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  <Params>
    <Addon>Unofficial Skyrim Legendary Edition Patch.esp</Addon>
    <Source>english</Source>
    <Dest>japanese</Dest>
    <Version>2</Version>
  </Params>
  <Content>
    <String List="0">
      <EDID>CombatWitchblade</EDID>
      <REC>CLAS:FULL</REC>
      <Source>Witchblade</Source>
      <Dest>ウィッチブレイド</Dest>
    </String>
    <String List="0">
      <EDID>CombatSorcerer</EDID>
      <REC>CLAS:FULL</REC>
      <Source>Sorcerer</Source>
      <Dest>妖術師</Dest>
    </String>
    <String List="0">
      <EDID>SoldierSonsSkyrimNotGuard</EDID>
      <REC>CLAS:FULL</REC>
      <Source>Sons of Skyrim Soldier</Source>
      <Dest>スカイリムの民の兵士</Dest>
    </String>
    <String List="0">
      <EDID>Blade</EDID>
      <REC>CLAS:FULL</REC>
      <Source>Blade</Source>
      <Dest>刀剣</Dest>
    </String>
    <String List="0">
      <EDID>GuardSonsSkyrim</EDID>
      <REC>CLAS:FULL</REC>
      <Source>Guard</Source>
      <Dest>衛兵</Dest>
    </String>
    <String List="0">
      <EDID>GuardOrc1H</EDID>
      <REC>CLAS:FULL</REC>
      <Source>Orc Warrior</Source>
      <Dest>オーク戦士</Dest>
    </String>
    <String List="0">
      <EDID>TrainerMarksmanExpert</EDID>
      <REC>CLAS:FULL</REC>
      <Source>Thief</Source>
      <Dest>盗賊</Dest>
    </String>
    <String List="0">
      <EDID>TrainerOneHandedExpert</EDID>
      <REC>CLAS:FULL</REC>
      <Source>Warrior</Source>
      <Dest>戦士</Dest>
    </String>
    <String List="0">
      <EDID>TrainerIllusionMaster</EDID>
      <REC>CLAS:FULL</REC>
      <Source>Sorcerer</Source>
      <Dest>妖術師</Dest>
    </String>
    <String List="0">
      <EDID>TrainerBlockExpert</EDID>
      <REC>CLAS:FULL</REC>
      <Source>Warrior</Source>
      <Dest>戦士</Dest>
    </String>
    <String List="0">
      <EDID>EncClassPenitusOculatus</EDID>
      <REC>CLAS:FULL</REC>
      <Source>Penitus Oculatus</Source>
      <Dest>ペニトゥス・オクラトゥス</Dest>
    </String>
    <String List="0">
      <EDID>TrainerHeavyArmorMaster</EDID>
      <REC>CLAS:FULL</REC>
      <Source>Blacksmith</Source>
      <Dest>鍛冶屋</Dest>
    </String>
    <String List="0">
      <EDID>GuardOrc2H</EDID>
      <REC>CLAS:FULL</REC>
      <Source>Orc Warrior</Source>
      <Dest>オーク戦士</Dest>
    </String>
    <String List="0">
      <EDID>BYOHHousecarlHjaalmarchClass</EDID>
      <REC>CLAS:FULL</REC>
      <Source>Sorcerer</Source>
      <Dest>妖術師</Dest>
    </String>
    <String List="0">
      <EDID>DLC2csFrea</EDID>
      <REC>CLAS:FULL</REC>
      <Source>Frea Combat Style</Source>
      <Dest>フリアの戦闘スタイル</Dest>
    </String>
    <String List="0">
      <EDID>USKPArnielGaneClass</EDID>
      <REC>CLAS:FULL</REC>
      <Source>Conjurer</Source>
      <Dest>コンジュラー</Dest>
    </String>
    <String List="0">
      <EDID>CWImperialFactionNPC</EDID>
      <REC>FACT:FULL</REC>
      <Source>NPC faction (creates hostility to enemy)</Source>
      <Dest>NPC一派 (敵対度を敵にする)</Dest>
    </String>
    <String List="0">
      <EDID>CWSonsFactionNPC</EDID>
      <REC>FACT:FULL</REC>
      <Source>NPC faction (creates hostility to enemy)</Source>
      <Dest>NPC一派 (敵対度を敵にする)</Dest>
    </String>
    <String List="0">
      <EDID>DraugrFaction</EDID>
      <REC>FACT:FULL</REC>
      <Source>Draugr Faction</Source>
      <Dest>ドラウグル一派</Dest>
    </String>
    <String List="0">
      <EDID>MQ302CouncilFaction</EDID>
      <REC>FACT:FULL</REC>
      <Source>Great Council Faction</Source>
      <Dest>王議会一派</Dest>
    </String>
    <String List="0">
      <EDID>TownGoldenglowEstateFaction</EDID>
      <REC>FACT:FULL</REC>
      <Source>Goldenglow Estate Faction</Source>
      <Dest>ゴールデングロウ農園一派</Dest>
    </String>
    <String List="0">
      <EDID>SkeletonFaction</EDID>
      <REC>FACT:FULL</REC>
      <Source>Skeleton Faction</Source>
      <Dest>スケルトン一派</Dest>
    </String>
    <String List="0">
      <EDID>VampireThrallFaction</EDID>
      <REC>FACT:FULL</REC>
      <Source>Vampire Thrall</Source>
      <Dest>吸血鬼の従徒</Dest>
    </String>
    <String List="0">
      <EDID>DragonFaction</EDID>
      <REC>FACT:FULL</REC>
      <Source>Dragon Faction</Source>
      <Dest>ドラゴン一派</Dest>
    </String>
    <String List="0">
      <EDID>SlaughterfishFaction</EDID>
      <REC>FACT:FULL</REC>
      <Source>Slaughterfish Faction</Source>
      <Dest>スローターフィッシュ一派</Dest>
    </String>
    <String List="0">
      <EDID>ForswornFaction</EDID>
      <REC>FACT:FULL</REC>
      <Source>Forsworn Faction</Source>
      <Dest>フォースウォーン一派</Dest>
    </String>
    <String List="0">
      <EDID>GoatFaction</EDID>
      <REC>FACT:FULL</REC>
      <Source>Goat Faction</Source>
      <Dest>ヤギ一派</Dest>
    </String>
    <String List="0">
      <EDID>FarmAnimalsFaction</EDID>
      <REC>FACT:FULL</REC>
      <Source>FarmAnimalsFaction</Source>
      <Dest>FarmAnimalsFaction</Dest>
    </String>
    <String List="0">
      <EDID>DunPlayerAllyFaction</EDID>
      <REC>FACT:FULL</REC>
      <Source>Player Ally Faction</Source>
      <Dest>プレイヤー同盟ファクション</Dest>
    </String>
    <String List="0">
      <EDID>PlayerHorseFaction</EDID>
      <REC>FACT:FULL</REC>
      <Source>Player Horse Faction</Source>
      <Dest>プレイヤー馬一派</Dest>
    </String>
    <String List="0">
      <EDID>WhiterunBelethorsGoodsFaction</EDID>
      <REC>FACT:FULL</REC>
      <Source>Whiterun Belethor&apos;s General Goods Faction</Source>
      <Dest>ホワイトラン・ベレソア一般雑貨店一派</Dest>
    </String>
    <String List="0">
      <EDID>WhiterunBanneredMareFaction</EDID>
      <REC>FACT:FULL</REC>
      <Source>Whiterun Bannered Mare Faction</Source>
      <Dest>ホワイトラン・バナード・メア一派</Dest>
    </String>
    <String List="0">
      <EDID>ServicesKynesgroveDravynea</EDID>
      <REC>FACT:FULL</REC>
      <Source>Dravynea Services</Source>
      <Dest>ドラヴィネア・サービス</Dest>
    </String>
    <String List="0">
      <EDID>ServicesWindhelmAvalAtheron</EDID>
      <REC>FACT:FULL</REC>
      <Source>Aval Atheron Services</Source>
      <Dest>アヴァル・アセロン・サービス</Dest>
    </String>
    <String List="0">
      <EDID>ServicesWindhelmCornerclub</EDID>
      <REC>FACT:FULL</REC>
      <Source>New Gnisis Cornerclub Services</Source>
      <Dest>ニューグニシス・コーナークラブ・サービス</Dest>
    </String>
    <String List="0">
      <EDID>ChickenFaction</EDID>
      <REC>FACT:FULL</REC>
      <Source>Prey Faction</Source>
      <Dest>獲物一派</Dest>
    </String>
    <String List="0">
      <EDID>ServicesSolitudeEastEmpireCompany</EDID>
      <REC>FACT:FULL</REC>
      <Source>East Empire Company</Source>
      <Dest>東帝都社</Dest>
    </String>
    <String List="0">
      <EDID>KynesPeaceFaction</EDID>
      <REC>FACT:FULL</REC>
      <Source>Kyne&apos;s Peace</Source>
      <Dest>カイネの安らぎ</Dest>
    </String>
    <String List="0">
      <EDID>ServicesWinterholdCollegeEnthir</EDID>
      <REC>FACT:FULL</REC>
      <Source>Enthir Services</Source>
      <Dest>エンシル・サービス</Dest>
    </String>
    <String List="0">
      <EDID>DragonPriestFaction</EDID>
      <REC>FACT:FULL</REC>
      <Source>Dragon Priest Faction</Source>
      <Dest>ドラゴン・プリースト一派</Dest>
    </String>
    <String List="0">
      <EDID>SoulCairnSoulFaction</EDID>
      <REC>FACT:FULL</REC>
      <Source>Soul Cairn Faction</Source>
      <Dest>ソウル・ケルン一派</Dest>
    </String>
    <String List="0">
      <EDID>DLC2CultistFaction</EDID>
      <REC>FACT:FULL</REC>
      <Source>Cultist Faction</Source>
      <Dest>信者一派</Dest>
    </String>
    <String List="0">
      <EDID>UDGPVampireFriendFaction</EDID>
      <REC>FACT:FULL</REC>
      <Source>Friends with VampireFaction</Source>
      <Dest>Friends with VampireFaction</Dest>
    </String>
    <String List="0">
      <EDID>DragonPriestRace</EDID>
      <REC>RACE:FULL</REC>
      <Source>Dragon Priest</Source>
      <Dest>ドラゴン・プリースト</Dest>
    </String>
    <String List="0">
      <EDID>DremoraRace</EDID>
      <REC>RACE:FULL</REC>
      <Source>Dremora</Source>
      <Dest>ドレモラ</Dest>
    </String>
    <String List="0">
      <EDID>FrostbiteSpiderRace</EDID>
      <REC>RACE:FULL</REC>
      <Source>Frostbite Spider</Source>
      <Dest>フロストバイト・スパイダー</Dest>
    </String>
    <String List="0">
      <EDID>HorkerRace</EDID>
      <REC>RACE:FULL</REC>
      <Source>Horker</Source>
      <Dest>ホーカー</Dest>
    </String>
    <String List="0">
      <EDID>ArgonianRace</EDID>
      <REC>RACE:FULL</REC>
      <Source>Argonian</Source>
      <Dest>アルゴニアン</Dest>
    </String>
    <String List="0">
      <EDID>DarkElfRace</EDID>
      <REC>RACE:FULL</REC>
      <Source>Dark Elf</Source>
      <Dest>ダークエルフ</Dest>
    </String>
    <String List="0">
      <EDID>HighElfRace</EDID>
      <REC>RACE:FULL</REC>
      <Source>High Elf</Source>
      <Dest>ハイエルフ</Dest>
    </String>
    <String List="0">
      <EDID>ImperialRace</EDID>
      <REC>RACE:FULL</REC>
      <Source>Imperial</Source>
      <Dest>インペリアル</Dest>
    </String>
    <String List="0">
      <EDID>RedguardRace</EDID>
      <REC>RACE:FULL</REC>
      <Source>Redguard</Source>
      <Dest>レッドガード</Dest>
    </String>
    <String List="0">
      <EDID>NordRaceVampire</EDID>
      <REC>RACE:FULL</REC>
      <Source>Nord</Source>
      <Dest>ノルド</Dest>
    </String>
    <String List="0">
      <EDID>ArgonianRaceVampire</EDID>
      <REC>RACE:FULL</REC>
      <Source>Argonian</Source>
      <Dest>アルゴニアン</Dest>
    </String>
    <String List="0">
      <EDID>BretonRaceVampire</EDID>
      <REC>RACE:FULL</REC>
      <Source>Breton</Source>
      <Dest>ブレトン</Dest>
    </String>
    <String List="0">
      <EDID>DarkElfRaceVampire</EDID>
      <REC>RACE:FULL</REC>
      <Source>Dark Elf</Source>
      <Dest>ダークエルフ</Dest>
    </String>
    <String List="0">
      <EDID>HighElfRaceVampire</EDID>
      <REC>RACE:FULL</REC>
      <Source>High Elf</Source>
      <Dest>ハイエルフ</Dest>
    </String>
    <String List="0">
      <EDID>ImperialRaceVampire</EDID>
      <REC>RACE:FULL</REC>
      <Source>Imperial</Source>
      <Dest>インペリアル</Dest>
    </String>
    <String List="0">
      <EDID>KhajiitRaceVampire</EDID>
      <REC>RACE:FULL</REC>
      <Source>Khajiit</Source>
      <Dest>カジート</Dest>
    </String>
    <String List="0">
      <EDID>RedguardRaceVampire</EDID>
      <REC>RACE:FULL</REC>
      <Source>Redguard</Source>
      <Dest>レッドガード</Dest>
    </String>
    <String List="0">
      <EDID>WoodElfRaceVampire</EDID>
      <REC>RACE:FULL</REC>
      <Source>Wood Elf</Source>
      <Dest>ウッドエルフ</Dest>
    </String>
    <String List="0">
      <EDID>OrcRaceVampire</EDID>
      <REC>RACE:FULL</REC>
      <Source>Orc</Source>
      <Dest>オーク</Dest>
    </String>
    <String List="0">
      <EDID>ElderRaceVampire</EDID>
      <REC>RACE:FULL</REC>
      <Source>Old People Race</Source>
      <Dest>古き人の種族</Dest>
    </String>
    <String List="0">
      <EDID>DLC1UndeadDragonRace</EDID>
      <REC>RACE:FULL</REC>
      <Source>Dragon Race</Source>
      <Dest>ドラゴン種族</Dest>
    </String>
    <String List="0">
      <EDID>DLC2LurkerRace</EDID>
      <REC>RACE:FULL</REC>
      <Source>Lurker</Source>
      <Dest>ルーカー</Dest>
    </String>
    <String List="0">
      <EDID>DLC2NetchCalfRace</EDID>
      <REC>RACE:FULL</REC>
      <Source>Netch</Source>
      <Dest>ネッチ</Dest>
    </String>
    <String List="0">
      <EDID>DLC2DremoraRace</EDID>
      <REC>RACE:FULL</REC>
      <Source>Dremora</Source>
      <Dest>ドレモラ</Dest>
    </String>
    <String List="0">
      <EDID>DLC2AcolyteDragonPriestRace</EDID>
      <REC>RACE:FULL</REC>
      <Source>Dragon Priest</Source>
      <Dest>ドラゴン・プリースト</Dest>
    </String>
    <String List="0">
      <EDID>PerkImpactStaggerPushFFAimed</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Perk Impact Stagger</Source>
      <Dest>衝撃によるよろめき能力</Dest>
    </String>
    <String List="0">
      <EDID>EnchFortifyArmorRatingSelf</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Fortify Armor Rating</Source>
      <Dest>防御値上昇</Dest>
    </String>
    <String List="0">
      <EDID>EnchFortifyArmorRatingSelf</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Increases Armor Rating by &lt;mag&gt; points.</Source>
      <Dest>防御値が &lt;mag&gt; ポイント増加する。</Dest>
    </String>
    <String List="0">
      <EDID>BanishDmgHealthFFTargetActor</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Banish - Damage Health</Source>
      <Dest>追放 - 体力減退</Dest>
    </String>
    <String List="0">
      <EDID>BoundSwordFFSelf</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Bound Sword</Source>
      <Dest>魔力の剣</Dest>
    </String>
    <String List="0">
      <EDID>BoundSwordFFSelf</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Creates a magic sword for &lt;dur&gt; seconds. Sheathe it to dispel.</Source>
      <Dest>魔法の剣を &lt;dur&gt; 秒間出現させる。しまうと消失する。</Dest>
    </String>
    <String List="0">
      <EDID>SummonFlameAtronach</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Conjure Flame Atronach</Source>
      <Dest>炎の精霊召喚</Dest>
    </String>
    <String List="0">
      <EDID>SummonFlameAtronach</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Summons a Flame Atronach for &lt;dur&gt; seconds wherever the caster is pointing.</Source>
      <Dest>術者が狙った場所に &lt;dur&gt; 秒間、炎の精霊を召喚する。</Dest>
    </String>
    <String List="0">
      <EDID>SummonFrostAtronach</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Conjure Frost Atronach</Source>
      <Dest>氷の精霊召喚</Dest>
    </String>
    <String List="0">
      <EDID>SummonFrostAtronach</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Summons a Frost Atronach for &lt;dur&gt; seconds wherever the caster is pointing.</Source>
      <Dest>術者が狙った場所に &lt;dur&gt; 秒間、氷の精霊を召喚する。</Dest>
    </String>
    <String List="0">
      <EDID>SummonStormAtronach</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Conjure Storm Atronach</Source>
      <Dest>雷の精霊召喚</Dest>
    </String>
    <String List="0">
      <EDID>SummonStormAtronach</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Summons a Storm Atronach for &lt;dur&gt; seconds wherever the caster is pointing.</Source>
      <Dest>術者が狙った場所に &lt;dur&gt; 秒間、雷の精霊を召喚する。</Dest>
    </String>
    <String List="0">
      <EDID>LightFFAimed</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Magelight</Source>
      <Dest>灯明</Dest>
    </String>
    <String List="0">
      <EDID>LightFFAimed</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Ball of light that lasts &lt;dur&gt; seconds and sticks where it strikes.</Source>
      <Dest>光の球が &lt;dur&gt; 秒間出現し、命中した場所に固定される。</Dest>
    </String>
    <String List="0">
      <EDID>PerkShadowWarriorInvisibillityFFContact</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Shadow Warrior Invisibility</Source>
      <Dest>影の戦士の透明化</Dest>
    </String>
    <String List="0">
      <EDID>VoiceElementalFury</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Elemental Fury</Source>
      <Dest>激しき力</Dest>
    </String>
    <String List="0">
      <EDID>VoiceElementalFury</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Equipped weapon swings faster for &lt;dur&gt; seconds.</Source>
      <Dest>装備した武器の攻撃動作が &lt;dur&gt; 秒間速くなる。</Dest>
    </String>
    <String List="0">
      <EDID>VoiceElementalFuryEnchantment</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Elemental Fury</Source>
      <Dest>激しき力</Dest>
    </String>
    <String List="0">
      <EDID>VoicePhantomForm</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Phantom Form</Source>
      <Dest>幽霊形態</Dest>
    </String>
    <String List="0">
      <EDID>AbFXDwarvenCenturion</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Dwarven Centurion FX</Source>
      <Dest>ドワーフ・センチュリオンFX</Dest>
    </String>
    <String List="0">
      <EDID>AlchResistMagic</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Resist Magic</Source>
      <Dest>魔法耐性</Dest>
    </String>
    <String List="0">
      <EDID>AlchResistMagic</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Resists &lt;mag&gt;% of magic for &lt;dur&gt; seconds.</Source>
      <Dest>&lt;dur&gt; 秒間、魔法に対し &lt;mag&gt;% の耐性を得る。</Dest>
    </String>
    <String List="0">
      <EDID>AlchDamageMagicka</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Damage Magicka</Source>
      <Dest>マジカ減退</Dest>
    </String>
    <String List="0">
      <EDID>AlchDamageMagicka</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Damages the target&apos;s Magicka by &lt;mag&gt; points.</Source>
      <Dest>対象のマジカに &lt;mag&gt; ポイントのダメージを与える。</Dest>
    </String>
    <String List="0">
      <EDID>AlchDamageStamina</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Damage Stamina</Source>
      <Dest>スタミナ減退</Dest>
    </String>
    <String List="0">
      <EDID>AlchDamageStamina</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Damages the target&apos;s Stamina by &lt;mag&gt; points.</Source>
      <Dest>対象のスタミナに &lt;mag&gt; ポイントのダメージを与える。</Dest>
    </String>
    <String List="0">
      <EDID>FireCloakFFSelf</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Flame Cloak</Source>
      <Dest>炎のマント</Dest>
    </String>
    <String List="0">
      <EDID>FireCloakFFSelf</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>For &lt;dur&gt; seconds, opponents in melee range take &lt;8&gt; points fire damage per second. Targets on fire take extra damage.</Source>
      <Dest>&lt;dur&gt; 秒間、近接距離にいる敵に1秒当たり &lt;8&gt; ポイントの炎ダメージを与える。火のついた敵には追加ダメージ。</Dest>
    </String>
    <String List="0">
      <EDID>FrostCloakFFSelf</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Frost Cloak</Source>
      <Dest>氷のマント</Dest>
    </String>
    <String List="0">
      <EDID>FrostCloakFFSelf</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>For &lt;dur&gt; seconds, opponents in melee range take &lt;8&gt; points frost damage and Stamina damage per second.</Source>
      <Dest>&lt;dur&gt; 秒間、近接距離にいる敵に1秒当たり &lt;8&gt; ポイントの冷気ダメージとスタミナダメージを与える。</Dest>
    </String>
    <String List="0">
      <EDID>ShockCloakFFSelf</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Shock Cloak</Source>
      <Dest>雷撃マント</Dest>
    </String>
    <String List="0">
      <EDID>ShockCloakFFSelf</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>For &lt;dur&gt; seconds nearby opponents take &lt;8&gt; points of shock damage and half magicka damage.</Source>
      <Dest>&lt;dur&gt; 秒間、近くの敵に &lt;8&gt; ポイントの雷撃ダメージを与え、その半分のダメージをマジカに与える。</Dest>
    </String>
    <String List="0">
      <EDID>dunSilentMoonsEnchFFContact</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Light Damage</Source>
      <Dest>軽ダメージ</Dest>
    </String>
    <String List="0">
      <EDID>dunSilentMoonsEnchFFContact</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>While the moons are out, burns the target for &lt;mag&gt; points.</Source>
      <Dest>月が出ている間、対象を焼き払って &lt;mag&gt; ポイントのダメージを与える。</Dest>
    </String>
    <String List="0">
      <EDID>AlchResistFire</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Resist Fire</Source>
      <Dest>炎耐性</Dest>
    </String>
    <String List="0">
      <EDID>AlchResistFire</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Resists &lt;mag&gt;% of fire damage for &lt;dur&gt; seconds.</Source>
      <Dest>&lt;dur&gt; 秒間、炎ダメージに対し &lt;mag&gt;% の耐性を得る。</Dest>
    </String>
    <String List="0">
      <EDID>AlchResistFrost</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Resist Frost</Source>
      <Dest>冷気耐性アップ</Dest>
    </String>
    <String List="0">
      <EDID>AlchResistFrost</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Resists &lt;mag&gt;% of frost damage for &lt;dur&gt; seconds.</Source>
      <Dest>&lt;dur&gt; 秒間、冷気ダメージに対し &lt;mag&gt;% の耐性を得る。</Dest>
    </String>
    <String List="0">
      <EDID>AlchResistShock</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Resist Shock</Source>
      <Dest>雷撃耐性</Dest>
    </String>
    <String List="0">
      <EDID>AlchResistShock</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Resists &lt;mag&gt;% of shock damage for &lt;dur&gt; seconds.</Source>
      <Dest>&lt;dur&gt; 秒間、雷撃ダメージに対し &lt;mag&gt;% の耐性を得る。</Dest>
    </String>
    <String List="0">
      <EDID>AlchRestoreHealth</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Restore Health</Source>
      <Dest>体力治癒</Dest>
    </String>
    <String List="0">
      <EDID>AlchRestoreHealth</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Restores &lt;mag&gt; points of Health.</Source>
      <Dest>&lt;mag&gt; ポイントの体力を回復する。</Dest>
    </String>
    <String List="0">
      <EDID>AlchRestoreStamina</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Restore Stamina</Source>
      <Dest>スタミナ回復</Dest>
    </String>
    <String List="0">
      <EDID>AlchRestoreStamina</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Restores &lt;mag&gt; points of Stamina.</Source>
      <Dest>&lt;mag&gt; ポイントのスタミナを回復する。</Dest>
    </String>
    <String List="0">
      <EDID>AlchRestoreMagicka</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Restore Magicka</Source>
      <Dest>マジカ回復</Dest>
    </String>
    <String List="0">
      <EDID>AlchRestoreMagicka</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Restores &lt;mag&gt; points of Magicka.</Source>
      <Dest>&lt;mag&gt; ポイントのマジカを回復する。</Dest>
    </String>
    <String List="0">
      <EDID>AlchFortifyAlchemy</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Fortify Alchemy</Source>
      <Dest>錬金術上昇</Dest>
    </String>
    <String List="0">
      <EDID>AlchFortifyAlchemy</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Mixed potions are &lt;mag&gt;% stronger for &lt;dur&gt; seconds.</Source>
      <Dest>&lt;dur&gt; 秒間、調合された薬の効力が &lt;mag&gt;% 強力になる。</Dest>
    </String>
    <String List="0">
      <EDID>AlchFortifySmithing</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Fortify Smithing</Source>
      <Dest>鍛造上昇</Dest>
    </String>
    <String List="0">
      <EDID>AlchFortifySmithing</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Weapon and armor improving is &lt;mag&gt;% better for &lt;dur&gt; seconds.</Source>
      <Dest>&lt;dur&gt; 秒間、武器や防具を強化できる上限が通常より &lt;mag&gt;% 上昇する。</Dest>
    </String>
    <String List="0">
      <EDID>AlchFortifyHeavyArmor</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Fortify Heavy Armor</Source>
      <Dest>重装上昇</Dest>
    </String>
    <String List="0">
      <EDID>AlchFortifyHeavyArmor</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Increases Heavy Armor skill by &lt;mag&gt; points for &lt;dur&gt; seconds.</Source>
      <Dest>&lt;dur&gt; 秒間、重装スキルが &lt;mag&gt; ポイント上昇する。</Dest>
    </String>
    <String List="0">
      <EDID>AlchFortifyConjuration</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Fortify Conjuration</Source>
      <Dest>召喚上昇</Dest>
    </String>
    <String List="0">
      <EDID>AlchFortifyConjuration</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Conjuration spells last &lt;mag&gt;% longer for &lt;dur&gt; seconds.</Source>
      <Dest>&lt;dur&gt; 秒間、召喚魔法の効果時間が &lt;mag&gt;% 延長される。</Dest>
    </String>
    <String List="0">
      <EDID>AlchFortifyRestoration</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Fortify Restoration</Source>
      <Dest>回復上昇</Dest>
    </String>
    <String List="0">
      <EDID>AlchFortifyRestoration</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Restoration spells are &lt;mag&gt;% stronger for &lt;dur&gt; seconds.</Source>
      <Dest>回復呪文の効果が &lt;mag&gt;%、 &lt;dur&gt; 秒間増加する。</Dest>
    </String>
    <String List="0">
      <EDID>AlchFortifyEnchanting</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Fortify Enchanting</Source>
      <Dest>付呪上昇</Dest>
    </String>
    <String List="0">
      <EDID>AlchFortifyEnchanting</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Items enchanted are &lt;mag&gt;% stronger for &lt;dur&gt; seconds.</Source>
      <Dest>&lt;dur&gt; 秒間、アイテムに対し &lt;mag&gt;% 強力な付呪を行うことができる。</Dest>
    </String>
    <String List="0">
      <EDID>AlchInvisibillity</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Invisibility</Source>
      <Dest>透明化</Dest>
    </String>
    <String List="0">
      <EDID>AlchInvisibillity</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Grants invisibility for &lt;dur&gt; seconds.</Source>
      <Dest>&lt;dur&gt; 秒間透明になる。</Dest>
    </String>
    <String List="0">
      <EDID>AlchDamageHealth</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Damage Health</Source>
      <Dest>体力減退</Dest>
    </String>
    <String List="0">
      <EDID>AlchDamageHealth</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Damages the target&apos;s Health by &lt;mag&gt; points.</Source>
      <Dest>対象の体力に &lt;mag&gt; ポイントのダメージを与える。</Dest>
    </String>
    <String List="0">
      <EDID>VoiceClearSkiesEffect1</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Clear Skies Effect 1</Source>
      <Dest>晴天の空の効果1</Dest>
    </String>
    <String List="0">
      <EDID>VoiceClearSkiesEffect2</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Clear Skies Effect 2</Source>
      <Dest>晴天の空の効果2</Dest>
    </String>
    <String List="0">
      <EDID>VoiceClearSkiesEffect3</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Clear Skies Effect 3</Source>
      <Dest>晴天の空の効果3</Dest>
    </String>
    <String List="0">
      <EDID>AbFortifyUnarmedDamage</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Fortify Unarmed Damage</Source>
      <Dest>素手ダメージ上昇</Dest>
    </String>
    <String List="0">
      <EDID>AbFortifyUnarmedDamage</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Unarmed strikes do &lt;mag&gt; additional damage.</Source>
      <Dest>素手の攻撃によるダメージが &lt;mag&gt; ポイント増加する。</Dest>
    </String>
    <String List="0">
      <EDID>BoundSwordMysticFFSelf</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Mystic Sword</Source>
      <Dest>秘術の剣</Dest>
    </String>
    <String List="0">
      <EDID>EnchResistFireConstantSelf</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Resist Fire</Source>
      <Dest>炎耐性</Dest>
    </String>
    <String List="0">
      <EDID>EnchResistFireConstantSelf</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Increases Fire Resistance by &lt;mag&gt;%.</Source>
      <Dest>炎耐性が &lt;mag&gt;%増加する。</Dest>
    </String>
    <String List="0">
      <EDID>EnchResistFrostConstantSelf</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Resist Frost</Source>
      <Dest>冷気耐性アップ</Dest>
    </String>
    <String List="0">
      <EDID>EnchResistFrostConstantSelf</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Increases Frost Resistance by &lt;mag&gt;%.</Source>
      <Dest>冷気耐性が &lt;mag&gt;%増加する。</Dest>
    </String>
    <String List="0">
      <EDID>EnchResistShocktConstantSelf</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Resist Shock</Source>
      <Dest>雷撃耐性</Dest>
    </String>
    <String List="0">
      <EDID>EnchResistShocktConstantSelf</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Increases Shock Resistance by &lt;mag&gt;%.</Source>
      <Dest>雷撃耐性が &lt;mag&gt;%増加する。</Dest>
    </String>
    <String List="0">
      <EDID>EnchFortifyHealthConstantSelf</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Fortify Health</Source>
      <Dest>体力上昇</Dest>
    </String>
    <String List="0">
      <EDID>EnchFortifyHealthConstantSelf</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Increases your Health by &lt;mag&gt; points.</Source>
      <Dest>体力が &lt;mag&gt; ポイント増加する。</Dest>
    </String>
    <String List="0">
      <EDID>EnchFortifyMagickaConstantSelf</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Fortify Magicka</Source>
      <Dest>マジカ上昇</Dest>
    </String>
    <String List="0">
      <EDID>EnchFortifyMagickaConstantSelf</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Increases your Magicka by &lt;mag&gt; points.</Source>
      <Dest>マジカが &lt;mag&gt; ポイント増加する。</Dest>
    </String>
    <String List="0">
      <EDID>EnchFortifyStaminaConstantSelf</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Fortify Stamina</Source>
      <Dest>スタミナ上昇</Dest>
    </String>
    <String List="0">
      <EDID>EnchFortifyStaminaConstantSelf</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Increases your Stamina by &lt;mag&gt; points.</Source>
      <Dest>スタミナが &lt;mag&gt; ポイント増加する。</Dest>
    </String>
    <String List="0">
      <EDID>TurnUndeadFFAimed25</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Turn Lesser Undead</Source>
      <Dest>聖者の光</Dest>
    </String>
    <String List="0">
      <EDID>TurnUndeadFFAimed25</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Undead up to level &lt;mag&gt; flee for &lt;dur&gt; seconds.</Source>
      <Dest>レベル &lt;mag&gt; までのアンデッドが &lt;dur&gt; 秒間逃走する。</Dest>
    </String>
    <String List="0">
      <EDID>AbFXDwarvenSphere</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Dwarven Sphere FX</Source>
      <Dest>ドワーフ・スフィアFX</Dest>
    </String>
    <String List="0">
      <EDID>TurnUndeadFFAimedArea50</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Repel Lesser Undead</Source>
      <Dest>死者撃退の光</Dest>
    </String>
    <String List="0">
      <EDID>TurnUndeadFFAimedArea50</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>All affected undead up to level &lt;mag&gt; flee for &lt;dur&gt; seconds.</Source>
      <Dest>影響を受けたレベル &lt;mag&gt; までのアンデッドは、 &lt;dur&gt; 秒間、逃走する。</Dest>
    </String>
    <String List="0">
      <EDID>SoulTrapFFActor</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Soul Trap</Source>
      <Dest>魂縛</Dest>
    </String>
    <String List="0">
      <EDID>SoulTrapFFActor</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>If target dies within &lt;dur&gt; seconds, fills a soul gem.</Source>
      <Dest>&lt;dur&gt; 秒以内に対象が死んだ場合、魂石が満たされる。</Dest>
    </String>
    <String List="0">
      <EDID>InfluenceAggDownFFAimedArea</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Pacify</Source>
      <Dest>魅了</Dest>
    </String>
    <String List="0">
      <EDID>InfluenceAggDownFFAimedArea</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Creatures and people up to level &lt;mag&gt; won&apos;t fight for &lt;dur&gt; seconds.</Source>
      <Dest>レベル &lt;mag&gt; までの生物や人が &lt;dur&gt; 秒間、戦闘に加わらない。</Dest>
    </String>
    <String List="0">
      <EDID>PerkRestoreStaminaConcActor</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Restore Stamina</Source>
      <Dest>スタミナ回復</Dest>
    </String>
    <String List="0">
      <EDID>PerkRestoreStaminaFFActor</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Restore Stamina</Source>
      <Dest>スタミナ回復</Dest>
    </String>
    <String List="0">
      <EDID>PerkSummonFlameAtronachPotent</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Conjure Potent Flame Atronach</Source>
      <Dest>炎の精霊召喚(強力)</Dest>
    </String>
    <String List="0">
      <EDID>PerkSummonFrostAtronachPotent</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Conjure Potent Frost Atronach</Source>
      <Dest>氷の精霊召喚(強力)</Dest>
    </String>
    <String List="0">
      <EDID>PerkSummonStormAtronachPotent</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Conjure Potent Storm Atronach</Source>
      <Dest>雷の精霊召喚(強力)</Dest>
    </String>
    <String List="0">
      <EDID>AbFXDwarvenSpider</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Dwarven Spider FX</Source>
      <Dest>ドワーフ・スパイダーFX</Dest>
    </String>
    <String List="0">
      <EDID>AbResistMagic</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Resist Magic</Source>
      <Dest>魔法耐性</Dest>
    </String>
    <String List="0">
      <EDID>AbResistMagic</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Increases Magic Resistance by &lt;mag&gt;%.</Source>
      <Dest>魔法耐性が &lt;mag&gt;%増加する。</Dest>
    </String>
    <String List="0">
      <EDID>VoiceFireBreathEffect2</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Fire breath</Source>
      <Dest>ファイアブレス</Dest>
    </String>
    <String List="0">
      <EDID>VoiceFireBreathEffect3</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Fire breath</Source>
      <Dest>ファイアブレス</Dest>
    </String>
    <String List="0">
      <EDID>EnchStaminaDamageFFContact</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Stamina Damage</Source>
      <Dest>スタミナダメージ</Dest>
    </String>
    <String List="0">
      <EDID>EnchStaminaDamageFFContact</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Does &lt;mag&gt; points of Stamina damage.</Source>
      <Dest>&lt;mag&gt; ポイントのスタミナダメージを与える。</Dest>
    </String>
    <String List="0">
      <EDID>EnchSoulTrapFFContact</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Soul Trap</Source>
      <Dest>魂縛</Dest>
    </String>
    <String List="0">
      <EDID>EnchSoulTrapFFContact</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>If target dies within &lt;dur&gt; seconds, fills a soul gem.</Source>
      <Dest>&lt;dur&gt; 秒以内に対象が死んだ場合、魂石が満たされる。</Dest>
    </String>
    <String List="0">
      <EDID>VoiceFrostBreathEffect3</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Frost breath</Source>
      <Dest>フロストブレス</Dest>
    </String>
    <String List="0">
      <EDID>RuneFireFFLocation</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Fire Rune</Source>
      <Dest>炎の罠</Dest>
    </String>
    <String List="0">
      <EDID>RuneFireFFLocation</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Cast on a nearby surface, it explodes for &lt;mag&gt; points of fire damage when enemies come near.</Source>
      <Dest>呪文をかけた近くの地面に敵が接近すると、爆発して &lt;mag&gt; ポイントの炎ダメージを与える。</Dest>
    </String>
    <String List="0">
      <EDID>TurnUndeadFFAimed50</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Turn Undead</Source>
      <Dest>聖者の息吹</Dest>
    </String>
    <String List="0">
      <EDID>TurnUndeadFFAimed50</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Undead up to level &lt;mag&gt; flee for &lt;dur&gt; seconds.</Source>
      <Dest>レベル &lt;mag&gt; までのアンデッドが &lt;dur&gt; 秒間逃走する。</Dest>
    </String>
    <String List="0">
      <EDID>TurnUndeadFFAimed75</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Turn Greater Undead</Source>
      <Dest>聖者の涙</Dest>
    </String>
    <String List="0">
      <EDID>TurnUndeadFFAimed75</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Undead up to level &lt;mag&gt; flee for &lt;dur&gt; seconds.</Source>
      <Dest>レベル &lt;mag&gt; までのアンデッドが &lt;dur&gt; 秒間逃走する。</Dest>
    </String>
    <String List="0">
      <EDID>TurnUndeadFFAimedArea75</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Repel Undead</Source>
      <Dest>死者撃退の息吹</Dest>
    </String>
    <String List="0">
      <EDID>TurnUndeadFFAimedArea75</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>All affected undead up to level &lt;mag&gt; flee for &lt;dur&gt; seconds.</Source>
      <Dest>影響を受けたレベル &lt;mag&gt; までのアンデッドは、 &lt;dur&gt; 秒間、逃走する。</Dest>
    </String>
    <String List="0">
      <EDID>AbFXAtronachFlame</EDID>
      <REC>MGEF:FULL</REC>
      <Source>AtronachFlameTrail</Source>
      <Dest>AtronachFlameTrail</Dest>
    </String>
    <String List="0">
      <EDID>VoiceMakeEthereal</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Ethereal</Source>
      <Dest>霊体</Dest>
    </String>
    <String List="0">
      <EDID>VoiceMakeEthereal</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>You become invulnerable, but unable to attack. However you recover magicka and stamina.</Source>
      <Dest>無敵になるが、攻撃はできない。マジカとスタミナを回復できる。</Dest>
    </String>
    <String List="0">
      <EDID>ReanimateFFAimed0</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Reanimate</Source>
      <Dest>蘇生</Dest>
    </String>
    <String List="0">
      <EDID>ReanimateFFAimed0</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Reanimate a weak dead body to fight for you for &lt;dur&gt; seconds.</Source>
      <Dest>弱い死者を蘇らせて、自分のために &lt;dur&gt; 秒間戦わせる。</Dest>
    </String>
    <String List="0">
      <EDID>RuneFrostFFLocation</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Frost Rune</Source>
      <Dest>氷の罠</Dest>
    </String>
    <String List="0">
      <EDID>RuneFrostFFLocation</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Cast on a nearby surface, it explodes for &lt;mag&gt; points of frost damage when enemies come near.</Source>
      <Dest>呪文をかけた近くの地面に敵が接近すると、爆発して &lt;mag&gt; ポイントの冷気ダメージを与える。</Dest>
    </String>
    <String List="0">
      <EDID>RuneShockFFLocation</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Shock Rune</Source>
      <Dest>雷撃ルーン</Dest>
    </String>
    <String List="0">
      <EDID>RuneShockFFLocation</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Cast on a nearby surface, it explodes for &lt;mag&gt; points of shock damage when enemies come near.</Source>
      <Dest>呪文をかけた近くの地面に敵が接近すると、爆発して &lt;mag&gt; ポイントの雷撃ダメージを与える。</Dest>
    </String>
    <String List="0">
      <EDID>EnchBoundSwordFX</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Bound Sword FX</Source>
      <Dest>魔力の剣FX</Dest>
    </String>
    <String List="0">
      <EDID>BanishFFActor75</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Banish</Source>
      <Dest>バニッシュ</Dest>
    </String>
    <String List="0">
      <EDID>BanishFFActor75</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Powerful summoned Daedric creatures are sent back to Oblivion.</Source>
      <Dest>召喚した強力なデイドラをオブリビオンに送り返す。</Dest>
    </String>
    <String List="0">
      <EDID>AlchInfluenceConfDown</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Fear</Source>
      <Dest>恐怖</Dest>
    </String>
    <String List="0">
      <EDID>AlchInfluenceConfDown</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Creatures and people up to level &lt;mag&gt; flee from combat for &lt;dur&gt; seconds.</Source>
      <Dest>レベル &lt;mag&gt; までの生物や人が戦闘から &lt;dur&gt; 秒間、逃走する。</Dest>
    </String>
    <String List="0">
      <EDID>AlchDamageStaminaRavage</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Ravage Stamina</Source>
      <Dest>スタミナ破壊</Dest>
    </String>
    <String List="0">
      <EDID>AlchDamageStaminaRavage</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Concentrated poison temporarily reduces maximum and current Stamina by &lt;mag&gt; points for &lt;dur&gt; seconds.</Source>
      <Dest>濃縮された毒が、最大スタミナとスタミナの現在値 &lt;mag&gt; ポイント、 &lt;dur&gt; 秒間減少させる。</Dest>
    </String>
    <String List="0">
      <EDID>AlchDamageSpeed</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Slow</Source>
      <Dest>減速</Dest>
    </String>
    <String List="0">
      <EDID>AlchDamageSpeed</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Target moves at &lt;50&gt;% speed for &lt;dur&gt; seconds.</Source>
      <Dest>&lt;dur&gt; 秒間、対象の移動速度が &lt;50&gt;% 減少する。</Dest>
    </String>
    <String List="0">
      <EDID>AlchDamageHealthRavage</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Ravage Health</Source>
      <Dest>体力破壊</Dest>
    </String>
    <String List="0">
      <EDID>AlchDamageHealthRavage</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Concentrated poison temporarily reduces maximum and current Health by &lt;mag&gt; points for &lt;dur&gt; seconds.</Source>
      <Dest>濃縮された毒が、最大体力と体力の現在値 &lt;mag&gt; ポイント、 &lt;dur&gt; 秒間減少させる。</Dest>
    </String>
    <String List="0">
      <EDID>AlchDamageMagickaRavage</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Ravage Magicka</Source>
      <Dest>マジカ破壊</Dest>
    </String>
    <String List="0">
      <EDID>AlchDamageMagickaRavage</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Concentrated poison temporarily reduces maximum and current Magicka by &lt;mag&gt; points for &lt;dur&gt; seconds.</Source>
      <Dest>濃縮された毒が、最大マジカとマジカの現在値 &lt;mag&gt; ポイント、 &lt;dur&gt; 秒間減少させる。</Dest>
    </String>
    <String List="0">
      <EDID>AlchInfluenceAggUp</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Frenzy</Source>
      <Dest>錯乱</Dest>
    </String>
    <String List="0">
      <EDID>AlchInfluenceAggUp</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Creatures and people up to level &lt;mag&gt; will attack anything nearby for &lt;dur&gt; seconds.</Source>
      <Dest>レベル &lt;mag&gt; までの生物や人が &lt;dur&gt; 秒間、近くのものを見境なく攻撃する。</Dest>
    </String>
    <String List="0">
      <EDID>AlchDamageMagickaRate</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Damage Magicka Regen</Source>
      <Dest>マジカ回復減退</Dest>
    </String>
    <String List="0">
      <EDID>AlchDamageMagickaRate</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Decreases the target&apos;s Magicka regeneration by &lt;mag&gt;% for &lt;dur&gt; seconds.</Source>
      <Dest>&lt;dur&gt; 秒間、対象のマジカ回復速度を &lt;mag&gt;% 減少させる。</Dest>
    </String>
    <String List="0">
      <EDID>AlchDamageStaminaRate</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Damage Stamina Regen</Source>
      <Dest>スタミナ減退回復</Dest>
    </String>
    <String List="0">
      <EDID>AlchDamageStaminaRate</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Decreases the target&apos;s Stamina regeneration by &lt;mag&gt;% for &lt;dur&gt; seconds.</Source>
      <Dest>&lt;dur&gt; 秒間、対象のスタミナ回復速度を &lt;mag&gt;% 減少させる。</Dest>
    </String>
    <String List="0">
      <EDID>AlchWeaknessFire</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Weakness to Fire</Source>
      <Dest>炎耐性ダウン</Dest>
    </String>
    <String List="0">
      <EDID>AlchWeaknessFire</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Target is &lt;mag&gt;% weaker to fire damage for &lt;dur&gt; seconds.</Source>
      <Dest>対象の炎耐性が &lt;mag&gt;%、 &lt;dur&gt; 秒間低下する。</Dest>
    </String>
    <String List="0">
      <EDID>AlchWeaknessFrost</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Weakness to Frost</Source>
      <Dest>冷気耐性ダウン</Dest>
    </String>
    <String List="0">
      <EDID>AlchWeaknessFrost</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Target is &lt;mag&gt;% weaker to frost damage for &lt;dur&gt; seconds.</Source>
      <Dest>対象の冷気耐性が &lt;mag&gt;%、 &lt;dur&gt; 秒間低下する。</Dest>
    </String>
    <String List="0">
      <EDID>AlchWeaknessShock</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Weakness to Shock</Source>
      <Dest>雷撃耐性ダウン</Dest>
    </String>
    <String List="0">
      <EDID>AlchWeaknessShock</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Target is &lt;mag&gt;% weaker to shock damage for &lt;dur&gt; seconds.</Source>
      <Dest>対象の雷撃耐性が &lt;mag&gt;%、 &lt;dur&gt; 秒間低下する。</Dest>
    </String>
    <String List="0">
      <EDID>AlchParalysis</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Paralysis</Source>
      <Dest>麻痺</Dest>
    </String>
    <String List="0">
      <EDID>AlchParalysis</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Target is paralyzed for &lt;dur&gt; seconds.</Source>
      <Dest>&lt;dur&gt; 秒間麻痺させる。</Dest>
    </String>
    <String List="0">
      <EDID>AlchWeaknessMagic</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Weakness to Magic</Source>
      <Dest>魔法耐性ダウン</Dest>
    </String>
    <String List="0">
      <EDID>AlchWeaknessMagic</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Target is &lt;mag&gt;% weaker to magic for &lt;dur&gt; seconds.</Source>
      <Dest>対象の魔法耐性が &lt;mag&gt;%、 &lt;dur&gt; 秒間低下する。</Dest>
    </String>
    <String List="0">
      <EDID>EnchFortifyAlterationConstantSelf</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Fortify Alteration</Source>
      <Dest>変性上昇</Dest>
    </String>
    <String List="0">
      <EDID>EnchFortifyAlterationConstantSelf</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Alteration spells cost &lt;mag&gt;% less to cast.</Source>
      <Dest>変性呪文の消費マジカが &lt;mag&gt;%低下する。</Dest>
    </String>
    <String List="0">
      <EDID>EnchFortifyBlockConstantSelf</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Fortify Blocking</Source>
      <Dest>ブロッキング上昇</Dest>
    </String>
    <String List="0">
      <EDID>EnchFortifyBlockConstantSelf</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Block &lt;mag&gt;% more damage with your shield.</Source>
      <Dest>盾でダメージをさらに &lt;mag&gt;%軽減する。</Dest>
    </String>
    <String List="0">
      <EDID>EnchFortifyCarryConstantSelf</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Fortify Carry Weight</Source>
      <Dest>持ち運び重量上昇</Dest>
    </String>
    <String List="0">
      <EDID>EnchFortifyCarryConstantSelf</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Carrying capacity increased by &lt;mag&gt; points.</Source>
      <Dest>持ち運べる重量が &lt;mag&gt; 増加する。</Dest>
    </String>
    <String List="0">
      <EDID>EnchFortifyDestructionConstantSelf</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Fortify Destruction</Source>
      <Dest>破壊上昇</Dest>
    </String>
    <String List="0">
      <EDID>EnchFortifyDestructionConstantSelf</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Destruction spells cost &lt;mag&gt;% less to cast.</Source>
      <Dest>破壊呪文の消費マジカが &lt;mag&gt;%低下する。</Dest>
    </String>
    <String List="0">
      <EDID>EnchFortifyHealRateConstantSelf</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Regenerate Health</Source>
      <Dest>体力を治癒</Dest>
    </String>
    <String List="0">
      <EDID>EnchFortifyHealRateConstantSelf</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Health regenerates &lt;mag&gt;% faster.</Source>
      <Dest>体力の回復が &lt;mag&gt;%早くなる。</Dest>
    </String>
    <String List="0">
      <EDID>EnchFortifyHeavyArmorConstantSelf</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Fortify Heavy Armor</Source>
      <Dest>重装上昇</Dest>
    </String>
    <String List="0">
      <EDID>EnchFortifyHeavyArmorConstantSelf</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Increases Heavy Armor skill by &lt;mag&gt; points.</Source>
      <Dest>重装スキルが &lt;mag&gt; ポイント増加する。</Dest>
    </String>
    <String List="0">
      <EDID>EnchFortifyIllusionConstantSelf</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Fortify Illusion</Source>
      <Dest>幻惑上昇</Dest>
    </String>
    <String List="0">
      <EDID>EnchFortifyIllusionConstantSelf</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Illusion spells cost &lt;mag&gt;% less to cast.</Source>
      <Dest>幻惑呪文の消費マジカが &lt;mag&gt;%低下する。</Dest>
    </String>
    <String List="0">
      <EDID>EnchFortifyLightArmorConstantSelf</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Fortify Light Armor</Source>
      <Dest>軽装上昇</Dest>
    </String>
    <String List="0">
      <EDID>EnchFortifyLightArmorConstantSelf</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Increases Light Armor skill by &lt;mag&gt; points.</Source>
      <Dest>軽装スキルが &lt;mag&gt; ポイント増加する。</Dest>
    </String>
    <String List="0">
      <EDID>EnchFortifyLockpickingConstantSelf</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Fortify Lockpicking</Source>
      <Dest>開錠術上昇</Dest>
    </String>
    <String List="0">
      <EDID>EnchFortifyLockpickingConstantSelf</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Lockpicking is &lt;mag&gt;% easier.</Source>
      <Dest>開錠の難易度が &lt;mag&gt;%低下する。</Dest>
    </String>
    <String List="0">
      <EDID>EnchFortifyMagickaRateConstantSelf</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Regenerate Magicka</Source>
      <Dest>マジカを回復</Dest>
    </String>
    <String List="0">
      <EDID>EnchFortifyMagickaRateConstantSelf</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Magicka regenerates &lt;mag&gt;% faster.</Source>
      <Dest>マジカの回復が &lt;mag&gt;%早くなる。</Dest>
    </String>
    <String List="0">
      <EDID>EnchFortifyArcheryConstantSelf</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Fortify Archery</Source>
      <Dest>弓術上昇</Dest>
    </String>
    <String List="0">
      <EDID>EnchFortifyArcheryConstantSelf</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Bows do &lt;mag&gt;% more damage.</Source>
      <Dest>弓によるダメージが &lt;mag&gt;%増加する。</Dest>
    </String>
    <String List="0">
      <EDID>EnchFortifyOneHandedConstantSelf</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Fortify One-Handed</Source>
      <Dest>片手武器上昇</Dest>
    </String>
    <String List="0">
      <EDID>EnchFortifyOneHandedConstantSelf</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>One-handed attacks do &lt;mag&gt;% more damage.</Source>
      <Dest>片手武器によるダメージが &lt;mag&gt;%増加する。</Dest>
    </String>
    <String List="0">
      <EDID>EnchFortifyPickpocketConstantSelf</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Fortify Pickpocket</Source>
      <Dest>スリ上昇</Dest>
    </String>
    <String List="0">
      <EDID>EnchFortifyPickpocketConstantSelf</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Pickpocket success is &lt;mag&gt;% better.</Source>
      <Dest>スリの成功率が &lt;mag&gt;%上昇する。</Dest>
    </String>
    <String List="0">
      <EDID>EnchFortifyRestorationConstantSelf</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Fortify Restoration</Source>
      <Dest>回復上昇</Dest>
    </String>
    <String List="0">
      <EDID>EnchFortifyRestorationConstantSelf</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Restoration spells cost &lt;mag&gt;% less to cast.</Source>
      <Dest>回復呪文の消費マジカが &lt;mag&gt;%低下する。</Dest>
    </String>
    <String List="0">
      <EDID>EnchFortifySmithingConstantSelf</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Fortify Smithing</Source>
      <Dest>鍛造上昇</Dest>
    </String>
    <String List="0">
      <EDID>EnchFortifySmithingConstantSelf</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Weapons and armor can be improved &lt;mag&gt;% better.</Source>
      <Dest>武器と防具を &lt;mag&gt;%強化できる。</Dest>
    </String>
    <String List="0">
      <EDID>EnchFortifySneakConstantSelf</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Fortify Sneak</Source>
      <Dest>隠密上昇</Dest>
    </String>
    <String List="0">
      <EDID>EnchFortifySneakConstantSelf</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Sneaking is &lt;mag&gt;% better.</Source>
      <Dest>隠密行動中、 &lt;mag&gt;%発見されにくくなる。</Dest>
    </String>
    <String List="0">
      <EDID>EnchFortifySpeechcraftConstantSelf</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Fortify Barter</Source>
      <Dest>交渉上昇</Dest>
    </String>
    <String List="0">
      <EDID>EnchFortifySpeechcraftConstantSelf</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Prices are &lt;mag&gt;% better.</Source>
      <Dest>売買の価格が &lt;mag&gt;%良くなる。</Dest>
    </String>
    <String List="0">
      <EDID>EnchFortifyStaminaRateConstantSelf</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Regenerate Stamina</Source>
      <Dest>スタミナを回復</Dest>
    </String>
    <String List="0">
      <EDID>EnchFortifyStaminaRateConstantSelf</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Stamina regenerates &lt;mag&gt;% faster.</Source>
      <Dest>スタミナの回復が &lt;mag&gt;%早くなる。</Dest>
    </String>
    <String List="0">
      <EDID>EnchFortifyTwoHandedConstantSelf</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Fortify Two-Handed</Source>
      <Dest>両手武器上昇</Dest>
    </String>
    <String List="0">
      <EDID>EnchFortifyTwoHandedConstantSelf</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Two-handed attacks do &lt;mag&gt;% more damage.</Source>
      <Dest>両手武器によるダメージが &lt;mag&gt;%増加する。</Dest>
    </String>
    <String List="0">
      <EDID>SummonStormThrall</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Conjure Storm Thrall</Source>
      <Dest>嵐の従徒召喚</Dest>
    </String>
    <String List="0">
      <EDID>SummonStormThrall</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Summons a Storm Atronach permanently.</Source>
      <Dest>恒久的に雷の精霊を召喚する。</Dest>
    </String>
    <String List="0">
      <EDID>ReanimateThrallFFAimed</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Reanimate Thrall</Source>
      <Dest>従徒蘇生</Dest>
    </String>
    <String List="0">
      <EDID>ReanimateThrallFFAimed</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Reanimate a dead body permanently to fight for you. Only works on people.</Source>
      <Dest>死者を蘇らせて、永久に自分のために戦わせる。人にしか効果がない。</Dest>
    </String>
    <String List="0">
      <EDID>AbFXAtronachStorm</EDID>
      <REC>MGEF:FULL</REC>
      <Source>AtronachStormFX</Source>
      <Dest>AtronachStormFX</Dest>
    </String>
    <String List="0">
      <EDID>dunFolgunthurMikrulAbsorbHealth</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Drain Health</Source>
      <Dest>体力低下</Dest>
    </String>
    <String List="0">
      <EDID>dunFolgunthurMikrulAbsorbHealth</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Absorb &lt;mag&gt; points of health per second from the target.</Source>
      <Dest>対象から &lt;mag&gt; ポイントの体力を1秒ごとに吸収する。</Dest>
    </String>
    <String List="0">
      <EDID>EnchFortifyShoutTimerConstantSelf</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Fortify Shouts</Source>
      <Dest>シャウト上昇</Dest>
    </String>
    <String List="0">
      <EDID>EnchFortifyShoutTimerConstantSelf</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Time between shouts is reduced by &lt;20&gt;%.</Source>
      <Dest>シャウトの間隔が &lt;20&gt;% 減少する。</Dest>
    </String>
    <String List="0">
      <EDID>EnchFortifyAlchemyConstantSelf</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Fortify Alchemy</Source>
      <Dest>錬金術上昇</Dest>
    </String>
    <String List="0">
      <EDID>EnchFortifyAlchemyConstantSelf</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Created potions are &lt;mag&gt;% more powerful.</Source>
      <Dest>作成する薬の効果が &lt;mag&gt;%高まる。</Dest>
    </String>
    <String List="0">
      <EDID>TurnUndeadFFMassSelfArea</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Turn Greater Undead</Source>
      <Dest>聖者の涙</Dest>
    </String>
    <String List="0">
      <EDID>TurnUndeadFFMassSelfArea</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Sets undead up to level &lt;mag&gt; on fire and makes them flee for &lt;dur&gt; seconds.</Source>
      <Dest>レベル &lt;mag&gt; までのアンデッドを炎上させて、 &lt;dur&gt; 秒間逃走させる。</Dest>
    </String>
    <String List="0">
      <EDID>AbWispScriptAttach</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Wisp FX</Source>
      <Dest>ウィスプFX</Dest>
    </String>
    <String List="0">
      <EDID>AbWitchlightScriptAttach</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Wisp FX</Source>
      <Dest>ウィスプFX</Dest>
    </String>
    <String List="0">
      <EDID>BarrierFrostConcAimed</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Frost Barrier</Source>
      <Dest>冷気の障壁</Dest>
    </String>
    <String List="0">
      <EDID>BarrierFrostConcAimed</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Sprayed on the ground, it creates a wall of frost that does &lt;50&gt; points of frost damage per second.</Source>
      <Dest>地面に放つと、冷気の壁を出現させて &lt;50&gt; ポイントの冷気ダメージを1秒ごとに与える。</Dest>
    </String>
    <String List="0">
      <EDID>AlchResistPoison</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Resist Poison</Source>
      <Dest>毒耐性</Dest>
    </String>
    <String List="0">
      <EDID>AlchResistPoison</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Resists &lt;mag&gt;% of poison damage for &lt;dur&gt; seconds.</Source>
      <Dest>&lt;dur&gt; 秒間、毒ダメージに対し &lt;mag&gt;% の耐性を得る。</Dest>
    </String>
    <String List="0">
      <EDID>AlchWeaknessPoison</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Weakness to Poison</Source>
      <Dest>毒耐性ダウン</Dest>
    </String>
    <String List="0">
      <EDID>AlchWeaknessPoison</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Target is &lt;mag&gt;% weaker to poison damage for &lt;dur&gt; seconds.</Source>
      <Dest>対象の毒耐性が &lt;mag&gt;%、 &lt;dur&gt; 秒間低下する。</Dest>
    </String>
    <String List="0">
      <EDID>EnchWaterbreathingConstantSelf</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Waterbreathing</Source>
      <Dest>水中呼吸</Dest>
    </String>
    <String List="0">
      <EDID>EnchWaterbreathingConstantSelf</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Can swim underwater without drowning.</Source>
      <Dest>水中で溺れずに泳ぐことができる。</Dest>
    </String>
    <String List="0">
      <EDID>EnchMuffleConstantSelf</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Muffle</Source>
      <Dest>消音</Dest>
    </String>
    <String List="0">
      <EDID>EnchMuffleConstantSelf</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Wearer is muffled and moves silently.</Source>
      <Dest>着用者は音を立てずに移動できる。</Dest>
    </String>
    <String List="0">
      <EDID>PerkMuffleConstantSelf</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Muffle</Source>
      <Dest>消音</Dest>
    </String>
    <String List="0">
      <EDID>PerkMuffleConstantSelf</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>You move more quietly.</Source>
      <Dest>より静かに移動できる。</Dest>
    </String>
    <String List="0">
      <EDID>PertAtronachEffect</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Absorb Magicka</Source>
      <Dest>マジカ吸収</Dest>
    </String>
    <String List="0">
      <EDID>PerkExtraPocketsConstantSelf</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Extra Pockets</Source>
      <Dest>エクストラ・ポケット</Dest>
    </String>
    <String List="0">
      <EDID>PerkExtraPocketsConstantSelf</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Increases how much you can carry by &lt;mag&gt; points.</Source>
      <Dest>持ち運べる量が &lt;mag&gt; ポイント増加する。</Dest>
    </String>
    <String List="0">
      <EDID>ReanimateFFAimed25</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Reanimate</Source>
      <Dest>蘇生</Dest>
    </String>
    <String List="0">
      <EDID>ReanimateFFAimed25</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Reanimate a more powerful dead body to fight for you for &lt;dur&gt; seconds.</Source>
      <Dest>より強力な死者を蘇らせて、自分のために &lt;dur&gt; 秒間戦わせる。</Dest>
    </String>
    <String List="0">
      <EDID>ReanimateFFAimed50</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Reanimate</Source>
      <Dest>蘇生</Dest>
    </String>
    <String List="0">
      <EDID>ReanimateFFAimed50</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Reanimate a powerful dead body to fight for you for &lt;dur&gt; seconds.</Source>
      <Dest>強力な死者を蘇らせて、自分のために &lt;dur&gt; 秒間戦わせる。</Dest>
    </String>
    <String List="0">
      <EDID>ReanimateFFAimed75</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Reanimate</Source>
      <Dest>蘇生</Dest>
    </String>
    <String List="0">
      <EDID>ReanimateFFAimed75</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Reanimate a very powerful dead body to fight for you for &lt;dur&gt; seconds.</Source>
      <Dest>非常に強力な死者を蘇らせて、自分のために &lt;dur&gt; 秒間戦わせる。</Dest>
    </String>
    <String List="0">
      <EDID>AbFXSpriggan</EDID>
      <REC>MGEF:FULL</REC>
      <Source>SprigganFX Ability</Source>
      <Dest>スプリガンFX能力</Dest>
    </String>
    <String List="0">
      <EDID>AbSprigganSwarmScriptAttach</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Spriggan Swarm</Source>
      <Dest>スプリガンの一群</Dest>
    </String>
    <String List="0">
      <EDID>AbDragonPriestScriptAttach</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Dragon Priest FX</Source>
      <Dest>ドラゴン・プリーストFX</Dest>
    </String>
    <String List="0">
      <EDID>PerkMagickaRecovery</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Recover Magicka</Source>
      <Dest>マジカの回復</Dest>
    </String>
    <String List="0">
      <EDID>AbFXDraugrEyes</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Draugr Glow Eyes</Source>
      <Dest>ドラウグルの光る目</Dest>
    </String>
    <String List="0">
      <EDID>EnchAbsorbMagickaFFContact</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Absorb Magicka</Source>
      <Dest>マジカ吸収</Dest>
    </String>
    <String List="0">
      <EDID>EnchAbsorbMagickaFFContact</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Absorb &lt;mag&gt; points of magicka.</Source>
      <Dest>&lt;mag&gt; ポイントのマジカを吸収する。</Dest>
    </String>
    <String List="0">
      <EDID>RestoreHealthFFSelfArea</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Restore Health Area</Source>
      <Dest>体力治癒エリア</Dest>
    </String>
    <String List="0">
      <EDID>RestoreHealthFFSelfArea</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Heals everyone close to the caster &lt;mag&gt; points.</Source>
      <Dest>術者の周囲にいる全員を &lt;mag&gt; ポイント回復させる。</Dest>
    </String>
    <String List="0">
      <EDID>PerkRestoreStaminaFFSelfArea</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Restore Stamina Area</Source>
      <Dest>スタミナ回復エリア</Dest>
    </String>
    <String List="0">
      <EDID>FrostSlowFFAimed</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Slow</Source>
      <Dest>減速</Dest>
    </String>
    <String List="0">
      <EDID>FrostDamageHazardArea40</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Blizzard</Source>
      <Dest>ブリザード</Dest>
    </String>
    <String List="0">
      <EDID>FrostDamageHazardArea40</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Targets take &lt;mag&gt; points of frost damage for &lt;dur&gt; seconds, plus Stamina damage.</Source>
      <Dest>複数の対象に &lt;mag&gt; ポイントの冷気ダメージを &lt;dur&gt; 秒間与える。スタミナにもダメージを与える。</Dest>
    </String>
    <String List="0">
      <EDID>EnchResistMagicConstantSelf</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Resist Magic</Source>
      <Dest>魔法耐性</Dest>
    </String>
    <String List="0">
      <EDID>EnchResistMagicConstantSelf</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Increases Magic Resistance by &lt;mag&gt;%.</Source>
      <Dest>魔法耐性が &lt;mag&gt;%増加する。</Dest>
    </String>
    <String List="0">
      <EDID>DisDamageMagickaRegen</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Reduced Magicka Regen</Source>
      <Dest>マジカ回復低下</Dest>
    </String>
    <String List="0">
      <EDID>DisDamageMagickaRegen</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Magicka regenerates &lt;50&gt;% slower than normal.</Source>
      <Dest>マジカの回復速度が、通常時より &lt;50&gt;% 遅くなる。</Dest>
    </String>
    <String List="0">
      <EDID>PowerDarkElfFireCloakFFSelf</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Ancestor&apos;s Wrath</Source>
      <Dest>先人の憤怒</Dest>
    </String>
    <String List="0">
      <EDID>PowerDarkElfFireCloakFFSelf</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>For &lt;dur&gt; seconds, opponents that get too close take &lt;8&gt; points per second of fire damage.</Source>
      <Dest>&lt;dur&gt; 秒間、接近した敵に1秒当たり &lt;8&gt; ポイントの炎ダメージを与える。</Dest>
    </String>
    <String List="0">
      <EDID>StaggerAttackAreaEffect40</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Stagger Area Attack</Source>
      <Dest>よろめきエリア攻撃</Dest>
    </String>
    <String List="0">
      <EDID>BoundSwordRightHandFFSelf</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Bound Sword</Source>
      <Dest>魔力の剣</Dest>
    </String>
    <String List="0">
      <EDID>BoundSwordRightHandFFSelf</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Creates a magic sword for &lt;dur&gt; seconds. Sheathe it to dispel.</Source>
      <Dest>魔法の剣を &lt;dur&gt; 秒間出現させる。しまうと消失する。</Dest>
    </String>
    <String List="0">
      <EDID>AbNightmare</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Nightmare Visuals</Source>
      <Dest>悪夢ビジュアル</Dest>
    </String>
    <String List="0">
      <EDID>PerkGrandmaster1HParalysisFFSelf</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Paralyze</Source>
      <Dest>麻痺</Dest>
    </String>
    <String List="0">
      <EDID>PerkGrandmaster2HParalysisFFSelf</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Paralyze</Source>
      <Dest>麻痺</Dest>
    </String>
    <String List="0">
      <EDID>EnchBoundBattleaxeFX</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Bound Battleaxe FX</Source>
      <Dest>魔力の両手斧FX</Dest>
    </String>
    <String List="0">
      <EDID>EnchBoundBowFX</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Bound Bow FX</Source>
      <Dest>魔力の弓FX</Dest>
    </String>
    <String List="0">
      <EDID>StaggerAttackAreaEffectUndead80</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Stagger Area Attack</Source>
      <Dest>よろめきエリア攻撃</Dest>
    </String>
    <String List="0">
      <EDID>AbFXIceWraith</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Ice Wraith FX Ability</Source>
      <Dest>氷の生霊FXの能力</Dest>
    </String>
    <String List="0">
      <EDID>SummonStormThrallPotent</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Conjure Potent Storm Thrall</Source>
      <Dest>嵐の従徒召喚(強力)</Dest>
    </String>
    <String List="0">
      <EDID>SummonStormThrallPotent</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Summons a Potent Storm Atronach permanently.</Source>
      <Dest>恒久的に強力な雷の精霊を召喚する。</Dest>
    </String>
    <String List="0">
      <EDID>DetectLifeWerewolfVision</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Detect Life</Source>
      <Dest>生命探知</Dest>
    </String>
    <String List="0">
      <EDID>DetectLifeWerewolfVision</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Nearby living creatures, but not undead, machines or daedra, can be seen through walls.</Source>
      <Dest>アンデッド、機械、デイドラ以外の近くにいる生物を壁越しに見られる。</Dest>
    </String>
    <String List="0">
      <EDID>HowlWerewolfSummonWolvesEffect1</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Summon Wolves 1</Source>
      <Dest>オオカミ召喚1</Dest>
    </String>
    <String List="0">
      <EDID>HowlWerewolfSummonWolvesEffect1</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Werewolf howls calling for companions.</Source>
      <Dest>ウェアウルフは仲間を求めて遠吠えする。</Dest>
    </String>
    <String List="0">
      <EDID>HowlWerewolfSummonWolvesEffect2</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Summon Wolves 2</Source>
      <Dest>オオカミ召喚2</Dest>
    </String>
    <String List="0">
      <EDID>HowlWerewolfSummonWolvesEffect2</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Werewolf howls calling for companions.</Source>
      <Dest>ウェアウルフは仲間を求めて遠吠えする。</Dest>
    </String>
    <String List="0">
      <EDID>HowlWerewolfSummonWolvesEffect3</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Summon Wolves 3</Source>
      <Dest>オオカミ召喚3</Dest>
    </String>
    <String List="0">
      <EDID>HowlWerewolfSummonWolvesEffect3</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Werewolf howls calling for companions.</Source>
      <Dest>ウェアウルフは仲間を求めて遠吠えする。</Dest>
    </String>
    <String List="0">
      <EDID>ShockDamageMassConcAimed</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Lightning Storm</Source>
      <Dest>ライトニングテンペスト</Dest>
    </String>
    <String List="0">
      <EDID>ShockDamageMassConcAimed</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Target takes &lt;mag&gt; points of shock damage per second to Health, and half that to Magicka.</Source>
      <Dest>1秒ごとに &lt;mag&gt; ポイントの雷撃ダメージを体力に、その半分をマジカに与える。</Dest>
    </String>
    <String List="0">
      <EDID>dunFrostflowAbyssBoonEffect</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Sailor&apos;s Repose</Source>
      <Dest>船乗りの安息</Dest>
    </String>
    <String List="0">
      <EDID>dunFrostflowAbyssBoonEffect</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Healing spells cure &lt;10&gt;% more.</Source>
      <Dest>治癒魔法の効力が &lt;10&gt;% 上昇する。</Dest>
    </String>
    <String List="0">
      <EDID>EnchFortifyPersuasionConstantSelf</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Fortify Persuasion</Source>
      <Dest>説得上昇</Dest>
    </String>
    <String List="0">
      <EDID>EnchFortifyPersuasionConstantSelf</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Increases Speech skill by &lt;mag&gt; points.</Source>
      <Dest>話術スキルが &lt;mag&gt; ポイント上昇する。</Dest>
    </String>
    <String List="0">
      <EDID>AlchFortifyPersuasion</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Fortify Persuasion</Source>
      <Dest>説得上昇</Dest>
    </String>
    <String List="0">
      <EDID>AlchFortifyPersuasion</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Increases Speech skill by &lt;mag&gt; points for &lt;dur&gt; seconds.</Source>
      <Dest>&lt;dur&gt; 秒間、話術スキルが &lt;mag&gt; ポイント上昇する。</Dest>
    </String>
    <String List="0">
      <EDID>PerkSoulStealerFFContact</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Soul Trap</Source>
      <Dest>魂縛</Dest>
    </String>
    <String List="0">
      <EDID>PerkSoulStealerFFContact</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>If target dies within &lt;dur&gt; seconds, fills a soul gem.</Source>
      <Dest>&lt;dur&gt; 秒以内に対象が死んだ場合、魂石が満たされる。</Dest>
    </String>
    <String List="0">
      <EDID>PerkQuickReflexesEffect</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Slow Time Effect</Source>
      <Dest>減速効果</Dest>
    </String>
    <String List="0">
      <EDID>MGR2FortifyMagickaEffect</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Fortify Magicka</Source>
      <Dest>マジカ上昇</Dest>
    </String>
    <String List="0">
      <EDID>MGR2FortifyMagickaEffect</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Increases your Magicka by &lt;mag&gt; points.</Source>
      <Dest>マジカが &lt;mag&gt; ポイント増加する。</Dest>
    </String>
    <String List="0">
      <EDID>MGR2DrainMagickaEffect</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Drain Magicka</Source>
      <Dest>マジカ低下</Dest>
    </String>
    <String List="0">
      <EDID>MGR2DrainMagickaEffect</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Decreases your Magicka by &lt;mag&gt; points.</Source>
      <Dest>マジカが &lt;mag&gt; ポイント減少する。</Dest>
    </String>
    <String List="0">
      <EDID>doomStaminaRecoveryEffect</EDID>
      <REC>MGEF:FULL</REC>
      <Source>The Lady: Recover Stamina</Source>
      <Dest>淑女: スタミナ回復</Dest>
    </String>
    <String List="0">
      <EDID>doomHealthRecoveryEffect</EDID>
      <REC>MGEF:FULL</REC>
      <Source>The Lady: Recover Health</Source>
      <Dest>淑女: 体力回復</Dest>
    </String>
    <String List="0">
      <EDID>PerkTurnUndeadFFContact</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Turn Raised Undead</Source>
      <Dest>アンデッド蘇生</Dest>
    </String>
    <String List="0">
      <EDID>PerkTurnUndeadFFContact</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Undead up to level &lt;mag&gt; flee for &lt;dur&gt; seconds.</Source>
      <Dest>レベル &lt;mag&gt; までのアンデッドが &lt;dur&gt; 秒間逃走する。</Dest>
    </String>
    <String List="0">
      <EDID>GreybeardsAbFeim</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Eternal Spirit</Source>
      <Dest>永遠なる魂</Dest>
    </String>
    <String List="0">
      <EDID>GreybeardsAbFeim</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>While Ethereal, you recover health &lt;25&gt;% faster</Source>
      <Dest>霊体化している間、体力の回復が &lt;25&gt;% 速くなる</Dest>
    </String>
    <String List="0">
      <EDID>GreybeardsAbFus</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Force Without Effort</Source>
      <Dest>努力なき力</Dest>
    </String>
    <String List="0">
      <EDID>GreybeardsAbFus</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>You stagger &lt;25&gt;% less and foes stagger &lt;25&gt;% more.</Source>
      <Dest>&lt;25&gt;% よろめきにくくなり、敵は &lt;25&gt;% よろめきやすくなる。</Dest>
    </String>
    <String List="0">
      <EDID>GreybeardsAbYol</EDID>
      <REC>MGEF:FULL</REC>
      <Source>The Fire Within</Source>
      <Dest>内なる炎</Dest>
    </String>
    <String List="0">
      <EDID>GreybeardsAbYol</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Fire Breath shout deals &lt;25&gt;% more damage.</Source>
      <Dest>ファイアブレスのシャウトで与えるダメージが &lt;25&gt;% 上昇する。</Dest>
    </String>
    <String List="0">
      <EDID>UnspecifiedDamageFFAimed</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Generic Damage</Source>
      <Dest>汎用ダメージ</Dest>
    </String>
    <String List="0">
      <EDID>AbFXSkeletonNecro</EDID>
      <REC>MGEF:FULL</REC>
      <Source>DA08 necro skeleton fx</Source>
      <Dest>DA08死霊術師スケルトンfx</Dest>
    </String>
    <String List="0">
      <EDID>AbFXSkeletonNecroPriest</EDID>
      <REC>MGEF:FULL</REC>
      <Source>DA08 necro priest fx</Source>
      <Dest>DA08死霊術司祭fx</Dest>
    </String>
    <String List="0">
      <EDID>dunReachwaterRockReforgeSpell</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Turn Greater Undead</Source>
      <Dest>聖者の涙</Dest>
    </String>
    <String List="0">
      <EDID>dunReachwaterRockReforgeSpell</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Sets even powerful undead on fire and makes them flee for &lt;dur&gt; seconds.</Source>
      <Dest>より強力な死者を炎上させて、 &lt;dur&gt; 秒間逃走させる。</Dest>
    </String>
    <String List="0">
      <EDID>WispFrostConcShortRange</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Frostbite</Source>
      <Dest>氷雪</Dest>
    </String>
    <String List="0">
      <EDID>WispFrostConcShortRange</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>A blast of cold that does &lt;mag&gt; points of damage per second to Health and Stamina.</Source>
      <Dest>冷気の爆発で、体力とスタミナに &lt;mag&gt; ポイントのダメージを1秒ごとに与える。</Dest>
    </String>
    <String List="0">
      <EDID>AbWispShadeScriptAttach</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Wisp FX</Source>
      <Dest>ウィスプFX</Dest>
    </String>
    <String List="0">
      <EDID>FoodRestoreHealth</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Restore Health</Source>
      <Dest>体力治癒</Dest>
    </String>
    <String List="0">
      <EDID>FoodRestoreHealth</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Restores &lt;mag&gt; points of Health.</Source>
      <Dest>&lt;mag&gt; ポイントの体力を回復する。</Dest>
    </String>
    <String List="0">
      <EDID>FoodRestoreStamina</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Restore Stamina</Source>
      <Dest>スタミナ回復</Dest>
    </String>
    <String List="0">
      <EDID>FoodRestoreStamina</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Restores &lt;mag&gt; points of Stamina.</Source>
      <Dest>&lt;mag&gt; ポイントのスタミナを回復する。</Dest>
    </String>
    <String List="0">
      <EDID>PerkIntenseFlamesConfDownFFAimed</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Intense Flames Fear</Source>
      <Dest>激しい炎（恐れ）</Dest>
    </String>
    <String List="0">
      <EDID>PerkIntenseFlamesConfDownConcAimed</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Intense Flames Fear</Source>
      <Dest>激しい炎（恐れ）</Dest>
    </String>
    <String List="0">
      <EDID>PerkIntenseFlamesConfDownFFAimedArea</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Intense Flames Rout</Source>
      <Dest>激しい炎（群れ）</Dest>
    </String>
    <String List="0">
      <EDID>PerkIntenseFlamesConfDownFFSelfArea100</EDID>
      <REC>MGEF:FULL</REC>
      <Source>It Burns Hysteria</Source>
      <Dest>興奮を煽るもの</Dest>
    </String>
    <String List="0">
      <EDID>PerkDeepFreezeParalysisFFAimed</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Deep Freeze Paralyze</Source>
      <Dest>ディープフリーズ・パラライズ</Dest>
    </String>
    <String List="0">
      <EDID>PerkDeepFreezeParalysisConcAimed</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Deep Freeze Paralyze</Source>
      <Dest>ディープフリーズ・パラライズ</Dest>
    </String>
    <String List="0">
      <EDID>PerkDeepFreezeParalysisFFAimedArea15</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Deep Freeze Paralyze</Source>
      <Dest>ディープフリーズ・パラライズ</Dest>
    </String>
    <String List="0">
      <EDID>PerkDeepFreezeParalysisFFSelfArea40</EDID>
      <REC>MGEF:FULL</REC>
      <Source>On Ice Paralyze</Source>
      <Dest>氷に麻痺中</Dest>
    </String>
    <String List="0">
      <EDID>PerkDisintegrateConcAimed</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Disintegrate</Source>
      <Dest>破壊</Dest>
    </String>
    <String List="0">
      <EDID>EnchSoulTrapFFAimedArea</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Soul Trap</Source>
      <Dest>魂縛</Dest>
    </String>
    <String List="0">
      <EDID>EnchSoulTrapFFAimedArea</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>If target dies within &lt;dur&gt; seconds, fills a soul gem.</Source>
      <Dest>&lt;dur&gt; 秒以内に対象が死んだ場合、魂石が満たされる。</Dest>
    </String>
    <String List="0">
      <EDID>EnchFortifyArticulation</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Articulation</Source>
      <Dest>調音</Dest>
    </String>
    <String List="0">
      <EDID>EnchFortifyArticulation</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Speech is increased by &lt;mag&gt; points.</Source>
      <Dest>話術が &lt;mag&gt;% 向上する。</Dest>
    </String>
    <String List="0">
      <EDID>AbFXDraugrMagic</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Magic Draugr FX</Source>
      <Dest>魔法ドラウグルFX</Dest>
    </String>
    <String List="0">
      <EDID>VoiceDragonFireballEffect1</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Fireball</Source>
      <Dest>エクスプロージョン</Dest>
    </String>
    <String List="0">
      <EDID>VoiceDragonFireballEffect1</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Burns the target &lt;mag&gt; points per second. Targets on fire take extra damage.</Source>
      <Dest>対象を焼き払い、 &lt;mag&gt; ポイントのダメージを1秒ごとに与える。炎上した対象には追加ダメージ。</Dest>
    </String>
    <String List="0">
      <EDID>EnchFortifyMagickaVampire</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Vampire Fortify Mag Resist</Source>
      <Dest>吸血鬼のマジカ上昇</Dest>
    </String>
    <String List="0">
      <EDID>EnchFortifyMagickaVampire</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>+&lt;mag&gt; magicka, if wearer is undead.</Source>
      <Dest>着用者がアンデッドの場合、マジカ+ &lt;mag&gt; 。</Dest>
    </String>
    <String List="0">
      <EDID>DunLabyDamageHealthConcSelf</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Damage Health</Source>
      <Dest>体力減退</Dest>
    </String>
    <String List="0">
      <EDID>DunLabyDamageHealthConcSelf</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Convert &lt;mag&gt; points of health into magicka per second. Caster can be killed by this effect.</Source>
      <Dest>体力 &lt;mag&gt; をマジカ &lt;mag&gt; に毎秒変換する。これにより詠唱者が死ぬことがある。</Dest>
    </String>
    <String List="0">
      <EDID>dunHalldirEnchSoulTrapFFAimedArea</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Halldir&apos;s Soul Trap</Source>
      <Dest>ハルディールの魂縛</Dest>
    </String>
    <String List="0">
      <EDID>dunHagsEndSoulTrapFFContact</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Hag&apos;s End Soul Trap</Source>
      <Dest>ハグズエンドの魂縛</Dest>
    </String>
    <String List="0">
      <EDID>dunHagsEndSoulTrapFFContact</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>If target dies within &lt;dur&gt; seconds, it fills a soul gem.</Source>
      <Dest>&lt;dur&gt; 秒以内に対象が死んだ場合、魂石が満たされる。</Dest>
    </String>
    <String List="0">
      <EDID>FortifyMagickaRateFFSelf</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Regenerate Magicka</Source>
      <Dest>マジカを回復</Dest>
    </String>
    <String List="0">
      <EDID>FortifyMagickaRateFFSelf</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Magicka regenerates &lt;mag&gt;% faster.</Source>
      <Dest>マジカの回復が &lt;mag&gt;%早くなる。</Dest>
    </String>
    <String List="0">
      <EDID>FortifyPersuasionFFSelf</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Fortify Persuasion</Source>
      <Dest>説得上昇</Dest>
    </String>
    <String List="0">
      <EDID>FortifyPersuasionFFSelf</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Increases Speech skill by &lt;mag&gt; points.</Source>
      <Dest>話術スキルが &lt;mag&gt; ポイント上昇する。</Dest>
    </String>
    <String List="0">
      <EDID>FortifyHealthFFSelf</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Fortify Health</Source>
      <Dest>体力上昇</Dest>
    </String>
    <String List="0">
      <EDID>FortifyHealthFFSelf</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Increases your health by &lt;mag&gt; points.</Source>
      <Dest>体力が &lt;mag&gt; ポイント増加する。</Dest>
    </String>
    <String List="0">
      <EDID>FortifyMagickaFFSelf</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Fortify Magicka</Source>
      <Dest>マジカ上昇</Dest>
    </String>
    <String List="0">
      <EDID>FortifyMagickaFFSelf</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Increases your Magicka by &lt;mag&gt; points.</Source>
      <Dest>マジカが &lt;mag&gt; ポイント増加する。</Dest>
    </String>
    <String List="0">
      <EDID>FortifyStaminaFFSelf</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Fortify Stamina</Source>
      <Dest>スタミナ上昇</Dest>
    </String>
    <String List="0">
      <EDID>FortifyStaminaFFSelf</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Increases your stamina by &lt;mag&gt; points.</Source>
      <Dest>スタミナが &lt;mag&gt; ポイント増加する。</Dest>
    </String>
    <String List="0">
      <EDID>FortifyRestorationFFSelf</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Fortify Restoration</Source>
      <Dest>回復上昇</Dest>
    </String>
    <String List="0">
      <EDID>FortifyRestorationFFSelf</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Healing spells restore &lt;mag&gt;% more.</Source>
      <Dest>治癒の呪文の回復が &lt;mag&gt;%増加する。</Dest>
    </String>
    <String List="0">
      <EDID>FortifyBlockFFSelf</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Fortify Blocking</Source>
      <Dest>ブロッキング上昇</Dest>
    </String>
    <String List="0">
      <EDID>FortifyBlockFFSelf</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Block &lt;mag&gt;% more damage with your shield.</Source>
      <Dest>盾でダメージをさらに &lt;mag&gt;%軽減する。</Dest>
    </String>
    <String List="0">
      <EDID>FortifyShoutTimerFFSelf</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Fortify Shouts</Source>
      <Dest>シャウト上昇</Dest>
    </String>
    <String List="0">
      <EDID>FortifyShoutTimerFFSelf</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Time between shouts is reduced by &lt;20&gt;%.
</Source>
      <Dest>シャウトの間隔が &lt;20&gt;% 減少する。</Dest>
    </String>
    <String List="0">
      <EDID>FortifySpeechcraftFFSelf</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Fortify Barter</Source>
      <Dest>交渉上昇</Dest>
    </String>
    <String List="0">
      <EDID>FortifySpeechcraftFFSelf</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Prices are &lt;mag&gt;% better.</Source>
      <Dest>売買の価格が &lt;mag&gt;%良くなる。</Dest>
    </String>
    <String List="0">
      <EDID>DA09EncDawnbreakerTurnUndeadFFMassSelfArea</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Turn Greater Undead</Source>
      <Dest>聖者の涙</Dest>
    </String>
    <String List="0">
      <EDID>DA09EncDawnbreakerTurnUndeadFFMassSelfArea</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Sets even powerful undead on fire and makes them flee for &lt;dur&gt; seconds.</Source>
      <Dest>より強力な死者を炎上させて、 &lt;dur&gt; 秒間逃走させる。</Dest>
    </String>
    <String List="0">
      <EDID>DA09EnchDawnbreakerEnchFireDamageFFContact</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Fire Damage</Source>
      <Dest>炎ダメージ</Dest>
    </String>
    <String List="0">
      <EDID>DA09EnchDawnbreakerEnchFireDamageFFContact</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Burns for &lt;mag&gt; points, and when killing undead, a chance to cause a fiery explosion that turns or destroys nearby undead.</Source>
      <Dest>炎上させて &lt;mag&gt; ポイントのダメージを与え、アンデッドを倒した場合には、一定の確率で周囲にいるアンデッドを激しい爆発で吹き飛ばすか破壊する。</Dest>
    </String>
    <String List="0">
      <EDID>DBEnchBackstab</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Backstab</Source>
      <Dest>バックスタブ</Dest>
    </String>
    <String List="0">
      <EDID>DBEnchBackstab</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Double sneak attack damage with One-handed weapons.</Source>
      <Dest>片手武器による不意打ちのダメージが2倍になる。</Dest>
    </String>
    <String List="0">
      <EDID>EnchResistPoisonConstantSelf</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Resist Poison</Source>
      <Dest>毒耐性</Dest>
    </String>
    <String List="0">
      <EDID>EnchResistPoisonConstantSelf</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Increases Poison Resistance by &lt;mag&gt;%.</Source>
      <Dest>毒耐性が &lt;mag&gt;%増加する。</Dest>
    </String>
    <String List="0">
      <EDID>AlchInfluenceAggUpCombo</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Frenzy</Source>
      <Dest>錯乱</Dest>
    </String>
    <String List="0">
      <EDID>AlchInfluenceAggUpCombo</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Opponents up to level &lt;mag&gt; attack anything nearby for &lt;dur&gt; seconds while taking &lt;2&gt; damage.</Source>
      <Dest>&lt;dur&gt; 秒間、レベル &lt;mag&gt; までの敵がダメージを &lt;2&gt; 回受けるまで周囲の対象を無差別に攻撃する。</Dest>
    </String>
    <String List="0">
      <EDID>AlchRestoreHealthAll</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Restore Health</Source>
      <Dest>体力治癒</Dest>
    </String>
    <String List="0">
      <EDID>AlchRestoreHealthAll</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Completely restores Health.</Source>
      <Dest>体力を完全に回復する。</Dest>
    </String>
    <String List="0">
      <EDID>AlchRestoreMagickaAll</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Restore Magicka</Source>
      <Dest>マジカ回復</Dest>
    </String>
    <String List="0">
      <EDID>AlchRestoreMagickaAll</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Completely restores Magicka.</Source>
      <Dest>マジカを完全に回復する。</Dest>
    </String>
    <String List="0">
      <EDID>AlchRestoreStaminaAll</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Restore Stamina</Source>
      <Dest>スタミナ回復</Dest>
    </String>
    <String List="0">
      <EDID>AlchRestoreStaminaAll</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Completely restores Stamina.</Source>
      <Dest>スタミナを完全に回復する。</Dest>
    </String>
    <String List="0">
      <EDID>EnchResistDiseaseConstantSelf</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Resist Disease</Source>
      <Dest>疾病耐性</Dest>
    </String>
    <String List="0">
      <EDID>EnchResistDiseaseConstantSelf</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Increases Disease Resistance by &lt;mag&gt;%.</Source>
      <Dest>疾病耐性が &lt;mag&gt;%増加する。</Dest>
    </String>
    <String List="0">
      <EDID>TrapFrostDamageConcAimed</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Frostbite</Source>
      <Dest>氷雪</Dest>
    </String>
    <String List="0">
      <EDID>TrapFrostDamageConcAimed</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>A blast of cold that does &lt;mag&gt; points of damage per second to Health and Stamina.</Source>
      <Dest>冷気の爆発で、体力とスタミナに &lt;mag&gt; ポイントのダメージを1秒ごとに与える。</Dest>
    </String>
    <String List="0">
      <EDID>dunVolunruudPickaxeEquipEffect</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Notched Pickaxe</Source>
      <Dest>刻み目のあるつるはし</Dest>
    </String>
    <String List="0">
      <EDID>dunVolunruudPickaxeEquipEffect</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Raises the user&apos;s Smithing abilities by &lt;mag&gt; points.</Source>
      <Dest>使用者の鍛造能力を &lt;mag&gt; ポイント増加させる。</Dest>
    </String>
    <String List="0">
      <EDID>VoiceMarkedForDeathArmorEffect01</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Marked for Death - Armor</Source>
      <Dest>死の標的 - 鎧</Dest>
    </String>
    <String List="0">
      <EDID>AbFXAtronachFrost</EDID>
      <REC>MGEF:FULL</REC>
      <Source>AtronachFrost fx</Source>
      <Dest>AtronachFrost fx</Dest>
    </String>
    <String List="0">
      <EDID>dunLostValleyDamageFFContact</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Briarheart Geis</Source>
      <Dest>ブライアハート・ガイス</Dest>
    </String>
    <String List="0">
      <EDID>dunLostValleyDamageFFContact</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>&lt;mag&gt; points of extra damage to Nords.</Source>
      <Dest>ノルドに &lt;mag&gt; ポイントの追加ダメージ。</Dest>
    </String>
    <String List="0">
      <EDID>FoodRestoreHealthDuration</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Restore Health</Source>
      <Dest>体力治癒</Dest>
    </String>
    <String List="0">
      <EDID>FoodRestoreHealthDuration</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Restores &lt;mag&gt; points of Health per second for &lt;dur&gt; seconds.</Source>
      <Dest>体力を1秒ごとに &lt;mag&gt; ポイント、 &lt;dur&gt; 秒間回復させる。</Dest>
    </String>
    <String List="0">
      <EDID>FoodRestoreStaminaDuration</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Restore Stamina</Source>
      <Dest>スタミナ回復</Dest>
    </String>
    <String List="0">
      <EDID>FoodRestoreStaminaDuration</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Restores &lt;mag&gt; points of Stamina per second for &lt;dur&gt; seconds.</Source>
      <Dest>スタミナを1秒ごとに &lt;mag&gt; ポイント、 &lt;dur&gt; 秒間回復させる。</Dest>
    </String>
    <String List="0">
      <EDID>FoodRestoreMagickaDuration</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Restore Magicka</Source>
      <Dest>マジカ回復</Dest>
    </String>
    <String List="0">
      <EDID>FoodRestoreMagickaDuration</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Restores &lt;mag&gt; points of Magicka per second for &lt;dur&gt; seconds.</Source>
      <Dest>マジカを1秒ごとに &lt;mag&gt; ポイント、 &lt;dur&gt; 秒間回復させる。</Dest>
    </String>
    <String List="0">
      <EDID>dunHunterQSTAmuletEffect</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Kyne&apos;s Blessing</Source>
      <Dest>カイネの祝福</Dest>
    </String>
    <String List="0">
      <EDID>dunHunterQSTAmuletEffect</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Damage taken from animals is reduced by &lt;10&gt;%.</Source>
      <Dest>動物から受けるダメージが &lt;10&gt;% 減少する。</Dest>
    </String>
    <String List="0">
      <EDID>AbFXSprigganMatron</EDID>
      <REC>MGEF:FULL</REC>
      <Source>SprigganMatronFX Ability</Source>
      <Dest>SprigganMatronFXの能力</Dest>
    </String>
    <String List="0">
      <EDID>EnchRobesFortifyAlterationConstantSelf</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Fortify Alteration</Source>
      <Dest>変性上昇</Dest>
    </String>
    <String List="0">
      <EDID>EnchRobesFortifyAlterationConstantSelf</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Alteration spells cost &lt;mag&gt;% less to cast.</Source>
      <Dest>変性呪文の消費マジカが &lt;mag&gt;%低下する。</Dest>
    </String>
    <String List="0">
      <EDID>EnchRobesFortifyConjurationConstantSelf</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Fortify Conjuration</Source>
      <Dest>召喚上昇</Dest>
    </String>
    <String List="0">
      <EDID>EnchRobesFortifyConjurationConstantSelf</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Conjuration spells cost &lt;mag&gt;% less to cast.</Source>
      <Dest>召喚呪文の消費マジカが &lt;mag&gt;%低下する。</Dest>
    </String>
    <String List="0">
      <EDID>EnchRobesFortifyMagickaRateConstantSelf</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Regenerate Magicka</Source>
      <Dest>マジカを回復</Dest>
    </String>
    <String List="0">
      <EDID>EnchRobesFortifyMagickaRateConstantSelf</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Magicka regenerates &lt;mag&gt;% faster.</Source>
      <Dest>マジカの回復が &lt;mag&gt;%早くなる。</Dest>
    </String>
    <String List="0">
      <EDID>EnchRobesFortifyDestructionConstantSelf</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Fortify Destruction</Source>
      <Dest>破壊上昇</Dest>
    </String>
    <String List="0">
      <EDID>EnchRobesFortifyDestructionConstantSelf</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Destruction spells cost &lt;mag&gt;% less to cast.</Source>
      <Dest>破壊呪文の消費マジカが &lt;mag&gt;%低下する。</Dest>
    </String>
    <String List="0">
      <EDID>EnchRobesFortifyEnchantingConstantSelf</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Fortify Enchanting</Source>
      <Dest>付呪上昇</Dest>
    </String>
    <String List="0">
      <EDID>EnchRobesFortifyEnchantingConstantSelf</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Increases Enchanting skill by &lt;mag&gt; points.</Source>
      <Dest>付呪スキルが &lt;mag&gt; ポイント増加する。</Dest>
    </String>
    <String List="0">
      <EDID>EnchRobesFortifyIllusionConstantSelf</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Fortify Illusion</Source>
      <Dest>幻惑上昇</Dest>
    </String>
    <String List="0">
      <EDID>EnchRobesFortifyIllusionConstantSelf</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Illusion spells cost &lt;mag&gt;% less to cast.</Source>
      <Dest>幻惑呪文の消費マジカが &lt;mag&gt;%低下する。</Dest>
    </String>
    <String List="0">
      <EDID>EnchRobesFortifyRestorationConstantSelf</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Fortify Restoration</Source>
      <Dest>回復上昇</Dest>
    </String>
    <String List="0">
      <EDID>EnchRobesFortifyRestorationConstantSelf</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Restoration spells cost &lt;mag&gt;% less to cast.</Source>
      <Dest>回復呪文の消費マジカが &lt;mag&gt;%低下する。</Dest>
    </String>
    <String List="0">
      <EDID>EnchRobesResistFireConstantSelf</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Resist Fire</Source>
      <Dest>炎耐性</Dest>
    </String>
    <String List="0">
      <EDID>EnchRobesResistFireConstantSelf</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Increases Fire Resistance by &lt;mag&gt;%.</Source>
      <Dest>炎耐性が &lt;mag&gt;%増加する。</Dest>
    </String>
    <String List="0">
      <EDID>EnchRobesResistFrostConstantSelf</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Resist Frost</Source>
      <Dest>冷気耐性アップ</Dest>
    </String>
    <String List="0">
      <EDID>EnchRobesResistFrostConstantSelf</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Increases Frost Resistance by &lt;mag&gt;%.</Source>
      <Dest>冷気耐性が &lt;mag&gt;%増加する。</Dest>
    </String>
    <String List="0">
      <EDID>EnchRobesResistMagicConstantSelf</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Resist Magic</Source>
      <Dest>魔法耐性</Dest>
    </String>
    <String List="0">
      <EDID>EnchRobesResistMagicConstantSelf</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Increases Magic Resistance by &lt;mag&gt;%.</Source>
      <Dest>魔法耐性が &lt;mag&gt;%増加する。</Dest>
    </String>
    <String List="0">
      <EDID>EnchRobesResistShocktConstantSelf</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Resist Shock</Source>
      <Dest>雷撃耐性</Dest>
    </String>
    <String List="0">
      <EDID>EnchRobesResistShocktConstantSelf</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Increases Shock Resistance by &lt;mag&gt;%.</Source>
      <Dest>雷撃耐性が &lt;mag&gt;%増加する。</Dest>
    </String>
    <String List="0">
      <EDID>TrapDisDamageMagickaRegen</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Reduced Magicka Regen</Source>
      <Dest>マジカ回復低下</Dest>
    </String>
    <String List="0">
      <EDID>TrapDisDamageMagickaRegen</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Magicka regenerates &lt;50&gt;% slower than normal.</Source>
      <Dest>マジカの回復速度が、通常時より &lt;50&gt;% 遅くなる。</Dest>
    </String>
    <String List="0">
      <EDID>AlchDamageHealthDuration</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Lingering Damage Health</Source>
      <Dest>体力減退(残存)</Dest>
    </String>
    <String List="0">
      <EDID>AlchDamageHealthDuration</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Drains the target&apos;s Health by &lt;mag&gt; points per second for &lt;dur&gt; seconds.</Source>
      <Dest>&lt;dur&gt; 秒間、対象の体力を毎秒 &lt;mag&gt; ポイント低下させる。</Dest>
    </String>
    <String List="0">
      <EDID>AbFXSovengarde</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Sovengarde effect</Source>
      <Dest>ソブンガルデのエフェクト</Dest>
    </String>
    <String List="0">
      <EDID>PerkFistsOfSteelUnarmedDamage</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Fortify Unarmed Damage</Source>
      <Dest>素手ダメージ上昇</Dest>
    </String>
    <String List="0">
      <EDID>RaceKhajiitUnarmedDamage</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Claws</Source>
      <Dest>爪</Dest>
    </String>
    <String List="0">
      <EDID>RaceKhajiitUnarmedDamage</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Khajiit claws do four times the damage of a man&apos;s punch.</Source>
      <Dest>カジートの爪はパンチの4倍のダメージを与える。</Dest>
    </String>
    <String List="0">
      <EDID>VampireAbFortifyUnarmedDamage</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Vampiric Strength</Source>
      <Dest>吸血鬼の力</Dest>
    </String>
    <String List="0">
      <EDID>VampireAbFortifyUnarmedDamage</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Unarmed strikes do &lt;mag&gt; additional damage.</Source>
      <Dest>素手の攻撃によるダメージが &lt;mag&gt; ポイント増加する。</Dest>
    </String>
    <String List="0">
      <EDID>AlchDamageStaminaDuration</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Lingering Damage Stamina</Source>
      <Dest>スタミナ減退(残存)</Dest>
    </String>
    <String List="0">
      <EDID>AlchDamageStaminaDuration</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Drains the target&apos;s Stamina by &lt;mag&gt; points per second for &lt;dur&gt; seconds.</Source>
      <Dest>&lt;dur&gt; 秒間、対象のスタミナを毎秒 &lt;mag&gt; ポイント低下させる。</Dest>
    </String>
    <String List="0">
      <EDID>VoiceKynesPeaceDetectLife1</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Kyne&apos;s Peace</Source>
      <Dest>カイネの安らぎ</Dest>
    </String>
    <String List="0">
      <EDID>VoiceKynesPeaceDetectLife1</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Nearby animals will not attack, and their life forces are visible for &lt;dur&gt; seconds.</Source>
      <Dest>近くの動物が攻撃して来なくなり、動物の生命力を &lt;dur&gt; 秒間見ることができる。</Dest>
    </String>
    <String List="0">
      <EDID>VoiceKynesPeaceDetectLife2</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Kyne&apos;s Peace</Source>
      <Dest>カイネの安らぎ</Dest>
    </String>
    <String List="0">
      <EDID>VoiceKynesPeaceDetectLife2</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Nearby animals will not attack, and their life forces are visible for &lt;dur&gt; seconds.</Source>
      <Dest>近くの動物が攻撃して来なくなり、動物の生命力を &lt;dur&gt; 秒間見ることができる。</Dest>
    </String>
    <String List="0">
      <EDID>VoiceKynesPeaceDetectLife3</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Kyne&apos;s Peace</Source>
      <Dest>カイネの安らぎ</Dest>
    </String>
    <String List="0">
      <EDID>VoiceKynesPeaceDetectLife3</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Nearby animals will not attack, and their life forces are visible for &lt;dur&gt; seconds.</Source>
      <Dest>近くの動物が攻撃して来なくなり、動物の生命力を &lt;dur&gt; 秒間見ることができる。</Dest>
    </String>
    <String List="0">
      <EDID>MG02FortifyAlteration</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Fortify Spells</Source>
      <Dest>呪文上昇</Dest>
    </String>
    <String List="0">
      <EDID>MG02FortifyAlteration</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Spells cost &lt;3&gt;% less to cast.</Source>
      <Dest>呪文の消費マジカが &lt;3&gt;%低下する。</Dest>
    </String>
    <String List="0">
      <EDID>MG02FortifyDestruction</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Fortify Destruction</Source>
      <Dest>破壊上昇</Dest>
    </String>
    <String List="0">
      <EDID>MG02FortifyIllusion</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Fortify Illusion</Source>
      <Dest>幻惑上昇</Dest>
    </String>
    <String List="0">
      <EDID>MG02FortifyRestoration</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Fortify Restoration</Source>
      <Dest>回復上昇</Dest>
    </String>
    <String List="0">
      <EDID>FortifySneakFFSelf</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Fortify Sneak</Source>
      <Dest>隠密上昇</Dest>
    </String>
    <String List="0">
      <EDID>FortifySneakFFSelf</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Sneak is increased by &lt;mag&gt; points.</Source>
      <Dest>隠密が &lt;mag&gt; ポイント増加する。</Dest>
    </String>
    <String List="0">
      <EDID>PerkSummonStormAtronachPCPotent</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Conjure Potent Storm Atronach</Source>
      <Dest>雷の精霊召喚(強力)</Dest>
    </String>
    <String List="0">
      <EDID>PerkSummonStormAtronachNPCPotent</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Conjure Potent Storm Atronach</Source>
      <Dest>雷の精霊召喚(強力)</Dest>
    </String>
    <String List="0">
      <EDID>doomMagickaRecoveryAbility</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Recover Magicka</Source>
      <Dest>マジカの回復</Dest>
    </String>
    <String List="0">
      <EDID>DraugrMagicAxeStreak</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Absorb Health</Source>
      <Dest>体力吸収</Dest>
    </String>
    <String List="0">
      <EDID>DraugrMagicAxeStreak</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Absorb &lt;mag&gt; points of health.</Source>
      <Dest>&lt;mag&gt; ポイントの体力を吸収する。</Dest>
    </String>
    <String List="0">
      <EDID>ShockDamageFFAimed75</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Thunderbolt</Source>
      <Dest>サンダーボルト</Dest>
    </String>
    <String List="0">
      <EDID>ShockDamageFFAimed75</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>A thunderbolt that does &lt;mag&gt; points of shock damage to Health and half that to Magicka.</Source>
      <Dest>雷電によって、体力に &lt;mag&gt; ポイントの雷撃ダメージを与え、その半分のダメージをマジカに与える。</Dest>
    </String>
    <String List="0">
      <EDID>NN01PerkEffect</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Sinderion&apos;s Serendipity</Source>
      <Dest>シンデリオンの大発見</Dest>
    </String>
    <String List="0">
      <EDID>NN01PerkEffect</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>There is a &lt;25&gt;% chance of creating a duplicate potion when using your alchemy skill.</Source>
      <Dest>錬金術スキルを使用した時、 &lt;25&gt;%の確率で薬を複製する。</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VampireChangeFXEffect</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Vampire Lord Form</Source>
      <Dest>吸血鬼の王の姿</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VampireChangeFXEffect</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Transform into the vampire lord.</Source>
      <Dest>吸血鬼の王に変身する。</Dest>
    </String>
    <String List="0">
      <EDID>DLC1DeathHoundFX</EDID>
      <REC>MGEF:FULL</REC>
      <Source>DeathHound FX</Source>
      <Dest>デスハウンドFX</Dest>
    </String>
    <String List="0">
      <EDID>DLC1DeathHoundFX</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Constant fx for Death Hounds</Source>
      <Dest>デスハウンドの永続FX</Dest>
    </String>
    <String List="0">
      <EDID>DLC1SummonDragonEffect</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Summon Durnehviir</Source>
      <Dest>ダーネヴィール召喚</Dest>
    </String>
    <String List="0">
      <EDID>DLC1SummonDragonEffect</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Summon a dragon from the Soul Cairn to fight for you.</Source>
      <Dest>ソウル・ケルンからドラゴンを召喚して加勢させる。</Dest>
    </String>
    <String List="0">
      <EDID>DLC1SunDamageFFAimed</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Sun Bane</Source>
      <Dest>サン・ベイン</Dest>
    </String>
    <String List="0">
      <EDID>DLC1SunDamageFFAimed</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Ball of sunlight that does &lt;mag&gt; points of damage to undead.</Source>
      <Dest>アンデッドの敵に &lt;mag&gt; ポイントのダメージを与える太陽光の球。</Dest>
    </String>
    <String List="0">
      <EDID>DLC1AbFXMothpriestThrallEffect1</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Mothpriest Thrall Effect 1</Source>
      <Dest>聖蚕の司祭の従徒時効果1</Dest>
    </String>
    <String List="0">
      <EDID>DLC1AbFXMothpriestThrallEffect2</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Mothpriest Thrall Effect 2</Source>
      <Dest>聖蚕の司祭の従徒時効果2</Dest>
    </String>
    <String List="0">
      <EDID>DLC1SoulCairnAbFXSkeletonNecro</EDID>
      <REC>MGEF:FULL</REC>
      <Source>DLC01 Soul Cairn necro skeleton fx</Source>
      <Dest>DLC01 Soul Cairn necro skeleton fx</Dest>
    </String>
    <String List="0">
      <EDID>DLC1AurielsBowScriptEffect</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Auriel&apos;s Bow Effect</Source>
      <Dest>アーリエルの弓の効果</Dest>
    </String>
    <String List="0">
      <EDID>DLC1SunDamageFFAimedArea</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Sun Bane</Source>
      <Dest>サン・ベイン</Dest>
    </String>
    <String List="0">
      <EDID>DLC1SunDamageFFAimedArea</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Sunlight explosion that does &lt;mag&gt; points of damage in a 15 foot radius to undead.</Source>
      <Dest>太陽光を爆発させて15フィート以内のアンデッドに &lt;mag&gt; ポイントのダメージを与える。</Dest>
    </String>
    <String List="0">
      <EDID>DLC1SoulCairnAbFXKeeperHead</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Soul CairnKeeperHead FX</Source>
      <Dest>ソウル・ケルン番人の頭FX</Dest>
    </String>
    <String List="0">
      <EDID>DLC1SoulCairnAbFXKeeperHeadWithHelmet</EDID>
      <REC>MGEF:FULL</REC>
      <Source>SoulCairn Keep Head with Helmet</Source>
      <Dest>ソウル・ケルン兜つきの頭</Dest>
    </String>
    <String List="0">
      <EDID>DLC1SunCloakFFSelf</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Stendarr&apos;s Aura</Source>
      <Dest>ステンダールのオーラ</Dest>
    </String>
    <String List="0">
      <EDID>DLC1SunCloakFFSelf</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>For &lt;dur&gt; seconds, undead in melee range take &lt;15&gt; points sun damage per second.</Source>
      <Dest>&lt;dur&gt; 秒間、近接距離にいるアンデッドに1秒当たり &lt;15&gt; ポイントの太陽光ダメージを与える。</Dest>
    </String>
    <String List="0">
      <EDID>DLC1SimDamageConcAimedCloak</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Stendarr&apos;s Aura</Source>
      <Dest>ステンダールのオーラ</Dest>
    </String>
    <String List="0">
      <EDID>DLC1HowlWerewolfSummonIceWolvesEffect1</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Summon Ice Wolves 1</Source>
      <Dest>アイスウルフ召喚1</Dest>
    </String>
    <String List="0">
      <EDID>DLC1HowlWerewolfSummonIceWolvesEffect1</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Werewolf howls calling for companions.</Source>
      <Dest>ウェアウルフは仲間を求めて遠吠えする。</Dest>
    </String>
    <String List="0">
      <EDID>DLC1HowlWerewolfSummonWerewolvesEffect1</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Summon Werewolves 1</Source>
      <Dest>ウェアウルフ召喚1</Dest>
    </String>
    <String List="0">
      <EDID>DLC1HowlWerewolfSummonWerewolvesEffect1</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Werewolf howls calling for companions.</Source>
      <Dest>ウェアウルフは仲間を求めて遠吠えする。</Dest>
    </String>
    <String List="0">
      <EDID>DLC1CrystalAbsorbHealthConcAimed</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Drain Health</Source>
      <Dest>体力低下</Dest>
    </String>
    <String List="0">
      <EDID>DLC1CrystalAbsorbHealthConcAimed</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Absorb &lt;mag&gt; points of health per second from the target. </Source>
      <Dest>目標から体力を毎秒 &lt;mag&gt; ポイント吸収できる。</Dest>
    </String>
    <String List="0">
      <EDID>DLC1PCVampireAbsorbHealthConcAimed</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Drain Health</Source>
      <Dest>体力低下</Dest>
    </String>
    <String List="0">
      <EDID>DLC1PCVampireAbsorbHealthConcAimed</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Absorb &lt;mag&gt; points of health, magicka, and stamina per second from the target.</Source>
      <Dest>目標から体力、マジカ、スタミナを毎秒 &lt;mag&gt; ポイント吸収できる。</Dest>
    </String>
    <String List="0">
      <EDID>DLC1SunLightFFSelf</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Stendarr&apos;s Aura Light</Source>
      <Dest>ステンダールのオーラの光</Dest>
    </String>
    <String List="0">
      <EDID>DLC1SunLightFFSelf</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Creates a hovering light that lasts for &lt;dur&gt; seconds.</Source>
      <Dest>空中を漂う光を &lt;dur&gt; 秒間出現させる。</Dest>
    </String>
    <String List="0">
      <EDID>DLC1SoulCairnAbFXBoneman</EDID>
      <REC>MGEF:FULL</REC>
      <Source>DLC01 Soul Cairn Boneman FX</Source>
      <Dest>DLC01 Soul Cairn Boneman FX</Dest>
    </String>
    <String List="0">
      <EDID>DLC1CrystalSlowConcAimed</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Slow Effect</Source>
      <Dest>減速効果</Dest>
    </String>
    <String List="0">
      <EDID>DLC1CrystalSlowConcAimed</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Slows Target </Source>
      <Dest>目標を減速させる</Dest>
    </String>
    <String List="0">
      <EDID>DLC01SummonSoulHorseEffect</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Summon Arvak</Source>
      <Dest>アルヴァク召喚</Dest>
    </String>
    <String List="0">
      <EDID>DLC01SummonSoulHorseEffect</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Summons Arvak from Soul Cairn to act as your steed.</Source>
      <Dest>ソウル・ケルンから、術者の騎馬となるアルヴァクを召喚する。</Dest>
    </String>
    <String List="0">
      <EDID>DLC1ReanimateFFAimed25</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Reanimate</Source>
      <Dest>蘇生</Dest>
    </String>
    <String List="0">
      <EDID>DLC1ReanimateFFAimed25</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Reanimate a more powerful dead body to fight for you for &lt;dur&gt; seconds.</Source>
      <Dest>より強力な死者を蘇らせて、自分のために &lt;dur&gt; 秒間戦わせる。</Dest>
    </String>
    <String List="0">
      <EDID>DLC1dunHarkonSummonGargoyle</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Conjure Gargoyle</Source>
      <Dest>ガーゴイル召喚</Dest>
    </String>
    <String List="0">
      <EDID>DLC1dunHarkonSummonGargoyle</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Summons a Gargoyle for &lt;dur&gt; seconds.</Source>
      <Dest>ガーゴイルを &lt;dur&gt; 秒間召喚する。</Dest>
    </String>
    <String List="0">
      <EDID>DLC1AbFXForgemasteCenturion</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Dwarven Centurion FX</Source>
      <Dest>ドワーフ・センチュリオンFX</Dest>
    </String>
    <String List="0">
      <EDID>DLC1SunCloakFFSelfIsran</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Stendarr&apos;s Aura - Isran</Source>
      <Dest>ステンダールのオーラ(イスラン)</Dest>
    </String>
    <String List="0">
      <EDID>DLC1SunCloakFFSelfIsran</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>For &lt;dur&gt; seconds, undead in melee range take &lt;10&gt; points sun damage per second.</Source>
      <Dest>&lt;dur&gt; 秒間、近接距離にいるアンデッドに1秒当たり &lt;10&gt; ポイントの太陽光ダメージを与える。</Dest>
    </String>
    <String List="0">
      <EDID>DLC1SummonDragonDescription</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Summon Durnehviir</Source>
      <Dest>ダーネヴィール召喚</Dest>
    </String>
    <String List="0">
      <EDID>DLC1SummonDragonDescription</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Summon a dragon from the Soul Cairn to fight for you.</Source>
      <Dest>ソウル・ケルンからドラゴンを召喚して加勢させる。</Dest>
    </String>
    <String List="0">
      <EDID>DLC1FortifyMarksmanFFSelf</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Fortify Marksman</Source>
      <Dest>弓術上昇</Dest>
    </String>
    <String List="0">
      <EDID>DLC1FortifyMarksmanFFSelf</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>You are &lt;mag&gt;% more effective with missile weapons.</Source>
      <Dest>飛び道具での攻撃効果 &lt;mag&gt;% 増加する。</Dest>
    </String>
    <String List="0">
      <EDID>DLCDawnguardRuneHammerAbility</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Runehammer Ability</Source>
      <Dest>ルーンのハンマーの能力</Dest>
    </String>
    <String List="0">
      <EDID>DLC1SoulCairnAbFXBonemanSummon</EDID>
      <REC>MGEF:FULL</REC>
      <Source>DLC01 Soul Cairn Boneman FX</Source>
      <Dest>DLC01 Soul Cairn Boneman FX</Dest>
    </String>
    <String List="0">
      <EDID>DLC1SoulCairnAbFXSkeletonNecroSummon</EDID>
      <REC>MGEF:FULL</REC>
      <Source>DLC01 Soul Cairn necro skeleton fx</Source>
      <Dest>DLC01 Soul Cairn necro skeleton fx</Dest>
    </String>
    <String List="0">
      <EDID>DLC1SeranaAbsorbHealthConcAimed</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Drain Health</Source>
      <Dest>体力低下</Dest>
    </String>
    <String List="0">
      <EDID>DLC1SeranaAbsorbHealthConcAimed</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Absorb &lt;mag&gt; points of health per second from the target. Only equipped in the left hand.</Source>
      <Dest>対象から &lt;mag&gt; ポイントの体力を1秒ごとに吸収する。左手にしか装備できない。</Dest>
    </String>
    <String List="0">
      <EDID>DLC1SeranaAbsorbMagickaConcAimed</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Drain Magicka</Source>
      <Dest>マジカ低下</Dest>
    </String>
    <String List="0">
      <EDID>DLC1SeranaAbsorbMagickaConcAimed</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Absorb &lt;mag&gt; points of magicka per second from the target.</Source>
      <Dest>対象から &lt;mag&gt; ポイントのマジカを1秒ごとに吸収する。</Dest>
    </String>
    <String List="0">
      <EDID>DLC1SeranaAbsorbStaminaConcAimed</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Drain Stamina</Source>
      <Dest>スタミナ低下</Dest>
    </String>
    <String List="0">
      <EDID>DLC1SeranaAbsorbStaminaConcAimed</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Absorb &lt;mag&gt; points of stamina per second from the target.</Source>
      <Dest>対象から &lt;mag&gt; ポイントのスタミナを1秒ごとに吸収する。</Dest>
    </String>
    <String List="0">
      <EDID>DLC1StaggerPushFFSelfArea</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Stagger Push</Source>
      <Dest>よろめきの増幅</Dest>
    </String>
    <String List="0">
      <EDID>AbFXSprigganEarthMother</EDID>
      <REC>MGEF:FULL</REC>
      <Source>SprigganEarthMotherFX Ability</Source>
      <Dest>スプリガン・アースマザーFXの能力</Dest>
    </String>
    <String List="0">
      <EDID>DLC1PCVampireAbsorbStaminaConcAimed</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Drain Stamina</Source>
      <Dest>スタミナ低下</Dest>
    </String>
    <String List="0">
      <EDID>DLC1PCVampireAbsorbMagickaConcAimed</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Drain Magicka</Source>
      <Dest>マジカ低下</Dest>
    </String>
    <String List="0">
      <EDID>DLC1CrystalAbsorbHealthConcAimedVisualFX</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Crystal Drain Visual</Source>
      <Dest>水晶吸収の様子</Dest>
    </String>
    <String List="0">
      <EDID>DLC1CrystalAbsorbHealthConcAimedVisualFX</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Absorb &lt;mag&gt; points of health per second from the target. </Source>
      <Dest>目標から体力を毎秒 &lt;mag&gt; ポイント吸収できる。</Dest>
    </String>
    <String List="0">
      <EDID>DLC1EnchSunDamage</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Sun Damage</Source>
      <Dest>太陽光ダメージ</Dest>
    </String>
    <String List="0">
      <EDID>DLC1EnchSunDamage</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>&lt;mag&gt; points of sun damage.</Source>
      <Dest>&lt;mag&gt; ポイントの太陽光ダメージ</Dest>
    </String>
    <String List="0">
      <EDID>DLC1BatsEffect</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Bats Effect</Source>
      <Dest>コウモリの効果</Dest>
    </String>
    <String List="0">
      <EDID>DLC1EnchSunDamageUndead</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Sun Damage</Source>
      <Dest>太陽光ダメージ</Dest>
    </String>
    <String List="0">
      <EDID>DLC1EnchSunDamageUndead</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Undead targets take triple damage.</Source>
      <Dest>アンデッドは三倍のダメージを受ける。</Dest>
    </String>
    <String List="0">
      <EDID>DLC1CrystalDamageHealRateConcAimed</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Damage Health Regen</Source>
      <Dest>体力減退回復</Dest>
    </String>
    <String List="0">
      <EDID>DLC1PCVampireAbsorbHealthFFAimed</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Drain Health</Source>
      <Dest>体力低下</Dest>
    </String>
    <String List="0">
      <EDID>DLC1PCVampireAbsorbHealthFFAimed</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Absorb &lt;mag&gt; points of health, magicka, and stamina per second from the target.</Source>
      <Dest>目標から体力、マジカ、スタミナを毎秒 &lt;mag&gt; ポイント吸収できる。</Dest>
    </String>
    <String List="0">
      <EDID>DLC1PCVampireAbsorbMagickaFFAimed</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Drain Magicka</Source>
      <Dest>マジカ低下</Dest>
    </String>
    <String List="0">
      <EDID>DLC1PCVampireAbsorbStaminaFFAimed</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Drain Stamina</Source>
      <Dest>スタミナ低下</Dest>
    </String>
    <String List="0">
      <EDID>DLC1SoulCairnAbGhost</EDID>
      <REC>MGEF:FULL</REC>
      <Source>DLC1SoulCairn Ghost Visuals</Source>
      <Dest>DLC1SoulCairn Ghost Visuals</Dest>
    </String>
    <String List="0">
      <EDID>DLC1HarkonAbsorbHealthFFAimed</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Drain Health</Source>
      <Dest>体力低下</Dest>
    </String>
    <String List="0">
      <EDID>DLC1HarkonAbsorbHealthFFAimed</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Absorb &lt;mag&gt; points of health, magicka, and stamina per second from the target.</Source>
      <Dest>目標から体力、マジカ、スタミナを毎秒 &lt;mag&gt; ポイント吸収できる。</Dest>
    </String>
    <String List="0">
      <EDID>DLC1HarkonAbsorbMagickaFFAimed</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Drain Magicka</Source>
      <Dest>マジカ低下</Dest>
    </String>
    <String List="0">
      <EDID>DLC1HarkonAbsorbStaminaFFAimed</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Drain Stamina</Source>
      <Dest>スタミナ低下</Dest>
    </String>
    <String List="0">
      <EDID>DLC2ExpSpiderFireCloakMEffect</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Spider Visuals Fire</Source>
      <Dest>スパイダーの視覚効果(炎)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2WhirlwindCloakFFSelf</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Whirlwind Cloak</Source>
      <Dest>旋風のマント</Dest>
    </String>
    <String List="0">
      <EDID>DLC2WhirlwindCloakFFSelf</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>For &lt;dur&gt; seconds, opponents in melee range have a chance of being flung away.</Source>
      <Dest>&lt;dur&gt; 秒間、近接距離にいる敵は振り飛ばされる可能性がある。</Dest>
    </String>
    <String List="0">
      <EDID>dlc2MerchBowOfTheStagPrinceIncEffect</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Stag Prince Increment Effect</Source>
      <Dest>鹿の王子の増大効果</Dest>
    </String>
    <String List="0">
      <EDID>dlc2MerchBowOfTheStagPrinceIncEffect</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Wielder receives an increasingly powerful blessing for every &lt;20&gt; animals killed by the bow. &lt;Global=dlc2MerchAnimalsKilled&gt; animals killed.</Source>
      <Dest>弓で動物を &lt;20&gt; 匹倒すたびに、使い手はより強力な祝福を受ける。&lt;Global=dlc2MerchAnimalsKilled&gt; 匹の動物を倒した。</Dest>
    </String>
    <String List="0">
      <EDID>dlc2MerchBowOfTheStagBlessEffect</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Blessing Of The Stag</Source>
      <Dest>鹿の祝福</Dest>
    </String>
    <String List="0">
      <EDID>dlc2MerchBowOfTheStagBlessEffect</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Receive an additional &lt;mag&gt; Health and Stamina while Bow Of The Stag Prince is equipped.</Source>
      <Dest>鹿の王子の弓を装備中は、体力とスタミナが &lt;mag&gt; 増加する。</Dest>
    </String>
    <String List="0">
      <EDID>DLC2ExpSpiderPoisonCloakMEffect</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Spider Visuals Poison</Source>
      <Dest>スパイダーの視覚効果(毒)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2BoundDaggerFFSelf</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Bound Dagger</Source>
      <Dest>魔力のダガー</Dest>
    </String>
    <String List="0">
      <EDID>DLC2BoundDaggerFFSelf</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Creates a magic dagger for &lt;dur&gt; seconds. Sheathe it to dispel.</Source>
      <Dest>魔法のダガーを &lt;dur&gt; 秒間出現させる。しまうと消失する。</Dest>
    </String>
    <String List="0">
      <EDID>DLC2BoundSwordMysticFFSelf</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Mystic Dagger</Source>
      <Dest>秘術のダガー</Dest>
    </String>
    <String List="0">
      <EDID>DLC2DragonAspectBody02Effect</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Fire/Frost Resist</Source>
      <Dest>炎/冷気耐性</Dest>
    </String>
    <String List="0">
      <EDID>DLC2DragonAspectBody02Effect</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>+&lt;mag&gt;% resistance to fire and frost for &lt;dur&gt; seconds.</Source>
      <Dest>&lt;dur&gt; 秒間、炎と冷気への耐性が &lt;mag&gt;%上昇する。</Dest>
    </String>
    <String List="0">
      <EDID>DLC2MiraakFakeEthereal</EDID>
      <REC>MGEF:FULL</REC>
      <Source>MiraakFakeEthereal</Source>
      <Dest>ミラークの偽霊体</Dest>
    </String>
    <String List="0">
      <EDID>DLC2FrostStreamEffect</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Frost Stream</Source>
      <Dest>冷気の流れ</Dest>
    </String>
    <String List="0">
      <EDID>DLC2BlackBookHagglingEffect</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Lover&apos;s Insight</Source>
      <Dest>恋人の洞察</Dest>
    </String>
    <String List="0">
      <EDID>DLC2BlackBookHagglingEffect</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Do &lt;10&gt;% more damage to and get &lt;10&gt;% better prices from people of the opposite sex.</Source>
      <Dest>異性に対するダメージを&lt;10&gt;%増加し、取引時の売買価格が&lt;10&gt;%良くなる。</Dest>
    </String>
    <String List="0">
      <EDID>DLC2VoiceCyclone01FFAimedArea</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Cyclone</Source>
      <Dest>サイクロン</Dest>
    </String>
    <String List="0">
      <EDID>DLC2VoiceCyclone01FFAimedArea</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>A cyclone that does &lt;mag&gt; points of damage per second and may fling victims into the air.</Source>
      <Dest>対象に1秒あたり &lt;mag&gt; ポイントのダメージを与え、ときには空中に噴き上げる竜巻</Dest>
    </String>
    <String List="0">
      <EDID>DLC2VoiceCyclone03FFAimedArea</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Cyclone03</Source>
      <Dest>サイクロン03</Dest>
    </String>
    <String List="0">
      <EDID>DLC2VoiceCyclone03FFAimedArea</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>A cyclone that does &lt;mag&gt; points of damage per second and may fling victims into the air.</Source>
      <Dest>対象に1秒あたり &lt;mag&gt; ポイントのダメージを与え、ときには空中に噴き上げる竜巻</Dest>
    </String>
    <String List="0">
      <EDID>DLC2ExpSpiderFrostCloakMEffect</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Spider Visuals Frost</Source>
      <Dest>スパイダーの視覚効果(冷気)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2AbFXHMDaedra</EDID>
      <REC>MGEF:FULL</REC>
      <Source>HMDaedra fx</Source>
      <Dest>HMデイドラfx</Dest>
    </String>
    <String List="0">
      <EDID>DLC2ExpSpiderShockCloakMEffect</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Spider Visuals Shock</Source>
      <Dest>スパイダーの視覚効果(雷撃)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2dunKolbjornRingNecromancyAbilityEffect</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Ahzidal&apos;s Necromancy</Source>
      <Dest>アージダルの死霊術</Dest>
    </String>
    <String List="0">
      <EDID>DLC2dunKolbjornRingNecromancyAbilityEffect</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>When hit, this reanimated creature will explode for &lt;50&gt; frost damage.</Source>
      <Dest>攻撃されると、この蘇生された生物は爆発して &lt;50&gt; ポイントの冷気ダメージを与える。</Dest>
    </String>
    <String List="0">
      <EDID>DLC2AbFXGuardianAsh</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Ash Guardian FX</Source>
      <Dest>アッシュ・ガーディアンFX</Dest>
    </String>
    <String List="0">
      <EDID>DLC2VoiceCyclone02FFAimedArea</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Cyclone02</Source>
      <Dest>サイクロン02</Dest>
    </String>
    <String List="0">
      <EDID>DLC2VoiceCyclone02FFAimedArea</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>A cyclone that does &lt;mag&gt; points of damage per second and may fling victims into the air.</Source>
      <Dest>対象に1秒あたり &lt;mag&gt; ポイントのダメージを与え、ときには空中に噴き上げる竜巻</Dest>
    </String>
    <String List="0">
      <EDID>DLC2AshSpawnSelfEffect</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Ash Spawn Body Effect</Source>
      <Dest>アッシュスポーンボディ効果</Dest>
    </String>
    <String List="0">
      <EDID>DLC2AshSpawnSelfEffect</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Constant Fx for Ash Spawn.</Source>
      <Dest>アッシュスポーンの永続FX</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchFireDamageFFContact50</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Fire Damage</Source>
      <Dest>炎ダメージ</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchShockDamageFFContact50</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Shock Damage</Source>
      <Dest>雷撃ダメージ</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchShockDamageFFContact50</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>&lt;50&gt;% chance for each element of Fire, Frost and Shock to do &lt;mag&gt; points of damage.</Source>
      <Dest>炎、冷気、雷撃の各属性において、&lt;50&gt;%の確率で &lt;mag&gt; ポイントのダメージを発生させる</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchFrostDamageFFContact50</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Frost Damage</Source>
      <Dest>冷気ダメージ</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchAbsorbHealthFFContact50</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Absorb Health</Source>
      <Dest>体力吸収</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchAbsorbHealthFFContact50</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>&lt;50&gt;% chance for each attribute to absorb &lt;mag&gt; points of Health, Stamina and/or Magicka.</Source>
      <Dest>&lt;50&gt;%の確率で、体力、スタミナ、マジカを &lt;mag&gt; ポイント吸収する。</Dest>
    </String>
    <String List="0">
      <EDID>DLC2AbAcolyteDragonPriestScriptAttach</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Acolyte Dragon Priest FX</Source>
      <Dest>ドラゴン・プリースト侍者FX</Dest>
    </String>
    <String List="0">
      <EDID>DLC2ResistMagicFFSelf</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Resist Magic</Source>
      <Dest>魔法耐性</Dest>
    </String>
    <String List="0">
      <EDID>DLC2ResistMagicFFSelf</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Resist &lt;mag&gt;% of magic.</Source>
      <Dest>魔法に対して &lt;mag&gt;%の耐性が生じる。</Dest>
    </String>
    <String List="0">
      <EDID>DLC2FortifyOnehandedFFSelf</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Fortify One-handed</Source>
      <Dest>片手武器上昇</Dest>
    </String>
    <String List="0">
      <EDID>DLC2FortifyOnehandedFFSelf</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>One-handed weapons do &lt;mag&gt;% more damage.</Source>
      <Dest>片手武器のダメージが &lt;mag&gt;%増加する。</Dest>
    </String>
    <String List="0">
      <EDID>DLC2FortifySpeechcraftFFSelf</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Fortify Barter</Source>
      <Dest>交渉上昇</Dest>
    </String>
    <String List="0">
      <EDID>DLC2FortifySpeechcraftFFSelf</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Prices are &lt;mag&gt;% better.</Source>
      <Dest>売買の価格が &lt;mag&gt;%良くなる。</Dest>
    </String>
    <String List="0">
      <EDID>EnchBoundDaggerFX</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Bound Dagger FX</Source>
      <Dest>魔力のダガーFX</Dest>
    </String>
    <String List="0">
      <EDID>USKPMS05RewardEffect</EDID>
      <REC>MGEF:FULL</REC>
      <Source>The Gift of Gab</Source>
      <Dest>巧みな話術</Dest>
    </String>
    <String List="0">
      <EDID>USKPMS05RewardEffectNoDisplay</EDID>
      <REC>MGEF:FULL</REC>
      <Source>The Gift of Gab</Source>
      <Dest>巧みな話術</Dest>
    </String>
    <String List="0">
      <EDID>USKPProwlersProfit</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Prowler&apos;s Profit</Source>
      <Dest>プロウラーの利益</Dest>
    </String>
    <String List="0">
      <EDID>USKPGiftOfCharityEffect</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Fortify Persuasion</Source>
      <Dest>説得上昇</Dest>
    </String>
    <String List="0">
      <EDID>USKPGiftOfCharityEffect</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Increases Speech skill by &lt;mag&gt; points for &lt;dur&gt; seconds.</Source>
      <Dest>&lt;dur&gt; 秒間、話術スキルが &lt;mag&gt; ポイント上昇する。</Dest>
    </String>
    <String List="0">
      <EDID>USKPRemoveVisualsEffect</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Remove Unwanted Visuals</Source>
      <Dest>不要な視覚効果を除去</Dest>
    </String>
    <String List="0">
      <EDID>USKPPerkCallToArmsFortifyMarksman100</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Fortify Marksman</Source>
      <Dest>弓術上昇</Dest>
    </String>
    <String List="0">
      <EDID>USKPPerkCallToArmsFortifyOneHanded100</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Fortify One-handed</Source>
      <Dest>片手武器上昇</Dest>
    </String>
    <String List="0">
      <EDID>USKPPerkCallToArmsFortifyTwoHanded100</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Fortify Two-handed</Source>
      <Dest>両手武器上昇</Dest>
    </String>
    <String List="0">
      <EDID>UDGPDLC1HunterHammerRuneFireFFLocation</EDID>
      <REC>MGEF:FULL</REC>
      <Source>Fire Rune</Source>
      <Dest>炎の罠</Dest>
    </String>
    <String List="0">
      <EDID>UDGPDLC1HunterHammerRuneFireFFLocation</EDID>
      <REC>MGEF:DNAM</REC>
      <Source>Cast on a nearby surface, it explodes for &lt;mag&gt; points of fire damage when enemies come near.</Source>
      <Dest>呪文をかけた近くの地面に敵が接近すると、爆発して &lt;mag&gt; ポイントの炎ダメージを与える。</Dest>
    </String>
    <String List="0">
      <EDID>MG07StaffEnchantment</EDID>
      <REC>ENCH:FULL</REC>
      <Source>Staff of Magnus Effect</Source>
      <Dest>マグナスの杖効果</Dest>
    </String>
    <String List="0">
      <EDID>StaffEnchParalyze</EDID>
      <REC>ENCH:FULL</REC>
      <Source>Paralysis</Source>
      <Dest>麻痺</Dest>
    </String>
    <String List="0">
      <EDID>StaffEnchRevenant</EDID>
      <REC>ENCH:FULL</REC>
      <Source>Revenant</Source>
      <Dest>幽鬼支配</Dest>
    </String>
    <String List="0">
      <EDID>StaffEnchCommandDaedra</EDID>
      <REC>ENCH:FULL</REC>
      <Source>Command Daedra</Source>
      <Dest>デイドラ支配</Dest>
    </String>
    <String List="0">
      <EDID>StaffEnchDreadZombie</EDID>
      <REC>ENCH:FULL</REC>
      <Source>Dread Zombie</Source>
      <Dest>死霊支配</Dest>
    </String>
    <String List="0">
      <EDID>StaffEnchExpelDaedra</EDID>
      <REC>ENCH:FULL</REC>
      <Source>Expel Daedra</Source>
      <Dest>デイドラ送還</Dest>
    </String>
    <String List="0">
      <EDID>StaffEnchFrostbite</EDID>
      <REC>ENCH:FULL</REC>
      <Source>Frostbite</Source>
      <Dest>氷雪</Dest>
    </String>
    <String List="0">
      <EDID>StaffEnchRally</EDID>
      <REC>ENCH:FULL</REC>
      <Source>Rally</Source>
      <Dest>扇動</Dest>
    </String>
    <String List="0">
      <EDID>StaffEnchFrenzy</EDID>
      <REC>ENCH:FULL</REC>
      <Source>Frenzy</Source>
      <Dest>錯乱</Dest>
    </String>
    <String List="0">
      <EDID>StaffEnchMassCharm</EDID>
      <REC>ENCH:FULL</REC>
      <Source>Mass Calm</Source>
      <Dest>マス魅了</Dest>
    </String>
    <String List="0">
      <EDID>StaffEnchRepelLesserUndead</EDID>
      <REC>ENCH:FULL</REC>
      <Source>Repel Lesser Undead</Source>
      <Dest>死者撃退の光</Dest>
    </String>
    <String List="0">
      <EDID>StaffEnchTurnGreaterUndead</EDID>
      <REC>ENCH:FULL</REC>
      <Source>Turn Greater Undead</Source>
      <Dest>聖者の涙</Dest>
    </String>
    <String List="0">
      <EDID>StaffEnchTurnUndead</EDID>
      <REC>ENCH:FULL</REC>
      <Source>Turn Undead</Source>
      <Dest>聖者の息吹</Dest>
    </String>
    <String List="0">
      <EDID>StaffEnchRepelUndead</EDID>
      <REC>ENCH:FULL</REC>
      <Source>Repel Undead</Source>
      <Dest>死者撃退の息吹</Dest>
    </String>
    <String List="0">
      <EDID>dunEnchWeaponFrostmere01</EDID>
      <REC>ENCH:FULL</REC>
      <Source>Ice Terror</Source>
      <Dest>氷(戦慄)</Dest>
    </String>
    <String List="0">
      <EDID>StaffEnchRaiseZombie</EDID>
      <REC>ENCH:FULL</REC>
      <Source>Raise Zombie</Source>
      <Dest>幽鬼作成</Dest>
    </String>
    <String List="0">
      <EDID>StaffEnchCourage</EDID>
      <REC>ENCH:FULL</REC>
      <Source>Courage</Source>
      <Dest>挑発</Dest>
    </String>
    <String List="0">
      <EDID>StaffEnchFury</EDID>
      <REC>ENCH:FULL</REC>
      <Source>Fury</Source>
      <Dest>激昂</Dest>
    </String>
    <String List="0">
      <EDID>StaffEnchReanimateCorpse</EDID>
      <REC>ENCH:FULL</REC>
      <Source>Reanimate Corpse</Source>
      <Dest>死霊作成</Dest>
    </String>
    <String List="0">
      <EDID>StaffEnchSoulTrap</EDID>
      <REC>ENCH:FULL</REC>
      <Source>Soul Trap</Source>
      <Dest>魂縛</Dest>
    </String>
    <String List="0">
      <EDID>StaffEnchTurnLesserUndead</EDID>
      <REC>ENCH:FULL</REC>
      <Source>Turn Lesser Undead</Source>
      <Dest>聖者の光</Dest>
    </String>
    <String List="0">
      <EDID>BoundBowEnchantment</EDID>
      <REC>ENCH:FULL</REC>
      <Source>Bound Bow FX</Source>
      <Dest>魔力の弓FX</Dest>
    </String>
    <String List="0">
      <EDID>DA02EnchPoisonCloak</EDID>
      <REC>ENCH:FULL</REC>
      <Source>Boethiah&apos;s Embrace</Source>
      <Dest>ボエシアの抱擁</Dest>
    </String>
    <String List="0">
      <EDID>dunEnchWeaponFrostmere02</EDID>
      <REC>ENCH:FULL</REC>
      <Source>Ice Terror</Source>
      <Dest>氷(戦慄)</Dest>
    </String>
    <String List="0">
      <EDID>dunEnchWeaponFrostmere03</EDID>
      <REC>ENCH:FULL</REC>
      <Source>Ice Terror</Source>
      <Dest>氷(戦慄)</Dest>
    </String>
    <String List="0">
      <EDID>dunEnchWeaponFrostmere04</EDID>
      <REC>ENCH:FULL</REC>
      <Source>Ice Terror</Source>
      <Dest>氷(戦慄)</Dest>
    </String>
    <String List="0">
      <EDID>dunEnchWeaponFrostmere05</EDID>
      <REC>ENCH:FULL</REC>
      <Source>Ice Terror</Source>
      <Dest>氷(戦慄)</Dest>
    </String>
    <String List="0">
      <EDID>EnchWeaponNightingaleSword04</EDID>
      <REC>ENCH:FULL</REC>
      <Source>Nightingale&apos;s Talon</Source>
      <Dest>ナイチンゲールの鉤爪</Dest>
    </String>
    <String List="0">
      <EDID>EnchWeaponNightingaleSword05</EDID>
      <REC>ENCH:FULL</REC>
      <Source>Nightingale&apos;s Talon</Source>
      <Dest>ナイチンゲールの鉤爪</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorArticulation01</EDID>
      <REC>ENCH:FULL</REC>
      <Source>Articulation</Source>
      <Dest>調音</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorArticulation02</EDID>
      <REC>ENCH:FULL</REC>
      <Source>Articulation</Source>
      <Dest>調音</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorArticulation03</EDID>
      <REC>ENCH:FULL</REC>
      <Source>Articulation</Source>
      <Dest>調音</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorArticulation04</EDID>
      <REC>ENCH:FULL</REC>
      <Source>Articulation</Source>
      <Dest>調音</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorArticulation05</EDID>
      <REC>ENCH:FULL</REC>
      <Source>Articulation</Source>
      <Dest>調音</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorArticulation06</EDID>
      <REC>ENCH:FULL</REC>
      <Source>Articulation</Source>
      <Dest>調音</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorArticulation07</EDID>
      <REC>ENCH:FULL</REC>
      <Source>Articulation</Source>
      <Dest>調音</Dest>
    </String>
    <String List="0">
      <EDID>TGNightingaleArmorBoots03</EDID>
      <REC>ENCH:FULL</REC>
      <Source>Nightingale&apos;s Stride</Source>
      <Dest>ナイチンゲールの歩幅</Dest>
    </String>
    <String List="0">
      <EDID>MQ203WeaponDragonDamage3</EDID>
      <REC>ENCH:FULL</REC>
      <Source>Dragon Damage</Source>
      <Dest>ドラゴンダメージ</Dest>
    </String>
    <String List="0">
      <EDID>MGRKeeningEnchantment</EDID>
      <REC>ENCH:FULL</REC>
      <Source>Keening&apos;s Sting</Source>
      <Dest>キーニングの針</Dest>
    </String>
    <String List="0">
      <EDID>EnchRobesFortifyMagickaRate04</EDID>
      <REC>ENCH:FULL</REC>
      <Source>Fortify Magicka Rate</Source>
      <Dest>マジカ率上昇</Dest>
    </String>
    <String List="0">
      <EDID>EnchRobesFortifyMagickaRate05</EDID>
      <REC>ENCH:FULL</REC>
      <Source>Fortify Magicka Rate</Source>
      <Dest>マジカ率上昇</Dest>
    </String>
    <String List="0">
      <EDID>EnchRobesFortifyMagickaRate02</EDID>
      <REC>ENCH:FULL</REC>
      <Source>Fortify Magicka Rate</Source>
      <Dest>マジカ率上昇</Dest>
    </String>
    <String List="0">
      <EDID>EnchRobesCollegeAlteration05</EDID>
      <REC>ENCH:FULL</REC>
      <Source>Fortify Alteration</Source>
      <Dest>変性上昇</Dest>
    </String>
    <String List="0">
      <EDID>EnchRobesCollegeRestoration05</EDID>
      <REC>ENCH:FULL</REC>
      <Source>Fortify Restoration</Source>
      <Dest>回復上昇</Dest>
    </String>
    <String List="0">
      <EDID>EnchRobesRestorationBase</EDID>
      <REC>ENCH:FULL</REC>
      <Source>Fortify Restoration &amp; Magicka Regen</Source>
      <Dest>回復上昇＆マジカ回復</Dest>
    </String>
    <String List="0">
      <EDID>MS06EnchShieldL12</EDID>
      <REC>ENCH:FULL</REC>
      <Source>Resist Magic</Source>
      <Dest>魔法耐性</Dest>
    </String>
    <String List="0">
      <EDID>MS06EnchShieldL32</EDID>
      <REC>ENCH:FULL</REC>
      <Source>Resist Magic</Source>
      <Dest>魔法耐性</Dest>
    </String>
    <String List="0">
      <EDID>MS06EnchShieldL40</EDID>
      <REC>ENCH:FULL</REC>
      <Source>Resist Magic</Source>
      <Dest>魔法耐性</Dest>
    </String>
    <String List="0">
      <EDID>MS06EnchShieldL18</EDID>
      <REC>ENCH:FULL</REC>
      <Source>Resist Magic</Source>
      <Dest>魔法耐性</Dest>
    </String>
    <String List="0">
      <EDID>MS06EnchShieldL25</EDID>
      <REC>ENCH:FULL</REC>
      <Source>Resist Magic</Source>
      <Dest>魔法耐性</Dest>
    </String>
    <String List="0">
      <EDID>EnchWeaponDraugrMagicAxe</EDID>
      <REC>ENCH:FULL</REC>
      <Source>Absorb Health</Source>
      <Dest>体力吸収</Dest>
    </String>
    <String List="0">
      <EDID>EnchWeaponDraugrMagicBow</EDID>
      <REC>ENCH:FULL</REC>
      <Source>Absorb Magicka</Source>
      <Dest>マジカ吸収</Dest>
    </String>
    <String List="0">
      <EDID>EnchWeaponDraugrMagicSword</EDID>
      <REC>ENCH:FULL</REC>
      <Source>Absorb Stamina</Source>
      <Dest>スタミナ吸収</Dest>
    </String>
    <String List="0">
      <EDID>DA08EbonyBladeTraditionalEnchantment</EDID>
      <REC>ENCH:FULL</REC>
      <Source>Ebony Blade Enchantment</Source>
      <Dest>黒檀の剣の魔法</Dest>
    </String>
    <String List="0">
      <EDID>DreadZombieLeftHand</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Dread Zombie</Source>
      <Dest>死霊支配</Dest>
    </String>
    <String List="0">
      <EDID>DBFullSet</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Shrouded Armor Full Set</Source>
      <Dest>暗殺者の軽装鎧フルセット</Dest>
    </String>
    <String List="0">
      <EDID>TGFullSet</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Nightingale Armor Full Set</Source>
      <Dest>ナイチンゲールの鎧フルセット</Dest>
    </String>
    <String List="0">
      <EDID>Fireball</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Fireball</Source>
      <Dest>エクスプロージョン</Dest>
    </String>
    <String List="0">
      <EDID>ConjureFlameAtronach</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Conjure Flame Atronach</Source>
      <Dest>炎の精霊召喚</Dest>
    </String>
    <String List="0">
      <EDID>ConjureFrostAtronach</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Conjure Frost Atronach</Source>
      <Dest>氷の精霊召喚</Dest>
    </String>
    <String List="0">
      <EDID>ConjureStormAtronach</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Conjure Storm Atronach</Source>
      <Dest>雷の精霊召喚</Dest>
    </String>
    <String List="0">
      <EDID>PerkShadowWarriorInvisibility</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Shadow Warrior Invisibility</Source>
      <Dest>影の戦士の透明化</Dest>
    </String>
    <String List="0">
      <EDID>VoiceElementalFury1</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Elemental Fury</Source>
      <Dest>激しき力</Dest>
    </String>
    <String List="0">
      <EDID>SoulTrap</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Soul Trap</Source>
      <Dest>魂縛</Dest>
    </String>
    <String List="0">
      <EDID>VoiceCallHero2</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Call of Valor</Source>
      <Dest>勇気の呼び声</Dest>
    </String>
    <String List="0">
      <EDID>VoiceCallHero1</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Call of Valor</Source>
      <Dest>勇気の呼び声</Dest>
    </String>
    <String List="0">
      <EDID>VoiceCallHero3</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Call of Valor</Source>
      <Dest>勇気の呼び声</Dest>
    </String>
    <String List="0">
      <EDID>HazardWallOfShockSpell</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Shock</Source>
      <Dest>雷撃</Dest>
    </String>
    <String List="0">
      <EDID>TurnUndead</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Turn Undead</Source>
      <Dest>聖者の息吹</Dest>
    </String>
    <String List="0">
      <EDID>RepelUndead</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Repel Undead</Source>
      <Dest>死者撃退の息吹</Dest>
    </String>
    <String List="0">
      <EDID>DBSummonAssassin</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Summon Spectral Assassin</Source>
      <Dest>形なき暗殺者召喚</Dest>
    </String>
    <String List="0">
      <EDID>ConjureFamiliar</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Conjure Familiar</Source>
      <Dest>使い魔召喚</Dest>
    </String>
    <String List="0">
      <EDID>ReanimateCorpse</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Reanimate Corpse</Source>
      <Dest>死霊作成</Dest>
    </String>
    <String List="0">
      <EDID>MGRSummonArniel</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Summon Arniel&apos;s Shade</Source>
      <Dest>アーニエルの影召喚</Dest>
    </String>
    <String List="0">
      <EDID>FlameThrall</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Flame Thrall</Source>
      <Dest>炎の従徒</Dest>
    </String>
    <String List="0">
      <EDID>FrostThrall</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Frost Thrall</Source>
      <Dest>氷の従徒</Dest>
    </String>
    <String List="0">
      <EDID>StormThrall</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Storm Thrall</Source>
      <Dest>雷の従徒</Dest>
    </String>
    <String List="0">
      <EDID>AbAtronachThrall</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Atronach Thrall Healing</Source>
      <Dest>精霊従徒の治癒</Dest>
    </String>
    <String List="0">
      <EDID>CallToArms</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Call to Arms</Source>
      <Dest>戦場への誘い</Dest>
    </String>
    <String List="0">
      <EDID>DeadThrall</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Dead Thrall</Source>
      <Dest>死の従徒</Dest>
    </String>
    <String List="0">
      <EDID>RaiseZombie</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Raise Zombie</Source>
      <Dest>幽鬼作成</Dest>
    </String>
    <String List="0">
      <EDID>Blizzard</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Blizzard</Source>
      <Dest>ブリザード</Dest>
    </String>
    <String List="0">
      <EDID>HazardWallofFireSpell</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Fire</Source>
      <Dest>炎</Dest>
    </String>
    <String List="0">
      <EDID>HazardWallofFrostSpell</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Frost</Source>
      <Dest>冷気</Dest>
    </String>
    <String List="0">
      <EDID>Revenant</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Revenant</Source>
      <Dest>幽鬼支配</Dest>
    </String>
    <String List="0">
      <EDID>DreadZombie</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Dread Zombie</Source>
      <Dest>死霊支配</Dest>
    </String>
    <String List="0">
      <EDID>MGRSummonDremora</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Summon Unbound Dremora</Source>
      <Dest>呪縛されていないドレモラ召喚</Dest>
    </String>
    <String List="0">
      <EDID>VoiceElementalFury2</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Elemental Fury</Source>
      <Dest>激しき力</Dest>
    </String>
    <String List="0">
      <EDID>VoiceElementalFury3</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Elemental Fury</Source>
      <Dest>激しき力</Dest>
    </String>
    <String List="0">
      <EDID>dunHighGateSummonFlamingThrall</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Flaming Familiar</Source>
      <Dest>火炎使い魔召喚</Dest>
    </String>
    <String List="0">
      <EDID>dunHighGateSummonFlamingThrallExplosion</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Flaming Familiar Explosion</Source>
      <Dest>火炎使い魔の爆発</Dest>
    </String>
    <String List="0">
      <EDID>RaceArgonianWaterbreathing</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Waterbreathing</Source>
      <Dest>水中呼吸</Dest>
    </String>
    <String List="0">
      <EDID>RaceKhajiitClaws</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Claws</Source>
      <Dest>爪</Dest>
    </String>
    <String List="0">
      <EDID>RaceBreton</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Magic Resistance</Source>
      <Dest>魔法耐性</Dest>
    </String>
    <String List="0">
      <EDID>RaceDarkElf</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Resist Fire</Source>
      <Dest>炎耐性</Dest>
    </String>
    <String List="0">
      <EDID>RaceRedguard</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Resist Poison</Source>
      <Dest>毒耐性</Dest>
    </String>
    <String List="0">
      <EDID>RaceWoodElf</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Resist Disease and Poison</Source>
      <Dest>毒耐性と疾病耐性</Dest>
    </String>
    <String List="0">
      <EDID>ConjureFrostAtronachLeftHand</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Conjure Frost Atronach</Source>
      <Dest>氷の精霊召喚</Dest>
    </String>
    <String List="0">
      <EDID>HazardFrostBlizzardSpell03</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Frost</Source>
      <Dest>冷気</Dest>
    </String>
    <String List="0">
      <EDID>DiseaseAtaxia</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Ataxia</Source>
      <Dest>運動不全症</Dest>
    </String>
    <String List="0">
      <EDID>DiseaseBoneBreakFever</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Bone Break Fever</Source>
      <Dest>骨折熱</Dest>
    </String>
    <String List="0">
      <EDID>DiseaseBrainRot</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Brain Rot</Source>
      <Dest>腐脳病</Dest>
    </String>
    <String List="0">
      <EDID>DiseaseSanguinareVampiris</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Sanguinare Vampiris</Source>
      <Dest>サングイネア吸血症</Dest>
    </String>
    <String List="0">
      <EDID>DiseaseRattles</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Rattles</Source>
      <Dest>音害症</Dest>
    </String>
    <String List="0">
      <EDID>DiseaseRockjoint</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Rockjoint</Source>
      <Dest>重関節症</Dest>
    </String>
    <String List="0">
      <EDID>DiseaseWitbane</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Witbane</Source>
      <Dest>知減病</Dest>
    </String>
    <String List="0">
      <EDID>ConjureFlameAtronachLeftHand</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Conjure Flame Atronach</Source>
      <Dest>炎の精霊召喚</Dest>
    </String>
    <String List="0">
      <EDID>ConjureStormAtronachLeftHand</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Conjure Storm Atronach</Source>
      <Dest>雷の精霊召喚</Dest>
    </String>
    <String List="0">
      <EDID>RaiseZombieLeftHand</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Raise Zombie</Source>
      <Dest>幽鬼作成</Dest>
    </String>
    <String List="0">
      <EDID>LightningBoltRightHand</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Lightning Bolt</Source>
      <Dest>ライトニングボルト</Dest>
    </String>
    <String List="0">
      <EDID>ReanimateCorpseLeftHand</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Reanimate Corpse</Source>
      <Dest>死霊作成</Dest>
    </String>
    <String List="0">
      <EDID>RevenantLeftHand</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Revenant</Source>
      <Dest>幽鬼支配</Dest>
    </String>
    <String List="0">
      <EDID>dunFrostflowAbyssBoon</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Sailor&apos;s Repose</Source>
      <Dest>船乗りの安息</Dest>
    </String>
    <String List="0">
      <EDID>dunLabyrinthianSpellReward</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Equilibrium</Source>
      <Dest>魔力変換</Dest>
    </String>
    <String List="0">
      <EDID>MGR2DrainMagickaSpell</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Drain Magicka</Source>
      <Dest>マジカ低下</Dest>
    </String>
    <String List="0">
      <EDID>doomThiefAbility</EDID>
      <REC>SPEL:FULL</REC>
      <Source>The Thief Stone</Source>
      <Dest>盗賊の石碑</Dest>
    </String>
    <String List="0">
      <EDID>doomMageAbility</EDID>
      <REC>SPEL:FULL</REC>
      <Source>The Mage Stone</Source>
      <Dest>魔術師の石碑</Dest>
    </String>
    <String List="0">
      <EDID>doomWarriorAbility</EDID>
      <REC>SPEL:FULL</REC>
      <Source>The Warrior Stone</Source>
      <Dest>戦士の石碑</Dest>
    </String>
    <String List="0">
      <EDID>doomApprenticeAbility</EDID>
      <REC>SPEL:FULL</REC>
      <Source>The Apprentice Stone</Source>
      <Dest>見習いの石碑</Dest>
    </String>
    <String List="0">
      <EDID>doomAtronachAbility</EDID>
      <REC>SPEL:FULL</REC>
      <Source>The Atronach Stone</Source>
      <Dest>精霊の石碑</Dest>
    </String>
    <String List="0">
      <EDID>doomLadyAbility</EDID>
      <REC>SPEL:FULL</REC>
      <Source>The Lady Stone</Source>
      <Dest>淑女の石碑</Dest>
    </String>
    <String List="0">
      <EDID>doomLordAbility</EDID>
      <REC>SPEL:FULL</REC>
      <Source>The Lord Stone</Source>
      <Dest>大公の石碑</Dest>
    </String>
    <String List="0">
      <EDID>doomSteedAbility</EDID>
      <REC>SPEL:FULL</REC>
      <Source>The Steed Stone</Source>
      <Dest>駿馬の石碑</Dest>
    </String>
    <String List="0">
      <EDID>doomRitualAbility</EDID>
      <REC>SPEL:FULL</REC>
      <Source>The Ritual Stone</Source>
      <Dest>儀式の石碑</Dest>
    </String>
    <String List="0">
      <EDID>doomShadowAbility</EDID>
      <REC>SPEL:FULL</REC>
      <Source>The Shadow Stone</Source>
      <Dest>影の石碑</Dest>
    </String>
    <String List="0">
      <EDID>GreybeardsFusAbility</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Force Without Effort</Source>
      <Dest>努力なき力</Dest>
    </String>
    <String List="0">
      <EDID>GreybeardsYolAbility</EDID>
      <REC>SPEL:FULL</REC>
      <Source>The Fire Within</Source>
      <Dest>内なる炎</Dest>
    </String>
    <String List="0">
      <EDID>MGAppBSpell01</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Brelyna&apos;s Practice Spell</Source>
      <Dest>ブレリナの練習呪文</Dest>
    </String>
    <String List="0">
      <EDID>VampireSunDamage03</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Weakness to Sunlight</Source>
      <Dest>太陽光耐性ダウン</Dest>
    </String>
    <String List="0">
      <EDID>DA11CannibalismAbility</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Namira&apos;s Blessing</Source>
      <Dest>ナミラの祝福</Dest>
    </String>
    <String List="0">
      <EDID>FavorJobsBeggarsAbility</EDID>
      <REC>SPEL:FULL</REC>
      <Source>The Gift of Charity</Source>
      <Dest>慈悲の贈り物</Dest>
    </String>
    <String List="0">
      <EDID>TGCrownProfit</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Prowler&apos;s Profit</Source>
      <Dest>プロウラーの利益</Dest>
    </String>
    <String List="0">
      <EDID>WerewolfImmunity</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Resist Disease</Source>
      <Dest>疾病耐性</Dest>
    </String>
    <String List="0">
      <EDID>MarriageFoodAbility</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Homecooked Meal</Source>
      <Dest>家庭料理</Dest>
    </String>
    <String List="0">
      <EDID>TurnUndeadLeftHand</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Turn Undead</Source>
      <Dest>聖者の息吹</Dest>
    </String>
    <String List="0">
      <EDID>ConjureFamiliarRightHand</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Conjure Familiar</Source>
      <Dest>使い魔召喚</Dest>
    </String>
    <String List="0">
      <EDID>ConjureFlameAtronachRightHand</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Conjure Flame Atronach</Source>
      <Dest>炎の精霊召喚</Dest>
    </String>
    <String List="0">
      <EDID>ConjureFrostAtronachRightHand</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Conjure Frost Atronach</Source>
      <Dest>氷の精霊召喚</Dest>
    </String>
    <String List="0">
      <EDID>ConjureStormAtronachRightHand</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Conjure Storm Atronach</Source>
      <Dest>雷の精霊召喚</Dest>
    </String>
    <String List="0">
      <EDID>ReanimateCorpseRightHand</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Reanimate Corpse</Source>
      <Dest>死霊作成</Dest>
    </String>
    <String List="0">
      <EDID>RevenantRighHand</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Revenant</Source>
      <Dest>幽鬼支配</Dest>
    </String>
    <String List="0">
      <EDID>DreadZombieRightHand</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Dread Zombie</Source>
      <Dest>死霊支配</Dest>
    </String>
    <String List="0">
      <EDID>TurnUndeadRightHand</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Turn Undead</Source>
      <Dest>聖者の息吹</Dest>
    </String>
    <String List="0">
      <EDID>RaceArgonianResistDisease</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Resist Disease</Source>
      <Dest>疾病耐性</Dest>
    </String>
    <String List="0">
      <EDID>MGAppBSpell02</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Brelyna&apos;s Practice Spell</Source>
      <Dest>ブレリナの練習呪文</Dest>
    </String>
    <String List="0">
      <EDID>TrapDiseaseAtaxia</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Ataxia</Source>
      <Dest>運動不全症</Dest>
    </String>
    <String List="0">
      <EDID>TrapDiseaseBoneBreakFever</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Bone Break Fever</Source>
      <Dest>骨折熱</Dest>
    </String>
    <String List="0">
      <EDID>TrapDiseaseBrainRot</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Brain Rot</Source>
      <Dest>腐脳病</Dest>
    </String>
    <String List="0">
      <EDID>TrapDiseaseRattles</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Rattles</Source>
      <Dest>音害症</Dest>
    </String>
    <String List="0">
      <EDID>TrapDiseaseRockjoint</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Rockjoint</Source>
      <Dest>重関節症</Dest>
    </String>
    <String List="0">
      <EDID>TrapDiseaseWitbane</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Witbane</Source>
      <Dest>知減病</Dest>
    </String>
    <String List="0">
      <EDID>shieldChargeSpell</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Shield Charge</Source>
      <Dest>シールド・チャージ</Dest>
    </String>
    <String List="0">
      <EDID>ConjureDremoraLord</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Conjure Dremora Lord</Source>
      <Dest>ドレモラ・ロード召喚</Dest>
    </String>
    <String List="0">
      <EDID>doomApprenticeNegativeAbility</EDID>
      <REC>SPEL:FULL</REC>
      <Source>The Apprentice Stone</Source>
      <Dest>見習いの石碑</Dest>
    </String>
    <String List="0">
      <EDID>AbVampire04b</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Weakness to Fire</Source>
      <Dest>炎耐性ダウン</Dest>
    </String>
    <String List="0">
      <EDID>AbVampire03b</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Weakness to Fire</Source>
      <Dest>炎耐性ダウン</Dest>
    </String>
    <String List="0">
      <EDID>AbVampire02b</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Weakness to Fire</Source>
      <Dest>炎耐性ダウン</Dest>
    </String>
    <String List="0">
      <EDID>AbVampire01b</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Weakness to Fire</Source>
      <Dest>炎耐性ダウン</Dest>
    </String>
    <String List="0">
      <EDID>DA11CannibalismAbility02</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Namira&apos;s Blessing</Source>
      <Dest>ナミラの祝福</Dest>
    </String>
    <String List="0">
      <EDID>ConjureDragonPriest</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Conjure Dragon Priest</Source>
      <Dest>ドラゴン・プリースト召喚</Dest>
    </String>
    <String List="0">
      <EDID>DLC1SummonDragon</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Summon Durnehviir</Source>
      <Dest>ダーネヴィール召喚</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VoiceSoulTear3</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Soul Tear</Source>
      <Dest>ソウル・ティアリング</Dest>
    </String>
    <String List="0">
      <EDID>DLC1ConjureWrathman</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Conjure Wrathman</Source>
      <Dest>ラスマン召喚</Dest>
    </String>
    <String List="0">
      <EDID>DLC1ConjureMistman</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Conjure Mistman</Source>
      <Dest>ミストマン召喚</Dest>
    </String>
    <String List="0">
      <EDID>DLC1ConjureBoneman</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Conjure Boneman</Source>
      <Dest>ボーンマン召喚</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RisenReanimateCorpse</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Reanimate Corpse</Source>
      <Dest>死霊作成</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VampireRaiseDeadLeftHand01</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Raise Dead</Source>
      <Dest>死者蘇生</Dest>
    </String>
    <String List="0">
      <EDID>DLC1dunHarkonConjureGargoyleLeftHand</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Summon Gargoyle</Source>
      <Dest>ガーゴイル召喚</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQSoulDamage</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Weakened Soul</Source>
      <Dest>弱体化した魂</Dest>
    </String>
    <String List="0">
      <EDID>DLC1StendarrsAuraIsran</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Stendarr&apos;s Aura</Source>
      <Dest>ステンダールのオーラ</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RaiseZombieRightHand</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Raise Zombie</Source>
      <Dest>幽鬼作成</Dest>
    </String>
    <String List="0">
      <EDID>DLC1LD_AetherialStaffSummonMishapSpiderSpell</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Conjure Dwarven Spider</Source>
      <Dest>ドワーフ・スパイダー召喚</Dest>
    </String>
    <String List="0">
      <EDID>DLC1LD_AetherialStaffSummonMishapSphereSpell</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Conjure Dwarven Sphere</Source>
      <Dest>ドワーフ・スフィア召喚</Dest>
    </String>
    <String List="0">
      <EDID>DLC1LD_AetherialStaffSummonMishapScrapSpell</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Conjure Dwarven Spider</Source>
      <Dest>ドワーフ・スパイダー召喚</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VampireRaiseDeadLeftHand02</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Raise Dead</Source>
      <Dest>死者蘇生</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VampireRaiseDeadLeftHand03</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Raise Dead</Source>
      <Dest>死者蘇生</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VampireRaiseDeadLeftHand04</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Raise Dead</Source>
      <Dest>死者蘇生</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VampireRaiseDeadLeftHand05</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Raise Dead</Source>
      <Dest>死者蘇生</Dest>
    </String>
    <String List="0">
      <EDID>DLC1LD_AetherialShieldSpell</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Aetherial Shield Bash Spell</Source>
      <Dest>エセリウムの盾のバッシュ</Dest>
    </String>
    <String List="0">
      <EDID>DLC1LD_AetherialStaffSummonDwarvenSpider01Spell</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Conjure Dwarven Spider</Source>
      <Dest>ドワーフ・スパイダー召喚</Dest>
    </String>
    <String List="0">
      <EDID>DLC1LD_AetherialStaffSummonDwarvenSpider02Spell</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Conjure Dwarven Spider</Source>
      <Dest>ドワーフ・スパイダー召喚</Dest>
    </String>
    <String List="0">
      <EDID>DLC1LD_AetherialStaffSummonDwarvenSphere01Spell</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Conjure Dwarven Sphere</Source>
      <Dest>ドワーフ・スフィア召喚</Dest>
    </String>
    <String List="0">
      <EDID>DLC1LD_AetherialStaffSummonDwarvenSphere02Spell</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Conjure Dwarven Sphere</Source>
      <Dest>ドワーフ・スフィア召喚</Dest>
    </String>
    <String List="0">
      <EDID>DLC1nVampireEnhancements</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Vampire Lord Enhancements</Source>
      <Dest>吸血鬼の王の強化</Dest>
    </String>
    <String List="0">
      <EDID>DLC1ConjureGargoyleLeftHand</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Summon Gargoyle</Source>
      <Dest>ガーゴイル召喚</Dest>
    </String>
    <String List="0">
      <EDID>DLC2AshGuardianRune</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Conjure Ash Guardian</Source>
      <Dest>アッシュ・ガーディアン召喚</Dest>
    </String>
    <String List="0">
      <EDID>DLC2ConjureAshSpawn</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Conjure Ash Spawn</Source>
      <Dest>アッシュスポーン召喚</Dest>
    </String>
    <String List="0">
      <EDID>DLC2BoundDagger</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Bound Dagger</Source>
      <Dest>魔力のダガー</Dest>
    </String>
    <String List="0">
      <EDID>DLC2StandingStoneBeastSpell</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Conjure Werebear</Source>
      <Dest>ウェアベア召喚</Dest>
    </String>
    <String List="0">
      <EDID>DLC2StandingStoneWindSpell</EDID>
      <REC>SPEL:FULL</REC>
      <Source>North Wind</Source>
      <Dest>ノース・ウインド</Dest>
    </String>
    <String List="0">
      <EDID>DLC2ConjureDremoraMerchant</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Black Market</Source>
      <Dest>ブラックマーケット</Dest>
    </String>
    <String List="0">
      <EDID>dlc2SpectralDragonSummonSpell</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Summon Spectral Dragon</Source>
      <Dest>形なきドラゴン召喚</Dest>
    </String>
    <String List="0">
      <EDID>DLC2ConjureDremoraButler</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Secret Servant</Source>
      <Dest>秘密の召使い</Dest>
    </String>
    <String List="0">
      <EDID>DLC2DiseaseBlackHeartBlight</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Black Heart Blight</Source>
      <Dest>黒心臓のブライト</Dest>
    </String>
    <String List="0">
      <EDID>DLC2dunSummonKarstaag3Left</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Summon Karstaag</Source>
      <Dest>カースターグ召喚</Dest>
    </String>
    <String List="0">
      <EDID>dlc2DBConjureSpectralDragon</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Conjure Spectral Dragon</Source>
      <Dest>形なきドラゴン召喚</Dest>
    </String>
    <String List="0">
      <EDID>DLC2DiseaseDroops</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Droops</Source>
      <Dest>垂下</Dest>
    </String>
    <String List="0">
      <EDID>DLC2dunSummonKarstaag2Left</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Summon Karstaag</Source>
      <Dest>カースターグ召喚</Dest>
    </String>
    <String List="0">
      <EDID>DLC2dunSummonKarstaag1Left</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Summon Karstaag</Source>
      <Dest>カースターグ召喚</Dest>
    </String>
    <String List="0">
      <EDID>DLC2dunKarstaagConjureIceWraith</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Conjure Ice Wraith</Source>
      <Dest>氷の生霊召喚</Dest>
    </String>
    <String List="0">
      <EDID>DLC2ConjureBardInstruments</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Bardic Knowledge</Source>
      <Dest>バルディックの知識</Dest>
    </String>
    <String List="0">
      <EDID>DLC2ConjureSeekerLeftHand</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Conjure Seeker</Source>
      <Dest>シーカー召喚</Dest>
    </String>
    <String List="0">
      <EDID>DLC2ConjureSeekerHighLeftHand</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Conjure Seeker</Source>
      <Dest>シーカー召喚</Dest>
    </String>
    <String List="0">
      <EDID>dlc2DBConjureAncientsSpell</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Conjure Ancients</Source>
      <Dest>古代人召喚</Dest>
    </String>
    <String List="0">
      <EDID>DLC2ConjureWerebear</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Conjure Werebear</Source>
      <Dest>ウェアベア召喚</Dest>
    </String>
    <String List="0">
      <EDID>DLC2ConjureSeeker</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Conjure Seeker</Source>
      <Dest>シーカー召喚</Dest>
    </String>
    <String List="0">
      <EDID>DLC2BlackBookSeekerCombatSpell</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Seeker of Might</Source>
      <Dest>力の探究者</Dest>
    </String>
    <String List="0">
      <EDID>DLC2BlackBookSeekerMagicSpell</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Seeker of Sorcery</Source>
      <Dest>魔術の探究者</Dest>
    </String>
    <String List="0">
      <EDID>DLC2BlackBookSeekerStealthSpell</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Seeker of Shadows</Source>
      <Dest>影の探究者</Dest>
    </String>
    <String List="0">
      <EDID>DLC2dunKarstaagConjureIceWraithSummoned</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Conjure Ice Wraith</Source>
      <Dest>氷の生霊召喚</Dest>
    </String>
    <String List="0">
      <EDID>DLC2TTF1ConjureAshGuardianRight</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Conjure Ash Guardian</Source>
      <Dest>アッシュ・ガーディアン召喚</Dest>
    </String>
    <String List="0">
      <EDID>DLC2ConjureAshGuardianLeftHand</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Conjure Ash Guardian</Source>
      <Dest>アッシュ・ガーディアン召喚</Dest>
    </String>
    <String List="0">
      <EDID>USLEEPMS05Reward</EDID>
      <REC>SPEL:FULL</REC>
      <Source>The Gift of Gab</Source>
      <Dest>巧みな話術</Dest>
    </String>
    <String List="0">
      <EDID>USKPVisualsRemovalSpell</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Visual Effects Remover</Source>
      <Dest>視覚効果削除</Dest>
    </String>
    <String List="0">
      <EDID>UDGPDLC1HunterHammerFireRune</EDID>
      <REC>SPEL:FULL</REC>
      <Source>Fire Rune</Source>
      <Dest>炎の罠</Dest>
    </String>
    <String List="0">
      <EDID>MassParalysisScroll</EDID>
      <REC>SCRL:FULL</REC>
      <Source>Scroll of Mass Paralysis</Source>
      <Dest>麻痺の嵐の巻物</Dest>
    </String>
    <String List="0">
      <EDID>BaneOfTheUndeadScroll</EDID>
      <REC>SCRL:FULL</REC>
      <Source>Scroll of Bane of the Undead</Source>
      <Dest>アンデッドベインの巻物</Dest>
    </String>
    <String List="0">
      <EDID>CandlelightScroll</EDID>
      <REC>SCRL:FULL</REC>
      <Source>Scroll of Candlelight</Source>
      <Dest>灯火の巻物</Dest>
    </String>
    <String List="0">
      <EDID>RaiseZombieScroll</EDID>
      <REC>SCRL:FULL</REC>
      <Source>Scroll of Raise Zombie</Source>
      <Dest>幽鬼作成の巻物</Dest>
    </String>
    <String List="0">
      <EDID>ConjureFamiliarScroll</EDID>
      <REC>SCRL:FULL</REC>
      <Source>Scroll of Conjure Familiar</Source>
      <Dest>使い魔召喚の巻物</Dest>
    </String>
    <String List="0">
      <EDID>CourageScroll</EDID>
      <REC>SCRL:FULL</REC>
      <Source>Scroll of Courage</Source>
      <Dest>挑発の巻物</Dest>
    </String>
    <String List="0">
      <EDID>FuryScroll</EDID>
      <REC>SCRL:FULL</REC>
      <Source>Scroll of Fury</Source>
      <Dest>激昂の巻物</Dest>
    </String>
    <String List="0">
      <EDID>ReanimateCorpseScroll</EDID>
      <REC>SCRL:FULL</REC>
      <Source>Scroll of Reanimate Corpse</Source>
      <Dest>死霊作成の巻物</Dest>
    </String>
    <String List="0">
      <EDID>ConjureFlameAtronachScroll</EDID>
      <REC>SCRL:FULL</REC>
      <Source>Scroll of Conjure Flame Atronach</Source>
      <Dest>炎の精霊召喚の巻物</Dest>
    </String>
    <String List="0">
      <EDID>SoulTrapScroll</EDID>
      <REC>SCRL:FULL</REC>
      <Source>Scroll of Soul Trap</Source>
      <Dest>魂縛の巻物</Dest>
    </String>
    <String List="0">
      <EDID>CalmScroll</EDID>
      <REC>SCRL:FULL</REC>
      <Source>Scroll of Calm</Source>
      <Dest>鎮静の巻物</Dest>
    </String>
    <String List="0">
      <EDID>FastHealingScroll</EDID>
      <REC>SCRL:FULL</REC>
      <Source>Scroll of Fast Healing</Source>
      <Dest>回復の巻物</Dest>
    </String>
    <String List="0">
      <EDID>TurnUndeadScroll</EDID>
      <REC>SCRL:FULL</REC>
      <Source>Scroll of Turn Undead</Source>
      <Dest>アンデッド退散の巻物</Dest>
    </String>
    <String List="0">
      <EDID>EbonyFleshScroll</EDID>
      <REC>SCRL:FULL</REC>
      <Source>Scroll of Ebonyflesh</Source>
      <Dest>エボニーフレッシュの巻物</Dest>
    </String>
    <String List="0">
      <EDID>BanishDaedraScroll</EDID>
      <REC>SCRL:FULL</REC>
      <Source>Scroll of Banish Daedra</Source>
      <Dest>デイドラ帰還の巻物</Dest>
    </String>
    <String List="0">
      <EDID>ConjureFrostAtronachScroll</EDID>
      <REC>SCRL:FULL</REC>
      <Source>Scroll of Conjure Frost Atronach</Source>
      <Dest>氷の精霊召喚の巻物</Dest>
    </String>
    <String List="0">
      <EDID>ConjureStormAtronachScroll</EDID>
      <REC>SCRL:FULL</REC>
      <Source>Scroll of Conjure Storm Atronach</Source>
      <Dest>雷の精霊召喚の巻物</Dest>
    </String>
    <String List="0">
      <EDID>RevenantScroll</EDID>
      <REC>SCRL:FULL</REC>
      <Source>Scroll of Revanant</Source>
      <Dest>幽鬼支配の巻物</Dest>
    </String>
    <String List="0">
      <EDID>CommandDaedraScroll</EDID>
      <REC>SCRL:FULL</REC>
      <Source>Scroll of Command Daedra</Source>
      <Dest>デイドラ支配の巻物</Dest>
    </String>
    <String List="0">
      <EDID>DreadZombieScroll</EDID>
      <REC>SCRL:FULL</REC>
      <Source>Scroll of Dread Zombie</Source>
      <Dest>死霊支配の巻物</Dest>
    </String>
    <String List="0">
      <EDID>ExpelDaedraScroll</EDID>
      <REC>SCRL:FULL</REC>
      <Source>Scroll of Expel Daedra</Source>
      <Dest>デイドラ送還の巻物</Dest>
    </String>
    <String List="0">
      <EDID>DeadThrallScroll</EDID>
      <REC>SCRL:FULL</REC>
      <Source>Scroll of Dead Thrall</Source>
      <Dest>死の従徒の巻物</Dest>
    </String>
    <String List="0">
      <EDID>FlameCloakScroll</EDID>
      <REC>SCRL:FULL</REC>
      <Source>Scroll of Flame Cloak</Source>
      <Dest>炎のマントの巻物</Dest>
    </String>
    <String List="0">
      <EDID>FrostCloakScroll</EDID>
      <REC>SCRL:FULL</REC>
      <Source>Scroll of Frost Cloak</Source>
      <Dest>氷のマントの巻物</Dest>
    </String>
    <String List="0">
      <EDID>LightningCloakScroll</EDID>
      <REC>SCRL:FULL</REC>
      <Source>Scroll of Lightning Cloak</Source>
      <Dest>雷のマントの巻物</Dest>
    </String>
    <String List="0">
      <EDID>ChainLightningScroll</EDID>
      <REC>SCRL:FULL</REC>
      <Source>Scroll of Chain Lightning</Source>
      <Dest>チェインライトニングの巻物</Dest>
    </String>
    <String List="0">
      <EDID>BlizzardScroll</EDID>
      <REC>SCRL:FULL</REC>
      <Source>Scroll of Blizzard</Source>
      <Dest>ブリザードの巻物</Dest>
    </String>
    <String List="0">
      <EDID>RallyScroll</EDID>
      <REC>SCRL:FULL</REC>
      <Source>Scroll of Rally</Source>
      <Dest>扇動の巻物</Dest>
    </String>
    <String List="0">
      <EDID>FrenzyScroll</EDID>
      <REC>SCRL:FULL</REC>
      <Source>Scroll of Frenzy</Source>
      <Dest>錯乱の巻物</Dest>
    </String>
    <String List="0">
      <EDID>MayhemScroll</EDID>
      <REC>SCRL:FULL</REC>
      <Source>Scroll of Mayhem</Source>
      <Dest>狂乱の巻物</Dest>
    </String>
    <String List="0">
      <EDID>HarmonyScroll</EDID>
      <REC>SCRL:FULL</REC>
      <Source>Scroll of Harmony</Source>
      <Dest>調和の巻物</Dest>
    </String>
    <String List="0">
      <EDID>CallToArmsScroll</EDID>
      <REC>SCRL:FULL</REC>
      <Source>Scroll of Call to Arms</Source>
      <Dest>戦場への誘いの巻物</Dest>
    </String>
    <String List="0">
      <EDID>TurnLesserUndeadScroll</EDID>
      <REC>SCRL:FULL</REC>
      <Source>Scroll of Turn Lesser Undead</Source>
      <Dest>下級アンデッド退散の巻物</Dest>
    </String>
    <String List="0">
      <EDID>RepelLesserUndeadScroll</EDID>
      <REC>SCRL:FULL</REC>
      <Source>Scroll of Repel Lesser Undead</Source>
      <Dest>下級アンデッド撃退の巻物</Dest>
    </String>
    <String List="0">
      <EDID>CircleOfProtectionScroll</EDID>
      <REC>SCRL:FULL</REC>
      <Source>Scroll of Circle of Protection</Source>
      <Dest>守りのサークルの巻物</Dest>
    </String>
    <String List="0">
      <EDID>RepelUndeadScroll</EDID>
      <REC>SCRL:FULL</REC>
      <Source>Scroll of Repel Undead</Source>
      <Dest>アンデッド撃退の巻物</Dest>
    </String>
    <String List="0">
      <EDID>TurnGreaterUndeadScroll</EDID>
      <REC>SCRL:FULL</REC>
      <Source>Scroll of Turn Greater Undead</Source>
      <Dest>上級アンデッド退散の巻物</Dest>
    </String>
    <String List="0">
      <EDID>GuardianCircleScroll</EDID>
      <REC>SCRL:FULL</REC>
      <Source>Scroll of Guardian Circle</Source>
      <Dest>守護のサークルの巻物</Dest>
    </String>
    <String List="0">
      <EDID>DragonhideScroll</EDID>
      <REC>SCRL:FULL</REC>
      <Source>Scroll of Dragonhide</Source>
      <Dest>ドラゴンスケイルの巻物</Dest>
    </String>
    <String List="0">
      <EDID>TGDetectLifeScroll</EDID>
      <REC>SCRL:FULL</REC>
      <Source>Scroll of Detect Life</Source>
      <Dest>生命探知の巻物</Dest>
    </String>
    <String List="0">
      <EDID>MGR21ScrollDestruction</EDID>
      <REC>SCRL:FULL</REC>
      <Source>Shalidor&apos;s Insights: Destruction</Source>
      <Dest>シャリドールの洞察: 破壊</Dest>
    </String>
    <String List="0">
      <EDID>MGR21ScrollIllusion</EDID>
      <REC>SCRL:FULL</REC>
      <Source>Shalidor&apos;s Insights: Illusion</Source>
      <Dest>シャリドールの洞察: 幻惑</Dest>
    </String>
    <String List="0">
      <EDID>MGR21ScrollAlteration</EDID>
      <REC>SCRL:FULL</REC>
      <Source>Shalidor&apos;s Insights: Alteration</Source>
      <Dest>シャリドールの洞察: 変性</Dest>
    </String>
    <String List="0">
      <EDID>MGR21ScrollRestoration</EDID>
      <REC>SCRL:FULL</REC>
      <Source>Shalidor&apos;s Insights: Restoration</Source>
      <Dest>シャリドールの洞察: 回復</Dest>
    </String>
    <String List="0">
      <EDID>MGR21ScrollConjuration</EDID>
      <REC>SCRL:FULL</REC>
      <Source>Shalidor&apos;s Insights: Conjuration</Source>
      <Dest>シャリドールの洞察: 召喚</Dest>
    </String>
    <String List="0">
      <EDID>WeaponRackMidACTIVATORPlayerHouse</EDID>
      <REC>ACTI:FULL</REC>
      <Source>Weapon Rack</Source>
      <Dest>武器保管棚</Dest>
    </String>
    <String List="0">
      <EDID>WeaponRackActivateOLD</EDID>
      <REC>ACTI:FULL</REC>
      <Source>Weapon Rack</Source>
      <Dest>武器保管棚</Dest>
    </String>
    <String List="0">
      <EDID>TGCrownCompleteWithStand</EDID>
      <REC>ACTI:FULL</REC>
      <Source>Barenziah&apos;s Crown</Source>
      <Dest>バレンジアの王冠</Dest>
    </String>
    <String List="0">
      <EDID>MS12UnmeltingSnowActivator</EDID>
      <REC>ACTI:FULL</REC>
      <Source>Unmelting Snowbank</Source>
      <Dest>溶けない雪だまり</Dest>
    </String>
    <String List="0">
      <EDID>MS12UnmeltingSnowActivator</EDID>
      <REC>ACTI:RNAM</REC>
      <Source>Take</Source>
      <Dest>取る</Dest>
    </String>
    <String List="0">
      <EDID>WeaponRackDaggerDisplayACTIVATORPlayerHouse</EDID>
      <REC>ACTI:FULL</REC>
      <Source>Dagger Rack</Source>
      <Dest>ダガーの棚</Dest>
    </String>
    <String List="0">
      <EDID>WeaponRackPlaqueACTIVATORPlayerHouse</EDID>
      <REC>ACTI:FULL</REC>
      <Source>Weapon Plaque</Source>
      <Dest>武器の飾り額</Dest>
    </String>
    <String List="0">
      <EDID>dunSleepingTreeSapSpigot</EDID>
      <REC>ACTI:FULL</REC>
      <Source>Sap Spigot</Source>
      <Dest>樹液の栓</Dest>
    </String>
    <String List="0">
      <EDID>WeaponRackCOALeftACTIVATORPlayerHouse</EDID>
      <REC>ACTI:FULL</REC>
      <Source>Left Weapon Rack</Source>
      <Dest>左武器保管棚</Dest>
    </String>
    <String List="0">
      <EDID>WeaponRackCOAMidACTIVATORPlayerHouse</EDID>
      <REC>ACTI:FULL</REC>
      <Source>Shield Rack</Source>
      <Dest>盾の棚</Dest>
    </String>
    <String List="0">
      <EDID>WeaponRackCOARightACTIVATORPlayerHouse</EDID>
      <REC>ACTI:FULL</REC>
      <Source>Right Weapon Rack</Source>
      <Dest>右武器保管棚</Dest>
    </String>
    <String List="0">
      <EDID>WeaponRackDisplayACTIVATORPlayerHouse</EDID>
      <REC>ACTI:FULL</REC>
      <Source>Weapon Rack</Source>
      <Dest>武器保管棚</Dest>
    </String>
    <String List="0">
      <EDID>CWMapFlagCapRed</EDID>
      <REC>ACTI:FULL</REC>
      <Source>Imperial Town</Source>
      <Dest>帝国軍の街</Dest>
    </String>
    <String List="0">
      <EDID>CWMapFlagRedDawnstar</EDID>
      <REC>ACTI:FULL</REC>
      <Source>Dawnstar</Source>
      <Dest>ドーンスター</Dest>
    </String>
    <String List="0">
      <EDID>CWMapFlagRedDawnstar</EDID>
      <REC>ACTI:RNAM</REC>
      <Source>Imperial</Source>
      <Dest>インペリアル</Dest>
    </String>
    <String List="0">
      <EDID>dunLabyrinthianBustTriggerCorundrum</EDID>
      <REC>ACTI:FULL</REC>
      <Source>Volsung&apos;s Bust</Source>
      <Dest>ヴォルサングの胸像</Dest>
    </String>
    <String List="0">
      <EDID>dunLabyrinthianBustTriggerSteel</EDID>
      <REC>ACTI:FULL</REC>
      <Source>Vokun&apos;s Bust</Source>
      <Dest>ヴォクンの胸像</Dest>
    </String>
    <String List="0">
      <EDID>dunLabyrinthianBustTriggerMarble</EDID>
      <REC>ACTI:FULL</REC>
      <Source>Otar&apos;s Bust</Source>
      <Dest>オタールの胸像</Dest>
    </String>
    <String List="0">
      <EDID>dunLabyrinthianBustTriggerMoonstone</EDID>
      <REC>ACTI:FULL</REC>
      <Source>Morokei&apos;s Bust</Source>
      <Dest>モロケイの胸像</Dest>
    </String>
    <String List="0">
      <EDID>dunLabyrinthianBustTriggerOrichalum</EDID>
      <REC>ACTI:FULL</REC>
      <Source>Rahgot&apos;s Bust</Source>
      <Dest>ラーゴットの胸像</Dest>
    </String>
    <String List="0">
      <EDID>dunLabyrinthianBustTriggerEbony</EDID>
      <REC>ACTI:FULL</REC>
      <Source>Nahkriin&apos;s Bust</Source>
      <Dest>ナークリーンの胸像</Dest>
    </String>
    <String List="0">
      <EDID>dunLabyrinthianBustTriggerIron</EDID>
      <REC>ACTI:FULL</REC>
      <Source>Hevnoraak&apos;s Bust</Source>
      <Dest>ヘブノラークの胸像</Dest>
    </String>
    <String List="0">
      <EDID>dunLabyrinthianBustTriggerBronze</EDID>
      <REC>ACTI:FULL</REC>
      <Source>Krosis&apos; Bust</Source>
      <Dest>クロシスの胸像</Dest>
    </String>
    <String List="0">
      <EDID>dunLabyrinthianBustTriggerMaster</EDID>
      <REC>ACTI:FULL</REC>
      <Source>Konahrik&apos;s Bust</Source>
      <Dest>コナヒリクの胸像</Dest>
    </String>
    <String List="0">
      <EDID>CritterPondFish02</EDID>
      <REC>ACTI:FULL</REC>
      <Source>Abecean Longfin</Source>
      <Dest>アビシアン・ロングフィン</Dest>
    </String>
    <String List="0">
      <EDID>CritterPondFish02</EDID>
      <REC>ACTI:RNAM</REC>
      <Source>Catch</Source>
      <Dest>取る</Dest>
    </String>
    <String List="0">
      <EDID>MineOreBlackreach01</EDID>
      <REC>ACTI:FULL</REC>
      <Source>Geode Vein</Source>
      <Dest>晶石の鉱脈</Dest>
    </String>
    <String List="0">
      <EDID>MineOreBlackreach01</EDID>
      <REC>ACTI:RNAM</REC>
      <Source>Mine</Source>
      <Dest>鉱山</Dest>
    </String>
    <String List="0">
      <EDID>MineOreBlackreach02</EDID>
      <REC>ACTI:FULL</REC>
      <Source>Geode Vein</Source>
      <Dest>晶石の鉱脈</Dest>
    </String>
    <String List="0">
      <EDID>MineOreBlackreach02</EDID>
      <REC>ACTI:RNAM</REC>
      <Source>Mine</Source>
      <Dest>鉱山</Dest>
    </String>
    <String List="0">
      <EDID>MineOreBlackreach01_LRocks</EDID>
      <REC>ACTI:FULL</REC>
      <Source>Geode Vein</Source>
      <Dest>晶石の鉱脈</Dest>
    </String>
    <String List="0">
      <EDID>MineOreBlackreach01_LRocks</EDID>
      <REC>ACTI:RNAM</REC>
      <Source>Mine</Source>
      <Dest>鉱山</Dest>
    </String>
    <String List="0">
      <EDID>MineOreBlackreach04</EDID>
      <REC>ACTI:FULL</REC>
      <Source>Geode Vein</Source>
      <Dest>晶石の鉱脈</Dest>
    </String>
    <String List="0">
      <EDID>MineOreBlackreach04</EDID>
      <REC>ACTI:RNAM</REC>
      <Source>Mine</Source>
      <Dest>鉱山</Dest>
    </String>
    <String List="0">
      <EDID>MineOreBlackreach03</EDID>
      <REC>ACTI:FULL</REC>
      <Source>Geode Vein</Source>
      <Dest>晶石の鉱脈</Dest>
    </String>
    <String List="0">
      <EDID>MineOreBlackreach03</EDID>
      <REC>ACTI:RNAM</REC>
      <Source>Mine</Source>
      <Dest>鉱山</Dest>
    </String>
    <String List="0">
      <EDID>MineOreBlackreach03_LMountain</EDID>
      <REC>ACTI:FULL</REC>
      <Source>Geode Vein</Source>
      <Dest>晶石の鉱脈</Dest>
    </String>
    <String List="0">
      <EDID>MineOreBlackreach03_LMountain</EDID>
      <REC>ACTI:RNAM</REC>
      <Source>Mine</Source>
      <Dest>鉱山</Dest>
    </String>
    <String List="0">
      <EDID>MineOreBlackreach02_CaveGWall</EDID>
      <REC>ACTI:FULL</REC>
      <Source>Geode Vein</Source>
      <Dest>晶石の鉱脈</Dest>
    </String>
    <String List="0">
      <EDID>MineOreBlackreach02_CaveGWall</EDID>
      <REC>ACTI:RNAM</REC>
      <Source>Mine</Source>
      <Dest>鉱山</Dest>
    </String>
    <String List="0">
      <EDID>MineOreBlackreach02_LMountain</EDID>
      <REC>ACTI:FULL</REC>
      <Source>Geode Vein</Source>
      <Dest>晶石の鉱脈</Dest>
    </String>
    <String List="0">
      <EDID>MineOreBlackreach02_LMountain</EDID>
      <REC>ACTI:RNAM</REC>
      <Source>Mine</Source>
      <Dest>鉱山</Dest>
    </String>
    <String List="0">
      <EDID>DLC1TrapCrossbow</EDID>
      <REC>ACTI:FULL</REC>
      <Source>Crossbow Mount</Source>
      <Dest>クロスボウかけ</Dest>
    </String>
    <String List="0">
      <EDID>DLC2ApocryphaBook01</EDID>
      <REC>ACTI:RNAM</REC>
      <Source>Read</Source>
      <Dest>読む</Dest>
    </String>
    <String List="0">
      <EDID>DLC2TTF2Water</EDID>
      <REC>ACTI:FULL</REC>
      <Source>Headwaters</Source>
      <Dest>源流</Dest>
    </String>
    <String List="0">
      <EDID>USKPTreeFloraNirnrootRedSarethi</EDID>
      <REC>ACTI:FULL</REC>
      <Source>Crimson Nirnroot</Source>
      <Dest>クリムゾン・ニルンルート</Dest>
    </String>
    <String List="0">
      <EDID>USKPTreeFloraNirnrootRedSarethi</EDID>
      <REC>ACTI:RNAM</REC>
      <Source>Harvest</Source>
      <Dest>収穫</Dest>
    </String>
    <String List="0">
      <EDID>USLEEPVisualEffectsRemover</EDID>
      <REC>ACTI:FULL</REC>
      <Source>Shrine of Cleansing</Source>
      <Dest>浄化の祠</Dest>
    </String>
    <String List="0">
      <EDID>USLEEPVisualEffectsRemover</EDID>
      <REC>ACTI:RNAM</REC>
      <Source>Remove Unwanted Visual Effects</Source>
      <Dest>不要なの視覚効果を除去</Dest>
    </String>
    <String List="0">
      <EDID>ArmorIronShield</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Iron Shield</Source>
      <Dest>鉄の盾</Dest>
    </String>
    <String List="0">
      <EDID>ArmorImperialShield</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Imperial Shield</Source>
      <Dest>帝国軍の盾</Dest>
    </String>
    <String List="0">
      <EDID>ArmorElvenShield</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Elven Shield</Source>
      <Dest>エルフの盾</Dest>
    </String>
    <String List="0">
      <EDID>ArmorGlassShield</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Glass Shield</Source>
      <Dest>碧水晶の盾</Dest>
    </String>
    <String List="0">
      <EDID>ArmorDragonscaleShield</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Dragonscale Shield</Source>
      <Dest>ドラゴンスケールの盾</Dest>
    </String>
    <String List="0">
      <EDID>ArmorOrcishShield</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Orcish Shield</Source>
      <Dest>オークの盾</Dest>
    </String>
    <String List="0">
      <EDID>ArmorImperialHelmet</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Imperial Helmet</Source>
      <Dest>帝国軍の兜</Dest>
    </String>
    <String List="0">
      <EDID>ClothesCirclet01</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Jade and Emerald Circlet</Source>
      <Dest>ヒスイとエメラルドのサークレット</Dest>
    </String>
    <String List="0">
      <EDID>ClothesCirclet02</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Silver and Moonstone Circlet</Source>
      <Dest>銅と月長石のサークレット</Dest>
    </String>
    <String List="0">
      <EDID>ClothesCirclet03</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Gold and Ruby Circlet</Source>
      <Dest>ゴールドとルビーのサークレット</Dest>
    </String>
    <String List="0">
      <EDID>ClothesCirclet04</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Copper and Sapphire Circlet</Source>
      <Dest>銅とサファイアのサークレット</Dest>
    </String>
    <String List="0">
      <EDID>ClothesCirclet05</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Copper and Onyx Circlet</Source>
      <Dest>銅とオニキスのサークレット</Dest>
    </String>
    <String List="0">
      <EDID>ClothesCirclet06</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Silver and Sapphire Circlet</Source>
      <Dest>銀とサファイアのサークレット</Dest>
    </String>
    <String List="0">
      <EDID>ClothesCirclet07</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Jade and Sapphire Circlet</Source>
      <Dest>ヒスイとサファイアのサークレット</Dest>
    </String>
    <String List="0">
      <EDID>ClothesCirclet08</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Gold and Emerald Circlet</Source>
      <Dest>ゴールドとエメラルドのサークレット</Dest>
    </String>
    <String List="0">
      <EDID>ClothesCirclet09</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Copper and Moonstone Circlet</Source>
      <Dest>銅と月長石のサークレット</Dest>
    </String>
    <String List="0">
      <EDID>ClothesCirclet10</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Copper and Ruby Circlet</Source>
      <Dest>銅とルビーのサークレット</Dest>
    </String>
    <String List="0">
      <EDID>ArmorDraugrCuirass</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Ancient Nord Armor</Source>
      <Dest>古代ノルドの鎧</Dest>
    </String>
    <String List="0">
      <EDID>ClothesChefShoes</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Shoes</Source>
      <Dest>靴</Dest>
    </String>
    <String List="0">
      <EDID>ArmorScaledGauntlets</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Scaled Bracers</Source>
      <Dest>スケールの腕当て</Dest>
    </String>
    <String List="0">
      <EDID>ArmorStuddedCuirass</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Studded Armor</Source>
      <Dest>鋲付きの鎧</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorDwarvenBootsResistFire04</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Dwarven Boots of Fire Suppression</Source>
      <Dest>ドワーフのブーツ(火抑制)</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorDwarvenGauntletsMarksman02</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Dwarven Gauntlets of Archery</Source>
      <Dest>ドワーフの弓術の篭手</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorDwarvenGauntletsMarksman03</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Dwarven Gauntlets of Major Archery</Source>
      <Dest>ドワーフの弓術の篭手(大)</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorDwarvenGauntletsMarksman04</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Dwarven Gauntlets of Eminent Archery</Source>
      <Dest>ドワーフの弓術の篭手(優)</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorSteelPlateBootsResistFire04</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Steel Plate Boots of Fire Suppression</Source>
      <Dest>スチールプレートのブーツ(火抑制)</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorDwarvenGauntletsOneHanded02</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Dwarven Gauntlets of Wielding</Source>
      <Dest>ドワーフの巧妙さの篭手</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorDwarvenGauntletsOneHanded03</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Dwarven Gauntlets of Major Wielding</Source>
      <Dest>ドワーフの巧妙さの篭手(大)</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorDwarvenGauntletsOneHanded04</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Dwarven Gauntlets of Eminent Wielding</Source>
      <Dest>ドワーフの巧妙さの篭手(優)</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorDwarvenGauntletsSmithing02</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Dwarven Gauntlets of Smithing</Source>
      <Dest>ドワーフの鍛造術の篭手</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorDwarvenGauntletsSmithing03</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Dwarven Gauntlets of Major Smithing</Source>
      <Dest>ドワーフの鍛造術の篭手(大)</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorDwarvenGauntletsSmithing04</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Dwarven Gauntlets of Eminent Smithing</Source>
      <Dest>ドワーフの鍛造術の篭手(優)</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorDwarvenGauntletsTwoHanded02</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Dwarven Gauntlets of Sure Grip</Source>
      <Dest>ドワーフの万力の篭手</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorDwarvenGauntletsTwoHanded03</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Dwarven Gauntlets of Major Sure Grip</Source>
      <Dest>ドワーフの万力の篭手(大)</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorDwarvenGauntletsTwoHanded04</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Dwarven Gauntlets of Eminent Sure Grip</Source>
      <Dest>ドワーフの万力の篭手(優)</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorDwarvenHelmetConjuration02</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Dwarven Helmet of Conjuration</Source>
      <Dest>ドワーフの召喚術の兜</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorDwarvenHelmetConjuration03</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Dwarven Helmet of Major Conjuration</Source>
      <Dest>ドワーフの召喚術の兜(大)</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorDwarvenHelmetConjuration04</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Dwarven Helmet of Eminent Conjuration</Source>
      <Dest>ドワーフの召喚術の兜(優)</Dest>
    </String>
    <String List="0">
      <EDID>MG02Amulet</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Saarthal Amulet</Source>
      <Dest>サールザルのアミュレット</Dest>
    </String>
    <String List="0">
      <EDID>MGR02Gloves</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Mystic Tuning Gloves</Source>
      <Dest>秘術の同調手袋</Dest>
    </String>
    <String List="0">
      <EDID>DunYngolBarrowSteelPlateHelmet</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Helm of Yngol</Source>
      <Dest>ユンゴルの兜</Dest>
    </String>
    <String List="0">
      <EDID>DA05HircinesRing</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Ring of Hircine</Source>
      <Dest>ハーシーンの指輪</Dest>
    </String>
    <String List="0">
      <EDID>DA05SaviorsHide</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Savior&apos;s Hide</Source>
      <Dest>救世主の皮鎧</Dest>
    </String>
    <String List="0">
      <EDID>DA11RingofNamira</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Ring of Namira</Source>
      <Dest>ナミラの指輪</Dest>
    </String>
    <String List="0">
      <EDID>dunGauldurAmuletFragmentFolgunthur</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Gauldur Amulet Fragment</Source>
      <Dest>ゴールドール・アミュレットの一部</Dest>
    </String>
    <String List="0">
      <EDID>dunGauldurAmuletFragmentGeirmund</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Gauldur Amulet Fragment</Source>
      <Dest>ゴールドール・アミュレットの一部</Dest>
    </String>
    <String List="0">
      <EDID>dunGauldurAmuletFragmentSaarthal</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Gauldur Amulet Fragment</Source>
      <Dest>ゴールドール・アミュレットの一部</Dest>
    </String>
    <String List="0">
      <EDID>dunGauldurAmulet</EDID>
      <REC>ARMO:FULL</REC>
      <Source>The Gauldur Amulet</Source>
      <Dest>ゴールドール・アミュレット</Dest>
    </String>
    <String List="0">
      <EDID>SU02IronShield</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Family Shield</Source>
      <Dest>一族の盾</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorSteelPlateGauntletsMarksman02</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Steel Plate Gauntlets of Archery</Source>
      <Dest>スチールプレートの弓術の篭手</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorSteelPlateGauntletsMarksman03</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Steel Plate Gauntlets of Major Archery</Source>
      <Dest>スチールプレートの弓術の篭手(大)</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorSteelPlateGauntletsMarksman04</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Steel Plate Gauntlets of Eminent Archery</Source>
      <Dest>スチールプレートの弓術の篭手(優)</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorSteelPlateGauntletsOneHanded02</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Steel Plate Gauntlets of Wielding</Source>
      <Dest>スチールプレートの巧妙さの篭手</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorSteelPlateGauntletsOneHanded03</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Steel Plate Gauntlets of Major Wielding</Source>
      <Dest>スチールプレートの巧妙さの篭手(大)</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorSteelPlateGauntletsOneHanded04</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Steel Plate Gauntlets of Eminent Wielding</Source>
      <Dest>スチールプレートの巧妙さの篭手(優)</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorSteelPlateGauntletsSmithing02</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Steel Plate Gauntlets of Smithing</Source>
      <Dest>スチールプレートの鍛造術の篭手</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorSteelPlateGauntletsSmithing03</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Steel Plate Gauntlets of Major Smithing</Source>
      <Dest>スチールプレートの鍛造術の篭手(大)</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorSteelPlateGauntletsSmithing04</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Steel Plate Gauntlets of Eminent Smithing</Source>
      <Dest>スチールプレートの鍛造術の篭手(優)</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorSteelPlateGauntletsTwoHanded02</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Steel Plate Gauntlets of Sure Grip</Source>
      <Dest>スチールプレートの万力の篭手</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorSteelPlateGauntletsTwoHanded03</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Steel Plate Gauntlets of Major Sure Grip</Source>
      <Dest>スチールプレートの万力の篭手(大)</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorSteelPlateGauntletsTwoHanded04</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Steel Plate Gauntlets of Eminent Sure Grip</Source>
      <Dest>スチールプレートの万力の篭手(優)</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorSteelPlateHelmetConjuration02</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Steel Plate Helmet of Conjuration</Source>
      <Dest>スチールプレートの召喚術の兜</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorSteelPlateHelmetConjuration03</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Steel Plate Helmet of Major Conjuration</Source>
      <Dest>スチールプレートの召喚術の兜(大)</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorSteelPlateHelmetConjuration04</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Steel Plate Helmet of Eminent Conjuration</Source>
      <Dest>スチールプレートの召喚術の兜(優)</Dest>
    </String>
    <String List="0">
      <EDID>ClothesMerchantHat</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Merchant&apos;s Hat</Source>
      <Dest>商人の帽子</Dest>
    </String>
    <String List="0">
      <EDID>ClothesMerchantClothes</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Merchant&apos;s Clothes</Source>
      <Dest>商人の服</Dest>
    </String>
    <String List="0">
      <EDID>ClothesMerchantBoots</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Merchant&apos;s Boots</Source>
      <Dest>商人のブーツ</Dest>
    </String>
    <String List="0">
      <EDID>DA13Spellbreaker</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Spellbreaker</Source>
      <Dest>スペルブレイカー</Dest>
    </String>
    <String List="0">
      <EDID>MQTorturerHood</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Leather Hood</Source>
      <Dest>革のフード</Dest>
    </String>
    <String List="0">
      <EDID>ArmorBladesCuirass</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Blades Armor</Source>
      <Dest>ブレイズの鎧</Dest>
    </String>
    <String List="0">
      <EDID>ArmorBladesGauntlets</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Blades Gauntlets</Source>
      <Dest>ブレイズの篭手</Dest>
    </String>
    <String List="0">
      <EDID>ArmorFAlmerHelmet</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Falmer Helmet</Source>
      <Dest>ファルメルの兜</Dest>
    </String>
    <String List="0">
      <EDID>ArmorDraugrBoots</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Ancient Nord Boots</Source>
      <Dest>古代ノルドのブーツ</Dest>
    </String>
    <String List="0">
      <EDID>ArmorDraugrHelmet</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Ancient Nord Helmet</Source>
      <Dest>古代ノルドの兜</Dest>
    </String>
    <String List="0">
      <EDID>ArmorDraugrGauntlets</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Ancient Nord Gauntlets</Source>
      <Dest>古代ノルドの篭手</Dest>
    </String>
    <String List="0">
      <EDID>ExecutionHood</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Execution Hood</Source>
      <Dest>死刑囚のフード</Dest>
    </String>
    <String List="0">
      <EDID>ExecutionHoodDB</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Execution Hood</Source>
      <Dest>死刑囚のフード</Dest>
    </String>
    <String List="0">
      <EDID>DBArmorShortSleeve</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Shrouded Armor</Source>
      <Dest>暗殺者の軽装鎧</Dest>
    </String>
    <String List="0">
      <EDID>DBArmorHelmetMaskLess</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Shrouded Cowl Maskless</Source>
      <Dest>暗殺者のマスクなし頭巾</Dest>
    </String>
    <String List="0">
      <EDID>ClothesBlackSmithShoes</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Blacksmith&apos;s Shoes</Source>
      <Dest>鍛冶師の靴</Dest>
    </String>
    <String List="0">
      <EDID>ClothesBarKeeperShoes</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Barkeeper&apos;s Shoes</Source>
      <Dest>酒場主人の靴</Dest>
    </String>
    <String List="0">
      <EDID>ClothesBarKeeper</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Barkeeper&apos;s Clothes</Source>
      <Dest>酒場主人の服</Dest>
    </String>
    <String List="0">
      <EDID>GeneralTulliusArmor</EDID>
      <REC>ARMO:FULL</REC>
      <Source>General Tullius&apos; Armor</Source>
      <Dest>テュリウス将軍の鎧</Dest>
    </String>
    <String List="0">
      <EDID>ArmorBriarHeart</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Briar Heart Full</Source>
      <Dest>Briar Heart Full</Dest>
    </String>
    <String List="0">
      <EDID>ArmorBriarHeartEmpty</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Briar Heart Empty</Source>
      <Dest>Briar Heart Empty</Dest>
    </String>
    <String List="0">
      <EDID>ClothesJarlShoes</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Fur-Lined Boots</Source>
      <Dest>裏毛のブーツ</Dest>
    </String>
    <String List="0">
      <EDID>ArmorDragonPriestMaskMoonstoneHelmet</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Morokei</Source>
      <Dest>モロケイ</Dest>
    </String>
    <String List="0">
      <EDID>ArmorDragonPriestMaskEbonyHelmet</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Nahkriin</Source>
      <Dest>ナークリーンの仮面</Dest>
    </String>
    <String List="0">
      <EDID>ArmorDragonPriestMaskCorondrumHelmet</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Volsung</Source>
      <Dest>ヴォルサング</Dest>
    </String>
    <String List="0">
      <EDID>ArmorDragonPriestMaskIronHelmet</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Hevnoraak</Source>
      <Dest>ヘブノラーク</Dest>
    </String>
    <String List="0">
      <EDID>ArmorDragonPriestMaskMarbleHelmet</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Otar</Source>
      <Dest>オタール</Dest>
    </String>
    <String List="0">
      <EDID>ArmorDragonPriestMaskSteelHelmet</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Vokun</Source>
      <Dest>ヴォクン</Dest>
    </String>
    <String List="0">
      <EDID>ArmorDragonPriestMaskUltraHelmet</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Konahrik</Source>
      <Dest>コナヒリク</Dest>
    </String>
    <String List="0">
      <EDID>ClothesUlfric</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Ulfric&apos;s Clothes</Source>
      <Dest>ウルフリックの服</Dest>
    </String>
    <String List="0">
      <EDID>ClothesUlfricGauntlets</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Ulfric&apos;s Bracers</Source>
      <Dest>ウルフリックの腕当て</Dest>
    </String>
    <String List="0">
      <EDID>ClothesUlfricBoots</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Ulfric&apos;s Boots</Source>
      <Dest>ウルフリックのブーツ</Dest>
    </String>
    <String List="0">
      <EDID>MarkarthFreeformTalosAmulet</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Ogmund&apos;s Amulet of Talos</Source>
      <Dest>オグマンドのタロスのアミュレット</Dest>
    </String>
    <String List="0">
      <EDID>ClothesPsiijicHood</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Psiijic Hood</Source>
      <Dest>シージックのフード</Dest>
    </String>
    <String List="0">
      <EDID>DBNightweaversBand</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Nightweaver&apos;s Band</Source>
      <Dest>ナイトウィーバーのバンド</Dest>
    </String>
    <String List="0">
      <EDID>DBJeweledAmulet</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Jeweled Amulet</Source>
      <Dest>玉石のアミュレット</Dest>
    </String>
    <String List="0">
      <EDID>ClothesMGBoots</EDID>
      <REC>ARMO:FULL</REC>
      <Source>College Boots</Source>
      <Dest>大学ブーツ</Dest>
    </String>
    <String List="0">
      <EDID>ArmorBanditCuirass</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Fur Armor</Source>
      <Dest>毛皮の鎧</Dest>
    </String>
    <String List="0">
      <EDID>ArmorBanditBoots</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Fur Shoes</Source>
      <Dest>毛皮の靴</Dest>
    </String>
    <String List="0">
      <EDID>ArmorBanditGauntlets</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Fur Bracers</Source>
      <Dest>毛皮の腕当て</Dest>
    </String>
    <String List="0">
      <EDID>ArmorBanditHelmet</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Fur Helmet</Source>
      <Dest>毛皮の兜</Dest>
    </String>
    <String List="0">
      <EDID>ClothesBarKeeperVariant</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Barkeeper&apos;s Clothes</Source>
      <Dest>酒場主人の服</Dest>
    </String>
    <String List="0">
      <EDID>ClothesMerchantClothesVariant</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Merchant&apos;s Clothes</Source>
      <Dest>商人の服</Dest>
    </String>
    <String List="0">
      <EDID>ClothesMGBootsArchmage</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Arch-Mage&apos;s Boots</Source>
      <Dest>アークメイジのブーツ</Dest>
    </String>
    <String List="0">
      <EDID>ClothesMGRobesArchmage</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Arch-Mage&apos;s Robes</Source>
      <Dest>アークメイジのローブ</Dest>
    </String>
    <String List="0">
      <EDID>TGTQ04Locket</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Fjotli&apos;s Silver Locket</Source>
      <Dest>フョトリの銀ロケット</Dest>
    </String>
    <String List="0">
      <EDID>ClothesMinerBoots</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Miner&apos;s Boots</Source>
      <Dest>鉱山労働者のブーツ</Dest>
    </String>
    <String List="0">
      <EDID>ClothesJarlShoes02</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Pleated Boots</Source>
      <Dest>プリーツのあるブーツ</Dest>
    </String>
    <String List="0">
      <EDID>ClothesJarlGloves02</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Fine Armguards</Source>
      <Dest>上等なアームガード</Dest>
    </String>
    <String List="0">
      <EDID>JewelryRingSilverAmethyst</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Silver Amethyst Ring</Source>
      <Dest>アメジストの銀の指輪</Dest>
    </String>
    <String List="0">
      <EDID>JewelryRingSilverGarnet</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Silver Garnet Ring</Source>
      <Dest>ガーネットの銀の指輪</Dest>
    </String>
    <String List="0">
      <EDID>ReligiousZenitharCommerce</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Amulet of Zenithar</Source>
      <Dest>ゼニタールのアミュレット</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorDwarvenHelmetAlchemy04</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Dwarven Helmet of Eminent Alchemy</Source>
      <Dest>ドワーフの錬金術の兜（優）</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorDwarvenGauntletsAlchemy02</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Dwarven Gauntlets of Alchemy</Source>
      <Dest>ドワーフの錬金術の篭手</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorDwarvenGauntletsAlchemy03</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Dwarven Gauntlets of Major Alchemy</Source>
      <Dest>ドワーフの錬金術の篭手(大)</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorDwarvenGauntletsAlchemy04</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Dwarven Gauntlets of Eminent Alchemy</Source>
      <Dest>ドワーフの錬金術の篭手(優)</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorElvenGauntletsAlchemy02</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Elven Gauntlets of Alchemy</Source>
      <Dest>エルフの錬金術の篭手</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorElvenGauntletsAlchemy03</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Elven Gauntlets of Major Alchemy</Source>
      <Dest>エルフの錬金術の篭手(大)</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorElvenGauntletsAlchemy04</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Elven Gauntlets of Eminent Alchemy</Source>
      <Dest>エルフの錬金術の篭手(優)</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorSteelPlateGauntletsAlchemy02</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Steel Plate Gauntlets of Alchemy</Source>
      <Dest>スチールプレートの錬金術の篭手</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorSteelPlateGauntletsAlchemy03</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Steel Plate Gauntlets of Major Alchemy</Source>
      <Dest>スチールプレートの錬金術の篭手(大)</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorSteelPlateGauntletsAlchemy04</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Steel Plate Gauntlets of Eminent Alchemy</Source>
      <Dest>スチールプレートの錬金術の篭手(優)</Dest>
    </String>
    <String List="0">
      <EDID>ClothesPrisonerRags</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Ragged Trousers</Source>
      <Dest>ぼろぼろのズボン</Dest>
    </String>
    <String List="0">
      <EDID>MGR02Gloves02</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Focusing Gloves</Source>
      <Dest>フォーカス・グローブ</Dest>
    </String>
    <String List="0">
      <EDID>WhiterunArkayAmulet</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Andurs&apos; Amulet of Arkay</Source>
      <Dest>アンドルスのアーケイのアミュレット</Dest>
    </String>
    <String List="0">
      <EDID>dunMovarthsBoots</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Movarth&apos;s Boots</Source>
      <Dest>モヴァルスのブーツ</Dest>
    </String>
    <String List="0">
      <EDID>TGAmuletofArticulation01</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Amulet of Articulation</Source>
      <Dest>調音のアミュレット</Dest>
    </String>
    <String List="0">
      <EDID>MS06ShieldL12</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Shield of Solitude</Source>
      <Dest>ソリチュードの盾</Dest>
    </String>
    <String List="0">
      <EDID>ClothesMythicDawnRobes</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Mythic Dawn Robes</Source>
      <Dest>深遠の暁のローブ</Dest>
    </String>
    <String List="0">
      <EDID>ClothesMythicDawnBoots</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Mythic Dawn Shoes</Source>
      <Dest>深淵の暁の靴</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorSteelShieldResistFire01</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Steel Shield of Resist Fire</Source>
      <Dest>鋼鉄の盾(炎耐性)</Dest>
    </String>
    <String List="0">
      <EDID>ArmorFalmerGauntlets</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Falmer Bracers</Source>
      <Dest>ファルメルの腕当て</Dest>
    </String>
    <String List="0">
      <EDID>ClothesMonkBoots</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Monk Boots</Source>
      <Dest>僧兵のブーツ</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorElvenGauntletsLockpicking02</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Elven Gauntlets of Lockpicking</Source>
      <Dest>エルフの開錠術の篭手</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorElvenGauntletsLockpicking03</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Elven Gauntlets of Major Lockpicking</Source>
      <Dest>エルフの開錠術の篭手(大)</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorElvenGauntletsMarksman02</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Elven Gauntlets of Archery</Source>
      <Dest>エルフの弓術の篭手</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorElvenGauntletsMarksman03</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Elven Gauntlets of Major Archery</Source>
      <Dest>エルフの弓術の篭手(大)</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorElvenGauntletsOneHanded02</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Elven Gauntlets of Wielding</Source>
      <Dest>エルフの巧妙さの篭手</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorElvenGauntletsOneHanded03</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Elven Gauntlets of Major Wielding</Source>
      <Dest>エルフの巧妙さの篭手(大)</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorElvenGauntletsPickpocket02</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Elven Gauntlets of Deft Hands</Source>
      <Dest>エルフの器用さの篭手</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorElvenGauntletsPickpocket03</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Elven Gauntlets of Major Deft Hands</Source>
      <Dest>エルフの器用さの篭手(大)</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorElvenGauntletsSmithing02</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Elven Gauntlets of Smithing</Source>
      <Dest>エルフの鍛造術の篭手</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorElvenGauntletsSmithing03</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Elven Gauntlets of Major Smithing</Source>
      <Dest>エルフの鍛造術の篭手(大)</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorElvenGauntletsTwoHanded02</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Elven Gauntlets of Sure Grip</Source>
      <Dest>エルフの万力の篭手</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorElvenGauntletsTwoHanded03</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Elven Gauntlets of Major Sure Grip</Source>
      <Dest>エルフの万力の篭手(大)</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorElvenGauntletsLockpicking04</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Elven Gauntlets of Eminent Lockpicking</Source>
      <Dest>エルフの開錠術の篭手(優)</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorElvenGauntletsMarksman04</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Elven Gauntlets of Eminent Archery</Source>
      <Dest>エルフの弓術の篭手(優)</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorElvenGauntletsOneHanded04</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Elven Gauntlets of Eminent Wielding</Source>
      <Dest>エルフの巧妙さの篭手(優)</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorElvenGauntletsPickpocket04</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Elven Gauntlets of Eminent Deft Hands</Source>
      <Dest>エルフの器用さの篭手(優)</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorElvenGauntletsSmithing04</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Elven Gauntlets of Eminent Smithing</Source>
      <Dest>エルフの鍛造術の篭手(優)</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorElvenGauntletsTwoHanded04</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Elven Gauntlets of Eminent Sure Grip</Source>
      <Dest>エルフの万力の篭手(優)</Dest>
    </String>
    <String List="0">
      <EDID>ClothesNecromancerBoots</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Necromancer Boots</Source>
      <Dest>死霊術師のブーツ</Dest>
    </String>
    <String List="0">
      <EDID>MarriageBondofMatrimony</EDID>
      <REC>ARMO:FULL</REC>
      <Source>The Bond of Matrimony</Source>
      <Dest>婚姻の絆</Dest>
    </String>
    <String List="0">
      <EDID>ClothesWarlockRobes</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Black Mage Robes</Source>
      <Dest>魔術師のローブ</Dest>
    </String>
    <String List="0">
      <EDID>ClothesWarlockBoots</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Black Mage Boots</Source>
      <Dest>魔術師のブーツ</Dest>
    </String>
    <String List="0">
      <EDID>SheogorathOutfit</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Sheogorath&apos;s Outfit</Source>
      <Dest>シェオゴラスの服</Dest>
    </String>
    <String List="0">
      <EDID>SheogorathBoots</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Sheogorath&apos;s Boots</Source>
      <Dest>シェオゴラスのブーツ</Dest>
    </String>
    <String List="0">
      <EDID>ReligiousAkatoshTime</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Amulet of Akatosh</Source>
      <Dest>アカトシュのアミュレット</Dest>
    </String>
    <String List="0">
      <EDID>ElderCouncilAmulet</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Amulet of the Elder Council</Source>
      <Dest>元老院のアミュレット</Dest>
    </String>
    <String List="0">
      <EDID>ReligiousDibellaBeauty</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Amulet of Dibella</Source>
      <Dest>ディベラのアミュレット</Dest>
    </String>
    <String List="0">
      <EDID>ReligiousJulianosMagic</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Amulet of Julianos</Source>
      <Dest>ジュリアノスのアミュレット</Dest>
    </String>
    <String List="0">
      <EDID>ReligiousKynarethAir</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Amulet of Kynareth</Source>
      <Dest>キナレスのアミュレット</Dest>
    </String>
    <String List="0">
      <EDID>ReligiousMaraLove</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Amulet of Mara</Source>
      <Dest>マーラのアミュレット</Dest>
    </String>
    <String List="0">
      <EDID>MS11NecromancerAmulet</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Necromancer&apos;s Amulet</Source>
      <Dest>死霊術師のアミュレット</Dest>
    </String>
    <String List="0">
      <EDID>AncientNordAmulet</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Ancient Nord Amulet</Source>
      <Dest>古代ノルドのアミュレット</Dest>
    </String>
    <String List="0">
      <EDID>ReligiousStendarrMercy</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Amulet of Stendarr</Source>
      <Dest>ステンダールのアミュレット</Dest>
    </String>
    <String List="0">
      <EDID>ReligiousTalosMankind</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Amulet of Talos</Source>
      <Dest>タロスのアミュレット</Dest>
    </String>
    <String List="0">
      <EDID>ReligiousArkayLifeDeath</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Amulet of Arkay</Source>
      <Dest>アーケイのアミュレット</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorElvenGildedCuirassLightArmor04</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Elven Gilded Armor of the Eminent Squire</Source>
      <Dest>エルフの従者の黄金鎧 (優)</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorElvenGildedCuirassLightArmor05</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Elven Gilded Armor of the Noble Squire</Source>
      <Dest>エルフの従者の黄金鎧 (高潔)</Dest>
    </String>
    <String List="0">
      <EDID>DBClothesJester</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Jester&apos;s Clothes</Source>
      <Dest>道化師の服</Dest>
    </String>
    <String List="0">
      <EDID>ClothesFineBoots02</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Fine Shoes</Source>
      <Dest>上等な靴</Dest>
    </String>
    <String List="0">
      <EDID>ClothesFineHat02</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Fine Hat</Source>
      <Dest>上等な帽子</Dest>
    </String>
    <String List="0">
      <EDID>DBClothesRobes</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Shrouded Robes</Source>
      <Dest>暗殺者のローブ</Dest>
    </String>
    <String List="0">
      <EDID>DBClothesHood</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Shrouded Hood</Source>
      <Dest>暗殺者のフード</Dest>
    </String>
    <String List="0">
      <EDID>DBClothesHandWraps</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Shrouded Hand Wraps</Source>
      <Dest>暗殺者のバンテージ</Dest>
    </String>
    <String List="0">
      <EDID>MS11InnocuousAmulet</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Strange Amulet</Source>
      <Dest>奇妙なアミュレット</Dest>
    </String>
    <String List="0">
      <EDID>DBArmorHelmet</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Shrouded Cowl</Source>
      <Dest>暗殺者の頭巾</Dest>
    </String>
    <String List="0">
      <EDID>DBArmorGloves</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Shrouded Gloves</Source>
      <Dest>暗殺者の手袋</Dest>
    </String>
    <String List="0">
      <EDID>ClavicusVileMask</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Masque of Clavicus Vile</Source>
      <Dest>クラヴィカス・ヴァイルの仮面</Dest>
    </String>
    <String List="0">
      <EDID>ClothesCollegeHood</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Mage Hood</Source>
      <Dest>魔術師のフード</Dest>
    </String>
    <String List="0">
      <EDID>ArmorPenitusHelmet</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Penitus Oculatus Helmet</Source>
      <Dest>ペニトゥス・オクラトゥスの兜</Dest>
    </String>
    <String List="0">
      <EDID>POIMageIlasTeisRing</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Ilas-Tei&apos;s Ring</Source>
      <Dest>イラス・テイの指輪</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorGlassCuirassLightArmor04</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Glass Armor of the Eminent Squire</Source>
      <Dest>碧水晶の従者の鎧 (優)</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorGlassCuirassLightArmor05</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Glass Armor of the Noble Squire</Source>
      <Dest>碧水晶の従者の鎧 (高潔)</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorDragonscaleCuirassLightArmor04</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Dragonscale Armor of the Eminent Squire</Source>
      <Dest>ドラゴンスケールの従者の鎧 (優)</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorDragonscaleCuirassLightArmor05</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Dragonscale Armor of the Noble Squire</Source>
      <Dest>ドラゴンスケールの従者の鎧(高潔)</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorDragonscaleCuirassLightArmor06</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Dragonscale Armor of the Peerless Squire</Source>
      <Dest>ドラゴンスケールの従者の鎧 (無双)</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorDragonplateHelmetMagicka06</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Dragonplate Helmet of Peerless Magicka</Source>
      <Dest>ドラゴンプレートのマジカの兜(無双)</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorDaedricHelmetMagicka06</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Daedric Helmet of Peerless Magicka</Source>
      <Dest>デイドラのマジカの兜(無双)</Dest>
    </String>
    <String List="0">
      <EDID>ForswornBoots</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Forsworn Boots</Source>
      <Dest>フォースウォーンのブーツ</Dest>
    </String>
    <String List="0">
      <EDID>ForswornCuirass</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Forsworn Armor</Source>
      <Dest>フォースウォーンの鎧</Dest>
    </String>
    <String List="0">
      <EDID>ForswornHelmet</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Forsworn Headdress</Source>
      <Dest>フォースウォーンの頭飾り</Dest>
    </String>
    <String List="0">
      <EDID>ForswornGauntlets</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Forsworn Gauntlets</Source>
      <Dest>フォースウォーンの篭手</Dest>
    </String>
    <String List="0">
      <EDID>ArmorBoneCrown</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Jagged Crown</Source>
      <Dest>尖った王冠</Dest>
    </String>
    <String List="0">
      <EDID>DBClothesRedguardHood</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Redguard Hood</Source>
      <Dest>レッドガードのフード</Dest>
    </String>
    <String List="0">
      <EDID>DBArmorHelmetSP</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Ancient Shrouded Cowl</Source>
      <Dest>太古の暗殺者の頭巾</Dest>
    </String>
    <String List="0">
      <EDID>MQ201PartyBoots</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Party Shoes</Source>
      <Dest>パーティの靴</Dest>
    </String>
    <String List="0">
      <EDID>ArmorShieldofYsgramor</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Shield of Ysgramor</Source>
      <Dest>イスグラモルの盾</Dest>
    </String>
    <String List="0">
      <EDID>ClothesJarlGloves</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Gilded Wristguards</Source>
      <Dest>黄金の手首ガード</Dest>
    </String>
    <String List="0">
      <EDID>MS02ForswornGauntlets</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Gauntlets of the Old Gods</Source>
      <Dest>古き神々の篭手</Dest>
    </String>
    <String List="0">
      <EDID>MS02ForswornBoots</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Boots of the Old Gods</Source>
      <Dest>古き神々のブーツ</Dest>
    </String>
    <String List="0">
      <EDID>MG04Reward01</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Mage&apos;s Circlet</Source>
      <Dest>魔術師のサークレット</Dest>
    </String>
    <String List="0">
      <EDID>MG04Reward02</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Mage&apos;s Circlet</Source>
      <Dest>魔術師のサークレット</Dest>
    </String>
    <String List="0">
      <EDID>MG04Reward03</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Mage&apos;s Circlet</Source>
      <Dest>魔術師のサークレット</Dest>
    </String>
    <String List="0">
      <EDID>MG04Reward04</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Mage&apos;s Circlet</Source>
      <Dest>魔術師のサークレット</Dest>
    </String>
    <String List="0">
      <EDID>MG04Reward05</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Mage&apos;s Circlet</Source>
      <Dest>魔術師のサークレット</Dest>
    </String>
    <String List="0">
      <EDID>MG04Reward06</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Mage&apos;s Circlet</Source>
      <Dest>魔術師のサークレット</Dest>
    </String>
    <String List="0">
      <EDID>MG05RewardAmulet</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Savos Aren&apos;s Amulet</Source>
      <Dest>サボス・アレンのアミュレット</Dest>
    </String>
    <String List="0">
      <EDID>DBArmorGlovesReward</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Tumblerbane Gloves</Source>
      <Dest>タンブラーベインの手袋</Dest>
    </String>
    <String List="0">
      <EDID>TGAmuletofArticulation02</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Amulet of Articulation</Source>
      <Dest>調音のアミュレット</Dest>
    </String>
    <String List="0">
      <EDID>TGAmuletofArticulation03</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Amulet of Articulation</Source>
      <Dest>調音のアミュレット</Dest>
    </String>
    <String List="0">
      <EDID>TGAmuletofArticulation04</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Amulet of Articulation</Source>
      <Dest>調音のアミュレット</Dest>
    </String>
    <String List="0">
      <EDID>TGAmuletofArticulation05</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Amulet of Articulation</Source>
      <Dest>調音のアミュレット</Dest>
    </String>
    <String List="0">
      <EDID>TGAmuletofArticulation06</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Amulet of Articulation</Source>
      <Dest>調音のアミュレット</Dest>
    </String>
    <String List="0">
      <EDID>TGAmuletofArticulation07</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Amulet of Articulation</Source>
      <Dest>調音のアミュレット</Dest>
    </String>
    <String List="0">
      <EDID>DA05HircinesRingCursed</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Cursed Ring of Hircine</Source>
      <Dest>呪われたハーシーンの指輪</Dest>
    </String>
    <String List="0">
      <EDID>dunRRHerebanesFortress</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Herebane&apos;s Fortress</Source>
      <Dest>ヒアベインの砦</Dest>
    </String>
    <String List="0">
      <EDID>dunLabyrinthianMazeCircletReward</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Diadem of the Savant</Source>
      <Dest>学者の王冠</Dest>
    </String>
    <String List="0">
      <EDID>EnchClothesMageBootsSneak02</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Boots of Sneaking</Source>
      <Dest>隠密のブーツ</Dest>
    </String>
    <String List="0">
      <EDID>EnchClothesMageBootsSneak03</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Boots of Major Sneaking</Source>
      <Dest>隠密のブーツ（大）</Dest>
    </String>
    <String List="0">
      <EDID>EnchCircletMagicka04</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Circlet of Eminent Magicka</Source>
      <Dest>マジカのサークレット(優)</Dest>
    </String>
    <String List="0">
      <EDID>EnchNecklaceResistFrost01</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Necklace of Resist Frost</Source>
      <Dest>冷気耐性の首飾り</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorGlassHelmetMagickaRate05</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Glass Helmet of Resurgence</Source>
      <Dest>碧水晶の蘇生の兜</Dest>
    </String>
    <String List="0">
      <EDID>EnchRingDestruction06</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Ring of Peerless Destruction</Source>
      <Dest>破壊術の指輪(無双)</Dest>
    </String>
    <String List="0">
      <EDID>EnchRingHeavyArmor02</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Ring of the Knight</Source>
      <Dest>騎士の指輪</Dest>
    </String>
    <String List="0">
      <EDID>EnchRingHeavyArmor05</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Ring of the Noble Knight</Source>
      <Dest>騎士の指輪(高潔)</Dest>
    </String>
    <String List="0">
      <EDID>EnchRingLightArmor05</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Ring of the Noble Squire</Source>
      <Dest>従者の指輪(高潔)</Dest>
    </String>
    <String List="0">
      <EDID>EnchRingTwoHanded01</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Ring of Minor Sure Grip</Source>
      <Dest>万力の指輪(小)</Dest>
    </String>
    <String List="0">
      <EDID>ArmorBanditCuirass1</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Fur Armor</Source>
      <Dest>毛皮の鎧</Dest>
    </String>
    <String List="0">
      <EDID>ArmorBanditCuirass2</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Fur Armor</Source>
      <Dest>毛皮の鎧</Dest>
    </String>
    <String List="0">
      <EDID>ArmorBanditCuirass3</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Fur Armor</Source>
      <Dest>毛皮の鎧</Dest>
    </String>
    <String List="0">
      <EDID>DBArmorHelmetWorn</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Worn Shrouded Cowl</Source>
      <Dest>擦り切れた暗殺者の頭巾</Dest>
    </String>
    <String List="0">
      <EDID>ArmorElvenLightCuirass</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Elven Light Armor</Source>
      <Dest>エルフの軽装鎧</Dest>
    </String>
    <String List="0">
      <EDID>ClothesMonkRobesHooded</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Hooded Monk Robes</Source>
      <Dest>フード付きの僧兵のローブ</Dest>
    </String>
    <String List="0">
      <EDID>TemplateClothesMageRobesCommonHooded</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Hooded Mage Robes</Source>
      <Dest>フード付きの魔術師のローブ</Dest>
    </String>
    <String List="0">
      <EDID>TemplateClothesMageRobesApprenticeHooded</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Hooded Mage Robes</Source>
      <Dest>フード付きの魔術師のローブ</Dest>
    </String>
    <String List="0">
      <EDID>dunHunterRewardAmulet</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Kyne&apos;s Token</Source>
      <Dest>カイネの記章</Dest>
    </String>
    <String List="0">
      <EDID>ArmorLinweBoots</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Linwe&apos;s Boots</Source>
      <Dest>リンウェのブーツ</Dest>
    </String>
    <String List="0">
      <EDID>ArmorLinweCuirass</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Linwe&apos;s Armor</Source>
      <Dest>リンウェの鎧</Dest>
    </String>
    <String List="0">
      <EDID>ArmorLinweGauntlets</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Linwe&apos;s Gloves</Source>
      <Dest>リンウェの手袋</Dest>
    </String>
    <String List="0">
      <EDID>ArmorLinweHelmet</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Linwe&apos;s Hood</Source>
      <Dest>リンウェのフード</Dest>
    </String>
    <String List="0">
      <EDID>ClothesThalmorRobesHooded</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Hooded Thalmor Robes</Source>
      <Dest>フード付きのサルモールのローブ</Dest>
    </String>
    <String List="0">
      <EDID>TemplateClothesRobesMageAdeptHood</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Adept Hood</Source>
      <Dest>精鋭のフード</Dest>
    </String>
    <String List="0">
      <EDID>TemplateClothesRobesMageNoviceHood</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Novice Hood</Source>
      <Dest>素人のフード</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorGlassCuirassDestruction04</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Glass Armor of Eminent Destruction</Source>
      <Dest>碧水晶の破壊術の鎧(優)</Dest>
    </String>
    <String List="0">
      <EDID>TemplateClothesRobesMageApprenticeHood</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Apprentice Hood</Source>
      <Dest>見習いのフード</Dest>
    </String>
    <String List="0">
      <EDID>ClothesCollegeHoodVariant1</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Mage Hood</Source>
      <Dest>魔術師のフード</Dest>
    </String>
    <String List="0">
      <EDID>ClothesCollegeHoodVariant2</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Mage Hood</Source>
      <Dest>魔術師のフード</Dest>
    </String>
    <String List="0">
      <EDID>EnchClothesRobesMageHoodNovice</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Novice Hood</Source>
      <Dest>素人のフード</Dest>
    </String>
    <String List="0">
      <EDID>EnchNecklaceHeavyArmor05</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Necklace of the Noble Knight</Source>
      <Dest>騎士の首飾り(高潔)</Dest>
    </String>
    <String List="0">
      <EDID>EnchNecklaceLightArmor05</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Necklace of the Noble Squire</Source>
      <Dest>従者の首飾り(高潔)</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorDwarvenBootsStamina04</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Dwarven Boots of Eminent Stamina</Source>
      <Dest>ドワーフのスタミナのブーツ(優)</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorOrcishBootsStamina03</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Orcish Boots of Major Stamina</Source>
      <Dest>オークのスタミナのブーツ(大)</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorOrcishBootsStamina04</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Orcish Boots of Eminent Stamina</Source>
      <Dest>オークのスタミナのブーツ(優)</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorOrcishBootsStamina05</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Orcish Boots of Extreme Stamina</Source>
      <Dest>オークのスタミナのブーツ(極限)</Dest>
    </String>
    <String List="0">
      <EDID>EnchArmorSteelBootsStamina03</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Steel Boots of Major Stamina</Source>
      <Dest>鋼鉄のスタミナのブーツ(大)</Dest>
    </String>
    <String List="0">
      <EDID>ClothesCollegeBootsCommonVariant1</EDID>
      <REC>ARMO:FULL</REC>
      <Source>College Boots</Source>
      <Dest>大学ブーツ</Dest>
    </String>
    <String List="0">
      <EDID>ClothesCollegeBootsApprenticeVariant1</EDID>
      <REC>ARMO:FULL</REC>
      <Source>College Boots</Source>
      <Dest>大学ブーツ</Dest>
    </String>
    <String List="0">
      <EDID>DBArmorHelmetWornPlayable</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Worn Shrouded Cowl</Source>
      <Dest>擦り切れた暗殺者の頭巾</Dest>
    </String>
    <String List="0">
      <EDID>DBArmorGlovesWornPlayable</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Worn Shrouded Gloves</Source>
      <Dest>擦り切れた暗殺者の手袋</Dest>
    </String>
    <String List="0">
      <EDID>MS06ShieldL18</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Shield of Solitude</Source>
      <Dest>ソリチュードの盾</Dest>
    </String>
    <String List="0">
      <EDID>MS06ShieldL32</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Shield of Solitude</Source>
      <Dest>ソリチュードの盾</Dest>
    </String>
    <String List="0">
      <EDID>MS06ShieldL25</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Shield of Solitude</Source>
      <Dest>ソリチュードの盾</Dest>
    </String>
    <String List="0">
      <EDID>MS06ShieldL40</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Shield of Solitude</Source>
      <Dest>ソリチュードの盾</Dest>
    </String>
    <String List="0">
      <EDID>ClothesMGRobesArchmage1Hooded</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Arch-Mage&apos;s Robes</Source>
      <Dest>アークメイジのローブ</Dest>
    </String>
    <String List="0">
      <EDID>DLC1ArmorAurielsShield</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Auriel&apos;s Shield</Source>
      <Dest>アーリエルの盾</Dest>
    </String>
    <String List="0">
      <EDID>DLC1ClothesMothPriestSandals</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Moth Priest Sandals</Source>
      <Dest>聖蚕の司祭のサンダル</Dest>
    </String>
    <String List="0">
      <EDID>DLC1ArmorDawnguardHelmetHeavy</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Dawnguard Full Helmet</Source>
      <Dest>ドーンガードの大兜</Dest>
    </String>
    <String List="0">
      <EDID>DLC1IvoryCrown</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Ancient Falmer Crown</Source>
      <Dest>古代ファルメルの冠</Dest>
    </String>
    <String List="0">
      <EDID>DLC1nVampireBloodMagicRingBeast</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Ring of the Beast</Source>
      <Dest>獣の指輪</Dest>
    </String>
    <String List="0">
      <EDID>DLC1nVampireNightPowerNecklaceGargoyle</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Amulet of the Gargoyle</Source>
      <Dest>ガーゴイルのアミュレット</Dest>
    </String>
    <String List="0">
      <EDID>DLC1BoneHawkRing</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Bone Hawk Ring</Source>
      <Dest>骨の鷹の指輪</Dest>
    </String>
    <String List="0">
      <EDID>DLC1ArmorDawnguardBootsHeavy</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Dawnguard Heavy Boots</Source>
      <Dest>ドーンガードの重装ブーツ</Dest>
    </String>
    <String List="0">
      <EDID>DLC1ArmorDawnguardGauntletsHeavy</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Dawnguard Heavy Gauntlets</Source>
      <Dest>ドーンガードの重装篭手</Dest>
    </String>
    <String List="0">
      <EDID>DLC1ArmorDawnguardShield</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Dawnguard Shield</Source>
      <Dest>ドーンガードの盾</Dest>
    </String>
    <String List="0">
      <EDID>DLC1ArmorDawnguardHelmetLight</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Dawnguard Helmet</Source>
      <Dest>ドーンガードの兜</Dest>
    </String>
    <String List="0">
      <EDID>DLC01ReaperBracers</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Reaper Bracers</Source>
      <Dest>リーパーの腕当て</Dest>
    </String>
    <String List="0">
      <EDID>DLC1BoneHawkAmulet</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Bone Hawk Amulet</Source>
      <Dest>骨の鷹のアミュレット</Dest>
    </String>
    <String List="0">
      <EDID>DLC2TT2EnchNelothsRing</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Neloth&apos;s Ring of Tracking</Source>
      <Dest>ネロスの追跡の指輪</Dest>
    </String>
    <String List="0">
      <EDID>DLC2dunKolbjornBoots</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Ahzidal&apos;s Boots of Waterwalking</Source>
      <Dest>アージダルの水歩行のブーツ</Dest>
    </String>
    <String List="0">
      <EDID>DLC2ArmorStalhrimHeavyBoots</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Heavy Boots</Source>
      <Dest>スタルリムの重ブーツ</Dest>
    </String>
    <String List="0">
      <EDID>DLC2ArmorStalhrimHeavyCuirass</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Heavy Armor</Source>
      <Dest>スタルリムの重鎧</Dest>
    </String>
    <String List="0">
      <EDID>DLC2ArmorStalhrimHeavyGauntlets</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Heavy Gauntlets</Source>
      <Dest>スタルリムの重篭手</Dest>
    </String>
    <String List="0">
      <EDID>DLC2ArmorStalhrimHeavyHelmet</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Heavy Helmet</Source>
      <Dest>スタルリムの重兜</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorBonemoldCuirassLightArmor01</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Bonemold Armor of the Minor Knight</Source>
      <Dest>骨削の小騎士の鎧</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorBonemoldCuirassLightArmor02</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Bonemold Armor of the Knight</Source>
      <Dest>骨削の騎士の鎧</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorBonemoldCuirassLightArmor03</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Bonemold Armor of the Major Knight</Source>
      <Dest>骨削の大騎士の鎧</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightBootsCarry03</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Boots of Strength</Source>
      <Dest>スタルリムの軽ブーツ(腕力)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightBootsCarry04</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Boots of Brawn</Source>
      <Dest>スタルリムの軽ブーツ(強靭)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightBootsCarry05</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Boots of the Ox</Source>
      <Dest>スタルリムの軽ブーツ(雄牛)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightBootsResistFire03</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Boots of Dwindling Flames</Source>
      <Dest>スタルリムの軽ブーツ(焦熱減少)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightBootsResistFire04</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Boots of Fire Suppression</Source>
      <Dest>スタルリムの軽ブーツ(火抑制)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightBootsResistFire05</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Boots of Fire Abatement</Source>
      <Dest>スタルリムの軽ブーツ(火軽減)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightBootsResistFrost03</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Boots of Dwindling Frost</Source>
      <Dest>スタルリムの軽ブーツ(冷気減少)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightBootsResistFrost04</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Boots of Frost Suppression</Source>
      <Dest>スタルリムの軽ブーツ(冷気抑制)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightBootsResistFrost05</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Boots of Frost Abatement</Source>
      <Dest>スタルリムの軽ブーツ(冷気軽減)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightBootsSneak03</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Boots of Major Sneaking</Source>
      <Dest>スタルリムの忍びの軽ブーツ(大)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightBootsResistShock03</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Boots of Dwindling Shock</Source>
      <Dest>スタルリムの軽ブーツ(雷撃減少)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightBootsResistShock04</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Boots of Shock Suppression</Source>
      <Dest>スタルリムの軽ブーツ(雷撃抑制)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightBootsResistShock05</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Boots of Shock Abatement</Source>
      <Dest>スタルリムの軽ブーツ(雷撃軽減)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightBootsSneak04</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Boots of Eminent Sneaking</Source>
      <Dest>スタルリムの忍びの軽ブーツ(優)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightBootsSneak05</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Boots of Extreme Sneaking</Source>
      <Dest>スタルリムの忍びの軽ブーツ(極限)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightBootsStamina03</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Boots of Major Stamina</Source>
      <Dest>スタルリムのスタミナの軽ブーツ(大)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightBootsStamina04</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Boots of Eminent Stamina</Source>
      <Dest>スタルリムのスタミナの軽ブーツ(優)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightBootsStamina05</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Boots of Extreme Stamina</Source>
      <Dest>スタルリムのスタミナの軽ブーツ(極限)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightCuirassAlteration03</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Armor of Major Alteration</Source>
      <Dest>スタルリムの変性術の軽鎧(大)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightCuirassAlteration04</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Armor of Eminent Alteration</Source>
      <Dest>スタルリムの変性術の軽鎧(優)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightCuirassAlteration05</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Armor of Extreme Alteration</Source>
      <Dest>スタルリムの変性術の軽鎧(極限)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightCuirassConjuration03</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Armor of Major Conjuring</Source>
      <Dest>スタルリムの召喚術の軽鎧(大)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightCuirassConjuration04</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Armor of Eminent Conjuring</Source>
      <Dest>スタルリムの召喚術の軽鎧(優)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightCuirassConjuration05</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Armor of Extreme Conjuring</Source>
      <Dest>スタルリムの召喚術の軽鎧(極限)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightCuirassDestruction03</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Armor of Major Destruction</Source>
      <Dest>スタルリムの破壊術の軽鎧(大)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightCuirassDestruction04</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Armor of Eminent Destruction</Source>
      <Dest>スタルリムの破壊術の軽鎧(優)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightCuirassDestruction05</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Armor of Extreme Destruction</Source>
      <Dest>スタルリムの破壊術の軽鎧(極限)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightCuirassHealRate03</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Armor of Remedy</Source>
      <Dest>スタルリムの治癒の軽鎧</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightCuirassHealRate04</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Armor of Mending</Source>
      <Dest>スタルリムの修復の軽鎧</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightCuirassHealRate05</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Armor of Regeneration</Source>
      <Dest>スタルリムの回復の軽鎧</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightCuirassHealth03</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Armor of Major Health</Source>
      <Dest>スタルリムの体力の軽鎧(大)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightCuirassHealth04</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Armor of Eminent Health</Source>
      <Dest>スタルリムの体力の軽鎧(優)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightCuirassHealth05</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Armor of Extreme Health</Source>
      <Dest>スタルリムの体力の軽鎧(極限)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightCuirassIllusion03</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Armor of Major Illusion</Source>
      <Dest>スタルリムの幻惑術の軽鎧(大)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightCuirassIllusion04</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Armor of Eminent Illusion</Source>
      <Dest>スタルリムの幻惑術の軽鎧(優)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightCuirassIllusion05</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Armor of Extreme Illusion</Source>
      <Dest>スタルリムの幻惑術の軽鎧(極限)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightCuirassLightArmor03</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Armor of the Major Squire</Source>
      <Dest>スタルリムの大従者の軽鎧</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightCuirassLightArmor04</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Armor of the Eminent Squire</Source>
      <Dest>スタルリムの従者の軽鎧(優)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightCuirassLightArmor05</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Armor of the Noble Squire</Source>
      <Dest>スタルリムの従者の軽鎧(高潔)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightCuirassRestoration03</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Armor of Major Restoration</Source>
      <Dest>スタルリムの回復術の軽鎧(大)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightCuirassRestoration04</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Armor of Eminent Restoration</Source>
      <Dest>スタルリムの回復術の軽鎧(優)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightCuirassRestoration05</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Armor of Extreme Restoration</Source>
      <Dest>スタルリムの回復術の軽鎧(極限)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightCuirassStaminaRate03</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Armor of Recuperation</Source>
      <Dest>スタルリムの再起の軽鎧</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightCuirassStaminaRate04</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Armor of Rejuvenation</Source>
      <Dest>スタルリムの復活の軽鎧</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightCuirassStaminaRate05</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Armor of Invigoration</Source>
      <Dest>スタルリムの活性の軽鎧</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightGauntletsAlchemy03</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Gauntlets of Major Alchemy</Source>
      <Dest>スタルリムの錬金術の軽篭手(大)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightGauntletsAlchemy04</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Gauntlets of Eminent Alchemy</Source>
      <Dest>スタルリムの錬金術の軽篭手(優)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightGauntletsAlchemy05</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Gauntlets of Extreme Alchemy</Source>
      <Dest>スタルリムの錬金術の軽篭手(極限)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightGauntletsLockpicking03</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Gauntlets of Major Lockpicking</Source>
      <Dest>スタルリムの開錠術の軽篭手(大)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightGauntletsLockpicking04</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Gauntlets of Eminent Lockpicking</Source>
      <Dest>スタルリムの開錠術の軽篭手(優)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightGauntletsLockpicking05</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Gauntlets of Extreme Lockpicking</Source>
      <Dest>スタルリムの開錠術の軽篭手(極限)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightGauntletsMarksman03</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Gauntlets of Major Archery</Source>
      <Dest>スタルリムの弓術の軽篭手(大)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightGauntletsMarksman04</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Gauntlets of Eminent Archery</Source>
      <Dest>スタルリムの弓術の軽篭手(優)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightGauntletsMarksman05</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Gauntlets of Extreme Archery</Source>
      <Dest>スタルリムの弓術の軽篭手(極限)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightGauntletsOneHanded03</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Gauntlets of Major Wielding</Source>
      <Dest>スタルリムの巧妙さの軽篭手(大)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightGauntletsOneHanded04</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Gauntlets of Eminent Wielding</Source>
      <Dest>スタルリムの巧妙さの軽篭手(優)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightGauntletsOneHanded05</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Gauntlets of Extreme Wielding</Source>
      <Dest>スタルリムの巧妙さの軽篭手(極限)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightGauntletsPickpocket03</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Gauntlets of Major Deft Hands</Source>
      <Dest>スタルリムの器用さの軽篭手(大)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightGauntletsPickpocket04</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Gauntlets of Eminent Deft Hands</Source>
      <Dest>スタルリムの器用さの軽篭手(優)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightGauntletsPickpocket05</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Gauntlets of Extreme Deft Hands</Source>
      <Dest>スタルリムの器用さの軽篭手(極限)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightGauntletsSmithing03</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Gauntlets of Major Smithing</Source>
      <Dest>スタルリムの鍛造術の軽篭手(大)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightGauntletsSmithing04</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Gauntlets of Eminent Smithing</Source>
      <Dest>スタルリムの鍛造術の軽篭手(優)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightGauntletsSmithing05</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Gauntlets of Extreme Smithing</Source>
      <Dest>スタルリムの鍛造術の軽篭手(極限)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightGauntletsTwoHanded03</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Gauntlets of Major Sure Grip</Source>
      <Dest>スタルリムの万力の軽篭手(大)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightGauntletsTwoHanded04</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Gauntlets of Eminent Sure Grip</Source>
      <Dest>スタルリムの万力の軽篭手(優)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightGauntletsTwoHanded05</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Gauntlets of Extreme Sure Grip</Source>
      <Dest>スタルリムの万力の軽篭手(極限)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightHelmetAlchemy03</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Helmet of Major Alchemy</Source>
      <Dest>スタルリムの錬金術の軽兜(大)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightHelmetAlchemy04</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Helmet of Eminent Alchemy</Source>
      <Dest>スタルリムの錬金術の軽兜(優)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightHelmetAlchemy05</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Helmet of Extreme Alchemy</Source>
      <Dest>スタルリムの錬金術の軽兜(極限)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightHelmetAlteration03</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Helmet of Major Alteration</Source>
      <Dest>スタルリムの変性術の軽兜(大)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightHelmetAlteration04</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Helmet of Eminent Alteration</Source>
      <Dest>スタルリムの変性術の軽兜(優)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightHelmetAlteration05</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Helmet of Extreme Alteration</Source>
      <Dest>スタルリムの変性術の軽兜(極限)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightHelmetConjuration03</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Helmet of Major Conjuring</Source>
      <Dest>スタルリムの召喚術の軽兜(大)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightHelmetConjuration04</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Helmet of Eminent Conjuring</Source>
      <Dest>スタルリムの召喚術の軽兜(優)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightHelmetConjuration05</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Helmet of Extreme Conjuring</Source>
      <Dest>スタルリムの召喚術の軽兜(極限)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightHelmetDestruction03</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Helmet of Major Destruction</Source>
      <Dest>スタルリムの破壊術の軽兜(大)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightHelmetDestruction04</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Helmet of Eminent Destruction</Source>
      <Dest>スタルリムの破壊術の軽兜(優)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightHelmetDestruction05</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Helmet of Extreme Destruction</Source>
      <Dest>スタルリムの破壊術の軽兜(極限)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightHelmetIllusion03</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Helmet of Major Illusion</Source>
      <Dest>スタルリムの幻惑術の軽兜(大)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightHelmetIllusion04</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Helmet of Eminent Illusion</Source>
      <Dest>スタルリムの幻惑術の軽兜(優)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightHelmetIllusion05</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Helmet of Extreme Illusion</Source>
      <Dest>スタルリムの幻惑術の軽兜(極限)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightHelmetMagicka03</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Helmet of Major Magicka</Source>
      <Dest>スタルリムのマジカの軽兜(大)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightHelmetMagicka04</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Helmet of Eminent Magicka</Source>
      <Dest>スタルリムのマジカの軽兜(優)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightHelmetMagicka05</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Helmet of Extreme Magicka</Source>
      <Dest>スタルリムのマジカの軽兜(極限)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightHelmetMagickaRate03</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Helmet of Recharging</Source>
      <Dest>スタルリムの補填の軽兜</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightHelmetMagickaRate04</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Helmet of Replenishing</Source>
      <Dest>スタルリムの補給の軽兜</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightHelmetMagickaRate05</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Helmet of Resurgence</Source>
      <Dest>スタルリムの蘇生の軽兜</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightHelmetMarksman03</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Helmet of Major Archery</Source>
      <Dest>スタルリムの弓術の軽兜(大)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightHelmetMarksman04</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Helmet of Eminent Archery</Source>
      <Dest>スタルリムの弓術の軽兜(優)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightHelmetMarksman05</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Helmet of Extreme Archery</Source>
      <Dest>スタルリムの弓術の軽兜(極限)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightHelmetRestoration03</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Helmet of Major Restoration</Source>
      <Dest>スタルリムの回復術の軽兜(大)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightHelmetRestoration04</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Helmet of Eminent Restoration</Source>
      <Dest>スタルリムの回復術の軽兜(優)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightHelmetRestoration05</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Helmet of Extreme Restoration</Source>
      <Dest>スタルリムの回復術の軽兜(極限)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightHelmetWaterbreathing</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Helmet of Waterbreathing</Source>
      <Dest>スタルリムの軽兜(水呼吸)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimLightBootsMuffle</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Light Boots of Muffling</Source>
      <Dest>スタルリムの軽ブーツ(消音)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimHeavyBootsCarry06</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Heavy Boots of the Mammoth</Source>
      <Dest>スタルリムの重ブーツ(マンモス)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimHeavyBootsMuffle</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Heavy Boots of Muffling</Source>
      <Dest>スタルリムの重ブーツ(消音)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimHeavyBootsResistFire04</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Heavy Boots of Fire Suppression</Source>
      <Dest>スタルリムの重ブーツ(火抑制)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimHeavyBootsResistFire05</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Heavy Boots of Fire Abatement</Source>
      <Dest>スタルリムの重ブーツ(火軽減)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimHeavyBootsResistFire06</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Heavy Boots of the Firewalker</Source>
      <Dest>スタルリムの重ブーツ(火渡り)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimHeavyBootsResistFrost04</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Heavy Boots of Frost Suppression</Source>
      <Dest>スタルリムの重ブーツ(冷気抑制)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimHeavyBootsResistFrost05</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Heavy Boots of Frost Abatement</Source>
      <Dest>スタルリムの重ブーツ(冷気軽減)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimHeavyBootsResistFrost06</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Heavy Boots of Warmth</Source>
      <Dest>スタルリムの重ブーツ(保温)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimHeavyBootsResistShock04</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Heavy Boots of Shock Suppression</Source>
      <Dest>スタルリムの重ブーツ(雷撃抑制)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimHeavyBootsResistShock05</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Heavy Boots of Shock Abatement</Source>
      <Dest>スタルリムの重ブーツ(雷撃軽減)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimHeavyBootsResistShock06</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Heavy Boots of Grounding</Source>
      <Dest>スタルリムの重ブーツ(耐電)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimHeavyBootsStamina04</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Heavy Boots of Eminent Stamina</Source>
      <Dest>スタルリムのスタミナの重ブーツ(優)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimHeavyBootsStamina05</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Heavy Boots of Extreme Stamina</Source>
      <Dest>スタルリムのスタミナの重ブーツ(極限)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimHeavyBootsStamina06</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Heavy Boots of Peerless Stamina</Source>
      <Dest>スタルリムのスタミナの重ブーツ(無双)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimHeavyCuirassAlteration04</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Heavy Armor of Eminent Alteration</Source>
      <Dest>スタルリムの変性術の重鎧(優)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimHeavyCuirassAlteration05</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Heavy Armor of Extreme Alteration</Source>
      <Dest>スタルリムの変性術の重鎧(極限)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimHeavyCuirassAlteration06</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Heavy Armor of Peerless Alteration</Source>
      <Dest>スタルリムの変性術の重鎧(無双)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimHeavyCuirassConjuration04</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Heavy Armor of Eminent Conjuring</Source>
      <Dest>スタルリムの召喚術の重鎧(優)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimHeavyCuirassConjuration05</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Heavy Armor of Extreme Conjuring</Source>
      <Dest>スタルリムの召喚術の重鎧(極限)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimHeavyCuirassConjuration06</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Heavy Armor of Peerless Conjuring</Source>
      <Dest>スタルリムの召喚術の重鎧(無双)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimHeavyCuirassDestruction04</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Heavy Armor of Eminent Destruction</Source>
      <Dest>スタルリムの破壊術の重鎧(優)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimHeavyCuirassDestruction05</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Heavy Armor of Extreme Destruction</Source>
      <Dest>スタルリムの破壊術の重鎧(極限)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimHeavyCuirassDestruction06</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Heavy Armor of Peerless Destruction</Source>
      <Dest>スタルリムの破壊術の重鎧(無双)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimHeavyCuirassHealth04</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Heavy Armor of Eminent Health</Source>
      <Dest>スタルリムの体力の重鎧(優)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimHeavyCuirassHealth05</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Heavy Armor of Extreme Health</Source>
      <Dest>スタルリムの体力の重鎧(極限)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimHeavyCuirassHealthRate06</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Heavy Armor of Revival</Source>
      <Dest>スタルリムの蘇りの重鎧</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimHeavyCuirassHealth06</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Heavy Armor of Peerless Health</Source>
      <Dest>スタルリムの体力の重鎧(無双)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimHeavyCuirassHealthRate04</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Heavy Armor of Mending</Source>
      <Dest>スタルリムの修復の重鎧</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimHeavyCuirassHealthRate05</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Heavy Armor of Regeneration</Source>
      <Dest>スタルリムの回復の重鎧</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimHeavyCuirassHeavyArmor04</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Heavy Armor of the Eminent Knight</Source>
      <Dest>スタルリムの騎士の重鎧(優)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimHeavyCuirassHeavyArmor05</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Heavy Armor of the Noble Knight</Source>
      <Dest>スタルリムの騎士の重鎧(高潔)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimHeavyCuirassHeavyArmor06</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Heavy Armor of the Peerless Knight</Source>
      <Dest>スタルリムの騎士の重鎧(無双)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EnchArmorStalhrimHeavyCuirassIllusion04</EDID>
      <REC>ARMO:FULL</REC>
      <Source>Stalhrim Heavy Armor of Eminent Illusion</Source>
      <Dest>スタルリムの幻惑術の重鎧(優)</Dest>
    </String>
    <String List="0">
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      <Source>Chest</Source>
      <Dest>宝箱</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VendorChestFlorentius</EDID>
      <REC>CONT:FULL</REC>
      <Source>Chest</Source>
      <Dest>宝箱</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VendorChestHestla</EDID>
      <REC>CONT:FULL</REC>
      <Source>Chest</Source>
      <Dest>宝箱</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VendorChestFeran</EDID>
      <REC>CONT:FULL</REC>
      <Source>Chest</Source>
      <Dest>宝箱</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VendorChestRonthil</EDID>
      <REC>CONT:FULL</REC>
      <Source>Chest</Source>
      <Dest>宝箱</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RRF05Strongbox</EDID>
      <REC>CONT:FULL</REC>
      <Source>East Empire Company Strongbox</Source>
      <Dest>東帝都社の金庫</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RRMiloreVendorChest</EDID>
      <REC>CONT:FULL</REC>
      <Source>Chest</Source>
      <Dest>宝箱</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RRGloverVendorChest</EDID>
      <REC>CONT:FULL</REC>
      <Source>Chest</Source>
      <Dest>宝箱</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RRGeldisVendorChest</EDID>
      <REC>CONT:FULL</REC>
      <Source>Chest</Source>
      <Dest>宝箱</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RRGarynVendorChest</EDID>
      <REC>CONT:FULL</REC>
      <Source>Chest</Source>
      <Dest>宝箱</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RRFethisVendorChest</EDID>
      <REC>CONT:FULL</REC>
      <Source>Chest</Source>
      <Dest>宝箱</Dest>
    </String>
    <String List="0">
      <EDID>DLC2SV02AncarionChest</EDID>
      <REC>CONT:FULL</REC>
      <Source>Chest</Source>
      <Dest>宝箱</Dest>
    </String>
    <String List="0">
      <EDID>DLC2TreasStrongBox</EDID>
      <REC>CONT:FULL</REC>
      <Source>Strong Box</Source>
      <Dest>金庫</Dest>
    </String>
    <String List="0">
      <EDID>USKPMarksofDibellaChest</EDID>
      <REC>CONT:FULL</REC>
      <Source>Chest</Source>
      <Dest>宝箱</Dest>
    </String>
    <String List="0">
      <EDID>USKPWEServicesHunterFactionContainer</EDID>
      <REC>CONT:FULL</REC>
      <Source>USKP Hunter Faction Merchant Container</Source>
      <Dest>USKP Hunter Faction Merchant Container</Dest>
    </String>
    <String List="0">
      <EDID>USKPWeaponRackTestContainer</EDID>
      <REC>CONT:FULL</REC>
      <Source>Chest</Source>
      <Dest>宝箱</Dest>
    </String>
    <String List="0">
      <EDID>USKPTreasUpperChestNoRespawn</EDID>
      <REC>CONT:FULL</REC>
      <Source>Chest</Source>
      <Dest>宝箱</Dest>
    </String>
    <String List="0">
      <EDID>USKPPersonalChestSmallRespawn</EDID>
      <REC>CONT:FULL</REC>
      <Source>Chest</Source>
      <Dest>宝箱</Dest>
    </String>
    <String List="0">
      <EDID>USKPTreasSatchelNoRespawn</EDID>
      <REC>CONT:FULL</REC>
      <Source>Satchel</Source>
      <Dest>かばん</Dest>
    </String>
    <String List="0">
      <EDID>USKPSBurialUrn</EDID>
      <REC>CONT:FULL</REC>
      <Source>Burial Urn</Source>
      <Dest>埋葬壷</Dest>
    </String>
    <String List="0">
      <EDID>USKPWuuthradStorageContainer</EDID>
      <REC>CONT:FULL</REC>
      <Source>USKP storage for putting Wuuthrad back on the statue.</Source>
      <Dest>USKP storage for putting Wuuthrad back on the statue.</Dest>
    </String>
    <String List="0">
      <EDID>UDBPOldFriendsPlayerHouseChest</EDID>
      <REC>CONT:FULL</REC>
      <Source>My Chest</Source>
      <Dest>My Chest</Dest>
    </String>
    <String List="0">
      <EDID>USKPTreasAlchemySatchelRareNoRespawn</EDID>
      <REC>CONT:FULL</REC>
      <Source>Apothecary&apos;s Satchel</Source>
      <Dest>薬剤師のかばん</Dest>
    </String>
    <String List="0">
      <EDID>MarkarthWarrensElyrsDoor</EDID>
      <REC>DOOR:FULL</REC>
      <Source>Door to Eltrys&apos; Room</Source>
      <Dest>エルトリスの部屋の扉</Dest>
    </String>
    <String List="0">
      <EDID>WHmetalarchdoor</EDID>
      <REC>DOOR:FULL</REC>
      <Source>Door</Source>
      <Dest>扉</Dest>
    </String>
    <String List="0">
      <EDID>RifRmSmBaseWallGrate01Act</EDID>
      <REC>DOOR:FULL</REC>
      <Source>Sewer Grate</Source>
      <Dest>下水管の格子</Dest>
    </String>
    <String List="0">
      <EDID>dunSolitudeJailSecretExit01</EDID>
      <REC>DOOR:FULL</REC>
      <Source>Manhole</Source>
      <Dest>マンホール</Dest>
    </String>
    <String List="0">
      <EDID>dunSolitudeJailSecretExit02</EDID>
      <REC>DOOR:FULL</REC>
      <Source>Manhole</Source>
      <Dest>マンホール</Dest>
    </String>
    <String List="0">
      <EDID>sc_BoneyardDoor</EDID>
      <REC>DOOR:FULL</REC>
      <Source>Door</Source>
      <Dest>扉</Dest>
    </String>
    <String List="0">
      <EDID>BirdEgg02</EDID>
      <REC>INGR:FULL</REC>
      <Source>Pine Thrush Egg</Source>
      <Dest>パイン・スラッシュの卵</Dest>
    </String>
    <String List="0">
      <EDID>BirdEgg03</EDID>
      <REC>INGR:FULL</REC>
      <Source>Chicken&apos;s Egg</Source>
      <Dest>鶏の卵</Dest>
    </String>
    <String List="0">
      <EDID>Garlic</EDID>
      <REC>INGR:FULL</REC>
      <Source>Garlic</Source>
      <Dest>ニンニク</Dest>
    </String>
    <String List="0">
      <EDID>FireflyThorax</EDID>
      <REC>INGR:FULL</REC>
      <Source>Torchbug Thorax</Source>
      <Dest>ホタルの腹部</Dest>
    </String>
    <String List="0">
      <EDID>deathBell</EDID>
      <REC>INGR:FULL</REC>
      <Source>Deathbell</Source>
      <Dest>デスベル</Dest>
    </String>
    <String List="0">
      <EDID>CharredSkeeverHide</EDID>
      <REC>INGR:FULL</REC>
      <Source>Charred Skeever Hide</Source>
      <Dest>焼け焦げたスキーヴァーの皮</Dest>
    </String>
    <String List="0">
      <EDID>MudcrabChitin</EDID>
      <REC>INGR:FULL</REC>
      <Source>Mudcrab Chitin</Source>
      <Dest>マッドクラブの殻</Dest>
    </String>
    <String List="0">
      <EDID>BearClaws</EDID>
      <REC>INGR:FULL</REC>
      <Source>Bear Claws</Source>
      <Dest>クマの爪</Dest>
    </String>
    <String List="0">
      <EDID>SabrecatTooth</EDID>
      <REC>INGR:FULL</REC>
      <Source>Sabre Cat Tooth</Source>
      <Dest>サーベルキャットの牙</Dest>
    </String>
    <String List="0">
      <EDID>SabrecatEyeball</EDID>
      <REC>INGR:FULL</REC>
      <Source>Eye of Sabre Cat</Source>
      <Dest>サーベルキャットの目</Dest>
    </String>
    <String List="0">
      <EDID>AntlersLarge</EDID>
      <REC>INGR:FULL</REC>
      <Source>Large Antlers</Source>
      <Dest>大きな枝角</Dest>
    </String>
    <String List="0">
      <EDID>AntlersSmall</EDID>
      <REC>INGR:FULL</REC>
      <Source>Small Antlers</Source>
      <Dest>小さな枝角</Dest>
    </String>
    <String List="0">
      <EDID>WispWrappings</EDID>
      <REC>INGR:FULL</REC>
      <Source>Wisp Wrappings</Source>
      <Dest>ウィスプ・ラッピング</Dest>
    </String>
    <String List="0">
      <EDID>PowderedMammothTusk</EDID>
      <REC>INGR:FULL</REC>
      <Source>Powdered Mammoth Tusk</Source>
      <Dest>マンモスの牙粉</Dest>
    </String>
    <String List="0">
      <EDID>SlaughterfishEgg01</EDID>
      <REC>INGR:FULL</REC>
      <Source>Slaughterfish Egg</Source>
      <Dest>スローターフィッシュの卵</Dest>
    </String>
    <String List="0">
      <EDID>BirdEgg01</EDID>
      <REC>INGR:FULL</REC>
      <Source>Rock Warbler Egg</Source>
      <Dest>イワムシクイの卵</Dest>
    </String>
    <String List="0">
      <EDID>Pearl</EDID>
      <REC>INGR:FULL</REC>
      <Source>Pearl</Source>
      <Dest>パール</Dest>
    </String>
    <String List="0">
      <EDID>PearlSmall</EDID>
      <REC>INGR:FULL</REC>
      <Source>Small Pearl</Source>
      <Dest>小さなパール</Dest>
    </String>
    <String List="0">
      <EDID>BeeHiveHusk</EDID>
      <REC>INGR:FULL</REC>
      <Source>Beehive Husk</Source>
      <Dest>ハチの巣の殻</Dest>
    </String>
    <String List="0">
      <EDID>BeeHoneyComb</EDID>
      <REC>INGR:FULL</REC>
      <Source>Honeycomb</Source>
      <Dest>ハチの巣</Dest>
    </String>
    <String List="0">
      <EDID>HumanHeart</EDID>
      <REC>INGR:FULL</REC>
      <Source>Human Heart</Source>
      <Dest>奇妙な心臓</Dest>
    </String>
    <String List="0">
      <EDID>DragonflyOrange</EDID>
      <REC>INGR:FULL</REC>
      <Source>Orange Dartwing</Source>
      <Dest>オレンジ・ダートウィング</Dest>
    </String>
    <String List="0">
      <EDID>DragonflyBlue</EDID>
      <REC>INGR:FULL</REC>
      <Source>Blue Dartwing</Source>
      <Dest>ブルー・ダートウィング</Dest>
    </String>
    <String List="0">
      <EDID>DLC01PoisonBloom</EDID>
      <REC>INGR:FULL</REC>
      <Source>Poison Bloom</Source>
      <Dest>ポイズン・ブルーム</Dest>
    </String>
    <String List="0">
      <EDID>BYOHSalmonRoe01</EDID>
      <REC>INGR:FULL</REC>
      <Source>Salmon Roe</Source>
      <Dest>イクラ</Dest>
    </String>
    <String List="0">
      <EDID>DLC2AshCreepCluster</EDID>
      <REC>INGR:FULL</REC>
      <Source>Ash Creep Cluster</Source>
      <Dest>アッシュクリープ・クラスター</Dest>
    </String>
    <String List="0">
      <EDID>TGLT08EyeoftheFalmerLeft</EDID>
      <REC>MISC:FULL</REC>
      <Source>Left Eye of the Falmer</Source>
      <Dest>ファルメルの左目</Dest>
    </String>
    <String List="0">
      <EDID>T03EldergleamSap</EDID>
      <REC>MISC:FULL</REC>
      <Source>Eldergleam Sap</Source>
      <Dest>エルダーグリームの樹液</Dest>
    </String>
    <String List="0">
      <EDID>DA14Ring</EDID>
      <REC>MISC:FULL</REC>
      <Source>Wedding Ring</Source>
      <Dest>結婚指輪</Dest>
    </String>
    <String List="0">
      <EDID>T03EldergleamSapling</EDID>
      <REC>MISC:FULL</REC>
      <Source>Eldergleam Sapling</Source>
      <Dest>エルダーグリームの苗木</Dest>
    </String>
    <String List="0">
      <EDID>ImperialWarHorn</EDID>
      <REC>MISC:FULL</REC>
      <Source>Imperial War Horn</Source>
      <Dest>帝国軍の角笛</Dest>
    </String>
    <String List="0">
      <EDID>DBTortureTools</EDID>
      <REC>MISC:FULL</REC>
      <Source>Torture Tools</Source>
      <Dest>拷問具</Dest>
    </String>
    <String List="0">
      <EDID>TG01HaelgaStatue</EDID>
      <REC>MISC:FULL</REC>
      <Source>Statue of Dibella</Source>
      <Dest>ディベラ像</Dest>
    </String>
    <String List="0">
      <EDID>DA07MehrunesRazorHilt</EDID>
      <REC>MISC:FULL</REC>
      <Source>Hilt of Mehrunes&apos; Razor</Source>
      <Dest>“メエルーンズのカミソリ”の柄</Dest>
    </String>
    <String List="0">
      <EDID>DA07MehrunesRazorPommelStone</EDID>
      <REC>MISC:FULL</REC>
      <Source>Pommel Stone of Mehrunes&apos; Razor</Source>
      <Dest>“メエルーンズのカミソリ”の柄頭石</Dest>
    </String>
    <String List="0">
      <EDID>DA07MehrunesRazorBlade</EDID>
      <REC>MISC:FULL</REC>
      <Source>Shards of Mehrunes&apos; Razor</Source>
      <Dest>“メエルーンズのカミソリ”の刃の破片</Dest>
    </String>
    <String List="0">
      <EDID>DA07MehrunesRazorScabbard</EDID>
      <REC>MISC:FULL</REC>
      <Source>Scabbard of Mehrunes&apos; Razor</Source>
      <Dest>“メエルーンズのカミソリ”の鞘</Dest>
    </String>
    <String List="0">
      <EDID>DwarvenBowl02</EDID>
      <REC>MISC:FULL</REC>
      <Source>Dwemer Bowl</Source>
      <Dest>ドゥーマーの器</Dest>
    </String>
    <String List="0">
      <EDID>DwarvenBowl03</EDID>
      <REC>MISC:FULL</REC>
      <Source>Dwemer Bowl</Source>
      <Dest>ドゥーマーの器</Dest>
    </String>
    <String List="0">
      <EDID>DwarvenPot01</EDID>
      <REC>MISC:FULL</REC>
      <Source>Dwemer Pot</Source>
      <Dest>ドゥーマーの壺</Dest>
    </String>
    <String List="0">
      <EDID>DwarvenUrn01</EDID>
      <REC>MISC:FULL</REC>
      <Source>Dwemer Urn</Source>
      <Dest>ドゥーマーの壷</Dest>
    </String>
    <String List="0">
      <EDID>MGR01Alembic</EDID>
      <REC>MISC:FULL</REC>
      <Source>Tolfdir&apos;s Alembic</Source>
      <Dest>トルフディルの蒸留器</Dest>
    </String>
    <String List="0">
      <EDID>DwarvenHighBowl01</EDID>
      <REC>MISC:FULL</REC>
      <Source>Dwemer Pan</Source>
      <Dest>ドゥーマーの平鍋</Dest>
    </String>
    <String List="0">
      <EDID>DwarvenHighBowl02</EDID>
      <REC>MISC:FULL</REC>
      <Source>Dwemer Dish</Source>
      <Dest>ドゥーマーの大皿</Dest>
    </String>
    <String List="0">
      <EDID>DwarvenHighCup01</EDID>
      <REC>MISC:FULL</REC>
      <Source>Dwemer Cup</Source>
      <Dest>ドゥーマーのカップ</Dest>
    </String>
    <String List="0">
      <EDID>DwarvenHighCup02</EDID>
      <REC>MISC:FULL</REC>
      <Source>Dwemer Cup</Source>
      <Dest>ドゥーマーのカップ</Dest>
    </String>
    <String List="0">
      <EDID>DwarvenHighCup03</EDID>
      <REC>MISC:FULL</REC>
      <Source>Dwemer Cup</Source>
      <Dest>ドゥーマーのカップ</Dest>
    </String>
    <String List="0">
      <EDID>DwarvenHighPot01</EDID>
      <REC>MISC:FULL</REC>
      <Source>Dwemer Pan</Source>
      <Dest>ドゥーマーの平鍋</Dest>
    </String>
    <String List="0">
      <EDID>DwarvenHighPlate01</EDID>
      <REC>MISC:FULL</REC>
      <Source>Dwemer Plate</Source>
      <Dest>ドゥーマーの皿</Dest>
    </String>
    <String List="0">
      <EDID>DA01AzurasStarBroken</EDID>
      <REC>MISC:FULL</REC>
      <Source>Broken Azura&apos;s Star</Source>
      <Dest>壊れたアズラの星</Dest>
    </String>
    <String List="0">
      <EDID>DA01MalynsBlackSoul</EDID>
      <REC>MISC:FULL</REC>
      <Source>Malyn&apos;s Black Soul Gem</Source>
      <Dest>メイリンの黒魂石</Dest>
    </String>
    <String List="0">
      <EDID>TG03Poison</EDID>
      <REC>MISC:FULL</REC>
      <Source>Pest Poison</Source>
      <Dest>疫病の毒</Dest>
    </String>
    <String List="0">
      <EDID>MS12MammothTuskPowder</EDID>
      <REC>MISC:FULL</REC>
      <Source>Mammoth Tusk Powder</Source>
      <Dest>マンモスの牙粉</Dest>
    </String>
    <String List="0">
      <EDID>MS12BriarHeart</EDID>
      <REC>MISC:FULL</REC>
      <Source>Briar Heart</Source>
      <Dest>ブライア・ハート</Dest>
    </String>
    <String List="0">
      <EDID>MQ105Horn</EDID>
      <REC>MISC:FULL</REC>
      <Source>Horn of Jurgen Windcaller</Source>
      <Dest>ユルゲン・ウィンドコーラーの角笛</Dest>
    </String>
    <String List="0">
      <EDID>Charcoal</EDID>
      <REC>MISC:FULL</REC>
      <Source>Charcoal</Source>
      <Dest>木炭（大）</Dest>
    </String>
    <String List="0">
      <EDID>TG06Rubbing</EDID>
      <REC>MISC:FULL</REC>
      <Source>Calcelmo&apos;s Stone Rubbing</Source>
      <Dest>カルセルモの石板の写し</Dest>
    </String>
    <String List="0">
      <EDID>DA04AttunementSphere</EDID>
      <REC>MISC:FULL</REC>
      <Source>Attunement Sphere</Source>
      <Dest>アチューンメント・スフィア</Dest>
    </String>
    <String List="0">
      <EDID>TG07MercersPlans</EDID>
      <REC>MISC:FULL</REC>
      <Source>Mercer&apos;s Plans</Source>
      <Dest>メルセルの計画書</Dest>
    </String>
    <String List="0">
      <EDID>MS13GoldenClaw</EDID>
      <REC>MISC:FULL</REC>
      <Source>Golden Claw</Source>
      <Dest>金の爪</Dest>
    </String>
    <String List="0">
      <EDID>DeerHide</EDID>
      <REC>MISC:FULL</REC>
      <Source>Elk Hide</Source>
      <Dest>ヘラジカの皮</Dest>
    </String>
    <String List="0">
      <EDID>TG04FirebrandWineCase</EDID>
      <REC>MISC:FULL</REC>
      <Source>Firebrand Wine Case</Source>
      <Dest>ファイアブランド・ワイン・ケース</Dest>
    </String>
    <String List="0">
      <EDID>FFRiften14Ingot</EDID>
      <REC>MISC:FULL</REC>
      <Source>Wylandriah&apos;s Orichalcum Ingot</Source>
      <Dest>ウィランドリアのオリハルコンのインゴット</Dest>
    </String>
    <String List="0">
      <EDID>TGTQ01SilverMold</EDID>
      <REC>MISC:FULL</REC>
      <Source>Curious Silver Mold</Source>
      <Dest>奇妙な銀の金型</Dest>
    </String>
    <String List="0">
      <EDID>Flagon</EDID>
      <REC>MISC:FULL</REC>
      <Source>Flagon</Source>
      <Dest>フラゴン</Dest>
    </String>
    <String List="0">
      <EDID>highGateRuinsScroll</EDID>
      <REC>MISC:FULL</REC>
      <Source>Sealed Scroll</Source>
      <Dest>封印された巻物</Dest>
    </String>
    <String List="0">
      <EDID>dunDeadMensRubyDragonClaw</EDID>
      <REC>MISC:FULL</REC>
      <Source>Ruby Dragon Claw</Source>
      <Dest>ルビー・ドラゴンの爪</Dest>
    </String>
    <String List="0">
      <EDID>Inkwell01</EDID>
      <REC>MISC:FULL</REC>
      <Source>Inkwell</Source>
      <Dest>インク瓶</Dest>
    </String>
    <String List="0">
      <EDID>Quill01</EDID>
      <REC>MISC:FULL</REC>
      <Source>Quill</Source>
      <Dest>羽ペン</Dest>
    </String>
    <String List="0">
      <EDID>ShipOar01</EDID>
      <REC>MISC:FULL</REC>
      <Source>Oar</Source>
      <Dest>オール</Dest>
    </String>
    <String List="0">
      <EDID>FFRiftenBlackBriarMeadKeg</EDID>
      <REC>MISC:FULL</REC>
      <Source>Black-Briar Mead Keg</Source>
      <Dest>ブラック・ブライアのハチミツ酒樽</Dest>
    </String>
    <String List="0">
      <EDID>TG02HoneyJar</EDID>
      <REC>MISC:FULL</REC>
      <Source>Honey Jar</Source>
      <Dest>ハチミツの瓶</Dest>
    </String>
    <String List="0">
      <EDID>dunKorvanjundEbonyDragonClaw</EDID>
      <REC>MISC:FULL</REC>
      <Source>Ebony Dragon Claw</Source>
      <Dest>黒檀のドラゴンの爪</Dest>
    </String>
    <String List="0">
      <EDID>BlacksmithBellows01</EDID>
      <REC>MISC:FULL</REC>
      <Source>Bellows</Source>
      <Dest>ふいご</Dest>
    </String>
    <String List="0">
      <EDID>BlacksmithTongs01</EDID>
      <REC>MISC:FULL</REC>
      <Source>Tongs</Source>
      <Dest>火箸</Dest>
    </String>
    <String List="0">
      <EDID>BlacksmithHammer01</EDID>
      <REC>MISC:FULL</REC>
      <Source>Hammer</Source>
      <Dest>ハンマー</Dest>
    </String>
    <String List="0">
      <EDID>FFI01Claw</EDID>
      <REC>MISC:FULL</REC>
      <Source>Sapphire Dragon Claw</Source>
      <Dest>サファイア・ドラゴンの爪</Dest>
    </String>
    <String List="0">
      <EDID>GemAmethystFlawless</EDID>
      <REC>MISC:FULL</REC>
      <Source>Flawless Amethyst</Source>
      <Dest>アメジスト(上質)</Dest>
    </String>
    <String List="0">
      <EDID>SSDPackageToDarkwater</EDID>
      <REC>MISC:FULL</REC>
      <Source>Package for Verner</Source>
      <Dest>ヴェルネル宛の荷物</Dest>
    </String>
    <String List="0">
      <EDID>SSDPackageFromDarkwater</EDID>
      <REC>MISC:FULL</REC>
      <Source>Package for Grelka</Source>
      <Dest>グレルカ宛の荷物</Dest>
    </String>
    <String List="0">
      <EDID>T01Chalice</EDID>
      <REC>MISC:FULL</REC>
      <Source>Statue of Dibella</Source>
      <Dest>ディベラ像</Dest>
    </String>
    <String List="0">
      <EDID>CivilWarMapFlag02</EDID>
      <REC>MISC:FULL</REC>
      <Source>Flag</Source>
      <Dest>フラッグ</Dest>
    </String>
    <String List="0">
      <EDID>CivilWarMapFlag01</EDID>
      <REC>MISC:FULL</REC>
      <Source>Flag</Source>
      <Dest>フラッグ</Dest>
    </String>
    <String List="0">
      <EDID>Bucket02a</EDID>
      <REC>MISC:FULL</REC>
      <Source>Bucket</Source>
      <Dest>手桶</Dest>
    </String>
    <String List="0">
      <EDID>Bucket02b</EDID>
      <REC>MISC:FULL</REC>
      <Source>Bucket</Source>
      <Dest>手桶</Dest>
    </String>
    <String List="0">
      <EDID>dunForelhostGlassClaw</EDID>
      <REC>MISC:FULL</REC>
      <Source>Glass Dragon Claw</Source>
      <Dest>碧水晶のドラゴンの爪</Dest>
    </String>
    <String List="0">
      <EDID>Glazed02Urn01</EDID>
      <REC>MISC:FULL</REC>
      <Source>Glazed Urn</Source>
      <Dest>光沢のある壷</Dest>
    </String>
    <String List="0">
      <EDID>Glazed02Jug01</EDID>
      <REC>MISC:FULL</REC>
      <Source>Jug</Source>
      <Dest>水差し</Dest>
    </String>
    <String List="0">
      <EDID>dunValthumeIronClaw</EDID>
      <REC>MISC:FULL</REC>
      <Source>Iron Dragon Claw</Source>
      <Dest>鉄のドラゴンの爪</Dest>
    </String>
    <String List="0">
      <EDID>SilverGoblet01</EDID>
      <REC>MISC:FULL</REC>
      <Source>Goblet</Source>
      <Dest>ゴブレット</Dest>
    </String>
    <String List="0">
      <EDID>SilverGoblet02</EDID>
      <REC>MISC:FULL</REC>
      <Source>Goblet</Source>
      <Dest>ゴブレット</Dest>
    </String>
    <String List="0">
      <EDID>SilverJug01</EDID>
      <REC>MISC:FULL</REC>
      <Source>Jug</Source>
      <Dest>水差し</Dest>
    </String>
    <String List="0">
      <EDID>SilverPlate01</EDID>
      <REC>MISC:FULL</REC>
      <Source>Plate</Source>
      <Dest>皿</Dest>
    </String>
    <String List="0">
      <EDID>SilverPlatter01</EDID>
      <REC>MISC:FULL</REC>
      <Source>Platter</Source>
      <Dest>大皿</Dest>
    </String>
    <String List="0">
      <EDID>SilverBowl01</EDID>
      <REC>MISC:FULL</REC>
      <Source>Bowl</Source>
      <Dest>器</Dest>
    </String>
    <String List="0">
      <EDID>SilverBowl02</EDID>
      <REC>MISC:FULL</REC>
      <Source>Bowl</Source>
      <Dest>器</Dest>
    </String>
    <String List="0">
      <EDID>E3GoldenClaw</EDID>
      <REC>MISC:FULL</REC>
      <Source>Golden Claw</Source>
      <Dest>金の爪</Dest>
    </String>
    <String List="0">
      <EDID>Basket06</EDID>
      <REC>MISC:FULL</REC>
      <Source>Basket</Source>
      <Dest>かご</Dest>
    </String>
    <String List="0">
      <EDID>TGCrownGemInventory</EDID>
      <REC>MISC:FULL</REC>
      <Source>Unusual Gem</Source>
      <Dest>珍しい石</Dest>
    </String>
    <String List="0">
      <EDID>MG06Crystal</EDID>
      <REC>MISC:FULL</REC>
      <Source>Focusing Crystal</Source>
      <Dest>フォーカス・クリスタル</Dest>
    </String>
    <String List="0">
      <EDID>dunRagnSaereksKey</EDID>
      <REC>MISC:FULL</REC>
      <Source>Saerek&apos;s Skull Key</Source>
      <Dest>サエレックのドクロの鍵</Dest>
    </String>
    <String List="0">
      <EDID>dunRagnTorstensKey</EDID>
      <REC>MISC:FULL</REC>
      <Source>Torsten&apos;s Skull Key</Source>
      <Dest>トルステンのドクロの鍵</Dest>
    </String>
    <String List="0">
      <EDID>dunSkuldafnDiamondClaw</EDID>
      <REC>MISC:FULL</REC>
      <Source>Diamond Dragon Claw</Source>
      <Dest>ダイヤモンド・ドラゴンの爪</Dest>
    </String>
    <String List="0">
      <EDID>dunFolgunthurIvoryDragonClaw</EDID>
      <REC>MISC:FULL</REC>
      <Source>Ivory Dragon Claw</Source>
      <Dest>アイボリー・ドラゴンの爪</Dest>
    </String>
    <String List="0">
      <EDID>DwarvenCog</EDID>
      <REC>MISC:FULL</REC>
      <Source>Dwemer Cog</Source>
      <Dest>ドゥーマーのコグ</Dest>
    </String>
    <String List="0">
      <EDID>DwarvenFork</EDID>
      <REC>MISC:FULL</REC>
      <Source>Fork</Source>
      <Dest>フォーク</Dest>
    </String>
    <String List="0">
      <EDID>DwarvenSpoon</EDID>
      <REC>MISC:FULL</REC>
      <Source>Spoon</Source>
      <Dest>スプーン</Dest>
    </String>
    <String List="0">
      <EDID>DwarvenKnife</EDID>
      <REC>MISC:FULL</REC>
      <Source>Knife</Source>
      <Dest>ナイフ</Dest>
    </String>
    <String List="0">
      <EDID>dunUniqueBeeInJar</EDID>
      <REC>MISC:FULL</REC>
      <Source>Bee in a Jar</Source>
      <Dest>ハチ入りの瓶</Dest>
    </String>
    <String List="0">
      <EDID>dunYngolBarrowCoralClaw</EDID>
      <REC>MISC:FULL</REC>
      <Source>Coral Dragon Claw</Source>
      <Dest>コーラル・ドラゴンの爪</Dest>
    </String>
    <String List="0">
      <EDID>GlazedBowl01</EDID>
      <REC>MISC:FULL</REC>
      <Source>Bowl</Source>
      <Dest>器</Dest>
    </String>
    <String List="0">
      <EDID>GlazedPlate01</EDID>
      <REC>MISC:FULL</REC>
      <Source>Plate</Source>
      <Dest>皿</Dest>
    </String>
    <String List="0">
      <EDID>GlazedPot01</EDID>
      <REC>MISC:FULL</REC>
      <Source>Pot</Source>
      <Dest>壺</Dest>
    </String>
    <String List="0">
      <EDID>GlazedPot02</EDID>
      <REC>MISC:FULL</REC>
      <Source>Pot</Source>
      <Dest>壺</Dest>
    </String>
    <String List="0">
      <EDID>GlazedJugLarge01</EDID>
      <REC>MISC:FULL</REC>
      <Source>Jug</Source>
      <Dest>水差し</Dest>
    </String>
    <String List="0">
      <EDID>GlazedBowl02</EDID>
      <REC>MISC:FULL</REC>
      <Source>Bowl</Source>
      <Dest>器</Dest>
    </String>
    <String List="0">
      <EDID>GlazedGoblet01</EDID>
      <REC>MISC:FULL</REC>
      <Source>Goblet</Source>
      <Dest>ゴブレット</Dest>
    </String>
    <String List="0">
      <EDID>GlazedCup01</EDID>
      <REC>MISC:FULL</REC>
      <Source>Cup</Source>
      <Dest>カップ</Dest>
    </String>
    <String List="0">
      <EDID>GlazedJugSmall01</EDID>
      <REC>MISC:FULL</REC>
      <Source>Jug</Source>
      <Dest>水差し</Dest>
    </String>
    <String List="0">
      <EDID>GlazedCandles01</EDID>
      <REC>MISC:FULL</REC>
      <Source>Glazed Candles</Source>
      <Dest>光沢のある蝋燭</Dest>
    </String>
    <String List="0">
      <EDID>Coal01</EDID>
      <REC>MISC:FULL</REC>
      <Source>Charcoal</Source>
      <Dest>木炭（大）</Dest>
    </String>
    <String List="0">
      <EDID>TGRFOValueItem</EDID>
      <REC>MISC:FULL</REC>
      <Source>Do Not Delete</Source>
      <Dest>削除不可</Dest>
    </String>
    <String List="0">
      <EDID>DwarvenGear</EDID>
      <REC>MISC:FULL</REC>
      <Source>Dwemer Gear</Source>
      <Dest>ドゥーマーの歯車</Dest>
    </String>
    <String List="0">
      <EDID>DwarvenScrapMetal</EDID>
      <REC>MISC:FULL</REC>
      <Source>Dwemer Scrap Metal</Source>
      <Dest>ドゥーマーの金属くず</Dest>
    </String>
    <String List="0">
      <EDID>BloodyRags01</EDID>
      <REC>MISC:FULL</REC>
      <Source>Bloody Rags</Source>
      <Dest>血の付いた布</Dest>
    </String>
    <String List="0">
      <EDID>RuinedBook</EDID>
      <REC>MISC:FULL</REC>
      <Source>Ruined Book</Source>
      <Dest>ボロボロの本</Dest>
    </String>
    <String List="0">
      <EDID>DeerPelt</EDID>
      <REC>MISC:FULL</REC>
      <Source>Elk Pelt</Source>
      <Dest>ヘラジカの毛皮</Dest>
    </String>
    <String List="0">
      <EDID>FlowerBasketDrop</EDID>
      <REC>MISC:FULL</REC>
      <Source>Flower Basket</Source>
      <Dest>花かご</Dest>
    </String>
    <String List="0">
      <EDID>Flute</EDID>
      <REC>MISC:FULL</REC>
      <Source>Flute</Source>
      <Dest>フルート</Dest>
    </String>
    <String List="0">
      <EDID>Drum</EDID>
      <REC>MISC:FULL</REC>
      <Source>Drum</Source>
      <Dest>太鼓</Dest>
    </String>
    <String List="0">
      <EDID>Lute</EDID>
      <REC>MISC:FULL</REC>
      <Source>Lute</Source>
      <Dest>リュート</Dest>
    </String>
    <String List="0">
      <EDID>CWDocumentsSons</EDID>
      <REC>MISC:FULL</REC>
      <Source>Stormcloak Documents</Source>
      <Dest>ストームクロークの書</Dest>
    </String>
    <String List="0">
      <EDID>DwarvenBowl01</EDID>
      <REC>MISC:FULL</REC>
      <Source>Dwemer Bowl</Source>
      <Dest>ドゥーマーの器</Dest>
    </String>
    <String List="0">
      <EDID>BasicPlate01</EDID>
      <REC>MISC:FULL</REC>
      <Source>Plate</Source>
      <Dest>皿</Dest>
    </String>
    <String List="0">
      <EDID>BasicPlate02</EDID>
      <REC>MISC:FULL</REC>
      <Source>Plate</Source>
      <Dest>皿</Dest>
    </String>
    <String List="0">
      <EDID>BurnedBook01</EDID>
      <REC>MISC:FULL</REC>
      <Source>Burned Book</Source>
      <Dest>焼けた本</Dest>
    </String>
    <String List="0">
      <EDID>SilverCandleStick01Off</EDID>
      <REC>MISC:FULL</REC>
      <Source>Candlestick</Source>
      <Dest>燭台</Dest>
    </String>
    <String List="0">
      <EDID>SilverCandleStick02Off</EDID>
      <REC>MISC:FULL</REC>
      <Source>Candlestick</Source>
      <Dest>燭台</Dest>
    </String>
    <String List="0">
      <EDID>SilverCandleStick03Off</EDID>
      <REC>MISC:FULL</REC>
      <Source>Candlestick</Source>
      <Dest>燭台</Dest>
    </String>
    <String List="0">
      <EDID>RuinedBook02</EDID>
      <REC>MISC:FULL</REC>
      <Source>Ruined Book</Source>
      <Dest>ボロボロの本</Dest>
    </String>
    <String List="0">
      <EDID>SteelSwordBrokenTop</EDID>
      <REC>MISC:FULL</REC>
      <Source>Broken Steel Sword Blade</Source>
      <Dest>壊れた鋼鉄の剣の刃</Dest>
    </String>
    <String List="0">
      <EDID>SteelSwordBrokenHandle</EDID>
      <REC>MISC:FULL</REC>
      <Source>Broken Steel Sword Handle</Source>
      <Dest>壊れた鋼鉄の剣の柄</Dest>
    </String>
    <String List="0">
      <EDID>SteelGreatswordBrokenTop</EDID>
      <REC>MISC:FULL</REC>
      <Source>Broken Steel Greatsword Blade</Source>
      <Dest>壊れた鋼鉄のグレートソードの刃</Dest>
    </String>
    <String List="0">
      <EDID>SteelGreatswordBrokenHandle</EDID>
      <REC>MISC:FULL</REC>
      <Source>Broken Steel Greatsword Handle</Source>
      <Dest>壊れた鋼鉄のグレートソードの柄</Dest>
    </String>
    <String List="0">
      <EDID>SteelBattleAxeBrokenTop</EDID>
      <REC>MISC:FULL</REC>
      <Source>Broken Steel Battle Axe Head</Source>
      <Dest>壊れた鋼鉄の両手斧の斧頭</Dest>
    </String>
    <String List="0">
      <EDID>SteelBattleAxeBrokenHandle</EDID>
      <REC>MISC:FULL</REC>
      <Source>Broken Steel Battle Axe Handle</Source>
      <Dest>壊れた鋼鉄の両手斧の柄</Dest>
    </String>
    <String List="0">
      <EDID>SteelWarhammerBrokenTop</EDID>
      <REC>MISC:FULL</REC>
      <Source>Broken Steel Warhammer Head</Source>
      <Dest>壊れた鋼鉄の戦鎚の頭</Dest>
    </String>
    <String List="0">
      <EDID>SteelWarhammerBrokenHandle</EDID>
      <REC>MISC:FULL</REC>
      <Source>Broken Steel Warhammer Handle</Source>
      <Dest>壊れた鋼鉄の戦鎚の柄</Dest>
    </String>
    <String List="0">
      <EDID>IronWarAxeBrokenHandle</EDID>
      <REC>MISC:FULL</REC>
      <Source>Broken Iron War Axe Handle</Source>
      <Dest>壊れた杖鉄の片手斧の柄</Dest>
    </String>
    <String List="0">
      <EDID>IronWarAxeBrokenTop</EDID>
      <REC>MISC:FULL</REC>
      <Source>Broken Iron War Axe Head</Source>
      <Dest>壊れた杖鉄の片手斧の斧頭</Dest>
    </String>
    <String List="0">
      <EDID>IronMaceBrokenHandle</EDID>
      <REC>MISC:FULL</REC>
      <Source>Broken Iron Mace Handle</Source>
      <Dest>壊れた鉄のメイスの柄</Dest>
    </String>
    <String List="0">
      <EDID>IronMaceBrokenTop</EDID>
      <REC>MISC:FULL</REC>
      <Source>Broken Iron Mace Head</Source>
      <Dest>壊れた鉄のメイス頭</Dest>
    </String>
    <String List="0">
      <EDID>IronSwordBrokenHandle</EDID>
      <REC>MISC:FULL</REC>
      <Source>Broken Iron Sword Handle</Source>
      <Dest>壊れた鉄の剣の柄</Dest>
    </String>
    <String List="0">
      <EDID>IronSwordBrokenTop</EDID>
      <REC>MISC:FULL</REC>
      <Source>Broken Iron Sword Blade</Source>
      <Dest>壊れた鉄の剣の刃</Dest>
    </String>
    <String List="0">
      <EDID>TGRGeneralValueItem</EDID>
      <REC>MISC:FULL</REC>
      <Source>Do Not Delete</Source>
      <Dest>削除不可</Dest>
    </String>
    <String List="0">
      <EDID>dunReachwaterRockEmeraldDragonClaw</EDID>
      <REC>MISC:FULL</REC>
      <Source>Emerald Dragon Claw</Source>
      <Dest>エメラルドドラゴンの爪</Dest>
    </String>
    <String List="0">
      <EDID>GlazedJugLarge01Nordic</EDID>
      <REC>MISC:FULL</REC>
      <Source>Jug</Source>
      <Dest>水差し</Dest>
    </String>
    <String List="0">
      <EDID>GlazedJugSmall01Nordic</EDID>
      <REC>MISC:FULL</REC>
      <Source>Jug</Source>
      <Dest>水差し</Dest>
    </String>
    <String List="0">
      <EDID>GlazedPlate01Nordic</EDID>
      <REC>MISC:FULL</REC>
      <Source>Plate</Source>
      <Dest>皿</Dest>
    </String>
    <String List="0">
      <EDID>GlazedPot01Nordic</EDID>
      <REC>MISC:FULL</REC>
      <Source>Pot</Source>
      <Dest>壺</Dest>
    </String>
    <String List="0">
      <EDID>GlazedPot02Nordic</EDID>
      <REC>MISC:FULL</REC>
      <Source>Pot</Source>
      <Dest>壺</Dest>
    </String>
    <String List="0">
      <EDID>GlazedCup01Nordic</EDID>
      <REC>MISC:FULL</REC>
      <Source>Cup</Source>
      <Dest>カップ</Dest>
    </String>
    <String List="0">
      <EDID>GlazedGoblet01Nordic</EDID>
      <REC>MISC:FULL</REC>
      <Source>Goblet</Source>
      <Dest>ゴブレット</Dest>
    </String>
    <String List="0">
      <EDID>GlazedBowl01Nordic</EDID>
      <REC>MISC:FULL</REC>
      <Source>Bowl</Source>
      <Dest>器</Dest>
    </String>
    <String List="0">
      <EDID>GlazedBowl02Nordic</EDID>
      <REC>MISC:FULL</REC>
      <Source>Bowl</Source>
      <Dest>器</Dest>
    </String>
    <String List="0">
      <EDID>WineBottle01AEmpty</EDID>
      <REC>MISC:FULL</REC>
      <Source>Empty Wine Bottle</Source>
      <Dest>空のワインボトル</Dest>
    </String>
    <String List="0">
      <EDID>WineBottle01BEmpty</EDID>
      <REC>MISC:FULL</REC>
      <Source>Empty Wine Bottle</Source>
      <Dest>空のワインボトル</Dest>
    </String>
    <String List="0">
      <EDID>WineBottle02AEmpty</EDID>
      <REC>MISC:FULL</REC>
      <Source>Empty Wine Bottle</Source>
      <Dest>空のワインボトル</Dest>
    </String>
    <String List="0">
      <EDID>WineBottle02BEmpty</EDID>
      <REC>MISC:FULL</REC>
      <Source>Empty Wine Bottle</Source>
      <Dest>空のワインボトル</Dest>
    </String>
    <String List="0">
      <EDID>DwarvenCenturionDynamo</EDID>
      <REC>MISC:FULL</REC>
      <Source>Centurion Dynamo Core</Source>
      <Dest>センチュリオンのダイナモ・コア</Dest>
    </String>
    <String List="0">
      <EDID>DLC1SilverPlatter01IdleCups</EDID>
      <REC>MISC:FULL</REC>
      <Source>Silver Platter</Source>
      <Dest>銀の大皿</Dest>
    </String>
    <String List="0">
      <EDID>DLC1SilverPlatter01IdleFood</EDID>
      <REC>MISC:FULL</REC>
      <Source>Silver Platter</Source>
      <Dest>銀の大皿</Dest>
    </String>
    <String List="0">
      <EDID>Shovel01</EDID>
      <REC>MISC:FULL</REC>
      <Source>Shovel</Source>
      <Dest>シャベル</Dest>
    </String>
    <String List="0">
      <EDID>Shovel02</EDID>
      <REC>MISC:FULL</REC>
      <Source>Shovel</Source>
      <Dest>シャベル</Dest>
    </String>
    <String List="0">
      <EDID>Pitchfork001</EDID>
      <REC>MISC:FULL</REC>
      <Source>Pitchfork</Source>
      <Dest>熊手</Dest>
    </String>
    <String List="0">
      <EDID>Pitchfork002</EDID>
      <REC>MISC:FULL</REC>
      <Source>Pitchfork</Source>
      <Dest>熊手</Dest>
    </String>
    <String List="0">
      <EDID>Saw01</EDID>
      <REC>MISC:FULL</REC>
      <Source>Saw</Source>
      <Dest>のこぎり</Dest>
    </String>
    <String List="0">
      <EDID>dunUniqueFireflyInJar</EDID>
      <REC>MISC:FULL</REC>
      <Source>Torchbug in a Jar</Source>
      <Dest>ホタル入りの瓶</Dest>
    </String>
    <String List="0">
      <EDID>dunUniqueDragonflyInJar</EDID>
      <REC>MISC:FULL</REC>
      <Source>Dragonfly in a Jar</Source>
      <Dest>トンボ入りの瓶</Dest>
    </String>
    <String List="0">
      <EDID>dunUniqueButterflyInJar</EDID>
      <REC>MISC:FULL</REC>
      <Source>Butterfly in a Jar</Source>
      <Dest>蝶入りの瓶</Dest>
    </String>
    <String List="0">
      <EDID>dunUniqueMothInJar</EDID>
      <REC>MISC:FULL</REC>
      <Source>Moth in a Jar</Source>
      <Dest>モス入りの瓶</Dest>
    </String>
    <String List="0">
      <EDID>WineSolitudeSpicedBottleEmpty</EDID>
      <REC>MISC:FULL</REC>
      <Source>Empty Wine Bottle</Source>
      <Dest>空のワインボトル</Dest>
    </String>
    <String List="0">
      <EDID>BasicFork01</EDID>
      <REC>MISC:FULL</REC>
      <Source>Fork</Source>
      <Dest>フォーク</Dest>
    </String>
    <String List="0">
      <EDID>BasicKnife01</EDID>
      <REC>MISC:FULL</REC>
      <Source>Knife</Source>
      <Dest>ナイフ</Dest>
    </String>
    <String List="0">
      <EDID>DancersFlute</EDID>
      <REC>MISC:FULL</REC>
      <Source>The Dancer&apos;s Pipe</Source>
      <Dest>踊り子の笛</Dest>
    </String>
    <String List="0">
      <EDID>Flute01</EDID>
      <REC>MISC:FULL</REC>
      <Source>Flute</Source>
      <Dest>フルート</Dest>
    </String>
    <String List="0">
      <EDID>BalbusForkNonEquip</EDID>
      <REC>MISC:FULL</REC>
      <Source>Balbus&apos; Fork</Source>
      <Dest>バルバスのフォーク</Dest>
    </String>
    <String List="0">
      <EDID>MS11YsgramorsSoupSpoon</EDID>
      <REC>MISC:FULL</REC>
      <Source>Ysgramor&apos;s Soup Spoon</Source>
      <Dest>イスグラモルのスープスプーン</Dest>
    </String>
    <String List="0">
      <EDID>TG01HaelgaStatuePost</EDID>
      <REC>MISC:FULL</REC>
      <Source>Statue of Dibella</Source>
      <Dest>ディベラ像</Dest>
    </String>
    <String List="0">
      <EDID>DLC1DeerHide</EDID>
      <REC>MISC:FULL</REC>
      <Source>Vale Deer Hide</Source>
      <Dest>谷の鹿の皮</Dest>
    </String>
    <String List="0">
      <EDID>DLC1SabreCatHide</EDID>
      <REC>MISC:FULL</REC>
      <Source>Vale Sabre Cat Hide</Source>
      <Dest>谷のサーベルキャットの皮</Dest>
    </String>
    <String List="0">
      <EDID>DLC1CanticleBarkFake</EDID>
      <REC>MISC:FULL</REC>
      <Source>Canticle Bark</Source>
      <Dest>カンティクルの木の樹皮</Dest>
    </String>
    <String List="0">
      <EDID>BYOHHouseInteriorPart027DisplayCase01</EDID>
      <REC>MISC:FULL</REC>
      <Source>Display Case</Source>
      <Dest>展示箱</Dest>
    </String>
    <String List="0">
      <EDID>BYOHHouseInteriorPart067MountedHeadWolf02</EDID>
      <REC>MISC:FULL</REC>
      <Source>Mounted Ice Wolf Head</Source>
      <Dest>アイスウルフの頭の飾り</Dest>
    </String>
    <String List="0">
      <EDID>BYOHHouseInteriorPart076MountedHeadBear01</EDID>
      <REC>MISC:FULL</REC>
      <Source>Mounted Cave Bear Head</Source>
      <Dest>ホラアナグマの頭の飾り</Dest>
    </String>
    <String List="0">
      <EDID>BYOHHouseTrophyPart16Deer</EDID>
      <REC>MISC:FULL</REC>
      <Source>Elk</Source>
      <Dest>ヘラジカ</Dest>
    </String>
    <String List="0">
      <EDID>BYOHHouseInteriorPart175MountedHeadBear02</EDID>
      <REC>MISC:FULL</REC>
      <Source>Mounted Bear Head</Source>
      <Dest>クマの頭の飾り</Dest>
    </String>
    <String List="0">
      <EDID>DLC2SV01HalfClawLeft</EDID>
      <REC>MISC:FULL</REC>
      <Source>Amethyst Claw, Left Half</Source>
      <Dest>アメジストクロー、左半分</Dest>
    </String>
    <String List="0">
      <EDID>DLC2SV01HalfClawRight</EDID>
      <REC>MISC:FULL</REC>
      <Source>Amethyst Claw, Right Half</Source>
      <Dest>アメジストクロー、右半分</Dest>
    </String>
    <String List="0">
      <EDID>DLC2OreStalhrim</EDID>
      <REC>MISC:FULL</REC>
      <Source>Stalhrim</Source>
      <Dest>スタルリム</Dest>
    </String>
    <String List="0">
      <EDID>BYOHHouseTrophyPart28BearCave</EDID>
      <REC>MISC:FULL</REC>
      <Source>Cave Bear</Source>
      <Dest>ホラアナグマ</Dest>
    </String>
    <String List="0">
      <EDID>BYOHHouseTrophyPart29ReinDeer</EDID>
      <REC>MISC:FULL</REC>
      <Source>Deer</Source>
      <Dest>シカ</Dest>
    </String>
    <String List="0">
      <EDID>BYOHHouseIngrdMushroom04</EDID>
      <REC>TREE:FULL</REC>
      <Source>Imp Stool</Source>
      <Dest>木椅子キノコ</Dest>
    </String>
    <String List="0">
      <EDID>FloraMushroom01ReachDirt01</EDID>
      <REC>FLOR:FULL</REC>
      <Source>Fly Amanita</Source>
      <Dest>ベニテングタケ</Dest>
    </String>
    <String List="0">
      <EDID>FloraMushroom01ReachDirt01</EDID>
      <REC>FLOR:RNAM</REC>
      <Source>Harvest</Source>
      <Dest>収穫</Dest>
    </String>
    <String List="0">
      <EDID>FloraMushroom02SmallReachDirt01</EDID>
      <REC>FLOR:FULL</REC>
      <Source>Bleeding Crown</Source>
      <Dest>出血の冠キノコ</Dest>
    </String>
    <String List="0">
      <EDID>FloraMushroom02SmallReachDirt01</EDID>
      <REC>FLOR:RNAM</REC>
      <Source>Harvest</Source>
      <Dest>収穫</Dest>
    </String>
    <String List="0">
      <EDID>FloraMushroom03ReachDirt01</EDID>
      <REC>FLOR:FULL</REC>
      <Source>White Cap</Source>
      <Dest>白かさキノコ</Dest>
    </String>
    <String List="0">
      <EDID>FloraMushroom03ReachDirt01</EDID>
      <REC>FLOR:RNAM</REC>
      <Source>Harvest</Source>
      <Dest>収穫</Dest>
    </String>
    <String List="0">
      <EDID>FloraMushroom04ReachDirt01</EDID>
      <REC>FLOR:FULL</REC>
      <Source>Imp Stool</Source>
      <Dest>木椅子キノコ</Dest>
    </String>
    <String List="0">
      <EDID>FloraMushroom04ReachDirt01</EDID>
      <REC>FLOR:RNAM</REC>
      <Source>Harvest</Source>
      <Dest>収穫</Dest>
    </String>
    <String List="0">
      <EDID>FloraMushroom04SmallReachDirt01</EDID>
      <REC>FLOR:FULL</REC>
      <Source>Imp Stool</Source>
      <Dest>木椅子キノコ</Dest>
    </String>
    <String List="0">
      <EDID>FloraMushroom04SmallReachDirt01</EDID>
      <REC>FLOR:RNAM</REC>
      <Source>Harvest</Source>
      <Dest>収穫</Dest>
    </String>
    <String List="0">
      <EDID>FloraMushroom05ReachDirt01</EDID>
      <REC>FLOR:FULL</REC>
      <Source>Namira&apos;s Rot</Source>
      <Dest>ナミラキノコ</Dest>
    </String>
    <String List="0">
      <EDID>FloraMushroom05ReachDirt01</EDID>
      <REC>FLOR:RNAM</REC>
      <Source>Harvest</Source>
      <Dest>収穫</Dest>
    </String>
    <String List="0">
      <EDID>FloraMushroom02SmallDirt01</EDID>
      <REC>FLOR:FULL</REC>
      <Source>Bleeding Crown</Source>
      <Dest>出血の冠キノコ</Dest>
    </String>
    <String List="0">
      <EDID>FloraMushroom02SmallDirt01</EDID>
      <REC>FLOR:RNAM</REC>
      <Source>Harvest</Source>
      <Dest>収穫</Dest>
    </String>
    <String List="0">
      <EDID>FloraMushroom06SmallDirt01</EDID>
      <REC>FLOR:FULL</REC>
      <Source>Blisterwort</Source>
      <Dest>ブリスターワート</Dest>
    </String>
    <String List="0">
      <EDID>FloraMushroom06SmallDirt01</EDID>
      <REC>FLOR:RNAM</REC>
      <Source>Harvest</Source>
      <Dest>収穫</Dest>
    </String>
    <String List="0">
      <EDID>ChickenNest</EDID>
      <REC>FLOR:FULL</REC>
      <Source>Chickens&apos; Nest</Source>
      <Dest>鶏の巣</Dest>
    </String>
    <String List="0">
      <EDID>ChickenNest</EDID>
      <REC>FLOR:RNAM</REC>
      <Source>Harvest</Source>
      <Dest>収穫</Dest>
    </String>
    <String List="0">
      <EDID>DeadFXSalmon01</EDID>
      <REC>FLOR:FULL</REC>
      <Source>Salmon</Source>
      <Dest>サケ</Dest>
    </String>
    <String List="0">
      <EDID>DeadFXSalmon01</EDID>
      <REC>FLOR:RNAM</REC>
      <Source>Take</Source>
      <Dest>取る</Dest>
    </String>
    <String List="0">
      <EDID>DeadFXSalmon02</EDID>
      <REC>FLOR:FULL</REC>
      <Source>Salmon</Source>
      <Dest>サケ</Dest>
    </String>
    <String List="0">
      <EDID>DeadFXSalmon02</EDID>
      <REC>FLOR:RNAM</REC>
      <Source>Take</Source>
      <Dest>取る</Dest>
    </String>
    <String List="0">
      <EDID>DLC01SoulHusk01</EDID>
      <REC>FLOR:FULL</REC>
      <Source>Soul Husk</Source>
      <Dest>魂のハスク</Dest>
    </String>
    <String List="0">
      <EDID>DLC01SoulHusk01</EDID>
      <REC>FLOR:RNAM</REC>
      <Source>Harvest</Source>
      <Dest>収穫</Dest>
    </String>
    <String List="0">
      <EDID>BYOHHawkNest</EDID>
      <REC>FLOR:FULL</REC>
      <Source>Hawks&apos; Nest</Source>
      <Dest>鷹の巣</Dest>
    </String>
    <String List="0">
      <EDID>BYOHHawkNest</EDID>
      <REC>FLOR:RNAM</REC>
      <Source>Harvest</Source>
      <Dest>収穫</Dest>
    </String>
    <String List="0">
      <EDID>DLC2HorkerMeat01</EDID>
      <REC>FLOR:FULL</REC>
      <Source>Horker Meat</Source>
      <Dest>ホーカーの肉</Dest>
    </String>
    <String List="0">
      <EDID>DLC2HorkerMeat01</EDID>
      <REC>FLOR:RNAM</REC>
      <Source>Harvest</Source>
      <Dest>収穫</Dest>
    </String>
    <String List="0">
      <EDID>SOVThrone01</EDID>
      <REC>FURN:FULL</REC>
      <Source>Shor&apos;s Throne</Source>
      <Dest>ショールの玉座</Dest>
    </String>
    <String List="0">
      <EDID>DweFurnitureBedDouble01</EDID>
      <REC>FURN:FULL</REC>
      <Source>Stone Bed</Source>
      <Dest>石のベッド</Dest>
    </String>
    <String List="0">
      <EDID>SolitudeThrone</EDID>
      <REC>FURN:FULL</REC>
      <Source>Throne</Source>
      <Dest>玉座</Dest>
    </String>
    <String List="0">
      <EDID>ShipKatariahThrone01</EDID>
      <REC>FURN:FULL</REC>
      <Source>Throne</Source>
      <Dest>玉座</Dest>
    </String>
    <String List="0">
      <EDID>WRThrone01</EDID>
      <REC>FURN:FULL</REC>
      <Source>Throne</Source>
      <Dest>玉座</Dest>
    </String>
    <String List="0">
      <EDID>NobleBedDouble02</EDID>
      <REC>FURN:FULL</REC>
      <Source>Bed</Source>
      <Dest>ベッド</Dest>
    </String>
    <String List="0">
      <EDID>NobleBedDouble02R</EDID>
      <REC>FURN:FULL</REC>
      <Source>Bed</Source>
      <Dest>ベッド</Dest>
    </String>
    <String List="0">
      <EDID>NobleBedDouble02L</EDID>
      <REC>FURN:FULL</REC>
      <Source>Bed</Source>
      <Dest>ベッド</Dest>
    </String>
    <String List="0">
      <EDID>DweFurnitureBedDouble01L</EDID>
      <REC>FURN:FULL</REC>
      <Source>Stone Bed</Source>
      <Dest>石のベッド</Dest>
    </String>
    <String List="0">
      <EDID>DweFurnitureBedDouble01R</EDID>
      <REC>FURN:FULL</REC>
      <Source>Stone Bed</Source>
      <Dest>石のベッド</Dest>
    </String>
    <String List="0">
      <EDID>ThroneHjaalmarch01</EDID>
      <REC>FURN:FULL</REC>
      <Source>Throne</Source>
      <Dest>玉座</Dest>
    </String>
    <String List="0">
      <EDID>ThroneFalkreath01</EDID>
      <REC>FURN:FULL</REC>
      <Source>Throne</Source>
      <Dest>玉座</Dest>
    </String>
    <String List="0">
      <EDID>ThroneWinterhold01</EDID>
      <REC>FURN:FULL</REC>
      <Source>Throne</Source>
      <Dest>玉座</Dest>
    </String>
    <String List="0">
      <EDID>ThroneDawnstar01</EDID>
      <REC>FURN:FULL</REC>
      <Source>Throne</Source>
      <Dest>玉座</Dest>
    </String>
    <String List="0">
      <EDID>ThroneRiften01</EDID>
      <REC>FURN:FULL</REC>
      <Source>Throne</Source>
      <Dest>玉座</Dest>
    </String>
    <String List="0">
      <EDID>MarkarthKeepThrone</EDID>
      <REC>FURN:FULL</REC>
      <Source>The Mournful Throne</Source>
      <Dest>嘆きの玉座</Dest>
    </String>
    <String List="0">
      <EDID>WindhelmThrone</EDID>
      <REC>FURN:FULL</REC>
      <Source>Throne</Source>
      <Dest>玉座</Dest>
    </String>
    <String List="0">
      <EDID>BYOHHouseInteriorWorkbenchRoom01A</EDID>
      <REC>FURN:FULL</REC>
      <Source>Carpenter&apos;s Workbench</Source>
      <Dest>大工の作業台</Dest>
    </String>
    <String List="0">
      <EDID>BYOHHouseInteriorWorkbenchRoom01B</EDID>
      <REC>FURN:FULL</REC>
      <Source>Carpenter&apos;s Workbench</Source>
      <Dest>大工の作業台</Dest>
    </String>
    <String List="0">
      <EDID>UDBPOldFriendsRewardBedroll01</EDID>
      <REC>FURN:FULL</REC>
      <Source>My Bed Roll</Source>
      <Dest>My Bed Roll</Dest>
    </String>
    <String List="0">
      <EDID>USKPBedrollHay01LDirt02FChild</EDID>
      <REC>FURN:FULL</REC>
      <Source>Hay Pile</Source>
      <Dest>干し草の山</Dest>
    </String>
    <String List="0">
      <EDID>IronSword</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Iron Sword</Source>
      <Dest>鉄の剣</Dest>
    </String>
    <String List="0">
      <EDID>IronGreatsword</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Iron Greatsword</Source>
      <Dest>鉄のグレートソード</Dest>
    </String>
    <String List="0">
      <EDID>Imperialsword</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Imperial Sword</Source>
      <Dest>帝国軍の剣</Dest>
    </String>
    <String List="0">
      <EDID>IronWarAxe</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Iron War Axe</Source>
      <Dest>鉄の片手斧</Dest>
    </String>
    <String List="0">
      <EDID>IronDagger</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Iron Dagger</Source>
      <Dest>鉄のダガー</Dest>
    </String>
    <String List="0">
      <EDID>IronBattleaxe</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Iron Battleaxe</Source>
      <Dest>鉄の両手斧</Dest>
    </String>
    <String List="0">
      <EDID>IronWarhammer</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Iron Warhammer</Source>
      <Dest>鉄の戦鎚</Dest>
    </String>
    <String List="0">
      <EDID>IronMace</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Iron Mace</Source>
      <Dest>鉄のメイス</Dest>
    </String>
    <String List="0">
      <EDID>SteelWarAxe</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel War Axe</Source>
      <Dest>鋼鉄の片手斧</Dest>
    </String>
    <String List="0">
      <EDID>SteelBattleaxe</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel Battleaxe</Source>
      <Dest>鋼鉄の両手斧</Dest>
    </String>
    <String List="0">
      <EDID>SteelDagger</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel Dagger</Source>
      <Dest>鋼鉄のダガー</Dest>
    </String>
    <String List="0">
      <EDID>SteelGreatsword</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel Greatsword</Source>
      <Dest>鋼鉄のグレートソード</Dest>
    </String>
    <String List="0">
      <EDID>OrcishWarAxe</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Orcish War Axe</Source>
      <Dest>オークの片手斧</Dest>
    </String>
    <String List="0">
      <EDID>OrcishBattleaxe</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Orcish Battleaxe</Source>
      <Dest>オークの両手斧</Dest>
    </String>
    <String List="0">
      <EDID>OrcishDagger</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Orcish Dagger</Source>
      <Dest>オークのダガー</Dest>
    </String>
    <String List="0">
      <EDID>OrcishGreatsword</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Orcish Greatsword</Source>
      <Dest>オークのグレートソード</Dest>
    </String>
    <String List="0">
      <EDID>DwarvenWarAxe</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Dwarven War Axe</Source>
      <Dest>ドワーフの片手斧</Dest>
    </String>
    <String List="0">
      <EDID>DwarvenBattleaxe</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Dwarven Battleaxe</Source>
      <Dest>ドワーフの両手斧</Dest>
    </String>
    <String List="0">
      <EDID>DwarvenDagger</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Dwarven Dagger</Source>
      <Dest>ドワーフのダガー</Dest>
    </String>
    <String List="0">
      <EDID>DwarvenGreatsword</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Dwarven Greatsword</Source>
      <Dest>ドワーフのグレートソード</Dest>
    </String>
    <String List="0">
      <EDID>DwarvenMace</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Dwarven Mace</Source>
      <Dest>ドワーフのメイス</Dest>
    </String>
    <String List="0">
      <EDID>ElvenWarAxe</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Elven War Axe</Source>
      <Dest>エルフの片手斧</Dest>
    </String>
    <String List="0">
      <EDID>ElvenBattleaxe</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Elven Battleaxe</Source>
      <Dest>エルフの両手斧</Dest>
    </String>
    <String List="0">
      <EDID>ElvenBow</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Elven Bow</Source>
      <Dest>エルフの弓</Dest>
    </String>
    <String List="0">
      <EDID>ElvenDagger</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Elven Dagger</Source>
      <Dest>エルフのダガー</Dest>
    </String>
    <String List="0">
      <EDID>ElvenGreatsword</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Elven Greatsword</Source>
      <Dest>エルフのグレートソード</Dest>
    </String>
    <String List="0">
      <EDID>GlassWarAxe</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Glass War Axe</Source>
      <Dest>碧水晶の片手斧</Dest>
    </String>
    <String List="0">
      <EDID>GlassBattleaxe</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Glass Battleaxe</Source>
      <Dest>碧水晶の両手斧</Dest>
    </String>
    <String List="0">
      <EDID>GlassDagger</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Glass Dagger</Source>
      <Dest>碧水晶のダガー</Dest>
    </String>
    <String List="0">
      <EDID>GlassGreatsword</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Glass Greatsword</Source>
      <Dest>碧水晶のグレートソード</Dest>
    </String>
    <String List="0">
      <EDID>GlassMace</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Glass Mace</Source>
      <Dest>碧水晶のメイス</Dest>
    </String>
    <String List="0">
      <EDID>GlassWarhammer</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Glass Warhammer</Source>
      <Dest>碧水晶の戦鎚</Dest>
    </String>
    <String List="0">
      <EDID>EbonyWarAxe</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Ebony War Axe</Source>
      <Dest>黒檀の片手斧</Dest>
    </String>
    <String List="0">
      <EDID>EbonyBattleaxe</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Ebony Battleaxe</Source>
      <Dest>黒檀の両手斧</Dest>
    </String>
    <String List="0">
      <EDID>EbonyDagger</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Ebony Dagger</Source>
      <Dest>黒檀のダガー</Dest>
    </String>
    <String List="0">
      <EDID>EbonyGreatsword</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Ebony Greatsword</Source>
      <Dest>黒檀のグレートソード</Dest>
    </String>
    <String List="0">
      <EDID>EbonyMace</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Ebony Mace</Source>
      <Dest>黒檀のメイス</Dest>
    </String>
    <String List="0">
      <EDID>DaedricBattleaxe</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Daedric Battleaxe</Source>
      <Dest>デイドラの両手斧</Dest>
    </String>
    <String List="0">
      <EDID>DaedricBow</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Daedric Bow</Source>
      <Dest>デイドラの弓</Dest>
    </String>
    <String List="0">
      <EDID>DaedricDagger</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Daedric Dagger</Source>
      <Dest>デイドラのダガー</Dest>
    </String>
    <String List="0">
      <EDID>DaedricGreatsword</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Daedric Greatsword</Source>
      <Dest>デイドラのグレートソード</Dest>
    </String>
    <String List="0">
      <EDID>DB05ElvenBow</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Firiniel&apos;s End</Source>
      <Dest>フィリニエルズエンド</Dest>
    </String>
    <String List="0">
      <EDID>DA14DremoraGreatswordFire03</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel Greatsword of Scorching</Source>
      <Dest>鋼鉄のグレートソード(火炎)</Dest>
    </String>
    <String List="0">
      <EDID>DragonPriestDagger</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Dragon Priest Dagger</Source>
      <Dest>ドラゴン・プリーストのダガー</Dest>
    </String>
    <String List="0">
      <EDID>T03Nettlebane</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Nettlebane</Source>
      <Dest>ネトルベイン</Dest>
    </String>
    <String List="0">
      <EDID>DA03RuefulAxe</EDID>
      <REC>WEAP:FULL</REC>
      <Source>The Rueful Axe</Source>
      <Dest>悔恨の斧</Dest>
    </String>
    <String List="0">
      <EDID>DA14SanguineRose</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Sanguine Rose</Source>
      <Dest>サングインのバラ</Dest>
    </String>
    <String List="0">
      <EDID>DraugrBattleAxe</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Ancient Nord Battleaxe</Source>
      <Dest>古代ノルドの両手斧</Dest>
    </String>
    <String List="0">
      <EDID>EnchDaedricBowBanish04</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Daedric Bow of Banishing</Source>
      <Dest>デイドラの弓(追放)</Dest>
    </String>
    <String List="0">
      <EDID>EnchDaedricBowBanish05</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Daedric Bow of Expelling</Source>
      <Dest>デイドラの弓(駆逐)</Dest>
    </String>
    <String List="0">
      <EDID>EnchDaedricBowBanish06</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Daedric Bow of Annihilating</Source>
      <Dest>デイドラの弓(消滅)</Dest>
    </String>
    <String List="0">
      <EDID>EnchDaedricBowFear04</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Daedric Bow of Despair</Source>
      <Dest>デイドラの弓(絶望)</Dest>
    </String>
    <String List="0">
      <EDID>EnchDaedricBowFear05</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Daedric Bow of Dread</Source>
      <Dest>デイドラの弓(畏怖)</Dest>
    </String>
    <String List="0">
      <EDID>EnchDaedricBowFear06</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Daedric Bow of Terror</Source>
      <Dest>デイドラの弓(戦慄)</Dest>
    </String>
    <String List="0">
      <EDID>EnchDaedricBowFire04</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Daedric Bow of Fire</Source>
      <Dest>デイドラの弓(火)</Dest>
    </String>
    <String List="0">
      <EDID>EnchDaedricBowFire05</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Daedric Bow of the Blaze</Source>
      <Dest>デイドラの弓(灼熱)</Dest>
    </String>
    <String List="0">
      <EDID>EnchDaedricBowFire06</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Daedric Bow of the Inferno</Source>
      <Dest>デイドラの弓(業火)</Dest>
    </String>
    <String List="0">
      <EDID>EnchDaedricBowFrost04</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Daedric Bow of Freezing</Source>
      <Dest>デイドラの弓(凍結)</Dest>
    </String>
    <String List="0">
      <EDID>EnchDaedricBowFrost05</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Daedric Bow of Blizzards</Source>
      <Dest>デイドラの弓(吹雪)</Dest>
    </String>
    <String List="0">
      <EDID>EnchDaedricBowFrost06</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Daedric Bow of Winter</Source>
      <Dest>デイドラの弓(厳冬)</Dest>
    </String>
    <String List="0">
      <EDID>EnchDaedricBowMagicka04</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Daedric Bow of Depleting</Source>
      <Dest>デイドラの弓(激減)</Dest>
    </String>
    <String List="0">
      <EDID>EnchDaedricBowMagicka05</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Daedric Bow of Enervating</Source>
      <Dest>デイドラの弓(脱力)</Dest>
    </String>
    <String List="0">
      <EDID>EnchDaedricBowMagicka06</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Daedric Bow of Nullifying</Source>
      <Dest>デイドラの弓(無効)</Dest>
    </String>
    <String List="0">
      <EDID>EnchDaedricBowParalyze04</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Daedric Bow of Stunning</Source>
      <Dest>デイドラの弓(気絶)</Dest>
    </String>
    <String List="0">
      <EDID>EnchDaedricBowParalyze05</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Daedric Bow of Immobilizing</Source>
      <Dest>デイドラの弓(不動)</Dest>
    </String>
    <String List="0">
      <EDID>EnchDaedricBowParalyze06</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Daedric Bow of Petrifying</Source>
      <Dest>デイドラの弓(石化)</Dest>
    </String>
    <String List="0">
      <EDID>EnchDaedricBowShock04</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Daedric Bow of Thunderbolts</Source>
      <Dest>デイドラの弓(雷電)</Dest>
    </String>
    <String List="0">
      <EDID>EnchDaedricBowShock05</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Daedric Bow of Lightning</Source>
      <Dest>デイドラの弓(雷神)</Dest>
    </String>
    <String List="0">
      <EDID>EnchDaedricBowShock06</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Daedric Bow of Storms</Source>
      <Dest>デイドラの弓(迅雷)</Dest>
    </String>
    <String List="0">
      <EDID>EnchDaedricBowSoulTrap04</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Daedric Bow of Animus</Source>
      <Dest>デイドラの弓(憎悪)</Dest>
    </String>
    <String List="0">
      <EDID>EnchDaedricBowSoulTrap05</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Daedric Bow of Malediction</Source>
      <Dest>デイドラの弓(呪い)</Dest>
    </String>
    <String List="0">
      <EDID>EnchDaedricBowSoulTrap06</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Daedric Bow of Damnation</Source>
      <Dest>デイドラの弓(天罰)</Dest>
    </String>
    <String List="0">
      <EDID>EnchDaedricBowStamina04</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Daedric Bow of Debilitation</Source>
      <Dest>デイドラの弓(衰弱)</Dest>
    </String>
    <String List="0">
      <EDID>EnchDaedricBowStamina05</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Daedric Bow of Lethargy</Source>
      <Dest>デイドラの弓(沈滞)</Dest>
    </String>
    <String List="0">
      <EDID>EnchDaedricBowStamina06</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Daedric Bow of Exhaustion</Source>
      <Dest>デイドラの弓(消耗)</Dest>
    </String>
    <String List="0">
      <EDID>EnchDaedricBowTurn04</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Hallowed Daedric Bow</Source>
      <Dest>神聖なるデイドラの弓</Dest>
    </String>
    <String List="0">
      <EDID>EnchDaedricBowTurn05</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Virtuous Daedric Bow</Source>
      <Dest>高潔なるデイドラの弓</Dest>
    </String>
    <String List="0">
      <EDID>EnchDaedricBowTurn06</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Holy Daedric Bow</Source>
      <Dest>聖なるデイドラの弓</Dest>
    </String>
    <String List="0">
      <EDID>weapBasicKnife01</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Knife</Source>
      <Dest>ナイフ</Dest>
    </String>
    <String List="0">
      <EDID>weapBasicFork01</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Fork</Source>
      <Dest>フォーク</Dest>
    </String>
    <String List="0">
      <EDID>dunPinewoodGroveWoodsmansFriend</EDID>
      <REC>WEAP:FULL</REC>
      <Source>The Woodsman&apos;s Friend</Source>
      <Dest>森の人の仲間</Dest>
    </String>
    <String List="0">
      <EDID>DA10MaceofMolagBal</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Mace of Molag Bal</Source>
      <Dest>モラグ・バルのメイス</Dest>
    </String>
    <String List="0">
      <EDID>DA07MehrunesRazor</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Mehrunes&apos; Razor</Source>
      <Dest>メエルーンズのカミソリ</Dest>
    </String>
    <String List="0">
      <EDID>MS06Staff</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Necromantic Staff</Source>
      <Dest>死霊術の杖</Dest>
    </String>
    <String List="0">
      <EDID>StaffMassCharm</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Grand Staff of Charming</Source>
      <Dest>魅了の杖</Dest>
    </String>
    <String List="0">
      <EDID>DA15Wabbajack</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Wabbajack</Source>
      <Dest>ワバジャック</Dest>
    </String>
    <String List="0">
      <EDID>DA06Volendrung</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Volendrung</Source>
      <Dest>ヴォレンドラング</Dest>
    </String>
    <String List="0">
      <EDID>DraugrWarAxe</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Ancient Nord War Axe</Source>
      <Dest>古代ノルドの片手斧</Dest>
    </String>
    <String List="0">
      <EDID>Axe01</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Woodcutter&apos;s Axe</Source>
      <Dest>木こりの斧</Dest>
    </String>
    <String List="0">
      <EDID>FalmerWarAxe</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Falmer War Axe</Source>
      <Dest>ファルメルの片手斧</Dest>
    </String>
    <String List="0">
      <EDID>DA16SkullofCorruption</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Skull of Corruption</Source>
      <Dest>堕落のドクロ</Dest>
    </String>
    <String List="0">
      <EDID>MG07StaffofMagnus</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Staff of Magnus</Source>
      <Dest>マグナスの杖</Dest>
    </String>
    <String List="0">
      <EDID>FalmerBow</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Falmer Bow</Source>
      <Dest>ファルメルの弓</Dest>
    </String>
    <String List="0">
      <EDID>AkaviriKatana</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Blades Sword</Source>
      <Dest>ブレイズ・ソード</Dest>
    </String>
    <String List="0">
      <EDID>BoundWeaponBattleaxeMystic</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Bound Battleaxe</Source>
      <Dest>魔力の両手斧</Dest>
    </String>
    <String List="0">
      <EDID>BoundWeaponBowMystic</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Bound Bow</Source>
      <Dest>魔力の弓</Dest>
    </String>
    <String List="0">
      <EDID>BoundWeaponSwordMystic</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Bound Sword</Source>
      <Dest>魔力の剣</Dest>
    </String>
    <String List="0">
      <EDID>MS02Shiv</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Shiv</Source>
      <Dest>ナイフ</Dest>
    </String>
    <String List="0">
      <EDID>FFRiften13ArkayDagger</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Alessandra&apos;s Dagger</Source>
      <Dest>アレッサンドラのダガー</Dest>
    </String>
    <String List="0">
      <EDID>DA08EbonyBlade</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Ebony Blade</Source>
      <Dest>黒檀の剣</Dest>
    </String>
    <String List="0">
      <EDID>EnchIronMaceShock1</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Iron Mace of Sparks</Source>
      <Dest>鉄のメイス(火花)</Dest>
    </String>
    <String List="0">
      <EDID>EnchIronMaceShock2</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Iron Mace of Arcing</Source>
      <Dest>鉄のメイス(アーク放電)</Dest>
    </String>
    <String List="0">
      <EDID>EnchIronMaceShock3</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Iron Mace of Shocks</Source>
      <Dest>鉄のメイス(雷撃)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelMaceFire1</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel Mace of Embers</Source>
      <Dest>鋼鉄のメイス(残火)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelMaceFire2</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel Mace of Burning</Source>
      <Dest>鋼鉄のメイス(炎上)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelMaceFire3</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel Mace of Scorching</Source>
      <Dest>鋼鉄のメイス(火炎)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelWarAxeFire1</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel War Axe of Embers</Source>
      <Dest>鋼鉄の片手斧(残火)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelWarAxeFire2</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel War Axe of Burning</Source>
      <Dest>鋼鉄の片手斧(炎上)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelWarAxeFire3</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel War Axe of Scorching</Source>
      <Dest>鋼鉄の片手斧(火炎)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelMaceFrost1</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel Mace of Cold</Source>
      <Dest>鋼鉄のメイス(凍気)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelMaceFrost2</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel Mace of Frost</Source>
      <Dest>鋼鉄のメイス(冷気)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelMaceFrost3</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel Mace of Ice</Source>
      <Dest>鋼鉄のメイス(氷)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelWarAxeFrost1</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel War Axe of Cold</Source>
      <Dest>鋼鉄の片手斧(凍気)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelWarAxeFrost2</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel War Axe of Frost</Source>
      <Dest>鋼鉄の片手斧(冷気)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelWarAxeFrost3</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel War Axe of Ice</Source>
      <Dest>鋼鉄の片手斧(氷)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelMaceShock1</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel Mace of Sparks</Source>
      <Dest>鋼鉄のメイス(火花)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelMaceShock2</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel Mace of Arcing</Source>
      <Dest>鋼鉄のメイス(アーク放電)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelMaceShock3</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel Mace of Shocks</Source>
      <Dest>鋼鉄のメイス(雷撃)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelWarAxeShock1</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel War Axe of Sparks</Source>
      <Dest>鋼鉄の片手斧(火花)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelWarAxeShock2</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel War Axe of Arcing</Source>
      <Dest>鋼鉄の片手斧(アーク放電)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelWarAxeShock3</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel War Axe of Shocks</Source>
      <Dest>鋼鉄の片手斧(雷撃)</Dest>
    </String>
    <String List="0">
      <EDID>MQ303DragonPriestStaff</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Dragon Priest Staff</Source>
      <Dest>ドラゴン・プリーストの杖</Dest>
    </String>
    <String List="0">
      <EDID>DA09Dawnbreaker</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Dawnbreaker</Source>
      <Dest>ドーンブレイカー</Dest>
    </String>
    <String List="0">
      <EDID>FFRiften09Grimsever</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Grimsever</Source>
      <Dest>グリムシーバー</Dest>
    </String>
    <String List="0">
      <EDID>BoundWeaponBattleaxe</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Bound Battleaxe</Source>
      <Dest>魔力の両手斧</Dest>
    </String>
    <String List="0">
      <EDID>BoundWeaponSword</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Bound Sword</Source>
      <Dest>魔力の剣</Dest>
    </String>
    <String List="0">
      <EDID>BoundWeaponBow</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Bound Bow</Source>
      <Dest>魔力の弓</Dest>
    </String>
    <String List="0">
      <EDID>EnchIronMaceMagicka03</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Iron Mace of Diminishing</Source>
      <Dest>鉄のメイス(弱化)</Dest>
    </String>
    <String List="0">
      <EDID>DraugrBattleAxeHoned</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Honed Ancient Nord Battle Axe</Source>
      <Dest>研いだ古代ノルドの両手斧</Dest>
    </String>
    <String List="0">
      <EDID>DraugrWarAxeHoned</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Honed Ancient Nord War Axe</Source>
      <Dest>研いだ古代ノルドの片手斧</Dest>
    </String>
    <String List="0">
      <EDID>NordHeroBow</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Nord Hero Bow</Source>
      <Dest>ノルドの英雄の弓</Dest>
    </String>
    <String List="0">
      <EDID>NordHeroBattleAxe</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Nord Hero Battle Axe</Source>
      <Dest>ノルドの英雄の両手斧</Dest>
    </String>
    <String List="0">
      <EDID>NordHeroSword</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Nord Hero Sword</Source>
      <Dest>ノルドの英雄の剣</Dest>
    </String>
    <String List="0">
      <EDID>MGRArniel02Staff</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Staff of Tandil</Source>
      <Dest>タンディルの杖</Dest>
    </String>
    <String List="0">
      <EDID>MGRKeening</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Keening</Source>
      <Dest>キーニング</Dest>
    </String>
    <String List="0">
      <EDID>SSDRocksplinterPickaxe</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Rocksplinter</Source>
      <Dest>ロックスプリンター</Dest>
    </String>
    <String List="0">
      <EDID>dunKatariahScimitar</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Windshear</Source>
      <Dest>ウィンドシア</Dest>
    </String>
    <String List="0">
      <EDID>FalmerWarAxeHoned</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Honed Falmer War Axe</Source>
      <Dest>研いだファルメルの片手斧</Dest>
    </String>
    <String List="0">
      <EDID>DA02Dagger</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Blade of Sacrifice</Source>
      <Dest>生けにえの刀剣</Dest>
    </String>
    <String List="0">
      <EDID>NightingaleBlade01</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Nightingale Blade</Source>
      <Dest>ナイチンゲールの剣</Dest>
    </String>
    <String List="0">
      <EDID>NightingaleBow01</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Nightingale Bow</Source>
      <Dest>ナイチンゲールの弓</Dest>
    </String>
    <String List="0">
      <EDID>FalmerBowSupple</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Falmer Supple Bow</Source>
      <Dest>ファルメルのしなやかな弓</Dest>
    </String>
    <String List="0">
      <EDID>C06BladeOfYsgramor</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Wuuthrad</Source>
      <Dest>ウースラド</Dest>
    </String>
    <String List="0">
      <EDID>DBBladeOfWoeAstrid</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Blade of Woe</Source>
      <Dest>悲痛の短剣</Dest>
    </String>
    <String List="0">
      <EDID>dunBluePalaceWabbajack</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Wabbajack</Source>
      <Dest>ワバジャック</Dest>
    </String>
    <String List="0">
      <EDID>EnchHuntingBowFire1</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Hunting Bow of Embers</Source>
      <Dest>狩猟弓(残火)</Dest>
    </String>
    <String List="0">
      <EDID>DBBladeOfWoeReward</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Blade of Woe</Source>
      <Dest>悲痛の短剣</Dest>
    </String>
    <String List="0">
      <EDID>SkyforgeSteelDagger</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Skyforge Steel Dagger</Source>
      <Dest>スカイフォージの鋼鉄のダガー</Dest>
    </String>
    <String List="0">
      <EDID>SkyforgeSteelGreatsword</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Skyforge Steel Greatsword</Source>
      <Dest>スカイフォージの鋼鉄のグレートソード</Dest>
    </String>
    <String List="0">
      <EDID>SkyforgeSteelBattleaxe</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Skyforge Steel Battleaxe</Source>
      <Dest>スカイフォージの鋼鉄の両手斧</Dest>
    </String>
    <String List="0">
      <EDID>SkyforgeSteelWarAxe</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Skyforge Steel War Axe</Source>
      <Dest>スカイフォージの鋼鉄の片手斧</Dest>
    </String>
    <String List="0">
      <EDID>NordHeroGreatsword</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Nord Hero Greatsword</Source>
      <Dest>ノルドの英雄のグレートソード</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelBattleaxeFire1</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel Battleaxe of Embers</Source>
      <Dest>鋼鉄の両手斧(残火)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelBattleaxeFire2</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel Battleaxe of Burning</Source>
      <Dest>鋼鉄の両手斧(炎上)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelBattleaxeFire3</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel Battleaxe of Scorching</Source>
      <Dest>鋼鉄の両手斧(火炎)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelBattleaxeFear1</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel Battleaxe of Dismay</Source>
      <Dest>鋼鉄の両手斧(失望)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelBattleaxeFear2</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel Battleaxe of Cowardice</Source>
      <Dest>鋼鉄の両手斧(小胆)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelBattleaxeFear3</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel Battleaxe of Fear</Source>
      <Dest>鋼鉄の両手斧(恐怖)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelBattleaxeShock1</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel Battleaxe of Sparks</Source>
      <Dest>鋼鉄の両手斧(火花)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelBattleaxeShock2</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel Battleaxe of Arcing</Source>
      <Dest>鋼鉄の両手斧(アーク放電)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelBattleaxeShock3</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel Battleaxe of Shocks</Source>
      <Dest>鋼鉄の両手斧(雷撃)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelBattleaxeMagicka1</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel Battleaxe of Sapping</Source>
      <Dest>鋼鉄の両手斧(搾取)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelBattleaxeMagicka2</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel Battleaxe of Draining</Source>
      <Dest>鋼鉄の両手斧(渇き)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelBattleaxeMagicka3</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel Battleaxe of Diminishing</Source>
      <Dest>鋼鉄の両手斧(弱化)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelBattleaxeSoulTrap1</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel Battleaxe of Souls</Source>
      <Dest>鋼鉄の両手斧(魂)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelBattleaxeSoulTrap2</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel Battleaxe of Soul Snares</Source>
      <Dest>鋼鉄の両手斧(捕魂)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelBattleaxeSoulTrap3</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel Battleaxe of Binding</Source>
      <Dest>鋼鉄の両手斧(拘束)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelBattleaxeStamina1</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel Battleaxe of Fatigue</Source>
      <Dest>鋼鉄の両手斧(疲労)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelBattleaxeStamina2</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel Battleaxe of Weariness</Source>
      <Dest>鋼鉄の両手斧(倦怠)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelBattleaxeStamina3</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel Battleaxe of Torpor</Source>
      <Dest>鋼鉄の両手斧(疲弊)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelBattleaxeTurn1</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Blessed Steel Battleaxe</Source>
      <Dest>祝福の鋼鉄の両手斧</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelBattleaxeTurn2</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Sanctified Steel Battleaxe</Source>
      <Dest>清められし鋼鉄の両手斧</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelBattleaxeTurn3</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Reverent Steel Battleaxe</Source>
      <Dest>崇敬なる鋼鉄の両手斧</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelWarhammerFear1</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel Warhammer of Dismay</Source>
      <Dest>鋼鉄の戦鎚(失望)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelWarhammerFear2</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel Warhammer of Cowardice</Source>
      <Dest>鋼鉄の戦鎚(小胆)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelWarhammerFear3</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel Warhammer of Fear</Source>
      <Dest>鋼鉄の戦鎚(恐怖)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelWarhammerFire1</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel Warhammer of Embers</Source>
      <Dest>鋼鉄の戦鎚(残火)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelWarhammerFire2</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel Warhammer of Burning</Source>
      <Dest>鋼鉄の戦鎚(炎上)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelWarhammerFrost1</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel Warhammer of Chills</Source>
      <Dest>鋼鉄の戦鎚(悪寒)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelWarhammerFrost2</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel Warhammer of Frost</Source>
      <Dest>鋼鉄の戦鎚(冷気)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelWarhammerMagicka1</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel Warhammer of Sapping</Source>
      <Dest>鋼鉄の戦鎚(搾取)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelWarhammerMagicka2</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel Warhammer of Draining</Source>
      <Dest>鋼鉄の戦鎚(渇き)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelWarhammerMagicka3</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel Warhammer of Diminishing</Source>
      <Dest>鋼鉄の戦鎚(弱化)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelWarhammerShock1</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel Warhammer of Sparks</Source>
      <Dest>鋼鉄の戦鎚(火花)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelWarhammerShock2</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel Warhammer of Arcing</Source>
      <Dest>鋼鉄の戦鎚(アーク放電)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelWarhammerShock3</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel Warhammer of Shocks</Source>
      <Dest>鋼鉄の戦鎚(雷撃)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelWarhammerSoulTrap1</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel Warhammer of Souls</Source>
      <Dest>鋼鉄の戦鎚(魂)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelWarhammerSoulTrap2</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel Warhammer of Soul Snares</Source>
      <Dest>鋼鉄の戦鎚(捕魂)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelWarhammerSoulTrap3</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel Warhammer of Binding</Source>
      <Dest>鋼鉄の戦鎚(拘束)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelWarhammerStamina1</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel Warhammer of Fatigue</Source>
      <Dest>鋼鉄の戦鎚(疲労)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelWarhammerStamina2</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel Warhammer of Weariness</Source>
      <Dest>鋼鉄の戦鎚(倦怠)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelWarhammerStamina3</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel Warhammer of Torpor</Source>
      <Dest>鋼鉄の戦鎚(疲弊)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelWarhammerTurn1</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Blessed Steel Warhammer</Source>
      <Dest>祝福の鋼鉄の戦鎚</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelWarhammerTurn2</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Sanctified Steel Warhammer</Source>
      <Dest>清められし鋼鉄の戦鎚</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelWarhammerTurn3</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Reverent Steel Warhammer</Source>
      <Dest>崇敬なる鋼鉄の戦鎚</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelMaceFear1</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel Mace of Dismay</Source>
      <Dest>鋼鉄のメイス(失望)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelMaceFear2</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel Mace of Cowardice</Source>
      <Dest>鋼鉄のメイス(小胆)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelMaceMagicka1</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel Mace of Sapping</Source>
      <Dest>鋼鉄のメイス(搾取)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelMaceMagicka2</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel Mace of Draining</Source>
      <Dest>鋼鉄のメイス(渇き)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelMaceMagicka3</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel Mace of Diminishing</Source>
      <Dest>鋼鉄のメイス(弱化)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelMaceSoulTrap1</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel Mace of Souls</Source>
      <Dest>鋼鉄のメイス(魂)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelMaceSoulTrap2</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel Mace of Soul Snares</Source>
      <Dest>鋼鉄のメイス(捕魂)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelMaceSoulTrap3</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel Mace of Binding</Source>
      <Dest>鋼鉄のメイス(拘束)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelMaceStamina1</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel Mace of Fatigue</Source>
      <Dest>鋼鉄のメイス(疲労)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelMaceStamina2</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel Mace of Weariness</Source>
      <Dest>鋼鉄のメイス(倦怠)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelMaceStamina3</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel Mace of Torpor</Source>
      <Dest>鋼鉄のメイス(疲弊)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelMaceTurn1</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Blessed Steel Mace</Source>
      <Dest>祝福の鋼鉄のメイス</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelMaceTurn2</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Sanctified Steel Mace</Source>
      <Dest>清められし鋼鉄のメイス</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelMaceTurn3</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Reverent Steel Mace</Source>
      <Dest>崇敬なる鋼鉄のメイス</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelMaceFear3</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel Mace of Fear</Source>
      <Dest>鋼鉄のメイス(恐怖)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelWarAxeFear1</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel War Axe of Dismay</Source>
      <Dest>鋼鉄の片手斧(失望)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelWarAxeFear2</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel War Axe of Cowardice</Source>
      <Dest>鋼鉄の片手斧(小胆)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelWarAxeFear3</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel War Axe of Fear</Source>
      <Dest>鋼鉄の片手斧(恐怖)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelWarAxeMagicka1</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel War Axe of Sapping</Source>
      <Dest>鋼鉄の片手斧(搾取)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelWarAxeMagicka2</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel War Axe of Draining</Source>
      <Dest>鋼鉄の片手斧(渇き)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelWarAxeMagicka3</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel War Axe of Diminishing</Source>
      <Dest>鋼鉄の片手斧(弱化)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelWarAxeSoulTrap1</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel War Axe of Souls</Source>
      <Dest>鋼鉄の片手斧(魂)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelWarAxeSoulTrap2</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel War Axe of Soul Snares</Source>
      <Dest>鋼鉄の片手斧(捕魂)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelWarAxeSoulTrap3</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel War Axe of Binding</Source>
      <Dest>鋼鉄の片手斧(拘束)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelWarAxeStamina1</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel War Axe of Fatigue</Source>
      <Dest>鋼鉄の片手斧(疲労)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelWarAxeStamina2</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel War Axe of Weariness</Source>
      <Dest>鋼鉄の片手斧(倦怠)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelWarAxeStamina3</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel War Axe of Torpor</Source>
      <Dest>鋼鉄の片手斧(疲弊)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelWarAxeTurn1</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Blessed Steel War Axe</Source>
      <Dest>祝福の鋼鉄の片手斧</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelWarAxeTurn2</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Sanctified Steel War Axe</Source>
      <Dest>清められし鋼鉄の片手斧</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelWarAxeTurn3</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Reverent Steel War Axe</Source>
      <Dest>崇敬なる鋼鉄の片手斧</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelWarhammerFire3</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel Warhammer of Scorching</Source>
      <Dest>鋼鉄の戦鎚(火炎)</Dest>
    </String>
    <String List="0">
      <EDID>EnchSteelWarhammerFrost3</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Steel Warhammer of Ice</Source>
      <Dest>鋼鉄の戦鎚(氷)</Dest>
    </String>
    <String List="0">
      <EDID>EnchHuntingBowFire2</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Hunting Bow of Burning</Source>
      <Dest>狩猟弓(炎上)</Dest>
    </String>
    <String List="0">
      <EDID>EnchHuntingBowFire3</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Hunting Bow of Scorching</Source>
      <Dest>狩猟弓(火炎)</Dest>
    </String>
    <String List="0">
      <EDID>EnchHuntingBowFear1</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Hunting Bow of Dismay</Source>
      <Dest>狩猟弓(失望)</Dest>
    </String>
    <String List="0">
      <EDID>EnchHuntingBowFear2</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Hunting Bow of Cowardice</Source>
      <Dest>狩猟弓(小胆)</Dest>
    </String>
    <String List="0">
      <EDID>EnchHuntingBowFear3</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Hunting Bow of Fear</Source>
      <Dest>狩猟弓(恐怖)</Dest>
    </String>
    <String List="0">
      <EDID>EnchOrcishWarAxeMagicka02</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Orcish War Axe of Draining</Source>
      <Dest>オークの片手斧(渇き)</Dest>
    </String>
    <String List="0">
      <EDID>EnchOrcishWarAxeMagicka03</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Orcish War Axe of Diminishing</Source>
      <Dest>オークの片手斧(弱化)</Dest>
    </String>
    <String List="0">
      <EDID>dunClearspringTarnBowOfHunt</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Bow of the Hunt</Source>
      <Dest>狩りの弓</Dest>
    </String>
    <String List="0">
      <EDID>FavorOengulSword</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Queen Freydis&apos; Sword</Source>
      <Dest>フレイディス女王の剣</Dest>
    </String>
    <String List="0">
      <EDID>EnchImperialBowFear1</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Imperial Bow of Dismay</Source>
      <Dest>帝国軍の弓(失望)</Dest>
    </String>
    <String List="0">
      <EDID>EnchImperialBowFear2</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Imperial Bow of Cowardice</Source>
      <Dest>帝国軍の弓(小胆)</Dest>
    </String>
    <String List="0">
      <EDID>EnchImperialBowFear3</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Imperial Bow of Fear</Source>
      <Dest>帝国軍の弓(恐怖)</Dest>
    </String>
    <String List="0">
      <EDID>EnchImperialBowFire1</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Imperial Bow of Embers</Source>
      <Dest>帝国軍の弓(残火)</Dest>
    </String>
    <String List="0">
      <EDID>EnchImperialBowFire2</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Imperial Bow of Burning</Source>
      <Dest>帝国軍の弓(炎上)</Dest>
    </String>
    <String List="0">
      <EDID>EnchImperialBowFire3</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Imperial Bow of Scorching</Source>
      <Dest>帝国軍の弓(火炎)</Dest>
    </String>
    <String List="0">
      <EDID>EnchDwarvenBowFear02</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Dwarven Bow of Cowardice</Source>
      <Dest>ドワーフの弓(小胆)</Dest>
    </String>
    <String List="0">
      <EDID>EnchDwarvenBowFear03</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Dwarven Bow of Fear</Source>
      <Dest>ドワーフの弓(恐怖)</Dest>
    </String>
    <String List="0">
      <EDID>EnchDwarvenBowFear04</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Dwarven Bow of Despair</Source>
      <Dest>ドワーフの弓(絶望)</Dest>
    </String>
    <String List="0">
      <EDID>EnchDwarvenBowFire02</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Dwarven Bow of Burning</Source>
      <Dest>ドワーフの弓(炎上)</Dest>
    </String>
    <String List="0">
      <EDID>EnchDwarvenBowFire03</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Dwarven Bow of Scorching</Source>
      <Dest>ドワーフの弓(火炎)</Dest>
    </String>
    <String List="0">
      <EDID>EnchDwarvenBowFire04</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Dwarven Bow of Flames</Source>
      <Dest>ドワーフの弓(焦熱)</Dest>
    </String>
    <String List="0">
      <EDID>EnchDwarvenBowFrost02</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Dwarven Bow of Frost</Source>
      <Dest>ドワーフの弓 (冷気)</Dest>
    </String>
    <String List="0">
      <EDID>EnchDwarvenBowFrost03</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Dwarven Bow of Ice</Source>
      <Dest>ドワーフの弓(氷)</Dest>
    </String>
    <String List="0">
      <EDID>EnchDwarvenBowFrost04</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Dwarven Bow of Freezing</Source>
      <Dest>ドワーフの弓(凍結)</Dest>
    </String>
    <String List="0">
      <EDID>EnchDwarvenBowMagicka02</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Dwarven Bow of Draining</Source>
      <Dest>ドワーフの弓(渇き)</Dest>
    </String>
    <String List="0">
      <EDID>EnchDwarvenBowMagicka03</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Dwarven Bow of Diminishing</Source>
      <Dest>ドワーフの弓(弱化)</Dest>
    </String>
    <String List="0">
      <EDID>EnchDwarvenBowMagicka04</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Dwarven Bow of Depleting</Source>
      <Dest>ドワーフの弓(激減)</Dest>
    </String>
    <String List="0">
      <EDID>EnchDwarvenBowShock2</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Dwarven Bow of Arcing</Source>
      <Dest>ドワーフの弓(アーク放電)</Dest>
    </String>
    <String List="0">
      <EDID>EnchDwarvenBowShock3</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Dwarven Bow of Shocks</Source>
      <Dest>ドワーフの弓(雷撃)</Dest>
    </String>
    <String List="0">
      <EDID>EnchDwarvenBowShock4</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Dwarven Bow of Thunderbolts</Source>
      <Dest>ドワーフの弓(雷電)</Dest>
    </String>
    <String List="0">
      <EDID>EnchDwarvenBowSoulTrap02</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Dwarven Bow of Soul Snares</Source>
      <Dest>ドワーフの弓(捕魂)</Dest>
    </String>
    <String List="0">
      <EDID>EnchDwarvenBowSoulTrap03</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Dwarven Bow of Binding</Source>
      <Dest>ドワーフの弓(拘束)</Dest>
    </String>
    <String List="0">
      <EDID>EnchDwarvenBowSoulTrap04</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Dwarven Bow of Animus</Source>
      <Dest>ドワーフの弓(憎悪)</Dest>
    </String>
    <String List="0">
      <EDID>EnchDwarvenBowStamina02</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Dwarven Bow of Weariness</Source>
      <Dest>ドワーフの弓(倦怠)</Dest>
    </String>
    <String List="0">
      <EDID>EnchDwarvenBowStamina03</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Dwarven Bow of Torpor</Source>
      <Dest>ドワーフの弓(疲弊)</Dest>
    </String>
    <String List="0">
      <EDID>EnchDwarvenBowStamina04</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Dwarven Bow of Debilitation</Source>
      <Dest>ドワーフの弓(衰弱)</Dest>
    </String>
    <String List="0">
      <EDID>EnchDwarvenBowTurn04</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Hallowed Dwarven Bow</Source>
      <Dest>神聖なるドワーフの弓</Dest>
    </String>
    <String List="0">
      <EDID>EnchDwarvenBowTurn02</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Sanctified Dwarven Bow</Source>
      <Dest>清められしドワーフの弓</Dest>
    </String>
    <String List="0">
      <EDID>EnchDwarvenBowTurn03</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Reverent Dwarven Bow</Source>
      <Dest>崇敬なるドワーフの弓</Dest>
    </String>
    <String List="0">
      <EDID>dunLiarsRetreatLonghammer</EDID>
      <REC>WEAP:FULL</REC>
      <Source>The Longhammer</Source>
      <Dest>ロングハンマー</Dest>
    </String>
    <String List="0">
      <EDID>dunHaltedStreamPoachersAxe</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Poacher&apos;s Axe</Source>
      <Dest>密猟者の斧</Dest>
    </String>
    <String List="0">
      <EDID>dunMossMotherValdrDagger</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Valdr&apos;s Lucky Dagger</Source>
      <Dest>ヴァルドルの幸運のダガー</Dest>
    </String>
    <String List="0">
      <EDID>BoundWeaponSwordRightHand</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Bound Sword</Source>
      <Dest>魔力の剣</Dest>
    </String>
    <String List="0">
      <EDID>EnchElvenBowBanish04</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Elven Bow of Banishing</Source>
      <Dest>エルフの弓(追放)</Dest>
    </String>
    <String List="0">
      <EDID>EnchElvenBowBanish05</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Elven Bow of Expelling</Source>
      <Dest>エルフの弓(駆逐)</Dest>
    </String>
    <String List="0">
      <EDID>EnchElvenBowFear03</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Elven Bow of Fear</Source>
      <Dest>エルフの弓(恐怖)</Dest>
    </String>
    <String List="0">
      <EDID>EnchElvenBowFear04</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Elven Bow of Despair</Source>
      <Dest>エルフの弓(絶望)</Dest>
    </String>
    <String List="0">
      <EDID>EnchElvenBowFear05</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Elven Bow of Dread</Source>
      <Dest>エルフの弓(畏怖)</Dest>
    </String>
    <String List="0">
      <EDID>EnchElvenBowFire03</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Elven Bow of Scorching</Source>
      <Dest>エルフの弓(火炎)</Dest>
    </String>
    <String List="0">
      <EDID>EnchElvenBowFire04</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Elven Bow of Fire</Source>
      <Dest>エルフの弓(火)</Dest>
    </String>
    <String List="0">
      <EDID>EnchElvenBowFire05</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Elven Bow of the Blaze</Source>
      <Dest>エルフの弓(灼熱)</Dest>
    </String>
    <String List="0">
      <EDID>EnchElvenBowFrost03</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Elven Bow of Ice</Source>
      <Dest>エルフの弓(氷)</Dest>
    </String>
    <String List="0">
      <EDID>EnchElvenBowFrost04</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Elven Bow of Freezing</Source>
      <Dest>エルフの弓(凍結)</Dest>
    </String>
    <String List="0">
      <EDID>EnchElvenBowFrost05</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Elven Bow of Blizzards</Source>
      <Dest>エルフの弓(吹雪)</Dest>
    </String>
    <String List="0">
      <EDID>EnchElvenBowMagicka03</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Elven Bow of Diminishing</Source>
      <Dest>エルフの弓(弱化)</Dest>
    </String>
    <String List="0">
      <EDID>EnchElvenBowMagicka04</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Elven Bow of Depleting</Source>
      <Dest>エルフの弓(激減)</Dest>
    </String>
    <String List="0">
      <EDID>EnchElvenBowMagicka05</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Elven Bow of Enervating</Source>
      <Dest>エルフの弓(脱力)</Dest>
    </String>
    <String List="0">
      <EDID>EnchElvenBowParalyze04</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Elven Bow of Stunning</Source>
      <Dest>エルフの弓(気絶)</Dest>
    </String>
    <String List="0">
      <EDID>EnchElvenBowParalyze05</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Elven Bow of Immobilizing</Source>
      <Dest>エルフの弓(不動)</Dest>
    </String>
    <String List="0">
      <EDID>EnchElvenBowShock03</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Elven Bow of Shocks</Source>
      <Dest>エルフの弓(雷撃)</Dest>
    </String>
    <String List="0">
      <EDID>EnchElvenBowShock04</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Elven Bow of Thunderbolts</Source>
      <Dest>エルフの弓(雷電)</Dest>
    </String>
    <String List="0">
      <EDID>EnchElvenBowShock05</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Elven Bow of Lightning</Source>
      <Dest>エルフの弓(雷神)</Dest>
    </String>
    <String List="0">
      <EDID>EnchElvenBowSoulTrap03</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Elven Bow of Binding</Source>
      <Dest>エルフの弓(拘束)</Dest>
    </String>
    <String List="0">
      <EDID>EnchElvenBowSoulTrap04</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Elven Bow of Animus</Source>
      <Dest>エルフの弓(憎悪)</Dest>
    </String>
    <String List="0">
      <EDID>EnchElvenBowSoulTrap05</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Elven Bow of Malediction</Source>
      <Dest>エルフの弓(呪い)</Dest>
    </String>
    <String List="0">
      <EDID>EnchElvenBowStamina03</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Elven Bow of Torpor</Source>
      <Dest>エルフの弓(疲弊)</Dest>
    </String>
    <String List="0">
      <EDID>EnchElvenBowStamina04</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Elven Bow of Debilitation</Source>
      <Dest>エルフの弓(衰弱)</Dest>
    </String>
    <String List="0">
      <EDID>EnchElvenBowStamina05</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Elven Bow of Lethargy</Source>
      <Dest>エルフの弓(沈滞)</Dest>
    </String>
    <String List="0">
      <EDID>EnchElvenBowTurn03</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Reverent Elven Bow</Source>
      <Dest>崇敬なるエルフの弓</Dest>
    </String>
    <String List="0">
      <EDID>EnchElvenBowTurn04</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Hallowed Elven Bow</Source>
      <Dest>神聖なるエルフの弓</Dest>
    </String>
    <String List="0">
      <EDID>EnchElvenBowTurn05</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Virtuous Elven Bow</Source>
      <Dest>高潔なるエルフの弓</Dest>
    </String>
    <String List="0">
      <EDID>ExecutionerAxe</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Headsman&apos;s Axe</Source>
      <Dest>死刑執行人の斧</Dest>
    </String>
    <String List="0">
      <EDID>EnchGlassBowBanish04</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Glass Bow of Banishing</Source>
      <Dest>碧水晶の弓(追放)</Dest>
    </String>
    <String List="0">
      <EDID>EnchGlassBowBanish05</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Glass Bow of Expelling</Source>
      <Dest>碧水晶の弓(駆逐)</Dest>
    </String>
    <String List="0">
      <EDID>EnchGlassBowFear03</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Glass Bow of Fear</Source>
      <Dest>碧水晶の弓(恐怖)</Dest>
    </String>
    <String List="0">
      <EDID>EnchGlassBowFear04</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Glass Bow of Despair</Source>
      <Dest>碧水晶の弓(絶望)</Dest>
    </String>
    <String List="0">
      <EDID>EnchGlassBowFear05</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Glass Bow of Dread</Source>
      <Dest>碧水晶の弓(畏怖)</Dest>
    </String>
    <String List="0">
      <EDID>EnchGlassBowFire03</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Glass Bow of Scorching</Source>
      <Dest>碧水晶の弓(火炎)</Dest>
    </String>
    <String List="0">
      <EDID>EnchGlassBowFire04</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Glass Bow of Fire</Source>
      <Dest>碧水晶の弓(火)</Dest>
    </String>
    <String List="0">
      <EDID>EnchGlassBowFire05</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Glass Bow of the Blaze</Source>
      <Dest>碧水晶の弓(灼熱)</Dest>
    </String>
    <String List="0">
      <EDID>EnchGlassBowFrost03</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Glass Bow of Ice</Source>
      <Dest>碧水晶の弓(氷)</Dest>
    </String>
    <String List="0">
      <EDID>EnchGlassBowFrost04</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Glass Bow of Freezing</Source>
      <Dest>碧水晶の弓(凍結)</Dest>
    </String>
    <String List="0">
      <EDID>EnchGlassBowFrost05</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Glass Bow of Blizzards</Source>
      <Dest>碧水晶の弓(吹雪)</Dest>
    </String>
    <String List="0">
      <EDID>EnchGlassBowMagicka03</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Glass Bow of Diminishing</Source>
      <Dest>碧水晶の弓(弱化)</Dest>
    </String>
    <String List="0">
      <EDID>EnchGlassBowMagicka04</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Glass Bow of Depleting</Source>
      <Dest>碧水晶の弓(激減)</Dest>
    </String>
    <String List="0">
      <EDID>EnchGlassBowMagicka05</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Glass Bow of Enervating</Source>
      <Dest>碧水晶の弓(脱力)</Dest>
    </String>
    <String List="0">
      <EDID>EnchGlassBowParalyze04</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Glass Bow of Stunning</Source>
      <Dest>碧水晶の弓(気絶)</Dest>
    </String>
    <String List="0">
      <EDID>EnchGlassBowParalyze05</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Glass Bow of Immobilizing</Source>
      <Dest>碧水晶の弓(不動)</Dest>
    </String>
    <String List="0">
      <EDID>EnchGlassBowShock03</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Glass Bow of Shocks</Source>
      <Dest>碧水晶の弓(雷撃)</Dest>
    </String>
    <String List="0">
      <EDID>EnchGlassBowShock04</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Glass Bow of Thunderbolts</Source>
      <Dest>碧水晶の弓(雷電)</Dest>
    </String>
    <String List="0">
      <EDID>EnchGlassBowShock05</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Glass Bow of Lightning</Source>
      <Dest>碧水晶の弓(雷神)</Dest>
    </String>
    <String List="0">
      <EDID>EnchGlassBowSoulTrap03</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Glass Bow of Binding</Source>
      <Dest>碧水晶の弓(拘束)</Dest>
    </String>
    <String List="0">
      <EDID>EnchGlassBowSoulTrap04</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Glass Bow of Animus</Source>
      <Dest>碧水晶の弓(憎悪)</Dest>
    </String>
    <String List="0">
      <EDID>EnchGlassBowSoulTrap05</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Glass Bow of Malediction</Source>
      <Dest>碧水晶の弓(呪い)</Dest>
    </String>
    <String List="0">
      <EDID>EnchGlassBowStamina03</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Glass Bow of Torpor</Source>
      <Dest>碧水晶の弓(疲弊)</Dest>
    </String>
    <String List="0">
      <EDID>EnchGlassBowStamina04</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Glass Bow of Debilitation</Source>
      <Dest>碧水晶の弓(衰弱)</Dest>
    </String>
    <String List="0">
      <EDID>EnchGlassBowStamina05</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Glass Bow of Lethargy</Source>
      <Dest>碧水晶の弓(沈滞)</Dest>
    </String>
    <String List="0">
      <EDID>EnchGlassBowTurn03</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Reverent Glass Bow</Source>
      <Dest>崇敬なる碧水晶の弓</Dest>
    </String>
    <String List="0">
      <EDID>EnchGlassBowTurn04</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Hallowed Glass Bow</Source>
      <Dest>神聖なる碧水晶の弓</Dest>
    </String>
    <String List="0">
      <EDID>EnchGlassBowTurn05</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Virtuous Glass Bow</Source>
      <Dest>高潔なる碧水晶の弓</Dest>
    </String>
    <String List="0">
      <EDID>EnchEbonyBowBanish04</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Ebony Bow of Banishing</Source>
      <Dest>黒檀の弓(追放)</Dest>
    </String>
    <String List="0">
      <EDID>EnchEbonyBowBanish05</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Ebony Bow of Expelling</Source>
      <Dest>黒檀の弓(駆逐)</Dest>
    </String>
    <String List="0">
      <EDID>EnchEbonyBowBanish06</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Ebony Bow of Annihilating</Source>
      <Dest>黒檀の弓(消滅)</Dest>
    </String>
    <String List="0">
      <EDID>EnchEbonyBowFear04</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Ebony Bow of Despair</Source>
      <Dest>黒檀の弓(絶望)</Dest>
    </String>
    <String List="0">
      <EDID>EnchEbonyBowFear05</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Ebony Bow of Dread</Source>
      <Dest>黒檀の弓(畏怖)</Dest>
    </String>
    <String List="0">
      <EDID>EnchEbonyBowFear06</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Ebony Bow of Terror</Source>
      <Dest>黒檀の弓(戦慄)</Dest>
    </String>
    <String List="0">
      <EDID>EnchEbonyBowFire04</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Ebony Bow of Fire</Source>
      <Dest>黒檀の弓(火)</Dest>
    </String>
    <String List="0">
      <EDID>EnchEbonyBowFire05</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Ebony Bow of the Blaze</Source>
      <Dest>黒檀の弓(灼熱)</Dest>
    </String>
    <String List="0">
      <EDID>EnchEbonyBowFire06</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Ebony Bow of the Inferno</Source>
      <Dest>黒檀の弓(業火)</Dest>
    </String>
    <String List="0">
      <EDID>EnchEbonyBowFrost04</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Ebony Bow of Freezing</Source>
      <Dest>黒檀の弓(凍結)</Dest>
    </String>
    <String List="0">
      <EDID>EnchEbonyBowFrost05</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Ebony Bow of Blizzards</Source>
      <Dest>黒檀の弓(吹雪)</Dest>
    </String>
    <String List="0">
      <EDID>EnchEbonyBowFrost06</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Ebony Bow of Winter</Source>
      <Dest>黒檀の弓(厳冬)</Dest>
    </String>
    <String List="0">
      <EDID>EnchEbonyBowMagicka04</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Ebony Bow of Depleting</Source>
      <Dest>黒檀の弓(激減)</Dest>
    </String>
    <String List="0">
      <EDID>EnchEbonyBowMagicka05</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Ebony Bow of Enervating</Source>
      <Dest>黒檀の弓(脱力)</Dest>
    </String>
    <String List="0">
      <EDID>EnchEbonyBowMagicka06</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Ebony Bow of Nullifying</Source>
      <Dest>黒檀の弓(無効)</Dest>
    </String>
    <String List="0">
      <EDID>EnchEbonyBowParalyze04</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Ebony Bow of Stunning</Source>
      <Dest>黒檀の弓(気絶)</Dest>
    </String>
    <String List="0">
      <EDID>EnchEbonyBowParalyze05</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Ebony Bow of Immobilizing</Source>
      <Dest>黒檀の弓(不動)</Dest>
    </String>
    <String List="0">
      <EDID>EnchEbonyBowParalyze06</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Ebony Bow of Petrifying</Source>
      <Dest>黒檀の弓(石化)</Dest>
    </String>
    <String List="0">
      <EDID>EnchEbonyBowShock04</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Ebony Bow of Thunderbolts</Source>
      <Dest>黒檀の弓(雷電)</Dest>
    </String>
    <String List="0">
      <EDID>EnchEbonyBowShock05</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Ebony Bow of Lightning</Source>
      <Dest>黒檀の弓(雷神)</Dest>
    </String>
    <String List="0">
      <EDID>EnchEbonyBowShock06</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Ebony Bow of Storms</Source>
      <Dest>黒檀の弓(迅雷)</Dest>
    </String>
    <String List="0">
      <EDID>EnchEbonyBowSoulTrap04</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Ebony Bow of Animus</Source>
      <Dest>黒檀の弓(憎悪)</Dest>
    </String>
    <String List="0">
      <EDID>EnchEbonyBowSoulTrap05</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Ebony Bow of Malediction</Source>
      <Dest>黒檀の弓(呪い)</Dest>
    </String>
    <String List="0">
      <EDID>EnchEbonyBowSoulTrap06</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Ebony Bow of Damnation</Source>
      <Dest>黒檀の弓(天罰)</Dest>
    </String>
    <String List="0">
      <EDID>EnchEbonyBowStamina04</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Ebony Bow of Debilitation</Source>
      <Dest>黒檀の弓(衰弱)</Dest>
    </String>
    <String List="0">
      <EDID>EnchEbonyBowStamina05</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Ebony Bow of Lethargy</Source>
      <Dest>黒檀の弓(沈滞)</Dest>
    </String>
    <String List="0">
      <EDID>EnchEbonyBowStamina06</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Ebony Bow of Exhaustion</Source>
      <Dest>黒檀の弓(消耗)</Dest>
    </String>
    <String List="0">
      <EDID>EnchEbonyBowTurn04</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Hallowed Ebony Bow</Source>
      <Dest>神聖なる黒檀の弓</Dest>
    </String>
    <String List="0">
      <EDID>EnchEbonyBowTurn05</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Virtuous Ebony Bow</Source>
      <Dest>高潔なる黒檀の弓</Dest>
    </String>
    <String List="0">
      <EDID>EnchEbonyBowTurn06</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Holy Ebony Bow</Source>
      <Dest>聖なる黒檀の弓</Dest>
    </String>
    <String List="0">
      <EDID>dunHuntersBow</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Froki&apos;s Bow</Source>
      <Dest>フローキの弓</Dest>
    </String>
    <String List="0">
      <EDID>dunBloatedMansKatana</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Bolar&apos;s Oathblade</Source>
      <Dest>ボラーの忠誠剣</Dest>
    </String>
    <String List="0">
      <EDID>EnchImperialSwordTurn3</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Reverent Imperial Sword</Source>
      <Dest>崇敬なる帝国軍の剣</Dest>
    </String>
    <String List="0">
      <EDID>EnchImperialSwordStamina2</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Imperial Sword of Weariness</Source>
      <Dest>帝国軍の剣(倦怠)</Dest>
    </String>
    <String List="0">
      <EDID>EnchImperialSwordTurn1</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Blessed Imperial Sword</Source>
      <Dest>祝福の帝国軍の剣</Dest>
    </String>
    <String List="0">
      <EDID>EnchImperialSwordTurn2</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Sanctified Imperial Sword</Source>
      <Dest>清められし帝国軍の剣</Dest>
    </String>
    <String List="0">
      <EDID>EnchImperialSwordSoulTrap1</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Imperial Sword of Souls</Source>
      <Dest>帝国軍の剣(魂)</Dest>
    </String>
    <String List="0">
      <EDID>EnchImperialSwordShock3</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Imperial Sword of Shocks</Source>
      <Dest>帝国軍の剣(雷撃)</Dest>
    </String>
    <String List="0">
      <EDID>EnchImperialSwordShock2</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Imperial Sword of Arcing</Source>
      <Dest>帝国軍の剣(アーク放電)</Dest>
    </String>
    <String List="0">
      <EDID>EnchImperialSwordShock1</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Imperial Sword of Sparks</Source>
      <Dest>帝国軍の剣(火花)</Dest>
    </String>
    <String List="0">
      <EDID>EnchImperialSwordMagicka3</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Imperial Sword of Diminishing</Source>
      <Dest>帝国軍の剣(弱化)</Dest>
    </String>
    <String List="0">
      <EDID>EnchImperialSwordMagicka2</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Imperial Sword of Draining</Source>
      <Dest>帝国軍の剣(渇き)</Dest>
    </String>
    <String List="0">
      <EDID>EnchImperialSwordMagicka1</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Imperial Sword of Sapping</Source>
      <Dest>帝国軍の剣(搾取)</Dest>
    </String>
    <String List="0">
      <EDID>EnchImperialSwordFrost3</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Imperial Sword of Ice</Source>
      <Dest>帝国軍の剣(氷)</Dest>
    </String>
    <String List="0">
      <EDID>EnchImperialSwordFrost2</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Imperial Sword of Frost</Source>
      <Dest>帝国軍の剣(冷気)</Dest>
    </String>
    <String List="0">
      <EDID>EnchImperialSwordFrost1</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Imperial Sword of Cold</Source>
      <Dest>帝国軍の剣(凍気)</Dest>
    </String>
    <String List="0">
      <EDID>EnchImperialSwordFire3</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Imperial Sword of Scorching</Source>
      <Dest>帝国軍の剣(火炎)</Dest>
    </String>
    <String List="0">
      <EDID>EnchImperialSwordFire2</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Imperial Sword of Burning</Source>
      <Dest>帝国軍の剣(炎上)</Dest>
    </String>
    <String List="0">
      <EDID>EnchImperialSwordFire1</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Imperial Sword of Embers</Source>
      <Dest>帝国軍の剣(残火)</Dest>
    </String>
    <String List="0">
      <EDID>EnchImperialSwordFear3</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Imperial Sword of Fear</Source>
      <Dest>帝国軍の剣(恐怖)</Dest>
    </String>
    <String List="0">
      <EDID>EnchImperialSwordFear2</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Imperial Sword of Cowardice</Source>
      <Dest>帝国軍の剣(小胆)</Dest>
    </String>
    <String List="0">
      <EDID>EnchImperialSwordFear1</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Imperial Sword of Dismay</Source>
      <Dest>帝国軍の剣(失望)</Dest>
    </String>
    <String List="0">
      <EDID>EnchImperialSwordSoulTrap2</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Imperial Sword of Soul Snares</Source>
      <Dest>帝国軍の剣(捕魂)</Dest>
    </String>
    <String List="0">
      <EDID>EnchImperialSwordSoulTrap3</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Imperial Sword of Binding</Source>
      <Dest>帝国軍の剣(拘束)</Dest>
    </String>
    <String List="0">
      <EDID>EnchImperialSwordStamina1</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Imperial Sword of Fatigue</Source>
      <Dest>帝国軍の剣(疲労)</Dest>
    </String>
    <String List="0">
      <EDID>EnchImperialSwordStamina3</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Imperial Sword of Torpor</Source>
      <Dest>帝国軍の剣(疲弊)</Dest>
    </String>
    <String List="0">
      <EDID>ForswornSword</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Forsworn Sword</Source>
      <Dest>フォースウォーンの剣</Dest>
    </String>
    <String List="0">
      <EDID>ForswornAxe</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Forsworn Axe</Source>
      <Dest>フォースウォーンの斧</Dest>
    </String>
    <String List="0">
      <EDID>C00GiantClub</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Giant Club</Source>
      <Dest>巨大な棍棒</Dest>
    </String>
    <String List="0">
      <EDID>DBAlainAegisbane</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Aegisbane</Source>
      <Dest>エイジスベイン</Dest>
    </String>
    <String List="0">
      <EDID>dunFrostmereCryptPaleBlade01</EDID>
      <REC>WEAP:FULL</REC>
      <Source>The Pale Blade</Source>
      <Dest>ペイル・ブレイド</Dest>
    </String>
    <String List="0">
      <EDID>EnchDraugrWarAxeHonedFrost01</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Honed Ancient Nord War Axe of Cold</Source>
      <Dest>研いだ古代ノルドの片手斧(凍気)</Dest>
    </String>
    <String List="0">
      <EDID>NightingaleBladeNPC</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Nightingale Blade</Source>
      <Dest>ナイチンゲールの剣</Dest>
    </String>
    <String List="0">
      <EDID>NightingaleBowNPC</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Karliah&apos;s Bow</Source>
      <Dest>カーリアの弓</Dest>
    </String>
    <String List="0">
      <EDID>weapPickaxe</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Pickaxe</Source>
      <Dest>つるはし</Dest>
    </String>
    <String List="0">
      <EDID>dunMarkarthWizardSpiderControlStaff</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Spider Control Rod</Source>
      <Dest>スパイダーの制御棒</Dest>
    </String>
    <String List="0">
      <EDID>dunSaarthalStaffJyrikStaff</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Staff of Jyrik Gauldurson</Source>
      <Dest>ジリク・ゴールドールソンの杖</Dest>
    </String>
    <String List="0">
      <EDID>DA08RealEbonyBlade</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Ebony Blade</Source>
      <Dest>黒檀の剣</Dest>
    </String>
    <String List="0">
      <EDID>MQ203AkaviriKatana1</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Dragonbane</Source>
      <Dest>ドラゴンベイン</Dest>
    </String>
    <String List="0">
      <EDID>dunFrostmereCryptPaleBlade02</EDID>
      <REC>WEAP:FULL</REC>
      <Source>The Pale Blade</Source>
      <Dest>ペイル・ブレイド</Dest>
    </String>
    <String List="0">
      <EDID>dunFrostmereCryptPaleBlade03</EDID>
      <REC>WEAP:FULL</REC>
      <Source>The Pale Blade</Source>
      <Dest>ペイル・ブレイド</Dest>
    </String>
    <String List="0">
      <EDID>dunFrostmereCryptPaleBlade04</EDID>
      <REC>WEAP:FULL</REC>
      <Source>The Pale Blade</Source>
      <Dest>ペイル・ブレイド</Dest>
    </String>
    <String List="0">
      <EDID>dunFrostmereCryptPaleBlade05</EDID>
      <REC>WEAP:FULL</REC>
      <Source>The Pale Blade</Source>
      <Dest>ペイル・ブレイド</Dest>
    </String>
    <String List="0">
      <EDID>NightingaleBlade02</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Nightingale Blade</Source>
      <Dest>ナイチンゲールの剣</Dest>
    </String>
    <String List="0">
      <EDID>NightingaleBlade03</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Nightingale Blade</Source>
      <Dest>ナイチンゲールの剣</Dest>
    </String>
    <String List="0">
      <EDID>NightingaleBlade04</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Nightingale Blade</Source>
      <Dest>ナイチンゲールの剣</Dest>
    </String>
    <String List="0">
      <EDID>NightingaleBlade05</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Nightingale Blade</Source>
      <Dest>ナイチンゲールの剣</Dest>
    </String>
    <String List="0">
      <EDID>NightingaleBow02</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Nightingale Bow</Source>
      <Dest>ナイチンゲールの弓</Dest>
    </String>
    <String List="0">
      <EDID>NightingaleBow03</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Nightingale Bow</Source>
      <Dest>ナイチンゲールの弓</Dest>
    </String>
    <String List="0">
      <EDID>NightingaleBow04</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Nightingale Bow</Source>
      <Dest>ナイチンゲールの弓</Dest>
    </String>
    <String List="0">
      <EDID>NightingaleBow05</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Nightingale Bow</Source>
      <Dest>ナイチンゲールの弓</Dest>
    </String>
    <String List="0">
      <EDID>MQ203AkaviriKatana2</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Dragonbane</Source>
      <Dest>ドラゴンベイン</Dest>
    </String>
    <String List="0">
      <EDID>MQ203AkaviriKatana3</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Dragonbane</Source>
      <Dest>ドラゴンベイン</Dest>
    </String>
    <String List="0">
      <EDID>MQ203AkaviriKatana4</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Dragonbane</Source>
      <Dest>ドラゴンベイン</Dest>
    </String>
    <String List="0">
      <EDID>MQ203AkaviriKatana5</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Dragonbane</Source>
      <Dest>ドラゴンベイン</Dest>
    </String>
    <String List="0">
      <EDID>MG07DraugrMagicAxe</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Drainblood Battleaxe</Source>
      <Dest>血吸いの両手斧</Dest>
    </String>
    <String List="0">
      <EDID>TG07Chillrend001</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Chillrend</Source>
      <Dest>チルレンド</Dest>
    </String>
    <String List="0">
      <EDID>TG07Chillrend002</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Chillrend</Source>
      <Dest>チルレンド</Dest>
    </String>
    <String List="0">
      <EDID>TG07Chillrend003</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Chillrend</Source>
      <Dest>チルレンド</Dest>
    </String>
    <String List="0">
      <EDID>TG07Chillrend005</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Chillrend</Source>
      <Dest>チルレンド</Dest>
    </String>
    <String List="0">
      <EDID>dunVolunruudPickaxe</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Notched Pickaxe</Source>
      <Dest>刻み目のあるつるはし</Dest>
    </String>
    <String List="0">
      <EDID>SilverSword</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Silver Sword</Source>
      <Dest>銀の剣</Dest>
    </String>
    <String List="0">
      <EDID>SilverGreatsword</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Silver Greatsword</Source>
      <Dest>銀のグレートソード</Dest>
    </String>
    <String List="0">
      <EDID>FollowerHuntingBow</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Hunting Bow</Source>
      <Dest>狩猟弓</Dest>
    </String>
    <String List="0">
      <EDID>StaffThunderbolt</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Staff of Thunderbolts</Source>
      <Dest>サンダーボルトの杖</Dest>
    </String>
    <String List="0">
      <EDID>DLC1AurielsBow</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Auriel&apos;s Bow</Source>
      <Dest>アーリエルの弓</Dest>
    </String>
    <String List="0">
      <EDID>DLC1LD_KatriaBow</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Zephyr</Source>
      <Dest>ゼフィール</Dest>
    </String>
    <String List="0">
      <EDID>DLC1DawnguardAxe</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Dawnguard War Axe</Source>
      <Dest>ドーンガードの片手斧</Dest>
    </String>
    <String List="0">
      <EDID>DLC1EnchCrossbowFire1</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Crossbow of Embers</Source>
      <Dest>クロスボウ(残火)</Dest>
    </String>
    <String List="0">
      <EDID>DLC1EnchCrossbowFire2</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Crossbow of Burning</Source>
      <Dest>クロスボウ(炎上)</Dest>
    </String>
    <String List="0">
      <EDID>DLC1EnchCrossbowFire3</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Crossbow of Scorching</Source>
      <Dest>クロスボウ(火炎)</Dest>
    </String>
    <String List="0">
      <EDID>DLC1DawnguardHammer</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Dawnguard Warhammer</Source>
      <Dest>ドーンガードの戦闘鎚</Dest>
    </String>
    <String List="0">
      <EDID>DLC1CrossBowEnhanced</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Enhanced Crossbow</Source>
      <Dest>強化型クロスボウ</Dest>
    </String>
    <String List="0">
      <EDID>DLC1DwarvenCrossBowEnhanced</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Enhanced Dwarven Crossbow</Source>
      <Dest>ドワーフの強化型クロスボウ</Dest>
    </String>
    <String List="0">
      <EDID>DLC1DragonboneBattleaxeKeeper</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Dragonbone Battleaxe</Source>
      <Dest>ドラゴンの骨の両手斧</Dest>
    </String>
    <String List="0">
      <EDID>DLC1DawnguardRuneHammer</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Dawnguard Rune Hammer</Source>
      <Dest>ドーンガードのルーンのハンマー</Dest>
    </String>
    <String List="0">
      <EDID>DLC1AkaviriSword</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Akaviri Sword</Source>
      <Dest>アカヴィリの剣</Dest>
    </String>
    <String List="0">
      <EDID>DLC1DragonboneBattleaxe</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Dragonbone Battleaxe</Source>
      <Dest>ドラゴンの骨の両手斧</Dest>
    </String>
    <String List="0">
      <EDID>DLC1DragonboneDagger</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Dragonbone Dagger</Source>
      <Dest>ドラゴンの骨のダガー</Dest>
    </String>
    <String List="0">
      <EDID>DLC1DragonboneGreatsword</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Dragonbone Greatsword</Source>
      <Dest>ドラゴンの骨のグレートソード</Dest>
    </String>
    <String List="0">
      <EDID>DLC1DragonboneMace</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Dragonbone Mace</Source>
      <Dest>ドラゴンの骨のメイス</Dest>
    </String>
    <String List="0">
      <EDID>DLC1DragonboneWarAxe</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Dragonbone War Axe</Source>
      <Dest>ドラゴンの骨の片手斧</Dest>
    </String>
    <String List="0">
      <EDID>DLC1DawnguardRuneAxe</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Dawnguard Rune Axe</Source>
      <Dest>ドーンガードのルーンの斧</Dest>
    </String>
    <String List="0">
      <EDID>DLC1DragonboneMaceKeeper</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Dragonbone Mace</Source>
      <Dest>ドラゴンの骨のメイス</Dest>
    </String>
    <String List="0">
      <EDID>DLC1DragonboneSwordKeeper</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Dragonbone Sword</Source>
      <Dest>ドラゴンの骨の剣</Dest>
    </String>
    <String List="0">
      <EDID>BYOHWoodenSword</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Wooden Sword</Source>
      <Dest>木製の剣</Dest>
    </String>
    <String List="0">
      <EDID>DLC2dunKolbjornRalisPickaxe</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Hoarfrost</Source>
      <Dest>ホアフロスト</Dest>
    </String>
    <String List="0">
      <EDID>DLC2dunHaknirScimitar01</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Bloodscythe</Source>
      <Dest>ブラッドサイズ</Dest>
    </String>
    <String List="0">
      <EDID>dlc2MerchBowOfTheStagPrince</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Glass Bow of the Stag Prince</Source>
      <Dest>鹿の王子の碧水晶の弓</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RR01FalxWarhammer</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Champion&apos;s Cudgel</Source>
      <Dest>勇者のハンマー</Dest>
    </String>
    <String List="0">
      <EDID>DLC2BloodskalBlade</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Bloodskal Blade</Source>
      <Dest>ブラッドスカルの剣</Dest>
    </String>
    <String List="0">
      <EDID>DLC2NordicBattleaxe</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Nordic Battleaxe</Source>
      <Dest>ノルドの両手斧</Dest>
    </String>
    <String List="0">
      <EDID>DLC2NordicDagger</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Nordic Dagger</Source>
      <Dest>ノルドのダガー</Dest>
    </String>
    <String List="0">
      <EDID>DLC2NordicGreatsword</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Nordic Greatsword</Source>
      <Dest>ノルドのグレートソード</Dest>
    </String>
    <String List="0">
      <EDID>DLC2NordicMace</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Nordic Mace</Source>
      <Dest>ノルドのメイス</Dest>
    </String>
    <String List="0">
      <EDID>DLC2NordicSword</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Nordic Sword</Source>
      <Dest>ノルドの剣</Dest>
    </String>
    <String List="0">
      <EDID>DLC2NordicWarhammer</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Nordic Warhammer</Source>
      <Dest>ノルドの戦鎚</Dest>
    </String>
    <String List="0">
      <EDID>DLC2StalhrimBattleaxe</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Stalhrim Battleaxe</Source>
      <Dest>スタルリムの両手斧</Dest>
    </String>
    <String List="0">
      <EDID>DLC2StalhrimDagger</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Stalhrim Dagger</Source>
      <Dest>スタルリムのダガー</Dest>
    </String>
    <String List="0">
      <EDID>DLC2StalhrimGreatsword</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Stalhrim Greatsword</Source>
      <Dest>スタルリムのグレートソード</Dest>
    </String>
    <String List="0">
      <EDID>DLC2StalhrimSword</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Stalhrim Sword</Source>
      <Dest>スタルリムの剣</Dest>
    </String>
    <String List="0">
      <EDID>DLC2StalhrimWarAxe</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Stalhrim War Axe</Source>
      <Dest>スタルリムの片手斧</Dest>
    </String>
    <String List="0">
      <EDID>DLC2BoundWeaponDagger</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Bound Dagger</Source>
      <Dest>魔力のダガー</Dest>
    </String>
    <String List="0">
      <EDID>DLC2BoundWeaponDaggerMystic</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Bound Dagger</Source>
      <Dest>魔力のダガー</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RR03NordPickaxe</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Ancient Nordic Pickaxe</Source>
      <Dest>古代ノルドのつるはし</Dest>
    </String>
    <String List="0">
      <EDID>DLC2StalhrimBow</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Stalhrim Bow</Source>
      <Dest>スタルリムの弓</Dest>
    </String>
    <String List="0">
      <EDID>DLC2NordicBow</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Nordic Bow</Source>
      <Dest>ノルドの弓</Dest>
    </String>
    <String List="0">
      <EDID>DLC2dunBrodirGroveStormfang</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Stormfang</Source>
      <Dest>ストームファング</Dest>
    </String>
    <String List="0">
      <EDID>DLC2AshSpawnBattleAxe</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Ash Spawn Battleaxe</Source>
      <Dest>アッシュ・スポーンの両手斧</Dest>
    </String>
    <String List="0">
      <EDID>DLC2dunHaknirScimitar02</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Soulrender</Source>
      <Dest>ソウルレンダー</Dest>
    </String>
    <String List="0">
      <EDID>DLC2dunHaknirScimitar01NP</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Bloodscythe</Source>
      <Dest>ブラッドサイズ</Dest>
    </String>
    <String List="0">
      <EDID>DLC2dunHaknirScimitar02NP</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Soulrender</Source>
      <Dest>ソウルレンダー</Dest>
    </String>
    <String List="0">
      <EDID>DLC2MKMiraakSword1</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Miraak&apos;s Sword</Source>
      <Dest>ミラークの剣</Dest>
    </String>
    <String List="0">
      <EDID>DLC2AncientNordPickaxe</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Ancient Nordic Pickaxe</Source>
      <Dest>古代ノルドのつるはし</Dest>
    </String>
    <String List="0">
      <EDID>DLC2MKMiraakSword2</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Miraak&apos;s Sword</Source>
      <Dest>ミラークの剣</Dest>
    </String>
    <String List="0">
      <EDID>DLC2MKMiraakSword3</EDID>
      <REC>WEAP:FULL</REC>
      <Source>Miraak&apos;s Sword</Source>
      <Dest>ミラークの剣</Dest>
    </String>
    <String List="0">
      <EDID>NordHeroArrow</EDID>
      <REC>AMMO:FULL</REC>
      <Source>Nord Hero Arrow</Source>
      <Dest>ノルドの英雄の矢</Dest>
    </String>
    <String List="0">
      <EDID>DLC1ElvenArrowBlood</EDID>
      <REC>AMMO:FULL</REC>
      <Source>Bloodcursed Elven Arrow</Source>
      <Dest>エルフの血呪の矢</Dest>
    </String>
    <String List="0">
      <EDID>DLC1ElvenArrowBlessed</EDID>
      <REC>AMMO:FULL</REC>
      <Source>Sunhallowed Elven Arrow</Source>
      <Dest>太陽神のエルフの矢</Dest>
    </String>
    <String List="0">
      <EDID>DLC1BoltDwarven</EDID>
      <REC>AMMO:FULL</REC>
      <Source>Dwarven Bolt</Source>
      <Dest>ドワーフのボルト</Dest>
    </String>
    <String List="0">
      <EDID>DLC1BoltDwarvenExplodingFire</EDID>
      <REC>AMMO:FULL</REC>
      <Source>Exploding Dwarven Bolt of Fire</Source>
      <Dest>ドワーフの爆裂火炎ボルト</Dest>
    </String>
    <String List="0">
      <EDID>DLC1BoltDwarvenExplodingIce</EDID>
      <REC>AMMO:FULL</REC>
      <Source>Exploding Dwarven Bolt of Ice</Source>
      <Dest>ドワーフの爆裂冷気ボルト</Dest>
    </String>
    <String List="0">
      <EDID>DLC1BoltDwarvenExplodingShock</EDID>
      <REC>AMMO:FULL</REC>
      <Source>Exploding Dwarven Bolt of Shock</Source>
      <Dest>ドワーフの爆裂雷撃ボルト</Dest>
    </String>
    <String List="0">
      <EDID>Addvar</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Addvar</Source>
      <Dest>アドヴァル</Dest>
    </String>
    <String List="0">
      <EDID>AiaArria</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Aia Arria</Source>
      <Dest>アイア・アリーア</Dest>
    </String>
    <String List="0">
      <EDID>AiaArria</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Aia</Source>
      <Dest>アイア</Dest>
    </String>
    <String List="0">
      <EDID>Bjartur</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Bjartur</Source>
      <Dest>ビジャルタ</Dest>
    </String>
    <String List="0">
      <EDID>BolgeirBearclaw</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Bolgeir Bearclaw</Source>
      <Dest>ボルゲール・ベアクロー</Dest>
    </String>
    <String List="0">
      <EDID>BolgeirBearclaw</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Bearclaw</Source>
      <Dest>ベアクロー</Dest>
    </String>
    <String List="0">
      <EDID>Safia</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Safia</Source>
      <Dest>サフィア</Dest>
    </String>
    <String List="0">
      <EDID>Deeja</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Deeja</Source>
      <Dest>ディージャ</Dest>
    </String>
    <String List="0">
      <EDID>FalkFirebeard</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Falk Firebeard</Source>
      <Dest>ファルク・ファイアビアード</Dest>
    </String>
    <String List="0">
      <EDID>FalkFirebeard</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Falk</Source>
      <Dest>ファルク</Dest>
    </String>
    <String List="0">
      <EDID>Fridrika</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Fridrika</Source>
      <Dest>フリドリカ</Dest>
    </String>
    <String List="0">
      <EDID>Geimund</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Geimund</Source>
      <Dest>ガイマンド</Dest>
    </String>
    <String List="0">
      <EDID>GiraudGemane</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Giraud Gemane</Source>
      <Dest>ジラウド・ゲマネ</Dest>
    </String>
    <String List="0">
      <EDID>GiraudGemane</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Giraud</Source>
      <Dest>ジラウド</Dest>
    </String>
    <String List="0">
      <EDID>GulumEi</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Gulum-Ei</Source>
      <Dest>ガラム・エイ</Dest>
    </String>
    <String List="0">
      <EDID>Guthrum</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Guthrum</Source>
      <Dest>グスラム</Dest>
    </String>
    <String List="0">
      <EDID>Heimvar</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Heimvar</Source>
      <Dest>ヘイムバー</Dest>
    </String>
    <String List="0">
      <EDID>Hjorunn</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Hjorunn</Source>
      <Dest>ジョルン</Dest>
    </String>
    <String List="0">
      <EDID>Horm</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Horm</Source>
      <Dest>ホルム</Dest>
    </String>
    <String List="0">
      <EDID>Illdi</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Illdi</Source>
      <Dest>イルディ</Dest>
    </String>
    <String List="0">
      <EDID>IngeSixFingers</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Inge Six Fingers</Source>
      <Dest>インゲの6本の指</Dest>
    </String>
    <String List="0">
      <EDID>IngeSixFingers</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Inge</Source>
      <Dest>インゲ</Dest>
    </String>
    <String List="0">
      <EDID>JareeRa</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Jaree-Ra</Source>
      <Dest>ジャリー・ラ</Dest>
    </String>
    <String List="0">
      <EDID>JareeRa</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Jaree</Source>
      <Dest>ジャリー</Dest>
    </String>
    <String List="0">
      <EDID>Jorn</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Jorn</Source>
      <Dest>ジョーン</Dest>
    </String>
    <String List="0">
      <EDID>Katla</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Katla</Source>
      <Dest>カトラ</Dest>
    </String>
    <String List="0">
      <EDID>KharagGroShurkul</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Kharag gro-Shurkul</Source>
      <Dest>カラグ・グロ・シュルクル</Dest>
    </String>
    <String List="0">
      <EDID>Kayd</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Kayd</Source>
      <Dest>ケイド</Dest>
    </String>
    <String List="0">
      <EDID>Kjar</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Kjar</Source>
      <Dest>キジャール</Dest>
    </String>
    <String List="0">
      <EDID>AtAfAlan</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Ataf</Source>
      <Dest>アタフ</Dest>
    </String>
    <String List="0">
      <EDID>AtAfAlan</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Ataf</Source>
      <Dest>アタフ</Dest>
    </String>
    <String List="0">
      <EDID>LeifWayfinder</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Captain Wayfinder</Source>
      <Dest>ウェイファインダー船長</Dest>
    </String>
    <String List="0">
      <EDID>LeifWayfinder</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Wayfinder</Source>
      <Dest>ウェイファインダー</Dest>
    </String>
    <String List="0">
      <EDID>Melaran</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Melaran</Source>
      <Dest>メララン</Dest>
    </String>
    <String List="0">
      <EDID>MinetteVinius</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Minette Vinius</Source>
      <Dest>ミネット・ビニウス</Dest>
    </String>
    <String List="0">
      <EDID>MinetteVinius</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Minette</Source>
      <Dest>ミネット</Dest>
    </String>
    <String List="0">
      <EDID>PanteaAteia</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Pantea Ateia</Source>
      <Dest>パンテア・アテイア</Dest>
    </String>
    <String List="0">
      <EDID>PanteaAteia</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Pantea</Source>
      <Dest>パンテア</Dest>
    </String>
    <String List="0">
      <EDID>DalanMerchad</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Dalan Merchad</Source>
      <Dest>ダラン・マーチャド</Dest>
    </String>
    <String List="0">
      <EDID>DalanMerchad</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Dalan</Source>
      <Dest>ダラン</Dest>
    </String>
    <String List="0">
      <EDID>SorexVinius</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Sorex Vinius</Source>
      <Dest>ソレックス・ビニウス</Dest>
    </String>
    <String List="0">
      <EDID>SorexVinius</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Sorex</Source>
      <Dest>ソレックス</Dest>
    </String>
    <String List="0">
      <EDID>SybilleStentor</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Sybille Stentor</Source>
      <Dest>シビル・ステントール</Dest>
    </String>
    <String List="0">
      <EDID>SybilleStentor</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Sybille</Source>
      <Dest>シビル</Dest>
    </String>
    <String List="0">
      <EDID>Aringoth</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Aringoth</Source>
      <Dest>アリンゴス</Dest>
    </String>
    <String List="0">
      <EDID>Asgeir</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Asgeir Snow-Shod</Source>
      <Dest>アスゲール・スノー・ショッド</Dest>
    </String>
    <String List="0">
      <EDID>Balimund</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Balimund</Source>
      <Dest>バリマンド</Dest>
    </String>
    <String List="0">
      <EDID>Bersi</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Bersi Honey-Hand</Source>
      <Dest>ベルシ・ハニー・ハンド</Dest>
    </String>
    <String List="0">
      <EDID>BrandShei</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Brand-Shei</Source>
      <Dest>ブラン・シェイ</Dest>
    </String>
    <String List="0">
      <EDID>Hofgrir</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Hofgrir Horse-Crusher</Source>
      <Dest>ホフグリル・ホース・クラッシャー</Dest>
    </String>
    <String List="0">
      <EDID>Drifa</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Drifa</Source>
      <Dest>ドリファ</Dest>
    </String>
    <String List="0">
      <EDID>Elgrim</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Elgrim</Source>
      <Dest>エルグリム</Dest>
    </String>
    <String List="0">
      <EDID>Hafjorg</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Hafjorg</Source>
      <Dest>ハフジョルグ</Dest>
    </String>
    <String List="0">
      <EDID>Harrald</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Harrald</Source>
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    <String List="0">
      <EDID>Keerava</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Keerava</Source>
      <Dest>キーラバ</Dest>
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    <String List="0">
      <EDID>LouisLetrush</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Louis Letrush</Source>
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    <String List="0">
      <EDID>LouisLetrush</EDID>
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      <Source>Louis</Source>
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      <EDID>Marise</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Marise Aravel</Source>
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      <EDID>Dirge</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Dirge</Source>
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    <String List="0">
      <EDID>TalenJei</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Talen-Jei</Source>
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    <String List="0">
      <EDID>Romlyn</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Romlyn Dreth</Source>
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    <String List="0">
      <EDID>Saerlund</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Saerlund</Source>
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    <String List="0">
      <EDID>Svana</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Svana Far-Shield</Source>
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    <String List="0">
      <EDID>Vekel</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Vekel the Man</Source>
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    <String List="0">
      <EDID>Adara</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Adara</Source>
      <Dest>アダーラ</Dest>
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    <String List="0">
      <EDID>Borkul</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Borkul the Beast</Source>
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    <String List="0">
      <EDID>Bothela</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Bothela</Source>
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    <String List="0">
      <EDID>Calcelmo</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Calcelmo</Source>
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    <String List="0">
      <EDID>Cosnach</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Cosnach</Source>
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      <EDID>Ennoc</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Ennoc</Source>
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    <String List="0">
      <EDID>Hroki</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Hroki</Source>
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    <String List="0">
      <EDID>Thonar</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Thonar Silver-Blood</Source>
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    <String List="0">
      <EDID>Thonar</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Thonar</Source>
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    <String List="0">
      <EDID>Thongvor</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Thongvor Silver-Blood</Source>
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    <String List="0">
      <EDID>Thongvor</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Thongvor</Source>
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    <String List="0">
      <EDID>Alvor</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Alvor</Source>
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    <String List="0">
      <EDID>Sigrid</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Sigrid</Source>
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      <EDID>Orgnar</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Orgnar</Source>
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    <String List="0">
      <EDID>LucanValerius</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Lucan Valerius</Source>
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    <String List="0">
      <EDID>CamillaValerius</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Camilla Valerius</Source>
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    <String List="0">
      <EDID>Gerdur</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Gerdur</Source>
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    <String List="0">
      <EDID>Hod</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Hod</Source>
      <Dest>ホッド</Dest>
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    <String List="0">
      <EDID>Frodnar</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Frodnar</Source>
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    <String List="0">
      <EDID>Sven</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Sven</Source>
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    <String List="0">
      <EDID>Faendal</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Faendal</Source>
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    <String List="0">
      <EDID>Alva</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Alva</Source>
      <Dest>アルバ</Dest>
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    <String List="0">
      <EDID>Benor</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Benor</Source>
      <Dest>ベノア</Dest>
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    <String List="0">
      <EDID>Falion</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Falion</Source>
      <Dest>ファリオン</Dest>
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    <String List="0">
      <EDID>Gorm</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Gorm</Source>
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    <String List="0">
      <EDID>IdgrodTheYounger</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Idgrod the Younger</Source>
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    <String List="0">
      <EDID>IdgrodTheYounger</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Idgrod</Source>
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    <String List="0">
      <EDID>Jonna</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Jonna</Source>
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    <String List="0">
      <EDID>Lami</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Lami</Source>
      <Dest>ラミ</Dest>
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    <String List="0">
      <EDID>Hroggar</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Hroggar</Source>
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    <String List="0">
      <EDID>GesturRockbreaker</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Gestur Rockbreaker</Source>
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    <String List="0">
      <EDID>GesturRockbreaker</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Gestur</Source>
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    <String List="0">
      <EDID>Jesper</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Jesper</Source>
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    <String List="0">
      <EDID>Sirgar</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Sirgar</Source>
      <Dest>シルガル</Dest>
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    <String List="0">
      <EDID>Swanhvir</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Swanhvir</Source>
      <Dest>スワンヒビール</Dest>
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    <String List="0">
      <EDID>TeebaEi</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Teeba-Ei</Source>
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      <EDID>Aeri</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Aeri</Source>
      <Dest>アエリ</Dest>
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    <String List="0">
      <EDID>Kodrir</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Kodrir</Source>
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    <String List="0">
      <EDID>Leifur</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Leifur</Source>
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    <String List="0">
      <EDID>Beitild</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Beitild</Source>
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    <String List="0">
      <EDID>Bulfrek</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Bulfrek</Source>
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    <String List="0">
      <EDID>Frida</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Frida</Source>
      <Dest>フリダ</Dest>
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    <String List="0">
      <EDID>Fruki</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Fruki</Source>
      <Dest>フルーキ</Dest>
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    <String List="0">
      <EDID>Irgnir</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Irgnir</Source>
      <Dest>イルグニール</Dest>
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    <String List="0">
      <EDID>Karl</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Karl</Source>
      <Dest>カール</Dest>
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    <String List="0">
      <EDID>Karita</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Karita</Source>
      <Dest>カリタ</Dest>
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      <EDID>Leigelf</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Leigelf</Source>
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    <String List="0">
      <EDID>LondNorthstrider</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Lond</Source>
      <Dest>ロンド</Dest>
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      <EDID>Madena</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Madena</Source>
      <Dest>マデナ</Dest>
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    <String List="0">
      <EDID>Rustleif</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Rustleif</Source>
      <Dest>ラストリーフ</Dest>
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      <EDID>Seren</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Seren</Source>
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      <EDID>Thoring</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Thoring</Source>
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      <EDID>Hadring</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Hadring</Source>
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    <String List="0">
      <EDID>Hadring</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Hadring</Source>
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      <EDID>Kust</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Kust</Source>
      <Dest>クスト</Dest>
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    <String List="0">
      <EDID>Runil</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Runil</Source>
      <Dest>ルニル</Dest>
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    <String List="0">
      <EDID>Mathies</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Mathies</Source>
      <Dest>マシエス</Dest>
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    <String List="0">
      <EDID>IndaraCaerellia</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Indara Caerellia</Source>
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    <String List="0">
      <EDID>IndaraCaerellia</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Indara</Source>
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      <EDID>Lod</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Lod</Source>
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    <String List="0">
      <EDID>Bolund</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Bolund</Source>
      <Dest>ボルンド</Dest>
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    <String List="0">
      <EDID>Solaf</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Solaf</Source>
      <Dest>ソラフ</Dest>
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      <EDID>Narri</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Narri</Source>
      <Dest>ナーリ</Dest>
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    <String List="0">
      <EDID>ValgaVinicia</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Valga Vinicia</Source>
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    <String List="0">
      <EDID>ValgaVinicia</EDID>
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      <Source>Valga</Source>
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      <EDID>Helvard</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Helvard</Source>
      <Dest>ヘルヴァルド</Dest>
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    <String List="0">
      <EDID>Dengeir</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Dengeir of Stuhn</Source>
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    <String List="0">
      <EDID>Dengeir</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Dengeir</Source>
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      <EDID>GannaUriel</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Ganna Uriel</Source>
      <Dest>ガナ・ユリエル</Dest>
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    <String List="0">
      <EDID>GannaUriel</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Ganna</Source>
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    <String List="0">
      <EDID>Dravynea</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Dravynea the Stoneweaver</Source>
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    <String List="0">
      <EDID>Dravynea</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Dravynea</Source>
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      <EDID>KjeldtheYounger</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Kjeld the Younger</Source>
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      <EDID>Iddra</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Iddra</Source>
      <Dest>イドラ</Dest>
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    <String List="0">
      <EDID>Kjeld</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Kjeld</Source>
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    <String List="0">
      <EDID>Verner</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Verner Rock-Chucker</Source>
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    <String List="0">
      <EDID>Verner</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Verner</Source>
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      <EDID>Annekke</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Annekke Crag-Jumper</Source>
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    <String List="0">
      <EDID>Annekke</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Annekke</Source>
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      <EDID>SondasDrenim</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Sondas Drenim</Source>
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    <String List="0">
      <EDID>SondasDrenim</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Sondas</Source>
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    <String List="0">
      <EDID>Gilfre</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Gilfre</Source>
      <Dest>ギルフレ</Dest>
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      <EDID>Hern</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Hern</Source>
      <Dest>ハーン</Dest>
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    <String List="0">
      <EDID>Hert</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Hert</Source>
      <Dest>ハート</Dest>
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    <String List="0">
      <EDID>DA05Sinding</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Sinding</Source>
      <Dest>シンディング</Dest>
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    <String List="0">
      <EDID>Rorik</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Rorik</Source>
      <Dest>ロリク</Dest>
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    <String List="0">
      <EDID>JouaneManette</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Jouane Manette</Source>
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    <String List="0">
      <EDID>JouaneManette</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Jouane</Source>
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      <EDID>Reldith</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Reldith</Source>
      <Dest>レルディス</Dest>
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    <String List="0">
      <EDID>Mralki</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Mralki</Source>
      <Dest>ムラルキ</Dest>
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    <String List="0">
      <EDID>Lemkil</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Lemkil</Source>
      <Dest>レムキル</Dest>
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    <String List="0">
      <EDID>Wilhelm</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Wilhelm</Source>
      <Dest>ウィルヘルム</Dest>
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    <String List="0">
      <EDID>Lynly</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Lynly Star-Sung</Source>
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    <String List="0">
      <EDID>Jofthor</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Jofthor</Source>
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    <String List="0">
      <EDID>Boti</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Boti</Source>
      <Dest>ボティ</Dest>
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      <EDID>Fastred</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Fastred</Source>
      <Dest>ファストレッド</Dest>
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    <String List="0">
      <EDID>BassianusAxius</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Bassianus Axius</Source>
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    <String List="0">
      <EDID>Klimmek</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Klimmek</Source>
      <Dest>クリメク</Dest>
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    <String List="0">
      <EDID>Filnjar</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Filnjar</Source>
      <Dest>フィリンジャール</Dest>
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      <EDID>Odfel</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Odfel</Source>
      <Dest>オドフェル</Dest>
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    <String List="0">
      <EDID>Grelka</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Grelka</Source>
      <Dest>グレルカ</Dest>
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    <String List="0">
      <EDID>GrogmarGroBurzag</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Grogmar gro-Burzag</Source>
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    <String List="0">
      <EDID>Jorgen</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Jorgen</Source>
      <Dest>ヨルゲン</Dest>
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    <String List="0">
      <EDID>Ainethach</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Ainethach</Source>
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      <EDID>Ragnar</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Ragnar</Source>
      <Dest>ラグナル</Dest>
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    <String List="0">
      <EDID>Belchimac</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Belchimac</Source>
      <Dest>ベルチマック</Dest>
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    <String List="0">
      <EDID>Enmon</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Enmon</Source>
      <Dest>エンモン</Dest>
    </String>
    <String List="0">
      <EDID>Mena</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Mena</Source>
      <Dest>メナ</Dest>
    </String>
    <String List="0">
      <EDID>LashGraDushnikh</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Lash gra-Dushnikh</Source>
      <Dest>ラッシュ・グラ・ダシュニク</Dest>
    </String>
    <String List="0">
      <EDID>LashGraDushnikh</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Lash</Source>
      <Dest>ラッシュ</Dest>
    </String>
    <String List="0">
      <EDID>LeontiusSalvius</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Leontius Salvius</Source>
      <Dest>レオンティウス・サルヴィウス</Dest>
    </String>
    <String List="0">
      <EDID>LeontiusSalvius</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Leontius</Source>
      <Dest>レオンティウス</Dest>
    </String>
    <String List="0">
      <EDID>Burguk</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Chief Burguk</Source>
      <Dest>バルグック族長</Dest>
    </String>
    <String List="0">
      <EDID>Burguk</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Burguk</Source>
      <Dest>バルグック</Dest>
    </String>
    <String List="0">
      <EDID>Murbul</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Murbul</Source>
      <Dest>マーバル</Dest>
    </String>
    <String List="0">
      <EDID>Arob</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Arob</Source>
      <Dest>アロブ</Dest>
    </String>
    <String List="0">
      <EDID>Gharol</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Gharol</Source>
      <Dest>ガロル</Dest>
    </String>
    <String List="0">
      <EDID>Shel</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Shel</Source>
      <Dest>シェル</Dest>
    </String>
    <String List="0">
      <EDID>Umurn</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Umurn</Source>
      <Dest>ユマーン</Dest>
    </String>
    <String List="0">
      <EDID>Nagrub</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Nagrub</Source>
      <Dest>ナグラブ</Dest>
    </String>
    <String List="0">
      <EDID>Oglub</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Oglub</Source>
      <Dest>オグラブ</Dest>
    </String>
    <String List="0">
      <EDID>Ghorbash</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Ghorbash the Iron Hand</Source>
      <Dest>冷酷なゴーバッシュ</Dest>
    </String>
    <String List="0">
      <EDID>Ghorbash</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Ghorbash</Source>
      <Dest>ゴーバッシュ</Dest>
    </String>
    <String List="0">
      <EDID>AvulsteinGrayMane</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Avulstein Gray-Mane</Source>
      <Dest>アヴルスタイン・グレイ・メーン</Dest>
    </String>
    <String List="0">
      <EDID>OlfinaGrayMane</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Olfina Gray-Mane</Source>
      <Dest>オルフィナ・グレイ・メーン</Dest>
    </String>
    <String List="0">
      <EDID>OlfinaGrayMane</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Olfina</Source>
      <Dest>オルフィナ</Dest>
    </String>
    <String List="0">
      <EDID>FraliaGrayMane</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Fralia Gray-Mane</Source>
      <Dest>フラリア・グレイ・メーン</Dest>
    </String>
    <String List="0">
      <EDID>FraliaGrayMane</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Fralia</Source>
      <Dest>フラリア</Dest>
    </String>
    <String List="0">
      <EDID>EorlundGrayMane</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Eorlund Gray-Mane</Source>
      <Dest>エオルンド・グレイ・メーン</Dest>
    </String>
    <String List="0">
      <EDID>EorlundGrayMane</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Eorlund</Source>
      <Dest>エオルンド</Dest>
    </String>
    <String List="0">
      <EDID>Ulfberth</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Ulfberth War-Bear</Source>
      <Dest>ウルフベルス・ウォー・ベア</Dest>
    </String>
    <String List="0">
      <EDID>Saadia</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Saadia</Source>
      <Dest>サーディア</Dest>
    </String>
    <String List="0">
      <EDID>Arcadia</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Arcadia</Source>
      <Dest>アルカディア</Dest>
    </String>
    <String List="0">
      <EDID>Brenuin</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Brenuin</Source>
      <Dest>ブレナイン</Dest>
    </String>
    <String List="0">
      <EDID>Amren</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Amren</Source>
      <Dest>アムレン</Dest>
    </String>
    <String List="0">
      <EDID>Ysolda</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Ysolda</Source>
      <Dest>イソルダ</Dest>
    </String>
    <String List="0">
      <EDID>Heimskr</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Heimskr</Source>
      <Dest>ヘイムスカー</Dest>
    </String>
    <String List="0">
      <EDID>OlavatheFeeble</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Olava the Feeble</Source>
      <Dest>オラヴァ・ザ・フィーブル</Dest>
    </String>
    <String List="0">
      <EDID>IdolafBattleBorn</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Idolaf Battle-Born</Source>
      <Dest>イドラフ・バトル・ボーン</Dest>
    </String>
    <String List="0">
      <EDID>IdolafBattleBorn</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Idolaf</Source>
      <Dest>イドラフ</Dest>
    </String>
    <String List="0">
      <EDID>OlfridBattleBorn</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Olfrid Battle-Born</Source>
      <Dest>オルフリッド・バトル・ボーン</Dest>
    </String>
    <String List="0">
      <EDID>Tilma</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Tilma the Haggard</Source>
      <Dest>野生のティルマ</Dest>
    </String>
    <String List="0">
      <EDID>Tilma</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Tilma</Source>
      <Dest>ティルマ</Dest>
    </String>
    <String List="0">
      <EDID>SkulvarSableHilt</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Skulvar Sable-Hilt</Source>
      <Dest>サーブル柄のスカルヴァー</Dest>
    </String>
    <String List="0">
      <EDID>FarengarSecretFire</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Farengar Secret-Fire</Source>
      <Dest>ファレンガー</Dest>
    </String>
    <String List="0">
      <EDID>FarengarSecretFire</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Farengar</Source>
      <Dest>ファレンガー</Dest>
    </String>
    <String List="0">
      <EDID>BalgruuftheGreater</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Balgruuf the Greater</Source>
      <Dest>偉大なるバルグルーフ</Dest>
    </String>
    <String List="0">
      <EDID>BalgruuftheGreater</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Balgruuf</Source>
      <Dest>バルグルーフ</Dest>
    </String>
    <String List="0">
      <EDID>Ahlam</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Ahlam</Source>
      <Dest>アハラム</Dest>
    </String>
    <String List="0">
      <EDID>Nazeem</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Nazeem</Source>
      <Dest>ナゼーム</Dest>
    </String>
    <String List="0">
      <EDID>POIMageBorvir</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Borvir</Source>
      <Dest>ボルビル</Dest>
    </String>
    <String List="0">
      <EDID>Aicantar</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Aicantar</Source>
      <Dest>アイカンター</Dest>
    </String>
    <String List="0">
      <EDID>Derkeethus</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Derkeethus</Source>
      <Dest>デルキーサス</Dest>
    </String>
    <String List="0">
      <EDID>Roggi</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Roggi Knot-Beard</Source>
      <Dest>ロッジ・ノット・ビアード</Dest>
    </String>
    <String List="0">
      <EDID>Roggi</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Roggi</Source>
      <Dest>ロッジ</Dest>
    </String>
    <String List="0">
      <EDID>GemmaUriel</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Gemma Uriel</Source>
      <Dest>ゲマ・ユリエル</Dest>
    </String>
    <String List="0">
      <EDID>GemmaUriel</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Gemma</Source>
      <Dest>ゲマ</Dest>
    </String>
    <String List="0">
      <EDID>Muiri</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Muiri</Source>
      <Dest>ムイリ</Dest>
    </String>
    <String List="0">
      <EDID>IdesaSadri</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Idesa Sadri</Source>
      <Dest>イデサ・サドリ</Dest>
    </String>
    <String List="0">
      <EDID>VoldseaGiryon</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Voldsea Giryon</Source>
      <Dest>ヴォルドシー・ジリョン</Dest>
    </String>
    <String List="0">
      <EDID>Adelaisa</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Adelaisa Vendicci</Source>
      <Dest>アデライサ・ベンディッチ</Dest>
    </String>
    <String List="0">
      <EDID>Adelaisa</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Adelaisa</Source>
      <Dest>アデライサ</Dest>
    </String>
    <String List="0">
      <EDID>Adisla</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Adisla</Source>
      <Dest>アディスラ</Dest>
    </String>
    <String List="0">
      <EDID>Jora</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Jora</Source>
      <Dest>ジョラ</Dest>
    </String>
    <String List="0">
      <EDID>Jora</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Jora</Source>
      <Dest>ジョラ</Dest>
    </String>
    <String List="0">
      <EDID>Silda</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Silda the Unseen</Source>
      <Dest>不可視のシルダ</Dest>
    </String>
    <String List="0">
      <EDID>Silda</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Silda</Source>
      <Dest>シルダ</Dest>
    </String>
    <String List="0">
      <EDID>Niranye</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Niranye</Source>
      <Dest>ニラナイ</Dest>
    </String>
    <String List="0">
      <EDID>Bolfrida</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Bolfrida Brandy-Mug</Source>
      <Dest>ボルフリーダ・ブランデーマグ</Dest>
    </String>
    <String List="0">
      <EDID>Arivanya</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Arivanya</Source>
      <Dest>アリバンヤ</Dest>
    </String>
    <String List="0">
      <EDID>Galmar</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Galmar Stone-Fist</Source>
      <Dest>石拳のガルマル</Dest>
    </String>
    <String List="0">
      <EDID>Galmar</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Galmar</Source>
      <Dest>ガルマル</Dest>
    </String>
    <String List="0">
      <EDID>ViolaGiordano</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Viola Giordano</Source>
      <Dest>ヴィオラ・ジョルダノ</Dest>
    </String>
    <String List="0">
      <EDID>ViolaGiordano</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Viola</Source>
      <Dest>ヴィオラ</Dest>
    </String>
    <String List="0">
      <EDID>Susanna</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Susanna the Wicked</Source>
      <Dest>悪しきスザンナ</Dest>
    </String>
    <String List="0">
      <EDID>Susanna</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Susanna</Source>
      <Dest>スザンナ</Dest>
    </String>
    <String List="0">
      <EDID>Nilsine</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Nilsine Shatter-Shield</Source>
      <Dest>ニルシン・シャッター・シールド</Dest>
    </String>
    <String List="0">
      <EDID>Nilsine</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Nilsine</Source>
      <Dest>ニルシン</Dest>
    </String>
    <String List="0">
      <EDID>AventusAretino</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Aventus Aretino</Source>
      <Dest>アベンタス・アレティノ</Dest>
    </String>
    <String List="0">
      <EDID>AventusAretino</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Aventus</Source>
      <Dest>アベンタス</Dest>
    </String>
    <String List="0">
      <EDID>CaptainLonelyGale</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Captain Lonely-Gale</Source>
      <Dest>ロンリー・ゲイル船長</Dest>
    </String>
    <String List="0">
      <EDID>Jorleif</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Jorleif</Source>
      <Dest>ヨルレイフ</Dest>
    </String>
    <String List="0">
      <EDID>Angrenor</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Angrenor Once-Honored</Source>
      <Dest>過ぎ去りし名誉のアングレノア</Dest>
    </String>
    <String List="0">
      <EDID>Angrenor</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Angrenor</Source>
      <Dest>アングレノア</Dest>
    </String>
    <String List="0">
      <EDID>Tulvur</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Tulvur</Source>
      <Dest>トルバル</Dest>
    </String>
    <String List="0">
      <EDID>RevynSadri</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Revyn Sadri</Source>
      <Dest>レヴィン・サドリ</Dest>
    </String>
    <String List="0">
      <EDID>RevynSadri</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Revyn</Source>
      <Dest>レヴィン</Dest>
    </String>
    <String List="0">
      <EDID>RavamVerethi</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Ravam Verethi</Source>
      <Dest>ラヴァム・ヴェレシ</Dest>
    </String>
    <String List="0">
      <EDID>Lortheim</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Lortheim</Source>
      <Dest>ローセイム</Dest>
    </String>
    <String List="0">
      <EDID>Wuunferth</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Wuunferth the Unliving</Source>
      <Dest>死せる者ウーンファース</Dest>
    </String>
    <String List="0">
      <EDID>Wuunferth</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Wuunferth</Source>
      <Dest>ウーンファース</Dest>
    </String>
    <String List="0">
      <EDID>Calixto</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Calixto Corrium</Source>
      <Dest>カリクスト・コリウム</Dest>
    </String>
    <String List="0">
      <EDID>Calixto</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Calixto</Source>
      <Dest>カリクスト</Dest>
    </String>
    <String List="0">
      <EDID>Nils</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Nils</Source>
      <Dest>ナイルズ</Dest>
    </String>
    <String List="0">
      <EDID>Ulfric</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Ulfric Stormcloak</Source>
      <Dest>ウルフリック・ストームクローク</Dest>
    </String>
    <String List="0">
      <EDID>Ulfric</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Ulfric</Source>
      <Dest>ウルフリック</Dest>
    </String>
    <String List="0">
      <EDID>Dagny</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Dagny</Source>
      <Dest>ダグニー</Dest>
    </String>
    <String List="0">
      <EDID>Frothar</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Frothar</Source>
      <Dest>フラザー</Dest>
    </String>
    <String List="0">
      <EDID>Nelkir</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Nelkir</Source>
      <Dest>ネルキル</Dest>
    </String>
    <String List="0">
      <EDID>dunMarkarthWizardSecurity_Melee_EvenTonedM</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Wizards&apos; Guard</Source>
      <Dest>ウィザードの衛兵</Dest>
    </String>
    <String List="0">
      <EDID>dunMarkarthWizardSecurity_Melee_EvenTonedF</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Wizards&apos; Guard</Source>
      <Dest>ウィザードの衛兵</Dest>
    </String>
    <String List="0">
      <EDID>dunMarkarthWizardSecurity_Missile_EvenTonedM</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Wizards&apos; Guard</Source>
      <Dest>ウィザードの衛兵</Dest>
    </String>
    <String List="0">
      <EDID>dunMarkarthWizardSecurity_Missile_EvenTonedF</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Wizards&apos; Guard</Source>
      <Dest>ウィザードの衛兵</Dest>
    </String>
    <String List="0">
      <EDID>dunEldergleamPilgrimNordM</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Sond</Source>
      <Dest>ソンド</Dest>
    </String>
    <String List="0">
      <EDID>DBInitiate1</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Dark Brotherhood Initiate</Source>
      <Dest>闇の一党の新人</Dest>
    </String>
    <String List="0">
      <EDID>DBInitiate2</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Dark Brotherhood Initiate</Source>
      <Dest>闇の一党の新人</Dest>
    </String>
    <String List="0">
      <EDID>dunEldergleamPilgrimNordF</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Asta</Source>
      <Dest>アスタ</Dest>
    </String>
    <String List="0">
      <EDID>EncDremoraMelee06</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Dremora Valkynaz</Source>
      <Dest>ドレモラ・ヴァルキナズ</Dest>
    </String>
    <String List="0">
      <EDID>dunHunterFroki</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Froki Whetted-Blade</Source>
      <Dest>鋭利な刃のフローキ</Dest>
    </String>
    <String List="0">
      <EDID>dunHunterFroki</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Froki</Source>
      <Dest>フローキ</Dest>
    </String>
    <String List="0">
      <EDID>Eola</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Eola</Source>
      <Dest>エオラ</Dest>
    </String>
    <String List="0">
      <EDID>Larak</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Chief Larak</Source>
      <Dest>ララック族長</Dest>
    </String>
    <String List="0">
      <EDID>Larak</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Larak</Source>
      <Dest>ララック</Dest>
    </String>
    <String List="0">
      <EDID>Sharamph</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Sharamph</Source>
      <Dest>シャランフ</Dest>
    </String>
    <String List="0">
      <EDID>Bagrak</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Bagrak</Source>
      <Dest>バグラック</Dest>
    </String>
    <String List="0">
      <EDID>Shuftharz</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Shuftharz</Source>
      <Dest>シャフトハーズ</Dest>
    </String>
    <String List="0">
      <EDID>Borgakh</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Borgakh the Steel Heart</Source>
      <Dest>鋼の心臓のボルガク</Dest>
    </String>
    <String List="0">
      <EDID>Borgakh</EDID>
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      <EDID>Lurbuk</EDID>
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      <EDID>JulienneLylvieve</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Julienne Lylvieve</Source>
      <Dest>ジュリエンヌ・リルヴィエーブ</Dest>
    </String>
    <String List="0">
      <EDID>JulienneLylvieve</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Julienne</Source>
      <Dest>ジュリエンヌ</Dest>
    </String>
    <String List="0">
      <EDID>MS14LaeletteVampire</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Laelette the Vampire</Source>
      <Dest>吸血鬼のラレッテ</Dest>
    </String>
    <String List="0">
      <EDID>GuardRiverwoodSonsOfSkyrim01</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Stormcloak Soldier</Source>
      <Dest>ストームクローク兵士</Dest>
    </String>
    <String List="0">
      <EDID>GuardRiverwoodSonsOfSkyrim02</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Stormcloak Soldier</Source>
      <Dest>ストームクローク兵士</Dest>
    </String>
    <String List="0">
      <EDID>HogniRedArm</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Hogni Red-Arm</Source>
      <Dest>ホグニ・レッド・アーム</Dest>
    </String>
    <String List="0">
      <EDID>HogniRedArm</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Hogni</Source>
      <Dest>ホグニ</Dest>
    </String>
    <String List="0">
      <EDID>MS06NecromancerLeader</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Ritual Master</Source>
      <Dest>儀式師</Dest>
    </String>
    <String List="0">
      <EDID>MS06NecromancerCultist1</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Necromancer</Source>
      <Dest>死霊術師</Dest>
    </String>
    <String List="0">
      <EDID>DA01Aranea</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Aranea Ienith</Source>
      <Dest>アラネア・イエニス</Dest>
    </String>
    <String List="0">
      <EDID>DA01Aranea</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Aranea</Source>
      <Dest>アラネア</Dest>
    </String>
    <String List="0">
      <EDID>Gloth</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Gloth</Source>
      <Dest>グロス</Dest>
    </String>
    <String List="0">
      <EDID>Sifnar</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Sifnar Ironkettle</Source>
      <Dest>シフナール・アイアンケトル</Dest>
    </String>
    <String List="0">
      <EDID>Syndus</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Syndus</Source>
      <Dest>シンダス</Dest>
    </String>
    <String List="0">
      <EDID>Arnskar</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Arnskar Ember-Master</Source>
      <Dest>アーンスカル・エンバー・マスター</Dest>
    </String>
    <String List="0">
      <EDID>HerluinLothaire</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Herluin Lothaire</Source>
      <Dest>ハールイン・ロザイレ</Dest>
    </String>
    <String List="0">
      <EDID>VanrythGatharian</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Vanryth Gatharian</Source>
      <Dest>ヴァンリス・ガサリアン</Dest>
    </String>
    <String List="0">
      <EDID>GuardShorsStoneImperialBase</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Imperial Soldier</Source>
      <Dest>帝国軍兵士</Dest>
    </String>
    <String List="0">
      <EDID>MallusMaccius</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Mallus Maccius</Source>
      <Dest>マラス・マッキウス</Dest>
    </String>
    <String List="0">
      <EDID>DunValthumeGhostValdar</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Valdar</Source>
      <Dest>ヴァルダー</Dest>
    </String>
    <String List="0">
      <EDID>EncWisp</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Wisp</Source>
      <Dest>ウィスプ</Dest>
    </String>
    <String List="0">
      <EDID>GuardHjaalmarchSons</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Stormcloak Soldier</Source>
      <Dest>ストームクローク兵士</Dest>
    </String>
    <String List="0">
      <EDID>SeverioPelagia</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Severio Pelagia</Source>
      <Dest>セベリオ・ペラジア</Dest>
    </String>
    <String List="0">
      <EDID>Nimriel</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Nimriel</Source>
      <Dest>ニムリエル</Dest>
    </String>
    <String List="0">
      <EDID>Gwendolyn</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Gwendolyn</Source>
      <Dest>グウェンドリン</Dest>
    </String>
    <String List="0">
      <EDID>GuardDawnstarImperialDay8x12</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Imperial Soldier</Source>
      <Dest>帝国軍兵士</Dest>
    </String>
    <String List="0">
      <EDID>GuardDawnstarImperialNight20x12</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Imperial Soldier</Source>
      <Dest>帝国軍兵士</Dest>
    </String>
    <String List="0">
      <EDID>GuardDawnstarSonsDay8x12</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Dawnstar Guard</Source>
      <Dest>ドーンスター衛兵</Dest>
    </String>
    <String List="0">
      <EDID>GuardDawnstarSonsNight20x12</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Dawnstar Guard</Source>
      <Dest>ドーンスター衛兵</Dest>
    </String>
    <String List="0">
      <EDID>GuardKynesgroveImperial</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Imperial Soldier</Source>
      <Dest>帝国軍兵士</Dest>
    </String>
    <String List="0">
      <EDID>GuardKynesgroveSons</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Stormcloak Soldier</Source>
      <Dest>ストームクローク兵士</Dest>
    </String>
    <String List="0">
      <EDID>Gadnor</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Gadnor</Source>
      <Dest>ガンドノール</Dest>
    </String>
    <String List="0">
      <EDID>GuardSnowShodImperial</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Imperial Soldier</Source>
      <Dest>帝国軍兵士</Dest>
    </String>
    <String List="0">
      <EDID>GuardSnowShodSons</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Riften Guard</Source>
      <Dest>リフテン衛兵</Dest>
    </String>
    <String List="0">
      <EDID>GuardMerryfairFarmImperial</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Imperial Soldier</Source>
      <Dest>帝国軍兵士</Dest>
    </String>
    <String List="0">
      <EDID>GuardSarethiFarmImperial</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Imperial Soldier</Source>
      <Dest>帝国軍兵士</Dest>
    </String>
    <String List="0">
      <EDID>EncVampire00Template</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Vampire Fledgling</Source>
      <Dest>下級吸血鬼</Dest>
    </String>
    <String List="0">
      <EDID>EncVampire01Template</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Vampire</Source>
      <Dest>吸血鬼</Dest>
    </String>
    <String List="0">
      <EDID>EncVampire02Template</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Blooded Vampire</Source>
      <Dest>純血の吸血鬼</Dest>
    </String>
    <String List="0">
      <EDID>EncVampire03Template</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Vampire Mistwalker</Source>
      <Dest>吸血鬼のミストウォーカー</Dest>
    </String>
    <String List="0">
      <EDID>EncVampire04Template</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Vampire Nightstalker</Source>
      <Dest>吸血鬼のナイトストーカー</Dest>
    </String>
    <String List="0">
      <EDID>EncVampire05Template</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Ancient Vampire</Source>
      <Dest>太古の吸血鬼</Dest>
    </String>
    <String List="0">
      <EDID>EncVampire06Template</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Volkihar Vampire</Source>
      <Dest>吸血鬼ヴォルキハル</Dest>
    </String>
    <String List="0">
      <EDID>VerenDuleri_Ambush</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Veren Duleri</Source>
      <Dest>ヴェーレン・デュレリ</Dest>
    </String>
    <String List="0">
      <EDID>DunRannveigGhostLvlBandit01Melee1H</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Subjugated Ghost</Source>
      <Dest>虐げられた亡霊</Dest>
    </String>
    <String List="0">
      <EDID>Erik</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Erik</Source>
      <Dest>エリク</Dest>
    </String>
    <String List="0">
      <EDID>Embry</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Embry</Source>
      <Dest>エンブリー</Dest>
    </String>
    <String List="0">
      <EDID>Hilde</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Hilde</Source>
      <Dest>ヒルデ</Dest>
    </String>
    <String List="0">
      <EDID>Malborn</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Malborn</Source>
      <Dest>マルボーン</Dest>
    </String>
    <String List="0">
      <EDID>GuardMarkarthSonsNightShift01</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Stormcloak Soldier</Source>
      <Dest>ストームクローク兵士</Dest>
    </String>
    <String List="0">
      <EDID>Maul</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Maul</Source>
      <Dest>モール</Dest>
    </String>
    <String List="0">
      <EDID>Unmid</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Unmid Snow-Shod</Source>
      <Dest>アンミッド・スノー・ショッド</Dest>
    </String>
    <String List="0">
      <EDID>CWFortSoldierImperial</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Imperial Soldier</Source>
      <Dest>帝国軍兵士</Dest>
    </String>
    <String List="0">
      <EDID>CWFortSoldierSons</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Stormcloak Soldier</Source>
      <Dest>ストームクローク兵士</Dest>
    </String>
    <String List="0">
      <EDID>CommanderCaius</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Commander Caius</Source>
      <Dest>カイウス指揮官</Dest>
    </String>
    <String List="0">
      <EDID>IsabelleRolaine</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Isabelle Rolaine</Source>
