<?xml version="1.0" encoding="UTF-8"?>
<SSTXMLRessources>
  <Params>
    <Addon>fdrscriptmcm.pex</Addon>
    <Source>english</Source>
    <Dest>japanese</Dest>
  </Params>
  <Content>
    <String List="0">
      <Source>What type of dragon would you like to be?</Source>
      <Dest>どのドラゴンになりますか？</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>OnConfigOpen</Source>
      <Dest>OnConfigOpen</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>GetValueInt</Source>
      <Dest>GetValueInt</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>Map_Backwards</Source>
      <Dest>Map_Backwards</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::FDRkeyBackwards_var</Source>
      <Dest>::FDRkeyBackwards_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>SetValue</Source>
      <Dest>SetValue</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>index</Source>
      <Dest>index</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>OnDefaultST</Source>
      <Dest>OnDefaultST</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>$No</Source>
      <Dest>$No</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>quest</Source>
      <Dest>quest</Dest>
    </String>
    <String List="0">
      <Source>Toggle Flight/Land</Source>
      <Dest>飛行/着地 切替</Dest>
    </String>
    <String List="0">
      <Source>Leave this off unless you have the 'Player Headtracking' mod installed or if you want to experiment with it.</Source>
      <Dest>'Player Headtracking' が導入されていない場合、チェックしないでください</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::FDRkeyForward_var</Source>
      <Dest>::FDRkeyForward_var</Dest>
    </String>
    <String List="0">
      <Source>This key is already mapped to:
"</Source>
      <Dest>このキーはすでに設定されてます:
"</Dest>
    </String>
    <String List="0">
      <Source>Fire</Source>
      <Dest>ファイヤ</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>SetSliderDialogInterval</Source>
      <Dest>SetSliderDialogInterval</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>BeDragon</Source>
      <Dest>BeDragon</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>SetToggleOptionValueST</Source>
      <Dest>SetToggleOptionValueST</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>Burning Skies/MCMlogo313.dds</Source>
      <Dest>Burning Skies/MCMlogo313.dds</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>TOP_TO_BOTTOM</Source>
      <Dest>TOP_TO_BOTTOM</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>$Yes</Source>
      <Dest>$Yes</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>FDRkeySlow</Source>
      <Dest>FDRkeySlow</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>SetSliderDialogDefaultValue</Source>
      <Dest>SetSliderDialogDefaultValue</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>OnConfigClose</Source>
      <Dest>OnConfigClose</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>AddHeaderOption</Source>
      <Dest>AddHeaderOption</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>ShoutList</Source>
      <Dest>ShoutList</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>FDRflyingMethod</Source>
      <Dest>FDRflyingMethod</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>newState</Source>
      <Dest>newState</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::FDRdragonracenumber_var</Source>
      <Dest>::FDRdragonracenumber_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>InformConflict</Source>
      <Dest>InformConflict</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>FlyingupKey</Source>
      <Dest>FlyingupKey</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>RaceIndex</Source>
      <Dest>RaceIndex</Dest>
    </String>
    <String List="0">
      <Source>Hostile</Source>
      <Dest>敵対</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>keyword</Source>
      <Dest>keyword</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>Player</Source>
      <Dest>Player</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>AddSliderOptionST</Source>
      <Dest>AddSliderOptionST</Dest>
    </String>
    <String List="0">
      <Source>Friendly</Source>
      <Dest>有効</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>Map_Roar</Source>
      <Dest>Map_Roar</Dest>
    </String>
    <String List="0">
      <Source>Size </Source>
      <Dest>大きさ</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::BeDragon_var</Source>
      <Dest>::BeDragon_var</Dest>
    </String>
    <String List="0">
      <Source>Old</Source>
      <Dest>旧</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>DGUndeadNum</Source>
      <Dest>DGUndeadNum</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>OnSliderOpenST</Source>
      <Dest>OnSliderOpenST</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>SizeList</Source>
      <Dest>SizeList</Dest>
    </String>
    <String List="0">
      <Source>Fly Backwards</Source>
      <Dest>飛行 後退</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::HotkeyScript_var</Source>
