<?xml version="1.0" encoding="UTF-8"?>
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    <Addon>zadEventRestrictiveCollar.pex</Addon>
    <Source>english</Source>
    <Dest>japanese</Dest>
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    <String List="0" Partial="1">
      <Source>actor</Source>
      <Dest>actor</Dest>
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    <String List="0" Partial="1">
      <Source>zadEventRestrictiveCollar</Source>
      <Dest>zadEventRestrictiveCollar</Dest>
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    <String List="0" Partial="1">
      <Source>newState</Source>
      <Dest>newState</Dest>
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    <String List="0" Partial="1">
      <Source>keyword</Source>
      <Dest>keyword</Dest>
    </String>
    <String List="0">
      <Source>as you try to look down to see where you are going.</Source>
      <Dest>あごの下の丈夫な棒を思い出します。</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>Execute</Source>
      <Dest>Execute</Dest>
    </String>
    <String List="0">
      <Source>You are reminded of the sturdy bar under your chin</Source>
      <Dest>あなたは行き先を確認するために下を見ようとして</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>Bool</Source>
      <Dest>Bool</Dest>
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    <String List="0" Partial="1">
      <Source>None</Source>
      <Dest>None</Dest>
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    <String List="0" Partial="1">
      <Source>IsEquipped</Source>
      <Dest>IsEquipped</Dest>
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    <String List="0" Partial="1">
      <Source>GotoState</Source>
      <Dest>GotoState</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>form</Source>
      <Dest>form</Dest>
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    <String List="0">
      <Source>Your neck feels sore from the strict posture imposed upon you.</Source>
      <Dest>あなたの首は、強いられる厳しい姿勢で痛みを感じます。</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>String</Source>
      <Dest>String</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>self</Source>
      <Dest>self</Dest>
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    <String List="0" Partial="1">
      <Source>zad_DeviousCollar</Source>
      <Dest>zad_DeviousCollar</Dest>
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    <String List="0" Partial="1">
      <Source>NotifyPlayer</Source>
      <Dest>NotifyPlayer</Dest>
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    <String List="0" Partial="1">
      <Source></Source>
      <Dest></Dest>
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      <Source>onBeginState</Source>
      <Dest>onBeginState</Dest>
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      <Source>::NoneVar</Source>
      <Dest>::NoneVar</Dest>
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      <Source>HasKeywords</Source>
      <Dest>HasKeywords</Dest>
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      <Source>zadBaseEvent</Source>
      <Dest>zadBaseEvent</Dest>
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      <Source>conditional</Source>
      <Dest>conditional</Dest>
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      <Source>GetState</Source>
      <Dest>GetState</Dest>
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      <Source>onEndState</Source>
      <Dest>onEndState</Dest>
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    <String List="0" Partial="1">
      <Source>WornHasKeyword</Source>
      <Dest>WornHasKeyword</Dest>
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    <String List="0" Partial="1">
      <Source>utility</Source>
      <Dest>utility</Dest>
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    <String List="0" Partial="1">
      <Source>akActor</Source>
      <Dest>akActor</Dest>
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    <String List="0" Partial="1">
      <Source>Function that switches this object to the specified state</Source>
      <Dest>Function that switches this object to the specified state</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>::State</Source>
      <Dest>::State</Dest>
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    <String List="0" Partial="1">
      <Source>collarRestrictive</Source>
      <Dest>collarRestrictive</Dest>
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    <String List="0" Partial="1">
      <Source>Function that returns the current state</Source>
      <Dest>Function that returns the current state</Dest>
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    <String List="0" Partial="1">
      <Source>::temp6</Source>
      <Dest>::temp6</Dest>
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      <Source>::temp5</Source>
      <Dest>::temp5</Dest>
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      <Source>::temp4</Source>
      <Dest>::temp4</Dest>
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      <Source>::temp3</Source>
      <Dest>::temp3</Dest>
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      <Source>::temp2</Source>
      <Dest>::temp2</Dest>
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      <Source>::temp1</Source>
      <Dest>::temp1</Dest>
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    <String List="0" Partial="1">
      <Source>::temp0</Source>
      <Dest>::temp0</Dest>
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    <String List="0" Partial="1">
      <Source>hidden</Source>
      <Dest>hidden</Dest>
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    <String List="0" Partial="1">
      <Source>::libs_var</Source>
      <Dest>::libs_var</Dest>
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    <String List="0" Partial="1">
      <Source>armor</Source>
      <Dest>armor</Dest>
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    <String List="0" Partial="1">
      <Source>Int</Source>
      <Dest>Int</Dest>
    </String>
    <String List="0" Partial="1">
      <Source>RandomInt</Source>
      <Dest>RandomInt</Dest>
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