      <Dest>イサベル・ロレイン</Dest>
    </String>
    <String List="0">
      <EDID>GuardRoriksteadSons</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Stormcloak Soldier</Source>
      <Dest>ストームクローク兵士</Dest>
    </String>
    <String List="0">
      <EDID>dunPOIReachLoversCorpse01</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Karan</Source>
      <Dest>カラン</Dest>
    </String>
    <String List="0">
      <EDID>dunPOIReachLoversCorpse02</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Talvur</Source>
      <Dest>タルブール</Dest>
    </String>
    <String List="0">
      <EDID>Zaria</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Zaria</Source>
      <Dest>ザリア</Dest>
    </String>
    <String List="0">
      <EDID>dunAlftandValie</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Valie</Source>
      <Dest>ヴァリエ</Dest>
    </String>
    <String List="0">
      <EDID>dunAlftandEndrast</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Endrast</Source>
      <Dest>エンドラスト</Dest>
    </String>
    <String List="0">
      <EDID>dunAlftandYagGraGortwog</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Yag gra-Gortwog</Source>
      <Dest>ヤグ・グラ・ゴートウォグ</Dest>
    </String>
    <String List="0">
      <EDID>dunAlftandJzhar</EDID>
      <REC>NPC_:FULL</REC>
      <Source>J&apos;zhar</Source>
      <Dest>ジェイ・ザール</Dest>
    </String>
    <String List="0">
      <EDID>Yamarz</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Chief Yamarz</Source>
      <Dest>ヤマーズ族長</Dest>
    </String>
    <String List="0">
      <EDID>Yamarz</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Yamarz</Source>
      <Dest>ヤマーズ</Dest>
    </String>
    <String List="0">
      <EDID>CWCourierImperial</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Imperial Courier</Source>
      <Dest>帝国軍の配達人</Dest>
    </String>
    <String List="0">
      <EDID>CWCourierSons</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Stormcloak Courier</Source>
      <Dest>ストームクロークの配達人</Dest>
    </String>
    <String List="0">
      <EDID>GuardWindhelmSonsGateDocks</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Windhelm Guard</Source>
      <Dest>ウィンドヘルム衛兵</Dest>
    </String>
    <String List="0">
      <EDID>Valdr</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Valdr</Source>
      <Dest>ヴァルドル</Dest>
    </String>
    <String List="0">
      <EDID>EncForsworn00Template</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Forsworn</Source>
      <Dest>フォースウォーン</Dest>
    </String>
    <String List="0">
      <EDID>GuardLoreiusFarmImperial</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Imperial Soldier</Source>
      <Dest>帝国軍兵士</Dest>
    </String>
    <String List="0">
      <EDID>GuardLoreiusFarmImperial</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Guard</Source>
      <Dest>衛兵</Dest>
    </String>
    <String List="0">
      <EDID>GuardLoreiusFarmSons</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Pale Hold Guard</Source>
      <Dest>ペイル要塞の衛兵</Dest>
    </String>
    <String List="0">
      <EDID>GuardLoreiusFarmSons</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Guard</Source>
      <Dest>衛兵</Dest>
    </String>
    <String List="0">
      <EDID>GormlaithGoldenHilt</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Gormlaith Golden-Hilt</Source>
      <Dest>黄金の柄のゴルムレイス</Dest>
    </String>
    <String List="0">
      <EDID>FelldirTheOld</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Felldir the Old</Source>
      <Dest>古きフェルディル</Dest>
    </String>
    <String List="0">
      <EDID>FelldirTheOld</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Felldir</Source>
      <Dest>フェルディル</Dest>
    </String>
    <String List="0">
      <EDID>HakonOneEye</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Hakon One-Eye</Source>
      <Dest>隻眼のハコン</Dest>
    </String>
    <String List="0">
      <EDID>HakonOneEye</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Hakon</Source>
      <Dest>ハコン</Dest>
    </String>
    <String List="0">
      <EDID>EncForsworn03TemplateBossMelee</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Forsworn Briarheart</Source>
      <Dest>フォースウォーン・ブライアハート</Dest>
    </String>
    <String List="0">
      <EDID>EncForsworn04TemplateBossMelee</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Forsworn Briarheart</Source>
      <Dest>フォースウォーン・ブライアハート</Dest>
    </String>
    <String List="0">
      <EDID>EncForsworn06TemplateBossMelee</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Forsworn Briarheart</Source>
      <Dest>フォースウォーン・ブライアハート</Dest>
    </String>
    <String List="0">
      <EDID>GuardRiftenImperialBase</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Imperial Soldier</Source>
      <Dest>帝国軍兵士</Dest>
    </String>
    <String List="0">
      <EDID>GuardRiftenImperialKeepPrison01</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Imperial Jailor</Source>
      <Dest>帝国軍の監守</Dest>
    </String>
    <String List="0">
      <EDID>GuardRiftenSonsKeepPrison01</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Riften Jailor</Source>
      <Dest>リフテンの監守</Dest>
    </String>
    <String List="0">
      <EDID>GuardWindhelmSons</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Windhelm Guard</Source>
      <Dest>ウィンドヘルム衛兵</Dest>
    </String>
    <String List="0">
      <EDID>GuardSolitudeImperialWarroomNight</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Imperial Soldier</Source>
      <Dest>帝国軍兵士</Dest>
    </String>
    <String List="0">
      <EDID>Luaffyn</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Luaffyn</Source>
      <Dest>ルアフィン</Dest>
    </String>
    <String List="0">
      <EDID>Luaffyn</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Luaffyn</Source>
      <Dest>ルアフィン</Dest>
    </String>
    <String List="0">
      <EDID>GuardWindhelmSonsPatrol1a</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Windhelm Guard</Source>
      <Dest>ウィンドヘルム衛兵</Dest>
    </String>
    <String List="0">
      <EDID>GuardWindhelmSonsPatrol1b</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Windhelm Guard</Source>
      <Dest>ウィンドヘルム衛兵</Dest>
    </String>
    <String List="0">
      <EDID>GuardWindhelmSonsPatrol1c</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Windhelm Guard</Source>
      <Dest>ウィンドヘルム衛兵</Dest>
    </String>
    <String List="0">
      <EDID>GuardWindhelmSonsPatrol1d</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Windhelm Guard</Source>
      <Dest>ウィンドヘルム衛兵</Dest>
    </String>
    <String List="0">
      <EDID>TreasCorpseCommonerRedguardMale</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Redguard</Source>
      <Dest>レッドガード</Dest>
    </String>
    <String List="0">
      <EDID>dunFrostflowAbyssMani</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Mani</Source>
      <Dest>マニ</Dest>
    </String>
    <String List="0">
      <EDID>dunFrostflowAbyssRamati</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Ramati</Source>
      <Dest>ラマティ</Dest>
    </String>
    <String List="0">
      <EDID>dunFrostflowAbyssSudi</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Sudi</Source>
      <Dest>スディ</Dest>
    </String>
    <String List="0">
      <EDID>dunDarklightIllia</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Illia</Source>
      <Dest>イリア</Dest>
    </String>
    <String List="0">
      <EDID>Jdatharr</EDID>
      <REC>NPC_:FULL</REC>
      <Source>J&apos;datharr</Source>
      <Dest>ジダサール</Dest>
    </String>
    <String List="0">
      <EDID>AstridEnd</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Astrid</Source>
      <Dest>アストリッド</Dest>
    </String>
    <String List="0">
      <EDID>Thadgeir</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Thadgeir</Source>
      <Dest>タジェール</Dest>
    </String>
    <String List="0">
      <EDID>AmaundMotierreEnd</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Amaund Motierre</Source>
      <Dest>アマウンド・モティエール</Dest>
    </String>
    <String List="0">
      <EDID>DunRannveigGhostLvlBanditMissile</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Ghost Adventurer</Source>
      <Dest>冒険者の亡霊</Dest>
    </String>
    <String List="0">
      <EDID>DunRannveigGhostLvlBandit01Melee2H</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Subjugated Ghost</Source>
      <Dest>虐げられた亡霊</Dest>
    </String>
    <String List="0">
      <EDID>dunRannLvlWarlockAssistant</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Sild&apos;s Assistant</Source>
      <Dest>シルドの助手</Dest>
    </String>
    <String List="0">
      <EDID>CWFortSoldierCommanderImperial</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Fort Commander</Source>
      <Dest>砦指揮官</Dest>
    </String>
    <String List="0">
      <EDID>CWFortSoldierCommanderSons</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Stormcloak Commander</Source>
      <Dest>ストームクロークの指揮官</Dest>
    </String>
    <String List="0">
      <EDID>DragonBridgeGoatLucky</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Lucky</Source>
      <Dest>ラッキー</Dest>
    </String>
    <String List="0">
      <EDID>MS02Kaie</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Kaie</Source>
      <Dest>カイエ</Dest>
    </String>
    <String List="0">
      <EDID>EncBanditDog</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Dog</Source>
      <Dest>イヌ</Dest>
    </String>
    <String List="0">
      <EDID>MothgroBagol</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Moth gro-Bagol</Source>
      <Dest>モス・グロ・バゴル</Dest>
    </String>
    <String List="0">
      <EDID>MothgroBagol</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Moth</Source>
      <Dest>モス</Dest>
    </String>
    <String List="0">
      <EDID>dunHarmugstahlAdventurer</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Adventurer</Source>
      <Dest>冒険者</Dest>
    </String>
    <String List="0">
      <EDID>EncC06WolfSpirit</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Kodlak&apos;s Wolf Spirit</Source>
      <Dest>コドラク・オオカミの魂</Dest>
    </String>
    <String List="0">
      <EDID>Briehl</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Briehl</Source>
      <Dest>ブライヘル</Dest>
    </String>
    <String List="0">
      <EDID>MarkarthImperialThalmor</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Thalmor Soldier</Source>
      <Dest>サルモール兵士</Dest>
    </String>
    <String List="0">
      <EDID>GuardSoljundsImperial</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Reach Hold Guard</Source>
      <Dest>リーチ要塞の衛兵</Dest>
    </String>
    <String List="0">
      <EDID>GuardSoljundsSons</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Stormcloak Soldier</Source>
      <Dest>ストームクローク兵士</Dest>
    </String>
    <String List="0">
      <EDID>Atar</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Atar</Source>
      <Dest>アタール</Dest>
    </String>
    <String List="0">
      <EDID>EncSummonFamiliar</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Familiar</Source>
      <Dest>使い魔</Dest>
    </String>
    <String List="0">
      <EDID>dunPOISwimmer</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Captive</Source>
      <Dest>捕虜</Dest>
    </String>
    <String List="0">
      <EDID>HirelingErikTheSlayer</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Erik the Slayer</Source>
      <Dest>虐殺者エリク</Dest>
    </String>
    <String List="0">
      <EDID>HirelingErikTheSlayer</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Erik</Source>
      <Dest>エリク</Dest>
    </String>
    <String List="0">
      <EDID>TembaWideArm</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Temba Wide-Arm</Source>
      <Dest>テンバ・ワイド・アーム</Dest>
    </String>
    <String List="0">
      <EDID>Gwilin</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Gwilin</Source>
      <Dest>グウィリン</Dest>
    </String>
    <String List="0">
      <EDID>Adeber</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Adeber</Source>
      <Dest>アデベル</Dest>
    </String>
    <String List="0">
      <EDID>Willem</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Willem</Source>
      <Dest>ウィレム</Dest>
    </String>
    <String List="0">
      <EDID>FreeformOldHroldanBGhost</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Ghost of Old Hroldan</Source>
      <Dest>オールド・フロルダンの亡霊</Dest>
    </String>
    <String List="0">
      <EDID>Brelas</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Brelas</Source>
      <Dest>ブレラス</Dest>
    </String>
    <String List="0">
      <EDID>MGArnielSummon</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Arniel&apos;s Shade</Source>
      <Dest>アーニエルの影</Dest>
    </String>
    <String List="0">
      <EDID>DA05SindingHuman</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Sinding</Source>
      <Dest>シンディング</Dest>
    </String>
    <String List="0">
      <EDID>dunSnowyPOIGhost</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Ghost</Source>
      <Dest>亡霊</Dest>
    </String>
    <String List="0">
      <EDID>Delacourt</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Delacourt</Source>
      <Dest>デラコート</Dest>
    </String>
    <String List="0">
      <EDID>Delacourt</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Delacourt</Source>
      <Dest>デラコート</Dest>
    </String>
    <String List="0">
      <EDID>HorseForCarriageNew</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Horse</Source>
      <Dest>馬</Dest>
    </String>
    <String List="0">
      <EDID>Vald</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Vald</Source>
      <Dest>ヴァルド</Dest>
    </String>
    <String List="0">
      <EDID>dunYngvildLvlGhostMeleeNord</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Yngvild Ghost</Source>
      <Dest>ユングビルドの亡霊</Dest>
    </String>
    <String List="0">
      <EDID>dunYngvildLvlGhostMeleeEvenToned</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Yngvild Ghost</Source>
      <Dest>ユングビルドの亡霊</Dest>
    </String>
    <String List="0">
      <EDID>dunYngvildLvlGhostMeleeCommoner</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Yngvild Ghost</Source>
      <Dest>ユングビルドの亡霊</Dest>
    </String>
    <String List="0">
      <EDID>Snorreid</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Snorreid</Source>
      <Dest>スノレイド</Dest>
    </String>
    <String List="0">
      <EDID>SummonAtronachStormThrall</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Storm Thrall</Source>
      <Dest>雷の従徒</Dest>
    </String>
    <String List="0">
      <EDID>EncFox</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Fox</Source>
      <Dest>フォックス</Dest>
    </String>
    <String List="0">
      <EDID>EncFoxArctic</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Snow Fox</Source>
      <Dest>スノー・フォックス</Dest>
    </String>
    <String List="0">
      <EDID>TalsgarTheWanderer</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Talsgar the Wanderer</Source>
      <Dest>放浪者のタルスガル</Dest>
    </String>
    <String List="0">
      <EDID>CWFieldCOImperialHaafingar</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Legate Adventus Caesennius</Source>
      <Dest>アドベンタス・カエセニウス特使</Dest>
    </String>
    <String List="0">
      <EDID>CWFieldCOImperialHjaalmarch</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Legate Taurinus Duilis</Source>
      <Dest>タウリナス・デュイリス特使</Dest>
    </String>
    <String List="0">
      <EDID>CWFieldCOImperialReach</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Legate Emmanuel Admand</Source>
      <Dest>エマニュエル・アドマンド特使</Dest>
    </String>
    <String List="0">
      <EDID>CWFieldCOImperialWhiterun</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Legate Quentin Cipius</Source>
      <Dest>クエンティン・シピウス特使</Dest>
    </String>
    <String List="0">
      <EDID>CWFieldCOImperialWhiterun</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Cipius</Source>
      <Dest>シピウス</Dest>
    </String>
    <String List="0">
      <EDID>CWFieldCOImperialPale</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Legate Constantius Tituleius</Source>
      <Dest>コンスタンティウス・ティテュレイウス特使</Dest>
    </String>
    <String List="0">
      <EDID>CWFieldCOImperialWinterhold</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Legate Sevan Telendas</Source>
      <Dest>セヴァン・テレンダス特使</Dest>
    </String>
    <String List="0">
      <EDID>CWFieldCOImperialEastmarch</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Legate Hrollod</Source>
      <Dest>ホロルド特使</Dest>
    </String>
    <String List="0">
      <EDID>CWFieldCOImperialRift</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Legate Fasendil</Source>
      <Dest>ファセンディル特使</Dest>
    </String>
    <String List="0">
      <EDID>CWFieldCOSonsHaafingar</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Istar Cairn-Breaker</Source>
      <Dest>イスター・ケルン・ブレイカー</Dest>
    </String>
    <String List="0">
      <EDID>CWFieldCOSonsEastmarch</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Yrsarald Thrice-Pierced</Source>
      <Dest>ユルサラルド・トゥライス・ピアス</Dest>
    </String>
    <String List="0">
      <EDID>CWFieldCOSonsHjaalmarch</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Arrald Frozen-Heart</Source>
      <Dest>アラルド・フローズン・ハート</Dest>
    </String>
    <String List="0">
      <EDID>CWFieldCOSonsPale</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Frorkmar Banner-Torn</Source>
      <Dest>フロークマル・バナー・トーン</Dest>
    </String>
    <String List="0">
      <EDID>CWFieldCOSonsReach</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Kottir Red-Shoal</Source>
      <Dest>コティル・レッド・ショアル</Dest>
    </String>
    <String List="0">
      <EDID>CWFieldCOSonsRift</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Gonnar Oath-Giver</Source>
      <Dest>ゴナー・オース・ギバー</Dest>
    </String>
    <String List="0">
      <EDID>CWFieldCOSonsWhiterun</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Hjornskar Head-Smasher</Source>
      <Dest>ジョルスカル・ヘッド・スマッシャー</Dest>
    </String>
    <String List="0">
      <EDID>CWFieldCOImperialFalkreath</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Legate Skulnar</Source>
      <Dest>スクルナール特使</Dest>
    </String>
    <String List="0">
      <EDID>CWFieldCOSonsFalkreath</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Thorygg Sun-Killer</Source>
      <Dest>ソリッグ・サン・キラー</Dest>
    </String>
    <String List="0">
      <EDID>CWFieldCOSonsWinterhold</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Kai Wet-Pommel</Source>
      <Dest>カイ・ウェット・ポメル</Dest>
    </String>
    <String List="0">
      <EDID>TGCrownGhostBase</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Dunmer Ghost</Source>
      <Dest>ダンマーの亡霊</Dest>
    </String>
    <String List="0">
      <EDID>SarthisIdren</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Sarthis Idren</Source>
      <Dest>サルティス・アイドレン</Dest>
    </String>
    <String List="0">
      <EDID>OriniDral</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Orini Dral</Source>
      <Dest>オリニ・ドラル</Dest>
    </String>
    <String List="0">
      <EDID>GuardDawnstarSonsDay7x12</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Dawnstar Guard</Source>
      <Dest>ドーンスター衛兵</Dest>
    </String>
    <String List="0">
      <EDID>GuardDawnstarSonsNight19x12</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Dawnstar Guard</Source>
      <Dest>ドーンスター衛兵</Dest>
    </String>
    <String List="0">
      <EDID>GuardDawnstarSonsDay6x12</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Dawnstar Guard</Source>
      <Dest>ドーンスター衛兵</Dest>
    </String>
    <String List="0">
      <EDID>GuardDawnstarSonsNight18x12</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Dawnstar Guard</Source>
      <Dest>ドーンスター衛兵</Dest>
    </String>
    <String List="0">
      <EDID>GuardDawnstarImperialDay6x12</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Imperial Soldier</Source>
      <Dest>帝国軍兵士</Dest>
    </String>
    <String List="0">
      <EDID>GuardDawnstarImperialDay7x12</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Imperial Soldier</Source>
      <Dest>帝国軍兵士</Dest>
    </String>
    <String List="0">
      <EDID>GuardDawnstarImperialNight19x12</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Imperial Soldier</Source>
      <Dest>帝国軍兵士</Dest>
    </String>
    <String List="0">
      <EDID>GuardDawnstarImperialNight18x12</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Imperial Soldier</Source>
      <Dest>帝国軍兵士</Dest>
    </String>
    <String List="0">
      <EDID>GuardDawnstarImperialNoShift</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Imperial Soldier</Source>
      <Dest>帝国軍兵士</Dest>
    </String>
    <String List="0">
      <EDID>GuardDawnstarSonsNoShift</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Dawnstar Guard</Source>
      <Dest>ドーンスター衛兵</Dest>
    </String>
    <String List="0">
      <EDID>Gjak</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Gjak</Source>
      <Dest>グジャク</Dest>
    </String>
    <String List="0">
      <EDID>Bodil</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Bodil</Source>
      <Dest>ボーディル</Dest>
    </String>
    <String List="0">
      <EDID>Edith</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Edith</Source>
      <Dest>イーディス</Dest>
    </String>
    <String List="0">
      <EDID>Borgny</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Borgny</Source>
      <Dest>ボグニー</Dest>
    </String>
    <String List="0">
      <EDID>TreasCorpseCWImperialMale</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Imperial Soldier</Source>
      <Dest>帝国軍兵士</Dest>
    </String>
    <String List="0">
      <EDID>TreasCorpseCWImperialFemale</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Imperial Soldier</Source>
      <Dest>帝国軍兵士</Dest>
    </String>
    <String List="0">
      <EDID>TreasCorpseCWSonsMale</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Stormcloak Soldier</Source>
      <Dest>ストームクローク兵士</Dest>
    </String>
    <String List="0">
      <EDID>TreasCorpseCWSonsFemale</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Stormcloak Soldier</Source>
      <Dest>ストームクローク兵士</Dest>
    </String>
    <String List="0">
      <EDID>GuardMarkarthImperialKeep</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Markarth City Guard</Source>
      <Dest>マルカルス市警隊</Dest>
    </String>
    <String List="0">
      <EDID>GuardMarkarthSonsKeep</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Stormcloak Soldier</Source>
      <Dest>ストームクローク兵士</Dest>
    </String>
    <String List="0">
      <EDID>Uthgerd</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Uthgerd the Unbroken</Source>
      <Dest>不滅のウスガルド</Dest>
    </String>
    <String List="0">
      <EDID>Knjakr</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Knjakr</Source>
      <Dest>クジャルク</Dest>
    </String>
    <String List="0">
      <EDID>Drahff</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Drahff</Source>
      <Dest>ドラーフ</Dest>
    </String>
    <String List="0">
      <EDID>Hewnon</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Hewnon Black-Skeever</Source>
      <Dest>ヒューノン・ブラック・スキーヴァー</Dest>
    </String>
    <String List="0">
      <EDID>Banning</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Banning</Source>
      <Dest>バニング</Dest>
    </String>
    <String List="0">
      <EDID>dunBluePalacePelagiusAtronachStorm</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Pelagius&apos; Storm Thrall</Source>
      <Dest>ペラギウスの嵐の従徒</Dest>
    </String>
    <String List="0">
      <EDID>CiceroDawnstar</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Cicero</Source>
      <Dest>シセロ</Dest>
    </String>
    <String List="0">
      <EDID>MS01Margret</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Margret</Source>
      <Dest>マルグレット</Dest>
    </String>
    <String List="0">
      <EDID>Wilmuth</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Wilmuth</Source>
      <Dest>ウィルムス</Dest>
    </String>
    <String List="0">
      <EDID>dunHagsEnd_DBAssassin</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Dark Brotherhood Assassin</Source>
      <Dest>闇の一党の暗殺者</Dest>
    </String>
    <String List="0">
      <EDID>GuardSalviusFarmSons</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Stormcloak Soldier</Source>
      <Dest>ストームクローク兵士</Dest>
    </String>
    <String List="0">
      <EDID>GuardLeftHandMineSons</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Stormcloak Soldier</Source>
      <Dest>ストームクローク兵士</Dest>
    </String>
    <String List="0">
      <EDID>dunBluePalaceMareMaiden</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Sultry Maiden</Source>
      <Dest>色気ある乙女</Dest>
    </String>
    <String List="0">
      <EDID>DBSpectralAssassin</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Spectral Assassin</Source>
      <Dest>形なき暗殺者</Dest>
    </String>
    <String List="0">
      <EDID>GuardWindhelmSonsPatrol2a</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Windhelm Guard</Source>
      <Dest>ウィンドヘルム衛兵</Dest>
    </String>
    <String List="0">
      <EDID>GuardWindhelmSonsPatrol2b</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Windhelm Guard</Source>
      <Dest>ウィンドヘルム衛兵</Dest>
    </String>
    <String List="0">
      <EDID>GuardWindhelmSonsPatrol2c</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Windhelm Guard</Source>
      <Dest>ウィンドヘルム衛兵</Dest>
    </String>
    <String List="0">
      <EDID>GuardWindhelmSonsPatrol3a</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Windhelm Guard</Source>
      <Dest>ウィンドヘルム衛兵</Dest>
    </String>
    <String List="0">
      <EDID>GuardWindhelmSonsPatrol3b</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Windhelm Guard</Source>
      <Dest>ウィンドヘルム衛兵</Dest>
    </String>
    <String List="0">
      <EDID>GuardWindhelmSonsPatrol4a</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Windhelm Guard</Source>
      <Dest>ウィンドヘルム衛兵</Dest>
    </String>
    <String List="0">
      <EDID>GuardWindhelmSonsPatrol4b</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Windhelm Guard</Source>
      <Dest>ウィンドヘルム衛兵</Dest>
    </String>
    <String List="0">
      <EDID>GuardWindhelmSonsPatrol5a</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Windhelm Guard</Source>
      <Dest>ウィンドヘルム衛兵</Dest>
    </String>
    <String List="0">
      <EDID>GuardWindhelmSonsPatrol5b</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Windhelm Guard</Source>
      <Dest>ウィンドヘルム衛兵</Dest>
    </String>
    <String List="0">
      <EDID>GuardWindhelmSonsPatrol6a</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Windhelm Guard</Source>
      <Dest>ウィンドヘルム衛兵</Dest>
    </String>
    <String List="0">
      <EDID>GuardWindhelmSonsPatrol6b</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Windhelm Guard</Source>
      <Dest>ウィンドヘルム衛兵</Dest>
    </String>
    <String List="0">
      <EDID>GuardWindhelmSonsPatrol6c</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Windhelm Guard</Source>
      <Dest>ウィンドヘルム衛兵</Dest>
    </String>
    <String List="0">
      <EDID>HousecarlMarkarth</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Argis the Bulwark</Source>
      <Dest>防波堤のアルギス</Dest>
    </String>
    <String List="0">
      <EDID>HousecarlMarkarth</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Argis</Source>
      <Dest>アルギス</Dest>
    </String>
    <String List="0">
      <EDID>HousecarlWhiterun</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Lydia</Source>
      <Dest>リディア</Dest>
    </String>
    <String List="0">
      <EDID>HousecarlWhiterun</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Lydia</Source>
      <Dest>リディア</Dest>
    </String>
    <String List="0">
      <EDID>HousecarlSolitude</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Jordis the Sword-Maiden</Source>
      <Dest>ソード・メイデンのジョディス</Dest>
    </String>
    <String List="0">
      <EDID>HousecarlSolitude</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Jordis</Source>
      <Dest>ジョディス</Dest>
    </String>
    <String List="0">
      <EDID>HousecarlWindhelm</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Calder</Source>
      <Dest>カルダー</Dest>
    </String>
    <String List="0">
      <EDID>HousecarlWindhelm</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Calder</Source>
      <Dest>カルダー</Dest>
    </String>
    <String List="0">
      <EDID>HousecarlRiften</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Iona</Source>
      <Dest>イオナ</Dest>
    </String>
    <String List="0">
      <EDID>HousecarlRiften</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Iona</Source>
      <Dest>イオナ</Dest>
    </String>
    <String List="0">
      <EDID>dunGeirmundSigdis</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Sigdis Gauldurson</Source>
      <Dest>シグディス・ゴールドールソン</Dest>
    </String>
    <String List="0">
      <EDID>dunGeirmundSigdisDuplicate</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Sigdis Gauldurson</Source>
      <Dest>シグディス・ゴールドールソン</Dest>
    </String>
    <String List="0">
      <EDID>Tyranus</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Vigilant Tyranus</Source>
      <Dest>番人ティラヌス</Dest>
    </String>
    <String List="0">
      <EDID>Tyranus</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Tyranus</Source>
      <Dest>ティラヌス</Dest>
    </String>
    <String List="0">
      <EDID>GuardDarkwaterCrossingImperial</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Imperial Soldier</Source>
      <Dest>帝国軍兵士</Dest>
    </String>
    <String List="0">
      <EDID>GuardDarkwaterCrossingSons</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Stormcloak Soldier</Source>
      <Dest>ストームクローク兵士</Dest>
    </String>
    <String List="0">
      <EDID>EncGuardSonsM06MaleGuard</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Stormcloak Soldier</Source>
      <Dest>ストームクローク兵士</Dest>
    </String>
    <String List="0">
      <EDID>DunYsgramorsTomb_LvlGhostMelee1HMale</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Companion Ghost</Source>
      <Dest>同胞団の亡霊</Dest>
    </String>
    <String List="0">
      <EDID>DunYsgramorsTomb_LvlGhostMissileMale</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Companion Ghost</Source>
      <Dest>同胞団の亡霊</Dest>
    </String>
    <String List="0">
      <EDID>dunFolgunthur_MikrulGauldurson</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Mikrul Gauldurson</Source>
      <Dest>ミクルル・ゴールドールソン</Dest>
    </String>
    <String List="0">
      <EDID>dunFolgunthur_MikrulGauldurson</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Mikrul</Source>
      <Dest>ミクルル</Dest>
    </String>
    <String List="0">
      <EDID>GuardWhiterunHoldSonsGeneric</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Stormcloak Soldier</Source>
      <Dest>ストームクローク兵士</Dest>
    </String>
    <String List="0">
      <EDID>Badnir</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Badnir</Source>
      <Dest>バッドニール</Dest>
    </String>
    <String List="0">
      <EDID>Gunding</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Gunding</Source>
      <Dest>ガンディング</Dest>
    </String>
    <String List="0">
      <EDID>Angvid</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Angvid</Source>
      <Dest>アングビッド</Dest>
    </String>
    <String List="0">
      <EDID>SailorEris</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Eris</Source>
      <Dest>エリス</Dest>
    </String>
    <String List="0">
      <EDID>SailorEris</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Eris</Source>
      <Dest>エリス</Dest>
    </String>
    <String List="0">
      <EDID>SailorXander</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Xander</Source>
      <Dest>ザンダー</Dest>
    </String>
    <String List="0">
      <EDID>SailorXander</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Xander</Source>
      <Dest>ザンダー</Dest>
    </String>
    <String List="0">
      <EDID>SailorDorian</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Dorian</Source>
      <Dest>ドリアン</Dest>
    </String>
    <String List="0">
      <EDID>SailorDorian</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Dorian</Source>
      <Dest>ドリアン</Dest>
    </String>
    <String List="0">
      <EDID>DB10LvlPenitusOculatusMissile_CarryFirewood</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Penitus Oculatus Agent</Source>
      <Dest>ペニトゥス・オクラトゥス使徒</Dest>
    </String>
    <String List="0">
      <EDID>GuardSolitudeSonsBluePalace</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Stormcloak Soldier</Source>
      <Dest>ストームクローク兵士</Dest>
    </String>
    <String List="0">
      <EDID>WEJS01AvengeGhost</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Ghost</Source>
      <Dest>亡霊</Dest>
    </String>
    <String List="0">
      <EDID>LvlBanditGhostMelee1HMale</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Ghost</Source>
      <Dest>亡霊</Dest>
    </String>
    <String List="0">
      <EDID>LvlBanditGhostMelee2HMale</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Ghost</Source>
      <Dest>亡霊</Dest>
    </String>
    <String List="0">
      <EDID>LvlBanditGhostMeleeBerserkerMale</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Ghost</Source>
      <Dest>亡霊</Dest>
    </String>
    <String List="0">
      <EDID>LvlBanditGhostMeleeTankMale</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Ghost</Source>
      <Dest>亡霊</Dest>
    </String>
    <String List="0">
      <EDID>LvlBanditGhostMissileMale</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Ghost</Source>
      <Dest>亡霊</Dest>
    </String>
    <String List="0">
      <EDID>LvlBanditGhostWizardMale</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Ghost</Source>
      <Dest>亡霊</Dest>
    </String>
    <String List="0">
      <EDID>Eimar</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Eimar</Source>
      <Dest>エイマール</Dest>
    </String>
    <String List="0">
      <EDID>GuardSolitudeSonsBluePalaceMaleGuard</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Stormcloak Soldier</Source>
      <Dest>ストームクローク兵士</Dest>
    </String>
    <String List="0">
      <EDID>WEJS11Sigar</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Sigar</Source>
      <Dest>シガー</Dest>
    </String>
    <String List="0">
      <EDID>TreasCorpseSilverHandNordMale</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Silver Hand</Source>
      <Dest>シルバーハンド</Dest>
    </String>
    <String List="0">
      <EDID>TreasCorpseSilverHandNordFemale</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Silver Hand</Source>
      <Dest>シルバーハンド</Dest>
    </String>
    <String List="0">
      <EDID>Tonilia</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Tonilia</Source>
      <Dest>トニリア</Dest>
    </String>
    <String List="0">
      <EDID>HirelingVorstag</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Vorstag</Source>
      <Dest>ヴォルスタグ</Dest>
    </String>
    <String List="0">
      <EDID>HirelingMarcurio</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Marcurio</Source>
      <Dest>マーキュリオ</Dest>
    </String>
    <String List="0">
      <EDID>HirelingBelrand</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Belrand</Source>
      <Dest>ベルランド</Dest>
    </String>
    <String List="0">
      <EDID>HirelingJenassa</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Jenassa</Source>
      <Dest>ジェナッサ</Dest>
    </String>
    <String List="0">
      <EDID>HirelingStenvar</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Stenvar</Source>
      <Dest>ステンヴァール</Dest>
    </String>
    <String List="0">
      <EDID>HHpilgrim01</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Barknar</Source>
      <Dest>バークナール</Dest>
    </String>
    <String List="0">
      <EDID>WEJS13Ardwen</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Ardwen</Source>
      <Dest>アルドウェン</Dest>
    </String>
    <String List="0">
      <EDID>GuardSolitudeImperialJail</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Imperial Soldier</Source>
      <Dest>帝国軍兵士</Dest>
    </String>
    <String List="0">
      <EDID>AudioTemplateSkeleton</EDID>
      <REC>NPC_:FULL</REC>
      <Source>AudioTemplateSkeleton</Source>
      <Dest>AudioTemplateSkeleton</Dest>
    </String>
    <String List="0">
      <EDID>EncVigilantOfStendarr00Template</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Vigilant of Stendarr</Source>
      <Dest>ステンダールの番人</Dest>
    </String>
    <String List="0">
      <EDID>EncVigilantOfStendarr00Template</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Vigilant</Source>
      <Dest>番人</Dest>
    </String>
    <String List="0">
      <EDID>VigilantCarcette</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Keeper Carcette</Source>
      <Dest>番人カルセッテ</Dest>
    </String>
    <String List="0">
      <EDID>VigilantCarcette</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Carcette</Source>
      <Dest>カルセッテ</Dest>
    </String>
    <String List="0">
      <EDID>dunMistwatchLvlBanditMelee1H</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Mistwatch Bandit</Source>
      <Dest>ミストウォッチ山賊</Dest>
    </String>
    <String List="0">
      <EDID>dunMistwatchLvlBanditMeleeOrcM</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Mistwatch Bandit</Source>
      <Dest>ミストウォッチ山賊</Dest>
    </String>
    <String List="0">
      <EDID>dunHunterChild</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Haming</Source>
      <Dest>ハミング</Dest>
    </String>
    <String List="0">
      <EDID>dunRebelsCairnLvlDraugrBossRedEagle</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Red Eagle</Source>
      <Dest>赤鷲</Dest>
    </String>
    <String List="0">
      <EDID>WEJS01Ghost</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Ghost</Source>
      <Dest>亡霊</Dest>
    </String>
    <String List="0">
      <EDID>dunNorthwatchPrisoner01</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Northwatch Prisoner</Source>
      <Dest>ノースウォッチの囚人</Dest>
    </String>
    <String List="0">
      <EDID>dunNorthwatchPrisoner02</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Northwatch Prisoner</Source>
      <Dest>ノースウォッチの囚人</Dest>
    </String>
    <String List="0">
      <EDID>dunNorthwatchPrisoner03</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Northwatch Prisoner</Source>
      <Dest>ノースウォッチの囚人</Dest>
    </String>
    <String List="0">
      <EDID>Gerda</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Gerda</Source>
      <Dest>ゲルダ</Dest>
    </String>
    <String List="0">
      <EDID>Gerda</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Gerda</Source>
      <Dest>ゲルダ</Dest>
    </String>
    <String List="0">
      <EDID>dunNchuandAlethiusCorpse</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Alethius</Source>
      <Dest>アレシウス</Dest>
    </String>
    <String List="0">
      <EDID>Sylgja</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Sylgja</Source>
      <Dest>シルグジャ</Dest>
    </String>
    <String List="0">
      <EDID>MS09Geirlund</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Geirlund</Source>
      <Dest>ゲールルンド</Dest>
    </String>
    <String List="0">
      <EDID>MS09Geirlund</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Geirlund</Source>
      <Dest>ゲールルンド</Dest>
    </String>
    <String List="0">
      <EDID>Mahk</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Mahk</Source>
      <Dest>マハク</Dest>
    </String>
    <String List="0">
      <EDID>Dulug</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Dulug</Source>
      <Dest>デュラング</Dest>
    </String>
    <String List="0">
      <EDID>Ghak</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Ghak</Source>
      <Dest>ガハク</Dest>
    </String>
    <String List="0">
      <EDID>Gul</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Gul</Source>
      <Dest>ガル</Dest>
    </String>
    <String List="0">
      <EDID>Ghamorz</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Ghamorz</Source>
      <Dest>ガモーズ</Dest>
    </String>
    <String List="0">
      <EDID>Mogdurz</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Mogdurz</Source>
      <Dest>モグダルズ</Dest>
    </String>
    <String List="0">
      <EDID>Bor</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Bor</Source>
      <Dest>ボル</Dest>
    </String>
    <String List="0">
      <EDID>dunAngiREF</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Angi</Source>
      <Dest>アンジー</Dest>
    </String>
    <String List="0">
      <EDID>dunForelhostLvlGhostBase</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Dragon Cultist</Source>
      <Dest>竜教団信者</Dest>
    </String>
    <String List="0">
      <EDID>Sigurd</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Sigurd</Source>
      <Dest>シグルド</Dest>
    </String>
    <String List="0">
      <EDID>Sigurd</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Sigurd</Source>
      <Dest>シグルド</Dest>
    </String>
    <String List="0">
      <EDID>SummonAtronachFlameThrallPotent</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Potent Flame Thrall</Source>
      <Dest>炎の従徒(強力)</Dest>
    </String>
    <String List="0">
      <EDID>SummonAtronachFrostThrallPotent</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Potent Frost Thrall</Source>
      <Dest>氷の従徒(強力)</Dest>
    </String>
    <String List="0">
      <EDID>SummonAtronachStormThrallPotent</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Potent Storm Thrall</Source>
      <Dest>雷の従徒(強力)</Dest>
    </String>
    <String List="0">
      <EDID>DA05Hunter13_04Melee_Heratar</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Heratar</Source>
      <Dest>ヘラタール</Dest>
    </String>
    <String List="0">
      <EDID>dunPOITreasCorpseLumberjack</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Woodcutter</Source>
      <Dest>木こり</Dest>
    </String>
    <String List="0">
      <EDID>CWBattleGalmar</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Galmar Stone-Fist</Source>
      <Dest>石拳のガルマル</Dest>
    </String>
    <String List="0">
      <EDID>CWBattleGalmar</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Galmar</Source>
      <Dest>ガルマル</Dest>
    </String>
    <String List="0">
      <EDID>CWBattleRikke</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Legate Rikke</Source>
      <Dest>リッケ特使</Dest>
    </String>
    <String List="0">
      <EDID>CWBattleUlfric</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Ulfric Stormcloak</Source>
      <Dest>ウルフリック・ストームクローク</Dest>
    </String>
    <String List="0">
      <EDID>CWBattleUlfric</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Ulfric</Source>
      <Dest>ウルフリック</Dest>
    </String>
    <String List="0">
      <EDID>CWBattleTullius</EDID>
      <REC>NPC_:FULL</REC>
      <Source>General Tullius</Source>
      <Dest>テュリウス将軍</Dest>
    </String>
    <String List="0">
      <EDID>CWBattleTullius</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Tullius</Source>
      <Dest>テュリウス</Dest>
    </String>
    <String List="0">
      <EDID>dunPOITrappedWolf</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Wolf</Source>
      <Dest>オオカミ</Dest>
    </String>
    <String List="0">
      <EDID>Fianna</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Fianna</Source>
      <Dest>フィアナ</Dest>
    </String>
    <String List="0">
      <EDID>Fianna</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Fianna</Source>
      <Dest>フィアナ</Dest>
    </String>
    <String List="0">
      <EDID>LvlOrcMelee_Aggro1024</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Orc Marauder</Source>
      <Dest>オークの略奪者</Dest>
    </String>
    <String List="0">
      <EDID>AcolyteJenssen</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Acolyte Jenssen</Source>
      <Dest>侍者イェンセン</Dest>
    </String>
    <String List="0">
      <EDID>AcolyteJenssen</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Jenssen</Source>
      <Dest>イェンセン</Dest>
    </String>
    <String List="0">
      <EDID>CynricEndell</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Cynric Endell</Source>
      <Dest>シンリック・エンデル</Dest>
    </String>
    <String List="0">
      <EDID>CynricEndell</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Cynric</Source>
      <Dest>シンリック</Dest>
    </String>
    <String List="0">
      <EDID>dunCragslaneLvlBanditGuard</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Bandit</Source>
      <Dest>山賊</Dest>
    </String>
    <String List="0">
      <EDID>GuardMarkarthSonsExterior</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Stormcloak Soldier</Source>
      <Dest>ストームクローク兵士</Dest>
    </String>
    <String List="0">
      <EDID>Cairine</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Cairine</Source>
      <Dest>カイリーン</Dest>
    </String>
    <String List="0">
      <EDID>AquilliusAeresius</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Aquillius Aeresius</Source>
      <Dest>アキュイリウス・エアレシウス</Dest>
    </String>
    <String List="0">
      <EDID>AquilliusAeresius</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Aquillius</Source>
      <Dest>アキュイリウス</Dest>
    </String>
    <String List="0">
      <EDID>WhiterunTempleWoundedSoldier</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Wounded Soldier</Source>
      <Dest>負傷した兵士</Dest>
    </String>
    <String List="0">
      <EDID>WhiterunTempleWoundedSoldier</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Soldier</Source>
      <Dest>兵士</Dest>
    </String>
    <String List="0">
      <EDID>LvlBanditGhostMelee1HFemale</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Ghost</Source>
      <Dest>亡霊</Dest>
    </String>
    <String List="0">
      <EDID>LvlBanditGhostMelee2HFemale</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Ghost</Source>
      <Dest>亡霊</Dest>
    </String>
    <String List="0">
      <EDID>LvlBanditGhostMeleeBerserkerFemale</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Ghost</Source>
      <Dest>亡霊</Dest>
    </String>
    <String List="0">
      <EDID>LvlBanditGhostMeleeTankFemale</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Ghost</Source>
      <Dest>亡霊</Dest>
    </String>
    <String List="0">
      <EDID>LvlBanditGhostMissileFemale</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Ghost</Source>
      <Dest>亡霊</Dest>
    </String>
    <String List="0">
      <EDID>LvlBanditGhostWizardFemale</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Ghost</Source>
      <Dest>亡霊</Dest>
    </String>
    <String List="0">
      <EDID>Fultheim</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Fultheim</Source>
      <Dest>フルサイム</Dest>
    </String>
    <String List="0">
      <EDID>Fultheim</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Fultheim</Source>
      <Dest>フルサイム</Dest>
    </String>
    <String List="0">
      <EDID>DunYsgramorsTomb_LvlGhostMelee2HFemale</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Companion Ghost</Source>
      <Dest>同胞団の亡霊</Dest>
    </String>
    <String List="0">
      <EDID>DunYsgramorsTomb_LvlGhostMelee1HFemale</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Companion Ghost</Source>
      <Dest>同胞団の亡霊</Dest>
    </String>
    <String List="0">
      <EDID>DunYsgramorsTomb_LvlGhostMissileFemale</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Companion Ghost</Source>
      <Dest>同胞団の亡霊</Dest>
    </String>
    <String List="0">
      <EDID>DunYsgramorsTomb_LvlGhostMelee2HMale</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Companion Ghost</Source>
      <Dest>同胞団の亡霊</Dest>
    </String>
    <String List="0">
      <EDID>EncNightingaleTemplateFemale</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Nightingale Sentinel</Source>
      <Dest>ナイチンゲールの衛士</Dest>
    </String>
    <String List="0">
      <EDID>EncNightingaleTemplateMale</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Nightingale Sentinel</Source>
      <Dest>ナイチンゲールの衛士</Dest>
    </String>
    <String List="0">
      <EDID>FFHM01LeifnarrTreasCorpse</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Leifnarr</Source>
      <Dest>リーフナー</Dest>
    </String>
    <String List="0">
      <EDID>dunHunterMudcrab</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Mudcrab Guardian Spirit</Source>
      <Dest>ガーディアン・マッドクラブ</Dest>
    </String>
    <String List="0">
      <EDID>dunHunterSkeeverGuardian</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Skeever Guardian Spirit</Source>
      <Dest>ガーディアン・スキーヴァー</Dest>
    </String>
    <String List="0">
      <EDID>dunDrelas_LvlWarlockElementalAggro1024</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Drelas</Source>
      <Dest>ドレラス</Dest>
    </String>
    <String List="0">
      <EDID>Bendt</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Bendt</Source>
      <Dest>ベント</Dest>
    </String>
    <String List="0">
      <EDID>dunHunterBear</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Ursine Guardian</Source>
      <Dest>ガーディアン・ベア</Dest>
    </String>
    <String List="0">
      <EDID>dunHunterSabreCat</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Sabre Cat Guardian Spirit</Source>
      <Dest>ガーディアン・サーベルキャット</Dest>
    </String>
    <String List="0">
      <EDID>dunHunterMammoth</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Mammoth Guardian Spirit</Source>
      <Dest>ガーディアン・マンモス</Dest>
    </String>
    <String List="0">
      <EDID>dunHunterTroll</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Guardian Troll Spirit</Source>
      <Dest>ガーディアン・トロール</Dest>
    </String>
    <String List="0">
      <EDID>CWFort04SoldierImperial</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Imperial Soldier</Source>
      <Dest>帝国軍兵士</Dest>
    </String>
    <String List="0">
      <EDID>CWFort04SoldierSons</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Stormcloak Soldier</Source>
      <Dest>ストームクローク兵士</Dest>
    </String>
    <String List="0">
      <EDID>CWFort04SoldierCommanderImperial</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Fort Commander</Source>
      <Dest>砦指揮官</Dest>
    </String>
    <String List="0">
      <EDID>CWFort04SoldierCommanderSons</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Stormcloak Commander</Source>
      <Dest>ストームクロークの指揮官</Dest>
    </String>
    <String List="0">
      <EDID>dunReachwaterRockSigdisDuplicate</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Sigdis Gauldurson</Source>
      <Dest>シグディス・ゴールドールソン</Dest>
    </String>
    <String List="0">
      <EDID>dunPOIVolcanicLuckyLorenze</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Lucky Lorenz</Source>
      <Dest>ラッキー・ロレンツ</Dest>
    </String>
    <String List="0">
      <EDID>GuardHeartwoodMillImperial</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Imperial Soldier</Source>
      <Dest>帝国軍兵士</Dest>
    </String>
    <String List="0">
      <EDID>CR13FarkasWolfSpirit</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Farkas&apos; Wolf Spirit</Source>
      <Dest>ファルカス・オオカミの魂</Dest>
    </String>
    <String List="0">
      <EDID>CR13VilkasWolfSpirit</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Vilkas&apos; Wolf Spirit</Source>
      <Dest>ヴィルカス・オオカミの魂</Dest>
    </String>
    <String List="0">
      <EDID>TreasCorpseGuardRiften01</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Rift Guard</Source>
      <Dest>リフト衛兵</Dest>
    </String>
    <String List="0">
      <EDID>TreasCorpseGuardRiften02</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Rift Guard</Source>
      <Dest>リフト衛兵</Dest>
    </String>
    <String List="0">
      <EDID>MG07LabyrinthianThrall01</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Enthralled Wizard</Source>
      <Dest>魅了されたウィザード</Dest>
    </String>
    <String List="0">
      <EDID>MG07LabyrinthianThrall02</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Enthralled Wizard</Source>
      <Dest>魅了されたウィザード</Dest>
    </String>
    <String List="0">
      <EDID>dunLabyrinthianFrostMagi</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Frost Spirit</Source>
      <Dest>冷気の魂</Dest>
    </String>
    <String List="0">
      <EDID>dunLabyrinthianFireMagi</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Fire Spirit</Source>
      <Dest>炎の魂</Dest>
    </String>
    <String List="0">
      <EDID>MG07Dog</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Spectral Warhound</Source>
      <Dest>形なき軍用犬</Dest>
    </String>
    <String List="0">
      <EDID>GuardWindhelmSonsTemplate</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Windhelm Guard</Source>
      <Dest>ウィンドヘルム衛兵</Dest>
    </String>
    <String List="0">
      <EDID>GuardWindhelmImperial</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Imperial Soldier</Source>
      <Dest>帝国軍兵士</Dest>
    </String>
    <String List="0">
      <EDID>GuardWhiterunSonsTemplate</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Stormcloak Soldier</Source>
      <Dest>ストームクローク兵士</Dest>
    </String>
    <String List="0">
      <EDID>EncDragon03FireNoScript</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Dragon</Source>
      <Dest>ドラゴン</Dest>
    </String>
    <String List="0">
      <EDID>GuardSolitudeSonsBase</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Stormcloak Soldier</Source>
      <Dest>ストームクローク兵士</Dest>
    </String>
    <String List="0">
      <EDID>dunMS06PotemaSkeleton</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Potema&apos;s Remains</Source>
      <Dest>ポテマの遺体</Dest>
    </String>
    <String List="0">
      <EDID>GuardFalkreathSons</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Stormcloak Soldier</Source>
      <Dest>ストームクローク兵士</Dest>
    </String>
    <String List="0">
      <EDID>encGhost06MagicF</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Ghost</Source>
      <Dest>亡霊</Dest>
    </String>
    <String List="0">
      <EDID>encGhost06Magic</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Ghost</Source>
      <Dest>亡霊</Dest>
    </String>
    <String List="0">
      <EDID>encGhost05Magic</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Ghost</Source>
      <Dest>亡霊</Dest>
    </String>
    <String List="0">
      <EDID>encGhost04Magic</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Ghost</Source>
      <Dest>亡霊</Dest>
    </String>
    <String List="0">
      <EDID>encGhost03Magic</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Ghost</Source>
      <Dest>亡霊</Dest>
    </String>
    <String List="0">
      <EDID>encGhost02Magic</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Ghost</Source>
      <Dest>亡霊</Dest>
    </String>
    <String List="0">
      <EDID>encGhost01Magic</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Ghost</Source>
      <Dest>亡霊</Dest>
    </String>
    <String List="0">
      <EDID>DA05EncWhiteStag</EDID>
      <REC>NPC_:FULL</REC>
      <Source>White Stag</Source>
      <Dest>白鹿</Dest>
    </String>
    <String List="0">
      <EDID>C04GlenmorilWitchHeadless</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Glenmoril Witch</Source>
      <Dest>グレンモリル魔女</Dest>
    </String>
    <String List="0">
      <EDID>GuardWhiterunSonsDragonsreachPorchPatrol</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Stormcloak Soldier</Source>
      <Dest>ストームクローク兵士</Dest>
    </String>
    <String List="0">
      <EDID>GuardWhiterunSonsDragonsreachPorchPatrolB</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Stormcloak Soldier</Source>
      <Dest>ストームクローク兵士</Dest>
    </String>
    <String List="0">
      <EDID>WindhelmPlayerHorse</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Horse</Source>
      <Dest>馬</Dest>
    </String>
    <String List="0">
      <EDID>WhiterunPlayerHorse</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Horse</Source>
      <Dest>馬</Dest>
    </String>
    <String List="0">
      <EDID>SolitudePlayerHorse</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Horse</Source>
      <Dest>馬</Dest>
    </String>
    <String List="0">
      <EDID>RiftenPlayerHorse</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Horse</Source>
      <Dest>馬</Dest>
    </String>
    <String List="0">
      <EDID>MarkarthPlayerHorse</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Horse</Source>
      <Dest>馬</Dest>
    </String>
    <String List="0">
      <EDID>GuardSolitudeImperialCastleDour</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Imperial Soldier</Source>
      <Dest>帝国軍兵士</Dest>
    </String>
    <String List="0">
      <EDID>DLC1EncVampire07Template</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Nightlord Vampire</Source>
      <Dest>ナイトロード・ヴァンパイア</Dest>
    </String>
    <String List="0">
      <EDID>DLC1Serana</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Serana</Source>
      <Dest>セラーナ</Dest>
    </String>
    <String List="0">
      <EDID>DLC1Serana</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Serana</Source>
      <Dest>セラーナ</Dest>
    </String>
    <String List="0">
      <EDID>DLC1Durnehviir</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Durnehviir</Source>
      <Dest>ダーネヴィール</Dest>
    </String>
    <String List="0">
      <EDID>DLC1Vingalmo</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Vingalmo</Source>
      <Dest>ヴィンガルモ</Dest>
    </String>
    <String List="0">
      <EDID>DLC1Orthjolf</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Orthjolf</Source>
      <Dest>オースユルフ</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RargalThrallmaster</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Rargal Thrallmaster</Source>
      <Dest>従徒長ラルガル</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RargalThrallmaster</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Rargal</Source>
      <Dest>ラルガル</Dest>
    </String>
    <String List="0">
      <EDID>DLC1FuraBloodmouth</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Fura Bloodmouth</Source>
      <Dest>フーラ・ブラッドマウス</Dest>
    </String>
    <String List="0">
      <EDID>DLC1FuraBloodmouth</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Fura</Source>
      <Dest>フーラ</Dest>
    </String>
    <String List="0">
      <EDID>DLC1GaranMarethi</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Garan Marethi</Source>
      <Dest>ガラン・マレシ</Dest>
    </String>
    <String List="0">
      <EDID>DLC1GaranMarethi</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Garan</Source>
      <Dest>ガラン</Dest>
    </String>
    <String List="0">
      <EDID>DLC1Hestla</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Hestla</Source>
      <Dest>ヘストラ</Dest>
    </String>
    <String List="0">
      <EDID>DLC1FeranSadri</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Feran Sadri</Source>
      <Dest>フェラン・サドリ</Dest>
    </String>
    <String List="0">
      <EDID>DLC1FeranSadri</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Feran</Source>
      <Dest>フェラン</Dest>
    </String>
    <String List="0">
      <EDID>DLC1Ronthil</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Ronthil</Source>
      <Dest>ロンシル</Dest>
    </String>
    <String List="0">
      <EDID>DLC1Stalf</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Stalf</Source>
      <Dest>スタルフ</Dest>
    </String>
    <String List="0">
      <EDID>DLC1SaloniaCaelia</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Salonia Caelia</Source>
      <Dest>サロニア・カエリア</Dest>
    </String>
    <String List="0">
      <EDID>DLC1SaloniaCaelia</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Salonia</Source>
      <Dest>サロニア</Dest>
    </String>
    <String List="0">
      <EDID>DLC1SorineJurard</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Sorine Jurard</Source>
      <Dest>ソリーヌ・シュラルド</Dest>
    </String>
    <String List="0">
      <EDID>DLC1SorineJurard</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Sorine</Source>
      <Dest>ソリーヌ</Dest>
    </String>
    <String List="0">
      <EDID>DLC1FlorentiusBaenius</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Florentius Baenius</Source>
      <Dest>フロレンティウス・バエニウス</Dest>
    </String>
    <String List="0">
      <EDID>DLC1FlorentiusBaenius</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Florentius</Source>
      <Dest>フロレンティウス</Dest>
    </String>
    <String List="0">
      <EDID>DLC1Agmaer</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Agmaer</Source>
      <Dest>アグミル</Dest>
    </String>
    <String List="0">
      <EDID>DLC1Valerica</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Valerica</Source>
      <Dest>ヴァレリカ</Dest>
    </String>
    <String List="0">
      <EDID>DLC1Harkon</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Lord Harkon</Source>
      <Dest>ハルコン卿</Dest>
    </String>
    <String List="0">
      <EDID>DLC1Harkon</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Harkon</Source>
      <Dest>ハルコン</Dest>
    </String>
    <String List="0">
      <EDID>DLC1EncSabreCatVale</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Vale Sabre Cat</Source>
      <Dest>谷のサーベルキャット</Dest>
    </String>
    <String List="0">
      <EDID>DLC1Malkus</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Malkus</Source>
      <Dest>マルクス</Dest>
    </String>
    <String List="0">
      <EDID>DLC1Malkus</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Malkus</Source>
      <Dest>マルクス</Dest>
    </String>
    <String List="0">
      <EDID>DLC1MalkusDead</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Malkus</Source>
      <Dest>マルクス</Dest>
    </String>
    <String List="0">
      <EDID>DLC1MalkusDead</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Malkus</Source>
      <Dest>マルクス</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RadiantScoutHunter</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Dawnguard Scout</Source>
      <Dest>ドーンガードの斥候</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RadiantScoutVampire</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Vampire Scout</Source>
      <Dest>吸血鬼の斥候</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RadiantDisguisedVampireLord</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Traveler</Source>
      <Dest>旅人</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RadiantDisguisedVampireBard</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Traveling Bard</Source>
      <Dest>旅の吟遊詩人</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RadiantDisguisedVampireMerchant</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Traveling Merchant</Source>
      <Dest>旅の商人</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RadiantDisguisedVampirePilgrim</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Traveling Pilgrim</Source>
      <Dest>旅の巡礼者</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RadiantDisguisedVampireAdvisor</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Visiting Advisor</Source>
      <Dest>特別顧問</Dest>
    </String>
    <String List="0">
      <EDID>DLC1HowlSummonIceWolf</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Pack Member</Source>
      <Dest>パックメンバー</Dest>
    </String>
    <String List="0">
      <EDID>DLC1HowlSummonWerewolf</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Pack Member</Source>
      <Dest>パックメンバー</Dest>
    </String>
    <String List="0">
      <EDID>DLC1DurnehviirSummon</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Durnehviir</Source>
      <Dest>ダーネヴィール</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VCDungeonFeralVampire</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Feral Vampire</Source>
      <Dest>凶暴な吸血鬼</Dest>
    </String>
    <String List="0">
      <EDID>DLC1CastleThrallTemplateDead</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Vampire Cattle</Source>
      <Dest>吸血鬼の下僕</Dest>
    </String>
    <String List="0">
      <EDID>DLC1SoulCairnWispWALL</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Whispering Spirit</Source>
      <Dest>ささやく霊魂</Dest>
    </String>
    <String List="0">
      <EDID>DLC1DarkFallEncSabreCat</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Vale Sabre Cat</Source>
      <Dest>谷のサーベルキャット</Dest>
    </String>
    <String List="0">
      <EDID>DLC1Namasur</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Namasur</Source>
      <Dest>ナマスール</Dest>
    </String>
    <String List="0">
      <EDID>DLC1Modhna</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Modhna</Source>
      <Dest>モッドナ</Dest>
    </String>
    <String List="0">
      <EDID>DLC1EncVampire01TemplateBoss</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Vampire</Source>
      <Dest>吸血鬼</Dest>
    </String>
    <String List="0">
      <EDID>DLC1EncVampire00TemplateBoss</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Vampire</Source>
      <Dest>吸血鬼</Dest>
    </String>
    <String List="0">
      <EDID>DLC1_WESC09TaronGuard01</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Mercenary</Source>
      <Dest>傭兵</Dest>
    </String>
    <String List="0">
      <EDID>DLC1Ingjard</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Ingjard</Source>
      <Dest>イングヤルド</Dest>
    </String>
    <String List="0">
      <EDID>DLC1Ingjard</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Ingjard</Source>
      <Dest>イングヤルド</Dest>
    </String>
    <String List="0">
      <EDID>DLC1Beleval</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Beleval</Source>
      <Dest>ベレヴァル</Dest>
    </String>
    <String List="0">
      <EDID>DLC1Beleval</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Beleval</Source>
      <Dest>ベレヴァル</Dest>
    </String>
    <String List="0">
      <EDID>DLC1Celann</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Celann</Source>
      <Dest>セラーン</Dest>
    </String>
    <String List="0">
      <EDID>DLC1Celann</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Celann</Source>
      <Dest>セラーン</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RefugeeBarknar</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Barknar</Source>
      <Dest>バークナール</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RefugeeBarknar</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Barknar</Source>
      <Dest>バークナール</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RefugeeAlvide</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Alvide</Source>
      <Dest>アルヴァイド</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RefugeeJayri</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Jayri</Source>
      <Dest>ジェイリ</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RefugeeJayri</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Jayri</Source>
      <Dest>ジェイリ</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RefugeeSern</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Sern</Source>
      <Dest>サーン</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RefugeeSern</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Sern</Source>
      <Dest>サーン</Dest>
    </String>
    <String List="0">
      <EDID>DLC1HarkonCombat</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Lord Harkon</Source>
      <Dest>ハルコン卿</Dest>
    </String>
    <String List="0">
      <EDID>DLC1HarkonCombat</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Harkon</Source>
      <Dest>ハルコン</Dest>
    </String>
    <String List="0">
      <EDID>DLC1HireableVampireDeathhound1</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Garmr</Source>
      <Dest>ガルムル</Dest>
    </String>
    <String List="0">
      <EDID>DLC1HireableVampireDeathhound2</EDID>
      <REC>NPC_:FULL</REC>
      <Source>CuSith</Source>
      <Dest>クーシー</Dest>
    </String>
    <String List="0">
      <EDID>BYOHUrchin_Sofie</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Sofie</Source>
      <Dest>ソフィ</Dest>
    </String>
    <String List="0">
      <EDID>BYOHHousecarlFalkreath</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Rayya</Source>
      <Dest>ラッヤ</Dest>
    </String>
    <String List="0">
      <EDID>BYOHHousecarlFalkreath</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Rayya</Source>
      <Dest>ラッヤ</Dest>
    </String>
    <String List="0">
      <EDID>BYOHHousecarlHjaalmarch</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Valdimar</Source>
      <Dest>ヴァルディマー</Dest>
    </String>
    <String List="0">
      <EDID>BYOHHousecarlPale</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Gregor</Source>
      <Dest>グレゴール</Dest>
    </String>
    <String List="0">
      <EDID>BYOHCarriageDriver2</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Engar</Source>
      <Dest>エンガー</Dest>
    </String>
    <String List="0">
      <EDID>BYOHCarriageDriver3</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Markus</Source>
      <Dest>マーカス</Dest>
    </String>
    <String List="0">
      <EDID>BYOHHouse2Bard</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Sonir</Source>
      <Dest>ソニル</Dest>
    </String>
    <String List="0">
      <EDID>BYOHHouse3Bard</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Oriella</Source>
      <Dest>オリエラ</Dest>
    </String>
    <String List="0">
      <EDID>DLC2Neloth</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Neloth</Source>
      <Dest>ネロス</Dest>
    </String>
    <String List="0">
      <EDID>DLC2Talvas</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Talvas Fathryon</Source>
      <Dest>タルヴァス・ファスリョン</Dest>
    </String>
    <String List="0">
      <EDID>DLC2Talvas</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Talvas</Source>
      <Dest>タルヴァス</Dest>
    </String>
    <String List="0">
      <EDID>DLC2Varona</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Varona Nelas</Source>
      <Dest>ヴァローナ・ネラス</Dest>
    </String>
    <String List="0">
      <EDID>DLC2Varona</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Varona</Source>
      <Dest>ヴァローナ</Dest>
    </String>
    <String List="0">
      <EDID>DLC2Frea</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Frea</Source>
      <Dest>フリア</Dest>
    </String>
    <String List="0">
      <EDID>DLC2Frea</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Frea</Source>
      <Dest>フリア</Dest>
    </String>
    <String List="0">
      <EDID>DLC2dunKolbjornRalis</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Ralis Sedarys</Source>
      <Dest>ラリス・セダリス</Dest>
    </String>
    <String List="0">
      <EDID>DLC2dunKolbjornRalis</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Ralis</Source>
      <Dest>ラリス</Dest>
    </String>
    <String List="0">
      <EDID>DLC2MQ05Dragon</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Krosulhah</Source>
      <Dest>クロサルハー</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RRCresciusCaerellius</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Crescius Caerellius</Source>
      <Dest>クレシウス・カエレリウス</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RRCresciusCaerellius</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Crescius</Source>
      <Dest>クレシウス</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RRVendilSeverin</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Vendil Severin</Source>
      <Dest>ヴェンディル・セヴェリン</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RRVendilSeverin</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Vendil</Source>
      <Dest>ヴェンディル</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RRTilisuSeverin</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Tilisu Severin</Source>
      <Dest>ティリス・セヴェリン</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RRTilisuSeverin</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Tilisu</Source>
      <Dest>ティリス</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RRMirriSeverin</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Mirri Severin</Source>
      <Dest>ミッリ・セヴェリン</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RRMirriSeverin</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Mirri</Source>
      <Dest>ミッリ</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RRModynVeleth</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Captain Veleth</Source>
      <Dest>ヴェレス隊長</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RRModynVeleth</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Veleth</Source>
      <Dest>ヴェレス</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RRGjalundSaltSageWindhelm</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Gjalund Salt-Sage</Source>
      <Dest>グジャランド・ソルトセイジ</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RRGjalundSaltSageWindhelm</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Gjalund</Source>
      <Dest>グジャランド</Dest>
    </String>
    <String List="0">
      <EDID>DLC2MogrulThugTT1b</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Slitter</Source>
      <Dest>シスター</Dest>
    </String>
    <String List="0">
      <EDID>DLC2Mogrul</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Mogrul</Source>
      <Dest>モグルル</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EncSprigganBurnt</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Burnt Spriggan</Source>
      <Dest>バーン・スプリガン</Dest>
    </String>
    <String List="0">
      <EDID>DLC2SV01DragonPriestBoss</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Vahlok the Jailor</Source>
      <Dest>ヴァーロック</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EncBoar01</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Bristleback</Source>
      <Dest>ブリストルバック</Dest>
    </String>
    <String List="0">
      <EDID>DLC2SV02LvlThalmorMissileAggro1024</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Thalmor Soldier</Source>
      <Dest>サルモール兵士</Dest>
    </String>
    <String List="0">
      <EDID>DLC2SV02LvlThalmorMelee1HAggro1024</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Thalmor Soldier</Source>
      <Dest>サルモール兵士</Dest>
    </String>
    <String List="0">
      <EDID>dlc2DBAncientDragonborn</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Ancient Dragonborn</Source>
      <Dest>古代のドラゴンボーン</Dest>
    </String>
    <String List="0">
      <EDID>DLC2EbonyWarrior</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Ebony Warrior</Source>
      <Dest>黒檀の戦士</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RR01DeadGuard</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Redoran Guard</Source>
      <Dest>レドランの衛兵</Dest>
    </String>
    <String List="0">
      <EDID>USKPSoulGemStorageNPC</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Vantus Loreius</Source>
      <Dest>ヴァンタス・ロレイウス</Dest>
    </String>
    <String List="0">
      <EDID>USKPSoulGemStorageNPC</EDID>
      <REC>NPC_:SHRT</REC>
      <Source>Vantus</Source>
      <Dest>ヴァンタス</Dest>
    </String>
    <String List="0">
      <EDID>USKPdunPOIChicken</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Chicken</Source>
      <Dest>鶏</Dest>
    </String>
    <String List="0">
      <EDID>USKPCragslaneLvlPitWolf</EDID>
      <REC>NPC_:FULL</REC>
      <Source>Pit Wolf</Source>
      <Dest>ピットウルフ</Dest>
    </String>
    <String List="0">
      <EDID>MS09NorthwatchKeepKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Northwatch Keep Key</Source>
      <Dest>ノースウォッチ砦の鍵</Dest>
    </String>
    <String List="0">
      <EDID>DA08WhisperingDoorKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Whispering Door Key</Source>
      <Dest>囁きの扉の鍵</Dest>
    </String>
    <String List="0">
      <EDID>MS03BlackBriarLodgeKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Black-Briar Lodge Key</Source>
      <Dest>宿屋「ブラック・ブライア」の鍵</Dest>
    </String>
    <String List="0">
      <EDID>MQ201InterrogationChamberKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Interrogation Chamber Key</Source>
      <Dest>尋問室の鍵</Dest>
    </String>
    <String List="0">
      <EDID>dunRavenscarKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Ravenscar Hollow Cage Key</Source>
      <Dest>レイヴンスカー・ホロウの檻の鍵</Dest>
    </String>
    <String List="0">
      <EDID>dunRannCageKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Rannveig&apos;s Fast Key</Source>
      <Dest>ランヴェイグのファーストの鍵</Dest>
    </String>
    <String List="0">
      <EDID>WindhelmEastEmpireCompanyKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>East Empire Office Key</Source>
      <Dest>東帝都社本部の鍵</Dest>
    </String>
    <String List="0">
      <EDID>WindhelmViolaGiordanosKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Viola Giordano&apos;s House Key</Source>
      <Dest>ヴィオラ・ジョルダノの家の鍵</Dest>
    </String>
    <String List="0">
      <EDID>dunPotemaSewerKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Old Solitude Crypts Key</Source>
      <Dest>旧ソリチュード墓地の鍵</Dest>
    </String>
    <String List="0">
      <EDID>MarkarthNeposHouseKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Key to Nepos&apos; House</Source>
      <Dest>ネポスの家の鍵</Dest>
    </String>
    <String List="0">
      <EDID>MarkarthWarrensEltrysRoomKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Key to Eltrys&apos; Room</Source>
      <Dest>エルトリスの部屋の鍵</Dest>
    </String>
    <String List="0">
      <EDID>MarkarthDibellaInnerSanctumKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Key to Temple of Dibella Inner Sanctum</Source>
      <Dest>ディベラ聖堂の最奥聖域の鍵</Dest>
    </String>
    <String List="0">
      <EDID>TG07MercerHouseKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Riftweald Manor Key</Source>
      <Dest>リフトウィールド邸の鍵</Dest>
    </String>
    <String List="0">
      <EDID>FFRiften20SarthisKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Sarthis&apos; Key</Source>
      <Dest>サルティスの鍵</Dest>
    </String>
    <String List="0">
      <EDID>WhiterunArcadiasCauldronKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Key to Arcadia&apos;s Cauldron</Source>
      <Dest>アルカディアの大ガマの鍵</Dest>
    </String>
    <String List="0">
      <EDID>WhiterunAmrensHouseKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Key to Amren&apos;s House</Source>
      <Dest>アムレンの家の鍵</Dest>
    </String>
    <String List="0">
      <EDID>WhiterunBelethorsGoodsKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Key to Belethor&apos;s General Goods</Source>
      <Dest>ベレソア一般雑貨店の鍵</Dest>
    </String>
    <String List="0">
      <EDID>WhiterunBreezehomeKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Key to Breezehome</Source>
      <Dest>ブリーズホームの鍵</Dest>
    </String>
    <String List="0">
      <EDID>WhiterunCarlottaValentiasKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Key to Carlotta Valentia&apos;s House</Source>
      <Dest>カルロッタ・ヴァレンシアの家の鍵</Dest>
    </String>
    <String List="0">
      <EDID>WhiterunHeimskrsHouseKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Key to Heimskr&apos;s House</Source>
      <Dest>ヘイムスカーの家の鍵</Dest>
    </String>
    <String List="0">
      <EDID>WhiterunHouseGrayManeKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Key to House Gray-Mane</Source>
      <Dest>グレイ・メーンの家の鍵</Dest>
    </String>
    <String List="0">
      <EDID>WhiterunHouseBattleBornKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Key to House Battle-Born</Source>
      <Dest>バトル・ボーンの家の鍵</Dest>
    </String>
    <String List="0">
      <EDID>WhiterunOlavasKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Key to Olava the Feeble&apos;s House</Source>
      <Dest>オラヴァ・ザ・フィーブルの家の鍵</Dest>
    </String>
    <String List="0">
      <EDID>WhiterunStablesKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Key to Whiterun Stables</Source>
      <Dest>ホワイトラン馬屋の鍵</Dest>
    </String>
    <String List="0">
      <EDID>WhiterunUthgerdsHouseKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Key to Uthgerd the Unbroken&apos;s House</Source>
      <Dest>不滅のウスガルドの家の鍵</Dest>
    </String>
    <String List="0">
      <EDID>WhiterunWarmaidensKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Key to Warmaiden&apos;s</Source>
      <Dest>戦乙女の炉の鍵</Dest>
    </String>
    <String List="0">
      <EDID>WhiterunYsoldasHouseKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Key to Ysolda&apos;s House</Source>
      <Dest>イソルダの家の鍵</Dest>
    </String>
    <String List="0">
      <EDID>DA07SilussHouseKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Silus Vesuius&apos; House Key</Source>
      <Dest>サイラス・ヴェスイウスの家</Dest>
    </String>
    <String List="0">
      <EDID>WhiterunSeverioPelagiasHouseKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Key to Severio Pelagia&apos;s House</Source>
      <Dest>セベリオ・ペラジアの家の鍵</Dest>
    </String>
    <String List="0">
      <EDID>KatlasFarmKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Key to Katla&apos;s Farm</Source>
      <Dest>カトラ農場の鍵</Dest>
    </String>
    <String List="0">
      <EDID>DarkwaterCrossingVernersHouseKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Verner and Annekke&apos;s House Key</Source>
      <Dest>ヴェルネルとアネケの家の鍵</Dest>
    </String>
    <String List="0">
      <EDID>WindhelmAretinoResidenceKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Aretino Residence Key</Source>
      <Dest>アレティノの家の鍵</Dest>
    </String>
    <String List="0">
      <EDID>WindhelmArgonianAssemblageKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Argonian Assemblage Key</Source>
      <Dest>アルゴニアン・アセンブリッジの鍵</Dest>
    </String>
    <String List="0">
      <EDID>WindhelmAtheronResidenceKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Atheron Residence Key</Source>
      <Dest>アセロンの家の鍵</Dest>
    </String>
    <String List="0">
      <EDID>WindhelmBelynHlaaluHouseKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Belyn Hlaalu&apos;s House Key</Source>
      <Dest>ベリン・フラールの家の鍵</Dest>
    </String>
    <String List="0">
      <EDID>WindhelmBlacksmithKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Windhelm Blacksmith Quarters Key</Source>
      <Dest>ウィンドヘルム鍛冶屋の居住区の鍵</Dest>
    </String>
    <String List="0">
      <EDID>WindhelmClanShatterShieldOfficeKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Clan Shatter-Shield Office Key</Source>
      <Dest>シャッター・シールド家本部の鍵</Dest>
    </String>
    <String List="0">
      <EDID>WindhelmClanCruelSeaHouseKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>House of Clan Cruel-Sea Key</Source>
      <Dest>クラン・クルーエル・シーの家の鍵</Dest>
    </String>
    <String List="0">
      <EDID>WindhelmClanShatterShieldHouseKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>House of Clan Shatter-Shield Key</Source>
      <Dest>クラン・シャッター・シールドの家の鍵</Dest>
    </String>
    <String List="0">
      <EDID>WindhelmNiranyesHouseKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Niranye&apos;s House Key</Source>
      <Dest>ニラナイの家の鍵</Dest>
    </String>
    <String List="0">
      <EDID>WindhelmSadrisShopKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Sadri&apos;s Used Wares Key</Source>
      <Dest>サドリの古物商の鍵</Dest>
    </String>
    <String List="0">
      <EDID>WindhelmStablesKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Windhelm Stables Key</Source>
      <Dest>ウィンドヘルム馬屋の鍵</Dest>
    </String>
    <String List="0">
      <EDID>WindhelmWhitePhialKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>The White Phial Key</Source>
      <Dest>ホワイトファイアルの鍵</Dest>
    </String>
    <String List="0">
      <EDID>HollyfrostFarmKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Hollyfrost Farmhouse Key</Source>
      <Dest>ホリーフロスト農場の鍵</Dest>
    </String>
    <String List="0">
      <EDID>HlaaluFarmKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Hlaalu Farmhouse Key</Source>
      <Dest>フラール農場の鍵</Dest>
    </String>
    <String List="0">
      <EDID>BrandyMugFarmKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Brandy-Mug Farmhouse Key</Source>
      <Dest>ブランディ・マグ農場の鍵</Dest>
    </String>
    <String List="0">
      <EDID>WinterholdKraldarsHouseKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Key to Kraldar&apos;s House</Source>
      <Dest>クラルダーの家の鍵</Dest>
    </String>
    <String List="0">
      <EDID>WinterholdRanmirsHouseKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Key to Birna&apos;s Oddments</Source>
      <Dest>ビルナ・オドメントの鍵</Dest>
    </String>
    <String List="0">
      <EDID>MorthalThaumaturgistsHutKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Key to Thaumaturgist&apos;s Hut</Source>
      <Dest>魔術師の小屋の鍵</Dest>
    </String>
    <String List="0">
      <EDID>RiftenHoneysideKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Key to Honeyside</Source>
      <Dest>ハニーサイドの鍵</Dest>
    </String>
    <String List="0">
      <EDID>SolitudeHouseKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Key to Proudspire Manor</Source>
      <Dest>プラウドスパイヤー邸の鍵</Dest>
    </String>
    <String List="0">
      <EDID>MS03BlackBriarLodgeStashKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Sibbi&apos;s Stash Key</Source>
      <Dest>シビの金庫の鍵</Dest>
    </String>
    <String List="0">
      <EDID>DragonBridgeHorgeirsHouseKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Horgeir&apos;s House Key</Source>
      <Dest>ホルジェールの家の鍵</Dest>
    </String>
    <String List="0">
      <EDID>DragonBridgeLylvieveHouseKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Lylvieve House Key</Source>
      <Dest>リルヴィエーブの家の鍵</Dest>
    </String>
    <String List="0">
      <EDID>RiftenGrelkaStallKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Grelka&apos;s Market Key</Source>
      <Dest>グレルカ市場の鍵</Dest>
    </String>
    <String List="0">
      <EDID>RiftenMadesiStallKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Madesi&apos;s Market Key</Source>
      <Dest>マデシ市場の鍵</Dest>
    </String>
    <String List="0">
      <EDID>RiftenMadesiDisplayKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Madesi&apos;s Display Case Key</Source>
      <Dest>マデシの展示箱の鍵</Dest>
    </String>
    <String List="0">
      <EDID>MarkarthTempleDibellaKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Key to Temple of Dibella</Source>
      <Dest>ディベラ聖堂の鍵</Dest>
    </String>
    <String List="0">
      <EDID>DawnstarWindpeakKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Key to Windpeak Inn</Source>
      <Dest>宿屋「ウィンドピーク」の鍵</Dest>
    </String>
    <String List="0">
      <EDID>FalkreathCorpselightFarmKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Key to Corpselight Farm</Source>
      <Dest>コープスライト農園の鍵</Dest>
    </String>
    <String List="0">
      <EDID>FalkreathDeadMansDrinkKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Key to Dead Man&apos;s Drink</Source>
      <Dest>宿屋「デッドマンズ・ドリンク」の鍵</Dest>
    </String>
    <String List="0">
      <EDID>FalkreathDengeirsHallKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Key to Dengeir&apos;s Hall</Source>
      <Dest>デンジェールの間の鍵</Dest>
    </String>
    <String List="0">
      <EDID>FalkreathGraveConcoctionsKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Key to Grave Concoctions</Source>
      <Dest>グレイブ調合薬店の鍵</Dest>
    </String>
    <String List="0">
      <EDID>FalkreathGrayPineGoodsKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Key to Gray Pine Goods</Source>
      <Dest>グレイ・パイン・グッズの鍵</Dest>
    </String>
    <String List="0">
      <EDID>FalkreathHosueofArkayKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Key to House of Arkay</Source>
      <Dest>アーケイの家の鍵</Dest>
    </String>
    <String List="0">
      <EDID>FalkreathJarlsLonghouseKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Key to Falkreath Jarl&apos;s Longhouse</Source>
      <Dest>ファルクリース首長の長屋の鍵</Dest>
    </String>
    <String List="0">
      <EDID>FalkreathLodsHouseKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Key to Lod&apos;s House</Source>
      <Dest>ロッドの家の鍵</Dest>
    </String>
    <String List="0">
      <EDID>HalfMoonMillKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Key to Half-Moon Mill</Source>
      <Dest>ハーフムーン工場の鍵</Dest>
    </String>
    <String List="0">
      <EDID>SolitudeAddvarsHouseKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Key to Addvar&apos;s House</Source>
      <Dest>アドヴァルの家の鍵</Dest>
    </String>
    <String List="0">
      <EDID>SolitudeAngelinesAromaticsKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Key to Angeline&apos;s Aromatics</Source>
      <Dest>アンジェリンズ・アロマティクスの鍵</Dest>
    </String>
    <String List="0">
      <EDID>SolitudeBardsCollegeKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Key to Bards College</Source>
      <Dest>吟遊詩人の大学の鍵</Dest>
    </String>
    <String List="0">
      <EDID>SolitudeBitsAndPiecesKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Key to Bits and Pieces</Source>
      <Dest>ビッツ・アンド・ピーセズの鍵</Dest>
    </String>
    <String List="0">
      <EDID>SolitudeBlacksmithKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Key to Solitude Blacksmith</Source>
      <Dest>ソリチュード鍛冶屋の鍵</Dest>
    </String>
    <String List="0">
      <EDID>SolitudeBrylingsHouseKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Key to Bryling&apos;s House</Source>
      <Dest>ブライリングの家の鍵</Dest>
    </String>
    <String List="0">
      <EDID>SolitudeErikursHouseKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Key to Erikur&apos;s House</Source>
      <Dest>エリクールの家の鍵</Dest>
    </String>
    <String List="0">
      <EDID>SolitudeEvetteSansHouseKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Key to Evette San&apos;s House</Source>
      <Dest>エヴェット・サンの家の鍵</Dest>
    </String>
    <String List="0">
      <EDID>SolitudeFletcherKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Key to Solitude Fletcher</Source>
      <Dest>ソリチュード・フレッチャーの鍵</Dest>
    </String>
    <String List="0">
      <EDID>SolitudeJalasHouseKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Key to Jala&apos;s House</Source>
      <Dest>ジャラの家の鍵</Dest>
    </String>
    <String List="0">
      <EDID>SolitudeLighthouseKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Key to Solitude Lighthouse</Source>
      <Dest>ソリチュード灯台の鍵</Dest>
    </String>
    <String List="0">
      <EDID>SolitudeRadiantRaimentsKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Key to Radiant Raiment</Source>
      <Dest>レディアント装具店の鍵</Dest>
    </String>
    <String List="0">
      <EDID>SolitudeSawmillKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Key to Solitude Sawmill</Source>
      <Dest>ソリチュード製材所の鍵</Dest>
    </String>
    <String List="0">
      <EDID>SolitudeStablesKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Key to Solitude Stables</Source>
      <Dest>ソリチュード馬屋の鍵</Dest>
    </String>
    <String List="0">
      <EDID>SolitudeVittoriaVicisHouseKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Key to Vittoria Vici&apos;s House</Source>
      <Dest>ヴィットリア・ヴィキの家の鍵</Dest>
    </String>
    <String List="0">
      <EDID>SolitudeWinkingSkeeverKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Key to Winking Skeever</Source>
      <Dest>ウィンキング・スキーヴァーの鍵</Dest>
    </String>
    <String List="0">
      <EDID>dunNorthwatchKey01</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Northwatch Captain&apos;s Key</Source>
      <Dest>ノースウォッチ・キャプテンの鍵</Dest>
    </String>
    <String List="0">
      <EDID>dunHaltedStreamCampKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Key to Halted Stream Mine</Source>
      <Dest>ホルテッド・ストリーム鉱山の鍵</Dest>
    </String>
    <String List="0">
      <EDID>MS01MargretKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Key to Margret&apos;s Room</Source>
      <Dest>マルグレットの部屋の鍵</Dest>
    </String>
    <String List="0">
      <EDID>dunCragslaneKey01</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Cragslane Dog Cage Key</Source>
      <Dest>クラッグスレーンのイヌの檻の鍵</Dest>
    </String>
    <String List="0">
      <EDID>MS01WeylinKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Key to Weylin&apos;s Room</Source>
      <Dest>ウェイリンの部屋の鍵</Dest>
    </String>
    <String List="0">
      <EDID>TGTQ04NiranyesSafeKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Niranye&apos;s Safe Key</Source>
      <Dest>ニラナイの金庫の鍵</Dest>
    </String>
    <String List="0">
      <EDID>dunCragslaneKey02</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Cragslane Chest Key</Source>
      <Dest>クラッグスレーンの宝箱の鍵</Dest>
    </String>
    <String List="0">
      <EDID>WindhelmBrunwulfsHouseKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Brunwulf Free-Winter&apos;s House Key</Source>
      <Dest>ブランウルフ・フリー・ウィンターの家の鍵</Dest>
    </String>
    <String List="0">
      <EDID>MQ201InterrogationExitKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Trap Door Key</Source>
      <Dest>落とし戸の鍵</Dest>
    </String>
    <String List="0">
      <EDID>WindhelmCalixtosKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Calixto&apos;s House of Curiosities Key</Source>
      <Dest>カリクストの骨董品の館の鍵</Dest>
    </String>
    <String List="0">
      <EDID>DragonBridgeLumberCampKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Lumber Camp Key</Source>
      <Dest>材木キャンプの鍵</Dest>
    </String>
    <String List="0">
      <EDID>dunTrevasWatchPrisonKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Treva&apos;s Watch Prison Key</Source>
      <Dest>トレヴァの監視所の牢獄の鍵</Dest>
    </String>
    <String List="0">
      <EDID>FalkreathJailKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Falkreath Jail Key</Source>
      <Dest>ファルクリース監獄の鍵</Dest>
    </String>
    <String List="0">
      <EDID>RiftenBeeandBarbKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Bee and Barb Key</Source>
      <Dest>ビー・アンド・バルブの鍵</Dest>
    </String>
    <String List="0">
      <EDID>RiftenPawnedPrawnKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Pawned Prawn Key</Source>
      <Dest>プローン質屋の鍵</Dest>
    </String>
    <String List="0">
      <EDID>RiftenHaelgasBunkhouseKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Haelga&apos;s Bunkhouse Key</Source>
      <Dest>ヘルガの宿舎の鍵</Dest>
    </String>
    <String List="0">
      <EDID>RiftenAerinsHouseKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Aerin&apos;s House Key</Source>
      <Dest>アエリンの家の鍵</Dest>
    </String>
    <String List="0">
      <EDID>RiftenBolliHouseKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Bolli&apos;s House Key</Source>
      <Dest>ボリーの家の鍵</Dest>
    </String>
    <String List="0">
      <EDID>RiftenBlackBriarManorKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Black-Briar Manor Key</Source>
      <Dest>ブラック・ブライア邸の鍵</Dest>
    </String>
    <String List="0">
      <EDID>RiftenBlackBriarManorKeySpecial</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Maven&apos;s Personal Key</Source>
      <Dest>メイビンの私室の鍵</Dest>
    </String>
    <String List="0">
      <EDID>RiftenBlackBriarMeaderyKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Black-Briar Meadery Key</Source>
      <Dest>ブラック・ブライアのハチミツ酒醸造所の鍵</Dest>
    </String>
    <String List="0">
      <EDID>RiftenElgrimsElixirsKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Elgrim&apos;s Elixirs Key</Source>
      <Dest>エルグリム・エリクシルの鍵</Dest>
    </String>
    <String List="0">
      <EDID>RiftenValindorsHouseKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Valindor&apos;s House Key</Source>
      <Dest>ヴァリンドルの家の鍵</Dest>
    </String>
    <String List="0">
      <EDID>RiftenRomlynsHouseKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Romlyn Dreth&apos;s House Key</Source>
      <Dest>ロムリン・ドレスの家の鍵</Dest>
    </String>
    <String List="0">
      <EDID>RiftenMariseAravelsHouseKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Marise&apos;s House Key</Source>
      <Dest>マライズの家の鍵</Dest>
    </String>
    <String List="0">
      <EDID>RiftenScorchedHammerKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>The Scorched Hammer Key</Source>
      <Dest>灼熱の戦鎚の鍵</Dest>
    </String>
    <String List="0">
      <EDID>RiftenFisheryKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Riften Fishery Key</Source>
      <Dest>リフテン水産の鍵</Dest>
    </String>
    <String List="0">
      <EDID>RiftenSnowShodHouseKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Snow-Shod House Key</Source>
      <Dest>スノー・ショッド家の鍵</Dest>
    </String>
    <String List="0">
      <EDID>RiftenStablesKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Riften Stables Key</Source>
      <Dest>リフテン馬屋の鍵</Dest>
    </String>
    <String List="0">
      <EDID>PelagiusFarmKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Key to Pelagia Farmhouse</Source>
      <Dest>ペラギウス農場の鍵</Dest>
    </String>
    <String List="0">
      <EDID>IvarsteadFellstarFarmKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Fellstar Farm Key</Source>
      <Dest>フェルスター農場の鍵</Dest>
    </String>
    <String List="0">
      <EDID>IvarsteadKlimmeksHouseKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Key to Klimmek&apos;s House</Source>
      <Dest>クリメクの家の鍵</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RedwaterDenKey1</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Redwater Den Backrooms Key</Source>
      <Dest>レッドウォーターの檻の鍵</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RedwaterDenKey2</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Redwater Wellspring Key</Source>
      <Dest>レッドウォーターの泉の鍵</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RRNetchKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>The Retching Netch Key</Source>
      <Dest>レッチング・ネッチの鍵</Dest>
    </String>
    <String List="0">
      <EDID>DLC2SVWulfWildbloodsHouseKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Wulf Wild-Blood&apos;s House Key</Source>
      <Dest>ウルフ・ワイルドブラッドの家の鍵</Dest>
    </String>
    <String List="0">
      <EDID>DLC2SVGreathallKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Skaal Village Greathall Key</Source>
      <Dest>スコール村の大広間の鍵</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RRF05StrongboxKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>East Empire Company Strongbox Key</Source>
      <Dest>東帝都社の金庫の鍵</Dest>
    </String>
    <String List="0">
      <EDID>USKPHeartwoodMillKey</EDID>
      <REC>KEYM:FULL</REC>
      <Source>Heartwood Mill Key</Source>
      <Dest>ハートウッド工場の鍵</Dest>
    </String>
    <String List="0">
      <EDID>FirebrandWine</EDID>
      <REC>ALCH:FULL</REC>
      <Source>Firebrand Wine</Source>
      <Dest>ファイアブランド・ワイン</Dest>
    </String>
    <String List="0">
      <EDID>MQ201Drink</EDID>
      <REC>ALCH:FULL</REC>
      <Source>Colovian Brandy</Source>
      <Dest>コロヴィアン・ブランデー</Dest>
    </String>
    <String List="0">
      <EDID>RestoreStamina06</EDID>
      <REC>ALCH:FULL</REC>
      <Source>Potion of Ultimate Stamina</Source>
      <Dest>休息の薬（究極）</Dest>
    </String>
    <String List="0">
      <EDID>FortifyStamina01</EDID>
      <REC>ALCH:FULL</REC>
      <Source>Potion of Enhanced Stamina</Source>
      <Dest>持久の薬</Dest>
    </String>
    <String List="0">
      <EDID>FortifyStamina03</EDID>
      <REC>ALCH:FULL</REC>
      <Source>Solution of Enhanced Stamina</Source>
      <Dest>持久の溶液</Dest>
    </String>
    <String List="0">
      <EDID>FortifyStamina04</EDID>
      <REC>ALCH:FULL</REC>
      <Source>Philter of Enhanced Stamina</Source>
      <Dest>持久の秘薬</Dest>
    </String>
    <String List="0">
      <EDID>FortifyStamina02</EDID>
      <REC>ALCH:FULL</REC>
      <Source>Draught of Enhanced Stamina</Source>
      <Dest>持久の水薬</Dest>
    </String>
    <String List="0">
      <EDID>DB03Poison</EDID>
      <REC>ALCH:FULL</REC>
      <Source>Lotus Extract</Source>
      <Dest>ロータス・エクストラクト</Dest>
    </String>
    <String List="0">
      <EDID>CurePoison</EDID>
      <REC>ALCH:FULL</REC>
      <Source>Potion of Cure Poison</Source>
      <Dest>解毒の薬</Dest>
    </String>
    <String List="0">
      <EDID>Frenzy01</EDID>
      <REC>ALCH:FULL</REC>
      <Source>Weak Frenzy Poison</Source>
      <Dest>激昂の毒(小)</Dest>
    </String>
    <String List="0">
      <EDID>FoodBeef</EDID>
      <REC>ALCH:FULL</REC>
      <Source>Raw Beef</Source>
      <Dest>牛の肉</Dest>
    </String>
    <String List="0">
      <EDID>FoodGoatMeat</EDID>
      <REC>ALCH:FULL</REC>
      <Source>Leg of Goat</Source>
      <Dest>ヤギの足</Dest>
    </String>
    <String List="0">
      <EDID>FoodHorkerMeat</EDID>
      <REC>ALCH:FULL</REC>
      <Source>Horker Meat</Source>
      <Dest>ホーカーの肉</Dest>
    </String>
    <String List="0">
      <EDID>FoodHorseMeat</EDID>
      <REC>ALCH:FULL</REC>
      <Source>Horse Meat</Source>
      <Dest>馬の肉</Dest>
    </String>
    <String List="0">
      <EDID>IVDGhostPotion</EDID>
      <REC>ALCH:FULL</REC>
      <Source>Philter of the Phantom</Source>
      <Dest>幽霊の秘薬</Dest>
    </String>
    <String List="0">
      <EDID>FoodVenison</EDID>
      <REC>ALCH:FULL</REC>
      <Source>Venison</Source>
      <Dest>鹿肉</Dest>
    </String>
    <String List="0">
      <EDID>FoodMammothMeat</EDID>
      <REC>ALCH:FULL</REC>
      <Source>Mammoth Snout</Source>
      <Dest>マンモスの鼻</Dest>
    </String>
    <String List="0">
      <EDID>FoodMammothMeatCooked</EDID>
      <REC>ALCH:FULL</REC>
      <Source>Mammoth Steak</Source>
      <Dest>マンモスステーキ</Dest>
    </String>
    <String List="0">
      <EDID>FoodRabbitCooked</EDID>
      <REC>ALCH:FULL</REC>
      <Source>Rabbit Haunch</Source>
      <Dest>兎肉のロースト</Dest>
    </String>
    <String List="0">
      <EDID>FoodPheasantCooked</EDID>
      <REC>ALCH:FULL</REC>
      <Source>Pheasant Roast</Source>
      <Dest>キジのロースト</Dest>
    </String>
    <String List="0">
      <EDID>Frenzy02</EDID>
      <REC>ALCH:FULL</REC>
      <Source>Frenzy Poison</Source>
      <Dest>激昂の毒</Dest>
    </String>
    <String List="0">
      <EDID>Frenzy03</EDID>
      <REC>ALCH:FULL</REC>
      <Source>Potent Frenzy Poison</Source>
      <Dest>激昂の毒（大）</Dest>
    </String>
    <String List="0">
      <EDID>Frenzy04</EDID>
      <REC>ALCH:FULL</REC>
      <Source>Virulent Frenzy Poison</Source>
      <Dest>激昂の毒（絶大）</Dest>
    </String>
    <String List="0">
      <EDID>Frenzy05</EDID>
      <REC>ALCH:FULL</REC>
      <Source>Deadly Frenzy Poison</Source>
      <Dest>激昂の毒（極限）</Dest>
    </String>
    <String List="0">
      <EDID>AleWhiterunQuest</EDID>
      <REC>ALCH:FULL</REC>
      <Source>Argonian Ale</Source>
      <Dest>アルゴニアン・エール</Dest>
    </String>
    <String List="0">
      <EDID>WEDL03CyrodilicBrandy</EDID>
      <REC>ALCH:FULL</REC>
      <Source>Cyrodilic Brandy</Source>
      <Dest>シロディールブランデー</Dest>
    </String>
    <String List="0">
      <EDID>FoodMarriageMeal</EDID>
      <REC>ALCH:FULL</REC>
      <Source>Homecooked Meal</Source>
      <Dest>家庭料理</Dest>
    </String>
    <String List="0">
      <EDID>FavorNightshadeExtract</EDID>
      <REC>ALCH:FULL</REC>
      <Source>Nightshade Extract</Source>
      <Dest>ベラドンナのエキス</Dest>
    </String>
    <String List="0">
      <EDID>FrostbiteVenom</EDID>
      <REC>ALCH:FULL</REC>
      <Source>Frostbite Venom</Source>
      <Dest>フロストバイトの毒</Dest>
    </String>
    <String List="0">
      <EDID>BladesPotion</EDID>
      <REC>ALCH:FULL</REC>
      <Source>Esbern&apos;s Potion</Source>
      <Dest>エズバーンの薬</Dest>
    </String>
    <String List="0">
      <EDID>FoodAppleCabbageStew</EDID>
      <REC>ALCH:FULL</REC>
      <Source>Apple Cabbage Stew</Source>
      <Dest>アップルキャベツのシチュー</Dest>
    </String>
    <String List="0">
      <EDID>FoodClamMeat</EDID>
      <REC>ALCH:FULL</REC>
      <Source>Clam Meat</Source>
      <Dest>貝の肉</Dest>
    </String>
    <String List="0">
      <EDID>FoodDogMeat</EDID>
      <REC>ALCH:FULL</REC>
      <Source>Dog Meat</Source>
      <Dest>イヌの肉</Dest>
    </String>
    <String List="0">
      <EDID>FoodBeefStew</EDID>
      <REC>ALCH:FULL</REC>
      <Source>Beef Stew</Source>
      <Dest>ビーフシチュー</Dest>
    </String>
    <String List="0">
      <EDID>FoodHorkerStew</EDID>
      <REC>ALCH:FULL</REC>
      <Source>Horker Stew</Source>
      <Dest>ホーカーのシチュー</Dest>
    </String>
    <String List="0">
      <EDID>FoodCabbagePotatoSoup</EDID>
      <REC>ALCH:FULL</REC>
      <Source>Cabbage Potato Soup</Source>
      <Dest>キャベツのポテトスープ</Dest>
    </String>
    <String List="0">
      <EDID>FoodTomatoSoup</EDID>
      <REC>ALCH:FULL</REC>
      <Source>Tomato Soup</Source>
      <Dest>トマトスープ</Dest>
    </String>
    <String List="0">
      <EDID>FoodVenisonStew</EDID>
      <REC>ALCH:FULL</REC>
      <Source>Venison Stew</Source>
      <Dest>鹿肉のシチュー</Dest>
    </String>
    <String List="0">
      <EDID>FoodVegetableSoup</EDID>
      <REC>ALCH:FULL</REC>
      <Source>Vegetable Soup</Source>
      <Dest>野菜スープ</Dest>
    </String>
    <String List="0">
      <EDID>FoodElsweyrFondue</EDID>
      <REC>ALCH:FULL</REC>
      <Source>Elsweyr Fondue</Source>
      <Dest>エルスウェーアフォンデュ</Dest>
    </String>
    <String List="0">
      <EDID>MS12WPResistMagic50</EDID>
      <REC>ALCH:FULL</REC>
      <Source>The White Phial (Full)</Source>
      <Dest>白き小瓶(満杯)</Dest>
    </String>
    <String List="0">
      <EDID>MS12WPFortifyStamina01</EDID>
      <REC>ALCH:FULL</REC>
      <Source>The White Phial (Full)</Source>
      <Dest>白き小瓶(満杯)</Dest>
    </String>
    <String List="0">
      <EDID>MS12WPFortifySkillSneak03</EDID>
      <REC>ALCH:FULL</REC>
      <Source>The White Phial (Full)</Source>
      <Dest>白き小瓶(満杯)</Dest>
    </String>
    <String List="0">
      <EDID>MS12WPFortifyMagicka01</EDID>
      <REC>ALCH:FULL</REC>
      <Source>The White Phial (Full)</Source>
      <Dest>白き小瓶(満杯)</Dest>
    </String>
    <String List="0">
      <EDID>MS12WPFortifySkillOneHanded04</EDID>
      <REC>ALCH:FULL</REC>
      <Source>The White Phial (Full)</Source>
      <Dest>白き小瓶(満杯)</Dest>
    </String>
    <String List="0">
      <EDID>MS12WPRestoreHealth04</EDID>
      <REC>ALCH:FULL</REC>
      <Source>The White Phial (Full)</Source>
      <Dest>白き小瓶(満杯)</Dest>
    </String>
    <String List="0">
      <EDID>FoodGourd</EDID>
      <REC>ALCH:FULL</REC>
      <Source>Gourd</Source>
      <Dest>ウリ</Dest>
    </String>
    <String List="0">
      <EDID>FoodPotatoSoup</EDID>
      <REC>ALCH:FULL</REC>
      <Source>Potato Soup</Source>
      <Dest>ジャガイモスープ</Dest>
    </String>
    <String List="0">
      <EDID>BYOHFoodClamChowder</EDID>
      <REC>ALCH:FULL</REC>
      <Source>Clam Chowder</Source>
      <Dest>クラムチャウダー</Dest>
    </String>
    <String List="0">
      <EDID>DLC2Flin</EDID>
      <REC>ALCH:FULL</REC>
      <Source>Flin</Source>
      <Dest>フリン</Dest>
    </String>
    <String List="0">
      <EDID>DLC2Sujamma</EDID>
      <REC>ALCH:FULL</REC>
      <Source>Sujamma</Source>
      <Dest>スジャンマ</Dest>
    </String>
    <String List="0">
      <EDID>DLC2Shein</EDID>
      <REC>ALCH:FULL</REC>
      <Source>Shein</Source>
      <Dest>シェイン</Dest>
    </String>
    <String List="0">
      <EDID>DLC2Matze</EDID>
      <REC>ALCH:FULL</REC>
      <Source>Mazte</Source>
      <Dest>マズテ</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RRF04Sujamma</EDID>
      <REC>ALCH:FULL</REC>
      <Source>Sadri&apos;s Sujamma</Source>
      <Dest>サドリ・スジャンマ</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RRFavor01EmberbrandWine</EDID>
      <REC>ALCH:FULL</REC>
      <Source>Emberbrand Wine</Source>
      <Dest>エンバーブランド・ワイン</Dest>
    </String>
    <String List="0">
      <EDID>DLC2FoodAshfireMead</EDID>
      <REC>ALCH:FULL</REC>
      <Source>Ashfire Mead</Source>
      <Dest>アッシュファイアのハチミツ酒</Dest>
    </String>
    <String List="0">
      <EDID>DLC2FoodBoarMeat</EDID>
      <REC>ALCH:FULL</REC>
      <Source>Boar Meat</Source>
      <Dest>イノシシの肉</Dest>
    </String>
    <String List="0">
      <EDID>DLC2FoodAshHopperMeat</EDID>
      <REC>ALCH:FULL</REC>
      <Source>Ash Hopper Meat</Source>
      <Dest>アッシュホッパーの肉</Dest>
    </String>
    <String List="0">
      <EDID>DLC2FoodHorkerAshYamStew</EDID>
      <REC>ALCH:FULL</REC>
      <Source>Horker and Ash Yam Stew</Source>
      <Dest>ホーカーとアッシュヤムのシチュー</Dest>
    </String>
    <String List="0">
      <EDID>DLC2FoodBoarMeatCooked</EDID>
      <REC>ALCH:FULL</REC>
      <Source>Cooked Boar Meat</Source>
      <Dest>調理したイノシシの肉</Dest>
    </String>
    <String List="0">
      <EDID>DLC2FoodAshHopperLeg</EDID>
      <REC>ALCH:FULL</REC>
      <Source>Ash Hopper Leg</Source>
      <Dest>アッシュホッパーの足</Dest>
    </String>
    <String List="0">
      <EDID>FoodMeatPieUSKP</EDID>
      <REC>ALCH:FULL</REC>
      <Source>Meat Pie</Source>
      <Dest>ミートパイ</Dest>
    </String>
    <String List="0">
      <EDID>ArrowIronProjectile</EDID>
      <REC>PROJ:FULL</REC>
      <Source>Iron Arrow</Source>
      <Dest>鉄の矢</Dest>
    </String>
    <String List="0">
      <EDID>ArrowNordHeroProjectile</EDID>
      <REC>PROJ:FULL</REC>
      <Source>Nord Hero Arrow</Source>
      <Dest>ノルドの英雄の矢</Dest>
    </String>
    <String List="0">
      <EDID>DLC1BoltDwarvenProjectileExplodingFire</EDID>
      <REC>PROJ:FULL</REC>
      <Source>Exploding Dwarven Bolt of Fire</Source>
      <Dest>ドワーフの爆裂火炎ボルト</Dest>
    </String>
    <String List="0">
      <EDID>DLC1BoltDwarvenProjectileExplodingIce</EDID>
      <REC>PROJ:FULL</REC>
      <Source>Exploding Dwarven Bolt of Ice</Source>
      <Dest>ドワーフの爆裂冷気ボルト</Dest>
    </String>
    <String List="0">
      <EDID>DLC1BoltDwarvenProjectileExplodingShock</EDID>
      <REC>PROJ:FULL</REC>
      <Source>Exploding Dwarven Bolt of Shock</Source>
      <Dest>ドワーフの爆裂雷撃ボルト</Dest>
    </String>
    <String List="0">
      <EDID>DLC1BoltSteelProjectileFire</EDID>
      <REC>PROJ:FULL</REC>
      <Source>Exploding Steel Bolt of Fire</Source>
      <Dest>鋼鉄の爆裂火炎ボルト</Dest>
    </String>
    <String List="0">
      <EDID>DLC1BoltSteelProjectileIce</EDID>
      <REC>PROJ:FULL</REC>
      <Source>Exploding Steel Bolt of Ice</Source>
      <Dest>鋼鉄の爆裂冷気ボルト</Dest>
    </String>
    <String List="0">
      <EDID>DLC1BoltSteelProjectileShock</EDID>
      <REC>PROJ:FULL</REC>
      <Source>Exploding Steel Bolt of Shock</Source>
      <Dest>鋼鉄の爆裂雷撃ボルト</Dest>
    </String>
    <String List="0">
      <EDID>DLC1ArrowElvenProjectileExplode</EDID>
      <REC>PROJ:FULL</REC>
      <Source>Sunhallowed Elven Arrow</Source>
      <Dest>太陽神のエルフの矢</Dest>
    </String>
    <String List="0">
      <EDID>DLC2ArrowStalhrimProjectile</EDID>
      <REC>PROJ:FULL</REC>
      <Source>Stalhrim Arrow</Source>
      <Dest>スタルリムの矢</Dest>
    </String>
    <String List="0">
      <EDID>CircleOfProtectionHazard</EDID>
      <REC>HAZD:FULL</REC>
      <Source>Circle of Protection Hazard</Source>
      <Dest>守護のサークル・ハザード</Dest>
    </String>
    <String List="0">
      <EDID>GuardianCircleHazard</EDID>
      <REC>HAZD:FULL</REC>
      <Source>Guardian Circle Hazard</Source>
      <Dest>ガーディアン・サークル・ハザード</Dest>
    </String>
    <String List="0">
      <EDID>GuardianCircleTurnHazard</EDID>
      <REC>HAZD:FULL</REC>
      <Source>Circle of Protection Hazard</Source>
      <Dest>守護のサークル・ハザード</Dest>
    </String>
    <String List="0">
      <EDID>SoulGemPetty</EDID>
      <REC>SLGM:FULL</REC>
      <Source>Petty Soul Gem</Source>
      <Dest>極小魂石</Dest>
    </String>
    <String List="0">
      <EDID>SoulGemLesser</EDID>
      <REC>SLGM:FULL</REC>
      <Source>Lesser Soul Gem</Source>
      <Dest>小魂石</Dest>
    </String>
    <String List="0">
      <EDID>SoulGemCommon</EDID>
      <REC>SLGM:FULL</REC>
      <Source>Common Soul Gem</Source>
      <Dest>中魂石</Dest>
    </String>
    <String List="0">
      <EDID>SoulGemGreater</EDID>
      <REC>SLGM:FULL</REC>
      <Source>Greater Soul Gem</Source>
      <Dest>大魂石</Dest>
    </String>
    <String List="0">
      <EDID>FFRiften14SoulGem</EDID>
      <REC>SLGM:FULL</REC>
      <Source>Wylandriah&apos;s Soul Gem</Source>
      <Dest>ウィランドリアの魂石</Dest>
    </String>
    <String List="0">
      <EDID>KilkreathRuins03</EDID>
      <REC>CELL:FULL</REC>
      <Source>Kilkreath Catacombs</Source>
      <Dest>キルクリースの地下墓地</Dest>
    </String>
    <String List="0">
      <EDID>NightingaleHall01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Nightingale Hall</Source>
      <Dest>ナイチンゲールの間</Dest>
    </String>
    <String List="0">
      <EDID>DragonBridgeFarm</EDID>
      <REC>CELL:FULL</REC>
      <Source>Lylvieve Family&apos;s House</Source>
      <Dest>リルヴィエーブの家</Dest>
    </String>
    <String List="0">
      <EDID>FortNeugrad02</EDID>
      <REC>CELL:FULL</REC>
      <Source>Fort Neugrad Prison</Source>
      <Dest>ニューグラド砦の牢獄</Dest>
    </String>
    <String List="0">
      <EDID>ThalmorEmbassy05</EDID>
      <REC>CELL:FULL</REC>
      <Source>Reeking Cave</Source>
      <Dest>異臭の洞窟</Dest>
    </String>
    <String List="0">
      <EDID>WhiterunJail02</EDID>
      <REC>CELL:FULL</REC>
      <Source>Guard Barracks</Source>
      <Dest>衛兵の兵舎</Dest>
    </String>
    <String List="0">
      <EDID>Brinehammer01</EDID>
      <REC>CELL:FULL</REC>
      <Source>The Brinehammer Below Deck</Source>
      <Dest>ブラインハンマーの下甲板</Dest>
    </String>
    <String List="0">
      <EDID>DLC1DawnguardHQ01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Fort Dawnguard</Source>
      <Dest>ドーンガード砦</Dest>
    </String>
    <String List="0">
      <EDID>DawnstarBeitildsHouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Beitild&apos;s House</Source>
      <Dest>ベイティルドの家</Dest>
    </String>
    <String List="0">
      <EDID>LargashburShagrolsLonghouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Largashbur Longhouse</Source>
      <Dest>ラーガシュブールの長屋</Dest>
    </String>
    <String List="0">
      <EDID>Ansilvund01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Ansilvund Excavation</Source>
      <Dest>アンシルヴァンドの穴</Dest>
    </String>
    <String List="0">
      <EDID>HlaaluFarm</EDID>
      <REC>CELL:FULL</REC>
      <Source>Hlaalu Farm</Source>
      <Dest>フラール農場</Dest>
    </String>
    <String List="0">
      <EDID>WindhelmStables</EDID>
      <REC>CELL:FULL</REC>
      <Source>Windhelm Stables</Source>
      <Dest>ウィンドヘルム馬屋</Dest>
    </String>
    <String List="0">
      <EDID>GoldenglowEstate02</EDID>
      <REC>CELL:FULL</REC>
      <Source>Goldenglow Estate Second Floor</Source>
      <Dest>ゴールデングロウ農園の2階</Dest>
    </String>
    <String List="0">
      <EDID>ShorsStoneSylgjasHouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Sylgja&apos;s House</Source>
      <Dest>シルグジャの家</Dest>
    </String>
    <String List="0">
      <EDID>WindhelmHouseofClanShatterShield</EDID>
      <REC>CELL:FULL</REC>
      <Source>House of Clan Shatter-Shield</Source>
      <Dest>クラン・シャッター・シールドの家</Dest>
    </String>
    <String List="0">
      <EDID>DLC1Arkngthamz01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Arkngthamz</Source>
      <Dest>アルクンザムズ</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VampireCastleDungeon02</EDID>
      <REC>CELL:FULL</REC>
      <Source>Volkihar Ruins</Source>
      <Dest>ヴォルキハル城の廃墟</Dest>
    </String>
    <String List="0">
      <EDID>WindhelmNiranyesHouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Niranye&apos;s House</Source>
      <Dest>ニラナイの家</Dest>
    </String>
    <String List="0">
      <EDID>RiftenHaelgasBunkhouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Haelga&apos;s Bunkhouse</Source>
      <Dest>ヘルガの宿舎</Dest>
    </String>
    <String List="0">
      <EDID>TolvaldsCave03</EDID>
      <REC>CELL:FULL</REC>
      <Source>Tolvald&apos;s Crossing</Source>
      <Dest>トルバルド・クロッシング</Dest>
    </String>
    <String List="0">
      <EDID>FortSungard05</EDID>
      <REC>CELL:FULL</REC>
      <Source>Fort Sungard Muster</Source>
      <Dest>サンガード砦の招集兵</Dest>
    </String>
    <String List="0">
      <EDID>NchuandZel06</EDID>
      <REC>CELL:FULL</REC>
      <Source>Nchuand-Zel Control</Source>
      <Dest>ヌチュアンド・ゼルの制御</Dest>
    </String>
    <String List="0">
      <EDID>BlackreachZcell01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Reeking Tower</Source>
      <Dest>異臭の塔</Dest>
    </String>
    <String List="0">
      <EDID>DLC2TelMithrynKitchen</EDID>
      <REC>CELL:FULL</REC>
      <Source>Tel Mithryn Kitchen</Source>
      <Dest>テル・ミスリンのキッチン</Dest>
    </String>
    <String List="0">
      <EDID>RiftenHouseofClanSnowShod</EDID>
      <REC>CELL:FULL</REC>
      <Source>Snow-Shod Manor</Source>
      <Dest>スノー・ショッド邸</Dest>
    </String>
    <String List="0">
      <EDID>RiftenMercerFreyHouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Riftweald Manor</Source>
      <Dest>リフトウィールド邸</Dest>
    </String>
    <String List="0">
      <EDID>RiftenEsbernsVault</EDID>
      <REC>CELL:FULL</REC>
      <Source>The Ratway Warrens</Source>
      <Dest>ラットウェイ・ウォーレンズ</Dest>
    </String>
    <String List="0">
      <EDID>Mistwatch01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Mistwatch North Tower</Source>
      <Dest>ミストウォッチ - 北の塔</Dest>
    </String>
    <String List="0">
      <EDID>AbandonedShackInterior</EDID>
      <REC>CELL:FULL</REC>
      <Source>Abandoned Shack</Source>
      <Dest>廃屋と化した小屋</Dest>
    </String>
    <String List="0">
      <EDID>FortSnowhawk02</EDID>
      <REC>CELL:FULL</REC>
      <Source>Fort Snowhawk Prison</Source>
      <Dest>スノーホーク砦の牢獄</Dest>
    </String>
    <String List="0">
      <EDID>SolitudeHalloftheDeadCatacombs</EDID>
      <REC>CELL:FULL</REC>
      <Source>Solitude Catacombs</Source>
      <Dest>ソリチュードの地下墓地</Dest>
    </String>
    <String List="0">
      <EDID>Saarthal01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Saarthal Excavation</Source>
      <Dest>サールザルの穴</Dest>
    </String>
    <String List="0">
      <EDID>FortFellhammer01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Fort Fellhammer Garrison</Source>
      <Dest>フェルハメール砦の駐留部隊</Dest>
    </String>
    <String List="0">
      <EDID>WhiterunBreezehome</EDID>
      <REC>CELL:FULL</REC>
      <Source>Breezehome</Source>
      <Dest>ブリーズホーム</Dest>
    </String>
    <String List="0">
      <EDID>Irkngthand02</EDID>
      <REC>CELL:FULL</REC>
      <Source>Irkngthand Grand Cavern</Source>
      <Dest>イルクンサンド大洞窟</Dest>
    </String>
    <String List="0">
      <EDID>WindhelmPalaceUpstairs02</EDID>
      <REC>CELL:FULL</REC>
      <Source>Palace of the Kings, Upstairs</Source>
      <Dest>王の宮殿 - 上階</Dest>
    </String>
    <String List="0">
      <EDID>DLC1HunterCave02</EDID>
      <REC>CELL:FULL</REC>
      <Source>Dead Drop Mine</Source>
      <Dest>デッド・ドロップ鉱山</Dest>
    </String>
    <String List="0">
      <EDID>Ragnvald01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Ragnvald Temple</Source>
      <Dest>ラグンヴァルド聖堂</Dest>
    </String>
    <String List="0">
      <EDID>WhiterunHouseGrayMane</EDID>
      <REC>CELL:FULL</REC>
      <Source>House Gray-Mane</Source>
      <Dest>グレイ・メーンの家</Dest>
    </String>
    <String List="0">
      <EDID>SolitudeFletcher</EDID>
      <REC>CELL:FULL</REC>
      <Source>Fletcher</Source>
      <Dest>フレッチャー</Dest>
    </String>
    <String List="0">
      <EDID>LeftHandMineDaighresHouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Daighre&apos;s House</Source>
      <Dest>ダイグレの家</Dest>
    </String>
    <String List="0">
      <EDID>FortHraggstad02</EDID>
      <REC>CELL:FULL</REC>
      <Source>Fort Hraggstad Prison</Source>
      <Dest>フラーグスタート砦の牢獄</Dest>
    </String>
    <String List="0">
      <EDID>SnaplegCave01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Snapleg Cave</Source>
      <Dest>脚折り洞窟</Dest>
    </String>
    <String List="0">
      <EDID>BrokenTowerRedoubt02</EDID>
      <REC>CELL:FULL</REC>
      <Source>Broken Tower Redoubt</Source>
      <Dest>ブロークン・タワー要塞</Dest>
    </String>
    <String List="0">
      <EDID>RiftenMariseAravelsHouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Marise Aravel&apos;s House</Source>
      <Dest>マライズ・アラヴェルの家</Dest>
    </String>
    <String List="0">
      <EDID>Mzinchaleft02</EDID>
      <REC>CELL:FULL</REC>
      <Source>Mzinchaleft Depths</Source>
      <Dest>ムジンチャレフトの深部</Dest>
    </String>
    <String List="0">
      <EDID>DLC2KolbjornBarrow01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Kolbjorn Barrow</Source>
      <Dest>コルビョルン墓地</Dest>
    </String>
    <String List="0">
      <EDID>MorthalFalionsHouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Falion&apos;s House</Source>
      <Dest>ファリオンの家</Dest>
    </String>
    <String List="0">
      <EDID>SolitudeEvetteSansHouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Evette San&apos;s House</Source>
      <Dest>エヴェット・サンの家</Dest>
    </String>
    <String List="0">
      <EDID>AnisesCabin01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Cellar</Source>
      <Dest>地下</Dest>
    </String>
    <String List="0">
      <EDID>DLC2FortFrostmoth01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Fort Frostmoth</Source>
      <Dest>フロストモス砦</Dest>
    </String>
    <String List="0">
      <EDID>RiverwoodSleepingGiantInn</EDID>
      <REC>CELL:FULL</REC>
      <Source>Sleeping Giant Inn</Source>
      <Dest>宿屋「スリーピング・ジャイアント」</Dest>
    </String>
    <String List="0">
      <EDID>WinterholdKorirshouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Kraldar&apos;s House</Source>
      <Dest>クラルダーの家</Dest>
    </String>
    <String List="0">
      <EDID>ClearspringTarn01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Clearspring Cave</Source>
      <Dest>クリアスプリング洞窟</Dest>
    </String>
    <String List="0">
      <EDID>MarkarthVlindrelHall</EDID>
      <REC>CELL:FULL</REC>
      <Source>Vlindrel Hall</Source>
      <Dest>ヴリンドリルの間</Dest>
    </String>
    <String List="0">
      <EDID>DustmansCairn02</EDID>
      <REC>CELL:FULL</REC>
      <Source>Dustman&apos;s Crypt</Source>
      <Dest>ダストマンの墓地</Dest>
    </String>
    <String List="0">
      <EDID>Bthardamz01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Bthardamz Upper District</Source>
      <Dest>ブサーダムズ地区 - 上層</Dest>
    </String>
    <String List="0">
      <EDID>WhiterunDragonsreachBasement</EDID>
      <REC>CELL:FULL</REC>
      <Source>Dragonsreach Dungeon</Source>
      <Dest>ドラゴンズリーチのダンジョン</Dest>
    </String>
    <String List="0">
      <EDID>BrucasLeapRedoubt01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Bruca&apos;s Leap Redoubt</Source>
      <Dest>ブルカズリープ要塞</Dest>
    </String>
    <String List="0">
      <EDID>SolitudeSawmill</EDID>
      <REC>CELL:FULL</REC>
      <Source>Solitude Sawmill</Source>
      <Dest>ソリチュード製材所</Dest>
    </String>
    <String List="0">
      <EDID>DawnstarWindpeakInn</EDID>
      <REC>CELL:FULL</REC>
      <Source>Windpeak Inn</Source>
      <Dest>宿屋「ウィンドピーク」</Dest>
    </String>
    <String List="0">
      <EDID>BlindCliffCave01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Blind Cliff Bastion</Source>
      <Dest>ブラインドクリフ砦</Dest>
    </String>
    <String List="0">
      <EDID>MerryfairFarm</EDID>
      <REC>CELL:FULL</REC>
      <Source>Merryfair Farm</Source>
      <Dest>メリーフェア農場</Dest>
    </String>
    <String List="0">
      <EDID>KilkreathRuins02</EDID>
      <REC>CELL:FULL</REC>
      <Source>Kilkreath Ruins</Source>
      <Dest>キルクリースの遺跡</Dest>
    </String>
    <String List="0">
      <EDID>WinterholdJail</EDID>
      <REC>CELL:FULL</REC>
      <Source>The Chill</Source>
      <Dest>悪寒</Dest>
    </String>
    <String List="0">
      <EDID>DawnstarBarracks</EDID>
      <REC>CELL:FULL</REC>
      <Source>Dawnstar Barracks</Source>
      <Dest>ドーンスターの兵舎</Dest>
    </String>
    <String List="0">
      <EDID>WhiteRiverWatch01</EDID>
      <REC>CELL:FULL</REC>
      <Source>White River Watch</Source>
      <Dest>ホワイト川の監視所</Dest>
    </String>
    <String List="0">
      <EDID>Angarvunde01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Angarvunde</Source>
      <Dest>アンガルブンデ</Dest>
    </String>
    <String List="0">
      <EDID>WindhelmNiranyesHouseBasement</EDID>
      <REC>CELL:FULL</REC>
      <Source>Niranye&apos;s Basement</Source>
      <Dest>ニラナイの地下</Dest>
    </String>
    <String List="0">
      <EDID>HighGateRuins03</EDID>
      <REC>CELL:FULL</REC>
      <Source>Vokun&apos;s Throne Room</Source>
      <Dest>ヴォクンの玉座の間</Dest>
    </String>
    <String List="0">
      <EDID>BattleBornFarm</EDID>
      <REC>CELL:FULL</REC>
      <Source>Battle-Born Farm</Source>
      <Dest>バトル・ボーン農場</Dest>
    </String>
    <String List="0">
      <EDID>WindhelmNewGnisisCornerclub</EDID>
      <REC>CELL:FULL</REC>
      <Source>New Gnisis Cornerclub</Source>
      <Dest>ニューグニシス・コーナークラブ</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VampireCastleDungeon01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Volkihar Undercroft</Source>
      <Dest>ヴォルキハル城の地下</Dest>
    </String>
    <String List="0">
      <EDID>DLC2AshfallowCitadel01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Ashfallow Citadel</Source>
      <Dest>アッシュファロー要塞</Dest>
    </String>
    <String List="0">
      <EDID>WindhelmCandlehearthHall</EDID>
      <REC>CELL:FULL</REC>
      <Source>Candlehearth Hall</Source>
      <Dest>キャンドルハース・ホール</Dest>
    </String>
    <String List="0">
      <EDID>RiftenMausoleum</EDID>
      <REC>CELL:FULL</REC>
      <Source>Hall of the Dead</Source>
      <Dest>死者の間</Dest>
    </String>
    <String List="0">
      <EDID>NchuandZel05</EDID>
      <REC>CELL:FULL</REC>
      <Source>Nchuand-Zel Quarters</Source>
      <Dest>ヌチュアンド・ゼル居住区</Dest>
    </String>
    <String List="0">
      <EDID>DLC1SoulCairnReaperCell</EDID>
      <REC>CELL:FULL</REC>
      <Source>Reaper&apos;s Lair</Source>
      <Dest>リーパーの巣</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RRTempleTomb</EDID>
      <REC>CELL:FULL</REC>
      <Source>Temple Ancestral Tomb</Source>
      <Dest>聖堂の先祖の墓</Dest>
    </String>
    <String List="0">
      <EDID>FortGreenwall01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Fort Greenwall</Source>
      <Dest>グリーンウォール砦</Dest>
    </String>
    <String List="0">
      <EDID>RiftenBeeandBarb</EDID>
      <REC>CELL:FULL</REC>
      <Source>The Bee and Barb</Source>
      <Dest>ビー・アンド・バルブ</Dest>
    </String>
    <String List="0">
      <EDID>SwindlersDen01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Swindler&apos;s Den</Source>
      <Dest>詐欺師の隠れ家</Dest>
    </String>
    <String List="0">
      <EDID>WindhelmBlacksmith</EDID>
      <REC>CELL:FULL</REC>
      <Source>Blacksmith Quarters</Source>
      <Dest>鍛冶屋居住区</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VampireCastleGuildhall</EDID>
      <REC>CELL:FULL</REC>
      <Source>Volkihar Keep</Source>
      <Dest>ヴォルキハル城</Dest>
    </String>
    <String List="0">
      <EDID>FortKastav02</EDID>
      <REC>CELL:FULL</REC>
      <Source>Fort Kastav Captain&apos;s Quarters</Source>
      <Dest>カスタブ砦のキャプテン室</Dest>
    </String>
    <String List="0">
      <EDID>BoulderfallCave01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Boulderfall Cave</Source>
      <Dest>ボルダーフォール洞窟</Dest>
    </String>
    <String List="0">
      <EDID>RiftenBeggarsRow</EDID>
      <REC>CELL:FULL</REC>
      <Source>Beggar&apos;s Row</Source>
      <Dest>物乞い通り</Dest>
    </String>
    <String List="0">
      <EDID>WindhelmPalaceUpstairs01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Palace of the Kings, Upstairs</Source>
      <Dest>王の宮殿 - 上階</Dest>
    </String>
    <String List="0">
      <EDID>WhiterunBelethorsGeneralGoods</EDID>
      <REC>CELL:FULL</REC>
      <Source>Belethor&apos;s General Goods</Source>
      <Dest>ベレソア一般雑貨店</Dest>
    </String>
    <String List="0">
      <EDID>LeftHandMineMinersBarracks</EDID>
      <REC>CELL:FULL</REC>
      <Source>Miner&apos;s Barracks</Source>
      <Dest>鉱山労働者の兵舎</Dest>
    </String>
    <String List="0">
      <EDID>DaintySload01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Dainty Sload</Source>
      <Dest>デインティ・スロード号</Dest>
    </String>
    <String List="0">
      <EDID>RiftenRomlynDrethsHouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Romlyn Dreth&apos;s House</Source>
      <Dest>ロムリン・ドレスの家</Dest>
    </String>
    <String List="0">
      <EDID>DLC2VahloksTomb01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Vahlok&apos;s Tomb</Source>
      <Dest>ヴァーロックの墓</Dest>
    </String>
    <String List="0">
      <EDID>NorthwatchKeep01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Northwatch Keep</Source>
      <Dest>ノースウォッチ砦</Dest>
    </String>
    <String List="0">
      <EDID>SolitudeErikursHouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Erikur&apos;s House</Source>
      <Dest>エリクールの家</Dest>
    </String>
    <String List="0">
      <EDID>FortAmol02</EDID>
      <REC>CELL:FULL</REC>
      <Source>Fort Amol Prison</Source>
      <Dest>アモル砦の牢獄</Dest>
    </String>
    <String List="0">
      <EDID>WhiterunSeverioPelagiasHouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Severio Pelagia&apos;s House</Source>
      <Dest>セベリオ・ペラジアの家</Dest>
    </String>
    <String List="0">
      <EDID>SolitudeStables</EDID>
      <REC>CELL:FULL</REC>
      <Source>Solitude Stables</Source>
      <Dest>ソリチュード馬屋</Dest>
    </String>
    <String List="0">
      <EDID>DLC2Kagrumez01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Kagrumez</Source>
      <Dest>カグルメス</Dest>
    </String>
    <String List="0">
      <EDID>RiverwoodGerdursHouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Hod and Gerdur&apos;s House</Source>
      <Dest>ホッドとジャルデュルの家</Dest>
    </String>
    <String List="0">
      <EDID>WinterholdRanmirshouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Birna&apos;s Oddments</Source>
      <Dest>ビルナ・オドメント</Dest>
    </String>
    <String List="0">
      <EDID>Mzulft01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Mzulft</Source>
      <Dest>ムズルフト</Dest>
    </String>
    <String List="0">
      <EDID>MarkarthNepossHouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Nepos&apos; House</Source>
      <Dest>ネポスの家</Dest>
    </String>
    <String List="0">
      <EDID>HaemarsShame02</EDID>
      <REC>CELL:FULL</REC>
      <Source>Haemar&apos;s Shame</Source>
      <Dest>ハエマールの不名誉</Dest>
    </String>
    <String List="0">
      <EDID>Mzulft03</EDID>
      <REC>CELL:FULL</REC>
      <Source>Mzulft Aedrome</Source>
      <Dest>ムズルフト・アエドローム</Dest>
    </String>
    <String List="0">
      <EDID>FalkreathGrayPineGoods</EDID>
      <REC>CELL:FULL</REC>
      <Source>Gray Pine Goods</Source>
      <Dest>グレイ・パイン・グッズ</Dest>
    </String>
    <String List="0">
      <EDID>BroodCavern01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Brood Cavern</Source>
      <Dest>幼魔の洞窟</Dest>
    </String>
    <String List="0">
      <EDID>SnowShodFarm</EDID>
      <REC>CELL:FULL</REC>
      <Source>Snow-Shod Farm</Source>
      <Dest>スノー・ショッド農園</Dest>
    </String>
    <String List="0">
      <EDID>PotemasCatacombs02</EDID>
      <REC>CELL:FULL</REC>
      <Source>Potema&apos;s Refuge</Source>
      <Dest>ポテマの隠れ家</Dest>
    </String>
    <String List="0">
      <EDID>SightlessPit02</EDID>
      <REC>CELL:FULL</REC>
      <Source>Temple of Xrib</Source>
      <Dest>エクスリブの聖堂</Dest>
    </String>
    <String List="0">
      <EDID>WolfSkullCave02</EDID>
      <REC>CELL:FULL</REC>
      <Source>Wolfskull Ruins</Source>
      <Dest>ウルフスカル遺跡</Dest>
    </String>
    <String List="0">
      <EDID>DLC1HunterCave01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Dead Drop Falls</Source>
      <Dest>デッドドロップ・フォールズ</Dest>
    </String>
    <String List="0">
      <EDID>DawnstarTheWhiteHall</EDID>
      <REC>CELL:FULL</REC>
      <Source>The White Hall</Source>
      <Dest>ホワイトホール</Dest>
    </String>
    <String List="0">
      <EDID>YsgramorsTomb01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Ysgramor&apos;s Tomb</Source>
      <Dest>イスグラモルの墓</Dest>
    </String>
    <String List="0">
      <EDID>LoreiusFarmhouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Loreius Farm</Source>
      <Dest>ロレイウス農園</Dest>
    </String>
    <String List="0">
      <EDID>MarkarthHalloftheDead</EDID>
      <REC>CELL:FULL</REC>
      <Source>Hall of the Dead</Source>
      <Dest>死者の間</Dest>
    </String>
    <String List="0">
      <EDID>ThalmorEmbassy03</EDID>
      <REC>CELL:FULL</REC>
      <Source>Thalmor Embassy, Dungeon</Source>
      <Dest>サルモール大使館 - 尋問室</Dest>
    </String>
    <String List="0">
      <EDID>Raldbthar02</EDID>
      <REC>CELL:FULL</REC>
      <Source>Raldbthar Deep Market</Source>
      <Dest>ラルドサール・ディープ市場</Dest>
    </String>
    <String List="0">
      <EDID>DarkwaterCrossingGoldenrockMine</EDID>
      <REC>CELL:FULL</REC>
      <Source>Goldenrock Mine</Source>
      <Dest>ゴールデンロック鉱山</Dest>
    </String>
    <String List="0">
      <EDID>SerpentsBluffRedoubt01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Serpent&apos;s Bluff Ruins</Source>
      <Dest>大蛇の崖遺跡</Dest>
    </String>
    <String List="0">
      <EDID>HeartwoodMill</EDID>
      <REC>CELL:FULL</REC>
      <Source>Heartwood Mill</Source>
      <Dest>ハートウッド工場</Dest>
    </String>
    <String List="0">
      <EDID>WindhelmArgonianAssemblage</EDID>
      <REC>CELL:FULL</REC>
      <Source>Argonian Assemblage</Source>
      <Dest>アルゴニアン・アセンブリッジ</Dest>
    </String>
    <String List="0">
      <EDID>HighGateRuins02</EDID>
      <REC>CELL:FULL</REC>
      <Source>High Gate Ruins Catacombs</Source>
      <Dest>ハイゲートの遺跡の地下墓地</Dest>
    </String>
    <String List="0">
      <EDID>DLC1DarkfallCave01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Darkfall Cave</Source>
      <Dest>ダークフォール洞窟</Dest>
    </String>
    <String List="0">
      <EDID>HaemarsShame01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Haemar&apos;s Cavern</Source>
      <Dest>ハエマールの不名誉</Dest>
    </String>
    <String List="0">
      <EDID>WindhelmBelynHlaalusHouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Belyn Hlaalu&apos;s House</Source>
      <Dest>ベリン・フラールの家</Dest>
    </String>
    <String List="0">
      <EDID>Ansilvund02</EDID>
      <REC>CELL:FULL</REC>
      <Source>Ansilvund Burial Chambers</Source>
      <Dest>アンシルヴァンドの埋葬室</Dest>
    </String>
    <String List="0">
      <EDID>HonningbrewMeadery03</EDID>
      <REC>CELL:FULL</REC>
      <Source>Honningbrew Boilery</Source>
      <Dest>ホニングブリューのボイラー</Dest>
    </String>
    <String List="0">
      <EDID>DLC2BloodskalBarrow02</EDID>
      <REC>CELL:FULL</REC>
      <Source>Bloodskal Barrow</Source>
      <Dest>ブラッドスカル墓地</Dest>
    </String>
    <String List="0">
      <EDID>RiftenBollisHouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Bolli&apos;s House</Source>
      <Dest>ボリーの家</Dest>
    </String>
    <String List="0">
      <EDID>SolitudeJusticiarsHeadquarters</EDID>
      <REC>CELL:FULL</REC>
      <Source>Thalmor Headquarters</Source>
      <Dest>サルモール本部</Dest>
    </String>
    <String List="0">
      <EDID>MarkarthStableHouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Markarth Stables</Source>
      <Dest>マルカルス馬屋</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RRBulwarkCave</EDID>
      <REC>CELL:FULL</REC>
      <Source>Coldcinder Cave</Source>
      <Dest>コールドシンダー洞窟</Dest>
    </String>
    <String List="0">
      <EDID>ShorsStoneOdfelsandGrogmarsHouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Odfel&apos;s House</Source>
      <Dest>オドフェルの家</Dest>
    </String>
    <String List="0">
      <EDID>FortGreymoor01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Fort Greymoor</Source>
      <Dest>グレイムーア砦</Dest>
    </String>
    <String List="0">
      <EDID>WhiterunStables</EDID>
      <REC>CELL:FULL</REC>
      <Source>Whiterun Stables</Source>
      <Dest>ホワイトランの馬屋</Dest>
    </String>
    <String List="0">
      <EDID>RiftenRatway01</EDID>
      <REC>CELL:FULL</REC>
      <Source>The Ratway</Source>
      <Dest>ラットウェイ</Dest>
    </String>
    <String List="0">
      <EDID>HighHrothgar</EDID>
      <REC>CELL:FULL</REC>
      <Source>High Hrothgar</Source>
      <Dest>ハイ・フロスガー</Dest>
    </String>
    <String List="0">
      <EDID>OldHroldanInn</EDID>
      <REC>CELL:FULL</REC>
      <Source>Old Hroldan Inn</Source>
      <Dest>宿屋「オールド・フロルダン」</Dest>
    </String>
    <String List="0">
      <EDID>FaldarsTooth01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Faldar&apos;s Tooth</Source>
      <Dest>ファルダーズトゥース</Dest>
    </String>
    <String List="0">
      <EDID>WhiterunHalloftheDead</EDID>
      <REC>CELL:FULL</REC>
      <Source>Hall of the Dead</Source>
      <Dest>死者の間</Dest>
    </String>
    <String List="0">
      <EDID>WhiterunJorrvaskrBasement</EDID>
      <REC>CELL:FULL</REC>
      <Source>Jorrvaskr Living Quarters</Source>
      <Dest>ジョルバスクル居住区画</Dest>
    </String>
    <String List="0">
      <EDID>PurewaterRun01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Purewater Run</Source>
      <Dest>きれいな水の水路</Dest>
    </String>
    <String List="0">
      <EDID>DuskglowCrevice01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Duskglow Crevice</Source>
      <Dest>ダスクグロウ・クレバス</Dest>
    </String>
    <String List="0">
      <EDID>SolitudeLighthouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Solitude Lighthouse</Source>
      <Dest>ソリチュード灯台</Dest>
    </String>
    <String List="0">
      <EDID>LeftHandMineSkaggisHouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Skaggi&apos;s House</Source>
      <Dest>スカッジの家</Dest>
    </String>
    <String List="0">
      <EDID>SnowVeilSanctum02</EDID>
      <REC>CELL:FULL</REC>
      <Source>Snow Veil Sanctum</Source>
      <Dest>雪帷の聖域</Dest>
    </String>
    <String List="0">
      <EDID>SeptimusSignusOutpost</EDID>
      <REC>CELL:FULL</REC>
      <Source>Septimus Signus&apos; Outpost</Source>
      <Dest>セプティマス・シグナスの隠れ家</Dest>
    </String>
    <String List="0">
      <EDID>DLC2TempleOfMiraak01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Temple of Miraak</Source>
      <Dest>ミラーク聖堂</Dest>
    </String>
    <String List="0">
      <EDID>MarkarthUnderStoneKeep</EDID>
      <REC>CELL:FULL</REC>
      <Source>Understone Keep</Source>
      <Dest>アンダーストーン砦</Dest>
    </String>
    <String List="0">
      <EDID>WhiterunGuardHouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Guard Barracks</Source>
      <Dest>衛兵の兵舎</Dest>
    </String>
    <String List="0">
      <EDID>Labyrinthian03</EDID>
      <REC>CELL:FULL</REC>
      <Source>Labyrinthian Thoroughfare</Source>
      <Dest>ラビリンシアン大通り</Dest>
    </String>
    <String List="0">
      <EDID>MarasEyePond01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Mara&apos;s Eye Den</Source>
      <Dest>マーラの目の隠れ家</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VampireCastleBossRoom</EDID>
      <REC>CELL:FULL</REC>
      <Source>Volkihar Cathedral</Source>
      <Dest>ヴォルキハル城の大聖堂</Dest>
    </String>
    <String List="0">
      <EDID>DLC2Fahlbtharz01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Fahlbtharz</Source>
      <Dest>ファールブサーツ</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RRSeverinHouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Severin Manor</Source>
      <Dest>セヴェリン邸</Dest>
    </String>
    <String List="0">
      <EDID>RiverwoodAlvorsHouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Alvor and Sigrid&apos;s House</Source>
      <Dest>アルヴォアとシグリッドの家</Dest>
    </String>
    <String List="0">
      <EDID>WinterholdTheFrozenHearth</EDID>
      <REC>CELL:FULL</REC>
      <Source>The Frozen Hearth</Source>
      <Dest>フローズン・ハース</Dest>
    </String>
    <String List="0">
      <EDID>MarkarthOgmundsHouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Ogmund&apos;s House</Source>
      <Dest>オグマンドの家</Dest>
    </String>
    <String List="0">
      <EDID>Korvanjund03</EDID>
      <REC>CELL:FULL</REC>
      <Source>Korvanjund Crypt</Source>
      <Dest>コルバンヤンド墓地</Dest>
    </String>
    <String List="0">
      <EDID>FrostflowAbyss</EDID>
      <REC>CELL:FULL</REC>
      <Source>Frostflow Abyss</Source>
      <Dest>フロストフロウ地獄</Dest>
    </String>
    <String List="0">
      <EDID>FortDunstad03</EDID>
      <REC>CELL:FULL</REC>
      <Source>Fort Dunstad Commander&apos;s Quarters</Source>
      <Dest>ダンスタッド砦の指揮官室</Dest>
    </String>
    <String List="0">
      <EDID>Mzulft02</EDID>
      <REC>CELL:FULL</REC>
      <Source>Mzulft Boilery</Source>
      <Dest>ムズルフトのボイラー</Dest>
    </String>
    <String List="0">
      <EDID>BrokenTowerRedoubt01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Broken Tower Redoubt</Source>
      <Dest>ブロークン・タワー要塞</Dest>
    </String>
    <String List="0">
      <EDID>SkyHavenTemple</EDID>
      <REC>CELL:FULL</REC>
      <Source>Sky Haven Temple</Source>
      <Dest>スカイ・ヘヴン聖堂</Dest>
    </String>
    <String List="0">
      <EDID>LabyrinthianPriestSanctuary</EDID>
      <REC>CELL:FULL</REC>
      <Source>Bromjunaar Sanctuary</Source>
      <Dest>ブロムジュナール聖域</Dest>
    </String>
    <String List="0">
      <EDID>BlackreachZCell08</EDID>
      <REC>CELL:FULL</REC>
      <Source>Farm Overseer&apos;s House</Source>
      <Dest>農場監督者の家</Dest>
    </String>
    <String List="0">
      <EDID>DawnstarFrukisHouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Fruki&apos;s House</Source>
      <Dest>フルーキの家</Dest>
    </String>
    <String List="0">
      <EDID>KilkreathRuins01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Kilkreath Temple</Source>
      <Dest>キルクリース聖堂</Dest>
    </String>
    <String List="0">
      <EDID>LeftHandMine</EDID>
      <REC>CELL:FULL</REC>
      <Source>Left Hand Mine</Source>
      <Dest>レフト・ハンド鉱山</Dest>
    </String>
    <String List="0">
      <EDID>RobbersGorge01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Robber&apos;s Cove</Source>
      <Dest>追い剥ぎ洞窟</Dest>
    </String>
    <String List="0">
      <EDID>ShriekwindBastion01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Shriekwind Bastion</Source>
      <Dest>シュリークウィンド砦</Dest>
    </String>
    <String List="0">
      <EDID>GeirmundsHall01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Geirmund&apos;s Hall</Source>
      <Dest>ゲイルムンドの間</Dest>
    </String>
    <String List="0">
      <EDID>DLC2SVDeorsHouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Deor Woodcutter&apos;s House</Source>
      <Dest>ディーオ・ウッドカッターの家</Dest>
    </String>
    <String List="0">
      <EDID>Volunruud01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Volunruud</Source>
      <Dest>ヴォルンルード</Dest>
    </String>
    <String List="0">
      <EDID>HobsFallCave01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Hob&apos;s Fall Cave</Source>
      <Dest>ホブのフォール洞窟</Dest>
    </String>
    <String List="0">
      <EDID>Alftand01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Alftand Glacial Ruins</Source>
      <Dest>アルフタンド氷河の遺跡</Dest>
    </String>
    <String List="0">
      <EDID>GoldenglowEstate01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Goldenglow Estate</Source>
      <Dest>ゴールデングロウ農園</Dest>
    </String>
    <String List="0">
      <EDID>WindhelmEastEmpireCompany</EDID>
      <REC>CELL:FULL</REC>
      <Source>East Empire Company</Source>
      <Dest>東帝都社</Dest>
    </String>
    <String List="0">
      <EDID>FortGreenwall02</EDID>
      <REC>CELL:FULL</REC>
      <Source>Fort Greenwall Prison</Source>
      <Dest>グリーンウォール砦の牢獄</Dest>
    </String>
    <String List="0">
      <EDID>AngasMillCommonHouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Anga&apos;s Mill Common House</Source>
      <Dest>アンガの工場の宿泊所</Dest>
    </String>
    <String List="0">
      <EDID>WindhelmAtheronResidence</EDID>
      <REC>CELL:FULL</REC>
      <Source>Atheron Residence</Source>
      <Dest>アセロンの家</Dest>
    </String>
    <String List="0">
      <EDID>Pinewatch02</EDID>
      <REC>CELL:FULL</REC>
      <Source>Pinewatch Bandit&apos;s Sanctuary</Source>
      <Dest>パインウォッチ山賊の聖域</Dest>
    </String>
    <String List="0">
      <EDID>DrelasCottage01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Drelas&apos; Cottage</Source>
      <Dest>ドレラスの小屋</Dest>
    </String>
    <String List="0">
      <EDID>DLC1MolderingRuins01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Moldering Ruins</Source>
      <Dest>モルダリング遺跡</Dest>
    </String>
    <String List="0">
      <EDID>GallowsRock01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Gallows Rock</Source>
      <Dest>ギャロウズ・ロック</Dest>
    </String>
    <String List="0">
      <EDID>WindhelmBrunwulfFreeWintersHouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Brunwulf Free-Winter&apos;s House</Source>
      <Dest>ブランウルフ・フリー・ウィンターの家</Dest>
    </String>
    <String List="0">
      <EDID>RiftenTempleofMara</EDID>
      <REC>CELL:FULL</REC>
      <Source>Temple of Mara</Source>
      <Dest>マーラの聖堂</Dest>
    </String>
    <String List="0">
      <EDID>HaltedStreamCamp01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Halted Stream Camp</Source>
      <Dest>ホルテッド・ストリームの野営地</Dest>
    </String>
    <String List="0">
      <EDID>FortAmol01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Fort Amol</Source>
      <Dest>アモル砦</Dest>
    </String>
    <String List="0">
      <EDID>MarkarthAbandonedHouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Abandoned House</Source>
      <Dest>廃屋</Dest>
    </String>
    <String List="0">
      <EDID>SightlessPit01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Sightless Pit</Source>
      <Dest>サイトレス・ピット</Dest>
    </String>
    <String List="0">
      <EDID>Avanchnzel03</EDID>
      <REC>CELL:FULL</REC>
      <Source>Avanchnzel Boilery</Source>
      <Dest>アバンチンゼルのボイラー</Dest>
    </String>
    <String List="0">
      <EDID>PotemasCatacombs01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Potema&apos;s Catacombs</Source>
      <Dest>ポテマの地下墓地</Dest>
    </String>
    <String List="0">
      <EDID>WinterholdCollegeHallofAttainment</EDID>
      <REC>CELL:FULL</REC>
      <Source>Hall of Attainment</Source>
      <Dest>達成の間</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VampireCastleZCell2</EDID>
      <REC>CELL:FULL</REC>
      <Source>Volkihar East Tower</Source>
      <Dest>ヴォルキハル城の東の塔</Dest>
    </String>
    <String List="0">
      <EDID>RimerockBurrow01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Rimerock Burrow</Source>
      <Dest>ライムロック窟</Dest>
    </String>
    <String List="0">
      <EDID>WhiterunAmrensHouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Amren&apos;s House</Source>
      <Dest>アムレンの家</Dest>
    </String>
    <String List="0">
      <EDID>WhiterunJorrvaskr</EDID>
      <REC>CELL:FULL</REC>
      <Source>Jorrvaskr</Source>
      <Dest>ジョルバスクル</Dest>
    </String>
    <String List="0">
      <EDID>SolitudeCastleDourTower</EDID>
      <REC>CELL:FULL</REC>
      <Source>Castle Dour, Tower</Source>
      <Dest>ドール城 - 塔</Dest>
    </String>
    <String List="0">
      <EDID>DLC2Nchardak01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Nchardak Great Chamber</Source>
      <Dest>チャルダックの大広間</Dest>
    </String>
    <String List="0">
      <EDID>NchuandZel01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Nchuand-Zel Excavation Site</Source>
      <Dest>ヌチュアンド・ゼル掘削地</Dest>
    </String>
    <String List="0">
      <EDID>SolitudeBrylingsHouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Bryling&apos;s House</Source>
      <Dest>ブライリングの家</Dest>
    </String>
    <String List="0">
      <EDID>MarkarthTempleofDibella</EDID>
      <REC>CELL:FULL</REC>
      <Source>Temple of Dibella</Source>
      <Dest>ディベラ聖堂</Dest>
    </String>
    <String List="0">
      <EDID>Mzinchaleft03</EDID>
      <REC>CELL:FULL</REC>
      <Source>Mzinchaleft Gatehouse</Source>
      <Dest>ムジンチャレフトの門番小屋</Dest>
    </String>
    <String List="0">
      <EDID>BYOHHouse2Hjaalmarch</EDID>
      <REC>CELL:FULL</REC>
      <Source>Windstad Manor</Source>
      <Dest>ウィンドスタッド邸</Dest>
    </String>
    <String List="0">
      <EDID>DLC2CastleKarstaagRuins01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Castle Karstaag Caverns</Source>
      <Dest>カースターグ城の洞窟</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RRAlorHouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Alor House</Source>
      <Dest>アロールの家</Dest>
    </String>
    <String List="0">
      <EDID>RiverwoodRiverwoodTrader</EDID>
      <REC>CELL:FULL</REC>
      <Source>Riverwood Trader</Source>
      <Dest>リバーウッド・トレーダー</Dest>
    </String>
    <String List="0">
      <EDID>CragslaneCavern01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Cragslane Cavern</Source>
      <Dest>クラッグスレイン洞窟</Dest>
    </String>
    <String List="0">
      <EDID>MarkarthEndonsHouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Endon&apos;s House</Source>
      <Dest>エンドンの家</Dest>
    </String>
    <String List="0">
      <EDID>Korvanjund02</EDID>
      <REC>CELL:FULL</REC>
      <Source>Korvanjund Halls</Source>
      <Dest>コルバンヤンド広間</Dest>
    </String>
    <String List="0">
      <EDID>NchuandZel02</EDID>
      <REC>CELL:FULL</REC>
      <Source>Nchuand-Zel</Source>
      <Dest>ヌチュアンド・ゼル</Dest>
    </String>
    <String List="0">
      <EDID>FrostmereCrypt01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Frostmere Crypt</Source>
      <Dest>フロストミヤ墓地</Dest>
    </String>
    <String List="0">
      <EDID>FalkreathDengeirsHall</EDID>
      <REC>CELL:FULL</REC>
      <Source>Dengeir&apos;s House</Source>
      <Dest>デンジェールの家</Dest>
    </String>
    <String List="0">
      <EDID>BrokenHelmHollow01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Broken Helm Hollow</Source>
      <Dest>ブロークン・ヘルム・ホロウ</Dest>
    </String>
    <String List="0">
      <EDID>StonehillsMine</EDID>
      <REC>CELL:FULL</REC>
      <Source>Rockwallow Mine</Source>
      <Dest>ロックワロウ鉱山</Dest>
    </String>
    <String List="0">
      <EDID>FellglowKeep02</EDID>
      <REC>CELL:FULL</REC>
      <Source>Fellglow Keep</Source>
      <Dest>フェルグロウ砦</Dest>
    </String>
    <String List="0">
      <EDID>BlackreachZcell06</EDID>
      <REC>CELL:FULL</REC>
      <Source>Hall of Rumination</Source>
      <Dest>熟考の間</Dest>
    </String>
    <String List="0">
      <EDID>SteepfallBurrow01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Steepfall Burrow</Source>
      <Dest>スティープフォール窟</Dest>
    </String>
    <String List="0">
      <EDID>BleakcoastCave01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Bleakcoast Cave</Source>
      <Dest>ブリークコースト洞窟</Dest>
    </String>
    <String List="0">
      <EDID>KolskeggrMine01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Kolskeggr Mine</Source>
      <Dest>コルスケッガー鉱山</Dest>
    </String>
    <String List="0">
      <EDID>Avanchnzel02</EDID>
      <REC>CELL:FULL</REC>
      <Source>Avanchnzel Animoncultory</Source>
      <Dest>アバンチンゼル・アニモンカルトリー</Dest>
    </String>
    <String List="0">
      <EDID>HonningbrewMeadery02</EDID>
      <REC>CELL:FULL</REC>
      <Source>Honningbrew Basement</Source>
      <Dest>ホニングブリューの地下室</Dest>
    </String>
    <String List="0">
      <EDID>BronzeWaterCave</EDID>
      <REC>CELL:FULL</REC>
      <Source>Bronze Water Cave</Source>
      <Dest>ブロンズウォーター洞窟</Dest>
    </String>
    <String List="0">
      <EDID>LostProspectMine01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Lost Prospect Mine</Source>
      <Dest>ロストプロスペクト鉱山</Dest>
    </String>
    <String List="0">
      <EDID>DLC2SVMorwensHouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Morwen&apos;s House</Source>
      <Dest>モルウェンの家</Dest>
    </String>
    <String List="0">
      <EDID>Volskygge01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Volskygge</Source>
      <Dest>ヴォルスキーグ</Dest>
    </String>
    <String List="0">
      <EDID>GloomboundMine01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Gloombound Mine</Source>
      <Dest>グルームバウンド鉱山</Dest>
    </String>
    <String List="0">
      <EDID>WindhelmHjerim</EDID>
      <REC>CELL:FULL</REC>
      <Source>Hjerim</Source>
      <Dest>ヒジェリム</Dest>
    </String>
    <String List="0">
      <EDID>HunterShack</EDID>
      <REC>CELL:FULL</REC>
      <Source>Froki&apos;s Shack</Source>
      <Dest>フローキの小屋</Dest>
    </String>
    <String List="0">
      <EDID>ThalmorEmbassy02</EDID>
      <REC>CELL:FULL</REC>
      <Source>Thalmor Embassy, Elenwen&apos;s Solar</Source>
      <Dest>エレンウェンの日光浴室</Dest>
    </String>
    <String List="0">
      <EDID>BlackreachZcell07</EDID>
      <REC>CELL:FULL</REC>
      <Source>Derelict Pumphouse</Source>
      <Dest>ポンプ地区</Dest>
    </String>
    <String List="0">
      <EDID>DLC1Bthalft01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Aetherium Forge</Source>
      <Dest>エセリウムの鋳造器具</Dest>
    </String>
    <String List="0">
      <EDID>StillbornCave01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Stillborn Cave</Source>
      <Dest>スティルボーン洞窟</Dest>
    </String>
    <String List="0">
      <EDID>CrackedTuskKeep01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Cracked Tusk Keep</Source>
      <Dest>クラックスタスクキープ</Dest>
    </String>
    <String List="0">
      <EDID>WindhelmSadrisUsedWares</EDID>
      <REC>CELL:FULL</REC>
      <Source>Sadri&apos;s Used Wares</Source>
      <Dest>サドリの古物商</Dest>
    </String>
    <String List="0">
      <EDID>RiftenElgrimsElixirs</EDID>
      <REC>CELL:FULL</REC>
      <Source>Elgrim&apos;s Elixirs</Source>
      <Dest>エルグリム・エリクシル</Dest>
    </String>
    <String List="0">
      <EDID>ThievesGuildHoldingCell</EDID>
      <REC>CELL:FULL</REC>
      <Source>Do Not Delete - Not A Test Cell</Source>
      <Dest>削除不可 - テストセルではありません</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RedwaterDen02</EDID>
      <REC>CELL:FULL</REC>
      <Source>Redwater Spring</Source>
      <Dest>レッドウォーター・スプリング</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RRBulwark</EDID>
      <REC>CELL:FULL</REC>
      <Source>The Bulwark</Source>
      <Dest>ブルワーク</Dest>
    </String>
    <String List="0">
      <EDID>DLC2Book02DungeonNEW</EDID>
      <REC>CELL:FULL</REC>
      <Source>Apocrypha</Source>
      <Dest>アポクリファ</Dest>
    </String>
    <String List="0">
      <EDID>SilverdriftLair01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Silverdrift Lair</Source>
      <Dest>シルバードリフトの隠れ家</Dest>
    </String>
    <String List="0">
      <EDID>FrostflowLighthouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Frostflow Lighthouse</Source>
      <Dest>フロストフロウ灯台</Dest>
    </String>
    <String List="0">
      <EDID>WindhelmWhitePhial</EDID>
      <REC>CELL:FULL</REC>
      <Source>The White Phial</Source>
      <Dest>ホワイトファイアル</Dest>
    </String>
    <String List="0">
      <EDID>RiftenBlackBriarManor</EDID>
      <REC>CELL:FULL</REC>
      <Source>Black-Briar Manor</Source>
      <Dest>ブラック・ブライア邸</Dest>
    </String>
    <String List="0">
      <EDID>RiftenStables</EDID>
      <REC>CELL:FULL</REC>
      <Source>Riften Stables</Source>
      <Dest>リフテン馬屋</Dest>
    </String>
    <String List="0">
      <EDID>MorthalGuardhouseJail</EDID>
      <REC>CELL:FULL</REC>
      <Source>Morthal Jail</Source>
      <Dest>モーサル監獄</Dest>
    </String>
    <String List="0">
      <EDID>MorKhazgurCellar</EDID>
      <REC>CELL:FULL</REC>
      <Source>Mor Khazgur Cellar</Source>
      <Dest>モル・カズグールの地下</Dest>
    </String>
    <String List="0">
      <EDID>Skuldafn02</EDID>
      <REC>CELL:FULL</REC>
      <Source>Skuldafn Temple</Source>
      <Dest>スクルダフン聖堂</Dest>
    </String>
    <String List="0">
      <EDID>LiarsRetreat01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Liar&apos;s Retreat</Source>
      <Dest>ライアーの隠居所</Dest>
    </String>
    <String List="0">
      <EDID>HallOfTheVigilant01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Hall of the Vigilant</Source>
      <Dest>番人の間</Dest>
    </String>
    <String List="0">
      <EDID>DLC1Ruunvald01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Ruunvald Excavation</Source>
      <Dest>ルーンヴァルドの発掘現場</Dest>
    </String>
    <String List="0">
      <EDID>ForsakenCave01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Forsaken Cave</Source>
      <Dest>見捨てられた洞窟</Dest>
    </String>
    <String List="0">
      <EDID>MarkarthWarrens</EDID>
      <REC>CELL:FULL</REC>
      <Source>The Warrens</Source>
      <Dest>ウォーレンズ</Dest>
    </String>
    <String List="0">
      <EDID>Harmugstahl01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Harmugstahl</Source>
      <Dest>ハームグシュタール</Dest>
    </String>
    <String List="0">
      <EDID>WinterholdCollegeArchMageQuarters</EDID>
      <REC>CELL:FULL</REC>
      <Source>Arch-Mage&apos;s Quarters</Source>
      <Dest>アークメイジ居住区</Dest>
    </String>
    <String List="0">
      <EDID>DLC2Nchardak03</EDID>
      <REC>CELL:FULL</REC>
      <Source>Nchardak Aqueduct</Source>
      <Dest>チャルダック水道</Dest>
    </String>
    <String List="0">
      <EDID>RedoransRetreat01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Redoran&apos;s Retreat</Source>
      <Dest>レドラン家の隠居所</Dest>
    </String>
    <String List="0">
      <EDID>DriftshadeSanctuary01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Driftshade Refuge</Source>
      <Dest>ドリフトシェイドの隠れ家</Dest>
    </String>
    <String List="0">
      <EDID>WhiterunYsoldasHouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Ysolda&apos;s House</Source>
      <Dest>イソルダの家</Dest>
    </String>
    <String List="0">
      <EDID>ChillwindDepths01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Chillwind Depths</Source>
      <Dest>冷風ヶ淵</Dest>
    </String>
    <String List="0">
      <EDID>HagsEnd01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Hag&apos;s End</Source>
      <Dest>ハグズエンド</Dest>
    </String>
    <String List="0">
      <EDID>MorthalThonnirsHouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Thonnir&apos;s House</Source>
      <Dest>ソンニールの家</Dest>
    </String>
    <String List="0">
      <EDID>WhiterunArcadiasCauldron</EDID>
      <REC>CELL:FULL</REC>
      <Source>Arcadia&apos;s Cauldron</Source>
      <Dest>アルカディアの大ガマ</Dest>
    </String>
    <String List="0">
      <EDID>SolitudeTempleoftheDivines</EDID>
      <REC>CELL:FULL</REC>
      <Source>Temple of the Divines</Source>
      <Dest>神々の聖堂</Dest>
    </String>
    <String List="0">
      <EDID>DushnikhYalLonghouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Burguk&apos;s Longhouse</Source>
      <Dest>バルグックの長屋</Dest>
    </String>
    <String List="0">
      <EDID>Volskygge02</EDID>
      <REC>CELL:FULL</REC>
      <Source>Volskygge Passages</Source>
      <Dest>ヴォルスキーグ道</Dest>
    </String>
    <String List="0">
      <EDID>DLC1Ruunvald02</EDID>
      <REC>CELL:FULL</REC>
      <Source>Ruunvald Temple</Source>
      <Dest>ルーンヴァルド聖堂</Dest>
    </String>
    <String List="0">
      <EDID>RoriksteadFrostfruitInn</EDID>
      <REC>CELL:FULL</REC>
      <Source>Frostfruit Inn</Source>
      <Dest>宿屋「フロストフルーツ」</Dest>
    </String>
    <String List="0">
      <EDID>NarzulburMauhulakhsLonghouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Mauhulakh&apos;s Longhouse</Source>
      <Dest>マウフラクの長屋</Dest>
    </String>
    <String List="0">
      <EDID>DeepwoodRedoubt01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Deepwood Redoubt</Source>
      <Dest>ディープウッド要塞</Dest>
    </String>
    <String List="0">
      <EDID>SolitudeBardsCollege</EDID>
      <REC>CELL:FULL</REC>
      <Source>Bards College</Source>
      <Dest>吟遊詩人の大学</Dest>
    </String>
    <String List="0">
      <EDID>MarkarthGuardTower</EDID>
      <REC>CELL:FULL</REC>
      <Source>Guard Tower</Source>
      <Dest>監視塔</Dest>
    </String>
    <String List="0">
      <EDID>FortDunstad02</EDID>
      <REC>CELL:FULL</REC>
      <Source>Fort Dunstad Prison</Source>
      <Dest>ダンスタッド砦の牢獄</Dest>
    </String>
    <String List="0">
      <EDID>ThalmorEmbassy04</EDID>
      <REC>CELL:FULL</REC>
      <Source>Thalmor Embassy, Barracks</Source>
      <Dest>サルモール大使館 - 兵舎</Dest>
    </String>
    <String List="0">
      <EDID>DLC2BloodskalBarrow01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Raven Rock Mine</Source>
      <Dest>レイヴン・ロック鉱山</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RRTheRetchingNetch</EDID>
      <REC>CELL:FULL</REC>
      <Source>The Retching Netch</Source>
      <Dest>レッチング・ネッチ</Dest>
    </String>
    <String List="0">
      <EDID>DLC2HrodulfsHouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Hrodulf&apos;s Cellar</Source>
      <Dest>フロドルフの地下室</Dest>
    </String>
    <String List="0">
      <EDID>RiverwoodFaendalsHouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Faendal&apos;s House</Source>
      <Dest>ファエンダルの家</Dest>
    </String>
    <String List="0">
      <EDID>MarkarthSilverBloodInn</EDID>
      <REC>CELL:FULL</REC>
      <Source>Silver-Blood Inn</Source>
      <Dest>宿屋「シルバーブラッド」</Dest>
    </String>
    <String List="0">
      <EDID>FalkreathJarlsLonghouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Jarl&apos;s Longhouse</Source>
      <Dest>首長の長屋</Dest>
    </String>
    <String List="0">
      <EDID>BrokenFangCave01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Broken Fang Cave</Source>
      <Dest>崩れ落ちたファング洞窟</Dest>
    </String>
    <String List="0">
      <EDID>SalviusFarmhouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Salvius Farmhouse</Source>
      <Dest>サルヴィウス農場</Dest>
    </String>
    <String List="0">
      <EDID>BlackreachZcell05</EDID>
      <REC>CELL:FULL</REC>
      <Source>Debate Hall</Source>
      <Dest>議論の間</Dest>
    </String>
    <String List="0">
      <EDID>BlackreachZCell10</EDID>
      <REC>CELL:FULL</REC>
      <Source>Sinderion&apos;s Field Laboratory</Source>
      <Dest>シンデリオンの野外実験室</Dest>
    </String>
    <String List="0">
      <EDID>BYOHHouse1FalkreathBasement</EDID>
      <REC>CELL:FULL</REC>
      <Source>Lakeview Manor, Cellar</Source>
      <Dest>レイクビュー邸の地下室</Dest>
    </String>
    <String List="0">
      <EDID>DawnstarRustleifsHouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Rustleif&apos;s House</Source>
      <Dest>ラストリーフの家</Dest>
    </String>
    <String List="0">
      <EDID>SoljundsSinkhole01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Soljund&apos;s Sinkhole</Source>
      <Dest>ゾルグンデの巣窟</Dest>
    </String>
    <String List="0">
      <EDID>Raldbthar01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Raldbthar</Source>
      <Dest>ラルドサール</Dest>
    </String>
    <String List="0">
      <EDID>BlackreachZcell03</EDID>
      <REC>CELL:FULL</REC>
      <Source>War Quarters</Source>
      <Dest>戦闘区画</Dest>
    </String>
    <String List="0">
      <EDID>KatlasFarm</EDID>
      <REC>CELL:FULL</REC>
      <Source>Katla&apos;s Farm</Source>
      <Dest>カトラ農場</Dest>
    </String>
    <String List="0">
      <EDID>Ustengrav01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Ustengrav</Source>
      <Dest>ウステングラブ</Dest>
    </String>
    <String List="0">
      <EDID>WinterholdCollegeMidden01</EDID>
      <REC>CELL:FULL</REC>
      <Source>The Midden</Source>
      <Dest>ミッデン</Dest>
    </String>
    <String List="0">
      <EDID>KnifepointRidge01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Knifepoint Mine</Source>
      <Dest>ナイフポイント鉱山</Dest>
    </String>
    <String List="0">
      <EDID>Katariah01</EDID>
      <REC>CELL:FULL</REC>
      <Source>The Katariah</Source>
      <Dest>カタリア号</Dest>
    </String>
    <String List="0">
      <EDID>DLC1FalmerTemple01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Inner Sanctum</Source>
      <Dest>最奥聖域</Dest>
    </String>
    <String List="0">
      <EDID>HillgrundsTomb01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Hillgrund&apos;s Tomb</Source>
      <Dest>ヒルグランドの墓</Dest>
    </String>
    <String List="0">
      <EDID>WindhelmViolaGiordanosHouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Viola Giordano&apos;s House</Source>
      <Dest>ヴィオラ・ジョルダノの家</Dest>
    </String>
    <String List="0">
      <EDID>Irkngthand01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Irkngthand Arcanex</Source>
      <Dest>イルクンサンド・アルカネックス</Dest>
    </String>
    <String List="0">
      <EDID>RiftenRatway02</EDID>
      <REC>CELL:FULL</REC>
      <Source>The Ratway Vaults</Source>
      <Dest>ラットウェイ・ウォーレンズ</Dest>
    </String>
    <String List="0">
      <EDID>KynesgroveBraidwoodInn</EDID>
      <REC>CELL:FULL</REC>
      <Source>Braidwood Inn</Source>
      <Dest>宿屋「ブレイドウッド」</Dest>
    </String>
    <String List="0">
      <EDID>HonningbrewMeadery01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Honningbrew Meadery</Source>
      <Dest>ホニングブリューハチミツ酒醸造所</Dest>
    </String>
    <String List="0">
      <EDID>GreywaterGrotto01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Greywater Grotto</Source>
      <Dest>グレイウォーター洞窟</Dest>
    </String>
    <String List="0">
      <EDID>AngasMillAerisHouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Aeri&apos;s House</Source>
      <Dest>アエリの家</Dest>
    </String>
    <String List="0">
      <EDID>RiftenRaggedFlagon</EDID>
      <REC>CELL:FULL</REC>
      <Source>The Ragged Flagon</Source>
      <Dest>ラグド・フラゴン</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RedwaterDen01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Redwater Den</Source>
      <Dest>レッドウォーターの隠れ家</Dest>
    </String>
    <String List="0">
      <EDID>DLC2TelMithryn</EDID>
      <REC>CELL:FULL</REC>
      <Source>Tel Mithryn</Source>
      <Dest>テル・ミスリン</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RRIenthFarm</EDID>
      <REC>CELL:FULL</REC>
      <Source>Ienth Farm</Source>
      <Dest>イエンス農園</Dest>
    </String>
    <String List="0">
      <EDID>SilentMoonsCamp01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Silent Moons Camp</Source>
      <Dest>静かなる月の野営地</Dest>
    </String>
    <String List="0">
      <EDID>FortSungard01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Fort Sungard Annex</Source>
      <Dest>サンガード砦の別棟</Dest>
    </String>
    <String List="0">
      <EDID>RiftenPawnedPrawn</EDID>
      <REC>CELL:FULL</REC>
      <Source>Pawned Prawn</Source>
      <Dest>プローン質屋</Dest>
    </String>
    <String List="0">
      <EDID>Labyrinthian01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Labyrinthian</Source>
      <Dest>ラビリンシアン</Dest>
    </String>
    <String List="0">
      <EDID>Folgunthur02</EDID>
      <REC>CELL:FULL</REC>
      <Source>Folgunthur Crypt</Source>
      <Dest>フォルガンスール墓地</Dest>
    </String>
    <String List="0">
      <EDID>Icerunner01</EDID>
      <REC>CELL:FULL</REC>
      <Source>The Icerunner</Source>
      <Dest>アイスランナー</Dest>
    </String>
    <String List="0">
      <EDID>Forelhost01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Forelhost Stronghold</Source>
      <Dest>フォーレルホスト要塞</Dest>
    </String>
    <String List="0">
      <EDID>WhiterunDragonsreach</EDID>
      <REC>CELL:FULL</REC>
      <Source>Dragonsreach</Source>
      <Dest>ドラゴンズリーチ</Dest>
    </String>
    <String List="0">
      <EDID>PotemasCatacombs03</EDID>
      <REC>CELL:FULL</REC>
      <Source>Potema&apos;s Sanctum</Source>
      <Dest>ポテマの聖域</Dest>
    </String>
    <String List="0">
      <EDID>FalkreathGraveConcoctions</EDID>
      <REC>CELL:FULL</REC>
      <Source>Grave Concoctions</Source>
      <Dest>グレイブ調合薬店</Dest>
    </String>
    <String List="0">
      <EDID>DruadachRedoubt01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Druadach Redoubt Cave</Source>
      <Dest>ドルアダッチ要塞の洞窟</Dest>
    </String>
    <String List="0">
      <EDID>FortFellhammer02</EDID>
      <REC>CELL:FULL</REC>
      <Source>Fort Fellhammer Mines</Source>
      <Dest>フェルハメール砦の鉱山</Dest>
    </String>
    <String List="0">
      <EDID>Alftand02</EDID>
      <REC>CELL:FULL</REC>
      <Source>Alftand Animonculory</Source>
      <Dest>アルフタンド・アニモンキュロリー</Dest>
    </String>
    <String List="0">
      <EDID>DLC2Nchardak02</EDID>
      <REC>CELL:FULL</REC>
      <Source>Nchardak Workshop</Source>
      <Dest>チャルダックの大工房</Dest>
    </String>
    <String List="0">
      <EDID>WhiterunHeimskrsHouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Heimskr&apos;s House</Source>
      <Dest>ヘイムスカーの家</Dest>
    </String>
    <String List="0">
      <EDID>RoriksteadLemkilsFarm</EDID>
      <REC>CELL:FULL</REC>
      <Source>Lemkil&apos;s Farmhouse</Source>
      <Dest>レムキルの農場</Dest>
    </String>
    <String List="0">
      <EDID>MorthalThaumaturgistsHut</EDID>
      <REC>CELL:FULL</REC>
      <Source>Thaumaturgist&apos;s Hut</Source>
      <Dest>魔術師の小屋</Dest>
    </String>
    <String List="0">
      <EDID>Pinewatch01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Pinewatch</Source>
      <Dest>パインウォッチ</Dest>
    </String>
    <String List="0">
      <EDID>WhiterunDrunkenHuntsman</EDID>
      <REC>CELL:FULL</REC>
      <Source>The Drunken Huntsman</Source>
      <Dest>酔いどれハンツマン</Dest>
    </String>
    <String List="0">
      <EDID>SolitudeHalloftheDead</EDID>
      <REC>CELL:FULL</REC>
      <Source>Hall of the Dead</Source>
      <Dest>死者の間</Dest>
    </String>
    <String List="0">
      <EDID>GoldenglowEstate04</EDID>
      <REC>CELL:FULL</REC>
      <Source>Goldenglow Estate Sewer</Source>
      <Dest>ゴールデングロウ農園の下水道</Dest>
    </String>
    <String List="0">
      <EDID>LabyrinthianMaze</EDID>
      <REC>CELL:FULL</REC>
      <Source>Shalidor&apos;s Maze</Source>
      <Dest>シャリドールの迷宮</Dest>
    </String>
    <String List="0">
      <EDID>DLC2Book03Dungeon</EDID>
      <REC>CELL:FULL</REC>
      <Source>Apocrypha</Source>
      <Dest>アポクリファ</Dest>
    </String>
    <String List="0">
      <EDID>RoriksteadRoriksManor</EDID>
      <REC>CELL:FULL</REC>
      <Source>Rorik&apos;s Manor</Source>
      <Dest>ロリク邸</Dest>
    </String>
    <String List="0">
      <EDID>Morvunskar01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Morvunskar</Source>
      <Dest>モルブンスカー</Dest>
    </String>
    <String List="0">
      <EDID>DeadMensRespite01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Dead Men&apos;s Respite</Source>
      <Dest>死者の安息所</Dest>
    </String>
    <String List="0">
      <EDID>SolitudeAddvarsHouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Addvar&apos;s House</Source>
      <Dest>アドヴァルの家</Dest>
    </String>
    <String List="0">
      <EDID>MarkarthSmelterOverseersHouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Smelter Overseer&apos;s House</Source>
      <Dest>溶鉱炉の監督官の家</Dest>
    </String>
    <String List="0">
      <EDID>JaphetsFolly02</EDID>
      <REC>CELL:FULL</REC>
      <Source>Japhet&apos;s Folly Towers</Source>
      <Dest>ジャフェット・フォリー・タワー</Dest>
    </String>
    <String List="0">
      <EDID>BlackreachSewer01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Silent City Catacombs</Source>
      <Dest>静かなる街の地下墓地</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RRMorvaynManor</EDID>
      <REC>CELL:FULL</REC>
      <Source>Morvayn Manor</Source>
      <Dest>モーヴァイン邸</Dest>
    </String>
    <String List="0">
      <EDID>CronvangrHall01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Cronvangr Cave</Source>
      <Dest>クロンヴァングル洞窟</Dest>
    </String>
    <String List="0">
      <EDID>MarkarthArnleifandSonsTradingCompany</EDID>
      <REC>CELL:FULL</REC>
      <Source>Arnleif and Sons Trading Company</Source>
      <Dest>アーンリーフ・アンド・サンズ貿易会社</Dest>
    </String>
    <String List="0">
      <EDID>MarkarthWizardsQuarters01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Dwemer Museum</Source>
      <Dest>ドゥーマー博物館</Dest>
    </String>
    <String List="0">
      <EDID>WhiterunHalloftheDeadCatacombs</EDID>
      <REC>CELL:FULL</REC>
      <Source>Whiterun Catacombs</Source>
      <Dest>ホワイトランの地下墓地</Dest>
    </String>
    <String List="0">
      <EDID>SolitudeRedWave</EDID>
      <REC>CELL:FULL</REC>
      <Source>Red Wave</Source>
      <Dest>レッドウェーブ</Dest>
    </String>
    <String List="0">
      <EDID>DragonBridgeHorgeirsHouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Horgeir&apos;s House</Source>
      <Dest>ホルジェールの家</Dest>
    </String>
    <String List="0">
      <EDID>WhiterunBanneredMare</EDID>
      <REC>CELL:FULL</REC>
      <Source>The Bannered Mare</Source>
      <Dest>バナード・メア</Dest>
    </String>
    <String List="0">
      <EDID>PelagiaFarm</EDID>
      <REC>CELL:FULL</REC>
      <Source>Pelagia Farm</Source>
      <Dest>ペラジア農園</Dest>
    </String>
    <String List="0">
      <EDID>DawnstarSanctuary</EDID>
      <REC>CELL:FULL</REC>
      <Source>Dawnstar Sanctuary</Source>
      <Dest>ドーンスターの聖域</Dest>
    </String>
    <String List="0">
      <EDID>NightgateInnCellar</EDID>
      <REC>CELL:FULL</REC>
      <Source>Nightgate Inn Cellar</Source>
      <Dest>宿屋「ナイトゲート」の地下</Dest>
    </String>
    <String List="0">
      <EDID>Irkngthand03</EDID>
      <REC>CELL:FULL</REC>
      <Source>Irkngthand Slave Pens</Source>
      <Dest>イルクンサンドの奴隷檻</Dest>
    </String>
    <String List="0">
      <EDID>ColdRockPass01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Cold Rock Pass</Source>
      <Dest>コールドロック峠</Dest>
    </String>
    <String List="0">
      <EDID>Valthume00</EDID>
      <REC>CELL:FULL</REC>
      <Source>Valthume Vestibule</Source>
      <Dest>ヴァルスムの玄関</Dest>
    </String>
    <String List="0">
      <EDID>BlackBriarLodge01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Black-Briar Lodge</Source>
      <Dest>宿屋「ブラック・ブライア」</Dest>
    </String>
    <String List="0">
      <EDID>BlackreachZcell04</EDID>
      <REC>CELL:FULL</REC>
      <Source>Pumping Station</Source>
      <Dest>ポンプ施設</Dest>
    </String>
    <String List="0">
      <EDID>DawnstarLeigelfsHouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Leigelf&apos;s House</Source>
      <Dest>レイゲルフの家</Dest>
    </String>
    <String List="0">
      <EDID>Yngvild01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Yngvild</Source>
      <Dest>ユングビルド</Dest>
    </String>
    <String List="0">
      <EDID>IlinaltasDeep01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Ilinalta&apos;s Deep</Source>
      <Dest>イリナルタの深淵</Dest>
    </String>
    <String List="0">
      <EDID>AlftandZCell</EDID>
      <REC>CELL:FULL</REC>
      <Source>Alftand Ruined Tower</Source>
      <Dest>アルフタンドの朽ちた塔</Dest>
    </String>
    <String List="0">
      <EDID>DLC2SVWulfWildbloodsHouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Wulf Wild-Blood&apos;s House</Source>
      <Dest>ウルフ・ワイルドブラッドの家</Dest>
    </String>
    <String List="0">
      <EDID>DLC2DamphallMine01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Damphall Mine</Source>
      <Dest>ダンプホール鉱山</Dest>
    </String>
    <String List="0">
      <EDID>DLC2Fahlbtharz03</EDID>
      <REC>CELL:FULL</REC>
      <Source>Fahlbtharz Boilery</Source>
      <Dest>ファールブサーツのボイラー</Dest>
    </String>
    <String List="0">
      <EDID>HighGateRuins01</EDID>
      <REC>CELL:FULL</REC>
      <Source>High Gate Ruins</Source>
      <Dest>ハイゲートの遺跡</Dest>
    </String>
    <String List="0">
      <EDID>WindhelmBloodworks</EDID>
      <REC>CELL:FULL</REC>
      <Source>Windhelm Barracks</Source>
      <Dest>ウィンドヘルム兵舎</Dest>
    </String>
    <String List="0">
      <EDID>SnowVeilSanctum01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Snow Veil Catacombs</Source>
      <Dest>雪帷の聖域の地下墓地</Dest>
    </String>
    <String List="0">
      <EDID>GraywinterWatch01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Graywinter Watch</Source>
      <Dest>グレイウィンター監視所</Dest>
    </String>
    <String List="0">
      <EDID>WindhelmAretinoResidence</EDID>
      <REC>CELL:FULL</REC>
      <Source>Aretino Residence</Source>
      <Dest>アレティノの家</Dest>
    </String>
    <String List="0">
      <EDID>RiftenThievesGuildHeadquarters</EDID>
      <REC>CELL:FULL</REC>
      <Source>The Ragged Flagon - Cistern</Source>
      <Dest>ラグド・フラゴン - 貯水池</Dest>
    </String>
    <String List="0">
      <EDID>RiverwoodSvensHouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Sven and Hilde&apos;s House</Source>
      <Dest>スヴェンとヒルデの家</Dest>
    </String>
    <String List="0">
      <EDID>DawnstarIronBreakerMine</EDID>
      <REC>CELL:FULL</REC>
      <Source>Iron-Breaker Mine</Source>
      <Dest>アイアンブレーカー鉱山</Dest>
    </String>
    <String List="0">
      <EDID>Angarvunde03</EDID>
      <REC>CELL:FULL</REC>
      <Source>Angarvunde Catacombs</Source>
      <Dest>アンガルブンデ地下墓地</Dest>
    </String>
    <String List="0">
      <EDID>DriftshadeSanctuary02</EDID>
      <REC>CELL:FULL</REC>
      <Source>Driftshade Cellar</Source>
      <Dest>ドリフトシェイドの地下</Dest>
    </String>
    <String List="0">
      <EDID>LundsHut01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Lund&apos;s Hut</Source>
      <Dest>ルンドの小屋</Dest>
    </String>
    <String List="0">
      <EDID>FortSnowhawk01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Fort Snowhawk</Source>
      <Dest>スノーホーク砦</Dest>
    </String>
    <String List="0">
      <EDID>RiftenWarehouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Riften Warehouse</Source>
      <Dest>リフテン倉庫</Dest>
    </String>
    <String List="0">
      <EDID>DLC2POIBookLevel01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Apocrypha</Source>
      <Dest>アポクリファ</Dest>
    </String>
    <String List="0">
      <EDID>IvarsteadFellstarFarm</EDID>
      <REC>CELL:FULL</REC>
      <Source>Fellstar Farm</Source>
      <Dest>フェルスター農場</Dest>
    </String>
    <String List="0">
      <EDID>ShimmermistCave01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Shimmermist Cave</Source>
      <Dest>シマーミスト洞窟</Dest>
    </String>
    <String List="0">
      <EDID>Folgunthur01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Folgunthur</Source>
      <Dest>フォルガンスール</Dest>
    </String>
    <String List="0">
      <EDID>FalkreathDeadMansDrink</EDID>
      <REC>CELL:FULL</REC>
      <Source>Dead Man&apos;s Drink</Source>
      <Dest>宿屋「デッドマンズ・ドリンク」</Dest>
    </String>
    <String List="0">
      <EDID>BYOHHouse2HjaalmarchBasement</EDID>
      <REC>CELL:FULL</REC>
      <Source>Windstad Manor, Cellar</Source>
      <Dest>ウィンドスタッド邸の地下室</Dest>
    </String>
    <String List="0">
      <EDID>DLC2Benkongerike02</EDID>
      <REC>CELL:FULL</REC>
      <Source>Benkongerike Great Hall</Source>
      <Dest>ベンコンジェリケ大広間</Dest>
    </String>
    <String List="0">
      <EDID>ReachwaterRock01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Reachwater Rock</Source>
      <Dest>リーチウォーターロック</Dest>
    </String>
    <String List="0">
      <EDID>DushnikhYalMine</EDID>
      <REC>CELL:FULL</REC>
      <Source>Dushnikh Mine</Source>
      <Dest>ダシュニク鉱山</Dest>
    </String>
    <String List="0">
      <EDID>WhiterunOlavatheFeeblesHouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Olava the Feeble&apos;s House</Source>
      <Dest>オラヴァ・ザ・フィーブルの家</Dest>
    </String>
    <String List="0">
      <EDID>WindhelmClanShatterShieldOffice</EDID>
      <REC>CELL:FULL</REC>
      <Source>Clan Shatter-Shield Office</Source>
      <Dest>シャッター・シールド家本部</Dest>
    </String>
    <String List="0">
      <EDID>Volunruud02</EDID>
      <REC>CELL:FULL</REC>
      <Source>Volunruud Elder&apos;s Cairn</Source>
      <Dest>ヴォルンルード・エルダーズ・ケルン</Dest>
    </String>
    <String List="0">
      <EDID>CidhnaMine03</EDID>
      <REC>CELL:FULL</REC>
      <Source>Obscured Passage</Source>
      <Dest>隠された道</Dest>
    </String>
    <String List="0">
      <EDID>WhiterunDragonsreachJarlsQuarters</EDID>
      <REC>CELL:FULL</REC>
      <Source>Dragonsreach Jarl&apos;s Quarters</Source>
      <Dest>ドラゴンズリーチ首長の私室</Dest>
    </String>
    <String List="0">
      <EDID>DLC2Fahlbtharz02</EDID>
      <REC>CELL:FULL</REC>
      <Source>Fahlbtharz Corridor</Source>
      <Dest>ファールブサーツ回廊</Dest>
    </String>
    <String List="0">
      <EDID>MorthalHighmoonHall</EDID>
      <REC>CELL:FULL</REC>
      <Source>Highmoon Hall</Source>
      <Dest>ハイムーン広間</Dest>
    </String>
    <String List="0">
      <EDID>IvarsteadVilemyrInn</EDID>
      <REC>CELL:FULL</REC>
      <Source>Vilemyr Inn</Source>
      <Dest>宿屋「ヴァイルマイヤー」</Dest>
    </String>
    <String List="0">
      <EDID>PinepeakCavern01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Pinepeak Cavern</Source>
      <Dest>パインクリーク洞窟</Dest>
    </String>
    <String List="0">
      <EDID>NorthwindMine01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Northwind Mine</Source>
      <Dest>ノースウインド鉱山</Dest>
    </String>
    <String List="0">
      <EDID>SolitudeBluePalace</EDID>
      <REC>CELL:FULL</REC>
      <Source>Blue Palace</Source>
      <Dest>ブルー・パレス</Dest>
    </String>
    <String List="0">
      <EDID>Ragnvald02</EDID>
      <REC>CELL:FULL</REC>
      <Source>Ragnvald Crypts</Source>
      <Dest>ラグンヴァルド墓地</Dest>
    </String>
    <String List="0">
      <EDID>SolitudeJail01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Castle Dour Dungeon</Source>
      <Dest>ドール城のダンジョン</Dest>
    </String>
    <String List="0">
      <EDID>FortHraggstad01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Fort Hraggstad</Source>
      <Dest>フラーグスタート砦</Dest>
    </String>
    <String List="0">
      <EDID>DLC2Book07Dungeon</EDID>
      <REC>CELL:FULL</REC>
      <Source>Apocrypha</Source>
      <Dest>アポクリファ</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RRBulwark02</EDID>
      <REC>CELL:FULL</REC>
      <Source>The Bulwark Jail</Source>
      <Dest>ブルワーク監獄</Dest>
    </String>
    <String List="0">
      <EDID>WinterholdCollegeHallofTheElements</EDID>
      <REC>CELL:FULL</REC>
      <Source>Hall of the Elements</Source>
      <Dest>元素の間</Dest>
    </String>
    <String List="0">
      <EDID>SolitudeWinkingSkeever</EDID>
      <REC>CELL:FULL</REC>
      <Source>The Winking Skeever</Source>
      <Dest>ウィンキング・スキーヴァー</Dest>
    </String>
    <String List="0">
      <EDID>MarkarthHagsCure</EDID>
      <REC>CELL:FULL</REC>
      <Source>The Hag&apos;s Cure</Source>
      <Dest>ハグズキュア</Dest>
    </String>
    <String List="0">
      <EDID>Forelhost03</EDID>
      <REC>CELL:FULL</REC>
      <Source>Forelhost Refectory</Source>
      <Dest>フォーレルホストの食堂</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RRCresciusHouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Caerellius House</Source>
      <Dest>カエレリウスの家</Dest>
    </String>
    <String List="0">
      <EDID>WinterholdJarlsLonghouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Jarl&apos;s Longhouse</Source>
      <Dest>首長の長屋</Dest>
    </String>
    <String List="0">
      <EDID>CragwallowSlope01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Cragwallow Slope</Source>
      <Dest>クラグワロウ・スロープ</Dest>
    </String>
    <String List="0">
      <EDID>MarkarthTreasuryHouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>The Treasury House</Source>
      <Dest>トレジャーハウス</Dest>
    </String>
    <String List="0">
      <EDID>SolitudeCastleDour</EDID>
      <REC>CELL:FULL</REC>
      <Source>Castle Dour</Source>
      <Dest>ドール城</Dest>
    </String>
    <String List="0">
      <EDID>AbandonedPrison01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Abandoned Prison</Source>
      <Dest>廃墟と化した牢獄</Dest>
    </String>
    <String List="0">
      <EDID>MarkarthWizardsQuarters03</EDID>
      <REC>CELL:FULL</REC>
      <Source>Calcelmo&apos;s Tower</Source>
      <Dest>カルセルモの塔</Dest>
    </String>
    <String List="0">
      <EDID>DragonBridgePenitusOculatusOutpost</EDID>
      <REC>CELL:FULL</REC>
      <Source>Penitus Oculatus Outpost</Source>
      <Dest>ペニトゥス・オクラトゥス基地</Dest>
    </String>
    <String List="0">
      <EDID>HalfMoonMill</EDID>
      <REC>CELL:FULL</REC>
      <Source>Half-Moon Mill</Source>
      <Dest>ハーフムーン工場</Dest>
    </String>
    <String List="0">
      <EDID>FortSungard03</EDID>
      <REC>CELL:FULL</REC>
      <Source>Fort Sungard Oubliette</Source>
      <Dest>サンガード砦の土牢</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RRMorvaynManorChambers</EDID>
      <REC>CELL:FULL</REC>
      <Source>Morvayn Manor Chambers</Source>
      <Dest>モーヴァイン邸の部屋</Dest>
    </String>
    <String List="0">
      <EDID>StonehillsSorlisHouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Sorli&apos;s House</Source>
      <Dest>ソルリの家</Dest>
    </String>
    <String List="0">
      <EDID>DawnstarIrgnirsHouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Irgnir&apos;s House</Source>
      <Dest>イルグニールの家</Dest>
    </String>
    <String List="0">
      <EDID>YngolBarrow01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Yngol Barrow</Source>
      <Dest>ユンゴル墓地</Dest>
    </String>
    <String List="0">
      <EDID>AzurasStarInterior01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Azura&apos;s Star Interior</Source>
      <Dest>アズラの星の内部</Dest>
    </String>
    <String List="0">
      <EDID>RavenscarHollow01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Ravenscar Hollow</Source>
      <Dest>レイヴンスカー・ホロウ</Dest>
    </String>
    <String List="0">
      <EDID>DLC2SVBaldorIronShapersHouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Baldor Iron-Shaper&apos;s House</Source>
      <Dest>バルドール・アイアンシェイパーの家</Dest>
    </String>
    <String List="0">
      <EDID>Skuldafn05</EDID>
      <REC>CELL:FULL</REC>
      <Source>Skuldafn North Tower</Source>
      <Dest>スクルダフン - 北の塔</Dest>
    </String>
    <String List="0">
      <EDID>ShroudHearthBarrow01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Shroud Hearth Barrow</Source>
      <Dest>隠匿の炉床墓地</Dest>
    </String>
    <String List="0">
      <EDID>Skuldafn01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Skuldafn Temple</Source>
      <Dest>スクルダフン聖堂</Dest>
    </String>
    <String List="0">
      <EDID>WinterholdCollegeMidden02</EDID>
      <REC>CELL:FULL</REC>
      <Source>The Midden Dark</Source>
      <Dest>ミッデン・ダーク</Dest>
    </String>
    <String List="0">
      <EDID>KarthwastenSanuarachMine</EDID>
      <REC>CELL:FULL</REC>
      <Source>Sanuarach Mine</Source>
      <Dest>サヌアラッチ鉱山</Dest>
    </String>
    <String List="0">
      <EDID>KarthwastenHall</EDID>
      <REC>CELL:FULL</REC>
      <Source>Karthwasten Hall</Source>
      <Dest>カースワステンの間</Dest>
    </String>
    <String List="0">
      <EDID>Gloomreach01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Gloomreach Cavern</Source>
      <Dest>グルームリーチ洞窟</Dest>
    </String>
    <String List="0">
      <EDID>WindhelmTempleofTalos</EDID>
      <REC>CELL:FULL</REC>
      <Source>Temple of Talos</Source>
      <Dest>タロスの聖堂</Dest>
    </String>
    <String List="0">
      <EDID>DawnstarQuicksilverMine</EDID>
      <REC>CELL:FULL</REC>
      <Source>Quicksilver Mine</Source>
      <Dest>水銀鉱山</Dest>
    </String>
    <String List="0">
      <EDID>Angarvunde02</EDID>
      <REC>CELL:FULL</REC>
      <Source>Angarvunde Ruins</Source>
      <Dest>アンガルブンデの廃墟</Dest>
    </String>
    <String List="0">
      <EDID>RiftenMistveilKeepJarlsChambers</EDID>
      <REC>CELL:FULL</REC>
      <Source>Mistveil Keep Jarl&apos;s Chambers</Source>
      <Dest>ミストヴェイル砦の首長室</Dest>
    </String>
    <String List="0">
      <EDID>MorKhazgurLaraksLonghouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Larak&apos;s Longhouse</Source>
      <Dest>ララックの長屋</Dest>
    </String>
    <String List="0">
      <EDID>DushnikhYalCellar</EDID>
      <REC>CELL:FULL</REC>
      <Source>Cellar</Source>
      <Dest>地下</Dest>
    </String>
    <String List="0">
      <EDID>FortNeugrad01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Fort Neugrad</Source>
      <Dest>ニューグラド砦</Dest>
    </String>
    <String List="0">
      <EDID>KolskeggrMinePavosHouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Pavo&apos;s House</Source>
      <Dest>パボの家</Dest>
    </String>
    <String List="0">
      <EDID>Skuldafn04</EDID>
      <REC>CELL:FULL</REC>
      <Source>Skuldafn South Tower</Source>
      <Dest>スクルダフン - 南の塔</Dest>
    </String>
    <String List="0">
      <EDID>Kagrenzel01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Kagrenzel</Source>
      <Dest>カグレンゼル</Dest>
    </String>
    <String List="0">
      <EDID>ThalmorEmbassy01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Thalmor Embassy</Source>
      <Dest>サルモール大使館</Dest>
    </String>
    <String List="0">
      <EDID>JaphetsFolly01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Sea Cave</Source>
      <Dest>海食洞</Dest>
    </String>
    <String List="0">
      <EDID>BloodletThrone01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Bloodlet Throne</Source>
      <Dest>ブラッドレットの玉座</Dest>
    </String>
    <String List="0">
      <EDID>SightlessPit03</EDID>
      <REC>CELL:FULL</REC>
      <Source>Abandoned Cave</Source>
      <Dest>廃墟と化した洞窟</Dest>
    </String>
    <String List="0">
      <EDID>BleakFallsBarrow02</EDID>
      <REC>CELL:FULL</REC>
      <Source>Bleak Falls Sanctum</Source>
      <Dest>ブリーク・フォール聖域</Dest>
    </String>
    <String List="0">
      <EDID>WinterholdTheFrozenHearthCellar</EDID>
      <REC>CELL:FULL</REC>
      <Source>The Frozen Hearth Cellar</Source>
      <Dest>フローズン・ハースの地下</Dest>
    </String>
    <String List="0">
      <EDID>BYOHHouse3PaleBasement</EDID>
      <REC>CELL:FULL</REC>
      <Source>Heljarchen Hall, Cellar</Source>
      <Dest>ヘリヤーケン・ホールの地下室</Dest>
    </String>
    <String List="0">
      <EDID>ReachcliffCave01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Reachcliff Cave</Source>
      <Dest>リーチクリフ洞窟</Dest>
    </String>
    <String List="0">
      <EDID>WhiterunHouseBattleBorn</EDID>
      <REC>CELL:FULL</REC>
      <Source>House of Clan Battle-Born</Source>
      <Dest>クラン・バトル・ボーンの家</Dest>
    </String>
    <String List="0">
      <EDID>TwilightSepulcher01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Twilight Sepulcher</Source>
      <Dest>黄昏の墓所</Dest>
    </String>
    <String List="0">
      <EDID>DLC1DimHollowCrypt02</EDID>
      <REC>CELL:FULL</REC>
      <Source>Dimhollow Cavern</Source>
      <Dest>ディムホロウ洞窟</Dest>
    </String>
    <String List="0">
      <EDID>MorthalGuardhouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Guardhouse</Source>
      <Dest>衛兵詰所</Dest>
    </String>
    <String List="0">
      <EDID>NightgateInn</EDID>
      <REC>CELL:FULL</REC>
      <Source>Nightgate Inn</Source>
      <Dest>宿屋「ナイトゲート」</Dest>
    </String>
    <String List="0">
      <EDID>PinemoonCave01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Pinemoon Cave</Source>
      <Dest>パインムーン洞窟</Dest>
    </String>
    <String List="0">
      <EDID>DeadCroneRock01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Dead Crone Rock</Source>
      <Dest>デッド・クローン・ロック</Dest>
    </String>
    <String List="0">
      <EDID>SolitudeJalasHouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Jala&apos;s House</Source>
      <Dest>ジャラの家</Dest>
    </String>
    <String List="0">
      <EDID>DLC1GlacialCrevice01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Glacial Crevice</Source>
      <Dest>氷河のクレバス</Dest>
    </String>
    <String List="0">
      <EDID>DLC2POIBookLevel02</EDID>
      <REC>CELL:FULL</REC>
      <Source>Apocrypha</Source>
      <Dest>アポクリファ</Dest>
    </String>
    <String List="0">
      <EDID>WinterholdCollegeHallofCountenance</EDID>
      <REC>CELL:FULL</REC>
      <Source>Hall of Countenance</Source>
      <Dest>平静の間</Dest>
    </String>
    <String List="0">
      <EDID>HelgenHomestead</EDID>
      <REC>CELL:FULL</REC>
      <Source>Helgen Homestead</Source>
      <Dest>ヘルゲン・ホームステッド</Dest>
    </String>
    <String List="0">
      <EDID>DarklightTower01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Darklight Tower</Source>
      <Dest>ダークライト・タワー</Dest>
    </String>
    <String List="0">
      <EDID>SolitudeRadiantRaiment</EDID>
      <REC>CELL:FULL</REC>
      <Source>Radiant Raiment</Source>
      <Dest>レディアント装具店</Dest>
    </String>
    <String List="0">
      <EDID>MarkarthShrineofTalos</EDID>
      <REC>CELL:FULL</REC>
      <Source>Shrine of Talos</Source>
      <Dest>タロスの祠</Dest>
    </String>
    <String List="0">
      <EDID>Forelhost02</EDID>
      <REC>CELL:FULL</REC>
      <Source>Forelhost Crypt</Source>
      <Dest>フォーレルホスト墓地</Dest>
    </String>
    <String List="0">
      <EDID>SkyboundPass01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Skybound Watch Pass</Source>
      <Dest>スカイバウンド・ウォッチ峠</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VampireCastleZCell1</EDID>
      <REC>CELL:FULL</REC>
      <Source>Volkihar North Tower</Source>
      <Dest>ヴォルキハル城の北の塔</Dest>
    </String>
    <String List="0">
      <EDID>DLC2ThirskMeadHallInterior01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Thirsk Mead Hall</Source>
      <Dest>シルスク広間</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RRTemple</EDID>
      <REC>CELL:FULL</REC>
      <Source>Temple</Source>
      <Dest>聖堂</Dest>
    </String>
    <String List="0">
      <EDID>MorthalAlvasHouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Alva&apos;s House</Source>
      <Dest>アルバの家</Dest>
    </String>
    <String List="0">
      <EDID>FalkreathHouseofArkay</EDID>
      <REC>CELL:FULL</REC>
      <Source>Hall of the Dead</Source>
      <Dest>死者の間</Dest>
    </String>
    <String List="0">
      <EDID>BonechillPassage01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Bonechill Passage</Source>
      <Dest>ボーンチル道</Dest>
    </String>
    <String List="0">
      <EDID>FortGreenwall03</EDID>
      <REC>CELL:FULL</REC>
      <Source>Fort Greenwall Captain&apos;s Quarters</Source>
      <Dest>グリーンウォール砦のキャプテン室</Dest>
    </String>
    <String List="0">
      <EDID>RiftenBlacksmith</EDID>
      <REC>CELL:FULL</REC>
      <Source>The Scorched Hammer</Source>
      <Dest>灼熱の戦鎚</Dest>
    </String>
    <String List="0">
      <EDID>DLC2WhiteRidgeBarrow02</EDID>
      <REC>CELL:FULL</REC>
      <Source>White Ridge Sanctum</Source>
      <Dest>ホワイトリッジの聖域</Dest>
    </String>
    <String List="0">
      <EDID>DragonBridgeFourShieldsTavern</EDID>
      <REC>CELL:FULL</REC>
      <Source>Four Shields Tavern</Source>
      <Dest>宿屋「フォー・シールズ」</Dest>
    </String>
    <String List="0">
      <EDID>MixwaterMillWorkersHouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Worker&apos;s House</Source>
      <Dest>労働者の家</Dest>
    </String>
    <String List="0">
      <EDID>SolitudeCastleDourEmperorsTower</EDID>
      <REC>CELL:FULL</REC>
      <Source>Castle Dour, Emperor&apos;s Tower</Source>
      <Dest>ドール城 - 皇帝の塔</Dest>
    </String>
    <String List="0">
      <EDID>FortSungard02</EDID>
      <REC>CELL:FULL</REC>
      <Source>Fort Sungard Tower</Source>
      <Dest>サンガード砦の塔</Dest>
    </String>
    <String List="0">
      <EDID>ShorsStoneRedbellyMine</EDID>
      <REC>CELL:FULL</REC>
      <Source>Redbelly Mine</Source>
      <Dest>レッドベリー鉱山</Dest>
    </String>
    <String List="0">
      <EDID>DawnstarMortarandPestle</EDID>
      <REC>CELL:FULL</REC>
      <Source>The Mortar and Pestle</Source>
      <Dest>乳鉢と乳棒</Dest>
    </String>
    <String List="0">
      <EDID>WolfskullCave01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Wolfskull Cave</Source>
      <Dest>ウルフスカル洞窟</Dest>
    </String>
    <String List="0">
      <EDID>Avanchnzel01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Avanchnzel</Source>
      <Dest>アバンチンゼル</Dest>
    </String>
    <String List="0">
      <EDID>NightcallerTemple01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Nightcaller Temple</Source>
      <Dest>ナイトコーラー聖堂</Dest>
    </String>
    <String List="0">
      <EDID>EmbershardMine01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Embershard Mine</Source>
      <Dest>エンバーシャード鉱山</Dest>
    </String>
    <String List="0">
      <EDID>DLC2SVEdlasHouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Edla&apos;s House</Source>
      <Dest>エドラの家</Dest>
    </String>
    <String List="0">
      <EDID>TrevasWatch01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Treva&apos;s Watch</Source>
      <Dest>トレヴァの監視所</Dest>
    </String>
    <String List="0">
      <EDID>ChillfurrowFarm</EDID>
      <REC>CELL:FULL</REC>
      <Source>Chillfurrow Farm</Source>
      <Dest>チルファロウ農場</Dest>
    </String>
    <String List="0">
      <EDID>WindhelmPalaceoftheKings</EDID>
      <REC>CELL:FULL</REC>
      <Source>Palace of the Kings</Source>
      <Dest>王の宮殿</Dest>
    </String>
    <String List="0">
      <EDID>Valthume01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Valthume</Source>
      <Dest>ヴァルスム</Dest>
    </String>
    <String List="0">
      <EDID>IronbindBarrow01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Ironbind Barrow</Source>
      <Dest>アイアンバインド墓地</Dest>
    </String>
    <String List="0">
      <EDID>LargashburBasement</EDID>
      <REC>CELL:FULL</REC>
      <Source>Largashbur Cellar</Source>
      <Dest>ラーガシュブールの地下</Dest>
    </String>
    <String List="0">
      <EDID>RebelsCairn01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Rebel&apos;s Cairn</Source>
      <Dest>反逆者の積み石</Dest>
    </String>
    <String List="0">
      <EDID>DLC2AltarOfThrond01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Altar of Thrond Cave</Source>
      <Dest>スロンド祭壇洞窟</Dest>
    </String>
    <String List="0">
      <EDID>KarthwastenEnmonsHouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Enmon&apos;s House</Source>
      <Dest>エンモンの家</Dest>
    </String>
    <String List="0">
      <EDID>GlenmorilCoven01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Glenmoril Coven</Source>
      <Dest>グレンモリル魔術結社</Dest>
    </String>
    <String List="0">
      <EDID>WindhelmHalloftheDead</EDID>
      <REC>CELL:FULL</REC>
      <Source>Hall of the Dead</Source>
      <Dest>死者の間</Dest>
    </String>
    <String List="0">
      <EDID>RiftenMistveilKeep</EDID>
      <REC>CELL:FULL</REC>
      <Source>Mistveil Keep</Source>
      <Dest>ミストヴェイル砦</Dest>
    </String>
    <String List="0">
      <EDID>Ragnvald03</EDID>
      <REC>CELL:FULL</REC>
      <Source>Ragnvald Canal</Source>
      <Dest>ラグンヴァルド運河</Dest>
    </String>
    <String List="0">
      <EDID>CrackedTuskKeep02</EDID>
      <REC>CELL:FULL</REC>
      <Source>Cracked Tusk Vaults</Source>
      <Dest>クラックスタスクの金庫</Dest>
    </String>
    <String List="0">
      <EDID>RiftenBlackBriarMeadery</EDID>
      <REC>CELL:FULL</REC>
      <Source>Black-Briar Meadery</Source>
      <Dest>ブラック・ブライアのハチミツ酒醸造所</Dest>
    </String>
    <String List="0">
      <EDID>HelgenKeep01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Helgen Keep</Source>
      <Dest>ヘルゲン砦</Dest>
    </String>
    <String List="0">
      <EDID>FortDunstad04</EDID>
      <REC>CELL:FULL</REC>
      <Source>The Stumbling Sabrecat</Source>
      <Dest>よろめきのサーベルキャット</Dest>
    </String>
    <String List="0">
      <EDID>BrittleShinPass01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Brittleshin Pass</Source>
      <Dest>ブリトルシン峠</Dest>
    </String>
    <String List="0">
      <EDID>BluePalaceWing01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Pelagius Wing</Source>
      <Dest>ペラギウスの羽</Dest>
    </String>
    <String List="0">
      <EDID>FalkreathBarracksJail</EDID>
      <REC>CELL:FULL</REC>
      <Source>Falkreath Jail</Source>
      <Dest>ファルクリース監獄</Dest>
    </String>
    <String List="0">
      <EDID>ShorsStoneFilnjarsHouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Filnjar&apos;s House</Source>
      <Dest>フィリンジャールの家</Dest>
    </String>
    <String List="0">
      <EDID>FortDunstad01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Fort Dunstad</Source>
      <Dest>ダンスタッド砦</Dest>
    </String>
    <String List="0">
      <EDID>MarkarthWizardsQuarters02</EDID>
      <REC>CELL:FULL</REC>
      <Source>Calcelmo&apos;s Laboratory</Source>
      <Dest>カルセルモの研究所</Dest>
    </String>
    <String List="0">
      <EDID>BleakFallsBarrow01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Bleak Falls Temple</Source>
      <Dest>ブリーク・フォール聖堂</Dest>
    </String>
    <String List="0">
      <EDID>BYOHHouse3Pale</EDID>
      <REC>CELL:FULL</REC>
      <Source>Heljarchen Hall</Source>
      <Dest>ヘリヤーケン・ホール</Dest>
    </String>
    <String List="0">
      <EDID>DLC2Benkongerike01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Benkongerike</Source>
      <Dest>ベンコンジェリケ</Dest>
    </String>
    <String List="0">
      <EDID>DustmansCairn01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Dustman&apos;s Cairn</Source>
      <Dest>ダストマンの石塚</Dest>
    </String>
    <String List="0">
      <EDID>DLC1DimHollowCrypt01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Dimhollow Crypt</Source>
      <Dest>ディムホロウ墓地</Dest>
    </String>
    <String List="0">
      <EDID>BYOHHouse1Falkreath</EDID>
      <REC>CELL:FULL</REC>
      <Source>Lakeview Manor</Source>
      <Dest>レイクビュー邸</Dest>
    </String>
    <String List="0">
      <EDID>DLC2SVShamansHutInterior</EDID>
      <REC>CELL:FULL</REC>
      <Source>Shaman&apos;s Hut</Source>
      <Dest>呪術師の小屋</Dest>
    </String>
    <String List="0">
      <EDID>DLC2HighpointTower01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Highpoint Tower</Source>
      <Dest>ハイポイント塔</Dest>
    </String>
    <String List="0">
      <EDID>MorthalMoorsideInn</EDID>
      <REC>CELL:FULL</REC>
      <Source>Moorside Inn</Source>
      <Dest>宿屋「ムーアサイド」</Dest>
    </String>
    <String List="0">
      <EDID>Darkshade01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Darkshade</Source>
      <Dest>ダークシェイド</Dest>
    </String>
    <String List="0">
      <EDID>SolitudeProudspireManor</EDID>
      <REC>CELL:FULL</REC>
      <Source>Proudspire Manor</Source>
      <Dest>プラウドスパイヤー邸</Dest>
    </String>
    <String List="0">
      <EDID>WhiterunWarmaidens</EDID>
      <REC>CELL:FULL</REC>
      <Source>Warmaiden&apos;s</Source>
      <Dest>戦乙女の炉</Dest>
    </String>
    <String List="0">
      <EDID>DLC2GyldenhulBarrow01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Gyldenhul Barrow</Source>
      <Dest>ギルデンホル墓地</Dest>
    </String>
    <String List="0">
      <EDID>WinterholdCollegeArcanaeum</EDID>
      <REC>CELL:FULL</REC>
      <Source>The Arcanaeum</Source>
      <Dest>アルケイナエウム</Dest>
    </String>
    <String List="0">
      <EDID>MorKhazgurMine</EDID>
      <REC>CELL:FULL</REC>
      <Source>Mor Khazgur Mine</Source>
      <Dest>モル・カズグール鉱山</Dest>
    </String>
    <String List="0">
      <EDID>CrystaldriftCave01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Crystaldrift Cave</Source>
      <Dest>クリスタルドリフト洞窟</Dest>
    </String>
    <String List="0">
      <EDID>SolitudeBitsandPieces</EDID>
      <REC>CELL:FULL</REC>
      <Source>Bits and Pieces</Source>
      <Dest>ビッツ・アンド・ピーセズ</Dest>
    </String>
    <String List="0">
      <EDID>SolitudeBlackSmith</EDID>
      <REC>CELL:FULL</REC>
      <Source>Solitude Blacksmith</Source>
      <Dest>ソリチュード鍛冶屋</Dest>
    </String>
    <String List="0">
      <EDID>Mistwatch03</EDID>
      <REC>CELL:FULL</REC>
      <Source>Mistwatch East Tower</Source>
      <Dest>ミストウォッチ - 東の塔</Dest>
    </String>
    <String List="0">
      <EDID>NchuandZel03</EDID>
      <REC>CELL:FULL</REC>
      <Source>Nchuand-Zel Armory</Source>
      <Dest>ヌチュアンド・ゼル武器庫</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RRGloverMalloryHouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Glover Mallory&apos;s House</Source>
      <Dest>グローヴァー・マロリーの家</Dest>
    </String>
    <String List="0">
      <EDID>FalkreathCorpselightFarm</EDID>
      <REC>CELL:FULL</REC>
      <Source>Corpselight Farm</Source>
      <Dest>コープスライト農園</Dest>
    </String>
    <String List="0">
      <EDID>Ustengrav02</EDID>
      <REC>CELL:FULL</REC>
      <Source>Ustengrav Depths</Source>
      <Dest>ウステングラブの深部</Dest>
    </String>
    <String List="0">
      <EDID>Bthardamz03</EDID>
      <REC>CELL:FULL</REC>
      <Source>Bthardamz Arcanex</Source>
      <Dest>ブサーダムズ・アルカネックス</Dest>
    </String>
    <String List="0">
      <EDID>DragonBridgeLumberCamp</EDID>
      <REC>CELL:FULL</REC>
      <Source>Dragon Bridge Lumber Camp</Source>
      <Dest>ドラゴン・ブリッジの丸太小屋</Dest>
    </String>
    <String List="0">
      <EDID>LostKnifeHideout01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Lost Knife Cave</Source>
      <Dest>ロストナイフ洞窟</Dest>
    </String>
    <String List="0">
      <EDID>MixwaterMillGilfresHouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Gilfre&apos;s House</Source>
      <Dest>ギルフレの家</Dest>
    </String>
    <String List="0">
      <EDID>Gloomreach02</EDID>
      <REC>CELL:FULL</REC>
      <Source>Gloomreach Hive</Source>
      <Dest>グルームリーチ・ハイブ</Dest>
    </String>
    <String List="0">
      <EDID>DawnstarBrinasHouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Brina&apos;s House</Source>
      <Dest>ブリナの家</Dest>
    </String>
    <String List="0">
      <EDID>HollyfrostFarm</EDID>
      <REC>CELL:FULL</REC>
      <Source>Hollyfrost Farm</Source>
      <Dest>ホリーフロスト農園</Dest>
    </String>
    <String List="0">
      <EDID>LostKnifeHideout02</EDID>
      <REC>CELL:FULL</REC>
      <Source>Lost Knife Hideout</Source>
      <Dest>ロストナイフ洞窟の隠れ家</Dest>
    </String>
    <String List="0">
      <EDID>BilegulchMine</EDID>
      <REC>CELL:FULL</REC>
      <Source>Bilegulch Mine</Source>
      <Dest>バイルガルチ鉱山</Dest>
    </String>
    <String List="0">
      <EDID>GoldenglowEstate03</EDID>
      <REC>CELL:FULL</REC>
      <Source>Goldenglow Estate Basement</Source>
      <Dest>ゴールデングロウ農園の地下</Dest>
    </String>
    <String List="0">
      <EDID>UtteringHillsCave01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Uttering Hills Cave</Source>
      <Dest>アターリング・ヒルズ洞窟</Dest>
    </String>
    <String List="0">
      <EDID>DLC2SVGreathall</EDID>
      <REC>CELL:FULL</REC>
      <Source>Greathall</Source>
      <Dest>大広間</Dest>
    </String>
    <String List="0">
      <EDID>KynesgroveSteamscorchGullyMine</EDID>
      <REC>CELL:FULL</REC>
      <Source>Steamscorch Mine</Source>
      <Dest>スチームスコーチ鉱山</Dest>
    </String>
    <String List="0">
      <EDID>TolvaldsCave01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Tolvald&apos;s Cave</Source>
      <Dest>トルバルド洞窟</Dest>
    </String>
    <String List="0">
      <EDID>HalldirsCairn01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Halldir&apos;s Cairn</Source>
      <Dest>ハルディールの石塚</Dest>
    </String>
    <String List="0">
      <EDID>BrandyMugFarm</EDID>
      <REC>CELL:FULL</REC>
      <Source>Brandy-Mug Farm</Source>
      <Dest>ブランディ・マグ農場</Dest>
    </String>
    <String List="0">
      <EDID>WindhelmHouseofClanCruelSea</EDID>
      <REC>CELL:FULL</REC>
      <Source>House of Clan Cruel-Sea</Source>
      <Dest>クラン・クルーエル・シーの家</Dest>
    </String>
    <String List="0">
      <EDID>TwilightSepulcher02</EDID>
      <REC>CELL:FULL</REC>
      <Source>Twilight Sepulcher Inner Sanctum</Source>
      <Dest>黄昏の墓所の最奥聖域</Dest>
    </String>
    <String List="0">
      <EDID>MovarthsLair01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Movarth&apos;s Lair</Source>
      <Dest>モヴァルスの隠れ家</Dest>
    </String>
    <String List="0">
      <EDID>WindhelmCalixtosHouseofCuriosities</EDID>
      <REC>CELL:FULL</REC>
      <Source>Calixto&apos;s House of Curiosities</Source>
      <Dest>カリクストの骨董品の館</Dest>
    </String>
    <String List="0">
      <EDID>RiftenHonorhallOrphanage</EDID>
      <REC>CELL:FULL</REC>
      <Source>Honorhall Orphanage</Source>
      <Dest>オナーホール孤児院</Dest>
    </String>
    <String List="0">
      <EDID>DawnstarSilussHouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Silus Vesuius&apos; House</Source>
      <Dest>サイラス・ヴェスイウスの家</Dest>
    </String>
    <String List="0">
      <EDID>KarthwastenMinersBarracks</EDID>
      <REC>CELL:FULL</REC>
      <Source>Miner&apos;s Barracks</Source>
      <Dest>鉱山労働者の兵舎</Dest>
    </String>
    <String List="0">
      <EDID>ShroudedGrove01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Shrouded Grove Cave</Source>
      <Dest>隠匿の森の洞窟</Dest>
    </String>
    <String List="0">
      <EDID>FortKastav01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Fort Kastav Prison</Source>
      <Dest>カスタブ砦の牢獄</Dest>
    </String>
    <String List="0">
      <EDID>RiftenHoneyside</EDID>
      <REC>CELL:FULL</REC>
      <Source>Honeyside</Source>
      <Dest>ハニーサイド</Dest>
    </String>
    <String List="0">
      <EDID>DarkBrotherhoodSanctuary</EDID>
      <REC>CELL:FULL</REC>
      <Source>Dark Brotherhood Sanctuary</Source>
      <Dest>闇の一党 聖域</Dest>
    </String>
    <String List="0">
      <EDID>FalkreathBarracks</EDID>
      <REC>CELL:FULL</REC>
      <Source>Falkreath Barracks</Source>
      <Dest>ファルクリース兵舎</Dest>
    </String>
    <String List="0">
      <EDID>IvarsteadKlimmeksHouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Klimmek&apos;s House</Source>
      <Dest>クリメクの家</Dest>
    </String>
    <String List="0">
      <EDID>FellglowKeep01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Fellglow Keep Dungeons</Source>
      <Dest>フェルグロウ砦のダンジョン</Dest>
    </String>
    <String List="0">
      <EDID>WhiterunTempleofKynareth</EDID>
      <REC>CELL:FULL</REC>
      <Source>Temple of Kynareth</Source>
      <Dest>キナレス聖堂</Dest>
    </String>
    <String List="0">
      <EDID>WindhelmWarehouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Warehouse</Source>
      <Dest>倉庫</Dest>
    </String>
    <String List="0">
      <EDID>ShroudHearthBarrow02</EDID>
      <REC>CELL:FULL</REC>
      <Source>Shroud Hearth Depths</Source>
      <Dest>隠匿の炉床の深部</Dest>
    </String>
    <String List="0">
      <EDID>DLC2BristlebackCave01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Bristleback Cave</Source>
      <Dest>ブリストルバック洞窟</Dest>
    </String>
    <String List="0">
      <EDID>RannveigsFast01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Rannveig&apos;s Fast</Source>
      <Dest>ランヴェイグのファースト</Dest>
    </String>
    <String List="0">
      <EDID>WhiterunCarlottaValentiasHouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Carlotta Valentia&apos;s House</Source>
      <Dest>カルロッタ・ヴァレンシアの家</Dest>
    </String>
    <String List="0">
      <EDID>SoljundsSinkholeMinersHouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Miner&apos;s House</Source>
      <Dest>鉱山労働者の家</Dest>
    </String>
    <String List="0">
      <EDID>MarkarthTempleInnerSanctum</EDID>
      <REC>CELL:FULL</REC>
      <Source>Inner Sanctum</Source>
      <Dest>最奥聖域</Dest>
    </String>
    <String List="0">
      <EDID>SunderstoneGorge01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Sunderstone Gorge</Source>
      <Dest>サンダーストーン渓谷</Dest>
    </String>
    <String List="0">
      <EDID>RiftenValindorsHouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Valindor&apos;s House</Source>
      <Dest>ヴァリンドルの家</Dest>
    </String>
    <String List="0">
      <EDID>DLC2WhiteRidgeBarrow01</EDID>
      <REC>CELL:FULL</REC>
      <Source>White Ridge Barrow</Source>
      <Dest>ホワイトリッジの墓場</Dest>
    </String>
    <String List="0">
      <EDID>USKPStorage</EDID>
      <REC>CELL:FULL</REC>
      <Source>USKP Storage</Source>
      <Dest>USKP Storage</Dest>
    </String>
    <String List="0">
      <EDID>MorthalJorgenandLamisHouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Jorgen and Lami&apos;s House</Source>
      <Dest>ヨルゲンとラミの家</Dest>
    </String>
    <String List="0">
      <EDID>Orotheim01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Orotheim</Source>
      <Dest>オロセイム</Dest>
    </String>
    <String List="0">
      <EDID>SolitudeVittoriaVicisHouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Vittoria Vici&apos;s House</Source>
      <Dest>ヴィットリア・ヴィキの家</Dest>
    </String>
    <String List="0">
      <EDID>DarklightTower02</EDID>
      <REC>CELL:FULL</REC>
      <Source>Darklight Chambers</Source>
      <Dest>ダークライトの部屋</Dest>
    </String>
    <String List="0">
      <EDID>TrevasWatch02</EDID>
      <REC>CELL:FULL</REC>
      <Source>Treva&apos;s Watch Escape Tunnel</Source>
      <Dest>トレヴァの監視所脱出口</Dest>
    </String>
    <String List="0">
      <EDID>WhiterunUthgerdTheUnbrokensHouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Uthgerd&apos;s House</Source>
      <Dest>ウスガルドの家</Dest>
    </String>
    <String List="0">
      <EDID>RiftenJail01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Riften Jail</Source>
      <Dest>リフテン監獄</Dest>
    </String>
    <String List="0">
      <EDID>DLC2Frossel01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Frossel</Source>
      <Dest>フロッセル</Dest>
    </String>
    <String List="0">
      <EDID>Mzinchaleft01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Mzinchaleft</Source>
      <Dest>ムジンチャレフト</Dest>
    </String>
    <String List="0">
      <EDID>Korvanjund01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Korvanjund Temple</Source>
      <Dest>コルバンヤンド聖堂</Dest>
    </String>
    <String List="0">
      <EDID>SolitudeAngelinesAromatics</EDID>
      <REC>CELL:FULL</REC>
      <Source>Angeline&apos;s Aromatics</Source>
      <Dest>アンジェリンズ・アロマティクス</Dest>
    </String>
    <String List="0">
      <EDID>Bthardamz02</EDID>
      <REC>CELL:FULL</REC>
      <Source>Bthardamz Lower District</Source>
      <Dest>ブサーダムズ地区 - 下層</Dest>
    </String>
    <String List="0">
      <EDID>Mistwatch02</EDID>
      <REC>CELL:FULL</REC>
      <Source>Mistwatch West Tower</Source>
      <Dest>ミストウォッチ - 西の塔</Dest>
    </String>
    <String List="0">
      <EDID>BrokenOarGrotto01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Broken Oar Grotto</Source>
      <Dest>ブロークン・オール洞窟</Dest>
    </String>
    <String List="0">
      <EDID>FalkreathLodsHouse</EDID>
      <REC>CELL:FULL</REC>
      <Source>Lod&apos;s House</Source>
      <Dest>ロッドの家</Dest>
    </String>
    <String List="0">
      <EDID>WhistlingMine01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Whistling Mine</Source>
      <Dest>笛鳴き坑道</Dest>
    </String>
    <String List="0">
      <EDID>FortGreymoor02</EDID>
      <REC>CELL:FULL</REC>
      <Source>Fort Greymoor Prison</Source>
      <Dest>グレイムーア砦の牢獄</Dest>
    </String>
    <String List="0">
      <EDID>StonyCreekCave01</EDID>
      <REC>CELL:FULL</REC>
      <Source>Stony Creek Cave</Source>
      <Dest>ストーニークリーク洞窟</Dest>
    </String>
    <String List="0">
      <EDID>Tamriel</EDID>
      <REC>WRLD:FULL</REC>
      <Source>Skyrim</Source>
      <Dest>スカイリム</Dest>
    </String>
    <String List="0">
      <EDID>[000EF0A7]</EDID>
      <REC>REFR:FULL</REC>
      <Source>Widow&apos;s Watch Ruins</Source>
      <Dest>ウィドウズ・ウォッチの遺跡</Dest>
    </String>
    <String List="0">
      <EDID>nightingaleCaveMapMarkerREF</EDID>
      <REC>REFR:FULL</REC>
      <Source>Nightingale Hall</Source>
      <Dest>ナイチンゲールの間</Dest>
    </String>
    <String List="0">
      <EDID>SeptimusSignusOutpostMarkerREF</EDID>
      <REC>REFR:FULL</REC>
      <Source>Septimus Signus&apos; Outpost</Source>
      <Dest>セプティマス・シグナスの隠れ家</Dest>
    </String>
    <String List="0">
      <EDID>BrandyMugFarmMapMarkerRef</EDID>
      <REC>REFR:FULL</REC>
      <Source>Brandy-Mug Farm</Source>
      <Dest>ブランディ・マグ農場</Dest>
    </String>
    <String List="0">
      <EDID>MapMarkerYngvildREF</EDID>
      <REC>REFR:FULL</REC>
      <Source>Yngvild</Source>
      <Dest>ユングビルド</Dest>
    </String>
    <String List="0">
      <EDID>SoljundsSinkholeMapMarker</EDID>
      <REC>REFR:FULL</REC>
      <Source>Soljund&apos;s Sinkhole</Source>
      <Dest>ゾルグンデの巣窟</Dest>
    </String>
    <String List="0">
      <EDID>[000162AE]</EDID>
      <REC>REFR:FULL</REC>
      <Source>Wreck of the Pride of Tel Vos</Source>
      <Dest>難破したプライド・オブ・テル・ヴォス号</Dest>
    </String>
    <String List="0">
      <EDID>[000162AB]</EDID>
      <REC>REFR:FULL</REC>
      <Source>Wreck of the Brinehammer</Source>
      <Dest>難破したブラインハンマー号</Dest>
    </String>
    <String List="0">
      <EDID>DragonBridgeMapMarker</EDID>
      <REC>REFR:FULL</REC>
      <Source>Dragon Bridge</Source>
      <Dest>ドラゴン・ブリッジ</Dest>
    </String>
    <String List="0">
      <EDID>DLC1FerryDropOffMarker</EDID>
      <REC>REFR:FULL</REC>
      <Source>Ferry Drop off Marker</Source>
      <Dest>貨物届け先マーカー</Dest>
    </String>
    <String List="0">
      <EDID>DLC1MolderingRuinsMapMarkerREF</EDID>
      <REC>REFR:FULL</REC>
      <Source>Moldering Ruins</Source>
      <Dest>モルダリング遺跡</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RedwaterDenMapMarker</EDID>
      <REC>REFR:FULL</REC>
      <Source>Redwater Den</Source>
      <Dest>レッドウォーターの隠れ家</Dest>
    </String>
    <String List="0">
      <EDID>[05028852]</EDID>
      <REC>REFR:FULL</REC>
      <Source>The Chill</Source>
      <Dest>悪寒</Dest>
    </String>
    <String List="0">
      <EDID>WindhelmWorld</EDID>
      <REC>WRLD:FULL</REC>
      <Source>Windhelm</Source>
      <Dest>ウィンドヘルム</Dest>
    </String>
    <String List="0">
      <EDID>RiftenWorld</EDID>
      <REC>WRLD:FULL</REC>
      <Source>Riften</Source>
      <Dest>リフテン</Dest>
    </String>
    <String List="0">
      <EDID>MarkarthWorld</EDID>
      <REC>WRLD:FULL</REC>
      <Source>Markarth</Source>
      <Dest>マルカルス</Dest>
    </String>
    <String List="0">
      <EDID>WhiterunWorld</EDID>
      <REC>WRLD:FULL</REC>
      <Source>Whiterun</Source>
      <Dest>ホワイトラン</Dest>
    </String>
    <String List="0">
      <EDID>LabyrinthianWorld</EDID>
      <REC>WRLD:FULL</REC>
      <Source>Lost Valkygg</Source>
      <Dest>ロスト・ヴァルキグ</Dest>
    </String>
    <String List="0">
      <EDID>LabyrinthianWorld03</EDID>
      <REC>WRLD:FULL</REC>
      <Source>Labyrinthian Chasm</Source>
      <Dest>ラビリンシアンの深淵</Dest>
    </String>
    <String List="0">
      <EDID>Blackreach</EDID>
      <REC>WRLD:FULL</REC>
      <Source>Blackreach</Source>
      <Dest>ブラックリーチ</Dest>
    </String>
    <String List="0">
      <EDID>BloatedMansGrottoWorld</EDID>
      <REC>WRLD:FULL</REC>
      <Source>Bloated Man&apos;s Grotto</Source>
      <Dest>ブローテッド・マンの洞窟</Dest>
    </String>
    <String List="0">
      <EDID>FallowstoneCaveWorldEnd</EDID>
      <REC>WRLD:FULL</REC>
      <Source>Giant&apos;s Grove</Source>
      <Dest>巨人の森</Dest>
    </String>
    <String List="0">
      <EDID>SouthfringeWorld</EDID>
      <REC>WRLD:FULL</REC>
      <Source>Southfringe Sanctum</Source>
      <Dest>サウスフリンジ聖域</Dest>
    </String>
    <String List="0">
      <EDID>BlindCliffCaveWorld</EDID>
      <REC>WRLD:FULL</REC>
      <Source>Blind Cliff Cave</Source>
      <Dest>ブラインドクリフ洞窟</Dest>
    </String>
    <String List="0">
      <EDID>LabyrinthianWorld04</EDID>
      <REC>WRLD:FULL</REC>
      <Source>Labyrinthian, Tribune</Source>
      <Dest>ラビリンシアン - 護民官エリア</Dest>
    </String>
    <String List="0">
      <EDID>FallowstoneCaveWorldStart</EDID>
      <REC>WRLD:FULL</REC>
      <Source>Fallowstone Cave</Source>
      <Dest>ファロウストーン洞窟</Dest>
    </String>
    <String List="0">
      <EDID>SkuldafnWorld</EDID>
      <REC>WRLD:FULL</REC>
      <Source>Skuldafn</Source>
      <Dest>スクルダフン</Dest>
    </String>
    <String List="0">
      <EDID>DeepwoodRedoubtWorld</EDID>
      <REC>WRLD:FULL</REC>
      <Source>Deepwood Vale</Source>
      <Dest>ディープウッド谷</Dest>
    </String>
    <String List="0">
      <EDID>ShadowgreenCavernWorld</EDID>
      <REC>WRLD:FULL</REC>
      <Source>Shadowgreen Cavern</Source>
      <Dest>シャドウグリーン洞窟</Dest>
    </String>
    <String List="0">
      <EDID>RedEagleRedoubtWorld</EDID>
      <REC>WRLD:FULL</REC>
      <Source>Red Eagle Ascent</Source>
      <Dest>赤鷲の上り坂</Dest>
    </String>
    <String List="0">
      <EDID>DarkwaterWorld</EDID>
      <REC>WRLD:FULL</REC>
      <Source>Darkwater Pass</Source>
      <Dest>ダークウォーター峠</Dest>
    </String>
    <String List="0">
      <EDID>Sovngarde</EDID>
      <REC>WRLD:FULL</REC>
      <Source>Sovngarde</Source>
      <Dest>ソブンガルデ</Dest>
    </String>
    <String List="0">
      <EDID>BluePalaceWingWorld</EDID>
      <REC>WRLD:FULL</REC>
      <Source>The Mind Of A Madman</Source>
      <Dest>マッドマンの心の中</Dest>
    </String>
    <String List="0">
      <EDID>KarthspireRedoubtWorld</EDID>
      <REC>WRLD:FULL</REC>
      <Source>The Karthspire</Source>
      <Dest>カーススパイアー</Dest>
    </String>
    <String List="0">
      <EDID>SolitudeWorld</EDID>
      <REC>WRLD:FULL</REC>
      <Source>Solitude</Source>
      <Dest>ソリチュード</Dest>
    </String>
    <String List="0">
      <EDID>EldergleamSanctuaryWorld</EDID>
      <REC>WRLD:FULL</REC>
      <Source>Eldergleam Sanctuary</Source>
      <Dest>エルダーグリーム聖域</Dest>
    </String>
    <String List="0">
      <EDID>WhiterunDragonsreachWorld</EDID>
      <REC>WRLD:FULL</REC>
      <Source>Dragonsreach, Great Porch</Source>
      <Dest>ドラゴンズリーチ - グレート・ポーチ</Dest>
    </String>
    <String List="0">
      <EDID>EastEmpireWarehouse</EDID>
      <REC>WRLD:FULL</REC>
      <Source>East Empire Company Warehouse</Source>
      <Dest>東帝都社の倉庫</Dest>
    </String>
    <String List="0">
      <EDID>BrinewaterGrottoWorld</EDID>
      <REC>WRLD:FULL</REC>
      <Source>Brinewater Grotto</Source>
      <Dest>ブラインウォーター洞窟</Dest>
    </String>
    <String List="0">
      <EDID>AlftandWorld</EDID>
      <REC>WRLD:FULL</REC>
      <Source>Alftand Cathedral</Source>
      <Dest>アルフタンド大聖堂</Dest>
    </String>
    <String List="0">
      <EDID>JaphetsFollyWorld</EDID>
      <REC>WRLD:FULL</REC>
      <Source>Japhet&apos;s Folly</Source>
      <Dest>ジャフェット・フォリー</Dest>
    </String>
    <String List="0">
      <EDID>KatariahWorld</EDID>
      <REC>WRLD:FULL</REC>
      <Source>Emperor&apos;s Quarters</Source>
      <Dest>皇帝区画</Dest>
    </String>
    <String List="0">
      <EDID>FrostmereCryptWorld</EDID>
      <REC>WRLD:FULL</REC>
      <Source>Frostmere Depths</Source>
      <Dest>フロストミヤの深部</Dest>
    </String>
    <String List="0">
      <EDID>LabyrinthianMazeWorld</EDID>
      <REC>WRLD:FULL</REC>
      <Source>Shalidor&apos;s Maze</Source>
      <Dest>シャリドールの迷宮</Dest>
    </String>
    <String List="0">
      <EDID>DLC01FalmerValley</EDID>
      <REC>WRLD:FULL</REC>
      <Source>Forgotten Vale</Source>
      <Dest>忘れられた谷</Dest>
    </String>
    <String List="0">
      <EDID>DLC01SoulCairn</EDID>
      <REC>WRLD:FULL</REC>
      <Source>Soul Cairn</Source>
      <Dest>ソウル・ケルン</Dest>
    </String>
    <String List="0">
      <EDID>DLC1HunterHQWorld</EDID>
      <REC>WRLD:FULL</REC>
      <Source>Dayspring Canyon</Source>
      <Dest>デイスプリング峡谷</Dest>
    </String>
    <String List="0">
      <EDID>DLC1ForebearsHoldout</EDID>
      <REC>WRLD:FULL</REC>
      <Source>Forebears&apos; Holdout</Source>
      <Dest>フォアベアーズ・ホールドアウト</Dest>
    </String>
    <String List="0">
      <EDID>DLC1DarkfallPassageWorld</EDID>
      <REC>WRLD:FULL</REC>
      <Source>Darkfall Passage</Source>
      <Dest>ダークフォール洞窟通路</Dest>
    </String>
    <String List="0">
      <EDID>DLC01Boneyard</EDID>
      <REC>WRLD:FULL</REC>
      <Source>Boneyard</Source>
      <Dest>ボーンヤード</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VampireCastleCourtyard</EDID>
      <REC>WRLD:FULL</REC>
      <Source>Volkihar Courtyard</Source>
      <Dest>ヴォルキハル城の中庭</Dest>
    </String>
    <String List="0">
      <EDID>DLC2SolstheimWorld</EDID>
      <REC>WRLD:FULL</REC>
      <Source>Solstheim</Source>
      <Dest>ソルスセイム</Dest>
    </String>
    <String List="0">
      <EDID>DLC2ApocryphaWorld</EDID>
      <REC>WRLD:FULL</REC>
      <Source>Apocrypha</Source>
      <Dest>アポクリファ</Dest>
    </String>
    <String List="0">
      <EDID>TG01BersiQuestPreBrokenBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>That was from Brynjolf. Get the message?</Source>
      <Dest>ブリニョルフからだ。伝言を受け取ったか？</Dest>
    </String>
    <String List="0">
      <EDID>Shout03</EDID>
      <REC>DIAL:FULL</REC>
      <Source>PushRoDa</Source>
      <Dest>PushRoDa</Dest>
    </String>
    <String List="0">
      <EDID>Shout01b</EDID>
      <REC>DIAL:FULL</REC>
      <Source>ShoutStartLong</Source>
      <Dest>ShoutStartLong</Dest>
    </String>
    <String List="0">
      <EDID>DialogueGenericHello</EDID>
      <REC>DIAL:FULL</REC>
      <Source>DialogueGenericHello</Source>
      <Dest>DialogueGenericHello</Dest>
    </String>
    <String List="0">
      <EDID>DBRumorsTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Heard any rumors lately?</Source>
      <Dest>何か噂は聞いたか？</Dest>
    </String>
    <String List="0">
      <EDID>MGRumorsTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Heard any rumors lately?</Source>
      <Dest>何か噂は聞いたか？</Dest>
    </String>
    <String List="0">
      <EDID>[0001546C]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Give me the details.</Source>
      <Dest>詳しく教えてくれ</Dest>
    </String>
    <String List="0">
      <EDID>MS14HelgiFinalTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;ve avenged you and your mother.</Source>
      <Dest>君とお母さんの仇はとった</Dest>
    </String>
    <String List="0">
      <EDID>DialogueCarriageSolitudeAll</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Solitude. (&lt;Global=CarriageCost&gt; gold)</Source>
      <Dest>ソリチュード(&lt;Global=CarriageCost&gt; ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>[000DE14E]</EDID>
      <REC>INFO:RNAM</REC>
      <Source> </Source>
      <Dest> </Dest>
    </String>
    <String List="0">
      <EDID>[000DE14F]</EDID>
      <REC>INFO:RNAM</REC>
      <Source> </Source>
      <Dest> </Dest>
    </String>
    <String List="0">
      <EDID>DialogueCarriageBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;d like to hire your carriage.</Source>
      <Dest>馬車を雇いたい</Dest>
    </String>
    <String List="0">
      <EDID>DialogueCarriageWindhelmAll</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Windhelm. (&lt;Global=CarriageCost&gt; gold)</Source>
      <Dest>ウィンドヘルム(&lt;Global=CarriageCost&gt; ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>DialogueCarriageRiftenAll</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Riften. (&lt;Global=CarriageCost&gt; gold)</Source>
      <Dest>リフテン(&lt;Global=CarriageCost&gt; ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>DialogueCarriageWhiterunAll</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Whiterun. (&lt;Global=CarriageCost&gt; gold)</Source>
      <Dest>ホワイトラン(&lt;Global=CarriageCost&gt; ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>DialogueCarriageMarkarthAll</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Markarth. (&lt;Global=CarriageCost&gt; gold)</Source>
      <Dest>マルカルス(&lt;Global=CarriageCost&gt; ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>MQ102JoinLegionNo</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Actually, I&apos;m not sure. I need to think about it.</Source>
      <Dest>決心がついていない。考えさせてくれ</Dest>
    </String>
    <String List="0">
      <EDID>TG00BrynjolfIntroMQ203A1</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Actually, I&apos;m looking for this old guy hiding out in Riften.</Source>
      <Dest>リフテンに隠れている老人を探している</Dest>
    </String>
    <String List="0">
      <EDID>MG03OrthornStage55TakeAHikeMean</EDID>
      <REC>DIAL:FULL</REC>
      <Source>If you don&apos;t get away from me right now, I may kill you myself.</Source>
      <Dest>今すぐ目の前から消えないなら、この手で殺してやる</Dest>
    </String>
    <String List="0">
      <EDID>nilheimTelravIntroTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Are you okay?</Source>
      <Dest>大丈夫か？</Dest>
    </String>
    <String List="0">
      <EDID>DA15Explain0</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Who were you talking to?</Source>
      <Dest>あれは誰だ？</Dest>
    </String>
    <String List="0">
      <EDID>MQ103KorvanjundIntroTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What&apos;s the mission?</Source>
      <Dest>どんな任務だ</Dest>
    </String>
    <String List="0">
      <EDID>DA03BarbasGreeting1A</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;ve got things to do.</Source>
      <Dest>今は忙しい</Dest>
    </String>
    <String List="0">
      <EDID>DA03BarbasOffer0</EDID>
      <REC>DIAL:FULL</REC>
      <Source>So, what could a dog need help with?</Source>
      <Dest>何を手伝ってほしいんだ？</Dest>
    </String>
    <String List="0">
      <EDID>MQ202EsbernThroughDoorC1</EDID>
      <REC>DIAL:FULL</REC>
      <Source>There are Thalmor agents in the Ratway. Looking for you.</Source>
      <Dest>ラットウェイにはサルモールの密偵がいる。お前を探している</Dest>
    </String>
    <String List="0">
      <EDID>MQ0030thFrostfallTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What happened on the 30th of Frostfall?</Source>
      <Dest>降霜の月30日に何が起こったんだ？</Dest>
    </String>
    <String List="0">
      <EDID>DA03VileOffer1B</EDID>
      <REC>DIAL:FULL</REC>
      <Source>No deal. Take the axe and take back Barbas!</Source>
      <Dest>いや、斧を渡すから、バルバスを戻してくれ</Dest>
    </String>
    <String List="0">
      <EDID>DA03BarbasGreeting0</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Did you just talk?</Source>
      <Dest>犬が喋ったのか？</Dest>
    </String>
    <String List="0">
      <EDID>DA03BarbasGreet</EDID>
      <REC>DIAL:FULL</REC>
      <Source>You were looking for me?</Source>
      <Dest>探してたのか？</Dest>
    </String>
    <String List="0">
      <EDID>MQ103TulliusBookA2</EDID>
      <REC>DIAL:FULL</REC>
      <Source>We lost a lot of good men. I hope it was worth it.</Source>
      <Dest>多くの兵士を失った。その価値があったのかどうか</Dest>
    </String>
    <String List="0">
      <EDID>DA05SindingExplainWitchesTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What will you do now?</Source>
      <Dest>これからどうするんだ？</Dest>
    </String>
    <String List="0">
      <EDID>DA04SeptimusWhatsNext</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I have inscribed the lexicon.</Source>
      <Dest>辞典に刻み込んだ</Dest>
    </String>
    <String List="0">
      <EDID>TGRShellHCBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Do you have any sweep jobs?</Source>
      <Dest>一掃の仕事はあるか？</Dest>
    </String>
    <String List="0">
      <EDID>[0001CEDF]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Tell me about the sweep jobs.</Source>
      <Dest>一掃の仕事について教えてほしい</Dest>
    </String>
    <String List="0">
      <EDID>DA03VileOffer0</EDID>
      <REC>DIAL:FULL</REC>
      <Source>DA03VileOffer0</Source>
      <Dest>DA03VileOffer0</Dest>
    </String>
    <String List="0">
      <EDID>[0001CDAB]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>What&apos;s your offer?</Source>
      <Dest>じゃあ、どうして欲しいんだ？</Dest>
    </String>
    <String List="0">
      <EDID>MS03MavenOfferTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Are you aware there&apos;s a plot to steal Frost?</Source>
      <Dest>フロストを盗み出す陰謀があるそうだが、ご存知か？</Dest>
    </String>
    <String List="0">
      <EDID>MS03LouisGreet1B</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;m not interested right now, thanks.</Source>
      <Dest>今は興味ない。悪いね</Dest>
    </String>
    <String List="0">
      <EDID>MSStigBasicBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Have you heard of a pirate crew called the Blood Horkers?</Source>
      <Dest>ブラッド・ホーカーという海賊を聞いたことはないか？</Dest>
    </String>
    <String List="0">
      <EDID>DA14YsoldaReturn0</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Here&apos;s the ring.</Source>
      <Dest>さあ、指輪だ</Dest>
    </String>
    <String List="0">
      <EDID>DA14YsoldaInfo0</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What was that story about my fiancee?</Source>
      <Dest>婚約者の話とはどんな？</Dest>
    </String>
    <String List="0">
      <EDID>[0001F33A]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Aventus Aretino says hello.</Source>
      <Dest>アベンタス・アレティノが、よろしく言っていた</Dest>
    </String>
    <String List="0">
      <EDID>DB01AventusQuestBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Are you all right?</Source>
      <Dest>大丈夫か？</Dest>
    </String>
    <String List="0">
      <EDID>DA14WhyMe0</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Why did you choose me?</Source>
      <Dest>どうして自分を選んだ？</Dest>
    </String>
    <String List="0">
      <EDID>MS10StigWhereIsTheBase</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Where would I go to join up?</Source>
      <Dest>どこへ行けば船に乗れる？</Dest>
    </String>
    <String List="0">
      <EDID>MG01InitialBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Where can I learn more about magic?</Source>
      <Dest>魔法を学ぶには、どこに行けばいい？</Dest>
    </String>
    <String List="0">
      <EDID>[0001FD3F]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Wait, what&apos;s going on here?</Source>
      <Dest>待った。どうなってるんだ？</Dest>
    </String>
    <String List="0">
      <EDID>[00020016]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>You know about that?</Source>
      <Dest>知っているんだな？</Dest>
    </String>
    <String List="0">
      <EDID>[000205C0]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Are there any more contracts available?</Source>
      <Dest>まだ仕事はないか？</Dest>
    </String>
    <String List="0">
      <EDID>[00020434]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Agnis is dead.</Source>
      <Dest>アグニスは死んだ</Dest>
    </String>
    <String List="0">
      <EDID>TG01Hellos</EDID>
      <REC>DIAL:FULL</REC>
      <Source>TG01Hellos</Source>
      <Dest>TG01Hellos</Dest>
    </String>
    <String List="0">
      <EDID>TG00BrynjolfReadyToStartBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;m ready. Let&apos;s get this started.</Source>
      <Dest>準備はできた。始めよう</Dest>
    </String>
    <String List="0">
      <EDID>[000212D2]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Alain Dufont now lies dead.</Source>
      <Dest>アライン・デュフォンは死んだ</Dest>
    </String>
    <String List="0">
      <EDID>DB03MuiriContractDetails2a</EDID>
      <REC>DIAL:FULL</REC>
      <Source>DB03MuiriContractDetails2a</Source>
      <Dest>DB03MuiriContractDetails2a</Dest>
    </String>
    <String List="0">
      <EDID>[00058FD0]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Actually, Alain Dufont is already dead. I killed him.</Source>
      <Dest>実のところ、アライン・デュフォンはもう死んでる。殺したからだ</Dest>
    </String>
    <String List="0">
      <EDID>TG01KeeravaQuestBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I have a message for you from Brynjolf.</Source>
      <Dest>ブリニョルフからの言伝を預かってる</Dest>
    </String>
    <String List="0">
      <EDID>MS08SaadiaST20Topic01</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Relax, I&apos;m not going to hurt you.</Source>
      <Dest>落ちつけ。あなたを傷つけたりはしない</Dest>
    </String>
    <String List="0">
      <EDID>MS11InvestigatingCluesViolaFlyerTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What can you tell me about the &quot;Butcher&quot;?</Source>
      <Dest>“ブッチャー”について何か知らないか？</Dest>
    </String>
    <String List="0">
      <EDID>MS11InvestigatingCluesGuardsFlyerTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Can you tell me anything about the &quot;Butcher&quot;?</Source>
      <Dest>“ブッチャー”について教えてほしい</Dest>
    </String>
    <String List="0">
      <EDID>MS11CrimeSceneGuardHintTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>&lt;Alias=AuthorityFigure&gt; has granted me permission to aid in the investigation.</Source>
      <Dest>&lt;Alias=AuthorityFigure&gt; から、調査に参加する許可をもらってきた</Dest>
    </String>
    <String List="0">
      <EDID>MS11InvestigatingCluesViolaInsideHjerimTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Find anything?</Source>
      <Dest>何か見つけたのか？</Dest>
    </String>
    <String List="0">
      <EDID>FreeformMorthalBInitialBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Is there something bothering you, Gorm?</Source>
      <Dest>何か心配事があるのか、ゴルム？</Dest>
    </String>
    <String List="0">
      <EDID>FreeformMorthalAFollowUpA</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Why should I keep this a secret?</Source>
      <Dest>なぜ秘密にしなければならない？</Dest>
    </String>
    <String List="0">
      <EDID>TG01BersiQuestBranchTopic01</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Simple. You don&apos;t pay, bad things happen.</Source>
      <Dest>簡単だ。払わなければ、悪いことが起こる</Dest>
    </String>
    <String List="0">
      <EDID>DA06Stage70YamarzResponse2</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What do you want me to do?</Source>
      <Dest>何をしてほしいんだ？</Dest>
    </String>
    <String List="0">
      <EDID>[0002243A]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Wait! She said to tell you, &quot;Darkness rises when silence dies.&quot;</Source>
      <Dest>待て！ 夜母はこう伝えるように言った。「沈黙の死す時、闇は昇る」</Dest>
    </String>
    <String List="0">
      <EDID>[000225BB]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Tell me about Grelod the Kind.</Source>
      <Dest>親切者のグレロッドについて教えてほしい</Dest>
    </String>
    <String List="0">
      <EDID>DBAstridThirdGreetBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>DBAstridThirdGreetBranchTopic</Source>
      <Dest>DBAstridThirdGreetBranchTopic</Dest>
    </String>
    <String List="0">
      <EDID>[00022F34]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>So... I&apos;m free to go?</Source>
      <Dest>さて… 行ってもいいかな？</Dest>
    </String>
    <String List="0">
      <EDID>MS11JorleifAccusationOfWuunferthTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I believe the killer is Wuunferth the Unliving.</Source>
      <Dest>殺人者は死せる者ウーンファースだと思う</Dest>
    </String>
    <String List="0">
      <EDID>[00024E6B]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>(Remain silent)</Source>
      <Dest>(黙っている)</Dest>
    </String>
    <String List="0">
      <EDID>[00024E5C]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>(Remain silent)</Source>
      <Dest>(黙っている)</Dest>
    </String>
    <String List="0">
      <EDID>[00024137]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>You&apos;ve cleaned your last room, servant.</Source>
      <Dest>掃除は終わったようだな</Dest>
    </String>
    <String List="0">
      <EDID>[00024E57]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I&apos;m going to beat you like a house cat!</Source>
      <Dest>猫みたいにぶちのめしてやる！</Dest>
    </String>
    <String List="0">
      <EDID>[00024E58]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>You&apos;re one hard mage to track down, Ma&apos;randru-jo.</Source>
      <Dest>お前を探すのは大変だった、マランドゥル・ジョー</Dest>
    </String>
    <String List="0">
      <EDID>[00024E64]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I&apos;m sorry, Argonian, but I&apos;ve been sent to kill you.</Source>
      <Dest>すまないな、アルゴニアン。お前を殺しに来たんだ</Dest>
    </String>
    <String List="0">
      <EDID>[0002412F]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Sing me a song, bard. A song of fear, and death!</Source>
      <Dest>歌ってくれ、吟遊詩人。恐怖と、死の歌を！</Dest>
    </String>
    <String List="0">
      <EDID>[00024136]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Someone hired the Dark Brotherhood to kill you, Lurbuk.</Source>
      <Dest>誰かが闇の一党に暗殺を頼んだようだ、ルーブク</Dest>
    </String>
    <String List="0">
      <EDID>DBNazirInfoAnoriathBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Tell me about Anoriath.</Source>
      <Dest>アノリアスについて教えてほしい</Dest>
    </String>
    <String List="0">
      <EDID>DA01NelacarPersuade</EDID>
      <REC>DIAL:FULL</REC>
      <Source>A priestess of Azura sent me. (Persuade)</Source>
      <Dest>アズラの女司祭に頼まれて来た(説得)</Dest>
    </String>
    <String List="0">
      <EDID>DA01CollegeQuestionsTopic02</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Would you believe I was given a vision?</Source>
      <Dest>予言を受けて来たなんて信じられるか？</Dest>
    </String>
    <String List="0">
      <EDID>[0002461F]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Wait. What artifact?</Source>
      <Dest>待った。何の秘宝だって？</Dest>
    </String>
    <String List="0">
      <EDID>DBMrandrujoKillChoice2aBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>DBMrandrujoKillChoice2aBranchTopic</Source>
      <Dest>DBMrandrujoKillChoice2aBranchTopic</Dest>
    </String>
    <String List="0">
      <EDID>[00024E60]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>You are a disgrace to our race! I spit on your fur!</Source>
      <Dest>お前は一族の恥だ！ 毛皮に唾棄してやる！</Dest>
    </String>
    <String List="0">
      <EDID>[00024E65]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I&apos;m sorry, egg brother, but I&apos;ve been sent to kill you.</Source>
      <Dest>すまないな、卵の兄弟。お前を殺しに来たんだ</Dest>
    </String>
    <String List="0">
      <EDID>TG02VexGoldenglowBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I heard you ran into trouble at Goldenglow.</Source>
      <Dest>ゴールデングロウで困った事になったと聞いた</Dest>
    </String>
    <String List="0">
      <EDID>TG02BrynjolfQuestStartBranchTopic03</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Tell me about the Goldenglow job.</Source>
      <Dest>ゴールデングロウの仕事について教えてくれ</Dest>
    </String>
    <String List="0">
      <EDID>MS11WuunferthCSIMoment</EDID>
      <REC>DIAL:FULL</REC>
      <Source>So what can we do now?</Source>
      <Dest>では、何をすればいい？</Dest>
    </String>
    <String List="0">
      <EDID>MS11WuunferthCalixtoDenigration</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I guess Calixto was wrong.</Source>
      <Dest>カリクストはおそらく間違っている</Dest>
    </String>
    <String List="0">
      <EDID>MS11WuunferthKnowsTheAmulet</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Eight-sided. Jade, ringed with ebony. A worn carving.</Source>
      <Dest>八面、ヒスイ、黒檀の縁取り。擦り切れた彫刻</Dest>
    </String>
    <String List="0">
      <EDID>MS11WuunferthNoSuchAmulet</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I found your journal and amulet where the Butcher worked.</Source>
      <Dest>殺人の現場で、お前の日記とアミュレットを見つけた</Dest>
    </String>
    <String List="0">
      <EDID>[050022EE]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I found your journal where the Butcher worked.</Source>
      <Dest>殺人の現場で、お前の日記を見つけた</Dest>
    </String>
    <String List="0">
      <EDID>MS11WuunferthHatesNecromancy</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I found one of your journals, all about necromancy.</Source>
      <Dest>日記を見つけた。死霊術について書いてある</Dest>
    </String>
    <String List="0">
      <EDID>MS11SharedInfos</EDID>
      <REC>DIAL:FULL</REC>
      <Source>MS11</Source>
      <Dest>MS11</Dest>
    </String>
    <String List="0">
      <EDID>MS11JorleifPresentEvidence</EDID>
      <REC>DIAL:FULL</REC>
      <Source>We have evidence of necromancy, and found his amulet.</Source>
      <Dest>死霊術の痕跡と、彼のアミュレットを見つけた</Dest>
    </String>
    <String List="0">
      <EDID>[05020D62]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Someone&apos;s been practicing necromancy in Hjerim, and Viola thinks it&apos;s Wuunferth.</Source>
      <Dest>ヒジェリムで今まで誰かによって死霊術が行われていた。ヴィオラはウーンファースだと考えている様だ。</Dest>
    </String>
    <String List="0">
      <EDID>MS11ViolaThinksItsWuunferth</EDID>
      <REC>DIAL:FULL</REC>
      <Source>It sounds like a necromancer has been experimenting.</Source>
      <Dest>宮廷魔術師が実験をしていたように聞こえるな</Dest>
    </String>
    <String List="0">
      <EDID>MS11CalixtoPlayerKeepsAmulet</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I think I&apos;ll hold on to it for the time being.</Source>
      <Dest>もうしばらく持っていたい</Dest>
    </String>
    <String List="0">
      <EDID>MS11CalixtoAmuletBelongsToWuunferth</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Shouldn&apos;t the court mage have it?</Source>
      <Dest>王宮魔術師は持っているのか？</Dest>
    </String>
    <String List="0">
      <EDID>MS11CalixtoBuyingAmulet</EDID>
      <REC>DIAL:FULL</REC>
      <Source>You have yourself a deal, sir.</Source>
      <Dest>取引成立です、閣下</Dest>
    </String>
    <String List="0">
      <EDID>MS11InvestigatingCluesCalixtoAmuletTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Do you know anything about this amulet?</Source>
      <Dest>このアミュレットについて知っているか？</Dest>
    </String>
    <String List="0">
      <EDID>[00025E66]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>About that amulet...</Source>
      <Dest>アミュレットについては…</Dest>
    </String>
    <String List="0">
      <EDID>MS11InvestigatingCluesGuardsAmuletTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Do you know what this amulet is?</Source>
      <Dest>このアミュレットが何か分かるか？</Dest>
    </String>
    <String List="0">
      <EDID>MS11ViolaPosterExplanation</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I found this poster in Hjerim.</Source>
      <Dest>ヒジェリムでこのポスターを見つけた</Dest>
    </String>
    <String List="0">
      <EDID>MS11GuardPlayerWantsToHelp</EDID>
      <REC>DIAL:FULL</REC>
      <Source>There might be more to this, if you&apos;ll let me help.</Source>
      <Dest>手伝わせてくれたら、もっと詳しいことが分かるはずだ</Dest>
    </String>
    <String List="0">
      <EDID>MS14AskAboutHouseTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Is there a story behind that burned down house?</Source>
      <Dest>焼け落ちた家については何か知らないか？</Dest>
    </String>
    <String List="0">
      <EDID>[0007749A]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>They say Hroggar burned down his house for you.</Source>
      <Dest>フロガーはあなたのために家を焼いたらしい</Dest>
    </String>
    <String List="0">
      <EDID>[00064964]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I hear you want someone to look into that house fire.</Source>
      <Dest>火事について調べる人間を探していると聞いたが</Dest>
    </String>
    <String List="0">
      <EDID>T01FjotraTakeToMarkarth</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;m here to bring you to the Temple in Markarth.</Source>
      <Dest>君をマルカルスの神殿に送り届けるために来た</Dest>
    </String>
    <String List="0">
      <EDID>T01EnmonSybilBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;m looking for a young girl who lives around here.</Source>
      <Dest>この辺りに住んでいる女の子を探しているんだ</Dest>
    </String>
    <String List="0">
      <EDID>MQ301ArngeirFindAlduinC2</EDID>
      <REC>DIAL:FULL</REC>
      <Source>So if I could lure a dragon into Dragonsreach...</Source>
      <Dest>では、ドラゴンをドラゴンズリーチへ誘い込めれば…</Dest>
    </String>
    <String List="0">
      <EDID>DGCrimeResistArrest</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;d rather die than go to prison!</Source>
      <Dest>監獄に行くぐらいなら死ぬ！</Dest>
    </String>
    <String List="0">
      <EDID>T01EnmonHearsAboutSybil</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Your daughter is the Sybil of Dibella.</Source>
      <Dest>娘はディベラのシビルだ</Dest>
    </String>
    <String List="0">
      <EDID>DialogueFollowerEndFavorState</EDID>
      <REC>DIAL:FULL</REC>
      <Source>No. Never mind.</Source>
      <Dest>いや、気にしないでくれ</Dest>
    </String>
    <String List="0">
      <EDID>[00026F4B]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Never mind, boy. I don&apos;t need you to do anything.</Source>
      <Dest>気にするな。別になんでもない</Dest>
    </String>
    <String List="0">
      <EDID>DialogueFollowerContinueFavorState</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Yes. Let me show you.</Source>
      <Dest>ああ、見てもらいたい</Dest>
    </String>
    <String List="0">
      <EDID>[00026FE6]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Here, boy. Let me show you what I need.</Source>
      <Dest>さあ、これを探しているんだ</Dest>
    </String>
    <String List="0">
      <EDID>DialogueFollowerFavorStateTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I need you to do something.</Source>
      <Dest>手伝ってもらおうかな</Dest>
    </String>
    <String List="0">
      <EDID>T02DinyaAcceptQuest</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Just tell me what to do.</Source>
      <Dest>何をすればいいか教えてほしい</Dest>
    </String>
    <String List="0">
      <EDID>T02CalcelmoGivingLetterBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I have a letter from Faleen.</Source>
      <Dest>ファリーンからの手紙がある</Dest>
    </String>
    <String List="0">
      <EDID>T02YngvarManyManyMonies</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;ll buy it. (200 gold)</Source>
      <Dest>買わせてもらおう(200ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>T02YngvarAdviceBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>About that poem...</Source>
      <Dest>その詩についてだが…</Dest>
    </String>
    <String List="0">
      <EDID>T02CalcelmoIntroBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;ve been sent by Mara to aid you.</Source>
      <Dest>マーラの命で助けに来た</Dest>
    </String>
    <String List="0">
      <EDID>MS12QuintusAboutSnowTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Tell me about the Unmelting Snow.</Source>
      <Dest>溶けない雪について教えてほしい</Dest>
    </String>
    <String List="0">
      <EDID>DA04UragWhereHeBeAtYo</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Where did he go?</Source>
      <Dest>どこへ行ったんだ？</Dest>
    </String>
    <String List="0">
      <EDID>MS14HelgiWhatHappened</EDID>
      <REC>DIAL:FULL</REC>
      <Source>No. I&apos;m a friend. Do you know what happened to your house?</Source>
      <Dest>いや、お友達だ。君の家で何があったんだ？</Dest>
    </String>
    <String List="0">
      <EDID>[000365EE]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>What happened to your house?</Source>
      <Dest>君の家で何があったんだ？</Dest>
    </String>
    <String List="0">
      <EDID>MG06Stage10MirabelleSynodStaff1</EDID>
      <REC>DIAL:FULL</REC>
      <Source>So no one knows the Staff&apos;s location?</Source>
      <Dest>つまり、杖の在処は誰も知らないんだな？</Dest>
    </String>
    <String List="0">
      <EDID>MG04Stage50ArenEnd</EDID>
      <REC>DIAL:FULL</REC>
      <Source>You mean me, don&apos;t you?</Source>
      <Dest>やってくれということか？</Dest>
    </String>
    <String List="0">
      <EDID>MG04Stage50ArenResponse1</EDID>
      <REC>DIAL:FULL</REC>
      <Source>It&apos;s connected to the orb we found.</Source>
      <Dest>見つけたオーブと関係がある</Dest>
    </String>
    <String List="0">
      <EDID>TGLarcenyShared</EDID>
      <REC>DIAL:FULL</REC>
      <Source>TGLarcenyShared</Source>
      <Dest>TGLarcenyShared</Dest>
    </String>
    <String List="0">
      <EDID>MS09JusticiarDefaultViewTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What is this place?</Source>
      <Dest>どんな場所なんだ？</Dest>
    </String>
    <String List="0">
      <EDID>MS09JonOlfinaBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I found your letter to Olfina.</Source>
      <Dest>オルフィナへの手紙を見つけた</Dest>
    </String>
    <String List="0">
      <EDID>MS09AvulsteinTriggerFollowUp2</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I didn&apos;t mean to alarm you. Why are you so tense?</Source>
      <Dest>警戒させるつもりはなかった。なぜそんなにピリピリしている？</Dest>
    </String>
    <String List="0">
      <EDID>MS06AboutPotema0</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What do I need to know about Potema?</Source>
      <Dest>ポテマについて教えてくれないか？</Dest>
    </String>
    <String List="0">
      <EDID>MS06FalkQuestEnd0</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;ve taken care of Potema.</Source>
      <Dest>ポテマを倒した</Dest>
    </String>
    <String List="0">
      <EDID>MGR10Stage20BranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Here&apos;s the item you wanted.</Source>
      <Dest>欲しがっていたアイテムだ</Dest>
    </String>
    <String List="0">
      <EDID>MGR11GotGemsBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;ve got the gems you asked for.</Source>
      <Dest>頼まれていた石を持ってきた</Dest>
    </String>
    <String List="0">
      <EDID>MGR10InitialDialogueTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Is there any College business I can assist with?</Source>
      <Dest>手を貸せる大学関連の仕事は何かあるか？</Dest>
    </String>
    <String List="0">
      <EDID>DA08NelkirHowDoYouKnowThis</EDID>
      <REC>DIAL:FULL</REC>
      <Source>How do you know these things?</Source>
      <Dest>どうやってそれを知ったんだ？</Dest>
    </String>
    <String List="0">
      <EDID>CWCampaignResolutionMajorHoldTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Reporting in.</Source>
      <Dest>何をすればいい？</Dest>
    </String>
    <String List="0">
      <EDID>MS14LaelettesFriends</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Did you notice anything strange before she left?</Source>
      <Dest>出発した時、何か変わったことはなかったか？</Dest>
    </String>
    <String List="0">
      <EDID>MQVoicePowerTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What do you know about Shouts?</Source>
      <Dest>シャウトについて何を知ってる？</Dest>
    </String>
    <String List="0">
      <EDID>MQGreybeardsTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Who are the Greybeards?</Source>
      <Dest>グレイビアードとはどういう連中だ？</Dest>
    </String>
    <String List="0">
      <EDID>MS10OrthusBringBook</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Do you have any proof of that?</Source>
      <Dest>何か証拠はあるのか？</Dest>
    </String>
    <String List="0">
      <EDID>MS10Hellos</EDID>
      <REC>DIAL:FULL</REC>
      <Source>MS10Hellos</Source>
      <Dest>MS10Hellos</Dest>
    </String>
    <String List="0">
      <EDID>MS14LaeletteVampie</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I think they may have met after all.</Source>
      <Dest>おそらく、実際には会っていたんじゃないか</Dest>
    </String>
    <String List="0">
      <EDID>CWSharedInfoStack</EDID>
      <REC>DIAL:FULL</REC>
      <Source>CWSharedInfoStack</Source>
      <Dest>CWSharedInfoStack</Dest>
    </String>
    <String List="0">
      <EDID>CWAcceptMissionYESImperial7</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Consider it done.</Source>
      <Dest>任せてくれ</Dest>
    </String>
    <String List="0">
      <EDID>DGCrimeOrcResistArrest</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Over my dead body.</Source>
      <Dest>そんなことはしない</Dest>
    </String>
    <String List="0">
      <EDID>DGCrimeOrcPayFine</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;ll pay. Don&apos;t worry.  (&lt;CrimeGold&gt; gold)</Source>
      <Dest>支払いはする。心配するな(&lt;CrimeGold&gt; ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>[0002A739]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I don&apos;t have the gold right now. (&lt;CrimeGold&gt; gold)</Source>
      <Dest>支払いたいが、今は持っていない(&lt;CrimeGold&gt; ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>DA15DerveninStart0</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What&apos;s wrong with you?</Source>
      <Dest>何があった？</Dest>
    </String>
    <String List="0">
      <EDID>DA06Stage110AtubResponse2</EDID>
      <REC>DIAL:FULL</REC>
      <Source>He fought bravely, but the giant overwhelmed him.</Source>
      <Dest>彼は勇敢に戦ったが、巨人に圧倒されてしまった</Dest>
    </String>
    <String List="0">
      <EDID>DA06Stage110AtubBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I have returned with Shagrol&apos;s Hammer.</Source>
      <Dest>シャグロルのハンマーを持ってきた</Dest>
    </String>
    <String List="0">
      <EDID>MS11WuunferthSoTheySayYoureTheBaddyTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;ve heard you dabble in necromancy.</Source>
      <Dest>死霊術に手を出しているという噂を聞いた</Dest>
    </String>
    <String List="0">
      <EDID>MG03Stage20UragFollowUp</EDID>
      <REC>DIAL:FULL</REC>
      <Source>You don&apos;t have anything that can help?</Source>
      <Dest>もう助けになりそうなものはないか？</Dest>
    </String>
    <String List="0">
      <EDID>DA15SheoMeet0</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;m here to deliver a message.</Source>
      <Dest>ここには伝言を届けに来た</Dest>
    </String>
    <String List="0">
      <EDID>DA15Convince</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Falk asked me to check it out.</Source>
      <Dest>どうしても入らなければならない</Dest>
    </String>
    <String List="0">
      <EDID>DA15DerveninAboutQuest1</EDID>
      <REC>DIAL:FULL</REC>
      <Source>How can I find your master?</Source>
      <Dest>その主人はどこにいるんだ？</Dest>
    </String>
    <String List="0">
      <EDID>TG03MallusIntroBranchTopic02</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Maven said you&apos;re expecting me.</Source>
      <Dest>メイビンから言われて来た</Dest>
    </String>
    <String List="0">
      <EDID>DA15SheoMeet2B</EDID>
      <REC>DIAL:FULL</REC>
      <Source>All I know is that your people need you to return.</Source>
      <Dest>知っていることは、お前の民が帰還を望んでいることだけだ</Dest>
    </String>
    <String List="0">
      <EDID>DA15SheoMeet1B</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I think I made a mistake coming here...</Source>
      <Dest>どうもここに来たのは間違いだった気がするんだが…</Dest>
    </String>
    <String List="0">
      <EDID>DA15DerveninAbout1B</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Why don&apos;t you leave your master?</Source>
      <Dest>放っておいたらどうだ？</Dest>
    </String>
    <String List="0">
      <EDID>WhiterunInnkeeperRumorsBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>WhiterunInnkeeperRumorsBranchTopic</Source>
      <Dest>WhiterunInnkeeperRumorsBranchTopic</Dest>
    </String>
    <String List="0">
      <EDID>[0002BDE0]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Give me the latest gossip.</Source>
      <Dest>最新の噂を教えてほしい</Dest>
    </String>
    <String List="0">
      <EDID>DA05SindingExplainAttackBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Why did this make you attack the girl?</Source>
      <Dest>どうして少女を襲った？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWindhelmBrunwulfTopicsHelpTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Why help the Dark Elves?</Source>
      <Dest>なぜダークエルフに手を貸しているんだ？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWindhelmBrunwuldTopicsWarTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>That Dark Elf called you a war hero.</Source>
      <Dest>ダークエルフは戦争の英雄と呼んでいるようだな</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWindhelmBrunwulfTopicsBranch1Topic4</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I think all folk should be welcome here.</Source>
      <Dest>すべての人種がここでは受け入れられるべきだ</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWindhelmBrunwulfTopicsBranch1Topic3</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Yes. Outsiders like me have no place here.</Source>
      <Dest>ああ。自分のようなよそ者には居場所がないようだ</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWindhelmBrunwulfTopicsBranch1Topic2</EDID>
      <REC>DIAL:FULL</REC>
      <Source>No. Skyrim&apos;s big enough for everyone.</Source>
      <Dest>いいや。広大なスカイリムには誰が住んでも良いだろう</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWindhelmBrunwulfTopicsBranch1Topic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Yes. Anyone who&apos;s not a Nord is a trespasser.</Source>
      <Dest>ああ、ノルドでない者は侵略者だ</Dest>
    </String>
    <String List="0">
      <EDID>TGRShellNTBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Do you have any bedlam jobs?</Source>
      <Dest>盗みの仕事はあるか？</Dest>
    </String>
    <String List="0">
      <EDID>[000D7855]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Tell me about the bedlam jobs.</Source>
      <Dest>盗みの仕事について教えてほしい</Dest>
    </String>
    <String List="0">
      <EDID>MS06FalkPotema01</EDID>
      <REC>DIAL:FULL</REC>
      <Source>You sent me a message about Wolfskull Cave?</Source>
      <Dest>ウルフスカル洞穴についての伝言を送って来たか？</Dest>
    </String>
    <String List="0">
      <EDID>MS12QuintusRepairInstructionsCallPlayerTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I was happy to help.</Source>
      <Dest>手伝えて良かった</Dest>
    </String>
    <String List="0">
      <EDID>MS12QuintusRepairingPhialBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I have the materials you requested.</Source>
      <Dest>探していた物を持って来た</Dest>
    </String>
    <String List="0">
      <EDID>WIAssault01NotSorry</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Don&apos;t care.</Source>
      <Dest>知ったことか</Dest>
    </String>
    <String List="0">
      <EDID>[00035FE0]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I&apos;m not going to apologize.</Source>
      <Dest>謝るつもりはない</Dest>
    </String>
    <String List="0">
      <EDID>[00035FED]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I&apos;m not apologizing. And I&apos;m not afraid of you.</Source>
      <Dest>謝るつもりはない。あなたのことも恐れない</Dest>
    </String>
    <String List="0">
      <EDID>WIAssault01Sorry</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Sorry.</Source>
      <Dest>すまない</Dest>
    </String>
    <String List="0">
      <EDID>WIAssault01MainTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What&apos;s the problem?</Source>
      <Dest>どうしたっていうんだ？</Dest>
    </String>
    <String List="0">
      <EDID>WIRemoveItem01PayFine</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Fine. Take it. (Pay 50 gold)</Source>
      <Dest>分かった。ほら(50ゴールド払う)</Dest>
    </String>
    <String List="0">
      <EDID>WIRemoveItem01MainBranchNotSorry</EDID>
      <REC>DIAL:FULL</REC>
      <Source>You have... but I don&apos;t care.</Source>
      <Dest>ああ… だが、知ったことじゃない</Dest>
    </String>
    <String List="0">
      <EDID>MG04Stage40AugurQuestionBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Have you ever heard of the Augur of Dunlain?</Source>
      <Dest>ダンレインの予言者について何か知らないか</Dest>
    </String>
    <String List="0">
      <EDID>TGRShellSLBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Do you have any heist jobs?</Source>
      <Dest>強奪の仕事はあるか？</Dest>
    </String>
    <String List="0">
      <EDID>[000D7845]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Tell me about the heist jobs.</Source>
      <Dest>強奪の仕事について教えてほしい</Dest>
    </String>
    <String List="0">
      <EDID>MS12NurelionOfferThanks</EDID>
      <REC>DIAL:FULL</REC>
      <Source>If you tell me where it is, I can get it for you.</Source>
      <Dest>どこにあるか教えてくれたら、取ってこよう</Dest>
    </String>
    <String List="0">
      <EDID>MS14JarlAlvaDidIt</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Alva set the fire. She&apos;s the murderer.</Source>
      <Dest>アルバが火をつけた。彼女が殺人者だ</Dest>
    </String>
    <String List="0">
      <EDID>RelationshipMarriagePostWeddingLoveInterestBlockingTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>RelationshipMarriagePostWeddingLoveInterestBlockingTopic</Source>
      <Dest>RelationshipMarriagePostWeddingLoveInterestBlockingTopic</Dest>
    </String>
    <String List="0">
      <EDID>TGRShellRadiantBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;m ready for some extra work.</Source>
      <Dest>新しい仕事をさせてほしい</Dest>
    </String>
    <String List="0">
      <EDID>DA04HermaeusMoraQuestFinishTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What now?</Source>
      <Dest>次はどうする？</Dest>
    </String>
    <String List="0">
      <EDID>CWOrdersTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Reporting in.</Source>
      <Dest>何をすればいい？</Dest>
    </String>
    <String List="0">
      <EDID>SolitudeFreeformGuardSolitudeArmy</EDID>
      <REC>DIAL:FULL</REC>
      <Source>How do I join the Imperial Legion?</Source>
      <Dest>帝国軍に参加するにはどうすればいい？</Dest>
    </String>
    <String List="0">
      <EDID>SolitudeFreeform01AngelaMorrardReturnResponse</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Angeline... Mrs. Morrard... your daughter is dead.</Source>
      <Dest>アンジェリンだが… モラード夫人… あなたの娘は死んだ</Dest>
    </String>
    <String List="0">
      <EDID>SolitudeFreeform01ValdPullRank</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Tell me about her daughter. That&apos;s an order, Captain.</Source>
      <Dest>彼女の娘について教えてほしい。これは命令だ</Dest>
    </String>
    <String List="0">
      <EDID>SolitudeFreeform01ValdIntimidate</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Well, I&apos;m making it &quot;need to know.&quot; (Intimidate)</Source>
      <Dest>では、言葉を変えよう。知る“必要”がある(威圧)</Dest>
    </String>
    <String List="0">
      <EDID>SolitudeFreeform01ValdPersuade</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I think Angeline needs to know. (Persuade)</Source>
      <Dest>アンジェリンは知るべき者だと思うが(説得)</Dest>
    </String>
    <String List="0">
      <EDID>SolitudeFreeform01ValdBranch1Question</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Captain, Angeline sent me to ask about her daughter.</Source>
      <Dest>隊長、アンジェリンは娘について聞きたいようだ</Dest>
    </String>
    <String List="0">
      <EDID>[000350E0]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>There is only one cure for your madness, Cicero. Me.</Source>
      <Dest>お前の狂気を治せるのは、私だけだ！</Dest>
    </String>
    <String List="0">
      <EDID>MQ202EsbernOutroExclusiveEndTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>It&apos;s not hopeless, Esbern. I&apos;m Dragonborn.</Source>
      <Dest>エズバーン、希望はある。自分はドラゴンボーンだ</Dest>
    </String>
    <String List="0">
      <EDID>TG00BrynjolfOutroBranchTopic01</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What&apos;s been going on?</Source>
      <Dest>何が起こっているんだ？</Dest>
    </String>
    <String List="0">
      <EDID>WIRemoveItem05Yes</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Consider it yours.</Source>
      <Dest>どうぞご自由に</Dest>
    </String>
    <String List="0">
      <EDID>WiRemoveItem05MainTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Can I help you?</Source>
      <Dest>何の用だ？</Dest>
    </String>
    <String List="0">
      <EDID>MQ202EsbernOutroD2</EDID>
      <REC>DIAL:FULL</REC>
      <Source>You&apos;re talking about... the literal end of the world?</Source>
      <Dest>話しているのは… 文字通りの世界の終わりか？</Dest>
    </String>
    <String List="0">
      <EDID>MQ202EsbernOutroD1</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Doom? You mean the return of the dragons?</Source>
      <Dest>破滅？ ドラゴンの帰還が？</Dest>
    </String>
    <String List="0">
      <EDID>MS14HroggarWifeChild</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What about your wife and child?</Source>
      <Dest>奥さんと子供はどうなった？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueRiftenTalenJeiDrinkBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>You mentioned you served special drinks?</Source>
      <Dest>特別な飲み物を出していると言ったか？</Dest>
    </String>
    <String List="0">
      <EDID>MG01NiryaStage20MirabelleBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Who is Mirabelle Ervine?</Source>
      <Dest>ミラベル・アーヴィンとは誰だ</Dest>
    </String>
    <String List="0">
      <EDID>[00037B53]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Hail the Imperial Legion!</Source>
      <Dest>帝国軍ばんざい！</Dest>
    </String>
    <String List="0">
      <EDID>TG07VaultBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What&apos;s missing from the vault?</Source>
      <Dest>金庫から何がなくなったんだ？</Dest>
    </String>
    <String List="0">
      <EDID>T02RukiMocksPlayerTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>The last battle here was hundreds of years ago.</Source>
      <Dest>ここで最後に戦いが行われたのは100年前だった</Dest>
    </String>
    <String List="0">
      <EDID>WIDeadBodyResponseA</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;m not sure what happened.</Source>
      <Dest>何があったのかは知らない</Dest>
    </String>
    <String List="0">
      <EDID>[00038C6D]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Right. So what&apos;s my next task?</Source>
      <Dest>分かった。次の任務はなんだ？</Dest>
    </String>
    <String List="0">
      <EDID>[0003962C]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Did something happen?</Source>
      <Dest>何かあったのか？</Dest>
    </String>
    <String List="0">
      <EDID>dunHillgrundsTombSharedInfoAunt</EDID>
      <REC>DIAL:FULL</REC>
      <Source>dunHillgrundsTombSharedAuntQuestion</Source>
      <Dest>dunHillgrundsTombSharedAuntQuestion</Dest>
    </String>
    <String List="0">
      <EDID>T02DinyaNextStep</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Does Mara require more of me?</Source>
      <Dest>マーラはまだ努力が足りないと？</Dest>
    </String>
    <String List="0">
      <EDID>TG08BHellos</EDID>
      <REC>DIAL:FULL</REC>
      <Source>TG08BHellos</Source>
      <Dest>TG08BHellos</Dest>
    </String>
    <String List="0">
      <EDID>MS09Stage10FraliaNotAtHome</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Can you tell me more about your missing son?</Source>
      <Dest>行方不明の息子について詳しく教えてくれ？</Dest>
    </String>
    <String List="0">
      <EDID>WIAssault02MainTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>You wanted to see me about something?</Source>
      <Dest>何か用があるそうだが？</Dest>
    </String>
    <String List="0">
      <EDID>[000ABCB4]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I did what you asked.</Source>
      <Dest>頼まれたことはやった</Dest>
    </String>
    <String List="0">
      <EDID>WICourierDeliveries</EDID>
      <REC>DIAL:FULL</REC>
      <Source>(Invisible Continues Linked to Self)</Source>
      <Dest>(見えないまま、自身にリンクする)</Dest>
    </String>
    <String List="0">
      <EDID>dunBoulderfallQSTHacklecombDead</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Bashnag is dead.</Source>
      <Dest>バシュナグは死んだよ</Dest>
    </String>
    <String List="0">
      <EDID>MS09AvulsteinStage20BranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What sort of proof do you need?</Source>
      <Dest>どんな証拠が必要なんだ？</Dest>
    </String>
    <String List="0">
      <EDID>MS09ThoraldStage55BranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>We&apos;re here to rescue you.</Source>
      <Dest>ここには助けに来た</Dest>
    </String>
    <String List="0">
      <EDID>[0003B66D]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Is there anything else I should know?</Source>
      <Dest>他に知っておいた方がいいことはあるか？</Dest>
    </String>
    <String List="0">
      <EDID>[0003B66C]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>What do you think Cicero is planning?</Source>
      <Dest>シセロは何を考えていると思う？</Dest>
    </String>
    <String List="0">
      <EDID>MQ202RatwayEsbernTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;m looking for an old guy, hiding out somewhere in Riften.</Source>
      <Dest>年老いた男を探している。リフテンのどこかにいるはずなんだ</Dest>
    </String>
    <String List="0">
      <EDID>[0003BCA2]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I&apos;m looking for an old guy hiding out in Riften, probably in the Ratway.</Source>
      <Dest>リフテンに隠れている年老いた男を探している。ラットウェイにいるのかも知れない</Dest>
    </String>
    <String List="0">
      <EDID>[0003BCE6]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>The Night Mother heard your pleas, Motierre.</Source>
      <Dest>夜母はお前の願いを聞いた、モティエール</Dest>
    </String>
    <String List="0">
      <EDID>MQ202EsbernThroughDoorB2</EDID>
      <REC>DIAL:FULL</REC>
      <Source>The Thalmor have found you. You need to get out of here.</Source>
      <Dest>サルモールに見つかった。ここから出ないといけない</Dest>
    </String>
    <String List="0">
      <EDID>FFRiften02LynlyBranchTopic03</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Stop lying or I&apos;ll beat it out of you! (Intimidate)</Source>
      <Dest>嘘をつくな！ 痛い目に遭いたいか！(威圧)</Dest>
    </String>
    <String List="0">
      <EDID>MS09FraliaEndFollowUp1</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;m afraid he&apos;s not here. He didn&apos;t think it was safe to return.</Source>
      <Dest>いや、ここにはいない。戻るのは危険だと思っていたようだ</Dest>
    </String>
    <String List="0">
      <EDID>[0003D1EF]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Where are we now?</Source>
      <Dest>今どこにいる？</Dest>
    </String>
    <String List="0">
      <EDID>Favor018QuestReturnTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Here&apos;s your &lt;Alias=QuestItem&gt;.</Source>
      <Dest>さあ、 &lt;Alias=QuestItem&gt; だ</Dest>
    </String>
    <String List="0">
      <EDID>[000D938D]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Here&apos;s Lod&apos;s letter.</Source>
      <Dest>ロッドの手紙だ</Dest>
    </String>
    <String List="0">
      <EDID>Favor018QuestGiveTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Are you all right?</Source>
      <Dest>大丈夫か？</Dest>
    </String>
    <String List="0">
      <EDID>[000D9390]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>You say there&apos;s a plot against you?</Source>
      <Dest>お前に対する計画があると言ったか？</Dest>
    </String>
    <String List="0">
      <EDID>MQ204ArngeirIntroA1B1</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Who I stand with is my business.</Source>
      <Dest>誰を支持するかは自分で決める</Dest>
    </String>
    <String List="0">
      <EDID>Favor001QuestFinishTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I have a delivery from &lt;Alias.ShortName=QuestGiver&gt;.</Source>
      <Dest>&lt;Alias.ShortName=QuestGiver&gt; からのお届け物を持ってきた</Dest>
    </String>
    <String List="0">
      <EDID>Favor001QuestAccept</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I could deliver that for you.</Source>
      <Dest>届けてやってもいい</Dest>
    </String>
    <String List="0">
      <EDID>[0007043E]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I&apos;ll deliver the book for you.</Source>
      <Dest>本を届けてやろう</Dest>
    </String>
    <String List="0">
      <EDID>[00070435]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>What kind of writing do you do?</Source>
      <Dest>どんな本を書いてるんだ？</Dest>
    </String>
    <String List="0">
      <EDID>[00040389]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I could return the ring for you.</Source>
      <Dest>指輪を返しておいてやろう</Dest>
    </String>
    <String List="0">
      <EDID>[00040359]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Nothing in here is stolen? Nothing at all?</Source>
      <Dest>ここにあるものは盗品じゃないのか？ 全部？</Dest>
    </String>
    <String List="0">
      <EDID>MQ201DelphineIntroRiverwoodC1</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Who&apos;s this contact of yours? You&apos;re sure I can trust him?</Source>
      <Dest>その連絡員は誰だ？ 本当に信用できるのか？</Dest>
    </String>
    <String List="0">
      <EDID>MQDelphineThalmorShortVersion</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Just the short version.</Source>
      <Dest>簡潔に教えてくれ</Dest>
    </String>
    <String List="0">
      <EDID>MQDelphineThalmorLongVersion</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Give me the long version.</Source>
      <Dest>詳しく教えてくれ</Dest>
    </String>
    <String List="0">
      <EDID>FFRiften12WujeetaBranchTopic03</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Sure. Here you are.</Source>
      <Dest>さあ、これだ</Dest>
    </String>
    <String List="0">
      <EDID>FFRiften11SuitorBranchTopic01</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Hand it over and no one has to know. (Persuade)</Source>
      <Dest>渡せば誰にも秘密は漏らさない(説得)</Dest>
    </String>
    <String List="0">
      <EDID>FFRiften11SuitorBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Haelga gave you a Mark of Dibella. I want it.</Source>
      <Dest>ヘルガにディベラの印をもらったはずだ。渡してもらおう</Dest>
    </String>
    <String List="0">
      <EDID>MQ205DelphineIntroTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I talked to the Greybeards.</Source>
      <Dest>グレイビアードと話をしてきた</Dest>
    </String>
    <String List="0">
      <EDID>DA16DawnstarNightmareBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>People are having bad dreams?</Source>
      <Dest>人々が悪夢を見ているって？</Dest>
    </String>
    <String List="0">
      <EDID>[0008790D]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Something for bad dreams?</Source>
      <Dest>悪い夢を見るそうだな？</Dest>
    </String>
    <String List="0">
      <EDID>MQ205EsbernIntroA1</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;ll need an Elder Scroll to get any further.</Source>
      <Dest>これ以上先へ進むには、星霜の書が必要だ</Dest>
    </String>
    <String List="0">
      <EDID>[000BF46A]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I&apos;ll need an Elder Scroll to get any further. I&apos;m working on locating it.</Source>
      <Dest>これ以上先へ進むには、星霜の書が必要だ。探している途中だ</Dest>
    </String>
    <String List="0">
      <EDID>FFRiftenWylandriahDirectionsBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Where exactly am I going?</Source>
      <Dest>具体的に、どこへ行けばいい？</Dest>
    </String>
    <String List="0">
      <EDID>FFRiften14WylandriahBranchTopic03</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Maybe some other time.</Source>
      <Dest>また今度にしよう</Dest>
    </String>
    <String List="0">
      <EDID>FFRiften14WylandriahBranchTopic02</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Point the way and I&apos;ll get them.</Source>
      <Dest>場所を教えてくれれば取ってこよう</Dest>
    </String>
    <String List="0">
      <EDID>FFRiften14WylandriahBranchTopic01</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What did you need me to get?</Source>
      <Dest>何を取ってきたらいいんだ？</Dest>
    </String>
    <String List="0">
      <EDID>FFRiften14WylandriahBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>You appear to need help getting organized.</Source>
      <Dest>お手伝いが必要かな</Dest>
    </String>
    <String List="0">
      <EDID>DialogueRiftenWylandriahBranchTopic01</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I don&apos;t understand a word of that.</Source>
      <Dest>意味がよく分からないな</Dest>
    </String>
    <String List="0">
      <EDID>FFRiften13AlessandraBranchTopic02</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Good luck with that.</Source>
      <Dest>幸運を祈るよ</Dest>
    </String>
    <String List="0">
      <EDID>FFRiften13AlessandraBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>How can you make peace with your father?</Source>
      <Dest>どうしたら父上と仲直りできるんだ？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueRiftenAlessandraFatherBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>How&apos;s your father to blame for your job?</Source>
      <Dest>父上は、あなたの仕事について何も言わないのか？</Dest>
    </String>
    <String List="0">
      <EDID>dunHighGateRuinsHelpDenyQST</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Sorry, I can&apos;t help.</Source>
      <Dest>すまないが手伝えない</Dest>
    </String>
    <String List="0">
      <EDID>dunHighGateRuinsHelpRewardQST</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What&apos;s in it for me?</Source>
      <Dest>見返りは何だ？</Dest>
    </String>
    <String List="0">
      <EDID>highGateRuinsAnskaHelpTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What kind of help do you need?</Source>
      <Dest>どんな助けが必要なんだ？</Dest>
    </String>
    <String List="0">
      <EDID>highGateRuinsAnskaGreetingTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Who are you?</Source>
      <Dest>お前は誰だ？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueMarkarthKibellDwarvesTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Dwarves built this city?</Source>
      <Dest>ドワーフがこの街を作ったのか？</Dest>
    </String>
    <String List="0">
      <EDID>highGateRuinsAnskaCompleteTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;ve retrieved the scroll.</Source>
      <Dest>巻物を持ち帰ってきた</Dest>
    </String>
    <String List="0">
      <EDID>FFRiften09MjollGrimseverBranchTopic01</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I could find it for you.</Source>
      <Dest>代わりに探しに行ってこよう</Dest>
    </String>
    <String List="0">
      <EDID>DialogueRiftenMjollAdventureBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>You&apos;re Riften&apos;s protector?</Source>
      <Dest>あなたはリフテンの守護者なのか？</Dest>
    </String>
    <String List="0">
      <EDID>DA06LargashburHelpBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;m just here to help.</Source>
      <Dest>ここへは助けに来た</Dest>
    </String>
    <String List="0">
      <EDID>DGIntimidateVictoryNo</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I think I&apos;ll just kill you...</Source>
      <Dest>とりあえず、あなたを殺す</Dest>
    </String>
    <String List="0">
      <EDID>[0010C245]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Now where&apos;s Esbern?</Source>
      <Dest>エズバーンはどこだ？</Dest>
    </String>
    <String List="0">
      <EDID>[0010C447]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Now where&apos;s Esbern?</Source>
      <Dest>エズバーンはどこだ？</Dest>
    </String>
    <String List="0">
      <EDID>[00065C24]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I hope you aren&apos;t angry.</Source>
      <Dest>怒らせたのならすまない</Dest>
    </String>
    <String List="0">
      <EDID>[000C0B77]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I think I&apos;ve earned that 100 gold.</Source>
      <Dest>100ゴールドはいただきだな</Dest>
    </String>
    <String List="0">
      <EDID>[00094088]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I think I&apos;ve earned that 100 gold.</Source>
      <Dest>100ゴールドはいただきだな</Dest>
    </String>
    <String List="0">
      <EDID>[00040398]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>You&apos;ll come with me, then?</Source>
      <Dest>では、一緒に来るか？</Dest>
    </String>
    <String List="0">
      <EDID>[0006FAB8]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I&apos;ve earned my coin, I think.</Source>
      <Dest>金は稼いだと思うが</Dest>
    </String>
    <String List="0">
      <EDID>[0006FAB9]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>You lost. Give me my money.</Source>
      <Dest>負けを認めろ。金をよこせ</Dest>
    </String>
    <String List="0">
      <EDID>[000B8627]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Give me the hilt. Now.</Source>
      <Dest>今すぐ柄を渡せ</Dest>
    </String>
    <String List="0">
      <EDID>[00055A0E]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>You lost. Give me my money.</Source>
      <Dest>負けを認めろ。金をよこせ</Dest>
    </String>
    <String List="0">
      <EDID>[000CA202]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>You&apos;ll let me through now?</Source>
      <Dest>これで通してくれないか？</Dest>
    </String>
    <String List="0">
      <EDID>[000DF1D6]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Now give me that skooma.</Source>
      <Dest>そのスクゥーマを渡せ</Dest>
    </String>
    <String List="0">
      <EDID>[000DF1D7]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>You leave Carlotta alone, or this gets worse.</Source>
      <Dest>カルロッタに手を出すな。もっとひどいことになるぞ</Dest>
    </String>
    <String List="0">
      <EDID>[00068F59]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>You ready to listen to reason now?</Source>
      <Dest>理由を聞く気になったか？</Dest>
    </String>
    <String List="0">
      <EDID>[00094089]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>You ready to pay up now?</Source>
      <Dest>支払う準備はできたか？</Dest>
    </String>
    <String List="0">
      <EDID>[0003F05D]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>You pay those Argonians fairly, or else.</Source>
      <Dest>アルゴニアン達にも公平に支払え。さもないと…</Dest>
    </String>
    <String List="0">
      <EDID>[000D66CB]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Talk, or I send you to the gods.</Source>
      <Dest>話せ。さもないと神々のところに送る</Dest>
    </String>
    <String List="0">
      <EDID>[000CA203]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Final warning. Leave Octieve alone.</Source>
      <Dest>最後の警告だ。オクティーブに手を出すな</Dest>
    </String>
    <String List="0">
      <EDID>[0006FABA]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Leave Omluag alone. This is my final warning.</Source>
      <Dest>オムルアグに手を出すな。最後の警告だ</Dest>
    </String>
    <String List="0">
      <EDID>MQ204ArngeirExclusiveEndTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>How do I get to the top of the mountain to see him?</Source>
      <Dest>山の上へ登って彼と会うには、どうしたらいい？</Dest>
    </String>
    <String List="0">
      <EDID>[00048C8F]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Soon, the Emperor will die. Murdered, by the Gourmet.</Source>
      <Dest>すぐに皇帝は死ぬ。美食家によって殺されるんだ</Dest>
    </String>
    <String List="0">
      <EDID>MQ301OdahviingC1</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Do you promise to serve me?</Source>
      <Dest>こちらに従うと約束するか？</Dest>
    </String>
    <String List="0">
      <EDID>MQ301OdahviingB2</EDID>
      <REC>DIAL:FULL</REC>
      <Source>You were telling me where to find Alduin?</Source>
      <Dest>アルドゥインの居場所の話だ</Dest>
    </String>
    <String List="0">
      <EDID>MQ302FirstConcessionA2</EDID>
      <REC>DIAL:FULL</REC>
      <Source>How about &lt;Alias=SonsMajorHoldCapital&gt;?</Source>
      <Dest>&lt;Alias=SonsMajorHoldCapital&gt; はどうだ？</Dest>
    </String>
    <String List="0">
      <EDID>[0004B567]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>How about Dawnstar?</Source>
      <Dest>ドーンスターはどうだ？</Dest>
    </String>
    <String List="0">
      <EDID>MQ302FirstConcessionTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;m listening.</Source>
      <Dest>聞かせてくれ</Dest>
    </String>
    <String List="0">
      <EDID>dunDarklightIlliaProblem</EDID>
      <REC>DIAL:FULL</REC>
      <Source>You killed that woman.</Source>
      <Dest>あなたがあの女を殺したんだ</Dest>
    </String>
    <String List="0">
      <EDID>C00EorlundBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I was told you would have a weapon for me.</Source>
      <Dest>武器を作ってもらえると聞いた</Dest>
    </String>
    <String List="0">
      <EDID>Favor154QuestGiverBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Do you have any more work?</Source>
      <Dest>他に仕事はあるか？</Dest>
    </String>
    <String List="0">
      <EDID>[0301612E]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I got your letter. I&apos;m &lt;Alias=Player&gt;.</Source>
      <Dest>手紙をもらった&lt;Alias=Player&gt;だ</Dest>
    </String>
    <String List="0">
      <EDID>MQ302FirstConcessionA4A1</EDID>
      <REC>DIAL:FULL</REC>
      <Source>You asked my opinion. I gave it to you.</Source>
      <Dest>意見を聞かれたから答えたまでだ</Dest>
    </String>
    <String List="0">
      <EDID>MQ302FirstConcessionA4</EDID>
      <REC>DIAL:FULL</REC>
      <Source>&lt;Alias.Cap=SonsMinorHoldCapital&gt; seems like a fair trade.</Source>
      <Dest>&lt;Alias.Cap=SonsMinorHoldCapital&gt; は公平な取引に思える</Dest>
    </String>
    <String List="0">
      <EDID>WIChangeLocation08HideAndSeek</EDID>
      <REC>DIAL:FULL</REC>
      <Source>How about hide-and-seek?</Source>
      <Dest>隠れんぼはどうかな？</Dest>
    </String>
    <String List="0">
      <EDID>[0004BCB9]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I said a giant&apos;s toe! Do not question the Gourmet!</Source>
      <Dest>巨人のつま先と言ったんだ！ 美食家に質問をするな！</Dest>
    </String>
    <String List="0">
      <EDID>[0004BCBB]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>You must add... a septim.</Source>
      <Dest>セプティム金貨も… 加えねば</Dest>
    </String>
    <String List="0">
      <EDID>[0004BCA3]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>(Remain silent)</Source>
      <Dest>(黙っている)</Dest>
    </String>
    <String List="0">
      <EDID>[0004BC9E]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>(Remain silent)</Source>
      <Dest>(黙っている)</Dest>
    </String>
    <String List="0">
      <EDID>[0004BCAD]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>You must now add a splash of mead.</Source>
      <Dest>そこでハチミツ酒を一振りするのだ</Dest>
    </String>
    <String List="0">
      <EDID>[0004BC9B]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>(Remain silent)</Source>
      <Dest>(黙っている)</Dest>
    </String>
    <String List="0">
      <EDID>[0004BCA5]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>A sweetroll.</Source>
      <Dest>スイートロール</Dest>
    </String>
    <String List="0">
      <EDID>[0004BCA8]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Enough! The Gourmet is here to cook, not talk! Let us begin.</Source>
      <Dest>もういい！ 美食家が料理をするのだ。しゃべるな！ 始めるぞ</Dest>
    </String>
    <String List="0">
      <EDID>[0004BCAE]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Yes?</Source>
      <Dest>ああ</Dest>
    </String>
    <String List="0">
      <EDID>[0004BCBE]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Yes?</Source>
      <Dest>ああ</Dest>
    </String>
    <String List="0">
      <EDID>[0004BCA7]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Yes?</Source>
      <Dest>ああ</Dest>
    </String>
    <String List="0">
      <EDID>[0004BC9D]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Yes?</Source>
      <Dest>ああ</Dest>
    </String>
    <String List="0">
      <EDID>[0004BCC1]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Yes?</Source>
      <Dest>ああ</Dest>
    </String>
    <String List="0">
      <EDID>[0004BCBD]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Yes?</Source>
      <Dest>ああ</Dest>
    </String>
    <String List="0">
      <EDID>[0004BCB8]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Yes?</Source>
      <Dest>ああ</Dest>
    </String>
    <String List="0">
      <EDID>[0004BCA1]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Yes?</Source>
      <Dest>ああ</Dest>
    </String>
    <String List="0">
      <EDID>[0004BCAB]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Yes?</Source>
      <Dest>ああ</Dest>
    </String>
    <String List="0">
      <EDID>[0004BCB1]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>You misunderstand. For I am... the Gourmet!</Source>
      <Dest>何か勘違いしているようだな。美食家だぞ！</Dest>
    </String>
    <String List="0">
      <EDID>[0004BCBC]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>(Show Maro the Gourmet&apos;s Writ of Passage)</Source>
      <Dest>(マロ指揮官に美食家の通行証を見せる)</Dest>
    </String>
    <String List="0">
      <EDID>[0001BBE7]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>(Show Maro the Gourmet&apos;s Writ of Passage)</Source>
      <Dest>(マロ指揮官に美食家の通行証を見せる)</Dest>
    </String>
    <String List="0">
      <EDID>MQ302KickOutImperialA1</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I did what I thought was right.</Source>
      <Dest>自分が正しいと思ったことをしたのだ</Dest>
    </String>
    <String List="0">
      <EDID>TG09KarliahInfosBranch03Topic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Tell me about the Agent of Strife.</Source>
      <Dest>諍いの使徒について教えてくれ</Dest>
    </String>
    <String List="0">
      <EDID>TG09KarliahInfosBranch02Topic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Tell me about the Agent of Subterfuge.</Source>
      <Dest>惑わしの使徒について教えてくれ</Dest>
    </String>
    <String List="0">
      <EDID>TG09KarliahInfosBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Tell me about the Agent of Stealth.</Source>
      <Dest>潜みの使者について教えてくれ</Dest>
    </String>
    <String List="0">
      <EDID>DA01FINAraneaShrineTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>So Azura isn&apos;t giving you more visions?</Source>
      <Dest>アズラはもう予言を見せてくれないのか？</Dest>
    </String>
    <String List="0">
      <EDID>FFRiften13AndursBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I have Alessandra&apos;s dagger here.</Source>
      <Dest>アレッサンドラのダガーを持って来た</Dest>
    </String>
    <String List="0">
      <EDID>FFRiften13AlessandraDaggerBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What&apos;s special about the dagger?</Source>
      <Dest>そのダガーはどこが特別なんだ？</Dest>
    </String>
    <String List="0">
      <EDID>MQ201MalbornPostQuestAssassinA1</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Don&apos;t worry. I&apos;ll take care of this assassin for you.</Source>
      <Dest>心配いらない。暗殺者はこちらで何とかしよう</Dest>
    </String>
    <String List="0">
      <EDID>MQ201MalbornPostQuestSummary</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Tell me about this Thalmor assassin that&apos;s hunting you.</Source>
      <Dest>命を狙ってくる暗殺者について教えてほしい</Dest>
    </String>
    <String List="0">
      <EDID>[0004D6C2]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Astrid...</Source>
      <Dest>アストリッド…</Dest>
    </String>
    <String List="0">
      <EDID>TGDialogueKarliahNocturnalBranchTopic04</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Sounds like she just likes us to suffer.</Source>
      <Dest>どうも彼女は我々を苦しめようとしているように聞こえるが</Dest>
    </String>
    <String List="0">
      <EDID>MQ304LostSoulB1</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Yes, it&apos;s at the far end of the valley from here.</Source>
      <Dest>ああ、ここから谷を進んだ突き当たりにある</Dest>
    </String>
    <String List="0">
      <EDID>RoriksteadFreeform1Branch1Topic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What is it that you need?</Source>
      <Dest>そっちの訳とは何だ？</Dest>
    </String>
    <String List="0">
      <EDID>MG04Stage40AugurResponse2</EDID>
      <REC>DIAL:FULL</REC>
      <Source>And what is it I&apos;m seeking?</Source>
      <Dest>で、自分が探しているものとは何だ？</Dest>
    </String>
    <String List="0">
      <EDID>TG04GulumEiInitialBranchTopic04a</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Identify the buyer and we&apos;ll forget what we know. (Persuade)</Source>
      <Dest>購入者を割り出せ。それで水に流してやる(説得)</Dest>
    </String>
    <String List="0">
      <EDID>CWMission07AcceptPrompt</EDID>
      <REC>DIAL:FULL</REC>
      <Source>(Invisible Continue)</Source>
      <Dest>(見えないまま)</Dest>
    </String>
    <String List="0">
      <EDID>CWMission07BlackmailExposeA</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I found some evidence...</Source>
      <Dest>証拠を見つけた…</Dest>
    </String>
    <String List="0">
      <EDID>[0005092F]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>You rebels are doing a fine job destroying yourselves. Soldiers running errands?</Source>
      <Dest>お前達反乱軍はいい具合に自滅の道を進んでいる。兵士達は使い走りか？</Dest>
    </String>
    <String List="0">
      <EDID>MercerFarmSaleBranchTopic02</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Seems all our eggs were in one basket.</Source>
      <Dest>どうも、すべての希望がこれにかかっているようだ</Dest>
    </String>
    <String List="0">
      <EDID>[00050C9A]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Tell me about your mother. What happened?</Source>
      <Dest>母親のことを教えてくれ。何があった？</Dest>
    </String>
    <String List="0">
      <EDID>MQ304TsunIntroWhoAreYou</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Who are you?</Source>
      <Dest>お前は誰だ？</Dest>
    </String>
    <String List="0">
      <EDID>MG02ArnielStage40BranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I found this amulet. It might be important.</Source>
      <Dest>このアミュレットを見つけた。貴重なものかも知れない</Dest>
    </String>
    <String List="0">
      <EDID>MS09JusticiarGiveOrder</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Here&apos;s an order from General Tullius himself.</Source>
      <Dest>テュリウス将軍直々の命令を届けに来た</Dest>
    </String>
    <String List="0">
      <EDID>MS09TulliusThoraldBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I need a prisoner released from Northwatch Keep.</Source>
      <Dest>ノースウォッチ砦から囚人を釈放したい</Dest>
    </String>
    <String List="0">
      <EDID>MS09JusticiarThoraldBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;m here for Thorald Gray-Mane.</Source>
      <Dest>ソラルド・グレイ・メーンに会いに来た</Dest>
    </String>
    <String List="0">
      <EDID>FreeformRiften05PamphletbranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Here, brother. Blessings of Mara upon you.</Source>
      <Dest>これをどうぞ。マーラの恵みがありますように！</Dest>
    </String>
    <String List="0">
      <EDID>[000532EE]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Here, sister. Blessings of Mara upon you.</Source>
      <Dest>これをどうぞ。マーラの恵みがありますように！</Dest>
    </String>
    <String List="0">
      <EDID>TG06EnthirGallusBackgroundBranchTopic02</EDID>
      <REC>DIAL:FULL</REC>
      <Source>How did you meet him?</Source>
      <Dest>どうやって彼と会ったんだ？</Dest>
    </String>
    <String List="0">
      <EDID>TG06KarliahGoAloneViewTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Can&apos;t you come with me to Winterhold?</Source>
      <Dest>一緒にウィンターホールドに行かないか？</Dest>
    </String>
    <String List="0">
      <EDID>FFRiften02LynlyBranchTopic01</EDID>
      <REC>DIAL:FULL</REC>
      <Source>You have nothing to fear from me. (Persuade)</Source>
      <Dest>怖がることはない(説得)</Dest>
    </String>
    <String List="0">
      <EDID>DialogueMarkarthGateGuardChoice03</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I just need some supplies and a drink.</Source>
      <Dest>買い物と飲み食いがしたいんだ</Dest>
    </String>
    <String List="0">
      <EDID>MS05GenericJoinTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What do you do around here?</Source>
      <Dest>どんな仕事をしているんだ？</Dest>
    </String>
    <String List="0">
      <EDID>[000C7B3F]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>So this is the Bards College?</Source>
      <Dest>これが吟遊詩人の大学なのか？</Dest>
    </String>
    <String List="0">
      <EDID>[000C7B5C]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>So you&apos;re a member of the Bards College?</Source>
      <Dest>あなたは吟遊詩人の大学のメンバーなのか？</Dest>
    </String>
    <String List="0">
      <EDID>[000C7B5D]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>So you&apos;re a member of the Bards College?</Source>
      <Dest>あなたは吟遊詩人の大学のメンバーなのか？</Dest>
    </String>
    <String List="0">
      <EDID>[000BB964]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Where did you learn to play so well?</Source>
      <Dest>どこで習ったらそんなにうまくなるんだ？</Dest>
    </String>
    <String List="0">
      <EDID>MQ201MalbornCaravanTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;m looking for a Khajiit... might be a Thalmor spy.</Source>
      <Dest>カジートを探している… サルモールの密偵かも知れない</Dest>
    </String>
    <String List="0">
      <EDID>TG03SabjornMavenBranchTopic01</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Must have taken a fortune to get started.</Source>
      <Dest>開業するにはずいぶんと金がかかっただろう</Dest>
    </String>
    <String List="0">
      <EDID>TG03SabjornIntroBranchTopic01</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Is something wrong?</Source>
      <Dest>何かあったのか？</Dest>
    </String>
    <String List="0">
      <EDID>TG03MallusPoisonBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Why bother poisoning the nest for Sabjorn?</Source>
      <Dest>なぜサビョルンのためにわざわざ巣に毒を？</Dest>
    </String>
    <String List="0">
      <EDID>CR05IntroBranch</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;m looking for work.</Source>
      <Dest>仕事を探してるんだ</Dest>
    </String>
    <String List="0">
      <EDID>TG03SabjornTaskDoneBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Job&apos;s finished.</Source>
      <Dest>仕事が完了した</Dest>
    </String>
    <String List="0">
      <EDID>[000549D2]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I haven&apos;t finished the job yet.</Source>
      <Dest>まだ仕事は済んでいない</Dest>
    </String>
    <String List="0">
      <EDID>DialogueRiftenMolgromNameBranchTopic01</EDID>
      <REC>DIAL:FULL</REC>
      <Source>And you lived?</Source>
      <Dest>そして生き延びた？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueMarkarthBothelaMarkarthTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What&apos;s your opinion of Markarth?</Source>
      <Dest>マルカルスについてはどう思う？</Dest>
    </String>
    <String List="0">
      <EDID>[000550E9]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I talked to Loreius. He&apos;s agreed to fix your wagon wheel.</Source>
      <Dest>ロレイウスと話した。車輪を直すことに同意してくれたよ</Dest>
    </String>
    <String List="0">
      <EDID>FFRiften16HarraldBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Only a dagger for the son of the Jarl?</Source>
      <Dest>単に首長の息子のダガーか？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueMarkarthReburrusChoice01</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I wanted to know more about Markarth.</Source>
      <Dest>マルカルスについてもっと知りたい</Dest>
    </String>
    <String List="0">
      <EDID>MS09Stage20FraliaBranch2Topic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Why do you think the Battle-Borns are involved?</Source>
      <Dest>なぜバトル・ボーンが関わっていると思うんだ？</Dest>
    </String>
    <String List="0">
      <EDID>TG07KarliahInitialBranchTopic01b</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What if Mercer&apos;s there?</Source>
      <Dest>メルセルがいたらどうする？</Dest>
    </String>
    <String List="0">
      <EDID>MS09Stage20FraliaBranch1Topic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>How can you be sure Thorald is still alive?</Source>
      <Dest>なぜソラルドが生きていると分かる？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWhiterunJarlTopic5BranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Where are your children?</Source>
      <Dest>子供達はどうした？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWhiterunEorlundTopicsCitySwapTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Are you glad the Stormcloaks are in charge?</Source>
      <Dest>ストームクロークの統治に満足しているのか？</Dest>
    </String>
    <String List="0">
      <EDID>TG02AringothResolutionBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>New owner? What are you talking about?</Source>
      <Dest>新たな持ち主？ 一体何の話だ？</Dest>
    </String>
    <String List="0">
      <EDID>MS04AvanchnzelInnkeeperRumorTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Have you heard of Avanchnzel?</Source>
      <Dest>アバンチンゼルについて聞いたことはあるか？</Dest>
    </String>
    <String List="0">
      <EDID>MQ102ASonsofSkyrimTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Who were those other prisoners?</Source>
      <Dest>他の囚人達は？</Dest>
    </String>
    <String List="0">
      <EDID>MQ102ADragonTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I thought dragons were all dead long ago.</Source>
      <Dest>ドラゴンは大昔に死に絶えたと思っていた</Dest>
    </String>
    <String List="0">
      <EDID>[00057F7F]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>You&apos;re the man with the wagon! Transporting his mother...</Source>
      <Dest>荷馬車にいたのはお前だ！ 母を運んでた！</Dest>
    </String>
    <String List="0">
      <EDID>[00057F80]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>You&apos;re the man with the wagon! Transporting his mother...</Source>
      <Dest>荷馬車にいたのはお前だ！ 母を運んでた！</Dest>
    </String>
    <String List="0">
      <EDID>DA06AtubInitialResponse2</EDID>
      <REC>DIAL:FULL</REC>
      <Source>It seems like I shouldn&apos;t be here.</Source>
      <Dest>どうやら、ここにいない方がいいらしいな</Dest>
    </String>
    <String List="0">
      <EDID>C04KodlakIsThereACure</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Is there a way to cure yourself?</Source>
      <Dest>治癒の手段はないのか？</Dest>
    </String>
    <String List="0">
      <EDID>TG08AKarliahWhatsGoingOnBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What happened to capturing Mercer alive?</Source>
      <Dest>メルセルを生け捕りにするんじゃなかったのか？</Dest>
    </String>
    <String List="0">
      <EDID>MQ103UlfricRetrieveBookTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Here&apos;s the Jagged Crown. I believe you owe Galmar a drink?</Source>
      <Dest>尖った王冠だ。ガルマルにおごらないといけないな</Dest>
    </String>
    <String List="0">
      <EDID>[00059636]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Gaius Maro is dead.</Source>
      <Dest>ガイアス・マロは死んだ</Dest>
    </String>
    <String List="0">
      <EDID>MG08Stage10TolfdirBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What do we do now?</Source>
      <Dest>これからどうする？</Dest>
    </String>
    <String List="0">
      <EDID>TG08AKarliahPreOathQuestionBranchTopic01</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Yes, I&apos;m ready.</Source>
      <Dest>ああ、準備はできてる</Dest>
    </String>
    <String List="0">
      <EDID>MQ103AUlfricBookB1</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I made a mistake. I want to be a Stormcloak. The crown belongs to you.</Source>
      <Dest>間違いを犯した。ストームクロークに入りたい。王冠は渡そう</Dest>
    </String>
    <String List="0">
      <EDID>DialogueRiftenMadesiSaxhleelBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Saxhleel?</Source>
      <Dest>サクスリール？</Dest>
    </String>
    <String List="0">
      <EDID>FFRiften18MadesiBranchTopic01</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Sure, I&apos;ll get them for you.</Source>
      <Dest>いいだろう、手に入れてこよう</Dest>
    </String>
    <String List="0">
      <EDID>FFRiften18MadesiBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Do you make your own jewelry?</Source>
      <Dest>自分で宝飾品を作っているのか？</Dest>
    </String>
    <String List="0">
      <EDID>FFRiften17HafjorgBranchTopic02</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Good luck with that.</Source>
      <Dest>幸運を祈るよ</Dest>
    </String>
    <String List="0">
      <EDID>DialogueRiftenHafjorgIngunBranchTopic01</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Are you jealous of her?</Source>
      <Dest>彼女に嫉妬しているのか？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueRiftenHafjorgIngunBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Are you an alchemist as well?</Source>
      <Dest>あなたも錬金術師なのか？</Dest>
    </String>
    <String List="0">
      <EDID>[0005B490]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Will you buy it?</Source>
      <Dest>買うか？</Dest>
    </String>
    <String List="0">
      <EDID>[0005B492]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>What can you tell me about this? (Give Delvin the amulet) </Source>
      <Dest>これについて知らないか？(デルビンにアミュレットを渡す)</Dest>
    </String>
    <String List="0">
      <EDID>[0005B494]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Actually, I&apos;m here on Dark Brotherhood business.</Source>
      <Dest>ここへ来たのは闇の一党の仕事だ</Dest>
    </String>
    <String List="0">
      <EDID>DialogueFollowerDismissTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>It&apos;s time for us to part ways.</Source>
      <Dest>ここで別れよう</Dest>
    </String>
    <String List="0">
      <EDID>FreeformRiverwood01SvenTellBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Faendal wanted me to deliver this letter to Camilla, and say it was from you.</Source>
      <Dest>ファエンダルはこの手紙をカミラに届けさせて、お前からの手紙だと言わせたいそうだ</Dest>
    </String>
    <String List="0">
      <EDID>FreeformRiverwood01CamillaFaendalsLetterBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I have a letter for you, from Sven. (Lie)</Source>
      <Dest>スヴェンからの手紙だ(嘘)</Dest>
    </String>
    <String List="0">
      <EDID>VC01SunlightTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>How can you be so sure I&apos;m a vampire?</Source>
      <Dest>なぜ吸血鬼と分かるんだ？</Dest>
    </String>
    <String List="0">
      <EDID>VC01CureInfo</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;m looking for a cure.</Source>
      <Dest>治癒の方法を探している</Dest>
    </String>
    <String List="0">
      <EDID>MS13LucanVolunteerTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I could help you get the claw back.</Source>
      <Dest>その爪を取り返す手伝いをしよう</Dest>
    </String>
    <String List="0">
      <EDID>MQ104IrilethBlockingTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What are your orders?</Source>
      <Dest>どうすればいい？</Dest>
    </String>
    <String List="0">
      <EDID>GhostIntroCollect</EDID>
      <REC>DIAL:FULL</REC>
      <Source>There must be a way to stop this.</Source>
      <Dest>止める方法があるはずだ</Dest>
    </String>
    <String List="0">
      <EDID>MQ103BUlfricBookA3</EDID>
      <REC>DIAL:FULL</REC>
      <Source>The Imperials were there ahead of us.</Source>
      <Dest>帝国軍が先に到着していた</Dest>
    </String>
    <String List="0">
      <EDID>MQ201DelphineIntroRiverwoodB1</EDID>
      <REC>DIAL:FULL</REC>
      <Source>So what&apos;s your plan? How do I infiltrate the Thalmor Embassy?</Source>
      <Dest>考えを聞かせてくれ。どうやってサルモール大使館に侵入すればいいんだ？</Dest>
    </String>
    <String List="0">
      <EDID>FavorJobsBeggarsGiveMoneyTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Here. Have a gold piece. (1 gold)</Source>
      <Dest>ほら、ゴールドだ(1ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>DialogueFollowerTradeTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I need to trade some things with you.</Source>
      <Dest>持ち物を交換したい</Dest>
    </String>
    <String List="0">
      <EDID>DialogueMarkarthThongvorElvesTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What&apos;s this about elves?</Source>
      <Dest>エルフに何の関係があるんだ？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueMarkarthThongvorElvesContinue</EDID>
      <REC>DIAL:FULL</REC>
      <Source>(Invisible Continue)</Source>
      <Dest>(見えないまま)</Dest>
    </String>
    <String List="0">
      <EDID>DialogueMarkarthThongvorChoice03</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I don&apos;t know what you&apos;re talking about.</Source>
      <Dest>何の話だか分からない</Dest>
    </String>
    <String List="0">
      <EDID>TGRShellBEBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Do you have any burglary jobs?</Source>
      <Dest>泥棒の仕事はあるか？</Dest>
    </String>
    <String List="0">
      <EDID>[0006097D]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Tell me about the burglary jobs.</Source>
      <Dest>泥棒の仕事について教えてほしい</Dest>
    </String>
    <String List="0">
      <EDID>FreeformSoljundsSinkholeAPerthChoice01</EDID>
      <REC>DIAL:FULL</REC>
      <Source>The mine isn&apos;t safe? Why?</Source>
      <Dest>鉱山が危ない？ なぜだ？</Dest>
    </String>
    <String List="0">
      <EDID>TGRShellDUBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Do you have any shill jobs?</Source>
      <Dest>おとりの仕事はあるか？</Dest>
    </String>
    <String List="0">
      <EDID>[0006138D]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Tell me about the shill jobs.</Source>
      <Dest>おとりの仕事について教えてほしい</Dest>
    </String>
    <String List="0">
      <EDID>TGRShellFOBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Do you have any numbers jobs?</Source>
      <Dest>数字をいじる仕事はあるか？</Dest>
    </String>
    <String List="0">
      <EDID>[0006183D]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Tell me about the numbers jobs.</Source>
      <Dest>数字をいじる仕事について教えてほしい</Dest>
    </String>
    <String List="0">
      <EDID>TGRShellGFBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Do you have any fishing jobs?</Source>
      <Dest>スリの仕事はあるか？</Dest>
    </String>
    <String List="0">
      <EDID>[000618E7]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Tell me about the fishing jobs.</Source>
      <Dest>スリについて教えてほしい</Dest>
    </String>
    <String List="0">
      <EDID>WE25Here</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I presume this &lt;Alias=Loot&gt; belongs to you?</Source>
      <Dest>この &lt;Alias=Loot&gt; はお前のものじゃないか？</Dest>
    </String>
    <String List="0">
      <EDID>DA08NelkirDoorOpeningHintsTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>So how do I open the door?</Source>
      <Dest>で、扉はどうやって開ける？</Dest>
    </String>
    <String List="0">
      <EDID>[00062D7B]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Do you know how to open the Whispering Door?</Source>
      <Dest>囁きの扉の開け方を知っているか？</Dest>
    </String>
    <String List="0">
      <EDID>FreeformWinterholdAInitialBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>You said something about a bad deal?</Source>
      <Dest>悪い取引があったと言ったな？</Dest>
    </String>
    <String List="0">
      <EDID>FreeformKarthwastenAAinethachAtarDeadBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Those sellswords won&apos;t be a problem now.</Source>
      <Dest>例の傭兵達の件は解決した</Dest>
    </String>
    <String List="0">
      <EDID>DialogueMarkarthOndolemarTalosTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Why are you after Talos worshippers?</Source>
      <Dest>なぜタロスの崇拝者を狙っている？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueRiftenMaulTGTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Know anything about the Thieves Guild?</Source>
      <Dest>盗賊ギルドについて何か知らないか？</Dest>
    </String>
    <String List="0">
      <EDID>FreeformWinterholdCRanmirStage10Topic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I understand you knew Isabelle Rolaine.</Source>
      <Dest>イサベル・ロレインと知り合いだったようだな</Dest>
    </String>
    <String List="0">
      <EDID>FreeformWinterholdCVexStage20BranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Where did you say Isabelle Rolaine was?</Source>
      <Dest>イサベル・ロレインはどこにいると？</Dest>
    </String>
    <String List="0">
      <EDID>FreeformWinterholdCVexResponse3</EDID>
      <REC>DIAL:FULL</REC>
      <Source>So you do know her.</Source>
      <Dest>彼女を知ってるようだな</Dest>
    </String>
    <String List="0">
      <EDID>FreeformWinterholdCVexBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Do you know Isabelle Rolaine?</Source>
      <Dest>イサベル・ロレインを知ってるか？</Dest>
    </String>
    <String List="0">
      <EDID>FreeformWinterholdCFavorResponse1</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What did he used to be like?</Source>
      <Dest>昔はどんな人物だったと？</Dest>
    </String>
    <String List="0">
      <EDID>FreeformWinterholdCInitialBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Anything around here that needs doing?</Source>
      <Dest>ここらで何か手を貸してほしい事は？</Dest>
    </String>
    <String List="0">
      <EDID>RoriksteadFreeformErikConclusionTopic2Topic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I haven&apos;t spoken to him yet.</Source>
      <Dest>まだ話していない</Dest>
    </String>
    <String List="0">
      <EDID>RoriksteadFreeformErikConclusionTopicTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Your father changed his mind.</Source>
      <Dest>君の父上は考え直してくれたよ</Dest>
    </String>
    <String List="0">
      <EDID>FFRiftenThaneContBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I would be honored to accept.</Source>
      <Dest>喜んで引き受けよう</Dest>
    </String>
    <String List="0">
      <EDID>FFRiftenThaneDoneBranchTopic01</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Thank you.</Source>
      <Dest>ありがとう</Dest>
    </String>
    <String List="0">
      <EDID>FFRiften19HofgrirRematchBranchTopic02</EDID>
      <REC>DIAL:FULL</REC>
      <Source>On second thought, maybe we&apos;ll fight later.</Source>
      <Dest>よく考えてみたが、戦うのはあとにしよう</Dest>
    </String>
    <String List="0">
      <EDID>FFRiften19HofgrirRematchBranchTopic01</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Let&apos;s fight! (Brawl)</Source>
      <Dest>戦ってやる！(殴り合い)</Dest>
    </String>
    <String List="0">
      <EDID>FFRiften19HofgrirRematchBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>How about a rematch?</Source>
      <Dest>もう一戦しないか？</Dest>
    </String>
    <String List="0">
      <EDID>FFRiften19HofgrirBranchTopic02</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Sure, I&apos;ll match your bet! (Brawl)</Source>
      <Dest>いいだろう、賭けに乗ろう！(殴り合い)</Dest>
    </String>
    <String List="0">
      <EDID>[00065C2A]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I don&apos;t have the money right now.</Source>
      <Dest>今はお金がない</Dest>
    </String>
    <String List="0">
      <EDID>FFRiften19HofgrirBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Must be dangerous living outside the walls.</Source>
      <Dest>壁の外に住むのはかなり危険なのでは？</Dest>
    </String>
    <String List="0">
      <EDID>CWFinThinkPeaceWillLastTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Does this finally mean peace?</Source>
      <Dest>ついに平和が訪れるのか？</Dest>
    </String>
    <String List="0">
      <EDID>[00065C70]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Now that Ulfric is dead, will there be peace?</Source>
      <Dest>ウルフリックは死んだ。平和が訪れるのか？</Dest>
    </String>
    <String List="0">
      <EDID>CWFinWhatsNextForYouTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What&apos;s next for you?</Source>
      <Dest>これからどうするんだ？</Dest>
    </String>
    <String List="0">
      <EDID>[00065C79]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Will you return to Cyrodiil now?</Source>
      <Dest>シロディールに戻るのか？</Dest>
    </String>
    <String List="0">
      <EDID>[00065C7C]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>What&apos;s next for the mighty Galmar Stone-Fist?</Source>
      <Dest>石拳のガルマル。この後はどうする？</Dest>
    </String>
    <String List="0">
      <EDID>CWFinWhatNowTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Is there anything further I can do...?</Source>
      <Dest>他に何かできることは？</Dest>
    </String>
    <String List="0">
      <EDID>[00065C74]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Is there anything further I can do for the Legion?</Source>
      <Dest>帝国軍のために、何かできることはあるか？</Dest>
    </String>
    <String List="0">
      <EDID>[00065C77]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Is there anything further I can do for the cause?</Source>
      <Dest>大義のために、これ以上できることはあるか？</Dest>
    </String>
    <String List="0">
      <EDID>[00065C78]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Is there anything further I can do for the cause?</Source>
      <Dest>大義のために、これ以上できることはあるか？</Dest>
    </String>
    <String List="0">
      <EDID>MQ201PartyFriendDistractionYes</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I need you to cause a scene. Get everyone&apos;s attention for a few minutes.</Source>
      <Dest>騒ぎを起こす必要がある。何分間か、皆の注意を引いておきたい</Dest>
    </String>
    <String List="0">
      <EDID>C03SkorQuestStartBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;m looking for work.</Source>
      <Dest>仕事を探してるんだ</Dest>
    </String>
    <String List="0">
      <EDID>DialogueIvarsteadHighHrothgarTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Anything you can tell me about High Hrothgar?</Source>
      <Dest>ハイ・フロスガーについて何か教えてくれないか？</Dest>
    </String>
    <String List="0">
      <EDID>MQ201PartyFriendDistractionNo</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Never mind.</Source>
      <Dest>気にするな</Dest>
    </String>
    <String List="0">
      <EDID>[000681B6]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Of course, Festus. Please continue.</Source>
      <Dest>もちろんだ、フェスタス。続けてくれ</Dest>
    </String>
    <String List="0">
      <EDID>[000681BE]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Do you have any idea how I might find out?</Source>
      <Dest>手掛かりに心当たりはないか？</Dest>
    </String>
    <String List="0">
      <EDID>[00068518]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>(Remain silent)</Source>
      <Dest>(黙っている)</Dest>
    </String>
    <String List="0">
      <EDID>[00068517]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I&apos;m afraid not. Loose ends, and all that.</Source>
      <Dest>ダメだ。やり残してることがある</Dest>
    </String>
    <String List="0">
      <EDID>[0006851A]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Of course, Anton. Thank you. (Lie)</Source>
      <Dest>もちろんだ、アントン。ありがとう(嘘)</Dest>
    </String>
    <String List="0">
      <EDID>[00068516]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>For the Dark Brotherhood, that can be easily arranged. (Intimidate)</Source>
      <Dest>闇の一党にかかれば、そんなのは他愛もないことだ(威圧)</Dest>
    </String>
    <String List="0">
      <EDID>FreeformOldHroldanBSwordBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I have Hjalti&apos;s sword.</Source>
      <Dest>ヒャルティの剣を持って来た</Dest>
    </String>
    <String List="0">
      <EDID>FreeformOldHroldanBEydisSwordBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>The ghost is looking for his sword.</Source>
      <Dest>亡霊に渡す剣を探さなくては</Dest>
    </String>
    <String List="0">
      <EDID>FreeformOldHroldanBEydisScreamingBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I heard screaming.</Source>
      <Dest>叫び声を聞いた</Dest>
    </String>
    <String List="0">
      <EDID>[00068944]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>You said you saw a ghost?</Source>
      <Dest>亡霊を見たと言ったのか？</Dest>
    </String>
    <String List="0">
      <EDID>[00068B7B]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Dead.</Source>
      <Dest>死んだ</Dest>
    </String>
    <String List="0">
      <EDID>StablesRejectTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>On second thought, I&apos;ll walk.</Source>
      <Dest>いや、やっぱり歩こう</Dest>
    </String>
    <String List="0">
      <EDID>StablesAcceptTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Here&apos;s my offer... (&lt;Global=Horsecost&gt; gold)</Source>
      <Dest>これでどうだ…(&lt;Global=Horsecost&gt; ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>StablesBuyHorseTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Can I buy a horse?</Source>
      <Dest>馬を売ってくれないか？</Dest>
    </String>
    <String List="0">
      <EDID>MQ201ErikurWhoAreYouTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What brings you to this party?</Source>
      <Dest>なぜこのパーティーに来たんだ？</Dest>
    </String>
    <String List="0">
      <EDID>MGRArniel04ArnielStage10EnthirTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What do you want me to say to Enthir?</Source>
      <Dest>エンシルに何と伝えればいい？</Dest>
    </String>
    <String List="0">
      <EDID>MGRArniel03InitialTeachSpellBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Teach me your spell, and I&apos;ll see what I can do.</Source>
      <Dest>その呪文を教えてくれ。できるだけ協力しよう</Dest>
    </String>
    <String List="0">
      <EDID>MGRArniel03WhatWentWrongResponse1</EDID>
      <REC>DIAL:FULL</REC>
      <Source>And that won&apos;t work?</Source>
      <Dest>では、動かないということか？</Dest>
    </String>
    <String List="0">
      <EDID>MGRArniel03InitialWhatWentWrongTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What went wrong?</Source>
      <Dest>何か問題でも？</Dest>
    </String>
    <String List="0">
      <EDID>MGRArniel03InitialResponse1</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I have no idea what you&apos;re talking about.</Source>
      <Dest>何の話をしているのか分からない</Dest>
    </String>
    <String List="0">
      <EDID>MGRArniel02EnthirStage10BranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I understand you have something of Arniel&apos;s.</Source>
      <Dest>何かアーニエルのものを持っているようだな</Dest>
    </String>
    <String List="0">
      <EDID>MGRArniel01Stage20BranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What did you need me to do for you?</Source>
      <Dest>何を頼みたかったんだ？</Dest>
    </String>
    <String List="0">
      <EDID>[0006A056]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I&apos;ve got the cogs you asked for.</Source>
      <Dest>頼まれていた歯車を持ってきた</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSoljundsSinkholePerthReject</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;ll stay out, then.</Source>
      <Dest>なら、近づくのはやめておく</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSoljundsSinkholePerthAccept</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;ll handle those draugr for you.</Source>
      <Dest>ドラウグルどもは何とかしよう</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWinterholdCollegeEnthirVendorFGBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Can we do business?</Source>
      <Dest>仕事を頼めるか？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWinterholdCollegeEnthirVendorBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I understand you&apos;re an elf who knows how to get things.</Source>
      <Dest>物を入手できるエルフだと理解した</Dest>
    </String>
    <String List="0">
      <EDID>DarkCiceroNightMotherBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What are your thoughts on Cicero and the Night Mother?</Source>
      <Dest>シセロや夜母のことはどう思う？</Dest>
    </String>
    <String List="0">
      <EDID>DarkAboutYourselfBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What can you tell me about yourself?</Source>
      <Dest>君のことを教えてくれないか？</Dest>
    </String>
    <String List="0">
      <EDID>[0006C3E2]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>What can you tell me about yourself?</Source>
      <Dest>君のことを教えてくれないか？</Dest>
    </String>
    <String List="0">
      <EDID>DarkContractHelpBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Any advice on my current contract?</Source>
      <Dest>今の契約について、何か助言はないか？</Dest>
    </String>
    <String List="0">
      <EDID>T01HamalConfrontMeanOption</EDID>
      <REC>DIAL:FULL</REC>
      <Source>This statue looks valuable.</Source>
      <Dest>この像は価値がありそうだ</Dest>
    </String>
    <String List="0">
      <EDID>[000B7860]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I heard there was a valuable statue here.</Source>
      <Dest>ここに高価な像があると聞いたんだが</Dest>
    </String>
    <String List="0">
      <EDID>MG03Stage55Response4</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;ll be fine. You just take care of yourself.</Source>
      <Dest>心配はいらない。自分の面倒は自分で見る</Dest>
    </String>
    <String List="0">
      <EDID>DialogueRiftenMaulJewelTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Tell me what this gem&apos;s worth.</Source>
      <Dest>この宝石の価値を教えてほしい</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWinterholdCollegeUragLibraryImpressiveTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>This is quite an impressive library.</Source>
      <Dest>とても印象的な図書館だ</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWinterholdCollegeColetteTreatedBadlyTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>So you&apos;re treated badly because of your work?</Source>
      <Dest>つまり、あなたは仕事のせいで不当な扱いを受けていると？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWinterholdCollegeBrelynaDunmerTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Winterhold used to be full of Dark Elves?</Source>
      <Dest>ウィンターホールドには昔、たくさんのダークエルフがいたのか？</Dest>
    </String>
    <String List="0">
      <EDID>dunForelhostSharedInfoForelhost</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Tell me about Forelhost.</Source>
      <Dest>フォレルホストについて教えてほしい</Dest>
    </String>
    <String List="0">
      <EDID>WIChangeLocation03No</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Sorry. You&apos;ll have to find some other way to stroke your ego.</Source>
      <Dest>悪いが、自尊心を満足させたければ別の方法を探してくれ</Dest>
    </String>
    <String List="0">
      <EDID>MQEsbernWhyDragonbornImportantTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What&apos;s so important about me being Dragonborn?</Source>
      <Dest>ドラゴンボーンであることがなぜ重要なんだ？</Dest>
    </String>
    <String List="0">
      <EDID>MQ00EsbernWhoAreYouTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Who are you? How do you know Delphine?</Source>
      <Dest>お前は誰だ？ なぜデルフィンを知っている？</Dest>
    </String>
    <String List="0">
      <EDID>[000AB81C]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I found Queen Freydis&apos;s sword.</Source>
      <Dest>フレイディル女王の剣を見つけた</Dest>
    </String>
    <String List="0">
      <EDID>[00070492]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Sorry to hear that.</Source>
      <Dest>災難だったな</Dest>
    </String>
    <String List="0">
      <EDID>[00070437]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>What&apos;s your story, old man?</Source>
      <Dest>ご老人、話を聞こう</Dest>
    </String>
    <String List="0">
      <EDID>[00068F3F]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>You were an adventurer?</Source>
      <Dest>冒険者だったのか？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueDushnikhYalGhorbashRoleTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What do you do for the stronghold?</Source>
      <Dest>要塞で何をしているんだ？</Dest>
    </String>
    <String List="0">
      <EDID>C01SkjorPushOutTheDoor</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What do you mean?</Source>
      <Dest>どういう意味だ？</Dest>
    </String>
    <String List="0">
      <EDID>DBNazirEvictionPlayerResponse1</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Here&apos;s the 500 gold.</Source>
      <Dest>500ゴールドだ</Dest>
    </String>
    <String List="0">
      <EDID>[0006F99A]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Here&apos;s the 300 gold.</Source>
      <Dest>300ゴールドだ</Dest>
    </String>
    <String List="0">
      <EDID>DBNazirEvictionBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>DBNazirEvictionBranchTopic</Source>
      <Dest>DBNazirEvictionBranchTopic</Dest>
    </String>
    <String List="0">
      <EDID>[000BFA05]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I have your amulet.</Source>
      <Dest>アミュレットを持ってきた</Dest>
    </String>
    <String List="0">
      <EDID>C01ObserverBladeQuestionTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What is Wuuthrad?</Source>
      <Dest>ウスラードとは何だ？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueFalkreathNenyaTopicsCemetaryTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Why is your cemetery so large?</Source>
      <Dest>どうして墓地がこんなに広いんだ？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueFalkreathNenyaTopicsLongTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>How long have you been a Steward?</Source>
      <Dest>執事になって長いのか？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueFalkreathSidgeirTopicsHardTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Does your inexperience make your job difficult?</Source>
      <Dest>経験不足だと仕事が大変じゃないか？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueCidhnaMineBraigInForTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What are you in for?</Source>
      <Dest>なぜ入れられた？</Dest>
    </String>
    <String List="0">
      <EDID>TG07ValdBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Brynjolf said you have info on Vald.</Source>
      <Dest>ブリニョルフによれば、ヴァルドについて知ってるとか</Dest>
    </String>
    <String List="0">
      <EDID>TG07WatchdogBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>You mentioned a watchdog?</Source>
      <Dest>番犬と言ったか？</Dest>
    </String>
    <String List="0">
      <EDID>RelationshipMarriageBreakUpReconcile</EDID>
      <REC>DIAL:FULL</REC>
      <Source>It was a mistake. Can we start over?</Source>
      <Dest>あれは過ちだった。やり直せないか？</Dest>
    </String>
    <String List="0">
      <EDID>MS03MavenOfferTopic2</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Actually, Letrush wants me to steal the horse...</Source>
      <Dest>実は、馬を盗むようレットラッシュに頼まれたんだ…</Dest>
    </String>
    <String List="0">
      <EDID>RelationshipMarriageIntroDialogueMaramalWeddingTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I could have a wedding at the temple?</Source>
      <Dest>その聖堂で結婚式を挙げられるのか？</Dest>
    </String>
    <String List="0">
      <EDID>[000CDA13]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I don&apos;t think I&apos;m game.</Source>
      <Dest>やめておくよ</Dest>
    </String>
    <String List="0">
      <EDID>DialogueFollowerFollowTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Follow me.</Source>
      <Dest>ついて来い</Dest>
    </String>
    <String List="0">
      <EDID>[050036C9]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Follow me. I need your help.</Source>
      <Dest>ついて来てくれ。手を貸してほしい</Dest>
    </String>
    <String List="0">
      <EDID>[05006598]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Follow me. I need your help.</Source>
      <Dest>ついて来てくれ。手を貸してほしい</Dest>
    </String>
    <String List="0">
      <EDID>DialogueFollowerWaitTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Wait here.</Source>
      <Dest>ここで待て</Dest>
    </String>
    <String List="0">
      <EDID>DialogueMarkarthListbetStoreTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>This store has seen better days, hasn&apos;t it?</Source>
      <Dest>この店も昔は繁盛していたんだろう？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueMarkarthKerahTownTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>This city looks so ancient. Have you been here long?</Source>
      <Dest>ここはとても古い街のようだ。あなたもずっとここに？</Dest>
    </String>
    <String List="0">
      <EDID>WE31MayI</EDID>
      <REC>DIAL:FULL</REC>
      <Source>May I see the staff?</Source>
      <Dest>その杖を見せてもらっても？</Dest>
    </String>
    <String List="0">
      <EDID>WE31MainBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What&apos;s the problem?</Source>
      <Dest>どうしたっていうんだ？</Dest>
    </String>
    <String List="0">
      <EDID>RelationshipMarriageWeddingSceneVowsYESTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I do. Now and forever.</Source>
      <Dest>未来永劫に誓います</Dest>
    </String>
    <String List="0">
      <EDID>RelationshipMarriageMaramalWeddingRestartBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I made a mistake. I want to go ahead with the ceremony.</Source>
      <Dest>間違いを犯してしまった。結婚式を進めたい</Dest>
    </String>
    <String List="0">
      <EDID>MG04Stage30QuaranirProblem1Response1</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What do you expect from me, then?</Source>
      <Dest>それで、何をしてほしいと？</Dest>
    </String>
    <String List="0">
      <EDID>MG04Stage30QuaranirProblem1BranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>So what exactly is the problem?</Source>
      <Dest>それで、一体何が問題なんだ？</Dest>
    </String>
    <String List="0">
      <EDID>MQPaarthurnaxGreybeardsB2</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I haven&apos;t decided what to do yet.</Source>
      <Dest>本当に殺すべきか決めかねている</Dest>
    </String>
    <String List="0">
      <EDID>MQPaarthurnaxGreybeardsB1</EDID>
      <REC>DIAL:FULL</REC>
      <Source>He still needs to pay for his crimes.</Source>
      <Dest>彼は罪を償わねばならない</Dest>
    </String>
    <String List="0">
      <EDID>dunBlindCliffRacialResponseB</EDID>
      <REC>DIAL:FULL</REC>
      <Source>You... must not see many Orcs around here.</Source>
      <Dest>ここらではオークは珍しいんだろうな</Dest>
    </String>
    <String List="0">
      <EDID>dunBlindCliffWhyFreeRacialB</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Why would I release you?</Source>
      <Dest>なんでお前を自由にしなきゃいけないんだ？</Dest>
    </String>
    <String List="0">
      <EDID>dunBlindCliffRacialResponseA</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What? I&apos;m no Breton.</Source>
      <Dest>ん？ ブレトンなんかじゃないぞ！</Dest>
    </String>
    <String List="0">
      <EDID>dunBlindCliffWhyFreeYou</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Why would I release you?</Source>
      <Dest>なんでお前を自由にしなきゃいけないんだ？</Dest>
    </String>
    <String List="0">
      <EDID>FreeformMarkarthJStewardTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I have a delivery from Bothela.</Source>
      <Dest>ボテラから届け物がある</Dest>
    </String>
    <String List="0">
      <EDID>TGTQ01RhorlakIntroBranchTopic04</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Remember now? (&lt;BribeCost&gt; gold)</Source>
      <Dest>これで思い出したか？(&lt;BribeCost&gt; ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>TGTQ02ErikurIntroBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Delvin Mallory said you have work for me.</Source>
      <Dest>デルビン・マロリーに仕事があると言われて来た</Dest>
    </String>
    <String List="0">
      <EDID>MQ301EsbernFindAlduinA1</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I know. That&apos;s why I need to find him.</Source>
      <Dest>ああ。だから彼を探さねばならない</Dest>
    </String>
    <String List="0">
      <EDID>MQ301EsbernFindAlduinB1</EDID>
      <REC>DIAL:FULL</REC>
      <Source>You mean Dragonsreach?</Source>
      <Dest>ドラゴンズリーチのことか？</Dest>
    </String>
    <String List="0">
      <EDID>MQ301EsbernFindAlduinA2</EDID>
      <REC>DIAL:FULL</REC>
      <Source>His dragon allies must know where this portal is...</Source>
      <Dest>ドラゴンの仲間はこの転移門について知っているはずだ…</Dest>
    </String>
    <String List="0">
      <EDID>TGTQ04TorstenOutroBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I have Fjotli&apos;s Locket.</Source>
      <Dest>フョトリのロケットを持ってきた</Dest>
    </String>
    <String List="0">
      <EDID>TGTQ04TorstenIntroBranchTopic02</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What happened to him?</Source>
      <Dest>彼に何が起こった？</Dest>
    </String>
    <String List="0">
      <EDID>[0007DE91]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>You know you should help him. (Persuade)</Source>
      <Dest>助けるべきだと分かっているはずだ(説得)</Dest>
    </String>
    <String List="0">
      <EDID>MG06ParatusInitialResponse1</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Your friend Gavros is dead.</Source>
      <Dest>お友達のガヴロスは死んだ</Dest>
    </String>
    <String List="0">
      <EDID>TG02BrynjolfQuestDoneBranchTopic001a</EDID>
      <REC>DIAL:FULL</REC>
      <Source>So, what did you think about the deed?</Source>
      <Dest>取引についてはどう思う？</Dest>
    </String>
    <String List="0">
      <EDID>OfferServicesTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What have you got for sale?</Source>
      <Dest>どんな物を売ってるんだ？</Dest>
    </String>
    <String List="0">
      <EDID>MG05Stage50LabyrinthianTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Then I&apos;m off to Labyrinthian.</Source>
      <Dest>ではラビリンシアンに云ってくる</Dest>
    </String>
    <String List="0">
      <EDID>DA11GlooredhelOutsideReachcliffTopic02</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Wait here. I&apos;ll take care of them.</Source>
      <Dest>ここで待っていろ。奴らを片づける</Dest>
    </String>
    <String List="0">
      <EDID>C01SkjorWhatIsThatTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What is Wuuthrad?</Source>
      <Dest>ウスラードとは何だ？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueRiftenMjollTGBranchTopic03</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Actually, I&apos;m hoping to join them.</Source>
      <Dest>実は参加しようと思っているんだ</Dest>
    </String>
    <String List="0">
      <EDID>[05018117]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Actually, I&apos;ve joined the Guild.</Source>
      <Dest>実は、ギルドに加わっているんです。</Dest>
    </String>
    <String List="0">
      <EDID>DialogueRiftenMjollTGBranchTopic02</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I try not to care.</Source>
      <Dest>気にしないようにしている</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWhiterunOlfridTopicsBranch2Topic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What about Clan Gray-Mane?</Source>
      <Dest>グレイ・メーン家について教えてくれ</Dest>
    </String>
    <String List="0">
      <EDID>TG02BDelvinOutroBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Back on its feet?</Source>
      <Dest>再建？</Dest>
    </String>
    <String List="0">
      <EDID>TG02BDelvinIntroBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Brynjolf pointed me your way.</Source>
      <Dest>ブリニョルフに紹介された</Dest>
    </String>
    <String List="0">
      <EDID>TG02BVexOutroBranchTopic02</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Any idea why?</Source>
      <Dest>なぜそうなった？</Dest>
    </String>
    <String List="0">
      <EDID>TG02BVexIntroBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Brynjolf said I should speak to you.</Source>
      <Dest>ブリニョルフにあなたと話すよう言われて来た</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeIlldiBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>You play well.</Source>
      <Dest>素晴らしい演奏だ</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeSvariBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>But you&apos;re talking right now.</Source>
      <Dest>でも、今話してるじゃないか</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeJawananBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>You&apos;re a long way from home, then.</Source>
      <Dest>家からは遠く離れてるようだな</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeGisliBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>So Erikur is your brother?</Source>
      <Dest>エリクールはあなたの兄弟か？</Dest>
    </String>
    <String List="0">
      <EDID>[000C1A46]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>So Erikur was your brother?</Source>
      <Dest>エリクールはあなたの兄弟だったのか？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeGretaBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Yes. I think your brother was a traitor.</Source>
      <Dest>ああ。彼は裏切り者なのだろう</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeJalaBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Don&apos;t you have trouble getting ripe goods here?</Source>
      <Dest>ここらで新しい品物を手に入れるのは大変じゃないか？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeEvetteBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>How are your sales?</Source>
      <Dest>売れ行きはどう？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeEndarieBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Do you get a lot of business like that?</Source>
      <Dest>ああいう仕事をたくさん抱えているのか？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueMarkarthOgmundBardsCollegeTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>The Bards College? What&apos;s that?</Source>
      <Dest>吟遊詩人の大学？ それは何だ？</Dest>
    </String>
    <String List="0">
      <EDID>MQ302ArngeirIntroB1</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Don&apos;t worry. I&apos;ll get them to agree to peace.</Source>
      <Dest>心配するな。合意させてみせる</Dest>
    </String>
    <String List="0">
      <EDID>dunAngarvundeOtherWay01</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Is there someway to open them?</Source>
      <Dest>何とかして開ける方法はないのか？</Dest>
    </String>
    <String List="0">
      <EDID>DA11VerulusPersuade</EDID>
      <REC>DIAL:FULL</REC>
      <Source>There would be treasure to share... (Persuade)</Source>
      <Dest>分け合える宝物が見つかるかも知れないぞ(説得)</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWinterholdCollegeJzargoKnowSpells</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Yes, I have.</Source>
      <Dest>ああ、確かに</Dest>
    </String>
    <String List="0">
      <EDID>[00087B6F]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Can you repair and refit the Dawnstar Sanctuary?</Source>
      <Dest>ドーンスターの聖域を修繕して改装できるか？</Dest>
    </String>
    <String List="0">
      <EDID>[00098B61]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I need some things for the Sanctuary.</Source>
      <Dest>聖域に必要なものがある</Dest>
    </String>
    <String List="0">
      <EDID>[00098B62]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I need some things for the Sanctuary.</Source>
      <Dest>聖域に必要なものがある</Dest>
    </String>
    <String List="0">
      <EDID>DialogueGenericTrespassingBlockingTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What&apos;s wrong?</Source>
      <Dest>どうした？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueFalkreathLodTopic2Topic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Sounds like loyalty is important to you.</Source>
      <Dest>忠義を重んじてるようだな</Dest>
    </String>
    <String List="0">
      <EDID>DialogueFalkreathZariaTopics1Topic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Why name your store Grave Concoctions?</Source>
      <Dest>どうしてグレイブ調合薬店なんて名前なんだ？</Dest>
    </String>
    <String List="0">
      <EDID>TG06EnthirOutroBranchInitial01</EDID>
      <REC>DIAL:FULL</REC>
      <Source>It&apos;s quite the tale.</Source>
      <Dest>話せば長くなる</Dest>
    </String>
    <String List="0">
      <EDID>TG06EnthirOutroBranchInitialTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>This should help translate Gallus&apos; Journal.</Source>
      <Dest>これはガルスの日記の翻訳に役立つはずだ</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWinterholdCollegeNiryaInitResponse1</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Who are you talking about?</Source>
      <Dest>誰の話をしているんだ？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWhiterunJarlTopic1BranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Why side with the Empire?</Source>
      <Dest>なぜ帝国の味方をする？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueKynesgroveGannaTreesTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Are things not going well for you?</Source>
      <Dest>景気はどうかな？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueDarkwaterCrossingSondasBridgeBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What can you tell me about Darkwater Crossing?</Source>
      <Dest>ダークウォーター・クロッシングについて何を知ってる？</Dest>
    </String>
    <String List="0">
      <EDID>[0008BBCD]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Who is Aventus?</Source>
      <Dest>アベンタスというのは誰だ？</Dest>
    </String>
    <String List="0">
      <EDID>[00016CA8]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Who is Aventus?</Source>
      <Dest>アベンタスというのは誰だ？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueOrcsWiseWomanPeopleTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Tell me more about your people.</Source>
      <Dest>あなた方について教えてほしい</Dest>
    </String>
    <String List="0">
      <EDID>[0008CBE3]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>(Cut the captive&apos;s bonds)</Source>
      <Dest>(捕虜の拘束を解く)</Dest>
    </String>
    <String List="0">
      <EDID>DA14SammyMeet2Topic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I have all the things needed to repair it.</Source>
      <Dest>修理に必要な物はすべて揃っている</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWinterholdCollegeArchMageHistory1Topic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;d like to know more about the College&apos;s history.</Source>
      <Dest>大学の歴史についてもっと知りたい</Dest>
    </String>
    <String List="0">
      <EDID>[000DF036]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>What caused the Great Collapse?</Source>
      <Dest>大崩壊の原因は？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueRiftenRomlynBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What are you selling?</Source>
      <Dest>何を売っている？</Dest>
    </String>
    <String List="0">
      <EDID>[00090295]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Are you selling any more Black-Briar Mead?</Source>
      <Dest>ブラック・ブライアのハチミツ酒をもっと売ってほしい</Dest>
    </String>
    <String List="0">
      <EDID>[00090296]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Are you selling any more Black-Briar Mead?</Source>
      <Dest>ブラック・ブライアのハチミツ酒をもっと売ってほしい</Dest>
    </String>
    <String List="0">
      <EDID>DialogueRiftenKeervaRumorsBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What&apos;s the word around town?</Source>
      <Dest>街に何か変わったことは？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWinterholdCollegeNiryaInitResponse2</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I have no idea what you&apos;re talking about.</Source>
      <Dest>何の話をしているのか分からない</Dest>
    </String>
    <String List="0">
      <EDID>dunSleepingTreeCampAboutTreeTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What can you tell me about the Sleeping Tree?</Source>
      <Dest>眠りの木について何を知ってる？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueAngasMillAeriTownTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>So you&apos;re in charge of Anga&apos;s Mill?</Source>
      <Dest>アンガの工場で働いているのか？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueDawnstarKaritaMotherTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Where&apos;d you learn to play?</Source>
      <Dest>どこで演奏を学んだ？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueDawnstarBrinaTavernTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I was looking for a drink. Or some work.</Source>
      <Dest>酒か、働ける場所を探してたんだ</Dest>
    </String>
    <String List="0">
      <EDID>DialogueDawnstarBrinaArgueTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Did I see you arguing with someone?</Source>
      <Dest>誰かと口論をしていたようだが？</Dest>
    </String>
    <String List="0">
      <EDID>DA01NelacarQuestionsStarBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>How does Azura&apos;s Star work?</Source>
      <Dest>アズラの星はどういう仕組みなんだ？</Dest>
    </String>
    <String List="0">
      <EDID>DA01CollegeQuestionsTopic01</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What is it? What happened?</Source>
      <Dest>何だって？ 何があったんだ？</Dest>
    </String>
    <String List="0">
      <EDID>[00024657]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>&quot;Dimwits&quot;? What happened?</Source>
      <Dest>“馬鹿ども”？ 何があったんだ？</Dest>
    </String>
    <String List="0">
      <EDID>DA01CollegeQuestionsBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Is there an elven mage here that studies stars?</Source>
      <Dest>ここに星を詳しいエルフがいないか？</Dest>
    </String>
    <String List="0">
      <EDID>TG08AAcceptLeaderBranchTopic01</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Then let&apos;s get to it.</Source>
      <Dest>では、行こう</Dest>
    </String>
    <String List="0">
      <EDID>TG08ABrynjolfPostOathBranchTopic1a</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Why tell this to me?</Source>
      <Dest>何故その話をこっちに？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueDawnstarKeraRhymeTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Do you work here all day?</Source>
      <Dest>一日中ここで働いてるのか？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueDawnstarMadenaTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Are you the court wizard?</Source>
      <Dest>あなたは王宮魔術師なのか？</Dest>
    </String>
    <String List="0">
      <EDID>dunMistwatchQSTChristerEnd03</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I had to kill her. She attacked me.</Source>
      <Dest>彼女に襲われ、殺すしかなかった</Dest>
    </String>
    <String List="0">
      <EDID>dunMistwatchQSTFjola13</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;ll try getting him to leave.</Source>
      <Dest>彼には、諦めるよう伝えよう</Dest>
    </String>
    <String List="0">
      <EDID>dunMistwatchQSTFjola03</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Her husband sent me. Where is she?</Source>
      <Dest>彼女の夫に頼まれた。彼女はどこだ？</Dest>
    </String>
    <String List="0">
      <EDID>dunMistwatchQSTFjola02</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Stand aside, woman. I&apos;m here for Fjola!</Source>
      <Dest>離れていろ。フオラに用がある！</Dest>
    </String>
    <String List="0">
      <EDID>dunMistwatchChrister002</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Calm down. Just tell me what happened.</Source>
      <Dest>落ち着くんだ。何があったか説明してくれ</Dest>
    </String>
    <String List="0">
      <EDID>dunMistwatchChristerMyWife01</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What&apos;s going on?</Source>
      <Dest>何が起こっている？</Dest>
    </String>
    <String List="0">
      <EDID>DA01NelacarStarTopic01</EDID>
      <REC>DIAL:FULL</REC>
      <Source>So we need to deal with Malyn somehow.</Source>
      <Dest>つまり、メイリンと戦う必要があるわけか</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWhiterunHeimskrTopicsBranch3Topic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Aren&apos;t you worried you&apos;ll be arrested?</Source>
      <Dest>逮捕されることを恐れてはいないのか？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWhiterunFarengarTopicsBranch2Topic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Do you owe allegiance to the Imperials?</Source>
      <Dest>帝国に忠誠を誓っているのか？</Dest>
    </String>
    <String List="0">
      <EDID>[0500080A]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Do you owe allegiance to the Stormcloaks?</Source>
      <Dest>あなたはストームクロークに忠誠を誓っているのか？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWhiterunIrilethTopicsBranch3Topic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What threats does the jarl face?</Source>
      <Dest>首長にはどんな脅威が降りかかるんだ？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWhiterunIrilethTopicsBranch2Topic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What does a Housecarl do?</Source>
      <Dest>私兵は何をするんだ？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWhiterunIrilethTopicsBranch1Topic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>How did a Dark Elf come to be Housecarl?</Source>
      <Dest>ダークエルフがどうして私兵に？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWhiterunTopic2BranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What will it take to end the war?</Source>
      <Dest>戦争を終わらせるには、どうしたらいい？</Dest>
    </String>
    <String List="0">
      <EDID>LodBookOfferTopic03</EDID>
      <REC>DIAL:FULL</REC>
      <Source>A book?</Source>
      <Dest>本？</Dest>
    </String>
    <String List="0">
      <EDID>dunTrevasWatchQSTRewardHelp</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What can I expect in return for my help?</Source>
      <Dest>助けると、何がもらえる？</Dest>
    </String>
    <String List="0">
      <EDID>dunTrevasWatchQSTBadBlood</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Sounds like more than just &quot;bad blood.&quot;</Source>
      <Dest>“反目”どころの騒ぎじゃないようだが</Dest>
    </String>
    <String List="0">
      <EDID>Favor109QuestGiveTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What&apos;s your problem?</Source>
      <Dest>どうしたんだ？</Dest>
    </String>
    <String List="0">
      <EDID>Favor158QuestTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>You&apos;re the Jarl? I&apos;m looking for work.</Source>
      <Dest>首長か？ 仕事を探している</Dest>
    </String>
    <String List="0">
      <EDID>FreeformShipsDawnstarQuestReturnTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I have the Fine-Cut Void Salts.</Source>
      <Dest>細かく砕いた虚無の塩だ</Dest>
    </String>
    <String List="0">
      <EDID>FreeformShipsDawnstarAccept</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What happened to the salts?</Source>
      <Dest>塩に何かあったのか？</Dest>
    </String>
    <String List="0">
      <EDID>MQ304TsunIntroAlduin</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I pursue Alduin, the World-Eater.</Source>
      <Dest>世界を喰らう者、アルドゥインを追って来た</Dest>
    </String>
    <String List="0">
      <EDID>[000946F6]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I have a sword for you, from your daughter.</Source>
      <Dest>娘から剣を預かってきた</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWinterholdJarlCollegeTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Is the College dangerous?</Source>
      <Dest>大学は危険なのか？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWinterholdJarlOblivionCrisisTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>How did the Oblivion Crisis impact Winterhold?</Source>
      <Dest>オブリビオンの危機は、ウィンターホールドにどんな影響があったんだ？</Dest>
    </String>
    <String List="0">
      <EDID>WhiterunAndursAmuletBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What did you lose?</Source>
      <Dest>何をなくしたんだ？</Dest>
    </String>
    <String List="0">
      <EDID>DRRDrahffBranchTopic02</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;ve killed dozens like you. (Persuade)</Source>
      <Dest>お前のような奴は数多く殺してきた(説得)</Dest>
    </String>
    <String List="0">
      <EDID>DA07HavePommelBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Here&apos;s the pommel stone of Mehrunes&apos; Razor.</Source>
      <Dest>さあ、メエルーンズのカミソリの柄頭石だ</Dest>
    </String>
    <String List="0">
      <EDID>DA07HaveBladeBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I have the blade shards of Mehrunes&apos; Razor.</Source>
      <Dest>メエルーンズのカミソリの刃の破片を持ってきた</Dest>
    </String>
    <String List="0">
      <EDID>TG09KarliahPowerBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What&apos;s this about becoming an Agent of Nocturnal?</Source>
      <Dest>ノクターナルの使徒になるとは、どういうことなんだ？</Dest>
    </String>
    <String List="0">
      <EDID>TG00BrynjolfIntroMQ203C1</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Let me find him first. Dragons are bad for business. (Persuade)</Source>
      <Dest>先に情報をくれ。ドラゴンの問題は商売にも関わるぞ(説得)</Dest>
    </String>
    <String List="0">
      <EDID>[00098B68]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Master bedroom. (3,000 gold)</Source>
      <Dest>豪華な寝室(3000ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>[00098B5E]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Secret entrance. (5,000 gold)</Source>
      <Dest>秘密の入り口(5000ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>[00098B5C]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Torture chamber. (5,000 gold)</Source>
      <Dest>拷問室(5000ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>[00098B66]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Poisoner&apos;s nook. (5,000 gold)</Source>
      <Dest>毒殺者の小部屋(5000ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>DBSancMalloryRefitChoice1</EDID>
      <REC>DIAL:FULL</REC>
      <Source>DBSancMalloryRefitChoice1</Source>
      <Dest>DBSancMalloryRefitChoice1</Dest>
    </String>
    <String List="0">
      <EDID>[00098B63]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>New banners. (1,000 gold)</Source>
      <Dest>新しい旗(1000ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>MQ202EsbernThroughDoorC4</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Delphine needs your help to stop the dragons. (Persuade)</Source>
      <Dest>ドラゴンを止めるため、デルフィンには助けが必要だ(説得)</Dest>
    </String>
    <String List="0">
      <EDID>MQ102ALegionOath4</EDID>
      <REC>DIAL:FULL</REC>
      <Source>&quot;Long live the Emperor! Long live the Empire!&quot;</Source>
      <Dest>「皇帝万歳！ 帝国万歳！」</Dest>
    </String>
    <String List="0">
      <EDID>MG05Stage50MirabelleResponse3</EDID>
      <REC>DIAL:FULL</REC>
      <Source>You really think the Staff will help?</Source>
      <Dest>その杖が役に立つと、本気で思ってるのか？</Dest>
    </String>
    <String List="0">
      <EDID>[0009BE4B]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>You&apos;re dismissed. Return home.</Source>
      <Dest>ここで解散だ。家に戻れ</Dest>
    </String>
    <String List="0">
      <EDID>[0003AA78]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>You&apos;re dismissed. Stay in the Sanctuary.</Source>
      <Dest>ここで解散だ。聖域にいてくれ</Dest>
    </String>
    <String List="0">
      <EDID>[0003AA79]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>You&apos;re dismissed. Return home.</Source>
      <Dest>ここで解散だ。家に戻れ</Dest>
    </String>
    <String List="0">
      <EDID>[0003AA7A]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>You&apos;re dismissed. Stay in the Sanctuary.</Source>
      <Dest>ここで解散だ。聖域にいてくれ</Dest>
    </String>
    <String List="0">
      <EDID>[0003AA7B]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>You&apos;re dismissed. Return home.</Source>
      <Dest>ここで解散だ。家に戻れ</Dest>
    </String>
    <String List="0">
      <EDID>[0003AA7C]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>You&apos;re dismissed. Stay in the Sanctuary.</Source>
      <Dest>ここで解散だ。聖域にいてくれ</Dest>
    </String>
    <String List="0">
      <EDID>[0009BE4A]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Wait here.</Source>
      <Dest>ここで待て</Dest>
    </String>
    <String List="0">
      <EDID>[0003AA6E]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Wait here.</Source>
      <Dest>ここで待て</Dest>
    </String>
    <String List="0">
      <EDID>[0003AA6F]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Wait here.</Source>
      <Dest>ここで待て</Dest>
    </String>
    <String List="0">
      <EDID>[0009BE4C]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I command you to accompany me.</Source>
      <Dest>命令だ。ついて来い</Dest>
    </String>
    <String List="0">
      <EDID>[0003AA74]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Follow me.</Source>
      <Dest>ついて来い</Dest>
    </String>
    <String List="0">
      <EDID>[00037A02]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I command you to accompany me.</Source>
      <Dest>命令だ。ついて来い</Dest>
    </String>
    <String List="0">
      <EDID>[0003AA76]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Follow me.</Source>
      <Dest>ついて来い</Dest>
    </String>
    <String List="0">
      <EDID>[00037A1C]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I command you to accompany me.</Source>
      <Dest>命令だ。ついて来い</Dest>
    </String>
    <String List="0">
      <EDID>[0003AA77]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Follow me.</Source>
      <Dest>ついて来い</Dest>
    </String>
    <String List="0">
      <EDID>MQ306PaarthurnaxIntroC2</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I was just fulfilling my destiny as Dragonborn.</Source>
      <Dest>ドラゴンボーンとして、運命を全うしただけだ</Dest>
    </String>
    <String List="0">
      <EDID>MQ306PaarthurnaxIntroA3</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Alduin brought this on himself.</Source>
      <Dest>アルドゥインが自ら招いたことだ</Dest>
    </String>
    <String List="0">
      <EDID>MQ306PaarthurnaxIntroB1</EDID>
      <REC>DIAL:FULL</REC>
      <Source>It was necessary.</Source>
      <Dest>必要なことだった</Dest>
    </String>
    <String List="0">
      <EDID>MS01HogniTopic01</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Who was he? Who are the Forsworn?</Source>
      <Dest>その男は誰だ？ フォースウォーンとは？</Dest>
    </String>
    <String List="0">
      <EDID>MS01KerahTopic02</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I was actually looking to buy something.</Source>
      <Dest>実は買い物に来たんだけど</Dest>
    </String>
    <String List="0">
      <EDID>[0009CCCB]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Is there anything else?</Source>
      <Dest>他には何が？</Dest>
    </String>
    <String List="0">
      <EDID>TGRShellCapQuestDetailBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>So, what&apos;s this special request?</Source>
      <Dest>で、この特殊任務は？</Dest>
    </String>
    <String List="0">
      <EDID>TGRShellCapQuestBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Have something special for me, Delvin?</Source>
      <Dest>何かあるか、デルビン？</Dest>
    </String>
    <String List="0">
      <EDID>TGRShellCapQuestDoneBranchMKTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;ve finished that special Markarth job.</Source>
      <Dest>マルカルスの特殊任務を終えた</Dest>
    </String>
    <String List="0">
      <EDID>TGRShellCapQuestDoneBranchWHTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;ve finished that special Windhelm job.</Source>
      <Dest>ウインドヘルムの特殊任務を終えた</Dest>
    </String>
    <String List="0">
      <EDID>TGRShellCapQuestDoneBranchSOTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;ve finished that special Solitude job.</Source>
      <Dest>ソリチュードの特殊任務を終えた</Dest>
    </String>
    <String List="0">
      <EDID>TGRShellCapQuestDoneBranchWRTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;ve finished that special Whiterun job.</Source>
      <Dest>ホワイトランの特殊任務を終えた</Dest>
    </String>
    <String List="0">
      <EDID>DB02Captive3Intimidate</EDID>
      <REC>DIAL:FULL</REC>
      <Source>DB02Captive3Intimidate</Source>
      <Dest>DB02Captive3Intimidate</Dest>
    </String>
    <String List="0">
      <EDID>[0009DEA3]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Answer me, or I&apos;ll paint this room with your blood! (Intimidate)</Source>
      <Dest>答えろ、さもないとこの部屋をお前の血だらけにするぞ！(威圧)</Dest>
    </String>
    <String List="0">
      <EDID>DB02Captive1Intimidate</EDID>
      <REC>DIAL:FULL</REC>
      <Source>DB02Captive1Intimidate</Source>
      <Dest>DB02Captive1Intimidate</Dest>
    </String>
    <String List="0">
      <EDID>[0009DEA5]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Answer me, or die! (Intimidate)</Source>
      <Dest>答えろ。さもなくば死ね！(威圧)</Dest>
    </String>
    <String List="0">
      <EDID>DB02Captive2Persuade</EDID>
      <REC>DIAL:FULL</REC>
      <Source>DB02Captive2Persuade</Source>
      <Dest>DB02Captive2Persuade</Dest>
    </String>
    <String List="0">
      <EDID>[0009DEA1]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>It&apos;s all right. Just tell me what I need to know. (Persuade)</Source>
      <Dest>大丈夫だ。知っていることを話してくれればいい(説得)</Dest>
    </String>
    <String List="0">
      <EDID>DB02Captive1Persuade</EDID>
      <REC>DIAL:FULL</REC>
      <Source>DB02Captive1Persuade</Source>
      <Dest>DB02Captive1Persuade</Dest>
    </String>
    <String List="0">
      <EDID>[0009DEA2]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Shhh... Don&apos;t be afraid. You can tell me. (Persuade)</Source>
      <Dest>シッ… 怖がるな。話してくれ(説得)</Dest>
    </String>
    <String List="0">
      <EDID>TGCrownFinalBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;ve found the Crown of Barenziah.</Source>
      <Dest>バレンジアの王冠を見つけた</Dest>
    </String>
    <String List="0">
      <EDID>TGCrownIntroBranchTopic03</EDID>
      <REC>DIAL:FULL</REC>
      <Source>You sure you won&apos;t buy it?</Source>
      <Dest>本当にこれを買うつもりはないのか？</Dest>
    </String>
    <String List="0">
      <EDID>MS06StyrrQuestEndTopic01</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I have Potema&apos;s remains.</Source>
      <Dest>ポテマの遺体を持って来た</Dest>
    </String>
    <String List="0">
      <EDID>DialogueCarriageDawnstarAll</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Dawnstar. (&lt;Global=CarriageCostSmall&gt; gold)</Source>
      <Dest>ドーンスター(&lt;Global=CarriageCostSmall&gt; ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>DialogueCarriageMorthalAll</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Morthal. (&lt;Global=CarriageCostSmall&gt; gold)</Source>
      <Dest>モーサル(&lt;Global=CarriageCostSmall&gt; ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>DialogueCarriageWinterholdAll</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Winterhold. (&lt;Global=CarriageCostSmall&gt; gold)</Source>
      <Dest>ウィンターホールド(&lt;Global=CarriageCostSmall&gt; ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>DialogueCarriageFalkreathAll</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Falkreath. (&lt;Global=CarriageCostSmall&gt; gold)</Source>
      <Dest>ファルクリース(&lt;Global=CarriageCostSmall&gt; ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>TG03SabjornIntroBranchTopic03aa</EDID>
      <REC>DIAL:FULL</REC>
      <Source>That&apos;s the only way I operate. (Persuade)</Source>
      <Dest>こちらのやり方は違う(説得)</Dest>
    </String>
    <String List="0">
      <EDID>MG06CrystalHelpFollowUp</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;m with the College of Winterhold.</Source>
      <Dest>ウィンターホールド大学の遣いで来た</Dest>
    </String>
    <String List="0">
      <EDID>MG06CrystalHelp</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I happen to have found a focusing crystal. Is this what you were looking for?</Source>
      <Dest>偶然にもフォーカス・クリスタルを発見した。探してたのはこれか？</Dest>
    </String>
    <String List="0">
      <EDID>WE17PayFine</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Here, take it. (Pay &lt;Global=WE17GoldAmount&gt; gold)</Source>
      <Dest>さあ、受け取れ(&lt;Global=WE17GoldAmount&gt; ゴールドを支払う)</Dest>
    </String>
    <String List="0">
      <EDID>WE17ForcegreetTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Hello.</Source>
      <Dest>やあ</Dest>
    </String>
    <String List="0">
      <EDID>WIAddItem07Intimidate</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Not good enough. I&apos;ll shake the extra coin out of you if I must. (Intimidate)</Source>
      <Dest>足らない。必要なら無理にでも金をもらうぞ(威圧)</Dest>
    </String>
    <String List="0">
      <EDID>WIAddItem07Persuade</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I think you can do better than that. (Persuade)</Source>
      <Dest>もっと出せると思うが(説得)</Dest>
    </String>
    <String List="0">
      <EDID>WIAddItem07CalcelmoTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;m here about the &lt;Alias=Item&gt;.</Source>
      <Dest>&lt;Alias=Item&gt; を持って来た</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWindhelmAmbarysMurdersTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>There have been murders in Windhelm?</Source>
      <Dest>ウィンドヘルムで殺された者がいたのか？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWindhelmAmbarysNordsTopicTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>How are the Dark Elves treated in Windhelm?</Source>
      <Dest>ダークエルフはウィンドヘルムでどう扱われている？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWindhelmAmbarysGrayQuarterTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Why are there so many Dark Elves here?</Source>
      <Dest>ここにダークエルフが多いのはなぜだ？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWindhelmJoraTopicsClansTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Are the people of Windhelm devout?</Source>
      <Dest>ウィンドヘルムの人々は信心深いのか？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWindhelmLonelyGaleTopicsActivitiyTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What&apos;s there to do in the city?</Source>
      <Dest>この街で何かできることはあるか？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWindhelmLonelyGaleTopicsPeopleTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Who are the prominent citizens in Windhelm?</Source>
      <Dest>ウィンドヘルムに著名人はいるか？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWindhelmLonelyGaleTopicsCity2Topic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Folk are talking about murders.</Source>
      <Dest>殺人についての噂を聞いた</Dest>
    </String>
    <String List="0">
      <EDID>Favor254QuestGiverTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>My Jarl, is there anything else you need?</Source>
      <Dest>我が首長よ、他に必要なものは？</Dest>
    </String>
    <String List="0">
      <EDID>DGCrimeUseInfluence</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;m the Jarl&apos;s Thane. I demand you let me go at once.</Source>
      <Dest>首長の従士だ。ただちに解放してもらおう</Dest>
    </String>
    <String List="0">
      <EDID>DBAstridSecondGreetResponse1</EDID>
      <REC>DIAL:FULL</REC>
      <Source>So who was it? Who had the contract?</Source>
      <Dest>誰なんだ？ 誰からの契約なんだ？</Dest>
    </String>
    <String List="0">
      <EDID>FFRiften21VekelJournalsBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>How can you be certain the journals exist?</Source>
      <Dest>なぜ日記の存在を確信できる</Dest>
    </String>
    <String List="0">
      <EDID>FFRiften21VekelArondilBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Do you know anything about Arondil?</Source>
      <Dest>アロンディルについて何か知っていることは？</Dest>
    </String>
    <String List="0">
      <EDID>FFRiften21VekelBranchTopic04</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;ve recovered all of Arondil&apos;s Journals.</Source>
      <Dest>アロンディルの日記をすべて回収した</Dest>
    </String>
    <String List="0">
      <EDID>FFRiften21VekelBranchTopic02</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;ll get them for you.</Source>
      <Dest>手に入れてこよう</Dest>
    </String>
    <String List="0">
      <EDID>FFRiften21VekelBranchTopic01</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What kind of books are they?</Source>
      <Dest>どんな種類の本だ？</Dest>
    </String>
    <String List="0">
      <EDID>C00AelaIfYouWereAnyOtherMan</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I would kill him before he drew his sword.</Source>
      <Dest>あいつが剣を抜く前に殺してやる</Dest>
    </String>
    <String List="0">
      <EDID>DialogueRiftenGoodbyes</EDID>
      <REC>DIAL:FULL</REC>
      <Source>DialogueRiftenGoodbyes</Source>
      <Dest>DialogueRiftenGoodbyes</Dest>
    </String>
    <String List="0">
      <EDID>MGRitual01InitialBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What else is there to be learned about Destruction magic?</Source>
      <Dest>破壊魔法について他に学ぶことはあるか？</Dest>
    </String>
    <String List="0">
      <EDID>DB05GoodTimeBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Having a good time?</Source>
      <Dest>楽しんでるか？</Dest>
    </String>
    <String List="0">
      <EDID>[000A703D]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Congratulations. Quite the day, hmm?</Source>
      <Dest>おめでとう。素晴らしい日だな</Dest>
    </String>
    <String List="0">
      <EDID>WindhelmhouseReply1</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;ll take it.</Source>
      <Dest>それで構わない</Dest>
    </String>
    <String List="0">
      <EDID>HouseMarkarthReply1</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;ll take it.</Source>
      <Dest>それで構わない</Dest>
    </String>
    <String List="0">
      <EDID>HouseRiftenReply1</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;ll take it.</Source>
      <Dest>それで構わない</Dest>
    </String>
    <String List="0">
      <EDID>HouseWindhelmViewBranch1Topic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I would like to purchase a house in the city. (&lt;Global=HPWindhelm&gt; gold)</Source>
      <Dest>この街で家を買いたいんだ(&lt;Global=HPWindhelm&gt; ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>HousePurchaseResponse1</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;ll take it.</Source>
      <Dest>それで構わない</Dest>
    </String>
    <String List="0">
      <EDID>dunHillgrundsTombRejectQuest</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I don&apos;t have time right now.</Source>
      <Dest>今は忙しいんだ</Dest>
    </String>
    <String List="0">
      <EDID>dunHillgrundsTombAccept01</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Who&apos;s in the tomb?</Source>
      <Dest>墓にいるのは誰だ？</Dest>
    </String>
    <String List="0">
      <EDID>HouseSolitude2Reply1</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;ll take it.</Source>
      <Dest>それで構わない</Dest>
    </String>
    <String List="0">
      <EDID>DialogueRiftenMaulDarkBrotherhoodTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Any news involving the Dark Brotherhood?</Source>
      <Dest>闇の一党について何か情報は？</Dest>
    </String>
    <String List="0">
      <EDID>dunHillgrundsTombMidQuestGoodbye</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Let&apos;s go.</Source>
      <Dest>行こう</Dest>
    </String>
    <String List="0">
      <EDID>TGLeadershipBrynjolfAfterBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>So that&apos;s it? There&apos;s nothing else to it?</Source>
      <Dest>それだけか？ 他に何もないのか？</Dest>
    </String>
    <String List="0">
      <EDID>PerkInvestorReply2</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Let&apos;s see what you can do with this. (&lt;Global=InvestAmount&gt; gold)</Source>
      <Dest>これで何ができるか見せてほしい(&lt;Global=InvestAmount&gt; ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>PerkInvestorBranch1Topic1</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;d like to make an investment in your business.</Source>
      <Dest>ビジネスに投資したい</Dest>
    </String>
    <String List="0">
      <EDID>DialogueMorthalFalionInitResponse1</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Why would anyone accuse you of that?</Source>
      <Dest>なぜ、そんなことをしていると言われるように？</Dest>
    </String>
    <String List="0">
      <EDID>MQ203EsbernAlduinsWallWhere</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Where can we find Alduin&apos;s Wall?</Source>
      <Dest>アルドゥインの壁はどこにある？</Dest>
    </String>
    <String List="0">
      <EDID>dunValtheimKeepThreaten</EDID>
      <REC>DIAL:FULL</REC>
      <Source>How about you let me through and I don&apos;t kill you? (Intimidate)</Source>
      <Dest>通してくれればお前を殺さないですむ(威圧)</Dest>
    </String>
    <String List="0">
      <EDID>dunValtheimKeepPayGold</EDID>
      <REC>DIAL:FULL</REC>
      <Source>(Hand over 200 gold)</Source>
      <Dest>(200ゴールドを渡す)</Dest>
    </String>
    <String List="0">
      <EDID>C03AelaSoWhatsKodlaksDealTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Is there a cure?</Source>
      <Dest>治療薬はあるのか？</Dest>
    </String>
    <String List="0">
      <EDID>MG01FaraldaHereResponse2</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I seek the knowledge of the Elder Scrolls.</Source>
      <Dest>星霜の書についての知識がほしい</Dest>
    </String>
    <String List="0">
      <EDID>MG01FaraldaEntryBranchIntro</EDID>
      <REC>DIAL:FULL</REC>
      <Source>May I enter the College?</Source>
      <Dest>大学に入ってもいいか？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeElisifBranch3Topic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Do you trust General Tullius?</Source>
      <Dest>テュリウス将軍を信頼してるか？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeFalkBranch2Topic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What will happen to Elisif if the Empire wins the war?</Source>
      <Dest>もし帝国が戦争に勝ったら、エリシフはどうなる？</Dest>
    </String>
    <String List="0">
      <EDID>[000C1ABA]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>What will happen to Elisif now that the Empire has won the war?</Source>
      <Dest>帝国が戦争に勝った訳だが、エリシフはどうなる？</Dest>
    </String>
    <String List="0">
      <EDID>TGBanVexDoneBranchTopic01</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Here&apos;s the gold.</Source>
      <Dest>さあ、金を持ってきた</Dest>
    </String>
    <String List="0">
      <EDID>TGBanDialogueBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What have I done wrong?</Source>
      <Dest>何か間違ったことをしたかな？</Dest>
    </String>
    <String List="0">
      <EDID>MGRitual02InitialTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What else is there to be learned about Illusion Magic?</Source>
      <Dest>幻惑魔法について他に知っておくことはあるか？</Dest>
    </String>
    <String List="0">
      <EDID>MQ204ArngeirExclusive2Topic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>So, can you teach me this Shout?</Source>
      <Dest>では、シャウトを教えてくれるか？</Dest>
    </String>
    <String List="0">
      <EDID>dunHighGateRuinsPostQSTTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>So what does it say?</Source>
      <Dest>何が書いてあるんだ</Dest>
    </String>
    <String List="0">
      <EDID>DA02Key</EDID>
      <REC>DIAL:FULL</REC>
      <Source>The lock could be weaker than it looks. May I see the key?</Source>
      <Dest>意外と簡単に開けられるかも知れない。鍵を見せてもらえないか？</Dest>
    </String>
    <String List="0">
      <EDID>MG06ParatusStage55FindStaff1</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Can you help me find the Staff of Magnus or not?</Source>
      <Dest>マグナスの杖を見つける手助けをする気はあるのか？</Dest>
    </String>
    <String List="0">
      <EDID>MG06ParatusStage55Eye1</EDID>
      <REC>DIAL:FULL</REC>
      <Source>You mean the Eye of Magnus?</Source>
      <Dest>マグナスの目のことか？</Dest>
    </String>
    <String List="0">
      <EDID>dunHighGateRuinsAnskaCompleteDemand</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Your thanks isn&apos;t enough. I think I&apos;ll be keeping this.</Source>
      <Dest>感謝が足りないな。これはもらっておこう</Dest>
    </String>
    <String List="0">
      <EDID>dunHighGateRuinsAnskaIanusu</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Vokun?</Source>
      <Dest>ヴォクン？</Dest>
    </String>
    <String List="0">
      <EDID>MG01NiryaEntryDragonborn</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Would you grant entry to the Dragonborn?</Source>
      <Dest>ドラゴンボーンに入学許可を頂けないかな？</Dest>
    </String>
    <String List="0">
      <EDID>WERJ02Nightingale</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I would think you&apos;d have more respect for a Nightingale.</Source>
      <Dest>ナイチンゲールに敬意を払わないようだな</Dest>
    </String>
    <String List="0">
      <EDID>WERJ02PlayerThief</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Whoa, there. Don&apos;t you recognize a fellow Guild member?</Source>
      <Dest>おい。ギルドの仲間も分からないのか？</Dest>
    </String>
    <String List="0">
      <EDID>WERJ02Persuade</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Do I look like I have any money? (Persuade)</Source>
      <Dest>金を持っているように見えるか？(説得)</Dest>
    </String>
    <String List="0">
      <EDID>WERJ02Intimidate</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Walk away. Right now. (Intimidate)</Source>
      <Dest>向こうへ行け。すぐにだ(威圧)</Dest>
    </String>
    <String List="0">
      <EDID>WERJ02NoMoney</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;d rather die!</Source>
      <Dest>払うくらいなら死んでやる！</Dest>
    </String>
    <String List="0">
      <EDID>TG05KarliahIntroOutBranchTopic01</EDID>
      <REC>DIAL:FULL</REC>
      <Source>There&apos;s that word again, &quot;Nightingale.&quot;</Source>
      <Dest>また“ナイチンゲール”か</Dest>
    </String>
    <String List="0">
      <EDID>TG05KarliahIntroOutBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Perhaps it could be translated.</Source>
      <Dest>解読できるかも知れない</Dest>
    </String>
    <String List="0">
      <EDID>TG05KarliahIntroConBranch01</EDID>
      <REC>DIAL:FULL</REC>
      <Source>How will you prove it now?</Source>
      <Dest>どう証明するつもりだ？</Dest>
    </String>
    <String List="0">
      <EDID>TG05KarliahIntroConBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Why capture Mercer alive?</Source>
      <Dest>なぜメルセルを生け捕りにしたいんだ？</Dest>
    </String>
    <String List="0">
      <EDID>TG05MercerKarliahPursuitBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What happened after Gallus died?</Source>
      <Dest>ガルスが死んだ後、何が起こったんだ？</Dest>
    </String>
    <String List="0">
      <EDID>[000B8394]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I don&apos;t have time for this.</Source>
      <Dest>そんな暇はない</Dest>
    </String>
    <String List="0">
      <EDID>FreeformFalkreathQuest03ReturnTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Vighar is dead.</Source>
      <Dest>ヴィグハールは死んだ</Dest>
    </String>
    <String List="0">
      <EDID>FreeformFalkreathQuest03OfferTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What exactly do you need from me?</Source>
      <Dest>実際には何を頼みたいんだ？</Dest>
    </String>
    <String List="0">
      <EDID>[000B83BE]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>What did you want my help with?</Source>
      <Dest>何を頼みたいんだ？</Dest>
    </String>
    <String List="0">
      <EDID>WEJS11MainTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Hello.</Source>
      <Dest>やあ</Dest>
    </String>
    <String List="0">
      <EDID>WEJS10Where</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Where is this shrine?</Source>
      <Dest>その祠はどこに？</Dest>
    </String>
    <String List="0">
      <EDID>WEJS10MainTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Hello.</Source>
      <Dest>やあ</Dest>
    </String>
    <String List="0">
      <EDID>MS03ThievesGuildTopic02</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Sibbi Black-Briar.</Source>
      <Dest>シビ・ブラック・ブライア</Dest>
    </String>
    <String List="0">
      <EDID>MG03Stage30UragFellglowInfoTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Doesn&apos;t anyone care that Orthorn stole things from the College?</Source>
      <Dest>オーソーンが大学から物を盗んだことは問題にされないのか？</Dest>
    </String>
    <String List="0">
      <EDID>DCETAttack</EDID>
      <REC>DIAL:FULL</REC>
      <Source>DCETAttack</Source>
      <Dest>DCETAttack</Dest>
    </String>
    <String List="0">
      <EDID>CWReasonsGalmarOutlanders</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Do you oppose anyone who&apos;s not a Nord?</Source>
      <Dest>ノルド人以外に恨みがあるのか？</Dest>
    </String>
    <String List="0">
      <EDID>TG06EnthirFalmerBranchTopic01</EDID>
      <REC>DIAL:FULL</REC>
      <Source>So they were like your kind?</Source>
      <Dest>お前達のように？</Dest>
    </String>
    <String List="0">
      <EDID>[000BA2FB]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>What are you doing?</Source>
      <Dest>何をしてるんだ？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueRiverwoodBackgroundTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What can you tell me about Riverwood?</Source>
      <Dest>リバーウッドについて教えてほしい</Dest>
    </String>
    <String List="0">
      <EDID>DialogueRiverwoodSpellsTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Do you sell spells?</Source>
      <Dest>呪文を売っているのか？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueOrcsGuardQuestionsMaulochTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Who is Malacath?</Source>
      <Dest>マラキャスとは誰だ？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueOrcsGuardTopic02</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I go where I please, Orc.</Source>
      <Dest>自分の好きな場所に行くだけだ、オーク</Dest>
    </String>
    <String List="0">
      <EDID>[000BBA91]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>You&apos;re no kin of mine, pig-face.</Source>
      <Dest>一族の者ではないな。豚みたいなツラだ</Dest>
    </String>
    <String List="0">
      <EDID>DialogueOrcsGuardTopic01</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;m just a traveler. What is this place?</Source>
      <Dest>ただの旅行者だが、ここは何の場所なんだ？</Dest>
    </String>
    <String List="0">
      <EDID>[000BBA8F]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I don&apos;t understand. What is this place?</Source>
      <Dest>分からないな。ここは何の場所なんだ？</Dest>
    </String>
    <String List="0">
      <EDID>WEJS03MainTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>You okay?</Source>
      <Dest>大丈夫か？</Dest>
    </String>
    <String List="0">
      <EDID>MQ204PaarC1A1</EDID>
      <REC>DIAL:FULL</REC>
      <Source>An Elder Scroll? What&apos;s that?</Source>
      <Dest>星霜の書？ それは何だ？</Dest>
    </String>
    <String List="0">
      <EDID>MQ201PartyIgmundThalmorTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Can the Thalmor be trusted?</Source>
      <Dest>サルモールは信用できるのか？</Dest>
    </String>
    <String List="0">
      <EDID>MQ201PartySiddgeirHostTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Have you known Elenwen long?</Source>
      <Dest>エレンウェンのことは昔から知っているのか？</Dest>
    </String>
    <String List="0">
      <EDID>MQ201PartyElisifSolitudeTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Jarl Elisif, it&apos;s a pleasure to see you again.</Source>
      <Dest>エリシフ首長、またお会いできて光栄だ</Dest>
    </String>
    <String List="0">
      <EDID>MQ201PartyElisifJarlTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Are you here with one of the Jarls?</Source>
      <Dest>どこかの首長と来たのか？</Dest>
    </String>
    <String List="0">
      <EDID>MQ201PartyElisifEnjoyingTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Enjoying the party?</Source>
      <Dest>パーティーは楽しんでるか？</Dest>
    </String>
    <String List="0">
      <EDID>MQ201PartyProventusFamiliarTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Enjoying the party, Proventus?</Source>
      <Dest>プロベンタス、パーティーは楽しんでるか？</Dest>
    </String>
    <String List="0">
      <EDID>MQ201PartyProventusJobTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What do you do for a living?</Source>
      <Dest>仕事は何をしている？</Dest>
    </String>
    <String List="0">
      <EDID>MQ201PartyVittoriaThalmorTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Does your company do business with the Thalmor?</Source>
      <Dest>あなたの会社はサルモールと取引があるのか？</Dest>
    </String>
    <String List="0">
      <EDID>MQ201PartyRazelanFortuneTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>How did you make your fortune?</Source>
      <Dest>どうやって財を築いたんだ？</Dest>
    </String>
    <String List="0">
      <EDID>MQ201PartyElenwenOftenTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Do you host these parties often?</Source>
      <Dest>よくこういうパーティーを開くのか？</Dest>
    </String>
    <String List="0">
      <EDID>RoriksteadFreeformErikGeneralTopic1Topic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Your crops seem to be thriving.</Source>
      <Dest>作物は良く育っているな</Dest>
    </String>
    <String List="0">
      <EDID>HirelingQuestTopic1</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Consider yourself hired. (&lt;global=hirelinggold&gt;)</Source>
      <Dest>あなたを雇おう(&lt;global=hirelinggold&gt;)</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeSorex02Topic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>So you work in the Winking Skeever?</Source>
      <Dest>ウィンキング・スキーヴァーに務めているのか？</Dest>
    </String>
    <String List="0">
      <EDID>[000BD700]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>So you work here?</Source>
      <Dest>ここで働いているのか？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeGisli02Topic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>That doesn&apos;t seem like a good attitude.</Source>
      <Dest>あまり褒められた態度じゃないな</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeMelaran02Topic02</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What do you mean?</Source>
      <Dest>どういう意味だ？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeMelaran02Topic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Are you the court wizard?</Source>
      <Dest>あなたは王宮魔術師なのか？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeJawanan02Topic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;ve been traveling all over. Even been to Helgen...</Source>
      <Dest>いろんな場所を旅してきた。ヘルゲンにも行った…</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeGreta03Topic03</EDID>
      <REC>DIAL:FULL</REC>
      <Source>So he did what he thought was right.</Source>
      <Dest>彼は、自分が正しいと思うことをやったんだな</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeGeta03Topic02</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Sounds like your brother was a traitor.</Source>
      <Dest>ご兄弟は裏切り者だったということか</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeGreta03Topic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Who was your brother?</Source>
      <Dest>あなたの兄弟とは？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeGreta02Topic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>No, I think he was an honorable man.</Source>
      <Dest>いや、彼は立派な男だったと思う</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeSvari02Topic03</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Yes, yes, and yes. Oh my goodness, yes.</Source>
      <Dest>ああ、そう、そうだ。ほんとにそうなんだ</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeSvari02Topic02</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I was in Helgen when the dragon attacked.</Source>
      <Dest>ドラゴンの攻撃があったとき、ヘルゲンにいたんだ</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeSvari02Topic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Okay, if you don&apos;t want to hear about the dragon...</Source>
      <Dest>そうか、ドラゴンの話は聞きたくないか…</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeVald01Topic02</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Even if that battle is with a dragon?</Source>
      <Dest>ドラゴンとの戦いであっても？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeStyrr02Topic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Is the man who was executed buried here?</Source>
      <Dest>処刑された男はここに埋葬されたのか？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeVivienne02Topic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Why were they executing him?</Source>
      <Dest>なぜ連中は彼を処刑したんだ？</Dest>
    </String>
    <String List="0">
      <EDID>[000BD736]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Another time, perhaps.</Source>
      <Dest>また今度にしよう</Dest>
    </String>
    <String List="0">
      <EDID>WEDL12WhereDidThisHappen</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Slow down... Where did this happen?</Source>
      <Dest>落ちついて… どこで起こったんだ？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueRiftenAnurielJobBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What do you do around here?</Source>
      <Dest>どんな仕事をしているんだ？</Dest>
    </String>
    <String List="0">
      <EDID>WEJS14RushTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I have more questions.</Source>
      <Dest>いくつか質問がある</Dest>
    </String>
    <String List="0">
      <EDID>WEJS13MainTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Hello.</Source>
      <Dest>やあ</Dest>
    </String>
    <String List="0">
      <EDID>MG07TolfdirResponse1</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Where&apos;s Mirabelle?</Source>
      <Dest>ミラベルはどこだ？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeHeimvar02Topic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What does this job pay?</Source>
      <Dest>この仕事の見返りは？</Dest>
    </String>
    <String List="0">
      <EDID>dunHunterFrokiAboutHamingTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Is Haming your son?</Source>
      <Dest>ハミングはお前の子供か？</Dest>
    </String>
    <String List="0">
      <EDID>[000BFB73]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Do you like having Haming around?</Source>
      <Dest>ハミングが側にいると楽しいか？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueRoriksteadJouaneTopicsBranch1Topic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>How did you come to make your home at Rorikstead?</Source>
      <Dest>なぜロリクステッドに住むようになったんだ？</Dest>
    </String>
    <String List="0">
      <EDID>[000C02D3]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>How did a Breton like yourself come to dwell in Rorikstead?</Source>
      <Dest>なぜお前のようなブレトンがロリクステッドに住むようになったんだ？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueRoriksteadRorikTopicsBranch3Topic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Has the war taken a toll on your settlement and its people?</Source>
      <Dest>生活や人々は戦争によって大きな被害を受けているか？</Dest>
    </String>
    <String List="0">
      <EDID>[000C02D6]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Has the war taken a toll on your settlement and its people?</Source>
      <Dest>生活や人々は戦争によって大きな被害を受けているか？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueRoriksteadRorikTopicsBranch1Topic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Is the town of Rorikstead named for you?</Source>
      <Dest>ロリクステッドという名の由来はあんたか？</Dest>
    </String>
    <String List="0">
      <EDID>[000C02DC]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Is the town of Rorikstead named for you?</Source>
      <Dest>ロリクステッドという名の由来はあんたか？</Dest>
    </String>
    <String List="0">
      <EDID>TG07ValdDebtFoundBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I erased your debt. You&apos;re free.</Source>
      <Dest>借金は帳消しにしておいた。これで自由だ</Dest>
    </String>
    <String List="0">
      <EDID>FVDMavenReturnBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I found the Quill of Gemination.</Source>
      <Dest>複製の羽ペンを見つけた</Dest>
    </String>
    <String List="0">
      <EDID>MGRAppJzargo01Stage30Response2</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Were they supposed to explode? Because they exploded.</Source>
      <Dest>爆発することになっていたのか？ 爆発したんだが</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeEvette01Topic02</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What&apos;s the Burning of King Olaf?</Source>
      <Dest>オラフ王の焚刑とは何だ？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeEvette02Topic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Is your Spiced Wine made from a secret recipe?</Source>
      <Dest>スパイス入りワインは、秘密のレシピで作っているのか？</Dest>
    </String>
    <String List="0">
      <EDID>[000C0841]</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;ve had enough for now.</Source>
      <Dest>もううんざりだ</Dest>
    </String>
    <String List="0">
      <EDID>DialogueRiftenSaerlundUlfricBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What sort of lies has Ulfric been spreading?</Source>
      <Dest>ウルフリックが広めた嘘とは？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueRiftenSaerlundBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Why would I ridicule you?</Source>
      <Dest>なぜ嘲ると思うんだ？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueRiftenHarraldBrotherBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>You and your brother don&apos;t see eye to eye?</Source>
      <Dest>兄弟との仲が良くないのか？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueRiftenHarraldBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>You seem to dislike visitors in Riften.</Source>
      <Dest>リフテンでは、よそ者は歓迎されないようだな</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeEndarie02Topic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Bad day?</Source>
      <Dest>機嫌が悪い？</Dest>
    </String>
    <String List="0">
      <EDID>[000C0F18]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>You seem to be in a good mood.</Source>
      <Dest>なんだか楽しそうだね</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeSayma02Topic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Were you at Roggvir&apos;s execution?</Source>
      <Dest>ロッグヴィルの処刑には立ち会ったのか？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueDragonBridgeOldaTopicsBranch3Topic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Does your family own the lumber mill?</Source>
      <Dest>製材所はあなたの家族が所有しているのか？</Dest>
    </String>
    <String List="0">
      <EDID>DA13KeshOrchendorBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Who is Orchendor?</Source>
      <Dest>オーチェンドールとは誰だ？</Dest>
    </String>
    <String List="0">
      <EDID>FFRiften22ShadrBranchTopic03</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Sorry, I wish I could help you.</Source>
      <Dest>すまない。助けてやれると良かったんだが</Dest>
    </String>
    <String List="0">
      <EDID>MGRAppOnmund01EnthirStoryPoint</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What&apos;s your point?</Source>
      <Dest>何が言いたい？</Dest>
    </String>
    <String List="0">
      <EDID>MGRAppOnmund01EnthirStage10StoryTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>You were going to tell me a story.</Source>
      <Dest>話してくれ</Dest>
    </String>
    <String List="0">
      <EDID>[000E0C39]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>So you want your staff back?</Source>
      <Dest>で、杖を取り返したいのか？</Dest>
    </String>
    <String List="0">
      <EDID>MGRAppOnmund01Stage10WhySoImportantTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Why is this amulet so important to you?</Source>
      <Dest>なぜこのアミュレットがこうも重要なんだ？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueRiftenBrandSheiBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>You have an odd name for a Dark Elf.</Source>
      <Dest>ダークエルフにしては変わった名だな？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueRiftenRatwayBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What&apos;s the Ratway?</Source>
      <Dest>ラットウェイとは何だ？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueRiftenThievesGuildBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Tell me about the Thieves Guild.</Source>
      <Dest>盗賊ギルドについて教えてほしい</Dest>
    </String>
    <String List="0">
      <EDID>MQ104ADragonbornA1</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Dragonborn? What do you mean?</Source>
      <Dest>ドラゴンボーン？　どういう意味だ？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWhiterunAnoriathTopicsBranch1Topic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Did you kill all this game yourself?</Source>
      <Dest>この獲物は自分で狩ったのか？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWhiterunElrindirTopicsBranch1Topic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Why the name &quot;Drunken Huntsman&quot;?</Source>
      <Dest>“酔いどれハンツマン”という名の由来は？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWhiterunUlfberthTopicsBranch1Topic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Who forges your arms and armor?</Source>
      <Dest>ここの武器と鎧は誰が作ったものだ？</Dest>
    </String>
    <String List="0">
      <EDID>MQ104ADragonbornB1</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I don&apos;t know what happened to me.</Source>
      <Dest>自分に何が起こったか分からない</Dest>
    </String>
    <String List="0">
      <EDID>MQ104ADragonbornB2</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I think you may be right.</Source>
      <Dest>おそらくそうだろう</Dest>
    </String>
    <String List="0">
      <EDID>DA13PeryiteGoodByeBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Very well. Goodbye.</Source>
      <Dest>分かった。それではな</Dest>
    </String>
    <String List="0">
      <EDID>CW01AOutfitImperialBeirandTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>General Tullius said you&apos;d get me outfitted.</Source>
      <Dest>テュリウス将軍から、装備を揃えてくれると聞いてきた</Dest>
    </String>
    <String List="0">
      <EDID>CW03BalgruufAxeDangerous</EDID>
      <REC>DIAL:FULL</REC>
      <Source>And you think Ulfric will let me just walk in there, no trouble?</Source>
      <Dest>ウルフリックは問題なく迎え入れてくれると思うか？</Dest>
    </String>
    <String List="0">
      <EDID>CW01BGalmarGreetSentMeToDie</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Are you saying you sent me out there to die?</Source>
      <Dest>あそこで死なせるつもりだったと言うのか？</Dest>
    </String>
    <String List="0">
      <EDID>CWJarlOfWindhelmTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>How did you become the Jarl of Eastmarch?</Source>
      <Dest>どうやってイーストマーチの首長になった？</Dest>
    </String>
    <String List="0">
      <EDID>CWHighKingYou</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Do you desire to be the High King?</Source>
      <Dest>上級王になるつもりか？</Dest>
    </String>
    <String List="0">
      <EDID>CWHighKingMurder</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Some call you a murderer.</Source>
      <Dest>殺人者と呼ぶ者もいるようだ</Dest>
    </String>
    <String List="0">
      <EDID>CWWhatWillItTakeTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What will it take to end the war?</Source>
      <Dest>戦争を終わらせるには、どうしたらいい？</Dest>
    </String>
    <String List="0">
      <EDID>[000C348E]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>What is the aim of this war?</Source>
      <Dest>この戦争の目的は何だ？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueDragonBridgeHorgeirTopicsBranch2Topic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Sounds like you&apos;re having some trouble with your wife.</Source>
      <Dest>どうやら、奥さんともめたようだな</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWhiterunElrindirTopicsBranch2Topic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Who should I talk to for work?</Source>
      <Dest>仕事をもらうには、誰と話せばいい？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueRiftenBlackBriarBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Tell me about the Black-Briar family.</Source>
      <Dest>ブラック・ブライア家について教えてほしい</Dest>
    </String>
    <String List="0">
      <EDID>DialogueRiftenAnurielBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What are the rumors of corruption you mentioned?</Source>
      <Dest>どんな汚職についての噂かな？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueCarriageSystemLoreRiftenTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Tell me about Riften.</Source>
      <Dest>リフテンについて教えてほしい</Dest>
    </String>
    <String List="0">
      <EDID>DialogueCarriageSystemLoreWhiterunTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What do you know about Whiterun?</Source>
      <Dest>ホワイトランについて何を知ってる？</Dest>
    </String>
    <String List="0">
      <EDID>DA14YsoldaIntimidateTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I don&apos;t care about the ring! Tell me what else I said! (Intimidate)</Source>
      <Dest>指輪なんてどうでもいい！ 他に何を聞いた？(威圧)</Dest>
    </String>
    <String List="0">
      <EDID>DA14YsoldaPersuadeTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I just need to get to the wedding. Please. (Persuade)</Source>
      <Dest>とにかく結婚式にいかなきゃならない。お願いだ(説得)</Dest>
    </String>
    <String List="0">
      <EDID>DA14YsoldaBribeTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Seriously, let me pay you for the ring. (2000 gold)</Source>
      <Dest>なら、指輪の代金を払わせてほしい(2000ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>DA14AskAboutStaffIntimidateTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Tell me everything and you won&apos;t end up like your goat. (Intimidate)</Source>
      <Dest>すべて話せ。そうすればヤギと同じ運命を辿らずに済むぞ(威圧)</Dest>
    </String>
    <String List="0">
      <EDID>DA14AskAboutStaffPersuadeTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I need to find Sam and the staff, in order to get Gleda back. (Persuade)</Source>
      <Dest>グレダを連れ戻すには、サムと杖を見つけなきゃならない(説得)</Dest>
    </String>
    <String List="0">
      <EDID>DA14PriestessBribeTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Tell me how I got here and I&apos;ll pay for the damages. (&lt;BribeCost&gt; gold)</Source>
      <Dest>ここに来た時のことを教えてほしい。損害は弁償する(&lt;BribeCost&gt; ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>DA14PriestessPersuadeTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;m sorry, I don&apos;t even remember how I got here. (Persuade)</Source>
      <Dest>すまない。なぜここにいるのかも思い出せないんだ(説得)</Dest>
    </String>
    <String List="0">
      <EDID>DialogueRiftenVekelBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>So, what&apos;s the word around the Guild?</Source>
      <Dest>さて、ギルドに何か変わったことは？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueRiftenMjollBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>You&apos;re not from Riften?</Source>
      <Dest>あなたはリフテンの人間ではないのか？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueRiftenElgrimBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Why is your shop down here in the canal?</Source>
      <Dest>なぜ運河に店を？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueRiftenIndarynMavenBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Tell me about Maven Black-Briar.</Source>
      <Dest>メイビン・ブラック・ブライアについて教えてほしい</Dest>
    </String>
    <String List="0">
      <EDID>DialogueRiftenLailaBranchInPowerTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What&apos;s your stance on the war?</Source>
      <Dest>この戦争における君の立場は？</Dest>
    </String>
    <String List="0">
      <EDID>TG00BrynjolfIntroBranch03a</EDID>
      <REC>DIAL:FULL</REC>
      <Source>You seem to be well acquainted with wealth.</Source>
      <Dest>金を稼ぐ才能があるようだが</Dest>
    </String>
    <String List="0">
      <EDID>DialogueHalfMoonMillHern2Topic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Do you like it out here, away from everything?</Source>
      <Dest>何もかもから離れ、ここに身を置くのが好きなのか？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueHalfMoonMillHertTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Do you get many guests?</Source>
      <Dest>訪ねてくる者は多いのか？</Dest>
    </String>
    <String List="0">
      <EDID>MQArngeirDragonsA2</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Surely there&apos;s more you can tell me.</Source>
      <Dest>まだ話していないことがあるようだな</Dest>
    </String>
    <String List="0">
      <EDID>RelationshipMarriageFINCookingTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Would you mind cooking something for me?</Source>
      <Dest>何か料理を作ってくれないか？</Dest>
    </String>
    <String List="0">
      <EDID>DecorateWhiterunKitchen</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Kitchen furnishings. (&lt;Global=HDWhiterunKitchen&gt; gold)</Source>
      <Dest>台所用品(&lt;Global=HDWhiterunKitchen&gt; ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>DecorateWhiterunLivingRoom</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Living room furnishings. (&lt;Global=HDWhiterunLiving&gt; gold)</Source>
      <Dest>リビングルーム用品(&lt;Global=HDWhiterunLiving&gt; ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>DecorateWhiterunBedroom</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Bedroom furnishings. (&lt;Global=HDWhiterunBedroom&gt; gold)</Source>
      <Dest>寝室用品(&lt;Global=HDWhiterunBedroom&gt; ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>DecorateWhiterunWalls</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Dining room decorations. (&lt;Global=HDWhiterunDining&gt; gold)</Source>
      <Dest>ダイニングの装飾(&lt;Global=HDWhiterunDining&gt; ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>DecorateWhiterunFloors</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Loft decorations (&lt;Global=HDWhiterunLoft&gt; gold)</Source>
      <Dest>ロフトの装飾(&lt;Global=HDWhiterunLoft&gt; ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>DecorateWhiterunNoOption</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Never mind, I don&apos;t want to purchase decorations right now.</Source>
      <Dest>やっぱりやめた。装飾は今買わなくてもいい</Dest>
    </String>
    <String List="0">
      <EDID>DecorateWhiterunViewTopic1Topic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;d like to decorate my home.</Source>
      <Dest>家を飾りたい</Dest>
    </String>
    <String List="0">
      <EDID>WERJ06G</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Perhaps you&apos;d like to share this Black-Briar Mead with me instead?</Source>
      <Dest>代わりにブラック・ブライアのハチミツ酒を飲まないか？</Dest>
    </String>
    <String List="0">
      <EDID>WERJ06E</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I would love to share a drink with you, friend!</Source>
      <Dest>一緒に飲もう、喜んで！</Dest>
    </String>
    <String List="0">
      <EDID>SolitudeFreeform02Taarie01Topic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>So what should I wear to the Blue Palace?</Source>
      <Dest>ブルー・パレスでは何を着たらいい？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeLisett02Topic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What&apos;s the word around town?</Source>
      <Dest>街に何か変わったことは？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueMorthalLamiBranch1TopicTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Do you have a hard time getting supplies way out here?</Source>
      <Dest>ここらは交易品もまともに届かないのか？</Dest>
    </String>
    <String List="0">
      <EDID>SolitudeFreeform03Greta01Topic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;ve got the Amulet.</Source>
      <Dest>アミュレットを持ってきた</Dest>
    </String>
    <String List="0">
      <EDID>SolitudeFreeform03GretaMeet03Topic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;ll do what I can.</Source>
      <Dest>やってみよう</Dest>
    </String>
    <String List="0">
      <EDID>[000C7D3F]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Actually I&apos;ve got it here.</Source>
      <Dest>実は、持ってるんだ</Dest>
    </String>
    <String List="0">
      <EDID>SolitudeFreeform03GretaMee02Topic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>She wants you to return to temple.</Source>
      <Dest>彼女はあなたに戻って来てほしいそうだ</Dest>
    </String>
    <String List="0">
      <EDID>SolitudeFreeform03Svari01Topic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;m sorry about your uncle.</Source>
      <Dest>叔父さんのことは残念だった</Dest>
    </String>
    <String List="0">
      <EDID>DecorateWindhelmViewBranch1Topic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;d like to decorate my home.</Source>
      <Dest>家を飾りたい</Dest>
    </String>
    <String List="0">
      <EDID>DecorateMarkarthViewBranch1Topic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;d like to decorate my home.</Source>
      <Dest>家を飾りたい</Dest>
    </String>
    <String List="0">
      <EDID>DecorateSolitudeViewBranch1Topic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;d like to decorate my home.</Source>
      <Dest>家を飾りたい</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeGeimundTopicTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>How long have you been a stablemaster?</Source>
      <Dest>馬屋の主人になってどれくらいになる？</Dest>
    </String>
    <String List="0">
      <EDID>CWFieldCOFollowup2B</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;m listening...</Source>
      <Dest>話を聞こう…</Dest>
    </String>
    <String List="0">
      <EDID>[000C8201]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>What happened during the Night of Green Fire?</Source>
      <Dest>緑炎の夜に何があった？</Dest>
    </String>
    <String List="0">
      <EDID>CWReasonsFieldCOFollowup2</EDID>
      <REC>DIAL:FULL</REC>
      <Source>You mentioned something back there...</Source>
      <Dest>さっき何か言っていたようだが…</Dest>
    </String>
    <String List="0">
      <EDID>[000C8204]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Sounds like you&apos;ve seen your fair share of hardship.</Source>
      <Dest>ずいぶんと大変そうに聞こえる</Dest>
    </String>
    <String List="0">
      <EDID>DialogueDawnstarFridaTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Have you been in Dawnstar long?</Source>
      <Dest>ドーンスターに来て長いのか？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWindhelmWuunferthTopic2Topic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What kind of magic do you study?</Source>
      <Dest>どんな魔法を学んでいるんだ？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWindhelmWuunferthTopic1Topic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Does Ulfric have much need for magic?</Source>
      <Dest>ウルフリックに魔法を使う用はあるのか？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWindhelmJorleifTopic2Topic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What can you tell me about Windhelm?</Source>
      <Dest>ウィンドヘルムについて何を知ってる？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWindhelmOengulTopic1Topic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Does the war mean good business for you?</Source>
      <Dest>戦争は良い商売になったんじゃないか？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWindhelmEldaTopic1Topic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Why is this called Candlehearth Hall?</Source>
      <Dest>なぜキャンドルハース・ホールと呼ばれているんだ？</Dest>
    </String>
    <String List="0">
      <EDID>MS14JarlReadJournalTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I have Alva&apos;s journal.</Source>
      <Dest>アルバの日記を持ってる</Dest>
    </String>
    <String List="0">
      <EDID>DecorateRiftenLivingRoomTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Kitchen furnishings. (&lt;Global=HDRiftenKitchen&gt; gold)</Source>
      <Dest>台所用品(&lt;Global=HDRiftenKitchen&gt; ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>DecorateRiftenBedroomTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Bedroom furnishings. (&lt;Global=HDRiftenBedroom&gt; gold)</Source>
      <Dest>寝室用品(&lt;Global=HDRiftenBedroom&gt; ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>MGRejoinQuestPayGold</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Here&apos;s the gold you wanted.</Source>
      <Dest>お望みの金だ</Dest>
    </String>
    <String List="0">
      <EDID>DecorateRiftenEnchantingTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Enchanting laboratory. (&lt;Global=HDRiftenEnchanting&gt; gold)</Source>
      <Dest>付呪器(&lt;Global=HDRiftenEnchanting&gt; ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>[03004CFE]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Swap my Child&apos;s Room with an Enchanting Lab. (&lt;Global=HDRiftenEnchanting&gt; gold)</Source>
      <Dest>子供部屋を付呪実験室に換える(&lt;Global=HDRiftenEnchanting&gt;ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>DecorateRiftenAlchemyLabTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Alchemy laboratory. (&lt;Global=HDRiftenAlchemy&gt; gold)</Source>
      <Dest>錬金器具(&lt;Global=HDRiftenAlchemy&gt; ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>[000C9F15]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Yes?</Source>
      <Dest>ああ</Dest>
    </String>
    <String List="0">
      <EDID>Favor017QuestAccept</EDID>
      <REC>DIAL:FULL</REC>
      <Source>You&apos;re on. (Brawl - 100 gold)</Source>
      <Dest>受けて立とう(殴り合い - 100ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>[00040397]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I don&apos;t like your attitude.</Source>
      <Dest>その考え方は気に食わない</Dest>
    </String>
    <String List="0">
      <EDID>Favor013PersuadeBribe</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Maybe we can come to an understanding. (&lt;BribeCost&gt; gold)</Source>
      <Dest>これでお互い理解し合えるんじゃないか(&lt;BribeCost&gt; ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>Favor013QuestGiveTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Someone giving you trouble?</Source>
      <Dest>誰かに悩まされているのか？</Dest>
    </String>
    <String List="0">
      <EDID>[00055367]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>You&apos;re having trouble with Mulush?</Source>
      <Dest>ムルシュに困っているのか？</Dest>
    </String>
    <String List="0">
      <EDID>[0009408C]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I found that book you wanted.</Source>
      <Dest>本を持ってきた</Dest>
    </String>
    <String List="0">
      <EDID>Favor110QuestReject</EDID>
      <REC>DIAL:FULL</REC>
      <Source>That&apos;s too bad.</Source>
      <Dest>残念なことだ</Dest>
    </String>
    <String List="0">
      <EDID>[00094094]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I don&apos;t have time for book hunting.</Source>
      <Dest>本を探している暇はない</Dest>
    </String>
    <String List="0">
      <EDID>[000AB85A]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Your wife is in mourning?</Source>
      <Dest>奥さんは喪に服しているのか？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWhiterunUthgerdTopicsBranch3Topic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Why&apos;d the Companions reject you?</Source>
      <Dest>なぜ同胞団はあなたを拒否したんだ？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWhiterunYsoldaTopicsBranch2Topic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What do you know of the Khajiit?</Source>
      <Dest>カジートについて何を知ってる？</Dest>
    </String>
    <String List="0">
      <EDID>DecorateRiftenPorchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Porch. (&lt;Global=HDRiftenPorch&gt; gold)</Source>
      <Dest>玄関(&lt;Global=HDRiftenPorch&gt; ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>DecorateRiftenGardenTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Garden. (&lt;Global=HDRiftenGarden&gt; gold)</Source>
      <Dest>庭(&lt;Global=HDRiftenGarden&gt; ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWhiterunFraliaTopicsBranch1Sub2</EDID>
      <REC>DIAL:FULL</REC>
      <Source>The Battle-Borns?</Source>
      <Dest>バトル・ボーン？</Dest>
    </String>
    <String List="0">
      <EDID>T02FaleenOhNothingAtAll</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I was just curious.</Source>
      <Dest>興味があってね</Dest>
    </String>
    <String List="0">
      <EDID>T02DinyaNahNotForMe</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I don&apos;t think I can help you.</Source>
      <Dest>手伝えそうにないな</Dest>
    </String>
    <String List="0">
      <EDID>[000CD075]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Where can I get a drink?</Source>
      <Dest>酒場はどこだろう？</Dest>
    </String>
    <String List="0">
      <EDID>[000A724A]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Where can I get a drink?</Source>
      <Dest>酒場はどこだろう？</Dest>
    </String>
    <String List="0">
      <EDID>[000CD072]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Any place I can find work?</Source>
      <Dest>どこか仕事は探せないか？</Dest>
    </String>
    <String List="0">
      <EDID>[000CD077]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I seek my fortune.</Source>
      <Dest>出世を目指しに</Dest>
    </String>
    <String List="0">
      <EDID>CidhnaMineJailEventSceneUrzogaQuestion</EDID>
      <REC>DIAL:FULL</REC>
      <Source>When do I get out?</Source>
      <Dest>いつ外に出られるんだ？</Dest>
    </String>
    <String List="0">
      <EDID>[000CD119]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>She&apos;s not yours. Stop this nonsense. (Persuade)</Source>
      <Dest>彼女は手に入らない。馬鹿なことは止めろ(説得)</Dest>
    </String>
    <String List="0">
      <EDID>[00068F6D]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>He&apos;s an old man. Let it go. (Persuade)</Source>
      <Dest>彼は老人だ。離してやれ(説得)</Dest>
    </String>
    <String List="0">
      <EDID>DGCrimeBribe</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;m with the Guild. How about you look the other way? (&lt;BribeCost&gt; gold)</Source>
      <Dest>ギルドの者だ。これで気が変わるんじゃないか？(&lt;BribeCost&gt; ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>[000CDE62]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>How about I pay you some gold and you look the other way? (&lt;BribeCost&gt; gold)</Source>
      <Dest>多少のゴールドで気が変わるんじゃないか？(&lt;BribeCost&gt; ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>[000F20B4]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>How about I pay you some gold and you look the other way? (&lt;BribeCost&gt; gold)</Source>
      <Dest>多少のゴールドで気が変わるんじゃないか？(&lt;BribeCost&gt; ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>[000F20B5]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>How about I pay you some gold and you look the other way? (&lt;BribeCost&gt; gold)</Source>
      <Dest>多少のゴールドで気が変わるんじゃないか？(&lt;BribeCost&gt; ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWindhelmRolffTopic2Topic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>You really think the Dark Elves are Imperial spies?</Source>
      <Dest>本当にダークエルフが帝都のスパイだと思うか？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWindhelmRolffTopic1Topic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Why do you hate the Dark Elves?</Source>
      <Dest>なぜダークエルフを嫌う？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWindhelmNianyeTopic3Topic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Are you treated as badly as the Dark Elves?</Source>
      <Dest>ダークエルフ並の扱いを受けたのか？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWindhelmAvalTopic3Topic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>You live in the Gray Quarter?</Source>
      <Dest>灰色地域に住んでいるのか？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWhiterunMikaelBardTopicTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Where&apos;d you learn to play?</Source>
      <Dest>どこで演奏を学んだ？</Dest>
    </String>
    <String List="0">
      <EDID>DGCrimeTGBribeYes</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Yes, clear my bounty. (&lt;Global=GuildCost&gt; gold)</Source>
      <Dest>ああ、賞金を清算してくれ(&lt;Global=GuildCost&gt; ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>DialogueFalkreathLodTopic1</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Falkreath seems quiet.</Source>
      <Dest>ファルクリースは平和な場所のようだ</Dest>
    </String>
    <String List="0">
      <EDID>C00GiantAttackMyBad</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I tried my best.</Source>
      <Dest>全力を尽くしたんだ</Dest>
    </String>
    <String List="0">
      <EDID>SolitudeFreeform04QuestGiveTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Who&apos;s in charge of Solitude?</Source>
      <Dest>ソリチュードの統治者は誰だ？</Dest>
    </String>
    <String List="0">
      <EDID>[000D143C]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Rikke, leave. They&apos;ll kill you.</Source>
      <Dest>リッケ、逃げろ。殺されるぞ</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWhiterunGuardGateStopBribe</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Will this change your mind? (&lt;bribecost&gt; gold)</Source>
      <Dest>これでどうだ？(&lt;BribeCost&gt; ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWhiterunGuardGateStopPersuade</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I have news from Helgen about the dragon attack. (Persuade)</Source>
      <Dest>ヘルゲンから、ドラゴンの攻撃について報告がある(説得)</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWhiterunAmrenTopicsBranch1Topic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>You&apos;re not from Skyrim, are you?</Source>
      <Dest>スカイリムの出身ではないのか？</Dest>
    </String>
    <String List="0">
      <EDID>MQ301JarlAlduinReturnA3</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Maybe so, but I plan to go down fighting. What about you?</Source>
      <Dest>そうかも知れないが、戦わずして諦めるつもりはない。お前はどうだ？</Dest>
    </String>
    <String List="0">
      <EDID>[000D2A42]</EDID>
      <REC>DIAL:FULL</REC>
      <Source>DialogueCarriageSystemIdle</Source>
      <Dest>DialogueCarriageSystemIdle</Dest>
    </String>
    <String List="0">
      <EDID>CommandedHello</EDID>
      <REC>DIAL:FULL</REC>
      <Source>CommandedHello</Source>
      <Dest>CommandedHello</Dest>
    </String>
    <String List="0">
      <EDID>[000D33AB]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Tell me about yourself.</Source>
      <Dest>自分のことを聞かせてほしい</Dest>
    </String>
    <String List="0">
      <EDID>TG02BToniliaBranchTopic02</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Is there anything you don&apos;t charge for?</Source>
      <Dest>金のかからない物はないのか？</Dest>
    </String>
    <String List="0">
      <EDID>TG02BToniliaBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Brynjolf sent me.</Source>
      <Dest>ブリニョルフに頼まれた</Dest>
    </String>
    <String List="0">
      <EDID>MQ102AElisifTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Who&apos;s Elisif?</Source>
      <Dest>エリシフとは誰だ？</Dest>
    </String>
    <String List="0">
      <EDID>TG04PostToniliaBranchTopic03</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;ll trade in my armor.</Source>
      <Dest>鎧を買いたい</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWindhelmLonelyGaleTopicsHistoryTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Tell me about the city&apos;s history.</Source>
      <Dest>街の歴史について教えてほしい</Dest>
    </String>
    <String List="0">
      <EDID>CW00JoinTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>How do I join?</Source>
      <Dest>どうすれば加われる？</Dest>
    </String>
    <String List="0">
      <EDID>[000D3C5A]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>How does one join the Imperial Legion?</Source>
      <Dest>どうすれば帝都軍に加われる？</Dest>
    </String>
    <String List="0">
      <EDID>[000FBA67]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>How does one join the Imperial Legion?</Source>
      <Dest>どうすれば帝都軍に加われる？</Dest>
    </String>
    <String List="0">
      <EDID>[00040F75]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Hello.</Source>
      <Dest>やあ</Dest>
    </String>
    <String List="0">
      <EDID>FFRiften22SapphireTGBranchTopic03</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Forget it. I&apos;m going to speak to Brynjolf.</Source>
      <Dest>忘れてくれ。ブリニョルフと話をしてくる</Dest>
    </String>
    <String List="0">
      <EDID>FFRiften22SapphireBranchTopic03</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Drop the debt or answer to me. (Intimidate)</Source>
      <Dest>借金を消すか、痛い目に遭うかだ(威圧)</Dest>
    </String>
    <String List="0">
      <EDID>FFRiften22SapphireBranchTopic02</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;ll just pay it off for him. (&lt;BribeCost&gt; gold)</Source>
      <Dest>彼の代わりに返済しよう(&lt;BribeCost&gt; ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>FFRiften22SapphireBranchTopic01</EDID>
      <REC>DIAL:FULL</REC>
      <Source>You and I both know this is a setup. (Persuade)</Source>
      <Dest>お互い、これが罠だと分かっているはずだ(説得)</Dest>
    </String>
    <String List="0">
      <EDID>MQ103FarengarIntroA2</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What does this have to do with dragons?</Source>
      <Dest>それがドラゴンと何の関係がある？</Dest>
    </String>
    <String List="0">
      <EDID>CW00RikkeGreetAboutHraagstad</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What&apos;s at Fort Hraggstad?</Source>
      <Dest>フラーグスタート砦には何が？</Dest>
    </String>
    <String List="0">
      <EDID>[000D514F]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>About that test...</Source>
      <Dest>試練のことだが…</Dest>
    </String>
    <String List="0">
      <EDID>CW00TulliusGreetFreeToGo</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I was set free. I could&apos;ve gone anywhere. I came here to fight for the Empire.</Source>
      <Dest>自由になったので、どこへでも行ける。ここへは帝国のために戦おうとして来た</Dest>
    </String>
    <String List="0">
      <EDID>CW00TulliusGreetAlreadyMet</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I believe we&apos;ve already met.</Source>
      <Dest>前に会ったことがある</Dest>
    </String>
    <String List="0">
      <EDID>CW00TulliusForcegreetTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Hello.</Source>
      <Dest>やあ</Dest>
    </String>
    <String List="0">
      <EDID>TGDialogueKarliahNightingalesBranchTopic01a</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Were they a part of the Thieves Guild?</Source>
      <Dest>彼らは盗賊ギルドの一員なのか？</Dest>
    </String>
    <String List="0">
      <EDID>CW02AAboutCrownTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What&apos;s the Jagged Crown?</Source>
      <Dest>尖った王冠とは何だ？</Dest>
    </String>
    <String List="0">
      <EDID>MS01RhiadaThonarTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I need to see Thonar.</Source>
      <Dest>ソーナーに会いたい</Dest>
    </String>
    <String List="0">
      <EDID>MS01GarveyWarrensTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What are the Warrens?</Source>
      <Dest>ウォーレンズとは何だ？</Dest>
    </String>
    <String List="0">
      <EDID>MS01MulushForswornTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What do you know about the Forsworn?</Source>
      <Dest>フォースウォーンについては何を知っているんだ？</Dest>
    </String>
    <String List="0">
      <EDID>MS01MulushIntimidate</EDID>
      <REC>DIAL:FULL</REC>
      <Source>You better start caring. (Intimidate)</Source>
      <Dest>気にした方がいいと思うがな(威圧)</Dest>
    </String>
    <String List="0">
      <EDID>MS01MulushBribeTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Do you care about money? (&lt;BribeCost&gt; gold)</Source>
      <Dest>金は要らないか？(&lt;BribeCost&gt; ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>MS01MargretPersuade</EDID>
      <REC>DIAL:FULL</REC>
      <Source>You&apos;re hiding something. (Persuade)</Source>
      <Dest>あなたは何かを隠している(説得)</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeFrier3Topic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What&apos;s the White-Gold Concordat?</Source>
      <Dest>白金協定とは何だ？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeFrier2Topic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>One of the alcoves up front is empty.</Source>
      <Dest>正面にある壁のくぼみが空っぽだ</Dest>
    </String>
    <String List="0">
      <EDID>SolitudeFreeform06BribeTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;m sure we can work something out. (&lt;Bribecost&gt; gold)</Source>
      <Dest>これで話をつけないか？(&lt;BribeCost&gt; ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>SolitudeFreeform06PersuadeTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Evette can&apos;t afford a tariff. She can barely afford her stand. (Persuade)</Source>
      <Dest>エヴェットが関税を払えるはずがない。ギリギリで露店を買ったんだ(説得)</Dest>
    </String>
    <String List="0">
      <EDID>SolitudeFreeform06ViciTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Evette San asked me to check on her shipment of spices.</Source>
      <Dest>イヴェット・サンに、スパイスの荷がどうなったか確認するよう頼まれた</Dest>
    </String>
    <String List="0">
      <EDID>SolitudeFreeform06Evette1Topic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What do you need from the docks?</Source>
      <Dest>ドックで何をすればいい？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWhiterunFraliaTopicsMS09PostTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Have you heard from Thorald?</Source>
      <Dest>ソラルドから連絡はあったか？</Dest>
    </String>
    <String List="0">
      <EDID>MS09BattleBornInitialTopicTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What was that argument all about?</Source>
      <Dest>一体どんなことでもめているんだ？</Dest>
    </String>
    <String List="0">
      <EDID>dunHillgrundsTombQSTFINWhatNow</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What will you do now?</Source>
      <Dest>これからどうするんだ？</Dest>
    </String>
    <String List="0">
      <EDID>MS09ThoraldHowLongTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>How long have you been chained up?</Source>
      <Dest>どれくらい長くつながれているんだ？</Dest>
    </String>
    <String List="0">
      <EDID>MS09ThoraldWhyCapturedBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What do the Thalmor want with you?</Source>
      <Dest>サルモールは何を望んでいたんだ？</Dest>
    </String>
    <String List="0">
      <EDID>MQ302TulliusIntroB1New</EDID>
      <REC>DIAL:FULL</REC>
      <Source>The dragons are a bigger problem than the Stormcloaks right now. (Persuade)</Source>
      <Dest>今では、ドラゴンの方がストームクロークより大きな脅威だ(説得)</Dest>
    </String>
    <String List="0">
      <EDID>TGTQ04NiranyeTruthBranchTopic04</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;m not going to kill you. That&apos;s not our way.</Source>
      <Dest>殺しはしない。それが我々のやり方だ</Dest>
    </String>
    <String List="0">
      <EDID>TGTQ04NiranyeBranchTopic02</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Drop the act. I know you&apos;re involved in her death.</Source>
      <Dest>演技はやめろ。彼女の死に関わったのは分かってるんだ</Dest>
    </String>
    <String List="0">
      <EDID>TGTQ04NiranyeFjotliBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What happened to Fjotli?</Source>
      <Dest>フョトリの身に何があったんだ？</Dest>
    </String>
    <String List="0">
      <EDID>DA03StartLodBranchPersuadeTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I could be convinced to catch him. (Persuade)</Source>
      <Dest>場合によっては、捕まえてやれないこともない(説得)</Dest>
    </String>
    <String List="0">
      <EDID>CaravansMadranTopicRisaad2Topic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Who owns the trading caravans?</Source>
      <Dest>貿易キャラバンのオーナーは？</Dest>
    </String>
    <String List="0">
      <EDID>CaravansMadranTopicRisaadTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Do you work for Ri&apos;saad?</Source>
      <Dest>リサードに雇われているのか？</Dest>
    </String>
    <String List="0">
      <EDID>CaravansTopicKhajiitTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;m curious about your homeland.</Source>
      <Dest>故郷はどんなところだ？</Dest>
    </String>
    <String List="0">
      <EDID>MQ105ArngeirHornA3</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I don&apos;t know how I do it. It just happens.</Source>
      <Dest>なぜできるのか分からない</Dest>
    </String>
    <String List="0">
      <EDID>dunNchuandZelQstCalcimoRewardTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;ve found this expedition journal.</Source>
      <Dest>この探検日誌を見つけた</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWindhelmSuvarisSpiesTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Why would anyone think you&apos;re a spy?</Source>
      <Dest>なぜみんな、あなたをスパイだと言うんだ？</Dest>
    </String>
    <String List="0">
      <EDID>CWMission04FriendYes</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;m on it.</Source>
      <Dest>行こう</Dest>
    </String>
    <String List="0">
      <EDID>TGFencesBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>How&apos;s business?</Source>
      <Dest>景気はどう？</Dest>
    </String>
    <String List="0">
      <EDID>dunHillgrundsTombQSTFINGoodbyeTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Goodbye.</Source>
      <Dest>それでは</Dest>
    </String>
    <String List="0">
      <EDID>TGFenceCaravanRisaadBranchTopic02</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Perhaps this will sweeten the deal? (Give satchel)</Source>
      <Dest>これで取引は円滑に行くか？(鞄を渡す)</Dest>
    </String>
    <String List="0">
      <EDID>TGFenceCaravanRisaadBranchTopic01</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I bring an offer from the Thieves Guild.</Source>
      <Dest>盗賊ギルドから提案を持ってきた</Dest>
    </String>
    <String List="0">
      <EDID>FreeformCaravansAQuestEndTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I have your amulet.</Source>
      <Dest>アミュレットを持ってきた</Dest>
    </String>
    <String List="0">
      <EDID>FreeformCaravansAAccept</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I could get your amulet back.</Source>
      <Dest>アミュレットを取り返してやろう</Dest>
    </String>
    <String List="0">
      <EDID>BardsCollegeLuteDrumBackstoryTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Who&apos;s Rjorn and why do you want his drum?</Source>
      <Dest>リョーンとは誰だ？ なぜ彼の太鼓がほしい？</Dest>
    </String>
    <String List="0">
      <EDID>BardsCollegeFluteBackstoryTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Why would a necromancer want your flute?</Source>
      <Dest>なぜ死霊術師はフルートをほしがる？</Dest>
    </String>
    <String List="0">
      <EDID>BardsCollegeFluteIntroTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Whose neck is that?</Source>
      <Dest>あれは誰の首なんだ？</Dest>
    </String>
    <String List="0">
      <EDID>BardsCollegeLuteEndTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;ve found Finn&apos;s Lute.</Source>
      <Dest>フィンのリュートを見つけた</Dest>
    </String>
    <String List="0">
      <EDID>FFI03TembaBearBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>How could bears run you out of business?</Source>
      <Dest>なぜクマのおかげで仕事にならないんだ？</Dest>
    </String>
    <String List="0">
      <EDID>FFI03TembaBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>You having a bear problem?</Source>
      <Dest>クマに悩まされているのか？</Dest>
    </String>
    <String List="0">
      <EDID>FFI02NarfiBranchPreTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Is this her necklace? (Give necklace)</Source>
      <Dest>これは彼女の首飾りか？(首飾りを渡す)</Dest>
    </String>
    <String List="0">
      <EDID>FFI02WilhelmBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What&apos;s the story with Narfi?</Source>
      <Dest>ナルフィはどんな奴だ？</Dest>
    </String>
    <String List="0">
      <EDID>DA06HowLongBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>How long has this been going on?</Source>
      <Dest>この呪いはどのくらい続いている？</Dest>
    </String>
    <String List="0">
      <EDID>DA06Stage50AtubMalacathBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Who is Malacath?</Source>
      <Dest>マラキャスとは誰だ？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWCUragElderSrollResponse2</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Okay, if you don&apos;t want it, I&apos;ll find someone who does.</Source>
      <Dest>そうか。もし興味がないなら、別の者を探そう</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWCUragElderScrollTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Would you be interested in an Elder Scroll?</Source>
      <Dest>星霜の書に興味はあるか？</Dest>
    </String>
    <String List="0">
      <EDID>[050602B3]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I&apos;d like to sell back the Elder Scroll I bought.</Source>
      <Dest>買い取った星霜の書を売り戻したい</Dest>
    </String>
    <String List="0">
      <EDID>[000DA685]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>What do you know about the Orc?</Source>
      <Dest>そのオークについて何を知っている？</Dest>
    </String>
    <String List="0">
      <EDID>[000DA678]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Tell me about the Orc.</Source>
      <Dest>オークについて話してほしい</Dest>
    </String>
    <String List="0">
      <EDID>FFI04KlimmekBranchTopic02</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I could do it for you.</Source>
      <Dest>代わりにやってもいい</Dest>
    </String>
    <String List="0">
      <EDID>DialogueCompanionsJorrvaskrGoodCompanionTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What does it mean to be a Companion?</Source>
      <Dest>同胞団になるというのは、どういう意味を持つんだ？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueCompanionsJorrvaskrWhydYouJoinTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Why did you join the Companions?</Source>
      <Dest>なぜ同胞団に参加したんだ？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueCompanionsJorrvaskrWarTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Where do you stand on the war?</Source>
      <Dest>この戦争では、どちらに立つつもりなんだ？</Dest>
    </String>
    <String List="0">
      <EDID>FreeformCidhnaMineAGrisvarTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I need a shiv.</Source>
      <Dest>ナイフがほしい</Dest>
    </String>
    <String List="0">
      <EDID>DialogueCidhnaMineUraccenForswornInvisible</EDID>
      <REC>DIAL:FULL</REC>
      <Source>(Invisible Continue)</Source>
      <Dest>(見えないまま)</Dest>
    </String>
    <String List="0">
      <EDID>[000DB9F5]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I need to rearrange your equipment.</Source>
      <Dest>装備を変更しよう</Dest>
    </String>
    <String List="0">
      <EDID>MGRitual03DremoraResponse4</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Admit that I control you.</Source>
      <Dest>こちらの支配を認めろ</Dest>
    </String>
    <String List="0">
      <EDID>CWWhatAreDuties</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What exactly will I be doing in the field?</Source>
      <Dest>何をすればいい？</Dest>
    </String>
    <String List="0">
      <EDID>CWWhatsNext</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What&apos;s next?</Source>
      <Dest>次は何だ？</Dest>
    </String>
    <String List="0">
      <EDID>[000E7256]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>What are my new orders, sir?</Source>
      <Dest>次の命令は何ですか、閣下？</Dest>
    </String>
    <String List="0">
      <EDID>MGRitual03DremoraResponse5</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Will you submit, or do I need to banish you again?</Source>
      <Dest>言うことを聞け。また追放されたいのか？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWindhelmTopicParentsTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Who&apos;s your father?</Source>
      <Dest>父親はどういう人物だ？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWindhelmSuvarisBlockingYesTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Yes, I do hate the Dark Elves.</Source>
      <Dest>ああ、ダークエルフは嫌いだ</Dest>
    </String>
    <String List="0">
      <EDID>MQ102BRalofJoinStormcloaksTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>You really think I should join up with Ulfric Stormcloak?</Source>
      <Dest>本当に、ウルフリック・ストームクロークの元へ加わるべきだと思うのか？</Dest>
    </String>
    <String List="0">
      <EDID>MGRitual03PhinisStage20BranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I have your sigil stone.</Source>
      <Dest>あんたの印石を持ってきた</Dest>
    </String>
    <String List="0">
      <EDID>MGRArniel04Stage30BranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I have the dagger you wanted.</Source>
      <Dest>欲しがってたダガーを持ってきた</Dest>
    </String>
    <String List="0">
      <EDID>MGRArniel03FinalBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I have your gem.</Source>
      <Dest>欲しがってた宝石を持ってきた</Dest>
    </String>
    <String List="0">
      <EDID>FreeformKolskeggrAQuestEndTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Kolskeggr Mine is clear of Forsworn.</Source>
      <Dest>コルスケッガー鉱山からフォースウォーンはいなくなった</Dest>
    </String>
    <String List="0">
      <EDID>dunBlindCliffQSTRightRace</EDID>
      <REC>DIAL:FULL</REC>
      <Source>That isn&apos;t a very good reason.</Source>
      <Dest>あまりいい動機じゃないな</Dest>
    </String>
    <String List="0">
      <EDID>DA10LogrolfPersuade</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Boethiah has sent me. (Persuade)</Source>
      <Dest>ボエシアに送り込まれた(説得)</Dest>
    </String>
    <String List="0">
      <EDID>DA10LogrolfBribe</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Does it matter? Here. (&lt;BribeCost&gt; gold)</Source>
      <Dest>関係があるのか？ さあ(&lt;BribeCost&gt; ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>MQ102GerdurHelpD0</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Is there something else?</Source>
      <Dest>他に何かないか？</Dest>
    </String>
    <String List="0">
      <EDID>TGDialogueRadiantExplainBranchTopic01</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Take a city back? What&apos;s that mean?</Source>
      <Dest>街を取り戻す？ どういう意味だ？</Dest>
    </String>
    <String List="0">
      <EDID>MS02BorkulTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I need to see Madanach.</Source>
      <Dest>マダナックに会いたい</Dest>
    </String>
    <String List="0">
      <EDID>MS01GuardAmbushQuestTopic03</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What did you do to Eltrys?</Source>
      <Dest>エルトリスに何をした？</Dest>
    </String>
    <String List="0">
      <EDID>MS01GuardAmbushQuestTopic01</EDID>
      <REC>DIAL:FULL</REC>
      <Source>You&apos;re corrupt. Thonar is paying you.</Source>
      <Dest>お前らは腐ってる。ソーナーに買収されてるんだな</Dest>
    </String>
    <String List="0">
      <EDID>CWMission07BlackmailAlrighWhere</EDID>
      <REC>DIAL:FULL</REC>
      <Source>All right, it&apos;s a deal. Where can I find this shipment?</Source>
      <Dest>よし、乗った。荷はどこにあるんだ？</Dest>
    </String>
    <String List="0">
      <EDID>DA03StartGuardResponseBranchTopic3</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What sort of dog?</Source>
      <Dest>どんな犬なんだ？</Dest>
    </String>
    <String List="0">
      <EDID>DA03StartGuardResponseBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>No. Some wolves, but no dogs.</Source>
      <Dest>いや。狼は見たが犬はいないな</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWinterholdBirnaWhyShopHereTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Why set up shop here?</Source>
      <Dest>どうしてここに店を構えたんだ？</Dest>
    </String>
    <String List="0">
      <EDID>TG09PilgrimsPathBranchTopic01</EDID>
      <REC>DIAL:FULL</REC>
      <Source>This didn&apos;t interfere with the Nightingales?</Source>
      <Dest>それにはナイチンゲールは干渉しないのか？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWindhelmCalixtoTourYesTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;ll take the tour. (2 gold)</Source>
      <Dest>案内を頼もう(2ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWindhelmCalixtoTopicsTourTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>You mentioned a tour?</Source>
      <Dest>案内と言ったか？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWindhelmCalixtoTopicCollectionTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>How did you assemble this collection?</Source>
      <Dest>どうやってこのコレクションを集めたんだ？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWhiterunHuldaTopic1Topic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>How&apos;s life under Stormcloak rule?</Source>
      <Dest>ストームクローク統治下での生活はどうだ？</Dest>
    </String>
    <String List="0">
      <EDID>CaravansTopicsKharjoTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>You guard the caravan?</Source>
      <Dest>キャラバンの護衛をしているのか？</Dest>
    </String>
    <String List="0">
      <EDID>MS02MadanachTopic03</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Let&apos;s start with revenge!</Source>
      <Dest>復讐から始めよう</Dest>
    </String>
    <String List="0">
      <EDID>MS02MadanachInvisibleContinue02</EDID>
      <REC>DIAL:FULL</REC>
      <Source>(Invisible Continue)</Source>
      <Dest>(見えないまま)</Dest>
    </String>
    <String List="0">
      <EDID>MS02MadanachTopic02</EDID>
      <REC>DIAL:FULL</REC>
      <Source>You have a lot to answer for.</Source>
      <Dest>答えてもらうことがたくさんある</Dest>
    </String>
    <String List="0">
      <EDID>MQ201PartyElenwenPoliticsTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What does your position as Thalmor Ambassador involve?</Source>
      <Dest>サルモール大使として、どんな仕事についているんだ？</Dest>
    </String>
    <String List="0">
      <EDID>MS02MadanachBraigTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I talked to Braig.</Source>
      <Dest>ブレイグと話した</Dest>
    </String>
    <String List="0">
      <EDID>dunSleepingTreeCampNoteFoundTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I found this note on Ulag&apos;s body.</Source>
      <Dest>ウラグの亡骸からこのメモを見つけた</Dest>
    </String>
    <String List="0">
      <EDID>CW00BGalmarSkyrimIsHome</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Skyrim is my home.</Source>
      <Dest>スカイリムは故郷だ</Dest>
    </String>
    <String List="0">
      <EDID>[000E1B2B]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Skyrim is home to more than just Nords.</Source>
      <Dest>スカイリムを故郷とするのはノルドだけではない</Dest>
    </String>
    <String List="0">
      <EDID>CW00BGalmarOnlyNords</EDID>
      <REC>DIAL:FULL</REC>
      <Source>So, you only take Nords?</Source>
      <Dest>では、ノルド以外受け付けていないのか？</Dest>
    </String>
    <String List="0">
      <EDID>CW00BGalmarWhyOutsider</EDID>
      <REC>DIAL:FULL</REC>
      <Source>...</Source>
      <Dest>…</Dest>
    </String>
    <String List="0">
      <EDID>[000E1B08]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>About that test...</Source>
      <Dest>試練のことだが…</Dest>
    </String>
    <String List="0">
      <EDID>[000BFA07]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Your people have bad luck?</Source>
      <Dest>運が悪いのか？</Dest>
    </String>
    <String List="0">
      <EDID>DecorateSolitudeGarden</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Kitchen. (&lt;Global=HDSolitudeKitchen&gt; gold)</Source>
      <Dest>台所用品(&lt;Global=HDSolitudeKitchen&gt; ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>DecorateSolitudePorch</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Patio decorations. (&lt;Global=HDSolitudePatio&gt; gold)</Source>
      <Dest>玄関の装飾(&lt;Global=HDSolitudePatio&gt; ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>DecorateSolitudeEnchantingLab</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Enchanting laboratory. (&lt;Global=HDSolitudeEnchanting&gt; gold)</Source>
      <Dest>付呪器(&lt;Global=HDSolitudeEnchanting&gt; ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>DecorateSolitudeAlchemyLab</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Alchemy laboratory. (&lt;Global=HDSolitudeAlchemy&gt; gold)</Source>
      <Dest>錬金器具(&lt;Global=HDSolitudeAlchemy&gt; ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>DecorateSolitudeLivingRoom</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Living room. (&lt;Global=HDSolitudeLiving&gt; gold)</Source>
      <Dest>リビングルーム(&lt;Global=HDSolitudeLiving&gt; ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>DecorateSolitudeBedroom</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Bedroom. (&lt;Global=HDSolitudeBedroom&gt; gold)</Source>
      <Dest>寝室(&lt;Global=HDSolitudeBedroom&gt; ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>DA04LorekeeperThePriceIsWrong</EDID>
      <REC>DIAL:FULL</REC>
      <Source>A price for what?</Source>
      <Dest>何の代償だ？</Dest>
    </String>
    <String List="0">
      <EDID>CR13PostCleanseContinuation</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Are you okay?</Source>
      <Dest>大丈夫か？</Dest>
    </String>
    <String List="0">
      <EDID>CR13QuestStartTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Is there any work to be done?</Source>
      <Dest>何かやるべき事はあるか？</Dest>
    </String>
    <String List="0">
      <EDID>CR14WhoKnows</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Rumors and ramblings should be ignored.</Source>
      <Dest>噂やデマの類は放っておけ</Dest>
    </String>
    <String List="0">
      <EDID>CR12FindTotemTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Is this what we&apos;re looking for?</Source>
      <Dest>探しているのはこれか？</Dest>
    </String>
    <String List="0">
      <EDID>CW02BABoutCrownTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What&apos;s the Jagged Crown?</Source>
      <Dest>尖った王冠とは何だ？</Dest>
    </String>
    <String List="0">
      <EDID>CR07StartBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;m looking for work.</Source>
      <Dest>仕事を探してるんだ</Dest>
    </String>
    <String List="0">
      <EDID>FFSarethi01BranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>You seem quite exhausted.</Source>
      <Dest>ひどく疲れているようだ</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSarethiFarmNirnrootBranchTopic01</EDID>
      <REC>DIAL:FULL</REC>
      <Source>How did you accomplish such a feat?</Source>
      <Dest>それだけのことを、どうやって成し遂げたんだ？</Dest>
    </String>
    <String List="0">
      <EDID>dunHighGateRuinsQSTAfterAttackl</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I think I&apos;ll hang onto it.</Source>
      <Dest>渡すのはやめた</Dest>
    </String>
    <String List="0">
      <EDID>dunHighGateRuinsQSTScrollReturnTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;ve found this scroll.</Source>
      <Dest>巻物を見つけた</Dest>
    </String>
    <String List="0">
      <EDID>FreeformSkyHavenTempleAFollowerTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I brought someone to induct into the Blades.</Source>
      <Dest>ブレイズに加入したいという人材を連れて来た</Dest>
    </String>
    <String List="0">
      <EDID>FreeformSkyHavenTempleADelphineStartTopic01</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Maybe I can help you find new recruits.</Source>
      <Dest>新しい人材を探すのを手伝えるかも知れない</Dest>
    </String>
    <String List="0">
      <EDID>FreeformSkyHavenTempleADelphineStartTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>So this is all the Blades? Two people?</Source>
      <Dest>ブレイズはこれで全員なのか？ 2人だけ？</Dest>
    </String>
    <String List="0">
      <EDID>OffersTrainingTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;d like training in Alchemy.</Source>
      <Dest>錬金術の訓練をしたい</Dest>
    </String>
    <String List="0">
      <EDID>[000E3A3C]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Can you train me to better use Heavy Armor?</Source>