      <Dest>::HotkeyScript_var</Dest>
    </String>
    <String List="0">
      <Source>Relations</Source>
      <Dest>関係</Dest>
    </String>
    <String List="0">
      <Source>Cruise Control Constant</Source>
      <Dest>巡航速度設定</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>FlyMethodIndex</Source>
      <Dest>FlyMethodIndex</Dest>
    </String>
    <String List="0">
      <Source>Uninstallation</Source>
      <Dest>アンインストール</Dest>
    </String>
    <String List="0">
      <Source>Enable Headtracking</Source>
      <Dest>ヘッドトラッキング有効</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>SetEnemy</Source>
      <Dest>SetEnemy</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>faction</Source>
      <Dest>faction</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>Bool</Source>
      <Dest>Bool</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>None</Source>
      <Dest>None</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>CruisecontrolKey</Source>
      <Dest>CruisecontrolKey</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::FDRdragonscalesize_var</Source>
      <Dest>::FDRdragonscalesize_var</Dest>
    </String>
    <String List="0">
      <Source>Grey</Source>
      <Dest>グレイ</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>SetMenuDialogStartIndex</Source>
      <Dest>SetMenuDialogStartIndex</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>GotoState</Source>
      <Dest>GotoState</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>LoadCustomContent</Source>
      <Dest>LoadCustomContent</Dest>
    </String>
    <String List="0">
      <Source>Enable_Transformation_Hotkey</Source>
      <Dest>変身ホットキー　有効</Dest>
    </String>
    <String List="0">
      <Source>Normal </Source>
      <Dest>標準</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>AV1FireJillNum</Source>
      <Dest>AV1FireJillNum</Dest>
    </String>
    <String List="0">
      <Source>Ancient</Source>
      <Dest>古代</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>FlyingdownKey</Source>
      <Dest>FlyingdownKey</Dest>
    </String>
    <String List="0">
      <Source>You are accepted among the dragons. They are willing to assist you should the occasion ever arise.</Source>
      <Dest>ドラゴンはあなたを受け入れている。助けられるときならば彼らは喜んであなたを助けてくれるだろう</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>FDRDragonRaceKeyword</Source>
      <Dest>FDRDragonRaceKeyword</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>conflictControl</Source>
      <Dest>conflictControl</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>DragonFaction</Source>
      <Dest>DragonFaction</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::FDRDragonRaceKeyword_var</Source>
      <Dest>::FDRDragonRaceKeyword_var</Dest>
    </String>
    <String List="0">
      <Source>Elder</Source>
      <Dest>エルダー</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>$Accept</Source>
      <Dest>$Accept</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::FDRkeyFly_var</Source>
      <Dest>::FDRkeyFly_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>game</Source>
      <Dest>game</Dest>
    </String>
    <String List="0">
      <Source>Fly Right</Source>
      <Dest>飛行 右方向</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>value</Source>
      <Dest>value</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>OnMenuAcceptST</Source>
      <Dest>OnMenuAcceptST</Dest>
    </String>
    <String List="0">
      <Source>Set transformation hotkey. You can unmap to disable it.</Source>
      <Dest>変身ホットキーを設定してください。解除することも可能です</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::DragonFaction_var</Source>
      <Dest>::DragonFaction_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>DGReveredNum</Source>
      <Dest>DGReveredNum</Dest>
    </String>
    <String List="0">
      <Source>Small</Source>
      <Dest>小</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>SetTextOptionValueST</Source>
      <Dest>SetTextOptionValueST</Dest>
    </String>
    <String List="0">
      <Source>Fly Forward</Source>
      <Dest>飛行 前進</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>DBSerpentineNum</Source>
      <Dest>DBSerpentineNum</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>Stop</Source>
      <Dest>Stop</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>Float</Source>
      <Dest>Float</Dest>
    </String>
    <String List="0">
      <Source>Revered</Source>
      <Dest>崇高</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp12</Source>
      <Dest>::temp12</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp13</Source>
      <Dest>::temp13</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp10</Source>
      <Dest>::temp10</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::FDRkeyUp_var</Source>
      <Dest>::FDRkeyUp_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp11</Source>
      <Dest>::temp11</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>fdrscriptplayeralias</Source>
