<?xml version="1.0" encoding="UTF-8"?>
<SSTXMLRessources>
  <Params>
    <Addon>kate_mcmconfigmenuscript.pex</Addon>
    <Source>english</Source>
    <Dest>japanese</Dest>
  </Params>
  <Content>
    <String List="0" Partial="1">
      <Source>::glbHairstyleID_var</Source>
      <Dest>::glbHairstyleID_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>GetValueInt</Source>
      <Dest>GetValueInt</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>FollowerREF</Source>
      <Dest>FollowerREF</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>OnOptionKeyMapChange</Source>
      <Dest>OnOptionKeyMapChange</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>iStateMOID_HorseRiding</Source>
      <Dest>iStateMOID_HorseRiding</Dest>
    </String>
    <String List="0">
      <Source>Crystal</Source>
      <Dest>水晶</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>GOID_IgnoreFriendlyHits</Source>
      <Dest>GOID_IgnoreFriendlyHits</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>SetValue</Source>
      <Dest>SetValue</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::glbHomeID_var</Source>
      <Dest>::glbHomeID_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::bStateGOID_IgnoreFriendlyHits_var</Source>
      <Dest>::bStateGOID_IgnoreFriendlyHits_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>iStateMOID_CombatAI</Source>
      <Dest>iStateMOID_CombatAI</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>strlHealAttributionShortName</Source>
      <Dest>strlHealAttributionShortName</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>$No</Source>
      <Dest>$No</Dest>
    </String>
    <String List="0">
      <Source>Toggle whether Selene heal Player or not.</Source>
      <Dest>切り替えセレーネ、プレーヤーを治します。</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::bStateGOID_AutoClothing_var</Source>
      <Dest>::bStateGOID_AutoClothing_var</Dest>
    </String>
    <String List="0">
      <Source>Toggle whether Selene cast Ebonyfresh(alteration) spell to herself during combat. Note: This is an area spell.</Source>
      <Dest>切り替え 格闘の間の自分へのセレーネー・キャストEbonyfresh(変更)期間も
注:これはエリア呪文です。</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::bStateGOID_FaceLight_var</Source>
      <Dest>::bStateGOID_FaceLight_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>SOID_MaxDriveDamageRate</Source>
      <Dest>SOID_MaxDriveDamageRate</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>MOID_CombatAI</Source>
      <Dest>MOID_CombatAI</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>fStateSOID_MaxDriveDamageRate</Source>
      <Dest>fStateSOID_MaxDriveDamageRate</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>actor</Source>
      <Dest>actor</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::bStateGOID_IceForm_var</Source>
      <Dest>::bStateGOID_IceForm_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>SetSliderDialogInterval</Source>
      <Dest>SetSliderDialogInterval</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>Called when a new page is selected, including the initial empty page</Source>
      <Dest>Called when a new page is selected, including the initial empty page</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>AddKeyMapOption</Source>
      <Dest>AddKeyMapOption</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>GetFormFromFile</Source>
      <Dest>GetFormFromFile</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>OPTION_FLAG_NONE</Source>
      <Dest>OPTION_FLAG_NONE</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>a_value</Source>
      <Dest>a_value</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>LevelUpSkills</Source>
      <Dest>LevelUpSkills</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>TOP_TO_BOTTOM</Source>
      <Dest>TOP_TO_BOTTOM</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>$Yes</Source>
      <Dest>$Yes</Dest>
    </String>
    <String List="0">
      <Source>Selene move to Player's location. You can't use this option if Selene is in unsummoned state.</Source>
      <Dest>プレーヤーの位置へのセレーネーの動き。
セレーネーが呼び出されていない状態ならば、このオプションを使用することができません。</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>BYOH</Source>
      <Dest>BYOH</Dest>
    </String>
    <String List="0">
      <Source>Fast travel to currently assigned home to Selene. You can't use this option if you are not teammate with Selene.</Source>
      <Dest>セレーネーの現在割り当てられたホームへのファストトラベル。セレーネーとのチームメイトでなければ、このオプションを使用することができません。</Dest>
    </String>
    <String List="0">
      <Source>Windpeak Inn</Source>
      <Dest>宿屋「ウィンドピーク」</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>SetSliderDialogDefaultValue</Source>
      <Dest>SetSliderDialogDefaultValue</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>AddHeaderOption</Source>
      <Dest>AddHeaderOption</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::glbHairColorID_var</Source>
      <Dest>::glbHairColorID_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>newState</Source>
      <Dest>newState</Dest>
    </String>
    <String List="0">
      <Source>Set Selene as non-essential actor.</Source>
      <Dest>ノンエッセンシャルキャラとしてセレーネーをセットします。</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>bStateGOID_ImprovedStealthAI</Source>
      <Dest>bStateGOID_ImprovedStealthAI</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>factMarkHome1</Source>
      <Dest>factMarkHome1</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>strlHairstyle</Source>
      <Dest>strlHairstyle</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>bStateGOID_RollThunder</Source>
      <Dest>bStateGOID_RollThunder</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>You have to give Selene Home#1 first.
 Setting to default home, SleepingGiantInn.</Source>
      <Dest>You have to give Selene Home#1 first.