      <Dest>重装を使いこなせるよう訓練してくれないか？</Dest>
    </String>
    <String List="0">
      <EDID>[000ADA2C]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Can you train me to better use Heavy Armor?</Source>
      <Dest>重装を使いこなせるよう訓練してくれないか？</Dest>
    </String>
    <String List="0">
      <EDID>[05000D95]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Can you train me to better use Heavy Armor?</Source>
      <Dest>重装を使いこなせるよう訓練してくれないか？</Dest>
    </String>
    <String List="0">
      <EDID>[05000D96]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Can you train me to better use Heavy Armor?</Source>
      <Dest>重装を使いこなせるよう訓練してくれないか？</Dest>
    </String>
    <String List="0">
      <EDID>[05000D97]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Can you train me to better use Heavy Armor?</Source>
      <Dest>重装を使いこなせるよう訓練してくれないか？</Dest>
    </String>
    <String List="0">
      <EDID>[05000D98]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Can you train me to better use Heavy Armor?</Source>
      <Dest>重装を使いこなせるよう訓練してくれないか？</Dest>
    </String>
    <String List="0">
      <EDID>[05000D99]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Can you train me to better use Heavy Armor?</Source>
      <Dest>重装を使いこなせるよう訓練してくれないか？</Dest>
    </String>
    <String List="0">
      <EDID>[05000D9A]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Can you train me to better use Heavy Armor?</Source>
      <Dest>重装を使いこなせるよう訓練してくれないか？</Dest>
    </String>
    <String List="0">
      <EDID>[000E3A3F]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I need some training in Lockpicking.</Source>
      <Dest>開錠を訓練してほしい</Dest>
    </String>
    <String List="0">
      <EDID>[05000D86]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I need some training in Lockpicking.</Source>
      <Dest>開錠を訓練してほしい</Dest>
    </String>
    <String List="0">
      <EDID>[05000D8A]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I need some training in Lockpicking.</Source>
      <Dest>開錠を訓練してほしい</Dest>
    </String>
    <String List="0">
      <EDID>[05000D88]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I need some training in Lockpicking.</Source>
      <Dest>開錠を訓練してほしい</Dest>
    </String>
    <String List="0">
      <EDID>[000ADA42]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I need some training in Lockpicking.</Source>
      <Dest>開錠を訓練してほしい</Dest>
    </String>
    <String List="0">
      <EDID>[05000D87]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I need some training in Lockpicking.</Source>
      <Dest>開錠を訓練してほしい</Dest>
    </String>
    <String List="0">
      <EDID>[05000D89]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I need some training in Lockpicking.</Source>
      <Dest>開錠を訓練してほしい</Dest>
    </String>
    <String List="0">
      <EDID>[05000D8B]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I need some training in Lockpicking.</Source>
      <Dest>開錠を訓練してほしい</Dest>
    </String>
    <String List="0">
      <EDID>[000B8128]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I&apos;d like you to train me in Illusion magic.</Source>
      <Dest>幻惑魔法の訓練をしてほしい</Dest>
    </String>
    <String List="0">
      <EDID>[05000D8F]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I&apos;d like you to train me in Illusion magic.</Source>
      <Dest>幻惑魔法の訓練をしてほしい</Dest>
    </String>
    <String List="0">
      <EDID>[05000D90]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I&apos;d like you to train me in Illusion magic.</Source>
      <Dest>幻惑魔法の訓練をしてほしい</Dest>
    </String>
    <String List="0">
      <EDID>[05000D91]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I&apos;d like you to train me in Illusion magic.</Source>
      <Dest>幻惑魔法の訓練をしてほしい</Dest>
    </String>
    <String List="0">
      <EDID>[000ADA70]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Train me to be a better Pickpocket.</Source>
      <Dest>スリの技術を教えてほしい</Dest>
    </String>
    <String List="0">
      <EDID>[000E3A42]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Train me to be a better Pickpocket.</Source>
      <Dest>スリの技術を教えてほしい</Dest>
    </String>
    <String List="0">
      <EDID>[05000D77]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Train me to be a better Pickpocket.</Source>
      <Dest>スリの技術を教えてほしい</Dest>
    </String>
    <String List="0">
      <EDID>[05000D78]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Train me to be a better Pickpocket.</Source>
      <Dest>スリの技術を教えてほしい</Dest>
    </String>
    <String List="0">
      <EDID>[05000D7A]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Train me to be a better Pickpocket.</Source>
      <Dest>スリの技術を教えてほしい</Dest>
    </String>
    <String List="0">
      <EDID>[05000D7B]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Train me to be a better Pickpocket.</Source>
      <Dest>スリの技術を教えてほしい</Dest>
    </String>
    <String List="0">
      <EDID>[05000D7C]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Train me to be a better Pickpocket.</Source>
      <Dest>スリの技術を教えてほしい</Dest>
    </String>
    <String List="0">
      <EDID>[05000D79]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Train me to be a better Pickpocket.</Source>
      <Dest>スリの技術を教えてほしい</Dest>
    </String>
    <String List="0">
      <EDID>[000E3A45]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Can you train me to Sneak?</Source>
      <Dest>隠密の訓練をしてくれないか？</Dest>
    </String>
    <String List="0">
      <EDID>[05000D6B]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Can you train me to Sneak?</Source>
      <Dest>隠密の訓練をしてくれないか？</Dest>
    </String>
    <String List="0">
      <EDID>[05000D6C]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Can you train me to Sneak?</Source>
      <Dest>隠密の訓練をしてくれないか？</Dest>
    </String>
    <String List="0">
      <EDID>[05000D70]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Can you train me to Sneak?</Source>
      <Dest>隠密の訓練をしてくれないか？</Dest>
    </String>
    <String List="0">
      <EDID>[000ADB15]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Can you train me to Sneak?</Source>
      <Dest>隠密の訓練をしてくれないか？</Dest>
    </String>
    <String List="0">
      <EDID>[000ADAED]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Can you train me to Sneak?</Source>
      <Dest>隠密の訓練をしてくれないか？</Dest>
    </String>
    <String List="0">
      <EDID>[05000D6E]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Can you train me to Sneak?</Source>
      <Dest>隠密の訓練をしてくれないか？</Dest>
    </String>
    <String List="0">
      <EDID>[05000D6F]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Can you train me to Sneak?</Source>
      <Dest>隠密の訓練をしてくれないか？</Dest>
    </String>
    <String List="0">
      <EDID>[05000D6D]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Can you train me to Sneak?</Source>
      <Dest>隠密の訓練をしてくれないか？</Dest>
    </String>
    <String List="0">
      <EDID>[000E3A3D]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I&apos;d like you to train me in Illusion magic.</Source>
      <Dest>幻惑魔法の訓練をしてほしい</Dest>
    </String>
    <String List="0">
      <EDID>[05000D92]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I&apos;d like you to train me in Illusion magic.</Source>
      <Dest>幻惑魔法の訓練をしてほしい</Dest>
    </String>
    <String List="0">
      <EDID>[05000D93]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I&apos;d like you to train me in Illusion magic.</Source>
      <Dest>幻惑魔法の訓練をしてほしい</Dest>
    </String>
    <String List="0">
      <EDID>[05000D94]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I&apos;d like you to train me in Illusion magic.</Source>
      <Dest>幻惑魔法の訓練をしてほしい</Dest>
    </String>
    <String List="0">
      <EDID>[000E3A37]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Can you train me in Alteration magic?</Source>
      <Dest>変性魔法の訓練をしてくれないか？</Dest>
    </String>
    <String List="0">
      <EDID>[000BD7E6]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Can you train me in Alteration magic?</Source>
      <Dest>変性魔法の訓練をしてくれないか？</Dest>
    </String>
    <String List="0">
      <EDID>[000BD7E8]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Can you train me in Alteration magic?</Source>
      <Dest>変性魔法の訓練をしてくれないか？</Dest>
    </String>
    <String List="0">
      <EDID>[00085508]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Can you train me in Alteration magic?</Source>
      <Dest>変性魔法の訓練をしてくれないか？</Dest>
    </String>
    <String List="0">
      <EDID>[000BD7E7]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Can you train me in Alteration magic?</Source>
      <Dest>変性魔法の訓練をしてくれないか？</Dest>
    </String>
    <String List="0">
      <EDID>[000E3A38]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Can you train me to Block?</Source>
      <Dest>防御の訓練をしてくれないか？</Dest>
    </String>
    <String List="0">
      <EDID>[000B5FAD]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Can you train me to Block?</Source>
      <Dest>防御の訓練をしてくれないか？</Dest>
    </String>
    <String List="0">
      <EDID>[000ADA18]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Can you train me to Block?</Source>
      <Dest>防御の訓練をしてくれないか？</Dest>
    </String>
    <String List="0">
      <EDID>[000BD7E9]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Can you train me to Block?</Source>
      <Dest>防御の訓練をしてくれないか？</Dest>
    </String>
    <String List="0">
      <EDID>[000BD7EA]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Can you train me to Block?</Source>
      <Dest>防御の訓練をしてくれないか？</Dest>
    </String>
    <String List="0">
      <EDID>[000BD7EB]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Can you train me to Block?</Source>
      <Dest>防御の訓練をしてくれないか？</Dest>
    </String>
    <String List="0">
      <EDID>[000E3A47]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Can you train me to better use Two-Handed weapons?</Source>
      <Dest>両手武器の訓練をしてくれないか？</Dest>
    </String>
    <String List="0">
      <EDID>[000ADB1E]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Can you train me to better use Two-Handed weapons?</Source>
      <Dest>両手武器の訓練をしてくれないか？</Dest>
    </String>
    <String List="0">
      <EDID>[05000D9B]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Can you train me to better use Two-Handed weapons?</Source>
      <Dest>両手武器の訓練をしてくれないか？</Dest>
    </String>
    <String List="0">
      <EDID>[05000D63]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Can you train me to better use Two-Handed weapons?</Source>
      <Dest>両手武器の訓練をしてくれないか？</Dest>
    </String>
    <String List="0">
      <EDID>[05000D64]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Can you train me to better use Two-Handed weapons?</Source>
      <Dest>両手武器の訓練をしてくれないか？</Dest>
    </String>
    <String List="0">
      <EDID>[000E3A39]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Can you teach me about Conjuration?</Source>
      <Dest>召喚について教えてほしい</Dest>
    </String>
    <String List="0">
      <EDID>[000BD7EE]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Can you teach me about Conjuration?</Source>
      <Dest>召喚について教えてほしい</Dest>
    </String>
    <String List="0">
      <EDID>[000ADA19]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Can you teach me about Conjuration?</Source>
      <Dest>召喚について教えてほしい</Dest>
    </String>
    <String List="0">
      <EDID>[000BD7EC]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Can you teach me about Conjuration?</Source>
      <Dest>召喚について教えてほしい</Dest>
    </String>
    <String List="0">
      <EDID>[000ADA1B]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Can you teach me about Conjuration?</Source>
      <Dest>召喚について教えてほしい</Dest>
    </String>
    <String List="0">
      <EDID>[000BD7ED]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Can you teach me about Conjuration?</Source>
      <Dest>召喚について教えてほしい</Dest>
    </String>
    <String List="0">
      <EDID>[000E3A3A]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I&apos;d like training in Destruction Magic.</Source>
      <Dest>破壊魔法の訓練をしてくれないか？</Dest>
    </String>
    <String List="0">
      <EDID>[000BD7EF]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I&apos;d like training in Destruction Magic.</Source>
      <Dest>破壊魔法の訓練をしてくれないか？</Dest>
    </String>
    <String List="0">
      <EDID>[00066978]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I want to train in Destruction Magic.</Source>
      <Dest>破壊魔法の訓練を受けたい</Dest>
    </String>
    <String List="0">
      <EDID>[000BD7F0]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I&apos;d like training in Destruction Magic.</Source>
      <Dest>破壊魔法の訓練をしてくれないか？</Dest>
    </String>
    <String List="0">
      <EDID>[000B8127]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I want to train in Destruction Magic.</Source>
      <Dest>破壊魔法の訓練を受けたい</Dest>
    </String>
    <String List="0">
      <EDID>[000BD7F1]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I&apos;d like training in Destruction Magic.</Source>
      <Dest>破壊魔法の訓練をしてくれないか？</Dest>
    </String>
    <String List="0">
      <EDID>[000ADA1C]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Can you train me in Enchanting?</Source>
      <Dest>付呪の訓練をしてくれないか？</Dest>
    </String>
    <String List="0">
      <EDID>[000E3A3B]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Can you train me in Enchanting?</Source>
      <Dest>付呪の訓練をしてくれないか？</Dest>
    </String>
    <String List="0">
      <EDID>[000BD7F2]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Can you train me in Enchanting?</Source>
      <Dest>付呪の訓練をしてくれないか？</Dest>
    </String>
    <String List="0">
      <EDID>[000BD7F3]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Can you train me in Enchanting?</Source>
      <Dest>付呪の訓練をしてくれないか？</Dest>
    </String>
    <String List="0">
      <EDID>[000BD7F4]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Can you train me in Enchanting?</Source>
      <Dest>付呪の訓練をしてくれないか？</Dest>
    </String>
    <String List="0">
      <EDID>[000E3A3E]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I need training in Light Armor.</Source>
      <Dest>軽装の訓練をしたい</Dest>
    </String>
    <String List="0">
      <EDID>[000ADA3C]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I need training in Light Armor.</Source>
      <Dest>軽装の訓練をしたい</Dest>
    </String>
    <String List="0">
      <EDID>[000B833B]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I need training in Light Armor.</Source>
      <Dest>軽装の訓練をしたい</Dest>
    </String>
    <String List="0">
      <EDID>[05000D8C]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I need training in Light Armor.</Source>
      <Dest>軽装の訓練をしたい</Dest>
    </String>
    <String List="0">
      <EDID>[05000D8D]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I need training in Light Armor.</Source>
      <Dest>軽装の訓練をしたい</Dest>
    </String>
    <String List="0">
      <EDID>[05000D8E]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I need training in Light Armor.</Source>
      <Dest>軽装の訓練をしたい</Dest>
    </String>
    <String List="0">
      <EDID>[000E3A40]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Can you train me to be better at Archery?</Source>
      <Dest>より良い射手になれるよう訓練してくれないか？</Dest>
    </String>
    <String List="0">
      <EDID>[000ADA51]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Can you train me to be better at Archery?</Source>
      <Dest>より良い射手になれるよう訓練してくれないか？</Dest>
    </String>
    <String List="0">
      <EDID>[000ADA60]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Can you train me to be better at Archery?</Source>
      <Dest>より良い射手になれるよう訓練してくれないか？</Dest>
    </String>
    <String List="0">
      <EDID>[05000D83]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Can you train me to be better at Archery?</Source>
      <Dest>より良い射手になれるよう訓練してくれないか？</Dest>
    </String>
    <String List="0">
      <EDID>[05000D84]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Can you train me to be better at Archery?</Source>
      <Dest>より良い射手になれるよう訓練してくれないか？</Dest>
    </String>
    <String List="0">
      <EDID>[05000D85]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Can you train me to be better at Archery?</Source>
      <Dest>より良い射手になれるよう訓練してくれないか？</Dest>
    </String>
    <String List="0">
      <EDID>[000ADA6C]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I&apos;d like to train in One-Handed weapons.</Source>
      <Dest>片手武器の訓練がしたい</Dest>
    </String>
    <String List="0">
      <EDID>[000B5FB0]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I&apos;d like to train in One-Handed weapons.</Source>
      <Dest>片手武器の訓練がしたい</Dest>
    </String>
    <String List="0">
      <EDID>[000E3A41]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I&apos;d like to train in One-Handed weapons.</Source>
      <Dest>片手武器の訓練がしたい</Dest>
    </String>
    <String List="0">
      <EDID>[05000D7D]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I&apos;d like to train in One-Handed weapons.</Source>
      <Dest>片手武器の訓練がしたい</Dest>
    </String>
    <String List="0">
      <EDID>[05000D7E]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I&apos;d like to train in One-Handed weapons.</Source>
      <Dest>片手武器の訓練がしたい</Dest>
    </String>
    <String List="0">
      <EDID>[05000D7F]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I&apos;d like to train in One-Handed weapons.</Source>
      <Dest>片手武器の訓練がしたい</Dest>
    </String>
    <String List="0">
      <EDID>[05000D80]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I&apos;d like to train in One-Handed weapons.</Source>
      <Dest>片手武器の訓練がしたい</Dest>
    </String>
    <String List="0">
      <EDID>[05000D81]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I&apos;d like to train in One-Handed weapons.</Source>
      <Dest>片手武器の訓練がしたい</Dest>
    </String>
    <String List="0">
      <EDID>[05000D82]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I&apos;d like to train in One-Handed weapons.</Source>
      <Dest>片手武器の訓練がしたい</Dest>
    </String>
    <String List="0">
      <EDID>[000E3A43]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I&apos;d like training in Restoration magic.</Source>
      <Dest>回復魔法の訓練を受けたい</Dest>
    </String>
    <String List="0">
      <EDID>[000ADA96]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I&apos;d like training in Restoration magic.</Source>
      <Dest>回復魔法の訓練を受けたい</Dest>
    </String>
    <String List="0">
      <EDID>[000C278A]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I&apos;d like training in Restoration magic.</Source>
      <Dest>回復魔法の訓練を受けたい</Dest>
    </String>
    <String List="0">
      <EDID>[05000D74]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I&apos;d like training in Restoration magic.</Source>
      <Dest>回復魔法の訓練を受けたい</Dest>
    </String>
    <String List="0">
      <EDID>[05000D75]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I&apos;d like training in Restoration magic.</Source>
      <Dest>回復魔法の訓練を受けたい</Dest>
    </String>
    <String List="0">
      <EDID>[05000D76]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I&apos;d like training in Restoration magic.</Source>
      <Dest>回復魔法の訓練を受けたい</Dest>
    </String>
    <String List="0">
      <EDID>[000E3A44]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I need training in Smithing.</Source>
      <Dest>鍛冶の訓練をしてほしい</Dest>
    </String>
    <String List="0">
      <EDID>[000AED3A]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I need training in Smithing.</Source>
      <Dest>鍛冶の訓練をしてほしい</Dest>
    </String>
    <String List="0">
      <EDID>[000ADA99]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I need training in Smithing.</Source>
      <Dest>鍛冶の訓練をしてほしい</Dest>
    </String>
    <String List="0">
      <EDID>[05000D71]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I need training in Smithing.</Source>
      <Dest>鍛冶の訓練をしてほしい</Dest>
    </String>
    <String List="0">
      <EDID>[05000D72]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I need training in Smithing.</Source>
      <Dest>鍛冶の訓練をしてほしい</Dest>
    </String>
    <String List="0">
      <EDID>[05000D73]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I need training in Smithing.</Source>
      <Dest>鍛冶の訓練をしてほしい</Dest>
    </String>
    <String List="0">
      <EDID>[000E3A46]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I&apos;d like training in the art of Speech.</Source>
      <Dest>話術の訓練がしたい</Dest>
    </String>
    <String List="0">
      <EDID>[000ADB16]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I&apos;d like training in the art of Speech.</Source>
      <Dest>話術の訓練がしたい</Dest>
    </String>
    <String List="0">
      <EDID>[000ADB1C]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I&apos;d like training in the art of Speech.</Source>
      <Dest>話術の訓練がしたい</Dest>
    </String>
    <String List="0">
      <EDID>[000B833C]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I&apos;d like training in the art of Speech.</Source>
      <Dest>話術の訓練がしたい</Dest>
    </String>
    <String List="0">
      <EDID>[05000D65]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I&apos;d like training in the art of Speech.</Source>
      <Dest>話術の訓練がしたい</Dest>
    </String>
    <String List="0">
      <EDID>[05000D66]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I&apos;d like training in the art of Speech.</Source>
      <Dest>話術の訓練がしたい</Dest>
    </String>
    <String List="0">
      <EDID>[05000D67]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I&apos;d like training in the art of Speech.</Source>
      <Dest>話術の訓練がしたい</Dest>
    </String>
    <String List="0">
      <EDID>[05000D68]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I&apos;d like training in the art of Speech.</Source>
      <Dest>話術の訓練がしたい</Dest>
    </String>
    <String List="0">
      <EDID>[05000D69]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I&apos;d like training in the art of Speech.</Source>
      <Dest>話術の訓練がしたい</Dest>
    </String>
    <String List="0">
      <EDID>[05000D6A]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I&apos;d like training in the art of Speech.</Source>
      <Dest>話術の訓練がしたい</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWhiterunVignarTopicsJarlTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What are your top priorities as the new Jarl?</Source>
      <Dest>新しい首長として、最優先にすべきことは何だ？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWhiterunVignarTopicsFeudTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Your clans used to be friends?</Source>
      <Dest>二つの一族は以前は仲が良かったと？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueHeartwoodMillMenBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Is running a mill difficult?</Source>
      <Dest>工場の経営は苦しいのか？</Dest>
    </String>
    <String List="0">
      <EDID>FFHM01BranchTopic01</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;ll try to find him.</Source>
      <Dest>探してみるよ</Dest>
    </String>
    <String List="0">
      <EDID>FFHM01DoneBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I found Leifnarr&apos;s body.</Source>
      <Dest>リーフナーの遺体を見つけた</Dest>
    </String>
    <String List="0">
      <EDID>FFHM01BranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What happened to Leifnarr?</Source>
      <Dest>リーフナーに何があったんだ？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueMerryfairFarmDravinBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>You&apos;ve had trouble with thieves?</Source>
      <Dest>盗賊の被害に遭ったのか？</Dest>
    </String>
    <String List="0">
      <EDID>FFMF01BranchTopic03</EDID>
      <REC>DIAL:FULL</REC>
      <Source>No need. It&apos;s right here.</Source>
      <Dest>その必要はない。ここにある</Dest>
    </String>
    <String List="0">
      <EDID>FFMF01BranchTopic02</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Sorry, I try and avoid thieves.</Source>
      <Dest>悪いが、盗賊とは関わりたくない</Dest>
    </String>
    <String List="0">
      <EDID>FFMF01BranchTopic01</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;ll see what I can do.</Source>
      <Dest>何とかしてみよう</Dest>
    </String>
    <String List="0">
      <EDID>FFMF01BranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What happened to your bow?</Source>
      <Dest>弓がどうしたって？</Dest>
    </String>
    <String List="0">
      <EDID>FFSS02SylgjaCompleteBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;m back from Darkwater Crossing.</Source>
      <Dest>ダークウォーター・クロッシングから戻ってきた</Dest>
    </String>
    <String List="0">
      <EDID>FFSS02SylgjaSickBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>You&apos;re not well? What&apos;s wrong?</Source>
      <Dest>具合が悪いのか？ 何があった？</Dest>
    </String>
    <String List="0">
      <EDID>FFSS01SpidersBranchTopic00</EDID>
      <REC>DIAL:FULL</REC>
      <Source>The town guards can&apos;t help you?</Source>
      <Dest>街の衛兵は助けにならないのか？</Dest>
    </String>
    <String List="0">
      <EDID>FFSS01SpidersInfoBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Tell me about the spiders infesting the mine.</Source>
      <Dest>鉱山に巣食っているクモについて教えてくれ</Dest>
    </String>
    <String List="0">
      <EDID>DecorateMarkarthGarden</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Entrance hall. (&lt;Global=HDMarkarthHall&gt; gold)</Source>
      <Dest>玄関ホール(&lt;Global=HDMarkarthHall&gt; ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>DecorateMarkarthEnchantingLab</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Enchanting laboratory. (&lt;Global=HDMarkarthEnchanting&gt; gold)</Source>
      <Dest>付呪器(&lt;Global=HDMarkarthEnchanting&gt; ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>DecorateMarkarthAlchemyLab</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Alchemy laboratory. (&lt;Global=HDMarkarthAlchemy&gt; gold)</Source>
      <Dest>錬金器具(&lt;Global=HDMarkarthAlchemy&gt; ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>[03004D0A]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Replace my Child&apos;s Room with an Alchemy Lab. (&lt;Global=HDMarkarthAlchemy&gt; gold)</Source>
      <Dest>子供部屋を錬金術実験室に換える(&lt;Global=HDMarkarthAlchemy&gt;ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>DecorateMarkarthLivingRoom</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Living room furnishings. (&lt;Global=HDMarkarthLiving&gt; gold)</Source>
      <Dest>リビングルーム用品(&lt;Global=HDMarkarthLiving&gt; ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>DecorateMarkarthBedroom</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Bedroom furnishings. (&lt;Global=HDMarkarthBedroom&gt; gold)</Source>
      <Dest>寝室用品(&lt;Global=HDMarkarthBedroom&gt; ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSarethiFarmSinderionPostBranchTopic01</EDID>
      <REC>DIAL:FULL</REC>
      <Source>How did he end up in Skyrim?</Source>
      <Dest>スカイリムでの彼はどうだった？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSarethiFarmNirnrootBranchTopic01Alt</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Did Sinderion teach you how to grow nirnroot?</Source>
      <Dest>シンデリオンがニルンルートの育て方を教えてくれたのか？</Dest>
    </String>
    <String List="0">
      <EDID>NN01AvrusaCompleteBranchTopic01</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Here you are.</Source>
      <Dest>さあどうぞ</Dest>
    </String>
    <String List="0">
      <EDID>TGDialogueRavynBranchTopic05</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Well, your secret is safe with me.</Source>
      <Dest>口外しないから安心してくれ</Dest>
    </String>
    <String List="0">
      <EDID>TGDialogueRavynBranchTopic04</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Perhaps you should have joined the Dark Brotherhood.</Source>
      <Dest>闇の一党に加わるべきだったのでは？</Dest>
    </String>
    <String List="0">
      <EDID>TGDialogueRavynBranchTopic01</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Who are the Morag Tong?</Source>
      <Dest>モラン・トンとはどういう連中だ？</Dest>
    </String>
    <String List="0">
      <EDID>TGDialogueRavynBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>So, where do you hail from?</Source>
      <Dest>それで、どこの出身なんだ？</Dest>
    </String>
    <String List="0">
      <EDID>TGDialogueRuneBranchTopic02</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Maybe you aren&apos;t meant to know.</Source>
      <Dest>おそらく知るべき運命じゃないんだろう</Dest>
    </String>
    <String List="0">
      <EDID>TG00BrynjolfIntroBranch02a</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What do you mean?</Source>
      <Dest>どういう意味だ？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueRiftenGateNorthBranchTopic05</EDID>
      <REC>DIAL:FULL</REC>
      <Source>This is obviously a shakedown. (Persuade)</Source>
      <Dest>どう考えてもゆすりだな(説得)</Dest>
    </String>
    <String List="0">
      <EDID>DialogueRiftenGateNorthBranchTopic04</EDID>
      <REC>DIAL:FULL</REC>
      <Source>This is obviously a shakedown, but I&apos;ll pay. (&lt;BribeCost&gt; gold)</Source>
      <Dest>どう考えてもゆすりだな。しかし、払おう(&lt;BribeCost&gt; ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>DecorateWindhelmArmory</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Armory. (&lt;Global=HDWindhelmArmory&gt; gold)</Source>
      <Dest>武器庫(&lt;Global=HDWindhelmArmory&gt; ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>DecorateWindhelmEnchanting</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Enchanting laboratory. (&lt;Global=HDWindhelmEnchanting&gt; gold)</Source>
      <Dest>付呪器(&lt;Global=HDWindhelmEnchanting&gt; ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>DecorateWindhelmAlchemy</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Alchemy laboratory. (&lt;Global=HDWindhelmAlchemy&gt; gold)</Source>
      <Dest>錬金器具(&lt;Global=HDWindhelmAlchemy&gt; ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>DecorateWindhelmLivingRoom</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Living room. (&lt;Global=HDWindhelmLiving&gt; gold)</Source>
      <Dest>リビングルーム(&lt;Global=HDWindhelmLiving&gt; ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>DecorateWindhelmBedroom</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Bedroom furnishings. (&lt;Global=HDWindhelmBedroom&gt; gold)</Source>
      <Dest>寝室用品(&lt;Global=HDWindhelmBedroom&gt; ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>DecorateWindhelmKitchen</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Kitchen furnishings. (&lt;Global=HDWindhelmKitchen&gt; gold)</Source>
      <Dest>台所用品(&lt;Global=HDWindhelmKitchen&gt; ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>MS05KingOlafsFestivalEvetteTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Giving away your Spiced Wine, eh?</Source>
      <Dest>スパイス入りワインをもらえないかな</Dest>
    </String>
    <String List="0">
      <EDID>MS05KingOlafsFestivalSorexTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Did you say free meat pies?</Source>
      <Dest>無料のミートパイと言ったか？</Dest>
    </String>
    <String List="0">
      <EDID>DA03BarabasAboutAxeTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>So what&apos;s the story behind the Rueful Axe?</Source>
      <Dest>悔恨の斧について教えてくれないか？</Dest>
    </String>
    <String List="0">
      <EDID>SolitudeFreeform07ElisifExplainTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Do you worship Talos?</Source>
      <Dest>タロスを崇拝してるのか？</Dest>
    </String>
    <String List="0">
      <EDID>SolitudeFreeform07StartElisif2Topic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What can I do for you, Jarl?</Source>
      <Dest>首長、何をすればいい？</Dest>
    </String>
    <String List="0">
      <EDID>[000E73B7]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>You mentioned a personal task earlier.</Source>
      <Dest>さっき、個人的に手伝ってもらいたい事があると言っていた</Dest>
    </String>
    <String List="0">
      <EDID>dunHunterTier02BranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;ve defeated the guardians.</Source>
      <Dest>ガーディアンを倒した</Dest>
    </String>
    <String List="0">
      <EDID>[00087911]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>What should I do now?</Source>
      <Dest>で、何をすればいい？</Dest>
    </String>
    <String List="0">
      <EDID>TGPostBrynjolfGuildStatusTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>How&apos;s the Guild doing?</Source>
      <Dest>ギルドの様子はどうだ？</Dest>
    </String>
    <String List="0">
      <EDID>MS03WrapUpIntimidate</EDID>
      <REC>DIAL:FULL</REC>
      <Source>If you were dead, I could keep the horse... (Intimidate)</Source>
      <Dest>お前が死ねば、馬が手に入るな…(威圧)</Dest>
    </String>
    <String List="0">
      <EDID>MS03SibbiJailPersuade</EDID>
      <REC>DIAL:FULL</REC>
      <Source>You know, I bet Maven would pay me even more for this info... (Persuade)</Source>
      <Dest>ああ、メイビンはこの情報にもっと高く払うんじゃないかな…(説得)</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeAngelineFavorContinue</EDID>
      <REC>DIAL:FULL</REC>
      <Source>You mentioned something about Whiterun before?</Source>
      <Dest>前にもホワイトランについて言っていなかったか？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeAngelineStormcloak</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Actually, yes.</Source>
      <Dest>行ったことがある</Dest>
    </String>
    <String List="0">
      <EDID>DA14PriestessApology1</EDID>
      <REC>DIAL:FULL</REC>
      <Source>So do you remember anything I said when I got here?</Source>
      <Dest>ここに来たとき何を言っていたか覚えているのか？</Dest>
    </String>
    <String List="0">
      <EDID>MG01TolfdirSkipSceneDialogueTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>We were supposed to be learning about something?</Source>
      <Dest>何かを習うことになっているのか？</Dest>
    </String>
    <String List="0">
      <EDID>MGRAppJzargo01OutOfScrollsTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I ran out of scrolls.</Source>
      <Dest>もう巻物がない</Dest>
    </String>
    <String List="0">
      <EDID>MQ306ArngeirBlockingA1</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Yes, I found Alduin&apos;s portal to Sovngarde.</Source>
      <Dest>ああ、ソブンガルデに向かうアルドゥインの転移門を見つけたんだ</Dest>
    </String>
    <String List="0">
      <EDID>DecorateWhiterunAlchemy</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Alchemy laboratory. (&lt;Global=HDWhiterunAlchemy&gt; gold)</Source>
      <Dest>錬金器具(&lt;Global=HDWhiterunAlchemy&gt; ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>[03004D01]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Replace my Child&apos;s Room with an Alchemy Lab. (&lt;Global=HDWhiterunAlchemy&gt; gold)</Source>
      <Dest>子供部屋を錬金術実験室に換える(&lt;Global=HDWhiterunAlchemy&gt;ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>MGR21InitialBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Are there any special books you&apos;re looking for?</Source>
      <Dest>何か探している本があるのか？</Dest>
    </String>
    <String List="0">
      <EDID>MeekoDenied</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I don&apos;t need some mutt following me around.</Source>
      <Dest>役に立たない居候は遠慮する</Dest>
    </String>
    <String List="0">
      <EDID>MeekoJoinMe</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Come on. You can follow me if you want.</Source>
      <Dest>一緒に来たいなら歓迎するぞ</Dest>
    </String>
    <String List="0">
      <EDID>MeekoQuestion</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What&apos;s wrong, boy? Do you want to come with me?</Source>
      <Dest>どうした？ 一緒に来るか？</Dest>
    </String>
    <String List="0">
      <EDID>DecorateWindhelmKillerClutter</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Clean up that murderer&apos;s mess. (&lt;Global=HDWindhelmKiller&gt; gold)</Source>
      <Dest>人殺しの後始末をする(&lt;Global=HDWindhelmKiller&gt; ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>WEBountyCollectorRift</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What do you want?</Source>
      <Dest>何をすればいい？</Dest>
    </String>
    <String List="0">
      <EDID>WEBountyCollectorReach</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What do you want?</Source>
      <Dest>何をすればいい？</Dest>
    </String>
    <String List="0">
      <EDID>WEBountyCollectorPale</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What do you want?</Source>
      <Dest>何をすればいい？</Dest>
    </String>
    <String List="0">
      <EDID>WE31Persuade</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Give the staff to me before someone gets hurt. (Persuade)</Source>
      <Dest>怪我人が出る前に、杖を渡してほしい(説得)</Dest>
    </String>
    <String List="0">
      <EDID>TG04EECGuardQuestPointerBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What kind of problems is the East Empire Company having?</Source>
      <Dest>東帝都社にはどんな問題が？</Dest>
    </String>
    <String List="0">
      <EDID>TG04EECGuardBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What is this place?</Source>
      <Dest>どんな場所なんだ？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWinterholdCollegeTolfdirAuguLoreTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Can you tell me more about the Augur of Dunlain?</Source>
      <Dest>ダンレインの予言者について詳しく教えてくれないか？</Dest>
    </String>
    <String List="0">
      <EDID>HirelingQuestReHireBlocking</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Let&apos;s team up again.</Source>
      <Dest>また、一緒に行かないか？</Dest>
    </String>
    <String List="0">
      <EDID>HirelingQuestReHireBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Very well, let&apos;s go. (0 gold)</Source>
      <Dest>そうか、では行こう（0ゴールド）</Dest>
    </String>
    <String List="0">
      <EDID>WEJS27Persuade</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Listen, I don&apos;t want any trouble. (Persuade)</Source>
      <Dest>いいか。面倒は起こしたくないんだ(説得)</Dest>
    </String>
    <String List="0">
      <EDID>WEJS27Intimidate</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Back off. Now. (Intimidate)</Source>
      <Dest>手を引け、今すぐに(威圧)</Dest>
    </String>
    <String List="0">
      <EDID>WERoad06Bribe</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Whatever you&apos;re getting paid, I&apos;ll double it. (&lt;BribeCost&gt; gold)</Source>
      <Dest>いくら貰うか知らないが、2倍払おう(&lt;BribeCost&gt; ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>WERoad06Intimidate</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Tell me where you&apos;re going before someone gets hurt. (Intimidate)</Source>
      <Dest>誰かが痛い目に遭う前に、行き先を教えろ(威圧)</Dest>
    </String>
    <String List="0">
      <EDID>WERoad06Persuade</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I could save you a lot of trouble... (Persuade)</Source>
      <Dest>きっと役に立てると思うが…(説得)</Dest>
    </String>
    <String List="0">
      <EDID>[00106A45]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Good luck.</Source>
      <Dest>幸運を祈る</Dest>
    </String>
    <String List="0">
      <EDID>[001074C1]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Sorry, I&apos;ll be leaving now.</Source>
      <Dest>すまない。先を急ぐんだ</Dest>
    </String>
    <String List="0">
      <EDID>WERoad09No</EDID>
      <REC>DIAL:FULL</REC>
      <Source>No, thanks.</Source>
      <Dest>いや、結構です</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ07GeleborBalconyEndingBranchTopic01a</EDID>
      <REC>DIAL:FULL</REC>
      <Source>He was a vampire. He controlled them.</Source>
      <Dest>彼は吸血鬼で、その力を使って彼らを操っていた</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ02HarkonBranchTopic4</EDID>
      <REC>DIAL:FULL</REC>
      <Source>And if I refuse your gift?</Source>
      <Dest>申し出を断わったらどうなる？</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ04Hellos</EDID>
      <REC>DIAL:FULL</REC>
      <Source>DLC1VQ04Hellos</Source>
      <Dest>DLC1VQ04Hellos</Dest>
    </String>
    <String List="0">
      <EDID>[0200C61A]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>How can we get in without your father noticing?</Source>
      <Dest>父親に気づかれずに入るには？</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ05PostBloodArrowsTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Can you give me Bloodcursed Arrows?</Source>
      <Dest>血の呪いの矢をもらえないか？</Dest>
    </String>
    <String List="0">
      <EDID>DLC1HireableDogsEndFavorState</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Nevermind, I don&apos;t need you to do anything right now.</Source>
      <Dest>いや、今は特に頼みたいことはない</Dest>
    </String>
    <String List="0">
      <EDID>DLC1HireableDogsContinueFollowState</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Let me show you what I need.</Source>
      <Dest>探しているものがある</Dest>
    </String>
    <String List="0">
      <EDID>DLC1HireableDogsFollowMeTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Follow me.</Source>
      <Dest>ついて来い</Dest>
    </String>
    <String List="0">
      <EDID>DLC1HireableDogsDismissTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Time for you to head home.</Source>
      <Dest>先に家に帰ってほしい</Dest>
    </String>
    <String List="0">
      <EDID>DLC1HireableDogsWaitTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Wait here.</Source>
      <Dest>ここで待て</Dest>
    </String>
    <String List="0">
      <EDID>DLC1NPCMentalModelPlayerParentsFond</EDID>
      <REC>DIAL:FULL</REC>
      <Source>They were good people. I miss them.</Source>
      <Dest>いい人たちだった。会えなくて恋しい</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RV01CompleteTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;ve killed the Dawnguard masquerading as a &lt;Alias=Target&gt;.</Source>
      <Dest>&lt;Alias=Target&gt;になりすましていたドーンガードを始末した</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RadiantLookingForWorkTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What can I do to help?</Source>
      <Dest>何か手伝えることは？</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RV03EndContinue1</EDID>
      <REC>DIAL:FULL</REC>
      <Source>...</Source>
      <Dest>…</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RV03StartTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I heard you might need help.</Source>
      <Dest>困っているらしいと聞いた</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RV05StartTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What can I do to help?</Source>
      <Dest>何か手伝えることは？</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RV06SpouseContinue1</EDID>
      <REC>DIAL:FULL</REC>
      <Source>You&apos;ll need to trust me. The family is safer this way.</Source>
      <Dest>信じてほしい。こうした方が家族は安全だ</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RV06SpouseTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Hello.</Source>
      <Dest>やあ</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RV06StartContinue5</EDID>
      <REC>DIAL:FULL</REC>
      <Source>...</Source>
      <Dest>…</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQElderDexionVBranchTopic01</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What are you talking about?</Source>
      <Dest>何の話をしてるんだ？</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQElderDexionVBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;ve brought the Elder Scrolls.</Source>
      <Dest>星霜の書を持ってきた</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQElderDexionBranchTopic04</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Then we&apos;re finished.</Source>
      <Dest>ならばおしまいだ</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQElderDexionBranchTopic03</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Can anything be done to help you?</Source>
      <Dest>助けられる方法は何かないのか？</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQElderDexionBranchTopic01</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Why? What&apos;s happened?</Source>
      <Dest>どうして？ 何があった？</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RH03StartContinue1</EDID>
      <REC>DIAL:FULL</REC>
      <Source>...</Source>
      <Dest>…</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RH04IntimidateTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;ll get rough with you if I have to.</Source>
      <Dest>必要ならば実力行使もいとわない</Dest>
    </String>
    <String List="0">
      <EDID>[02006949]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I&apos;ll get rough with you if I have to. (Brawl)</Source>
      <Dest>必要ならば実力行使もいとわない(殴り合い)</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RH04FriendPersuadeTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Make this easier for yourself, tell me what I want to know. (Persuade)</Source>
      <Dest>聞きたいことを話してくれた方が楽だぞ(説得)</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ03HunterDragonBridgeGuardsTopic1</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Know anything about a Moth Priest visiting Dragon Bridge?</Source>
      <Dest>聖蚕の僧侶がドラゴン・ブリッジに立ち寄ったとかいう話は？</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RH05StartTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What can I do to help?</Source>
      <Dest>何か手伝えることは？</Dest>
    </String>
    <String List="0">
      <EDID>DLC1SurgeryIntroTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What do you want?</Source>
      <Dest>何をすればいい？</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ03VampireDexionBranchCaptureTopic3</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Off the northern coast of Skyrim, due west of Solitude.</Source>
      <Dest>スカイリムの北海岸、ソリチュードのほぼ西…</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RH06RescueTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Hello.</Source>
      <Dest>やあ</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ05ValericaEndTLBranchTopic03</EDID>
      <REC>DIAL:FULL</REC>
      <Source>You hate him that much?</Source>
      <Dest>そこまで憎んでいるのか？</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ05ValericaEndTLBranchTopic01</EDID>
      <REC>DIAL:FULL</REC>
      <Source>You said &quot;even if I could.&quot; Why?</Source>
      <Dest>“たとえできたとしても”、というのはどういう意味だ？</Dest>
    </String>
    <String List="0">
      <EDID>DLC1HunterBaseIntroSorineFinal</EDID>
      <REC>DIAL:FULL</REC>
      <Source>We&apos;re meeting at Fort Dawnguard.</Source>
      <Dest>ドーンガード砦で合流予定だ</Dest>
    </String>
    <String List="0">
      <EDID>DLC1HunterBaseIntroSorineStage30RequestResponse3</EDID>
      <REC>DIAL:FULL</REC>
      <Source>They have an Elder Scroll.</Source>
      <Dest>星霜の書の一つを手にしているようだ</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ03VampireDexionScrollTopic3</EDID>
      <REC>DIAL:FULL</REC>
      <Source>You must read an Elder Scroll.</Source>
      <Dest>星霜の書を読んでもらいたい</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RV07StartContinue</EDID>
      <REC>DIAL:FULL</REC>
      <Source>...</Source>
      <Dest>…</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VampireTurnThankTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Hello.</Source>
      <Dest>やあ</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ02SeranaBackground2Topic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Why were you locked away?</Source>
      <Dest>幽閉されていた理由は？</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ04RNPCLabBookFoundViewTopic06</EDID>
      <REC>DIAL:FULL</REC>
      <Source>You share her blood.</Source>
      <Dest>あなたの血を使ったらどうだ？</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RV08Start3</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Where did these rings come from?</Source>
      <Dest>それらの指輪の出どころは？</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ04RNPCLabQuestionsEndBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>We won&apos;t know until we find her.</Source>
      <Dest>彼女を見つけなければ、何とも言えない</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ04RNPCLabQuestionsBranchTopic01c</EDID>
      <REC>DIAL:FULL</REC>
      <Source>It sounds like she was pretty selfish.</Source>
      <Dest>かなり身勝手な人だったようだな</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ04RNPCValericaViewTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Were you and Valerica close?</Source>
      <Dest>ヴァレリカとは親しかったのか？</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ04RNPCLaboatoryBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Your mother maintained quite a laboratory.</Source>
      <Dest>彼女の研究室は、かなり本格的みたいだ</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ00IntroB</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I haven&apos;t noticed any vampire menace.</Source>
      <Dest>吸血鬼の脅威は特に感じていないが</Dest>
    </String>
    <String List="0">
      <EDID>DLC1HunterBaseIntroSorineSpeechChallenge</EDID>
      <REC>DIAL:FULL</REC>
      <Source>There&apos;s no time. You need to get moving now. (Persuade)</Source>
      <Dest>時間がない。先を急がないと(説得)</Dest>
    </String>
    <String List="0">
      <EDID>DLC1HunterBaseIntroSorineGyroTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Here, I&apos;ve got a dwarven gyro. Take it.</Source>
      <Dest>ドワーフ・ジャイロがあるので、渡そう</Dest>
    </String>
    <String List="0">
      <EDID>[0200F819]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I don&apos;t have any gyros on me.</Source>
      <Dest>ジャイロの持ち合わせはない</Dest>
    </String>
    <String List="0">
      <EDID>DLC1WEJS04Topic01</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What are you doing?</Source>
      <Dest>何をしてるんだ？</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQElderUragBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I want to buy back the Elder Scroll I sold you.</Source>
      <Dest>売りつけた星霜の書を買い戻したい</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ08PostDexionSellScroll2</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;d be happy for you to have them. Here.</Source>
      <Dest>もらってくれれば嬉しい。渡そう</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ08PostDexionBuyScrollsBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Do you still want the Elder Scrolls?</Source>
      <Dest>まだ星霜の書が欲しいか？</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ08PostDexionScrollInitialTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>The Elder Scrolls have served me well, Dexion.</Source>
      <Dest>星霜の書は役に立ってくれたよ、デキソン</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ08PostGaranRepairResponse3</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Stop wasting my time, Garan.</Source>
      <Dest>そんなのは時間の無駄だな、ガラン</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ08PostGaranRepair</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I don&apos;t care. Do as you like.</Source>
      <Dest>どうでもいい、好きにしてくれ</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ08PostGaranRepairResponse1</EDID>
      <REC>DIAL:FULL</REC>
      <Source>See to it at once.</Source>
      <Dest>直ちに手配してくれ</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ03VampireDragonBridgeGuardsTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Know anything about a Moth Priest visiting Dragon Bridge?</Source>
      <Dest>聖蚕の僧侶がドラゴン・ブリッジに立ち寄ったとかいう話は？</Dest>
    </String>
    <String List="0">
      <EDID>DLC1dunRedwaterDenFreeSampleBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>How about a sample? (Persuade)</Source>
      <Dest>味見をさせてもらえないか？(説得)</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQSaintJiubHistoryBranchTopic01</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Winged Menace?</Source>
      <Dest>羽根のある敵？</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQSaintPostTLDoNowBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What will you do now?</Source>
      <Dest>これからどうするんだ？</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ02HarkonPlayerIsVampire</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;m already a vampire. What more can you offer me?</Source>
      <Dest>既に吸血鬼になっているのに、それ以上得るものがあるのか？</Dest>
    </String>
    <String List="0">
      <EDID>DLC1_WESC09_TaronNo</EDID>
      <REC>DIAL:FULL</REC>
      <Source>No, I don&apos;t think so.</Source>
      <Dest>いや、違うと思う</Dest>
    </String>
    <String List="0">
      <EDID>DLC1DialogueVampireBaseOrthjolfTrustBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>You don&apos;t trust Vingalmo?</Source>
      <Dest>ヴィンガルモを信用できないのか？</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RH08Q2</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Any idea what I&apos;ll be up against?</Source>
      <Dest>どんな脅威に直面するか、わからないか？</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RH08Q1</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What is this artifact?</Source>
      <Dest>どんな秘宝なんだ？</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RH08StartTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What can I do to help?</Source>
      <Dest>何か手伝えることは？</Dest>
    </String>
    <String List="0">
      <EDID>DLC1NPCMentalModelDismissTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I think we should part ways.</Source>
      <Dest>ここで別れた方がいいだろう</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RV03Q2</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What do you mean by a &quot;high profile&quot; target?</Source>
      <Dest>“目立つ”標的とは？</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RadiantDisguisedIntimidate</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Follow me, or you&apos;ll regret it. (Intimidate)</Source>
      <Dest>おとなしくついて来ないと、後悔することになるぞ(威圧)</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RadiantDisguisedPersuade</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Come with me. (Persuade)</Source>
      <Dest>一緒に来てほしい(説得)</Dest>
    </String>
    <String List="0">
      <EDID>[02015737]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I&apos;ll take you to the monster you&apos;re hunting. (Persuade)</Source>
      <Dest>狙っている怪物のところに案内しよう(説得)</Dest>
    </String>
    <String List="0">
      <EDID>[02015739]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I want to show you something. It&apos;s important. You really must come. (Persuade)</Source>
      <Dest>見せたいものがある。大事な話だ。ぜひともついて来てほしい(説得)</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RadiantDisguised2Topic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>You&apos;re no bard/merchant/pilgrim.</Source>
      <Dest>吟遊詩人でも商人でも巡礼者でもないだろう</Dest>
    </String>
    <String List="0">
      <EDID>[0201573F]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>You&apos;re no bard.</Source>
      <Dest>吟遊詩人などではないな</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ02RNPCPlayerJerk</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What is it now?</Source>
      <Dest>今度は何だ？</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ02RNPCPlayerPissOff</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I don&apos;t see you with any better ideas.</Source>
      <Dest>もっとマシな案がありそうには思えないが</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ06SeranaTLKnifeBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Got any ideas about the knife?</Source>
      <Dest>ナイフはどうすればいい？</Dest>
    </String>
    <String List="0">
      <EDID>[02017F6B]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>What do I do with the knife?</Source>
      <Dest>ナイフはどうすれば？</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ06SeranaCompleteBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>That was interesting.</Source>
      <Dest>興味深い体験だった…</Dest>
    </String>
    <String List="0">
      <EDID>DLC1DialogueFerryCastleVolkiharFirstTime</EDID>
      <REC>DIAL:FULL</REC>
      <Source>An island near the border to High Rock.</Source>
      <Dest>ハイロックとの境界線近くの島だ</Dest>
    </String>
    <String List="0">
      <EDID>DLC1HunterBaseIntroIsranS20Response2</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I have news, but I wouldn&apos;t call it good.</Source>
      <Dest>報せはあるが、朗報とは呼びにくい</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VampireTutorialSt10StartTeachingTopic1</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;m ready to learn about my new powers.</Source>
      <Dest>新たな力について知りたい</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ04RNPCStartBranchTopic02c</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Does Harkon even care about you anymore?</Source>
      <Dest>今のハルコンは、君のことを少しでも想っているのか？</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RV10EndTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;ve killed the Dawnguard leaders.</Source>
      <Dest>ドーンガードの幹部たちを始末した</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RV10Understood</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Understood.</Source>
      <Dest>分かった</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ08SeranaWhatNextDawnguard01c</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Let&apos;s run as far from him as we can.</Source>
      <Dest>彼からできるだけ遠くに逃げるんだ</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQFVBooksReturnBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I have another ancient Falmer tome.</Source>
      <Dest>別の古代ファルメルの書物が手に入った</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQFVBooksBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Any interest in ancient Falmer tomes?</Source>
      <Dest>古代のファルメルの書物に興味はあるか？</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ06DexionBlindBranchTopic00</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What went wrong?</Source>
      <Dest>何か問題でも？</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ06DexionBlindBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Is it normal for Moth Priests to go blind?</Source>
      <Dest>聖蚕の僧侶が失明するのはよくあることなのか？</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ06DexionMothBranchTopic03</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Then how do I even stand a chance?</Source>
      <Dest>だとすれば、自分にできるとは到底思えない</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ06DexionMothBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>How&apos;s a moth related to the Elder Scrolls?</Source>
      <Dest>蚕と星霜の書の間に、どうして関係が？</Dest>
    </String>
    <String List="0">
      <EDID>DLC1HireableDogsDecline</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Sorry, maybe next time.</Source>
      <Dest>悪いな、また今度</Dest>
    </String>
    <String List="0">
      <EDID>[0201AA69]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Silence, cur. No meat for you today.</Source>
      <Dest>静かに。今日は肉をおあずけだ</Dest>
    </String>
    <String List="0">
      <EDID>[020043B2]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I&apos;ve already got an animal with me, maybe next time.</Source>
      <Dest>もう動物を連れているので、またいつかな</Dest>
    </String>
    <String List="0">
      <EDID>DLC1HireableDogsAccept</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Come on boy, let&apos;s go.</Source>
      <Dest>ほらほら、行くぞ！</Dest>
    </String>
    <String List="0">
      <EDID>[0201AA6A]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Come on boy, let&apos;s go.</Source>
      <Dest>ほらほら、行くぞ！</Dest>
    </String>
    <String List="0">
      <EDID>[0201AA6B]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Let&apos;s sate our hunger together.</Source>
      <Dest>共に飢えを満たすとしよう</Dest>
    </String>
    <String List="0">
      <EDID>[0200439C]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Let&apos;s go. (Dismiss current animal)</Source>
      <Dest>さあ、行くぞ(現在いる動物を離脱させる)</Dest>
    </String>
    <String List="0">
      <EDID>DLC1HireableDogsWantToHire</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What&apos;s wrong? You want to go hunt some vampires?</Source>
      <Dest>どうした？ 吸血鬼でも狩りに行かないか？</Dest>
    </String>
    <String List="0">
      <EDID>[0201AA6F]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Ready for some bloodshed, beast?</Source>
      <Dest>血を見る覚悟はできているか？</Dest>
    </String>
    <String List="0">
      <EDID>BYOHHouseBanditAttack2BossNoMoney</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I don&apos;t have the money. Can&apos;t you just let her go?</Source>
      <Dest>そんな金はない。解放してやってくれないか？</Dest>
    </String>
    <String List="0">
      <EDID>[03000896]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I don&apos;t have the money. Can&apos;t you just let him go?</Source>
      <Dest>そんな金はない。解放してやってくれないか？</Dest>
    </String>
    <String List="0">
      <EDID>BYOHHouseBanditAttack2BanditTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What do you want?</Source>
      <Dest>何をすればいい？</Dest>
    </String>
    <String List="0">
      <EDID>BYOHHouseBanditAttack2SpouseTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Let&apos;s get out of here.</Source>
      <Dest>ここから出よう</Dest>
    </String>
    <String List="0">
      <EDID>BYOHHouseStewardUpgradeTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;d like you to make some improvements to the house.</Source>
      <Dest>家の施設について</Dest>
    </String>
    <String List="0">
      <EDID>BYOHHouseHireStewardTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I need a steward for my house. Are you interested?</Source>
      <Dest>家の管理を頼める人物を探している。お願いできないか？</Dest>
    </String>
    <String List="0">
      <EDID>BYOHHouseStewardOfferNo</EDID>
      <REC>DIAL:FULL</REC>
      <Source>No, sorry, I don&apos;t think you&apos;re suitable for the job.</Source>
      <Dest>いや、申し訳ないが、あなたはこの仕事に向いていないようだ</Dest>
    </String>
    <String List="0">
      <EDID>RelationshipAdoption_SharedInfos</EDID>
      <REC>DIAL:FULL</REC>
      <Source>RelationshipAdoption_SharedInfos</Source>
      <Dest>RelationshipAdoption_SharedInfos</Dest>
    </String>
    <String List="0">
      <EDID>BYOHRelationshipAdoptable_SharedInfos</EDID>
      <REC>DIAL:FULL</REC>
      <Source>BYOHRelationshipAdoptableOrphanable_SharedInfos</Source>
      <Dest>BYOHRelationshipAdoptableOrphanable_SharedInfos</Dest>
    </String>
    <String List="0">
      <EDID>BYOHRelationshipAdoptable_Confirm</EDID>
      <REC>DIAL:FULL</REC>
      <Source>BYOHRelationshipAdoptableOrphanable_Confirm</Source>
      <Dest>BYOHRelationshipAdoptableOrphanable_Confirm</Dest>
    </String>
    <String List="0">
      <EDID>[03003E06]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Yes, I&apos;m sure... daughter.</Source>
      <Dest>ああ、もちろんだ。今日から家族だね</Dest>
    </String>
    <String List="0">
      <EDID>[03003E07]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Yes, I&apos;m sure... daughter.</Source>
      <Dest>ああ、もちろんだ。今日から家族だね</Dest>
    </String>
    <String List="0">
      <EDID>RelationshipAdoptableOrphanage_OrphanStories</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Tell me about yourself.</Source>
      <Dest>自分のことを聞かせてほしい</Dest>
    </String>
    <String List="0">
      <EDID>DecorateMarkarthChildBedroom</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Children&apos;s bedroom. (&lt;Global=HDMarkarthChildRoom&gt; gold)</Source>
      <Dest>子供用寝室(&lt;Global=HDMarkarthChildRoom&gt;ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>[03004D04]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Replace my Alchemy Lab with a Child&apos;s Room. (&lt;Global=HDMarkarthChildRoom&gt; gold)</Source>
      <Dest>錬金術実験室を子供部屋に換える(&lt;Global=HDMarkarthChildRoom&gt;ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>DecorateRiftenChildBedroom</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Children&apos;s bedroom. (&lt;Global=HDRiftenChildRoom&gt; gold)</Source>
      <Dest>子供用寝室(&lt;Global=HDRiftenChildRoom&gt;ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>[03004D07]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Replace my Enchanting Lab with a Child&apos;s Room. (&lt;Global=HDRiftenChildRoom&gt; gold)</Source>
      <Dest>付呪実験室を子供部屋に換える(&lt;Global=HDRiftenChildRoom&gt;ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>DecorateSolitudeChildBedroom</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Children&apos;s bedroom. (&lt;Global=HDSolitudeChildRoom&gt; gold)</Source>
      <Dest>子供用寝室(&lt;Global=HDSolitudeChildRoom&gt;ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>DecorateWhiterunChildBedroom</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Children&apos;s bedroom. (&lt;Global=HDWhiterunChildRoom&gt; gold)</Source>
      <Dest>子供用寝室(&lt;Global=HDWhiterunChildRoom&gt;ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>[03004CF8]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Replace my Alchemy Lab with a Child&apos;s Room. (&lt;Global=HDWhiterunChildRoom&gt; gold)</Source>
      <Dest>錬金術実験室を子供部屋に換える(&lt;Global=HDWhiterunChildRoom&gt;ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>DecorateWindhelmChildBedroom</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Children&apos;s bedroom. (&lt;Global=HDWindhelmChildRoom&gt; gold)</Source>
      <Dest>子供用寝室(&lt;Global=HDWindhelmChildRoom&gt;ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>BYOHRelationshipAdoptableUrchins_SofieParents</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Who are you? Where are your parents?</Source>
      <Dest>君は？ ご両親はどこに？</Dest>
    </String>
    <String List="0">
      <EDID>[03003E12]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>&lt;Alias.ShortName=Child1&gt;...</Source>
      <Dest>&lt;Alias.ShortName=Child1&gt;…</Dest>
    </String>
    <String List="0">
      <EDID>[03003E13]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>&lt;Alias.ShortName=Child2&gt;...</Source>
      <Dest>&lt;Alias.ShortName=Child2&gt;…</Dest>
    </String>
    <String List="0">
      <EDID>[03003DAD]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Well... all right.</Source>
      <Dest>まあ、いいか…</Dest>
    </String>
    <String List="0">
      <EDID>BYOHHouseStewardUpgradeChicken</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Chicken. (&lt;Global=BYOHHPCostChicken&gt; gold)</Source>
      <Dest>ニワトリ(&lt;Global=BYOHHPCostChicken&gt;ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>[03008B04]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>How&apos;s &lt;Alias.ShortName=Child1&gt; doing?</Source>
      <Dest>&lt;Alias.ShortName=Child1&gt;の調子は？</Dest>
    </String>
    <String List="0">
      <EDID>BYOHHouseStewardFurnishEntryRoom</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Entry Room. (&lt;Global=BYOHHPCostEntryRoom&gt; gold)</Source>
      <Dest>玄関(&lt;Global=BYOHHPCostEntryRoom&gt;ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>BYOHHouseHjaalmarchPurchaseYes</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;ll take it. (&lt;Global=BYOHHPCost&gt; gold)</Source>
      <Dest>それを買おう(&lt;Global=BYOHHPCost&gt;ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>RelationshipAdoption_FGAskForGiftWhereCouldIGet</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Where would I get that?</Source>
      <Dest>どこに行けば手に入る？</Dest>
    </String>
    <String List="0">
      <EDID>BYOHHousePalePurchaseNotNow</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;ll have to think about it.</Source>
      <Dest>考えさせてくれ</Dest>
    </String>
    <String List="0">
      <EDID>BYOHHousePalePurchaseNoMoney</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;m a bit short of money right now. (&lt;Global=BYOHHPCost&gt; gold)</Source>
      <Dest>今は手持ちの資金が足りない(&lt;Global=BYOHHPCost&gt;ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>BYOHHousePalePurchaseTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;d like to purchase a house.</Source>
      <Dest>家を買いたいんだが</Dest>
    </String>
    <String List="0">
      <EDID>[03000C30]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I got your letter about the land for sale. Is it still available?</Source>
      <Dest>土地を売りに出していると聞いた。まだ購入できるか？</Dest>
    </String>
    <String List="0">
      <EDID>[0301770C]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I got your letter about the land for sale. Is it still available?</Source>
      <Dest>土地を売りに出していると聞いた。まだ購入できるか？</Dest>
    </String>
    <String List="0">
      <EDID>BYOHHouseStewardUpgradeBard</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Bard. (&lt;Global=BYOHHPCostBard&gt; gold)</Source>
      <Dest>吟遊詩人(&lt;Global=BYOHHPCostBard&gt;ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2TT1NewStewardTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Do you want to be the new steward of Tel Mithryn?</Source>
      <Dest>テル・ミスリンの新しい執事になりたいか？</Dest>
    </String>
    <String List="0">
      <EDID>DLC2TT2IldariCoffin</EDID>
      <REC>DIAL:FULL</REC>
      <Source>It was in Ildari Sarothril&apos;s grave.</Source>
      <Dest>イルダリ・サロスリールの墓の中にあった</Dest>
    </String>
    <String List="0">
      <EDID>DLC2TT2DragonsAttack</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;m not sure the dragons are about you.</Source>
      <Dest>ドラゴンの目的がお前かどうかは分からない</Dest>
    </String>
    <String List="0">
      <EDID>[04020EFA]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I saw a dragon once.</Source>
      <Dest>ドラゴンを一度見たことがある</Dest>
    </String>
    <String List="0">
      <EDID>DLC2TT2HelpNeloth</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I suppose you want me to kill them.</Source>
      <Dest>連中を始末して欲しいのか</Dest>
    </String>
    <String List="0">
      <EDID>DLC2TT1bJustPayMogrul</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Why don&apos;t you just pay him?</Source>
      <Dest>さっさと金を払え</Dest>
    </String>
    <String List="0">
      <EDID>DLC2TT1SkoomaYes</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I have some right here. Take it.</Source>
      <Dest>持っている。受け取れ</Dest>
    </String>
    <String List="0">
      <EDID>DLC2TT1bGettingTheMoney</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Please be patient. I&apos;ll get you your money.</Source>
      <Dest>少し待ってくれ。金は用意するから</Dest>
    </String>
    <String List="0">
      <EDID>DLC2TT1bFightMogrul</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Or I could just kill you now.</Source>
      <Dest>もしくは今すぐ始末してやろうか</Dest>
    </String>
    <String List="0">
      <EDID>DLC2TT1bPayMogrul</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;m so sorry! Here, take the money.</Source>
      <Dest>悪かった！ 金を受け取ってくれ</Dest>
    </String>
    <String List="0">
      <EDID>DLC2TT1bMogrulTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Situation? What kind of situation?</Source>
      <Dest>引き継いだとは？</Dest>
    </String>
    <String List="0">
      <EDID>DLC2TTF2WhatDoYouNeed</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What do you need to fix the tower?</Source>
      <Dest>塔の修理には何が必要だ？</Dest>
    </String>
    <String List="0">
      <EDID>DLC2TTR4aNelothStartTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What kind of experiment do you want to do on me?</Source>
      <Dest>どんな実験をするつもりだ？</Dest>
    </String>
    <String List="0">
      <EDID>DLC2TTR1NelothFinishTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I have the black book.</Source>
      <Dest>黒の書を持っている</Dest>
    </String>
    <String List="0">
      <EDID>DLC2TTR7StartTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Can I help with your research?</Source>
      <Dest>何か研究を手伝えるか？</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RR01ModynIntroBranchTopic03b</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I could lend you a hand... for a price.</Source>
      <Dest>手を貸してもいい… 金次第だが</Dest>
    </String>
    <String List="0">
      <EDID>DLC2BriarheartResultsTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What did you learn from the Briarheart?</Source>
      <Dest>ブライアハートから何が分かった？</Dest>
    </String>
    <String List="0">
      <EDID>DLC2TTR5FinishTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I examined the Briarheart warrior.</Source>
      <Dest>ブライアハートの戦士を調べた</Dest>
    </String>
    <String List="0">
      <EDID>DLC2TTR5HeartStoneTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What do Briarhearts have to do with Heart Stones?</Source>
      <Dest>ブライアハートとハートストーンの関連は？</Dest>
    </String>
    <String List="0">
      <EDID>DLC2TTR5TellMeMore</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What about them?</Source>
      <Dest>彼らがどうかしたか？</Dest>
    </String>
    <String List="0">
      <EDID>DLC2MQ05HMIntroA3</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Don&apos;t worry, I was just leaving.</Source>
      <Dest>気にするな。立ち去るところだ</Dest>
    </String>
    <String List="0">
      <EDID>DLC2TTR4bPayMeTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I think you owe me for that spell.</Source>
      <Dest>その呪文は貸しにしておく</Dest>
    </String>
    <String List="0">
      <EDID>DLC2MH01BujoldRieklingsHow</EDID>
      <REC>DIAL:FULL</REC>
      <Source>How were Rieklings able to overpower you?</Source>
      <Dest>リークリングに圧倒された理由は？</Dest>
    </String>
    <String List="0">
      <EDID>DLC2MQ05NelothGreetB2</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I don&apos;t know yet what he wanted. I left Apocrypha before I found out.</Source>
      <Dest>欲しがっている物は分からない。分かる前にアポクリファを発った</Dest>
    </String>
    <String List="0">
      <EDID>DLC2MQ05StornSecretsA2</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What are the &quot;secrets of the Skaal&quot;?</Source>
      <Dest>“スコールの秘密”とは？</Dest>
    </String>
    <String List="0">
      <EDID>DLC2SV02BaldorBranch1Topic3</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Stalhrim? What&apos;s that?</Source>
      <Dest>スタルリム？ それは何だ？</Dest>
    </String>
    <String List="0">
      <EDID>DLC2TT1WhatAttributes</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What kind of a person should I look for?</Source>
      <Dest>どんな者を探せばいい？</Dest>
    </String>
    <String List="0">
      <EDID>DLC2TT1NotYourServant</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Hey, I&apos;m not your servant.</Source>
      <Dest>召使になった覚えはない</Dest>
    </String>
    <String List="0">
      <EDID>DLC2TTR8GotSomeTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I found what you wanted.</Source>
      <Dest>お前が欲しがっていた物を見つけた</Dest>
    </String>
    <String List="0">
      <EDID>[0401F12C]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I&apos;ve got a daedra heart.</Source>
      <Dest>デイドラの心臓を手に入れた</Dest>
    </String>
    <String List="0">
      <EDID>[0401F12F]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I have some vampire dust.</Source>
      <Dest>吸血鬼の遺灰を手に入れた</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RR02AdrilFoundOutBranchTopic03</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What if they try to stop me?</Source>
      <Dest>止められたら、どうすればいい？</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RR02AdrilSeverinTLBranchTopic02</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Nothing unusual about them at all?</Source>
      <Dest>彼らについて奇妙な点はないか？</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RR02TilisuConfrontBranchTopic01</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What are you doing here?</Source>
      <Dest>ここで何をしてるんだ？</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RR02AdrilHouseHlaaluTLBranchTopic01</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I presume that was their downfall.</Source>
      <Dest>それが原因で失脚したのか</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RR02AdrilSourcesTLBranchTopic01</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Why don&apos;t you ask them to investigate?</Source>
      <Dest>なぜ彼らに調査を頼まない？</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RR02AdrilChoiceBranchTopic02c</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Well, good luck with that.</Source>
      <Dest>健闘を祈る</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RR02AdrilIntroBranchTopic03c</EDID>
      <REC>DIAL:FULL</REC>
      <Source>He ordered the execution. It&apos;s on his head... not yours.</Source>
      <Dest>処刑を命じたのは彼だ。責任は… 彼だけにある</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RR02AdrilChoiceBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>You feel an attack on the Councilor is imminent?</Source>
      <Dest>評議員に対する攻撃が近いと感じているのか？</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RR02AdrilIntroBranchTopic03b</EDID>
      <REC>DIAL:FULL</REC>
      <Source>You sound paranoid.</Source>
      <Dest>被害妄想のように聞こえる</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RR02AdrilIntroBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>He&apos;s in danger of being killed? How?</Source>
      <Dest>彼が殺害される？ どうやって？</Dest>
    </String>
    <String List="0">
      <EDID>DLC2TelMithrynWhoElseTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Who else lives here?</Source>
      <Dest>他に誰が住んでいる？</Dest>
    </String>
    <String List="0">
      <EDID>DLC2MH02ChiefPostSlaughterBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>The Nords are dead.</Source>
      <Dest>ノルドは死んだ</Dest>
    </String>
    <String List="0">
      <EDID>DLC2MH02ChiefBackWithRedgrassTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I brought your Scathecraw.</Source>
      <Dest>スケイスクローを持ってきた</Dest>
    </String>
    <String List="0">
      <EDID>DLC2MQ01WizardIntroFollowUp1</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What does that mean?</Source>
      <Dest>つまりどういう意味だ？</Dest>
    </String>
    <String List="0">
      <EDID>DLC2TT1HowDied</EDID>
      <REC>DIAL:FULL</REC>
      <Source>It looks like an ash spawn attack.</Source>
      <Dest>アッシュスポーンの襲撃のようだ</Dest>
    </String>
    <String List="0">
      <EDID>DLC2TelMithrynTalvasTrainTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Can you train me in Conjuration?</Source>
      <Dest>召喚の訓練をしてくれないか？</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RR03CresciusIntroLastBranchTopic02</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Any idea of where to start?</Source>
      <Dest>何から取り掛かればいい？</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RR03CresciusIntroExtBranchTopic02</EDID>
      <REC>DIAL:FULL</REC>
      <Source>How did he die?</Source>
      <Dest>死因は？</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RR03IntroGloverReturnViewTopic01</EDID>
      <REC>DIAL:FULL</REC>
      <Source>After all that, why?</Source>
      <Dest>手間を掛けたのに、何故だ？</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RR03IntroGloverReturnViewTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I have your Ancient Nordic Pickaxe.</Source>
      <Dest>古代ノルドのつるはしを持っている</Dest>
    </String>
    <String List="0">
      <EDID>DLC2DRRModynVelethBonemoldBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What&apos;s the unusual armor you&apos;re wearing?</Source>
      <Dest>その身に付けている変わった鎧は？</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RRCindiriAranoTLHomeBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Where are you from originally?</Source>
      <Dest>元々はどこの出身だ？</Dest>
    </String>
    <String List="0">
      <EDID>DLC2DRRCindiriAranoTLHusbandBranchBTopic02</EDID>
      <REC>DIAL:FULL</REC>
      <Source>You haven&apos;t told him how you feel?</Source>
      <Dest>自分の気持ちを彼に言っていないのか？</Dest>
    </String>
    <String List="0">
      <EDID>DLC2DRRCindiriAranoTLHusbandBranchBTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>You worry much on your husband&apos;s behalf?</Source>
      <Dest>夫を心配し過ぎじゃないか？</Dest>
    </String>
    <String List="0">
      <EDID>DLC2DRRAdrilAranoTLMorvaynBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Are you friends with Councilor Morvayn?</Source>
      <Dest>モーヴァイン評議員と友達なのか？</Dest>
    </String>
    <String List="0">
      <EDID>DLC2DRRMorvaynTLCouncilorBranchTopic01</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Raven Rock is the only settlement on the island?</Source>
      <Dest>島にある集落は、レイヴン・ロックだけか？</Dest>
    </String>
    <String List="0">
      <EDID>DLC2DRRMorvaynTLHouseRedoranTopic03</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Sounds rather complicated.</Source>
      <Dest>何やら複雑だな</Dest>
    </String>
    <String List="0">
      <EDID>DLC2MQ01RRMiraakQuestionFollowUp1</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What does that mean?</Source>
      <Dest>つまりどういう意味だ？</Dest>
    </String>
    <String List="0">
      <EDID>[040240EF]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Is he somewhere else on Solstheim?</Source>
      <Dest>ソルスセイムのどこかにいるのか？</Dest>
    </String>
    <String List="0">
      <EDID>[040240F0]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Where have you heard his name? Please try and think.</Source>
      <Dest>どこで名前を聞いた？ なんとか思い出してくれ</Dest>
    </String>
    <String List="0">
      <EDID>[040240F2]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Try to remember.</Source>
      <Dest>何とか思い出してくれ</Dest>
    </String>
    <String List="0">
      <EDID>[04026ACA]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Can you tell me anything about him?</Source>
      <Dest>他に何か知っていることは？</Dest>
    </String>
    <String List="0">
      <EDID>DLC2MQ01RRMiraakQuestionTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Do you know someone called Miraak?</Source>
      <Dest>ミラークと呼ばれる者を知っているか？</Dest>
    </String>
    <String List="0">
      <EDID>[040240E8]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>You know who Miraak is?</Source>
      <Dest>ミラークが誰か知っているのか？</Dest>
    </String>
    <String List="0">
      <EDID>DLC2SV02AncarionBranch1Topic5</EDID>
      <REC>DIAL:FULL</REC>
      <Source>The smith said he&apos;d teach me how to make Stalhrim weapons.</Source>
      <Dest>鍛冶屋がスタルリムの武器の作り方を教えてくれると言った</Dest>
    </String>
    <String List="0">
      <EDID>DLC2DDRMiloreIenthTLAlchemyBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Where did you learn your alchemy skills?</Source>
      <Dest>錬金術をどこで覚えた？</Dest>
    </String>
    <String List="0">
      <EDID>DLC2DDRCresciusTLImperialBranchTopic01</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Ridiculous? Why?</Source>
      <Dest>ばかげた？ なぜだ？</Dest>
    </String>
    <String List="0">
      <EDID>DLC2DDRGloverMalloryTLSmithBranchTopic02</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Who taught you that?</Source>
      <Dest>誰にそれを教わった？</Dest>
    </String>
    <String List="0">
      <EDID>DLC2DRRDreyaAlorTLMotherBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>How did your mother die?</Source>
      <Dest>母の死因は？</Dest>
    </String>
    <String List="0">
      <EDID>DLC2DRRFethisAlorTLShopBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What exactly do you sell here?</Source>
      <Dest>ここは具体的に何を売っているんだ？</Dest>
    </String>
    <String List="0">
      <EDID>DLC2DRRFethisAlorBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Are sales that bad out here?</Source>
      <Dest>売り上げは、そんなに悪いのか？</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RRFavor04DrinkBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Geldis Sadri wants you to try his new drink.</Source>
      <Dest>ゲルディス・サドリが新しい酒を試して欲しがっている</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RRFavor04IntroBranchTopic02</EDID>
      <REC>DIAL:FULL</REC>
      <Source>They&apos;ll show up eventually I suppose.</Source>
      <Dest>放っておいても来るんじゃないか</Dest>
    </String>
    <String List="0">
      <EDID>FavorDialogueScriptPropertypFDSAuto</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Let me think about this.</Source>
      <Dest>考えさせてほしい</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RRFavor06GeldisBranchTopic01</EDID>
      <REC>DIAL:FULL</REC>
      <Source>She has a right to do what she pleases. (Persuade)</Source>
      <Dest>彼女にはやりたいことをする権利がある(説得)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RRFavor05IntroBranchTopic01</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What&apos;s an East Empire Pendant?</Source>
      <Dest>東帝都社のペンダントとは？</Dest>
    </String>
    <String List="0">
      <EDID>DLC2MQ04NelothGetCubesTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Why do we need these cubes?</Source>
      <Dest>なぜキューブが必要なんだ？</Dest>
    </String>
    <String List="0">
      <EDID>DLC2MH01PostQuestBujoldBad</EDID>
      <REC>DIAL:FULL</REC>
      <Source>It&apos;s not that simple. Bujold was rejected by Hrothmund.</Source>
      <Dest>そんな単純な話じゃない。ブジョルドはフロスムンドに受け入れられなかった</Dest>
    </String>
    <String List="0">
      <EDID>DLC2WB01WhoIsTorkild</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What happened to your brother?</Source>
      <Dest>兄弟に何が起きた？</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RR01CariusDeadAltBranchTopic01</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I found this letter.</Source>
      <Dest>この手紙を見つけた</Dest>
    </String>
    <String List="0">
      <EDID>DLC2TT1bIntimidate</EDID>
      <REC>DIAL:FULL</REC>
      <Source>How about you take half? (Intimidate)</Source>
      <Dest>半額にしろ(威圧)</Dest>
    </String>
    <String List="0">
      <EDID>[040275B2]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I believe you. Just... don&apos;t come back here.</Source>
      <Dest>信じよう… ただ… ここにはもう戻って来るな</Dest>
    </String>
    <String List="0">
      <EDID>[04027586]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>What&apos;s going on here?</Source>
      <Dest>ここで何が起きているんだ？</Dest>
    </String>
    <String List="0">
      <EDID>[040275A0]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>I&apos;ve dealt with the Draugr and found a way past the dead end.</Source>
      <Dest>ドラウグルを始末し、行き止まりの先に行く方法を見つけた</Dest>
    </String>
    <String List="0">
      <EDID>[04027596]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Here&apos;s a little gold for your tale. (&lt;BribeCost&gt; gold)</Source>
      <Dest>話してくれれば、心ばかりのゴールドを渡そう(&lt;BribeCost&gt; ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>[040275A4]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Spare me the walk. Just tell me. (Persuade)</Source>
      <Dest>頼むから、話してくれないか(説得)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2WE06MainTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Hello.</Source>
      <Dest>やあ</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RR02MorvaynBranchTopic02</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Oh?</Source>
      <Dest>え？</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RR02MorvaynBranchTopic01</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Thank you, Councilor.</Source>
      <Dest>光栄だ、評議員</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RR02MorvaynBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>You wanted to speak to me, Councilor?</Source>
      <Dest>話がしたいのか、評議員？</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RR02AdrilEvidenceBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I found evidence proving the Severins&apos; guilt.</Source>
      <Dest>セヴェリンが罪を犯した証拠を見つけた</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RR02AdrilIntroBranchTopic00</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Captain Veleth sent me.</Source>
      <Dest>ヴェレス隊長の使いだ</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RR02VelethBranchTopic01</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Did he say what it was about?</Source>
      <Dest>用件の内容は言っていたか？</Dest>
    </String>
    <String List="0">
      <EDID>DLC2MQ03StornStage30MiraakTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What do you know about Miraak?</Source>
      <Dest>ミラークについて知っている事は？</Dest>
    </String>
    <String List="0">
      <EDID>DLC2DRRCresicusTLGenerationsBranchTopic02</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Then it dried up?</Source>
      <Dest>そして鉱山が枯れたのか？</Dest>
    </String>
    <String List="0">
      <EDID>DLC2TGGloverIntroExtBranchTopic03</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Where&apos;s Esmond Tyne now?</Source>
      <Dest>エズモンド・タインは今どこに？</Dest>
    </String>
    <String List="0">
      <EDID>DLC2TGGloverIntroBranchTopic01</EDID>
      <REC>DIAL:FULL</REC>
      <Source>He&apos;s well.</Source>
      <Dest>元気にしてる</Dest>
    </String>
    <String List="0">
      <EDID>DLC2DRRGjalundInitBranchTopic00</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Solstheim?</Source>
      <Dest>ソルスセイム？</Dest>
    </String>
    <String List="0">
      <EDID>DLC2DialogueSkaalVillageStornBranch2Topic1</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What is your role among the Skaal?</Source>
      <Dest>スコール村でどんな仕事を？</Dest>
    </String>
    <String List="0">
      <EDID>DLC2DialogueSkaalVillageFreaBranchTopic3</EDID>
      <REC>DIAL:FULL</REC>
      <Source>You can trust me. I saved your life, remember? (Persuade)</Source>
      <Dest>信じてくれ。命を助けたのを覚えてるか？(説得)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2ServicesBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What do you have for sale?</Source>
      <Dest>どんな品物がある？</Dest>
    </String>
    <String List="0">
      <EDID>DLC2DialogueRavenRockShrineBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What&apos;s being built outside of town?</Source>
      <Dest>町外れでは何を建築中だ？</Dest>
    </String>
    <String List="0">
      <EDID>[040327A6]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>Can you tell me more about the shrine near town?</Source>
      <Dest>町付近の祠についてもっと詳しく聞かせてくれ</Dest>
    </String>
    <String List="0">
      <EDID>DLC2MQ04StornStonesA1</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Other Stones?</Source>
      <Dest>他の岩？</Dest>
    </String>
    <String List="0">
      <EDID>DLC2DRRAdrilAranoBlacklightBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What is the city of Blacklight?</Source>
      <Dest>ブラックライトの街とは？</Dest>
    </String>
    <String List="0">
      <EDID>DLC2DGCrimeResistArrest</EDID>
      <REC>DIAL:FULL</REC>
      <Source>I&apos;d rather die than go to prison!</Source>
      <Dest>監獄に行くぐらいなら死ぬ！</Dest>
    </String>
    <String List="0">
      <EDID>DLC2MH02BilgemuckGiftMenu</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Come on, boy, I&apos;ve got something for you...</Source>
      <Dest>いい物をあげよう</Dest>
    </String>
    <String List="0">
      <EDID>DLC2MH02BilgemuckEnticeBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Come on, boy, I&apos;ve got something for you...</Source>
      <Dest>いい物をあげよう</Dest>
    </String>
    <String List="0">
      <EDID>DLC2SiltStriderMerchantQuestHello02Topic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>No, what is it?</Source>
      <Dest>それは何だ？</Dest>
    </String>
    <String List="0">
      <EDID>DLC2SiltStriderMerchantQuestHelloTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Hello.</Source>
      <Dest>やあ</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RR01AttiusFarmBranchTopic01</EDID>
      <REC>DIAL:FULL</REC>
      <Source>How long has the farm been abandoned?</Source>
      <Dest>農場が廃虚になってどれくらい経つのか？</Dest>
    </String>
    <String List="0">
      <EDID>DLC2SkaalVillageFreeform1RunilBranchTopic3</EDID>
      <REC>DIAL:FULL</REC>
      <Source>She&apos;s not exactly young anymore.</Source>
      <Dest>もう若いとは言えない</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RR02AdrilUlenTombTLBranchTopic01</EDID>
      <REC>DIAL:FULL</REC>
      <Source>But you told me House Hlaalu was disliked.</Source>
      <Dest>だがフラール家は嫌われていたと言っていなかったか？</Dest>
    </String>
    <String List="0">
      <EDID>DLC2DDRDreylaAlorTLHelpShopBranchTopic01</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Why not return to Morrowind?</Source>
      <Dest>モロウウィンドに戻らないのか？</Dest>
    </String>
    <String List="0">
      <EDID>DLC2TTF1GetLoose</EDID>
      <REC>DIAL:FULL</REC>
      <Source>How did the Ash Guardian get loose?</Source>
      <Dest>なぜアッシュ・ガーディアンの制御が失われた？</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RR03MineBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>How are things now that the mines are open again?</Source>
      <Dest>鉱山が再開したが、状況はどうなった？</Dest>
    </String>
    <String List="0">
      <EDID>DLC2TTF1TalvasOutsideTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Are you practicing a spell?</Source>
      <Dest>呪文の練習をしているのか？</Dest>
    </String>
    <String List="0">
      <EDID>DLC2TelMithrynArchmage</EDID>
      <REC>DIAL:FULL</REC>
      <Source>As the Arch-Mage of Winterhold, you and I should share our secrets.</Source>
      <Dest>ウィンターホールドのアークメイジのように、お互いの秘密を共有しよう</Dest>
    </String>
    <String List="0">
      <EDID>DLC2TelMithrynWinterhold</EDID>
      <REC>DIAL:FULL</REC>
      <Source>You must be almost as powerful as Savos Aren of Winterhold.</Source>
      <Dest>ウィンターホールドのサボス・アレンと同等の力がありそうだ</Dest>
    </String>
    <String List="0">
      <EDID>DLC2TelMithrynTalvasTowerTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What is this place?</Source>
      <Dest>どんな場所なんだ？</Dest>
    </String>
    <String List="0">
      <EDID>DLC2TTR4aCanIHelp</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Do you need help with your research?</Source>
      <Dest>研究に手伝いはいるか？</Dest>
    </String>
    <String List="0">
      <EDID>DLC2MQ07FreaEndGreetA2</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Storn didn&apos;t die for nothing. Miraak will never threaten Solstheim again.</Source>
      <Dest>ストルンの死は無駄ではない。ミラークは二度とソルスセイムの脅威とならない</Dest>
    </String>
    <String List="0">
      <EDID>DLC2MQ04NelothIntroC2</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Why won&apos;t the book you have here help me?</Source>
      <Dest>なぜその書は役に立たないんだ？</Dest>
    </String>
    <String List="0">
      <EDID>DLC2HirelingQuestReHireBranchTopic01</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Very well. (0 gold)</Source>
      <Dest>いいだろう(0ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2MQ07NelothGreetB1</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Don&apos;t you want to know what happened with Miraak?</Source>
      <Dest>ミラークがどうなったか知りたくないか？</Dest>
    </String>
    <String List="0">
      <EDID>DLC2ThirskFFHilundQuestStartBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>How is the hunting going?</Source>
      <Dest>狩りの調子はどうだ？</Dest>
    </String>
    <String List="0">
      <EDID>DLC2ThirskFFHalbarnQuestStartBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Are you getting back to work?</Source>
      <Dest>仕事には復帰するのか？</Dest>
    </String>
    <String List="0">
      <EDID>DLC2DialogueSkaalVillageFreaBranch4Topic3</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Sooner or later, death comes for us all.</Source>
      <Dest>遅かれ早かれ、死は全ての者に訪れる</Dest>
    </String>
    <String List="0">
      <EDID>DLC2DialogueSkaalVillageFreaBranch4Topic2</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Then why stay here? Why not live somewhere safer?</Source>
      <Dest>ならなぜここにいる？ もっと安全な場所に住まないのか？</Dest>
    </String>
    <String List="0">
      <EDID>DLC2DialogueSkaalVillageFreaBranch4Topic1</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Where is your mother?</Source>
      <Dest>母はどうした？</Dest>
    </String>
    <String List="0">
      <EDID>DLC2HirelingQuestStoryBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>How did you end up on Solstheim?</Source>
      <Dest>何故ソルスセイムに来た？</Dest>
    </String>
    <String List="0">
      <EDID>DLC2DDRMorvaynMineBranchTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What happened to the mine?</Source>
      <Dest>鉱山はどうなった？</Dest>
    </String>
    <String List="0">
      <EDID>DLC2WE15Netch</EDID>
      <REC>DIAL:FULL</REC>
      <Source>A Netch?</Source>
      <Dest>ネッチだって？</Dest>
    </String>
    <String List="0">
      <EDID>DLC2DRRGjalundMQIntroB1</EDID>
      <REC>DIAL:FULL</REC>
      <Source>Solstheim? Where&apos;s that?</Source>
      <Dest>ソルスセイム？ 何だそれは？</Dest>
    </String>
    <String List="0">
      <EDID>DLC2TelMithrynMorrowindTopic</EDID>
      <REC>DIAL:FULL</REC>
      <Source>What can you tell me about Morrowind?</Source>
      <Dest>モロウウィンドについて知っていることは？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWinterholdCollegeTolfdirAuguLoreTopicUSKP</EDID>
      <REC>DIAL:FULL</REC>
      <Source>DialogueWinterholdCollegeTolfdirAuguLoreTopicUSKP</Source>
      <Dest>DialogueWinterholdCollegeTolfdirAuguLoreTopicUSKP</Dest>
    </String>
    <String List="0">
      <EDID>[001035B9]</EDID>
      <REC>INFO:RNAM</REC>
      <Source>What accident?</Source>
      <Dest>何か問題があったのか？</Dest>
    </String>
    <String List="0">
      <EDID>DialogueRiverwoodSceneA</EDID>
      <REC>QUST:FULL</REC>
      <Source>Riverwood test scene</Source>
      <Dest>リバーウッドのテストシーン</Dest>
    </String>
    <String List="0">
      <EDID>WICastMagic03</EDID>
      <REC>QUST:FULL</REC>
      <Source>Shout - Guard says stop</Source>
      <Dest>シャウト - 衛兵が止まれと叫ぶ</Dest>
    </String>
    <String List="0">
      <EDID>MS01</EDID>
      <REC>QUST:FULL</REC>
      <Source>The Forsworn Conspiracy</Source>
      <Dest>フォースウォーンの陰謀</Dest>
    </String>
    <String List="0">
      <EDID>MS01</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Go to the Shrine of Talos</Source>
      <Dest>タロスの祠へ行く</Dest>
    </String>
    <String List="0">
      <EDID>MS01</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Find evidence about Margret</Source>
      <Dest>マルグレットについて調べる</Dest>
    </String>
    <String List="0">
      <EDID>MS01</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Read Margret&apos;s Journal</Source>
      <Dest>マルグレットの日記を読む</Dest>
    </String>
    <String List="0">
      <EDID>MS01</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Find evidence about Weylin</Source>
      <Dest>ウェイリンについて調べる</Dest>
    </String>
    <String List="0">
      <EDID>MS01</EDID>
      <REC id="4">QUST:NNAM</REC>
      <Source>Read Weylin&apos;s Note</Source>
      <Dest>ウェイリンのメモを読む</Dest>
    </String>
    <String List="0">
      <EDID>MS01</EDID>
      <REC id="5">QUST:NNAM</REC>
      <Source>Find out who &quot;N&quot; is</Source>
      <Dest>&quot; N &quot; が何者なのか調べる</Dest>
    </String>
    <String List="0">
      <EDID>MS01</EDID>
      <REC id="6">QUST:NNAM</REC>
      <Source>(Optional) Obtain the key to Margret&apos;s room</Source>
      <Dest>(オプション)マルグレットの部屋の鍵を手に入れる</Dest>
    </String>
    <String List="0">
      <EDID>MS01</EDID>
      <REC id="7">QUST:NNAM</REC>
      <Source>(Optional) Talk to Margret</Source>
      <Dest>(オプション)マルグレットと話す</Dest>
    </String>
    <String List="0">
      <EDID>MS01</EDID>
      <REC id="8">QUST:NNAM</REC>
      <Source>(Optional) Obtain the key to Weylin&apos;s room</Source>
      <Dest>(オプション)ウェイリンの部屋の鍵を手に入れる</Dest>
    </String>
    <String List="0">
      <EDID>MS01</EDID>
      <REC id="9">QUST:NNAM</REC>
      <Source>Find evidence about Thonar</Source>
      <Dest>ソーナーについて調べる</Dest>
    </String>
    <String List="0">
      <EDID>MS01</EDID>
      <REC id="10">QUST:NNAM</REC>
      <Source>Read Thonar&apos;s Journal</Source>
      <Dest>ソーナーの日記を読む</Dest>
    </String>
    <String List="0">
      <EDID>MS01</EDID>
      <REC id="11">QUST:NNAM</REC>
      <Source>Find evidence about Nepos</Source>
      <Dest>ネポスについて調べる</Dest>
    </String>
    <String List="0">
      <EDID>MS01</EDID>
      <REC id="12">QUST:NNAM</REC>
      <Source>Read Nepos&apos;s Journal</Source>
      <Dest>ネポスの日記を読む</Dest>
    </String>
    <String List="0">
      <EDID>MS01</EDID>
      <REC id="13">QUST:NNAM</REC>
      <Source>Return to Eltrys</Source>
      <Dest>エルトリスのところに戻る</Dest>
    </String>
    <String List="0">
      <EDID>dunNilheimQST</EDID>
      <REC>QUST:FULL</REC>
      <Source>Telrav&apos;s Request</Source>
      <Dest>テルラヴの要求</Dest>
    </String>
    <String List="0">
      <EDID>dunNilheimQST</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Escort Telrav to his camp.</Source>
      <Dest>テルラヴを野営地まで護衛する</Dest>
    </String>
    <String List="0">
      <EDID>dunNilheimQST</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Wait for Telrav to return with your reward</Source>
      <Dest>報酬を持ち帰るためにテルラヴを待つ</Dest>
    </String>
    <String List="0">
      <EDID>dunNilheimQST</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Kill Telrav</Source>
      <Dest>テルラヴを殺す</Dest>
    </String>
    <String List="0">
      <EDID>DA14</EDID>
      <REC>QUST:FULL</REC>
      <Source>A Night To Remember</Source>
      <Dest>思い出の夜</Dest>
    </String>
    <String List="0">
      <EDID>DA14</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Find Sam Guevenne</Source>
      <Dest>サム・グエヴェンを探す</Dest>
    </String>
    <String List="0">
      <EDID>DA14</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Find the Staff</Source>
      <Dest>杖を見つける</Dest>
    </String>
    <String List="0">
      <EDID>DA14</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Help clean up the Temple of Dibella</Source>
      <Dest>ディベラ聖堂の掃除を手伝う</Dest>
    </String>
    <String List="0">
      <EDID>DA14</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Apologize to the priestesses of Dibella</Source>
      <Dest>ディベラの女司祭に謝罪する</Dest>
    </String>
    <String List="0">
      <EDID>DA14</EDID>
      <REC id="4">QUST:NNAM</REC>
      <Source>Ask about Sam and the staff in Rorikstead</Source>
      <Dest>ロリクステッドでサムと杖について尋ねる</Dest>
    </String>
    <String List="0">
      <EDID>DA14</EDID>
      <REC id="5">QUST:NNAM</REC>
      <Source>Find Gleda the Goat</Source>
      <Dest>ヤギのグレダを見つける</Dest>
    </String>
    <String List="0">
      <EDID>DA14</EDID>
      <REC id="6">QUST:NNAM</REC>
      <Source>Bring Gleda the Goat back to Ennis in Rorikstead</Source>
      <Dest>ロリクステッドのエニスへヤギのグレダを連れ帰る</Dest>
    </String>
    <String List="0">
      <EDID>DA14</EDID>
      <REC id="7">QUST:NNAM</REC>
      <Source>Talk to Ysolda in Whiterun about the staff</Source>
      <Dest>ホワイトランでイソルダと杖について話す</Dest>
    </String>
    <String List="0">
      <EDID>DA14</EDID>
      <REC id="8">QUST:NNAM</REC>
      <Source>Find the wedding ring in Witchmist Grove</Source>
      <Dest>ウィッチミスト・グローブで結婚指輪を見つける</Dest>
    </String>
    <String List="0">
      <EDID>DA14</EDID>
      <REC id="9">QUST:NNAM</REC>
      <Source>Take the wedding ring</Source>
      <Dest>結婚指輪を取る</Dest>
    </String>
    <String List="0">
      <EDID>DA14</EDID>
      <REC id="10">QUST:NNAM</REC>
      <Source>Return the wedding ring to Ysolda in Whiterun</Source>
      <Dest>ホワイトランのイソルダに結婚指輪を返す</Dest>
    </String>
    <String List="0">
      <EDID>DA14</EDID>
      <REC id="11">QUST:NNAM</REC>
      <Source>Head to Morvunskar</Source>
      <Dest>モルブンスカーに向かう</Dest>
    </String>
    <String List="0">
      <EDID>DA14</EDID>
      <REC id="12">QUST:NNAM</REC>
      <Source>Search Morvunskar for Sam and the Staff</Source>
      <Dest>モルブンスカーでサムと杖を探す</Dest>
    </String>
    <String List="0">
      <EDID>DA03</EDID>
      <REC>QUST:FULL</REC>
      <Source>A Daedra&apos;s Best Friend</Source>
      <Dest>デイドラの親友</Dest>
    </String>
    <String List="0">
      <EDID>DA03</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Talk with Barbas</Source>
      <Dest>バルバスと話す</Dest>
    </String>
    <String List="0">
      <EDID>DA03</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Join Barbas outside Haemar&apos;s Shame</Source>
      <Dest>ハエマールの不名誉の外でバルバスに合流する</Dest>
    </String>
    <String List="0">
      <EDID>DA03</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Travel with Barbas to the shrine of Clavicus Vile</Source>
      <Dest>バルバスとクラヴィカス・ヴァイルの祠に行く</Dest>
    </String>
    <String List="0">
      <EDID>DA03</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Join Barbas outside Rimerock Burrow</Source>
      <Dest>ライムロック窟の外でバルバスと合流する</Dest>
    </String>
    <String List="0">
      <EDID>DA03</EDID>
      <REC id="4">QUST:NNAM</REC>
      <Source>Retrieve the Rueful Axe with Barbas</Source>
      <Dest>バルバスと悔恨の斧を回収する</Dest>
    </String>
    <String List="0">
      <EDID>DA03</EDID>
      <REC id="5">QUST:NNAM</REC>
      <Source>Join Barbas outside Haemar&apos;s Shame</Source>
      <Dest>ハエマールの不名誉の外でバルバスに合流する</Dest>
    </String>
    <String List="0">
      <EDID>DA03</EDID>
      <REC id="6">QUST:NNAM</REC>
      <Source>Return to the shrine of Clavicus Vile with Barbas and the Rueful Axe</Source>
      <Dest>悔恨の斧を持ってバルバスとクラヴィカス・ヴァイルの祠に戻る</Dest>
    </String>
    <String List="0">
      <EDID>DA03</EDID>
      <REC id="7">QUST:NNAM</REC>
      <Source>Give the Rueful Axe to Clavicus Vile OR kill Barbas with the Rueful Axe</Source>
      <Dest>クラヴィカス・ヴァイルに悔恨の斧を渡す、または悔恨の斧でバルバスを殺す</Dest>
    </String>
    <String List="0">
      <EDID>DA03</EDID>
      <REC id="8">QUST:NNAM</REC>
      <Source>Speak to Clavicus Vile</Source>
      <Dest>クラヴィカス・ヴァイルと話す</Dest>
    </String>
    <String List="0">
      <EDID>WIKill03</EDID>
      <REC>QUST:FULL</REC>
      <Source>Inheritance</Source>
      <Dest>継承</Dest>
    </String>
    <String List="0">
      <EDID>CR01</EDID>
      <REC>QUST:FULL</REC>
      <Source>Animal Extermination</Source>
      <Dest>害獣駆除</Dest>
    </String>
    <String List="0">
      <EDID>CR01</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Kill the &lt;Alias=Beast&gt;</Source>
      <Dest>&lt;Alias=Beast&gt; を倒す</Dest>
    </String>
    <String List="0">
      <EDID>CR01</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Return to &lt;Alias.ShortName=Questgiver&gt;</Source>
      <Dest>&lt;Alias.ShortName=Questgiver&gt; のところに戻る</Dest>
    </String>
    <String List="0">
      <EDID>C03</EDID>
      <REC>QUST:FULL</REC>
      <Source>The Silver Hand</Source>
      <Dest>シルバーハンド</Dest>
    </String>
    <String List="0">
      <EDID>C03</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Talk to Skjor</Source>
      <Dest>スコールと話す</Dest>
    </String>
    <String List="0">
      <EDID>C03</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Meet with Skjor at night</Source>
      <Dest>夜にスコールと会う</Dest>
    </String>
    <String List="0">
      <EDID>C03</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Enter the Underforge</Source>
      <Dest>アンダーフォージに入る</Dest>
    </String>
    <String List="0">
      <EDID>C03</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Participate in the blood ritual</Source>
      <Dest>血の儀式に参加する</Dest>
    </String>
    <String List="0">
      <EDID>C03</EDID>
      <REC id="4">QUST:NNAM</REC>
      <Source>Talk to Aela</Source>
      <Dest>アエラと話す</Dest>
    </String>
    <String List="0">
      <EDID>C03</EDID>
      <REC id="5">QUST:NNAM</REC>
      <Source>Kill the werewolf hunters</Source>
      <Dest>ウェアウルフハンターを倒す</Dest>
    </String>
    <String List="0">
      <EDID>C03</EDID>
      <REC id="6">QUST:NNAM</REC>
      <Source>Talk to Aela</Source>
      <Dest>アエラと話す</Dest>
    </String>
    <String List="0">
      <EDID>C04</EDID>
      <REC>QUST:FULL</REC>
      <Source>Blood&apos;s Honor</Source>
      <Dest>血の栄誉</Dest>
    </String>
    <String List="0">
      <EDID>C04</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Speak to Kodlak Whitemane</Source>
      <Dest>コドラク・ホワイトメインと話す</Dest>
    </String>
    <String List="0">
      <EDID>C04</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Collect a Glenmoril Witch&apos;s head</Source>
      <Dest>グレンモリルの魔女の頭を集める</Dest>
    </String>
    <String List="0">
      <EDID>C04</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>(Optional) Wipe out the Glenmoril Witches</Source>
      <Dest>(オプション)グレンモリルの魔女を全員殺す</Dest>
    </String>
    <String List="0">
      <EDID>C04</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Return to Kodlak</Source>
      <Dest>コドラクのところに戻る</Dest>
    </String>
    <String List="0">
      <EDID>C06</EDID>
      <REC>QUST:FULL</REC>
      <Source>Glory of the Dead</Source>
      <Dest>死者の栄光</Dest>
    </String>
    <String List="0">
      <EDID>C06</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Attend Kodlak&apos;s funeral</Source>
      <Dest>コドラクの葬儀に参列する</Dest>
    </String>
    <String List="0">
      <EDID>C06</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Give the fragments of Wuuthrad to Eorlund</Source>
      <Dest>エオルンドにウースラドの一部を渡す</Dest>
    </String>
    <String List="0">
      <EDID>C06</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Retrieve Kodlak&apos;s fragment</Source>
      <Dest>コドラクが所持していたウースラドの破片を回収する</Dest>
    </String>
    <String List="0">
      <EDID>C06</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Give the final fragment to Eorlund</Source>
      <Dest>エオルンドに最後の破片を渡す</Dest>
    </String>
    <String List="0">
      <EDID>C06</EDID>
      <REC id="4">QUST:NNAM</REC>
      <Source>Meet the Circle</Source>
      <Dest>サークルの会合に出席する</Dest>
    </String>
    <String List="0">
      <EDID>C06</EDID>
      <REC id="5">QUST:NNAM</REC>
      <Source>Go to Ysgramor&apos;s Tomb with the Circle</Source>
      <Dest>サークルと共にイスグラモルの墓へ向かう</Dest>
    </String>
    <String List="0">
      <EDID>C06</EDID>
      <REC id="6">QUST:NNAM</REC>
      <Source>Return Wuuthrad to Ysgramor</Source>
      <Dest>ウースラドをイスグラモルに返す</Dest>
    </String>
    <String List="0">
      <EDID>C06</EDID>
      <REC id="7">QUST:NNAM</REC>
      <Source>Get to the burial chamber</Source>
      <Dest>埋葬室に行く</Dest>
    </String>
    <String List="0">
      <EDID>C06</EDID>
      <REC id="8">QUST:NNAM</REC>
      <Source>Speak to Kodlak</Source>
      <Dest>コドラクと話す</Dest>
    </String>
    <String List="0">
      <EDID>C06</EDID>
      <REC id="9">QUST:NNAM</REC>
      <Source>Put witch head into fire</Source>
      <Dest>魔女の頭を導き手の火炎に捧げる</Dest>
    </String>
    <String List="0">
      <EDID>C06</EDID>
      <REC id="10">QUST:NNAM</REC>
      <Source>Defeat the wolf spirit</Source>
      <Dest>オオカミの霊魂を倒す</Dest>
    </String>
    <String List="0">
      <EDID>C06</EDID>
      <REC id="11">QUST:NNAM</REC>
      <Source>Speak to Kodlak</Source>
      <Dest>コドラクと話す</Dest>
    </String>
    <String List="0">
      <EDID>MS08</EDID>
      <REC>QUST:FULL</REC>
      <Source>In My Time Of Need</Source>
      <Dest>緊急事態</Dest>
    </String>
    <String List="0">
      <EDID>MS08</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Find the Redguard woman</Source>
      <Dest>レッドガードの女を見つける</Dest>
    </String>
    <String List="0">
      <EDID>MS08</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Speak with Saadia</Source>
      <Dest>サーディアと話す</Dest>
    </String>
    <String List="0">
      <EDID>MS08</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Inform the Alik&apos;r of Saadia&apos;s location</Source>
      <Dest>アリクルにサーディアの居場所を知らせる</Dest>
    </String>
    <String List="0">
      <EDID>MS08</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Talk to the Alik&apos;r Prisoner</Source>
      <Dest>アリクルの囚人と話す</Dest>
    </String>
    <String List="0">
      <EDID>MS08</EDID>
      <REC id="4">QUST:NNAM</REC>
      <Source>Inform the Alik&apos;r of Saadia&apos;s location</Source>
      <Dest>アリクルにサーディアの居場所を知らせる</Dest>
    </String>
    <String List="0">
      <EDID>MS08</EDID>
      <REC id="5">QUST:NNAM</REC>
      <Source>Find a way to enter the Alik&apos;r hideout</Source>
      <Dest>アリクルの隠れ家に入る方法を見つける</Dest>
    </String>
    <String List="0">
      <EDID>MS08</EDID>
      <REC id="6">QUST:NNAM</REC>
      <Source>Enter the Alik&apos;r hideout</Source>
      <Dest>アリクルの隠れ家に入る</Dest>
    </String>
    <String List="0">
      <EDID>MS08</EDID>
      <REC id="7">QUST:NNAM</REC>
      <Source>Kill Kematu</Source>
      <Dest>ケマツを殺す</Dest>
    </String>
    <String List="0">
      <EDID>MS08</EDID>
      <REC id="8">QUST:NNAM</REC>
      <Source>Kill Kematu or talk to him</Source>
      <Dest>ケマツを殺す、または話をする</Dest>
    </String>
    <String List="0">
      <EDID>MS08</EDID>
      <REC id="9">QUST:NNAM</REC>
      <Source>Kill Kematu OR Convince Saadia to meet Kematu</Source>
      <Dest>ケマツを殺す、またはケマツに会うようサーディアを説得する</Dest>
    </String>
    <String List="0">
      <EDID>MS08</EDID>
      <REC id="10">QUST:NNAM</REC>
      <Source>Kill Kematu</Source>
      <Dest>ケマツを殺す</Dest>
    </String>
    <String List="0">
      <EDID>MS08</EDID>
      <REC id="11">QUST:NNAM</REC>
      <Source>Return to Saadia</Source>
      <Dest>サーディアのところに戻る</Dest>
    </String>
    <String List="0">
      <EDID>MS08</EDID>
      <REC id="12">QUST:NNAM</REC>
      <Source>Lead Saadia to the Whiterun Stables</Source>
      <Dest>サーディアをホワイトランの馬屋へ案内する</Dest>
    </String>
    <String List="0">
      <EDID>MS08</EDID>
      <REC id="13">QUST:NNAM</REC>
      <Source>Speak with Saadia</Source>
      <Dest>サーディアと話す</Dest>
    </String>
    <String List="0">
      <EDID>MS09</EDID>
      <REC>QUST:FULL</REC>
      <Source>Missing In Action</Source>
      <Dest>戦闘中行方不明</Dest>
    </String>
    <String List="0">
      <EDID>MS09</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Meet Fralia in her home</Source>
      <Dest>フラリアと家で会う</Dest>
    </String>
    <String List="0">
      <EDID>MS09</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Find evidence of Thorald&apos;s fate</Source>
      <Dest>ソラルドの消息に関する証拠を見つける</Dest>
    </String>
    <String List="0">
      <EDID>MS09</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Meet Jon Battle-Born at Talos&apos; statue</Source>
      <Dest>タロスの像でジョン・バトル・ボーンに会う</Dest>
    </String>
    <String List="0">
      <EDID>MS09</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Deliver proof to Avulstein</Source>
      <Dest>アヴルスタインに証拠を届ける</Dest>
    </String>
    <String List="0">
      <EDID>MS09</EDID>
      <REC id="4">QUST:NNAM</REC>
      <Source>Find a way to release Thorald from Thalmor custody</Source>
      <Dest>ノースウォッチ砦からソラルドを解放する方法を見つける</Dest>
    </String>
    <String List="0">
      <EDID>MS09</EDID>
      <REC id="5">QUST:NNAM</REC>
      <Source>Follow the Thalmor guard</Source>
      <Dest>サルモールの衛兵についていく</Dest>
    </String>
    <String List="0">
      <EDID>MS09</EDID>
      <REC id="6">QUST:NNAM</REC>
      <Source>Meet Avulstein at Northwatch Keep</Source>
      <Dest>ノースウォッチ砦でアヴルスタインに会う</Dest>
    </String>
    <String List="0">
      <EDID>MS09</EDID>
      <REC id="7">QUST:NNAM</REC>
      <Source>Rescue Thorald from Northwatch Keep</Source>
      <Dest>ソラルドをノースウォッチ砦から助ける</Dest>
    </String>
    <String List="0">
      <EDID>MS09</EDID>
      <REC id="8">QUST:NNAM</REC>
      <Source>Lead Thorald to safety</Source>
      <Dest>ソラルドを安全なところへ案内する</Dest>
    </String>
    <String List="0">
      <EDID>MS09</EDID>
      <REC id="9">QUST:NNAM</REC>
      <Source>Speak to Thorald Gray-Mane</Source>
      <Dest>ソラルド・グレイ・メーンと話す</Dest>
    </String>
    <String List="0">
      <EDID>MS09</EDID>
      <REC id="10">QUST:NNAM</REC>
      <Source>Return to Fralia Gray-Mane</Source>
      <Dest>フラリア・グレイ・メーンのところに戻る</Dest>
    </String>
    <String List="0">
      <EDID>DB01Misc</EDID>
      <REC>QUST:FULL</REC>
      <Source>Delayed Burial</Source>
      <Dest>遅くなった埋葬</Dest>
    </String>
    <String List="0">
      <EDID>DB01Misc</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Talk to the strange jester</Source>
      <Dest>奇妙な道化師と話す</Dest>
    </String>
    <String List="0">
      <EDID>DB01Misc</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Convince Loreius to fix the wheel</Source>
      <Dest>車輪を直すようロレイウスを説得する</Dest>
    </String>
    <String List="0">
      <EDID>DB01Misc</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Report Cicero to the guard</Source>
      <Dest>シセロのことを衛兵に報告する</Dest>
    </String>
    <String List="0">
      <EDID>DB01Misc</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Convince Loreius OR report Cicero</Source>
      <Dest>ロレイウスを説得する、またはシセロに報告する</Dest>
    </String>
    <String List="0">
      <EDID>DB01Misc</EDID>
      <REC id="4">QUST:NNAM</REC>
      <Source>Talk to Loreius</Source>
      <Dest>ロレイウスと話す</Dest>
    </String>
    <String List="0">
      <EDID>DB01Misc</EDID>
      <REC id="5">QUST:NNAM</REC>
      <Source>Talk to Cicero</Source>
      <Dest>シセロと話す</Dest>
    </String>
    <String List="0">
      <EDID>DB02</EDID>
      <REC>QUST:FULL</REC>
      <Source>With Friends Like These...</Source>
      <Dest>彼の者達とともに…</Dest>
    </String>
    <String List="0">
      <EDID>DB02</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Kill one of the captives</Source>
      <Dest>捕虜の1人を殺す</Dest>
    </String>
    <String List="0">
      <EDID>DB02</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Speak with Astrid</Source>
      <Dest>アストリッドと話す</Dest>
    </String>
    <String List="0">
      <EDID>DB02</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Enter the Dark Brotherhood Sanctuary</Source>
      <Dest>闇の一党の聖域に入る</Dest>
    </String>
    <String List="0">
      <EDID>DB02</EDID>
      <REC id="4">QUST:NNAM</REC>
      <Source>Speak with Astrid</Source>
      <Dest>アストリッドと話す</Dest>
    </String>
    <String List="0">
      <EDID>DB05</EDID>
      <REC>QUST:FULL</REC>
      <Source>Bound Until Death</Source>
      <Dest>死するまで拘束される</Dest>
    </String>
    <String List="0">
      <EDID>DB05</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Kill Vittoria Vici</Source>
      <Dest>ヴィットリア・ヴィキを殺す</Dest>
    </String>
    <String List="0">
      <EDID>DB05</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Report back to Astrid</Source>
      <Dest>アストリッドに報告する</Dest>
    </String>
    <String List="0">
      <EDID>DarkBrotherhood</EDID>
      <REC>QUST:FULL</REC>
      <Source>Dark Brotherhood</Source>
      <Dest>闇の一党</Dest>
    </String>
    <String List="0">
      <EDID>DBSideContract03</EDID>
      <REC>QUST:FULL</REC>
      <Source>Contract: Kill Beitild</Source>
      <Dest>任務: ベイティルドを始末する</Dest>
    </String>
    <String List="0">
      <EDID>DBSideContract03</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Kill Beitild</Source>
      <Dest>ベイティルドを殺す</Dest>
    </String>
    <String List="0">
      <EDID>DBSideContract03</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Report back to Nazir</Source>
      <Dest>ナジルに報告する</Dest>
    </String>
    <String List="0">
      <EDID>MG01</EDID>
      <REC>QUST:FULL</REC>
      <Source>First Lessons</Source>
      <Dest>初めての訓練</Dest>
    </String>
    <String List="0">
      <EDID>MG01</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Join the College of Winterhold</Source>
      <Dest>ウィンターホールド大学に加わる</Dest>
    </String>
    <String List="0">
      <EDID>MG01</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Cast a Mage Light spell</Source>
      <Dest>魔術光の呪文をかける</Dest>
    </String>
    <String List="0">
      <EDID>MG01</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Summon a Flame Atronach</Source>
      <Dest>炎の精霊を呼び出す</Dest>
    </String>
    <String List="0">
      <EDID>MG01</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Cast a Firebolt spell</Source>
      <Dest>ファイアボルトの呪文をかける</Dest>
    </String>
    <String List="0">
      <EDID>MG01</EDID>
      <REC id="4">QUST:NNAM</REC>
      <Source>Cast a Fear Spell</Source>
      <Dest>恐れの呪文をかける</Dest>
    </String>
    <String List="0">
      <EDID>MG01</EDID>
      <REC id="5">QUST:NNAM</REC>
      <Source>Cast a Healing Hands spell</Source>
      <Dest>治癒の手の呪文をかける</Dest>
    </String>
    <String List="0">
      <EDID>MG01</EDID>
      <REC id="6">QUST:NNAM</REC>
      <Source>Report to Mirabelle Ervine</Source>
      <Dest>ミラベル・アーヴィンと話す</Dest>
    </String>
    <String List="0">
      <EDID>MG01</EDID>
      <REC id="7">QUST:NNAM</REC>
      <Source>Tour the College of Winterhold</Source>
      <Dest>ウィンターホールド大学を見て回る</Dest>
    </String>
    <String List="0">
      <EDID>MG01</EDID>
      <REC id="8">QUST:NNAM</REC>
      <Source>Listen to Tolfdir</Source>
      <Dest>トルフディルの話を聞く</Dest>
    </String>
    <String List="0">
      <EDID>MG02</EDID>
      <REC>QUST:FULL</REC>
      <Source>Under Saarthal</Source>
      <Dest>アンダー・サールザル</Dest>
    </String>
    <String List="0">
      <EDID>MG02</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Meet Tolfdir outside Saarthal</Source>
      <Dest>サールザルの外でトルフディルに会う</Dest>
    </String>
    <String List="0">
      <EDID>MG02</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Follow Tolfdir</Source>
      <Dest>トルフディルについていく</Dest>
    </String>
    <String List="0">
      <EDID>MG02</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Find Arniel Gane</Source>
      <Dest>アーニエル・ゲインを探す</Dest>
    </String>
    <String List="0">
      <EDID>MG02</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Search for magical artifacts (&lt;Global=MG02ItemsFound&gt;/&lt;Global=MG02ItemsTotal&gt;)</Source>
      <Dest>魔法の秘宝を探す(&lt;Global=MG02ItemsFound&gt; / &lt;Global=MG02ItemsTotal&gt;)</Dest>
    </String>
    <String List="0">
      <EDID>MG02</EDID>
      <REC id="4">QUST:NNAM</REC>
      <Source>Use the Saarthal Amulet to escape the trap</Source>
      <Dest>サールザルのアミュレットを装備して罠から逃れる</Dest>
    </String>
    <String List="0">
      <EDID>MG02</EDID>
      <REC id="5">QUST:NNAM</REC>
      <Source>Follow Tolfdir</Source>
      <Dest>トルフディルについていく</Dest>
    </String>
    <String List="0">
      <EDID>MG02</EDID>
      <REC id="6">QUST:NNAM</REC>
      <Source>Tell Tolfdir about the vision</Source>
      <Dest>トルフディルに預言について伝える</Dest>
    </String>
    <String List="0">
      <EDID>MG02</EDID>
      <REC id="7">QUST:NNAM</REC>
      <Source>Follow Tolfdir</Source>
      <Dest>トルフディルについていく</Dest>
    </String>
    <String List="0">
      <EDID>MG02</EDID>
      <REC id="8">QUST:NNAM</REC>
      <Source>Find the danger within Saarthal</Source>
      <Dest>サールザル内の脅威を見つける</Dest>
    </String>
    <String List="0">
      <EDID>MG02</EDID>
      <REC id="9">QUST:NNAM</REC>
      <Source>Talk to the Arch-Mage</Source>
      <Dest>アークメイジと話す</Dest>
    </String>
    <String List="0">
      <EDID>MG03</EDID>
      <REC>QUST:FULL</REC>
      <Source>Hitting the Books</Source>
      <Dest>猛勉強</Dest>
    </String>
    <String List="0">
      <EDID>MG03</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Speak with Mirabelle Ervine</Source>
      <Dest>ミラベル・アーヴィンと話す</Dest>
    </String>
    <String List="0">
      <EDID>MG03</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Speak with Urag gro-Shub</Source>
      <Dest>ウラッグ・グロ・シューブと話す</Dest>
    </String>
    <String List="0">
      <EDID>MG03</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Find the stolen books (&lt;Global=MG03BooksFound&gt;/&lt;Global=MG03BooksTotal&gt;)</Source>
      <Dest>盗まれた本を見つける(&lt;Global=MG03BooksFound&gt; / &lt;Global=MG03BooksTotal&gt;)</Dest>
    </String>
    <String List="0">
      <EDID>MG03</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>(Optional) Free Orthorn</Source>
      <Dest>(オプション)オーソーンを解放する</Dest>
    </String>
    <String List="0">
      <EDID>MG03</EDID>
      <REC id="4">QUST:NNAM</REC>
      <Source>Return the books</Source>
      <Dest>本を返す</Dest>
    </String>
    <String List="0">
      <EDID>MG04</EDID>
      <REC>QUST:FULL</REC>
      <Source>Good Intentions</Source>
      <Dest>善意</Dest>
    </String>
    <String List="0">
      <EDID>MG04</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Speak with Tolfdir</Source>
      <Dest>トルフディルと話す</Dest>
    </String>
    <String List="0">
      <EDID>MG04</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Listen to Tolfdir</Source>
      <Dest>トルフディルの話を聞く</Dest>
    </String>
    <String List="0">
      <EDID>MG04</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Follow Ancano</Source>
      <Dest>アンカノについていく</Dest>
    </String>
    <String List="0">
      <EDID>MG04</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Speak with Quaranir</Source>
      <Dest>クアラニルと話す</Dest>
    </String>
    <String List="0">
      <EDID>MG04</EDID>
      <REC id="4">QUST:NNAM</REC>
      <Source>Find the Augur of Dunlain</Source>
      <Dest>ダンレインの予言者を見つける</Dest>
    </String>
    <String List="0">
      <EDID>MG04</EDID>
      <REC id="5">QUST:NNAM</REC>
      <Source>Report to Savos Aren</Source>
      <Dest>サボス・アレンに報告する</Dest>
    </String>
    <String List="0">
      <EDID>MG05</EDID>
      <REC>QUST:FULL</REC>
      <Source>Containment</Source>
      <Dest>抑制</Dest>
    </String>
    <String List="0">
      <EDID>MG05</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Assess the damage to the Great Hall</Source>
      <Dest>大広間の損傷を見積もる</Dest>
    </String>
    <String List="0">
      <EDID>MG05</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Find the Arch-Mage</Source>
      <Dest>アークメイジを見つける</Dest>
    </String>
    <String List="0">
      <EDID>MG05</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Protect the town of Winterhold</Source>
      <Dest>ウィンターホールドの町を守る</Dest>
    </String>
    <String List="0">
      <EDID>MG05</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Defeat the creatures infesting Winterhold (&lt;Global=MG05CreaturesKilled&gt;/&lt;Global=MG05CreaturesTotal&gt;)</Source>
      <Dest>ウィンターホールドにはびこる生物を倒す(&lt;Global=MG05CreaturesKilled&gt; / &lt;Global=MG05CreaturesTotal&gt;)</Dest>
    </String>
    <String List="0">
      <EDID>MG05</EDID>
      <REC id="4">QUST:NNAM</REC>
      <Source>Report to Mirabelle Ervine</Source>
      <Dest>ミラベル・アーヴィンと話す</Dest>
    </String>
    <String List="0">
      <EDID>mg06</EDID>
      <REC>QUST:FULL</REC>
      <Source>Revealing the Unseen</Source>
      <Dest>見えぬものを暴く</Dest>
    </String>
    <String List="0">
      <EDID>mg06</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Speak with Mirabelle Ervine</Source>
      <Dest>ミラベル・アーヴィンと話す</Dest>
    </String>
    <String List="0">
      <EDID>mg06</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Find the ruins of Mzulft</Source>
      <Dest>ムズルフトの遺跡を見つける</Dest>
    </String>
    <String List="0">
      <EDID>mg06</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Search for Synod researchers</Source>
      <Dest>サイノッドの研究者を探す</Dest>
    </String>
    <String List="0">
      <EDID>mg06</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Reach the Oculory</Source>
      <Dest>オキュロリーに向かう</Dest>
    </String>
    <String List="0">
      <EDID>mg06</EDID>
      <REC id="4">QUST:NNAM</REC>
      <Source>Find the Focusing Crystal</Source>
      <Dest>フォーカス・クリスタルを見つける</Dest>
    </String>
    <String List="0">
      <EDID>mg06</EDID>
      <REC id="5">QUST:NNAM</REC>
      <Source>Return the Crystal to Paratus</Source>
      <Dest>クリスタルをパラトゥスに返す</Dest>
    </String>
    <String List="0">
      <EDID>mg06</EDID>
      <REC id="6">QUST:NNAM</REC>
      <Source>Follow Paratus</Source>
      <Dest>パラトゥスについていく</Dest>
    </String>
    <String List="0">
      <EDID>mg06</EDID>
      <REC id="7">QUST:NNAM</REC>
      <Source>Place the Crystal into the Oculory</Source>
      <Dest>ドワーフ・アーミラリーにクリスタルを入れる</Dest>
    </String>
    <String List="0">
      <EDID>mg06</EDID>
      <REC id="8">QUST:NNAM</REC>
      <Source>Focus the Oculory</Source>
      <Dest>オキュロリーに焦点を合わせる</Dest>
    </String>
    <String List="0">
      <EDID>mg06</EDID>
      <REC id="9">QUST:NNAM</REC>
      <Source>Talk to Paratus</Source>
      <Dest>パラトゥスと話す</Dest>
    </String>
    <String List="0">
      <EDID>mg06</EDID>
      <REC id="10">QUST:NNAM</REC>
      <Source>Report to Savos Aren</Source>
      <Dest>サボス・アレンに報告する</Dest>
    </String>
    <String List="0">
      <EDID>mg06</EDID>
      <REC id="11">QUST:NNAM</REC>
      <Source>Reach Ancano</Source>
      <Dest>アンカノに向かう</Dest>
    </String>
    <String List="0">
      <EDID>TG01</EDID>
      <REC>QUST:FULL</REC>
      <Source>Taking Care of Business</Source>
      <Dest>仕事の始末</Dest>
    </String>
    <String List="0">
      <EDID>TG01</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Locate Brynjolf at the Ragged Flagon</Source>
      <Dest>ラグド・フラゴンでブリニョルフを探す</Dest>
    </String>
    <String List="0">
      <EDID>TG01</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Collect Keerava&apos;s debt</Source>
      <Dest>キーラバの借金を取り立てる</Dest>
    </String>
    <String List="0">
      <EDID>TG01</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>(Optional) Use Talen-Jei to get to Keerava</Source>
      <Dest>(オプション)タレン・ジェイからキーラバの情報を得る</Dest>
    </String>
    <String List="0">
      <EDID>TG01</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Collect Bersi Honey-Hand&apos;s debt</Source>
      <Dest>ベルシ・ハニー・ハンドの借金を取り立てる</Dest>
    </String>
    <String List="0">
      <EDID>TG01</EDID>
      <REC id="4">QUST:NNAM</REC>
      <Source>(Optional) Smash Bersi&apos;s prized Dwarven Urn</Source>
      <Dest>(オプション)ベルシの貴重なドワーフの壷を粉々にする</Dest>
    </String>
    <String List="0">
      <EDID>TG01</EDID>
      <REC id="5">QUST:NNAM</REC>
      <Source>Collect Haelga&apos;s debt</Source>
      <Dest>ヘルガの借金を取り立てる</Dest>
    </String>
    <String List="0">
      <EDID>TG01</EDID>
      <REC id="6">QUST:NNAM</REC>
      <Source>(Optional) Steal Haelga&apos;s Statue of Dibella</Source>
      <Dest>(オプション)ヘルガのディベラ像を盗む</Dest>
    </String>
    <String List="0">
      <EDID>TG01</EDID>
      <REC id="7">QUST:NNAM</REC>
      <Source>Return to Brynjolf</Source>
      <Dest>ブリニョルフのところに戻る</Dest>
    </String>
    <String List="0">
      <EDID>MS11</EDID>
      <REC>QUST:FULL</REC>
      <Source>Blood on the Ice</Source>
      <Dest>氷の上の血</Dest>
    </String>
    <String List="0">
      <EDID>MS11</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Get assistance from &lt;Alias=AuthorityFigure&gt;</Source>
      <Dest>&lt;Alias=AuthorityFigure&gt; からの支援を得る</Dest>
    </String>
    <String List="0">
      <EDID>MS11</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Question the witnesses</Source>
      <Dest>目撃者に話を聞く</Dest>
    </String>
    <String List="0">
      <EDID>MS11</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Report to the guard</Source>
      <Dest>衛兵に報告する</Dest>
    </String>
    <String List="0">
      <EDID>MS11</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Talk to &lt;Alias=AuthorityFigure&gt;</Source>
      <Dest>&lt;Alias=AuthorityFigure&gt; と話す</Dest>
    </String>
    <String List="0">
      <EDID>MS11</EDID>
      <REC id="4">QUST:NNAM</REC>
      <Source>Examine the crime scene</Source>
      <Dest>犯行現場を調べる</Dest>
    </String>
    <String List="0">
      <EDID>MS11</EDID>
      <REC id="5">QUST:NNAM</REC>
      <Source>Talk to Helgird</Source>
      <Dest>ヘルグリッドと話す</Dest>
    </String>
    <String List="0">
      <EDID>MS11</EDID>
      <REC id="6">QUST:NNAM</REC>
      <Source>Get access to Hjerim</Source>
      <Dest>ヒジェリムに近づく</Dest>
    </String>
    <String List="0">
      <EDID>MS11</EDID>
      <REC id="7">QUST:NNAM</REC>
      <Source>Look for clues</Source>
      <Dest>手掛かりを探す</Dest>
    </String>
    <String List="0">
      <EDID>MS11</EDID>
      <REC id="8">QUST:NNAM</REC>
      <Source>Follow up on the clues from Hjerim</Source>
      <Dest>ヒジェリムから手掛かりをたどる</Dest>
    </String>
    <String List="0">
      <EDID>MS11</EDID>
      <REC id="9">QUST:NNAM</REC>
      <Source>Meet Viola outside of Hjerim</Source>
      <Dest>ヒジェリムの外でヴィオラに会う</Dest>
    </String>
    <String List="0">
      <EDID>MS11</EDID>
      <REC id="10">QUST:NNAM</REC>
      <Source>Investigate Hjerim with Viola</Source>
      <Dest>ヴィオラとヒジェリムを調べる</Dest>
    </String>
    <String List="0">
      <EDID>MS11</EDID>
      <REC id="11">QUST:NNAM</REC>
      <Source>Talk to &lt;Alias=AuthorityFigure&gt;</Source>
      <Dest>&lt;Alias=AuthorityFigure&gt; と話す</Dest>
    </String>
    <String List="0">
      <EDID>MS11</EDID>
      <REC id="12">QUST:NNAM</REC>
      <Source>Patrol the streets of the Stone Quarter at night</Source>
      <Dest>夜に石地区の道を見回りする</Dest>
    </String>
    <String List="0">
      <EDID>MS11</EDID>
      <REC id="13">QUST:NNAM</REC>
      <Source>Catch the murderer</Source>
      <Dest>犯人を追う</Dest>
    </String>
    <String List="0">
      <EDID>MS11</EDID>
      <REC id="14">QUST:NNAM</REC>
      <Source>Talk to &lt;Alias=AuthorityFigure&gt;</Source>
      <Dest>&lt;Alias=AuthorityFigure&gt; と話す</Dest>
    </String>
    <String List="0">
      <EDID>FreeformKolskeggrA</EDID>
      <REC>QUST:FULL</REC>
      <Source>Kolskeggr Mine</Source>
      <Dest>コルスケッガー鉱山</Dest>
    </String>
    <String List="0">
      <EDID>FreeformKolskeggrA</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Clear the Forsworn from Kolskeggr Mine</Source>
      <Dest>コルスケッガー鉱山からフォースウォーンを一掃する</Dest>
    </String>
    <String List="0">
      <EDID>FreeformKolskeggrA</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Tell Pavo that Kolskeggr Mine is cleared</Source>
      <Dest>パボにコルスケッガー鉱山の件は片づいたと伝える</Dest>
    </String>
    <String List="0">
      <EDID>MS11b</EDID>
      <REC>QUST:FULL</REC>
      <Source>Blood on the Ice</Source>
      <Dest>氷の上の血</Dest>
    </String>
    <String List="0">
      <EDID>MS11b</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Speak to Wuunferth</Source>
      <Dest>ウーンファースと話す</Dest>
    </String>
    <String List="0">
      <EDID>MS11b</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Patrol the streets of the Stone Quarter at night</Source>
      <Dest>夜に石地区の道を見回りする</Dest>
    </String>
    <String List="0">
      <EDID>MS11b</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Catch the murderer</Source>
      <Dest>犯人を追う</Dest>
    </String>
    <String List="0">
      <EDID>MS11b</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Speak to &lt;Alias=AuthorityFigure&gt; for reward</Source>
      <Dest>&lt;Alias=AuthorityFigure&gt; に報告する</Dest>
    </String>
    <String List="0">
      <EDID>t02</EDID>
      <REC>QUST:FULL</REC>
      <Source>The Book of Love</Source>
      <Dest>愛の書</Dest>
    </String>
    <String List="0">
      <EDID>t02</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Talk to Fastred</Source>
      <Dest>ファストレッドと話す</Dest>
    </String>
    <String List="0">
      <EDID>t02</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Talk to Fastred&apos;s parents</Source>
      <Dest>ファストレッドの両親と話す</Dest>
    </String>
    <String List="0">
      <EDID>t02</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Talk to Bassianus or Klimmek</Source>
      <Dest>バシアヌスかクリメクと話す</Dest>
    </String>
    <String List="0">
      <EDID>t02</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Return to Dinya Balu</Source>
      <Dest>ディンヤ・バリュのところに戻る</Dest>
    </String>
    <String List="0">
      <EDID>t02</EDID>
      <REC id="4">QUST:NNAM</REC>
      <Source>Talk to Calcelmo</Source>
      <Dest>カルセルモと話す</Dest>
    </String>
    <String List="0">
      <EDID>t02</EDID>
      <REC id="5">QUST:NNAM</REC>
      <Source>Get advice from Yngvar</Source>
      <Dest>イングヴァーから助言を得る</Dest>
    </String>
    <String List="0">
      <EDID>t02</EDID>
      <REC id="6">QUST:NNAM</REC>
      <Source>Deliver poem</Source>
      <Dest>詩を届ける</Dest>
    </String>
    <String List="0">
      <EDID>t02</EDID>
      <REC id="7">QUST:NNAM</REC>
      <Source>Deliver Faleen&apos;s letter</Source>
      <Dest>ファリーンの手紙を届ける</Dest>
    </String>
    <String List="0">
      <EDID>t02</EDID>
      <REC id="8">QUST:NNAM</REC>
      <Source>Return to Dinya Balu</Source>
      <Dest>ディンヤ・バリュのところに戻る</Dest>
    </String>
    <String List="0">
      <EDID>t02</EDID>
      <REC id="9">QUST:NNAM</REC>
      <Source>Put on the Amulet of Mara</Source>
      <Dest>マーラのアミュレットを身に着ける</Dest>
    </String>
    <String List="0">
      <EDID>t02</EDID>
      <REC id="10">QUST:NNAM</REC>
      <Source>Talk to the long-dead lover</Source>
      <Dest>ずっと昔に亡くなった恋人と話す</Dest>
    </String>
    <String List="0">
      <EDID>t02</EDID>
      <REC id="11">QUST:NNAM</REC>
      <Source>Find Fenrig</Source>
      <Dest>フェンリグを探す</Dest>
    </String>
    <String List="0">
      <EDID>t02</EDID>
      <REC id="12">QUST:NNAM</REC>
      <Source>Bring Fenrig to Ruki</Source>
      <Dest>フェンリグをルキのところに持っていく</Dest>
    </String>
    <String List="0">
      <EDID>t02</EDID>
      <REC id="13">QUST:NNAM</REC>
      <Source>Return to Dinya Balu</Source>
      <Dest>ディンヤ・バリュのところに戻る</Dest>
    </String>
    <String List="0">
      <EDID>DialogueDragonBridge</EDID>
      <REC>QUST:FULL</REC>
      <Source>Dragon Bridge Dialogue</Source>
      <Dest>ドラゴン・ブリッジの会話</Dest>
    </String>
    <String List="0">
      <EDID>RelationshipMarriageFIN</EDID>
      <REC>QUST:NNAM</REC>
      <Source>Visit your spouse&apos;s house</Source>
      <Dest>配偶者の家へ行く</Dest>
    </String>
    <String List="0">
      <EDID>TG05</EDID>
      <REC>QUST:FULL</REC>
      <Source>Speaking With Silence</Source>
      <Dest>沈黙の会話</Dest>
    </String>
    <String List="0">
      <EDID>TG05</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Meet Mercer Frey outside Snow Veil Sanctum</Source>
      <Dest>雪帷の聖域の外でメルセル・フレイに会う</Dest>
    </String>
    <String List="0">
      <EDID>TG05</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Enter Snow Veil Sanctum</Source>
      <Dest>雪帷の聖域に入る</Dest>
    </String>
    <String List="0">
      <EDID>TG05</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Find Karliah</Source>
      <Dest>カーリアを見つける</Dest>
    </String>
    <String List="0">
      <EDID>TG05</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Speak to Karliah</Source>
      <Dest>カーリアと話す</Dest>
    </String>
    <String List="0">
      <EDID>TG06</EDID>
      <REC>QUST:FULL</REC>
      <Source>Hard Answers</Source>
      <Dest>厳しい答え</Dest>
    </String>
    <String List="0">
      <EDID>TG06</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Speak with Enthir</Source>
      <Dest>エンシルと話す</Dest>
    </String>
    <String List="0">
      <EDID>TG06</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Speak with Calcelmo</Source>
      <Dest>カルセルモと話す</Dest>
    </String>
    <String List="0">
      <EDID>TG06</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Gain entry to Calcelmo&apos;s Museum</Source>
      <Dest>カルセルモの博物館に入り込む</Dest>
    </String>
    <String List="0">
      <EDID>TG06</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>(Optional) Obtain the key to Calcelmo&apos;s Museum</Source>
      <Dest>(オプション)カルセルモの博物館の鍵を手に入れる</Dest>
    </String>
    <String List="0">
      <EDID>TG06</EDID>
      <REC id="4">QUST:NNAM</REC>
      <Source>Obtain Calcelmo&apos;s Falmer Translating Guide</Source>
      <Dest>ファルメル語の研究結果を盗み出す</Dest>
    </String>
    <String List="0">
      <EDID>TG06</EDID>
      <REC id="5">QUST:NNAM</REC>
      <Source>Duplicate the writing on Calcelmo&apos;s Stone</Source>
      <Dest>カルセルモの石板に書かれているものを写す</Dest>
    </String>
    <String List="0">
      <EDID>TG06</EDID>
      <REC id="6">QUST:NNAM</REC>
      <Source>Return to Enthir</Source>
      <Dest>エンシルのところに戻る</Dest>
    </String>
    <String List="0">
      <EDID>TG06</EDID>
      <REC id="7">QUST:NNAM</REC>
      <Source>Speak to Enthir</Source>
      <Dest>エンシルと話す</Dest>
    </String>
    <String List="0">
      <EDID>TG06</EDID>
      <REC id="8">QUST:NNAM</REC>
      <Source>Speak to Karliah</Source>
      <Dest>カーリアと話す</Dest>
    </String>
    <String List="0">
      <EDID>TG07</EDID>
      <REC>QUST:FULL</REC>
      <Source>The Pursuit</Source>
      <Dest>追跡</Dest>
    </String>
    <String List="0">
      <EDID>TG07</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Meet Karliah at the Ragged Flagon</Source>
      <Dest>ラグド・フラゴンでカーリアに会う</Dest>
    </String>
    <String List="0">
      <EDID>TG07</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Follow Karliah</Source>
      <Dest>カーリアについていく</Dest>
    </String>
    <String List="0">
      <EDID>TG07</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Speak to Brynjolf</Source>
      <Dest>ブリニョルフと話す</Dest>
    </String>
    <String List="0">
      <EDID>TG07</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Infiltrate Mercer&apos;s House</Source>
      <Dest>メルセルの家に忍び込む</Dest>
    </String>
    <String List="0">
      <EDID>TG07</EDID>
      <REC id="4">QUST:NNAM</REC>
      <Source>Shoot the mechanism to lower the ramp</Source>
      <Dest>装置を撃ってタラップを降ろす</Dest>
    </String>
    <String List="0">
      <EDID>TG07</EDID>
      <REC id="5">QUST:NNAM</REC>
      <Source>(Optional) Speak to Vex about Vald</Source>
      <Dest>(オプション)ヴァルドについてヴェックスと話す</Dest>
    </String>
    <String List="0">
      <EDID>TG07</EDID>
      <REC id="6">QUST:NNAM</REC>
      <Source>Discover evidence of Mercer&apos;s location</Source>
      <Dest>メルセルの居場所の証拠を発見する</Dest>
    </String>
    <String List="0">
      <EDID>TG07</EDID>
      <REC id="7">QUST:NNAM</REC>
      <Source>Speak to Brynjolf</Source>
      <Dest>ブリニョルフと話す</Dest>
    </String>
    <String List="0">
      <EDID>TG08B</EDID>
      <REC>QUST:FULL</REC>
      <Source>Blindsighted</Source>
      <Dest>ブラインドサイト</Dest>
    </String>
    <String List="0">
      <EDID>TG08B</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Travel to Irkngthand</Source>
      <Dest>イルクンサンドに行く</Dest>
    </String>
    <String List="0">
      <EDID>TG08B</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Speak to Karliah</Source>
      <Dest>カーリアと話す</Dest>
    </String>
    <String List="0">
      <EDID>TG08B</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Locate Mercer Frey</Source>
      <Dest>メルセル・フレイを探す</Dest>
    </String>
    <String List="0">
      <EDID>TG08B</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Slay Mercer Frey</Source>
      <Dest>メルセル・フレイを殺す</Dest>
    </String>
    <String List="0">
      <EDID>TG08B</EDID>
      <REC id="4">QUST:NNAM</REC>
      <Source>Retrieve the Skeleton Key</Source>
      <Dest>不壊のピックを回収する</Dest>
    </String>
    <String List="0">
      <EDID>TG08B</EDID>
      <REC id="5">QUST:NNAM</REC>
      <Source>Escape from Irkngthand</Source>
      <Dest>イルクンサンドから逃げる</Dest>
    </String>
    <String List="0">
      <EDID>TG08B</EDID>
      <REC id="6">QUST:NNAM</REC>
      <Source>Speak to Karliah</Source>
      <Dest>カーリアと話す</Dest>
    </String>
    <String List="0">
      <EDID>FreeformMorthalA</EDID>
      <REC>QUST:FULL</REC>
      <Source>Falion&apos;s Secret</Source>
      <Dest>ファリオンの秘密</Dest>
    </String>
    <String List="0">
      <EDID>FreeformMorthalA</EDID>
      <REC>QUST:NNAM</REC>
      <Source>Inform the Jarl of Morthal about Falion&apos;s activities</Source>
      <Dest>ファリオンの活動についてモーサルの首長に知らせる</Dest>
    </String>
    <String List="0">
      <EDID>FreeformMorthalB</EDID>
      <REC>QUST:FULL</REC>
      <Source>For the Good of Morthal</Source>
      <Dest>モーサルのために</Dest>
    </String>
    <String List="0">
      <EDID>FreeformMorthalB</EDID>
      <REC>QUST:NNAM</REC>
      <Source>Deliver Gorm&apos;s letter to Captain Aldis</Source>
      <Dest>ゴルムの手紙をアルディス隊長に届ける</Dest>
    </String>
    <String List="0">
      <EDID>MS07</EDID>
      <REC>QUST:FULL</REC>
      <Source>Lights Out!</Source>
      <Dest>明かりを消せ！</Dest>
    </String>
    <String List="0">
      <EDID>MS07</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Listen to Jaree-Ra&apos;s offer in Solitude</Source>
      <Dest>ソリチュードでジャリー・ラの申し出を聞く</Dest>
    </String>
    <String List="0">
      <EDID>MS07</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Put out the fire in the Solitude Lighthouse</Source>
      <Dest>ソリチュード灯台の炎を消す</Dest>
    </String>
    <String List="0">
      <EDID>MS07</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Return to Jaree-Ra</Source>
      <Dest>ジャリー・ラのところに戻る</Dest>
    </String>
    <String List="0">
      <EDID>MS07</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Find Deeja at the Wreck of the Icerunner</Source>
      <Dest>難破船でディージャを探す</Dest>
    </String>
    <String List="0">
      <EDID>MS07</EDID>
      <REC id="4">QUST:NNAM</REC>
      <Source>Defeat Deeja</Source>
      <Dest>ディージャを倒す</Dest>
    </String>
    <String List="0">
      <EDID>MS07</EDID>
      <REC id="5">QUST:NNAM</REC>
      <Source>Find out where Jaree-Ra&apos;s bandits took the loot</Source>
      <Dest>ジャリー・ラがどこに向かったのか調べる</Dest>
    </String>
    <String List="0">
      <EDID>MS07</EDID>
      <REC id="6">QUST:NNAM</REC>
      <Source>Travel to Broken Oar Grotto</Source>
      <Dest>ブロークン・オール洞窟に行く</Dest>
    </String>
    <String List="0">
      <EDID>MS07</EDID>
      <REC id="7">QUST:NNAM</REC>
      <Source>Defeat Jaree-Ra</Source>
      <Dest>ジャリー・ラを倒す</Dest>
    </String>
    <String List="0">
      <EDID>T01</EDID>
      <REC>QUST:FULL</REC>
      <Source>The Heart of Dibella</Source>
      <Dest>ディベラの心臓</Dest>
    </String>
    <String List="0">
      <EDID>T01</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Enter the Temple of Dibella</Source>
      <Dest>ディベラ聖堂に入る</Dest>
    </String>
    <String List="0">
      <EDID>T01</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Steal statue of Dibella</Source>
      <Dest>ディベラ像を盗む</Dest>
    </String>
    <String List="0">
      <EDID>T01</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Give the statue to Degaine</Source>
      <Dest>ディゲインに像を渡す</Dest>
    </String>
    <String List="0">
      <EDID>T01</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Find the future Sybil of Dibella</Source>
      <Dest>ディベラのシビルの後継者を探す</Dest>
    </String>
    <String List="0">
      <EDID>T01</EDID>
      <REC id="4">QUST:NNAM</REC>
      <Source>Rescue Fjotra from the Forsworn</Source>
      <Dest>フョトラをフォースウォーンから助ける</Dest>
    </String>
    <String List="0">
      <EDID>T01</EDID>
      <REC id="5">QUST:NNAM</REC>
      <Source>Bring Fjotra to the Temple</Source>
      <Dest>フョトラを聖堂に連れていく</Dest>
    </String>
    <String List="0">
      <EDID>T01</EDID>
      <REC id="6">QUST:NNAM</REC>
      <Source>Pray at Dibella&apos;s Altar</Source>
      <Dest>ディベラの祭壇で祈る</Dest>
    </String>
    <String List="0">
      <EDID>WICastMagic04</EDID>
      <REC>QUST:FULL</REC>
      <Source>Shout - learn about word wall</Source>
      <Dest>シャウト - 言葉の壁について学ぶ</Dest>
    </String>
    <String List="0">
      <EDID>WICastMagic04</EDID>
      <REC>QUST:NNAM</REC>
      <Source>Find the source of power in &lt;Alias=Dungeon&gt;</Source>
      <Dest>&lt;Alias=Dungeon&gt; で力の源を見つける</Dest>
    </String>
    <String List="0">
      <EDID>MS12b</EDID>
      <REC>QUST:FULL</REC>
      <Source>Repairing the Phial</Source>
      <Dest>小瓶の修理</Dest>
    </String>
    <String List="0">
      <EDID>MS12b</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Speak to Quintus Navale</Source>
      <Dest>クインタス・ナバレと話す</Dest>
    </String>
    <String List="0">
      <EDID>MS12b</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Retrieve the Unmelting Snow</Source>
      <Dest>溶けない雪を回収する</Dest>
    </String>
    <String List="0">
      <EDID>MS12b</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Find some Mammoth Tusk Powder</Source>
      <Dest>マンモスの牙粉を見つける</Dest>
    </String>
    <String List="0">
      <EDID>MS12b</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Take a Forsworn Heart</Source>
      <Dest>フォースウォーンの心臓を取る</Dest>
    </String>
    <String List="0">
      <EDID>MS12b</EDID>
      <REC id="4">QUST:NNAM</REC>
      <Source>Return to Quintus Navale</Source>
      <Dest>クインタス・ナバレのところに戻る</Dest>
    </String>
    <String List="0">
      <EDID>CR02</EDID>
      <REC>QUST:FULL</REC>
      <Source>Animal Extermination</Source>
      <Dest>害獣駆除</Dest>
    </String>
    <String List="0">
      <EDID>CR02</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Clear out &lt;Alias=AnimalDen&gt;</Source>
      <Dest>&lt;Alias=AnimalDen&gt; を一掃する</Dest>
    </String>
    <String List="0">
      <EDID>CR02</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Return to &lt;Alias.ShortName=Questgiver&gt;</Source>
      <Dest>&lt;Alias.ShortName=Questgiver&gt; のところに戻る</Dest>
    </String>
    <String List="0">
      <EDID>CR05</EDID>
      <REC>QUST:FULL</REC>
      <Source>Trouble in Skyrim</Source>
      <Dest>スカイリムを襲う苦難</Dest>
    </String>
    <String List="0">
      <EDID>CR05</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Kill the leader of &lt;Alias=Location&gt;</Source>
      <Dest>&lt;Alias=Location&gt; で敵のリーダーを倒す</Dest>
    </String>
    <String List="0">
      <EDID>CR05</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Return to &lt;Alias=Questgiver&gt;</Source>
      <Dest>&lt;Alias=Questgiver&gt; のところに戻る</Dest>
    </String>
    <String List="0">
      <EDID>CR04</EDID>
      <REC>QUST:FULL</REC>
      <Source>Hired Muscle</Source>
      <Dest>雇いの力男</Dest>
    </String>
    <String List="0">
      <EDID>CR04</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Intimidate &lt;Alias=Brute&gt; in &lt;Alias=BruteTown&gt;</Source>
      <Dest>&lt;Alias=Brute&gt; を &lt;Alias=BruteTown&gt; で痛めつける</Dest>
    </String>
    <String List="0">
      <EDID>CR04</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Return to &lt;Alias.ShortName=Questgiver&gt;</Source>
      <Dest>&lt;Alias.ShortName=Questgiver&gt; のところに戻る</Dest>
    </String>
    <String List="0">
      <EDID>CR07</EDID>
      <REC>QUST:FULL</REC>
      <Source>Escaped Criminal</Source>
      <Dest>脱走犯</Dest>
    </String>
    <String List="0">
      <EDID>CR07</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Kill the escaped criminal</Source>
      <Dest>逃げた犯人を倒す</Dest>
    </String>
    <String List="0">
      <EDID>CR07</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Speak to &lt;Alias=Questgiver&gt;</Source>
      <Dest>&lt;Alias=Questgiver&gt; と話す</Dest>
    </String>
    <String List="0">
      <EDID>CR08</EDID>
      <REC>QUST:FULL</REC>
      <Source>Rescue Mission</Source>
      <Dest>救出作戦</Dest>
    </String>
    <String List="0">
      <EDID>CR08</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Rescue &lt;Alias=Victim&gt; from &lt;Alias=Lair&gt;</Source>
      <Dest>&lt;Alias=Victim&gt; を &lt;Alias=Lair&gt; から助ける</Dest>
    </String>
    <String List="0">
      <EDID>CR08</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Talk to &lt;Alias=Victim&gt;</Source>
      <Dest>&lt;Alias=Victim&gt; と話す</Dest>
    </String>
    <String List="0">
      <EDID>CR08</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Escort &lt;Alias=Victim&gt; back to &lt;Alias=VictimHome&gt;</Source>
      <Dest>&lt;Alias=Victim&gt; を &lt;Alias=VictimHome&gt; まで護衛する</Dest>
    </String>
    <String List="0">
      <EDID>CR08</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Take your leave of &lt;Alias=Victim&gt;</Source>
      <Dest>&lt;Alias=Victim&gt; に別れを告げる</Dest>
    </String>
    <String List="0">
      <EDID>CR08</EDID>
      <REC id="4">QUST:NNAM</REC>
      <Source>Return to &lt;Alias.ShortName=Questgiver&gt;</Source>
      <Dest>&lt;Alias.ShortName=Questgiver&gt; のところに戻る</Dest>
    </String>
    <String List="0">
      <EDID>CR09</EDID>
      <REC>QUST:FULL</REC>
      <Source>Striking the Heart</Source>
      <Dest>心を射止める</Dest>
    </String>
    <String List="0">
      <EDID>CR09</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Assassinate the Silver Hand leader</Source>
      <Dest>シルバーハンドの頭を殺す</Dest>
    </String>
    <String List="0">
      <EDID>CR09</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Return to &lt;Alias.ShortName=Questgiver&gt;</Source>
      <Dest>&lt;Alias.ShortName=Questgiver&gt; のところに戻る</Dest>
    </String>
    <String List="0">
      <EDID>MS14</EDID>
      <REC>QUST:FULL</REC>
      <Source>Laid to Rest</Source>
      <Dest>埋葬</Dest>
    </String>
    <String List="0">
      <EDID>MS14</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Talk to the Jarl</Source>
      <Dest>首長と話す</Dest>
    </String>
    <String List="0">
      <EDID>MS14</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Investigate the burned house</Source>
      <Dest>焼け落ちた家を調べる</Dest>
    </String>
    <String List="0">
      <EDID>MS14</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>(Optional) Tell the Jarl about Helgi</Source>
      <Dest>(オプション)ヘルギのことを首長に話す</Dest>
    </String>
    <String List="0">
      <EDID>MS14</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Find Helgi after dark</Source>
      <Dest>暗くなったらヘルギを探す</Dest>
    </String>
    <String List="0">
      <EDID>MS14</EDID>
      <REC id="4">QUST:NNAM</REC>
      <Source>Ask around about Laelette</Source>
      <Dest>ラレッテのことを聞いて回る</Dest>
    </String>
    <String List="0">
      <EDID>MS14</EDID>
      <REC id="5">QUST:NNAM</REC>
      <Source>Ask Thonnir about Laelette</Source>
      <Dest>ソンニールにラレッテについて尋ねる</Dest>
    </String>
    <String List="0">
      <EDID>MS14</EDID>
      <REC id="6">QUST:NNAM</REC>
      <Source>Investigate Alva&apos;s house</Source>
      <Dest>アルバの家を調べる</Dest>
    </String>
    <String List="0">
      <EDID>MS14</EDID>
      <REC id="7">QUST:NNAM</REC>
      <Source>Show Alva&apos;s Journal to the Jarl</Source>
      <Dest>アルバの日記を首長に見せる</Dest>
    </String>
    <String List="0">
      <EDID>MS14</EDID>
      <REC id="8">QUST:NNAM</REC>
      <Source>Kill the master vampire</Source>
      <Dest>吸血鬼の長を倒す</Dest>
    </String>
    <String List="0">
      <EDID>MS14</EDID>
      <REC id="9">QUST:NNAM</REC>
      <Source>Return to Morthal&apos;s Jarl</Source>
      <Dest>モーサルの首長のところに戻る</Dest>
    </String>
    <String List="0">
      <EDID>CW02B</EDID>
      <REC>QUST:FULL</REC>
      <Source>The Jagged Crown</Source>
      <Dest>尖った王冠</Dest>
    </String>
    <String List="0">
      <EDID>CW02B</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Talk to Galmar</Source>
      <Dest>ガルマルと話す</Dest>
    </String>
    <String List="0">
      <EDID>CW02B</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Meet Galmar outside Korvanjund</Source>
      <Dest>コルバンヤンドの外でガルマルに会う</Dest>
    </String>
    <String List="0">
      <EDID>CW02B</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Retrieve the Jagged Crown</Source>
      <Dest>尖った王冠を回収する</Dest>
    </String>
    <String List="0">
      <EDID>CW02B</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Find a way to open the gate</Source>
      <Dest>門を開ける方法を見つける</Dest>
    </String>
    <String List="0">
      <EDID>CW02B</EDID>
      <REC id="4">QUST:NNAM</REC>
      <Source>Deliver the crown to Ulfric Stormcloak</Source>
      <Dest>王冠をウルフリック・ストームクロークに届ける</Dest>
    </String>
    <String List="0">
      <EDID>CW02B</EDID>
      <REC id="5">QUST:NNAM</REC>
      <Source>Get new orders</Source>
      <Dest>新たな命令を受ける</Dest>
    </String>
    <String List="0">
      <EDID>CW02B</EDID>
      <REC id="6">QUST:NNAM</REC>
      <Source>Defeat the enemy soldiers guarding Korvanjund. (&lt;Global=MQ103DefenderDeadCount&gt;/&lt;Global=MQ103DefenderTotal&gt;)</Source>
      <Dest>コルバンヤンドを守っている敵兵を倒す(&lt;Global=MQ103DefenderDeadCount&gt; / &lt;Global=MQ103DefenderTotal&gt;)</Dest>
    </String>
    <String List="0">
      <EDID>MGR01</EDID>
      <REC>QUST:FULL</REC>
      <Source>Tolfdir the Absent-Minded</Source>
      <Dest>うっかり者のトルフディル</Dest>
    </String>
    <String List="0">
      <EDID>MGR01</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Find Tolfdir&apos;s missing Alembic</Source>
      <Dest>トルフディルが失くした浄化器を見つける</Dest>
    </String>
    <String List="0">
      <EDID>MGR01</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Return to Tolfdir</Source>
      <Dest>トルフディルのところに戻る</Dest>
    </String>
    <String List="0">
      <EDID>MGR02</EDID>
      <REC>QUST:FULL</REC>
      <Source>Out of Balance</Source>
      <Dest>不安定</Dest>
    </String>
    <String List="0">
      <EDID>MGR02</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Cleanse the focal points for magical energies around the College</Source>
      <Dest>大学の周りの魔法エネルギー集束点を浄化する</Dest>
    </String>
    <String List="0">
      <EDID>MGR02</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Return to Drevis Neloren</Source>
      <Dest>ドレビス・ネロレンのところに戻る</Dest>
    </String>
    <String List="0">
      <EDID>MS06</EDID>
      <REC>QUST:FULL</REC>
      <Source>The Wolf Queen Awakened</Source>
      <Dest>狼の女王の目覚め</Dest>
    </String>
    <String List="0">
      <EDID>MS06</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Speak to Styrr</Source>
      <Dest>スティルと話す</Dest>
    </String>
    <String List="0">
      <EDID>MS06</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Defeat Potema</Source>
      <Dest>ポテマを倒す</Dest>
    </String>
    <String List="0">
      <EDID>MS06</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Retrieve Potema&apos;s remains</Source>
      <Dest>ポテマの亡骸を回収する</Dest>
    </String>
    <String List="0">
      <EDID>MS06</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Return to Falk Firebeard</Source>
      <Dest>ファルク・ファイアビアードのところに戻る</Dest>
    </String>
    <String List="0">
      <EDID>MS06</EDID>
      <REC id="4">QUST:NNAM</REC>
      <Source>Give Potema&apos;s remains to Styrr</Source>
      <Dest>スティルにポテマの亡骸を渡す</Dest>
    </String>
    <String List="0">
      <EDID>DialogueRiverwoodSleepingGiantScene1</EDID>
      <REC>QUST:FULL</REC>
      <Source>Orgnar Delphine</Source>
      <Dest>オーグナー・デルフィン</Dest>
    </String>
    <String List="0">
      <EDID>DialogueRiverwoodSleepingGiantScene2</EDID>
      <REC>QUST:FULL</REC>
      <Source>Delphine Sven</Source>
      <Dest>デルフィン・スヴェン</Dest>
    </String>
    <String List="0">
      <EDID>DialogueRiverwoodLucansDryGoodsScene1</EDID>
      <REC>QUST:FULL</REC>
      <Source>Riverwood Lucan&apos;s Dry Goods Conversations 1</Source>
      <Dest>リバーウッド・ルーカン衣料雑貨店の会話1</Dest>
    </String>
    <String List="0">
      <EDID>DialogueRiverwoodFamilyScene1</EDID>
      <REC>QUST:FULL</REC>
      <Source>Alvor Dorthe</Source>
      <Dest>アルヴォア・ドルテ</Dest>
    </String>
    <String List="0">
      <EDID>DialogueRiverwoodFamilyScene2</EDID>
      <REC>QUST:FULL</REC>
      <Source>Sigrid Alvor Dorthe</Source>
      <Dest>シグリッド・アルヴォア・ドルテ</Dest>
    </String>
    <String List="0">
      <EDID>DialogueRiverwoodFamilyScene3</EDID>
      <REC>QUST:FULL</REC>
      <Source>Hod Frodnar</Source>
      <Dest>ホッド・フロドナー</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWhiterun</EDID>
      <REC>QUST:FULL</REC>
      <Source>Whiterun City Dialogue</Source>
      <Dest>ホワイトラン・シティの会話</Dest>
    </String>
    <String List="0">
      <EDID>TGRGF</EDID>
      <REC>QUST:FULL</REC>
      <Source>The Fishing Job</Source>
      <Dest>スリの仕事</Dest>
    </String>
    <String List="0">
      <EDID>TGRGF</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Retrieve &lt;Alias=ItemToGet&gt; from &lt;Alias=Mark&gt; in &lt;Alias=City&gt;</Source>
      <Dest>&lt;Alias=ItemToGet&gt; を &lt;Alias=Mark&gt; から &lt;Alias=City&gt; でスリ取る</Dest>
    </String>
    <String List="0">
      <EDID>TGRGF</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Return &lt;Alias=ItemToGet&gt; to Delvin</Source>
      <Dest>&lt;Alias=ItemToGet&gt; をデルビンに渡す</Dest>
    </String>
    <String List="0">
      <EDID>DA01</EDID>
      <REC>QUST:FULL</REC>
      <Source>The Black Star</Source>
      <Dest>黒き星</Dest>
    </String>
    <String List="0">
      <EDID>DA01</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Find the elven mage from Aranea&apos;s vision</Source>
      <Dest>アラネアから聞いた預言に出てくるエルフの付呪師を見つける</Dest>
    </String>
    <String List="0">
      <EDID>DA01</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Speak to Nelacar</Source>
      <Dest>ネラカーと話す</Dest>
    </String>
    <String List="0">
      <EDID>DA01</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Find Azura&apos;s Star</Source>
      <Dest>アズラの星を見つける</Dest>
    </String>
    <String List="0">
      <EDID>DA01</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Bring the Star to Aranea</Source>
      <Dest>星をアラネアのところに持っていく</Dest>
    </String>
    <String List="0">
      <EDID>DA01</EDID>
      <REC id="4">QUST:NNAM</REC>
      <Source>Bring the Star to Nelacar</Source>
      <Dest>星をネラカーのところに持っていく</Dest>
    </String>
    <String List="0">
      <EDID>DA01</EDID>
      <REC id="5">QUST:NNAM</REC>
      <Source>Speak to Azura</Source>
      <Dest>アズラに話しかける</Dest>
    </String>
    <String List="0">
      <EDID>DA01</EDID>
      <REC id="6">QUST:NNAM</REC>
      <Source>Tell Azura you&apos;re ready to enter the Star</Source>
      <Dest>星に入る準備ができたとアズラに伝える</Dest>
    </String>
    <String List="0">
      <EDID>DA01</EDID>
      <REC id="7">QUST:NNAM</REC>
      <Source>Tell Nelacar you&apos;re ready to enter the Star</Source>
      <Dest>星に入る準備ができたとネラカーに伝える</Dest>
    </String>
    <String List="0">
      <EDID>DA01</EDID>
      <REC id="8">QUST:NNAM</REC>
      <Source>Destroy Malyn Varen&apos;s soul</Source>
      <Dest>メイリン・ヴァレンの魂を破壊する</Dest>
    </String>
    <String List="0">
      <EDID>CWObj</EDID>
      <REC>QUST:FULL</REC>
      <Source>&lt;Alias=QuestNameLocation&gt;</Source>
      <Dest>&lt;Alias=QuestNameLocation&gt;</Dest>
    </String>
    <String List="0">
      <EDID>CWObj</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Report to &lt;Alias=WhiterunCapitalImperialFieldCO&gt;</Source>
      <Dest>&lt;Alias=WhiterunCapitalImperialFieldCO&gt; に報告する</Dest>
    </String>
    <String List="0">
      <EDID>CWObj</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Report to &lt;Alias=CWFieldCOSonsWhiterunCamp&gt;</Source>
      <Dest>&lt;Alias=CWFieldCOSonsWhiterunCamp&gt; に報告する</Dest>
    </String>
    <String List="0">
      <EDID>CWObj</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>xxx</Source>
      <Dest>xxx</Dest>
    </String>
    <String List="0">
      <EDID>CWObj</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Liberate Haafingar </Source>
      <Dest>ハーフィンガルを解放する</Dest>
    </String>
    <String List="0">
      <EDID>CWObj</EDID>
      <REC id="4">QUST:NNAM</REC>
      <Source>Regain the Reach</Source>
      <Dest>リーチを取り戻す</Dest>
    </String>
    <String List="0">
      <EDID>CWObj</EDID>
      <REC id="5">QUST:NNAM</REC>
      <Source>Liberate the Reach</Source>
      <Dest>リーチを解放する</Dest>
    </String>
    <String List="0">
      <EDID>CWObj</EDID>
      <REC id="6">QUST:NNAM</REC>
      <Source>Regain Hjaalmarch</Source>
      <Dest>ハイヤルマーチを取り戻す</Dest>
    </String>
    <String List="0">
      <EDID>CWObj</EDID>
      <REC id="7">QUST:NNAM</REC>
      <Source>Liberate Hjaalmarch</Source>
      <Dest>ハイヤルマーチを解放する</Dest>
    </String>
    <String List="0">
      <EDID>CWObj</EDID>
      <REC id="8">QUST:NNAM</REC>
      <Source>Regain Whiterun Hold</Source>
      <Dest>ホワイトラン要塞を奪還する</Dest>
    </String>
    <String List="0">
      <EDID>CWObj</EDID>
      <REC id="9">QUST:NNAM</REC>
      <Source>Liberate Whiterun Hold</Source>
      <Dest>ホワイトラン要塞を解放する</Dest>
    </String>
    <String List="0">
      <EDID>CWObj</EDID>
      <REC id="10">QUST:NNAM</REC>
      <Source>Regain Falkreath Hold</Source>
      <Dest>ファルクリース要塞を奪還する</Dest>
    </String>
    <String List="0">
      <EDID>CWObj</EDID>
      <REC id="11">QUST:NNAM</REC>
      <Source>Liberate Falkreath Hold</Source>
      <Dest>ファルクリース要塞を解放する</Dest>
    </String>
    <String List="0">
      <EDID>CWObj</EDID>
      <REC id="12">QUST:NNAM</REC>
      <Source>Regain the Pale </Source>
      <Dest>ペイルを取り戻す</Dest>
    </String>
    <String List="0">
      <EDID>CWObj</EDID>
      <REC id="13">QUST:NNAM</REC>
      <Source>Liberate the Pale</Source>
      <Dest>ぺイルを解放する</Dest>
    </String>
    <String List="0">
      <EDID>CWObj</EDID>
      <REC id="14">QUST:NNAM</REC>
      <Source>Regain Winterhold Hold</Source>
      <Dest>ウィンターホールド要塞を奪還する</Dest>
    </String>
    <String List="0">
      <EDID>CWObj</EDID>
      <REC id="15">QUST:NNAM</REC>
      <Source>Liberate Winterhold Hold</Source>
      <Dest>ウィンターホールド要塞を解放する</Dest>
    </String>
    <String List="0">
      <EDID>CWObj</EDID>
      <REC id="16">QUST:NNAM</REC>
      <Source>Regain Eastmarch</Source>
      <Dest>イーストマーチを取り戻す</Dest>
    </String>
    <String List="0">
      <EDID>CWObj</EDID>
      <REC id="17">QUST:NNAM</REC>
      <Source>xxx</Source>
      <Dest>xxx</Dest>
    </String>
    <String List="0">
      <EDID>CWObj</EDID>
      <REC id="18">QUST:NNAM</REC>
      <Source>Regain the Rift</Source>
      <Dest>リフトを取り戻す</Dest>
    </String>
    <String List="0">
      <EDID>CWObj</EDID>
      <REC id="19">QUST:NNAM</REC>
      <Source>Liberate the Rift</Source>
      <Dest>リフトを解放する</Dest>
    </String>
    <String List="0">
      <EDID>CWObj</EDID>
      <REC id="20">QUST:NNAM</REC>
      <Source>Report to General Tullius</Source>
      <Dest>テュリウス将軍に報告する</Dest>
    </String>
    <String List="0">
      <EDID>CWObj</EDID>
      <REC id="21">QUST:NNAM</REC>
      <Source>Report to Ulfric Stormcloak</Source>
      <Dest>ウルフリック・ストームクロークに報告する</Dest>
    </String>
    <String List="0">
      <EDID>MS12</EDID>
      <REC>QUST:FULL</REC>
      <Source>The White Phial</Source>
      <Dest>ホワイトファイアル</Dest>
    </String>
    <String List="0">
      <EDID>MS12</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Retrieve the White Phial</Source>
      <Dest>白き小瓶を回収する</Dest>
    </String>
    <String List="0">
      <EDID>MS12</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Bring the Phial to Nurelion</Source>
      <Dest>小瓶をヌレリオンのところに持っていく</Dest>
    </String>
    <String List="0">
      <EDID>MS12</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Speak to Quintus</Source>
      <Dest>クインタスと話す</Dest>
    </String>
    <String List="0">
      <EDID>DA11</EDID>
      <REC>QUST:FULL</REC>
      <Source>The Taste of Death</Source>
      <Dest>死の体験</Dest>
    </String>
    <String List="0">
      <EDID>DA11</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Clear the Draugr from Reachcliff Cave</Source>
      <Dest>リーチクリフ洞窟からドラウグルを一掃する</Dest>
    </String>
    <String List="0">
      <EDID>DA11</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Speak to Eola</Source>
      <Dest>エオラと話す</Dest>
    </String>
    <String List="0">
      <EDID>DA11</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Convince Verulus to follow you</Source>
      <Dest>ついて来るようヴェルラスを説得する</Dest>
    </String>
    <String List="0">
      <EDID>DA11</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Lead Verulus to the Shrine of Namira</Source>
      <Dest>ヴェルラスをナミラの祠へ案内する</Dest>
    </String>
    <String List="0">
      <EDID>DA11</EDID>
      <REC id="4">QUST:NNAM</REC>
      <Source>Kill Verulus</Source>
      <Dest>ヴェルラスを殺す</Dest>
    </String>
    <String List="0">
      <EDID>DA11</EDID>
      <REC id="5">QUST:NNAM</REC>
      <Source>Feast on Verulus</Source>
      <Dest>ヴェルラスで晩餐をひらく</Dest>
    </String>
    <String List="0">
      <EDID>DA04</EDID>
      <REC>QUST:FULL</REC>
      <Source>Discerning the Transmundane</Source>
      <Dest>霊魂の確認</Dest>
    </String>
    <String List="0">
      <EDID>DA04</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Ask Urag about the insane book</Source>
      <Dest>ウラッグに考察書について尋ねる</Dest>
    </String>
    <String List="0">
      <EDID>DA04</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Find Septimus Signus</Source>
      <Dest>セプティマス・シグナスを見つける</Dest>
    </String>
    <String List="0">
      <EDID>DA04</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Transcribe the Lexicon</Source>
      <Dest>辞典を書き換える</Dest>
    </String>
    <String List="0">
      <EDID>DA04</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Give the Lexicon to Septimus</Source>
      <Dest>セプティマスに辞典を渡す</Dest>
    </String>
    <String List="0">
      <EDID>DA04</EDID>
      <REC id="4">QUST:NNAM</REC>
      <Source>Return to Septimus</Source>
      <Dest>セプティマスのところに戻る</Dest>
    </String>
    <String List="0">
      <EDID>DA04</EDID>
      <REC id="5">QUST:NNAM</REC>
      <Source>Harvest High Elf blood</Source>
      <Dest>ハイエルフの血を採取する</Dest>
    </String>
    <String List="0">
      <EDID>DA04</EDID>
      <REC id="6">QUST:NNAM</REC>
      <Source>Harvest Wood Elf blood</Source>
      <Dest>ウッドエルフの血を採取する</Dest>
    </String>
    <String List="0">
      <EDID>DA04</EDID>
      <REC id="7">QUST:NNAM</REC>
      <Source>Harvest Dark Elf blood</Source>
      <Dest>ダークエルフの血を採取する</Dest>
    </String>
    <String List="0">
      <EDID>DA04</EDID>
      <REC id="8">QUST:NNAM</REC>
      <Source>Harvest Falmer blood</Source>
      <Dest>ファルメルの血を採取する</Dest>
    </String>
    <String List="0">
      <EDID>DA04</EDID>
      <REC id="9">QUST:NNAM</REC>
      <Source>Harvest Orc blood</Source>
      <Dest>オークの血を採取する</Dest>
    </String>
    <String List="0">
      <EDID>DA04</EDID>
      <REC id="10">QUST:NNAM</REC>
      <Source>Bring blood to Septimus</Source>
      <Dest>血をセプティマスのところに持っていく</Dest>
    </String>
    <String List="0">
      <EDID>DA04</EDID>
      <REC id="11">QUST:NNAM</REC>
      <Source>Take the Oghma Infinium</Source>
      <Dest>オグマ・インフィニウムを取る</Dest>
    </String>
    <String List="0">
      <EDID>MQ204</EDID>
      <REC>QUST:FULL</REC>
      <Source>The Throat of the World</Source>
      <Dest>世界のノド</Dest>
    </String>
    <String List="0">
      <EDID>MQ204</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Talk to Arngeir</Source>
      <Dest>アーンゲールと話す</Dest>
    </String>
    <String List="0">
      <EDID>MQ204</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Learn the &quot;Clear Skies&quot; Shout</Source>
      <Dest>&quot; 晴天の空 &quot; のシャウトを習得する</Dest>
    </String>
    <String List="0">
      <EDID>MQ204</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Use the &quot;Clear Skies&quot; Shout to open the path</Source>
      <Dest>&quot; 晴天の空 &quot; のシャウトで道を切り開く</Dest>
    </String>
    <String List="0">
      <EDID>MQ204</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Talk to Paarthurnax</Source>
      <Dest>パーサーナックスと話す</Dest>
    </String>
    <String List="0">
      <EDID>MQ204</EDID>
      <REC id="4">QUST:NNAM</REC>
      <Source>Learn the Word of Power from Paarthurnax</Source>
      <Dest>パーサーナックスから力の言葉を習得する</Dest>
    </String>
    <String List="0">
      <EDID>MQ204</EDID>
      <REC id="5">QUST:NNAM</REC>
      <Source>Use your &quot;Fire Breath&quot; Shout on Paarthurnax</Source>
      <Dest>パーサーナックスに向かって &quot; ファイアブレス &quot; のシャウトを使う</Dest>
    </String>
    <String List="0">
      <EDID>MQ204</EDID>
      <REC id="6">QUST:NNAM</REC>
      <Source>Talk to Paarthurnax</Source>
      <Dest>パーサーナックスと話す</Dest>
    </String>
    <String List="0">
      <EDID>MQ205</EDID>
      <REC>QUST:FULL</REC>
      <Source>Elder Knowledge</Source>
      <Dest>エルダーの知識</Dest>
    </String>
    <String List="0">
      <EDID>MQ205</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Learn the location of the Elder Scroll</Source>
      <Dest>星霜の書の在処を突き止める</Dest>
    </String>
    <String List="0">
      <EDID>MQ205</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>(Optional) Talk to Esbern</Source>
      <Dest>(オプション)エズバーンと話す</Dest>
    </String>
    <String List="0">
      <EDID>MQ205</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>(Optional) Talk to Arngeir</Source>
      <Dest>(オプション)アーンゲールと話す</Dest>
    </String>
    <String List="0">
      <EDID>MQ205</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Recover the Elder Scroll</Source>
      <Dest>星霜の書を入手する</Dest>
    </String>
    <String List="0">
      <EDID>DialogueRiverwoodFamilyScene4</EDID>
      <REC>QUST:FULL</REC>
      <Source>Alvor Dorthe</Source>
      <Dest>アルヴォア・ドルテ</Dest>
    </String>
    <String List="0">
      <EDID>CW02A</EDID>
      <REC>QUST:FULL</REC>
      <Source>The Jagged Crown</Source>
      <Dest>尖った王冠</Dest>
    </String>
    <String List="0">
      <EDID>CW02A</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Talk to Legate Rikke</Source>
      <Dest>リッケ特使と話す</Dest>
    </String>
    <String List="0">
      <EDID>CW02A</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Meet Legate Rikke outside Korvanjund</Source>
      <Dest>コルバンヤンドの外でリッケ特使に会う</Dest>
    </String>
    <String List="0">
      <EDID>CW02A</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Retrieve the Jagged Crown</Source>
      <Dest>尖った王冠を回収する</Dest>
    </String>
    <String List="0">
      <EDID>CW02A</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Follow Legate Rikke</Source>
      <Dest>リッケ特使についていく</Dest>
    </String>
    <String List="0">
      <EDID>CW02A</EDID>
      <REC id="4">QUST:NNAM</REC>
      <Source>Find a way past the ambush</Source>
      <Dest>待ち伏せをかわす道を見つける</Dest>
    </String>
    <String List="0">
      <EDID>CW02A</EDID>
      <REC id="5">QUST:NNAM</REC>
      <Source>Follow Legate Rikke</Source>
      <Dest>リッケ特使についていく</Dest>
    </String>
    <String List="0">
      <EDID>CW02A</EDID>
      <REC id="6">QUST:NNAM</REC>
      <Source>Open the Hall of Stories door</Source>
      <Dest>物語の間の扉を開ける</Dest>
    </String>
    <String List="0">
      <EDID>CW02A</EDID>
      <REC id="7">QUST:NNAM</REC>
      <Source>Follow Legate Rikke</Source>
      <Dest>リッケ特使についていく</Dest>
    </String>
    <String List="0">
      <EDID>CW02A</EDID>
      <REC id="8">QUST:NNAM</REC>
      <Source>Find a way to open the gate</Source>
      <Dest>門を開ける方法を見つける</Dest>
    </String>
    <String List="0">
      <EDID>CW02A</EDID>
      <REC id="9">QUST:NNAM</REC>
      <Source>Defeat the Draugr (&lt;Global=MQ103DraugrDeadCount&gt;/&lt;Global=MQ103DraugrTotal&gt;)</Source>
      <Dest>ドラウグルを倒す(&lt;Global=MQ103DraugrDeadCount&gt; / &lt;Global=MQ103DraugrTotal&gt;)</Dest>
    </String>
    <String List="0">
      <EDID>CW02A</EDID>
      <REC id="10">QUST:NNAM</REC>
      <Source>Deliver the crown to General Tullius</Source>
      <Dest>王冠をテュリウス将軍に届ける</Dest>
    </String>
    <String List="0">
      <EDID>CW02A</EDID>
      <REC id="11">QUST:NNAM</REC>
      <Source>Get new orders</Source>
      <Dest>新たな命令を受ける</Dest>
    </String>
    <String List="0">
      <EDID>CW02A</EDID>
      <REC id="12">QUST:NNAM</REC>
      <Source>Defeat the enemy soldiers. (&lt;Global=MQ103DefenderDeadCount&gt;/&lt;Global=MQ103DefenderTotal&gt;)</Source>
      <Dest>敵兵を倒す(&lt;Global=MQ103DefenderDeadCount&gt; / &lt;Global=MQ103DefenderTotal&gt;)</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitude</EDID>
      <REC>QUST:FULL</REC>
      <Source>Solitude Dialogue</Source>
      <Dest>ソリチュードの会話</Dest>
    </String>
    <String List="0">
      <EDID>DialogueKynesgrove</EDID>
      <REC>QUST:FULL</REC>
      <Source>Kynesgrove Dialogue</Source>
      <Dest>カイネスグローブの会話</Dest>
    </String>
    <String List="0">
      <EDID>dunMistwatchQST</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Search Mistwatch for Fjola</Source>
      <Dest>フオラのためにミストウォッチを探す</Dest>
    </String>
    <String List="0">
      <EDID>dunMistwatchQST</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Return to Christer</Source>
      <Dest>クリスターのところに戻る</Dest>
    </String>
    <String List="0">
      <EDID>dunMistwatchQST</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Report back to Fjola</Source>
      <Dest>フオラに報告する</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWinterholdInnScene04</EDID>
      <REC>QUST:FULL</REC>
      <Source>Winterhold Inn Scene 4</Source>
      <Dest>宿屋「ウィンターホールド」シーン4</Dest>
    </String>
    <String List="0">
      <EDID>MQ101</EDID>
      <REC>QUST:FULL</REC>
      <Source>Unbound</Source>
      <Dest>解放</Dest>
    </String>
    <String List="0">
      <EDID>MQ101</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Make your way to the Keep</Source>
      <Dest>砦に逃げ込む</Dest>
    </String>
    <String List="0">
      <EDID>MQ101</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Enter the Keep with Hadvar or Ralof</Source>
      <Dest>ハドバルかレイロフと砦に入る</Dest>
    </String>
    <String List="0">
      <EDID>MQ101</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Find some equipment</Source>
      <Dest>装備品を探す</Dest>
    </String>
    <String List="0">
      <EDID>MQ101</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Loot Gunjar&apos;s body</Source>
      <Dest>ガンジャールの遺体から装備を取る</Dest>
    </String>
    <String List="0">
      <EDID>MQ101</EDID>
      <REC id="4">QUST:NNAM</REC>
      <Source>(Optional) Search the barrel for potions</Source>
      <Dest>(オプション)樽からポーションを入手する</Dest>
    </String>
    <String List="0">
      <EDID>MQ101</EDID>
      <REC id="5">QUST:NNAM</REC>
      <Source>(Optional) Attempt to pick the lock to the cage</Source>
      <Dest>(オプション)檻の鍵を開ける</Dest>
    </String>
    <String List="0">
      <EDID>MQ101</EDID>
      <REC id="6">QUST:NNAM</REC>
      <Source>Escape Helgen</Source>
      <Dest>ヘルゲンから脱出する</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeSawmillScene1</EDID>
      <REC>QUST:FULL</REC>
      <Source>Sawmill Conversation</Source>
      <Dest>製材所の会話</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeKatlasFarmScene1</EDID>
      <REC>QUST:FULL</REC>
      <Source>Katla&apos;s Farm Conversation</Source>
      <Dest>カトラ農場の会話</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeWinkingSkeeverScene1</EDID>
      <REC>QUST:FULL</REC>
      <Source>Winking Skeever Conversation 1</Source>
      <Dest>ウィンキング・スキーヴァーの会話1</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeWinkingSkeeverScene2</EDID>
      <REC>QUST:FULL</REC>
      <Source>Winking Skeever Conversation 2</Source>
      <Dest>ウィンキング・スキーヴァーの会話2</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeWinkingSkeeverScene3</EDID>
      <REC>QUST:FULL</REC>
      <Source>Winking Skeever Conversation 3</Source>
      <Dest>ウィンキング・スキーヴァーの会話3</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeWinkingSkeeverScene4</EDID>
      <REC>QUST:FULL</REC>
      <Source>Winking Skeever Conversation 4</Source>
      <Dest>ウィンキング・スキーヴァーの会話4</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeWinkingSkeeverScene6</EDID>
      <REC>QUST:FULL</REC>
      <Source>Winking Skeever Conversation 6</Source>
      <Dest>ウィンキング・スキーヴァーの会話6</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeWinkingSkeeverScene7</EDID>
      <REC>QUST:FULL</REC>
      <Source>Winking Skeever Conversation 7</Source>
      <Dest>ウィンキング・スキーヴァーの会話7</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeWellScene2</EDID>
      <REC>QUST:FULL</REC>
      <Source>Kids Playing in Well</Source>
      <Dest>井戸で遊ぶ子供</Dest>
    </String>
    <String List="0">
      <EDID>CWMission04</EDID>
      <REC>QUST:FULL</REC>
      <Source>Rescue from &lt;Alias=AttackPoint&gt;</Source>
      <Dest>&lt;Alias=AttackPoint&gt; からの救出</Dest>
    </String>
    <String List="0">
      <EDID>CWMission04</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Meet the men near &lt;Alias=AttackPoint&gt;</Source>
      <Dest>&lt;Alias=AttackPoint&gt; の近くで男たちに会う</Dest>
    </String>
    <String List="0">
      <EDID>CWMission04</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Sneak into the fort</Source>
      <Dest>砦に忍び込む</Dest>
    </String>
    <String List="0">
      <EDID>CWMission04</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Free the prisoners</Source>
      <Dest>囚人を解放する</Dest>
    </String>
    <String List="0">
      <EDID>CWMission04</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Take over the fort</Source>
      <Dest>砦を占領する</Dest>
    </String>
    <String List="0">
      <EDID>CWMission04</EDID>
      <REC id="4">QUST:NNAM</REC>
      <Source>Report back to &lt;Alias=Friend&gt;</Source>
      <Dest>&lt;Alias=Friend&gt; に報告する</Dest>
    </String>
    <String List="0">
      <EDID>WIAddItem03</EDID>
      <REC>QUST:FULL</REC>
      <Source>Steal, Thugs hunt player</Source>
      <Dest>盗む、悪漢たちがプレイヤーを狩る</Dest>
    </String>
    <String List="0">
      <EDID>DialogueCidhnaMine</EDID>
      <REC>QUST:FULL</REC>
      <Source>DialogueCidhnaMine</Source>
      <Dest>DialogueCidhnaMine</Dest>
    </String>
    <String List="0">
      <EDID>DialogueCidhnaMine</EDID>
      <REC>QUST:NNAM</REC>
      <Source>Mine Silver Ore to serve your time</Source>
      <Dest>銀鉱石を掘って刑を務め上げる</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeWellScene3</EDID>
      <REC>QUST:FULL</REC>
      <Source>Noster Begging</Source>
      <Dest>ノスターの物乞い</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeWellsApothecarylScene1</EDID>
      <REC>QUST:FULL</REC>
      <Source>Sawmill Conversation</Source>
      <Dest>製材所の会話</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeRaimentsScene1</EDID>
      <REC>QUST:FULL</REC>
      <Source>Sawmill Conversation</Source>
      <Dest>製材所の会話</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeBitsScene1</EDID>
      <REC>QUST:FULL</REC>
      <Source>Bits and Pieces Scene</Source>
      <Dest>ビッツ・アンド・ピーセズのシーン</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeBlacksmithScene1</EDID>
      <REC>QUST:FULL</REC>
      <Source>Blacksmith Conversation</Source>
      <Dest>鍛冶屋の会話</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeFletcherScene1</EDID>
      <REC>QUST:FULL</REC>
      <Source>Fletcher Conversation</Source>
      <Dest>フレッチャーの会話</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeFletcherScene2</EDID>
      <REC>QUST:FULL</REC>
      <Source>Fletcher Conversation 2</Source>
      <Dest>フレッチャーの会話2</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeCastleScene1</EDID>
      <REC>QUST:FULL</REC>
      <Source>Castle Commander Scene 1</Source>
      <Dest>城の指揮官シーン1</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeCastleScene2</EDID>
      <REC>QUST:FULL</REC>
      <Source>Castle Commander Scene 1</Source>
      <Dest>城の指揮官シーン1</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeJailerScene1</EDID>
      <REC>QUST:FULL</REC>
      <Source>Castle Commander Scene 1</Source>
      <Dest>城の指揮官シーン1</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeJailerScene2</EDID>
      <REC>QUST:FULL</REC>
      <Source>Castle Commander Scene 1</Source>
      <Dest>城の指揮官シーン1</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeDocksScene1</EDID>
      <REC>QUST:FULL</REC>
      <Source>Docks Warehouse Conversation</Source>
      <Dest>港倉庫の会話</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeDocksScene2</EDID>
      <REC>QUST:FULL</REC>
      <Source>Docks Warehouse Conversation</Source>
      <Dest>港倉庫の会話</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeDocksScene3</EDID>
      <REC>QUST:FULL</REC>
      <Source>Docks Warehouse Conversation</Source>
      <Dest>港倉庫の会話</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeBrylingScene1</EDID>
      <REC>QUST:FULL</REC>
      <Source>Bryling House Scene 1</Source>
      <Dest>ブライリングの家シーン1</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeBrylingScene2</EDID>
      <REC>QUST:FULL</REC>
      <Source>Bryling House Scene 2</Source>
      <Dest>ブライリングの家シーン2</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeBrylingScene3</EDID>
      <REC>QUST:FULL</REC>
      <Source>Bryling Falk Scene 3</Source>
      <Dest>ブライリング・ファルクのシーン3</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeErikurScene1</EDID>
      <REC>QUST:FULL</REC>
      <Source>Erikur House Scene 1</Source>
      <Dest>エリクールの家シーン1</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeErikurScene2</EDID>
      <REC>QUST:FULL</REC>
      <Source>Erikur House Scene 2</Source>
      <Dest>エリクールの家シーン2</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeErikurScene3</EDID>
      <REC>QUST:FULL</REC>
      <Source>Erikur House Scene 3</Source>
      <Dest>エリクールの家シーン3</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeSanHouseScene1</EDID>
      <REC>QUST:FULL</REC>
      <Source>San House Scene 1</Source>
      <Dest>サンの家のシーン1</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeSanHouseScene2</EDID>
      <REC>QUST:FULL</REC>
      <Source>San House Scene 2</Source>
      <Dest>サンの家のシーン2</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeTempleScene1</EDID>
      <REC>QUST:FULL</REC>
      <Source>Temple Conversation 1</Source>
      <Dest>聖堂の会話1</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeTempleScene2</EDID>
      <REC>QUST:FULL</REC>
      <Source>Temple Conversation 1</Source>
      <Dest>聖堂の会話1</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeTempleScene3</EDID>
      <REC>QUST:FULL</REC>
      <Source>Temple Conversation 1</Source>
      <Dest>聖堂の会話1</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeBardScene1</EDID>
      <REC>QUST:FULL</REC>
      <Source>Bards College Scene</Source>
      <Dest>吟遊詩人の大学のシーン</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeBardScene2</EDID>
      <REC>QUST:FULL</REC>
      <Source>Bards College Scene</Source>
      <Dest>吟遊詩人の大学のシーン</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeBardScene3</EDID>
      <REC>QUST:FULL</REC>
      <Source>Bards College Scene</Source>
      <Dest>吟遊詩人の大学のシーン</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudePalaceScene1</EDID>
      <REC>QUST:FULL</REC>
      <Source>Blue Palace Scene 1</Source>
      <Dest>ブルー・パレスのシーン1</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudePalaceScene2</EDID>
      <REC>QUST:FULL</REC>
      <Source>Blue Palace Scene 1</Source>
      <Dest>ブルー・パレスのシーン1</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudePalaceScene3</EDID>
      <REC>QUST:FULL</REC>
      <Source>Blue Palace Scene 1</Source>
      <Dest>ブルー・パレスのシーン1</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudePalaceScene4</EDID>
      <REC>QUST:FULL</REC>
      <Source>Blue Palace Scene 1</Source>
      <Dest>ブルー・パレスのシーン1</Dest>
    </String>
    <String List="0">
      <EDID>DialogueRiften</EDID>
      <REC>QUST:FULL</REC>
      <Source>Riften Dialogue</Source>
      <Dest>リフテンの会話</Dest>
    </String>
    <String List="0">
      <EDID>dunMossMotherQST</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Locate Valdr&apos;s hunting party.</Source>
      <Dest>ヴァルドルの狩猟パーティを探す</Dest>
    </String>
    <String List="0">
      <EDID>dunMossMotherQST</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Heal Valdr&apos;s injuries.</Source>
      <Dest>ヴァルドルの怪我を治す</Dest>
    </String>
    <String List="0">
      <EDID>dunMossMotherQST</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Clear out Moss Mother Cavern.</Source>
      <Dest>モス・マザー洞窟を一掃する</Dest>
    </String>
    <String List="0">
      <EDID>dunMossMotherQST</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Return to Valdr.</Source>
      <Dest>ヴァルドルのところに戻る</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSaarthalExteriorConvoScene1</EDID>
      <REC>QUST:FULL</REC>
      <Source>Saarthal Exterior Scene 1</Source>
      <Dest>サールザルの屋外シーン1</Dest>
    </String>
    <String List="0">
      <EDID>WIAssault02</EDID>
      <REC>QUST:FULL</REC>
      <Source>Scare my Enemy</Source>
      <Dest>敵を恐怖に陥れる</Dest>
    </String>
    <String List="0">
      <EDID>WIAssault02</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Meet with &lt;Alias=QuestGiver&gt; about a job involving violence</Source>
      <Dest>暴力をともなう仕事のことで &lt;Alias=QuestGiver&gt; に会う</Dest>
    </String>
    <String List="0">
      <EDID>WIAssault02</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Assault &lt;Alias=Enemy&gt; but don&apos;t kill &lt;Alias=Enemy.PronounObj&gt;</Source>
      <Dest>&lt;Alias=Enemy&gt; を襲撃するが、 &lt;Alias=Enemy.PronounObj&gt; は生かしておく</Dest>
    </String>
    <String List="0">
      <EDID>WIAssault02</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Assault &lt;Alias=Enemy&gt;, killing &lt;Alias=Enemy.PronounObj&gt; will earn bonus pay</Source>
      <Dest>&lt;Alias=Enemy&gt; を襲撃し、 &lt;Alias=Enemy.PronounObj&gt; を殺したら追加報酬を得る</Dest>
    </String>
    <String List="0">
      <EDID>WIAssault02</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Report success to &lt;Alias=QuestGiver&gt;</Source>
      <Dest>&lt;Alias=QuestGiver&gt; に成功を報告する</Dest>
    </String>
    <String List="0">
      <EDID>dunBlindCliffQST</EDID>
      <REC>QUST:FULL</REC>
      <Source>The Affairs of Hagravens</Source>
      <Dest>ハグレイヴンの営み</Dest>
    </String>
    <String List="0">
      <EDID>dunBlindCliffQST</EDID>
      <REC>QUST:NNAM</REC>
      <Source>Kill the Hagraven Petra</Source>
      <Dest>ハグレイヴン・ペトラを殺す</Dest>
    </String>
    <String List="0">
      <EDID>WICourier</EDID>
      <REC>QUST:FULL</REC>
      <Source>Courier</Source>
      <Dest>配達人</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWhiterunHeimskrPreachScene</EDID>
      <REC>QUST:FULL</REC>
      <Source>Heimskr Repeating Preaching Scene</Source>
      <Dest>ヘイムスカーが繰り返し説教するシーン</Dest>
    </String>
    <String List="0">
      <EDID>dunSouthfringeQST</EDID>
      <REC>QUST:NNAM</REC>
      <Source>Help Selveni Nethri escape the cave.</Source>
      <Dest>セルヴェニ・ネスリが洞窟から逃げるのを助ける</Dest>
    </String>
    <String List="0">
      <EDID>DA06</EDID>
      <REC>QUST:FULL</REC>
      <Source>The Cursed Tribe</Source>
      <Dest>呪われた部族</Dest>
    </String>
    <String List="0">
      <EDID>DA06</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Find out what&apos;s happening in Largashbur</Source>
      <Dest>ラーガシュブールで何が起きているか調べる</Dest>
    </String>
    <String List="0">
      <EDID>DA06</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Bring Troll Fat and a Daedra Heart to Atub</Source>
      <Dest>トロールの脂肪とデイドラの心臓をアタブのところに持っていく</Dest>
    </String>
    <String List="0">
      <EDID>DA06</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Observe Atub&apos;s ritual</Source>
      <Dest>アタブの儀式を見る</Dest>
    </String>
    <String List="0">
      <EDID>DA06</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Speak with Yamarz</Source>
      <Dest>ヤマーズと話す</Dest>
    </String>
    <String List="0">
      <EDID>DA06</EDID>
      <REC id="4">QUST:NNAM</REC>
      <Source>Meet Yamarz at Fallowstone Cave</Source>
      <Dest>ファロウストーン洞窟でヤマーズに会う</Dest>
    </String>
    <String List="0">
      <EDID>DA06</EDID>
      <REC id="5">QUST:NNAM</REC>
      <Source>Protect Yamarz</Source>
      <Dest>ヤマーズを守る</Dest>
    </String>
    <String List="0">
      <EDID>DA06</EDID>
      <REC id="6">QUST:NNAM</REC>
      <Source>Defeat the giant</Source>
      <Dest>巨人を倒す</Dest>
    </String>
    <String List="0">
      <EDID>DA06</EDID>
      <REC id="7">QUST:NNAM</REC>
      <Source>Take Shagrol&apos;s Hammer back to Largashbur</Source>
      <Dest>シャグロルのハンマーをラーガシュブールに持ち帰る</Dest>
    </String>
    <String List="0">
      <EDID>DA06</EDID>
      <REC id="8">QUST:NNAM</REC>
      <Source>Place Shagrol&apos;s Hammer on the shrine in Largashbur</Source>
      <Dest>ラーガシュブールの祠の上にシャグロルのハンマーを置く</Dest>
    </String>
    <String List="0">
      <EDID>dunValthumeQST</EDID>
      <REC>QUST:FULL</REC>
      <Source>Evil in Waiting</Source>
      <Dest>待機する悪漢</Dest>
    </String>
    <String List="0">
      <EDID>dunValthumeQST</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Collect the Vessels (&lt;Global=dunValthumeVesselCollectedCount&gt;/3)</Source>
      <Dest>船を受け取る(&lt;Global=dunValthumeVesselCollectedCount&gt; /3)</Dest>
    </String>
    <String List="0">
      <EDID>dunValthumeQST</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Perform the ritual with Valdar</Source>
      <Dest>ヴァルダーと儀式をおこなう</Dest>
    </String>
    <String List="0">
      <EDID>dunValthumeQST</EDID>
      <REC id="4">QUST:NNAM</REC>
      <Source>Defeat Hevnoraak</Source>
      <Dest>ヘブノラークを倒す</Dest>
    </String>
    <String List="0">
      <EDID>DA14Start</EDID>
      <REC>QUST:NNAM</REC>
      <Source>Participate in a drinking contest with Sam Guevenne</Source>
      <Dest>サム・グエヴェンと飲み比べをする</Dest>
    </String>
    <String List="0">
      <EDID>dunDarklightQST</EDID>
      <REC>QUST:FULL</REC>
      <Source>Repentance</Source>
      <Dest>後悔</Dest>
    </String>
    <String List="0">
      <EDID>dunDarklightQST</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Help Illia reach the top of Darklight Tower</Source>
      <Dest>ダークライト・タワーの頂上に向かうイリアに協力する</Dest>
    </String>
    <String List="0">
      <EDID>dunDarklightQST</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Defeat Illia&apos;s mother at the top of Darklight Tower</Source>
      <Dest>ダークライト・タワーの頂上でイリアの母親を倒す</Dest>
    </String>
    <String List="0">
      <EDID>FreeformRiften11</EDID>
      <REC>QUST:FULL</REC>
      <Source>Caught Red Handed</Source>
      <Dest>現行犯</Dest>
    </String>
    <String List="0">
      <EDID>FreeformRiften11</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Obtain a Mark of Dibella from Bolli</Source>
      <Dest>ボリーからディベラの印を手に入れる</Dest>
    </String>
    <String List="0">
      <EDID>FreeformRiften11</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Obtain a Mark of Dibella from Hofgrir</Source>
      <Dest>ホフグリルからディベラの印を手に入れる</Dest>
    </String>
    <String List="0">
      <EDID>FreeformRiften11</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Obtain a Mark of Dibella from Indaryn</Source>
      <Dest>インダルインからディベラの印を手に入れる</Dest>
    </String>
    <String List="0">
      <EDID>FreeformRiften11</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Confront Haelga with the Marks of Dibella</Source>
      <Dest>ディベラの印をヘルガに突きつける</Dest>
    </String>
    <String List="0">
      <EDID>FreeformRiften11</EDID>
      <REC id="4">QUST:NNAM</REC>
      <Source>Speak to Svana</Source>
      <Dest>スヴァナと話す</Dest>
    </String>
    <String List="0">
      <EDID>dunYngolBarrowQST</EDID>
      <REC>QUST:FULL</REC>
      <Source>Yngol&apos;s Barrow</Source>
      <Dest>ユンゴル墓地</Dest>
    </String>
    <String List="0">
      <EDID>dunYngolBarrowQST</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Explore Yngol&apos;s Barrow</Source>
      <Dest>ユンゴル墓地を探索する</Dest>
    </String>
    <String List="0">
      <EDID>dunYngolBarrowQST</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Escape Yngol&apos;s Barrow</Source>
      <Dest>ユンゴル墓地から逃げる</Dest>
    </String>
    <String List="0">
      <EDID>FreeformRiften13</EDID>
      <REC>QUST:FULL</REC>
      <Source>Pilgrimage</Source>
      <Dest>巡礼</Dest>
    </String>
    <String List="0">
      <EDID>FreeformRiften13</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Bring Alessandra&apos;s Dagger to Andurs in Whiterun</Source>
      <Dest>アレッサンドラのダガーをホワイトランのアンドルスのところへ持っていく</Dest>
    </String>
    <String List="0">
      <EDID>FreeformRiften13</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Return to Alessandra</Source>
      <Dest>アレッサンドラのところに戻る</Dest>
    </String>
    <String List="0">
      <EDID>dunHighGateRuinsQST</EDID>
      <REC>QUST:FULL</REC>
      <Source>A Scroll For Anska</Source>
      <Dest>アンスカの巻物</Dest>
    </String>
    <String List="0">
      <EDID>dunHighGateRuinsQST</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Find And Return Anska&apos;s Scroll To Her</Source>
      <Dest>アンスカの巻物を見つけて彼女に返す</Dest>
    </String>
    <String List="0">
      <EDID>dunHighGateRuinsQST</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Help Anska Retrieve Her Scroll</Source>
      <Dest>アンスカが巻物を取り戻すのを手伝う</Dest>
    </String>
    <String List="0">
      <EDID>dunHighGateRuinsQST</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Return The Scroll To Anska</Source>
      <Dest>アンスカに巻物を返す</Dest>
    </String>
    <String List="0">
      <EDID>MQ301</EDID>
      <REC>QUST:FULL</REC>
      <Source>The Fallen</Source>
      <Dest>戦死者</Dest>
    </String>
    <String List="0">
      <EDID>MQ301</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Talk to Paarthurnax</Source>
      <Dest>パーサーナックスと話す</Dest>
    </String>
    <String List="0">
      <EDID>MQ301</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Talk to Arngeir</Source>
      <Dest>アーンゲールと話す</Dest>
    </String>
    <String List="0">
      <EDID>MQ301</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Talk to Esbern</Source>
      <Dest>エズバーンと話す</Dest>
    </String>
    <String List="0">
      <EDID>MQ301</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Talk to the Jarl of Whiterun</Source>
      <Dest>ホワイトランの首長と話す</Dest>
    </String>
    <String List="0">
      <EDID>MQ301</EDID>
      <REC id="4">QUST:NNAM</REC>
      <Source>Get Greybeards&apos; help in negotiating a truce</Source>
      <Dest>休戦の交渉でグレイビアードの助力を得る</Dest>
    </String>
    <String List="0">
      <EDID>MQ301</EDID>
      <REC id="5">QUST:NNAM</REC>
      <Source>Learn Shout to call Odahviing</Source>
      <Dest>オダハヴィーングを呼ぶためのシャウトを習得する</Dest>
    </String>
    <String List="0">
      <EDID>MQ301</EDID>
      <REC id="6">QUST:NNAM</REC>
      <Source>Prepare trap for Odahviing</Source>
      <Dest>オダハヴィーング用の罠を準備する</Dest>
    </String>
    <String List="0">
      <EDID>MQ301</EDID>
      <REC id="7">QUST:NNAM</REC>
      <Source>Call Odahviing to Dragonsreach</Source>
      <Dest>オダハヴィーングをドラゴンズリーチに呼ぶ</Dest>
    </String>
    <String List="0">
      <EDID>MQ301</EDID>
      <REC id="8">QUST:NNAM</REC>
      <Source>Defeat and trap Odahviing</Source>
      <Dest>オダハヴィーングを罠にはめる</Dest>
    </String>
    <String List="0">
      <EDID>MQ301</EDID>
      <REC id="9">QUST:NNAM</REC>
      <Source>Interrogate Odahviing</Source>
      <Dest>オダハヴィーングと話す</Dest>
    </String>
    <String List="0">
      <EDID>DA08</EDID>
      <REC>QUST:FULL</REC>
      <Source>The Whispering Door</Source>
      <Dest>囁きの扉</Dest>
    </String>
    <String List="0">
      <EDID>DA08</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Find out what&apos;s wrong with Nelkir</Source>
      <Dest>ネルキルに何が起こってるのか調べる</Dest>
    </String>
    <String List="0">
      <EDID>DA08</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Listen to the whispering door</Source>
      <Dest>囁きの扉に耳を傾ける</Dest>
    </String>
    <String List="0">
      <EDID>DA08</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Speak to Nelkir</Source>
      <Dest>ネルキルと話す</Dest>
    </String>
    <String List="0">
      <EDID>DA08</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Obtain the key to the whispering door</Source>
      <Dest>囁きの扉の鍵を手に入れる</Dest>
    </String>
    <String List="0">
      <EDID>DA08</EDID>
      <REC id="4">QUST:NNAM</REC>
      <Source>Open the whispering door</Source>
      <Dest>囁きの扉を開ける</Dest>
    </String>
    <String List="0">
      <EDID>DA08</EDID>
      <REC id="5">QUST:NNAM</REC>
      <Source>Retrieve the Ebony Blade</Source>
      <Dest>黒檀の剣を回収する</Dest>
    </String>
    <String List="0">
      <EDID>WEDA02</EDID>
      <REC>QUST:FULL</REC>
      <Source>DA02 Hook</Source>
      <Dest>DA02 フック</Dest>
    </String>
    <String List="0">
      <EDID>WEDA02</EDID>
      <REC>QUST:NNAM</REC>
      <Source>Investigate the Boethiah cultist</Source>
      <Dest>ボエシア信者を調べる</Dest>
    </String>
    <String List="0">
      <EDID>dunTrevasWatchQST</EDID>
      <REC>QUST:FULL</REC>
      <Source>Infiltration</Source>
      <Dest>潜入</Dest>
    </String>
    <String List="0">
      <EDID>dunTrevasWatchQST</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Use the backdoor to gain access to Treva&apos;s Watch</Source>
      <Dest>裏口を使ってトレヴァの監視所に近づく</Dest>
    </String>
    <String List="0">
      <EDID>dunTrevasWatchQST</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Use the lever to open the gate to Treva&apos;s Watch.</Source>
      <Dest>レバーでトレヴァの監視所の門を開ける</Dest>
    </String>
    <String List="0">
      <EDID>dunTrevasWatchQST</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Meet up with Stalleo in the courtyard.</Source>
      <Dest>中庭でストーリオに会う</Dest>
    </String>
    <String List="0">
      <EDID>C00</EDID>
      <REC>QUST:FULL</REC>
      <Source>Take Up Arms</Source>
      <Dest>戦いを始める</Dest>
    </String>
    <String List="0">
      <EDID>C00</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Speak to Kodlak Whitemane</Source>
      <Dest>コドラク・ホワイトメインと話す</Dest>
    </String>
    <String List="0">
      <EDID>C00</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Train with Vilkas</Source>
      <Dest>ヴィルカスに腕前を見せる</Dest>
    </String>
    <String List="0">
      <EDID>C00</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Give Vilkas&apos; sword to Eorlund</Source>
      <Dest>ヴィルカスの剣をエオルンドに渡す</Dest>
    </String>
    <String List="0">
      <EDID>C00</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Bring Aela her shield</Source>
      <Dest>盾をアエラのところに持っていく</Dest>
    </String>
    <String List="0">
      <EDID>C00</EDID>
      <REC id="4">QUST:NNAM</REC>
      <Source>Follow Farkas to your quarters</Source>
      <Dest>ファルカスの案内で部屋へ行く</Dest>
    </String>
    <String List="0">
      <EDID>MQ201Malborn</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Find the Thalmor assassin</Source>
      <Dest>サルモールの暗殺者を見つける</Dest>
    </String>
    <String List="0">
      <EDID>MQ201Malborn</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Tell Malborn the assassin is dead</Source>
      <Dest>マルボーンに暗殺者は死んだと伝える</Dest>
    </String>
    <String List="0">
      <EDID>DA02</EDID>
      <REC>QUST:FULL</REC>
      <Source>Boethiah&apos;s Calling</Source>
      <Dest>ボエシアの呼び声</Dest>
    </String>
    <String List="0">
      <EDID>DA02</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Find the shrine of Boethiah</Source>
      <Dest>ボエシアの祠を見つける</Dest>
    </String>
    <String List="0">
      <EDID>DA02</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Find the cult of Boethiah</Source>
      <Dest>ボエシアの司祭と話す</Dest>
    </String>
    <String List="0">
      <EDID>DA02</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Lead someone to become trapped by the shrine and slay them</Source>
      <Dest>誰かを“生けにえの柱”で罠にかけて殺す</Dest>
    </String>
    <String List="0">
      <EDID>DA02</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Slay the other cultists</Source>
      <Dest>他の信者を殺す</Dest>
    </String>
    <String List="0">
      <EDID>DA02</EDID>
      <REC id="4">QUST:NNAM</REC>
      <Source>Slay everyone at &lt;Alias=Dungeon&gt; stealthily</Source>
      <Dest>&lt;Alias=Dungeon&gt; にいる全員を殺す</Dest>
    </String>
    <String List="0">
      <EDID>DA02</EDID>
      <REC id="5">QUST:NNAM</REC>
      <Source>Retrieve and equip the Ebony Mail</Source>
      <Dest>黒檀の鎖帷子を手に入れて装備する</Dest>
    </String>
    <String List="0">
      <EDID>DA02</EDID>
      <REC id="6">QUST:NNAM</REC>
      <Source>Slay the Jarl of Solitude</Source>
      <Dest>ソリチュードの首長を殺す</Dest>
    </String>
    <String List="0">
      <EDID>DA02</EDID>
      <REC id="7">QUST:NNAM</REC>
      <Source>Speak to Boethiah&apos;s Conduit</Source>
      <Dest>ボエシアの依代に話しかける</Dest>
    </String>
    <String List="0">
      <EDID>DA02</EDID>
      <REC id="8">QUST:NNAM</REC>
      <Source>Speak to Boethiah&apos;s Conduit</Source>
      <Dest>ボエシアの依代に話しかける</Dest>
    </String>
    <String List="0">
      <EDID>DA09</EDID>
      <REC>QUST:FULL</REC>
      <Source>The Break of Dawn</Source>
      <Dest>夜明け</Dest>
    </String>
    <String List="0">
      <EDID>DA09</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Find Meridia&apos;s beacon</Source>
      <Dest>メリディアの灯を見つける</Dest>
    </String>
    <String List="0">
      <EDID>DA09</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Bring Meridia&apos;s beacon to Mount Kilkreath</Source>
      <Dest>メリディアの灯をキルクリース山に持っていく</Dest>
    </String>
    <String List="0">
      <EDID>DA09</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Replace the beacon</Source>
      <Dest>灯を交換する</Dest>
    </String>
    <String List="0">
      <EDID>DA09</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Guide Meridia&apos;s Light through the temple</Source>
      <Dest>メリディアの光を聖堂に通す</Dest>
    </String>
    <String List="0">
      <EDID>DA09</EDID>
      <REC id="4">QUST:NNAM</REC>
      <Source>Destroy Malkoran</Source>
      <Dest>マルコランを倒す</Dest>
    </String>
    <String List="0">
      <EDID>DA09</EDID>
      <REC id="5">QUST:NNAM</REC>
      <Source>Retrieve Dawnbreaker</Source>
      <Dest>ドーンブレイカーを回収する</Dest>
    </String>
    <String List="0">
      <EDID>MQ102</EDID>
      <REC>QUST:FULL</REC>
      <Source>Before the Storm</Source>
      <Dest>嵐の前</Dest>
    </String>
    <String List="0">
      <EDID>MQ102</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Talk to &lt;Alias=RiverwoodFriend&gt; in Riverwood</Source>
      <Dest>リバーウッドで &lt;Alias=RiverwoodFriend&gt; と話す</Dest>
    </String>
    <String List="0">
      <EDID>MQ102</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>(Optional) Travel to Riverwood with &lt;Alias=FactionFriend&gt;</Source>
      <Dest>(オプション) &lt;Alias=FactionFriend&gt; とリバーウッドへ行く</Dest>
    </String>
    <String List="0">
      <EDID>MQ102</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Talk to the Jarl of Whiterun</Source>
      <Dest>ホワイトランの首長と話す</Dest>
    </String>
    <String List="0">
      <EDID>WIKill06</EDID>
      <REC>QUST:FULL</REC>
      <Source>Revenge, Hired Thugs</Source>
      <Dest>復讐、雇われた悪漢</Dest>
    </String>
    <String List="0">
      <EDID>CWMission07</EDID>
      <REC>QUST:FULL</REC>
      <Source>Compelling Tribute</Source>
      <Dest>心からの賛辞</Dest>
    </String>
    <String List="0">
      <EDID>CWMission07</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Find evidence</Source>
      <Dest>証拠を見つける</Dest>
    </String>
    <String List="0">
      <EDID>CWMission07</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Blackmail &lt;Alias=Steward&gt;</Source>
      <Dest>&lt;Alias=Steward&gt; を脅す</Dest>
    </String>
    <String List="0">
      <EDID>CWMission07</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Report to &lt;Alias=FieldCO&gt;</Source>
      <Dest>&lt;Alias=FieldCO&gt; に報告する</Dest>
    </String>
    <String List="0">
      <EDID>CWMission07</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Meet the men</Source>
      <Dest>男たちに会う</Dest>
    </String>
    <String List="0">
      <EDID>CWMission07</EDID>
      <REC id="4">QUST:NNAM</REC>
      <Source>Follow &lt;Alias=Friend&gt; and ambush enemy scout</Source>
      <Dest>&lt;Alias=Friend&gt; を追って敵の斥候を待ち伏せする</Dest>
    </String>
    <String List="0">
      <EDID>CWMission07</EDID>
      <REC id="5">QUST:NNAM</REC>
      <Source>Take over the caravan</Source>
      <Dest>キャラバンを乗っ取る</Dest>
    </String>
    <String List="0">
      <EDID>CWMission07</EDID>
      <REC id="6">QUST:NNAM</REC>
      <Source>Report to &lt;Alias=Friend&gt;</Source>
      <Dest>&lt;Alias=Friend&gt; に報告する</Dest>
    </String>
    <String List="0">
      <EDID>CWMission07</EDID>
      <REC id="7">QUST:NNAM</REC>
      <Source>Report success to &lt;Alias=FieldCO&gt;</Source>
      <Dest>&lt;Alias=FieldCO&gt; に成功を報告する</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSaarthalExteriorConvoScene2</EDID>
      <REC>QUST:FULL</REC>
      <Source>Saarthal Exterior Scene 2</Source>
      <Dest>サールザルの屋外シーン2</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSaarthalExteriorConvoScene3</EDID>
      <REC>QUST:FULL</REC>
      <Source>Saarthal Exterior Scene 3</Source>
      <Dest>サールザルの屋外シーン3</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSaarthalInteriorConvoScene1</EDID>
      <REC>QUST:FULL</REC>
      <Source>Saarthal Interior Scene 1</Source>
      <Dest>サールザルの屋内シーン1</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSaarthalInteriorConvoScene2</EDID>
      <REC>QUST:FULL</REC>
      <Source>Saarthal Interior Scene 2</Source>
      <Dest>サールザルの屋内シーン2</Dest>
    </String>
    <String List="0">
      <EDID>FreeformRiften02</EDID>
      <REC>QUST:FULL</REC>
      <Source>The Lover&apos;s Requital</Source>
      <Dest>恋人のお礼</Dest>
    </String>
    <String List="0">
      <EDID>FreeformRiften02</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Discover Svidi&apos;s whereabouts</Source>
      <Dest>スヴィディの居場所を突き止める</Dest>
    </String>
    <String List="0">
      <EDID>FreeformRiften02</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Tell Sibbi about Lynly</Source>
      <Dest>シビにリンリーのことを伝える</Dest>
    </String>
    <String List="0">
      <EDID>FreeformRiften02</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Lie to Sibbi about Lynly</Source>
      <Dest>リンリーについてシビに嘘をつく</Dest>
    </String>
    <String List="0">
      <EDID>FreeformRiften06</EDID>
      <REC>QUST:FULL</REC>
      <Source>Sealing the Deal</Source>
      <Dest>契約を結ぶ</Dest>
    </String>
    <String List="0">
      <EDID>FreeformRiften06</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Get 3 flawless amethysts for Talen-Jei (&lt;Global=FFRiften06Found&gt;/&lt;Global=FFRiften06Total&gt;)</Source>
      <Dest>タレン・ジェイのために無傷のアメジストを3つ手に入れる(&lt;Global=FFRiften06Found&gt; / &lt;Global=FFRiften06Total&gt;)</Dest>
    </String>
    <String List="0">
      <EDID>FreeformRiften06</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Return to Talen-Jei</Source>
      <Dest>タレン・ジェイのところに戻る</Dest>
    </String>
    <String List="0">
      <EDID>FreeformRiften07</EDID>
      <REC>QUST:FULL</REC>
      <Source>Ice Cold</Source>
      <Dest>氷結</Dest>
    </String>
    <String List="0">
      <EDID>FreeformRiften07</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Find 5 Ice Wraith Teeth for Marise (&lt;Global=FFR07TeethCount&gt;/&lt;Global=FFR07TeethTotal&gt;)</Source>
      <Dest>マライズのために氷の生霊の歯を5本見つける(&lt;Global=FFR07TeethCount&gt; / &lt;Global=FFR07TeethTotal&gt;)</Dest>
    </String>
    <String List="0">
      <EDID>FreeformRiften07</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Return to Marise</Source>
      <Dest>マライズのところに戻る</Dest>
    </String>
    <String List="0">
      <EDID>MS05</EDID>
      <REC>QUST:FULL</REC>
      <Source>Tending the Flames</Source>
      <Dest>オラフ王の焚刑祭</Dest>
    </String>
    <String List="0">
      <EDID>MS05</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Find King Olaf&apos;s Verse</Source>
      <Dest>オラフ王の詩歌を見つける</Dest>
    </String>
    <String List="0">
      <EDID>MS05</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Give Viarmo King Olaf&apos;s Verse</Source>
      <Dest>ヴィアルモのオラフ王の詩歌を渡す</Dest>
    </String>
    <String List="0">
      <EDID>MS05</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Return to the Bards College</Source>
      <Dest>吟遊詩人の大学に戻る</Dest>
    </String>
    <String List="0">
      <EDID>MS05</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Help Viarmo reconstruct Olaf&apos;s Verse</Source>
      <Dest>ヴィアルモがオラフ王の詩歌を再現するのを手伝う</Dest>
    </String>
    <String List="0">
      <EDID>MS05</EDID>
      <REC id="4">QUST:NNAM</REC>
      <Source>Meet Viarmo at the Blue Palace</Source>
      <Dest>ブルー・パレスでヴィアルモに会う</Dest>
    </String>
    <String List="0">
      <EDID>MS05</EDID>
      <REC id="5">QUST:NNAM</REC>
      <Source>Watch Viarmo perform Olaf&apos;s Verse</Source>
      <Dest>ヴィアルモがオラフ王の詩歌を歌うのを見る</Dest>
    </String>
    <String List="0">
      <EDID>MS05</EDID>
      <REC id="6">QUST:NNAM</REC>
      <Source>Speak to Viarmo</Source>
      <Dest>ヴィアルモと話す</Dest>
    </String>
    <String List="0">
      <EDID>MS05</EDID>
      <REC id="7">QUST:NNAM</REC>
      <Source>Speak to Jorn</Source>
      <Dest>ジョーンと話す</Dest>
    </String>
    <String List="0">
      <EDID>MS05</EDID>
      <REC id="8">QUST:NNAM</REC>
      <Source>Steal General Tullius&apos; Coat</Source>
      <Dest>テュリウス将軍のコートを盗む</Dest>
    </String>
    <String List="0">
      <EDID>MS05</EDID>
      <REC id="9">QUST:NNAM</REC>
      <Source>Speak to Jorn</Source>
      <Dest>ジョーンと話す</Dest>
    </String>
    <String List="0">
      <EDID>MS05</EDID>
      <REC id="10">QUST:NNAM</REC>
      <Source>Speak to Jorn after dusk</Source>
      <Dest>夕暮れ後にジョーンと話す</Dest>
    </String>
    <String List="0">
      <EDID>MS05</EDID>
      <REC id="11">QUST:NNAM</REC>
      <Source>Attend The Burning of King Olaf</Source>
      <Dest>オラフ王の焚刑に出席する</Dest>
    </String>
    <String List="0">
      <EDID>MS05</EDID>
      <REC id="12">QUST:NNAM</REC>
      <Source>Place the Coat on the Effigy</Source>
      <Dest>彫像にコートをかぶせる</Dest>
    </String>
    <String List="0">
      <EDID>FreeformMarkarthO</EDID>
      <REC>QUST:FULL</REC>
      <Source>Nimhe, the Poisoned One</Source>
      <Dest>毒入りのニムヒ</Dest>
    </String>
    <String List="0">
      <EDID>FreeformMarkarthO</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Kill Nimhe inside Nchuand-Zel</Source>
      <Dest>ヌチュアンド・ゼルにいるニムヒを殺す</Dest>
    </String>
    <String List="0">
      <EDID>FreeformMarkarthO</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Tell Calcelmo that Nimhe is dead</Source>
      <Dest>カルセルモにニムヒは死んだと伝える</Dest>
    </String>
    <String List="0">
      <EDID>MG01Pointer</EDID>
      <REC>QUST:FULL</REC>
      <Source>College Objective Quest</Source>
      <Dest>大学目的クエスト</Dest>
    </String>
    <String List="0">
      <EDID>MG01Pointer</EDID>
      <REC>QUST:NNAM</REC>
      <Source>Visit the College of Winterhold</Source>
      <Dest>ウィンターホールド大学へ行く</Dest>
    </String>
    <String List="0">
      <EDID>dunMidden01QST</EDID>
      <REC>QUST:FULL</REC>
      <Source>Forgotten Names</Source>
      <Dest>忘れられた名前</Dest>
    </String>
    <String List="0">
      <EDID>TG08A</EDID>
      <REC>QUST:FULL</REC>
      <Source>Trinity Restored</Source>
      <Dest>三人衆復活</Dest>
    </String>
    <String List="0">
      <EDID>TG08A</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Listen to Karliah</Source>
      <Dest>カーリアの話を聞く</Dest>
    </String>
    <String List="0">
      <EDID>TG08A</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Meet Karliah at the standing stone</Source>
      <Dest>カーリアと大立石で会う</Dest>
    </String>
    <String List="0">
      <EDID>TG08A</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Follow Karliah</Source>
      <Dest>カーリアについていく</Dest>
    </String>
    <String List="0">
      <EDID>TG08A</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Activate the Armor Stone</Source>
      <Dest>鎧石を起動する</Dest>
    </String>
    <String List="0">
      <EDID>TG08A</EDID>
      <REC id="4">QUST:NNAM</REC>
      <Source>Equip the Nightingale Armor</Source>
      <Dest>ナイチンゲールの鎧を装備する</Dest>
    </String>
    <String List="0">
      <EDID>TG08A</EDID>
      <REC id="5">QUST:NNAM</REC>
      <Source>Follow Karliah</Source>
      <Dest>カーリアについていく</Dest>
    </String>
    <String List="0">
      <EDID>TG08A</EDID>
      <REC id="6">QUST:NNAM</REC>
      <Source>Stand on vacant floor glyph</Source>
      <Dest>空いている印の上に立つ</Dest>
    </String>
    <String List="0">
      <EDID>TG08A</EDID>
      <REC id="7">QUST:NNAM</REC>
      <Source>Speak to Karliah</Source>
      <Dest>カーリアと話す</Dest>
    </String>
    <String List="0">
      <EDID>TG08A</EDID>
      <REC id="8">QUST:NNAM</REC>
      <Source>Speak to Brynjolf</Source>
      <Dest>ブリニョルフと話す</Dest>
    </String>
    <String List="0">
      <EDID>FreeformRiften18</EDID>
      <REC>QUST:FULL</REC>
      <Source>Ringmaker</Source>
      <Dest>リングメーカー</Dest>
    </String>
    <String List="0">
      <EDID>FreeformRiften18</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Find 2 flawless sapphires for Madesi (&lt;Global=FFR18GemCount&gt;/&lt;Global=FFR18GemTotal&gt;)</Source>
      <Dest>マデシのためにサファイア(上質)を2つ見つける(&lt;Global=FFR18GemCount&gt; / &lt;Global=FFR18GemTotal&gt;)</Dest>
    </String>
    <String List="0">
      <EDID>FreeformRiften18</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Bring the flawless sapphires to Madesi</Source>
      <Dest>サファイア(上質)をマデシのところに持っていく</Dest>
    </String>
    <String List="0">
      <EDID>FreeformRiften18</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Find a mammoth tusk for Madesi (&lt;Global=FFR18TuskCount&gt;/&lt;Global=FFR18TuskTotal&gt;)</Source>
      <Dest>マデシのためにマンモスの牙を見つける(&lt;Global=FFR18TuskCount&gt; / &lt;Global=FFR18TuskTotal&gt;)</Dest>
    </String>
    <String List="0">
      <EDID>FreeformRiften18</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Bring the mammoth tusk to Madesi</Source>
      <Dest>マンモスの牙をマデシのところに持っていく</Dest>
    </String>
    <String List="0">
      <EDID>FreeformRiften18</EDID>
      <REC id="4">QUST:NNAM</REC>
      <Source>Find gold ore for Madesi (&lt;Global=FFR18OreCount&gt;/&lt;Global=FFR18OreTotal&gt;)</Source>
      <Dest>マデシのために金鉱石を見つける(&lt;Global=FFR18OreCount&gt; / &lt;Global=FFR18OreTotal&gt;)</Dest>
    </String>
    <String List="0">
      <EDID>FreeformRiften18</EDID>
      <REC id="5">QUST:NNAM</REC>
      <Source>Bring the gold ore to Madesi</Source>
      <Dest>金鉱石をマデシのところに持っていく</Dest>
    </String>
    <String List="0">
      <EDID>FreeformRiften18</EDID>
      <REC id="6">QUST:NNAM</REC>
      <Source>Speak to Madesi</Source>
      <Dest>マデシと話す</Dest>
    </String>
    <String List="0">
      <EDID>MGSuspensionQuest</EDID>
      <REC>QUST:FULL</REC>
      <Source>College Suspension</Source>
      <Dest>停学</Dest>
    </String>
    <String List="0">
      <EDID>DialogueRiftenSS05</EDID>
      <REC>QUST:FULL</REC>
      <Source>Riften Scripted Scene - Bee and Barb</Source>
      <Dest>リフテンスクリプトシーン - ビー・アンド・バルブ</Dest>
    </String>
    <String List="0">
      <EDID>TGRNT</EDID>
      <REC>QUST:FULL</REC>
      <Source>The Bedlam Job</Source>
      <Dest>混乱の仕事</Dest>
    </String>
    <String List="0">
      <EDID>TGRNT</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Steal &lt;Global=TGRNGold&gt; gold in goods from &lt;Alias=City&gt;</Source>
      <Dest>&lt;Global=TGRNGold&gt; ゴールド分の商品を &lt;Alias=City&gt; で盗む</Dest>
    </String>
    <String List="0">
      <EDID>TGRNT</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Return to Delvin</Source>
      <Dest>デルビンのところに戻る</Dest>
    </String>
    <String List="0">
      <EDID>FreeformSoljundsSinkholeA</EDID>
      <REC>QUST:FULL</REC>
      <Source>Soljund&apos;s Sinkhole</Source>
      <Dest>ゾルグンデの巣窟</Dest>
    </String>
    <String List="0">
      <EDID>FreeformSoljundsSinkholeA</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Clear Soljund&apos;s Sinkhole of Draugr</Source>
      <Dest>ゾルグンデの巣窟からドラウグルを一掃する</Dest>
    </String>
    <String List="0">
      <EDID>FreeformSoljundsSinkholeA</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Tell Perth that the Draugr are dead</Source>
      <Dest>パースに、ドラウグルは死んだと伝える</Dest>
    </String>
    <String List="0">
      <EDID>WE24</EDID>
      <REC>QUST:FULL</REC>
      <Source>A Good Death</Source>
      <Dest>安らかな終焉</Dest>
    </String>
    <String List="0">
      <EDID>WE25</EDID>
      <REC>QUST:FULL</REC>
      <Source>(Min Lvl 2) Hey you there, take this</Source>
      <Dest>(Min Lvl 2)おい、そこの君。これを</Dest>
    </String>
    <String List="0">
      <EDID>FreeformKarthwastenA</EDID>
      <REC>QUST:FULL</REC>
      <Source>Sanuarach Mine</Source>
      <Dest>サヌアラッチ鉱山</Dest>
    </String>
    <String List="0">
      <EDID>FreeformKarthwastenA</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Convince Atar to leave Sanuarach Mine</Source>
      <Dest>サヌアラッチ鉱山を離れるようアタールを説得する</Dest>
    </String>
    <String List="0">
      <EDID>FreeformKarthwastenA</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Convince Ainethach to sell Sanuarach Mine</Source>
      <Dest>サヌアラッチ鉱山を売るようアイネサックを説得する</Dest>
    </String>
    <String List="0">
      <EDID>FreeformKarthwastenA</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Tell Ainethach that Atar has been dealt with</Source>
      <Dest>アイネサックにアタールの問題は解決したと伝える</Dest>
    </String>
    <String List="0">
      <EDID>FreeformKarthwastenA</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Tell Atar that Ainethach has been dealt with</Source>
      <Dest>アタールにアイネサック問題は解決したと伝える</Dest>
    </String>
    <String List="0">
      <EDID>MQ201Party</EDID>
      <REC>QUST:FULL</REC>
      <Source>Quest to hold aliases and scenes for party</Source>
      <Dest>パーティーのためにエイリアスとシーンを支えるためのクエスト</Dest>
    </String>
    <String List="0">
      <EDID>FreeformStonehillsA</EDID>
      <REC>QUST:FULL</REC>
      <Source>Payment Delivery</Source>
      <Dest>送料</Dest>
    </String>
    <String List="0">
      <EDID>FreeformStonehillsA</EDID>
      <REC>QUST:NNAM</REC>
      <Source>Speak with Bryling</Source>
      <Dest>ブライリングと話す</Dest>
    </String>
    <String List="0">
      <EDID>FreeformWinterholdC</EDID>
      <REC>QUST:FULL</REC>
      <Source>Drowned Sorrows</Source>
      <Dest>ドラウン・ソロウ</Dest>
    </String>
    <String List="0">
      <EDID>FreeformWinterholdC</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Find out about Isabelle Rolaine in Winterhold</Source>
      <Dest>ウインターホールドのイサベル・ロレインについて調べる</Dest>
    </String>
    <String List="0">
      <EDID>FreeformWinterholdC</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Speak to Vex in Riften</Source>
      <Dest>リフテンのヴェックスと話す</Dest>
    </String>
    <String List="0">
      <EDID>FreeformWinterholdC</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Investigate Hob&apos;s Fall Cave</Source>
      <Dest>ホブのフォール洞窟を調査する</Dest>
    </String>
    <String List="0">
      <EDID>FreeformWinterholdC</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Take Isabelle&apos;s letter to Ranmir</Source>
      <Dest>イサベルのランミルへの手紙を取る</Dest>
    </String>
    <String List="0">
      <EDID>FreeformWinterholdCFin</EDID>
      <REC>QUST:FULL</REC>
      <Source>Drowned Sorrows Fin</Source>
      <Dest>ドラウン・ソロウ・フン</Dest>
    </String>
    <String List="0">
      <EDID>FreeformRiftenThane</EDID>
      <REC>QUST:FULL</REC>
      <Source>I Done Got Thaned!</Source>
      <Dest>日焼けして真っ黒だ！</Dest>
    </String>
    <String List="0">
      <EDID>FreeformRiftenThane</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Speak to the Jarl of Riften</Source>
      <Dest>リフテンの首長と話す</Dest>
    </String>
    <String List="0">
      <EDID>FreeformRiftenThane</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Purchase Honeyside from Riften&apos;s Steward</Source>
      <Dest>リフテンの執政からハニーサイドを買う</Dest>
    </String>
    <String List="0">
      <EDID>FreeformRiftenThane</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Return to the Jarl of Riften</Source>
      <Dest>リフテンの首長のところに戻る</Dest>
    </String>
    <String List="0">
      <EDID>DialogueIvarsteadInnScene02</EDID>
      <REC>QUST:FULL</REC>
      <Source>DialogueIvarstead</Source>
      <Dest>DialogueIvarstead</Dest>
    </String>
    <String List="0">
      <EDID>stables</EDID>
      <REC>QUST:FULL</REC>
      <Source>Stables</Source>
      <Dest>馬屋</Dest>
    </String>
    <String List="0">
      <EDID>FreeformKynesgroveA</EDID>
      <REC>QUST:FULL</REC>
      <Source>Dravynea&apos;s Frost Salts</Source>
      <Dest>ドラヴィネアの氷の塩鉱石</Dest>
    </String>
    <String List="0">
      <EDID>FreeformKynesgroveA</EDID>
      <REC>QUST:NNAM</REC>
      <Source>Bring some Frost Salts to &lt;Alias.ShortName=QuestGiver&gt;</Source>
      <Dest>氷の塩鉱石をいくつか &lt;Alias.ShortName=QuestGiver&gt; へ持っていく</Dest>
    </String>
    <String List="0">
      <EDID>MGRArniel03</EDID>
      <REC>QUST:FULL</REC>
      <Source>Arniel&apos;s Endeavor</Source>
      <Dest>アーニエルの企て</Dest>
    </String>
    <String List="0">
      <EDID>MGRArniel03</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Place the warped soul gem into a Convector</Source>
      <Dest>暖房器に汚された魂石を入れる</Dest>
    </String>
    <String List="0">
      <EDID>MGRArniel03</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Place the warped soul gem into another Convector</Source>
      <Dest>別の暖房器に汚された魂石を入れる</Dest>
    </String>
    <String List="0">
      <EDID>MGRArniel03</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Place the warped soul gem into a final Convector</Source>
      <Dest>汚された魂石を最後の暖房器に入れる</Dest>
    </String>
    <String List="0">
      <EDID>MGRArniel03</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Heat the Convector</Source>
      <Dest>暖房器を暖める</Dest>
    </String>
    <String List="0">
      <EDID>MGRArniel03</EDID>
      <REC id="4">QUST:NNAM</REC>
      <Source>Retrieve the soul gem</Source>
      <Dest>魂石を回収する</Dest>
    </String>
    <String List="0">
      <EDID>MGRArniel03</EDID>
      <REC id="5">QUST:NNAM</REC>
      <Source>Deliver the soul gem to Arniel</Source>
      <Dest>魂石をアーニエルに届ける</Dest>
    </String>
    <String List="0">
      <EDID>MS05KingOlafsFestival</EDID>
      <REC>QUST:FULL</REC>
      <Source>Tending the Flames</Source>
      <Dest>オラフ王の焚刑祭</Dest>
    </String>
    <String List="0">
      <EDID>dunIronbindQST</EDID>
      <REC>QUST:FULL</REC>
      <Source>Coming of Age</Source>
      <Dest>時代の到来</Dest>
    </String>
    <String List="0">
      <EDID>C01</EDID>
      <REC>QUST:FULL</REC>
      <Source>Proving Honor</Source>
      <Dest>栄誉の証明</Dest>
    </String>
    <String List="0">
      <EDID>C01</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Speak to Skjor</Source>
      <Dest>スコールと話す</Dest>
    </String>
    <String List="0">
      <EDID>C01</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Speak to &lt;Alias=Observer&gt;</Source>
      <Dest>&lt;Alias=Observer&gt; と話す</Dest>
    </String>
    <String List="0">
      <EDID>C01</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Retrieve the fragment</Source>
      <Dest>一部を回収する</Dest>
    </String>
    <String List="0">
      <EDID>C01</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Return to Jorrvaskr</Source>
      <Dest>ジョルバスクルに戻る</Dest>
    </String>
    <String List="0">
      <EDID>C01</EDID>
      <REC id="4">QUST:NNAM</REC>
      <Source>Follow Vilkas</Source>
      <Dest>ヴィルカスについていく</Dest>
    </String>
    <String List="0">
      <EDID>WIChangeLocation04</EDID>
      <REC>QUST:FULL</REC>
      <Source>Magic Student</Source>
      <Dest>魔法の学徒</Dest>
    </String>
    <String List="0">
      <EDID>WIChangeLocation04</EDID>
      <REC>QUST:NNAM</REC>
      <Source>Use Ward while &lt;Alias=Student&gt; attacks you.</Source>
      <Dest>&lt;Alias=Student&gt; の攻撃中にシールドを使う</Dest>
    </String>
    <String List="0">
      <EDID>Favor104</EDID>
      <REC>QUST:FULL</REC>
      <Source>Kill the Bandit Leader</Source>
      <Dest>山賊の頭を始末する</Dest>
    </String>
    <String List="0">
      <EDID>Favor104</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Kill the leader of &lt;Alias=Dungeon&gt;</Source>
      <Dest>&lt;Alias=Dungeon&gt; で敵のリーダーを倒す</Dest>
    </String>
    <String List="0">
      <EDID>Favor104</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Tell &lt;Alias.ShortName=Questgiver&gt; the bandit is dead</Source>
      <Dest>&lt;Alias.ShortName=QuestGiver&gt; に山賊は死んだと伝える</Dest>
    </String>
    <String List="0">
      <EDID>WICastMagic01</EDID>
      <REC>QUST:FULL</REC>
      <Source>Invisible Child</Source>
      <Dest>見えない子供</Dest>
    </String>
    <String List="0">
      <EDID>WIChangeLocation05</EDID>
      <REC>QUST:FULL</REC>
      <Source>Gift from a friend</Source>
      <Dest>友達からの贈り物</Dest>
    </String>
    <String List="0">
      <EDID>WIKill04</EDID>
      <REC>QUST:FULL</REC>
      <Source>An enemy&apos;s gratitude</Source>
      <Dest>敵からの謝意</Dest>
    </String>
    <String List="0">
      <EDID>WIKill04</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Read the letter from &lt;Alias=Enemy&gt;</Source>
      <Dest>&lt;Alias=Enemy&gt; からの手紙を読む</Dest>
    </String>
    <String List="0">
      <EDID>WIKill04</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Collect the reward from &lt;Alias=Enemy&gt; for killing &lt;Alias=Victim&gt;</Source>
      <Dest>&lt;Alias=Enemy&gt; から &lt;Alias=Victim&gt; を殺した報酬を受け取る</Dest>
    </String>
    <String List="0">
      <EDID>RelationshipMarriageWedding</EDID>
      <REC>QUST:FULL</REC>
      <Source>Wedding Ceremony Scene</Source>
      <Dest>ウェディングセレモニーシーン</Dest>
    </String>
    <String List="0">
      <EDID>RelationshipMarriage</EDID>
      <REC>QUST:FULL</REC>
      <Source>The Bonds of Matrimony</Source>
      <Dest>婚姻の絆</Dest>
    </String>
    <String List="0">
      <EDID>RelationshipMarriage</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Speak to Maramal about arranging your wedding</Source>
      <Dest>結婚式の手配についてマラマルと話す</Dest>
    </String>
    <String List="0">
      <EDID>RelationshipMarriage</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Attend your wedding ceremony</Source>
      <Dest>結婚式を挙げる</Dest>
    </String>
    <String List="0">
      <EDID>DialogueFollower</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>&lt;Alias=Follower&gt; is waiting for you</Source>
      <Dest>&lt;Alias=Follower&gt; が待っている</Dest>
    </String>
    <String List="0">
      <EDID>DialogueFollower</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>&lt;Alias=Animal&gt; is waiting for you</Source>
      <Dest>&lt;Alias=Animal&gt; が待っている</Dest>
    </String>
    <String List="0">
      <EDID>WE31</EDID>
      <REC>QUST:FULL</REC>
      <Source>College Application Denied</Source>
      <Dest>大学の願書が拒否された</Dest>
    </String>
    <String List="0">
      <EDID>FavorOrcsIntro</EDID>
      <REC>QUST:FULL</REC>
      <Source>The Forgemaster&apos;s Fingers</Source>
      <Dest>鍛冶の巨匠の指</Dest>
    </String>
    <String List="0">
      <EDID>FavorOrcsIntro</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Find the Forgemaster&apos;s Fingers</Source>
      <Dest>鍛冶の巨匠の指を見つける</Dest>
    </String>
    <String List="0">
      <EDID>FavorOrcsIntro</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Bring the Forgemaster&apos;s Fingers to &lt;Alias.ShortName=Chief&gt;</Source>
      <Dest>鍛冶の巨匠の指を &lt;Alias.ShortName=Chief&gt; のところに持っていく</Dest>
    </String>
    <String List="0">
      <EDID>DarkwaterCrossingDerkeethusRescueQuest</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Find Derkeethus</Source>
      <Dest>デルキーサスを見つける</Dest>
    </String>
    <String List="0">
      <EDID>DarkwaterCrossingDerkeethusRescueQuest</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Get Derkeethus out of the cave</Source>
      <Dest>デルキーサスを洞窟から出す</Dest>
    </String>
    <String List="0">
      <EDID>TGTQ02</EDID>
      <REC>QUST:FULL</REC>
      <Source>The Dainty Sload</Source>
      <Dest>デインティ・スロード号</Dest>
    </String>
    <String List="0">
      <EDID>TGTQ02</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Speak to Erikur</Source>
      <Dest>エリクールと話す</Dest>
    </String>
    <String List="0">
      <EDID>TGTQ02</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Acquire Balmora Blue</Source>
      <Dest>バルモラ・ブルーを手に入れる</Dest>
    </String>
    <String List="0">
      <EDID>TGTQ02</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Plant the Balmora Blue</Source>
      <Dest>バルモラ・ブルーを置く</Dest>
    </String>
    <String List="0">
      <EDID>TGTQ02</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Return to Erikur</Source>
      <Dest>エリクールのところに戻る</Dest>
    </String>
    <String List="0">
      <EDID>TGTQ04</EDID>
      <REC>QUST:FULL</REC>
      <Source>Summerset Shadows</Source>
      <Dest>サマーセット・シャドウズ</Dest>
    </String>
    <String List="0">
      <EDID>TGTQ04</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Speak to Torsten Cruel-Sea</Source>
      <Dest>トルステン・クルーエル・シーと話す</Dest>
    </String>
    <String List="0">
      <EDID>TGTQ04</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Speak to Niranye</Source>
      <Dest>ニラナイと話す</Dest>
    </String>
    <String List="0">
      <EDID>TGTQ04</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>(Optional) Discover leverage to sway Niranye</Source>
      <Dest>(オプション)ニラナイを揺さぶる何かを見つける</Dest>
    </String>
    <String List="0">
      <EDID>TGTQ04</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Travel to Uttering Hills Cave</Source>
      <Dest>アターリング・ヒルズ洞窟に行く</Dest>
    </String>
    <String List="0">
      <EDID>TGTQ04</EDID>
      <REC id="4">QUST:NNAM</REC>
      <Source>Recover Fjotli&apos;s Silver Locket</Source>
      <Dest>フィヨルティの銀ロケットを回収する</Dest>
    </String>
    <String List="0">
      <EDID>TGTQ04</EDID>
      <REC id="5">QUST:NNAM</REC>
      <Source>(Optional) Destroy the Summerset Shadow&apos;s Banner</Source>
      <Dest>(オプション)サマーセット・シャドウズの旗を破壊する</Dest>
    </String>
    <String List="0">
      <EDID>TGTQ04</EDID>
      <REC id="6">QUST:NNAM</REC>
      <Source>Return to Torsten Cruel-Sea</Source>
      <Dest>トルステン・クルーエル・シーのところに戻る</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWhiterunFraliaLillithScene1</EDID>
      <REC>QUST:FULL</REC>
      <Source>Whiterun Marketplace Scene 1</Source>
      <Dest>ホワイトラン・マーケットのシーン1</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWhiterunCarlottaMilaScene1</EDID>
      <REC>QUST:FULL</REC>
      <Source>Whiterun Marketplace Scene 3</Source>
      <Dest>ホワイトラン・マーケットのシーン3</Dest>
    </String>
    <String List="0">
      <EDID>dunAngarvundeQST</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Destroy the Draugr in Angarvunde (&lt;Global=dunAngarvundeDraugrKilledCount&gt;/3)</Source>
      <Dest>アンガルブンデのドラウグルを倒す(&lt;Global=dunAngarvundeDraugrKilledCount&gt; /3)</Dest>
    </String>
    <String List="0">
      <EDID>dunAngarvundeQST</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Talk to Medresi in Angarvunde</Source>
      <Dest>アンガルブンデでメドレシと話す</Dest>
    </String>
    <String List="0">
      <EDID>dunAngarvundeQST</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Find a way to open the gates</Source>
      <Dest>門を開ける方法を見つける</Dest>
    </String>
    <String List="0">
      <EDID>dunAngarvundeQST</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Open the other gate</Source>
      <Dest>他の門を開ける</Dest>
    </String>
    <String List="0">
      <EDID>dunAngarvundeQST</EDID>
      <REC id="4">QUST:NNAM</REC>
      <Source>Open the other gate</Source>
      <Dest>他の門を開ける</Dest>
    </String>
    <String List="0">
      <EDID>dunAngarvundeQST</EDID>
      <REC id="5">QUST:NNAM</REC>
      <Source>Return to Medresi</Source>
      <Dest>メドレシのところに戻る</Dest>
    </String>
    <String List="0">
      <EDID>dunAngarvundeQST</EDID>
      <REC id="6">QUST:NNAM</REC>
      <Source>Discover the treasure of Angarvunde</Source>
      <Dest>アンガルブンデの宝を発見する</Dest>
    </String>
    <String List="0">
      <EDID>FreeformRiften20</EDID>
      <REC>QUST:FULL</REC>
      <Source>The Raid</Source>
      <Dest>襲撃</Dest>
    </String>
    <String List="0">
      <EDID>FreeformRiften20</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Identify Riften&apos;s skooma dealer</Source>
      <Dest>リフテンのスクゥーマのディーラーを確認する</Dest>
    </String>
    <String List="0">
      <EDID>FreeformRiften20</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Report Sarthis Idren to the Jarl of Riften</Source>
      <Dest>サルティス・アイドレンのことをリフテンの首長に報告する</Dest>
    </String>
    <String List="0">
      <EDID>FreeformRiften20</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Enter Riften Warehouse</Source>
      <Dest>リフテン倉庫に入る</Dest>
    </String>
    <String List="0">
      <EDID>FreeformRiften20</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Eliminate Sarthis Idren</Source>
      <Dest>サルティス・アイドレンを始末する</Dest>
    </String>
    <String List="0">
      <EDID>FreeformRiften20</EDID>
      <REC id="4">QUST:NNAM</REC>
      <Source>Recover skooma source information</Source>
      <Dest>スクゥーマの出所に関する情報を回収する</Dest>
    </String>
    <String List="0">
      <EDID>CWFortSiegeCapital</EDID>
      <REC>QUST:FULL</REC>
      <Source>The Battle for &lt;Alias=Fort&gt;</Source>
      <Dest>&lt;Alias=Fort&gt; の戦い</Dest>
    </String>
    <String List="0">
      <EDID>CWFortSiegeCapital</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Join the men attacking &lt;Alias=Fort&gt;</Source>
      <Dest>&lt;Alias=Fort&gt; の攻撃に加勢する</Dest>
    </String>
    <String List="0">
      <EDID>CWFortSiegeCapital</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Join the men defending &lt;Alias=Fort&gt;</Source>
      <Dest>&lt;Alias=Fort&gt; の防衛に加勢する</Dest>
    </String>
    <String List="0">
      <EDID>CWFortSiegeCapital</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Take over &lt;Alias=Fort&gt; by killing the enemy (&lt;Global=CWPercentPoolRemainingDefender&gt;% Remaining)</Source>
      <Dest>敵を倒して &lt;Alias=Fort&gt; を占領する(残り: &lt;Global=CWPercentPoolRemainingDefender&gt;%)</Dest>
    </String>
    <String List="0">
      <EDID>CWFortSiegeCapital</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Force &lt;Alias=Jarl&gt;&apos;s surrender</Source>
      <Dest>&lt;Alias=Jarl&gt; を降伏させる</Dest>
    </String>
    <String List="0">
      <EDID>CWFortSiegeCapital</EDID>
      <REC id="4">QUST:NNAM</REC>
      <Source>Defend &lt;Alias=Fort&gt; by killing the enemy ( &lt;Global=CWPercentPoolRemainingAttacker&gt;% Remaining)</Source>
      <Dest>敵を倒して &lt;Alias=Fort&gt; を防衛する(残り: &lt;Global=CWPercentPoolRemainingAttacker&gt;%)</Dest>
    </String>
    <String List="0">
      <EDID>DA13</EDID>
      <REC>QUST:FULL</REC>
      <Source>The Only Cure</Source>
      <Dest>唯一の治療法</Dest>
    </String>
    <String List="0">
      <EDID>DA13</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Obtain some Vampire Dust</Source>
      <Dest>吸血鬼の遺灰を手に入れる</Dest>
    </String>
    <String List="0">
      <EDID>DA13</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Obtain a Deathbell Flower</Source>
      <Dest>デスベルの花を手に入れる</Dest>
    </String>
    <String List="0">
      <EDID>DA13</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Obtain a Silver Ingot</Source>
      <Dest>銀のインゴットを手に入れる</Dest>
    </String>
    <String List="0">
      <EDID>DA13</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Obtain a Flawless Ruby</Source>
      <Dest>ルビー(上質)を手に入れる</Dest>
    </String>
    <String List="0">
      <EDID>DA13</EDID>
      <REC id="4">QUST:NNAM</REC>
      <Source>Deliver the Ingredients</Source>
      <Dest>材料を届ける</Dest>
    </String>
    <String List="0">
      <EDID>DA13</EDID>
      <REC id="5">QUST:NNAM</REC>
      <Source>Inhale the fumes</Source>
      <Dest>煙を吸い込む</Dest>
    </String>
    <String List="0">
      <EDID>DA13</EDID>
      <REC id="6">QUST:NNAM</REC>
      <Source>Kill Orchendor</Source>
      <Dest>オーチェンドールを倒す</Dest>
    </String>
    <String List="0">
      <EDID>DA13</EDID>
      <REC id="7">QUST:NNAM</REC>
      <Source>Report Orchendor&apos;s death to Peryite</Source>
      <Dest>オーチェンドールの死をペライトに伝える</Dest>
    </String>
    <String List="0">
      <EDID>DialogueRiverwoodSceneAlvorGerdur</EDID>
      <REC>QUST:FULL</REC>
      <Source>Riverwood Alvor Gerdur scene</Source>
      <Dest>リバーウッド・アルヴォア・ジャルデュル・シーン</Dest>
    </String>
    <String List="0">
      <EDID>DialogueRiverwoodSceneSigridAlvor</EDID>
      <REC>QUST:FULL</REC>
      <Source>Riverwood Alvor Sigrid scene</Source>
      <Dest>リバーウッド・アルヴォア・シグリッド・シーン</Dest>
    </String>
    <String List="0">
      <EDID>DialogueRiverwoodSceneSigridEmbry</EDID>
      <REC>QUST:FULL</REC>
      <Source>Riverwood Embry Sigrid scene</Source>
      <Dest>リバーウッド・エンブリー・シグリッド・シーン</Dest>
    </String>
    <String List="0">
      <EDID>DialogueRiverwoodSceneSigridHilde</EDID>
      <REC>QUST:FULL</REC>
      <Source>Riverwood Hilde Sigrid scene</Source>
      <Dest>リバーウッド・ヒルデ・シグリッド・シーン</Dest>
    </String>
    <String List="0">
      <EDID>Favor153</EDID>
      <REC>QUST:FULL</REC>
      <Source>Kill the Giant (Jarl)</Source>
      <Dest>巨人を始末する(首長)</Dest>
    </String>
    <String List="0">
      <EDID>Favor153</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Kill the giant in &lt;Alias=GiantCamp&gt;</Source>
      <Dest>&lt;Alias=GiantCamp&gt; で巨人を倒す</Dest>
    </String>
    <String List="0">
      <EDID>Favor153</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Return to &lt;Alias.ShortName=Questgiver&gt;</Source>
      <Dest>&lt;Alias.ShortName=Questgiver&gt; のところに戻る</Dest>
    </String>
    <String List="0">
      <EDID>dunLabyrinthian</EDID>
      <REC>QUST:FULL</REC>
      <Source>Labyrinthian</Source>
      <Dest>ラビリンシアン</Dest>
    </String>
    <String List="0">
      <EDID>FreeformSalviusFarmA</EDID>
      <REC>QUST:FULL</REC>
      <Source>Rogatus&apos;s Letter</Source>
      <Dest>ロガタスの手紙</Dest>
    </String>
    <String List="0">
      <EDID>FreeformSalviusFarmA</EDID>
      <REC>QUST:NNAM</REC>
      <Source>Deliver Rogatus&apos; letter to Leontius</Source>
      <Dest>ロガタスの手紙をレオニタスに届ける</Dest>
    </String>
    <String List="0">
      <EDID>MS06Start</EDID>
      <REC>QUST:FULL</REC>
      <Source>The Man Who Cried Wolf</Source>
      <Dest>狼を呼びし者</Dest>
    </String>
    <String List="0">
      <EDID>MS06Start</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Ask Falk Firebeard about Wolfskull Cave</Source>
      <Dest>ファルク・ファイアビアードにウルフスカル洞窟について尋ねる</Dest>
    </String>
    <String List="0">
      <EDID>MS06Start</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Clear out Wolfskull Cave</Source>
      <Dest>ウルフスカル洞窟を一掃する</Dest>
    </String>
    <String List="0">
      <EDID>MS06Start</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Speak to Falk Firebeard</Source>
      <Dest>ファルク・ファイアビアードと話す</Dest>
    </String>
    <String List="0">
      <EDID>Favor109</EDID>
      <REC>QUST:FULL</REC>
      <Source>Kill the Vampire</Source>
      <Dest>吸血鬼を始末する</Dest>
    </String>
    <String List="0">
      <EDID>Favor109</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Kill the leader of &lt;Alias=Dungeon&gt;</Source>
      <Dest>&lt;Alias=Dungeon&gt; で敵のリーダーを倒す</Dest>
    </String>
    <String List="0">
      <EDID>Favor109</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Tell &lt;Alias.ShortName=Questgiver&gt; the vampire is dead</Source>
      <Dest>&lt;Alias.ShortName=QuestGiver&gt; に吸血鬼は死んだと伝える</Dest>
    </String>
    <String List="0">
      <EDID>FreeformShipsDawnstar</EDID>
      <REC>QUST:FULL</REC>
      <Source>Salty Sea-Dogs</Source>
      <Dest>ソルティ・シー・ドッグ</Dest>
    </String>
    <String List="0">
      <EDID>FreeformShipsDawnstar</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Find the &lt;Alias=QuestItem&gt; for &lt;Alias.ShortName=QuestGiver&gt;</Source>
      <Dest>&lt;Alias=QuestItem&gt; を &lt;Alias.ShortName=QuestGiver&gt; のために見つける</Dest>
    </String>
    <String List="0">
      <EDID>FreeformShipsDawnstar</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Bring the &lt;Alias=QuestItem&gt; to &lt;Alias.ShortName=QuestGiver&gt;</Source>
      <Dest>&lt;Alias=QuestItem&gt; を &lt;Alias.ShortName=QuestGiver&gt; のところに持っていく</Dest>
    </String>
    <String List="0">
      <EDID>FreeformShipsWindhelm</EDID>
      <REC>QUST:FULL</REC>
      <Source>Harsh Master</Source>
      <Dest>厳しい主人</Dest>
    </String>
    <String List="0">
      <EDID>FreeformShipsWindhelm</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Kill the leader of &lt;Alias=BanditCamp&gt;</Source>
      <Dest>&lt;Alias=BanditCamp&gt; で敵のリーダーを倒す</Dest>
    </String>
    <String List="0">
      <EDID>FreeformShipsWindhelm</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Return to &lt;Alias.ShortName=Questgiver&gt;</Source>
      <Dest>&lt;Alias.ShortName=Questgiver&gt; のところに戻る</Dest>
    </String>
    <String List="0">
      <EDID>FreeformWhiterunQuest03</EDID>
      <REC>QUST:NNAM</REC>
      <Source>Deliver the sword to Proventus Avenicci</Source>
      <Dest>剣をプロベンタス・アヴェニッチに届ける</Dest>
    </String>
    <String List="0">
      <EDID>DialogueRiverwoodSceneEmbrySoldier</EDID>
      <REC>QUST:FULL</REC>
      <Source>Riverwood Embry Soldier scene</Source>
      <Dest>リバーウッド・エンブリー・兵士のシーン</Dest>
    </String>
    <String List="0">
      <EDID>DialogueRiverwoodSceneSoldierHilde</EDID>
      <REC>QUST:FULL</REC>
      <Source>Riverwood Soldier Hilde scene</Source>
      <Dest>リバーウッド・兵士ヒルデのシーン</Dest>
    </String>
    <String List="0">
      <EDID>CWSiegeObj</EDID>
      <REC>QUST:FULL</REC>
      <Source>Battle for &lt;Alias=City&gt;</Source>
      <Dest>&lt;Alias=City&gt; の戦い</Dest>
    </String>
    <String List="0">
      <EDID>CWSiegeObj</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Get your Orders from &lt;Alias=General&gt;</Source>
      <Dest>&lt;Alias=General&gt; から命令を受ける</Dest>
    </String>
    <String List="0">
      <EDID>CWSiegeObj</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Break through the Enemy Barricade</Source>
      <Dest>敵のバリケードを突破する</Dest>
    </String>
    <String List="0">
      <EDID>CWSiegeObj</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Follow &lt;Alias=General&gt;</Source>
      <Dest>&lt;Alias=General&gt; についていく</Dest>
    </String>
    <String List="0">
      <EDID>CWSiegeObj</EDID>
      <REC id="4">QUST:NNAM</REC>
      <Source>Open the Exterior Gate</Source>
      <Dest>外門を開ける</Dest>
    </String>
    <String List="0">
      <EDID>CWSiegeObj</EDID>
      <REC id="5">QUST:NNAM</REC>
      <Source>Open the Drawbridge</Source>
      <Dest>はね橋を開く</Dest>
    </String>
    <String List="0">
      <EDID>CWSiegeObj</EDID>
      <REC id="6">QUST:NNAM</REC>
      <Source>Enter &lt;Alias=City&gt;</Source>
      <Dest>&lt;Alias=City&gt; に入る</Dest>
    </String>
    <String List="0">
      <EDID>CWSiegeObj</EDID>
      <REC id="7">QUST:NNAM</REC>
      <Source>Break through the First Barricade</Source>
      <Dest>第1バリケードを突破する</Dest>
    </String>
    <String List="0">
      <EDID>CWSiegeObj</EDID>
      <REC id="8">QUST:NNAM</REC>
      <Source>Break through the Second Barricade</Source>
      <Dest>第2バリケードを突破する</Dest>
    </String>
    <String List="0">
      <EDID>CWSiegeObj</EDID>
      <REC id="9">QUST:NNAM</REC>
      <Source>Break through the Final Barricade</Source>
      <Dest>最後のバリケードを突破する</Dest>
    </String>
    <String List="0">
      <EDID>CWSiegeObj</EDID>
      <REC id="10">QUST:NNAM</REC>
      <Source>Force Jarl &lt;Alias=Jarl&gt; to surrender</Source>
      <Dest>首長 &lt;Alias=Jarl&gt; を降伏させる</Dest>
    </String>
    <String List="0">
      <EDID>CWSiegeObj</EDID>
      <REC id="11">QUST:NNAM</REC>
      <Source>Accept Jarl &lt;Alias=Jarl&gt;&apos;s surrender</Source>
      <Dest>首長 &lt;Alias=Jarl&gt; の降伏を受け入れる</Dest>
    </String>
    <String List="0">
      <EDID>CWSiegeObj</EDID>
      <REC id="12">QUST:NNAM</REC>
      <Source>Meet with &lt;Alias=General&gt;</Source>
      <Dest>&lt;Alias=General&gt; と会う</Dest>
    </String>
    <String List="0">
      <EDID>CWSiegeObj</EDID>
      <REC id="13">QUST:NNAM</REC>
      <Source>Defend the Barricades</Source>
      <Dest>バリケードを守る</Dest>
    </String>
    <String List="0">
      <EDID>CWSiegeObj</EDID>
      <REC id="14">QUST:NNAM</REC>
      <Source>Defend the Drawbridge</Source>
      <Dest>はね橋を守る</Dest>
    </String>
    <String List="0">
      <EDID>CWSiegeObj</EDID>
      <REC id="15">QUST:NNAM</REC>
      <Source>Defend the Exterior Gate.</Source>
      <Dest>外門を守る</Dest>
    </String>
    <String List="0">
      <EDID>CWSiegeObj</EDID>
      <REC id="16">QUST:NNAM</REC>
      <Source>Defend the First Barricade</Source>
      <Dest>第1バリケードを守る</Dest>
    </String>
    <String List="0">
      <EDID>CWSiegeObj</EDID>
      <REC id="17">QUST:NNAM</REC>
      <Source>Defend the Second Barricade</Source>
      <Dest>第2バリケードを守る</Dest>
    </String>
    <String List="0">
      <EDID>CWSiegeObj</EDID>
      <REC id="18">QUST:NNAM</REC>
      <Source>Defend the Final Barricade</Source>
      <Dest>最後のバリケードを守る</Dest>
    </String>
    <String List="0">
      <EDID>CWSiegeObj</EDID>
      <REC id="19">QUST:NNAM</REC>
      <Source>Destroy Attackers (&lt;Global=CWPercentPoolRemainingAttacker&gt;% Remaining)</Source>
      <Dest>アタッカーを倒す(残り: &lt;Global=CWPercentPoolRemainingAttacker&gt;%)</Dest>
    </String>
    <String List="0">
      <EDID>CWSiegeObj</EDID>
      <REC id="20">QUST:NNAM</REC>
      <Source>Break through the Enemy Barricades</Source>
      <Dest>敵のバリケードを突破する</Dest>
    </String>
    <String List="0">
      <EDID>CWSiegeObj</EDID>
      <REC id="21">QUST:NNAM</REC>
      <Source>Open the First Exterior Gate</Source>
      <Dest>第1の外門を開ける</Dest>
    </String>
    <String List="0">
      <EDID>CWSiegeObj</EDID>
      <REC id="22">QUST:NNAM</REC>
      <Source>Open the Last Exterior Gate</Source>
      <Dest>最後の外門を開ける</Dest>
    </String>
    <String List="0">
      <EDID>CWSiegeObj</EDID>
      <REC id="23">QUST:NNAM</REC>
      <Source>Force Ulfric Stormcloak to surrender</Source>
      <Dest>ウルフリック・ストームクロークを降伏させる</Dest>
    </String>
    <String List="0">
      <EDID>CWSiegeObj</EDID>
      <REC id="24">QUST:NNAM</REC>
      <Source>Force General Tullius to surrender</Source>
      <Dest>テュリウス将軍を降伏させる</Dest>
    </String>
    <String List="0">
      <EDID>CWSiegeObj</EDID>
      <REC id="25">QUST:NNAM</REC>
      <Source>Execute Ulfric Stormcloak</Source>
      <Dest>ウルフリック・ストームクロークを処刑する</Dest>
    </String>
    <String List="0">
      <EDID>CWSiegeObj</EDID>
      <REC id="26">QUST:NNAM</REC>
      <Source>Execute General Tullius</Source>
      <Dest>テュリウス将軍を処刑する</Dest>
    </String>
    <String List="0">
      <EDID>TGDungeonReserve</EDID>
      <REC>QUST:FULL</REC>
      <Source>Thieves Guild Dungeon Reserve Tracker</Source>
      <Dest>盗賊ギルドのダンジョン・リザーブ・トラッカー</Dest>
    </String>
    <String List="0">
      <EDID>DialogueRiverwoodSleepingGiantScene3</EDID>
      <REC>QUST:FULL</REC>
      <Source>Faendal Sven</Source>
      <Dest>ファエンダル・スヴェン</Dest>
    </String>
    <String List="0">
      <EDID>DialogueRiverwoodSleepingGiantScene4</EDID>
      <REC>QUST:FULL</REC>
      <Source>Camilla Sven</Source>
      <Dest>カミラ・スヴェン</Dest>
    </String>
    <String List="0">
      <EDID>DialogueRiverwoodSleepingGiantOrderDrinks</EDID>
      <REC>QUST:FULL</REC>
      <Source>Riverwood Sleeping Giant Inn Order Drinks</Source>
      <Dest>リバーウッド宿屋「スリーピング・ジャイアント」の注文酒</Dest>
    </String>
    <String List="0">
      <EDID>DialogueRiverwoodSleepingGiantScene5</EDID>
      <REC>QUST:FULL</REC>
      <Source>Camilla Hod</Source>
      <Dest>カミラ・ホッド</Dest>
    </String>
    <String List="0">
      <EDID>DialogueRiverwoodSleepingGiantScene6</EDID>
      <REC>QUST:FULL</REC>
      <Source>Alvor Hod</Source>
      <Dest>アルヴォア・ホッド</Dest>
    </String>
    <String List="0">
      <EDID>WE09</EDID>
      <REC>QUST:FULL</REC>
      <Source>Imperials with Stormcloak Prisoner</Source>
      <Dest>ストームクロークの囚人を連れた帝国軍兵士</Dest>
    </String>
    <String List="0">
      <EDID>CR10</EDID>
      <REC>QUST:FULL</REC>
      <Source>Stealing Plans</Source>
      <Dest>強奪計画</Dest>
    </String>
    <String List="0">
      <EDID>CR10</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Steal the plans from &lt;Alias=Camp&gt;</Source>
      <Dest>&lt;Alias=Camp&gt; から計画書を盗む</Dest>
    </String>
    <String List="0">
      <EDID>CR10</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Return to Aela</Source>
      <Dest>アエラのところに戻る</Dest>
    </String>
    <String List="0">
      <EDID>CR11</EDID>
      <REC>QUST:FULL</REC>
      <Source>Retrieval</Source>
      <Dest>奪還</Dest>
    </String>
    <String List="0">
      <EDID>CR11</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Retrieve the fragment of Wuuthrad</Source>
      <Dest>ウースラドの破片を回収する</Dest>
    </String>
    <String List="0">
      <EDID>CR11</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Return to Aela</Source>
      <Dest>アエラのところに戻る</Dest>
    </String>
    <String List="0">
      <EDID>TGCrown</EDID>
      <REC>QUST:FULL</REC>
      <Source>No Stone Unturned</Source>
      <Dest>草の根分けても</Dest>
    </String>
    <String List="0">
      <EDID>TGCrown</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Become a full member of the Thieves Guild</Source>
      <Dest>盗賊ギルドの正式メンバーになる</Dest>
    </String>
    <String List="0">
      <EDID>TGCrown</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Bring the Unusual Gem to Vex in the Thieves Guild</Source>
      <Dest>珍しい石を盗賊ギルドのヴェックスのところに持っていく</Dest>
    </String>
    <String List="0">
      <EDID>TGCrown</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Recover the Stones of Barenziah  (&lt;Global=TGCrownGemsFound&gt;/&lt;Global=TGCrownGemsTotal&gt;)</Source>
      <Dest>バレンジアの石を回収する(&lt;Global=TGCrownGemsFound&gt; / &lt;Global=TGCrownGemsTotal&gt;)</Dest>
    </String>
    <String List="0">
      <EDID>TGCrown</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Speak to Vex</Source>
      <Dest>ヴェックスと話す</Dest>
    </String>
    <String List="0">
      <EDID>TGCrown</EDID>
      <REC id="4">QUST:NNAM</REC>
      <Source>Recover the Crown of Barenziah</Source>
      <Dest>バレンジアの王冠を回収する</Dest>
    </String>
    <String List="0">
      <EDID>TGCrown</EDID>
      <REC id="5">QUST:NNAM</REC>
      <Source>Return to Vex</Source>
      <Dest>ヴェックスのところに戻る</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWhiterunCarlottaBrenuinScene1</EDID>
      <REC>QUST:FULL</REC>
      <Source>Whiterun Carlotta Brenuin Scene 1</Source>
      <Dest>ホワイトラン・カルロッタ・ブレナインのシーン1</Dest>
    </String>
    <String List="0">
      <EDID>Favor250</EDID>
      <REC>QUST:FULL</REC>
      <Source>Thane of the Reach</Source>
      <Dest>リーチの従士</Dest>
    </String>
    <String List="0">
      <EDID>Favor250</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Purchase a house in Markarth</Source>
      <Dest>マルカルスの家を買う</Dest>
    </String>
    <String List="0">
      <EDID>Favor250</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Return to &lt;Alias.ShortName=Questgiver&gt;</Source>
      <Dest>&lt;Alias.ShortName=Questgiver&gt; のところに戻る</Dest>
    </String>
    <String List="0">
      <EDID>Favor252</EDID>
      <REC>QUST:FULL</REC>
      <Source>Thane of Haafingar</Source>
      <Dest>ハーフィンガルの従士</Dest>
    </String>
    <String List="0">
      <EDID>Favor252</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Purchase a house in Solitude</Source>
      <Dest>ソリチュードの家を買う</Dest>
    </String>
    <String List="0">
      <EDID>Favor252</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Return to &lt;Alias.ShortName=Questgiver&gt;</Source>
      <Dest>&lt;Alias.ShortName=Questgiver&gt; のところに戻る</Dest>
    </String>
    <String List="0">
      <EDID>Favor253</EDID>
      <REC>QUST:FULL</REC>
      <Source>Thane of Whiterun</Source>
      <Dest>ホワイトランの従士</Dest>
    </String>
    <String List="0">
      <EDID>Favor253</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Purchase a house in Whiterun</Source>
      <Dest>ホワイトランの家を買う</Dest>
    </String>
    <String List="0">
      <EDID>Favor253</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Return to &lt;Alias.ShortName=QuestGiver&gt;</Source>
      <Dest>&lt;Alias.ShortName=Questgiver&gt; のところに戻る</Dest>
    </String>
    <String List="0">
      <EDID>Favor254</EDID>
      <REC>QUST:FULL</REC>
      <Source>Thane of Eastmarch</Source>
      <Dest>イーストマーチの従士</Dest>
    </String>
    <String List="0">
      <EDID>Favor254</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Purchase a house in Windhelm</Source>
      <Dest>ウィンドヘルムの家を買う</Dest>
    </String>
    <String List="0">
      <EDID>Favor254</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Return to &lt;Alias.ShortName=QuestGiver&gt;</Source>
      <Dest>&lt;Alias.ShortName=Questgiver&gt; のところに戻る</Dest>
    </String>
    <String List="0">
      <EDID>RoriksteadSceneRorikEnnis1</EDID>
      <REC>QUST:FULL</REC>
      <Source>Riverwood test scene</Source>
      <Dest>リバーウッドのテストシーン</Dest>
    </String>
    <String List="0">
      <EDID>RoriksteadSceneRorikReldith1</EDID>
      <REC>QUST:FULL</REC>
      <Source>Riverwood test scene</Source>
      <Dest>リバーウッドのテストシーン</Dest>
    </String>
    <String List="0">
      <EDID>RoriksteadSceneRorikErik1</EDID>
      <REC>QUST:FULL</REC>
      <Source>Riverwood test scene</Source>
      <Dest>リバーウッドのテストシーン</Dest>
    </String>
    <String List="0">
      <EDID>RoriksteadSceneRorikLemkil1</EDID>
      <REC>QUST:FULL</REC>
      <Source>Riverwood test scene</Source>
      <Dest>リバーウッドのテストシーン</Dest>
    </String>
    <String List="0">
      <EDID>RoriksteadSceneJouaneEnnis1</EDID>
      <REC>QUST:FULL</REC>
      <Source>Riverwood test scene</Source>
      <Dest>リバーウッドのテストシーン</Dest>
    </String>
    <String List="0">
      <EDID>RoriksteadSceneJouaneReldith1</EDID>
      <REC>QUST:FULL</REC>
      <Source>Riverwood test scene</Source>
      <Dest>リバーウッドのテストシーン</Dest>
    </String>
    <String List="0">
      <EDID>RoriksteadSceneJouaneErik1</EDID>
      <REC>QUST:FULL</REC>
      <Source>Riverwood test scene</Source>
      <Dest>リバーウッドのテストシーン</Dest>
    </String>
    <String List="0">
      <EDID>RoriksteadSceneJouaneLemkil1</EDID>
      <REC>QUST:FULL</REC>
      <Source>Riverwood test scene</Source>
      <Dest>リバーウッドのテストシーン</Dest>
    </String>
    <String List="0">
      <EDID>Favor255</EDID>
      <REC>QUST:FULL</REC>
      <Source>Thane of Hjaalmarch</Source>
      <Dest>ハイヤルマーチの従士</Dest>
    </String>
    <String List="0">
      <EDID>Favor255</EDID>
      <REC>QUST:NNAM</REC>
      <Source>Return to &lt;Alias.ShortName=QuestGiver&gt;</Source>
      <Dest>&lt;Alias.ShortName=Questgiver&gt; のところに戻る</Dest>
    </String>
    <String List="0">
      <EDID>Favor256</EDID>
      <REC>QUST:FULL</REC>
      <Source>Thane of the Pale</Source>
      <Dest>ペイルの従士</Dest>
    </String>
    <String List="0">
      <EDID>Favor256</EDID>
      <REC>QUST:NNAM</REC>
      <Source>Return to &lt;Alias.ShortName=QuestGiver&gt;</Source>
      <Dest>&lt;Alias.ShortName=Questgiver&gt; のところに戻る</Dest>
    </String>
    <String List="0">
      <EDID>Favor257</EDID>
      <REC>QUST:FULL</REC>
      <Source>Thane of Winterhold</Source>
      <Dest>ウィンターホールドの従士</Dest>
    </String>
    <String List="0">
      <EDID>Favor257</EDID>
      <REC>QUST:NNAM</REC>
      <Source>Return to &lt;Alias.ShortName=QuestGiver&gt;</Source>
      <Dest>&lt;Alias.ShortName=Questgiver&gt; のところに戻る</Dest>
    </String>
    <String List="0">
      <EDID>Favor258</EDID>
      <REC>QUST:FULL</REC>
      <Source>Thane of Falkreath</Source>
      <Dest>ファルクリースの従士</Dest>
    </String>
    <String List="0">
      <EDID>Favor258</EDID>
      <REC>QUST:NNAM</REC>
      <Source>Return to &lt;Alias.ShortName=QuestGiver&gt;</Source>
      <Dest>&lt;Alias.ShortName=Questgiver&gt; のところに戻る</Dest>
    </String>
    <String List="0">
      <EDID>WIRentRoomWalkTo</EDID>
      <REC>QUST:FULL</REC>
      <Source>Player rents room, innkeeper shows him where</Source>
      <Dest>プレイヤーは部屋を借りる。宿屋の主人は彼にその場所を教える</Dest>
    </String>
    <String List="0">
      <EDID>HousePurchase</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Visit Breezehome, your new house</Source>
      <Dest>新しい家、ブリーズホームへ行く</Dest>
    </String>
    <String List="0">
      <EDID>HousePurchase</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Visit Proudspire Manor, your new house</Source>
      <Dest>新しい家、プラウドスパイヤー邸へ行く</Dest>
    </String>
    <String List="0">
      <EDID>HousePurchase</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Visit Honeyside, your new house</Source>
      <Dest>新しい家、ハニーサイドへ行く</Dest>
    </String>
    <String List="0">
      <EDID>HousePurchase</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Visit Vlindrel Hall, your new house</Source>
      <Dest>新しい家、ヴリンドリルの間へ行く</Dest>
    </String>
    <String List="0">
      <EDID>HousePurchase</EDID>
      <REC id="4">QUST:NNAM</REC>
      <Source>Visit Hjerim, your new house</Source>
      <Dest>新しい家、ヒジェリムへ行く</Dest>
    </String>
    <String List="0">
      <EDID>WICommentNaked</EDID>
      <REC>QUST:FULL</REC>
      <Source>Player is naked</Source>
      <Dest>プレイヤーは裸になる</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudePalaceScene5</EDID>
      <REC>QUST:FULL</REC>
      <Source>Blue Palace Scene 1</Source>
      <Dest>ブルー・パレスのシーン1</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudePalaceScene6</EDID>
      <REC>QUST:FULL</REC>
      <Source>Blue Palace Scene 1</Source>
      <Dest>ブルー・パレスのシーン1</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudePalaceScene7</EDID>
      <REC>QUST:FULL</REC>
      <Source>Blue Palace Scene 1</Source>
      <Dest>ブルー・パレスのシーン1</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudePalaceScene8</EDID>
      <REC>QUST:FULL</REC>
      <Source>Blue Palace Scene 1</Source>
      <Dest>ブルー・パレスのシーン1</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudePalaceScene9</EDID>
      <REC>QUST:FULL</REC>
      <Source>Blue Palace Scene 1</Source>
      <Dest>ブルー・パレスのシーン1</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudePalaceScene10</EDID>
      <REC>QUST:FULL</REC>
      <Source>Blue Palace Scene 1</Source>
      <Dest>ブルー・パレスのシーン1</Dest>
    </String>
    <String List="0">
      <EDID>WIKill05</EDID>
      <REC>QUST:FULL</REC>
      <Source>Run to deceased and lock self in editor location</Source>
      <Dest>死者のもとへ走り、自身を編集場所に閉じ込める</Dest>
    </String>
    <String List="0">
      <EDID>DA11IntroScene</EDID>
      <REC>QUST:FULL</REC>
      <Source>DA11IntroScene</Source>
      <Dest>DA11IntroScene</Dest>
    </String>
    <String List="0">
      <EDID>WEJS01</EDID>
      <REC>QUST:FULL</REC>
      <Source>Dead woman with bandits</Source>
      <Dest>山賊の傍らにある女性死体</Dest>
    </String>
    <String List="0">
      <EDID>WERJ01</EDID>
      <REC>QUST:FULL</REC>
      <Source>Mistwatch Escapee</Source>
      <Dest>ミストウォッチの脱獄囚</Dest>
    </String>
    <String List="0">
      <EDID>TGPost</EDID>
      <REC>QUST:FULL</REC>
      <Source>Thieves Guild Post Quest Handler</Source>
      <Dest>盗賊ギルドポストクエストハンドラー</Dest>
    </String>
    <String List="0">
      <EDID>DialogueGenericVigilantsOfStendarr</EDID>
      <REC>QUST:FULL</REC>
      <Source>Generic Dialogue for Vigilants of Stendarr</Source>
      <Dest>ステンダールの番人の汎用会話</Dest>
    </String>
    <String List="0">
      <EDID>WEJS02</EDID>
      <REC>QUST:FULL</REC>
      <Source>DB08- Finding the Gourmet</Source>
      <Dest>DB08-美食家を見つける</Dest>
    </String>
    <String List="0">
      <EDID>WE32</EDID>
      <REC>QUST:FULL</REC>
      <Source>Thalmor with Prisoner</Source>
      <Dest>囚人のいるサルモール</Dest>
    </String>
    <String List="0">
      <EDID>WEDL03</EDID>
      <REC>QUST:FULL</REC>
      <Source>On the way to the Wedding</Source>
      <Dest>結婚式へ向かう途中</Dest>
    </String>
    <String List="0">
      <EDID>WERJ02</EDID>
      <REC>QUST:FULL</REC>
      <Source>Thieve&apos;s Guild Holdup</Source>
      <Dest>盗賊ギルドの追いはぎ</Dest>
    </String>
    <String List="0">
      <EDID>WERJ03</EDID>
      <REC>QUST:FULL</REC>
      <Source>Alik&apos;r Accusation</Source>
      <Dest>アリクルの告発</Dest>
    </String>
    <String List="0">
      <EDID>WEJS10</EDID>
      <REC>QUST:FULL</REC>
      <Source>DA01-Dark Elf on Pilgrimage to Azura&apos;s Shrine</Source>
      <Dest>DA01 - アズラの祠への巡礼中のダークエルフ</Dest>
    </String>
    <String List="0">
      <EDID>WEJS11</EDID>
      <REC>QUST:FULL</REC>
      <Source>DA11-Namira Cultist Offers the First Bite</Source>
      <Dest>DA11-最初の一人にナミラ崇拝者が申し出る</Dest>
    </String>
    <String List="0">
      <EDID>WEDL05</EDID>
      <REC>QUST:FULL</REC>
      <Source>Thug sent by Louis Letrush</Source>
      <Dest>ルイス・レットラッシュが送った悪漢</Dest>
    </String>
    <String List="0">
      <EDID>WEDL04</EDID>
      <REC>QUST:FULL</REC>
      <Source>Lost after the Wedding</Source>
      <Dest>挙式の後に失う</Dest>
    </String>
    <String List="0">
      <EDID>WEDL07</EDID>
      <REC>QUST:FULL</REC>
      <Source>Ramblings of a Madman</Source>
      <Dest>狂人のたわごと</Dest>
    </String>
    <String List="0">
      <EDID>WEDL08</EDID>
      <REC>QUST:FULL</REC>
      <Source>The drunken dare</Source>
      <Dest>酔いどれのデア</Dest>
    </String>
    <String List="0">
      <EDID>WEJS13</EDID>
      <REC>QUST:FULL</REC>
      <Source>T03- Pilgrim visiting the tree in Whiterun</Source>
      <Dest>T03- 巡礼者はホワイトランの中の木を訪れる</Dest>
    </String>
    <String List="0">
      <EDID>MGR20B</EDID>
      <REC>QUST:FULL</REC>
      <Source>Fetch me that Book!</Source>
      <Dest>あの本を取ってこい！</Dest>
    </String>
    <String List="0">
      <EDID>MGR20B</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Find the copy of &lt;Alias=Book&gt;</Source>
      <Dest>&lt;Alias=Book&gt; の写しを見つける</Dest>
    </String>
    <String List="0">
      <EDID>MGR20B</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Return the book to Urag gro-Shub</Source>
      <Dest>本をウラッグ・グロ・シューブに渡す</Dest>
    </String>
    <String List="0">
      <EDID>WERJ06</EDID>
      <REC>QUST:FULL</REC>
      <Source>Drinking Companions</Source>
      <Dest>飲み仲間</Dest>
    </String>
    <String List="0">
      <EDID>WEJS14</EDID>
      <REC>QUST:FULL</REC>
      <Source>DA13 Hook, Afflicted Refugee Headed to High Rock</Source>
      <Dest>DA13 フック、感染した避難民がハイロックを目指す</Dest>
    </String>
    <String List="0">
      <EDID>WEDL01b</EDID>
      <REC>QUST:FULL</REC>
      <Source>Bard at attacked by bandits</Source>
      <Dest>山賊たちに襲撃された吟遊詩人</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWhiterunIrilethProventus1</EDID>
      <REC>QUST:FULL</REC>
      <Source>Whiterun Irileth Proventus Scene 1</Source>
      <Dest>ホワイトラン・イリレス・プロベンタスのシーン1</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWhiterunProventusBalgruuf1</EDID>
      <REC>QUST:FULL</REC>
      <Source>Whiterun Proventus Balgruuf 1</Source>
      <Dest>ホワイトラン・プロベンタス・バルグルーフ1</Dest>
    </String>
    <String List="0">
      <EDID>MGRAppBrelyna01</EDID>
      <REC>QUST:FULL</REC>
      <Source>Brelyna&apos;s Practice</Source>
      <Dest>ブレリナの練習</Dest>
    </String>
    <String List="0">
      <EDID>MGRAppBrelyna01</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Wait for Brelyna&apos;s spell to wear off</Source>
      <Dest>ブレリナの呪文の効果が消えるまで待つ</Dest>
    </String>
    <String List="0">
      <EDID>MGRAppBrelyna01</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Speak to Brelyna</Source>
      <Dest>ブレリナと話す</Dest>
    </String>
    <String List="0">
      <EDID>FreeformValdDebt</EDID>
      <REC>QUST:FULL</REC>
      <Source>Vald&apos;s Debt</Source>
      <Dest>ヴァルドの借金</Dest>
    </String>
    <String List="0">
      <EDID>FreeformValdDebt</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Talk to Maven about Vald&apos;s debt</Source>
      <Dest>ヴァルドの借金についてメイビンと話す</Dest>
    </String>
    <String List="0">
      <EDID>FreeformValdDebt</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Locate the Quill of Gemination under Lake Honrich</Source>
      <Dest>ホンリッヒ湖の底で複製の羽ペンを探す</Dest>
    </String>
    <String List="0">
      <EDID>FreeformValdDebt</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Bring the Quill of Gemination to Maven</Source>
      <Dest>複製の羽ペンをメイビンのところに持っていく</Dest>
    </String>
    <String List="0">
      <EDID>CR06</EDID>
      <REC>QUST:FULL</REC>
      <Source>Family Heirloom</Source>
      <Dest>一族の家宝</Dest>
    </String>
    <String List="0">
      <EDID>CR06</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Retrieve the &lt;Alias=Gewgaw&gt; from &lt;Alias=Location&gt;</Source>
      <Dest>&lt;Alias=Location&gt; で &lt;Alias=Gewgaw&gt; を回収する</Dest>
    </String>
    <String List="0">
      <EDID>CR06</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Return to &lt;Alias=Questgiver&gt;</Source>
      <Dest>&lt;Alias=Questgiver&gt; のところに戻る</Dest>
    </String>
    <String List="0">
      <EDID>WERJ10</EDID>
      <REC>QUST:FULL</REC>
      <Source>Companions Hunting (Vilkas and Ria)</Source>
      <Dest>同胞団の狩り(ヴィルカスとリア)</Dest>
    </String>
    <String List="0">
      <EDID>dunRebelsCairnQST</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Find Red Eagle&apos;s sword</Source>
      <Dest>赤鷲の剣を見つける</Dest>
    </String>
    <String List="0">
      <EDID>dunRebelsCairnQST</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Unlock the secret of Red Eagle&apos;s Tomb</Source>
      <Dest>赤鷲の墓の秘密を明らかにする</Dest>
    </String>
    <String List="0">
      <EDID>dunNchuandZelQst</EDID>
      <REC>QUST:FULL</REC>
      <Source>The Lost Expedition</Source>
      <Dest>消えた探検隊</Dest>
    </String>
    <String List="0">
      <EDID>dunNchuandZelQst</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Recover Stromm&apos;s journal</Source>
      <Dest>ストロムの日記を回収する</Dest>
    </String>
    <String List="0">
      <EDID>dunNchuandZelQst</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Recover Erj&apos;s journal</Source>
      <Dest>アールジェイの日記を回収する</Dest>
    </String>
    <String List="0">
      <EDID>dunNchuandZelQst</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Recover Krag&apos;s journal</Source>
      <Dest>クラグの日記を回収する</Dest>
    </String>
    <String List="0">
      <EDID>dunNchuandZelQst</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Recover Staubin&apos;s journal</Source>
      <Dest>スタウブスの日記を回収する</Dest>
    </String>
    <String List="0">
      <EDID>dunNchuandZelQst</EDID>
      <REC id="4">QUST:NNAM</REC>
      <Source>Re-activate Nchuand-Zel&apos;s automated defenses</Source>
      <Dest>ヌチュアンド・ゼルの自動防衛を再起動させる</Dest>
    </String>
    <String List="0">
      <EDID>dunNchuandZelQst</EDID>
      <REC id="5">QUST:NNAM</REC>
      <Source>Find someone who knows about the expedition.</Source>
      <Dest>探検について知っている者を探す</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeMarketplaceJawananJalaScene</EDID>
      <REC>QUST:FULL</REC>
      <Source>Kids Playing in Well</Source>
      <Dest>井戸で遊ぶ子供</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeStreetVivienneLisetteScene1</EDID>
      <REC>QUST:FULL</REC>
      <Source>Kids Playing in Well</Source>
      <Dest>井戸で遊ぶ子供</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeStreetVivienneLisetteScene2</EDID>
      <REC>QUST:FULL</REC>
      <Source>Kids Playing in Well</Source>
      <Dest>井戸で遊ぶ子供</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeStreetVivienneLisetteScene3</EDID>
      <REC>QUST:FULL</REC>
      <Source>Kids Playing in Well</Source>
      <Dest>井戸で遊ぶ子供</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeMarketplaceJawananEvetteScene1</EDID>
      <REC>QUST:FULL</REC>
      <Source>Kids Playing in Well</Source>
      <Dest>井戸で遊ぶ子供</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeMarketplaceAtAfAlanJalaScene1</EDID>
      <REC>QUST:FULL</REC>
      <Source>Kids Playing in Well</Source>
      <Dest>井戸で遊ぶ子供</Dest>
    </String>
    <String List="0">
      <EDID>SolitudeFreeform03</EDID>
      <REC>QUST:FULL</REC>
      <Source>Return to Grace</Source>
      <Dest>恩寵への帰還</Dest>
    </String>
    <String List="0">
      <EDID>SolitudeFreeform03</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Speak to &lt;Alias.ShortName=Target&gt; about going to the Temple of Divines.</Source>
      <Dest>神々の聖堂に行くことについて &lt;Alias.ShortName=Target&gt; と話す</Dest>
    </String>
    <String List="0">
      <EDID>SolitudeFreeform03</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Retrieve &lt;Alias.ShortName=Item&gt; off of &lt;Alias.ShortName=DeadPerson&gt;.</Source>
      <Dest>&lt;Alias.ShortName=Item&gt; を &lt;Alias.ShortName=DeadPerson&gt; から取り戻す</Dest>
    </String>
    <String List="0">
      <EDID>SolitudeFreeform03</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Return &lt;Alias.ShortName=Item&gt; to &lt;Alias.ShortName=Target&gt;.</Source>
      <Dest>&lt;Alias.ShortName=Item&gt; を &lt;Alias.ShortName=Target&gt; に返す</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeStreetUnaLisetteScene1</EDID>
      <REC>QUST:FULL</REC>
      <Source>Kids Playing in Well</Source>
      <Dest>井戸で遊ぶ子供</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeStreetUnaJornScene1</EDID>
      <REC>QUST:FULL</REC>
      <Source>Kids Playing in Well</Source>
      <Dest>井戸で遊ぶ子供</Dest>
    </String>
    <String List="0">
      <EDID>NN01</EDID>
      <REC>QUST:FULL</REC>
      <Source>A Return To Your Roots</Source>
      <Dest>赤いニルンルートを探せ</Dest>
    </String>
    <String List="0">
      <EDID>NN01</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Discover the significance of Crimson Nirnroot</Source>
      <Dest>クリムゾン・ニルンルートの重要性を知る</Dest>
    </String>
    <String List="0">
      <EDID>NN01</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Collect Crimson Nirnroot in Blackreach  (&lt;Global=NN01Count&gt;/&lt;Global=NN01Total&gt;)</Source>
      <Dest>ブラックリーチでクリムゾン・ニルンルートを集める(&lt;Global=NN01Count&gt; / &lt;Global=NN01Total&gt;)</Dest>
    </String>
    <String List="0">
      <EDID>NN01</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Bring &lt;Global=NN01Total&gt; Crimson Nirnroot to Avrusa Sarethi</Source>
      <Dest>クリムゾン・ニルンルートを &lt;Global=NN01Total&gt; 個、アブルサ・サレシのところに持っていく</Dest>
    </String>
    <String List="0">
      <EDID>Favor013</EDID>
      <REC>QUST:FULL</REC>
      <Source>A Few Words with You</Source>
      <Dest>ちょっと話がある</Dest>
    </String>
    <String List="0">
      <EDID>Favor013</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Talk to &lt;Alias.ShortName=Target&gt; about &lt;Alias.ShortName=Questgiver&gt;</Source>
      <Dest>&lt;Alias.ShortName=Target&gt; と &lt;Alias.ShortName=Questgiver&gt; について話す</Dest>
    </String>
    <String List="0">
      <EDID>Favor013</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Tell &lt;Alias.ShortName=Questgiver&gt; that &lt;Alias.ShortName=Target&gt; is taken care of</Source>
      <Dest>&lt;Alias.ShortName=Questgiver&gt; に、 &lt;Alias.ShortName=Target&gt; に対処したと伝える</Dest>
    </String>
    <String List="0">
      <EDID>MGRitual04</EDID>
      <REC>QUST:FULL</REC>
      <Source>Restoration Ritual Spell</Source>
      <Dest>回復術(儀式の呪文)</Dest>
    </String>
    <String List="0">
      <EDID>MGRitual04</EDID>
      <REC>QUST:NNAM</REC>
      <Source>Gain the Augur&apos;s approval</Source>
      <Dest>予言者の許可を得る</Dest>
    </String>
    <String List="0">
      <EDID>dunFrostmereCryptQST</EDID>
      <REC>QUST:FULL</REC>
      <Source>The Pale Lady</Source>
      <Dest>蒼白の淑女</Dest>
    </String>
    <String List="0">
      <EDID>dunFrostmereCryptQST</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>(Optional) Learn more about the theft in Frostmere Crypt</Source>
      <Dest>(オプション)フロストミヤ墓地の泥棒についてもっと調べる</Dest>
    </String>
    <String List="0">
      <EDID>dunFrostmereCryptQST</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Follow Kyr and Ra&apos;jirr into the tunnels</Source>
      <Dest>カイルとラジールを追ってトンネルに入る</Dest>
    </String>
    <String List="0">
      <EDID>dunFrostmereCryptQST</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Find the stolen sword</Source>
      <Dest>盗まれた剣を見つける</Dest>
    </String>
    <String List="0">
      <EDID>dunFrostmereCryptQST</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Banish the Pale Lady</Source>
      <Dest>蒼白の淑女を追放する</Dest>
    </String>
    <String List="0">
      <EDID>MGRitual05</EDID>
      <REC>QUST:FULL</REC>
      <Source>Alteration Ritual Spell</Source>
      <Dest>変性術(儀式の呪文)</Dest>
    </String>
    <String List="0">
      <EDID>MGRitual05</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Use Kahvozein&apos;s Fang to collect Heartscales</Source>
      <Dest>カホヴォゼインの牙を使って心臓のスケールを集める</Dest>
    </String>
    <String List="0">
      <EDID>MGRitual05</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Bring Dragon Heartscales to Tolfdir</Source>
      <Dest>ドラゴンの心臓のスケールをトルフディルに持っていく</Dest>
    </String>
    <String List="0">
      <EDID>DialogueRiverwoodSceneSigridAlvor2</EDID>
      <REC>QUST:FULL</REC>
      <Source>Riverwood Alvor Sigrid scene</Source>
      <Dest>リバーウッド・アルヴォア・シグリッド・シーン</Dest>
    </String>
    <String List="0">
      <EDID>DialogueRiverwoodSceneGerdurHod</EDID>
      <REC>QUST:FULL</REC>
      <Source>Riverwood Hod Gerdur scene</Source>
      <Dest>リバーウッド・ホッド・ジャルデュル・シーン</Dest>
    </String>
    <String List="0">
      <EDID>DialogueRiverwoodSleepingGiantScene7</EDID>
      <REC>QUST:FULL</REC>
      <Source>Embry Hod</Source>
      <Dest>エンブリー・ホッド</Dest>
    </String>
    <String List="0">
      <EDID>DialogueRiverwoodSleepingGiantScene8</EDID>
      <REC>QUST:FULL</REC>
      <Source>Embry Orgnar</Source>
      <Dest>エンブリー・オーグナー</Dest>
    </String>
    <String List="0">
      <EDID>CWFortObserver</EDID>
      <REC>QUST:FULL</REC>
      <Source>Player left fort, check if its been cleared of monsters</Source>
      <Dest>プレイヤーは砦を離れる。モンスターたちを一掃しているかチェックする</Dest>
    </String>
    <String List="0">
      <EDID>FreeformFalkreathQuest03B</EDID>
      <REC>QUST:FULL</REC>
      <Source>Dark Ancestor</Source>
      <Dest>黒き先人</Dest>
    </String>
    <String List="0">
      <EDID>FreeformFalkreathQuest03B</EDID>
      <REC>QUST:NNAM</REC>
      <Source>Destroy the vampire Vighar</Source>
      <Dest>吸血鬼ヴィグハールを倒す</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeBardsCollegeClassGiraudScene1</EDID>
      <REC>QUST:FULL</REC>
      <Source>Bards College Class Scene</Source>
      <Dest>吟遊詩人の大学の授業シーン</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeBardsCollegeClassIngeScene1</EDID>
      <REC>QUST:FULL</REC>
      <Source>Bards College Class Scene</Source>
      <Dest>吟遊詩人の大学の授業シーン</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeBardsCollegeClassPanteaScene1</EDID>
      <REC>QUST:FULL</REC>
      <Source>Bards College Class Scene</Source>
      <Dest>吟遊詩人の大学の授業シーン</Dest>
    </String>
    <String List="0">
      <EDID>DA03Start</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Speak to Lod</Source>
      <Dest>ロッドと話す</Dest>
    </String>
    <String List="0">
      <EDID>DA03Start</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Find the Dog outside Falkreath</Source>
      <Dest>ファルクリースの外でイヌを探す</Dest>
    </String>
    <String List="0">
      <EDID>TGLeadership</EDID>
      <REC>QUST:FULL</REC>
      <Source>Under New Management</Source>
      <Dest>新しい経営者の下で</Dest>
    </String>
    <String List="0">
      <EDID>TGLeadership</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Speak to Brynjolf about becoming the Guild Master</Source>
      <Dest>ギルドマスターになることについてブリニョルフと話す</Dest>
    </String>
    <String List="0">
      <EDID>TGLeadership</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Proceed to center of Cistern</Source>
      <Dest>貯水池の中心に進む</Dest>
    </String>
    <String List="0">
      <EDID>TGLeadership</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Become Guild Master for the Thieves Guild</Source>
      <Dest>盗賊ギルドのためにギルドマスターになる</Dest>
    </String>
    <String List="0">
      <EDID>TGLeadership</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Speak to Brynjolf about being Guild Master</Source>
      <Dest>ギルドマスターであることについてブリニョルフと話す</Dest>
    </String>
    <String List="0">
      <EDID>TGLeadership</EDID>
      <REC id="4">QUST:NNAM</REC>
      <Source>Retrieve your Guild Leader Armor from Tonilia</Source>
      <Dest>トニリアからギルド長の鎧を回収する</Dest>
    </String>
    <String List="0">
      <EDID>BardsCollegeLute</EDID>
      <REC>QUST:FULL</REC>
      <Source>Finn&apos;s Lute</Source>
      <Dest>フィンのリュート</Dest>
    </String>
    <String List="0">
      <EDID>BardsCollegeLute</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Find Finn&apos;s Lute</Source>
      <Dest>フィンのリュートを見つける</Dest>
    </String>
    <String List="0">
      <EDID>BardsCollegeLute</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Give Finn&apos;s Lute to Inge</Source>
      <Dest>インゲにフィンのリュートを渡す</Dest>
    </String>
    <String List="0">
      <EDID>FreeformIvarstead03</EDID>
      <REC>QUST:FULL</REC>
      <Source>Grin and Bear It</Source>
      <Dest>笑って耐えろ</Dest>
    </String>
    <String List="0">
      <EDID>FreeformIvarstead03</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Gather 10 bear pelts for Temba Wide-Arm  (&lt;Global=FFI03BearCount&gt;/&lt;Global=FFI03BearTotal&gt;)</Source>
      <Dest>テンバ・ワイド・アームのためにクマの毛皮を10枚集める(&lt;Global=FFI03BearCount&gt; / &lt;Global=FFI03BearTotal&gt;)</Dest>
    </String>
    <String List="0">
      <EDID>FreeformIvarstead03</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Return to Temba Wide-Arm</Source>
      <Dest>テンバ・ワイド・アームのところに戻る</Dest>
    </String>
    <String List="0">
      <EDID>MGR21</EDID>
      <REC>QUST:FULL</REC>
      <Source>Shalidor&apos;s Insights</Source>
      <Dest>シャリドールの洞察</Dest>
    </String>
    <String List="0">
      <EDID>MGR21</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Find Shalidor&apos;s writings</Source>
      <Dest>シャリドールの本を見つける</Dest>
    </String>
    <String List="0">
      <EDID>MGR21</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Talk to Urag</Source>
      <Dest>ウラッグと話す</Dest>
    </String>
    <String List="0">
      <EDID>CW01WindhelmMapTableScene</EDID>
      <REC>QUST:FULL</REC>
      <Source>Scene about Jagged Crown</Source>
      <Dest>尖った王冠に関するシーン</Dest>
    </String>
    <String List="0">
      <EDID>CR12</EDID>
      <REC>QUST:FULL</REC>
      <Source>Totems of Hircine</Source>
      <Dest>ハーシーンのトーテム</Dest>
    </String>
    <String List="0">
      <EDID>CR12</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Retrieve the Totem of Hircine</Source>
      <Dest>ハーシーンのトーテムを回収する</Dest>
    </String>
    <String List="0">
      <EDID>CR12</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Take the Totem to the Underforge</Source>
      <Dest>トーテムをアンダーフォージへ持っていく</Dest>
    </String>
    <String List="0">
      <EDID>CR14</EDID>
      <REC>QUST:FULL</REC>
      <Source>Dragon Seekers</Source>
      <Dest>ドラゴン・シーカー</Dest>
    </String>
    <String List="0">
      <EDID>CR14</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Kill the dragon at &lt;Alias=Den&gt;</Source>
      <Dest>&lt;Alias=Den&gt; でドラゴンを倒す</Dest>
    </String>
    <String List="0">
      <EDID>CR14</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Talk to &lt;Alias.ShortName=Questgiver&gt;</Source>
      <Dest>&lt;Alias.ShortName=Questgiver&gt; と話す</Dest>
    </String>
    <String List="0">
      <EDID>CR13</EDID>
      <REC>QUST:FULL</REC>
      <Source>Purity</Source>
      <Dest>純粋</Dest>
    </String>
    <String List="0">
      <EDID>CR13</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Collect a Glenmoril Witch&apos;s head</Source>
      <Dest>グレンモリルの魔女の頭を集める</Dest>
    </String>
    <String List="0">
      <EDID>CR13</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Cleanse &lt;Alias=Questgiver&gt; of beastblood</Source>
      <Dest>&lt;Alias=Questgiver&gt; の狼憑きを治療する</Dest>
    </String>
    <String List="0">
      <EDID>CR13</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Kill &lt;Alias=Questgiver&gt;&apos;s wolf spirit</Source>
      <Dest>&lt;Alias=Questgiver&gt; のオオカミの霊魂を殺す</Dest>
    </String>
    <String List="0">
      <EDID>CR13</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Talk to &lt;Alias=Questgiver&gt;</Source>
      <Dest>&lt;Alias=Questgiver&gt; と話す</Dest>
    </String>
    <String List="0">
      <EDID>FreeformSkyHavenTempleB</EDID>
      <REC>QUST:FULL</REC>
      <Source>Dragon Hunting</Source>
      <Dest>ドラゴン狩り</Dest>
    </String>
    <String List="0">
      <EDID>FreeformSkyHavenTempleB</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Kill the Dragon in &lt;Alias=DragonLair&gt;</Source>
      <Dest>&lt;Alias=DragonLair&gt; でドラゴンを倒す</Dest>
    </String>
    <String List="0">
      <EDID>FreeformSkyHavenTempleB</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Return to Esbern</Source>
      <Dest>エズバーンのところに戻る</Dest>
    </String>
    <String List="0">
      <EDID>FreeformMerryfairFarm</EDID>
      <REC>QUST:FULL</REC>
      <Source>Bow to the Master</Source>
      <Dest>マスターに礼儀を</Dest>
    </String>
    <String List="0">
      <EDID>FreeformMerryfairFarm</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Retrieve Dravin&apos;s Bow</Source>
      <Dest>ドラヴィンの弓を回収する</Dest>
    </String>
    <String List="0">
      <EDID>FreeformMerryfairFarm</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Return Dravin&apos;s Bow</Source>
      <Dest>ドラヴィンの弓を返す</Dest>
    </String>
    <String List="0">
      <EDID>FreeformHeartwoodMill</EDID>
      <REC>QUST:FULL</REC>
      <Source>Flight or Fight</Source>
      <Dest>戦うか、逃げるか</Dest>
    </String>
    <String List="0">
      <EDID>FreeformHeartwoodMill</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Report Leifnarr&apos;s death to his family</Source>
      <Dest>リーフナーの死を家族に伝える</Dest>
    </String>
    <String List="0">
      <EDID>FreeformHeartwoodMill</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Find Leifnarr</Source>
      <Dest>リーフナーを探す</Dest>
    </String>
    <String List="0">
      <EDID>FreeformHeartwoodMill</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Return to Grosta</Source>
      <Dest>グロスタのところに戻る</Dest>
    </String>
    <String List="0">
      <EDID>FreeformShorsStone01</EDID>
      <REC>QUST:FULL</REC>
      <Source>Mine or Yours</Source>
      <Dest>私またはあなたの</Dest>
    </String>
    <String List="0">
      <EDID>FreeformShorsStone01</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Clear Redbelly Mine of spiders</Source>
      <Dest>レッドベリー鉱山に巣食うクモを一掃する</Dest>
    </String>
    <String List="0">
      <EDID>FreeformShorsStone01</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Return to Filnjar</Source>
      <Dest>フィリンジャールのところに戻る</Dest>
    </String>
    <String List="0">
      <EDID>dunGauldursonQST</EDID>
      <REC>QUST:FULL</REC>
      <Source>Forbidden Legend</Source>
      <Dest>禁じられた伝説</Dest>
    </String>
    <String List="0">
      <EDID>dunGauldursonQST</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Investigate the cryptic message</Source>
      <Dest>謎の言葉を調べる</Dest>
    </String>
    <String List="0">
      <EDID>dunGauldursonQST</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Investigate the Gauldur legend</Source>
      <Dest>ゴールドールの伝説を調べる</Dest>
    </String>
    <String List="0">
      <EDID>dunGauldursonQST</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Learn the truth from Daynas Valen</Source>
      <Dest>ダイナス・ヴァレンから真実を知る</Dest>
    </String>
    <String List="0">
      <EDID>dunGauldursonQST</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Read Daynas Valen&apos;s notes</Source>
      <Dest>ダイナス・ヴァレンのメモを読む</Dest>
    </String>
    <String List="0">
      <EDID>dunGauldursonQST</EDID>
      <REC id="4">QUST:NNAM</REC>
      <Source>Find the Gauldur Amulet Fragment in Folgunthur</Source>
      <Dest>ゴールドール・アミュレットの一部をフォルガンスールで見つける</Dest>
    </String>
    <String List="0">
      <EDID>dunGauldursonQST</EDID>
      <REC id="5">QUST:NNAM</REC>
      <Source>Find the Gauldur Amulet Fragment in Geirmund&apos;s Hall</Source>
      <Dest>ゴールドール・アミュレットの一部をゲイルムンドの間で見つける</Dest>
    </String>
    <String List="0">
      <EDID>dunGauldursonQST</EDID>
      <REC id="6">QUST:NNAM</REC>
      <Source>Find the Gauldur Amulet Fragment in Saarthal</Source>
      <Dest>ゴールドール・アミュレットの一部をサールザルで見つける</Dest>
    </String>
    <String List="0">
      <EDID>dunGauldursonQST</EDID>
      <REC id="7">QUST:NNAM</REC>
      <Source>Reforge the Gauldur Amulet</Source>
      <Dest>ゴールドール・アミュレットを復元する</Dest>
    </String>
    <String List="0">
      <EDID>dunGauldursonQST</EDID>
      <REC id="8">QUST:NNAM</REC>
      <Source>Take the Gauldur Amulet</Source>
      <Dest>ゴールドール・アミュレットを取る</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSarethiFarmScene03</EDID>
      <REC>QUST:FULL</REC>
      <Source>Sarethi Farm Scene 03</Source>
      <Dest>サレシ農場のシーン03</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeBardScene4</EDID>
      <REC>QUST:FULL</REC>
      <Source>Bards College Scene</Source>
      <Dest>吟遊詩人の大学のシーン</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeBardScene5</EDID>
      <REC>QUST:FULL</REC>
      <Source>Bards College Scene</Source>
      <Dest>吟遊詩人の大学のシーン</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeBardScene6</EDID>
      <REC>QUST:FULL</REC>
      <Source>Bards College Scene</Source>
      <Dest>吟遊詩人の大学のシーン</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeBardsCollegeClassGiraudScene2</EDID>
      <REC>QUST:FULL</REC>
      <Source>Bards College Class Scene</Source>
      <Dest>吟遊詩人の大学の授業シーン</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeBardsCollegeClassIngeScene2</EDID>
      <REC>QUST:FULL</REC>
      <Source>Bards College Class Scene</Source>
      <Dest>吟遊詩人の大学の授業シーン</Dest>
    </String>
    <String List="0">
      <EDID>DialogueSolitudeBardsCollegeClassPanteaScene2</EDID>
      <REC>QUST:FULL</REC>
      <Source>Bards College Class Scene</Source>
      <Dest>吟遊詩人の大学の授業シーン</Dest>
    </String>
    <String List="0">
      <EDID>WEJS18</EDID>
      <REC>QUST:FULL</REC>
      <Source>Corpses in the aftermath of a dragon attack, Dog left behind</Source>
      <Dest>ドラゴンの攻撃後に残された死体。イヌが取り残されている</Dest>
    </String>
    <String List="0">
      <EDID>WEJS23</EDID>
      <REC>QUST:FULL</REC>
      <Source>Dog Fending Off a Pair of Wolves</Source>
      <Dest>2匹のオオカミを振り払うイヌ</Dest>
    </String>
    <String List="0">
      <EDID>DialogueWhiterunCaptainOfTheGuard</EDID>
      <REC>QUST:FULL</REC>
      <Source>Dialogue Whiterun Captain of the Guard</Source>
      <Dest>ホワイトラン衛兵長の会話</Dest>
    </String>
    <String List="0">
      <EDID>WERJ11</EDID>
      <REC>QUST:FULL</REC>
      <Source>Companions Hunting (Skjor Aela Njada)</Source>
      <Dest>同胞団の狩り(スコールとアエラとンジャダ)</Dest>
    </String>
    <String List="0">
      <EDID>WERJ12</EDID>
      <REC>QUST:FULL</REC>
      <Source>Companions Hunting2 (Farkas Athis Torvar)</Source>
      <Dest>同胞団の狩り(ファルカスとアシスとトーバー)</Dest>
    </String>
    <String List="0">
      <EDID>WERJ13</EDID>
      <REC>QUST:FULL</REC>
      <Source>Cragslane WE</Source>
      <Dest>クラッグスレインWE</Dest>
    </String>
    <String List="0">
      <EDID>TGREnablerHandler</EDID>
      <REC>QUST:FULL</REC>
      <Source>Thieves Guild Radiant Guild Trophy Enabler</Source>
      <Dest>盗賊ギルドの光るギルドトロフィーイネイブラー</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ05</EDID>
      <REC>QUST:FULL</REC>
      <Source>Beyond Death</Source>
      <Dest>死の超越</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ05</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Locate Valerica</Source>
      <Dest>ヴァレリカを探す</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ05</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Speak to Valerica</Source>
      <Dest>ヴァレリカと話す</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ05</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Kill the Boneyard Keepers (&lt;Global=DLC1VQ05KeepersKilled&gt;/&lt;Global=DLC1VQ05KeepersTotal&gt;)</Source>
      <Dest>墓場の番人たちを倒す（&lt;Global=DLC1VQ05KeepersKilled&gt;／&lt;Global=DLC1VQ05KeepersTotal&gt;）</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ05</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Speak to Valerica</Source>
      <Dest>ヴァレリカと話す</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ05</EDID>
      <REC id="4">QUST:NNAM</REC>
      <Source>Follow Valerica</Source>
      <Dest>ヴァレリカについていく</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ05</EDID>
      <REC id="5">QUST:NNAM</REC>
      <Source>Retrieve the Elder Scroll</Source>
      <Dest>星霜の書を回収する</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ05</EDID>
      <REC id="6">QUST:NNAM</REC>
      <Source>Slay Durnehviir</Source>
      <Dest>ダーネヴィールを倒す</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ05</EDID>
      <REC id="7">QUST:NNAM</REC>
      <Source>Speak to Valerica</Source>
      <Dest>ヴァレリカと話す</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ05</EDID>
      <REC id="8">QUST:NNAM</REC>
      <Source>Follow Valerica</Source>
      <Dest>ヴァレリカについていく</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ05</EDID>
      <REC id="9">QUST:NNAM</REC>
      <Source>Retrieve the Elder Scroll</Source>
      <Dest>星霜の書を回収する</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ05</EDID>
      <REC id="10">QUST:NNAM</REC>
      <Source>Speak to Valerica</Source>
      <Dest>ヴァレリカと話す</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ05</EDID>
      <REC id="11">QUST:NNAM</REC>
      <Source>Return to Tamriel</Source>
      <Dest>タムリエルに戻る</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ07</EDID>
      <REC>QUST:FULL</REC>
      <Source>Touching the Sky</Source>
      <Dest>空に触れる</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ07</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Locate Auriel&apos;s Bow</Source>
      <Dest>アーリエルの弓を探す</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ07</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Speak to Gelebor</Source>
      <Dest>ギレボルと話す</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ07</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Survive Darkfall Passage</Source>
      <Dest>ダークフォール洞窟通路を切り抜ける</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ07</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Fill the Initiate&apos;s Ewer (&lt;Global=DLC1VQ07EwerFills&gt;/&lt;Global=DLC1VQ07EwerTotal&gt;)</Source>
      <Dest>新人の水差しを満たす（&lt;Global=DLC1VQ07EwerFills&gt;／&lt;Global=DLC1VQ07EwerTotal&gt;）</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ07</EDID>
      <REC id="4">QUST:NNAM</REC>
      <Source>Gain entry to the Inner Sanctum</Source>
      <Dest>礼拝堂の最奥聖域に入る</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ07</EDID>
      <REC id="5">QUST:NNAM</REC>
      <Source>Locate Arch-Curate Vyrthur</Source>
      <Dest>最高司祭ヴィルスールを探す</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ07</EDID>
      <REC id="6">QUST:NNAM</REC>
      <Source>Confront Arch-Curate Vyrthur</Source>
      <Dest>最高司祭ヴィルスールと対決する</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ07</EDID>
      <REC id="7">QUST:NNAM</REC>
      <Source>Slay Arch-Curate Vyrthur</Source>
      <Dest>最高司祭ヴィルスールを倒す</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ07</EDID>
      <REC id="8">QUST:NNAM</REC>
      <Source>Speak to Gelebor</Source>
      <Dest>ギレボルと話す</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ07</EDID>
      <REC id="9">QUST:NNAM</REC>
      <Source>Retrieve Auriel&apos;s Bow</Source>
      <Dest>アーリエルの弓を手に入れる</Dest>
    </String>
    <String List="0">
      <EDID>DLC1_WESC04</EDID>
      <REC>QUST:FULL</REC>
      <Source>Vampire Assassin</Source>
      <Dest>吸血鬼アサシン</Dest>
    </String>
    <String List="0">
      <EDID>DLC1Radiant</EDID>
      <REC>QUST:FULL</REC>
      <Source>&quot;Parent&quot; quest for Radiant Content</Source>
      <Dest>レディアント関連のコンテンツの“親”クエスト</Dest>
    </String>
    <String List="0">
      <EDID>DLC1Radiant</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Speak with &lt;Alias=CurrentQuestGiver&gt; for an assignment</Source>
      <Dest>&lt;Alias=CurrentQuestGiver&gt;と話して仕事をもらう</Dest>
    </String>
    <String List="0">
      <EDID>DLC1Radiant</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Help Sorine with her project to improve the crossbow</Source>
      <Dest>ソリーヌがクロスボウを改造できるように協力する</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ03Vampire</EDID>
      <REC>QUST:FULL</REC>
      <Source>Prophet</Source>
      <Dest>予言者</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ03Vampire</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Speak to Harkon</Source>
      <Dest>ハルコンと話す</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ03Vampire</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Listen to Harkon&apos;s speech</Source>
      <Dest>ハルコンの演説を聞く</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ03Vampire</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Locate a Moth Priest</Source>
      <Dest>聖蚕の僧侶を探す</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ03Vampire</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>(Optional) Ask carriage drivers about the Moth Priest</Source>
      <Dest>(オプション)馬車の御者たちに聖蚕の僧侶について尋ねる</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ03Vampire</EDID>
      <REC id="4">QUST:NNAM</REC>
      <Source>(Optional) Visit the College of Winterhold to ask about the Moth Priest</Source>
      <Dest>(オプション)ウィンターホールド大学で聖蚕の僧侶について尋ねる</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ03Vampire</EDID>
      <REC id="5">QUST:NNAM</REC>
      <Source>(Optional) Ask innkeepers in cities about the Moth Priest</Source>
      <Dest>(オプション)各都市の宿屋の主人に聖蚕の僧侶について尋ねる</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ03Vampire</EDID>
      <REC id="6">QUST:NNAM</REC>
      <Source>Speak to the innkeeper in Solitude</Source>
      <Dest>ソリチュードの宿屋の主人と話す</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ03Vampire</EDID>
      <REC id="7">QUST:NNAM</REC>
      <Source>Ask people in Dragon Bridge if they saw the Moth Priest</Source>
      <Dest>ドラゴン・ブリッジの住人に聖蚕の僧侶を見かけていないか尋ねる</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ03Vampire</EDID>
      <REC id="8">QUST:NNAM</REC>
      <Source>Search along the road that leads south from Dragon Bridge</Source>
      <Dest>ドラゴン・ブリッジから南に延びる道路沿いを探す</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ03Vampire</EDID>
      <REC id="9">QUST:NNAM</REC>
      <Source>Investigate the scene of the attack</Source>
      <Dest>襲撃現場を調べる</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ03Vampire</EDID>
      <REC id="10">QUST:NNAM</REC>
      <Source>Read the Vampire&apos;s Note</Source>
      <Dest>吸血鬼のメモを読む</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ03Vampire</EDID>
      <REC id="11">QUST:NNAM</REC>
      <Source>Capture the Moth Priest</Source>
      <Dest>聖蚕の僧侶を捕らえる</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ03Vampire</EDID>
      <REC id="12">QUST:NNAM</REC>
      <Source>Defeat the enthralled Moth Priest</Source>
      <Dest>魅了された聖蚕の僧侶を打ち破る</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ03Vampire</EDID>
      <REC id="13">QUST:NNAM</REC>
      <Source>Use your Vampire&apos;s Seduction power on the Moth Priest</Source>
      <Dest>聖蚕の僧侶に吸血鬼の誘惑を使う</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ03Vampire</EDID>
      <REC id="14">QUST:NNAM</REC>
      <Source>Deactivate the magic barrier</Source>
      <Dest>魔法の障壁を解除する</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ03Vampire</EDID>
      <REC id="15">QUST:NNAM</REC>
      <Source>Feed on the Moth Priest to make him your thrall</Source>
      <Dest>聖蚕の僧侶の血を吸って下僕にする</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ03Vampire</EDID>
      <REC id="16">QUST:NNAM</REC>
      <Source>Command the Moth Priest to go to Volkihar Castle</Source>
      <Dest>聖蚕の僧侶にヴォルキハル城へ行くよう命令する</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ03Vampire</EDID>
      <REC id="17">QUST:NNAM</REC>
      <Source>Report your success to Harkon</Source>
      <Dest>ハルコンに成功を報告する</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ03Vampire</EDID>
      <REC id="18">QUST:NNAM</REC>
      <Source>Command the Moth Priest to read the Elder Scroll</Source>
      <Dest>聖蚕の僧侶に星霜の書を読ませる</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ03Vampire</EDID>
      <REC id="19">QUST:NNAM</REC>
      <Source>Command the Moth Priest to read the scroll</Source>
      <Dest>聖蚕の僧侶に巻物を読ませる</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ03Vampire</EDID>
      <REC id="20">QUST:NNAM</REC>
      <Source>Speak to Harkon</Source>
      <Dest>ハルコンと話す</Dest>
    </String>
    <String List="0">
      <EDID>DLC1DialogueVampireBase</EDID>
      <REC>QUST:FULL</REC>
      <Source>Vampire Base Dialogue</Source>
      <Dest>吸血鬼の基本会話</Dest>
    </String>
    <String List="0">
      <EDID>DLC1HunterBaseIntro</EDID>
      <REC>QUST:FULL</REC>
      <Source>A New Order</Source>
      <Dest>新たな命令</Dest>
    </String>
    <String List="0">
      <EDID>DLC1HunterBaseIntro</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Meet Tolan at Stendarr&apos;s Beacon</Source>
      <Dest>ステンダールの灯でトランに会う</Dest>
    </String>
    <String List="0">
      <EDID>DLC1HunterBaseIntro</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Speak with Isran</Source>
      <Dest>イスランと話す</Dest>
    </String>
    <String List="0">
      <EDID>DLC1HunterBaseIntro</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Recruit Sorine Jurard</Source>
      <Dest>ソリーヌ・シュラルドの協力をとりつける</Dest>
    </String>
    <String List="0">
      <EDID>DLC1HunterBaseIntro</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Recruit Gunmar</Source>
      <Dest>ガンマーの協力をとりつける</Dest>
    </String>
    <String List="0">
      <EDID>DLC1HunterBaseIntro</EDID>
      <REC id="4">QUST:NNAM</REC>
      <Source>Help Gunmar defeat the bear</Source>
      <Dest>ガンマーに加勢してクマを倒す</Dest>
    </String>
    <String List="0">
      <EDID>DLC1HunterBaseIntro</EDID>
      <REC id="5">QUST:NNAM</REC>
      <Source>Speak to Gunmar</Source>
      <Dest>ガンマーと話す</Dest>
    </String>
    <String List="0">
      <EDID>DLC1HunterBaseIntro</EDID>
      <REC id="6">QUST:NNAM</REC>
      <Source>Recruit Florentius Baenius</Source>
      <Dest>フロレンティウス・バエニウスの協力をとりつける</Dest>
    </String>
    <String List="0">
      <EDID>DLC1HunterBaseIntro</EDID>
      <REC id="7">QUST:NNAM</REC>
      <Source>Return to Isran</Source>
      <Dest>イスランのところに戻る</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RV03</EDID>
      <REC>QUST:FULL</REC>
      <Source>Deceiving the Herd</Source>
      <Dest>群れをあざむくには</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RV03</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Kill someone out in the streets of &lt;Alias=City&gt;</Source>
      <Dest>&lt;Alias=City&gt;の路上で誰かを殺害する</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RV03</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>(Optional) Make it a public kill while wearing Dawnguard armor</Source>
      <Dest>(オプション)ドーンガードの鎧を着た状態で公衆の面前で殺害する</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RV03</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>(Optional) Choose a high profile victim</Source>
      <Dest>(オプション)有名人物を犠牲者に選ぶ</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RV03</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Plant letter on &lt;Alias=Victim&gt;&apos;s corpse</Source>
      <Dest>&lt;Alias=Victim&gt;の死体に手紙を持たせる</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RV03</EDID>
      <REC id="4">QUST:NNAM</REC>
      <Source>Return to &lt;Alias=QuestGiver&gt;</Source>
      <Dest>&lt;Alias=Questgiver&gt; のところに戻る</Dest>
    </String>
    <String List="0">
      <EDID>DLC1LD</EDID>
      <REC>QUST:FULL</REC>
      <Source>Lost to the Ages</Source>
      <Dest>忘却の彼方</Dest>
    </String>
    <String List="0">
      <EDID>DLC1LD</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Reach the summit of Arkngthamz</Source>
      <Dest>アルクンザムズの頂上に登る</Dest>
    </String>
    <String List="0">
      <EDID>DLC1LD</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Solve the Tonal Lock</Source>
      <Dest>色彩の鍵を開く</Dest>
    </String>
    <String List="0">
      <EDID>DLC1LD</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Claim the treasure of Arkngthamz</Source>
      <Dest>アルクンザムズの秘宝を手に入れる</Dest>
    </String>
    <String List="0">
      <EDID>DLC1LD</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Speak with Katria</Source>
      <Dest>カトリアと話す</Dest>
    </String>
    <String List="0">
      <EDID>DLC1LD</EDID>
      <REC id="4">QUST:NNAM</REC>
      <Source>Search for the Aetherium Shards (&lt;Global=DLC1LD_ShardsFound&gt;/&lt;Global=DLC1LD_ShardsTotal&gt;)</Source>
      <Dest>エセリウムの破片を探す（&lt;Global=DLC1LD_ShardsFound&gt;／&lt;Global=DLC1LD_ShardsTotal&gt;）</Dest>
    </String>
    <String List="0">
      <EDID>DLC1LD</EDID>
      <REC id="5">QUST:NNAM</REC>
      <Source>(Optional) Retrieve Katria&apos;s Journal</Source>
      <Dest>(オプション)カトリアの日記を回収する</Dest>
    </String>
    <String List="0">
      <EDID>DLC1LD</EDID>
      <REC id="6">QUST:NNAM</REC>
      <Source>Locate the Aetherium Forge</Source>
      <Dest>エセリウム鋳造器具を見つける</Dest>
    </String>
    <String List="0">
      <EDID>DLC1LD</EDID>
      <REC id="7">QUST:NNAM</REC>
      <Source>Speak with Katria</Source>
      <Dest>カトリアと話す</Dest>
    </String>
    <String List="0">
      <EDID>DLC1LD</EDID>
      <REC id="8">QUST:NNAM</REC>
      <Source>Place the Aetherium Shards</Source>
      <Dest>エセリウムの破片を置く</Dest>
    </String>
    <String List="0">
      <EDID>DLC1LD</EDID>
      <REC id="9">QUST:NNAM</REC>
      <Source>Retrieve the Aetherium Crest</Source>
      <Dest>エセリウムのクレストを回収する</Dest>
    </String>
    <String List="0">
      <EDID>DLC1LD</EDID>
      <REC id="10">QUST:NNAM</REC>
      <Source>Stand Clear</Source>
      <Dest>安全な場所まで下がる</Dest>
    </String>
    <String List="0">
      <EDID>DLC1LD</EDID>
      <REC id="11">QUST:NNAM</REC>
      <Source>Find the Aetherium Forge</Source>
      <Dest>エセリウム鋳造器具を見つける</Dest>
    </String>
    <String List="0">
      <EDID>DLC1LD</EDID>
      <REC id="12">QUST:NNAM</REC>
      <Source>Shut off the Steam</Source>
      <Dest>蒸気を止める</Dest>
    </String>
    <String List="0">
      <EDID>DLC1LD</EDID>
      <REC id="13">QUST:NNAM</REC>
      <Source>Defeat the Guardians of the Forge</Source>
      <Dest>番人たちを倒す</Dest>
    </String>
    <String List="0">
      <EDID>DLC1LD</EDID>
      <REC id="14">QUST:NNAM</REC>
      <Source>(Optional) Shut off the Steam</Source>
      <Dest>(オプション)蒸気を止める</Dest>
    </String>
    <String List="0">
      <EDID>DLC1LD</EDID>
      <REC id="15">QUST:NNAM</REC>
      <Source>Speak with Katria</Source>
      <Dest>カトリアと話す</Dest>
    </String>
    <String List="0">
      <EDID>DLC1LD</EDID>
      <REC id="16">QUST:NNAM</REC>
      <Source>(Optional) Search for Crafting Materials</Source>
      <Dest>(オプション)作成用の素材を探す</Dest>
    </String>
    <String List="0">
      <EDID>DLC1LD</EDID>
      <REC id="17">QUST:NNAM</REC>
      <Source>Use the Aetherium Forge</Source>
      <Dest>エセリウムの鋳造器具を使う</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RV06</EDID>
      <REC>QUST:FULL</REC>
      <Source>The Gift</Source>
      <Dest>贈り物</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RV06</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Mesmerize and turn &lt;Alias=Spouse&gt; into a vampire.</Source>
      <Dest>&lt;Alias=Spouse&gt;を魅了して吸血鬼に変える</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RV06</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Return to &lt;Alias=QuestGiver&gt;</Source>
      <Dest>&lt;Alias=Questgiver&gt; のところに戻る</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RH01</EDID>
      <REC>QUST:FULL</REC>
      <Source>Hide and Seek</Source>
      <Dest>かくれんぼ</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RH01</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Discreetly kill the &lt;Alias=Target&gt;</Source>
      <Dest>&lt;Alias=Target&gt;を密かに倒す</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RH01</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Return to &lt;Alias=QuestGiver&gt;</Source>
      <Dest>&lt;Alias=Questgiver&gt; のところに戻る</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RH03</EDID>
      <REC>QUST:FULL</REC>
      <Source>Preemptive Strike</Source>
      <Dest>先制攻撃</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RH03</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Kill the &lt;Alias=Vampire&gt; at &lt;Alias=Dungeon&gt;</Source>
      <Dest>&lt;Alias=Dungeon&gt;で&lt;Alias=Vampire&gt;を倒す</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RH03</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Return to &lt;Alias=QuestGiver&gt;</Source>
      <Dest>&lt;Alias=Questgiver&gt; のところに戻る</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RH06</EDID>
      <REC>QUST:FULL</REC>
      <Source>Rescue</Source>
      <Dest>救出</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RH06</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Rescue &lt;Alias=Prisoner&gt; from &lt;Alias=Dungeon&gt;</Source>
      <Dest>&lt;Alias=Dungeon&gt;に幽閉されている&lt;Alias=Prisoner&gt;を救出する</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RH06</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Kill the &lt;Alias=Vampire&gt;</Source>
      <Dest>&lt;Alias=Vampire&gt;を倒す</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RH06</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Return to &lt;Alias=QuestGiver&gt;</Source>
      <Dest>&lt;Alias=Questgiver&gt; のところに戻る</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ08</EDID>
      <REC>QUST:FULL</REC>
      <Source>Kindred Judgment</Source>
      <Dest>同類の判断</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ08</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Speak to Serana</Source>
      <Dest>セラーナと話す</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ08</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Speak to Isran</Source>
      <Dest>イスランと話す</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ08</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Confront Harkon with Auriel&apos;s Bow</Source>
      <Dest>アーリエルの弓をもってハルコンと対決する</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ08</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Slay Harkon</Source>
      <Dest>ハルコンを倒す</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RH07</EDID>
      <REC>QUST:FULL</REC>
      <Source>A Jarl&apos;s Justice</Source>
      <Dest>首長の正義</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RH07</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Warn &lt;Alias=Jarl&gt; about the vampire threat</Source>
      <Dest>&lt;Alias=Jarl&gt;に吸血鬼の脅威について忠告する</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RH07</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Find evidence linked to the vampire</Source>
      <Dest>吸血鬼の正体の証拠を探す</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RH07</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Bring evidence to &lt;Alias=Jarl&gt;</Source>
      <Dest>&lt;Alias=Jarl&gt;に証拠を見せる</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RH07</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Destroy the vampire masquerading as a &lt;Alias=Vampire&gt;</Source>
      <Dest>&lt;Alias=Vampire&gt;になりすましている吸血鬼を倒す</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RH07</EDID>
      <REC id="4">QUST:NNAM</REC>
      <Source>Return to &lt;Alias=QuestGiver&gt;</Source>
      <Dest>&lt;Alias=Questgiver&gt; のところに戻る</Dest>
    </String>
    <String List="0">
      <EDID>DLC1WE02</EDID>
      <REC>QUST:FULL</REC>
      <Source>Human changing into werewolf</Source>
      <Dest>ウェアウルフに変身する人間</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ03Hunter</EDID>
      <REC>QUST:FULL</REC>
      <Source>Prophet</Source>
      <Dest>予言者</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ03Hunter</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Follow Isran</Source>
      <Dest>イスランについていく</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ03Hunter</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Speak to Serana</Source>
      <Dest>セラーナと話す</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ03Hunter</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Speak to Isran</Source>
      <Dest>イスランと話す</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ03Hunter</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Locate a Moth Priest</Source>
      <Dest>聖蚕の僧侶を探す</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ03Hunter</EDID>
      <REC id="4">QUST:NNAM</REC>
      <Source>(Optional) Ask carriage drivers about the Moth Priest</Source>
      <Dest>(オプション)馬車の御者たちに聖蚕の僧侶について尋ねる</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ03Hunter</EDID>
      <REC id="5">QUST:NNAM</REC>
      <Source>(Optional) Visit the College of Winterhold to ask about the Moth Priest</Source>
      <Dest>(オプション)ウィンターホールド大学で聖蚕の僧侶について尋ねる</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ03Hunter</EDID>
      <REC id="6">QUST:NNAM</REC>
      <Source>(Optional) Ask innkeepers in cities about the Moth Priest</Source>
      <Dest>(オプション)各都市の宿屋の主人に聖蚕の僧侶について尋ねる</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ03Hunter</EDID>
      <REC id="7">QUST:NNAM</REC>
      <Source>Speak to the innkeeper in Solitude</Source>
      <Dest>ソリチュードの宿屋の主人と話す</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ03Hunter</EDID>
      <REC id="8">QUST:NNAM</REC>
      <Source>Ask people in Dragon Bridge if they saw the Moth Priest</Source>
      <Dest>ドラゴン・ブリッジの住人に聖蚕の僧侶を見かけていないか尋ねる</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ03Hunter</EDID>
      <REC id="9">QUST:NNAM</REC>
      <Source>Search along the road south of Dragon Bridge</Source>
      <Dest>ドラゴン・ブリッジの南の道路沿いを探す</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ03Hunter</EDID>
      <REC id="10">QUST:NNAM</REC>
      <Source>Investigate the scene of the attack</Source>
      <Dest>襲撃現場を調べる</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ03Hunter</EDID>
      <REC id="11">QUST:NNAM</REC>
      <Source>Read the Vampire&apos;s Note</Source>
      <Dest>吸血鬼のメモを読む</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ03Hunter</EDID>
      <REC id="12">QUST:NNAM</REC>
      <Source>Rescue the Moth Priest</Source>
      <Dest>聖蚕の僧侶を救出する</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ03Hunter</EDID>
      <REC id="13">QUST:NNAM</REC>
      <Source>Deactivate the magic barrier</Source>
      <Dest>魔法の障壁を解除する</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ03Hunter</EDID>
      <REC id="14">QUST:NNAM</REC>
      <Source>Defeat the enthralled Moth Priest</Source>
      <Dest>魅了された聖蚕の僧侶を打ち破る</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ03Hunter</EDID>
      <REC id="15">QUST:NNAM</REC>
      <Source>Speak to the Moth Priest</Source>
      <Dest>聖蚕の僧侶と話す</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ03Hunter</EDID>
      <REC id="16">QUST:NNAM</REC>
      <Source>Report your success to Isran</Source>
      <Dest>イスランに成功を報告する</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ03Hunter</EDID>
      <REC id="17">QUST:NNAM</REC>
      <Source>Speak to the Moth Priest</Source>
      <Dest>聖蚕の僧侶と話す</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RV07</EDID>
      <REC>QUST:FULL</REC>
      <Source>New Allegiances</Source>
      <Dest>新たな忠誠</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RV07</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Turn &lt;Alias=Candidate&gt; into a vampire</Source>
      <Dest>&lt;Alias=Candidate&gt;を吸血鬼に変える</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RV07</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Return to &lt;Alias=QuestGiver&gt;</Source>
      <Dest>&lt;Alias=Questgiver&gt; のところに戻る</Dest>
    </String>
    <String List="0">
      <EDID>DLC1LD_Misc</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Investigate the ruins of Arkngthamz</Source>
      <Dest>アルクンザムズの遺跡を調べる</Dest>
    </String>
    <String List="0">
      <EDID>DLC1LD_Misc</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Identify the Crystal Shard</Source>
      <Dest>水晶の破片の素性を突き止める</Dest>
    </String>
    <String List="0">
      <EDID>DLC01SoulCairnHorseQuest</EDID>
      <REC>QUST:FULL</REC>
      <Source>Soul Cairn Horse Quest</Source>
      <Dest>ソウル・ケルンの馬のクエスト</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQDragon</EDID>
      <REC>QUST:FULL</REC>
      <Source>Durnehviir</Source>
      <Dest>ダーネヴィール</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQDragon</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Summon Durnehviir in Tamriel</Source>
      <Dest>タムリエルでダーネヴィールを呼び寄せる</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQDragon</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Learn the first word of the Soul Tear shout</Source>
      <Dest>ソウル・ティアリングのシャウトの1つめの言葉を習う</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQDragon</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Learn the second word of the Soul Tear shout</Source>
      <Dest>ソウル・ティアリングのシャウトの2つめの言葉を習う</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQDragon</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Learn the final word of the Soul Tear shout</Source>
      <Dest>ソウル・ティアリングのシャウトの最後の言葉を習う</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RV08</EDID>
      <REC>QUST:FULL</REC>
      <Source>Rings of Blood Magic</Source>
      <Dest>血の魔法の指輪</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RV08</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Retrieve the &lt;Alias=Item1&gt; from &lt;Alias=Location1&gt;</Source>
      <Dest>&lt;Alias=Item1&gt;を&lt;Alias=Location1&gt;から回収する</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RV08</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Retrieve the &lt;Alias=Item2&gt; from &lt;Alias=Location2&gt;</Source>
      <Dest>&lt;Alias=Item2&gt;を&lt;Alias=Location2&gt;から回収する</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RV08</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Return to &lt;Alias=QuestGiver&gt;</Source>
      <Dest>&lt;Alias=Questgiver&gt; のところに戻る</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ01MiscObjective</EDID>
      <REC>QUST:FULL</REC>
      <Source>Dawnguard</Source>
      <Dest>ドーンガード</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ01MiscObjective</EDID>
      <REC>QUST:NNAM</REC>
      <Source>Speak with the leader of the Dawnguard</Source>
      <Dest>ドーンガードの首領と話す</Dest>
    </String>
    <String List="0">
      <EDID>DLC1HunterBaseStage2</EDID>
      <REC>QUST:FULL</REC>
      <Source>Bolstering the Ranks</Source>
      <Dest>戦列の拡充</Dest>
    </String>
    <String List="0">
      <EDID>DLC1HunterBaseStage2</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Speak with Isran</Source>
      <Dest>イスランと話す</Dest>
    </String>
    <String List="0">
      <EDID>DLC1HunterBaseStage2</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Find Florentius</Source>
      <Dest>フロレンティウスを探す</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQSaint</EDID>
      <REC>QUST:FULL</REC>
      <Source>Impatience of a Saint</Source>
      <Dest>聖人のいら立ち</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQSaint</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Find pages from Saint Jiub&apos;s Opus (&lt;Global=DLC1VQSaintCount&gt;/&lt;Global=DLC1VQSaintTotal&gt;)</Source>
      <Dest>聖ジウブの手記を探す（&lt;Global=DLC1VQSaintCount&gt;／&lt;Global=DLC1VQSaintTotal&gt;）</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQSaint</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Return to Jiub</Source>
      <Dest>ジウブのところに戻る</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RH08</EDID>
      <REC>QUST:FULL</REC>
      <Source>Lost Relic</Source>
      <Dest>失われた遺物</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RH08</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Retrieve the &lt;Alias=Item&gt; from &lt;Alias=Dungeon&gt;</Source>
      <Dest>&lt;Alias=Dungeon&gt;から&lt;Alias=Item&gt;を回収する</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RH08</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Return to &lt;Alias=QuestGiver&gt;</Source>
      <Dest>&lt;Alias=Questgiver&gt; のところに戻る</Dest>
    </String>
    <String List="0">
      <EDID>DLC1DialogueFerrySystem</EDID>
      <REC>QUST:FULL</REC>
      <Source>Ferry system dialogue</Source>
      <Dest>貨物システムの会話</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RV10</EDID>
      <REC>QUST:FULL</REC>
      <Source>Destroying the Dawnguard</Source>
      <Dest>ドーンガードの壊滅</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RV10</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Kill the Dawnguard Leaders</Source>
      <Dest>ドーンガードの幹部たちを倒す</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RV10</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Return to &lt;Alias=QuestGiver&gt;</Source>
      <Dest>&lt;Alias=Questgiver&gt; のところに戻る</Dest>
    </String>
    <String List="0">
      <EDID>DLC1DialogueWerewolfBlock</EDID>
      <REC>QUST:FULL</REC>
      <Source>Blocking dialogue for transformed werewolves</Source>
      <Dest>変身したウェアウルフの会話阻止</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQ08Post</EDID>
      <REC>QUST:FULL</REC>
      <Source>Kindred Judgment</Source>
      <Dest>同類の判断</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQFVBooks</EDID>
      <REC>QUST:FULL</REC>
      <Source>Forgotten Vale Books Quest</Source>
      <Dest>忘れられた谷の本のクエスト</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VQFVBooks</EDID>
      <REC>QUST:NNAM</REC>
      <Source>Bring Ancient Falmer Tome to Urag gro-Shub</Source>
      <Dest>古代ファルメルの書物をウラッグ・グロ・シューブに届ける</Dest>
    </String>
    <String List="0">
      <EDID>BYOHHouseBuilding</EDID>
      <REC>QUST:NNAM</REC>
      <Source>Buy lumber for building your house</Source>
      <Dest>自宅の建築用の木材を買う</Dest>
    </String>
    <String List="0">
      <EDID>BYOHHouseFalkreath</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Speak to the Jarl of Falkreath</Source>
      <Dest>ファルクリースの首長と話す</Dest>
    </String>
    <String List="0">
      <EDID>BYOHHouseFalkreath</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Speak to the Steward of Falkreath about the land for sale</Source>
      <Dest>ファルクリースの執政に売り地について聞く</Dest>
    </String>
    <String List="0">
      <EDID>BYOHHouseFalkreath</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Visit your new property in &lt;Alias=Hold&gt; hold</Source>
      <Dest>&lt;Alias=Hold&gt;要塞にある物件に立ち寄る</Dest>
    </String>
    <String List="0">
      <EDID>BYOHHouseFalkreath</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Use the Drafting Table to begin building your house</Source>
      <Dest>製図台を使って自宅の建築を開始する</Dest>
    </String>
    <String List="0">
      <EDID>BYOHHouseFalkreath</EDID>
      <REC id="4">QUST:NNAM</REC>
      <Source>Use the Carpenter&apos;s Workbench to build the foundation of your house</Source>
      <Dest>大工の作業台を使って自宅の基礎を敷く</Dest>
    </String>
    <String List="0">
      <EDID>BYOHHouseHjaalmarch</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Speak to the Steward of Morthal about the land for sale</Source>
      <Dest>モーサルの執政に売り地について聞く</Dest>
    </String>
    <String List="0">
      <EDID>BYOHHouseHjaalmarch</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Visit your new property in &lt;Alias=Hold&gt; hold</Source>
      <Dest>&lt;Alias=Hold&gt;要塞にある物件に立ち寄る</Dest>
    </String>
    <String List="0">
      <EDID>BYOHHouseHjaalmarch</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Use the Drafting Table to begin building your house</Source>
      <Dest>製図台を使って自宅の建築を開始する</Dest>
    </String>
    <String List="0">
      <EDID>BYOHHouseHjaalmarch</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Use the Carpenter&apos;s Workbench to build the foundation of your house</Source>
      <Dest>大工の作業台を使って自宅の基礎を敷く</Dest>
    </String>
    <String List="0">
      <EDID>BYOHHousePale</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Speak to the Jarl of Dawnstar about the land for sale</Source>
      <Dest>ドーンスターの首長に売り地について聞く</Dest>
    </String>
    <String List="0">
      <EDID>BYOHHousePale</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Visit your new property in &lt;Alias=Hold&gt; hold</Source>
      <Dest>&lt;Alias=Hold&gt;要塞にある物件に立ち寄る</Dest>
    </String>
    <String List="0">
      <EDID>BYOHHousePale</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Use the Drafting Table to begin building your house</Source>
      <Dest>製図台を使って自宅の建築を開始する</Dest>
    </String>
    <String List="0">
      <EDID>BYOHHousePale</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Use the Carpenter&apos;s Workbench to build the foundation of your house</Source>
      <Dest>大工の作業台を使って自宅の基礎を敷く</Dest>
    </String>
    <String List="0">
      <EDID>DLC2Init</EDID>
      <REC>QUST:FULL</REC>
      <Source>Init quest</Source>
      <Dest>開始クエスト</Dest>
    </String>
    <String List="0">
      <EDID>DLC2MQ06</EDID>
      <REC>QUST:FULL</REC>
      <Source>At the Summit of Apocrypha</Source>
      <Dest>偽りの頂点</Dest>
    </String>
    <String List="0">
      <EDID>DLC2MQ06</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Unlock your &quot;Bend Will&quot; Shout</Source>
      <Dest>“服従”のシャウトを体得する</Dest>
    </String>
    <String List="0">
      <EDID>DLC2MQ06</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Read &quot;Waking Dreams&quot;</Source>
      <Dest>“白日夢”を読む</Dest>
    </String>
    <String List="0">
      <EDID>DLC2MQ06</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Reach Miraak&apos;s Temple</Source>
      <Dest>ミラークの聖堂に向かう</Dest>
    </String>
    <String List="0">
      <EDID>DLC2MQ06</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Use the &quot;Bend Will&quot; Shout to tame Sahrotaar</Source>
      <Dest>“服従”のシャウトでサーロタールを手なずける</Dest>
    </String>
    <String List="0">
      <EDID>DLC2MQ06</EDID>
      <REC id="4">QUST:NNAM</REC>
      <Source>Defeat Miraak</Source>
      <Dest>ミラークを倒す</Dest>
    </String>
    <String List="0">
      <EDID>DLC2TT1</EDID>
      <REC>QUST:FULL</REC>
      <Source>Reluctant Steward</Source>
      <Dest>気の進まない執事</Dest>
    </String>
    <String List="0">
      <EDID>DLC2TT1</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Find Varona</Source>
      <Dest>ヴァローナを探す</Dest>
    </String>
    <String List="0">
      <EDID>DLC2TT1</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Tell Neloth that Varona is dead</Source>
      <Dest>ヴァローナの死をネロスに伝える</Dest>
    </String>
    <String List="0">
      <EDID>DLC2TT1</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Find a new steward</Source>
      <Dest>新しい執事候補を探す</Dest>
    </String>
    <String List="0">
      <EDID>DLC2TT1</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Report back to Neloth</Source>
      <Dest>ネロスに報告する</Dest>
    </String>
    <String List="0">
      <EDID>DLC2MQ01</EDID>
      <REC>QUST:FULL</REC>
      <Source>Dragonborn</Source>
      <Dest>ドラゴンボーン</Dest>
    </String>
    <String List="0">
      <EDID>DLC2MQ01</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Find out who sent the Cultists</Source>
      <Dest>カルト信者たちを送ってきた人物を突き止める</Dest>
    </String>
    <String List="0">
      <EDID>DLC2MQ01</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Read Cultists&apos; Orders</Source>
      <Dest>カルト信者の命令を読む</Dest>
    </String>
    <String List="0">
      <EDID>DLC2MQ01</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Travel to Solstheim</Source>
      <Dest>ソルスセイムに行く</Dest>
    </String>
    <String List="0">
      <EDID>DLC2MQ01</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Search for information about Miraak</Source>
      <Dest>ミラークに関する情報を集める</Dest>
    </String>
    <String List="0">
      <EDID>DLC2MQ01</EDID>
      <REC id="4">QUST:NNAM</REC>
      <Source>Investigate the shrine</Source>
      <Dest>祠を調べる</Dest>
    </String>
    <String List="0">
      <EDID>DLC2MQ01</EDID>
      <REC id="5">QUST:NNAM</REC>
      <Source>Reach the Temple of Miraak</Source>
      <Dest>ミラークの聖堂に向かう</Dest>
    </String>
    <String List="0">
      <EDID>DLC2MQ03</EDID>
      <REC>QUST:FULL</REC>
      <Source>The Fate of the Skaal</Source>
      <Dest>スコールの運命</Dest>
    </String>
    <String List="0">
      <EDID>DLC2MQ03</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Accompany Frea to Skaal Village</Source>
      <Dest>フリアと共にスコール村に行く</Dest>
    </String>
    <String List="0">
      <EDID>DLC2MQ03</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Talk to Storn Crag-Strider</Source>
      <Dest>ストルンと話す</Dest>
    </String>
    <String List="0">
      <EDID>DLC2MQ03</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Learn the Word of Power</Source>
      <Dest>力の言葉を学ぶ</Dest>
    </String>
    <String List="0">
      <EDID>DLC2MQ03</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Talk to Storn</Source>
      <Dest>ストルンと話す</Dest>
    </String>
    <String List="0">
      <EDID>DLC2MQ03</EDID>
      <REC id="4">QUST:NNAM</REC>
      <Source>Use the &quot;Bend Will&quot; Shout on the Wind Stone</Source>
      <Dest>“服従”のシャウトを風の岩に使う</Dest>
    </String>
    <String List="0">
      <EDID>DLC2MQ03</EDID>
      <REC id="5">QUST:NNAM</REC>
      <Source>Defeat the Lurker</Source>
      <Dest>ルーカーを倒す</Dest>
    </String>
    <String List="0">
      <EDID>DLC2MQ03</EDID>
      <REC id="6">QUST:NNAM</REC>
      <Source>Talk to Storn</Source>
      <Dest>ストルンと話す</Dest>
    </String>
    <String List="0">
      <EDID>DLC2dunKolbjornQST</EDID>
      <REC>QUST:FULL</REC>
      <Source>Unearthed</Source>
      <Dest>未発掘</Dest>
    </String>
    <String List="0">
      <EDID>DLC2dunKolbjornQST</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Fund the excavation of Kolbjorn Barrow (1000 gold)</Source>
      <Dest>コルビョルン墓地の発掘に出資する(1000ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2dunKolbjornQST</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Wait for a message from Ralis</Source>
      <Dest>ラリスからの連絡を待つ</Dest>
    </String>
    <String List="0">
      <EDID>DLC2dunKolbjornQST</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Visit the Kolbjorn Barrow Excavation</Source>
      <Dest>コルビョルン墓地の発掘現場へ行く</Dest>
    </String>
    <String List="0">
      <EDID>DLC2dunKolbjornQST</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Clear the Draugr from Kolbjorn Barrow</Source>
      <Dest>コルビョルン墓地のドラウグルを一掃する</Dest>
    </String>
    <String List="0">
      <EDID>DLC2dunKolbjornQST</EDID>
      <REC id="4">QUST:NNAM</REC>
      <Source>Find a way deeper into the Barrow</Source>
      <Dest>墓地の奥へと進む方法を探る</Dest>
    </String>
    <String List="0">
      <EDID>DLC2dunKolbjornQST</EDID>
      <REC id="5">QUST:NNAM</REC>
      <Source>Speak to Ralis</Source>
      <Dest>ラリスと話す</Dest>
    </String>
    <String List="0">
      <EDID>DLC2dunKolbjornQST</EDID>
      <REC id="6">QUST:NNAM</REC>
      <Source>Fund the next phase of the excavation (2000 gold)</Source>
      <Dest>発掘の次の段階に出資する(2000ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2dunKolbjornQST</EDID>
      <REC id="7">QUST:NNAM</REC>
      <Source>Wait for a message from Ralis</Source>
      <Dest>ラリスからの連絡を待つ</Dest>
    </String>
    <String List="0">
      <EDID>DLC2dunKolbjornQST</EDID>
      <REC id="8">QUST:NNAM</REC>
      <Source>Return to Kolbjorn Barrow</Source>
      <Dest>コルビョルン墓地に戻る</Dest>
    </String>
    <String List="0">
      <EDID>DLC2dunKolbjornQST</EDID>
      <REC id="9">QUST:NNAM</REC>
      <Source>Clear the Draugr from Kolbjorn Barrow</Source>
      <Dest>コルビョルン墓地のドラウグルを一掃する</Dest>
    </String>
    <String List="0">
      <EDID>DLC2dunKolbjornQST</EDID>
      <REC id="10">QUST:NNAM</REC>
      <Source>Search for the missing miners</Source>
      <Dest>行方不明の作業員らを探す</Dest>
    </String>
    <String List="0">
      <EDID>DLC2dunKolbjornQST</EDID>
      <REC id="11">QUST:NNAM</REC>
      <Source>Speak to Ralis</Source>
      <Dest>ラリスと話す</Dest>
    </String>
    <String List="0">
      <EDID>DLC2dunKolbjornQST</EDID>
      <REC id="12">QUST:NNAM</REC>
      <Source>Fund the next phase of the excavation (3000 gold)</Source>
      <Dest>発掘の次の段階に出資する(3000ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2dunKolbjornQST</EDID>
      <REC id="13">QUST:NNAM</REC>
      <Source>Wait for a message from Ralis</Source>
      <Dest>ラリスからの連絡を待つ</Dest>
    </String>
    <String List="0">
      <EDID>DLC2dunKolbjornQST</EDID>
      <REC id="14">QUST:NNAM</REC>
      <Source>Return to Kolbjorn Barrow</Source>
      <Dest>コルビョルン墓地に戻る</Dest>
    </String>
    <String List="0">
      <EDID>DLC2dunKolbjornQST</EDID>
      <REC id="15">QUST:NNAM</REC>
      <Source>Clear the Draugr from Kolbjorn Barrow</Source>
      <Dest>コルビョルン墓地のドラウグルを一掃する</Dest>
    </String>
    <String List="0">
      <EDID>DLC2dunKolbjornQST</EDID>
      <REC id="16">QUST:NNAM</REC>
      <Source>Speak to Ralis</Source>
      <Dest>ラリスと話す</Dest>
    </String>
    <String List="0">
      <EDID>DLC2dunKolbjornQST</EDID>
      <REC id="17">QUST:NNAM</REC>
      <Source>Fund the next phase of the excavation (5000 gold)</Source>
      <Dest>発掘の次の段階に出資する(5000ゴールド)</Dest>
    </String>
    <String List="0">
      <EDID>DLC2dunKolbjornQST</EDID>
      <REC id="18">QUST:NNAM</REC>
      <Source>Wait for a message from Ralis</Source>
      <Dest>ラリスからの連絡を待つ</Dest>
    </String>
    <String List="0">
      <EDID>DLC2dunKolbjornQST</EDID>
      <REC id="19">QUST:NNAM</REC>
      <Source>Return to Kolbjorn Barrow</Source>
      <Dest>コルビョルン墓地に戻る</Dest>
    </String>
    <String List="0">
      <EDID>DLC2dunKolbjornQST</EDID>
      <REC id="20">QUST:NNAM</REC>
      <Source>Locate Ralis</Source>
      <Dest>ラリスを探す</Dest>
    </String>
    <String List="0">
      <EDID>DLC2dunKolbjornQST</EDID>
      <REC id="21">QUST:NNAM</REC>
      <Source>Defeat Ahzidal</Source>
      <Dest>アージダルを倒す</Dest>
    </String>
    <String List="0">
      <EDID>DLC2dunKolbjornQST</EDID>
      <REC id="22">QUST:NNAM</REC>
      <Source>Confront Ralis</Source>
      <Dest>ラリスを問い詰める</Dest>
    </String>
    <String List="0">
      <EDID>DLC2dunKolbjornQST</EDID>
      <REC id="23">QUST:NNAM</REC>
      <Source>Kill Ralis</Source>
      <Dest>ラリスを倒す</Dest>
    </String>
    <String List="0">
      <EDID>DLC2TT1b</EDID>
      <REC>QUST:FULL</REC>
      <Source>A New Debt</Source>
      <Dest>新しい借金</Dest>
    </String>
    <String List="0">
      <EDID>DLC2TT1b</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Talk to Mogrul</Source>
      <Dest>モグルルと話す</Dest>
    </String>
    <String List="0">
      <EDID>DLC2TT1b</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Pay Mogrul</Source>
      <Dest>モグルルに金を払う</Dest>
    </String>
    <String List="0">
      <EDID>DLC2TT1b</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Pay or kill Mogrul</Source>
      <Dest>モグルルに金を払うか、倒してしまう</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RR02</EDID>
      <REC>QUST:FULL</REC>
      <Source>Served Cold</Source>
      <Dest>復讐の時</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RR02</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Speak to Adril Arano</Source>
      <Dest>エイドリル・アラーノと話す</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RR02</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Speak to Geldis Sadri</Source>
      <Dest>ゲルディス・サドリと話す</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RR02</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Wait inside Ulen Ancestral Tomb</Source>
      <Dest>ウレン家の先祖の墓の中で待つ</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RR02</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Discover the identity of the tomb&apos;s visitor</Source>
      <Dest>墓を訪れている者の正体を突き止める</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RR02</EDID>
      <REC id="4">QUST:NNAM</REC>
      <Source>Report back to Adril Arano</Source>
      <Dest>エイドリル・アラーノのところに戻って報告する</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RR02</EDID>
      <REC id="5">QUST:NNAM</REC>
      <Source>Recover evidence from Severin Manor</Source>
      <Dest>セヴェリン邸で証拠品を手に入れる</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RR02</EDID>
      <REC id="6">QUST:NNAM</REC>
      <Source>Bring the evidence to Adril Arano</Source>
      <Dest>証拠品をエイドリル・アラーノに届ける</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RR02</EDID>
      <REC id="7">QUST:NNAM</REC>
      <Source>Meet up with the Redoran Guard</Source>
      <Dest>レドランの衛兵と合流する</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RR02</EDID>
      <REC id="8">QUST:NNAM</REC>
      <Source>End the threat to Councilor Morvayn</Source>
      <Dest>モーヴァイン評議員に対する脅威に終止符を打つ</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RR02</EDID>
      <REC id="9">QUST:NNAM</REC>
      <Source>Return to Adril Arano</Source>
      <Dest>エイドリル・アラーノのところに戻る</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RR02</EDID>
      <REC id="10">QUST:NNAM</REC>
      <Source>Follow Adril Arano</Source>
      <Dest>エイドリル・アラーノについていく</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RR02</EDID>
      <REC id="11">QUST:NNAM</REC>
      <Source>Speak to Councilor Morvayn</Source>
      <Dest>モーヴァイン評議員と話す</Dest>
    </String>
    <String List="0">
      <EDID>DLC2SV01</EDID>
      <REC>QUST:FULL</REC>
      <Source>Lost Legacy</Source>
      <Dest>失われた遺産</Dest>
    </String>
    <String List="0">
      <EDID>DLC2SV01</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Travel to Vahlok&apos;s Tomb</Source>
      <Dest>ヴァーロックの墓に行く</Dest>
    </String>
    <String List="0">
      <EDID>DLC2SV01</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Talk to Tharstan</Source>
      <Dest>サースタンと話す</Dest>
    </String>
    <String List="0">
      <EDID>DLC2SV01</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Explore Vahlok&apos;s Tomb</Source>
      <Dest>ヴァーロックの墓を探索する</Dest>
    </String>
    <String List="0">
      <EDID>DLC2SV01</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Find the main burial chamber</Source>
      <Dest>大埋葬室を探す</Dest>
    </String>
    <String List="0">
      <EDID>DLC2SV01</EDID>
      <REC id="4">QUST:NNAM</REC>
      <Source>Defeat Vahlok</Source>
      <Dest>ヴァーロックを倒す</Dest>
    </String>
    <String List="0">
      <EDID>DLC2SV01</EDID>
      <REC id="5">QUST:NNAM</REC>
      <Source>Talk to Tharstan</Source>
      <Dest>サースタンと話す</Dest>
    </String>
    <String List="0">
      <EDID>DLC2TTR7</EDID>
      <REC>QUST:FULL</REC>
      <Source>Azra&apos;s Staffs</Source>
      <Dest>アズラの杖</Dest>
    </String>
    <String List="0">
      <EDID>DLC2TTR7</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Get the staff</Source>
      <Dest>杖を手に入れる</Dest>
    </String>
    <String List="0">
      <EDID>DLC2TTR7</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Talk to Neloth</Source>
      <Dest>ネロスと話す</Dest>
    </String>
    <String List="0">
      <EDID>DLC2SV02</EDID>
      <REC>QUST:FULL</REC>
      <Source>A New Source of Stalhrim</Source>
      <Dest>スタルリムの新鉱脈</Dest>
    </String>
    <String List="0">
      <EDID>DLC2SV02</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Search for Baldor Iron-Shaper</Source>
      <Dest>バルドール・アイアンシェイパーの行方を探す</Dest>
    </String>
    <String List="0">
      <EDID>DLC2SV02</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Talk to Baldor Iron-Shaper</Source>
      <Dest>バルドール・アイアンシェイパーと話す</Dest>
    </String>
    <String List="0">
      <EDID>DLC2SV02</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Retrieve the Stalhrim Source Map</Source>
      <Dest>スタルリムの鉱脈の地図を手に入れる</Dest>
    </String>
    <String List="0">
      <EDID>DLC2SV02</EDID>
      <REC id="3">QUST:NNAM</REC>
      <Source>Talk to Baldor Iron-Shaper</Source>
      <Dest>バルドール・アイアンシェイパーと話す</Dest>
    </String>
    <String List="0">
      <EDID>DLC2WB01</EDID>
      <REC>QUST:FULL</REC>
      <Source>Filial Bonds</Source>
      <Dest>世代の絆</Dest>
    </String>
    <String List="0">
      <EDID>DLC2WB01</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Look for Wulf&apos;s brother Torkild</Source>
      <Dest>ウルフの兄弟であるトルキルドの行方を探す</Dest>
    </String>
    <String List="0">
      <EDID>DLC2WB01</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Examine Torkild</Source>
      <Dest>トルキルドの持ち物を調べる</Dest>
    </String>
    <String List="0">
      <EDID>DLC2WB01</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Return to Wulf</Source>
      <Dest>ウルフのところに戻る</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RR03Intro</EDID>
      <REC>QUST:FULL</REC>
      <Source>An Axe to Find</Source>
      <Dest>見出すべき斧</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RR03Intro</EDID>
      <REC id="0">QUST:NNAM</REC>
      <Source>Retrieve the Ancient Nordic Pickaxe</Source>
      <Dest>古代ノルドのつるはしを回収する</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RR03Intro</EDID>
      <REC id="1">QUST:NNAM</REC>
      <Source>Return the Ancient Nordic Pickaxe to Glover Mallory</Source>
      <Dest>グローヴァー・マロリーに古代ノルドのつるはしを返す</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RR03Intro</EDID>
      <REC id="2">QUST:NNAM</REC>
      <Source>Tell Glover Mallory a lie about the Ancient Nordic Pickaxe</Source>
      <Dest>グローヴァー・マロリーに古代ノルドのつるはしについて嘘をつく</Dest>
    </String>
    <String List="0">
      <EDID>DLC2WE06</EDID>
      <REC>QUST:FULL</REC>
      <Source>Black Book</Source>
      <Dest>黒の書</Dest>
    </String>
    <String List="0">
      <EDID>DLC2WE06</EDID>
      <REC>QUST:NNAM</REC>
      <Source>Find the Black Book in &lt;Alias=Dungeon&gt;</Source>
      <Dest>&lt;Alias=Dungeon&gt;で黒の書を探す</Dest>
    </String>
    <String List="0">
      <EDID>DLC2SV02AncarionMerchant</EDID>
      <REC>QUST:NNAM</REC>
      <Source>Sell Stalhrim Armor and Weapons to Ancarion</Source>
      <Dest>アンケリオンにスタルリム製の武器や鎧を売る</Dest>
    </String>
    <String List="0">
      <EDID>DLC2WE11</EDID>
      <REC>QUST:FULL</REC>
      <Source>Morgrul Attack</Source>
      <Dest>モグルルの攻撃</Dest>
    </String>
    <String List="0">
      <EDID>DLC2HirelingQuest</EDID>
      <REC>QUST:FULL</REC>
      <Source>DLC2 Hireling Quest</Source>
      <Dest>DLC2 Hireling Quest</Dest>
    </String>
    <String List="0">
      <EDID>USKPRetroactive213</EDID>
      <REC>QUST:FULL</REC>
      <Source>Retroactive fixes for 2.1.3</Source>
      <Dest>Retroactive fixes for 2.1.3</Dest>
    </String>
    <String List="0">
      <EDID>USKPChangeLocation17</EDID>
      <REC>QUST:FULL</REC>
      <Source>Release Ogmund if he&apos;s in the stockade in Markarth</Source>
      <Dest>Release Ogmund if he&apos;s in the stockade in Markarth</Dest>
    </String>
    <String List="0">
      <EDID>UDGPRetroactiveFix201</EDID>
      <REC>QUST:FULL</REC>
      <Source>UDGP Retroactive Fixed for 2.0.1</Source>
      <Dest>UDGP Retroactive Fixed for 2.0.1</Dest>
    </String>
    <String List="0">
      <EDID>UDGPRetroactiveFix11</EDID>
      <REC>QUST:FULL</REC>
      <Source>UDGP Retroactive Fixed for 1.1</Source>
      <Dest>UDGP Retroactive Fixed for 1.1</Dest>
    </String>
    <String List="0">
      <EDID>UDGPRetroactiveFix120</EDID>
      <REC>QUST:FULL</REC>
      <Source>UDGP Retroactive Fixed for 1.2.0</Source>
      <Dest>UDGP Retroactive Fixed for 1.2.0</Dest>
    </String>
    <String List="0">
      <EDID>UDGPVersionTracking</EDID>
      <REC>QUST:FULL</REC>
      <Source>Update tracking for the UDGP</Source>
      <Dest>Update tracking for the UDGP</Dest>
    </String>
    <String List="0">
      <EDID>UDGPRetroactiveFix202</EDID>
      <REC>QUST:FULL</REC>
      <Source>UDGP Retroactive Fixed for 2.0.2</Source>
      <Dest>UDGP Retroactive Fixed for 2.0.2</Dest>
    </String>
    <String List="0">
      <EDID>UDGPRetroactiveFix121</EDID>
      <REC>QUST:FULL</REC>
      <Source>UDGP Retroactive Fixed for 1.2.1</Source>
      <Dest>UDGP Retroactive Fixed for 1.2.1</Dest>
    </String>
    <String List="0">
      <EDID>UDGPRetroactiveFix122</EDID>
      <REC>QUST:FULL</REC>
      <Source>UDGP Retroactive Fixed for 1.2.2</Source>
      <Dest>UDGP Retroactive Fixed for 1.2.2</Dest>
    </String>
    <String List="0">
      <EDID>UDGPRetroactiveFix203</EDID>
      <REC>QUST:FULL</REC>
      <Source>UDGP Retroactive Fixed for 2.0.3</Source>
      <Dest>UDGP Retroactive Fixed for 2.0.3</Dest>
    </String>
    <String List="0">
      <EDID>UDGPRetroactiveFix123</EDID>
      <REC>QUST:FULL</REC>
      <Source>UDGP Retroactive Fixed for 1.2.3</Source>
      <Dest>UDGP Retroactive Fixed for 1.2.3</Dest>
    </String>
    <String List="0">
      <EDID>UDGPRetroactiveFix111</EDID>
      <REC>QUST:FULL</REC>
      <Source>UDGP Retroactive Fixed for 1.1.1</Source>
      <Dest>UDGP Retroactive Fixed for 1.1.1</Dest>
    </String>
    <String List="0">
      <EDID>UDGPRetroactiveFix204</EDID>
      <REC>QUST:FULL</REC>
      <Source>UDGP Retroactive Fixed for 2.0.4</Source>
      <Dest>UDGP Retroactive Fixed for 2.0.4</Dest>
    </String>
    <String List="0">
      <EDID>UDGPRetroactiveFix112</EDID>
      <REC>QUST:FULL</REC>
      <Source>UDGP Retroactive Fixed for 1.1.2</Source>
      <Dest>UDGP Retroactive Fixed for 1.1.2</Dest>
    </String>
    <String List="0">
      <EDID>UDGPRetroactiveFix113</EDID>
      <REC>QUST:FULL</REC>
      <Source>UDGP Retroactive Fixed for 1.1.3</Source>
      <Dest>UDGP Retroactive Fixed for 1.1.3</Dest>
    </String>
    <String List="0">
      <EDID>UDGPRetroactiveFix124</EDID>
      <REC>QUST:FULL</REC>
      <Source>UDGP Retroactive Fixed for 1.2.4</Source>
      <Dest>UDGP Retroactive Fixed for 1.2.4</Dest>
    </String>
    <String List="0">
      <EDID>UDGPRetroactiveFix206</EDID>
      <REC>QUST:FULL</REC>
      <Source>UDGP Retroactive Fixed for 2.0.6</Source>
      <Dest>UDGP Retroactive Fixed for 2.0.6</Dest>
    </String>
    <String List="0">
      <EDID>UDGPRetroactiveFix200</EDID>
      <REC>QUST:FULL</REC>
      <Source>UDGP Retroactive Fixed for 2.0.0</Source>
      <Dest>UDGP Retroactive Fixed for 2.0.0</Dest>
    </String>
    <String List="0">
      <EDID>UDGPRetroactiveFix211</EDID>
      <REC>QUST:FULL</REC>
      <Source>UDGP Retroactive Fixed for 2.1.1</Source>
      <Dest>UDGP Retroactive Fixed for 2.1.1</Dest>
    </String>
    <String List="0">
      <EDID>UDGPChangeLocation01</EDID>
      <REC>QUST:FULL</REC>
      <Source>Shut down Dawnguard quests after DLC1RV10 is done.</Source>
      <Dest>Shut down Dawnguard quests after DLC1RV10 is done.</Dest>
    </String>
    <String List="0">
      <EDID>UDGPVampDialogueHotfix</EDID>
      <REC>QUST:FULL</REC>
      <Source>Hotfix to fix our oops when shutting down the base dialogue.</Source>
      <Dest>Hotfix to fix our oops when shutting down the base dialogue.</Dest>
    </String>
    <String List="0">
      <EDID>UHFPRetroactiveFixes201</EDID>
      <REC>QUST:FULL</REC>
      <Source>Retroactive fixes for UHFP 2.0.1</Source>
      <Dest>Retroactive fixes for UHFP 2.0.1</Dest>
    </String>
    <String List="0">
      <EDID>UHFPRetroactiveFixes202</EDID>
      <REC>QUST:FULL</REC>
      <Source>Retroactive fixes for UHFP 2.0.2</Source>
      <Dest>Retroactive fixes for UHFP 2.0.2</Dest>
    </String>
    <String List="0">
      <EDID>UHFPRetroactiveFixes203</EDID>
      <REC>QUST:FULL</REC>
      <Source>Retroactive fixes for UHFP 2.0.3</Source>
      <Dest>Retroactive fixes for UHFP 2.0.3</Dest>
    </String>
    <String List="0">
      <EDID>UHFPRetroactiveFixes103</EDID>
      <REC>QUST:FULL</REC>
      <Source>Retroactive fixes for UHFP 1.0.3</Source>
      <Dest>Retroactive fixes for UHFP 1.0.3</Dest>
    </String>
    <String List="0">
      <EDID>UHFPRetroactiveFixes204</EDID>
      <REC>QUST:FULL</REC>
      <Source>Retroactive fixes for UHFP 2.0.4</Source>
      <Dest>Retroactive fixes for UHFP 2.0.4</Dest>
    </String>
    <String List="0">
      <EDID>UHFPVersionTracking</EDID>
      <REC>QUST:FULL</REC>
      <Source>Processes which retro-scripts to run on the game based on tracked versions</Source>
      <Dest>Processes which retro-scripts to run on the game based on tracked versions</Dest>
    </String>
    <String List="0">
      <EDID>UHFPRetroactiveFixes208</EDID>
      <REC>QUST:FULL</REC>
      <Source>Retroactive fixes for UHFP 2.0.8</Source>
      <Dest>Retroactive fixes for UHFP 2.0.8</Dest>
    </String>
    <String List="0">
      <EDID>UHFPRetroactiveFixes110</EDID>
      <REC>QUST:FULL</REC>
      <Source>Retroactive fixes for UHFP 1.1.0</Source>
      <Dest>Retroactive fixes for UHFP 1.1.0</Dest>
    </String>
    <String List="0">
      <EDID>UHFPRetroactiveFixes111</EDID>
      <REC>QUST:FULL</REC>
      <Source>Retroactive fixes for UHFP 1.1.1</Source>
      <Dest>Retroactive fixes for UHFP 1.1.1</Dest>
    </String>
    <String List="0">
      <EDID>UHFPRetroactiveFixes112</EDID>
      <REC>QUST:FULL</REC>
      <Source>Retroactive fixes for UHFP 1.1.2</Source>
      <Dest>Retroactive fixes for UHFP 1.1.2</Dest>
    </String>
    <String List="0">
      <EDID>UHFPRetroactiveFixes200</EDID>
      <REC>QUST:FULL</REC>
      <Source>Retroactive fixes for UHFP 2.0</Source>
      <Dest>Retroactive fixes for UHFP 2.0</Dest>
    </String>
    <String List="0">
      <EDID>USKPRetroactive210</EDID>
      <REC>QUST:FULL</REC>
      <Source>Retroactive fixes for 2.1.0</Source>
      <Dest>Retroactive fixes for 2.1.0</Dest>
    </String>
    <String List="0">
      <EDID>USKPChangeLocation01</EDID>
      <REC>QUST:FULL</REC>
      <Source>Fix alias CrimeSceneInvestigator if MS11 started before the Imperials took Windhelm</Source>
      <Dest>Fix alias CrimeSceneInvestigator if MS11 started before the Imperials took Windhelm</Dest>
    </String>
    <String List="0">
      <EDID>USKPChangeLocation02</EDID>
      <REC>QUST:FULL</REC>
      <Source>Disable CiceroRoad et all after DB01Misc and stop that quest</Source>
      <Dest>Disable CiceroRoad et all after DB01Misc and stop that quest</Dest>
    </String>
    <String List="0">
      <EDID>USKPChangeLocation09</EDID>
      <REC>QUST:FULL</REC>
      <Source>Disable Aretino&apos;s mess in Windhelm when the player leaves the city.</Source>
      <Dest>Disable Aretino&apos;s mess in Windhelm when the player leaves the city.</Dest>
    </String>
    <String List="0">
      <EDID>UDBPRetroactive201</EDID>
      <REC>QUST:FULL</REC>
      <Source>Retroactive fixes for UDBP 2.0.1</Source>
      <Dest>Retroactive fixes for UDBP 2.0.1</Dest>
    </String>
    <String List="0">
      <EDID>UDBPVersionTracking</EDID>
      <REC>QUST:FULL</REC>
      <Source>Version tracking for retroactive scripts</Source>
      <Dest>Version tracking for retroactive scripts</Dest>
    </String>
    <String List="0">
      <EDID>UDBPRetroactive101</EDID>
      <REC>QUST:FULL</REC>
      <Source>Retroactive fixes for UDBP 1.0.1</Source>
      <Dest>Retroactive fixes for UDBP 1.0.1</Dest>
    </String>
    <String List="0">
      <EDID>UDBPChangeLocation01</EDID>
      <REC>QUST:FULL</REC>
      <Source>Enable bed and chest reward in Tel Mithryn after DLC2TT2</Source>
      <Dest>Enable bed and chest reward in Tel Mithryn after DLC2TT2</Dest>
    </String>
    <String List="0">
      <EDID>UDBPRetroactive103</EDID>
      <REC>QUST:FULL</REC>
      <Source>Retroactive fixes for UDBP 1.0.3</Source>
      <Dest>Retroactive fixes for UDBP 1.0.3</Dest>
    </String>
    <String List="0">
      <EDID>UDBPRetroactive202</EDID>
      <REC>QUST:FULL</REC>
      <Source>Retroactive fixes for UDBP 2.0.2</Source>
      <Dest>Retroactive fixes for UDBP 2.0.2</Dest>
    </String>
    <String List="0">
      <EDID>UDBPRetroactive203</EDID>
      <REC>QUST:FULL</REC>
      <Source>Retroactive fixes for UDBP 2.0.3</Source>
      <Dest>Retroactive fixes for UDBP 2.0.3</Dest>
    </String>
    <String List="0">
      <EDID>UDBPRetroactive104</EDID>
      <REC>QUST:FULL</REC>
      <Source>Retroactive fixes for UDBP 1.0.4</Source>
      <Dest>Retroactive fixes for UDBP 1.0.4</Dest>
    </String>
    <String List="0">
      <EDID>UDBPChangeLocation02</EDID>
      <REC>QUST:FULL</REC>
      <Source>Add Songs of Skyrim Revised to DLC2LItemBook3Combined</Source>
      <Dest>Add Songs of Skyrim Revised to DLC2LItemBook3Combined</Dest>
    </String>
    <String List="0">
      <EDID>USLEEPDLC2SV02Preessentials</EDID>
      <REC>QUST:FULL</REC>
      <Source>Keep Deor and Fanari in essential aliases so their village quest won&apos;t fail.</Source>
      <Dest>Keep Deor and Fanari in essential aliases so their village quest won&apos;t fail.</Dest>
    </String>
    <String List="0">
      <EDID>UDBPRetroactive204</EDID>
      <REC>QUST:FULL</REC>
      <Source>Retroactive fixes for UDBP 2.0.4</Source>
      <Dest>Retroactive fixes for UDBP 2.0.4</Dest>
    </String>
    <String List="0">
      <EDID>UDBPRetroactive105</EDID>
      <REC>QUST:FULL</REC>
      <Source>Retroactive fixes for UDBP 1.0.5</Source>
      <Dest>Retroactive fixes for UDBP 1.0.5</Dest>
    </String>
    <String List="0">
      <EDID>UDBPRetroactive208</EDID>
      <REC>QUST:FULL</REC>
      <Source>Retroactive fixes for UDBP 2.0.8</Source>
      <Dest>Retroactive fixes for UDBP 2.0.8</Dest>
    </String>
    <String List="0">
      <EDID>UDBPRetroactive209</EDID>
      <REC>QUST:FULL</REC>
      <Source>Retroactive fixes for UDBP 2.0.9</Source>
      <Dest>Retroactive fixes for UDBP 2.0.9</Dest>
    </String>
    <String List="0">
      <EDID>UDBPRetroactive211</EDID>
      <REC>QUST:FULL</REC>
      <Source>Retroactive fixes for UDBP 2.1.1</Source>
      <Dest>Retroactive fixes for UDBP 2.1.1</Dest>
    </String>
    <String List="0">
      <EDID>UDBPRetroactive212</EDID>
      <REC>QUST:FULL</REC>
      <Source>Retroactive fixes for UDBP 2.1.2</Source>
      <Dest>Retroactive fixes for UDBP 2.1.2</Dest>
    </String>
    <String List="0">
      <EDID>USKPCWCampLeadersFix</EDID>
      <REC>QUST:FULL</REC>
      <Source>Fixes essential camp leaders post-questline</Source>
      <Dest>Fixes essential camp leaders post-questline</Dest>
    </String>
    <String List="0">
      <EDID>USLEEPHeimskrPreachJail</EDID>
      <REC>QUST:FULL</REC>
      <Source>Heimskr preaches it in prison!</Source>
      <Dest>Heimskr preaches it in prison!</Dest>
    </String>
    <String List="0">
      <EDID>USKPRetroactive211</EDID>
      <REC>QUST:FULL</REC>
      <Source>Retroactive fixes for 2.1.1</Source>
      <Dest>Retroactive fixes for 2.1.1</Dest>
    </String>
    <String List="0">
      <EDID>USKPVersionTracking</EDID>
      <REC>QUST:FULL</REC>
      <Source>Version tracking for USKP retroactive fixes</Source>
      <Dest>Version tracking for USKP retroactive fixes</Dest>
    </String>
    <String List="0">
      <EDID>USKPRetroactive202</EDID>
      <REC>QUST:FULL</REC>
      <Source>Retroactive fixes for 2.0.2</Source>
      <Dest>Retroactive fixes for 2.0.2</Dest>
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      <Source>Add Songs of Skyrim Revised to LItemBookAll3</Source>
      <Dest>Add Songs of Skyrim Revised to LItemBookAll3</Dest>
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      <Source>Version tracking for USLEEP retroactive fixes</Source>
      <Dest>Version tracking for USLEEP retroactive fixes</Dest>
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      <Source>Retroactive fixes for 3.0.0</Source>
      <Dest>Retroactive fixes for 3.0.0</Dest>
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      <Source>Fix TG05SP erroneously being on when TG06 is up.</Source>
      <Dest>Fix TG05SP erroneously being on when TG06 is up.</Dest>
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      <Source>Retroactive fixes for 2.0.3</Source>
      <Dest>Retroactive fixes for 2.0.3</Dest>
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      <Source>Retroactive fixes for 2.0.4</Source>
      <Dest>Retroactive fixes for 2.0.4</Dest>
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      <Source>Retroactive fixes for 1.3.0</Source>
      <Dest>Retroactive fixes for 1.3.0</Dest>
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      <Source>Retroactive fixes for 1.2.4</Source>
      <Dest>Retroactive fixes for 1.2.4</Dest>
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      <REC>QUST:FULL</REC>
      <Source>Retroactive fixes for 1.2.7</Source>
      <Dest>Retroactive fixes for 1.2.7</Dest>
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      <REC>QUST:FULL</REC>
      <Source>Retroactive fixes for 1.3.1</Source>
      <Dest>Retroactive fixes for 1.3.1</Dest>
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      <REC>QUST:FULL</REC>
      <Source>Retroactive fixes for 3.0.3</Source>
      <Dest>Retroactive fixes for 3.0.3</Dest>
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    <String List="0">
      <EDID>USKPChangeLocation06</EDID>
      <REC>QUST:FULL</REC>
      <Source>Shut down Pinewatch quest properly</Source>
      <Dest>Shut down Pinewatch quest properly</Dest>
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      <REC>QUST:FULL</REC>
      <Source>Retroactive fixes for 1.2.5</Source>
      <Dest>Retroactive fixes for 1.2.5</Dest>
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    <String List="0">
      <EDID>USKPDrownedSorrowsFix</EDID>
      <REC>QUST:FULL</REC>
      <Source>Drowned Sorrows Fix</Source>
      <Dest>Drowned Sorrows Fix</Dest>
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      <Source>Retroactive fixes for 1.2.6</Source>
      <Dest>Retroactive fixes for 1.2.6</Dest>
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      <REC>QUST:FULL</REC>
      <Source>Reset Knifepoint Ridge after DA02.</Source>
      <Dest>Reset Knifepoint Ridge after DA02.</Dest>
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      <REC>QUST:FULL</REC>
      <Source>Retroactive fixes for 1.3.2</Source>
      <Dest>Retroactive fixes for 1.3.2</Dest>
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      <REC>QUST:FULL</REC>
      <Source>Shut down White River Watch quest properly</Source>
      <Dest>Shut down White River Watch quest properly</Dest>
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      <REC>QUST:FULL</REC>
      <Source>USKP Onload Fix Quest 1.03</Source>
      <Dest>USKP Onload Fix Quest 1.03</Dest>
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      <Source>Retroactive fixes added for 1.1</Source>
      <Dest>Retroactive fixes added for 1.1</Dest>
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      <Source>Retroactive fixes added for 1.2</Source>
      <Dest>Retroactive fixes added for 1.2</Dest>
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      <Source>Retroactive fixes for 1.2.1</Source>
      <Dest>Retroactive fixes for 1.2.1</Dest>
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      <Source>Enable Sarethi Farm Crimson Nirnroots</Source>
      <Dest>Enable Sarethi Farm Crimson Nirnroots</Dest>
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    <String List="0">
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      <REC>QUST:FULL</REC>
      <Source>Hotfix for 1.3.2c to correct the CW government stuff.</Source>
      <Dest>Hotfix for 1.3.2c to correct the CW government stuff.</Dest>
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      <Source>Retroactive fixes for 1.2.2</Source>
      <Dest>Retroactive fixes for 1.2.2</Dest>
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      <Source>Retroactive fixes for 1.3.3</Source>
      <Dest>Retroactive fixes for 1.3.3</Dest>
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      <Source>Special case for when Orchendor doesn&apos;t advance the quest when killed</Source>
      <Dest>Special case for when Orchendor doesn&apos;t advance the quest when killed</Dest>
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      <Source>Retroactive fixes for 2.0.5</Source>
      <Dest>Retroactive fixes for 2.0.5</Dest>
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      <Source>Retroactive fixes for 1.2.3</Source>
      <Dest>Retroactive fixes for 1.2.3</Dest>
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      <Source>Retroactive fixes for 2.0.6</Source>
      <Dest>Retroactive fixes for 2.0.6</Dest>
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      <Source>Retroactive fixes for 2.0.0</Source>
      <Dest>Retroactive fixes for 2.0.0</Dest>
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      <Source>Retroactive fixes for 2.0.7</Source>
      <Dest>Retroactive fixes for 2.0.7</Dest>
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      <Source>Retroactive fixes for 2.0.8</Source>
      <Dest>Retroactive fixes for 2.0.8</Dest>
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      <Source>Clear the reservation from Ashfallow Citadel when DLC2RR02 is done.</Source>
      <Dest>Clear the reservation from Ashfallow Citadel when DLC2RR02 is done.</Dest>
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      <Source>Terminate WEJS13 if Ardwen is in Whiterun now.</Source>
      <Dest>Terminate WEJS13 if Ardwen is in Whiterun now.</Dest>
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      <REC>QUST:FULL</REC>
      <Source>Quest to hold Gularzob as essential before DA06 starts.</Source>
      <Dest>Quest to hold Gularzob as essential before DA06 starts.</Dest>
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      <Dest>Retroactive fixes for 2.0.9</Dest>
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      <Source>Black Souls Only</Source>
      <Dest>Black Souls Only</Dest>
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      <Source>Call stage 10 of DialogueWhiterunCaptainoftheGuard</Source>
      <Dest>Call stage 10 of DialogueWhiterunCaptainoftheGuard</Dest>
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      <Dest>Retroactive fixes for 3.0.4</Dest>
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      <Dest>Retroactive fixes for 2.0.1</Dest>
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      <Source>Move Delphine and Esbern to new crime faction</Source>
      <Dest>Move Delphine and Esbern to new crime faction</Dest>
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    <String List="0">
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      <REC>QUST:FULL</REC>
      <Source>If Imperials have Windhelm, exile Jorleif</Source>
      <Dest>If Imperials have Windhelm, exile Jorleif</Dest>
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    <String List="0">
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      <REC>QUST:FULL</REC>
      <Source>Stop A Lovely Letter if Camilla is married.</Source>
      <Dest>Stop A Lovely Letter if Camilla is married.</Dest>
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    <String List="0">
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      <REC>QUST:FULL</REC>
      <Source>Storage quest for various locations that need to be reserved.</Source>
      <Dest>Storage quest for various locations that need to be reserved.</Dest>
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    <String List="0">
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      <REC>QUST:FULL</REC>
      <Source>Clear the reservation from Uttering Hills Camp when TGTQ04 is done.</Source>
      <Dest>Clear the reservation from Uttering Hills Camp when TGTQ04 is done.</Dest>
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    <String List="0">
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      <REC>QUST:FULL</REC>
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      <Dest>Clear the reservation from Ashfallow Citadel when DLC2RR02 is done.</Dest>
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    <String List="0">
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      <REC>QUST:FULL</REC>
      <Source>Swap bandits into Driftshade Sanctuary after C05</Source>
      <Dest>Swap bandits into Driftshade Sanctuary after C05</Dest>
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    <String List="0">
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      <REC>QUST:FULL</REC>
      <Source>Retroactive fixes for 2.1.2</Source>
      <Dest>Retroactive fixes for 2.1.2</Dest>
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    <String List="0">
      <EDID>USKPChangeLocation03</EDID>
      <REC>QUST:FULL</REC>
      <Source>Remove PO from Dragon Bridge.</Source>
      <Dest>Remove PO from Dragon Bridge.</Dest>
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    <String List="0">
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      <REC>QUST:FULL</REC>
      <Source>Retroactive fixes for 3.0.6</Source>
      <Dest>Retroactive fixes for 3.0.6</Dest>
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      <REC>QUST:FULL</REC>
      <Source>Retroactive fixes for 3.0.7</Source>
      <Dest>Retroactive fixes for 3.0.7</Dest>
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    <String List="0">
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      <REC>QUST:FULL</REC>
      <Source>Teleport Romlyn Dreth to jail after leaving Riften</Source>
      <Dest>Teleport Romlyn Dreth to jail after leaving Riften</Dest>
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      <REC>QUST:FULL</REC>
      <Source>Retroactive fixes for 3.0.8</Source>
      <Dest>Retroactive fixes for 3.0.8</Dest>
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      <Source>Retroactive fixes for 3.0.9</Source>
      <Dest>Retroactive fixes for 3.0.9</Dest>
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      <REC>QUST:FULL</REC>
      <Source>Retroactive fixes for 3.0.10</Source>
      <Dest>Retroactive fixes for 3.0.10</Dest>
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    <String List="0">
      <EDID>SmithingImproving1</EDID>
      <REC>LSCR:DESC</REC>
      <Source>Weapons can be improved at a Grindstone. Armor can be improved at a Workbench.</Source>
      <Dest>武器は砥石で強化できます。防具は作業台で強化できます。</Dest>
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    <String List="0">
      <EDID>CharacterSkillSmithing</EDID>
      <REC>LSCR:DESC</REC>
      <Source>The Smithing skill is used to create weapons and armor from raw materials, or improve existing weapons and armor.</Source>
      <Dest>鍛造スキルは原材料から武器や防具を作り出し、既存の武器・防具を強化するために使われる。</Dest>
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    <String List="0">
      <EDID>LabyrinthianLoad01</EDID>
      <REC>LSCR:DESC</REC>
      <Source>The Labyrinth for which Labyrinthian is known was built by Archmage Shalidor in the First Era, though the ruins themselves are much older.</Source>
      <Dest>ラビリンシアンにある有名な迷宮は第一紀にアークメイジのシャリドールによって建設されたものだが、遺跡自体はそれより遥かに昔の時代のものである。</Dest>
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    <String List="0">
      <EDID>LabyrinthianLoad02</EDID>
      <REC>LSCR:DESC</REC>
      <Source>Trading caravans sometimes pass through the ruins of Labyrinthian, but usually prefer safer, longer routes.</Source>
      <Dest>貿易キャラバンはラビリンシアンの遺跡内を通り抜けることもあるが、大抵はより遠回りで安全な経路を好む。</Dest>
    </String>
    <String List="0">
      <EDID>CityWhiterun04</EDID>
      <REC>LSCR:DESC</REC>
      <Source>The tree in Whiterun&apos;s Wind District is called the Gildergreen, and is considered sacred by worshippers of Kynareth.</Source>
      <Dest>ホワイトランの風地区にある木はギルダーグリーンと呼ばれ、キナレスの崇拝者は神聖な物だと考えています。</Dest>
    </String>
    <String List="0">
      <EDID>TownWinterhold2</EDID>
      <REC>LSCR:DESC</REC>
      <Source>Winterhold&apos;s large population of Dark Elves was driven out by Nords convinced they were involved in evil magic.</Source>
      <Dest>ウィンターホールドにはかつてダークエルフが大勢住んでいたが、彼らが邪悪な魔術に手を染めていると確信したノルドらによって追い出されてしまっている。</Dest>
    </String>
    <String List="0">
      <EDID>TownMorthal02</EDID>
      <REC>LSCR:DESC</REC>
      <Source>Morthal&apos;s small population and relatively remote location have kept it distant from most major conflicts in recent years.</Source>
      <Dest>モーサルは人口が少なく、比較的辺境に位置しているため、近年の大きな戦乱にはほとんど巻き込まれていない。</Dest>
    </String>
    <String List="0">
      <EDID>CityWindhelm02</EDID>
      <REC>LSCR:DESC</REC>
      <Source>The Jarl of Windhelm, Ulfric Stormcloak, claims to be the High King of Skyrim, and is leading the rebellion against the Empire.</Source>
      <Dest>ウィンドヘルムの首長であるウルフリック・ストームクロークはスカイリム上級王の座を要求し、帝国に対する反乱を主導している。</Dest>
    </String>
    <String List="0">
      <EDID>CityWindhelm04</EDID>
      <REC>LSCR:DESC</REC>
      <Source>Windhelm&apos;s Snow Quarter has been renamed the &quot;Gray Quarter,&quot; in reference to the Dark Elves who have made that district their home.</Source>
      <Dest>ウィンドヘルムの雪地区はそこに住みついたダークエルフらにちなんで &quot; 灰色地区 &quot; に名前が変わっている。</Dest>
    </String>
    <String List="0">
      <EDID>DBSanctuary1</EDID>
      <REC>LSCR:DESC</REC>
      <Source>The Sanctuary in Skyrim&apos;s Pine Forest is the Dark Brotherhood&apos;s last remaining refuge in all of Tamriel.</Source>
      <Dest>スカイリムのパイン・フォレストにある聖域は、タムリエル全土における闇の一党の最後の隠れ家となっている。</Dest>
    </String>
    <String List="0">
      <EDID>DBSanctuary4</EDID>
      <REC>LSCR:DESC</REC>
      <Source>The Dark Brotherhood was once greatly feared and respected, but the organization is now but a shadow of its former self.</Source>
      <Dest>闇の一党はかつて大いに恐れられ、一目置かれる存在であったが、今や昔の面影をほとんど残していない。</Dest>
    </String>
    <String List="0">
      <EDID>DBSanctuaryDawnstar1</EDID>
      <REC>LSCR:DESC</REC>
      <Source>The Dark Brotherhood Sanctuary in Dawnstar is now an ancient ruin, its ominous Black Door feared and avoided by the city&apos;s residents.</Source>
      <Dest>ドーンスターにある闇の一党の聖域は太古の遺跡となっており、不吉なその黒い扉は街の住人たちに恐れられ、避けられている。</Dest>
    </String>
    <String List="0">
      <EDID>RacialPowersBreton</EDID>
      <REC>LSCR:DESC</REC>
      <Source>Breton blood grants a 25% resistance to magic. Bretons can use Dragonskin to absorb magicka from hostile spells, for a short time.</Source>
      <Dest>ブレトンの血を引く者は魔法に対して25%の耐性を持つ。ブレトンはドラゴンスキンの力を使って、短時間の間敵の呪文からマジカを吸収できる。</Dest>
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    <String List="0">
      <EDID>DaedricPrinceBoethiah</EDID>
      <REC>LSCR:DESC</REC>
      <Source>Boethiah is the daedric prince of deceit, conspiracy, and secret plots of murder. Many Dark Elves consider her to be their god-ancestor.</Source>
      <Dest>ボエシアは虚偽と陰謀、および秘密裏に行われる殺人を司るデイドラの王子であり、ダークエルフの多くに一族の開祖である現人神と見なされている。</Dest>
    </String>
    <String List="0">
      <EDID>DaedricPrinceMalacath</EDID>
      <REC>LSCR:DESC</REC>
      <Source>Malacath is the daedric prince of curses and the spurned. Many Orcs worship him as their god-king.</Source>
      <Dest>マラキャスは呪いと拒絶されし者たちを司るデイドラの王子であり、多くのオークに神王として崇拝されている。</Dest>
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    <String List="0">
      <EDID>CreatureDeer</EDID>
      <REC>LSCR:DESC</REC>
      <Source>The wilds of Skyrim are teeming with deer and elk. They are docile creatures, but serve as food for much of the province&apos;s more savage beasts.</Source>
      <Dest>スカイリムには野生の鹿やヘラジカが多数棲息している。おとなしい動物であり、この地方のよりどう猛な野獣たちの大半が捕食対象としている。</Dest>
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    <String List="0">
      <EDID>CreatureDog</EDID>
      <REC>LSCR:DESC</REC>
      <Source>Most of the dogs in Skyrim are domesticated, and serve as faithful companions to their masters.</Source>
      <Dest>スカイリムにいる犬のほとんどは家畜化されており、主人たちに忠犬として仕えている。</Dest>
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    <String List="0">
      <EDID>CreatureHorseAndRider</EDID>
      <REC>LSCR:DESC</REC>
      <Source>Horses and horse-drawn carriages are common means of transportation in Skyrim. Both can handle the harsh terrain with ease.</Source>
      <Dest>スカイリムでは馬や馬車が頻繁に使われる交通手段であり、どちらも険しい地形へ楽に対応できる。</Dest>
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    <String List="0">
      <EDID>xCurrentLore9</EDID>
      <REC>LSCR:DESC</REC>
      <Source>Only by signing the peace treaty known as the White-Gold Concordat was the Empire able to survive the onslaught of the High Elven Aldmeri Dominion, and thus end the Great War.</Source>
      <Dest>帝国は白金協定と呼ばれる和平協定を結んで、ようやくハイエルフのアルドメリ自治領の攻撃に耐え抜き、大戦を終結させられた。</Dest>
    </String>
    <String List="0">
      <EDID>xCurrentLore10</EDID>
      <REC>LSCR:DESC</REC>
      <Source>Agents of the High Elven Aldmeri Dominion are known as Thalmor. They maintain an embassy in Skyrim, and have been known to secretly capture and imprison any Nords who question their doctrines or beliefs.</Source>
      <Dest>ハイエルフのアルドメリ自治領の代理人はサルモールと呼ばれる。スカイリムに大使館を設け、その教義や信念に異を唱えるノルドを密かに捕らえ、幽閉していることがわかっている。</Dest>
    </String>
    <String List="0">
      <EDID>xGuildJoinDarkBrotherhood</EDID>
      <REC>LSCR:DESC</REC>
      <Source>It is said that the only way to join the Dark Brotherhood is to be contacted directly, and the shadowy group of assassins is very selective in its recruiting...</Source>
      <Dest>闇の一党に加入する唯一の方法は先方から直接連絡が来ることだが、謎多きこの暗殺者集団は人選の基準が非常に厳しいと言われている。</Dest>
    </String>
    <String List="0">
      <EDID>xCityRiften03b</EDID>
      <REC>LSCR:DESC</REC>
      <Source>Riften has earned quite a sinister reputation, mainly due to the Thieves Guild&apos;s presence in the sewers beneath the streets.</Source>
      <Dest>リフテンについてはかなり不穏な噂が出回るようになった。地下の下水道で暗躍する盗賊ギルドが主な原因である。</Dest>
    </String>
    <String List="0">
      <EDID>DLC1Vampires</EDID>
      <REC>LSCR:DESC</REC>
      <Source>Each day spent as a vampire without feeding increases your powers. Sunlight eliminates your ability to regenerate health, magicka or stamina. Feed on a sleeping victim, or someone under your seduction spell to reduce sun damage.</Source>
      <Dest>吸血鬼は血を吸わずにいるとその力が増す。日光により体力、スタミナ、マジカ回復能力が失われる。眠っている犠牲者や、呪文により魅了した者からから血を吸うことで、日光による被害を軽減することができる。</Dest>
    </String>
    <String List="0">
      <EDID>DLC2Solstheim4</EDID>
      <REC>LSCR:DESC</REC>
      <Source>The island of Solstheim is located to the northeast of Skyrim. The &quot;Northern Maiden&quot; out of Windhelm is known to occasionally take passengers back and forth.</Source>
      <Dest>ソルスセイム島はスカイリムの北東に位置する。ウィンドヘルムを母港とする「ノーザンメイデン号」が時々旅人を島に渡航させているようだ。</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RavenRock1</EDID>
      <REC>LSCR:DESC</REC>
      <Source>Although the East Empire Company originally founded Raven Rock, they turned the failing mining colony over to the Dark Elves at the beginning of the Fourth Era.</Source>
      <Dest>レイヴン・ロックを設立したのは東帝都社であったが、採掘量減少により第四紀初頭にダークエルフらに譲渡されている。</Dest>
    </String>
    <String List="0">
      <EDID>UDGPDawnguardHammer</EDID>
      <REC>LSCR:DESC</REC>
      <Source>Weapons used by the Dawnguard do extra damage when attacking vampires.</Source>
      <Dest>ドーンガードが扱う武器は、吸血鬼に対して追加ダメージを与える。</Dest>
    </String>
    <String List="0">
      <EDID>UDGPDawnguardAxe</EDID>
      <REC>LSCR:DESC</REC>
      <Source>Weapons used by the Dawnguard do extra damage when attacking vampires.</Source>
      <Dest>ドーンガードが扱う武器は、吸血鬼に対して追加ダメージを与える。</Dest>
    </String>
    <String List="0">
      <EDID>UDGPDawnguardCrossbow</EDID>
      <REC>LSCR:DESC</REC>
      <Source>The Dawnguard&apos;s enhanced crossbows are powerful weapons which ignore 50% of an opponent&apos;s armor rating.</Source>
      <Dest>ドーンガードの強化されたクロスボウは強力な武器で、敵の防御値の 50%を無視してダメージを与える。</Dest>
    </String>
    <String List="0">
      <EDID>UDGPDawnguardArmor</EDID>
      <REC>LSCR:DESC</REC>
      <Source>The Dawnguard have powerful armor that gives them added protection when fighting against vampires.</Source>
      <Dest>ドーンガードは、吸血鬼との戦いにおいて大きな防護効果を持つ強力な鎧を所有している。</Dest>
    </String>
    <String List="0">
      <EDID>USKPItemsWeaponsSilver</EDID>
      <REC>LSCR:DESC</REC>
      <Source>Silver weapons are especially effective against ghosts, the undead and lycanthropes.</Source>
      <Dest>銀の武器は幽霊、アンデッド、獣化した人に対し特に効果的である。</Dest>
    </String>
    <String List="0">
      <EDID>USKPDoomstoneTowerTip</EDID>
      <REC>LSCR:DESC</REC>
      <Source>The Tower Stone power allows the ability to open an Expert or lower lock once per day.</Source>
      <Dest>塔の石碑は、熟練者レベル以下の鍵を1日に1度だけ開くパワーを与える</Dest>
    </String>
    <String List="0">
      <EDID>DoomstoneApprenticeTip</EDID>
      <REC>LSCR:DESC</REC>
      <Source>The Apprentice Stone ability doubles your Magicka regeneration speed, but makes you twice as susceptible to spells.</Source>
      <Dest>「見習いの石碑」の能力があればマジカの回復速度が倍になるものの、呪文に対する影響の受けやすさが倍増してしまう。</Dest>
    </String>
    <String List="0">
      <EDID>DoomstoneLadyTip</EDID>
      <REC>LSCR:DESC</REC>
      <Source>The power from the Lady&apos;s Stone lets you regenerate Health and Stamina much faster.</Source>
      <Dest>淑女の石碑から受ける力により、体力とスタミナの回復速度がより速くなる。</Dest>
    </String>
    <String List="0">
      <EDID>HackAndSlash30</EDID>
      <REC>PERK:FULL</REC>
      <Source>Hack and Slash</Source>
      <Dest>ハック＆スラッシュ</Dest>
    </String>
    <String List="0">
      <EDID>MatchingSet</EDID>
      <REC>PERK:FULL</REC>
      <Source>Matching Set</Source>
      <Dest>セットボーナス</Dest>
    </String>
    <String List="0">
      <EDID>DragonArmor</EDID>
      <REC>PERK:FULL</REC>
      <Source>Dragon Smithing</Source>
      <Dest>ドラゴンの鍛造術</Dest>
    </String>
    <String List="0">
      <EDID>MagicResistance30</EDID>
      <REC>PERK:FULL</REC>
      <Source>Magic Resistance</Source>
      <Dest>魔法耐性</Dest>
    </String>
    <String List="0">
      <EDID>Necromage</EDID>
      <REC>PERK:FULL</REC>
      <Source>Necromage</Source>
      <Dest>聖職者</Dest>
    </String>
    <String List="0">
      <EDID>NightThief</EDID>
      <REC>PERK:FULL</REC>
      <Source>Night Thief</Source>
      <Dest>夜の盗賊</Dest>
    </String>
    <String List="0">
      <EDID>Bullseye</EDID>
      <REC>PERK:FULL</REC>
      <Source>Bullseye</Source>
      <Dest>急所狙い</Dest>
    </String>
    <String List="0">
      <EDID>FistsOfSteel</EDID>
      <REC>PERK:FULL</REC>
      <Source>Fists of Steel</Source>
      <Dest>鋼の拳</Dest>
    </String>
    <String List="0">
      <EDID>AspectOfTerror</EDID>
      <REC>PERK:FULL</REC>
      <Source>Aspect of Terror</Source>
      <Dest>戦慄の幻</Dest>
    </String>
    <String List="0">
      <EDID>Bladesman30</EDID>
      <REC>PERK:FULL</REC>
      <Source>Bladesman</Source>
      <Dest>剣士</Dest>
    </String>
    <String List="0">
      <EDID>ShieldWall20</EDID>
      <REC>PERK:FULL</REC>
      <Source>Shield Wall</Source>
      <Dest>シールド・ウォール</Dest>
    </String>
    <String List="0">
      <EDID>ShieldWall60</EDID>
      <REC>PERK:FULL</REC>
      <Source>Shield Wall</Source>
      <Dest>シールド・ウォール</Dest>
    </String>
    <String List="0">
      <EDID>ShieldWall80</EDID>
      <REC>PERK:FULL</REC>
      <Source>Shield Wall</Source>
      <Dest>シールド・ウォール</Dest>
    </String>
    <String List="0">
      <EDID>DA04BloodHarvestPerk</EDID>
      <REC>PERK:FULL</REC>
      <Source>Blood Harvest</Source>
      <Dest>血の収穫</Dest>
    </String>
    <String List="0">
      <EDID>DA04BloodHarvestPerk</EDID>
      <REC id="0">PERK:EPF2</REC>
      <Source>Harvest Blood</Source>
      <Dest>血を採る</Dest>
    </String>
    <String List="0">
      <EDID>DA04BloodHarvestPerk</EDID>
      <REC id="1">PERK:EPF2</REC>
      <Source>Harvest Blood</Source>
      <Dest>血を採る</Dest>
    </String>
    <String List="0">
      <EDID>DA04BloodHarvestPerk</EDID>
      <REC id="2">PERK:EPF2</REC>
      <Source>Harvest Blood</Source>
      <Dest>血を採る</Dest>
    </String>
    <String List="0">
      <EDID>DA04BloodHarvestPerk</EDID>
      <REC id="3">PERK:EPF2</REC>
      <Source>Harvest Blood</Source>
      <Dest>血を採る</Dest>
    </String>
    <String List="0">
      <EDID>DA04BloodHarvestPerk</EDID>
      <REC id="4">PERK:EPF2</REC>
      <Source>Harvest Blood</Source>
      <Dest>血を採る</Dest>
    </String>
    <String List="0">
      <EDID>ShieldWall00</EDID>
      <REC>PERK:FULL</REC>
      <Source>Shield Wall</Source>
      <Dest>シールド・ウォール</Dest>
    </String>
    <String List="0">
      <EDID>LightFingers00</EDID>
      <REC>PERK:FULL</REC>
      <Source>Light Fingers</Source>
      <Dest>器用な指先</Dest>
    </String>
    <String List="0">
      <EDID>Haggling00</EDID>
      <REC>PERK:FULL</REC>
      <Source>Haggling</Source>
      <Dest>交渉上手</Dest>
    </String>
    <String List="0">
      <EDID>Haggling20</EDID>
      <REC>PERK:FULL</REC>
      <Source>Haggling</Source>
      <Dest>交渉上手</Dest>
    </String>
    <String List="0">
      <EDID>Haggling40</EDID>
      <REC>PERK:FULL</REC>
      <Source>Haggling</Source>
      <Dest>交渉上手</Dest>
    </String>
    <String List="0">
      <EDID>Haggling60</EDID>
      <REC>PERK:FULL</REC>
      <Source>Haggling</Source>
      <Dest>交渉上手</Dest>
    </String>
    <String List="0">
      <EDID>Haggling80</EDID>
      <REC>PERK:FULL</REC>
      <Source>Haggling</Source>
      <Dest>交渉上手</Dest>
    </String>
    <String List="0">
      <EDID>Bladesman60</EDID>
      <REC>PERK:FULL</REC>
      <Source>Bladesman</Source>
      <Dest>剣士</Dest>
    </String>
    <String List="0">
      <EDID>Bladesman90</EDID>
      <REC>PERK:FULL</REC>
      <Source>Bladesman</Source>
      <Dest>剣士</Dest>
    </String>
    <String List="0">
      <EDID>DeepWounds60</EDID>
      <REC>PERK:FULL</REC>
      <Source>Deep Wounds</Source>
      <Dest>深手</Dest>
    </String>
    <String List="0">
      <EDID>DeepWounds90</EDID>
      <REC>PERK:FULL</REC>
      <Source>Deep Wounds</Source>
      <Dest>深手</Dest>
    </String>
    <String List="0">
      <EDID>HackAndSlash60</EDID>
      <REC>PERK:FULL</REC>
      <Source>Hack and Slash</Source>
      <Dest>ハック＆スラッシュ</Dest>
    </String>
    <String List="0">
      <EDID>HackAndSlash90</EDID>
      <REC>PERK:FULL</REC>
      <Source>Hack and Slash</Source>
      <Dest>ハック＆スラッシュ</Dest>
    </String>
    <String List="0">
      <EDID>Limbsplitter30</EDID>
      <REC>PERK:FULL</REC>
      <Source>Limbsplitter</Source>
      <Dest>出血攻撃</Dest>
    </String>
    <String List="0">
      <EDID>Limbsplitter60</EDID>
      <REC>PERK:FULL</REC>
      <Source>Limbsplitter</Source>
      <Dest>出血攻撃</Dest>
    </String>
    <String List="0">
      <EDID>Limbsplitter90</EDID>
      <REC>PERK:FULL</REC>
      <Source>Limbsplitter</Source>
      <Dest>出血攻撃</Dest>
    </String>
    <String List="0">
      <EDID>SteelSmithing</EDID>
      <REC>PERK:FULL</REC>
      <Source>Steel Smithing</Source>
      <Dest>鋼鉄の鍛造術</Dest>
    </String>
    <String List="0">
      <EDID>PerkSkillBoosts</EDID>
      <REC>PERK:FULL</REC>
      <Source>Skill Boosts</Source>
      <Dest>スキルブースト</Dest>
    </String>
    <String List="0">
      <EDID>TwinSouls</EDID>
      <REC>PERK:FULL</REC>
      <Source>Twin Souls</Source>
      <Dest>二つの魂</Dest>
    </String>
    <String List="0">
      <EDID>doomThiefPerk</EDID>
      <REC>PERK:FULL</REC>
      <Source>Thief</Source>
      <Dest>盗賊</Dest>
    </String>
    <String List="0">
      <EDID>doomWarriorPerk</EDID>
      <REC>PERK:FULL</REC>
      <Source>Warrior</Source>
      <Dest>戦士</Dest>
    </String>
    <String List="0">
      <EDID>dunMossMotherPerk</EDID>
      <REC>PERK:FULL</REC>
      <Source>Valdr&apos;s Dagger</Source>
      <Dest>ヴァルドルのダガー</Dest>
    </String>
    <String List="0">
      <EDID>crExtraDamage04</EDID>
      <REC>PERK:FULL</REC>
      <Source>Extra Damage 4</Source>
      <Dest>追加ダメージ4</Dest>
    </String>
    <String List="0">
      <EDID>crExtraDamage03</EDID>
      <REC>PERK:FULL</REC>
      <Source>Extra Damage 3</Source>
      <Dest>追加ダメージ3</Dest>
    </String>
    <String List="0">
      <EDID>crExtraDamage05</EDID>
      <REC>PERK:FULL</REC>
      <Source>Extra Damage 5</Source>
      <Dest>追加ダメージ5</Dest>
    </String>
    <String List="0">
      <EDID>crExtraDamage02</EDID>
      <REC>PERK:FULL</REC>
      <Source>Extra Damage 2</Source>
      <Dest>追加ダメージ2</Dest>
    </String>
    <String List="0">
      <EDID>crExtraDamage06</EDID>
      <REC>PERK:FULL</REC>
      <Source>Extra Damage 6</Source>
      <Dest>追加ダメージ6</Dest>
    </String>
    <String List="0">
      <EDID>crExtraDamage015</EDID>
      <REC>PERK:FULL</REC>
      <Source>Extra Damage 1.5</Source>
      <Dest>追加ダメージ1.5</Dest>
    </String>
    <String List="0">
      <EDID>crExtraDamage025</EDID>
      <REC>PERK:FULL</REC>
      <Source>Extra Damage 2.5</Source>
      <Dest>追加ダメージ2.5</Dest>
    </String>
    <String List="0">
      <EDID>crExtraDamage035</EDID>
      <REC>PERK:FULL</REC>
      <Source>Extra Damage 3.5</Source>
      <Dest>追加ダメージ3.5</Dest>
    </String>
    <String List="0">
      <EDID>crExtraDamage045</EDID>
      <REC>PERK:FULL</REC>
      <Source>Extra Damage 4.5</Source>
      <Dest>追加ダメージ4.5</Dest>
    </String>
    <String List="0">
      <EDID>SteadyHand40</EDID>
      <REC>PERK:FULL</REC>
      <Source>Steady Hand</Source>
      <Dest>冷静沈着</Dest>
    </String>
    <String List="0">
      <EDID>SteadyHand60</EDID>
      <REC>PERK:FULL</REC>
      <Source>Steady Hand</Source>
      <Dest>冷静沈着</Dest>
    </String>
    <String List="0">
      <EDID>CriticalShot30</EDID>
      <REC>PERK:FULL</REC>
      <Source>Critical Shot</Source>
      <Dest>クリティカルショット</Dest>
    </String>
    <String List="0">
      <EDID>CriticalShot60</EDID>
      <REC>PERK:FULL</REC>
      <Source>Critical Shot</Source>
      <Dest>クリティカルショット</Dest>
    </String>
    <String List="0">
      <EDID>CriticalShot90</EDID>
      <REC>PERK:FULL</REC>
      <Source>Critical Shot</Source>
      <Dest>クリティカルショット</Dest>
    </String>
    <String List="0">
      <EDID>Experimenter90</EDID>
      <REC>PERK:FULL</REC>
      <Source>Experimenter</Source>
      <Dest>実験者</Dest>
    </String>
    <String List="0">
      <EDID>GreenThumb</EDID>
      <REC>PERK:FULL</REC>
      <Source>Green Thumb</Source>
      <Dest>緑の親指</Dest>
    </String>
    <String List="0">
      <EDID>BlockRunner</EDID>
      <REC>PERK:FULL</REC>
      <Source>Block Runner</Source>
      <Dest>ブロックランナー</Dest>
    </String>
    <String List="0">
      <EDID>DeftMovement</EDID>
      <REC>PERK:FULL</REC>
      <Source>Deft Movement</Source>
      <Dest>巧みな動作</Dest>
    </String>
    <String List="0">
      <EDID>crReduceDamage05</EDID>
      <REC>PERK:FULL</REC>
      <Source>Reduced Damage 0.5</Source>
      <Dest>ダメージ低下0.5</Dest>
    </String>
    <String List="0">
      <EDID>dunHunterQstPerk</EDID>
      <REC>PERK:FULL</REC>
      <Source>Kyne&apos;s Blessing</Source>
      <Dest>カイネの祝福</Dest>
    </String>
    <String List="0">
      <EDID>CWSoldierExtraDamageToPlayer</EDID>
      <REC>PERK:FULL</REC>
      <Source>Extra Damage</Source>
      <Dest>追加ダメージ</Dest>
    </String>
    <String List="0">
      <EDID>CWGuardExtraDamageToPlayer</EDID>
      <REC>PERK:FULL</REC>
      <Source>Extra Damage</Source>
      <Dest>追加ダメージ</Dest>
    </String>
    <String List="0">
      <EDID>crExtraDamage0112</EDID>
      <REC>PERK:FULL</REC>
      <Source>Extra Damage 1.5</Source>
      <Dest>追加ダメージ1.5</Dest>
    </String>
    <String List="0">
      <EDID>crReduceDamage075</EDID>
      <REC>PERK:FULL</REC>
      <Source>Reduced Damage 0.75</Source>
      <Dest>ダメージ低下0.75</Dest>
    </String>
    <String List="0">
      <EDID>MS04AncientKnowledge</EDID>
      <REC>PERK:FULL</REC>
      <Source>Ancient Knowledge</Source>
      <Dest>古の知識</Dest>
    </String>
    <String List="0">
      <EDID>DLC2TTR5BriarheartHarvestPerk</EDID>
      <REC>PERK:FULL</REC>
      <Source>Briarheart Harvest</Source>
      <Dest>ブライアハートの収穫</Dest>
    </String>
    <String List="0">
      <EDID>DLC2TTR5BriarheartHarvestPerk</EDID>
      <REC>PERK:EPF2</REC>
      <Source>Harvest Briarheart</Source>
      <Dest>ブライアハートを採取する</Dest>
    </String>
    <String List="0">
      <EDID>DLC2BlackBookHagglingPerk</EDID>
      <REC>PERK:FULL</REC>
      <Source>Lover&apos;s Insight</Source>
      <Dest>恋人の洞察</Dest>
    </String>
    <String List="0">
      <EDID>DLC2MatchingSet</EDID>
      <REC>PERK:FULL</REC>
      <Source>Matching Set</Source>
      <Dest>セットボーナス</Dest>
    </String>
    <String List="0">
      <EDID>DLC2MatchingSetHeavy</EDID>
      <REC>PERK:FULL</REC>
      <Source>Matching Set</Source>
      <Dest>セットボーナス</Dest>
    </String>
    <String List="0">
      <EDID>USKPMS05GiftofGab</EDID>
      <REC>PERK:FULL</REC>
      <Source>The Gift of Gab</Source>
      <Dest>巧みな話術</Dest>
    </String>
    <String List="0">
      <EDID>LightFingers20</EDID>
      <REC>PERK:FULL</REC>
      <Source>Light Fingers</Source>
      <Dest>器用な指先</Dest>
    </String>
    <String List="0">
      <EDID>LightFingers40</EDID>
      <REC>PERK:FULL</REC>
      <Source>Light Fingers</Source>
      <Dest>器用な指先</Dest>
    </String>
    <String List="0">
      <EDID>LightFingers60</EDID>
      <REC>PERK:FULL</REC>
      <Source>Light Fingers</Source>
      <Dest>器用な指先</Dest>
    </String>
    <String List="0">
      <EDID>LightFingers80</EDID>
      <REC>PERK:FULL</REC>
      <Source>Light Fingers</Source>
      <Dest>器用な指先</Dest>
    </String>
    <String List="0">
      <EDID>DeepWounds30</EDID>
      <REC>PERK:FULL</REC>
      <Source>Deep Wounds</Source>
      <Dest>深手</Dest>
    </String>
    <String List="0">
      <EDID>Warmaster</EDID>
      <REC>PERK:FULL</REC>
      <Source>Warmaster</Source>
      <Dest>ウォーマスター</Dest>
    </String>
    <String List="0">
      <EDID>DragonBodyPartData</EDID>
      <REC id="0">BPTD:BPTN</REC>
      <Source>Torso</Source>
      <Dest>胴</Dest>
    </String>
    <String List="0">
      <EDID>DragonBodyPartData</EDID>
      <REC id="1">BPTD:BPTN</REC>
      <Source>Head</Source>
      <Dest>頭</Dest>
    </String>
    <String List="0">
      <EDID>DragonBodyPartData</EDID>
      <REC id="2">BPTD:BPTN</REC>
      <Source>Saddle</Source>
      <Dest>鞍</Dest>
    </String>
    <String List="0">
      <EDID>AVDestruction</EDID>
      <REC>AVIF:FULL</REC>
      <Source>Destruction</Source>
      <Dest>破壊</Dest>
    </String>
    <String List="0">
      <EDID>EastmarchHoldLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Eastmarch</Source>
      <Dest>イーストマーチ</Dest>
    </String>
    <String List="0">
      <EDID>RiftHoldLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>The Rift</Source>
      <Dest>リフト</Dest>
    </String>
    <String List="0">
      <EDID>HaafingarHoldLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Haafingar</Source>
      <Dest>ハーフィンガル</Dest>
    </String>
    <String List="0">
      <EDID>WhiterunHoldLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Whiterun</Source>
      <Dest>ホワイトラン</Dest>
    </String>
    <String List="0">
      <EDID>BloodletThroneLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Bloodlet Throne</Source>
      <Dest>ブラッドレットの玉座</Dest>
    </String>
    <String List="0">
      <EDID>KatlasFarmInteriorLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Katla&apos;s Farm</Source>
      <Dest>カトラ農場</Dest>
    </String>
    <String List="0">
      <EDID>HlaaluFarmInteriorLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Hlaalu Farm</Source>
      <Dest>フラール農場</Dest>
    </String>
    <String List="0">
      <EDID>DragonBridgeLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Dragon Bridge</Source>
      <Dest>ドラゴン・ブリッジ</Dest>
    </String>
    <String List="0">
      <EDID>FalkreathLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Falkreath</Source>
      <Dest>ファルクリース</Dest>
    </String>
    <String List="0">
      <EDID>ShorsStoneLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Shor&apos;s Stone</Source>
      <Dest>ショール・ストーン</Dest>
    </String>
    <String List="0">
      <EDID>NightgateInnExteriorLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Nightgate Inn</Source>
      <Dest>宿屋「ナイトゲート」</Dest>
    </String>
    <String List="0">
      <EDID>MorthalLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Morthal</Source>
      <Dest>モーサル</Dest>
    </String>
    <String List="0">
      <EDID>WhiterunLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Whiterun</Source>
      <Dest>ホワイトラン</Dest>
    </String>
    <String List="0">
      <EDID>WindhelmLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Windhelm</Source>
      <Dest>ウィンドヘルム</Dest>
    </String>
    <String List="0">
      <EDID>RiftenLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Riften</Source>
      <Dest>リフテン</Dest>
    </String>
    <String List="0">
      <EDID>SolitudeLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Solitude</Source>
      <Dest>ソリチュード</Dest>
    </String>
    <String List="0">
      <EDID>BattleBornFarmLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Battle-Born Farm</Source>
      <Dest>バトル・ボーン農場</Dest>
    </String>
    <String List="0">
      <EDID>ChillfurrowFarmLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Chillfurrow Farm</Source>
      <Dest>チルファロウ農場</Dest>
    </String>
    <String List="0">
      <EDID>GloomboundMineLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Gloombound Mine</Source>
      <Dest>グルームバウンド鉱山</Dest>
    </String>
    <String List="0">
      <EDID>KatlasFarmLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Katla&apos;s Farm</Source>
      <Dest>カトラ農場</Dest>
    </String>
    <String List="0">
      <EDID>LeftHandMineLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Left Hand Mine</Source>
      <Dest>レフト・ハンド鉱山</Dest>
    </String>
    <String List="0">
      <EDID>MerryfairFarmLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Merryfair Farm</Source>
      <Dest>メリーフェア農場</Dest>
    </String>
    <String List="0">
      <EDID>HalfmoonMillLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Half-Moon Mill</Source>
      <Dest>ハーフムーン工場</Dest>
    </String>
    <String List="0">
      <EDID>PelagiaFarmLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Pelagia Farm</Source>
      <Dest>ペラジア農園</Dest>
    </String>
    <String List="0">
      <EDID>SalviusFarmLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Salvius Farm</Source>
      <Dest>サルヴィウス農園</Dest>
    </String>
    <String List="0">
      <EDID>SkyHavenTempleLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Sky Haven Temple</Source>
      <Dest>スカイ・ヘヴン聖堂</Dest>
    </String>
    <String List="0">
      <EDID>SolitudeSawmillLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Solitude Sawmill</Source>
      <Dest>ソリチュード製材所</Dest>
    </String>
    <String List="0">
      <EDID>WhistlingMineLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Whistling Mine</Source>
      <Dest>笛鳴き坑道</Dest>
    </String>
    <String List="0">
      <EDID>SwindlersDenLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Swindler&apos;s Den</Source>
      <Dest>詐欺師の隠れ家</Dest>
    </String>
    <String List="0">
      <EDID>AngarvundeLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Angarvunde</Source>
      <Dest>アンガルブンデ</Dest>
    </String>
    <String List="0">
      <EDID>AvanchnzelLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Avanchnzel</Source>
      <Dest>アバンチンゼル</Dest>
    </String>
    <String List="0">
      <EDID>BleakwindBluffLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Bleakwind Bluff</Source>
      <Dest>ブリークウィンド崖</Dest>
    </String>
    <String List="0">
      <EDID>BrokenHelmHollowLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Broken Helm Hollow</Source>
      <Dest>ブロークン・ヘルム・ホロウ</Dest>
    </String>
    <String List="0">
      <EDID>BrucasLeapRedoubtLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Bruca&apos;s Leap Redoubt</Source>
      <Dest>ブルカズリープ要塞</Dest>
    </String>
    <String List="0">
      <EDID>BthardamzLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Bthardamz</Source>
      <Dest>ブサーダムズ</Dest>
    </String>
    <String List="0">
      <EDID>DarkshadeCopseLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Darkshade Copse</Source>
      <Dest>ダークシェイド</Dest>
    </String>
    <String List="0">
      <EDID>DeadCroneRockLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Dead Crone Rock</Source>
      <Dest>デッド・クローン・ロック</Dest>
    </String>
    <String List="0">
      <EDID>DriftshadeSanctuaryLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Driftshade Sanctuary</Source>
      <Dest>ドリフトシェイド聖域</Dest>
    </String>
    <String List="0">
      <EDID>DruadachRedoubtLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Druadach Redoubt</Source>
      <Dest>ドルアダッチ要塞</Dest>
    </String>
    <String List="0">
      <EDID>DustmansCairnLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Dustman&apos;s Cairn</Source>
      <Dest>ダストマンの石塚</Dest>
    </String>
    <String List="0">
      <EDID>EvergreenGroveLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Evergreen Grove</Source>
      <Dest>エバーグリーンの森</Dest>
    </String>
    <String List="0">
      <EDID>ForelhostLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Forelhost</Source>
      <Dest>フォーレルホスト</Dest>
    </String>
    <String List="0">
      <EDID>FrostflowLighthouseLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Frostflow Lighthouse</Source>
      <Dest>フロストフロウ灯台</Dest>
    </String>
    <String List="0">
      <EDID>GlenmorilCovenLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Glenmoril Coven</Source>
      <Dest>グレンモリル魔術結社</Dest>
    </String>
    <String List="0">
      <EDID>GloomreachLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Gloomreach</Source>
      <Dest>グルームリーチ</Dest>
    </String>
    <String List="0">
      <EDID>GreywaterGrottoLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Greywater Grotto</Source>
      <Dest>グレイウォーター洞窟</Dest>
    </String>
    <String List="0">
      <EDID>HagRockRedoubtLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Hag Rock Redoubt</Source>
      <Dest>ハグロック要塞</Dest>
    </String>
    <String List="0">
      <EDID>HillgrundsTombLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Hillgrund&apos;s Tomb</Source>
      <Dest>ヒルグランドの墓</Dest>
    </String>
    <String List="0">
      <EDID>HoneystrandCaveLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Honeystrand Cave</Source>
      <Dest>ハニーストランド洞窟</Dest>
    </String>
    <String List="0">
      <EDID>KarthspireLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Karthspire</Source>
      <Dest>カーススパイアー</Dest>
    </String>
    <String List="0">
      <EDID>KilkreathRuinsLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Kilkreath Ruins</Source>
      <Dest>キルクリースの遺跡</Dest>
    </String>
    <String List="0">
      <EDID>LabyrinthianLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Labyrinthian</Source>
      <Dest>ラビリンシアン</Dest>
    </String>
    <String List="0">
      <EDID>YsgramorsTombLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Ysgramor&apos;s Tomb</Source>
      <Dest>イスグラモルの墓</Dest>
    </String>
    <String List="0">
      <EDID>LostEchoCaveLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Lost Echo Cave</Source>
      <Dest>ロストエコー洞窟</Dest>
    </String>
    <String List="0">
      <EDID>MilitaryCampReachSonsLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Sons of Skyrim Military Camp</Source>
      <Dest>スカイリムの民の軍キャンプ</Dest>
    </String>
    <String List="0">
      <EDID>MilitaryCampEastmarchImperialLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Imperial Military Camp</Source>
      <Dest>帝国軍キャンプ</Dest>
    </String>
    <String List="0">
      <EDID>MilitaryCampHaafingarSonsLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Sons of Skyrim Military Camp</Source>
      <Dest>スカイリムの民の軍キャンプ</Dest>
    </String>
    <String List="0">
      <EDID>MzinchaleftLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Mzinchaleft</Source>
      <Dest>ムジンチャレフト</Dest>
    </String>
    <String List="0">
      <EDID>MzulftLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Mzulft</Source>
      <Dest>ムズルフト</Dest>
    </String>
    <String List="0">
      <EDID>PurewaterRunLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Purewater Run</Source>
      <Dest>きれいな水の水路</Dest>
    </String>
    <String List="0">
      <EDID>ReachcliffCaveLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Reachcliff Cave</Source>
      <Dest>リーチクリフ洞窟</Dest>
    </String>
    <String List="0">
      <EDID>RedRoadPassLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Red Road Pass</Source>
      <Dest>赤い道峠</Dest>
    </String>
    <String List="0">
      <EDID>RimerockBurrowLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Rimerock Burrow</Source>
      <Dest>ライムロック窟</Dest>
    </String>
    <String List="0">
      <EDID>SecundasShelfLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Secunda&apos;s Kiss</Source>
      <Dest>セクンダの口づけ</Dest>
    </String>
    <String List="0">
      <EDID>ShadowgreenCavernLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Shadowgreen Cavern</Source>
      <Dest>シャドウグリーン洞窟</Dest>
    </String>
    <String List="0">
      <EDID>PrideofTelVosLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Pride of Tel Vos</Source>
      <Dest>プライド・オブ・テル・ヴォス号</Dest>
    </String>
    <String List="0">
      <EDID>WinterWarLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Winter War</Source>
      <Dest>ウィンターウォー号</Dest>
    </String>
    <String List="0">
      <EDID>OrphansTearLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Orphan&apos;s Tear</Source>
      <Dest>オルファン・ティアー号</Dest>
    </String>
    <String List="0">
      <EDID>ShroudedGroveLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Shrouded Grove</Source>
      <Dest>隠匿の森</Dest>
    </String>
    <String List="0">
      <EDID>SightlessPitLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Sightless Pit</Source>
      <Dest>サイトレス・ピット</Dest>
    </String>
    <String List="0">
      <EDID>SnaplegCaveLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Snapleg Cave</Source>
      <Dest>脚折り洞窟</Dest>
    </String>
    <String List="0">
      <EDID>SnowVeilSanctumLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Snow Veil Sanctum</Source>
      <Dest>雪帷の聖域</Dest>
    </String>
    <String List="0">
      <EDID>SoljundsSinkholeLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Soljund&apos;s Sinkhole</Source>
      <Dest>ゾルグンデの巣窟</Dest>
    </String>
    <String List="0">
      <EDID>FrostmereCryptLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Frostmere Crypt</Source>
      <Dest>フロストミヤ墓地</Dest>
    </String>
    <String List="0">
      <EDID>ThroatoftheWorldLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Throat of the World</Source>
      <Dest>世界のノド</Dest>
    </String>
    <String List="0">
      <EDID>TolvaldsCaveLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Tolvald&apos;s Cave</Source>
      <Dest>トルバルド洞窟</Dest>
    </String>
    <String List="0">
      <EDID>TrevasWatchLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Treva&apos;s Watch</Source>
      <Dest>トレヴァの監視所</Dest>
    </String>
    <String List="0">
      <EDID>TumbleArchPassLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Tumble Arch Pass</Source>
      <Dest>タンブル・アーク峠</Dest>
    </String>
    <String List="0">
      <EDID>UtteringHillsCampLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Uttering Hills Camp</Source>
      <Dest>アターリング・ヒルズ野営地</Dest>
    </String>
    <String List="0">
      <EDID>ValtheimKeepLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Valtheim Towers</Source>
      <Dest>ヴァルトヘイム・タワー</Dest>
    </String>
    <String List="0">
      <EDID>SerpentsBluffRedoubtLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Serpent&apos;s Bluff Redoubt</Source>
      <Dest>大蛇の崖要塞</Dest>
    </String>
    <String List="0">
      <EDID>WolfskullCaveLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Wolfskull Cave</Source>
      <Dest>ウルフスカル洞窟</Dest>
    </String>
    <String List="0">
      <EDID>YngolBarrowLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Yngol Barrow</Source>
      <Dest>ユンゴル墓地</Dest>
    </String>
    <String List="0">
      <EDID>YngvildLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Yngvild</Source>
      <Dest>ユングビルド</Dest>
    </String>
    <String List="0">
      <EDID>MovarthsLairLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Movarth&apos;s Lair</Source>
      <Dest>モヴァルスの隠れ家</Dest>
    </String>
    <String List="0">
      <EDID>AnsilvundLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Ansilvund</Source>
      <Dest>アンシルヴァンド</Dest>
    </String>
    <String List="0">
      <EDID>WinterholdJarlsLonghouseLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Jarl&apos;s Longhouse</Source>
      <Dest>首長の長屋</Dest>
    </String>
    <String List="0">
      <EDID>MarkarthNepossHouseLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Nepos&apos; House</Source>
      <Dest>ネポスの家</Dest>
    </String>
    <String List="0">
      <EDID>KarthwastenEnmonsHouseLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Enmon&apos;s House</Source>
      <Dest>エンモンの家</Dest>
    </String>
    <String List="0">
      <EDID>WhiterunHeimskrsHouseLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Heimskr&apos;s House</Source>
      <Dest>ヘイムスカーの家</Dest>
    </String>
    <String List="0">
      <EDID>WhiterunHouseofClanBattleBornLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>House of Clan Battle-Born</Source>
      <Dest>クラン・バトル・ボーンの家</Dest>
    </String>
    <String List="0">
      <EDID>WhiterunHouseoftheDeadLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Hall of the Dead</Source>
      <Dest>死者の間</Dest>
    </String>
    <String List="0">
      <EDID>WhiterunStablesLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Whiterun Stables</Source>
      <Dest>ホワイトランの馬屋</Dest>
    </String>
    <String List="0">
      <EDID>AngasMillCommonHouseLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Anga&apos;s Mill Common House</Source>
      <Dest>アンガの工場の宿泊所</Dest>
    </String>
    <String List="0">
      <EDID>DawnstarBarracksLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Barracks</Source>
      <Dest>兵舎</Dest>
    </String>
    <String List="0">
      <EDID>SolitudeBrylingsHouseLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Bryling&apos;s House</Source>
      <Dest>ブライリングの家</Dest>
    </String>
    <String List="0">
      <EDID>SolitudeErikursHouseLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Erikur&apos;s House</Source>
      <Dest>エリクールの家</Dest>
    </String>
    <String List="0">
      <EDID>SolitudeLighthouseLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Solitude Lighthouse</Source>
      <Dest>ソリチュード灯台</Dest>
    </String>
    <String List="0">
      <EDID>HalfMoonLumberMillLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Half-Moon Mill</Source>
      <Dest>ハーフムーン工場</Dest>
    </String>
    <String List="0">
      <EDID>FalkreathDengeirsHallLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Dengeir&apos;s Hall</Source>
      <Dest>デンジェールの広間</Dest>
    </String>
    <String List="0">
      <EDID>WindhelmBloodworksLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Bloodworks</Source>
      <Dest>ブラッドワークス</Dest>
    </String>
    <String List="0">
      <EDID>WindhelmHouseOfClanCruelSeaLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>House of Clan Cruel-Sea</Source>
      <Dest>クラン・クルーエル・シーの家</Dest>
    </String>
    <String List="0">
      <EDID>DarkwaterCrossingVernersHouseLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Verner&apos;s House</Source>
      <Dest>ヴェルネルの家</Dest>
    </String>
    <String List="0">
      <EDID>MixwaterMillWorkersHouseLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Worker&apos;s House</Source>
      <Dest>労働者の家</Dest>
    </String>
    <String List="0">
      <EDID>RiftenElgrimsElixirsLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Elgrim&apos;s Elixirs</Source>
      <Dest>エルグリム・エリクシル</Dest>
    </String>
    <String List="0">
      <EDID>RiftenHaelgasBunkhouseLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Haelga&apos;s Bunkhouse</Source>
      <Dest>ヘルガの宿舎</Dest>
    </String>
    <String List="0">
      <EDID>RiftenHouseofMjolltheLionessLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Aerin&apos;s House</Source>
      <Dest>アエリンの家</Dest>
    </String>
    <String List="0">
      <EDID>RiftenMistveilKeepLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Riften Mistveil Keep</Source>
      <Dest>リフテン・ミストヴェイル砦</Dest>
    </String>
    <String List="0">
      <EDID>RiftenStablesLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Riften Stables</Source>
      <Dest>リフテン馬屋</Dest>
    </String>
    <String List="0">
      <EDID>ShorsStoneSylgjasHouseLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Sylgja&apos;s House</Source>
      <Dest>シルグジャの家</Dest>
    </String>
    <String List="0">
      <EDID>DawnstarSilussHouseLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Silus Vesuius&apos; House</Source>
      <Dest>サイラス・ヴェスイウスの家</Dest>
    </String>
    <String List="0">
      <EDID>WinterholdCollegeMiddenLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>The Midden</Source>
      <Dest>ミッデン</Dest>
    </String>
    <String List="0">
      <EDID>SeptimusSignusOutpostLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Septimus Signus&apos; Outpost</Source>
      <Dest>セプティマス・シグナスの隠れ家</Dest>
    </String>
    <String List="0">
      <EDID>SoljundsMineMineLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Soljund&apos;s Sinkhole</Source>
      <Dest>ゾルグンデの巣窟</Dest>
    </String>
    <String List="0">
      <EDID>ValthumeLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Valthume</Source>
      <Dest>ヴァルスム</Dest>
    </String>
    <String List="0">
      <EDID>IronbindBarrowLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Ironbind Barrow</Source>
      <Dest>アイアンバインド墓地</Dest>
    </String>
    <String List="0">
      <EDID>SolitudeDocksLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Solitude</Source>
      <Dest>ソリチュード</Dest>
    </String>
    <String List="0">
      <EDID>NightingaleHallLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Nightingale Hall</Source>
      <Dest>ナイチンゲールの間</Dest>
    </String>
    <String List="0">
      <EDID>BattleBornFarmInteriorLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Battle-Born Farm</Source>
      <Dest>バトル・ボーン農場</Dest>
    </String>
    <String List="0">
      <EDID>PelagiaFarmInteriorLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Pelagia Farm</Source>
      <Dest>ペラジア農園</Dest>
    </String>
    <String List="0">
      <EDID>ChillfurrowFarmInteriorLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Chillfurrow Farm Interior</Source>
      <Dest>チルファロウ農場の内部</Dest>
    </String>
    <String List="0">
      <EDID>RiftenRatwayLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Riften Ratway</Source>
      <Dest>リフテン・ラットウェイ</Dest>
    </String>
    <String List="0">
      <EDID>LoreiusFarmhouseLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Loreius Farmhouse</Source>
      <Dest>ロレイウス農場</Dest>
    </String>
    <String List="0">
      <EDID>BronzeWaterCaveLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Bronze Water Cave</Source>
      <Dest>ブロンズウォーター洞窟</Dest>
    </String>
    <String List="0">
      <EDID>BannermistTowerLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Bannermist Tower</Source>
      <Dest>バナーミスト塔</Dest>
    </String>
    <String List="0">
      <EDID>RoadsideRuinsLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Roadside Ruins</Source>
      <Dest>ロードサイド遺跡</Dest>
    </String>
    <String List="0">
      <EDID>PeaksShadeTowerLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Peak&apos;s Shade Tower</Source>
      <Dest>ピークのシェイド・タワー</Dest>
    </String>
    <String List="0">
      <EDID>FalkreathWatchtowerLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Falkreath Watchtower</Source>
      <Dest>ファルクリース監視塔</Dest>
    </String>
    <String List="0">
      <EDID>RiftenBeggarsRowLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Beggar&apos;s Row</Source>
      <Dest>物乞い通り</Dest>
    </String>
    <String List="0">
      <EDID>RiftenHoneysideLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Honeyside</Source>
      <Dest>ハニーサイド</Dest>
    </String>
    <String List="0">
      <EDID>BrinewaterGrottoLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Brinewater Grotto</Source>
      <Dest>ブラインウォーター洞窟</Dest>
    </String>
    <String List="0">
      <EDID>FalkreathWatchmansHutLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Grave Concoctions</Source>
      <Dest>グレイブ調合薬店</Dest>
    </String>
    <String List="0">
      <EDID>SolitudeStablesLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Solitude Stables</Source>
      <Dest>ソリチュード馬屋</Dest>
    </String>
    <String List="0">
      <EDID>WhistlingMineInteriorLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Whistling Mine</Source>
      <Dest>笛鳴き坑道</Dest>
    </String>
    <String List="0">
      <EDID>WhiterunJailLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Whiterun Guardhouse</Source>
      <Dest>ホワイトランの衛兵所</Dest>
    </String>
    <String List="0">
      <EDID>WinterholdCollegeLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Winterhold College</Source>
      <Dest>ウィンターホールド大学</Dest>
    </String>
    <String List="0">
      <EDID>DaintySloadLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Dainty Sload</Source>
      <Dest>デインティ・スロード号</Dest>
    </String>
    <String List="0">
      <EDID>WhiterunGuardHouseLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Guard House</Source>
      <Dest>衛兵詰所</Dest>
    </String>
    <String List="0">
      <EDID>ShrineofAzuraLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Shrine of Azura</Source>
      <Dest>アズラの祠</Dest>
    </String>
    <String List="0">
      <EDID>SolitudeBlacksmithLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Solitude Blacksmith</Source>
      <Dest>ソリチュード鍛冶屋</Dest>
    </String>
    <String List="0">
      <EDID>ShriekwindBastionLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Shriekwind Bastion</Source>
      <Dest>シュリークウィンド砦</Dest>
    </String>
    <String List="0">
      <EDID>GjukarsMonumentLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Gjukar&apos;s Monument</Source>
      <Dest>グジュカールの記念碑</Dest>
    </String>
    <String List="0">
      <EDID>DeepFolkCrossingLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Deep Folk Crossing</Source>
      <Dest>ディープ・フォーク・クロッシング</Dest>
    </String>
    <String List="0">
      <EDID>EmbershardLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Embershard</Source>
      <Dest>エンバーシャード</Dest>
    </String>
    <String List="0">
      <EDID>KatariahLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>The Katariah</Source>
      <Dest>カタリア号</Dest>
    </String>
    <String List="0">
      <EDID>ColdRockPassLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Cold Rock Pass</Source>
      <Dest>コールドロック峠</Dest>
    </String>
    <String List="0">
      <EDID>SolitudeJailLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Solitude Jail</Source>
      <Dest>ソリチュード監獄</Dest>
    </String>
    <String List="0">
      <EDID>BrandyMugFarmInteriorLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Brandy-Mug Farm</Source>
      <Dest>ブランディ・マグ農場</Dest>
    </String>
    <String List="0">
      <EDID>WhiterunDragonsreachBasementLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Whiterun Jail</Source>
      <Dest>ホワイトラン監獄</Dest>
    </String>
    <String List="0">
      <EDID>TraitorsPostLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Traitor&apos;s Post</Source>
      <Dest>裏切り者の位置</Dest>
    </String>
    <String List="0">
      <EDID>SnowpointBeaconLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Snowpoint Beacon</Source>
      <Dest>スノーポイント・ビーコン</Dest>
    </String>
    <String List="0">
      <EDID>MarkarthStablesLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Markarth Stables</Source>
      <Dest>マルカルス馬屋</Dest>
    </String>
    <String List="0">
      <EDID>WinterholdCollegeArchMageQuartersLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Arch Mage&apos;s Quarters</Source>
      <Dest>アークメイジ居住区</Dest>
    </String>
    <String List="0">
      <EDID>RiftWatchtowerLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Rift Watchtower</Source>
      <Dest>リフト監視塔</Dest>
    </String>
    <String List="0">
      <EDID>LostProspectMineLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Lost Prospect Mine</Source>
      <Dest>ロストプロスペクト鉱山</Dest>
    </String>
    <String List="0">
      <EDID>DoomstoneLordLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>The Lord Doomstone</Source>
      <Dest>大公の石碑</Dest>
    </String>
    <String List="0">
      <EDID>CrabbersShantyLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Crab Shack</Source>
      <Dest>蟹の小屋</Dest>
    </String>
    <String List="0">
      <EDID>ValkyggLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Valkygg</Source>
      <Dest>ヴァルキグ</Dest>
    </String>
    <String List="0">
      <EDID>AbandonedPrisonLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Abandoned Prison</Source>
      <Dest>廃墟と化した牢獄</Dest>
    </String>
    <String List="0">
      <EDID>BrokenLimbCampLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Broken Limb Camp</Source>
      <Dest>ブロークン・ラムの野営地</Dest>
    </String>
    <String List="0">
      <EDID>WidowsWatchRuinsLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Widow&apos;s Watch Ruins</Source>
      <Dest>ウィドウズ・ウォッチの遺跡</Dest>
    </String>
    <String List="0">
      <EDID>IronbackHideoutLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Ironback Hideout</Source>
      <Dest>アイアンバックの隠れ家</Dest>
    </String>
    <String List="0">
      <EDID>RefugeesRestLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Refugees&apos; Rest</Source>
      <Dest>リフュージズ・レスト</Dest>
    </String>
    <String List="0">
      <EDID>BoulderfallCaveLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Boulderfall Cave</Source>
      <Dest>ボルダーフォール洞窟</Dest>
    </String>
    <String List="0">
      <EDID>AngisCampLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Angi&apos;s Camp</Source>
      <Dest>アンジーの野営地</Dest>
    </String>
    <String List="0">
      <EDID>ArcwindPointLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Arcwind Point</Source>
      <Dest>アークウィンドポイント</Dest>
    </String>
    <String List="0">
      <EDID>NorthwindMineLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Northwind Mine</Source>
      <Dest>ノースウインド鉱山</Dest>
    </String>
    <String List="0">
      <EDID>FalkreathBarracksLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Falkreath Barracks</Source>
      <Dest>ファルクリース兵舎</Dest>
    </String>
    <String List="0">
      <EDID>StendarrsBeaconLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Stendarr&apos;s Beacon</Source>
      <Dest>ステンダールの灯</Dest>
    </String>
    <String List="0">
      <EDID>DLC1VampireCastleDungeonLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Castle Volkihar</Source>
      <Dest>ヴォルキハル城</Dest>
    </String>
    <String List="0">
      <EDID>DLC1ForebearsHoldhoutLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Forebears&apos; Holdout</Source>
      <Dest>フォアベアーズ・ホールドアウト</Dest>
    </String>
    <String List="0">
      <EDID>DLC1MolderingRuinsLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Moldering Ruins</Source>
      <Dest>モルダリング遺跡</Dest>
    </String>
    <String List="0">
      <EDID>DLC1ArkngthamzLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Arkngthamz</Source>
      <Dest>アルクンザムズ</Dest>
    </String>
    <String List="0">
      <EDID>DLC1RedwaterDenLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Redwater Den</Source>
      <Dest>レッドウォーターの隠れ家</Dest>
    </String>
    <String List="0">
      <EDID>BYOHHouse2Location</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Windstad Manor</Source>
      <Dest>ウィンドスタッド邸</Dest>
    </String>
    <String List="0">
      <EDID>BYOHHouse3Location</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Heljarchen Hall</Source>
      <Dest>ヘリヤーケン・ホール</Dest>
    </String>
    <String List="0">
      <EDID>BYOHHouse2LocationInterior</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Windstad Manor</Source>
      <Dest>ウィンドスタッド邸</Dest>
    </String>
    <String List="0">
      <EDID>BYOHHouse3LocationInterior</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Heljarchen Hall</Source>
      <Dest>ヘリヤーケン・ホール</Dest>
    </String>
    <String List="0">
      <EDID>DLC2WhiteRidgeBarrowLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>White Ridge Barrow</Source>
      <Dest>ホワイトリッジの墓場</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RRCresciusHouseLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Caerellius House</Source>
      <Dest>カエレリウスの家</Dest>
    </String>
    <String List="0">
      <EDID>DLC2RRSeverinManorLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Severin Manor</Source>
      <Dest>セヴェリン邸</Dest>
    </String>
    <String List="0">
      <EDID>DLC2POIFallForest28Location</EDID>
      <REC>LCTN:FULL</REC>
      <Source>Ebony Warrior&apos;s Camp</Source>
      <Dest>黒檀の戦士</Dest>
    </String>
    <String List="0">
      <EDID>ReachHoldLocation</EDID>
      <REC>LCTN:FULL</REC>
      <Source>The Reach</Source>
      <Dest>リーチ</Dest>
    </String>
    <String List="0">
      <EDID>USKPWarning</EDID>
      <REC>MESG:ITXT</REC>
      <Source>OK</Source>
      <Dest>OK</Dest>
    </String>
    <String List="0">
      <EDID>UDGPWarning</EDID>
      <REC>MESG:ITXT</REC>
      <Source>OK</Source>
      <Dest>OK</Dest>
    </String>
    <String List="0">
      <EDID>UHFPWarning</EDID>
      <REC>MESG:ITXT</REC>
      <Source>OK</Source>
      <Dest>OK</Dest>
    </String>
    <String List="0">
      <EDID>UDBPWarning</EDID>
      <REC>MESG:ITXT</REC>
      <Source>OK</Source>
      <Dest>OK</Dest>
    </String>
    <String List="0">
      <EDID>USKPWeaponRackNoCrossBowMESSAGE</EDID>
      <REC>MESG:ITXT</REC>
      <Source>OK</Source>
      <Dest>OK</Dest>
    </String>
    <String List="0">
      <EDID>USKPWeaponRackWeaponDisallowedMESSAGE</EDID>
      <REC>MESG:ITXT</REC>
      <Source>OK</Source>
      <Dest>OK</Dest>
    </String>
    <String List="0">
      <EDID>USKWrongStaffMessage</EDID>
      <REC>MESG:ITXT</REC>
      <Source>OK</Source>
      <Dest>OK</Dest>
    </String>
    <String List="0">
      <EDID>DA11CorpseofVerulusMessage</EDID>
      <REC>MESG:FULL</REC>
      <Source>Corpse of Brother Verulus</Source>
      <Dest>ヴェルラス修道士の死体</Dest>
    </String>
    <String List="0">
      <EDID>DA11CorpseofVerulusMessage</EDID>
      <REC id="0">MESG:ITXT</REC>
      <Source>Leave.</Source>
      <Dest>やめる</Dest>
    </String>
    <String List="0">
      <EDID>DA11CorpseofVerulusMessage</EDID>
      <REC id="1">MESG:ITXT</REC>
      <Source>Eat.</Source>
      <Dest>口にする</Dest>
    </String>
    <String List="0">
      <EDID>ValthumeUrnMessage</EDID>
      <REC id="0">MESG:ITXT</REC>
      <Source>Do Nothing</Source>
      <Dest>何もしない</Dest>
    </String>
    <String List="0">
      <EDID>ValthumeUrnMessage</EDID>
      <REC id="1">MESG:ITXT</REC>
      <Source>Brain</Source>
      <Dest>脳</Dest>
    </String>
    <String List="0">
      <EDID>ValthumeUrnMessage</EDID>
      <REC id="2">MESG:ITXT</REC>
      <Source>Heart</Source>
      <Dest>心臓</Dest>
    </String>
    <String List="0">
      <EDID>ValthumeUrnMessage</EDID>
      <REC id="3">MESG:ITXT</REC>
      <Source>Lungs</Source>
      <Dest>肺</Dest>
    </String>
    <String List="0">
      <EDID>dunIronBindBossName</EDID>
      <REC>MESG:FULL</REC>
      <Source>Warlord Gathrik</Source>
      <Dest>ガスリックの武将</Dest>
    </String>
    <String List="0">
      <EDID>dunPinewatchBossTextReplace</EDID>
      <REC>MESG:FULL</REC>
      <Source>Rigel Strong-Arm</Source>
      <Dest>リゲル・ストロング・アーム</Dest>
    </String>
    <String List="0">
      <EDID>MQpathToHHShrineText01</EDID>
      <REC>MESG:FULL</REC>
      <Source>Emblem I</Source>
      <Dest>標章I</Dest>
    </String>
    <String List="0">
      <EDID>MQpathToHHShrineText09</EDID>
      <REC>MESG:FULL</REC>
      <Source>Emblem IX</Source>
      <Dest>標章IX</Dest>
    </String>
    <String List="0">
      <EDID>MQpathToHHShrineText10</EDID>
      <REC>MESG:FULL</REC>
      <Source>Emblem X</Source>
      <Dest>標章X</Dest>
    </String>
    <String List="0">
      <EDID>FrostBreathShout</EDID>
      <REC>SHOU:FULL</REC>
      <Source>Frost Breath</Source>
      <Dest>フロストブレス</Dest>
    </String>
    <String List="0">
      <EDID>DLC1DragonDrainVitalityShout06</EDID>
      <REC>SHOU:FULL</REC>
      <Source>Drain Vitality</Source>
      <Dest>生命力低下</Dest>
    </String>
    <String List="0">
      <EDID>DLC1DragonDrainVitalityShout07</EDID>
      <REC>SHOU:FULL</REC>
      <Source>Drain Vitality</Source>
      <Dest>生命力低下</Dest>
    </String>
    <String List="0">
      <EDID>DLC1DragonDrainVitalityShout05</EDID>
      <REC>SHOU:FULL</REC>
      <Source>Drain Vitality</Source>
      <Dest>生命力低下</Dest>
    </String>
    <String List="0">
      <EDID>DLC1DragonDrainVitalityShout04</EDID>
      <REC>SHOU:FULL</REC>
      <Source>Drain Vitality</Source>
      <Dest>生命力低下</Dest>
    </String>
    <String List="0">
      <EDID>DLC1DragonDrainVitalityShout03</EDID>
      <REC>SHOU:FULL</REC>
      <Source>Drain Vitality</Source>
      <Dest>生命力低下</Dest>
    </String>
    <String List="0">
      <EDID>DLC1DragonDrainVitalityShout02</EDID>
      <REC>SHOU:FULL</REC>
      <Source>Drain Vitality</Source>
      <Dest>生命力低下</Dest>
    </String>
    <String List="1">
      <EDID>ArgonianRace</EDID>
      <REC>RACE:DESC</REC>
      <Source>This reptilian race, well-suited for the treacherous swamps of their Black Marsh homeland, has developed a natural resistance to diseases and the ability to breathe underwater. They can call upon the Histskin to regenerate health very quickly.</Source>
      <Dest>幾多の危険が潜む故郷のブラック・マーシュに適応した爬虫類のような種族は、疾病に生まれつき耐性があり、水中でも呼吸できる。彼らはヒストスキンを呼び起こし、体力を素早く回復する。</Dest>
    </String>
    <String List="1">
      <EDID>DarkElfRace</EDID>
      <REC>RACE:DESC</REC>
      <Source>Also known as &quot;Dunmer&quot; in their homeland of Morrowind, Dark Elves are noted for their stealth and magic skills. They are naturally resistant to fire and can call upon their Ancestor&apos;s Wrath to surround themselves in fire.</Source>
      <Dest>モロウウィンドを故郷とする一族は &quot; ダンマー &quot; と呼ばれる。ダークエルフは、隠術、魔法の能力に優れている。彼らは生まれつき炎に耐性があり、先人の憤怒を呼び起こして周囲を炎に包むことができる。</Dest>
    </String>
    <String List="1">
      <EDID>HighElfRace</EDID>
      <REC>RACE:DESC</REC>
      <Source>Also known as &quot;Altmer&quot; in their homeland of Summerset Isle, the High Elves are the most strongly gifted in the arcane arts of all the races. They can call upon their Highborn power to regenerate Magicka quickly.</Source>
      <Dest>サマーセット島を故郷とする一族は &quot; アルトマー &quot; と呼ばれる。ハイエルフは、全種族で最も魔術に優れている。彼らは高貴な生まれの力を呼び起こし、マジカの回復を速められる。</Dest>
    </String>
    <String List="1">
      <EDID>ImperialRace</EDID>
      <REC>RACE:DESC</REC>
      <Source>Natives of Cyrodiil, they have proved to be shrewd diplomats and traders. They are skilled with combat and magic. Anywhere gold coins might be found, Imperials always seem to find a few more. They can call upon the Voice of the Emperor to calm an enemy.</Source>
      <Dest>シロディールの先住民は、やり手の外交官と貿易商として知られている。インペリアルは戦闘や魔法にも長けていて、金貨があるところなら、どこでもより多くを取って行く。彼らは皇帝の声を呼び起こし、敵をなだめられる。</Dest>
    </String>
    <String List="1">
      <EDID>RedguardRace</EDID>
      <REC>RACE:DESC</REC>
      <Source>The most naturally talented warriors in Tamriel, the Redguards of Hammerfell have a hardy constitution and a natural resistance to poison. They can call upon an Adrenaline Rush in combat.</Source>
      <Dest>ハンマーフェルのレッドガードは、タムリエルで最も才能に恵まれた戦士である。頑健で、毒に生まれつき耐性がある。彼らは戦闘中、魂の昂揚を呼び起こせる。</Dest>
    </String>
    <String List="1">
      <EDID>NordRaceVampire</EDID>
      <REC>RACE:DESC</REC>
      <Source>Citizens of Skyrim, they are a tall and fair-haired people.  Strong and hardy, Nords are famous for their resistance to cold and their talent as warriors. They can use a Battlecry to make opponents flee.</Source>
      <Dest>スカイリムの住人は背が高く、髪は金色である。強く、たくましいノルドは冷気に対する耐性と戦士としての才能で広く知られる。彼らはバトルクライという能力を使い、叫び声で敵に恐怖を呼び起こし、逃走させることができる。</Dest>
    </String>
    <String List="1">
      <EDID>ArgonianRaceVampire</EDID>
      <REC>RACE:DESC</REC>
      <Source>This reptilian race, well-suited for the treacherous swamps of their Black Marsh homeland, has developed a natural resistance to diseases and the ability to breathe underwater. They can call upon the Histskin to regenerate health very quickly.</Source>
      <Dest>幾多の危険が潜む故郷のブラック・マーシュに適応した爬虫類のような種族は、疾病に生まれつき耐性があり、水中でも呼吸できる。彼らはヒストスキンを呼び起こし、体力を素早く回復する。</Dest>
    </String>
    <String List="1">
      <EDID>BretonRaceVampire</EDID>
      <REC>RACE:DESC</REC>
      <Source>In addition to their quick and perceptive grasp of spellcraft, even the humblest of Bretons can boast a resistance to shock attacks. They are particularly skilled at conjuration magic.</Source>
      <Dest>呪文習得の早さと理解度に加え、ブレトンはどんな者でも魔法に対する耐性を備えている。特に召喚魔法に長けている。</Dest>
    </String>
    <String List="1">
      <EDID>DarkElfRaceVampire</EDID>
      <REC>RACE:DESC</REC>
      <Source>Also known as &quot;Dunmer&quot; in their homeland of Morrowind, dark elves are noted for their stealth and magic skills. They are naturally resistant to fire and can call upon their Ancestor&apos;s Wrath to surround themselves in fire.</Source>
      <Dest>モロウウィンドを故郷とする一族は「ダンマー」と呼ばれる。ダークエルフは、隠術、魔法の能力に優れている。彼らは生まれつき炎に耐性があり、先人の憤怒を呼び起こして周囲を炎に包むことができる。</Dest>
    </String>
    <String List="1">
      <EDID>HighElfRaceVampire</EDID>
      <REC>RACE:DESC</REC>
      <Source>Also known as &quot;Altmer&quot; in their homeland of Summerset Isle,  the high elves are the most strongly gifted in the arcane arts of all the races. They can call upon their Highborn power to regenerate magicka quickly.</Source>
      <Dest>サマーセット島を故郷とする一族は「アルトマー」と呼ばれる。ハイエルフは、全ての種族で最も魔術に優れている。彼らは高貴な生まれの力を呼び起こし、マジカの回復を速められる。</Dest>
    </String>
    <String List="1">
      <EDID>ImperialRaceVampire</EDID>
      <REC>RACE:DESC</REC>
      <Source>Natives of Cyrodiil, they have proved to be shrewd diplomats and traders. They are skilled with combat and magic. Anywhere gold coins might be found, Imperials always seem to find a few more. They can call upon the Voice of the Emperor to calm an enemy.</Source>
      <Dest>シロディールの先住民は、やり手の外交官と貿易商として知られている。インペリアルは戦闘や魔法にも長けていて、金貨があるところなら、どこでもより多くを取って行く。彼らは皇帝の声を呼び起こし、敵をなだめられる。</Dest>
    </String>
    <String List="1">
      <EDID>KhajiitRaceVampire</EDID>
      <REC>RACE:DESC</REC>
      <Source>Hailing from the province of Elsweyr, they are intelligent, quick, and agile.  They make excellent thieves due to their natural stealthiness. All Khajiit can see in the dark and have deadly claw attacks.</Source>
      <Dest>エルスウェーア出身で、知能が高く、動作は俊敏かつ軽やかである。生まれつき優れた隠密能力を持っているため盗賊に向いている。すべてのカジートは夜目が利き、鉤爪で大打撃を与えられる。すべてのカジートは夜目が利き、鉤爪で大打撃を与えられる。</Dest>
    </String>
    <String List="1">
      <EDID>RedguardRaceVampire</EDID>
      <REC>RACE:DESC</REC>
      <Source>The most naturally talented warriors in Tamriel, the Redguards of Hammerfell have a hardy constitution and a natural resistance to poison. They can call upon an Adrenaline Rush in combat.</Source>
      <Dest>ハンマーフェルのレッドガードは、タムリエルで最も才能に恵まれた戦士である。頑健で、毒に生まれつき耐性がある。彼らは戦闘中、魂の昂揚を呼び起こせる。</Dest>
    </String>
    <String List="1">
      <EDID>WoodElfRaceVampire</EDID>
      <REC>RACE:DESC</REC>
      <Source>The clanfolk of the Western Valenwood forests, also known as &quot;Bosmer.&quot; Wood elves make good scouts and thieves, and there are no finer archers in all of Tamriel. They have natural resistances to both poisons and diseases. They can Command Animals to fight for them.</Source>
      <Dest>西ヴァレンウッドの森の一族は「ボズマー」とも呼ばれる。ウッドエルフは斥候や盗賊として優れた適性を持ち、タムリエル中を探しても彼らほどの弓の使い手は他に見つからない。生まれつき毒や疾病に対する耐性を持っており、動物操作の技術を使い、動物を戦わせることができる。</Dest>
    </String>
    <String List="1">
      <EDID>OrcRaceVampire</EDID>
      <REC>RACE:DESC</REC>
      <Source>The people of the Wrothgarian and Dragontail Mountains, Orcish smiths are prized for their craftsmanship. Orc troops in Heavy Armor are among the finest in the Empire, and are fearsome when using their Berserker Rage.</Source>
      <Dest>ロスガリアンおよびドラゴンテイル山地の民、オークの鍛冶屋は匠として名高い。重装に身を固めたオーク軍は帝国でも屈指の精鋭集団である。狂戦士の怒りを使うと恐ろしい敵となる。</Dest>
    </String>
    <String List="1">
      <EDID>VoiceElementalFury1</EDID>
      <REC>SPEL:DESC</REC>
      <Source>Weapons are &lt;30&gt;% faster for &lt;15&gt; seconds.</Source>
      <Dest>&lt;15&gt; 秒間、武器による攻撃速度が &lt;30&gt;% 速くなる。</Dest>
    </String>
    <String List="1">
      <EDID>CallToArms</EDID>
      <REC>SPEL:DESC</REC>
      <Source>Targets have improved combat skills, health and stamina for &lt;10&gt; minutes.</Source>
      <Dest>対象は &lt;10&gt; 分間、戦闘スキル、体力、スタミナが上昇する。</Dest>
    </String>
    <String List="1">
      <EDID>VoiceElementalFury2</EDID>
      <REC>SPEL:DESC</REC>
      <Source>Weapons are &lt;50&gt;% faster for &lt;15&gt; seconds.</Source>
      <Dest>&lt;15&gt; 秒間、武器による攻撃速度が &lt;50&gt;% 速くなる。</Dest>
    </String>
    <String List="1">
      <EDID>VoiceElementalFury3</EDID>
      <REC>SPEL:DESC</REC>
      <Source>Weapons are &lt;70&gt;% faster for &lt;15&gt; seconds.</Source>
      <Dest>&lt;15&gt; 秒間、武器による攻撃速度が &lt;70&gt;% 速くなる。</Dest>
    </String>
    <String List="1">
      <EDID>dunHighGateSummonFlamingThrall</EDID>
      <REC>SPEL:DESC</REC>
      <Source>Summons a flaming familiar which will charge into battle and explode.</Source>
      <Dest>火炎使い魔を召喚する。火炎使い魔は戦闘中に充填を行い、爆発する。</Dest>
    </String>
    <String List="1">
      <EDID>RaceArgonianWaterbreathing</EDID>
      <REC>SPEL:DESC</REC>
      <Source>Your Argonian lungs can breathe underwater.</Source>
      <Dest>アルゴニアンの肺は水中でも呼吸を行うことができる。</Dest>
    </String>
    <String List="1">
      <EDID>RaceKhajiitClaws</EDID>
      <REC>SPEL:DESC</REC>
      <Source>Khajiit claws do &lt;12&gt; points of damage.</Source>
      <Dest>カジートの爪は &lt;12&gt; ポイントのダメージを与える。</Dest>
    </String>
    <String List="1">
      <EDID>RaceBreton</EDID>
      <REC>SPEL:DESC</REC>
      <Source>Your Breton blood gives you &lt;25&gt;% resistance to magic.</Source>
      <Dest>ブレトンの血が &lt;25&gt;% の魔法耐性を与える。</Dest>
    </String>
    <String List="1">
      <EDID>RaceDarkElf</EDID>
      <REC>SPEL:DESC</REC>
      <Source>Your Dunmer blood gives you &lt;50&gt;% resistance to fire.</Source>
      <Dest>ダンマーの血が &lt;50&gt;% の炎耐性を与える。</Dest>
    </String>
    <String List="1">
      <EDID>RaceRedguard</EDID>
      <REC>SPEL:DESC</REC>
      <Source>Your Redguard blood gives you &lt;50&gt;% resistance to poison.</Source>
      <Dest>レッドガードの血が、毒に対し &lt;50&gt;% の耐性を与える。</Dest>
    </String>
    <String List="1">
      <EDID>RaceWoodElf</EDID>
      <REC>SPEL:DESC</REC>
      <Source>Your Bosmer blood gives you &lt;50&gt;% resistance to poison and disease.</Source>
      <Dest>ボスマーの血が、毒と病に対し &lt;50&gt;% の耐性を与える。</Dest>
    </String>
    <String List="1">
      <EDID>DiseaseRattles</EDID>
      <REC>SPEL:DESC</REC>
      <Source>Stamina recovers half as fast.</Source>
      <Dest>スタミナの回復速度が半分になる。</Dest>
    </String>
    <String List="1">
      <EDID>DiseaseWitbane</EDID>
      <REC>SPEL:DESC</REC>
      <Source>Magicka recovers half as fast.</Source>
      <Dest>マジカの回復速度が半分になる。</Dest>
    </String>
    <String List="1">
      <EDID>doomThiefAbility</EDID>
      <REC>SPEL:DESC</REC>
      <Source>All stealth skills increase &lt;20&gt;% faster.</Source>
      <Dest>全ての隠術スキルの成長速度が &lt;20&gt;% 速くなる。</Dest>
    </String>
    <String List="1">
      <EDID>doomMageAbility</EDID>
      <REC>SPEL:DESC</REC>
      <Source>All magic skills improve &lt;20&gt;% faster.</Source>
      <Dest>全ての魔法スキルの成長速度が &lt;20&gt;% 速くなる。</Dest>
    </String>
    <String List="1">
      <EDID>doomWarriorAbility</EDID>
      <REC>SPEL:DESC</REC>
      <Source>All combat skills increase &lt;20&gt;% faster.</Source>
      <Dest>全ての戦闘スキルの成長速度が &lt;20&gt;% 速くなる。</Dest>
    </String>
    <String List="1">
      <EDID>doomApprenticeAbility</EDID>
      <REC>SPEL:DESC</REC>
      <Source>Magicka regenerates &lt;100&gt;% faster.</Source>
      <Dest>マジカの回復速度が &lt;100&gt;% 上昇する。</Dest>
    </String>
    <String List="1">
      <EDID>doomAtronachAbility</EDID>
      <REC>SPEL:DESC</REC>
      <Source>Increases Magicka by &lt;50&gt; points, absorb &lt;50&gt;% of the magicka from hostile spells, and Magicka regenerates &lt;50&gt;% slower.</Source>
      <Dest>マジカが &lt;50&gt; ポイント上昇し、敵が放った呪文の &lt;50&gt;% のマジカを吸収するが、マジカの回復速度が &lt;50&gt;% 減少する。</Dest>
    </String>
    <String List="1">
      <EDID>doomLadyAbility</EDID>
      <REC>SPEL:DESC</REC>
      <Source>Health and Stamina regenerate &lt;25&gt;% faster.</Source>
      <Dest>体力とスタミナの回復速度が &lt;25&gt;% 速くなる。</Dest>
    </String>
    <String List="1">
      <EDID>doomLordAbility</EDID>
      <REC>SPEL:DESC</REC>
      <Source>Increases Armor Rating by &lt;50&gt; points and increases Magic Resistance by &lt;25&gt;%.</Source>
      <Dest>防御値が &lt;50&gt; 上昇し、魔法耐性が &lt;25&gt;% 上昇する。</Dest>
    </String>
    <String List="1">
      <EDID>doomSteedAbility</EDID>
      <REC>SPEL:DESC</REC>
      <Source>Carry capacity increased by &lt;100&gt; points, armor weighs nothing and doesn&apos;t slow you down when worn.</Source>
      <Dest>持ち運び重量が &lt;100&gt; ポイント増加し、防具の重量がなくなり、防具装備時に移動速度が低下しなくなる。</Dest>
    </String>
    <String List="1">
      <EDID>doomRitualAbility</EDID>
      <REC>SPEL:DESC</REC>
      <Source>Raises all dead around you to fight for you for &lt;200&gt; seconds.</Source>
      <Dest>周囲全ての死者蘇らせて、&lt;200&gt; 秒間自分のために戦わせる。</Dest>
    </String>
    <String List="1">
      <EDID>doomShadowAbility</EDID>
      <REC>SPEL:DESC</REC>
      <Source>Become invisible for &lt;60&gt; seconds. Activating an object or attacking will break the spell.</Source>
      <Dest>&lt;60&gt; 秒の間透明になる。アイテムを作動させるか、攻撃によって呪文は解ける。</Dest>
    </String>
    <String List="1">
      <EDID>GreybeardsFusAbility</EDID>
      <REC>SPEL:DESC</REC>
      <Source>You stagger &lt;25&gt;% less and foes stagger &lt;25&gt;% more.</Source>
      <Dest>&lt;25&gt;% よろめきにくくなり、敵は &lt;25&gt;% よろめきやすくなる。</Dest>
    </String>
    <String List="1">
      <EDID>GreybeardsYolAbility</EDID>
      <REC>SPEL:DESC</REC>
      <Source>Fire Breath shout deals &lt;25&gt;% more damage.</Source>
      <Dest>ファイアブレスのシャウトで与えるダメージが &lt;25&gt;% 上昇する。</Dest>
    </String>
    <String List="1">
      <EDID>VampireSunDamage03</EDID>
      <REC>SPEL:DESC</REC>
      <Source>Health, Magicka, and Stamina do not recover while in Sunlight and are reduced by &lt;45&gt; points.</Source>
      <Dest>太陽の下にいると、体力、マジカ、スタミナが回復せず、それぞれ &lt;45&gt; ポイント減少する。</Dest>
    </String>
    <String List="1">
      <EDID>DA11CannibalismAbility</EDID>
      <REC>SPEL:DESC</REC>
      <Source>Health regenerates &lt;50&gt;% faster for &lt;5&gt; minutes.</Source>
      <Dest>体力回復が &lt;50&gt;%、 &lt;5&gt; 分間早くなる。</Dest>
    </String>
    <String List="1">
      <EDID>FavorJobsBeggarsAbility</EDID>
      <REC>SPEL:DESC</REC>
      <Source>Speechcraft increased &lt;10&gt; points for &lt;1&gt; hour.</Source>
      <Dest>話術が &lt;10&gt; ポイント高まる（ &lt;1&gt; 時間）。</Dest>
    </String>
    <String List="1">
      <EDID>TGCrownProfit</EDID>
      <REC>SPEL:DESC</REC>
      <Source>Anywhere gems might be found, members of the Thieves Guild always seem to find a few more.</Source>
      <Dest>盗賊ギルドのメンバーは宝石があるところなら、どこでもより多くを取って行く。</Dest>
    </String>
    <String List="1">
      <EDID>WerewolfImmunity</EDID>
      <REC>SPEL:DESC</REC>
      <Source>Your beast blood increases Disease Resistance by &lt;100&gt;%.</Source>
      <Dest>獣の血により、疾病に &lt;100&gt;% の耐性がつく。</Dest>
    </String>
    <String List="1">
      <EDID>RaceArgonianResistDisease</EDID>
      <REC>SPEL:DESC</REC>
      <Source>Your Argonian blood gives you &lt;50&gt;% resistance to disease.</Source>
      <Dest>アルゴニアンの血が、病気に対し &lt;50&gt;% の耐性を与える。</Dest>
    </String>
    <String List="1">
      <EDID>TrapDiseaseRattles</EDID>
      <REC>SPEL:DESC</REC>
      <Source>Stamina recovers half as fast.</Source>
      <Dest>スタミナの回復速度が半分になる。</Dest>
    </String>
    <String List="1">
      <EDID>TrapDiseaseWitbane</EDID>
      <REC>SPEL:DESC</REC>
      <Source>Magicka recovers half as fast.</Source>
      <Dest>マジカの回復速度が半分になる。</Dest>
    </String>
    <String List="1">
      <EDID>doomApprenticeNegativeAbility</EDID>
      <REC>SPEL:DESC</REC>
      <Source>Magic Resistance reduced by &lt;100&gt;%.</Source>
      <Dest>魔法耐性が &lt;100&gt;% 上昇する。</Dest>
    </String>
    <String List="1">
      <EDID>AbVampire04b</EDID>
      <REC>SPEL:DESC</REC>
      <Source>Your Vampiric blood gives you &lt;50&gt;% weakness to Fire.</Source>
      <Dest>吸血鬼の血により炎への耐性が &lt;50&gt;% 低下する。</Dest>
    </String>
    <String List="1">
      <EDID>AbVampire03b</EDID>
      <REC>SPEL:DESC</REC>
      <Source>Your Vampiric blood gives you &lt;40&gt;% weakness to Fire.</Source>
      <Dest>吸血鬼の血により炎への耐性が &lt;40&gt;% 低下する。</Dest>
    </String>
    <String List="1">
      <EDID>AbVampire02b</EDID>
      <REC>SPEL:DESC</REC>
      <Source>Your Vampiric blood gives you &lt;30&gt;% weakness to Fire.</Source>
      <Dest>吸血鬼の血により炎への耐性が &lt;30&gt;% 低下する。</Dest>
    </String>
    <String List="1">
      <EDID>AbVampire01b</EDID>
      <REC>SPEL:DESC</REC>
      <Source>Your Vampiric blood gives you &lt;20&gt;% weakness to Fire.</Source>
      <Dest>吸血鬼の血により炎への耐性が &lt;20&gt;% 低下する。</Dest>
    </String>
    <String List="1">
      <EDID>DA11CannibalismAbility02</EDID>
      <REC>SPEL:DESC</REC>
      <Source>Health is increased by &lt;50&gt; points for &lt;5&gt; minutes.</Source>
      <Dest>体力が &lt;50&gt; ポイント、 &lt;5&gt; 分間増加する。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1VQSoulDamage</EDID>
      <REC>SPEL:DESC</REC>
      <Source>Health, Magicka, and Stamina recover slowly while in Soul Cairn and are reduced by &lt;45&gt; points.</Source>
      <Dest>ソウル・ケルン内にいると、体力、マジカ、スタミナの回復が遅くなり、それぞれ &lt;45&gt; ポイント減少する。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2dunSummonKarstaag3Left</EDID>
      <REC>SPEL:DESC</REC>
      <Source>Summons Karstaag to fight for you for &lt;120&gt; seconds. You may only use this ability &lt;3&gt; times, and only while outdoors.</Source>
      <Dest>カースターグを召喚して &lt;120&gt; 秒間戦わせる。この能力は &lt;3&gt; 回しか使用できず、屋外でしか使用できない。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2dunSummonKarstaag2Left</EDID>
      <REC>SPEL:DESC</REC>
      <Source>Summons Karstaag to fight for you for &lt;120&gt; seconds. You may only use this ability &lt;2&gt; times, and only while outdoors.</Source>
      <Dest>カースターグを召喚して &lt;120&gt; 秒間戦わせる。この能力は &lt;2&gt; 回しか使用できず、屋外でしか使用できない。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2dunSummonKarstaag1Left</EDID>
      <REC>SPEL:DESC</REC>
      <Source>Summons Karstaag to fight for you for &lt;120&gt; seconds. You may only use this ability &lt;1&gt; time, and only while outdoors.</Source>
      <Dest>カースターグを召喚して &lt;120&gt; 秒間戦わせる。この能力は &lt;1&gt; 回しか使用できず、屋外でしか使用できない。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2ConjureBardInstruments</EDID>
      <REC>SPEL:DESC</REC>
      <Source>Summons a spectral drum that plays for &lt;300&gt; seconds, improving Stamina Regen for you and nearby allies.</Source>
      <Dest>形なきドラムが召喚され &lt;300&gt; 秒間演奏される。使用者と近くの仲間のスタミナ回復を速める。</Dest>
    </String>
    <String List="1">
      <EDID>USLEEPMS05Reward</EDID>
      <REC>SPEL:DESC</REC>
      <Source>Speech skill increases &lt;15&gt;% faster.</Source>
      <Dest>話術スキルの習得が &lt;15&gt;% 早くなる。</Dest>
    </String>
    <String List="1">
      <EDID>CallToArmsScroll</EDID>
      <REC>SCRL:DESC</REC>
      <Source>Targets have improved combat skills, health and stamina for &lt;10&gt; minutes.</Source>
      <Dest>対象は &lt;10&gt; 分間、戦闘スキル、体力、スタミナが上昇する。</Dest>
    </String>
    <String List="1">
      <EDID>DragonhideScroll</EDID>
      <REC>SCRL:DESC</REC>
      <Source>Caster ignores 90% of all physical damage for &lt;30&gt; seconds.</Source>
      <Dest>術者は &lt;30&gt; 秒の間、物理ダメージの90%を無視できる。</Dest>
    </String>
    <String List="1">
      <EDID>TGDetectLifeScroll</EDID>
      <REC>SCRL:DESC</REC>
      <Source>Nearby living creatures, but not undead, machines or daedra, can be seen through walls.</Source>
      <Dest>アンデッド、機械、デイドラ以外の近くにいる生物を壁越しに見られる。</Dest>
    </String>
    <String List="1">
      <EDID>MG02Amulet</EDID>
      <REC>ARMO:DESC</REC>
      <Source>All spells cost &lt;3&gt;% less to cast.</Source>
      <Dest>全ての呪文の消費マジカが &lt;3&gt;% 減少する。</Dest>
    </String>
    <String List="1">
      <EDID>DA05HircinesRing</EDID>
      <REC>ARMO:DESC</REC>
      <Source>Provides additional transformations for werewolves</Source>
      <Dest>ウェアウルフに関する追加情報を提供する</Dest>
    </String>
    <String List="1">
      <EDID>dunGauldurAmulet</EDID>
      <REC>ARMO:DESC</REC>
      <Source>Increases your Health, Magicka, and Stamina by &lt;30&gt; points.</Source>
      <Dest>体力、マジカ、スタミナが &lt;30&gt; ポイント増加する。</Dest>
    </String>
    <String List="1">
      <EDID>ArmorDragonPriestMaskMoonstoneHelmet</EDID>
      <REC>ARMO:DESC</REC>
      <Source>Magicka regenerates &lt;100&gt;% faster and time between shouts is reduced &lt;20&gt;%.</Source>
      <Dest>マジカの回復速度が &lt;100&gt;% 速くなり、シャウトの間隔が &lt;20&gt;% 短縮される。</Dest>
    </String>
    <String List="1">
      <EDID>ArmorDragonPriestMaskEbonyHelmet</EDID>
      <REC>ARMO:DESC</REC>
      <Source>Increases Magicka by &lt;50&gt; points, Destruction and Restoration spells cost &lt;20&gt;% less to cast.</Source>
      <Dest>マジカが &lt;50&gt; 上昇し、破壊と回復呪文のマジカ消費が &lt;20&gt;% 減少する。</Dest>
    </String>
    <String List="1">
      <EDID>ArmorDragonPriestMaskCorondrumHelmet</EDID>
      <REC>ARMO:DESC</REC>
      <Source>Prices are &lt;20&gt;% better, Carry capacity increased by &lt;20&gt; points, and can breathe underwater.</Source>
      <Dest>売買の価格が &lt;20&gt;% 向上し、持ち運び重量が &lt;20&gt; 増加し、水中で呼吸できるようになる。</Dest>
    </String>
    <String List="1">
      <EDID>ArmorDragonPriestMaskIronHelmet</EDID>
      <REC>ARMO:DESC</REC>
      <Source>Increases Disease and Poison Resistance by &lt;100&gt;%.</Source>
      <Dest>疾病と独に対する耐性が &lt;100&gt;% 上昇する。</Dest>
    </String>
    <String List="1">
      <EDID>ArmorDragonPriestMaskMarbleHelmet</EDID>
      <REC>ARMO:DESC</REC>
      <Source>Increases Fire, Frost and Shock Resistance by &lt;30&gt;%.</Source>
      <Dest>炎、冷気、雷に対する耐性が &lt;30&gt;% 上昇する。</Dest>
    </String>
    <String List="1">
      <EDID>ArmorDragonPriestMaskSteelHelmet</EDID>
      <REC>ARMO:DESC</REC>
      <Source>Conjuration, Illusion and Alteration spells cost &lt;20&gt;% less to cast.</Source>
      <Dest>召喚、幻惑、変性魔法の消費マジカが &lt;20&gt;% 減少する。</Dest>
    </String>
    <String List="1">
      <EDID>ArmorDragonPriestMaskUltraHelmet</EDID>
      <REC>ARMO:DESC</REC>
      <Source>When Health is low, has a chance to heal wearer and damage nearby enemies.</Source>
      <Dest>体力が低下した時、着用者を回復させて周囲の敵にダメージを与えることがある。</Dest>
    </String>
    <String List="1">
      <EDID>ClothesMGRobesArchmage</EDID>
      <REC>ARMO:DESC</REC>
      <Source>All spells cost &lt;15&gt;% less to cast, and Magicka regenerates &lt;100&gt;% faster.</Source>
      <Dest>あらゆる呪文のマジカ消費が &lt;15&gt;% 減少する。マジカの回復が &lt;100&gt;% 早くなる。</Dest>
    </String>
    <String List="1">
      <EDID>TGAmuletofArticulation01</EDID>
      <REC>ARMO:DESC</REC>
      <Source>Persuade checks in dialogue will almost always succeed and increases Speech skill by &lt;5&gt; points.</Source>
      <Dest>説得が確実に成功するようになり、話術スキルが &lt;5&gt; ポイント上昇する。</Dest>
    </String>
    <String List="1">
      <EDID>MS11NecromancerAmulet</EDID>
      <REC>ARMO:DESC</REC>
      <Source>Increases your Magicka by &lt;50&gt; points, Conjuration spells cost &lt;25&gt;% less to cast, Health and Stamina regenerates &lt;75&gt;% slower.</Source>
      <Dest>マジカが &lt;50&gt; ポイント上昇し、召喚呪文の消費マジカが &lt;25&gt;% 減少し、体力とスタミナの回復速度が &lt;75&gt;% 遅くなる。</Dest>
    </String>
    <String List="1">
      <EDID>DBClothesJester</EDID>
      <REC>ARMO:DESC</REC>
      <Source>Prices are &lt;12&gt;% better, and One-handed attacks do &lt;12&gt;% more damage.</Source>
      <Dest>売買の価格が &lt;12&gt;% 向上し、片手武器で与えるダメージが &lt;12&gt;% 上昇する。</Dest>
    </String>
    <String List="1">
      <EDID>DBArmorGloves</EDID>
      <REC>ARMO:DESC</REC>
      <Source>Backstab does double damage.</Source>
      <Dest>バックスタブのダメージが2倍になる。</Dest>
    </String>
    <String List="1">
      <EDID>TGAmuletofArticulation02</EDID>
      <REC>ARMO:DESC</REC>
      <Source>Persuade checks in dialogue will almost always succeed and increases Speech skill by &lt;10&gt; points.</Source>
      <Dest>説得が確実に成功するようになり、話術スキルが &lt;10&gt; ポイント上昇する。</Dest>
    </String>
    <String List="1">
      <EDID>TGAmuletofArticulation03</EDID>
      <REC>ARMO:DESC</REC>
      <Source>Persuade checks in dialogue will almost always succeed and increases Speech skill by &lt;15&gt; points.</Source>
      <Dest>説得が確実に成功するようになり、話術スキルが &lt;15&gt; ポイント上昇する。</Dest>
    </String>
    <String List="1">
      <EDID>TGAmuletofArticulation04</EDID>
      <REC>ARMO:DESC</REC>
      <Source>Persuade checks in dialogue will almost always succeed and increases Speech skill by &lt;20&gt; points.</Source>
      <Dest>説得が確実に成功するようになり、話術スキルが &lt;20&gt; ポイント上昇する。</Dest>
    </String>
    <String List="1">
      <EDID>TGAmuletofArticulation05</EDID>
      <REC>ARMO:DESC</REC>
      <Source>Persuade checks in dialogue will almost always succeed and increases Speech skill by &lt;25&gt; points.</Source>
      <Dest>説得が確実に成功するようになり、話術スキルが &lt;25&gt; ポイント上昇する。</Dest>
    </String>
    <String List="1">
      <EDID>TGAmuletofArticulation06</EDID>
      <REC>ARMO:DESC</REC>
      <Source>Persuade checks in dialogue will almost always succeed and increases Speech skill by &lt;30&gt; points.</Source>
      <Dest>説得が確実に成功するようになり、話術スキルが &lt;30&gt; ポイント上昇する。</Dest>
    </String>
    <String List="1">
      <EDID>TGAmuletofArticulation07</EDID>
      <REC>ARMO:DESC</REC>
      <Source>Persuade checks in dialogue will almost always succeed and increases Speech skill by &lt;35&gt; points.</Source>
      <Dest>説得が確実に成功するようになり、話術スキルが &lt;35&gt; ポイント上昇する。</Dest>
    </String>
    <String List="1">
      <EDID>DA05HircinesRingCursed</EDID>
      <REC>ARMO:DESC</REC>
      <Source>Causes the wearer to randomly become a werewolf</Source>
      <Dest>着用者のオオカミの血をランダムに呼び起こす。</Dest>
    </String>
    <String List="1">
      <EDID>dunLabyrinthianMazeCircletReward</EDID>
      <REC>ARMO:DESC</REC>
      <Source>All spells cost &lt;5&gt;% less to cast.</Source>
      <Dest>全ての呪文の消費マジカが &lt;5&gt;% 減少する。</Dest>
    </String>
    <String List="1">
      <EDID>ClothesMGRobesArchmage1Hooded</EDID>
      <REC>ARMO:DESC</REC>
      <Source>All spells cost &lt;15&gt;% less to cast, increases Magicka by &lt;50&gt; points, and Magicka regenerates &lt;100&gt;% faster.</Source>
      <Dest>あらゆる呪文のマジカ消費が &lt;15&gt;% 減少し、マジカが &lt;50&gt; ポイント増加し、マジカの回復が &lt;100&gt;% 早くなる。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1nVampireBloodMagicRingBeast</EDID>
      <REC>ARMO:DESC</REC>
      <Source>While wearing this ring, you will receive &lt;100&gt; extra health and your claw attacks will do an additional &lt;20&gt; damage.</Source>
      <Dest>この指輪を身に着けていると、体力が &lt;100&gt; 上昇し、爪での攻撃のダメージが &lt;20&gt; 増加する。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1nVampireNightPowerNecklaceGargoyle</EDID>
      <REC>ARMO:DESC</REC>
      <Source>While wearing this amulet, your Summon Gargoyle spell summons an additional Gargoyle for &lt;30&gt; seconds.</Source>
      <Dest>このアミュレットを身に着けていると、ガーゴイル召喚の呪文により、もう1体のガーゴイルが &lt;30&gt; 秒間召喚される。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2dunKolbjornBoots</EDID>
      <REC>ARMO:DESC</REC>
      <Source>Waterwalking. If you wear any four Relics of Ahzidal, +&lt;10&gt;% Enchanting.</Source>
      <Dest>水上歩行が可能になる。アージダルの遺品を4つ装備していると付呪が &lt;10&gt;%増加する。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2dunFahlbtharzDwarvenHelmet</EDID>
      <REC>ARMO:DESC</REC>
      <Source>Increases your stamina by &lt;60&gt; points and allows wearer to release the Breath of Nchuak, a powerful steam attack.</Source>
      <Dest>スタミナが &lt;60&gt; ポイント増加する。装着者は強力な蒸気の攻撃、ブレス・オブ・チュアクを使えるようになる。</Dest>
    </String>
    <String List="1">
      <EDID>DB06Schedule</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot;&gt;