      <Dest>fdrscriptplayeralias</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>MCMchange</Source>
      <Dest>MCMchange</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp16</Source>
      <Dest>::temp16</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>newKeyCode</Source>
      <Dest>newKeyCode</Dest>
    </String>
    <String List="0">
      <Source>Abilities</Source>
      <Dest>能力</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp17</Source>
      <Dest>::temp17</Dest>
    </String>
    <String List="0">
      <Source>General</Source>
      <Dest>一般</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>Map_Left</Source>
      <Dest>Map_Left</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>FDRscriptMCM</Source>
      <Dest>FDRscriptMCM</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp14</Source>
      <Dest>::temp14</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>OPTION_FLAG_DISABLED</Source>
      <Dest>OPTION_FLAG_DISABLED</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp15</Source>
      <Dest>::temp15</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>FDRdragonshouttype</Source>
      <Dest>FDRdragonshouttype</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp18</Source>
      <Dest>::temp18</Dest>
    </String>
    <String List="0">
      <Source>Alduin </Source>
      <Dest>アルドゥイン</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp19</Source>
      <Dest>::temp19</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp38</Source>
      <Dest>::temp38</Dest>
    </String>
    <String List="0">
      <Source>Shout</Source>
      <Dest>シャウト</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp39</Source>
      <Dest>::temp39</Dest>
    </String>
    <String List="0">
      <Source>Flying Method</Source>
      <Dest>飛行方式</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::myQuest_var</Source>
      <Dest>::myQuest_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>String</Source>
      <Dest>String</Dest>
    </String>
    <String List="0">
      <Source>Ally</Source>
      <Dest>味方</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp34</Source>
      <Dest>::temp34</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp35</Source>
      <Dest>::temp35</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp29</Source>
      <Dest>::temp29</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp36</Source>
      <Dest>::temp36</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp28</Source>
      <Dest>::temp28</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>self</Source>
      <Dest>self</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp37</Source>
      <Dest>::temp37</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp27</Source>
      <Dest>::temp27</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>OPTION_FLAG_WITH_UNMAP</Source>
      <Dest>OPTION_FLAG_WITH_UNMAP</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>FlyforwardKey</Source>
      <Dest>FlyforwardKey</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>Map_Transform</Source>
      <Dest>Map_Transform</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp30</Source>
      <Dest>::temp30</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp26</Source>
      <Dest>::temp26</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp31</Source>
      <Dest>::temp31</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp25</Source>
      <Dest>::temp25</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp32</Source>
      <Dest>::temp32</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp24</Source>
      <Dest>::temp24</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>HasDragonborn</Source>
      <Dest>HasDragonborn</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>DGLegendaryNum</Source>
      <Dest>DGLegendaryNum</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp33</Source>
      <Dest>::temp33</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp23</Source>
      <Dest>::temp23</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp22</Source>
      <Dest>::temp22</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>FDRkeyRight</Source>
      <Dest>FDRkeyRight</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp21</Source>
      <Dest>::temp21</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>Map_Right</Source>
      <Dest>Map_Right</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>AddTextOptionST</Source>
      <Dest>AddTextOptionST</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp20</Source>
      <Dest>::temp20</Dest>
    </String>
    <String List="0">
      <Source>Set the percent chance of executing a 'Bite Grapple' killmove. Other conditions apply, such as NPC position and health.</Source>
      <Dest>噛み付き振り回すキルムーブの発生確率を設定します。この他に敵の位置やヘルスが関係します</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>OnConfigInit</Source>