 Setting to default home, 宿屋　スリーピングジャイアント.</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::iStateMOID_HairColor_var</Source>
      <Dest>::iStateMOID_HairColor_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>factMarkHome3</Source>
      <Dest>factMarkHome3</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>glbEyeColorID</Source>
      <Dest>glbEyeColorID</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>factMarkHome2</Source>
      <Dest>factMarkHome2</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::objXMarker22LakeviewManor_var</Source>
      <Dest>::objXMarker22LakeviewManor_var</Dest>
    </String>
    <String List="0">
      <Source>Honey Blond</Source>
      <Dest>ハニーブロンド</Dest>
    </String>
    <String List="0">
      <Source>Turn on/off Selene's all custom common spells.</Source>
      <Dest>オン/オフを切り替えて Selene's all custom 共通の呪文.</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::iStateMOID_DismissHome_var</Source>
      <Dest>::iStateMOID_DismissHome_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::glbFaceLight_var</Source>
      <Dest>::glbFaceLight_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>glbHomeID</Source>
      <Dest>glbHomeID</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>glbMagnitudeVar</Source>
      <Dest>glbMagnitudeVar</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>SetKeymapOptionValue</Source>
      <Dest>SetKeymapOptionValue</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::bStateGOID_KillFollower_var</Source>
      <Dest>::bStateGOID_KillFollower_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>SOID_HealHealthPercent</Source>
      <Dest>SOID_HealHealthPercent</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>a_option</Source>
      <Dest>a_option</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>MOID_HairColor</Source>
      <Dest>MOID_HairColor</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>Kate_MCMConfigMenuScript</Source>
      <Dest>Kate_MCMConfigMenuScript</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::factMarkHome1_var</Source>
      <Dest>::factMarkHome1_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>strlEyeColor</Source>
      <Dest>strlEyeColor</Dest>
    </String>
    <String List="0">
      <Source>MaxDrive damage rate multiplied with one-handed skill damage.</Source>
      <Dest>MaxDrive damage はone-hand/shield 格闘スキルのダメージに増加された割合なる。</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>Called when the user selects a slider option</Source>
      <Dest>Called when the user selects a slider option</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>OnVersionUpdate</Source>
      <Dest>OnVersionUpdate</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::bStateGOID_HealPlayer_var</Source>
      <Dest>::bStateGOID_HealPlayer_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::iStateMOID_HorseRiding_var</Source>
      <Dest>::iStateMOID_HorseRiding_var</Dest>
    </String>
    <String List="0">
      <Source>Auburn</Source>
      <Dest>オーバーン</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>bStateGOID_FaceLight</Source>
      <Dest>bStateGOID_FaceLight</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::iStateMOID_HealAttribution_var</Source>
      <Dest>::iStateMOID_HealAttribution_var</Dest>
    </String>
    <String List="0">
      <Source>Assign key for voice power [Selene Soul]. You can remote-control her by pressing this key.</Source>
      <Dest>音声パワー[セレーネー魂]のためにキーを割り当ててください。
彼女をこのキーを押すことによってリモート・コントロールできます。</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>OnOptionSliderAccept</Source>
      <Dest>OnOptionSliderAccept</Dest>
    </String>
    <String List="0">
      <Source>Setting Game difficulty to balance Selene's Stats/Perks/Spells. Standard is the weakest Selene.</Source>
      <Dest>ゲーム難しさにセレーネーの統計/特典/期間の平衡を保たせること。
標準は最も弱いセレーネーです。</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>faction</Source>
      <Dest>faction</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>strlHealAttributionLongName</Source>
      <Dest>strlHealAttributionLongName</Dest>
    </String>
    <String List="0">
      <Source>Change Selene's eye color.</Source>
      <Dest>変更セレーネーの目色。</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>Bool</Source>
      <Dest>Bool</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>GOID_ImprovedStealthAI</Source>
      <Dest>GOID_ImprovedStealthAI</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>MOID_EyeColor</Source>
      <Dest>MOID_EyeColor</Dest>
    </String>
    <String List="0">
      <Source>Vlindrel Hall</Source>
      <Dest>ヴリンドリルの間</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>None</Source>
      <Dest>None</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>You have to give Selene Home#2 first.
 Setting to default home, SleepingGiantInn.</Source>
      <Dest>You have to give Selene Home#2 first.
 Setting to default home, 宿屋　スリーピングジャイアント.</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>GOID_HealSelf</Source>
      <Dest>GOID_HealSelf</Dest>
    </String>
    <String List="0">
      <Source>Grey</Source>
      <Dest>グレー</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>glbHairstyleID</Source>
      <Dest>glbHairstyleID</Dest>
    </String>
    <String List="0">
      <Source>Old Hroldan Inn</Source>
      <Dest>宿屋「オールド・フロルダン」</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>GoHome</Source>
      <Dest>GoHome</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>TOID_MoveToPlayer</Source>
      <Dest>TOID_MoveToPlayer</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>SetMenuDialogStartIndex</Source>
      <Dest>SetMenuDialogStartIndex</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>GotoState</Source>
      <Dest>GotoState</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>LoadCustomContent</Source>
      <Dest>LoadCustomContent</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>GOID_RollThunder</Source>
      <Dest>GOID_RollThunder</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>MOID_Hairstyle</Source>
      <Dest>MOID_Hairstyle</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>Called when the user selects a menu option</Source>
      <Dest>Called when the user selects a menu option</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>SetOptionFlags</Source>
      <Dest>SetOptionFlags</Dest>
    </String>
    <String List="0">
      <Source>Toggle whether Selene use Rolling Thunder melee spell or not.</Source>
      <Dest>切り替え、セレーネーローリング・サンダー格闘スペル使用します。</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>GetVersion</Source>
      <Dest>GetVersion</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>SOID_MeleeDmgMultOHSHD</Source>
      <Dest>SOID_MeleeDmgMultOHSHD</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>SetToggleOptionValue</Source>
      <Dest>Set切り替えOptionValue</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>bStateGOID_MountedCombat</Source>
      <Dest>bStateGOID_MountedCombat</Dest>
    </String>
    <String List="0">
      <Source>Silver-Blood Inn</Source>
      <Dest>宿屋「シルバーブラッド」</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::objXMarker26WindstadManor_var</Source>
      <Dest>::objXMarker26WindstadManor_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>scrtHairRefreshScript</Source>