You are to adhere to the following schedule:

- Morndas - Solitude, the Emperor&apos;s Tower
- Morndas evening - Solitude, Castle Dour (food and sleep)

- Tirdas - Windhelm, the Palace of the Kings
- Tirdas evening - Windhelm, Barracks (food and sleep)

- Middas - Riften, Mistveil Keep

- Turdas - Whiterun, Dragonsreach
- Turdas evening - Whiterun, the Bannered Mare (food and sleep)

- Fredas - Markarth, Understone Keep
- Fredas evening - Markarth, guard tower (food and sleep)

- Loredas &amp; Sundas - To be spent at your discretion

- Repeat (until I have recalled you personally)

The guards and Jarls of the cities have been informed of your arrival, and will leave you to your work. Study the guard patterns, examine any entrances and exits, and make note of any irregularities. 

Talk to no one - the fewer people who know about your mission, the safer the Emperor will ultimately be.
</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot;&gt;&lt;font size=&quot;17&quot;&gt;

以下のスケジュールを忠実に守る必要がある。

・モーンダス - ソリチュード、皇帝の塔
・モーンダス夜 - ソリチュード、ドール城(食事、睡眠)

・ティルダス - ウィンドヘルム、王たちの宮殿
・ティルダス夜 - ウィンドヘルム、兵舎(食事、睡眠)

・ミダス - リフテン、ミストヴェイル砦

・トゥルダス - ホワイトラン、ドラゴンズリーチ
・トゥルダス夜 - ホワイトラン、バナード・メア(食事、睡眠)

・フレダス - マルカルス、アンダーストーン砦
・フレダス夜 - マルカルス、監視塔(食事、睡眠)

・ロレダス＆サンダス - お前の判断で使って良い

・繰り返す(私が個人的に呼び戻すまで)

 街の衛兵や首長はお前の到着を知らされているが、お前が仕事に専念できるよう放っておいてくれるだろう。衛兵の仕事のパターンを学んで、あらゆる入口や出口を試し、イレギュラーな事態は覚えておくように。

 誰にも話しかけるな。任務を知る者が少ないほど、結果的に皇帝のより一層の安全に繋がる。&lt;/font&gt;</Dest>
    </String>
    <String List="1">
      <EDID>DunHillgrundsTombGolldirsLetter</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;&lt;font size=&apos;18&apos;&gt;
Well, Golldir, I&apos;m impressed. I know what trouble you Nords have with literacy, those big words must put such a strain on your tiny brains. And I&apos;m surprised you can smell anything but the stink of your own filth. Why don&apos;t you meet me at Hillgrund&apos;s Tomb and I&apos;ll show you the way we deal with ancestors in Morrowind.


-Vals Veran
&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt;&lt;font size=&apos;18&apos;&gt;
 ゴルディールよ、感心しています。ノルドの識字能力があなたを煩わせているのは分かっています。そのような言葉があなたのちっぽけな脳に負担をかけているのでしょう。それに、あなたが自分の悪臭を感じられるとは驚きです。ヒルグランドの墓で会いましょう。モロウウィンドの先祖たちをどうするのかお見せします。


-ヴァルズ・ヴェラン
&lt;/font&gt;</Dest>
    </String>
    <String List="1">
      <EDID>Book1CheapBriefHistoryoftheEmpirev1</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


A Brief History 
of the Empire
Part One

by 
Stronach k&apos;Thojj III
Imperial Historian
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/B_letter.png&apos;&gt;efore the rule of Tiber Septim, all Tamriel was in chaos.  The poet Tracizis called that period of continuous unrest &quot;days and nights of blood and venom.&quot;  The kings were a petty lot of grasping tyrants, who fought Tiber&apos;s attempts to bring order to the land.  But they were as disorganized as they were dissolute, and the strong hand of Septim brought peace forcibly to Tamriel.  The year was 2E 896.  The following year, the Emperor declared the beginning of a new Era-thus began the Third Era, Year Aught.

For thirty-eight years, the Emperor Tiber reigned supreme.  It was a lawful, pious, and glorious age, when justice was known to one and all, from serf to sovereign.  On Tiber&apos;s death, it rained for an entire fortnight as if the land of Tamriel itself was weeping.  

The Emperor&apos;s grandson, Pelagius, came to the throne.  Though his reign was short, he was as strong and resolute as his father had been, and Tamriel could have enjoyed a continuation of the Golden Age.  Alas, an unknown enemy of the Septim Family hired that accursed organization of cutthroats, the Dark Brotherhood, to kill the Emperor Pelagius I as he knelt at prayer at the Temple of the One in the Imperial City.  Pelagius I&apos;s reign lasted less than three years.  

Pelagius had no living children, so the Crown Imperial passed to his first cousin, the daughter of Tiber&apos;s brother Agnorith.  Kintyra, former Queen of Silvenar, assumed the throne as Kintyra I.  Her reign was blessed with prosperity and good harvests, and she herself was an avid patroness of art, music, and dance.  

Kintyra&apos;s son was crowned after her death, the first Emperor of Tamriel to use the imperial name Uriel.  Uriel I was the great lawmaker of the Septim Dynasty, and a promoter of independent organizations and guilds.  Under his kind but firm hand, the Fighters Guild and the Mages Guild increased in prominence throughout Tamriel.  His son and successor Uriel II reigned for eighteen years, from the death of Uriel I in 3E 64 to Pelagius II&apos;s accession in 3E 82.  Tragically, the rule of Uriel II was cursed with blights, plagues, and insurrections.  The tenderness he inherited from his father did not serve Tamriel well, and little justice was done.  

Pelagius II inherited not only the throne from his father, but the debt from the latter&apos;s poor financial and judicial management.  Pelagius dismissed all of the Elder Council, and allowed only those willing to pay great sums to resume their seats.  He encouraged similar acts among his vassals, the kings of Tamriel, and by the end of his seventeen year reign, Tamriel had returned to prosperity.  His critics, however, have suggested that any advisor possessed of wisdom but not of gold had been summarily ousted by Pelagius.  This may have led to some of the troubles his son Antiochus faced when he in turn became Emperor.  

Antiochus was certainly one of the more flamboyant members of the usually austere Septim Family.  He had numerous mistresses and nearly as many wives, and was renowned for the grandeur of his dress and his high good humor.  Unfortunately, his reign was rife with civil war, surpassing even that of his grandfather Uriel II.  The War of the Isle in 3E 110, twelve years after Antiochus assumed the throne, nearly took the province of Summerset Isle away from Tamriel.  The united alliance of the kings of Summerset and Antiochus only managed to defeat King Orghum of the island-kingdom of Pyandonea due to a freak storm.  Legend credits the Psijic Order of the Isle of Artaeum with the sorcery behind the tempest.  

The story of Kintyra II, heiress to her father Antiochus&apos; throne, is certainly one of the saddest tales in imperial history.  Her first cousin Uriel, son of Queen Potema of Solitude, accused Kintyra of being a bastard, alluding to the infamous decadence of the Imperial City during her father&apos;s reign.  When this accusation failed to stop her coronation, Uriel bought the support of several disgruntled kings of High Rock, Skyrim, and Morrowind, and with Queen Potema&apos;s assistance, he coordinated three attacks on the Septim Empire.  

The first attack occurred in the Iliac Bay region, which separates High Rock and Hammerfell.  Kintyra&apos;s entourage was massacred and the Empress taken captive.  For two years, Kintyra II languished in an Imperial prison believed to be somewhere in Glenpoint or Glenmoril before she was slain in her cell under mysterious circumstances.  The second attack was on a series of Imperial garrisons along the coastal Morrowind islands.  The Empress&apos; consort Kontin Arynx fell defending the forts.  The third and final attack was a siege of the Imperial City itself, occurring after the Elder Council had split up the army to attack western High Rock and eastern Morrowind.  The weakened government had little defence against Uriel&apos;s determined aggression, and capitulated after only a fortnight of resistance.  Uriel took the throne that same evening and proclaimed himself Uriel III, Emperor of Tamriel.  The year was 3E 121.  Thus began the War of the Red Diamond, described in Volume II of this series.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


帝国の略歴
第1巻

帝国歴史家
ストロナッハ・コージュ三世 著
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/B_letter.png&apos;&gt; 初代皇帝タイバー・セプティムによる統治以前、タムリエルは混沌に包まれていた。詩人トラシジスはこの時代を「絶え間ない血と憎悪にまみれた昼と夜」と書いている。各地の王たちはどれも貪欲な暴君で、地上に秩序をもたらそうとするセプティムに武力をもって抵抗した。

 しかし、彼らはみな自堕落で統率がとれていなかったため、セプティムの力によって駆逐され、タムリエルに平和がもたらされた。第二紀896年のことであった。次の年に皇帝は新しい時代の始まりを宣言し、第三紀の幕が開けた。

 皇帝タイバーは、38年間に渡り最高権力者として君臨した。その統治は正当かつ神聖で、この輝かしい時代では奴隷から支配者まで全ての人間が正義の恩恵を享受できた。皇帝の崩御の際には雨が2週間降り続き、まるでタムリエルそのものが悲しみの涙を流しているかのようであった。

 皇帝タイバーの後は、孫であるペラギウスが帝位を継いだ。彼の治世は短いものであったが、前皇帝と比べても遜色のない確固たる統治により、帝国の黄金時代は続いた。しかし、なんということか、皇帝家に敵対する何者かがあの呪われた殺し屋集団「闇の一党」に依頼し、帝都の最高神の神殿でひざまずき祈りを捧げる皇帝を襲わせたのである。ペラギウス一世の治世は3年にも満たなかった。

 ペラギウスの崩御当時、彼に子供はいなかったので、帝位は彼のいとこでタイバーの弟アグノリスの娘へと渡ることになった。その娘、シルヴェナール女王キンタイラは、女皇キンタイラ一世として即位した。彼女の統治中、帝国は繁栄と豊作に恵まれ、また彼女自身は美術、音楽、舞踊を積極的に保護し発展させた。

 そしてキンタイラ亡き後は、その息子が帝位を継いだ。タムリエル皇帝で始めてユリエルという皇帝名を使ったのが彼である。ユリエル一世は歴代皇帝の中でも随一の優れた立法者であり、私有の会社やギルドの設立を推奨した。彼の保護と規律のもと、戦士ギルドと魔術師ギルドがタムリエル中で活性化した。第三紀64年のユリエル一世の崩御後は息子のユリエル二世が、第三紀82年のペラギウス二世の帝位継承までの18年間帝位に就いた。悲劇的にも、ユリエル二世の治世中、帝国は都市の荒廃、疫病、暴動に悩まされることとなった。残念なことに、ユリエル二世が父から受け継いだ慈悲の心はタムリエルに行き渡らず、正義は果たされなかった。

 ペラギウス二世はその父から帝位とともに負の遺産、つまり財政の困窮と法治の衰退を受け継がなければならなかった。ペラギウスは元老院を解散し、元老院の地位のために大金を払う者だけを残して残りの者を追放した。また、臣下であるタムリエル各地の王にもそうすることを推奨し、その甲斐あって、彼の17年間の治世が終わる頃にはタムリエルは再び繁栄した。ただし、この政策によって、英知がありながら金を払えなかった者が指導的立場から追われることになったとする批判もある。このことは、ペラギウスの後帝位を継いだアンティオカスの代に起こった諸問題の遠因となった。

 質実な気風のセプティム家の中で、アンティオカスは珍しく派手な性格であった。彼は多くの妻と同じくらいの数の愛人を持ち、贅沢で派手な装いと快活な人格で知られた。しかし不運にも、彼の治世は祖父のユリエル二世の代よりも内戦の多い時代であった。第三紀110年のアイル戦争では、サマーセット島のほぼ全域がタムリエルから失われることになった。サマーセットの諸王と皇帝の連合軍は暴風雨のために苦戦し、ピアンドニアのオルグハム王を討ち負かすにとどまった。伝説によれば、アルテウム島のサイジック会が魔術をもってこの大嵐を起こしたとされる。

 アンティオカスの後に帝位を継いだ娘のキンタイラ二世は、歴代で最も悲劇的な皇帝であろう。彼女のいとこでソリチュード女王ポテマの息子ユリエルが、アンティオカス統治下の帝都の退廃を仄めかしながら、キンタイラを私生児であると告発したのである。この告発でキンタイラの戴冠を止めることはできなかったが、ユリエルはその後も帝政に不満を持つハイロック、スカイリム、モロウウィンドの諸王とポテマ女王を味方につけ、皇帝に対し3回の反乱を起こした。

 一度目の反乱は、ハイロックとハンマーフェルを隔てるイリアック湾周辺地域で起こった。この戦いでキンタイラの側近は殺され、彼女自身は捕われた。それから2年間、キンタイラはグレンポイントもしくはグレンモイルにあったとされる帝都獄舎に捕らわれた後、独房で謎の死を遂げた。

 二度目の反乱はモロウウィンド諸島沿岸の守備隊に対する攻撃であった。キンタイラの夫コンティン・アリンクスは、この時砦を守る戦いの中で命を落とした。三度目の、そして最後の攻撃は帝都の占領であった。その直前、ハイロックおよび東モロウウィンド攻撃のために元老院が帝国軍を分割しており、帝都の防衛力は落ちていた。そのため、ユリエルの圧倒的な戦力による侵略に抗することができず、わずか2週間後に帝都は陥落した。

 ユリエルは帝都陥落の夜に自ら戴冠し、タムリエル皇帝ユリエル三世として即位した。第三紀121年のことであった。ここに端を発するレッド・ダイヤモンド戦争については、次巻で述べる。</Dest>
    </String>
    <String List="1">
      <EDID>Book1CheapBriefHistoryoftheEmpirev2</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


A Brief History 
of the Empire
Part Two

by 
Stronach k&apos;Thojj III
Imperial Historian
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/V_letter.png&apos;&gt;olume I of this series described in brief the lives of the first eight Emperors of the Septim Dynasty, beginning with the glorious Tiber Septim and ending with his great, great, great, great, grandniece Kintyra II.  Kintyra&apos;s murder in Glenpoint while in captivity is considered by some to be the end of the pure strain of Septim blood in the imperial family.  Certainly it marks the end of something significant.

Uriel III not only proclaimed himself Emperor of Tamriel, but also Uriel Septim III, taking the eminent surname as a title.  In truth, his surname was Mantiarco from his father&apos;s line.  In time, Uriel III was deposed and his crimes reviled, but the tradition of taking the name Septim as a title for the Emperor of Tamriel did not die with him.  

For six years, the War of the Red Diamond (which takes its name from the Septim Family&apos;s famous badge) tore the Empire apart.  The combatants were the three surviving children of Pelagius II-Potema, Cephorus, and Magnus-and their various offspring.  Potema, of course, supported her son Uriel III, and had the combined support of all of Skyrim and northern Morrowind.  With the efforts of Cephorus and Magnus, however, the province of High Rock turned coat.  The provinces of Hammerfell, Summerset Isle, Valenwood, Elsweyr, and Black Marsh were divided in their loyalty, but most kings supported Cephorus and Magnus.  

In 3E 127, Uriel III was captured at the Battle of Ichidag in Hammerfell.  En route to his trial in the Imperial City, a mob overtook his prisoner&apos;s carriage and burned him alive within it.  His captor and uncle continued on to the Imperial City, and by common acclaim was proclaimed Cephorus I, Emperor of Tamriel.  

Cephorus&apos; reign was marked by nothing but war.  By all accounts, he was a kind and intelligent man, but what Tamriel needed was a great warrior -- and he, fortunately, was that.  It took an additional ten years of constant warfare for him to defeat his sister Potema.  The so-called Wolf Queen of Solitude who died in the siege of her city-state in the year 137.  Cephorus survived his sister by only three years.  He never had time during the war years to marry, so it was his brother, the fourth child of Pelagius II, who assumed the throne.  

The Emperor Magnus was already elderly when he took up the imperial diadem, and the business of punishing the traitorous kings of the War of the Red Diamond drained much of his remaining strength.  Legend accuses Magnus&apos; son and heir Pelagius III of patricide, but that seems highly unlikely-for no other reason than that Pelagius was King of Solitude following the death of Potema, and seldom visited the Imperial City.  

Pelagius III, sometimes called Pelagius the Mad, was proclaimed Emperor in the 145th year of the Third Era.  Almost from the start, his eccentricities of behaviour were noted at court.  He embarrassed dignitaries, offended his vassal kings, and on one occasion marked the end of an imperial grand ball by attempting to hang himself.  His long-suffering wife was finally awarded the Regency of Tamriel, and Pelagius III was sent to a series of healing institutions and asylums until his death in 3E 153 at the age of thirty-four.  

The Empress Regent of Tamriel was proclaimed Empress Katariah I upon the death of her husband.  Some who do not mark the end of the Septim bloodline with the death of Kintyra II consider the ascendancy of this Dark Elf woman the true mark of its decline.  Her defenders, on the other hand, assert that though Katariah was not descended from Tiber, the son she had with Pelagius was, so the imperial chain did continue.  Despite racist assertions to the contrary, Katariah&apos;s forty-six-year reign was one of the most celebrated in Tamriel&apos;s history.  Uncomfortable in the Imperial City, Katariah travelled extensively throughout the Empire such as no Emperor ever had since Tiber&apos;s day.  She repaired much of the damage that previous emperors&apos; broken alliances and bungled diplomacy created.  The people of Tamriel came to love their Empress far more than the nobility did.  Katariah&apos;s death in a minor skirmish in Black Marsh is a favorite subject of conspiracy-minded historians.  The Sage Montalius&apos; discovery, for instance, of a disenfranchised branch of the Septim Family and their involvement with the skirmish was a revelation indeed.  

When Cassynder assumed the throne upon the death of his mother, he was already middle-aged.  Only half Elven, he aged like a Breton.  In fact, he had left the rule of Wayrest to his half-brother Uriel due to poor health.  Nevertheless, as the only true blood relation of Pelagius and thus Tiber, he was pressed into accepting the throne.  To no one&apos;s surprise, the Emperor Cassynder&apos;s reign did not last long.  In two years he joined his predecessors in eternal slumber.  

Uriel Lariat, Cassynder&apos;s half-brother, and the child of Katariah I and her Imperial consort Gallivere Lariat (after the death of Pelagius III), left the kingdom of Wayrest to reign as Uriel IV.  Legally, Uriel IV was a Septim:  Cassynder had adopted him into the royal family when he had become King of Wayrest.  Nevertheless, to the Council and the people of Tamriel, he was a bastard child of Katariah.  Uriel did not possess the dynamism of his mother, and his long forty-three-year reign was a hotbed of sedition.  

Uriel IV&apos;s story is told in the third volume of this series.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


帝国の略歴
第2巻

帝国歴史家
ストロナッハ・コージュ三世 著
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/V_letter.png&apos;&gt; 本著の第1巻で、歴代皇帝のうち最初の8代皇帝について述べた。栄光あるタイバー・セプティムから、その子の、いとこの、孫の、曾孫であるキンタイラ二世までの系譜である。グレンポイントの獄中でのキンタイラ二世の死を、正当なセプティムの血統の終わりであるとする見方もある。実際のところ、それによって何か重大なものが失われたことは間違ない。

 ユリエル三世はタムリエル皇帝を名乗ったばかりでなく、高貴な名であるセプティムを称号とし自らをユリエル・セプティム三世と称した。実際には、彼の名字は父親の家系のマンティアルコである。ユリエルはほどなくして帝位を追われ彼の罪は非難されたが、このセプティムという名を皇帝の称号とする伝統はその後も続くこととなった。

 六年の間、レッド・ダイヤモンド戦争(この呼び名は有名な皇帝家の印に由来する)は帝都を分断した。ペラギウス二世の3人の子であるポテマ、セフォラス、マグナス、そして彼らの子らが互いに帝位をめぐって争った。ポテマは当然息子であるユリエル三世を支援し、スカイリムと北モロウウィンドの王を全て味方につけた。しかしセフォラスとマグナスの尽力によりハイロックはポテマを裏切った。ハンマーフェル、サマーセット島、ヴァレンウッド、エルスウェーア、そしてブラック・マーシュについてはそれぞれ地域内で違った思惑があったが、多くの王たちはセフォラスとマグナスの側についた。

 第三紀127年、ハンマーフェルにおけるイチダグの戦で、ユリエル三世が捕虜となった。その後、彼を帝都での審判のために護送する途中、群集が彼の居る檻を奪い檻ごと焼き殺した。彼の叔父たちはそのまま帝都に帰り、民衆の支持によってセフォラスがタムリエル皇帝セフォラス一世として即位した。

 セフォラスの治世は戦争に明け暮れることとなった。彼は素晴らしく柔和で知的な皇帝であったが、残念ながらその時代のタムリエルが必要としていた偉大な闘将になることはできなかった。彼が度重なる戦いの後とうとうポテマを討ち負かすまで、実に10年の時を要した。ソリチュードの狼の女王と呼ばれたポテマは、137年に彼女の領地が陥落する際に命を落とした。そのわずか3年後、セフォラスもまたこの世を去った。戦争に明け暮れる中でセフォラスは子供を残せなかったため、弟の、ペラギウス二世の第4子であるマグナスが帝位を継いだ。

 皇帝マグナスは即位した際に既に年老いており、さらにレッド・ダイヤモンド戦争で敵対した諸国の王を征伐する任務が、彼の生命力を奪った。伝説ではマグナスの息子で帝位継承者であるペラギウス三世が彼を殺したとされるが実際にはありえないだろう。ペラギウス三世はポテマの死後ソリチュードの王位に就き、ほとんど帝都に戻ることは無かったためである。

 狂王ペラギウスとして知られるペラギウス三世は、第三紀145年に即位した。その直後から、彼の奇行は官僚の間で問題になり始めた。彼のふるまいは、教皇や臣下の王たちを当惑させ、時には反感を買い、さらには彼が自殺を試みたために、伝統ある王宮舞踏会が取りやめになるという事件さえあった。最終的には、女帝が摂政となり皇帝に成り代わって政治を行い、当の皇帝は精神病院に入れられたまま、第三紀153年に34歳でこの世を去った。

 摂政女帝は夫の死後、タムリエル女皇カタリア一世として即位した。キンタイラの死をセプティムの血統の最後としない者の多くは、このダークエルフの女性の即位こそが、その血統を終わらせたと主張する。一方、彼女を擁護する者は、彼女自身はタイバーの血を引かないものの、彼女とペラギウス三世の子は正当な皇帝の血統であり、皇帝家は途切れてはいないとする。人種差別主義者の主張に反して、彼女の46年間の治世は、タムリエルの歴史の中でも最も祝福された時代の一つであった。居心地の悪い帝都から逃れるため、彼女は帝都全域を歴代の皇帝が一度も足を踏み入れることのなかったような地まで旅した。彼女は前皇帝によって危機にさらされていた各地の王との同盟を修復し、国交を回復した。貴族たちはともかく、タムリエルの民衆は女皇を愛していた。ブラック・マーシュにおける小戦闘の中でのカタリアの死は、陰謀論の好きな歴史家が好んで論じる事件である。例えば、賢者モンタリウスの発表した、とある皇籍を剥奪されたセプティムの傍系の存在と彼らの小戦闘への関与などは、興味深い新事実であるといえよう。

 息子キャシンダールが帝位を継いだとき、彼は既に中年であった。彼はエルフの血を半分しか受け継いでいなかったため、ブレトンと同じように歳をとっていたのである。しかも、病弱だったため、領地ウェイレストの統治を異父弟であるユリエルに任せていた。しかしながら、彼は唯一ペラギウスの血を引くタイバーの血統であったので、帝位を継ぐほかなかったのである。大方の予想通り、彼の治世は長くなかった。わずか2年ののち、彼は永遠の眠りについた。

 キャシンダールの異父弟、ユリエル・ラリアートは、カタリアと再婚相手のガリベール・ラリアートとの間にできた子(つまり、ペラギウス三世の死後のことである)であったが、皇帝ユリエル四世として帝位につくためウェイレストを離れた。ユリエル四世は、法律上、セプティム家の人であり、キャシンダールがウェイレストの統治を委任する際に、彼を皇帝家に入れていたためである。

 しかしながら、元老院にとって、そして民衆にとっても、彼はカタリアの婚外子であった。母親のような力強さを持たなかった彼の43年間の治世中、帝国は暴動と騒乱の温床となった。

 ユリエル四世については、第3巻で語ることにする。</Dest>
    </String>
    <String List="1">
      <EDID>Book1CheapBriefHistoryoftheEmpirev3</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


A Brief History 
of the Empire
Part Three

by 
Stronach k&apos;Thojj III
Imperial Historian
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt;he first volume of this series told in brief the story of the succession of the first eight Emperors of the Septim Dynasty, from Tiber I to Kintyra II.  The second volume described the War of the Red Diamond and the six Emperors that followed its aftermath, from Uriel III to Cassynder I.  At the end of that volume, it was described how the Emperor Cassynder&apos;s half-brother Uriel IV assumed the throne of the Empire of Tamriel.

It will be recalled that Uriel IV was not a Septim by birth.  His mother, though she reigned as Empress for many years, was a Dark Elf married to a true Septim Emperor, Pelagius III.  Uriel&apos;s father was actually Katariah I&apos;s consort after Pelagius&apos; death, a Breton nobleman named Gallivere Lariat.  Before taking the throne of Empire, Cassynder I had ruled the kingdom of Wayrest, but poor health had forced him to retire.  Cassynder had no children, so he legally adopted his half-brother Uriel and abdicated the kingdom.  Seven years later, Cassynder inherited the Empire at the death of his mother.  Three years after that, Uriel once again found himself the recipient of Cassynder&apos;s inheritance.

Uriel IV&apos;s reign was a long and difficult one.  Despite being a legally adopted member of the Septim Family, and despite the Lariat Family&apos;s high position -- indeed, they were distant cousins of the Septims -- few of the Elder Council could be persuaded to accept him fully as a blood descendant of Tiber.  The Council had assumed much responsibility during Katariah I&apos;s long reign and Cassynder I&apos;s short one, and a strong-willed &quot;alien&quot; monarch like Uriel IV found it impossible to command their unswerving fealty.  Time and again the Council and Emperor were at odds, and time and again the Council won the battles.  Since the days of Pelagius II, the Elder Council had consisted of the wealthiest men and women in the Empire, and the power they wielded was conclusive.

The Council&apos;s last victory over Uriel IV was posthumous.  Andorak, Uriel IV&apos;s son, was disinherited by vote of Council, and a cousin more closely related to the original Septim line was proclaimed Cephorus II in 3E 247.  For the first nine years of Cephorus II&apos;s reign, those loyal to Andorak battled the Imperial forces.  In an act that the Sage Eraintine called &quot;Tiber Septim&apos;s heart beating no more,&quot; the Council granted Andorak the High Rock kingdom of Shornhelm to end the war, and Andorak&apos;s descendants still rule there.

By and large, Cephorus II had foes that demanded more of his attention than Andorak.  &quot;From out of a cimmerian nightmare,&quot; in the words of Eraintine, a man who called himself the Camoran Usurper led an army of Daedra and undead warriors on a rampage through Valenwood, conquering kingdom after kingdom.  Few could resist his onslaughts, and as month turned to bloody month in the year 3E 249, even fewer tried.  Cephorus II sent more and more mercenaries into Hammerfell to stop the Usurper&apos;s northward march, but they were bribed or slaughtered and raised as undead.

The story of the Camoran Usurper deserves a book of its own.  (It is recommended that the reader find Palaux Illthre&apos;s The Fall of the Usurper for more detail.)  In short, however, the destruction of the forces of the Usurper had little do with the efforts of the Emperor.  The result was a great regional victory and an increase in hostility toward the seemingly inefficacious Empire.

Uriel V, Cephorus II&apos;s son and successor, swivelled opinion back toward the latent power of the Empire.  Turning the attention of Tamriel away from internal strife, Uriel V embarked on a series of invasions beginning almost from the moment he took the throne in 3E 268.  Uriel V conquered Roscrea in 271, Cathnoquey in 276, Yneslea in 279, and Esroniet in 284.  In 3E 288, he embarked on his most ambitious enterprise, the invasion of the continent kingdom of Akavir.  This ultimately proved a failure, for two years later Uriel V was killed in Akavir on the battlefield of Ionith.  Nevertheless, Uriel V holds a reputation second only to Tiber as one of the two great Warrior Emperors of Tamriel.

The last four Emperors, beginning with Uriel V&apos;s infant son, are described in the fourth and final volume of this series.&lt;/p&gt;</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


帝国の略歴
第3巻

帝国歴史家
ストロナッハ・コージュ三世 著
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt; 本著の第1巻では、セプティム王朝初代皇帝タイバーから第8代皇帝キンタイラまでの歴史の概略を述べた。第2巻では、レッド・ダイヤモンド戦争とその後に続くユリエル三世からキャシンダール一世までの治世について述べた。また、その巻の最後に、いかにして皇帝キャシンダールの異父弟ユリエル四世が帝位を継承したかを論じた。

 ご存知のように、ユリエル四世はセプティムの血を引いていなかった。彼の母カタリア一世はダークエルフだが、セプティムの血統である皇帝ペラギウス三世に嫁ぎ、夫の死後長い間女皇として君臨した。しかしユリエルの父親は、カタリアがペラギウスの死後に再婚したブレトンの貴族、ガリヴェール・ラリアートであった。キャシンダールは帝位を継ぐ以前、ウェイレストの王であったが病弱だったため、また子供がいなかったためにその地位を異父弟のユリエルに譲って退位した。その際、キャシンダールは法的にユリエルを養子として皇籍に迎えたのである。その7年後、母カタリアの死によってキャシンダールは皇帝として即位し、さらに3年後にユリエルは再びキャシンダールの位を継ぐことになるのである。

 ユリエル四世の治世は長く、問題の多い時代であった。彼は正当に皇籍に入っていたし、また彼の父親の家系であるラリアート家もセプティムの傍系で高い地位にあったにも関わらず、元老院の大多数は彼を正当なセプティムの血統と認めなかった。元老院はカタリアの長い治世中、加えてキャシンダールの短い治世中も、帝政にかかわる権限の大部分を任されていたので、意思の強いユリエル四世のような皇帝は彼らにとって「異物」であり、彼らの忠誠を勝ち得るのは不可能であった。皇帝と元老院は一度ならず意見を違え、多くの場合元老院の意見が通された。ペラギウス二世の時代から、元老院は帝国の中で最も裕福な男女で占められ、絶大な権力を持っていたのである。

 そして元老院の反抗はユリエル四世の死後も続いた。ユリエル四世の息子アンドラックは元老院の決定により帝位を継げず、代わりに、セプティムの家系により近い彼のいとこセフォラス二世が第三紀247年に即位した。セフォラス二世の即位から9年間、アンドラックを擁護する勢力は帝国と帝位をめぐって争った。賢者エラインタインによる「タイバー・セプティムの沈黙の心臓」条例によって、アンドラックはショーンヘルムのハイロック王国の王となり、争いに終止符が打たれた。その地は今にいたるまでアンドラックの子孫が治めている。

 しかし、セフォラス二世はアンドラックに関することよりも大きな問題を抱えていた。強奪者キャモランと名乗る男、エランタインが「暗黒の悪夢」と呼んだデイドラとアンデッドの軍隊を率いてヴァレンウッドに侵攻し、その地の王国を次々に征服したのである。彼の猛攻に抗えるものは少なく、血塗られた年となった第三紀249年になると、抗おうと試みるものすらいなくなった。セフォラス二世はハンマーフェルに次々と傭兵を送り込み征服者の北進を止めようとしたが、彼らはみな買収されるか、そうでなければ殺されてアンデッドとして征服者に加わった。

 強奪者キャモランについては、それだけで1冊の本が書けるほどである(詳細についてはパロウズ・イルトーレによる「征服者の滅亡」を参照されたい)。ここでは、征服者の討伐に皇帝はほとんど貢献していないことを記すにとどめる。皇帝に残されたものは局地的な勝利、それに無力な皇帝に対する王たちの反感と反乱の増加であった。

 しかし、セフォラス二世の息子である次代皇帝のユリエル五世は、帝国の潜在能力を示し反感を鎮めた。タムリエルの民衆の注目を国内の争いから逸らすため、彼は第三紀268年の即位直後から帝国外への遠征を始めたのである。ユリエル五世は271年にロスクリーを、276年にキャスノキーを、279年にイェスリーを、そして284年にエスロニーを、次々と征服した。

 第三紀288年、彼はついに最も大きな野望であったアカヴィル王国の侵略に乗り出した。この試みはしかし、ユリエル五世がアカヴィルでのイオニスの戦いにおいて命を落としたことで最終的に失敗に終わった。それでもなお、ユリエル五世は歴代皇帝の中でもタイバーに次ぐ武人として評価されている。

 ユリエル五世の幼い息子を始めとする、最近の4代の皇帝については次の最終巻で述べる。 &lt;/p&gt;</Dest>
    </String>
    <String List="1">
      <EDID>Book1CheapBriefHistoryoftheEmpirev4</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


A Brief History 
of the Empire
Part Four

by 
Stronach k&apos;Thojj III
Imperial Historian
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt;he first book of this series described, in brief, the first eight Emperors of the Septim Dynasty beginning with Tiber I.  The second volume described the War of the Red Diamond and the six Emperors who followed.  The third volume described the troubles of the next three Emperors-the frustrated Uriel IV, the ineffectual Cephorus II, and the heroic Uriel V.

On Uriel V&apos;s death across the sea in distant, hostile Akavir, Uriel VI was but five years old.  In fact, Uriel VI was born only shortly before his father left for Akavir.  Uriel V&apos;s only other progeny, by a morganatic alliance, were the twins Morihatha and Eloisa, who had been born a month after Uriel V left.  Uriel VI was crowned in the 290th year of the Third Era.  The Imperial Consort Thonica, as the boy&apos;s mother, was given a restricted Regency until Uriel VI reached his majority.  The Elder Council retained the real power, as they had ever since the days of Katariah I.

The Council so enjoyed its unlimited and unrestricted freedom to promulgate laws (and generate profits) that Uriel VI was not given full license to rule until 307, when he was already 22 years old.  He had been slowly assuming positions of responsibility for years, but both the Council and his mother, who enjoyed even her limited Regency, were loath to hand over the reins.  By the time he came to the throne, the mechanisms of government gave him little power except for that of the imperial veto.

This power, however, he regularly and vigorously exercised.  By 313, Uriel VI could boast with conviction that he truly did rule Tamriel.  He utilized defunct spy networks and guard units to bully and coerce the difficult members of the Elder Council.  His half-sister Morihatha was (not surprisingly) his staunchest ally, especially after her marriage to Baron Ulfe Gersen of Winterhold brought her considerable wealth and influence.  As the Sage Ugaridge said, &quot;Uriel V conquered Esroniet, but Uriel VI conquered the Elder Council.&quot;

When Uriel VI fell off a horse and could not be resuscitated by the finest Imperial healers, his beloved sister Morihatha took up the imperial tiara.  At 25 years of age, she had been described by (admittedly self-serving) diplomats as the most beautiful creature in all of Tamriel.  She was certainly well-learned, vivacious, athletic, and a well-practised politician.  She brought the Archmagister of Skyrim to the Imperial City and created the second Imperial Battlemage since the days of Tiber Septim.

Morihatha finished the job her brother had begun, and made the Imperial Province a true government under the Empress (and later, the Emperor).  Outside the Imperial Province, however, the Empire had been slowly disintegrating.  Open revolutions and civil wars had raged unchallenged since the days of her grandfather Cephorus II.  Carefully coordinating her counterattacks, Morihatha slowly claimed back her rebellious vassals, always avoiding overextending herself.

Though Morihatha&apos;s military campaigns were remarkably successful, her deliberate pace often frustrated the Council.  One Councilman, an Argonian who took the Colovian name of Thoricles Romus, furious at her refusal to send troops to his troubled Black Marsh, is commonly believed to have hired the assassins who claimed her life in 3E 339.  Romus was summarily tried and executed, though he protested his innocence to the last.

Morihatha had no surviving children, and Eloisa had died of a fever four years before.  Eloisa&apos;s 25-year-old son Pelagius was thus crowned Pelagius IV.  Pelagius IV continued his aunt&apos;s work, slowly bringing back under his wing the radical and refractory kingdoms, duchies, and baronies of the Empire.  He exercised Morihatha&apos;s poise and circumspect pace in his endeavours-but alas, he did not attain her success.  The kingdoms had been free of constraint for so long that even a benign Imperial presence was considered odious.  Nevertheless, when Pelagius died after a notably stable and prosperous twenty-nine-year reign, Tamriel was closer to unity than it had been since the days of Uriel I.

Our current Emperor, His Awesome and Terrible Majesty, Uriel Septim VII, son of Pelagius IV, has the diligence of his great-aunt Morihatha, the political skill of his great-uncle Uriel VI, and the military prowess of his great grand-uncle Uriel V.  For twenty-one years he reigned and brought justice and order to Tamriel.  In the year 3E 389, however, his Imperial Battlemage, Jagar Tharn, betrayed him.

Uriel VII was imprisoned in a dimension of Tharn&apos;s creation, and Tharn used his sorcery of illusion to assume the Emperor&apos;s aspect.  For the next ten years, Tharn abused imperial privilege but did not continue Uriel VII&apos;s schedule of reconquest.  It is not yet entirely known what Tharn&apos;s goals and personal accomplishments were during the ten years he masqueraded as his liege lord.  In 3E 399, an enigmatic Champion defeated the Battlemage in the dungeons of the Imperial Palace and freed Uriel VII from his other-dimensional jail.

Since his emancipation, Uriel Septim VII has worked diligently to renew the battles that would reunite Tamriel.  Tharn&apos;s interference broke the momentum, it is true -- but the years since then have proven that there is hope of the Golden Age of Tiber Septim&apos;s rule glorifying Tamriel once again.&lt;/p&gt;</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


帝国の略歴
第4巻

帝国歴史家
ストロナッハ・コージュ三世 著
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt; 本著の第1巻では、初代皇帝タイバーから第8代皇帝の時代までの歴史を概観した。第2巻では、レッド・ダイヤモンド戦争以降の6代の皇帝について論じた。第3巻では、続く3代の皇帝の受難、すなわち、ユリエル四世の失意、セフォラス二世の非力、そしてユリエル五世の英雄的な悲劇について語った。

 ユリエル五世が遠く海を隔てた敵国アカヴィルで命を落とした時、皇位継承者のユリエル六世はまだ5歳であった。実際、彼が生まれたのは父であるユリエル五世がアカヴィルへ旅立つ直前のことであった。ユリエル五世の他の子は、平民との間にできた双子で、彼が旅立った直後に生まれたモリハーサとエロイザしかいなかった。そのため、第三紀290年にユリエル六世は即位したが、彼が成年に達するまでのあいだは、ユリエル五世の后でユリエル六世の母親であるソニカが摂政として限られた権限を持ち、実権はカタリア一世の世から変わらず元老院が握ることになった。

 元老院は勝手な法律を広めては利益を貪っていたため、なかなかユリエル六世には帝政にかかわる実権を渡さなかった。彼が正式に皇帝としての権利を認められたのは307年、彼が22歳の時である。それまでにも少しずつ皇帝としての責任ある立場を任されてはいたが、元老院も、そして限られた摂政権しか持たない彼の母親でさえ、その支配力を全て彼に譲るのを嫌がり、先延ばしにしたためである。彼が帝位につく頃には、帝政に関する皇帝の権限は拒否権を残してほとんどなくなっていた。

 しかし、ユリエル六世はこの残された拒否権を積極的に行使した。そのせいもあって、313年までには彼は名実ともにタムリエルの支配者となった。彼はほとんど忘れられていたスパイ組織と衛兵隊を有効に利用し、元老院の中で反抗的な者を威圧したのである。異母妹のモリハーサは(意外なことではないが)彼の最も忠実な味方であり、彼女がウィンターホールドの男爵ウルフェと結婚し富と権力を得てからは、さらに頼りになる勢力となった。賢者ユガリッジの言葉を借りれば、「ユリエル五世はエスロニーを降伏させ、ユリエル六世は元老院を降伏させた」のである。

 ユリエル六世が落馬し、帝都で最も優れた治癒師の尽力にも関わらず命を落としたため、彼の最愛の妹モリハーサが帝位を継承した。このとき25歳のモリハーサは、外交官たちから(立場上のお世辞もあったであろうが)タムリエル一の美しさであると称えられた。彼女は教養があり、快活で、運動神経と政治能力に恵まれていた。彼女はスカイリムから大賢者を帝都に招き、タイバー・セプティム以来二人目の帝国魔闘士を持つ皇帝となった。

 モリハーサは彼女の兄が始めた政策を引き継ぎ、帝国地域の政治を真の意味で女皇の(そして後に続く皇帝たちの)支配下に置いた。しかしながら、帝国地域の外においては、女皇の支配力は少しずつ弱まっていた。反乱や内戦が、女皇の祖父セフォラス二世の時代から有効な対策がとられないままに各地で激しさを増していた。モリハーサはやり過ぎない程度に注意深く反撃と鎮圧の指示を出し、反乱を起こした地域を少しずつ支配下に戻していった。

 モリハーサの戦略は効果的ではあったが、慎重すぎたためにしばしば元老院の反感を買った。そんな一人、アルゴニアンのソリクレス・ロマスは、女皇がブラック・マーシュの自分の領地の危機に軍隊を派遣しなかったためひどく怒り、殺し屋を雇って彼女を第三紀339年に暗殺した。ロマスはすぐに捕らえられて裁判にかけられ、最後まで無罪を主張したが処刑された。

 モリハーサに子供はなく、妹のエロイザは4年前に高熱で他界していた。そのため、エロイザの25歳になる息子、ペラギウスが皇帝ペラギウス四世として即位した。ペラギウス四世は彼の伯母の仕事を受け継ぎ、反乱を起こした王国や領地を少しずつ皇帝の支配下に取り戻していった。彼はモリハーサの冷静さと慎重さを受け継いだが、残念ながら彼の戦いは彼女のようにはうまくいかなかった。各地の王国は長い間皇帝の支配を離れていたため、その支配がどんなに寛大であろうとも皇帝の存在自体が疎まれるようになっていたのである。しかし、ペラギウスが29年間の安定した統治の後この世を去る頃には、タムリエルの諸地方はユリエル一世の時代よりも結束を固めていた。

 我々の現在の皇帝である、ペラギウス四世の息子にして栄光あるユリエル・セプティム七世陛下は、大伯母モリハーサの勤勉さ、大伯父ユリエル六世の政治力、大伯父の父ユリエル五世の武勇を受け継いだ。二十一年間にわたり、彼はタムリエルを統治し地上を正義の光で照らした。しかし第三紀389年、帝都軍の魔闘士ジャガル・サルンが謀反を起こしたのである。

 サルンはユリエル七世を別次元に作りあげた牢獄に閉じ込め、幻惑を使って皇帝の地位を乗っ取った。その後10年間、サルンは皇帝としての特権と利益を欲しいままにしたが、ユリエル七世の始めた帝政の強化には無関心だった。今に至るまで、サルンの真の目的も、君主に成りすましている10年間に何を得たのかも完全にはわかっていない。第三紀399年、謎めいたチャンピオンが王宮の地下で魔闘士を倒し、別次元に捕らわれていたユリエル七世を解放した。

 解放されて以来、ユリエル七世はタムリエルの全土を支配下に置くための戦いを精力的に続けている。サルンの邪魔によって勢いが落ちたのは事実であるが、近年の戦いが証明しているように、タムリエルをタイバー・セプティムの時代以来再び皇帝の栄光のもとに統一し黄金時代をもたらす希望は残されている。</Dest>
    </String>
    <String List="1">
      <EDID>Book1CheapReportDisasterIonith</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Report of the Imperial
Commission on the
Disaster at Ionith

by
Lord Pottreid, Chairman
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
Part I: Preparations

&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt;he Emperor&apos;s plans for the invasion of Akavir were laid in the 270s, when he began the conquest of the small island kingdoms that lie between Tamriel and Akavir. With the fall of Black Harbor in Esroniet in 282, Uriel V was already looking ahead to the ultimate prize. He immediately ordered extensive renovations to the port, which would serve as the marshalling point for the invasion force and as the main supply source throughout the campaign. At this time he also began the construction of the many large, ocean-going transports that would be needed for the final crossing to Akavir, in which the Navy was previously deficient. Thus it can be seen that the Emperor&apos;s preparations for the invasion were laid well in advance, before even the conquest of Esroniet was complete, and was not a sudden whim as some have charged.

When Prince Bashomon yielded Esroniet to Imperial authority in 284, the Emperor&apos;s full attention could be devoted to planning for the Akaviri campaign. Naval expeditions were dispatched in 285 and 286 to scout the sea lanes and coastlands of Akavir; and various Imperial intelligence agents, both magical and mundane, were employed to gather information. On the basis of all this information, the kingdom of the Tsaesci, in the southwest of Akavir, was selected as the initial target for the invasion.

Meanwhile the Emperor was gathering his Expeditionary Force. A new Far East Fleet was created for the campaign, which for a time dwarfed the rest of the Navy; it is said to be the most powerful fleet ever assembled in the history of Tamriel. The Fifth, Seventh, Tenth, and Fourteenth Legions were selected for the initial landing, with the Ninth and Seventeenth to follow as reinforcements once the beachhead was secured. While this may seem to the layman a relatively small fraction of the Army&apos;s total manpower, it must be remembered that this Expeditionary Force would have to be maintained at the end of a long and tenuous supply line; in addition, the Emperor and the Army command believed that the invasion would not be strongly opposed, at least at first. Perhaps most crucially, the Navy had only enough heavy transport capacity to move four legions at a time.

It should be noted here that the Commission does not find fault with the Emperor&apos;s preparations for the invasion. Based on the information available prior to the invasion, (which, while obviously deficient in hindsight, great effort had been made to accumulate), the Commission believes that the Emperor did not act recklessly or imprudently. Some have argued that the Expeditionary Force was too small. The Commission believes that on the contrary, even if shipping could have been found to transport and supply more legions (an impossibility without crippling the trade of the entire Empire), this would have merely added to the scale of the disaster; it would not have averted it. Neither could the rest of the Empire be denuded of legions; the memory of the Camoran Usurper was still fresh, and the Emperor believed (and this Commission agrees) that the security of the Empire precluded a larger concentration of military force outside of Tamriel. If anything, the Commission believes that the Expeditionary Force was too large. Despite the creation of two new legions during his reign (and the recreation of the Fifth), the loss of the Expeditionary Force left the Empire in a dangerously weak position relative to the provinces, as the current situation makes all too clear. This suggests that the invasion of Akavir was beyond the Empire&apos;s current strength; even if the Emperor could have fielded and maintained a larger force in Akavir, the Empire may have disintegrated behind him.
[pagebreak]
&lt;b&gt;Part II: The Invasion of Akavir&lt;/b&gt;

The Expeditionary Force left Black Harbor on 23rd Rain&apos;s Hand, 288, and with fair weather landed in Akavir after six weeks at sea. The landing site was a small Tsaesci port at the mouth of a large river, chosen for its proximity to Tamriel as well as its location in a fertile river valley, giving easy access to the interior as well as good foraging for the army. All went well at first. The Tsaesci had abandoned the town when the Expeditionary Force approached, so they took possession of it and renamed it Septimia, the first colony of the new Imperial Province of Akavir. While the engineers fortified the town and expanded the port facilities to serve the Far East Fleet, the Emperor marched inland with two legions. The surrounding land was reported to be rich, well-watered fields, and meeting no resistance the army took the next city upriver, also abandoned. This was refounded as Ionith, and the Emperor established his headquarters there, being much larger than Septimia and better-located to dominate the surrounding countryside.

The Expeditionary Force had yet to meet any real resistance, although the legions were constantly shadowed by mounted enemy patrols which prevented any but large scouting parties from leaving the main body of the army. One thing the Emperor sorely lacked was cavalry, due to the limited space on the transport fleet, although for the time being the battlemages made up for this with magical reconnaissance.

The Emperor now sent out envoys to try to contact the Tsaesci king or whoever ruled this land, but his messengers never returned. In retrospect, the Commission believes that valuable time was wasted in this effort while the army was stalled at Ionith, which could have been better spent in advancing quickly while the enemy was still, apparently, surprised by the invasion. However, the Emperor believed at the time that the Tsaesci could be overawed by the Empire&apos;s power and he might win a province by negotiation with no need for serious fighting.

Meanwhile, the four legions were busy building a road between Septimia and Ionith, setting up fortified guard posts along the river, and fortifying both cities&apos; defences, activities which would serve them well later. Due to their lack of cavalry, scouting was limited, and communication between the two cities constantly threatened by enemy raiders, with which the legions were still unable to come to grips.

The original plan had been to bring the two reinforcing legions across as soon as the initial landing had secured a port, but the fateful decision was now taken to delay their arrival and instead begin using the Fleet to transport colonists. The Emperor and the Council agreed that, due to the complete abandonment of the conquered area by its native population, colonists were needed to work the fields so that the Expeditionary Force would not have to rely entirely on the fleet for supplies. In addition, unrest had broken out in Yneslea, athwart the supply route to Akavir, and the Council believed the Ninth and Seventeenth legions would be better used in repacifying those territories and securing the Expeditionary Force&apos;s supply lines.

The civilian colonists and their supplies began arriving in Septimia in mid-Hearthfire, and they took over the preparation of the fields (which had been started by the legionnaires) for a spring crop. A number of cavalry mounts were also brought over at this time, and the raids on the two Imperial colonies subsequently fell off. Tsaesci emissaries also finally arrived in Ionith, purportedly to begin peace negotiations, and the Expeditionary Force settled in for what was expected to be a quiet winter.

At this time, the Council urged the Emperor to return to Tamriel with the Fleet, to deal with many pressing matters of the Empire while the army was in winter quarters, but the Emperor decided that it would be best to remain in Akavir. This turned out to be fortunate, because a large portion of the Fleet, including the Emperor&apos;s flagship, was destroyed by an early winter storm during the homeward voyage. The winter storm season of 288-289 was unusually prolonged and exceptionally severe, and prevented the Fleet from returning to Akavir as planned with additional supplies. This was reported to the Emperor via battlemage and it was agreed that the Expeditionary Force could survive on what supplies it had on hand until the spring.

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&lt;b&gt;Part III: The Destruction of the Expeditionary Force&lt;/b&gt;

The winter weather in Akavir was also much more severe than expected. Due to the supply problems and the addition of thousands of civilians, the Expeditionary Force was on tight rations. To make matters worse, the Tsaesci raiders returned in force and harried any foraging and scouting parties outside the walls of the two cities. Several watch forts on the road between Septimia and Ionith were captured during blizzards, and the rest had to be abandoned as untenable. As a result, communication between the two cities had to be conducted entirely by magical means, a continuing strain on the legions&apos; battlemages.

On 5th Sun&apos;s Dawn, a large entourage of Tsaesci arrived at Ionith claiming to bring a peace offer from the Tsaesci king. That night, these treacherous envoys murdered the guards at one of the city gates and let in a strong party of their comrades who were waiting outside the city walls. Their clear intention was to assassinate the Emperor, foiled only by the vigilance and courage of troopers of the Tenth who were guarding his palace. Once the alarm was raised, the Tsaesci inside the city were hunted down and killed to the last man. Needless to say, this was the end of negotiations between the Emperor and the Tsaesci.

The arrival of spring only brought worse troubles. Instead of the expected spring rains, a hot dry wind began to blow from the east, continuing with varying strength through the entire summer. The crops failed, and even the river (which in the previous year had been navigable by small boats far upstream of Ionith) was completely dried up by Sun&apos;s Height. It is unknown if this was due to a previously unknown weather pattern unique to Akavir, or if the Tsaesci manipulated the weather through magical means. The Commission leans towards the former conclusion, as there is no direct evidence of the Tsaesci possessing such fearsome arcane power, but the latter possibility cannot be entirely ruled out.

Due to prolonged bad weather, the supply fleet was late in setting out from Black Harbor. It finally left port in early Second Seed, but was again severely mauled by storms and limped into Septimia eight weeks later much reduced. Because of the increasingly desperate supply situation in Akavir, the Emperor dispatched most of his Battlemage Corps with the fleet to assist it in weathering the storms which seemed likely to continue all summer. At this time, the Council urged the Emperor to abandon the invasion and to return to Tamriel with the Expeditionary Force, but he again refused, noting that the fleet was no longer large enough to transport all four legions at once. The Commission agrees that leaving one or more legions behind in Akavir to await the return of the fleet would have damaged Army morale. But the Commission also notes that the loss of one legion would have been preferable to the loss of the entire Expeditionary Force. It is the unanimous opinion of the Commission that this was the last point at which complete disaster might have been averted. Once the decision was made to send the fleet back for reinforcements and supplies, events proceeded to their inevitable conclusion.

From this point on, much less is known about what transpired in Akavir. With most of the battlemages assisting the fleet, communication between the Expeditionary Force and Tamriel was limited, especially as the situation in Akavir worsened and the remaining battlemages had their powers stretched to the limit attending to all the needs of the legions. However, it appears that the Tsaesci may also have been actively interfering with the mages in some unknown manner. Some of the mages in Akavir reported their powers being abnormally weak, and the mages of the War College in Cyrodiil (who were handling communications for the Council) reported problems linking up with their compatriots in Akavir, even between master and pupil of long training. The Commission urges that the War College make a particular study of the arcane powers of the Tsaesci, should the Empire ever come into conflict with Akavir again.

What is known is that the Emperor marched out of Ionith in mid-Sun&apos;s Height, leaving only small garrisons to hold the cities. He had learned that the Tsaesci were massing their forces on the other side of a mountain range to the north, and he intended to smash their army before it could gather full strength and capture their supplies (of which he was in desperate need). This rapid advance seems to have taken the Tsaesci by surprise, and the Expeditionary Force crossed the mountains and fell on their camp, routing the Tsaesci army and capturing its leader (a noble of some kind). But the Emperor was soon forced to retreat, and the legions suffered heavily on their retreat to Ionith. The Emperor now found himself besieged in Ionith, cut off from the small garrison at Septimia which was also besieged. By this time, it seems that the efforts of the few remaining battlemages were devoted entirely to creating water to keep the army alive, a skill not normally emphasized at the War College. The fleet had arrived safely back to Black Harbor, thanks to the Battlemage Corps, but all attempts to return to Akavir were frustrated by a series of ever more savage storms that battered Esroniet throughout the rest of 289.

The Council&apos;s last contact with the Emperor was in early Frostfall. By Evening Star, the Council was extremely worried about the situation in Akavir and ordered the fleet to sail regardless of the risk. Despite the continued storms, the fleet managed to press on to Akavir. Hope was raised when contact was made with the Emperor&apos;s battlemage, who reported that Ionith still held out. Plans were quickly laid for the Expeditionary Force to break out of Ionith and fall back on Septimia, where the fleet would meet them. This was the last direct contact with the Expeditionary Force. The fleet arrived in Septimia to find its garrison under savage assault from a large Tsaesci army. The battlemages with the fleet threw back the enemy long enough for the survivors to embark and the fleet to withdraw.

The few survivors of the Expeditionary Force who reached Septimia told how the Emperor had led the army out of Ionith by night two days earlier, successfully breaking through the enemy lines but then being surrounded by overwhelming forces on the road to Septimia. They told of a heroic last stand by the Emperor and the Tenth Legion, which allowed a remnant of the Fourteenth to reach Septimia. Two survivors of the Tenth arrived in Septimia that night, having slipped through the enemy lines during their undisciplined victory celebration. These men confirmed having seen the Emperor die, cut down by enemy arrows as he rallied the Tenth&apos;s shield wall.
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&lt;b&gt;Part IV: Conclusion&lt;/b&gt;

The Commission believes that the invasion of Akavir was doomed from the start for several reasons, none of which could have been foreseen beforehand, unfortunately.

Despite extensive intelligence-gathering, the Expeditionary Force was clearly unprepared for the situation in Akavir. The unexpected weather which plagued the army and navy was particularly disastrous. Without the loss of a majority of the Far East Fleet during the campaign, the Expeditionary Force could have been withdrawn in 289. The weather also forced the Emperor to assign most of his Battlemage Corps to the fleet, leaving him without their valuable assistance during the fighting which soon followed. And of course the unexpected drought which struck Ionith during 289 dashed the hopes of supplying the army locally, and left the Expeditionary Force in an untenable situation when besieged in Ionith.

The Tsaesci were also much stronger than intelligence reports had suggested. Information on the size of the army the Tsaesci were eventually able to field against the Expeditionary Force is vague, as the only serious fighting took place after regular communications were cut off between the Emperor and the Council. Nevertheless, it seems likely that the Tsaesci outnumbered the Emperor&apos;s forces by several times, as they were able to force four crack legions into retreat and then keep them under siege for several months.

As was stated previously, the Commission declines to criticize the initial decision to invade Akavir. Based on what was known at the time, the plan seemed sound. It is only with the benefit of hindsight does it become obvious that the invasion had very little chance of success. Nevertheless, the Commission believes several valuable lessons can be taken from this disaster.

First, the Tsaesci may have extremely powerful arcane forces at their command. The possibility that they may have manipulated the weather across such a vast region seems incredible (and it should be noted that three Commissioners strongly objected to this paragraph even being included in this Report), but the Commission believes that this matter deserves urgent investigation. The potential danger is such that even the slight possibility must be taken seriously.

Second, the Tsaesci appear to possess no navy to speak of. The Expeditionary Force was never threatened by sea, and the Far East Fleet fought nothing but the weather. Indeed, initial plans called for a portion of the Fleet to remain in Akavir for use in coastal operations, but in the event there were very few places where the large vessels of the Fleet could approach the land, due to the innumerable reefs, sandbars, islands, etc. that infested the coastal waters north and south from Septimia. Due to the utter lack of trees in the plain around Septimia and Ionith, the Expeditionary Force was unable to build smaller vessels which could have navigated the shallow coastal waters. Any future military expeditions against Akavir would do well to consider some way of bringing a means for inshore naval operations in order to exploit this clear advantage over the Tsaesci, an advantage that was sadly unexploited by the Expeditionary Force.

Third, much longer-term study needs to be made of Akavir before another invasion could even be contemplated. The information gathered over the four years prior to the invasion was extensive, but clearly inadequate. The weather conditions were completely unexpected; the Tsaesci much stronger than expected; and the attempted negotiations by the Emperor with the Tsaesci a disaster. Akavir proved alien beyond expectation, and the Commission believes any future attempt to invade Akavir should not be contemplated without much greater knowledge of the conditions, politics, and peoples of that continent than presently obtained.

Finally, the Commission unanimously concludes that given what we now know, any attempt to invade Akavir is folly, at least in the present state of the Empire. The Empire&apos;s legions are needed at home. One day, a peaceful, united Empire will return to Akavir and exact severe retribution for the disaster at Ionith and for our fallen Emperor. But that day is not now, nor in the foreseeable future.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


帝国調査委員会による報告書
イオニスの惨事

委員長 ポトライド卿
&lt;/p&gt;



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&lt;p align=&quot;left&quot;&gt;
I:  準備

 皇帝のアカヴィル遠征計画は270年、タムリエル・アカヴィル間海域の島々における小王国の征服から始まった。282年にエスロニーのブラック港が陥落し、皇帝ユリエル五世は最終目標であるアカヴィル征服の準備を始めた。皇帝はまず、ブラック港の補修と強化を命じた。遠征中の指令基地および補給地として利用するためである。同時に皇帝は、アカヴィルへの最後の海峡を渡るための数多くの巨大な輸送船の建設を命令した。必要となる輸送量に、海軍の船だけでは不充分であったためである。ここからわかる通り、皇帝のアカヴィル遠征計画はエスロニー征服が完全に終わる以前からの周到な準備の上で行われており、決して一部で揶揄されているような思いつきの類ではなかった。

 284年にエスロニーの王子バショモンが皇帝の支配下に下り、皇帝の全精力はアカヴィル遠征計画に注がれることになった。285年と286年には、アカヴィル周辺の海路および沿岸の地形を偵察するために海軍が派遣された。また、多くの帝国の知識人が、魔術師もそうでないものも集められ、情報集積にあたった。そうして集められた情報に基づき、アカヴィル南西のツァエシという王国が最初の攻撃目標として選ばれた。

 同じ頃、皇帝は遠征軍を組織しはじめていた。この遠征のために新しく極東艦隊が編成され、その威容は海軍の他の艦を小さく見せるほどであった。極東艦隊はタムリエルの歴史上最も強力な艦隊といわれている。第5、7、10、14部隊が最初の上陸戦に投入され、上陸地点に拠点が確保された後、第9、17部隊が増援部隊として加わる作戦であった。この上陸作戦は軍全体の規模に比べて小規模に思えるかも知れないが、大規模な部隊を長期間維持できるほどの補給経路が確保されていなかったことを思い起こさなければならない。加えて、皇帝および遠征軍の司令官たちは、侵攻作戦に対する反撃は少なくとも初期の段階ではそれほど激しいものではないと踏んでいた。さらに決定的だったのは、一度に4部隊が限界という海軍の輸送力であった。

 我々が調査した限り、皇帝による遠征の準備に欠陥はなかったといえる。侵攻前に得られた情報(現在から見れば不充分であるが、当時知り得た限りの情報については申し分ない成果であった)に基づくなら、当委員会は当時の皇帝が軽率でも無謀でもなかったと確信する。遠征軍の戦力が小規模すぎたとする批判が一部にあるが、もし仮により多くの部隊を輸送し維持できる方法が確保されていたとして(帝国全体の経済を停止しなければ不可能だったろうが)より多くの部隊の投入は惨事の規模をむしろ増大したと思われる。まして、あの強奪者キャモランの教訓も記憶に新しかった。皇帝はタムリエルの外に戦力を集中することは帝国の防衛力を弱めると考えたのである。(そして、我々はこの考えを支持する)むしろ、当委員会では遠征軍が大規模すぎたと考えている。皇帝が2部隊を新しく編成したこと(加えて、第5部隊を再編成したこと)を考え合わせたとしても、この惨事で遠征軍を失ったことは帝国軍全体の戦力を諸国に対して弱めることにつながり、現在の状況を招いたといえるであろう。このことから考えると、アカヴィル侵攻に必要な戦力に対し皇帝の全体的な戦力が不足していたといえる。もし帝国を守るべき戦力を投入して遠征部隊の規模を大きくしていたら、帝国は皇帝の遠征中に崩壊していたかも知れない。


II:  アカヴィル侵攻

 288年雨の御手月23日、遠征軍は晴天のブラック港を出発し、6週間の航海の後アカヴィルに到着した。上陸地点は大河の河口に位置するツァエシの小さな入り江で、タムリエルに近いこと、また豊かな河口の地形が内陸への進軍と食料の現地調達に好都合だったことから選ばれた。最初の頃は全てが順調であった。ツァエシの住民は遠征軍の姿が見えるとすぐに町を捨てて逃げたので、遠征軍は難なく町を占領しその地をセプティミアと名づけた。アカヴィルにおける最初の占領地であった。工兵が町を要塞化し、港を極東艦隊の到着に備えて改修している間に、皇帝は2部隊とともに内陸へ進軍した。周りの土地は豊かで水脈に恵まれているようであった。次の町の住民も抵抗することなく逃げ、無傷で町を占領することができた。この町はイオニスと名づけられた。セプティミアより広く周辺の支配に都合のよい位置にあったため、皇帝はイオニスに司令部を置いた。

 遠征軍は、いまだに反撃らしい反撃にあっていなかったが、敵の騎馬兵の姿がしばしば見かけられ、大規模な偵察隊以外は軍の本隊から離れることができなかった。遠征軍に唯一欠けていたのが騎馬隊であった。輸送艦の限られた容量のせいであったが、さしあたっては魔闘士たちが魔術による偵察によってその不利を補っていた。

 皇帝はツァエシの王、もしくは誰であれその地を治めるものと接触するために何人もの公使を送ったが、その誰もが戻ってこなかった。今から考えれば、この試みが貴重な時間を無駄にしたといえる。イオニスで足止めを食らっていたこの時間に、そして敵がまだ侵攻に動揺しているうちに、さらに進軍すべきであった。しかし、当時皇帝はツァエシの王が遠征軍の戦力に恐れをなして降伏し、交渉によって戦闘で被害を出すことなく占領できるであろうと予想していた。

 同じ頃、4部隊がセプティミア・イオニス間の道路の敷設、川沿いの番兵所の建設、2つの町の要塞化などにあたっていた。これらの作業は後に彼らを救うことになる。騎馬隊がいなかったため、偵察は困難で、2つの町の連絡は敵の奇襲に常におびやかされた。この時点で、奇襲に対する有効な策は無かった。

 当初の計画では上陸後の拠点が確保でき次第、増援部隊が投入されるはずであった。しかし、ここで致命的な判断がその到着を遅らせることになった。艦隊を使い、増援部隊の前に入植者をアカヴィルへ輸送するという決定である。原住民が町を捨てて逃げたため、彼らに占領地での物資の生産をさせることができなくなっていたという状況から、入植者を呼び寄せて食糧などを現地調達することで物資輸送経路の不充分さを補うべきだというのが皇帝と元老院の一致した意見であった。加えて、物資輸送の経路上にあるイェスリーで反乱が勃発しており、物資の問題をさらに深刻にしていた。元老院は第9、17部隊をこの反乱の鎮圧にあたらせ、遠征軍の物資輸送経路を正常化するべきであると確信していた。

 入植者の帝都市民は、暖火月中旬にセプティミアに到着し始め、彼らは(兵士たちがすでに始めていた仕事を引き継ぐ形で)春に収穫する作物の耕作にとりかかった。このとき、相当数の騎馬も同時に到着し、そのおかげで新しい植民地に対する奇襲の数は格段に減った。また、ついにツァエシからの特使を名乗る者がイオニスに到着して和平交渉が始まり、遠征軍は穏やかなのものになるはずの冬に備えていた。

 このとき、元老院は皇帝に、艦隊とともにタムリエルに戻って、冬の間帝都内の差し迫った課題に取り組むべきであると進言したが、皇帝はアカヴィルに残ることを選んだ。これは幸運な選択であった。なぜなら、艦隊の大部分が、皇帝の乗る旗艦も含めて、初冬の嵐によって帰還途中に破壊されたのである。288年から289年にかけての冬は異常な大嵐が長期にわたって吹き荒れ、計画されていたアカヴィルへの物資輸送も不可能になった。このことは魔闘士から皇帝に報告され、遠征軍は現在持っている物資で冬を越すことになった。


III:  遠征軍の壊滅

 アカヴィルの冬そのものも、予想されていたより厳しいものであった。物資輸送の問題に加えて1,000人以上の入植者がいたため、遠征軍の食糧は不足していた。さらに、ツァエシ側からの奇襲は激しさを取り戻しており、2つの町の外で食糧を調達する兵士がしばしば襲われた。セプティムとイオニスの間にある要塞のうちいくつかが吹雪に乗じて奪われ、他の要塞も維持が困難になり放棄された。結果として2つの町の間の通信は魔術によってのみ可能となり、このことは部隊の魔闘士たちに大きな負担をかけた。

 薄明の月5日、ツァエシ王の側近と名乗る集団がイオニスに到着し、和平の提案を伝えに来たと主張した。しかし、その夜その卑怯な公使たちは町の門番を殺し、町の外で待機していた彼らの軍隊を呼び入れた。彼らの狙いは明らかに皇帝の暗殺であったが、王宮を守っていた第10部隊が勇猛で警戒を怠らなかったので何とか食い止められた。言うまでもなく、この事件によって皇帝とツァエシ王の和平交渉は決裂した。

 やがて春が来たが、問題はさらに増えた。期待されていた春の雨の変わりに東からの熱風が吹き始め、それは強さを変えながら夏まで続いた。作物は不作となり、南中の月になると河は完全に干上がった。前年には小船でイオニスの上流まで行けるほどの水量であったというのに、である。これらの悪天候がアカヴィル特有のものか、あるいはツァエシ側の魔術による操作によるものであったのかは定かではない。当委員会は前者の立場を取る。なぜならば、ツァエシがそのような強力な魔力を持っていることを示す材料は存在しないためである。ただし、これによって後者の可能性が完全に否定されるわけではない。

 長引く悪天候のため、輸送艦隊はなかなかブラック港を出港できなかった。第二の種月初旬になってようやく出発したものの、再び嵐に襲われ、8週間後にやっとのことでセプティミアに到着したときには多くの艦が失われていた。アカヴィルの食糧事情は悪化の一途をたどっていため、皇帝は魔闘士団の大部分を艦隊に同乗させ、夏の間続きそうな悪天候を彼らに操らせることにした。この頃になって、元老院は皇帝に遠征を中止し遠征軍とともにタムリエルへ帰ることを提案した。しかし、皇帝は艦隊が今や4部隊を一度に運べる規模を持たないことを理由にこの提案を却下した。確かに、一部の部隊を次の艦隊が来るまでの間アカヴィルに残してゆくことは士気を低下させたであろうというのが当委員会の見解である。しかし、同時に、遠征部隊全体を失わずに済むならば、1部隊を犠牲にすることも止むを得なかったと考える。ともかく、この局面が後の惨事を防ぎうる最後の機会であったというのが当委員会の一致した意見である。結局、艦隊は補修と物資の補給のためにタムリエルへ送りかえされ、このことが遠征軍の運命を決定付けることとなった。

 ここから先、アカヴィルで起こったことの詳細は明らかになっていない。大部分の魔闘士が艦隊に乗り込み支援にあたっていたので、遠征軍とタムリエルの間の通信は制限された。アカヴィルの情勢が悪化するにつれ、かの地に残った魔闘士は多くのことに限られた魔力を振り分けねばならなかたのである。それだけではなく、ツァエシもまた不可解な方法により魔闘士たちの魔力に影響を及ぼしていた。アカヴィルの魔闘士たちは魔力の異常な低下に悩まされ、元老院とアカヴィルの交信を受け持っていたシロディールの魔術学校はアカヴィルの魔闘士との通信が(訓練を積み、交信に慣れているはずの師匠と弟子の間ですら)困難であると訴えた。当委員会は、アカヴィルとの将来の戦争に備えるため、このツァエシの謎の魔力について魔術学校で研究する必要があると考える。

 南中の月中旬、皇帝は町に限られた人数の守備隊を残して進軍を開始した。皇帝はツァエシがその戦力を北の山地の向こう側に集結しつつあるという情報を得ており、彼らの総戦力が揃う前にこれを攻撃し物資を奪う作戦であった。物資の欠乏が限界に達していたからだ。この急激な進軍はツァエシ側を動揺させた。遠征軍は山を越えてツァエシ軍の駐屯地に攻め入り彼らを打ち破った後、指揮官(貴族と思われる人物)を捕虜にした。しかし、まもなく皇帝は退却を余儀なくされたが、退却は困難を極めた。皇帝はイオニスに戻ったが、町はツァエシ軍に包囲され、セプティミアにいる守備隊もまた包囲されて合流は不可能であった。この時になると、数少ない魔闘士たちの主な仕事は、兵士の生命を支える水を作り出すことになっていた。魔術学校ではあまり教えない技術である。艦隊は魔闘士の支援もあって無事にブラック港へ帰還したが、289年の残りの間中エスロニーを吹き荒れた猛烈な嵐により、アカヴィルへ戻る事は不可能になった。

 元老院と皇帝との最後の交信は霜天月初頭のことであった。星霜の月の頃になると、状況を重く見た元老院は危険を犯してでもアカヴィルへ戻るよう艦隊に命じた。相変わらずの大嵐にもかかわらず、艦隊はなんとかアカヴィルにたどり着いた。魔闘士との交信に成功し、彼らがまだイオニスで持ちこたえていることがわかると、皇帝側に希望が湧いてきた。遠征軍がイオニスを脱出してセプティミアへ戻り、艦隊と合流するための作戦が急いで練られた。これが、遠征軍との最後の直接的な交信であった。艦隊がセプティミアに到着した時、守備隊は強大なツァエシ軍の強襲を受けていた。艦隊の魔闘士たちは生存者が乗船し艦隊が退却できるまで敵をできる限り長い間食いとめなければならなかった。

 セプティミアまでたどり着くことができた、数少ない遠征軍の生き残りによれば、皇帝は二日前、夜に乗じ軍を率いてイオニスを出発し、敵陣を突破することに成功したが、その後セプティミアへの途中で圧倒的な軍勢に包囲されたという。皇帝と第10部隊の英雄的な最後の戦いによって、第14部隊の生存者がセプティミアへたどり着くことができたのであった。その夜、2人の第10部隊の生き残りがセプティミアに到着した。かれらは敵陣が勝利の祝いで混乱している中を運良くすり抜けたのであった。彼らは皇帝の死を確認したと証言した。皇帝は第10部隊の遮蔽壁を立て直しているときに敵の矢に射抜かれたのである。

IV:  結論

 当委員会は、アカヴィル遠征の失敗にはいくつかの要因があり、残念ならその全てが予測不可能であったと考える。

 広範囲にわたる事前調査が行われたにもかかわらず、遠征軍の装備はアカヴィルの状況に対して不充分であった。予期しない悪天候は軍隊と海軍の能力を大きく損なった。もし遠征中に極東艦隊の大部分が失われていなければ、遠征軍は289年のうちに退却できたであろう。また、悪天候によって魔闘士の大部分が艦隊の支援にまわることになり、皇帝はその後の戦いで魔闘士の力を利用できなかった。そして、289年のイオニスを襲った干ばつは食糧の現地調達を不可能にし、包囲された際の状況を悪化させた。

 ツァエシ軍の戦力も、事前の情報を上回っていた。主要な戦いは皇帝と元老院の交信が途切れた後に起こったため、ツァエシ軍が遠征軍に対して投入した最終的な戦力の規模はまだわかっていない。しかし、遠征軍の4つの精鋭部隊が退却を余儀なくされ、数ヶ月間包囲されたことから見るに、ツァエシ軍は数の上で遠征軍を上回っていたようである。

 前に述べたとおり、当委員会はアカヴィル遠征の計画そのものは批判していない。当時知りえた情報に基づけば、計画は妥当なものであった。成功の可能性がほとんど無い計画であったように見えるのは、我々が現在持っている情報を加味して考えているからに過ぎない。そして、当委員会はこの惨事から学ばねばならない教訓がいくつかあると考える。

 まず一つは、ツァエシが強力な未知の力を操っているという可能性である。彼らがあれほど広範囲にわたって天候をあやつっていた可能性は限りなく小さいように思える(実際、3人の委員はこの点を報告書に入れることに反対した)が、この件は調査に値するというのが委員会全体としての見解である。及ぼしうる影響が甚大である以上、どんな小さな可能性も無視してはならないであろう。

 次にツァエシが海軍と呼べるような海軍を持っていないらしいという発見である。遠征軍は海上で攻撃を受けたことがなく、極東艦隊が戦った相手は天候のみであった。実際、当初の計画では艦隊の一部がアカヴィルに残り沿岸の任務にあたるはずであったが、かの地では大型艦が陸に近づける地点は限られていた。セプティミアの北と南の沿岸に広がる無数の岩礁、砂州、小島などのためである。また、セプティミアおよびイオニスの周囲には材木にできる木が生えておらず、浅い沿岸の海域を航行できる小さい船を現地で造ることも不可能であった。将来のアカヴィル遠征においては、アカヴィルに対する海軍の優位(残念ながら遠征軍はこれを生かせなかった)を利用するため、何らかの方法で海軍による沿岸での任務を可能にしなければならないであろう。

 三つ目に、将来、再度の侵攻に着手する前には、さらに長期にわたるアカヴィルに関する情報の集積が必要になるであろう。先の遠征に先立って4年間の広範囲にわたる調査が行われたが、これは不充分であったと言わざるをえない。天候は全く予想外であり、ツァエシ軍は情報よりもはるかに強力であり、和平交渉も完全な無駄であった。アカヴィルは我々の予想を裏切る異質な特徴を持つ土地であり、将来の侵攻計画はかの大陸の自然、政治、人民についての入念な事前研究なくしては成功しないであろう。

 最後に、現在のあらゆる情報を考慮すると、現時点でのアカヴィル遠征は無謀であるというのが当委員会の一致した結論である。特に、現在の帝国の状況では、帝国軍の部隊はタムリエルにとどまるべきである。いつの日か、統一された平和な帝国は再びアカヴィルの地へ赴き、イオニスの惨劇と皇帝の死に対する報復を果たすであろう。しかし、その日がいつなのかはわからないが、少なくとも現在ではないのである。</Dest>
    </String>
    <String List="1">
      <EDID>Book2CommonBeggarPrince</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Beggar Prince
The story of Wheedle
and his gifts from the Daedric Lord Namira



&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/W_letter.png&apos;&gt;e look down upon the beggars of the Empire. These lost souls are the poor and wretched of the land. Every city has its beggars. Most are so poor they have only the clothes on their backs. They eat the scraps the rest of us throw out. We toss them a coin so that we don&apos;t have to think too long about their plight.