      <Dest>OnConfigInit</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>FDRkeyUp</Source>
      <Dest>FDRkeyUp</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>SetCursorFillMode</Source>
      <Dest>SetCursorFillMode</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>SetMenuDialogOptions</Source>
      <Dest>SetMenuDialogOptions</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>FDRkeyTransform</Source>
      <Dest>FDRkeyTransform</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>TransformKey</Source>
      <Dest>TransformKey</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>_Size</Source>
      <Dest>_Size</Dest>
    </String>
    <String List="0">
      <Source>Frost</Source>
      <Dest>フロスト</Dest>
    </String>
    <String List="0">
      <Source>The dragons do not trust you, but they do not hate you.</Source>
      <Dest>ドラゴンはあなたを信用しないが、攻撃はしない</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::FDRkeySlow_var</Source>
      <Dest>::FDRkeySlow_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>_Uninstall</Source>
      <Dest>_Uninstall</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>AddKeyMapOptionST</Source>
      <Dest>AddKeyMapOptionST</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>String[]</Source>
      <Dest>String[]</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>SetOptionFlagsST</Source>
      <Dest>SetOptionFlagsST</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>AddEmptyOption</Source>
      <Dest>AddEmptyOption</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>warning</Source>
      <Dest>warning</Dest>
    </String>
    <String List="0">
      <Source>Dragon Kill Move Chance</Source>
      <Dest>ドラゴン キルムーブ確率</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>Flying_Method</Source>
      <Dest>Flying_Method</Dest>
    </String>
    <String List="0">
      <Source>Control to fly forward (Changes will apply the next time you transform).</Source>
      <Dest>飛行中の前進キーを設定します。次回変身時以降適用されます</Dest>
    </String>
    <String List="0">
      <Source>Control to turn right while in flight (Changes will apply the next time you transform).</Source>
      <Dest>飛行中の右折キーを設定します。次回変身時以降適用されます</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>globalvariable</Source>
      <Dest>globalvariable</Dest>
    </String>
    <String List="0">
      <Source>Skeletal</Source>
      <Dest>スケルタル</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>GetPlayer</Source>
      <Dest>GetPlayer</Dest>
    </String>
    <String List="0" Partial="1">
      <Source></Source>
      <Dest></Dest>
    </String>
    <String List="0" Partial="1">
      <Source>page</Source>
      <Dest>page</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>Dragon_Type</Source>
      <Dest>Dragon_Type</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>$Cancel</Source>
      <Dest>$Cancel</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>onBeginState</Source>
      <Dest>onBeginState</Dest>
    </String>
    <String List="0">
      <Source>Uninstall</Source>
      <Dest>アンインストール</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>Enable_Voices</Source>
      <Dest>Enable_Voices</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::NoneVar</Source>
      <Dest>::NoneVar</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>Burning Skies MCM Menu for latest version of SkyUI (v4) by Ceruulean</Source>
      <Dest>Burning Skies MCM Menu for latest version of SkyUI (v4) by Ceruulean</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::FDRkeyRoar_var</Source>
      <Dest>::FDRkeyRoar_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>Map_Forward</Source>
      <Dest>Map_Forward</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>SetAlly</Source>
      <Dest>SetAlly</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>Dragon_Camera</Source>
      <Dest>Dragon_Camera</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>OnHighlightST</Source>
      <Dest>OnHighlightST</Dest>
    </String>
    <String List="0">
      <Source>Control to begin flight or to land if currently in flight (Changes will apply the next time you transform).</Source>
      <Dest>飛行中の離着陸を制御します。次回の変身時以降適用されます</Dest>
    </String>
    <String List="0">
      <Source>New</Source>
      <Dest>新</Dest>
    </String>
    <String List="0">
      <Source>New Flying Method has working collision, but the Old Method has automatic landing.</Source>
      <Dest>新飛行方式はコリジョンが有効。旧方式は自動着陸が搭載</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>SetSliderOptionValueST</Source>
      <Dest>SetSliderOptionValueST</Dest>
    </String>
    <String List="0">
      <Source>Legendary</Source>
      <Dest>伝説的</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>Map_Constant</Source>
      <Dest>Map_Constant</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>FDRenableCamera</Source>
      <Dest>FDRenableCamera</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>Map_Slow</Source>