      <Dest>scrtHairRefreshScript</Dest>
    </String>
    <String List="0">
      <Source>Set the maximum percent bound of Player's health for Selene to heal.</Source>
      <Dest>セレーネーがプレーヤーのヘルス(HP)を回復する最大値のパーセントをセットしてください。</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::fStateSOID_AuraBladeDamageRate_var</Source>
      <Dest>::fStateSOID_AuraBladeDamageRate_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>form</Source>
      <Dest>form</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>bStateGOID_IgnoreFriendlyHits</Source>
      <Dest>bStateGOID_IgnoreFriendlyHits</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>$Accept</Source>
      <Dest>$Accept</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>game</Source>
      <Dest>game</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>kate_dialoguekatemenuscript</Source>
      <Dest>kate_dialoguekatemenuscript</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>bStateGOID_HealPlayer</Source>
      <Dest>bStateGOID_HealPlayer</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>bStateGOID_Ironmanize</Source>
      <Dest>bStateGOID_Ironmanize</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::glbGameDifficulty_var</Source>
      <Dest>::glbGameDifficulty_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>Called when the user highlights an option</Source>
      <Dest>Called when the user highlights an option</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>Called when a version update of this script has been detected</Source>
      <Dest>Called when a version update of this script has been detected</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>strlDismissHomeShortName</Source>
      <Dest>strlDismissHomeShortName</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::fStateSOID_HealHealthPercent_var</Source>
      <Dest>::fStateSOID_HealHealthPercent_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>Called when the config menu is initialized</Source>
      <Dest>Called when the config menu is initialized</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::glbEyeColorID_var</Source>
      <Dest>::glbEyeColorID_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>UnloadCustomContent</Source>
      <Dest>UnloadCustomContent</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>glbFaceLight</Source>
      <Dest>glbFaceLight</Dest>
    </String>
    <String List="0">
      <Source>Sleeping Giant Inn</Source>
      <Dest>宿屋「スリーピング・ジャイアント」</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>Float</Source>
      <Dest>Float</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>iStateMOID_DismissHome</Source>
      <Dest>iStateMOID_DismissHome</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::bStateGOID_RollThunder_var</Source>
      <Dest>::bStateGOID_RollThunder_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::bStateGOID_Rend_var</Source>
      <Dest>::bStateGOID_Rend_var</Dest>
    </String>
    <String List="0">
      <Source>Set the cooldown time for Selene's custom one-hand/shield skills in second.</Source>
      <Dest>セレーネーのone-hand/shield skillsクールタイムをセットする。秒</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>a_keyCode</Source>
      <Dest>a_keyCode</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>GOID_HealPlayer</Source>
      <Dest>GOID_HealPlayer</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>a_conflictControl</Source>
      <Dest>a_conflictControl</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp12</Source>
      <Dest>::temp12</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>OnOptionHighlight</Source>
      <Dest>OnOptionHighlight</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>bStateGOID_AllCommonSpells</Source>
      <Dest>bStateGOID_AllCommonSpells</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp13</Source>
      <Dest>::temp13</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>fStateSOID_MeleeDmgMultOHSHD</Source>
      <Dest>fStateSOID_MeleeDmgMultOHSHD</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp10</Source>
      <Dest>::temp10</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>AddSliderOption</Source>
      <Dest>AddSliderOption</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp11</Source>
      <Dest>::temp11</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>XMarkerLakeviewManor</Source>
      <Dest>XMarkerLakeviewManor</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>bStateGOID_AllOHSHDSpells</Source>
      <Dest>bStateGOID_AllOHSHDSpells</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp16</Source>
      <Dest>::temp16</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>GetCustomControl</Source>
      <Dest>GetCustomControl</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp17</Source>
      <Dest>::temp17</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>bStateGOID_Rend</Source>
      <Dest>bStateGOID_Rend</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp14</Source>
      <Dest>::temp14</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>bStateGOID_MassForce</Source>
      <Dest>bStateGOID_MassForce</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>OPTION_FLAG_DISABLED</Source>
      <Dest>OPTION_FLAG_DISABLED</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>SetValueInt</Source>
      <Dest>SetValueInt</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>MoveToPlayer</Source>
      <Dest>MoveToPlayer</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp15</Source>
      <Dest>::temp15</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::factMarkHome2_var</Source>
      <Dest>::factMarkHome2_var</Dest>
    </String>
    <String List="0">
      <Source>Set the cooldown time for Selene's heal in second.</Source>
      <Dest>セレーネーのヒールスペルクールタイムをセットする。秒</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::iStateMOID_GameDifficulty_var</Source>
      <Dest>::iStateMOID_GameDifficulty_var</Dest>
    </String>
    <String List="0">
      <Source>Common Spell</Source>
      <Dest>共通の呪文</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>XMarkerHeljarchenHall</Source>
      <Dest>XMarkerHeljarchenHall</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp18</Source>
      <Dest>::temp18</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>GOID_AllCommonSpells</Source>
      <Dest>GOID_AllCommonSpells</Dest>
    </String>
    <String List="0">
      <Source>Select what kind of weapon-based Combat AI you want for Selene to use during combat.</Source>
      <Dest>選択する、あなたは、格闘の間に使用するセレーネーのために、どんな種類の武器に基づいた格闘AIを望みますか。</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::Pages_var</Source>
      <Dest>::Pages_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>bStateGOID_Ebonyfresh</Source>
      <Dest>bStateGOID_Ebonyfresh</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp19</Source>
      <Dest>::temp19</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::glbHealAttribution_var</Source>
      <Dest>::glbHealAttribution_var</Dest>
    </String>
    <String List="0">
      <Source>Dead Man's Drink</Source>
      <Dest>宿屋「デッドマンズ・ドリンク」</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::iStateMOID_Hairstyle_var</Source>
      <Dest>::iStateMOID_Hairstyle_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>OnOptionSliderOpen</Source>