Imagine my surprise when I heard the tale of the Beggar Prince. I could not imagine what a Prince of Beggars would be. Here is the tale I heard. It takes place in the first age, when gods walked like men and daedra stalked the wilderness with impunity. It is a time before they were all confined to Oblivion.

There once was a man named Wheedle. Or maybe it was a woman. The story goes to great lengths to avoid declaring Wheedle&apos;s gender. Wheedle was the 13th child of a king in Valenwood. As such Wheedle was in no position to take the throne or even inherit much property or wealth.

Wheedle had left the palace to find independent fortune and glory. After many days of endless forest roads and tiny villages, Wheedle came upon three men surrounding a beggar. The beggar was swaddled in rags from head to toe. No portion of the vagabond&apos;s body was visible. The men were intent on slaying the beggar.

With a cry of rage and indignation, Wheedle charged the men with sword drawn. Being simple townsfolk, armed only with pitchforks and scythes, they immediately fled from the armored figure with the shining sword.

&quot;Many thanks for saving me,&quot; wheezed the beggar from beneath the heap of foul rags. Wheedle could barely stand the stench.

&quot;What is your name, wretch?&quot; Wheedle asked.

&quot;I am Namira.&quot;

Unlike the townsfolk, Wheedle was well learned. That name meant nothing to them, but to Wheedle it was an opportunity.

&quot;You are the Daedric lord!&quot; Wheedle exclaimed. &quot;Why did you allow those men to harass you? You could have slain them all with a whisper.&quot;

&quot;I am please you recognized me,&quot; Namira rasped. &quot;I am frequently reviled by townsfolk. It pleases me to be recognized for my attribute, if not for my name.&quot;

Wheedle knew that Namira was the Daedric lord of all thing gross and repulsive. Diseases such as leprosy and gangrene were her domain. Where others might have seen danger, Wheedle saw opportunity.

&quot;Oh, great Namira, let me apprentice myself to you. I ask only that you grant me powers to make my fortune and forge a name for myself that will live through the ages.&quot;

&quot;Nay. I make my way alone in the world. I have no need for an apprentice.&quot;

Namira shambled off down the road. Wheedle would not be put off. With a bound, Wheedle was at Namira&apos;s heel, pressing the case for an apprenticeship. For 33 days and nights, Wheedle kept up the debate. Namira said nothing, but Wheedle&apos;s voice was ceaseless. Finally, on the 33rd day, Wheedle was too hoarse to talk.

Namira looked back on the suddenly silent figure. Wheedle knelt in the mud at her feet, open hands raised in supplication.

&quot;It would seem you have completed your apprenticeship to me after all,&quot; Namira declared. &quot;I shall grant your request.&quot;

Wheedle was overjoyed.

&quot;I grant you the power of disease. You may choose to be afflicted with any disease you choose, changing them at will, so long as it has visible symptoms. However, you must always bear at least one.

&quot;I grant you the power of pity. You may evoke pity in anyone that sees you.

&quot;Finally, I grant you the power of disregard. You may cause others to disregard your presence.&quot;

Wheedle was aghast. These were not boons from which a fortune could be made. They were curses, each awful in its own right, but together they were unthinkable.

&quot;How am I to make my fortune and forge a name for myself with these terrible gifts?&quot;

&quot;As you begged at my feet for 33 days and 33 nights, so shall you now beg for your fortune in the cities of men. Your name will become legendary among the beggars of Tamriel. The story of Wheedle, the Prince of Beggars, shall be handed down throughout the generations.

It was as Namira predicted. Wheedle was an irresistible beggar. None could see the wretch without desperately wanting to toss a coin at the huddled form. However, Wheedle also discovered that the power of disregard gave great access to the secrets of the realms. People unknowingly said important things where Wheedle could hear them. Wheedle grew to know the comings and goings of every citizen in the city.

To this day, it is said that if you really want to know something, go ask the beggars. They have eyes and ears throughout the cities. They know all the little secrets of the daily lives of its citizens.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;&lt;font size=&quot;18&quot;&gt;


帝都の物乞いのなんとみすぼらしいことか。


[pagebreak]
&lt;p align=&quot;left&quot;&gt;&lt;font size=&quot;18&quot;&gt; 哀れで貧しい人生の落伍者たちはどの街でも目にすることができる。ほとんどは貧苦にあえぎ、着るものもままならず、捨てられた残飯を糧としている。

 人々はゴールドを1枚投げ与えることで、彼らの苦境をできるだけ考えないようにしているのだ。

 それ故、物乞い王子の話には少なからず驚かされた。そもそも、物乞いの王子とはいかなるものか想像がつかなかった。

 ここでその話を紹介しよう。

[pagebreak]
&lt;p align=&quot;left&quot;&gt;&lt;font size=&quot;20&quot;&gt; ときは第一紀。神が人のように歩き、デイドラが何のおとがめもなく荒野をさまよっていた時代のことだ。オブリビオンに縛られていた以前の物語である。

 かつてウィードルという男がいた。あるいは、女であったかもしれない。性別をあえて曖昧にしている節がこの物語にはあるのだ。ウィードルはヴァレンウッドの王の第13子であったため、王位継承が望めないのはもちろん、相続が許された土地や財産も皆無に等しかった。

 ウィードルは自らの財産と栄誉を手にすべく、宮殿をあとにした。何日もの間、終わりなき森の道やこぢんまりとした村を旅していると、3人の男が物乞いを取り囲んでいるところに出くわした。

 ぼろ布で全身がすっぽりと覆われていたため、物乞いの素顔を外からうかがい知ることはできなかった。だが、男たちに殺されかけているのは明らかだった。

 憤怒の雄たけびとともに、ウィードルは剣を抜いて3人に襲いかかった。彼らとて所詮は街の民。手にした熊手と草刈鎌ではきらめく剣で武装した鎧の男にはとうていかなわないと気づくや、脱兎のごとく逃げていった。

 「ありがとう、助かりました」汚いぼろ布の陰から、物乞いがあえぐように言った。耐えがたいほどの悪臭がした。

 「あなたの名前は？」と、ウィードルは訊いた。

 「ナミラ」

 先ほどの男たちとは違い、ウィードルには教養があった。彼らにとっては無意味な名前でも、ウィードルはそこにチャンスを見てとった。

 「デイドラの主ではありませんか！」と、ウィードルは叫んだ。

 「どうして奴らのされるがままになっていたのですか？ あなたなら、ささやくだけで殺せたでしょうに」

 「よくぞ気づいてくれました」と、ナミラはかすれた声で言った。

 「街の民にはののしられてばかりです。私の名ではなく人となりで覚えられるのは誠に喜ばしい」

 ウィードルにはわかっていた。ナミラはすべての忌み嫌われるものをつかさどるデイドラの主なのだ。

 腐敗をもたらす病気はナミラが支配していた。他の者であれば危険を察知したかもしれない。が、ウィードルはそこに希望を見い出した。

 「おお、偉大なるナミラ。私を弟子にしていただけませんか。どうか力を授けてください。財を成し、世代を超えて語られる名を挙げるための力を」

 「それはできません。私は独りで世界を歩むゆえ、弟子はとらないのです」

 ナミラはよろよろと道を歩いていった。ウィードルは引き下がらなかった。さっと身を躍らせるとナミラのかかとにすがりつき、弟子にしてはもらえまいかと乞うた。

 この懇願は33日間、昼夜を問わず続けられた。ナミラは何も言わなかったが、ウィードルの口が休むことは一時もなかった。

 そして33日目、ウィードルはついに喉が枯れてしまい、しゃべられなくなったのである。

 ナミラは振り返り、いきなり静かになった彼を見た。ウィードルは泥まみれになってひざまずき、哀願するように両手を広げた。

 「どうやら、弟子としての務めをまっとうしたようですね」ナミラはそう告げた。

 「あなたの願いを聞き入れましょう」ウィードルは歓喜した。

 「あなたに病の力を授けましょう。いかなる病気であれ、症状が目に見えるものであれば、思いのままに患うことができます。ただし、どんなときも最低ひとつの病に耐えなければいけません」

 「哀れみの力を授けましょう。誰からも哀れみを受けられるようになります」

 「最後に、無関心の力を授けましょう。誰もがあなたの存在に関心を持たなくなります」

 ウィードルはあ然とした。どれもこれも財を成せるような恩恵ではなく、むしろ呪いだったからだ。どれひとつとっても、それはひどいものであり、すべてそろったらいったいどうなってしまうのやら。

 「かようにいとわしい才能で、どのように財を成し名を挙げろとおっしゃるのですか？」

 「33日間の昼と夜の間、私の足元で乞い願ったように、皆の街にて財産を乞い願うのです。物乞い王子ウィードルの物語は、時代を超えて語り継がれていくでしょう」

 ナミラの予言どおり、ウィードルは抗いがたい物乞いとなった。そのみすぼらしい哀れな姿を目にすると、誰もが金を施さずにはいられなくなってしまうのだ。

 だが、ウィードルは無関心の力が秘密を知るのにたいそう役立つことも学んでいた。ウィードルが耳をそばだてているとは夢にも思わず、人々は知らないうちに大切なことを洩らしてしまうのであった。

 こうして、ウィードルは全市民の行き来を把握することとなった。

 わからないことがあれば物乞いに聞け、と今日でも言われている。物乞いの目や耳は街のいたるところに存在する。市民の暮らしにまつわることなら、彼らはどんなちっぽけな秘密にも通じているのである。</Dest>
    </String>
    <String List="1">
      <EDID>Book2CommonDarkestDarkness</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Darkest Darkness



by
Anonymous
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/I_letter.png&apos;&gt;n Morrowind, both worshippers and sorcerers summon lesser Daedra and bound Daedra as servants and instruments.

Most Daedric servants can be summoned by sorcerers only for very brief periods, within the most fragile and tenuous frameworks of command and binding. This fortunately limits their capacity for mischief, though in only a few minutes, most of these servants can do terrible harm to their summoners as well as their enemies.

Worshippers may bind other Daedric servants to this plane through rituals and pacts. Such arrangements result in the Daedric servant remaining on this plane indefinitely -- or at least until their bodily manifestations on this plane are destroyed, precipitating their supernatural essences back to Oblivion. Whenever Daedra are encountered at Daedric ruins or in tombs, they are almost invariably long-term visitors to our plane.

Likewise, lesser entities bound by their Daedra Lords into weapons and armor may be summoned for brief periods, or may persist indefinitely, so long as they are not destroyed and banished. The class of bound weapons and bound armors summoned by Temple followers and conjurors are examples of short-term bindings; Daedric artifacts like Mehrunes&apos; Razor and the Mask of Clavicus Vile are examples of long-term bindings.

The Tribunal Temple of Morrowind has incorporated the veneration of Daedra as lesser spirits subservient to the immortal Almsivi, the Triune godhead of Almalexia, Sotha Sil, and Vivec. These subordinate Daedra are divided into the Good Daedra and the Bad Daedra. The Good Daedra have willingly submitted to the authority of Almsivi; the Bad Daedra are rebels who defy Almsivi -- treacherous kin who are more often adversaries than allies.

The Good Daedra are Boethiah, Azura, and Mephala. The hunger is a powerful and violent lesser Daedra associated with Boethiah, Father of Plots -- a sinuous, long-limbed, long-tailed creature with a beast-skulled head, noted for its paralyzing touch and its ability to disintegrate weapons and armor. The winged twilight is a messenger of Azura, Goddess of Dusk and Dawn. Winged twilights resemble the feral harpies of the West, though the feminine aspects of the winged twilights are more ravishing, and their long, sharp, hooked tails are immeasurably more deadly. Spider Daedra are the servants of Mephala, taking the form of spider-humanoid centaurs, with a naked upper head, torso, and arms of human proportions, mounted on the eight legs and armored carapace of a giant spider. Unfortunately, these Daedra are so fierce and irrational that they cannot be trusted to heed the commands of the Spinner. As a consequence, few sorcerers are willing to either summon or bind such creatures in Morrowind.

The Bad Daedra are Mehrunes Dagon, Malacath, Sheogorath, and Molag Bal. Three lesser Daedra are associated with Mehrunes Dagon: the agile and pesky scamp, the ferocious and beast-like clannfear, and the noble and deadly dremora. The crocodile-headed humanoid Daedra called the daedroth is a servant of Molag Bal, while the giant but dim-witted ogrim is a servant of Malacath. Sheogorath&apos;s lesser Daedra, the golden saint, a half-clothed human female in appearance, is highly resistant to magic and a dangerous spellcaster.

Another type of lesser Daedra often encountered in Morrowind is the Atronach, or Elemental Daedra. Atronachs have no binding kinship or alignments with the Daedra Lords, serving one realm or another at whim, shifting sides according to seduction, compulsion, or opportunity.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


最も深い闇



名も無き者による
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
 モロウウィンドでは、崇拝者も妖術師も位の低いデイドラを召喚し、奴隷や従者のようにこの世に縛りつけている。

 妖術師の召還するデイドラの奴隷のほとんどはわずかな時間で消えてしまい、命令系統もきわめて心もとなく、縛りつづけておくのは難しい。このおかげでデイドラの暴走を防げるのだから幸運と言えるかもしれないが、数分もあればこの奴隷たちは敵だけでなく術者にも手ひどいダメージを追わせることができる。

 崇拝者はデイドラの奴隷を儀式や契約でこの世界に縛りつけることができ、デイドラの奴隷は少なくとも物質化した姿が破壊されたとしても、その元となる霊的存在がオブリビオンに逆流してしまうまでは、いつまでもこの世界にとどまれるようになる。遺跡や霊廟でデイドラを見かけることがあったら、彼らはこの世界の長きにわたる訪問者であると考えてもらっていいだろう。

 同じように、デイドラの主どもによって武器や鎧に縛りつけられる下級霊にも、わずかな時間だけ召喚されるもの、壊れたり消えたりしないかぎり存在しつづけるものがある。神殿の信者や召喚士の呼び出す魔力の武器や鎧は効果があまり持続せず、「メルエーンズの剃刀」や「醜いクラヴィカスの仮面」のようなデイドラの秘宝は効果が長いあいだ持続する。

 モロウウィンドの土着の宗教では、不滅のアルムシヴィに従属する下級の精霊としてデイドラを信仰している。アルムシヴィとは、アルマレクシア、ソーサ・シル、ヴィバクが三位一体となった神である。下級デイドラは善のデイドラと悪のデイドラに分類され、善のデイドラはアルムシヴィの権威に服することをいとわないが、悪のデイドラはアルムシヴィに反抗的で、仲間よりも敵になることの多い背教者なのである。

 善のデイドラはボエシア、アズラ、メファーラである。ハンガーは「策略の父」ボエシアとつながっている強大かつ凶悪な下級デイドラである。しなやかで長い手足と尻尾を持ち、その顔は獣のようで、麻痺能力や武器や鎧を解体する能力で知られている。翼のあるトワイライトは薄暮と黎明の女神であるアズラの使者である。西方の野蛮なハーピーによく似ているが、ふくよかな体つきははるかに魅力的で、すらりと伸びた鉤爪は比べものにならないほど強力だ。蜘蛛のデイドラはメファーラの下僕で、蜘蛛と人間の中間のような姿をしている。禿げあがった頭、胴体、両腕はどれも人間のようで、8本の足を持ち、巨大蜘蛛の甲殻によって守られている。残念ながら、このデイドラはあまりに凶暴で理性に欠けるため、「紡ぐもの」メファーラの命令を忠実に守るとは言いがたい。そのため、モロウウィンドでこうしたモンスターを呼び出す、あるいは縛ろうとする召喚士はまれである。

 悪のデイドラはメエルーンズ・デイゴン、マラキャス、シェオゴラス、モラグ・バルである。すばしこくて煩わしいスキャンプ、猛獣のようなクランフィア、気高き死の番人ドレモラはどれもメエルーンズ・デイゴンとつながりのある下級デイドラである。ワニの顔を持つヒューマノイドのデイドラはデイドロスと呼ばれるモラグ・バルの僕である。いっぽう、体はいかついが血の巡りの悪いオグリムはマラキャスの奴隷である。シェオゴラスの下級デイドラである黄金の聖者は半裸の女性の姿をしており、魔法に耐える力がとても強く、危険な魔法使いである。

 モロウウィンドでしばしば遭遇するその他の下級デイドラに、四大元素をつかさどる精霊がいる。精霊とデイドラの主どもとのあいだに連帯感はなく、彼らと手を結ぶこともない。気まぐれに世界を渡り歩きながら、誘惑や衝動、あるいはタイミングによって立場を変えるのである。</Dest>
    </String>
    <String List="1">
      <EDID>Book2CommonFrontierConquest</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;

Frontier, Conquest 
and Accommodation:
A Social History of Cyrodiil
&lt;/p&gt;

&lt;p align=&quot;left&quot;&gt;University of Gwylim Press
3E 344
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/H_letter.png&apos;&gt;istorians often portray the human settlement of Tamriel as a straightforward process of military expansion of the Nords of Skyrim. In fact, human settlers occupied nearly every corner of Tamriel before Skyrim was even founded. These so-called &quot;Nedic peoples&quot; include the proto-Cyrodilians, the ancestors of the Bretons, the aboriginals of Hammerfell, and perhaps a now-vanished Human population of Morrowind. Strictly speaking, the Nords are simply another of these Nedic peoples, the only one that failed to find a method of peaceful accommodation with the Elves who already occupied Tamriel.

Ysgramor was certainly not the first human settler in Tamriel. In fact, in &quot;fleeing civil war in Atmora,&quot; as the Song of Return states, Ysgramor was following a long tradition of migration from Atmora; Tamriel had served as a &quot;safety valve&quot; for Atmora for centuries before Ysgramor&apos;s arrival. Malcontents, dissidents, rebels, landless younger sons, all made the difficult crossing from Atmora to the &quot;New World&quot; of Tamriel. New archeological excavations date the earliest human settlements in Hammerfell, High Rock, and Cyrodiil at ME 800-1000, centuries earlier than Ysgramor, even assuming that the twelve Nord &quot;kings&quot; prior to Harald were actual historical figures.

The Nedic peoples were a minority in a land of Elves, and had no choice but to live peacefully with the Elder Race. In High Rock, Hammerfell, Cyrodiil, and possibly Morrowind, they did just that, and the Nedic peoples flourished and expanded over the last centuries of the Merethic Era. Only in Skyrim did this accommodation break down, an event recorded in the Song of Return. Perhaps, being close to reinforcements from Atmora, the proto-Nords did not feel it necessary to submit to the authority of the Skyrim Elves. Indeed, the early Nord chronicles note that under King Harald, the first historical Nord ruler (1E 113-221), &quot;the Atmoran mercenaries returned to their homeland&quot; following the consolidation of Skyrim as a centralized kingdom. Whatever the case, the pattern was set -- in Skyrim, expansion would proceed militarily, with human settlement following the frontier of conquest, and the line between Human territory and Elven territory was relatively clear.

But beyond this &quot;zone of conflict,&quot; the other Nedic peoples continued to merge with their Elven neighbors. When the Nord armies of the First Empire finally entered High Rock and Cyrodiil, they found Bretons and proto-Cyrodiils already living there among the Elves. Indeed, the Nords found it difficult to distinguish between Elf and Breton, the two races had already intermingled to such a degree. The arrival of the Nord armies upset the balance of power between the Nedic peoples and the Elves. Although the Nords&apos; expansion into High Rock and Cyrodiil was relatively brief (less than two centuries), the result was decisive; from then on, power in those regions shifted from the Elves to the Humans.&lt;/p&gt;</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


開拓、征服、順応:
シロディールの社会史


グウィリム大学出版局
第三紀344年
&lt;/p&gt;


[pagebreak]
&lt;p align=&quot;left&quot;&gt;&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/H_letter.png&apos;&gt; 歴史家によっては、人間のタムリエル入植をスカイリムのノルドの軍事拡張政策の一環としてとらえる傾向にある。実際には、スカイリムが興る以前から人間はタムリエルに入植し、そのほぼ全域に散らばっていた。彼らは「ネディック人」と呼ばれ、その中にはシロディール人の始祖、ブレトンの先祖、ハンマーフェルの原住民が含まれており、ひょっとすると今はなきモロウウィンドの人間も含まれていたかもしれない。厳密に言えば、ノルドは「ネディック人」の一派でしかなく、タムリエルの先住種族であるエルフと平和的に共存する道を見つけられなかった唯一の種族である。

 イスグラモルがタムリエル最初の人間の入植者でないことははっきりしている。実際のところ、イスグラモルはアトモーラから移り住むという長い伝統にのっとって、「帰還の歌」にあるように「アトモーラの内乱から逃げようとしていた」のである。イスグラモルがやってくるまでの数世紀のあいだ、タムリエルはアトモーラにとっての「安全弁」であったのだ。不平分子、反体制派、反逆者、土地を持たない若者たち、その誰もがタムリエルという新世界を目指して、アトモーラからの困難な横断をやり遂げた。最近の考古学的な発掘調査で、ハンマーフェル、ハイロック、シロディールへの人類最初の入植は神話紀800―1,000年であることがわかった。これは、ハラルドよりも前にいたとされる12人のノルド王が歴史的に実在したと想定しても、イスグラモルがやってくる数世紀前のことである。

 「ネディック人」はエルフの土地では少数派であるため、先住種族とは平和的に共存するより道はなかった。ハイロックやハンマーフェル、シロディールでは、それにおそらくモロウウィンドでもそれにならって「ネディック人」は繁栄し、神話紀の最後の数世紀に勢力を拡大していった。「帰還の歌」に歌われるように、こうした順応はスカイリムでのみ失敗した。これは推測だが、アトモーラからの援軍がそばに控えていたため、ノルドの始祖たちはスカイリムのエルフの権威に屈する必要はないと感じたのではなかろうか。実際のところ、初期のノルドの年代記には、歴史上最初のノルドの王とされるハラルド王(第一紀113―221年)が中央集権国家としてスカイリムを統合すると、「アトモーラの傭兵は故郷に帰還した」と記されている。細かい経過はどうあれ、パターンは決まっていた。スカイリムでの拡張が軍事的に進められ、征服によってフロンティアが延びるとそこへ人間が定住していくのだ。この地での人間とエルフの領土の境界は比較的はっきりしていた。

 それでも、この「紛争地域」を飛び越えて、他のネディック人はエルフの隣人と混じりあっていった。第一帝都のノルド軍がついにハイロックとシロディールに進軍したとき、彼らはブレトンとシロディールの始祖が既にエルフに混じって暮らしていることに気づいた。実際のところ、ノルド人はエルフとブレトンを見分けるのに苦労していた。これらの二種族はそういうレベルまで混血が進んでしまっていたのだ。ノルド軍の到着により、ネディック人とエルフのバランスは乱れた。ノルドがハイロックとシロディールまで勢力を拡大したのはわずかな期間(200年に満たない)にすぎないが、その影響は甚大であった。それ以降、この地域での実権はエルフから人間へと移っていったのである。</Dest>
    </String>
    <String List="1">
      <EDID>Book2CommonGalerionTheMystic</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Galerion the Mystic


by
Asgrim Kolsgreg
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/D_letter.png&apos;&gt;uring the early bloody years of the Second Era, Vanus Galerion was born under the name Trechtus, a serf on the estate of a minor nobleman, Lord Gyrnasse of Sollicich-on-Ker. Trechtus&apos; father and mother were common laborers, but his father had secretly, against the law of Lord Gyrnasse, taught himself and then Trechtus to read. Lord Gyrnasse had been advised that literate serfs were an abomination of nature and dangerous to themselves and their lords, and had closed all bookstalls within Sollicich-on-Ker. All booksellers, poets, and teachers were forbidden, except within Gyrnasse&apos;s keep. Nevertheless, a small scale smuggling operation kept a number of books and scrolls in circulation right under Gyrnasse&apos;s shadow.

When Trechtus was eight, the smugglers were found and imprisoned. Some said that Trechtus&apos;s mother, an ignorant and religious woman fearful of her husband, was the betrayer of the smugglers, but there were other rumors as well. The trial of the smugglers was nonexistent, and the punishment swift. The body of Trechtus&apos; father was kept hanging for weeks during the hottest summer Sollicich-on-Ker had seen in centuries.

Three months later, Trechtus ran away from Lord Gyrnasse&apos;s estate. He made it as far as Alinor, half-way across Summerset Isle. A band of troubadours found him nearly dead, curled up in a ditch by the side of the road. They nursed him to health and employed him as an errand boy in return for food and shelter. One of the troubadours, a soothsayer named Heliand, began testing Trechtus&apos; mind and found the boy, though shy, to be preternaturally intelligent and sophisticated given his circumstances. Heliand recognized in the boy a commonality, for Heliand had been trained on the Isle of Artaeum as a mystic.

When the troupe was performing in the village of Potansa on the far eastern end of Summerset, Heliand took Trechtus, then a boy of eleven, to the Isle of Artaeum. The Magister of the Isle, Iachesis, recognized potential in Trechtus and took him on as pupil, giving him the name of Vanus Galerion. Vanus trained his mind on the Isle of Artaeum, as well as his body.

Thus was the first Archmagister of the Mages Guild trained. From the Psijics of the Isle of Artaeum, he received his training. From his childhood of want and injustice, he received his philosophy of sharing knowledge.&lt;/p&gt;</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


秘術師ガレリオン
アスグリム・コルスグレッグ 著
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/D_letter.png&apos;&gt; ヴァヌス・ガレリオンは血なまぐさい第二紀初頭にこの世に生を受け、トレシュタスと名づけられた。生まれながらにして、小貴族であるソリシチ・オン・カーのギャナッセ卿の屋敷に仕える農奴であった。トレシュタスの両親はごく普通の労働者だったが、父親はギャナッセ卿の掟に背いて読み書きを習得し、その息子にも学ばせた。ギャナッセ卿は、読み書きのできる農奴は自然への冒涜であり、貴族の立場をおびやかしかねないと聞かされていたため、ソリシチ・オン・カーの全書店を営業停止にしていた。ギャナッセ卿の敷地内をのぞいてすべての書籍商、詩人、教師は締め出されたが、それでもなお、小規模な密輸取引によってかなりの本や巻物が卿の目のとどかないところで流通していた。

 トレシュタスが8歳のとき、密輸業者が捕まって投獄された。夫におびえる無学で敬虔なトレシュタスの母が密輸業者を裏切ったという説もあったが、他の噂もあった。密輸業者は裁判にかけられないまま、ただちに刑が執行された。ソリシチ・オン・カーでも数世紀ぶりの猛暑のなか、トレシュタスの父の死体は一週間も吊るされたままだった。

 3ヵ月後、トレシュタスはギャナッセ卿の屋敷から逃げ出し、サマーセット島を半分ほど横切ったところにあるアリノールまでやってきた。トルバドゥールの一団が道端の溝にうずくまっていた瀕死の彼を発見した。看病によって回復したトレシュタスを下働きとして雇い入れると、彼に食事と部屋を与えた。トルバドゥールの一人である易者のヘリアンドがトレシュタスの精神力を試そうとしたころ、この恥ずかしがりやの少年は、その不遇ぶりにもかからわず、尋常ならざるほど聡明で洗練されていることがわかった。アルテウム島で神秘士としての訓練を受けていたヘリアンドは、トレシュタスにどこか相通ずるものを感じた。

 巡業でサマーセット島の東端にあるポタンザ村を訪れたとき、ヘリアンドは11歳になっていたトレシュタスを連れてアルテウム島に渡った。その島の魔術師アイアチェシスはトレシュタスの潜在能力を認め、徒弟として受け入ると、ヴァヌス・ガレリオンの名を与えた。ヴァヌスはアルテウム島で体と心の鍛錬にいそしんだ。

 魔術師ギルドの初代大賢者はこうして育てられたのであった。アルテウム島のサイジックからは訓練をつけてもらい、欠乏と不公平の少年時代からは知識の共有という彼の哲学を学び取ったのである。</Dest>
    </String>
    <String List="1">
      <EDID>Book2CommonTheFirmament</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


The Firmament



by
Ffoulke
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt;he Stars of Tamriel are divided into thirteen constellations. Three of them are the major constellations, known as the Guardians. These are the Warrior, the Mage, and the Thief. Each of the Guardians protects its three Charges from the thirteenth constellation, the Serpent.

When the sun rises near one of the constellations, it is that constellation&apos;s Season. Each constellation has a Season of approximately one month. The Serpent has no Season, for it moves about in the heavens, usually threatening one of the other constellations.
[pagebreak]
The Warrior

The Warrior is the first Guardian Constellation and he protects his charges during their Seasons. The Warrior&apos;s own Season is Last Seed when his Strength is needed for the harvest. His Charges are the Lady, the Steed, and the Lord. Those born under the sign of the Warrior are skilled with weapons of all kinds, but prone to short tempers.
[pagebreak]
The Mage

The Mage is a Guardian Constellation whose Season is Rain&apos;s Hand when magicka was first used by men. His Charges are the Apprentice, the Golem, and the Ritual. Those born under the Mage have more magicka and talent for all kinds of spellcasting, but are often arrogant and absent-minded.
[pagebreak]
The Thief

The Thief is the last Guardian Constellation, and her Season is the darkest month of Evening Star. Her Charges are the Lover, the Shadow, and the Tower. Those born under the sign of the Thief are not typically thieves, though they take risks more often and only rarely come to harm. They will run out of luck eventually, however, and rarely live as long as those born under other signs.&lt;br&gt;
[pagebreak]
The Serpent

The Serpent wanders about in the sky and has no Season, though its motions are predictable to a degree. No characteristics are common to all who are born under the sign of the Serpent. Those born under this sign are the most blessed and the most cursed.
[pagebreak]
The Lady

The Lady is one of the Warrior&apos;s Charges and her Season is Hearthfire. Those born under the sign of the Lady are kind and tolerant.
[pagebreak]
The Steed

The Steed is one of the Warrior&apos;s Charges, and her Season is Mid Year. Those born under the sign of the Steed are impatient and always hurrying from one place to another.
[pagebreak]
The Lord

The Lord&apos;s Season is First Seed and he oversees all of Tamriel during the planting. Those born under the sign of the Lord are stronger and healthier than those born under other signs.
[pagebreak]
The Apprentice

The Apprentice&apos;s Season is Sun&apos;s Height. Those born under the sign of the apprentice have a special affinity for magick of all kinds, but are more vulnerable to magick as well.
[pagebreak]
The Atronach

The Atronach (often called the Golem) is one of the Mage&apos;s Charges. Its Season is Sun&apos;s Dusk. Those born under this sign are natural sorcerers with deep reserves of magicka, but they cannot generate magicka of their own.
[pagebreak]
The Ritual

The Ritual is one of the Mage&apos;s Charges and its Season is Morning Star. Those born under this sign have a variety of abilities depending on the aspects of the moons and the Divines.
[pagebreak]
The Lover

The Lover is one of the Thief&apos;s Charges and her Season is Sun&apos;s Dawn. Those born under the sign of the Lover are graceful and passionate.
[pagebreak]
The Shadow

The Shadow&apos;s Season is Second Seed. The Shadow grants those born under her sign the ability to hide in shadows.
[pagebreak]
The Tower

The Tower is one of the Thief&apos;s Charges and its Season is Frostfall. Those born under the sign of the Tower have a knack for finding gold and can open locks of all kinds.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


大いなる天空
フォルク 著
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt; タムリエルの天空は13の星座に分かれている。そのうちの3つが重要な星座であり、それらはガーディアンとして知られている。これらは、戦士座、魔術師座、盗賊座である。これらのガーディアンは、それぞれが持つ、3つのチャージを13番目の星座である大蛇座から守っている。

 1つの星座の近くに太陽が昇ると、その星座の季節になる。それぞれの星座の季節は約1ヶ月である。大蛇座は、他の星座を脅かしつつ天空を転々とするので季節はない。
[pagebreak]
戦士

 戦士座は第1のガーディアン座であり、彼のチャージが季節に入っている間、それらを守る。戦士座自身の季節は、収穫のために彼の腕力が必要とされる収穫の月である。彼のチャージは淑女座、駿馬座、王子座である。戦士座の下に生まれた人々は、すべての武器に精通しているが短気な傾向にある。
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魔術師

 魔術師座はガーディアン座であり、彼の季節は初めて人々にマジカが使われた恵雨の月である。彼のチャージは見習い座、精霊座、儀式座である。魔術師座の下に生まれた人々は、より多くのマジカと様々な魔術を操る素質を持っているが、しばしばごう慢で、ぼんやりとしていることがある。
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盗賊

 盗賊座は最後のガーディアン座である。彼女の季節は最も暗い、星霜の月である。彼女のチャージは恋人座、影座、塔座である。盗賊座の下に生まれた人々は概して盗賊ではないが、他より賭けに出る場合が多く、害を及ぼすことは稀である。また一方、いつかは運も尽きてしまうため、彼らが他の星座の下に生まれた人々より長生きすることは稀である。
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大蛇

 大蛇座は天空を転々とするため季節を持たないが、その動向はあるていど予測することができる。大蛇座の下に生まれた人々に共通する特徴はない。この星座の下に生まれた人々は最も祝福されていると同時に最も呪われている。
[pagebreak]
淑女

 淑女座は戦士のチャージの1つであり、彼女の季節は薪木の月である。淑女座の下に 生まれた人々は優しく、寛容である。
[pagebreak]
駿馬

 駿馬座はウォリアーのチャージの1つであり、彼女の季節は真央の月である。駿馬座の下に生まれた人々はせっかちで、常に場所から場所へと移動している。
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王子

 王子座の季節は蒔種の月であり、彼はタムリエル全土を種まき中に監視する。王子座の下に生まれた人々は、他の星座の下に生まれた人々よりもたくましく、健康である。
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見習い

 見習い座の季節は南中の月である。この星座の下に生まれた人々はすべての魔法に対して特別な親近感を持っているが、より魔法の影響を受けやすくもある。
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精霊

 精霊座(しばしばゴーレムとも呼ばれる)は魔術師座の1つである。それの季節は黄昏の月である。この星座の下に生まれた人々は生まれつきの妖術師であり、大量のマジカを保有するが、自身のマジカを作り出すことはできない。
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儀式

 儀式座は魔術師座の1つであり、その季節は暁星の月である。この星座の下に生まれた人々は、神々や月の特徴によって様々な特殊能力を持っている。
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恋人

 恋人の星座は盗賊座のチャージの1つであり、彼女の季節は薄明の月である。恋人の星座の下に生まれた人々は優雅で、情熱的である。
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影

 影座の季節は栽培の月である。影座は、彼女の星座の下に生まれた人々に、その身を影の中に隠す特殊能力を与える。
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塔

 塔座は盗賊のチャージの1つであり、その季節は降霜の月である。塔座の下に生まれた人々には金鉱探しの才覚があり、様々な錠を開錠できる。</Dest>
    </String>
    <String List="1">
      <EDID>Book2CommonFirstHoldRevolt</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


The Firsthold Revolt


by
Maveus Cie&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/Y_letter.png&apos;&gt;ou told me that if her brother won, she would be sister to the King of Wayrest, and Reman would want to keep her for the alliance. But her brother Helseth lost and has fled with his mother back to Morrowind, and still Reman has not left her to marry me.&quot; Lady Gialene took a long, slow drag of the hookah and blew out dragon&apos;s breath, so the scent of blossoms perfumed her gilded chamber. &quot;You make a very poor advisor, Kael. I might have spent my time romancing the king of Cloudrest or Alinor instead of the wretched royal husband of Queen Morgiah.&quot;

Kael knew better than to hurt his lady&apos;s vanity by the mere suggestion that the King of Firsthold might have come to love his Dunmer Queen. Instead he gave her a few minutes to pause and look from her balcony out over the high cliff palaces of the ancient capitol. The moons shone like crystal on the deep sapphire waters of the Abecean Sea. It was ever springtide here, and he could well understand why she would prefer a throne in this land than in Cloudrest or Alinor.

Finally, he spoke: &quot;The people are with you, my lady. They do not relish the idea of Reman&apos;s Dark Elf heirs ruling the kingdom when he is gone.&quot;

&quot;I wonder,&quot; she said calmly. &quot;I wonder if as the King would not give up his Queen for want of alliances, whether she would give herself up out of fear. Of all the people of Firsthold, who most dislikes the Dunmer influence on the court?&quot;

&quot;Is this a trick question, my lady?&quot; asked Kael. &quot;The Trebbite Monks, of course. Their credo has ever been for pure Altmer bloodlines on Summerset, and among the royal families most of all. But, my lady, they make very weak allies.&quot;

&quot;I know,&quot; said Gialene, taking up her hookah again thoughtfully, a smile creeping across her face. &quot;Morgiah has seen to it that they have no power. She would have exterminated them altogether had Reman not stopped her for all the good they do for the country folk. What if they found themselves with a very powerful benefactress? One with intimate knowledge of the court of Firsthold, the chief concubine of the King, and all the gold to buy weapons with that her father, the King of Skywatch, could supply?&quot;

&quot;Well-armed and with the support of the country people, they would be formidable,&quot; nodded Kael. &quot;But as your advisor, I must warn you: if you make yourself an active foe of Queen Morgiah, you must play to win. She has inherited much of her mother Queen Barenziah&apos;s intelligence and spirit of vengeance.&quot;

&quot;She will not know I am her foe until it is too late,&quot; shrugged Gialene. &quot;Go to the Trebbite monastery and bring me Friar Lylim. We must strategize our plan of attack.&quot;

For two weeks, Reman was advised about growing resentment in the countryside from peasants who called Morgiah the &quot;Black Queen,&quot; but it was nothing that he had not heard before. His attention was on the pirates on a small island off the coast called Calluis Lar. They had been more brazen as late, attacking royal barges in organized raids. To deliver a crushing blow, he ordered the greatest part of his militia to invade the island -- an incursion he himself would lead.

A few days after Reman left the capitol, the revolt of the Trebbite Monks exploded. The attacks were well-coordinated and without warning. The Chief of the Guards did not wait to be announced, bursting into Morgiah&apos;s bedchamber ahead of a flurry of maidservants.

&quot;My Queen,&quot; he said. &quot;It is a revolution.&quot;

By contrast, Gialene was not asleep when Kael came to deliver the news. She was seated by the window, smoking her hookah and looking at the fires far off in the hills.

&quot;Morgiah is with council,&quot; he explained. &quot;I am certain they are telling her that the Trebbite Monks are behind the uprising, and that the revolution will be at the city gates by morning.&quot;

&quot;How large is the revolutionary army in contrast to the remaining royal militia?&quot; asked Gialene.

&quot;The odds are well in our favor,&quot; said Kael. &quot;Though not perhaps as much as we hoped. The country folk, it seems, like to complain about their queen, but stop short of insurrection. Primarily, the army is composed of the Monks themselves and a horde of mercenaries your father&apos;s gold bought. In a way of thinking, it is preferable this way -- they are more professional and organized that a common mob. Really, they are a true army, complete with a horn section.&quot;

&quot;If that doesn&apos;t frighten the Black Queen into abdication, nothing will,&quot; smiled Gialene, rising from her chair. &quot;The poor dear must be beside herself with worry. I must fly to her side and enjoy it.&quot;

Gialene was disappointed when she saw Morgiah come out of the Council Chambers. Considering that she had been woken from a deep sleep with cries of revolution and had spent the last several hours in consultation with her meager general force, she looked beautiful. There was a sparkle of proud defiance in her bright red eyes.

&quot;My Queen,&quot; Gialene cried, forcing real tears. &quot;I came as soon as I heard! Will we all be slaughtered?&quot;

&quot;A distinct possibility,&quot; replied Morgiah simply. Gialene tried to read her, but the expressions of women, especially alien women, were a far greater challenge than those of Altmer men.

&quot;I hate myself for even thinking to propose this,&quot; said Gialene. &quot;But since the cause of their fury is you, perhaps if you were to give up the throne, they might disperse. Please understand, my queen, I am thinking only of the good of the kingdom and our own lives.&quot;

&quot;I understand the spirit of your suggestion,&quot; smiled Morgiah. &quot;And I will take it under advisement. Believe me, I&apos;ve thought of it myself. But I don&apos;t think it will come to that.&quot;

&quot;Have you a plan for defending us?&quot; asked Gialene, contorting her features to an expression she knew bespoke girlish hope.

&quot;The king left us several dozen of his royal battlemages,&quot; said Morgiah. &quot;I think the mob believes we have nothing but palace guards and a few soldiers to protect us. When they get to the gates are greeted with a wave of fireballs, I find it highly likely that they will lose heart and retreat.&quot;

&quot;But isn&apos;t there some protection they could be using against such an assault?&quot; asked Gialene in her best worried voice.

&quot;If they knew about it, naturally there is. But an unruly mob is unlikely to have mages skilled in the arts of Restoration, by which they could shield themselves from the spells, or Mysticism, by which they could reflect the spells back on my battlemages. That would be the worst scenario, but even if they were well-organized enough to have Mystics in their ranks -- and enough of them to reflect so many spells -- it just isn&apos;t done. No battlefield commander would advise such a defense during a siege unless he knew precisely what he was going to be meeting. And then, of course, once the trap is sprung&quot; Morgiah winked. &quot;It&apos;s too late for a countering spell.&quot;

&quot;A most cunning solution, your highness,&quot; said Gialene, honestly impressed.

Morgiah excused herself to meet with her battlemages, and Gialene gave her an embrace. Kael was waiting in the palace garden for his lady.

&quot;Are there Mystics among the mercenaries?&quot; she asked quickly.

&quot;Several, in fact,&quot; replied Kael, bewildered by her query. &quot;Largely rejects from the Psijic Order, but they know enough to cast the regular spells of the school.&quot;

&quot;You must sneak out the city gates and tell Friar Lylim to have them cast reflection spells on all the front line before they attack,&quot; said Gialene.

&quot;That&apos;s most irregular battlefield strategy,&quot; frowned Kael.

&quot;I know it is, fool, that&apos;s what Morgiah is counting on. There&apos;s a gang of battlemages who are going to be waiting on the battlements to greet our army with a barrage of fire balls.&quot;

&quot;Battlemages? I would have thought that King Reman would have brought them with him to fight the pirates.&quot;

&quot;You would have thought that,&quot; laughed Gialene. &quot;But then we would be defeated. Now go!&quot;

Friar Lylim agreed with Kael that it was a bizarre, unheard-of way to begin a battle, casting reflection spells on all one&apos;s troops. It went against every tradition, and as a Trebbite Monk, he valued tradition above every other virtue. There was little other choice, though, given the intelligence. He had few enough healers in the army as it were, and their energies could not be wasted casting resistance spells.

At dawn&apos;s light, the rebel army was in sight of the gleaming spires of Firsthold. Friar Lylim gathered together every soldier who knew even the rudimentary secrets of Mysticism, who knew how to tap in to the elementary conundrums and knots of the energies of magicka. Though few were masters of the art, their combined force was powerful to behold. A great surge of entangling power washed over the army, crackling, hissing, and infusing all with their ghostly force. When they arrived at the gates, every soldier, even the least imaginative, knew that no spell would touch him for a long time.

Friar Lylim watched his army batter into the gate with the great satisfaction of a commander who has counteracted an unthinkable attack with an outrageous defense. The smile quickly faded from his face.

They were met at the battlements not by mages but by common archers of the palace guard. As the flaming arrows fell upon the siegers like a red rain, the healers ran in to help the wounded. Their healing spells reflected off the dying men, one after the other. Chaos ruled as the attackers suddenly found themselves defenseless and began a panicked, unorganized retreat. Friar Lylim himself considered briefly holding his ground before fleeing himself.

Later, he would send furious notes to Lady Gialene and Kael, but they were returned. Even his best secret agents within the palace were unable to find their whereabouts.

Neither had, as it turns out, much previous experience with torture, and they soon confessed their treachery to the King&apos;s satisfaction. Kael was executed, and Gialene was sent back with escort to her father&apos;s court of Skywatch. He has still to find a husband for her. Reman, by contrast, has elected not to take a new royal concubine. The common folk of Firsthold consider this break in palace protocol to be more of the sinister alien influence of the Black Queen, and grumble to all who will listen.
</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


ファーストホールド反乱
マヴェウス・サイエ 著&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/Y_letter.png&apos;&gt; 「おまえは私に言ったな、彼女の兄が勝利を収めれば、ウェイレスト王の妹となった彼女を、レマンは同盟のために手元に置いておくだろうと。だが兄のヘルセスが敗北し、母親と共にモロウウィンドへと逃げ帰ったにもかかわらず、レマンはあの女を捨てて私と結婚しようとはしない」ジアリーン夫人は水ぎせるから深く、ゆっくりと煙を吸い、竜のごとく息を吐き、豪華なその居室を華の香りで満たした。「おまえは助役としては無能だな、ケイル。私はモルギア王妃の惨めなる夫など追わずとも、クラウドレストかアリノールの王と恋仲になれていたかもしれないのだぞ」

 ケイルはファーストホールド王がダークエルフである王妃を愛するようになった可能性を指摘するなどして、婦人の虚栄心を傷つけるほど軽率ではなかった。代わりに、婦人がバルコニーから崖の上にそびえる古都の宮殿群を見渡せるだけの間を設けたのであった。月々が深きサファイアの色をしたアビシアン海の水を水晶のごとく照らしていた。ここは常春の地であり、婦人がクラウドレストやアリノールよりもこの地の玉座を好んだ理由もケイルには頷けるのであった。

 ケイルはようやく口を開いた。「民衆はあなた様を支持しています。レマン亡き後で、ダークエルフの血を引く世継ぎたちが王国を支配するのを快く思ってなどいないのです」

「一つ疑問に思うことがある」と、婦人は落ち着いた口調で言った。「王が同盟ゆえに王妃を捨てないのであれば、王妃自身が恐れゆえに自らその座を降りる可能性はあるのだろうか？ ファーストホールド中で、宮廷へのダークエルフの影響を最も不愉快に思っているのは誰だ？」

「裏のあるご質問でしょうか、御婦人殿？」と、ケイルは尋ねた。「無論、トレバイト僧たちにございます。サマーセット島の血筋、とりわけ王族の血筋を純粋なるハイエルフのものとするのが彼らの信条ですゆえ。ですが、手を組むには当てにならぬ連中にございます」

「わかっている」ジアリーン夫人は考え込みながら再び水ぎせるを手にした。その表情は徐々に微笑みへと変わりつつあった。「モルギアは連中が力を得ないよう、手を打っているからな。民衆への貢献をかどにレマンが止めなければ、連中を一掃していたことだろう。そこでもし、連中に大いなる力をもった支援者が現れたとしたらどうなる？ ファーストホールドの王宮事情に通じ、王の側室の筆頭であり、父親であるスカイウォッチ王から十分な武器を調達するための資金を有する者が」

「民衆の支持を得、十分な武装ができれば、屈指の戦力となるでしょう」ケイルはうなずいた。「ですが、助役として忠告させていただきます。モルギア王妃と敵対されるのであれば、徹底的にやり込めなければなりません。母親であるバレンジア女王の知恵と復讐心の大部分を受け継いでいますゆえ」
 
「私が敵と気づいた時には手遅れになっているだろうよ…」ジアリーンは肩をすくめた。「トレバイト僧院に行き、ライリム修道士を呼び寄せなさい。襲撃の計画を練らなければ」

 その後二週間、レマンはモルギアを「黒き女王」と呼ぶ平民たちの間で敵意が強まりつつあるとの助言を受け続けたが、いずれも聞き覚えのある内容であった。彼の注意はカルイス・ラルと呼ばれる沖合いにある小さな島に巣食う海賊たちに向けられていた。最近その活動が大胆になり、王族の船などに計画的な襲撃をしかけたりもしてきていたのである。決定的な打撃を加えるため、レマンは在郷軍の大半に島の侵略を命じ、自ら陣頭指揮をとることに決めた。

 レマンが王都を離れて数日の後、トレバイト僧による反乱が勃発した。襲撃は計画的で、不意を突いたものであった。衛兵隊長は侍女たちの制止を払いのけ、失礼を承知でモルギアの寝室に入ってきた。

「王妃様」と、彼は言った。「反乱でございます」

 対照的に、ケイルが報せを届けに来た時、ジアリーンは眠ってはいなかった。窓際に座り、水ぎせるの煙を吸いつつ、遠方の丘陵地帯に見える火の手を眺めていたのだった。

「モルギアが助役たちを集めています」と、彼は説明して言った。「反乱の担い手がトレバイト僧たちであり、朝には反乱勢が街の門に到達するであろうことを王妃に説明していることでしょう」

「残されている王の在郷軍に比べ、反乱軍の戦力はどれほどか？」と、ジアリーンは尋ねた。

「戦力比は我が方が有利です」と、ケイルが答えた。「期待していたほどの差はございませんが。民衆は王妃の不満をこぼしつつも、暴動に踏み切るまではいかない者が多いようです。反乱軍の中核は修道僧たち自身と、御父上の資金により雇い入れた傭兵の軍団が成しているようです。ある意味、この方が望ましいでしょう。民衆の大群よりも練度が高く、統制がとれています。実際、鼓笛隊まで備えたまともな軍隊なのです」

「これで黒き女王がその座を降りないというなら、降ろさせる方法が思いつかぬな」ジアリーンは微笑み、椅子から立ち上がった。「不安で我を忘れていることであろう。早速出向いてその様子を堪能してくるとしよう」

 会議の間から出てきたモルギアを見たジアリーンは失望を禁じえなかった。反乱の報せで眠りを妨げられたうえに、ここ数時間を残された数少ない家臣との討議に費やしたにしては、王妃は美しかった。明るい赤色のその眼には、誇り高き光が依然として輝いていた。

「王妃様--」ジアリーンは涙を流しながら漏らした。「報せを受けて直ちに参りました！ 我々は皆殺しにされるのでしょうか？」

「その可能性は十分にあるでしょうね」と、モルギアは短く答えた。ジアリーンはその意図を読もうと試みたが、ハイエルフの男たちに比べ、女たち、特に別種族の女ともなると、その表情は難解であった。

「このような御提案をする自分が許せませんが--」と、ジアリーンは言った。「彼らの怒りの原因があなた様である以上、玉座を降りられることで反乱を鎮められるかもしれません。どうか御理解ください、王妃様。王国のためと、我々の命のことのみを考えての御提案です」

「あなたの言わんとするところはわかります」と、モルギアは微笑んで返した。「助言として聞いておきましょう。勿論私自身もそのように考えはしました。ですが、それには及ばないと思います」

「我々が生き延びれるような計画がおありなのでしょうか？」と、ジアリーンは少女のごとき淡い期待をにおわせる表情を作りつつ、尋ねた。

「王は魔闘士を何十人か残していってくれています」と、モルギアは言った。「反乱勢力は我々側には近衛兵と若干の兵士しかいないと信じ込んでいるようなのです。門に辿り着いたところに火球の雨を降らせてやれば、戦意を喪失して退いてくれる可能性が高いでしょう」

「ですが、そのような攻撃に対して防護する方法もあるのではありませんか？」と、ジアリーンはできるだけ不安そうな声で聞いた。

「もちろん、事前に知っていれば対処は可能です。ですが蜂起した民衆が回復術に長けた魔術師たちを擁していて呪文に対する防御をしてくる可能性も、神秘によって呪文を我が方の魔闘士たちにはね返してくる可能性も低いでしょう。そうであれば事態は深刻ですが、仮に彼らの戦力にそれだけの呪文をはね返せるだけの数の神秘師が含まれていたとしても、戦術として行なわれることはないでしょう。敵の実体が正確に把握できてでもいない限り、戦場の指揮官が攻城戦においてそのような防御方法を指示することはありません。無論、我が方が待ち伏せを仕掛けてからでは、対抗呪文は間に合わないでしょうしね」モルギアは目くばせをしてみせた。

「実にお見事な策にございます、王妃様」と、ジアリーンは心底感心しながら言った。

 モルギアは魔闘士たちと打ち合わせをすると言い、ジアリーンは抱擁を交わした後に別れた。宮殿の庭でケイルが待っていた。

「傭兵の中に神秘師はいるか？」と、彼女は手早く尋ねた。

「かなりの数がおります」と、ケイルは問いかけを不思議に思いつつも答えた。「主にサイジック会を追放された者たちですが、基本的な神秘呪文を唱えられるだけの技量はあるはずです」

「街の外へと忍び出て、ライリム修道士に伝えなさい。前衛部隊全員に反射の呪文をかけるようにと」ジアリーンは命じた。

「戦術としては常軌を逸していますが」と、ケイルは眉をひそめて言った。

「そんなことはわかっている。モルギアの目論見はそこにあるのだ。城壁上で魔闘士の一団が待ち構えていて、我が軍に火球の雨を降らせるつもりなのだ」

「魔闘士ですと？ レマン王が海賊たちと戦うためにお連れになったものかと」

「おまえの考えでは、であろう？」ジアリーンは笑った。「だがそれでは負けてしまうのだよ。急いで行け！」

 ライリム修道士は、味方の兵全員に反射の呪文をかけるなど開戦時の策としては奇妙かつ前代未聞であるとのケイルの見解に同意した。これはあらゆる習わしに反することで、トレバイト僧は何よりも習わしを重んじるのであった。だが敵の情報が得られた以上、対処せざるを得ないのであった。軍団内の癒し手の数はただでさえ不足気味であり、耐性を高める防護呪文に割く魔力は無かったのである。

 夜が明けた時点で、反乱軍はファーストホールドの輝く尖塔が見える位置まで進軍していた。ライリム修道士は神秘を僅かでも知っており、マジカの力の利用方法を知っている兵たちを全員集めた。達人と呼べる者は僅かであったが、結集された魔力はなかなかの見ものであった。強大な魔力の奔流が軍団全体を取り囲み、その眼に見えぬ加護の力を兵一人一人が得たのであった。街の門に迫る中、反乱軍の兵士の誰もが、当分の間呪文の影響を受けずにすむだろうと確信していたのである。

 ライリム修道士は、予想外の反撃方法を常軌を逸した対処で封じ込めた指揮官ならではの満足げな表情で、配下の兵が門を襲撃するのを見つめていた。だが間も無くして、その顔から笑みが消えた。

 城壁で反乱軍を迎え討ったのはウィザードではなく、近衛部隊の弓兵だったのである。反乱軍の頭上に火矢の雨が降り注ぎ始めたため、癒し手たちが負傷兵を支援しに急いで前進した。ところが死にゆく兵士たちに唱えた癒しの呪文が次々と反射されてしまったのである。突如無防備となった攻撃側は混乱し、恐れを為して退却を始めた。ライリム修道士自身も一瞬踏みとどまろうかと迷った挙句、その場から逃げ去った。

 彼は後にジアリーン夫人とケイルに憤怒のにじんだ書簡を送るが、届けることがかなわなかったとのことで返ってきてしまったのだった。王宮内の腕利きの密偵たちでさえ、二人の居場所を特定できなかったのだ。

 蓋を開けてみると、両者とも拷問の経験は乏しかったようで、すぐに王の目論見通り、叛意を認めたのであった。ケイルは処刑され、ジアリーンは護衛つきでスカイウォッチ王のもとへと送還された。そしていまだに夫を探しているとのことである。一方、レマンは新たな側室は迎え入れないことに決めたのだった。ファーストホールドの大衆はこの王宮の伝統の崩壊を黒き女王による影響のさらなる現れと考え、聞く耳を持つ者には誰でも愚痴をこぼしてまわったという。</Dest>
    </String>
    <String List="1">
      <EDID>Book2CommonOverviewofGodsandWorship</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


An Overview Of
Gods and Worship In Tamriel


by
Brother Hetchfeld
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;i&gt;Editor&apos;s Note:
Brother Hetchfeld is an Associate Scribe at the Imperial University, Office of Introductory Studies.&lt;/i&gt;
[pagebreak]
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/G_letter.png&apos;&gt;ods are commonly judged upon the evidence of their interest in worldly matters. A central belief in the active participation of Deities in mundane matters can be challenged by the reference to apparent apathy and indifference on the part of Gods during times of plague or famine.

From intervention in legendary quests to manifestations in common daily life, no pattern for the Gods of Tamriel activities is readily perceived. The concerns of Gods in many ways may seem unrelated or at best unconcerned with the daily trials of the mortal realm. The exceptions do exist, however.

Many historical records and legends point to the direct intervention of one or more gods at times of great need. Many heroic tales recount blessings of the divinity bestowed upon heroic figures who worked or quested for the good of a Deity or the Deity&apos;s temple. Some of the more powerful artifacts in the known world were originally bestowed upon their owners through such reward. It has also been reported that priests of high ranking in their temples may on occasion call upon their Deity for blessings or help in time of need. The exact nature of such contact and the blessings bestowed is given to much speculation, as the temples hold such associations secret and holy. This direct contact gives weight to the belief that the Gods are aware of the mortal realm. In many circumstances, however, these same Gods will do nothing in the face of suffering and death, seeming to feel no need to interfere. It is thus possible to conclude that we, as mortals, may not be capable of understanding more than a small fraction of the reasoning and logic such beings use.

One defining characteristic of all Gods and Goddesses is their interest in worship and deeds. Deeds in the form of holy quests are just one of the many things that bring the attention of a Deity. Deeds in everyday life, by conforming to the statutes and obligations of individual temples are commonly supposed to please a Deity. Performance of ceremony in a temple may also bring a Deity&apos;s attention. Ceremonies vary according to the individual Deity. The results are not always apparent but sacrifice and offerings are usually required to have any hope of gaining a Deity&apos;s attention.

While direct intervention in daily temple life has been recorded, the exact nature of the presence of a God in daily mundane life is a subject of controversy. A traditional saying of the Wood Elves is that &quot;One man&apos;s miracle is another man&apos;s accident.&quot; While some gods are believed to take an active part of daily life, others are well known for their lack of interest in temporal affairs.

It has been theorized that gods do in fact gain strength from such things as worship through praise, sacrifice and deed. It may even be theorized that the number of worshippers a given Deity has may reflect on His overall position among the other Gods. This is my own conjecture, garnered from the apparent ability of the larger temples to attain blessings and assistance from their God with greater ease than smaller religious institutions.

There are reports of the existence of spirits in our world that have the same capacity to use the actions and deeds of mortals to strengthen themselves as do the Gods. The understanding of the exact nature of such creatures would allow us to understand with more clarity the connection between a Deity and the Deity&apos;s worshippers.

The implication of the existence of such spirits leads to the speculation that these spirits may even be capable of raising themselves to the level of a God or Goddess. Motusuo of the Imperial Seminary has suggested that these spirits may be the remains of Gods and Goddesses who through time lost all or most of their following, reverting to their earliest most basic form. Practitioners of the Old Ways say that there are no Gods, just greater and lesser spirits. Perhaps it is possible for all three theories to be true.&lt;/p&gt;</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


タムリエルの神々と崇拝についての概要
ブラザー・ヘッチフェルド 著
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;i&gt; 編者注:
ブラザー・ヘッチフェルドは帝国大学研究序説部の準代書人である。 &lt;/i&gt;
[pagebreak]
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/G_letter.png&apos;&gt; 神々とは、世界の事象への関心を示すことによって評価されるものだ。ありふれた事柄に神が積極的に関わるという基本理念があるが、疫病や飢饉に対する神々のあからさまな無関心ぶりを鑑みることでその危うさに気づかされよう。

 伝説的偉業への介入から日常生活における実体化まで、タムリエルの神の活動になんらかのパターンが認められたことはない。いろいろな意味において、神の関心は衆生界での毎日の試練とはまるで関係のないところにあるのではないか。あるいは、そうしたことに関心がないだけなのかもしれない。が、例外はもちろんある。

 歴史的な文献や伝説の多くが、絶望の時代に神、あるいは神々の直接介入があったことを指摘している。たいていの英雄譚では、神のため、神の神殿のために働き、戦った勇者に授けられた神の祝福について語られている。この世で知られている強力な秘宝のいくつかはもともとこうした褒美として神から与えられたものだ。徳のある僧侶なら、望みが失われたときは神殿で神に呼びかけて祝福や援助を求めることができる、という報告もある。こうした神との接触や与えられる祝福が実際にどのようなものであるのか、それについては推測するより他はない。というのも、神殿はこうした神との交流は聖なるものであるとし、秘密にしておくからである。これらの接触が事実であるなら、神が俗世のことを気にかけていると信じているものにとっては心強いかぎりだろう。が、多くの状況において、まったく同じ神々が、苦痛や死の瀬戸際にあるものたちを前にしても手をこまねいて見ていることがあるのだ。まるで、手を下す必要などないと言わんばかりに。つまるところ、神のもちいる理屈や論理は人間の理解のほとんど及ばないところにあるのではないかという結論が導かれる。

 すべての神や女神に共通するはっきりとした特徴のひとつが、崇拝や奉仕への興味であろう。神聖なる探求としての奉仕は、神々の気を引く数ある行為のうちのひとつでしかない。各神殿の規律や義務に従うことは日々の暮らしにおける奉仕の形であり、神々を満足させると考えられている。神殿で執り行われる儀式もまた神々の気を引くにはもってこいだろう。どういう儀式にすべきかは対象となる神々にとって異なる。結果がはっきりと目に見えるとは限らないが、犠牲や献納もまた神々の関心をこちらに向けさせるのに欠かせないとされる。

 毎日の神殿生活における神々の直接介入が報告される一方で、平凡な暮らしにおける神々の存在が実際のところどういったものであるのかについては、おおいに議論の余地があろう。ウッドエルフのことわざに「こちらの奇跡はあちらの偶然」というものがある。毎日の暮らしに積極的に介入するとされる神もいるが、他方では、移ろいゆく出来事への無関心ぶりで知られる神もいるわけだ。

 一説によると、賞賛や犠牲や奉仕による崇拝などから神々は実際に力を得ているという。神々の社会における総合的な地位は、その崇拝者の数によって決まるという論理すら成り立つかもしれない。これはあくまでも私的な推論でしかないが、小規模な宗教施設と比較して、大神殿では神の祝福や支援がさしたる苦労もなくあっさりと手に入るという明白な事実がその根拠となっている。

 別の報告書によるとこの世には、人間の行動や奉仕をみずからの力に変えられる能力を持つ、まるで神のような霊魂が存在するという。こうした霊魂の真の姿を解明することで、神と神の崇拝者との絆についてのいっそう深い理解が得られることだろう。

 こうした霊魂が存在することで、彼らは神や女神の領域までみずからを高められさえするのではないかという推測が導き出される。帝国神学校のモツスオは、こうした霊魂は、時の流れとともに信者のほとんどすべてを失った神や女神のなれの果てであり、神格の本源ともいえる最古の姿に退行したものではないかという説をとなえた。「古代の流儀」を実践するものたちは、この世に神はおらず、上級と下級の霊魂のみが存在すると口にする。ひょっとすると、これらの説はどれも真実であるのかもしれない。</Dest>
    </String>
    <String List="1">
      <EDID>Book2CommonRealBarenziahV1</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


The Real Barenziah
Volume One


by
Anonymous
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/F_letter.png&apos;&gt;ive hundred years ago in Mournhold, City of Gems, there lived a blind widow and her only child, a tall, strapping young man. He was a miner, as was his father before him, a common laborer in the mines of the Lord of Mournhold, for his ability in magicka was small. The work was honorable but paid poorly. His mother made and sold comberry cakes at the city market to help eke out their living. They did well enough, she said, they had enough to fill their bellies, no one could wear more than one suit of clothing at a time, and the roof leaked only when it rained. But Symmachus would have liked more. He hoped for a lucky strike at the mines, which would garner him a large bonus. In his free hours he enjoyed hoisting a mug of ale in the tavern with his friends, and gambling with them at cards. He also drew the eyes and sighs of more than one pretty Elven lass, although none held his interest for long. He was a typical young Dark Elf of peasant descent, remarkable only for his size. It was rumored that he had a bit of Nordic blood in him.

In Symmachus&apos; thirtieth year, there was great rejoicing in Mournhold-a girl-child had been born to the Lord and Lady. A Queen, the people sang, a Queen is born to us! For among the people of Mournhold, the birth of an heiress is a sure sign of future peace and prosperity.

When the time came round for the royal child&apos;s Rite of Naming, the mines were closed and Symmachus dashed home to bathe and dress in his best. &quot;I&apos;ll rush straight home and tell you all about it,&quot; he promised his mother, who would not be able to attend. She had been ailing, and besides there would be a great crush of people as all Mournhold turned out to be part of the blessed event; and being blind she would be unable to see anything anyway.

&quot;My son,&quot; she said. &quot;Afore you go, fetch me a priest or a healer, else I may pass from the mortal plane ere you return.&quot;

Symmachus crossed to her pallet at once and noted anxiously that her forehead was very hot and her breathing shallow. He pried loose a slat of the wooden floor under which their small hoard of savings was kept. There wasn&apos;t nearly enough to pay a priest for healing. He would have to give what they had and owe the rest. Symmachus snatched up his cloak and hurried away.

The streets were full of folk hurrying to the sacred grove, but the temples were locked and barred. &quot;Closed for the ceremony,&quot; read all the signs.

Symmachus elbowed his way through the mob and managed to overtake a brown-robed priest. &quot;After the rite, brother,&quot; the priest said, &quot;if you have gold I shall gladly attend to your mother. Milord has bidden all clerics attend-and I, for one, have no wish to offend him.&quot;

&quot;My mother&apos;s desperately ill,&quot; Symmachus pled. &quot;Surely Milord will not miss one lowly priest.&quot;

&quot;True, but the Archcanon will,&quot; the priest said nervously, tearing his robe loose from Symmachus&apos; desperate grip and vanishing into the crowd.

Symmachus tried other priests, and even a few mages, but with no better result. Armored guards marched through the street and pushed him aside with their lances, and Symmachus realized that the royal procession was approaching.

As the carriage bearing the city&apos;s rulers drew abreast, Symmachus rushed out from the crowd and shouted, &quot;Milord, Milord! My mother&apos;s dying-!&quot;

&quot;I forbid her to do so on this glorious night!&quot; the Lord shouted, laughing and scattering coin into the throng. Symmachus was close enough to smell wine on the royal breath. On the other side of the carriage his Lady clutched the babe to her breast, and stared slit-eyed at Symmachus, her nostrils flared in disdain.

&quot;Guards!&quot; she cried. &quot;Remove this oaf.&quot; Rough hands seized Symmachus. He was beaten and left dazed by the side of the road.

Symmachus, head aching, followed in the wake of the crowd and witnessed the Rite of Naming from the top of a hill. He could see the brown-robed clerics and blue-robed mages gathered near the highborn folk far below.

Barenziah.

The name came dimly to Symmachus&apos; ears as the High Priest lifted the swaddled babe and proffered her to the twin moons on either side of the horizon: Jone rising, Jode setting.

&quot;Behold the Lady Barenziah, born to the land of Mournhold! Grant her thy blessings and thy counsel, ye kind gods, that she may ever rule well over Mournhold, its ken and its weal, its kith and its ilk.&quot;

&quot;Bless her, bless her,&quot; all the people intoned along with their Lord and Lady, hands upraised.

Only Symmachus stood silent, head bowed, knowing in his heart that his dear mother was gone. And in silence he swore a mighty oath-that he should be his Lord&apos;s bane, and in vengeance for his mother&apos;s needless death, the child Barenziah he should have for his own bride, and that his mother&apos;s grandchildren should be born to rule over Mournhold.

[pagebreak]

After the ceremony, he watched impassively as the royal procession returned to the palace. He saw the priest to whom he&apos;d first spoken. The man came gladly enough now in return for the gold Symmachus had, and a promise of more afterward.

They found his mother dead.

The priest sighed and tucked the pouch of gold coins away. &quot;I&apos;m sorry, brother. It&apos;s all right, you can forget the rest of the gold, there&apos;s aught I can do here. Likely-&quot;

&quot;Give me back my money!&quot; Symmachus snarled. &quot;You&apos;ve done naught to earn it!&quot; He lifted his right arm threateningly.

The priest backed away, about to utter a curse, but Symmachus struck him across the face before more than three words had left his mouth. He went down heavily, striking his head sharply on one of the stones that formed the fire pit. He died instantly.

Symmachus snatched up the gold and fled the city. As he ran, he muttered one word over and over, like a sorcerer&apos;s chant. &quot;Barenziah,&quot; he said. &quot;Barenziah. Barenziah.&quot;

[pagebreak]

Barenziah stood on one of the balconies of the palace, staring down into the courtyard where soldiers milled, dazzling in their armor. Presently they formed into ordered ranks and cheered as her parents, the Lord and Lady, emerged from the palace, clad from head to toe in ebony armor, long purple-dyed fur cloaks flowing behind. Splendidly caparisoned, shining black horses were brought for them, and they mounted and rode to the courtyard gates, and turned to salute her.

&quot;Barenziah!&quot; they cried. &quot;Barenziah our beloved, farewell!&quot;

The little girl blinked back tears and waved one hand bravely, her favorite stuffed animal, a gray wolfcub she called Wuffen, clutched to her breast with the other. She had never been parted from her parents before and had no idea what it meant, save that there was war in the west and the name Tiber Septim was on everyone&apos;s lips, spoken in hate and dread.

&quot;Barenziah!&quot; the soldiers cried, lifting their lances and swords and bows. Then her dear parents turned and rode away, knights trailing in their wake, until the courtyard was nearly emptied.

[pagebreak]

Sometime after came a day when Barenziah was shaken awake by her nurse, dressed hurriedly, and borne from the palace.

All she could remember of that dreadful time was seeing a huge shadow with burning eyes filling the sky. She was passed from hand to hand. Foreign soldiers appeared, disappeared, and sometimes reappeared. Her nurse vanished and was replaced by strangers, some more strange than others. There were days, or it may have been weeks, of travel.

One morning she awoke to step out of the coach into a cold place with a large gray stone castle amid empty, endless gray-green hills covered patchily with gray-white snow. She clutched Wuffen to her breast in both hands and stood blinking and shivering in the gray dawn, feeling very small and very dark in all this endless space, this endless gray-white space.

She and Hana, a brown-skinned, black-haired maid who had been traveling with her for several days, went inside the keep. A large gray-white woman with icy gray-golden hair was standing by a hearth in one of the rooms. She stared at Barenziah with dreadful, bright blue eyes.

&quot;She&apos;s very -- black, isn&apos;t she?&quot; the woman remarked to Hana. &quot;I&apos;ve never seen a Dark Elf before.&quot;

&quot;I don&apos;t know much about them myself, Milady,&quot; Hana said. &quot;But this one&apos;s got red hair and a temper to match, I can tell you that. Take care. She bites. And worse.&quot;

&quot;I&apos;ll soon train her out of that,&quot; the other woman sniffed. &quot;And what&apos;s that filthy thing she&apos;s got? Ugh!&quot; The woman snatched Wuffen away and threw him into the blazing hearth.

Barenziah shrieked and would have flung herself after him, but was held back despite her attempts to bite and claw at her captors. Poor Wuffen was reduced to a tiny heap of charred ash.

[pagebreak]

Barenziah grew like a weed transplanted to a Skyrim garden, a ward of Count Sven and his wife the Lady Inga. Outwardly, that is, she thrived -- but always there was a cold and empty place within.

&quot;I&apos;ve raised her as my own daughter,&quot; Lady Inga was wont to sigh as she sat gossiping when neighboring ladies came to visit. &quot;But she&apos;s a Dark Elf. What can you expect?&quot;

Barenziah was not meant to overhear these words. At least she thought she was not. Her hearing was keener than that of her Nordic hosts. Other, less desirable Dark Elven traits evidently included pilfering, lying, and a little misplaced magic, just a small fire spell here and a little levitation spell there. And, as she grew older, a keen interest in boys and men, who could provide very pleasant sensations -- and to her astonishment, gifts as well. Inga disapproved of this last for reasons incomprehensible to Barenziah, so she was careful to keep it as secret as possible.

&quot;She&apos;s wonderful with the children,&quot; Inga added, referring to her five sons, all younger than Barenziah. &quot;I don&apos;t think she&apos;d ever let them come to harm.&quot; A tutor had been hired when Jonni was six and Barenziah eight, and they took their lessons together. She would have liked to train in arms as well, but the very idea scandalized Count Sven and Lady Inga. So Barenziah was given a small bow and allowed to play at target shooting with the boys. She watched them at arms practice when she could, sparred with them when no grownup folk were about, and knew she was good as or better than they.

&quot;She&apos;s very... proud, though, isn&apos;t she?&quot; one of the ladies would whisper to Inga; and Barenziah, pretending not to hear, would nod silently in agreement. She could not help but feel superior to the Count and his Lady. There was something about them that provoked contempt.

Afterward she came to learn that Sven and Inga were distant cousins of Darkmoor Keep&apos;s last titled residents, and she finally understood. They were poseurs, impostors, not rulers at all. At least, they were not raised to rule. This thought made her strangely furious at them, a good clean hatred quite detached from resentment. She came to see them as disgusting and repellent insects who could be despised but never feared.

[pagebreak]

Once a month a courier came from the Emperor, bringing a small bag of gold for Sven and Inga and a large bag of dried mushrooms from Morrowind for Barenziah, her favorite treat. On these occasions, she was always made to look presentable-or at least as presentable as a skinny Dark Elf could be made to look in Inga&apos;s eyes-before being summoned into the courier&apos;s presence for a brief interview. The same courier seldom came twice, but all of them looked her over in much the same way a farmer would look over a hog he is readying for market.

In the spring of her sixteenth year, Barenziah thought the courier looked as if she were at last ready for market. Upon reflection, she decided she did not wish to be marketed. The stable-boy, Straw, a big, muscular blond lad, clumsy, gentle, affectionate, and rather simple, had been urging her to run off for some weeks now. Barenziah stole the bag of gold the courier had left, took the mushrooms from the storeroom, disguised herself as a boy in one of Jonni&apos;s old tunics and a pair of his cast-off breeches... and on one fine spring night she and Straw took the two best horses from the stable and rode hard through the night toward Whiterun, the nearest city of any importance and the place where Straw wanted to be. But Mournhold and Morrowind also lay eastward and they drew Barenziah as a lodestone draws iron.

In the morning they abandoned the horses at Barenziah&apos;s insistence. She knew they would be missed and tracked down, and she hoped to throw off any pursuers.

They continued on foot until late afternoon, keeping to side roads, and slept for several hours in an abandoned hut. They went on at dusk and came to Whiterun&apos;s city gates just before dawn. Barenziah had prepared a pass of sorts for Straw, a makeshift document stating an errand to a temple in the city for a local village lord. She herself glided over the wall with the help of a levitation spell. She had reasoned-correctly, as it turned out-that by now the gate guards would have been alerted to keep an eye out for a young Dark Elven girl and a Nordic boy traveling together. On the other hand, unaccompanied country yokels like Straw were a common enough sight. Alone and with papers, it was unlikely that he would draw attention.

Her simple plan went smoothly. She met Straw at the temple, which was not far from the gate; she had been to Whiterun on a few previous occasions. Straw, however, had never been more than a few miles from Sven&apos;s estate, which was his birthplace.

Together they made their way to a rundown inn in the poorer quarters of Whiterun. Gloved, cloaked, and hooded against the morning chill, Barenziah&apos;s dark skin and red eyes were not apparent and no one paid any heed to them. They entered the inn separately. Straw paid the innkeeper for a single cubicle, an immense meal, and two jugs of ale. Barenziah sneaked in a few minutes later.

They ate and drank together gleefully, rejoicing in their escape, and made love vigorously on the narrow cot. Afterward they fell into an exhausted, dreamless sleep.

[pagebreak]

They stayed for a week at Whiterun. Straw earned a bit of money running errands and Barenziah burgled a few houses at night. She continued to dress as a boy. She cut her hair short and dyed her flame-red tresses jet black to further the disguise, and kept out of sight as much as possible. There were few Dark Elves in Whiterun.

One day Straw got them work as temporary guards for a merchant caravan traveling east. The one-armed sergeant looked her over dubiously.

&quot;Heh,&quot; he chuckled, &quot;Dark Elf, ain&apos;tcha? Like settin&apos; a wolf t&apos;guard the sheep, that is. Still, I need arms, and we ain&apos;t goin&apos; near &apos;nough Morrowind so&apos;s ye can betray us to yer folk. Our homegrown bandits would as fain cut yer throat as mine.&quot;

The sergeant turned to give Straw an appraising look. Then he spun back abruptly toward Barenziah, whipping out his shortsword. But she had her dagger out in the twinkling of an eye and was in a defensive stance. Straw drew his own knife and circled round to the man&apos;s rear. The sergeant dropped his blade and chuckled again.

&quot;Not bad, kids, not bad. How are ye with yon bow, Dark Elf?&quot; Barenziah demonstrated her prowess briefly. &quot;Aye, not bad, not bad &apos;tall. And ye&apos;ll be keen of eye by night, boy, and of hearin&apos; &apos;tall times. A trusty Dark Elf makes as good a fightin&apos; man as any could ask for. I know. I served under Symmachus hisself afore I lost this arm and got invalided outter the Emp&apos;ror&apos;s army.&quot;

&quot;We could betray them. I know folk who&apos;d pay well,&quot; Straw said later as they bedded down for their last night at the ramshackle lodge. &quot;Or rob them ourselves. They&apos;re very rich, those merchants are, Berry.&quot;

Barenziah laughed. &quot;Whatever would we do with so much money? And besides, we need their protection for traveling quite as much as they need ours.&quot;

&quot;We could buy a little farm, you and me, Berry -- and settle down, all nice like.&quot;

Peasant! Barenziah thought scornfully. Straw was a peasant and harbored nothing but peasant dreams. But all she said was, &quot;Not here, Straw, we&apos;re too close to Darkmoor still. We&apos;ll have other chances farther east.&quot;

[pagebreak]

The caravan went only as far east as Sunguard. The Emperor Tiber Septim I had done much in the way of building relatively safe and regularly patrolled highways. But the tolls were steep, and this particular caravan kept to the side roads as much as possible to avoid them. This exposed them to the hazards of wayside robbers, both human and Orcish, and roving brigand bands of various races. But such were the perils of trade and profit.

They had two such encounters before reaching Sunguard -- an ambush which Barenziah&apos;s keen ears warned them of in plenty of time for them to circle about and surprise the lurkers, and a night attack by a mixed band of Khajiit, humans, and Wood Elves. The latter were a skilled band and even Barenziah did not hear them sneaking up in time to give much warning. This time the fighting was fierce. The attackers were driven off, but two of the caravan&apos;s other guards were slain and Straw got a nasty cut on his thigh before he and Barenziah managed to gash his Khajiit assailant&apos;s throat.

Barenziah rather enjoyed the life. The garrulous sergeant had taken a liking to her, and she spent most of her evenings sitting around the campfire listening to his tales of campaigning in Morrowind with Tiber Septim and General Symmachus. This Symmachus had been made general after Mournhold fell, the sergeant said. &quot;He&apos;s a fine soldier, boy, Symmachus is. But there was more&apos;n soldiery involved&apos;n that Morrowind business, if y&apos;take my meanin&apos;. But, well, y&apos;know all &apos;bout that, I &apos;spect.&quot;

&quot;No. No, I don&apos;t remember,&quot; Barenziah said, trying to sound nonchalant. &quot;I&apos;ve lived most of my life in Skyrim. My mother married a Skyrim man. They&apos;re both dead, though. Tell me, what happened to the Lord and Lady of Mournhold?&quot;

The sergeant shrugged. &quot;I ain&apos;t never heard. Dead, I &apos;spect. &apos;Twas a lot of fightin&apos; afore the Armistice got signed. It&apos;s pretty quiet now. Maybe too quiet. Like a calm afore a storm. Say, boy, you goin&apos; back there?&quot;

&quot;Maybe,&quot; Barenziah said. The truth was that she was drawn irresistibly to Morrowind, and Mournhold, like a moth to a burning house. Straw sensed it and was unhappy about it. He was unhappy anyway since they could not bed together, as she was supposed to be a boy. Barenziah rather missed it too, but not as much as Straw did, seemingly.

The sergeant wanted them to sign on for the return trip, but gave them a bonus nonetheless when they turned the offer down, and parchments of recommendation.

Straw wanted to settle down permanently near Sunguard, but Barenziah insisted on continuing their travels east. &quot;I&apos;m the Queen of Mournhold by rights,&quot; she said, unsure whether it was true -- or was it just a daydream she had made up as a lost, bewildered child? &quot;I want to go home. I need to go home.&quot; That at least was true.

[pagebreak]

After a few weeks they managed to get places in another caravan heading east. By early winter they were at Riften, and nearing the Morrowind border. But the weather had grown severe as the days passed and they were told no merchant caravans would be setting forth till mid-spring.

Barenziah stood on top of the city walls and stared across the deep gorge that separated Riften from the snow-clad mountain wall guarding Morrowind beyond.

&quot;Berry,&quot; Straw said gently. &quot;Mournhold&apos;s a long way off yet, nearly as far as we&apos;ve come already. And the lands between are wild, full of wolves and bandits and Orcs and still worse creatures. We&apos;ll have to wait for spring.&quot;

&quot;There&apos;s Silgrad Tower,&quot; Berry said, referring to the Dark Elven township that had grown up around an ancient minaret guarding the border between Skyrim and Morrowind.

&quot;The bridge guards won&apos;t let me across, Berry. They&apos;re crack Imperial troops. They can&apos;t be bribed. If you go, you go alone. I won&apos;t try and stop you. But what will you do? Silgrad Tower is full of Imperial soldiers. Will you become a washing-woman for them? Or a camp follower?&quot;

&quot;No,&quot; Barenziah said slowly, thoughtfully. Actually the idea was not entirely unappealing. She was sure she could earn a modest living by sleeping with the soldiers. She&apos;d had a few adventures of that sort as they crossed Skyrim, when she&apos;d dressed as a woman and slipped away from Straw. She&apos;d only been looking for a bit of variety. Straw was sweet but dull. She&apos;d been startled, but extremely pleased, when the men she picked up offered her money afterward. Straw had been unhappy about it, though, and would shout for a while then sulk for days afterward if he caught her at it. He was quite jealous. He&apos;d even threatened to leave her. Not that he ever did. Or could.

But the Imperial Guards were a tough and brutal lot by all accounts, and Barenziah had heard some very ugly stories during their treks. The ugliest of them by far had come from the lips of ex-army veterans around the caravan campfire, and were proudly recounted. They&apos;d been trying to shock her and Straw, she realized-but she also comprehended that there was some truth behind the wild tales. Straw hated that kind of dirty talk, and hated it more that she had to hear it. But there was a part of him that was fascinated nevertheless.

Barenziah sensed this and had encouraged Straw to seek out other women. But he said he didn&apos;t want anyone else but her. She told him candidly she didn&apos;t feel that way about him, but she did like him better than anyone else. &quot;Then why do you go with other men?&quot; Straw had asked on one occasion.

&quot;I don&apos;t know.&quot;

Straw sighed. &quot;They say Dark Elven women are like that.&quot;

Barenziah smiled and shrugged. &quot;I don&apos;t know. Or, no ... maybe I do. Yes, I do know.&quot; She turned and kissed him affectionately. &quot;I guess that&apos;s all the explanation there is.&lt;/p&gt;</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


本物のバレンジア 第1巻
著者不明
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[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/F_letter.png&apos;&gt; 500年前のことだ。宝珠の街、モーンホールドに盲目の未亡人と、かさばる体つきの独り息子が暮らしていた。亡き父がそうであったように、彼もまた鉱員であった。マジカの才能に乏しいため、モーンホールドの王の所有する鉱山でありふれた肉体労働についていた。立派な仕事ではあったが、賃金は安かった。母親は手作りのコーンベリーのケーキを市場で売って、苦しい家計の足しにしていた。なんとか暮らしていけるものね、と母は言った。食事に困ることもないし、衣服は一着もあれば事足りるし、雨が降らなければ雨漏りもしないから、と。が、シムマチャスはそれ以上のものを望んだ。とてつもない鉱脈を掘り当てて、高額の賞与を手にすることを夢見ていた。仕事が終わればジョッキを片手に酒場で友人と盛りあがり、賭けトランプに興じていた。かわいいエルフの娘たちに色目を使い、ため息をつかせてもいたが、まともに相手にされることはなかった。彼は典型的な田舎育ちのダークエルフの若者で、巨体以外にはとりえがなかった。ノルドの血が混じっているのではないかという噂もあった。

 シムマチャスが30歳のとき、モーンホールドの街が歓喜にわいた。王と王妃に女の子が授かったのだ。「女王様の誕生だ！」と人々は喜びを歌にした。モーンホールドの民にとって、女の世継ぎが生まれたことは、未来の平和と繁栄を約束する象徴でもあった。

 王族の子の「命名の儀」が近づくと鉱山はいったん休業となった。シムマチャスはすっ飛んで家に帰って体を洗い、一張羅を身につけた。「真っ先に家に帰ってきて母さんに報告するから」と、出かけられない母親をきづかった。体が弱っていたこともあったが、祝典に集った人ごみの渦に飲み込まれてしまいかねなかったからだ。それに盲目のため、いずれにしても何かを見ることはかなわなかった。

「おまえや」と、母は言った。「出かける前に、僧侶か医者を呼んできておくれ。おまえが帰ってくるまでにおだぶつになっちまいそうだよ」

 シムマチャスはわら布団に横たわる母のもとへ近づくと、ひどく不安になった。母のおでこは燃えるように熱く、その息も浅かった。床板を力ずくでずらすと、その下に隠してあったわずかばかりの蓄えをじっと見た。僧侶に治療してもらうにはとても足りなかった。すべての蓄えをはたいたうえで、残金を借りることになりそうだった。シムマチャスは外套を引っつかむと、あわてて出ていった。

 通りは聖なる森へと急ぐ人々でごった返していた。が、神殿の門は閉ざされ、かんぬきで錠がしてあった。「儀式のためご容赦ください」と、どの張り紙にも記されていた。

 シムマチャスは人ごみを肘でかき分けて進み、茶色の法衣に身を包んだ僧侶になんとか追いついた。「儀式が終わってからではいけませんか」と、僧侶が言った。「お布施さえ頂けるなら喜んで診てあげましょう。聖職者は全員出席するようにとの陛下のお達しですし、陛下の機嫌を損ねるわけにはいきませんので」

「母はひどい病気なんです」と、シムマチャスは泣きついた。「ただの司祭がひとり欠席したくらいで、陛下が気にされるとは思えません」

「もっともです。が、大司教が気にされる」と、司祭はいらついて言った。法衣にすがりつくシムマチャスの手を振り払い、群集の中に消えた。

 シムマチャスは他の司祭や魔術師にさえも頼んでみたが、徒労に終わった。鎧をまとった衛兵がつかつかと歩いてくると、手にした槍で彼を脇へ押しやった。王族の行進が近づいてきた。

 王家の面々を乗せた馬車が通り過ぎようとしたとき、シムマチャスは人ごみから走り出て声を張り上げた。「陛下、陛下！ 母が死にそうなのです！」

「かように輝かしい夜に死ぬことなど認めん！」と、王が叫んだ。高らかに笑いながら、群集に金をばら撒いた。シムマチャスは王のワインの息をかげるほどまで近づいていた。馬車の奥では王妃が赤ん坊を胸に抱き寄せて座っていた。流し目でシムマチャスを見やると、蔑むように鼻の穴をふくらませた。

「衛兵！」と怒鳴った。「この男をなんとかして」シムマチャスは荒っぽい手に鷲づかみにされると、道の脇まで殴り飛ばされ、その場で呆然としていた。

 頭痛をこらえながら人ごみのあとをついていき、丘のてっぺんから「命名の儀」を見届けた。司祭は茶色の法衣を、魔術師は青色の法衣を纏い、はるか眼下の高貴なる面々のもとへ集っていた。

 バレンジア。

 シムマチャスはぼんやりとその名を耳にした。地平線の両端にある双子の月「昇りしジョン」と「沈みしジョド」に差し出すようにして、高僧がおくるみに包まれた赤子を高くかかげた。

「ご覧あれ、モーンホールドの地に生を受けしバレンジア王女を！ 親愛なる神々よ、汝の祝福と賢慮を与えたまえ。王女がやがて理をもってモーンホールドを支配するその日のために。叡智と繁栄、友情と家族の土地を守りたまえ」

「王女ばんざい、王女ばんざい」と、王と王妃のまわりに集まった人々も、両手を突き上げながら、歌うように叫んだ。

 シムマチャスだけがひっそりとたたずみ、うなだれていた。最愛の母が亡くなったと心で感じていた。静寂のなか、揺るぎない誓いを立てた。みずから王の災いとなってみせよう。無意味な死に追いやられた母へのとむらいとして、バレンジアを我が嫁として迎え入れ、やがて生まれる母の孫にモーンホールドの地を支配させるのだと。

***

 儀式が終わり、シムマチャスは王族の行進が宮殿へと戻っていくのを冷ややかに見つめた。最初に話しかけた司祭がやってきた。シムマチャスがゴールドを手渡し、治療がすんだらもっと報酬をはずむことを約束すると、今回はいかにも嬉しそうな顔をしてついてきた。

 母親はすでに死んでいた。

 司祭はため息をついて、金の入った袋をしまい込んだ。「ほんとうに残念です。もちろん、残金のことは忘れてもらってけっこう。私にできることはひとつもありませんから。きっと--」

「おれの金を返せ！」と、シムマチャスは怒鳴りつけた。「おまえは何もしてないじゃないか！」威嚇するように右腕を振りかざした。

 司祭は後ずさりし、呪詛をつぶやきかけた。が、三つめの言葉を口にしたところで、シムマチャスに顔面を殴りつけられた。がっくりと膝をついてくずおれると、火をくべるための炉に使われている石のひとつにまともに頭をぶつけた。即死だった。

 シムマチャスはゴールドをひったくると街から逃げた。走りながら、ある言葉を何度も何度もつぶやいていた。ちょうど妖術師が詠唱するように。「バレンジア」そう言った。「バレンジア。バレンジア」

***

 バレンジアは宮殿のバルコニーから中庭をながめていた。まばゆいばかりの鎧をまとった兵士がぶらぶらしていたが、やがていつもの順番に整列してバレンシアの両親を出迎えた。王も王妃も宮殿から出てきたところだった。ふたりとも黒檀の鎧で全身を包み込み、紫に染めた長い毛皮のコートをたなびかせていた。豪華絢爛に飾り立てられた肌つやのいい黒毛の馬が引いてこられると、そこにまたがった。それから中庭の門まで進んでいき、振り返ってバレンジアに一礼した。

「バレンジア！」と、ふたりが声を張り上げた。「われらの愛しい娘よ、さらばだ！」

 少女は涙をごまかすように目をしばたたき、気丈に手を振ってみせた。お気に入りの銀狼の子のぬいぐるみであるウッフェンをもう片方の手で胸に抱き寄せながら。両親と離れ離れになるのは初めてのことだった。それが何を意味するのか彼女には見当もつかなかった。はっきりしているのは西方で戦争が起きたらしく、誰もが憎悪と恐怖を込めてタイバー・セプティムの名を口にしているということだけだった。

「バレンジア！」と、兵士たちが叫んだ。手にした槍や剣や弓を振り上げながら。そして、彼女の両親は背を向けて走り去っていった。そのあとを騎士たちが追っていき、やがて中庭はほとんどもぬけの殻になった。

***

 しばらくたったある日のこと、バレンジアは乳母に揺り起こされた。あわただしく服を着せられると、彼女の背におぶさって宮殿をあとにした。

 この恐ろしい経験についてバレンジアが覚えているのは、空を埋めつくす巨大な影に燃えるような瞳が光っていたことだけだった。彼女はあちこちへ引き回された。外国の兵士が現れては消え、そしてまた現れた。乳母はいなくなり、見知らぬ人たちがかわりにやってきた。怪しげな人たちもいた。数日間、ひょっとすると数週間、旅が続いた。

 ある朝、バレンシアは目が覚めると、馬車から歩み出た。外は寒かった。巨大な灰色の石造りの城が、灰白色の雪でまばらに覆われた丘の中腹に立っていた。その丘はくすんだ緑色をしており、ひっそりとしていてどこまでも続いていた。彼女はウッフェンを両手でしかと抱き寄せ、灰色の朝もやの中で眼をぱちくりさせながら震えていた。この果てしない、灰色と白色の支配する場所にいると、なんだか心細くなり、ひどく気が滅入った。

 バレンジアとハナは城砦に向かった。この茶色い肌と黒い髪の女中とはここ数日のあいだ旅をともにしていた。ふたりが城砦に入ると、くすんだ金色の氷のような髪をした、上背のある青白い女が暖炉のそばに立っていた。ブルーが鮮やかなぞっとする目つきでバレンジアを見やった。

「彼女はとても… 黒いのね」と、女はハナに向かって言った。「ダークエルフを見るのは初めてだわ」

「私もあの種族のことはよくわかりません、奥さま」ハナは言った。「けど、この娘がいかにも赤毛らしく気が強いことはわかります。気をつけてください、咬まれますよ。それだけじゃすまないかもしれません」

「しつけてやめさせるわ」女は見下した態度で言った。「それに、その汚らしいものは何なの？ ひどい臭い！」そう言ってウッフェンをもぎ取ると、燃えさかる暖炉に投げ入れた。



 バレンジアは悲鳴をあげ、ぬいぐるみに飛びついたつもりだった。が、咬みついたり引っかいたりして懸命に抵抗したものの、取り押さえられた。ウッフェンは哀れにも黒焦げの灰に成り果てた。

***

 バレンジアはスカイリムの庭に植えられた雑草のように成長した。そこはスヴェン卿とその妻、インガ夫人の土地だった。表向きはすくすく育っていたが、心はいつも冷たくて空虚だった。

「わが娘のようにあの子を育ててきたのよ」インガ夫人はひとつため息をついた。遊びにやってきた近所のご婦人たちと下世話な話に興じながら。「けどね、あの子はダークエルフだから。期待なんてかけられないわ」

 バレンジアは盗み聞きするつもりはなかった。少なくとも自分ではそう思っていた。ただ、ノルドの主人たちよりも耳がよかったのだ。それ以外のダークエルフの能力はあまり褒められたものではなかった。手癖が悪く、嘘つきで、弱い炎のスペルを唱えてみては、意味もなく浮遊したりする。彼女は大人への階段をのぼっていくにつれて、異性への強い興味を抱くようにもなった。彼らの与えてくれるときめきはとても心地よく、そればかりか贈り物までしてくれるのだ。が、インガにはわけのわからない理由で反対されてしまうため、できるだけこっそりと楽しむようにしていた。

「バレンジアはね、子供たちとは仲がいいのよ」とインガは付け加えた。バレンジアよりも幼い彼女の五人の子供たちのことを言っているのだ。「あの子といるときに子供たちが危険な目にあったことはないもの」ジョンニが6歳、バレンジアが8歳のとき、ある家庭教師が雇われたことがあり、ふたりはそろって授業を受けた。バレンジアが武具のことも学びたがってみせると、スヴェン卿とインガ夫人はそんなことはけしからんとたしなめた。そういうわけで、バレンジアに与えられたのは小さな弓がひとつだけだった。その弓で男の子に混じって射撃練習をすることだけが許された。彼女は機会があればいつでも男の子たちの武術訓練をのぞき見し、大人たちがいないところで手合わせをし、実力では誰にも負けていないことに気づいた。

「彼女はとても… 誇りを持ってるのね」ご婦人方のひとりがインガにそうささやくと、バレンジアは聞こえない振りをして、ひそかに納得してうなずいたものだった。スヴェン卿やインガ夫人よりも自分のほうが優れているような気がしてならなかった。軽蔑の念を抱かせられる何かが彼らにはあった。

 のちに、スヴェンとインガはダークムーア城でもっとも地位の低い住人の遠い親戚であることがわかった。これでバレンジアはようやく合点がいった。彼らはきざなペテン師で、誰かを支配できるような器ではなかったのだ。少なくとも、そうなるようには育てられていない。そう考えると、なんとも形容しがたい怒りがわいてきた。怒りや恨みとは無縁のきわめて健全な憎悪だった。彼らのことが、嫌われこそすれ、恐れられることのない、胸の悪くなるような不快な虫のように思えてきた。

***

 月に一度、皇帝の急使がやってくる日があった。スヴェンとインガは金の入った小ぶりの袋を、バレンジアは大好物のモロウウィンド産乾燥マッシュルームの入った大ぶりの袋を受け取るのだ。この日になるといつも、バレンジアはちゃんとした格好をさせられてから、あるいは、痩せっぽちのダークエルフができるかぎりめかし込んだとインガの目に映るような身なりをさせられてから、急使とのささやかな顔合わせのために呼ばれるのだった。訪れる急使はたいてい違っていたが、農夫が売りごろの豚をじっくりと見定めるかのように彼女をじろじろとながめる仕草は、誰がやってきても繰り返された。

 16歳の春、バレンジアは急使の目つきから、自分の売りごろがやってきたことに気づいた。

 じっくりと考えたのち、バレンジアは売られたくないという結論にいたった。彼女はここ数週間、金髪で大柄で体つきのいい、ぎこちなくて優しくて温かくていかにも単純な馬屋番の青年、ストローから、駆け落ちをしようと口説かれていた。バレンジアは急使の置いていった金の袋をくすねると、貯蔵室からマッシュルームを失敬して、ジョニーの古いチュニカと脱ぎ捨てられた半ズボンで少年に見えるように変装した。そして、さわやかなある春の夜、バレンジアとストローはとっておきの二頭の馬をこっそり盗み出し、そこそこ栄えている街ではもっとも近い、ストローがどうしても訪れてみたいというホワイトランに向かって夜を一目散に駆け抜けた。が、モーンホールドとモロウウィンドもまた東方の土地であり、それがバレンジアを引きつけたともいえた。ちょうど磁石が鉄を引きつけるように。

 翌朝、ふたりは馬を乗り捨てることにした。バレンシアがそうすべきだと言い張ったのだ。追っ手にひづめのあとをたどってこられる可能性があった。追跡されそうな要素は一掃しておくべきだった。

 午後はひたすら歩いた。わき道を逸れないように進み、打ち捨てられた小屋で何時間か睡眠をとった。黄昏どきに小屋をあとにし、夜明け前にホワイトランの街の正門についた。バレンジアはストローのためにうさんくさい通行証を用意してあった。地元の村の領主の使いで街の神殿までやってきた旨が記されている間に合わせの書類だった。バレンジアは浮遊のスペルで外壁をひとまたぎした。一緒に旅をしているダークエルフの娘とノルドの少年に目を光らせておくようにとのお触れがこの衛兵のもとにも届いていると考えるのが妥当だったからだ。案の条、その推理は正しかった。ストローのような、連れのいないおのぼりさんの姿はありふれた光景だった。さらに通行証もあるのだから、彼が人目を引く心配はないと考えてよかった。

 バレンジアの計画は滞りなく進んだ。正門のすぐ近くにある神殿でストローと落ち合った。彼女は何度かホワイトランに来たことがあったが、ストローは生まれ故郷であるスヴァンの邸宅から数マイル以上は離れたことがなかった。

 ふたりは街中を進んでいき、ホワイトランの貧民街にあるうらぶれた宿屋にやってきた。肌寒い朝で、バレンジアは手袋とロングコートと頭巾を身につけていたため、その黒っぽい肌や赤い眼が人目に触れることはなく、彼らに注意を払うものもいなかった。ふたりは別々に宿屋に入った。ストローは宿屋の番頭に金を払って一人部屋を借り、たっぷりの食事と酒をジョッキで二杯注文した。バレンジアは数分してからこっそりと部屋に入った。

 ふたりは飲み食いを満喫した。脱走の成功を祝い、狭苦しいベッドで激しく愛し合ってから、死んだように眠った。夢さえも見なかった。

***

 ホワイトランでの滞在は一週間にもなった。ストローは使い走りをして小遣いを稼ぎ、バレンジアはいくつかの家で夜盗を働いた。あいかわらず少年の格好をしていた。さらなる変装にこだわって髪を短く切りそろえ、燃えるような赤毛を漆黒に染めた。そのうえでなるたけ人目には触れないように心がけた。ホワイトランでダークエルフを見かけるのはまれだった。

 ある日、ストローのとりなしで、東方へ向かう隊商の警護の仕事をすることになった。隻腕の軍曹がバレンジアをいぶかしげに見つめた。

「ふん、ダークエルフとはな」と、言いながら苦笑した。「狼に羊の番をさせるようなもんだな。とはいうものの、腕っ節のいいやつが足りない。それに、モロウウィンドには近寄らないようにするから、おまえさんの仲間に売り飛ばされることもない。あそこの盗賊どもときたら、敵でも味方でも見境なく喉をかっ切りやがる」

 軍曹は振り向くと、見定めるような目つきでストローをながめた。と、バレンジアのほうに勢いよく向き直り、ショートソードをすらりと抜いた。バレンジアもまたたく間にダガーを取り出して迎え撃つ姿勢になった。ストローはナイフを手にとると、男の背後にまわり込んだ。軍曹は剣を地面に落とすと、また苦笑した。

「なかなかやるじゃないか。弓の腕前はどうなんだ？」バレンジアは実力の一端を披露した。「悪くない、悪くないな。おまえは夜目もきくし、いい耳も持ってる。信頼できるダークエルフほど心強い味方はいないよ。よくわかってる。片腕をなくして傷病兵としてお払い箱にされるまでは、あのシムマチャスに仕えていたんだ」

「裏切ってやろうぜ。金払いのいい知り合いがいるんだ」と、おんぼろの宿屋での最後の晩、寝床につくと、ストローは言った。「それか、おれらでひったくるとか。あの商人どもはうなるほど金を持ってるぜ、ベリー」

 バレンジアはけらけらと笑った。「そんな大金、いったいどうするの？ 第一、旅の護衛が必要なのはこっちも向こうも変わらないわ」

「ちっぽけな牧場を買おう。ふたりの牧場だよ。そこで暮らすのさ。幸せだろうな」

 あさましい夢ね！ バレンジアは軽蔑の念を込めて心の中でつぶやいた。ストローはつまらない田舎者で、つまらない夢しか思い描けないのだ。そう思ったが口には出さなかった。「ここじゃだめよ、ストロー。ダークムーアに近すぎるもの。東に行けばもっと可能性が広がるわ」

***

 隊商はサンガードまで東進しただけだった。皇帝タイバー・セプティム一世は、比較的安全で警備体制の整った街道の建設にことのほか貢献していたが、べらぼうに高い通行料を払わなくてもすむよう、彼らはここまで側道を使ってきた。そのため、人間やオークの追いはぎや、種族を超えて徒党を組んだ盗賊団に襲われる懸念もあったが、商売や貿易にはこうした危険はつきものだった。

 サンガードにたどりつくまでに、こうした蛮族に二度ほど襲われた。待ち伏せされたときには、バレンジアが鋭い耳で感づいてくれたため、余裕を持って隠れている連中の背後から奇襲をかけることができた。カジートと人間とウッドエルフの入り混じった賊に闇討ちをされたこともあった。したたかな連中で、バレンジアの聴覚をもってしても彼らの接近に気がつかず、迎え撃つ体勢になれなかった。このときは激しい戦闘になった。なんとか撃退したものの、隊商の衛兵がふたり殺され、ストローは襲いかかるカジートの喉笛をバレンジアと連携してかっ切るまでに、太ももに深手を負った。

 バレンジアはそうした毎日を楽しんでいた。話好きな軍曹は彼女を気に入ったらしく、夜になると篝火を囲みながら、セプティム皇帝とシムマチャス将軍についてモロウウィンドを行軍したときのことを語ってくれた。軍曹が言うには、シムマチャスはモーンホールドの陥落後に将軍となったらしかった。「シムマチャスはたいした戦士だよ、まったく。もっとも、腕がいいから抜擢されたとは限らんがね、モロウウィンドはそういう土地柄だから。まあ、おまえさんならわかってるとは思うがね」

「ううん、僕、よく覚えてないんだ」バレンジアはさり気なく言った。「ほとんどスカイリムで過ごしてきたから。母さんはスカイリムの男と結ばれたんだ。どっちも死んじゃったけど。それで、モーンホールドの王と王妃はどうなったの？」

 軍曹は肩をすくめた。「どうなったことやら。おそらくは死んでる。休戦が調印されるまではあちこちで戦火があがってたから。今では静かなもんさ。静かすぎるくらいだ。嵐の前の静けさというやつか。で、おまえはあそこに戻るのか？」

「たぶん」と、バレンジアは言った。本当はモロウウィンドに、モーンホールドに抗いがたいほど惹かれていた。ストローはそのことを察していた。むっつりしているのはそのせいだろうが、バレンジアが少年を演じているせいで一緒に寝ることができないのが不満でもあった。彼女もまたそうしたことに飢えてはいたが、ストローほど切羽詰っているわけではなかった。表向きは。

 軍曹としては、帰り道もふたりに護衛を頼みたかった。彼らはその申し出を断ったものの、特別報酬と羊皮紙の推薦状を与えられた。

 ストローはサンガードの近くに定住したがったが、バレンジアは東への旅を続けると言って譲らなかった。「私はね、モーンホールドの王女なんだから」と、そう口にしながら、それが真実なのかどうかわからなかった。ひょっとすると、わけもわからずにうろたえていた幼いころの自分がこしらえた白昼夢にすぎないのかもしれない。「故郷へ帰りたいの。帰らないといけないの」ということだけは真実だった。

***

 数週間後、ふたりは東へ向かう別の隊商に乗せてもらえることになった。初冬にはリフトンに到着し、モロウウィンドの国境に近づきつつあった。が、冬が深まるにつれて寒さはいっそう厳しさを増し、東へ向かう隊商をつかまえるには次の春を待たなくてはならなかった。

 バレンジアは街の城壁のてっぺんに立ち、深い渓谷を見渡した。目の前には雪を戴いた山が人を寄せつけないようにそびえ立ち、その向こうにモロウウィンドがあった。

「ベリー」と、ストローは優しく声をかけた。「モーンホールドまではまだかなりあるし、どのみちこれより先へは進めないよ。あの土地は野生の狼や盗賊やオークでいっぱいだし、もっと手ごわいモンスターもいる。雪解けを待ったほうがいいよ」

「シルグロッドの塔があるわ」と、バレンジアは言った。スカイリムとモロウウィンドの国境を警備するための古代の尖塔を囲むようにして栄えてきた、ダークエルフの街のことを話しているのだった。

「橋の衛兵が通してくれないさ、ベリー。帝国の精鋭たちだからね。賄賂も通用しない。どうしてもと言うなら、独りで行ってくれ。引きとめはしない。けど、どうするつもりなんだ？ シルグロッドの塔は帝国軍だらけだぞ。あいつらの洗濯係にでもなるつもりか？ それとも、慰安婦にでも？」

「その気はないわ」と、バレンジアはゆっくりと、もったいぶって言った。その考えに少しの魅力も感じないわけではなかった。兵士と寝れば、そこそこ暮らせていけるだけの金は稼げる。スカイリムを旅している頃、彼女はそういう類の火遊びを楽しんだことがあった。女の格好をして、ストローの目を盗んで抜け出したのだ。彼女は味に変化をつけたいだけだった。ストローは優しいが退屈だったから。ことが終わると、引っかけた男から金を差し出された。バレンジアは驚いたが、跳びあがって喜びたくもなった。もっとも、ストローは腹を立てていた。情事の現場を取り押さえると、しばらく怒鳴り散らしてから、数日間はすねてしまうことがあった。彼は嫉妬深かった。別れようと脅したりもしたが、実行したわけではなかった。できやしなかったのだ。

 だが、帝国の兵士は男っぽくて野性味にあふれているらしかった。バレンジアは旅すがら、いかにも汚らわしい話を聞かされていた。なかでも極めつけは、隊商の篝火を囲みながら退役軍人がしてくれた話だった。彼は誇らしげにとうとうと語った。ふたりを困らせてからかっているのだと、バレンジアは気づいていた。ストローはこの手の卑猥な話を毛嫌いしていたが、それよりもバレンジアの耳に入ってしまうことがどうしても許せなかった。それでも心のどこかでは、彼もまたそうした話に魅了されていた。

 バレンジアはそれに気づくと、ストローにも他の女をあさるように勧めた。が、バレンジア以外の女などほしくないと突っぱねられた。自分はそういう女じゃないわと、彼女はにべもなく言った。それでも、誰よりもストローのことが好きだとも。「だったらどうして他の男と寝たりするんだ？」あるとき、ストローはそう尋ねた。

「わからないわ」

 ストローはため息をついた。「やっぱり、ダークエルフの女はそういうもんなのか」

 バレンジアは微笑んでから肩をすくめた。「わからないわ。でも、わかるような気もする。ええ、わかるわ」と、バレンジアは振り向きながら言い、愛情たっぷりのキスをした。「これであなたもわかってくれたかしら」</Dest>
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      <EDID>Book2CommonRealBarenziahV3</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


The Real Barenziah
Volume Three


by
Anonymous
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/F_letter.png&apos;&gt;or several days, Barenziah felt a weight of sorrow at her separation from her friends. But by the second week out her spirits began to rise a little. She found that she enjoyed being on the road again, although she missed Straw&apos;s companionship more than she would have thought. They were escorted by a troop of Redguard knights with whom she felt comfortable, although these were much more disciplined, and decorous, than the guards of the merchant caravans she had spent time with. They were genial but respectful toward her despite her attempts at flirtation.

Symmachus scolded her privately, saying a queen must maintain royal dignity at all times.

&quot;You mean I&apos;m never to have any fun?&quot; she inquired petulantly.

&quot;Ai. Not with such as these. They are beneath you. Graciousness is to be desired from those in authority, Milady. Familiarity is not. You will remain chaste and modest while you are at the Imperial City.&quot;

Barenziah made a face. &quot;I might as well be back at Darkmoor Keep. Elves are promiscuous by nature, you know. Everyone says so.&quot;

&quot;&apos;Everyone&apos; is wrong, then. Some are, some aren&apos;t. The Emperor -- and I -- expect you to display both discrimination and good taste. Let me remind you, Your Highness, that you hold the throne of Mournhold not by right of blood but solely at the pleasure of Tiber Septim. If he judges you unsuitable, your reign will end ere it begins. He requires intelligence, obedience, discretion, and total loyalty of all his appointees, and he favors chastity and modesty in women. I strongly suggest you model your deportment after our good Drelliane. Milady.&quot;

&quot;I&apos;d as lief be back in Darkmoor!&quot; Barenziah snapped resentfully, offended at the thought of emulating the frigid, prudish Drelliane in any way.

&quot;That is not an option. Your Highness. If you are of no use to Tiber Septim, he will see to it that you are of no use to his enemies either,&quot; the general said portentously. &quot;If you would keep your head on your shoulders, take heed. Let me add that power offers pleasures other than those of carnality and cavorting with base company.&quot;

He began to speak of art, literature, drama, music, and the grand balls thrown at the Imperial Court. Barenziah listened with growing interest, spurred on not entirely by his threats. But afterward she asked timidly if she might continue her study of magic while at the Imperial City. Symmachus seemed pleased at this and promised to arrange it. Encouraged, she then said that she noted three of their knights escort were women, and asked if she might train a little with them, just for the sake of exercise. The general looked less delighted at this, but gave his consent, though stressing it would only be with the women.

The late winter weather held fair, though slightly frosty, for the rest of their journey so that they traveled quickly over firm roads. On the last day of their trip, spring seemed to have arrived at last for there were hints of a thaw. The road grew muddy underfoot, and everywhere one could hear water trickling and dripping faintly but steadily. It was a welcome sound.

[pagebreak]

They came to the great bridge that crossed into the Imperial City at sunset. The rosy glow turned the stark white marble edifices of the metropolis a delicate pink. It all looked very new and grand and immaculate. A broad avenue led north toward the Palace. A crowd of people of all sorts and races filled the wide concourse. Lights winked out in the shops and on in the inns as dusk fell and stars came out singly then by twos and threes. Even the side streets were broad and brightly illuminated. Near the Palace the towers of an immense Mages Guildhall reared toward the east, while westward the stained glass windows of a huge tabernacle glittered in the dying light.

Symmachus had apartments in a magnificent house two blocks from the palace, past the temple. (&quot;The Temple of the One,&quot; he identified as they passed it, an ancient Nordic cult which Tiber Septim had revived. He said that Barenziah would be expected to become a member should she prove acceptable to the Emperor.) The place was quite splendid--although little to Barenziah&apos;s taste. The walls and furnishings were done in utter pristine white, relieved only by touches of dull gold, and the floors in dully gleaming black marble. Barenziah&apos;s eyes ached for color and the interplay of subtle shadings.

In the morning Symmachus and Drelliane escorted her to the Imperial Palace. Barenziah noted that everyone they met greeted Symmachus with a deferential respect in some cases bordering on obsequiousness. The general seemed to take it for granted.

They were ushered directly into the imperial presence. Morning sun flooded a small room through a large window with tiny panes, washing over a sumptuously laden breakfast table and the single man who sat there, dark against the light. He leapt to his feet as they entered and hurried toward them. &quot;Ah, Symmachus our most loyal friend, we welcome your return most gladly.&quot; His hands held Symmachus&apos; shoulders briefly, fondly, halting the deep genuflection the Dark Elf had been in the process of effecting.

Barenziah curtseyed as Tiber Septim turned to her.

&quot;Barenziah, our naughty little runaway. How do you do, child? Here, let us have a look at you. Why, Symmachus, she&apos;s charming, absolutely charming. Why have you hidden her from us all these years? Is the light too much, child? Shall we draw the hangings? Yes, of course.&quot; He waved aside Symmachus&apos; protests and drew the curtains himself, not troubling to summon a servant. &quot;You will pardon us for this discourtesy toward yourselves, our dear guests. We&apos;ve much to think of, though that&apos;s scant excuse for hospitality&apos;s neglect. But ah! pray join us. There&apos;s some excellent nectarines from Black Marsh.&quot;

They settled themselves at the table. Barenziah was dumbfounded. Tiber Septim was nothing like the grim, grey, giant warrior she&apos;d pictured. He was of average height, fully half a head shorter than tall Symmachus, although he was well-knit of figure and lithe of movement. He had a winning smile, bright -- indeed piercing -- blue eyes, and a full head of stark white hair above a lined and weathered face. He might have been any age from forty to sixty. He pressed food and drink upon them, then repeated the question the general had asked her days ago: Why had she left home? Had her guardians been unkind to her?

&quot;No, Excellency,&quot; Barenziah replied, &quot;in truth, no -- although I fancied so at times.&quot; Symmachus had fabricated a story for her, and Barenziah told it now, although with a certain misgiving. The stable-boy, Straw, had convinced her that her guardians, unable to find a suitable husband for her, meant to sell her off as a concubine in Rihad; and when a Redguard had indeed come, she had panicked and fled with Straw.

Tiber Septim seemed fascinated and listened raptly as she provided details of her life as a merchant caravan escort. &quot;Why, &apos;tis like a ballad!&quot; he said. &quot;By the One, we&apos;ll have the Court Bard set it to music. What a charming boy you must have made.&quot;

&quot;General Symmachus said--&quot; Barenziah stopped in some confusion, then proceeded. &quot;He said -- well, that I no longer look much like a boy. I have... grown in the past few months.&quot; She lowered her gaze in what she hoped approximated maidenly modesty.

&quot;He&apos;s a very discerning fellow, is our loyal friend Symmachus.&quot;

&quot;I know I&apos;ve been a very foolish girl, Excellency. I must crave your pardon, and that of my kind guardians. I... I realized that some time ago, but I was too ashamed to go back home. But I don&apos;t want to return to Darkmoor now. Excellency, I long for Mournhold. My soul pines for my own country.&quot;

&quot;Our dear child. You shall go home, we promise you. But we pray you remain with us a little longer, that you may prepare yourself for the grave and solemn task with which we shall charge you.&quot;

Barenziah gazed at him earnestly, heart beating fast. It was all working just as Symmachus had said it would. She felt a warm flush of gratitude toward him, but was careful to keep her attention focused on the Emperor. &quot;I am honored, Excellency, and wish most earnestly to serve you and this great Empire you have built in any way I can.&quot; It was the politic thing to say, to be sure -- but Barenziah really meant it. She was awed at the magnificence of the city and the discipline and order evident everywhere, and moreover was excited at the prospect of being a part of it all. And she felt quite taken by the gentle Tiber Septim.

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After a few days Symmachus left for Mournhold to take up the duties of a governor until Barenziah was ready to assume the throne, after which he would become her Prime Minister. Barenziah, with Drelliane as chaperone, took up residence in a suite of rooms at the Imperial Palace. Several tutors were provided her, in all the fields deemed seemly for a queenly education. During this time she became deeply interested in the magical arts, but she found the study of history and politics not at all to her preference.

On occasion she met with Tiber Septim in the Palace gardens and he would unfailingly and politely inquire as to her progress -- and chide her, although with a smile, for her disinterest at matters of state. However, he was always happy to instruct her on the finer points of magic, and he could make even history and politics seem interesting. &quot;They&apos;re people, child, not dry facts in a dusty volume,&quot; he said.

As her understanding broadened, their discussions grew longer, deeper, more frequent. He spoke to her of his vision of a united Tamriel, each race separate and distinct but with shared ideals and goals, all contributing to the common weal. &quot;Some things are universal, shared by all sentient folk of good will,&quot; he said. &quot;So the One teaches us. We must unite against the malicious and the brutish, the miscreated -- the Orcs, trolls, goblins, and other worse creatures -- and not strive against one another.&quot; His blue eyes would light up as he stared into his dream, and Barenziah was delighted just to sit and listen to him. If he drew close to her, the side of her body next to him would glow as if he were a smoldering blaze. If their hands met she would tingle all over as if his body were charged with a shock spell.

One day, quite unexpectedly, he took her face in his hands and kissed her gently on the mouth. She drew back after a few moments, astonished by the violence of her feelings, and he apologized instantly. &quot;I... we... we didn&apos;t mean to do that. It&apos;s just -- you are so beautiful, dear. So very beautiful.&quot; He was looking at her with hopeless yearning in his generous eyes.

She turned away, tears streaming down her face.

&quot;Are you angry with us? Speak to us. Please.&quot;

Barenziah shook her head. &quot;I could never be angry with you, Excellency. I... I love you. I know it&apos;s wrong, but I can&apos;t help it.&quot;

&quot;We have a consort,&quot; he said. &quot;She is a good and virtuous woman, the mother of our children and future heirs. We could never put her aside -- yet there is nothing between us and her, no sharing of the spirit. She would have us be other than what we are. We are the most powerful person in all of Tamriel, and... Barenziah, we... I... I think I am the most lonely as well.&quot; He stood up suddenly. &quot;Power!&quot; he said with sublime contempt. &quot;I&apos;d trade a goodly share of it for youth and love if the gods would only sanction it.&quot;

&quot;But you are strong and vigorous and vital, more than any man I&apos;ve ever known.&quot;

He shook his head vehemently. &quot;Today, perhaps. Yet I am less than I was yesterday, last year, ten years ago. I feel the sting of my mortality, and it is painful.&quot;

&quot;If I can ease your pain, let me.&quot; Barenziah moved toward him, hands outstretched.

&quot;No. I would not take your innocence from you.&quot;

&quot;I&apos;m not that innocent.&quot;

&quot;How so?&quot; The Emperor&apos;s voice suddenly grated harshly, his brows knitted.

Barenziah&apos;s mouth went dry. What had she just said? But she couldn&apos;t turn back know. He would know. &quot;There was Straw,&quot; she faltered. &quot;I... I was lonely too. Am lonely. And not so strong as you.&quot; She cast her eyes down in abashment. &quot;I... I guess I&apos;m not worthy, Excellency--&quot;

&quot;No, no. Not so. Barenziah. My Barenziah. It cannot last for long. You have a duty toward Mournhold, and a duty toward the Empire. I must tend toward mine as well. But while we may -- shall we share what we have, what we can, and pray the One forgives us our frailty?&quot;

Tiber Septim held out his arms -- and wordlessly, willingly, Barenziah stepped into his embrace.

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&quot;You caper on the edge of a volcano, child,&quot; Drelliane admonished as Barenziah admired the splendid star sapphire ring her imperial lover had given her to celebrate their one-month anniversary.

&quot;How so? We make one another happy. We harm no one. Symmachus bade me be discriminating and discreet. Who better could I choose? And we&apos;ve been most discreet. He treats me like a daughter in public.&quot; Tiber Septim&apos;s nightly visits were made through a secret passage that only few in the Palace were privy to -- himself and a handful of trusted bodyguards.

&quot;He slavers over you like a cur his supper. Have you not noticed the coolness of the Empress and her son toward you?&quot;

Barenziah shrugged. Even before she and Septim had become lovers, she&apos;d received no more from his family than bare civility. Threadbare civility. &quot;What matter? It is Tiber who holds the power.&quot;

&quot;But it is his son who holds the future. Do not put his mother up to public scorn, I beg you.&quot;

&quot;Can I help it if that dry stick of a woman cannot hold her husband&apos;s interest even in conversation at dinner?&quot;

&quot;Have less to say in public. That is all I ask. She matters little, it is true -- but her children love her, and you do not want them as enemies. Tiber Septim has not long to live. I mean,&quot; Drelliane amended quickly at Barenziah&apos;s scowl, &quot;humans are all short-lived. Ephemeral, as we of the Elder Races say. They come and go as the seasons -- but the families of the powerful ones live on for a time. You must be a friend to this family if you would see lasting profit from your relationship. Ah, but how can I make you see truly, you who are so young and human-bred as well! If you take heed, and wisely, you and Mournhold are likely to live to see the fall of Septim&apos;s dynasty, if indeed he has founded one, just as you have witnessed its rise. It is the way of human history. They ebb and flow like the inconstant tides. Their cities and dominions bloom like spring flowers, only to wither and die in the summer sun. But the Elves endure. We are as a year to their hour, a decade to their day.&quot;

Barenziah just laughed. She knew that rumors abounded about her and Tiber Septim. She enjoyed the attention, for all save the Empress and her son seemed captivated by her. Minstrels sang of her dark beauty and her charming ways. She was in fashion, and in love -- and if it was temporary, well, what was not? She was happy for the first time she could remember, each of her days filled with joy and pleasure. And the nights were even better.

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&quot;What is wrong with me?&quot; Barenziah lamented. &quot;Look, not one of my skirts fit. What&apos;s become of my waistline? Am I getting fat?&quot; Barenziah regarded her thin arms and legs and her undeniably thickened waist in the mirror with displeasure.

Drelliane shrugged. &quot;You appear to be with child, young as you are. Constant pairing with a human has brought you to early fertility. I see no choice but for you to speak with the Emperor about it. You are in his power. It would be best, I think, for you to go directly to Mournhold if he would agree to it, and bear the child there.&quot;

&quot;Alone?&quot; Barenziah placed her hands on her swollen belly, tears forming in her eyes. Everything in her yearned to share the fruit of her love with her lover. &quot;He&apos;ll never agree to that. He won&apos;t be parted from me now. You&apos;ll see.&quot;

Drelliane shook her head. Although she said no more, a look of sympathy and sorrow had replaced her usual cool scorn.

That night Barenziah told Tiber Septim when he came to her for their usual assignation.

&quot;With child?&quot; He looked shocked. No, stunned. &quot;You&apos;re sure of it? But I was told Elves do not bear at so young an age...&quot;

Barenziah forced a smile. &quot;How can I be sure? I&apos;ve never--&quot;

&quot;I shall have my healer fetched.&quot;

The healer, a High Elf of middle years, confirmed that Barenziah was indeed pregnant, and that such a thing had never before been known to happen. It was a testimony to His Excellency&apos;s potency, the healer said in sycophantic tones. Tiber Septim roared at him.

&quot;This must not be!&quot; he said. &quot;Undo it. We command you.&quot;

&quot;Sire,&quot; the healer gaped at him. &quot;I cannot... I may not--&quot;

&quot;Of course you can, you incompetent dullard,&quot; the Emperor snapped. &quot;It is our express wish that you do so.&quot;

Barenziah, till then silent and wide-eyed with terror, suddenly sat up in bed. &quot;No!&quot; she screamed. &quot;No! What are you saying?&quot;

&quot;Child,&quot; Tiber Septim sat down beside her, his face wearing one of his winning smiles. &quot;I&apos;m so sorry. Truly. But this cannot be. Your issue would be a threat to my son and his sons. I shall no more put it plainly than that.&quot;

&quot;The child I bear is yours!&quot; she wailed.

&quot;No. It is now but a possibility, a might-be, not yet gifted with a soul or quickened into life. I will not have it so. I forbid it.&quot; He gave the healer another hard stare and the Elf began to tremble.

&quot;Sire. It is her child. Children are few among the Elves. No Elven woman conceives more than four times, and that is very rare. Two is the usual number. Some bear none, even, and some only one. If I take this one from her, Sire, she may not conceive again.&quot;

&quot;You promised us she would not bear to us. We&apos;ve little faith in your prognostications.&quot;

Barenziah scrambled naked from the bed and ran for the door, not knowing where she was going, only that she could not stay. She never reached it. Darkness overtook her.

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She awoke to pain, and a feeling of emptiness. A void where something used to be, something that used to be alive, but now was dead and gone forever. Drelliane was there to soothe the pain and clean up the blood that still pooled at times between her legs. But there was nothing to fill the emptiness. There was nothing to take the place of the void.

The Emperor sent magnificent gifts and vast arrangements of flowers, and came on short visits, always well-attended. Barenziah received these visits with pleasure at first. But Tiber Septim came no more at night -- and after some time nor did she wish him to.

Some weeks passed, and when she was completely physically recovered, Drelliane informed her that Symmachus had written to request she come to Mournhold earlier than planned. It was announced that she would leave forthwith.

She was given a grand retinue, an extensive trousseau befitting a queen, and an elaborate and impressive ceremonial departure from the gates of the Imperial City. Some people were sorry to see her leave, and expressed their sadness in tears and expostulations. But some others were not, and did not.</Source>
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本物のバレンジア 第3巻
著者不明
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&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/F_letter.png&apos;&gt; 数日のあいだ、友人に会えないという悲しみにバレンジアの心は沈んでいた。が、二週間もすると少しは元気を取り戻しはじめていた。こうしたまた旅ができることが喜ばしくはあったが、ストローがそばにいないという喪失感はことのほか大きかった。護衛についていたのはレッドガードの騎士団で、彼らのそばにいると心がなごんだ。かつてともに旅した隊商の衛兵に比べると、ひと回りもふた回りも規律にうるさく、礼儀をわきまえてはいたのだが、バレンジアのおふざけにも気さくに、それでいて敬意を忘れずに応じていた。

 シムマチャスはこっそりと彼女を叱りつけた。女王たるもの、ひと時たりとも王族の威厳を忘れてはなりませんと。

「いっさいのお楽しみはおあずけってこと？」と、バレンジアはすねながら訊いた。

「その、ああいう輩とはいけません。女王の沽券にかかわりますから。権力者に求められるのは典雅さであって親しみやすさではないのです。帝都ではいつもしおらしく、慎ましくなさるように」

 バレンジアは顔をしかめた。「ダークムーア城に戻ったほうがましかもね。エルフはね、生まれつき淫乱なの。みんなそう言うわ」

「なら、みんながおかしいのです。淫乱なエルフもそうでないエルフもいる。皇帝としても私としても、あなたには見識と良識を兼ね備えていただきたい。お忘れでしょうか、女王様。あなたがモーンホールドの王位に就けるのは血筋の力ではなく、タイバー・セプティムのご意向だからですぞ。皇帝が不適格とみなせば、あなたの統治は始まるまでもなく終焉を迎えます。皇帝は知性、服従、分別、それに絶対的忠誠を部下に求められる。とりわけ、女性には純潔さと謙虚さを要求されるお方だ。女王様にはぜひとも、ドレリアン嬢の立ち居振る舞いを見習っていただきたい」

「ああもう、ダークムーアに帰りたいわ！」と、バレンジアはいらついて言い放った。冷静沈着でぶりっ子なドレリアンの真似をするなど願い下げだった。

「あきらめるんですな、女王様。あなたの価値がなくなれば、皇帝は自分の敵にとってもあなたの価値がなくなったと考えるでしょうから」と、将軍は大仰に言った。「用済みにされたくなければ言うことを聞くんですな。さらに付け加えるなら、権力のもたらす喜びには淫蕩やちんぴらとのどんちゃん騒ぎの類は含まれませんぞ」

 シムマチャスは芸術、文学、演劇、音楽、それと宮廷での華やかな舞踏会のことを話しだした。バレンジアは興味がわいてきたように聞いていたが、脅されてしぶしぶそうしているわけでもなかった。が、あとになっておずおずと訊いてみた。帝都でも魔法の勉強を続けられるのかしら、と。シムマチャスはこの質問に気を良くしたようで、手はずを整えようと約束した。それで勢いがついたのか、彼女はさらに続けた。護衛の騎士のうち、三人は女性だから、あくまで練習をするために彼女らとちょっとでも訓練をすることはできないものかしら、と。これには将軍はさほどいい顔はしなかったが、いいでしょう、と請け合った。ただし、その三人の女性とだけですよ、と念を押した。

 その年の晩冬は晴天続きだった。いささか寒さは厳しかったが、旅の終わりにかけてはしっかりした街道を駆け足で旅することができた。旅の最終日には雪解けの気配もうかがわれ、ようやく春が到来したようだった。街道はぬかるんで、あちらこちらから水の流れる音やしたたる音がかすかに、だか途切れることなく聞こえてきた。歓迎の音だった。

***

 陽が沈むころ、一行は帝都とを結ぶ立派な橋のたもとまでやってきた。大都市にそびえる鮮やかな白い大理石造りの巨大な建物が、ばら色の夕陽に照らされてほのかなピンク色に染まっていた。どの建物も新しくて壮麗で一点の曇りもなかった。北に向かう幅広の大通りが王宮まで続いていた。ゆったりとした中央広場には、容姿も種族も異なる人々が集まっていた。夕闇が迫ってくると商店の火は消され、宿屋の火は灯された。一番星がきらめき、さらに二つ、三つと輝きだした。裏道でさえも広々としており、美しい光が踊っていた。王宮のそばでは、東側に圧倒的な魔術師ギルドのホールがそびえ、西側では巨大な礼拝堂のステンドグラスの窓が余光に照り映えていた。

 シムマチャスは王宮から少し離れた神殿(将軍はそばを通るときに「最高神の神殿」、と紹介した。皇帝の信仰する古代ノルド人の異教らしく、彼に認められるようバレンジアも信者になったほうがいいということだった)を過ぎたところにある豪邸にいくつか部屋を持っていた。王宮は豪華絢爛だったが、バレンジアの趣味ではなかった。外壁も調度品も美しい純白で統一され、引き立て役としてくすんだ金色がささやかながら使われていた。床には鈍い輝きを放つ黒の大理石が用いられていた。バレンジアは自らの瞳が色彩やら繊細な陰影の交錯やらを欲しているのを感じた。

 翌朝、シムマチャスとドレリアンはバレンジアを帝都の王宮まで案内した。バレンジアは誰かに出くわすたびに、彼らがシムマチャスに丁重な敬意でもって、人によってはほとんど媚びへつらうかのように挨拶することに気づいた。将軍にとっては毎度のことらしかった。

 彼らは直に皇帝のもとへ通された。細かい枠で仕切られた大きな窓から差し込む朝日が小部屋を満たし、豪勢な朝食の並んだテーブルとそこに逆光を受けて座っている一人の男を照らしていた。一行が部屋に入ると、男はすっと立ち上がって駆け寄ってきた。「おお、わが忠実なる親友シムマチャス。そなたの帰還を心より歓迎しよう」男はその手でシムマチャスの肩をそっと懐かしむように触れると、彼がとっていた礼式的な深く片ひざを曲げる表敬の姿勢をやめさせた。

 タイバー・セプティムが振り向くと、バレンジアはひざを曲げてお辞儀をした。

「バレンジア、わがおてんばの脱走娘よ。ご機嫌はいかがかな？ さあ、もっと近くで顔を見せてくれ。なんと、かわいらしい。シムマチャスよ、実にかわいらしい娘さんではないか。どうして何年も隠しておったのだ？ どうした、光がまぶしすぎるかね？ カーテンを閉めようかね？ もちろん、そうしよう」制止しようとするシムマチャスを手であしらい、皇帝みずからカーテンを閉めた。召使いを呼ぶまでもないと言わんばかりに。「われらの非礼をどうか許しておくれ。考えることが多すぎて、もてなしの心を忘れてしまったらしい。もっとも、そんなのは空しい言い訳でしかないが。おおそうだ、こっちへきなさい。ブラック・マーシュ産の最高級ネクタリンがある」

 彼らはテーブルについた。バレンジアはばかされたような気分になっていた。実物のタイバー・セプティムは思い描いていたようないかつい顔をした巨体の戦士とはほど遠かったからだ。背丈は平均的で、のっぽのシムマチャスと比べると頭半分ほど低かった。皇帝のほうががっしりしていて身のこなしもしなやかだったが。愛嬌のある笑み、射抜かれてしまいそうな青い瞳、ふさふさの白髪にしわだらけの年老いた顔。四十歳とも八十歳ともとれそうな容姿をしていた。一行に食事と飲み物をすすめて、数日前の将軍と同じように彼女に問いかけた。どうして逃げたりしたのかね、後見人に冷たくあしらわれたのかね、と。

「いいえ、閣下」と、バレンジアは言った。「そういうわけではありませんわ。時折、そうした想像をふくらませてはおりましたが」バレンシアは、シムマチャスが筋立てた物語を話していた。そこにはいくらか疑わしい箇所もあったが。馬屋番のストローに言い聞かされましたの。後見人がふさわしい夫を見つけられないからと、リハドの内妻として私を売り飛ばそうとしていると。そうしていよいよレッドガードがやってくる段になって、頭がこんがらがってしまい、ストローと逃げ出したのです。

 バレンジアが隊商の護衛としての暮らしぶりについて語りだすと、タイバー・セプティムはうっとりと聞き惚れていた。「なんともはや、バラッドではないか！」皇帝は言った。「最高神の名において、宮廷詩人にメロディーをつけさせよう。さぞかしかわいらしい少年だったことだろうな」

「シムマチャス将軍は--」バレンジアは一瞬だけまごついたが、なんとか先を続けた。「将軍は、とても少年には見えないとおっしゃりましたわ。この数ヶ月でぐんぐん成長したものですから」そう言ってうつむいた。乙女の恥じらいをうまく表現できているかしらと思いつつ。

「われらが親友、シムマチャスの目はごまかせんからな」

「浅はかな娘だったと心底思いますわ、閣下。どうかご容赦くださいませ。後見人にも迷惑をおかけしたと存じております。だいぶ前から自覚はしていたのですが、わが身を恥じるあまり家には戻れませんでした。しかしながら、閣下、私はもうダークムーアに戻りたいとは思いません。モーンホールドが恋しいのです。わが故国に心を奪われているのです」

「われらが愛娘よ、もちろん故郷へ帰れるとも。が、しばらくは帝都に留まって準備をしなければならん。これから背負うことになる粛々たる使命のためにな」

 バレンジアはかしこまって皇帝を見つめた。心臓が激しく脈打っていた。シムマチャスの言葉どおりに物事が進んでいた。将軍への感謝の念で心がなごむのを感じたが、意識はあくまでも皇帝に向けられていた。「光栄ですわ、閣下。閣下のため、閣下の築いてこられたこの偉大なる帝都のために、及ばずながら努めて粛然とお仕えしたい所存でございます」

***

 数日後、シムマチャスは暫定的な統治者となるべく、モーンホールドに旅立った。バレンジアの戴冠の準備が整えば、そのまま首相に就任する手はずになっていた。バレンジアはお目付け役のドレリアンと一緒に王宮のスイートルームで暮らしていた。女王にふさわしい教養を一通り身につけるため、数人の家庭教師がつけられていた。そういう生活を続けるうちに、魔法学にはどっぷりとのめりこんでいったが、歴史や政治はまったくもって好きにはなれなかった。

 王宮の庭園で皇帝と会うこともあった。皇帝はそのたびに勉学ははかどっているのかとうやうやしく問いかけ、政治への関心が薄いと知るや笑いながらたしなめた。が、いつでも喜んでバレンジアに魔法の素晴らしさを説いて聞かせ、歴史や政治でさえも楽しめるように学ばせた。「彼らは人なのだよ、バレンジア。埃をかぶった事典の中の無味乾燥な事実ではないのだ」

 バレンジアの知識が広がるにつれて、皇帝との談論も長く、深くなり、そうする回数も増えた。皇帝は統一タムリエルの展望についても彼女に話して聞かせた。それぞれの種族がばらばらに暮らしながらもひとつの理想と目標を共有し、国民が押しなべて公共の福利に貢献するような国家について。「この世には、善意の心のそなわった誰もが抱いている、普遍というべきものがある」と、皇帝は言った。「それが最高神の教えなのだ。オークやトロールやゴブリン、それにもっとひどいモンスターのような邪悪で残忍な出来損ないと戦うには、われらはひとつにならねばならん」そう夢を語るとき、彼の青い瞳はらんらんと輝いた。バレンジアはただ座って聞いているだけで楽しかった。皇帝がそばにやってきて肩を並べると、くすぶる炎が迫ってきたかのような熱さを肌で感じたものだった。お互いの手が触れ合おうものなら、皇帝そのものが雷撃のスペルと化したかのようにバレンシアの体はびりびりとうずいた。

 ある日、思いがけないことが起きた。皇帝はその手で彼女の顔に触れると、やさしく口づけをした。バレンジアはみずからの感情が昂ぶるのを感じて、驚いたようにしばらく身を引いていた。皇帝がすかさずわびた。「そ、そ、そんなつもりはなかったのだが。おまえがあまりに美しいものだから。まったく、なんと美しいのだ」皇帝は寛大な瞳にどうにもならない渇望を浮かべて彼女を見つめていた。

 バレンジアは顔をそむけた。涙がほおを流れ落ちた。

「怒っているのかい？ 何か言っておくれ、お願いだ」

 バレンジアは首を振った。「怒るわけがありませんわ、閣下。あ、あなたを、愛していますから。いけないことだとはわかっていますが、どうにもならないのです」

「朕には妻がいる」と、皇帝は言った。「素晴らしい徳のある女性で、朕の子と未来の後継者の母だ。何があっても妻をないがしろにはできんが、朕と妻とのあいだには何もない。心のつながりが皆無なのだ。妻のおかげで朕は朕以上のものになれるのであろうな。朕はタムリエルでもっとも力があるかもしれんが、もっとも孤独でもあるのだよ、バレンジア」皇帝はいきなり立ち上がった。「力！」と、むき出しの軽蔑を込めて言った。「神々が認めてくれようものなら、朕はわが力のほとんどを失ってでも若さと愛を手にしたい」

「けれど閣下は強く、たくましく、生気にあふれているではありませんか。閣下のような男性とは出会ったことがありませんわ」

 皇帝は激しくかぶりを振った。「今はそうかもしれん。それでも今日の朕は昨日よりも、昨年よりも、十年前よりも衰えておる。天命が朕の心をさいなみ、痛いほどに苦しめるのだ」

「その痛み、私が癒してあげましょう」バレンジアは手を伸ばしたまま皇帝に近づいた。

「いかん。おまえの純潔を奪いたくない」

「私はさほど純潔ではありませんわ」

「どうして？」いきなり皇帝の声音が不快なほどけわしくなり、眉根が寄った。

 バレンジアは口がからからに渇いていた。とんでもないことを口走ってしまった。しかし、もう後戻りはできない。皇帝に見透かされてしまうだろう。「ストローがいたので」と、ためらいがちに言った。「そ、それに、私も孤独でしたから。今も孤独ですわ。閣下ほどお強くはありませんし」そう言って、まごつきながら目を伏せた。「私は… 価値のない女でしょうか、閣下…」

「いいや、そんなことはない。バレンジア、朕のバレンジアよ。どのみち、この関係はさほど長くは続くまい。おまえにはモーンホールドと帝都に果たすべき義務がある。朕にも負うべき義務がある。だが、しばしのあいだは、お互いを分かち合い、できることを楽しもうではないか。最高神に祈りを捧げて、脆弱なわれらを許してもらおうではないか」

 皇帝は黙ったまま、嬉しそうに両手を広げた。バレンジアは彼の胸に飛び込んだ。

***

「バレンジア、噴火口のへりで悪ふざけをするようなものですわ」と、ドレリアンは言い諭した。バレンジアは皇族の愛人から交際1ヶ月を記念して贈られた豪華なスターサファイアの指輪をうっとりとながめていた。

「どうして？ お互いに幸せなのに。誰にも迷惑はかけてないわ。シムマチャスには見識も良識も必要だって言われたけど。恋人にするには最高の人じゃない？ それに、良識だってきちんとわきまえてるわ。皇帝はね、人前では娘みたいに接してくるもの」タイバー・セプティムの夜這いについては、ひとにぎりの王宮の人物、つまり、皇帝その人と数人の側近だけが知っている秘密の伝達経路から広まっていた。

「夕食のときなんて、まるで駄犬みたいにあなたにへつらってますわ。女帝と皇太子の冷たい視線を感じませんか？」

 バレンジアは肩をすくめた。皇帝とねんごろになる以前から、彼の家族からは虚礼しか受け取っていなかったのだから。そう、陳腐なほどの礼節しか。「だからどうだっていうの。権力があるのは皇帝だわ」

「しかしですね、将来をになうのは皇太子なのですよ。どうか女帝を公の笑いものになさらぬようお願いします」

「夕食の団らんでも夫を退屈させるような妻なのよ、どうにもならないわ」

「人前ではおしゃべりを慎むこと。私の望みはそれだけです。女帝にほとんど力がないというのは事実です。が、彼女を愛している子供たちを敵にまわすのは懸命ではありません。皇帝の寿命はそれほど長くはないのですから」バレンジアのしかめっ面を見て、ドレリアンはすかさず言い直した。「人間は短命なのです。われらエルフは彼らを『一夜草』と呼びます。季節がめぐるたびに咲いては散るものですが、皇帝の家族がすぐに散るということはありません。皇帝に取り入って甘い汁を吸おうと思うなら、家族との仲たがいは避けるべきです。とはいえ、どうやったら本当にわかってもらえるのやら。あなたはまだ若いし、人間に育てられたのですから。あなたが賢く生きる術を知っているなら、あなたもモーンホールドも、もちろん皇帝がおっしゃるように王朝を興したらの話ですが、セプティム王朝の没落を目にすることができるでしょうね。これまでその興隆を目にしてきたように。それが人間のたどる歴史というもの。気まぐれな潮のように満ちては引くのです。人間の街や国家は春の花のように咲き乱れますが、夏もたけなわになればしおれて枯れてしまう。が、エルフは耐えられる。人間の一時間はエルフにとっての一年、人間の一日はエルフにとっての十年なのですよ」

 バレンジアはひたすら笑っていた。皇帝との密通が噂になっていることは知っていたのだ。彼女は注目を浴びることを楽しんでいた。女帝と皇太子をのぞけば、誰もが彼女のとりこになっているようだった。吟遊詩人は彼女の黒肌の美しさと愛らしい仕草を歌にした。街は彼女の話題で持ちきりで、彼女自身は恋をしていた。たとえそれがはかないものであっても。はかなくないものなどがあるだろうか？ バレンジアは生まれてはじめて幸せを感じていた。毎日が生きる喜びに満ちていた。もちろん、夜の素晴らしさもまた格別だった。

***

「私ったら、どうしちゃったのかしら」バレンジアは嘆いてみせた。「ほら、このスカートが入らないもの。腰のくびれはどこにいっちゃったの？ 太ったのかしら？」バレンジアは鏡に映るきゃしゃな手足と疑いようもなくぽっちゃりした腰まわりをむっつりとながめた。

 ドレリアンは肩をすくめた。「身ごもったようですね、まだ若いのに。人間といつも交わっていたから早熟になったのでしょう。皇帝の庇護を受けている以上、皇帝に打ち明けるしかないでしょう。皇帝のお許しがもらえたら、これからモーンホールドに向かってそこで子育てをするのが最善策でしょうね」

「ひとりで？」バレンジアは膨らんだお腹をさすった。目が涙ぐんでいた。愛の結晶を愛する人と分かち合いたいと体が訴えていた。「そういうことにはならないわ。皇帝は今さら私を手放したりはしないもの。そうに決まっているわ」

 ドレリアンはかぶりを振った。それ以上は何も言わなかったが、その顔にはいつもの冷ややかな笑いではなく、思いやるような悲しみが浮かんでいた。

 その晩、皇帝がいつもの逢瀬にやってくると、バレンジアはすべてを話した。

「身ごもったと？」皇帝は動揺していた。いや、がく然としていた。「何かの間違いじゃないのかね？ エルフは若いうちに妊娠しないという話だったが…」

 バレンジアはぎこちなく微笑んだ。「間違いようがありませんわ。だって--」

「主治医を呼んでこよう」

 その医師は中年のハイエルフで、バレンジアが確かに妊娠していると診断した。それから、これは前代未聞のことですよと付け加えた。陛下の絶倫さの賜物ですな、とごまをするように言った。皇帝は彼を怒鳴りつけた。

「あってはならんことだ！」と、皇帝は言った。「おろせ。命令だ」

「しかしながら…」と、医師はあんぐりと口を開けて言った。「私にはできません… ひょっとしたら--」

「できないことはなかろう、このろくでなしのうすのろめが」と、皇帝はぴしゃりと言った。「たっての願いだ」

 バレンジアは恐ろしさのあまり目をむいて言葉を失っていたが、とっさに寝床で身を起こした。「いや！」と、叫んだ。「だめ！ いったいどういうおつもりですか？」

「バレンジア…」皇帝は彼女のそばに腰をおろした。いつもの愛嬌のある笑みを浮かべた。「すまないね。心からそう思う。が、これは許されんことだ。この件は息子やその息子たちにとっての脅威となろう。どうかわかっておくれ」

「しかし、閣下の子ではありませんか！」と、バレンジアは泣き叫んだ。

「いいや、あくまでひとつの可能性でしかない。その子はまだ魂を授かっても命を育んでもいない。そうなっては困るのだ。許さん」皇帝は厳しい目つきで医師をひとにらみした。バレンジアは震えだした。

「しかしながら、彼女の子です。エルフの子はなかなか生まれません。エルフの女が4度以上妊娠することは極めて稀なのです。たいていは2人しか産みません。ひとりも産まないエルフもいれば、ひとりだけ産むエルフもいます。この子をおろしてしまえば、彼女は二度と身ごもれなくなるかもしれない」

「われらにやや子はできないと言ったのはおまえではないか。おまえの見立てなどあてにならん」

 バレンジアはあわてて布団をはぎ取ると、ドアに向かって走った。行くあてなどなかった。ただ、その場にとどまるわけにはいかなかったのだ。だが、ドアに触れることはなかった。目の前が真っ暗になった。

***

 バレンジアは痛みで目が覚めた。むなしかった。かつてその空虚を埋めていたものが、そこに息づいていたものが殺され、永遠に消えてしまったのだ。ドレリアンはそばで痛みを和らげてくれていた。時折、股のあいだから流れ落ちる血を拭き取ってくれてもいた。だが、むなしさを満たすものはひとつもなかった。空虚さが消えることもなかった。

 皇帝は高価な贈り物や立派な花束を送り届けたり、家来を従えて少しだけ様子を見にきたりしていた。バレンジアは初めのうちこそこうした面会を嬉しく思ったが、夜になって皇帝がやってくることはなかった。しばらくすると、会いにきてほしいとも思わなくなった。

 数週間が過ぎ、体調が完ぺきに回復すると、ドレリアンがバレンジアに告げた。これからすぐにモーンホールドに移るようにと、シムマチャスが手紙を書いてよこしていた。バレンジアのモーンホールド行きがただちに発表された。

 バレンジアは貫禄のある従者と女王にふさわしい嫁入り道具一式を与えられ、盛大かつ感動的な儀式ばった見送りを受けながら、帝都の門を出ていった。彼女の出発にがっくりと肩を落とすものや、泣きじゃくって引きとめることで悲しみを表現する者もいた。だが、悲しみなどおくびにも出さない者たちもいた。</Dest>
    </String>
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      <EDID>Book2CommonRealBarenziahV4</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


The Real Barenziah
Volume Four


by
Anonymous
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/E_letter.png&apos;&gt;verything I have ever loved, I have lost,&quot; Barenziah thought despondently, looking at the mounted knights behind and ahead, her tirewomen near her in a carriage. &quot;Yet I have gained a measure of wealth and power, and the promise of more to come. Dearly have I bought it. Now I do understand better Tiber Septim&apos;s love of it, if he has often paid such prices. For surely worth is measured by the price we pay.&quot; By her wish, she rode on a shiny roan mare, clad as a warrior in resplendent chain mail of Dark Elven make.

As the days slowly slipped by and her train rode the winding road eastward into the setting sun, around her gradually rose the steep-sided mountain slopes of Morrowind. The air was thin, and a chill late autumn wind blew constantly. But it was also rich with the sweet spicy smell of the late-blooming black rose, which was native to Morrowind and grew in every shadowy nook and crevice of its highlands, finding nourishment even in the stoniest banks and ridges. In small villages and towns, ragged Dark Elven folk gathered along the road to cry her name or simply gape. Most of her knightly escort were Redguards, with a few High Elves, Nords, and Bretons. As they wove their way into the heart of Morrowind, they grew increasingly uncomfortable and clung together in protective clusters. Even the Elven knights seemed wary.

But Barenziah felt at home, at last. She felt the welcome extended to her by the land. Her land.

[pagebreak]

Symmachus met her at the Mournhold border with an escort of knights, about half of whom were Dark Elven. In Imperial battle dress, she noted.

There was a grand parade of entry into the city and speeches of welcome from stately dignitaries.

&quot;I&apos;ve had the queen&apos;s suite refurbished for you,&quot; the general told her later when they reached the palace, &quot;but you may change anything not to your taste, of course.&quot; He went on about the details of the coronation, which was to be held in a week. He was his old commanding self -- but she sensed something else as well. He was eager for her approval of the arrangements, was in fact fishing for it. That was new. He had never required her commendation before.

He asked her nothing about her stay in the Imperial City, or of her affair with Tiber Septim -- although Barenziah was certain Drelliane had told him, or earlier written him, everything in detail.

The ceremony itself, like so much else, was a mixture of old and new -- parts of it from the ancient Dark Elven tradition of Mournhold, the others dictated by Imperial decree. She was sworn to the service of the Empire and Tiber Septim as well as to the land of Mournhold and its people. She accepted oaths of fealty and allegiance from the people, the nobility, and the council. This last was composed of a blend of Imperial emissaries (&quot;advisors&quot; they were called) and native representatives of the Mournhold people, who were mostly elders in accordance with Elven custom.

Barenziah later found that much of her time was occupied in attempting to reconcile these two factions and their cronies. The elders were expected to do most of the conciliating, in light of reforms introduced by the Empire pertaining to land ownership and surface farming. But most of these went clean against Dark Elven observances. Tiber Septim, &quot;in the name of the One,&quot; had ordained a new tradition -- and apparently even the gods and goddesses themselves were expected to obey.

The new Queen threw herself into her work and her studies. She was through with love and men for a long, long time -- if not forever. There were other pleasures, she discovered, as Symmachus had promised her long ago: those of the mind, and those of power. She developed (surprisingly, for she had always rebelled against her tutors at the Imperial City) a deep love for Dark Elven history and mythology, a hunger to know more fully the people from whom she had sprung. She was gratified to learn that they had been proud warriors and skilled craftsmen and cunning mages since time immemorial.

Tiber Septim lived for another half-century, during which she saw him on several occasions as she was bidden to the Imperial City on one reason of state or another. He greeted her with warmth during these visits, and they even had long talks together about events in the Empire when opportunity would permit. He seemed to have quite forgotten that there had ever been anything between them more than easy friendship and a profound political alliance. He changed little as the years passed. Rumor had it that his mages had developed spells to extend his vitality, and that even the One had granted him immortality. Then one day a messenger came with the news that Tiber Septim was dead, and his grandson Pelagius was now Emperor in his place.

They had heard the news in private, she and Symmachus. The sometime Imperial General and now her trusted Prime Minister took it stoically, as he took most everything.

&quot;Somehow it doesn&apos;t seem possible,&quot; Barenziah said.

&quot;I told you. Ai. It&apos;s the way of humans. They are a short-lived people. It doesn&apos;t really matter. His power lives on, and his son now wields it.&quot;

&quot;You called him your friend once. Do you feel nothing? No grief?&quot;

He shrugged. &quot;There was a time when you called him somewhat more. What do you feel, Barenziah?&quot; They had long ago ceased to address each other in private by their formal titles.

&quot;Emptiness. Loneliness,&quot; she said, then she too shrugged. &quot;But that&apos;s not new.&quot;

&quot;Ai. I know,&quot; he said softly, taking her hand. &quot;Barenziah...&quot; He turned her face up and kissed her.

The act filled her with astonishment. She couldn&apos;t remember his ever touching her before. She&apos;d never thought of him in that way -- and yet, undeniably, an old familiar warmth spread through her. She&apos;d forgotten how good it felt, that warmth. Not the scorching heat she&apos;d felt with Tiber Septim, but the comforting, robust ardor she somehow associated with... with Straw! Straw. Poor Straw. She hadn&apos;t thought of him in so long. He&apos;d be middle-aged now if he were still alive. Probably with a dozen children, she thought affectionately... and a hearty wife who hopefully could talk for two.

&quot;Marry me, Barenziah,&quot; Symmachus was saying, he seemed to have picked up her thoughts on marriage, children... wives, &quot;I&apos;ve worked and toiled and waited long enough, haven&apos;t I?&quot;

Marriage. A peasant with peasant dreams. The thought appeared in her mind, clear and unbidden. Hadn&apos;t she used those very same words to describe Straw, so very long ago? And yet, why not? If not Symmachus, who else?

Many of the great noble families of Morrowind had been wiped out in Tiber Septim&apos;s great war of unification, before the treaty. Dark Elven rule had been restored, it was true -- but not the old, not the true nobility. Most of them were upstarts like Symmachus, and not even half as good or deserving as he was. He had fought to keep Mournhold whole and hale when their so-called counselors would have picked at its bones, sucked them dry as Ebonheart had been sucked dry. He&apos;d fought for Mournhold, fought for her, while she and the kingdom grew and thrived. She felt a sudden rush of gratitude -- and, undeniably, affection. He was steady and reliable. And he&apos;d served her well. And loved her well.

&quot;Why not?&quot; she said, smiling. And took his hand. And kissed him.

[pagebreak]

The union was a good one, in its political as well as personal aspects. While Tiber Septim&apos;s grandson, the Emperor Pelagius I, viewed her with a jaundiced eye, his trust in his father&apos;s old friend was absolute.

Symmachus, however, was still viewed with suspicion by Morrowind&apos;s stiff-necked folk, chary at his peasant ancestry and his close ties to the Empire. But the Queen was quite unshakably popular. &quot;The Lady Barenziah&apos;s one of our own,&quot; it was whispered, &quot;held captive as we.&quot;

Barenziah felt content. There was work and there was pleasure -- and what more could one ask of life?

The years passed swiftly, with crises to be dealt with, and storms and famines and failures to be weathered, and plots to be foiled, and conspirators to be executed. Mournhold prospered steadily. Her people were secure and fed, her mines and farms productive. All was well -- save that the royal marriage had produced no children. No heirs.
Elven children are slow to come, and most demanding of their welcome -- and noble children more so than others. Thus many decades had come to pass before they grew concerned.

&quot;The fault lies with me, Symmachus. I&apos;m damaged goods,&quot; Barenziah said bitterly. &quot;If you want to take another...&quot;

&quot;I want no other,&quot; Symmachus said gently, &quot;nor do I know for certain that the fault is yours. Perhaps it is mine. Ai. Whichever. We will seek a cure. If there is damage, surely it may be repaired.&quot;

&quot;How so? When we dare not entrust anyone with the true story? Healer&apos;s oaths do not always hold.&quot;

&quot;It won&apos;t matter if we change the time and circumstances a bit. Whatever we say or fail to say, Jephre the Storyteller never rests. The god&apos;s inventive mind and quick tongue are ever busy spreading gossip and rumor.&quot;

Priests and healers and mages came and went, but all their prayers, potions, and philtres produced not even a promise of bloom, let alone a single fruit. Eventually they thrust it from their minds and left it in the gods&apos; hands. They were yet young, as Elves went, with centuries ahead of them. There was time. With Elves there was always time.
Barenziah sat at dinner in the Great Hall, pushing food about on a plate, feeling bored and restless. Symmachus was away, having been summoned to the Imperial City by Tiber Septim&apos;s great-great-grandson, Uriel Septim. Or was it his great-great-great-grandson? She&apos;d lost count, she realized. Their faces seemed to blur one into the next. Perhaps she should have gone with him, but there&apos;d been the delegation from Tear on a tiresome matter that nevertheless required delicate handling.

A bard was singing in an alcove off the hall, but Barenziah wasn&apos;t listening. Lately all the songs seemed the same to her, whether new or old. Then a turn of phrase caught her attention. He was singing of freedom, of adventure, of freeing Morrowind from its chains. How dare he! Barenziah sat up straight and turned to glare at him. Worse, she realized he was singing of some ancient, and now immaterial, war with the Skyrim Nords, praising the heroism of Kings Edward and Moraelyn and their brave Companions. The tale was old enough, certainly, yet the song was new ... and its meaning ... Barenziah couldn&apos;t be sure.

A bold fellow, this bard, but with a strong, passionate voice and a good ear for music. Rather handsome too, in a raffish sort of way. He didn&apos;t look to be well-off exactly, nor was he all that young. Certainly he couldn&apos;t be under a century of age. Why hadn&apos;t she heard him before, or at least heard of him?

&quot;Who is he?&quot; she inquired of a lady-in-waiting.

The woman shrugged and said, &quot;Calls himself the Nightingale, Milady. No one seems to know anything about him.&quot;
&quot;Bid him speak with me when he has done.&quot;

The man called the Nightingale came to her, thanked her for the honor of the Queen&apos;s audience and the fat purse she handed him. His manner wasn&apos;t bold at all, she decided, rather quiet and unassuming. He was quick enough with gossip about others, but she learned nothing about him -- he turned all questions away with a joking riposte or a ribald tale. Yet these were recounted so charmingly it was impossible to take offence.

&quot;My true name? Milady, I am no one. No, no, my parents named me Know Wan -- or was it No Buddy? What matters it? It matters not. How may parents give name to that which they know not? Ah! I believe that was the name, Know Not. I have been the Nightingale for so long I do not remember, since, oh, last month at the very least -- or was it last week? All my memory goes into song and tale, you see, Milady. I&apos;ve none left for myself. I&apos;m really quite dull. Where was I born? Why, Knoweyr. I plan to settle in Dunroamin when I get there ... but I&apos;m in no hurry.&quot;

&quot;I see. And will you then marry Atallshur?&quot;

&quot;Very perceptive of you, Milady. Perhaps, perhaps. Although I find Innhayst quite charming too, at whiles.&quot;

&quot;Ah. You are fickle, then?&quot;

&quot;Like the wind, Milady. I blow hither and yon, hot and cold, as chance suits. Chance is my suit. Naught else wears well on me.&quot;

Barenziah smiled. &quot;Stay with us awhile, then ... if you will, Milord Erhatick.&quot;

&quot;As you wish, Milady Bryte.&quot;

[pagebreak]

After that brief exchange, Barenziah found her interest in life somehow rekindled. All that had seemed stale became fresh and new again. She greeted each day with zest, looking forward to conversation with the Nightingale and the gift of his song. Unlike other bards, he never sang her praises, nor other women&apos;s, but only of high adventure and bold deeds.

When she asked him about this, he said, &quot;What greater praise of your beauty could you ask, Milady, than that which your own mirror gives you? And if words you would have, you have those of the greatest, of those greater than my callow self. How should I vie with them, I who was born but a week gone by?&quot;

For once they were speaking privately. The Queen, unable to sleep, had summoned him to her chamber that his music might soothe her. &quot;You are lazy and a coward, sera, else I hold no charm for you.&quot;

&quot;Milady, to praise you I must know you. I can never know you. You are wrapped in enigma, in clouds of enchantment.&quot;
&quot;Nay, not so. Your words are what weave enchantment. Your words... and your eyes. And your body. Know me if you will. Know me if you dare.&quot;

He came to her then. They lay close, they kissed, they embraced. &quot;Not even Barenziah truly knows Barenziah,&quot; he whispered softly, &quot;so how may I? Milady, you seek and know it not, nor yet for what. What would you have, that you have not?&quot;

&quot;Passion,&quot; she answered back. &quot;Passion. And children born of it.&quot;

&quot;And for your children, what? What birthright might be theirs?&quot;

&quot;Freedom,&quot; she said, &quot;the freedom to be what they would be. Tell me, you who seem wisest to these eyes and ears, and the soul that knits them. Where may I find these things?&quot;

&quot;One lies beside you, the other beneath you. But would you dare stretch out your hand, that you might take what could be yours, and your children&apos;s?&quot;

&quot;Symmachus...&quot;

&quot;In my person lies the answer to part of what you seek. The other lies hidden below us in these your very kingdom&apos;s mines, that which will grant us the power to fulfill and achieve our dreams. That which Edward and Moraelyn between them used to free High Rock and their spirits from the hateful domination of the Nords. If it be properly used, Milady, none may stand against it, not even the power the Emperor controls. Freedom, you say? Barenziah, freedom it gives from the chains that bind you. Think on it, Milady.&quot; He kissed her again, softly, and withdrew.

&quot;You&apos;re not leaving... ?&quot; she cried out. Her body yearned for him.

&quot;For now,&quot; he said. &quot;Pleasures of the flesh are nothing beside what we might have together. I would have you think on what I have just said.&quot;

&quot;I don&apos;t need to think. What must we do? What preparations must be made?&quot;

&quot;Why -- none. The mines may not be entered freely, it is true. But with the Queen at my side, who will stand athwart? Once below I can guide you to where this thing lies, and lift it from its resting place.&quot;

Then the memory of her endless studies slid into place. &quot;The Horn of Summoning,&quot; she whispered in awe. &quot;Is it true? Could it be? How do you know? I&apos;ve read that it&apos;s buried beneath the measureless caves of Daggerfall.&quot;

&quot;Nay, long have I studied this matter. Ere his death King Edward gave the Horn for safekeeping into the hand of his old friend King Moraelyn. He in turn secreted it here in Mournhold under the guardianship of the god Ephen, whose birthplace and bailiwick this is. Now you know what it has cost me many a long year and weary mile to discover.&quot;
&quot;But the god? What of Ephen?&quot;

&quot;Trust me, Milady heart. All will be well.&quot; Laughing softly, he blew her a last kiss and was gone.

[pagebreak]

On the morrow they passed the guards at the great portals that led into the mines, and further below. Under pretense of her customary tour of inspection, Barenziah, unattended but for the Nightingale, ventured into cavern after subterranean cavern. Eventually they reached what looked like a forgotten sealed doorway, and upon entering found that it led to an ancient part of the workings, long abandoned. The going was treacherous for some of the old shafts had collapsed, and they had to clear a passage through the rubble or find a way around the more impassable piles. Vicious rats and huge spiders scurried here and there, sometimes even attacking them. But they proved no match for Barenziah&apos;s firebolt spells or the Nightingale&apos;s quick dagger.

&quot;We&apos;ve been gone too long,&quot; Barenziah said at length. &quot;They&apos;ll be looking for us. What will I tell them?&quot;

&quot;Whatever you please,&quot; the Nightingale laughed. &quot;You are the Queen, aren&apos;t you?&quot;

&quot;The Lord Symmachus--&quot;

&quot;That peasant obeys whoever holds power. Always has, always will. We shall hold the power, Milady love.&quot; His lips were sweetest wine, his touch both fire and ice.

&quot;Now,&quot; she said, &quot;take me now. I&apos;m ready.&quot; Her body seemed to hum, every nerve and muscle taut.

&quot;Not yet. Not here, not like this.&quot; He waved around, indicating the aged dusty debris and grim walls of rock. &quot;Just a little while longer.&quot; Reluctantly, Barenziah nodded her assent. They resumed walking.

&quot;Here,&quot; he said at last, pausing before a blank barrier. &quot;Here it lies.&quot; He scratched a rune in the dust, his other hand weaving a spell as he did so.

The wall dissolved. It revealed an entrance to some ancient shrine. In the midst stood a statue of a god, hammer in hand, poised above an adamantium anvil.

&quot;By my blood, Ephen,&quot; the Nightingale cried, &quot;I bid thee waken! Moraelyn&apos;s heir of Ebonheart am I, last of the royal line, sharer of thy blood. At Morrowind&apos;s last need, with all of Elvendom in dread peril of their selves and souls, release to me that guerdon which thou guardst! Now I do bid thee, strike!&quot;

At his final words the statue glowed and quickened, the blank stone eyes shone a bright red. The massive head nodded, the hammer smote the anvil, and it split asunder with a thunderous crash, the stone god itself crumbling. Barenziah clapped her hands over her ears and crouched down, shaking terribly and moaning out loud.

The Nightingale strode forward boldly and clasped the thing that lay among the ruins with a roar of ecstasy. He lifted it high.

&quot;Someone&apos;s coming!&quot; Barenziah cried in alarm, then noticed for the first time what it was he was holding aloft. &quot;Wait, that&apos;s not the Horn, it -- it&apos;s a staff!&quot;

&quot;Indeed, Milady. You see truly, at last!&quot; The Nightingale laughed aloud. &quot;I am sorry, Milady sweet, but I must leave you now. Perhaps we shall meet again one day. Until then... Ah, until then, Symmachus,&quot; he said to the mail-clad figure who had appeared behind them, &quot;she is all yours. You may claim her back.&quot;

&quot;No!&quot; Barenziah screamed. She sprang up and ran toward him, but he was gone. Winked out of existence -- just as Symmachus, claymore drawn, reached him. His blade cleaved a single stroke through empty air. Then he stood still, as if taking the stone god&apos;s place.

Barenziah said nothing, heard nothing, saw nothing... felt nothing...

[pagebreak]

Symmachus told the half dozen or so Elves who had accompanied him that the Nightingale and Queen Barenziah had lost their way, and had been set upon by giant spiders. That the Nightingale had lost his footing and fallen into a deep crevice, which closed over him. That his body could not be recovered. That the Queen had been badly shaken by the encounter and deeply mourned the loss of her friend, who had fallen in her defense. Such was Symmachus&apos; presence and power of command that the slack-jawed knights, none of whom had caught more than a glimpse of what happened, were convinced that it was all exactly as he said.

The Queen was escorted back to the palace and taken to her chamber, whereupon she dismissed her servants-in-waiting. She sat still before her mirror for a long time, stunned, too distraught even to weep. Symmachus stood watching over her.

&quot;Do you have any idea at all what you have just done?&quot; he said finally -- flatly, coldly.

&quot;You should have told me,&quot; Barenziah whispered. &quot;The Staff of Chaos! I never dreamed it lay here. He said-- he said-- &quot; A mewling escaped her lips and she doubled over in despair. &quot;Oh, what have I done? What have I done? What happens now? What&apos;s to become of me? Of us?&quot;

&quot;Did you love him?&quot;

&quot;Yes. Yes, yes, yes! Oh my Symmachus, the gods have mercy on me, but I did love him. Did. But now... now... I don&apos;t know... I&apos;m not sure... I...&quot;

Symmachus&apos; hard-lined face softened slightly, and his eyes glittered with new light, and he sighed. &quot;Ai. That&apos;s something then. You will become a mother yet if it&apos;s within my power. As for the rest -- Barenziah, my dearest Barenziah, I expect you have loosed a storm upon the land. It&apos;ll be a while yet in the brewing. But when it comes, we&apos;ll weather it together. As we always have.&quot;

He came over to her then, and stripped her of her clothing, and carried her to the bed. Out of grief and longing, her enfeebled body responded to his brawny one as it never had before, pouring forth all that the Nightingale had wakened to life in her. And in so doing calming the restless ghosts of all he had destroyed.

[pagebreak]

She was empty, and emptied. And then she was filled, for a child was planted and grew within her. As her son flourished in the womb, so did her feeling toward patient, faithful, devoted Symmachus, which had been rooted in long friendship and unbroken affection -- and which now, at last, ripened into the fullness of true love. Eight years later they were again blessed, this time with a daughter.

[pagebreak]

Directly after the Nightingale&apos;s theft of the Staff of Chaos, Symmachus had sent urgent secret communiques to Uriel Septim. He had not gone himself, as he would normally have, choosing instead to stay with Barenziah during her fertile period to father a son upon her. For this, and for the theft, he suffered Uriel Septim&apos;s temporary disfavor and unjust suspicion. Spies were sent in search of the thief, but the Nightingale seemed to have vanished whence he had come -- wherever that was.

&quot;Dark Elf in part, perhaps,&quot; said Barenziah, &quot;but part human too, I think, in disguise. Else I would not have come so quickly to fertility.&quot;

&quot;Part Dark Elf, for sure, and of ancient Ra&apos;athim lineage at that, else he would not have been able to free the Staff,&quot; Symmachus reasoned. He turned to peer at her fixedly. &quot;I don&apos;t think he would have lain with you. As an Elf he did not dare, for then he would not have been able to part from you.&quot; He smiled. Then he turned serious once more. &quot;Ai! He knew the Staff lay there, not the Horn, and that he must teleport to safety. The Staff is not a weapon that would have seen him clear, unlike the Horn. Praise the gods at least that he does not have that! It seems all was as he expected -- but how did he know? I placed the Staff there myself, with the aid of the ragtail end of the Ra&apos;athim Clan who now sits king in Castle Ebonheart as a reward. Tiber Septim claimed the Horn, but left the Staff for safekeeping. Ai! Now the Nightingale can use the Staff to sow seeds of strife and dissension wherever he goes, if he wishes. Yet that alone will not gain him power. That lies with the Horn and the ability to use it.&quot;
&quot;I&apos;m not so sure it&apos;s power the Nightingale seeks,&quot; Barenziah said.

&quot;All seek power,&quot; Symmachus said, &quot;each in our own way.&quot;

&quot;Not I,&quot; she answered. &quot;I, Milord, have found that for which I sought.&quot;</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


本物のバレンジア 第4巻
著者不明
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/E_letter.png&apos;&gt; 愛したものをすべて失ってしまったわ、とバレンジアは落胆した心のなかでつぶやいた。馬にまたがった騎士が前後をかため、彼女は侍女と一緒に馬車に乗っていた。それでも、そこそこの財産と権力を手にしたし、そうしたものはまだまだ転がり込んでくる。代償はとても高くついたけど。皇帝もそうしてたくさん犠牲を払ってきたのなら、手にしたものへの愛着はひときわ強いことでしょうね。ものの価値は支払った対価の大きさで決まるんだもの。バレンジアのたっての希望で、ダークエルフの手製のきらびやかな鎖帷子を身につけた戦士のような糟毛の牡馬が馬車をけん引していた。
 毎日がゆっくりと流れていき、旅の一団は曲がりくねった街道を夕陽を浴びながら東へ進んでいった。やがて、まわりの景色はモロウウィンドの切り立った山並みに取ってかわっていった。空気は薄く、晩秋の寒風が絶えず吹きつけた。それでも、あたりは遅咲きの黒ばらの甘辛いスパイスのような香りに満ちていた。黒ばらは高地の暗がりや狭いところに咲くモロウウィンド原産の植物で、ごつい岩肌や尾根でもすくすくと育つことができた。こぢんまりとした村や町ではみすぼらしいダークエルフが街道沿いに列をなして、バレンジアの名を呼んだり、呆気にとられたりしていた。護衛の騎士のほとんどはレッドガードで、ハイエルフやノルドやブレトンもいくらか混じっていた。旅の一団は人ごみを縫うように進んでいった。モロウウィンドの中心へと近づくにつれて騎士たちの不安はつのり、隊列を引き締めて不測の事態にそなえた。エルフの騎士でさえも慎重になっているようだった。
 だが、バレンジアは心がようやく安らぐのを感じていた。大地が歓迎してくれていた。彼女の大地が。
***
 シムマチャスはモーンホールドの国境でバレンジアを出迎えた。彼の従えている護衛の騎士の約半数はダークエルフだった。帝国の戦闘服だわ、とバレンジアは思った。
 壮大なパレードが一行を街へと迎え入れ、風格のある高僧が歓迎のあいさつを読み上げた。

「女王様のスイートルームを改装しておきました」あとになって将軍はバレンジアにそう言った。一行は王宮までやってきていた。「もちろん、お気に召さないようであれば好きなように変えていただいてもかまいませんが」それから、一週間後に迫っている戴冠式の流れについて説明した。あいかわらず毅然としていたが、バレンシアはどこか以前のシムマチャスとは違うように感じた。式の段取りについて、彼女に賛同してもらいたがっている節があった。どこか探りを入れながらしゃべっていた。今までにはないことだった。シムマチャスが彼女の顔色を伺うなどありえないことだった。
 帝都での暮らしがどうだったか、シムマチャスは彼女に訊こうともしなかった。皇帝との情事についても。ドレリアンから聞かされたはずなのに。ひょっとしたら、とっくに手紙で一部始終を知らされていたかもしれないのに。
 戴冠式そのものはよくある形式で、新旧を折衷したものだった。モーンホールドの古いダークエルフの伝統と帝国の法令云々とが織り交ぜられていた。バレンジアは帝都とタイバー・セプティムへの奉仕ならびにモーンホールドとその民への献身を誓わされた。それから、人民、貴族、評議会からの忠誠の誓いを受け入れた。この最後の誓いでは、帝国の使者(「参謀」と呼ばれていた)とモーンホールドの民の代表者も参加した。エルフの慣習にのっとったのだろう、代表に選ばれたのはほとんど長老たちだった。
 あとからわかったのだが、バレンシアは、これらの二大派閥およびその縁故者の仲を取り持つためにほとんどの時間を費やすことになるのだった。土地の所有と地上での農業に関して帝国が提案する改革について考えてみると、譲歩すべきなのはほとんど長老たちだった。が、これらの改革はダークエルフのしきたりとは真っ向から対立するものばかりだった。タイバー・セプティムは新しい伝統を押しつけた、最高神の名において。それはつまり、神や女神でさえも帝国に従わなければならないということだった。
 新女王は仕事と勉強に専念した。愛や男への欲望はとうの昔に燃えつきていた。永遠に、とは言わないが。バレンジアは他のことに喜びを見いだしていた。かつてシムマチャスが力説したように、それらは精神の喜びであり、権力の喜びであった。彼女はダークエルフの歴史や神話への深い愛情を育んでいった。帝都では家庭教師の教えなどまるで意に介さなかったことをかんがみると、これは驚きだった。みずからに流れているダークエルフの血のことが何もかも知りたくなった。悠久の昔から、自分の先祖が立派な戦士や腕のいい職人や熟練の魔術師だったとわかると、バレンジアの心は満ち足りた。
 タイバー・セプティムはもう半世紀ほど存命した。そのあいだに、バレンジアは何度か政治的な諸事情で帝都に呼ばれ、皇帝に会うことがあった。皇帝は温かく彼女を受け入れ、機会さえめぐってくれば、帝国の内情についてじっくりと話し込むことさえあった。かつて二人が気のおけない友人や親密な政友以上の深い関係にあったことなど、皇帝はすっかり忘れているようだった。何年たっても皇帝はほとんど変わらなかった。噂では、専属の魔術師が生命力を強化する魔法を彼にかけたということだった。最高神から永遠の命を与えられたという憶測さえ飛んでいた。そんなある日、ひとりの使者がやってきて、皇帝が崩御され、孫のペラギウスがあとを継いで新皇帝になったと告げた。
 バレンジアとシムマチャスはこの報せを内密に聞かされた。かつての帝国の将軍であり、現在は彼女の頼れる首相でもあるシムマチャスはそのことをいつもと変わらない、冷静な態度で受け止めた。

「なんだか現実とは思えないわ」と、バレンジアは言った。

「言ったでしょう。それが人間というもの。彼らは短命な種族なのです。が、案ずることはありません。皇帝の権力はこれからも生き続けて、その子孫に受け継がれるのですから」

「皇帝はあなたの友人だったんでしょう？ 何も感じないの？ 悲しくはないの？」
 シムマチャスは肩をすくめた。「あなたにとっては友人以上の関係だったこともある。何を感じますか、バレンジア？」とうの昔から、ふたりで会うときにはお互いを称号で呼ばないようにしていた。

「むなしさ。さびしさ」バレンジアはそう言うと、やはり肩をすくめた。「けど、まったく知らない感情というわけではないわ」

「わかります」シムマチャスはそっと言った。彼女の手をとった。「バレンジア…」彼女の顔をひょいと上げさせると、キスをした。
 バレンジアは驚きでいっぱいになった。シムマチャスに触れられた記憶などなかった。そういう目で彼を見たことがなかったが、どこか懐かしい温かさで満たされていくのを確かに感じていた。皇帝とのときのように燃え上がるほどの熱さではなく、安らぐような、芳純な熱さだった。そう、まるで… ストローといるときのような！ ストロー。かわいそうなストロー。彼のことを考えるのは久しぶりだった。まだ生きているとしたら、いい年齢になっているはずだった。子宝に恵まれているかもしれない。彼女はうっとりと思いをめぐらせた… 優しい奥さんがふたりぶんのおしゃべりをしてくれるといいけど。

「結婚してほしい、バレンジア」シムマチャスは言った。彼女が結婚生活や子供やストローの妻のことを考えていたのを見透かしたかのようだった。「これまで懸命にあなたに尽くしてきました。もう充分すぎるほど待ったと思いませんか？」
 結婚。ちっぽけな夢を見るちっぽけな私。そうした考えが鮮明かつ唐突に彼女の頭に浮かんだ。ストローにも同じようなことを言ったかしらね。もうずっと昔のことだけど。でも、だめかしら？ シムマチャスじゃなかったら、他に誰がいるというの？
 モロウウィンドの有力な名家の多くは、タイバー・セプティムによる統一戦争のさなかに死に絶えていた。条約が結ばれる以前のことだ。ダークエルフの統治が復活したのは間違いない。が、かつての、誇り高い統治ではないのだ。シムマチャスのように不遜な男なら山ほどいるが、誰もが彼ほど有能で価値があるわけではない。シムマチャスがモーンホールドを蘇らせようと戦っているときに、いわゆる相談役どもはモーンホールドの骨をついばみ、その髄まで吸い尽くそうとしていたのだ。かつてエボンハートが吸い尽くされてしまったように。彼はモーンホールドのために剣を振るい、バレンジアのために剣を振るってきた。彼女や王国の成長と繁栄を陰で支えていたのだ。不意に、バレンジアの心から感謝の念があふれてきた。それからもちろん愛情も。彼は真摯で信頼できる。彼女にもよくしてきてくれた。心から愛していてくれた。

「いいわ」バレンジアはにっこりと言うと、彼の手をとってキスをした。
***
 結婚は政治的にも個人的にも正解だった。タイバー・セプティムの孫にあたる皇帝ペラギウス一世はバレンジアをひが目で見ていながら、亡き父の旧友には絶対の信頼を置いていた。
 だが、シムマチャスはあいかわらず、強情なモロウウィンドの民から疑いの目で見られていた。彼らはシムマチャスの家系のいやしさと帝都との蜜月ぶりに慎重になっていた。それでも女王の人気が揺らぐことはなかった。「バレンジア様はわれらと同じだ」と、誰がささやく。「われらのように囚われていらっしゃる」
 バレンジアは充実していた。仕事もあれば喜びもある。これ以上幸せな人生があるだろうか。

 あっという間に数年が過ぎた。難局を取りさばき、嵐や飢饉や失敗に耐え忍び、企みの裏をかき、首謀者を処刑した。モーンホールドは着実に繁栄していた。民は守られ、満ち足りていた。鉱業も農業もすこぶる好調だった。すべてがうまくいっていた。女王に子供が授からないことをのぞけば。世継ぎがいなかったのだ。
 エルフにはなかなか子供ができない。子供を授かるには時間も労力もことのほか求められる。それが高潔な子供となれば輪をかけて難しくなる。そのため数十年が過ぎてから、ふたりはようやく子供ができないことを気にかけるようになった。

「きっと私のせいだわ、シムマチャス。私が傷物だから」バレンジアはつらそうに言った。「あなたが他の女を望むなら…」

「他の女などいらないさ」シムマチャスはそっと声をかけた。「もちろん君のせいでもない。きっと私のせいだろう。まあ、どちらでもいいさ。治療法をさがそう。障害があるなら、修復できるはずだよ」

「でもどうやって？ 本当のことは誰にも話さないようにしてるのに。医者の誓いなんて当てにならないわ」

「少しくらい話をいじったところでどうなるわけでもない。われらが何を言おうが言わなかろうが、語り部ジェフアの口が止まることはないのだから。神の与えたもうた創作精神と二枚舌が適当なうわさ話を熱心に広めてくれるだろう」
 僧侶と医師と魔術師がやってきては去っていった。が、彼らの祈りも、処方も、媚薬も、開花のきざしすら与えてはくれなかった。たったひとつでも実がなることなど、はかない夢でしかなかった。結局、彼らはそのことを忘れるようにし、神の手に委ねることにした。エルフの寿命からするとふたりはまだ若かった。これからまだ、数世紀にも及ぶ人生が待っているのだ。時間はたっぷりある。エルフにはいつも時間だけはある。
 バレンジアは大広間で夕食をとっていた。皿の上で食べ物をつつきまわし、あまりの退屈さにうずうずしていた。シムマチャスは出かけていた。タイバー・セプティムのひい、ひい孫にあたるユリエル・セプティムに帝都へ呼びつけられていたのだ。それとも、ひい、ひい、ひい孫だったかしら？ バレンジアもはっきりとは覚えていなかった。孫たちの顔がぼんやりと浮かんでは消えた。シムマチャスについていけばよかったわ、と彼女は思った。が、うんざりするような問題のことで、テアから使節がやってきていた。そんな問題でも慎重に取りさばかないといけないとは。
 大広間のアルコーブで吟遊詩人が歌っていたが、バレンシアはまるでうわの空だった。最近ではどの歌も同じように聞こえた。新しい曲も古い曲も。そのとき、ある一節が彼女の耳に飛び込んできた。自由と冒険についての歌だった。モロウウィンドを束縛から解放するという内容だった。よくもそんな歌を！ バレンジアはすっと立ち上がると、振り向いて吟遊詩人をにらみつけた。歌はさらにひどくなった。今度はまるで関係のない、スカイリムのノルドとの古代の戦争のことを歌っていた。エドワード王とモラエリン王の武勇とその勇敢なる仲間たちを称える歌を。もちろん、はるか昔の話だったが、メロディーは新しかった。それにその歌の意味するところは… バレンジアは確信が持てなかった。
 なんとも不敵な吟遊詩人だったが、力強くて情熱的な声と鋭い音感を持っていた。かなりの色男でもあった。がさつな魅力とでも言おうか。それほど裕福そうにも、若いふうにも見えなかった。少なくとも一世紀は生きているはずだった。どうしてこの男の歌を聞いたことがないのだろう？ せめて名前くらいは知っていてもいいのでは？

「あの男の名は？」バレンジアは侍女に訊いた。
 女は肩をすくめて言った。「ナイチンゲールと紹介されましたわ、女王様。素性はよくわかりませんが」

「歌が終わったら連れてきなさい。話があります」
 ナイチンゲールなる男がやってきた。女王様にお会いできて光栄ですと言い、バレンシアがたっぷり渡していた報酬のことで感謝した。彼の作法はこれっぽっちもがさつではなかった。むしろ落ち着きがあって気取るところがなかった。他人のうわさ話を聞きつけるのが早いみたいだけど、いったいどちらさまかしら、とバレンジアは問いかけた。どんな質問をされても、男は冗談めかして巧みに受け流すか、ひわいな話でごまかした。それでも、やけに小気味よく語るため、怒る気にはなれなかった。

「本名ですか？ 名無しのごんべえでございます、女王様。いえ、名前がないのではなく、両親からはナナーシ・ノ・ゴンベーという名を頂戴したのです。ナナシーノ・ゴンベイだったかな？ まあ、どうでもよろしい。無名の詩人には名づけ親などおりませんので。そうだ、そうだった、ムメイノー・シジンが私の名でした。ナイチンゲールと名乗りはじめて早… ひと月かな。いや一週間かも。歌詞とメロディーを覚えるだけで記憶がいっぱいなのです。自分のことなど覚えている余裕がございません。血の巡りが悪いんでしょうね。出身地はどこだっけな… そうそう、イナカノマーチ村でした。そのうち、ドコカノトーシ市に移り住もうかとは思っておりますが、今すぐにということはございません」

「なるほど。そしたらそこでベッピンノウ・ヨメサーンと結婚するおつもり？」

「よくわかってらっしゃいますね、女王様。ええ、おそらくは。ムチム・チ・ネイチャンも捨てがたいですが」

「まあ、気まぐれだこと」

「ええ、風のごとく。あっちへふらふら、こっちへふらふら。気まぐれこそ私のトレードマーク。気まぐれを着こなせるのは私くらいなものでしょう」
 バレンジアは微笑んだ。「しばし談笑いたしませんこと、ダンショーン殿？」

「御意のままに、ギョーイ姫」
***
 この短いやりとりのあと、バレンジアはどういうわけか人生への興味があらためて焚きつけられるのを感じた。しおれていた心に張りが生まれ、新鮮な気持ちになった。喜びに満ちた一日が終わると、また新たな喜びでもって翌日を迎えた。ナイチンゲールとの会話と彼の歌の贈り物が楽しみでしかたがなかった。彼は他の吟遊詩人のようにバレンジアや世の女性を褒め称えるような歌ではなく、ひたすら大いなる冒険と武勲について歌うのだった。
 そのことについて水を向けてみると、彼は言った。「あなたの美しさを称えるなら、鏡をご覧になるだけで充分でしょう。それにもし賛辞をお求めになられるなら、私のような青二才の賛辞ではなく、最高の吟遊詩人から受けるべきです。生後わずか一週間のこの私ではとても勝負になりません」
 一度だけ、ふたりきりで話をした。寝つけずにいた女王が、ナイチンゲールの音楽なら心地よい気持ちになれるからと、彼を部屋に呼びつけたのだ。「だらしない臆病者のナイチンゲール、それとも私に魅力がないのかしら」

「女王様、褒めそやすにはあなたを知らなければなりません。が、それはかなわぬこと。あなたは謎めいておられる。魔法の雲に包まれておられる」

「そんなことはないわ。あなたの言葉が魔法をつむぐのです。その言葉、その瞳、それにその体が。どうぞ私を知ってごらんなさい、あなたにその勇気があるのなら」
 ナイチンゲールが彼女のそばへやってきた。ふたりは寝床で寄り添い、口づけを交わし、抱擁した。「あなたでさえ本物のバレンジアを知らないのに」彼はそっとささやいた。「どうして私が知ることができましょう？ いくら求めてもあなたにはわからないのでしょう。自分がいったい何を求めているのかさえ。あなたが手にされたい足りないものとは何なのでしょうか？」

「愛」と、バレンジアは答えた。「愛。それと愛から生まれる子供」

「そして、あなたの子供には何を求めるのです？ どういった生来の権利を？」

「自由」彼女は言った。「どんなものにもなれる自由。教えてちょうだい、ナイチンゲール。この瞳で見ても、この耳で聞いても、それらを編み上げる魂で感じても、あなたは誰よりも賢いわ。どこを探せば望むものが手に入るの？」

「ひとつはあなたの横に、ひとつはあなたの下にあります。しかし、手を差し出す勇気がありますか？ 自分や自分の子供たちの求めるものに手が届きそうなところまで？」

「シムマチャス…」

「求めしもののひとつの答えは私の中に、その他のものはわれらの足元、あなたの王国の鉱山の中に眠っています。われらの夢を成就させる力を与えてくれるものがね。エドワードとモラエリンのふたりの王が、憎むべきノルドの支配からハイロックとその精神を解放するために使ったものが眠っているのです。正しく使えば敵はいなくなるでしょう。皇帝の権力でさえも寄せつけない。自由、そうおっしゃりましたね？ あなたを縛りつける鎖から解放されたいのなら、どうかご一考を」ナイチンゲールはそっとキスをすると、引き下がった。

「行ってしまうの？」バレンジアは泣き叫んだ。体が彼を求めていた。

「今だけです」と、ナイチンゲールは言った。「肉欲など、われらがともに成し遂げられることに比べたら価値のないもの。先ほどの私の言葉をじっくりと考えていただきたい」

「結論ならもう出てるわ。どうしたらいいの？ どんな準備をしたら？」

「いえ、何もいりません。鉱山には気安く立ち入らせてもらえませんが、女王様がそばにいてくだされば、いったい誰に止められましょうか？ 地下に潜ったら目的地まで案内しましょう。眠っている場所から求めるものを拾い上げるのです」
 そのとき、猛勉強していたときの記憶がバレンジアの脳内にすべり込んできた。「召喚の角笛ね」バレンジアは畏怖するように言った。「本当なの？ そんなことがありえるの？ どうしてあなたにはわかるの？ あの角笛はダガーフォールの底深い洞窟に埋もれていると本には書いてあったわ」

「いいえ、私も長年このことを研究してきましたから。エドワード王は死期が近いことを悟ると、念のため、盟友モラエリン王に角笛を預けたのです。それからモラエリン王は角笛をここモーンホールドに隠しました。この地で生まれ、この地を見守るエフェン神の庇護のもとで。これであなたは、私が膨大な歳月と手間をかけて見つけようとしたものを知ってしまったわけです」

「でも、神は、エフェンはどうするの？」

「ご安心ください、女王様。すべてうまくいくでしょう」ナイチンゲールはおだやかに笑うと、最後のキスをしてから去っていった。
***
 翌日、ふたりは立派な門に詰めている衛兵のそばをすり抜け、鉱山に入り、さらに奥へと進んでいった。バレンジアはいつもの視察に出かけるように見せかけていた。付き人にはナイチンゲールだけを従えて、いくつもの地底の洞窟を踏破していった。やがて、封鎖されたままになっている戸口とおぼしき場所までやってきた。奥へ進むと、長いこと放置されている古代の採掘場になっていた。道行きは生やさしいものではなかった。いくつかの古い坑道が崩落していたため、瓦礫の山をかき分けて進むか、迂回してなんとか通れそうな道を見つけなくてはならなかった。どう猛なネズミと巨大なクモが辺りを駆けずりまわっており、襲いかかってくることもあった。それでも、バレンジアの火の玉の呪文とナイチンゲールの巧みなダガーさばきの敵ではなかった。

「だいぶ奥まで来たわね」バレンジアはそう言った。「きっとみんな捜索してるわ。どうやって言い訳をしようかしら？」

「どうとでもなさればいい」ナイチンゲールはげらげらと笑った。「あなたは女王なのですから」

「シムマチャス卿は――」

「力のあるものなら誰にでもこびるような男でしょう。これまでも、これからも。われらで力を手にしましょう、麗しの女王様」ナイチンゲールの唇はまろやかなワインのようで、その指先は炎にも氷にもなった。

「さあ」バレンジアは言った。「今ここで、私を抱いて。我慢できないの」体がうずき、神経や筋肉の一本一本がぴんと張りつめるのを感じた。

「だめですよ、ここでは。こんな場所ではとても」ナイチンゲールは手を振ってみせることで、かび臭い埃のたまった瓦礫や、薄気味悪い岩壁を示した。「もう少しの辛抱ですから」バレンジアは渋々頷いた。ふたりはまた歩き出した。

「ここです」ナイチンゲールはそう言って、岩肌を模した障壁の前で立ち止まった。「ここにあります」埃まみれのルーン文字に手を這わせると、もう片手で空に呪文を描いた。
 障壁が霧散し、古代の神殿の門が現れた。中央には神像が立っていた。手にした槌をアダマンチウム製の鉄床に向けて振り下ろそうとしていた。

「わが血統にかけて、エフェンよ」ナイチンゲールは叫んだ。「目覚めるがいい！ われはエボンハートのモラエリンの子孫なり。王族の末裔、あなたの血を分かつものである。モロウウィンドの最大の危機を、エルフの帝都のあらゆる苦悩する心や魂を救うため、あなたの守護せし褒美を解放したまえ！ 今こそ請う、覚醒せよ！」
 そのひと言で神像が輝き、生き生きとしだした。うつろな石の瞳が赤々ときらめき、巨大な頭でうなずいてみせるや、槌が打ち下ろされ、轟音とともに鉄床が砕け散った。神像そのものもぼろぼろと崩れていた。バレンジアは手で耳をふさいでしゃがみこみ、がたがたと震えながらうめき声をあげていた。
 ナイチンゲールが雄々しく進み出て、瓦礫に横たわる何かをにぎりしめた。歓喜の雄たけびとともに、それを高くかかげた。

「誰か来るわ！」バレンジアは油断なく言った。彼が誇らしげに手にしているものがはっきりと目に見えたのはこのときだった。「ちょっと、角笛じゃないわ。杖じゃないの！」

「そうですとも、女王様。ようやくおわかりになられましたか！」ナイチンゲールは高らかに笑った。「申し訳ございません、麗しの女王様。だが、私は行かねばならない。またいつかきっと会えるでしょう。そのときまで… ふん、シムマチャスか」背後に現れた、男のなりをした影に向かって言った。「彼女はおまえのものだ。連れて帰るがいい」

「いや！」バレンジアは悲鳴をあげた。跳び上がってナイチンゲールに追いすがったが、もういなくなっていた。瞬く間に消えてしまった。シムマチャスはクレイモアを抜いて一閃させたが、虚空を斬りつけただけだった。それからその場で立ちすくんだ。自分が神像にでもなったかのように。
 バレンジアは何も言わず、何も聞こえず、何も見えなかった。何も感じなかった。
***
 シムマチャスは従えていた数人のエルフに語りかけた。ナイチンゲールと女王は道に迷い、大グモに襲われたのだ。ナイチンゲールは足を踏みはずして奈落の底へ飲み込まれ、裂け目はたちまち閉じてしまった。そのため、彼の死体は見つからない。大グモに襲われた女王はひどく震えており、自分を守ろうとして命を落とした友人のことを心から嘆いていたと。シムマチャスの圧倒的な存在感と説得力のおかげだろう、一部始終の一端をかいま見ただけの騎士たちはあ然としならがらも、すべては説明されたとおりなのだと納得していた。
 女王は護衛に付き添われて王宮へ引き返し、自室に戻るやいなや、しばらく独りになりたいからと侍女を退かせた。しばらく鏡の前でじっと座ったまま、がく然としていた。涙も出てこないほど動揺していた。シムマチャスは彼女の背中をじっと見ていた。

「自分のしたことがわかっているのか？」彼が重い口を開いた。突き放すような冷たい声だった。

「どうして黙ってたの」バレンジアは小声で言った。「混沌の杖！ まさかこの国にあるなんて。ナイチンゲールは、ナイチンゲールは…」弱々しい泣き声をもらした。それから絶望のあまりくずおれた。「ああ、なんてことをしてしまったの。なんてことを。これからどうなるの？ 私は、私たちはどうなるの？」

「やつを愛してたのか？」

「ええ、そうよ。そのとおりだわ！ ああ、神様、どうかお慰みを。彼を愛してたの。本気で。けど、もう… もう… わからない… わからないわ…」
 シムマチャスの渋面がゆっくりと和らいだ。新たな光がその瞳に宿ってきらめいていた。ひとつため息をついた。「ならば、あながち悪いことでもない。私の力が及ぶかぎりは、おまえを母親にしてやれるだろう。他のことについては、わが愛しのバレンジアよ、おまえはこの国に嵐を解き放ってしまったようだ。今はまだくすぶっているだけだが、そのときがきたら、手を取り合って乗り越えよう。いつもそうしてきたように」
 シムマチャスは彼女に近づいて服を脱がすと、ベッドまで抱えて運んだ。バレンシアは打ちひしがれてはいながら、渇望していた。衰弱した体が彼の浅黒い肌にこれまでにないくらい敏感に反応した。ナイチンゲールに命を吹き込まれたものすべてがあふれ出した。そうするうちに、ナイチンゲールに壊されたものすべてにまとわりつく亡霊たちもおとなしくなった。
***
 バレンジアはむなしかった。心が吸い取られたようだった。幸せがやってきたのはそんな時だった。懐妊が告げられ、小さな命を授かったのだ。彼女の息子が栄養をもらって子宮ですくすくと育つうちに、辛抱強く、忠実で、献身的なシムマチャスへの感情もまた養われていった。長年の友情と不滅の愛情に根づいていた彼への思いが、ようやく曇りのない純愛として開花したのだった。八年後、バレンジアは今度は女の子を身ごもった。
***
 ナイチンゲールに混沌の杖を盗まれた直後、シムマチャスは極秘の声明をユリエル・セプティムのもとへ急いで届けさせた。普段であればみずから出向いたところだが、そうはしなかった。父親として、身重のバレンジアのそばについていようと思ったのだ。そういう事情と窃盗の件があったため、しばらくはユリエル・セプティムから冷遇され、理不尽な疑いをかけられた。密偵が窃盗犯の捜索に狩り出されたが、ナイチンゲールはいずこへともなく消えてしまったらしかった。彼がどこからやってきたのかはわからずじまいだった。

「ダークエルフの血も混じってたけど」と、バレンジアは言った。「人間の血も混じっていたのね、きっと。変装してたんだと思うわ。そうでなかったら、私がこんなに早く成熟することはなかったはずよ」

「ダークエルフの血が入っていたのは間違いない。古代ラーシム家の血だ。そう考えないと、どうして杖の封を解けたのか説明がつかない」シムマチャスはそう推理した。振り向いてバレンジアを食い入るように見つめた。「思うに、おまえと寝るつもりはなかったんじゃないかな。エルフとして自制したんだろう。そんなことになったら、おまえと別れられなくなってしまうから」そう言って微笑んだ。それからまた真剣な面持ちになった。「そうか！ あの男はあそこに眠っているのが召喚の角笛ではなく、混沌の杖だとわかってたんだ。だからこそ、瞬間移動で逃げなくてはならなかった。あの杖は武器じゃないから、まともに逃げたら無傷ではすまなかった。召喚の角笛なら話は違っただろうから、あいつがそれを持っていなかったことだけは神に感謝しないとな。何もかもあいつの思惑どおりに進んだわけだが、どうしてばれたのだろう？ あの杖は私があそこに置いたのに。ラーシム家のろくでもない末裔と協力してな。あのろくでなしには褒賞としてエボンハート城の王位を与えてやった。タイバー・セプティムは角笛だけ手元に置いておき、安全を考えて杖は残しておくことにしたんだ。まったく、ナイチンゲールはその気になれば、混沌の杖を使って不和と紛争の種をどこにでも撒いてしまえるわけか。それでも、杖だけでは望むような力は手に入らない。本当の力は角笛にあるし、うまく吹けないと役に立たない」

「ナイチンゲールが求めたのは力だったのかな」と、バレンジアは言った。

「誰もが力を求める」シムマチャスは応じた。「それぞれのやり方で」

「私はちがう」と、バレンジアは言った。「だって、求めていたものが見つかったんだもの」</Dest>
    </String>
    <String List="1">
      <EDID>Book2CommonRealBarenziahV5</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


The Real Barenziah
Volume Five


by
Anonymous
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/A_letter.png&apos;&gt;s Symmachus had predicted, the theft of the Staff of Chaos had few short-term consequences. The current Emperor, Uriel Septim, sent some rather stiff messages expressing shock and displeasure at the Staff&apos;s disappearance, and urging Symmachus to make every effort to locate its whereabouts and communicate developments to the newly appointed Imperial Battlemage, Jagar Tharn, in whose hands the matter had been placed.

&quot;Tharn!&quot; Symmachus thundered in disgust and frustration as he paced about the small chamber where Barenziah, now some months pregnant, was sitting serenely embroidering a baby blanket. &quot;Jagar Tharn, indeed. Ai! I wouldn&apos;t give him directions for crossing the street, not if he were a doddering old blind sot.&quot;

&quot;What have you against him, love?&quot;

&quot;I just don&apos;t trust that mongrel Elf. Part Dark Elf, part High Elf, and part the gods only know what. All the worst qualities of all his combined bloods, I&apos;ll warrant.&quot; He snorted. &quot;No one knows much about him. Claims he was born in southern Valenwood, of a Wood Elven mother. Seems to have been everywhere since -- &quot;

Barenziah, sunk in the contentment and lassitude of pregnancy, had only been humoring Symmachus thus far. But now she suddenly dropped her needlework and looked at him. Something had piqued her interest. &quot;Symmachus. Could this Jagar Tharn have been the Nightingale, disguised?&quot;

Symmachus thought this over before replying. &quot;Nay, my love. Human blood seems to be the one missing component in Tharn&apos;s ancestry.&quot; To Symmachus, Barenziah knew, that was a flaw. Her husband despised Wood Elves as lazy thieves and High Elves as effete intellectuals. But he admired humans, especially Bretons, for their combination of pragmatism, intelligence, and energy. &quot;The Nightingale&apos;s of Ebonheart, of the Ra&apos;athim Clan - House Hlaalu, the House of Mora in particular, I&apos;ll be bound. That house has had human blood in it since her time. Ebonheart was jealous that the Staff was laid here when Tiber Septim took the Horn of Summoning from us.&quot;

Barenziah sighed a little. The rivalry between Ebonheart and Mournhold reached back almost to the dawn of Morrowind&apos;s history. Once the two nations had been one, all the lucrative mines held in fief by the Ra&apos;athims, whose nobility retained the High Kingship of Morrowind. Ebonheart had split into two separate city-states, Ebonheart and Mournhold, when Queen Lian&apos;s twin sons -- grandsons of the legendary King Moraelyn -- were left as joint heirs. At about the same time the office of High King was vacated in favor of a temporary War Leader to be named by a council in times of provincial emergency.

Still, Ebonheart remained jealous of her prerogatives as the eldest city-state of Morrowind (&quot;first among equals&quot; was the phrase its rulers often quoted) and claimed that rightful guardianship of the Staff of Chaos should have been entrusted to its ruling house. Mournhold responded that King Moraelyn himself had placed the Staff in the keeping of the god Ephen -- and Mournhold was unarguably the god&apos;s birthplace.

&quot;Why not tell Jagar Tharn of your suspicions, then? Let him recover the thing. As long as it&apos;s safe, what does it matter who recovers it, or where it lies?&quot;

Symmachus stared at her without comprehension. &quot;It matters,&quot; he said softly after a while, &quot;but I suppose not that much. Ai.&quot; He added, &quot;Certainly not enough for you to concern yourself further with it. You just sit there and tend to your,&quot; and here he smiled at her wickedly, &quot;embroidery.&quot;

Barenziah flung the sampler at him. It hit Symmachus square in the face -- needle, thimble, and all.

[pagebreak]

In a few more months Barenziah gave birth to a fine son, whom they named Helseth. Nothing more was heard of the Staff of Chaos, or the Nightingale. If Ebonheart had the Staff in its possession, they certainly did not boast of it.

The years passed swiftly and happily. Helseth grew tall and strong. He was much like his father, whom he worshipped. When Helseth was eight years old Barenziah bore a second child, a daughter, to Symmachus&apos; lasting delight. Helseth was his pride, but little Morgiah -- named for Symmachus&apos; mother -- held his heart.

Sadly, the birth of Morgiah was not the harbinger of better times ahead. Relations with the Empire slowly deteriorated, for no apparent reason. Taxes were raised and quotas increased with each passing year. Symmachus felt that the Emperor suspected him of having had a hand in the Staff&apos;s disappearance and sought to prove his loyalty by making every effort to comply with the escalating demands. He lengthened working hours and raised tariffs, and even made up some of the difference from both the royal exchequer and their own private holdings. But the levies multiplied, and commoners and nobles alike began to complain. It was an ominous rumble.

&quot;I want you to take the children and journey to the Imperial City,&quot; Symmachus said at last in desperation one evening after dinner. &quot;You must make the Emperor listen, else all Mournhold will be up in revolt come spring.&quot; He grinned forcibly. &quot;You have a way with men, love. You always did.&quot;

Barenziah forced a smile of her own. &quot;Even with you, I take it.&quot;

&quot;Yes. Especially with me,&quot; he acknowledged amiably.

&quot;Both children?&quot; Barenziah looked over toward a corner window, where Helseth was strumming a lute and crooning a duet with his little sister. Helseth was fifteen by then, Morgiah eight.

&quot;They might soften his heart. Besides, it&apos;s high time Helseth was presented before the Imperial Court.&quot;

&quot;Perhaps. But that&apos;s not your true reason.&quot; Barenziah took a deep breath and grasped the nettle. &quot;You don&apos;t think you can keep them safe here. If that&apos;s the case, then you&apos;re not safe here either. Come with us,&quot; she urged.

He took her hands in his. &quot;Barenziah. My love. Heart of my heart. If I leave now, there&apos;ll be nothing for us to return to. Don&apos;t worry about me. I&apos;ll be all right. Ai! I can take care of myself -- and I can do it better if I&apos;m not worrying about you or the children.&quot;

Barenziah laid her head against his chest. &quot;Just remember that we need you. I need you. We can do without the rest of it if we have each other. Empty hands and empty bellies are easier to bear than an empty heart.&quot; She started to cry, thinking of the Nightingale and that sordid business with the Staff. &quot;My foolishness has brought us to this pass.&quot;

He smiled at her tenderly. &quot;If so, &apos;tis not so bad a place to be.&quot; His eyes rested indulgently on their children. &quot;None of us shall ever go without, or want for anything. Ever. Ever, my love, I promise you. I cost you everything once, Barenziah, I and Tiber Septim. Ai. Without my aid the Empire would never have begun. I helped its rise.&quot; His voice hardened. &quot;I can bring about its fall. You may tell Uriel Septim that. That, and that my patience is not infinite.&quot;

Barenziah gasped. Symmachus was not given to empty threats. She&apos;d no more imagined that he would ever turn against the Empire than that the old house wolf lying by the grate would turn on her. &quot;How?&quot; she demanded breathlessly. But he shook his head.

&quot;Better that you not know,&quot; he said. &quot;Just tell him what I told you should he prove recalcitrant, and do not fear. He&apos;s Septim enough that he will not take it out on the messenger.&quot; He smiled grimly. &quot;For if he does, if he ever harms the least hair on you, my love, or the children -- so help me all the gods of Tamriel, he&apos;ll pray that he hadn&apos;t been born. Ai. I&apos;ll hunt him down, him and his entire family. And I won&apos;t rest until the last Septim is dead.&quot; The red Dark Elven eyes of Symmachus gleamed brightly in the ebbing firelight. &quot;I plight you that oath, my love. My Queen ... my Barenziah.&quot;

Barenziah held him, held him as tight as she could. But in spite of the warmth in his embrace, she couldn&apos;t help shivering.

[pagebreak]

Barenziah stood before the Emperor&apos;s throne, trying to explain Mournhold&apos;s straits. She&apos;d waited weeks for an audience with Uriel Septim, having been fobbed off on this pretext or that. &quot;His Majesty is indisposed.&quot; &quot;An urgent matter demands His Excellency&apos;s attention.&quot; &quot;I am sorry, Your Highness, there must be some mistake. Your appointment is for next week. No, see...&quot; And now it wasn&apos;t even going well. The Emperor did not even make the slightest pretense at listening to her. He hadn&apos;t invited her to sit, nor had he dismissed the children. Helseth stood still as a carven image, but little Morgiah had begun to fuss.

The state of her own mind didn&apos;t help her any. Shortly upon arrival at her lodgings, the Mournholdian ambassador to the Imperial City had demanded entry, bringing with him a sheaf of dispatches from Symmachus. Bad news, and plenty of it. The revolt had finally begun. The peasants had organized around a few disgruntled members of Mournhold&apos;s minor nobility, and were demanding Symmachus step down and hand over the reins of government. Only the Imperial Guard and a handful of troops whose families had been retainers of Barenziah&apos;s house for generations stood between Symmachus and the rabble. Hostilities had already broken out, but apparently Symmachus was safe and still in control. Not for long, he wrote. He entreated Barenziah to try her best with the Emperor -- but in any case she was to stay in the Imperial City until he wrote to tell her it was safe to go back home with the children.

She had tried to barge her way through the Imperial bureaucracy -- with little success. And to add to her growing panic, all news from Mournhold had come to a sudden stop. Tottering between rage at the Emperor&apos;s numerous major-domos and fear of the fate awaiting her and her family, the weeks had passed by tensely, agonizingly, remorselessly. Then one day the Mournholdian ambassador came calling to tell her she should expect news from Symmachus the following night at the latest, not through the regular channels but by nighthawk. Seemingly by the same stroke of luck, she was informed that same day by a clerk from the Imperial Court that Uriel Septim had finally consented to grant her an audience early on the morrow.

The Emperor had greeted the three of them when they came into the audience chamber with a too-bright smile of welcome that nonetheless didn&apos;t reach his eyes. Then, as she presented her children, he had gazed at them with a fixed attention that was real yet somehow inappropriate. Barenziah had been dealing with humans for nearly five hundred years now, and had developed the skill of reading their expressions and movements that was far beyond what any human could ever perceive. Try as the Emperor might to conceal it, there was hunger in his eyes -- and something else. Regret? Yes. Regret. But why? He had several fine children of his own. Why covet hers? And why look at her with such a vicious -- however brief -- yearning? Perhaps he had tired of his consort. Humans were notoriously, though predictably, inconstant. After that one long, burning glance, his gaze had shifted away as she began to speak of her mission and the violence that had erupted in Mournhold. He sat still as stone throughout her entire account.

Puzzled at his inertia, and vexed no end, Barenziah stared into the pale, set face, looking for some trace of the Septims she&apos;d known in the past. She didn&apos;t know Uriel Septim well, having met him once when he was still a child, and then again at his coronation twenty years later. Twice, that was all. He&apos;d been a stern and dignified presence at the ceremony, even as a young adult -- yet not icily remote as this more mature man was. In fact, despite the physical resemblance, he didn&apos;t seem to be the same man at all. Not the same, yet something about him was familiar to her, more familiar than it should be, some trick of posture or gesture...

Suddenly she felt very hot, as if lava had been poured over her. Illusion! She had studied the arts of illusion well since the Nightingale had deceived her so badly. She had learned to detect it -- and she felt it now, as certainly as a blind man could feel the sun on his face. Illusion! But why? Her mind worked furiously even as her mouth went on reciting details about Mournhold&apos;s troubles. Vanity? Humans were oft as ashamed at the signs of aging as Elves were proud to exhibit them. Yet the face Uriel Septim wore seemed consistent with his age.

Barenziah dared use none of her own magic. Even petty nobles had means of detecting magicka, if not actually shielding themselves from its effects, within their own halls. The use of sorcery here would bring down the Emperor&apos;s wrath as surely as drawing a dagger would.

Magic.

Illusion.

Suddenly she was brought to mind of the Nightingale. And then he was sitting before her. Then the vision changed, and it was Uriel Septim. He looked sad. Trapped. And then the vision faded once more, and another man sat in his place, like the Nightingale, and yet unlike. Pale skin, bloodshot eyes, Elven ears -- and about him a fierce glow of concentrated malice, an aura of eldritch energy -- a horrible, destructive shimmer. This man was capable of anything!

And then once again she was looking into the face of Uriel Septim.

How could she be sure she wasn&apos;t imagining things? Perhaps her mind was playing tricks on her. She felt a sudden vast weariness, as if she&apos;d been carrying a heavy burden too long and too far. She decided to abandon her earnest narrative of Mournhold&apos;s ills -- as it was quite plainly getting her nowhere -- and switch back to pleasantry. Pleasantry, however, with a hidden agenda.

&quot;Do you remember, Sire, Symmachus and I had dinner with your family shortly after your father&apos;s coronation? You were no older than tiny Morgiah here. We were greatly honored to be the only guests that evening -- except for your best friend Justin, of course.&quot;

&quot;Ah yes,&quot; the Emperor said, smiling cautiously. Very cautiously. &quot;I do believe I recall that.&quot;

&quot;You and Justin were such friends, Your Majesty. I was told he died not long after. A great pity.&quot;

&quot;Indeed. I still do not like to speak of him.&quot; His eyes turned blank -- or blanker, if it had been possible. &quot;As for your request, Milady, we shall take it under advisement and let you know.&quot;

Barenziah bowed, as did the children. A nod from the Emperor dismissed them, and they backed away from the imperial presence.

She took a deep breath when they emerged from the throne room. &quot;Justin&quot; had been an imaginary playmate, although young Uriel had insisted a place be set for Justin at every meal. Not only that, Justin, despite the boyish name, had been a girl! Symmachus had kept up the joke long after she had gone the way of imaginary childhood friends -- inquiring after Justin&apos;s health whenever he and Uriel Septim met, and being responded to in as mock-serious a fashion. The last Barenziah had heard of Justin, several years ago, the Emperor had evidently joked elaborately to Symmachus that she had met an adventurous though incorrigible Khajiit youth, married him, and settled down in Lilandril to raise fire ferns and mugworts.

The man sitting on the Emperor&apos;s divan was not Uriel Septim! The Nightingale? Could it be...? Yes. Yes! A chord of recognition rang through her and Barenziah knew she was right. It was him. It was! The Nightingale! Masquerading as the Emperor! Symmachus had been wrong, so wrong...

What now? she wondered frantically. What had become of Uriel Septim -- and more to the point, what did it mean for her and Symmachus, and all of Mournhold? Thinking back, Barenziah guessed that their troubles were due to this false Emperor, this Nightingale-spawned glamour -- or whatever he really was. He must have taken Uriel Septim&apos;s place shortly before the unreasonable demands on Mournhold had begun. That would explain why relations had deteriorated for so long (as humans reckoned time), long after her disapproved liaison with Tiber Septim. The Nightingale knew of Symmachus&apos; famed loyalty to, and knowledge of, the Septim House, and was effecting a pre-emptive strike. If that were the case, they were all in terrible danger. She and the children were in his power here in the Imperial City, and Symmachus was left alone to deal with troubles of the Nightingale&apos;s brewing in Mournhold.

What must she do? Barenziah impelled the children ahead of her, a hand on each shoulder, trying to stay cool, collected, her ladies-in-waiting and personal knights escort trailing behind. Finally they reached their waiting carriage. Even though their suite of rooms was only a few blocks from the Palace, royal dignity forbade travel on foot for even short distances -- and for once, Barenziah was glad of it. The carriage seemed a kind of refuge now, false as she knew the feeling must be.

A boy dashed up to one of the guards and handed him a scroll, then pointed toward the carriage. The guard brought it to her. The boy waited, eyes wide and shining. The epistle was brief and complimentary, and simply inquired if King Eadwyre of Wayrest, of the Province of High Rock, might be granted an audience with the famed Queen Barenziah of Mournhold, as he had heard much of her and would be pleased to make her acquaintance.

Barenziah&apos;s first impulse was to refuse. She wanted only to leave this city! Certainly she had no inclination toward any dalliance with a dazzled human. She looked up, frowning, and one of the guards said, &quot;Milady, the boy says his master awaits your reply yonder.&quot; She looked in the direction indicated and saw a handsome elderly man on horseback, surrounded by a half dozen courtiers and cavaliers. He caught her eye and bowed respectfully, taking off a plumed hat.

&quot;Very well,&quot; Barenziah said to the boy on impulse. &quot;Tell your master he may call on me tonight, after the dinner hour.&quot; King Eadwyre looked polite and grave, and rather worried -- but not in the least lovestruck. At least that was something, she thought pensively.
Barenziah stood at the tower window, waiting. She could sense the familiar&apos;s nearness. But though the night sky was clear as day to her eyes, she could not yet see him. Then suddenly he was there, a swift moving dot beneath the wispy night clouds. A few more minutes and the great nighthawk finished its descent, wings folding, talons reaching for her thick leather armband.

She carried the bird to its perch, where it waited, panting, as her impatient fingers felt for the message secured in a capsule on one leg. The hawk drank mightily from the water until when she was done, then ruffled its feathers and preened, secure in her presence. A tiny part of her consciousness shared its satisfaction at a job well done, mission accomplished, and rest earned ... yet beneath it all was unease. Things were not right, even to its humble avian mind.

Her fingers shook as she unfolded the thin parchment and pored over the cramped writing. Not Symmachus&apos; bold hand! Barenziah sat slowly, fingers smoothing the document while she prepared her mind and body to accept disaster calmly, if disaster it would be.

Disaster it was.

The Imperial Guard had deserted Symmachus and joined the rebels. Symmachus was dead. The remaining loyal troops had suffered a decisive defeat. Symmachus was dead. The rebel leader had been recognized as King of Mournhold by Imperial envoys. Symmachus was dead. Barenziah and the children had been declared traitors to the Empire and a price set on their heads.

Symmachus was dead.

So the audience with the Emperor earlier that morning had been nothing but a blind, a ruse. A charade. The Emperor must have already known. She was just being strung along, told to stay put, take things easy, Milady Queen, enjoy the Imperial City and the delights it has to offer, do make your stay as long as you want. Her stay? Her detention. Her captivity. And in all probability, her impending arrest. She had no delusions about her situation. She knew the Emperor and his minions would never let her leave the Imperial City, ever again. At least, not alive.

Symmachus was dead.

&quot;Milady?&quot;

Barenziah jumped, startled by the servant&apos;s approach. &quot;What is it?&quot;

&quot;The Breton is here, Milady. King Eadwyre,&quot; the woman added helpfully, noting Barenziah&apos;s incomprehension. She hesitated. &quot;Is there news, Milady?&quot; she said, nodding toward the nighthawk.

&quot;Nothing that will not wait,&quot; Barenziah said quickly, and her voice seemed to echo in the emptiness that suddenly yawned like a gaping abyss inside her. &quot;See to the bird.&quot; She stood up, smoothed her gown, and prepared to attend on her royal visitor.

She felt numb. Numb as the stone walls around her, numb as the quiescence of the night air... numb as a lifeless corpse.

Symmachus was dead!

[pagebreak]

King Eadwyre greeted her gravely and courteously, if a bit fulsomely. He claimed to be a fervent admirer of Symmachus, who figured prominently in his family&apos;s legends. Gradually he turned the conversation to her business with the Emperor. He inquired after details, and asked if the outcome had been favorable to Mournhold. Finding her noncommittal, he suddenly blurted out, &quot;Milady Queen, you must believe me. The man who claims himself the Emperor is an impostor! I know it sounds mad, but I -- &quot;

&quot;No,&quot; Barenziah said, with sudden decisiveness. &quot;You are entirely correct, Milord King. I know.&quot;

Eadwyre relaxed into his seat for the first time, eyes suddenly shrewd. &quot;You know? You&apos;re not just humoring someone you might think a madman?&quot;

&quot;I assure you, Milord, I am not.&quot; She took a deep breath. &quot;And who do you surmise is dissembling as the Emperor?&quot;

&quot;The Imperial Battlemage, Jagar Tharn.&quot;

&quot;Ah. Milord King, have you, perchance, heard of someone called the Nightingale?&quot;

&quot;Yes, Milady, as a matter of fact I have. My allies and I believe him to be one and the same man as the renegade Tharn.&quot;

&quot;I knew it!&quot; Barenziah stood up and tried to mask her upheaval. The Nightingale -- Jagar Tharn! Oh, but the man was a demon! Diabolical and insidious. And so very clever. He had contrived their downfall seamlessly, perfectly! Symmachus, my Symmachus...!

Eadwyre coughed diffidently. &quot;Milady, I... we... we need your aid.&quot;

Barenziah smiled grimly at the irony. &quot;I do believe I should be the one saying those words. But go on, please. Of what assistance might I be, Milord King?&quot;

Quickly the monarch outlined a plot. The mage Ria Silmane, of late apprenticed to the vile Jagar Tharn, had been killed and declared a traitor by the false Emperor. Yet she had retained a bit of her powers and could still contact a few of those she had known well on the mortal plane. She had chosen a Champion who would undertake to find the Staff of Chaos, which had been hidden by the traitorous sorcerer in an unknown site. This Champion was to wield the Staff&apos;s power to destroy Jagar Tharn, who was otherwise invulnerable, and rescue the true Emperor being held prisoner in another dimension. However, the Champion, while thankfully still alive, now languished in the Imperial Dungeons. Tharn&apos;s attention must be diverted while the chosen one gained freedom with Ria&apos;s spirit&apos;s help. Barenziah had the false Emperor&apos;s ears -- and seemingly his eyes. Would she provide the necessary distraction?

&quot;I suppose I could obtain another audience with him,&quot; Barenziah said carefully. &quot;But would that be sufficient? I must tell you that my children and I have just recently been declared traitors to the Empire.&quot;

&quot;In Mournhold, perhaps, Milady, and Morrowind. Things are different in the Imperial City and the Imperial Province. The same administrative morass that makes it near impossible to obtain an audience with the Emperor and his ministers also quite assures that you would never be unlawfully imprisoned or otherwise punished without benefit of due legal process. In your case, Milady, and your children&apos;s, the situation is further exacerbated by your royal rank. As Queen and heirs apparent, your persons are considered inviolable -- sacrosanct, in fact.&quot; The King grinned. &quot;The Imperial bureaucracy, Milady, is a double-edged claymore.&quot;

So. At least she and the children were safe for the time being. Then a thought struck her. &quot;Milord King, what did you mean earlier when you said I had the false Emperor&apos;s eyes? And seemingly, at that?&quot;

Eadwyre looked uncomfortable. &quot;It was whispered among the servants that Jagar Tharn kept your likeness in a sort of shrine in his chambers.&quot;

&quot;I see.&quot; Her thoughts wandered momentarily to that insane romance of hers with the Nightingale. She had been madly in love with him. Foolish woman. And the man she had once loved had caused to be killed the man she truly did love. Did love. Loved. He&apos;s gone now, he&apos;s... he... She still couldn&apos;t bring herself to accept the fact that Symmachus was dead. But even if he is, she told herself firmly, my love is alive, and remains. He would always be with her. As would the pain. The pain of living the rest of her life without him. The pain of trying to survive each day, each night, without his presence, his comfort, his love. The pain of knowing he would never see his children grow into a fine pair of adults, who would never know their father, how brave he was, how strong, how wonderful, how loving... especially little Morgiah.

And for that, for all that, for all you have done to my family, Nightingale -- you must die.

&quot;Does that surprise you?&quot;

Eadwyre&apos;s words broke into her thoughts. &quot;What? Does what surprise me?&quot;

&quot;Your likeness. In Tharn&apos;s room.&quot;

&quot;Oh.&quot; Her features set imperturbably. &quot;Yes. And no.&quot;

Eadwyre could see from her expression that she wished to change the subject. He turned once again to their plans. &quot;Our chosen one may need a few days to escape, Milady. Can you gain him a bit more time?&quot;

&quot;You trust me in this, Milord King? Why?&quot;

&quot;We are desperate, Milady. We have no choice. But even if we did -- why, yes. Yes, I would trust you. I do trust you. Your husband has been good to my family over the years. The Lord Symmachus--&quot;

&quot;Is dead.&quot;

&quot;What?&quot;

Barenziah related the recent events quickly and coolly.

&quot;Milady... Queen... but how dreadful! I... I&apos;m so sorry...&quot;

For the first time Barenziah&apos;s glacial poise was shaken. In the face of sympathy, she felt her outward calm start to crumble. She gathered her composure, and willed herself to stillness.

&quot;Under the circumstances, Milady, we can hardly ask--&quot;

&quot;Nay, good Milord. Under the circumstances I must do what I may to avenge myself upon the murderer of my children&apos;s father.&quot; A single tear escaped the fortress of her eyes. She brushed it away impatiently. &quot;In return I ask only that you protect my orphaned children as you may.&quot;

Eadwyre drew himself up. His eyes shone. &quot;Willingly do I so pledge, most brave and noble Queen. The gods of our beloved land, indeed Tamriel itself, be my witnesses.&quot;

His words touched her absurdly, yet profoundly. &quot;I thank you from my heart and my soul, good Milord King Eadwyre. You have mine and m-my children&apos;s e-everlasting g-gra -- grati -- &quot;

She broke down.

[pagebreak]

She did not sleep that night, but sat in a chair beside her bed, hands folded in her lap, thinking deep and long into the waxing and waning of the darkness. She would not tell the children -- not yet, not until she must.

She had no need to seek another audience with the Emperor. A summons arrived at first light.

She told the children she expected to be gone a few days, bade them give the servants no trouble, and kissed them good-bye. Morgiah whimpered a bit; she was bored and lonely in the Imperial City. Helseth looked dour but said nothing. He was very like his father. His father...

At the Imperial Palace, Barenziah was escorted not into the great audience hall but to a small parlour where the Emperor sat at a solitary breakfast. He nodded a greeting and waved his hand toward the window. &quot;Magnificent view, isn&apos;t it?&quot;

Barenziah stared out over the towers of the great city. It dawned on her that this was the very chamber where she&apos;d first met Tiber Septim all those years ago. Centuries ago. Tiber Septim. Another man she had loved. Who else had she loved? Symmachus, Tiber Septim... and Straw. She remembered the big blond stable-boy with sudden and intense affection. She never realized it till now, but she had loved Straw. Only she had never let him know. She had been so young then, those had been carefree days, halcyon days... before everything, before all this... before... him. Not Symmachus. The Nightingale. She was shocked in spite of herself. The man could still affect her. Even now. Even after all that had happened. A strong wave of inchoate emotion swept over her.

When she turned back at last, Uriel Septim had vanished -- and the Nightingale sat in his place.

&quot;You knew,&quot; he said quietly, scanning her face. &quot;You knew. Instantly. I wanted to surprise you. You might at least have pretended.&quot;

Barenziah spread her arms, trying to pacify the maelstrom churning deep inside her. &quot;I&apos;m afraid my skill at pretense is no match for yours, my liege.&quot;

He sighed. &quot;You&apos;re angry.&quot;

&quot;Just a little, I must admit,&quot; she said icily. &quot;I don&apos;t know about you, but I find betrayal a trifle offensive.&quot;
&quot;How human of you.&quot;

She took a deep breath. &quot;What do you want of me?&quot;

&quot;Now you are pretending.&quot; He stood up to face her directly. &quot;You know what I want of you.&quot;

&quot;You want to torment me. Go ahead. I&apos;m in your power. But leave my children alone.&quot;

&quot;No, no, no. I don&apos;t want that at all, Barenziah.&quot; He came near, speaking low in the old caressing voice that had sent shivers cascading through her body. The same voice that was doing the same thing to her, here and now. &quot;Don&apos;t you see? This was the only way.&quot; His hands closed on her arms.

She felt her resolve fading, her disgust at him weakening. &quot;You could have taken me with you.&quot; Unbidden tears gathered in her eyes.

He shook his head. &quot;I didn&apos;t have the power. Ah, but now, now...! I have it all. Mine to have, mine to share, mine to give -- to you.&quot; He once more waved his hand toward the window and the city beyond. &quot;All Tamriel is mine to lay at your feet -- and that is only the beginning.&quot;

&quot;It&apos;s too late. Too late. You left me to him.&quot;

&quot;He&apos;s dead. The peasant&apos;s dead. A scant few years -- what do they matter?&quot;

&quot;The children--&quot;

&quot;Can be adopted by me. And we&apos;ll have others together, Barenziah. Oh, and what children they&apos;ll be! What things we shall pass on to them! Your beauty, and my magic. I have powers you haven&apos;t even dreamt of, not in your most untamed imaginings!&quot; He moved to kiss her.

She slipped his grasp and turned away. &quot;I don&apos;t believe you.&quot;

&quot;You do, you know. You&apos;re still angry, that&apos;s all.&quot; He smiled. But it didn&apos;t reach his eyes. &quot;Tell me what you want, Barenziah. Barenziah my beloved. Tell me. It shall be yours.&quot;

Her whole life flashed in front of her. The past, the present, and the future still to come. Different times, different lives, different Barenziahs. Which one was the real one? Which one was the real Barenziah? For by that choice she would determine the shape of her fate.

She made it. She knew. She knew who the real Barenziah was, and what she wanted.

&quot;A walk in the garden, my liege,&quot; she said. &quot;A song or two, perhaps.&quot;

The Nightingale laughed. &quot;You want to be courted.&quot;

&quot;And why not? You do it so well. It&apos;s been long, besides, since I&apos;ve had the pleasure.&quot;

He smiled. &quot;As you wish, Milady Queen Barenziah. Your wish is my command.&quot; He took her hand and kissed it. &quot;Now, and forever.&quot;

[pagebreak]

And so they spent their days in courtship -- walking, talking, singing and laughing together, while the Empire&apos;s business was left to subordinates.

&quot;I&apos;d like to see the Staff,&quot; Barenziah said idly one day. &quot;I only had a glimpse of it, you&apos;ll recall.&quot;

He frowned. &quot;Nothing would give me greater pleasure, heart&apos;s delight -- but that would be impossible.&quot;

&quot;You don&apos;t trust me,&quot; Barenziah pouted, but softened her lips when he leaned over for a kiss.

&quot;Nonsense, love. Of course I do. But it isn&apos;t here.&quot; He chuckled. &quot;In fact, it isn&apos;t anywhere.&quot; He kissed her again, more passionately this time.

&quot;You&apos;re talking in riddles again. I want to see it. You couldn&apos;t have destroyed it.&quot;

&quot;Ah. You&apos;ve gained in wisdom since last we met.&quot;

&quot;You inspired my hunger for knowledge somewhat.&quot; She stood up. &quot;The Staff of Chaos can&apos;t be destroyed. And it can&apos;t be removed from Tamriel, not without the direst consequences to the land itself.&quot;

&quot;Ahhh. You impress me, my love. All true. It is not destroyed, and it is not removed from Tamriel. And yet, as I said, it isn&apos;t anywhere. Can you solve the puzzle?&quot; He pulled her to him and she leaned into his embrace. &quot;Here&apos;s a greater riddle still,&quot; he whispered. &quot;How does one make one of two? That I can, and will, show you.&quot; Their bodies merged, limbs tangled together.

Later, when they had drawn a bit apart and he lay dozing, she thought sleepily, &quot;One of two, two of one, three of two, two of three... what cannot be destroyed or banished might be split apart, perhaps...&quot;

She stood up, eyes blazing. She started to smile.

[pagebreak]

The Nightingale kept a journal. He scribbled entries onto it every night after quick reports from underlings. It was locked in a bureau. But the lock was a simple one. She had, after all, been a member of the Thieves Guild in a past life... in another life... another Barenziah...

One morning Barenziah managed to sneak a quick look at it while he was occupied at his toilet. She discovered that the first piece of the Staff of Chaos was hidden in an ancient Dwarvish mine called Fang Lair -- although its location was given only in the vaguest of terms. The diary was crammed with jotted events in an odd shorthand, and was very hard to decipher.

All Tamriel, she thought, in his hands and mine, and more perhaps -- and yet...

For all his exterior charm there was a cold emptiness where his heart should have been, a vacuum of which he was quite unaware, she thought. One could glimpse it now and then, when his eyes would go blank and hard. And yet, though he had a different concept of it, he yearned for happiness too, and contentment. Peasant dreams, Barenziah thought, and Straw flashed before her eyes again, looking lost and sad. And then Therris, with a feline Khajiit smile. Tiber Septim, powerful and lonely. Symmachus, solid, stolid Symmachus, who did what ought to be done, quietly and efficiently. The Nightingale. The Nightingale, a riddle and a certainty, both the darkness and the light. The Nightingale, who would rule all, and more -- and spread chaos in the name of order.

Barenziah got reluctant leave from him to visit her children, who had yet to be told of their father&apos;s death -- and of the Emperor&apos;s offer of protection. She finally did, and it wasn&apos;t easy. Morgiah clung to her for what seemed an era, sobbing wretchedly, while Helseth ran off into the garden to be alone, afterward refusing all her attempts to speak to him on the subject of his father, or even to let her hold him to her breast.

Eadwyre called on her while she was there. She told him what she had discovered so far, explaining that she must remain awhile yet and learn more as she could.

The Nightingale teased her about her elderly admirer. He was quite aware of Eadwyre&apos;s suspicion -- but he wasn&apos;t the least bit perturbed, for no one took the old fool seriously. Barenziah even managed to arrange a reconciliation of sorts between them. Eadwyre publicly recanted his misgivings, and his &quot;old friend&quot; the Emperor forgave him. He was afterward invited to dine with them at least once a week.

The children liked Eadwyre, even Helseth, who disapproved of his mother&apos;s liaison with the Emperor and consequently detested him. He had become surly and temperamental as the days passed, and frequently quarreled with both his mother and her lover. Eadwyre was not happy with the affair either, and the Nightingale took great delight at times in openly displaying his affection for Barenziah just to nettle the old man.

They could not marry, of course, for Uriel Septim was already married. At least, not yet. The Nightingale had exiled the Empress shortly after taking the Emperor&apos;s place, but had not dared harm her. She was given sanctuary by the Temple of the One. It had been given out that she was suffering from ill health, and rumors had been circulated by the Nightingale&apos;s agents that she had mental problems. The Emperor&apos;s children had likewise been dispatched to various prisons all across Tamriel disguised as &quot;schools.&quot;

&quot;She&apos;ll grow worse in time,&quot; Nightingale said carelessly, referring to the Empress and eyeing Barenziah&apos;s swollen breasts and swelling belly with satisfaction. &quot;As for their children... Well, life is full of hazards, isn&apos;t it? We&apos;ll be married. Your child will be my true heir.&quot;

He did want the child. Barenziah was sure of that. She was far less sure, however, of his feelings for her. They argued continually now, often violently, usually about Helseth, whom he wanted to send away to school in Summerset Isle, the province farthest from the Imperial City. Barenziah made no effort to avoid these altercations. The Nightingale, after all, had no interest in a smooth, unruffled life; and besides, he thoroughly enjoyed making up afterward...

Occasionally Barenziah would take the children and retreat to their old apartment, declaring she wanted no more to do with him. But he would always come to fetch her back, and she would always let herself be fetched back. It was ineffable, like the rising and setting of Tamriel&apos;s twin moons.

[pagebreak]

She was six months pregnant before she finally deciphered the location of the last Staff piece -- an easy one, since every Dark Elf knew where the Mount of Dagoth-Ur was.

When she next quarreled with the Nightingale, she simply left the city with Eadwyre and rode hard for High Rock, and Wayrest. The Nightingale was furious, but there was little he could do. His assassins were rather inept, and he dared not leave his seat of power to pursue them in person. Nor could he openly declare war on Wayrest. He had no legitimate claim on her or her unborn child. True to form, the Imperial City&apos;s nobility had disapproved of his liaison with Barenziah -- as they had so many years ago of Tiber Septim&apos;s -- and were glad to see her go.

Wayrest was equally distrustful of her, but Eadwyre was fanatically loved by his prosperous little city-state, and allowances were readily made for his... eccentricities. Barenziah and Eadwyre were married a year after the birth of her son by the Nightingale. In spite of this unfortunate fact, Eadwyre doted on her and her children. She in her turn did not love him -- but she was fond of him, and that was something. It was nice to have someone, and Wayrest was a very good place, a good place for children to grow up, while they waited, and bided their time, and prayed for the Champion&apos;s success in his mission.

Barenziah could only hope that he wouldn&apos;t take very long, whoever this unnamed Champion was. She was a Dark Elf, and she had all the time in the world. All the time. But no more love left to give, and no more hatred left to burn. She had nothing left, nothing but pain, and memories... and her children. She only wanted to raise her family, and provide them a good life, and be left to live out what remained of hers. She had no doubt it was going to be a long life yet. And during it she wanted peace, and quiet, and serenity, of her soul as well as of her heart. Peasant dreams. That was what she wanted. That was what the real Barenziah wanted. That was what the real Barenziah was. Peasant dreams.

Pleasant dreams.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


本物のバレンジア 第5巻
著者不明
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[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/A_letter.png&apos;&gt; シムマチャスの予言どおり、混沌の杖を盗まれたことによる後遺症は思いのほかあとを引いた。皇帝ユリエル・セプティムはいっそう改まった手紙を書いてよこし、杖の紛失にはがっかりさせられ不満を感じているとの意を表した。シムマチャスは全身全霊をささげて杖のありかを突き止めるよう促された。新たに着任した帝国の魔闘士、ジャガル・サルンの指揮のもと、進捗状況について密に連絡を取り合いながら捜索を進めるようにとのことだった。

「サルンめ！」シムマチャスはうんざりしたように怒鳴った。いらいらしながら小部屋をうろついていた。妊娠数ヶ月のバレンジアはおだやかな面持ちで赤ん坊のための毛布に縫い取りをしていた。

「あの人のどこが気に入らないの？」

「あんな卑劣なエルフは信用できん。ダークエルフとハイエルフの他にどんな血が混じっているのかわかったもんじゃない。あちこちの種族から最低品質の血だけを受け継いだにちがいない」シムマチャスは鼻を鳴らした。「誰もあいつのことをほとんど知らない。ヴァレンウッド南部の生まれで母親はウッドエルフだということ以外はな。しかもあの神出鬼没ぶりときたら…」

 バレンジアは妊娠からくる幸福と倦怠感を感じながら、ひとまずはシムマチャスに調子を合わせていただけだった。が、ふと、針仕事をしている手を止めて、彼のほうを見た。やけに気になることがあった。「シムマチャス。ジャガル・サルンはナイチンゲールだったということは考えられないかしら。あのときは変装をしていたんじゃない？」

 シムマチャスはしばらく考えをめぐらせてから答えた。「それはない。人間の血がサルンの家系に混じっているようには思えないからな」それが夫の欠点なのだと、バレンジアにはわかっていた。シムマチャスは、怠け者だからとウッドエルフを嫌い、ひ弱なインテリだからとハイエルフを嫌った。が、人間のことは、とりわけブレトンのことは、実利主義と知性と体力を兼ね備えた民族であるとして絶賛していた。「ナイチンゲールはエボンハートとつながっている。ラーシム一族、なかでもフラール家とモラ家の類縁だろう。きっとそうだ。あの一家にはずっと人間の血が流れている。エボンハートにしたって、タイバー・セプティムが召喚の角笛を取り上げたとき、混沌の杖をこの地に封じたことをうらめしく思っていたのだから」

 バレンジアは小さなため息をついた。エボンハートとモーンホールドの敵対関係は、ほぼモロウウィンドの歴史の幕開けとともに始まっている。これらふたつの国はかつてはひとつだった。実入りのいい鉱山はすべてラーシムが領地として保有していた。ラーシムはその家柄のおかげでモロウウィンドの高王と称されていた。リアン女王の双子の息子--伝説の王、モラエリンの孫にあたる--が共同後継者として世に残されたとき、エボンハートはエボンハートとモーンホールドのふたつの国に分裂した。それと歩調を合わせるようにして、帝国領の緊急時に評議会が指名する暫定戦士長の意向により、高王は空位となった。

 それでもエボンハートは、モロウウィンド最古の都市国家（歴代の支配者たちはこの国家を「同等中の一番」と表現した）としての特権を失うまいと戦々恐々としており、自国の第一氏族が混沌の杖の法的後見人に選定されるべきだったと訴えた。モーンホールドはモラエリン王その人が混沌の杖をエフェン神の手にゆだねたのであり、モーンホールドの地がエフェン神の生誕地であることは疑いようがないとやり返した。

「あなたの疑念をジャガル・サルンにぶつけてみたらどう？ 混沌の杖はサルンに取り返させたらいいわ。大切なのは杖が無事であることでしょう？ 誰が奪い返そうが、それをどこに保管しようがどうでもいいんじゃないの？」

 シムマチャスは訳がわからないという顔つきで彼女を見つめた。「どうでもよくはない」と、しばらくたってから静かに言った。「だが、そこまでこだわることでもない」と付け加えた。「少なくとも、おまえがそれ以上気にかけるほど重要なことではない。おまえはただそこに座って--」いたずらっぽく微笑んだ。「刺しゅうをしてればいい」

 バレンジアは基礎縫いをシムマチャスに投げつけた。彼は顔に針やら、指ぬきやらなんやらを食らった。

***

 数ヵ月後、バレンジアは健康な男の子を出産した。ふたりは赤ん坊をヘルセスと名づけた。混沌の杖やナイチンゲールの話題を耳にすることもなくなっていた。もし今混沌の杖がエボンハートの手に渡っているのなら、彼らはそれを誇示するような真似はしていないということだ。

 幸せな数年が駆け足で過ぎていった。ヘルセスはぐんぐん背が伸び、強い体に育っていた。彼の尊敬する父親そっくりだった。ヘルセスが8歳のとき、バレンジアは第二子、女の子をもうけた。シムマチャスは大喜びだった。ヘルセスは父の誇りだったが、愛らしいモルジア--シムマチャスの母にちなんで名づけられた--は父の心を鷲づかみにした。

 悲しいことに、モルジアの誕生は明るい時代の先触れとはならなかった。明白な理由もないまま、帝国との関係はゆっくりと悪化していった。毎年のように増税がなされ、きびしいノルマが課せられた。シムマチャスは察していた。皇帝は自分が杖の紛失に一枚かんでいると疑っているのだ。そのため、過激になっていく要求にいかに応じるのかを目にすることで、忠誠心を試そうとしているのだ、と。シムマチャスは労働時間を延長し、関税を引き上げ、それでも足りなければ公庫や個人資産に手をつけてまで補った。だが、徴税額を倍にされた市民や貴族は不満をもらしはじめていた。暗雲が垂れ込めていた。

「子供たちを連れて帝都へ出発してくれ」ある晩の夕食どき、シムマチャスはわらにもすがる思いでそう言った。「皇帝の耳をこちらへ向けさせてくれ。でないと、春になったらモーンホールドのあちこちで暴動が起きてしまう」そう言って、ぎこちない笑みを浮かべた。「おまえは男のつぼを、愛のつぼを心得てる。いつもそうだったじゃないか」

 バレンジアもぎこちなく微笑んだ。「あなたのつぼもね。心を奪ったわ」

「ああ。こっぴどく奪われた」どことなく嬉しそうだった。

「ふたりとも連れていくの？」バレンジアは部屋の隅の窓のほうを見やった。ヘルセスがリュートをかき鳴らし、おだやかな声で妹と歌っていた。ヘルセスは15歳、モルジアは8歳になっていた。

「子供たちがいれば皇帝の心もやわらぐ。それに、ヘルセスを皇室にお披露目してもいいころだろう」

「そうね。けど、そんなのは後づけの理由だわ」バレンジアは深呼吸してから意を決して言った。「ここにいたら子供たちが危険にさらされるからでしょう。そういうことなら、あなただって危険にさらされる。一緒に行きましょう」そう訴えた。

 シムマチャスは彼女の手をにぎった。「バレンジア、愛しい妻よ。心から愛してる。私までついていったら、われらの帰るべき土地がなくなってしまうだろう。私なら大丈夫。心配はいらないよ。そうとも、自分のことなら自分でなんとかするさ。しかも、おまえや子供たちに気をつかわなくてすむのなら、もっとうまくやりこなせる」

 バレンジアは彼の胸に顔をうずめた。「家族にはあなたが必要なの。私にも。ふたりが一緒でさえあれば、他にどんなものがなくてもやっていけるわ。おさいふが空っぽでもお腹が空っぽでも、心が空っぽなことほど耐えがたいものはないもの」バレンジアは泣き出した。ナイチンゲールや混沌の杖のために犯した背徳のことを考えた。「私が馬鹿なことをしたからこんなことになったのね」

 シムマチャスはいたわるように笑いかけた。「それでも、悪いことばかりではないさ」優しい眼差しを子供たちのほうへ向けた。「誰ひとりとして路頭に迷わせるつもりはない。飢えさせるようなことも。絶対に、絶対にだ。約束しよう、愛しのバレンジア。あのとき、私はおまえにすべてをかけた。私とタイバー・セプティムとで。私がいなかったら、帝国は始まってもいなかっただろう。私が帝国の勃興を支えたのだ」決意がみなぎっている声だった。「私がこの手で帝国の幕をおろすこともできる。ユリエル・セプティムにそう告げるといい。それから、私の我慢にも限度があるとな」

 バレンジアは息をのんだ。夫はこけおどしを言うような男ではない。夫が帝国に歯向かおうなど考えてもみなかった。暖炉のそばで寝そべる年老いたペットの狼に手をかまれようなど夢にも思わないように。「どうやって？」はらはらしながら訊いた。が、彼はかぶりを振った。

「知らないほうがいい」と、シムマチャスは答えた。「皇帝が一歩も引かないようであれば、私が言ったことを告げてやるんだ。恐れることはない。いやしくもセプティムの末裔なら、使者を刃にかけるような邪道はしない」ゆがんだ笑みを浮かべた。「もしそんなことになったら、愛しいわが妻や、わが子たちの髪の毛一本にでも触れるようなことがあったら、タムリエルのすべての神に誓って、この世に生を受けたことを皇帝に後悔させてやろう。そうとも、皇帝を追いつめてやる。家族もひとり残らず。セプティムの最後のひとりが倒れるまで剣を振るい続けよう」シムマチャスのダークエルフの赤い瞳が、薄明かりのなかでらんらんと輝いていた。「とこしえに誓おう、わが妻、わが女王、バレンジアよ」

 バレンジアは彼を抱擁した。強く抱きしめた。が、シムマチャスの体の温もりを感じていながら、震えが止まらなかった。
***
 バレンジアは玉座に腰をおろした皇帝に向かって、モーンホールドの苦境について語ろうとした。ユリエル・セプティムとの謁見を果たすまでに数週間も待っていた。何やかんやと理由をつけられてはぐらかされていた。「皇帝陛下は気分がすぐれない」だの、「陛下は急務に当たられている」だの、「申し訳ございません、女王様。きっと何かの手違いでしょう。貴殿の陛下との謁見は来週となっておりまして、あれ、ちがったかな…」だの。そうしてようやくここまできたのに、光がまるで見えなかった。皇帝は彼女の話に耳を貸すそぶりさえ見せようとしなかった。着席するように勧めることもなく、子供たちを退室させようともしなかった。ヘルセスは彫像のように立ちすくんでいたが、幼いモルジアはむずかりだした。

 バレンジア自身の精神状態は救われないほど参っていた。帝都の滞在先に到着してから間もなく、帝都駐在のモーンホールドの大使が、シムマチャスからの公文書の束を携え入室許可を求めてきた。悪いしらせだった。それも山ほどの。とうとう暴動が起きたのだった。農民と、現状に不満を持つ数人のモーンホールドの二流貴族が結託して、シムマチャスに対し、退陣して統治権を引き渡せとの要求を突きつけてきていた。帝国の衛兵とひとにぎりほどの軍隊--彼らの家族は数世代にわたってバレンジア家に仕えてきた家臣だった--だけが、シムマチャスと暴徒のあいだに立ちはだかった。すでに交戦状態にはあったが、シムマチャスが安全なところから指揮をとっているのは明らかだった。長くはもたないだろうが、と彼は書きつづっていた。バレンジアには全力をもって皇帝との交渉にあたってほしいとも。が、いずれにせよ、安全になったから子供たちを連れて戻ってくるようにと彼が連絡をよこしてくるまでは、彼女は帝都にとどまる約束だった。

 バレンジアは帝都の官僚組織をかき分けて進んでみようかとも思った。ほとんど報われなかった。不安だけがつのっていき、追い撃ちをかけるようにしてモーンホールドからの連絡がぴたりとやんだ。ごまんといる皇帝の執事への怒りと、家族を待ちうける運命への恐れとのあいだで気をもみながら、不安と苦痛と後悔に満ちた数週間が過ぎていった。そんなある日、モーンホールド大使がやってきて、遅くとも明晩までにはシムマチャスから伝言が届くはずだと告げた。いつもの連絡経路ではなく夜鷹を使うとのことだった。幸運がまだ続いているかのように、その日、宮廷の書記官からユリエル・セプティムがようやく謁見に同意されたと告げられた。こうして、バレンジアは翌日の早い時間に皇帝と謁見することになった。

 皇帝は謁見の間で三人を出迎えた。朗らかすぎるほどの歓迎の笑みをこぼしていたが、その眼はまったく笑っていなかった。バレンジアが子供たちを紹介すると、皇帝は、本物らしいがどこかこの場にはそぐわない熱心さでもって彼らを見つめた。バレンジアはかれこれ500年ものあいだ人間と付き合ってきており、彼らの表情や仕草から真意を読み取るすべを心得ていた。皇帝がいくら隠そうとしても、その眼が雄弁に語っていた。他の感情にも気づいた。後悔だろうか。そうだわ、後悔だわ。でもどうして？ 皇帝にも素敵な子供たちがいた。だったらどうして私の子供たちを物欲しげな眼で見るのだろう？ それにどうして、一瞬ではあるが、不埒な渇望の眼差しを向けるのだろう？ おそらく女帝に飽きてしまったのだ。人間というのは悪名が知りわたるほど、まあ、意外でもなんでもないのだが、無節操だ。こうして一度だけ燃えるような瞳で長いこと見つめてから、皇帝は視線をそらした。バレンジアが自分の使命とモーンホールドで噴火した暴力のことについてしゃべろうとしたときだった。その話が終わるまで皇帝は石像のようにじっと座っていた。

 皇帝の無気力ぶりにとまどい、憤りを感じながらも、バレンジアはその青白い、こわばった顔をながめて過去のセプティムたちの面影を見つけようとした。ユリエル・セプティムのことはよく知らなかった。彼がまだ小さかった頃に一度と、その二十年後の戴冠式でもう一度会っただけだった。二度だけだった。戴冠式での彼は、大人と呼ぶにはまだ青さの残る年齢だったのに、人を寄せつけないような威厳があった。目の前のこの成熟しきった男ほど心が醒めきってはいなかったのだが実際のところ、あのときの若者と同じ男とは思えなかった。同じではないが、それでもどこか親しみを感じるところがあった。必要以上の親しみやすさが。仕草や姿勢にごまかされているのだろうか…

 ふと、バレンジアの体がかっと熱くなった。溶岩が降りそそいだかのようだった。幻覚だわ！ ナイチンゲールに手ひどくだまされてから、彼女は幻覚の術のことを真剣に学んでいた。幻覚を見破るすべも。今感じているのがまさにそれだった。盲目の男が太陽を肌で感じるようなしっかりとした感覚があった。幻覚なのね！ でもどうして？ バレンジアはとてつもない勢いで思考をめぐらせるいっぽう、モーンホールドを襲った困難についてとつとつと語りつづけていた。虚栄心？ エルフは老いの兆候を見せることを誇示するのだが 人間はそれを見せることを恥じることがある。が、ユリエル・セプティムの顔は年齢にふさわしく見えた。

 魔法を使うのは無謀だわ、とバレンジアは思った。取るに足らない貴族でさえもこの広間の中でなら、魔法の威力を食い止めるまではいかないまでも、マジカを感じ取る手だてがある。魔術に訴えれば皇帝の怒りがもたらされるだろう。ダガーがすらりと抜かれるだろう。

 魔法。

 幻覚。

 突然、バレンジアはナイチンゲールのことを思いだした。次の瞬間、彼が目の前に座っていた。たちまち幻影が変化し、ユリエル・セプティムになった。囚われているかのような、悲しげな顔に見えた。それからまた幻影が薄らいでいき、別の男がそこに出現した。ナイチンゲールのようで、そうでない。青白い肌、充血した目、エルフの耳。凝縮された邪念をとめどなく放っていた。悪しきエネルギーの波動を感じた。ひどく破壊的な霧が舞っていた。この男ならなんでもできてしまえそうだった。
 それからまた、彼女はユリエル・セプティムの顔をながめていた。

 幻想をふくらませているのは自分なのではないのだろうか？ 彼女の精神がちょっと悪ふざけをしているのだろう。突然、バレンジアの心に不安感がずっしりとのしかかってきた。何日もかけてはるか遠くまで重い荷物を運んできたかのようだった。そこで、モーンホールドの不幸について熱っぽく物語るのはやめにした。そんなことをしてもなんの解決にもならないとわかったからだ。軽い社交辞令に立ち戻った。

「覚えていらっしゃいますか、陛下。陛下のお父上の戴冠式のあと、シムマチャスと私と陛下のご家族とで夕食を囲みましたのよ。陛下はまだモルジアよりも幼かったわ。あの晩の招待客が私たちだけでしたから、とても光栄に思いましたわ。もちろん、陛下の親友のジャスティンを除けばですけど」

「覚えているとも」と、皇帝は言った。用心深く笑みを浮かべながら。「はっきり覚えている」

「陛下とジャスティンはとても仲がよろしかったわ。しばらくしてから彼が死んだと聞かされて、ひどく悲しんだものです」

「そうだな。いまだに、ジャスティンのことはしゃべる気がしない」皇帝の瞳がうつろになった。空虚さにも幅があるのかどうかわからなかったが、うつろすぎるほどだった。「仰せのままに、バレンジア女王。熟慮のうえ、結論は追って知らせよう」

 バレンジアは一礼した。子供たちもそうした。皇帝がうなずき、下がってよいと告げた。彼らは皇帝の御前から遠ざかっていった。

 バレンジアは謁見の間から出ると、ひとつ深呼吸をした。「ジャスティン」は空想上の遊び相手だったが、幼いころのウリエルは、夕食のたびにジャスティンの席を準備するようにと言い張った。それだけではない。いかにも男の子らしい名前に反して、ジャスティンは女の子だったのだ。空想上の幼なじみが辿るべき運命をジャスティンが辿ったあとでも、シムマチャスは冗談を言い続けたものだった。ユリエル・セプティムに会うたびに、ジャスティンはご機嫌うるわしゅうございますかとからかった。すると、セプティムはわざとらしく深刻そうな顔をしてみせた。バレンジアが最後にジャスティンのことを聞いたのは数年前のことだった。皇帝はいかにももっともらしくシムマチャスに冗談を飛ばしていた。ジャスティンは勇ましいが手に負えないカジートの若者と出会い、結婚して、リランドリルに落ち着いて、シダやヨモギを育てていると。

 皇帝の謁見室に座っていた男はユリエル・セプティムじゃないわ！ なら、ナイチンゲール？ そんなことが… あるわ。それしかないもの！ 推論の正しさを知らせる音が、頭の中で華々しく鳴り響いた。バレンジアは確信していた。皇帝の仮面をかぶってはいるが、あの男はナイチンゲールなのだ。シムマチャスの見立ては誤りだった。致命的なほど…

 どうしたらいいの？ バレンジアは一心不乱に考えた。ユリエル・セプティムの身に何が起きたのだろう。もっと肝心なのは、このことが彼女やシムマチャスやモーンホールド全体にとって、どういう意味があるのかということだ。思い返してみると、一連の問題はこのいんちき皇帝の、ナイチンゲールのせいだったのではなかろうか。本来の姿がどういうものであれ、あのときは秋波で攻めてきたのだろう。そして今度はユリエル・セプティムに成りすますと、モーンホールドに理不尽な要求を突きつけはじめたのだ。だからこそ、帝国との関係は、タイバー・セプティムとの禁断の密通が終わってから、長い時間をかけて（人間の時間の概念ではだが）悪化していったわけだ。ナイチンゲールは、シムマチャスのセプティム家に対する殊勝な忠誠心に気づいていた。彼がセプティム家の内情に詳しいことも。それで、先手を打ってきたのだ。それが事実なら、家族全員が瀬戸際に立たされている。帝都にいるバレンジアと子供たちは袋のねずみも同然で、シムマチャスはモーンホールドに残って、ナイチンゲールのばら撒いた災難を独りで取りさばこうとしている。

 いったいどうしたらいいの？ バレンジアは子供たちの肩に手をあててぐいぐいと押しやった。つとめて冷静かつ平然と。付き添いの侍女や近衛騎兵があとを追うように続いた。ようやく、待たせてあった馬車までたどりついた。滞在先のスイートルームは王宮のすぐ近くにあったが、どんなに短い距離であっても、威厳を問われる王族が徒歩で移動することは許されなかった。このときばかりは、バレンジアはそのプライドに感謝した。馬車がまるで避難所のように見えた。ただの錯覚にすぎないとわかってはいながら。

 ひとりの少年が衛兵のもとへ駆けてきて巻物を手渡し、馬車を指差した。衛兵は巻物をバレンジアに渡した。少年は見開いた瞳を輝かせながら、待っていた。書簡は簡単な挨拶程度のもので、ハイ・ロック地方はウェイレストのイードワイヤー王が、モーンホールドの高名なるバレンジア女王とぜひともお会いしたいとの旨がしたためられていた。かねがね噂は耳にしており、ぜひともお近づきになりたいと。

 バレンジアの直感が断るべきだと言った。彼女はさっさと帝都を出てしまいたかった。金満家の人間とのんびり語らっている場合ではなかった。バレンジアが顔を上げて眉をひそめると、衛兵のひとりが言った。「女王様、この少年が言うには、彼の主人が向こうであなたの返事を待っているらしい」彼女は指で示された方向を見やった。馬にまたがっている初老の色男が見えた。数人の廷臣や騎士がまわりを取り巻いていた。男は見られていることに気づくと、羽飾りのついた帽子を取って、うやうやしく一礼した。

「いいでしょう」と、バレンジアは衝動的にそう言った。「おまえの主人に伝えなさい。今夜、夕食のあとで訪ねてくるようにと」イードワイヤー王は丁寧で、まじめそうだった。不安がっているふうでもあったが、恋わずらいをしているという印象はまったく受けなかった。それはそれでたいしたものだけど、と彼女はぼんやりと思った。

 バレンジアは塔の窓辺に立ち待っていた。使い魔の気配を感じたが、夜空は真昼のように晴れ渡っているというのにその姿をとらえられなかった。するとそれはひょっこり現れた。霞みがかった夜の雲の下、流れるように飛んでいた。数分後、立派な夜鷹が降り立った。翼を折りたたみ、鉤爪を伸ばして彼女の厚手の革の腕章をつかんだ。

 バレンジアは夜鷹を止まり木まで運んでやった。夜鷹はそこで息を切らせて待っていた。彼女はじれったそうに指を伸ばし、夜鷹の足首にくくりつけられている、カプセルに封じられた伝言

に触れようとした。その間、夜鷹はえらい勢いで水を飲んでいたが、やがて羽毛をはためかせると、ようやく人心地がついたかのように毛づくろいをはじめた。ひと仕事終えたという充実感にひたっているのだろう。任務を達成し、ようやくひと息つけると。バレンジアはそうした夜鷹の喜びを心の片隅で分かち合っていたが、その陰では不安だけが渦巻いていた。嫌な予感がした。夜鷹でさえそう感じているようだった。

 バレンジアは震える手で、折りたたまれた薄手の羊皮紙を開いていき、そこに書きなぐられた文面を食い入るように見つめた。シムマチャスの自筆ではなかった。バレンジアはのろのろと椅子に腰をおろし、手紙のしわを指で伸ばしながら、悲劇を冷静に受け止めようとして、心でも体でも覚悟を決めた。仮に、それが悲劇の報せであるのなら。

 悲劇はやってきた。

 帝国の衛兵がシムマチャスを見捨てて暴徒側に寝返ったのだ。シムマチャスは死んだ。生き残った忠実な兵士たちは決定的な敗北を喫した。シムマチャスは逝った。帝国の公使が暴動の首謀者はモーンホールドの王であると断じた。シムマチャスは死んでしまった。バレンジアと子供たちは帝国への反逆者であると宣告され、その首に賞金がかけられた。

 シムマチャスが死んだ。

 今朝の皇帝との謁見は見せかけでしかなかったのだ。策略でしか、猿芝居でしか。皇帝はとっくに知っていたのだろう。彼女はただ引きとどめられていたにすぎない。しばらくはごゆっくりと帝都を満喫されたらいかがですか、バレンジア女王。帝都の暮らしを味わいながら、好きなだけご滞在されるとよろしい。滞在？ いや、拘留だった。監禁だった。それからおそらく捕縛されるのだろう。幻想ではなく、それが現状なのだ。皇帝とその寵臣は一家全員を帝都に閉じ込めておくつもりなのだろう。逃がすつもりなどない。少なくとも、生かしておくつもりなどない。

 シムマチャスが死んだ。

「女王様？」

 バレンジアは跳び上がって驚いた。侍女が近づいてきた。「どうしたの？」

「ブレトンがいらっしゃいました」バレンジアが戸惑いを浮かべると、侍女は付け加えた。「イードワイヤー王がいらっしゃいますが… 」ためらってから続けた。「何かしらせでも？」夜鷹にうなずいてみせた。

「たいしたことじゃないわ」と、バレンジアは口早に言った。空洞でこだまするような声だった。突然、心に深い海溝が刻まれたかのようだった。「鳥のことをおねがい」バレンジアは立ち上がると、ガウンのしわを手で撫でつけ、高貴な来訪者を出迎える支度を整えた。

 バレンジアは何も感じられなかった。心が石の壁のようにひんやりと、夜のしじまのようにひっそりとしていた。死人のように感覚がなかった。

 シムマチャスが死んだなんて！
***
 イードワイヤー王は、いささか度が過ぎる感はあったものの、真摯かつ礼儀正しくバレンジアに挨拶した。自身のことを、シムマチャスの熱烈な信奉者だと紹介した。その血統において、ひときわ異彩を放っていらっしゃるお方だとまで表現した。話題はしだいにバレンジアと皇帝との交渉へと流れていった。イードワイヤー王はその詳細について知りたがり、その首尾がモーンホールドにとって好ましいものであるかどうか訊いてきた。バレンジアがのらりくらりと質問をかわしていると、突拍子もないことを口にした。「バレンジア女王様、どうか信じてください。あの男はみずから皇帝と称していますが、偽者なのです！ とんでもない話だと思うでしょうが…」

「いいえ」と、バレンジアは決然と言った。「あなたの言うとおりですわ、イードワイヤー王。わかっていますとも」

 イードワイヤー王は座ったまま、ようやく胸をなでおろした。ふと、目つきが鋭敏になった。「わかっておられると？ 狂人の与太話に付き合っておられるだけではないのですか？」

「どうかご安心を、イードワイヤー王。私は本気です」バレンジアは深呼吸をした。「して、皇帝と偽っているのは誰であるとお考えですか？」

「帝国の魔闘士、ジャガル・サルン」

「なんということ。イードワイヤー王、ナイチンゲールという名に聞き覚えはございますか？」

「もちろんですとも、女王様。しかと存じております。われらはナイチンゲールと背教者サルンは同一人物であるとにらんでおります」

「やっぱりだわ！」バレンジアはすっと立ち上がって動揺をごまかそうとした。ナイチンゲールはジャガル・サルンだったのよ！ ああ、でもサルンは魔性の男。悪魔のように邪悪で狡猾だわ。私たちの破滅をたくらんでいたのね。抜かりなく、完ぺきに！ シムマチャス、私のシムマチャス…

 イードワイヤーがひかえめな咳払いをした。「女王様、私の… 我らの力になっていただきたい」

 バレンジアはこの皮肉に苦笑した。「それは私が言うべきことでしょうけど、続けなさい。どうやって力になればよいのです？」

 イードワイヤー王は計画の概要を手短に述べた。「卑劣なジャガル・サルンの弟子である魔術師のリア・シルメインが殺され、偽の皇帝に背教者と宣告されました。ところが、シルメインにはわずかに力が残されていて、死してなおこの世の親しい知人と交流することができたのです。彼女はあるチャンピオンに呼びかけ、よこしまな妖術師が名もなき土地に隠してしまった混沌の杖の捜索にあたらせました。そのチャンピオンなら、杖の力を身にまとい、弱点がないに等しいジャガル・サルンを滅することも、さらには異次元に幽閉されている本物の皇帝を救出することもできるのです。ですが、チャンピオンはかろうじて一命はとりとめたものの、帝国の地下迷路で息絶えようとしています。サルンの注意をそらせながら、リアの魂の力を借りて、選ばれしチャンピオンを逃がさなければなりません。バレンジア女王は偽の皇帝の耳、それから、聞いたところでは彼の瞳も惹きつけているようだ。計画どおりにサルンの気を散らせることができますか？」

「もう一度、サルンとの謁見の約束を取りつけましょう」と、バレンジアは慎重に言った。「けど、それだけで充分でしょうか？ 実を言いますと、私たち一家は帝国に対する背教者だと宣告されたばかりなのです」

「モーンホールドではおそらくそうでしょう。モロウウィンドでも。しかし帝国や帝国領では事情が異なります。内政が泥沼化したとき、皇帝や大臣との謁見がほとんど不可能になることもありますが、法によらずに投獄されたり、しかるべき法手続きを踏まずに罰せられたりすることはないと保証されることもある。いずれにしても、あなたが王位にあることが状況をきわめて難しくさせています。女王および推定相続人であるあなたたちは、不可侵の存在、神聖な存在であると考えられるのです」イードワイヤーはにっこりと笑った。「帝国の官僚政治とは諸刃のクレイモアなのですよ、バレンジア女王」

 となると、バレンジアも子供たちもひとまずは安全だということだ。そのとき、ある考えが彼女の頭をよぎった。「イードワイヤー王、先ほど私が偽の皇帝の瞳を惹きつけているとおっしゃいましたが、どういう意味ですの？ しかも、聞いたところでは、とは？」

 イードワイヤーはばつが悪そうな顔つきになった。「ジャガル・サルンは自室に祭壇のようなものを設けて、そこにあなたの肖像画を飾っていると従者たちが噂しておりました」

「なるほど」バレンジアは一瞬だけ、ナイチンゲールとの狂おしいほどの恋愛に思いを馳せた。あのときは夢中で恋をしていた。浅はかな女だった。そのかつて愛した男が、真実の愛を与えてくれた男を殺させたのだ。彼女が愛していた男を。彼はもう死んでしまった。シムマチャスは… シムマチャスは… バレンジアは彼が死んだという事実をいまだに認められずにいた。それでも、自分に強く言い聞かせた。彼が死んだとしても、私の愛は死なない。愛はとどまるのだと。彼はいつもそばにいてくれるのだと。そう、痛みとともに。これから彼のいない人生を送るという痛み、彼の存在や安らぎや愛を感じることなく昼も夜も生き抜いていくという痛み、子供たちが立派な大人に成長するのを彼が見届けることはないのだという痛み、父親がどれほど勇ましく、たくましく、称えられ、愛されていたか、子供たちが、とりわけ幼いモルジアが知ることはないのだという痛み。

 だからこそ、そうしたすべての痛みの代償として、家族を苦しめた報いとして、ナイチンゲールを殺してみせる。

「驚かれましたか？」

 その言葉で彼女の思索は打ち破られた。「え、驚いたって、何に？」

「肖像画ですよ。サルンの部屋の」

「ああ」バレンジアの表情に平静さが戻った。「そうね。複雑な気分ですけど」

 彼女が話題を変えたがっていると、イードワイヤーは表情から察した。再び計画のことを話した。「選ばれし者が逃げるには数日かかるかもしれません。それ以上の時間をかせげますか、バレンジア女王？」

「信じてください、イードワイヤー王。どうしてそんなことを？」

「われらは追いつめられています。こうするより他に道はない。が、もし道があったとしても… ええ、もちろん、あなたを信じるでしょう。心からそう思います。シムマチャス卿はわが一族にいつも目をかけてくださいました。シムマチャス卿は--」

「亡くなりました」

「何ですと？」

 バレンジアは手短かつ冷静に一連の事件について語った。

「バレンジア女王… なんということだ！ お悔やみ申しあげます…」

 とうとうバレンジアの氷の平静さが揺らいだ。同情されたことで、冷静さの仮面がぼろぼろと崩れていくのを感じた。気を取り直し、沈着であることを自らに強いた。

「状況を鑑みるに、われらはとても頼みごとなど--」

「いいえ、イードワイヤー王。状況を鑑みればこそ、どんなことでもやるしかない。子供たちの父親を殺した男への復讐を果たさねばなりません」ひと粒の涙が鋼鉄の涙腺からこぼれ落ちた。じれったそうに涙を拭い去った。「そのかわり、父を失ったわが子の警護をしっかりと頼みますね」

 イードワイヤーはえりを正して立った。彼の瞳が輝いた。「もちろん、誓いましょう。勇ましく気高いバレンジア女王。愛すべき故国の神々、タムリエルの大地が我が誓いの証人となります」

 イードワイヤーの言葉はあきれるほど彼女の心を動かした。「心から感謝しますわ、わが友イードワイヤー王。あなたには私と私の子たちのえ、え、永遠の、か、か、感謝を…」

 バレンジアは泣き崩れた。

***

 その晩、バレンジアは寝つけないまま、ベッドのかたわらの椅子に座って膝で手を組み、満ちては引く闇のまにまに長い思索にふけっていた。子供たちに打ち明けようとは思わなかった。今はまだ。そのときが来るまでは、まだ。

 皇帝との謁見の予約を取りつける必要もなかった。夜明けとともに召喚状が届いたのだ。

 子供たちには、自分だけ何日か遠出することになるかもしれないと伝えておいた。従者サルンたちを困らせないようにねと言い諭し、お別れのキスをした。モルジアはめそめそと泣いた。帝都の暮らしに退屈し、孤独を感じていたのだ。ヘルセスはむっとしていたが何も言わなかった。父親にそっくりだった。シムマチャスに…

 帝都の王宮につくと、バレンジアは立派な謁見の間ではなく小ぶりの客間に通された。そこでは皇帝が独りで朝食をとっていた。皇帝はうなずいて歓迎の意を表すると、窓に向かって手を振ってみせた。「壮大な景色だとは思わないか」

 バレンジアは大都市にそびえる塔のような巨大建築物をじっとながめた。ふと気づいた。遠い昔、彼女はこの部屋で初めてタイバー・セプティムと会ったのだ。数世紀前のことだった。タイバー・セプティム。彼女が愛したもうひとりの男。他には誰を愛したのだろう。シムマチャス、タイバー・セプティム、それからストローも。ふってわいたような情愛の念とともに、大柄で金髪の馬屋番の少年のことが思い起こされた。今、初めて気づいた。ストローも愛していたのだと。彼に気持ちを伝えたことはなかったが。あの頃はまだ若かった。気ままな時代だった。のどかな時代だった。あのときまではすべてそういう感じだった。彼が現れるときまでは。シムマチャスではない。ナイチンゲールだ。バレンジアは心ならずも驚いた。あの男はいまだに彼女の心を揺さぶってくる。今この時でさえも。あんなことが起きたあとでさえも。まとまりのない感情の荒波に心がさらわれそうになった。

 バレンジアがようやく振り向いたとき、そこにユリエル・セプティムの姿はなかった。ナイチンゲールが座っていた。

「ばれたか」ナイチンゲールは彼女の顔を丹念に見つめながら、静かに言った。「ばれたか、こんな早くに。びっくりさせてやろうと思ったのにな。せめて驚いた振りぐらいするもんだよ」

 バレンジアは両腕を広げてみせた。そうすることで、心の深淵をかきまわす動揺の念を静めようとした。「何かの振りをすることにかけてはあなたにはかなわないわ、閣下」

 ナイチンゲールはため息をもらした。「怒ってるのか」

「少しだけ。それは認めるわ」と、彼女は冷ややかに言った。「あなたは違うのかもしれないけど、裏切られたらやっぱり腹が立つもの」

「まるで人間だな」

 バレンジアは息を深く吸った。「私をどうしたいの？」

「ここで演技をするわけか」彼は立ち上がって真っ直ぐに彼女を見つめた。「どうしたいかなんてわかりきってるだろう」

「私を苦しめたいのね。どうぞおやりなさい、逃げも隠れもしないから。ただ、子供たちはそっとしておいてあげて」

「おいおい。そんなことはちっとも願っちゃいないよ、バレンジア」ナイチンゲールは彼女ににじり寄った。あのときと同じ、愛撫するような低い声でささやきながら。ぞくぞくするような感覚が彼女の全身を滝のように流れ落ちた。今、この場でも、その声のもたらす効果に変わりはなかった。「わかるだろう？ こうするしかないのさ」彼の手が彼女の腕に触れた。

 バレンジアは決意が萎えていくのを感じた。侮蔑の念が薄らいでいく。「あの時連れていってくれたらよかったのに」涙がひとりでに溢れてきた。

 ナイチンゲールはかぶりを振った。「力がなかったんだ。けど、今なら！ 私はすべてを手に入れた。どんなものでも所有し、共有し、分け与えられる。おまえのために」またもや窓のほうへ、その向こうの街のほうへ手を振ってみせた。「タムリエルのすべてをおまえの足元に差し出してやれる。しかも、これはほんの始まりでしかない」

「遅すぎるわ。遅すぎる。私をシムマチャスに押しつけたくせに」

「あいつは死んだ。あのさもしい男は死んだんだ。たったの数年じゃないか。どんな問題があるというんだ？」

「子供たちを--」

「養子に迎え入れよう。それから私たちの子供を作ろう、バレンジア。ああ、どんな子供になるんだろう！ どんなことを受け継いでくれるのだろう！ おまえの美しさ、それと私の魔力。私にはおまえの想像を超える力がある。いかに想像力を解き放っても思い描けないほどの力が！」ナイチンゲールは彼女に近づいて接吻した。

 バレンジアは彼の手からするりと逃げて、背を向けた。「信じられないわ」

「信じられるとも。おまえはただ、怒ってるだけなんだ」ナイチンゲールは微笑んだ。だが、眼は笑ってはいなかった。「欲しいものがあれば言ってみろ、バレンジア。私の愛しいバレンジア。教えてくれ、なんでも差し出そう」

 バレンジアの目の前で彼女の一生が走馬灯のように映し出された。過去、現在、それときたるべき未来も。異なる時代、異なる生活、異なるバレンジア。どれが本物の自分なのだろう？ どれが本物のバレンジアなのだろう？ その選択次第で、彼女の運命はいかようにも変わる。

 バレンジアは決心した。わかっていた。誰が本物のバレンジアなのか。彼女が何を求めるのか。

「庭の散歩かな」と、彼女は言った。「それと、歌を一、二曲」

 ナイチンゲールは高らかに笑った。「なんだ、かまってもらいたいのか」

「いけないかしら？ お手のものでしょう、あなたなら。それに、そういう幸せを久しく味わってないもの」

 ナイチンゲールは微笑んだ。「仰せのままに、麗しのバレンジア女王。お望みがあればなんなりとお申し付けください」そう言って彼女の手に接吻をした。「今も、これからも」

***

 こうして二人は恋人のように数日間を過ごした。散歩したり、おしゃべりしたり、歌ったり、笑ったりしながら。皇帝の執務は部下に任せていた。

「杖を見たいわ」あるとき、バレンジアはなんとなくそう言った。「ちらっとしか見てないもの。覚えてるでしょう」

 ナイチンゲールは顔をしかめた。「毎日を共に過ごし、楽しくてしかたがないよ。だが、それだけはできない」

「信用していないのね」バレンジアは口をとがらせた。だが、彼に口づけを求められ、唇をゆるめた。

「そんなことあるもんか。もちろん信じてるさ。杖はここにはないんだ」ナイチンゲールは含み笑いをした。「というか、杖なんてどこにもないんだ」そして、彼女とまた唇を重ねた。いっそう情熱的なキスだった。

「お得意の謎かけなんでしょう。私は杖を見たいの。あなたが杖を壊すわけがないわ」

「ふうん、きみもずいぶん知恵をつけたみたいだね」

「ある意味、あなたが私の知識欲に火をつけたのよ」バレンジアは立ち上がった。「混沌の杖は壊すことができないし、タムリエルの外に持ち出すこともできない。そんなことをしたら、この土地に悲惨な結末がもたらされるから」

「いや、お見それいたしました。おっしゃるとおりだ。杖は壊されても、タムリエルから持ち出されてもいない。それでも、私が言ったように、杖はどこにもないんだな。この謎かけが解けるかい？」ナイチンゲールは彼女をぐいと引き寄せた。バレンジアは彼の胸にしなだれた。「もっと難しい謎かけはどうかな」彼はささやいた。「ふたつからひとつを作るにはどうしたらいいかっていう謎かけさ。私にはできる。きみに見せてあげよう」二人の体が重なり合い、お互いに手足をからめ合った。

 ことが終わると、二人は少しだけ離れた。ナイチンゲールはうたた寝をしていた。バレンジアは半分寝ぼけながら考えた。「ふたつからひとつ、ひとつからふたつ、ふたつからみっつ、みっつからふたつ… 壊れないものでも、消えてなくならないものでも、ばらばらにすることはできるかもしれないわ。ひょっとしたら…」

 バレンジアは立ち上がった。眼が輝いていた。にっこりと笑った。

***

 ナイチンゲールは日記をつけていた。部下が手短に報告を終えると、毎晩欠かさずにその日の出来事を書き込むのだ。日記は机の引き出しに鍵をかけてしまってあった。が、鍵といっても単純な造りのものだった。なんと言っても、バレンジアはかつて盗賊ギルドのメンバーだったのだ。かつての暮らしの、かつてのバレンジア。

 ある朝、バレンジアは、ナイチンゲールがトイレに入っているすきに、こっそりと日記をのぞき見ることができた。ある書き込みによると、混沌の杖のひとつ目のパーツは、ファング・レアという古代のドワーフの炭鉱に隠してあるらしかった。もっとも、所在地については遠まわしに表現されていてよくわからなかったのだが。どのページの記述も、奇妙な速記でなぐり書きされていてほとんど解読不能だった。

 バレンジアは思索した。タムリエルのすべてが彼の手の中に、炭鉱の中にある。ひょっとしたらそれ以上のものが。それでも…

 ナイチンゲールの容姿は文句なしに魅力的だったとはいえ、心が抜け落ちてしまったかのような空虚さもはらんでいた。本人はまるで自覚していないようだったが、そうした空虚さは往々にして、彼の眼が虚ろになるときや、険しさを浮かべるときに感じ取ることができた。そうでありながら、彼は幸福感や満足感にも飢えていたのだ。ちっぽけな夢、か。バレンジアは心の中でつぶやいた。すると、ストローが目の前にぱっと現れた。途方に暮れていて、悲しそうだった。今度は、カジートらしい猫笑いを浮かべたセリスが現れた。権力はあるが孤独なタイバー・セプティムが現れ、しかつめらしい顔をしたシムマチャスが現れた。なすべきことを冷静に、手際よくこなしてみせるシムマチャス。ナイチンゲールも現れた。謎かけが得意な自信家で、光と影のどちらもまとうナイチンゲール。すべてを、それ以上のものを支配するナイチンゲール。秩序の名のもとに混沌を広めるナイチンゲール。

 バレンジアは後ろ髪を引かれながらも彼のもとを離れて、子供たちの待つ場所へ向かった。彼らはまだ父親の死のことも、皇帝が養子縁組を申し出てきたことも聞かされていなかった。が、バレンジアはとうとうすべてを話した。つらい瞬間だった。モルジアは彼女にしがみついていつまでもすすり泣いた。見ているほうもいたたまれない気持ちにさせられるほどだった。ヘルセスは独りで庭に駆け出していった。戻ってきてからも、父親の話題にはいっさい触れようとせず、母親の胸に抱かれることも拒んだ。

 そんな折、イードワイヤーがバレンジアを訪ねてきた。彼女はこれまでにわかったことを彼に報告し、もうしばらくはナイチンゲールのところでできるだけ情報を集めてみるつもりだと告げた。

 ナイチンゲールは、バレンジアにぞっこんの老人のことで彼女をからかった。イードワイヤーの疑念には感づいていたが、まったく動じてはいなかった。あんな愚かな老人など取るに足らない相手だからと気にも留めなかった。バレンジアは二人の仲をそれなりにとりなすことさえやってのけた。イードワイヤーは、これまでの疑念は思い違いだった、「旧友」の皇帝に赦免していただいたと公言した。後に、イードワイヤーは少なくとも毎週一度は彼らの家で夕食を共にするようになった。

 子供たちは、ヘルセスでさえも、イードワイヤーのことが気に入ったようだった。ヘルセスは母親の皇帝との密通に反対し、その結果、皇帝を憎むようになった。毎日が過ぎていくにつれ、いっそうぶっきらぼうに、神経質になっていき、母親と皇帝のどちらとも言い争うことが多くなった。イードワイヤーも皇帝との情事のことを良く思っていなかった。時折、ナイチンゲールはバレンジアへの愛情を堂々とひけらかしてこの老人をいらつかせては、悦に入っていた。

 もちろん、ユリエル・セプティムにはすでに妻がいたから、二人が結婚することはできなかった。少なくともしばらくは。ナイチンゲールは皇帝に成り代わってからすぐに女帝を追放したものの、危害を加えようとはしなかった。女帝は最高神の神殿近くに幕屋をあてがわれていた。女帝の体調がおもわしくないという公式発表がなされ、ナイチンゲールの諜報員によって彼女が精神を病んでいるという噂が流布された。皇帝の子供たちもまた同じように、タムリエル各地の各種収容施設へ、公には「勉学のため」と称して追いやられていた。

「女帝の病状はじきに悪化するだろう」ナイチンゲールは思わずそうもらした。バレンジアのよく張った乳房とふくらんだ腹部を満足そうに見やりながら。「皇族の子供たちについては、まあ、人生に危険はつきものだろう？ 結婚しよう、バレンジア。その子がわれらの真の世継ぎとなるのだ」

 ナイチンゲールは子供を望んでいる。バレンジアには確信があった。だが、彼が自分のことをどう思っているのかについてはあまり確信がなかった。最近では口論が絶えなかった。ことのほか激しくなることもあった。たいていはヘルセスのことが原因だった。ナイチンゲールは、帝都からもっとも離れた帝国領であるサマーセット島の学校に、ヘルセスを放り込みたがっていた。バレンジアは売られたけんかは進んで買った。結局のところ、ナイチンゲールは平穏で波風の立たない人生などには微塵も興味がないのだろう。後始末さえ心から楽しんでいるのだから。

 バレンジアは子供たちを連れて、かつての住まいに逃げ込むことがあった。ナイチンゲールにはもううんざりだと言い放って。が、ナイチンゲールはいつも彼女を連れ戻しにやってきた。そういう時、彼女はいつもおとなしく連れ戻されるのだった。タムリエルの双子の月が昇っては沈むことが言葉では説明がつかないように、それもまた不可解なことだった。

***

 混沌の杖の最後のパーツのありかがようやく解読できた時、バレンジアはもう妊娠6ヶ月になっていた。容易なことだった。ダークエルフなら誰でもダゴス・ウア山がどこにあるのか知っているのだから。

 ナイチンゲールと口論になると、バレンジアはイードワイヤーを連れて帝都をあとにし、ハイ・ロックからウェイレストへと馬を走らせた。ナイチンゲールは激怒したが、どうすることもできなかった。お抱えの暗殺者を仕向けるわけにもいかず、皇位を空けてまでみずから彼女らを追うのも無謀だった。ウェイレストに宣戦布告するわけにもいかない。法的には彼女や彼女の腹の中の子供とは何のつながりもないのだから。例によって、帝都の貴族たちは皇帝とバレンジアの密通を快く思ってはいなかった。ちょうど、タイバー・セプティムとの情事を当時の貴族が反対したように。それ故に、彼らはバレンジアがいなくなってくれて安堵していた。

 ウェイレストもまた同じようにバレンジアを疑っていたが、イードワイヤーはこの小さいが豊かな都市国家の民から熱狂的に愛されていた。そのため、彼の奇行には目をつぶる土壌ができあがっていたのだ。一年後、ナイチンゲールを父に持つ男の子が生まれると、バレンジアとイードワイヤーは結婚した。こうした不幸な事情がありながら、イードワイヤーは彼女と彼女の子供を溺愛した。バレンジアのほうでは彼を愛してはいなかった。が、好きではあった。それだけでよかった。誰かがそばにいるのは喜ばしいことだ。ウェイレストは暮らしやすく、子供たちが育つにはいい場所だった。彼らはのんびりとその時期が来るのを待ち、チャンピオンの任務の成功を祈っていた。

 この無名のチャンピオンが誰であろうと、あまり長い時間をかけないでほしいわ。バレンジアはそう祈るより他はなかった。彼女はダークエルフで、時間ならたっぷりある。無限の時間が。だが、誰かにほどこす愛はもう残ってはいなかった。燃焼させる憎しみも枯れてしまっていた。何も残ってはいなかった。痛みと記憶、それと子供たちを除いたら。バレンジアは家庭を育んでいきたいだけだった。家族に素敵な人生をもたらし、残された余生を過ごしたいだけだった。もちろん、まだまだ長い人生になることは間違いない。そうして生きているうちは、魂や心の平和、平穏、それに平静が欲しかった。ちっぽけな夢が。それこそバレンジアが求めるものだった。本物のバレンジアが求めるものだった。それこそが本物のバレンジアだったのだ。ちっぽけな夢こそが。

 そう、ちっぽけな夢が。</Dest>
    </String>
    <String List="1">
      <EDID>Book2CommonRuinsofKemelZe</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


The Ruins of Kemel-Ze



by
Rolard Nordssen
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/W_letter.png&apos;&gt;ith the acclamations of the Fellows of the Imperial Society still ringing in my ears, I decided to return to Morrowind immediately. It was not without some regret that I bade farewell to the fleshpots of the Imperial City, but I knew that the wonders I had brought back from Raled-Makai had only scratched the surface of the Dwemer ruins in Morrowind. Even more spectacular treasures were out there, I felt, just waiting to be found, and I was eager to be off. I also had before me the salutary example of poor Bannerman, who was still dining out on his single expedition to Black Marsh twenty years ago. That would never be me, I vowed.&lt;br&gt;
&lt;br&gt;
With my letter from the Empress in hand, this time I would have the full cooperation of the Imperial authorities. No more need to worry about attacks from superstitious locals. But where should I look next? The ruins at Kemel-Ze were the obvious choice. Unlike Raled-Makai, getting to the ruins would not be a problem. Also known as the &quot;Cliff City&quot;, Kemel-Ze lies on the mainland side of the Vvardenfell Rift, sprawling down the sheer coastal cliff. Travelers from the east coast of Vvardenfell often visit the site by boat, and it can also be reached overland from the nearby villages without undue hardship.&lt;br&gt;
&lt;br&gt;
Once my expedition had assembled in Seyda Neen, with the usual tedious complications involved in operating in this half-civilized land, we set out for the village of Marog near the ruins, where we hoped to hire a party of diggers. My interpreter, Tuen Panai, an unusually jolly fellow for a Dark Elf who I had hired in Seyda Neen at the recommendation of the local garrison commander, assured me that the local villagers would be very familiar with Kemel-Ze, having looted the site for generations. Incidentally, Ten Penny (as we soon came to call him, to his constant amusement) proved invaluable and I would recommend him without hesitation to any of my colleagues who were planning similar expeditions to the wilds of Morrowind.&lt;br&gt;
&lt;br&gt;
At Marog, we ran into our first trouble. The hetman of the village, a reserved, elegant old fellow, seemed willing to cooperate, but the local priest (a representative of the absurd religion they have here, worshipping something called the Tribunal who they claim actually live in palaces in Morrowind) was fervently against us excavating the ruins. He looked likely to sway the villagers to his side with his talk of &quot;religious taboos&quot;, but I waved the Empress&apos;s letter under his nose and mentioned something about my friend the garrison commander at Seyda Neen and he quieted right down. No doubt this was just a standard negotiating tactic arranged among the villagers to increase their pay. In any event, once the priest had stalked off muttering to himself, no doubt calling down curses upon the heads of the foreign devils, we soon had a line of villagers eager to sign on to the expedition.&lt;br&gt;
&lt;br&gt;
While my assistant was working out the mundane details of contracts, supplies, etc., Master Arum and I rode on to the ruins. By land, they can only be reached using narrow paths that wind down the face of the cliff from above, where any misstep threatens to send one tumbling into the sea foaming about the jagged rocks below. The city&apos;s original entrance to the surface must have been in the part of the city to the northeast - the part that fell into the sea long ago when the eruption of Red Mountain created this mind-bogglingly vast crater. After successfully navigating the treacherous path, we found ourselves in a large chamber, open to the sky on one side, disappearing into the darkness on the other. As we stepped forward, our boots crunched on piles of broken metal, as common in Dwarven ruins as potsherds in other ancient sites. This was obviously where the looters brought their finds from deeper levels, stripping off the valuable outer casings of the Dwarven mechanisms and leaving their innards here - easier than lugging the intact mechanisms back up to the top of the cliff. I laughed to myself, thinking of the many warriors unwittingly walking around Tamriel with pieces of Dwarven mechanisms on their backs. For that, of course, is what most &quot;Dwarven armor&quot; really is - just the armored shells of ancient mechanical men. I sobered when I thought of how exceedingly valuable an intact mechanism would be. This place was obviously full of Dwarven devices, judging from the litter covering the floor of this vast chamber - or had been, I reminded myself. Looters had been working over this site for centuries. Just the casing alone would be worth a small fortune, sold as armor. Most Dwarven armor is made of mismatched pieces from various devices, hence its reputation for being bulky and unwieldy. But a matched set from an intact mechanism is worth more than its weight in gold, for the pieces all fit together smoothly and the wearer hardly notices the bulk. Of course, I had no intention of destroying my finds for armor, no matter how valuable. I would bring it back to the Society for scientific study. I imagined the astonished cries of my colleagues as I unveiled it at my next lecture, and smiled again.&lt;br&gt;
&lt;br&gt;
I picked up a discarded gear from the piles at my feet. It still gleamed brightly, as if new-made, the Dwarven alloys resisting the corrosion of time. I wondered what secrets remained hidden in the maze of chambers that lay before me, defying the efforts of looters, waiting to gleam again in the light they had not seen in long eons. Waiting for me. It remained only to find them! With an impatient gesture to Master Arum to follow, I strode forward into the gloom.&lt;br&gt;
&lt;br&gt;
Master Arum, Ten Penny and I spent several days exploring the ruins while my assistants set up camp at the top of the cliff and hauled supplies and equipment from the village. I was looking for a promising area to begin excavation -- a blocked passage or corridor untouched by looters that might lead to completely untouched areas of the ruins.&lt;br&gt;
&lt;br&gt;
We found two such areas early on, but soon discovered that the many winding passages bypassed the blockage and gave access to the rooms behind. Nevertheless, even these outer areas, for the most part stripped clean of artifacts by generations of looters, were full of interest to the professional archaeologist. Behind a massive bronze door, burst from its hinges by some ancient turmoil of the earth, we discovered a large chamber filled with exquisite wall-carvings, which impressed even the jaded Ten Penny, who claimed to have explored every Dwarven ruin in Morrowind. They seemed to depict an ancient ritual of some kind, with a long line of classically-bearded Dwarven elders processing down the side walls, all seemingly bowing to the giant form of a god carved into the front wall of the chamber, which was caught in the act of stepping forth from the crater of a mountain in a cloud of smoke or steam. According to Master Arum, there are no known depictions of Dwarven religious rituals, so this was an exciting find indeed. I set a team to work prying the carved panels from the wall, but they were unable to even crack the surface. On closer examination the chamber appeared to be faced with a metallic substance with the texture and feel of stone, impervious to any of our tools. I considered having Master Arum try his blasting magic on the walls, but decided that the risk of destroying the carvings was too great. Much as I would have preferred to bring them back to the Imperial City, I had to settle for taking rubbings of the carvings. If my colleagues in the Society showed enough interest, I was sure a specialist could be found, perhaps a master alchemist, who could find a way to safely remove the panels.&lt;br&gt;
&lt;br&gt;
I found another curious room at the top of a long winding stair, barely passable due to the fall of rubble from the roof. At the top of the stair was a domed chamber with a large ruined mechanism at its center. Painted constellations were still visible in some places on the surface of the dome. Master Arum and I agreed that this must have been some kind of observatory, and the mechanism was therefore the remains of a Dwarven telescope. To remove it from ruins down the narrow stairway would require its complete disassembly (which fact no doubt had preserved it from the attention of looters), so I decided to leave it in place for the time being. The existence of this observatory suggested, however, that this room had once been above the surface. Closer examination of the structure revealed that this was indeed a building, not an excavated chamber. The only other doorways from the room were completely blocked, and careful measurements from the top of the cliff to the entry room and then to the observatory revealed that we were still more than 250 feet below the present ground level. A sobering reminder of the forgotten fury of Red Mountain.&lt;br&gt;
&lt;br&gt;
This discovery led us to focus our attentions downward. Since we now knew approximately where the ancient surface lay, we could rule out many of the higher blocked passages. One wide passage, impressively flanked with carven pillars, particularly drew my interest. It ended in a massive rockfall, but we could see where looters had begun and then abandoned a tunnel through this debris. With my team of diggers and Master Arum&apos;s magery to assist, I believed we could succeed where our predecessors had failed. I therefore set my team of Dark Elves to work on clearing the passage, relieved finally to be beginning the real exploration of Kemel-Ze. Soon, I hoped, my boots would be stirring up dust that had lain undisturbed since the dawn of time.&lt;br&gt;
&lt;br&gt;
With this exciting prospect before me, I may have driven my diggers a bit too hard. Ten Penny reported that they were beginning to grumble about the long days, and that some were talking of quitting. Knowing from experience that nothing puts heart back into these Dark Elves like a taste of the lash, I had the ringleaders whipped and the rest confined to the ruins until they had finished clearing the passageway. Thank Stendarr for my foresight in requisitioning a few legionnaires from Seyda Neen! They were sullen at first, but with the promise of an extra day&apos;s wages when they broke through, they soon set to work with a will. While these measures may sound harsh to my readers back in the comforts of civilization, let me assure you that there is no other way to get these people to stick to a task.&lt;br&gt;
&lt;br&gt;
The blockage was much worse than I had first thought, and in the end it took almost two weeks to clear the passage. The diggers were as excited as I was when their picks finally broke through the far end into emptiness, and we shared a round of the local liquor together (a foul concoction, in truth) to show that all was forgiven. I could hardly restrain my eagerness as they enlarged the hole to allow entry into the chamber beyond. Would the passage lead to entire new levels of the ancient city, filled with artifacts left by the vanished Dwarves? Or would it be only a dead end, some side passage leading nowhere? My excitement grew as I slid through the hole and crouched for a moment in the darkness beyond. From the echoing sounds of the stones rattling beneath my feet, I was in a large room. Perhaps very large. I stood up carefully, and unhooded my lantern. As the light flooded the chamber, I looked around in astonishment. Here were wonders beyond even my wildest dreams!&lt;br&gt;
&lt;br&gt;
As the light from my lamp filled the chamber beyond the rock fall, I looked around in astonishment. Everywhere was the warm glitter of Dwarven alloys. I had found an untouched section of the ancient city! My heart pounding with excitement, I looked around me. The room was vast, the roof soaring up into darkness beyond the reach of my lamp, the far end lost in shadows with only a tantalizing glimmer hinting at treasures not yet revealed. Along each wall stood rows of mechanical men, intact except for one oddity: their heads had been ritually removed and placed on the floor at their feet. This could mean only one thing -- I had discovered the tomb of a great Dwarven noble, maybe even a king! Burials of this type had been discovered before, most famously by Ransom&apos;s expedition to Hammerfell, but no completely intact tomb had ever been found. Until now.&lt;br&gt;
&lt;br&gt;
But if this was truly a royal burial, where was the tomb? I stepped forward gingerly, the rows of headless bodies standing silently as they had for eons, their disembodied eyes seeming to watch me as I passed. I had heard wild tales of the Curse of the Dwarves, but had always laughed it off as superstition. But now, breathing the same air as the mysterious builders of this city, which had lain undisturbed since the cataclysm that spelled their doom, I felt a twinge of fear. There was some power here, I felt, something malevolent that resented my presence. I stopped for a moment and listened. All was silent.&lt;br&gt;
&lt;br&gt;
Except... it seemed I heard a faint hiss, regular as breathing. I fought down a sudden surge of panic. I was unarmed, not thinking of danger in my haste to explore past the blocked passage. Sweat dripped down my face as I scanned the gloom for any movement. The room was warm, I suddenly noticed, much warmer than the rest of the labyrinth thus far. My excitement returned. Could I have found a section of the city still connected to a functioning steam grid? Pipes ran along the walls, as in all sections of the city. I walked over and placed my hand on one. It was hot, almost too hot to touch! Now I saw that in places where the ancient piping had corroded, small jets of steam were escaping -- the sound I had heard. I laughed at my own credulity.&lt;br&gt;
&lt;br&gt;
I now advanced quickly to the far end of the room, giving a cheerful salute to the ranks of mechanical soldiers who had appeared so menacing only moments before. I smiled with triumph as the light swept back the darkness of centuries to reveal the giant effigy of a Dwarven king standing on a raised dais, his metal hand clutching his rod of office. This was the prize indeed! I circled the dais slowly, admiring the craftsmanship of the ancient Dwarves. The golden king stood twenty feet tall under a freestanding domed cupola, his long upswept beard jutting forward proudly as his glittering metal eyes seemed to follow me. But my superstitious mood had passed, and I gazed benevolently on the old Dwarven king. My king, as I had already begun to think of him. I stepped onto the dais to get a better look at the sculpted armor. Suddenly the eyes of the figure opened and it raised a mailed fist to strike!&lt;br&gt;
&lt;br&gt;
I leaped to one side as the golden arm came crashing down, striking sparks from the steps where I had stood a moment before. With a hiss of steam and the whir of gears, the giant figure stepped ponderously out from under its canopy and strode towards me with frightening speed, its eyes tracking me as I scrambled backwards. I dodged behind a pillar as the fist whistled down again. I had dropped my lantern in the confusion, and now I crept into the darkness outside the pool of light, hoping to slip between the headless mechanisms and thus escape back to the safety of the passageway. Where had the monster gone? You would think that a twenty-foot golden king would be hard to miss, but he was nowhere to be seen. The guttering lamp only illuminated a small part of the room. He could be hiding anywhere in the gloom. I crawled faster. Without warning, the dim ranks of Dwarven soldiers in front of me went flying as the monstrous guardian loomed before me. He had cut off my escape! As I dodged backwards, blow after blow whistled down as the implacable machine followed me relentlessly, driving me into the far corner of the room. At last there was nowhere left for me to go. My back was to the wall. I glared up at my foe, determined to die on my feet. The huge fists lifted for one final blow.&lt;br&gt;
&lt;br&gt;
The room blazed with sudden light. Bolts of purple energy crackled across the metal carapace of the Dwarven monster, and it halted, half-turning to meet this new threat. Master Arum had come! I was about to raise a cheer when the giant figure turned back to me, unharmed by the lightning bolt hurled by Master Arum, determined to destroy this first intruder. I shouted out &quot;Steam! Steam!&quot; as the giant raised his fist to crush me into the floor. There was a hiss and a gust of bitter cold and I looked up. The monster was now covered with a shell of ice, frozen in the very moment of dispatching me. Master Arum had understood. I leaned against the wall with relief.&lt;br&gt;
&lt;br&gt;
The ice cracked above me. The giant golden king stood before me, the shell of ice falling away, his head swiveling towards me in triumph. Was there no stopping this Dwarven monstrosity?! But then the light faded from his eyes, and his arms dropped to his sides. The magical frost had worked, cooling its steam-driven energy.&lt;br&gt;
&lt;br&gt;
As Master Arum and the diggers crowded around me, congratulating me on my narrow escape, my thoughts drifted. I imagined my return to the Imperial City, and I knew that this would be my greatest triumph yet. How could I possibly top this find? Perhaps it was time to move on. Recovering the fabled Eye of Argonia... now that would be a coup! I smiled to myself, reveling in the glory of the moment but already planning my next adventure.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;

ケメル・ゼーの廃墟
ロナルド・ノードセン 著
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/W_letter.png&apos;&gt; 帝都協会で浴びた拍手喝采がまだ耳に残っているうちから、私はもうモロウウィンドへ戻る決心をしていた。帝都での贅沢な暮らしが名残惜しくないと言ったら嘘になるが、ラレド・マカイから持ち帰った驚きなど、モロウウィンドにあるドワーフの遺跡の上っ面をなぞっただけのものでしかない。あそこにはまだ目を見張るような宝が埋もれていて、掘り起こされるのを待っているのだ。出発しないわけにはいかなかった。それに、哀れなバナーマンの示唆に富む前例もあった。二十年前、ブラック・マーシュで一度きりの発掘を行い、今になってもそのおこぼれで食いつないでいるような男になるつもりなどない。私はそう誓ったのだ。

 女王の手紙を持っていたので、今回ばかりは帝都政府も全面的に協力してくれそうだった。もう、迷信深い地元民に襲われる心配もない。が、いったい次はどこを探せばいいのだろう？ ケメル・ゼーの廃墟は妥当な選択だった。ラレド・マカイのように廃墟にたどりつくまでが苦しいということもない。「崖の街」としても知られるケメル・ゼーはヴァーデンフェル断層の本土側にあって、断崖絶壁の海岸線のたもとに広がっている。ヴァーデンフェルの東海岸からなら海路で訪れるのが一般的だが、近くの村から陸をとっても、余計な苦労を背負い込むことなくたどりつける。

 探検チームがセイダ・ニーンに集結すると、こうした文明の遅れた土地での作業につきものの面倒をうんざりするほど抱えたまま、私たちは廃墟にほど近いマログの村へと出発した。発掘の作業員はその村で雇えばいいだろう。私の通訳を担当するツエン・パナイはダークエルフらしからぬ陽気な男で、地元の軍司令官から推薦されてセイダ・ニーンで雇ったのだった。パナイいわく、ケメル・ゼーを熟知しているマログの村人たちは、祖先の代からあの廃墟を荒らしているらしい。ついでだが、テン・ペニー(その場でつけた彼のあだ名で、本人も気に入っていた)は雇っても後悔させない男で、モロウウィンドの原野への似たような探検を考えている同僚がいたら、ためらうことなく彼を推薦しようと思う。

 マログ村で最初の困難にぶつかった。控えめで気品のある村の長は快く協力してくれそうだったが、村の僧侶(この地で信仰されている、モロウウィンドの王宮に住んでいるという法廷なる存在を崇拝するくだらない宗教の代表者)が廃墟の発掘に対して激しく抗議してきたのだ。この僧侶は、この発掘が「宗教的禁忌」にあたると訴えかけることで村人を懐柔しにかかったが、私が女王の手紙を彼の鼻先で振ってみせ、セイダ・ニーンに詰めている軍司令官の友人のことを口に出すと、たちまち静かになった。この猿芝居が、村人が画策した賃上げ交渉の基本戦術であることは疑いようがない。とにもかくにも、僧侶は何やらつぶやきながら歩き去った。外国からやってきた魔性のリーダーに呪いをかけているのだろう。ほどなくして、なんとしても作業員の職につきたいという顔をした村人が列を成した。

 契約条件や支給品などの委細を煮つめるのは助手に任せておいて、私とアルム師は廃墟まで馬を駆った。陸路から廃墟へ向かうには、断崖の壁面に沿って上からうねうねと伸びている小道を通らなければならず、一歩間違えば、眼下のいかつい岩場で渦巻いている海へと転がり落ちていくことになる。街への入口はもともと北東にあったに違いない。はるか昔、レッドマウンテンの噴火によってこの度肝を抜かれる火口が生まれたときに、それは海面下に沈んでしまっていたのだが。足場のぐらつく小道を首尾よく突破すると、大部屋のような場所へやってきた。片側は吹き抜けになっていて大空が広がり、もう片側は闇の中へ消えていた。歩を進めていくと、鉄くずの山をブーツで踏みつけた。古代遺跡で見かける陶片のように、ドワーフの廃墟ではお馴染みのものだ。略奪者たちはきっとこの場所で、遺跡の奥から見つけてきたドワーフ製の機械から金になる外殻だけをはぎ取り、無駄な部品を置き去りにしたのだろう。そのほうが、機械を分解しないまま崖のてっぺんまで運ぶよりはずっと楽だろう。何人もの戦士が知らず知らずのうちにドワーフ製の機械の一部を背負いながらタムリエルを歩きまわっている姿が浮かんできて、私はほくそ笑んだ。もちろん、それがたいていの「ドワーフの鎧」の正体、つまり、古代の機械人間の強化外骨格にすぎないのだ。完全な姿の機械であったらどのくらいの値がつくのだろうと思い、ふと我に返った。大広間の床を埋めつくす鉄くずの量から判断するに、この廃墟がドワーフ製の機械装置の宝庫であることは確実だろう、いや、確実だったろう。何世紀もかけて、略奪者はここを荒らしまくってきた。外殻だけでも、鎧として売れば、まとまった金になるのだ。たいていのドワーフの鎧は雑多な部品の寄せ集めのため、かさばって扱いにくいというのが通説だ。が、完全な一体の機械から作られる鎧一式なら、金に換えられる以上の価値があるだろう。すべての部品が滑らかに重なり合い、そのいかつさがほとんど気にならなくなるのだから。もちろん、どんなに価値があろうとも、見つけた鎧を壊すつもりなど毛頭ない。科学的研究のために協会に持ち帰るつもりだった。今度の講義で鎧をお披露目したときの同僚たちの驚嘆ぶりを思い描いて、私はまた微笑んだ。

 私は足元の鉄くずの山から、捨てられた歯車を拾った。まだ新品のように輝いていた。ドワーフ製の合金は時が経っても腐食しない。目の前に横たわる空洞の迷宮にはいったいどんな秘密が眠ったままになっているのだろうか。略奪者の企みを寄せつけないまま、気の遠くなるような時間を経て再び光のもとにさらされ、輝く時を待っている。私のことを待っている。私が見つけるためだけにとどまっている。急き立てるようにアルム師を手で呼んでから、私は暗がりに歩を進めた。

 アルム師、テン・ペニー、そして私は数日間かけて廃墟を探検した。助手が崖のてっぺんに野営地を設営し、村から物資や装備品を運んできてくれた。私は実りの多そうな場所が見つかればいつでも発掘に取りかかるつもりでいた。廃墟内の前人未踏の場所へと続く、略奪者の触れていない封鎖された通路や廊下が見つかれば。

 そういった場所はすでにふたつほど見つけていたが、すぐに、何本かの曲がりくねった通路が封鎖地点を迂回して背後にある部屋へと通じていることがわかった。こうした外縁地域にも略奪者の手は伸びており、何世紀にもわたる発掘でほとんどの秘宝は奪われてはいたものの、目に映るものすべてに考古学者の興味はそそられた。はるか昔の地殻変動で蝶番がふっ飛んでしまった巨大な青銅の扉の背後に、壮麗な彫刻が壁に施された大部屋を発見した。疲れ果てていたテン・ペニーでさえも目を見張っていた。彼はモロウウィンドのドワーフの廃墟なら完全踏破したと豪語していたのだが。壁の彫刻はなんらかの古代の儀式を描いたものらしかった。古典的なあごひげを生やしたドワーフの長老が長い列を成して横の壁を行進していた。どのドワーフも、正面の壁に彫刻された巨大な神らしきシルエットにお辞儀をしているように見えた。そのシルエットは山の火口から一歩踏み出し、煙か水蒸気の雲に飛び込もうとしていた。アルム師の話では、これまでにドワーフの宗教儀式が描かれたことはなく、とても刺激的な発見だと述べた。私は作業班に命じて、彫刻された石版を壁からはぎ取らせようとしたが、表面を傷つけることさえできなかった。詳しく調べてみると、この大部屋は手触りも見た目も石に模した金属性物質で表面加工されているため、手持ちのツールではまったく歯が立たなかったのだ。アルム師の魔法で壁を爆破してもらおうかと考えたが、彫刻そのものを破壊してしまうリスクを負うことはできず、諦めた。これらの彫刻を帝都に持ち帰りたいのはやまやまだったが、石ずりをとるだけで我慢した。協会の同僚が興味を示せば、石版を安全に取り外せるだけの知識が備わった、名人級の錬金術師のような専門家を紹介してもらえるだろう。

 私は変わった部屋をもう一つ、蛇行する長い階段のてっぺんに見つけた。天井から落っこちた瓦礫をかき分けてなんとか進んだ。階段を上がりきると丸天井の部屋になっていて、大がかりな壊れた装置が中央に据えてあった。丸天井の表面のところどころに星座が描かれているのが今もまだ見てとれた。この部屋は天文台のようなもので、中央の装置はドワーフ式天体望遠鏡の残骸だろうということで、アルム師と私の意見は一致した。装置を取り外して狭い階段で運び下ろすには、完全に分解する必要があった(だからこそこの装置は略奪者の目に留まらずに済んだのだろう)ため、ひとまずは持ち帰るのを諦めることにした。が、この天文台の存在が、この部屋がかつて地上に出ていたことを示唆していた。構造を細かく調べてみると、この部屋は掘り穿たれたわけではなく、実際の建物であることがわかった。もう一つの出口は完全に塞がれていた。崖のてっぺんから最初の部屋まで、さらにこの天文台までの深さを慎重に測定してみたところ、私たちは現在の地表から250フィート以上も地下にいることがわかった。もはや忘れられているが、レッドマウンテンの噴火はそこまで凄まじいものであったのだ。

 この発見によって、私たちの意識はさらなる地下へと向けられた。古代の地表のおおよその位置がわかった今、それよりも上にあるふさがれた通路は無視してもよくなった。私の興味をとらえたのは、模様の彫られた円柱が両端に並んだ幅広の通路だった。はなはだしい落石のせいで行き止まりになっていたが、略奪者の掘ったトンネルが瓦礫の山の途中まで続いていた。発掘チームとアルム師の魔法が揃えば、先駆者が諦めた地点から作業を引き継ぐことができそうだった。ダークエルフのチームを呼んで通路を片づけさせ、ようやくケメル・ゼーの本格的な発掘にとりかかれる。私は安堵した。じきにこのブーツで、世界が始まってから一度も踏みつけられたことのない埃を巻き上げることになるのだろう。

 こうした期待感に興奮しすぎたのか、私は採掘人をいささか追い立てすぎてしまったようだ。テン・ペニーの報告によると、彼らは労働時間の長さに文句をつけはじめ、こんな仕事はやってられないと口にする者までいるらしい。ダークエルフに気合を入れ直させるには鞭で脅すのが一番だというこを経験上学んでいたので、私は彼らのリーダーを鞭打って、通路が確保されるまで残りの採掘人たちを働かせた。セイダ・ニーンから数名の帝都兵を同道させたのは正解だった。採掘人たちは最初こそ渋い顔をしていたが、トンネルが貫通したさいには一日分のボーナスを与えると約束すると、意気揚々と作業に取りかかった。文明生活に慣れてしまっている読者には野蛮なやり方に聞こえるかもしれないが、こういう人種を作業に従事させるにはこうするより他はないのだ。

 落石の規模は思ったよりもひどかった。結局、通路を確保するまでにほぼ二週間を要した。採掘人のつるはしが最後の穴を開けて反対側の空洞へと抜けたときには、私も彼らに混じって大喜びし、終わりよければすべてよしという意味で地元の酒をまわし飲みした(ひどい味だったが)。採掘人が向こうの部屋に進めるよう穴を広げるのを見ながら、私ははやる気持ちを抑えられなかった。この通路は古代都市の新たな階層へ続いていて、そこには消息を絶ったドワーフの残した秘法が埋まっているのだろうか。それともただの袋小路で、どこにも続いていない横道にすぎないのだろうか。私は興奮に打ち震えながら穴をくぐり抜け、その先の暗闇でしばらくしゃがんでいた。足元で砂利が擦れる音がして、あたりに鳴り響いた。大きな部屋にいるらしかった。それもかなり大きな部屋だ。私はゆっくりと立ち上がり、ランタンの覆いを取り払った。灯りが部屋を満たし、呆気に取られながら部屋を見渡した。それは想像を遥かに超える驚愕すべき光景だった。

 ランタンの洩らす光が落石地点の向こうの部屋を満たしていき、私はまたもや驚きの眼差しをぐるりと投げかけた。ドワーフ製の合金の放つほのかな輝きで満ちていた。古代都市の未知の領域に足を踏み入れたのだ！ 興奮のあまり心臓が早鐘を打っていた。私はあたりを見渡した。部屋はあきれるほど巨大で、天井はランタンの光が届かない闇まで突き抜けていた。部屋の奥は暗くてよく見えないが、思わせぶりな光のまたたきが、まだ見ぬ宝物の存在をほのめかしていた。両側の壁に沿って機械人間が立ち並んでいて、荒らされた様子はなかったが、奇妙な点がひとつだけあった。儀式的な意味でもあるように、その頭部が取り外されて足元に置かれていたのだ。考えられることはただひとつ。私は偉大なドワーフの貴族の墓を発見したのだ。ひょっとすると、ドワーフの王のだ！ この種の墓所は何度か発見されていて、もっとも有名なのはランサム率いるハンマーフェルの発掘で出土したものだろう。が、完ぺきな状態の墓は未発見だった。そう、今までは。

 が、これが本当に王族の墓所だとしたら、その主はどこにいるのだろう？ 私はそろそろと前進した。時代を超えてそうしてきたように、頭のない人形の列が静かに立ちすくんでいる。取り外された頭部の瞳で見つめられているような気になった。ドワーフの呪いに関する突拍子もない話ならさんざん聞かされていたが、私はそのたびに迷信だとして笑い飛ばしていた。が、今こうして、この都市を作った謎の建築家が吸ったのと同じ空気を吸っていると、そして彼らに災いをもたらした天変地異が起きてからひっそりと眠りつづけていた都市に立っていると、恐怖心がわいてきた。何らかの力が漂っている。私の存在に立腹している邪悪な力が。私はしばらく立ち止まって耳をすませた。ひっそりと静まり返っていた。

 いや… かすれるような音が聞こえてきた。呼吸するように一定の間隔で。私はパニックに襲われそうになるのを懸命にこらえた。武器もない。塞がれた通路の向こうを探検したいと気が急くあまり、危険が待っているなどはつゆほども思わなかった。脂汗をたらしながら、気配を感じようと暗がりに視線を這わせた。部屋は暖かい。ふと気づいた。これまでのどの部屋よりもかなり暖かく感じる。興奮が舞い戻ってきた。いまだに機能している蒸気パイプ網につながっている区画を見つけたのだろうか？ 廃墟のいたるところで見かけた配管が壁沿いに走っていた。私は配管に近づいて触れてみた。ほとんどさわれないほど熱かった。古代の配管のあちこちが腐食して、か細い蒸気が噴き出しているのがわかった。私が聞いた音はこれだったのだ。みずからの早計さを笑った。

 さて、私はさっそうと奥まで進んだ。ついさっきまでは気圧されそうな迫力があった機械戦士たちに笑顔で敬礼をしながら。光が数世紀ぶんの闇を追い払っていき、台座にそびえるドワーフ王の巨大な彫像が露わになっていくにつれて、私は勝利の笑みを浮かべた。ドワーフ王はその鉄の手に錫杖をにぎっていた。これまでの苦労が報われたぞ！ 私は台座をゆっくりとひと回りし、古代ドワーフの職人芸にため息をもらした。黄金の王は高さが20フィートほどで、ドーム型のクーポラの下に立っていた。先端が反り返った長いあごひげを威厳たっぷりにたくわえていた。ぎらつく鉄の視線にずっと追われているような気がしたが、私の迷信深さはもう消えていた。私は慈しむように古代ドワーフ王を眺めた。わが王、既にそんなふうに思いはじめていた。台座に乗っかって彫刻された鎧を間近で観察しようとした。と、彫像の眼が開き、篭手をつけた拳を振りあげて殴りかかってきた！

 黄金の腕が振り下ろされ、私は身を翻してかわした。直前まで立っていた場所から火花が飛び散った。蒸気を吹き、歯車をきしませながら、彫像はぎこちない動きでクーポラの天蓋から歩み出ると、ものすごい勢いで私のほうへ迫ってきた。慌てて後ずさりをする私の姿をその眼が追っていた。またもや拳が振り下ろされると、私は円柱の陰にさっと隠れた。うろたえるあまりランタンを落としてしまい、光の池から闇の中へとすべり込んだ。あわよくば、顔のない像の間をすり抜けて安全な通路まで逃げられるようにと。怪物はどこにいったんだ？ 20フィートもある黄金の彫像を見失うなんてありえないと思うだろうが、王の姿はどこにもなかった。弱々しいランタンの火がわずかに部屋を照らしていた。暗がりのどこに王がいてもおかしくなかった。私は這うように進んだ。何の前触れもなく、目の前に並んだつやのないドワーフ戦士が飛び上がるや、怪物のような守護神が目の前にそびえ立っていた。逃げ道をふさがれた！ 執念深い機械が矢継ぎ早にパンチを繰り出しながら追ってきて、私は後方へかわしながら逃げた。やがて、部屋の片隅に追いつめられた。逃げ場所も絶たれてしまった。壁を背にして立っていた。私は敵をにらみつけて覚悟を決めた。巨大な腕から最後の一撃が振り下ろされた。

 そのとき、広間に閃光が殺到してきた。紫のエネルギー弾がドワーフの怪物の鋼鉄の殻を引き裂いた。怪物の動きが止まった。新たな敵の姿を認めようとして半分振り向いたところだった。アルム師が駆けつけてくれた！ 私が歓喜の声をあげかけた時、巨像がこちらへ振り向いた。アルム師の放った稲妻の魔法にもびくともせず、最初の侵入者を叩きつぶそうと決心していた。私は叫んだ。「蒸気だ、蒸気を使え！」巨像は拳を振り上げて私を地面にめり込ませようとした。しゅっという音とともに冷気が吹き抜け、私は顔を上げた。怪物が氷の殻に覆われていた。今まさに私に仕留めようとする姿で。アルム師はわかってくれたのだ。私はほっとして壁にもたれた。

 氷がひび割れた。巨大な黄金の王が目前にそびえていた。氷の殻がはがれ落ちると、勝ち誇ったような顔で私のほうを向いた。このドワーフの怪物を止める手立てはないのだろうか？ と、彫像の眼から光が消え、腕をだらりと下げた。氷の魔法が奏功し、蒸気機関が冷やされたのだ。

 アルム師と採掘人がやってきて私を取り囲み、奇跡の生還を祝福した。私はぼんやりとしていた。帝都に帰還したらどうなるだろうか。きっと最大級の賛辞を浴びることだろう。越えることのできない発見をしてしまったのだ。次の道を模索する時なのかもしれない。伝説の「アルゴニアの瞳」を探し当てたら… またもや大騒ぎになるぞ！ 私はほくそ笑んだ。この瞬間の栄光を満喫しながらも、次の冒険に思いを馳せていた。</Dest>
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      <EDID>Book2CommonShortLifeUrielSeptim</EDID>
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&lt;p align=&quot;center&quot;&gt;


A Short Life of
Uriel Septim VII


by
Rufus Hayn
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
3E 368-389: Strategist and Conciliator

The early decades of Emperor Uriel&apos;s life were marked by aggressive expansion and consolidation of Imperial influence throughout the empire, but especially in the East, in Morrowind and Black Marsh, where the Empire&apos;s power was limited, Imperial culture was weak, and native customs and traditions were strong and staunchly opposed to assimilation. During this period Uriel greatly benefited from the arcane support and shrewd council of his close advisor, the Imperial Battlemage, Jagar Tharn.

The story of Uriel&apos;s marriage to the Princess Caula Voria is a less happy tale. Though she was a beautiful and charming woman, and greatly loved and admired by the people, the Empress was a deeply unpleasant, arrogant, ambitious, grasping woman. She snared Uriel Septim with her feminine wiles, but Uriel Septim thereafter soon regretted his mistake, and was repelled by her. They heartily detested one another, and went out of their ways to hurt one another. Their children were the victims of this unhappy marriage.

With his agile mind and vaunting ambition, Uriel soon outstripped his master in the balanced skills of threat and diplomacy. Uriel&apos;s success in co-opting House Hlaalu as an advance guard of Imperial culture and economic development in Morrowind is a noteworthy example. However, Uriel also grew in pride and self-assurance. Jagar Tharn fed Uriel&apos;s pride, and hiding behind the mask of an out-paced former master counselor, Tharn purchased the complete trust that led finally to Uriel&apos;s betrayal and imprisonment in Oblivion and Tharn&apos;s secret usurpation of the Imperial throne.
[pagebreak]
3E 389-399: Betrayed and Imprisoned

Little is known of Uriel&apos;s experience while trapped in Oblivion. He says he remembers nothing but an endless sequence of waking and sleeping nightmares. He says he believed himself to be dreaming, and had no notion of passage of time. Publicly, he long claimed to have no memory of the dreams and nightmares of his imprisonment, but from time to time, during the interviews with the Emperor that form the basis of this biography, he would relate details of nightmares he had, and would describe them as similar to the nightmares he had when he was imprisoned in Oblivion. He seemed not so much unwilling as incapable of describing the experience.

But it is clear that the experience changed him. In 3E 389 he was a young man, full of pride, energy, and ambition. During the Restoration, after his rescue and return to the throne, he was an old man, grave, patient, and cautious. He also became conservative and pessimistic, where the policies of his early life were markedly bold, even rash. Uriel accounts for this change as a reaction to and revulsion for the early teachings and counsel of Jagar Tharn. However, Uriel&apos;s exile in Oblivion also clearly drained and wasted him in body and spirit, though his mind retained the shrewd cunning and flexibility of his youth.

The story of Tharn&apos;s magical impersonation of the emperor, the unmasking of Tharn&apos;s imposture by Queen Barenziah, and the roles played by King Eadwyre, Ria Silmane, and her Champion in assembling the Staff of Chaos, defeating the renegade Imperial Battlemage Jagar Tharn, and restoring Uriel to the throne, is treated at length in Stern Gamboge&apos;s excellent three-Volume BIOGRAPHY OF BARENZIAH. There is no reason to recount that narrative here. Summarized briefly, Jagar Tharn&apos;s neglect and mismanagement of Imperial affairs resulted in a steady decline in the Empire&apos;s economic prosperity, allowed many petty lords and kings to challenge the authority of the Empire, and permitted strong local rulers in the East and the West to indulge in open warfare over lands and sovereign rights.
[pagebreak]
3E 399-415: Restoration, the Miracle of Peace, and Vvardenfell

During the Restoration, Uriel Septim turned from the aggressive campaign of military intimidation and diplomatic accommodation of his earlier years, and relied instead on clandestine manipulation of affairs behind the scenes, primarily through the agencies of the various branches of the Blades. A complete assessment of the methods and objectives of this period must wait until after the Emperor&apos;s death, when the voluminous diaries archived at his country estate may be opened to the public, and when the Blades no longer need to maintain secrecy to protect the identities of its agents.

Two signal achievements of this period point to the efficacy of Uriel&apos;s subtle policies: the &apos;Miracle of Peace&apos; (also popularly known as &apos;The Warp in the West&apos;) that transformed the Iliac Bay region from an ruly assortment of warring petty kingdoms into the well-ordered and peaceful modern counties of Hammerfell, Sentinel, Wayrest, and Orsinium, and the colonization of Vvardenfell, presided over by the skillful machinations of King Helseth of Morrowind and Lady Barenziah, the Queen-Mother, which brought Morrowind more closely into the sphere of Imperial influence.
[pagebreak]
3E 415-430: The Golden Peace, King Helseth&apos;s Court, and the Nine in the East
Following the &apos;Miracle of Peace&apos; (best described in Per Vetersen&apos;s DAGGERFALL: A MODERN HISTORY), the Empire entered a period of peace and prosperity comparable to the early years of Uriel&apos;s reign. With the Imperial Heartland and West solidly integrated into the Empire, Uriel was able to turn his full attention to the East -- to Morrowind. 

Exploiting conflicts at the heart of Morrowind&apos;s monolithic Tribunal religion and the long-established Great House system of government, and taking advantage of the terrible threat that the corrupted divine beings at the heart of the Tribunal religion presented to the growing colonies on Vvardenfell, Uriel worked through shadowy agents of the Blades and through the court of King Helseth in Mournhold to shift the center of political power in Morrowind from the Great House councils to Helseth&apos;s court, and took advantage of the collapse of the orthodox Tribunal cults to establish the Nine Divines as the dominant faiths in Hlaalu and Vvardenfell Districts. 

Hasphat Anabolis&apos; treatment of the establishment of the Nine in the East in his four-volume LIFE AND TIMES OF THE NEREVARINE is comprehensive; however, he fails to resolve the central mystery of this period -- how much did Uriel know about the prophecies of the Nerevarine, and how did he learn of their significance? The definitive resolution of this and other mysteries must await the future release of the Emperor&apos;s private papers, or a relenting of the Blades&apos; strict policies of secrecy concerning their agents.</Source>
      <Dest>セプティム七世の短い人生
ルーファス・ヘイン 著


第三紀368-389年: 戦略家、調停人
 皇帝ユリエルの人生の最初の数十年は、帝都全域において、皇帝権威が破竹の勢いで拡大し、強化された時代であった。が、モロウウィンドやブラック・マーシュといった帝都が掌握しきれない東方地域では、帝都文化の影響力は弱く、土着の習慣や伝統が強く残っていたため、この地の民は同化政策に断固として反対した。この時代のユリエルは、相談役である帝都の魔闘士ジャガル・サルンの神秘的な支援や狡猾なアドバイスにとても助けられている。

 ユリエルのカウラ・ヴォリア王女との結婚は幸せなものだったとは言いがたい。ヴォリア王女は美しい魅力的な女性で、民からも熱烈に愛されていたが、きわめて意地が悪く、傲慢で、野心家で、貪欲な女帝でもあった。ユリエル・セプティムは彼女の魅力にそそのかされたのだったが、すぐさまみずからの過ちに気づき、結婚を後悔した。そのため、ふたりの関係は悪化した。お互いを憎しみ合い、怒りが限度を越えるとお互いを傷つけ合った。彼らの子供たちは不幸な結婚の犠牲となった。

 聡明な頭脳と貪欲な野心に恵まれたユリエルは、武力と外交を巧みに使い分け、あっという間に相談役であるサルンの才能を凌駕してみせた。モロウウィンドの文化と経済の発展における尖兵役にフラール家を登用したのは注目に値する。それと同時に、ユリエルは自尊心と自信もつちかっていった。ジャガル・サルンは出し抜かれた元相談役という仮面をかぶりながら、ユリエルの自尊心を満たし、完ぺきな信頼を勝ち取った。が、それはやがてユリエルの裏切りからオブリビオンへの投獄、さらにサルンの極秘裏の皇位簒奪へとつながっていくのである。

第三紀389-399年: 裏切り、投獄

 オブリビオンに投獄されたユリエルがどのような経験をしたのか、ほとんどが闇に包まれている。ひたすら歩き、悪夢に悩まされたことくらいしか記憶にないと、ユリエルは述べている。まるで夢を見ているようで、時間の概念も失われていたと言う。投獄時代の夢や悪夢の記憶はひとつもないと長いこと公言しているが、この伝記の土台となっている皇帝との面会においては、折に触れて、悪夢のことを詳細に語り、投獄時代に見たような悪夢に近いものとして表現している。彼がオブリビオンでの経験を語らないのは、気が進まないからではなく、うまく伝えられないからといったほうが正しいだろう。

 が、オブリビオンでの経験がユリエルを変えたのは明白である。第三紀389年、ユリエルはまだ若く、誇りと活力と野心がみなぎっていた。王政復古の時代(彼が救出され、復位してからの時代)、彼はいかめしく、我慢強く、用心深い老人となった。また、保守的で厭世的にもなったため、若かりし頃の政策はあまりに大胆なもので、軽率だったとさえ思うようになった。ユリエルはこの変化のことを、ジャガル・サルンの初期の教えに対する反動や嫌悪感の表れであると述べている。が、オブリビオン追放がユリエルの心と体をむしばんだことは疑いようがない。若かりし頃の明敏さと柔軟性が失われていなかったとしてもだ。

 いかにしてサルンが魔術で皇帝に成りすまし、バレンジア女王がその偽装をあばいたのか、あるいは、混沌の杖のパーツを集めるのにイードワイヤー王やリア・シルメイン、リアのチャンピオンがそれぞれどのような役割を果たし、帝都の背徳の魔闘士ジャガル・サルンを打ち負かし、ユリエルの皇位復権を導いたのか。そうしたことについては、スターン・ガンボーグの全3巻におよぶ大著『バレンジア伝』で余すところなく語られているため、ここでは詳細には触れないでおく。かいつまんで説明すると、ジャガル・サルンが内政を無視し、やり損なったため、帝都の経済的繁栄が大幅に衰退し、その結果、多くの小貴族や傍系の王族が帝都の権威に挑みかかるようになり、東方や西方において地元の有力者が台頭し、土地や統治権を求めて堂々と戦争をけしかけるようになったのである。

第三紀399-415年: 王政復古、平和の奇跡、ヴァーデンフェル

 王政復古の時代、ユリエル・セプティムは軍事力を背景とした積極的な侵略を行い、外交的な便宜をはかるというかつてのような政策から、ブレイズ各派の諜報員を使って極秘裏に内政を操作するという手法を取るようになった。この時代の政治的な手法や目標の総合評価については、皇帝の逝去を待たないといけないだろう。そのときには、皇帝の別荘に保管されているという膨大な日記が公開され、ブレイズの諜報員に関する機密保持の義務も消滅することになっている。

 この時代におけるふたつの偉業が、ユリエルの巧妙な政策の有効性を示している。その偉業とはつまり、相容れない小王国が林立していたイリアック湾地域を、ハンマーフェル、センチネル、ウェイレスト、オルシニウムという秩序だった平和な近代国家へと変貌させた「西方の激変」としても広く知られる「平和の奇跡」であり、モロウウィンドのヘルセス王と「母なる女王」バレンジアの策謀に端を発する「ヴァーデンフェルの植民地化」である。この結果、モロウウィンドはいっそう深く、帝都の影響下に置かれるようになった。

第三紀415-430年: 黄金時代、ヘルセス王の法廷、東方の九大神

 「平和の奇跡」(この事件の詳細については、パー・ベターセン著『ダガーフォール近代史』を参照)をきっかけとして、帝都は、ユリエル統治時代初期のような平和と繁栄の時代に突入した。帝都のハートランドと西方地域が不動の帝都を築き上げたことで、ユリエルは東方地域、つまりモロウウィンドに目を向けられるようになった。

 モロウウィンドの一枚岩的な法廷信仰の心臓部での紛争や政府の由緒ある氏族制度を利用するだけでなく、法廷信仰の核となる堕落神がヴァーデンフェルで発展しつつある植民地に脅威をもたらしている実情を逆手に取って、ユリエルはブレイズの裏の諜報員とモーンホールドのヘルセス法廷に働きかけ、モロウウィンドにおける政治の中心を氏族評議会からヘルセス法廷へと移行させると同時に、正統な法廷信仰が堕落している点を突いて、フラールおよびヴァーデンフェル領の支配宗教として九大神教団を設立したのである。

 東方地域での九大神教団の定着については、ハスファット・アンタボリスが全四巻に分けて著した『ネレヴァリンの生活と時代』に網羅されている。が、アナボリスは、この時代最大の謎-- ユリエルはネレヴァリンの予言のことをどこまで知っていて、その重要性をどうやって学んだのか-- を解決できずじまいだった。この問いや他の謎に対する決定的な答えは、皇帝の私文書のさらなる公開、もしくは、ブレイズの諜報員に関する機密方針の緩和が実現するまで待たなくてはならないだろう。</Dest>
    </String>
    <String List="1">
      <EDID>Book2CommonThiefOfVirtue</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Thief of Virtue





&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/L_letter.png&apos;&gt;et me tell the tale of the Thief of Virtue. In the land of Hammerfell in the city of Sutch there lived a Baron who was quite wealthy. He was a noted collector of rare coins. The Baroness Veronique found the whole thing quite tedious. However, she did appreciate the lifestyle that the Baron&apos;s wealth provided.

Ravius Terinus was a noted thief. He claimed to be a master thief in the mythical guild of thieves. However, that was most likely just braggadocio. The only known Thieves Guild was wiped out over 450 years ago.

Ravius decided that the Baron should share his wealth. Specifically he should share it with Ravius. The wily thief crept into the Baron&apos;s castle one night intending to do just that.

The walls of the castle were noted for their height and unscalability. Ravius cleverly used an Arrow of Penetration to affix a rope to the top of the battlements. Once on the battlements, he had to evade the Baron&apos;s guards. By hiding in the shadows of the crenelations, he was able to work his way to the keep undetected.

Entering the keep was child&apos;s play for a thief of his caliber. However, a cunning lock with no less than 13 pins protected the private quarters of the Baron. Ravius broke only 9 lockpicks to open it. Using only a fork, a bit of string, and a wineskin, he disabled the seven traps guarding the Baron&apos;s coin collection. Truly Ravius was a master among thieves.

With the coins safely in his grasp, Ravius began his escape only to find the way blocked. The Baron had found the opened door and was raising the guard to scour the castle. Ravius fled deeper into the castle, one step ahead of the questing guards.

His only way out led through the boudoir of Baroness Veronique. He entered to find the lady preparing for bed. Now it should be said at this point that Ravius was noted for his handsome looks, while the Baroness was noted for her plainness. Both of these facts were immediately recognized by each of the pair.

&quot;Doest thou come to plunder my virtue?&quot; asked the lady, all a-tremble.

&quot;Nay, fair lady,&quot; Ravius said, thinking quickly. &quot;Plunder be a harsh term to ply upon such a delicate flower as your virtue.&quot;

&quot;I see thou hast made off with mine husband&apos;s precious coins.&quot;
Ravius looked deeply into her eyes and saw the only path by which he would escape this night with his life. It would require a double sacrifice.

&quot;Though these coins are of rarest value, I have now found a treasure that is beyond all value,&quot; Ravius said smoothly. &quot;Tell me, oh beauteous one, why dost thy husband set seven deadly traps around these tawdry coins, but only a simple lock upon the door of his virtuous wife?&quot;

&quot;Ignace protects those things that are dearest to him,&quot; Veronique replied with ire.

&quot;I would give all the gold in my possession to spend but a moment basking in your radiance.&quot;

With that Ravius set down the coins he had worked so hard to steal. The Baroness swooned into his arms. When the captain of the guard asked to search her quarters, she hid Ravius most skillfully. She turned over the coins, claiming the thief dropped them when he fled out the window.

With that sacrifice made, Ravius steeled himself for the second. He robbed the lady Veronique of her virtue that night. He robbed her of it several times, lasting well into the wee hours of the morning. Exhausted, yet sated, he stole away in the pre-dawn hours.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


純潔泥棒





&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/L_letter.png&apos;&gt; これから「純潔泥棒」の話をしよう。ハンマーフェルのサッチという街にたいそう裕福な男爵が暮らしていた。男爵は珍しいコインの収集家として有名だった。男爵夫人のベロニクは夫の趣味などまったくもってくだらないと断じていたが、男爵の富がもたらす生活は気に入っていた。

 ラビウス・テリヌスは名うての泥棒だった。伝説の盗賊ギルドの大盗賊であると豪語していたものの、それは大見得を切っていたにすぎなかった。世に知られる唯一の盗賊ギルドは450年前に滅びていたのだから。

 ラビウスは思い立った。男爵は富を分け与えるべきなんだ、とりわけこの俺と。ある晩、この狡猾な盗っ人は男爵の居城に忍び込み、「ひと仕事」を働くことにした。

 その城の外壁はあまりに高く、とうていよじ登れないことで知られていた。ラビウスは機転をきかして「貫通の弓矢」を使い、銃眼のついた胸壁のてっぺんにロープを張った。まんまと胸壁をよじ登ったあとは、男爵の衛兵をやり過ごさなくてはならなかった。銃眼の陰に入って身を隠しながら、誰にも気づかれずにずんずん進んでいった。

 ラビウスほど腕のいい泥棒にとっては、城門を破ることなど朝飯前だった。が、男爵の私室の扉は13本ものピンのついた意地の悪い鍵で守られていた。ラビウスはたった9本の開錠用ツールでこの扉を破ってみせ、フォークとわずかな糸と革製の酒袋だけでもって、男爵のコインコレクションを防護する7つの罠を外してみせた。彼はまさしく一流の泥棒であったのだ。

 首尾よくコインをせしめると、ラビウスはその場をずらかろうとした。が、退路はふさがれていた。扉が開いていることに男爵が気づき、衛兵をたたき起こして城内をしらみつぶしに探させていたのだ。ラビウスは、追っ手の衛兵の一歩先を行きながら、城の奥へ奥へと逃げていった。

 ラビウスが脱出するには、ベロニク男爵夫人の寝室を通り抜ける以外に道はなかった。寝室に入ると、男爵夫人がベッドを作っていた。ここでひとつ言っておきたいのだが、ラビウスは男ぶりの良さで、男爵夫人は器量の悪さで知られていた。両者のどちらも、たちまちこの事実に気づかされた。

「私の純潔を奪いにきたのですか？」と、男爵夫人は震えながら訊いた。

「いいえ、マダム」と、ラビウスは機転を利かせて言った。「あなたの純潔のような繊細な花を『奪おう』だなんて、あまりにがさつというもの」

「主人の大切なコインを盗み出してきたのね」

 ラビウスは穴が開くほど男爵夫人の瞳を見つめ、この夜を生きて脱するための唯一の道を見てとった。ふたつの犠牲が求められそうだった。

「このコインもことのほか高価なのでしょうが、お金に換えがたい秘宝を見つけてしまったようです」と、ラビウスはすらすらと言った。「教えてください、美しき人よ。どうしてご主人は、かように安っぽいコインのために容赦ないワナをいくつも備えておきながら、美しい妻の部屋の扉には簡単な鍵をひとつしかつけないのでしょうか？」

「主人は大切なものしか守らないから」と、ベロニクは怒りもあらわに答えた。

「私なら全財産をはたいてでも、あなたの輝きに浴せる一瞬を求めるでしょう」

 そう言って、ラビウスは苦労して盗んだコインを床に置いた。男爵夫人が彼の腕にしなだれかかってきた。彼女の私室を調べさせてほしいと衛兵隊長が告げると、彼女はラビウスを巧みにかくまった。床のコインをひっくり返し、泥棒が窓から逃げるときに落としたんだわ、と訴えた。

 こうして最初の犠牲がなされ、ラビウスはふたつめの犠牲を果たすべく勇を鼓した。その晩、彼は男爵夫人の純潔を盗んだのだ。何度も何度もそれを盗み、夜が明けそうになるまで勢いは衰えなかった。心地よい疲労感を感じながら、ラビウスは朝ぼらけの中へと逃げ出したのである。</Dest>
    </String>
    <String List="1">
      <EDID>Book2ReligiousChildrensAnuad</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


A Children&apos;s Anuad:
The Anuad Paraphrased



&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt;he first ones were brothers:  Anu and Padomay.  They came into the Void, and Time began.

As Anu and Padomay wandered the Void, the interplay of Light and Darkness created Nir.  Both Anu and Padomay were amazed and delighted with her appearance, but she loved Anu, and Padomay retreated from them in bitterness.

Nir became pregnant, but before she gave birth, Padomay returned, professing his love for Nir.  She told him that she loved only Anu, and Padomay beat her in rage.  Anu returned, fought Padomay, and cast him outside Time.  Nir gave birth to Creation, but died from her injuries soon after.  Anu, grieving, hid himself in the sun and slept.

Meanwhile, life sprang up on the twelve worlds of creation and flourished.  After many ages, Padomay was able to return to Time.  He saw Creation and hated it.  He swung his sword, shattering the twelve worlds in their alignment.  Anu awoke, and fought Padomay again.  The long and furious battle ended with Anu the victor.  He cast aside the body of his brother, who he believed was dead, and attempted to save Creation by forming the remnants of the 12 worlds into one -- Nirn, the world of Tamriel.  As he was doing so, Padomay struck him through the chest with one last blow.  Anu grappled with his brother and pulled them both outside of Time forever.

The blood of Padomay became the Daedra.  The blood of Anu became the stars.  The mingled blood of both became the Aedra (hence their capacity for good and evil, and their greater affinity for earthly affairs than the Daedra, who have no connection to Creation).

On the world of Nirn, all was chaos.  The only survivors of the twelve worlds of Creation were the Ehlnofey and the Hist.  The Ehlnofey are the ancestors of Mer and Men.  The Hist are the trees of Argonia.  Nirn originally was all land, with interspersed seas, but no oceans.

A large fragment of the Ehlnofey world landed on Nirn relatively intact, and the Ehlnofey living there were the ancestors of the Mer.  These Ehlnofey fortified their borders from the chaos outside, hid their pocket of calm, and attempted to live on as before.  Other Ehlnofey arrived on Nirn scattered amid the confused jumble of the shattered worlds, wandering and finding each other over the years.  Eventually, the wandering Ehlnofey found the hidden land of Old Ehlnofey, and were amazed and joyful to find their kin living amid the splendor of ages past.  The wandering Ehlnofey expected to be welcomed into the peaceful realm, but the Old Ehlnofey looked on them as degenerates, fallen from their former glory.  For whatever reason, war broke out, and raged across the whole of Nirn.  The Old Ehlnofey retained their ancient power and knowledge, but the Wanderers were more numerous, and toughened by their long struggle to survive on Nirn.  This war reshaped the face of Nirn, sinking much of the land beneath new oceans, and leaving the lands as we know them (Tamriel, Akavir, Atmora, and Yokuda).  The Old Ehlnofey realm, although ruined, became Tamriel.  The remnants of the Wanderers were left divided on the other 3 continents.

Over many years, the Ehlnofey of Tamriel became:
  - the Mer (elves),
  - the Dwemer (the Deep Ones, sometimes called dwarves),
  - the Chimer (the Changed Ones, who later became the Dunmer),
  - the Dunmer (the Dark or Cursed Ones, the Dark Elves),
  - the Bosmer (the Green or Forest Ones, the Wood Elves), and
  - the Altmer (The Elder or High Ones, the High Elves).

On the other continents, the Wandering Ehlnofey became the Men -- the Nords of Atmora, the Redguards of Yokuda, and the Tsaesci of Akavir.

The Hist were bystanders in the Ehlnofey war, but most of their realm was destroyed as the war passed over it.  A small corner of it survived to become Black Marsh in Tamriel, but most of their realm was sunk beneath the sea.

Eventually, Men returned to Tamriel.  The Nords were the first, colonizing the northern coast of Tamriel before recorded history, led by the legendary Ysgramor.  The thirteenth of his line, King Harald, was the first to appear in written history.  And so the Mythic Era ended.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


子供向けのアヌの伝記


&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt; 最初のものたちはアヌとパドメイの兄弟でした。彼らが「虚無」にやってきて「時」が始まったのです。

 アヌとパドメイが「虚無」をぶらついていると、光と闇がまざりあってニーアが生まれました。アヌもパドメイもニーアの出現に驚き、喜びましたが、彼女が愛したのはアヌでした。パドメイは傷心のまま行方をくらましました。

 ニーアは身ごもりました。ところが、赤ちゃんを産む前にパドメイが戻ってきて、ニーアへの愛を打ち明けたのです。私が愛しているのはアヌだけなの。そう告げられたパドメイは怒りにまかせて彼女を打ちのめしました。アヌが帰ってくると、パドメイと戦い、“時”から追放しました。ニーアは「創造」を産み落としましたが、殴られたときの傷のせいで間もなく死んでしまいました。アヌはとても悲しみ、太陽の中に隠れて眠りにつきました。

 そのあいだに、“創造”の十二界に生命が芽吹き、繁栄していきました。いくつもの時代が流れてから、パドメイは「時」に戻ることができました。「創造」に会うと、憎しみがわいてきました。彼は剣を抜き放すと、それぞれがつながっている十二界をずたずたに切り裂きました。アヌが目覚め、またもやパドメイと戦いました。長い、激しい戦いのすえ、アヌが勝利しました。パドメイは死んだものと思われました。アヌはパドメイを捨て置いて、十二界の破片をかき集めてひとつの世界-- ニルン、つまり、タムリエル-- にすることで“創造”を救おうとしました。そのときでした。パドメイの死にぎわの一撃がアヌの胸をつらぬいたのです。アヌはパドメイにしがみつくと、パドメイもろとも“時”の外へと身を投げました。

 パドメイの血はデイドラとなり、アヌの血は星となりました。ふたつの血が混ざり合うと、エイドラが生まれました。(そのため、エイドラは善にも悪にもなれるのです。「創造」とのつながりがないデイドラよりも、エイドラのほうがこの世の出来事に深く関わっているのも頷けます)

 ニルンの世界は混沌に満ちていました。「創造」の十二界のゆいいつの生き残りが、エルノフェイとヒストでした。エルノフェイはエルフと人間の祖先で、ヒストはアルゴニアの樹木です。ニルンは内陸の海原をふくめたすべての大地ですが、大洋ではありません。

 エルノフェイの世界の巨大なかけらは、それほど壊れることなくニルンに落ちました。エルノフェイの民はそのままそこで暮らし、エルフの祖先となったのです。エルノフェイの民は外界の混沌とをへだてる境界を強化し、彼らの静かな土地をこっそりと隠して、これまでと同じように暮らそうとしました。十二界が裂けたことによる大混乱のさなかには、他のエルノフェイの民もニルンにやってきて各地に散らばり、何年ものあいだ、仲間を見つけながらさまよい歩きました。最終的に、エルノフェイの流浪の民は、前時代のエルノフェイの民が暮らす秘密の土地をさがしあて、自分たちの類縁がいにしえの壮麗な暮らしをつづけていることに驚き、喜びました。流浪の民は、この安息の地で歓迎されると思っていましたが、エルノフェイのいにしえの民にとっては彼らは落ちぶれた下劣な民でしかありませんでした。くわしい理由はわかりませんが、戦争が起こり、ニルン全土へとその戦火が広がっていきました。いにしえの民が古代の神秘や知識を受け継いできていたとはいえ、流浪の民は数で勝っていたばかりか、長いあいだニルンで懸命に生き抜いてきたため、とてもたくましかったのです。この戦いはニルンの様相を一変させました。たくさんの土地が海に沈み、現在、わたしたちが知る土地(タムリエル、アカヴィル、アトモーラ、ヨクーダ)だけがあとに残りました。いにしえの民の土地は、この争いで手ひどく荒らされたものの、後にタムリエルとなりました。生き残った流浪の民は、三つの大陸に散っていきました。

 長いときをへて、タムリエルのエルノフェイの民は次のように分かれました。
 ・マー(エルフ)
 ・ドゥーマー(深きもの。ドワーフと呼ばれることも)
 ・チャイマー(変わりしもの。のちのダンマー)
 ・ダンマー(黒きもの、忌まわしきもの。ダークエルフ)
 ・ボズマー(緑の民、森の民。ウッドエルフ)
 ・アルトマー(古きもの、高きもの。ハイエルフ)

 他の大陸では、エルノフェイの流浪の民が人間-- アトモーラのノルド、ヨクーダのレッドガード、アカヴィルのツァエシ-- となりました。

 ヒストの民はエルノフェイの戦をだまって見ていましたが、彼らの領地のほとんどは戦禍に巻き込まれて滅びました。難を逃れたわずかな土地はタムリエルのブラック・マーシュとなったものの、その大半は海のもくずと消えました。

 やがて、人間がタムリエルに戻ってきました。まず最初に、伝説的人物、イスグラモルの率いるノルドが、先史時代にタムリエルの北岸に入植しました。歴史的文献にはじめて登場したノルドは、彼の家系の十三代目にあたるハラルド王です。この王の出現によって、神話の時代は終わりをつげたのです。</Dest>
    </String>
    <String List="1">
      <EDID>Book3Valuable2920v11a</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Sun&apos;s Dusk
Book Eleven of 2920
The Last Year of the First Era

by
Carlovac Townway
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
2 Sun&apos;s Dusk, 2920
Tel Aruhn, Morrowind

&quot;A man to see you, Night Mother,&quot; said the guard. &quot;A Kothringi tribesman who presents his credentials as Lord Zuuk of Black Marsh, part of the Imperial Garrison of Gideon.&quot;

&quot;What makes you think I&apos;d have even the slightest possible interest in seeing him?&quot; asked the Night Mother with venomous sweetness.

&quot;He brings a letter from the late Empress of the Cyrodilic Empire.&quot;

&quot;We are having a busy day,&quot; she smiled, clapping her hands together with delight. &quot;Show him in.&quot;

Zuuk entered the chamber. His metallic skin, though exposed only at his face and hands, caught the light of the fireplace and the lightning of the stormy night from the window. The Night Mother noted also that she could see herself as he saw her: serene, beautiful, fear-inspiring. He handed her his letter from the Empress without a word. Sipping her wine, she read it.

&quot;The Duke of Morrowind also offered me an appreciable sum to have the Emperor murdered earlier this year,&quot; she said, folding the letter. &quot;His payment sunk, and never was delivered. It was a considerable annoyance, particularly as I had already gone to the trouble of putting one of my agents in the palace. Why should I assume that your more-than-generous payment, from a dead woman, will arrive?&quot;

&quot;I brought it with me,&quot; said Zuuk simply. &quot;It is in the carriage outside.&quot;

&quot;Then bring it in and our business is complete,&quot; smiled the Night Mother. &quot;The Emperor will be dead by year&apos;s end. You may leave the gold with Apaladith. Unless you&apos;d care for some wine?&quot;

Zuuk declined the offer and withdrew. The moment he left the room, Miramor slipped noiselessly back from behind the dark tapestry. The Night Mother offered him a glass of wine, and he accepted it.

&quot;I know that fellow, Zuuk,&quot; said Miramor carefully. &quot;I didn&apos;t know he worked for the old Empress though.&quot;

&quot;Let&apos;s talk about you some more, if you don&apos;t mind,&quot; she said, knowing he would, in fact, not mind.

&quot;Let me show you my worth,&quot; said Miramor. &quot;Let me be the one to do the Emperor in. I&apos;ve already killed his son, and you saw there how well I can hide myself away. Tell me you saw one ripple in the tapestry.&quot;

The Night Mother smiled. Things were falling into place rather nicely.

&quot;If you know how to use a dagger, you will find him at Bodrum,&quot; she said, and described to him what he must do.

[pagebreak]
3 Sun&apos;s Dusk, 2920
Mournhold, Morrowind

&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt;he Duke stared out the window. It was early morning, and for the fourth straight day, a red mist hung over the city, flashing lightning. A freakish wind blew through the streets, ripping his flags from the castle battlements, forcing all his people to close their shutters tightly. Something terrible was coming to his land. He was not a greatly learned man, but he knew the signs. So too did his subjects.

&quot;When will my messengers reach the Three?&quot; he growled, turning to his castellan.

&quot;Vivec is far to the north, negotiating the treaty with the Emperor,&quot; the man said, his face and voice trembling with fear. &quot;Almalexia and Sotha Sil are in Necrom. Perhaps they can be reached in a few days time.&quot;

The Duke nodded. He knew his messengers were fast, but so too was the hand of Oblivion.

[pagebreak]
6 Sun&apos;s Dusk, 2920
Bodrum, Morrowind

&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt;orchlight caught in the misting snow gave the place an otherworldly quality. The soldiers from both camps found themselves huddled together around the largest of the bonfires: winter bringing enemies of four score of warring close together. While only a few of the Dunmer guard could speak Cyrodilic, they found common ground battling for warmth. When a pretty Redguard maiden passed into their midst to warm herself before moving back to the treaty tent, many a man from both army raised their eyes in approval.

The Emperor Reman III was eager to leave negotiations before they had ever begun. A month earlier, he thought it would be a sign of good will to meet at the site of his defeat to Vivec&apos;s army, but the place brought back more bad memories than he thought it would. Despite the protestations of Potentate Versidue-Shaie that the rocks of the river were naturally red, he could swear he saw splatters of his soldier&apos;s blood.

&quot;We have all the particulars of the treaty,&quot; he said, taking a glass of hot yuelle from his mistress Corda. &quot;But here and now is not the place for signing. We should do it at the Imperial Palace, with all the pomp and splendor this historic occasion demands. You must bring Almalexia with you too. And that wizard fellow.&quot;

&quot;Sotha Sil,&quot; whispered the Potentate.

&quot;When?&quot; asked Vivec with infinite patience.

&quot;In exactly a month&apos;s time,&quot; said the Emperor, smiling munificently and clambering awkwardly to his feet. &quot;We will hold a grand ball to commemorate. Now I must take a walk. My legs are all cramped up with the weather. Corda, my dear, will you walk with me?&quot;

&quot;Of course, your Imperial Majesty,&quot; she said, helping him toward the tent&apos;s entrance.

&quot;Would you like me to come with you as well, your Imperial Majesty?&quot; asked Versidue-Shaie.

&quot;Or I?&quot; asked King Dro&apos;Zel of Senchal, a newly appointed advisor to the court.

&quot;That won&apos;t be necessary, I won&apos;t be gone a minute,&quot; said Reman.

Miramor crouched in the same rushes he had hidden in nearly eight months before. Now the ground was hard and snow-covered, and the rushes slick with ice. Every slight movement he made issued forth a crunch. If it were not for the raucous songs of the combined Morrowind and Imperial army gathered about the bonfire, he would not have dared creep as close to the Emperor and his concubine. They were standing at the curve in the frozen creek below the bluff, surrounded by trees sparkling with ice.

Carefully, Miramor removed the dagger from its sheath. He had slightly exaggerated his abilities with a short blade to the Night Mother. True, he had used one to cut the throat of Prince Juilek, but the lad was not in any position to fight back at the time. Still, how difficult could it be to stab an old man with one eye? What sort of blade skill would such an easy assassination require?

His ideal moment presented itself before his eyes. The woman saw something deeper in the woods, an icicle of an unusual shape she said, and darted off to get it. The Emperor remained behind, laughing. He turned to the face of the bluff to see his soldiers singing their song&apos;s refrain, his back to his assassin. Miramor knew the moment had come. Mindful of the sound of his footfall on the icy ground, he stepped forward and struck. Very nearly.

Almost simultaneously, he was aware of a strong arm holding back his striking arm and another one punching a dagger into his throat. He could not scream. The Emperor, still looking up at the soldiers, never saw Miramor pulled back into the brush and a hand much more skilled than his slicing into his back, paralyzing him.

His blood pooling out and already crystallizing on the frozen ground, Miramor watched, dying, as the Emperor and his courtesan returned to join the camp up on the bluff.

[pagebreak]
12 Sun&apos;s Dusk, 2920
Mournhold, Morrowind

&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/A_letter.png&apos;&gt; gout of ever-erupting flame was all that remained of the central courtyard of Castle Mournhold, blasting skyward into the boiling clouds. A thick, tarry smoke rolled through the streets, igniting everything that was wood or paper on fire. Winged bat-like creatures harried the citizens from their hiding places out into the open, where they were met by the real army. The only thing that kept all of Mournhold from burning to the ground was the wet, sputtering blood of its people.

Mehrunes Dagon smiled as he surveyed the castle crumbling.

&quot;To think I nearly didn&apos;t come,&quot; he said aloud, his voice booming over the chaos. &quot;Imagine missing all this fun.&quot;

His attention was arrested by a needle-thin shaft of light piercing through his black and red shadowed sky. He followed it to its source, two figures, a man and a woman standing on the hill above town. The man in the white robe he recognized immediately as Sotha Sil, the sorcerer who had talked all the Princes of Oblivion into that meaningless truce.

&quot;If you&apos;ve come for the Duke of Mournhold, he isn&apos;t here,&quot; laughed Mehrunes Dagon. &quot;But you might find pieces of him the next time it rains.&quot;

&quot;Daedra, we cannot kill you,&quot; said Almalexia, her face hard and resolute. &quot;But that you will soon regret.&quot;

With that, two living gods and a prince of Oblivion engaged in battle on the ruins of Mournhold.

[pagebreak]
17 Sun&apos;s Dusk, 2920
Tel Aruhn, Morrowind

&quot;Night Mother,&quot; said the guard. &quot;Correspondence from your agent in the Imperial Palace.&quot;

The Night Mother read the note carefully. The test had been a success: Miramor had been successfully detected and slain. The Emperor was in very unsafe hands. The Night Mother responded immediately.

[pagebreak]
18 Sun&apos;s Dusk, 2920
Balmora, Morrowind

&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/S_letter.png&apos;&gt;otha Sil, face solemn and unreadable, greeted Vivec at the grand plaza in front of his palace. Vivec had ridden day and night after hearing about the battle in his tent in Bodrum, crossing mile after mile, cutting through the dangerous ground at Dagoth-Ur at blinding speed. To the south, during all the course of the voyage, he could see the whirling red clouds and knew that the battle was continuing, day after day. In Gnisis, he met a messenger from Sotha Sil, asking him to meet at Balmora.

&quot;Where is Almalexia?&quot;

&quot;Inside,&quot; said Sotha Sil wearily. There was a long, ugly gash running across his jaw. &quot;She&apos;s gravely injured, but Mehrunes Dagon will not return from Oblivion for many a moon.&quot;

Almalexia lay on a bed of silk, tended to by Vivec&apos;s own healers. Her face, even her lips, was gray as stone, and blood stained through the gauze of her bandages. Vivec took her cold hand. Almalexia&apos;s mouth moved wordlessly. She was dreaming.

