# test ini for CharacterMakingExtender

# --------------------------------------------------------
# global settings

## RaceSetName = name
# 'RaceSetName' needs to be altogether the same with the race which uses the same targetTri files.
RaceSetName = commonTriRaces

## RaceName = name (, name, ...)
# list of all names of the race which uses this .ini
# this name is "display name" on character edit menu.
# you need to write localized name too, if want to support multi language.
# you can split these to multi lines.

RaceName = Dark Elf, ダークエルフ
RaceName = High Elf, ハイエルフ
RaceName = Wood Elf, ウッドエルフ
RaceName = Orc, オーク


## Files = targetTri, sourceTri (, sourceTri, ...)
# a set of '.tri path which is selected by race-records' and 'source .tri files'
# targetTri is relative path from 'Skyrim' folder,
# sourceTri is relative path from .ini
Files = Data\Meshes\actors\character\character assets\femaleheadchargen.tri, baseHeadFemale.tri, test_HeadFemale.tri

Files = Data\Meshes\actors\character\character assets\eyesfemalechargen.tri, baseEyesFemale.tri, test_EyesFemale.tri
Files = Data\Meshes\actors\character\character assets\faceparts\eyesfemaleleftchargen.tri, baseEyesFemaleLeft.tri, test_EyesFemaleLeft.tri
Files = Data\Meshes\actors\character\character assets\faceparts\eyesfemalerightchargen.tri, baseEyesFemaleRight.tri, test_EyesFemaleRight.tri

Files = Data\Meshes\actors\character\character assets\mouth\mouthhumanfchargen.tri, baseMouthhumanFemale.tri, test_MouthhumanFemale.tri

Files = Data\Meshes\actors\character\character assets\faceparts\femaleheadbrowschargen.tri, baseHeadbrowsFemale.tri, test_HeadbrowsFemale.tri

Files = Data\Meshes\actors\character\character assets\faceparts\femaleheadmaskleftsidechargen.tri, baseHeadmaskFemaleLeft.tri, test_HeadmaskFemaleLeft.tri
Files = Data\Meshes\actors\character\character assets\faceparts\femaleheadmaskrightsidechargen.tri, baseHeadmaskFemaleRight.tri, test_HeadmaskFemaleRight.tri


# --------------------------------------------------------
# slider settings

## [categoryName]
# select menu category

## -fixedMenuName, uniqueID
# if starts with '-', insert original slider.
# you can use 'fixedMenuName' only in this .ini file.
#
# uniqueID is identification number of slider.

## sliderTitle, uniqueID, sliderType[0-1], leftSliderMorphName (, rightSliderMorphName)
# sliderTitle is title in charGen menu.
# sliderType is number, 0 or 1.
# 0 is variable morph (center of slider is no-morph), needs both left and right sliderMorphName.
# 1 is preset-selectable morph (change shape by slider, like nose, eyes, and lips), needs only leftSliderName.
# leftSliderName of preset-selectable morph is base name, and the system adds number.
# ex. if leftSliderName is "addMorph", the system assign "addMorph1", "addMorph2", ... ,"addMorph30"
# maximum of preset-selectable morph number is 30.

## 
# if you want to add your slider, choose uniqueID from the range of numbers which other persons are not using.
# I recommend to choose 100 IDs at a time. (ex. 1000-1099)
# system reserved less than 99.
#
# leftSliderMorphName and rightSliderMorphName need to be unique.
# It is a good idea to attach prefix, like 'my_NoseType'.
#
# you can use 17 variable morphs and 3 preset-selectable morph per category.


[Body]
-Sex, 1
-Presets, 2
-SkinTone, 3
-weight, 4

[Head]
-Complexion, 5
-Dirt, 6,
-DirtColor, 7
-Scars, 8
-WarPaint, 9
-WarPaintColor, 10

[Face]
*エルフ耳, 80, 0, NoMorph, ElfEar
*ノルド, 81, 0, NoMorph, NordRace
*レッドガード, 82, 0, NoMorph, RedguardRace
*ハイエルフ, 83, 0, NoMorph, HighElfRace
*鼻の太さ, 91, 0, NoseNallow, NoseWide
*鼻の穴の幅, 92, 0, NoseHoleNallow, NoseHoleWide
*頬の幅, 94, 0, CheeksNallow, NoMorph
*頬の膨らみ, 95, 0, NoMorph, CheeksBlow
*首の太さ, 93, 0, NeckThin, NoMorph

鼻の形, 11, 1, NoseType
鼻の長さ, 12, 0, NoseDown, NoseUp
鼻の高さ, 13, 0, NoseShort, NoseLong
顎の幅, 14, 0, JawNarrow, JawWide
顎の高さ, 15, 0, JawUp, JawDown
顎の位置, 16, 0, JawBack, JawForward
頬骨の高さ, 17, 0, CheeksDown, CheeksUp
頬骨の幅, 18, 0, CheeksIn, CheeksOut
-CheekColor, 19
-LaughLines, 20
-CheekColorLower, 21
-NoseColor, 22
-ChinColor, 23
-NeckColor, 24
-ForeheadColor, 25

[Eyes]
*目の大きさ, 89, 0, EyesSmall, EyesBig
*瞳の大きさ, 90, 0, EyeballSmall, EyeballBig
*睫の長さ, 84, 0, EyelashShort, EyelashLong

まぶたの形(HihgElf), 26, 1, tst_HElfEyesType
-EyeColor, 27
目の高さ, 28, 0, EyesMoveDown, EyesMoveUp
目の幅, 29, 0, EyesMoveIn, EyesMoveOut
目の深さ, 30, 0, EyesBack, EyesForward
-EyelinerColor, 31
-EyeShadow, 32
-EyeTint, 33

[Brow]
-BrowType, 34
眉の高さ, 35, 0, BrowDown, BrowUp
眉の幅, 36, 0, BrowIn, BrowOut
眉の位置, 37, 0, BrowBack, BrowForward

[Mouth]
*口の幅, 87, 0, MouthNallow, MouthWide
*口の厚さ, 88, 0, MouthThin, MouthThick
*上唇の厚さ, 85, 0, UpperLipThin, UpperLipThick
*下唇の厚さ, 86, 0, LowerLipThin, LowerLipThick

口の形, 38, 1, LipType
口の高さ, 39, 0, LipMoveDown, LipMoveUp
口の位置, 40, 0, LipMoveIn, LipMoveOut
下顎の幅, 41, 0, ChinThin, ChinWide
下顎の長さ, 42, 0, ChinMoveUp, ChinMoveDown
下顎の位置, 43, 0, Overbite, Underbite
-LipColor, 44

[Hair]
-Hair, 45
-HairColor, 46