      <Dest>OnOptionSliderOpen</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>GOID_Ironmanize</Source>
      <Dest>GOID_Ironmanize</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>bStateGOID_AutoClothing</Source>
      <Dest>bStateGOID_AutoClothing</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp38</Source>
      <Dest>::temp38</Dest>
    </String>
    <String List="0">
      <Source>Eye Color</Source>
      <Dest>目の色</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>fStateSOID_WWSpeed</Source>
      <Dest>fStateSOID_WWSpeed</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp39</Source>
      <Dest>::temp39</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>GOID_MountedCombat</Source>
      <Dest>GOID_MountedCombat</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>glbIsInHeaven</Source>
      <Dest>glbIsInHeaven</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::objXMarker19HeljarchenHall_var</Source>
      <Dest>::objXMarker19HeljarchenHall_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>Dragonborn.esm</Source>
      <Dest>ドラゴンボーン.esm</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>String</Source>
      <Dest>String</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp34</Source>
      <Dest>::temp34</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>glbSkillCoolTimeOHSHD</Source>
      <Dest>glbSkillCoolTimeOHSHD</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp35</Source>
      <Dest>::temp35</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp29</Source>
      <Dest>::temp29</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp36</Source>
      <Dest>::temp36</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp28</Source>
      <Dest>::temp28</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>glbMaxDriveDamageRate</Source>
      <Dest>glbMaxDriveDamageRate</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>glbHealHealthPercent</Source>
      <Dest>glbHealHealthPercent</Dest>
    </String>
    <String List="0">
      <Source>Change Selene's hair color.</Source>
      <Dest>変更セレーネーの髪色。</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>self</Source>
      <Dest>self</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp37</Source>
      <Dest>::temp37</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp27</Source>
      <Dest>::temp27</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp30</Source>
      <Dest>::temp30</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp26</Source>
      <Dest>::temp26</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>glbShowAdultOption</Source>
      <Dest>glbShowAdultOption</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::factMarkHome3_var</Source>
      <Dest>::factMarkHome3_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp31</Source>
      <Dest>::temp31</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp25</Source>
      <Dest>::temp25</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>GOID_MassForce</Source>
      <Dest>GOID_MassForce</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp32</Source>
      <Dest>::temp32</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp24</Source>
      <Dest>::temp24</Dest>
    </String>
    <String List="0">
      <Source>Candlehearth Hall</Source>
      <Dest>キャンドルハース・ホール</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp33</Source>
      <Dest>::temp33</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp23</Source>
      <Dest>::temp23</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>cell</Source>
      <Dest>cell</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp22</Source>
      <Dest>::temp22</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>glbHairColorID</Source>
      <Dest>glbHairColorID</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp21</Source>
      <Dest>::temp21</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>XMarkerWindstadManor</Source>
      <Dest>XMarkerWindstadManor</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp20</Source>
      <Dest>::temp20</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>OnConfigInit</Source>
      <Dest>OnConfigInit</Dest>
    </String>
    <String List="0">
      <Source>Toggle whether Selene heal herself at emergency or not.</Source>
      <Dest>切り替えセレーネー、緊急で自分を治します。</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::glbAuraBladeDamageScale_var</Source>
      <Dest>::glbAuraBladeDamageScale_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>bStateGOID_AuraBlade</Source>
      <Dest>bStateGOID_AuraBlade</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>fHealHealthRate</Source>
      <Dest>fHealHealthRate</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>GOID_Ebonyfresh</Source>
      <Dest>GOID_Ebonyfresh</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>SOID_HealCoolDown</Source>
      <Dest>SOID_HealCoolDown</Dest>
    </String>
    <String List="0">
      <Source>Severin Manor</Source>
      <Dest>セヴェリン邸</Dest>
    </String>
    <String List="0">
      <Source>Turn on/off face light in the Selene's face. Face light will be autmatically turned off when Player is in sneak also.</Source>
      <Dest>Turn on/off face light in the Selene's face.プレーヤーがsneak 状態である時、顔ライトはautmaticallyに切られるでしょう、の中で、さらにsneak 状態で動きます。</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>SetCursorFillMode</Source>
      <Dest>SetCursorFillMode</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>SetMenuDialogOptions</Source>
      <Dest>SetMenuDialogOptions</Dest>
    </String>
    <String List="0">
      <Source>Light Blond</Source>
      <Dest>ライトブロンド</Dest>
    </String>
    <String List="0">
      <Source>Proudspire Manor</Source>
      <Dest>プラウドスパイヤー邸</Dest>
    </String>
    <String List="0">
      <Source>Heljarchen Hall</Source>
      <Dest>ヘリヤーケン・ホール</Dest>
    </String>
    <String List="0">
      <Source>Toggle whether Selene cast Mass Force(area spell) at emergency. Note: It'll shake the ground and push aside your enemies within 360 degrees.</Source>
      <Dest>切り替え セレーネーは緊急に多量力(エリア呪文)を投げかけたかどうか。注:それは地面をシェイクします、360度以内のあなたの敵を押しやるでしょう。</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>objectreference</Source>
      <Dest>objectreference</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>DetectHomeExistence</Source>
      <Dest>DetectHomeExistence</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>String[]</Source>
      <Dest>String[]</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>scrtMCMStateAction</Source>
      <Dest>scrtMCMStateAction</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>AddEmptyOption</Source>
      <Dest>AddEmptyOption</Dest>
    </String>
    <String List="0">
      <Source>Honeyside</Source>
      <Dest>ハニーサイド</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>glbHealAttribution</Source>
      <Dest>glbHealAttribution</Dest>
    </String>
    <String List="0">
      <Source>Change Selene's hairstyle.</Source>
      <Dest>変更セレーネーのヘアスタイル。</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>skyui/res/SeleneMCMLogo.dds</Source>
      <Dest>skyui/res/SeleneMCMLogo.dds</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>OnOptionSelect</Source>