She was battling Mehrunes Dagon again amid a firestorm. All around her, the blackened husk of a castle crumbled, splashing sparks into the night sky. The Daedra&apos;s claws dug into her belly, spreading poison through her veins while Almalexia throttled him. As she sank to the ground beside her defeated foe, she saw that the castle consumed by fire was not Castle Mournhold. It was the Imperial Palace.

[pagebreak]
24 Sun&apos;s Dusk, 2920
The Imperial City, Cyrodiil

&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/A_letter.png&apos;&gt; winter gale blew over the city, splashing the windows and glass domes of the Imperial Palace. Quivering light rays illuminated the figures within in surreal patterns.

The Emperor barked orders to his staff in preparations for the banquet and ball. This was what he enjoyed best, more than battle. King Dro&apos;Zel was supervising the entertainment, having strong opinions on the matter. The Emperor himself was arranging the details of the dinner. Roast nebfish, vegetable marrow, cream soups, buttered helerac, codscrumb, tongue in aspic. Potentate Versidue-Shaie had made a few suggestions of his own, but the tastes of the Akaviri were very peculiar.

The Lady Corda accompanied the Emperor to his chambers as night fell.

The Year is Concluded in Evening Star.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


2920 黄昏の月(11巻)

第一紀 最後の年
カルロヴァック・タウンウェイ 著
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
2920年 黄昏の月2日
テル・アルーン (モロウウィンド)

「男が一人謁見に来ております」と、衛兵が夜母に声をかけた。「帝国軍の要塞が置かれたギデオン地方ブラック・マーシュから来たコスリンギー族のズーク卿と申しております。信任状もあるそうです」

 夜母は不快な表情を浮かべ、「私が会いたいと思える人物ですか？」

「帝国にいらした女帝の手紙を預かっているというのです」



「まったく忙しいというのに…」と、夜母は笑みをたたえながらも、すばやく手を打ち鳴らし、「お通しして」と告げた。

 ズークは謁見室に通された。唯一露出している顔や手は、金属的に光る肌をのぞかせ、暖炉の炎や外の嵐の夜の稲妻を反射させた。夜母は、ズークの目に映っている自分の穏やかで美しい、恐怖をかきたてるような姿に気付いた。ズークは物言わず、ただ女帝から預かった手紙を手渡した。夜母はグラスにワインを注ぎ、手紙を読み始めた。

 夜母は読み終えた手紙を折りたたみながらこう言った。「今年の頭に、モロウウィンドのデュークからも皇帝の暗殺計画を持ちかけられました。今となってはその報酬も海の底に沈んでしまいましたが。これ以上のやっかいごとは御免こうむりたいの。ただでさえ、宮廷に手下をまわすのが大変だったのですから。そもそもお金はちゃんとご用意できて？ 死者からお金をせびるわけにもいかないですからね」

「用意できております」と、ズークは率直に答えた。「外に待たせてある馬車の中にあります」

「では、それをここへお持ちくだされば、すべてが丸く収まります」と、夜母は笑って答えた。「皇帝は今年の暮れには命を落とすことになるでしょう。お金はアパラディスに渡してから帰っておくれ。それとも、ご一緒にワインでもいかが？」

ズークは夜母の申し出を丁重に断り、謁見室をあとにした。部屋を出た際、ミラモールが闇色のタペストリーから音もなくすっと出てきた。夜母はミラモールにワインを勧め、彼はグラスを受け取った。

「あの男のことはよく知っております」と、ミラモールは慎重に答えた。「だが、亡き女帝に仕えていたとは知らなかった」

「よければあなたの考えを聞かせて頂戴」と、夜母は言った。ミラモールが断らないことを知っていたのである。

「私の優秀ぶりをお見せいたしましょう。皇帝が独りになれば間違いなく、息子と同様に世から消してみせましょう。私は身を隠すこともできます。先ほど、タペストリーの後ろから物音立てずに現れたことをご覧いただけましたかと思います」

 夜母は微笑んだ。

「あたなたがダガーの一つでも使いこなせたら、ボドラムで殺してみせるでしょう」と、夜母はミラモールにこれからの暗殺の手順を説明したのであった。



[pagebreak]
2920年 黄昏の月3日
モーンホールド (モロウウィンド)

&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt; デュークは窓の外をじっと眺めていた。四日目の早朝。街は赤い霧にすっぽり覆われて、稲妻の閃光が走っていた。通りには吹き荒れる風が巻きおこり、城の旗を強くなびかせ、家々の窓を固く閉じさせた。何か不吉な事が起こりそうな予感であった。彼自身、学識はそれほど高くはなかったが、彼の家臣も同様に、これから何か悪いことが起こりそうな気配を感じていた。

「伝令はいつ届くのだ？」と、デュークは城主に向かってうなるように言った。

「ヴィベク様は皇帝と協定交渉のため、遥か北の方へいらっしゃるのです」と、城主は恐怖におびえながら言った。「アルマレクシア様とソーサ・シル様はネクロムにいらっしゃいます。数日内には連絡をつけられると思われます」

 デュークは頷いた。確かに伝令が到着するのも速いだろうが、それよりもオブリビオンの手の方が速いことを知っていたのだった。


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2920年 黄昏の月6日
ボドラム (モロウウィンド)

&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt; 松明の火の光が霧のような雪に反射し、まるでそこは別世界のようであった。双方のテントから出てきた兵士たちが、大きなかがり火のまわりに集まった。冬の寒さは、敵対する者たちでさえも固く寄り添わさせるが、一方で帝都の言葉を話せる少数のダンマーとの暖を奪い合う戦いの場となることもあった。そんなかがり火へ、美しいレッドガードの娘が同じく暖を取ろうと雪の中を歩いてくるも、すぐさま協定交渉が行われているテントに引っ込んでいった。そして、双方の兵士たちの目線は、娘の入っていったテントに釘付けとなった。

 皇帝レマン三世はこの交渉をすぐさま切り上げたかった。ひと月前の彼であったならば、ヴィベク率いる軍隊には負けたものの、うまくおさまったとして喜んでいたかもしれないが、思いのほかこの場所で起こった悪夢がまざまざと蘇ってきたのであった。ヴェルシデュ・シャイエの主張によると、川はその石によって元から赤いと言われているが、戦死した兵士の血によって赤く染まっているようにも見えるのであった。

「これで協定を結ぶ準備が整った」と、皇帝はコルダから熱いユエルの入ったグラスを受け取リながら言った。「しかし、ここは調印にはふさわしくない場所だ。この歴史に残る儀式は帝都の厳かな王宮で行うべきだ。アルマレクシア、そしてウィザードも連れてくるがよい」

「ソーサ・シルです」と、ヴェルシデュ・シャイエは耳打ちした。

「時はいつ？」と、ヴィベクは辛抱強く問いただした。

「ちょうど本日より8ケ月後に…」皇帝は笑顔をふりまきながら、ぎこちなく立ち上がった。「華やかな舞踏会を準備して祝おう。では、散歩に出掛けてくる。コルダ、この寒さで脚がひきつってしまったようだ。一緒に歩いてくれないか？」

「もちろん御供いたします、陛下」と、コルダは返答し、皇帝を支えながらテントの出口へと連れて行った。



「私も御供しましょうか、陛下？」と、ヴェルシデュ・シャイエは訊ねた。

「私もよろしいでしょうか？」と、最近新たに相談役として宮廷に招かれたセンチャルのドローゼル王も尋ねてきた。

「必要ない。すぐに戻る」と、皇帝はそう言って断った。

 ミラモールは8ヶ月前と同じように林の中に身を潜めていた。前と違うのは地面が雪で覆われ、木々が氷と化しているところだ。ちょっと動くだけでも音がするのであった。ちょうどその時、かがり火を囲んだ2つの軍隊、モロウウィンド軍と帝都軍が歌う大音響の二部合唱が聞こえてこなければ、ミラモールは皇帝らのそばへとこっそり近づくことはできなかっただろう。氷できらめく木々に囲まれた崖の下で、皇帝とコルダとヴェルシデュの3人は、流れの凍りついた小河を眺めて立っていた。

 ミラモールはそっとダガーを鞘から抜き出した。彼はやや自分の剣の腕前を誇張して夜母に話していた。実際、皇子の喉を掻き切れたのは皇子を襲う際、相手に臨戦態勢に入るすきをまったく与えなかったからであった。しかし、今回の相手は年老いた一人の男。この簡単な殺しに、どれほどの剣の腕が必要だというのだろうか？

 そして絶好のタイミングが訪れたのだった。森の奥深くで皇帝の側を歩いていたコルダが、奇妙な形をした氷柱を見つけ、駆け出していったのである。皇帝は笑みを浮かべながら、その場に残った。兵士たちの歌声の聞こえる崖の方を向き、暗殺者に背を見せた。ついに、その瞬間がやってきた。ミラモールは氷の地面に用心しながら、皇帝に近づき、攻撃した。だが、失敗した。

 突如、背後から抱え込まれ喉に強い一撃を食らったのであった。ミラモールは声も出なかった。皇帝は依然として崖を見上げたままだった。林の中に引きずり込まれ、背中からバッサリと切り殺されたミラモールの存在などまったく気づかなかったのであった。

 皇帝は連れの者と崖のキャンプ場に戻っていった。そして、噴き出す血が凍りついた地面の上で結晶になりゆくさまをミラモールはただ見ていただけだった。


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2920年 黄昏の月12日
モーンホールド (モロウウィンド)

&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/A_letter.png&apos;&gt; モーンホールド城の中庭は、燃え盛る炎と化し、その火は沸き立つような雲を突き抜けていった。厚い煙が通りを駆け抜け、木や紙、燃えそうなものすべてを焼き尽くしていった。物陰に避難していた住人たちはコウモリに似た生き物たちに襲われ、追い立てられるように表に出たところを今度は軍隊の前へと現れることになった。モーンホールドの完全たる崩壊を唯一妨げていたのは、飛び散っていく濡れた血ぐらいであった。

 メエルーンズ・デイゴンは崩れいく城を見つめながら、微笑んだ。

「これを見逃すところだったとは…」と、混乱する街中で声を轟かせて言った。「最高のショーだ」

 彼は、赤黒い影の渦巻く空の中に針のように細い閃光のようなものを捉えた。光を発しているもとに目を追うと、街を見下ろす丘の上にいる男女二人の姿に辿り着いた。白いローブを身にまとったその男はすぐにソーサ・シルとわかった。なぜならソーサ・シルはここ最近オブリビオンの王子たちのところを駆けずり回っていたからだ。

「モーンホールドのデュークを探しているなら、残念だがここにはいない」と、メエルーンズ・デイゴンは笑って答えた。「だが、もしかしたら今度雨が降ったときには彼の破片に会えるかもしれないな」

「デイドラよ、貴方を殺すことはできません」と、アルマレクシアは決心したように言った。「だが、すぐに後悔することになるでしょう」

 その生ける神2人とオブリビオンの王子との戦いの火蓋は、モーンホールドの廃墟の中、切って落とされた。


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2920年 黄昏の月17日
テル・アルーン (モロウウィンド)

「夜母様」と、衛兵は声をかけた。「帝都の代理人様からご連絡が入っております」

 夜母は書面を注意深く読んだ。計画は無事成功、ミラモールはまんまと捕まり、殺された。皇帝の警備は手薄となった。夜母は早速、返事をした。


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2920年 黄昏の月18日

バルモラ (モロウウィンド)

&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/S_letter.png&apos;&gt; 表情の読めない顔つきのソーサ・シルは、宮廷前の大広間でヴィベクと挨拶を交わした。ボドラムでのテントでその戦いの知らせを聞いたヴィベクは、目にも留まらぬスピードでダゴス―ウルでの危険も顧みず、何マイルもの距離を駆け抜けていった。船を走らせる途中、南方の空に赤い雲が渦巻くのが見え、依然戦いが、それも昼夜問わず続いているのが見て取れた。ニーシスに着いた彼はソーサ・シルから送られた伝令を受け取ったが、そこにはバルモラに戻るよう書かれてあった。

「アルマレクシアはどこに？」

「奥へ…」と、弱りきった声でソーサ・シルは答えた。下顎には長く醜い切り傷が刻み込まれていた。「アルマレクシアは怪我を負ったが、メエルーンズ・デイゴンも当分の間オブリビオンから戻ってはこられないだろう」

 アルマレクシアはシルクのベッドに横たわり、ヴィベクの治癒師から治療を受けていた。彼女の唇は石のように灰色に染まり、巻きつけられた包帯からは血がにじみ出ていた。ヴィベクは彼女の冷たい手を取った。アルマレクシアは口を動かしたが、言葉にならなかった。彼女は夢の中にいた。

 炎が渦巻く嵐の中、彼女は再びメエルーンズ・デイゴンと戦っていた。夜空に飛び散る火花と崩れた城の黒い跡に囲まれていた。デイドラの爪が彼女の腹を深くえぐり、メエルーンズの首に手をかけ必死に抵抗するも、腹の傷口部分から体中の静脈へと毒が回っていった。地面へと叩きつけられながら彼女が目にしたのは、炎に飲まれたモーンホールド城ではなかった。帝都の王宮であった。


[pagebreak]
2920年 黄昏の月24日
シロディール (帝都)

&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/A_letter.png&apos;&gt; 冬の強風が街を駆け抜け、帝都の王宮にあるガラス製のドームの窓を打ち付けた。揺さぶられる灯りの光線は不思議な陰影を描いていた。

 皇帝は大宴会の準備を、家臣たちに大声で指示していた。それは皇帝にとって、戦よりも好きな行事であった。ドローゼル王も先頭に立ち、演目の仕切りをしていた。皇帝は自ら献立に口を出すなどしていた。焼いたニブフィッシュの魚、かぼちゃのマロー、クリームスープ、バターで炒めたヘレラック、コッドスクラムそしてアスピックなどが並んだ。ヴェルシデュも意見を述べたが、それにしてもアカヴィルの味覚は非常に変わっていた。

 陽が落ちると、コルダは皇帝の自室へ行き、皇帝と一夜を過ごした。

 時は星霜の月へと続く。</Dest>
    </String>
    <String List="1">
      <EDID>Book3Valuable2920v12a</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Evening Star
Book Twelve of 2920
The Last Year of the First Era

by
Carlovac Townway
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
1 Sun&apos;s Dusk, 2920
Balmora, Morrowind

&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt;he winter morning sun glinted through the cobweb of frost on the window, and Almalexia opened her eyes. An ancient healer mopped a wet cloth across her head, smiling with relief. Asleep in the chair next to her bed was Vivec. The healer rushed to a side cabinet and returned with a flagon of water.

&quot;How are you feeling, goddess?&quot; asked the healer.

&quot;Like I&apos;ve been asleep for a very long time,&quot; said Almalexia.

&quot;So you have. Fifteen days,&quot; said the healer, and touched Vivec&apos;s arm. &quot;Master, wake up. She speaks.&quot;

Vivec rose with a start, and seeing Almalexia alive and awake, his face broke into a wide grin. He kissed her forehead, and took her hand. At last, there was warmth again in her flesh.

Almalexia&apos;s peaceful repose suddenly snapped: &quot;Sotha Sil --&quot;

&quot;He&apos;s alive and well,&quot; replied Vivec. &quot;Working on one of his machines again somewhere. He would have stayed here too, but he realized he could do you more good working that peculiar sorcery of his.&quot;

The castellan appeared in the doorway. &quot;Sorry to interrupt you, master, but I wanted to tell you that your fastest messenger left late last night for the Imperial City.&quot;

&quot;Messenger?&quot; asked Almalexia. &quot;Vivec, what has happened?&quot;

&quot;I was to go and sign a truce with the Emperor on the sixth, so I sent him word that it had to be postponed.&quot;

&quot;You can&apos;t do me any good here,&quot; said Almalexia, pulling herself up with effort. &quot;But if you don&apos;t sign that truce, you&apos;ll put Morrowind back to war, maybe for another eighty years. If you leave today with an escort and hurry, perhaps you can get to the Imperial City only a day or two late.&quot;

&quot;Are you certain you don&apos;t need me here?&quot; asked Vivec.

&quot;I know that Morrowind needs you more.&quot;

[pagebreak]
6 Sun&apos;s Dusk, 2920
The Imperial City, Cyrodiil

&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt;he Emperor Reman III sat on his throne, surveying the audience chamber. It was a spectacular sight: silver ribbons dangled from the rafters, burning cauldrons of sweet herbs simmered in every corner, Pyandonean swallowtails swept through the air, singing their songs. When the torches were lit and servants began fanning, the room would be transfigured into a shimmering fantasy land. He could smell the kitchen already, spices and roasts.

The Potentate Versidue-Shaie and his son Savirien-Chorak slithered into the room, both bedecked in the headdress and jewelry of the Tsaesci. There was no smile on their golden face, but there seldom was one. The Emperor still greeted his trusted advisor with enthusiasm.

&quot;This ought to impress those savage Dark Elves,&quot; he laughed. &quot;When are they supposed to arrive?&quot;

&quot;A messenger&apos;s just arrived from Vivec,&quot; said the Potentate solemnly. &quot;I think it would be best if your Imperial Majesty met him alone.&quot;

The Emperor lost his laughter, but nodded to his servants to withdraw. The door then opened and the Lady Corda walked into the room, with a parchment in her hand. She shut the door behind her, but did not look up to meet the Emperor&apos;s face.

&quot;The messenger gave his letter to my mistress?&quot; said Reman, incredulous, rising to take the note. &quot;That&apos;s a highly unorthodox way of delivering a message.&quot;

&quot;But the message itself is very orthodox,&quot; said Corda, looking up into his one good eye. With a single blinding motion, she brought the letter up under the Emperor&apos;s chin. His eyes widened and blood poured down the blank parchment. Blank that is, except for a small black mark, the sign of the Morag Tong. It fell to the floor, revealing the small dagger hidden behind it, which she now twisted, severing his throat to the bone. The Emperor collapsed to the floor, gasping soundlessly.

&quot;How long do you need?&quot; asked Savirien-Chorak.

&quot;Five minutes,&quot; said Corda, wiping the blood from her hands. &quot;If you can give me ten, though, I&apos;ll be doubly grateful.&quot;

&quot;Very well,&quot; said the Potentate to Corda&apos;s back as she raced from the audience chamber. &quot;She ought to have been an Akaviri, the way the girl handles a blade is truly remarkable.&quot;

&quot;I must go and establish our alibi,&quot; said Savirien-Chorak, disappearing into one of the secret passages that only the Emperor&apos;s most trusted knew about.

&quot;Do you remember, close to a year ago, your Imperial Majesty,&quot; the Potentate smiled, looking down at the dying man. &quot;When you told me to remember &apos;You Akaviri have a lot of showy moves, but if just one of our strikes comes through, it&apos;s all over for you.&apos; I remembered that, you see.&quot;

The Emperor spat up blood and somehow said the word: &quot;Snake.&quot;

&quot;I am a snake, your Imperial Majesty, inside and out. But I didn&apos;t lie. There was a messenger from Vivec. It seems he&apos;ll be a little late in arriving,&quot; the Potentate shrugged before disappearing behind the secret passage. &quot;Don&apos;t worry yourself. I&apos;m sure the food won&apos;t go bad.&quot;

The Emperor of Tamriel died in a pool of his own blood in his empty audience chamber decorated for a grand ball. He was found by his bodyguard fifteen minutes later. Corda was nowhere to be found.

[pagebreak]
8 Sun&apos;s Dusk, 2920
Caer Suvio, Cyrodiil

&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/L_letter.png&apos;&gt;ord Glavius, apologizing profusely for the quality of the road through the forest, was the first emissary to greet Vivec and his escort as they arrived. A string of burning globes decorated the leafless trees surrounding the villa, bobbing in the gentle but frigid night breeze. From within, Vivec could smell the simple feast and a high sad melody. It was a traditional Akaviri wintertide carol.

Versidue-Shaie greeted Vivec at the front door.

&quot;I&apos;m glad you received the message before you got all the way to the City,&quot; said the Potentate, guiding his guest into the large, warm drawing room. &quot;We are in a difficult transition time, and for the moment, it is best not to conduct our business at the capitol.&quot;

&quot;There is no heir?&quot; asked Vivec.

&quot;No official one, though there are distant cousins vying for the throne. While we sort the matter out, at least temporarily the nobles have decided that I may act in the office of my late master,&quot; Versidue-Shaie signaled for the servants to draw two comfortable chairs in front of the fireplace. &quot;Would you feel most comfortable if we signed the treaty officially right now, or would you like to eat something first?&quot;

&quot;You intend to honor the Emperor&apos;s treaty?&quot;

&quot;I intend to do everything as the Emperor,&quot; said the Potentate.

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14 Sun&apos;s Dusk, 2920
Tel Aruhn, Morrowind

&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/C_letter.png&apos;&gt;orda, dusty from the road, flew into the Night Mother&apos;s arms. For a moment, they stayed locked together, the Night Mother stroking her daughter&apos;s hair, kissing her forehead. Finally, she reached into her sleeve and handed Corda a letter.

&quot;What is it?&quot; asked Corda.

&quot;A letter from the Potentate, expressing his delight at your expertise,&quot; replied the Night Mother. &quot;He&apos;s promised to send us payment, but I&apos;ve already sent him back a reply. The late Empress paid us enough for her husband&apos;s death. Mephala would not have us be greedy beyond our needs. You should not be paid twice for the same murder, so it is written.&quot;

&quot;He killed Rijja, my sister,&quot; said Corda quietly.

&quot;And so it should be that you struck the blow.&quot;

&quot;Where will I go now?&quot;

&quot;Whenever any of our holy workers becomes too famous to continue the crusade, we send them to an island called Vounoura. It&apos;s not more than a month&apos;s voyage by boat, and I&apos;ve arranged for a delightful estate for your sanctuary,&quot; the Night Mother kissed the girl&apos;s tears. &quot;You meet many friends there, and I know you will find peace and happiness at last, my child.&quot;

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19 Sun&apos;s Dusk, 2920
Mournhold, Morrowind

&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/A_letter.png&apos;&gt;lmalexia surveyed the rebuilding of the town. The spirit of the citizens was truly inspirational, she thought, as she walked among the skeletons of new buildings standing in the blackened, shattered remains of the old. Even the plant life showed a remarkable resilience. There was life yet in the blasted remains of the comberry and roobrush shrubs that once lined the main avenue. She could feel the pulse. Come springtide, green would bolt through the black.

The Duke&apos;s heir, a lad of considerable intelligence and sturdy Dunmer courage, was coming down from the north to take his father&apos;s place. The land would do more than survive: it would strengthen and expand. She felt the future much more strongly than she saw the present.

Of all the things she was most certain of, she knew that Mournhold was forever home to at least one goddess.

[pagebreak]
22 Sun&apos;s Dusk, 2920
The Imperial City, Cyrodiil

&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt;he Cyrodiil line is dead,&quot; announced the Potentate to the crowd gathered beneath the Speaker&apos;s Balcony of the Imperial Palace. &quot;But the Empire lives. The distant relatives of our beloved Emperor have been judged unworthy of the throne by the trusted nobility who advised his Imperial Majesty throughout his long and illustrious reign. It has been decided that as an impartial and faithful friend of Reman III, I will have the responsibility of continuing on in his name.&quot;

The Akaviri paused, allowing his words to echo and translate into the ears of the populace. They merely stared up at him in silence. The rain had washed through the streets of the city, but the sun, for a brief time, appeared to be offering a respite from the winter storms.

&quot;I want to make it clear that I am not taking the title Emperor,&quot; he continued. &quot;I have been and will continue to be Potentate Versidue-Shaie, an alien welcomed kindly to your shores. It will be my duty to protect my adopted homeland, and I pledge to work tirelessly at this task until someone more worthy takes the burden from me. As my first act, I declare that in commemoration of this historical moment, beginning on the first of Morning Star, we will enter year one of the Second Era as time will be reckoned. Thus, we mourn the loss of our Imperial family, and look forward to the future.&quot;

Only one man clapped at these words. King Dro&apos;Zel of Senchal truly believed that this would be the finest thing to happen to Tamriel in history. Of course, he was quite mad.

[pagebreak]
31 Sun&apos;s Dusk, 2920
Ebonheart, Morrowind

&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/I_letter.png&apos;&gt;n the smoky catacombs beneath the city where Sotha Sil forged the future with his arcane clockwork apparatus, something unforeseen happened. An oily bubble seeped from a long trusted gear and popped. Immediately, the wizard&apos;s attention was drawn to it and to the chain that tiny action triggered. A pipe shifted half an inch to the left. A tread skipped. A coil rewound itself and began spinning in a counter direction. A piston that had been thrusting left-right, left-right, for millennia suddenly began shifting right-left. Nothing broke, but everything changed.

&quot;It cannot be fixed now,&quot; said the sorcerer quietly.

He looked up through a crick in the ceiling into the night sky. It was midnight. The second era, the age of chaos, had begun.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


2920 星霜の月(12巻)

第一紀 最後の年
カルロヴァック・タウンウェイ 著
&lt;/p&gt;



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&lt;p align=&quot;left&quot;&gt;
2920年 星霜の月1日
バルモラ (モロウウィンド)

&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt; 窓に凍りついたクモの巣の隙間から冬の朝の光が差し込み、アルマレクシアは目を覚ました。老齢の治癒師は安堵の笑みを浮かべて、濡れた布で彼女の頭を拭いた。彼女のベッドの脇の椅子ではヴィベクが眠りこけていた。治癒師はキャビネットから急いで水差しを取ってきた。

「ご気分はいかがですかな？」と治癒師は尋ねた。

「とても長い間眠っていたようです」とアルマレクシアは答えた。

「仰るとおり、実に15日間も眠られていましたよ」と治癒師は言い、そばにいるヴィベクの腕を揺り動かした。「起きてください。アルマレクシア様が目覚められましたよ」

 ヴィベクは跳ね起き、アルマレクシアが目覚めたのを確認するやいなや顔が嬉しさでほころんだ。ヴィベクは彼女の額にキスをし、手を取った。少なくとも、彼女の体は温かさを取り戻していた。

 しかし、アルマレクシアの穏やかな休息は終わった。「ソーサ・シルは…」

「彼も無事だ」とヴィベクは答えた。「またどこかで機械をいじってるさ。先ほどまでここで一緒に心配していたが、彼はあの一風変わった魔術で君にしてやれることがあると気付いたんだ」

 そこへ城主が戸口に現れ、「お邪魔をしてしまい申し訳ございません。早急にお耳に入れたいことがございます。昨夜、帝都に向けてお送りした伝令の件で」と言った。

「伝令？」とアルマレクシアは尋ねた。「ヴィベク、何が起きたのです？」

「6日に皇帝と停戦協定を結ぶ約束だったのだが、延期を申し込んだのだ」

「あなたはここにいてはいけません」とアルマレクシアは言い、自力でなんとか起き上がろうとした。「あなたが今協定を結ばなければモロウウィンドは再び戦火の渦に巻き込まれ、平和を取り戻すのにさらにもう80年かかるかもしれません。お供を連れて今すぐここを発てば1、2日遅れるだけで済みます」

「本当にあなたはもう大丈夫なのか？」とヴィベクは尋ねた。

「今あなたを必要としてるのは、私ではなくモロウウィンドです」


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2920年 星霜の月6日
帝都 (シロディール)

&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt; 皇帝レマン三世は玉座に腰掛け、謁見室を見渡していた。それは豪華な眺めであった。垂木からぶら下がる銀の飾り紐、四隅には香草の焚かれる大釜が置かれ、ピアンドニアのチョウが歌うように宙を舞っていた。松明に火が点され、使用人たちが一斉に火に向かって扇をはたき始めると、この部屋がきらめく夢の世界へと変わるようであった。そうこうしているうちに厨房の方からおいしそうな香りが漂って来た。

 支配者ヴェルシデュ・シャイエとその息子、サヴィリエン・チョラックは謁見室へそっと滑り込んできた。2人ともツァエシの頭飾りや宝石で着飾っていた。その黄金に輝く顔に笑みはなかった。もっとも、それはいつものことだったが。皇帝はこの信頼できる相談相手に嬉しそうに挨拶の言葉をかけた。

「野蛮なダークエルフたちもこれには驚くであろう」と皇帝は笑って言った。「お客はいつ到着するのだ？」

「ヴィベクからの伝令が先ほど到着いたしました」とシャイエは厳かに答えた。「陛下お一人でお会いするのがよいかと」

 皇帝の顔から笑みが消え、使用人たちに下がるよう命じた。扉が開き、コルダが羊皮紙を片手に部屋に入ってきた。彼女は後ろ手で扉を閉め、皇帝と目を合わせようとしなかった。

「伝令は手紙をそなたに渡したのか？」とレマンは疑わしい口調で言い、椅子から立ち上がり手紙に手を伸ばした。「この受け渡し方は極めて非礼であろう」

「ですが、手紙の内容は実に礼儀正しいものでしたよ」とコルダは皇帝の神の目を見つめて答えた。瞬きする暇もなく、彼女は手紙を皇帝の顎へと突きつけた。突きつけられた手紙に視線を落とし皇帝は怒りに顔を歪ませた。そこにはただ小さな黒い刻印が書かれてあった。それはモラグ・トングの刻印だったのだ。次の瞬間、手紙は床に落ち、その陰に隠されたダガーが姿を現した。コルダは腕をひねって、皇帝の喉仏を骨まで切り裂いた。皇帝は音もなく静かに床に倒れこんだ。

「どれぐらいの時間が必要だ？」とサヴィリエン・チョラックが尋ねた。

「5分ね」とコルダは手に付いた血をぬぐいながら答えた。「10分くれればその分ありがたいわ」

「わかった」謁見室から走り去ろうとするコルダの背に向かってヴェルシデュ・シャイエがそう答えた。「彼女みたいな人物がアカヴィリであればよかった。女性で剣の腕がたつとは実に稀有な存在だ」

「私はアリバイ作りに行ってきます」とサヴィリエン・チョラックは言い残し、皇帝の側近でしか知り得ない秘密の通路へと消えていった。

「1年前の事を覚えていらっしゃいますか、陛下」と、ヴェルシデュ・シャイエは笑顔で瀕死の皇帝を見下ろしながら問いかけた。「私に向かって『そなたらアカヴィリの動きは派手派手しい。しかし、我々の攻撃が一度でも当たれば、そなたもおしまいだ』とおっしゃいましたが、陛下こそ、このお言葉を覚えておくべきでしたね」

 皇帝は血の塊を吐くのと同時にこうもらした。「この蛇め」

「いかにも私は表も裏も蛇でございます、陛下。しかし、嘘はついておりません。ヴィベクからの伝令は届いております。どうやら到着が遅れるそうです」と言ってヴェルシデュ・シャイエは肩をすくめながら秘密の通路へと消えていった。「ご心配なさらず。食事の管理は私にお任せを」

 タムリエルの皇帝はこの豪華に飾られた謁見の間で自らの血溜まりに溺れていった。衛兵が彼を見つけたのはその15分後のことであった。その頃コルダは姿形もなく消え去っていた。


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2920年 星霜の月8日
カエル・スヴィオ (シロディール)

&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/L_letter.png&apos;&gt; ヴィベクとその連れが到着した際、一番最初に挨拶をした密使はグラヴィアス卿で、彼は森を通ってくる道のひどさをやたらと詫びた。邸宅を囲む葉の落ちた木々には燃える球の飾りが幾重にもつけられており、冷たい夜風に優しく揺れていた。邸宅の方からささやかな祝宴の料理のにおいが漂い、高音の悲しい調べが聞こえてきた。それはアカヴィルの伝統的な冬の祝歌であった。

 ヴェルシデュ・シャイエは正面扉のところでヴィベクに挨拶した。

「あなたが帝都へ来られる前に伝令を受け取れたのは良かった」と言ってヴェルシデュ・シャイエはヴィベクを広く暖かい客間へと案内した。「我々は今厳しい時代、いわば過渡期におります。当面は、議事堂での職務は控えることにしました」

「王位後継者の方はいらっしゃらないのですか？」とヴィベクは尋ねた。

「公式にはいらっしゃいません。玉座を狙う遠戚の方は大勢おられますが。ともかく、当分の公式行事は、私が先の主の代わりに務めることを貴族の方々にはご了解いただいております」そう言って支配者ヴェルシデュ・シャイエは使用人に2脚のゆったりとした椅子を暖炉の前に運ぶよう指示した。「今すぐにこちらで協定を結んだほうがよろしいですか？ もしくは先にお食事でも？」

「あなたは先帝の協定をそのままお引き継ぎになられるのですか？」

「私はすべてを皇帝と同じように執り行うつもりでおります」とヴェルシデュ・シャイエは答えた。


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2920年 星霜の月14日
テル・アルーン (モロウウィンド)

&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/C_letter.png&apos;&gt; 道中で土ぼこりにまみれたコルダは夜母の腕に飛び込んだ。しばらくの間2人はしかと抱き合い、夜母は娘の髪を優しくなでつけ、額にキスした。そして袖から一通の手紙を取り出し、コルダに渡した。

「これは？」とコルダは聞いた。

「支配者ヴェルシデュ・シャイエからのお礼の手紙よ」と夜母は答えた。「彼は今回の暗殺の支払いをすると言ってきたのだけれど、もう返事は送ったの。皇后様から皇帝暗殺の報酬は十分にいただいたもの。必要以上の強欲はメファーラが許しませんからね。同じ暗殺の報酬を2度受け取る必要はない、と返したわ」

「皇帝はリッジャを殺したわ」とコルダは静かに言った。

「だからこの暗殺はあなたがやるべきだったのよ」

「これからあたしはどこへ行ったらいいの？」

「有名になりすぎて聖戦を続けられなくなった聖者は、ヴヌーラと呼ばれる島へ行くことになっています。ボートで1ケ月かそこらの旅ですよ。その聖域であなたが優雅な日々を暮らせるよう手はずは整えておきました」夜母は娘のこぼれる涙にキスをし、「そこでたくさんのお友達ができますよ。永遠に平和で幸せに暮らせますよ」と言った。


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2920年 星霜の月19日
モーンホールド (モロウウィンド)

&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/A_letter.png&apos;&gt; アルマレクシアは再建されていく街並を見て回っていた。黒こげに焼け落ちた古き建物の上に新たな骨組みを組む中を歩きながら、彼女は「ここの市民の志には実に心を打たれる」と思った。かつて街道沿いに並木を作ったコムベリーとルーブラッシュの低木は、しなびてはいたがかろうじて生命をつないでいた。アルマレクシアは鼓動を感じた。春が訪れる頃には緑が黒を追いやっているだろう。

 デュークの後継者である、高い知能と不屈のダンマーの勇気を兼ね備えた1人の青年が、北方より父親の領地へと向かっていた。この地は存続するだけではなく、力を備え、広がりを見せるであろう。アルマレクシアは今見ているものより、未来を思って心強く感じた。

 彼女が唯一確信したことは、この地モーンホールドが少なくとも一人の女神の永遠の故郷であると思っているということだ。


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2920年 星霜の月22日
帝都 (シロディール)

&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt; 「シロディールの血筋は途絶えた」とヴェルシデュ・シャイエは帝都宮殿の伝えし者のバルコニー下に集まった大衆に向け発表した。「しかし、帝都はこれからも生き続ける。信頼のおける諸貴族たちは、次期王位にはこれまで長く受け継がれてきた皇族の遠戚たちの中に相応しいものがいないと判断した。よって、先帝レマン三世から最も信頼されたこの私が、先帝の意思と職務を引き継ぐことなる」

 このアカヴィリはそこで一呼吸置き、自分の発した言葉が大衆に理解されるのを待った。だが、大衆はただ彼を無言のまま見上げるだけだった。雨が町の道という道を洗い流したが、ほんのわずかな間、冬の嵐を小休止させるように太陽が顔を出した。



 ヴェルシデュ・シャイエは続けて「私が帝位を受け継ごうとしているのではないことをわかっていただきたい。私はこれからも支配者ヴェルシデュ・シャイエとしてここに立つが、あなた方にとっては1人の外国人にすぎない。だがしかし、新たな後継者が出現するまで、私はこの第二の祖国を守り通すことをここに誓う。そこで早速、最初の仕事として、この歴史的に記念すべき日を称え、本日を暁星の月、第一日目と定め、第二紀の始まりであることをここに宣言する。まず先帝の喪失を悼み、そして未来に期待しよう」と言った。

 この言葉に拍手を送ったのはたった1人だけだった。その1人とはセンチャルのドローゼル王であり、彼は今日このタムリエルの地に華々しいスタートが切られたことを信じてきっていた。もちろん、この時彼は完全におかしくなっていた。


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2920年 星霜の月31日

エボンハート (モロウウィンド)

&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/I_letter.png&apos;&gt; ソーサ・シルが、彼の不思議な機械で未来を創り出した都市の下に横たわる煙たい地下墓地で、思いがけないことが起こった。今まで壊れることのなかった歯車の間から油性の泡が吹きこぼれていた。ソーサ・シルはすぐそれに気付き、泡を発生させているチェーンを調べた。パイプが左に半インチずれてしまい、かみ合わせが1ヶ所外れてしまっていた。コイルも巻き戻り、反対方向へと回り始めていた。1000年もの間ただの一度も壊れることなく左から右へと動いていたピストンが、突然右から左へと逆方向へ動き出した。どこも壊れてはいないが、すべてが変わってしまった。

「すぐには直りそうにないな」と妖術師は静かに言った。

 天井の隙間から夜空を見上げた。真夜中であった。こうして第二紀は混乱のスタートを切ったのであった。</Dest>
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      <EDID>Book3Valuable2920v3a</EDID>
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      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


First Seed
Book Three of 2920
The Last Year of the First Era

by
Carlovac Townway
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
15 First Seed, 2920
Caer Suvio, Cyrodiil

&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/F_letter.png&apos;&gt;rom their vantage point high in the hills, the Emperor Reman III could still see the spires of the Imperial City, but he knew he was far away from hearth and home. Lord Glavius had a luxurious villa, but it was not close to being large enough to house the entire army within its walls. Tents lined the hillsides, and the soldiers were flocking to enjoy his lordship&apos;s famous hot springs. Little wonder: winter chill still hung in the air.

&quot;Prince Juilek, your son, is not feeling well.&quot;

When Potentate Versidue-Shaie spoke, the Emperor jumped. How that Akaviri could slither across the grass without making a sound was a mystery to him.

&quot;Poisoned, I&apos;d wager,&quot; grumbled Reman. &quot;See to it he gets a healer. I told him to hire a taster like I have, but the boy&apos;s headstrong. There are spies all around us, I know it.&quot;

&quot;I believe you&apos;re right, your imperial majesty,&quot; said Versidue-Shaie. &quot;These are treacherous times, and we must take precautions to see that Morrowind does not win this war, either on the field or by more insidious means. That is why I would suggest that you not lead the vanguard into battle. I know you would want to, as your illustrious ancestors Reman I, Brazollus Dor, and Reman II did, but I fear it would be foolhardy. I hope you do not mind me speaking frankly like this.&quot;

&quot;No,&quot; nodded Reman. &quot;I think you&apos;re right. Who would lead the vanguard then?&quot;

&quot;I would say Prince Juilek, if he were feeling better,&quot; replied the Akaviri. &quot;Failing that, Storig of Farrun, with Queen Naghea of Riverhold at left flank, and Warchief Ulaqth of Lilmoth at right flank.&quot;

&quot;A Khajiit at left flank and an Argonian at right,&quot; frowned the Emperor. &quot;I never do trust beastfolk.&quot;

The Potentate took no offense. He knew that &quot;beastfolk&quot; referred to the natives of Tamriel, not to the Tsaesci of Akavir like himself. &quot;I quite agree your imperial majesty, but you must agree that they hate the Dunmer. Ulaqth has a particular grudge after all the slave-raids on his lands by the Duke of Mournhold.&quot;

The Emperor conceded it was so, and the Potentate retired. It was surprising, thought Reman, but for the first time, the Potentate seemed trustworthy. He was a good man to have on one&apos;s side.

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18 First Seed, 2920
Ald Erfoud, Morrowind

&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/H_letter.png&apos;&gt;ow far is the Imperial Army?&quot; asked Vivec.

&quot;Two days&apos; march,&quot; replied his lieutenant. &quot;If we march all night tonight, we can get higher ground at the Pryai tomorrow morning. Our intelligence tells us the Emperor will be commanding the rear, Storig of Farrun has the vanguard, Naghea of Riverhold at left flank, and Ulaqth of Lilmoth at right flank.&quot;

&quot;Ulaqth,&quot; whispered Vivec, an idea forming. &quot;Is this intelligence reliable? Who brought it to us?&quot;

&quot;A Breton spy in the Imperial Army,&quot; said the lieutenant and gestured towards a young, sandy-haired man who stepped forward and bowed to Vivec.

&quot;What is your name and why is a Breton working for us against the Cyrodiils?&quot; asked Vivec, smiling.

&quot;My name is Cassyr Whitley of Dwynnen,&quot; said the man. &quot;And I am working for you because not everyone can say he spied for a god. And I understood it would be, well, profitable.&quot;

Vivec laughed, &quot;It will be, if your information is accurate.&quot;

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19 First Seed, 2920
Bodrum, Morrowind

&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt;he quiet hamlet of Bodrum looked down on the meandering river, the Pryai. It was an idyllic site, lightly wooded where the water took the bend around a steep bluff to the east with a gorgeous wildflower meadow to the west. The strange flora of Morrowind met the strange flora of Cyrodiil on the border and commingled gloriously.

&quot;There will be time to sleep when you&apos;ve finished!&quot;

The soldiers had been hearing that all morning. It was not enough that they had been marching all night, now they were chopping down trees on the bluff and damming the river so its waters spilled over. Most of them had reached the point where they were too tired to complain about being tired.

&quot;Let me be certain I understand, my lord,&quot; said Vivec&apos;s lieutenant. &quot;We take the bluff so we can fire arrows and spells down on them from above. That&apos;s why we need all the trees cleared out. Damming the river floods the plain below so they&apos;ll be trudging through mud, which should hamper their movement.&quot;

&quot;That&apos;s exactly half of it,&quot; said Vivec approvingly. He grabbed a nearby soldier who was hauling off the trees. &quot;Wait, I need you to break off the straightest, strongest branches of the trees and whittle them into spears. If you recruit a hundred or so others, it won&apos;t take you more than a few hours to make all we need.&quot;

The soldier wearily did as he was bade. The men and women got to work, fashioning spears from the trees.

&quot;If you don&apos;t mind me asking,&quot; said the lieutenant. &quot;The soldiers don&apos;t need any more weapons. They&apos;re too tired to hold the ones they&apos;ve got.&quot;

&quot;These spears aren&apos;t for holding,&quot; said Vivec and whispered, &quot;If we tired them out today, they&apos;ll get a good night&apos;s sleep tonight,&quot; before he got to work supervising their work.

It was essential that they be sharp, of course, but equally important that they be well balanced and tapered proportionally. The perfect point for stability was a pyramid, not the conical point of some lances and spears. He had the men hurl the spears they had completed to test their strength, sharpness, and balance, forcing them to begin on a new one if they broke. Gradually, out of sheer exhaustion from doing it wrong, the men learned how to create the perfect wooden spears. Once they were through, he showed them how they were to be arranged and where.

That night, there was no drunken pre-battle carousing, and no nervous neophytes stayed up worrying about the battle to come. As soon as the sun sank beneath the wooded hills, the camp was at rest, but for the sentries.

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20 First Seed, 2920
Bodrum, Morrowind

&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/M_letter.png&apos;&gt;iramor was exhausted. For last six days, he had gambled and whored all night and then marched all day. He was looking forward to the battle, but even more than that, he was looking forward to some rest afterwards. He was in the Emperor&apos;s command at the rear flank, which was good because it seemed unlikely that he would be killed. On the other hand, it meant traveling over the mud and waste the army ahead left in their wake.

As they began the trek through the wildflower field, Miramor and all the soldiers around him sank ankle-deep in cold mud. It was an effort to even keep moving. Far, far up ahead, he could see the vanguard of the army led by Lord Storig emerging from the meadow at the base of a bluff.

That was when it all happened.

An army of Dunmer appeared above the bluff like rising Daedra, pouring fire and floods of arrows down on the vanguard. Simultaneously, a company of men bearing the flag of the Duke of Mournhold galloped around the shore, disappearing along the shallow river&apos;s edge where it dipped to a timbered glen to the east. Warchief Ulaqth nearby on the right flank let out a bellow of revenge at the sight and gave chase. Queen Naghea sent her flank towards the embankment to the west to intercept the army on the bluff.

The Emperor could think of nothing to do. His troops were too bogged down to move forward quickly and join the battle. He ordered them to face east towards the timber, in case Mournhold&apos;s company was trying to circle around through the woods. They never came out, but many men, facing west, missed the battle entirely. Miramor kept his eyes on the bluff.

A tall Dunmer he supposed must have been Vivec gave a signal, and the battlemages cast their spells at something to the west. From what transpired, Miramor deduced it was a dam. A great torrent of water spilled out, washing Naghea&apos;s left flank into the remains of the vanguard and the two together down river to the east.

The Emperor paused, as if waiting for his vanquished army to return, and then called a retreat. Miramor hid in the rushes until they had passed by and then waded as quietly as he could to the bluff.

The Morrowind army was retiring as well back to their camp. He could hear them celebrating above him as he padded along the shore. To the east, he saw the Imperial Army. They had been washed into a net of spears strung across the river, Naghea&apos;s left flank on Storig&apos;s vanguard on Ulaqth&apos;s right flank, bodies of hundreds of soldiers strung together like beads.

Miramor took whatever valuables he could carry from the corpses and then ran down the river. He had to go many miles before the water was clear again, unpolluted by blood.

[pagebreak]
29 First Seed, 2920
Hegathe, Hammerfell

&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/Y_letter.png&apos;&gt;ou have a letter from the Imperial City,&quot; said the chief priestess, handing the parchment to Corda. All the young priestesses smiled and made faces of astonishment, but the truth was that Corda&apos;s sister Rijja wrote very often, at least once a month.

Corda took the letter to the garden to read it, her favorite place, an oasis in the monochromatic sand-colored world of the conservatorium. The letter itself was nothing unusual: filled with court gossip, the latest fashions which were tending to winedark velvets, and reports of the Emperor&apos;s ever-growing paranoia.

&quot;You are so lucky to be away from all of this,&quot; wrote Rijja. &quot;The Emperor is convinced that his latest battlefield fiasco is all a result of spies in the palace. He has even taken to questioning me. Ruptga keep it so you never have a life as interesting as mine.&quot;

Corda listened to the sounds of the desert and prayed to Ruptga the exact opposite wish.

The Year is Continued in Rain&apos;s Hand.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


2920 蒔種の月(3巻)
第一紀 最後の年
カルロヴァック・タウンウェイ 著
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
2920年 蒔種の月15日
カエル・スヴィオ (シロディール)

&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/F_letter.png&apos;&gt; 皇帝レマン三世は、丘の上の見晴らしの良いところから、帝都にそびえる尖塔をじっと見ていた。彼には自分が温かい家、故郷から遠く離れた地にいることが分かっていた。この地の領主、グラヴィアス卿の邸宅は豪華なものだったが、帝都軍を敷地内にまるまる収容できるほどのものではなかった。山腹に沿ってテントが並び、兵士たちはみな卿自慢の温泉に行くのを楽しみにしていた。それもそのはず、そこにはまだ冬の空気が立ち込めていた。

「陛下、ジュイレック王子のご気分がすぐれないようです」

 ヴェルシデュ・シャイエに声をかけられ、皇帝は飛び上がった。このアカヴィリが草地の中、一切の音を立てずにどうやって近づいてきたのか不思議だった。

「毒に違いない」と皇帝はつぶやいた。「早急に治癒師を手配しろ。いくら給仕が反対しても、息子にも私のように毒味役をつけるのだ。いいか、我々の周りにはスパイが大勢いることを忘れるな」

「そのように取り計らいます、陛下」とヴェルシデュ・シャイエは答えた。「現在 政局は非常に不安定でございます。モロウウィンドでの戦いに勝利するためには、戦場に限らず、いかようなる手にも用心するにこしたことはございません。それ故、私が申し上げたいのは、陛下にこの戦いの先陣から退いていただきたいのです。陛下の輝ける先人、レマン一世、ブラゾラス・ドール、レマン二世がそうしたように、陛下も先陣を切りたいというお気持ちは重々承知でございます。しかし、あまりにも無謀ではないかと思われます。私のような者の言葉にどうかお気を悪くなされないでください」

「さようか」と皇帝はこの意見に賛同の意を表した。「しかし、それでは私の代わりに誰が先陣を切るというのだ？」

「お身体が回復されれば、ジュイレック王子が適任かと。もしだめなら、左翼にファーランのストリグとリバーホールドのナギー女王を、右翼にリルモスの将校ウラチスではいかがでしょう」とシャイエは言った。

「左翼にカジート、右翼にアルゴニアンをあてがうだと？」と皇帝は顔をしかめた。「私は獣人を信用しておらん」

 皇帝の言葉をアカヴィリはまったく気に留めなかった。皇帝の指す「獣人」とはタムリエルに住む原住民を意味するものであり、彼のようなツァエシとは別であることを十分に承知していたからである。「陛下のお気持ちは分かります。しかし、彼ら獣人がダンマーを嫌っていることをお忘れなく。特にウラチスは領地の奴隷がみなモーンホールドのデューク率いる軍隊に襲われたことを恨んでいます」

 それを聞いた皇帝は渋々納得し、ヴェルシデュ・シャイエは下がっていった。皇帝は驚いたが、この時初めてヴェルシデュ・シャイエが信頼に足る人物、味方として優秀な人材であると思えた。


[pagebreak]
2920年 蒔種の月18日
アルド・エルファウド (モロウウィンド)

&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/H_letter.png&apos;&gt; 「今、帝国軍はどのあたりに？」と、ヴィベクは尋ねた。

「2日の行軍でここへ辿り着きます」と、副官は答えた。「我々が今晩夜通し行軍を進めれば、明朝にはプライアイの小高い場所へと辿り着けるでしょう。情報によりますと皇帝は軍の殿を務めることになり、ファーランのストリグが先陣を、リバーホールドのナギーとリルモスのウラチスがそれぞれ左翼と右翼につくそうです」

「ウラチスか…」とヴィベクはつぶやいたが、ある考えが浮かんだ。「ちなみにその情報は信用してよいのだな？ その情報はどうやって手に入れたのだ？」

「帝国軍に潜んでおりますブレトンのスパイです」と副官は答え、砂色の髪をした若い男に、前に進み出るよう促した。ヴィベクの前へ出たその男は頭を下げた。

 ヴィベクは微笑んで、「名はなんと言う？ なぜにブレトンがシロディールと戦う我が軍のために働くのだ？」と尋ねた。

「私はドワイネンのキャシール・オイットリーと言います。この軍のために働いているとしか申し上げられません。諜報活動を行う者はみな神のために働いているとは言いかねるからです。はからずも私はこの仕事のおかげで食べていけております」と男は答えた。

 ヴィベクは笑って、「お前の情報が正しければそうであろうな」と言った。


[pagebreak]
2920年 蒔種の月19日
ボドラム (モロウウィンド)

&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt; ボドラムの閑静な村からは、曲がりくねった河、プライアイを見下ろすことができる。それは非常にのどかな風景で、ささやかに木が生い茂り、河の東には険しい崖に囲まれた渓谷、西には美しく彩られた花々が咲きほこる牧草地が広がる。モロウウィンドとシロディールの境界でそれぞれの珍しい植物が出会い、見事にまじりあっていた。

「仕事が終われば、あとはたっぷり眠れるぞ！」

 兵士たちは毎朝この一声で目覚めた。夜な夜な続く行軍だけでなく、崖に切り立つ木々をなぎ倒したり、溢れかえる河の水をせき止めたりしなければならなかった。彼らの多くは、疲れたと文句を言うこともできなくなるほど疲労困憊であった。

「確認しておきたいのですが…」とヴィベクの副官は聞いた。「崖道を進めば敵の上から矢や呪文で攻撃することができる。そのために木々をなぎ倒すのですね？ 氾濫する河をせき止めるのは、敵の動きを封じ込め、泥沼の中で立ち往生させるためですよね？」

「半分は当たっておる」とヴィベクは満足げに答えた。ちょうどなぎ倒した木を運んでいた近くの兵をつかみ、「待て。その木の枝から真っ直ぐで丈夫な枝を選び抜き、それをナイフで削って槍を作るんだ。100人ぐらいの兵を集めてとりかかれば、我々が必要とする量は2―3時間で作れるだろう」

 そう命じられた兵士はいやいやながら従った。他の者も作業に加わり、槍をこしらえた。

「このような質問は失礼かもしれませんが…」と副官は聞いた。「兵士たちにはこれ以上の武器は必要ないのではありませんか？ 疲れている上、もうこれ以上の武器を持てやしません」

「あの槍は戦いで使うために作らせているのではない」とヴィベクはささやいた。「兵士たちを疲れさせておけば、今夜はぐっすり眠れるからな」ヴィベクが兵士たちを指揮する仕事に取り掛かる前によく眠っておけということだ。

 ところで、槍というものは先端が鋭いのは当然のことながら、全体の重量のバランスも大事である。最もバランスのとれた槍の先端部分には、よく見られる円錐形ではなくピラミッド型が望ましい。ヴィベクは槍の強度や鋭さ、安定さを測るため兵士に投げさせ、壊れれば新しいものを渡し、測定をくり返した。こうして兵士たちは疲労を抱えながらも槍の良し悪しを身をもってわかるようになり、最高の槍を作りだせるようになっていく。一度投げてみてから、ヴィベクは兵士たちにこの槍をどこにどのように配置するかを指示した。

 その夜は戦の前日に行われる酒盛りもなければ、新米兵士たちが眠れず夜を明かすこともなかった。陽が落ちると同時に見張りを除いて皆が眠りに落ちた。


[pagebreak]
2920年 蒔種の月20日
ボドラム (モロウウィンド)

&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/M_letter.png&apos;&gt; ミラモールは疲れていた。この6日間、彼は賭博へ売春宿へと夜通し遊び回り、昼は昼で行軍を続けていた。ミラモールは戦いの日を待ち望んでいた。しかし、何よりも待ち望んでいたものは戦いのそのあとの休息だった。彼は皇帝指揮下の後方部隊についており、そこが死から一番遠い場所であるのは良かったが、一方で前方の兵士がこしらえたぬかるみだらけの泥道を歩かなければならず、寝坊してしまえば隊から取り残されてしまう危険性もあった。


 野生の花々が咲き乱れる中を進むも、ミラモールたち兵士の足元は足首まで冷たい泥に浸かっていた。進むのには骨が折れた。ストリグ卿に指揮された軍の先陣ははるか遠く、崖のふもとの草地に見えた。

 その時だった。

 崖の上に、昇り行くデイドラのごとくダンマーの軍隊が現れ、たちまちに砲火と矢の雨が先陣に降りそそいだ。その時、モーンホールドのデュークの旗を掲げた一団が馬に乗って岸辺へ飛び出してきたかと思えば、東の谷間の木立へと続く浅瀬の川べりに沿って消えていった。右翼を固めるウラチスはそれを見るや怒声を上げて追跡した。ナギー女王は崖の軍隊を補足するため、自分の軍を西の土手に進ませた。


 皇帝はどうしたらよいか分からなかった。彼が率いる後方部隊は泥道にはまってしまい、前に素早く動けず、戦いに参加できないのだ。しかし彼はモーンホールドの軍に包囲されまいと、東の森林に向け突き進むよう命じた。モーンホールドの軍とは出くわさなかった。しかし、ほとんどの兵士は戦いを放棄し、西へ向かっていた。ミラモールは崖の上を見ていた。


 そこで背の高いヴィベクと思しき一人のダンマーが合図を送った。その合図を受けた魔闘士たちは西の何かに向かって呪文を発した。何かが起こった。ミラモールはそれをダムのようだと思った。ものすごい激流が左翼のナギー女王を先陣へと押し流し、そのまま先陣と右翼の隊は東へと流されて行った。


 打ち負かされた軍が戻って来るのではないかと皇帝はしばらく立ち止まっていたが、すぐさま退避を命じた。ミラモールは激流がおさまるまで急いで身を隠し、それから出来るだけ静かに急いで崖を渡った。

 モロウウィンドの軍は野営地まで退いていた。ミラモールが河岸に沿って歩いていると、頭上から彼らが勝利を祝う歌声が聞こえてきた。東の方には帝都軍が見えた。兵たちは河にかけられた槍の網に引っかかり、下からウラチスの右翼軍、その上にストリグの先陣、さらにその上にナギーの左翼軍の兵たちが数珠つなぎに刺さっていた。


 ミラモールはその死体のポケットや荷物を漁り、金目のものを探していたが、すぐにその場を離れ河を下りて行った。水が血で汚れていないところに行くまでは、何マイルも先へと進まなければならなかった。


[pagebreak]
2920年 蒔種の月29日
ヒゲース (ハンマーフェル)

&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/Y_letter.png&apos;&gt; 「帝都からあなた宛にお手紙が届いてるわよ」尼僧長はそう言いながらコルダへ羊皮紙を渡した。若い尼僧たちは笑みを浮かべながらも驚いた表情をしいていた。コルダの姉、リッジャは頻繁に、少なくとも月に一度は手紙を書いてよこすのだった。


 コルダは手紙を受け取り、お気に入りの場所、庭で手紙を読もうと出て行った。そこは砂色で単調な修道院の世界の中で唯一のオアシスであった。手紙自体には大した内容は書かれていなかった。宮廷内のゴシップや最新の流行ファッション(ちなみにワインダーク色のベルベット素材が流行るらしい)、ますますひどくなる皇帝の妄執などについてであった。

「あなたはこんな生活から離れて暮らせて本当にラッキーよ」とリッジャは綴っていた。「皇帝はどうやら最近の戦での大失敗は身内にスパイが潜んでたせいと確信してるみたい。私まで疑われる始末よ。ラプトガ様があなたにあたしと同じようなおかしな生活を送らせませんように」

 コルダは砂の音に耳をそばだて、ラプトガにまったく逆の祈りを捧げた。

 時は恵雨の月へと続く。</Dest>
    </String>
    <String List="1">
      <EDID>Book3ValuableArgonianAccountBook2</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


The Argonian Account
Book Two


By
Waughin Jarth
&lt;/p&gt;


[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/D_letter.png&apos;&gt;ecumus Scotti emerged from the dirt and reeds, exhausted from running, his face and arms sheathed in red fleshflies. Looking back towards Cyrodiil, he saw the bridge disappear beneath the thick black river, and he knew he was not getting back until the tide went down in a few days&apos; time. The river also held in its adhesive depths his files on the Black Marsh account. He would have to rely on his memory for his contacts in Gideon.

Mailic was purposefully striding through the reeds ahead. Flailing ineffectually at the fleshflies, Scotti hurried after him.

&quot;We&apos;re lucky, sir,&quot; said the Redguard, which struck Scotti as an extraordinarily odd thing to say, until his eyes followed where the man&apos;s finger was pointing. &quot;The caravan is here.&quot;

Twenty-one rusted, mud-spattered wagons with rotting wood and wobbly wheels sat half-sunk in the soft earth ahead. A crowd of Argonians, gray-scaled and gray-eyed, the sort of sullen manual laborers that were common in Cyrodiil, pulled at one of the wagons which had been detached from the others. As Scotti and Mailic came closer, they saw it was filled with a cargo of black berries so decayed that they had become hardly recognizable... more a festering jelly than a wagonload of fruit.

Yes, they were going to the city of Gideon, and, yes, they said, Scotti could get a ride with them after they were finished unloading this shipment of lumberries.

&quot;How long ago were they picked?&quot; Scotti asked, looking at the wagon&apos;s rotten produce.

&quot;The harvest was in Last Seed, of course,&quot; said the Argonian who seemed to be in charge of the wagon. It was now Sun&apos;s Dusk, so they had been en route from the fields for a little over two months.

Clearly, Scotti thought, there were problems with transportation. But fixing that, after all, was what he was doing here as a representative of Lord Vanech&apos;s Building Commission.

It took close to an hour of the berries rotting even more in the sun for the wagon to be pushed to the side, the wagons in front of it and behind it to be attached to one another, and one of the eight horses from the front of the caravan to be brought around to the now independent wagon. The laborers moved with dispirited lethargy, and Scotti took the opportunity to inspect the rest of the caravan and talk to his fellow travellers.

Four of the wagons had benches in them, fit for uncomfortable riders. All the rest were filled with grain, meat, and vegetation in various stages of corruption.

The travellers consisted of the six Argonian laborers, three Imperial merchants so bug-bitten that their skin looked as scaly as the Argonians themselves, and three cloaked fellows who were evidently Dunmer, judging by the red eyes that gleamed in the shadows under their hoods. All were transporting their goods along this, the Imperial Commerce Road.

&quot;This is a road?&quot; Scotti exclaimed, looking at the endless field of reeds that reached up to his chin or higher.

&quot;It&apos;s solid ground, of a sort,&quot; one of the hooded Dunmer shrugged. &quot;The horses eat some of the reed, and sometimes we set fire to it, but it just grows right back up.&quot;

Finally, the wagonmaster signalled that the caravan was ready to go, and Scotti took a seat in the third wagon with the other Imperials. He looked around, but Mailic was not on board.

&quot;I agreed to get to you to Black Marsh and take you back out,&quot; said the Redguard, who had plumped down a rock in the sea of reeds and was munching on a hairy carrot. &quot;I&apos;ll be here when you get back.&quot;

Scotti frowned, and not only because Mailic had dropped the deferential title &quot;sir&quot; while addressing him. Now he truly knew no one in Black Marsh, but the caravan slowly ground and bumped forward, so there was no time to argue.

A noxious wind blew across the Commerce Road, casting patterns in the endless featureless expanse of reeds. In the distance, there seemed to be mountains, but they constantly shifted, and Scotti realized they were banks of mist and fog. Shadows flitted across the landscape, and when Scotti looked up, he saw they were being cast by giant birds with long, saw-like beaks nearly the size of the rest of their bodies.

&quot;Hackwings,&quot; Chaero Gemullus, an Imperial on Scotti&apos;s left, who might have been young but looked old and beaten, muttered. &quot;Like everything else in this damnable place, they&apos;ll eat you if you don&apos;t keep moving. Beggars pounce down and give you a nasty chop, and then fly off and come back when you&apos;re mostly dead from blood loss.&quot;

Scotti shivered. He hoped they&apos;d be in Gideon before nightfall. It was then it occurred to him that the sun was on the wrong side of the caravan.

&quot;Excuse me, sir,&quot; Scotti called to the wagonmaster. &quot;I thought you said we were going to Gideon?&quot;

The wagonmaster nodded.

&quot;Why are we going north then, when we should be going south?&quot;

There was no reply but a sigh.

Scotti confirmed with his fellow travellers that they too were going to Gideon, and none of them seemed very concerned about the circuitous route to getting there. The seats were hard on his middle-aged back and buttocks, but the bumping rhythm of the caravan, and the hypnotic waving reeds gradually had an effect on him, and Scotti drifted off to sleep.

He awoke in the dark some hours later, not sure where he was. The caravan was no longer moving, and he was on the floor, under the bench, next to some small boxes. There were voices, speaking a hissing, clicking language Scotti didn&apos;t understand, and he peeked out between someone&apos;s legs to see what was happening.

The moons barely pierced the thick mist surrounding the caravan, and Scotti did not have the best angle to see who was talking. For a moment, it looked like the gray wagonmaster was talking to himself, but the darkness had movement and moisture, in fact, glistening scales. It was hard to tell how many of these things there were, but they were big, black, and the more Scotti looked at them, the more details he could see.

When one particular detail emerged, huge mouths filled with dripping needle-like fangs, Scotti slipped back under the bench. Their black little eyes had not fallen on him yet.

The legs in front of Scotti moved and then began to thrash, as their owner was grabbed and pulled out of the wagon. Scotti crouched further back, getting behind the little boxes. He didn&apos;t know much about concealment, but had some experience with shields. He knew that having something, anything, in between you and bad things was always good.

A few seconds after the legs had disappeared from sight, there was a horrible scream. And then a second and a third. Different timbres, different accents, but the same inarticulate message... terror, and pain, horrible pain. Scotti remembered a long-forgotten prayer to the god Stendarr and whispered it to himself.

Then there was silence... ghastly silence that lasted only a few minutes, but which seemed like hours... years.

And then the carriage started rolling forward again.

Scotti cautiously crawled out from under the carriage. Chaero Gemullus gave him a bemused grin.

&quot;There you are,&quot; he said. &quot;I thought the Nagas took you.&quot;

&quot;Nagas?&quot;

&quot;Nasty characters,&quot; Gemullus said, frowning. &quot;Puff adders with legs and arms, seven feet tall, eight when they&apos;re mad. Come from the inner swamp, and they don&apos;t like it here much so they&apos;re particularly peevish. You&apos;re the kind of posh Imperial they&apos;re looking for.&quot;

Scotti had never in his life thought of himself as posh. His mud and fleshfly-bespeckled clothing seemed eminently middle-class, at best, to him. &quot;What would they want me for?&quot;

&quot;To rob, of course,&quot; the Imperial smiled. &quot;And to kill. You didn&apos;t notice what happened to the others?&quot; The Imperial frowned, as if struck by a thought. &quot;You didn&apos;t sample from those boxes down below, did you? Like the sugar, do you?&quot;

&quot;Gods, no,&quot; Scotti grimaced.

The Imperial nodded, relieved. &quot;You just seem a little slow. First time to Black Marsh, I gather? Oh! Heigh ho, Hist piss!&quot;

Scotti was just about to ask Gemullus what that vulgar term meant when the rain began. It was an inferno of foul-smelling, yellow-brown rain that washed over the caravan, accompanied by the growl of thunder in the distance. Gemullus worked to pull the roof up over the wagon, glaring at Scotti until he helped with the laborious process.

He shuddered, not only from the cold damp, but from contemplation of the disgusting precipitation pouring down on the already nasty produce in the uncovered wagon.

&quot;We&apos;ll be dry soon enough,&quot; Gemullus smiled, pointing out into the fog.

Scotti had never been to Gideon, but he knew what to expect. A large settlement more or less laid out like a Imperial city, with more or less Imperial style architecture, and all the Imperial comforts and traditions, more or less.

The jumble of huts half-sunk in mud was decidedly less.

&quot;Where are we?&quot; asked Scotti, bewildered.

&quot;Hixinoag,&quot; replied Gemullus, pronouncing the queer name with confidence. &quot;You were right. We were going north when we should have been going south.&quot;</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


アルゴニアン報告 第2巻
ワーリン・ジャース 著
&lt;/p&gt;


[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/D_letter.png&apos;&gt; 泥と葦原の中から現れたデクマス・スコッティは走り疲れていた。その顔と腕は赤いニクバエにびっしりと覆われていた。シロディールを振り返ると、厚くどんよりした黒い河の中へと橋が消えていくのが見えた。潮が引くまでの数日間はあそこへ戻れないことを悟った。そのネバつく河の底にはブラック・マーシュに関する報告書が沈んだままであった。こうなった今、ギデオンに連絡を取るにはもはや記憶に頼るしかなかった。

 メイリックは葦原の中を強い意志をもって突き進んで行った。無駄と知りつつ、スコッティもニクバエをはたき落としながらあとを追いかけていった。

「私たちはツイてますよ、スコッティ卿」と、レッドガードが言った。スコッティはその言葉に首をかしげながら、男の指す方向へと目を向けた。「キャラバンがおります」

 ガタガタの木造車輪をつけ、泥にまみれ錆びついた荷馬車が21台、ぬかるんだ地面に半分車輪を沈ませながらそこにいた。アルゴニアンの一群が他の馬車から離れたところにある1台をひいていた。彼らは灰色の鱗と灰色の目をしており、シロディールではよく見られる寡黙な肉体労働者である。スコッティとメイリックがその馬車へと近づくと、果物というより腐ったゼリーのようになってなんだか分からないほどに傷んだブラックベリーで荷台があふれかえっていた。

 彼らはまさにギデオンへと向かう途中だったので、彼らの承諾を得て、スコッティはランベリーを積みおろした後に馬車に乗せてもらえることになった。

「この果物はどれくらい前に摘み取られたのですか？」とスコッティは腐りかけの荷物を見ながら尋ねた。

「収穫の月に穫れたものだよ」とこの荷馬車の長と見られるアルゴニアンが答えた。今が11月だから、畑から運ばれてかれこれ2ヶ月ちょっと経っている。

 スコッティは、この輸送は明らかに問題だと思った。その問題点をなくすことこそが、ヴァネック建設会社の代理人を務める自分の仕事だと思った。

 日光にあたって余計に傷みつつあるベリーを載せた馬車を脇道へ追いやるのに小一時間かかった。荷馬車同士は前後に連結されていた。キャラバンの先頭を行く荷馬車をひく8頭の馬のうちの1頭が連れてこられ、離れた荷馬車につながれた。労働者たちには覇気がなく、倦怠感が漂っていた。スコッティはこの時間にほかのキャラバンを調べたり、自分と道連れになる旅人と話したりしていた。

 荷馬車の内、4台には中に備え付けのシートがあるが、乗り心地はあまりよいものではなかった。他の荷馬車には穀物や食肉、そして野菜などが積み込まれており、程度の差こそあれ、それぞれみな傷んでいた。

 旅人はアルゴニアンの労働者が6人、虫にたくさん食われて皮膚がアルゴニアンの鱗のようになってしまったインペリアルの商人が3人、そしてマントに身をつつんだ3人。マントの3人はフードの影から覗く赤く光る目からすると、明らかにダンマーだった。皆が帝国通商街道に沿って荷を運んでいた。

 顎の高さまで伸びる葦が広がる葦原を見渡し「これが道なのか？」とスコッティは叫んだ。

「固い地面みたいなもんだ」とフードをかぶったダンマーの1人が答えた。「馬は葦を食べ、我々も時に葦で火をおこすが、抜いたそばからすぐに新しい葦が生えてくる」

 ようやく荷馬車長がキャラバンの出発の準備が整ったことを知らせ、スコッティもほかのインペリアルたちと3番目の荷馬車に乗り込んだ。席を見渡すとメイリックが乗っていないことに気づいた。

「私はブラック・マーシュまでの行き来しか承諾してませんよ」とレッドガードは葦原の中へ石を投げ込み、ひげだらけのニンジンにかぶりつきながら答えた。「ここであなたのお帰りをお待ちしておりますよ」

 スコッティは顔をしかめた。メイリックがスコッティを呼びかける際、名前の後に「卿」を付けなかったからだけではない。いまや彼にはブラック・マーシュには誰も知り合いがないことになるのだが、荷馬車はギシギシと音をたてながらゆっくりと前へ進み出していたので、もはや議論する時間はなかった。

 毒をはらんだような風が通商街道を吹き抜け、葦原に奇妙な模様を描いていった。遠くには山のようなものが見えるが、わずかながらに動いているため、それは濃い霧の壁であることがわかった。たくさんの影が風景を横切っていき、スコッティが空を見上げると巨大な鳥が数羽飛んでいた。その剣のようなくちばしは、身体と同じくらいの長さだった。

「ハックウィングだよ」スコッティの左側に座るインペリアルのケアロ・ジェムラスがぶつぶつ言った。彼はまだ若いようだったが、疲れきって老人のように見えた。「ここはまったくあきれた場所だよ。ぐずぐずしてたらパクッとひと飲みされちまうよ。あの物乞いたちは急降下してきて、あんたに一撃を食らわし、飛び立った頃にはあんたは失血死でおだぶつさ」

 スコッティは震え上がった。夜が更けるまでになんとかギデオンに到着できることを祈った。その時彼は、太陽の向きがおかしいことに気づいた。

「失礼だが…」と、スコッティは荷馬車長に聞いた。「ギデオンに向かっているのですよね？」

 荷馬車長はうなずいた。

「それならばなぜ北へ向かっているのですか？ 我々が向かう方角は南なのでは？」

 返事の代わりにため息が返ってきた。

 スコッティはほかの旅人もギデオンに向かっていることを確認したが、誰一人としてこのおかしなルートを取ることに疑問を抱いてなかった。荷馬車の固い椅子は、中年の背中や腰には正直こたえたが、キャラバンの動くリズムや葦の揺れに誘われ、スコッティはいつのまにか眠ってしまった。

 数時間後、スコッティは暗闇の中目を覚ました。今、自分がどこにいるのかがわからなかった。キャラバンは停車しており、気づけばシートの下の床に横たわっていた。横には小箱がいくつかあった。シーシーカツカツという声が聞こえてきた。彼には何語なのかまったくわからなかったが、誰かの脚の間から何が起こっているのか見えた。

 双月の光はキャラバンを囲むこの厚い霧の中ではわずかに差し込む程度であり、声の主が一体誰なのか、今いる位置からはっきりとはわからなかった。どうも荷馬車長がぶつぶつと独り言をいってるかのように見えたが、暗闇の中で動くものはしっとりとした、光り輝く皮膚をしているようだった。一体その生物がどれだけいるのかは検討がつかないが、とにかく大きくて、黒く、目を凝らすとより細かな部分が見えてきた。

 ぬらぬらと光る針のように尖った牙でいっぱいの巨大な口が見え、スコッティは急いでシートの下へとまた滑り込んだ。彼らの黒い眼はスコッティをまだとらえてはいなかった。

 スコッティの目の前にあった脚はバタバタと動き出し、そのまま何者かに荷馬車の外へと引きずりだされた。スコッティはさらに奥へと縮こまり、小箱の間で体を小さくした。スコッティはきちんとした身の隠し方というものを心得てはいなかったが、盾を使った経験はあった。なんでもいいから相手との間に障害物があることは感謝すべきことであった。

 瞬く間に、目の前にあった脚はすべて消え去り、絶叫が1つ、2つと聞こえてきた。その叫び声は声質も、アクセントも違っていたがその叫びが伝えてくるものは… 恐怖、苦痛、それも恐ろしい苦痛であった。スコッティは長い間ステンダール神へ祈祷していなかったのを思い出し、この場で祈りをささげた。

 静寂が訪れた… それは不気味なほどの静けさで、数分が数時間、数年にさえも感じられた。

 そして荷馬車は再び動き出した。

 スコッティは周りに注意を払いながらシートから這い出した。ケアロ・ジェムラスが困惑した表情を向けた。

「やあ、お前さん… てっきりナガスに食べられちまったかと」

「ナガス？」

「たちの悪いやつらさ」とジェムラスは顔をしかめて言った。「腕と脚のついた大毒蛇さ。怒り狂って立ち上がったときは7―8フィートほどの高さになる。内陸の沼地から出てくるんだが、ここいらの物はさして好みじゃなさそうだ。だからお前さんのようなお上品な人間は奴らの大好物なんだよ」

 スコッティは今のいままで自分が上品だと思ったことは一度もない。泥にまみれ、ニクバエに喰われた彼の服はせいぜい中流階級あたりの格好だ。「なぜ私を狙うのだ？」

「そりゃもちろん奪うためさ」と帝国の男は笑顔で答えた。「あと殺すためだな。お前さん、ほかの者たちがどんな目に遭ったか分からないのか？」男は先ほどの光景を思い出したように、顔をしかめた。「シートの下にある小箱の中身を試してないのか？ 砂糖みたいなもんさ。どうだい？」

「いいや」とスコッティは顔をしかめた。

 男は安心してうなずいた。「お前さんはちょいとのんびり屋みたいだな。ブラック・マーシュへは初めてか？ ああ、クソッ！ ヒストの小便だ」

 スコッティがジェムラスが発したその下品な言葉の意味を聞こうとすると雨が降ってきた。地獄の果てのような悪臭を放つ褐色の雨がキャラバンに降り注いだ。遠くで雷がゴロゴロと鳴っていた。ジェムラスは馬車に屋根をかぶせようとし、スコッティの方へじっと視線を送るので、しかたなくスコッティも手伝いをするはめになった。

 この冷たい湿気のせいだけではなく、屋根で覆われていない荷台の作物にさきほどの雨が降りこんでいる光景を見て、スコッティはぞっとした。

「すぐに乾くさ」とジェムラスは笑顔で言い、霧の中を指した。

 スコッティはギデオンを訪れたのはこれが初めてだが、どんなところかの大体の予想はしていた。帝国と似たり寄ったりの大きな建物、建築様式、過ごしやすさ、伝統を持っている土地であると。

 しかし泥の中に居並ぶあばら家の寄せ集めはまったく違っていた。

「ここは一体どこだ？」とスコッティは当惑して聞いた。

「ヒクシノーグだ」ジェムラスは奇妙なその名前を力強く発音した。「お前さんが正しかったよ。南へ行くべきところを北へ向かっていた」</Dest>
    </String>
    <String List="1">
      <EDID>Book3ValuableArgonianAccountBook4</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


The Argonian Account
Book Four


By
Waughin Jarth
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/D_letter.png&apos;&gt;ecumus Scotti was drowning, and he didn&apos;t think much of it. He couldn&apos;t move his arms or his legs to swim because of the paralysis spell the Argonian peasant had lobbed at him, but he wasn&apos;t quite sinking. The Onkobra River was a crashing force of white water and currents that could carry along large rocks with ease, so Scotti tumbled head over heels, spinning, bumping, bouncing along.

He figured that soon enough he would be dead, and that would be better than being in Black Marsh. He wasn&apos;t too panicked about it all when he felt his lungs fill with water and cold blackness fell upon him.

For a while, for the first time in some time, Decumus Scotti felt peace. Blessed darkness. And then pain came to him, and he felt himself coughing, spewing water up from his belly and his lungs.

A voice said, &quot;Oh bother, he&apos;s alive, ain&apos;t he, now?&quot;

Scotti wasn&apos;t quite sure if that were true, even when he opened his eyes and looked at the face above him. It was an Argonian, but unlike any he had seen anywhere. The face was thin and long like a thick lance; the scales were ruby-red, brilliant in the sunlight. It blinked at him, its eyelids opening and closing in vertical slits.

&quot;I don&apos;t suppose we should eat you, should we now?&quot; the creature smiled, and Scotti could tell from its teeth that it was no idle suggestion.

&quot;Thank you,&quot; said Scotti weakly. He craned his head slightly to find out who the &quot;we&quot; were, and discovered he was on the muddy bank of the still, sludgy river, surrounded by a group of Argonians with similarly needle-like faces and a whole rainbow of scales. Bright greens and gem-like purples, blues, and oranges.

&quot;Can you tell me, am I near - well, anywhere?&quot;

The ruby-colored Argonian laughed. &quot;No. You&apos;re in the middle of everywhere, and near nowhere.&quot;

&quot;Oh,&quot; said Scotti, who grasped the idea that space did not mean much in Black Marsh. &quot;And what are you?&quot;

&quot;We are Agacephs,&quot; the ruby-colored Argonian replied. &quot;My name is Nomu.&quot;
Scotti introduced himself. &quot;I&apos;m a senior clerk in Lord Vanech&apos;s Building Commission in the Imperial City. My job was to come here to try to fix the problems with commerce, but I&apos;ve lost my agenda, haven&apos;t met with any of my contacts, the Archeins of Gideon...&quot;

&quot;Pompous, assimilated, slaver kleptocrats,&quot; a small lemon-colored Agaceph murmured with some feeling.

&quot;...And now I just want to go home.&quot;

Nomu smiled, his long mouth arching up like a host happy to see an unwanted guest leave a party. &quot;Shehs will guide you.&quot;

Shehs, it seemed, was the bitter little yellow creature, and he was not at all pleased at the assignment. With surprising strength, he hoisted Scotti up, and for a moment, the clerk was reminded of Gemullus dropping him into the bubbling muck that led to the Underground Express. Instead, Shehs shoved Scotti toward a tiny little raft, razor-thin, that bobbed on the surface of the water.

&quot;This is how you travel?&quot;

&quot;We don&apos;t have the broken wagons and dying horses of our brothers on the outside,&quot; Shehs replied, rolling his tiny eyes. &quot;We don&apos;t know better.&quot;

The Argonian sat at the back of the craft and used his whip-like tail to propel and navigate the craft. They traveled quickly around swirling pools of slime that stank of centuries of putrefaction, past pinnacled mountains that seemed sturdy but suddenly fell apart at the slightest ripple in the still water, under bridges that might have once been metal but were now purely rust.

&quot;Everything in Tamriel flows down to Black Marsh,&quot; Shehs said.

As they slid through the water, Shehs explained to Scotti that the Agacephs were one of the many Argonian tribes that lived in the interior of the province, near the Hist, finding little in the outside world worth seeing. He was fortunate to have been found by them. The Nagas, the toad-like Paatru, and the winged Sarpa would have killed him on the spot.

There were other creatures too to be avoided. Though there were few natural predators in inner Black Marsh, the scavengers that rooted in the garbage seldom shied away from a living meal. Hackwings circled overhead, like the ones Scotti had seen in the west.

Shehs fell silent and stopped the raft completely, waiting for something.

Scotti looked in the direction Shehs was watching, and saw nothing unusual in the filthy water. Then, he realized that the pool of green slime in front of them was actually moving, and fairly quickly, from one bank to the other. It deposited small bones behind it as it oozed up into the reeds, and disappeared.

&quot;Voriplasm,&quot; Shehs explained, moving the boat forward again. &quot;Big word. It&apos;ll strip you to the bone by the second syllable.&quot;

Scotti, desirous to distract himself from the sights and smells that surrounded him, thought it a good time to compliment his pilot on his excellent vocabulary. It was particularly impressive, given how far from civilization they were. The Argonians in the east did, in fact, speak so well.

&quot;They tried to erect a Temple of Mara near here, in Umpholo, twenty years ago,&quot; Shehs explained, and Scotti nodded, remembering reading about it in the files before they were lost. &quot;They all perished quite dreadfully of swamp rot in the first month, but they left behind some excellent books.&quot;

Scotti was going to inquire further when he saw something so huge, so horrifying, it made him stop, frozen.

Half submerged in the water ahead was a mountain of spines, lying on nine-foot-long claws. White eyes stared blindly forward, and then suddenly the whole creature spasmed and lurched, the jaw of its mouth jutting out, exposing tusks clotted with gore.

&quot;Swamp Leviathan,&quot; Shehs whistled, impressed. &quot;Very, very dangerous.&quot;

Scotti gasped, wondering why the Agaceph was so calm, and more, why he was continuing to steer the raft forward towards the beast.. 

&quot;Of all the creatures in the world, the rats are sometimes the worst,&quot; said Shehs, and Scotti noticed that the huge creature was only a husk. Its movement was from the hundreds of rats that had burrowed into it, rapidly eating their way from the inside out, bursting from the skin in spots.

&quot;They are indeed,&quot; Scotti said, and his mind went to the Black Marsh files, buried deep in the mud, and four decades of Imperial work in Black Marsh.

The two continued westward through the heart of Black Marsh.

Shehs showed Scotti the vast complicated ruins of the Kothringi capitals, fields of ferns and flowered grasses, quiet streams under canopies of blue moss, and the most astonishing sight of Scotti&apos;s life -- the great forest of full-grown Hist trees. They never saw a living soul until they arrived at the edge of the Imperial Commerce Road just east of Slough Point, where Mailic, Scotti&apos;s Redguard guide, was waiting patiently. 

&quot;I was going to give you two more minutes,&quot; the Redguard scowled, dropping the last of his food onto the pile at his feet. &quot;No more, sir.&quot;

The sun was shining bright when Decumus Scotti rode into the Imperial City, and as it caught the morning dew, it lent a glisten to every building as if they had been newly polished for his arrival. It astonished him how clean the city was. And how few beggars there were.

The protracted edifice of Lord Vanech&apos;s Building Commission was the same as it had always been, but still the very sight of it seemed exotic and strange. It was not covered in mud. The people within actually, generally, worked. 

Lord Vanech himself, though singularly squat and squinty, seemed immaculate, not only relatively clean of dirt and scabs, but also relatively uncorrupt. Scotti couldn&apos;t help but stare at him when he first caught sight of his boss. Vanech stared right back.

&quot;You are a sight,&quot; the little fellow frowned. &quot;Did your horse drag you to Black Marsh and back? I would say go home and fix yourself, but there are a dozen people here to see you. I hope you have solutions for them.&quot;

It was no exaggeration. Nearly twenty of Cyrodiil&apos;s most powerful and wealthiest people were waiting for him. Scotti was given an office even larger than Lord Vanech&apos;s, and he met with each.

First among the Commission&apos;s clients were five independent traders, blustering and loaded with gold, demanding to know what Scotti intended to do about improving the trade routes. Scotti summarized for them the conditions of the main roads, the state of the merchants&apos; caravans, the sunken bridges, and all the other impediments between the frontier and the marketplace. They told him to have everything replaced and repaired, and gave him the gold necessary to do it.

Within three months, the bridge at Slough Point had disappeared into the muck; the great caravan had collapsed into decrepitude; and the main road from Gideon had been utterly swallowed up by swamp water. The Argonians began once again to use the old ways, their personal rafts and sometimes the Underground Express to transport the grain in small quantities. It took a third of the time, two weeks, to arrive in Cyrodiil, none of it rotten.

The Archbishop of Mara was the next client Scotti met with. A kindhearted man, horrified by the tales of Argonian mothers selling their children into slavery, he pointedly asked Scotti if it were true. 

&quot;Sadly, yes,&quot; Scotti replied, and the Archbishop showered him with septims, telling the clerk that food must be brought to the province to ease their suffering, and the schools must be improved so they could learn to help themselves.

Within five months, the last book had been stolen from the deserted Maran monastery in Umphollo. As the Archeins went bankrupt, their slaves returned to his parents&apos; tiny farms. The backwater Argonians found that they could grow enough to feed their families provided they had enough hard workers in their enclave, and the buyers market for slaves sharply declined.

Ambassador Tsleeixth, concerned about the rising crime in northern Black Marsh, brought with him the contributions of many other expatriate Argonians like himself. They wanted more Imperial guards on the border at Slough Point, more magically lit lanterns posted along the main roads at regular intervals, more patrol stations, and more schools built to allow young Argonians to better themselves and not turn to crime.

Within six months, there were no more Nagas roaming the roads, as there were no merchants traveling them to rob. The thugs returned to the fetid inner swamp, where they felt much happier, their constitutions enriched by the rot and pestilence that they loved. Tsleeixth and his constituency were so pleased by the crime rate dropping, they brought even more gold to Decumus Scotti, telling him to keep up the good work.

Black Marsh simply was, is, and always shall be unable to sustain a large-scale, cash-crop plantation economy. The Argonians, and anyone else, the whole of Tamriel, could live in Black Marsh on subsistence farming, just raising what they needed. That was not sad, Scotti thought; that was hopeful.

Scotti&apos;s solution to each of their dilemmas had been the same. Ten percent of the gold they gave him went to Lord Vanech&apos;s Building Commission. The rest Scotti kept for himself, and did exactly nothing about the requests.

Within a year, Decumus Scotti had embezzled enough to retire very comfortably, and Black Marsh was better off than it had been in forty years.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;

アルゴニアン報告 第4巻
ウォーヒン・ジャース 著
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/D_letter.png&apos;&gt; デクマス・スコッティは溺れていて、それ以上何も考えられなかった。アルゴニアンの農夫に受けた麻痺の呪文のせいで手足を動かすことができなかったが、すっかり沈んでしまうこともなかった。白濁したオンコブラ川は大きな岩さえもやすやすと流し去ってしまう勢いで流れていた。スコッティは上下逆さになりながら、あちこちにぶつかり、転がりながらひたすらに流されていった。

 彼は自分がもうすぐ死ぬだろうと思ったが、それでもブラック・マーシュへ逆戻りするよりはましだと思った。肺に水が入り込んできたのを感じても、彼はもはやさほど慌てふためくこともなかった。そして冷たい闇が彼を包みこんだ。

 しばらくして、スコッティは初めて穏やかな気持ちに包まれた。それは聖なる闇であった。しかしすぐに痛みに襲われ、彼は自分が激しく咳こみ、胃や肺に流れ込んだ水を吐き出したのを感じた。

「なんとまあ、生きてるじゃないか！」という声が聞こえた。

 スコッティは目を開け、自分を見下ろす顔を見ても、まさかこれが現実とは思えなかった。今だかつて見たことのないアルゴニアンがそこにいた。槍のように細長い顔立ちをしていて、その鱗は太陽のごとくルビーレッド色に光り輝いていた。アルゴニアンは眼をぱちぱちさせながら彼を見たが、そのまばたきは縦に入った切れ目を開け閉めするかのようだった。

「俺たち、別にあんたを取って食いやしないよ」とその生き物は笑ってみせたが、その歯並びからして嘘でもなさそうだとスコッティは思った。

「どうも」とスコッティは弱々しく答えた。スコッティは「俺たち」がだれなのか確認しようと首をゆっくりと動かした。そして自分が今穏やかな川のぬかるんだ浅瀬に横になっていて、さきほどの彼と同じような細長い顔立ちのアルゴニアンに囲まれることを理解した。彼らの鱗は明るい緑色や宝石のような紫、青、そして橙色などでまるで虹のようだった。

「教えてくれないか… ここはどこだ？ どこかの近くなのか？」

 ルビーレッド色のアルゴニアンが笑った。「どこでもない。お前さんがいるのはあらゆる場所の中心で、同時にどこの近くでもないのだ」

「ああ…」とスコッティは言った。ブラック・マーシュでは「場所」という概念はさほど意味をなさないものであることなのだとわかった。「それであなた方は一体？」

「俺たちはアガセフだ」ルビー色のしたアルゴニアンがこう答えた。「俺の名前はノム」スコッティも自己紹介をした。「私は帝都にあるヴァネック建設会社の事務主任をやっているものだ。通商上の問題を解決するためにここへ来た。しかし、大事なメモはなくすし、会う約束をしていたギデオンのアーチェンとも会えずじまいで…」

「こいつは思いあがった奴隷商の泥棒役員だ」と小柄でレモン色をしたアガセフはとげとげしくつぶやいた。

「でも今は、ただ家に帰りたい」とスコッティは言った。

 ノムはいやな客がパーティをあとにするのを喜ぶ主催者のように、長い口をにんまりさせて、「シェフスに案内させよう」と言った。

 シェフスと呼ばれた者は、やや小柄で黄色い生き物だったが、この任務にいやそうな顔をした。彼はスコッティを驚くべき力で持ち上げたが、この時スコッティはジェムラスに地下の急流へと続く泥沼の中に放り込まれた時のことを思い出した。しかし今回は、水面に浮かぶ剃刀のように薄いいかだの上へと放り投げられたのだった。

「これが君たちの旅のやりかたかい？」

「俺らは外の仲間が持っているような壊れかけの荷馬車や死にかけの馬は持っていないんだ」とシェフスは目をくるくると回しながら答えた。「これよりもいい方法を知らないだけだよ」

 そう言ってこのアルゴニアンはいかだの後ろの方に座り、鞭にも似た尻尾をプロペラのように回し、いかだの舵を取った。いかだは何世紀にも渡って腐敗した堆積物がヘドロの塊となって渦巻くなか、ちょっとしたぐらつきで一気に静かな水面で崩れ落ちそうな先の尖った山々や、錆びついてもはや金属で作られたのかどうなのかもわからない橋の下をくぐって進んでいった。

「タムリエルのものがすべてここブラック・マーシュへと流れつくのさ」とシェフスは言った。

 いかだが水上を進む間、シェフスはスコッティに、アルゴニアンの種族のうち、アガセフはこの属州の内陸のヒストの近くに住んでおり、外の世界にはまったく興味をしめさないのだと話した。彼らに見つけられたのは運が良かったという。ヒキガエルに似たパートルや翼を持つサルパなどのナガスに捕まれば即座に殺されていただろう。

 他にも遭遇を避けるべき生き物はいた。ブラック・マーシュのもっと内陸の方に住む自然の肉食動物たちだ。ゴミ箱に住むこの掃除屋は、生きた獲物に一度喰らいついたらもう二度と離さない。頭上では西の方で見かけたのと同じようなハックウィングが旋回しているのが見えた。

 シェフスは静かになっていかだを完全に停止させ、何かを待っていた。

 スコッティはシェフスの視線の先を追ったが、特に変わった物陰は見られなかった。しかし、目の前にある緑色のヘドロの塊が、確かに河岸から反対側の河岸へと素早く動いているのに気づいた。それは後ろに小骨を吐き出しながら葦の中に消えていった。

「ボリプラムスだよ」とシェフスは説明し、再びイカダを動かし始めた。「つまるところ、あんたなんか一瞬にして骨にされちまうってことだ」

 スコッティはこの光景と悪臭から早く逃げ出したい衝動にかられたが、この語彙の豊富なシェフスと過ごすのは悪くないと思った。お互いの文明の差を考えると実に興味深いことであった。東に住むアルゴニアンは実際、しゃべりが達者だった。

「20年前、彼らはウンホロにマーラ神殿を建てようとしたんだ」とシェフスが説明した。スコッティは前になくしてしまったファイルで読んだことがあったのを思い出して、それにうなずいた。「最初のひと月で、沼の腐り病のせいで跡形もなく消えてしまったけど、非常に面白い書物を残してくれた」

 スコッティがそれについて詳しく聞こうとしたその時、巨大で、恐ろしいものを見つけ、身体が凍り付いてしまった。

 前方に見えたのは、その姿を水に半分沈めた針の山で、9フィートもある長い鉤爪がついていた。もはや何も見えない白目で前方を見つめていたが、その怪物は突如グラグラと揺れ出し、突き出した顎からは血の塊のついた牙が見えた。

「沼の巨獣だ」とシェフスは感心したように口笛を吹いた。「とーっても危険な奴だ」

 スコッティはぐっと息を飲みこみ、アガセフはなぜこうも落ち着いていられるのか、なぜ危険な怪物に向かっていかだを漕ぐのか不思議に思った。

「世界中のあらゆる生き物の中で、時にネズミは最高に悪いやつだよ」とシェフスが言ったのを聞いて、スコッティはこの巨大な怪物がただの抜け殻であることにようやく気づいた。動いてるように見えたのは何百匹ものネズミがその抜け殻に入り込み、内側から中身を食べつくし、皮膚に穴をあけて這い出ていたからだ。

「本当にそうだな…」とスコッティは言い、泥沼の深くへと沈んでいったブラック・マーシュに関するファイルへのことを考え、過去40年に渡るブラック・マーシュでの帝国が成し得た業績に思いを馳せた。

 2人はブラック・マーシュの中心地を抜けて西の方へと進み続けた。

 シェフスは広大で複雑なコスリンギーの遺跡、シダや花の咲きほこる野原、青苔の天蓋に覆われた小川などを見せてくれた。ヒストの木々で生い茂る大きな森はスコッティのこれまでの人生の中でもっとも驚くべき光景であった。彼らは道中まったく生き物に出会わなかったが、スラフ・ポイントのちょうど東に当たる帝国通商街道の端に到着すると、スコッティのレッドガードガイド、マリックが辛抱強く待っていた。

 スコッティが「あと2分待とうか」と言うと、レッドガードは彼をキッとにらみつけ、手にしていた食べ物の残りを足元の残飯の山に捨て、「結構です」と言った。

 デクマス・スコッティが帝都に着いた時には太陽は光かがやき、朝露に反射して、建物を光らせていた。それはまるで彼の到着に合わせて磨き上げられたかのようであった。スコッティはこの街の美しさ、また物乞いがほとんどいないことに驚いた。

 ヴァネック建設会社の長大な建物はこれまで通りであったが、どこかエキゾチックというか奇妙なものに見えた。建物は泥に覆われていなかった。中の人々は本当に、普通に働いていた。

 ヴァネック卿はややずんぐりとした体型で斜視であったが、清潔感が漂う男であり、泥にまみれ皮膚病に冒されるなどとは程遠く、また堕落した人間にも見えなかった。スコッティは初めて彼を見た時、じっと見つめずにはいれらなかった。ヴァネックもスコッティを真っ直ぐに見返した。

「なんてひどい姿だ」と小柄な卿は顔をしかめた。「ブラック・マーシュから馬に引きずられながら来たのか？ 今すぐ家に帰って着替えてくるように… と言いたいところだが、君に会うため大勢の人が待っている。まずはそっちを片付けてくれないか」

 彼の言葉は誇張ではなかった。シロディールに住む20人ほどの時の権力者たちが彼の帰りを待ちわびていたのだ。スコッティはヴァネック卿の部屋よりもさらに大きな事務室をあてがわれ、それぞれの客人たちに会った。

 最初の客は、騒ぎ立てながら金を積み上げた5人の貿易商たちであった。彼らはスコッティが通商路をいかに改善するつもりなのか教えろと要求した。スコッティは主要道路やキャラバンの状況、沈みゆく橋、そして辺境の地と市場間に横たわるあらゆる問題点をざっと報告した。すべてを取り換え、修理する必要があることを説明すると彼らはその費用の全額を置いていった。

 それから3ヶ月のうちにスラフ・ポイントにかけた橋は泥沼の中へと沈み落ち、キャラバンは衰退し崩壊した。ギデオンからのびる主要道路は完全に泥水に飲みこまれてしまった。アルゴニアンは再び昔のやり方、つまり一人乗りのいかだと、時々は地下急流を使って穀物を少量ずつ運搬するようになった。シロディールまでの時間は以前の三分の一、二週間に短縮され、荷物は痛まなくなった。

 次の客はマーラの大司教であった。心の優しい大司教は、アルゴニアンの母親たちが自分の子供を奴隷商に売り飛ばす噂を恐ろしく思っており、それが事実かどうかを聞いた。

「残念ながら事実です」と、スコッティは答えた。大司教はセプティムを渡し、そこで暮らす人々の苦痛を和らげるようこのお金で食料を買い与え、子供たちが自分の身を助ける術を学べるように学校を建ててほしいと言った。

 それから5ヶ月のうちに、ウンホロの荒廃したマーラ神殿から最後の本が盗み去られた。アルケインが破産したので、奴隷だった子供たちは親元へと帰り、小さな農園の手伝いをするようになった。僻地に住むアルゴニアンは自分たち民族が熱心に働けば家族を養うことなど簡単であるとわかり、やがて奴隷の買い手市場の勢いも急速に衰えていった。

 ブラック・マーシュの北方で高まる犯罪率を懸念しているツスリーキス大使は、彼のような多くのアルゴニアン亡命者が行った貢献について説明した。そしてスラフ・ポイントの国境に配置させる帝都衛兵の増員、主要道路沿いに一定間隔に取り付ける魔法光源のランタンの増設や詰め所、学校の増設など、若きアルゴニアンを犯罪の道へ走らせない設備への投資を要求した。

 それから6ヶ月後には、ナガスが道を漂うこともなく、キャラバンが物盗りに出くわすこともなくなった。盗賊たちはより内陸へと移動し、愛すべき腐敗と悪疫に囲まれたそこでの暮らしを思いのほか気に入った。大使は犯罪率の低下を非常に喜び、スコッティにこれからもいい仕事を続けてほしいとさらに金も渡していった。

 ブラック・マーシュでは今も昔も、大規模で利益を生むような農場経営を維持することはできなかった。しかしアルゴニアンやタムリエルに住む人々は、ブラック・マーシュのこの地で必要な分だけを作る自給自足の生活を営むことができた。それは決して悪いことではない。望みがあるな、とスコッティは思った。

 スコッティはさまざまな問題を同じように解決した。報酬の1割は会社に渡り、要求したわけではないが残りはスコッティの懐へと入っていった。

 一年のうちにスコッティは多額の金を手にし、優雅な隠居生活を送れるほどになった。同様に、ブラック・マーシュは過去40年のうちで最も栄えた。</Dest>
    </String>
    <String List="1">
      <EDID>Book3ValuableAzuraandtheBox</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Azura and the Box
Ancient Tales of the Dwemer
Part XI


by
Marobar Sul
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/N_letter.png&apos;&gt;chylbar had enjoyed an adventurous youth, but had grown to be a very wise, very old Dwemer who spent his life searching for the truth and dispelling superstitions. He invented much and created many theorems and logic structures that bore his name. But much of the world still puzzled him, and nothing was a greater enigma to him than the nature of the Aedra and Daedra. Over the course of his research, he came to the conclusion that many of the Gods were entirely fabricated by man and mer.

Nothing, however, was a greater question to Nchylbar than the limits of divine power. Were the Greater Beings the masters of the entire world, or did the humbler creatures have the strength to forge their own destinies? As Nchylbar found himself nearing the end of his life, he felt he must understand this last basic truth.

Among the sage&apos;s acquaintances was a holy Chimer priest named Athynic. When the priest was visiting Bthalag-Zturamz, Nchylbar told him what he intended to do to find the nature of divine power. Athynic was terrified and pleaded with his friend not to break this great mystery, but Nchylbar was resolute. Finally, the priest agreed to assist out of love for his friend, though he feared the results of this blasphemy.

Athynic summoned Azura. After the usual rituals by which the priest declared his faith in her powers and Azura agreed to do no harm to him, Nchylbar and a dozen of his students entered the summoning chamber, carrying with them a large box.

&quot;As we see you in our land, Azura, you are the Goddess of the Dusk and Dawn and all the mysteries therein,&quot; said Nchylbar, trying to appear as kindly and obsequious as he could be. &quot;It is said that your knowledge is absolute.&quot;

&quot;So it is,&quot; smiled the Daedra.

&quot;You would know, for example, what is in this wooden box,&quot; said Nchylbar.

Azura turned to Athynic, her brow furrowed. The priest was quick to explain, &quot;Goddess, this Dwemer is a very wise and respected man. Believe me, please, the intention is not to mock your greatness, but to demonstrate it to this scientist and to the rest of his skeptical race. I have tried to explain your power to him, but his philosophy is such that he must see it demonstrated.&quot;

&quot;If I am to demonstrate my might in a way to bring the Dwemer race to understanding, it might have been a more impressive feat you would have me do,&quot; growled Azura, and turned to look Nchylbar in the eyes. &quot;There is a red-petalled flower in the box.&quot;

Nchylbar did not smile or frown. He simply opened the box and revealed to all that it was empty.

When the students turned to look to Azura, she was gone. Only Athynic had seen the Goddess&apos;s expression before she vanished, and he could not speak, he was trembling so. A curse had fallen, he knew that truly, but even crueler was the knowledge of divine power that had been demonstrated. Nchylbar also looked pale, uncertain on his feet, but his face shone with not fear, but bliss. The smile of a Dwemer finding evidence for a truth only suspected.

Two of his students supported him, and two more supported the priest as they left the chamber.

&quot;I have studied very much over the years, performed countless experiments, taught myself a thousand languages, and yet the skill that has taught me the final truth is the one that I learned when I was but a poor, young man, trying only to have enough gold to eat,&quot; whispered the sage.

As he was escorted up the stairs to his bed, a red flower petal fell from the sleeve of his voluminous robe. Nchylbar died that night, a portrait of peace that comes from contented knowledge.
[pagebreak]
Publisher&apos;s Note:

This is another tale whose origin is unmistakably Dwemer. Again, the words of some Aldmeris translations are quite different, but the essence of the story is the same. The Dunmer have a similar tale about Nchylbar, but in the Dunmer version, Azura recognizes the trick and refuses to answer the question. She slays the Dwemer present for their skepticism and curses the Dunmer for blasphemy.

In the Aldmeris versions, Azura is tricked not by an empty box, but by a box containing a sphere which somehow becomes a flat square. Of course the Aldmeris versions, being a few steps closer to the original Dwemer, are much more difficult to understand. Perhaps this &quot;stage magic&quot; explanation was added by Gor Felim because of Felim&apos;s own experience with such tricks in his plays when a mage was not available.

&quot;Marobar Sul&quot; left even the character of Nchylbar alone, and he represents many &quot;Dwemer&quot; virtues. His skepticism, while not nearly as absolute as in the Aldmeris version, is celebrated even though it brings a curse upon the Dwemer and the unnamed House of the poor priest.

Whatever the true nature of the Gods, and how right or wrong the Dwemer were about them, this tale might explain why the dwarves vanished from the face of Tamriel. Though Nchylbar and his kind may not have intended to mock the Aedra and Daedra, their skepticism certainly offended the Divine Orders.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


アズラと箱
ドゥーマー太古の物語 第11部


マロバー・サル 著
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/N_letter.png&apos;&gt; ナイルバーは若いころは冒険心にあふれていたが、やがてとても賢い老ドゥーマーとなり、真理の探究や俗説の見直しに生涯をささげた。彼は実にいろいろな定理や論理的構造を打ち出しその名を世間にとどろかせていった。しかし彼にとって世界の多くはいまだなお不思議なものに満ち、とりわけエイドラとデイドラの本質は謎そのものであった。探求の結果、神々の多くは人類などによるつくりごとであるという結論に達した。

 しかしながら、ナイルバーにとって神道力の限界以上の疑問はなかった。偉大なる存在がこの世全体の支配者なのであろうか？ もしくは謙虚な生き物たちが自ら己の運命を切り開く力を持っているのだろうか？ ナイルバーは自分の死期が近いと予感し、最後にこの疑問に挑まなければならないと感じた。

 彼の知人でアシーニックという聖なる鐘の司祭がいた。司祭がベタラグ=ズーラムを訪れた際に、ナイルバーは彼に神道力の本質の探求に挑むつもりであることを話した。アシーニックは恐れおののき、そのような謎に手を出さないよう説得するもナイルバーの決心は固かった。司祭は神への冒涜になることを恐たが、最後には愛する友のため手伝うことに同意した。

 アシーニックはアズラを召喚した。司祭が彼女の力への信仰を誓ういつもの儀式を行い、アズラが司祭には危害を加えないことを約束すると、ナイルバーと彼の多くの教え子たちは召喚の間へと大きな箱を運び入れた。

「この地に降り立つアズラよ、あなたは黄昏と暁の神であり、神秘の支配者である」とナイルバーは語りかけ、できるだけ従順な態度に見えるようにした。「あなたの知識は絶大です」

「そのとおり」とデイドラは微笑んだ。

「たとえば、この箱の中には何が入っているのかお分かりでしょうね」とナイルバーは言った。

 アズラはアシーニックの方に向き直った。険しい顔だった。司祭は急いで、「神よ。このドゥーマーはとても賢く、尊敬された人物です。どうか私を信じてください。これは貴方様のお力を試すためではございません。しかし、この科学者と疑い深い連中の念をはらすため貴方様のお力をどうかお見せください。何度私のほうから説明しても、彼はその目で確かめたいという信念を持っているのです」と釈明した。

「もしこのドゥーマーたちが持ち込んだやり方で私の力を示すのであれば、その力はこれまで行ってきたことよりも印象的な業となるであろう」とアズラは怒鳴り、そしてナイルバーの目を真っ直ぐに見た。「箱の中には赤い花が1本入っている」

 ナイルバーは表情を変えず、箱を開けて中身を見せた。箱の中身は空だった。

 教え子たちはいっせいにアズラの方を向くと、彼女は姿を消していた。唯一アシーニックだけが彼女が消え去る前に「神の業」を見た。彼はただ何もしゃべることが出来ず、震えているだけであった。彼は呪いがふりかかった、と確信した。しかし先ほど証明された神道力についての考えの方が呪わしかった。ナイルバーは青ざめ、足元もおぼつかなかったが、彼の顔は恐れではなく喜びで輝いていた。疑問に過ぎなかった真実の証拠を見つけた、という笑顔だ。

 教え子の2人は彼を支え、もう2人は司祭を支え、召喚の間から出て行った。

 「私は長い年月をかけて研究してきた。数え切れないほどの実験をこなし、独学で何ヶ国語も学んだ。最終的な真実を私に教えてくれた技術でさえ、ただ食べていくためだけに努力する貧しい若者だった頃に身に着けたやり方だ」と賢者は言った。

 ベッドに上がる階段に連れて来られた時、彼のゆったりとしたローブのたもとから1枚の赤い花びらが落ちた。ナイルバーはその夜、息を引き取った、彼の死顔は知り得たことに満足して穏やかなものだった。


出版社注:

 これはドゥーマーのオリジナルの物語とはまったくの別物である。エルフ語に翻訳したものとも異なるが、物語の本質は同じものである。ダンマーにはナイルバーに関する同じような話が伝わっているが、その物語では、アズラはひっかけであることを見破り、答えることを拒んだ。彼女は疑念にかられたドゥーマーを殺し、ダンマーには冒涜に対して呪いを与えた。

 エルフ語版では、アズラは空箱ではなく、直方体に変化する球体を入れた箱で試された。もちろんエルフ語版は、オリジナルのものに非常に近いもので、また難解な内容でもあった。おそらく「舞台マジック」の説明はゴア・フェリムがこのようなトリックを劇中で魔術を使わずに試した経験にもとづいてフェリム自身が付け加えたものである。
 このマロバー・サル版ではナイルバーは孤独に描かれ、ドゥーマーの持つ多くの長所を表現した。ナイルバーの疑念はエルフ語版ほど絶対的なものでなく、ドゥーマーや貧しい司祭の名もなき家に呪いがかけられてもなお称賛されている。

 神の本質が何であるにしろ、またドゥーマーがそれに対していかに正しかったか、または誤っていたかとしても、この物語はドワーフがタムリエルから消えた謎を解き明かしている。ナイルバーたちはそもそもエイドラとデイドラを欺くつもりはなかったのかもしれないが、彼らの疑念は神々の命に背いていた。</Dest>
    </String>
    <String List="1">
      <EDID>Book3ValuableDwemerHistory</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Collected Essays on
Dwemer History and Culture
Chapter 1

Marobar Sul and the Trivialization
of the Dwemer in Popular Culture


by
Hasphat Antabolis
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/W_letter.png&apos;&gt;hile Marobar Sul&apos;s Ancient Tales of the Dwemer was definitively debunked in scholarly circles as early as the reign of Katariah I, it remains one of the staples of the literate middle-classes of the Empire, and has served to set the image of the Dwemer in the popular imagination for generations of schoolchildren. What about this lengthy (but curiously insubstantial) tome has proved so captivating to the public that it has been able to see off both the scorn of the literati and the scathing critiques of the scholars?

Before examining this question, a brief summary of the provenance and subsequent career of Ancient Tales would be appropriate. First published around 2E 670, in the Interregnum between the fall of the First Cyrodilic Empire and the rise of Tiber Septim, it was originally presented as a serious, scholarly work based on research in the archives of the University of Gwylim, and in the chaos of that era was taken at face value (a sign of the sad state of Dwemer scholarship in those years). Little is known of the author, but Marobar Sul was most likely a pseudonym of Gor Felim, a prolific writer of &quot;penny dreadful romances&quot; of that era, who is known to have used many other pseudonyms. While most of Felim&apos;s other work has, thankfully, been lost to history, what little survives matches Ancient Tales in both language and tone (see Lomis, &quot;Textual Comparison of Gor Felim&apos;s A Hypothetical Treachery with Marobar Sul&apos;s Ancient Tales of the Dwemer&quot;). Felim lived in Cyrodiil his whole life, writing light entertainments for the elite of the old Imperial capital. Why he decided to turn his hand to the Dwemer is unknown, but it is clear that his &quot;research&quot; consisted of nothing more than collecting the peasants&apos; tales of the Nibenay Valley and recasting them in Dwemer guise.

The book proved popular in Cyrodiil, and Felim continued to churn out more volumes until the series numbered seven in all. Ancient Tales of the Dwemer was thus firmly established as a local favorite in Cyrodiil (already in its 17th printing) when the historical forces that propelled Tiber Septim to prominence also began to spread the literature of the &quot;heartland&quot; across the continent. Marobar Sul&apos;s version of the Dwemer was seized upon in a surge of human racial nationalism that has not yet subsided.

The Dwemer appear in these tales as creatures of fable and light fantasy, but in general they are &quot;just like us&quot;. They come across as a bit eccentric, perhaps, but certainly there is nothing fearsome or dangerous about them. Compare these to the Dwemer of early Redguard legend: a mysterious, powerful race, capable of bending the very laws of nature to their will; vanished but perhaps not gone. Or the Dwemer portrayed in the most ancient Nord sagas: fearsome warriors, tainted by blasphemous religious practices, who used their profane mechanisms to drive the Nords from Morrowind. Marobar Sul&apos;s Dwemer were much more amenable to the spirit of the time, which saw humans as the pinnacle of creation and the other races as unenlightened barbarians or imperfect, lesser versions of humans eager for tutelage. Ancient Tales falls firmly in the latter camp, which does much to explain its enduring hold on the popular imagination. Marobar Sul&apos;s Dwemer are so much more comfortable, so much friendlier, so much more familiar, than the real Dwemer, whose truly mysterious nature we are only beginning to understand. The public prefers the light, trivial version of this vanished race. And from what I have learned in my years of studying the Dwemer, I have some sympathy for that preference. As the following essays will show, the Dwemer were, to our modern eyes, a remarkably unlikable people in many ways.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


ドゥーマーの歴史と文化 随筆集
第1章

マロバー・サルと大衆文化におけるドゥーマーの平凡化
ハスファット・アンタボリス 著
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/W_letter.png&apos;&gt; マロバー・サルの『ドゥーマーの昔話』はカタリア一世統治時代くらいの昔から、学者たちの間で徹底的にその虚偽が暴かれているが、帝都の教養ある中流階級の定番的な書物である。また学校に通うくらいの子供たちには、一般的なドゥーマーのイメージを植えつけるものとなる。この長大な、不思議なほど中身のない書物の何が、知的階級のあざけりや学者たちの厳しい批判をはねのけてしまうほど、大衆にとって魅力的であり続けているのだろうか。

 この疑問を検証する前に、この昔話の起源や成立の過程について簡単にまとめておくのがよいだろう。初版はシロディールの第一帝都崩壊とタイバー・セプティム即位の間の大空位時代にあたる第二紀670年頃に出版され、当初はグウィリム大学の保存資料の研究に基づく学術的な研究という形式で出現し、その時代の混沌の中で(当時のドゥーマー学問の悲しき状況を表しているようであるが)額面通りに受け止められた。著者についてはほとんど分かっていないが、マロバー・サルはどうやらゴア・フェリムという、当時の多作な三文恋愛小説家の偽名ではないかと考えられる。彼はさまざまなペンネームを使い分けることで有名だった。ゴア・フェリムのほかの作品の多くは歴史の中で失われてしまったが、残存する数少ない作品は、言語やトーンの面でこの昔話と符合する(ロミス著『ゴア・フェリム『仮説上の欺まん』とマロバー・サル版『ドゥーマーの昔話』の文章比較に関する考察』を参照)。ゴア・フェリムは生涯シロディールに住み、帝都のエリート向けに軽い小説を書いていた。なぜ彼がドゥーマーを題材に扱ったのかは謎である。しかし、明らかなのは、彼の「研究」は実際にはニベネイ渓谷の農民たちの間に語り継がれる昔話を収集したもので、それをドゥーマーのものに作り変えたということである。

 その本はシロディールで人気を集め、フェリムは全部で7巻に渡るほど物語を量産した。ドゥーマーの昔話は、タイバー・セプティムを高貴な地位に押し上げた歴史の力がハートランドの文学を大陸中に広め始めたころには、シロディールの名物として確固たる地位を築き、17版も増刷を重ねた。マロバー・サル版はまだやまぬ愛国主義が急激な高まりみせるなか、人気を博した。

 ドゥーマーは物語の中で、動物の姿や、軽く幻想めいたものとして描かれている。しかし、一般的には「人間と同じ」であった。奇抜な感じに描かれていても、彼らに恐ろしげで危険な要素は見当たらない。初期のレッドガード伝説に描かれたドゥーマーが、神秘的で力強い種族で彼らの意思のためには法をも捻じ曲げるような存在であったのと比較すると、そのようなイメージは消えている。ただしまったく失われたというわけではない。また、ドゥーマーは古代のノルドの冒険物語では、冒涜的な宗教行為によって汚れた恐ろしい戦士で、俗悪な手段によってモロウウィンドからノルドを締め出そうとする存在であった。マロバー・サルの描くドゥーマーは、当時の、人類が最高峰の創造物に当たるとし、ほかの種族を啓蒙されていない野蛮人、もしくは未完成な下等人類と見なす考え方にのっとっていて、後の巻になるほど人類は保護の対象となった。昔話は後世にしっかりと根付き、一般的なイメージというものは存続するのである。マロバー・サルのドゥーマーは、我々がようやく理解し始めた神秘性を備えた本当のドゥーマーよりも、非常に穏やかで親切で親しみやすい存在であった。大衆はこの絶滅した種族の、明るく、ありふれた物語の方が好きである。私のドゥーマーに関する長年の研究からしても、この話の方が好まれるのはよく分かる。この後の随筆集でも明らかになるが、現代の我々から見ても、ドゥーマーはあらゆる点において、個性的で特出した種族であった。</Dest>
    </String>
    <String List="1">
      <EDID>Book3ValuableFeyfolkenI</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Feyfolken
Book One


by
Waughin Jarth
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt;he Great Sage was a tall, untidy man, bearded but bald. His library resembled him: all the books had been moved over the years to the bottom shelves where they gathered in dusty conglomerations.  He used several of the books in his current lecture, explaining to his students, Taksim and Vonguldak, how the Mages Guild had first been founded by Vanus Galerion.  They had many questions about Galerion&apos;s beginnings in the Psijic Order, and how the study of magic there differed from the Mages Guild.

&quot;It was, and is, a very structured way of life,&quot; explained the Great Sage. &quot;Quite elitist, actually.  That was the aspect of it Galerion most objected to.  He wanted the study of magic to be free.  Well, not free exactly, but at least available to all who could afford it.  In doing that, he changed the course of life in Tamriel.&quot;

&quot;He codified the praxes and rituals used by all modern potionmakers, itemmakers, and spellmakers, didn&apos;t he, Great Sage?&quot; asked Vonguldak.

&quot;That was only part of it.  Magic as we know it today comes from Vanus Galerion.  He restructured the schools to be understandable by the masses.  He invented the tools of alchemy and enchanting so everyone could concoct whatever they wanted, whatever their skills and purse would allow them to, without fears of magical backfire.  Well, eventually he created that.&quot;

&quot;What do you mean, Great Sage?&quot; asked Taksim.

&quot;The first tools were more automated than the ones we have today.  Any layman could use them without the least understanding of enchantment and alchemy.  On the Isle of Artaeum, the students had to learn the skills laboriously and over many years, but Galerion decided that was another example of the Psijics&apos; elitism.  The tools he invented were like robotic master enchanters and alchemists, capable of creating anything the customer required, provided he could pay.&quot;

&quot;So someone could, for example, create a sword that would cleave the world in twain?&quot;  asked Vonguldak.

&quot;I suppose, in theory, but it would probably take all the gold in the world,&quot; chuckled the Great Sage.  &quot;No, I can&apos;t say we were ever in very great danger, but that it isn&apos;t to say that there weren&apos;t a few unfortunate incidents where a unschooled yokel invented something beyond his ken.  Eventually, of course, Galerion tore apart his old tools, and created what we use today.  It&apos;s a little elitist, requiring that people know what they&apos;re doing before they do it, but remarkably practical.&quot;

&quot;What did people invent?&quot; asked Taksim. &quot;Are there any stories?&quot;

&quot;You&apos;re trying to distract me so I don&apos;t test you,&quot; said the Great Sage. &quot;But I suppose I can tell you one story, just to illustrate a point.  This particular tale takes place in city of Alinor on the west coast of Summerset Isle, and concerns a scribe named Thaurbad.  

This was in the Second Era, not long after Vanus Galerion had first founded the Mages Guild and chapter houses had sprung up all over Summerset, though not yet spread to the mainland of Tamriel.

For five years, this scribe, Thaurbad, had conducted all his correspondence to the outside world by way of his messenger boy, Gorgos. For the first year of his adoption of the hermit life, his few remaining friends and family -- friends and family of his dead wife, truth be told -- had tried visiting, but even the most indefatigable kin gives up eventually when given no encouragement. No one had a good reason to keep in touch with Thaurbad Hulzik, and in time, very few even tried.  His sister-in-law sent him the occasional letter with news of people he could barely remember, but even that communication was rare.  Most of messages to and from his house dealt with his business, writing the weekly proclamation from the Temple of Auri-El.  These were bulletins nailed on the temple door, community news, sermons, that sort of thing.

The first message Gorgos brought him that day was from his healer, reminding him of his appointment on Turdas. Thaurbad took a while to write his response, glum and affirmative. He had the Crimson Plague, which he was being treated for at considerable expense -- you have to remember these were the days before the School of Restoration had become quite so specialized.  It was a dreadful disease and had taken away his voicebox.  That was why he only communicated by script.

The next message was from Alfiers, the secretary at the church, as curt and noxious as ever: &quot;THAURBAD, ATTACHED IS SUNDAS&apos;S SERMON, NEXT WEEK&apos;S EVENTS CALENDAR, AND THE OBITUARIES. TRY TO LIVEN THEM UP A LITTLE. I WASN&apos;T HAPPY WITH YOUR LAST ATTEMPT.&quot;

Thaurbad had taken the job putting together the Bulletin before Alfiers joined the temple, so his only mental image of her was purely theoretical and had evolved over time. At first he thought of Alfiers as an ugly fat sloadess covered with warts; more recently, she had mutated into a rail-thin, spinster orcess. Of course, it was possible his clairvoyance was accurate and she had just lost weight.

Whatever Alfiers looked like, her attitude towards Thaurbad was clear, unwavering disdain. She hated his sense of humor, always found the most minor of misspellings, and considered his structure and calligraphy the worst kind of amateur work. Luckily, working for a temple was the next most secure job to working for the good King of Alinor. It didn&apos;t bring in very much money, but his expenses were minimal.  The truth was, he didn&apos;t need to do it anymore.  He had quite a fortune stashed away, but he didn&apos;t have anything else to occupy his days.  And the truth was further that having little else to occupy his time and thoughts, the Bulletin was very important to him.

Gorgos, having delivered all the messages, began to clean and as he did so, he told Thaurbad all the news in town.  The boy always did so, and Thaurbad seldom paid him any attention, but this time he had an interesting report.  The Mages Guild had come to Alinor.

As Thaurbad listened intently, Gorgos told him all about the Guild, the remarkable Archmagister, and the incredible tools of alchemy and enchanting.  Finally, when the lad had finished, Thaurbad scribbled a quick note and handed it and a quill to Gorgos.  The note read, &quot;Have them enchant this quill.&quot;

&quot;It will be expensive,&quot; said Gorgos.

Thaurbad gave Gorgos a sizeable chunk of the thousands of gold pieces he had saved over the years, and sent him out the door.  Now, Thaurbad decided, he would finally have the ability to impress Alfiers and bring glory to the Temple of Auri-El.

The way I&apos;ve heard the story, Gorgos had thought about taking the gold and leaving Alinor, but he had come to care for poor old Thaurbad.  And even more, he hated Alfiers who he had to see every day to get his messages for his master.  It wasn&apos;t perhaps for the best of motivations, but Gorgos decided to go to the Guild and get the quill enchanted.

The Mages Guild was not then, especially not then, an elitist institution, as I have said, but when the messenger boy came in and asked to use the Itemmaker, he was greeted with some suspicion.  When he showed the bag of gold, the attitude melted, and he was ushered in the room.

Now, I haven&apos;t seen one of the enchanting tools of old, so you must use your imagination.  There was a large prism for the item to be bound with magicka, assuredly, and an assortment of soul gems and globes of trapped energies.  Other than that, I cannot be certain how it looked or how it worked.  Because of all the gold he gave to the Guild, Gorgos could infuse the quill with the highest-price soul available, which was something daedric called Feyfolken.  The initiate at the Guild, being ignorant as most Guildmembers were at that time, did not know very much about the spirit except that it was filled with energy. When Gorgos left the room, the quill had been enchanted to its very limit and then some.  It was virtually quivering with power.

Of course, when Thaurbad used it, that&apos;s when it became clear how over his head he was.

And now,&quot; said the Great Sage. &quot;It&apos;s time for your test.&quot;

&quot;But what happened?  What were the quill&apos;s powers?&quot; cried Taksim.

&quot;You can&apos;t stop the tale there!&quot; objected Vonguldak.

&quot;We will continue the tale after your conjuration test, provided you both perform exceptionally well,&quot; said the Great Sage.
</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


妖精族 第1巻
ウォーヒン・ジャース 著
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt; その偉大な賢者は背が高く、不精な感じの男で、髭をたくわえており、頭ははげていた。彼の所蔵の本も持ち主に似て、どの本も長い間にホコリをかぶり、本棚の奥へと突っ込まれていた。最近の授業で、彼はその中の数冊を用いて、ヴァヌス・ガレリオンがどのようにして魔術師ギルドを設立するに至ったかを学生のタクシムとヴォングルダクに説明していた。2人はサイジック会でのガレリオンの修行時代について、またそこで行われた魔術の研究と魔術師ギルドのものとはどのように異なるのかなど、たくさんの質問を投げかけた。

「サイジック会は、今も昔もは非常に組織的な生活様式を持つ機関である」と賢者は説明した。「実際、きわめてエリート主義的である。ガレリオンはその点を批判していた。彼は魔術の研究を自由に解放したかったのだ。まあ、『自由に』とはいかないまでも、少なくとも誰にでも門戸が開かれているようにだ。そのためにまず彼はタムリエルで路線を変更した」

「ガレリオンは現代の薬剤師、道具工、呪成師がみな使用しているような慣習と儀式を体系化したのですよね？」と、ヴォングルダクが尋ねた。

「それは業績の1つに過ぎない。ヴァヌス・ガレリオンは、今日の魔術を作り上げたのだ。彼は一般大衆でも理解できるように、魔術の体系を組み直した。また、彼は錬金術の道具を開発した。誰もが魔法の跳ね返しを恐れずに、どんなものでも、どのような技術でも、懐の許す限り混ぜ合わせることができるようになった。そう、彼は最終的にそういうものを作り上げたのだ」

「どういう意味ですか？」と、タクシムが尋ねた。

「初期の道具は、現在の我々のものよりも自動化されたものだった。どんな素人でも、魔法や錬金術のことを知らなくてもその道具を使うことができた。アルテウム島では、学生は何年にもわたる苦労を重ねて技術を習得しなければならなかったが、ガレリオンはそれがサイジック会のエリート主義の一例に過ぎないと考えた。当初彼の開発した道具は、いわば機械の付呪師や錬金術師で、金さえ出せば客は望むものを何でも作り出せた」

「例えば、世界を真っ二つに切り裂くような剣も作れますか？」ヴォングルダクが尋ねた。

「理論的には出来るだろうが、それを作るには世界中の金が必要になるだろう」と言って賢者は笑った。「これまでのところ、我々が大変な危機に直面したことはないが、学識のない田舎者が己の理解を超えた物を作り出してしまったという不運な事故は少なからずあった。そういうこともあり、ガレリオンは古い道具を廃棄して、我々が現在使っているようなものを作り上げた。ある意味エリート主義かもしれないが、何かをする前には自分が何をしようとしているのか分かっている必要がある。きわめて当然なことではあるが」

「人々はどんなものを作ったのですか？」と、タクシムが尋ねた。「何かエピソードはありますか？」

「君たちは試験を受けるのが嫌で、話をそらすつもりなんだな」と偉大な賢者は言った。「だが、要点を押さえたちょうどいい話をしよう。サマーセット島の西海岸に在るアリノールの街が舞台の、タウーバッドという書記にまつわる物語だ」

 それは第二紀、ヴァヌス・ガレリオンが魔術師ギルドを初めて設立してからまだ間もない頃、その支部が、タムリエルの本土にまでは進出まではしていないが、サマーセットの至るところに広がった頃のことであった。

 この5年間、書記タウーバッドは、伝令のゴルゴスという少年を通して外の世界に向け文書を送り出す生活を送っていた。隠遁生活だった最初の年には、わずかに残っていた本当に少数の友人や親族-- 実際は亡妻の友人や親族であったけれど-- が彼を訪ねようとしたが、一番しぶとく粘った身内でさえ諦めてしまった。誰もがタウーバッド・フルジクと交友を続ける理由をたいして持っていなかったので、そのうち、連絡を取ろうとするものはほとんどいなくなった。時々、義理の妹から彼がほとんど覚えていないような人々の近況を綴った手紙が届いていたが、それも極めてまれなことだった。彼の家を往き来する手紙のほとんどは、彼の仕事、つまりオリエル神殿から毎週発刊される公報を書く仕事に関するものであった。公報は神殿の扉に釘で止めて貼り出されるのだが、内容は地域のニュースや説教などであった。

 その日、ゴルゴスが持ってきた最初の手紙は治癒師もので、木曜の約束の確認だった。しばらく時間をかけて、彼は浮かない顔つきで了承の返事を書いた。タウーバッドはクリムゾンの疫病を患っており、治療に多額のお金を使っていた。ちなみに、この物語が治癒魔法の流派が高度に専門化する以前の物語であることをお忘れなく。それは恐ろしい病気で、彼は文字通り声を失った。この為、彼のコミュニケーションは筆記によるものに限られていた。

 次の手紙は教会の秘書であるアルフィアからだった。彼女の手紙はいつも乱雑な文章で不愉快なものであった。「タウーバッドへ、添付資料は日曜の説教、来週のスケジュール、死亡情報です。少しは『色を付けて』記事を書いてください。前回の分には失望しています」

 タウーバッドはアルフィアが神殿に勤め出す前から公報の作成に携っていたので、彼が心に抱く彼女のイメージは純粋に頭の中だけで作り上げたものであり、それは時間とともに変化していった。最初は、イボだらけの醜く太った雌の醜い魔物の姿をしていた。最近は、痩せ細った行かず後家のオークに変異している。ひょっとしたら、彼の千里眼は当たっていて、ちょうど彼女も体重を落としたところかも知れない。

 そもそもアルフィアの外見がどのようなものでも、タウーバッドを見下す態度は明らかだった。彼のユーモアセンスも大嫌いなら、どんなに小さな書き損じも見逃さない。彼の文章と筆跡は素人レベルでも最低であると思っている。幸い神殿の仕事は、善良なるアリノール国王の為の仕事の次に安定していた。稼ぎはたいしたことはないが、タウーバッドはほとんど金を使わなかった。実際のところ金は必要なかった。彼はすでに一財産を築いていたし、日々の生活に働く以外の楽しみはなかったのである。つまり、ほかに時間や思考を費やすところがない彼にとって、その公報の仕事は何よりも大事だった。

 すべての手紙を配達し終えたゴルゴスは、掃除を始め、やりながらタウーバッドに街のニュースをすべて伝えた。少年はいつもそうしていて、タウーバッドはいつもあまり聞いていなかったのだが、今日のニュースには興味深いものがあった。魔術師ギルドがアリノールに進出したというものである。

 タウーバッドが熱心に耳を傾けるので、ゴルゴスは、ギルドに関する全てを、つまり驚くべき大賢者と、錬金術と付呪用の道具について話した。彼が話を終えると、タウーバッドは簡単なメモを書いて、そのメモと一緒に1本の羽ペンをゴルゴスに渡した。そこには「この羽ペンに魔法を封じてもらってきてくれ」と書いてあった。

「お金がかかりますよ」と、ゴルゴスは言った。

 タウーバッドは、長年貯めてきた数千枚のゴールドを彼に渡して送り出した。タウーバッドは、アルフィアを感動させ、オリエル神殿に栄光をもたらす力を手に入れようと決心したのだ。

 後に聞くところによれば、ゴルゴスはそのお金を横取りしてアリノールから逃げようとも思ったが、貧しく老いたタウーバッドのことが心配になった。何より、主人からの手紙を届けるために、毎日会わねばならないアルフィアのことが彼も大嫌いだった。良い動機とは言えないまでも、ゴルゴスはギルドに赴いて羽ペンに魔法を封じてもらおうと決めた。

 最初に話したとおり、その当時は特に、魔術師ギルドはエリート主義の団体ではなかった。だが、ただの伝令の少年が魔導具の製造器を使わせてほしいと頼んだ時は、すくなからず疑いの眼差しを向けられた。しかし袋の中身を見せると、彼らの態度は一変し、ゴルゴスは部屋に招き入れられた。

 ところで、私はその古い付呪用の道具を見たことがない。君たちには想像力を働かせてほしい。その道具には、マジカを封入するための大きなプリズムや、一揃いの魂石、エネルギーを封じ込めた球体などがついていた。それ以上は、その外見も効果もよくはわからない。ギルドに渡したゴールドのおかげで、その羽ペンには最高額の魂、つまり妖精族というデイドラの魂を封じられることになった。ギルドの修練僧は、当時の他のメンバーと同様に無知であって、その魂がエネルギーが満ち溢れているという以外には、大した知識はなかった。ゴルゴスが部屋をあとにした時には、その羽ペンには限界かそれ以上の付呪が施され、力で震えているようだった。

 もちろん、タウーバッドがその羽ペンを使ってみると、それがどれだけ彼の理解を越えたものであったかが明らかになったのだ。

「それでは… 試験を始めよう」と、偉大な賢者は言った。

「一体、何が起こったのです？ その羽ペンの力とはどのようなものだったのですか？」と、タクシムが不満の声を上げた。

「そこまで話しておいて終わりだなんて！ ヴォングルダクも声を荒げた」

「この続きは召喚魔法のテストの後で、君たちが満足いく成績を出せたらだ」と、賢者は言った。</Dest>
    </String>
    <String List="1">
      <EDID>Book3ValuableFeyfolkenIII</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Feyfolken
Book Three


by
Waughin Jarth
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt;haurbad had at last seen the power of the quill,&quot; said the Great Sage, continuing his tale. &quot;Enchanted with the daedra Feyfolken, servitor of Clavicus Vile, it had brought him great wealth and fame as the scribe of the weekly Bulletin of the Temple of Auri-El. But he realized that it was the artist, and he merely the witness to its magic. He was furious and jealous. With a cry, he snapped the quill in half.

He turned to finish his glass of mead. When he turned around, the quill was intact.

He had no other quills but the one he had enchanted, so he dipped his finger in the inkwell and wrote a note to Gorgos in big sloppy letters. When Gorgos returned with a new batch of congratulatory messages from the Temple, praising his latest Bulletin, he handed the note and the quill to the messenger boy. The note read: &quot;Take the quill back to the Mages Guild and sell it. Buy me another quill with no enchantments.&quot;

Gorgos didn&apos;t know what to make of the note, but he did as he was told. He returned a few hours later.

&quot;They wouldn&apos;t give us any gold back for it,&quot; said Gorgos. &quot;They said it wasn&apos;t enchanted. I told &apos;em, I said &apos;What are you talking about, you enchanted it right here with that Feyfolken soul gem,&apos; and they said, &apos;Well, there ain&apos;t a soul in it now. Maybe you did something and it got loose.&apos;&quot;

Gorgos paused to look at his master. Thaurbad couldn&apos;t speak, of course, but he seemed even more than usually speechless.

&quot;Anyway, I threw the quill away and got you this new one, like you said.&quot;

Thaurbad studied the new quill. It was white-feathered while his old quill had been dove gray. It felt good in his hand. He sighed with relief and waved his messenger lad away. He had a Bulletin to write, and this time, without any magic except for his own talent.

Within two days time, he was nearly back on schedule. It looked plain but it was entirely his. Thaurbad felt a strange reassurance when he ran his eyes over the page and noticed some slight errors. It had been a long time since the Bulletin contained any errors. In fact, Thaurbad reflected happily, there were probably other mistakes still in the document that he was not seeing.

He was finishing a final whirl of plain calligraphy on the borders when Gorgos arrived with some messages from the Temple. He looked through them all quickly, until one caught his eye. The wax seal on the letter read &quot;Feyfolken.&quot; With complete bafflement, he broke it open.

&quot;I think you should kill yourself,&quot; it read in perfectly gorgeous script.

He dropped the letter to the floor, seeing sudden movement on the Bulletin. Feyfolken script leapt from the letter and coursed over the scroll in a flood, translating his shabby document into a work of sublime beauty. Thaurbad no longer cared about the weird croaking quality of his voice. He screamed for a very long time. And then drank. Heavily.

Gorgos brought Thaurbad a message from Vanderthil, the secretary of the Temple, early Fredas morning, but it took the scribe until mid-morning to work up the courage to look at it. &quot;Good Morning, I am just checking in on the Bulletin. You usually have it in on Turdas night. I&apos;m curious. You planning something special? -- Vanderthil.&quot;

Thaurbad responded, &quot;Vanderthil, I&apos;m sorry. I&apos;ve been sick. There won&apos;t be a Bulletin this Sundas&quot; and handed the note to Gorgos before retiring to his bath. When he came back an hour later, Gorgos was just returning from the Temple, smiling.

&quot;Vanderthil and the archpriest went crazy,&quot; he said. &quot;They said it was your best work ever.&quot;

Thaurbad looked at Gorgos, uncomprehending. Then he noticed that the Bulletin was gone. Shaking, he dipped his finger in the inkwell and scrawled the words &quot;What did the note I sent with you say?&quot;

&quot;You don&apos;t remember?&quot; asked Gorgos, holding back a smile. He knew the master had been drinking a lot lately. &quot;I don&apos;t remember the exact words, but it was something like, &apos;Vanderthil, here it is. Sorry it&apos;s late. I&apos;ve been having severe mental problems lately. - Thaurbad.&apos; Since you said, &apos;here it is,&apos; I figured you wanted me to bring the Bulletin along, so I did. And like I said, they loved it. I bet you get three times as much letters this Sundas.&quot;

Thaurbad nodded his head, smiled, and waved the messenger lad away. Gorgos returned back to the Temple, while his master turned to his writing plank, and pulled out a fresh sheet of parchment.

He wrote with the quill: &quot;What do you want, Feyfolken?&quot;

The words became: &quot;Goodbye. I hate my life. I have cut my wrists.&quot;

Thaurbad tried another tact: &quot;Have I gone insane?&quot;

The words became: &quot;Goodbye. I have poison. I hate my life.&quot;

&quot;Why are you doing this to me?&quot;

&quot;I Thaurbad Hulzik cannot live with myself and my ingratitude. That&apos;s why I&apos;ve put this noose around my neck.&quot;

Thaurbad picked up a fresh parchment, dipped his finger in the inkwell, and proceeded to rewrite the entire Bulletin. While his original draft, before Feyfolken had altered it, had been simple and flawed, the new copy was a scrawl. Lower-case I&apos;s were undotted, G&apos;s looked like Y&apos;s, sentences ran into margins and curled up and all over like serpents. Ink from the first page leaked onto the second page. When he yanked the pages from the notebook, a long tear nearly divided the third page in half. Something about the final result was evocative. Thaurbad at least hoped so. He wrote another note reading, simply, &quot;Use this Bulletin instead of the piece of trash I sent you.&quot;

When Gorgos returned with new messages, Thaurbad handed the envelope to him. The new letters were all the same, except for one from his healer, Telemichiel. &quot;Thaurbad, we need you to come in as soon as possible. We&apos;ve received the reports from Black Marsh about a strain of the Crimson Plague that sounds very much like your disease, and we need to re-examine you. Nothing is definite yet, but we&apos;re going to want to see what our options are.&quot;

It took Thaurbad the rest of the day and fifteen drams of the stoutest mead to recover. The larger part of the next morning was spent recovering from this means of recovery. He started to write a message to Vanderthil: &quot;What did you think of the new Bulletin?&quot; with the quill. Feyfolken&apos;s improved version was &quot;I&apos;m going to ignite myself on fire, because I&apos;m a dying no-talent.&quot;

Thaurbad rewrote the note using his finger-and-ink message. When Gorgos appeared, he handed him the note. There was one message in Vanderthil&apos;s handwriting.

It read, &quot;Thaurbad, not only are you divinely inspired, but you have a great sense of humor. Imagine us using those scribbles you sent instead of the real Bulletin. You made the archbishop laugh heartily. I cannot wait to see what you have next week. Yours fondly, Vanderthil.&quot;

The funeral service a week later brought out far more friends and admirers than Thaurbad Hulzik would&apos;ve believed possible. The coffin, of course, had to be closed, but that didn&apos;t stop the mourners from filing into lines to touch its smooth oak surface, imagining it as the flesh of the artist himself. The archbishop managed to rise to the occasion and deliver a better than usual eulogy. Thaurbad&apos;s old nemesis, the secretary before Vanderthil, Alfiers came in from Cloudrest, wailing and telling all who would listen that Thaurbad&apos;s suggestions had changed the direction of her life. When she heard Thaurbad had left her his quill in his final testament, she broke down in tears. Vanderthil was even more inconsolable, until she found a handsome and delightfully single young man.

&quot;I can hardly believe he&apos;s gone and I never even saw him face-to-face or spoke to him,&quot; she said. &quot;I saw the body, but even if he hadn&apos;t been all burned up, I wouldn&apos;t have been able to tell if it was him or not.&quot;

&quot;I wish I could tell you there&apos;d been a mistake, but there was plenty of medical evidence,&quot; said Telemichiel. &quot;I supplied some of it myself. He was a patient of mine, you see.&quot;

&quot;Oh,&quot; said Vanderthil. &quot;Was he sick or something?&quot;

&quot;He had the Crimson Plague years ago, that&apos;s what took away his voice box, but it appeared to have gone into complete remission. Actually, I had just sent him a note telling him words to that effect the day before he killed himself.&quot;

&quot;You&apos;re that healer?&quot; exclaimed Vanderthil. &quot;Thaurbad&apos;s messenger boy Gorgos told me that he had just picked up that message when I sent mine, complementing him on the new, primitive design for the Bulletin. It was amazing work. I never would&apos;ve told him this, but I had begun to suspect he was stuck in an outmoded style. It turned out he had one last work of genius, before going out in a blaze of glory. Figuratively. And literally.&quot;

Vanderthil showed the healer Thaurbad&apos;s last Bulletin, and Telemichiel agreed that its frantic, nearly illegible style spoke volumes about the power and majesty of the god Auri-El.&quot;

&quot;Now I&apos;m thoroughly confused,&quot; said Vonguldak.

&quot;About which part?&quot; asked the Great Sage. &quot;I think the tale is very straight-forward.&quot;

&quot;Feyfolken made all the Bulletins beautiful, except for the last one, the one Thaurbad did for himself,&quot; said Taksim thoughtfully. &quot;But why did he misread the notes from Vanderthil and the healer? Did Feyfolken change those words?&quot;

&quot;Perhaps,&quot; smiled the Great Sage.

&quot;Or did Feyfolken changed Thaurbad&apos;s perceptions of those words?&quot; asked Vonguldak. &quot;Did Feyfolken make him mad after all?&quot;

&quot;Very likely,&quot; said the Great Sage.

&quot;But that would mean that Feyfolken was a servitor of Sheogorath,&quot; said Vonguldak. &quot;And you said he was a servitor of Clavicus Vile. Which was he, an agent of mischief or an agent of insanity?&quot;

&quot;The will was surely altered by Feyfolken,&quot; said Taksim, &quot;And that&apos;s the sort of thing a servitor of Clavicus Vile would do to perpetuate the curse.&quot;

&quot;As an appropriate ending to the tale of the scribe and his cursed quill,&quot; smiled the Great Sage. &quot;I will let you read into it as you will.&quot;</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


妖精族 第3巻
ウォーヒン・ジャース 著
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt; 「ついに、タウーバッドは羽ペンの力を知るところとなった」と言って偉大な賢者は物語を再開した。「醜いクラヴィカスの従僕であるデイドラの妖精族の魂が封じられた羽ペンは、オリエル神殿の週刊公報の書記としての彼に大きな富と名声をもたらした。しかし、彼はその羽ペン自体が芸術家であって、自分は単なる魔法の傍観者の1人に過ぎないということに気付いてしまった。彼は激しい怒りと嫉妬に駆られた。泣きながらその羽ペンを真っ二つに折ってしまった」

 タウーバッドはグラスのはちみつ酒を飲み干し、それから視線を戻すと、なんと羽ペンは全くの無傷であった。

 彼はそれ以外に羽ペンを1本も持っていなかったので、インク壷に自分の指を浸し、雑な字でゴルゴスへメモを書いた。先日の公報を賞賛する神殿からの新しい手紙の束を持ってゴルゴスがやってくると、タウーバッドは先ほど書いたメモと羽ペンを渡した。メモには、「この羽ペンを魔術師ギルドに持って行って、売ってしまいなさい。魔法をかけられていない普通の羽ペンを買ってきなさい」と書かれていた。

 ゴルゴスにそのメモはなんとも不可解に思われたが、メモの通りに実行した。彼は数時間後に戻ってきた。

「あの羽ペンに対して返金することはできないそうです」とゴルゴスは言った。「それに彼らは羽ペンには魔法が封じられていないと言いました。僕が『何を言ってるんですか。あなた方がここで羽ペンに妖精族の魂石の付呪を施したんじゃないですか。』と言うと、彼らは『それはそうですが、今、その羽ペンには魂は宿っていません。何かしたせいで失われてしまったのではないですか。』と言うのです」

 ゴルゴスは主人をみつめた。タウーバッドは何も言えなかった。もちろん、いつもにも増して何も言えないように見えたという意味である。

「とにかく、言われた通り、前のペンは捨てて新しい羽ペンを買ってきました」

 タウーバッドは、その新しい羽ペンを調べてみた。前の羽ペンの羽は鳩のような灰色だったが、新しいペンの羽は真っ白であった。彼の手によく馴染んだ。安堵の溜息を漏らし、手を振って少年を下がらせた。彼は公報を書かねばならなかった。今度は魔法ではなく、己の才能だけに頼るのだ。

 二日かかって、なんとか予定通りに仕事を終えた。実に平凡ではあったが、まさしく彼の作品である。ページに目を走らせて少しばかりのミスを見つけた時には、不思議と安心した。公報にちょっとしたミスがあるのは昔からだからだ。「実際のところ…」彼は幸福そうに考え込んだ。「この文章には、まだ見ぬミスが埋もれているのだろう」

 平凡な字体で最後の一巻きを書き終えたところに、神殿からの数通の手紙を持ってゴルゴスが来た。タウーバッドはそれら全てに素早く目を通していたが、その内の1通が彼の注意をひいた。手紙の蝋封には「妖精族」という文字が見て取れた。彼は戸惑いを覚えながらその封を切った。

 そこには完ぺきに美しい筆記体で「あなたは自殺せねばなりません」と書いてあった。
 タウーバッドは公報に突然動きがあったのを見て手紙を床に落とした。妖精族の文字は手紙から跳ね出し、巻物に洪水のように押し寄せると、タウーバッドのみすぼらしい文章を最上の美しい作品に変換していった。タウーバッドはもはや、カエルにも似た奇妙な自分の声のことを気にしなかった。彼は長く長く叫び続けた。そして酒を飲んだ。とにかく飲んだ。

 金曜の早朝、神殿秘書ヴァンダーシルからの手紙が届けられていた。しかし、午前中の半ばまで、それを読む勇気はなかった。そこには「おはようございます。今まさに公報を納入しようと思っているところです。いつもなら木曜の夜までに仕上げて頂いておりますが… 興味深いですね。何か特別なことを計画していらっしゃるのでしょうか？--ヴァンダーシル」と書かれていた。

 タウーバッドは「ヴァンダーシル、申し訳ない。体調がすぐれないので今度の日曜の公報は書けそうにないのです」と返事を書き、風呂に逃げ込む前に、ゴルゴスに渡した。その1時間後に風呂から戻ると、ちょうど笑顔のゴルゴスも神殿から帰ってきていた。

「ヴァンダーシルさんも大司教も大喜びですよ」彼は言った。「今までの内でも最高の作品だと言っていました」

 タウーバッドはわけが分からずにゴルゴスを見つめた。そして公報がなくなっているのに気づいた。怒りに震えながらも、指をインク壷に浸して「私が渡したメモには何と書いてあった？」と書き殴った。

 ゴルゴスは笑顔を引っ込め「覚えてないのですか？」と聞いた。彼は、近頃主人が酒を飲みすぎていることを知っていた。「正確には覚えていませんが確かこんな内容でした。『ヴァンダーシルさん、今回の公報です。遅れてすみません。最近、体調がすぐれないのです。--タウーバッド』また、『そこだ』とおっしゃったので、公報も届けて欲しいのだと思いそうしました。先ほど言いましたが、神殿の方々はとても喜んでいました。今週の日曜には、三倍の手紙が届きますよ」

 タウーバッドは笑顔でうなずくと、手を振ってゴルゴスを部屋から下がらせた。ゴルゴスは神殿に戻って行き、彼の主人は机に向かって新しい羊皮紙を1枚取り出した。

 彼は羽ペンで「妖精族よ、お前の望みは一体何だ？」と書いた。

 その文字は「さようなら。自分の人生に、すっかり嫌気が差してしまったのです。手首を切りました」に変わった。

 タウーバッドは「私はおかしくなってしまったのか？」と書いた。

 その文字は「さようなら。私は毒を飲みました。人生が嫌になった」に変わった。

「どうして、私にこんなことをさせるのだ？」

「私、タウーバッド・フルジクは、忘恩の念と共には生きていけません。そのため、こうして首に縄をかけることにするのです」

 タウーバッドは新しい羊皮紙を手に取ると、指をインク壷に浸けて公報を書き直し始めた。彼のオリジナルの原稿は、妖精族が変えてしまう前には平凡で欠点のあるものだったのに対し、新しく書いたこの公報は殴り書きであった。「i」の点は打たれておらず、「g」は「y」のように見え、文章は余白にまで飛び出して至るところで蛇のようにトグロを巻いていた。インクは1枚目から2枚目まで染みている。筆記帳からページを破り取ろうとして、3枚目が半分になってしまいそうな長い裂け目をこしらえてしまった。そうした出来上がったものは、何かを感情に訴えかけてきた。少なくとも、そのように彼は願っていた。それから、その公報とは別に「私が届けさせた『たわごと』の代わりに、この公報を使って欲しい」という簡単なメモを書いた。

 ゴルゴスが新しい手紙を持って帰ってくると、タウーバッドはその公報とメモの入った封筒を彼に手渡した。届けられた手紙はどれも同じようなものだったが、治癒師テレミヒルのものだけ違っていた。「至急、お越しください。あなたの病状に酷似したクリムゾンの疫病の変異型についてブラック・マーシュから報告がありました。もう一度診察をしたいのです。確かなことはまだ言えませんが、しかし、どんな選択肢がありうるか、確認したいのです」

 そのショックから立ち直るのには、その日の残りの時間と15ドラムの強いみつばち酒が必要だった。二日酔いから立ち直るのには翌朝の大部分を費やした。タウーバッドはそれから、ヴァンダーシルに羽ペンを使って手紙を書き始めた。「書き直したほうの公報を、どう思われましたか？」妖精族の手にかかるとそれは「私は火中に飛び込もうと思います。才能は枯渇してしまった」になってしまった。

 タウーバッドはその手紙を指にインクを付けて書き直した。ゴルゴスが現れて、一枚の手紙を差し出した。それはヴァンダーシルからのものだった。

 そこには「あなたは神々しい霊感だけでなく素晴らしいユーモア感覚の持ち主でもあるのですね。本当の公報の代わりに、あなたから送られた落書きを貼り出している場面を思い浮かべてみて下さい。大司教様は、たいへんに笑っていらっしゃいました。あなたの来週の作品を待ち切れません。--愛情をこめて、ヴァンダーシル」

 その1週間後の葬式には、タウーバッド・フルジクにはとても信じられなかったであろうほどたくさんの友人と崇拝者が参列することになった。もちろん棺は閉められねばならなかったが、まるで芸術家自身であるかのように、そのオーク材の棺の滑らかな表面を撫でようとする参列者があとを絶たなかった。大司教が葬儀を執り行い、普段よりは丁寧な弔辞を読み上げた。タウーバッドの古き仇敵にしてヴァンダーシルの前の秘書であるアルフィアもクラウドレストから訪れて、泣き叫びながら、誰彼構わずに、タウーバッドの示唆が自分の進むべき道を変えたのだと訴えた。アルフィアは、羽ペンを自分に遺すというタウーバッドの遺言を聞いて号泣した。ヴァンダーシルは、そのハンサムで素敵な1人の男性、テレミヒルを見つけるまで、ひどく悲しんでいた。

「まったくもって信じられません。彼が亡くなるだなんて。もう会うことも話すことも出来ないだなんて」とヴァンダーシルは言った。「亡骸は見ましたし、まだ燃やされてはいなかったですけど、彼が本当にタウーバッドさんであるかどうかは私にはわかりません」

「何かの間違いであると言いたいところですが、彼本人であることをを裏付ける多くの医学的証拠がありますから」とテレミヒルは言った。「いくつかこの目で確認しました。実を言うと、彼は私の患者でした」

「本当ですか？」ヴァンダーシルが尋ねた。「一体なんの病気で？」

「何年も前から、声を奪われてしまうクリムゾンの疫病を患っていました。でも、完全な治療法が見出されたのです。実は、彼が自殺した当日にも、そのことを伝える手紙を出しておいたところです」

「あなたが、あの治癒師ですか？」ヴァンダーシルが声を上げた。「彼の斬新で素朴なデザインの公報についての手紙をゴルゴスに渡す時に聞いたのですが、ちょうど、あなたの手紙を届けたところだと言っていましたよ。その公報というのが、驚くべき一品でした。こんなことを彼にはとても言えませんでしたが、最初は彼が流行おくれのスタイルの中で立ち往生してしまったのかと疑ったものです。しかし、それこそ彼が燦然と輝く栄光のかなたへと旅立つ前に、天才の最後を成し遂げたという証明なのです。何の比喩でもありません。まったくの文字通りです」

 ヴァンダーシルは治癒師にタウーバッドの遺作を見せた。テレミヒルは、そのオーリーエル神の権能と威厳を称える、ほとんど判読できない程に熱狂的な数枚の公報を見て、ヴァンダーシルの意見に賛成した。

「さっぱり分からなくなってしまいました」と、ヴォングルダクが言った。

「どの部分についてだね？」と偉大な賢者は尋ねた。「この物語は非常に筋が通っていると思うのだが」

「どんな公報も妖精族は素晴らしい作品に仕立て上げました。しかし、タウーバッドの最後の公報だけは彼自身が書いたはずです」と思慮深そうにタクシムは言った。「でも、どうして彼はヴァンダーシルと治癒師からの手紙の内容を読み違えてしまったのですか？ その手紙の文面も、妖精族が変えてしまったのでしょうか？」

「恐らくはそうだな」賢者は笑みを浮かべた。

「あるいは、妖精族が、タウーバッドの文章を読み取る力を変えてしまったのでしょうか？」と、ヴォングルダクが尋ねた。「つまり、妖精族が彼をおかしくしてしまったのでしょうか？」

「それも大いにありうることだ」と、賢者は言った。

「そうなると、妖精族はシェオゴラスの従僕だということになりませんか」と、ヴォングルダクは言った。「しかし、彼は醜いクラヴィカスの従僕であると、先生はおっしゃいました。いたずらと乱心と、どちらを司るデイドラなのでしょうか？」

「意思が妖精族によって確かにねじまげられたのです」と、タクシムは言った。「それがまさに呪いを永遠のものにする醜いクラヴィカスの従僕のやり方です」

「この書記と呪われた羽ペンの物語の結末に関しては、君たちの望むようにしておけばよい」と偉大な賢者は、微笑みながら言った。</Dest>
    </String>
    <String List="1">
      <EDID>Book3ValuableMadnessofPelagius</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;
 
The Madness 
of
Pelagius


by
Tsathenes
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt;he man who would be Emperor of all Tamriel was born Thoriz Pelagius Septim, a prince of the royal family of Wayrest in 3E 119 at the end of the glorious reign of his uncle, Antiochus I. Wayrest had been showered by much preference during the years before Pelagius&apos; birth, for King Magnus was Antiochus&apos; favorite brother.

It is hard to say when Pelagius&apos; madness first manifested itself, for, in truth, the first ten years of his life were marked by much insanity in the land itself. When Pelagius was just over a year old, Antiochus died and a daughter, Kintyra, assumed the throne to the acclaim of all. Kintyra II was Pelagius&apos; cousin and an accomplished mystic and sorceress. If she had sufficient means to peer into the future, she would have surely fled the palace.

The story of the War of the Red Diamond has been told in many other scholarly journals, but as most historians agree, Kintyra II&apos;s reign was usurped by her and Pelagius&apos; cousin Uriel, by the power of his mother, Potema -- the so-called wolf queen of Solitude. The year after her coronation, Kintyra was trapped in Glenpoint and imprisoned in the Imperial dungeons there.

All of Tamriel exploded into warfare as Prince Uriel took the throne as Uriel III, and High Rock, because of the imprisoned Empress&apos; presence there, was the location of some of the bloodiest battles. Pelagius&apos; father, King Magnus, allied himself with his brother Cephorus against the usurper Emperor, and brought the wrath of Uriel III and Queen Potema down on Wayrest. Pelagius, his brothers and sisters, and his mother Utheilla fled to the Isle of Balfiera. Utheilla was of the line of Direnni, and her family manse is still located on that ancient isle even to this day.

There is thankfully much written record of Pelagius&apos; childhood in Balfiera recorded by nurses and visitors. All who met him described him as a handsome, personable boy, interested in sport, magic, and music. Even assuming diplomats&apos; lack of candor, Pelagius seemed, if anything, a blessing to the future of the Septim Dynasty.

When Pelagius was eight, Cephorus slew Uriel III at the Battle of Ichidag and proclaimed himself Emperor Cephorus I. For the next ten years of his reign, Cephorus battled Potema. Pelagius&apos; first battle was the Siege of Solitude, which ended with Potema&apos;s death and the final end of the war. In gratitude, Cephorus placed Pelagius on the throne of Solitude.

As King of Solitude, Pelagius&apos; eccentricities of behavior began to be noticeable. As a favorite nephew of the Emperor, few diplomats to Solitude made critical commentary about Pelagius. For the first two years of his reign, Pelagius was at the very least noted for his alarming shifts in weight. Four months after taking the throne, a diplomat from Ebonheart called Pelagius &quot;a hale and hearty soul with a heart so big, it widens his waist&quot;; five months after that, the visiting princess of Firsthold wrote to her brother that &quot;the king&apos;s gripped my hand and it felt like I was being clutched by a skeleton. Pelagius is greatly emaciated, indeed.&quot;

Cephorus never married and died childless three years after the Siege of Solitude. As the only surviving sibling, Pelagius&apos; father Magnus left the throne of Wayrest and took residence at the Imperial City as the Emperor Magnus I. Magnus was elderly and Pelagius was his oldest living child, so the attention of Tamriel focused on Solitude. By this time, Pelagius&apos; eccentricities were becoming infamous.

There are many legends about his acts as King of Solitude, but few well-documented cases exist. It is known that Pelagius locked the young princes and princesses of Silvenar in his room with him, only releasing them when an unsigned Declaration of War was slipped under the door. When he tore off his clothes during a speech he was giving at a local festival, his advisors apparently decided to watch him more carefully. On the orders of Magnus, Pelagius was married to the beautiful heiress of an ancient Dark Elf noble family, Katariah Ra&apos;athim.

Nordic kings who marry Dark Elves seldom improve their popularity. There are two reasons most scholars give for the union. Magnus was trying to cement relations with Ebonheart, where the Ra&apos;athim clan hailed. Ebonheart&apos;s neighbor, Mournhold, had been a historical ally of the Empire since the very beginning, and the royal consort of Queen Barenziah had won many battles in the War of the Red Diamond. Ebonheart had a poorly-kept secret of aiding Uriel III and Potema.

The other reason for the marriage was more personal: Katariah was as shrewd a diplomat as she was beautiful. If any creature was capable of hiding Pelagius&apos; madness, it was she.

On the 8th of Second Seed, 3E 145, Magnus I died quietly in his sleep. Jolethe, Pelagius&apos; sister took over the throne of Solitude, and Pelagius and Katariah rode to the Imperial City to be crowned Emperor and Empress of Tamriel. It is said that Pelagius fainted when the crown was placed on his head, but Katariah held him up so only those closest to the thrones could see what had happened. Like so many Pelagius stories, this cannot be verified.

Pelagius III never truly ruled Tamriel. Katariah and the Elder Council made all the decisions and only tried to keep Pelagius from embarrassing all. Still, stories of Pelagius III&apos;s reign exist.

It was said that when the Argonian ambassador from Blackrose came to court, Pelagius insisted on speaking in all grunts and squeaks, as that was the Argonian&apos;s natural language.

It is known that Pelagius was obsessed with cleanliness, and many guests reported waking to the noise of an early-morning scrubdown of the Imperial Palace. The legend of Pelagius while inspecting the servants&apos; work, suddenly defecating on the floor to give them something to do, is probably apocryphal.

When Pelagius began actually biting and attacking visitors to the Imperial Palace, it was decided to send him to a private asylum. Katariah was proclaimed regent two years after Pelagius took the throne. For the next six years, the Emperor stayed in a series of institutions and asylums.

Traitors to the Empire have many lies to spread about this period. Whispered stories of hideous experiments and tortures performed on Pelagius have almost become accepted as fact. The noble lady Katariah became pregnant shortly after the Emperor was sent away, and rumors of infidelity and, even more absurd, conspiracies to keep the sane Emperor locked away, ran amok. As Katariah proved, her pregnancy came about after a visit to her husband&apos;s cell. With no other evidence, as loyal subjects, we are bound to accept the Empress&apos; word on the matter. Her second child, who would reign for many years as Uriel IV, was the child of her union with her consort Lariate, and publicly acknowledged as such.

On a warm night in Suns Dawn, in his 34th year, Pelagius III died after a brief fever in his cell at the Temple of Kynareth in the Isle of Betony. Katariah I reigned for another forty six years before passing the scepter onto the only child she had with Pelagius, Cassynder.

Pelagius&apos; wild behavior has made him perversely dear to the province of his birth and death. The 2nd of Suns Dawn, which may or may not be the anniversary of his death (records are not very clear) is celebrated as Mad Pelagius, the time when foolishness of all sorts is encouraged. And so, one of the least desirable Emperors in the history of the Septim Dynasty, has become one of the most famous ones.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;

ペラギウスの乱心

サシーンズ 著
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt; 第三紀119年、叔父に当たるアンティオカス一世による華々しい統治の末期に、タムリエル全土の皇帝となるべく、ウェイレスト王族の王子、ソアリズ・ぺラギウス・セプティムは誕生した。王者マグナスはアンティオカス帝お気に入りの弟であったため、ペラギウスが誕生する以前からウェイレスト王族は優遇されていた。

 ペラギウスが生まれてからの10年間は国自体が混乱の渦に巻き込まれていたため、彼の乱心がいつ頃表面化したかは定かではない。ペラギウスが1歳を越えた頃、アンティオカス帝が崩御したため、万人が歓呼するなか、娘のキンタイラが玉座を継承した。キンタイラ二世はペラギウスの従姉妹に当たり、熟達した神秘者であるとともに魔法使いでもあった。もしこの時、彼女に未来を覗き見る手段があったとしたら、確実に王宮を後にしたであろう。

 レッド・ダイヤモンド戦争の戦記は数多くの戦史に記載されているが、大多数の歴史学者が認めるように、キンタイラ二世の統治はペラギウスの従兄弟であるユリエル、そして彼の母親ポテマ、通称「ソリテゥードの狼の女王」の権力によって横領されていた。即位から1年後、キンタイラはグレンポイントにてわなにはめられ、帝都地下牢に投獄された。

 その後ユリエル王子がユリエル三世として玉座を得たため、タムリエル全土が戦乱に突入した。特に囚われの身となっている女帝が居るハイロックでは、ひと際激しい戦いが繰り広げられた。ペラギウスの父、王者マグナスは兄弟のセフォラスと同盟を組み、権力を強奪した皇帝に抗ったが、この行為がユリエル三世、および女王ポテマの憤怒をウェイレスト王族に向けさせた。ペラギウスは母ユセイラや兄弟達とともにバルフィエラ島へと落ち延びた。ユセイラは元々ディレニ家系の出身であり、今なお、ディレニ家の屋敷がこの古島に存在する。

 幸いにも、バルフィエラ島でのペラギウスの幼少期に関する資料は世話人や訪問者によって書き残されている。彼を目にした人々は皆、スポーツや魔法や音楽に興味を持った、容姿端麗で魅力のある少年と表現している。訪れた外交家たちのお世辞を差し引いたとしても、どちらかと言えばペラギウスはセプティム王朝の将来への祝福であるように思われた。

 ペラギウスが8歳の時、イチダグの戦においてセフォラスがユリエル三世を破り、皇帝セフォラス一世を自称した。その後の10年間、彼はポテマとの戦いに明け暮れた。ペラギウスの初陣は、ポテマの死によって終戦をもたらしたソリチュード攻城戦であった。セフォラスは感謝の念を込めてペラギウスをソリチュードの玉座に据えた。

 ソリチュードの王者として、ペラギウスの奇行が目立ち始めた。ペラギウスは皇帝お気に入りの甥であったため、ソリチュードを訪れる外交家の中で彼を批判する者は少なかった。統治の最初の2年間は、異様な体重の増減が非常に目立った。玉座に就いてから4ヶ月後、エボンハートより訪れた外交家はペラギウスを「強壮かつ寛大な心の持ち主であり、その心が大きすぎるが故に腰周りまで膨らんでいる」と表現している。しかし、その5ヵ月後に訪問したファーストホールドの王女は、兄に宛てた手紙の中でこのように書き記している。「王に手を取られたときは、まるで骸骨につかまれたかのような感触がありました。ペラギウス王は実に衰弱しきっています」

 ソリチュード攻城戦から3年後、セフォラスは未婚のまま、子を持たず没した。生存する唯一の兄弟として、ペラギウスの父マグナスはウェイレストの玉座を離れ、皇帝マグナス一世として帝都にその身を移した。マグナスは老齢であり、またペラギウスが生存する唯一の子であったため、タムリエルの民は皆ソリチュードに注目した。この頃にはすでにペラギウスの奇行は悪名高く知れ渡っていた。

 ソリチュードの王者としての彼に関する伝説は数多くあるが、実際に詳細を書き記した伝記は少数にとどまる。ペラギウスはシルヴェナールの王子や王女を彼の部屋で監禁し、無署名の宣戦布告書が扉の下から差し入れられるまで開放しなかったことがある。また、彼が祝祭の演説中に服を脱ぎ捨てた時は、相談役達もその行動に見入っていた。後に、ペラギウスはマグナスの命令により、古くからのダークエルフ貴族の女子相続人である、美しきカタリア・ラシムと結婚した。

 ダークエルフと結婚したノルドの王者が好かれることはあまりない。大多数の学者はこの婚姻に関して2つの理由を挙げている。マグナスはラシム族が属するエボンハートとの関係を強固にしようとしていた。エボンハートの隣人であるモルンホールドは歴史的に当初からの帝都同盟国であり、バレンジア女王はレッド・ダイヤモンド戦争において数多くの戦いに勝利している。エボンハートがユリエル三世やポテマを援助していた秘密は筒抜けであった。

 もう一方の理由は、前記より個人的である。カタリアはその美貌と共に鋭い外交家でもあった。そのため、この世にペラギウスの乱心を隠しおおせる者がいるとしたら、それは彼女のみである。

 栽培の月8日、第三紀145年、マグナス一世は就寝中、静かに息を引き取った。ペラギウスの妹であるジョレスがソリチュードの玉座を引き継ぎ、ペラギウスとカタリアは帝都へ赴き、タムリエルの皇帝と女帝として戴冠した。噂では王冠がペラギウスの頭上に載せられた時、彼は気を失ったと言われているが、カタリアが支えたため玉座に近かったごく一部の者しか目にしていなかった。多くのペラギウスに関する物語同様、この一件も確認できていない。

 ペラギウス三世は決して真にタムリエルを支配してはいなかった。すべての決定はカタリア、および元老院によって下され、彼らはペラギウスが皆を辱めるようなことがないように務めた。このような状態ではあったが、ペラギウス三世が統治を行った物語は存在する。

 一説によると、ブラックローズからアルゴニアの大使が宮廷を訪れた際、ペラギウスはアルゴニアンの自然言語であるうめき声やキーキー声のみでの会話をせがんだと言われている。

 ペラギウスは清潔さに心を奪われていたことでも知られている。早朝から始まる帝都の王宮みがきの音で目覚めたと後に語った招待客も多い。ペラギウスが召使いの作業を視察した際、さらに仕事を与えようとして突然床に排便したという伝説は信ぴょう性の薄い話である。

 ペラギウスが実際に訪問者に噛み付いたり攻撃を行い始めた時点で、彼を私設養育院へ送ることが決まった。ペラギウスが玉座に座ってから2年、カタリアの摂政が宣言された。以後6年間、皇帝は様々な施設や養育院に滞在した。

 帝都の裏切り者達は、この期間に関して様々な嘘を広めている。ペラギウスに施されたと実しやかにささやかれているおぞましい実験や拷問の噂は、事実として受け入れられ始めている。令夫人カタリアは、皇帝が送り出された直後に懐妊した。そのため、不貞の噂や、陰謀によって正気である皇帝を幽閉したなどの馬鹿げた噂まで乱れ飛んだ。結果、カタリアは夫の密室を訪れた後に妊娠したことを示した。忠臣としては、他に証拠がないことから女帝の証言を受け入れざるを得ない。ユリエル四世として永く統治を行うであろう彼女の第二子は、配偶しているラリエイトとの間にもうけた子であることは公的に認知されている。

 ベトニイ島のキナレス聖堂にて、薄明の月の夜半、個室の中で些細な風邪からペラギウス三世は34年間の生涯を閉じた。カタリア一世はペラギウスとの間にもうけた唯一の子、カシンダーに皇位を譲るまで、その後46年間の統治を行った。

 ペラギウスの乱心的な行動は、逆に市民の間に彼の生と死に対しての愛しさを覚えさせた。定かではないが、彼の命日とされる薄明の月の2日は(記録があいまいなため)「正気を失ったペラギウス」の日として祝われ、この日は様々な愚行が勧められている。よって、セプティム王朝の歴史の中で、最も好ましくない皇帝が最も有名になったと言えるであろう。</Dest>
    </String>
    <String List="1">
      <EDID>Book3ValuableMagicFromTheSky</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Magic from the Sky


by
Irlav Jarol
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt;he ancient Ayleids believed that Nirn was composed of four basic elements -- earth, water, air, and light -- and of these four elements, they believed the most sublime form of light was star light. The stars are our links to the plane of Aetherius, the source of all magical power, and therefore, light from the stars is the most potent and exalted of all magical powers.

From time to time, fragments of Aetherius fall from the heavens. The people know these fragments as &apos;shooting stars&apos;, and from time to time, such Aetherial fragments are found on Nirn. The most common varieties are known as &apos;meteoric iron&apos;; this metal is prized by armorers and enchanters for its properties in the forging of enchanted weapons and armors. This meteoric iron is also the primary component in &apos;Ayleid Wells,&apos; ancient enchanted artifacts found throughout Cyrodiil.

Another, rarer form of Aetherial fragment is called &apos;meteoric glass&apos;. It is from such fragments that other rare Ayleid enchanted artifacts are crafted -- Welkynd Stones and Varla Stones.

Ayleids Wells are scattered across Cyrodiil&apos;s landscape. Their siting is a mystery; they are not associated with any known Ayleid cities or settlements. It is presumed that, in some manner, they harvest magical power from starlight. It is also suggested, without evidence or support, that they are located at the meeting points of ancient lines of magical power; however, modern arcane arts have discovered no perceptible evidence of such lines of power.

Those with magical talents can draw magicka from Ayleid wells to restore their own reservoirs of magical power. No ritual or arcane knowledge is necessary, suggesting that these wells were designed to serve persons not skilled in the magical arts. Once drained, the wells replenish again only at magical midnight. Once recharged, they appear to radiate magical power back into the sky, which prompts some to theorize they are also objects with religious or magical ritual significance -- perhaps a means of offering magic back to the heavens.

Welkynd Stones [Aldmeris - &quot;sky stone,&quot; &quot;heaven stone&quot;; literally, &quot;sky child&quot;] are pieces of cut and enchanted meteoric glass which apparently act as storage devices for magical power. A magical talent can restore his reservoirs of magicka from such stones. Alas, the means of restoring power to these stones may have been lost with the Ayleids. Currently, these objects simply crumble to dust after they have been used.

Great Welkynd Stones are exceptionally large pieces of enchanted meteoric glass. Scholars believe that at the heart of each ancient Ayleid city, a Great Welkynd Stone was the source of the settlement&apos;s magical enchantments. It may be that these great stones were linked to the lesser stones, restoring and maintaining their power. In any case, research on these Great Welkynd Stones is impossible, since all the known Ayleid ruins have been looted of their great stones, and no examples of these great stones are known to survive.

Another rare enchanted item found in Ayleid ruins is called a Varla Stone [Aldmeris - &quot;star stone&quot;]. Varla Stones are remarkably powerful, enabling untrained users to restore magical energy to any number of enchanted items. Because of their great value and utility, these items are also extremely rare, but since they are small and easily concealed, diligent explorers may still occasionally come across them in any Ayleid ruin.

Ayleid Wells. Welkynd Stones. Varla Stones. Consider, then, these marvels of magical enchantment. Are we then to conclude that the Ayleids were a superior race and culture? Did they so exceed us in art and craft that they mock the feeble powers of Third Era Wizards?

Never! The Ayleids were powerful, yes, and cunning, but they were neither good nor wise, and so they were struck down. Their works have passed from Nirn, save these rare and sparkling treasures. Their ancient cities are dark and empty, save for the grim revenants and restless spirits condemned forever to walk the halls, keeping their melancholy vigils over bones and dust.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


天空からの魔法

アーラヴ・ジャロル 著
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt; 古のアイレイドは、ニルンは地、水、空気、光の四つの基本要素から構成されていたと考えていた-- その4要素の中でも星の光が最も崇高な要素であると確信していた。星は魔力の源であるアセリウスの高みへと我らを導く。したがって、あらゆる魔力の中でも星の光はもっとも強力であり高貴な光である。

 時折、アセリウスの破片が天空から降ってくることがある。人々は、これらの破片を「流星」と呼び、時々これらのアセリアル片がニルンに付着していることがある。これら欠片の中でも頻繁に見られる種類は「いん鉄」であり、この鉄は鍛冶や付呪師が魔法の武器や防具を鍛造する際に珍重される。また、いん鉄はシロディールの至るところで見られる古の秘宝、「アイレイドの井戸」の主要素でもある。

 他にも、さらに希少なアセリアル片に「流星硝子」と呼ばれるものがある。ウェルキンド石やヴァーラ石などの珍しい秘宝はこのような破片から作られる。

 アイレイドの井戸はシロディール全土に散らばった。アイレイドの井戸はアイレイド都市や入植地のどれとも関連していないため、これらの散在は謎である。これらは、何らかの方法で星の光からの魔力を吸収していると推定されている。また、根拠や裏づけは無いものの、これらは古くから受け継がれている魔力の線が交差する地点に点在していると提言する者もいるが、近代アルケイン科学はこのような力の線の存在を裏づけるような証拠を発見していない。

 魔法の素質がある者は、アイレイドの井戸からマジカを引き出し、自らの魔力を回復することができる。儀式やアルケイン知識を必要としないことから、これらの井戸は魔術に精通していない人のために作られたことを示唆している。井戸は空になると、魔法の深夜に限ってその魔力を補充する。充填されると空に向けて魔力を放射するように見えることから、これらの井戸は宗教的か魔法儀式的な重要性も兼ね備えていると理論づける者もいる-- ひょっとしたら天空に魔力を返上する手段なのかもしれない。

 ウェルキンド石(「天空石」や「天上石」を指すエルフ語。文字どおり「天空の子供」の意)とは、付呪された流星硝子の破片であり、どうやらマジカの保管装置としての役目を務めるらしい。魔法の素質がある者はこのような石から自身の魔力を回復することができる。しかし悲しいかな、これらの石に魔力を充填する方法はアイレイドとともに失われたのかも知れない。現在、これらの石は使用後に崩れ去ってしまう。

 大ウェルキンド石とは付呪された巨大な流星硝子である。学者たちはアイレイドの都市すべての中心では、この大ウェルキンド石が入植地における魔法付呪の源であったと考える。これらの大石はより小さな石とつながっていて、その魔力の回復や維持を行っていたとも考えられている。ともかく、今となっては知られているアイレイド都市の遺跡からすべての大ウェルキンド石が盗掘によって持ち去られているため、標本は一つも残っておらず、研究は不可能である。

 アイレイド遺跡にて発見されたもう一つの珍しい 付呪品はヴァーラ石である。ヴァーラ石(「星の石」を指すエルフ語)は非常に強力で、未熟な者による多くの付呪品への魔力回復を可能にする。その大きな価値と実用性から、この品物も極めて希少価値がある。しかしヴァーラ石は小さく、容易に隠せるため、熱心な探検者であれば今でもアイレイドの遺跡にて時折見つけ出すことができるかもしれない。

 アイレイドの井戸。ウェルキンド石。ヴァーラ石。そこで、驚くべきこれらの魔法付呪品のことをよく考えてみよう。アイレイドはより優秀な文化と種族であったと結論付けるべきか？ 彼らは工芸美術において我らに勝り、我ら第三紀のウィザードの微力をあざ笑うか？

 否！ アイレイドは確かに強力で抜け目がなかった、しかし、彼らは善良でもなく賢さがなかった、故に打ち破られたのだ。彼らの功績はニルンから引き継いだ、希少で眩い宝は大切にしよう。古の都市は暗い空虚で、亡霊や回廊を漂う魂が骨やちり芥に向かって憂うつな祈りをささげている。
</Dest>
    </String>
    <String List="1">
      <EDID>Book3ValuableTheDowry</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


The Dowry
Ancient Tales
of the Dwemer
Part X


by
Marobar Sul
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/Y_letter.png&apos;&gt;naleigh was the wealthiest landowner in Gunal, and he had over the years saved a tremendous dowry for the man who would marry his daughter, Genefra. When she reached the age of consent, he locked the gold away for safe-keeping, and announced his intention to have her marry. She was a comely lass, a scholar, a great athlete, but dour and brooding in aspect. This personality defect did not bother her potential suitors any more than her positive traits impressed them. Every man knew the tremendous wealth that would be his as the husband of Genefra and son-in-law of Ynaleigh. That alone was enough for hundreds to come to Gunal to pay court.

&quot;The man who will marry my daughter,&quot; said Ynaleigh to the assembled. &quot;Must not be doing so purely out of avarice. He must demonstrate his own wealth to my satisfaction.&quot;

This simple pronouncement removed a vast majority of the suitors, who knew they could not impress the landowner with their meager fortunes. A few dozen did come forward within a few days, clad in fine killarc cloth of spun silver, accompanied by exotic servants, traveling in magnificent carriages. Of all who came who met with Ynaleigh&apos;s approval, none arrived in a more resplendent fashion than Welyn Naerillic. The young man, who no one had ever heard of, arrived in a shining ebon coach drawn by a team of dragons, his clothing of rarest manufacture, and accompanied by an army of the most fantastical servants any of Gunal had ever seen. Valets with eyes on all sides of their heads, maidservants that seemed cast in gemstones.

But such was not enough with Ynaleigh.

&quot;The man who marries my daughter must prove himself a intelligent fellow, for I would not have an ignoramus as a son-in-law and business partner,&quot; he declared.

This eliminated a large part of the wealthy suitors, who, through their lives of luxury, had never needed to think very much if at all. Still some came forward over the next few days, demonstrating their wit and learning, quoting the great sages of the past and offering their philosophies of metaphysics and alchemy. Welyn Naerillic too came and asked Ynaleigh to dine at the villa he had rented outside of Gunal. There the landowner saw scores of scribes working on translations of Aldmeri tracts, and enjoyed the young man&apos;s somewhat irreverent but intriguing intelligence.

Nevertheless, though he was much impressed with Welyn Naerillic, Ynaleigh had another challenge.

&quot;I love my daughter very much,&quot; said Ynaleigh. &quot;And I hope that the man who marries her will make her happy as well. Should any of you make her smile, she and the great dowry are yours.&quot;

The suitors lined up for days, singing her songs, proclaiming their devotion, describing her beauty in the most poetic of terms. Genefra merely glared at all with hatred and melancholia. Ynaleigh who stood by her side began to despair at last. His daughter&apos;s suitors were failing to a man at this task. Finally Welyn Naerillic came to the chamber.

&quot;I will make your daughter smile,&quot; he said. &quot;I dare say, I&apos;ll make her laugh, but only after you&apos;ve agreed to marry us. If she is not delighted within one hour of our engagement, the wedding can be called off.&quot;

Ynaleigh turned to his daughter. She was not smiling, but her eyes had sparked with some morbid curiosity in this young man. As no other suitor had even registered that for her, he agreed.

&quot;The dowry is naturally not to be paid &apos;til after you&apos;ve wed,&quot; said Ynaleigh. &quot;Being engaged is not enough.&quot;

&quot;Might I see the dowry still?&quot; asked Welyn.

Knowing how fabled the treasure was and understanding that this would likely be the closest the young man would come to possessing it, Ynaleigh agreed. He had grown quite found of Welyn. On his orders, Welyn, Ynaleigh, glum Genefra, and the castellan delved deep into the stronghold of Gunal. The first vault had to be opened by touching a series of runic symbols: should one of the marks be mispressed, a volley of poisoned arrows would have struck the thief. Ynaleigh was particularly proud of the next level of security -- a lock composed of blades with eighteen tumblers required three keys to be turned simultaneously to allow entry. The blades were designed to eviscerate any who merely picked one of the locks. Finally, they reached the storeroom.

It was entirely empty.

&quot;By Lorkhan, we&apos;ve been burgled!&quot; cried Ynaleigh. &quot;But how? Who could have done this?&quot;

&quot;A humble but, if I may say so, rather talented burglar,&quot; said Welyn. &quot;A man who has loved your daughter from afar for many years, but did not possess the glamour or the learning to impress. That is, until the gold from her dowry afforded me the opportunity.&quot;

&quot;You?&quot; bellowed Ynaleigh, scarcely able to believe it. Then something even more unbelievable happened.

Genefra began to laugh. She had never even dreamed of meeting anyone like this thief. She threw herself into his arms before her father&apos;s outraged eyes. After a moment, Ynaleigh too began to laugh.

Genefra and Welyn were married in a month&apos;s time. Though he was in fact quite poor and had little scholarship, Ynaleigh was amazed how much his wealth increased with such a son-in-law and business partner. He only made certain never to ask from whence came the excess gold.
[pagebreak]
&lt;b&gt;Publisher&apos;s Note:&lt;/b&gt;

The tale of a man trying to win the hand of a maiden whose father (usually a wealthy man or a king) tests each suitor is quite common. See, for instance, the more recent &quot;Four Suitors of Benitah&quot; by Jole Yolivess. The behavior of the characters is quite out of character for the Dwemer. No one today knows their marriage customs, or even if they had marriage at all.

One rather odd theory of the Disappearance of the Dwarves came from this and a few other tales of &quot;Marobar Sul.&quot; It was proposed that the Dwemer never, in fact, left. They did not depart Nirn, much less the continent of Tamriel, and they are still among us, disguised. These scholars use the story of &quot;Azura and the Box&quot; to suggest that the Dwemer feared Azura, a being they could neither understand nor control, and they adopted the dress and manner of Chimer and Altmer in order to hide from Azura&apos;s gaze.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


結婚持参金
ドゥーマー太古の物語 第10部
マロバー・サル 著
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/Y_letter.png&apos;&gt; イナレイはグナルで最も裕福な地主であった。彼は、娘のゲネフラと結婚する男のために、長年にわたって莫大な額の持参金を蓄えてきた。彼女が結婚を承諾できる年齢に達すると、彼はゴールドをしまい込み、娘を結婚させると公表した。彼女はは顔立ちがよく、学者であり、運動も万能ではあったが、気難しく考え込んでいる印象を与える容貌であった。花婿候補として名乗りをあげてくる男たちはこの性格上の欠点を気にしていなかったし、それ同等に彼女の特性にも関心がなかった。男たちは皆、ゲネフラの夫、そしてイナレイの娘婿として莫大な富が手に入ることを知っていた。それだけで、何百もの男たちがゲネフラのもとへ求愛に訪れるに十分であった。

「我が娘と結婚する男は…」と、イナレイは参列者たちに言い放った。「金銭欲から結婚を希望してはならぬ。私が満足する自らの富を示さなければならぬ」

 その簡単な表明によって、彼らのわずかな財産では地主を感心させられないと分っていた男たちの大多数は離れていった。それでも以後数日間、数十名は良質なキラーク布と銀糸で仕立てた衣服をまとい、異国の召使いたちを引き連れ、素晴らしい乗り物に乗って現れた。訪れた男たちでイナレイに認められたものの中でも、ウェリン・ナリリックの服装はひと際輝いていた。誰も聞いたことがないこの若い男は、ドラゴンの群れに引かせる眩い黒檀の乗り物に乗り、非常に珍しい仕立ての衣服を身にまとい、グナルの誰も今までに見たことがないような幻想的な召使いの行列に付き添われて到着した。従者の目は前後左右に着いていて、召使いたちはまるで宝石を散りばめたかのような外観であった。

 それでも、イナレイにとって十分ではなかった。

「我が娘と結婚する男には、自分が知的であることを証明してもらう。私の義理の息子、そして一緒に仕事をする上で、無知な男はほしくない」と、彼は宣言した。

 この宣告で、贅沢な生活の中でほとんど物事を考える必要が無かった大多数の求婚者が失格となった。それでも、それからの数日間、才覚と教養を披露したり、過去の偉大な賢者の言葉を引用したり、基本原理や錬金術に関する持論を披露する男達が数人訪れた。ウェリン・ナリリックも同様に、彼がグナルの郊外に借りた別荘で食事をともにするようイナレイにお願いした。そこで地主は、数多くの筆記者がアルドメリ語の小冊子を翻訳する姿を目にし、その若者の、少々的外れではあるが興味をそそる知性を楽しんだ。

 イナレイはウェリン・ナリリックに十分感心していたが、それでもなお、別の課題を出した。

「私は娘を深く愛している」と、イナレイは言った。「また、娘が結婚する男にも彼女を幸せにしてほしい。もし彼女を笑わせることができる男がこの中に居るならば、娘と莫大な持参金を与えよう」

 それからの数日間、求婚者たちは列をなし、彼女に歌を捧げたり、深い愛情を示したり、彼女の美しさをこれ以上ない詩的な言い回しで表現した。ゲネフラは憂うつさと嫌悪で彼らを睨むばかりであった。彼女の側に居たイナレイは、とうとう失望し始めた。求婚者たちは皆、この課題を果たせずにいるのだ。そこでやっと、ウェリン・ナリリックが部屋に入ってきた。

「私があなたの 娘を笑わせましょう」と、彼は言った。「思い切って言いますが、私と彼女の結婚を認めていただいた後に、彼女を笑わせます。もし、婚約から1時間経っても彼女に喜んでいただけなかったら、結婚は破棄していただいて結構です」

 イナレイは娘のほうを向いてみた。笑ってはいなかったが、目の中に、彼女がこの若者に対して陰湿な興味を持った色が伺えた。他の求婚者たちはそんな反応すら彼女から得られなかったので、彼は同意した。

「もちろんのことながら、持参金は結婚してからでなければ支払われない」と、イナレイは言った。「婚約だけでは不十分だ」

「持参金を見せていただけますか？」と、ウェリンは頼んだ。

 この宝がどれだけ有名で、恐らくこの若者が実際に手にすることはないだろうと考えたイナレイは了承した。彼はかなりウェリンのことが気に入っていた。イナレイの命令で、ウェリン、イナレイ、不機嫌そうなゲネフラ、そして城代の一行は、グナルの砦奥深くへと進んだ。最初の扉を開錠するにはルーン文字を連続で押さなければならなかった。もし一つでも押す文字を間違えたならば、毒矢の一斉射撃が盗賊を見舞ったであろう。イナレイは次の警備策を特に誇りに思っているようだ-- 錠は18本の回転式の刃で構成され、3本の鍵を同時に回すことで入室が許される。刃は、一つだけの鍵穴を破ろうとする者を切り刻むように作られている。ようやく一行は保管室に辿りついた。

 完全にカラだった。

「ああ、ロルカーンよ、強盗に入られた！」イナレイは悲痛に言った。「しかし、どうやって？ 誰がこんなことをできたのだ？」

「恐れながら申し上げますが、かなりの才能がある強盗のようです」と、ウェリンが言った。「長年にわたってあなたの娘を遠くから愛し続けた男でしたが、人を感心させるようなごう奢さも教養もありませんでした。でもそれは、彼女の結婚持参金が私にその機会を与えてくれるまでの話です」

「貴様が？」と、とても信じられないイナレイは叫んだ。その時、さらに信じ難いことが起きた。

 ゲネフラが笑い始めたのだ。彼女は、このような盗賊と出会えるなどとは夢にも思っていなかった。彼女は、激怒している父の目前で、ウェリンの両腕の中に飛び込んで行った。しばし時がたち、イナレイも同様に笑い始めた。

 ゲネフラとウェリンは1ヵ月もしないうちに結婚した。彼は実際貧乏であったし教養も無いに等しかったが、この義理の息子と一緒に仕事を始めてからの富の増えかたにイナレイは驚きを隠せなかった。ただし、その過剰なゴールドの出どころに関しては絶対に聞かないようにした。

出版社注:

 乙女の心を得ようとする男に対して、父が(一般的には裕福な男か王者)すべての求婚者に試練を課す物語はよくあります。もっと最近の物語で例えると、ジョル・ヨリベス著『ベニターの四人の求婚者』です。登場する人物の行動はドゥーマーの柄に合っていません。今日では、誰も彼らの結婚に関する風習を知るものも居ませんし、結婚自体が存在したか知る由もありません。

「ドワーフの消失」に関して、本書や、マロバー・サルが著述した他の書物から、一つの奇妙な説がもたらされています。その説は、ドゥーマーは実際ニルンを離れてはおらず、ましてやタムリエル大陸からも出てはいない、彼らはいまなお変装して我々の間に潜んでいると唱えています。これらの学者達は「アズラと箱」の話を引き合いに出して、ドゥーマーが理解することも支配することも出来なかったアズラを恐れていたことを示唆し、アズラの目を逃れるために、彼らがキマルやアルトマーの作法や服装を真似たとしています。
</Dest>
    </String>
    <String List="1">
      <EDID>Book3ValuableOnOblivion</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


On Oblivion


by
Morian Zenas
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/I_letter.png&apos;&gt;t is improper, however customary, to refer to the denizens of the dimension of Oblivion as &quot;demons.&quot;  This practice probably dates to the Alessian Doctrines of the First Era prophet Marukh -- which, rather amusingly, forbade &quot;trafficke with daimons&quot; and then neglected to explain what daimons were.  

It is most probable that &quot;daimon&quot; is a misspelling or etymological rendition of &quot;Daedra,&quot; the old Elven word for those strange, powerful creatures of uncertain motivation who hail from the dimension of Oblivion.  (&quot;Daedra&quot; is actually the plural form; the singular is &quot;Daedroth.&quot;)  In a later tract by King Hale the Pious of Skyrim, almost a thousand years after the publication of the original Doctrines, the evil machinations of his political enemies are compared to &quot;the wickedness of the demons of Oblivion... their depravity equals that of Sanguine itself, they are cruel as Boethiah, calculating as Molag Bal, and mad as Sheogorath.&quot;  Hale the Pious thus long-windedly introduced four of the Daedra lords to written record.  

But the written record is not, after all, the best way to research Oblivion and the Daedra who inhabit it.  Those who &quot;trafficke with daimons&quot; seldom wish it to be a matter of public account.  Nevertheless, scattered throughout the literature of the First Era are diaries, journals, notices for witch burnings, and guides for Daedra-slayers.  These I have used as my primary source material.  They are at least as trustworthy as the Daedra lords I have actually summoned and spoken with at length.  

Apparently, Oblivion is a place composed of many lands -- thus the many names for which Oblivion is synonymous:  Coldharbour, Quagmire, Moonshadow, etc.  It may be correctly supposed that each land of Oblivion is ruled over by one prince.  The Daedra princes whose names appear over and over in ancient records (though this is not an infallible test of their authenticity or explicit existence, to be sure) are the afore-mentioned Sanguine, Boethiah, Molag Bal, and Sheogorath, and in addition, Azura, Mephala, Clavicus Vile, Vaernima, Malacath, Hoermius (or Hermaeus or Hormaius or Herma -- there seems to be no one accepted spelling) Mora, Namira, Jyggalag, Nocturnal, Mehrunes Dagon, and Peryite.

From my experience, Daedra are a very mixed lot.  It is almost impossible to categorize them as a whole except for their immense power and penchant for extremism.  Be that as it may, I have here attempted to do so in a few cases, purely for the sake of scholastic expediency.

Mehrunes Dagon, Molag Bal, Peryite, Boethiah, and Vaernima are among the most consistently &quot;demonic&quot; of the Daedra, in the sense that their spheres seem to be destructive in nature.  The other Daedra can, of course, be equally dangerous, but seldom purely for the sake of destruction as these five can.  Nor are these previous five identical in their destructiveness.  Mehrunes Dagon seems to prefer natural disasters -- earthquakes and volcanoes -- for venting his anger.  Molag Bal elects the employment of other daedra, and Boethiah inspires the arms of mortal warriors.  Peryite&apos;s sphere seems to be pestilence, and Vaernima&apos;s torture.

In preparation for the next installment in this series, I will be investigating two matters that have intrigued me since I began my career as a Daedra researcher.  The first is on one particular Daedroth, perhaps yet another Daedra prince, referred to in multiple articles of incunabula as Hircine.  Hircine has been called &quot;the Huntsman of the Princes&quot; and &quot;the Father of Man-beasts,&quot; but I have yet to find anyone who can summon him.  The other, and perhaps more doubtful, goal I have is to find a practical means for mortal men to pass through to Oblivion.  It has always been my philosophy that we need only fear that which we do not understand -- and with that thought in mind, I ever pursue my objective.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


オブリビオンについて
モリアン・ゼナス 著
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/I_letter.png&apos;&gt; どれほど習慣的であっても、オブリビオンの次元の居住者を「魔族」と呼ぶのは適切ではない。おそらくこの習わしは、第一紀の予言者マルクによるアレッシアの理論に始まる-- その中に「魔族との取引を禁ず」と、興味深く記したが、魔族とは何なのかについての説明を怠った。

 おそらく、オブリビオンの次元から出でる、動機不明で強力な魔物という意味を持つ、エルフの古語「デイドラ」を誤って「魔族」と記したと考えられる(実際、「デイドラ」は複数形であり、その単数形は「デイドロス」である)。理論の原本が発表されてから約千年後、ヘイル・スキリム王の敬神者による小冊子の中で彼は政敵を、「オブリビオンの魔族のように邪悪… 彼らの腐敗はサングインの如くであり、ボエシアのように残酷であり、モラグ・バルの如く打算的、そして、シェオゴラスのように狂っている」と比較表現した。そこでヘイルは長々と文書記録にデイドラの四領主について説明し、書き込ませた。

 しかし、結局のところ文書記録はオブリビオンやそこに住むデイドラについて調査する最善の手段ではない。「魔族と取引」を行うような者は、ほとんどの場合、その行為を他に知られたくないからである。それでも、第一紀の書物には日記や日誌、魔女焼きの知らせやデイドラと戦う者向けの指南などが記載されている。これらを私は主要情報源としてきた。これらは、最低でも私自身が召還して長話を交わしたデイドラ主ほどは信用できる。

 どうやら、オブリビオンは多数の領地で構成されているらしい-- よって、オブリビオンには多数の同意語が存在する: コールドハーバー、クアグマイヤー、ムーンシャドー等。オブリビオンの個々の土地は一人の大公によって支配されていると仮定して間違いはなさそうだ。デイドラの大公たちで、その名が太古の記録に頻出する(確実に存在した裏づけや内容の真正を証明するものではない)のは前記したサングイン、ボエシア、モラグ・バル、そしてシェオゴラス、これらに加えて、アズラ、メファーラ、醜いクラヴィカス、ヴェルニーマ、マラキャス、ハルメアス(または、ヘルマエウス、ホルマイウス、ヘルマ-- 決まった呼び名はないようだ)モーラ、ナミラ、ジャガラグ、ノクターナル、メエルーンズ・デイゴン、ペライトである。

 経験から、デイドラの構成は非常に複合的であると言えるであろう。強大な力と過激主義であることを除いたら、彼らを一つの分類に収めるのは不可能に近い。とはいえ、純粋な学術便宜上、いくつかの事例に関して分類を試みた。

 メエルーンズ・デイゴン、モラグ・バル、ペライト、ボエシア、そしてヴェルニーマはその破壊的本分から、デイドラの中でも常に「悪魔的」のようだ。もちろん、他のデイドラも同様に危険だが、めったに上の5体のような破壊のためだけの行動を取らない。そしてまた、これらの5体ですら、それぞれの破壊性が同質という訳ではない。メエルーンズ・デイゴンは怒りを発散するのに、大地震や噴火などの自然災害を好むようだ。モラグ・バルは他のデイドラを巻き込み、ボエシアは人間の戦闘意欲をかき立てる。ペライトの本領は悪疫で、ヴェルニーマは拷問を好む。

 この連続記事の次掲載分を準備するために、私がデイドラ研究者となってから興味を持ち続けてきた二つの事柄を調査する。ひとつ目は、初期に数々の記事でハーシーンと紹介された特定のデイドロスで、デイドラの大公だ。ハーシーンは「狩人大公」や「獣人の父」と呼ばれているが、いまだ召還できる人を目にしたことがない。ふたつ目、そしてさらに達成できるか疑わしい目的は、人間がオブリビオンへ渡れる実用的な手段を探すことだ。かねてからの私の持論は、理解できないものを怖がる必要はないだ。私はいつもそれを心に刻んで目的を追っている</Dest>
    </String>
    <String List="1">
      <EDID>Book3ValuablePallav2a</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Palla
Book II



by
Vojne Mierstyyd
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/P_letter.png&apos;&gt;alla.  Pal La.  The name burned in my heart.  I found myself whispering it in my studies even when I tried to concentrate on something the Magister was saying.  My lips would silently purse to voice the &quot;Pal,&quot; and tongue lightly flick to form the &quot;La&quot; as if I were kissing her spirit before me.  It was madness in every way except that I knew that it was madness.  I knew I was in love.  I knew she was a noble Redguard woman, a fierce warrior more beautiful than the stars.  I knew her young daughter Betaniqi had taken possession of a manorhouse near the Guild, and that she liked me, perhaps was even infatuated.  I knew Palla had fought a terrible beast and killed it.  I knew Palla was dead.

As I say, I knew it was madness, and by that, I knew I could not be mad.  But I also knew that I must return to Betaniqi&apos;s palace to see her statue of my beloved Palla engaged in that final, horrible, fatal battle with the monster.

Return I did, over and over again.  Had Betaniqi been a different sort of noblewoman, more comfortable with her peers, I would not have had so many opportunities.  In her innocence, unaware of my sick obsession, she welcomed my company.  We would talk for hours, laughing, and every time we would take a walk to the reflecting pond where I would always stop breathless before the sculpture of her mother.

&quot;It&apos;s a marvelous tradition you have, preserving these figures of your ancestors at their finest moments,&quot; I said, feeling her curious eyes on me. &quot;And the craftsmanship is without parallel.&quot;

&quot;You wouldn&apos;t believe me,&quot; laughed the girl. &quot;But it was a bit of scandal when my great grandfather began the custom.  We Redguards hold a great reverence for our families, but we are warriors, not artists.  He hired an traveling artist to create the first statues, and everyone admired them until it was revealed that the artist was an elf.  An Altmer from the Summerset Isle.&quot;

&quot;Scandal!&quot;

&quot;It was, absolutely,&quot; Betaniqi nodded seriously. &quot;The idea that a pompous, wicked elf&apos;s hands had formed these figures of noble Redguard warriors was unthinkable, profane, irreverent, everything bad you can imagine.  But my great grandfather&apos;s heart was in the beauty of it, and his philosophy of using the best to honor the best passed down to us all.  I would not have even considered having a lesser artist create the statues of my parents, even if it would have been more allegiant to my culture.&quot;

&quot;They&apos;re all exquisite,&quot; I said.

&quot;But you like the one of my mother most of all,&quot; she smiled. &quot;I see you look at it even when you seem to be looking at the others.  It&apos;s my favorite also.&quot;

&quot;Would you tell me more about her?&quot; I asked, trying to keep my voice light and conversational.

&quot;Oh, she would have said she was nothing extraordinary, but she was,&quot; the girl said, picking a flower from the garden. &quot;My father died when I was quite young, and she had so many roles to fill, but she did them all effortlessly.  We have a great many business interests and she was brilliant at managing everything.  Certainly better than I am now.  All it took was her smile and everyone obeyed, and those that didn&apos;t paid dearly.  She was very witty and charming, but a formidable force when the need arose for her to fight.  Hundreds of battles, but I can never remember a moment of feeling neglected or unloved.  I literally thought she was too strong for death.   Stupid, I know, but when she went to battle that -- that horrible creature, that freak from a mad wizard&apos;s laboratory, I never even thought she would not return.  She was kind to her friends and ruthless to her enemies.  What more can one say about a woman than that?&quot;

Poor Betaniqi&apos;s eyes teared up with remembrance.  What sort of villain was I to goad her so, in order to satisfy my perverted longings?  Sheogorath could never have conflicted a mortal man more than me.  I found myself both weeping and filled with desire.  Palla not only looked like a goddess, but from her daughter&apos;s story, she was one.

That night while undressing for bed, I rediscovered the black disc I had stolen from Magister Tendixus&apos;s office weeks before.  I had half-forgotten about its existence, that mysterious necromantic artifact which the mage believed could resurrect a dead love.  Almost by pure instinct, I found myself placing the disc on my heart and whispering, &quot;Palla.&quot;

A momentary chill filled my chamber.  My breath hung in the air in a mist before dissipating.  Frightened I dropped the disc.  It took a moment before my reason returned, and with it the inescapable conclusion: the artifact could fulfill my desire.

Until the early morning hours, I tried to raise my mistress from the chains of Oblivion, but it was no use.  I was no necromancer.  I entertained thoughts of how to ask one of the Magisters to help me, but I remembered how Magister Ilther had bid me to destroy it.  They would expel me from the Guild if I went to them and destroy the disc themselves.  And with it, my only key to bringing my love to me.

I was in my usual semi-torpid condition the next day in classes.  Magister Ilther himself was lecturing on his specialty, the School of Enchantment.  He was a dull speaker with a monotone voice, but suddenly I felt as if every shadow had left the room and I was in a palace of light.

&quot;When most persons think of my particular science, they think of the process of invention.  The infusing of charms and spells into objects.  The creation of a magickal blade, perhaps, or a ring.  But the skilled enchanter is also a catalyst.  The same mind that can create something new can also provoke greater power from something old.  A ring that can generate warmth for a novice, on the hand of such a talent can bake a forest black.&quot; The fat man chuckled: &quot;Not that I&apos;m advocating that.  Leave that for the School of Destruction.&quot;

That week all the initiates were asked to choose a field of specialization.  All were surprised when I turned my back on my old darling, the School of Illusion.  It seemed ridiculous to me that I had ever entertained an affection for such superficial charms.  All my intellect was now focused on the School of Enchantment, the means by which I could free the power of the disc.

For months thereafter, I barely slept.  A few hours a week, I&apos;d spend with Betaniqi and my statue to give myself strength and inspiration.  All the rest of my time was spent with Magister Ilther or his assistants, learning everything I could about enchantment.  They taught me how to taste the deepest levels of magicka within a stored object.

&quot;A simple spell cast once, no matter how skillfully and no matter how spectacularly, is ephemeral, of the present, what it is and no more,&quot; sighed Magister Ilther. &quot;But placed in a home, it develops into an almost living energy, maturing and ripening so only its surface is touched when an unskilled hand wields it.  You must consider yourself a miner, digging deeper to pull forth the very heart of gold.&quot;

Every night when the laboratory closed, I practiced what I had learned.  I could feel my power grow and with it, the power of the disc.  Whispering &quot;Palla,&quot; I delved into the artifact, feeling every slight nick that marked the runes and every facet of the gemstones.  At times I was so close to her, I felt hands touching mine.  But something dark and bestial, the reality of death I suppose, would always break across the dawning of my dream.  With it came an overwhelming rotting odor, which the initiates in the chambers next to mine began to complain about.

&quot;Something must have crawled into the floorboards and died,&quot; I offered lamely.

Magister Ilther praised my scholarship, and allowed me the use of his laboratory after hours to further my studies.  Yet no matter what I learned, Palla seemed scarcely closer.  One night, it all ended.  I was swaying in a deep ecstasy, moaning her name, the disc bruising my chest, when a sudden lightning flash through the window broke my concentration.  A tempest of furious rain roared over Mir Corrup.  I went to close the shutters, and when I returned to my table, I found that the disc had shattered.

I broke into hysterical sobs and then laughter.  It was too much for my fragile mind to bear such a loss after so much time and study.  The next day and the day after, I spent in my bed, burning with a fever.  Had I not been at a Mages Guild with so many healers, I likely would have died.  As it was, I provided an excellent study for the budding young scholars.

When at last I was well enough to walk, I went to visit Betaniqi.  She was charming as always, never once commenting on my appearance, which must have been ghastly.  Finally I gave her reason to worry when I politely but firmly declined to walk with her along the reflecting pool.

&quot;But you love looking at the statuary,&quot; she exclaimed.

I felt that I owed her the truth and much more. &quot;Dear lady, I love more than the statuary.  I love your mother.  She is all I&apos;ve been able to think about for months now, ever since you and I first removed the tarp from that blessed sculpture.  I don&apos;t know what you think of me now, but I have been obsessed with learning how to bring her back from the dead.&quot;

Betaniqi stared at me, eyes wide.  Finally she spoke: &quot;I think you need to leave now.  I don&apos;t know if this is a terrible jest --&quot;

&quot;Believe me, I wish it were.  You see, I failed.  I don&apos;t know why.  It could not have been that my love wasn&apos;t strong enough, because no man had a stronger love.  Perhaps my skills as an enchanter are not masterful, but it wasn&apos;t from lack of study!&quot; I could feel my voice rise and knew I was beginning to rant, but I could not hold back. &quot;Perhaps the fault lay in that your mother never met me, but I think that only the caster&apos;s love is taken into account in the necromantic spell. I don&apos;t know what it was!  Maybe that horrible creature, the monster that killed her, cast some sort of curse on her with its dying breath!  I failed!  And I don&apos;t know why!&quot;

With a surprising burst of speed and strength for so small a lady, Betaniqi shoved herself against me.  She screamed, &quot;Get out!&quot; and I fled out the door.

Before she slammed the door shut, I offered my pathetic apologies: &quot;I&apos;m so sorry, Betaniqi, but consider that I wanted to bring your mother back to you.  It&apos;s madness, I know, but there is only one thing that&apos;s certain in my life and that&apos;s that I love Palla.&quot;

The door was nearly shut, but the girl opened it crack to ask tremulously: &quot;You love whom?&quot;

&quot;Palla!&quot; I cried to the Gods.

&quot;My mother,&quot; she whispered angrily. &quot;Was named Xarlys.  Palla was the monster.&quot;

I stared at the closed door for Mara knows how much time, and then began the long walk back to the Mages Guild.  My memory searched through the minutiae to the Tales and Tallows night so long ago when I first beheld the statue, and first heard the name of my love.  That Breton initiate, Gelyn had spoken.  He was behind me.  Was he recognizing the beast and not the lady?

I turned the lonely bend that intersected with the outskirts of Mir Corrup, and a large shadow rose from the ground where it had been sitting, waiting for me.

&quot;Palla,&quot; I groaned. &quot;Pal La.&quot;

&quot;Kiss me,&quot; it howled.

And that brings my story up to the present moment.  Love is red, like blood.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


パルラ 第2巻
ヴォンヌ・ミエルスティード 著
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/P_letter.png&apos;&gt; パルラ… パル… ラ… その名前は心に深く刻み込まれている。授業中、教官の言葉に集中しようとしている時も、気がつけばその名をささやいている。唇が無音の「パル」をかたどり、舌を軽く弾いて「ラ」を成す、あたかも目の前にいる彼女の霊に口づけをするが如く。乱心として自覚している点を除けば、あらゆる点において乱心の沙汰だ。恋に落ちたことは分っていた。彼女が気高い女レッドガードで、星も霞む程美しい猛烈な戦士だったことは分っていた。彼女の若い娘ベタニキーがギルドに程近い領主邸を受け継ぎ、そして彼女が私のことを好きな、ひょっとしたら夢中になっていることも分っていた。パルラが恐ろしい獣と戦い、殺したことも分っていた。パルラは死んでいることも分っていた。

 前にも言ったが、乱心であることを自覚している、故に、狂っている訳ではない。確かなのは、愛しいパルラが怪物と繰り広げた最後の、恐ろしく、致命的な戦いの彫像を見に、ベタニキーの邸宅へ戻らなければならないことだ。

 私は戻った、何度も何度も。もしベタニキーが同輩と違和感なく交流できる、違った性格を持った貴婦人であったなら、それほど戻る機会はなかったであろう。私の汚れた妄想に気付かない、無邪気な彼女は私との時を歓迎した。何時間も話し、笑い、そして毎回、光を反射する池の周りを散歩すると、必ず母親の彫像の前で息を忘れて立ちすくむ。

「先祖の一番輝いている姿をこのように残すのは素晴らしい伝統ですね」と、探るような彼女の視線を感じながら、私は言った。「また、職人も無比の腕前だ」

「信じてくれないでしょうけど」と、笑いながら彼女が言った。「曽祖父がこの習慣を始めた頃、ちょっとした騒ぎになったのよ。私たちレッドガードが家族を敬う気持ちは大きいのだけれど、私たちは戦士であって芸術家ではないわ。だから彼は、最初の彫像を作るために巡業していた芸術家を雇ったの。誰もが彫像を称賛したわ、芸術家がエルフであることが明らかになるまでは。サマーセット島から来たアルトマーだったの」

「それは大変だ！」

「そのとおり」ベタニキーはまじめに首を縦に振った。「あの気取ったエルフの手が、気高いレッドガード戦士の姿を作り出したと思うと、考えるのも嫌だし、冒とくだし、非礼だし、想像できるすべての悪に値するわね。でも、曽祖父の心は彫像の美しさしか見ていなかったの。最高のもので先祖を称える彼の哲学は私たちにも受け継がれているわ。種族文化に忠義を示せたとしても、劣る芸術家に親の彫像を作らせるなど考えもしなかったわ」

「どれもみな美しいです」そう私は言った。

「でも、私の母親の彫像が一番のお気に入りなのよね」と、彼女は笑いながら言った。「他の彫像を見ているようでも母の彫像を見ているものね。私のお気に入りでもあるのよ」

「もっと彼女のことを教えてくれませんか？」と、軽い声で、会話を交わすように問いかけた。

「母なら、自分はたいしたことないって言っただろうけど、彼女は素晴らしかったわ」と、娘は花壇の花を摘みながら語った。「私がまだ小さい頃に父親が死んだから、母はいろいろな役目を負ったけど、すべてを楽々とこなしたわ。私たちは沢山の事業を手がけているけれど、彼女はしっかりと運営していたわ、今の私など及ばないくらいにね。彼女が微笑みかけるだけで皆従ったし、意に反した人たちは酷い目にあったわ。気も利いたし、可愛らしくもあったけど、いざ戦いになったら恐ろしく強かった。数え切れないほど戦に出たけど、一瞬たりとも見捨てられたとか、愛されていないなんて思ったことはなかったわ。死にさえも勝てると思っていたわ。愚かなのは分ってる、でも、彼女がアレと戦いに行ったとき-- あの恐ろしい生物、いかれたウィザードの研究室から生まれた化け物、母が二度と帰ってこないなんて思ってもみなかった。彼女は友には優しく、敵には無慈悲だったわ。最高の女性だったの」

 思い出から、可哀想なベタニキーの目には涙が溢れた。自分の歪んだ想いを満たすために、彼女の心をこれほど抉るとは、私は何と言う悪党なのだ？ 私以上にシェオゴラスが困惑させた人間はいないであろう。自分が涙ぐんでいることに気付くと同時に、胸いっぱいに欲望が広がるのを感じた。女神のように見えるパルラは、娘の話からすると実際に女神だったのだろう。

 その夜、床に就くために服を脱いでいたら、テンディクサス教官の研究室から数週間前に盗み出した黒い円盤を再発見した。その存在を半分忘れかけていたが、愛する者を生き返らせることができると魔術師が信じた死霊術の秘宝である。ほとんど本能的に、私はその円盤を胸に押し当て、「パルラ」とささやいていた。

 一瞬にして部屋の中に寒気が充満し、白い吐息が空中に漂った。恐怖を感じ、私は円盤を落とした。判断力が戻るまでに少々時間が掛かったが、避け難い結論に達した:  この秘宝は私の欲望を満たせる。

 愛しい人をオブリビオンのしがらみから解放しようと明け方まで試みたが、無駄に終わった。私は死霊術師ではない。教官の誰かに手伝ってもらうことも考えてみたが、イルサー教官に円盤を処分するように命じられていたのを思い出した。もし彼らのもとへ行き、彼らが円盤を処分することになれば、私はギルドから追放されてしまう。そして、愛する人を呼び寄せる、唯一の鍵も失われてしまうことになる。

 次の日、私はいつもの半無気力状態で教室にいた。イルサー教官自ら、彼の専門分野である付呪学についての講義を行っていた。彼の声には変化がなく、内容も退屈だったが、次の瞬間、教室からすべてが消え去り、私は光の王宮に居るような感覚に陥った。

「人々が私の分野の科学を想像する場合、彼らの大多数が発明の過程を想像します。魔力と呪文を融合させて物体に注入する。魔法の刃、または指輪の創作。しかし、熟練した付呪師は触媒の働きもします。何か新しいものを創作できる精神は、古いものから巨大な力を引き出すこともできるのです。初心者が暖かさを生み出せる指輪も、入門僧の手に掛かれば森林を灰の山にすることが可能です」と、含み笑いをしながら肥えた男は言った。「そのようなことを勧めている訳ではありません。それは破壊学の人達に任せましょう」

 その週、修練僧は皆それぞれの専門分野を選択するよう求められた。私が、今まで愛してきた幻惑学に背を向けたことに、皆が驚いた。あのような上辺だけの魔法に愛着を持っていた自分のことをばかばかしく思えた。あの円盤の力を解き放つ手段となる付呪学に、今は、知力のすべてが注ぎ込まれている。

 それからの数ヶ月間はほとんど寝なかった。自分を鼓舞し、力を与えるために、一週間のうち数時間をベタニキーや私の彫像とすごした。それ以外の時間は、付呪に関するすべてを学べるように、イルサー教官か彼の助手と一緒にすごした。彼らは私に、物体の中に蓄えられたマジカの真髄を教えてくれた。

「どれほど巧みに唱えても、どれほど華々しく唱えようとも、簡単な呪文でも、一度唱えてしまえば、はかない、そして今だけのものでしかない」と、ため息をつきながら、イルサー教官は言った。「しかし、居場所を与えれば、生きているようなエネルギーへと成長し、熟成され、そして成熟する。よって、未熟なものが手に入れても、そのエネルギーの表面をなでることしかできない。君は自分のことを、地面の奥深くへと潜りこんで、金脈の中心部を掘りあてる坑夫であると考えなさい。

 毎晩、研究室が閉鎖した後に、学んだことを復習した。自分自身の力の増加を感じるとともに、また円盤の力も増大していた。「パルラ」そうささやきながら、ルーンに付いた小さなかすり傷や宝石の面に触れつつ、秘宝の奥深くへと潜りこんだ。時には彼女のすぐ近くまで行き、手が触れ合うのを感じたこともある。しかし、必ず大きく暗い何かに念願の夢の実現を阻まれる、死の現実なのだろう。その後は必ず抗し難い腐敗臭が漂い、最近では隣の部屋の修練僧が文句を言い始めている。

 とりあえず、「何かが床板の下に入りこんで死んだのでしょう」と、申し出た。

 イルサー教官は私の学識を称賛し、さらなる研究のために、時間外でも彼の研究室を使うことを許してくれた。それにもかかわらず、何を学んでもパルラが近づいているとは到底思えなかった。ある晩、すべてが終わった。こう惚の中、彼女の名をうめき、あざができる程に円盤を胸に押し付けならが体を揺らしていると、窓から突然差し込んだ稲妻の光が集中を遮った。暴風雨がミル・コルップを覆った。雨戸を閉じて、机へと戻ると、円盤は粉々になっていた。

 私は泣き狂い、そして笑った。莫大な時間と研究を注いだ後のこれ程大きな損失は、私の脆く壊れかかった心では受け止め切れなかった。熱にうなされながら、翌日と翌々日はベッドですごした。もし私が治癒師を多く抱える魔術師ギルドの一員でなかったら、おそらくこの世には居なかっただろう。実際、私は仲間の若い学者たちにとって良い研究対象だった。

 やっと歩けるまで回復した私は、ベタニキーに会いに行った。彼女はいつもと変わらず魅力的で、一度も酷かったであろう私の顔色や見た目には触れなかった。ついに、池の周りの散歩を丁寧に、かつ堅く辞退したとき、彼女に心配する理由を与えてしまった。

「でも、彫像を見るのが大好きじゃない」と、彼女が叫んだ。

 私は彼女に真実とそれ以上のことを話す義務があると感じた。「お嬢さん、私は彫像以上にあなたの母親を愛しています。あなたと一緒にあの神聖な彫像の覆いを解いたときからの数ヶ月、彼女以外のことは何も考えられずにいました。私のことをどう思っているかは分かりませんが、彼女を生き返らせる方法を学ぶことに心を奪われていたのです」

 ベタニキーは目を見開いて私を見つめた。そして、ついに言った。「どんな悪趣味な冗談か分からないけど-- 出て行って欲しいわ」

「冗談だったらと願いました、信じてください。でも、私は失敗したのです。愛が足らなかったのではないと思います、なぜなら私以上に誰かを強く愛した人はいないからです。もしかしたら、付呪師としての技量が足らなかったのかもしれませんけど、決して修練不足からではありません！」自分の声が荒げ、怒鳴り散らしているのは分かっていたが、もう止められなかった。「ひょっとしたら、あなたの母と私が一度も会ったことがないのが原因かも知れません、でも死霊術の呪文は術者の愛だけが考慮されるはずだし。もう、何が原因だったのか分からない！ もしかすると、あの恐ろしい生物、彼女を殺したあの怪物が何らかの呪いを死の間際に掛けたのかも知れない！ 私はしくじったんだ！ そして、理由も分からない！」

 小さな女性からは考えられない、驚くべき速さと力でベタニキーは私に体当たりした。そして彼女は叫んだ、「出て行け！」私は扉から飛び出した。

 彼女が叩きつけるように扉を閉める前に、私は惨めな謝罪をした。「本当に申し訳ない、ベタニキー、でもこれは考慮してください、あなたに母親を連れ返してあげたかったのです。乱心じみているのは分かっています、でも、私の人生の中で確かなのは一つだけ、それは、私はパルラを愛していることです」

 彼女は閉まりかけていた扉を少しだけ開き、震えながら問いかけた。「誰を愛していたって？」

「パルラ！」と、私は神々に向かって叫んだ。

「私の母の」彼女は腹立たしげにささやいた。「名前はザーリス。パルラは怪物よ」

 私は、暫くの間閉じられた扉を見つめ続け、魔術師ギルドまでの長い道のりを歩き始めた。私の記憶は、ずっと以前に愛する人の名前を初めて耳にし、あの彫像に魅入った「物語と獣脂」舞踏会のことを、細部まで思い起こしていた。あのブレトンの修練僧、ゲリンが話していた。彼は私の後ろに立っていた。彼は女性のことではなく、獣の話をしていたのか？

 ミル・コルプの町はずれと交差する曲がり道を曲がったとき、それまで座って私を待っていた大きな影が地面から立ち上がった。

「パルラ」うめき声を上げた。「パル… ラ」

「くちづけを」それが、ほえた。

 これで私の物語りは、今現在に追いつきました。愛は赤い、血のように。</Dest>
    </String>
    <String List="1">
      <EDID>Book3ValuablePrincessTalaraV5</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


The Mystery of
Princess Talara
Part V

by
Mera Llykith
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/B_letter.png&apos;&gt;y what right do you arrest my father?&quot; cried the Lady Jyllia. &quot;What has he done?&quot;

&quot;I arrest the King of Camlorn, the former Duke of Oloine, by my right as an Imperial Commanding Officer and Ambassador,&quot; said Lord Strale. &quot;By the right of law of the Emperor of Tamriel which supersedes all provincial royal authority.&quot;

Gyna came forward and tried to put her hand on Jyllia&apos;s arm, but she was coldly rebuffed. Quietly, she sat down at the foot of the throne in the now empty audience chamber.

&quot;This young lady came to me, having completely recovered her memory, but the story she told was beyond incredible, I simply couldn&apos;t believe it,&quot; said Lord Strale. &quot;But she was so convinced of it, I had to investigate. So I talked to everyone who was here at the palace twenty years ago to see if there could be any truth to it. Of course, at the time of the King and Queen&apos;s murder, and the Princess&apos;s disappearance, there was a full inquiry made, but I had different questions to ask this time. Questions about the relationship between the two little cousins, Lady Jyllia Raze and the Princess.&quot;

&quot;I&apos;ve told everyone over and over again, I don&apos;t remember anything at all about that time in my life,&quot; said Jyllia, tears welling up.

&quot;I know you don&apos;t. There has never been a question in my mind that you witnessed a horrible murder, and that your memory lapse and hers,&quot; said Lord Strale, gesturing toward Gyna &quot;Are both very real. The story I heard from the servants and other people at the palace was that the little girls were inseparably close. There were no other playmates, and as the Princess&apos;s place was to be close to her parents, so the little Lady Jyllia was always there as well. When the assassin came to murder the Royal Family, the King and Queen were in their bedroom, and the girls were playing in the throne room.&quot;

&quot;When my memory came back to me, it was like opening a sealed box,&quot; said Gyna solemnly. &quot;Everything was so clear and detailed, like it all happened yesterday not twenty years ago. I was on the throne, playing Empress, and you were hiding behind the dais, pretending you were in a dungeon I had sent you to. A man I had never seen burst into the room from the Royal bedchamber, his blade soaked in blood. He came at me, and I ran for my life. I remember starting to run for the dais, but I saw your face, frozen in fear, and I didn&apos;t want to lead him to you. So I ran for the window.

&quot;We had climbed on the outside of the castle before, just for fun, that was one of the first memories that came back to me when I was holding onto that cliff. You and I on the castle wall, and the King calling up to me, telling me how to get down. But that day, I couldn&apos;t hold on, I was trembling so much. I just fell, and landed in the river.

&quot;I don&apos;t know if it was entirely the horror of what I had seen, or that combined with the impact of the fall and the coldness of the water, but everything just went blank in my mind. When I finally pulled myself out of the river, many miles away, I had no idea who I was. And so it stayed,&quot; Gyna smiled. &quot;Until now.&quot;

&quot;So you are the Princess Talara?&quot; cried Jyllia.

&quot;Let me explain further before she answers that, because the simple answer would just confuse you, as it did me,&quot; said Lord Strale. &quot;The assassin was caught before he managed to escape the palace - in truth, he had to know he was going to be caught. He confessed immediately to the murders of the Royal Family. The Princess, he said, he had thrown out the window to her death. A servant down below heard the scream, and saw something fly past his window, so he knew it to be true.

&quot;It was not for several hours that little Lady Jyllia was found by her nursemaid Ramke hiding behind the dais, coated with dust, shivering with fear, and unable to speak at all. Ramke was very protective of you,&quot; Strale said, nodding to Jyllia. &quot;She insisted on putting you to your room right away, and sent word the Duke of Oloine that the Royal Family was dead, and that his daughter had witnessed the murders but survived.&quot;

&quot;I&apos;m beginning to remember a little of that,&quot; said Jyllia, wonderingly. &quot;I remember lying in bed, with Ramke comforting me. I was so muddled and I couldn&apos;t concentrate. I remember I just wanted it all to be play time still, I don&apos;t know why. And then, I remember being bundled up and taken to that asylum.&quot;

&quot;It&apos;ll all come back to you soon,&quot; Gyna smiled. &quot;I promise. That&apos;s how I began to remember. I just caught one detail, and the whole flood began.&quot;

&quot;That&apos;s it,&quot; Jyllia began to sob in frustration. &quot;I don&apos;t remember anything else except confusion. No, I also remember Daddy not even looking at me as I was taken away. And I remember not caring about that, or anything else.&quot;

&quot;It was a confusing time for all, so particularly so for little girls. Especially little girls who went through what you two did,&quot; said Lord Strale sympathetically. &quot;From what I understand, as soon as he received the message from Ramke, the Duke left his palace at Oloine, gave orders for you to be sent to a private sanitarium until you&apos;d recovered from your ordeal, and set to work with his private guard torturing the assassin for information. When I heard that, that no one but the Duke and his personal guard saw the assassin after he gave his initial confession, and that no one was present but the Duke and his guards when the assassin was killed trying to escape, I thought that very significant.

&quot;I spoke with Lord Eryl, who I knew was one of those present, and I had to bluff him, pretending I had more evidence than I did. I got the reaction I was hoping for, though it was a dangerous gambit. At last he confessed to what I already knew to be true.

&quot;The assassin,&quot; Lord Strale paused, and reluctantly met Jyllia&apos;s eyes, &quot;Had been hired by the Duke of Oloine to kill the Royal Family, including the Princess as heir, so that the crown might be passed to him and to his children.&quot;

Jyllia stared at Lord Strale, aghast. &quot;My father -&quot;

&quot;The assassin had been told that once the Duke had him in custody, he would be paid and a prison break would be arranged. The thug picked the wrong time to be greedy and try to get more gold. The Duke decided that it would be cheaper to silence him, so he murdered him then and there, so the man would never tell anyone what really happened,&quot; Lord Strale shrugged. &quot;No tragic loss as far as murders go. In a few years&apos; time, you returned from the sanitarium, a little shaken but back to normal, except for a complete absence of memory about your childhood. And in that time, the former Duke of Oloine had taken his brother&apos;s place as the King of Camlorn. It was no small maneuver.&quot;

&quot;No,&quot; said Jyllia, quietly. &quot;He must have been very busy. He remarried and had another child. No one ever came to visit me in the sanitarium but Ramke.&quot;

&quot;If he had visited and seen you,&quot; said Gyna. &quot;This story might have turned out very differently.&quot;

&quot;What do you mean?&quot; asked Jyllia.

&quot;This is the most amazing part,&quot; said Lord Strale. &quot;The question has long been whether Gyna is the Princess Talara. When her memory returned, and she told me what she remembered, I put several pieces of evidence together. Consider these facts.

&quot;The two of you look remarkably alike now after twenty years of living very different lives, and as little girls and constant playmates, you looked nearly identical.

&quot;At the time of the assassination, the murderer who had never been there before, only saw one girl on the throne, who he assumed to be his quarry.

&quot;The woman who found Lady Jyllia was her nursemaid Ramke, a creature of unstable mind and fanatical devotion to her charge - the type would never accept the possibility that her beloved little girl had been the one who disappeared. The nursemaid was the only single person who knew both Princess Talara and the Lady Jyllia who visited you while you were in the sanitarium.

&quot;Finally,&quot; said Lord Strale, &quot;Consider the fact that when you returned to court from the sanitarium, five years had past, and you had grown from a child to a young lady. You looked familiar, but not quite the same as your family remembered you, which is only natural.&quot;

&quot;I don&apos;t understand,&quot; cried the poor girl, her eyes wide, because she did understand. Her memory was falling together like a terrible flood.

&quot;Let me explain it like this,&quot; said her cousin, wrapping her in her arms. &quot;I know who I am now. My real name is Jyllia Raze. That man who was arrested was my father, the man who murdered the King - your father. YOU are the Princess Talara.&quot;</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


タララ王女の謎 第5巻
メラ・リキス 著
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/B_letter.png&apos;&gt; 「何の権利を持って父を拘束するのですか？」ジリア夫人は叫んだ。「彼が何をしたと言うの？」

「私は帝国司令官、および大使として、カムローンの王者、オロインの元デュークを拘束する」ストレイル卿は言った。「地方の貴族権限のすべてに優先するタムリエルの皇帝の秩序権限に基づいて」

 ジーナは前に進みジリアの腕に手を添えようと試みたが、冷たく突き返された。彼女は、今は誰もいない謁見室の玉座の前に、静かに座りこんだ。

「完全に記憶を取り戻したこの若い女性が私のもとを訪れてきたのだが、彼女の話は信じ難いを超越していた、単純に信じられなかったのだ」と、ストレイル卿は話した。「しかし、彼女は確信していたので、私も調査してみるしかなかった。その話に多少なりとも真実性があるか、20年前、この王宮にいた全員と話した。当然、王者と女王が殺害され、王女が失そうしたときは完全な取り調べが行われたが、今回は違う質問があった。その質問とは、2人の従姉妹、ジリア・レイズ夫人と王女の関係だ」

「何度も何度もみんなに言いました、人生で、あの時期だけは何も覚えていないのです」と、涙を浮かべながらジリアは言った。

「それは分かっている。あなたが恐ろしい凶行を目撃し、あなたと彼女の記憶が消えたことは一度も疑ったことがないし」ストレイル卿はジーナを手招きしながら言った。「疑う余地もない。王宮の召使いや他の人たちから、少女たちは密接な間柄だったと聞いた。他に遊ぶ友達もいなく、王女は常に親のそばに居なければいけなかったので、幼い頃のジリア夫人もそのすぐそばにいた。暗殺者が王族を殺しに来たとき、王者と女王は寝室に、そして少女らは謁見室にいた」

「記憶が戻ったときは、まるで封印された箱を開けたようだったわ」と、ジーナは厳かに言った。「20年前ではなく、昨日起きた出来事のようにすべてが鮮明で詳細だったの。私は玉座に座って女帝を演じていて、あなたは演壇の裏に隠れて、私があなたを投獄した地下牢に入れられているフリをしていたの。血まみれの刀をもった知らない男が、部屋に王の寝室から飛び込んできたわ。私に向かってきたから必死で逃げたの。演壇に向かって走り始めたのを覚えているけど、あなたの恐怖で凍りついた顔が見えて、彼をあなたに導きたくなかったわ。だから、窓に向かって走ったの」

「前、一緒にふざけて城壁を登ったことがあったわね、あの崖にしがみついている姿が、一番初めに戻ってきた記憶だったわ。あなたと私が城壁に登って、下から王が降り方を言ってくれたわね。でも、あの日は、あまりにも震えていて、つかまっていられなかったの。私は落ちて、川に着水したの」

「目撃した恐怖のせいか、それとも落下した衝撃と水の冷たさが折り重なってかは分からないけど、頭の中が真っ白になったの。かなり離れた場所でようやく川から自分を引っ張り出したとき、自分が誰だか分からなかったわ。それがそのまま続いたの」ジーナは笑った。「今まではね」

「では、あなたがタララ王女なのですか？」と、ジリアは叫んだ。

「私が混乱したように、単に結果だけを言ってしまうとあなたも混乱してしまうので、その問いに彼女が答える前に、もうちょっと私に説明をさせてもらおう」ストレイル卿が言った。「暗殺者は王宮から逃げられる前に捕まった-- 実のところ、捕まると分かっていたはずだ。彼は即座に王族を殺害したことを認めた。彼が言うに、王女は窓から投げ出して殺したと。下に居た召使いが悲鳴を聞き、何かが窓の前を飛び落ちていくのを見ているので、彼はそれが事実であると知っていた」

「子守り役のラムクによって演壇の裏に隠れていた幼いジリア夫人が、恐怖で震えながら喋れずに、埃まみれで発見されるまで数時間かかった。ラムクはとてもあなたのことを注意深く守っていた」ストラルはジリアに向かってうなずきながら語った。「彼女は、即刻あなたを部屋へ連れて行くよう主張して、オロインのデュークへ、王族が殺害され、彼の娘が殺人を目撃したが生き延びたとの伝言を走らせた」

「そのことは、少しだけ思い出してきました」と、不思議そうにジリアは言った。「ラムクに慰められながらベッドで横になっていたのを覚えています。すごく混乱していて、集中できなかったのです。なぜかは分かりませんが、ずっとお遊びの時間であって欲しいと思っていたのを覚えています。そして、荷物をまとめられて、養育院へ連れられて行かれたのを覚えています」

「もうすぐすべて思い出すわ」ジーナは微笑んだ。「保証するわ。それが思い出し始めた方法よ。一つだけ詳細を掴んだら、すべてが流れこんできたの」

「それです」ジリアは失意で泣きだした。「混乱以外の何も覚えていません。いえ、連れ去られるとき、父が私のことを見てもくれなかったことも覚えています。そして、そのことも、他のことも気にしていなかったことを覚えています」

「皆にとって混迷期だった、特に少女たちにとっては。とりわけ、あなたたち二人が体験したような羽目にあった少女たちには…」と、同情してストレイル卿は言った。「私の理解では、ラムクからの伝言を聞いたデュークはオロインの王宮を後にして、あなたがこの出来事から回復するまで私設療養所へ送るよう命じ、情報を引き出すために、私設衛兵とともに暗殺者の拷問に着手した。最初の自白をしたとき以降、デュークと私設衛兵以外は暗殺者を見ていなく、暗殺者が脱走しようとして殺されたとき、デュークと彼の衛兵以外誰も居なかったということを初めて聞いたとき、私はそれを重要視した」

「その場に居たことが分かっていたうちの一人、エリル卿と話をしたが、手にしている以上の証拠品を持っているように見せかけ、脅さなければならなかった。危険な作戦ではあったが、願っていたような反応が得られた。とうとう彼は、私が真実であると分かっていたことを自供した」

「暗殺者は…」ストレイル卿は中断し、そして仕方なくジリアの目を見て言った。「相続人の王女も含めて、王族を殺害するために、オロインのデュークによって雇われていたのだ。彼や子供たちに王冠が渡るように」

 ジリアは驚き、ストレイル卿を見つめた。「私の父が--」

「暗殺者は、デュークが彼を拘留したら、すぐに報酬が支払われ、脱獄が準備されると言われていた。だが、この悪党は欲を出す場所を間違えて、ゴールドをもっと手に入れようとした。デュークは沈黙させてしまうほうが安上がりだと判断し、彼が事の真相を誰にも話せないように、その場で即刻殺してしまった」ストレイル卿は肩をすくめた。「たいした損失ではないな。それから数年後、幼児期の記憶が完全に欠如していることを除けば、少々動揺してはいるものの、普通に戻ったあなたが療養所から戻った。そしてその間に、オロインの元デュークは兄の変わりにカムローンの王者となっていた。容易くできたことではない」

「ええ」と、ジリアは静かに言った。「もの凄く忙しかったのだと思います。彼は再婚して、もう1人子供がいました。ラムク以外は誰も療養所へ見舞いにきませんでした」

「もし彼が見舞いにいって、あなたを見ていたら…」と、ジーナが言った。「この話はまったく違う展開になっていたかもね」

「どういう意味ですか？」と、ジリアは問いかけた。

「ここが一番驚くべきところだ」と、ストレイル卿が言った。「以前から、ジーナがタララ王女なのかどうかが問われていた。彼女の記憶が戻り、覚えていることを私に話してくれたとき、私はいくつかの証拠をつなぎ合わせた。これらの事実を考えてみよう」

「まったく違う人生を歩んできたあなたたち2人は20年後の今も著しく似ているし、変わらぬ遊び友達、そして少女だったあなたたちは瓜二つだった」

「暗殺のとき、そこに行ったことがなかった暗殺者は、玉座の上に1人の少女しか見ておらず、彼はその子を獲物と思いこんだ」

「ジリア夫人を見つけだしたのは不安定な精神の持ち主で、自分の役目に狂信的な愛着をもっていた子守り役のラムクだった-- その種の人は、自分が愛してやまない少女が、行方不明になったほうかもしれないという可能性を絶対に受けいれない。子守り役はあなたを療養所で見舞った、タララ王女とジリア夫人の2人を知る唯一の人物だった」

「最後に」と、ストレイル卿は言い放った。「あなたが宮廷に戻ったとき、5年間がすぎていて、あなたは子供から若い女性へと育っていた事実を考えてもらおう。見覚えはあるが、あなたの家族が覚えているあなたとは完全に一致しない、もっともなことではある」

「理解できません」可哀想な女性は目を見開いて叫んだ。だが、理解できていた。彼女の記憶はひどい洪水のように流れ、集まっていた。

「こう説明するわ…」彼女の従姉妹は腕で包みながら言った。「今は自分が誰なのかわかるわ。私の本名はジリア・レイズ。拘束された男は私の父親、王者を殺した男-- あなたの父を。あなたがタララ王女なのよ」</Dest>
    </String>
    <String List="1">
      <EDID>Book3ValuableSnowPrince</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Fall of
the Snow Prince





&lt;/p&gt;


[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;i&gt;An account of the Battle of the Moesring as transcribed by Lokheim, chronicler to the chieftain Ingjaldr White-Eye&lt;/i&gt;

&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/F_letter.png&apos;&gt;rom whence he came we did not know, but into the battle he rode, on a brilliant steed of pallid white. Elf we called him, for Elf he was, yet unlike any other of his kind we had ever seen before that day. His spear and armor bore the radiant and terrible glow of unknown magicka, and so adorned this unknown rider seemed more wight than warrior.

What troubled, nay, frightened us most at that moment was the call that rose from the Elven ranks. It was not fear, not wonder, but an unabashed and unbridled joy, the kind of felicity felt by a damned man who has been granted a second chance at life. For at that time the Elves were as damned and near death as ever they had been during the great skirmishes of Solstheim. The Battle of the Moesring was to be the final stand between Nord and Elf on our fair island. Led by Ysgramor, we had driven the Elven scourge from Skyrim, and were intent on cleansing Solstheim of their kind as well. Our warriors, armed with the finest axes and swords Nord craftsmen could forge, cut great swaths through the enemy ranks. The slopes of the Moesring ran red with Elf blood. Why, then, would our foe rejoice? Could one rider bring such hope to an army so hopeless?

To most of our kind, the meaning of the call was clear, but the words were but a litany of Elven chants and cries. There were some among us, however, the scholars and chroniclers, who knew well the words and shuddered at their significance.

&quot;The Snow Prince is come! Doom is at hand!&quot;

There was then a great calm that overcame the Elves that still stood. Through their mass the Snow Prince did ride, and as a longboat slices the icy waters of the Fjalding he parted the ranks of his kin. The magnificent white horse slowed to a gallop, then a trot, and the unknown Elf rider moved to the front of the line at a slow, almost ghostlike pace.

A Nord warrior sees much in a life of bloodshed and battle, and is rarely surprised by anything armed combat may bring. But few among us that day could have imagined the awe and uncertainty of a raging battlefield that all at once went motionless and silent. Such is the effect the Snow Prince had on us all. For when the joyous cries of the Elves had ended, there remained a quiet known only in the solitude of slumber. It was then our combined host, Elf and Nord alike, were joined in a terrible understanding -- victory or defeat mattered little that day on the slopes of the Moesring Mountains. The one truth we all shared was that death would come to many that day, victor and vanquished alike. The glorious Snow Prince, an Elf unlike any other, did come that day to bring death to our kind. And death he so brought.

Like a sudden, violent snow squall that rends travelers blind and threatens to tear loose the very foundations of the sturdiest hall, the Snow Prince did sweep into our numbers. Indeed the ice and snow did begin to swirl and churn about the Elf, as if called upon to serve his bidding. The spinning of that gleaming spear whistled a dirge to all those who would stand in the way of the Snow Prince, and our mightiest fell before him that day. Ulfgi Anvil-Hand, Strom the White, Freida Oaken-Wand, Heimdall the Frenzied. All lay dead at the foot of the Moesring Mountains.

For the first time that day it seemed the tide of battle had actually turned. The Elves, spurred on by the deeds of the Snow Prince, rallied together for one last charge against our ranks. It was then, in a single instant, that the Battle of the Moesring came to a sudden and unexpected end.

Finna, daughter of Jofrior, a lass of only twelve years and squire to her mother, watched as the Snow Prince cut down her only parent. In her rage and sorrow, Finna picked up Jofrior&apos;s sword and threw it savagely at her mother&apos;s killer. When the Elf&apos;s gleaming spear stopped its deadly dance, the battlefield fell silent, and all eyes turned to the Snow Prince. No one that day was more surprised than the Elf himself at the sight that greeted them all. For upon his great steed the Snow Prince still sat, the sword of Jofrior buried deeply in his breast. And then, he fell, from his horse, from the battle, from life. The Snow Prince lay dead, slain by a child.

With their savior defeated, the spirit of the remaining Elven warriors soon shattered. Many fled, and those that remained on the battlefield were soon cut down by our broad Nord axes. When the day was done, all that remained was the carnage of the battlefield. And from that battlefield came a dim reminder of valor and skill, for the brilliant armor and spear of the Snow Prince still shone. Even in death, this mighty and unknown Elf filled us with awe.

It is common practice to burn the corpses of our fallen foes. This is as much a necessity as it is custom, for death brings with it disease and dread. Our chieftains wished to cleanse Solstheim of the Elven horde, in death as well as life. It was decided, however, that such was not to be the fate of the Snow Prince. One so mighty in war yet so loved by his kin deserved better. Even in death, even if an enemy of our people.

And so we brought the body of the Snow Prince, wrapped in fine silks, to a freshly dug barrow. The gleaming armor and spear were presented on a pedestal of honor, and the tomb was arrayed with treasures worthy of royalty. All of the mighty chieftains agreed with this course, that the Elf should be so honored. His body would be preserved in the barrow for as long as the earth chose, but would not be offered the protection of our Stalhrim, which was reserved for Nord dead alone.

So ends this account of the Battle of the Moesring, and the fall of the magnificent Elven Snow Prince. May our gods honor him in death, and may we never meet his kind again in life. </Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


雪の王子 地に落ちる





&lt;/p&gt;


[pagebreak]
&lt;p align=&quot;left&quot;&gt;
(白眼のイングヤルダー族長に仕える年代記編者ロックハイムによって書き写されたモーズリング戦記である)

 彼が何処から訪れたのか我々は知らなかったが、彼は青白く素晴らしい軍馬に跨り、戦場へと乗り込んだ。エルフ、我々は彼をそう呼んだ、確かに彼はエルフだったが、その日まで我々が目にしてきた彼の同種とは異なっていた。彼の槍と鎧は未知のマジカによる明るく恐ろしい輝きを帯びていて、見事に着飾った正体不明の騎手は戦士よりも大きく見えた。

 その時我々を最も悩ませ、否、驚かせたのはエルフの隊列から沸き起こった歓声だった。それは恐怖や驚嘆ではなく、呪われた者が人生のやり直しの機会を与えられた時に感じるような、臆面もなく解き放たれた歓びだった。それはソルスセイムにおける数多くの小競り合いの中でも、最もエルフ達の命運尽き、死に瀕しているときであった。モーズリングの戦いは、我らのこの美しい島におけるノルドとエルフの最終戦闘となるはずであった。イスグラモルを旗頭に、忌まわしいエルフたちをスカイリムから追い払い、ソルスセイムからも彼らを駆逐するつもりだった。ノルドの職人たちが鍛造し得る、最高の斧と刀剣で武装した我らの戦士は、敵の隊列に鋭く斬り込んだ。モーズリングの丘はエルフの血で赤く染まった。なのに、なぜ我らの敵は歓んでいるのか？ 一人の騎手が、絶望した軍にそれほどの希望をもたらせ得るのか？

 我が種族の大多数にとって、その喚声の意味は明らかであったが、その言葉はエルフたちによって連呼される、エルフの歌の文句や雄叫びに過ぎなかった。しかしながら、我々の中にはその文句を十分に理解している学者や年代記編者がおり、その重大性に身を震わせた。

「雪の王子は到来せり！ 破滅の時迫れり！」

 水を打ったような静けさが、いまだ立っているエルフたちを包んだ。まるで船がフィヤルディングの氷海を切り進むように、雪の王子は群衆の只中を疾走し、同族の隊列を分け進んだ。堂々たる白馬は駆け足から小走りへと速度を緩め、気味が悪いくらいゆっくりと隊列の先頭へと進んできた。

 ノルドの戦士はその流血と戦闘まみれの生涯で様々な体験をするため、武装戦闘の中で何がおきても驚くことは稀である。しかし、あの荒れ狂う戦場が突然静止して静まり返ったことによってもたらされた、畏怖と不安感を想像できた者は極少数であったでろう。雪の王子が我々に与えた効果がそれであった。エルフの喜びに満ちた叫びが終わると、孤独な眠りの中でしか知られていない静けさが漂った。エルフとノルド、お互いの軍団がそれぞれ同じ理解で結びついたのはその時だった-- その日のモーズリング山の丘においての勝利も敗北も、たいして重要ではないということに。全員が共有した唯一の真実は、勝者であろうと敗者であろうと、その日は大勢が死ぬということだった。類を見ないエルフ、光り輝く雪の王子はその日、我が種族に死をもたらしに来たのだ。そう、大いなる死を。

 旅人の視界を遮り、頑丈な館の土台さえも崩しかねない唐突な激しい吹雪のように、雪の王子は我ら大勢の中に飛び込んできた。確かに、彼の命令に応ずるが如く、氷と雪が彼の周りを乱れ飛んだ。光り輝く槍の回転は、雪の王子の前に立ちはだかった者に葬送歌を奏で、我らの最強の戦士たちはその日、彼の前に倒れた。(アンヴィルハンドの)ウルフギ、(白の)ストロム、(オークワンドの)フレイダ、(激高の)ヘイムダル。彼らは皆、死してモーズリング山麓に横たわっている。

 その日初めて、実際に戦いの流れが変わった。雪の王子の行動に刺激されたエルフ達は、我らの隊列に最後の突撃を仕掛けるために集結した。その時、その一瞬でモーズリングの戦いは、突然で予期せぬ幕切れを迎えた。

 ジョフリオールの娘、母親の従者でたった12歳の少女フィナは、彼女の唯一の親である母親を雪の王子が切り殺すところを見ていた。フィナは憤怒と悲しみから、ジョフリオールの剣を拾い、母親の仇に向けてどう猛に投げつけた。彼の輝く槍が死の舞いを止めたとき、戦場は静寂に包まれ、皆の視線が雪の王子に向けられた。その日、皆が目にしたその光景で一番驚いたのは彼自身であろう。なぜなら、雪の王子はジョフリオールの剣を胸深く突きたてたまま、馬上に座っていた。そして馬から、戦闘から、この世から、落ちた。雪の王子は一人の子供によって殺され、死に伏せていた。

 彼らの救世主が敗れ、残されたエルフ戦士たちの戦意は失われた。多くは逃げ、戦場に残った者は皆、程なくして我らがノルドの大斧で切り倒された。日が暮れたときには、戦場の悲惨さしか残されていなかった。そしてその戦場では、雪の王子の華やかな鎧と槍が今なお輝き、その武勇と手腕をかすかに思い起こさせた。死してなお、この並外れた正体不明のエルフは我々を恐れさせた。

 敵の亡骸の火葬はよく行われる。死は疾病や不安をもたらすため、これは習慣であると同等に不可欠なことでもある。我々の族長たちは、生死を問わずソルスセイムからエルフの群集を追い払いたいのだ。しかし、雪の王子はそのような運命にあらずと決められた。戦いでは並外れ、同族に愛されていた彼はもっと良く扱われてもいいはずだ。死していても、たとえ我ら民族の敵であっても。

 よって我々は上質の絹で包まれた雪の王子の亡骸を、盛ったばかりの塚へと連れてきた。光り輝く鎧と槍は栄誉の台座に飾られ、貴族の墓にも等しい数々の宝で飾られていた。このエルフにこれ程の敬意を払うことに関して、族長たちは全員賛成した。彼の亡骸は、大地が許す限りその塚に保存されるが、ノルドの死者のみに許された、スタルリムの加護は与えられない。

 これにてモーズリング戦記と地に落ちた堂々たる雪の王子の記録を終わる。彼に神々の栄誉を、そして我らが生涯二度と彼のような者に会わないことを願う。
</Dest>
    </String>
    <String List="1">
      <EDID>Book3ValuableVarietiesofDaedra</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Varieties Of Daedra


by
Aranea Drethan
Healer and Dissident Priest
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt;here is little chance of our ever understanding the various orders of Daedra and their relationships to the Daedra Lords and their dominions. Of the varieties of Daedra that appear in our world, and the varieties of their relationships to their fellows and their Daedra patrons, there is no end. In one place and time they are seen to be this, and in another place and time they are seen to be the opposite, and in another place and time they are seen to be both this and that, in completely contradictory terms.

What Daedra serves this Prince? What Daedra gives orders, and what Daedra serves, and in what hierarchy, and under what circumstances? What Daedra exist in fellowship with one another, and what Daedra have eternal enmity to one another, and what Daedra are solitary, or social, and by turns solitary or social? There are no limits to the varieties of behaviors that may be observed, and in one place they may be this, and in another place they may that, and all rules describing them are always found to be contradictory and in exception to others.

Further, from whom may we seek answers to our questions about these orders? From mortals, who know little but what they may observe of another world? From the gods, who speak in riddles, of enigmas wrapped in mysteries, and who keep things from us, the better to preserve their dominion over us? From the Daedra themselves, who are never the models of straightforwardness or truthtelling, but rather are famous for misstatements and obfuscations?

And even were the Daedra to speak the truth, how can we know if they know themselves, or that there is any truth about them that is to be known, or are all arrangements among the Daedra protean and ever subject to change?

In short, what is to be known is little, and what is to be trusted is nothing.

These things being said, I shall venture to relate what I have observed and heard of the relationships of the servants of Lord Dagon in my brief service to the Telvanni Wizard Divayth Fyr, when I sought him out and offered to bring peace to the victims of corprus in his sanitarium, once the Prophecies of the Incarnate had been fulfilled, and Dagoth Ur had been destroyed, and the Blight had been banished from the island of Vvardenfell forever.

Divayth Fyr told me that he, by choice, trafficked only with two Daedra Powers -- Mehrunes Dagon and Azura.

Azura, he said, knew and understood all things, and declined to speak of these things, or only spoke in riddles.

Mehrunes Dagon, on the other hand, out of pride, fixity of purpose, and a predictable lack of subtlety in thought, knew nothing and understood nothing, and was inclined to speak freely and without falsehood.

Divayth Fyr said that Dagon&apos;s chief servants, the Dremora, were like him in pride, fixed purpose, and lack of subtlety, with the addition of the peculiar traits of honor and loyalty, both within their class and within their relationship to Lord Dagon.

And Divayth Fyr said that the Dremora were ordered into clans and castes, and these clans and castes were well-defined. Individual Dremora might rise or fall in ranks, or move back and forth among clans, but only when regulated by complex oaths, and only at the will and pleasure of their Lord Dagon.

The Dremora refer to themselves as &apos;The Kyn&apos; (&apos;the People&apos;), contrasting themselves to other Daedra, whom they consider unthinking animals. The term &apos;kynaz&apos; refers to a member of the Dremora race (&apos;he of the Kyn&apos;).

The least of kyn castes are the Churls, the undistinguished rabble of the lowest rank of Dremora. Churls are obsequious to superiors but ferociously cruel to humans and other Daedra.

Next in rank are the Caitiffs, creatures of uncalculating zeal, energy without discrimination. Caitiffs are used as irregulars in the faction wars of the Daedra, as berserkers and shock troops, undisciplined and unreliable, but eager and willing.

The highest of the regular rank-and file of Dremora troops are the Kynvals, warrior-knights who have distinguished themselves in battle, and shown the deliberate steadiness of potential war leaders.

Above the rank and file warriors of the Churl, Caitiff, and Kynval castes are the officer castes.

A Kynreeve is a clan sheriff or clan officer. Kynreeves are typically associated either with a clan fighting unit or an administrative office in the order of battle.

The Kynmarcher is the lord and high officer of a Daedric citadel, outpost, or gate. A Kynmarcher&apos;s command is usually associated both with a unit and with a &apos;fief&apos; -- a location or territory for which he is responsible.

Above the Kynmarcher is the Markynaz, or &apos;grand duke&apos;. A Markynaz is a lord of lords, and member of the Markyn, Mehrunes Dagon&apos;s Council of Lords.

The highest rank of Dremora is the Valkynaz, or &apos;prince&apos;. This warrior duke is a member of the Valkyn, Mehrunes Dagon&apos;s personal guard. The Valkynaz are rarely encountered on Tamriel; normally they remain by Mehrunes Dagon&apos;s side, or serve as commanders of operations of particular importance or interest to Dagon.

Of the varieties of other Daedra I encountered while I served in Divayth Fyr&apos;s Corprusarium -- Ogrims and Golden Saints, Daedroths and Winged Twilights, Scamps and Clannfear -- there is much that might be said, but little that is helpful or reliable.

I did note, however, that when Divayth Fyr sought a Daedra of a character like unto the Dremora, but of greater power, and greater inclination for independence and initiative, or solely as a master, he summoned Xivilai, who are like the Dremora in personality and temperament, except that they hate subordination, and are liable to disloyalty and betrayal when they feel they have not been treated with the proper deference and respect.

The feral, beastlike Daedra like the Clannfear and the Daedroth appear in the service of many different Daedric Powers, and may represent common creatures existing like wild animals in the wildernesses of Oblivion. Other savage, semi-intelligent creatures like Scamps and Spider Daedra may also be found in the realms of various Daedra Lords.

The case of the Elemental Atronachs, on the other hand, is less certain. Flame and Frost Atronachs, for example, appear to be highly intelligent, but not all varieties of Elemental Atronachs seem to be social or to have the power of speech. Divayth Fyr preferred not to summon or deal with these creatures, had little experience with them, and showed no inclination to speculate upon their nature, so I learned little about them during my time at Tel Fyr.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


デイドラの分類
アラネア・ドレサン 著
治癒師、および反体制の司祭
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt; 我々がデイドラの分類やそれらがどのようにデイドラの主どもやその支配に関わっているのかを知ることはあまり期待できない。我々の世界に現れるデイドラの分類が、その仲間たちや後援者とどう関係しているかなど、把握することはできない。1ケ所で見られた姿が別の場所ではまったく逆な場合もあり、また違う場所では矛盾して両方であったりもする。

 どのデイドラがこの王子に仕えている？ どのデイドラが命令を下し、どのデイドラが仕えていて、どのような上下関係がどのような状況下で？ どのデイドラがどの団体にいて、どのデイドラが永遠の敵対関係にあるのか、そしてどのデイドラが孤独、または社交的、もしくはその両方を行き来するのか？ 観察でき得る行動の種類には限りがなく、1ケ所ではコレであり、また違う場所ではソレであり、彼らを定義する法則には必ず矛盾があり例外が生じる。

 さらに、位階に関して誰から答えを求めればよいのであろうか？ ほんの一握りしか知識を持たない人間から？ 我々の支配を続けるために、隠し事をし、謎めいた出来事をなぞなぞで話す神から？ 決して率直さや正直さの見本とはいえず、嘘や撹乱で有名なデイドラから？

 もしデイドラが真実を語ったとしても、我々はどのようにして彼ら自身が理解しているのかを確認すればよいのか？ 実際に知ることができる真実すらあるのか？ デイドラの取り決めは永遠に変わらないとでも言うのか？

 単純に言えば、知り得ることは少なく、信じられることは皆無なのである。

 これらのことを述べた上で、私が探し出し、インカーネートの予言の条件が満たされ、ダゴス・ウルが倒された上で、障害がヴァンデンフェル島から永遠に消え去ったら彼の療養院にいたコープラスの犠牲者に安息をもたらすと申し入れた相手、テルヴァンニのウィザードディヴァイス・ファーから私が見聞した、ロード・デイゴンの召使いの話の関連付けを試みる。

 ディヴァイス・ファーは、自ら進んで2体のみのデイドラの派閥と交易したと私に言った-- メエルーンズ・デイゴンとアズラ。

 アズラはすべてを知り理解していたが、これらについて話すことを断った。話したとしても謎かけだった、と彼は言った。

 一方、メエルーンズ・デイゴンは、ごう慢さや、目的の不変性、そして想像し得る繊細な考え方の欠如から何も知らず、何も理解しておらず、包み隠さず遠慮なく話したがった。

 デイゴンの召使いの頭、ドレモラはデイゴンのようにごう慢で、目的を変えず、繊細さがなく、さらに追加してデイゴンに対してや自身の階級のなかでも奇妙な特徴の敬意と忠誠心を持っていたとディヴァイス・ファーは言った。

 ドレモラはクランと階級制度の中に命令されて入り、これらのクランと階級制度は明確に定義されていた。個人としてドレモラの階級は上がったり下がったりするし、クラン間の移動も可能であったが、複雑な誓いなどで統制せれており、デーゴンの気分次第であったとディヴァイス・ファーは言った。

 ドレモラは彼ら自身を「キン」(人々)と呼んでおり、他のデイドラを無思考の動物と考え彼らと差別化した。言葉「キナーズ」はドレモラ種族の一員を指す。

 キン階級制度の最低はチャールであり、それはドレモラの平凡な大衆であり、彼らの最低階級である。チャールは上位にはこびるが、人間や他のデイドラに対してはとても残酷である。

 次の階級はケイテフであり、彼らは何も考えずに熱中し、常に全力な生物である。信頼できないが、積極的で熱心なケイテフは、バーサーカーや突撃隊などの予備部隊としてデイドラの派閥争いに使われる。

 ドレモラ部隊の通常階級のなかでも最高級はキンヴァルである。かれらは戦騎士であり、戦闘において際立った活躍をし、慎重性を持った戦闘隊長の候補である。

 戦士階級のチャール、ケイテフ、キンヴァル階級の上は士官階級である。

 キンリーヴはクラン保安官、またはクラン将校である。キンリーヴは通常、クラン戦闘部隊か戦闘に関する管理任務と関係している。

 キンマーチャーはロードであり、デイドラ宮殿や砦や門の上級将校である。キンマーチャーは通常、部隊と「フィエフ」(管理責任を問われる土地か場所)に関連する。

 キンマーチャーの上はマルキナズ、またの名を「大侯爵」である。マルキナズはロードのロードであり、メエルーンズ・デイゴンのロード評議会、マーキンの一員である。

 ドレモラの最高階級はヴァルキナズ、または「王子」である。戦士デュークはメエルーンズ・デイゴンの個人衛兵であるヴァルキンの一員である。タムリエルでヴァルキナズに遭遇するのは極稀である。通常かれらはメエルーンズ・デイゴンの側にいるか、デイゴンが重要視する作戦の指揮を執っている。

 ディヴァイス・ファーのコープラスアリアムで仕えていたときに出会った他のデイドラの種類は-- オグリム、ゴールデンセイント、デイドロス、ウイングトワイライト、スキャンプ、クランフィアである。言えることは多々あるが、あまり有用でもなければ信用もできない。

 ディヴァイス・ファーがドレモラに似たようなデイドラで、さらに強く、独立の意思を持ち、自立したデイドラを呼ぼうとしたとき、彼はズィヴィライを召喚した。ズィヴィライはドレモラに似た性格と気質を持つが、違うのは、彼らはは絶対的な服従を嫌い、もし敬意をもって接せられていないと感じた場合、裏切りや不忠を働きやすい点だ。

 フェラル、クランフィアやデイドロスに似た、獣のようなデイドラはデイドラの派閥のいたるところに現れ、それは一般的な生物の存在を表している-- オブリビオンの荒野の野生動物のように。スキャンプやスパイダー・デイドラのような、他のどう猛で半知的生物もデイドラの主どもの領域で見られる。

 一方で、元素の精霊に関してはあまり明確ではない。例をあげると、炎の精霊と氷の精霊は非常に知的に見えるが、元素の精霊のすべてが社会的、または言語能力を持っている訳ではなさそうである。ディヴァイス・ファーはこれらの生物と多少関わったことがあるが、これらの性質にまったく興味がなかったため、召喚を嫌がった。よって、テル・ファーでの滞在中、それらの生物に関してはあまり学べなかった。</Dest>
    </String>
    <String List="1">
      <EDID>Book3ValuableWolfQueenV8</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


The Wolf Queen
Book Eight


by
Waughin Jarth
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
From the pen of Inzolicus, Second Century Sage:

3E 127:
Following the Battle of Ichidag, the Emperor Uriel Septim III was captured and, before he was able to be brought to his uncle&apos;s castle in the Hammerfell kingdom of Gilane, he met his death at the hands of an angry mob. This uncle, Cephorus, was thereafter proclaimed emperor and rode to the Imperial City. The troops formerly loyal to Emperor Uriel and his mother, the Wolf Queen Potema, pledged themselves to the new Emperor. In return for their support, the nobility of Skyrim, High Rock, Hammerfell, the Summerset Isle, Valenwood, Black Marsh, and Morrowind demanded and received a new level of autonomy and independence from the Empire. The War of the Red Diamond was at an end.

Potema continued to fight a losing battle, her area of influence dwindling and dwindling until only her kingdom of Solitude remained in her power. She summoned daedra to fight for her, had her necromancers resurrect her fallen enemies as undead warriors, and mounted attack after attack on the forces of her brothers, the Emperor Cephorus Septim I and King Magnus of Lilmoth. Her allies began leaving her as her madness grew, and her only companions were the zombies and skeletons she had amassed over the years. The kingdom of Solitude became a land of death. Stories of the ancient Wolf Queen being waited on by rotting skeletal chambermaids and holding war plans with vampiric generals terrified her subjects.


3E 137:
Magnus opened up the small window in his room. For the first time in weeks, he heard the sounds of a city: carts squeaking, horses clopping over the cobblestones, and somewhere a child laughing. He smiled as he returned to his bedside to wash his face and finish dressing. There was a distinctive knock on the door.

&quot;Come in, Pel,&quot; he said.

Pelagius bounded into the room. It was obvious that he had been up for hours. Magnus marveled at his energy, and wondered how much longer battles would last if they were run by twelve-year-old boys.

&quot;Did you see outside yet?&quot; Pelagius asked. &quot;All the townspeople have come back! There are shops, and a Mages Guild, and down by the harbor, I saw a hundred ships come in from all over the place!&quot;

&quot;They don&apos;t have to be afraid anymore. We&apos;ve taken care of all the zombies and ghosts that used to be their neighbors, and they know it&apos;s safe to come back.&quot;

&quot;Is Uncle Cephorus going to turn into a zombie when he dies?&quot; asked Pelagius.

&quot;I wouldn&apos;t put that past him,&quot; laughed Magnus. &quot;Why do you ask?&quot;

&quot;I heard some people saying that he was old and sick,&quot; said Pelagius.

&quot;He&apos;s not that old,&quot; said Magnus. &quot;He&apos;s sixty years old. That&apos;s just two years older than I.&quot;

&quot;And how old is Aunt Potema?&quot; asked Pelagius.

&quot;Seventy,&quot; said Magnus. &quot;And yes, that is old. Any more questions will have to wait. I have to go meet with the commander now, but we can talk at supper. You can make yourself busy, and not get into any trouble?&quot;

&quot;Yes, sir,&quot; said Pelagius. He understood that his father had to continue to hold siege on aunt Potema&apos;s castle. After they took it over and locked her up, they would move out of the inn and into the castle. Pelagius was not looking forward to that. The whole town had a funny, sweet, dead smell, but he could not get even as close as the castle moat without gagging from the stench. They could dump a million flowers on the place and it wouldn&apos;t make any difference at all.

He walked through the city for hours, buying some food and then some ribbons for his sister and mother back in Lilmoth. He thought about who else he needed to buy gifts for and was stumped. All his cousins, the children of Uncle Cephorus, Uncle Antiochus, and Aunt Potema, had died during the war, some of them in battle and some of them during the famines because so many crops had been burned. Aunt Bianki had died last year. There was only he, his mother, his sister, his father, and his uncle the Emperor left. And Aunt Potema. But she didn&apos;t really count.

When he came upon the Mages Guild earlier that morning, he had decided not to go in. Those places always spooked him with their strange smoke and crystals and old books. This time, it occurred to Pelagius that he might buy a gift for Uncle Cephorus. A souvenir of Solitude&apos;s Mages Guild.

An old woman was having trouble with the front door, so Pelagius opened it for her.

&quot;Thank you,&quot; she said.

She was easily the oldest thing he had ever seen. Her face looked like an old rotted apple framed with a wild whirl of bright white hair. He instinctively moved away from her gnarled talon when she started to pat him on the head. But there was a gem around her neck that immediately fascinated him. It was a single bright yellow jewel, but it almost looked there was something trapped within. When the light hit it from the candles, it brought out the form of a four-legged beast, pacing.

&quot;It&apos;s a soul gem,&quot; she said. &quot;Infused with the spirit of a great demon werewolf. It was enchanted long, long ago with the power to charm people, but I&apos;ve been thinking about giving it another spell. Perhaps something from the School of Alteration like Lock or Shield.&quot; She paused and looked at the boy carefully with yellowed, rheumy eyes. &quot;You look familiar to me, boy. What&apos;s your name?&quot;

&quot;Pelagius,&quot; he said. He normally would have said &quot;Prince Pelagius,&quot; but he was told not to draw attention to himself while in town.

&quot;I used to know someone named Pelagius,&quot; the old woman said, and slowly smiled. &quot;Are you here alone, Pelagius?&quot;

&quot;My father is... with the army, storming the castle. But he&apos;ll be back when the walls have been breached.&quot;

&quot;Which I dare say won&apos;t take too much longer,&quot; sighed the old woman. &quot;Nothing, no matter how well built, tends to last. Are you buying something in the Mages Guild?&quot;

&quot;I wanted to buy a gift for my uncle,&quot; said Pelagius. &quot;But I don&apos;t know if I have enough gold.&quot;

The old woman left the boy to look over the wares while she went to the Guild enchanter. He was a young Nord, ambitious, and new to the kingdom of Solitude. It took little persuasion and a lot of gold to convince him to remove the charm spell from the soul gem and imbue it with a powerful curse, a slow poison that would drain wisdom from its wearer year by year until he or she lost all reason. She also purchased a cheap ring of fire resistance.

&quot;For your kindness to an old woman, I&apos;ve bought you these,&quot; she said, giving the boy the necklace and the ring. &quot;You can give the ring to your uncle, and tell him it has been enchanted with a levitation spell, so if ever he needs to leap from high places, it will protect him. The soulgem is for you.&quot;

&quot;Thank you,&quot; said the boy. &quot;But this is too kind of you.&quot;

&quot;Kindness has nothing to do with it,&quot; she answered, quite honestly. &quot;You see, I was in the Hall of Records at the Imperial Palace once or twice, and I read about you in the foretellings of the Elder Scrolls. You will be Emperor one day, my boy, the Emperor Pelagius Septim III, and with this soul gem to guide you, posterity will always remember you and your deeds.&quot;

With those words, the old woman disappeared down an alley behind the Mages Guild. Pelagius looked after her, but he did not think to search behind a heap of stones. If he had, he would have found a tunnel under the city into the very heart of Castle Solitude. And if he had found his way there, he would have found, past the shambling undead and the moldering remains of a once grand palace, the bedroom of the queen.

In that bedroom, he would find the Wolf Queen of Solitude in repose, listening to the sounds of her castle collapsing. And he would see a toothless grin growing on her face as she breathed her last.

From the pen of Inzolicus, Second Century Sage:

3E 137:
Potema Septim died after a month-long siege on her castle. While she lived, she had been the Wolf Queen of Solitude, Daughter of the Emperor Pelagius II, Wife of King Mantiarco, Aunt of the Empress Kintyra II, Mother of Emperor Uriel III, and Sister of the Emperors Antiochus and Cephorus. At her death, Magnus appointed his son, Pelagius, as the titular head of Solitude, under guidance from the royal council.

3E 140:
The Emperor Cephorus Septim died after falling from his horse. His brother was proclaimed the Emperor Magnus Septim.

3E 141:
Pelagius, King of Solitude, is recorded as &quot;occasionally eccentric&quot; in the Imperial Annals. He marries Katariah, Duchess of Vvardenfell.

3E 145:
The Emperor Magnus Septim dies. His son, who will be known as Pelagius the Mad, is coronated.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


狼の女王 第8巻
ウォーヒン・ジャース 著
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
筆: 第三紀2世紀の賢者インゾリカス

第三紀127年
 イチダグの戦の後、皇帝ユリエル・セプティム三世は捕らえられ、ハンマーフェル王国のギレインにある叔父の城にたどり着く前に、怒り狂った群集によって殺された。その後、この叔父セフォラスが皇帝を宣言し、帝都へと向かった。皇帝ユリエルと彼の母親、狼の女王ポテマに忠実だった軍は、新しい皇帝に忠誠を誓った。その支持の見返りに、スカイリム、ハイロック、ハンマーフェル、サマーセット島、ヴァレンウッド、ブラック・マーシュ、モロウウィンドの貴族階級は、さらに高い自治権と帝都からの独立を要請し、認められた。レッド・ダイヤモンド戦争の始まりである。

 ポテマは負け戦を続け、彼女の影響範囲は徐々に狭くなり、最終的にはソリチュード王国のみが彼女の手中に残った。彼女はデイドラを召喚し戦わせ、死霊術師には倒れた敵をアンデッド戦士として蘇らせ、兄弟である皇帝セフォラス・セプティム一世とリルモスの王者マグナスの軍を、何度も何度も攻撃した。彼女の同盟国は、彼女の乱心が増すにつれて離れていき、最後には長年にわたって寄せ集めたゾンビとスケルトン以外はいなくなった。ソリチュード王国は死者の国となった。狼の女王が腐りかけたスケルトンの召使いに給仕されている姿や、吸血鬼の将軍などと軍議を図る姿を語った物語は、臣下を恐怖に陥れた。


第三紀137年
 マグナスは部屋の小さな窓を開いた。ここ数週間で初めて、街の音を聞いた: 荷車のきしみ、石畳の上を行く馬のひずめ、どこかで子供が笑う声。顔を洗い、服を着終えるためベッドの横へ戻るとき、微笑みがもれた。そのとき、特徴のあるノックが扉から聞こえた。

「入りなさい、ペル」と、マグナスは言った。

 ペラギウスが部屋へ飛び込んできた。もうすでに何時間も前から起きていたのは明らかだった。マグナスは彼の元気に驚き、もし戦闘が12歳の少年によって戦われていたら、どれだけ長引くかを想像した。

「もう外は見ましたか？」と、ペラギウスが聞いた。「街の人々が帰ってきました！ お店や魔術師ギルド、そして港には何百ものお店が色々なところから到着しています！」

「もう怖がらなくても良いのだからな。我々が彼らの隣人だったゾンビやゴーストを退治したから、彼らはもう戻っても大丈夫だということを知っているのだよ」

「叔父のセフォラスも死んだらゾンビになるのですか？」と、ペラギウスが聞いた。

「ならない、とは言い切れんな」マグナスは笑った。「なぜ聞く？」

「彼は老いて病気がちだって聞きました」と、ペラギウスは言った。

「それほど老いてはいないだろう」と、マグナスが言う。「彼は60歳、私のたった2歳年上だからな」

「叔母のポテマはいくつですか？」と、ペラギウスは聞いた。

「70歳」と、マグナスは言った。「そして、それが老いているだ。他の質問はまた後でだ。今は司令官に会いに行かねばならんが、夕食のときにまた話そう。それまでは時間を潰し、良い子でいられるな？」

「はい、父上」と、ペラギウスは答えた。彼は、父が叔母ポテマの城の包囲を続けなければならないと知っていた。城を落とし、彼女を拘留した後、宿を出て城へ移ることになる。ペラギウスはそれが憂うつで仕方がなかった。街全体に奇妙な甘い死臭が漂っていたが、吐き気を催さずには城の外堀へさえも近づけなかった。百万の花を投げ込んでも、あそこには意味をなさないであろう。

 彼は街中を何時間も歩き、食べ物を買い、リルモスにいる妹と母のために髪飾りの紐を買った。あとは誰にお土産を買えば良いのかを考えていたとき、ふと気がついた。彼の従兄弟にあたる、叔父のセフォラスや叔父のアンティオカスや叔母のポテマらの子供たちは皆、この戦争で死んでしまっていた。一部は戦闘で、そして他は作物が燃やされすぎたせいで起きた飢きんで。叔母のビアンキは去年、亡くなっていた。もう、彼と、母親、妹、父親、皇帝である叔父しか残されていない。あとは叔母のポテマだが、彼女は頭数に入らない。

 今朝魔術師ギルドの近くに来たときは素通りした。奇妙な煙や水晶や古い本が置いてある、あの類の店は彼を怖がらせた。今回は、叔父のセフォラスにお土産を買うことを思いついた。ソリチュードの魔術師ギルドからのお土産を。

 老婆が扉を上手く開けられずに困っていたので、ペラギウスが開けてあげた。

「ありがとう」と、彼女が言った。

 彼女は、彼が今までに見てきた人々のなかで、優に最高齢者だった。彼女の顔は、古く腐ったリンゴに乱れた白髪を巻きつけたようであった。頭を撫でようとした彼女の伸びすぎて、巻き始めた爪を本能的にかわした。しかし、彼女の首に掛かっていた宝石が彼を即座に魅了した。それは輝く1つの黄色い宝石で、何かが中に閉じ込められているようにも見えた。ロウソクからの明かりが当たったとき、4本足の獣がゆっくりと歩き回る姿が映し出された。

「これは魂石」と、彼女は言った。「偉大な魔族のウェアウルフが注入してあるのじゃ。大昔に人々を魅了する力を付呪したのだが、違う呪文をかけようかと思っておるのじゃ。変性学の鍵か防護壁などかのう」彼女は中断し、少年を水っぽく、黄色い目で見つめた。「見覚えがある顔じゃ、名は？」

「ペラギウス」と、彼は言った。普段であれば「ペラギウス王子」と名乗ったが、街中では注意を引かないようにと言われていた。

「昔、ペラギウスという名の人を知っておった」と、老婆は言い、そしてゆっくりと微笑んだ。「1人かい、ペラギウス？」

「父が… 軍にいて、攻城中です。でも、壁が崩れたら戻ってきます」

「多分、それほど時はかかるまいな」老婆はため息をついた。「どれほど頑丈に作っても、壊れないものは、皆無じゃ。魔術師ギルドで買い物かね？」

「叔父への贈り物を買いに来たのですが…」と、ペラギウスは言った。「ゴールドが足りるか分からないのです」

 老婆は品物を見ている少年を残して、ギルドの付呪師の下へ行った。彼はソリチュードに来てまもない、若く、意欲的なノルドであった。多少の説得と多大なゴールドで彼に、魅了の呪文を魂石から外し、気が狂うまで着用者から年々英知を流出させる、効き目の遅い毒を持つ、強力な呪いを注入することに同意させた。彼女は安物の火炎耐性の指輪も買った。

「老婆に優しくしてくれたお礼に、これを」と、彼女は少年にネックレスと指輪を渡しながら言った。「指輪は叔父にあげるといい、彼には浮遊の付呪がしてあるから、高い所から飛び降りるときに彼を保護してくれると言っておきなされ。魂石は君にじゃ」

「ありがとう」と、少年は言った。「でも、これはいただきすぎです」

「優しさの問題ではないのじゃ」と、彼女は正直に答えた。「帝都の王宮の記録の間に1度か2度行き、君のことをエルダー・スクロールの予言の中で読んだのじゃ。君は、いつの日か、皇帝ペラギウス・セプティム三世になるのじゃ、そして、この魂石に導かれれば、子孫は永遠に君のことを覚えているであろう」

 その言葉を残し、老婆は魔術師ギルドの裏の路地へと消えていった。ペラギウスは彼女を見送ったが、盛られた石の裏側を見ようとは思わなかった。もし見ていたら、街の下からソリチュード城へと続くトンネルを発見したであろう。そして、もし彼がそこにたどり着けたなら、ゾンビや朽ちた王宮の先に、女王の寝室を見つけたことであろう。

 寝室では、自分の城が崩れ去る音に聞き入っているソリチュードの狼の女王を発見したであろう。そして彼は、歯のない微笑を浮かべながら最後の息を吸う彼女を見たであろう。

筆: 2世紀の賢者インゾリカス

第三紀137年
 彼女の城で1ヶ月間も続いた攻城戦の末、ポテマ・セプティムは死んだ。生前、彼女はソリチュードの狼の女王、皇帝ペラギウス二世の娘、王者マンティアルコの妻、女帝キンタイラ二世の叔母、皇帝ユリエル三世の母、アンティオカス帝とセフォラス帝の姉であった。彼女の死後マグナスは、王族議会の指導の下、ペラギウスを名目上のソリチュード城主とした。

第三紀140年
 落馬が原因で、皇帝セフォラス・セプティムが崩御する。弟が皇帝マグナス・セプティムを宣言する。

第三紀141年
 ペラギウス、ソリチュードの王者が「時おり変人」と帝都の歴史記録に記される。彼はヴァーデンフェル島の女公爵、カタリシュと結婚する。

第三紀145年
 皇帝マグナス・セプティムが崩御する。狂ったペラギウスとして知られるようになる彼の息子が戴冠した。</Dest>
    </String>
    <String List="1">
      <EDID>Book4RareArcanaRestored</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Arcana Restored:
A Handbook


by
Wapna Neustra
Praceptor Emeritus
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/F_letter.png&apos;&gt;ORM THE FIRST: Makest thou the Mana Fountain to be Primed with Pure Gold, for from Pure Gold only may the Humors be rectified, and the Pure Principles coaxed from the chaos of Pure Power. Droppest thou then the Pure Gold upon the surface of the Mana Fountain. Takest thou exceeding great care to safeguard thyself from the insalubrious tempests of the Mana Fountain, for through such Assaults may one&apos;s health be utterly Blighted.
[pagebreak]
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/F_letter.png&apos;&gt;ORM THE SECOND: Make sure that thou hast with thee this Excellent Manual, so that thou might speak the necessary Words straightaway, and without error, so that thou not in carelessness cause thyself and much else to discorporate and disorder the World with thine component humors.
[pagebreak]
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/F_letter.png&apos;&gt;ORM THE THIRD: Take in hand the item to be Restored, and hold it forth within the Primed Fountain, murmuring all the while the appropriate phrases, which are to be learned most expeditiously and faultlessly from this Manual, and this Manual alone, notwithstanding the vile calumnies of Kharneson and Rattor, whose bowels are consumed by envy of my great learning, and who do falsely give testament to the efficacies of their own Manuals, which are in every way inferior and steeped in error.
[pagebreak]
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/F_letter.png&apos;&gt;ORM THE FOURTH: Proceed instantly to Heal thyself of all injuries, or to avail thyself of the Healing powers of the Temples and Healers, for though the agonies of manacaust must be borne by any who would Restore a prized Arcana to full Potency, yet it is not wise that suffering be endured unduly, nor does the suffering in any way render the Potency more Sublime, notwithstanding the foolish speculations of Kharneson and Rattor, whose faults and wickedness are manifest even to the least learned of critics.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


アルカナの復古
手引き書
ワップナ・ニューストラ 著
名誉教授

&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/F_letter.png&apos;&gt; 第一: 純金のみによって気質は整流され、真なる力の混沌より生まれた真の原理へと導く。よって、純金で満たされるマナの泉を創作し、泉の水面に純金を滴らせ。泉がもたらす危険な嵐より己を守る細心の注意を怠るな、なぜならば、これらの来襲は己の生命を枯れ果てさせるもととなる。

[pagebreak]
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/F_letter.png&apos;&gt; 第二: 己の気質要素をもって、自身やその他の世界を混乱させぬよう、必要とする言葉を必要とする時に、違わず発するためにもこの優れた書を携行するよう心がけよ。

[pagebreak]
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/F_letter.png&apos;&gt; 第三: この書のみから学べる適切な言葉をささやきながら、修復を望む品を己の手に取り、満たされた泉に浸せ。腸が私の知識への妬みで侵食され、間違いを多く盛り込み、すべてにおいてこの書に劣る彼らの手引き書の有効性を語るカーネソンやラッターの、汚れた中傷などに傾ける耳を持つなかれ。

[pagebreak]
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/F_letter.png&apos;&gt; 第四: 己の傷は即座に治癒せよ、または神殿や治療師の前にその身を現せ。貴重なアルカナの復古を完全に果たそうとする者は苦痛や苦悩を負う。しかし、過度にその痛みに耐えることは賢明にあらず。苦しみがアルカナの効力を向上したり、崇高にするものにもあらず。カーネソンやラッターの思慮なき憶測に傾ける耳を持つなかれ、彼らの過ちや邪悪は造詣の浅い評論家にも一目瞭然なり。</Dest>
    </String>
    <String List="1">
      <EDID>Book4RareBrothersofDarkness</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


The Brothers of Darkness



by
Pellarne Assi
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/A_letter.png&apos;&gt;s their name suggests, the Dark Brotherhood has a history shrouded in obfuscation. Their ways are secret to those who are not themselves Brothers of the Order (&quot;Brother&quot; is a generic term; some of their deadliest assassins are female, but they are often called Brothers as well). How they continue to exist in shadow, but be easily found by those desperate enough to pay for their services, is not the least of the mysteries surrounding them.

The Dark Brotherhood sprang from a religious order, the Morag Tong, during the Second Era. The Morag Tong were worshippers of the Daedra spirit Mephala, who encouraged them to commit ritual murders. In their early years, they were as disorganized as only obscure cultists could be-there was no one to lead the band, and as a group they dared not murder anybody of any importance. This changed with the rise of the Night Mother.

All leaders of the Morag Tong, and then afterward the Dark Brotherhood, have been called the Night Mother. Whether the same woman (if it is even a woman) has commanded the Dark Brotherhood since the Second Era is unknown. What is believed is that the original Night Mother developed an important doctrine of the Morag Tong-the belief that, while Mephala does grow stronger with every murder committed in her name, certain murders were better than others. Murders that came from hate pleased Mephala more than murders committed because of greed. Murders of great men and women pleased Mephala more than murders of relative unknowns.

We can approximate the time this belief was adopted with the first known murder committed by the Morag Tong. In the year 324 of the Second Era, the Potentate Versidue-Shaie was murdered in his palace in what is today the Elsweyr kingdom of Senchal. In a brash move, the Night Mother announced the identity of the murderers by painting &quot;MORAG TONG&quot; on the walls in the Potentate&apos;s own blood.

Previous to that, the Morag Tong existed in relative peace, more or less like a witches&apos; coven-occasionally persecuted but usually ignored. In remarkable synchronicity at a time when Tamriel the Arena was a fractured land, the Morag Tong was outlawed throughout the continent. Every sovereign gave the cult&apos;s elimination his highest priority. Nothing more was officially heard of them for a hundred years.

It is more difficult to date the Era when the Morag Tong re-emerged as the Dark Brotherhood, especially as other guilds of assassins have sporadically appeared throughout the history of Tamriel. The first mention of the Dark Brotherhood that I have found is from the journals of the Blood Queen Arlimahera of Hegathe. She spoke of slaying her enemies by her own hand, or if necessary &quot;with the help of the Night Mother and her Dark Brotherhood, the secret arsenal my family has employed since my grandfather&apos;s time.&quot; Arlimahera wrote this in 2E 412, so one can surmise that the Dark Brotherhood had been in existence since at least 360 if her grandfather had truly made use of them.

The important distinction between the Dark Brotherhood and the Morag Tong was that the Brotherhood was a business as much as it was a cult. Rulers and wealthy merchants used the order as an assassin&apos;s guild. The Brotherhood gained the obvious rewards of a profitable enterprise, as well as the secondary benefit that rulers could no longer actively persecute them: They were needed. They were purveyors of an essential commodity. Even an extremely virtuous leader would be unwise to mistreat the Brotherhood.

Not long after Arlimahera&apos;s journal entry came perhaps the most famous series of executions in the history of the Dark Brotherhood. The Akaviri Emperor-Potentate Savirien-Chorak and every one of his heirs were murdered on one bloody night in Sun&apos;s Dawn in 430. Within a fortnight, the Akaviri Potentate crumbled, to the delight of its enemies. For over four hundred years, until the advent of the Warrior Emperor Tiber Septim, chaos reigned over Tamriel. Though no comparably impressive executions have been recorded, the Brotherhood must have grown fat with gold during that interregnum.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


闇の兄弟たち
ペラニー・アッシー 著
&lt;/p&gt;



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&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/A_letter.png&apos;&gt; その名が示すとおり、闇の一党は暗黒に包まれた歴史を持つ。彼らの生き方は、兄弟の一団以外には秘密である。(「兄弟」と言う表現は総称である。彼らの中で最も恐ろしい暗殺者のうちの数名は女性であるが、それでもしばしば兄弟と呼ばれる)

 どのようにして影の中で生き続けているのか、なぜ彼らに依頼しようとする人々には簡単に探し出せるのかなどは、彼らを取り巻く謎の一部にすぎない。

 闇の一党は、宗教的な一団であるモラグ・トングから第二紀に生まれた。モラグ・トングは儀式的殺害を彼らに促したデイドラの霊、メファーラの崇拝者たちであった。創成期には誰も先頭に立って牽引しなかったため、彼らも他の行き先不透明な新興宗教団体のように混乱しており、集団として身分の高いものを殺そうとはしなかった。しかし、これは夜母の台頭によって変化した。

 後に闇の一党となったモラグ・トングの指導者たちは、夜母と呼ばれていた。同じ女性が(女性かは定かではないが)第二紀から闇の一党を指揮していたかは分かっていない。信じられていることは、初代夜母がモラグ・トングの重要な教理を生み出したことだ。その信条は、メファーラは、彼女の名において犯される殺人ごとに強くなるが、特定の殺人他に比べてさらに良いとされていたことだ。憎悪からの殺人は欲から生まれた殺人よりもメファーラを悦ばせ、偉大な人物の殺害は、あまり知られていない人を殺すよりもメファーラを満足させた。

 モラグ・トングによって犯された、知られている初の殺人で、この教理が受けいれられたおおよその時期は予想できる。第二紀の324年、支配者ヴェルシデュ・シャイエは彼の王宮、現在はセンチャルのエルスウェーア王国にて殺害された。すぐさま夜母は、壁に支配者の血で「モラグ・トング」と書くことによって、下手人の素性を公表した。

 それ以前のモラグ・トングは事実上、魔女の集まりのような、比較的平和の中で暮らしていた。時折、迫害を受けたがたいていの場合は取り合わなかった。闘技場と化したタムリエルがバラバラに分断されていた時期に、驚くべき同時性でモラグ・トングは大陸全土で非合法とされた。国王たちは皆、教団の廃絶を最優先事項とした。その後100年間、彼らに関しては何も伝えられていない。

 特に他の暗殺者ギルドがタムリエル史上に散発的に出現していた最中、モラグ・トングが闇の一党として再び現れた時期を特定するほうが難しい。闇の一党に関する初めての言及を見つけたのは、ヒゲースの血の女王アーリマヘラの日誌のなかである。彼女はその手で敵を殺すか、必要であれば、「我らの一族が祖父の代から雇ってきた秘密兵器、夜母とその闇の一党の手を借りてでも」と語っている。アーリマヘラはこれを第二紀の412年に書き記しているので、もし彼女の祖父が本当に雇っていたのであれば、闇の一党は最低でも360年から存在していたものと推測できる。

 闇の一党は教団であると同等に事業であったことが、闇の一党とモラグ・トングの重要な違いである。支配者や裕福な商人たちは、この一団を暗殺者ギルドとして利用した。闇の一党は、この儲かる事業がもたらす明確な恩恵と、彼らの必要性から、もはや支配者は彼らを迫害できないという副次益まで得た。彼らは必需品の商人のような存在となっていた。とても高潔な指導者であっても、闇の一党を粗末に扱うのは愚かである。

 アーリマヘラの日誌への書きこみから間もなくして、おそらくは闇の一党の歴史上、もっとも有名な連続処刑が行なわれた。430年、薄明の月のある晩、アカヴィリの皇帝、サヴィリエン・チョラックと彼の相続人の全員が惨殺された。四日目の晩、敵が大喜びするなか、アカヴィリの支配は崩壊した。皇帝セプティムが出現するまでの以後400年にわたり、タムリエルは混乱に支配された。これと比較できるほどの処刑は記録されていないが、この秩序のない空白期間に闇の一党はゴールドで肥え太ったに違いない。</Dest>
    </String>
    <String List="1">
      <EDID>Book4RareFiveSongsofKingWulfharth</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


The Five Songs of
King Wulfharth




&lt;/p&gt;



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Shor&apos;s Tongue

&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt;he first song of King Wulfharth is ancient, circa 1E 500. After the defeat of the Alessian army at Glenumbria Moors, where King Hoag Merkiller was slain, Wulfharth of Atmora was elected by the Pact of Chieftains. His thu&apos;um was so powerful that he could not verbally swear into the office, and scribes were used to draw up his oaths. Immediately thereafter the scribes wrote down the first new law of his reign: a fiery reinstatement of the traditional Nordic pantheon. The Edicts were outlawed, their priests put to the stake, and their halls set ablaze. The shadow of King Borgas had ended for a span. For his zealotry, King Wulfharth was called Shor&apos;s Tongue, and Ysmir, Dragon of the North.
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Kyne&apos;s Son

The second song of King Wulfharth glorifies his deeds in the eyes of the Old Gods. He fights the eastern Orcs and shouts their chief into Hell. He rebuilds the 418th step of High Hrothgar, which had been damaged by a dragon. When he swallowed a thundercloud to keep his army from catching cold, the Nords called him the Breath of Kyne.
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Old Knocker

&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt;he third song of King Wulfharth tells of his death. Orkey, an enemy god, had always tried to ruin the Nords, even in Atmora where he stole their years away. Seeing the strength of King Wulfharth, Orkey summoned the ghost of Alduin Time-Eater again. Nearly every Nord was eaten down to six years old. Boy Wulfharth pleaded to Shor, the dead Chieftain of the Gods, to help his people. Shor&apos;s own ghost then fought the Time-Eater on the spirit plane, as he did at the beginning of time, and he won, and Orkey&apos;s folk, the Orcs, were ruined. As Boy Wulfharth watched the battle in the sky he learned a new thu&apos;um, What Happens When You Shake the Dragon Just So. He used this new magic to change his people back to normal. In his haste to save so many, though, he shook too many years out on himself. He grew older than the Greybeards, and died. The flames of his pyre were said to have reached the hearth of Kyne itself.
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The Ash King

&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt;he fourth song of King Wulfharth tells of his rebirth. The Dwarves and Devils of the eastern kingdoms had started to fight again, and the Nords hoped they might reclaim their ancient holdings there because of it. They planned an attack, but then gave up, knowing that they had no strong King to lead them. Then in walked the Devil of Dagoth, who swore he came in peace. Moreover, he told the Nords a wondrous thing: he knew where the Heart of Shor was! Long ago the Chief of the Gods had been killed by Elven giants, and they ripped out Shor&apos;s Heart and used it as a standard to strike fear into the Nords. This worked until Ysgramor Shouted Some Sense and the Nords fought back again. Knowing that they were going to lose eventually, the Elven giants hid the Heart of Shor so that the Nords might never have their God back. But here was the Devil of Dagoth with good news! The Dwarves and Devils of the eastern kingdom had his Heart, and this was the reason for their recent unrest. The Nords asked the Devil of Dagoth why he might betray his countrymer so, and he said that the Devils have betrayed each other since the beginning of time, and this was so, and so the Nords believed him. The Tongues sung Shor&apos;s ghost into the world again. Shor gathered an army as he did of old, and then he sucked in the long-strewn ashes of King Wulfharth and remade him, for he needed a good general. But the Devil of Dagoth petitioned to be that general, too, and he pointed out his role as the blessed harbinger of this holy war. So Shor had two generals, the Ash King and the Devil of Dagoth, and he marched on the eastern kingdoms with all the sons of Skyrim. 
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Red Mountain

&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt;he fifth song of King Wulfharth is sad. The survivors of the disaster came back under a red sky. That year is called Sun&apos;s Death. The Devil of Dagoth had tricked the Nords, for the Heart of Shor was not in the eastern kingdoms, and had never been there at all. As soon as Shor&apos;s army had got to Red Mountain, all the Devils and Dwarves fell upon them. Their sorcerers lifted the mountain and threw it onto Shor, trapping him underneath Red Mountain until the end of time. They slaughtered the sons of Skyrim, but not before King Wulfharth killed King Dumalacath the Dwarf-Orc, and doomed his people. Then Vehk the Devil blasted the Ash King into Hell and it was over. Later, Kyne lifted the ashes of the ashes of Ysmir into the sky, saving him from Hell and showing her sons the color of blood when it is brought by betrayal. And the Nords will never trust another Devil again.
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&lt;p align=&quot;center&quot;&gt;

The Secret Song of
Wulfharth Ash-King

&lt;/p&gt;
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&lt;p align=&quot;left&quot;&gt;
The Truth at Red Mountain

&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt;he Heart of Shor was in Resdayn, as Dagoth-Ur had promised. As Shor&apos;s army approached the westernmost bank of the Inner Sea, they stared across at Red Mountain, where the Dwemeri armies had gathered. News from the scouts reported that the Chimeri forces had just left Narsis, and that they were taking their time joining their cousins against the Nords. Dagoth-Ur said that the Tribunal had betrayed their King&apos;s trust, that they sent Dagoth-Ur to Lorkhan (for that is what they called Shor in Resdayn) so that the god might wreak vengeance on the Dwarves for their hubris; that Nerevar&apos;s peace with the Dwemer would be the ruin of the Velothi way. This was the reason for the slow muster, Dagoth-Ur said.
[pagebreak]
The Armies Grow

And Lorkhan (for that is what they called Shor in Resdayn) said: &quot;I do not wreak vengeance on the Dwarves for the reasons that the Tribunal might believe I do. Nevertheless, it is true that they will die by my hand, and any whoever should side with them. This Nerevar is the son of Boethiah, one of the strongest Padomaics. He is a hero to his people despite his Tribunal, and he shall muster enough that this battle will be harder going still. We will need more than what we have.&quot; And so Dagoth-Ur, who wanted the Dwarves as dead as the Tribunal did, went to Kogoran and summoned his House chap&apos;thil, his nix-hounds, his wizards, archers, his stolen men of brass. And the Ash King, Wulfharth, hoary Ysmir, went and made peace with the Orcs in spite of his Nordic blood, and they brought many warriors but no wizards at all. Many Nords could not bring themselves to ally with their traditional enemies, even in the face of Red Mountain. They were close to desertion. Then Wulfharth said: &quot;Don&apos;t you see where you really are? Don&apos;t you know who Shor really is? Don&apos;t you know what this war is?&quot; And they looked from the King to the God to the Devils and Orcs, and some knew, really knew, and they are the ones that stayed.
[pagebreak]
The Doom Drum

Nerevar carried Keening, a dagger made of the sound of the shadow of the moons. His champions were Dumac Dwarfking, who carried a hammer of divine mass, and Alandro Sul, who was the immortal son of Azura and wore the Wraith Mail. They met Lorkhan at the last battle of Red Mountain. Lorkhan had his Heart again, but he had long been from it, and he needed time. Wulfharth met Sul but could not strike him, and he fell from grievous wounds, but not before shouting Sul blind. Dagoth-Ur met Dumac and slew him, but not before Sunder struck his lord&apos;s Heart. Nerevar turned away from Lorkhan and struck down Dagoth-Ur in rage, but he took a mortal wound from Lorkhan in turn. But Nerevar feigned the death that was coming early and so struck Lorkhan with surprise on his side. The Heart had been made solid by Sunder&apos;s tuning blow and Keening could now cut it out. And it was cut out and Lorkhan was defeated and the whole ordeal was thought over.</Source>
      <Dest>ウルフハース王
五つの歌

ショールの舌

 ウルフハース王の最初の歌は太古のもので、およそ第一紀の500年頃に書かれたものとされている。グレヌンブリアの沼地にてアレッシア派の軍勢が打ち破られ、その戦いでホアグ・マーキラー王が倒されると、アトモーラのウルフハースが族長会議によって選ばれた。彼のスゥームが非常に強かったため、口頭で宣誓をするわけにいかず、誓いの儀は書記を介して実施されたとされている。書記たちは戴冠直後にウルフハース王による最初の布令、すなわち伝統的なノルドの神々の業火による復権である。旧態の信仰は違法とされ、僧侶たちは火あぶりに処せられ、その聖堂には火が放たれた。以後、ボルガス王の影響が一時的に弱まることになった。その狂信ぶりにより、ウルフハース王はショールの舌、北方の竜イスミールなどの異名で知られるようになった。

カイネの息子

 ウルフハース王の二番目の歌は、彼の偉業が古き神々にとっていかに好ましきものであったかを讃えたものであり、ウルフハースが東方のオークたちと戦い、その族長を声の力で地獄送りにした様子や、竜によって傷つけられたハイ・フロスガルの418番目の段を再建した話が盛り込まれている。彼が配下の軍勢が風を引かないように雷雲を飲み込んだことにより、ノルドたちはウルフハースをカイネの息の異名で呼ぶようになったとされている。

戸を叩く老人

 ウルフハース王の三番目の歌は彼の死に様を歌ったものである。敵側の神であるオルケイは以前からノルドたちを破滅に導こうと画策しており、アトモーラでも彼らの年齢を奪ったりしていた。ウルフハース王の強大さを目の当たりにしたオルケイは、再び時喰らいしアルドゥインの亡霊を呼び寄せる。これによりノルドたちのほとんどは年齢を喰われ、六歳児の姿となってしまう。少年となったウルフハースは今は亡き神々の族長であるショールに、ノルドたちを救うように嘆願する。ショール自身の亡霊がこれに応じ、時の始まりでそうしたように霊魂の次元にてアルドゥインと対決して勝利し、オルケイの臣下であるオークたちを破滅に追い込む。天での戦いを見ていた少年ウルフハースは新たなスゥーム、「巨竜をかように揺らせばどうなるか」を体得する。彼はこの新たな力を使ってノルドたちを正常な姿に戻すが、一人でも多く救おうと焦る中で自らの年齢を戻し過ぎてしまい、グレイビアードたちよりも高齢となり、死んでしまうのであった。ウルフハースの火葬の際の炎はカイネの炉にすら達したとされている。

灰の王

 ウルフハース王の四番目の歌は彼の復活を歌ったものである。東方の王国のドワーフと悪魔たちが再び戦いを始め、ノルドたちはそれをきっかけにかつての領地を奪い返せないかと目論み始める。侵攻が計画されたものの、率いてくれる強大な王がいないために見送られてしまう。そこへダゴスの悪魔が登場し、敵意は無いと言い張り、ノルドたちに素晴らしき話を聞かせる。神々の族長ショールの心臓の在り処を知っているというのだ。ショールは遥か昔にエルフの巨人たちに殺され、その心臓はノルドたちに恐怖をうえつけるために旗の一部として使われたのだった。この策は当初功を奏していたが、イスグラモルが皆を正気に戻すと、ノルドたちは反撃に転じたという。自分たちがいずれ敗北することを悟ったエルフの巨人たちは、ノルドたちのもとにその守護神が戻ってしまわないよう、ショールの心臓を隠してしまったのであった。ダゴスの悪魔がもたらしたのはそれほどの朗報だったのである。彼によればショールの心臓は東方の王国のドワーフと悪魔たちが手にしており、最近の動乱はそれが原因になっているとのことだった。ノルドたちがダゴスの悪魔にかように仲間を裏切る理由を問うと、悪魔は同族の者たちは時の始まり以来お互いを裏切り続けてきており、これもその一環だと答え、ノルドたちもそれを信じた。「舌」たちがその歌でショールの亡霊をこの世に再び呼び寄せると、ショールは昔同様に軍勢を集め、撒かれて久しいウルフハース王の遺灰を集めて再生させた。これはショールが有能な武将を配下に欲したからであるが、ダゴスの悪魔もその武将の役をくれと懇願し、聖戦の担い手としての自らの役割を強調した。これによりショールは灰の王とダゴスの悪魔の両方を武将として傘下にかかえ、スカイリムの息子たち全員を引き連れて東方の王国へと進軍したのである。

レッドマウンテン

 ウルフハース王の五番目の歌は実に悲劇的なものである。災厄の生き残りたちは赤い空のもとに帰ってきて、その年は太陽の死と呼ばれることになった。ノルドたちはダゴスの悪魔に騙されたのであった。ショールの心臓は東方の王国では見つからず、そこにあった事実すらなかったのである。ショールの軍勢がレッドマウンテンに辿り着くやいなや、悪魔とドワーフたちが大挙して襲いかかってきたのである。敵の妖術師たちが山を持ち上げてショールの上に落とし、ショールは時の終わりまでレッドマウンテンの下敷きになってしまう。スカイリムの息子たちは惨殺されてしまうが、その前にウルフハース王がドワーフオークのドゥマラキャス王を倒し、その一族の破滅を不可避として一矢報いた。その後、悪魔のヴェクが灰の王を地獄へと送り、戦いは終焉を迎えた。しばらくの後、カイネがイスミールを地獄から救い、その遺灰を天へと持ち上げ、息子たちに裏切りによって流された血の色を見せたのである。そしてノルドたちはそれ以来、二度と悪魔を信用することはなくなったという。

***

灰の王ウルフハースの秘密の歌

レッドマウンテンの真実

 ダゴス・ウルが約束した通り、ショールの心臓はレスデインにあった。ショールの軍勢は内海の最も西方にある沿岸に近づき、その向こうにドワーフの軍が集結するレッドマウンテンを見た。斥候からの報告によると、ダークエルフの軍はナルシスを出発したばかりで、ノルドたちと戦うドワーフ軍に加勢するにはしばらくかかるだろうとのことであった。ダゴス・ウルの話では裁官たちが王の信頼を裏切り、ダゴス・ウルをロルカーン(レスデインでのショールの呼び名)のもとへと送り、荒ぶる神がドワーフたちの不遜に鉄槌を下すことを期待したそうだ。ネレヴァルとドワーフたちの和平こそが、ヴェロシの法の破滅に繋がるのだと。ダゴス・ウルいわく、それこそがダークエルフの集結が遅い理由なのだと。

増強される軍勢

 そしてロルカーン(レスデインでのショールの呼び名)は言った、我がドワーフ共に復讐の鉄槌を下すのは、裁官たちが思うような理由のためではない。とはいえ、奴らが奴らに味方する輩共々、我が手で死ぬことに変わりはない。ネレヴァルとやらは、最も強大なパドメイの一人であるボエシアの息子である。彼は裁官たちが何と言おうと同族にとって英雄であり、十分な数の兵を集めて激しく抵抗してくるであろう。我々にも増援が必要だ。すると、裁官たちと同じくらいドワーフ共を死なせたいと欲していたダゴス・ウルがコゴランへと赴き、ダゴス家のチャプティル、ニクスハウンド、魔術師、弓兵、そして奪取した黄銅人たちを呼び集めた。そして灰の王ウルフハース、白髪のイスミールは、そのノルドの血を抑えてオークたちと和平し、多くの戦士を得たものの魔術師はまるでいなかった。レッドマウンテンを目前にしてもなお、ノルドたちの多くは宿敵と手を組む気にはなれず、戦意を捨てる寸前にあった。そこでウルフハースは言った。自分のいる場所がわからんのか？ ショール様が誰なのか知らんのか？ この戦争の意味がわからんのか？ すると兵たちは王から神から悪魔たちからオークたちへと見渡して、その何人かは理解し、それも心底理解し、その何人かこそがその場にとどまったのである。

破滅の太鼓

 ネレヴァルは月の影の音から作られた、キーニングなるダガーを身につけていた。彼のそばには神のものとおぼしき大槌を携えたドワーフの王デュマクと、アズラの息子であり、亡霊の鎧を着込んだ不死身のアランドロ・スルがいた。彼らはレッドマウンテンの最後の戦いでロルカーンと対決した。ロルカーンは心臓を取り戻していたが、長い間離れていたため、時間を必要としていた。ウルフハースはスルと戦ったものの、スルに打撃を与えることができず、重傷を負って倒れたが、その前に叫びによってスルを失明させた。ダゴス・ウルはデュマクと戦い、これを倒したが、その前にサンダーが主君の心臓に命中していた。ネレヴァルはロルカーンに背を向け、怒りに任せてダゴス・ウルを打ち倒したが、逆にロルカーンから致命傷を受けてしまった。だがネレヴァルはこの早すぎる死を偽装し、ロルカーンの脇腹に不意打ちを喰らわせた。調律の力をもつサンダーの一撃によりロルカーンの心臓は固化しており、ネレヴァルはキーニングでこれを切り出すことができた。心臓を切り出すとロルカーンは倒され、万事が終焉を迎えたように思われたのであった。</Dest>
    </String>
    <String List="1">
      <EDID>Book4RareFragmentOnArtaeum</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Fragment:
On Artaeum


by
Taurce il-Anselma
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt;he Isle of Artaeum (ar-TAY-um) is the third largest island in the Summerset archipelago, located south of the Moridunon village of Potansa and west of the mainland village of Runcibae. It is best known for being home to the Psijic Order, perhaps the oldest monastic group in Tamriel.

The earliest written record of Psijics is from the 20th year of the First Era and tells the tale of the renowned Breton sage and author Voernet, traveling to the Isle of Artaeum to meet with Iachesis, the Ritemaster of the Psijics.

Even then, the Psijics were the counselors of kings and proponents of the &quot;Elder Way,&quot; taught to them by the original race that inhabited Tamriel. The Elder Way is a philosophy of meditation and study said to bind the forces of nature to the individual will. It differs from magicka in origin, but the effects are much the same.

That said, it is perhaps more than coincidence that the Isle of Artaeum literally vanished from the shores of Summerset at the beginning of the Second Era at about the time of the founding of the Mages Guild in Tamriel. Various historians and scholars have published theories about this, but perhaps none but Iachesis and his own could shed light on the matter.

Five hundred years passed and Artaeum returned. The Psijics on the Isle consisted of persons, mostly Elves, who had disappeared and were presumed dead in the Second Era. They could not or would not offer any explanation for Artaeum&apos;s whereabouts during that time, or the fate of Iachesis and the original council of Artaeum.

Currently, the Psijics are led by the Loremaster Celarus, who has presided over the Council of Artaeum for the last two hundred and fifty years. The Council&apos;s influence in Tamrielic politics is tidal. The kings of Summerset, particularly those of Moridunon, have often sought the Psijics&apos; opinion. Emperor Uriel V was much influenced by the Council in the early, most glorious parts of his reign, before his disastrous attack on Akavir. It has even been suggested that the fleet of King Orghum of Pyandonea was destroyed by a joint effort of Emperor Antiochus and the Psijic Order. The last four emperors, Uriel VI, Morihatha, Pelagius IV, and Uriel VII, have been suspicious of the Psijics enough to refuse ambassadors from the Isle of Artaeum within the Imperial City.

The Isle of Artaeum is difficult to chart geographically. It is said that it shifts continuously either at random or by decree of the Council. Visitors to the island are so rare as to be almost unheard of. Anyone desirous of a meeting with a Psijic may find contacts in Potansa and Runcibae as well as many of the kingdoms of Summerset.

Were it more accessible, Artaeum would be a favored destination for travelers. I have been to the Isle once and still dream of its idyllic orchards and clear pastures, its still and silent lagoons, its misty woodlands, and the unique Psijic architecture that seems to be as natural as its surroundings as well as wondrous in its own right. The Ceporah Tower in particular I would study, for it is a relic from a civilization that predates the High Elves by several hundred years and is still used in certain rites by the Psijics. Perhaps one day I might return.

&lt;i&gt;Note: The author is currently on the Isle of Artaeum by gracious consent of Master Sargenius of the Council of Artaeum.&lt;/i&gt;</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


アルテウムについて
トールス・イル=アンセルマ 著
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt; アルテウム島はサマーセット群島の中で三番目に大きな島であり、モリデュノンのポタンサ村の南方、そして本土のルンシバエ村の西方に位置している。この島はタムリエル最古の修道会と言われているサイジック会の本拠地として名を知られている。

 サイジック会に言及した最古の記録は第一紀の20年目のものであり、有名なブレトン人の賢人にして作家、ヴァーネットがサイジックの司祭長であったヤキーシスに会いにアルテウム島まで旅をする様子が記されている。

 サイジックたちは当時から既に、諸国王の相談役を務めたり、タムリエルで最初に栄えた一族から伝授されたという「古き法」を提唱していた。この古き法とは自然の力を個人の意志に結びつけるための瞑想と研究に関する学問であり、その根源はマジカとは異なるものの、得られる結果は大方似ている。
 とは言うものの、アルテウム島が第二紀の初頭、ちょうどタムリエルで魔術師ギルドが創設されたあたりの時期にサマーセット群島から忽然と消え失せてしまったのは、単なる偶然ではないのかもしれない。様々な歴史家や学者がこの件に関する学説を発表しているが、真相を知っているのはヤキーシスとその一族だけではないだろうか。

 500年の月日を経て、アルテウム島は再び姿を現した。その時点で島内に住んでいる人々は大半がエルフであり、第二紀に行方をくらまし、死んだものと思われていた面々であった。彼らはアルテウム島が長年の間どこにいっていたのか、および、ヤキーシスと当初のアルテウム議会がどうなったのかについては答えを知らないか、説明を拒んでいる様子であった。

 現在のサイジックたちの指導者は、ここ250年間アルテウム議会の長を務めてきた教義長のセララスである。タムリエルの施政に対する同議会の影響力には波がみられる。サマーセット群島の諸国王、特にモリデュノンの王たちはしばしばサイジックたちに助言を求めている。皇帝ユリエル五世はその御世の初頭の頃、すなわち悲惨な結果に終わったアカヴィルへの侵攻以前の最も栄えある時代にアルテウム議会の影響を強く受けていた。ピアンドニアのオルグム王の船団を全滅させたのも、アンティオカス帝とサイジック会による共闘の結果だったとする説もある。ここ四代の皇帝、すなわちユリエル六世、モリハーサ、ペラギウスおよびユリエル七世はサイジックたちを信用せず、アルテウム島からの特使に帝都内への立ち入りを禁じている。

 アルテウム島は地理的な図示が困難で、無作為に、もしくは議会の決定に従って、常に位置を変え続けているとさえ言われている。島への訪問者は非常に珍しく、ほぼ皆無に等しい。どうしてもサイジックに会いたいと願う者はポタンサ、ルンシバエの両村、もしくはサマーセット群島の諸王国にいる窓口役を当たるのが一手である。

 敷居さえもっと低ければ、アルテウム島は旅行者にとって人気の目的地となるはずである。私は一度だけ同島を訪れたことがあるが、その牧歌的な果樹園や美しい牧草地、静かで穏やかな礁湖の数々、霧がかった森林地帯、そして周囲の環境に劣らぬくらい自然のものに見え、またそれ自体も素晴らしき美しさを誇るサイジックの建築様式などを、今でも時々夢に見るのである。とりわけセポラの塔は研究対象として興味深く、ハイエルフたちよりも何百年か以前に存在した文明の遺産であり、今でもサイジックたちの特定の儀式に用いられている。いつの日か再び訪れる機会があればと思う。

 [注: 筆者は現在、アルテウム議会のサルジェニアス殿の御厚意により、アルテウム島に滞在している。]</Dest>
    </String>
    <String List="1">
      <EDID>Book4RareGloriesAndLaments</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Glories and Laments
Among the Ayleid Ruins


by
Alexandre Hetrard
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/H_letter.png&apos;&gt;aving arrived at Gottlesfont Priory, halfway on the Gold Road between Skingrad and the Imperial City, I resolved to make a side trip to view the magnificent ruins of Ceyatatar, or &quot;Shadow of the Fatherwoods&quot; in the ancient Ayleid tongue. After many hours of difficult travel through tangled hawthorn hells and limberlosts, I was suddenly struck dumb by the aspect of five pure white columns rising from a jade-green mound of vines to perfect V-shaped arches and graceful capitals towering above the verdant forest growth. This spectacle caused me to meditate on the lost glories of the past, and the melancholy fate of high civilizations now poking like splinter shards of bone from the green-grown tumultus of time-swept obscurity.

Within the forest tangle I discovered an entrance leading down into the central dome of a great underground edifice once dedicated to Magnus, the God of Sight, Light, and Insight. Dimly lit by the faded power of its magical pools, the shattered white walls of the enclosure shimmered with a cold blue light.

The marble benches of the central plaza faced out across the surrounding waters to tall columns and sharp arches supporting the high dome. From the central island, stately bridges spanned the still pools to narrow walkways behind the columns, with broad vaulted avenues and limpid canals leading away through ever-deepening gloom into darkness. Reflected in the pools were the tumbled columns, collapsed walls, and riotous root and vine growth thriving the dark half-light of the magical fountains.

The ancient Ayleids recognized not the four elements of modern natural philosophy -- earth, water, air, and fire -- but the four elements of High Elf religion -- earth, water, air, and light. The Ayleids considered fire to be but a weak and corrupt form of light, which Ayleid philosophers identified with primary magical principles. Thus their ancient subterranean temples and sanctuaries were lit by lamps, globes, pools, and fountains of purest magic.

It was by these ancient, faded, but still active magics that I knelt and contemplated the departed glories of the long-dead Ayleid architects. Gazing through the glass-smooth reflections of the surrounding pools, I could see, deep below, the slow pulse, the waxing and waning of the Welkynd stones.

The chiefest perils of these ruins to the explorer are the cunning and deadly mechanisms devised by the Ayleids to torment and confound those who would invade their underground sanctuaries. What irony that after these many years, these devices should still stand vigilant against those who would admire the works of the Ayleids. For it is clear... these devices were crafted in vain. They did not secure the Ayleids against their true enemies, which were not the slaves who revolted and overthrew their cruel masters, nor were they the savage beast peoples who learned the crafts of war and magic from their Ayleid masters. No, it was the arrogant pride of their achievements, their smug self-assurance that their empire would last forever, that doomed them to fail and fade into obscurity.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


栄光と嘆き
アイレイドの遺跡にて
アレクサンドル・ヘトラルド 著
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/H_letter.png&apos;&gt; スキングラードと帝都を結ぶ黄金道の半ば近くにあるゴトルフォント修道院に到着した私は、古代アイレイド語で「父なる森の影」を意味するセヤタタールの素晴らしい遺跡を見るために寄り道をしようと決めた。絡みつくサンザシや雑草をかき分けつつ進むのに何時間も費やした後、私の視界に突然飛び込んできたのは、五本の純白の柱が深緑の蔦の山から伸び、生い茂った森の緑の頭上でV字型のアーチや柱頭へと繋がっている光景だった。これを目にした私は失われた過去の栄光や、時間という名の生い茂った古墳から骨の欠片のごとく顔をのぞかせている、高度な文明の嘆かわしきなれの果てについて瞑想させられたのであった。

 私は繁茂せし森の中で、視覚と光と洞察の神であるマグナスに捧げられた巨大な地下殿堂の本堂へと繋がる入口をみつけた。力が枯渇しかけている魔法の泉から発せられる淡い光に照らされ、その一角の割れた壁は青く、冷たく輝いていた。

 中央広場の大理石の長椅子は外周を取り囲む池に面しており、池の外側には頭上の丸天井を支える長い柱や鋭角的なアーチが見えた。中央にある島状の部分からは立派な橋が淀んだ池を渡り、柱の後ろ側の狭い渡り廊下に繋がっていた。その先には天井の高い幅広の街道や、流れの止まった水路が闇の中へと続いていた。倒壊した柱や崩れた壁、魔法の泉の中で無秩序に生い茂った植物の根や蔦などが池に映り込んでいた。

 古代アイレイドたちは四元素を現代の自然哲学で定義されるもの、すなわち土、水、気そして火ではなく、ハイエルフの宗教での四元素、すなわち土、水、気、そして光と認識していた。アイレイドたちは火を、弱く劣化した状態の光と考えており、アイレイドの哲学者たちは光を主要な魔法原理と同一視していた。そのため彼らの手による太古の地下神殿や聖域は魔法のランプや光球、そして限りなく純粋な魔力の池や泉によって照らされていたのである。

 私は弱まりつつもいまだに力を残しているこれら太古の魔力の光のもとで、遥か昔に亡くなってしまったアイレイドの建築家たちのかつての映画を目の当たりにした。周囲を取り囲む池の、まるで硝子に映り込んだかのような鏡像を通し、水の底深くでゆっくりと明滅を繰り返すウェルキンド石の光が見えたのであった。

 探検家にとってこれらの遺跡で最も大きな脅威となるのは、アイレイドたちが地下聖域への侵入者を煩わせ、惑わせるために設けた、精巧にして非常に危険な仕掛けの数々である。長い年月の後、それらの仕掛けがアイレイドの残したものに憧れる者たちの脅威となろうとは、実に皮肉なことである。何故ならば、それらが無駄骨であったのが明白だからである。あれだけの仕掛けを施しても、アイレイドたちの真の敵に対しては奏功しなかったのである。その敵とは反乱を起こして残忍な主人たちを倒した奴隷たちでもなく、アイレイドの主人たちから戦いや魔法の術を学んだ野蛮な獣人たちでもなかった。アイレイドたちを破滅そして忘却へと追い込むことになったのは他でもない、彼ら自身が自らの偉業に対して感じたおごりと誇りであり、帝国が永遠に続くであろうという過ぎた自信だったのである。</Dest>
    </String>
    <String List="1">
      <EDID>Book4RareHangingGardens</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Hanging Gardens
of Wasten Coridale




&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;i&gt;This book was apparently written in Dwemer and translated to Aldmeris. Only fragments of the Aldmeris are readable, but it may be enough for a scholar of Aldmeris to translate fragments of other Dwemer books.&lt;/i&gt;

...guide Altmer-Estrial led with foot-flames for the town-center where lay dead the quadrangular gardens...

...asked the foundations and chains and vessels their naming places...

...why they did not use solid sound to teach escape from the Earth Bones nor nourished them with frozen flames...

....the word I shall have once written of, this &quot;art&quot; our lesser cousins speak of when their admirable ignorance...

...but neither words nor experience cleanses the essence of the strange and terrible ways of defying our ancestors&apos; transient rules.

&lt;i&gt;The translation ends with a comment in Dwemer in a different hand, which you may be translated as follows:&lt;/i&gt;

&quot;Put down your ardent cutting-globes, Nbthld. Your Aldmeris has the correct words, but they cannot be properly misinterpreted.&quot;</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


ウェイステン・コリデイルの
空中庭園




&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
 [この書物はもともとドワーフ語で書かれ、エルフ語に翻訳されたもののようだ。エルフ語は断片的にしか判読できないが、エルフ語を研究する者が他のドワーフ語書物を訳出するには事足りるかもしれない。]

…導き手アルトマー・エストリアルは炎足をもって、四角形の庭が死して横たわる街の中心へと先導した…

…は礎や鎖や船にその名の由来を尋ねた…

…大地の骨からの脱出を何故固化した音を利用して教えようとしなかったのか、あるいは凍結した炎を糧としなかったのか…

…私がかつて書いたのことになった語、我らが下賎なる近縁がその無知ゆえに「芸術」と呼ぶあれを…

…だが言葉も経験も、我らが祖先たちの移ろいやすい戒律に反する奇妙にして恐ろしき法の粋を浄化することはない。

 [翻訳部分の最後には、別の書き手によると思われるドワーフ語の注釈があり、それは以下のように訳すことができる。]

「燃えさかる裁断球を置くがいい、ヌブスルド。おまえのエルフ語は語句は正しけれど、正しく誤読することはできない」</Dest>
    </String>
    <String List="1">
      <EDID>Book4RareLastKingOfAyleids</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


The Last King 
of
the Ayleids

by
Herminia Cinna
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt;he Ayleids, or Heartland High Elves, ruled Cyrodiil in the long ages of Myth before the beginning of recorded  history. One of the earliest recorded dates, in fact, is the Fall of White Gold Tower in 1E 243, which is commonly  assumed to mark the end of the Ayleids.

Although Ayleid rule over all of Cyrodiil was indeed broken in 1E 243, this was only one of the most obvious stages  near the end of a long decline. The first two centuries of the First Era saw increasing strife between the great  Ayleid lords of Cyrodiil. Alessia appears to have taken advantage of a period of civil war to launch her uprising.  Imperial historians have traditionally attributed her victory to intervention from Skyrim, but it appears that she  had at least as much help from rebel Ayleid lords during the siege of White Gold Tower.

The popular image of the Ayleids as brutal slavemasters is based in fact, of course, but it is less well-known that  a number of Ayleid princes continued to rule parts of Cyrodiil after 243, as vassals of the new Empress of Cyrodiil.  This suggests either that Ayleid rule was not universally detested, or that Alessia and her successors were more  pragmatic than is traditionally believed, or perhaps some of both.

In any event, excavations at a number of Ayleid sites show continued occupation and even expansion during the  so-called Late Ayleid Period (1E 243 - c. 498). At first, many Ayleid lords continued to rule as vassals of the new  human regime. In some cases, Ayleid supporters of Alessia were even rewarded with new lands taken from slain  enemies. It is not clear to what extent human slavery continued under the Cyrodilic Empire. Humans continued to  dwell in the Ayleid-ruled areas of Cyrodiil, but there is nothing definitive to show under what terms.

This was an uneasy relationship from the beginning, and was not destined to last long. Resentment at the continued  presence of Ayleid nobles within the Empire was a contributing factor to the rise of the so-called Alessian Order  founded by Maruhk. The first victims of the Alessians were the Ayleids of Cyrodiil. In the early 300s, the surviving  Ayleid communities in human-ruled areas were obliterated one by one, the refugees temporarily swelling the power of  the remaining Ayleid lordships.

Then in 361, the Alessians gained control of the Empire and enforced the Alessian Doctrines throughout its domain.  The Ayleid lordships were abolished. Enforcement of this decree does not appear to have required much direct  violence -- it seems that by this point the balance of power was so overwhelmingly against them, and their fate so  long foreshadowed, that most of the remaining Ayleids simply left Cyrodiil, eventually being absorbed into the Elven  populations of Valenwood and High Rock. Indeed, the rise of the Direnni Hegemony may be linked to this exodus of  Ayleids from Cyrodiil (a connection so far little studied by historians).

Still, a remnant Ayleid population seems to have survived the rule of the Alessians, because we hear of &quot;the last  king of the Ayleids&quot; joining the battle of Glenumbria Moors where the Dirennis decisively defeated the Alessians in  482. How this king&apos;s people survived the preceding century is unknown. We do not even know who they were, although  recent research points to Nenalata as the possible resting place of this &quot;last king.&quot; Unfortunately, in the current  state of the Empire, funds are no longer available for proper scientific investigation of such extensive ruins, so  the answer to these questions will have to be left to future generations.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


アイレイド最後の王
ヘルミニア・シンナ 著
&lt;/p&gt;
[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt; アイレイドとは有史以前の神話の時代にシロディールを支配していたハートランドのハイエルフの別名である。ちなみに、歴史上存在する最も古い記録の一つが第一紀243年に起こった白金の塔の陥落であり、一般的にこの一件がアイレイドの滅亡を意味していたとされている。

 アイレイドによるシロディール全土の支配体制は第一紀243年に崩壊したものの、これは長年に及ぶ停滞の中での顕著な一件に過ぎなかった。第一紀の最初の二世紀の間に、シロディール各地の偉大なるアイレイドの王たちの間で騒乱が拡大していったのである。アレッシアは内乱が発声した時期に合わせて蜂起を計画したようである。帝都の歴史家たちは伝統的に彼女の勝利をスカイリムからの干渉によるものとみなしてきたが、白金の塔の攻城戦の際は反乱側のアイレイドの諸侯から同程度以上に支援を受けていたようである。

 残忍な奴隷使いという典型的なアイレイド像は無論事実に基づいたものであるが、意外と知られていないのが、何人かのアイレイドの王子が243年以降もシロディールの新女帝の臣下としてシロディールのいくつかの地方を支配し続けたことである。これはアイレイドによる支配が必ずしも全土で忌み嫌われていたわけではなかったか、あるいはアレッシアとその後継者たちが一般に思われているよりも実利主義的であったか、あるいはその両方であったことを示唆している。

 いずれにせよ、複数のアイレイドの遺跡での発掘調査により、いわゆる後アイレイド期(第一紀243年から498年頃まで)にもそこにアイレイドがとどまっていたことがわかっており、所によっては領土が発展していた様子さえうかがえる。当初、何人ものアイレイドの諸侯が人間たちの新帝都の臣下として統治を続けていた。アレッシアに味方をしたアイレイドに見返りとして倒した敵の領地を与えた場合もいくつかあったようである。シロディール帝都下で人間たちの隷属がどの程度存続したかは明らかになっておらず、シロディール内のアイレイドの支配下の地域に人間が住み続けたことは確かながら、その暮らしの状況がいかなるものであったかを決定づける根拠は見つかっていない。

 しかしアイレイド諸侯と人間側との関係は当初から不安定なものであり、長続きするはずもなかった。帝都内にアイレイドの諸侯がとどまり続けていることに対する憤りが、マルクによって創設されたいわゆるアレッシア派の台頭の一因となっていたようである。最初にアレッシア派の犠牲となったのは、シロディール内のアイレイドたちだったのである。300年代初頭にて、人間の支配下にある地域のアイレイド集落は一つ一つ滅ぼされていき、戦火を逃れた難民が一時的に残存するアイレイド領の勢力を強めることになった。

 361年にはアレッシア派勢力が帝都の覇権を握り、アレッシア主義を全土に浸透させ、これによりアイレイド諸侯による地方統治は廃止された。この法令の適用には直接的な武力はほとんど必要とされなかったようである。それはこの時点で力の差があまりにも歴然としており、自分たちの命運を長年に渡って予感していた生き残りのアイレイドたちの大半が迷わずシロディールを離れ、やがてエルフたちの住むヴァレンウッドやハイロックへと散っていったからである。ディレニ勢の台頭も、シロディールからのアイレイドの流出に関連があると考えられる(この点に関しては歴史家たちによる検証はまだほとんどなされていない)。

 このような流れにもかかわらず、アレッシア派による支配を生き延びたアイレイドの残存勢もいたらしく、ディレニ勢がアレッシア派に決定的な打撃を与えた482年のグレヌンブリアの沼地での戦いでは、「アイレイド最後の王」が加勢したとされている。この王の臣下たちがそれまでの百年間をどうやって生き延びたのかは解明されていない。この一派が何者であったかすらわかっていないのだが、最近の研究ではこの「最後の王」がネナラタに眠っている可能性が指摘されている。あいにく、帝都の現状ではネナラタのような大規模な遺跡に対し入念な科学的調査を施すだけの資金が確保できなくなっているため、これらの謎の解明は後世の者たちに託すことになりそうである。</Dest>
    </String>
    <String List="1">
      <EDID>Book4RareSoulsBlackAndWhite</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Souls, Black and White





&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt;he nature of the soul is not knowable. Every wizard that has attempted it vanishes without a trace. What can be known is that souls are a source of mystic energy that can be harvested.

Every creature, living or dead, is powered by a soul. Without it, they are just lumps of flesh or piles of bones. This animating force can be contained within a soul gem, if the soul gem has the capacity. From the gem, the power can be used to power magical items.

Centuries of experimentation have demonstrated that there are black souls and white souls. Only the rare black soul gem can hold the soul of a higher creature, such as a man or an elf. While the souls of lesser creatures can be captured by gems of many colors, they are all categorized as white soul gems. Hence the division of souls into black and white.

White souls are far safer than black souls, although not as powerful. Beginning students of Mysticism should not dabble in black souls or black soul gems. Even if one were to ignore the guild strictures against the necromantic arts used to power black soul gems, it is dangerous to the caster to handle them for long. If the gem is not precisely the size of the encased soul, small bits of the caster&apos;s soul may leak into the gem when it is touched.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


魂 その黒きや白き





&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
 魂の本質は知り得ないものだ。知ろうと試みたウィザードはすべて跡形もなく姿を消している。知り得るのは、魂が収穫可能な神秘的エネルギーの源だということだ。

 生きていようと死んでいようと、生物というものはすべて魂に力を得ている。それがなければ、単なる肉の塊と骨の山に過ぎない。生命を吹き込むこの力は、それに見合う容量を持つ魂石があれば、その中に収められる。魂石に収めた力は魔法のアイテムに力を与える際に使うことができる。

 何世紀にも渡って行われてきた実験により、魂には黒い魂と白い魂があることが立証されている。希少な黒魂石だけが、人間やエルフなどの高等生物の魂をとどめておくことができる。下等な生物の魂は様々な色の魂石に収め得るが、それらを総称して白魂石と分類されている。黒と白という魂の区別の由来はそこにある。

 白い魂は黒い魂ほど強力ではないが、遥かに安全である。神秘を学ぶ初心者は、決して軽い気持ちで黒い魂あるいは黒魂石に手を出してはならない。仮に、黒魂石に力を与えるために使われる死霊術師の技術に対するギルドの制限を無視して考えてみても、それらを長く扱うことは使用者にとって危険である。収めようとする魂の大きさと魂石が正確に合っていない場合、手を触れた時に使用者の魂がわずかに石の中へと漏れ入ることがある。</Dest>
    </String>
    <String List="1">
      <EDID>Book4RareOldWays</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


The Old Ways


by
Celarus the Loremaster
&lt;/p&gt;
[pagebreak]
&lt;p align=&quot;center&quot;&gt;


The Old Ways


by
Celarus the Loremaster
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/W_letter.png&apos;&gt;e who know the Old Ways are well aware of the existence of a spiritual world invisible to the unenlightened. Just as one living in a kingdom but unaware of the political machinations underneath may see a new tax or battle preparation as the caprices of fortune, many observe floods, famines, and madness with helpless incomprehension. This is deplorable. As the great Cuilean Darnizhaan moaned, &quot;The power of ignorance can shatter ebony like glass.&quot;

What, after all, is the origin of these spiritual forces that move the invisible strings of Mundus? Any neophyte of Artaeum knows that these spirits are our ancestors -- and that, while living, they too were bewildered by the spirits of their ancestors, and so on back to the original Acharyai. The Daedra and gods to whom the common people turn are no more than the spirits of superior men and women whose power and passion granted them great influence in the afterworld.

Certainly this is our truth and our religion. But how does it help us in our sacred duty of seliffrnsae, or providing &quot;grave and faithful counsel&quot; to lesser men?

Primarily, it is easy to grasp the necessity both of endowing good men with great power and making powerful men good. We recognize the multiple threats that a strong tyrant represents -- breeds cruelty which feeds the Daedra Boethiah and hatred which feeds the Daedra Vaernima; if he should die having performed a particularly malevolent act, he may go to rule in Oblivion; and worst of all, he inspires other villains to thirst after power and other rulers to embrace villainy. Knowing this, we have developed patience in our dealings with such despots. They should be crippled, humiliated, impoverished, imprisoned. Other counselors may advocate assassination or warfare -- which, aside from its spiritual insignificance, is expensive and likely to inflict at least as much pain on the innocents as the brutish dictator. No, we are intelligence gatherers, dignified diplomats -- not revolutionaries.

How, then, are our counselors &quot;faithful&quot;? We are faithful only to the Old Ways -- it is essential always to remember the spiritual world while keeping our eyes open in the physical one. Performing the Rites of Moawita on the 2nd of Hearth Fire and the Vigyld on the 1st of Second Seed are essential means of empowering salutary spirits and debilitating unclean ones. How, then, are we at once faithful to those we counsel and to the Isle of Artaeum? Perhaps the sage Taheritae said it best: &quot;In Mundus, conflict and disparity are what bring change, and change is the most sacred of the Eleven Forces. Change is the force without focus or origin. It is the duty of the disciplined Psijic [&quot;Enlightened One&quot;] to dilute change where it brings greed, gluttony, sloth, ignorance, prejudice, cruelty... [here Taheritae lists the rest of the 111 Prodigalities], and to encourage change where it brings excellence, beauty, happiness, and enlightenment. As such, the faithful counsel has but one master: His mind. If the man the Psijic counsels acts wickedly and brings oegnithr [&quot;bad change&quot;] and will otherwise not be counseled, it is the Psijic&apos;s duty to counterbalance the oegnithr by any means necessary [emphasis mine].&quot;

A student of the Old Ways may indeed ally himself to a lord -- but it is a risky relationship. It cannot be stressed enough that the choice be wisely made. Should the lord refuse wise counsel and order the Psijic (to use Taheritae&apos;s outmoded word) to perform an act contrary to the teachings of the Old Ways, there are few available options. The Psijic may obey, albeit unwillingly, and fall prey to the dark forces against which he has devoted his life. The Psijic may abandon his lord, which will bring shame on him and the Isle of Artaeum, and so may never be allowed home again. Or the Psijic may simply kill himself.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


古き習わし
セララス教義長 著
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/W_letter.png&apos;&gt; 古き習わしを知る我々にとっては、無知な者たちには目にすることすらかなわない霊的な世界の存在は周知の事実である。ちょうど、王国に住みつつそれを支える政治的なやりくりを知らぬ者が新たな税や戦の準備を偶然の不運と誤解するのと同じように、多くの者は洪水や飢え、そして乱心に対し無理解かつ無力なのである。これは嘆かわしき事態であり、偉大なるクイレアン・ダルニザーンがこぼされたように、「無知の力は黒檀をも硝子のごとく砕く」の一例に他ならない。

 ムンダスの目に見えぬ糸を動かすこれらの霊的な力の根源とは何であるのか？ アルテウムでは学び始めて間も無い者でも、それらの霊的存在が我々の祖先であり、その祖先もまた生前は自分たちの祖先の霊を不可思議に思っており、これは元祖であるアカリアイにさかのぼるまで繰り返されてきたことなのだと知っている。凡人がすがるデイドラや神々も、優位な存在であった人々がその力および情熱の強さゆえ、来世において霊となった後も強い影響力をもち続けているだけのことなのである。

 確かにこれが我々にとっての真実であり、宗教である。だが我々が下等な者たちに「厳格で信心深き助言」を与える聖なる務め、セリフルンセイに際しては、どのように我々の糧となるのであろうか。

 第一に、善人に強大な力をもたせることと、力のある者を善人たらしめることの必要性はどちらも容易に理解されうることである。我々は強大な暴君が成し得る複数の脅威を認識している。残虐性はデイドラのボエシアの糧となり、憎悪はデイドラのヴァーミルナの糧となる。とりわけ悪意のこもった行いをした後に死んだ場合、オブリビオンで権力の座についてしまう可能性がある。何よりも問題となるのは、他の悪人にも力を渇望させ、他の支配者にも悪行に手を染めさせるよう誘う存在となってしまう点である。これをふまえ、我々はこの類いの暴君を扱う際の根気良い取り組み方を編み出した。対象は力を奪われ、辱められ、富を奪われ、自由を奪われるべきである。暗殺や戦争を提案する声もあるかもしれないが、後者は霊的には無意味であるうえに、莫大な費用がかかり、残虐な暴君自身のみならず無実の者たちにも同等の苦痛を与えることになってしまいかねない。否、我々の身上は情報を集めることであり、誇り高き交渉役となることであり、反乱を扇動することではないのである。

 ならば我々の助言は何故、「信心深きもの」たりえるのか。それは我々が唯一、古き習わしに忠実だからである。物理世界で目を見開いておくのと同時に、霊的世界のことを忘れないよう常に心がけるのが肝要なのである。モアウィタの儀式を薪木の月の二日目に行い、ヴィギルドの儀式を栽培の月の一日目に行うことは、有益な霊を力づけ、不浄な霊を無力化するのに不可欠の方法である。そこで、我々はどうやって助言の対象と、アルテウム島の両方に対して忠誠を保ち続けることができるのか。賢者タヘリタエの言葉がこれに対する最も適確な答えとなっている。「ムンダスにおいては、紛争と不均衡こそが変化をもたらすのであり、変化とは十一の力の中でも最も神聖なるものである。変化とは焦点も根源ももたない力である。貪欲、大食、怠惰、無知、偏見、残虐…(タヘリタエはここで百十一の無駄を全て列挙している)などをもたらす変化を薄め、美徳、美しさ、喜び、そして啓発をもたらす変化を奨励することは、戒律あるサイジック(『啓発されし者』)の務めなのである。よって、信心深き助言者が仕えるべきは唯一、自身の精神なのである。サイジックが助言を与える相手が悪行に走り、エグニスル(『悪しき変化』)をもたらし、助言を聞き入れようとしない場合、あらゆる手段を用いてエグニスルを相殺するのがサイジックの務めである(補足的に強調)。」

 古き習わしを学ぶ者はいずれかの主君と盟約を結ぶことができるが、そのような関係には相応の危険が伴う。賢明な判断が望まれることをここでも強調しておく。主君が賢明なる助言を受け入れず、サイジック(タヘリタエによる古風なこの語を使うこととする)に古き習わしに反するような行動を求めた場合、選べる道は僅かである。サイジックは止むを得ず命令に従い、自らが生涯を費やして戦うと決意した闇の力の餌食となることもできる。サイジックはまた、主君を見捨て、自分自身およびアルテウム島に不名誉をもたらし、二度と島に戻れない身に甘んじることもできる。あるいはサイジックは、単純に自らの命を絶つこともできる。</Dest>
    </String>
    <String List="1">
      <EDID>Book4RarePigChildren</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


The Pig Children


by
Tyston Bane
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/N_letter.png&apos;&gt;o one -- not the oldest Dark Elf of Mount Dagoth-Ur or the Ancient Sage of Solitude himself -- can recall a time when the Orc did not ravage our fair Tamriel.  Whatever foul and pestilent Daedra of Oblivion conjured them up could scarcely have created a more constant threat to the well-being of the civilized races of Tamriel than the obnoxious Orc.  

Orcs are thankfully easy to recognize from other humanoids by their size -- commonly forty pertans in height and fifteen thousand angaids in weight -- their brutal pig-like features, and their stench.  They are consistently belligerent, morally grotesque, intellectually moronic, and unclean.  By all rights, the civilized races of Tamriel should have been able to purge the land of their blight eras ago, but their ferocity, animal cunning, and curious tribal loyalty have made them inevitable as leeches in a stagnant pool.  

Tales of Orcish barbarity precede written record.  When Jastyaga wrote of the Order of Diagna&apos;s joining the armies of Daggerfall and Sentinel &quot;to hold at bay the wicked Orcs in their foul Orsinium fastness... and burn aught in cleansing flame&quot; in 1E 950, she assumed that any reader would be aware of the savagery of the Orcs.  When the siege was completed thirty years later, after the death of many heroes including Gaiden Shinji, and the destruction of Orsinium scattered the Orcish survivors throughout the Wrothgarian Mountains, she further wrote, &quot;The free peoples rejoiced for that their ancient fell enemy was dispersed into diverse parts.&quot;  Obviously, the Orcs had been terrorizing the region of the Iliac Bay at least since the early years of the First Era.  </Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


豚の子供たち
ティストン・ベイン 著
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/N_letter.png&apos;&gt; たとえダゴス・ウルの山の最も高齢なダークエルフであっても、太古の孤高の賢者その人であっても、オークたちがタムリエルを蝕んでいなかった時代を記憶してはいないであろう。オークを生み出したのがオブリビオンのどの汚らわしいデイドラなのかは定かではないが、タムリエルの文明を有する諸種族にとって醜悪なオークほど脅威であり続ける存在はいないのではないだろうか。

 オークは幸い他の人型種族とは区別がしやすく、身長が40ペルタン、体重が1500アンゲイド程度となるその体格、その豚のような凶暴そうな風貌、そしてその体臭が特徴的である。オークは常に攻撃的で、おぞましいほど不道徳で、教養は愚者にも劣り、不潔この上無い。タムリエルの文明を有する諸種族が遥か昔にこの地からオークを一掃してしまっていて然るべきではあるものの、オークはその凶暴性、動物的な機転、そして同族に対する奇妙なまでの忠誠心ゆえ、汚れた池にヒルがいるがごとく、この世にしぶとく存続している。

 オークの蛮行については書き記された記録以前から伝えられているが、ジャスティアガが第一紀950年に記した、ダイアグナ一党が「邪悪なオークたちを汚らわしくも堅牢なオルシニウムに押しとどめておき、いずれ浄化の炎で焼くために」ダガーフォールとセンチネルの軍に加わったという記述を読むと、読者がオークの野蛮さを知っていることを前提に書いているのがわかる。三十年後、ガイデン・シンジを含む多くの英雄の犠牲の上に攻城戦がようやく集結し、オルシニウムの破壊により生き残ったオークたちがロスガリアン山脈中に散らばると、彼女は「太古からの邪悪なる敵が散り散りになったことで、自由の民たちは大いに喜んだ」と記している。オークたちがイリアック湾周辺の地域に対し、遅くとも第一紀初期以来脅威となり続けていたのは自明である。</Dest>
    </String>
    <String List="1">
      <EDID>Book4RarePostingoftheHunt</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


The Posting of the Hunt





&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;i&gt;The writing in the book appears to be a hasty transcription, perhaps from dictation, or copied from a longer work.&lt;/i&gt;
[pagebreak]
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/L_letter.png&apos;&gt;et no man say before a witness that the Hunt has not been called, nor the Rites declared, or the Ancient Offices observed.

The Ritual of the Innocent Quarry, also called the Wild Hunt, is an ancient rite drawing magical energy from the powerful magicka stream that engulfs this realm. The creators and times of the rituals are long forgotten. But followed properly, the rite brings great power and prestige to the Huntsman.

The ritual pits the all-powerful Huntsmen and their Greater and Lesser Dogs against the pitiful and doomed Innocent Quarry, called by tradition the Hare, after the mortal creature of human hunts. At once, the Huntsman is transported by the exquisite thrill and glory of his might and dominion over his helpless prey, and at the same time touched by the tragic, noble, and ultimately futile plight of the Innocent Quarry. In the highest aesthetic realization of the ritual, the ecstatic rapture of the kill is balanced by the Huntsman&apos;s identification with the sadness and despair of the Innocent Quarry. As in pieces the body of the innocent Hare is torn, the Huntsman reflects on the tragic imbalances of power and the cruel injustices of the world.

As the Hunt begins, the Lesser Dogs assemble before the green crystal reflections of the Chapel of the Innocent Quarry. Inside the Chapel, the Huntsmen, the Greater Dogs, and the Master of the Hunt perform the rites that initiate and sanctify the Huntsmen, the Hunt, and the Innocent Quarry. Then the Huntsman emerges from the Chapel, displays the Spear of Bitter Mercy, and recites the Offices of the Hunt. The Offices describe the laws and conditions of the four stages of the Hunt: the Drag, the Chase, the Call, and the View to the Kill.

Stage One -- The Drag, in which the Lesser Dogs drag the ground to flush out the Hare.

Stage Two -- The Chase, in which the Greater Hounds drive the Hare before them.

Stage Three -- The Call, in which the Greater Hounds trap the Hare and summon the Huntsmen for the kill.

Stage Four -- The View, in which the Huntsman makes the kill with the ritual Spear of Bitter Mercy, and calls upon the Master of the Hunt to view the kill by ringing the town bell. The Master of the Hunt then bestows the Bounty upon the Huntsman Bold who has wielded the Spear of Bitter Mercy in the kill. The Master of the Hunt also calls upon the Huntsman Bold to name the next Hare for the next Hunt (though the Huntsman Bold himself may not participate in the next Hunt).

The Offices of the Hunt, which the Huntsmen, Master, and Hounds are solemnly sworn to honor, detail the practices and conditions of the Hunt. These practices and conditions, also known as the Law, strictly define all details of the Hunt, such as how many Hounds of each sort may participate, how the Spear of Bitter Mercy may be wielded, and so forth. In addition, the Law states that the Hare must have a genuine chance to escape the Hunt, no matter how slim. In practice, this condition has been defined as the availability of six keys, which, if gathered together in the Temple of Daedric Rites, permit the Hare to teleport away from the Hunt, and so elude the Huntsman and his Spear. It is inconceivable, of course, that the Hare might actually discover the keys and escape, but the forms must be observed, and tampering with the keys or cheating the Hare of a genuine chance of finding or using the keys is a shameful and unforgivable betrayal of the Law of the Hunt.

The Ritual of the Hunt grants the Huntsmen protection from all forms of attack, including mortal and immortal weapons, and sorceries of all schools. Huntsmen are cautioned, however, that the ritual does not protect the Huntsman from the potent energies of his own Spear, and cautions against reckless wielding of the Spear in close melee, darkness, or other dangerous circumstances, for a single touch of the Spear of Bitter Mercy means instant and certain death for innocent Hare or fellow Huntsman alike.

The right to name a Wild Hunt is a grand and grave right indeed, as all but the High Daedra Lords are vulnerable to the potent sorceries of the Spear of Bitter Mercy. The Spear itself is therefore a terrible weapon, and it is forbidden to remove it from the Grounds of the Ritual Hunt.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


狩りへの出立





&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
[本書内の記述はどうやら手早く転記されたもののようで、元は口述によるものか、より長大な著作からの引用かと思われる。]
[pagebreak]
 何びとにも、狩りが宣言されず、儀式が宣言されず、太古の務めがまっとうされていないなどと証言されることなかれ。

 野生の狩りとしても知られる無垢なる獲物の儀式は、この世を取り巻く強大なマジカの流れから魔力を引き出すための古代の儀式である。儀式が由来する時代やその考案者は遥か昔に忘れ去られてしまっているが、所定通りに行うことで狩人に強大な力と名声を与えうるものである。

 儀式においては万能なる狩人たちとその大犬、子犬たちが、人間たちの狩りにちなんで伝統的に「兎」とも呼ばれる、哀れなる呪われた無垢なる獲物と対決することになる。狩人は無力な獲物に対する自らの圧倒的な優位性と支配に極上の興奮と栄誉を味わうと同時に、無垢なる獲物の悲劇的ながら誇り高く、しかし最終的には無駄となるあがきを痛感するのである。儀式の最も理想的な完成形とは、獲物を殺す際の最上の悦と、無垢なる獲物の悲しみと絶望に対する狩人の共感との均衡がとれていることである。無垢なる兎の肉体が八つ裂きにされる傍らで、狩人は悲劇的なまでの力の不均衡と、残酷なまでのこの世の不当ぶりを一考するのである。

 狩りが始まる際には、子犬たちは無垢なる獲物の聖堂の緑水晶の鏡像の前に集まる。聖堂内では狩人たち、大犬たち、そして狩りの長が儀式を行い、狩人と狩りと無垢なる獲物を受け入れ、神聖化する。その後狩人が聖堂から出てきて、厳しき無慈悲の槍をかかげ、狩りの務めを唱える。狩りの務めは、いぶり出し、追跡、呼びかけ、そして殺しという狩りの四つの段階の決まりと条件を説明している。

一つめの段階であるいぶり出しでは、子犬たちが兎を追い立てるために地面をしらみ潰しにする。

二つめの段階である追跡では、大犬たちが兎を追い立てて走る。

三つめの段階である呼びかけでは、大犬たちが兎を追いつめ、殺しのために狩人を呼び寄せる。

四つ目の段階である殺しでは、狩人が儀式用の厳しき無慈悲の槍を使って獲物を殺し、殺しを目にしてもらうために町の鐘を鳴らして狩りの長を呼び寄せる。その後、狩りの長が殺しの際に厳しき無慈悲の槍を扱った勇敢なる狩人に褒美を与え、また、次の狩りのための兎を指名するよう勇敢なる狩人に求める(勇敢なる狩人自身は次の狩りには参加できない)。

 狩人、狩りの長、および犬たちが厳粛に尊重すると誓った狩りの務めは、狩りの習わしと条件を詳しく決めている。狩りの法とも呼ばれるこれらの事項は、例えば各種の犬が何匹まで参加できるか、厳しき無慈悲の槍をどのように扱うべきかなど、狩りのあらゆる側面を事細かに指定している。加えて狩りの法には、例えどれだけ僅かであっても、兎には狩りから逃れられる可能性が残される必要があるとの条項がある。具体的には、獲物には六つの鍵が用意され、これらを全て集めてデイドラの儀式の神殿に行くことで、兎は転移により狩りから逃れ、槍をもつ狩人を煙に巻くことができる。兎が実際に鍵を全て集めて逃げ延びるのは現実的には有り得ないことだが、形式は守らなければならず、鍵に細工を施したり、兎が鍵を見つけたり使ったりする可能性を潰すような行いは、狩りの法に対する恥ずべきかつ許されざる裏切りであると見なされる。

 狩りの儀式は狩人に、通常および不死身の者の武器、および全ての系統の魔術を含む、あらゆる攻撃からの加護を与える。狩人たちは、自分たちがもつ槍の威力から自身を守る効果が儀式には無いため、格闘戦や暗闇などの危険な状況で不用意に槍を使わないように警告される。厳しき無慈悲の槍に触れただけで、無垢なる兎も、仲間の狩人も確実に即死してしまうからである。

 高位のデイドラの王以外は厳しき無慈悲の槍の強大な魔力に傷つけられうるため、野生の狩りの獲物を使命できる権利は偉大かつ重大な権利である。よって槍そのものは凶悪な武器であり、狩りの儀式の場から持ち出すことは禁じられている。</Dest>
    </String>
    <String List="1">
      <EDID>Book4RareRedBookofRiddles</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


The Red Book of Riddles





&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt;his handye booke doth containe alle divers manner of riddles and follyes, and, by means of carefulle studye, the prudente scholarlye gentlemane maye finde himselfe noe longer discomfited by the sharpe wite of his fellowes.

&lt;i&gt;The posing and puzzling of riddles is a convention of polite aristocratic Western society. Nobles and social aspirants collect books of riddles and study them, hoping thereby to increase the chances of their appearing sly and witty in conversation.&lt;/i&gt;

The question:
It has a tail, a side and a head
I call it what I call a snake
It has no body and it is dead

The answer:
It must be a drake

The question:
Poets know the hearts of Men and Mer
But beasts can&apos;t know my heart, you see
This book was written by a bear

The answer:
It is not a book of poetry.

The question:
I gave you a sock, not unlike a box
With hammers and nails all around it
Two lids open when it knocks

The answer:
It must have been a great hit.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


謎かけの赤い本


&lt;/p&gt;

[pagebreak]
&lt;p align=&quot;left&quot;&gt;&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt; この手軽なる書物にこそ、様々な謎かけやおふざけが収められ、入念な研究を通じ、教養ある慎重なる紳士は、同輩の者たちの鋭い才知により当惑させられることはなくなるだろう。

&lt;i&gt;[西方の貴族社会では謎かけの応酬は慣習の一つとなっている。貴族や社交界での活躍を図る者たちは謎かけの本を集めて研究し、会話の際に狡猾にして機知に富んでいる印象を与えられるよう、努力を重ねるという。]&lt;/i&gt;

[pagebreak]
問いかけ:
	汗水流して働けど
	暮らし良くなる気配無し
	努力の挙句に手元に残るは

返し:
	これぞドレイク金貨なり


[pagebreak]
問いかけ:
	人とエルフの心とは
	詩人こそ知るところなり
	熊に詩吟を詠ませたら

返し:
	瞬く間にのけものなり


[pagebreak]
問いかけ:
	爺を殴って殴りつけ
	見慣れぬ顔に仰天す
	慌てて周囲を見まわせど

返し:
	殴る拳を違えたか

&lt;/font&gt;</Dest>
    </String>
    <String List="1">
      <EDID>Book4RareSancreTor</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]



&lt;p align=&quot;center&quot;&gt;
Remanada
&lt;/p&gt;

[pagebreak]


&lt;p align=&quot;center&quot;&gt;
Chapter 1
Sancre Tor and
the Birth of Reman
&lt;/p&gt;

&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/A_letter.png&apos;&gt;nd in those days the empire of the Cyrodiils was dead, save in memory only, for through war and slug famine and iniquitous rulers, the west split from the east and Colovia&apos;s estrangement lasted some four hundreds of years. And the earth was sick with this sundering. Once-worthy western kings, of Anvil and Sarchal, of Falkreath and Delodiil, became through pride and habit as like thief-barons and forgot covenant. In the heartland things were no better, as arcanists and false moth-princes lay in drugged stupor or the studies of vileness and no one sat on the Throne in dusted generations. Snakes and the warnings of snakes went unheeded and the land bled with ghosts and deepset holes unto cold harbors. It is said that even the Chim-el Adabal, the amulet of the kings of glory, had been lost and its people saw no reason to find it.

And it was in this darkness that King Hrol set out from the lands beyond lost Twil with a sortie of questing knights numbered eighteen less one, all of them western sons and daughters. For Hrol had seen in his visions the snakes to come and sought to heal all the borders of his forebears. And to this host appeared at last a spirit who resembled none other than El-Estia, queen of ancient times, who bore in her left hand the dragonfire of the aka-tosh and in her right hand the jewels of the covenant and on her breast a wound that spilt void onto her mangled feet. And seeing El-Estia and Chim-el Adabal, Hrol and his knights wailed and set to their knees and prayed for all things to become as right. Unto them the spirit said, I am the healer of all men and the mother of dragons, but as you have run so many times from me so shall I run until you learn my pain, which renders you and all this land dead.

And the spirit fled from them, and they split among hills and forests to find her, all grieving that they had become a villainous people. Hrol and his shieldthane were the only ones to find her, and the king spoke to her, saying, I love you sweet Aless, sweet wife of Shor and of Auri-el and the Sacred Bull, and would render this land alive again, not through pain but through a return to the dragon-fires of covenant, to join east and west and throw off all ruin. And the shieldthane bore witness to the spirit opening naked to his king, carving on a nearby rock the words AND HROL DID LOVE UNTO A HILLOCK before dying in the sight of their union.

When the fifteen other knights found King Hrol, they saw him dead after his labors against a mound of mud. And they parted each in their way, and some went mad, and the two that returned to their homeland beyond Twil would say nothing of Hrol, and acted ashamed for him.

But after nine months that mound of mud became as a small mountain, and there were whispers among the shepherds and bulls. A small community of believers gathered around that growing hill during the days of its first churning, and they were the first to name it the Golden Hill, Sancre Tor. And it was the shepherdess Sed-Yenna who dared climb the hill when she heard his first cry, and at its peak she saw what it had yielded, an infant she named Reman, which is &quot;Light of Man.&quot;

And in the child&apos;s forehead was the Chim-el Adabal, alive with the dragon-fires of yore and divine promise, and none dared obstruct Sed-Yenna when she climbed the steps of White-Gold Tower to place the babe Reman on his Throne, where he spoke as an adult, saying I AM CYRODIIL COME.

[pagebreak]


&lt;p align=&quot;center&quot;&gt;
Chapter 2
THE CHEVALIER RENALD
BLADE OF THE PIG
&lt;/p&gt;

&lt;p align=&quot;left&quot;&gt;&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/A_letter.png&apos;&gt;nd in the days of interregnum, the Chim-el Adabal was lost again amid the petty wars of gone-heathen kings. West and east knew no union then and all the lands outside of them saw Cyrodiil as a nest of snakemen and snakes. And for four more hundreds of years did the seat of Reman stay sundered, with only the machinations of a group of loyal knights keeping all its borders from throwing wide.

These loyal knights did go by no name then, but were known by their eastern swords and painted eyes, and it was whispered that they were descended from the bodyguard of old Reman. One of their number, called the Chevalier Renald, discovered the prowess of Cuhlecain and then supported him towards the throne. Only later would it be revealed that Renald did this thing to come closer to Talos, anon Stormcrown, the glorious yet-emperor Tiber Septim; only later still, that he was under instruction by a pig.

Long glory was wife to the all the knights of the dragon-banner, who knew no other and were brothers before beyond many seas and now were brothers under the law named the blade-surrender of Pale Pass. And having vampire blood these brother-knights lived for ages through and past Reman and then kept guard over his ward, the coiled king, Versidue-Shaie. The snake-captain Vershu became Renald became the protector of the northern west when the black dart was hooked into Savirien-Chorak.

&lt;i&gt;Here torn pages indicate that the rest of this ancient book has been lost.&lt;/i&gt;</Source>
      <Dest>[pagebreak]



&lt;p align=&quot;center&quot;&gt;
レマナーダ
&lt;/p&gt;

[pagebreak]


&lt;p align=&quot;center&quot;&gt;
第1章: サンクレ・トールとレマンの誕生
&lt;/p&gt;

&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/A_letter.png&apos;&gt; その時代にはシロディールの帝国は死して、記憶の中に残るのみとなっていた。戦乱とナメクジによるがごとき飢えと不道徳な支配者たちにより西が東から分離し、コロヴィアンの別離が四百年にも及び、大地がこの別れにより病んでいたからである。かつては偉大であった西方のアンヴィルとサーカル、ファルクリースとデロディールの王たちは、傲慢と慣れにより盗賊の王のごとき存在となり、盟約を忘れてしまった。国の中核においても状況は大差無く、神秘師や偽の聖蚕の王子たちが薬で正気を失うか邪なるものの研究に没頭し、玉座に座る者が不在の時代が何世代も続いた。蛇および蛇の警告は無視され、大地は亡霊や冷たい港の深き穴により血を流した。王者の栄光の証であるキム=エル・アダバルの護符でさえ失われ、人々はそれを見つけようとする理由すら見出せなかったといわれている。

 このような闇の中でフロル王は、いずれも西方の息子たちや娘たちからなる、十八より一人少ない騎士たちを引き連れ、失われしトウィル以遠の地から出立したのであった。フロル王は啓示の中で来たるべき蛇たちを目の当たりにし、先人たちの描いた境界線を全て癒せればと考えたのである。そんな彼の前にようやく、太古の時代の女王であるエル=エスティアその人に似た精霊が現れた。その左手にはアカトシュの竜火を持ち、その右手には盟約の玉石を持ち、その胸には傷があり、その押し潰された両足に虚無をこぼし続けていた。エル=エスティアおよびキム=エル・アダバルを目にしたフロル王とその騎士たちは嘆き悲しみ、跪いて全てが正されるよう祈った。精霊は彼らに語りかけ、我は万人の癒し手にして竜の母であるが、汝らが幾度も我から逃れたように、我も汝らが我が痛み、すなわち汝らとこの地を殺すそのものを知るまで、汝らから逃れることにする、と口にした。

 そして精霊は彼らから逃れ、彼らは悪党と成り果てた自らを嘆きながら、手分けをして丘の間や森の中を探したのであった。彼女を見つけたのはフロル王とその従士の二人だけで、王は精霊に語りかけた。美しいアレッスよ、聖なる雄牛とオーリ=エルとショールの美しき妻よ、私は汝を愛している、そして再びこの地に息吹を吹き込まんと欲す。それも痛みを通じてではなく、盟約の竜の火への回帰をもって、東と西を統一させ、滅びを捨て去ることで。そして王の従士は見た、精霊が王に肌を曝し、近くの岩に「そしてフロルは丘にて愛した」と刻み、契りの場を目の当たりにしながら死んでいくのを。

 残りの十五人の騎士たちがフロル王を見つけた時、王は泥の山にもたれかかり、果てていた。彼らはそこで道を別ち、何人かは正気を失い、トウィルの向こうにある故郷へと帰り着いた二人はフロルのことは口にせず、彼のことを恥と感じ続けた。

 だが九ヶ月が過ぎると、かの泥の山は小さな山となり、羊飼いや雄牛たちの間でささやき声が聞こえた。丘が成長し始めて間も無い頃に少数の信者たちがその周囲に集まり、それを金の丘、「サンクレ・トール」と名づけた。そして彼の産声を耳にした羊飼いのセド=イェンナが丘を登り、その頂上にて丘から生まれし赤子を見つけ、「人の光」を意味するレマンと名づけたのであった。

 そして赤子の額にこそキム=エル・アダバルがあり、ありし日の神に約束されし竜の火が燃えさかっていた。そしてセド=イェンナが白金の塔の階段を上るのを邪魔する者はおらず、彼女が赤子レマンを玉座に置くと、彼は成人のごとく言葉を発し、「我こそシロディールなり」と口にした。

[pagebreak]


&lt;p align=&quot;center&quot;&gt;
第2章: 騎士のレナルド、豚の剣
&lt;/p&gt;

&lt;p align=&quot;left&quot;&gt;&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/A_letter.png&apos;&gt; 玉座が空位となった時期にて、蛮行に身を落とした王たちのくだらぬ紛争の中で、キム=エル・アダバルは再び失われた。西と東が結ばれることはなく、他の地はいずれもシロディールを蛇そして蛇のごとき人々の巣と見なしていた。そして以後四百年もの間、レマンの玉座は別たれたままとなり、忠実なる騎士たちの一団の画策のみが国境の崩壊を防いでいた。

 この忠実なる騎士たちは当時名を名乗ることはなかったものの、その東方由来の剣と塗られた目で知られ、かつてのレマンの近衛隊の末えいであると噂された。その中の一員であるレナルドと呼ばれる騎士がクーレケインに力を見出し、戴冠までの道を手助けしたという。後になって初めて、レナルドがそうしたのが嵐冠の神ことタロス、当時の栄えある皇帝タイバー・セプティムに近づくためであったことがわかり、またさらに後に、レナルドが豚に師事していたことがわかった。

 竜の旗の騎士たちには長きに渡る栄光こそが妻の役割を担っていた。彼らは他の者を知らず、かつて多くの海の向こうにて兄弟であり、今やペイル峠の剣の降伏と呼ばれた法のもとで兄弟であった。吸血鬼の血を引くこの兄弟である騎士たちはレマン以後も何世代にも渡って生き長らえ、その寵児であったとぐろの王、ヴェルシデュ・シャイエを守り続けた。蛇の隊長のヴェルシューがレナルドとなり、そして黒き投げ矢がサヴィリエン・チョラックに食い込んだ際には北西の守護者となった。

 [このあたりでページが破かれていることより、この古代の書物の残りの部分が失われていることがうかがえる。] </Dest>
    </String>
    <String List="1">
      <EDID>Book4RareWildElves</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


The Wild Elves


by
Kier-jo Chorvak
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/I_letter.png&apos;&gt;n the wilds of most every province of Tamriel, descended philosophically if not directly from the original inhabitants of the land, are the Ayleids, commonly called the Wild Elves. While three races of Elven stock -- the Altmer (or High Elves), the Bosmer (or Wood Elves), and the Dunmer (or Dark Elves) -- have assimilated well into the new cultures of Tamriel, the Ayleids and their brethren have remained aloof toward our civilization, preferring to practice the old ways far from the eyes of the world.

The Wild Elves speak a variation of Old Cyrodilic, opting to shun Tamrielic and separating themselves from the mainstream of Tamriel even further than the least urbanized of their Elven cousins. In temperament they are dark-spirited and taciturn -- though this is from the point of view of outsiders (or &quot;Pellani&quot; in their tongue), and doubtlessly they act differently within their own tribes.