      <Dest>Map_Slow</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>FDRdragonracenumber</Source>
      <Dest>FDRdragonracenumber</Dest>
    </String>
    <String List="0">
      <Source>Fly Down</Source>
      <Dest>飛行 下降</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>SKI_ConfigBase</Source>
      <Dest>SKI_ConfigBase</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>ISdragoncamON</Source>
      <Dest>ISdragoncamON</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>_Shout</Source>
      <Dest>_Shout</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>FDRkeyFly</Source>
      <Dest>FDRkeyFly</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>OnPageReset</Source>
      <Dest>OnPageReset</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>conditional</Source>
      <Dest>conditional</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::FDRkeyConstant_var</Source>
      <Dest>::FDRkeyConstant_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::FDR_var</Source>
      <Dest>::FDR_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>HasAV1Jills</Source>
      <Dest>HasAV1Jills</Dest>
    </String>
    <String List="0">
      <Source>Control to fly backwards.</Source>
      <Dest>後方へ飛ぶ</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>fdrquestscript</Source>
      <Dest>fdrquestscript</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>AddToggleOptionST</Source>
      <Dest>AddToggleOptionST</Dest>
    </String>
    <String List="0">
      <Source>Frost Jill</Source>
      <Dest>フロスト・ジル</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>SetSliderDialogRange</Source>
      <Dest>SetSliderDialogRange</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::PlayerFaction_var</Source>
      <Dest>::PlayerFaction_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>FDRenableHeadtracking</Source>
      <Dest>FDRenableHeadtracking</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>conflictName</Source>
      <Dest>conflictName</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::FDRenableVoices_var</Source>
      <Dest>::FDRenableVoices_var</Dest>
    </String>
    <String List="0">
      <Source>Control to turn left while in flight (Changes will apply the next time you transform).</Source>
      <Dest>飛行中の左折キーを設定します。次回変身時以降適用されます</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>FDRdragonscalesize</Source>
      <Dest>FDRdragonscalesize</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>spell</Source>
      <Dest>spell</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>Map_Up</Source>
      <Dest>Map_Up</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>FDRkeyConstant</Source>
      <Dest>FDRkeyConstant</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>FDRkeyRoar</Source>
      <Dest>FDRkeyRoar</Dest>
    </String>
    <String List="0">
      <Source>Control to toggle speed (does not work).</Source>
      <Dest>速度切替(未実装)</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>FDRkeyForward</Source>
      <Dest>FDRkeyForward</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>GetState</Source>
      <Dest>GetState</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>onEndState</Source>
      <Dest>onEndState</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>SetKeyMapOptionValueST</Source>
      <Dest>SetKeyMapOptionValueST</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>OnKeyMapChangeST</Source>
      <Dest>OnKeyMapChangeST</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::FDRflyingMethod_var</Source>
      <Dest>::FDRflyingMethod_var</Dest>
    </String>
    <String List="0">
      <Source>Fire Jill</Source>
      <Dest>ファイヤ・ジル</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>FDRKillMoveChance</Source>
      <Dest>FDRKillMoveChance</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>continue</Source>
      <Dest>continue</Dest>
    </String>
    <String List="0">
      <Source>Undead</Source>
      <Dest>アンデッド</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>SetMenuDialogDefaultIndex</Source>
      <Dest>SetMenuDialogDefaultIndex</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::FDRkeyDown_var</Source>
      <Dest>::FDRkeyDown_var</Dest>
    </String>
    <String List="0">
      <Source>Roar</Source>
      <Dest>咆哮</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>OnSliderAcceptST</Source>
      <Dest>OnSliderAcceptST</Dest>
    </String>
    <String List="0">
      <Source>Selecting this will change the camera zoom upon transformation, and back to normal after transformation. You must transform again for the changes to take effect.</Source>
      <Dest>これを選択すると、変身時にカメラのズームを変更し、変身を解除すると元に戻ります。変更内容を有効にするには、再び変身する必要があります</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>Actor</Source>
      <Dest>Actor</Dest>
    </String>
    <String List="0">
      <Source>Control to drop altitude while in flight (Changes will apply the next time you transform).</Source>