      <Dest>OnOptionSelect</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::ModName_var</Source>
      <Dest>::ModName_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::scrtDialogueKateMenu_var</Source>
      <Dest>::scrtDialogueKateMenu_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>SetTextOptionValue</Source>
      <Dest>SetTextOptionValue</Dest>
    </String>
    <String List="0">
      <Source>Player go to Selene's location. You can't use this option if Selene is in unsummoned state.</Source>
      <Dest>プレーヤーはセレーネーの位置へ行ってください。
セレーネーが呼び出されていない状態ならば、このオプションを使用することができません。</Dest>
    </String>
    <String List="0">
      <Source>Bright Grey</Source>
      <Dest>ブライトグレー</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>globalvariable</Source>
      <Dest>globalvariable</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>kate_playerlevelupscript</Source>
      <Dest>kate_playerlevelupscript</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::bStateGOID_Ebonyfresh_var</Source>
      <Dest>::bStateGOID_Ebonyfresh_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>kate_followeraliashairrefreshscript</Source>
      <Dest>kate_followeraliashairrefreshscript</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>DLC2</Source>
      <Dest>DLC2</Dest>
    </String>
    <String List="0" Partial="1">
      <Source></Source>
      <Dest></Dest>
    </String>
    <String List="0" Partial="1">
      <Source>SetMenuOptionValue</Source>
      <Dest>SetMenuOptionValue</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::bStateGOID_HealSelf_var</Source>
      <Dest>::bStateGOID_HealSelf_var</Dest>
    </String>
    <String List="0">
      <Source>Toggle whether Selene use Rend melee spell or not.</Source>
      <Dest>切り替え、セレーネーRend格闘スペル使用する。</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>$Cancel</Source>
      <Dest>$Cancel</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>onBeginState</Source>
      <Dest>onBeginState</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::objXMarker24SeverinManor_var</Source>
      <Dest>::objXMarker24SeverinManor_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>iStateMOID_HealAttribution</Source>
      <Dest>iStateMOID_HealAttribution</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::NoneVar</Source>
      <Dest>::NoneVar</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::fStateSOID_WWSpeed_var</Source>
      <Dest>::fStateSOID_WWSpeed_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::scrtMCMStateAction_var</Source>
      <Dest>::scrtMCMStateAction_var</Dest>
    </String>
    <String List="0">
      <Source>Toggle whether Selene use IceForm shout or not.</Source>
      <Dest>切り替え セレーネーはシャウトIceFormを使う。</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>strlHorseRiding</Source>
      <Dest>strlHorseRiding</Dest>
    </String>
    <String List="0">
      <Source>Moorside Inn</Source>
      <Dest>宿屋「ムーアサイド」</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>strlHairColor</Source>
      <Dest>strlHairColor</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::glbHorseSpeed_var</Source>
      <Dest>::glbHorseSpeed_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>You have to give Selene Home#3 first.
 Setting to default home, SleepingGiantInn.</Source>
      <Dest>You have to give Selene Home#3 first.
 Setting to default home, 宿屋　スリーピングジャイアント.</Dest>
    </String>
    <String List="0">
      <Source>The Bannered Mare</Source>
      <Dest>バナード・メア</Dest>
    </String>
    <String List="0">
      <Source>Toggle whether Selene combat in mounted or not when she is riding horse.</Source>
      <Dest>切り替え セレーネは馬に乗って格闘します。</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>AddToggleOption</Source>
      <Dest>Add切り替えOption</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::bStateGOID_AllCommonSpells_var</Source>
      <Dest>::bStateGOID_AllCommonSpells_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>bStateGOID_MaxDrive</Source>
      <Dest>bStateGOID_MaxDrive</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>EvaluatePackage</Source>
      <Dest>EvaluatePackage</Dest>
    </String>
    <String List="0">
      <Source>Dark Brown</Source>
      <Dest>ダークブラウン</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>AddTextOption</Source>
      <Dest>AddTextOption</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>GOID_WaterSplash</Source>
      <Dest>GOID_WaterSplash</Dest>
    </String>
    <String List="0">
      <Source>Legendary</Source>
      <Dest>伝説的</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::glbHealHealthPercent_var</Source>
      <Dest>::glbHealHealthPercent_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>fStateSOID_HealCoolDown</Source>
      <Dest>fStateSOID_HealCoolDown</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::iStateKOID_RemoteControl_var</Source>
      <Dest>::iStateKOID_RemoteControl_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::bStateGOID_AllowSmartMotions_var</Source>
      <Dest>::bStateGOID_AllowSmartMotions_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::glbAuraBladeDamageRate_var</Source>
      <Dest>::glbAuraBladeDamageRate_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>SKI_ConfigBase</Source>
      <Dest>SKI_ConfigBase</Dest>
    </String>
    <String List="0">
      <Source>Blue Black</Source>
      <Dest>ブルーブラック</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>bStateGOID_HealSelf</Source>
      <Dest>bStateGOID_HealSelf</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>scrtDialogueKateMenu</Source>
      <Dest>scrtDialogueKateMenu</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>bStateGOID_EnableAdultMenus</Source>
      <Dest>bStateGOID_EnableAdultMenus</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>iStateMOID_Hairstyle</Source>
      <Dest>iStateMOID_Hairstyle</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>OnPageReset</Source>
      <Dest>OnPageReset</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>fStateSOID_AuraBladeDamageRate</Source>
      <Dest>fStateSOID_AuraBladeDamageRate</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>glbAuraBladeDamageRate</Source>
      <Dest>glbAuraBladeDamageRate</Dest>
    </String>
    <String List="0">
      <Source>Wind-walking speedmult. Selene will move faster by increasing this number.</Source>
      <Dest>Wind-walking speedmult. セレーネーは、この数を増加させることによりより速く移動するでしょう。</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>GoToFollower</Source>
      <Dest>GoToFollower</Dest>
    </String>
    <String List="0">
      <Source>Health</Source>
      <Dest>体力</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>conditional</Source>
      <Dest>conditional</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>MOID_DismissHome</Source>
      <Dest>MOID_DismissHome</Dest>
    </String>
    <String List="0">
      <Source>Chestnut</Source>
      <Dest>栗毛</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>MOID_HealAttribution</Source>
      <Dest>MOID_HealAttribution</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>GOID_KillFollower</Source>
      <Dest>GOID_KillFollower</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>DLC Dragonborn.esm is not loaded.
 Setting to default home, SleepingGiantInn.</Source>
      <Dest>DLC ドラゴンボーン.esm is not loaded.