Indeed, one of the finest sages of the University of Gwylim was a civilized Ayleid Elf, Tjurhane Fyrre (1E 2790-2E 227), whose published work on Wild Elves suggests a lively, vibrant culture. Fyrre is one of the very few Ayleids to speak freely on his people and religion, and he himself said &quot;the nature of the Ayleid tribes is multihued, their personalities often wildly different from their neighbor[ing] tribes&quot; (Fyrre, T., Nature of Ayleidic Poesy, p. 8, University of Gwylim Press, 2E 12).

Like any alien culture, Wild Elves are often feared by the simple people of Tamriel. The Ayleids continue to be one of the greatest enigmas of the continent of Tamriel. They seldom appear in the pages of written history in any role, and then only as a strange sight a chronicler stumbles upon before they vanish into the wood. When probable fiction is filtered from common legend, we are left with almost nothing. The mysterious ways of the Ayleids have remained shrouded since before the First Era, and may well remain so for thousands of years to come.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


野生のエルフ
キエルジョ・チョルヴァク 著
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
 タムリエルのほぼ全地方の荒野には、直接ではないにせよ少なくとも思想上はこの地の最初の住人たちの末えいであるアイレイド、通称ワイルドエルフが住んでいる。エルフの亜種のうち、アルトマー(ハイエルフ)、ボズマー(ウッドエルフ)、ダンマー(ダークエルフ)の三種族はタムリエルの新たな文明によく馴染んでいるものの、アイレイドおよびその末えいは文明を疎む姿勢を崩さず、世間の目を避けて古き法を守ることを選んでいる。

 ワイルドエルフたちはタムリエル語を嫌い古代シロディール語の一方言を話すため、最も文明化の遅れている他のエルフの亜種に比べても、タムリエルの本流から離れてしまっている。彼らは性格的には陰気で無口だが、これは(彼らが「ペラーニ」と呼ぶ)よそ者たちの観点からの感想であり、同族相手にはその態度も変わってくるものと思われる。

 一例として、グウィリム大学屈指の賢者の一人であった、文明に帰化したアイレイドエルフのチュルヘイン・フィーレ(第一紀2790年生、第二紀227年没)が記したワイルドエルフに関する文献には、色鮮やかで活気のある文化が描かれている。フィーレは同族や自分たちの宗教について自由に語った数少ないアイレイドの一人であり、「アイレイドの諸族の気質は多種多様であり、その性格はたとえ隣り合う地域の部族間であっても大きく異なることが少なくない」と主張している(フィーレ、T、アイレイド詩吟の性質について、p.8、グウィリム大学出版部、第二紀12年)。

 ワイルドエルフたちは他の異質な文化をもつ種族同様、タムリエルの庶民階級の多くに恐れられている。アイレイドはタムリエルの大陸屈指の大いなる謎であり続けており、その役割を問わず歴史の記録に登場することは稀であり、言及されていたとしても記録者が見かけた直後に森の中に消えてしまう奇妙な人影といった程度である。ありきたりな伝説から架空ながら現実味のある話を抽出してみても、ほとんど何も残らない。アイレイドの神秘は第一紀以前から謎に包まれたままであり、その状態が以後何千年もの間続いたとしても不思議ではない。</Dest>
    </String>
    <String List="1">
      <EDID>Book2ReligiousSongofPelinalV5</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


The Song of Pelinal
Volume 5: On His Love of Morihaus





[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;i&gt;[Editor&apos;s Note: Volumes 1-6 are taken from the so-called Reman Manuscript located in the Imperial Library. It is a transcription of older fragments collected by an unknown scholar of the early Second Era. Beyond this, little is known of the original sources of these fragments, some of which appear to be from the same period (perhaps even from the same manuscript). But, as no scholarly consensus yet exists on dating these six fragments, no opinions will be offered here.]&lt;/i&gt;

[pagebreak]
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/I_letter.png&apos;&gt;t is a solid truth that Morihaus was the son of Kyne, but whether or not Pelinal was indeed the Shezarrine is best left unsaid (for once Plontinu, who favored the short sword, said it, and that night he was smothered by moths). It is famous, though, that the two talked of each other as family, with Morihaus as the lesser, and that Pelinal loved him and called him nephew, but these could be merely the fancies of immortals. Never did Pelinal counsel Morihaus in time of war, for the man-bull fought magnificently, and led men well, and never resorted to Madness, but the Whitestrake did warn against the growing love with Perrif. &quot;We are ada, Mor, and change things through love. We must take care lest we beget more monsters on this earth. If you do not desist, she will take to you, and you will transform all Cyrod if you do this.&quot; And to this the bull became shy, for he was a bull, and he felt his form too ugly for the Paravania at all times, especially when she disrobed for him. He snorted, though, and shook his nose-hoop into the light of the Secunda moon and said, &quot;She is like this shine on my nose-hoop here: an accident sometimes, but whenever I move my head at night, she is there. And so you know what you ask is impossible.&quot;</Source>
      <Dest>ペリナルの歌

第5巻: モーハスへの愛情

 [編者注: 1巻から6巻に収められた文章は、帝国図書館所蔵のいわゆるレマン文書から採られたものである。この文書は、第二紀初期に無名の研究者によって集められたもので、古代文書の断章の写しからなる。古代文書のそもそもの出所は不明であり、いくつかの断章は同時期に書かれた(同じ文書からの断章という可能性もある)ものと考えられている。しかし、6つの断章の成立時期に関する学術的な合意は得られておらず、ここでもその断定は避ける。]

 モーハスがカイネの息子であることは厳然たる事実である。しかし、ペリナルがシェザリンであるかどうかについては語らないほうがいいだろう(あるとき、ダガー使いのプロンチヌがそれを言って、その夜蛾を喉につまらせて死んだ)。しかし、モーハスとペリナルが互いを家族と呼び合ったことはよく知られている。モーハスが弟分であり、ペリナルは彼を甥と呼んでかわいがった。しかし、これらは単に神々に近い不死身の彼らの気まぐれな遊びだったのかもしれない。ペリナルは、戦いに関してはモーハスに助言などしなかった。この半牛人は素晴らしい戦いぶりを見せていたし、兵をうまく導き、憤怒に身を任せることもなかったからだ。しかしペリナルは、モーハスがペリフに対して募らせていた愛にだけは警告を与えた。「モール、俺たちはアダだ。愛によって何かを変えなくてはならない。さらなる怪物をこの地上に生み落とさないように気をつけろ。お前が思いとどまらなければ、彼女はお前を愛するようになり、お前のせいでシロドはその姿を変えてしまうぞ」これを聞いたモーハスは彼の雄牛のような姿を恥じ、彼がパラヴァニアにとって醜すぎるのではないかといつも思い悩んでいた。ペリフが彼の服を脱ぐのを手伝ってくれる時などは特にそうだった。ある夜、彼は小月神の月の光に鼻輪を光らせ、鼻を鳴らして言った。「彼女はまるでこの鼻輪の光のようだ。ときどき気まぐれに光り輝くが、夜にこうして頭を動かせばいつでもそこに見ることができる。そして、俺は決して手に入れられないものを知るのだ」</Dest>
    </String>
    <String List="1">
      <EDID>Book3ValuableShezarr</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Shezarr and the Divines



by 
Faustillus Junius
Subcurator of Ancient Theology and Paleonumerology
Imperial Library
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt;he position Shezarr enjoys in Cyrodilic worship is often misconstrued. He, and a thousand other deities, have sizeable cults in the Imperial City. Shezarr is especially venerated in the Colovian West, though he is called Shor there, as the West Kings are resolutely, and religiously, Nordic.

The haziness of Shezarr&apos;s relationship to the Divines (he is often called their &apos;Missing Sibling&apos;) begins with St. Alessia, the so-called &apos;Slave Queen of Cyrodiil, the founder figure of the original Cyrodilic Empire. In the earliest Cyro-Nordic stories of the Heartland, Shezarr fought against the Ayleids (the &apos;Heartland Highelves&apos;) on mankind&apos;s behalf. Then, for some unknown reason, he vanishes from the stage (presumably to help other humans elsewhere), and, without his leadership, the Ayleids conquer the humans and enslave them.

This slavery lasts for generations. The isolated humans eventually begin to venerate the pantheon of their masters, or at least assimilate so much of High Elven religious practices into their native traditions that the two become indistinguishable.

In 1E 242, under the leadership of Alessia, her demigod lover, Morihaus-Breath-of-Kyne, and the infamous Pelinal Whitestrake, the Cyrodilic humans revolt. When Skyrim lends its armies to the Slave-Queen of the South, the revolution succeeds. The Ayleid Hegemonies are quickly overthrown. Shortly thereafter, White Gold Tower is captured by Alessia&apos;s forces, and she promptly declares herself the first Empress of Cyrodiil. Part of the package meant that she had to become the High Priestess of Akatosh, as well.

Akatosh was an Aldmeri god, and Alessia&apos;s subjects were as-yet unwilling to renounce their worship of the Elven pantheon. She found herself in a very sensitive political situation. She needed to keep the Nords as her allies, but they were (at that time) fiercely opposed to any adoration of Elven deities. On the other hand, she could not force her subjects to revert back to the Nordic pantheon, for fear of another revolution. Therefore, concessions were made and Empress Alessia instituted a new religion: the Eight Divines, an elegant, well-researched synthesis of both pantheons, Nordic and Aldmeri.

Shezarr, as a result, had to change. He could no longer be the bloodthirsty anti-Aldmer warlord of old. He could not disappear altogether either, or the Nords would have withdrawn their support of her rule. In the end, he had become &quot;the spirit behind all human undertaking.&quot; Even though this was merely a thinly-disguised, watered-down version of Shor, it was good enough for the Nords.

As for why Tiber Septim has not attempted to &apos;revitalize&apos; Shezarr during his wars against the Aldmeri Dominion, we can only speculate that, at this time, memories of the Alessian Order&apos;s follies (the Dragon Break, the War of Righteousness, the defeat at Glenumbra Moors) would only damage his campaign for the Imperial Crown.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


シェザールと神々



帝国図書館
古代神学・古数神秘学芸員補
フォースティラス・ジュニアス 著
&lt;/p&gt;&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
 シェザールは誤解されがちな存在であるが、シロディールでは信仰を勝ち得ている。彼や、他の多くの神々は、帝都における数々の大規模な宗派の崇拝の対象となっている。シェザールは特に西部コロヴィア地方で崇拝されており、当地ではショールという名で呼ばれている。西部の王たちの多くが民族意識的にも宗教的にもノルドであるためである。

 シェザールと他の神々との関係にはわからない部分が多い(彼はよく神々の「失われた兄弟」と呼ばれる)。その経歴はシロディールの「奴隷の女王」と呼ばれた聖アレッシアが帝都シロディールの原型を築いた時代から始まる。ハートランドにおけるシロディールとノルドたちの歴史の初期、シェザールは人間を代表してアイレイド(ハートランドの支配者エルフ)と戦った。その後、なぜかシェザールは歴史の舞台から消え(他の土地の人間を助けに行ったと考えられている)、彼の統率力を失った人間たちはアイレイドによって征服され、彼らの奴隷と化した。

 奴隷制度は何世代にもわたって続いた。そのあいだ、互いに接触のなかった人間たちは主人であるエルフたちの神々を崇めるようになり、また彼らは支配者エルフの宗教的な習慣を彼ら自身の信仰に取り入れたため、人間とエルフの宗教は混ざり合い、区別があいまいになっていった。

 第一紀242年、アレッシアと彼女の半神の恋人である「カイネの息吹」モーハス、そして悪名高いペリナル・ホワイトストレークに率いられ、シロディールの人間たちは反乱を起こした。スカイリムがこの南の奴隷の女王に味方の兵を送って協力したため、反乱は成功した。アイレイドの覇権は瞬く間に滅ぼされた。それからまもなくして、アレッシアの勢力は白金の塔を占領し、アレッシア自ら最初のシロディール女帝となった。そのことはまた、彼女がアカトシュ信仰の女教皇となったことも意味した。

 アカトシュはアルドメリの神であり、アレッシアの治める人々はまだエルフの神々への信仰を捨てようとしていなかった。このことは、彼女に政治的な問題をもたらした。彼女はノルドの人々を支配下に置いておきたかったが、彼らは(当時は)エルフの宗教を拒絶していたのである。だからといって、人々に今度はノルドの宗教を強要することはさらなる革命をまねく恐れがあり、避けたかった。そのため、宗教的寛容が推進され、女皇アレッシアは新たな信仰の対象を設けた。八大神である。八大神は、ノルドとアルドメリそれぞれの宗教の綿密な調査に基づく適切な融合であった。

 結果として、シェザールについても変更が加えられなくてはならなかった。彼はもはや、アルドメリと敵対する血に飢えた武将ではいられなかったのである。しかし彼はまた、消え去ることもできなかった。彼を信仰することを否定すれば、ノルドの人々はアレッシアの支配圏から去ってしまっていたであろう。最終的に、彼は「人間の全ての営みを助ける御霊」ということになった。これはショールの特徴を薄め、軽く偽装したようなものであったが、ノルドたちは満足していた。

 なぜタイバー・セプティムがアルドメリの領土を攻める際に本来のシェザールを「復活」させなかったのかについては、憶測の域を出ないが、アレッシアたちの悪行(ドラゴンの突破、正道戦争、ゲルナンブリア・ムーアでの敗北)の記憶は、帝国の王座をめぐる戦いに不利に働くと考えられたからであろう。</Dest>
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    <String List="1">
      <EDID>Book4RareSixteenAccordsofMadnessV12</EDID>
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      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Sixteen Accords of Madness
Volume XII




&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;center&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/M_letter.png&apos;&gt;alacath&apos;s Tale
&lt;/p&gt;
[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/I_letter.png&apos;&gt;n the days before the Orsinium&apos;s founding, the spurned Orc-folk were subjected to ostracism and persecutions even more numerous and harsh than their progeny are accustomed to in our own age. So it was that many champions of the Orsimer traveled, enforcing what borders they could for the proliferation of their own people. Many of these champions are spoken of yet today, among them the Cursed Legion, Gromma the Hairless, and the noble Emmeg Gro-Kayra. This latter crusader would have certainly risen to legendary status throughout Tamriel, had he not been subject to the attention of certain Daedric Princes.

Emmeg Gro-Kayra was the bastard son of a young maiden who was killed in childbirth. He was raised by the shaman of his tribe, the Grilikamaug in the peaks of what we now call Normar Heights. Late in his fifteenth year, Emmeg forged by hand an ornate suit of scaled armor, a rite of ascension among his tribe. On a blustery day, he pounded the final rivet, and draping a heavy cloak over the bulky mantle, Emmeg set out from his village for the last time. Word of his exploits always returned home, whether defending merchant caravans from brigands or liberating enslaved beast folk. News of the noble Orc crusader began to grace even the lips of Bretons, often with a tinge of fear.

Less than two years after ascending to maturity, Gro-Kayra was making camp when a thin voice called out from the thickening night. He was surprised to hear the language of his people spoken by a tongue that obviously did not belong to an Orc.

&apos;Lord Kayra&apos;, said the voice, &apos;tales of your deeds have crossed the lips of many, and have reached my ears.&apos; Peering into the murk, Emmeg made out the silhouette of a cloaked figure, made wavy and ephemeral by the hazy campfire. From the voice alone he had thought the interloper an old hag, but he now decided that he was in the presence of a man of slight and lanky build, though he could discern no further detail.

&apos;Perhaps,&apos; the wary Orc began, &apos;but I seek no glory. Who are you?&apos;

Ignoring the question, the stranger continued, &apos;Despite that, Orsimer, glory finds you, and I bear a gift worthy of it.&apos; The visitor&apos;s cloak parted slightly, revealing nothing but faintly glinting buttons in the pale moonlight, and a bundle was withdrawn and tossed to the side of the fire between the two. Emmeg cautiously removed the rags in which the object was swathed, and was dazzled to discover the item to be a wide, curved blade with ornately decorated handle. The weapon had heft, and Emmeg realized on brandishing it that the elaborate pommel disguised the more practical purpose of balancing the considerable weight of the blade itself. It was nothing much to look at in its present condition, thought the Orc, but once the tarnish was cleaned away and a few missing jewels restored, it would indeed be a blade worthy of a champion ten times his own worth.

&apos;Her name is Neb-Crescen&apos; spoke the thin stranger, seeing the appreciation lighting Gro-Kayra&apos;s face. &apos;I got her for a horse and a secret in warmer climes, but in my old age I&apos;d be lucky to even lift such a weapon. It&apos;s only proper that I pass her on to one such as yourself. To possess her is to change your life, forever.&apos; Overcoming his initial infatuation with the arc of honed steel, Emmeg turned his attention back to the visitor.

&apos;Your words are fine, old man,&apos; Emmeg said, not masking his suspicion, &apos;but I&apos;m no fool. You traded for this blade once, and you&apos;ll trade for it again tonight. What is it that you want?&apos; The stranger&apos;s shoulders slumped, and Emmeg was glad to have unveiled the true purpose of this twilight visit. He sat with him a while, eventually offering a stack of furs, warm food, and a handful of coins in exchange for the exotic weapon. By morning, the stranger was gone.

In the week following Emmeg&apos;s encounter with the stranger, Neb-Crescen had not left its scabbard. He had encountered no enemy in the woods, and his meals consisted of fowl and small game caught with bow and arrow. The peace suited him fine, but on the seventh morning, while fog still crept between the low-hanging boughs, Emmeg&apos;s ears pricked up at the telltale crunch of a nearby footfall in the dense snow and forest debris.

Emmeg&apos;s nostrils flared, but he was upwind. Being unable to see or smell his guest, and knowing that the breeze carried his scent in that direction, Emmeg&apos;s guard was up, and he cautiously drew Neb-Crescen from its sheath. Emmeg himself was not entirely sure of all that happened next.

The first moment of conscious memory in Emmeg Gro-Kayra&apos;s mind after drawing Neb-Crescen was the image of the curved blade sweeping through the air in front of him, spattering blood over the virginal powder coating the forest floor. The second memory was a feeling of frenzied bloodlust creeping over him, but it was then that he saw for the first time his victim, an Orc woman perhaps a few years younger than himself, her body a canvas of grisly wounds, enough to kill a strong man ten times over.

Emmeg&apos;s disgust overwhelmed the madness that had overtaken him, and with all his will enlisted, he released Neb-Crescen from his grip and let the blade sail. With a discordant ringing it spun through the air and was buried in a snowdrift. Emmeg fled the scene in shame and horror, drawing the hood of his cloak up to hide himself from the judging eyes of the rising sun.

The scene where Emmeg Gro-Kayra had murdered one of his own kind was a macabre one. Below the neck, the body was flayed and mutilated almost beyond recognition, but the untouched face was frozen in a permanent expression of abject terror.

It was here that Sheogorath performed certain rites that summoned Malacath, and the two Daedric Lords held court in the presence of the disfigured corpse.

&apos;Why show me this, Mad One?&apos; began Malacath, once he recovered from his initial, wordless outrage. &apos;Do you take such pleasure in watching me grieve the murder of my children?&apos; His guttural voice rumbled, and the patron of the Orsimer looked upon his counterpart with accusing eyes.
	
&apos;By birth, she was yours, brother outcast,&apos; began Sheogorath, solemn in aspect and demeanor. &apos;But she was a daughter of mine by her own habits. My mourning here is no less than your own, my outrage no less great.&apos;
	
&apos;I am not so sure,&apos; grumbled Malacath, &apos;but rest assured that vengeance for this crime is mine to reap. I expect no contest from you. Stand aside.&apos; As the fearsome Prince began to push past him, Lord Sheogorath spoke again.
	
&apos;I have no intention of standing between you and vengeance. In fact, I mean to help you. I have servants in this wilderness, and can tell you just where to find our mutual foe. I ask only that you use a weapon of my choosing. Wound the criminal with my blade, and banish him to my plane, where I can exact my own punishment. The rights of honor-killing here belong to you.&apos;

With that, Malacath agreed, took the wide blade from Sheogorath, and was gone.

Malacath materialized in the path of the murderer, the cloaked figure obscured through a blizzard haze. Bellowing a curse so foul as to wilt the surrounding trees, the blade was drawn and Malacath crossed the distance more quickly than a wild fox. Frothing with rage, he swung the blade in a smooth arc which lopped the head of his foe cleanly off, then plunged the blade up to its hilt in his chest, choking off the spurts of blood into a steady, growing stain of red bubbling from beneath the scaled armor and heavy cloak.

Panting from the unexpected immediacy and fury of his own kill, Malacath rested on a knee as the body before him collapsed heavily backwards and the head landed roughly upon a broad, flat stone. The next sound broke the silence like a bolt.

&apos;I - I&apos;m sorry...&apos; sputtered the voice of Emmeg Gro-Kayra. Malacath&apos;s eyes went wide as he looked upon the severed head, seeping blood from its wound, but somehow kept alive. Its eyes wavered about wildly, trying to focus on the aspect of Malacath before it. The once-proud eyes of the champion were choked with tears of grief, pain, and confused recognition.

To his horror, Malacath recognized only now that the man he had killed was not only one of his Orsimer children, but very literally a son he had blessed an Orc maiden with years hence. For achingly long moments the two looked upon each other, despondent and shocked.

Then, silent as oiled steel, Sheogorath strode into the clearing. He hefted Emmeg Gro-Kayra&apos;s disembodied head and bundled it into a small, grey sack. Sheogorath reclaimed Neb-Crescen from the corpse and turned to walk away. Malacath began to stand, but knelt again, knowing he had irreversibly damned his own offspring to the realm of Sheogorath, and mourned his failure as the sound of his son&apos;s hoarse pleas faded into the frozen horizon.&lt;/p&gt;</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


狂気の十六の協約 第十二巻




&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;center&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/M_letter.png&apos;&gt; マラキャスの物語
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&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/I_letter.png&apos;&gt; オルシニウムの発見が為される前の時代、疎外されていたオークの民は、我々の時代における彼らの子孫が慣れているそれよりずっと厳しくおびただしい追放と迫害の対象となっていた。そのため多くのオーシマーのチャンピオンが、同胞の増殖のために境界を強化しながら旅をした。たくさんのチャンピオンたちが今でも語りぐさとなっており、その呪いの軍団には、無毛のグロンマと、気高いエンメグ・グロ=カイラも含まれている。後者の聖戦士は、あるデイドラの大公たちに目をつけられることがなければ、タムリエル中に知られる伝説的存在へと間違いなくのし上がっていたはずである。

エンメグ・グロ=カイラはある若い女性の庶子として生まれたが、母親は彼の出産と共に亡くなっていた。そのため、現在はノルマル高地と呼ばれている山に住む彼の部族、グリリカマウグの、シャーマンに育てられることになった。15歳の後半になってから、エンメグは部族における成人の儀式に従い、手の込んだウロコ鎧を一式、自分で鍛造して作った。ある風の強い日、エンメグは最後の鋲を打ち込み、分厚い外套の上に重いマントを羽織って、村から永遠に旅立った。隊商を盗賊の手から守ったり、奴隷にされた獣人を解放したりといった英雄的行為の噂が、常に故郷にまで届いた。気高いオークの聖戦士の噂はブレトンの者たちにまで喜々として語られるようになったが、わずかばかりの恐怖心を伴って伝えられることも多かった。

成人に達してから2年も経っていなかったある晩、グロ=カイラがテントを張っていると、どんよりとした闇の中から呼びかけるか細い声が聞こえた。明らかにオークの者ではない口から自分の部族の言葉が出るのを聞いて、彼は驚いた。

「カイラ卿よ」と声は語りかけ、「お前の功績が多くの者たちの口に伝っており、私の耳にも届いたのだ」。エンメグが暗闇に目をこらすと、ぼんやりとしたたき火に揺らめくように、外套をまとった者のシルエットがどうにか見えた。声のみで判断すると、侵入者は老婆かと思われたのだが、細かい所までは何も分からないものの、どうやらきゃしゃでひょろっとした体つきの男がそこにいるようだった。

「そうかもしれません。」と、慎重なオークは答え、「しかし私は栄光を求めてはいません。あなたは誰なのですか？」

質問を無視して、そのよそ者は話を続けた。「にもかかわらず、オーシマーよ、栄光はお前にもたらされた。そしてそれに見合う贈り物を私は携えている」。訪問者は外套をわずかに開き、淡い月の光にかすかにきらめくボタンだけをのぞかせながら、一つの包みを取り出し、二人の間にあるたき火のそばに放り投げた。その物に巻かれたぼろ切れを注意深く取り除くと、凝った装飾の柄を持つ、幅の広い弓なりの刃が出てきて、エンメグは驚嘆した。剣はずっしりと重く、実際に振ってみると、手の込んだ柄がかなりの重さを持つ刃とのバランスを保つという実用的な役割を果たしていることが、エンメグには分かった。今の状態では特にどうということがないようにも見えるが、汚れを落とし、取れてしまっている宝石を元通りにすれば、自分の十倍もの評価を持つチャンピオンにもふさわしい剣になるだろうと思われた。

「剣の名はネブ=クレセンだ」と、その価値を認めて顔を輝かせるグロ=カイラを見ながら、やせたよそ者が言った。「私は暖かい地方で、1頭の馬とある秘密とを差し出して、それを手に入れた。だがこの年齢になっては、そんな武器を持ち上げられるだけでも幸運というものだ。お前のような者に渡すことこそ、正しいことと言えるだろう。その剣を手にすれば、お前の人生は永遠に変わることになる」。鍛え上げられた弓なりの鋼鉄に夢中になる気持ちをひとまず抑え、エンメグは訪問者に注意を戻した。

「お言葉はもっともですが、ご老人、」あえて疑念を隠さずにエンメグが言った「私も馬鹿ではありません。交換によってこの剣を手に入れたのなら、今夜もまた、何かと交換するつもりでしょう。望みは何です？」。よそ者が肩の力を抜き、黄昏時にやってきた真の目的を明らかにしてくれたので、エンメグは喜んだ。よそ者と一緒にしばらく座り込んだ後、風変わりな武器との交換品として、たくさんの毛皮と、温かい食事、一握りの硬貨を彼に差し出した。朝が来る前に、よそ者は去っていった。

エンメグがよそ者と出会った翌週は、ネブ=クレセンが鞘から抜かれることはなかった。森で敵に遭遇することはなかったし、食事は弓矢で捕まえた鳥や小さめの獲物で賄っていたからだ。安らかでいられることが心地よかったが、7日目の朝、低く垂れ下がった大枝の間にまだ霧が立ち込めていた頃、深い雪と森の堆積物をザクザクと踏みしだく確かな足音が近くで発せられているのを、エンメグの耳は聞き取った。

エンメグは鼻の穴をひくひくさせてみたが、彼のほうが風上だった。訪問者の姿も匂いも分からず、しかも自分の匂いがそよ風に乗ってその相手のほうへと流れていることを知ったエンメグは警戒を強め、ネブ=クレセンを慎重に鞘から抜いた。次に何が起きたのか、エンメグ自身にも完全には分からなかった。

ネブ=クレセンを抜いてからの最初の記憶としてエンメグ・グロ=カイラの意識に残っているのは、弓なりの剣が目の前でさっと振られ、森の地面を覆う汚れなき粉雪に血が飛び散った光景だった。次に記憶にあるのは、激しく血を欲する感情が自分に忍び寄ってきたことだったが、その時になって初めて、彼は犠牲となった者の姿を目にしたのだった。それはおそらく彼より少し若いと思われるオークの女性で、その身体には、屈強な男を10回は殺せるほどのむごたらしい傷が一面についていた。

それまで彼を包んでいた狂気を嫌悪感が圧倒し、自らの全意志に後押しされるような形で彼は握りしめていたネブ=クレセンを放り投げた。耳障りな音を立てながら剣は宙を切り裂き、雪の吹きだまりに埋まった。恥ずかしさと恐怖を感じたエンメグは、昇る太陽からの批判の視線を避けるかのように外套の頭巾で顔を隠して、その場から逃げ去った。

エンメグ・グロ=カイラが同族の一人を殺害した現場は、ゾッとするような有り様だった。死体の首から下は見分けもつかないほど斬りつけられて損なわれていたのに、無傷の顔は絶望的な恐怖の表情をしたまま凍りついていたのだ。

この場所でシェオゴラスがある儀式を行ってマラキャスを召喚して、デイドラの主である二人は、ひどく損なわれた死体の前で問い詰め合った。

「なぜこれを私に見せるのだ、マッドゴッド？」。言葉を失うほど激怒していた状態から立ち直って、マラキャスが口を開いた。「我が子らの殺害を嘆き悲しむ姿を眺めて、楽しもうとでも言うのか？」。ガラガラとした声を轟かせながらそう言うと、オーシマーの守護者である彼は責めるような目で相手を見つめた。

「生まれに関しては、彼女はお前の物だ。落ちこぼれの兄弟よ」。いかめしい顔つきと態度でシェオゴラスが話し始めた。「だが自らの習性により、彼女は私の娘になったのだ。私の悲嘆は決してお前のそれに劣る物ではないし、憤激もまた然りだ」

「それはどうか分からないが、」マラキャスが声を轟かせ「この罪に対する報復が私の役割であることは確かだ。貴様との争いなど望んではいない。下がっていてくれ」。恐怖の大公が押しのけて通り過ぎようとすると、シェオゴラス閣下が再び話し始めた。

「お前の報復を邪魔するつもりは全くない。実際、私はお前を助けたいのだ。この荒野には私の召使いがいて、我々の共通の敵がどこにいるのかを教えることができる。ただ、お前には私が選んだ武器を使ってもらいたい。私の剣で罪人を傷つけて、私の平面へと追いやって、私自身の罰を受けさせてやって欲しい。名誉のための殺人をする権利は、お前にある」

その申し出にマラキャスは同意し、幅広の剣をシェオゴラスから受け取ってその場を後にした。

マラキャスは殺害者の行く手に姿を現した。外套を身にまとった彼の姿は、猛吹雪の中にかすんで見えた。周囲の木をしおれさせるほど汚らわしい悪態の言葉をがなり立てながら、マラキャスは剣を抜き、野生の狐よりも素早く相手との距離を縮めていった。烈火のごとく怒った彼は滑らかな弧を描くようにして剣を振り、敵の首をきれいに切り払った。さらにその刃を胸に突き刺して柄の部分まで押し込み、血が噴き出すのを抑えたため、ウロコ鎧と重い外套の下で赤い泡の染みがじわじわと広がっていった。

予期せぬ慌ただしさと憤激を込めて殺害を行ったマラキャスは息を切らし、激しく傷ついて仰向けに倒れた死体と、大きな平たい石の上に無様に乗っかった首を前にして、片膝をついて休んだ。すると突然、静寂を打ち破る音が聞こえてきた。

「わ、悪かった…」。そう吐き出した声は、エンメグ・グロ=カイラの物だった。マラキャスが目を見開き、切断された頭を見つめると、傷口から血が染み出しているというのに、まだそれが生きていることが分かった。その瞳は激しく揺れ動き、前にいるマラキャスの姿に焦点を合わせようとしていた。かつて誇りに満ちていたチャンピオンの瞳は、深い悲しみと苦しみ、そして混乱がもたらす涙で一杯になっていた。

恐ろしいことに、ここに至って初めてマラキャスはあることに気がついた。彼が殺した男は、彼にとってオーシマーの子の一人であるというだけでなく、文字どおり、彼が今から幾年か前にあるオークの乙女に授けた息子だったのだ。落胆と衝撃に包まれて、二人はしばらくの間、痛々しく見つめ合った。

やがて、油を塗った鉄のごとき静けさで、シェオゴラスがその空き地まで歩いてやって来た。そしてエンメグ・グロ=カイラの切断された首を持ち上げ、小さな灰色の袋に放り込んだ。シェオゴラスはネブ=クレセンを死体から引き抜くと、背を向けて去っていった。マラキャスは立ち上がりかけたが、取り返しがつかないほど我が子を破滅させてシェオゴラスの領域へと送ってしまったことを知り、再びひざまずいた。そして、しわがれた声で弁解をする息子の声が凍える地平線へと消えていく中で、己の失敗を嘆き続けたのだった。</Dest>
    </String>
    <String List="1">
      <EDID>Book4RareSixteenAccordsofMadnessV9</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Sixteen Accords of Madness
Volume IX




&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;center&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/V_letter.png&apos;&gt;aermina&apos;s Tale
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&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/D_letter.png&apos;&gt;arius Shano found himself running as fast as he could.

He had no idea what he was running from or towards, but he didn&apos;t care. The desire saturated his mind -- there was nothing in the world except flight. He looked around for landmarks, anything to place himself or to use as a target, but to no avail -- the featureless grasslands through which he was sprinting extended as far as the eye could see. &quot;Just have to keep running&quot;, he thought to himself. &quot;I have to run as fast as I can&quot;. On and on he ran, with no end in sight or in mind....

Standing over Darius Shano while he lay quietly in his bed were his mistress, Vaermina the Dreamweaver, and the Madgod Sheogorath. Vaernima looked down with pride at this disciple of hers, and was boastful of her little jewel.

&quot;Such potential in this one! Through dreams of inspiration, I have nurtured literary talent into fruition, and now he stands in acclaim as an emerging bard and poet! He will gain much favor before I tire of him.&quot; Sheogorath, too, gazed at the young Breton artist and saw that he was indeed famous among the other mortals.

&quot;Hmmm,&quot; mused Sheogorath, &quot;but how many are there who hate this mortal whom you have built? It is the hatred of the mortals which confirms greatness, and not their love. Surely you can accomplish this as well?&quot;

Vaernima&apos;s eyes narrowed. &quot;Yes, the mortals are indeed often foolish and petty, and it is true that many of their most bold have been despised. Do not worry, mad one, for I have the power to achieve many forms of greatness with this one, hatred among them.&quot;

&quot;Perhaps, Dreamweaver, it would be amusing to show who has this power? Inspire foolish, arrogant hatred of this mortal for ten years, and then I will do the same. We shall see whose talents are most efficient, free of aid or interference from any of the Daedra.&quot;

At this, she relaxed into confident pleasure. &quot;The Madgod is indeed powerful, but this task is suited to my skills. The mortals are repulsed by madness, but rarely think it worthy of hate. I shall take pleasure in revealing this to you, as I bring the more subtle horrors out of this mortal&apos;s subconscious.&quot;

And so, in the 19th year of his life, the dreams Darius Shano had been experiencing began to change. Fear had always been part of the night for him, but now there was something else. A darkness began to creep into his slumber, a darkness that sucked away all feeling and color, leaving only emptiness behind. When this happened, he opened his mouth to scream, but found that the darkness had taken his voice as well. All he had was the terror and the void, and each night they filled him with a new understanding of death. Yet, when he woke, there was no fear, for he had faith that his Lady had a purpose.

Indeed, one night Vaernima herself emerged from the void. She leaned in close to whisper into his ear.

&quot;Watch carefully, my beloved!&quot; With that, she pulled the void away, and for hours each night she would reveal to Darius the most horrible perversions of nature. Men being skinned and eaten alive by other men, unimaginable beasts of many limbs and mouths, entire populations being burned -- their screams filled his every evening. In time, these visions gnawed at his soul, and his work began to take on the character of his nightmares. The images revealed to him at night were reproduced on the page, and the terrible cruelty and hollow vice that his work contained both revolted and fascinated the public. They reveled in their disgust over every detail. There were those who openly enjoyed his shocking material, and his popularity among some only fed the hatred of those who found him abhorrent. This continued for several years, while the infamy of Darius grew steadily. Then, in his 29th year, without warning, the dreams and nightmares ceased.

Darius felt a weight lifted, as he no longer endured the nightly tortures, but was confused. &quot;What have I done to displease my Mistress?&quot;, he wondered aloud. &quot;Why has she abandoned me?&quot; Vaernima never answered his prayers. No one ever answered, and the restless dreams faded away to leave Darius in long, deep sleeps.

Interest in the works of Darius Shano waned. His prose became stale and his ideas failed to provoke the shock and outrage they once had. As the memory of his notoriety and of his terrible dreams faded, the questions that raced in his mind eventually produced resentment against Vaernima, his former mistress. Resentment grew into hatred, from hatred came ridicule, and over time ridicule became disbelief. Slowly it became obvious -- Vaernima had never spoken to him at all; his dreams were simply the product of a sick mind that had righted itself. He had been deceived by his own subconscious, and the anger and shame overwhelmed him. The man who once conversed with a deity drifted steadily into heresy.

In time, all of the bitterness, doubt, and sacrilege focused in Darius a creative philosophy that was threaded throughout all of his subsequent work. He challenged the Gods themselves, as well as the infantile public and corrupt state for worshipping them. He mocked them all with perverse caricatures, sparing no one and giving no quarter. He challenged the Gods in public to strike him down if they existed, and ridiculed them when no such comeuppance was delivered. To all of this, the people reacted with outrage far greater than they had shown his previous work. His early career had offended only sensibilities, but now he was striking directly at the heart of the people.

His body of work grew in size and intensity. Temples, nobles, and commoners were all targets of his scorn. Finally, at age 39, Darius wrote a piece entitled &quot;The Noblest Fool,&quot; ridiculing The Emperor God Tiber Septim for integrating into the pathetic Nine Divines cult. The local King of Daenia, who had been humiliated by this upstart in the past, saw his chance -- for his sacrilege against the Empire, Darius Shano was executed, with a ceremonial blade, in front of a cheering crowd of hundreds. His last, bitter words were gurgled through a mouthful of his own blood.

20 years after their wager was first placed, Vaernima and Sheogorath met over Darius Shano&apos;s headless corpse. The Dreamweaver had been eager for this meeting; she had been waiting for years to confront the Daedric Prince over his lack of action.

&quot;I have been deceived by you, Sheogorath! I performed my half of the bargain, but during your ten years you never contacted the mortal once. He owes none of his greatness to you or your talents or your influence!&quot;

&quot;Nonsense,&quot; croaked the Madgod. &quot;I was with him all along! When your time ended and mine began, your whispers in his ear were replaced with silence. I severed his link to that from which he found the most comfort and meaning, and withheld the very attention the creature so desperately craved. Without his mistress, this man&apos;s character could ripen under resentment and hatred. Now his bitterness is total and, overcome by a madness fueled by his rage, he feeds me in my realm as an eternal servant.&quot;

Sheogorath turned and spoke to the empty space by his side.

&quot;Indeed; Darius Shano was a glorious mortal. Despised by his own people, his kings, and even by the Gods he mocked. For my success, I shall accept three-score followers of Vaernima into my service. And the dreamers will awaken as madmen.&quot;

And thus did Sheogorath teach Vaernima that without madness, there are no dreams, and no creation. Vaernima will never forget this lesson.&lt;/p&gt;</Source>
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狂気の十六の協約 第九巻




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&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/V_letter.png&apos;&gt; ヴァーミルナの物語
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&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/D_letter.png&apos;&gt; ダリアス・シャノは、気がつけば全力で走っていた。

一体何から逃げているのか、あるいはどこに向かっているのか自分でも分かっていなかったが、構わなかった。欲望が心を支配していた。逃亡すること以外に、この世には何もなかった。身を置くことができる場所、あるいは目標地点として使える場所を求めて辺りを見回してみたが、無駄だった。見渡す限りどこまでも、これまで駆け抜けてきたのと同じ平凡な草原が続いていた。「とにかく走り続けよう」と彼は思った。「できる限り速く走らなければ」。彼はひたすら走り続けた。視界にも心にも、何の目当てもないまま…

静かに寝床に横たわるダリアス・シャノのそばに立って見下ろすのは、彼の女主人である夢の織り手ヴァーミルナと、マッドゴッドのシェオゴラスだった。ヴァーミルナは弟子である彼を誇らしげに見下ろし、自分の小さな宝石について自慢げな様子だった。

「この者には素晴らしい可能性がある！ 私が夢の刺激を通じて文才を育んで結実させたおかげで、今や彼は新しい歌人および詩人として喝采を浴びている！ きっと、私が飽き飽きしないうちに、大いなる支持を獲得するでしょうね」。シェオゴラスもまた、若きブレトンの芸術家をじっと見つめ、彼が人間たちの間で実に有名であることを見て取った。

「ふうむ」シェオゴラスが考え込み、「お前が作ったこの人間を憎む者は何人いる？ その憎しみは、人間たちが愛ではなく偉大さを支持するが故の物だ。これを完成させられるのは確かなのか？」

ヴァーミルナが少し顔を曇らせた。「そうね。人間たちは本当に愚かでつまらない行動に出ることが良くあるし、最も勇敢な者たちの多くが嫌悪されていることも事実だわ。でも心配しないで。この者にはいろんな形での偉大さを達成させ、他の者たちには憎しみを手に入れさせる力が私にはあるから」

「夢の織り手よ、その力を持つのが誰であるかを示せたら、愉快だと思わないか？ この人間に対する愚かでごう慢な憎しみを10年間かき立ててくれたら、私も同じようにしよう。そうすれば、いかなるデイドラからの助力や邪魔立てにも頼らずに、誰の才能が最も効果的なのか、分かるという物だ」

これを聞いて、彼女は自信ありげな喜びの表情を浮かべた。「マッドゴッドの力は確かに強大だけど、この任務は私のスキルに向いているわ。人間たちは憤怒に強い嫌悪を感じるけど、憎むほどだと思うことはまずない。私はこの人間の潜在意識からもっと微妙な恐怖を引き出すことができるし、そのことをあなたに示せるのを楽しみにしてるわ」

そうして、人生の19年目にダリアス・シャノが体験していた夢は、変化し始めた。彼にとって恐怖は常に夜の一部であったのだが、今やそこには別の何かがあった。暗闇が彼の眠りに忍び込むようになり、その暗闇があらゆる感情と色を吸い尽くして、空しさだけを残したのだ。それが起きた時、彼は叫び声を上げようとして口を開いたのだが、暗闇が声までも奪ってしまったことに気がついた。今や彼には恐怖心と空虚さしかなく、夜はいつも、死についての新たな理解で彼を満たすのだった。それでも、目覚めるともう恐怖心はなかった。女主人には何か目的があることを、彼は信じていたからだ。

実際、ある晩、ヴァーミルナ自身が虚空から姿を現したのだ。彼女はかがみ込んで、彼の耳にささやきかけた。

「気をつけなさい、愛する者よ！」。それと同時に彼女は虚空を消し去り、それからは毎晩延々と、自然界における最も恐ろしい猟奇的な光景をダリアスに見せた。人間たちが皮をはがれて他の人間たちに生きたまま食べられたり、いくつもの手足と口を持つような想像を絶する獣が現れたり、全人類が焼き尽くされたりして、彼の夜はいつも叫び声に満ちることになった。やがてそれらの光景が彼の魂をむしばみ始め、悪夢に登場する者たちが彼の作品の中に取り込まれるようになっていった。夜に見た光景がページの上に再生され、彼の作品に描かれている極度の残虐性と虚しい背徳の世界は、大衆に反感を抱かせると同時に魅了する物でもあった。あらゆる細かなことにまで反感を覚えては、彼らは大いに喜んだ。彼の衝撃的な作品をあからさまに楽しむ者たちもいたが、そういった一部の者たちからの人気は、彼を嫌悪する者たちの憎しみをかき立てるだけだった。そんなことが何年か続くうち、ダリアスの悪名は着実に高まった。そして、人生の29年目に入った時、何の前触れもなしに、夢と悪夢はぴたりと止んでしまったのだった。

夜ごとの苦悩から解放されて、ダリアスは重荷が取り除かれたように感じたが、混乱もしていた。「何か、女主人の気に障ることをしてしまったんだろうか？」と、彼は声に出して悩んだ。「なぜ彼女は僕を見捨てたのだろう？」。ヴァーミルナは決して彼の祈りに答えなかった。誰も答える者がいないまま、不安な夢は消え去り、ダリアスは長く深い眠りに落ちた。

ダリアス・シャノの作品に寄せられた興味は次第に薄れていった。彼の散文は新鮮みを失い、かつてのような衝撃や怒りを誘発することはなくなった。その悪名と恐ろしい夢の記憶が消えていくに従い、心の中で疑問が駆けめぐり、やがて、かつての女主人ヴァーミルナに対する憤りを彼は感じるようになった。憤りは憎しみとなり、憎しみはあざけりとなり、やがてあざけりが不信となった。ヴァーミルナは彼に全く話しかけていなかったということが、次第に明らかになった。彼の夢は、病んだ心が自らを正そうとして生み出された物に過ぎなかったのだ。彼は自分の潜在意識に欺かれ、怒りと恥辱に圧倒されたのだ。かつて神と会話を交わしたはずの男の心は、確実に異教へと向かっていった。

敵意、疑念、冒とく的な心がやがてダリアスの中で結集し、その後のすべての作品を貫く創造的な哲学となった。彼は神々に挑み、彼らを崇拝するという堕落した状態にある幼稚な大衆にも挑んだ。誰に対しても全く容赦せず、屈折した風刺で彼らを嘲笑した。本当に存在するなら自分を打ち倒してみろと、彼は公然と神々に挑み、そのような天罰が下されないと見るや、さらに彼らを冷笑した。これらすべてのことに対して、人々は、以前の彼の作品に対して示したそれを圧倒的に上回る憤激を持って反応した。以前の彼の作品は人の感性のみを傷つける物だったが、今や人々の心に直接的に攻撃を加えていた。

彼の作品は規模も激しさも大きくなっていった。寺院、貴族、一般人など、すべてが彼の侮蔑の対象になった。39歳になった時、ついにダリアスは「最も高貴な愚か者」という作品を書き、皇帝神タイバー・セプティムが哀れな九大神教団に溶け込んだことをあざ笑った。やはりこの成り上がり者によって過去に侮辱されていた地元ダエニアの王は、これが好機だと感じた。帝国に対する冒とく的行為によりダリアス・シャノは、喝采を送るたくさんの群衆の前で、儀式用の剣によって処刑された。彼の最後の辛らつな言葉が、血まみれの口からゴボゴボと吐き出された。

最初の賭けから20年後、ヴァーミルナとシェオゴラスは、首を失ったダリアス・シャノの死体を挟んで出会った。夢の織り手はこの再会を待ち望んでいた。行動を起こさなかったデイドラの王子と対決する時を、何年も待っていたのだ。

「あなたにはだまされたわ、シェオゴラス！ 約束した私のほうの半分は実行したのに、あなたに与えられた10年間、一度もあの人間に接触しなかったでしょう。彼の偉大さは、あなた自身にも、あなたの才能にも、あなたの影響にも、まるで恩恵を受けていないわ！」

「ばかばかしい」とマッドゴッドがしわがれ声で言った。「私はずっと彼についていた！ お前の時間が終わって私の時間が始まった時、彼の耳にささやきかけたお前の声は、静寂に代わった。彼が最も大きな安らぎと意義を得ていたそのささやきへのつながりを断つことにより、あの生物が死に物狂いで求めていた注目を抑えさせたのだ。女主人を失ったこの男の個性は、恨みと憎しみによって成熟することになった。彼の敵意は完全な物となり、怒りによって増幅された憤怒に圧倒されて、彼は永遠の召使いとして我が世界で私を楽しませることになった」

シェオゴラスは振り向き、傍らの虚空に向かって語りかけた。

「実際、ダリアス・シャノは輝かしい人間だった。人々にも、王にも、そして彼が冷笑した神々にまで、嫌悪されていた。勝ったのは私だから、ヴァーミルナの信奉者を60人、我が軍に受け入れることにしよう。夢見る者たちはやがて、マッドマンとして目覚めるだろう。」

こうしてシェオゴラスは、憤怒がなければ夢はなく、創造もないことをヴァーミルナに教えたのだった。ヴァーミルナは決してこの教訓を忘れないだろう。
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      <EDID>SkillPickpocket2</EDID>
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THIEF

By
Reven&lt;/p&gt;
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If the reader has not yet had the pleasure of reading the first volume in these series on the life of Eslaf Erol, &apos;Beggar,&apos; he should close this book immediately, for I shan&apos;t recap.

I will tell you this much, gentle reader. When we last saw Eslaf, he was a boy, an orphan, a failed beggar, running through the wild winter woods of Skyrim, away from his home of Erolgard. He continued running, stopping here and there, for many more years, until he was a young man. 

Eslaf discovered that among the ways of getting food, asking for it was the most troublesome. Far easier was finding it in the wilderness, or taking it from unguarded market stalls. The only thing worse than begging to get food was begging for the opportunity to work for the money to buy it. That seemed needlessly complicated.

No, as far as Eslaf was concerned, he was best off being a scavenger, a beggar, and a thief.

He committed his first act of thievery shortly after leaving Erolgard, while in the southern woods of Tamburkar in the rugged land near Mount Jensen just east of the village of Hoarbeld. Eslaf was starving, having not eaten anything but a rather scrawny raw squirrel in four days, and he smelled meat cooking and then found the smoke. A band of minstral bards was making camp. He watched them from the bushes as they cooked, and joked, and flirted, and sang.

He could&apos;ve asked them for some food, but so many others had refused him before. Instead, he rushed out, grabbed a piece of meat from the fire, and wincing from the burns, scrambled up the nearest tree to devour it while the bards stood under him and laughed.

&apos;What is your next move, thief?&apos; giggled a fair, red-headed woman who was covered with tattoos. &apos;How do you intend to disappear without us catching and punishing you?&apos;

As the hunger subsided, Eslaf realized she was right. The only way to get out of the tree without falling in their midst was to take the branch down to where it hung over a creek. It was a drop off a cliff of about fifty feet. That seemed like the wisest strategy, so Eslaf began crawling in that direction.

&apos;You do know how to fall, boy?&apos; called out a young Khajiiti, but a few years older than Eslaf, thin but muscular, graceful in his slightest movements. &apos;If you don&apos;t, you should just climb down here and take what&apos;s coming to you. It&apos;s idiotic to break your neck, when we&apos;d just give you some bruises and send you on your way.&apos;

&apos;Of course I know how to fall,&apos; Eslaf called back, but he didn&apos;t. He just thought the trick of falling was to have nothing underneath you, and let nature take its course. But fifty feet up, when you&apos;re looking down, is enough to give anyone pause.

&apos;I&apos;m sorry to doubt your abilities, Master Thief,&apos; said the Khajiiti, grinning. &apos;Obviously you know to fall feet first with your body straight but loose to avoid cracking like an egg. It seems you are destined to escape us.&apos;

Eslaf wisely followed the Khajiiti&apos;s hints, and leapt into the river, falling without much grace but without hurting himself. In the years that followed, he had to make several more drops from even greater heights, usually after a theft, sometimes without water beneath him, and he improved the basic technique.

When he arrived in the western town of Jallenheim on the morning of his twenty-first birthday, it didn&apos;t take him long to find out who was the richest person, most deserving of being burgled. An impregnable palace in a park near the center of town was owned by a mysterious young man named Suoibud. Eslaf wasted no time in finding the palace and watching it. A fortified palace he had come to learn was like a person, with quirks and habits beneath its hard shell.

It was not an old place, evidently whatever money this Suoibud had come into was fairly recent. It was regularly patrolled by guards, implying that the rich man was fearful of been burgled, with good reason. The most distinctive feature of the palace was its tower, rising a hundred feet above the stone walls, doubtless giving the occupant a good defensive view. Eslaf guessed that that if Suoibud was as paranoid as he guessed him to be, the tower would also provide a view of the palace storehouse. The rich man would want to keep an eye on his fortune. That meant that the loot couldn&apos;t be directly beneath the tower, but somewhere in the courtyard within the walls. 

The light in the tower shone all night long, so Eslaf boldly decided that the best time to burgle was by the light of day, when Suoibud must sleep. That would be the time the guards would least expect a thief to pounce.

And so, when the noon sun was shining over the palace, Eslaf quickly scaled the wall near the front gate and waited, hidden in the crenelations. The interior courtyard was plain and desolate, with few places to hide, but he saw that there were two wells. One the guards used from time to time to draw up water and slake their thirst, but Eslaf noticed that guards would pass by the other well, never using it.

He waited until the guards were distracted, just for a second, by the arrival of a merchant in a wagon, bearing goods for the palace. While they were searching his wagon, Eslaf leapt, elegantly, feet first, from the wall into the well.

It was not a particularly soft landing for, as Eslaf had guessed, the well was not full of water, but gold. Still, he knew how to roll after a fall, and he didn&apos;t hurt himself. In the dank subterranean storehouse, he stuffed his pockets with gold and was about to go to the door which he assumed would lead to the tower when he noticed a gem the size of an apple, worth more than all the gold that was left. Eslaf found room for it down his pants.

The door did indeed lead to the tower, and Eslaf followed its curving stairwell up, walking quietly but quickly. At the top, he found the master of the palace&apos;s private quarters, ornate and cold, with invaluable artwork and decorative swords and shields on the walls. Eslaf assumed the snoring lump under the sheets was Suoibud, but he didn&apos;t investigate too closely. He crept to the windows and looked out.

It was going to be a difficult fall, for certes. He needed to jump from the tower, past the walls, and hit the tree on the other side. The tree branches would hurt, but they would break his fall, and there was a pile of hay he had left under the tree to prevent further injury.

Eslaf was about to leap when the occupant of the room woke up with a start, yelling, &apos;My gem!&apos;

Eslaf and stared at him for a second, wide-eyed. They looked alike. Not surprising, since they were brothers.

Eslaf Erol&apos;s story is continued in the book &apos;Warrior.&apos;</Source>
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「盗賊」
レヴェン 著&lt;/p&gt;
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 もしこのエスラフ・エロールの連続物語の第1巻、「物乞い」を読んでいないのなら、すぐさまこの本を閉じて出直していただきたい。

 さて、今この本を閉じなかったお優しい読者の方、あなたにならお話ししよう。私が最後にエスラフを見た時、彼はまだ少年だった。彼は孤児で、物乞いとなり、彼の故郷であるエロルガードから遠く離れたスカイリムの冬の荒野を走り抜けていた。彼は長年、そこここで走っては止まりを繰り返し、大人になった。

 食べ物を得る方法でもっともやっかいなのは人から恵んでもらうことだと、エスラフは身をもって体験していた。荒野の中で食べ物を見つける方がはるかに易しく、もしくは誰も見てない市場の棚から盗むほうが簡単だ。唯一やってはいけないことは食料を買うお金を得るために働き口を探すことだ。これは必要以上にやっかいなことになる。

 エスラフにとっては、ゴミ漁りや物乞い、泥棒するほうが楽であった。

 初めて盗みを犯したのはエロルガードから出た直後、ホアベルドのちょうど東に位置する村、ジェンセン山近くにある岩だらけの場所にあるタンバーカー南部の森の中であった。エスラフはひどくお腹が空いていた。4日間で口にしたのはガリガリにやせ細った生のリスだけだった。その時、肉の焼けるにおいと煙があがっているのが見えた。吟遊詩人の一団が野営をしていたのだ。エスラフは茂みの中からそっと覗き、彼らが料理をこしらえ、笑い、戯れ、歌を歌っているのが見えた。

 食料を恵んでもらえるよう頼んでいたが、それまでの道中ずっと断られていた。だからエスラフは走って飛び出し、肉をつかみ取り、火にたじろいでそのまま近くにあった木によじ登って、ガツガツと食べ始めた。その間、吟遊詩人たちは木の下から彼を見上げ、笑っていた。

「この後はどうする気だい？ 泥棒さん」そう言いながら笑っていたのは赤髪の美しい女で、体中にタトゥーを入れていた。「あたしたちに捕まってお仕置きされないように、どうやってここから出て行くのかしら？」

 空腹が満たされてくると、エスラフは彼女の言うことももっともだと思った。彼らの輪の中に落ちることなくここから逃げる唯一の方法は、小川の方へと伸びる枝を伝って下りていくしかなかった。一歩間違えば50フィートほどの崖の下へと落ちてしまう。しかし、この方法が一番賢い策だと考え、エスラフはゆっくり枝の方へと這っていった。

「安全な落ち方は知ってるのか？」カジートの若者が叫んだ。エスラフよりやや年上のようで、華奢な体つきであったが筋肉はついており、ちょっとした動きにも優雅さが感じられた。「そんなことはやめて、こっちへ下りて来い。首を折っちまうような馬鹿な真似はやめろよ。それよりもお前を何発か殴ったら、家まで送り届けてやるよ」

「もちろん、落ち方ぐらい知ってるさ」エスラフは返事をしたが、彼らのほうへは戻らなかった。もちろん落ち方のコツなんてものは知らず、あとは成り行きに任せるしかないと思った。だが、50フィートもの高さから下を見下ろせば、誰もが動けなくなるだろう。

「大盗賊さんよ、あんたを見くびって悪かった」カジートはニッコリ笑いながら言った。「知ってると思うが、足から真っ直ぐ落ちると、卵みたいに割れちゃうぜ。まあ、それでも俺たちの手から逃げられることにはなるがな」

 エスラフはカジートのヒントを受け、川へと飛び込んだ。優雅に、とは言えないまでも彼は無傷であった。年月が過ぎ、彼はこれよりも高い場所から飛び降りる場面に何度か出くわした、もちろん大体は盗みを働いた後にということだ。時には下に水がないときもあったが、彼は基本的な技を学んでいった。

 エスラフは21歳の誕生日の朝、ジャレンハイムの町を訪れた。誰がこの町で一番の金持ちで、泥棒に入るのに絶好の相手か、すぐにわかった。この町の中心に難攻不落の宮殿がそびえたっており、その持ち主はスオイバッドという、神秘的な雰囲気の若い男だった。エスラフはすぐに宮殿を見つけ、観察した。これまでの彼の経験からいうと、このような要塞化された宮殿に住む人間には、頑丈な警備で固められた地下に物を隠すおかしな癖がある。

 その宮殿は新しく、そのあたりから察するに、スオイバッドが金を手に入れたのもつい最近のことであろう。衛兵が定期的に見回りをしていることから、盗みに入られるのを恐れているようだ。この宮殿で特徴的といえるのが、石壁よりも100フィートも高くそびえる塔だった。このスオイバッドという男がエスラフが考えるような偏執症であれば、その塔から宮殿内の宝庫の場所が分かるだろう。金持ちというのは自分の財産をいつでも目にすることができるようにするものだ。つまり、この塔の真下に金目のものがあるのではなく、城内の中庭のどこかにあるのだ。

 塔の照明灯は一晩中点けられていたので、エスラフは大胆にも真昼の時間帯に狙おうとした。おそらくスオイバッドも寝ているに違いないと考えた。衛兵もよもやそんな時間帯を狙って泥棒が入ってくるとは思っていないだろう。

 そういうわけで、真昼の太陽が宮殿を照らすころ、エスラフは正門近くの壁をよじ登り、胸壁の裏に隠れて待った。中庭は平坦で荒涼としており、隠れる場所はほとんどなかったが、2つの井戸が見えた。1つは衛兵たちが時折水をくみ、喉の渇きを癒していた。しかし、もう1つのほうにはまったく衛兵が立ち寄らないことに気づいた。

 宮殿に金品を運びこむ商人の馬車が通り、衛兵たちの気がそれる短いチャンスが訪れるまで待った。皆の注意が馬車に向いてるのを確認し、エスラフは壁から井戸の方へ足元から優雅に飛びこんだ。

 軟着陸とは行かなかった。というのも井戸にはエスラフがにらんだとおり水ではなく、財宝で埋め尽くされていたからだ。それでも、彼は落ちたあとの受け身の取り方も学んでいたので、傷1つなかった。じめじめした地下の宝庫であったが、ポケットに詰めれるだけ詰め、まさにその場を立ち去ろうとしたその時、塔へと続くらしいドアのところにリンゴほどの大きさの宝石を見つけた。ここにある中で一番高価なものだと思ったエスラフは、パンツを広げそこへねじこんだ。

 ドアは塔へと続いており、エスラフは静かに、すばやく階段の吹き抜けを上っていった。頂上へ到着すると、この宮殿の主の私室へと辿り着いた。そこは豪勢な装飾が施され、大変貴重な美術作品やら、飾りつきの剣や盾が壁に飾られていた。エスラフは、おそらくシーツの下でいびきをかいてるのがスオイバッドだと思った。彼はそれ以上は調べようとせず、窓へ這って進み、鍵を外した。

 この高さからのジャンプは危険だろう。塔から壁を通り越し、反対側の木の枝まで飛ばなければいけなかった。木の枝で怪我をしてしまうかもしれないが、その下には怪我を防げそうな干草の山があった。

 エスラフがその部屋から飛び出そうとしたその瞬間、部屋の主が目覚めて「私の宝石！」と叫んだ。

 エスラフは目を大きく見開いて部屋の主としばし見つめ合った。彼らは瓜二つだった。驚くべきことではない、彼らは兄弟であったのだ。

 この話は「戦士」の巻へと続く。</Dest>
    </String>
    <String List="1">
      <EDID>Book0DanceInFireV1</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


A Dance in Fire
Chapter 1

by
Waughin Jarth
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
Scene: The Imperial City, Cyrodiil
Date: 7 Frost Fall, 3E 397

&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/I_letter.png&apos;&gt;t seemed as if the palace had always housed the Atrius Building Commission, the company of clerks and estate agents who authored and notarized nearly every construction of any note in the Empire. It had stood for two hundred and fifty years, since the reign of the Emperor Magnus, a plain-fronted and austere hall on a minor but respectable plaza in the Imperial City. Energetic and ambitious middle-class lads and ladies worked there, as well as complacent middle-aged ones like Decumus Scotti. No one could imagine a world without the Commission, least of all Scotti. To be accurate, he could not imagine a world without himself in the Commission.

&quot;Lord Atrius is perfectly aware of your contributions,&quot; said the managing clerk, closing the shutter that demarcated Scotti&apos;s office behind him. &quot;But you know that things have been difficult.&quot;

&quot;Yes,&quot; said Scotti, stiffly.

&quot;Lord Vanech&apos;s men have been giving us a lot of competition lately, and we must be more efficient if we are to survive. Unfortunately, that means releasing some of our historically best but presently underachieving senior clerks.&quot;

&quot;I understand. Can&apos;t be helped.&quot;

&quot;I&apos;m glad that you understand,&quot; smiled the managing clerk, smiling thinly and withdrawing. &quot;Please have your room cleared immediately.&quot;

Scotti began the task of organizing all his work to pass on to his successor. It would probably be young Imbrallius who would take most of it on, which was as it should be, he considered philosophically. The lad knew how to find business. Scotti wondered idly what the fellow would do with the contracts for the new statue of St. Alessia for which the Temple of the One had applied. Probably invent a clerical error, blame it on his old predecessor Decumus Scotti, and require an additional cost to rectify.

&quot;I have correspondence for Decumus Scotti of the Atrius Building Commission.&quot;

Scotti looked up. A fat-faced courier had entered his office and was thrusting forth a sealed scroll. He handed the boy a gold piece, and opened it up. By the poor penmanship, atrocious spelling and grammar, and overall unprofessional tone, it was manifestly evident who the writer was: Liodes Jurus, a fellow clerk some years before, who had left the Commission after being accused of unethical business practices.

[pagebreak]
&quot;Dear Sckotti,

I emagine you alway wondered what happened to me, and the last plase you would have expected to find me is out in the woods. But thats exactly where I am. Ha ha. If your&apos;e smart and want to make lot of extra gold for Lord Atrius (and yourself, ha ha), youll come down to Vallinwood too. If you have&apos;nt or have been following the politics hear lately, you may or may not know that ther&apos;s bin a war between the Boshmer and there neighbors Elswere over the past two years. Things have only just calm down, and ther&apos;s a lot that needs to be rebuilt.

Now Ive got more business than I can handel, but I need somone with some clout, someone representing a respected agencie to get the quill in the ink. That somone is you, my fiend. Come &amp; meat me at the M&apos;ther Paskos Tavern in Falinnesti, Vallinwood. Ill be here 2 weeks and you wont be sorrie.

 -- Jurus

P.S.: Bring a wagenload of timber if you can.&quot;

[pagebreak]
&quot;What do you have there, Scotti?&quot; asked a voice.

Scotti started. It was Imbrallius, his damnably handsome face peeking through the shutters, smiling in that way that melted the hearts of the stingiest of patrons and the roughest of stonemasons. Scotti shoved the letter in his jacket pocket.

&quot;Personal correspondence,&quot; he sniffed. &quot;I&apos;ll be cleared up here in a just a moment.&quot;

&quot;I don&apos;t want to hurry you,&quot; said Imbrallius, grabbing a few sheets of blank contracts from Scotti&apos;s desk. &quot;I&apos;ve just gone through a stack, and the junior scribes&apos; hands are all cramping up, so I thought you wouldn&apos;t miss a few.&quot;

The lad vanished. Scotti retrieved the letter and read it again. He thought about his life, something he rarely did. It seemed a sea of gray with a black insurmountable wall looming. There was only one narrow passage he could see in that wall. Quickly, before he had a moment to reconsider it, he grabbed a dozen of the blank contracts with the shimmering gold leaf ATRIUS BUILDING COMMISSION BY APPOINTMENT OF HIS IMPERIAL MAJESTY and hid them in the satchel with his personal effects.

The next day he began his adventure with a giddy lack of hesitation. He arranged for a seat in a caravan bound for Valenwood, the single escorted conveyance to the southeast leaving the Imperial City that week. He had scarcely hours to pack, but he remembered to purchase a wagonload of timber.

&quot;It will be extra gold to pay for a horse to pull that,&quot; frowned the convoy head.

&quot;So I anticipated,&quot; smiled Scotti with his best Imbrallius grin.

Ten wagons in all set off that afternoon through the familiar Cyrodilic countryside, past fields of wildflowers, gently rolling woodlands, friendly hamlets. The clop of the horses&apos; hooves against the sound stone road reminded Scotti that the Atrius Building Commission constructed it. Five of the eighteen necessary contracts for its completion were drafted by his own hand.

&quot;Very smart of you to bring that wood along,&quot; said a gray-whiskered Breton man next to him on his wagon. &quot;You must be in Commerce.&quot;

&quot;Of a sort,&quot; said Scotti, in a way he hoped was mysterious, before introducing himself: &quot;Decumus Scotti.&quot;

&quot;Gryf Mallon,&quot; said the man. &quot;I&apos;m a poet, actually a translator of old Bosmer literature. I was researching some newly discovered tracts of the Mnoriad Pley Bar two years ago when the war broke out and I had to leave. You are no doubt familiar with the Mnoriad, if you&apos;re aware of the Green Pact.&quot;

Scotti thought the man might be speaking perfect gibberish, but he nodded his head.

&quot;Naturally, I don&apos;t pretend that the Mnoriad is as renowned as the Meh Ayleidion, or as ancient as the Dansir Gol, but I think it has a remarkable significance to understanding the nature of the merelithic Bosmer mind. The origin of the Wood Elf aversion to cutting their own wood or eating any plant material at all, yet paradoxically their willingness to import plantstuff from other cultures, I feel can be linked to a passage in the Mnoriad,&quot; Mallon shuffled through some of his papers, searching for the appropriate text.

To Scotti&apos;s vast relief, the carriage soon stopped to camp for the night. They were high on a bluff over a gray stream, and before them was the great valley of Valenwood. Only the cry of seabirds declared the presence of the ocean to the bay to the west: here the timber was so tall and wide, twisting around itself like an impossible knot begun eons ago, to be impenetrable. A few more modest trees, only fifty feet to the lowest branches, stood on the cliff at the edge of camp. The sight was so alien to Scotti and he found himself so anxious about the proposition of entering the wilderness that he could not imagine sleeping.

Fortunately, Mallon had supposed he had found another academic with a passion for the riddles of ancient cultures. Long into the night, he recited Bosmer verse in the original and in his own translation, sobbing and bellowing and whispering wherever appropriate. Gradually, Scotti began to feel drowsy, but a sudden crack of wood snapping made him sit straight up.

&quot;What was that?&quot;

Mallon smiled: &quot;I like it too. &apos;Convocation in the malignity of the moonless speculum, a dance of fire --&apos;&quot;

&quot;There are some enormous birds up in the trees moving around,&quot; whispered Scotti, pointing in the direction of the dark shapes above.

&quot;I wouldn&apos;t worry about that,&quot; said Mallon, irritated with his audience. &quot;Now listen to how the poet characterizes Herma-Mora&apos;s invocation in the eighteenth stanza of the fourth book.&quot;

The dark shapes in the trees were some of them perched like birds, others slithered like snakes, and still others stood up straight like men. As Mallon recited his verse, Scotti watched the figures softly leap from branch to branch, half-gliding across impossible distances for anything without wings. They gathered in groups and then reorganized until they had spread to every tree around the camp. Suddenly they plummeted from the heights.

&quot;Mara!&quot; cried Scotti. &quot;They&apos;re falling like rain!&quot;

&quot;Probably seed pods,&quot; Mallon shrugged, not turning around. &quot;Some of the trees have remarkable --&quot;

The camp erupted into chaos. Fires burst out in the wagons, the horses wailed from mortal blows, casks of wine, fresh water, and liquor gushed their contents to the ground. A nimble shadow dashed past Scotti and Mallon, gathering sacks of grain and gold with impossible agility and grace. Scotti had only one glance at it, lit up by a sudden nearby burst of flame. It was a sleek creature with pointed ears, wide yellow eyes, mottled pied fur and a tail like a whip.

&quot;Werewolf,&quot; he whimpered, shrinking back.

&quot;Cathay-raht,&quot; groaned Mallon. &quot;Much worse. Khajiti cousins or some such thing, come to plunder.&quot;

&quot;Are you sure?&quot;

As quickly as they struck, the creatures retreated, diving off the bluff before the battlemage and knight, the caravan&apos;s escorts, had fully opened their eyes. Mallon and Scotti ran to the precipice and saw a hundred feet below the tiny figures dash out of the water, shake themselves, and disappear into the wood.


&quot;Werewolves aren&apos;t acrobats like that,&quot; said Mallon. &quot;They were definitely Cathay-raht. Bastard thieves. Thank Stendarr they didn&apos;t realize the value of my notebooks. It wasn&apos;t a complete loss.&quot;&lt;/p&gt;</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


火中に舞う 第1章

ウォーヒン・ジャース 著
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
場所: 帝都 シロディール

日付: 第三紀397年 10月7日

&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/I_letter.png&apos;&gt; 正に宮殿と呼べるような建物に、アトリウス建設会社は入っていた。ここは帝都内のほとんどすべての建設事業に対し、建設や公証を行う、事務手続と不動産管理の会社だった。宮殿の広場は質素で、豪奢な飾りつけなどはされていなかったが、この建物はマグナス皇帝の時代から250年間立っていて、飾りが質素で荘厳な広間と豪華な広場を構えていた。そこでは精力と野望に満ち溢れた中流階級の若い男女が働いていた。デクマス・スコッティのように、安穏と働く中年もいた。誰もこの会社がない世界など想像していなかった。スコッティもまた例外ではなかった。正確には、彼は自分がこの会社にいない世界など想像していなかった。

「アトリウス卿は君の働きぶりにいたく感銘を受けているよ」と主任は後ろ手でスコッティの職場へと通じる扉を閉めながら言った。「しかし、世間の物事はだな、なんとも難しいものなのだよ」

「はい」スコッティは堅い表情で答えた。

「ヴァネック卿の遣いが近頃我々にハッパをかけてきておるし、我が社もこの先を生き抜くためにはもっと効率を上げなければならない。実に悲しいことだが、過去素晴らしい働きぶりを見せたとしても、現在が業績不振であれば、年配の働き手といえども解雇せざるをえないのだよ」

「わかります。仕方ありません」

「わかってもらえて良かったよ」と主任は笑顔になったが、その笑いはすぐに消えさり、「それでは早急に君の机をかたづけてくれ」と言った。

 スコッティは後任者に明け渡すため机回りの整理を始めた。おそらく次の後任者は若いイムブラリウスという男であろう。そうしなければならなかったのだろうと彼は哲学的に考えた。その若者は、仕事をつかむ術を知っているのだ。スコッティは、イムブラリウスが最高神の神殿から委託された聖アレッシア像建設の契約をどうするつもりなのかといぶかっていた。「きっと彼なら、仕事上の架空のミスを作り出し、前任者である私に罪をおしつけ、修正費用をせしめることさえやりかねないだろうな」

スコッティがその声の主を見ると、丸々とした顔の配達人が事務所の中へと入ってきて、封のされた1巻の巻物を渡してきた。彼は配達人にチップを渡し、早速広げてみた。乱暴な筆跡と書き損じとひどい文法と誤字で、この手紙の主がすぐにわかった。リオデス・ジュラスだ。彼も数年前は同じ職場の友であったが、この会社の道義に反した慣例に嫌気がさし、去っていったのだった。

--

『スクッティへ

俺に一体全体、何が怒ったかと思ってるだろ。そして俺が今一体どこにいるのかと思ってるはずだ。森の中だと？ まあ、実はその通りだ。ハハッ。おまえが頭のキレるヤツで、アトリウス卿のために、えらい稼ぎたいなら(もちろん自分の分もだ、ハハッ)、ここ、ヴァリーニウッドに恋。世の流れにツイてってる、ツイてってなくても、ボッシュマーとその隣のエルスワーの愛だで2年も続いた戦があったことは知ってるだろうか？ 昨今ようやく落ち着きを取り戻して、各地で再建が始まったのさ。

今、抱えきれないほどの仕事の波が着ている。手助けしてくれそうなヤツを探してる。筆が進む優秀な代理店がいないかと考えていたら、友よ、おまえさんが頭に浮かんだんだ。ヴァリーニウッドのファリンネスティにあるマザー・パスコスの酒場で遭おう。オレは2週間いる予定だ。悪い酔うにはしない。

ジュラスより

追伸: ついでに、木材を煮馬車1台分もってきてくれないか。』

--

「何を持ってらっしゃるんですか？」と、尋ねる声がした。

スコッティはその声に驚いた。声の主はイムブラリウスだった。彼はドア越しにやたらハンサムな顔を覗かせ、手厳しい顧客やがさつな石工屋の心さえも溶かしそうなとびきりの笑顔を浮かべていた。スコッティはあわてて手紙を上着のポケットへとねじ込んだ。

「私的な手紙だよ」と、スコッティはあしらった。「すぐにここを片付けるから待ってくれ」

「そんなに急がなくてもいいじゃありませんか」と言いながら、イムブラリウスはスコッティの机の上にあった何も書いていない契約書をつかみとり、「私に任せてください。若い書記の字なんか、まったくひどくて読めやしませんからね。あなたが心配することは何もないですよ」

 イムブラリウスはそういい残し、去っていった。スコッティはもう一度手紙を取り出して読んだ。彼は自分の人生について考えた。普段の彼ならまったくしないことだが。今のスコッティの視界は、漠然と切り立つ黒い壁に阻まれた、灰色の海のようであった。その切り立つ黒い壁を抜けるのには、たった1本の細い道筋しかない。彼は考えが変わる前に、急いで「皇帝御用達アトリウス建設会社」と書かれ金箔をあしらわれた未記入の契約書を何枚かつかみ、かばんに私物と一緒に放りこんだ。

 翌日、彼はなんの躊躇もせず、目が眩むような冒険へと旅立った。その週に帝都を出発して南東に向かう1人引きのキャラバンに、ヴァレンウッドまでの席を1人分用意してもらった。ほとんど荷造りをする時間はなかったが、馬車1台分の木材を用意することは忘れなかった。

「その木材用の馬は追加料金ですよ」と、キャラバンの護衛長は顔をしかめながら言った。

「もちろん」と、スコッティはイムブラリウスのようなとびきりの笑顔をつくってみせた。

 十台の荷馬車は午後にシロディールを出発し、見慣れた風景は徐々に小さくなっていった。野生の花々が咲き誇る草地を過ぎ、森や小さな村を穏やかな調子で過ぎていく。石道に当たる馬のひづめの音を聞いていると、確かこの道はアトリウス建設会社が建設した道だったなと思い出した。この石道が完成するまでに18もの契約書が必要であったが、そのうち5つはスコッティが作成したものであった。

「そんなふうにして木材を運ぶとは、賢いお方ですな」と灰色のひげをたくわえたブレトンの男が話しかけてきた。「かなりの商売人ですね」

「そんなところです」と、スコッティはためらいながらも答えた。「どうも、私、デクマス・スコッティといいます」

「グルィフ・マロンです」と、男は答えた。「私は詩人なんですが、今は古代ボズマー文学の翻訳もやっておりまして。2年前に発見されたムノリアダ・プレイ・バーの小冊子の研究をしているのですが、ちょうど戦が始まり、私も避難せざるをえなかったもんですから。ムノリアダはご存じかと思いますが、「緑の約束」という作品を耳にされたことがありますかな…」

 スコッティは彼の話す内容をまったく理解できなかったが、ただうなずいていた。

「普通に考えれば、ムノリアダがメー・アイレイディオンと同じくらい有名だとか、ダンサー・ゴルと同じくらい時代を感じてしまうとまでは申しません。ただ彼の作品は、ボズマーの心情の本質を理解するにはもっとも意義のあるものなのです。本来、ウッドエルフは木を切ったり、植物を食べるのを嫌いますが、逆に異文化から植物全般を積極的に輸入している。このことはムノリアダのある一節と深く結びついていると思うのです」そう言うと、マロンはその一節とやらを探して自分の荷物をごそごそと探り始めた。

 今夜の宿営地に馬車が止まり、スコッティはようやく解放された。そこは高い崖の上で、下には灰色の小河が流れ、ヴァレンウッドの広大な谷が広がっていた。海鳥の声が聞こえてきた。西の入り江に海があるようだった。ここの木々は背丈もあり、また幹も太かった。ねじれながら伸びていて、遥か昔から節くれだっているようで、ちょっとやそっとでは切り倒せそうになかった。一番下の枝までの高さが50フィートぐらいの木が宿営地のそばの崖に何本か生えていた。このような風景はスコッティにとって見慣れないものであり、こんな荒野に入っていくことに不安を覚え、なかなか眠れそうになかった。

 幸いにもマロンは、古代文化の難題を語り合える別の同胞を見つけたようだった。夜も更けこんできたころ、マロンがボズマーの詩を原文と自分の翻訳したものと併せて朗読していた。すすり声をあげたり、うめき声を出したり、小声にしてみたりとその場ごとに合わせて声色を変えていた。次第にスコッティは眠気に襲われ、ウトウトしていたところに突然、木々の激しく折れる音がした。彼の目は一気に覚めた。

「あれはなんです？」

 マロンは笑顔で答えた。「ここは僕の好きな一節だ、『月ない月夜に悪が集う、火中の舞い…』」

「木の上にものすごく大きな鳥がいるみたいです」と、スコッティは小声で言いながら、頭上で動く真っ暗な物体を指差した。

「あれなら心配ご無用」と、マロンは言ったが、聴衆に邪魔されて不機嫌そうだった。「それよりも、ハルマ・モラの第4巻18節の祈祷文を、詩人がいかにして読み解いたか聞いていただきたい」

 木々にひそむその暗い影は、止まり木に止まる鳥のようなもの、ヘビのように這うもの、人間のように直立するものなど様々だった。マロンは詩を朗読し始めたが、スコッティはそのもの達が静かに枝から枝へと飛び移り、翼もなしに信じられない距離を飛ぶのを見ていた。それらは何組かに分かれ、宿営地を囲むように周りの木々へと再び散らばった。そして、突如として急降下してきたのである。

「おい！」と、スコッティは叫んだ。「雨みたいに落ちて来るぞ！」

「おおかた種子のさやでしょう」と、マロンは顔を上げずに肩をすくめてみせた。「このあたりには変わった性質の木があって…」

 突然、宿営地は混沌の世界へと変わり果てた。荷馬車には火がつき、馬は暴れ回り、真水や酒がそこらじゅうに流れ出した。スコッティとマロンのそばを1つの影がすばやく通りすぎ、穀物と金が入った袋を、驚くほど機敏かつ優雅な動きでかっさらっていった。スコッティだけがその姿を捉えた。すぐそばで炎があがり、その明かりに照らされたのはつやつやと光る生き物で、尖った耳、横長の黄色い目、まだら模様の毛皮、鞭のような尻尾をしていた。

「ウェアウルフだ」と言って、スコッティはすすり泣きながら体を縮めた。

「いや、キャセイ・ラートだ」マロンはうめくように言った。「ウェアウルフよりさらにタチが悪い。カジートのいとこかそんなようなものだ。略奪に来たのだ」

「なんてこった！」

 襲撃も早ければ、退去するのも早かった。キャラバンの護衛としてついていた魔闘士や騎士たちが敵を確認する前にはもう、崖から飛び降りていた。マロンとスコッティは絶壁近くまで駆け寄ると、100フィートも下で水から飛び出し、体についた水を振り切ると森の中へと消えていく小さい姿が見えた。

「ウェアウルフはこんなに俊敏じゃない」と、マロンは言った。「絶対にキャセイ・ラートだ。恐ろしい盗賊たちです。ステンダール神の御加護のお陰で、このノートを奪われずにすみました。助かった」
</Dest>
    </String>
    <String List="1">
      <EDID>Book0DanceInFireV4</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


A Dance in Fire
Chapter 4 

by
Waughin Jarth
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/E_letter.png&apos;&gt;ighteen Bosmeri and one Cyrodilic former senior clerk for an Imperial building commission trudged through the jungle westward from the Xylo River to the ancient village of Vindisi.  For Decumus Scotti, the jungle was hostile, unfamiliar ground. The enormous vermiculated trees filled the bright morning with darkness, and resembled nothing so much as grasping claws, bent on impeding their progress. Even the fronds of the low plants quivered with malevolent energy. What was worse, he was not alone in his anxiety. His fellow travelers, the natives who had survived the Khajiit attacks on the villages of Grenos and Athay, wore faces of undisguised fear.

There was something sentient in the jungle, and not merely the mad but benevolent indigenous spirits. In his peripheral vision, Scotti could see the shadows of the Khajiiti following the refugees, leaping from tree to tree. When he turned to face them, the lithe forms vanished into the gloom as if they had never been there. But he knew he had seen them. And the Bosmeri saw them too, and quickened their pace.

After eighteen hours, bitten raw by insects, scratched by a thousand thorns, they emerged into a valley clearing. It was night, but a row of blazing torches greeted them, illuminating the leather-wrought tents and jumbled stones of the hamlet of Vindisi. At the end of the valley, the torches marked a sacred site, a gnarled bower of trees pressed closed together to form a temple. Wordlessly, the Bosmeri walked the torch arcade toward the trees. Scotti followed them. When they reached the solid mass of living wood with only one gaping portal, Scotti could see a dim blue light glowing within. A low sonorous moan from a hundred voices echoed within. The Bosmeri maiden he had been following held out her hand, stopping him.

&quot;You do not understand, but no outsider, not even a friend may enter,&quot; she said. &quot;This is a holy place.&quot;

Scotti nodded, and watched the refugees march into the temple, heads bowed. Their voices joined with the ones within. When the last Wood Elf had gone inside, Scotti turned his attention back to the village. There must be food to be had somewhere. A tendril of smoke and a faint whiff of roasting venison beyond the torchlight led him.

They were five Cyrodiils, two Bretons, and a Nord, the group gathered around a campfire of glowing white stones, pulling steaming strips of meat from the cadaver of a great stag. At Scotti&apos;s approach, they rose up, all but the Nord who was distracted by his hunk of animal flesh.

&quot;Good evening, sorry to interrupt, but I was wondering if I might have a little something to eat. I&apos;m afraid I&apos;m rather hungry, after walking all day with some refugees from Grenos and Athay.&quot;

They bade him to sit down and eat, and introduced themselves.

&quot;So the war&apos;s back on, it seems,&quot; said Scotti amiably.

&quot;Best thing for these effete do-nothings,&quot; replied the Nord in between bites. &quot;I&apos;ve never seen such a lazy culture. Now they&apos;ve got the Khajiiti striking them on land, and the High Elves at sea. If there&apos;s any province that deserves a little distress, it&apos;s damnable Valenwood.&quot;

&quot;I don&apos;t see how they&apos;re so offensive to you,&quot; laughed one of the Bretons.

&quot;They&apos;re congenital thieves, even worse than the Khajiiti because they are so blessed meek in their aggression,&quot; the Nord spat out a gob of fat which sizzled on the hot stones of the fire. &quot;They spread their forests into territory that doesn&apos;t belong to them, slowly infiltrating their neighbors, and they&apos;re puzzled when Elsweyr shoves back at them. They&apos;re all villains of the worst order.&quot;

&quot;What are you doing here?&quot; asked Scotti.

&quot;I&apos;m a diplomat from the court of Jehenna,&quot; muttered the Nord, returning to his food.

&quot;What about you, what are you doing here?&quot; asked one of the Cyrodiils.

&quot;I work for Lord Atrius&apos;s building commission in the Imperial City,&quot; said Scotti. &quot;One of my former colleagues suggested that I come down to Valenwood. He said the war was over, and I could contract a great deal of business for my firm rebuilding what was lost. One disaster after another, and I&apos;ve lost all my money, I&apos;m in the middle of a rekindling of war, and I cannot find my former colleague.&quot;

&quot;Your former colleague,&quot; murmured another of the Cyrodiils, who had introduced himself as Reglius. &quot;He wasn&apos;t by any chance named Liodes Jurus, was he?&quot;

&quot;You know him?&quot;

&quot;He lured me down to Valenwood in nearly the exact same circumstances,&quot; smiled Reglius, grimly. &quot;I worked for your employer&apos;s competitor, Lord Vanech&apos;s men, where Liodes Jurus also formerly worked. He wrote to me, asking that I represent an Imperial building commission and contract some post-war construction.  I had just been released from my employment, and I thought that if I brought some new business, I could have my job back. Jurus and I met in Athay, and he said he was going to arrange a very lucrative meeting with the Silvenar.&quot;

Scotti was stunned: &quot;Where is he now?&quot;

&quot;I&apos;m no theologian, so I couldn&apos;t say,&quot; Reglius shrugged. &quot;He&apos;s dead. When the Khajiiti attacked Athay, they began by torching the harbor where Jurus was readying his boat. Or, I should say, my boat since it was purchased with the gold I brought. By the time we were even aware of what was happening enough to flee, everything by the water was ash. The Khajiiti may be animals, but they know how to arrange an attack.&quot;

&quot;I think they followed us through the jungle to Vindisi,&quot; said Scotti nervously. &quot;There was definitely a group of something jumping along the treetops.&quot;

&quot;Probably one of the monkey folk,&quot; snorted the Nord. &quot;Nothing to be concerned about.&quot;

&quot;When we first came to Vindisi and the Bosmeri all entered that tree, they were furious, whispering something about unleashing an ancient terror on their enemies,&quot; the Breton shivered, remembering. &quot;They&apos;ve been there ever since, for over a day and a half now. If you want something to be afraid of, that&apos;s the direction to look.&quot;

The other Breton, who was a representative of the Daggerfall Mages Guild, was staring off into the darkness while his fellow provincial spoke. &quot;Maybe. But there&apos;s something in the jungle too, right on the edge of the village, looking in.&quot;

&quot;More refugees maybe?&quot; asked Scotti, trying to keep the alarm out his voice.

&quot;Not unless they&apos;re traveling through the trees now,&quot; whispered the wizard. The Nord and one of the Cyrodiils grabbed a long tarp of wet leather and pulled it across the fire, instantly extinguishing it without so much as a sizzle. Now Scotti could see the intruders, their elliptical yellow eyes and long cruel blades catching the torchlight. He froze with fear, praying that he too was not so visible to them.

He felt something bump against his back, and gasped.

Reglius&apos;s voice hissed from up above: &quot;Be quiet for Mara&apos;s sake and climb up here.&quot;

Scotti grabbed hold of the knotted double-vine that hung down from a tall tree at the edge of the dead campfire. He scrambled up it as quickly as he could, holding his breath lest any grunt of exertion escape him. At the top of the vine, high above the village, was an abandoned nest from some great bird in a trident-shaped branch. As soon as Scotti had pulled himself into the soft, fragrant straw, Reglius pulled up the vine. No one else was there, and when Scotti looked down, he could see no one below. No one, that is except the Khajiiti, slowly moving toward the glow of the temple tree.

&quot;Thank you,&quot; whispered Scotti, deeply touched that a competitor had helped him. He turned away from the village, and saw that the tree&apos;s upper branches brushed against the mossy rock walls that surrounded the valley below. &quot;How are you at climbing?&quot;

&quot;You&apos;re mad,&quot; said Reglius under his breath. &quot;We should stay here until they leave.&quot;

&quot;If they burn Vindisi like they did Athay and Grenos, we&apos;ll be dead sure as if we were on the ground,&quot; Scotti began the slow careful climb up the tree, testing each branch. &quot;Can you see what they&apos;re doing?&quot;

&quot;I can&apos;t really tell,&quot; Reglius stared down into the gloom. &quot;They&apos;re at the front of the temple. I think they also have ... it looks like long ropes, trailing off behind them, off into the pass.&quot;

Scotti crawled onto the strongest branch that pointed toward the wet, rocky face of the cliff. It was not a far jump at all. So close, in fact, that he could smell the moisture and feel the coolness of the stone. But it was a jump nevertheless, and in his history as a clerk, he had never before leapt from a tree a hundred feet off the ground to a sheer rock. He pictured in his mind&apos;s eye the shadows that had pursued him through the jungle from the heights above. How their legs coiled to spring, how their arms snapped forward in an elegant fluid motion to grasp. He leapt.

His hands grappled for rock, but long thick cords of moss were more accessible. He held hard, but when he tried to plant his feet forward, they slipped up skyward. For a few seconds, he found himself upside down before he managed to pull himself into a more conventional position. There was a narrow outcropping jutting out of the cliff where he could stand and finally exhale.

&quot;Reglius. Reglius. Reglius,&quot; Scotti did not dare to call out. In a minute, there was a shaking of branches, and Lord Vanech&apos;s man emerged. First his satchel, then his head, then the rest of him. Scotti started to whisper something, but Reglius shook his head violently and pointed downward. One of the Khajiiti was at the base of the tree, peering at the remains of the campfire.

Reglius awkwardly tried to balance himself on the branch, but as strong as it was it was exceedingly difficult with only one free hand. Scotti cupped his palms and then pointed at the satchel. It seemed to pain Reglius to let it out of his grasp, but he relented and tossed it to Scotti.

There was a small, almost invisible hole in the bag, and when Scotti caught it, a single gold coin dropped out. It rang as it bounced against the rock wall on the descent, a high soft sound that seemed like the loudest alarm Scotti had ever heard.

Then many things happened very quickly.

The Cathay-Raht at the base of the tree looked up and gave a loud wail. The other Khajiiti followed in chorus, as the cat below crouched down and then sprung up into the lower branches. Reglius saw it below him, climbing up with impossible dexterity, and panicked. Even before he jumped, Scotti could tell that he was going to fall. With a cry, Reglius the Clerk plunged to the ground, breaking his neck on impact.

A flash of white fire erupted from every crevice of the temple, and the moan of the Bosmeri prayer changed into something terrible and otherworldly. The climbing Cathay-Raht stopped and stared.

&quot;Keirgo,&quot; it gasped. &quot;The Wild Hunt.&quot;

It was as if a crack in reality had opened wide. A flood of horrific beasts, tentacled toads, insects of armor and spine, gelatinous serpents, vaporous beings with the face of gods, all poured forth from the great hollow tree, blind with fury. They tore the Khajiiti in front of the temple to pieces. All the other cats fled for the jungle, but as they did so, they began pulling on the ropes they carried. In a few seconds time, the entire village of Vindisi was boiling with the lunatic apparitions of the Wild Hunt.

Over the babbling, barking, howling horde, Scotti heard the Cyrodiils in hiding cry out as they were devoured. The Nord too was found and eaten, and both Bretons. The wizard had turned himself invisible, but the swarm did not rely on their sight. The tree the Cathay-Raht was in began to sway and rock from the impossible violence beneath it. Scotti looked at the Khajiiti&apos;s fear-struck eyes, and held out one of the cords of moss.

The cat&apos;s face showed its pitiful gratitude as it leapt for the vine. It didn&apos;t have time to entirely replace that expression when Scotti pulled back the cord, and watched it fall. The Hunt consumed it to the bone before it struck the ground.

Scotti&apos;s own jump up to the next outcropping of rock was immeasurably more successful. From there, he pulled himself to the top of the cliff and was able to look down into the chaos that had been the village of Vindisi. The Hunt&apos;s mass had grown and began to spill out through the pass out of the valley, pursuing the fleeing Khajiiti. It was then that the madness truly began.

In the moons&apos; light, from Scotti&apos;s vantage, he could see where the Khajiiti had attached their ropes. With a thunderous boom, an avalanche of boulders poured over the pass. When the dust cleared, he saw that the valley had been sealed. The Wild Hunt had nowhere to turn but on itself.

Scotti turned his head, unable to bear to look at the cannibalistic orgy. The night jungle stood before him, a web of wood. He slung Reglius&apos;s satchel over his shoulder, and entered.&lt;/p&gt;</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


火中に舞う 第4章
ウォーヒン・ジャース 著
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/E_letter.png&apos;&gt; 18人のボズマーと1人の帝国建設会社の元事務員デグマス・スコッティは、重い足取りでジャングルの中を西へ、ザイロ川からヴィンディジの古い集落へと向かっていた。スコッティにとって、ジャングルは敵意に満ちていて居心地が悪いところだった。巨大に生い茂った木々が明るいはずの朝の日差しを闇で覆ってしまい、彼らの進行を妨げる邪悪な爪のようだった。低木の葉でさえも、邪悪な力によって震えているかのように見えた。さらによくないことに、不安そうなのは彼だけではなかった。彼と共に旅をしているのは、カジートの攻撃を生き延びたグレノスやアセイヤーの地元民だが、その顔は明らかに恐怖におびえていた。

 ジャングルの中には何かの感覚、単なる乱心ではなく、その土地固有の慈悲深い精神を感じさせる何かがあった。それでもスコッティは視野の端に、自分たちのあとをつけ木々の間を飛びかいながら移動するカジートの影をとらえていた。だがスコッティがその影のほうに目を向けると気配は瞬時に消えてしまい、そこには最初から誰もいなかったような、ただの暗闇となってしまうのだった。しかし、彼らに見られていることは確実だった。ボズマーたちも彼らの姿に気づき、歩くペースを速めた。

 18時間歩いて、虫に喰われ、何千というとげにひっかかれ、ようやく開けた渓谷へと出た。既に夜になっていたが、渓谷には松明の灯りが彼らを歓迎しているかのように一列に並び、ヴィンディジの集落の皮製のテントやそこらじゅうに転がる石を照らしていた。渓谷の端には松明で囲まれた聖域があった。節くれだった木々が積み重ねられ、神殿を形作っていた。無言のままボズマー達は松明の列の間を通り、神殿へと向かっていった。スコッティも彼らのあとをついていった。密集した木々の一角にぽっかり口をあけた門にたどり着くと、その奥から青白い光が漏れていた。中では何百人ものうめき声が反響しあっていた。スコッティの前にボズマーの娘が手をかざし、彼を止めた。

「あなたには理解できないでしょうが、外の人はいくら友人でも入れないわ。ここはあたしたちの聖域なのよ」

 スコッティは頷き、彼らが頭を下げながら神殿の中へと入っていくのを見ていた。最後列にいたウッドエルフが中に入ってしまうと、スコッティは振り返って村の方を見てみた。あそこなら間違いなく空腹を満たせるものがあるだろう。松明の向こうに見える、一筋の煙と鹿の肉が焼かれる微かなにおいが彼を導いた。

 そこには5人のシロディールと2人のブレトン、そして1人のノルドがいた。彼らは白く焼けた石の焚き火を囲み、細長く裂いた大鹿の肉を蒸し焼きにしていた。スコッティが近づくと、そこにいた全員が立ち上がった… いや、正確には1人を除いて。ノルドだけは目の前の大きな肉の塊に目が釘付けだった。

「こんばんは。お邪魔して申し訳ない。私に少し何か食べ物を分けていただけませんか？ グレノスとアセイヤーから逃げてきた人たちとここまで1日中歩いてきて、とても空腹なのです」

 彼らはスコッティに座って一緒に食べるように勧めた。そして自己紹介をした。

「戦争が再び始まってしまったようですね」と、スコッティは愛想よく言った。

「触らぬ神にたたりなしだ」と、ノルドが肉をほおばりながら言った。「俺はこんなにふざけた文明を見たことないよ。陸ではカジートと、海ではハイエルフたちと戦っている。こんな仕打ちを受ける価値がある場所は、あのムカつくヴァレンウッドぐらいなもんだ」

「しかし、ヴァレンウッドのやつらは、別にあんたのことを嫌ったりしてないだろう」と、ブレトンの1人が笑いながら言った。

「やつらは生まれながらの悪党さ。優しい顔して侵略するところはカジートよりもたちが悪い」ノルドは脂のかたまりを焼けた石に吐き出し、ジュージュー音をさせた。
「徐々に、自分たち領土の森を他国にまで広げていくんだ。だが、思いがけずエルスウェーアの反撃をくらい、慌てふためいているってわけさ。俺はあれほどの悪党は見たことがないね」

「あなたはここで何をしているんですか？」とスコッティは尋ねた。

「俺はジェヘナの宮廷の外交屋さ」とノルドは食べ物の方を向きながらつぶやいた。

「あなたは？ 一体ここで何をしているのですか？」とシロディールの1人が聞いた。

「私は帝都にあるアトリウス建設会社で働いています。以前一緒に働いていた仲間から手紙をもらい、ヴァレンウッドへ来るようと書かれてました。もう戦争が終わったので、壊れた建物を建て直す仕事をしている私の会社と大口の契約を結べるだろうというのです。しかし、災難に次ぐ災難で、ここにくるまでに全財産を失い、戦争は再び始まりそうだし、手紙をくれた仲間にも会えないしでほとほと困っています」

「その昔の仲間というのは…」もう1人のレグリウスと名乗るシロディールが小声で言った。「もしかしてリオデス・ジュラスという名ではありませんか？」

「彼を知っているのですか？」

「私もあなたと同じように彼から誘いを受けて来たのです」レグリウスはいやな笑いを浮かべた。「私はあなたの会社とはライバルのヴァネック卿の元で働いており、リオデス・ジュラスも以前そこで一緒に働いていました。私も彼から手紙をもらいました。戦で倒壊した建物の再建を手伝わないか、とね。私はちょうどその時、会社をクビになったばかりでしてね。これは何かのチャンスだと思いましたよ。彼とはアセイヤーで会い、シルヴェナールともっと儲けのいい話をするつもりだと言っていました」

 スコッティは叫んだ。「彼は今、どこにいるんですか？」

「私は神学者ではないから、なんとも言えませんが…」とレグリウスは肩をすくめた。「おそらく彼は死にましたよ。カジートがアセイヤーを攻撃した時、奴らはジュラスが彼の船を泊めていた港に火をつけ始めました。あ、いや、私の金で買ったものだから『私の船』ですが。何がなんだかわからないままに、気づいた時には何もかもが燃やされて灰になってました。カジートは動物かもしれませんが、攻撃の心得はあるようですね」

「カジートはヴィンディジのジャングルを通って我々を尾けてきていました」と、スコッティは神経質に言った。「あの梢のあたりを飛び回っていたのは間違いなくやつらの仲間だ」

「ただの猿人の類じゃないのか？」ノルド人はせせら笑うように言った。「何も心配することはねえよ」

「私たちが最初にヴィンディジに入った時、ボズマーが皆あの木のとこに入って行ったんです。彼らは怒りながら“古代の恐怖を我らの敵に解き放て”というようなことをブツブツ言っていました」と言ったブレトンは、その時の情景を思い出し、ブルブル震えていた。「それから1日半もの間、こもったきりなんです。心配なら、あそこを調べてみたらいいんじゃないですか？」

 ダガーフォールの魔術師ギルドの代表者と自己紹介したもう1人のブレトンは、仲間が話している間、暗闇を見ていた。「どうもジャングルの中にも何かいるようだな。村の右の端の方を見ている」

「戦から逃れてきた人たちでは？」スコッティは自分が警戒しているのを悟られないような声で尋ねた。

「この時間帯に木々を抜けてくるとはおかしいだろう」とウィザードは小声で答え、ノルドとシロディールの1人が湿った皮のシートを引っ張り出して火にかぶせた。火はたちまちに静かに消えた。ようやくスコッティにも侵入者たちの姿が見えた。彼らは楕円形の黄色い目を持ち、長剣と松明をかかげていた。スコッティは恐怖で固まり、敵に見つかっていないことを願った。

 彼は何かに背中を押されたのを感じ、はっと息を飲んだ。

 レグリウスが頭上からささやいた。「たのむから静かにしてここを登って」

 スコッティは消えた焚き火の横の高い木から垂れ下がる、2本の蔓を結んだロープをつかんだ。彼は急いでそのロープをよじ登り、その努力を無に帰さないように必死に息を殺した。頭上高くのロープの先には、三つ又に分かれた枝の上に乗った、かつて巨大な鳥がこしらえたであろう巣が打ち捨てられていた。スコッティが柔らかく、ワラのいいにおいのする巣の中へともぐりこむと、レグリウスはロープを引き上げた。そこには他に誰もおらず、下を覗いてみるとそこにも誰もいなかった。カジート以外には。彼らは神殿の灯りにむかってゆっくりと進んでいった。

「ありがとう」とスコッティはささやいた。ライバル会社の人が助けてくれたことに深く感謝していた。集落から目を離して辺りに目をやると、より上の方の枝が苔生した渓谷を囲む壁にもたれかかっていることに気づいた。「もっと上に行きましょう」

「バカ言うんじゃない」と、レグリウスは息を殺して言った。「奴らがいなくなるまでここに隠れていよう」

「アセイヤーやグレノスにしたように、カジートがヴィンディジに火をつけたら、私たちは地上にいるのも同然で、確実に死んでしまう」と言うとスコッティは、ゆっくりと用心しながら枝を確かめつつさらに上へと登っていった。「彼らの動き、わかりますか？」

「どうだろうね」とレグリウスはじっと薄暗い中を目をこらして見ていた。「奴ら、神殿の前に集まっている。何か手に持ってるな… 長いロープみたいだ。前後に垂れ下がっている」

 スコッティは表面が濡れてごつごつした崖に向かって伸びる枝の中で一番丈夫そうなのを選び、その上を這っていった。決して距離のあるジャンプではない。実際、石の湿った、ひんやりとするにおいが嗅げそうなほどの距離だった。しかし、一会社員として過ごしてきた彼の人生の中で地上から高さ100フィートもあるところから切り立った岩までジャンプする経験など皆無であった。彼はジャングルで頭上よりもうんと高いところから彼を尾けねらってきた影の動きを思い描いた。彼らのバネがついてるかのような脚、しなやかにものをかっさらおうとする腕。そして彼は飛んだ。

 スコッティは岩をつかんだが、縄のように長く厚い苔のほうがつかまりやすそうだった。彼は苔にしっかりつかまって足を前に出そうとしたその時、足がすべって、宙に浮いた。体勢を整えるまでの数秒間、自分が上下さかさまになっているのがわかった。崖から突き出た細い岩のようなところがあり、彼はそこに立ってようやく息をついた。

「レグリウスさん、レグリウスさん」と、スコッティは声にならない声で呼びかけた。しばらくして、枝がゆれ、ヴァネック卿の元部下が、まず彼の鞄、頭、そして残りの部分の順番で姿を現した。スコッティは小声でなにか言おうとしたが、レグリウスは激しく首を振り、下を指差した。カジートの1人が木の下で焚き火の跡をじっと見ていた。

 レグリウスは不恰好に枝の上でバランスをとろうとしたが、片方の手だけでそれをやるのはあまりにも困難だった。スコッティは両のひらを丸めてみせ、次に鞄を指差した。レグリウスは嫌そうだったが、鞄をつかみ、スコッティに投げてよこした。

 鞄には目に見えないほどの小さな穴が開いており、スコッティが鞄をキャッチした時にゴールドが1枚、下へと落ちてしまった。ゴールドは岩壁に当たって、高く柔らかい音をたて落ちていった。今までに聞いたことがないほど大音量のアラーム音のようだった。

 そしてたくさんのことがいっぺんに起きた。

 木の下にいたキャセイ・ラートは上を見て、おたけびの声をあげた。そのほかのカジートたちもその声に呼応して、猫のように身をかがめたかと思うと、跳ね上がり、下の枝に飛び移った。レグリウスは、ありえない器用さで上ってくるカジートの姿を自分の下に見てパニックに陥った。スコッティが「絶対に落ちる」と言う暇もなく彼はジャンプした。悲痛な叫び声をあげながら、レグリウスは地面に落下し、衝撃で首を折った。

 その時、神殿のあらゆる隙間から白炎の閃光が一気に噴き出した。ボズマーの詠唱の声はもはや乱心じみており、この世のものとは思えないほどになっていた。木を登っていたキャセイ・ラートも動きをとめ、神殿のほうをじっと見た。

「キアゴーだ」とキャセイ・ラートは言って息をのんだ。「荒野の狩人だ」

 それはまるで現実世界に裂け目が入ったような光景であった。神殿から恐ろしい獣たち-- 全身から触手が生えたヒキガエル、硬い鎧と鋭い棘をもった虫、体表がねばねばした大蛇、神々の顔をした霧状の化け物、これらすべてが怒りに我を失ったように勢いで神殿から飛び出してきた。それら恐ろしい獣たちはまず神殿の前にいたカジートたちの体を引き裂いた。それを見たほかのカジートたちは一目散にジャングルの中へ逃げこもうとしたが、自分たちの持っていたロープに足をとられた。瞬く間に、ヴィンディジの集落は荒野の狩人たちの幻影の乱心のるつぼと化した。

 言葉にならない叫び声や、獣の群れがあげるおたけびの声が蔓延する中、身を隠していたシロディール、ノルド、それと2人のブレトンも全員見つかってしまい、貪り喰われてしまった。ウィザードは自分の姿が見えないよう呪文をかけていたが、視覚に頼らない虫たちにはせっかくの魔法も無力であった。木の下にいたキャセイ・ラートが想像できないほどの力で木を揺さぶり始めた。このカジートの恐怖におびえる目を見て、スコッティは縄状の太い苔を1本、彼に向けて差し出した。

 スコッティに差し出されたロープにつかまろうとするカジートの表情は痛ましいほどの感謝の念であふれていた。スコッティがそのロープを引っ張ろうとするとカジートはその表情を変える間もなく落下していった。彼は地面に落ちる前に荒野の狩人に骨まで食いつくされた。

 スコッティもその場から逃げようと別の突出した岩に向かって飛びうつった。思いのほかうまくいった。そこから崖の頂上へとよじ登り、ヴィンディジの変わり果てた姿を一望することができた。獣たちの群れはだんだんと膨れ上がり、その数は谷全体へと広がり、逃げ惑うカジートたちを追っていた。その光景はまさに地獄絵だった。

 月夜に照らされ、スコッティのいるところからはカジートたちがロープを取り付けようとしていた場所が見えた。その時、雷のような轟音が鳴り響き、雪崩のように次々と巨石が転がってきた。粉塵がおさまると、谷は巨石によって完全に封鎖されてしまった。荒野の狩人たちはそこにとどまった。

 スコッティはこれ以上の人食いの饗宴を見ていられず、顔をそむけた。眼前には網の目のように木々の生い茂るジャングルが広がっていた。彼はレグリウスの鞄を肩にかけ、再びジャングルの中へと入っていった。

</Dest>
    </String>
    <String List="1">
      <EDID>Book0BlackArrowV1</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


The Black Arrow
Part I


by 
Gorgic Guine
&lt;/p&gt;


[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/I_letter.png&apos;&gt; was young when the Duchess of Woda hired me as an assistant footman at her summer palace. My experience with the ways of the titled aristocracy was very limited before that day. There were wealthy merchants, traders, diplomats, and officials who had large operations in Eldenroot, and ostentatious palaces for entertaining, but my relatives were all far from those social circles. 

There was no family business for me to enter when I reached adulthood, but my cousin heard that an estate far from the city required servants. It was so remotely located that there were unlikely to be many applicants for the positions. I walked for five days into the jungles of Valenwood before I met a group of riders going my direction. They were three Bosmer men, one Bosmer woman, two Breton women, and a Dunmer man, adventurers from the look of them.

&quot;Are you also going to Moliva?&quot; asked Prolyssa, one of the Breton women, after we had made our introductions.

&quot;I don&apos;t know what that is,&quot; I replied. &quot;I&apos;m seeking a domestic position with the Duchess of Woda.&quot;

&quot;We&apos;ll take you to her gate,&quot; said the Dunmer Missun Akin, pulling me up to his horse. &quot;But you would be wise not to tell Her Grace that students from Moliva escorted you. Not unless you don&apos;t really want the position in her service.&quot;

Akin explained himself as we rode on. Moliva was the closest village to the Duchess&apos;s estate, where a great and renowned archer had retired after a long life of military service. His name was Hiomaste, and though he was retired, he had begun to accept students who wished to learn the art of the bow. In time, when word spread of the great teacher, more and more students arrived to learn from the Master. The Breton women had come down all the way from the Western Reach of High Rock. Akin himself had journeyed across the continent from his home near the great volcano in Morrowind. He showed me the ebony arrows he had brought from his homeland. I had never seen anything so black.

&quot;From what we&apos;ve heard,&quot; said Kopale, one of the Bosmer men. &quot;The Duchess is an Imperial whose family has been here even before the Empire was formed, so you might think that she was accustomed to the common people of Valenwood. Nothing could be further from the truth. She despises the village, and the school most of all.&quot;

&quot;I suppose she wants to control all the traffic in her jungle,&quot; laughed Prolyssa.

I accepted the information with gratitude, and found myself dreading more and more my first meeting with the intolerant Duchess. My first sight of the palace through the trees did nothing to assuage my fears.

It was nothing like any building I had ever seen in Valenwood. A vast edifice of stone and iron, with a jagged row of battlements like the jaws of a great beast. Most of the trees near the palace had been hewn away long ago: I could only imagine the scandal that must have caused, and what fear the Bosmer peasants must have had of the Duchy of Woda to have allowed it. In their stead was a wide gray-green moat circling in a ring around the palace, so it seemed to be on a perfect if artificial island. I had seen such sights in tapestries from High Rock and the Imperial Province, but never in my homeland.

&quot;There&apos;ll be a guard at the gate, so we&apos;ll leave you here,&quot; said Akin, stopping his horse in the road. &quot;It&apos;d be best for you if you weren&apos;t damned by association with us.&quot;

I thanked my companions, and wished them good luck with their schooling. They rode on and I followed on foot. In a few minutes&apos; time, I was at the front gate, which I noticed was linked to tall and ornate railings to keep the compound secure. When the gate-keeper understood that I was there to inquire about a domestic position, he allowed me past and signaled to another guard across the open lawn to extend the drawbridge and allow me to cross the moat.

There was one last security measure: the front door. An iron monstrosity with the Woda Coat of Arms across the top, reinforced by more strips of iron, and a single golden keyhole. The man standing guard unlocked the door and gave me passage into the huge gloomy gray stone palace. 

Her Grace greeted me in her drawing room. She was thin and wrinkled like a reptile, cloaked in a simple red gown. It was obvious that she never smiled. Our interview consisted of a single question.

&quot;Do you know anything about being a junior footman in the employment of an Imperial noblewoman?&quot; Her voice was like ancient leather.

&quot;No, Your Grace.&quot;

&quot;Good. No servant ever understands what needs to be done, and I particularly dislike those who think they do. You&apos;re engaged.&quot;

Life at the palace was joyless, but the position of junior footman was very undemanding. I had nothing to do on most days except to stay out of the Duchess&apos;s sight. At such times, I usually walked two miles down the road to Moliva. In some ways, there was nothing special or unusual about the village - there are thousands of identical places in Valenwood. But on the hillside nearby was Master Hiomaste&apos;s archery academy, and I would often take my luncheon and watch the practice.

Prolyssa and Akin would sometimes meet me afterwards. With Akin, the subjects of conversation very seldom strayed far from archery. Though I was very fond of him, I found Prolyssa a more enchanting companion, not only because she was pretty for a Breton, but also because she seemed to have interests outside the realm of marksmanship.

&quot;There&apos;s a circus in High Rock I saw when I was a little girl called the Quill Circus,&quot; she said during one of our walks through the woods. &quot;They&apos;ve been around for as long as anyone can remember. You have to see them if you ever can. They have plays, and sideshows, and the most amazing acrobats and archers you&apos;ve ever seen. That&apos;s my dream, to join them some day when I&apos;m good enough.&quot;

&quot;How will you know when you&apos;re a good enough archer?&quot; I asked.

She didn&apos;t answer, and when I turned, I realized that she had disappeared. I looked around, bewildered, until I heard laughter from the tree above me. She was perched on a branch, grinning.

&quot;I may not join as an archer, maybe I&apos;ll join as an acrobat,&quot; she said. &quot;Or maybe as both. I figured that Valenwood would be the place to go to see what I could learn. You&apos;ve got all those great teachers to imitate in the trees here. Those ape men.&quot;

She coiled up, bracing her left leg before springing forward on her right. In a second, she had leapt across to a neighboring branch. I found it difficult to keep talking to her.

&quot;The Imga, you mean?&quot; I stammered. &quot;Aren&apos;t you nervous up at that height?&quot;

&quot;It&apos;s a cliche, I know,&quot; she said, jumping to an even higher branch, &quot;But the secret is not to ever look down.&quot;

&quot;Would you mind coming down?&quot;

&quot;I probably should anyhow,&quot; she said. She was a good thirty feet up now, balancing herself, arms outstretched, on a very narrow branch. She gestured toward the gate just barely visible on the other side of the road. &quot;This tree is actually as close as I want to get to your Duchess&apos;s palace.&quot;

I held back a gasp as she dove off the branch, somersaulting until she landed on the ground, knees slightly bent. That was the trick, she explained. Anticipating the blow before it happened.  I expressed to her my confidence that she would be a great attraction at the Quill Circus. Of course, I know now that never was to be.

On that day, as I recall, I had to return early. It was one of the rare occasions when I had work, of a sort, to do. Whenever the Duchess had guests, I was to be at the palace. That is not to say that I had any particular duties, except to be seen standing at attention in the dining room. The stewards and maids worked hard to bring in the food and clear the plates afterwards, but the footmen were purely decorative, a formality.

But at least I was an audience for the drama to come.&lt;/p&gt;</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


黒い矢 第1巻

ゴージック・グィネ 著
&lt;/p&gt;


[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/I_letter.png&apos;&gt; ウォダの女公爵の夏の邸宅地に召使いとして雇われた時、私はまだ若かった。それまで貴族の称号を持った人たちと接する機会など、ほとんど無かった。エルデン・ルートには豪商、貿易商、外交官、それに役人たちが大きな事業や娯楽のための派手な邸宅を持っていたが、私の親族は彼らのような社交界の人たちとはまったく無縁だった。

 大人になっても手伝う家業はなかった。そんな折にいとこから、遠く離れた地所で召使い募集の噂話を聞いた。そんなに遠くでは志願者も少ないだろうと思い、私はヴァレンウッドのジャングルをひたすら歩いて向かった。歩いて5日がたとうとするころ、同じ方向へ向かう騎馬の一群と出会った。ボズマーの男が3人に同じくボズマーの女が1人、ブレトンの女が2人、ダンマーの男が1人。皆そろって冒険者の身なりであった。

「あなたもモリヴァにいくの？」そう聞いてきたのはブレトンのプロリッサだった。それから私たちは互いに自己紹介をした。

「そこかどうか分からない」と私は答えた。「ウォダの女公爵のところで仕事があると聞いて向かってるんだけど」

「それなら近くまで連れて行ってあげるよ」ダンマーのミッソン・エイキンがそう言うと、私を馬の背に引っ張り上げてくれた。「でも、モリヴァに戻る学生たちに送ってもらったなんてことは女公爵には絶対に言わないほうがいいよ。雇ってもらえなくなるかもしれない」

 馬に乗っている間、エイキンは自分の身の上話を聞かせてくれた。モリヴァは女公爵の地所から一番近くにある村で、そこにすばらしい腕前の有名な弓の使い手がいるとのことだった。長年の軍隊生活のあと、そこで隠遁生活を送っていた。彼の名はヒオメイスト。引退したにも関わらず、弓術を学びたいと訪れる生徒を受け入れていた。そのうち、偉大なる教師がいるとの噂が広まり、彼の元をたずねる生徒があとを絶たなくなった。ブレトンの2人はハイロックの西地区からやって来たと言う。エイキンもモロウウィンドの大火山近くにある故郷からはるばる大陸を渡って来たのだ。彼は故郷から持ってきたという漆黒の矢を見せてくれた。私はこれほど見事な黒を見たことがなかった。

「聞くところによれば…」とボズマーのコペールが言った。「女公爵はインペリアルだが、帝国が成立する前からこの地に住んでいる家の一員だ。彼女もすっかりこのヴァレンウッドの地に慣れ親しんでいると思うだろう？ ところが実際はそうでもないらしい。この村とその弓学校を嫌っているそうだ」

「彼女はジャングルの中の交通網でさえ、支配下におさめようとしてるのよ」と言ってプロリッサは笑った。

 情報をもらって礼を言いながらも、その偏屈そうな女公爵に初めて会う日がだんだん恐ろしく思えてきた。木々の間から初めて邸宅が見えた時でさえ、心の不安は何一つ晴れなかった。

 それはかつて、ヴァレンウッドで見たことのないような建物であった。石と鉄とが組み合わさってできたその巨大な邸宅には巨獣の顎のように尖らせた胸壁が並んでいた。邸宅近くにあった木のほとんどが、ずいぶん前に切り倒されたようであった。その当時はきっと騒動が起き、ボズマーの農民はウォダの女公爵を恐れたことだろう。邸宅は木々に代わって灰緑色の堀で囲まれていた。それはまるで人口の島のようにも見えた。このような光景は、ハイロックや帝国からもたらされたタペストリーの図柄で見たことはあっても、故郷では決して目にしないものであった。

「門のところに門兵がいるようだから、このへんでそろそろお別れだ」と言いながら、エイキンは馬をとめた。「ここまで私たちと一緒に来たことは内緒だよ」

 私は彼らに礼を言って、彼らの弓術の腕前が上がるよう幸福を祈った。彼らは馬を進ませ、私は歩き始めた。すぐに正門のところへと着き、気づくとそこは幾重にも頑丈そうな警備がしかれた高い柵があった。門兵に召使いの仕事を探しにきたことを告げると中へ通してくれ、門兵は先に広がる芝生の反対側にいるもう1人の門兵に指示を出し、跳ね橋を下ろして渡らせてくれた。

 最後の警備網、正門にたどりついた。門の上には巨大な鉄製のウォダ公の紋章がかかげられていた。その上にはさらに鉄片で強化されており、金であしらわれた鍵穴が1つあった。門兵がドアを開けてくれ、灰色の石材で積み上げられた、陰鬱かつ巨大な邸宅内へと招きいれてくれた。

 女公爵とは客間で挨拶を交わした。彼女は爬虫類のように痩せて、皺だらけだった。この時はシンプルな赤色のガウンを着ていた。彼女は決して笑顔を作る努力をしない人であることは明らかだった。面接の質問はたった一つだった。

「帝国の貴族に雇われた若い召使いの仕事は理解している？」、しなびた革のような声で聞かれた。

「いいえ」

「そう。召使いの中に理解していた者はいなかったわ。そして、私は理解していると思っている者が好きではないの。あなたは合格よ」

 邸宅内での生活にはたいして楽しみもなかったが、一番下っ端の召使いの仕事はそれほどきつくはなかった。女公爵の留守番以外にすることがほとんどなかったのである。暇な時は2マイルほど歩いてモリヴァまで行った。ヴァレンウッドの同じような村でもそうだが、この村でも特別変わった出来事は起こらなかった。だが、近くの丘陵斜面にはヒオメイストの弓術学校があり、時々お弁当をこしらえて、練習を見にいった。

 プロリッサとエイキンとは練習の後会うようになった。エイキンの話す会話のテーマはもっぱら弓術に終始した。彼のことは好きだったが、プロリッサのほうが魅力ある人に映った。美しいブレトンだったからではなく、彼女はどうやら弓以外の世界にも興味があるようだったからだ。

「小さい頃にハイロックでクイルサーカスを見たわ」ある時、森を歩きながら彼女はこう話し出した。「老いも若きも知っているほど長いことやっているの。あなたももし機会があれば、是非見にいくといいわ。芝居あり、余興あり、あっと驚く曲芸や弓芸も見られるし。私もいつかは腕を磨いて、あのサーカス団に加わることが夢なの」

「いつ腕が磨かれたかなんてどうやってわかるんだ？」と私は尋ねた。

 その問いかけに対して、彼女からの返事はなかった。振り向くとそこに彼女の姿はなかった。周りを見渡しながら困惑していると、頭上の木のあたりから笑い声が聞こえてきた。彼女は枝の上に立ち、にっこりと微笑んでいた。

「私は弓の使い手としてじゃなく、できれば曲芸師として参加したいの」と彼女は言った。「もしくはその両方ね。ヴァレンウッドは学びの場としてもっとも適した場所よ。ここの森にも教えを請うべき偉大な先生たちがたくさんいるわ。たとえば猿人とかね」

 彼女は一旦体をかがめ、左足で踏ん張り、右方向へ飛びはねたかと思うと、さっそうと別の枝へと移っていた。彼女に話しかけ続けるのは大変だった。

「それってイムガのことかい？」と私はどもりながら言った。「そんな高いところにいて、怖くない？」

「平気よ」と彼女は言いながら、さらに高い枝へと飛び移っていく。「秘訣はね、下を見ないこと」

「降りてこない？」

「そのうちね」と彼女は言った。今や地上から30フィートの高さにいる彼女は、バランスをとるように腕を伸ばし、細い枝の上を歩く。そして、道の向こう側にかろうじて見えるほどの門を指差し、「この木から女公爵の邸宅に手が届きそうだわ」

 彼女が枝から飛び降りたその瞬間、私はハッと息をのんだ。彼女は宙返りをしながら、膝をやや曲げて見事に着地して、「これも技の1つよ」と言った。私は、あなたならきっとクイルサーカスの花形団員になれると激励した。もちろん、今ならそんな未来は訪れないことを知っている。

 その日は早めに邸宅に戻らなければいけないことを思い出した。私にはめったに仕事がないのだが、女公爵に来客がある時は邸宅内にいなければならなかった。それもたいした仕事ではなく、晩餐の間、気をつけの姿勢で立っているだけであった。目の前を執事や給仕係が忙しなく料理を運び込み、空いたお皿があれば下げていく。しかし召使いの私は、この部屋では形式ばったただのお飾りとなるのであった。

 しかし、ついに私はそこで、その後起こるドラマの観客となった。</Dest>
    </String>
    <String List="1">
      <EDID>Book0MysteryOfTalaraV1</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


The Mystery of Princess Talara
Part I


by
Mera Llykith
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt;he year was 3E 405. The occasion was the millennial celebration of the founding of the Breton Kingdom of Camlorn. Every grand boulevard and narrow alley was strung with gold and purple banners, some plain, some marked with the heraldic symbols of the Royal Family or the various principalities and dukedoms which were vassals of the King. Musicians played in the plazas great and small, and on every street corner was a new exotic entertainer: Redguard snake charmers, Khajiiti acrobats, magicians of genuine power and those whose flamboyant skill was equally impressive if largely illusion.

The sight that drew most of the male citizens of Camlorn was the March of Beauty. A thousand comely young women, brightly and provocatively dressed, danced their way down the long, wide main street of the city, from the Temple of Sethiete to the Royal Palace. The menfolk jostled one another and craned their necks, picking their favorites. It was no secret that they were all prostitutes, and after the March and the Flower Festival that evening, they would be available for more intimate business.

Gyna attracted much of the attention with her tall, curvaceous figure barely covered by strips of silk and her curls of flaxen hair specked with flower petals. In her late twenties, she wasn&apos;t the youngest of the prostitutes, but she was certainly one of the most desirable. It was clear by her demeanor that she was used to the lascivious glances, though she was far from jaded at the sight of the city in splendor. Compared to the squalid quarter of Daggerfall where she made her home, Camlorn at the height of celebration seemed so unreal. And yet, what was even stranger was how, at the same time, familiar it all looked, though she had never been there before.

The King&apos;s daughter Lady Jyllia rode out of the palace gates, and immediately cursed her misfortune. She had completely forgotten about the March of Beauty. The streets were snarled, at a standstill. It would take hours to wait for the March to pass, and she had promised her old nurse Ramke a visit in her house south of the city. Jyllia thought for a moment, picturing in her mind the arrangement of streets in the city, and devised a shortcut to avoid the main street and the March.

For a few minutes she felt very clever as she wound her way through tight, curving side streets, but presently she came upon temporary structures, tents and theaters set up for the celebration, and had to improvise a new path. In no time at all, she was lost in the city where she had lived all but five years of her life.

Peering down an alley, she saw the main avenue crowded with the March of Beauty. Hoping that it was the tail end, and desirous not to be lost again, Lady Jyllia guided her horse toward the festival. She did not see the snake-charmer at the mouth of the alley, and when his pet hissed and spread its hood, her charge reared up in fear.

The women in the parade gasped and surged back at the sight, but Lady Jyllia quickly calmed her stallion down. She looked abashed at the spectacle she had caused.
&quot;My apologies, ladies,&quot; she said with a mock military salute.

&quot;It&apos;s all right, madam,&quot; said a blonde in silk. &quot;We&apos;ll be out of your way in a moment.&quot;

Jyllia stared as the March passed her. Looking at that whore had been like looking in a mirror. The same age, and height, and hair, and eyes, and figure, almost exactly. The woman looked back at her, and it seemed as if she was thinking the same thing.

And so Gyna was. The old witches who sometimes came in to Daggerfall had sometimes spoke of doppelgangers, spirits that assumed the guise of their victims and portended certain death. Yet the experience had not frightened her: it seemed only one more strangely familiar aspect of the alien city. Before the March had danced it way into the palace gates, she had all but forgotten the encounter.

The prostitutes crushed into the courtyard, as the King himself came to the balcony to greet them. At his side was his chief bodyguard, a battlemage by the look of him. As for the King himself, he was a handsome man of middle age, rather unremarkable, but Gyna was awed at the sight of him. A dream, perhaps. Yes, that was it: she could see him as she had dreamt of him, high above her as he was now, bending now to kiss her. Not a one of lust as she had experienced before, but one of small fondness, a dutiful kiss.

&quot;Dear ladies, you have filled the streets of the great capitol of Camlorn with your beauty,&quot; cried the King, forcing a silence on the giggling, murmuring assembly. He smiled proudly. His eyes met Gyna&apos;s and he stopped, shaken. For an eternity, they stayed locked together before His Highness recovered and continued his speech.

Afterwards, while the women were all en route back to their tents to change into their costumes for the evening, one of the older prostitutes approached Gyna: &quot;Did you see how the King looked at you? If you&apos;re smart, you&apos;ll be the new royal mistress before this celebration ends.&quot;

&quot;I&apos;ve seen looks of hunger before, and that wasn&apos;t one of them,&quot; laughed Gyna. &quot;I&apos;d wager he thought I was someone else, like that lady who tried to run us over with her horse. She&apos;s probably his kin, and he thought she had dressed up like a courtesan and joined the March of Beauty. Can you imagine the scandal?&quot;

When they arrived at the tents, they were greeted by a stocky, well-dressed young man with a bald pate and a commanding presence of authority. He introduced himself as Lord Strale, ambassador to the Emperor himself, and their chief patron. It was Strale who had hired them, on the Emperor&apos;s behalf, as a gift to the King and the kingdom of Camlorn.

&quot;The March of Beauty is but a precursor to the Flower Festival tonight,&quot; he said. Unlike the King, he did not have to yell to be heard. His voice was loud and precise in its natural modulations. &quot;I expect each of you to perform well, and justify the significant expense I&apos;ve suffered bringing you all the way up here. Now hurry, you must be dressed and in position on Cavilstyr Rock before the sun goes down.&quot;

The ambassador needn&apos;t have worried. The women were all professionals, experts at getting dressed and undressed with none of the time-consuming measures less promiscuous females required. His manservant Gnorbooth offered his assistance, but found he had little to do. Their costumes were simplicity itself: soft, narrow sheets with a hole for their heads. Not even a belt was required, so the gowns were open at the sides exposing the frame of their skin.

So it was long before the sun had set that the prostitutes-turned-dancers were at Cavilstyr Rock. It was a great, wide promontory facing the sea, and for the occasion of the Festival of Flowers, a large circle of unlit torches and covered baskets had been arranged. As early as they were, a crowd of spectators had already arrived. The women gathered in the center of the circle and waited until it was time.

Gyna watched the crowd as it grew, and was not surprised when she saw the lady from the March approaching, hand-in-hand with a very old, very short white-haired woman. The old woman was distracted, pointing out islands out at sea. The blonde lady seemed nervous, unsure of what to say. Gyna was used to dealing with uneasy clients, and spoke first.

&quot;Good to see you again, madam. I am Gyna of Daggerfall.&quot;

&quot;I&apos;m glad you bear me no ill will because of the whores, I mean horse,&quot; the lady laughed, somewhat relieved. &quot;I am Lady Jyllia Raze, daughter of the King.&quot;

&quot;I always thought that daughters of kings were called princess,&quot; smiled Gyna.

&quot;In Camlorn, only when they are heirs to the throne. I have a younger brother from my father&apos;s new wife whom he favors,&quot; Jyllia replied. She felt her head swim. It was madness, speaking to a common prostitute, talking of family politics so intimately. &quot;Relative to that subject, I must ask you something very peculiar. Have you ever heard of the Princess Talara?&quot;

Gyna thought a moment: &quot;The name sounds somewhat familiar. Why would I have?&quot;

&quot;I don&apos;t know. It was a name I just thought you might recognize,&quot; sighed Lady Jyllia. &quot;Have you been to Camlorn before?&quot;

&quot;If I did, it was when I was very young,&quot; said Gyna, and suddenly she felt it was her turn to be trusting. Something about the Lady Jyllia&apos;s friendly and forthcoming manner touched her. &quot;To be honest, I don&apos;t remember anything at all of my childhood before I was nine or ten. Perhaps I was here with my parents, whoever they were, when I was a little girl. I tell you, I think perhaps I was. I don&apos;t recall ever being here before, but everything I&apos;ve seen, the city, you, the King himself, all seem ... like I&apos;ve been here before, long ago.&quot;
Lady Jyllia gasped and took a step back. She gripped the old woman, who had been looking out to sea and murmuring, by the hand. The elderly creature looked to Jyllia, surprised, and then turned to Gyna. Her ancient, half-blind eyes sparkled with recognition and she made a sound like a grunt of surprise. Gyna also jumped. If the King had seemed like something out of a half-forgotten dream, this woman was someone she knew. As clear and yet indistinct as a guardian spirit.

&quot;I apologize,&quot; stammered Lady Jyllia. &quot;This is my childhood nursemaid, Ramke.&quot;

&quot;It&apos;s her!&quot; the old woman cried, wild-eyed. She tried to run forward, arms outstretched, but Jyllia held her back. Gyna felt strangely naked, and pulled her robe against her body.

&quot;No, you&apos;re wrong,&quot; Lady Jyllia whispered to Ramke, holding the old woman tightly. &quot;The Princess Talara is dead, you know that. I shouldn&apos;t have brought you here. I&apos;ll take you back home.&quot; She turned back to Gyna, her eyes welling with tears. &quot;The entire royal family of Camlorn was assassinated over twenty years ago. My father was Duke of Oloine, the King&apos;s brother, and so he inherited the crown. I&apos;m sorry to have bothered you. Goodnight.&quot;

Gyna gazed after Lady Jyllia and the old nurse as they disappeared into the crowd, but she had little time to consider all she had heard. The sun was setting, and it was time for the Flower Festival. Twelve young men emerged from the darkness wearing only loincloths and masks, and lit the torches. The moment the fire blazed, Gyna and all the rest of the dancers rushed to the baskets, pulling out blossoms and vines by the handful.

At first, the women danced with one another, sprinkling petals to the wind. The crowd then joined in as the music swelled. It was a mad, beautiful chaos. Gyna leapt and swooned like a wild forest nymph. Then, without warning, she felt rough hands grip her from behind and push her.

She was falling before she understood it. The moment the realization hit, she was closer to the bottom of the hundred foot tall cliff than she was to the top. She flailed out her arms and grasped at the cliff wall. Her fingers raked against the stone and her flesh tore, but she found a grip and held it. For a moment, she stayed there, breathing hard. Then she began to scream.

The music and the festival were too loud up above: no one could hear her - she could scarcely hear herself. Below her, the surf crashed. Every bone in her body would snap if she fell. She closed her eyes, and a vision came. A man was standing below her, a King of great wisdom, great compassion, looking up, smiling. A little girl, golden-haired, mischievous, her best friend and cousin, clung to the rock beside her.

&quot;The secret to falling is making your body go limp. And with luck, you won&apos;t get hurt,&quot; the girl said. She nodded, remembering who she was. Eight years of darkness lifted.

She released her grip and let herself fall like a leaf into the water below.&lt;/p&gt;</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


タララ王女の謎 第1巻
メラ・リキス 著
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt; 時は第三紀405年。ブレトンのカムローン王国の建国千年の祝典での出来事である。すべての大通りや狭い小道に、様々な金と紫の旗が掲げられた。非常に簡素なものや王家の紋章が印されたもの、王の臣下の公国や公爵位の紋章が印されたものもあった。大小の広場では楽隊が音楽を奏で、通りや角で異国情緒溢れる新進の大道芸人たちが芸を披露していた。レッドガードの蛇使いや、カジートの曲芸、本物の魔力を持つ手品師。もっとも、手品師たちの見せるきらびやかな芸は、たとえ本当の魔術でなくても見るものに感銘を与えた。

 カムローン男性市民の注目を一身に集めたもの、それは「美の行進」であった。一千人もの麗しく若い女性たちが、挑発的な衣装に身をつつみ、セシエテ神殿から王宮までの大通りを踊りながら練り歩いていた。男たちは皆互いに押し合い、よく見えるように首を伸ばし、お気に入りの女性を見つけようとした。その女性たちが売春婦であることは一目瞭然で、このあと夜には「花祭り」が待ち構えていた。その祭典で彼女たちはより親密な「お仕事」をこなすのだ。

 ジーナは絹と花びらでところどころ覆われたすらりとした曲線美と亜麻色の巻き毛で、多くの男性の視線を集めていた。年は20代後半にさしかかり、売春婦の中でも決して若いわけではなかったが、間違いなく最も魅力的だった。その物腰から、挑発的な流し目を使い慣れているのは明らかだったが、彼女は壮麗な街の眺めに飽きてそうしているわけでは決してなかった。彼女の故郷であるダガーフォールのごみごみした街並みと比べれば、祝典ムードできらめくカムローンは夢の世界のように感じられた。しかし不思議なことに、彼女はここへ一度も訪れたことはなかったのに、既視感を覚えていた。

 国王の娘、ジリア夫人は馬にまたがり宮殿の門をくぐり出ると、すぐさま自分の不幸を呪った。すっかり「美の行進」のことを忘れていたのであった。通りは混沌とし、人々が立ち止まっていた。行進が過ぎ去るまで小一時間は待たなければいけなかった。しかし彼女は、街の南方にある老乳母ラムクの家を訪れる約束をしていたのだった。ジリアはしばし考えをめぐらせ、街の通りを思い浮かべ、行進でふさがれている大通りを避けて通る近道を考えついた。

 走り出してしばらくの間は賢明な策を取ったと思っていたが、小道を曲がるとそこには祝典のための仮設テントや舞台で通行止めになっていた。あっという間に、長年--5年をのぞいて--住み続けたこの街で迷子になってしまったのである。

 路地から覗き込むと、大通りは依然「美の行進」で盛り上がっていた。そこが行進の最後尾であること、再び迷子にならないことを祈りながら馬を祝典の方へと向けた。彼女は路地の出口に蛇使いがいることに気づいていなかった。蛇がシューシューと音をたてながら頭を膨らませたその時、馬がおびえて後ろ足で立ち上がってしまった。

 行進に加わっていた女性たちはハッと息をのむとすぐさま散ってしまったが、ジリア夫人はすぐに馬を鎮めた。彼女は自分のしでかした失態に赤面して、「ごめんなさいね。淑女のみなさん」と言って軍の敬礼をまねてみせた。

「ご心配なさらないでください」と金髪の髪に絹をまとった女性が答えた。「すぐに道を空けますわ」

 ジリア夫人は行進が過ぎ去るのを見ながらも、自分と鏡で映したかのごとくそっくりなその女性に目を奪われていた。同じ年頃、同じ背丈、同じ目の色に容姿、どれをとってもほとんど同じだった。その女性も同じようにジリアを見つめ返していた。まるで同じことを考えているかのように。

 それはジーナだった。時折ダガーフォールに立ち寄る年老いた魔女が、ドッペルゲンガーのことを話していた。自分に似た姿形で現れ、死の前兆を表すもの。しかし、彼女はまったく怯えなかった。この異国の地で起きたちょっと変わった出来事ぐらいにしか捉えなかったからだ。行進が宮殿の門に辿り着く頃には、そんな出来事もすっかり忘れてしまっていた。

 売春婦たちが宮殿の中庭でひしめきあっていると、国王がバルコニーに姿を現した。彼の両隣には護衛隊長と魔闘士が彼からじっと目を離さずに側に仕えていた。国王は中年のなかでは美形なほうであったが、ジーナにしてみれば、正直に言ってそれほどたいしたほどでもなかった。しかし、国王を見たジーナは恐れおののいた。「あれは確か夢で… そう、夢の中だわ」彼女は国王と夢の中で会ったことがあるのだ。今では2人の間に距離があるものの、夢の中で国王はひざまずいて彼女にキスをしたのだ。欲望からではなく、優しさと礼儀のこもったキスであった。

「淑女のみなさま、このカムローンの偉大な首都や大通りにあなたがたの美を降り注いでくれたことに感謝します」と国王は大声で言い放ち、集まった聴衆の笑いや話し声を一気に鎮めた。誇り高い笑みをたたえたその時、国王とジーナの目が合った。彼は話をやめ、震えた。永遠にも感じられそうなほどの時間、王妃が間に割って入り、演説を続けるよううながすまで2人は見つめあった。

 女性たちは夜の祭典に向けて着替えのテントへと向かっていった。そこへ1人の古株の売春婦がジーナに近づいてきた。「国王のあの目、見た？ もしあんたがうまく立ち回れば、この祝典が終わる頃には側室に仲間入りできるよ」

「今までさんざん『腹ぺこ』のやつらを見てきたけど、今回のはなんだか違う気がするのよ」とジーナは笑った。「それか馬に乗って突進してきた娘さんと間違えたんじゃないかしらね。彼女は確か王族の人でしょ。彼は多分自分の身内が売春婦の格好をして行進に参加してるのかと見間違えたんじゃないかしら。それはそれでスキャンダルよね」

 二人がテントに戻ると、がっちりとした体格の、着飾った頭の禿げた若い男から挨拶を受けた。彼は自己紹介をした。彼の名はストレイル卿といい、皇帝から直々に遣わされた大使であって、彼女たちを雇っているパトロンだそうだ。国王とカムローン王国へのプレゼントとして今回彼女たちを雇い入れた張本人であった。

「『美の行進』は『花祭り』の前座にすぎません」国王と違って大声を出しはしなかったが、彼の地声は十分大きく、はっきりと聞こえた。「すばらしい演出を期待しておりますよ。今回の莫大な経費に見合うようなものを見せていただかないと。さあ、日が沈みきる前に支度してキャヴィルスティル・ロックに行ってください」

 大使が心配するほどでもなく、女性たちは皆この仕事のプロフェッショナルだったので、着るものを脱いだり着たりするのは、普通の女性が求められるのより何倍も速かった。彼の召使いが着替えの手伝いをするよう申し出たが、実際彼が手伝うようなことは何一つなかった。女性たちの衣装はいたってシンプルであり、やわらかく、細いシーツのようであり、頭を出す穴が開いてるだけであった。ベルトがなければ彼女たちの四肢を露にするだけのガウンのようなものだった。

 日が沈むよりも早く売春婦たちはダンサーへと様変わりし、キャヴィルスティル・ロックにいた。そこは海に面する広々とした岬で、「花祭り」には最適の場所であり、まだ灯りのついてない松明が大きな輪になって、ふたのされたかごが置かれていた。女性たちと同様に早めに到着した客で、すでに会場は溢れんばかりであった。女性たちは円の中心へと集まり、時が来るのを待った。

 ジーナは膨れ上がる観衆を見ていた。行進の時に出会った王女が彼女の元へと近づいてくるのを見てもさして驚かなかった。彼女は、年老いて短い髪も真っ白となった女性を引き連れていた。その老女は沖合いの島を指差したり、不安な様子であった。王女のほうは何といったらよいかといった緊張した面持ちであった。ジーナはこの手の不安を抱える客には慣れていたので彼女のほうから声を掛けた。

「またお会いしましたね。私、ダガーフォールのジーナと言います」

「さきほどの馬の件、どうかお気を悪くなさらないでくださいね」と言って王女は笑い、幾分安心したかのようだった。「私はジリア夫人・レイズと申します。国王の娘です」

「国王の娘ならば『王女』とお呼びしたほうがよいかしら」とジーナは笑顔で答えた。

「カムローンでは、王家を継ぐ場合のみ、そう呼ばれます。父には新しい女王との間にできた息子がおりますので」とジリアは答えながら、自分の言葉にめまいを覚えた。売春婦に王族の内部事情を詳しく話してしまうとは。「この話題に関連することですが、ちょっと不思議なことをお聞きしてよろしいかしら。今までタララという名を耳にした覚えはございませんか？」

ジーナはしばらく考え、「どこかで聞いたことがあるような名前だわ。なぜ私に？」と答えた。

「わかりません。もしかしたらあなたは知っているんじゃないかと思って」と言ってジリア夫人はためいきをついた。「今までにカムローンに住んだことは？」

「あったかも知れませんが、おそらくうんと小さい頃にですね」とジーナは答えたが、彼女は今は何事も率直に答えるべきだと感じた。ジリア夫人の親しみやすさや、素直な物言いが彼女をそういう気持ちにさせたのかもしれない。「正直に言いますと、9、10歳より前のことはあまりよく覚えておりません。おそらく、両親とこの地に住んでいたかもしれませんが、その両親もどんな人たちだったのか… 私もすごく幼かったので。でも、昔ここにいたような気がするんです。はっきりとは思い出せないのですが、この街も、あなたも、国王もみな… 見たことがあるような気がします。昔ここにいたことがあるみたいに」と、ジーナは言った。

 ジリア夫人はハッと息を飲み、後ずさりした。海を見つめ、ブツブツとつぶやく老女の手をグッと握り締めた。老女はジリア夫人を驚いたように見て、その視線をジーナの方へと移した。老女の年老いて半分ほどにしか開かれていない目は、何かをとらえたかのように光が宿り、驚きの声をあげた。その声に今度はジーナは驚いた。国王がもしかしたら夢で会ったかもしれない程度であれば、この老女は確かに知っている顔だった。守護霊のように確かでおぼろげな存在。

「ごめんなさい」と、ジリア夫人は口ごもりながら言った。「この人はわたしの子供の頃の乳母で、名前はラムクと言います」

「彼女です！」と老女は目を見開き、大声で叫んだ。老女は前へ進み出ようと手を伸ばしたが、ジリアが背中を押さえた。ジーナは自分が裸同然の格好のように感じ、ローブを体のほうへたぐり寄せた。

「違うわよ」とささやいて、ジリア夫人はラムクをしっかりと抱いた。「タララ王女は亡くなったのよ。知ってるでしょ。あなたを連れてくるべきじゃなかたわ。おうちへ帰りましょう」ジーナの方を振り向いたジリア夫人の目には、大粒の涙がこぼれていた。「カムローン王家は、20年以上前に皆暗殺されてしまったのです。私の父はオロイン公爵、国王の弟です。亡き兄の後に、王位を継承しました。ごめんなさい、お騒がせしてしまって。おやすみなさい」

 ジーナはジリア夫人と老女が観衆の中に消えていくのを見守った。しかし彼女には先ほどまでの話の内容を考える時間は少しもなかった。日は沈み、いよいよ「花祭り」の始まる時刻となった。暗闇から腰巻とマスクだけを身につけた20人の若い男が手に松明をかかげて現れた。炎が燃えさかり、ジーナと他の女性たちダンサーがかごへ駆け寄り、中に入っている花やつる草を両手いっぱいに抱えた。

 初めに、女性たちはペアを組んで、風に向かって花びらを舞い散らせていた。音楽が盛り上がるにつれて観衆も参加してきた。そこは狂おしくも美しい混沌となった。ジーナは森の妖精のごとく夢中で飛び跳ねた。しかしその時、なんの警告もなしに、ごつごつとした手が彼女を背中から突き飛ばした。

 何事かと理解する前に彼女は落ちていった。なんとか意識を失わずにはいたが、気がついた時には彼女は100フィートもの高さのある崖のふもと近くまで落ちていた。彼女は腕をばたつかせ、岩肌をとらえた。指で岩肌を探り、傷を作りながら、なんとか捕まれるところを見つけ、そこにはりついた。しばらくの間、その体勢のまま息を激しくついた。そして彼女は大声で叫び始めた。

 音楽と祭りの騒ぎとで、どんなに大声を出しても、崖の上にいる人たちには届かなかった。彼女自身、自分の声が聞き取れなかった。彼女の下には波が激しく打ちつけていた。ここから落ちようものならすべての骨がぐしゃっと折れてしまうであろう。彼女が目を閉じると、あるイメージが浮かんできた。彼女の下に1人の男が立っている。深い知恵と慈悲をもった王が暖かい眼差しで彼女を見上げている。そして、髪は金色に輝き、いたずらが好きそうな顔つきで、親友でもあり身内でもある小さな女の子が現れて、今、ジーナのそばで岩にしがみついていた。

「いい？ 飛び降りるコツはね、体の力を抜くことよ。それと幸運ね。大丈夫、あなたは助かるわ」少女は言った。彼女はうなずいて、少女が誰であったかを思い出した。八年間の暗闇が一気に晴れ上がったのだ。

 彼女は手を離し、風の上に舞い落ちる木の葉のように落ちていった。 &lt;/p&gt;</Dest>
    </String>
    <String List="1">
      <EDID>SkillAlchemy1</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]


&lt;p align=&quot;center&quot;&gt;A GAME AT DINNER


by
An Anonymous Spy
&lt;/p&gt;

[pagebreak]

&lt;b&gt;Foreword From The Publisher:&lt;/b&gt;

The history behind this letter is almost as interesting and dark as the story it tells. The original letter to the mysterious Dhaunayne was copied and began circulating around the Ashlands of Vvardenfell a few months ago. In time, a print found its way to the mainland and Prince Hlaalu Helseth&apos;s palace outside Almalexia. While the reader may conclude after reading this letter that the Prince would be furious about such a work, impugning his highness with great malevolence, quite the reverse was true. The Prince and his mother, Queen Barenziah, had it privately printed into bound copies and sent to libraries and booksellers throughout Morrowind.

As matter of record, the Prince and the Queen have not officially stated whether the letter is a work of pure imagination or based on an actual occurrence. The House Dres has publicly denounced the work, and indeed, no one named Dhaunayne, despite the suggestions in the letter, has ever been linked to the house. We leave the reader to interpret the letter as he or she believes.
-- Nerris Gan, Publisher

[pagebreak]
Dark Liege Dhaunayne,

You asked for a detailed description of my experience last night and the reasons for my plea to House Dres for another assignment. I hope I have served you well in my capacity as informant in the court of Prince Helseth, a man who I have stated in many previous reports could teach Molag Bal how to scheme. As you know, I&apos;ve spent nearly a year now working my way into his inner circle of advisors. He was in need of friendship when he first arrived in Morrowind and eagerly took to me and a few others. Still, he was disinclined to trust any of us, which is perhaps not surprising, given his tenuous position in Morrowind society.

For your unholiness&apos;s recollection, the Prince is the eldest son of Barenziah, who was once the Queen of Morrowind and once the Queen of the High Rock kingdom of Wayrest. At the death of her husband, Prince Helseth&apos;s stepfather, King Eadwyre, there was a power struggle between the Prince and Eadwyre&apos;s daughter, the Princess Elysana. Though details of what transpired are imperfect, it is clear that Elysana won the battle and became Queen, banishing Helseth and Barenziah. Barenziah&apos;s only other child, Morgiah, had already left court to marry and become Queen of the Summerset Isle kingdom of Firsthold.

Barenziah and Helseth crossed the continent to return to Morrowind only last year. They were well received by Barenziah&apos;s uncle, our current king, Hlaalu Athyn Llethan, who had taken the throne after Barenziah&apos;s abdication more than forty years ago. Barenziah made it clear that she had no designs on reclaiming the throne, but merely to retire to her family estates. Helseth, as you know, has lingered in the royal court, and many have whispered that while he lost the throne of Wayrest, he does not intend to lose the throne of Morrowind at Llethan&apos;s death.

I&apos;ve kept your unholiness informed of the Prince&apos;s movements, meetings, and plots, as well as the names and characters of his other advisors. As you may recall, I&apos;ve often thought that I was not the only spy in Helseth&apos;s court. I told you before that a particular Dunmer counselor of Helseth looked like a fellow I had seen in the company of Tholer Saryoni, the Archcanon of the Tribunal Temple. Another, a young Nord woman, has been verified to visit the Imperial fortress in Balmora. Of course, in their cases, they might well have been on Helseth&apos;s own business, but I couldn&apos;t be certain. I had begun to think myself paranoid as the Prince himself when I found myself doubting the sincere loyalty of the Prince&apos;s chamberlain, Burgess, a Breton who had been in his employ since his days in the court of Wayrest.

That is the background on that night, last night.

Yesterday morning, I received a curt invitation to dine with the Prince. Based only on my own paranoia, I dispatched one of my servants, who is a good and loyal servant of the House Dres, to watch the palace and report back anything unusual. Just before dinner, he returned and told me what he had witnessed.

A man cloaked in rags had been given entrance into the palace, and had stayed there for some time. When he left, my servant saw his face beneath the cloak -- an alchemist of infamous repute, said to be a leading supplier of exotic poisons. A fine observer, my servant also noticed that the alchemist entered the palace smelling of wickwheat, bittergreen, and something alien and sweet. When he left, he was odorless.

He had come to the same conclusion as I did. The Prince had procured ingredients to prepare a poison. Bittergreen alone is deadly when eaten raw, but the other ingredients suggested something far deeper. As your unholiness can doubtlessly imagine, I went to dinner that night, prepared for any eventuality.

All of Prince Helseth&apos;s other counselors were in attendance, and I noticed that all were slightly apprehensive. Of course, I imagined that I was in a nest of spies, and all knew of the Prince&apos;s mysterious meeting. It is just as likely that some knew of the alchemist&apos;s visit, while others were simply concerned by the nature of the Prince&apos;s invitation, and still others merely unconsciously adopted the tense disposition of their fellow, better informed counselors.

The Prince, however, was in fine mettle and soon had everyone relaxed and at ease. At nine, we were all ushered into his dining hall where the feast had been laid out. And what a feast! Honeyed gorapples, fragrant stews, roasts in various blood sauces, and every variety of fish and fowl expertly and ostentatiously prepared. Crystal and gold flagons of wine, flin, shein, and mazte were at our seats to be savored as appropriate with each course. As tantalizing as the aromas were, it occurred to me that in such a maze of spices and flavors, a discreet poison would be undetectable.

Throughout the meal, I maintained the illusion of eating the food and drinking the liquor, but I was surreptitious and swallowed nothing. Finally, the plates and food were cleared from the table, and a tureen of a spicy broth was placed in the center of the banquet. The servant who brought it then retired, closing the banquet hall door behind him.

&quot;It smells divine, my Prince,&quot; said the Marchioness Kolgar, the Nord woman. &quot;But I cannot eat another thing.&quot;

&quot;Your Highness,&quot; I added, feigning a tone of friendliness and slight intoxication. &quot;You know that every one at this table would gladly die to put you on the throne of Morrowind, but is it really necessary that we gorge ourselves to death?&quot;

The others at the table agreed with appreciative groans. Prince Helseth smiled. I swear by Vaernima the Gifter, my dark liege, even you have never seen a smile such as this one.

&quot;Ironic words. You see, an alchemist visited me today, as some of you already doubtlessly know. He showed me how to make a marvelous poison and its antidote. A most potent potion, excellent for my purposes. No Restoration spell will aid you once you&apos;ve ingested it. Only the antidote in the tureen will save you from certain death. And what a death, from what I&apos;ve heard. I am eager to see if the effects are all that the alchemist promised. It should be horribly painful for the afflicted, but quite entertaining.&quot;

No one said a word. I could feel my heart beating hard in my chest.

&quot;Your Highness,&quot; said Allarat, the Dunmer I suspected of alliance with the Temple. &quot;Have you poisoned someone at this table?&quot;

&quot;You are very astute, Allarat,&quot; said Prince Helseth, looking about the table, eying each of his advisors carefully. &quot;Little wonder I value your counsel. As indeed I value all in this room. It would be perhaps easiest for me to say who I haven&apos;t poisoned. I haven&apos;t poisoned any who serve but one master, any whose loyalty to me is sincere. I haven&apos;t poisoned any person who wants to see King Helseth on the throne of Morrowind. I haven&apos;t poisoned anyone who isn&apos;t a spy for the Empire, the Temple, the House of Telvanni, the House of Redoran, the House of Indoril, the House of Dres.&quot;

Your unholiness, he looked directly at me at his last words. I know that in certainty. My face is practiced at keeping my thoughts from showing, but I immediately thought of every secret meeting I&apos;ve had, every coded message I sent to you and the House, my dark liege. What could he know? What could he, even without knowing, suspect?

I felt my heart beating even faster. Was it fear, or poison? I couldn&apos;t speak, certain as I was that my voice would betray my calm facade.

&quot;Those loyal to me who wish harm on my enemies may be wondering how can I be certain that the poison has been ingested. Is it possible that the guilty party, or dare I say, parties were suspicious and merely pretended to eat and drink tonight? Of course. But even the craftiest of pretenders would have to raise a glass to his or her lips and put empty forks or spoons in their mouths to play the charade. The food, you see, was not poisoned. The cups and cutlery were. If you did not partake out of fear, you&apos;re poisoned just the same, and sadly, missed an excellent roast.&quot;

Sweat beaded on my face and I turned from the Prince so he would not see. My fellow advisors, all of them, were frozen in their seats. From the Marchioness Kolgar, white with fear, to Kema Inebbe, visibly shaking; from the furrowed, angry brow of Allarat to the statue-like stare of Burgess.

I couldn&apos;t help thinking then, could the Prince&apos;s entire counselorship be comprised of nothing but spies? Was there any person at the table loyal? And then I thought, what if I were not a spy myself, would I trust Helseth to know that? No one knows better than his advisors both the depth of the Prince&apos;s paranoia and the utter implacability of his ambition. If I were not a spy for the House Dres, even then would I be safe? Could a loyalist be poisoned because of a not-so-innocent misjudgment?

The others must have been thinking the same, loyalists and spies alike.

While my mind whirled, I could hear the Prince&apos;s voice, addressing all assembled: &quot;The poison acts quickly. If the antidote is not taken within one minute from now, here will be death at the table.&quot;

I couldn&apos;t decide whether I had been poisoned or not. My stomach ached, but I reminded myself it might have been the result of sitting at a sumptuous banquet and not partaking. My heart shook in my chest and a bitter taste like Trama Root stung my lips. Again, was it fear or poison?

&quot;These are the last words you will hear if you are disloyal to me,&quot; said Prince Helseth, still smiling that damned smile as he watched his advisors squirming in their seats. &quot;Take the antidote and live.&quot;

Could I believe him? I thought of what I knew of the Prince and his character. Would he kill a self-confessed spy at his court, or would he rather send the vanquished back to his masters? The Prince was ruthless, but either possibility was within his manner. Surely the theatricality of this whole dinner was meant to be a presentation to instill fear. What would my ancestors say if I joined them after sitting at a table, eventually dying of poison? What would they say if I took the antidote, confessing my allegiance to you and the House Dres, and was summarily executed? And, I confess, I thought of what you might do to me even after I was dead.

I had grown so light-headed and filled with my own thoughts, that I didn&apos;t see Burgess jump from his seat. I was only suddenly aware that he had the tureen in his hands and was gulping down the liquid within. There were guards all around, though I never noticed them entering.

&quot;Burgess,&quot; said Prince Helseth, still smiling. &quot;You have spent some time at Ghostgate. House Redoran?&quot;

&quot;You didn&apos;t know?&quot; Burgess laughed sourly. &quot;No House. I report to your stepsister, the Queen of Wayrest. I&apos;ve always been in her employ. By Akatosh, you poisoned me because you thought I was working for some damnable Dark Elves?&quot;

&quot;You&apos;re half right,&quot; said the Prince. &quot;I didn&apos;t guess who you were working for, or even that you were a spy. But you&apos;re also wrong about me poisoning you. You poisoned yourself when you drank from the tureen.&quot;

Your unholiness, you don&apos;t need to hear how Burgess died. I know that you have seen much over the many, many years of your existence, but you truly don&apos;t want to know. I wish I could erase the memory of his agonies from my own mind.

The council was dismissed shortly thereafter. I do not know if Prince Helseth knows or suspects that I too am a spy. I do not know how many others that night, last night, were as close as I was from drinking from the tureen before Burgess did. I only know that if the Prince does not suspect me now, he will. I cannot win at the games he mastered long ago at the court of Wayrest, and I beg your unholiness, my dark liege Dhaunayne to use your influence in the House Dres and dismiss your loyal servant from this charge.

[pagebreak]
&lt;b&gt;Publisher&apos;s Note:&lt;/b&gt;
Of course, the anonymous writer&apos;s signature has not been on any reprint of the letter since the original.</Source>
      <Dest>[pagebreak]


&lt;p align=&quot;center&quot;&gt;晩餐での遊戯


姓名不明のスパイによる
&lt;/p&gt;

[pagebreak]

出版者による序文:
 この手紙の出版にいたる経緯は、手紙の内容と同様に謎が多く、興味深い。数ヶ月前、ダウネインという謎の人物に宛てられたこの手紙の複製が、ヴァーデンフェルのアッシュランドで流出し、広まるようになった。やがて、一部の複製がアルマレクシア郊外のフラール・ヘルセス王子の宮殿にまで届いた。読者は、王子がこの手紙を読んで彼自身に対する悪意に満ちた中傷に激怒したと思われるに違いない。しかし、実際の王子の反応はまったく逆であった。王子とその母親であるバレンジア女王は、装丁もされたこの手紙の複製を個人的に作らせ、それを各図書館や出版社に送付したのである。

 記録すべき事項として、王子と女王はこの手紙が完全な創作であるか、実際に起こった出来事を描写したものであるかという点については公式に言明していない。ドレス家はこの手紙が創作であるとして非難を表明しており、またダウネインという名の人物とドレス家の間に、この手紙から読み取れるような関係が持たれたことはこれまでにないとしている。この手紙の解釈については、読者の信ずるところにお任せしたい。

--出版者: ネリス・ガン

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闇の君主ダウネイン様

 あなた様は、昨夜の出来事と私のドレス家への申し立てについての詳細な報告を次なる指令としてお与えになりました。ヘルセス王子の宮廷内からの情報提供者としてのこれまでの私の仕事が、ご期待に添えていればよいのですが。これまでの報告の中で何度もお伝えしたとおり、ヘルセス王子という人物は、モラグ・バルですら裸足で逃げ出すであろうほどの恥知らずです。ご存知のように、私は1年近く前から親密な助言係の一人として王子の周辺に入り込んでいます。彼がモロウウィンドに来たばかりの頃、彼は友情に飢えており、私と他の数人の助言者を積極的に周囲に置きたがったのです。今でも、彼は私たちに衰えることのない信頼をおいています。モロウウィンドにおける王子の政治的存在感の希薄さゆえのことだと思います。

 邪悪なあなた様のご参考までに、もう一度基本的な事実を書いておきますと、王子は、元モロウウィンド女王であり、ウェイレストのハイロック王国女王だったこともあるバレンジアの長男です。バレンジアの夫であり、ヘルセス王子の義父であった国王イードワイヤーの死後、イードワイヤーの娘エリサナ姫とヘルセス王子との間に権力争いがあったようです。洩れ聞こえてくる噂だけではこの争いの詳しい成り行きはわかりませんが、最終的にエリサナが勝ってウェイレスト女王になり、ヘルセスとバレンジアを追放したことは確かです。バレンジアのもう一人の子、モルジアは、すでに結婚してサマーセット島のファーストホールド王国の女王となりウェイレスト王室から離れていました。

 バレンジアとヘルセスが大陸を横断してモロウウィンドに帰ってきたのは、つい昨年のことでした。バレンジアの叔父でバレンジアが40年以上前に退位した後王位を継いだ現国王のフラール・アシン・リーザンは、手厚く彼らを迎えました。バレンジアは、王位を取り戻そうという気などなく、ただ彼女らの家族の屋敷で隠居生活を送りたいだけなのだということを明言しました。ヘルセスのほうは、ご存知のように、王宮での役職にしがみつき、多くの者はウェイレストの王位を失った彼がリーザンの死後モロウウィンドの王位を狙っているのだと噂しています。

 私は今まで、邪悪なあなた様に、王子の行動や出会った人物、企て、助言係の者たちの名前や性格などを報告してきました。何度かお伝えしたとおり、私はヘルセスの周辺に私以外にもスパイがいるのではないかと思っています。以前、あるダークエルフの相談役が裁きの神殿の大司教ゾラー・サリョーニと行動を共にしていた人物と似ていることをお伝えしたと思います。また、別のノルドの若い女性などは、バルモラにある帝都の要塞を訪れていたことがわかっています。もちろん、彼らの場合、ヘルセスの側が各所に送り込んでいるスパイという可能性もありますが、実際のところはわかりません。王子がウェイレストの王宮にいた頃から侍従を務めているブレトンのバージェスの忠誠までもが疑わしく思えてくるにいたっては、自分が王子自身と同じように妄想狂なのではないかという気にもなってきます。

 以上が、昨夜の、あの出来事の背景となる事実です。

 昨日の朝、王子との晩餐会へ誘う簡潔な招待状が私のもとに届きました。被害妄想から、私はドレス家に忠実で有能な部下を王宮に送り込み、なにか変わったことがないか調べてくるように言いました。晩餐の少し前、彼が戻ってきて、王宮で見たことを報告しました。

 ぼろぼろの服を身にまとった男が城に入ることを許され、しばらくの間城内にとどまっていたというのです。その男が帰ってゆくときに、部下はマントの下の顔を垣間見たのですが-- それは悪名高い錬金術師で、異国の毒薬の密売を一手に担っているといわれている人物だったのです。部下は観察力に優れており、男が城に入るときに、ウィックウィートやビターグリーン、その他の嗅ぎ慣れない甘い匂いを漂わせていることに気付いていました。そして、男が城を出るときには、それらの匂いは消えていたというのです。

 部下の出した結論は、私と同じでした。王子が、毒薬を調合するための材料を彼から調達したのです。ビターグリーンだけでも、生で口にすれば死を招きます。そこに他の材料を加えるというのは、何かもっと巧妙な企みがあることを匂わせていました。邪悪なあなた様なら難なくご想像がつくことと思いますが、私はあらゆる事態に対する心構えをしてその夜の晩餐に挑みました。

 晩餐会には、ヘルセス王子の相談役の全員が出席しており、その全員が微妙に何かに対して身構えているように感じられました。もちろん、私は最初、ここにいる全員がスパイであり、王子と謎の錬金術師との密会を知っているのだと考えました。しかし、こうとも考えられました、つまり、何人かは錬金術師の来訪を知っており、他の何人かは晩餐会の目的そのものが何なのかと不安に思っており、そして残りの者は、ただ情報を持っている他の相談役たちの張り詰めた空気につられて緊張しているだけかもしれなかったのです。

 しかし、王子自身は上機嫌で、その場の全員の緊張をすぐにほぐし、くつろいだ雰囲気を作りました。我々は9時に食堂へ案内され、そこにはすでに料理の支度がされていました。その料理の豪華なことといったら！ ゴラップルの蜂蜜漬けにはじまり、香草のシチューや何種類もの肉汁のソースで味付けされたロースト、あらゆる複雑な方法で調理され豪華に盛り付けられたた魚や鶏。水晶や黄金のびんに入ったワイン、フリン、シャイン、マッツェなどがそれぞれの席に並べられ、料理にあわせて楽しめるようにされていました。料理や酒の香りは非常に素晴らしいものでしたが、そのような香辛料や他の香りが複雑に絡み合う中で、毒薬の目立たない匂いを嗅ぎ分けるのは不可能だと考えずにいられませんでした。

 晩餐の間中、私は幻惑を使い、料理を食べていると見せかけながら実際には何一つ口にしませんでした。やがて、最後にテーブルの上から空の皿や残った料理が下げられ、大きな蓋付きの器いっぱいの香草をきかせたスープが運ばれて来ました。給仕の者はそれをテーブルの中心に置くと、食堂を出て扉を後ろ手に閉めました。

「素晴らしい香りですわ、王子」と、ノルドの女侯爵、コルガーが言いました。「でも、もう食べられそうにありません」

「殿下」私は、親しみを込めた口調を装いながら、なだめすかすような調子も多少込めて言いました。「ここにいる者はみな、あなたをモロウウィンドの王にするためならば喜んで死ぬでしょう。でも、このままではその前に、ごちそうの食べすぎで死んでしまいますよ？」

 他の者たちも、不安そうなうめき声とともに同意しました。ヘルセス王子は笑みを浮かべました。闇の支配者様、贈り主ヴェルニーマに誓って申し上げますが、いくらあなた様といえどもあのような笑みは今までに見たことがないでしょう。

「皮肉な言葉だな。いいか、この中の何人かは確実に知っていることと思うが、ある錬金術師が今日、私のところへ来たのだ。そして彼は素晴らしい毒薬と、その解毒剤の作り方を教えてくれた。私の目的にぴったりの、強力な毒薬だ。いったん飲み込んでしまえば、もうどんな回復の呪文でも治らない。確実な死から逃れるには、このスープに入った解毒薬を飲むしかない。そして、もし私が聞いたとおりならば、その毒による死に様は素晴らしいぞ。あの錬金術師のいったとおりの効果が出るのを、早く見たくて仕方がないのだ。毒におかされた者にとっては恐ろしく苦痛を伴うが、その様子は見ものだそうだからな」

 全員が黙りこみました。私は、心臓が激しく打つのを感じました。

「殿下」と、アララトが口を開きました。私が裁きの神殿からのスパイではないかと疑っていたダークエルフです。「ここにいる誰かに、その毒を盛ったのですか？」

「お前は本当に抜け目がないな、アララト」ヘルセス王子は言い、テーブルを囲む人々を見渡し、一人一人と目を合わせました。「お前は大切な相談役だ。ここにいるほかの者たちと同じくらい大切な。そうだな、この中で私が毒を盛らなかった者を挙げたほうが早いかもしれないな。私は、私をたった一人の主人として仕え、私だけに忠誠を誓っている者には毒を盛らなかった。ヘルセス国王がモロウウィンドを治める姿を見たいと思っている者には、毒を盛らなかった。帝国や、神殿や、テルヴァニ家、レドラン家、インドリル家、ドレス家のスパイでない者には、毒を盛らなかった」

 邪悪な支配者様、王子は、「ドレス家」と言ったとき、まっすぐに私のほうを見たのです。間違いありません。私は、考えを顔に出さないよう訓練をしていますので、その時も私の顔から考えは読み取れなかったはずです。しかし、闇の支配者さま、内心では今までにした全ての密会やあなた様とドレス家への暗号文での通信などが瞬間的に思い出されていたのです。いったいそのうちの何が王子に知られてしまったというのでしょう？ もしそれらを知らなかったとすれば、王子はどうしてそのような疑いを抱くにいたったのでしょうか？

 私の鼓動は、ますます早くなりました。恐怖のためでしょうか、それとも毒がまわってきたのでしょうか？ 私は何も喋れませんでした。何かを言えば、確実に冷静な無表情に似つかわしくない声が出てしまうと思ったのです。

「私に忠実で、私の敵を痛めつけたいと望んでいる者たちは、私が確実に敵に毒を飲ませられたかどうか不安に思うだろう。私の敵は、というより、敵たちと言ったほうがいいな、彼らは今夜出されたものを飲んだり食べたりするふりをしていただけかもしれないからな。それはそうだろう。だが、どんなにうまく食べるふりだけをしていても、その馬鹿げたジェスチャーゲームをうまくやりとおすには、空のグラスに口をつけたり、何もないフォークやスプーンを口に運んだりはしなければなるまい。いいか、食べ物には毒は入っていなかったんだ。カップや食器につけてあったんだよ。食べるふりをしていた者たちも、食べたものも同じように毒を口にしたはずだし、食べるふりをしていた者は、その上にあの素晴らしいローストを味わい損ねたというわけだな」

 私の顔に玉のような汗が噴き出し、それを隠すために王子から顔を背けました。他の相談役たちはみな、椅子に腰掛けたまま固まっていました。女侯爵コルガーの顔は青白く、ケマ・イネッブなどは明らかに震えていました。アララトは怒りに眉をしかめ、バージェスは銅像のように固まったまま一点をみつめていました。

 その時になると、私には王子の相談役全員がスパイのみで構成されているとしか思えませんでした。このテーブルの周りに、王子に忠実な者などいるのでしょうか？ そして、もし私がスパイではなかったとしたら、私はヘルセスに疑われていないと信じきれたでしょうか？ 相談役の者はみな、王子の被害妄想の深刻さと彼の野心に対する執念深さを誰よりもよく知っています。もしも、私がドレス家のスパイではなかったとして、それで自分は安全だと思えたでしょうか？ 忠実な者が、疑わしきは罰せよ式の誤った判断で毒を盛られることもあり得るではありませんか？

 他の者たちも、忠臣もスパイもみな、同じ事を考えていたはずです。

 私の頭の中で様々な考えがめまぐるしく浮かんでは消えしていたその時、王子が全員に向かって言った言葉が耳に入りました。「この毒のまわりは早い。もし今から1分以内に解毒剤を飲まなければ、テーブルの周りに死者が出始めるだろう」

 私は、自分が毒を口にしたのかどうか確信しかねていました。胃が痛んでいましたが、それは贅沢な料理を目の前にしながら何一つ食べなかったためかもしれませんでした。鼓動は胸全体を揺り動かすようで、トラマの根のようなしびれる苦味を唇に感じていました。恐怖のためでしょうか、それとも今度こそ毒のせいでしょうか？

「私を裏切っていた者たちにとっては、これが最期に聞く言葉になるだろうな」ヘルセス王子は、あのいまいましい笑みをうかべたまま、椅子の上で身をよじっている相談役たちを見回しました。「解毒剤を飲んで、生き延びてはどうだ」

 彼の言うことを信じるべきなのでしょうか？ 私の知るヘルセス王子という人物について思い返してみました。彼はスパイであることを自白した者を殺すでしょうか、それともそのスパイを利用し、送り込んだもののところへ送り返して復讐をさせるでしょうか？ 王子の冷酷な性格からすると、どちらの可能性もありえそうに思えました。明らかに、この晩餐の芝居がかった演出は、出席者に恐怖を植え付けることを目的としているようでした。私が晩餐会に出席し、毒を盛られて殺され、あの世でご先祖様に会ったらいったいどう思われることでしょう？ もし私が言われるままに解毒剤を飲み、あなた様とドレス家のスパイであることを自白して、裁判もなく処刑されたとしたらどうでしょう？ それに、白状しますが、私は死んだ後あなた様が私にいったい何をするのかをも恐れていました。

 私はめまいを起こし、自分の考えで頭がいっぱいだったので、バージェスが椅子から飛び上がったのにも気付きませんでした。私が気付いたときには、彼は器を両手に抱え、中の液体をがぶがぶと飲んでいるところでした。周囲には、いつの間にかたくさんの衛兵が待機していました。

「バージェス」と、ヘルセス王子が、笑みを浮かべたままで言いました。「お前はよくゴーストゲートに出入りしていたようだな。レッドラン家の手の者か？」

「知らなかったのか？」バージェスは自嘲気味に笑い出しました。「何家の者でもないさ。あんたの義理の妹、ウェイレスト女王に情報を送っていたんだよ。ずっと女王に雇われてたんだ。おお、アカトシュ、王子は俺がどっかのいまいましいダークエルフのスパイだと思って毒を盛ったのか？」

「半分当たりだ」と、王子は答えました。「私はお前が誰のスパイか知らなかっただけじゃなく、お前がスパイかどうかも知らなかったよ。それに、私がお前に毒を盛ったというのも間違いだ。お前は自分で、その毒入りのスープを飲んだんだからな」

 バージェスの死に様については、邪悪な支配者様、ここには書かないことにします。あなた様は何年も何年も、長い長い時を生きて、様々なものを見てこられたでしょう。しかし、絶対にあんな死に様は見たくも、話を聞きたくもないことと思います。私自身、彼の断末魔の苦しみ様を記憶から消してしまいたいと思っているのです。

 相談役の晩餐会は、その後すぐ解散になりました。私がスパイであることを、ヘルセス王子が知っていたのか、または疑っていたのかどうか、私にはわかりません。あの、昨夜の晩餐に集まった者の中で、私と同じようにもう少しでバージェスより先に解毒剤に手を伸ばすところだった者が、何人ぐらいいるのかもわかりません。ただわかっているのは、もし王子が今のところ私を疑っていなかったとしても、そのうち疑うようになるだろうということです。私は、王子が昔ウェイレストで身に付けたこういった遊戯を、これからも勝ち抜いてゆく自信がありません。どうか、邪悪なる闇の支配者ダウネイン様、お願いします、あなた様のお力で、忠実な部下である私をこの任務からはずすよう、ドレス家にかけあっていただきたいのです。

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出版者注:
当然のことであるが、この手紙の差出人の名は、原本から複製されたどの印刷物にも一切記載されていません。</Dest>
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      <EDID>SkillAlchemy4</EDID>
      <REC>BOOK:DESC</REC>
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&lt;p align=&quot;center&quot;&gt;

DE RERUM DIRENNIS


By

Vorian Direnni
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I am six-hundred-and-eleven years old. I have never had children of my own, but I have many nieces and nephews and cousins who have been raised with the tales and traditions of our ancient, illustrious, and occasionally notorious clan, the Direnni. Few families in Tamriel can boast so many famous figures, wielding so much power over the fate of so many. Our warriors and kings are stuff of legend, and it is not to dismiss their honor and their achievements to say you have heard quite enough about them.

I myself have never picked up a sword or written an important law, but I am part of a lesser known but still important Direnni tradition: the way of the wizard. My own autobiography would be of little interest to posterity - though my nephew, nieces, and cousins indulge me to tell wild tales of life in the chaotic Second Era of Tamriel - but I have a few ancestors whose stories should be told. They may have changed history as we know it as dramatically as my better known relatives, but their names are in danger of being forgotten.

Most recently, Lysandus, the King of Daggerfall, was able to conquer his ancient enemies of Sentinel in part thanks to his court sorceress, Medora Direnni. Her grandfather Jovron Direnni was Imperial Battlemage to the court of the Dunmer Empress of Tamriel, Katariah, assisting her in creating peace in a time of turmoil. His great great grandfather Pelladil Direnni had a similar role with the first Potentate, and encouraged the Guild Act without which we would not have all the professional organizations we have today. His ancestor, many times back, was the witch Raven Direnni, who with her better known cousins Aiden and Ryain, brought an end to the tyranny of the latter Alessian Empire. Before the Psijics of Artaeum, it is said, she created the art of enchantment, learning how to bind a soul into a gem and use that to ensorcel all manners of weaponry.

But it is the story of an ancestor even more ancient, more distant than Raven I wish to tell.

Asliel Direnni harkens back to the humble beginnings of our clan, in the tiny farming village of Tyrigel on the banks of the river Caomus which was then called the Diren, hence the family name. Like all on Summerset Isle in those days, he was a simple planter of the fields. But while others only grew enough to sustain their immediate kin, even distant cousins of the Dirennis worked together. They would decide as a group which fields were best for wheat, orchard, vine, livestock, or apiary, and thereby always have the best yields of any farm which worked alone, doing the best as it could with what it had.

Asliel had a particularly poor farm for most kind of agriculture, but small herbs found its stony, loamless, acidic soil very comfortable. Out of necessity more than anything else he became an expert on all manners of herbs. For the most part, of course, they were used in flavoring cooking, but as you know, hardly any plant grows on the surface of our world without a magickal potential.

Even so long ago, witches already were in existence. It would be ridiculous for me to suggest that Asliel Direnni invented alchemy. What he did, what we can all be grateful for, is that he formulated it into an art and science.

There were no witches&apos; covens in Tyrigel, and, of course, there would be no Mages Guild yet for thousands of years, so people would come to him for cures. He learned for himself the exact formula for combining black lichen and roobrush to create a cure for all manners of poison, and the amount of willow anther to crush and mix with chokeweed to cure diseases.

There were few much greater threats in Tyrigel in those peaceful days than disease or accidental poisonings. Yes, there were some dark forces in the wilderness, trolls, chimera, the occasional malevolent fairy folk and will-o&apos;-the-wisp, but even the youngest, most foolish Altmer knew how to avoid them. There were, however, a few unusual threats which Asliel had a hand in defeating.

One of the tales told of him that I believe to be true is how he was brought a young niece who had been suffering from an unknown disease. Despite his ministrations, she grew weaker and weaker every morning. Finally, he gave her a bitter tasting drink, and the next morning, ashes were found all around her bed. A vampire had been feeding on the poor girl, but Asliel&apos;s potion had turned her very blood into poison, without harming her in the least.

If only this formula had not been lost in the mists of history!

This would have been enough to make him a minor but significant figure in the annals of early Summerset, but at that point in history, a barbarian tribe called the Locvar had found their way down the Diren River, and recognized Tyrigel as a rich target for raids. The Direnni, not being warriors yet but simple farmers, were helpless and could only flee and watch the Locvar take the best of their crops, raid after raid.

Asliel, however, had been experimenting with the vampire dust, and brought his cousins to him with a plan. The next time the Locvar were sighted on the Diren, the word went out and all the most able-bodied came to Asliel&apos;s laboratory. When the barbarians arrived in Tyrigel, they found the farms deserted, and assumed that all had fled as usual. As they set about stealing the bounty, they suddenly found themselves under attack by invisible forces. Believing the Direnni farms to be haunted, they ran away very quickly.

They attempted a few more raids, for their greed would always eventually overpower their fear, and each time, they were set upon by attackers who they could not see. As barbaric as they were, they were not stupid, and they changed their mind about the source of their defeat. It could not be that the farms were haunted, because the crops were still being tended and harvested, and the animals seemed to show no fear. The Locvar decided to send a scout to the farm to see if he could spy their secrets.

The scout sent word back to the Locvar that the Direnni farms were populated with flesh and blood, entirely visible Altmer. He continued to watch as his barbarian cohorts moved down the river, and he saw the elderly and children flee for the hills, while the able-bodied farmers and their wives went to Asliel&apos;s laboratory. He saw them go in; he saw no one come out.

As usual, the Locvar were repelled by invisible forces, but their scout soon told them what he saw happening in the laboratory.

The next night, two of the Locvar approached Asliel&apos;s farm very stealthily, and managed to kidnap him without alerting the rest of the Direnni. The Locvar chieftain, knowing that the farmers could no longer count on the alchemist to make them invisible, considered an immediate attack on the farms. But he was a vengeful sort, and felt he had been humiliated by these simple farmers. A crafty plan emerged in his mind. What if the Direnni, who always saw his barbarian tribe coming, for once did not? Imagine the slaughter if no one even had a chance to flee.

The scout had told the chieftain that Asliel had used the dust of a vampire to make the farmers invisible, but he was not sure what the other ingredient had been. He described an incandescent powder that Asliel had mixed into the dust. Asliel, of course, refused to help the Locvar, but they were experts in torture as well as pillage, and he knew he would have to talk or die.

Finally after hours of torture, he agreed to tell them what the incandescent powder was. He did not know the name, but he called it &quot;Glow Dust,&quot; the only remains of a slain will-o&apos;-the-wisp. He told them they would need a lot of it if they wanted to turn the whole tribe invisible for the raid.

The Locvar grumbled that not only did they have to find and kill a vampire to attain his dust, but find and kill several will-o&apos;-the-wisps to get theirs. In a few days time, they came back with the ingredients the alchemist asked for. The chieftain, not being a complete idiot, made Asliel taste the potion first. He did as he was told and turned invisible, demonstrating that it did truly work. The chieftain put him to work creating more. No one apparently noticed that while he did, he was nibbling on black lichen and roobrush.

The Locvar took the potion as he doled it out, and soon, but not too soon that they didn&apos;t suffer, they were all dead.

The scout who had seen Asliel mixing the invisibility potion had apparently mistook the glow of the candlelight in the laboratory for an incandescence which the second ingredient of the invisibility potion did not possess. The second ingredient was actually dull, simple redwort, one of the most common herbs in Tamriel. When they had insisted during torture that Asliel tell them what the incandescent powder was, Asliel remembered that he had once experimentally mixed glow dust and vampire dust together once and created a powerful poison. It was simple enough to steal a little redwort from the barbarian&apos;s camp, mix that with the vampire and glow dust mixture, and create a potion that was in fact an invisibility poison. After curing himself, he gave the poison to the barbarians.

The Locvar, being dead, never again raided the Direnni farms, and having no other enemies, they were able to grow more and more prosperous and powerful. Generations later, they left Summerset and began their historic adventures on the Tamriel mainland. Asliel Direnni, because of his excellence as an alchemist, was invited to Artaeum and became a Psijic. It is not known how many more of the common formulas we know today were invented by him there, but I have no doubt, the science and art of alchemy as we know it today would not exist without him.

But that is all in the distant past. Asliel&apos;s innovations, like my modest ones, like the achievements of the Dirennis throughout history, are but a stepping stone to the wonders which will come in the future. I wish I could be there to witness them, but if I can only share some of the past with the children of Direnni and the children of Tamriel, then I will consider my life well spent.</Source>
      <Dest>デ・レルム・ディレニス
ヴォリアン・ディレニ 著

 私は611歳である。自分自身の子を持ったことはないが、歴史があり、華々しく、時には悪名高いディレニ一族の物語や伝統とともに育ったたくさんの甥や姪や親族がいる。タムリエルの一族には、様々な運命のなかで強大な権力を行使したような有名な人物は多くない。我々の戦士や国王は伝説の題材となり、彼らについて多くを語る伝説の中で、その名誉や功績が存続している。

 私自身は剣を取ったり、重要な法律を取り決めたりしたことはない。しかし私もまた、ディレニの伝統の中ではあまり知られていない側面であるが、いまだ重要な位置を占める役割を担っている。それはウィザードである。私自身の伝記はきっと後世には興味を持たれないだろう。私の甥や姪や親族たちには混沌とした第二紀のタムリエルの物語をせがまれるが。しかし、語らねばならない祖先の話がいくつかある。より有名な親族が行ってきたことと同じくらい劇的に彼らは歴史を変えたのかもしれないのだが、彼らの名前がいまや忘れ去られようとしている。

 最も近いところでは、ダガーフォールの国王であるライサンダスが、宮廷妖術師メドラ・ディレニのおかげで、昔ながらの敵対国センチネルの征服に成功した。彼女の祖父ヨヴロン・ディレニは、ダンマーのタムリエル女王カタリアに仕える帝国の魔闘士で、女王が混乱を収め平和な時代を築くのを助けた。彼の曾祖父ぺラディル・ディレニは初代の支配者の下で同様の役割を担い、今日あるような専門的な組織がない中、ギルド法令の制定に尽力した。時代をさらに遡ると、その祖先の魔女レイヴン・ディレニは彼女のいとこであるアイデンとライエインとともにその名を知られている。レイヴンは後期アレッシア帝国の暴政に終止符を打つ役割の一端を担った。彼女はアルタウムのサイジック以前に、付呪術、つまり魂を宝石に封じ込める方法や、それを使って兵器に魔法をかける学問を考案したとされている。

 しかし、私が今から語ろうとするのはさらに昔、レイヴンよりはるか昔の祖先の物語である。

 アスリエル・ディレニは我々一族の慎ましやかな初期を思い起こさせる存在で、カウマスの河岸にあったタイリゲルの村で小さな農園をやっていた。その地がディレンといい、後の我が一族のファミリーネームとなった。当時のサマーセット島のほかの人々と同様、彼はただの農園主であった。しかし、他の家族が自分たち家族が食べる分だけを賄うのに対し、ディレニス一族は遠戚が集まって共に働いていた。彼らは集団で仕事をしたほうが小麦や、果樹園、蔓、家畜、養蜂場などには効率がよいと考え、毎年、個人で畑を耕しているところがそれまでに記録した最大の収穫量と同じくらいの収穫を得ていた。
 アスリエルは、どのような農耕にも向かない、特に土壌のひどい農地を持っていたが、いくつかの小さな薬草は、この石だらけで痩せた酸性の土でもよく育った。必要に迫られてだったが、彼は薬草の活用方法については熟練者と言えるまでになった。もちろん、薬草の多くは料理の香り付けに使われるのだが、この地上のどのような植物もマジカの潜在力なしに育たないのは自明のことである。

 それほど昔であっても、すでに魔女は存在していた。アスリエル・ディレニこそが錬金術を発明したなどというとばかげていると思われるかもしれない。彼が成し遂げたこと、その業績には私たち一族も大いに感謝しているが、それは彼が錬金術を芸術や科学へ組み立てあげたということである。

 タイリゲルには魔女の集団はいなかった。もちろん、魔術師ギルドができる何千年も前の話だ。そこで人々は治療を求めてアスリエルのところへ訪れた。彼は黒い苔とルーブラッシュを組み合わせた、あらゆる毒に対応可能な薬の正確な製法や、柳の雄しべを細かく刻み、チョークウィードと混ぜ合わせて病気を治療したりする方法を独学で編み出した。

 当時のタイリゲルには、病気やうっかり毒を飲んでしまった、というのを除けば大した脅威はなかった。確かに荒野には、トロールやチャイマーなどの時々害を及ぼす妖精族やウィル・オ・ウィスプもいたが、どんなに若くて知恵のないアルトマーでさえ、それらを避ける方法は知っていた。しかし、まれにアスリエルが降伏を余儀なくされてしまう脅威が訪れることもあった。

 私が真実と信じている彼にまつわる物語の1つに、彼がどのようにして原因不明の病から姪を救ったかという話がある。彼の懸命なる介護にもかかわらず、彼女は日を追って衰弱していった。最終的に彼が苦味のある飲み物を飲ませたところ、翌朝には彼女のベッドの周りは灰だらけになっていた。どうやら彼女には吸血鬼がとりついていたようであった。アスリエルの薬は、彼女自身にはまったく害を及ぼさずに彼女の血液を毒に変えるものだった。

 この製法が歴史の霧の中で失われなかったとしたら！

 このことは彼をささやかではあるがすばらしい人物として、サマーセット島初期の記録に残されるに十分な功績であった。一方そのころ、ロックヴァーと呼ばれる野蛮な軍隊がディレン川を進行しており、タイリゲルを格好の標的と判断した。この当時、ディレンの人々は戦士どころかただの農作民にすぎず、助けも得られず、ロックヴァーが彼らの収穫物を奪い、襲撃に次ぐ襲撃を重ねるのから逃げ、見ていることしかできなかった。

 しかし、そのころアスリエルは吸血鬼の残していった灰を使って試行錯誤の研究を重ねていた。そして、いとこにある提案を持ちかけた。次にロックヴァーがデイレンに現れたら、健康で丈夫なものは彼の研究室へ来るようにという知らせが回った。ロックヴァーがタイリゲルの村に到着すると、農場はひっそりとして、いつものように皆逃げてしまっていたように見えた。しかし、農作物を盗み出そうとすると、自分たちが何か見えない力によって攻撃されているのが分かった。この村は何かにとりつかれていると思い、ロックヴァーは一目散に逃げていった。

 ロックヴァーは恐れをなしながらも強欲に勝てず、その後も何度か村を襲おうとしたが、いつも何か恐ろしいものに襲われ、攻撃されるのであった。野蛮な性格ではあったが愚かではなかったロックヴァーは、この敗北の原因究明に努めるようになった。農場が呪われているわけではないのは、作物がよく育ち、豊作で、動物たちに恐れが見られないことからも明らかであった。ロックヴァーはこの農園に偵察を送り込んでその秘密を探ろうとした。

 偵察係はロックヴァーの元へと戻り、ディレニの農園には血の通った人間たち、アルトマーが暮らしていると報告をした。彼はロックヴァーの軍隊が河を下っていく時に見張りを続け、年寄りや子供が丘へと逃げる一方で、健康で丈夫そうな農作民とその妻たちはアスリエルの研究所へ行くのを見た。偵察係は彼らが研究所に入り、その後は誰も出て来ないことに気づいた。

 いつも通りロックヴァーは目に見えぬものたちにこてんぱんにやられたが、偵察係は研究室で起こったことを報告した。

 次の晩、2人のロックヴァーがアスリエルの農場へこっそりと近づき、他のディレンの人たちに気づかれないようにアスリエルを誘拐した。ロックヴァーの族長は、ディレンの人々がこの錬金術師なしでは姿を消せないことが分かっていたので、すぐにでも農園を襲撃しようと考えた。しかし彼は復讐心に燃え、自分がこんなただの農作民に屈辱を受けてしまったのだと思い至った。その時、彼の心にあるずる賢い計画が浮かんだ。もし、ディレンがいつも見ている野蛮な軍隊が見えないとしたら？ 誰にも逃げ延びるチャンスのない大量虐殺が目に浮かぶ。

 偵察係は族長に、アスリエルが吸血鬼の灰を使って、農作民の姿を見えなくしていると報告をした。しかし、吸血鬼の灰以外の材料は分からない。偵察係はアスリエルが灰と一緒に混ぜ合わせていた光り輝く粉について説明した。アスリエルは当然ロックヴァーの手伝いをすることを拒んだが、彼らは略奪同様、拷問の名人だった。アスリエルはしゃべるか死ぬかだと悟った。

 何時間にも渡る拷問のあと、とうとう彼は材料を教えることに同意した。彼自身、そのものの名前は知らなかったが、「輝く灰」と呼んでいた。それは殺されたウィル・オ・ウィスプの残骸であった。彼は襲撃するにあたって軍隊全体の姿を見えなくするにはその材料が大量に必要だと教えた。

 ロックヴァーは吸血鬼だけではなく、ウィル・オ・ウィスプも見つけて殺し灰にしなければならないことに文句を言ったが、それでも数日の間に錬金術が求めた材料すべてをそろえた。族長は愚か者ではなったので、まず最初にアスリエルに薬を試させた。彼の言ったとおりに、彼の姿が見えなくなってしまった。これでこの薬が本当に効くことが証明された。族長はその薬をもっと大量に作らせた。この時、アスリエルが黒い苔とルーブラッシュをかんでいたことには誰も気づかなかった。

 ロックヴァーたちは薬を渡されるとすぐに飲んだが、たちまち、とはいっても苦しむ暇はあったが、全員死んでしまった。

 アスリエルが姿が消える薬を調合しているところを盗み見ていた偵察係は、明らかに研究室のロウソクの灯の光のせいで2つ目の材料が何か光るものだと見間違えていた。消える薬にはそのような材料が調合されることはない。2つ目の材料はただの紅花草で、タムリエルで育つもっとも一般的な薬草であった。ロックヴァーが拷問をしながら光り輝く粉の正体をしきりに問い詰めて来たとき、アスリエルは前に一度、「輝く灰」と吸血鬼の灰とを混ぜ合わせて強力な毒薬を作ったことを思い出した。彼らの宿営地から紅花草を盗み出し、吸血鬼の灰と「輝く灰」に混ぜ、姿の消える毒薬を作るのは簡単だった。彼は自分で解毒し、ロックヴァーには毒薬のみを渡した。

 ロックヴァーは死んでしまい、二度とディレニの農園を襲うこともなく、その後そのほかの敵も現れなかった。彼らディレニはその後ますます繁栄していった。幾世代も過ぎ、彼らはサマーセット島を去り、タムリエル本土へと移り住み、その歴史的な活躍を始めた。アスリエル・ディレニは錬金術師としての堂々たる業績から、アルタウムへ招かれサイジックとなった。現在のわれわれが知る錬金術のうち、どれほど多くのものが彼によって発明されたものであるか定かではないが、今日に伝わる科学と錬金術は彼なしでは存在しえなかったであろうことは疑う余地もない。

 しかし、それも遠い過去のことである。アスリエルの起こした革新は、私のささやかな実績や、歴史に残るディレニの偉業と同様、未来の驚異につながる布石にすぎない。私がその未来の出来事を目撃できればよいのだが、私にできるのは過去の出来事をディレニの子供たちやタムリエルの子供たちと共有することであり、私は残りの人生をそうやって過ごしたいと考えている。</Dest>
    </String>
    <String List="1">
      <EDID>SkillAlchemy5</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
Herbalist&apos;s guide to Skyrim

Agneta Falia

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Those avoiding this northern province due to claims of barbarism or concerns over climate are doing themselves a disservice; in fact, Skyrim has a wealth of materials that every Alchemist would do well to avail himself of. I have traveled extensively throughout this land, and here are but a few of my findings.
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&lt;img src=&apos;img://Textures/Interface/Books/Alchemy Ingredients/BleedingCrown.png&apos; height=&apos;292&apos; width=&apos;210&apos;&gt;
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Bleeding Crown
The caps of these mushrooms do indeed appear smeared with blood, though it is often hard to see in the dark, damp places in which they grow. Not uncommonly found in Skyrim, their abundance is countered by the difficulty in acquiring them. As any experienced herbalist knows, the darkest of caves often conceal far more than mere mushrooms.
Nonetheless, these potent fungi, when combined with certain powdered antlers, produce a mixture rendering one quite susceptible to poison. Their usefulness is also quite apparent when mixed with Lavender, creating a substance highly resistant to magic.
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&lt;img src=&apos;img://Textures/Interface/Books/Alchemy Ingredients/Deathbell.png&apos; height=&apos;292&apos; width=&apos;210&apos;&gt;
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Deathbell
Folklore abounds about this flower found in the swamps of Hjaalmarch. Some stories claim it grows where unfortunate deaths have taken place, others insist it grows first and then lures unsuspecting people and animals to their doom. I have found no direct evidence to support these stories; indeed I found the flowers difficult to locate at all. While it is most well-known for its use in poisons, it would be remiss to overlook that the blooms of the Deathbell are very effective in mixtures for boosting one&apos;s Alchemy skill.
[pagebreak]&lt;img src=&apos;img://Textures/Interface/Books/Alchemy Ingredients/dragonfly.png&apos; height=&apos;292&apos; width=&apos;210&apos;&gt;
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Dragonfly
A surprising number of insects survive in Skyrim&apos;s climate, many thriving in the lower, southern areas of the province. Dragonflies can be found in a great many places, and while catching them can be a daunting prospect, the reward is well worth the effort. It was beyond the scope of my research to determine whether the orange and blue dragonflies are fully different breeds or merely simple color variations, but through experimentation I found that the orange dragonfly, when combined with the very hardy barnacles found along the coast, transfer some of their flighty nature, giving the herbalist some very nimble fingers. 
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&lt;img src=&apos;img://Textures/Interface/Books/Alchemy Ingredients/hagravenclaw.png&apos; height=&apos;292&apos; width=&apos;210&apos;&gt;
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Hagraven Claw
The claws of a hagraven are best obtained in shops; it is inadvisable to suggest one collects them oneself. These creatures have traded in their humanity for access to powerful magics, and the transformations they undergo infuse their entire beings with some element of that power. Ingesting the powdered claws makes one more resistant to magic, but an especially curious property of the claws is revealed when mixed with snowberries (often found in Skyrim&apos;s higher elevations). I found myself capable of comprehending enchantments I had believed mystifying after ingesting the mixture, and have passed this knowledge on to several court wizards who were grateful for the knowledge.
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&lt;img src=&apos;img://Textures/Interface/Books/Alchemy Ingredients/jazbay.png&apos; height=&apos;292&apos; width=&apos;210&apos;&gt;
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Jazbay

There was a time when it would be considered treason to pick one of these grapes without express permission from the Emperor himself. It is my understanding that although growers in Skyrim were successful in improving the fruit&apos;s survivability, it came at the cost of flavor. No longer is it quite the prize it once was. And yet, growing amidst the volcanic tundra of Eastmarch, it is still immensely useful for concocting potions. Mages value it highly as it can be combined with simple garlic to enhance the regeneration of magicka. While no longer against the law, picking these grapes in large amounts is best kept to oneself.
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&lt;img src=&apos;img://Textures/Interface/Books/Alchemy Ingredients/mothwing.png&apos; height=&apos;292&apos; width=&apos;210&apos;&gt;
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Luna Moth Wing

As with the dragonflies, I was taken aback by the number of butterflies, moths, and other insects that manage to thrive in Skyrim. The Luna moth is especially beautiful; its thin, almost ephemeral wings seem too delicate to hoist anything into the air, giving them an almost magical appearance. Indeed, that sense extends to the properties they exhibit when crushed and distilled (an action I admit was difficult to perform at first, no matter my resolve to discover all that Skyrim has to offer. These creatures are simply that beautiful!) While they can be used for creating poisons that damage magicka, I feel that would be a waste of their potential. Do not be alarmed if, when the wings are broken down almost completely, they appear to almost disappear under your pestle. That very quality makes the wings quite effective in potions of invisibility!
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&lt;img src=&apos;img://Textures/Interface/Books/Alchemy Ingredients/tundracotton.png&apos; height=&apos;292&apos; width=&apos;210&apos;&gt;
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Tundra Cotton

Not all Nords are savages wrapped in animal skins, howling at the moons. There are a wide variety of fabrics worn throughout the land, thanks in no small part to the stubborn Tundra Cotton plant. It soaks up what rain it can in the plains west of Whiterun, and blooms frequently. While it does not exhibit any of the more striking alchemical properties, it is a staple in potions for not only fortifying magicka, but for resisting spells as well. I wonder if that quality is what allows it to have adapted so well to this climate.

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&lt;img src=&apos;img://Textures/Interface/Books/Alchemy Ingredients/wolfsbane.png&apos; height=&apos;292&apos; width=&apos;210&apos;&gt;
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Nightshade

The name and shape of this plant are known to all; long understood to be one of the more potent components in many poisons, the average Nord keeps his distance from the bright purple flowers nestled among dark leaves. It is exceedingly effective as a pure poison, but can also be combined with other compounds to stiffen joints as well. It is thus favored amongst those who wish to disable their opponents in battle, and can be found coating the blades of many of the more unsavory characters in Skyrim.</Source>
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&lt;p align=&quot;center&quot;&gt;&lt;font size=&quot;20&quot;&gt;

植物学者のスカイリムガイド

アグニタ・ファリア


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 北方の地域を野蛮だとか気候が心配という理由で避けている人は、損をしている。

 実際、スカイリムは錬金術師が利用できる素材の宝庫である。

 私は様々な土地を旅して、いくつかの発見をした。

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&lt;p align=&quot;center&quot;&gt;

&lt;img src=&apos;img://Textures/Interface/Books/Alchemy Ingredients/BleedingCrown.png&apos; height=&apos;292&apos; width=&apos;210&apos;&gt;

[pagebreak]
&lt;p align=&quot;center&quot;&gt;出血の王冠
&lt;p align=&quot;left&quot;&gt; 暗く湿気の多い場所で成長するためわかりづらいが、このキノコのかさは確かに血でまみれている。スカイリムではあまり珍しくないが、その豊富さは獲得の難しさで相殺される。経験豊富な植物学者なら誰でもわかるが、洞窟で最も暗い場所には普通じゃないキノコが隠れている。しかし、この強力な菌類はある鹿の角の粉末と合わせると、毒の影響を受けやすい調合物ができあがる。その実用性もラベンダーと混ぜた時はかなり明白で、高い魔法耐性を持つ物質となる。

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&lt;p align=&quot;center&quot;&gt;

&lt;img src=&apos;img://Textures/Interface/Books/Alchemy Ingredients/Deathbell.png&apos; height=&apos;292&apos; width=&apos;210&apos;&gt;

[pagebreak]
&lt;p align=&quot;center&quot;&gt;デスベル
&lt;p align=&quot;left&quot;&gt; ハイヤルマーチの沼地で発見されたこの花に関する民間伝承は多い。不運な死が起きた場所に成長すると言う話もあれば、この花が不注意な人間や動物を死に誘うという話もある。これらの話を直接裏付ける証拠は見つからなかった。この花を見つけること自体、非常に困難だからである。毒としての利用方法がよく知られているが、デスベルの花が錬金の技術を向上させるのに効果的な点は見逃せない。

[pagebreak]
&lt;p align=&quot;center&quot;&gt;

&lt;img src=&apos;img://Textures/Interface/Books/Alchemy Ingredients/dragonfly.png&apos; height=&apos;292&apos; width=&apos;210&apos;&gt;

[pagebreak]
&lt;p align=&quot;center&quot;&gt;ドラゴンフライ
&lt;p align=&quot;left&quot;&gt; 驚くべき数の昆虫がスカイリムの気候を生き抜いているが、多くは南側に存在している。ドラゴンフライは至る所で見つけられ、捕獲するのには骨が折れるが、その価値は十分にあると言えるだろう。オレンジ色と青色のドラゴンフライはまったく違う種類なのか、ただの色の多様さなのか判断を下すのは調査の範囲外だが、実験を通して、オレンジのドラゴンフライは海岸沿いで見つかる非常に硬いバーナクルと合わせると、その気まぐれな性質が移って植物学者の手先が器用になる事が分かった。

[pagebreak]
&lt;p align=&quot;center&quot;&gt;

&lt;img src=&apos;img://Textures/Interface/Books/Alchemy Ingredients/hagravenclaw.png&apos; height=&apos;292&apos; width=&apos;210&apos;&gt;

[pagebreak]
&lt;p align=&quot;center&quot;&gt;ハグレイヴンの爪
&lt;p align=&quot;left&quot;&gt; ハグレイヴンの爪は店で手に入れるのが1番だ。自分で集める事はお勧めしない。この生物は人間性を捨てて強力な魔法を手に入れており、その変化が全身に力の要素を注ぎ込んでいる。爪の粉末を摂取すると魔法への耐性が上がるが、特に面白い爪の性質はスノーベリー(スカイリムの標高の高いところでよく見つかる)を混ぜた時に明らかになる。調合物を摂取した後、不可解だと思っていた魔法を理解できるようになった。この知識を王宮魔術師達に伝えたところ、とても感謝されたほどだ。

[pagebreak]
&lt;p align=&quot;center&quot;&gt;

&lt;img src=&apos;img://Textures/Interface/Books/Alchemy Ingredients/jazbay.png&apos; height=&apos;292&apos; width=&apos;210&apos;&gt;

[pagebreak]
&lt;p align=&quot;center&quot;&gt;ジャズベイ
&lt;p align=&quot;left&quot;&gt; 皇帝から許可を得ずにブドウを取ると反逆罪に問われる時代があった。スカイリムの栽培者は果物の生存性を向上させる事に成功したが、その分、香りが犠牲になったとも言える。もはや昔ほどの価値はない。それでもイーストマーチにある火山のツンドラで育つそれは、薬の調合に大いに役立つ。単にニンニクと混ぜてもマジカの回復を強化できるため、魔術師にとても重宝されている。もう違法ではないが、大量にブドウを摘む時は口外しない方がいい。

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&lt;p align=&quot;center&quot;&gt;

&lt;img src=&apos;img://Textures/Interface/Books/Alchemy Ingredients/mothwing.png&apos; height=&apos;292&apos; width=&apos;210&apos;&gt;

[pagebreak]
&lt;p align=&quot;center&quot;&gt;ルナ・モス・ウィング
&lt;p align=&quot;left&quot;&gt; ドラゴンフライと同様に、数多くの蝶や蛾といった昆虫がスカイリムに多く生息しているのには驚いた。ルナ・モスは特に美しい。その薄くはかない羽は空を飛ぶのすら難しいほど繊細に見える。その姿からは、神秘的な印象すら受けるほどだ。その感覚は、彼らを粉々にして蒸留した時の性質でも同じ事が言える(最初は実行するのにためらったが、どんなことをしてもスカイリムが与えてくれるすべての神秘を解き明かさねばならない。この生物はそれほどまでに美しい！)これらはマジカにダメージを与える薬にも使えるが、この虫の潜在力を無駄にしていると思える。羽が完全に折れていても心配はいらない。すり潰せば消えて入るようにすら見える。この性質のおかげで、羽は透明化の薬にとても効果的だ！

[pagebreak]
&lt;p align=&quot;center&quot;&gt;

&lt;img src=&apos;img://Textures/Interface/Books/Alchemy Ingredients/tundracotton.png&apos; height=&apos;292&apos; width=&apos;210&apos;&gt;

[pagebreak]
&lt;p align=&quot;center&quot;&gt;ツンドラの綿
&lt;p align=&quot;left&quot;&gt; 全てのノルド人が野蛮で、動物の毛皮を被り、月に向かって吠える訳ではない。土地によって多種多様な布が着られているが、それは丈夫なツンドラの綿の植物によるところが大きい。ホワイトランの西にある平原で雨を吸収して育ち、頻繁に咲く。錬金術にとってさほど魅力的な性質はないが、マジカだけでなく、呪文への耐性を強化する安定した薬になる。この性質があるために、この気候にも適応できたのだろう。

[pagebreak]
&lt;p align=&quot;center&quot;&gt;

&lt;img src=&apos;img://Textures/Interface/Books/Alchemy Ingredients/wolfsbane.png&apos; height=&apos;292&apos; width=&apos;210&apos;&gt;

[pagebreak]
&lt;p align=&quot;center&quot;&gt;ベラドンナ
&lt;p align=&quot;left&quot;&gt; この植物の名前と形は誰もが知っている。数ある毒の中でも強力な成分を持つものだと昔から知られてきた。普通のノルド人は黒い葉の中に咲く明るい紫色の花には近づかない。これは純粋な毒として非常に効果的だが、他の複合物と混ぜれば関節を固くする事もできる。それ故に、戦闘で敵を動けなくしたい場合に重宝され、スカイリムにいる物騒な連中の剣にはよくこれが塗られている。
&lt;/font&gt;</Dest>
    </String>
    <String List="1">
      <EDID>SkillAlteration1</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;

BRAVIL
Daughter of the Niben


By
Sathyr Longleat
&lt;/p&gt;
[pagebreak]
[pagebreak]
&lt;p align=&quot;left&quot;&gt;&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/B_letter.png&apos;&gt;ravil is one of the most charming towns in Cyrodiil, sparkling in her simple beauty, illustrious by her past. No visit to the southern part of the Imperial Province is complete without a walk along Bravil&apos;s exciting river port, a talk with her friendly native children, and, of course, in the tradition of the village, a whispered word to the famous statue of the Lucky Old Lady.

Many thousands of years before the arrival of the Atmorans, the native Ayleid people had long lived in the vicinity of modern day Bravil. The Niben then, as now, provided food and transportation, and the village was even more populous than it is today. We are not certain what they called their region: as insular as they were, the word they used would be translated to simply mean &quot;home.&quot; These savage Ayleids were so firmly entrenched that the Bravil region was one of the very last areas to be liberated by the Alessian army in the second century of the 1st era. Though little remains of that era culturally or archaeologically, thank Mara, the tales of debauchery and depravity have entered into the realm of legends.

How the Ayleids were able to survive such a long siege is debated by scholars to this day. All, however, grant the honor of the victory to one of the Empress Alessia&apos;s centurions, a man called Teo Bravillius Tasus, the man for whom the modern town is named.

It was said he invaded the village no less than four times, after heavy resistance, but each time upon the morning dawning, all his soldiers within would be dead, murdered. By the time more centuria had arrived, the fortified town was repopulated with Ayleids. After the second successful invasion, secret underground tunnels were found and filled in, but once again, come morning, the soldiers were again dead, and the citizens had returned. After the third successful siege, legions were posted outside of the town, watching the roads and riverway for signs of attacks, but no one came. The next morning, the bodies of the invading soldiers were thrown from the parapets of town&apos;s walls.

Teo Bravillius Tasus knew that the Ayleids must be hiding themselves somewhere in the town, waiting until nightfall, and then murdering the soldiers while they slept. The question was where. After the fourth invasion, he himself led the soldiers in a thorough inspection of every corner, every shadow. Just as they were ready to give up, the great centurion noticed two curious things. High in the sheer walls of the town, beyond anyone&apos;s ability to climb, there were indentations, narrow platforms. And by the river just inside the town, he discovered a single footprint from someone clearly not wearing the Imperial boot.

The Ayleids, it seemed, had taken two routes to hide themselves. Some had levitated up to the walls and hidden themselves high above, and others had slipped into the river, where they were able to breathe underwater. It was a relatively easy task once the strange elves&apos; even stranger hiding holes had been discovered to rout them out, and see to it that there were no more midnight assassinations of the Empress&apos;s troops.

It may seem beyond belief that an entire community could be so skilled in these spells hundreds and hundreds of years before the Mages Guild was formed to teach the ways of magicka to the common folk. There does, however, appear to be evidence that, just as the Psijics on the Isle of Artaeum developed Mysticism long before there was a name for it, the even more obscure Ayleids of southern Cyrodiil had developed what was to be known as the school of Alteration. It is not, after all, much of a stretch when one considers that other Ayleids at the time of Bravil&apos;s conquering and even later were shapeshifters. The community of pre-Bravil could not turn into beasts and monsters, but they could alter their bodies to hide themselves away. A related and useful skill, to be sure. But not so effective to save themselves in the end.

Very little is left of the Ayleid presence in Bravil of today, though architectural marvels of other kinds are very evident. As beautiful and arresting as the Benevolence of Mara cathedral and the lord&apos;s palace are, no manmade structure in Bravil is as famous as the statue called The Lucky Old Lady.

The tales about the Lady and who she was are too numerous to list.

It was said she was born the illegitimate daughter of a prostitute in Bravil, certainly an inauspicious beginning to a lucky life. She was teased by the other children, who forever asked her who her father was. Every day, she would run back to her little shack in tears from their cruelty.

One day, a priest of Stendarr came to Bravil to do charitable work. He saw the weeping little girl, and when asked, she told him the cause of her misery: she didn&apos;t know who her father was.

&quot;You have kind eyes and a mouth that tells no lies,&quot; replied the priest after a moment, smiling. &quot;You are clearly a child of Stendarr, the God of Mercy, Charity, and Well-Earned Luck.&quot;

The priest&apos;s thoughtful words changed the girl forever. Whenever she was asked who her father was, she would cheerfully reply, &quot;I am a child of Luck.&quot;

She grew up to be a barmaid, it was said, kind and generous to her customers, frequently allowing them to pay when they were able to. On a particularly rainy night, she gave shelter to a young man dressed in rags, who not only had no money to pay, but was belligerent and rude to her as she fed him and gave him a room. The next morning, he left without so much as a thank you. Her friends and family admonished her, saying that she had to be careful, he might have even been dangerous.

A week later, a royal carriage arrived in Bravil, with an Imperial prince within. Though he was scarcely recognizable, it was the same young man the Lady had helped. He apologized profusely for his appearance and behavior, explaining that he had been kidnapped and cursed by a band of witches, and it wasn&apos;t until later he had returned to his senses. The Lady was showered with riches, which she, of course, generously shared with all the people of Bravil, where she lived to a content old age.

No one knows when the statue to her was erected in the town square, or who the artist was, but it has stood there for thousands of years, since the first era. To this day, visitors and Bravillians alike go to the Lucky Old Lady to ask for her to bless them with luck in their travails.

Just one more charming aspect of the charming, and very lucky village of Bravil.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;

ブラヴィル: ニベンの娘


サシィーア・ロングリート 著
&lt;/p&gt;
[pagebreak]
[pagebreak]
&lt;p align=&quot;left&quot;&gt;&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/B_letter.png&apos;&gt; ブラヴィルはシロディールの中でももっとも魅力溢れる町で、質素ではあるが、美しさと過去の栄華で彩られている。帝国地方の南部を訪れる人は必ず、ブラヴィルの賑やかな河港沿いを散策し、地元の子供たちとのおしゃべりを楽しむ。もちろん村の伝統である、有名な「幸運の老女」の像に祈りの言葉もささやく。

 アトモーラの民がやってくるよりもはるか何千年も前のこと、地元アイレイドの人々が今日のブラヴィルの近くで長く暮らしていた。今のニベンにあたるこの場所では、食料が供給され、輸送機関もあり、今よりずっと人口が多かった。彼らは孤立していたところで住んでいたため、自分たちの住む土地をなんと呼んでいたのかは定かではないが、彼らの使う言葉で「家」と意味する言葉で呼んでいた。アイレイドは塹壕を掘って侵入に備えていたので、ブラヴィルはアレッシア軍が第一紀の二世紀に自由化した土地の最後の1つだった。その時代のものは文化的なことも考古学的にも何も資料が残っていないが、放蕩と堕落の物語が伝説化されたことはマーラに感謝すべきだ。

 いかにしてアイレイドがそのように長く苦しい期間を生き長らえたのかは今日の学者たちの間でも討論されている。しかしながら、女帝の大隊長の1人であるテオ・ブラヴィリアス・タサスはこの地で勝利の栄誉をつかんだのである。地名はこの男の名にちなんでいる。

 テオ・ブラヴィリアス・タサスは激しい抵抗にあいながらも、少なくとも4度に渡ってその村を侵攻したと言われている。しかしいずれも夜明けの時間帯になると、彼の率いる軍隊ほぼ全員が息絶え、殺されてしまうのであった。次に百人隊が到着するまでに、この要塞化された町は再びアイレイドの人々で溢れていた。2度目の侵攻が成功したあと、地下の秘密のトンネルが発見され、埋めはしたものの、夜明けとともに軍隊は再び死滅し、町の人々が戻ってきた。3度目の侵攻が成功したあと、軍隊が町の外側に配置され、攻撃の兆しがないか道路や河川を見張っていたが、そのような兆しは見られなかった。しかし翌朝、侵攻していた兵士たちの死体が町を覆う胸壁から投げ出された。

 テオ・ブラヴィリアス・タサスは、アイレイドの人々がこの町のどこかに隠れて夜が更けるのを待ち、兵士が寝ている間に殺しているに違いないとにらんだ。問題は、どこに隠れているかであった。4度目の侵攻のあと、彼は兵を引き連れて、町中のあらゆる角、あらゆる物陰をしらみつぶしに調査して回った。もう探す当てがなくなった頃、この大隊長は2つのことに気づいた。誰も登ることができそうにない、町にそびえ立つ垂直の壁の高いところにくぼみがあって、狭い踏み台になっていた。町なかの川の岸に、明らかに帝国のブーツのものではない、誰かの足跡がくっきりと残っていた。

 アイレイドの人々は身を隠す手段を2つ持っているようだ。まず、空中浮揚で壁を高くのぼり、高い所に身を潜めるものと、川の中に潜り込んでその中で呼吸ができるものがいるようだ。奇妙なエルフの輪をかけて奇妙な隠れ場所を見つけてしまえば、もう夜中に軍隊を襲われないように注意することは比較的簡単であった。

 しかし、魔術師ギルドが仲間たちにマジカの方法を教えられるよう体系づける何百年も前に、このような呪文の技が町全体に浸透していたのは信じがたいかもしれない。しかしながら、このことはアルテウム島のサイジックが神秘をそういう名前で呼ばれる以前から発展させたのと同じように、シロディール南部のこの不思議なアイレイドが、変性の流派となるものを発展させたという証拠であるとも思える。ブラヴィル征服の当時もそれ以降も、他のアイレイドたちが己の姿を変えることができたという考えは、決して拡大解釈ではない。ブラヴィルに征服される以前の人々は、獣や怪物に変身することはできなかったが、自分たちの姿を隠せる術は持っており、それがとても役立っていたことは確かだ。しかし、結局は彼らの身をいつまでも生き長らえさせるほどの力は発揮されなかった。

 今日のブラヴィルにアイレイドの存在は微塵も感じさせないが、様式の異なる驚くべき建築物が彼らの存在の証拠である。慈悲深きマーラ大聖堂や領主邸宅などと同じくらい美しくて魅力的で、ブラヴィルの手によらないもので有名なのは、「幸運の老女」という彫刻である。

「幸運の老女」と彼女自身にまつわる物語は、多すぎて列挙できないほどだ。

 彼女の母親はブラヴィルの売春婦で、父を知らない子として生まれたと言われている。その不幸が幸運の始まりであった。彼女はほかの子供たちからいじめられ、彼女の父親が誰なのかをしつこく尋ねられた。毎日、彼女はいじめから逃げるように泣きながら小さなボロ家へと帰るのであった。

 ある日、ステンダール司教がブラヴィルへと慈善活動を行いにやってきた日のこと。彼は小さな女の子が泣いているの見つけて、その泣いてるわけを尋ねると、自分の不幸がつらくて、自分の父親が誰なのかがわからないから泣いているといった。

 司祭はしばらく考え笑顔でこう答えた。「君は優しい目を持ち、嘘をつかない口を持っている。そんな君は明らかにステンダールの子どもだよ。神のご自愛を受け、思いやりを持ち、当然幸運もたずさえている」

 司祭の思いやり深い言葉はその後の彼女を変えた。彼女は誰の子かと尋ねられるたびに、元気いっぱいに「私は神の子よ」と答えるのであった。

 やがてその少女は大人になり、バーで働くようになった。お客に対して優しく、穏やかで、飲み代をツケにしてやることもしばしばあった。ある雨の強い夜、彼女はボロをまとった若い男に店の中へと入れ、雨宿りをさせた。その男はお金を一銭も持っておらず、ややケンカ腰で無礼な態度であったが、彼女は男にご飯も食べさせ、寝床も貸してやった。翌朝、男はお礼の一言も言わずに出て行ってしまった。彼女の友人や家族は、もしかしたら危ない男だったかもしれない、もっと用心するようにと彼女に忠告した。

 1週間後、皇族の馬車がブラヴィルを訪れた。帝都の王子がその馬車に乗っていた。彼はまったく見違えていたが、まさにあの時彼女が助けた若い男であった。王子はあの時の自分の言動と行動を何度も謝罪し、あれは魔女の一群にさらわれ、呪いをかけられていたのだと説明した。あとになってようやく意識を取り戻したのだと話した。彼女は大変なお礼を受け取り、もちろん優しい彼女は町の人々とそれを分け合い、その後も心ゆくまで長生きしたそうだ。

 いつ町の広場に彼女の像が建てられたのか、それを作ったのは誰なのかを知るものはいないが、彼女の像は第一紀の時代から何千年とそこに立っているのである。今日に至るまで、観光客もブラヴィルの人々も、苦労の中で神の幸福が得られるように「幸運の老女」像を訪れる。

 魅力と幸せのつまったブラヴィルの村の、より魅力的な一面である。</Dest>
    </String>
    <String List="1">
      <EDID>SkillAlteration3</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;
 
SITHIS
&lt;/p&gt;
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/S_letter.png&apos;&gt;ithis is the start of the house. Before him was nothing, but the foolish Altmer have names for and revere this nothing. That is because they are lazy slaves. Indeed, from the Sermons, &apos;stasis asks merely for itself, which is nothing.&apos;

Sithis sundered the nothing and mutated the parts, fashioning from them a myriad of possibilities. These ideas ebbed and flowed and faded away and this is how it should have been. 

One idea, however, became jealous and did not want to die; like the stasis, he wanted to last. This was the demon Anui-El, who made friends, and they called themselves the Aedra. They enslaved everything that Sithis had made and created realms of everlasting imperfection. Thus are the Aedra the false gods, that is, illusion.

So Sithis begat Lorkhan and sent him to destroy the universe. Lorkhan! Unstable mutant!

Lorkhan had found the Aedric weakness. While each rebel was, by their nature, immeasurable, they were, through jealousy and vanity, also separate from each other. They were also unwilling to go back to the nothing of before. So while they ruled their false dominions, Lorkhan filled the void with a myriad of new ideas. These ideas were legion. Soon it seemed that Lorkhan had a dominion of his own, with slaves and everlasting imperfections, and he seemed, for all the world, like an Aedra. Thus did he present himself as such to the demon Anui-El and the Eight Givers: as a friend.

Go unto the Sharmat Dagoth Ur as a friend.

AE HERMA MORA ALTADOON PADHOME LKHAN AE AI.</Source>
      <Dest>シシス

 シシスがこの家系の祖である。彼より前には無しかないが、愚かなアルトマーはこの無に名前をつけて崇拝している。それは彼らが怠惰な奴隷であるがゆえのことだ。まさに『説教』に書かれているとおり、「停滞が望むものはそれ自身、すなわち無である」。

 シシスは無をばらばらに裂き、その断片を変化させ、そこから無数の可能性を形成した。それらの観念は衰え、流れ、消え失せていった。それはそうなってしかるべきことだった。

 しかしながら一つだけ嫉妬へと姿を変えた観念があり、それは死ぬことを望まないことだった。停滞と同じように、彼は存続したがったのだ。それが悪魔アヌイ=エルであり、やがて彼は友人たちを作り、それらは自らをエイドラと呼ぶようになった。エイドラはシシスが作ったすべてを奴隷とし、永遠に不完全な領域を創造した。それが偽りの神エイドラ、すなわち幻影である。

 そこでシシスはロルカーンをもうけ、万物を破壊するために彼を遣わした。ロルカーン！ 移ろい続ける変異体！

 ロルカーンはエイドラの弱点を見つけていた。反逆者たちはその素性ゆえに個々を計り知ることはできない存在だったが、嫉妬と虚栄心によって互いがそれぞれ分離されていたのだ。また彼らは、以前のような無に戻ることも望んでいなかった。そこで、彼らが偽りの領域を支配している間に、ロルカーンは無数の新しい観念で虚無を満たしたのである。それは観念の大軍であった。やがてすぐにロルカーンは、奴隷と永遠の不完全さとを伴った彼自身の領域を持つようになり、全世界に彼自身がエイドラに似た存在として捉えられるようになった。そのようにして彼は悪魔アヌイ=エルと8人の贈与者の前に、そうした者、すなわち彼らの友人として、姿を現したのである。

 友としてシャーマット・ダゴス・ユアのもとに向かえ。

 AE HERMA MORA ALTADOON PADHOME LKHAN AE AI.</Dest>
    </String>
    <String List="1">
      <EDID>SkillSmithing2</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


THE LAST SCABBARD 
OF
AKRASH

By
Tabar Vunqidh&lt;/p&gt;
[pagebreak]
[pagebreak]
&lt;p align=&quot;left&quot;&gt;For several warm summer days in the year 3E 407, a young, pretty Dunmer woman in a veil regularly visited one of the master armorers in the city of Tear. The locals decided that she was young and pretty by her figure and her poise, though no one ever saw her face.  She and the armorer would retire to the back of his shop, and he would close down his business and dismiss his apprentices for a few hours.  Then, at mid-afternoon, she would leave, only to return at precisely the same time the next day. As gossip goes, it was fairly meager stuff, though what the old man was doing with such a well dressed and attractively proportioned woman was the source of several crude jokes.  After several weeks, the visits stopped, and life returned to normal in the slums of Tear.

It was not until a month or two after the visits had stopped, that in one of the many taverns in the neighborhood, a young local tailor, having imbibed too much sauce, asked the armorer, &quot;So whatever happened to your lady friend?  You break her heart?&quot;

The armorer, well aware of the rumors, simply replied, &quot;She is a proper young lady of quality.  There was nothing between her and the likes of me.&quot;

&quot;What was she doing at your shop every day for?&quot; asked the tavern wench, who had been dying to get the subject open.

&quot;If you must know,&quot; said the armorer. &quot;I was teaching her the craft.&quot;

&quot;You&apos;re putting us on,&quot; laughed the tailor.

&quot;No, the young lady had a particular fascination with my particular kind of artistry,&quot; the armorer said, with a hint of pride before getting lost in the reverie. &quot;I taught her how to mend swords specifically, from all kinds of nicks and breaks, hairline fissures, cracked pommels, quillons, and grips.  When she first started, she had no idea how to secure the grips to the tang of the blade... Well, of course she was green to start off with, why wouldn&apos;t she be?  But she weren&apos;t afraid to get her hands dirty.  I taught her how to patch the little inlaid silver and gold filigree you find on really fine blades, and how to polish it all to a mirror sheen so the sword looks like the gods just pulled it from their celestial anvil.&quot;

The tavern wench and the tailor laughed out loud.  No matter what he alleged, the armorer was speaking of the young lady&apos;s training as another man speaks of a long lost love.

More of the locals in the tavern would have listened to the armorer&apos;s pathetic tale, but more important gossip had taken precedence.  There was another murdered slave-trader found in the center of town, gutted from fore to aft.  That made six of them total in barely a fortnight.  Some called the killer &quot;The Liberator,&quot; but that sort of anti-slavery zeal was rare among the common folk.  They preferred calling him &quot;The Lopper,&quot; as several of the earlier victims had been completely beheaded.  Others had been simply perforated, sliced, or gutted, but &quot;The Lopper&quot; still kept his original sobriquet.

While the enthusiastic hooligans made bets about the condition of the next slave-trader&apos;s corpse, several dozen of the surviving members of that trade were meeting at the manor house of Serjo Dres Minegaur.  Minegaur was a minor houseman of House Dres, but a major member of the slave-trading fraternity.  Perhaps his best years were behind him, but his associates still counted on him for wisdom.

&quot;We need to take what we know of this Lopper and search accordingly,&quot; said Minegaur, seated in front of his opulent hearth. &quot;We know he has an unreasonable hatred of slavery and slave-traders.  We know he is skilled with a blade. We know he has the stealth and finesse to execute our most well-secured brethren in their most secure abodes.  It sounds to me to be an adventurer, an Outlander.  Surely no citizen of Morrowind would strike at us like this.&quot;

The slave-traders nodded in agreement.  An Outlander seemed most likely for their troubles.  It was always true.

&quot;Were I fifty years younger, I would take down my blade Akrash from the hearth,&quot; Minegaur made an expansive gesture to the shimmering weapon. &quot;And join you in seeking out this terror.  Search him out where adventurers meet -- taverns and guildhalls.  Then show him a little lopping of my own.&quot;

The slave-traders laughed politely.

&quot;You wouldn&apos;t let us borrow your blade for the execution, I suppose, would you, Serjo?&quot; asked Soron Jeles, a young toadying slaver enthusiastically.

&quot;It would be an excellent use for Akrash,&quot; sighed Minegaur. &quot;But I vowed to retire her when I retired.&quot;

Minegaur called for his daughter Peliah to bring the slavers more flin, but they waved the girl away.  It was to be a night for hunting the Lopper, not drinking away their troubles.  Minegaur heartily approved of their devotion, particular as expensive as the liquor was getting to be.

When the last of the slavers had left, the old man kissed his daughter on the head, took one last admiring look at Akrash, and toddled off to his bed.  No sooner had he done so than Peliah had the blade off the mantle, and was flying with it across the field behind the manor house.  She knew Kazagh had been waiting for her for hours in the stables.

He sprung out at her from the shadows, and wrapping his strong, furry arms around her, kissed her long and sweet.  Holding him as long as she dared to, she finally broke away and handed him the blade.  He tested its edge.

&quot;The finest Khajiiti swordsmith couldn&apos;t hone an edge this keen,&quot; he said, looking at his beloved with pride. &quot;And I know I nicked it up good last night.&quot;

&quot;That you did,&quot; said Peliah. &quot;You must have cut through an iron cuirass.&quot;

&quot;The slavers are taking precautions now,&quot; he replied. &quot;What did they say during their meeting?&quot;

&quot;They think it&apos;s an Outlander adventurer,&quot; she laughed. &quot;It didn&apos;t occur to any of them that a Khajiiti slave would possess the skill to commit all these &apos;loppings.&apos;&quot;

&quot;And your father doesn&apos;t suspect that it&apos;s his dear Akrash that is striking into the heart of oppression?&quot;

&quot;Why would he, when every day he finds it fresh as the day before?  Now I must go before anyone notices I&apos;m gone.  My nurse sometimes comes in to ask me some detail about the wedding, as if I had any choice in the matter at all.&quot;

&quot;I promise you,&quot; said Kazagh very seriously. &quot;You will not be forced into any marriage to cement your family&apos;s slave-dealing dynasty.  The last scabbard Akrash will be sheathed into will be your father&apos;s heart.  And when you are an orphan, you can free the slaves, move to a more enlightened province, and marry who you like.&quot;

&quot;I wonder who that will be,&quot; Peliah teased, and raced out of the stables.

Just before dawn, Peliah awoke and crept out to the garden, where she found Akrash hidden in the bittergreen vines.  The edge was still relatively keen, but there were scratches vertically across the blade&apos;s surface.  Another beheading, she thought, as she took pumice stone and patiently rubbed out the marks, finally polishing it with a solution of salt and vinegar.  It was up on the mantle in pristine condition when her father came into the sitting room for his breakfast.

When the news came that Kemillith Torom, Peliah&apos;s husband-to-be, had been found outside of a canton, his head on a spike some feet away, she did not have to pretend to grieve.  Her father knew she did not want to marry him.

&quot;It is a shame,&quot; he said. &quot;The lad was a good slaver.  But there are plenty of other young men who would appreciate an alliance with our family.  What about young Soron Jeles?&quot;

Two days nights later, Soron Jeles was visited by the Lopper.  The struggle did not take long, but Soron had armed himself with one small defense -- a needle dipped in the ichor of poisonplant, hidden up his sleeve.  After the mortal blow, he collapsed forward and stuck Kazagh in the calf with the pin.  By the time he made it back to the Minegaur manorhouse, he was dying.

Vision blurring, he climbed up to the eaves of the house to Peliah&apos;s window and rapped.  Peliah did not answer immediately, as she was in a deep, wonderful sleep, dreaming about her future with her Khajiiti lover.  He rapped louder, which woke up not only Peliah, but also her father in the next room.

&quot;Kazagh!&quot; she cried, opening up the window.  The next person in the bedroom was Minegaur himself.

As he saw it, this slave, his property, was about to lop off the head of his daughter, his property, with his sword, his property.  Suddenly, with the energy of a young man, Minegaur rushed at the dying Khajiit, knocking the sword out of his hand.  Before Peliah could stop him, her father had thrust the blade into her lover&apos;s heart.

The excitement over, the old man dropped the sword and turned to the door to call the Guard.  As an after thought, it occurred to him to make certain that his daughter hadn&apos;t been injured and might require a Healer.  Minegaur turned to her.  For a moment, he felt simply disoriented, feeling the force of the blow, but not the blade itself.  Then he saw the blood and then felt the pain.  Before he fully realized that his daughter had stabbed him with Akrash, he was dead.  The blade, at last, found its scabbard.

A week later, after the official investigations, the slave was buried in an unmarked grave in the manor field, and Serjo Dres Minegaur found his resting place in a modest corner of the family&apos;s opulent mausoleum.  A larger crowd of curious onlookers came to view the funeral of the noble slaver whose secret life was as the savage Lopper of his competitors.  The audience was respectfully quiet, though there was not a person there not imagining the final moments of the man&apos;s life.  Attacking his own daughter in his madness, luckily defended by the loyal, hapless slave, before turning the blade on himself.

Among the viewers was an old armorer who saw for one last time the veiled young lady before she disappeared forever from Tear.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


アクラシュの最後の鞘
タバー・ヴァンキド 著 &lt;/p&gt;
[pagebreak]
[pagebreak]
&lt;p align=&quot;left&quot;&gt; 第三紀407年、暑い夏の日、ベールで顔を覆った若くて美しいダンマーの女性が、テアのとある鍛冶屋の親方のところへ足しげく通っていた。地元の住民は彼女の顔を一度も見たことはなかったが、彼女の姿かたちや身のこなし方からきっと若くて美しい女性に違いないと思っていた。彼女と鍛冶屋の親方はお店の裏に引っ込み、店を閉め、数時間の間、弟子たちを帰らせた。昼下がりには、彼女は店から去っていき、また翌日同じ時間に現れるのだった。当然のごとくいろんなゴシップが飛び交ったが、それはとるに足らないもので、たとえばその年取った親方がそのような美しく魅力的な体型の女性とやることとは… といったがさつな冗談ばかりであった。数週間後にはその定例訪問もなくなり、ティアのスラム街の生活も元に戻っていったのであった。

 訪問が止んで1―2ヶ月のこと、近所の酒場にて酒をしこたま飲んだような1人の若い仕立屋がその鍛冶屋に聞いてきた。「それであのおトモダチとはどうしてるんだ？ 振っちまったのかい？」

 鍛冶屋はその手の噂話が流れていることは知っていたので「彼女は素敵な女性だよ。2人の間には何もなかったよ。ましてや相手は私だ」と答えた。

「それじゃ毎日彼女は何しにきてたわけ？」と、居酒屋の娘はなんとかこの話を広げようとして聞いてきた。

「そうだな」と鍛冶屋は答えた「武具の作り方を教えていたんだ」

「そんなはずないだろう」と言って、仕立屋は笑った。

「彼女はただ私の芸術的な部分に特別惹かれただけさ」と鍛冶屋はちょっとした誇りをちらつかせ、今はなき幻想をなつかしむように言った。「私は彼女に剣の修繕方法を教えたのだ。それもありとあらゆる、刃のこぼれや破損、細い亀裂、割れた柄頭、刀の鍔の片側、柄の部分など、具体的にだ。最初は彼女もまったくの素人で刃物の中子で柄を固定するやり方さえ知らなかったよ。もちろん始めた頃はまったくの手探り状態さ。まあ、それも当然だが。しかし自分の手が汚れることなんか全然気にもしていなかったさ。立派な刃物についてるような小さな金銀の細工の継ぎ合わせ方まで教えたよ。神が神々しい金敷から引っ張り出したかのような、鏡のような光沢を出させる磨き方もね」

 居酒屋の娘と仕立屋は大声で笑った。鍛冶屋が何を言ったとしても、鍛冶屋が話すその若い女性の訓練の様子は、遠い過去の悲恋のように聞こえた。

 居酒屋にいた地元の人々の多くが鍛冶屋の感傷的な物語を聞いていたが、話題はもっと重要な噂話へと移った。街の中心で上から下まで一気に内臓をえぐられた奴隷商の殺人の話だ。この2週間で6体の死体が発見された。この犯人を「解放者」と呼ぶものもいたが、この街では奴隷商に対する恨みはさほど強くはなかった。どちらかといえば、初期の犯罪の手口が頭を切り落とす手口だったため、「切断者」と呼ばれるほうが多かった。シンプルに体に穴を開けられたり、切り刻まれたり、内臓をえぐられたりといった、そのほかの手口はもあったのだが。
 熱狂的なよた者たちが次の犠牲者の殺され方で賭けをする一方で、今のところ生き残った奴隷商たちの多くは、その土地の領主であるセルジョ・ドレス・ミネガウアのところに集まっていた。ミネガウアはドレス家のケチな用心棒であったが、奴隷商仲間の主要メンバーであった。もうすでに彼は落ち目になっていたが、皆は彼の元へ知恵を拝借しに集まったのである。

「我々はこの『切断者』と呼ばれるものがどんな人物であるのか、しかるべき調査にふみこまなければならない」ミネガウアは贅沢に作られた暖炉の前に座りこう言った。「犯人が奴隷制と奴隷商に対して理由のない憎しみを抱いているのは確かである。それに、剣の名手でもある。犯人は我々の背後からそっと忍び寄り、十分な警戒態勢をしいている我々の住居に侵入してくる。私にはどうも犯人は外部の人間としか思えない。実際、モロウウィンドの住人が我々に対してこんな攻撃はしてこまい」

 奴隷商たちはみな、この意見に頷いた。このようなトラブルは外部の人間が決まって起こすもので、それはいつも当たっていた。

「わしがあと50歳若ければ暖炉に飾っておるアクラシュの剣をつかんで出て行くのに」と言ってミネガウアはそのキラキラと輝かんばかりの武器を大きな動きをもって指差した。「そしてお前たちとともに犯人探しへ向うのだが。居酒屋にギルド本部にと犯人の居所を探し回り、この手で首を切り落としてやろうぞ」

 奴隷商たちは慎ましやかに笑った。

 ソロン・ジェレスという1人の若いおべっかつかいの男が、「あなたのその剣を我々にお貸しいただけませんか？」と熱い口調で頼んだ。

「アクラシュの剣の使い心地はさぞよいものであろう」とミネガウアは息をついた。「だが、わしが引退するときに二度と使わないと誓ったのだ」

 ミネガウアは娘を呼び、奴隷商たちにフリンを持ってくるように言うと、みなが必要ないと断った。その日の晩に「切断者」を捕まえにいくというのに酔っていては困るからだ。高い酒を断るほどの彼らの熱意の強さに、ミネガウアは心が打たれた。

 最後の奴隷商が帰っていくと、ミネガウアは娘の頭にキスをし、アクラシュの剣に尊敬の念を込めた視線を送りベッドへふらふらと歩いていった。ミネガウアがベッドに入るやいなや、娘ペリアは暖炉に飾られた剣を持ち出し、家の裏手を飛ぶように横切っていった。カザフが馬小屋でじっと彼女の来るのを待っていた。

 カザフは物陰から彼女の前に飛び出ると力強く彼女を抱きしめ、長く甘いキスをした。彼女が寄り添うまま、彼は彼女を抱きしめていたが、ようやくペリアは身を離し、彼に持っていた剣を手渡した。彼は刃をかざしてみせた。

「どんなに優秀なカジートの鍛冶屋でもこの鋭さは作り出せないだろう」と、カザフは誇らしげに恋人を見つめながら言った。「昨晩だってうまく殺ってみせた」

「その通りよ。鉄の胴よろいの上から切り込まなきゃいけなかったしね」と、ペリアは言った。

「奴隷商たちも今や警戒をしだしている。集まってどんなことを話していた？」

「外部の人間の仕業だと思ってるわ」と言って、彼女は笑った。「よもやカジートの奴隷がこれまで数々の『切断』をやってのける技術を持っているとは思ってないわ」

「君のお父上はまったく疑ってないのか？ 彼の大事なアクラシュの剣が今回の事件に一役買っていることを」

「前日とまったく変わらずそこにあると信じて疑ってないわ。あたしが抜け出たことに誰かが気づく前に戻らなければいけないわ。時々、乳母が結婚式の詳細について尋ねてくるの。まるで私になにか選択権があるかのようにね」

「約束するよ」とカザフは真剣な眼差しで言った。「『奴隷取引王朝』を確立させるためだけの政略結婚なんか絶対にさせないよ。このアクラシュの剣の最後の鞘は君の父上の心臓だ。そして父を失った君は奴隷を全員解放し、もっと文明の進んだ州に移動し、そこで君は好きな相手と結婚できる」

「その相手とは誰かしら」とペリアはからかい、馬小屋から走り去った。

 夜が明ける前にペリアは起きて庭を這い出し、深緑の蔦の中に隠されたアクラシュの剣を見つけた。刃は比較的、鋭いままだが、表面に垂直の傷がたくさん入っていた。「また1人、首を切り落とされたんだわ」そう思いながら軽石で丁寧に痕跡を消しさり、最後に塩と酢でもってピカピカに磨き上げ、父親が朝食に起きだす前に暖炉の上のもとあった場所へと戻した。

 ケミリス・トロム、彼女の夫となる予定であった男の首が胴体から数フィートも離れた州で発見された事件を聞いた時、彼女は別段悲しんでるふりもしなかった。父親は娘が結婚を嫌がっていたことを知っていた。

「なんということだ。あの青年は非常によい奴隷商だったのに。しかしまあ、我が家の良き同胞となるべき若い男はほかにいくらでもいるからな。ソロン・ジェレスなんてどうだ？」

 その2日後、ソロン・ジェレスの元へ「切断者」が訪れた。もみ合いはそう長くは続かなかったが、ソロンはちょっとした護身用の武器を持っていた、それは毒性植物の抽出液に浸した1本の針で、たもとに隠し持っていた。致命的な打撃を食らったあと、前面へと倒れこんだその時、カザフのふくらはぎをそのピンで刺した。彼が剣を返しにミネガウアの家に着いたその時、そのまま彼も倒れこんでしまった。

 視界がかすむ中、彼はひさしをつたってペリアの部屋へ上り、窓をコツコツと叩いた。しかし、ペリアは答えず、深い眠りへと落ちていた。それもカジートの恋人とのすてきな未来を夢をみながら。彼は強く窓をたたいたため、ペリアは眼を覚ましたが、隣の部屋で眠る父親も目を覚ましてしまった。

「カザフ！」と、娘は窓を開けて叫んだ。彼女の隣に立っていたのはミネガウアだった。

 彼が見たものは、自分の所有物である奴隷が、自分の所有物である剣を握り、自分の所有物である娘の頭を切り落とさんとしているところだった。突如、ミネガウアに若い力がみなぎり、息絶え絶えのカジートに近寄り、手から剣を奪った。娘が止めるよりも先に彼は娘の恋人の心臓を突き刺した。

 一旦落ち着きを取り戻すと、ミネガウアは剣をその場に落とし、衛兵を呼ぶためにドアへと向かった。ふと彼の頭に、娘はケガはしてないまでも治癒師が必要だ、という考えがよぎった。ミネガウアは娘の方へ振り返った。しばらく、何が何だかわからなかった。強烈な一撃を受けた感じがしたのだが、それが剣だとは思わなかった。まず血を見て、次に痛みに気づいた。自分の娘がアクラシュの剣で自分を突き刺したのだと気づく前に彼は死んでしまった。剣はようやく、おさまるべき最後の鞘を無事見つけたのであった。

 一週間後、公式な調査を終え、ガウシュの遺体は邸宅内の敷地に無縁仏として埋葬された。セルジョ・ドレス・ミネガウアの墓は歴代の家族の墓と肩を並べるよう、壮大な霊廟の一角に埋葬された。野蛮な「切断者」として次々と商売仲間を殺していくという裏の一面を持った貴族の奴隷商の葬式を見に、多くの見物人が集まった。式場内は厳粛な静けさが漂ってはいたが、誰もがその奴隷商の人生の最後の場面を想像した。奴隷商は乱心に駆り立てられ、自分の娘を手にかけようしたが、幸か不幸か忠実なる奴隷に止められ、持っていた剣で自分を刺してしまった。

 見物人の中にはあの年老いた鍛冶屋もおり、彼はベールで顔を隠したあの若い女性の姿を見た。それが彼女がこの街を去る前の最後の姿であった。</Dest>
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&lt;p align=&quot;center&quot;&gt;

Light Armor Forging

By 
Revus Sarvani&lt;/p&gt;
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&lt;p align=&quot;left&quot;&gt;
There are two classes of light armor, metallic and non-metallic. Elven and Glass are metallic light armor. You may be surprised to think that Glass can be thought of as metallic, but appearances are deceiving. What we call Glass is nothing like the window panes you see in houses. The greenish material is far stronger and has a much higher melting point.

Non-metallic armors are Hide, Studded, Leather, and Scaled. For these armor types, the forger is as much tailor as blacksmith. All use large pieces of leather, stitched together with leather strips.

Studded armor also needs iron ingots, from which you will make the studs and metal rings that make it more effective than simple hide. Scaled armor uses steel instead of iron, but the steel is infused with Corundum to make the metal inserts stronger.

For centuries the secret of making Elven armor was a closely guarded secret on Summerset Isle. Then the Betrayal of Ulvul Llaren brought it to the rest of Tamriel. Ulvul was a Dark Elf slave, working the bellows for Nuulion, master smith of the isle from the fifth through the seventh century of the second era. When Ulvul escaped, he could think of no greater punishment to mete out to his cruel master than to reveal all his secrets to the world. Thus we came to know that Moonstone is the key ingredient in Elven armor, and that salt water must be used to quench the hot metal.

For Gilded Elven armor, you must also meld in Quicksilver. It melts at a much lower heat than Moonstone, making it tricky to work the two metals together.

The trickiest of all is Glass. Hammer blows struck across the grain run the risk of shattering the armor. Its principal ingredient is Malachite, although it also requires Moonstone to give it the right strength.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;

軽装鎧の鍛造

リーバス・サルバニ 著&lt;/p&gt;
[pagebreak]
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&lt;p align=&quot;left&quot;&gt;
 軽装鎧には金属と非金属の2種類がある。エルフの軽装鎧と碧水晶の軽装鎧は金属に分類される。碧水晶が金属として考えられていることに驚くかもしれないが、見た目は当てにならない。我々が碧水晶と呼ぶものは家にある窓ガラスとはまったく違う。緑色のこの物質ははるかに強度があり、溶解点もずっと高い。

 非金属の鎧の種類には、皮、鋲付き、革、そしてスケールがある。この種の鎧を作る鍛造者は鍛冶屋であると同時に仕立屋でもあるのだ。いずれも大きな革のピースを革ひもで縫い合わせて使用する。

 鋲付き鎧には鉄のインゴットが必要で、そこから鋲や金属の輪を作って皮だけの物よりも強度を上げる。スケールの鎧には鉄ではなく鋼鉄を使うのだが、鋼鉄は鋼玉を混ぜて金具部分を強くする。

 何世紀もの間、エルフの鎧の作り方はサマーセット島の秘密として守られていた。しかし、ウルヴァル・ラーレンの裏切りによって他のタムリエル地域にもそれが広がった。ウルヴァルはダークエルフの奴隷で、第二紀の5世紀から7世紀を通して島の鍛冶の長、ヌーリオンのためにふいごを踏んでいた。逃げ出したウルヴァルは、非情な主人にとって秘密を世界中に漏らされる以上の罰はないと考えた。こうして月長石がエルフの鎧の鍵となる材料であり、熱した金属の焼き入れは塩水でなければならないと我々の知るところになった。

 エルフの黄金鎧には水銀を混ぜる必要がある。月長石よりもかなり低温で溶けるため、2つの金属を上手く合わせるのは難しい。

 最も扱いにくいのは碧水晶だ。結晶の目と交差してハンマーで叩いてしまうと、鎧を粉砕する危険がある。主要な材料はクジャク石だが、強度を与えるために月長石も必要だ。</Dest>
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&lt;p align=&quot;center&quot;&gt;


Interviews With Tapestrists
Volume Eighteen

Cherim&apos;s Heart of Anequina
by Livillus Perus, Professor at the Imperial University&lt;/p&gt;
[pagebreak]
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&lt;p align=&quot;left&quot;&gt;

&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/C_letter.png&apos;&gt;ontemporary with Maqamat Lusign (interviewed in volume seventeen of this series) is the Khajiti Cherim, whose tapestries have been hailed as masterpieces all over the Empire for nigh on thirty years now. His four factories located throughout Elsweyr make reproductions of his work, but his original tapestries command stellar prices. The Emperor himself owns ten Cherim tapestries, and his representatives are currently negotiating the sale of five more.

The muted use of color contrasted with the luminous skin tones of Cherim&apos;s subjects is a marked contrast with the old style of tapestry. The subjects of his work in recent years have been fabulous tales of the ancient past: the Gods meeting to discuss the formation of the world; the Chimer following the Prophet Veloth into Morrowind; the Wild Elves battling Morihaus and his legions at the White Gold Tower. His earliest designs dealt with more contemporary subjects. I had the opportunity to discuss with him one of his first masterpieces, The Heart of Anequina, at his villa in Orcrest.

The Heart of Anequina presents an historic battle of the Five Year War between Elsweyr and Valenwood which raged from 3E 394 (or 3E 395, depending on what one considers to be the beginning of the war) until 3E 399. In most fair accounts, the war lasted 4 years and 9 months, but artistic license from the great epic poets added an additional three months to the ordeal.

The actual details of the battle itself, as interpreted by Cherim, are explicit. The faces of a hundred and twenty Wood Elf archers can be differentiated one from the other, each registering fear at the approach of the Khajiti army. Their hauberks catch the dim light of the sun. The menacing shadows of the Elsweyr battlecats loom on the hills, every muscle strained, ready to pounce on command. It is not surprising that he got all the details right, because Cherim was in the midst of it, as a Khajiti foot soldier.

Every minute part of the Khajiti traditional armor can be seen in the soldiers in the foreground. The embroidered edging and striped patterns on the tunics. Each lacquered plate on loose-fitting leather in the Elsweyr style. The helmets of cloth and fluted silver.

&quot;Cherim does not understand the point of plate mail,&quot; said Cherim. &quot;It is hot, for one, like being both burned and buried alive. Cherim wore it at the insistence of our Nord advisors during the Battle of Zelinin, and Cherim couldn&apos;t even turn to see what my fellow Khajiit were doing. Cherim did some sketches for a tapestry of the Battle of Zelinin, but Cherim finds that to make it realistic, the figures came out very mechanical, like iron golems or dwemer centurions. Knowing our Khajiti commanders, Cherim would not be surprised if giving up the heavy plate was more aesthetic than practical.&quot;

&quot;Elsweyr lost the Battle of Zelinin, didn&apos;t she?&quot;

&quot;Yes, but Elsweyr won the war, starting at the next battle, the Heart of Anequina,&quot; said Cherim with a smile. &quot;The tide turned as soon as we Khajiit sent our Nordic advisors back to Solitude. We had to get rid of all the heavy armor they brought to us and find enough traditional armor our troops felt comfortable wearing. Obviously, the principal advantage of the traditional armor was that we could move easily in it, as you can see from the natural stances of the soldiers in the tapestry.

&quot;Now if you look at this poor perforated Cathay-raht who just keeps battling on in the bottom background, you see the other advantage. It seems strange to say, but one of the best features of traditional armor is that an arrow will either deflect completely or pass all the way through. An arrow head is like a hook, made to stick where it strikes if it doesn&apos;t pass through. A soldier in traditional armor will find himself with a hole in his body and the bolt on the other side. Our healers can fix such a wound easily if it isn&apos;t fatal, but if the arrow still remains in the armor, as it does with heavier armor, the wound will be reopened every time the fellow moves. Unless the Khajiit strips off the armor and pulls out the arrow, which is what we had to do at the Battle of Zelinin. A difficult and time-consuming process in the heat of battle, to say the least.&quot;

I asked him next, &quot;Is there a self portrait in the battle?&quot;

&quot;Yes,&quot; Cherim said with another grin. &quot;You see the small figure of the Khajiit stealing the rings off the dead Wood Elf? His back is facing you, but he has a brown and orange striped tail like Cherim&apos;s. Cherim does not say that all stereotypes about the Khajiit are fair, but Cherim must sometimes acknowledge them.&quot;

A self-deprecating style in self-portraiture is also evident in the tapestries of Ranulf Hook, the next artist interviewed in volume nineteen of this series.</Source>
      <Dest>[pagebreak]
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タペストリー職人へのインタビュー
第18巻

アネクイナの心
帝国大学教授 リヴィラス・ぺラス 著 &lt;/p&gt;
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&lt;p align=&quot;left&quot;&gt;

&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/C_letter.png&apos;&gt; マクァマット・ルサイン(第17巻でインタビューをされた人物)と同時代に生きたカジートのチェリムが織り成すタペストリーは、この30年間で帝国一の傑作と称えられている。彼の4つの工房はエルスウェーアに点在し、彼の作品を複製している。彼のオリジナルの作品は目から星が飛び出そうな値段で売られている。皇帝もチェリムのタペストリーを10点所有しており、皇帝の代理人が今も追加5点の販売について交渉にあたっている。

 チェリムの作品は、輝く質感と押さえた色使いとを対比させているところがこれまでのタペストリーとは違うところだ。近年の彼の作品のテーマは古代の伝説である。たとえば「世界の配置を決める会議」や「預言者ヴェロスについてモロウウィンドへと旅するシマー」、「白金の塔における野生のエルフとモーハス軍の戦い」などがある。彼の初期の作品は同年代のテーマを扱っていた。この度、私は彼の最初の傑作、「アネクイナの心」について、オークレストにある彼の邸宅で話を聞く機会を得た。

「アネクイナの心」はエルスウェーアとヴァレンウッドとの間で巻き起こった第三紀394年(または開戦時期に関する別の説によると第三紀395年)から第三紀399年までの五年戦争を描写している。もっとも公正な報告によれば、この戦争は4年と9ヶ月続いたのだが、叙事詩人の創作上の特権により、厳しい苦難の3ヶ月が後づけされた。

 この戦争の詳細は、チェリムの手によって細かく描写されている。120人ものウッドエルフの射手はそれぞれの顔を区別することができ、カジートの軍隊が忍び寄る恐怖の表情まで見て取れる。彼らの鎖帷子は太陽の薄暗い日光をとらえている。エルスウェーアの戦猫の恐ろしい影が丘の上におぼろげに見え、筋肉が盛り上がっており、命令を受ければすぐに飛びかかれるような体勢のようであった。これほどまでに詳細に描写できるのも、チェリム自身がカジートの歩兵としてこの戦争にいたからである。

 カジートの伝統的な鎧の細部が前方の兵士の様子から見てとれる。刺繍が施され、縞模様の入ったチュニック。ゆるい皮製の鎧の上に着けられているエルスウェーアスタイルの漆のプレート。布と縦溝彫りの入った銀で作られたヘルメット。

「僕には胸当ての良さなんかまったくわからないよ」とチェリムは言った。「暑いし、火をつけられて埋葬される気分だ。ゼリニンの戦いの間、ノルドの相談役が強く薦めるものだから着たけれど、仲間のカジートの動きを見ようと顔をそっちに向けても見られないんだよ。この戦いの間、タペストリーの図案のためにスケッチをしていたおかげで、とてもリアルに表現することに成功した。人々は鉄のゴーレムやドゥーマーの大隊長みたいにまるで機械仕掛けのような姿となったよ。カジートの指令官をよく知っていたから、彼がこの重い胸当てを脱ぎ捨てたのが、実戦のため、というより自分の美学のためだったことを知っても別に驚かなかった」

「エルスウェーアはゼリニンの戦いに敗れたのですよね？」

「ああ、でも次の『アネクイナの心』の戦いでは勝ったよ」とチェリムは笑顔で答えた。「カジートがノルドの相談役をソリチュードに追い返すと流れが変わったんだ。彼らの勧めで今まで着ていた重いよろいを脱ぎ去ったら、伝統的な鎧の着心地の良さが十分にわかったよ。明らかに、伝統的鎧の一番良いところは動きやすいところ。タペストリーの中の兵士たちを見ても自然な感じだとわかるだろう」

「後方の下のほうで戦い続けてる、かわいそうにも穴を開けられたキャセイ・ラートが見えるだろ。他の優勢な箇所もわかるかな？ 表現としておかしいかもしれないが、伝統的な鎧の最も優れた特長の1つは、矢を完全に跳ね返すか、完全に突き抜けてしまうかだということだ。矢の先端は鉤針のようになっている。矢は貫通しなくても、刺さった部位からしつこく抜けなくなる造りになっている。伝統的な鎧を着ていれば、体に穴が開いて、矢が反対側に抜けてしまうだろう。この場合、その傷が致命的なものでなければ治癒師の力でなんとか直せる。しかし、もし重いほうの鎧に矢がまだ突き刺さったままであれば、矢尻は動くたびに傷口を広げていく。鎧を脱ぎ去り、矢を引き抜かない限りね。カジートはゼリニンの戦いでそうするべきだったんだろうが、そんなことを戦いが熱く繰り広げられる中でやるのは難しいし、時間もかかる」

 次に、「この作品の中には自画像が描かれていますか？」という質問をした。

「ああ、あるよ」とチェリムはにこやかな笑顔で答えた。「ウッドエルフの死体から指輪を盗んでる小さな男がいるだろ？ 背中を向けているが、茶色と橙色の尻尾はまさしく私だ。カジートに関する固定観念が常に正しいとは言わないけれど、たまにはそれも認めなきゃね」

 自画像で自分を卑下するやり方は、第19巻でインタビューに答えるタペストリーの芸術家、ラヌルフ・フックにも顕著に見られる。</Dest>
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&lt;p align=&quot;center&quot;&gt;

Heavy Armor Forging

by
Sven Two-Hammers&lt;/p&gt;
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&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/H_letter.png&apos;&gt;eavy armor must be designed to take a lot of punishment. It will receive direct blows from all sorts of weapons while protecting the wearer. Leather strips are used to make the straps and bindings in all armor.

Iron and steel are easy to work. Just heat them up and pound them into shape. The heat of the forge is not that critical. Avoid filing off any of the metal. Always try to conserve the metal and work it back into shape.

Iron armor requires a large number of iron ingots. A smith might need a couple of dozen to complete a full set of iron armor. Steel armor primarily uses steel ingots, but some iron is used as well.

Dwarven armor is made from dwarven metal. The secret of this material was lost when the dwarves disappeared millennia ago. Now it can only be found as scrap in the ruins of their abandoned cities and fortresses.

Orcish armor requires large amounts of Orichalcum, melded with a bit of iron. Heat should be used sparingly, lest it become brittle. The Orcs are masters of this technique, but it can be learned by any smith with patience and skill.

Steel plate mail is made by adding steel to molten Corundum. The alloy is stronger than either metal by itself. Corundum is a finicky material requiring the heat from the forge to be steady and not vary much. 

Ebony can only be worked when heated. It will develop small cracks that eventually shatter the material if hammered cold. Unlike most other armors, Ebony will not alloy with iron. It must be used pure.

I can only tell you tales of how to make Daedric armor. I have never seen it myself, nor do I know anyone that has. The stories say that it should always be worked on at night... ideally under a new or full moon, and never during an eclipse. A red harvest moon is best. Ebony is the principal material, but at the right moment a daedra heart must be thrown into the fire.</Source>
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重装鎧の鍛造

セブン・トゥ・ハンマーズ 著&lt;/p&gt;
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&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/H_letter.png&apos;&gt; 重装鎧は、多くの攻撃を受け止めるよう設計されている。あらゆる武器による攻撃を直接受け、装着者を守ってくれる。すべての鎧には、縛って固定するのに革ひもが使われる。

 鉄と鋼鉄は扱いやすい。熱して、叩いて形を作っていけばいい。鍛造の熱はそれほど重要ではない。金属を削ってしまわないように気をつければいい。常に金属の無駄使いを避けながら、形作るよう心がける。

 鉄の鎧には大量の鉄のインゴットが必要だ。鍛冶屋によっては鉄の鎧をすべて作るのに数十個が必要かもしれない。鋼鉄の鎧は主に鋼鉄のインゴットを使用するが、鉄製の物も多少使う。

 ドワーフの鎧はドワーフの金属から作られる。この素材の秘密は数千年前ドワーフが消えた時に失われてしまった。今では捨てられた街と要塞内の遺跡でのみガラクタとして発見できる。

 オークの鎧には大量のオリハルコンに少量の鉄を混合する必要性がある。熱で脆くなるため、慎重さが求められる。オークはこの技術を極めているが、忍耐と技術があればどんな鍛冶屋でも習得できる。

 スチールプレートの鎖帷子は、溶けた鋼玉に鋼鉄を加えて作られる。合金にすることで、どちらの金属単体よりも強くなる。鋼玉は取り扱いに細心の注意が必要な素材で、鍛造段階から一定の温度を保ち続ける必要がある。

 黒檀は熱した時のみ扱える。冷たいまま叩くとすると小さなヒビが生じ、最終的に粉々になってしまう。他の多くの鎧と違い、黒檀は鉄と合わせて合金にしない。純粋な黒檀でなければならない。

 デイドラの鎧の事は聞いたことのある物語を教えることしかできない。実際に自分で見たことがなく、またこれまで見たことがあると言う人にも出会ったことがない。物語によるとそれは夜に作るのがいいそうだ… 新月か満月の夜が理想的で、月食の時は決してやってはいけない。赤い中秋の名月が最適だ。黒檀が主要な素材だが、ちょうどいいタイミングでデイドラの心臓を火の中に投げ込まなくてはならない。</Dest>
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&lt;p align=&quot;center&quot;&gt;


The Ransom of Zarek
Ancient Tales of the Dwemer
Part I


by
Marobar Sul
&lt;/p&gt;


[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/J_letter.png&apos;&gt;alemmil stood in her garden and read the letter her servant had brought to her. The bouquet of joss roses in her hand fell to the ground. For a moment it was as if all birds had ceased to sing and a cloud had passed over the sky. Her carefully cultivated and structured haven seemed to flood over with darkness.

&quot;We have thy son,&quot; it read. &quot;We will be in touch with thee shortly with our ransom demands.&quot;

Zarek had never made it as far as Akgun after all. One of the brigands on the road, Orcs probably, or accursed Dunmer, must have seen his well-appointed carriage, and taken him hostage. Jalemmil clutched at a post for support, wondering if her boy had been hurt. He was but a student, not the sort to fight against well-armed men, but had they beaten him? It was more than a mother&apos;s heart could bear to imagine.

&quot;Don&apos;t tell me they sent the ransom note so quickly,&quot; called a family voice, and a familiar face appeared through the hedge. It was Zarek. Jalemmil hurried to embrace her boy, tears running down her face.

&quot;What happened?&quot; she cried. &quot;I thought thou had been kidnapped.&quot;

&quot;I was,&quot; said Zarek. &quot;Three huge soaring Nords attacked my carriage on the Frimvorn Pass. Brothers, as I learned, named Mathais, Ulin, and Koorg. Thou should have seen these men, mother. Each one of them would have had trouble fitting through the front door, I can tell thee.&quot;

&quot;What happened?&quot; Jalemmil repeated. &quot;Were thou rescued?&quot;

&quot;I thought about waiting for that, but I knew they&apos;d send off a ransom note and I know how thou does worry. So I remembered what my mentor at Akgun always said about remaining calm, observing thy surroundings, and looking for thy opponent&apos;s weakness,&quot; Zarek grinned. &quot;It took a while, though, because these fellows were truly monsters. And then, when I listened to them, bragging to one another, I realized that vanity was their weakness.&quot;

&quot;What did thou do?&quot;

&quot;They had me chained at their camp in the woods not far from Cael, on a high knoll over-looking a wide river. I heard one of them, Koorg, telling the others that it would take the better part of an hour to swim across the river and back. They were nodding in agreement, when I spoke up.

&quot;&apos;I could swim that river and back in thirty minutes,&apos; I said.

&quot;&apos;Impossible,&apos; said Koorg. &apos;I can swim faster than a little whelp like thee.&apos;

&quot;So it was agreed that we would dive off the cliff, swim to the center island, and return. As we went to our respective rocks, Koorg took it upon himself to lecture me about all the fine points of swimming. The importance of synchronized movements of the arms and legs for maximum speed. How essential it was to breathe after only third or fourth stroke, not too often to slow thyself down, but not too often to lose one&apos;s air. I nodded and agreed to all his fine points. Then we dove off the cliffs. I made it to the island and back in a little over an hour, but Koorg never returned. He had dashed his brains at the rocks at the base of the cliff. I had noticed the telltale undulations of underwater rocks, and had taken the diving rock on the right.&quot;

&quot;But thou returned?&quot; asked Jalemmil, astounded. &quot;Was that not then when thou escaped?&quot;

&quot;It was too risky to escape then,&quot; said Zarek. &quot;They could have easily caught me again, and I wasn&apos;t keen to be blamed for Koorg&apos;s disappearance. I said I did not know what happened to him, and after some searching, they decided he had forgotten about the race and had swum ashore to hunt for food. They could not see how I could have had anything to do with his disappearance, as fully visible as I was throughout my swim. The two brothers began making camp along the rocky cliff-edge, picking an ideal location so that I would not be able to escape.

&quot;One of the brothers, Mathais, began commenting on the quality of the soil and the gradual incline of the rock that circled around the bay below. Ideal, he said, for a foot race. I expressed my ignorance of the sport, and he was keen to give me details of the proper technique for running a race. He made absurd faces, showing how one must breathe in through the nose and out through the mouth; how to bend one&apos;s knees to the proper angle on the rise; the importance of sure foot placement. Most important, he explained, was that the runner keep an aggressive but not too strenuous pace if one intends to win. It is fine to run in second place through the race, he said, provided one has the willpower and strength to pull out in the end.

&quot;I was an enthusiastic student, and Mathais decided that we ought to run a quick race around the edge of the bay before night fell. Ulin told us to bring back some firewood when we came back. We began at once down the path, skirting the cliff below. I followed his advice about breath, gait, and foot placement, but I ran with all my power right from the start. Despite his much longer legs, I was a few paces ahead as we wound the first corner.

&quot;With his eyes on my back, Mathais did not see the gape in the rock that I jumped over. He plummeted over the cliff before he had a chance to cry out. I spent a few minutes gathering some twigs before I returned to Ulin at camp.&quot;

&quot;Now thou were just showing off,&quot; frowned Jalemmil. &quot;Surely that would have been a good time to escape.&quot;

&quot;Thou might think so,&quot; agreed Zarek. &quot;But thou had to see the topography -- a few large trees, and then nothing but shrubs. Ulin would have noticed my absence and caught up with me in no time, and I would have had a hard time explaining Mathais&apos;s absence. However, the brief forage around the area allowed me to observe some of the trees close up, and I could formulate my final plan.

&quot;When I got back to camp with a few twigs, I told Ulin that Mathais was slow coming along, dragging a large dead tree behind him. Ulin scoffed at his brother&apos;s strength, saying it would take him less time to pull up a live tree by the roots and drop it on the bonfire. I expressed reasonable doubt.

&quot;&apos;I&apos;ll show thee,&apos; he said, ripping up a ten foot tall specimen effortlessly.

&quot;&apos;But that&apos;s scarcely a sapling,&apos; I objected. &apos;I thought thou could rip up a tree.&apos; His eyes followed mine to a magnificent, heavy-looking one at the edge of the clearing. Ulin grabbed it and began to shake it with a tremendous force to loosen its roots from the dirt. With that, he loosened the hive from the uppermost branches, dropping it down onto his head.

&quot;That was when I made my escape, mother,&quot; said Zarek, in conclusion, showing a little schoolboy pride. &quot;While Mathais and Koorg were at the base of the cliff, and Ulin was flailing about, engulfed by a swarm.&quot;

Jalemmil embraced her son once again.

Publisher&apos;s Note
I was reluctant to publish the works of Marobar Sul, but when the University of Gwylim Press asked me to edit this edition, I decided to use this as an opportunity to set the record straight once and for all.

Scholars do not agree on the exact date of Marobar Sul&apos;s work, but it is generally agreed that they were written by the playwright &quot;Gor Felim,&quot; famous for popular comedies and romances during the Interregnum between the fall of the First Cyrodilic Empire and the rise of Tiber Septim. The current theory holds that Felim heard a few genuine Dwemer tales and adapted them to the stage in order to make money, along with rewritten versions of many of his own plays.

Gor Felim created the persona of &quot;Marobar Sul&quot; who could translate the Dwemer language in order to add some sort of validity to the work and make it even more valuable to the gullible. Note that while &quot;Marobar Sul&quot; and his works became the subject of heated controversy, there are no reliable records of anyone actually meeting &quot;Marobar Sul,&quot; nor was there anyone of that name employed by the Mages Guild, the School of Julianos, or any other intellectual institution.

In any case, the Dwemer in most of the tales of &quot;Marobar Sul&quot; bear little resemblance to the fearsome, unfathomable race that frightened even the Dunmer, Nords, and Redguards into submission and built ruins that even now have yet to be understood.&lt;/p&gt;</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


ザレクの身代金

ドゥーマー太古の物語 第1部

マロバー・サル 著
&lt;/p&gt;


[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/J_letter.png&apos;&gt; ジャレミルは彼女の庭園に立ち、召使いが持ってきた手紙を読んだ。手にしていたバラの束が地に落ちた。一瞬、鳥のさえずりが消え、雲が空を覆った。丁寧に育て、作り上げてきた安息の地が暗闇に包まれた。

「息子は預かった」手紙にはそう書かれていた。「近いうちに身代金の要求をする」

 やはりザレクは、アッガンに辿り着けなかったんだわ。道中の強盗、多分オークか憎たらしいダンマーに、上品な乗り物を見られて人質にとられたんだわ-- ジャレミルは柱にもたれ掛かり、息子に怪我がないかを案じた。彼はただの学生で、装備の整った男たちと戦えるような子ではないけど、殴られたりしていないかしら-- 母親の心には、想像するに耐え難いことであった。

「もう身代金を要求する手紙が来たなんて言わないでよね」聞き覚えのある声と見慣れた顔が垣根の隙間から見えた。ザレクであった。ジャレミルは涙を流しながら、急いで少年を抱きしめに行った。

「何が起こったの？」彼女は声を上げた。「誘拐されたんじゃなかったの？」

「されたよ」と、ザレクは言った。「フリムヴォーン峠で、もの凄く大きなノルド3人が、僕の乗り物を襲ったんだ。マサイス、ユリン、コーグ、この3人は兄弟だって分かったの。母さんにも見せてあげたかったな、本当に。もし正面玄関をくぐろうとしたら苦労すると思うよ」

「何が起こったの？」と、ジャレミルは再度問いかけた。「助けられたの？」

「助けを待とうとも考えたんだけど、身代金要求の手紙を送るって分かっていたし、母さんが心配性なのも分かっているから。だから、アッガンの先生がよく言っていた言葉を思い出したんだ、落ち着いて、周りを良く見て、敵の弱点を探る」ザレクはにっこりと笑った。「彼らは本当に怪物だったから、すこし時間が掛かっちゃったけどね。それで、彼らがお互いに自慢しあっている話を聞いたとき、彼らの弱点は虚栄心だって分かったの」

「それで何をしたの？」

「カエルに近い、幅広い川を見下ろす小高い丘の森のキャンプで鎖につながれていたの。コーグが、あの川を泳いで往復するには1時間近く掛かるだろうって、他の二人に話しているのを聞いたんだ。二人も同感でうなずいていた、そのとき話しかけたんだ」

「僕なら30分で戻って来られるね」そう僕は言ってやった。

「無理だ」と、コーグが言い放った。「おまえみたいな子犬より、俺のほうが早く泳げる」

「そこで、2人とも崖から飛び降りて、真ん中の島まで泳いで帰ってくるって決めたんだ。お互いの岩まで行ったとき、コーグが義務付けられているみたいに水泳のコツを僕に説教し始めたんだ。最大の速度を出すための、連動した腕と足の動きの重要性。息継ぎは、頻繁すぎて遅くならず、少なすぎて息切れしないように、必ず3、4回水を掻いたあとにすることがどれだけ肝心か。彼が言うコツに同意して、うなずいたんだ。それでお互いに崖から飛び込んだの。1時間ちょっと掛けて島まで泳いで帰ってきたけど、コーグは戻ってこなかった。彼は崖の下にある岩で頭をかち割っていたんだ。水の動きで水面下の岩が分かったから、飛び込むのに右の岩を選んだの」

「それで戻っちゃったの？」と、驚いたジャレミルは聞いた。「そのときに逃げたんじゃないの？」

「そのとき、逃げるのは危険すぎたよ」と、ザレクが言った。「彼らは僕を簡単に捕まえられただろうし、コーグが消えた責任も負わされたくなかったしね。彼に何が起きたか分からないと言ってから、ちょっと捜した後で、彼らはコーグが競争のことを忘れて、向こう岸で食料でも狩っているのだろうって思ってくれたの。僕が泳いでいたのは見えていたし、彼の失そうに関係があるとは思えなかったんだろうね。兄弟は僕が逃げられないように理想的な場所を選んで、岩の多い、崖のふちに沿ったところにキャンプを張り出したんだ」

「兄弟の一人、マサイスが、下の入り江の周りを巡る土の質と、岩の緩やかな傾斜について意見を言い始めたんだ。競争に理想的だ、そう彼は言った。僕がその競技について何も知らないことを伝えると、彼は競争に適した技術の一部始終を教えたがったんだ。変な顔を作って、どれだけ鼻から息を吸って口から出すことが必要かとか、どのように膝を適切な角度まで持ち上げるかや、足運びの重要性などをね。一番重要なのは、勝つつもりなら走者は積極的な、でも疲れすぎない速度を保つべきだと言った。二番手を走ってもいい、もし最後に追い抜く意志と体力があるならって言ったんだ」

「僕は熱心に聞き入ったよ、そしてマサイスは、夜になる前に入り江のふちの周りで簡単な競争をすると決めたんだ。ユリンは僕たちに、戻るときに薪を持ってこいと言った。僕たちは細道を過ぎたらすぐに、崖のふちに沿って走り始めたの。息や足取りや足運びは彼の忠告通りにしたけど、最初から全速力で走った。彼の足のほうが長いにもかかわらず、最初の角を曲がったとき、僕は彼の数歩前を走っていたんだ」

「彼の目は僕の背中に置かれていて、マサイスは僕が飛び越えた崖の割れ目が見えなかったんだ。叫ぶ間もなく下に落ちて行ったよ。キャンプに居るユリンのところへ戻る前に、数分かけて何本か小枝を拾ってから戻ったんだ」

「まったく、調子に乗って」と、しかめ面をしたジャレミルが言った。「間違いなく、その時に逃げればよかったのに」

「そう思うかもしれないけど」と、ザレクは同意しながら言った。「でもね、あの地形を見れば分かるよ-- 大きな木が何本かあって、他は低い木ばかりだったんだ。ユリンは僕が居ないことに気付いただろうね。すぐに追いつかれたら、マサイスが居ないことを説明するのがとても難しかったと思う。だけどね、手短に周辺を見て回れたおかげで何本かの木をじかに見られたから、最後の計画を立てられたんだ」

「僕は何本かの小枝を持ってキャンプに戻り、マサイスは大きな倒木を引っ張っているから、戻るのに時間がかかっているとユリンに言ったんだ。そうしたらユリンはマサイスの腕力をあざ笑って、彼では生きている木を引き抜いて燃やすには時間がかかると言ったんだ。僕は言ってやったんだ、そんなことはできないでしょうと」

「『見せてやるよ』と彼は言い、10フィートもの木を楽々と引き抜いたんだ」

「『でも、それはただの苗木だ』と僕が意見したんだ。『大木を引っこ抜けると思ったのに』」彼の目は、僕の視線を追い、その先にある素晴らしい大木を見た。ユリンはその大木をつかんで、凄まじい力で根から土を離そうとゆすり始めたんだ。それで、木の一番上の枝から垂れ下がっていた蜂の巣が緩んで、彼の頭の上に落ちたんだ。

「母さん、僕はその時逃げたんだ」ザレクは少年らしい誇らしさで締めくくった。「マサイスとコーグは崖の下、そしてユリンは蜂の大群に飲み込まれて必死になっているときにね」

 ジャレミルはもう一度息子を抱きしめた。

出版社注:

 私は「マロバー・サル」の作品を出版する事に気が進まなかったが、グウィリム大学出版局がこの版の編集を依頼してきた時、この機会にきっぱりと事実を明確にしようと決めた。

 学者たちはマロバー・サルの作品の正確な年代に関して同意していないが、それらの作品は、初代シロディール帝国の崩壊とタイバー・セプティムが台頭するまでの空白期間に、一般的な喜劇や恋愛物語で有名な劇作家「ゴア・フェリム」によって書かれたものであるという説に大多数が同意している。現在の説が支えるのは、フェリムは本物のドゥーマーの物語をいくつか聞き、金儲けのためにそれらを舞台に適応したり、自分の劇を書き換えたりしたという点だ。

 ゴア・フェリムは自分の作品に妥当性を持たせるために、まただまされやすい人々にとってさらに貴重であるよう、ドゥーマーの言語を翻訳できる「マロバー・サル」の人物像を作り上げた。注目すべきは、「マロバー・サル」と彼の作品が激しい論争の題材になったが、実際に誰かが「マロバー・サル」に会った信頼性のある記録もなければ、同名の人物が魔術師ギルドやジュリアノス、または他の知的団体に所属していた記録もない。

 どうであれ、「マロバー・サル」の物語の中でドゥーマーは、ダンマーやノルドやレッドガードさえも服従させ、現在でさえも解明されていない遺跡を作った、恐ろしくて計り知れない種族に類似点を持っている。</Dest>
    </String>
    <String List="1">
      <EDID>Book0DanceInFireV3</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


A Dance in Fire
Chapter 3

by
Waughin Jarth
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/M_letter.png&apos;&gt;other Pascost disappeared into the sordid hole that was her tavern, and emerged a moment later with a scrap of paper with Liodes Jurus&apos;s familiar scrawl. Decumus Scotti held it up before a patch of sunlight that had found its way through the massive boughs of the tree city, and read.

Sckotti,
So you made it to Falinnesti, Vallinwood! Congradulatens! Im sure you had quit a adventure getting here. Unfortonitly, Im not here anymore as you probaby guess. Theres a town down rivver called Athie Im at. Git a bote and join me! Its ideal! I hope you brot a lot of contracks, cause these peple need a lot of building done. They wer close to the war, you see, but not so close they dont have any mony left to pay. Ha ha. Meat me down here as son as you can.
Jurus

So, Scotti pondered, Jurus had left Falinesti and gone to some place called Athie. Given his poor penmanship and ghastly spelling, it could equally well be Athy, Aphy, Othry, Imthri, Urtha, or Krakamaka. The sensible thing to do, Scotti knew, was to call this adventure over and try to find some way to get back home to the Imperial City. He was no mercenary devoted to a life of thrills: he was, or at least had been, a senior clerk at a successful private building commission. Over the last few weeks, he had been robbed by the Cathay-Raht, taken on a death march through the jungle by a gang of giggling Bosmeri, half-starved to death, drugged with fermented pig&apos;s milk, nearly slain by some kind of giant tick, and attacked by archers. He was filthy, exhausted, and had, he counted, ten gold pieces to his name. Now the man whose proposal brought him to the depths of misery was not even there. It was both judicious and seemly to abandon the enterprise entirely.

And yet, a small but distinct voice in his head told him: You have been chosen. You have no other choice but to see this through.

Scotti turned to the stout old woman, Mother Pascost, who had been watching him curiously: &quot;I was wondering if you knew of a village that was at the edge of the recent conflict with Elsweyr. It&apos;s called something like Ath-ie?&quot;

&quot;You must mean Athay,&quot; she grinned. &quot;My middle lad, Viglil, he manages a dairy down there. Beautiful country, right on the river. Is that where your friend went?&quot;

&quot;Yes,&quot; said Scotti. &quot;Do you know the fastest way to get there?&quot;

After a short conversation, an even shorter ride to Falinesti&apos;s roots by way of the platforms, and a jog to the river bank, Scotti was negotiating transport with a huge fair-haired Bosmer with a face like a pickled carp. He called himself Captain Balfix, but even Scotti with his sheltered life could recognize him for what he was. A retired pirate for hire, a smuggler for certain, and probably much worse. His ship, which had clearly been stolen in the distant past, was a bent old Imperial sloop.

&quot;Fifty gold and we&apos;ll be in Athay in two days time,&quot; boomed Captain Balfix expansively.

&quot;I have ten, no, sorry, nine gold pieces,&quot; replied Scotti, and feeling the need for explanation, added, &quot;I had ten, but I gave one to the Platform Ferryman to get me down here.&quot;

&quot;Nine is just as fine,&quot; said the captain agreeably. &quot;Truth be told, I was going to Athay whether you paid me or not. Make yourself comfortable on the boat, we&apos;ll be leaving in just a few minutes.&quot;

Decumus Scotti boarded the vessel, which sat low in the water of the river, stacked high with crates and sacks that spilled out of the hold and galley and onto the deck. Each was marked with stamps advertising the most innocuous substances: copper scraps, lard, ink, High Rock meal (marked &quot;For Cattle&quot;), tar, fish jelly. Scotti&apos;s imagination reeled picturing what sorts of illicit imports were truly aboard.

It took more than those few minutes for Captain Balfix to haul in the rest of his cargo, but in an hour, the anchor was up and they were sailing downriver towards Athay. The green gray water barely rippled, only touched by the fingers of the breeze. Lush plant life crowded the banks, obscuring from sight all the animals that sang and roared at one another. Lulled by the serene surroundings, Scotti drifted to sleep.

At night, he awoke and gratefully accepted some clean clothes and food from Captain Balfix.

&quot;Why are you going to Athay, if I may ask?&quot; queried the Bosmer.

&quot;I&apos;m meeting a former colleague there. He asked me to come down from the Imperial City where I worked for the Atrius Building Commission to negotiate some contracts,&quot; Scotti took another bite of the dried sausages they were sharing for dinner. &quot;We&apos;re going to try to repair and refurbish whatever bridges, roads, and other structures that got damaged in the recent war with the Khajiiti.&quot;

&quot;It&apos;s been a hard two years,&quot; the captain nodded his head. &quot;Though I suppose good for me and the likes of you and your friend. Trade routes cut off. Now they think there&apos;s going to be war with the Summerset Isles, you heard that?&quot;

Scotti shook his head.

&quot;I&apos;ve done my share of smuggling skooma down the coast, even helping some revolutionary types escape the Mane&apos;s wrath, but now the wars&apos;ve made me a legitimate trader, a business-man. The first casualties of war is always the corrupted.&quot;

Scotti said he was sorry to hear that, and they lapsed into silence, watching the stars and moons&apos; reflection on the still water. The next day, Scotti awoke to find the captain wrapped up in his sail, torpid from alcohol, singing in a low, slurred voice. When he saw Scotti rise, he offered his flagon of jagga.

&quot;I learned my lesson during revelry at western cross.&quot;

The captain laughed, and then burst into tears, &quot;I don&apos;t want to be legitimate. Other pirates I used to know are still raping and stealing and smuggling and selling nice folk like you into slavery. I swear to you, I never thought the first time that I ran a real shipment of legal goods that my life would turn out like this. Oh, I know, I could go back to it, but Baan Dar knows not after all I&apos;ve seen. I&apos;m a ruined man.&quot;

Scotti helped the weeping mer out of the sail, murmuring words of reassurance. Then he added, &quot;Forgive me for changing the subject, but where are we?&quot;

&quot;Oh,&quot; moaned Captain Balfix miserably. &quot;We made good time. Athay&apos;s right around the bend in the river.&quot;

&quot;Then it looks like Athay&apos;s on fire,&quot; said Scotti, pointing.

A great plume of smoke black as pitch was rising above the trees. As they drifted around the bend, they next saw the flames, and then the blackened skeletal remains of the village. Dying, blazing villagers leapt from rocks into the river. A cacophony of wailing met their ears, and they could see, roaming along the edges of the town, the figures of Khajiiti soldiers bearing torches.

&quot;Baan Dar bless me!&quot; slurred the captain. &quot;The war&apos;s back on!&quot;

&quot;Oh, no,&quot; whimpered Scotti.

The sloop drifted with the current toward the opposite shore away from the fiery town. Scotti turned his attention there, and the sanctuary it offered. Just a peaceful arbor, away from the horror. There was a shudder of leaves in two of the trees and a dozen lithe Khajiit dropped to the ground, armed with bows.

&quot;They see us,&quot; hissed Scotti. &quot;And they&apos;ve got bows!&quot;

&quot;Well, of course they have bows,&quot; snarled Captain Balfix. &quot;We Bosmer may have invented the bloody things, but we didn&apos;t think to keep them secret, you bloody bureaucrat.&quot;

&quot;Now, they&apos;re setting their arrows on fire!&quot;

&quot;Yes, they do that sometimes.&quot;

&quot;Captain, they&apos;re shooting at us! They&apos;re shooting at us with flaming arrows!&quot;

&quot;Ah, so they are,&quot; the captain agreed. &quot;The aim here is to avoid being hit.&quot;

But hit they were, and very shortly thereafter. Even worse, the second volley of arrows hit the supply of pitch, which ignited in a tremendous blue blaze. Scotti grabbed Captain Balfix and they leapt overboard just before the ship and all its cargo disintegrated. The shock of the cold water brought the Bosmer into temporary sobriety. He called to Scotti, who was already swimming as fast as he could toward the bend.

&quot;Master Decumus, where do you think you&apos;re swimming to?&quot;

&quot;Back to Falinesti!&quot; cried Scotti.

&quot;It will take you days, and by the time you get there, everyone will know about the attack on Athay! They&apos;ll never let anyone they don&apos;t know in! The closest village downriver is Grenos, maybe they&apos;ll give us shelter!&quot;

Scotti swam back to the captain and side-by-side they began paddling in the middle of the river, past the burning residuum of the village. He thanked Mara that he had learned to swim. Many a Cyrodiil did not, as largely land-locked as the Imperial Province was. Had he been raised in Mir Corrup or Artemon, he might have been doomed, but the Imperial City itself was encircled by water, and every lad and lass there knew how to cross without a boat. Even those who grew up to be clerks and not adventurers.

Captain Balfix&apos;s sobriety faded as he grew used to the water&apos;s temperature. Even in wintertide, the Xylo River was fairly temperate and after a fashion, even comfortable. The Bosmer&apos;s strokes were uneven, and he&apos;d stray closer to Scotti and then further away, pushing ahead and then falling behind.

Scotti looked to the shore to his right: the flames had caught the trees like tinder. Behind them was an inferno, with which they were barely keeping pace. To the shore on their left, all looked fair, until he saw a tremble in the river-reeds, and then what caused it. A pride of the largest cats he had ever seen. They were auburn-haired, green-eyed beasts with jaws and teeth to match his wildest nightmares. And they were watching the two swimmers, and keeping pace.

&quot;Captain Balfix, we can&apos;t go to either that shore or the other one, or we&apos;ll be parboiled or eaten,&quot; Scotti whispered. &quot;Try to even your kicking and your strokes. Breathe like you would normally. If you&apos;re feeling tired, tell me, and we&apos;ll float on our backs for a while.&quot;

Anyone who has had the experience of giving rational advice to a drunkard would understand the hopelessness. Scotti kept pace with the captain, slowing himself, quickening, drifting left and right, while the Bosmer moaned old ditties from his pirate days. When he wasn&apos;t watching his companion, he watched the cats on the shore. After a stretch, he turned to his right. Another village had caught fire. Undoubtedly, it was Grenos. Scotti stared at the blazing fury, awed by the sight of the destruction, and did not hear that the captain had ceased to sing.

When he turned back, Captain Balfix was gone.

Scotti dove into the murky depths of the river over and over again. There was nothing to be done. When he surfaced after his final search, he saw that the giant cats had moved on, perhaps assuming that he too had drowned. He continued his lonely swim downriver. A tributary, he noted, had formed a final barrier, keeping the flames from spreading further. But there were no more towns. After several hours, he began to ponder the wisdom of going ashore. Which shore was the question.

He was spared the decision. Ahead of him was a rocky island with a bonfire. He did not know if he was intruding on a party of Bosmeri or Khajiiti, only that he could swim no more. With straining, aching muscles, he pulled himself onto the rocks.

They were Bosmer refugees he gathered, even before they told him. Roasting over the fire was the remains of one of the giant cats that had been stalking him through the jungle on the opposite shore.

&quot;Senche-Tiger,&quot; said one of the young warriors ravenously. &quot;It&apos;s no animal -- it&apos;s as smart as any Cathay-Raht or Ohmes or any other bleeding Khajiiti. Pity this one drowned. I would have gladly killed it. You&apos;ll like the meat, though. Sweet, from all the sugar these asses eat.&quot;

Scotti did not know if he was capable of eating a creature as intelligent as a man or mer, but he surprised himself, as he had done several times over the last days. It was rich, succulent, and sweet, like sugared pork, but no seasonings had been added. He surveyed the crowd as he ate. A sad lot, some still weeping for lost family members. They were the survivors of both the villages of Grenos and Athay, and war was on every person&apos;s lips. Why had the Khajiiti attacked again? Why -- specifically directed at Scotti, as a Cyrodiil -- why was the Emperor not enforcing peace in his provinces?

&quot;I was to meet another Cyrodiil,&quot; he said to a Bosmer maiden who he understood to be from Athay. &quot;His name was Liodes Jurus. I don&apos;t suppose you know what might have happened to him.&quot;

&quot;I don&apos;t know your friend, but there were many Cyrodiils in Athay when the fire came,&quot; said the girl. &quot;Some of them, I think, left quickly. They were going to Vindisi, inland, in the jungle. I am going there tomorrow, so are many of us. If you wish, you may come as well.&quot;

Decumus Scotti nodded solemnly. He made himself as comfortable as he could in the stony ground of the river island, and somehow, after much effort, he fell asleep. But he did not sleep well.&lt;/p&gt;</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


火中に舞う 第3章

ウォーヒン・ジャース 著
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
 マザー・パスコストは彼女の酒場である薄汚い穴へと消え、すぐに見覚えのある、リオデス・ジュラスの走り書きがなされている紙くずを持って現れた。デクマス・スコッティはそれを、木の街を覆う大きな枝の数々の間から差し込んでいる、木漏れ日にかざして読んだ。

--
スクッティへ
 ボリンウッドのファリネンスティに付いたか！ おめでたう！ ここに来るまでにいろいろ大変だったろー。残念だけど、思ってるとおり、もー俺はここに以内。川をくだるとアシエって町があって、おれ居る。舟みっけて、こい！さいこーだぜ！けいあく書、一杯もってきたろうな、こいつらたちたくさんタテモノひつよだぜ。こいつらたち、戦闘にちかかったんだけどよ、ちかすぎてカネがねーわけじゃねぜ、ハハッ。出切るだけはやく恋。

ジュラスより
--

 なるほど、スコッティは考えた。ジュラスはファリネスティを離れ、アシエと言う場所へ移動していた。彼の下手な筆跡と言葉を失うような文法を考慮すると、その場所はアシー、アフィー、オスリー、イムスリー、ウルサ、クラカマカ、このどれにでも同等になり得るのである。常識的に考えたら、この冒険をやめて帝都へ戻る手段を探したほうが良いのはスコッティにも分かっていた。彼は興奮する人生にその身を捧げる傭兵ではなく、成功を収めた民間建設会社の先任書記なのである、または、先任書記で「あった」のである。この数週間、彼はキャセイ・ラットに身ぐるみをはがされ、へらへら笑うボズマーの一味にジャングルで死の行進をさせられ、餓死寸前になり、発酵したブタの乳でこう惚状態にされ、巨大なダニに食い殺される寸前になり、射手に襲われた。彼は不潔で、疲れ果て、手持ちはたったの10ゴールド。更に、彼をその提案によってこの苦難の連続へと導いた張本人はここに居もしない。完全にこの計画を放棄するのは、賢明で礼儀にかなったことである。

 しかし、小さいが、はっきりとした声が頭の中でささやく。

「あなたは選ばれたのだ。最後を見届ける以外に選択肢はない」

 スコッティは丈夫そうな老婆のほうを向いた。マザー・パスコストは彼のことを、もの珍しそうに見ていた。「最近、エルスウェーアと衝突寸前になった村をご存知ないかを考えていたのですが。アシ…エ、そのような名前なのですが？」

「アセイのことじゃな」にやけながら彼女は言った。「次男坊、ヴィグリルがそこで牧場を経営していてな。川沿いできれいなところじゃ。そこにあんたの友達は行ったのかね？」

「はい」と、スコッティは言った。「最短でそこへ行く方法を知っていますか？」

 短い会話の後、さらに素早くファリネスティの根の部分まで行き、そして川岸まで走った。スコッティは巨大で、髪の色が薄く、ふやけたような顔を持ったボズマーと移送の交渉をしていた。彼は自分をバリフィックス船長と呼んでいたが、あまり世間を知らないスコッティでさえ、彼が何であるかは分かった。金さえ渡せば雇えるであろう、引退した海賊で、疑う余地のない密輸者、あるいはもっと酷いこともするのであろう。彼の船は明らかに昔盗まれたもので、壊れかかった帝都式1本マストの帆船である。

「50ゴールドで、2日でアセイに連れて行ってやるぜ」のびのびと、轟くような声でバリフィックス船長は言った。

「10、いや、ごめんなさい、9枚ならあります」と、スコッティは答えてから説明の必要性を感じ、「10枚あったのですが、ここまで連れてきてもらうのに、広場のフェリーマンに1枚あげてしまいました」と、付け足した。

「じゃあ9枚でもいいぞ」と、船長は合意した。「本当のところ、あんたが金を払おうが払うまいが、俺はアセイへ行くつもりだったんだ。まあ、船に乗ってくつろいでくれ、あと数分したら出発だ」

 デクマス・スコッティは木箱が高く積み上げられ、船倉から溢れ出た袋が甲板へとせり出すほど貨物を積まれたせいで深く水に沈みこんでいる船に乗りこんだ。それらの袋は、それぞれまったく害のなさそうな品物の名前が刻印されていた。くず銅、豚脂、インク、ハイロックの食事(「牛用」と書かれていた)、タール、魚のゼリー… スコッティはどのような非道徳的な交易品が船中にあるかを想像し、それが絵となって頭の中を巡りめぐった。

 残りの荷物を船中に積み終えるまでにバリフィックス船長が言った数分以上かかったが、1時間後には錨は上がり、アセイに向かう流れに乗っていた。草色をした水面はわずかに波立ち、そよ風に頬を撫でられていた。岸には草木が生い茂り、様々な動物が互いに歌いうなり合うさまを隠していた。周りの穏やかな環境によって心を静められたスコッティは、眠りへと落ちていった。

 夜起きた彼は、清潔な着替えと食べ物をバリフィックス船長から受け取った。

「聞いてもいいかね？ なぜアセイへ行くのだ？」と、ボズマーは言った。

「あそこで、昔の同僚と合流するのです。帝都でアトリウス建設会社の職員だった私に、契約の交渉をするためにここへ来るよう彼が私に依頼したのです」スコッティは、2人で夕飯として分け合っていた干しソーセージを口にした。「最近のカジートとの戦争で破損した橋や道路や建物などの修理と改装をするつもりです」

「この2年間は辛かった」船長はうなずいた。「でも、俺やあんたやあんたの友達にはいいのかも知れんが。交易路は遮断されているぜ。聞いたか？ 今度はサマーセット島と戦争になるかも知れないらしいぜ」

 スコッティは首を横に振った。

「俺は、沿岸でスクゥーマの密輸をたくさんやってきた、革命家の部類のヤツらでさえ助けてやってきたぜ。でもな、戦争が俺を堅気の貿易商、商売人にしちまった。戦争で出る最初の犠牲者はいつも堕落した人間だ」

 スコッティはお気の毒にと言い、2人は沈黙し、穏やかな水面に映る天空の星や月を見ていた。次の日、スコッティが起きてみると、泥酔して動けず、帆に絡まりながら、ろれつが回っていない舌で歌っている船長を目にした。スコッティが起きたのを見ると彼は、ジャッガの大瓶を差し出した。

「ウエスタンクロスのお祭り騒ぎで懲りてるぜ」

 船長は笑い、そして突然泣き出し、「堅気になんかなりたくねえ。昔知ってた他の海賊たちは、今でも犯し、盗み、密輸して、あんたみたいな善良なヤツらを奴隷として売りさばいてるんだ。本当に、初めて合法の荷物を運んだとき、俺の人生がこうなるなんて思ってもいなかったぜ。戻れるのは分かってるさ、でもな、いろいろと見てきた後の俺じゃあ無理だ。俺は破滅だ」

 励ましの言葉をささやきながら、スコッティは涙を流す海の男が帆から出るのを手伝った。そして、こう付け足した、「話題を変えてごめんなさい、でも、今どこですか？」

「ああ」バリフィックス船長は惨めにうめいた。「予定より早く到着できた。アセイはそこを曲がったらすぐだ」

「では、アセイは火事のようです」と、スコッティは指を差しながら言った。

 タールのように黒い、巨大な煙の柱が木の上へと昇っていた。川が曲がっているところを抜けると、炎が見え、そして黒く焼かれ骨組みだけになった村が見えた。火に包まれ、死にゆく村人たちは岩から川へと飛び込んだ。嘆きの不協和音が耳に届き、街の周囲にはたいまつを持ち、歩き回るカジート兵の姿が見えた。

「ああ、神よ！」ろれつの回らない船長が言った。「また戦争だ！」

「何てことだ」と、スコッティは泣きそうになった。

 帆船は炎に包まれた街とは反対側の岸へと流された。スコッティは岸と、その安全性に注目した。恐怖から離れた穏やかな木陰。そのとき、2本の木の葉が揺れ、弓で武装した柔軟なカジートが十数名、地上へと降りてきた。

「見られています」と、スコッティはささやいた。「弓を持っています！」

「弓を持っているって？ あたりまえだろう」バリフィックス船長はうなった。「あれは俺たちボズマーが発明したかも知れんが、秘密にしておこうとは考えなかった。政治家め」

「今度は矢に火をつけています！」

「そうだな、たまにあることだ」

「船長、撃っています！ 火のついた矢で撃ってきています！」

「ああ、そうだな」船長はうなずいた。「ここで肝心なのは、矢が当たらないことだ」

 だが、すぐに命中し始めた。そして最悪にも、2度目の一斉射撃で矢が積み荷のピッチに命中し、とてつもなく大きな青い炎が上がった。船と積荷が粉々になる直前に、スコッティはバリフィックス船長をつかんで船から飛び降りていた。冷たい水の衝撃がボズマーを一時的なしらふにした。彼は既に川の曲がりへと全速力で泳いでいたスコッティを呼んだ。

「デクマス先生よ、どこへ向かって泳ぐつもりだい？」

「ファリネスティへ戻ります！」と、スコッティは叫んだ。

「何日もかかっちまう、それに着く頃には皆アセイへの攻撃のことを知ってるぜ！ 見慣れないヤツなんか入れてくれないぞ！ ここから一番近い下流の村はグレノスだ、そこなら俺たちを保護してくれるかもしれん！」

 スコッティは船長のところまで戻り、燃え盛る村の形跡を後に、並んで川の中央を泳ぎ始めた。泳ぎを覚えたことを、彼はマーラに感謝した。帝国地域はそのほとんどが陸地に囲まれていたため、シロディールの多くの子供たちは泳ぎを覚えなかった。もしミル・コラップやアルテモンで育てられていたなら絶望的であったかもしれないが、帝都自体は水に囲まれていたため、男の子も女の子も皆、船がなくても川を渡れた。冒険者ではなく、書記へと育った人たちでもそうである。

 バリフィックス船長のしらふの状態は、水の温度に慣れるにつれて薄れていった。冬であっても、ザイロー川は比較的暖かく、それなりに快適である。ボズマーの泳ぎは変則的で、スコッティに寄ってきたり、離れたり、前に出たり、遅れたりしていた。

 スコッティが右を見ると、炎は木々が薪であるかのように燃え移っていた。なんとか追いつかれないようにはしているが、後ろからは猛火が流れてきている。左の岸は、アシの葉が揺れ、何が揺らしているのかを見るまでは、問題がないように見えた。今までに見たことがないほど巨大なネコが群れをなしているのである。彼の最悪の悪夢にも匹敵するようなアゴと歯、赤褐色の毛と緑の目を持つ猛獣であった。その獣たちは泳いでいる2人を見つめながら、速度を合わせて歩いている。

「バリフィックス船長、あの岸へもこっちの岸へも行けません、半熟に煮えるか食べられてしまいます」スコッティがささやいた。「腕の動きとバタ足を安定させてください。普段と同じように息を。疲れてきたら言ってください、しばらく背で浮きましょう」

 酔っ払いに理性的な助言をしたことがある人ならば、この絶望感を理解できるであろう。ボズマーが海賊時代の小唄をうめいている最中、スコッティは遅くなったり、早くなったり、左右に流される船長の速度にあわせた。同行者を見張っていないときは、岸のネコに注意した。しばらく続いた直線を抜けた後、右方向へと曲がった。違う村が火に焼かれていた。それは、疑いようもなくグレノスであった。スコッティはその赤々と燃え上がる業火を見つめ、その破壊のさまに恐怖した。そして、船長が小唄をやめたのを聞き逃していた。

 彼が振り向いたとき、バリフィックス船長はいなかった。

 スコッティは濁った川の深みへと何度も潜ってみた。何もできることはなかった。最後の捜索から浮上たとき、巨大なネコは去っていた、おそらく彼もまた溺れたと思ったのであろう。彼は1人で下流へと泳ぎ続けた。川の支流が最後の防壁の役目を果たしたと見え、延焼はそこで止まっていた。しかし、もはや街はない。数時間後、彼は岸に上がることの賢明さを考え始めた。どちらの岸へ、それが難問であった。

 決断する必要はなかった。彼の少し先に、大きな焚き火をたいた岩だらけの島が見えた。ボズマーの一行の邪魔をすることになるのか、はたまた、カジートの一行か、彼には分からなかったが、彼はもう泳げなかった。張りつめて痛む筋肉で、彼は自分を岩の上に引き上げた。

 教えられる前に、彼らがボズマーの難民であることが分かった。逆側の岸で、彼をつけ狙っていた巨大ネコと同じ種類の生物の死骸が火にかかっていた。

「センチー・タイガー」と、若い戦士の1人が言った。「ただの動物ではないです-- キャセイ・ラットやオームスや他のカジートと同等の賢さがあります。こいつは溺れてしまっていたので残念です。生きていれば、喜んで殺してやったのに。肉は気に入ると思います。こいつらは砂糖をたくさん食べるせいで、肉は甘いんですよ」

 人間ほど知的な生物を食べることができるかどうかスコッティには分からなかったが、ここ数日間やってきたように彼はその行動に自分自身が驚いた。肉は味わい深く、みずみずしく、豚の砂糖漬けのように甘かったが、味付けは何もされていなかった。食べながら彼は、集まった人々を見渡した。悲しげな集団、中には失った家族を想い、いまだに泣いているものもいる。彼らはグレノスとアセイの両方の生き残りであり、全員が戦争のことを話していた。どうして-- はっきりとシロディール出身のスコッティに向けられた言葉である ―どうして皇帝は彼の領土の安全を守らないの？

「シロディール人と合流するはずだったのですが…」彼は、アセイ出身であると踏んでいたボズマーの娘に言った。「彼の名前はリオデス・ジュラス。彼に何が起きたか知りませんか？」

「あなたの友達は知りませんが、街に火がついたときにもアセイにはシロディールがたくさんいました」と、娘は言った。「そのうちの何名かは急いで逃げたと思います。彼らは内陸のジャングルの中にあるヴィンディジへ向かっていました。私や他の大勢も明日そこへ行きます。もし望むのであれば、一緒にどうぞ」

 デクマス・スコッティは厳かにうなずいた。岩でゴツゴツしている川の島、彼はできるだけ自分の気持ちを落ち着けようとした。そして努力の末、どうにか彼は眠りに落ちた。しかし、その眠りはあまり深くなかった。&lt;/p&gt;</Dest>
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      <REC>BOOK:DESC</REC>
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THE RED KITCHEN READER


By
Simocles Quo&lt;/p&gt;
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&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt;hough naturally modest, I must admit to some pleasure in being dubbed by our Emperor&apos;s father, the late Pelagius IV, as &quot;the finest connoisseur in Tamriel.&quot; He was also good enough to appoint me the first, and to this day, the only Master of Cuisine in the Imperial Court. Other Emperors, of course, had master chefs and cooks in their staff, but only during the reign of Pelagius was there someone of rarefied tastes to plan the menus and select the finest produce to be served at court. His son Uriel requested that I continue in that position, but I was forced to graciously decline the invitation, because of age and poor health.

This book, however, is not intended to be autobiography. I have had a great many adventures in my life as a knight of fine dining, but my intention for this book is much more specific. Many times I have been asked, &quot;What is the best thing you ever ate?&quot;

The answer to that is not a simple one. Much of the pleasure of a great meal is not only in the food: it is in the setting, the company, the mood. Eat an indifferently cooked roast or a simple stew with your one true love, and it is a meal to be remembered. Have an excellent twelve-course feast with dull company, while feeling slightly ill, and it will be forgotten, or remembered only with distaste.

Sometimes meals are memorable for the experiences that come before them.

Fairly recently, in northern Skyrim, I had a bit of bad luck. I was with a group of fishermen, observing their technique of capturing a very rare, very delicious fish called Merringar. The fish is found only far from shore, so it was a week&apos;s voyage out beyond civilization. Well, we found our school of Merringar, but as the fishermen began spearing them, the blood in the water attracted a family of Dreugh, who capsized the boat and everyone on it. I managed to save myself, but the fishermen and all our supplies were lost. Sailing is not, alas, a skill I have picked up over the years, and it took me three weeks, with no provisions, to find my way back to the kingdom of Solitude. I had managed to catch enough small fish to eat raw, but I was still delirious from hunger and thirst. The first meal I had on shore, of Nordic roast boar, Jazbay wine, and, yes, filet of Merringar would have been excellent under any circumstances, but because of the threat of starvation I had faced, it was divine beyond words.

Sometimes meals are even memorable for the experiences that follow them.

In a tavern in Falinesti, I was introduced to a simple peasant dish called Kollopi, delicious little balls of flesh, thick with spices and juice, so savory I asked the proprietress whence they came. Mother Pascost explained that the Kollopi were an arboreal rodent that fed exclusively on the most tender branches of the graht-oak, and I was fortunate enough to be in Valenwood at the time of the annual harvest. I was invited to join with a small colony of Imga monkeys, who alone could gather these succulent little mice. Because they lived only on the slenderest branches of the trees, and only on the ends of those same branches, the Imga had to climb beneath them and jump up to &quot;pick&quot; the Kollopi from their perches. Imga are, of course, naturally dexterous, but I was then relatively young and spry, and they let me help them. While I could never jump as high they could, with practice, I found that if I kept my head and upper body rigid, and launched off the ground with a scissors-like kick, I could reach the Kollopi on the lowest branches of the tree. I believe I gathered three Kollopi myself, though with considerable effort.

To this day, I salivate at the thought of Kollopi, but my mind is on the image of myself and several dozen Imgas leaping around beneath the shade of the graht-oaks.

Then, of course, there are the rare meals memorable for what came before, after, and during the meal, which brings me to the finest thing I ever ate, the meal that began my lifelong obsession with excellent cuisine.

As a child growing up in Cheydinhal, I did not care for food at all. I recognized the value of nutrition, for I was not a complete dullard, but I cannot say that mealtime brought me any pleasure at all. Partly, of course, this was the fault of my family&apos;s cook, who believed that spices were an invention of the Daedra, and that good Imperials should like their food boiled, textureless and flavorless. Though I think she was alone in assigning a religious significance to this, my sampling of traditional Cyrodilic cuisine suggests that the philosophy is regrettably common in my homeland.

Though I did not enjoy food per se, I was not a morose, unadventurous child in other respects. I enjoyed the fights in the Arena, of course, and nothing made me happier than wandering the streets of my town, with my imagination as my only companion. It was on one such jaunt on a sunny Fredas in Mid Year that I made a discovery that changed my heart and my life.

There were several old abandoned houses down the street from my own home, and I often played around them, imagining them to be filled with desperate outlaws or haunted by hundreds of evil spirits. I never had the nerve to go inside. In fact, had I not that day seen some other children who had delighted in teasing me in the past, I would never have gone in. But I needed a sanctuary, so I ran into the closest one.

The house seemed to be as desolate on the inside as on the outside, further proof that no one lived there, and had not for some time. When I heard footsteps, I could only assume that the loathsome little urchins I hoped to avoid had followed me in. I escaped to the basement, and from there, past a broken-down wall that led to a well. I could still hear the footsteps above, and I decided that I was still loath to confront my tormentors. Knocking aside the rusty locks on the well, I slipped down below.

The well was dry, but I discovered it was far from empty. There was a sort of a sub-basement to the house, three large rooms that were clean, furnished, and evidently not abandoned at all. My senses told me someone was living in the house, after all: not only my sense of sight, but my sense of smell. For one of the rooms was a large red-painted kitchen, and spread out on the coals of the oven was a roast, carved into small morsels. Passing a beautiful and appropriate bas-relief of a mother carving a roast for her grateful children, I beheld the kitchen and the wonders within.

Like I said, food had never interested me before, but I was transfixed, and even now as I write this, words fail me in describing the rich aroma that hung in the air. It was like nothing I had ever smelled in my family&apos;s kitchen, and I was unable to stop myself from popping one of the steaming chunks of meat into my mouth. The taste was magical, the flesh tender and sweet. Before I knew it, I had eaten everything on the stove, and I learned at that very second the truth that food can and should be sublime.

After gorging myself and having my culinary epiphany, I was conflicted on what to do. Part of me wanted to wait down in that red kitchen until the chef returned, so I could ask him what his secret recipe was for the delicious meat. Part of me recognized that I had stolen into someone&apos;s house and eaten their dinner, and it would be wise to leave while I could. That was what I did.

Time and again, I&apos;ve tried to return to that strange, wonderful place, but Cheydinhal has changed over time. Old houses have been reclaimed, and new houses abandoned. I know what to look for on the inside of the house - the well, the beautiful etching of a woman preparing to carve out a roast for her children, the red kitchen itself - but I have never been able to find the house again. After a while, as I grew older, I stopped trying. It is better as it remains in my memory, the most perfect meal I ever ate.

The inspiration for my life that followed all was cooked up, together with that fabulous meat, right there in the Red Kitchen.</Source>
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赤の台所読本
シモクリス・クオ 著 &lt;/p&gt;
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&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt; 私は生まれつき控えめではあるが、我らが皇帝の父、今は亡きペラギウス四世から「タムリエル最高の食通」との言葉を賜ったときは、嬉しかったと言わざるを得ない。彼は親切にも、私を最初で、そして今でも唯一の帝国宮廷内における料理の達人として任命してくださった。他の皇帝たちも、当然料理長や料理人を抱えてはいたが、高度な味覚を持った人物が献立を作ったり、宮廷で出される極上の野菜や果物を選りすぐったりしたのは、ペラギウスの統治中だけである。彼の息子ユリエルも私にその職を続けるよう要請してきたが、病気がちで高齢でもあったため、丁重にお招きをお断りするしかなかったのである。

 しかし、この本は自叙伝であることを意図してはいない。私は高級料理人の騎士として数多くの冒険をしてきたが、この本の狙いはもっと具体的である。私は、「今までに食べた最高の料理は何？」と何度も聞かれたことがある。

 その問いへの答えは簡単ではない。素晴らしい食事の喜びは、食べ物だけではない-- 周囲の環境や同席者や気分によるのである。淡々と作られた丸焼き、または簡単なシチューを本当に愛している人と一緒に食べれば、それは心に残る食事である。素晴らしいフルコースのご馳走を、少々気分が悪いときにつまらない同席者と一緒に食べたなら、すぐに忘れるか嫌悪とともに記憶に残るであろう。

 食事はその前に得た経験から記憶に残ることもある。

 つい最近、北スカイリムでちょっとした運の悪い出来事があった。私は漁師の集団に同行して、とても貴重で美味しいメリンガーという魚の漁獲方法を観察していた。その魚は遠海でしか見られないので、人里を一週間離れる船旅であった。メリンガーの魚群を見つけたが、漁師がそれをモリで突き始めた瞬間、水中の血がドゥルーの群れを呼び寄せてしまい、船は転覆させられてしまった。私は助かったが、漁師たちとすべての必需品を失ってしまった。悲しいかな、航海術は身に着けていなかったため、ソリチュード王国へ戻るのに3週間、食料もなしで耐えなければならなかった。なんとか生で食べるための小魚を獲ることはできたが、空腹と渇きから意識が混濁していた。陸で最初に食べた食事はノルド風イノシシの丸焼き、ジャズベイワイン、そして、そう、メリンガーの切り身である。これらはどのような状況であろうとも素晴らしかったであろうが、直面していた餓死の脅威から、言葉では言い表せないほど尊く感じた。

 さらに、食事はその後に得た経験から記憶に残ることすらある。

 ファリネスティの酒場で、美味しい小さな肉の塊が、薬味や汁と一緒に混ぜ合わさっている、コロッピと言う名の簡単な庶民料理に出会い、そのあまりの美味しさから店の女主人に、どこに由来するのかを尋ねた。コロッピに使われるのは、オークの木の一番柔らかい枝だけを餌にしている樹上性のげっ歯類の肉であるとパスコスト女主人が説明してくれ、そして一年の収穫時にヴァレンウッドに居るのは幸運であるとも言った。私は、唯一このみずみずしい小さなネズミたちを捕らえられる、イムガ猿の小さな集落に招待された。コロッピは木の一番細い枝、そしてその枝の最先端に棲むため、イムガたちはコロッピの下から登り、飛び上がってこれらを「摘み」採らなければならなかった。イムガは当然生まれつき器用だが、私は当時若く活発であったので、彼らは私に手伝わせてくれた。彼らのように高くは飛べなかったが、練習し、頭と上半身を硬直させ、足をハサミのように曲げて飛び上がれば、一番低いところにいるコロッピに届くことを発見した。かなり苦労はしたが、自力でコロッピを3匹収穫したと記憶している。

 今でもコロッピのことを考えるとよだれが出てくるが、心は私と数十匹のイムガがオークの木の下で飛び回っている姿を想っている。

 そしてもちろん、食事の前、後、途中に得た経験から記憶に残る稀な食事もある。そしてそれは、私が今までに食べた最高の料理であり、生涯にわたる、素晴らしき料理への執着を始めさせた料理でもある。

 シェイディンハルで暮らしていた子供の頃の私は、食事に対してまったく無関心であった。完全に頭が鈍い訳ではなかったので、栄養の価値は認識していたが、食事の時間が楽しみをもたらしたとは言いがたい。理由の一部は、香辛料はデイドラの発明であり、善良な帝国人は味のない、パサパサしていて、煮てある食べ物を食すべきと信じていた家族の料理人にあった。この考えに宗教的な重要性をあてはめていたのは彼女だろうと思うが、シロディールの伝統的な食事を試食した結果、残念ながらこの考えは我が母国では共通しているらしい。

 食べ物自体を楽しむことがなかったが、その他のことに関しては、気難しく冒険心のない子供であった訳ではない。当然、闘技場での戦いは楽しかったし、想像力だけを友に、街の通りをぶらつくことは、私を何よりも喜ばせた。私の心と人生を変えた発見をするのは、そんなように街へ出かけた、真央の月の日が照る金曜であった。

 私の家から少々離れたところに、何軒かの廃屋があった。私はそこが、無法者がいっぱいいる、または何百もの霊によってとりつかれているなどと想像しながら、しばしばその周りで遊んだ。中に入る度胸はなかった。実際のところ、過去に私をからかって楽しんだ子供たちを見かけなかったら、中に入ることはなかったであろう。しかし、そのときは逃げ込める場所が必要だったので、一番近い廃屋に飛び込んだ。

 家は外と同じように中も荒れていた。そこには誰も住んでいない、それもかなりの期間であることを示す証拠だった。足音を聞いたとき、私には避けようとしていた嫌ないたずらっ子が私についてきたとしか思えなかった。地下室へ逃れ、そこから、崩れた壁を越えて井戸へと出た。まだ上から足音が聞こえたが、いじめっ子と対峙する気はなかった。井戸に掛かっていた錆びた錠を壊し、下へと滑っていった。

 井戸は干乾びていたが、空っぽからは程遠いことを発見した。家には地下2階らしき場所があり、そこには大きな部屋が3部屋あり、清潔で家具もあり、明らかに放棄されてはいなかった。誰かがこの家に住んでいると、直感が教えてくれた-- 視覚だけではなく、嗅覚も。部屋の1つは大きな赤く塗られた台所であり、炉の上に広げられた石炭の上には一口大に切り分けられた丸焼きがあった。母親が丸焼きを、うれしそうにしている子供たちのために切り分けている、美しくて相応しい浅浮き彫りの飾りを通りすぎ、私はその台所とその中の不思議なことに驚嘆した。

 述べたように、食べ物が私に興味を抱かせたことはないが、そのとき私は立ちすくんだ、そして、これを書きながら今でも、あの部屋中を漂っていた芳醇な香りを表現する言葉がない。今までに私の家の台所では嗅いだことがない匂いであった、そして私は、湯気を立てている塊を口に運ぶ自分を、止めることができなかった。その味は幻想的であり、肉は柔らかく甘い。知らぬ間に、私は炉の上にあったものをすべて食べてしまっていた。そしてその瞬間、食べ物は崇高なものにもなれる、そしてなるべきと真実を悟った。

 すべてを胃袋に収め、味覚の大覚醒を遂げた私は、どうしたら良いか悩んだ。私の一部は、料理人に美味な肉のレシピの秘密を聞くため、あの赤い台所で彼が戻るのを待ちたがった。もう一部は、自分が他人の家に押し入って、夕飯を食べてしまったことを認識しており、逃げられる間に逃げるほうが賢明であると思っていた。私はそちらに従った。

 何度もあの奇妙で素晴らしい場所へ戻ろうと試みたが、シェイディンハルは時間とともに様変わりした。古い家は再生され、新しい家が放棄される。私は、家の中で何を目印にすればよいかを知っている-- 井戸、子供のために丸焼きを切る女性の美しい銅版画、赤い台所-- しかし、再度あの家を見つけ出すことはできなかった。しばらくたち、齢をとるにつれ、探すのをやめた。今までに食べた最高の料理は、記憶の中に残っているだけのほうがいいのであろう。

 その後の私の人生へのひらめきはすべて、あの素晴らしい肉と一緒に作り上げられたのである。あの赤い台所で。

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      <EDID>SkillPickpocket4</EDID>
      <REC>BOOK:DESC</REC>
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BEGGAR

By
Reven&lt;/p&gt;
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Eslaf Erol was the last of the litter of five born to the Queen of the prosperous Nordic kingdom of Erolgard, Lahpyrcopa, and her husband, the King of Erolgard, Ytluaf. During pregnancy, the Queen had been more than twice as wide as she was tall, and the act of delivery took three months and six days after it had begun. It is perhaps understandable that then Lahpyrcopa elected, upon expelling Eslaf to frown, say, &apos;Good riddance,&apos; and die.

Like many Nords, Ytluaf did not care very much for his wife and less for his children. His subjects were puzzled, therefore, when he announced that he would follow the ancient tradition of his people of Atmora of following his beloved spouse to the grave. They had not thought they were particularly in love, nor were they aware that such a tradition existed. Still, the simple people were grateful, for the little royal drama alleviated their boredom, which was and is a common problem in the more obscure parts of northern Skyrim, particularly in wintertide.

He gathered his household staff and his five fat, bawling little heirs in front of him, and divided his estate. To his son Ynohp, he gave his title; to his son Laernu, he gave his land; to his son Suoibud, he gave his fortune; to his daughter Laicifitra, he gave his army. Ytluaf&apos;s advisors had suggested he keep the inheritance together for the good of the kingdom, but Ytluaf did not particularly care for his advisors, or the kingdom, for that matter. Upon making his announcement, he drew his dagger across his throat.

One of the nurses, who was rather shy, finally decided to speak as the King&apos;s life ebbed away. &apos;Your highness, you forgot your fifth child, little Eslaf.&apos;

Good Ytluaf groaned. It is somewhat hard to concentrate with blood gushing from one&apos;s throat, after all. The King tried in vain to think of something to bequeath, but there was nothing left.

Finally he sputtered, irritably, &apos;Eslaf should have taken something then&apos; and died.

That a babe but a few days old was expected to demand his rightful inheritance was arguably unfair. But so Eslaf Erol was given his birthright with his father&apos;s dying breath. He would have nothing, but what he had taken.

Since no one else would have him, the shy nurse, whose name was Drusba, took the baby home. It was a decrepit little shack, and over the years that followed, it became more and more decrepit. Unable to find work, Drusba sold all of her furnishings to buy food for little Eslaf. By the time he was old enough to walk and talk, she had sold the walls and the roof as well, so they had nothing but a floor to call home. And if you&apos;ve ever been to Skyrim, you can appreciate that that is scarcely sufficient.

Drusba did not tell Eslaf the story of his birth, or that his brothers and sister were leading quite nice lives with their inheritances, for, as we have said, she was rather shy, and found it difficult to broach the subject. She was so painfully shy, in fact, that whenever he asked any questions about where he came from, Drusba would run away. That was more or less her answer to everything, to flee.

In order to communicate with her at all, Eslaf learned how to run almost as soon as he could walk. He couldn&apos;t keep up with his adopted mother at first, but in time he learned to go toe-heel toe-heel if he anticipated a short but fast sprint, and heel-toe heel-toe if it seemed Drusba was headed for a long distance marathon flight. He never did get all the answers he needed from her, but Eslaf did learn how to run.

The kingdom of Erolgard had, in the years that Eslaf was growing, become quite a grim place. King Ynohp did not have a treasury, for Suoibud had been given that; he did not have any property for income, for Laernu had been given that; he did not have an army to protect the people, for Laicifitra had been given that. Furthermore, as he was but a child, all decisions in the kingdom went through Ynohp&apos;s rather corrupt council. It had become a bureaucratic exploitative land of high taxes, rampant crime, and regular incursions from neighboring kingdoms. Not a particularly unusual situation for a kingdom of Tamriel, but an unpleasant one nonetheless.

The time finally came when the tax collector arrived to Drusba&apos;s hovel, such as it was, to collect the only thing he could - the floor. Rather than protest, the poor shy maid ran away, and Eslaf never saw her again.

Without a home or a mother, Eslaf did not know what to do. He had grown accustomed to the cold open air in Drusba&apos;s shack, but he was hungry.

&apos;May I have a piece of meat?&apos; he asked the butcher down the street. &apos;I&apos;m very hungry.&apos;

The man had known the boy for years, often spoke to his wife about how sorry he felt for him, growing up in a home with no ceilings or walls. He smiled at Eslaf and said, &apos;Go away, or I&apos;ll hit you.&apos;

Eslaf hurriedly left the butcher and went to a nearby tavern. The tavernkeeper had been a former valet in the king&apos;s court and knew that the boy was by right a prince. Many times, he had seen the poor ragged lad in the streets, and sighed at the way fate had treated him.

&apos;May I have something to eat?&apos; Eslaf asked this tavernkeeper. &apos;I&apos;m very hungry.&apos;

&apos;You&apos;re lucky I don&apos;t cook you up and eat you,&apos; replied the tavernkeeper.

Eslaf hurriedly left the tavern. For the rest of the day, the boy approached the good citizens of Erolgard, begging for food. One person had thrown something at him, but it turned out to be an inedible rock.

As night fell, a raggedy man came up to Eslaf and, without saying a word, handed him a piece of fruit and a piece of dried meat. The lad took it, wide-eyed, and as he devoured it, he thanked the man very sweetly.

&apos;If I see you begging on the streets tomorrow,&apos; the man growled. &apos;I&apos;ll kill you myself. There are only so many beggars we of the guild allow in any one town, and you make it one too many. You&apos;re ruining business.&apos;

It was a good thing Eslaf Erol knew how to run. He ran all night.

Eslaf Erol&apos;s story is continued in the book &apos;Thief.&apos;</Source>
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「物乞い」
レヴェン 著 &lt;/p&gt;
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&lt;p align=&quot;left&quot;&gt; エスラフ・エロルは豊かなノルドの王国、エロルガードの女王ラフィルコパと王者イッルアフのあいだに生まれた5人の子供たちの最後の子であった。妊娠中、女王は身長の2倍もの幅があり、分娩には開始から3ヶ月と6日間かかった。エスラフを押し出した後、彼女は顔をしかめ、「ああ、清々した」と言って亡くなったのは、なんとなく理解できる。

 多くのノルド同様、イッルアフは妻のことはあまり気にかけてはいなかったし、子供たちはそれ以下であった。よって、彼がアトモーラの古の伝統に従い、愛する配偶者の後を追うと宣言した時、家臣たちは戸惑った。彼らはこの2人がとりわけ愛し合っていたとも思っていなかったし、まずそのような伝統が存在していたことを知らなかった。それでも、北スカイリムの辺境、特に冬期は、退屈が一般的な問題であり、庶民たちはこの退屈を和らげてくれた、王家のちょっとした、それでいて劇的な出来事に感謝した。

 彼は王室に仕えるもの全員と、太り、うるさい彼の5人の小さな相続人たちを前に集め、財産を分け与えた。息子イノップには彼の称号を、息子ラエルヌには彼の土地を、息子スオイバッドには彼の富を、娘ライスィフィトラには彼の軍隊をそれぞれ与えた。イッルアフの相談役たちは、王国のためにも遺産をすべてまとめておくことを提案したが、イッルアフは相談役の人々のことを、ついでに言えば王国のことさえもそれほど大切には思ってはいなかった。公表を終え、彼はダガーで喉を引き裂いた。

 かなり内気な看護人の1人は、王の生命が徐々に消え行く中、ようやく話しかける決心がついた。「殿下、5人子、エスラフ様のことをお忘れですが」

 イッルアフはうめき声をあげた。血が喉から吹き上げる最中、集中するのはいささか難しい。王者はむなしく何か遺贈できるものはないか考えたが、何も残っていなかった。

 彼は口から血を飛ばし、いらつきながら言った。「では、エスラフも何か選べばよかったではないか」そして、亡くなった。

 生まれて数日の赤ん坊が、彼の正当な遺産を要求することを期待されているのは、間違いなく不公平である。

 誰も彼を引き取らないので、内気な看護人、デゥルスバが赤ん坊を家へと連れて行った。それは老朽化した小さな小屋で、その後の数年間で、さらに老朽化していった。仕事が見つからず、デゥルスバは家財道具をすべて売り払い、エスラフのための食べ物を買った。彼が歩き、喋れる歳になったころには、彼女は壁や天井も売ってしまっていたので、家と呼べるものは床しかなかった。もし、あなたがスカイリムへ行ったことがあるのであれば、その状況がどれだけ不十分かを理解してもらえるであろう。

 デゥルスバはエスラフに、彼が生まれたときの話も、彼の兄弟が遺産でかなり良い生活をしている話もしていない。前にも述べたように、彼女は内気であり、その話題を切り出すことを難しく感じていた。彼女がどれほど内気なのかの証拠に、彼がどこから来たのかに関して少しでも質問すると、デゥルスバは走って逃げてしまうのである。実際それが、逃げることが彼女のすべてに対する答えなのである。

 とにかく、彼女と話をするために、エスラフは歩くことを覚えるとほぼ同時に走ることを覚えた。最初は義理の母についてはいけなかったが、時と共に、早く短い短距離走を予測した場合は、つま先を主に使って走り、デゥルスバが長距離走に旅立ちそうなときは、競歩のようにかかとを主に使って走ることを学んだ。彼女からは必要な答えのすべてを得られなかったが、走ることだけはしっかりと覚えた。

 エスラフが成長していた数年間で、エロルガード王国は残酷な場所になっていた。王者イノップには公庫がなかった。富はすべてスオイバッドが引き継いだのである、王者には土地からの収入がなかった。土地はラエルヌが引き継いだのである、王者には民を保護する軍がなかった。ライスィフィトラが軍を引き継いだのである。さらに、彼は子供であったため、王国のすべての決定は、予想以上に腐敗した評議会を通っていた。王国は、搾取的に税が高い国となり、犯罪は頻発し、近隣国から定期的に侵略を受けていた。タムリエルの王国として特に異例の状況とは言えないが、とはいえ嫌な状況ではあった。

 ついに収税官がデゥルスバのあばら家にきて、この家の状況から徴収できる唯一のもの、床を持っていってしまった。抗議するよりも、この可哀想で内気な女性は走り去ってしまい、エスラフは2度と彼女の姿を見ることはなかった。

 家もなく、母もおらず、エスラフはどうしたらよいのか分からなかった。寒さにはデゥルスバの家で慣れていたが、彼は空腹であった。

「肉を一切れくれませんか？」彼は街路を少し下ったところにいるブッチャーに聞いてみた。「すごくお腹が空いてます」

 この男は少年のことを何年も前から知っていて、しばしば妻に、この子が天井も壁もない家で暮らしていることをどれだけ気の毒に思っているかを話していた。男はエスラフに微笑みかけ、「どこか他へ行け、さもなくば叩くぞ」と言った。

 エスラフは急いでブッチャーの下を去り、近くの酒場へ向かった。酒場の主人はかつて王者の宮廷で従者をしており、この少年が本来ならば王子であることを知っていた。この可哀想な少年が街路を歩く姿を何度も見ており、その都度、運命の残酷さにため息をついた。

「何か食べるものをくれませんか？」と、エスラフは酒場の主人に聞いた。「すごくお腹が空いてます」

「俺がおまえを料理して食っちまわないで、良かったな」と、酒場の主人は答えた。

 エスラフは急いで酒場を後にした。その後、一日中、少年はエロルガードの善良な民に食べ物を乞うた。一人だけ、彼に何かを投げてくれたが、それは食べられない石であった。

 夜が迫ったとき、ぼろぼろの服を着た男がエスラフに近づき、何も言わずに果物と干し肉を手渡した。少年は受け取り、目を見開き、むさぼり食いながら男に愛想よく感謝した。

「もし明日、おまえが街路で物乞いをしている姿を見かけたら…」男はうなった。「おまえを殺してやる。ギルドが1つの街に許可する物乞いの数は決まっている。おまえは、丁度その枠から溢れる。商売あがったりだ」

 エスラフ・エロルは走り方を学んでおいて幸運であった。彼は一晩中走った。

 エスラフ・エロルの物語は「盗賊」という本に続く。
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Lady Benoch&apos;s
Words and Philosophy&lt;/p&gt;
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Lady Allena Benoch, former master of the Valenwood Fighter&apos;s Guild and head of the Emperor&apos;s personal guard in the Imperial City, has been leading a campaign to reacquaint the soldiers of Tamriel with the sword. I met with her on three different occasions for the purposes of this book. The first time was at her suite in the palace, on the balcony overlooking the gardens below.

I was early for the interview, which had taken me nearly six months to arrange, but she gently chided me for not being even earlier.

&quot;I&apos;ve had time to put up my defenses now,&quot; she said, her bright green eyes smiling.

Lady Benoch is a Bosmer, a Wood Elf, and like her ancestors, took to the bow in her early years. She excelled at the sport, and by the age of fourteen, she had joined the hunting party of her tribe as a Jaqspur, a long distance shooter. During the black year of 396, when the Parikh tribe began their rampage through southeastern Valenwood with the aid of powers from the Summerset Isle, Lady Benoch fought the futile battle to keep her tribe&apos;s land.

&quot;I killed someone for the first time when I was sixteen,&quot; she says now. &quot;I don&apos;t remember it very well -- he or she was just a blur on the horizon where I aimed my bow. It meant no more to me than shooting animals. I probably killed a hundred people like that during that summer and fall. I didn&apos;t really feel like a killer until that wintertide, when I learned what it was like to look into a man&apos;s eyes as you spilled his blood.

&quot;It was a scout from the Parikh tribe who surprised me while I was on camp watch. We surprised each other, I suppose. I had my bow at my side, and I just panicked, trying to string an arrow when he was half a yard away from me. It was the only thing I knew to do. Of course, he struck first with his blade, and I just fell back in shock.&quot;

&quot;You always remember the mistakes of your first victim. His mistake was assuming because he had drawn blood and I had fallen, that I was dead. I rushed at him the moment he turned from me towards the sleeping camp of my tribesmen. He was caught off guard, and I wrested his blade away from him.&quot;

&quot;I don&apos;t know how many times I stabbed at him. By the time I stopped, when the next watch came to relieve me, my arms were black and blue with strain, there was not a solid piece of him left. I had literally cut him into pieces. You see, I had no concept of how to fight or how much it took to kill a man.&quot;

Lady Benoch, aware of this deficiency in her education, began teaching herself swordsmanship at once.

&quot;You can&apos;t learn how to use a sword in Valenwood,&quot; she says. &quot;Which isn&apos;t to say Bosmer can&apos;t use blades, but we&apos;re largely self-taught. As much as it hurt when my tribe found itself homeless, pushed to the north, it did have one good aspect: it afforded me the opportunity to meet Redguards.&quot;

Studying all manners of weapon wielding under the tutelage of Warday A&apos;kor, Lady Benoch excelled. She became a freelance adventurer, traveling through the wilds of southern Hammerfell and northern Valenwood, protecting caravans and visiting dignitaries from the various dangers indigenous to the population.

Unfortunately, before we were able to pursue her story of her early years any further, Lady Benoch was called away on urgent summons from the Emperor. Such is often the case with the Imperial Guard, and in these troubled times, perhaps, more so than in the past. When I tried to contact her for another talk, her servants informed me that their mistress was in Skyrim. Another month passed, and when I visited her suite, I was told she was in High Rock.

To her credit, Lady Benoch actually sought me out for our second interview on Sun&apos;s Dusk of that year. I was in a tavern in the City called the Blood and Rooster, when I felt her hand on my shoulder. She sat down at the rude table and continued her tale as if it had never been interrupted.

She returned to the theme of her days as an adventurer, and told me about the first time she ever felt confident with a sword.

&quot;I owned at that time an enchanted daikatana, quite a good one, of daedric metal. It wasn&apos;t an original Akaviri, not even of design. I didn&apos;t have that kind of money, but it served my primary purpose of delivering as much damage with as little effort on my part as possible. A&apos;kor had taught me how to fence, but when faced with a life or death situation, I always fell back on the old overhand wallop.&quot;

&quot;A pack of orcs had stolen some gold from a local chieftain in Meditea, and I went looking for them in one of the ubiquitous dungeons that dot the countryside in that region. There were the usual rats and giant spiders, and I was enough of a veteran by then to dispatch them with relative ease. The problem came when I found myself in a pitch black room, and all around me, I heard the grunts of orcs nearing in.&quot;

&quot;I waved my sword around me, connecting with nothing, hearing their footsteps coming ever nearer. Somehow, I managed to hold back my fear and to remember the simple exercises Master A&apos;kor had taught me. I listened, stepped sideways, swung, twisted, stepped forward, swung a circle, turned around, side-stepped, swung.&quot;

&quot;My instinct was right. The orcs had gathered in a circle around me, and when I found a light, I saw that they were all dead.&quot;

&quot;That&apos;s when I focused on my study of swordplay. I&apos;m stupid enough to require a near death experience to see the practical purposes, you see.&quot;

Lady Benoch spent the remainder of the interview responding in her typically blunt way to the veracity of various myths that surrounded her and her career. It was true that she became the master of the Valenwood Fighter&apos;s Guild after winning a duel with the former master, who was a stooge of the Imperial Battlemage, the traitor Jagar Tharn. It was not true that she was the one responsible for the Valenwood Guild&apos;s disintegration two years later (&quot;Actually, the membership in the Valenwood chapter was healthy, but in Tamriel overall the mood was not conducive for the continued existence of a nonpartisan organization of freelance warriors.&quot;) It was true that she first came to the Emperor&apos;s attention when she defended Queen Akorithi of Sentinel from a Breton assassin. It was not true that the assassin was hired by someone in the high court of Daggerfall (&quot;At least,&quot; she says wryly, &quot;That has never been proven.&quot;). It was also true that she married her former servant Urken after he had been in her service for eleven years (&quot;No one knows how to keep my weaponry honed like he does,&quot; she says. &quot;It&apos;s a practical business. I either had to give him a raise or marry him.&quot;).

The only story I asked her that she would neither admit nor refute was the one about Calaxes, the Emperor&apos;s bastard. When I brought up the name, she shrugged, professing no knowledge of the affair. I pressed on with the details of the story. Calaxes, though not in line for succession, had been given the Archbishopric of The One: a powerful position in the Imperial City, and indeed over all Tamriel where that religion is honored. Whispering began immediately that Calaxes believed that the Gods were angered with the secular governments of Tamriel and the Emperor specifically. It was even said that Calaxes advocated full-scale rebellion to establish a theocracy over the Empire.

It is certainly true, I pressed on, that the Emperor&apos;s relationship with Calaxes had become very stormy, and that legislation had been passed to limit the Church&apos;s authority. That is, up until the moment when Calaxes disappeared, suddenly, without notice to his closest of friends. Many said that Lady Benoch and the Imperial Guard assassinated the Archbishop Calaxes in the sacristy of his church -- the date usually given was the 29th of Sun&apos;s Dusk 3E 398.

&quot;Of course,&quot; responds Lady Benoch with one of her mysterious grins. &quot;I don&apos;t need to tell you that the Imperial Guard&apos;s position is as protectors of the throne, not assassins.&quot;

&quot;But surely, no one is more trusted that the Guard for such a sensitive operation,&quot; I say, carefully.

Lady Benoch acknowledges that, but merely says that such details of her duties must remain secret as a matter of Imperial security. Unfortunately, her ladyship had to leave early the next morning, as the Emperor had business down south -- of course, I couldn&apos;t be told more specifics. She promised to send me word when she returned so we could continue our interview.

As it turned out, I had business of my own in the Summerset Isle, compiling a book on the Psijic Order. It was therefore with surprise that I met her ladyship three months later in Firsthold. We managed to get away from our respective duties to complete our third and final interview, on a walk along the Diceto, the great river that passes through the royal parks of the city.

Steering away from questions of her recent duties and assignments, which I guessed rightly she was loath to answer, I returned to the subject of swordfighting.

&quot;Frandar Hunding,&quot; she says. &quot;Lists thirty-eight grips, seven hundred and fifty offensive and eighteen hundred defensive positions, and nearly nine thousand moves essential to sword mastery. The average hack-and-slasher knows one grip, which he uses primarily to keep from dropping his blade. He knows one offensive position, facing his target, and one defensive position, fleeing. Of the multitudinous rhythms and inflections of combat, he knows less than one.

&quot;The ways of the warrior were never meant to be the easiest path. The archetype of the idiot fighter is as solidly ingrained as that of the brilliant wizard and the shrewd thief, but it was not always so. The figure of the philosopher swordsman, the blade-wielding artist are creatures of the past, together with the swordsinger of the Redguards, who was said to be able to create and wield a blade with but the power of his mind. The future of the intelligent blade-wielder looks bleak in comparison to the glories of the past.&quot;

Not wanting to end our interviews on a sour note, I pressed Lady Allena Benoch for advice for young blade-swingers just beginning their careers.

&quot;When confronted with a wizard,&quot; she says, throwing petals of Kanthleaf into the Diceto. &quot;Close the distance and hit &apos;im hard.&quot;</Source>
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ベノク夫人の
言葉と哲学 &lt;/p&gt;
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 元ヴァレンウッド戦士ギルドのマスター、そして帝都の皇帝衛兵長のベノク夫人は、タムリエルの兵を剣に慣れさせようと奮闘していた。私はこの本のために、彼女に3度にわたって接触した。その1回目は、庭園を見下ろせる彼女の部屋のバルコニーであった。

 私は約6ヶ月かけて手配した会談に時間よりも早く到着したが、彼女は私がさらに早く来なかったことを穏やかにたしなめた。

「私に自分を擁護するための準備をする時間を与えてしまいましたね」と、グリーンの目を微笑ませながら彼女は言った。

 ベノク夫人はボズマーであり、ウッドエルフであり、若い頃は祖先たちと同じように弓を使っていた。彼女は運動に優れ、14歳の頃には部族の狩集団に、長距離射手のジャクスパーとして参加していた。パリック族がサマーセット島の援助を受けて南東ヴァレンウッドを暴れ回ったとき、ベノク夫人は部族の土地を守るために勝ち目のない戦をした。

「16歳の時、初めて人を殺したわ」と、彼女は言った。「あまりよくは憶えていないけれど-- 彼か彼女は私が弓を向けた地平線上の影でしかなかったわ。それは私にとって、動物を射る以上の深い意味はなかった。おそらく、その夏と秋で100人程はそのように殺したわ。冬場までは自分が殺人者である実感はなかったわ。彼の血を流しながら、その男の目に見入ることがどのようなことかを知るまではね」

「それは野営地の監視をしていた時に私を驚かせたパリックの斥候だったわ。お互いに驚いたと思う。弓が横にあったけれど、私から0.5ヤードのところに彼が迫った時、私は矢を番えようとして、うろたえてしまったの。それしかすることを知らなかった。勿論、彼が先に剣で切りかかり、私は驚いて後ろに倒れてしまったの」

「初めての犠牲者の失敗はいつまでも覚えているものよ。彼の失敗は、流血しながら倒れたのを見て、私が死んだと思い込んだことね。彼が私に背を向けて、民がいる静かな野営地へ目を向けた時、彼に向かって突進したわ。彼の不意を突いて、私は彼の剣を奪ったの」

「彼を何度突き刺したか分からないわ。次の監視が交代に来て刺すのを止めた頃には、筋肉への負担から腕が青黒くなっていて、彼は原型をとどめていなかったわ。正に、粉々にしてしまったの。ほら、私には戦いの観念がなかったし、どれくらいで人は死ぬのかも知らなかった」

 ベノク夫人は知識の不足に気付き、すぐさま剣術を独学で学び始めた。

「剣の使い方は、ヴァレンウッドでは学べないわ」と、彼女は言った。「ボズマーが剣を扱えないと言っているのではなくて、私たちは概して独学なの。北に押し込まれて、部族が土地を失ったときはとても辛かったけれど、1つだけ良い側面があったわ-- レッドガードに出会う機会を与えてくれたの」

 ウォーデイ・アコールの指導の下、様々な武器の扱いを学ぶベノク夫人は優秀であった。自由契約の冒険者となり、隊商や訪問する高官たちをその土地の様々な危険から守りつつ、南ハンマーフェルや北ヴァレンウッドを旅する。

 残念ながら、彼女が若い頃の話をこれ以上続ける前に、ベノク夫人は皇帝からの緊急の召集によって席を立った。このような混沌とした時代では、恐らく過去にも増して、それは帝都衛兵にとってはよくあることである。再会談のために彼女に接触しようとしたところ、召使いから彼らの女主人はスカイリムにいると知らされた。1ヶ月が経ち、彼女の部屋を訪問したときは、彼女はハイロックにいると教えられた。

 素晴らしい事に、その年の黄昏の月、ベノク夫人が2度目の会談のために私を探し出してくれた。私が彼女の手を肩に感じたとき、私は街中の血とオンドリという酒場にいた。彼女は粗末な席に着き、あたかも中断されなかったかのように物語を続けた。

 彼女は、冒険者としての日々の要旨に戻り、彼女が初めて剣に自信を持てた時のことを話してくれた。

「当時、デイドラ金属で作られた魔法の大剣を持っていたわ。かなり良い品だった。あれはアカヴィリ製ではなかったし、そもそもその設計から違っていたの。そのような大金は持っていなかったけれど、あの大剣は最小限の努力で最大の打撃を与えるという主目的を果たしたわ。アコーは私にフェンシングを教えてくれたけれど、死ぬか生きるかの状況に直面すると、必ず慣れた上段切りに頼ってたわ」

「メディティアでオークの群れが地元の族長からゴールドを奪ったから、あの地方の田舎の至るところにある地下牢の1つに、オークたちを探しにいったの。普段と変わらずネズミや巨大クモがいたけれど、そのころには経験も豊富だったから、比較的簡単に片付けられたわ。問題が生じたのは、気付くと真っ暗な部屋にいたときに、私の周囲から徐々に近づいてくるオークのうめき声を聞いたときよ」

「私は剣を振り回したけれど何にも当たらず、さらに近づいてくるオークの足音を聞いたの。どうにか恐れを抑えられて、達人アコーが教えてくれた、簡単な練習を思い出せたの。私は耳を澄まして、横に踏み出し、切り、ひねり、前に踏み出し、円を描くように切り、逆を向き、横歩きをして、切った」

「私の直感は正しかったわ。オークは私の周りを囲んでいて、明かりを見つけたとき、彼らは皆死んでいたわ」

「それで私は剣術の研究に集中したの。その実用的な目的を知るのに死ぬような体験を必要とするなんて、馬鹿よね」

 ベノク夫人は残りの会談を、概して率直な言いかたで、彼女と彼女の経歴を取り巻く様々な俗説の真相を話すことに費やした。彼女が帝国軍の魔闘士の手下であった元マスター、裏切り者のジャガル・サルンとの決闘に勝ち、ヴァレンウッド戦士ギルドのマスターになったのは事実であった。二年後にヴァレンウッドギルドが崩壊したのは、彼女に責任があったと言うのは事実ではない。(「実際、ヴァレンウッド支部の構成員数は健全だったのだけれど、タムリエル全体の雰囲気が自由契約の戦士たちの無党派組織の存続に貢献しなかったの」)彼女が初めて皇帝の目に留まったのは、センチネルの女王アコリシをブレトンの暗殺者から守った時であることは事実であった。が、暗殺者がダガーフォールの最高裁判所の誰かによって雇われたと言うのは事実ではなかった。(「少なくとも… それは証明されていないわ」と、彼女は顔をしかめながら言った)11年間彼女の下で奉仕をしていた、元召使いであったウルケンと結婚したのも事実であった。(「彼ほどに私の武器の手入れを熟知している人はいないわ。実務的よ。彼の給料を上げるか、結婚するかしかなかったのよ」彼女は言った。)

 問いかけた話で唯一、彼女が認めも反論もしなかったのは、皇帝の婚外子であるキャラクセスの話に関してである。彼の名を挙げたとき、肩をすくめ、その事件については何もしらないと明言した。私は話の詳細でたたみかけた。キャラクセスは皇位を継承でき得る立場にはいなかったが、最高神の大司教職を与えられていた-- その宗教が崇拝されているタムリエル全土や帝国においては強力な身分である。すぐさま、キャラクセスはタムリエルの非宗教的政権と、特に皇帝に対して神々が憤っていると信じているとの噂がささやかれ始めた。キャラクセスは神政国家を成立させるために、帝国に対する大規模反乱を支持したとさえも言われていた。

 皇帝とキャラクセスの関係は非常に荒れ、教会の権限を制限する法案が可決されたのは確かな真実です、と私は続けた。キャラクセスが親友にも告げずに突然消えてしまうまでは。多くの人々は、ベノク夫人と帝国軍衛兵が、大司教キャラクセスを彼の教会内の聖具室で暗殺したと言っていました-- 通常言われている日付は、第三紀398年、黄昏の月29日。

「もちろん」と、彼女の謎めいた微笑みとともにベノク夫人は返答する。「帝国軍衛兵の立場は玉座の保護者であって暗殺者ではないことは、言うまでもないわよね」

「さらに言えば、そのような繊細な作戦には、衛兵以上に信頼される人はいませんね」と、私は慎重に言う。

 ベノク夫人はそれを認めたが、そのような義務の詳細は、帝国の安全のために秘密にしておく必要があるとだけ言った。残念ながら貴婦人は、皇帝が南に用事があるため次の日の早朝には出発しなければならなかった-- 当然、具体的には教えてもらえなかった。彼女は、会談を続けられるように、戻った際には教えてくれることを約束した。

 結局、私自身もサイジック会の本をまとめるため、サマーセット島に用事があった。よって、3ヶ月後にファーストホールドにて貴婦人に会ったのは驚きであった。私たちは、王立公園の中を通る大きなディシート川のほとりを散歩しながら、3度目にして最後の会談を完結するために、なんとかお互いの義務から離れることができた。

 彼女は最近の義務や任務に関する質問を避けていたが、答えるのに気が進まなかったのは当然であると想像した私は、剣による戦いの話題に戻った。

「フランダー・ハンディング」と、彼女が言った。「彼は、38の握り方、750の攻撃と1,800の防御姿勢、約9,000の技が剣の熟達に必要としているわ。一般的な暴れ者は1つだけ握り方を知っていて、それは剣を落とさないための握り方よ。彼は1つだけ攻撃姿勢を知っていて、それは相手の前にいること、そして1つだけの防御姿勢は逃走することよ。戦闘の多種多様な調子や変調に関しては1つも知らないわ」

「戦士の道のりは簡単な進路であるつもりはないの。優秀なウィザードや鋭い盗賊と同じように、駆け出し戦士の原型は心に染み付いているけれど、必ずしも昔からではないわ。剣士の哲学者や帯剣した芸術家は、心の力のみで剣を作り出して扱えると言われた、レッドガードのソードシンガーとともに過去の生物よ。知的な剣士の未来は、過去の栄光に比べると暗いわ」

 会談を後味悪く終えたくはなかったので、アレーナ・ベノク夫人に、歩み始めた若いソードマンたちに対する助言をお願いした。

「ウィザードと対峙するときは…」彼女はディシートにカンスリーフの花びらを投げ込みながら言う。「距離を詰めて、思いっきり強打すること」</Dest>
    </String>
    <String List="1">
      <EDID>SkillOneHanded2</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Morning Star
Book One of 2920
The Last Year of the First Era


by
Carlovac Townway&lt;/p&gt;
[pagebreak]
[pagebreak]
&lt;p align=&quot;left&quot;&gt;1 Morning Star, 2920
Mournhold, Morrowind

&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/A_letter.png&apos;&gt;lmalexia lay in her bed of fur, dreaming. Not until the sun burned through her window, infusing the light wood and flesh colors of her chamber in a milky glow did she open her eyes. It was quiet and serene, a stunning reverse of the flavor of her dreams, so full of blood and celebration. For a few moments, she simply stared at the ceiling, trying to sort through her visions.

In the courtyard of her palace was a boiling pool which steamed in the coolness of the winter morning. At the wave of her hand, it cleared and she saw the face and form of her lover Vivec in his study to the north. She did not want to speak right away: he looked so handsome in his dark red robes, writing his poetry as he did every morning.

&quot;Vivec,&quot; she said, and he raised his head in a smile, looking at her face across thousands of miles. &quot;I have seen a vision of the end of the war.&quot;

&quot;After eighty years, I don&apos;t think anyone can imagine an end,&quot; said Vivec with a smile, but he grew serious, trusting Almalexia&apos;s prophecies. &quot;Who will win? Morrowind or the Cyrodilic Empire?&quot;

&quot;Without Sotha Sil in Morrowind, we will lose,&quot; she replied.

&quot;My intelligence tells me the Empire will strike us to the north in early springtide, by First Seed at the latest. Could you go to Artaeum and convince him to return?&quot;

&quot;I&apos;ll leave today,&quot; she said, simply.

[pagebreak]
4 Morning Star, 2920
Gideon, Black Marsh

The Empress paced around her cell. Wintertide gave her wasteful energy, while in the summer she would merely sit by her window and be grateful for each breath of stale swamp wind that came to cool her. Across the room, her unfinished tapestry of a dance at the Imperial Court seemed to mock her. She ripped it from its frame, tearing the pieces apart as they drifted to the floor.

Then she laughed at her own useless gesture of defiance. She would have plenty of time to repair it and craft a hundred more. The Emperor had locked her up in Castle Giovese seven years ago, and would likely keep her here until he or she died.

With a sigh, she pulled the cord to call her knight, Zuuk. He appeared at the door within minutes, fully uniformed as befitted an Imperial Guard. Most of the native Kothringi tribesmen of Black Marsh preferred to go about naked, but Zuuk had taken a positive delight to fashion. His silver, reflective skin was scarcely visible, only on his face, neck, and hands.

&quot;Your Imperial Highness,&quot; he said with a bow.

&quot;Zuuk,&quot; said Empress Tavia. &quot;I&apos;m bored. Let&apos;s discuss methods of assassinating my husband today.&quot;

[pagebreak]
14 Morning Star, 2920
The Imperial City, Cyrodiil

The chimes proclaiming South Wind&apos;s Prayer echoed through the wide boulevards and gardens of the Imperial City, calling all to their temples. The Emperor Reman III always attended a service at the Temple of the One, while his son and heir Prince Juilek found it more political to attend a service at a different temple for each religious holiday. This year, it was at the cathedral Benevolence of Mara.

The Benevolence&apos;s services were mercifully short, but it was not until well after noon that the Emperor was able to return to the palace. By then, the arena combatants were impatiently waiting for the start of the ceremony. The crowd was far less restless, as the Potentate Versidue-Shaie had arranged for a demonstration from a troupe of Khajiiti acrobats.

&quot;Your religion is so much more convenient than mine,&quot; said the Emperor to his Potentate by way of an apology. &quot;What is the first game?&quot;

&quot;A one-on-one battle between two able warriors,&quot; said the Potentate, his scaly skin catching the sun as he rose. &quot;Armed befitting their culture.&quot;

&quot;Sounds good,&quot; said the Emperor and clapped his hands. &quot;Let the sport commence!&quot;

As soon as he saw the two warriors enter the arena to the roar of the crowd, Emperor Reman III remembered that he had agreed to this several months before and forgotten about it. One combatant was the Potentate&apos;s son, Savirien-Chorak, a glistening ivory-yellow eel, gripping his katana and wakizashi with his thin, deceptively weak looking arms. The other was the Emperor&apos;s son, Prince Juilek, in ebony armor with a savage Orcish helm, shield and longsword at his side.

&quot;This will be fascinating to watch,&quot; hissed the Potentate, a wide grin across his narrow face. &quot;I don&apos;t know if I&apos;ve even seen a Cyrodiil fight an Akaviri like this. Usually it&apos;s army against army. At last we can settle which philosophy is better -- to create armor to combat swords as your people do, or to create swords to combat armor as mine do.&quot;

No one in the crowd, aside from a few scattered Akaviri counselors and the Potentate himself wanted Savirien-Chorak to win, but there was a collective intake of breath at the sight of his graceful movements. His swords seemed to be a part of him, a tail coming from his arms to match the one behind him. It was a trick of counterbalance, allowing the young serpent man to roll up into a circle and spin into the center of the ring in offensive position. The Prince had to plod forward the less impressive traditional way.

As they sprang at each other, the crowd bellowed with delight. The Akaviri was like a moon in orbit around the Prince, effortlessly springing over his shoulder to attempt a blow from behind, but the Prince whirled around quickly to block with his shield. His counter-strike met only air as his foe fell flat to the ground and slithered between his legs, tripping him. The Prince fell to the ground with a resounding crash.

Metal and air melted together as Savirien-Chorak rained strike after strike upon the Prince, who blocked every one with his shield.

&quot;We don&apos;t have shields in our culture,&quot; murmured Versidue-Shaie to the Emperor. &quot;It seems strange to my boy, I imagine. In our country, if you don&apos;t want to get hit, you move out of the way.&quot;

When Savirien-Chorak was rearing back to begin another series of blinding attacks, the Prince kicked at his tail, sending him falling back momentarily. In an instant, he had rebounded, but the Prince was also back on his feet. The two circled one another, until the snake man spun forward, katana extended. The Prince saw his foe&apos;s plan, and blocked the katana with his longsword and the wakizashi with his shield. Its short punching blade impaled itself in the metal, and Savirien-Chorak was thrown off balance.

The Prince&apos;s longblade slashed across the Akavir&apos;s chest and the sudden, intense pain caused him to drop both his weapons. In a moment, it was over. Savirien-Chorak was prostate in the dust with the Prince&apos;s longsword at his throat.

&quot;The game&apos;s over!&quot; shouted the Emperor, barely heard over the applause from the stadium.

The Prince grinned and helped Savirien-Chorak up and over to a healer. The Emperor clapped his Potentate on the back, feeling relieved. He had not realized when the fight had begun how little chance he had given his son at victory.

&quot;He will make a fine warrior,&quot; said Versidue-Shaie. &quot;And a great emperor.&quot;

&quot;Just remember,&quot; laughed the Emperor. &quot;You Akaviri have a lot of showy moves, but if just one of our strikes comes through, it&apos;s all over for you.&quot;

&quot;Oh, I&apos;ll remember that,&quot; nodded the Potentate.

Reman thought about that comment for the rest of the games, and had trouble fully enjoying himself. Could the Potentate be another enemy, just as the Empress had turned out to be? The matter would bear watching.


21 Morning Star, 2920
Mournhold, Morrowind

&quot;Why don&apos;t you wear that green gown I gave you?&quot; asked the Duke of Mournhold, watching the young maiden put on her clothes.

&quot;It doesn&apos;t fit,&quot; smiled Turala. &quot;And you know I like red.&quot;

&quot;It doesn&apos;t fit because you&apos;re getting fat,&quot; laughed the Duke, pulling her down on the bed, kissing her breasts and the pouch of her stomach. She laughed at the tickles, but pulled herself up, wrapping her red robe around her.

&quot;I&apos;m round like a woman should be,&quot; said Turala. &quot;Will I see you tomorrow?&quot;

&quot;No,&quot; said the Duke. &quot;I must entertain Vivec tomorrow, and the next day the Duke of Ebonheart is coming. Do you know, I never really appreciated Almalexia and her political skills until she left?&quot;

&quot;It is the same with me,&quot; smiled Turala. &quot;You will only appreciate me when I&apos;m gone.&quot;

&quot;That&apos;s not true at all,&quot; snorted the Duke. &quot;I appreciate you now.&quot;

Turala allowed the Duke one last kiss before she was out the door. She kept thinking about what he said. Would he appreciate her more or less when he knew that she was getting fat because she was carrying his child? Would he appreciate her enough to marry her?

The Year Continues in Sun&apos;s Dawn.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


2920 暁星の月(1巻)
第一紀 最後の年
カルロヴァック・タウンウェイ 著 &lt;/p&gt;
[pagebreak]
[pagebreak]
&lt;p align=&quot;left&quot;&gt; 2920年 暁星の月1日
モルンホールド (モロウウィンド)

&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/A_letter.png&apos;&gt; アルマレクシアは毛皮のベッドに横たわり、夢を見ていた。太陽が窓に当たり、彼女の肌色の部屋に乳白色の光が注ぎ込まれて、ようやく彼女はその目を開けた。それは静寂と静けさであり、彼女が見ていた血と祝典で溢れていた夢とは驚くほどに違っていた。数分間、彼女は天井を見つめビジョンの整理を試みた。

 彼女の王宮の宮廷には冬の朝の涼しさで湯煙を立てている、沸き立つプールがあった。手の一振りで湯煙は消え、彼女の恋人ヴィベクの顔と姿が北の書斎に見えた。すぐには話しかけたくなかった:  赤のローブを着て、毎朝のように詩を書く彼はりりしく見えた。

「ヴィベク」彼女が言うと、彼は笑顔とともに顔を上げ、何千マイルもの彼方から彼女の顔を見ていた。「戦争の終わりのビジョンを見たわ」

「80年も経った今、誰にも終わりは見えないと思うが…」と、ヴィベクは笑顔とともに言ったが、真剣になり、アルマレクシアの予言を信じた。「誰が勝つ？ モロウウィンドか、それともシロディール帝都か？」

「ソーサ・シルがモロウウィンドにいなければ、私たちは負けるわ」と、彼女は返答した。

「私の情報によると、帝国は北部を春の早い段階で攻撃するであろう。遅くとも蒔種の月にはね。アルテウムへ行き、戻るよう彼を説得してくれるか？」

「今日発つわ」と、彼女は即座に言った。

[pagebreak]
2920年 暁星の月4日
ギデオン (ブラック・マーシュ)

 女帝は牢獄のなかを歩き回っていた。冬の季節が彼女に必要のない体力を与えていたが、夏はただ窓の近くに座り、彼女を冷ましに来た、ムッとするような沼地の風に感謝するだけであった。部屋の反対側では、帝国宮廷での舞踏会を描写した、未完成のつづり織りが彼女を嘲るように見えた。彼女はそれを枠から破り取り、床に落としながら引き裂いた。

 その後、自らの無駄な反抗の意思表示を笑った。修理するのに十分な時間があり、その上で更に100枚作る時間もあった。皇帝は7年前に彼女をギオヴェッセ城に監禁し、おそらく彼女が死ぬまでそこに拘留するつもりであろう。

ため息とともに、彼女の騎士ズークを呼ぶ綱を引いた。帝国衛兵にも相応しい制服を着た彼は、数分以内に扉の前に現れた。ブラック・マーシュ出身のコスリンギーの民のほとんどは裸でいることを好んだが、ズークは衣服に前向きな楽しみを覚えていた。彼の銀色で反射する皮膚はほとんど見えず、顔、首、手のみを露出していた。

「殿下」と、お辞儀をしながら彼は言った。

「ズーク」と、女帝タヴィアは言った。「退屈である。今日は夫を暗殺する手段を話そうぞ」

[pagebreak]
2920年 暁星の月14日
帝都 (シロディール)

 南風の祈りを宣告する鐘の音が帝都の広い大通りや庭園に鳴り響き、皆を神殿へと呼んでいる。皇帝レマン三世はいつも最高神の神殿の礼拝に参列したが、彼の息子にして継承者である王子ジュイレックは、各宗教的祝日はそれぞれ違う神殿にて礼拝に参列するほうが政治上より良いと思っていた。今年はマーラの慈善大聖堂であった。

 慈善での礼拝は幸い短かったが、皇帝が王宮に戻れたのは正午を大きく回ってからであった。その頃には、闘技場の闘士たちは式典の始まりをしびれを切らして待っていた。支配者ヴェルシデュ・シャイエがカジートの軽業師の一座による実演を手配していたため、群衆はそれほど落ち着かない様子ではなかった。

「そちの宗教は我が宗教よりも都合がよいな」と、皇帝は支配者に謝罪するかのように言った。「最初のゲームは何であるか？」

「優れた戦士2人による、一対一の決闘であります」と、支配者が立ち上がりながら言った。うろこ状の皮膚が、日の光を受け止めていた。「彼らの文化に相応しい武装で」

「よいぞ」と、皇帝は言い、手を叩いた。「競技を開始せよ！」

 二人の戦士が群衆の声援が沸き立つ闘技場に入るや否や、皇帝レマン三世はこのことについて数ヶ月前に約束したが、忘れてしまっていたことに気がついた。闘士の1人は支配者の息子サヴィリエン・チョラック。ギラギラした象牙色のうなぎは、アカヴィリ剣と小剣を一見細く、弱そうな腕で握っている。もう一方は、皇帝の息子、王子ジュイレック。黒檀の鎧とともに野蛮なオークの兜と盾、そしてロングソードを携えている。

「この見物は興味をそそります」と、支配者が息を漏らすように言い、細い顔でにこやかに笑った。「シロディールがアカヴィルとこのように戦うのを見た覚えがありません。通常は、軍対軍ですからな。やっとどちらの考え方が良いのか決着がつけられます-- あなた方のように、剣と戦うために鎧を作るのか、それとも我々のように、鎧と戦うために剣を作るのか」

 まばらにいるアカヴィリの参事と支配者以外はサヴィリエン・チョラックの勝ちを望んではいなかったが、彼の優雅な動きを目にしたとき、皆息を呑んだ。彼の剣は体の一部のようで、尻尾が腕から伸び、後ろの腕に合わせる。重量を平衝させる技で、若い蛇男を丸まらせ回転しながら、攻撃姿勢のままでの舞台の中央への移動を可能とさせた。王子はそれほど印象的ではない、普通の移動方法で、とぼとぼと前へ進んだ。

 二人がお互いに飛び掛ると、群衆は歓喜の叫びを上げた。アカヴィリはまるで彼が王子の衛星軌道上の月であるかのように、後ろからの攻撃を試みるために楽々と彼の肩を飛び越えたが、王子は盾で防ぐためにすぐに旋回した。彼の反撃は、敵が地面に倒れこみ、スルスルと彼の足の間を抜けながら足を引っ掛けたので空を切った。王子は大きな衝突音とともに地面に倒れた。

 王子はすべて盾で防いだが、サヴィリエン・チョラックが幾度となく王子に攻撃をしかけると、金属と空気が溶けて融合した。

「私たちの文化に盾はありません」と、ヴェルシデュ・シャイエが皇帝に呟いた。「息子には盾が奇妙に見えているのでしょう。私たちの国では、殴られたくなかったら、避けるのです」

 サヴィリエン・チョラックが再度目もくらむような攻撃に備えて後ろ足で立ったとき、王子は彼の尻尾を蹴り彼を一瞬後ろに退かせた。彼はすぐに立ち直ったが、王子も地に立っていた。二人ともお互いの周りを回っていたが、そのうち蛇男が、アカヴィリ剣を突き出して前に回転しながら出てきた。王子は敵の策を見破っており、アカヴィリ剣をロングソードで、そして小剣を盾で防いだ。その短く突き抜く刃は金属にめり込んでしまい、サヴィリエン・チョラックは平衡を崩されてしまった。

 王子のロングソードがアカヴィルの胸を切り、突然の激しい痛みが彼に両方の武器を落とさせてしまった。直後、戦いは終わった。サヴィリエン・チョラックは王子のロングソードを首に突きつけられた。解体される家畜同然であった。

「ゲームは終了である！」と、皇帝は叫んだが、闘技場内の拍手の音でかすかに聞こえただけである。

 王子はにっこりと笑い、サヴィリエン・チョラックが立ち上がるのを手伝い、治癒師へ連れて行った。皇帝は安堵しながら支配者の背中を叩いた。戦いが始まったとき、息子が勝つ可能性の低さに気付いていなかった。

「彼はいい戦士になります」と、ヴェルシデュ・シャイエが言った。「そして、偉大な皇帝に」

「これだけは憶えておけ」皇帝は笑った。「アカヴィリには派手な技が多いが、我々の攻撃が1度でも通用すれば、それで終わりなのだ」

「よく憶えておきます」支配者は頷いた。

 レマンは残りのゲームの最中、その言葉のことを考えていて心底楽しめなかった。支配者も、女帝がそうであったように敵なのだろうか？ この件は監視することにした。


2920年 暁星の月21日
モルンホールド (モロウウィンド)

「なぜ私があげた緑のローブを着ない？」と、モルンホールドのデュークは若い娘が服を着るのを見ながら聞いた。

「合わないからよ」トゥララは笑った。「それに、赤が好きなのを知っているでしょう」

「合わないのは、太り始めているからだ」と、デュークは笑い、彼女をベッドに引き込み、胸や腹部に口づけをした。くすぐったくて彼女は笑ったが、起き上がり、赤いローブを羽織った。

「女性らしく出るところは出ているのよ」と、トゥララは言った。「明日会える？」

「いや」と、デュークは言った。「明日はヴィベクをもてなさなければならない、そして次の日はエボンハートのデュークがここを訪れる。アルマレクシアが居なくなるまで、私はアルマレクシアと彼女の政治手腕を大切に思っていなかった。信じられるか？」

「私と同じね」トゥララは微笑んだ。「私が居なくなって初めて大切に思うのよ」

「そんなことはない」デュークはせせら笑った。「今、大切に思っているさ」

 トゥララは扉を出る前に、デュークに最後の口づけを許した。彼女は彼の言った言葉を考え続けた。彼女が太り始めているのは彼の子を宿しているからだと知ったら、彼はどれだけ彼女を大切に思ってくれるのだろうか？ 結婚するほど大切に思ってくれるだろうか？

 時は薄明の月へと続く。</Dest>
    </String>
    <String List="1">
      <EDID>SkillOneHanded3</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;

FIRE AND DARKNESS
The Brotherhoods of Death


By
Ynir Gorming&lt;/p&gt;
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&lt;p align=&quot;left&quot;&gt;
&quot;Brother, I still call you brother for we share our bonds of blood, tested but unbroken by hatred. Even if I am murdered, which seems inevitable now, know that, brother. You and I are not innocents, so our benedictions of mutual enmity is not tragedy, but horror. This state of silent, shadowed war, of secret poisons and sleeping men strangled in their beds, of the sudden arrow and the artful dagger, has no end that I can see. No possibility for peace. I see the shadows in the room move though the flame of my candle is steady. I know the signs that I... &quot;
[pagebreak]
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt;his note was found where it had fallen beneath the floorboards of an abandoned house in the Nordic village of Jallenheim in the 358th year of the second era. It was said that a quiet cobbler lived in the house, whispered by some to be a member of the dread Morag Tong, the assassin&apos;s guild outlawed throughout Tamriel thirty-four years previously. The house itself was perfectly in order, as if the cobbler had simply vanished. There was a single drop of blood on the note.