      <Dest>飛行中の下降キーを設定します。次回変身時以降適用されます</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>Map_Down</Source>
      <Dest>Map_Down</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::FDRenableHeadtracking_var</Source>
      <Dest>::FDRenableHeadtracking_var</Dest>
    </String>
    <String List="0">
      <Source>You will gain a draconic shout with the chosen element. Once equipped, the longer you hold your 'Shout' button the more powerful the shout.</Source>
      <Dest>シャウトを装備したら、長めにシャウトボタンを押すことで強力なドラゴンシャウトを放つことができます</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::FDRkeyTransform_var</Source>
      <Dest>::FDRkeyTransform_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>UnLoadCustomContent</Source>
      <Dest>UnLoadCustomContent</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>SetMenuOptionValueST</Source>
      <Dest>SetMenuOptionValueST</Dest>
    </String>
    <String List="0">
      <Source>Fly Left</Source>
      <Dest>飛行 左方向</Dest>
    </String>
    <String List="0">
      <Source>Transformation Hotkey</Source>
      <Dest>変身ホットキー</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>SizeIndex</Source>
      <Dest>SizeIndex</Dest>
    </String>
    <String List="0">
      <Source>If enabled, using dragon-specific shouts will have voices. If you installed this mod mid-game, you will have to reload a save for the voices to kick in.</Source>
      <Dest>有効にすると、変身中限定のシャウト使用時に咆哮します。このMODをニューゲーム以外で導入した場合は、セーブ後ロードする必要があります。</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>FDRenableVoices</Source>
      <Dest>FDRenableVoices</Dest>
    </String>
    <String List="0">
      <Source>Blood</Source>
      <Dest>ブラッド</Dest>
    </String>
    <String List="0">
      <Source>Control to roar (Changes will apply the next time you transform).</Source>
      <Dest>咆哮キーを設定します。次回変身時以降適用されます</Dest>
    </String>
    <String List="0">
      <Source>"

Are you sure you want to continue?</Source>
      <Dest>"

続けてもよろしいですか？</Dest>
    </String>
    <String List="0">
      <Source>Physical Appearance</Source>
      <Dest>姿</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>ENABLEht</Source>
      <Dest>ENABLEht</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>OnSelectST</Source>
      <Dest>OnSelectST</Dest>
    </String>
    <String List="0">
      <Source>{0}% Chance</Source>
      <Dest>{0}% </Dest>
    </String>
    <String List="0">
      <Source>Species</Source>
      <Dest>種族</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>FlightKey</Source>
      <Dest>FlightKey</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>AddMenuOptionST</Source>
      <Dest>AddMenuOptionST</Dest>
    </String>
    <String List="0">
      <Source>Adjust Camera</Source>
      <Dest>カメラ調整</Dest>
    </String>
    <String List="0">
      <Source>If you use the Old Method, pressing this key will allow you fly forward without the wings tipping vertically.</Source>
      <Dest>旧方式を使用する場合、傾かずに前進したいときはこのキーを押し続けてください</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>ShoutIndex</Source>
      <Dest>ShoutIndex</Dest>
    </String>
    <String List="0">
      <Source>Recommended to choose 'Normal' size due to collision detection issues.</Source>
      <Dest>コリジョンの問題があるため、標準を推奨します</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>Enable_Headtracking</Source>
      <Dest>Enable_Headtracking</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>AV1EarthJillNum</Source>
      <Dest>AV1EarthJillNum</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>AV1FrostJillNum</Source>
      <Dest>AV1FrostJillNum</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>PlayerFaction</Source>
      <Dest>PlayerFaction</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>myQuest</Source>
      <Dest>myQuest</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>FlyingleftKey</Source>
      <Dest>FlyingleftKey</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>Function that switches this object to the specified state</Source>
      <Dest>Function that switches this object to the specified state</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::FDRdragonshouttype_var</Source>
      <Dest>::FDRdragonshouttype_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>SlowmodeKey</Source>
      <Dest>SlowmodeKey</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp70</Source>
      <Dest>::temp70</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>FlyingrightKey</Source>
      <Dest>FlyingrightKey</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp71</Source>
      <Dest>::temp71</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>RoarKey</Source>
      <Dest>RoarKey</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp72</Source>
      <Dest>::temp72</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp73</Source>
      <Dest>::temp73</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp63</Source>
      <Dest>::temp63</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::FDRkeyLeft_var</Source>