 Setting to default home, 宿屋　スリーピングジャイアント.</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::scrtHairRefreshScript_var</Source>
      <Dest>::scrtHairRefreshScript_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::objXMarker13RetchingNetch_var</Source>
      <Dest>::objXMarker13RetchingNetch_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>glbMountedCombat</Source>
      <Dest>glbMountedCombat</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>SetTitleText</Source>
      <Dest>SetTitleText</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>bStateGOID_WaterSplash</Source>
      <Dest>bStateGOID_WaterSplash</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>GOID_EnableAdultMenus</Source>
      <Dest>GOID_EnableAdultMenus</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>SetSliderDialogRange</Source>
      <Dest>SetSliderDialogRange</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>iStateMOID_EyeColor</Source>
      <Dest>iStateMOID_EyeColor</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>GetParentCell</Source>
      <Dest>GetParentCell</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>flagMOID_IsTeammate</Source>
      <Dest>flagMOID_IsTeammate</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>GOID_AutoClothing</Source>
      <Dest>GOID_AutoClothing</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>strlDismissHomeLongName</Source>
      <Dest>strlDismissHomeLongName</Dest>
    </String>
    <String List="0">
      <Source>Toggle whether Selene use Max Drive range spell or not.</Source>
      <Dest>切り替え、セレーネーMax Drive rangeスペル使用する。</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>a_conflictName</Source>
      <Dest>a_conflictName</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::bStateGOID_MassForce_var</Source>
      <Dest>::bStateGOID_MassForce_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>SOID_SkillCoolDownOHSHD</Source>
      <Dest>SOID_SkillCoolDownOHSHD</Dest>
    </String>
    <String List="0">
      <Source>Lakeview Manor</Source>
      <Dest>レイクビュー邸</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>AddMenuOption</Source>
      <Dest>AddMenuOption</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>strlDifficulty</Source>
      <Dest>strlDifficulty</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>GOID_FaceLight</Source>
      <Dest>GOID_FaceLight</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>GetState</Source>
      <Dest>GetState</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>onEndState</Source>
      <Dest>onEndState</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>XMarkerRetchingNetch</Source>
      <Dest>XMarkerRetchingNetch</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>KOID_RemoteControl</Source>
      <Dest>KOID_RemoteControl</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>objXMarker13RetchingNetch</Source>
      <Dest>objXMarker13RetchingNetch</Dest>
    </String>
    <String List="0">
      <Source>Selene won't turn hostile after several hits from a friendly opponent.</Source>
      <Dest>セレーネーは親しみのある相手からのいくつかの打撃の後に対立的にならないでしょう。</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>a_version</Source>
      <Dest>a_version</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>SOID_HorseSpeed</Source>
      <Dest>SOID_HorseSpeed</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>continue</Source>
      <Dest>continue</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>SOID_AuraBladeDamageScale</Source>
      <Dest>SOID_AuraBladeDamageScale</Dest>
    </String>
    <String List="0">
      <Source>Toggle option for showing adult menu.</Source>
      <Dest>adult menuを表示オプションを切り替えます。</Dest>
    </String>
    <String List="0">
      <Source>Toggle whether Selene cast Ironmanize(alteration) spell to Player during combat.</Source>
      <Dest>切り替えセレーネーはプレーヤーの格闘の間にIronmanize(変更)魔法を振り当てたかどうか。</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>SetMenuDialogDefaultIndex</Source>
      <Dest>SetMenuDialogDefaultIndex</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>GOID_Rend</Source>
      <Dest>GOID_Rend</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::iStateMOID_EyeColor_var</Source>
      <Dest>::iStateMOID_EyeColor_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::fStateSOID_MaxDriveDamageRate_var</Source>
      <Dest>::fStateSOID_MaxDriveDamageRate_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>OnOptionMenuOpen</Source>
      <Dest>OnOptionMenuOpen</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>kate_mcmoptionstateactionscript</Source>
      <Dest>kate_mcmoptionstateactionscript</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>iStateKOID_RemoteControl</Source>
      <Dest>iStateKOID_RemoteControl</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>strlCombatAIShortName</Source>
      <Dest>strlCombatAIShortName</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>SOID_AuraBladeDamageRate</Source>
      <Dest>SOID_AuraBladeDamageRate</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::glbMaxDriveDamageRate_var</Source>
      <Dest>::glbMaxDriveDamageRate_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>MOID_GameDifficulty</Source>
      <Dest>MOID_GameDifficulty</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>SOID_WWSpeed</Source>
      <Dest>SOID_WWSpeed</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>glbCombatAI</Source>
      <Dest>glbCombatAI</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>Called when the user selects a non-dialog option</Source>
      <Dest>Called when the user selects a non-dialog option</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::glbMountedCombat_var</Source>
      <Dest>::glbMountedCombat_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>TOID_GoHome</Source>
      <Dest>TOID_GoHome</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::fStateSOID_MeleeDmgMultOHSHD_var</Source>
      <Dest>::fStateSOID_MeleeDmgMultOHSHD_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::scrtPlayerLevelUp_var</Source>
      <Dest>::scrtPlayerLevelUp_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>bStateGOID_AllowSmartMotions</Source>
      <Dest>bStateGOID_AllowSmartMotions</Dest>
    </String>
    <String List="0">
      <Source>Frostfruit Inn</Source>
      <Dest>宿屋「フロストフルーツ」</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::glbShowAdultOption_var</Source>
      <Dest>::glbShowAdultOption_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::glbSkillCoolTimeOHSHD_var</Source>
      <Dest>::glbSkillCoolTimeOHSHD_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>fStateSOID_HorseSpeed</Source>
      <Dest>fStateSOID_HorseSpeed</Dest>
    </String>
    <String List="0">
      <Source>Damage multiplier for custom one-hand/shield melee skills.</Source>
      <Dest>カスタムone-hand/shield 格闘スキルのためのダメージ乗数。</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::iStateMOID_CombatAI_var</Source>
      <Dest>::iStateMOID_CombatAI_var</Dest>
    </String>
    <String List="0">
      <Source>The Frozen Hearth</Source>
      <Dest>フローズン・ハース</Dest>
    </String>
    <String List="0">
      <Source>Dark Blond</Source>
      <Dest>ダークブロンド</Dest>
    </String>
    <String List="0">
      <Source>Selene doesn't rush into combat before the enemy has fully detected the Player when Player is in sneak.</Source>
      <Dest>プレーヤーがそうである場合、敵が完全にプレーヤーを検知した前に、セレーネーは格闘に急ぎません、の中で、こっそりと動きます。</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>Called when the user accepts a new menu entry</Source>
      <Dest>Called when the user accepts a new menu entry</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::fStateSOID_HorseSpeed_var</Source>
