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    <Addon>zadNPCQuestScript.pex</Addon>
    <Source>english</Source>
    <Dest>japanese</Dest>
  </Params>
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      <Source>zadBaseDeviceQuest</Source>
      <Dest>zadBaseDeviceQuest</Dest>
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    <String List="0">
      <Source>Libs is none in zadNPCQuestScript. Incomplete uninstall/upgrade attempt?</Source>
      <Dest>zadNPCQuestScript 内にライブラリがありません。アンインストール/アップグレードの実行が不完全かもしれません？</Dest>
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      <Source>GetActorReference</Source>
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      <Source>ApplyBoundAnim</Source>
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      <Source>actor</Source>
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      <Source>newState</Source>
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      <Source>MessageBox</Source>
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      <Source>LastUpdateTime</Source>
      <Dest>LastUpdateTime</Dest>
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      <Source>::IsProcessing_var</Source>
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      <Source>keyword</Source>
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      <Source>::MonitoredNPCs_var</Source>
      <Dest>::MonitoredNPCs_var</Dest>
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      <Source>zad_DeviousArmbinder</Source>
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      <Source>config</Source>
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      <Source>Trace</Source>
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      <Source>::LastUpdateTime_var</Source>
      <Dest>::LastUpdateTime_var</Dest>
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      <Source>ActorHasKeyword</Source>
      <Dest>ActorHasKeyword</Dest>
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      <Source>Bool</Source>
      <Dest>Bool</Dest>
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      <Source>duration</Source>
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      <Source>None</Source>
      <Dest>None</Dest>
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      <Source>zadboundcombatscript</Source>
      <Dest>zadboundcombatscript</Dest>
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      <Source>GotoState</Source>
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      <Source>form</Source>
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      <Source>FormListHas</Source>
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      <Source>DoRegisterGameTime</Source>
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      <Source>zad_DeviousGag</Source>
      <Dest>zad_DeviousGag</Dest>
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      <Source>Float</Source>
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      <Source>GetName</Source>
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      <Source>::temp12</Source>
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      <Source>::temp13</Source>
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      <Source>::temp10</Source>
      <Dest>::temp10</Dest>
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      <Source>::temp11</Source>
      <Dest>::temp11</Dest>
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      <Source>::temp16</Source>
      <Dest>::temp16</Dest>
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      <Source>::temp17</Source>
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      <Source>::temp15</Source>
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      <Source>debug</Source>
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      <Source>::temp38</Source>
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      <Source>IsProcessing</Source>
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      <Source>storageutil</Source>
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      <Source>String</Source>
      <Dest>String</Dest>
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      <Source>::temp34</Source>
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      <Source>::temp35</Source>
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      <Source>::temp29</Source>
      <Dest>::temp29</Dest>
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      <Source>::temp36</Source>
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      <Source>::temp28</Source>
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      <Source>ProcessArmbinderEffect</Source>
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      <Source>self</Source>
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      <Source>MonitoredNPCs</Source>
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      <Source>::temp25</Source>
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      <Source>::temp32</Source>
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      <Source>::temp24</Source>
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      <Source>::temp33</Source>
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      <Source>::temp23</Source>
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      <Source>::temp21</Source>
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      <Source>::temp20</Source>
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    <String List="0" Partial="1">
      <Source>questScript</Source>
      <Dest>questScript</Dest>
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      <Source>Eval</Source>
      <Dest>Eval</Dest>
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    <String List="0" Partial="1">
      <Source>ApplyGagEffect</Source>
      <Dest>ApplyGagEffect</Dest>
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      <Source>referencealias[]</Source>
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      <Source>Maintenance</Source>
      <Dest>Maintenance</Dest>
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    <String List="0" Partial="1">
      <Source>referencealias</Source>
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      <Source>DoRegister</Source>
      <Dest>DoRegister</Dest>
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    <String List="0" Partial="1">
      <Source>GlobalEventFlag</Source>
      <Dest>GlobalEventFlag</Dest>
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    <String List="0" Partial="1">
      <Source></Source>
      <Dest></Dest>
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      <Source>onBeginState</Source>
      <Dest>onBeginState</Dest>
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      <Source>::NoneVar</Source>
      <Dest>::NoneVar</Dest>
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    <String List="0" Partial="1">
      <Source>zadNPCQuest</Source>
      <Dest>zadNPCQuest</Dest>
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      <Source>zadNPCQuestScript</Source>
      <Dest>zadNPCQuestScript</Dest>
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      <Source>EventSlots</Source>
      <Dest>EventSlots</Dest>
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      <Source>zad_DeviousYoke</Source>
      <Dest>zad_DeviousYoke</Dest>
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      <Source>zadconfig</Source>
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      <Source>Apply_NPC_ABC</Source>
      <Dest>Apply_NPC_ABC</Dest>
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      <Source>conditional</Source>
      <Dest>conditional</Dest>
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      <Source>zadeventslots</Source>
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      <Source>Log</Source>
      <Dest>Log</Dest>
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      <Source>zad_DeviousPlug</Source>
      <Dest>zad_DeviousPlug</Dest>
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      <Source>GetByName</Source>
      <Dest>GetByName</Dest>
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      <Source>horny</Source>
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      <Source>GetState</Source>
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      <Source>onEndState</Source>
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      <Source>zadbaseevent</Source>
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      <Source>WornHasKeyword</Source>
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      <Source>utility</Source>
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      <Source>akActor</Source>
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      <Source>Function that switches this object to the specified state</Source>
      <Dest>Function that switches this object to the specified state</Dest>
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      <Source>RegisterForSingleUpdateGameTime</Source>
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      <Source>GetCurrentGameTime</Source>
      <Dest>GetCurrentGameTime</Dest>
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      <Source>NumNpcs</Source>
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      <Source>::State</Source>
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      <Source>EventInterval</Source>
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      <Source>::questScript_var</Source>
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      <Source>Function that returns the current state</Source>
      <Dest>Function that returns the current state</Dest>
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      <Source>Apply_ABC</Source>
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      <Source>ProcessGagEffect</Source>
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      <Source>zadbq00</Source>
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      <Source>vibrate</Source>
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      <Source>BoundCombat</Source>
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      <Source>i</Source>
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      <Source>zad_DeviousBelt</Source>
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      <Source>OnUpdateGameTime</Source>
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      <Source>Int</Source>
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