      <Dest>::FDRkeyLeft_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp74</Source>
      <Dest>::temp74</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp62</Source>
      <Dest>::temp62</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::State</Source>
      <Dest>::State</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp75</Source>
      <Dest>::temp75</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp61</Source>
      <Dest>::temp61</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>FDRkeyBackwards</Source>
      <Dest>FDRkeyBackwards</Dest>
    </String>
    <String List="0">
      <Source>Fly Up</Source>
      <Dest>飛行 上昇</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::FDRenableCamera_var</Source>
      <Dest>::FDRenableCamera_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp76</Source>
      <Dest>::temp76</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp60</Source>
      <Dest>::temp60</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp56</Source>
      <Dest>::temp56</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>SyncRaceLists</Source>
      <Dest>SyncRaceLists</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp77</Source>
      <Dest>::temp77</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp67</Source>
      <Dest>::temp67</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp57</Source>
      <Dest>::temp57</Dest>
    </String>
    <String List="0">
      <Source>)

Are you sure you want to continue?</Source>
      <Dest>)

続けてもよろしいですか？</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp78</Source>
      <Dest>::temp78</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp66</Source>
      <Dest>::temp66</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp54</Source>
      <Dest>::temp54</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>factionchoice</Source>
      <Dest>factionchoice</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp79</Source>
      <Dest>::temp79</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp65</Source>
      <Dest>::temp65</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp55</Source>
      <Dest>::temp55</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp49</Source>
      <Dest>::temp49</Dest>
    </String>
    <String List="0">
      <Source>Slow Speed Toggle</Source>
      <Dest>減速切替</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>Map_Flight</Source>
      <Dest>Map_Flight</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>Function that returns the current state</Source>
      <Dest>Function that returns the current state</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp64</Source>
      <Dest>::temp64</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp52</Source>
      <Dest>::temp52</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp48</Source>
      <Dest>::temp48</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>KillMoveChance</Source>
      <Dest>KillMoveChance</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>Dragon_Fac</Source>
      <Dest>Dragon_Fac</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp53</Source>
      <Dest>::temp53</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp50</Source>
      <Dest>::temp50</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp69</Source>
      <Dest>::temp69</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp51</Source>
      <Dest>::temp51</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>SetSliderDialogStartValue</Source>
      <Dest>SetSliderDialogStartValue</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp68</Source>
      <Dest>::temp68</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>ShowMessage</Source>
      <Dest>ShowMessage</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp41</Source>
      <Dest>::temp41</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>FDRkeyDown</Source>
      <Dest>FDRkeyDown</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>SetCursorPosition</Source>
      <Dest>SetCursorPosition</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp40</Source>
      <Dest>::temp40</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>ISvoiceON</Source>
      <Dest>ISvoiceON</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>msg</Source>
      <Dest>msg</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp43</Source>
      <Dest>::temp43</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp58</Source>
      <Dest>::temp58</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp42</Source>
      <Dest>::temp42</Dest>
    </String>
    <String List="0">
      <Source>Movement</Source>
      <Dest>移動</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp59</Source>
      <Dest>::temp59</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp45</Source>
      <Dest>::temp45</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp85</Source>
      <Dest>::temp85</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp44</Source>