      <Dest>::fStateSOID_HorseSpeed_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::bStateGOID_AllOHSHDSpells_var</Source>
      <Dest>::bStateGOID_AllOHSHDSpells_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::FollowerREF_var</Source>
      <Dest>::FollowerREF_var</Dest>
    </String>
    <String List="0">
      <Source>Vilemyr Inn</Source>
      <Dest>宿屋「ヴァイルマイヤー」</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>OnOptionMenuAccept</Source>
      <Dest>OnOptionMenuAccept</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>glbHorseSpeed</Source>
      <Dest>glbHorseSpeed</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::bStateGOID_ImprovedStealthAI_var</Source>
      <Dest>::bStateGOID_ImprovedStealthAI_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>objXMarker26WindstadManor</Source>
      <Dest>objXMarker26WindstadManor</Dest>
    </String>
    <String List="0">
      <Source>Hair Color</Source>
      <Dest>髪の色</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>GOID_MaxDrive</Source>
      <Dest>GOID_MaxDrive</Dest>
    </String>
    <String List="0">
      <Source>Windstad Manor</Source>
      <Dest>ウィンドスタッド邸</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>fStateSOID_HealHealthPercent</Source>
      <Dest>fStateSOID_HealHealthPercent</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>Called when a key has been remapped</Source>
      <Dest>Called when a key has been remapped</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>IsPlayerTeammate</Source>
      <Dest>IsPlayerTeammate</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>Function that switches this object to the specified state</Source>
      <Dest>Function that switches this object to the specified state</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>flagTOID_IsInHeaven</Source>
      <Dest>flagTOID_IsInHeaven</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>Called when the user accepts a new slider value</Source>
      <Dest>Called when the user accepts a new slider value</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>HearthFires.esm</Source>
      <Dest>ハースファイア.esm</Dest>
    </String>
    <String List="0">
      <Source>Hjerim</Source>
      <Dest>ヒジェリム</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::fStateSOID_SkillCoolDownOHSHD_var</Source>
      <Dest>::fStateSOID_SkillCoolDownOHSHD_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>IsInFaction</Source>
      <Dest>IsInFaction</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::bStateGOID_AuraBlade_var</Source>
      <Dest>::bStateGOID_AuraBlade_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>fStateSOID_AuraBladeDamageScale</Source>
      <Dest>fStateSOID_AuraBladeDamageScale</Dest>
    </String>
    <String List="0">
      <Source>Select unique horse for Selene to ride.</Source>
      <Dest>セレーネーが乗るためにユニークな馬を選択してください。</Dest>
    </String>
    <String List="0">
      <Source>Set the running speed of horses called by Selene.</Source>
      <Dest>セレーネーによって呼ばれた馬の走行スピードをセットしてください。</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::bStateGOID_MaxDrive_var</Source>
      <Dest>::bStateGOID_MaxDrive_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::fStateSOID_HealCoolDown_var</Source>
      <Dest>::fStateSOID_HealCoolDown_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>GOID_AuraBlade</Source>
      <Dest>GOID_AuraBlade</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>a_index</Source>
      <Dest>a_index</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::State</Source>
      <Dest>::State</Dest>
    </String>
    <String List="0">
      <Source>The Retching Netch</Source>
      <Dest>レッチング・ネッチ</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>objXMarker24SeverinManor</Source>
      <Dest>objXMarker24SeverinManor</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>GOID_AllowSmartMotions</Source>
      <Dest>GOID_AllowSmartMotions</Dest>
    </String>
    <String List="0">
      <Source>Nightgate Inn</Source>
      <Dest>宿屋「ナイトゲート」</Dest>
    </String>
    <String List="0">
      <Source>)

Are you sure you want to continue?</Source>
      <Dest>)

継続したいと確信しますか。</Dest>
    </String>
    <String List="0">
      <Source>Platinum Blond</Source>
      <Dest>プラチナブロンド</Dest>
    </String>
    <String List="0">
      <Source>The Winking Skeever</Source>
      <Dest>ウィンキング・スキーヴァー</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>Function that returns the current state</Source>
      <Dest>Function that returns the current state</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>RefreshHairstyle</Source>
      <Dest>RefreshHairstyle</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>keyCode</Source>
      <Dest>keyCode</Dest>
    </String>
    <String List="0">
      <Source>Steel Grey</Source>
      <Dest>鉄灰色</Dest>
    </String>
    <String List="0">
      <Source>Medium Brown</Source>
      <Dest>ミディアム・ブラウン</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::glbMagnitudeVar_var</Source>
      <Dest>::glbMagnitudeVar_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>GOID_IceForm</Source>
      <Dest>GOID_IceForm</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>SetSliderDialogStartValue</Source>
      <Dest>SetSliderDialogStartValue</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>glbGameDifficulty</Source>
      <Dest>glbGameDifficulty</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::glbIsInHeaven_var</Source>
      <Dest>::glbIsInHeaven_var</Dest>
    </String>
    <String List="0">
      <Source>Turn on/off Selene's all custom one-hand/shield spells.</Source>
      <Dest>オン/オフを切り替えて　セレーネーはカスタム one-hand/shield スペルを使います。</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>ShowMessage</Source>
      <Dest>ShowMessage</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp41</Source>
      <Dest>::temp41</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>SetCursorPosition</Source>
      <Dest>SetCursorPosition</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp40</Source>
      <Dest>::temp40</Dest>
    </String>
    <String List="0">
      <Source>Bright Blond</Source>
      <Dest>ブライトブロンド</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>strlCombatAILongName</Source>
      <Dest>strlCombatAILongName</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>msg</Source>
      <Dest>msg</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp43</Source>
      <Dest>::temp43</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>GOID_AllOHSHDSpells</Source>
      <Dest>GOID_AllOHSHDSpells</Dest>
    </String>
    <String List="0">
      <Source>AuraBlade(BLUE) damage rate multiplied with one-handed skill damage.</Source>
      <Dest>AuraBlade(BLUE)はone-hand/shield 格闘スキルのダメージに増加された割合なる。</Dest>
    </String>
    <String List="0">
      <Source>Recover Selene's face when the face is abnormal like gray-face or wrong hairstyle, hair color, and eye color.</Source>
      <Dest>顔が灰色の顔あるいは間違ったのヘアスタイル、髪色および目色のように異常な場合、セレーネーの顔を回復してください</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp42</Source>
      <Dest>::temp42</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp45</Source>
      <Dest>::temp45</Dest>
    </String>
    <String List="0">
      <Source>Four Shields Tavern</Source>
      <Dest>宿屋「フォー・シールズ」</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::bStateGOID_MountedCombat_var</Source>
      <Dest>::bStateGOID_MountedCombat_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp44</Source>
      <Dest>::temp44</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>DLC HearthFires.esm is not loaded.
