# --------------------------------------------------------
# Human Race .ini for CharacterMakingExtender 3.4
# ini version: 0.3
# --------------------------------------------------------
# slider settings

## RaceSetName = name
# 'RaceSetName' needs to be altogether the same with the race which uses the same targetTri files.
RaceSetName = commonTriRaces

## Files = targetTri, sourceTri (, sourceTri, ...)
# a set of '.tri path which is selected at race-records' and 'source .tri files'
# targetTri is relative path from 'Skyrim' folder,
# sourceTri is relative path from .ini
Files = Data\Meshes\actors\character\character assets\femaleheadchargen.tri, baseHeadFemale.tri, CME_HeadFemale.tri, ECEHeadFemale.tri, RANs_HeadFemale.tri

Files = Data\Meshes\actors\character\character assets\eyesfemalechargen.tri, baseEyesFemale.tri, CME_EyesFemale.tri, ECEEyesFemale.tri, RANs_EyesFemale.tri
Files = Data\Meshes\actors\character\character assets\faceparts\eyesfemaleleftchargen.tri, baseEyesFemaleLeft.tri, CME_EyesFemaleLeft.tri, ECEEyesFemaleLeft.tri, RANs_EyesFemaleLeft.tri
Files = Data\Meshes\actors\character\character assets\faceparts\eyesfemalerightchargen.tri, baseEyesFemaleRight.tri, CME_EyesFemaleRight.tri, ECEEyesFemaleRight.tri, RANs_EyesFemaleRight.tri

Files = Data\Meshes\actors\character\character assets\mouth\mouthhumanfchargen.tri, baseMouthhumanFemale.tri, CME_MouthhumanFemale.tri, ECEMouthhumanFemale.tri, RANs_MouthhumanFemale.tri

Files = Data\Meshes\actors\character\character assets\faceparts\femaleheadbrowschargen.tri, baseHeadbrowsFemale.tri, CME_HeadbrowsFemale.tri, ECEHeadbrowsFemale.tri, RANs_HeadbrowsFemale.tri

Files = Data\Meshes\actors\character\character assets\faceparts\femaleheadmaskleftsidechargen.tri, baseHeadmaskFemaleLeft.tri, CME_HeadmaskFemaleLeft.tri, ECEHeadmaskFemaleLeft.tri, RANs_HeadmaskFemaleLeft.tri
Files = Data\Meshes\actors\character\character assets\faceparts\femaleheadmaskrightsidechargen.tri, baseHeadmaskFemaleRight.tri, CME_HeadmaskFemaleRight.tri, ECEHeadmaskFemaleRight.tri, RANs_HeadmaskFemaleRight.tri


# --------------------------------------------------------
# slider settings

## [categoryName]
# select/add menu category.
# if starts with '-', use vanilla category.
# you can use only '-fixedCategoryName' in this .ini file.
#
# you can add new category, system insert it after vanilla one.


## -fixedMenuName, uniqueID
# if starts with '-', insert vanilla slider.
# you can use only '-fixedMenuName' in this .ini file.
#
# uniqueID is unique identification number of slider.
# these uniqueIDs are in savedData, DO NOT CHANGE these which are already exists.

## sliderTitle, uniqueID, sliderType[0-1], leftSliderMorphName, rightSliderMorphName or silderMaxNum
# sliderTitle is title in the menu.
# sliderType is number, 0 or 1.
# 0 is variable morph (center of slider is no-morph), needs both left and right sliderMorphNames.
# 1 is preset-selectable morph (change shape by slider, like nose, eyes, and lips), needs leftSliderName and sliderMaxNum.
# leftSliderName of preset-selectable morph is base name, and the system adds number.
# ex. if leftSliderName is "addMorph", system assign "addMorph1", "addMorph2", ... to silderMaxNum.

## 
# if you want to add your slider, choose uniqueID from the range of numbers which other persons are not using.
# I recommend to choose 100 IDs at a time. (ex. 2000-2099)
# system reserved less than 100.
#
# leftSliderMorphName and rightSliderMorphName need to be unique.
# It is a good idea to attach prefix, like 'my_NoseType'.
#


[-Body]
-Sex, 1
-Presets, 2
-SkinTone, 3
-weight, 4

[-Head]
-Complexion, 5
-Dirt, 6,
-DirtColor, 7
-Scars, 8
-WarPaint, 9
-WarPaintColor, 10

[-Face]
$CME_NeckSize, 50, 0, CME_NeckThin, NoMorph


$CME_CheeksUpDown, 17, 0, CME_CheeksDown, CME_CheeksUp
$CME_CheeksBoneInOut, 18, 0, CME_CheeksIn, CME_CheeksOut

$CME_CheeksWidth, 53, 0, CME_CheeksNallow, CME_CheeksWide
$CME_CheeksBlow, 54, 0, ece_CheeksSuck, CME_CheeksBlow

$CME_JawWidth, 14, 0, CME_JawNarrow, CME_JawWide
$CME_JawUpDown, 15, 0, CME_JawUp, CME_JawDown
$CME_JawBackForward, 16, 0, CME_JawBack, CME_JawForward

$CME_ChinWidth, 41, 0, CME_ChinThin, CME_ChinWide
$CME_ChinUpDown, 42, 0, CME_ChinMoveUp, CME_ChinMoveDown
$CME_ChinBackForward, 43, 0, CME_Overbite, CME_Underbite