      <Dest>::temp44</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp84</Source>
      <Dest>::temp84</Dest>
    </String>
    <String List="0">
      <Source>Control to gain altitude while in flight (Changes will apply the next time you transform).</Source>
      <Dest>飛行中の上昇キーを設定します。次回変身時以降適用されます</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp47</Source>
      <Dest>::temp47</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp87</Source>
      <Dest>::temp87</Dest>
    </String>
    <String List="0">
      <Source>You are a traitor to dragonkind, and dragons will attack you on sight!</Source>
      <Dest>あなたはドラゴンの姿をした裏切り者であり、本物のドラゴンはあなたを視認次第攻撃する</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp46</Source>
      <Dest>::temp46</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp86</Source>
      <Dest>::temp86</Dest>
    </String>
    <String List="0">
      <Source>Serpentine</Source>
      <Dest>サーペント</Dest>
    </String>
    <String List="0">
      <Source>Actions</Source>
      <Dest>アクション</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp81</Source>
      <Dest>::temp81</Dest>
    </String>
    <String List="0">
      <Source>Regular</Source>
      <Dest>レギュラー</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp80</Source>
      <Dest>::temp80</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp83</Source>
      <Dest>::temp83</Dest>
    </String>
    <String List="0">
      <Source>Neutral</Source>
      <Dest>中立</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp82</Source>
      <Dest>::temp82</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>RaceList</Source>
      <Dest>RaceList</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp7</Source>
      <Dest>::temp7</Dest>
    </String>
    <String List="0">
      <Source>Earth Jill</Source>
      <Dest>アース・ジル</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp6</Source>
      <Dest>::temp6</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>HasDawnguard</Source>
      <Dest>HasDawnguard</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp5</Source>
      <Dest>::temp5</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp4</Source>
      <Dest>::temp4</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>uninstalled</Source>
      <Dest>uninstalled</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp3</Source>
      <Dest>::temp3</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp2</Source>
      <Dest>::temp2</Dest>
    </String>
    <String List="0">
      <Source>Large</Source>
      <Dest>大</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp1</Source>
      <Dest>::temp1</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>FDRkeyLeft</Source>
      <Dest>FDRkeyLeft</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp0</Source>
      <Dest>::temp0</Dest>
    </String>
    <String List="0">
      <Source>WARNING: Selecting this option will stop the mod from working. Only choose if you plan to uninstall this mod!</Source>
      <Dest>警告: このオプションを選択すると、modの動作を停止します。このMODをアンインストールする場合にのみ選択してください！</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>hidden</Source>
      <Dest>hidden</Dest>
    </String>
    <String List="0">
      <Source>Stop scripts from the mod and remove everything.</Source>
      <Dest>このMODによるすべてのスクリプトを停止し削除します</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>OnMenuOpenST</Source>
      <Dest>OnMenuOpenST</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>HotkeyScript</Source>
      <Dest>HotkeyScript</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>Int</Source>
      <Dest>Int</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>FDR</Source>
      <Dest>FDR</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp9</Source>
      <Dest>::temp9</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp8</Source>
      <Dest>::temp8</Dest>
    </String>
    <String List="0">
      <Source>Dragons will not attack you, whether you have wings or not. Currently hostile dragons will stay hostile until you disengage combat.</Source>
      <Dest>ドラゴンは変身中か否かに関わらずあなたを攻撃しなくなる。現在敵対中のドラゴンは、戦闘が解除されるまで攻撃を続ける</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>FlyingbackwardsKey</Source>
      <Dest>FlyingbackwardsKey</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>FlyMethodentries</Source>
      <Dest>FlyMethodentries</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::FDRkeyRight_var</Source>
      <Dest>::FDRkeyRight_var</Dest>
    </String>
    <String List="0">
      <Source>Enable Voice</Source>
      <Dest>声の有効</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::FDRKillMoveChance_var</Source>
      <Dest>::FDRKillMoveChance_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>Kill_Move_Chance</Source>
      <Dest>Kill_Move_Chance</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>SetInfoText</Source>
      <Dest>SetInfoText</Dest>
    </String>
  </Content>
</SSTXMLRessources>