 Setting to default home, SleepingGiantInn.</Source>
      <Dest>DLC ハースファイア.esm is not loaded.
 Setting to default home, 宿屋　スリーピングジャイアント.</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>SetSliderOptionValue</Source>
      <Dest>SetSliderOptionValue</Dest>
    </String>
    <String List="0">
      <Source>Toggle whether Selene change her clothes in sleeping or swimming automatically.</Source>
      <Dest>切り替え セレーネー、自動的に眠るか泳ぐ際に彼女の衣服を変更します。</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>bStateGOID_KillFollower</Source>
      <Dest>bStateGOID_KillFollower</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>XMarkerSeverinManor</Source>
      <Dest>XMarkerSeverinManor</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>TOID_GoToFollower</Source>
      <Dest>TOID_GoToFollower</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>objXMarker22LakeviewManor</Source>
      <Dest>objXMarker22LakeviewManor</Dest>
    </String>
    <String List="0">
      <Source>Braidwood Inn</Source>
      <Dest>宿屋「ブレイドウッド」</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp7</Source>
      <Dest>::temp7</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp6</Source>
      <Dest>::temp6</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>bStateGOID_IceForm</Source>
      <Dest>bStateGOID_IceForm</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>MOID_HorseRiding</Source>
      <Dest>MOID_HorseRiding</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp5</Source>
      <Dest>::temp5</Dest>
    </String>
    <String List="0">
      <Source>Toggle whether Selene use Aura Blade range spell or not.</Source>
      <Dest>切り替え、セレーネーAura Blade rangeスペル使用する。</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp4</Source>
      <Dest>::temp4</Dest>
    </String>
    <String List="0">
      <Source>Miscellaneous</Source>
      <Dest>その他</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp3</Source>
      <Dest>::temp3</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>scrtPlayerLevelUp</Source>
      <Dest>scrtPlayerLevelUp</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::bStateGOID_WaterSplash_var</Source>
      <Dest>::bStateGOID_WaterSplash_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp2</Source>
      <Dest>::temp2</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::bStateGOID_Ironmanize_var</Source>
      <Dest>::bStateGOID_Ironmanize_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp1</Source>
      <Dest>::temp1</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>a_page</Source>
      <Dest>a_page</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp0</Source>
      <Dest>::temp0</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>fStateSOID_SkillCoolDownOHSHD</Source>
      <Dest>fStateSOID_SkillCoolDownOHSHD</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>iStateMOID_GameDifficulty</Source>
      <Dest>iStateMOID_GameDifficulty</Dest>
    </String>
    <String List="0">
      <Source>The Bee and Barb</Source>
      <Dest>ビー・アンド・バルブ</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>hidden</Source>
      <Dest>hidden</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>nHomeID</Source>
      <Dest>nHomeID</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::fStateSOID_AuraBladeDamageScale_var</Source>
      <Dest>::fStateSOID_AuraBladeDamageScale_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>iStateMOID_HairColor</Source>
      <Dest>iStateMOID_HairColor</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>TOID_RecoverFace</Source>
      <Dest>TOID_RecoverFace</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>Int</Source>
      <Dest>Int</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::glbCombatAI_var</Source>
      <Dest>::glbCombatAI_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>MoveTo</Source>
      <Dest>MoveTo</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp9</Source>
      <Dest>::temp9</Dest>
    </String>
    <String List="0">
      <Source>Arch-Mage's Quarters</Source>
      <Dest>アークメイジ居住区</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp8</Source>
      <Dest>::temp8</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>glbAuraBladeDamageScale</Source>
      <Dest>glbAuraBladeDamageScale</Dest>
    </String>
    <String List="0">
      <Source>Breezehome</Source>
      <Dest>ブリーズホーム</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>objXMarker19HeljarchenHall</Source>
      <Dest>objXMarker19HeljarchenHall</Dest>
    </String>
    <String List="0">
      <Source>Assign home for Selene to stay when Player dismiss her.</Source>
      <Dest>セレーネーがとどまるために家へ割り当てるときはプレーヤーは彼女を退去させます。</Dest>
    </String>
    <String List="0">
      <Source>Toggle whether Selene use Water Splash Slam melee spell or not.</Source>
      <Dest>切り替え、セレーネーSplash Slam格闘スペル使用します。</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::bStateGOID_EnableAdultMenus_var</Source>
      <Dest>::bStateGOID_EnableAdultMenus_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>SetInfoText</Source>
      <Dest>SetInfoText</Dest>
    </String>
  </Content>
</SSTXMLRessources>
