<?xml version="1.0" encoding="UTF-8"?>
<SSTXMLRessources>
  <Params>
    <Addon>aaageniechallengescript.pex</Addon>
    <Source>english</Source>
    <Dest>japanese</Dest>
  </Params>
  <Content>
    <String List="0" Partial="1">
      <Source>GenieMark</Source>
      <Dest>GenieMark</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::FadeToBlackBackImod_var</Source>
      <Dest>::FadeToBlackBackImod_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>sound</Source>
      <Dest>sound</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>actor</Source>
      <Dest>actor</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>aaaGenieChallengeScript</Source>
      <Dest>aaaGenieChallengeScript</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>newState</Source>
      <Dest>newState</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>MAGCloakIn</Source>
      <Dest>MAGCloakIn</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>DisablePlayerControls</Source>
      <Dest>DisablePlayerControls</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>Play</Source>
      <Dest>Play</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>None</Source>
      <Dest>None</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::ReturnMarker_var</Source>
      <Dest>::ReturnMarker_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>ObjectReference</Source>
      <Dest>ObjectReference</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>GotoState</Source>
      <Dest>GotoState</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::AzuraFadeToBlack_var</Source>
      <Dest>::AzuraFadeToBlack_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>game</Source>
      <Dest>game</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>Float</Source>
      <Dest>Float</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>FadeToBlackBackImod</Source>
      <Dest>FadeToBlackBackImod</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>akActionRef</Source>
      <Dest>akActionRef</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>debug</Source>
      <Dest>debug</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>FadeOutGame</Source>
      <Dest>FadeOutGame</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>String</Source>
      <Dest>String</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>self</Source>
      <Dest>self</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>OnActivate</Source>
      <Dest>OnActivate</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>getPlayer</Source>
      <Dest>getPlayer</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>EnablePlayerControls</Source>
      <Dest>EnablePlayerControls</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::MAGCloakIn_var</Source>
      <Dest>::MAGCloakIn_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>ReturnMarker</Source>
      <Dest>ReturnMarker</Dest>
    </String>
    <String List="0" Partial="1">
      <Source></Source>
      <Dest></Dest>
    </String>
    <String List="0" Partial="1">
      <Source>onBeginState</Source>
      <Dest>onBeginState</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::NoneVar</Source>
      <Dest>::NoneVar</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>wait</Source>
      <Dest>wait</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>imagespacemodifier</Source>
      <Dest>imagespacemodifier</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>conditional</Source>
      <Dest>conditional</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>AzuraFadeToBlack</Source>
      <Dest>AzuraFadeToBlack</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>GetState</Source>
      <Dest>GetState</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>onEndState</Source>
      <Dest>onEndState</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::GenieMark_var</Source>
      <Dest>::GenieMark_var</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>utility</Source>
      <Dest>utility</Dest>
    </String>
    <String List="0">
      <Source>As you rub the lamp, you feel a force pulling you elsewhere</Source>
      <Dest>ランプをこすると、あなたをどこかよそに引いている力を感じる</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>messagebox</Source>
      <Dest>messagebox</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>PopTo</Source>
      <Dest>PopTo</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>Apply</Source>
      <Dest>Apply</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>Function that switches this object to the specified state</Source>
      <Dest>Function that switches this object to the specified state</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::State</Source>
      <Dest>::State</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>Function that returns the current state</Source>
      <Dest>Function that returns the current state</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp4</Source>
      <Dest>::temp4</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp3</Source>
      <Dest>::temp3</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp2</Source>
      <Dest>::temp2</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp1</Source>
      <Dest>::temp1</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::temp0</Source>
      <Dest>::temp0</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>hidden</Source>
      <Dest>hidden</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>Int</Source>
      <Dest>Int</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>MoveTo</Source>
      <Dest>MoveTo</Dest>
    </String>
  </Content>
</SSTXMLRessources>