$ECE_ChinBackForward, 104, 0, ece_ChinBack, ece_ChinForward
$CME_UnderChinSlope, 87, 0, CME_UnderChinIn, CME_UnderChinOut

[-Eyes]
$CME_EyesType, 26, 1, ece_ElfEyesType, 36

-EyeColor, 27

$CME_EyesSize, 60, 0, CME_EyesSmall, CME_EyesBig
$CME_EyesHeight, 61, 0, CME_EyesShort, CME_EyesLong
$CME_UpperEyesHeight, 62, 0, CME_EyesUpperDown, CME_EyesUpperUp
$CME_LowerEyesHeight, 63, 0, CME_EyesLowerUp, CME_EyesLowerDown
$CME_EyesSlope, 64, 0, CME_EyesSad, CME_EyesAngry
$CME_EyeballSize, 65, 0, CME_EyeballSmall, CME_EyeballBig
$CME_EyeballInOut, 67, 0, CME_EyeballOut, CME_EyeballIn
$CME_EyeballUpDown, 68, 0, CME_EyeballDown, CME_EyeballUp
$CME_EyelashLength, 66, 0, CME_EyelashShort, CME_EyelashLong

$CME_EyesUpDown, 28, 0, CME_EyesMoveDown, CME_EyesMoveUp
$CME_EyesInOut, 29, 0, CME_EyesMoveIn, CME_EyesMoveOut
$CME_EyesBackForward, 30, 0, CME_EyesBack, CME_EyesForward

[-Brow]
-BrowType, 34

$CME_BlowSlope, 70, 0, CME_BrowSad, CME_BrowAngry
$CME_BlowArch, 71, 0, CME_BrowStraight, CME_BrowArch

$CME_BlowUpDown, 35, 0, CME_BrowDown, CME_BrowUp
$CME_BlowInOut, 36, 0, CME_BrowIn, CME_BrowOut
$CME_BlowBackForward, 37, 0, CME_BrowBack, CME_BrowForward

[-Mouth]
$CME_LipType, 38, 1, ece_HumLipType, 28

$RANs_LipDuckly, 4600, 0, RANs_LipFlat, RANs_LipDuck
$CME_MouthWidth, 80, 0, CME_MouthNallow, CME_MouthWide
$CME_MouthHeight, 81, 0, CME_MouthThin, CME_MouthThick
$CME_UpperLipHeight, 82, 0, CME_UpperLipThin, CME_UpperLipThick
$CME_LowerLipHeight, 83, 0, CME_LowerLipThin, CME_LowerLipThick
$CME_MouthCornaerUpDown, 84, 0, CME_MouthCornerDown, CME_MouthCornerUp
$CME_MouthCornerBackForward, 85, 0, CME_MouthCornerDeep, CME_MouthCornerShallow
$CME_MouthUpDown, 39, 0, CME_LipMoveDown, CME_LipMoveUp
$CME_MouthBackForward, 40, 0, CME_LipMoveIn, CME_LipMoveOut

[-Hair]
-Hair, 45
-HairColor, 46

[$CME_Nose]
$CME_NoseType, 11, 1, ece_HumNoseType, 30

$CME_NoseUpDown, 12, 0, CME_NoseDown, CME_NoseUp
$CME_NoseLength, 13, 0, CME_NoseShort, CME_NoseLong
$CME_NoseBackForward, 97, 0, CME_NoseLow, CME_NoseHigh
$ECE_NoseBridgeWidth, 100, 0, ece_NoseBridgeNarrow, ece_NoseBridgeWide
$ECE_NoseTipWidth, 101, 0, ece_NoseNarrow, ece_NoseWide
$CME_NoseHoleSlope, 92, 0, CME_NoseUpward, CME_NoseDownward

$CME_NoseSellionBackForward, 93, 0, CME_NoseSellionDeep, CME_NoseSellionShallow
$CME_NoseSellionUpDown, 94, 0, CME_NoseSellionDown, CME_NoseSellionUp
$CME_NoseSellionWidth, 95, 0, CME_NoseSellionNallow, CME_NoseSellionWide

$CME_AroundNoseBackForward, 96, 0, CME_AroundNoseIn, CME_AroundNoseOut

[$ECE_Ears]
$ECE_EarShape, 102, 1, ece_HumEarType, 7
$ECE_EarSize, 103, 0, ece_EarSmall, ece_EarLarge
$CME_EarUpDown, 52, 0, CME_EarsMoveDown, CME_EarsMoveUp
$CME_ElfEar, 51, 0, CME_LopEar, CME_ElfEar

[$ECE_MakeUP]
-CheekColor, 19
-LaughLines, 20
-CheekColorLower, 21
-NoseColor, 22
-ChinColor, 23
-NeckColor, 24
-ForeheadColor, 25
-EyelinerColor, 31
-EyeShadow, 32
-EyeTint, 33
-LipColor, 44

[$CME_RaceShape]
$CME_Nord, 73, 0, CME_NordRace_inv, CME_NordRace
$CME_Breton, 74, 0, CME_BretonRace_inv, CME_BretonRace
$CME_Imperial, 75, 0, CME_ImperialRace_inv, CME_ImperialRace
$CME_Redguard, 76, 0, CME_RedguardRace_inv, CME_RedguardRace
$CME_WoodElf, 77, 0, CME_WoodElfRace_inv, CME_WoodElfRace
$CME_DarkElf, 78, 0, CME_DarkElfRace_inv, CME_DarkElfRace
$CME_HighElf, 79, 0, CME_HighElfRace_inv, CME_HighElfRace