The Dark Brotherhood had paid a call.

This note and others like it are rare. Both the Morag Tong and its hated child, the Dark Brotherhood, are scrupulous about leaving no evidence behind - their members know that to divulge secrets of their orders is a lethal infraction. This obviously makes the job of the historian seeking to trace their histories very difficult.

The Morag Tong, according to most scholars, had been a facet of the culture of Morrowind almost since its beginning. After all, the history of Resdayn, the ancient name of Morrowind, is rife with assassination, blood sacrifice, and religious zealotry, hallmarks of the order. It is commonly said that the Morag Tong then as now murdered for the glory of the Daedra Prince Mephala, but common assumptions are rarely completely accurate. It is my contention that the earliest form of the Tong additionally worshipped an even older and more malevolent deity than Mephala. As terrifying as that Prince of Oblivion is, they had and have reverence for a far greater evil.

Writs of assassination from the first era offer rare glimpses into the Morag Tong&apos;s earliest philosophy. They are as matter of fact as current day writs, but many contain snatches of poetry which have perplexed our scholars for hundreds of years. &quot;Lisping sibilant hisses,&apos; &apos;Ether&apos;s sweet sway,&apos; &apos;Rancid kiss of passing sin,&apos; and other strange, almost insane insertions into the writs were codes for the name of the person to be assassinated, his or her location, and the time at which death was to come. They were also direct references to the divine spirit called Sithis.

Evidence of the Morag Tong&apos;s expertise in assassination seems scarcely necessary. The few instances of someone escaping a murder attempt by them are always remarkable and rare, proving that they were and are patient, capable murderers who use their tools well. A fragment of a letter found among the effects of a well-known armorer has been sealed in our vaults for some time. It was likely penned by an unknown Tong assassin ordering weapons for his order, and offers some illumination into what they looked for in their blades, as well the mention of Vounoura, the island where the Tong sent its agents in retirement --

&apos;I congratulate you on your artistry, and the balance and heft of your daggers. The knife blade is whisper thin, elegantly wrought, but impractical. It must have a bolder edge, for arteries, when cut, have a tendencies to self seal, preventing adequate blood loss. I will be leaving Vounoura in two weeks time to inspect your new tools, hoping they will be more satisfactory.&apos;

The Morag Tong spread quietly throughout Tamriel in the early years of the second era, worshipping Mephala and Sithis with blood, as they had always done.

When the Morag Tong assassinated the Emperor Reman in the year 2920 of the first era, and his successor, Potentate Versidue-Shaie in the 324th year of the second era, the assassins so long in the shadows were suddenly thrust into the light. They had become brazen, drunk with murder, literally painting the words &apos;MORAG TONG&apos; on the wall in the Potentate&apos;s blood.

The Morag Tong was instantly and unanimously outlawed in all corners of Tamriel, with the exception of its home province of Morrowind. There they continued to operate with the blessings of the Houses, apparently cutting off all contact with their satellite brothers to the west. There they continue their quasi-legal existence, accepting black writs and murdering with impunity.

Most scholars believe that the birth of the Dark Brotherhood, the secular, murder-for-profit order of assassins, was as a result of a religious schism in the Morag Tong. Given the secrecy of both cults, it is difficult to divine the exact nature of it, but certain logical assumptions can be made.

In order to exist, the Morag Tong must have appealed to the highest power in Morrowind, which at that time, the Second Era, could only have been the Tribunal of Almalexia, Sotha Sil, and Vivec. Mephala, whom the Tong worshipped with Sithis, was said to have been the Anticipation of Vivec. Is it not logical to assume that in exchange for toleration of their continued existence, the Tong would have ceased their worship of Mephala in exchange for the worship of Vivec?

The Morag Tong continues, as we know, to worship Sithis. The Dark Brotherhood is not considered a religious order by most, merely a secular organization, offering murder for gold. I have seen, however, proof positive in the form of writs to the Brotherhood that Sithis is still revered above all.

So where, the reader, asks, is the cause for the schism? How could a silent war have begun, when both groups are so close? Both assassin&apos;s guilds, after all, worship Sithis. And yet, a figure emerges from history who should give those with this assumption pause.

The Night Mother.

Who the Night Mother is, where she came from, what her functions are, no one knows. Carlovac Townway in his generally well-researched historical fiction 2920: The Last Year of the First Era tries to make her the leader of the Morag Tong. But she is never historically associated with the Tong, only the Dark Brotherhood.

The Night Mother, my dear friend, is Mephala. The Dark Brotherhood of the west, unfettered by the orders of the Tribunal, continue to worship Mephala. They may not call her by her name, but the daedra of murder, sex, and secrets is their leader still. And they did not, and still do not, to this day, forgive their brethren for casting her aside.

The cobbler who met his end in the second era, who saw no end in the war between the Brotherhood and the Tong, was correct. In the shadows of the Empire, the Brothers of Death remain locked in combat, and they will likely remain that way forever.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;
炎と闇: 死の同志たち
イニル・ゴーミング 著&lt;/p&gt;
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&lt;p align=&quot;left&quot;&gt;
 「同志よ、憎悪の試練にも屈しなかった血のきずなで結ばれたおまえを、今でも同志と呼ぶ。今では必然とも思える俺の死だが、たとえ殺されようとも、これだけは覚えておけ、同志よ。我々は無垢ではない。故にお互いに向けられた敵意は悲劇ではなく、恐怖である。毒殺や寝首を掻き、突然矢が放たれ、巧みにダガーを使う、静かな、闇の中の戦いの終わりは、俺には見えてこない。和解の可能性はない。部屋の中では影が動いているが、ロウソクの炎は微動だにしない。これが俺の…」
[pagebreak]
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt; この覚え書きは第二紀358年にノルドの村、ジャレンハイムにある廃屋の床下から発見された。物静かな靴職人が住んでいたといわれているが、34年前にタムリエル全土で禁止された暗殺者のギルド、あの恐ろしいモラグ・トングの一員であったと一部の人たちからはささやかれている。靴職人が突然消えてしまったかのように、家そのものはきちんと整頓されていた。覚え書きには一滴の血が付いていた。

 闇の一党が訪れたのである。

 この覚え書きや、これに近いものが発見されることは非常に珍しい。モラグ・トングも、そこから憎まれつつ派生した闇の一党も、証拠品を残すことに関して神経を尖らせている-- 各自、団の秘密を漏らす行為は致命的な違反であると理解しているからである。これは当然、彼らの過去を辿ろうとする歴史家の任務を困難にするものである。

 多くの学者によると、モラグ・トングは当初からモロウウィンドをそのまま映し出したようなものであった。モロウウィンドの太古の名前であるレスデインの歴史には、団の特質である暗殺、血の生けにえや、宗教への熱狂がはびこっていた。モラグ・トングは今も昔もデイドラの王子メファーラの名誉のために殺人を犯したと一般的には言われているが、一般の仮説が全面的に正しいことは稀である。当初のトングはメファーラに加えて、さらに古く邪悪な神を崇拝していたというのが私の主張である。オブリビオンの王子は恐ろしいが、彼らはさらに巨大な悪を崇拝していたし、今でもそうしている。

 第一紀の暗殺命令書は、モラグ・トングの最初の理念を垣間見ることができる貴重な資料だ。今日の令状と違わず淡々と書かれているが、暗殺命令書の多くには、何百年もの間、学者たちを困惑させてきた詩の断片が含まれている。「舌足らずが歯擦音でささやく」「天空の甘い支配」「非常な罪の臭うくちづけ」など、他にも奇妙な、正気を失ったような命令書への書き込みは、目標の名前や彼らの居場所、そして暗殺の時刻などを伝える暗号であった。また、これらはシシスと言う神聖な霊への直接的引例でもあった。

 モラグ・トングの暗殺における専門技術の証拠はほとんど必要ない。彼らは我慢強く有能で、道具の使い方に精通している為、彼らの殺害の企てを逃れた数名の事例は共通して珍しく、注目に値する。有名な鍛冶師の私物の中から発見された手紙の切れ端は、我々の保管室に以前から封印されている。おそらく、団のための武器を注文する際に、一般には知られていないトングの暗殺者によって書かれたものであり、彼らが武器に何を求めていたかを知る手掛かりを提供していると共に、トングが引退した工作員を送っていた、ヴヌーラ島に関しても触れている。

 「あなたのダガーの芸術性、平衝性、重量、これらに対して賛辞を述べる。ナイフの刃は剃刀のように薄く、上品に鍛造されているが、実用性がない。動脈は切られたときに自己治癒する性質があり、出血を妨げてしまうため、もっと大胆な刃が必要だ。私は新しい道具の検品をしに、2週間後にヴヌーラを発つ。できあがったものがもっと満足のいく品であることを願う」

 モラグ・トングは第二紀の早い時期に、静かにタムリエル全土に広がり、これまでにも行なってきたとおり、メファーラとシシスを血で崇めた。

 モラグ・トングが皇帝レマンを第一紀2920年に、彼の後継者支配者ヴェルシデュ・シャイエを第二紀324年に暗殺したとき、非常に長い間影の中にいた暗殺者たちは突然光の下へと押し出された。彼らは殺人に文字通り酔いしれ、壁に「モラグ・トング」と支配者の血で書き記した。

 モラグ・トングは瞬間的に、そして何の異議を唱えるものもなくタムリエルの隅々で禁止された。本国であるモロウウィンドを除いて。モロウウィンドだけは、西の他地方との関係を完全に断ち切ってしまっている議会の承認を受け、活動を続けた。その土地では、うわべだけの合法的な存在を続け、闇の令状を引き受けて、罰せられることなく殺しを続けていた。

 大多数の学者は闇の一党、非宗教的で利益のために殺人を犯す暗殺者の一団の誕生は、宗教的な分裂の結果だと信じている。双方の秘密性を考慮すると、本質を推測するのは困難ではあるが、ある種の理論的な仮説は立てられる。

 モラグ・トングはその存続の為にモロウウィンドの最高権力に訴えかけたのは間違いなく、それは当時の第二紀、アルマレクシア、ソーサ・シル、ヴィベクから成る裁決機関以外は考えられない。トングがシシスと共に崇拝したメファーラ、はヴィベクの前身であると言われていた。存続を許されるための見返りに、トングがメファーラの崇拝を止め、ヴィベクを崇拝したと推測するのが論理的ではなかろうか。

 モラグ・トングは我々の知る通り、シシスの崇拝を続けている。闇の一党はたいていの人々から宗教的な集団とは見なされておらず、非宗教的でゴールドのために殺しを提供する組織と考えられている。しかし、私は令状の中で、闇の一党が他のどんなデイドラよりもシシスを崇めていた証拠を見つけた。

 そうなると読者諸君は、ではどこに分裂の原因があるのか、と問うだろう。お互いに極めて近い存在でありながら、どうしてこんな静かな戦いが始まったのか。ともに暗殺者のギルドであり、結果的にはシシスを崇めているではないか。しかし、そこでこの仮説を唱える人々を止めてしまう人物が歴史から浮かび上がる。

 夜母。

 夜母が誰なのか、どこから来たのか、彼女の機能が何なのかは誰も知らない。概ね良い歴史考証がされたカルロヴァック・タウンウェイの歴史小説『2920: 第一紀の最後の年』の中で、彼は夜母をモラグ・トングの指導者として描くことを試みている。しかし、彼女は歴史的に闇の一党とのみ結び付けられており、トングとは一切関わりがない。

 我が愛する友よ。夜母とは、メファーラのことである。裁決機関の命令によって拘束されない西の闇の一党は、メファーラの崇拝を続けた。彼女を名前では呼ばないかもしれないが、殺人、性行為、秘密のデイドラは彼らの指導者であることに変わりはない。そして今も昔も、彼女をないがしろにした同胞を許してはいない。

 第二紀に最期を遂げた靴職人、闇の一党とトングの戦いの終わりが見えないといった彼の感覚は、正しかった。帝国の闇の中で、死の同志たちは戦い続け、おそらく永遠に戦い続けるであろう。
</Dest>
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      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Song of Hrormir




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&lt;p align=&quot;left&quot;&gt;
  Hrormir
  Son of Hrorgar
  Summoned to the Court of Vjindak,
  Son of Vjinmore, King of Eversnow.
    &quot;Mighty caster of magic,
  I charge thee to go to Aelfendor,
  For its hoary Warriors do threaten my Land
  And bring forth their cousin Demons
  To terrify my People.&quot;
  Hrormir
  Son of Hrorgar
  Heard the Words of Vjindak Evensnow.
    &quot;By Icestaff,
  Surely I would help thee
  But I have already a Quest to drink
  Twelve Flagons of Mead in one Hour,
  And then to bed four Wenches,
  Twice each.
  So I must with grace decline.&quot;
  The King he did not smile
  At Hrormir and his jolly Spirit.
    &quot;By thine Honor
  Must thou aidest my Cause
  For must thou takest up the Sword
  Of thy Companion Darfang
  Who took the Quest and failed.&quot;
  Hrormir laughed.
    &quot;Now I know thou jest.
  My boon Mate Darfang wouldst not fail.
  There be no finer Bladesman.
  If thou chargest him, he wouldst not fall.&quot;
    &quot;I did not say he fell.
  He joined the Dark Kings of Aelfendor
  And by doing so dishonored
  Himself and thee, his Friend.&quot;

  Hrormir could not believe the Words,
  And yet, he knew Eversnow
  Didst not lie.
  So for twenty Days and three rodeth he
  To the Land of Night, the Kingdom of Fear,
  Where the Peasants ever carried Candles
  Knowing what Evil awaiteth them
  Should they stray beyond the Glow.
  The Sovereigncy of three Dark Kings:
  Aelfendor.
  There, Torch in Hand, didst Hrormir
  Pass through haunted Countryside
  And frightened Villages,
  And through the black Gates
  Of the blacker Castle of Aelfendor.
  The three Dark Kings didst sneer
  At the sight of mighty Hrormir
  And summoned they their Champion
  Darfang the Blade.
    &quot;My boon Companion!&quot;
  Hrormir called in the Hall of Night.
    &quot;I dare not trust my Eyes,
  For then I wouldst believe
  That thou hast joined with Evil,
  And turned thy Way from Honor
  And Brotherhood!&quot;

    &quot;Hrormir!&quot;
  Darfang the Blade didst cry.
    &quot;If thou dost not go now,
  One of us must die, for I hate thee!&quot;
  But Hrormir was battle ready,
  And in the echoing Halls of Night
  The Blade of Darfang
  And the Staff of Hrormir
  Didst strike again and yet again.
  Mighty Warriors and Mages both,
  The boon Companions now Foes,
  Shook Mundus with their War.
  They might have fought for a Year
  If there were Sun in Aelfendor
  To mark Time,
  And either Hrormir or Darfang
  May verily have won.
  But Hrormir saweth through the Dark
  The Tears in the Eyes of his former Friend,
  And then he saweth the Shadow of Darfang
  Wert not his own.
  And so with Icestaff, he did strike
  Not Darfang, but his Shadow, which cried.
    &quot;Hold, Mortal Man!&quot;

  The Shadow becameth the Hag,
  Bent and twisted, in her Cloak and Hood.
  From her faceless Shadows, she hissed.
    &quot;Mortal Man called Hrormir
  The Soul of thy boon Companion
  Is my Plaything,
  But I will take thine in trade,
  For though ye both have strong Arms,
  Thou hast the more clever Mind
  Which my Sons the Dark Kings need
  For a Champion of Aelfendor.&quot;
  Hrormir the brave didst not take a Breath
  Or pause before he boldly said.
    &quot;Shadowy Hag, release Darfang,
  And thou mayest use me as thou will.&quot;
  The Hag didst laugh and freed Darfang.
    &quot;To save thine Honor this thou hast done,
  But now thou must be without Honor
  Mortal Man, as the Champion
  Of the Dark Kings, my Heirs of Gray Maybe,
  Thou must help them divide Aelfendor,
  And love me,
  Thy Shadowy Hag and thy Mistress well.&quot;

  For his loss of Honor,
  And his dear Friend&apos;s Sacrifice,
  Noble Darfang prepared to take his Dagger
  And plunge it in his good Heart,
  But Hrormir stayed his Brother&apos;s Hand and whispered.
    &quot;No, boon Companion,
  Wait for me at the Village Banquet Hall.&quot;
  And then did Darfang the Blade leave the Castle
  While Hrormir took the withered Claw
  Of the Hag, and pressed it to his Lips.
    &quot;Shadowy Hag, to thee I pledge
  To only honor thy black Words
  To turn my back on Truth
  To aid thy Dark Kings&apos; Ambition
  To divide their Inheritance fairly
  To love thee
  To think thee beautiful.&quot;
  Then to the Chamber in the Heart of Night
  Hrormir and the Hag did retire
  Kissed he there her wrinkled Lips
  And her wrinkled, sagging Breasts,
  For ten Days and Nights and three did Hrormir
  And his Icestaff
  Battle thus.

  Then Sweet Kynareth blew honeyed Winds
  O&apos;er the Hills and Forest Glens of Aelfendor,
  And the Caress of warm blooded Dibella 
  Coaxed the Blossoms to wanton Display
  So that Aelfendor became a Garden
  Of all the Senses.
  The frightened Servants of the Dark Kings
  Woke to find there was naught to fear
  And through the once dark Streets of the Village
  Came the Cries of Celebration.
  In the Banquet Hall of the Village
  Hrormir and his boon Companion Darfang
  Embraced and drank of rich Mead.
  The Shadowy Hag too was smiling,
  Sleeping still in her soft Bed,
  Until the morning Sun touched her naked Face
  And she awoke, and saw All,
  And knew All saw her.
  And she cried out:
    &quot;Mortal Man!&quot;

  Night fell fast upon the Land
  As the Hag flew into the Banquet Hall
  Casting blackest Darkness in her Wake
  But all the Celebrants still could see
  Her Anger
  In her monstrous Face
  And they shook with Fear.
  The Hag had said the Kingdom was
  To be divided among her Heirs.
  But Aelfendor had been kept whole
  While her Children divided,
  Drawn and quartered.
  Hrormir was mightily amused.
  He swallowed his Laughter
  In his Mead,
  For none should laugh outright
  At the Daedra Lord Nocturnal.
  Without her gray Cowl of shadowed Night,
  Her hideous Face forced the Moons
  To hide themselves.
  Hrormir the mighty did not quail.
    &quot;Wherest be thine Hood, shadowy hag?&quot;
    &quot;Mortal Man hast taken it from me unaware.
  When I awoke, my Face unmasked,
  My Kingdom cast into the Light,
  My Dark King Heirs in Pieces cast,
  And here, my Champion smiles.
  Yet in truth, thou kept thy Promise truly,
  To never keep thy Promise true.&quot;

  Hrormir
  Son of Hrorgar
  Bowed to the Hag, his Queen.
    &quot;And evermore, 
  &apos;Til thou releaseth me, will I serve thee so.&quot;
    &quot;A clever Mind in a Champion
  Is a much overvalued Trait.&quot;
  The Hag released Hrormir&apos;s Soul
  And he released her Hood.
  And so in the Light of darkest Dark,
  She left Aelfendor evermore.
  And after drinking twelve Flagons of Mead,
  And bedding four Wenches
  Twice each,
  Did Darfang return to Eversnow
  With Hrormir
  Son of Hrorgar.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


フローミルの詩(うた)




[pagebreak]
[pagebreak]
&lt;p align=&quot;left&quot;&gt;
 フロガーの血を継ぐフローミル
 彼の者を宮廷へと呼び寄せたのは
 エバースノーの地を統べる王にして
 ヴィジンモアの血を継ぐヴィジンダックであった

「大いなる光の魔法の使い手よ
 アエルフェンドールの地を征け！
 闇の王たちが我が領地に影を落とす！
 影の魔女が我が領民の光を奪う！」

 王命を賜るフローミル

「この輝く氷の杖に誓い
 必ずや成し遂げましょう！
 …ですがしばしのご猶予を
 美味なる最上のはちみつ酒と
 麗しき四人の乙女が
 この地で私を引き止めるのです」

 王は静かに首を振る

「この使命半ばに倒れた剣を拾うは
 その友たる汝がさだめ」

 いつもの余裕はどこへやら
 フローミルから笑みが消えた

「ご冗談を
 私の友ダーファングの剣に敗北なし
 私の杖をおいて他に並ぶものなし」

「アエルフェンドールの闇に
 ダーファングはひざまずいた
 汝の友の汚名を雪げ！」


 フロガーの血を継ぐフローミル
 友を想い心が逸る
 馬を駆り立て二十日と三日
 星なき夜へ辿り着く

 アエルフェンドールの地を統べるは三人の闇の王
 光蝕む闇が朝を拒み 終わらぬ夜をもたらす
 光奪われし民が愛を忘れ冷たく哂う

 杖の先に光を灯し
 呪われし地の深奥を照らす
 そこは漆黒の門
 そこは漆黒のアエルフェンドール城

 頭上から闇の王たちの嘲笑が降り注ぎ
 背後から刃が振り下ろされる

 まぎれもないダーファングの姿

「友よなぜだ！？
 なぜ心を闇に染めた！？」

 互いの顔も見えぬ闇夜の広間
 血に濡れた友の剣にかつての光は無い

「俺を友と思うなら
 俺の為に死んでくれ」

 フローミルの杖とダーファングの剣
 ぶつかり合う二人の強者
 無二の友が今ぶつかり合う

 背中の傷が痛む
 友と戦わねばならぬ心が痛む

 時もわからぬ闇夜の広間
 一瞬とも永遠ともつかぬ戦いに決着はつかない

 不意に小さな光がこぼれた
 友の目からあふれた涙
 そのわずかな光が彼の姿を照らし出す
 友のものではない影を映し出す

 真実を知るフローミル
 友を信じ続けたフローミル
 友の影に杖を振り下ろし叫ぶ

「生ある者 ダーファングよ
 その心に真の光を！」

 友の影から魔女現る
 醜き闇が偽らせたのだ

「生ある者 フローミル
 友の命惜しくば 大いなる光の力 闇に捧げよ！
 アエルフェンドールのチャンピオンとなれ！」

 卑劣な要求に迷いなき返答

「影の魔女よ
 友を解き放て！
 私の身を捧げる！」

 魔女は下卑たる笑いを上げ
 ダーファングは光を取り戻した

「生ある者 フローミル
 身も心も闇のしもべとなり
 影の魔女たる私を愛せ」

 誇りも名誉も全て失い
 死を選ぼうとするダーファングを引き止める

「友よ 生ある者よ
 お前は二度と光を見失うな！」

 ダーファングは城を後にし
 フローミルは魔女の手に口付けした

「これより私は闇への忠誠を誓う
 愛する影の魔女よ」

 フローミルは
 深く被った頭巾で決して素顔を見せぬ魔女と
 毎晩床を共にした
 闇に染まった氷の杖は
 大地を氷に閉ざし 長い冬をもたらした


 月日は流れ
 闇の地アエルフェンドールに変化が訪れた

 アエルフェンドールは春を迎えていた

 寝台で眠る影の魔女
 その横顔を窓から照らす一筋の光

 夜空を朝日が切り裂いた

 魔女は飛び起きた

 窓から見渡す限りの世界が朝を迎えていた

 乾いた岩肌は輝く花々に覆われ
 温かな風が甘い香りを運ぶ

 魔女の素顔は暴かれていた


 漆黒のアエルフェンドール城は騒然とし
 混乱に満ち溢れる

「影の魔女よ、そなたの頭巾はどこに？」

「生ある者 フローミル
 お前の仕業か」

 怒り狂う魔女に笑いかけるフローミル

「愛する影の魔女よ
 恥じることは無い
 美しいその素顔をもっと見せてくれ」

 魔女の存在を隠し続けていた頭巾は
 フローミルの手にあった

「愛する影の魔女よ
 私は誓いを守りお前を愛す
 そして愛するが故に私は頭巾を返さない」

 アエルフェンドールの闇の呪いは
 頭巾が作り出した魔女の心の影だった


「愛する影の魔女よ
 私はフロガーの血を継ぐフローミル
 大いなる光の魔法の使い手
 輝く氷の杖がお前の心を溶かす」

「生ある者 フローミル
 お前は見事に光と名誉を取り戻した」

 影の魔女は最後にフローミルにそっと口付けすると
 頭巾と共にいずこへと消え去った

 アエルフェンドールは救われた

 フロガーの血を継ぐフローミル
 美味なる最上のはちみつ酒と
 麗しき四人の乙女が待つ
 エバースノーの地へ戻った
 友であるダーファングと共に
</Dest>
    </String>
    <String List="1">
      <EDID>SkillTwoHanded5</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;

The Battle of Sancre Tor
&lt;/p&gt;


[pagebreak]
&lt;p align=&quot;left&quot;&gt;
In 2E 852, allied Nord and Breton forces crossed the borders into Cyrodiil and occupied the major passes and settlements in the Jerall Mountains. Making their headquarters for the winter at Sancre Tor, the Nord-Breton allies dared King Cuhlecain&apos;s new general, Talos, to assault them in their mountain fastnesses.

When they learned that General Talos had mustered an army in the dead of winter and was marching to assault Sancre Tor, they were elated. Sancre Tor was impregnable, its citadel on high cliffs overlooking the lower city, nestled in a high mountain basin with steep, unscalable cliffs in their rear.

The Cyrodilic army was small, poorly trained and outfitted, short on rations, and unprepared for winter campaigning. As their ragged units assembled in the lowlands beneath the citadel, the Nord-Breton allies confidently assumed that their enemy had delivered himself into their trap.

The citadel was not only protected by an unscalable cliff in front and unscalable heights in their rear, but the entrance to the citadel was magically concealed under the appearance of a large mountain lake in the basin beneath the heights. Accordingly, the Nord-Breton allies left on a small force to defend the citadel, descending through lower passages to attack and overwhelm the cold, hungry Cyrodilic forces before them. They expected to defeat, overrun, and annihilate General Talos&apos; army, leaving no one to oppose their springtime descent into the Cyrodilic Heartlands.

Thus did General Talos lure the Nord-Breton allies to their doom.

Leaving a weak force in the lowlands to draw out the defenders, General Talos approached the citadel of Sancre Tor from the rear, descending the supposedly unscalable heights behind the citadel, and sneaking into the supposedly magically concealed entrance to the inner citadel. This remarkable feat is attributed to the agency of a single unnamed traitor, by tradition a Breton turncoat sorcerer, who revealed both the existence of an obscure mountain trail down the heights behind the citadel and the secret of the citadel entrance concealed beneath its illusory lake surface.

While the Cyrodilic army in the lowlands fought a desperate defense against the Nord-Breton sortie, General Talos and his men entered the citadel, swept aside the sparse defense, captured the Nord-Breton nobles and generals, and compelled them to surrender the citadel and their armies. The confused and demoralized Nord captives, already suspicious of the scheming High Rock sorcerer aristocracy and their overreaching dreams of Heartlands conquests, deserted the alliance and swore loyalty to Tiber Septim. The Skyrim generals joined their rank and file in Tiber Septim&apos;s army; the High Rock battlemage command was summarily executed and the captive Bretons imprisoned or sold into slavery.

Thus was the concerted allied invasion of Cyrodiil foiled, and General Talos&apos; army swelled by the hardened Nord veteran troops that played so crucial a role in General Talos&apos; succeeding campaigns which consolidated the Colovian and Nibenean into the core of the Cyrodilic Empire, and which resulted in the crowning of General Talos as Emperor Tiber Septim.

Historians marvel at Tiber Septim&apos;s tactical daring in assaulting a fortified mountain citadel in the dead of winter against vastly superior numbers. Later Tiber Septim attributed his unwavering resolve against overwhelming obstacles to have been inspired by his divine vision of the Amulet of Kings in the Tomb of Reman III.

The young Talos may indeed have been inspired by his belief that he was fated to recover this ancient sacred symbol of the Covenant and to lead Tamriel to the high civilization of the Third Empire. Nonetheless, this should in no way reduce our admiration for the dash and genius of this defining military triumph against impossible odds.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;

サンクレ・トールの戦い
&lt;/p&gt;


[pagebreak]
&lt;p align=&quot;left&quot;&gt;
 第二紀852年、ノルド、およびブレトンの同盟軍はシロディールの国境を侵し、ジェラール山地の主要な峠と集落を占領した。冬の本部をサンクレ・トールに置き、ノルド―ブレトンの同盟軍は、王者クーレケインの新将軍タロスに、彼らの堅牢な山を攻めてみろと挑発した。

 将軍タロスが真冬に兵を集め、サンクレ・トールを襲うために行進していると知ったとき、彼らは高揚した。サンクレ・トールは堅固であった。要塞は下の街を見下ろす高い絶壁の上にあり、高山の盆地に抱かれ、切り立っていてまずもって下りることの難しい崖を背にしている。

 シロディール軍は小さく、訓練と装備は不十分で、食料も不足しており、つまり冬の戦役の準備ができていなかった。ぼろぼろの部隊が要塞の下の低地に集まったとき、ノルド―ブレトン同盟軍は、敵が自ら彼らの罠にはまりにきたと確信した。

 要塞は前面によじ登るのが困難な絶壁と、後ろにはこちらもまた滑りおりることが困難な高地で守られているだけでなく、魔法によって、要塞の入り口を山々の盆地にある大きな湖に見せかける形で隠されていた。それ故、ノルド―ブレトン同盟軍は少人数の兵隊を要塞の防衛に残して出発し、凍える、空腹なシロディール軍を攻撃し押し潰すため、眼下の通路を下った。彼らは将軍タロスの軍を破り、圧倒し、皆殺しにすることができるものだと信じ、春に行われるシロディール・ハートランドへの進軍を妨げるものを残さないつもりであった。

 これによって、将軍タロスはノルド―ブレトン同盟軍を、彼らの破滅へと誘き寄せた。

 弱い部隊を低地に残して防衛部隊を誘い出し、将軍タロスの部隊はサンクレ・トールの要塞の裏の登れないと言われている高地から降下し、そして魔法で隠されていると言われている入り口から内部へ忍び込んだ。この驚くべき快挙は、要塞の裏の高地にある目立たない山道の存在、および幻想の湖面の下にある要塞の入り口の秘密を明かした、1人の名もなき裏切り者、ブレトンから寝返った妖術師のおかげである。

 低地のシロディール軍がノルド―ブレトンの突撃隊に対して必死の防衛戦を戦う中、将軍タロスと彼の部下は要塞に侵入し、わずかな防衛軍を一蹴し、ノルド―ブレトンの貴族や将軍たちを捕らえ、彼らに要塞と軍の放棄を強要した。混乱し、戦意を喪失したノルドの捕虜たちは即座に、策略に長けたハイロック妖術師の貴族社会やハートランド征服への行きすぎた夢を疑い、同盟を放棄し、タイバー・セプティムへの忠誠を誓った。スカイリムの将軍たちはタイバー・セプティムの軍の一兵卒となり、ハイロック魔闘士の上層部は即座に処刑され、ブレトンの捕虜たちは投獄されるか奴隷として売られた。

 これが一致団結して行なわれ、失敗に終わったシロディール侵略である。将軍タロスの軍がノルドの熟練部隊によって膨れ上がり、後に続く将軍タロスの軍事行動によって、コロヴィアとニベンをシロディール帝都の中核に統合することに重要な役割を果たし、最終的には将軍タロスの皇帝タイバー・セプティムとしての戴冠に結実する。

 歴史家はタイバー・セプティムの、固められた山の要塞を真冬に攻撃する戦術の大胆不敵さに驚嘆する。後にタイバー・セプティムは、彼の圧倒的な障害に対する強固な意志は、レマン三世の墓の中の王者のアミュレットの神聖な予言に起因すると考えていた。

 若き日のタロスは実際に、彼自身が盟約の太古の聖なる象徴を発掘すると宿命付けられていたのかもしれない。あるいは、タムリエルを第3帝都の高度な文明へ導くという信念によって突き動かされていたのかもしれない。たとえそうだったとしても、勝ち目のない戦いに挑み、決定的な軍事的大勝利を収めた行動力と才能への称賛を減じるべきではない。</Dest>
    </String>
    <String List="1">
      <EDID>SkillBlock1</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;



The Death Blow of Ebernanit
With explanations by the sage
Geocrates Varnus

&lt;/p&gt;
[pagebreak]
[pagebreak]
&lt;p align=&quot;left&quot;&gt;
  Broken battlements and wrecked walls
  Where worship of the Horror (1) once embraced.
  The bites of fifty winters (2) frost and wind
  Have cracked and pitted the unholy gates,
  And brought down the cruel, obscene spire.
  All is dust, all is nothing more than dust.
  The blood has dried and screams have echoed out.
  Framed by hills in the wildest, forlorn place
  Of Morrowind
  Sits the barren bones of Ebernanit.

  When thrice-blessed Rangidil (3) first saw Ebernanit,
  It burnished silver bright with power and permanence.
  A dreadful place with dreadful men to guard it
  With fever-glassed eyes and strength through the Horror.
  Rangidil saw the foes&apos; number was far greater
  Than the few Ordinators and Buoyant Armigers he led,
  Watching from the hills above, the field and castle of death
  While it stood, it damned the souls of the people
  Of Morrowind.
  Accursed, iniquitous castle Ebernanit.

  The alarum was sounded calling the holy warriors to battle
  To answer villainy&apos;s shield with justice&apos;s spear,
  To steel themselves to fight at the front and be brave.
  Rangidil too grasped his shield and his thin ebon spear
  And the clamor of battle began with a resounding crash
  To shake the clouds down from the sky.
  The shield wall was smashed and blood staunched
  The ground of the field, a battle like no other
  Of Morrowind
  To destroy the evil of Ebernanit.

  The maniacal horde were skilled at arms, for certes,
  But the three holy fists of Mother, Lord, and Wizard (4) pushed
  The monster&apos;s army back in charge after charge.
  Rangidil saw from above, urging the army to defend,
  Dagoth Thras (5) himself in his pernicious tower spire,
  And knew that only when the heart of evil was caught
  Would the land e&apos;er be truly saved.
  He pledge then by the Temple and the Holy Tribunal
  Of Morrowind
  To take the tower of Ebernanit.

  In a violent push, the tower base was pierced,
  But all efforts to fell the spire came to naught
  As if all the strength of the Horror held that one tower.
  The stairwell up was steep and so tight
  That two warriors could not ascend it side by side.
  So single-file the army clambered up and up
  To take the tower room and end the reign
  Of one of the cruelest petty tyrants in the annals
  Of Morrowind,
  Dagoth Thras of Ebernanit.

  They awaited a victory cry from the first to scale the tower
  But silence only returned, and then the blood,
  First only a rivulet and then a scarlet course
  Poured down the steep stairwell, with the cry from above,
  &quot;Dagoth Thras is besting our army one by one!&quot;
  Rangidil called his army back, every Ordinator and
  Buoyant Armiger, and he himself ascended the stairs,
  Passing the bloody remains of the best warriors
  Of Morrowind
  To the tower room of Ebernanit.

  Like a raven of death on its aerie was Dagoth Thras
  Holding bloody shield and bloody blade at the tower room door.
  Every thrust of Rangidil&apos;s spear was blocked with ease;
  Every slash of Rangidil&apos;s blade was deflected away;
  Every blow of Rangidil&apos;s mace was met by the shield;
  Every quick arrow shot could find no purchase
  For the Monster&apos;s greatest power was in his dread blessing
  That no weapon from no warrior found in all
  Of Morrowind
  Could pass the shield of Ebernanit.

  As hour passed hour, Rangidil came to understand
  How his greatest warriors met their end with Dagoth Thras.
  For he could exhaust them by blocking their attacks
  And then, thus weakened, they were simply cut down.
  The villain was patient and skilled with the shield
  And Rangidil felt even his own mighty arms growing numb
  While Dagoth Thras anticipated and blocked each cut
  And Rangidil feared that without the blessing of the Divine Three
  Of Morrowind
  He&apos;d die in the tower of Ebernanit.

  But he still poured down blows as he yelled,
  &quot;Foe!  I am Rangidil, a prince of the True Temple,
  And I&apos;ve fought in many a battle, and many a warrior
  Has tried to stop my blade and has failed.
  Very few can anticipate which blow I&apos;m planning,
  And fewer, knowing that, know how to arrest the design,
  Or have the strength to absorb all of my strikes.
  There is no greater master of shield blocking in all
  Of Morrowind
  Than here in the castle Ebernanit.

  My foe, dark lord Dagoth Thras, before you slay me,
  I beg you, tell me how you know how to block.&quot;
  Wickedly proud, Dagoth Thras heard Rangidil&apos;s plea,
  And decided that before he gutted the Temple champion,
  He would deign to give him some knowledge for the afterlife,
  How his instinct and reflexes worked, and as he started
  To explain, he realized that he did not how he did it,
  And watched, puzzled, as Rangidil delivered what the tales
  Of Morrowind
  Called &quot;The death blow of Ebernanit.&quot;

[pagebreak]
Geocrates Varnus explains:
  (1) &quot;The Horror&quot; refers to the daedra prince Mehrunes Dagon.
  (2) &quot;Fifty winters&quot; suggests that the epic was written fifty years after the Siege of Ebernanit, which took place in 3E 150.
  (3) &quot;Thrice-blessed Rangidil&quot; is Rangidil Ketil, born 2E 803, died 3E 195.  He was the commander of the Temple Ordinators, and &quot;thrice-blessed&quot; by being blessed by the Tribunal of Gods.
  (4) &quot;Mother, Lord, and Wizard&quot; refers to the Tribunal of Almalexia, Vivec, and Sotha Sil.
  (5) &quot;Dagoth Thras&quot; was a powerful daedra-worshipper of unknown origin who declared himself the heir of the Sixth House, though there is little evidence he descended from the vanished family.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


アベルナニット必殺の一撃
賢者ゲオクラテス・ヴァーナスによる
解説


&lt;/p&gt;
[pagebreak]
[pagebreak]
&lt;p align=&quot;left&quot;&gt;
 壊れた狭間胸壁と大破した壁恐怖(1)の崇拝が一時受け入れられた場所。
 50回の冬(2)の傷、霜と風不浄の門を砕き、穴を開け、そして、酷くみだらな尖塔を降ろさせた。
 すべては塵、すべては塵にすぎない。
 血は乾き、そして悲鳴はこだまして消えた。
 荒れた丘に囲まれた、見捨てられた場所モロウウィンドのアベルナニットの不毛な骨がある。

 三度祝福されたランギディル(3)が初めてアベルナニットを見たときは、力と不変性で光沢のある銀色に輝いていた。
 恐ろしい場所を恐ろしい男たちが守っている熱を帯びた硝子の目と恐怖を介しての力敵数のほうが遥かに多いのをランギディルは見た。
 彼が率いる数名のオーディネーターとボイアント・アーミガーよりも、野原と死の城を上の丘から見る、建っている間は、人々の魂を呪ったモロウウィンドのアベルナニット、呪われた邪悪な城。

 合図が鳴らされ、神聖な戦士を戦場へ呼んでいる悪しき者の盾に正義の槍でこたえるために、前で戦い勇敢になるために彼ら自身の心を鋼に。
 盾と薄い黒檀の槍をランギディルもつかんだ戦いの喧騒が鳴り響く衝突とともに始まった空から雲を揺すり落とすために。
 防御壁は崩され、血が止まった野原の地面、唯一無二の戦いモロウウィンドのアベルナニットの悪を滅ぼすために。

 確かに、乱心の大群は武器に長けていた、しかし、三つの聖なる拳、母、卿、ウィザード(4)は押し進んだ怪物の軍は突撃に次ぐ突撃のあとに戻ってくる。
 ランギディルは上から見た、軍に防衛するよう駆り立てた、ダゴス・スラス(5)彼自身が邪悪な塔の尖塔にいる、悪の心を捕まえたときに限り土地は真に救われるであろう。
 そして彼は神殿と聖なる法廷に忠誠を誓うモロウウィンドのアベルナニットの塔をとるために。

 強烈な押しで、塔の土台は貫かれた、しかし、尖塔を落すすべての努力は無意味であった恐怖のすべての力があの1個の塔を支えているかのように。
 登り階段は急で細く戦士2人が並んで昇れない。
 軍を1列に、上へ上へとよじ登った塔の部屋をとって支配を終わらせるために史記の中の一番残酷でつまらない暴君の1人モロウウィンドのアベルナニットのダゴス・スラス。

 彼らは先発からのときの声を待って塔をよじ登ったしかし、沈黙のみ戻った、そして血、最初はただの小川、そして勢いのよい緋色上からの叫びとともに、階段を流れ落ちた、「ダゴス・スラスは我らの軍を一人一人倒している！」ランギディルは軍を呼び戻し、オーディネーター全員と、ボイアント・アーミガー、そして彼自身で階段を登り、最高の戦士たちの血だらけの亡骸を通りすぎたモロウウィンドのアベルナニットの塔の部屋へ。

 ダゴス・スラスは死のカラスが巣に乗っているようであった塔の部屋の扉で、血だらけの盾と血だらけの刃を握りしめている。
 ランギディルの槍のすべての猛攻は容易く防御されランギディルの剣のすべての斬撃は跳ね返されランギディルのメイスのすべての打撃は盾にあたったすべての速射も的がない怪物の最高の力はその恐ろしい祝福にありどの戦士からのどの武器もどこからでもモロウウィンドのアベルナニットの盾を越えられない。

 時がすぎ、ランギディルは理解したダゴス・スラスで、どのようにして最高の戦士たちが最後を迎えたか。
 彼らの攻撃を防ぐことで、彼らを疲れ果てさせることができるのだそして、故に弱まって、彼らは簡単に切り倒された。
 悪人は辛抱強く、そして盾使いが巧みであった。
 ランギディルは自らの強い腕がしびれてくるのを感じたその間、ダゴス・スラスはすべての斬撃を予測して防御した。
 ランギディルは神聖なる3人の祝福なくしてはモロウウィンドのアベルナニットの塔で死ぬと懸念した。

 しかし、彼は叫びながら打撃を浴びせかけた、「敵よ！ 我はランギディル、真実の神殿の王子、我は多くの戦闘で多くの戦士と戦い彼らは我が刃を止めようと試み、失敗した。
 我がどの打撃を放つかを予測できるものは数少ない、予測できても、その攻撃を止められるもの、または、我が攻撃を受け止められるものはさらに少ない。
 より素晴らしい盾防御のマスターはどこにもいないモロウウィンドのアベルナニットの城以外には。

 我が敵よ、闇の支配者ダゴス・スラス、我を殺す前に、どうして防御のしかたを知っているのかを教えてくれ」途方もなくごう慢なダゴス・スラスはランギディルの嘆願を聞き、神殿のチャンピオンのはらわたをくり抜く前に、死後のために知識を授けてあげようと決め、どう彼の直感と反応が働くか、それを、説明を始めたところ、どうやっているのか知らないことに気がついた、ランギディルが繰り出すのを、困惑しながら見ていた、モロウウィンドの「アベルナニット必殺の一撃」を。


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 ゲオクラテス・ヴァーナス 注釈: 
 (1)「恐怖」とはデイドラの王子メエルーンズ・デイゴンのことである。
 (2)「50回の冬」は、叙事詩が第三紀150年に行なわれた、アベルナニット攻城戦の50年後に執筆されたことを示唆する。
 (3)「3度祝福されたランギディル」はランギディル・ケティルであり、第二紀803年に生まれ、第三紀195年に死去している。彼はテンプル・オーディネーターの指揮官、そして神々の法廷によって祝福されることによって、「3度祝福された」ことになる。
 (4)「母、卿、ウィザード」とは、アルマレクシア、ヴィベク、ソーサ・シルの法廷のことである。
 (5)「ダゴス・スラス」は出所不明な強力なデイドラ崇拝者であり、彼自身は6番目の家の継承者であると宣言したが、彼がその滅んだ家系に由来するという証拠は少ない。&lt;/font&gt;</Dest>
    </String>
    <String List="1">
      <EDID>SkillBlock3</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
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A Dance in Fire
Chapter 2



by
Waughin Jarth

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&lt;p align=&quot;left&quot;&gt;&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/I_letter.png&apos;&gt;t was a complete loss. The Cathay-Raht had stolen or destroyed almost every item of value in the caravan in just a few minutes&apos; time. Decumus Scotti&apos;s wagonload of wood he had hoped to trade with the Bosmer had been set on fire and then toppled off the bluff. His clothing and contracts were tattered and ground into the mud of dirt mixed with spilt wine. All the pilgrims, merchants, and adventurers in the group moaned and wept as they gathered the remnants of their belongings by the rising sun of the dawn.

&quot;I best not tell anyone that I managed to hold onto my notes for my translation of the Mnoriad Pley Bar,&quot; whispered the poet Gryf Mallon.&quot;They&apos;d probably turn on me.&quot;

Scotti politely declined the opportunity of telling Mallon just how little value he himself placed on the man&apos;s property. Instead, he counted the coins in his purse. Thirty-four gold pieces. Very little indeed for an entrepreneur beginning a new business.

&quot;Hoy!&quot; came a cry from the wood. A small party of Bosmer emerged from the thicket, clad in leather mail and bearing arms. &quot;Friend or foe?&quot;

&quot;Neither,&quot; growled the convoy head.

&quot;You must be the Cyrodiils,&quot; laughed the leader of the group, a tall skeleton-thin youth with a sharp vulpine face. &quot;We heard you were en route. Evidently, so did our enemies.&quot;

&quot;I thought the war was over,&quot; muttered one of the caravan&apos;s now ruined merchants.

The Bosmer laughed again: &quot;No act of war. Just a little border enterprise. You are going on to Falinesti?&quot;

&quot;I&apos;m not,&quot; the convoy head shook his head. &quot;As far as I&apos;m concerned, my duty is done. No more horses, no more caravan. Just a fat profit loss to me.&quot;

The men and women crowded around the man, protesting, threatening, begging, but he refused to step foot in Valenwood. If these were the new times of peace, he said, he&apos;d rather come back for the next war.

Scotti tried a different route and approached the Bosmer. He spoke with an authoritative but friendly voice, the kind he used in negotiations with peevish carpenters: &quot;I don&apos;t suppose you&apos;d consider escorting me to Falinesti. I&apos;m a representative for an important Imperial agency, the Atrius Building Commission, here to help repair and alleviate some of the problems the war with the Khajiit brought to your province. Patriotism --&quot;

&quot;Twenty gold pieces, and you must carry your own gear if you have any left,&quot; replied the Bosmer.

Scotti reflected that negotiations with peevish carpenters rarely went his way either.

Six eager people had enough gold on them for payment. Among those without funds was the poet, who appealed to Scotti for assistance.

&quot;I&apos;m sorry, Gryf, I only have fourteen gold left over. Not even enough for a decent room when I get to Falinesti. I really would help you if I could,&quot; said Scotti, persuading himself that it was true.

The band of six and their Bosmer escorts began the descent down a rocky path along the bluff. Within an hour&apos;s time, they were deep in the jungles of Valenwood. A never-ending canopy of hues of browns and greens obscured the sky. A millennium&apos;s worth of fallen leaves formed a deep, wormy sea of putrefaction beneath their feet. Several miles were crossed wading through the slime. For several more, they took a labyrinthian path across fallen branches and the low-hanging boughs of giant trees.

All the while, hour after hour, the inexhaustible Bosmer host moved so fast, the Cyrodiils struggled to keep from being left behind. A red-faced little merchant with short legs took a bad step on a rotten branch and nearly fell. His fellow provincials had to help him up. The Bosmer paused only a moment, their eyes continually darting to the shadows in the trees above before moving on at their usual expeditious pace.

&quot;What are they so nervous about?&quot; wheezed the merchant irritably. &quot;More Cathay-Raht?&quot;

&quot;Don&apos;t be ridiculous,&quot; laughed the Bosmer unconvincingly. &quot;Khajiit this far into Valenwood? In times of peace? They&apos;d never dare.&quot;

When the group passed high enough above the swamp that the smell was somewhat dissipated, Scotti felt a sudden pang of hunger. He was used to four meals a day in the Cyrodilic custom. Hours of nonstop exertion without food was not part of his regimen as a comfortably paid clerk. He pondered, feeling somewhat delirious, how long they had been trotting through the jungle. Twelve hours? Twenty? A week? Time was meaningless. Sunlight was only sporadic through the vegetative ceiling. Phosphorescent molds on the trees and in the muck below provided the only regular illumination.

&quot;Is it at all possible for us to rest and eat?&quot; he hollered to his host up ahead.

&quot;We&apos;re near to Falinesti,&quot; came the echoing reply. &quot;Lots of food there.&quot;

The path continued upward for several hours more across a clot of fallen logs, rising up to the first and then the second boughs of the tree line. As they rounded a long corner, the travelers found themselves midway up a waterfall that fell a hundred feet or more. No one had the energy to complain as they began pulling up the stacks of rock, agonizing foot by foot. The Bosmer escorts disappeared into the mist, but Scotti kept climbing until there was no more rock left. He wiped the sweat and river water from his eyes.

Falinesti spread across the horizon before him. Sprawling across both banks of the river stood the mighty graht-oak city, with groves and orchards of lesser trees crowding it like supplicants before their king. At a lesser scale, the tree that formed the moving city would have been extraordinary: gnarled and twisted with a gorgeous crown of gold and green, dripping with vines and shining with sap. At a mile tall and half as wide, it was the most magnificent thing Scotti had ever seen. If he had not been a starving man with the soul of a clerk, he would have sung.

&quot;There you are,&quot; said the leader of the escorts. &quot;Not too far a walk. You should be glad it&apos;s wintertide. In summertide, the city&apos;s on the far south end of the province.&quot;

Scotti was lost as to how to proceed. The sight of the vertical metropolis where people moved about like ants disoriented all his sensibilities.

&quot;You wouldn&apos;t know of an inn called,&quot; he paused for a moment, and then pulled Jurus&apos;s letter from his pocket. &quot;Something like &apos;Mother Paskos Tavern&apos;?&quot;

&quot;Mother Pascost?&quot; the lead Bosmer laughed his familiar contemptuous laugh. &quot;You won&apos;t want to stay there? Visitors always prefer the Aysia Hall in the top boughs. It&apos;s expensive, but very nice.&quot;

&quot;I&apos;m meeting someone at Mother Pascost&apos;s Tavern.&quot;

&quot;If you&apos;ve made up your mind to go, take a lift to Havel Slump and ask for directions there. Just don&apos;t get lost and fall asleep in the western cross.&quot;

This apparently struck the youth&apos;s friends as a very witty jest, and so it was with their laughter echoing behind him that Scotti crossed the writhing root system to the base of Falinesti. The ground was littered with leaves and refuse, and from moment to moment a glass or a bone would plummet from far above, so he walked with his neck crooked to have warning. An intricate network of platforms anchored to thick vines slipped up and down the slick trunk of the city with perfect grace, manned by operators with arms as thick as an ox&apos;s belly. Scotti approaches the nearest fellow at one of the platforms, who was idly smoking from a glass pipe.

&quot;I was wondering if you might take me to Havel Slump.&quot;

The mer nodded and within a few minutes&apos; time, Scotti was two hundred feet in the air at a crook between two mighty branches. Curled webs of moss stretched unevenly across the fork, forming a shared roof for several dozen small buildings. There were only a few souls in the alley, but around the bend ahead, he could hear the sound of music and people. Scotti tipped the Falinesti Platform Ferryman a gold piece and asked for the location of Mother Pascost&apos;s Tavern.

&quot;Straight ahead of you, sir, but you won&apos;t find anyone there,&quot; the Ferryman explained, pointing in the direction of the noise. &quot;Morndas everyone in Havel Slump has revelry.&quot;

Scotti walked carefully along the narrow street. Though the ground felt as solid as the marble avenues of the Imperial City, there were slick cracks in the bark that exposed fatal drops into the river. He took a moment to sit down, to rest and get used to the view from the heights. It was a beautiful day for certain, but it took Scotti only a few minutes of contemplation to rise up in alarm. A jolly little raft anchored down stream below him had distinctly moved several inches while he watched it. But it hadn&apos;t moved at all. He had. Together with everything around him. It was no metaphor: the city of Falinesti walked. And, considering its size, it moved quickly.

Scotti rose to his feet and into a cloud of smoke that drifted out from around the bend. It was the most delicious roast he had ever smelled. The clerk forgot his fear and ran.

The &quot;revelry&quot; as the Ferryman had termed it took place on an enormous platform tied to the tree, wide enough to be a plaza in any other city. A fantastic assortment of the most amazing people Scotti had ever seen were jammed shoulder-to-shoulder together, many eating, many more drinking, and some dancing to a lutist and singer perched on an offshoot above the crowd. They were largely Bosmer, true natives clad in colorful leather and bones, with a close minority of orcs. Whirling through the throng, dancing and bellowing at one another were a hideous ape people. A few heads bobbing over the tops of the crowd belonged not, as Scotti first assumed, to very tall people, but to a family of centaurs.

&quot;Care for some mutton?&quot; queried a wizened old mer who roasted an enormous beast on some red-hot rocks.

Scotti quickly paid him a gold piece and devoured the leg he was given. And then another gold piece and another leg. The fellow chuckled when Scotti began choking on a piece of gristle, and handed him a mug of a frothing white drink. He drank it and felt a quiver run through his body as if he were being tickled.

&quot;What is that?&quot; Scotti asked.

&quot;Jagga. Fermented pig&apos;s milk. I can let you have a flagon of it and a bit more mutton for another gold.&quot;

Scotti agreed, paid, gobbled down the meat, and took the flagon with him as he slipped into the crowd. His co-worker Liodes Jurus, the man who had told him to come to Valenwood, was nowhere to be seen. When the flagon was a quarter empty, Scotti stopped looking for Jurus. When it was half empty, he was dancing with the group, oblivious to the broken planks and gaps in the fencework. At three quarters empty, he was trading jokes with a group of creatures whose language was completely alien to him. By the time the flagon was completely drained, he was asleep, snoring, while the revelry continued on all around his supine body.

The next morning, still asleep, Scotti had the sensation of someone kissing him. He made a face to return the favor, but a pain like fire spread through his chest and forced him to open his eyes. There was an insect the size of a large calf sitting on him, crushing him, its spiky legs holding him down while a central spiral-bladed vortex of a mouth tore through his shirt. He screamed and thrashed but the beast was too strong. It had found its meal and it was going to finish it.

It&apos;s over, thought Scotti wildly, I should have never left home. I could have stayed in the City, and perhaps found work with Lord Vanech. I could have begun again as a junior clerk and worked my way back up.

Suddenly the mouth released itself. The creature shivered once, expelled a burst of yellow bile, and died.

&quot;Got one!&quot; cried a voice, not too distantly.

For a moment, Scotti lay still. His head throbbed and his chest burned. Out of the corner of his eye he saw movement. Another of the horrible monsters was scurried towards him. He scrambled, trying to push himself free, but before he could come out, there was a sound of a bow cracking and an arrow pierced the second insect.

&quot;Good shot!&quot; cried another voice. &quot;Get the first one again! I just saw it move a little!&quot;

This time, Scotti felt the impact of the bolt hit the carcass. He cried out, but he could hear how muffled his voice was by the beetle&apos;s body. Cautiously, he tried sliding a foot out and rolling under, but the movement apparently had the effect of convincing the archers that the creature still lived. A volley of arrows was launched forth. Now the beast was sufficiently perforated so pools of its blood, and likely the blood of its victims, began to seep out onto Scotti&apos;s body.

When Scotti was a lad, before he grew too sophisticated for such sports, he had often gone to the Imperial Arena for the competitions of war. He recalled a great veteran of the fights, when asked, telling him his secret, &quot;Whenever I&apos;m in doubt of what to do, and I have a shield, I stay behind it.&quot;

Scotti followed that advice. After an hour, when he no longer heard arrows being fired, he threw aside the remains of the bug and leapt as quickly as he could to a stand. It was not a moment too soon. A gang of eight archers had their bows pointing his direction, ready to fire. When they saw him, they laughed.

&quot;Didn&apos;t anyone ever tell you not to sleep in the western cross? How&apos;re we going to exterminate all the hoarvors if you drunks keep feeding &apos;em?&quot;

Scotti shook his head and walked back along the platform, round the bend, to Havel Slump. He was bloodied and torn and tired and he had far too much fermented pig&apos;s milk. All he wanted was a proper place to lie down. He stepped into Mother Pascost&apos;s Tavern, a dank place, wet with sap, smelling of mildew.

&quot;My name is Decumus Scotti,&quot; he said. &quot;I was hoping you have someone named Jurus staying here.&quot;

&quot;Decumus Scotti?&quot; pondered the fleshy proprietress, Mother Pascost herself. &quot;I&apos;ve heard that name. Oh, you must be the fellow he left the note for. Let me go see if I can find it.&quot;</Source>
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火中に舞う 第2章
ウォーヒン・ジャース 著
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&lt;p align=&quot;left&quot;&gt;&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/I_letter.png&apos;&gt; 完全に失った。キャセイ・ラートは数分で、隊商の中にあった価値のあるものすべてを盗み、破壊して行った。デクマス・スコッティがボズマーとの貿易を見込んでいた木の積み荷には火をかけられ、絶壁から落とされた。彼の衣服や仕事の契約書は引き裂かれ、こぼれたワインや土のぬかるみの中にすり込まれていた。一行の巡礼者や商人や冒険者たちは皆、愚痴をこぼし泣きながら、夜明けの太陽が昇る中、残った持ち物を集めた。

「なんとか『ムノリアド・プレイ・バー』の翻訳に必要な覚え書きを手放さずにすんだことは、誰にも言わないほうがいいな」と、詩人グリフ・マロンはささやいた。「おそらく皆が私を狙うであろう」

 スコッティはどれだけマロンの所持品に対して微小な価値しか見出せないかを伝える機会を辞退した。その代わり、彼は自分の財布のなかのゴールドを数えた。34枚。これから新しい仕事を始めようとしている起業家にとっては、いかにも少ない。

「おーい！」と、森の中から叫び声が聞こえた。武器を携え、皮の鎧を着たボズマーの小集団が茂みから現れ、「敵か？ 味方か？」

「どちらでもない」と、隊商の代表者が唸りあげた。

「あんたたち、シロディールだな」背が高く、スケルトンのように痩せ、長細い顔を持った小集団の隊長が笑った。「あんたたちが旅をしていることは聞いていた。どうやら、我々の敵も聞いていたようだな」

「戦争は終わったと思っていたのに」と、すべてを失った隊商の、すべてを失った商人が低く言った。

 ボズマーはまた笑い、「戦争ではない。ちょっとした境界線の小競り合いだ。ファリネスティへ向かうのか？」

「俺は行かない」隊商の代表者は首を振った。「俺の役目はもう終わった。馬がいなくなる、即ち隊商もなくなる。俺にとっては大損だ」

 男も女も皆、代表者の周りに集まって抗議したり、脅したり、嘆願したが、彼はヴァレンウッドに足を踏み入れることを拒否した。もしこれが新しい平和の形ならば、彼は戦争時代が戻ってきてほしいと言った。

 スコッティは違う方法を試みようと、ボズマーに話を持ちかけてみた。彼は不機嫌な大工との交渉時に使うような、有無を言わせないが、友好的な声で話した。「私をファリネスティまで護衛して貰えないでしょうか？ 私はアトリウス建設会社という重要な帝都機関の代理人であり、あなたたちの地方に、カジートとの戦争がもたらした問題を修復して緩和する手伝いをしに来たのです。」

「20ゴールド、それと、荷物があったら自分で運ぶ」と、ボズマーは返答した。

 不機嫌な大工との交渉も、めったに彼の思いどおりにはならなかったことを思い出していた。

 支払いのためのゴールドを、6名の熱心な人々が持っていた。資金がない人々のうち、1人は詩人であり、彼はスコッティに手助けを願い出た。

「グリフ、ごめんなさい、私には14ゴールドしか残っていないのです。ファリネスティに到着しても、まともな部屋をとることすらできないのです。できるならば、本当に助けてあげたいのですが」これが本心であると自分を説得しながら、スコッティは言った。

 六名とボズマーの護衛の一団は、絶壁に沿って険しい道を下り始めた。一時間も経たずに彼らはヴァレンウッドのジャングル奥深くにいた。果てしなく続く茶色と緑の天蓋が、空を見えなくしていた。何千年もの間に落ちた葉が、彼らの足の下で腐敗した厚い敷物を形成していた。この滑りの中を、数マイル歩いて通り抜けた。そしてさらに歩き続けてから、彼らは落下した枝や低く垂れ下がる大木の主枝の迷路を横断した。

 何時間もの間、疲れを知らないボズマーたちがあまりにも早く歩くので、シロディールたちは取り残されないよう必死だった。足の短い赤ら顔の商人は、腐った枝に足を取られて倒れそうになった。同郷のものが立ち上がるのを助けなければならなかった。ボズマーは一瞬だけ立ち止まり、絶えず頭上の木陰に目を配り、また迅速な歩調で歩き出した。

「彼らは何に対してあれほど神経をとがらせているんだ？」イライラしながら商人があえいだ。「キャセイ・ラートがまたくるのか？」

「馬鹿なことを言うな」説得力なくボズマーは笑った。「これほどヴァレンウッドの奥深くでカジート？ 平時に？ あいつらには無理だろう」

 一行が沼地から臭いがある程度消されるくらい高いところを通過したとき、スコッティは突然の空腹による胃の痛みを感じた。彼は1日4食のシロディールの習慣に慣れていた。食べずに何時間もの休みなき激しい活動を行なうのは、十分な報酬を与えられている書記の摂生習慣の一部ではなかった。多少意識が混濁するなか、彼はどれくらいジャングルの中を駆け回っているかを考えた。12時間？ 20時間？ 1週間？ 時間にはあまり意味がなかった。日光は、植物性の天井の所々からしか差し込まない。木や腐葉土に生えている、リン光を発するカビだけが規則的な照明を提供していた。

 「休憩と食事をとることは無理ですか？」前にいる案内役に大声で言った。

 「ファリネスティの近くだ」と、こだまする返事が返ってきた。「あそこには食べ物がたくさんある」

 道はさらに数時間ほど上昇を続け、倒れた木々が固まっている場所を横切り、並んだ木の主枝の1段目、そして2段目へと上昇した。大きな角を曲がりきると、彼らは何十フィートもの高さから流れ落ちる滝の中途にいることが分かった。大量の岩をつかみ、少しずつ自らを引き上げ始めたボズマーに、文句を言う気力は残っていなかった。ボズマーの護衛たちは噴霧の中に消えて行ったが、スコッティは岩がなくなるまで登り続けた。彼は汗と川水を目から拭った。

 ファリネスティが彼の目の前の地平線に広がった。川の両岸には巨大なグラットオークの街が不規則に広がっていて、その周りには、まるで王者に群がる嘆願者のように、より小さな木の林や果樹園などが隣接していた。より小さな規模で見ると、この移動する街を形成する木は並外れていたのであろう。曲がりくねった金と緑の王冠を載せ、つるを垂れ下がらせ、樹液で光り輝いている。数百フィート以上もの高さで、その半分の幅。スコッティが今までに目にした何よりも壮大であった。もし彼が、書記の魂を持った餓死寸前の男でなかったら歌でも歌ったであろう。

「ここに居たのか」と、護衛の長が言った。「散歩には十分だったな。冬場であったことに感謝しろ。夏場だと、街はこの地方の最南端にあるんだからな」

 スコッティはどう進んだらよいのか分からなかった。人々が蟻のように動き回るこの垂直な大都市の光景が彼の感性をマヒさせた。

「ある宿屋を探しているんですが」一瞬言葉を切り、懐からジュラスの手紙を取り出した。「『マザー・パスコスの酒場』とか呼ばれているらしいですが」

「マザー・パスコストか？」ボズマーはいつもの人を馬鹿にしたような笑いを発した。「あそこには泊まりたくないと思うぞ。訪問者は必ず、主枝の最上段にあるアイシアホールに泊まりたがる。値は張るが、いいところだぞ」

「マザー・パスコストの酒場で人と会うのです」

「もし行くと決めているなら、昇降装置でハベル・スランプへ行き、そこで道順を聞くんだな。ただ、道に迷ってウエスタン・クロスで寝ちまったりするなよ」

 どうやらこの一言は彼の仲間たちにとっては気の利いた洒落だったらしく、こだまする彼らの笑い声を背に、スコッティはねじれ曲がった根の階段をファリネスティの基部へと進んだ。地上は葉やゴミが散乱していて、時折、遥か頭上から硝子や骨が落下してくるので、彼は警戒のために首を曲げながら歩いた。入り組んだ可動台はしっかりと太いつるに固定され、この上ない優雅さで滑らかな幹を上下しており、そのつるは牛の腹ほどの腕を持った操作者によって動かされている。スコッティは暇そうに硝子パイプをふかしている、一番近くの台の操作者に近寄った。

「ハベル・スランプへ連れて行ってもらえませんか？」

 男はうなずき、スコッティは数分後に地上100付近にある2本の巨大な枝の屈曲部にいた。渦巻く蜘蛛の巣状の苔が枝の一面を不規則的に覆い、数十戸の小さな建物が共有する天井を形成していた。裏通りには数名しかいなかったが、先の角を曲がると音楽や人々の音がした。スコッティはファリネスティの広場のフェリーマンにゴールドを一枚渡し、マザー・パスコストの酒場の場所を聞いた。

「まっすぐ進んだところにありますが、あそこには誰もいませんよ」フェリーマンは説明しながら、音の方向を指差した。「ハベル・スランプの皆は月曜日には盛大に酒盛りをするのです」

 スコッティは注意しながら細い道に沿って歩いていた。地面は帝都の大理石でできた街路のように硬かったが、滑りやすい裂け目が樹皮にはあり、致命的な川への落下の可能性をむき出しにしていた。彼は数分間座って休憩するとともに、高いところからの眺めに慣れようとした。確かに素晴らしい日ではあったが、たった数分の熟視で彼は不安とともに立ち上がった。眼下の下流につながれていた素敵な小さな筏は、彼が見ている間に、はっきりと何インチか動いていたように見えた。しかしそれは、実はまったく動いていなかった。彼の周りのものすべてと一緒に、彼が動いていた。それは、たとえではなく、ファリネスティの街が歩いたのである。そして、その大きさから考えると、素早く動いていた。

 スコッティは立ち上がり、曲がり角から立ち昇る、煙に向かって歩いて行った。それは今までに嗅いだことがないほど美味しそうな丸焼きの匂いであった。書記は恐怖を忘れ、走っていた。

 フェリーマンが言った「酒盛り」は木に縛りつけられた巨大な舞台の上で行なわれ、それはどの街の広場にも匹敵するほどの幅があった。そこにはスコッティが今までに見たこともない様々な種類の人々が肩を並べており、多くは食べ、さらに多くは呑み、一部は群衆の上の横枝に腰掛けている笛吹きや歌手の音楽に踊っていた。彼らの大部分は鮮やかな皮や骨の民族衣装を着たボズマーと、数で少々劣る少数派のオークたちであった。雑踏の中を旋回し、踊り、お互いに怒鳴りあいながら進むのは、見るもおぞましい猿人であった。群衆の上に突き出しているいくつかの頭は、最初にスコッティが思ったような背の高い人のものではなく、ケンタウロスの一家であった。

「羊肉は要らんかね？」と、真っ赤な石の上で巨大な獣を丸焼きにしている、しわくちゃな老人が聞いた。

 スコッティはすぐさまゴールドを渡し、手渡された足をむさぼり食った。そして、もう1枚ゴールドを渡し、足をもう1本。彼が軟骨を喉に詰まらせたのを見て、老人はクスクス笑い、スコッティに泡立っている白い飲み物を渡した。彼はそれを飲むと、体中がくすぐられているかのように震えるのを感じた。

「これは、なんですか？」と、スコッティは聞いた。

「ジャッガ。発酵させた豚のミルクじゃ。ゴールドをもう1枚出してもらったら、これの大瓶と羊肉をもう少し持たせてやれるが」

 スコッティは同意し、支払い、肉を飲み込み、大瓶を持って群衆の中に消えていった。彼の同僚リオデス・ジュラス、ヴァレンウッドにこいと言った男はどこにも見られなかった。大瓶が約四分の一なくなったころ、スコッティはジュラスを探すのをやめた。それが半分なくなったころには、壊れた厚板や裂け目を気にせず群衆と踊っていた。四分の三なくなったころには、まったく言葉が通じない生物と冗談を交わしていた。そして大瓶が完全に空になったとき、彼はいびきをかきながら眠っていたが、周りでは彼の無気力な体をよそに、酒盛りが続けられた。

 あくる朝、いまだ眠っているスコッティは誰かの口づけを感じた。彼もそれに応えようと口をすぼめたが、炎のような激痛が彼の胸を襲い、目を開けさせた。牛と同じくらいの大きさの虫が彼の上に座り込み、刺々しい足が彼を押さえつけ、中央の回転刃のような渦巻く口が彼の服を破いた。彼は叫びもがいたが、獣は強すぎた。それは食事を探しあて、完食するつもりであった。

 終わった、地元を離れなければよかったと、スコッティは狂乱しながら思った。街に留まり、もしかしたらヴァネック卿の下で働けたかもしれない。もう1回下級書記から始め、また上へ昇っていけたかもしれない。

 突然、口がひとりでに開いた。その生物は1度身震いし、胆汁を一気に放出して、死んだ。

「仕留めたぞ！」あまり遠くないところから叫び声。

 スコッティは、少々その場から動かなかった。頭は脈打ち、胸は焼けるように痛い。視野の端に動きを見た。この恐ろしい生物がもう1匹彼に向かって走ってきた。彼は自分を解放しようと慌てて動き出したが、出られる前に弓の割れるような音が響き、矢が2匹目の虫を貫通していた。

「上手い！」と、違う声が叫んだ。「1匹目をもう1度射て！ 少し動くのを見たぞ！」

 今回は矢が死骸に命中する衝撃をスコッティは感じた。彼は叫んだが、どれだけ彼の声が昆虫の体によって押し殺されていたか彼にもわかった。注意しながら足を出して、下から転がり出ようと試みたが、その動きはどうやら射手に、生物が生きていると思わせる効果があったらしい。矢の一斉射撃が放たれた。獣は十分穴だらけになり、その血と、おそらくは犠牲者の血が流れ始め、スコッティを覆った。

 スコッティが子供のころ、そのような競技には自身が慣れすぎてしまうまで、帝都闘技場へしばしば戦闘競技を見に行っていた。戦闘の熟練者が秘訣を聞かれたとき、彼は「何をしたら良いのか分からず、盾を持っているのであれば、私はその後ろに隠れている」と言ったのを思い出した。

 スコッティはその助言に従った。1時間後、矢が射られている音が聞こえなくなったとき、彼は虫の残骸をどけ、彼に可能な限りの速さで立ち上がった。間一髪であった。八人の射手の集団が、彼の方向に弓を向け射かける準備をしていた。

「ウエスタンクロスで寝るなと誰も教えてくれなかったのか？ おまえら酔っ払いがやつらの餌になっていたら、どうやって俺たちはホアヴォアーを根絶したらいいんだ？」

 スコッティは頭を振り、舞台に沿って歩き、角を曲がり、ハベル・スランプへ戻った。彼は血だらけで、破れ、疲れていて、発酵した豚のミルクを飲みすぎていた。彼が欲するのは横になれる場所であった。彼は湿っぽく、樹液で濡れ、カビの臭いがするマザー・パスコストの酒場に入った。

「名前はデクマス・スコッティ」と、彼は言った。「ここにジュラスという名の人は泊まっていませんか？」

「デクマス・スコッティ？」と、太った女主人、マザー・パスコストは思案した。「その名前、聞き覚えがあるねえ。ああ、彼が置いていった手紙の相手はあなたのことね。探してみるから、ちょっと待っててね」
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WARRIOR


By
Reven
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&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt;his is the third book in a four-book series. If you have not read the first two books, &apos;Beggar&apos; and &apos;Thief,&apos; you would be well advised to do so.

Suoibud Erol did not know much of his past, nor did he care to.

As a child, he had lived in Erolgard, but the kingdom was very poor and taxes were as a result very high. He was too young to manage his abundant inheritance, but his servants, fearing that their master would be ruined, moved him to Jallenheim. No one knew why that location was picked. Some old maid, long dead now, had thought it was a good place to raise a child. No one else had a better idea.

There may have been children with a more pampered, more spoiled existence than young Suoibud, but that is doubtful. As he grew, he understood that he was rich, but he had nothing else. No family, no social position, no security at all. Loyalty, he found out on more than one occasion, cannot truly be bought. Knowing that he had but one asset, a vast fortune, he was determined to protect it, and, if possible, increase it.

Some otherwise perfectly nice people are greedy, but Suoibud was that rare accident of nature or breeding who has no other interest but acquiring and hoarding gold. He was willing to do anything to increase his fortune. Most recently, he had begun secretly hiring mercenaries to attack desirable properties, and then buying them when no one wanted to live there any more. The attacks would then, of course, cease, and Suoibud would have profitable land which he had purchased for a song. It had begun small with a few farms, but recently he had begun a more ambitious campaign.

In north-central Skyrim, there is an area called The Aalto, which is of unique geographical interest. It is a dormant volcanic valley surrounded on all sides by glaciers, so the earth is hot from the volcano, but the constant water drizzle and air is frigid. A grape called Jazbay grows there comfortably, and everywhere else in Tamriel it withers and dies. The strange vineyard is a privately owned, and the wine produced from it is thus rare and extremely expensive. It is said that the Emperor needs the permission of the Imperial Council to have a glass of it once a year.

In order to harass the owner of The Aalto into selling his land cheap, Suoibud had to hire more than a few mercenaries. He had to hire the finest private army in Skyrim.

Suoibud did not like spending money, but he had agreed to pay the general of the army, a woman called Laicifitra, a gem the size of an apple. He had not given it to her yet - payment was to be delivered on the success of the mission - but he had trouble sleeping knowing that he was going to giving up such a prize. He always slept during the day so he could watch his storehouse by night, when he knew thieves were about.

That brings us up to this moment when, after a fitful sleep, Suoibud woke up at about noon, and surprised a thief in his bedroom. The thief was Eslaf.

Eslaf had been contemplating a leap from the window, a hundred feet down, into the branches of a tree beyond the walls of the fortified palace, and a tumble into a stack of hay. Anyone who has ever attempted such a feat will testify that it takes some concentration and nerve to do such a thing. When he saw that the rich man sleeping in the room had awakened, both left him, and Eslaf slipped behind a tall ornamental shield on display to wait for Suoibud to go back to sleep.

Suoibud did not go back to sleep. He had heard nothing, but could feel someone in the room with him. He stood up and began pacing the room.

Suoibud paced and paced, and gradually decided that he was imagining things. No one was there. His fortune was safe and secure.

He was returning to his bed when he heard a clunk. Turning around, he saw the gem, the one he was to give to Laicifitra on the floor by the Atmoran cavalry shield. A hand reached out from behind the shield and grabbed it up.

&apos;Thief!&apos; Suoibud cried out, grabbing a jeweled Akaviri katana from the wall and lunging at the shield.

The &apos;fight&apos; between Eslaf and Suoibud will not go down in the annals of great duels. Suoibud did not know how to use a sword, and Eslaf was no expert at blocking with a shield. It was clumsy, it was awkward. Suoibud was furious, but was psychologically incapable of using the sword in any way that could damage its fine filigree, reducing its market value. Eslaf kept moving, dragging the shield with him, trying to keep it between him and the blade, which is, after all, the most essential part of any block.

Suoibud screamed in frustration as he struck at the shield, bumping its way across the room. He even tried negotiating with the thief, explaining that the gem was promised to a great warrior named Laicifitra, and if he would give it back, Suoibud would happily give him something else in return. Eslaf was not a genius, but he did not believe that.

By the time Suoibud&apos;s guards came to the bedroom in response to their master&apos;s calls, he had succeeded in backing the shield into a window.

They fell on the shield, having considerable more expertise with their swords than Suoibud did, but they discovered that there was no one behind it. Eslaf had leapt out the window and escaped.

As he ran heavily through the streets of Jallenheim, making jingling noises from the gold coins in his pockets, and feeling the huge gem chafe where he had hidden it, Eslaf did not know where he should go next. He knew only that he could never go back to that town, and he must avoid this warrior named Laicifitra who had claims on the jewel.

Eslaf Erol&apos;s story is continued in the book &apos;King.&apos;</Source>
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「戦士」
レヴェン 著
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&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt; この本は4巻の本からなる連続物語の3巻目になっている。もし最初の2巻、「物乞い」および「盗賊」を読んでいない場合は、そちらを読むことをお勧めする。

 スオイバッド・エロルは自分の過去についてあまり知らなかったし、知りたいとも思ってはいなかった。

 子供のころ、彼はエロルガードで暮らしていたが、王国はとても困窮しており、その結果、税金は非常に高かった。彼は多額の遺産を管理するには若すぎたが、彼の破滅を心配した召使いたちが彼をジャレンハイムに移動させた。なぜその地が選ばれたのかは誰も知らない。とうの昔に死んだ召使いの1人が、子供を育てるには良い場所だと思ったのであろう。他に案を持つものもいなかった。

 若きスオイバッドよりも甘やかされて育った子供たちもいると思うかもしれないが、恐らく実際にはそんなことはないだろう。育つにつれ、彼は自分が金持ちであることを理解したが、他には何もなかった。家族も社会的地位もなく、警護もまるでなかった。忠誠心は真には買えないと知ったのは1度ではない。自分に巨大な財産という強みしかないことを十分に分かっている彼は、それを守り、そして可能であれば増やすことに必死になった。

 一般的にも、良い人たちの中に強欲なものはいるが、スオイバッドは富の入手と貯蓄以外にはまったく興味を持たない珍しい人種であった。彼は富を増やすためならば何でもするつもりで、彼は実際に、魅力的な土地を攻撃するための傭兵を秘密裏に雇い、その後、誰も住みたがらなくなったときに買い上げるといった方法をとった。当然、攻撃はそれで止み、スオイバッドは有益な土地を格安で手に入れることになる。最初はいくつかの小さな農家から始まったが、最近はさらに野心的な作戦行動を行い始めている。

 北中央スカイリムには、地理的に興味深いアールトと呼ばれる地域がある。そこは周囲を氷河によって囲まれている休火山低地であるため、土壌は火山によって温められるが、常に霧雨状態で空気は冷たい。そこではジャズベイと呼ばれるブドウが快適に育つが、それはタムリエルの他のどの場所でも萎れて死んでしまう。この奇妙なブドウ園は私有物であるため、そのブドウから作り出されるワインには希少価値があり、極めて高価である。皇帝がこのワインを年に一度飲むには、帝国評議会の許可が必要であると言われている程である。

 アールトの所有者を苦しめ、彼の土地を安く手放させるためには、かなりの数の傭兵を雇わねばならなかった。よって彼は、スカイリムにおける最高の私兵集団を雇う必要があった。

 スオイバッドはお金を使うことが好きではなかったが、リンゴと同じ大きさの宝石を、ライスィフィトラと呼ばれる将軍に支払うことを承知した。もちろん、支払いは任務が成功したときに行なわれるので、まだ渡してはいなかったが。しかし、こんな素晴らしいものを手放すことを分かっている彼は、夜も眠れなかった。彼は盗賊が夜うろつくのを知っていたので、倉庫を監視するためにいつも日中に寝た。

 ある日、うつらうつらした眠りからスオイバッドが昼頃に起き、突然、彼の寝室で盗賊に出くわした。その盗賊こそ、エスラフであった。

 エスラフはどのように窓から飛び降り、要塞化された大邸宅の壁の表にある百フィート下の木々の枝に体をあて、いかに積んである干草に身を投じるかを沈思していた。そのような離れ技に挑戦したことがある人はおそらく、かなりの集中力と度胸が必要であると言うであろう。寝ている富豪が起きたのを見たとき、その両方とも吹き飛んでしまい、エスラフは飾ってある装飾用の大きな盾の裏に潜み、スオイバッドが再び眠りにつくのを待った。

 スオイバッドが再び寝ることはなかった。彼は何も聞いてはいないが、誰かが一緒に部屋の中にいることを感じた。彼は立ち上がり、部屋の中をうろうろし始めた。

 スオイバッドは歩き回ったが、徐々に自分が想像しているだけだと思い込んだ。そこには誰もいない。彼の富は無事だ。

 何か物音を聞いたとき、彼はベッドに戻りかけていた。振り向くと、ライスィフィトラに渡すことになっている宝石が、アトモーラの騎兵用の盾から少し離れた床上に見えた。盾の裏から手が伸びてきて、それを拾い上げた。

 「盗賊だ！」スオイバッドは叫び、宝石で装飾されたアカヴィリ剣を壁からつかみ下ろし、盾に向かって突進していった。

 エスラフとスオイバッドの「戦い」は偉大な決闘の記録には残らない。スオイバッドは剣の扱いを知らなかったし、エスラフは盾による防御に関して無知であった。その戦いはぎこちなく、不細工であった。スオイバッドは激怒していたが、繊細な飾り付けを傷めて価値を下げてしまうような使い方を心理的にできなかった。エスラフは盾を彼と剣の間に置くようにしながら、盾を引きずりつつ動き続けた。何といっても、それが盾防御の要である。

 スオイバッドは盾を殴りながら叫び、その盾は殴られる反動で部屋を移動していった。宝石はライスィフィトラという名の偉大な戦士に約束されていると説明し、返してくれるならスオイバッドは喜んで他のものを渡すと、彼は盗賊と交渉すら試みた。エスラフは天才ではなかったが、それでもそれが嘘だと判った。

 主人の呼び出しに応え、スオイバッドの衛兵が寝室に到着したときには、窓の近くまで盾を追いつめていた。

 スオイバッドよりも遥かに剣の力量に富む彼らは盾にのし掛かったが、そこには誰もいなかった。すでにエスラフは窓から飛び降り逃走していたのだ。

 懐にしまったゴールドを鳴らし、巨大な宝石が体に擦れるのを感じつつ、ジャレンハイムの街路を重そうに走るエスラフは、どこに行けば良いのか分からなかった。ただ、この街にはもう戻れないということと、宝石の所有権を持つライスィフィトラという名の戦士に会うことだけは絶対に避けなければならないことはわかっていた。

 エスラフ・エロルの物語は、「王者」に続く
</Dest>
    </String>
    <String List="1">
      <EDID>SkillTwoHanded2</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;

The Legendary City
of Sancre Tor

By
Matera Chapel&lt;/p&gt;
[pagebreak]
[pagebreak]
&lt;p align=&quot;left&quot;&gt;
During the Skyrim Conquests [1E 240 - 415], ambitious Highland earls, envious of the conquests and wealth of their northern cousins in High Rock and Morrowind, looked south over the ramparts of the Jerall Mountains for their opportunities. The Jerall Mountains proved to be too great a barrier, and northern Cyrodiil too poor a prize, to reward full scale Nord invasions. However, Alessia hired many ambitious Nord and Breton warbands as mercenaries with the promises of rich lands and trade concessions. Once settled among the victorious Alessian Cyrodiils, the Nord and Breton warriors and battlemages were quickly assimilated into the comfortable and prosperous Nibenean culture.

Alessia received the divine inspiration for her Slave Rebellion at Sancre Tor, and here she founded her holy city. Sancre Tor&apos;s mines provided some wealth, but the poor soils and harsh climate of the remote mountain site meant it must be supplied with food and goods from the Heartlands. Further, located on one of the few passes through the Jeralls, its fortunes were subject to the instability of relations with Skyrim. When relations were good with Skyrim, it prospered through trade and alliance. When relations were bad with Skyrim, it was vulnerable to siege and occupation by the Nords.

With the decline of the Alessian Order [circa 1E 2321], the seat of religious rule of Cyrodiil moved south to the Imperial City, but Sancre Tor remained a mountain fortress and major religious center until the rise of the Septim Dynasty. In 2E 852, the city was suffering under one of the periodic occupations by Skyrim and High Rock invaders. King Cuhlecain sent his new general, Talos, to recapture the city and expel the northern invaders. During his siege, Sancre Tor was destroyed and abandoned. Realizing the strategic weakness of the site, General Talos -- later Tiber Septim -- resolved to abandon Sancre Tor, and during his reign, no effort was made to rebuild the city or citadel.

Alessian historians asserted that Sancre Tor was magically concealed and defended by the gods. Records of Sancre Tor&apos;s repeated defeats and occupations by northern invaders gives the lie to this assertion. The entrance to the citadel was indeed concealed by sorcery, and the citadel and its labyrinthine subterranean complex were defended by magical traps and illusions, but their secrets were betrayed to besieging Nords by the Breton enchanters who crafted them.

One enduring feature of the legend of Sancre Tor is the ancient tombs of the Reman emperors. Following the defeat of the Akaviri invaders, Sancre Tor enjoyed a brief resurgence of wealth and culture under Reman Cyrodiil and his descendants, Reman II and Reman III. Tracing his ancestry to St. Alessia, and following the tradition that St. Alessia was buried in the catacombs beneath Sancre Tor [1], Reman built splendid funerary precincts in the depths of the ancient citadel underpassages. Here the last Reman emperor, Reman III, was buried in his tomb with the Amulet of Kings.

During the Sack of Sancre Tor, General Talos is said to have recovered the Amulet of Kings from the tomb of Reman III. Theologians ascribe the long centuries of political and economic turmoil following the collapse of the Reman dynasty to the loss of the Amulet of Kings, and associate the renaissance of the Cyrodilic empire in the Third Era with Tiber Septim&apos;s recovery of the Amulet from Reman III&apos;s tomb.

Sancre Tor has lain in ruins since the beginning of the Third Age, and the surrounding region is virtually uninhabited. Now all communications with the north are through the passes at Chorrol and Bruma, and Sancre Tor&apos;s citadel and underpassages have become the refuge of various savage goblin tribes.

[1] The is a competing tradition that St. Alessia is buried on the site of the Temple of the One in the Imperial City. The actual resting place of St. Alessia is unknown.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;

伝説のサンクレ・トール
マテラ・チャペル 著 &lt;/p&gt;
[pagebreak]
[pagebreak]
&lt;p align=&quot;left&quot;&gt; スカイリム進出の期間(第一紀245年―415年)、北のハイロックとモロウウィンドの同族たちの進出と富を妬む野心的なハイランドの伯爵たちは、城壁を見越して南のジェラール山地に進出のチャンスを窺っていた。ジェラール山地は困難な障壁であることが判明しており、北シロディールは本格的なノルドの侵略を行なうにはあまりにも小さすぎる報酬であった。しかし、アレッシアは多くの野心的なノルドとブレトンの戦闘集団を傭兵として雇い、見返りに豊かな土地と交易権を約束した。勝利を得たアレッシアのシロディール統治に落ち着くと、ノルドやブレトンの戦士や魔闘士たちは、瞬く間に快適で裕福なニベン文化に同化していった。

 アレッシアはサンクレ・トールにおける奴隷の反逆の聖なるお告げを受け、彼女はそこに聖地を築いた。サンクレ・トールの鉱山は多少の富をもたらしたが、やせ地と人里離れた山の厳しい気候は、ハートランドからの食料や物品の供給が必要であることを意味した。さらに、ジェラールを通る数少ない峠の1つに位置するため、その財産はスカイリムとの不安定な関係に左右された。スカイリムとの関係が良好なときは貿易や同盟によって繁栄し、スカイリムとの関係が悪化したときは包囲攻撃やノルドによる占領を受けやすかった。

 アレッシア会の衰退(第一紀2321年頃)に伴い、シロディールの宗教的統治権は南の帝都に移ったが、サンクレ・トールはセプティム王朝の台頭まで、山岳要塞として、また大規模な宗教の中心地として残った。第二紀852年、街は定期的なスカイリム、およびハイロックの侵略者による占領に苦しんでいた。王者クーレケインは街を奪い返し、北の侵略者を駆逐するために彼の新将軍タロスを送りこんだ。攻城戦のなか、サンクレ・トールは破壊され、放棄された。その地の戦略的な弱さに気が付いた将軍タロス-- 後のタイバー・セプティムは、サンクレ・トールの放棄を決意し、彼の統治中、街または要塞に対する復興の取り組みはなされなかった。

 アレッシア歴史家は、サンクレ・トールが魔法によって隠され、そして神々によって守られていたと主張した。サンクレ・トールの度重なる敗北や、北方の侵略者による占領がその主張を否定する。要塞への入り口は確かに魔法によって隠されており、要塞やその迷路のような地下施設は魔法の罠や幻影によって守られていたが、それらの秘密は、作成したブレトンの付呪師から攻め寄せるノルドに洩らされていた。

 サンクレ・トール伝説のなかで永続的に語られているのは、レマン皇帝たちの太古の墳墓である。アカヴィリの侵略者たちを破った後、サンクレ・トールはレマンのシロディール統治、および彼の子孫であるレマン二世とレマン三世の下で、短い間の富と文化の復活を味わった。彼の系図を聖アレッシアまで辿り、聖アレッシアがサンクレ・トールの地下墓地に埋められた伝統に従い(1)、レマンは素晴らしい埋葬区画を太古の要塞の地下道に作った。ここに最後のレマン皇帝であるレマン三世が、王者のアミュレットと共に埋葬された。

 サンクレ・トール攻略の最中、将軍タロスが王者のアミュレットをレマン三世の墓から回収したと伝えられている。神学者は、レマン王朝の崩壊後から数世紀におよぶ政治と経済の混乱は、王者のアミュレットの紛失によるものとの考えを抱いており、第三紀のシロディール帝都復興をタイバー・セプティムのレマン三世の墓からのアミュレットの回収に関連付けている。

 サンクレ・トールは第三紀の初めから廃きょのままであり、その周辺の地域にはほとんど人が住んでいない。現在、すべての連絡はコロールとブルーマの峠を通り、サンクレ・トールの要塞とその地下道は、さまざまな凶暴なゴブリンたちの隠れ家となっている。

(1)聖アレッシアは帝都の最高神の神殿の地に埋葬されたとの競合する言い伝えがある。実際の聖アレッシアの墓は知られていない。</Dest>
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    <String List="1">
      <EDID>SkillOneHanded4</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


NIGHT FALLS ON SENTINEL

By
Boali&lt;/p&gt;
[pagebreak]
[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/N_letter.png&apos;&gt;o music played in the Nameless Tavern in Sentinel, and indeed there was very little sound except for discreet, cautious murmurs of conversation, the soft pad of the barmaid&apos;s feet on stone, and the delicate slurping of the regular patrons, tongues lapping at their flagons, eyes focused on nothing at all. If anyone were less otherwise occupied, the sight of the young Redguard woman in a fine black velvet cape might have aroused surprise, even suspicion. As it was, the strange figure, out of place in an underground cellar so modest it had no sign, blended into the shadows.

&quot;Are you Jomic?&quot;

The stout, middle-aged man with a face older than his years looked up and nodded. He returned to his drink. The young woman took the seat next to him.

&quot;My name is Haballa,&quot; she said and pulled out a small bag of gold, placing it next to his mug.

&quot;Sure it be,&quot; snarled Jomic, and met her eyes again. &quot;Who d&apos;you want dead?&quot;

She did not turn away, but merely asked, &quot;Is it safe to talk here?&quot;

&quot;No one cares about nobody else&apos;s problems but their own here. You could take off your cuirass and dance bare-breasted on the table, and no one&apos;d even spit,&quot; the man smiled. &quot;So who d&apos;you want dead?&quot;

&quot;No one, actually,&quot; said Haballa. &quot;The truth is, I only want someone ... removed, for a while. Not harmed, you understand, and that&apos;s why I need a professional. You come highly recommended.&quot;

&quot;Who you been talking to?&quot; asked Jomic dully, returning to his drink.

&quot;A friend of a friend of a friend of a friend.&quot;

&quot;One of them friends don&apos;t know what he&apos;s talking about,&quot; grumbled the man. &quot;I don&apos;t do that any more.&quot;

Haballa quietly took out another purse of gold and then another, placing them at the man&apos;s elbow. He looked at her for a moment and then poured the gold out and began counting. As he did, he asked, &quot;Who d&apos;you want removed?&quot;

&quot;Just a moment,&quot; smiled Haballa, shaking her head. &quot;Before we talk details, I want to know that you&apos;re a professional, and you won&apos;t harm this person very much. And that you&apos;ll be discreet.&quot;

&quot;You want discreet?&quot; the man paused in his counting. &quot;Awright, I&apos;ll tell you about an old job of mine. It&apos;s been - by Arkay, I can hardly believe it - more &apos;n twenty years, and no one but me&apos;s alive who had anything to do with the job. This is back afore the time of the War of Betony, remember that?&quot;

&quot;I was just a baby.&quot;

&quot;&apos;Course you was,&quot; Jomic smiled. &quot;Everyone knows that King Lhotun had an older brother Greklith what died, right? And then he&apos;s got his older sister Aubki, what married that King fella in Daggerfall. But the truth&apos;s that he had two elder brothers.&quot;

&quot;Really?&quot; Haballa&apos;s eyes glistened with interest.

&quot;No lie,&quot; he chuckled. &quot;Weedy, feeble fella called Arthago, the King and Queen&apos;s first born. Anyhow, this prince was heir to the throne, which his parents wasn&apos;t too thrilled about, but then the Queen she squeezed out two more princes who looked a lot more fit. That&apos;s when me and my boys got hired on, to make it look like the first prince got took off by the Underking or some such story.&quot;

&quot;I had no idea!&quot; the young woman whispered.

&quot;Of course you didn&apos;t, that&apos;s the point,&quot; Jomic shook his head. &quot;Discretion, like you said. We bagged the boy, dropped him off deep in an old ruin, and that was that. No fuss. Just a couple fellas, a bag, and a club.&quot;

&quot;That&apos;s what I&apos;m interested in,&quot; said Haballa. &quot;Technique. My... friend who needs to be taken away is weak also, like this Prince. What is the club for?&quot;

&quot;It&apos;s a tool. So many things what was better in the past ain&apos;t around no more, just &apos;cause people today prefer ease of use to what works right. Let me explain: there&apos;re seventy-one prime pain centers in an average fella&apos;s body. Elves and Khajiiti, being so sensitive and all, got three and four more respectively. Argonians and Sloads, almost as many at fifty-two and sixty-seven,&quot; Jomic used his short stubby finger to point out each region on Haballa&apos;s body. &quot;Six in your forehead, two in your brow, two on your nose, seven in your throat, ten in your chest, nine in your abdomen, three on each arm, twelve in your groin, four in your favored leg, five in the other.&quot;

&quot;That&apos;s sixty-three,&quot; replied Haballa.

&quot;No, it&apos;s not,&quot; growled Jomic.

&quot;Yes, it is,&quot; the young lady cried back, indignant that her mathematical skills were being questioned: &quot;Six plus two plus two plus seven plus ten plus nine plus three for one arm and three for the other plus twelve plus four plus five. Sixty-three.&quot;

&quot;I must&apos;ve left some out,&quot; shrugged Jomic. &quot;The important thing is that to become skilled with a staff or club, you gotta be a master of these pain centers. Done right, a light tap could kill, or knock out without so much as a bruise.&quot;

&quot;Fascinating,&quot; smiled Haballa. &quot;And no one ever found out?&quot;

&quot;Why would they? The boy&apos;s parents, the King and Queen, they&apos;re both dead now. The other children always thought their brother got carried off by the Underking. That&apos;s what everyone thinks. And all my partners are dead.&quot;

&quot;Of natural causes?&quot;

&quot;Ain&apos;t nothing natural that ever happens in the Bay, you know that. One fella got sucked up by one of them Selenu. Another died o&apos; that same plague that took the Queen and Prince Greklith. &apos;Nother fella got hisself beat up to death by a burglar. You gotta keep low, outta sight, like me, if you wanna stay alive.&quot; Jomic finished counting the coins. &quot;You must want this fella out of the way bad. Who is it?&quot;

&quot;It&apos;s better if I show you,&quot; said Haballa, standing up. Without a look back, she strode out of the Nameless Tavern.

Jomic drained his beer and went out. The night was cool with an unrestrained wind surging off the water of the Iliac Bay, sending leaves flying like whirling shards. Haballa stepped out of the alleyway next to the tavern, and gestured to him. As he approached her, the breeze blew open her cape, revealing the armor beneath and the crest of the King of Sentinel.

The fat man stepped back to flee, but she was too fast. In a blur, he found himself in the alley on his back, the woman&apos;s knee pressed firmly against his throat.

&quot;The King has spent years since he took the throne looking for you and your collaborators, Jomic. His instructions to me what to do when I found you were not specific, but you&apos;ve given me an idea.&quot;

From her belt, Haballa removed a small sturdy cudgel.

A drunk stumbling out of the bar heard a whimpered moan accompanied by a soft whisper coming from the darkness of the alley: &quot;Let&apos;s keep better count this time. One. Two. Three. Four. Five. Six. Seven...&quot;</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


センチネルに落ちる夜
ボアリ 著 &lt;/p&gt;
[pagebreak]
[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/N_letter.png&apos;&gt; センチネルの名もなき酒場で音楽は演奏されず、用心深い小声の会話、女給仕人の柔らかい足音、常連が注意しながら酒をすすり瓶の口にあたる舌、何も見ていない目、実に音は少ない。もし誰か1人でもこれ程無関心でいなかったら、上質な黒いビロードのケープをまとった若い女性、レッドガードの存在に驚いたであろう。闇に紛れ、看板もないような質素な地下室では、彼女は間違いなく場違いであった。

「あなたがジョミック？」

 がっちりとした、年齢よりも老けた中年の男が声の主を見上げた。彼は頷き、自分の飲み物に戻った。若い女性は彼の横に座った。

「私はハバラ」と彼女は言い、小さなゴールドが入った袋を取り出して、彼のマグの横に置いた。

「そうかい」ジョミックはうなり声を出し、彼女の目を見た。「誰に死んで欲しいんだい？」

 振り向きはしなかったが、ただ単に聞いた。「ここで話しても安全なの？」

「ここじゃみんな自分の心配以外しちゃいねえよ。あんたが胴鎧を脱いでテーブルの上で胸出して踊ったって、誰も唾すら吐かねえ」男は笑い、「で、誰に死んで欲しいんだい？」

「実は、誰も」と、ハバラは言った。「本当は、ある人間にしばらく消えて欲しいんだけど… 危害は加えたくないの。だから専門家が必要なの。あなたは非常に評判がいいわ」

「あんた、誰と話したんだよ」ジョミックは退屈そうに聞き、飲み物に戻った。

「友達の友達の友達の友達」

「その友達のうちの誰かは、まったくオレのことを分かっちゃいねえ」と、男はぼやいた。「おれはもう、それはやらないんだ」

 ハバラは急いでゴールドの袋をもう1つ、そしてさらにもう1つ取り出して、男の肘の横に置いた。彼は一瞬彼女を見てから、金を取り出して数え始めた。数えながら男は聞いた。「誰に消えて欲しいんだい？」

「ちょっと待って」ハバラは微笑み、首を振っている。「詳しく話す前に、あなたが専門家で、その人をあまり痛めつけず、慎重に処理してくれる裏づけが欲しいの」

「慎重に？」男は数えるのをやめた。「それじゃあ、昔やった仕事の話をしてやるよ。あれは確か-- 信じられねえ、もう20年以上も前か、しかも関わった人間で生きてるのは俺しかいねえ。これはベトニーの戦い以前の話だ。あの戦を覚えているか？」

「私はまだ赤ん坊だったわ」

「だろうな」ジョミックは笑みを浮かべた。「王者ロートンにはグレクリスっていう兄がいたのはみんな知ってる。確か死んじまったんだよな？ それで、姉のアウブキはダガーフォールの王者と結婚しちまった。でもな、ロートンにゃ本当は本当は兄が2人いたんだ」

「本当に？」ハバラの目が好奇心で輝いた。

「嘘じゃねえ」彼は含み笑いをもらした。「なよなよした弱そうなヤツで、名前はアーサゴー、長男さ。なんにせよ、この王子が玉座の後継者だったんだが、親はそれをあんまり喜んでなくてな。でも、それから女王は健康そうな王子をあと2人ひねり出したんだ。そこで、長男が地底王に連れ去られたように見せかけるために、俺と一味が雇われたわけさ」

「知らなかったわ！」若い女はささやいた。

「当たり前だろ、それが狙いだ」ジョミックは首を振った。「慎重さだ、あんたが言ったようにな。少年を袋に入れて、遺跡の奥深くに閉じ込めた、それで終わりさ。なんの騒ぎもねえ。必要なのは2、3人、袋、それと棍棒だけだ」

「それよ、私が興味あるのは」と、ハバラは言った。「私の… 消えて欲しい友達も弱いわ。その王子のように。棍棒は何のため？」

「道具さ。最近の連中は楽に使えるものを好むから、昔のほうがよかったものでも、大抵の道具は最近見なくなっちまったぜ。説明してやるよ。平均的なヤツの体には、71ヶ所の痛点がある。敏感だったりするエルフとカジートはそれぞれ、さらに3ヶ所と4ヶ所多い。アルゴニアンとスロードは大体同じくらいで52ヶ所と67ヶ所」

 ジョミックは短く太い彼の指を使って、それぞれの部位をハバラの体に指し示した。「額に6ヶ所、眉に2ヶ所、鼻に2ヶ所、喉に7ヶ所、胸に10ヶ所、腹に9ヶ所、各腕に3ヶ所ずつ、股間に12ヶ所、利き足に4ヶ所、もう一方に5ヶ所」

「それで63ヶ所よ」と、ハバラが答えた。

「違うだろう！」と、ジョミックは怒鳴った。

「いいえ、合ってるわ」計算能力が疑問視されていることに腹を立て、彼女は叫び返した。「6と2と2と7と10と9と片腕3と、もう一方の3と12と4と5で、63でしょう」

「どこか抜かしたんだろう」ジョミックは肩をすくめた。「重要なのは、杖や棍棒の腕を磨くには、この痛点を知り尽くさなきゃならないってことだ。上手くやれば軽く叩くだけで殺せるし、逆にあざも残さずに失神させられる」

「とても面白いわ」ハバラは微笑んだ。「それで、発覚しなかったの？」

「どうやってばれるのさ？ ガキの両親、王者と女王はもう死んじまってるし。他の子たちは、彼らの兄は地底王に連れ去られたと信じこんでるし。みんなそう思ってるぜ。それに、俺の仲間はみんな死んじまったしな」

「自然死？」

「自然なことなんて、この湾じゃ絶対おきねえことぐらい分かってるだろ。1人はセレヌーに吸い込まれた。もう1人は女王と王子グレクリスの命を奪った同じ疫病にやられた。別の仲間は泥棒に撲殺されたぜ。生きたけりゃ俺みたいに、目立たず隠れてるこった」ジョミックはゴールドを数え終えた。「相当こいつに消えて欲しいんだな。誰だい？」

「見てもらったほうがいいわ」とハバラは言い、立ち上がった。振り返らずに彼女は名もなき酒場を後にした。

 ジョミックはビールを飲み干し外に出た。夜は涼しく、イリアック湾の水面から気ままな風が押し寄せ、木々の葉を舞い上がらせていた。酒場の横の路地からハバラが歩み出て、彼に向かって手招きをした。ジョミックが彼女に近づくと、風が彼女のケープを吹き上げ、センチネルの紋章が入った鎧をあらわにした。

 太った男は逃走しようと後ずさりしたが、彼女は早かった。ぼんやりする中、彼は自分が路面を背にし、彼女の膝が喉をしっかりと押さえつけていることに気付いた。

「玉座を得て以来、長い年月をかけてあなたと仲間たちを探してきたわ、ジョミック。あなたを探しあてた時の具体的な指示はなかったけれど、あなたが良いことを教えてくれたわ」

 ハバラはベルトから、小さく頑丈な棍棒を取り外した。

 酒場からよろけながら出てきた酔っ払いが、路地の暗闇から泣くようなうめき声とともに、柔らかなささやき声を聞いた。「今度はしっかりと数えましょうね。いち、に、さん、し、ご、ろく、なな…」

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      <EDID>SkillTwoHanded3</EDID>
      <REC>BOOK:DESC</REC>
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KING

By
Reven&lt;/p&gt;
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Gentle reader, you will not understand a word of what follows unless you have read and committed to memory the first three volumes in this series, &apos;Beggar,&apos; &apos;Thief,&apos; and &apos;Warrior,&apos; which leads up to this, the conclusion. I encourage you to seek them out at your favorite bookseller.

We last left Eslaf Erol fleeing for his life, which was a common enough occurrence for him. He had stolen a lot of gold, and one particularly large gem, from a rich man in Jallenheim named Suoibud. The thief fled north, spending the gold wildly, as thieves generally do, for all sorts of illicit pleasures, which would no doubt disturb the gentleman or lady reading this, so I will not go into detail.

The one thing he held onto was the gem.

He didn&apos;t keep it because of any particular attachment, but because he did not know anyone rich enough to buy it from him. And so he found himself in the ironic situation of being penniless and having in his possession a gem worth millions.

&apos;Will you give me a room, some bread, and a flagon of beer in exchange for this?&apos; he asked a tavernkeep in the little village of Kravenswold, which was so far north, it was half situated on the Sea of Ghosts.

The tavernkeep looked at it suspiciously.

&apos;It&apos;s just crystal,&apos; Eslaf said quickly. &apos;But isn&apos;t it pretty?&apos;

&apos;Let me see that,&apos; said a young armor-clad woman at the end of the bar. Without waiting permission, she picked up the gem, studied it, and smiled not very sweetly at Eslaf. &apos;Would you join me at my table?&apos;

&apos;I&apos;m actually in a bit of a hurry,&apos; replied Eslaf, holding out his hand for the stone. &apos;Another time?&apos;

&apos;Out of respect for my friend, the tavernkeep here, my men and I leave our weapons behind when we come in here,&apos; the woman said casually, not handing the gem back, but picking up a broom that was sitting against the bar. &apos;I can assure you, however, that I can use this quite effectively as a blunt instrument. Not a weapon, of course, but an instrument to stun, medicinally crush a bone or two, and then - once it is on the inside...&apos;

&apos;Which table?&apos; asked Eslaf quickly.

The young woman led him to a large table in the back of the tavern where ten of the biggest Nord brutes Eslaf had ever seen were sitting. They looked at him with polite disinterest, as if he were a strange insect, worth briefly studying before crushing.

&apos;My name is Laicifitra,&apos; she said, and Eslaf blinked. That was the name Suoibud had uttered before Eslaf had made his escape. &apos;And these are my lieutenants. I am the commander of a very large independent army of noble knights. The very best in Skyrim. Most recently we were given a job to attack a vineyard in The Aalto to force its owner, a man named Laernu, to sell to our employer, a man named Suoibud. Our payment was to be a gem of surpassing size and quality, quite famous and unmistakable.

&apos;We did as we were asked, and when we went to Suoibud to collect our fee, he told us he was unable to pay, due to a recent burglary. In the end, though, he saw things our way, and paid us an amount of gold almost equal to the worth of the prize jewel... It did not empty out his treasury entirely, but it meant he was unable to buy the land in the Aalto after all. So we were not paid enough, Suoibud has taken a heavy financial blow, and Laernu&apos;s prize crop of Jazbay has been temporarily destroyed for naught,&apos; Laicifitra took a long, slow drink of her mead before continuing. &apos;Now, I wonder, could you tell me, how came you in the possession of the gem we were promised?&apos;

Eslaf did not answer at once.

Instead, he took a piece of bread from the plate of the savage bearded barbarian on his left and ate it.

&apos;I&apos;m sorry,&apos; he said, his mouth full. &apos;May I? Of course, I couldn&apos;t stop you from taking the gem even if I wanted to, and as a matter of fact, I don&apos;t mind at all. It&apos;s also useless to deny how it came into my possession. I stole it from your employer. I certainly didn&apos;t mean you or your noble knights any harm by it, but I can understand why the word of a thief is not suitable for one such as yourself.&apos;

&apos;No,&apos; replied Laicifitra, frowning, but her eyes showing amusement. &apos;Not suitable at all.&apos;

&apos;But before you kill me,&apos; Eslaf said, grabbing another piece of bread. &apos;Tell me, how suitable is it for noble knights such as yourself to be paid twice for one job? I have no honor myself, but I would have thought that since Suoibud took a profit loss to pay you, and now you have the gem, your handsome profit is not entirely honorable.&apos;

Laicifitra picked up the broom and looked at Eslaf. Then she laughed, &apos;What is your name, thief?&apos;

&apos;Eslaf,&apos; said the thief.

&apos;We will take the gem, as it was promised to us. But you are right. We should not be paid twice for the same job. So,&apos; said the warrior woman, putting down the broomstick. &apos;You are our new employer. What would you have your own army do for you?&apos;

Many people could find quite a few good uses for their own army, but Eslaf was not among them. He searched his brain, and finally it was decided that it was a debt to be paid later. For all her brutality, Laicifitra was a simple woman, raised, he learned, by the very army she commanded. Fighting and honor were the only things she knew.

When Eslaf left Kravenswold, he had an army at his beck and call, but not a coin to his name. He knew he would have to steal something soon.

As he wandered the woods, scrounging for food, he was beset with a strange feeling of familiarity. These were the very woods he had been in as a child, also starving, also scrounging. When he came out on the road, he found that he had come back on the kingdom where he had been raised by the dear, stupid, shy maid Drusba.

He was in Erolgard.

It had fallen even deeper into despair since his youth. The shops that had refused him food were boarded up, abandoned. The only people left were hollow, hopeless figures, so ravaged by taxation, despotism, and barbaric raids that they were too weak to flee. Eslaf realized how lucky he was to have gotten out in his youth.

There was, however, a castle and a king. Eslaf immediately made plans to raid the treasury. As usual, he watched the place carefully, taking note of the security and the habits of the guards. This took some time. In the end, he realized there was no security and no guards.

He walked in the front door, and down the empty corridors to the treasury. It was full of precisely nothing, except one man. He was Eslaf&apos;s age, but looked much older.

&apos;There&apos;s nothing to steal,&apos; he said. &apos;Would that there was.&apos;

King Ynohp, though prematurely aged, had the same white blond hair and blue eyes like broken glass that Eslaf had. In fact, he resembled Suoibud and Laicifitra as well. And though Eslaf had never met the ruined landlord of the Aalto, Laernu, he looked him too. Not surprisingly, since they were quintuplets.

&apos;So, you have nothing?&apos; asked Eslaf, gently.

&apos;Nothing except my poor kingdom, curse it,&apos; the King grumbled. &apos;Before I came to the throne, it was powerful and rich, but I inherited none of that, only the title. For my entire life, I&apos;ve had responsibility thrust on my shoulders, but never had the means to handle it properly. I look over the desolation which is my birthright, and I hate it. If it were possible to steal a kingdom, I would not lift a finger to stop you.&apos;

It was, it turned out, quite possible to steal a kingdom. Eslaf became known as Ynohp, a deception easily done given their physical similarities. The real Ynohp, taking the name of Ylekilnu, happily left his demesne, becoming eventually a simple worker in the vineyards of The Aalto. For the first time free of responsibility, he fell into his new life with gusto, the years melting off him.

The new Ynohp called in his favor with Laicifitra, using her army to restore peace to the kingdom of Erolgard. Now that it was safe, business and commerce began to return to the land, and Eslaf reduced the tyrannical taxes to encourage it to grow. Upon hearing that, Suoibud, ever nervous about losing his money, elected to return to the land of his birth. When he died years later, out of greed, he had refused to name someone an heir, so the kingdom received his entire fortune.

Eslaf used part of the gold to buy the vineyards of The Aalto, after hearing great things of it from Ynohp.

And so it was that Erolgard was returned to its previous prosperity by the fifth born child of King Ytluaf - Eslaf Erol, beggar, thief, warrior (of sorts), and king.</Source>
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「王者」
レヴェン 著 &lt;/p&gt;
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&lt;p align=&quot;left&quot;&gt; 読者諸君、この連続物語の最初の3巻、「物乞い」「盗賊」「戦士」を読み、記憶に留めていない場合は、結末へとたどり着くこの最終巻に書かれている内容を理解することは難しいだろう。お近くの本屋でのお求めをお勧めする。

 前回の物語は、いつもの如くエスラフ・エロルが命をかけて逃走しているところで幕を閉じた。彼は多量の金と非常に大きな宝石を、ジャレンハイムのスオイバッドという名の富豪から盗んだ。その盗賊は北へと逃げ、盗賊らしくありとあらゆる非道徳的な快楽のために、金を湯水の如く使った。この本を読んでいる淑女や紳士を動揺させてしまうような内容なので、詳しくは述べないことにする。

 手放さなかったのはあの宝石だけである。

 愛着があって手放さなかったわけではなく、彼から買い取れるほどの金持ちを知らなかったからである。何百万もの価値がある宝石を手にしながら、無一文という皮肉な状況に彼は陥っていた。

「これと交換で、部屋とパンとビールの大瓶をくれないか？」あまりにも北すぎて、その半分が亡霊の海に面する小さな村、クラヴェンスワードの酒場の店主に彼は聞いた。

 酒場の店主はそれを疑わしげに見た。

「ただの水晶だよ」と、エスラフはすぐさま言った。「でも、きれいじゃない？」

「ちょっと見せて」鎧に身を固め、カウンターの端にいた女性が言った。許可を待たずに彼女は宝石を手に取り、見つめ、そしてあまり優しくなさそうな笑みをエスラフに向けた。「私のテーブルで一緒にどう？」

「実は、ちょっと急いでいるので」と、宝石に向かって手を伸ばしながらエスラフは答えた。「またの機会に」

「友であるこの酒場の店主に敬意を表して、私も部下も皆、ここにくるときは武器を置いてくる」宝石を返さず、カウンターに立てかけてあったほうきを手に取りながら、何気なく彼女は言った。「でも、これだけは断言できるわ。私はこれを武器としてかなり有効に使える。もちろん、武器ではないけれど、気絶させるたり骨の1本や2本を折る程度、そして-- 1度中に入ったら…」

「どのテーブルだい？」エスラフは即座に聞いた。

 その若い女性は、エスラフがいまだに見たことがないほど大きなノルドが10人座っている、酒場の裏にある大きなテーブルへと彼を連れて行った。彼らはエスラフのことを、踏み潰す前に一瞬の観察に値する奇妙な虫であるかのような無関心さで見つめた。

「私の名前はライスィフィトラ」と彼女は言い、エスラフは瞬きをした。それはエスラフが逃走する前に、スオイバッドが口にした名前であった。「彼らは私の副官たち。私は気高い騎士たちから成る大きな独立した軍の指揮官。スカイリム最高の軍よ。つい最近、ラエルヌと言う男が我々の雇い主がスオイバッドと言う男にブドウ園を売り渡すことを強要するため、アールトにあるブドウ園を攻撃する仕事を与えられたわ。我々の報酬は、とても有名で間違えようのない、飛び抜けた大きさと質の宝石のはずだったの」

「依頼通りにやり遂げ、スオイバッドの下に謝礼を受け取りに行ったら、彼は最近泥棒に入られたために支払えないといったわ。でも最終的には私たちの言うことを聞き、貴重な宝石の価値に匹敵するくらいの金を支払った。彼の宝物庫を空にはしなかったけれど、結局はアールトの土地を買えないことになったわ。よって、私たちは十分な支払いを受けられなかったし、スオイバッドは金銭的な痛手を負い、ラエルヌの貴重なジャズベイは一時的に意味もなく台無しにされたの」ライスィフィトラは続ける前に、ゆっくりとはちみつ酒を1口飲んだ。「さて、よく分からないから教えてくれない？ 私たちが手に入れるはずだった宝石を、どうしてあなたが持っているの？」

 エスラフはすぐには答えなかった。

 その代わり、左にいる髭を生やした蛮族の皿からパンを1切れ取り、食べた。

「すまない」と口をモグモグさせながら彼は言った。「いいかい？ 宝石を取ることは、やめたくてもやめられないし、実際のところ別に構わない。そして、どのようにして私の手に入ったかを否定するのも無駄なことだ。要するに、これは、あなたの雇い主から盗んだ。もちろん、あなたや気高い騎士たちに被害を加えるつもりはなかったが、あなたのような人にとって、盗賊の言葉など相応しくない理由も理解できる」

「そうね」ライスィフィトラは答え、顔をしかめたが、目は面白がっているようである。「相応しくないわね」

「でも私を殺す前に--」エスラフはパンをもう1切れつかんで言った。「教えてくれ、あなたのように気高い騎士が、1つの仕事で2度報酬を得るのは相応しいことなのか？ 私にはなんの名誉もないが、支払いのためにスオイバッドが損害を被り、今はその宝石を手にしている。よって、あなたの莫大な利益はあまり誇れるものではないと思うのだが」

 ライスィフィトラはほうきを拾い上げ、エスラフを見た。そして笑い、「盗賊よ、名は？」

「エスラフ」と、盗賊は言った。

「今回は我々に約束されていたものなので、宝石はいただくわ。しかし、あなたは正しい。1つの仕事で2度支払いを受けるべきではないわ。なので--」ほうきを置きながら女戦士は言い、「あなたが我々の雇い主よ。我々に、何をさせますか？」

 多くの人々は自分の軍隊にかなりの使い道を見出すであろうが、エスラフはその1人ではなかった。頭の中を捜してみたが、最終的には、後に支払われる貸しにしておくことに決まった。彼女の野蛮性にも関わらず、ライスィフィトラは素朴な女性であり、彼女が指揮するその軍に育てられたことを彼は知った。戦闘と名誉が彼女の知るすべてであった。

 エスラフがクラヴェンスワードを離れたとき、彼には軍の後ろ盾があったが、1ゴールドすら持っていなかった。近いうちに何かを盗まなければいけないのは分かっていた。

 食べ物を拾い集めようと森の中をさまよっていると、彼は奇妙な懐かしさに襲われた。ここはまさしく子供のころにいた森で、当時も空腹で食べ物を拾っていた。道に出たとき、彼は優しく間抜けで内気な召使い、デゥルスバによって育てられた王国に戻ってきたことに気付いた。

 彼はエロルガードにいたのだ。

 そこは彼の幼少期よりもさらに絶望の深みへと堕ちていた。彼に食べ物を拒否した店の数々は皆、板が打ち付けられ放棄されていた。そこに残されている人々は皆、うつろで絶望した姿であり、彼らは税金、専制政治、野蛮人の侵略によってやつれきっていて、弱りすぎて逃げることすらできない人々であった。エスラフは、若いころにここから出られた自分がどれだけ幸運だったかを実感した。

 しかし、そこには城があり、王者がいる。エスラフはすぐさま公庫に侵入する計画を練った。普段どおりその場を注意深く観察し、警備や衛兵の習慣などを記録した。これには時間がかかったが、結局、警備も衛兵も存在しないことに彼は気付いた。

 彼は正面の扉から中に入り、がら空きの廊下を下って公庫へ向かった。そこは、何もなさで満ちていた。1人の男が居る以外は。彼はエスラフと同年代だったが、さらに老けて見えた。

「盗むものは何もない」と、彼は言った。「かつて存在したこともないがな」

 王者イノップは年齢以上に老けているが、エスラフ同様の白金髪、そして割れた硝子のような青い眼を持っていた。その上、スオイバッドやライスィフィトラにも似ていた。エスラフは破滅させられたアールトの地主、ラエルヌとは知り合いにこそならなかったが、見た目は似ている。当然のことである。彼らは兄弟なのだから。

「何も持っていないのか？」と、エスラフは優しく聞いた。

「この王国以外は何もない。忌々しいことだが」王者はぼやいた。「私が玉座に就くまでは強力で、富んでいたのだが、私はそのどれも相続しなかった、ただ称号のみ。私の全人生に責任がのし掛かっていたが、それを正しく推し進める資質を持ったこともなかった。生得の権利であるこの荒野を見渡すと嫌になる。もし王国を盗むことが可能であるならば、それを止めたりなどしない」

 結局、エスラフは王国を盗むことにした。それからしばらく後、エスラフがイノップとして知られるようになったが、それは身体的な相似から容易な偽装であった。本物のイノップはイレキルヌと名を変え、喜んで彼の領地を離れ、最終的にはアールトのブドウ園で素朴な労働者となった。初めて責任から開放された彼は、心から喜んで新しい人生に取り組み、そして長い年月が彼から溶け出した。

 新しいイノップはライスィフィトラへの貸しを回収し、彼女の軍を使ってエロルガード王国に平和を取り戻した。安全になった今、商売や交易がその地に戻り、エスラフは税額を下げ、それらの成長を促した。それを聞き、常に富を失うことを恐れているスオイバッドは、生誕の地へ戻ることを決心した。彼が何年か後に死ぬとき、彼はその強欲から相続人の指名を拒否したため、王国が彼の全財産を受け取った。

 本物のイノップからいい評判を聞いたエスラフは、その財産の一部を使ってアールトのブドウ園を購入した。

 これによってエロルガードは、王者イッルアフの5人目の子によって以前の繁栄に返り咲いた--

 エスラフ・エロル、物乞い、盗賊、お粗末な戦士、そして、王者。</Dest>
    </String>
    <String List="1">
      <EDID>SkillOneHanded5</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Mace Etiquette


&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
Warriors sometimes make the mistake of thinking that there are no tactics with a mace. They assume that the sword is all about skill and the mace is only about strength and stamina. As a veteran instructor of mace tactics, I can tell you they are wrong.

Wielding a mace properly is all about timing and momentum. Once the swing of the mace has begun, stopping it or slowing it down is difficult. The fighter is committed to not just the blow, but also the recoil. Begin your strike when the opponent is leaning forward, hopefully off balance. It is completely predictable that he will lean backward, so aim for a point behind his head. By the time the mace gets there, his head will be in its path.

The mace should be held at the ready, shoulder high. The windup should not extend past the shoulders by more than a hand&apos;s width. When swinging, lead with the elbow. As the elbow passes the height of your collarbone, extend the forearm like a whip. The extra momentum will drive the mace faster and harder, causing far more damage.

At the moment of impact, let the wrist loosen. The mace will bounce and hurt a stiff wrist. Allow the recoil of the blow to drive the mace back into the ready position, thereby preparing the warrior for a quicker second strike.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


メイスの取り扱い


&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
 時に戦士は、メイスにはなんの戦術も必要ないと考えるという過ちを犯す。彼らは剣こそ技術のすべてであり、メイスは腕力とスタミナのみであると決め込んでしまう。メイス戦術の熟練指導者として言っておこう、彼らは間違っていると。

 正しくメイスを使うには、タイミングと勢いがすべてである。メイスの一振りが始まると、止めるのも速度を落すのも難しい。戦士は打撃だけではなく、その反動にも全力を出さねばならない。敵が前のめりになっているとき、そしてできれば体勢を崩しているときに攻撃を開始すること。敵が後ろに反ることは容易に想像できるので、敵の頭の後ろを狙うこと。メイスがそこにたどり着く頃には、彼の頭がメイスの軌道上にあるであろう。

 メイスは肩の高さで構える。攻撃前の巻き上げは、肩から手の幅の距離以上は持ち上げないほうがよい。振り下ろすときは、肘を先行させること。肘が鎖骨の高さを超えたところで、前腕を鞭のように伸ばす。加算された勢いがメイスをさらに早く、さらに強く動かし、遥かに多くのダメージを与えるであろう。

 衝突する瞬間、手首の力を抜くこと。メイスは跳ね返り、硬い手首を痛めてしまう。打撃の反動を使ってメイスを構えの位置に戻す、それによって戦士は素早い2撃目の準備ができる。</Dest>
    </String>
    <String List="1">
      <EDID>SkillConjuration1</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


THE DOORS OF OBLIVION


By
Seif-ij Hidja&lt;/p&gt;
[pagebreak]

&lt;p align=&quot;left&quot;&gt;
When thou enterest into Oblivion, Oblivion entereth into thee.
Nai Tyrol-Llar

[pagebreak]
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt;he greatest mage who ever lived was my master Morian Zenas. You have heard of him as the author of the book &apos;On Oblivion,&apos; the standard text for all on matters Daedric. Despite many entreaties over the years, he refused to update his classic book with his new discoveries and theories because he found that the more one delves into these realms, the less certain one is. He did not want conjecture, he wanted facts.

For decades before and after the publication of &apos;On Oblivion,&apos; Zenas compiled a vast personal library on the subject of Oblivion, the home of the Daedra. He divided his time between this research and personal magickal growth, on the assumption that should he succeed in finding a way into the dangerous world beyond and behind ours, he would need much power to wander its dark paths.

Twelve years before Zenas began the journey he had prepared his life to make, he hired me as his assistant. I possessed the three attributes he required for the position: I was young and eager to help without question; I could read any book once and memorize its contents; and, despite my youth, I was already a Master of Conjuration.

Zenas too was a Master of Conjuration - indeed, a Master at all the known and unknown Schools - but he did not want to rely on his ability alone in the most perilous of his research. In an underground vault, he summoned Daedra to interview them on their native land, and for that he needed another Conjurer to make certain they came, were bound, and were sent away again without incident.

I will never forget that vault, not for its look which was plain and unadorned, but for what you couldn&apos;t see. There were scents that lingered long after the summoned creatures had left, flowers and sulfur, sex and decay, power and madness. They haunt me still to this very day.

Conjuration, for the layman unacquainted with its workings, connects the caster&apos;s mind with that of the summoned. It is a tenuous link, meant only to lure, hold, and dismiss, but in the hands of a Master, it can be much stronger. The Psijics and Dwemer can (in the Dwemer&apos;s case, perhaps I should say, could) connect with the minds of others, and converse miles apart - a skill that is sometimes called telepathy.

Over the course of my employment, Zenas and I developed such a link between one another. It was accidental, a result of two powerful Conjurers working closely together, but we decided that it would be invaluable should he succeed in traveling to Oblivion. Since the denizens of that land could be touched even by the skills of an amateur Conjurer, it was possible we could continue to communicate while he was there, so I could record his discoveries.

The &apos;Doors to Oblivion,&apos; to use Morian Zenas&apos;s phrase, are not easily found, and we exhausted many possibilities before we found one where we held the key.

The Psijics of Artaeum have a place they call The Dreaming Cave, where it is said one can enter into the Daedric realms and return. Iachesis, Sotha Sil, Nematigh, and many others have been recorded as using this means, but despite many entreaties to the Order, we were denied its use. Celarus, the leader of the Order, has told us it has been sealed off for the safety of all.

We had hopes of using the ruins of the Battlespire to access Oblivion. The Weir Gate still stands, though the old proving grounds of the Imperial Battlemages itself was shattered some years ago in Jagar Tharn&apos;s time. Sadly, after an exhaustive search through the detritus, we had to conclude that when it was destroyed, all access to the realms beyond, the Soul Cairn, the Shade Perilous, and the Havoc Wellhead, had been broken. It was probably for the good, but it frustrated our goal.

The reader may have heard of other Doors, and he may be assured we attempted to find them all.

Some are pure legend, or at any rate, not traceable based on the information left behind. There are references in lore to Marukh&apos;s Abyss, the Corryngton Mirror, the Mantellan Crux, the Crossroads, the Mouth, a riddle of an alchemical formula called Jacinth and Rising Sun, and many other places and objects that are said to be Doors, but we could not find.

Some exist, but cannot be entered safely. The whirlpool in the Abecean called the Maelstrom of Bal can make ships disappear, and may be a portal into Oblivion, but the trauma of riding its waters would surely slay any who tried. Likewise, we did not consider it worth the risk to leap from the Pillar of Thras, a thousand foot tall spiral of coral, though we witnessed the sacrifices the sloads made there. Some victims were killed by the fall, but some, indeed, seemed to vanish before being dashed on the rocks. Since the sload did not seem certain why some were taken and some died, we did not favor the odds of the plunge.

The simplest and most maddeningly complex way to go to Oblivion was simply to cease to be here, and begin to be there. Throughout history, there are examples of mages who seemed to travel to the realms beyond ours seemingly at will. Many of these voyagers are long dead, if they ever existed, but we were able to find one still living. In a tower off Zafirbel Bay on the island of Vvardenfell in the province of Morrowind there exists a very old, very reclusive wizard named Divayth Fyr.

He was not easy to reach, and he was reluctant to share with Morian Zenas the secret Door to Oblivion. Fortunately, my master&apos;s knowledge of lore impressed Fyr, and he taught him the way. I would be breaking my promise to Zenas and Fyr to explain the procedure here, and I would not divulge it even if I could. If there is dangerous knowledge to be had, that is it. But I do not reveal too much to say that Fyr&apos;s scheme relied on exploiting a series of portals to various realms created by a Telvanni wizard long missing and presumed dead. Against the disadvantage of this limited number of access points, we weighed the relative reliability and security of passage, and considered ourselves fortunate in our informant.

Morian Zenas then left this world to begin his exploration. I stayed at the library to transcribe his information and help him with any research he needed.

&apos;Dust,&apos; he whispered to me on the first day of his voyage. Despite the inherent dreariness of the word, I could hear his excitement in his voice, echoing in my mind. &apos;I can see from one end of the world to the other in a million shades of gray. There is no sky or ground or air, only particles, floating, falling, whirling about me. I must levitate and breathe by magickal means...&apos;

Zenas explored the nebulous land for some time, encountering vaporous creatures and palaces of smoke. Though he never met the Prince, we concluded that he was in Ashpit, said to be the home of Malacath, where anguish, betrayal, and broken promises like ash filled the bitter air.

&apos;The sky is on fire,&apos; I heard him say as he moved on to the next realm. &apos;The ground is sludge, but traversable. I see blackened ruins all around me, like a war was fought here in the distant past. The air is freezing. I cast blooms of warmth all around me, but it still feels like daggers of ice stabbing me in all directions.&apos;

This was Coldharbour, where Molag Bal was Prince. It appeared to Zenas as if it were a future Nirn, under the King of Rape, desolate and barren, filled with suffering. I could hear Morian Zenas weep at the images he saw, and shiver at the sight of the Imperial Palace, spattered with blood and excrement.

&apos;Too much beauty,&apos; Zenas gasped when he went to the next realm. &apos;I am half blind. I see flowers and waterfalls, majestic trees, a city of silver, but it is all a blur. The colors run like water. It&apos;s raining now, and the wind smells like perfume. This surely is Moonshadow, where Azura dwells.&apos;

Zenas was right, and astonishingly, he even had audience with the Queen of Dusk and Dawn in her rose palace. She listened to his tale with a smile, and told him of the coming of the Nerevarine. My master found Moonshadow so lovely, he wished to stay there, half-blind, forever, but he knew he must move on and complete his journey of discovery.

&apos;I am in a storm,&apos; he told me as he entered the next realm. He described the landscape of dark twisted trees, howling spirits, and billowing mist, and I thought he might have entered the Deadlands of Mehrunes Dagon. But then he said quickly, &apos;No, I am no longer in a forest. There was a flash of lightning, and now I am on a ship. The mast is tattered. The crew is slaughtered. Something is coming through the waves ... oh, gods ... Wait, now, I am in a dank dungeon, in a cell ...&apos;

He was not in the Deadlands, but Quagmire, the nightmare realm of Vaernima. Every few minutes, there was a flash of lightning and reality shifted, always to something more horrible and horrifying. A dark castle one moment, a den of ravening beasts the next, a moonlit swamp, a coffin where he was buried alive. Fear got the better of my master, and he quickly passed to the next realm.

I heard him laugh, &apos;I feel like I&apos;m home now.&apos;

Morian Zenas described to me an endless library, shelves stretching on in every direction, stacks on top of stacks. Pages floated on a mystical wind that he could not feel. Every book had a black cover with no title. He could see no one, but felt the presence of ghosts moving through the stacks, rifling through books, ever searching.

It was Apocrypha. The home of Hermaeus-Mora, where all forbidden knowledge can be found. I felt a shudder in my mind, but I could not tell if it was my master&apos;s or mine.

Morian Zenas never traveled to another realm that I know of.

Throughout his visits to the first four realms, my master spoke to me constantly. Upon entering the Apocrypha, he became quieter, as he was lured into the world of research and study, the passions that had controlled his heart while on Nirn. I would frantically try to call to him, but he closed his mind to me.

Then he would whisper, &apos;This cannot be...&apos;

&apos;No one would ever guess the truth...&apos;

&apos;I must learn more...&apos;

&apos;I see the world, a last illusion&apos;s shimmer, it is crumbling all around us...&apos;

I would cry back to him, begging him to tell me what was happening, what he was seeing, what he was learning. I even tried using Conjuration to summon him as if he were a Daedra himself, but he refused to leave. Morian Zenas was lost.

I last received a whisper from him six months ago. Before then, it had been five years, and three before that. His thoughts are no longer intelligible in any language. Perhaps he is still in Apocrypha, lost but happy, in a trap he refuses to escape.

Perhaps he slipped between the stacks and passed into the Madhouse of Sheogorath, losing his sanity forever.

I would save him if I could.

I would silence his whispers if I could.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


オブリビオンの扉
セイフィジ・ヒッジャ 著 &lt;/p&gt;
[pagebreak]

&lt;p align=&quot;left&quot;&gt;
「そなたがオブリビオンに立ち入るとき、オブリビオンが汝に入りこむ」

 -ナイ・チロル・ラー
[pagebreak]
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt; これまでに存在した最高の魔術師は私の師匠、モリアン・ゼナスであった。デイドラに関するあらゆる事柄の必読本である『オブリビオンについて』の著者として、彼の名を耳にしたことがあるであろう。彼は長年寄せられている多くの嘆願をよそに、古典を新しい発見や説で更新しようとはしなかった。それは、これらの領域に関して深く調べれば調べるほど、確信を持てなくなってくることに気が付いたからである。彼は憶測ではなく、事実を探していた。

 『オブリビオンについて』の出版前と後の数十年間で、ゼナスはデイドラの住みかであるオブリビオンに関する巨大な個人図書室を作りあげた。彼は自分の時間の半分をその研究に、そして我々の世界を超越した危険な場所に入りこむ道の発見に成功したとき、その闇の進路を進むには強大な力が必要であるという推測の下、残りの半分を個人の魔力育成に費やした。

 ゼナスが一生準備を重ねてきた旅に発つ12年前、彼は私を助手として雇った。私はその立場に必要な3つの特性を持っていた。私は若く、何も問わず熱心に手伝い、本を1度読むだけで内容を記憶し、若いにもかかわらず、既に召喚のマスターであったのである。

 ゼナスも召喚のマスターであった-- 実際、彼は全学問のマスターであったが-- 彼の最も危険な研究を前に、自分1人だけの力を頼りにしたくはなかった。地下室で、彼らの故郷に関する話を聞くために彼はデイドラを召喚した。彼らが到着し、拘束され、問題なく送り帰されることを確実にするために、もう1人コンジュラーが必要であった。

 あの地下室は一生忘れないであろう。質素で飾り気のない見た目ではなく、見えなかったものを忘れない。花と硫黄、性と腐敗、力と乱心、それらの香りが召喚された魔物が帰った後も、かなりの間漂った。今なおその記憶が私を悩ませる。

 召喚の仕組みに関する知識を持たない素人に説明しよう。召喚は術者の心を召喚される側の心に結び付ける。それは脆いつながりであり、単に引き寄せ、留め、送り帰すだけのものであるが、マスターが行なうことによって、さらに強力になる。サイジックやドゥーマーは何マイルも離れた相手と心をつなぎ、会話することができる。(ドゥーマーの場合、できたと言うべきか)この能力はたまにテレパシーと呼ばれる。

 雇われている最中、ゼナスと私の間にそのようなつながりが構築された。2人の強力なコンジュラーが、お互いに密接して作業を行なった結果からの偶然であったが、このつながりは彼がオブリビオンへの旅に成功した場合、大変貴重な能力になるであろうと確信した。あの地の居住者は未熟なコンジュラーの技術でさえ接することができるため、彼があの地にいる間、彼の発見を記録するためにこの能力で通信を続けることが可能であるかもしれない。

「オブリビオンの扉」
 モリアン・ゼナスの言葉を引用すると、それは簡単には見つからず、我々が鍵を握るある1つを見つけるまでにたくさんの可能性を検討し尽くした。

 アルテウムのサイジックは、デイドラの領域に踏み入り、戻ってこれる、夢見る洞窟と呼ばれる場所を所有していた。アイアチェシスやソーサ・シルやネマティグ、その他にも多数がこの方法を採ったと記録されているが、修道会への度重なる懇願も叶わず、我々はその利用を拒否された。修道会の指導者であるセララスは、皆の安全のために洞窟は封印されたと我々に言った。

 バトルスフィアの遺跡をオブリビオンへ行く手段として使うことに我々は期待を寄せた。ウィアーの門はいまだ健在だが、インペリアル魔闘士の検証の地は、ジャガル・サルンの時代に崩壊してしまっていた。残念ながら、残骸を徹底的に探索した結果、崩壊したときにその先にある領域、魂の石塚、危険な影、破壊の源泉への移動方法は壊れてしまっていた。恐らくはそれで良かったのであろうが、我々の目的のためには苛立ちをおぼえた。

 読者諸君は他の扉のことを聞いたことがあるかもしれないが、我々はすべての扉を探そうと試みたことは自信を持って言える。

 いくつかは完全な伝説であったか、または残された情報だけでは辿ることができなかった。言い伝えのなかで、これらについて言及している: マルクの地獄、コーリングトンの鏡、クロスロード、マンテランの十字架、マウス、さらには錬金術の調法に関するなぞ掛けでジャシンスやライジングサンや他にもたくさんの場所や物体が扉とされているが、我々には見つけられなかった。

 存在はするが、安全には入れないものもある。バルの大渦巻きと呼ばれるアビシアン海の渦は船を消失させることができ、オブリビオンへの転移門かもしれないが、その渦に乗ったときの衝撃は誰をも殺してしまうであろう。同じく、スラスの柱からの跳躍もその危険を冒す価値があるとは考えなかった。それは千フィートもの高さがある珊瑚の螺旋であり、スロードが行なう生けにえの行為は目撃したことがある。その犠牲者の一部は落下によって殺されてしまうが、一部は岩に砕かれるまえに消えてしまうように見受けられる。スロードにもなぜ一部は連れ去られ、また一部は死ぬのかがはっきりとしていなかったため、飛び込みの勝算には否定的であった。

 一番簡単であり、気が狂うほど複雑なオブリビオンへの移動方法は、単純にここでの存在をやめ、あそこで存在し始めることである。歴史を通して、我々の領域を超えた場所へと、一見任意で移動していたような魔術師たちの例がある。もし存在したのであれば、これら旅人の多くはとうの昔に死んでいるが、我々は1人だけ生きている人を探し出せた。モロウウィンド地方、ヴァーデンフェル島のザフィルベル湾の近くにある塔に、非常に老齢で、非常に人目を嫌うディヴァイス・ファーと呼ばれるウィザードが存在した。

 彼と接触するのは容易いことではなく、また彼はモリアン・ゼナスとオブリビオンへの扉を分かち合うことに気が進まなかった。幸いにも、我が師匠の言い伝えに関する知識がファーを感心させ、かれはゼナスに道を教えた。ここでその手順を説明することはゼナスやファーへの約束を破ることになるし、できたとしても、明かしたくはない。もし、知り得る危険な知識が存在するならば、これがそうである。しかし、ファーの仕組みは、長く行方不明で死んだと推定される、テルヴァンニのウィザードによって作り出された数々の転移門を有効に生かすことに頼っていると、これだけはあまり明らかにせずとも言える。限られた数の侵入点の不利点を比較的信頼性と通路の安全性で比較検討したとき、我々はこの情報提供者がいて幸運であると考えた。

 そして、モリアン・ゼナスはこの世界を離れ、探検を開始した。私は図書室に留まり、彼の情報を書き起こし、彼が必要な調査の手伝いをした。

 「塵」旅の初日に彼はそうささやいた。その言葉特有のわびしさにもかかわらず、私は彼の興奮を声に聞き、それが心の中でこだました。「私には、世界の端から端が百万もの灰色の色加減で見えている。空も、地も、空気もなく、ただ単に粒子が私の周りで浮かび、落ち、旋回しているだけである。私は浮揚し、魔力で呼吸しなければならない…」

 ゼナスはしばらくその不透明な世界を探索し、実質のない魔物や、煙の王宮などに遭遇した。王子には出会わなかったが、我々は彼がアッシュピットにいるとの結論を下した。そこは苦悩や裏切りや破られた約束が、冷酷な空気に灰が充満するようなマラキャスの家であった。

「空が燃えている…」次の領域に進んだ彼が言うのを聞いた。「地面はぬかるんでいるが、歩ける。焼け焦げた廃墟がいたるところに見える。大昔に戦争でもあったかのようだ。空気は凍てつくようだ。暖かさの呪文を周囲にかけたが、全方向から氷のダガーが刺してくるようだ」

 ここはモラグ・バルが王子として君臨するコールドハーバーであった。略奪王の下、そこは苦痛に満ち、荒廃した不毛の地であり、ゼナスにはそこが未来のニルンであるかのように見えた。モリアン・ゼナスが見たものに対してすすり泣く声や、血と排せつ物が飛び散っている帝都の王宮に身震いするのも聞こえた。

「美しすぎる…」次の領域に入るとゼナスは息をのんだ。「半分眼が見えない。見えるのは花と滝、堂々とした木々、銀の街、しかし、すべてが霞んで見える。水彩のように色が流れている。今は雨が降り、風は香水のような匂いがする。ここは間違いなくアズラが住む、月影だ」

 ゼナスは正しく、そして思いがけなくも彼は、彼女のローズ王宮で夕暮れと夜明けの女王に謁見さえした。彼女は彼の物語を笑顔で聞き、ネヴェヴァリンの到来のことを彼に話した。私の師匠は月影を相当気に入り、半分眼が見えないまま永遠に留まることを望んだが、さらに進み、発見のための旅を完結しなければならないことを知っていた。

「嵐の中にいる…」次の領域に入ると彼は私に言った。彼がそこの景色を、暗黒のねじ曲がった木々、ほえる霊魂、うねる霧と表現したとき、メエルーンズ・デイゴンの死の地に入ったと思った。しかし、すぐに彼は「待て、もう森の中にはいない。稲妻の閃光が走り、今は船上にいる。柱はぼろぼろだ。乗組員は皆、惨殺されている。何かが波の中を近づいてくる… 『ああ、神よ… 待て、今度は湿った地下牢の密室だ…』」

 彼は死の地にはいなかったが、そこはクアグマイヤー、ヴェルニーマの悪夢の領域。数分毎に稲光が発生して、必ず不快で恐ろしい方向に現実が移り変わる。一瞬、暗闇の城にいたかと思えば、次は飢えた獣のねぐら、月に照らされた沼地、生きたまま埋められた棺の中など。師匠は恐怖に耐え切れず、素早く次の領域へと向かった。

 彼の笑い声が聞こえた。「我が家にいるようだ」

 モリアン・ゼナスは何重にも積み重ねられ、全方向に広がる本棚の列があり、果てしなく続く図書室を説明した。本が、彼には感じられない神秘的な風で浮き上がっている。すべての本には題名がなく、黒い表紙が施されていた。誰も見えなかったが、積み上げられた本の間を動き、永遠に本の中を調べ続けるゴーストの存在を感じた。

 そこはアポクリファであった。ハルメアス・モラの地であり、すべての禁じられた知識が見つけられる場所である。心の中に震えが生じたが、私のか、師匠のかは分からなかった。

 私が知る限り、モリアン・ゼナスは違う領域へは行かなかった。

 師匠が最初の4つの領域を訪れている最中は、常に話しかけてくれた。アポクリファに入った途端、研究と調査の世界に引き寄せられたかのように彼は静かになっていった。それは、ニルンにいた間に彼の心を支配した情熱と同じであった。必死になって彼に呼びかけてみたが、彼は私に心を閉ざした。

 そして彼はささやいた。

「そんな馬鹿な…」

「誰もこの真実を想像し得ないであろう…」

「さらに学ばねば…」

「世界が見える、錯覚の最後のきらめき、世界が我々の周りで崩れ去っている…」

 私は彼に叫び返し、何が起きているのか、何を見ているのか、何を学んでいるのかを教えてくれるよう懇願した。私は召喚術を使って彼をデイドラであるかのように召喚しようとさえ試みたが、彼はそこを離れることを拒否した。モリアン・ゼナスは失われた。

 前回彼からのささやきを受け取ったのは6ヶ月前であった。その前は5年間が経過して、そしてその前は3年。彼の思考はすでにどの言語でも理解できない。恐らく彼はいまだにアポクリファをさまよっているのかもしれないが、出たくない罠の中で幸せなのかもしれない。

 もしかしたら、積み上げられた本の間からシェオゴラスの乱心の館へと入りこんでしまい、永遠に正気を失ってしまったのかもしれない。

 できることなら彼を救いたい。

 できることなら彼のささやきを止めたい。

</Dest>
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&lt;p align=&quot;center&quot;&gt;

Liminal Bridges
A Discourse On The Theory and Praxis
of Travelling Between Mundus and Oblivion


by
Camilonwe of Alinor&lt;/p&gt;

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&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt;ransliminal passage of quickened objects or entities without the persistent agency of hyperagonal media is not possible, and even if possible, would result in instantaneous retromission of the transported referents. Only a transpontine circumpenetration of the limen will result in transits of greater than infinitesimal duration.

Though other hyperagonal media may exist in theory, the only known transliminal artifact capable of sustained transpontine circumpenetration is the sigil stone. A sigil stone is a specimen of pre-Mythic quasi-crystalline morpholith that has been transformed into an extra-dimensional artifact through the arcane inscription of a daedric sigil. Though some common morpholiths like soul gems may be found in nature, the exotic morpholiths used to make sigil stones occur only in pocket voids of Oblivion, and cannot be prospected or harvested without daedric assistance.

Therefore, since both the morpholiths and the daedric sigils required for hyperagonal media cannot be obtained without traffic and commerce with Daedra Lords, it is necessary that a transliminal mechanic cultivate a working knowledge of conjuration -- though purpose-built enchantments may be substituted if the mechanic has sufficient invocatory skill. Traffic and commerce with Daedra Lords is an esoteric but well-established practice, and lies outside the compass of this treatise. [1]

Presuming a sigil stone has been acquired, the transliminal mechanic must first prepare the morpholith to receive the daedric sigil.

Let the mechanic prepare a chamber, sealed against all daylight and disturbances of the outer air, roofed and walled with white stone and floored with black tiles. All surfaces of this chamber must be ritually purified with a solution of void salts in ether solvent.

A foursquare table shall be placed in the center of the room, with a dish to receive the morpholith. Four censers shall be prepared with incense compounded from gorvix and harrada. On the equinox, the mechanic shall then place the morpholith in the dish and intone the rites of the Book of Law, beginning at dawn and continuing without cease until the sunset of the same day.

The mechanic may then present the purified morpholith to the Daedra Lord for his inscription. Once inscribed with the Daedra Lord&apos;s sigil, the morpholith becomes a true sigil stone, a powerful artifact that collects and stores arcane power -- similar in many respects to a charged soul gem, but of a much greater magnitude. And it is this sigil stone that is required to provide the tremendous arcane power necessary to sustain the enchantment that supports the transpontine circumpenetration of the limen.

To open a gate to Oblivion, the mechanic must communicate directly, by spell or enchantment, with the Daedra Lord who inscribed the sigil stone in question. The Daedra Lord and the mechanic jointly invoke the conjurational charter [2], and the mechanic activates the charged sigil stone, which is immediately transported through the liminal barrier to the spot where its sigil was inscribed, thus opening a temporary portal between Mundus and Oblivion. This portal may only remain open for a brief period of time, depending on the strength of the liminal barrier at the chosen spots, several minutes being the longest ever reported, so the usefulness of such a gate is quite limited.

[1] Interested students are invited to consult the works of Albrecht Theophannes Bombidius and Galerion the Mystic for the fundaments of this discipline.
[2] Recommended examples of the conjurational charter may be found in Therion&apos;s Book of Most Arcane Covenants or Ralliballah&apos;s Eleven Ritual Forms.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;

境界の橋: ムンダスとオブリビオン間の移動に関する理論と応用の論文
アリノールのカミロンウィ 著&lt;/p&gt;

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 超体斜媒体の持続的作用が欠落する加速された物体、または実体の越閾通過は不可能であり、また可能であったとしても、瞬間的な移動対象の逆行を招く。閾の越橋周囲貫通のみによって、無限小期間を超える通過を果たすことができる。

 理論上、他超体斜媒体の存在はあり得るが、唯一既知の持続的越橋周囲貫通を可能とする越閾秘宝は印石である。印石はデイドラ印の神秘的な碑文によって多次元の秘宝に変形した擬似水晶モルフォリスである。魂石のような一般的なモルフォリスは自然界にて発見できるかもしれないが、印石の作製に用いられる外来のモルフォリスはオブリビオンの空間の狭間でしか発生せず、デイドラの支援なくしてはその探査も確保も行なえない。

 従って、超体斜媒体に必要なモルフォリス、およびデイドラ印の入手はデイドラの主どもとの交流、および交易なくしては不可能なため、越閾技師は召喚の実務知識を培う必要がある-- 技師に十分な祈りに関する能力があるのであれば、召喚用に作られた付呪品を代用することも可能である。デイドラの主どもとの交流、および交易は、秘伝的ではあるが確立された習慣であり、本論文が示すべき内容には該当しない(1)。

 さて、印石が入手されたと仮定する。越閾技師はまず、デイドラ印を受領するためにモルフォリスの準備を行なう必要がある。

 太陽の光、および外気をすべて遮断し、白石で作られた天井と壁、ならびに黒いタイルを張った床を備える部屋を技師に準備させる。この部屋の全表面はエーテル溶媒に浸した虚無の塩の溶液で儀式的に清められなければならない。

 モルフォリスを受けるための器をのせた、正方形のテーブルを部屋の中央に設置する。4本のつり香炉にはゴーヴィックス、およびハラーダによって複合された香を準備する。技師は昼夜平分時に器のなかにモルフォリスを入れ、夜明けから中断することなくその日の日没まで『秩序の本』の儀式を詠唱する。

 その後、技師は浄化されたモルフォリスを、彼からの碑文を受け取るためにデイドラの主どもへ差し出す。デイドラの主どもの印を刻み込んでもらった後、モルフォリスは神秘の力を採取、貯蔵する強力な秘宝、真の印石となる-- 様々な観点から魂石に類似するが、これはさらに大きな規模である。そして、閾の越橋周囲貫通を支援する付呪の持続に不可欠な、莫大な神秘の力を供給するには、この印石を必要とする。

 オブリビオンへの門を開くには、技師が呪文または付呪を用いて、印石に印を刻み込んだデイドラの主どもと直接交信する必要がある。デイドラの主どもと技師は連帯して召喚の契約を行使し(2)、技師が印石を発動させる。これによって、ムンダスとオブリビオンの間に一時的な転移門が開き、印石は即座に閾の障壁を越えて、印が刻まれた場所へと移動する。その選ばれた場所にある閾の障壁の強度によっては、この転移門が開き続けている時間は短い可能性がある。今までの報告の中では数分が最長の開門期間であるため、これらの門の実用性は非常に限られている。

(1)興味を持った生徒はアルブレット・セオファンス・ボンビディアスや秘術師ガレリオンの著作物を参照することを勧める。
(2)召喚の契約に関する例はセリオンの『最も神秘的盟約の本』、またはラリバラーの『11の儀式形態』の中に参照個所がある。</Dest>
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&lt;p align=&quot;center&quot;&gt;

Hearth Fire
Book Nine of 2920
The Last Year of the First Era


by
Carlovac Townway&lt;/p&gt;
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2 Hearth Fire, 2920
Gideon, Black Marsh

The Empress Tavia lay across her bed, a hot late summer wind she could not feel banging the shutters of her cell to and fro against the iron bars. Her throat felt like it was on fire but still she sobbed, uncontrollably, wringing her last tapestry in her hands. Her wailing echoed throughout the hollow halls of Castle Giovese, stopping maids in their washing and guards in their conversation. One of her women came up the narrow stairs to see her mistress, but her chief guard Zuuk stood at the doorway and shook his head.

&quot;She&apos;s just heard that her son is dead,&quot; he said quietly.

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5 Hearth Fire, 2920
The Imperial City, Cyrodiil

&quot;Your Imperial Majesty,&quot; said the Potentate Versidue-Shaie through the door. &quot;You can open the door. I assure you, you&apos;re perfectly safe. No one wants to kill you.&quot;

&quot;Mara&apos;s blood!&quot; came the Emperor Reman III&apos;s voice, muffled, hysterical, tinged with madness. &quot;Someone assassinated the Prince, and he was holding my shield! They could have thought he was me!&quot;

&quot;You&apos;re certainly correct, your Imperial Majesty,&quot; replied the Potentate, expunging any mocking qualities from his voice while his black-slitted eyes rolled contemptuously. &quot;And we must find and punish the evildoer responsible for your son&apos;s death. But we cannot do it without you. You must be brave for your Empire.&quot;

There was no reply.

&quot;At the very least, come out and sign the order for Lady Rijja&apos;s execution,&quot; called the Potentate. &quot;Let us dispose of the one traitor and assassin we know of.&quot;

A brief pause, and then the sound of furniture scraping across the floor. Reman opened the door just a crack, but the Potentate could see his angry, fearful face, and the terrible mound of ripped tissue that used to be his right eye. Despite the best healers in the Empire, it was still a ghastly souvenir of the Lady Rijja&apos;s work in Thurzo Fortress.

&quot;Hand me the order,&quot; the Emperor snarled. &quot;I&apos;ll sign it with pleasure.&quot;

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6 Hearth Fire, 2920
Gideon, Cyrodiil

The strange blue glow of the will o&apos; the wisps, a combination, so she&apos;d be told, of swamp gas and spiritual energy, had always frightened Tavia as she looked out her window. Now it seemed strangely comforting. Beyond the bog lay the city of Gideon. It was funny, she thought, that she had never stepped foot in its streets, though she had watched it every day for seventeen years.

&quot;Can you think of anything I&apos;ve forgotten?&quot; she asked, turning to look back on the loyal Kothringi Zuuk.

&quot;I know exactly what to do,&quot; he said simply. He seemed to smile, but the Empress realized that it was only her own face reflected in his silvery skin. She was smiling, and she didn&apos;t even realize it.

&quot;Make certain you aren&apos;t followed,&quot; she warned. &quot;I don&apos;t want my husband to know where my gold&apos;s been hiding all these years. And do take your share of it. You&apos;ve been a good friend.&quot;

The Empress Tavia stepped forward and dropped from sight into the mists. Zuuk replaced the bars on the tower window, and threw a blanket over some pillows on her bed. With any luck, they would not discover her body on the lawn until morning, at which time he hoped to be halfway to Morrowind.

[pagebreak]
9 Hearth Fire, 2920
Phrygias, High Rock

The strange trees on all sides resembled knobby piles crowned with great bursts of reds, yellows, and oranges, like insect mounds caught fire. The Wrothgarian mountains were fading into the misty afternoon. Turala marveled at the sight, so alien, so different from Morrowind, as she plodded the horse forward into an open pasture. Behind her, head nodding against his chest, Cassyr slept, cradling Bosriel. For a moment, Turala considered jumping the low painted fence that crossed the field, but she thought better of it. Let Cassyr sleep for a few more hours before giving him the reins.

As the horse passed into the field, Turala saw the small green house on the next hill, half-hidden in forest. So picturesque was the image, she felt herself lull into a pleasant half-sleeping state. A blast of a horn brought her back to reality with a shudder. Cassyr opened his eyes.

&quot;Where are we?&quot; he hissed.

&quot;I don&apos;t know,&quot; Turala stammered, wide-eyed. &quot;What is that sound?&quot;

&quot;Orcs,&quot; he whispered. &quot;A hunting party. Head for the thicket quickly.&quot;

Turala trotted the horse into the small collection of trees. Cassyr handed her the child and dismounted. He began pulling their bags off next, throwing them into the bushes. A sound started then, a distant rumbling of footfall, growing louder and closer. Turala climbed off carefully and helped Cassyr unburden the horse. All the while, Bosriel watched open-eyed. Turala sometimes worried that her baby never cried. Now she was grateful for it. With the last of the luggage off, Cassyr slapped the horse&apos;s rear, sending it galloping into the field. Taking Turala&apos;s hand, he hunkered down in the bushes.

&quot;With luck,&quot; he murmured. &quot;They&apos;ll think she&apos;s wild or belongs to the farm and won&apos;t go looking for the rider.&quot;

As he spoke, a horde of orcs surged into the field, blasting their horns. Turala had seen orcs before, but never in such abundance, never with such bestial confidence. Roaring with delight at the horse and its confused state, they hastened past the timber where Cassyr, Turala, and Bosriel hid. The wildflowers flew into the air at their stampede, powdering the air with seeds. Turala tried to hold back a sneeze, and thought she succeeded. One of the orcs heard something though, and brought another with him to investigate.

Cassyr quietly unsheathed his sword, mustering all the confidence he could. His skills, such as they were, were in spying, not combat, but he vowed to protect Turala and her babe for as long as he could. Perhaps he would slay these two, he reasoned, but not before they cried out and brought the rest of the horde.

Suddenly, something invisible swept through the bushes like a wind. The orcs flew backwards, falling dead on their backs. Turala turned and saw a wrinkled crone with bright red hair emerge from a nearby bush.

&quot;I thought you were going to bring &apos;em right to me,&quot; she whispered, smiling. &quot;Best come with me.&quot;

The three followed the old woman through a deep crevasse of bramble bushes that ran through the field toward the house on the hill. As they emerged on the other side, the woman turned to look at the orcs feasting on the remains of the horse, a blood-soaked orgy to the beat of multiple horns.

&quot;That horse yours?&quot; she asked. When Cassyr nodded, she laughed loudly. &quot;That&apos;s rich meat, that is. Those monsters&apos;ll have bellyaches and flatulence in the morning. Serves &apos;em right.&quot;

&quot;Shouldn&apos;t we keep moving?&quot; whispered Turala, unnerved by the woman&apos;s laughter.

&quot;They won&apos;t come up here,&quot; she grinned, looking at Bosriel who smiled back. &quot;They&apos;re too afraid of us.&quot;

Turala turned to Cassyr, who shook his head. &quot;Witches. Am I correct in assuming that this is Old Barbyn&apos;s Farm, the home of the Skeffington Coven?&quot;

&quot;You are, pet,&quot; the old woman giggled girlishly, pleased to be so infamous. &quot;I am Mynista Skeffington.&quot;

&quot;What did you do to those orcs?&quot; asked Turala. &quot;Back there in the thicket?&quot;

&quot;Spirit fist right side of the head,&quot; Mynista said, continuing the climb up the hill. Ahead of them was the farmhouse grounds, a well, a chicken coop, a pond, women of all ages doing chores, the laughter of children at play. The old woman turned and saw that Turala did not understand. &quot;Don&apos;t you have witches where you come from, child?&quot;

&quot;None that I know of,&quot; she said.

&quot;There are all sorts of wielders of magic in Tamriel,&quot; she explained. &quot;The Psijics study magic like it&apos;s their painful duty. The battlemages in the army on the other end of the scale hurl spells like arrows. We witches commune and conjure and celebrate. To fell those orcs, I merely whispered to the spirits of the air, Amaro, Pina, Tallatha, the fingers of Kynareth, and the breath of the world, with whom I have an intimate acquaintance, to smack those bastards dead. You see, conjuration is not about might, or solving riddles, or agonizing over musty old scrolls. It&apos;s about fostering relations. Being friendly, you might say.&quot;

&quot;Well, we certainly appreciate you being friendly with us,&quot; said Cassyr.

&quot;As well you might,&quot; coughed Mynista. &quot;Your kind destroyed the orc homeland two thousand years ago. Before that, they never came all the way up here and bothered us. Now let&apos;s get you cleaned up and fed.&quot;

With that, Mynista led them into the farm, and Turala met the family of the Skeffington Coven.

[pagebreak]
11 Hearth Fire, 2920
The Imperial City, Cyrodiil

Rijja had not even tried to sleep the night before, and she found the somber music played during her execution to have a soporific effect. It was as if she was willing herself to be unconscious before the ax stroke. Her eyes were bound so she could not see her former lover, the Emperor, seated before her, glaring with his one good eye. She could not see the Potentate Versidue-Shaie, his coil neatly wrapped beneath him, a look of triumph in his golden face. She could feel, numbly, the executioner&apos;s hand touch her back to steady her. She flinched like a dreamer trying to awake.

The first blow caught the back of her head and she screamed. The next hacked through her neck, and she was dead.

The Emperor turned to the Potentate wearily, &quot;Now that&apos;s done. You said she had a pretty sister in Hammerfell named Corda?&quot;

[pagebreak]
18 Hearth Fire, 2920
Dwynnen, High Rock

The horse the witches had sold him was not as good as his old one, Cassyr considered. Spirit worship and sacrifice and sisterhood might be all well and good for conjuring spirits, but it tends to spoil beasts of burden. Still, there was little to complain about. With the Dunmer woman and her child gone, he had made excellent time. Ahead were the walls surrounding the city of his homeland. Almost at once, he was set upon by his old friends and family.

&quot;How went the war?&quot; cried his cousin, running to the road. &quot;Is it true that Vivec signed a peace with the Prince, but the Emperor refuses to honor it?&quot;

&quot;That&apos;s not how it was, was it?&quot; asked a friend, joining them. &quot;I heard that the Dunmer had the Prince murdered and then made up a story about a treaty, but there&apos;s no evidence for it.&quot;

&quot;Isn&apos;t there anything interesting happening here?&quot; Cassyr laughed. &quot;I really don&apos;t have the least interest in discussing the war or Vivec.&quot;

&quot;You missed the procession of the Lady Corda,&quot; said his friend. &quot;She came across the bay with full entourage and then east to the Imperial City.&quot;

&quot;But that&apos;s nothing. What was Vivec like?&quot; asked his cousin eagerly. &quot;He supposed to be a living god.&quot;

&quot;If Sheogorath steps down and they need another God of Madness, he&apos;ll do,&quot; said Cassyr haughtily.

&quot;And the women?&quot; asked the lad, who had only seen Dunmer ladies on very rare occasions.

Cassyr merely smiled. Turala Skeffington flashed into his mind for an instant before fading away. She would be happy with the coven, and her child would be well cared for. But they were part of the past now, a place and a war he wanted to forget forever. Dismounting his horse, he walked it into the city, chatting of trivial gossip of life on the Iliac Bay.</Source>
      <Dest>[pagebreak]
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2920 薪木の月(9巻)
第一紀 最後の年
カルロヴァック・タウンウェイ 著 &lt;/p&gt;
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2920年 薪木の月2日
ギデオン (ブラック・マーシュ)

 女帝タヴィアは彼女のベッドに横たわり、独房のなかを行ったり来たりする晩夏の熱風を感じられずにいた。喉は燃えるようにひりついていたが、それでも彼女は抑えきれずにすすり泣き、最後のつづれ織りを手で握りつぶした。彼女の嘆きの声はギオヴェッセ城の誰もいない廊下中をこだまし、洗い物をしていた召使いの手や衛兵の会話を止めた。彼女の召使いの1人が細い階段を登ってきたが、彼女の衛兵長ズークが入り口に立ち、首を振った。

「彼女はたった今、息子の死を知った」と、彼は静かに言った。


[pagebreak]
2920年 薪木の月5日
帝都 (シロディール)

「陛下--」支配者ヴェルシデュ・シャイエは扉を挟んで言った。「扉を開けても大丈夫です。お約束します、完全に安全です。誰も陛下を殺そうとはしていません」

「ああ、マーラよ！」押さえ込むような乱心の混じった皇帝レマン三世の声がした。「誰かが王子を暗殺したのだ。そして彼は私の盾を持っていた。私であると思い込んだのかもしれないではないか！」

「確かにその通りです、陛下」支配者は軽蔑しながらも声から一切のあざけるような口調を消し去り言った。「そして、我々は陛下の息子の死に対して責任を負うべき悪人を探し、処罰しなければなりません。しかし、陛下なくしてそれはできません。帝都のために勇敢でおありください」

 返答はなかった。

「最低でも出てきてリッジャ様の処刑指令書に署名願います」支配者は呼びかけた。「我々の知る、裏切り者であり暗殺者である1人を処分しましょう」

 しばらく沈黙が続き、そして家具が床の上を引きずられる音がした。レマンは扉をほんの少しだけ開いたが、怒り、恐れている顔と、以前は彼の右目があった場所にある、引き裂かれた皮膚の盛り上がりが支配者には見えた。帝都の最高の治癒師の治療もむなしく、サーゾ要塞でのリッジャ貴婦人からの恐ろしい置き土産がそこにあった。

「指令書をよこせ」皇帝は怒鳴り声を出した。「喜んで署名してやる」


[pagebreak]
2920年 薪木の月6日
ギデオン (シロディール)

 沼地の気体と霊的なエネルギーの組み合わせであると教えられたウィル・オ・ウィスプの奇妙な青い光は、窓の外を見るたびにタヴィアを怖がらせてきた。今は妙に慰めているように見えた。沼地の向こうにはギデオンの街がある。17年間も毎日見てきたのに、あの街の街路に1度も足を踏み入れたことがないことを可笑しく思った。

「何か私が忘れているものを思いつくか？」彼女は忠実なコスリンギー・ズークに振り返りながら聞いた。

「何をすればよいのか、明白に分かっております」と、彼は簡単に言った。彼が笑ったように見えたが、彼女の笑顔が彼の銀色に光る肌に反射されたのだと女帝は気付いた。彼女は自分が笑っていることに気が付いていなかった。

「尾行されていないことを確認するのだぞ」と、彼女が警告した。「この長きに渡り、どこに我がゴールドが隠されているのかを夫には知られたくない。あと、自分の分け前はしっかりと取るのだぞ。そなたは良き友であった」

 女帝タヴィアは前へと踏み出し、霧の中へと視界から消え落ちた。ズークは塔の窓に鉄格子を戻し、ベッドの上の枕に毛布を被せた。運がよければ明日の朝まで芝生に横たわる彼女を発見しないであろう。そしてそのころには、彼はモロウウィンドの近くまで辿りつけていることを期待していた。


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2920年 薪木の月9日
フィルギアス (ハイロック)

 周囲にある奇妙な木々が、赤や黄色やオレンジがほとばしる毛糸の束のように見え、それはまるで虫の巣に火をかけ、様々な彩りの生き物が一斉に出てきたようであった。ロウスガリアン山は霧のかかった午後にかすんでいった。トゥララは広い牧草地へと馬をゆっくりと進めながら、見慣れない、モロウウィンドとはまったく違った景色に驚いた。後ろでは、頭を縦に振りながら、キャシールがボズリエルを抱きかかえたまま眠った。一瞬、トゥララは野原をさえぎるペンキで塗られた低い柵を飛び越えようかと考えたが、それはやめておいた。キャシールに手綱を渡す前に、あと数時間寝かせてあげようと思った。

 馬が野原に進み入ると、トゥララは森に半分隠れている小さな緑の家を隣の丘の上に見た。その姿は絵に描いたように美しく、彼女は半眠状態に引き込まれていくのを感じた。そのとき、ホーンの爆音が身震いとともに彼女を現実へと引き戻した。キャシールは目を開けた。

「今、どこ？」と、彼が息をもらすように言った。

「分からないわ」トゥララは目を見開き、どもった。「あの音はなに？」

「オーク」と、彼はささやいた。「狩り集団だ。やぶの中へ、急いで」

 トゥララは馬を小走りで木が数本集まっているところへと走らせた。キャシールは子供を彼女に渡し、馬から降りた。彼は、荷物を引き降ろし始め、やぶの中にそれらを投げ入れた。そのとき、音が鳴りはじめた。遠い足音の轟音、徐々に大きくなり、近づいてくる。トゥララは慎重に馬から降り、キャシールが馬から荷を降ろすのを手伝った。その間、ボズリエルは目を開いて見ていた。トゥララは時々、子供がまったく泣かないことを心配したが、今はそれに感謝している。すべての荷を降ろしたところで、キャシールは馬の尻を打った。そしてトゥララの手を取り、茂みのなかにしゃがみこんだ。

「運がよければ--」彼はひそひそと言った。「彼らはあの馬のことを野生か農場の馬だと思ってくれて、乗り手を探しには行かないだろう」

 彼がそう言ったとき、オークの大群がホーンを轟かせながら野原に殺到した。トゥララは以前オークを見たことがあったが、これほど多数でもなければ、これほど野蛮な自信に溢れてはいなかった。馬とその混乱ぶりに狂喜しながら、彼らはキャシール、トゥララ、ボズリエルが隠れている茂みを急ぎ通り越していった。彼らの暴走で野花が舞い上がり、空気中にそのタネを撒き散らした。トゥララはくしゃみを押さえ込もうとし、上手くいったと思った。しかし、オークのうちの1匹が何かを聞きつけ、調査のためにもう1匹連れてきた。

 キャシールは静かに剣を抜き、自分の中の自信をできる限りかき集めた。彼の能力、あまり良いとは言えないそれは、間諜であり戦闘ではなかった。しかし、彼はトゥララと赤子をできるだけ長く保護すると誓っていた。彼は思った、もしかしたらこの2匹は殺せるかもしれないが、叫んで大群の残りを呼び寄せる前には無理である。

 突然、見えない何かが風のように茂みの中を通りすぎていった。2匹のオークは後ろに飛ばされ、背を地につけて死んでいた。トゥララは後ろを振り向き、近くの茂みから真っ赤な髪を持つ、しわくちゃの老婆が出てくるのを見た。

「私のところに連れてくるつもりかと思ったぞ」彼女はささやいた、微笑んでいる。「一緒にきたほうがよい」

 三人は丘の上の家に向かって生えている、茨の付いた茂みの裂け目をとおりながら老婆の後についていった。逆側に出ると、老婆はオークたちが馬の残骸をむさぼり食っているのを見に振り返った。それは複数のホーンの拍子に乗った、血まみれの祝宴であった。

「あの馬はあんたのかい？」と、老婆が聞いた。キャシールがうなずくと、彼女は声をあげて笑った。「あれはいい肉すぎじゃの。あのモンスターどもは、明日には腹痛をおこして、腹が膨れ上がっていることじゃろう。いい気味じゃ」

「歩き続けなくて平気なの？」老婆の大声に肝を抜かれて、トゥララは声を低くして言った。

「奴らはここへはこんよ」笑みを浮かべ、笑い返すボズリエルを見ながら老婆は言う。「奴らは我々を恐れておるのでな」

 トゥララは首を振っているキャシールのほうを向いた。「魔女か。ここは古きバービンの農場、スケフィンヌトン魔女集会と思って間違いではないかな？」

「おりこうさんじゃの」老婆は悪名高きことを嬉しく思い、若娘のようにクスクスと笑った。「私の名はミニスタ・スケフィンヌトンじゃ」

「さっきの茂みの中で… あのオークたちには何をしたの？」と、トゥララが聞いた。

「霊魂の拳を頭の右側に放ったのじゃ」とミニスタは言い、坂を上り続けた。その先には農場が開け、井戸や鶏舎や池があり、様々な年齢の女性たちが家事を行ない、はしゃぐ子供たちの笑い声がした。老婆は振り向き、トゥララが理解していないことに気が付いた。「あんたの故郷には魔女がおらんのかね？」

「知る限りでは、いないわ」と、彼女は言った。

「タムリエルには実に様々な魔法の使い手がおる」彼女は説明した。「サイジックたちは、彼らのつらい義務であるかのように学ぶ。真逆の対象として、軍の魔闘士たちは呪文を矢の如く浴びせかける。我々魔女たちは、呼び出し、集い、祝うのじゃ。あのオークたちを倒すには、私が親密な関係を持つ風の霊たち、アマロ、ピナ、タラサ、キナレスの指、そして世界の風にあの雑魚どもを殴り殺すようささやきかけただけじゃ。召喚とは、力や謎解きや古い巻物を苦しみながら読むことではないのじゃ。召喚とは良き関係を築くことである。仲良くすること、とも言えるの」

「特に、私たちと仲良くしてくれていることには感謝する」と、キャシールは言った。

「そうじゃが、さらに言うとな--」ミニスタは咳払いをした。「あんたらの種族が2千年前にオークの母国を破壊したのじゃ。それまでは、やつらがここまできて我々の邪魔をすることもなかったのじゃ。さて、旅のほこりを落として、食事にでもしようかの」

 そう言うとミニスタは彼らを農家へと案内し、トゥララはスケフィンヌトン魔女集会の一家と知り合いになった。


[pagebreak]
2920年 薪木の月11日
帝都 (シロディール)

 リッジャは前の晩、寝ようともしていなく、今彼女の処刑時に演奏されている悲しい音楽には催眠効果があると思った。それはまるで、斧が振り下ろされる前に、自発的に無意識になろうとしているようであった。彼女の目は覆われていたので、彼女の前に座り片目でにらんでいる元愛人、皇帝の姿は見えなかった。彼女は、金色の顔に勝利の表情を浮かべ、彼の下で尻尾がきれいに巻かれた支配者ヴェルシデュ・シャイエの姿を見えなかった。彼女を抑えようと触れた執行者の手の感触は、しびれながら感じられた。夢から覚めたものが起きようとするように跳ね上がった。

 最初の一撃は頭の裏にあたり、彼女は悲鳴をあげた。次の斬撃は首を叩き切り、彼女は死んだ。

 皇帝は疲れたような素振りで支配者に向き、「これは終わったな。それで、彼女にはコルダという名のかわいい妹がハンマーフェルにいたと言ったな？」

[pagebreak]
2920年 薪木の月18日
ドワイネン (ハイロック)

 魔女たちが売ってくれた馬は、前の馬ほどよくはなかったとキャシールは思った。霊の崇拝や生けにえや姉妹関係は霊の召喚には便利で役立つのかもしれないが、荷役用の動物にはあまり効果がないらしい。それでも、彼には文句を言う理由がなかった。ダンマーの女とその子供が彼の手を離れ、彼は予定よりも早く到着できた。先には彼の母国を囲う壁が見えた。ほぼ同時に、彼の周りには旧友や家族の人々が群がった。

「戦争はどうだったの？」従兄弟が叫びながら道に出てきた。「ヴィベクは王子との和平に応じたのに、それを皇帝が拒否したって本当なの？」

「そうじゃないだろう、違うのか？」と、友達の1人が輪に入りながら言った。「ダンマーが王子を殺させて、その後、条約の話をでっち上げたけど証拠がないって俺は聞いたぜ」

「ここでは何も面白いことは起きていないのか？」キャシールは笑った。「本当に、これっぽっちも戦争やヴィベクについて語る気がしない」

「おまえはコルダ貴婦人の行列を見逃したぞ」と、友が言った。「大勢の取り巻きと一緒に湾を横切ってきて、帝都に向かって東に行ったんだ」

「でもそんなのは大したことないや。それで、ヴィベクって、どんななの？」従兄弟が熱心に聞いた。「彼は現人神のはずだよね？」

「もしシェオゴラスが退いて、他の乱心の神が必要になったなら、彼がうってつけだな」と、キャシールは偉そうに言った。

「それで、女は？」極稀な機会にしかダンマーの女性を見たことがない青年が聞いた。

 キャシールはただ微笑んだ。トゥララ・スケフィンヌトンが一瞬頭をよぎり、すぐに消えた。魔女集会と一緒にいれば彼女は幸せであろうし、子供の面倒もしっかりと見てくれるであろう。しかし彼女たちは、今では戦争や場所などの永遠に忘れたい過去の一部であった。彼は馬から降りて街に踏み入り、イリアック湾での毎日の小さな噂話に花を咲かせた。</Dest>
    </String>
    <String List="1">
      <EDID>SkillConjuration4</EDID>
      <REC>BOOK:DESC</REC>
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&lt;p align=&quot;center&quot;&gt;

Frostfall
Book Ten of 2920,
The Last Year of the First Era

by
Carlovac Townway
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10 Frostfall, 2920
Phrygias, High Rock

The creature before them blinked, senseless, its eyes glazed, mouth opening and closing as if relearning its function. A thin glob of saliva burbled down between its fangs, and hung suspended. Turala had never seen anything of its kind before, reptilian and massive, perched on its hind legs like a man. Mynistera applauded enthusiastically.

&quot;My child,&quot; she crowed. &quot;You have come so far in so short a time. What were you thinking when you summoned this daedroth?&quot;

It took Turala a moment to recall whether she was thinking anything at all. She was merely overwhelmed that she had reached out across the fabric of reality into the realm of Oblivion, and plucked forth this loathsome creature, conjuring it into the world by the power of her mind.

&quot;I was thinking of the color red,&quot; Turala said, concentrating. &quot;The simplicity and clarity of it. And then -- I desired, and spoke the charm. And this is what I conjured up.&quot;

&quot;Desire is a powerful force for a young witch,&quot; said Mynistera. &quot;And it is well matched in this instance. For this daedroth is nothing if not a simple force of the spirits. Can you release your desire as easily?&quot;

Turala closed her eyes and spoke the dismissal invocation. The monster faded away like a painting in sunlight, still blinking confusedly. Mynistera embraced her Dark Elf pupil, laughing with delight.

&quot;I never would have believed it, a month and a day you&apos;ve been with the coven, and you&apos;re already far more advanced than most of the women here. There is powerful blood in you, Turala, you touch spirits like you were touching a lover. You&apos;ll be leading this coven one day -- I have seen it!&quot;

Turala smiled. It was good to be complimented. The Duke of Mournhold had praised her pretty face; and her family, before she had dishonored them, praised her manners. Cassyr had been nothing more than a companion: his compliments meant nothing. But with Mynistera, she felt she was home.

&quot;You&apos;ll be leading the coven for many years yet, great sister,&quot; said Turala.

&quot;I certainly intend to. But the spirits, while marvelous companions and faultless tellers of truth, are often hazy about the when and how. You can&apos;t blame them really. When and how mean so little to them,&quot; Mynistera opened the door to the shed, allowing the brisk autumn breeze in to dispel the bitter and fetid smells of the daedroth. &quot;Now, I need you to run an errand to Wayrest. It&apos;s only a week&apos;s ride there, and a week&apos;s ride back. Bring Doryatha and Celephyna with you. As much as we try to be self-sufficient, there are herbs we can&apos;t grow here, and we seem to run through an enormous quantity of gems in no time at all. It&apos;s important that the people of the city learn to recognize you as one of the wise women of Skeffington coven. You&apos;ll find the benefits of being notorious far outweigh the inconveniences.&quot;

Turala did as she was bade. As she and her sisters climbed aboard their horses, Mynistera brought her child, little five-month-old Bosriel to kiss her mother good-bye. The witches were in love with the little Dunmer infant, fathered by a wicked Duke, birthed by wild Ayleid elves in the forest heart of the Empire. Turala knew her nursemaids would protect her child with their lives. After many kisses and a farewell wave, the three young witches rode off into the bright woods, under a covering of red, yellow, and orange.

[pagebreak]
12 Frostfall, 2920
Dwynnen, High Rock

For a Middas evening, the Least Loved Porcupine tavern was wildly crowded. A roaring fire in the pit in the center of the room cast an almost sinister glow on all the regulars, and made the abundance of bodies look like a punishment tapestry inspired by the Arcturian Heresies. Cassyr took his usual place with his cousin and ordered a flagon of ale.

&quot;Have you been to see the Baron?&quot; asked Palyth.

&quot;Yes, he may have work for me in the palace of Urvaius,&quot; said Cassyr proudly. &quot;But more than that I can&apos;t say. You understand, secrets of state and all that. Why are there so many damned people here tonight?&quot;

&quot;A shipload of Dark Elves just came in to harbor. They&apos;ve come from the war. I was just waiting until you got here to introduce you as another veteran.&quot;

Cassyr blushed, but regained his composure enough to ask: &quot;What are they doing here? Has there been a truce?&quot;

&quot;I don&apos;t know the full story,&quot; said Palyth. &quot;But apparently, the Emperor and Vivec are in negotiations again. These fellas here have investments they were keen to check on, and they figured things on the Bay were quiet enough. But the only way we can get the full story is to talk to the chaps.&quot;

With that, Palyth gripped his cousin&apos;s arm and pulled him to the other side of the bar so suddenly, Cassyr would have had to struggle violently to resist. The Dunmer travelers were spread out across four of the tables, laughing with the locals. They were largely amiable young men, well-dressed, befitting merchants, animated in gesture made more extravagant by liquor.

&quot;Excuse me,&quot; said Palyth, intruding on the conversation. &quot;My shy cousin Cassyr was in the war as well, fighting for the living god, Vivec.&quot;

&quot;The only Cassyr I ever heard of,&quot; said one of the Dunmer drunkenly with a wide, friendly smile, shaking Cassyr&apos;s free hand. &quot;Was a Cassyr Whitley, who Vivec said was the worst spy in history. We lost Ald Marak due to his bungling intelligence work. For your sake, friend, I hope the two of you were never confused.&quot;

Cassyr smiled and listened as the lout told the story of his failure with bountiful exaggerations which caused the table to roar with laughter. Several eyes looked his way, but none of the locals sought to explain that the fool of the tale was standing at attention. The eyes that stung the most were his cousin&apos;s, the young man who had believed that he had returned to Dwynnen a great hero. At some point, certainly, the Baron would hear about it, his idiocy increasing manifold with each retelling.

With every fiber in his soul, Cassyr cursed the living god Vivec.

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21 Frostfall, 2920
The Imperial City, Cyrodiil

Corda, in a robe of blinding whiteness, a uniform of the priestesses of the Hegathe Morwha conservatorium, arrived in the City just as the first winter storm was passing. The clouds broke with sunlight, and the beauteous teenaged Redguard girl appeared in the wide avenue with escort, riding toward the Palace. While her sister was tall, thin, angular, and haughty, Corda was a small, round-faced lass with wide brown eyes. The locals were quick to draw comparisons.

&quot;Not a month after Lady Rijja&apos;s execution,&quot; muttered a housemaid, peering out the window, and winking to her neighbor.

&quot;And not a month out of the nunnery neither,&quot; the other woman agreed, reveling in the scandal. &quot;This one&apos;s in for a ride. Her sister weren&apos;t no innocent, and look where she ended up.&quot;

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24 Frostfall, 2920
Dwynnen, High Rock

Cassyr stood on the harbor and watched the early sleet fall on the water. It was a pity, he thought, that he was prone to sea-sickness. There was nothing for him now in Tamriel to the east or to the west. Vivec&apos;s tale of his poor spycraft had spread to taverns everywhere. The Baron of Dwynnen had released him from his contract. No doubt they were laughing about him in Daggerfall, too, and Dawnstar, Lilmoth, Rimmen, Greenheart, probably in Akavir and Yokuda for that matter. Perhaps it would be best to drop into the waves and sink. The thought, however, did not stay long in his mind: it was not despair that haunted him, but rage. Impotent fury that he could not assuage.

&quot;Excuse me, sir,&quot; said a voice behind him, making him jump. &quot;I&apos;m sorry to disturb you, but I was wondering whether you could recommend an inexpensive tavern for me to spend the night.&quot;

It was a young man, a Nord, with a sack over his shoulder. Obviously, he had just disembarked from one of the boats. For the first time in weeks, someone was looking at Cassyr as something other than a colossal, famous idiot. He could not help, black as his mood was, but be friendly.

&quot;You&apos;ve just arrived from Skyrim?&quot; asked Cassyr.

&quot;No, sir, that&apos;s where I&apos;m going,&quot; said the fellow. &quot;I&apos;m working my way home. I&apos;ve come up from Sentinel, and before that Stros M&apos;kai, and before that Woodhearth in Valenwood, and before that Artaeum in Summerset. Welleg&apos;s my name.&quot;

Cassyr introduced himself and shook Welleg&apos;s hand. &quot;Did you say you came from Artaeum? Are you a Psijic?&quot;

&quot;No, sir, not anymore,&quot; the fellow shrugged. &quot;I was expelled.&quot;

&quot;Do you know anything about summoning daedra? You see, I want to cast a curse against a particularly powerful person, one might say a living god, and I haven&apos;t had any luck. The Baron won&apos;t allow me in his sight, but the Baroness has sympathy for me and allowed me the use of their Summoning Chambers.&quot; Cassyr spat. &quot;I did all the rituals, made sacrifices, but nothing came of it.&quot;

&quot;That&apos;d be because of Sotha Sil, my old master,&quot; replied Welleg with some bitterness. &quot;The Daedra princes have agreed not to be summoned by any amateurs at least until the war ends. Only the Psijics may counsel with the daedra, and a few nomadic sorcerers and witches.&quot;

&quot;Witches, did you say?&quot;

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29 Frostfall, 2920
Phrygias, High Rock

Pale sunlight flickered behind the mist bathing the forest as Turala, Doryatha, and Celephyna drove their horses on. The ground was wet with a thin layer of frost, and laden down with goods, it was a slippery way over unpaved hills. Turala tried to contain her excitement about coming back to the coven. Wayrest had been an adventure, and she adored the looks of fear and respect the cityfolk gave her. But for the last few days, all she could think of was returning to her sisters and her child.

A bitter wind whipped her hair forward so she could see nothing but the path ahead. She did not hear the rider approach to her side until he was almost upon her. When she turned and saw Cassyr, she shouted with as much surprise as pleasure at meeting an old friend. His face was pale and drawn, but she took it to be merely from travel.

&quot;What brings you back to Phrygias?&quot; she smiled. &quot;Were you not treated well in Dwynnen?&quot;

&quot;Well enough,&quot; said Cassyr. &quot;I have need of the Skeffington coven.&quot;

&quot;Ride with us,&quot; said Turala. &quot;I&apos;ll bring you to Mynistera.&quot;

The four continued on, and the witches regaled Cassyr with tales of Wayrest. It was evident that it was also a rare treat for Doryatha and Celephyna to leave Old Barbyn&apos;s Farm. They had been born there, as daughters and grand-daughters of Skeffington witches. Ordinary High Rock city life was exotic to them as it was to Turala. Cassyr said little, but smiled and nodded his head, which was encouragement enough. Thankfully, none of the stories they had heard were about his own stupidity. Or at the very least, they did not tell him.

Doryatha was in the midst of a tale she had heard in a tavern about a thief who had been locked overnight in a pawnshop when they crossed over a familiar hill. Suddenly, she halted in her story. The barn was supposed to be visible, but it was not. The other three followed her gaze into the fog, and a moment later, they rode as fast as they could towards what was once the site of the Skeffington coven.

The fire had long since burned out. Nothing but ashes, skeletons, and broken weaponry remained. Cassyr recognized at once the signs of an orc raid.

The witches fell from their horses, racing through the remains, wailing. Celephyna found a tattered, bloody piece of cloth that she recognized from Mynistera&apos;s cloak. She held it to her ashen face, sobbing. Turala screamed for Bosriel, but the only reply was the high whistling wind through the ashes.

&quot;Who did this?&quot; she cried, tears streaking down her face. &quot;I swear I&apos;ll conjure up the very flames of Oblivion! What have they done with my baby?&quot;

&quot;I know who did it,&quot; said Cassyr quietly, dropping from his horse and walking towards her. &quot;I&apos;ve seen these weapons before. I fear I met the very fiends responsible in Dwynnen, but I never thought they&apos;d find you. This is the work of assassins hired by the Duke of Mournhold.&quot;

He paused. The lie came easily. Adopt and improvise. What&apos;s more, he could tell instantly that she believed it. Her resentment over the cruelty the Duke had shown her had quieted, but never disappeared. One look at her burning eyes told him that she would summon the daedra and wreak his, and her, revenge upon Morrowind. And what&apos;s more, he knew they&apos;d listen.

And listen they did. For the power that is greater than desire is rage. Even rage misplaced.</Source>
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2920 降霜の月(10巻)
第一紀 最後の年
カルロヴァック・タウンウェイ 著
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2920年 降霜の月10日
フィルギアス (ハイロック)

 彼女たちの前に立っている生き物はどんよりとした意識のないような目を瞬きさせ、口の働きを再確認するように開け閉めを繰り返していた。ひと筋のネバネバした唾の塊が牙の間からこぼれ落ち、垂れ下がっていた。トゥララは今までにこのような大きく、2本足で立つは虫類のようなものを見たことがなかった。ミニステラは夢中になって拍手をした。

「我が娘よ…」と、彼女は得意げに言った。「短期間でよくここまで成長したのう。このデイドロスを召喚したときに、何を考えておったのじゃ？」

 トゥララは何かしらを考えていたか思い出すのに少々時間がかかった。彼女は単に、現実の壁を超えてオブリビオンの領域に手を伸ばし、精神の力だけでこの忌まわしい生き物をこの世に召喚できたことに驚いていた。

「赤色を考えていたわ」と、トゥララは集中しながら言った。「赤の簡素さとその透明度。そして-- 望み、呪文を詠唱したの。これが召喚されてきたものよ」

「望むということは、若い魔女にとっては強力な力じゃ」ミニステラが言った。「そして、この瞬間うまく調和しておる。霊の単純な力でなかったとしたら、このデイドロスはなんでもないからのう。簡単に望めた時と同じように、その望みを捨てられるか？」

 トゥララは目を閉じ、退散の祈りを口にした。モンスターは混乱しているように瞬きをしながら、日にあせた絵画のように薄くなっていった。ミニステラは歓喜の笑いとともにダークエルフの愛弟子を抱きしめた。

「信じ難いが、魔女集会とともに暮らし始めて1ヶ月と1日、既にここで暮らす大多数の女性たちよりも遥かに進歩しておる。そなたの中には強力な血が流れておる、トゥララ、そなたは恋人に触れるように霊に触れられる。いつの日か、そなたはこの集会を導くであろう-- 私には見える！」

 トゥララは微笑んだ。褒められるのは心地よかった。モルンホールドのデュークは彼女の可愛い顔を、そして、その名誉を汚す前の家族は彼女の礼儀作法を褒めてくれた。キャシールはただの旅仲間だったので、彼の賛辞は何の意味も持たなかった。しかし、ミニステラとともにいると、我が家にいるような気がした。

「まだまだ、この先何年間もあなたがこの魔女集会を導くわ、偉大な姉さん」と、トゥララは言った。

「もちろん、そのつもりじゃよ。だが、霊は素晴らしき友であり、真実の語り手ではあるが、『いつ、どのように』に関しては往々にして不明確じゃ。それに関して彼らを責めることはできんのう。『いつ、どのように』は、彼らにとってあまり意味のないことだからのう」ミニステラはデイドロスの苦い悪臭を消散させるために小屋の窓を開け、秋の風を吹き込ませた。「さて、これから使いでウェイレストへ行って欲しいのじゃ。行きに1週間、帰りに1週間だけじゃ。ドリャサとセレフィナを持ち帰ってきて欲しい。自給自足を実践してはおるが、ここでは育たない薬草があって、莫大な量の貴重品をまったく時をかけずに使ってしまうようじゃ。街の人々がそなたをスケフィンヌトン魔女集会の女性であると認識することも重要じゃ。悪名高きことの不便さよりも、利点のほうが遥かに多いことに気が付くであろう」

 トゥララは指示されたとおりにした。彼女と他の姉妹が馬に乗る最中、ミニステラは彼女の子、生後5ヶ月のボズリエルを母親との別れの口づけをさせるために連れてきた。魔女たちは邪悪なデュークを父に持ち、帝都の森の奥深くでアイレイドのエルフたちによってこの世に引き出された、小さなダンマーの子をこよなく愛した。この子守り役たちは、命をかけて彼女の子を守るであろうことをトゥララは知っていた。たくさんの口づけと別れの挨拶の後、3人の若い魔女たちは赤色や黄色やオレンジ色が覆う、輝く森の中へと去って行った。

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2920年 降霜の月12日
ドワイネン (ハイロック)

 水曜日の夜にしては酒場、「愛されないヤマアラシ」はものすごく混んでいた。部屋の中央に掘ってある穴の中では、轟音をあげる炎が常連たちに邪悪そうな輝きを与え、それによって人々の集まりが、アラクトゥリアの異教によって触発された懲罰のつづれ織りのような装いを見せていた。キャシールは従兄弟たちと一緒にいつもの席に着き、エールの大瓶を注文した。

「もう男爵には会いに行った？」パリスは聞いた。

「うん、ウルヴァイアスの王宮で仕事をさせて貰えるかもしれない」誇らしげにキャシールは言った。「でも、これ以上は言えない。国の秘密とかの関係でね、分かるよな。何で今夜はこんなに人が多いんだ？」

「船でたくさんのダークエルフたちが港に到着したらしい。戦地からきたみたいだ。戦争体験者として紹介するために君が来るのを待っていたのさ」

 キャシールは赤面したが、落ち着きを取り戻し、聞いてみた。「彼らはここで何をしているんだ？ また停戦協定でも成立したのか？」

「よくは分からないんだが--」パリスは言った。「でも、皇帝とヴィベクはまた交渉しているらしい。この人たちはここでの投資を確認したがっていて、湾の周りの状況も十分落ち着いていると判断したんだろう。でも、実際のところは彼らと話してみないと分からないな」

 それを言ったパリスは従兄弟の腕をつかみ、突然彼をすごい勢いで部屋の反対側へと引っ張っていった。ダンマーの旅人たちは4つのテーブルを占領して、街の人々と談笑していた。彼らは主に身なりを整えた商人らしい、感じのよい若い男たちであった。彼らは酒のおかげで身振り手振りが必要以上に大げさになっていた。

「失礼します」と、パリスは会話に入りこみながら言った。「私の照れ屋の従兄弟、キャシールも現人神、ヴィベクのために戦争で戦ってきました」

「俺が聞いたことのある唯一のキャシールは--」彼の空いている手を握り、大きく気さくな笑顔を携えたダンマーの1人が酔った口調で言った。「それはヴィベクに歴史上最悪の密偵だと言われたキャシール・ホワイトリーだけだ。俺たちはヤツの下手な諜報のおかげでアルドマラクで負けたんだ。友よ、あんたのためにもあんたとヤツが間違われないことを祈るぜ」

 キャシールは微笑んだままこの無骨者が彼の失敗談を面白おかしく話し、皆から大きな笑いを誘うのを聞いていた。何人かは彼のほうを見たが、地元の人間は皆、物語の愚かな主人公がここに立っていることを伝えなかった。一番突き刺さったのは、ドワイネンに英雄として戻ったと信じていた彼の従兄弟の視線であった。そのうち、男爵も当然この話を耳にするであろう。何度も語られるうちに、彼の愚かさが数倍にも増した形で。

 魂の底から、キャシールは現人神ヴィベクを呪った。

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2920年 降霜の月21日
帝都 (シロディール)

 ヒゲース・モルハー音楽学校の女祭司の制服である、目が眩むような白さのローブを身にまとったコルダは、今季初の冬の嵐が通りすぎる中、帝都に到着した。雲間から日が差し、麗しい10代のレッドガードの女性が大きな街路に護衛とともに現れ、王宮へと馬を進めた。彼女の姉は背が高く、細身で骨張り、高飛車であったが、コルダは小さく、丸い顔と大きな茶色の目を持った少女であった。地元の人々はその2人を比較するのが素早かった。

「リッジャ様の処刑から1ヶ月も経ってないのにね」お手伝いの女性が窓から外をのぞきながら、ブツブツと近所の人に言った。

「それとさ、女子修道院から出て1ヶ月さえも経ってないのにね」破廉恥な事態に喜びをあらわにしながら女性はうなずいた。「この娘は前途多難な道を進むことになるねえ。彼女の姉は無垢じゃあなかったけど、最後にどうなったかは知ってのとおりだしねえ」

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2920年 降霜の月24日
ドワイネン (ハイロック)

 キャシールは港に立ち、季節外れの凍雨が水面に落ちるのを見ていた。生まれつき船酔いする自分の性質を彼は残念がった。もうタムリエルの東も西も、彼が行ける場所はどこにもない。ヴィベクから生まれた、彼の密偵としての未熟さの物語は、酒場から酒場へと止めどなく広がっていた。ドワイネンの男爵も彼を仕事から放免した。ダガーフォールでも彼のことを笑っているに違いなく、ドーンスター、リルモス、リメン、グリーンハートも同じであろう。それに恐らくアカヴィルも、そしてついでに言えばヨクーダでも彼は笑いものであろう。もしかしたら、このまま水に飛び込んで沈んでしまったほうがいいのかもしれない。しかし、その考えは長くは残らなかった。彼の心を悩ませたのは、失望感ではなく怒りだったからである。それは、果たすことのできない無力な怒りであった。

「失礼します」彼の後ろから声がして、彼を跳びあがらせた。「お邪魔してもうしわけありません。一夜をすごせる、安い酒場を教えていただけないかと思いまして」

 それは肩に袋をぶら下げた、若いノルドの男性であった。明らかにたった今どこかの船から降りてきたのであった。ここ何週間かぶりに誰かが彼を、有名なとてつもない間抜け以外の何かとして見ていた。気持ちは晴れなかったが、友好的にならざるを得なかった。

「たった今、スカイリムからきたのかい？」と、キャシールは聞いた。

「いいえ、そこへ行くのです」と、若者は言った。「働きながら家へと向かっているのです。ここの前はセンチネル、その前はストロス・エムカイ、その前はヴァレンウッドのウッドハース、そしてその前はサマーセットのアルテウム。名前はウェレグです」

 キャシールは自己紹介をして、ウェレグと握手を交わした。「アルテウムからきたって言ったかい？ サイジックなのかい？」

「いいえ、もう違います」若者は肩をすくめた。「除名されました」

「デイドラの召喚に関して何か知っているかい？ 現人神と呼ぶ人もいるような、とある強力な人に対して呪いをかけたいのだけれど、なかなか上手くいかなくてね。男爵は私と目も合わせてくれないが、男爵夫人は私に同情してくれて、彼らの召喚の間を使うことを許してくれた」キャシールは唾を吐いた。「すべての儀式を行い、生けにえも捧げたが、何も得られなかった」

「それは私の昔の師匠、ソーサ・シルによる影響ですね」苦々しそうにウェレグは言った。「デイドラの大公たちは、最低でも戦争が終わるまで素人には召喚されないと合意したのです。サイジックと、一握りの魔女や、妖術師のみがデイドラと交信できます」

「魔女と言った？」

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2920年 降霜の月29日
フィルギアス (ハイロック)

 トゥララ、ドリャサ、セレフィナが馬を進めていると、薄い日差しが森を洗う霧の向こうでキラキラと輝いている。地面は薄い霜の膜でぬれていて、荷で重くなっているため舗装されていない丘は滑りやすかった。トゥララは魔女集会へ戻れることに対する興奮を抑えようとしていた。ウェイレストは冒険であったし、街の人々が投じた恐怖と尊敬の眼差しは気に入っていた。しかし、ここ数日は姉妹たちと子供の下へ戻ること以外考えられなかった。

 寒風が彼女の髪を前へとなびかせたので、正面の道しか見えなかった。騎手が彼女の真横に近寄ってくるのを、彼が手で触れるほど近寄るまで聞こえなかった。振り向いてキャシールを見たとき、旧友と会えたことに驚きと同等の喜びで叫んだ。彼の顔は青ざめやつれていたが、それは単に旅のせいだと思った。

「何の用事でフィルギアスへ戻ったの？」彼女は微笑んだ。「ドワイネンではあまり優遇されなかったの？」

「十分だったよ」と、キャシールは言った。「スケフィンヌトン魔女集会にお願いがあってね」

「一緒にいきましょう」と、トゥララは言った。「ミニステラのところへ案内するわ」

 四人はそのまま乗り続け、魔女たちはキャシールをウェイレストの話で楽しませた。ドリャサやセレフィナにとっても、古きバービンの農場を離れるのはめったにない楽しみであったことは明白である。彼女たちはあそこで、スケフィンヌトンの魔女たちの娘や孫娘として生まれたのである。平凡なハイロックの都市生活は、彼女たちやトゥララにとっても魅惑的であった。キャシールはあまり話さなかったが、微笑みうなずいていたので、それだけでも十分な励ましになったはずである。幸いにも、彼女たちの話はどれも彼の愚かさにまつわる話ではなかった。少なくとも、彼には言わなかった。

 見覚えのある丘を越えたとき、ドリャサは酒場で聞いた、質屋に一晩中閉じ込められた盗賊の話をしていた。突然彼女は話をやめた。納屋が見えるはずであるが、見えなかったのである。他の3人の視線も彼女の見つめる霧の先を追い、次の瞬間、全員出せる限りの速さでスケフィンヌトン魔女集会があった場所へと急いだ。

 炎はだいぶ前に燃え尽きていた。灰と骨と壊れた武器が残されているだけであった。キャシールは即座にオーク襲撃の形跡を見分けた。

 魔女たちは馬から滑り落ち、亡骸へと走り、泣き叫んだ。セレフィナがミニステラのマントの切れ端と分かる、破れた血まみれの布を見つけた。彼女は灰で汚れた顔にその布を押し当て、すすり泣いた。トゥララはボズリエルの名を叫んだが、戻ってくる答えは灰の上を行く風の笛吹音だけであった。

「誰がこんなことを？」涙が頬を伝いながら、彼女は叫んだ。「オブリビオンの炎を呼び起こしてやる！ 私の子に何をしたのよ？」

「誰の仕業かはわかってる」キャシールは馬から降り、彼女に向かって歩きながら静かに言った。「この武器は前に見たことがある。責任がある悪魔のようなやつらにドワイネンで会ったようだが、あなたを見つけるとは思っても見なかった。これは、モルンホールドのデュークによって雇われた暗殺者の仕業だ」

 嘘は簡単に出てきた。臨機応変に。その上、彼女がそれを信じたことがすぐに分かった。デュークが見せた残酷さに対する彼女の憤りは、おさまってはいたが決して消えてはいなかった。彼女の燃え上がるような瞳を見た瞬間、それは彼女がデイドラを召喚し、彼と彼女の復しゅうをモロウウィンドに加えるであろうことを彼に告げていた。さらによいことに、デイドラたちは聞き入れると彼は確信していた。

 そして、彼らは聞き入れた。望む力より強いのは怒りである。間違った方向に向けられた怒りであったとしても。</Dest>
    </String>
    <String List="1">
      <EDID>SkillDestruction1</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


THE HORROR OF CASTLE XYR
A One Act Play

by
Baloth-Kul
&lt;/p&gt;
[pagebreak]
&lt;p align=&quot;left&quot;&gt;


* Dramatis Personae *
 Clavides, Captain of the Imperial Guard. Cyrodilic.
 Anara, a Dunmer maid.
 Ullis, a Lieutenant of the Imperial Guard. Argonian.
 Zollassa, a young Argonian mage.
[pagebreak]
Late evening. The play opens in the interior Great Entrance Hall of a castle in Scath Anud, replete with fine furnishings and tapestries. Torches provide the only illumination. In the center of the foyer is a great iron door, the main entrance to the castle. The staircase up to the landing above is next to this door. On stage left is the door to the library, which is currently closed. On stage right is a huge suit of armor, twenty feet tall, nearly touching the ceiling of the room. Though no one can be seen, there is the sound of a woman singing coming from the library door.

A loud thumping knock on the iron front door stops the woman&apos;s singing. The door to the library opens and ANARA, a common-looking maid, comes out and hurries to open the front door. CLAVIDES, a handsome man in Imperial garb stands there.

ANARA: Good evening to you, serjo.

CLAVIDES: Good evening. Is your master at home?

ANARA: No, serjo, it&apos;s only me here. My master Sedura Kena Telvanni Hordalf Xyr is at his winter estate. Is there something I can do for you?

CLAVIDES: Possibly. Would you mind if I came in?

ANARA: Not at all, serjo. Please. May I offer you some flin?

Clavides comes into the Hall and looks around.

CLAVIDES: No thank you. What&apos;s your name?

ANARA: Anara, serjo.

CLAVIDES: Anara, when did your master leave Scath Anud?

ANARA: More than a fortnight ago. That&apos;s why it&apos;s only me in the castle, serjo. All the other servants and slaves who tend to his lordship travel with him. Is there something wrong?

CLAVIDES: Yes, there is. Do you know an Ashlander by the name of Sul-Kharifa?

ANARA: No, serjo. I don&apos;t know no one by that name.

CLAVIDES: Then you aren&apos;t likely to now. He&apos;s dead. He was found a few hours ago dying of frostbite in the ashlands. He was hysterical, nearly incomprehensible, but among his last words were &quot;castle&quot; and &quot;Xyr.&quot;

ANARA: Dying of frostbite in summertide in the ashlands? B&apos;vek, that&apos;s strange. I suppose it&apos;s possible that my master knew this man, but being an Ashlander and my master being of the House of Telvanni, well, if you&apos;ll pardon me for being flippant, serjo, I don&apos;t think they coulda been friends.

CLAVIDES: That is your master&apos;s library? Would you mind if I looked in?

ANARA: Please, serjo, go wherever you want. We got nothing to hide. We&apos;re loyal Imperial subjects.

CLAVIDES: As, I hear, are all Telvanni.

(Note from the playwright: this line should be delivered without sarcasm. Trust the audience to laugh -- it never fails, regardless of the politics of the locals.)

Clavides enters the library and looks over the books.

CLAVIDES: The library needs dusting.

ANARA: Yes, serjo. I was just doing that when you knocked at the door.

CLAVIDES: I&apos;m grateful for that. If you had finished, I wouldn&apos;t notice the space in the dust where a rather large book has recently been removed. Your master is a wizard, it seems.

ANARA: No, serjo. I mean, he studies a lot, but he don&apos;t cast no spells, if that&apos;s what you mean by wizard. He&apos;s a kena, went to college and everything. You know, now that I think about it, I know what happened to that book. One of the other kenas from the college been &apos;round yesterday, and borrowed a couple of books. He&apos;s a friend of the master, so I thought it&apos;d be all fine.

CLAVIDES: This kena, was his name Warvim?

ANARA: Coulda been. I don&apos;t remember.

CLAVIDES: There is a suspected necromancer at the college named Kena Warvim we arrested last night. We don&apos;t know what he was doing at the college, but it was something illegal, that&apos;s for certain. Was that the kena who borrowed the book? A little fellow, a cripple with a withered leg?

ANARA: No, serjo, it weren&apos;t the kena from yesterday. He was a big fella who could walk, so I noticed.

CLAVIDES: I&apos;m going to have a look around the rest of the house, if you don&apos;t mind.

Clavides goes up the stairs, and delivers the following dialogue from the landing and the rooms above. Anara continues straightening up the downstairs, moving a high-backed bench in front of the armor to scrub the floor.

ANARA: Can I ask, serjo, what you&apos;re looking for? Maybe I could help you.

CLAVIDES: Are these all the rooms in the castle? No secret passages?

ANARA (laughing): Oh, serjo, what would Sedura Kena Telvanni Hordalf Xyr want with secret passages?

CLAVIDES (looking at the armor): Your master is a big man.

ANARA (laughing): Oh, serjo, don&apos;t tease. That&apos;s giant armor, just for decoration. My master slew that giant ten years ago, and kind of keeps it for a souvenir.

CLAVIDES: That&apos;s right, I remember hearing something about that when I first took my post here. It was someone named Xyr who killed the giant, but I didn&apos;t think the first name was Hordalf. Memory fades I&apos;m afraid. What was the giant&apos;s name?

ANARA: I&apos;m afraid I don&apos;t remember, serjo.

CLAVIDES: I do. It was Torfang. &quot;I got out of Torfang&apos;s Shield.&quot;

ANARA: I don&apos;t understand, serjo. Torfang&apos;s shield?

Clavides runs down the stairs, and examines the armor.

CLAVIDES: Sul-Kharifa said something about getting out of Torfang&apos;s shield. I thought he was just raving, out of his mind.

ANARA: But he ain&apos;t got a shield, serjo.

Clavides pushes the high-backed bench out of the way, revealing the large mounted shield at the base of the armor.

CLAVIDES: Yes, he does. You covered it up with that bench.

ANARA: I didn&apos;t do it on purpose, serjo! I was just cleaning! I see that armor every day, serjo, and b&apos;vek I swear I ain&apos;t never noticed the shield before!

CLAVIDES: It&apos;s fine, Anara, I believe you.

Clavides pushes on the shield and it pulls back to reveal a tunnel down.

CLAVIDES: It appears that Sedura Kena Telvanni Hordalf Xyr does have a need for a secret passage. Could you get me a torch?

ANARA: B&apos;vek, I ain&apos;t never seen that before!

Anara takes a torch from the wall, and hands it to Clavides. Clavides enters the tunnel.

CLAVIDES: Wait here.

Anara watches Clavides disappear down the tunnel. She appears agitated, and finally runs for the front door. When she opens it, ULLIS, an Argonian lieutenant in the Imperial guard is standing at the entrance. She screams.

ULLIS: I&apos;m sorry to frighten you.

ANARA: Not now! Go away!

ULLIS: I&apos;m afraid the Captain wouldn&apos;t like that, miss.

ANARA: You&apos;re ... with the Captain? Blessed mother.

Clavides comes out of the tunnel, white-faced. It takes him a few moments to speak.

ULLIS: Captain? What&apos;s down there?

CLAVIDES (to Anara): Did you know your master&apos;s a necromancer? That your cellar is filled with bodies?

Anara faints. Ullis carries her to the bench and lays her down.

ULLIS: Let me see, serjo.

CLAVIDES: You&apos;ll see soon enough. We&apos;re going to need every soldier from the post here to cart away all the corpses. Ullis, I&apos;ve seen enough battles, but I&apos;ve never seen anything like this. No two are alike. Khajiiti, sload, dunmer, cyrodiil, breton, nord, burned alive, poisoned, electrified, melted, torn apart, turned inside out, ripped to shreds and sewn back up together.

ULLIS: You think the Ashlander escaped, that&apos;s what happened?

CLAVIDES: I don&apos;t know. Why would someone do something like this, Ullis?

There is a knock on the door. Clavides answers it. A young Argonian woman, ZOLLASSA, is standing, holding a package and a letter.

ZOLLASSA: Good morning, you&apos;re not Lord Xyr, are you?

CLAVIDES: No. What do you have there?

ZOLLASSA: A letter and a package I&apos;m supposed to deliver to him. Will he be back shortly?

CLAVIDES: I don&apos;t believe so. Who gave you the package to deliver?

ZOLLASSA: My teacher at the college, Kema Warvim. He has a bad leg, so he asked me to bring these to his lordship. Actually, to tell you the truth, I was supposed to deliver them last night, but I was busy.

ULLIS: Greetings, sistre. We&apos;ll give the package to his lordship when we see him.

ZOLLASSA: Ah, hail, brothre. I had heard there was a handsome Argonian in Scath Anud. Unfortunately, I promised Kema Warvim that I&apos;d deliver the package directly to his lordship&apos;s hands. I&apos;m already late, I can&apos;t just --

CLAVIDES: We&apos;re Imperial Guard, miss. We will take the package and the letter.

Zollassa reluctantly hands Clavides the letter and the package. She turns to go.

ULLIS: You&apos;re at the college, if we need to see you?

ZOLLASSA: Yes. Fare tidings, brothre.

ULLIS: Goodnight, sistre.

Clavides opens the package as Zollassa exits. It is a book with many loose sheets.

CLAVIDES: It appears we&apos;ve found the missing book. Delivered to our very hands.

Clavides begins to read the book, silently to himself.

ULLIS (to himself, very pleased): Another Argonian in Scath Anud. And a pretty one, at that. I hope we weren&apos;t too rude to her. I&apos;m tired of all these women with their smooth, wet skin, it would be wonderful if we could meet when I&apos;m off duty.

While Ullis talks, he opens the letter and reads it.

ULLIS (continued): She looks like she&apos;s from the south, like me. You know, Argonians from northern Black Marsh are... much... less...

Ullis continues reading, transfixed by the letter. Clavides skips to the back of the book, and reads the last sentences.

CLAVIDES (reading): In black ink &quot;The Khajiiti male showed surprisingly little fortitude to a simple lightning spell, but I&apos;ve had interesting physiological results with a medium-level acid spell cast slowly over several days.&quot; In red ink on the margins, &quot;Yes, I see. Was the acid spell cast uniformly over the entire body of the subject?&quot; In black ink &quot;The Nord female was subjected to sixteen hours of a frost spell which eventually crystallized her into a state of suspended animation, from which she eventually expired. Not so the Nord male, nor the Ashlander male who lapsed into their comas much earlier, but then recovered. The Ashlander then tried to escape, but I restrained him. The Nord then had an interesting chemical overreaction to a simple fire spell and expired. See the accompanying illustration.&quot; In red ink, &quot;Yes, I see. The pattern of boils and lesions suggest some sort of internal incineration perhaps caused by the combination of a short burst of flame following a longer session with frost. It&apos;s such a shame I can&apos;t come to see the experiment personally, but I compliment you on your excellent notation.&quot; In black ink, &quot;Thank you for the suggestion about slowly poisoning my maid Anara. The dosages you&apos;ve suggested have had fascinating results, eroding her memory very subtly. I intend to increase it exponentially and see how long it is before she notices. Speaking of which, it is a pity that I haven&apos;t any Argonian subjects, but the slave-traders promise me some healthy specimens in the autumn. I should like to test their metabolism in comparison to elves and humans. It&apos;s my theory that a medium-level lightning spell cast in a continuous wave on an Argonian wouldn&apos;t be lethal for several hours at least, similar to my results with the Cyrodilic female and, of course, the giant.&quot; In red ink, &quot;It&apos;d be a shame to wait until autumn to see.&quot;

ULLIS (reading the letter): In red ink, &quot;Here is your Argonian. Please let me know the results.&quot; It&apos;s signed &quot;Kema Warvim.&quot;

CLAVIDES: By Kynareth, this isn&apos;t necromancy. It&apos;s Destruction. Kema Warvim and Kena Telvanni Hordalf Xyr haven&apos;t been experimenting with death, but with the limits of magical torture.

ULLIS: The letter isn&apos;t addressed to Kena Telvanni Hordalf Xyr. It&apos;s addressed to Sedura Iachilla Xyr. His wife, do you think?

CLAVIDES: Iachilla. That was the Telvanni of the Xyr family who I heard about in connection with the giant slaying. We&apos;d best get the maid out of here. She&apos;ll need to go to a healer.

Clavides wakes up Anara. She appears disoriented.

ANARA: What&apos;s happening? Who are you?

CLAVIDES: Don&apos;t worry, everything is going to be fine. We&apos;re going to take you to a healer.

ULLIS: Do you need a coat, Iachilla?

ANARA: Thank you, no, I&apos;m not cold --

Anara/Iachilla stops, realizing that she&apos;s been caught. Clavides and Ullis unsheathe their blades.

CLAVIDES: You have black ink on your fingers, your ladyship.

ULLIS: And when you saw me at the door, you thought I was the Argonian your friend Warvim sent over. That&apos;s why you said, &quot;Not now. Go away.&quot;

ANARA/IACHILLA: You&apos;re much more observant than Anara. She never did understand what was happening, even when I tripled the poison spell and she expired in what I observed as considerable agony.

ULLIS: What were you going to use on me first, lightning or fire?


ANARA/IACHILLA: Lightning. I find fire to be too unpredictable.

As she speaks, the flames in the torches extinguish. The stage is utterly dark.

There is the sound of a struggle, swords clanging. Suddenly a bolt of lightning flashes out, and there is silence. From the darkness, Anara/Iachilla speaks.

ANARA/IACHILLA: Fascinating.


There are several more flashes of lightning as the curtain closes.

THE END</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


ジール城の恐怖
一幕物
バロス=クル 著
&lt;/p&gt;
[pagebreak]
&lt;p align=&quot;left&quot;&gt;


 登場人物
 クラヴィデス、帝国軍の衛兵隊長 シロディール民
 アナーラ、ダンマーの侍女
 ユリス、帝国軍の衛兵副隊長 アルゴニアン
 ゾラッサ、若きアルゴニアン魔術師
[pagebreak]
深夜。洗練された家具やつづれ織りで十分に飾られている、スキャス・アヌド城の玄関大広間で芝居は幕を開ける。松明だけが唯一の明かりをもたらしている。広間の中心には、城への正面入り口である大きな鉄の扉が立っている。上の踊り場へと続く階段は扉の横にある。舞台左手には、今は閉じられている図書室への扉がある。舞台右手には、もうすこしで部屋の天井に届く、20フィートもの巨大な鎧の1式が立っている。誰も見えないが、女性の歌声が図書室の扉から伝わってくる。

正面扉を叩く大きな音。歌をやめる女性。図書室への扉が開き、何の変哲もない侍女、アナーラが部屋から出てきて正面扉へと急ぐ。帝国軍の制服をまとった見栄えの良いクラヴィデスが目の前に立つ。

アナーラ:  こんばんは。

クラヴィデス:  こんばんは。ご主人はいるかね？

アナーラ:  いいえ、不在です。いるのは私だけです。私のご主人様であるセデゥーラ・ケナ・テルヴァンニ・ホルダルフ・ジール様は避寒地にいます。私で何かのお役にたてますか？

クラヴィデス:  かもしれない。入ってもいいかね？

アナーラ:  どうぞ、お入りください。フリンでもお持ちしましょうか？

クラヴィデスは広間に入り、あたりを見回す。

クラヴィデス:  いや、結構。名前は？

アナーラ:  アナーラです。

クラヴィデス:  アナーラ、ご主人はいつスキャス・アヌドを発った？

アナーラ:  2週間以上前です。なので、私しか城にはいないのです。閣下にお仕えする他の召使いや奴隷たちはみんなご主人様に同行しています。何かあったのですか？

クラヴィデス:  うむ、あったのだ。サル・カリファという名のアッシュランダーを知っているかね？

アナーラ:  いいえ。知りません。

クラヴィデス:  では、これからも知ることはないな。彼は死んだのだよ。数時間前、アッシュランドで凍傷によって死にかけているところを発見されたのだ。彼は狂乱していて何を言っているのかほとんど理解できなかったが、最後の言葉は「城」と「ジール」だった。

アナーラ:  夏季に凍傷によって死ぬ、アッシュランドにてですか？ 妙な事が起こるものですね。ご主人様がその人を知っていた可能性はありますが、彼はアッシュランダーでご主人様はテルヴァンニ一族、失礼な言いかたですが、お友達ではなかったと思います。

クラヴィデス:  あれがご主人の図書室？ 中を見てもいいかね？

アナーラ:  どうぞ、どこへでもご自由に。何も隠すものはありません。私たちは帝都の忠臣です。

クラヴィデス:  テルヴァンニは皆、そうであると聞いている。

(劇作家からの覚え書き: この台詞は皮肉抜きで読まれるべきである。観客の笑いを信じて-- 地元の政治情勢に関係なく、失敗はない)

クラヴィデスは図書室に入り、本を見越す。

クラヴィデス:  図書室はほこりを払う必要があるな。

アナーラ:  はい。ちょうどあなた様がいらっしゃった時に行なっていたのです。

クラヴィデス:  それには感謝する。もし終わっていたら、つい最近持ち去られたかなり大きな本があった場所の、ほこりの付いていないところに気が付かなかったであろう。あなたのご主人は、どうやらウィザードらしいな。

アナーラ:  いいえ。というか、彼は研究熱心ですが、もし呪文を唱えることがウィザードを意味するなら、彼はまったく唱えません。彼はケナで、大学なども出ています。あの、今になって考えると、昨日、大学から他のケナがやってきて、何冊か本を借りていきました。ご主人様の友人なので、問題ないかと思っておりました。

クラヴィデス:  そのケナ、彼の名前はワーヴィム？

アナーラ:  だったかも知れません。覚えていません。

クラヴィデス:  大学に、我々が昨夜拘束したケナ・ワーヴィムという名の疑わしい死霊術師がいる。彼が大学で何をしていたかは分からないが、違法行為であったことは間違いない。本を借りたのはそのケナか？ 足が萎れて不自由な、小さい男？

アナーラ:  いいえ、その人は昨日のケナとは違います。彼は大きくて、しっかりと歩いていたのを見ました。

クラヴィデス:  家の他の場所も見させてもらうぞ。

クラヴィデスは階段を登り、次の台詞を踊り場、および上の部屋から言う。アナーラは下の階の整頓を続け、床を磨くために背もたれの高い長椅子を鎧の前へと移動する。

アナーラ:  何を探しているのか聞いてもいいですか？ お手伝いできるかもしれません。

クラヴィデス:  これが城のすべての部屋かね？ 秘密の通路はないのかね？

アナーラ(笑いながら):  なぜ、セデゥーラ・ケナ・テルヴァンニ・ホルダルフ・ジール様が秘密の通路を必要とするのでしょう？

クラヴィデス(鎧を見ながら):  あなたのご主人は大物だからな。

アナーラ(笑いながら):  からかうのはやめてくださいな。あの巨大な鎧はただの飾りです。ご主人様が10年前にあの巨人を倒し、その記念品として取っておかれているのです。

クラヴィデス:  そうだ、それは初めてここに赴任してきたときに聞いた覚えがある。巨人を殺したのがジールという名字のものであったのは知っていたが、名がホルダルフだったとは思わなかった。記憶とは薄れていくのだな。巨人の名は何であったかな？

アナーラ:  残念ながら覚えておりません。

クラヴィデス:  私は覚えている。トルファングだ。「トルファングの盾から出た」

アナーラ:  何のことでしょう。トルファングの盾？

クラヴィデスは階段を駆け下り、鎧を調べる。

クラヴィデス:  トルファングの盾から出られたようなことをサル・カリファが言っていた。気が狂い、取りとめのない話をしていたと思っていたのだが。

アナーラ:  ですがその通り、それは盾など持っていません。

クラヴィデスが背もたれの高い長椅子を動かすと、鎧の基部から据え付けられた大きな盾が見えた。

クラヴィデス:  持っているね。あなたがあの長椅子で覆ったのだ。

アナーラ:  わざとやったのではありません！ 掃除をしていただけです！ 毎日あの鎧を見ていますが、ああ、神よ、誓ってその盾に気付いたことはありません！

クラヴィデス:  もうよいアナーラ、信じるよ。

クラヴィデスが盾を押すと、それは後退して下への地下道をあらわにした。

クラヴィデス:  セデゥーラ・ケナ・テルヴァンニ・ホルダルフ・ジールには秘密の通路が必要なようだな。松明を持ってきてくれるか？

アナーラ:  ああ、恐ろしい、そんなのは見たことがありません！

アナーラは壁から松明を外し、クラヴィデスに手渡す。クラヴィデスは地下道へと入って行く。

クラヴィデス:  ここで待つように。

アナーラはクラヴィデスが地下道へと消えて行くのを見守る。彼女は動揺しているように見え、ついには正面扉へと走っていく。扉を開けると、入り口には帝国軍の衛兵副隊長であるアルゴニアンのユリスが立っていた。彼女は叫ぶ。

ユリス:  驚かせて申し訳ありません。

アナーラ:  今は駄目！ どこかへ行って！

ユリス:  お嬢さん、隊長はそれをあまり快くは思わないと思います。

アナーラ:  あなたは… 隊長殿と一緒ですか？ ああ、よかった。

クラヴィデスは顔面蒼白で地下通路から出てくる。話すまでしばらく時間がかかる。

ユリス:  隊長？ 下には何が？

クラヴィデス(アナーラへ向かって):  あなたのご主人が死霊術師であることを知っていたか？ 地下室が死体で溢れていることも？

アナーラは気を失う。ユリスが彼女を長椅子まで運び、横たえる。

ユリス:  隊長、見せてください。

クラヴィデス:  慌てなくてもすぐに見られるさ。死体を運び出すには駐屯地にいる全兵士が必要だ。ユリス、私はたくさんの戦闘を見てきたが、こんなのは見たことがない。2体として同じものがない。カジート、スロード、ダンマー、シロディール、ブレトン、ノルドたちが、生きたまま焼かれ、毒を飲まされ、感電させられ、溶かされ、バラバラにされ、内蔵を出され、切り刻まれた上で縫い合わされているんだよ。

ユリス:  それが、脱出したアッシュランダーの身に起きたというのですか？

クラヴィデス:  分からない。なぜこのようなことをするのだ、ユリス？

扉を叩く音。クラヴィデスが出る。若いアルゴニアン女性のゾラッサが小包と手紙を携えて立っている。

ゾラッサ:  おはようございます、あなたはジール卿ではありませんね？

クラヴィデス:  違う。それは何だ。

ゾラッサ:  閣下に配達するはずの小包と手紙です。閣下はすぐ戻りますか？

クラヴィデス:  いや、戻らないだろう。差出人は誰だ？

ゾラッサ:  大学にいる私の講師、ケマ・ワーヴィムです。彼は足が不自由なので、これらを閣下に届けるよう言われました。正直に言いますと、本当は昨夜届けるはずだったのですが、忙しくて。

ユリス:  おはよう、同族の妹よ。我々が小包を閣下に渡しましょう。

ゾラッサ:  ごきげんよう、同族の兄よ。りりしきアルゴニアンがスキャス・アヌドにいるとは聞いていました。残念ながら、小包は閣下の手に直接届けると、ケマ・ワーヴィムに約束してしまいましたので。もう遅れていますし、置いて行くわけ--

クラヴィデス:  お嬢さん、我々は帝国軍の衛兵だ。私たちがその小包と手紙を預かる。

ゾラッサは渋々とクラヴィデスに手紙と小包を渡す。帰るために逆を向く。

ユリス:  もしからしたらお話を伺うかもしれませんが、大学にいますか？

ゾラッサ:  はい。お元気で、兄よ。

ユリス:  良い夜を、妹よ。

ゾラッサが退場するなか、クラヴィデスが小包を開ける。何枚ものバラ紙が挟まった本である。

クラヴィデス:  どうやら紛失していた本を見つけたようだ。我々のこの手に届けられるとはな。

クラヴィデスがその本を黙読し始める。

ユリス(満足そうに、自分に話しかける):  スキャス・アヌドにアルゴニアンがもう1人。しかも可愛い。彼女に対してあまり無礼でなかったならいいのだけれど。もうツルツルとした濡れ肌の女性はうんざりだ。非番の時に会えたら最高なのだが。

ユリスは自分に話しかけながら、手紙の封を切り読む。

ユリス(続く):  彼女は私と同様、南からのようだ。北ブラック・マーシュからのアルゴニアンは… その… アレだ…

ユリスは読み続け、その手紙に立ちすくむ。クラヴィデスは本の最後へと飛ばし、最終章を読む。

クラヴィデス(読み上げる):  黒のインクで、「カジート男性は簡単な雷の呪文に対しても驚くほどに低い耐性を見せたが、中位の酸の呪文をゆっくりと数日間にわたってかけることで、興味深い生理的な結果を得た」余白部分に赤のインクで、「ああ、なるほど。酸の呪文は被験者の全体に均一にかけられたのですか？」黒のインクで、「ノルド女性は16時間の冷気の呪文にさらされ、最終的には結晶化して仮死状態になり、それが原因となって息絶えた。ノルド男性もアッシュランダー女性も違った。彼らはさらに早い段階で昏睡状態に陥ったが、後に回復した。その後アッシュランダーは脱出を試みたが、拘束した。ノルドはその後、簡単な炎の呪文に対して興味深い過剰な化学反応を起こして息絶えた。付随の図解を参照ください」赤のインクで、「ああ、なるほど。腫れと損傷の傾向が何らかの内面燃焼を示唆していますね、もしかしたら、長い期間の冷気の後の短い炎の発射によって引き起こされたのかもしれませんね。実際に実験を見にいけなくて残念ですが、素晴らしい記録に賛辞を述べます」黒のインクで、「侍女アナーラにゆっくりと被毒させることを提案してくれてありがとうございます。提案してもらった用量は、ゆっくりと彼女の記憶を巧妙に侵食する、非常に興味深い結果を得ました。用量を急激に増やし、彼女が気付くまでどれくらいの期間がかかるかを見るつもりです。そういえば、アルゴニアンの被験者がいなくて残念ですが、奴隷商人が秋には健康な試験体を約束してくれました。彼らの代謝作用をエルフや人間と比べてみたいものです。私の理論では、中位の連続した雷の呪文の波は、シロディール女性やあの巨人のように、アルゴニアンにとって少なくとも数時間が致命的なラインであると感じています」赤のインクで、「秋まで待たなければならないのは残念です」

ユリス(手紙を読み上げる):  赤のインクで、「このアルゴニアンをどうぞ。結果を教えてください」これは署名されています。「ケマ・ワーヴィム」

クラヴィデス:  ああ、神キナレスよ、これは死霊術ではない。これは破壊だ。ケマ・ワーヴィムとケナ・テルヴァンニ・ホルダルフ・ジールは死の実験を行なっていたのではなく、魔法による拷問の限界を調べていたのだ。

ユリス:  この手紙はケナ・テルヴァンニ・ホルダルフ・ジールに宛てられていません。宛先は、セデゥーラ・アイアチラ・ジールです。彼の妻でしょうか？

クラヴィデス:  アイアチラ。その名前こそが巨人殺しに関連して聞いたジール家のテルヴァンニだ。侍女をここから連れ出さなければ。彼女は治癒師に行かなければならん。

クラヴィデスがアナーラを起こす。混乱している様子である。

アナーラ:  何が起きたのですか？ どちらさまですか？

クラヴィデス:  心配はいらない、すべて大丈夫だ。あなたを治癒師へ連れて行く。

ユリス:  上着は必要ですか、アイアチラ？

アナーラ:  いいえ、ありがとう。寒くはないです--

アナーラ/アイアチラは止まり、捕まったことに気付く。クラヴィデスとユリスは剣の鞘を払う。

クラヴィデス:  閣下、指に黒のインクが着いています。

ユリス:  扉で私を見たときに、あなたの友人であるワーヴィムが送ってきたアルゴニアンだと思った。だからあなたは、「今は駄目！ どこかへ行って！」と言ったのですね。

アナーラ/アイアチラ:  あなたはアナーラよりも観察力がありますね。彼女は、私が毒の呪文を3倍にして、私が観測した感じでは非常に苦しみながら息絶えるときでさえ、何が起きているのかが完全に分かっていませんでした。

ユリス:  私には最初に何をかけるつもりでしたか、雷、それとも炎？

アナーラ/アイアチラ:  雷。炎は予測しづらい。

彼女が話している最中、松明の炎が消される。舞台は完全な暗闇。

争う音がして、剣が音をたてる。突然、稲妻の閃光が走り、沈黙に包まれる。暗闇の中からアナーラ／アイアチラが話す。

アナーラ/アイアチラ:  非常に興味深い。

幕が下りるなか、さらにいくつかの雷の閃光が走る。

</Dest>
    </String>
    <String List="1">
      <EDID>SkillDestruction2</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Response to Bero&apos;s Speech

by
Malviser, Battlemage
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
On the 14th of Last Seed, an illusionist by the name of Berevar Bero gave a very ignorant speech at the Chantry of Julianos in the Imperial City. As ignorant speeches are hardly uncommon, there was no reason to respond to it. Unfortunately, he has since had the speech privately printed as &quot;Bero&apos;s Speech to the Battlemages,&quot; and it&apos;s received some small, undeserved attention in academic circles. Let us put his misconceptions to rest.

Bero began his lecture with an occasionally factual account of famous Battlemages from Zurin Arctus, Tiber Septim&apos;s Imperial Battlemage, to Jagar Tharn, Uriel Septim VII&apos;s Imperial Battlemage. His intent was to show that where it matters, the Battlemage relies on other Schools of Magicka, not the School of Destruction which is supposedly a Battlemage&apos;s particular forte. Allow me first to dispute these so-called historical facts.

Zurin Arctus did not create the golem Numidium by spells of Mysticism and Conjuration as Bero alleges. The truth is that we don&apos;t know how Numidium was created or if it was a golem or atronach in any traditional sense of those words. Uriel V&apos;s Battlemage Hethoth was not an Imperial Battlemage -- he was simply a sorcerer in the employ of the Empire, thus which spells he cast in the various battles on Akavir are irrelevant, not to mention hearsay. Bero calls Empress Morihatha&apos;s Battlemage Welloc &quot;an accomplished diplomat&quot; but not &quot;a powerful student of the School of Destruction.&quot; I congratulate Bero on correctly identifying an Imperial Battlemage, but there are many written examples of Welloc&apos;s skill in the School of Destruction. The sage Celarus, for example, wrote extensively about Welloc casting the Vampiric Cloud on the rebellious army of Blackrose, causing their strength and skill to pass on to their opponents. What is this, but an impressive example of the School of Destruction?

Bero rather pathetically includes Jagar Tharn in his list of underachieving Battlemages. To use an insane traitor as example of rational behavior is an untenable position. What would Bero prefer? That Tharn used the School of Destruction to destroy Tamriel by a more traditional means?

Bero uses his misrepresenta- tion of history as the basis for his argument. Even if he had found four excellent examples from history of Battlemages casting spells outside their School -- and he didn&apos;t -- he would only have anecdotal evidence, which isn&apos;t enough to support an argument. I could easily find four examples of illusionists casting healing spells, or nightblades teleporting. There is a time and a place for everything.

Bero&apos;s argument, built on this shaky ground, is that the School of Destruction is not a true school. He calls it &quot;narrow and shallow&quot; as an avenue of study, and its students impatient, with megalomaniacal tendencies. How can one respond to this? Someone who knows nothing about casting a spell of Destruction criticizing the School for being too simple? Summarizing the School of Destruction as learning how to do the &quot;maximum amount of damage in the minimum amount of time&quot; is clearly absurd, and he expounds on his ignorance by listing all the complicated factors studied in his own School of Illusion.

Allow me in response to list the factors studied in the School of Destruction. The means of delivering the spell matter more in the School of Destruction than any other school, whether it is cast at a touch, at a range, in concentric circles, or cast once to be triggered later. What forces must be reigned in to cast the spell: fire, lightning, or frost? And what are the advantages and dangers of each? What are the responses from different targets from the assault of different spells of destruction? What are the possible defenses and how may they be assailed? What environmental factors must be taken into consideration? What are the advantages of a spell of delayed damage? Bero suggests that the School of Destruction cannot be subtle, yet he forgets about all the Curses that fall under the mantle of the school, sometimes affecting generation after generation in subtle yet sublime ways.

The School of Alteration is a distinct and separate entity from the School of Destruction, and Bero&apos;s argument that they should be merged into one is patently ludicrous. He insists -- again, a man who knows nothing about the Schools of Alteration and Destruction is the one insisting this -- that &quot;damage&quot; is part of the changing of reality dealt with by the spells of Alteration. The implication is that Levitation, to list a spell of Alteration, is a close cousin of Shock Bolt, a spell of Destruction. It would make as much sense to say that the School of Alteration, being all about the actuality of change, should absorb the School of Illusion, being all about the appearance of change.

It certainly isn&apos;t a coincidence that a master of the School of Illusion cast this attack on the School of Destruction. Illusion is, after all, all about masking the truth.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


ベロのスピーチへの反応
魔闘士マルヴィサー 著
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
 収穫の月14日、ベレヴァー・ベロという名の幻惑士が、帝都にあるジュリアノスの礼拝堂にて、非常に無知なスピーチを行なった。類稀なる無知なスピーチであったため、反応する理由がなかった。残念ながら、彼はその後スピーチの内容を『魔闘士へのベロのスピーチ』として自主的に出版し、少しばかりの受けるに値しない注目を学界から浴びた。ともに彼の誤認を解消しよう。

 ベロは講演を、タイバー・セプティムの帝国魔闘士、ズーリン・アルクタスから、ユリエル・セプティム七世の帝国魔闘士、ジャガル・サルンまでの有名な魔闘士の一般的に事実とされている記録を述べるところから始めた。彼の狙いは、重要な場面で魔闘士は、その強みとされている破壊学よりも、違うマジカに頼るということを知らしめたかったのである。まず、この歴史の事実について異議を唱えさせてもらう。

 ズーリン・アルクタスはベロが主張するように、神秘論や召喚の呪文を使ってヌミディウムというゴーレムを作り出していない。実際のところ、ヌミディウムがどのように作られたか、またはそれがゴーレムや精霊のような言葉がもつ伝統的な意味あいのものであったのか、我々は知らない。ユリエル5世の魔闘士ヘソスは帝国魔闘士ではなかった-- 彼は単に帝都に雇われた妖術師であったので、彼がアカヴィルとの様々な戦闘でどのような呪文を唱えたかは無関係であり、それらが聞き伝えであることは言うに及ばない。ベロは女帝モリハーサの魔闘士ウェロックのことを「洗練された外交家」と呼ぶが、「破壊学の強力な研究者」とは呼ばない。帝都魔闘士を正しく識別できたことに関してはベロに祝いの言葉を送るが、破壊学に関するウェロックの技術の例は多くの書面に残されている。例を挙げると、賢者セララスは、ウェロックが吸血の雲をブラックローズの反乱軍に対して唱え、彼らの腕力と技術を味方に移したことを長く書き綴っている。これは何であるか？ 破壊学の素晴らしい実例以外の何ものでもない。

 ベロは哀れにも、ジャガル・サルンを実力の低い魔闘士として挙げている。気の触れた裏切り者を理性的行動の例に使うのは受けいれ難い見解である。ベロは何を希望しているのか？ サーンに破壊学を用い、タムリエルを従来の手段で破壊して欲しかったのであろうか？

 ベロは彼の虚偽の歴史を論拠としている。もし彼が歴史の中から、魔闘士が破壊学以外の呪文を唱えている、4つの好例を探し出したとしても-- 実際、見つけられていないが-- それは逸話的な証拠であり、論理を支えるには至らない。私は、治癒の呪文を唱える幻惑士や瞬間移動する処刑人などの例を4つ楽に探し出せる。すべてに適切な時と場所が存在するのである。

 この不安定な土台に立っているベロの論理は、破壊学は真の学問ではないというところである。彼は破壊学を学問の道としては「狭くて浅い」と呼び、その生徒たちは性急で、誇大妄想の傾向があると言う。これにはどのように反応すればよいのか？ 破壊の呪文を一切しらないものが、その学問を単純すぎると酷評する？ 破壊学は「最大のダメージを最小の時間で与える」ことを学ぶとして要約するのは明らかに馬鹿げている上に、幻惑学で研究した複雑な要因を列挙することによって、己の無知加減をさらに詳しく露呈している。

 破壊学にて学ぶ要因を挙げることで反論させてもらう。破壊学では呪文を到達させる方法が他のどの学問よりも重要である。接触によって呪文をかけるのか、距離をおいて、集中的な円の中で、または1度かけて後に発動させるのかなどである。炎、雷、冷気などの呪文をかけるには、どのような力を加えなければならないのか？ それぞれの利点や危険性は？ 違った種類の破壊の呪文攻撃に対する様々な標的からの反応は？ 可能な防御や、いくつの標的に対して攻撃できるのか？ どのような環境要因が考慮されなければならないのか？ 遅延ダメージを与える呪文の利点は？ ベロは破壊学は繊細になり得ないと示唆するが、時には世代に次ぐ次世代にまで影響を繊細かつ崇高に及ぼし、この学問の範囲に収まる「呪い」の数々のことを彼は忘れている。

 変性学は、破壊学とは区別された個別の存在であるが、その2つは併合されるべきと主張するベロの論理は明らかに滑稽である。彼はこう断言する-- またもや、変性学や破壊学について何もしらない男が言うのである-- 「ダメージ」は変性の呪文によって与えられる、現実の変化の一部である。意味合いとしては、変性の呪文を挙げると、空中浮遊、それは破壊の呪文である電撃と非常に近い存在であると。それを言うのであれば、変化の現実を学ぶ変性学が、変化の表現を学ぶ幻惑学を吸収したほうがよいと言うのも同等に理にかなっている。

 幻惑学のマスターが破壊学にこの攻撃を仕掛けたのは決して偶然ではない。結局のところ、幻惑とは真実を覆い隠すことなのである。</Dest>
    </String>
    <String List="1">
      <EDID>Book0ImmortalBlood</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Immortal Blood


By
Anonymous
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt;he moons and stars were hidden from sight, making that particular quiet night especially dark. The town guard had to carry torches to make their rounds; but the man who came to call at my chapel carried no light with him. I came to learn that Movarth Piquine could see in the dark almost as well as the light - an excellent talent, considering his interests were exclusively nocturnal.

One of my acolytes brought him to me, and from the look of him, I at first thought he was in need of healing. He was pale to the point of opalescence with a face that looked like it had once been very handsome before some unspeakable suffering. The dark circles under his eyes bespoke exhaustion, but the eyes themselves were alert, intense, almost insane.

He quickly dismissed my notion that he himself was ill, though he did want to discuss a specific disease.

&quot;Vampirism,&quot; he said, and then paused at my quizzical look. &quot;I was told that you were someone I should seek out for help understanding it.&quot;

&quot;Who told you that?&quot; I asked with a smile.

&quot;Tissina Gray.&quot;

I immediately remembered her. A brave, beautiful knight who had needed my assistance separating fact from fiction on the subject of the vampire. It had been two years, and I had never heard whether my advice had proved effective.

&quot;You&apos;ve spoken to her? How is her ladyship?&quot; I asked.

&quot;Dead,&quot; Movarth replied coldly, and then, responding to my shock, he added to perhaps soften the blow. &quot;She said your advice was invaluable, at least for the one vampire. When last I talked to her, she was tracking another. It killed her.&quot;

&quot;Then the advice I gave her was not enough,&quot; I sighed. &quot;Why do you think it would be enough for you?&quot;


&quot;I was a teacher once myself, years ago,&quot; he said. &quot;Not in a university. A trainer in the Fighters Guild. But I know that if a student doesn&apos;t ask the right questions, the teacher cannot be responsible for his failure. I intend to ask you the right questions.&quot;

And that he did. For hours, he asked questions and I answered what I could, but he never volunteered any information about himself. He never smiled. He only studied me with those intense eyes of his, committing every word I said to memory.

Finally, I turned the questioning around. &quot;You said you were a trainer at the Fighters Guild. Are you on an assignment for them?&quot;

&quot;No,&quot; he said curtly, and finally I could detect some weariness in those feverish eyes of his. &quot;I would like to continue this tomorrow night, if I could. I need to get some sleep and absorb this.&quot;

&quot;You sleep during the day,&quot; I smiled.

To my surprise, he returned the smile, though it was more of a grimace. &quot;When tracking your prey, you adapt their habits.&quot;

The next day, he did return with more questions, these ones very specific. He wanted to know about the vampires of eastern Skyrim. I told him about the most powerful tribe, the Volkihar, paranoid and cruel, whose very breath could freeze their victims&apos; blood in the veins. I explained to him how they lived beneath the ice of remote and haunted lakes, never venturing into the world of men except to feed.

Movarth Piquine listened carefully, and asked more questions into the night, until at last he was ready to leave.

&quot;I will not see you for a few days,&quot; he said. &quot;But I will return, and tell you how helpful your information has been.&quot;

True to his word, the man returned to my chapel shortly after midnight four days later. There was a fresh scar on his cheek, but he was smiling that grim but satisfied smile of his.

&quot;Your advice helped me very much,&quot; he said. &quot;But you should know that the Volkihar have an additional ability you didn&apos;t mention. They can reach through the ice of their lakes without breaking it. It was quite a nasty surprise, being grabbed from below without any warning.&quot;

&quot;How remarkable,&quot; I said with a laugh. &quot;And terrifying. You&apos;re lucky you survived.&quot;

&quot;I don&apos;t believe in luck. I believe in knowledge and training. Your information helped me, and my skill at melee combat sealed the bloodsucker&apos;s fate. I&apos;ve never believed in weaponry of any kind. Too many unknowns. Even the best swordsmith has created a flawed blade, but you know what your body is capable of. I know I can land a thousand blows without losing my balance, provided I get the first strike.&quot;

&quot;The first strike?&quot; I murmured. &quot;So you must never be surprised.&quot;

&quot;That is why I came to you,&quot; said Movarth. &quot;You know more than anyone alive about these monsters, in all their cursed varieties across the land. Now you must tell me about the vampires of northern Valenwood.&quot;

I did as he asked, and once again, his questions taxed my knowledge. There were many tribes to cover. The Bonsamu who were indistinguishable from Bosmer except when seen by candlelight. The Keerilth who could disintegrate into mist. The Yekef who swallowed men whole. The dread Telboth who preyed on children, eventually taking their place in the family, waiting patiently for years before murdering them all in their unnatural hunger.

Once again, he bade me farewell, promising to return in a few weeks, and once again, he returned as he said, just after midnight. This time, Movarth had no fresh scars, but he again had new information.

&quot;You were wrong about the Keerilth being unable to vaporize when pushed underwater,&quot; he said, patting my shoulder fondly. &quot;Fortunately, they cannot travel far in their mist form, and I was able to track it down.&quot;

&quot;It must have surprised it fearfully. Your field knowledge is becoming impressive,&quot; I said. &quot;I should have had an acolyte like you decades ago.&quot;

&quot;Now, tell me,&quot; he said. &quot;Of the vampires of Cyrodiil.&quot;

I told him what I could. There was but one tribe in Cyrodiil, a powerful clan who had ousted all other competitors, much like the Imperials themselves had done. Their true name was unknown, lost in history, but they were experts at concealment. If they kept themselves well-fed, they were indistinguishable from living persons. They were cultured, more civilized than the vampires of the provinces, preferring to feed on victims while they were asleep, unaware.

&quot;They will be difficult to surprise,&quot; Movarth frowned. &quot;But I will seek one out, and tell you what I learn. And then you will tell me of the vampires of High Rock, and Hammerfell, and Elsweyr, and Black Marsh, and Morrowind, and the Summerset Isles, yes?&quot;

I nodded, knowing then that this was a man on an eternal quest. He wouldn&apos;t be satisfied with but the barest hint of how things were. He needed to know it all.

He did not return for a month, and on the night that he did, I could see his frustration and despair, though there were no lights burning in my chapel.

&quot;I failed,&quot; he said, as I lit a candle. &quot;You were right. I could not find a single one.&quot;

I brought the light up to my face and smiled. He was surprised, even stunned by the pallor of my flesh, the dark hunger in my ageless eyes, and the teeth. Oh, yes, I think the teeth definitely surprised the man who could not afford to be surprised.

&quot;I haven&apos;t fed in seventy-two hours,&quot; I explained, as I fell on him. He did not land the first blow or the last.&lt;/p&gt;</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


不死の血

著者不明
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt; 月も星も姿を隠していた。特別静かな夜がいっそう沈んで感じた。街の衛兵は松明なしには巡回もままならなかった。だが、私の聖堂を訪ねてきた男は灯りを携えてはいなかった。やがて気づいた。モヴァルス・ピクインは夜でも昼と同じように見ることができる。素晴らしい才能だった。彼がことのほか夜行性であることを考えたら。

 侍者のひとりに連れられてやってきた彼を見たときに、まず、すぐにでも治療しなければと感じた。青白いどころかオパールのような顔色をしていた。耐えがたき苦しみに襲われ、かつての男ぶりの良さが抜け落ちてしまったような顔だった。目のまわりにできたくまが疲労の激しさを伝えていたが、瞳そのものは鋭く、真剣であった。

 私の懸念を感じ取ったかのように、彼はすぐさま自分は病気ではないと告げた。それ以上、突っ込んで話そうとはしなかったが。

「吸血鬼さ」と彼は言い、私がいぶかしげな顔をしたのを見て、一旦、言葉を切った。「こういうことで力になれるのはあんたしかいないと言われた」

「誰から聞いたのかね？」と、私は笑みを浮かべて訊いた。

「ティシナ・グレイだ」

 すぐに彼女を思い出した。勇気と美貌を兼ね備えた騎士で、吸血鬼にまつわる虚構から真実をより分ける手助けをしてほしいと頼まれたことがあった。あれからもう二年になるが、音沙汰がなく、私の助言が役立ったのかどうかはわからずじまいだった。

「彼女に会ったのかな？ 元気にしてたかね？」と、私は訊いた。

「死んだ」と、モヴァルスは冷淡に言った。と、私がうろたえるのを見るや、緩衝材となるような言葉を継いだ。「あんたの助言はすこぶる効果があったと言ってたよ。少なくとも、ある吸血鬼に対しては。最後に話したとき、彼女は別の吸血鬼を追ってた。そいつに殺られたんだ」

「となると、私の助言は充分でなかったわけか」私はため息をついた。「なら、どうしておまえには効果的だと考えるのかね？」

「おれはかつて教師だった。昔の話だ」と、彼は言った。「大学とかじゃない。戦士ギルドの訓練師だった。が、生徒が正しい質問をしなかったのなら、失敗したとしても教師に非はないことくらいはわかってる。おれは正しい質問をしようと思う」

 そして彼はそうした。何時間ものあいだ、質問を投げかけてきた。私はわかる範囲で答えてやった。が、彼が自分自身のことを率先して話すようなことはなかった。笑うことも。ひたすら鋭い目つきで私の顔をながめ、私が口にする一字一句を記憶にとどめようとしていた。

 彼の質問が途切れ、ようやく私が質問する番がめぐってきた。「戦士ギルドの訓練師だったと言ったが、ギルドのためにやっていることなのかね？」

「いや」と、彼はぶっきらぼうに言った。そしてとうとう、私はその熱心な眼差しにいくばくかの疲れを見てとった。「この続きは明晩にしよう、あんたさえよければ。少し眠って知識を吸収しないといけない」

「昼間は寝るのか」私は笑った。

 驚いたことに、彼が笑い返してきた。いかにもぎこちなかったが。「獲物を追うときは、獲物の習慣に合わせないといけないからな」

 翌日、彼はさらなる質問を抱えて戻ってきた。その内容はかなり具体的だった。彼が知りたがっていたのは、東スカイリムの吸血鬼のことだった。私は最強の種族である執念深くて残虐なヴォルキハーのことを教えてやった。その息で獲物の血を凍りつかせるという吸血鬼のことを。彼らがどうやって辺ぴな呪われた湖の氷の下で、食事どき以外はあえて人間界に降り立つこともなく暮らしているのか話した。

 モヴァルス・ピクインはじっくりと耳を傾けていた。夜にかけてさらに質問をぶつけ、ようやく引き揚げる気になったようだった。

「数日は会うこともないだろう」と、彼は言った。「が、おれは帰ってくる。情報がどれほど役に立ったかをあんたに伝えるために」

 それから四日後の深夜を少し過ぎたころ、約束通り彼は聖堂に戻ってきた。頬にまだ新しい傷を負っていたが、あの不気味だが満足げな微笑みを浮かべた。

「あんたの助言はとても役立ったよ」と、そう言った。「けど、ヴォルキハーにはあんたが言わなかった能力が備わっていたことを知っておくといい。やつらは湖の氷を割ることなく水中へ引きずり込もうとしてくる。何の前触れもなく下からいきなりつかまれたもんで、嫌な汗をたっぷりかかされたよ」

「そいつはすごいな」と、私は笑いながら言った。「そして、恐ろしくもある。まだ生きてるとは運がいい」

「運など信じない。信じるのは知識と訓練だけだ。あんたの情報は役立った。そして、おれの接近戦の技術があの吸血鬼の運命に破滅をもたらしたんだ。おれはどんな武器も信用しない。どんなに腕のいい刀匠でも、傷のある刀を造ることくらいあるだろう。だが、自分の体ができることならよくわかる。体勢が崩れるまでに無数の打撃を浴びせられることはわかってる。先手をとれたらの話だが」

「先手をとれたら？」と、私はぼそっと言った。「つまり、虚を突かれるわけにはいかないのか」

「だからあんたに会った」と、モヴァルスは言った。「この世であんたほど、あの怪物のことをわかってる人はいない。各地のいまいましい変種のことにも詳しい。さてと、北ヴァレンウッドの吸血鬼のことを聞かせてくれないか」

 私は希望をかなえてやった。今回もまた、彼の質問に私の知識は悲鳴を上げた。話しておくべき種族はいくつもあった。ろうそくの火で照らさないかぎり、ボズマーと見分けがつかないボンサムのこと。肉体を霧状にすることができるキーリルスのこと。人を丸呑みするイェケフのこと。子供を食らう恐ろしいテルボスのこと。彼らはやがてその子に成りすまして家庭に入り込み、何年も辛抱強く待ってから、尋常でない飢えを満たすために皆殺しにするという。

 またもや彼は数週間で帰ってくると約束して別れを告げ、またもやその言葉どおり、数週間後の深夜過ぎに戻ってきた。このとき、モヴァルスは生傷こそ作ってはこなかったものの、やはり新たな情報を仕入れてきていた。

「キーリルスは、水に突き落とされると霧状に変化できないというのは誤りだった」と彼は言い、親愛の情を込めて私の肩をぽんと叩いた。「幸いにも、やつらは霧のままだと遠くへは行けないんだ。で、首尾よく追いつめることができた」

「吸血鬼もさぞかし驚いたことだろう。おまえの実践的知識はますます磨きがかかっているな」と、私は言った。「数十年前におまえのような侍者がいてくれたらよかったが」

「さて、教えてもらおうか」と、彼は言った。「シロディールの吸血鬼のことを」

 私はできるかぎりの知識を与えた。シロディールに生息する吸血鬼は一種族のみ。帝国がそうしてきたように、すべてのライバルを蹴散らしてきた強力な一族だと。やつらの本当の名前は歴史に埋もれてしまってわからないが、潜伏の達人であるらしい。満腹でいるかぎり生きている人間と見分けがつかない。属州の吸血鬼と比べると教養があり、文明化されていて、獲物が寝入っているところを闇討ちするという。

「不意を突くのは難しそうだな」モヴァルスは顔をしかめた。「だが、きっと見つけだして、わかったことをあんたに報告しよう。そしたら今度はハイロックの吸血鬼について教えてもらう。それからハンマーフェルとエルスウェーアとブラックマーシュとモロウウィンドとサマーセット島の吸血鬼のことも。いいな？」

 私はうなずいた。この男は終わりなき旅を続けているのだ。真実のひとかけらを手にしただけでは満足できない。そのすべてを手にしたいのだから。

 ひと月たっても彼は戻ってこなかった。ようやく帰ってきたその夜、その顔は落胆と失望に満ちていた。聖堂に火は灯っていなかったが、私はそれを見てとることができた。

「しくじった」と彼は言った。私はろうそくに火をつけた。「あんたの言うとおりだった。どこにも見つからなかったよ」

 私はろうそくを顔のあたりまで持っていき、微笑んだ。彼は驚いた。私の顔色の悪さに、私の永遠の瞳に浮かぶよこしまな渇望に、そして私の牙にぼう然としていた。そうだとも。虚を突かれることの許されない男でも、この牙にはすこぶる腰を抜かしたことだろう。

「七十二時間ほど食事をしてなくてね」私はそう言いながら襲いかかった。モヴァルスは先手を打つこともとどめを刺すこともなかった。</Dest>
    </String>
    <String List="1">
      <EDID>Book0WolfQueenV2</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


The Wolf Queen
Book Two


by
Waughin Jarth
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;i&gt;From the pen of the first century third era sage Montocai:&lt;/i&gt;

3E 82:
A year after the wedding of his 14-year-old granddaughter the Princess Potema to King Mantiarco of the Nordic kingdom of Solitude, the Emperor Uriel Septim II passed on. His son Pelagius Septim II was made emperor, and he faced a greatly depleted treasury, thanks to his father&apos;s poor management.

As the new Queen of Solitude, Potema faced opposition from the old Nordic houses, who viewed her as an outsider. Mantiarco had been widowed, and his former queen was loved. She had left him a son, Prince Bathorgh, who was two years older than his stepmother, and loved her not. But the king loved his queen, and suffered with her through miscarriage after miscarriage, until her 29th year, when she bore him a son.

3E 97:
&quot;You must do something to help the pain!&quot; Potema cried, baring her teeth. The healer Kelmeth immediately thought of a she-wolf in labor, but he put the image from his mind. Her enemies called her the Wolf Queen for certes, but not because of any physical resemblance.

&quot;Your Majesty, there is no injury for me to heal. The pain you feel is natural and helpful for the birth,&quot; he was going to add more words of consolation, but he had to break off to duck the mirror she flung at him.

&quot;I&apos;m not a pignosed peasant girl!&quot; She snarled, &quot;I am the Queen of Solitude, daughter of the Emperor! Summon the daedra! I&apos;ll trade the soul of every last subject of mine for a little comfort!&quot;

&quot;My Lady,&quot; said the healer nervously, drawing the curtains and blotting out the cold morning sun. &quot;It is not wise to make such offers even in jest. The eyes of Oblivion are forever watching for just such a rash interjection.&quot;

&quot;What would you know of Oblivion, healer?&quot; she growled, but her voice was calmer, quieter. The pain had relaxed. &quot;Would you fetch me that mirror I hurled at you?&quot;

&quot;Are you going to throw it again, your Majesty?&quot; said the healer with a taut smile, obeying her.

&quot;Very likely,&quot; she said, looking at her reflection. &quot;And next time I won&apos;t miss. But I do look a fright. Is Lord Vhokken still waiting for me in the hall?&quot;

&quot;Yes, your Majesty.&quot;

&quot;Well, tell him I just need to fix my hair and I&apos;ll be with him. And leave us. I&apos;ll howl for you when the pain returns.&quot;

&quot;Yes, your Majesty.&quot;

A few minutes later, Lord Vhokken was shown into the chamber. He was an enormous bald man whom friends and enemies called Mount Vhokken, and when he spoke it was with the low grumble of thunder. The Queen was one of the very few people Vhokken knew who was not the least bit intimidated by him, and he offered her a smile.

&quot;My queen, how are you feeling?&quot; he asked.

&quot;Damned. But you&apos;re looking like Springtide has come to Mount Vhokken. I take it from your merry disposition that you&apos;ve been made warchief.&quot;

&quot;Only temporarily, while your husband the King investigates whether there is evidence behind the rumors of treason on the part of my predecessor Lord Thone.&quot;

&quot;If you&apos;ve planted it as I&apos;ve instructed, he&apos;ll find it,&quot; Potema smiled, propping herself up in the bed. &quot;Tell me, is Prince Bathorgh still in the city?&quot;

&quot;What a question, your highness,&quot; laughed the mountain. &quot;It&apos;s the Tournament of Stamina today, you know the prince would never miss that. The fellow invents new strategies of self-defense every year to show off during the games. Don&apos;t you recall last year, where he entered the ring unarmored and after twenty minutes of fending off six bladesmen, left the games without a scratch? He dedicated that bout to his late mother, Queen Amodetha.&quot;

&quot;Yes, I recall.&quot;

&quot;He&apos;s no friend to me or you, your highness, but you must give the man his due respect. He moves like lightning. You wouldn&apos;t think it of him, but he always seems to use his awkwardness to his advantage, to throw his opponents off. Some say he learned the style from the orcs to the south. They say he learned from them how to anticipate a foe&apos;s attack by some sort of supernatural power.&quot;

&quot;There&apos;s nothing supernatural about it,&quot; said the Queen, quietly. &quot;He gets it from his father.&quot;

&quot;Mantiarco never moved like that,&quot; Vhokken chuckled.

&quot;I never said he did,&quot; said Potema. Her eyes closed and her teeth gritted together. &quot;The pain&apos;s returning. You must fetch the healer, but first, I must ask you one other thing -- has the new summer palace construction begun?&quot;

&quot;I think so, your Highness.&quot;

&quot;Do not think!&quot; she cried, gripping the sheets, biting her lips so a stream of blood dripped down her chin. &quot;Do! Make certain that the construction begins at once, today! Your future, my future, and the future of this child depend on it! Go!&quot;

Four hours later, King Mantiarco entered the room to see his son. His queen smiled weakly as he gave her a kiss on the forehead. When she handed him the child, a tear ran down his face. Another one quickly followed, and then another.

&quot;My Lord,&quot; she said fondly. &quot;I know you&apos;re sentimental, but really!&quot;

&quot;It&apos;s not only the child, though he is beautiful, with all the fair features of his mother,&quot; Mantiarco turned to his wife, sadly, his aged features twisted in agony. &quot;My dear wife, there is trouble at the palace. In truth, this birth is the only thing that keeps this day from being the darkest in my reign.&quot;

&quot;What is it? Something at the tournament?&quot; Potema pulled herself up in bed. &quot;Something with Bathorgh?&quot;

&quot;No, it isn&apos;t the tournament, but it does relate to Bathorgh. I shouldn&apos;t worry you at a time like this. You need your rest.&quot;

&quot;My husband, tell me!&quot;

&quot;I wanted to surprise you with a gift after the birth of our child, so I had the old summer palace completely renovated. It&apos;s a beautiful place, or at least it was. I thought you might like it. Truth to tell, it was Lord Vhokken&apos;s idea. It used to be Amodetha&apos;s favorite place.&quot; Bitterness crept into the king&apos;s voice. &quot;Now I&apos;ve learned why.&quot;

&quot;What have you learned?&quot; asked Potema quietly.

&quot;Amodetha deceived me there, with my trusted warchief, Lord Thone. There were letters between them, the most perverse things you&apos;ve ever read. And that&apos;s not the worst of it.&quot;

&quot;No?&quot;

&quot;The dates on the letters correspond with the time of Bathorgh&apos;s birth. The boy I raised and loved as a son,&quot; Mantiarco&apos;s voice choked up with emotion. &quot;He was Thone&apos;s child, not mine.&quot;

&quot;My darling,&quot; said Potema, almost feeling sorry for the old man. She wrapped her arms around his neck, as he heaved his sobs down on her and their child.

&quot;Henceforth,&quot; he said quietly. &quot;Bathorgh is no longer my heir. He will be banished from the kingdom. This child you have borne me today will grow to rule Solitude.&quot;

&quot;And perhaps more,&quot; said Potema. &quot;He is the Emperor&apos;s grandson as well.&quot;

&quot;We will name him Mantiarco the Second.&quot;

&quot;My darling, I would love that,&quot; said Potema, kissing the king&apos;s tear-streaked face. &quot;But may I suggest Uriel, after my grandfather the Emperor, who brought us together in marriage?&quot;

King Mantiarco smiled at his wife and nodded his head. There was a knock at the door.

&quot;My liege,&quot; said Mount Vhokken. &quot;His highness Prince Bathorgh has finished the tournament and awaits you to present his award. He has successfully withstood attacks by nine archers and the giant scorpion we brought in from Hammerfell. The crowd is roaring his name. They are calling him The Man Who Cannot Be Hit.&quot;

&quot;I will see him,&quot; said King Mantiarco sadly, and left the chamber.

&quot;Oh he can be hit, all right,&quot; said Potema wearily. &quot;But it does take some doing.&quot;&lt;/p&gt;</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


狼の女王 第2巻
ウォーヒン・ジャース 著
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
筆: 第三紀1世紀の賢者モントカイ

第三紀82年
 十四歳になる孫娘のポテマ姫と、ノルドのソリチュード王国のマンティアルコ王との結婚から1年後、皇帝ユリエル・セプティム二世は逝去した。皇位を継いだ息子のペラギウス・セプティム二世は枯渇した財政状況に直面し、亡き父の管理能力の乏しさを思い知らされることとなる。

 ソリチュードの新女王となったポテマは、ノルドの旧家から部外者扱いされ、彼らの反感を買った。マンティアルコ王は、民に愛された前女王に先立たれていた。彼女にはバソーグ王子というひとり息子がいた。王子は義理の母よりも2歳年上で、彼女のことを愛していなかった。が、王は女王をこよなく愛し、流産につぐ流産にも手を取り合って耐え忍んだ。女王が29歳のとき、夫婦はようやく男の子を授かった。


第三紀97年
「この痛みをなんとかしなさい！」ポテマは歯をむいてわめいた。治療師ケルメスはすぐさま陣痛に苦しむメスの狼の姿を思い浮かべたが、脳裏から消し去った。実際のところ、彼女は反対派から「狼の女王」と呼ばれていたが、容姿が似ているからというわけではない。

「女王様、私に癒せぬ傷はございません。その痛みは自然のもの。出産には欠かせない痛みなのです」ケルメスはさらに慰めの言葉を継ごうとしたが、彼女の投げつけた鏡をよけるために話を一時中断しなくてはならなかった。

「私はブタ鼻のイモ女じゃないわ！」ポテマは怒鳴りつけた。「私はソリチュードの女王なの、皇帝の娘なの！ デイドラを召喚しなさい！ ひとときの安らぎを得るためなら、家来の魂をひとつ残らず売ってやるわ！」

「ポテマ様」と、治癒師はいらついて言った。カーテンを引いて冷たい朝陽を覆い隠した。「冗談でも滅多なことを言うものではございません。オブリビオンはいつも、そうした軽はずみな放言に目を光らせているのですよ」

「あなたにオブリビオンの何がわかるというの？」ポテマはうなった。だが、その声音はそれまでよりも静かで落ち着いていた。痛みがやわらいだのだ。「私が投げつけた鏡を取ってもらえないかしら？」

「また投げつけるおつもりですか、女王様？」治癒師は引きつった笑みを浮かべて、言われたとおりにした。

「おそらくね」と、ポテマは鏡に映った顔を見ながら言った。「それに、今度ははずさないわ。それにしてもひどい顔。ヴォッケン卿はまだロビーでお待ちになられてるの？」

「はい、女王様」

「だったら、髪を整えてから会いますと伝えておいて。それと、ふたりきりにしてほしいの。痛みが戻ってきたら大声であなたを呼ぶわ」

「仰せのままに、女王様」

 数分後、ヴォッケン卿が私室に姿を見せた。彼はきれいさっぱりと禿げあがった男で、友人や敵から「禿山ヴォッケン」と呼ばれていた。しゃべるときの声は低くうなる雷鳴のようだった。女王はヴォッケンに対していささかもひるむことのない数少ない人物だった。彼は笑みを投げかけた。

「ポテマ様、ご気分はいかがですか？」と、ヴォッケンは訊いた。

「最悪だわ。けど、禿山ヴォッケンには春風が吹いたみたいね。戦士長に選ばれたんだもの、嬉しくて当然だわ」

「あくまで一時的な措置ですから。マンティアルコ王が、前任のソーン卿が反逆罪を犯しているという噂の裏づけをとるため、証拠を追っているあいだだけでしょう」

「私が指示したとおりに証拠を植えつけてあれば、夫はきっと見つけるわ」ポテマはベッドで身を起こしながら微笑んだ。「ところで、バソーグ王子はまだ街にいるの？」

「なんたる質問でしょう、女王様」禿山が笑った。「本日は『スタミナ競技会』の日ですぞ。王子が参加しないわけがございません。毎年のように新手の護身術を編み出して、試合で披露するのですから。去年の競技会を覚えていらっしゃいますか。王子が鎧もつけずにリングに上がるや、二十分にわたって六人の剣士の攻撃を受け流し、傷ひとつなく試合を終えたのでしたな。あの勝負を亡き母上、アモデサ女王に捧げておられました」

「ええ、覚えてるわ」

「王子は私やあなたの友人ではありませんが、しかるべき敬意は払わねばなりません。あの動きはまるで稲妻のようだ。あなたは冗談じゃないと思うかも知れませんが、王子はいつもみずからの無骨さを味方につけていられるようだ。そうやって挑戦者を振り切るのです。あのスタイルは南のオークから学び取ったものだと言うものもいます。なんらかの超自然的な力で敵の攻撃を先読みするすべをオークから学んだのだと」

「超自然的でもなんでもないわ」と、ポテマは静かに言った。「父親から受け継いだのよ」

「マンティアルコ王があのような動きを見せたことはございませんが」ヴォッケンはくすくすと笑った。

「夫がそうしたとは言ってないわ」と、ポテマは言った。目を閉じて歯ぎしりをした。「痛みが戻ってきたわ。治療師を連れてきてちょうだい。けど、その前に訊きたいことがあるの。新しい離宮の建設はもう始まったのかしら？」

「ええ、おそらくは」

「おそらくじゃだめ！」ポテマは叫んだ。歯を食いしばり、唇をかみしめ、一筋の血があごを滴り落ちていた。「絶対じゃないと！ すぐにでも工事に取りかかるように手配してちょうだい！ 今日からよ！ あなたの未来も、私の未来も、この子の未来もそれにかかってるの！ わかったら、行って！」

 四時間後、マンティアルコ王が寝室に入ってきて、生まれたばかりの息子と顔を合わせた。王がポテマのおでこにキスをすると、彼女は弱々しく笑いかけた。赤ん坊を抱かせられると、王の目からひと粒の涙がこぼれた。それからすぐにもうひと粒、さらにもうひと粒。

「あなた--」と、ポテマは愛情たっぷりに言った。「センチメンタルな人だとは思ってたけど、筋金入りなのね」

「この子はただの赤子じゃない。もちろんかわいらしいし、美人の母親にそっくりだよ」マンティアルコは妻のほうを向いた。悲しげだった。年老いた顔が苦痛にゆがんでいた。「わが妻よ、宮廷で問題が起きた。この子が生まれてこなかったら、わが統治時代におけるもっとも暗い一日となっていたことだろう」

「何が起きたの？ 競技会でのこと？」ポテマはなんとかベッドで身を起こした。「バソーグが怪我でもしたの？」

「いや、競技会とは関係ない。が、バソーグとは関係がある。こんなときに心配をかけたくはないのだが、おまえには休息が必要なのに」

「言ってちょうだい、あなた！」

「出産祝いにおまえを驚かせてやろうと思ってな、旧離宮を徹底的に修繕したのだよ。とても美しい宮殿だ。いや、美しかったと言うべきか。気に入ってもらえると思ったよ。実のところ、ヴォッケン卿のアイデアだったのだ。アモデサがひいきにしていた場所だった」王の声が苦々しさを帯びていった。「ようやくその理由がわかったよ」

「いったい何があったの？」と、ポテマはそっと訊いた。

「アモデサはあそこで私を欺いていたのだ。わが忠実なる戦士長、ソーン卿と。ふたりが取り交わした手紙があった。人道にもとることが書き連ねてあったよ。が、本当にひどいのはここからだ」

「ここから？」

「その手紙の日付がバソーグの生まれた時期と一致していたのだ。私が手塩にかけて育ててきた息子なのに」マンティアルコはいかにもつらそうに声を詰まらせた。「バソーグはソーンの子だった。私の子ではないのだ」

「ああ、なんてことでしょう」と、ポテマは言った。この老人に同情さえしていた。彼の首に腕をまわした。彼女とふたりの息子の目の前で、王はむせび泣いた。

「それゆえに」と、マンティアルコは静かに言った。「バソーグは私の世継ぎではなくなった。王国から消えてもらうことになろう。今日われらが授かった子が、将来のソリチュードを統治するのだ」

「それだけじゃないわ」と、ポテマは言った。「この子は皇帝の孫でもあるの」

「この子をマンティアルコ二世と名づけよう」

「素敵な名前だわ、あなた」と、ポテマはそう言い、涙の筋がついた王の顔にキスをした。「けど、ユリエルなんてどうかしら。私たちを結びつけてくれた、私の祖父である皇帝にちなんで」

 マンティアルコ王は妻に微笑みかけ、うなずいた。扉をノックする音がした。

「閣下」と、禿山ヴォッケンが言った。「ご子息のバソーグ王子が競技会を終え、父上から表彰されるのをお待ちになられております。バソーグ様は九人の射手の攻撃にみごと耐えてみせ、ハンマーフェルから持ち込んだ巨大サソリにもひるみませんでした。観客はみなバソーグ王子の名を叫んでおります。王子は『殴られない男』だと」

「すぐに会おう」マンティアルコ王は沈んだ声でそう言うと、寝室をあとにした。

「あら、王子だって殴られるわ」と、ポテマは疲れた声で言った。「ちょっとした根回しが必要だけどね」

</Dest>
    </String>
    <String List="1">
      <EDID>Book0AhzirrTraajijazeri</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Ahzirr Trajijazaeri



By
Anonymous
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt;his is an absurd book.  But like all things Khajiiti, as the expression goes, &quot;gzalzi vaberzarita maaszi&quot;, or &quot;absurdity has become necessity.&quot;  Much of what I have to say has probably never been written before, and if it has, no one has read it.  The Imperials feel that everything must be written down for posterity, but every Khajiiti kitten born in Elsweyr knows his history, he drinks it in with his mother&apos;s milk.

Fairly recently, however, our struggles to win back our homeland from the rapacious Count of Leyawiin have attracted sympathetic persons, even Imperials, who wish to join our cause, but, it seems, do not understand our ways.  Our enemies, of course, do not understand us either, but that is as we wish it, a weapon in our arsenal.  Our non-Khajiiti friends, however, should know who we are, why we are, and what we are doing.

The Khajiit mind is not engineered for self-reflection.  We simply do what we do, and let the world be damned.  To put into words and rationalize our philosophy is foreign, and I cannot guarantee that even after reading this, you will understand us.  Grasp this simple truth -- &quot;q&apos;zi no vano thzina ualizz&quot; -- &quot;When I contradict myself, I am telling the truth.&quot;

We are the Renrijra Krin.  &quot;The Mercenary&apos;s Grin¸&quot; &quot;The Laugh of the Landless,&quot; and &quot;The Smiling Scum&quot; would all be fair translations.  It is a derogatory expression, but it is amusing so we have adopted it.

We have anger in our hearts, but not on our faces.  We fight for Elsweyr, but we do not ally ourselves with the Mane, who symbolizes our land.  We believe in justice, but do not follow laws.

&quot;Q&apos;zi no vano thzina ualizz.&quot;

These are not rules, for there is no word for &quot;rules&quot; in Ta&apos;agra. Call them our &quot;thjizzrini&quot; -- &quot;foolish concepts.&quot;  

1. &quot;Vaba Do&apos;Shurh&apos;do&quot;: &quot;It Is Good To Be Brave&quot;

We are struggling against impossible odds, against the very Empire of Tamriel.  Our cause is the noblest cause of all: defense of home.  If we fail, we betray our past and our future.  Our dead are &quot;Ri&apos;sallidad&quot;, which may be interpreted as &quot;martyrs&quot; in the truest, best sense of that word which is so often misused.  We honor their sacrifice and, beneath our smiles, mourn them deeply.

Our bravery most obviously shows in the smile that is the &quot;Krin&quot; part of our name.  This does not mean that we walk about grinning like the idiotic, baboonish Imga of Valenwood.  We simply are entertained by adversary.  We find an equal, fair fight tiresome in the extreme.  We confidently smile because we know our victory in the end is assured.  And we know our smiles drive our enemies insane.

2. &quot;Vaba Maaszi Lhajiito&quot;: &quot;It Is Necessary To Run Away&quot;

We are struggling against impossible odds, against the very Empire of Tamriel.  Honor is madness.  Yes, we loved the Renrijra Krin who died in brave battle against the forces of the Empire, but I guarantee you that each of those Ri&apos;sallidad had an escape route he or she failed to use, and died saying, &quot;Damn.&quot;

When the great Senche-Raht comes to the Saimisil Steppes, he will find himself unable to hunt, unable to sleep, as the tiny Alfiq leap onto his back, biting him, and running off before he has a chance to turn his great body to face them.  Eventually, though he may stubbornly hope to catch the Alfiq, the Senche-Raht always leaves.  They are our cousins, the Alfiq, and we have adopted their strategy against the great tiger of Leyawiin.

Do not ally yourself with the Renrij if you yearn to be part of a mighty army, marching resolutely forth, for whom retreat is anathema.  We will laugh at your suicidal idiocy as we slip into the reeds of the river, and watch the inevitable slaughter.  

3. &quot;Fusozay Var Var&quot;: &quot;Enjoy Life&quot;

Life is short.  If you have not made love recently, please, put down this book, and take care of that with all haste.  Find a wanton lass or a frisky lad, or several, in whatever combination your wise loins direct, and do not under any circumstances play hard to get.   Our struggle against the colossal forces of oppression can wait.

Good.  Welcome back.

We Renrijra Krin live and fight together, and know that Leyawiin and the Empire will not give way very soon, likely not in our lifetimes.  In the time we have, we do not want our closest comrades to be dour, dull, colorless, sober, and virginal.  If we did, we would have joined the Emperor&apos;s Blades.

Do not begrudge us our lewd jokes, our bawdy, drunken nights, our moon sugar.  They are the pleasures that Leyawiin denies us, and so we take our good humor very seriously.

4. &quot;Fusozay Var Dar&quot;: &quot;Kill Without Qualm&quot;

Life is short.  Very short, as many have learned when they have crossed the Renrijra Krin.  

We fight dirty.  If an enemy is facing us, we might consider our options, and even slip away if his sword looks too big.  If his back is to us, however, I personally favor knocking him down, and then jumping on his neck where the bones snap with a gratifying crunch.  Of course, it is up to you and your personal style.  

5. &quot;Ahzirr Durrarriss&quot;: &quot;We Give Freely To The People&quot;

Let us not forget our purpose.  We are fighting for our families, the Khajiiti driven from the rich, fertile shores of Lake Makapi and the River Malapi, where they and their ancestors lived since time immemorial.  It is our battle, but their tragedy.  We must show them, lest they are swayed by other rhetoric, that we are fighting for them.

The Mane, The Emperor, and The Count can give speeches, pass laws, and, living life in the open, explain their positions and philosophies to their people to stave off the inevitable revolution.  Extralegal entities, such as the Renrijra Krin, must make our actions count for our words.  This means more than fighting the good fight, and having a laugh at our befuddled adversaries.  It means engaging and seducing the people.  Ours is not a military war, it is a political war.  If the people rise up against our oppressors, they will retreat, and we will win.

Give to these people, whenever possible, gold, moon sugar, and our strong arms, and though they hide, their hearts will be with us.

6. &quot;Ahzirr Traajijazeri&quot;: &quot;We Justly Take By Force&quot;

Let us not forget our purpose.  We are thieves and thugs, smugglers and saboteurs.  If we cannot take a farm, we burn it to the ground.  If the Imperials garrisoned in a glorious ancient stronghold, beloved by our ancestors, will not yield, we tear the structure apart.  If the only way to rescue the land from the Leyawiin misappropriation is to make it uninhabitable by all, so be it.  

We want our life and our home back as it was twenty years ago, but if that is not realistic, then we will accept a different simple, pragmatic goal.  Revenge.  With a smile.&lt;/p&gt;</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


アジル・トラジジャゼリ



著者不明
&lt;/p&gt;

[pagebreak]
&lt;font size=&quot;20&quot;&gt;&lt;p align=&quot;left&quot;&gt;&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt; この本は、くだらない本である。しかし、よく言われることだが、カジートらしさを感じさせるすべてのものと同じように、「gzalzi vaberzarita maaszi」、すなわち、「くだらないものが不可欠となった」のである。私が言うべきことのほとんどはこれまで文字にされてこなかったものである。よしんば文字にされていたとしても、誰も読めなかっただろう。インペリアルは後世のためにすべてを書き残しておくべきだと感じているが、エルスウェーアで生まれるカジートの子猫はみずからの歴史を知っている。母親のお乳といっしょに飲み込むのだ。

 だが、ごく最近になって、貪欲なレヤウィン伯爵の手から祖国を奪い返さんとする闘争が、われらの立場に同情的な人々を引きつけるようになってきた。その中にはインペリアルもいて、運動に加わりたいと切に願っているものの、どうやらわれらの流儀がわかっていないらしい。もちろん、われらの敵もわかっていないが、それは武器としておきたいところだ。しかしながら、カジートでない友人は、われらがどういう存在で、どうしてこうなって、どんなことをしているのか知っておくべきだろう。

 カジートの心は内省するように設計されていない。われらは単純にやりたいことをやるし、世界がどうなろうと知ったこっちゃない。哲学を言葉で伝えたり理論立てて説明したりするのはなじみのないことであり、この本を読んだところでわかるようになるとは保証できない。「Q&apos;zi no vano thzina ualizz.」、すなわち「矛盾を述べるとき、私は真実を語っている」という単純な真理をしっかりと理解していただきたい。

 われらは、レンリジュラ・クリンである。「傭兵のニヤケ顔」、「土地ナシ小僧の笑顔」、「微笑むクズ」、どれもこれも妥当な翻訳であろう。軽蔑的な表現だが、面白いのでそのまま取り入れた。

 われらは心では怒るが、顔では怒らない。エルスウェーアのために戦うが、土地の象徴である「たてがみ」と手を組むことはない。正義を信じるが掟には従わない。

「Q&apos;zi no vano thzina ualizz.」

 これらは掟ではない。タ・アグラには「掟」という言葉がないのだ。われらの「thjizzrini」すなわち、「浅はかな考え」とでも呼んでいただきたい。


その一

「Vaba Do&apos;Shurh&apos;do」

すなわち、「勇ましいことはいいことだ」

 われらはタムリエルの帝国そのものを敵にまわして無謀な戦いを挑んでいる。大義は何よりも気高い「祖国防衛」である。しくじれば、過去も未来も裏切ることになる。死者は「Ri&apos;sallidad」、たいそう誤用が多いその言葉の意味をできるだけ正確に翻訳すると、「殉教者」である。犠牲を尊び、笑顔の下では死者を深く悼んでいる。

 われらの勇敢さは、名にも含まれる「クリン」という笑顔に凝縮される。といっても、ヴァレンウッドのおつむの弱そうなサル顔のイムガのように、いつもにやにやしながら歩いているというわけではない。単純に、敵に楽しませていただいているのである。われらは公明正大な戦いなど退屈の極地だと考える。最後に勝つことがわかっているからこそ、自信たっぷりに笑う。それから、笑顔が敵の感情を逆なですることも知っている。


その二

「Vaba Maaszi Lhajiito」

すなわち、「逃げることも必要」

 われらはタムリエルの帝国そのものを敵にまわして無謀な戦いを挑んでいる。名誉とは乱心である。もちろん、われわれは帝国軍との戦いで勇気ある死を遂げたレンリヤラクリンを愛していたが、こうしたリ・サリダッドはみんな使いこなせなかった脱出路を持っていて、「くそ」とつぶやいて死んでいったと自信を持って言うことができる。

 偉大なるセンシェ・ラートがサイミシル・ステップにやってくると、狩もできなければ眠りにもつけないことに気づくだろう。ちびのアルフィクが背中でぴょんぴょん飛び跳ね、咬みついてきて、センシェ・ラートがその立派な体でアルフィクと対峙しようと振り向いたとたんにすっ飛んで逃げてしまうからだ。しまいには、なんとしてもアルフィクを捕まえてやると息巻きながらも、センシェ・ラートのほうから去っていくのである。アルフィクはわれらの遠類で、レヤウィンの巨大虎との対決では彼らの戦術を採択させていただいた。

 撤退は汚辱だと考えるたくましい軍隊の一員になって決然と行進することに心底あこがれているなら、レンリジとは手を組まないほうがいい。われらは川辺のアシの草むらにすべり込み、避けられない殺りくを眺めながら、そうした自殺行為のような浅はかさを大笑いするだろうから。


その三

「Fusozay Var Var」

すなわち、「人生を楽しむ」

 人生は短い。近頃愛し合っていないという読者は、どうかこの本を置いて、早急にやっちゃっていただきたい。浮気娘でもやんちゃ坊主でもとっつかまえるといい。一人と言わず何人でも、あなたの賢明なる下腹部が望むようにやればいい。それから、いかなる状況においても、もったいをつけたりしないように。軍隊とわれらの戦いは後回しにしたっていい。

 よろしい。楽しんできたかな？

 われらレンリジュラ・クリンはともに生き、ともに戦う。レヤウィンや帝国がすぐに、少なくともわれらが生きているうちに、折れるつもりはないことも知っている。与えられた時間において、もっとも近しい仲間がむっつりと、ぼんやりと、げっそりと、かっちりと、そしてバージンのまま生きていくのを見たくはない。そういうものが見たければ、帝国のブレイズにでも加わっていただろう。

 われらのわいせつな冗談やべろんべろんに酔っ払った夜やムーンシュガーを、どうか嫌悪しないでいただきたい。これらはレヤウィンが与えない喜びだ。だからこそ、われらは陽気さをこれっぽっちもないがしろにしない。


その四

「Fusozay Var Dar」

すなわち、「迷わず殺せ」

 人生は短い。ことのほか短い。レンリジュラ・クリンを欺いたことのあるものなら身に染みてわかっていようが。

 われらは卑怯に戦う。敵と対峙すれば打算し、相手の剣が大きすぎるとみたらとんずらする。が、敵が背を向けていたら、私的見解では、ぶっ倒しておきたいところだ。それからそいつの首に飛びかかってへし折る。ぽきんという音がまた楽しい。もちろん、そうするもしないもあなたの勝手だし、こだわりのスタイルだってあるだろう。


その五

「Ahzirr Durrarriss」

すなわち、「なんでも民に与えよ」

 目的を忘れないでほしい。われらは家族のために戦っている。太古より先祖の土地であった豊穣で肥沃なマカピ湖やマラピ川の沿岸地域から追いやられたカジートのために。われらの戦いはやつらの悲劇。やつらに思い知らせてやらねばなるまい。やつらが他の論理で揺るがない限り、われらがそのために戦っていると見せつけねばならない。

 「たてがみ」も皇帝も伯爵も演説をぶちあげ、法を定め、公人として暮らしながら、避けられない革命を食い止めようと民にみずからの見解や哲学を説いて聞かせる。われらレンリジュラ・クリンのような法のしがらみのない組織では、行動をもって意見とせねばなるまい。激しく戦い、もうろくした敵どもをあざ笑っていればそれでいいというわけではない。その意味するところは、民と対話して味方に引き入れることである。われらは武力ではなく政治力で戦う。民が蜂起すれば敵はすごすごと引き下がるだろう。すなわち、われらの勝利である。

 民になんでも分け与えるがいい。ゴールド、ムーンシュガー、それから強力な武器も。どこに隠れていようとも、彼らの心はわれらとともにあることだろう。


その六

「Ahzirr Traajijazeri」

すなわち、「われらはまさしく力で奪う」

 目的を忘れないでほしい。われらは泥棒で悪党、密売人で破壊人なのだ。農場を奪えないなら、燃やしつくすまで。祖先が愛した輝ける古代の砦から帝国兵が動こうとしなければ、砦をぶち壊すまで。レヤウィン伯爵の背任から土地を救うたったひとつの方法が人の住めない土地にしてしまうことだったら、そうするまでだ。

 われらは暮らしと故郷を取り戻したい。ちょうど二十年前のような時代を。が、それが現実的でないなら、もっと単純かつ実利的な目標に切り替えるまでだ。復讐するのだ。笑顔をひとつ添えて。&lt;/font&gt;</Dest>
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Mid Year
Book Six of 2920
The Last Year of the First Era

by
Carlovac Townway&lt;/p&gt;
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2 Mid Year, 2920
Balmora, Morrowind

The Imperial army is gathered to the south,&quot; said Cassyr. &quot;They are a two week march from Ald Iuval and Lake Coronati, heavily armored.&quot;

Vivec nodded. Ald Iuval and its sister city on the other side of the lake Ald Malak were strategically important fortresses. He had been expecting a move against them for some time. His captain pulled down a map of southwestern Morrowind from the wall and smoothed it out, fighting a gentle summer sea breeze wafting in from the open window.

&quot;They were heavily armored, you say?&quot; asked the captain.

&quot;Yes, sir,&quot; said Cassyr. &quot;They were camped out near Bethal Gray in the Heartland, and I saw nothing but Ebony, Dwarven, and Daedric armor, fine weaponry, and siege equipment.&quot;

&quot;How about spellcasters and boats?&quot; asked Vivec.

&quot;A horde of battlemages,&quot; replied Cassyr. &quot;But no boats.&quot;

&quot;As heavily armored as they are, it will take them at least two weeks, like you said, to get from Bethal Gray to Lake Coronati,&quot; Vivec studied the map carefully. &quot;They&apos;d be dragged down in the bogs if they then tried to circle around to Ald Marak from the north, so they must be planning to cross the straits here and take Ald Iuval. Then they&apos;d proceed around the lake to the east and take Ald Marak from the south.&quot;

&quot;They&apos;ll be vulnerable along the straits,&quot; said the captain. &quot;Provided we strike when they are more than halfway across and can&apos;t retreat back to the Heartland.&quot;

&quot;Your intelligence has once again served us well,&quot; said Vivec, smiling to Cassyr. &quot;We will beat back the Imperial aggressors yet again.&quot;

[pagebreak]
3 Mid Year, 2920
Bethal Gray, Cyrodiil

&quot;Will you be returning back this way after your victory?&quot; asked Lord Bethal.

Prince Juilek barely paid the man any attention. He was focused on the army packing its camp. It was a cool morning in the forest, but there were no clouds. All the makings of a hot afternoon march, particularly in such heavy armor.

&quot;If we return shortly, it will be because of defeat,&quot; said the Prince. He could see down in the meadow, the Potentate Versidue-Shaie paying his lordship&apos;s steward for the use of the village&apos;s food, wine, and whores. An army was an expensive thing, for certes.

&quot;My Prince,&quot; said Lord Bethal with concern. &quot;Is your army beginning a march due east? That will just lead you to the shores of Lake Coronati. You&apos;ll want to go south-east to get to the straits.&quot;

&quot;You just make certain your merchants get their share of our gold,&quot; said the Prince with a grin. &quot;Let me worry about my army&apos;s direction.&quot;

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16 Mid Year, 2920
Lake Coronati, Morrowind

Vivec stared across the blue expanse of the lake, seeing his reflection and the reflection of his army in the cool blue waters. What he did not see was the Imperial Army&apos;s reflection. They must have reached the straits by now, barring any mishaps in the forest. Tall feather-thin lake trees blocked much of his view of the straits, but an army, particularly one clad in slow-moving heavy armor could not move invisibly, silently.

&quot;Let me see the map again,&quot; he called to his captain. &quot;Is there no other way they could approach?&quot;

&quot;We have sentries posted in the swamps to the north in case they&apos;re fool enough to go there and be bogged under,&quot; said the captain. &quot;We would at least hear about it. But there is no other way across the lake except through the straits.&quot;

Vivec looked down again at his reflection, which seemed to be distorting his image, mocking him. Then he looked back on the map.

&quot;Spy,&quot; said Vivec, calling Cassyr over. &quot;When you said the army had a horde of battlemages, what made you so certain they were battlemages?&quot;

&quot;They were wearing gray robes with mystical insignia on them,&quot; explained Cassyr. &quot;I figured they were mages, and why else would such a vast number travel with the army? They couldn&apos;t have all been healers.&quot;

&quot;You fool!&quot; roared Vivec. &quot;They&apos;re mystics schooled in the art of Alteration. They&apos;ve cast a spell of water breathing on the entire army.&quot;

Vivec ran to a new vantage point where he could see the north. Across the lake, though it was but a small shadow on the horizon, they could see gouts of flame from the assault on Ald Marak. Vivec bellowed with fury and his captain got to work at once redirecting the army to circle the lake and defend the castle.

&quot;Return to Dwynnen,&quot; said Vivec flatly to Cassyr before he rode off to join the battle. &quot;Your services are no longer needed nor wanted.&quot;

It was already too late when the Morrowind army neared Ald Marak. It had been taken by the Imperial Army.

[pagebreak]
19 Mid Year, 2920
The Imperial City, Cyrodiil

The Potentate arrived in the Imperial City amid great fanfare, the streets lined with men and women cheering him as the symbol of the taking of Ald Marak. Truth be told, a greater number would have turned out had the Prince returned, and the Versidue-Shaie knew it. Still, it pleased him to no end. Never before had citizens of Tamriel cheered the arrival of an Akaviri into their land.

The Emperor Reman III greeted him with a warm embrace, and then tore into the letter he had brought from the Prince.

&quot;I don&apos;t understand,&quot; he said at last, still joyous but equally confused. &quot;You went under the lake?&quot;

&quot;Ald Marak is a very well-fortified fortress,&quot; explained the Potentate. &quot;As, I might add, the army of Morrowind has rediscovered, now that they are on the outside. To take it, we had to attack by surprise and with our soldiery in the sturdiest of armor. By casting the spell that allowed us to breathe underwater, we were able to travel faster than Vivec would have guessed, the weight of the armor made less by the aquatic surroundings, and attack from the waterbound west side of the fortress where their defenses were at their weakest.&quot;

&quot;Brilliant!&quot; the Emperor crowed. &quot;You are a wondrous tactician, Versidue-Shaie! If your fathers had been as good at this as you are, Tamriel would be Akaviri domain!&quot;

The Potentate had not planned to take credit for Prince Juilek&apos;s design, but on the Emperor&apos;s reference to his people&apos;s fiasco of an invasion two hundred and sixteen years ago, he made up his mind. He smiled modestly and soaked up the praise.

[pagebreak]
21 Mid Year, 2920
Ald Marak, Morrowind

Savirien-Chorak slithered to the wall and watched through the arrow slit the Morrowind army retreating back to the forestland between the swamps and the castle grounds. It seemed like the ideal opportunity to strike. Perhaps the forests could be burned and the army within them. Perhaps with Vivec in their enemies&apos; hands, the army would allow them possession of Ald Iuval as well. He suggested these ideas to the Prince.

&quot;What you seem to be forgetting,&quot; laughed Prince Juilek, &quot;is that I gave my word of no harm to the army or to their commanders during the truce negotiations. Do you not have honor during warfare on Akavir?&quot;

&quot;My Prince, I was born here in Tamriel, I have never been to my people&apos;s home,&quot; replied the snake man. &quot;But even so, your ways are strange to me. You expected no quarter and I gave you none when we fought in the Imperial Arena five months ago.&quot;

&quot;That was a game,&quot; replied the Prince, before nodding to his steward to let the Dunmer battle chief in.

Juilek had never seen Vivec before, but he had heard he was a living god. What came before him was but a man. A powerfully built man, handsome, with an intelligent face, but a man nonetheless. The Prince was pleased: a man he could speak with, but not a god.

&quot;Greetings, my worthy adversary,&quot; said Vivec. &quot;We seem to be at an impasse.&quot;

&quot;Not necessarily,&quot; said the Prince. &quot;You don&apos;t want to give us Morrowind, and I can&apos;t fault you for that. But I must have your coastline to protect the Empire from overseas aggressions, and certain key strategic border castles, such as this one, as well as Ald Umbeil, Tel Aruhn, Ald Lambasi, and Tel Mothrivra.&quot;

&quot;And in return?&quot; asked Vivec.

&quot;In return?&quot; laughed Savirien-Chorak. &quot;You forget we are the victors here, not you.&quot;

&quot;In return,&quot; said Prince Juilek carefully. &quot;There will be no Imperial attacks on Morrowind, unless in return to an attack by you. You will be protected from invaders by the Imperial navy. And your land may expand by taking certain estates in Black Marsh, whichever you choose, provided they are not needed by the Empire.&quot;

&quot;A reasonable offer,&quot; said Vivec after a pause. &quot;You must forgive me, I am unused to Cyrodiils who offer something in return for what they take. May I have a few days to decide?&quot;

&quot;We will meet again in a week&apos;s time,&quot; said the Prince, smiling. &quot;In the meantime, if your army provokes no attacks on mine, we are at peace.&quot;

Vivec left the Prince&apos;s chamber, feeling that Almalexia was right. The war was at an end. This Prince would make an excellent Emperor.

The Year is Continued in Sun&apos;s Height.</Source>
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2920 真央の月(6巻)
第一紀 最後の年
カルロヴァック・タウンウェイ 著 &lt;/p&gt;
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2920年 真央の月2日
バルモラ (モロウウィンド)

 「帝国軍が南に集結しております」キャシールは言った。「二週間の進軍でアルド・イウバルとコロナチ湖に到達するでしょう。それと、きわめて重装備でありました」

 ヴィベクはうなずいた。アルド・イウバルと湖の対岸の姉妹都市、アルド・マラクは戦略の要地とされる城砦だった。ここしばらく、敵が動くのではないかと懸念していた。ヴィベクに仕える将軍がモロウウィンド南西部の地図を壁から引きはがすと、開け放しの窓から舞い込んでくる心地よい夏の海風と格闘しながら、手で撫でつけてまっすぐに伸ばした。

「重装備だと言ったな？」と、将軍は訊いた。

「はい、将軍」キャシールは言った。「ハートランドはベサル・グレイにて野営しておりました。どの鎧も黒檀製やドワーフもの、デイドラものばかりで、上等な武具や攻城兵器も確認できました」

「魔術師や船は？」と、ヴィベクは訊いた。

「魔闘士の軍団がおりましたが--」キャシールは答えた。「船はないものかと」

「それほどの重装備なら、ベサル・グレイからコロナチ湖までは確かに二週間はかかる」ヴィベクは地図をじっくりとながめた。「さらに北からまわり込んでアルド・マラクへ向かおうとすれば、沼地にはまってもたつくことになろう。となれば、この海峡を越えてアルド・イウバルを攻め落とそうと考えるにちがいない。それから湖岸沿いに東進し、南からアルド・マラクを奪おうとする」

「海峡を越えてくるなら、やつらは袋のねずみですな」と、将軍は言った。「半分ほど渡りきってしまえばもうハートランドには引き返せない。そこで一気に襲いかかるのです」

「またもやそなたの機知に助けられたようだ」ヴィベクはそう言い、キャシールに笑いかけた。「今一度、帝国の侵略者どもを撃退してやろうぞ」

[pagebreak]
2920年 真央の月3日
ベサル・グレイ (シロディール)

「勝利しておきながら、かように帰還なさるおつもりですか？」ベサル卿は訊いた。

 ジュイレック王子はまるでうわの空だった。野営地の後片づけをしている軍隊に意識を集中させていた。肌寒い森の朝だったが、雲ってはいなかった。午後の進軍は暑さとの戦いになりそうだった。これだけの重装備ならなおさらだ。

「早期撤退は敗北してこそするものでしょう」と、王子は言った。遠くの牧草地で、支配者ヴェルシデュ・シャイエが、村の食料や酒、それに女を用立ててくれた執事に謝金を渡しているのが見えた。軍隊とはじつに金がかかるものだ。

「しかしながら、王子…」と、ベサル卿は不安げに訊いた。「このまま東進なさるおつもりですか？ それではコロナチ湖の湖畔にたどりつくだけでしょう。南東から海峡へ向かわれたほうがよいのでは」

「あなたは村の商人が約束の報酬をもらったかどうかを案じていればいい」と、王子は笑みを浮かべて言った。「軍隊の行き先は私が考えましょう」

[pagebreak]
2920年 真央の月16日
コロナチ湖 (モロウウィンド)

 ヴィベクは広大な青い湖面の向こうをながめた。みずからと軍の姿が青い水面に映り込んでいた。が、帝都軍の姿は映り込んではいなかった。森で待ち受ける災難を嫌って、とっくに海峡へ到着しているはずだった。羽根のように薄っぺらなひょろ長い湖岸の木々が邪魔になって海峡の様子はほとんどうかがえなかったが、かさばる重装備に身を包んだ一団が誰の目にもとまらずに音もなく移動することなど不可能だった。

「もう一度地図を見せてくれ」ヴィベクは将軍を呼ばわった。「他の進路があるとは考えられないか？」

「北の沼地には哨兵を配備しております。浅はかにも、やつらが沼地に入ってもがいている可能性もないとは言えませんからな」と、将軍は言った。「少なくとも報告があるでしょう。が、湖を越えるとしたら海峡を抜けるより他はありません」

 ヴィベクはまた湖面に映った影を見つめた。彼をからかうようにゆらゆらと揺れていた。それから、ヴィベクは地図に視線を戻した。

「スパイか…」ヴィベクはそう言うと、キャシールを呼びつけた。「敵軍は魔闘士の一団を引き連れていたと言ったが、どうして魔闘士だとわかったのだ？」

「灰色の法衣に謎めいた紋章を身につけておりましたから…」と、キャシールは述べた。「魔闘士だと直感しました。あれだけの大人数でしたし。軍が治療師ばかりを同道させているとは思えませんので」

「浅はかなやつめ！」ヴィベクは怒鳴った。「やつらは変性の技巧を学んだ神秘士なのだぞ。水中呼吸の魔法を全軍にかけたにちがいない」

 ヴィベクは手ごろな見通しのきく場所へ走って、北の方角を見渡した。水平線に浮かぶ小さな影でしかなかったが、対岸のアルド・マラクから襲撃の火の手があがっているのが見えた。ヴィベクは怒りの雄たけびをもらした。将軍はただちに、城砦を守るべく湖をまわり込むよう軍隊に指示を出しなおした。

「ドワイネンに帰れ」ヴィベクはキャシールに向かって言い放つと、戦いに加勢すべく出発した。「わが軍はもはやおまえの力を必要としていない」

 モロウウィンド軍がアルド・マラクに迫ったときにはもう手遅れだった。街は帝国軍の手に落ちていた。

[pagebreak]
2920年 真央の月19日
シロディール領帝都

 支配者ヴェルシデュ・シャイエが帝都に凱旋すると、熱烈な歓迎が待っていた。男も女も通りにずらりと並んで、アルド・マラク陥落の象徴である大君主を褒め称えた。王子が帰還していたらこれ以上の群集が出迎えたであろうことは、シャイエにもわかっていた。それでも、彼は大いに気を良くしていた。タムリエルの民がアカヴィル人の到着を歓迎するなど、それまでにないことだった。

 皇帝レマン三世は心のこもった抱擁で彼を出迎えると、やおら王子から届いた手紙を突きつけてきた。

「どういうことかね」皇帝はようやく言った。喜んでいながらもとまどっていた。「湖にもぐったと？」

「アルド・マラクは、難攻不落の要塞です」大君主はそう言った。「それに加えて、われらの動きを警戒しているモロウウィンド軍が周囲を巡回しています。攻め落とすには不意を突いて、鎧の頑丈さにものを言わせて攻撃するしかありません。水中でも呼吸できる魔法をかけることで、われらはヴィベクに感づかれないうちに移動することができました。水中では鎧の重みもさほど気になりません。そして守備のもっとも手薄な砦の西側の水締めから攻め入ったのです」

「すばらしい！」皇帝は歓声をあげた。「驚くべき戦術家だな、ヴェルシデュ・シャイエよ！ そなたの父親にもそれだけの才覚があったら、タムリエルはアカヴィルの領土になっていただろう！」

 実のところ、その計画はジュイレック王子が考えたものだった。シャイエとしては、王子の功績を横取りする気はみじんもなかったが、大失敗に終わった260年前の祖先の侵略のことに皇帝が触れたとき、決心したのだった。シャイエは控えめな笑みを浮かべて、おもうぞんぶん賞賛を味わった。

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2920年 真央の月21日
アルド・マラク (モロウウィンド)

 サヴィリエン・チョラックは腹ばいになって壁まで進み、モロウウィンド軍が沼地と砦に挟まれた森の中へ撤退していくのを銃眼からじっと見つめた。絶好の攻撃機会のように思われた。敵軍もろとも森を焼き払ってしまえばいい。ヴィベクさえ捕らえてしまえば、敵軍はアルド・イウバルもおとなしく明け渡すかもしれない。ショラックはその案を王子に持ちかけてみた。

「ひとつ忘れているようだけど」ジュイレック王子は一笑にふした。「休戦交渉中は敵の兵士や指揮官に手を出さないと約束しているんだ。アカヴィルでの戦いに誇りは不要なのかい？」

「お言葉ながら、私はタムリエルで生まれ育ち、祖国を訪れたことはございません」蛇男は答えた。「が、それでも、あなたの流儀はどうも解せない。五ヵ月前に帝都の闘技場で戦ったときも、あなたは金銭を求めようとせず、私は一銭も払わなかった」

「あれは遊びだから」王子はそう言うと、執事にうなずいてみせ、ダンマーの戦士長を迎え入れた。

 ジュイレックがヴィベクに会うのは初めてだった。この男が神の化身であるという話は聞いていたが、目の前に現れたのはひとりの男だった。屈強で端正な顔した男で、知性にあふれる顔をしていたものの、やはりただの男だった。王子はほっとした。ただの男となら話せる。神であるなら話はべつだが。

「はじめまして、わが称えるべき好敵手」と、ヴィベクは言った。「お互いに手詰まりのようだな」

「そうともかぎりません」王子は言った。「あなたはモロウウィンドを明け渡したくはないし、私としてもそれをとがめることはできません。が、外敵の侵略から帝都を守るため、モロウウィンドの沿岸地域はどうしても押さえておきたい。それと、この場所のような、戦略の要地である国境の砦もほしい。アルド・ウンベイル、テル・アルーン、アルド・ランバシ、テル・モスリブラもすべて」

「して、見返りは？」と、ヴィベクは訊いた。

「見返りだと？」サヴィリエン・チョラックは笑い飛ばした。「いいか、勝者はわれらだ。おまえじゃない」

「見返りとして」ジュイレック王子は慎重になって言った。「帝国はモロウウィンドを襲わないと約束しましょう。もちろん、そちらから攻めてきた場合は別として。侵略者があれば、帝国海軍が助けに駆けつけましょう。それから、領土も分け与えましょう。ブラック・マーシュから好きな土地を選んでください。帝都にとって無用な土地であればですが」

「悪くない条件ですが」間をおいて、ヴィベクは言った。「即答はできかねますな。シロディールが奪ったぶんだけ補償してくれるなど、これまでになかったことですから。数日の猶予をいただけますか？」

「では、一週間後に会いましょう」王子はそう言って微笑んだ。「それまでにそちらが攻撃をしかけてくることがなければ、秩序は保たれるでしょう」

 ヴィベクは王子の私室をあとにした。アルマレクシアの読みの正しさを感じながら。戦争は終結した。ジュイレック王子は立派な皇帝になるだろう。

 時は南中の月へと続く。</Dest>
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      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;

CHIMARVAMIDIUM
Ancient Tales of the Dwemer
Part VI

By
Marobar Sul&lt;/p&gt;
[pagebreak]
[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/A_letter.png&apos;&gt;fter many battles, it was clear who would win the War. The Chimer had great skills in magick and bladery, but against the armored battalions of the Dwemer, clad in the finest shielding wrought by Jnaggo, there was little hope of their ever winning. In the interests of keeping some measure of peace in the Land, Sthovin the Warlord agreed to a truce with Karenithil Barif the Beast. In exchange for the Disputed Lands, Sthovin gave Barif a mighty golem, which would protect the Chimer&apos;s territory from the excursions of the Northern Barbarians.

Barif was delighted with his gift and brought it back to his camp, where all his warriors gaped in awe at it. Sparkling gold in hue, it resembled a Dwemer cavalier with a proud aspect. To test its strength, they placed the golem in the center of an arena and flung magickal bolts of lightning at it. Its agility was such that few of the bolts struck it. It had the wherewithal to pivot on its hips to avoid the brunt of the attacks without losing its balance, feet firmly planted on the ground. A vault of fireballs followed, which the golem ably dodged, bending its knees and its legs to spin around the blasts. The few times it was struck, it made certain to be hit in the chest and waist, the strongest parts of its body.

The troops cheered at the sight of such an agile and powerful creation. With it leading the defense, the Barbarians of Skyrim would never again successfully raid their villages. They named it Chimarvamidium, the Hope of the Chimer.

Barif had the golem brought to his chambers with all his housethanes. There they tested Chimarvamidium further, its strength, its speed, its resiliency. They could find no flaw with its design.

&quot;Imagine when the naked barbarians first meet this on one of their raids,&quot; laughed one of the housethanes.

&quot;It is only unfortunate that it resembles a Dwemer instead of one of our own,&quot; mused Karenithil Barif. &quot;It is revolting to think that they will have a greater respect for our other enemies than us.&quot;

&quot;I think we should never accepted the peace terms that we did,&quot; said another, one of the most aggressive of the housethanes. &quot;Is it too late to surprise the warlord Sthovin with an attack?&quot;

&quot;It is never too late to attack,&quot; said Barif. &quot;But what of his great armored warriors?&quot;

&quot;I understand,&quot; said Barif&apos;s spymaster. &quot;That his soldiers always wake at dawn. If we strike an hour before, we can catch them defenseless, before they&apos;ve had a chance to bathe, let alone don their armor.&quot;

&quot;If we capture their armorer Jnaggo, then we too would know the secrets of blacksmithery,&quot; said Barif. &quot;Let it be done. We attack tomorrow, an hour before dawn.&quot;

So it was settled. The Chimer army marched at night, and swarmed into the Dwemer camp. They were relying on Chimarvamidium to lead the first wave, but it malfunctioned and began attacking the Chimer&apos;s own troops. Added to that, the Dwemer were fully armored, well-rested, and eager for battle. The surprise was turned, and most of the high-ranking Chimer, including Karenithil Barif the Beast, were captured.

Though they were too proud to ask, Sthovin explained to them that he had been warned of their attack by a Calling by one of his men.

&quot;What man of yours is in our camp?&quot; sneered Barif.

Chimarvamidium, standing erect by the side of the captured, removed its head. Within its metal body was Jnaggo, the armorer.

&quot;A Dwemer child of eight can create a golem,&quot; he explained. &quot;But only a truly great warrior and armorer can pretend to be one.&quot;

[pagebreak]
Publisher&apos;s Note:

This is one of the few tales in this collection which can actually be traced to the Dwemer. The wording of the story is quite different from older versions in Aldmeris, but the essence is the same. &quot;Chimarvamidium&quot; may be the Dwemer &quot;Nchmarthurnidamz.&quot; This word occurs several times in plans of Dwemer armor and Animunculi, but its meaning is not known. It is almost certainly not &quot;Hope of the Chimer,&quot; however.

The Dwemer were probably the first to use heavy armors. It is important to note how a man dressed in armor could fool many of the Chimer in this story. Also note how the Chimer warriors react. When this story was first told, armor that covered the whole body must have still been uncommon and new, whereas even then, Dwemer creations like golems and centurions were well known.

In a rare scholarly moment, Marobar Sul leaves a few pieces of the original story intact, such as parts of the original line in Aldmeris, &quot;A Dwemer of eight can create a golem, but an eight of Dwemer can become one.&quot;

Another aspect of this legend that scholars like myself find interesting is the mention of &quot;the Calling.&quot; In this legend and in others, there is a suggestion that the Dwemer race as a whole had some sort of silent and magickal communication. There are records of the Psijic Order which suggest they, too, share this secret. Whatever the case, there are no documented spells of &quot;calling.&quot; The Cyrodiil historian Borgusilus Malier first proposed this as a solution to the disappearance of the Dwemer. He theorized that in 1E 668, the Dwemer enclaves were called together by one of their powerful philosopher-sorcerers (&quot;Kagrnak&quot; in some documents) to embark on a great journey, one of such sublime profundity that they abandoned all their cities and lands to join the quest to foreign climes as an entire culture.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;

キマルヴァミディウム
ドゥーマー太古の物語 第4部
マロバー・サル 著 &lt;/p&gt;
[pagebreak]
[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/A_letter.png&apos;&gt; いくつもの戦いをへて、戦争の勝者が見えてきた。チャイマーはマジカや剣術においては秀でていたが、ジナッゴの手による洗練された防具を装備したドゥーマーの装甲兵が相手では、勝てる見込みはきわめて薄かった。「ランド」の平和維持を第一に考えた武将スソヴィンは、「野獣」カレンイシル・バリフと休戦協定を結んだ。スソヴィンは「紛争地域」を獲得し、その代償としてバリフに強力なゴーレムを授けた。北方の蛮族の襲撃からチェイマーの土地を守ってくれるだろう、と。

 この贈り物にバリフは満足し、野営地に持ち帰った。ゴーレムを目にすると、仲間の戦士たちはあ然とした。金色に輝くその姿は、誇りに満ちたドゥーマーの騎士そのものだった。その強さを試そうと、彼らはゴーレムを闘技場の真ん中に立たせて稲妻の魔法で打ち抜いた。ゴーレムは目にもとまらぬ早業でほとんどの雷撃をよけてみせた。腰をくねらせることで、バランスを崩さずに攻撃の矛先をかわすことができた。さらに火の玉が弧を描いて飛んでくると、膝を折ってコマのように回転しながら巧みに攻撃をかわした。何度かよけられないこともあったが、もっとも頑丈にできている胸や腹部で攻撃を受け止めていた。

 俊敏さと力強さを併せ持ったその創造物に、戦士たちは歓声をあげた。ゴーレムを守備の要に据えておけば、スカイリムの蛮族が村を襲ってきても返り討ちにしてやれそうだった。彼らはゴーレムを、「チャイマーの希望」を意味する「キマルヴァミディウム」と名づけた。

 バリフは一族の全家長を連れて、ゴーレムを私室へと持ち込んだ。そこで彼らはキマルヴァミディウムの力、スピード、回復力を徹底的に試した。その設計に穴は見つからなかった。

「丸裸の蛮族め、襲撃にきてこいつを目にしたらどんな顔をするかのう」家長のひとりが高らかに笑った。

「われらではなく、ドゥーマーに似ているのが口惜しいがな」カレンイシル・バリフはゴーレムをとっくりとながめた。

「そもそも、休戦協定など受け入れるべきではなかったのだ」と、強硬派の家長が言った。「武将スソヴィンに冷や汗をかかせるにはもう遅すぎるかのう？」

「遅すぎるということはない」と、バリフは言った。「が、やつの装甲兵たちは手ごわいぞ」

「私の情報では--」と、バリフの諜報参謀が言った。「スソヴィンの兵は夜明けとともに目覚める。その一時間前に襲撃すれば、やつらは赤子も同然だ。まだ水浴びも終えてないだろうから、鎧を装備しているはずがない」

「鎧職人のジナッゴをひっ捕らえて、鍛工術の秘訣を吐かせることもできよう」と、バリフは言った。「善は急げだ。明朝、夜明けの一時間前に襲撃するぞ」

 段取りは整った。チャイマーの兵は夜のうちに進軍し、ドゥーマーの野営地になだれ込んだ。キマルヴァミディウムを中心とする第一陣を攻撃に送り込んだが、肝心のゴーレムは調子がおかしくなってチャイマーの兵を襲いだした。それに加えて、ドゥーマーは防具一式を装備し、睡眠も充分にとっており、万全の戦闘態勢にあった。奇襲は失敗し、「野獣」カレンイシル・バリフをはじめとするチャイマーの上官はほとんど捕虜となった。

 チャイマーたちは何も訊かないことで誇りを守ろうとした。と、スソヴィンはある仲間から「天啓」を与えられて、奇襲攻撃のことを知ったのだと説明した。

「わが陣にスパイがいたというのか」バリフは皮肉っぽく笑った。

 捕虜のそばで立ちすくんでいたキマルヴァミディウムが、頭を取り外した。鋼鉄の体からジネッゴの顔がのぞいた。そう、鎧職人の。

「八歳のドゥーマーはゴーレムを作れる」と、ジネッゴは言った。「だが、ゴーレムになりきれるのは真に偉大なる戦士と鎧職人だけだ」


[pagebreak]
出版社注:

 この話は本作品集の中でも、ドゥーマーの伝承を本源とする数少ない物語のひとつである。エルフ語による旧版とは表現法がかなり異なるが、大筋は変わらない。「キマルヴァミディウム」とはおそらく、ドゥーマー語の「ヌチャマサンダムズ」のことではなかろうか。この言葉はドワーフの鎧や「アニムンクリ」の設計図にも散見されるが、その意味は不明である。もっとも、「チャイマーの希望」でないことだけは確かだ。

 重装鎧を使ったのは、おそらくドゥーマーが最初である。この話で特筆すべきは、重装鎧を身につけた男が大勢のチャイマーを欺くことができたという事実と、チャイマーの戦士の反応である。この話がはじめて語られた時代には全身を覆う鎧はまだ珍しく新しかったが、その一方で、ゴーレムや大隊長のようなドワーフ製の創造物は広く知られていた。

 学術的にはたいへん貴重なことに、マロバー・サルはオリジナル版の数箇所を手を加えずに残している。その一例が、エルフ語版に見られる原文の一節、「八歳のドゥーマーはゴーレムを作れるが、八人のドゥーマーはひとつになれる」である。

 この伝承に関して、私のような研究者が興味深いと感じることのひとつが、「召命」という言葉である。この伝承にかぎらず、ドゥーマーの種族には言葉を介さないマジカ的な交信能力が備わっていたと伝えられている。ある記録によると、サイジック会もそうした神秘の知識があったという。いずれにしても、「召命」なる魔力について具体的に述べた文書は残されていない。

 シロディールの歴史家であるボーグシルス・マリエーは、この「召命」こそがドゥーマーの失踪の謎を解く決め手になるとはじめて提唱した人物である。彼の仮説によると、第一紀668年、各所に暮らしていたドゥーマーが、有力な哲学者兼妖術師(ある資料では「カガーナク」と呼ばれている)のひとりに呼び集められ、大いなる旅へと出発したのだという。それは崇高なる叡智を求める旅であるため、ドゥーマーたちはあらゆる都市や土地を投げうってまで、ひとつの民族として、未知なる山嶺を究めようとしたのだと。


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&lt;p align=&quot;center&quot;&gt;

How Orsinium Passed
to the Orcs

by
Menyna Gsost

&lt;/p&gt;
[pagebreak]
[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt;he year was 3E 399 and standing on a mountainside overlooking a vast tract of land between the lands of Menevia and Wayrest was a great and learned judge, an arbitrator and magistrate, impartial in his submission to the law.

&quot;You have a very strong claim to the land, my lad,&quot; said the judge. &quot;I won&apos;t lie to you about that. But your competition has an equal claim. This is what makes my particular profession difficult at times.&quot;

&quot;You would call it my competition?&quot; sneered Lord Bowyn, gesturing to the Orc. The creature, called Gortwog gro-Nagorm, looked up with baleful eyes.

&quot;He has ample documentation to make a claim on the land,&quot; the magistrate shrugged. &quot;And the particular laws of our land do not discriminate between particular races. We had a Bosmer regency once, many generations ago.&quot;

&quot;But what if a pig or a slaughterfish turned up demanding the property? Would they have the same legal rights as I?&quot;

&quot;If they had the proper papers, I&apos;m afraid so,&quot; smiled the judge. &quot;The law is very clear that if two claimants with equal titles to the property are set in deadlock, a duel must be held. Now, the rules are fairly archaic, but I&apos;ve had opportunity to look them over, and I think they&apos;re still valid. The Imperial council agrees.&quot;

&quot;What must we do?&quot; asked the Orc, his voice low and harsh, unused to the tongue of the Cyrodiils.

&quot;The first claimant, that&apos;s you, Lord Gortwog, may choose the armor and weapon of the duelists. The second claimant, that&apos;s you, Lord Bowyn, may choose the location. If you would prefer, either or both you may choose a champion or you may duel yourself.&quot;

The Breton and the Orc looked at one another, evaluating. Finally, Gortwog spoke, &quot;The armor will be Orcish and the weapons will be common steel long swords. No enchantments. No wizardry allowed.&quot;

&quot;The arena will be the central courtyard of my cousin Lord Berylith&apos;s palace in Wayrest,&quot; said Bowyn, looking Gortwog in the eye scornfully. &quot;None of your kind will be allowed in to witness.&quot;

So it was agreed. Gortwog declared that he would fight the duel himself, and Bowyn, who was a fairly young man and in better than average condition, felt that he could not keep his honor without competing himself as well. Still, upon arriving at his cousin&apos;s palace a week before the duel was scheduled, he felt the need to practice. A suit of Orcish armor was purchased and for the first time in his life, Bowyn wore something of tremendous weight and limited facility.

Bowyn and Berylith sparred in the courtyard. In ten minutes times, Bowyn had to stop. He was red-faced and out of breath from trying to move in the armor: to add to his exasperation, he had not scored one blow on his cousin, and had dozens of feinted strikes scored on him.

&quot;I don&apos;t know what to do,&quot; said Bowyn over dinner. &quot;Even if I knew someone who could fight properly in that beastly steel, I couldn&apos;t possibly send in a champion to battle Gortwog.&quot;

Berylith commiserated. As the servants cleared the plates, Bowyn stood up in his seat and pointed at one of them: &quot;You didn&apos;t tell me you had an Orc in your household!&quot;

&quot;Sir?&quot; whined the elderly specimen, turning to Lord Berylith, certain that he caused offense somehow.

&quot;You mean Old Tunner?&quot; laughed Berylith. &quot;He&apos;s been with my house for ages. Would you like him to give you training on how to move in Orcish armor?&quot;

&quot;Would you like me to?&quot; asked Tunner obsequiously.

Unknown to Berylith but known to him now, his servant had once ridden with the legendary Cursed Legion of High Rock. He not only knew how to fight in Orcish armor himself, but he had acted as trainer to other Orcs before retiring into domestic service. Desperate, Bowyn immediately engaged him as his full-time trainer.

&quot;You try too hard, sir,&quot; said the Orc on their first day in the arena. &quot;It is easy to strain yourself in heavy mail. The joints are just so to let you to bend with only a little effort. If you fight against the joints, you won&apos;t have any strength to fight your foe.&quot;

Bowyn tried to follow Tunner&apos;s instructions, but he quickly grew frustrated. And the more frustrated he got, the more intensity he put into his work, which tired him out even quicker. While he took a break to drink some water, Berylith spoke to his servant. If they were optimistic about Bowyn&apos;s chances, their faces did not show it.

Tunner trained Bowyn hard the next two days, but her Ladyship Elysora&apos;s birthday followed hard upon them, and Bowyn enjoyed the feast thoroughly. A liquor of poppies and goose fat, and cock tinsh with buttered hyssop for a first course; roasted pike, combwort, and balls of rabbit meat for a second; sliced fox tongues, ballom pudding with oyster gravy, battaglir weed and beans for the main course; collequiva ice and sugar fritters for dessert. As Bowyn was settling back afterwards, his eyes weary, he suddenly spied Gortwog and the judge entering the room.

&quot;What are you doing here?&quot; he cried. &quot;The duel&apos;s not for another two days!&quot;

&quot;Lord Gortwog asked that we move it to tonight,&quot; said the judge. &quot;You were training when my emissary arrived two days ago, but his lordship your cousin spoke for you, agreeing to the change of date.&quot;

&quot;But there&apos;s no time to assemble my supporters,&quot; complained Bowyn. &quot;And I&apos;ve just devoured a feast that would kill a lesser man. Cousin, how could you neglect to tell me?&quot;

&quot;I spoke to Tunner about it,&quot; said Berylith, blushing, unused to deception. &quot;We decided that you would be best served under these conditions.&quot;

The battle in the arena was sparsely attended. Saturated with food, Bowyn found himself unable to move very quickly. To his surprise, the armor responded to his lethargy, rotating smoothly and elegantly to each stagger. The more he successfully maneuvered, the more he allowed his mind and not his body to control his defensive and offensive actions. For the first time in his life, Bowyn saw what it was to look through the helmet of an Orc.

Of course, he lost, and rather badly if scores had been tabulated. Gortwog was a master of such battle. But Bowyn fought on for more than three hours before the judge reluctantly called a winner.

&quot;I will name the land Orsinium after the land of my fathers,&quot; said the victor.

Bowyn&apos;s first thought was that if he must lose to an Orc, it was best that the battle was largely unwatched by his friends and family. As he left the courtyard to go to the bed he had longed for earlier in the evening, he saw Gortwog speaking to Tunner. Though he did not understand the language, he could see that they knew each other. When the Breton was in bed, he had a servant bring the old Orc to him.

&quot;Tunner,&quot; he said kindly. &quot;Speak frankly to me. You wanted Lord Gortwog to win.&quot;

&quot;That is true,&quot; said Tunner. &quot;But I did not fail you. You fought better than you would have fought two days hence, sir. I did not want Orsinium to be won by its king without a fight.&quot;</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


オルシニウム陥落
メニャヤ・グソスト 著

&lt;/p&gt;
[pagebreak]
[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt; 時は第三紀399年、メネヴィアとウェイレストに挟まれた広大な土地を見下ろす山腹に、立派で博学な裁判官がいた。法を遵守する公平なる仲裁者であり判事であった。

「とても説得力のある土地所有権の申し立てですな」と、裁判官は言った。「嘘ではありませんよ。しかしながら、競合者のかたの主張ももっともです。この仕事で頭を悩ませるのはこういうときなのですよ」

「そいつを競合者と呼ぶのですか？」ボウイン卿はせせら笑いながら、オークのほうを身振りで示した。ゴルトウォグ・グロ・ナグロムと呼ばれているその生物は、悪意に満ちた視線を投げ返した。

「土地所有権を主張するに足る書類はそろっていますからな」裁判官は肩をすくめた。「それに、わが国の不動産法は特定種族を差別いたしません。何世紀も昔のことですが、ボズマーの摂政時代もありましたな」

「ならば、豚や怪魚が所有権を訴えてきたらどうされるのです？ 彼らにも私と同様の権利があると？」

「しかるべき書類がそろっていれば、そういうことになるでしょうな」裁判官は笑みを浮かべた。「複数の請求者に同等の所有権があるとされ、膠着状態になったときは、決闘で勝負をつけよと法はうたっております。なんとも時代遅れな法かもしれませんが、繰り返し検分してみたところ、現在においても有効とされるのです。帝国評議会のお墨つきで」

「どーしたらよいですか？」オークは低いしゃがれ声で訊いた。シロディールの言葉には不慣れらしい。

「第一の請求人、ゴルトウォグ卿は、決闘人の武器と鎧を選んでください。第二の請求人、ボウイン卿は決闘の場所を選んでください。チャンピオンを代理に立てるもよし、みずから戦うもよしです」

 ブレトンとオークは互いの顔を見合わせて吟味した。ようやく、ゴルトウォグが口を開いた。「ヨロイはオークのヨロイ、武器はどこにでもあるハガネのチョー剣。魔法はナシ。妖術もダメ」

「決闘地はウェイレストにいるわがいとこ、ベリルス卿の宮殿の中庭としよう」と、ボウインは言った。軽蔑の眼差しをオークに向けながら。「オークの立会人は認められないものとする」

 こうして話がついた。ゴルトウォグはみずから戦うと宣言し、まだ若く、社会的地位もあるボウインもまた、みずから戦わなければ面目を保てないと思っていた。そうはいっても、決闘の予定日の一週間前にいとこの宮殿にやってくると、稽古の必要性を感じた。オークの鎧一式を購入すると、ボウインは生まれて初めて、けた外れに重いうえに融通のきかないものを身にまとった。

 ボウインとベリルスは中庭で手合わせをした。10分もすると、ボウインはいったん稽古を中断した。鎧を身につけて動いているうちに顔が上気し、息が切れた。彼の憤りに油を注いだのは、一発のパンチもいとこに当てることができず、自分は見せかけのパンチを何発も食らっていたことだった。

「どうしたらいいんだ」と、夕食どきにボウインは言った。「あの鋼鉄のモンスターを装備してまともに戦える誰かが見つかったところで、決闘に送り込んでゴルトウォグと対戦させるわけにはいかない」

 ベリルスは同情した。奉公人が皿を片づけると、ボウインは椅子から立ち上がってそのうちのひとりを指差した。「オークが家にいるなんて聞いてないぞ！」


「ワシでしょうか？」その年寄りは情けない声で言った。ベリルス卿のほうを向いて、場の雰囲気を乱してしまったと恐縮していた。

「タナー翁のことか？」ベリルスは笑った。「昔からわが家に仕えてるんだ。どうすればオークの鎧を着こなせるのか、稽古をつけてもらったらどうだ？」

「いかがいたしましょうか？」タナーはへつらうように訊いた。

 ベリルスもこのとき初めて知ったのだが、この奉公人はかつてハイロックの伝説的な「呪いの軍団」に参加していたことがあった。タナーはオークの鎧の着こなしを知っているのみならず、家事手伝いをするようになるまでは他のオークの訓練師として活躍していたのだった。わらにもすがる思いだったボウインは、その場で彼を正式な訓練師として雇うことにした。

「力みすぎですな」訓練初日、闘技場でタナーは言った。「重たい鎧を着ていても意外と楽に動けるものですよ。関節はわずかな力で曲がるようにできています。無理に関節を動かそうとすれば、敵と戦うときまで力は残らないでしょうな」

 ボウインはタナーの指導に必死でついていこうとしたが、たちまちいらつきだした。しかもいらつけばいらつくほど余計な力が入ってしまい、あっという間に疲れてしまうのだった。休憩して水を飲んでいるあいだ、ベリルスがタナーと話をしていた。ふたりの顔は、ボウインの勝利を楽観視しているふうには見えなかった。

 それからの二日間、タナーはボウインを厳しく鍛えた。が、奥方であるエリソラの誕生日とかち合ってしまい、結局その日、ボウインは豪華な夕食を心ゆくまで堪能した。最初のコースは、ポピーとガチョウ油の酒にヒソップのバター炒めを添えたコックティンシュ。次のコースはカワカマスのローストに、ウサギのミートボール。メインのコースはキツネの舌のスライス、バロムプリンの牡蠣油がけ、バタグリア草とバタグリア豆。デザートはコレキュイヴァのアイスと砂糖のフリッター。食事を終えると、ボウインはぐったりと椅子にもたれかかった。と、ゴルトウォグと裁判官が部屋に入ってくるのが見えた。

「何しにきたのですか？」と、ボウインは叫んだ。「決闘まではまだ二日あります！」

「ゴルトウォグ卿が、決闘の日取りを今夜に変更したのですよ」と、裁判官は言った。「おととい私の使者を送ったのですが、あなたは訓練の最中でした。それでも、いとこのベリルス卿が代理で話を聞いて、日程変更に同意されたのです」

「しかし、後援者を召集する時間もありません」ボウインは不満をもらした。「それに、小柄な男なら殺せてしまえそうなほどのご馳走をたらふく食べたばかりなのです。ベリルス、そんなに大事なことをどうして教えてくれなかった？」

「タナーと相談したんだ」と、ベリルスは言った。いとこを欺いてしまったせいか、顔を紅潮させていた。「こういう状況のほうが、おまえは力を出し切れると考えたんだ」

 闘技場での決闘はまばらな観衆の中で行われた。食事で満腹だったため、ボウインはとても軽やかに動けそうもないと感じていた。驚いたことに、鎧は彼の倦怠感をくみとったかのように、よろめきに合わせて滑らかで優雅な動きを披露してみせた。動きのこつをつかんでいくにつれて、ボウインは体ではなく心で攻めたり守ったりできるようになった。生まれて初めて、ボウインはオークの兜越しにものが見えるようになった。

 もちろん、ボウインは負けた。採点されていたとしたら大差がついたはずだった。ゴルトウォグにはお手のものの戦いだったのだ。が、ボウインは、裁判官がためらいがちに勝者を告げるまで、三時間以上も戦いつづけてみせた。

「この土地は、ソセンの土地にちなんでオルシニウムと名づけます」と、勝者はそう言った。

 ボウインがまず思ったのは、どのみちオークには負けるのだから、大勢の友人や家族の目の前で戦わなくてよかったということだった。中庭をあとにして、夜の早いうちから望んでやまなかったベッドに向かおうとしたとき、ゴルトウォグとタナーが話しているのが目に入った。言葉は理解できなかったが、二人は知り合いのようだった。ボウインはベットに寝転がると、奉公人に老オークを呼びに行かせた。

「タナー…」と、彼はおだやかに言った。「ざっくばらんに答えてくれ。ゴルトウォグ卿に勝たせようとしたな」

「ずばりでございます」と、タナーは言った。「だが、あなたは健闘された。二日後に戦ったとしてもこうはいかなかったでしょう。私はですね、戦わずしてオルシニウムが奪われるのは我慢ならなかったのですよ」

</Dest>
    </String>
    <String List="1">
      <EDID>SkillHeavyArmor5</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;

The Knights 
of 
the Nine


By 
Karoline of Solitude
&lt;/p&gt;
[pagebreak]
[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/F_letter.png&apos;&gt;ew people now remember the Knights of the Nine, but in their time, they were famous throughout Cyrodiil -- indeed, throughout the Empire. For a brief period in the early days of the Septim Empire, their adventures were the talk of the land. But their renown, as with so much else, was swallowed up by the War of the Red Diamond, and today even the location of their priory house has been lost to history.

The Knights were founded by Sir Amiel Lannus in 3E 111, following his heroic turn in the War of the Isle, with the high purpose of recovering the legendary Crusader&apos;s Relics, the weapons and armor of Pelinal Whitestrake which have been lost for thousands of years. They were born out of the sense of optimism and ambition that characterised the first century of the Third Era. Tamriel was united and at peace for the first time in many centuries. Nothing was impossible.

The fame of the knights was established early on when Sir Amiel led them against the Wyrm of Elynglenn to recover the Cuirass of the Crusader, which had not been seen since the First Era. Soon, the greatest knights of the day were lining up to join the new order, and the Priory of the Nine in the West Weald of Cyrodiil became a magnet for the great and the good. The Knights were the toast of the Empire. When Berich Vlindrel joined the order, the scion of one of the great noble families of Colovia, it was clear that the Knights of the Nine had become the Empire&apos;s most prestigious knightly order. In relatively short order, the Knights reclaimed three more Relics, and their fame soared to new heights with each one. No one doubted that they would eventually succeed in their quest to recover all eight Relics.

Sadly, this early promise of the Knights did not survive the ravages of the War of the Red Diamond, which tore apart the Empire beginning in 3E 121. At first, it seems that Sir Amiel was able to keep his knights out of the war. But the very success of the Knights undermined this, as many of the Knights came from important families from across the Empire which were lining up on either side of the bloody civil war. Sir Berich was apparently the first to leave the Order to join the war on the side of Cephorus, carrying the Sword and Greaves of the Crusader into battle with him. Many other knights seem to have left the Order shortly after this, some joining the war on one side or the other.

The end of the order was as ignominious as its beginning was glorious. Following the victory of Cephorus in 3E 127, Berich Vlindrel became an important figure on the winning side. It seems likely that he was behind the Imperial decree which officially dissolved the Knights of the Nine in 3E 131, although in truth this was little more than a formality -- despite Sir Amiel&apos;s best efforts, the order had never recovered from the bitterness of the civil war.

What happened to the various Relics originally recovered by the Knights of the Nine? The Sword and the Greaves went with Sir Berich, but where he bestowed them is unknown. The Gauntlets famously lie immovable on the floor of the Chapel of Stendarr in Chorrol, where Sir Casimir left them after his disgraceful murder of a beggar in 3E 139. The location of the Cuirass is a mystery, lost to history along with the eventual fate of Sir Amiel, who was last reported still living alone in the empty Priory of the Nine by a passing traveller in 3E 150. And so the Knights of the Nine faded away into history.
</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;

九大神の騎士
ソリチュードのカロライン 著
&lt;/p&gt;
[pagebreak]
[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/F_letter.png&apos;&gt; 九大神の騎士の存在は今ではほとんど忘れられているが、当時、その名はシロディール中に-- というよりも、帝国中に知れ渡っていた。セプティム帝国では初期のある短い期間、全ての人々が彼らの冒険談に夢中になった。しかし、彼らの名声は、他の多くの有名人の噂話とともにレッド・ダイヤモンド戦争の混乱の中で人々に忘れられ、今では彼らの修道院がどこにあったのかすら誰にもわからない。

 九大神の騎士は、第三紀111年、アイル戦争で英雄的な活躍を見せたアミエル・ラナス卿によって結成された。その目的は、何千年ものあいだ失われていた、伝説の聖戦士ペリナル・ホワイトストレークの武器や防具などの聖遺物を探し出し、取り戻すことであった。彼らは第三紀初期の自信と野望に満ちた風潮の申し子であった。タムリエルが統一され、人々が何世紀ぶりかの平和を謳歌していたあの時代、不可能なことなど何一つなかったのである。

 アミエル卿が騎士たちを率いてエリングレンのワイアームを倒し、第一紀から行方不明だった聖戦士の銅鎧を持ち帰ると、結成まもない九大神の騎士の名声は一挙に広まった。すぐに、その当時の偉大な騎士たちが九大神の騎士に加わろうとやってくるようになり、シロディールのウェストウィルドにあった九大神修道院は高潔で善良な者を磁石のように引きつける場所となった。九大神の騎士は国中の賞賛の的であった。コロヴィアの名門貴族の御曹司ベリック・ヴリンドレル卿が加わる頃には、九大神の騎士は帝都で最も栄光ある騎士団になっていた。その後比較的短い期間に九大神の騎士はさらに3つの聖遺物を発見し、その度に彼らの名声はより高くなっていった。誰もが、最終的に彼らが8つの聖遺物全てを取り戻すだろうと信じて疑わなかった。

 しかし悲しいことに、彼らの当初の信念は第三紀121年に始まったレッド・ダイヤモンド戦争による帝国の分断と荒廃の中で途切れてしまった。当初、アミエル卿は騎士たちを戦争に参加させないつもりであったが、彼らの名声がそれを許さなかった。多くの騎士たちが帝国の名門家庭の出身であり、どの家もこの血なまぐさい内戦でどちらかの側について戦っていたのである。ベリック卿が最初の離脱者であった。彼はセフォラスの側について戦うため、聖遺物である剣とグリーヴを身に付けて戦場に向かった。他の多くの騎士たちもまた、その後まもなく九大神の騎士を離れ、敵味方となって戦った。

 九大神の騎士の最後は、その初期の栄光に比べてひどく不名誉なものとなった。第三紀127年、セフォラスの勝利で戦争が終結すると、ベリック・ヴリンドレルは勝軍の功労者として重要な位置につくこととなった。第三紀131年に帝国が発令した九大神の騎士の解散布告の背景には、ベリック卿の圧力があったと見られている。この布告はほとんど形式だけのものであったが、アミエル卿の尽力にもかかわらず九大神の騎士が再結成されることはなかった。

 九大神の騎士によって取り戻された聖遺物はどうなったのだろうか？ 聖戦士の剣とグリーヴはベリック卿が持ち去ったが、それらが今どこにあるのかはわかっていない。聖戦士の篭手は、コロールのステンダール聖堂の床に安置されている。第三紀139年、カシミール卿が不名誉な死を迎えた際そこに残したまま動かされていないのである。聖戦士の銅鎧の所在は不明である。アミエル卿は第三紀150年に九大神修道院に一人で住んでいたところを通りがかりの旅人に目撃されているが、それ以降の彼の運命と銅鎧の行方は歴史の謎となってしまった。このようにして、九大神の騎士は歴史の彼方へ消え去ってしまったのである。</Dest>
    </String>
    <String List="1">
      <EDID>Book0WolfQueenV3</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


The Wolf Queen
Book Three


by
Waughin Jarth
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;i&gt;From the pen of the first century third era sage Montocai:&lt;/i&gt;

3E 98
The Emperor Pelagius Septim II died a few weeks before the end of the year, on the 15th of Evening Star during the festival of North Wind&apos;s Prayer, which was considered a bad omen for the Empire. He had ruled over a difficult seventeen years. In order to fill the bankrupt treasury, Pelagius had dismissed the Elder Council, forcing them to buy back their positions. Several good but poor councilors had been lost. Many say the Emperor had died as a result of being poisoned by a vengeful former Council member.

His children came to attend his funeral and the coronation of the next Emperor. His youngest son Prince Magnus, 19 years of age, arrived from Almalexia, where he had been a councilor to the royal court. 21-year-old Prince Cephorus arrived from Gilane with his Redguard bride, Queen Bianki. Prince Antiochus at 43 years of age, the eldest child and heir presumptive, had been with his father in the Imperial City. The last to appear was his only daughter, Potema, the so-called Wolf Queen of Solitude. Thirty years old and radiantly beautiful, she arrived with a magnificent entourage, accompanied by her husband, the elderly King Mantiarco and her year-old son, Uriel.

All expected Antiochus to assume the throne of the Empire, but no one knew what to expect from the Wolf Queen.


3E 99
&quot;Lord Vhokken has been bringing several men to your sister&apos;s chambers late at night every night this week,&quot; offered the Spymaster. &quot;Perhaps if her husband were made aware --&quot;

&quot;My sister is a devotee of the conqueror gods Reman and Talos, not the love goddess Dibella. She is plotting with those men, not having orgies with them. I&apos;d wager I&apos;ve slept with more men than she has,&quot; laughed Antiochus, and then grew serious. &quot;She&apos;s behind the delay of the council offering me the crown, I know it. Six weeks now. They say they need to update records and prepare for the coronation. I&apos;m the Emperor! Crown me, and to Oblivion with the formalities!&quot;

&quot;Your sister is surely no friend of yours, your majesty, but there are other factors at play. Do not forget how your father treated the Council. It is they who need following, and if need be, strong convincing,&quot; The Spymaster added, with a suggestive stab of his dagger.

&quot;Do so, but keep your eye on the damnable Wolf Queen as well. You know where to find me.&quot;

&quot;At which brothel, your highness?&quot; inquired the Spymaster.

&quot;Today being Fredas, I&apos;ll be at the Cat and Goblin.&quot;

The Spymaster noted in his report that night that Queen Potema had no visitors, for she was dining across the Imperial Garden at the Blue Palace with her mother, the Dowager Empress Quintilla. It was a warm night for wintertide and surprisingly cloudless though the day had been stormy. The saturated ground could not take any more, so the formal, structured gardens looked as if they had been glazed with water. The two women took their wine to the wide balcony to look over the grounds.

&quot;I believe you are trying to sabotage your half-brother&apos;s coronation,&quot; said Quintilla, not looking at her daughter. Potema saw how the years had not so much wrinkled her mother as faded her, like the sun on a stone.

&quot;It&apos;s not true,&quot; said Potema. &quot;But would it bother you very much if it were true?&quot;

&quot;Antiochus is not my son. He was eleven years old when I married your father, and we&apos;ve never been close. I think that being heir presumptive has stunted his growth. He is old enough to have a family with grown children, and yet he spends all his time at debauchery and fornication. He will not make a very good Emperor,&quot; Quintilla sighed and then turned to Potema. &quot;But it is bad for the family for seeds of discontent to be sown. It is easy to divide up into factions, but very difficult to unite again. I fear for the future of the Empire.&quot;

&quot;Those sound like the words -- are you, by any chance, dying, mother?&quot;

&quot;I&apos;ve read the omens,&quot; said Quintilla with a faint, ironic smile. &quot;Don&apos;t forget -- I was a renowned sorceress in Camlorn. I will be dead in a few months&apos; time, and then, not a year later, your husband will die. I only regret that I will not live to see your child Uriel assume the throne of Solitude.&quot;

&quot;Have you seen whether --&quot; Potema stopped, not wanting to reveal too many of her plans, even to a dying woman.

&quot;Whether he will be Emperor? Aye, I know the answer to that too, daughter. Don&apos;t fear: you&apos;ll live to see the answer, one way or the other. I have a gift for him when he is of age,&quot; The Dowager Empress removed a necklace with a single great yellow gem from around her neck. &quot;It&apos;s a soul gem, infused with the spirit of a great werewolf your father and I defeated in battle thirty-six years ago. I&apos;ve enchanted it with spells from the School of Illusion so its wearer may charm whoever he chooses. An important skill for a king.&quot;

&quot;And an emperor,&quot; said Potema, taking the necklace. &quot;Thank you, mother.&quot;

An hour later, passing the black branches of the sculpted douad shrubs, Potema noticed a dark figure, which vanished into the shadows under the eaves at her approach. She had noticed people following her before: it was one of the hazards of life in the Imperial court. But this man was too close to her chambers. She slipped the necklace around her neck.

&quot;Come out where I can see you,&quot; she commanded.

The man emerged from the shadows. A dark little fellow of middle-age dressed in black-dyed goatskin. His eyes were fixed, frozen, under her spell.

&quot;Who do you work for?&quot;

&quot;Prince Antiochus is my master,&quot; he said in a dead voice. &quot;I am his spy.&quot;

A plan formed. &quot;Is the Prince in his study?&quot;

&quot;No, milady.&quot;

&quot;And you have access?&quot;

&quot;Yes, milady.&quot;

Potema smiled widely. She had him. &quot;Lead the way.&quot;

The next morning, the storm reappeared in all its fury. The pelting on the walls and ceiling was agony to Antiochus, who was discovering that he no longer had his youthful immunity to a late night of hard drinking. He shoved hard against the Argonian wench sharing his bed.

&quot;Make yourself useful and close the window,&quot; he moaned.

No sooner had the window been bolted then there was a knock at the door. It was the Spymaster. He smiled at the Prince and handed him a sheet of paper.

&quot;What is this?&quot; said Antiochus, squinting his eyes. &quot;I must still be drunk. It looks like orcish.&quot;

&quot;I think you will find it useful, your majesty. Your sister is here to see you.&quot;

Antiochus considered getting dressed or sending his bedmate out, but thought better of it. &quot;Show her in. Let her be scandalized.&quot;

If Potema was scandalized, she did not show it. Swathed in orange and silver silk, she entered the room with a triumphant smile, followed by the man-mountain Lord Vhokken.

&quot;Dear brother, I spoke to my mother last night, and she advised me very wisely. She said I should not battle with you in public, for the good of our family and the Empire. Therefore,&quot; she said, producing from the folds of her robe a piece of paper. &quot;I am offering you a choice.&quot;

&quot;A choice?&quot; said Antiochus, returning her smile. &quot;That does sound friendly.&quot;

&quot;Abdicate your rights to the Imperial throne voluntarily, and there is no need for me to show the Council this,&quot; Potema said, handing her brother the letter. &quot;It is a letter with your seal on it, saying that you knew that your father was not Pelagius Septim II, but the royal steward Fondoukth. Now, before you deny writing the letter, you cannot deny the rumors, nor that the Imperial Council will believe that your father, the old fool, was quite capable of being cuckolded. Whether it&apos;s true or not, or whether the letter is a forgery or not, the scandal of it would ruin your chances of being the Emperor.&quot;

Antiochus&apos;s face had gone white with fury.

&quot;Don&apos;t fear, brother,&quot; said Potema, taking back the letter from his shaking hands. &quot;I will see to it that you have a very comfortable life, and all the whores your heart, or any other organ, desires.&quot;

Suddenly Antiochus laughed. He looked over at his Spymaster and winked. &quot;I remember when you broke into my stash of Khajiiti erotica and blackmailed me. That was close to twenty years ago. We&apos;ve got better locks now, you must have noticed. It must have killed you that you couldn&apos;t use your own skills to get what you wanted.&quot;

Potema merely smiled. It didn&apos;t matter. She had him.

&quot;You must have charmed my servant here into getting you into my study to use my seal,&quot; Antiochus smirked. &quot;A spell, perhaps, from your mother, the witch?&quot;

Potema continued to smile. Her brother was cleverer than she thought.

&quot;Did you know that Charm spells, even powerful ones, only last so long? Of course, you didn&apos;t. You never were one for magic. Let me tell you, a generous salary is a stronger motivation for keeping a servant in the long run, sister,&quot; Antiochus took out his own sheet of paper. &quot;Now I have a choice for you.&quot;

&quot;What is that?&quot; said Potema, her smile faltering.

&quot;It looks like nonsense, but if you know what you&apos;re looking for, it&apos;s very clear. It&apos;s a practice sheet -- your handwriting attempting to look like my handwriting. It&apos;s a good gift you have. I wonder if you haven&apos;t done this before, imitating another person&apos;s handwriting. I understand a letter was found from your husband&apos;s dead wife saying that his first son was a bastard. I wonder if you wrote that letter. I wonder if I showed this evidence of your gift to your husband whether he would believe you wrote that letter. In the future, dear Wolf Queen, don&apos;t lay the same trap twice.&quot;

Potema shook her head, furious, unable to speak.

&quot;Give me your forgery and go take a walk in the rain. And then, later today, unhatch whatever other plots you have to keep me from the throne.&quot; Antiochus fixed his eyes on Potema&apos;s. &quot;I will be Emperor, Wolf Queen. Now go.&quot;

Potema handed her brother the letter and left the room. For a few moments, out in the hallway, she said nothing. She merely glared at the slivers of rainwater dripping down the marble wall from a tiny, unseen crack.

&quot;Yes, you will, brother,&quot; she said. &quot;But not for very long.&quot;&lt;/p&gt;</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


狼の女王 第3巻

ウォーヒン・ジャース 著
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
筆: 第三紀1世紀の賢者モントカイ

第三紀98年
 今年も残りあと2週間というとき、皇帝ペラギウス・セプティム二世が逝去した。「北風の祈祷祭」のさなかの星霜の月15日のことで、帝都にとっては悪い兆しだと考えられた。皇帝が統治した17年間は苦難の連続だった。枯渇した財源をうるおそうと、ペラギウスは元老院を解散させ、その地位を買い戻させたのだ。有能だが貧しい評議員を何人か失った。皇帝は復讐に燃える元老院のメンバーによって毒殺されたのだ、多くのものがそう口にした。

 亡き父の葬儀と新皇帝の戴冠式に出席するため、皇帝の子供たちが帝都にやってきた。末っ子のマグナス王子は19歳で、アルマレクシアから帰郷した。彼はそこで最高裁判所の審議官を務めていた。21歳になるセフォラス王子はギレインからレッドガードの花嫁、ビアンキ王女を連れて帰ってきた。長男のアンティス王子は43歳になる推定皇位継承者で、父とともに帝都で暮らしていた。最後に現れたのは、「ソリチュードの狼の女王」と呼ばれる一人娘のポテマだった。30歳になるまばゆいばかりの美女で、壮観な従者の一団を連れて、初老のマンティアルコ王と1歳になる息子のユリエルとともにやってきた。

 当然のことながら、アンティオカスが皇位を継ぐものと思われていた。狼の女王に何かを期待するものはいなかった。


第三紀99年
「今週になって、毎日夜中近くに、ヴォッケン卿が数人の男をポテマ様の私室に連れ込んでおりました」と、諜報参謀は言った。「ご主人にそれとなく気づかせればおそらく--」

「ポテマは征服の神、レマンとタロスの信奉者だ。愛の女神、ディベラではない。その男たちと乱交に及んでいるのではなく、何かを企んでいるのだろう。誓ってもいいが、妹よりも私のほうが男とベッドをともにした経験が豊富だろう」アンティオカスはげらげらと笑ってから、真剣な顔つきになった。「元老院が戴冠を先延ばしにしている裏では妹が絡んでいるのだろう。まちがいない。もう6週間になる。書類の更新と戴冠式の準備に時間がかかるということらしいが。皇帝はこの私だ！ 堅苦しいことは抜きにして、冠をかぶせてくれ！」

「たしかにポテマ様はあなたの友人ではございませんが、要因は他にも考えられますぞ。お父上がいかに元老院を冷遇されたか、お忘れではあるまい。警戒すべきは彼らのほうでしょう。必要とあらば、手荒い説得もやむをえませんな」諜報参謀はそう言うと、意味ありげにダガーを突いてみせた。

「かまわん。が、めざわりな狼の女王にも見張りをつけておけ。私がどこにいるかはわかってるな」

「どちらの遊郭でしょうか？」と、諜報参謀は訊いた。

「今日は金曜ゆえ、『猫とゴブリン』であろう」

 ポテマ女王のもとに訪問者はなかったと、諜報参謀はこの夜の報告書に書きこんだ。というのも、ポテマは御苑の向かいにある蒼の宮殿で、実母であるクインティラ女帝と夕食をとっていたからだった。冬にしては暖かい夜で、昼間の嵐が嘘のように空には雲ひとつなかった。地面はたっぷり水を吸い込んでいたため、格式ばった庭園は水を撒いたあとのような光沢を放っていた。二人はワインを片手に広いバルコニーに向かい、地上を見下ろした。

「腹違いの兄さんの戴冠を妨害しようとしてるわね」と、クインティラは視線を合わさずに言った。時の流れは母親にしわを刻んだというよりも、しおれさせてしまっていた。そう、石に描かれた太陽のように。

「そのつもりはないわ」と、ポテマは言った。「でも、そうだと言ったら心が痛む？」

「アンティオカスは私の息子じゃないわ。私があの人と結婚したとき、アンテオカスは11歳だった。それからずっと疎遠なまま。あの子は推定皇位継承者になったせいで成長が止まったのよ。家庭を築いて立派な子供たちがいてもおかしくない年齢なのに、あいかわらず道楽と女遊びにふけってる。立派な皇帝にはなれないわ」クインティラはため息をついて、ポテマのほうを向いた。「けど、不満の種を撒いても家族のためにはならない。派閥に分かれるのは簡単だけど、絆を結びなおすのはとても難しい。帝国の未来が心配だわ」

「そんなことを言うなんて-- お母さん、ひょっとしてもう長くないの？」

「凶兆が見えたわ」クインティラははかない、皮肉めいた笑みを浮かべた。「忘れないで、私はカムローンでは高名な妖術師なのよ。私の命はあと数ヶ月。それから一年もしないうちに、あなたの夫も亡くなるわ。心残りがあるとしたら、成長したユリエルがソリチュードの王になるところを見届けられないことね」

「お母さんには見えたのかな--」ポテマは言いよどんだ。自分の計画をべらべらと話すべきではなかった。その相手が、死にかけている母親であっても。

「ユリエルが皇帝になれるかどうかって？ その答えもわかってるわ。心配しないで。あなたはその答えを見届けられるわ、いずれにしても。ユリエルに贈り物があるわ、大人になったときのために」女帝は大きな黄色の宝石がひとつ埋め込まれたネックレスを首から外した。「魂の宝石よ。雄々しい人狼の霊魂が吹き込まれているの。私とあの人が36年前に戦って倒したのよ。幻惑系の魔法をかけてあるから、着用者は望んだ相手を魅了できるわ。王様にはもってこいのスキルでしょう」

「皇帝にもね」ポテマはネックレスを受け取った。「ありがとう、お母さん」

 一時間後、手入れされた一対の植え込みから伸びる黒い枝の脇を通りすぎたとき、ポテマは不穏な影に気づいた。その影は私室へと続く小道に立っていたが、ひさしの落とす闇の中へ消えた。あとをつけられていることには気づいていた。宮中の生活にはこうした危険がつきまとう。が、この影は彼女の私室に近づきすぎていた。ポテマは首のネックレスにそっと指をすべらせた。

「姿を見せなさい」ポテマは命じた。

 男が暗がりからすっと出てきた。浅黒い小柄な中年の男で、黒く染めたヤギ皮をまとっていた。視線は凍りついたようにじっと動かない。魔法がきいているのだろう。

「誰に命じられたの？」

「わが主人、アンティオカス王子」と、男は死人のような声で言った。「私は王子のスパイ」

 ある計画を思いついた。「王子は書斎にいるの？」

「いいえ」

「鍵は持ってるの？」

「はい、女王様」

 ポテマは満面の笑みを浮かべた。この男はもう私のものだわ。「案内してちょうだい」

 翌朝、またもや嵐が吹き荒れた。たたきつけるような風雨が壁や天井を打ち鳴らし、アンティオカスを苦しめた。昨晩遅くまで痛飲したのだが、若かりしときのように二日酔い知らずというわけにはいかないらしい。彼はベッドをともにしているアルゴニアンの娼婦を激しく揺さぶった。

「たのむから窓を閉めてくれ」と、アンティオカスはうめいた。

 窓が閉められるやいなや、扉にノックの音がした。諜報参謀だった。王子に微笑みかけると、一枚の紙を手渡した。

「こいつはなんだ？」と、アンティオカスは横目で見ながら言った。「まだ酔いがまわってるらしい。オークの字みたいに見えるよ」

「きっとお役に立ちましょう。ポテマ嬢がお見えになられていますぞ」

 アンティオカスは服を着ようか娼婦を追い出そうか迷ったが、思いなおした。「部屋に通せ。あいつをカチンとこさせてやろう」

 ポテマがカチンときたにせよ、表情には出さなかった。オレンジとシルバーのシルクにくるまって、勝ち誇った笑みを浮かべながら部屋に入ってきた。人間山脈ヴォッケン卿がすぐあとをついてきた。

「こんばんは、兄さん。昨晩、お母さんと話してね、とっても知的なアドバイスをいただいたの。公の場では兄さんと戦うなと言われたのよ。家族と帝国のためを思って。そういうわけで--」そこまで言うと、法衣のふところから一枚の紙を差し出した。「兄さんに選ばせてあげるわ」

「選ぶ？」アンティオカスは笑みを投げ返した。「それはどうもご親切に」

「皇位をみずから放棄してちょうだい。そうすれば元老院にこれを見せる手間がはぶけるわ」ポテマは義兄に手紙を手渡した。「兄さんの印章つきの手紙よ。自分の父親がペラギウス・セプティム二世じゃなくて、宮廷執事のフォンドウクスだってことを兄さんは知っていましたって告白してあるの。さあこれで、この手紙を書いたかどうかを否定するまでもなく、兄さんは噂を否定できなくなるわ。それに、元老院はきっと、あの元皇帝なら奥方を寝取られてもさもありなんと信じるでしょうね。にっくき相手だもの。真実がどうあれ、手紙がいんちきであろうとなかろうと、このスキャンダルで兄さんが皇帝になれるチャンスは吹っ飛ぶわ」

 アンティオカスは青ざめた顔で憤っていた。

「心配ないわ、兄さん」ポテマは兄の震える手から手紙をひったくった。「快適な隠遁生活を送れるようにしてあげるから。心が望むだけ、その下半身が望むだけ、娼婦をあてがってあげる」

 と、アンティオカスはいきなり笑い出すと、諜報参謀に目配せした。「そういえば、私がこっそり隠していたカジートの春画を見つけ出して、脅迫してきたことがあったな。かれこれ20年も前になるか。おまえも気づいたはずだが、最近は鍵もかなり進歩しててね。自分の力では望んだものが手に入らないとわかって地団駄を踏んだことだろうな」

 ポテマはただ笑ってみせた。だからなんだっていうの。もうこっちのものだもの。

「ここにいる私の従者を魅了してまんまと書斎に入り込み、印章を使ったんだな」アンティオカスはにやにや笑った。「呪文を使ったか。魔女の母親に教わって？」

 ポテマはひたすら笑みを浮かべていた。義兄は思ったよりも頭が切れるわ。

「魅了の呪文は、どんなに強力なものでも、後に効力が消えることを知っているか？ もちろん、知らなかったろう。魔法はおまえの得意とするところじゃなかったからな。ひとつ教えてやろう。長い目で見れば、呪文をかけるより、俸給をふんぱつしたほうが奉公人はより長い間仕えてくれるものさ」今度はアンティオカスが一枚の紙を取り出した。「それでは、おまえに選択肢を与えよう」

「どういうこと？」と、ポテマは言った。笑顔はしおれかけていた。

「意味不明なものにしか見えないが、心当たりがあるならはっきりとわかるだろう。練習用紙だよ。私の筆跡に似せようとしているおまえの筆跡でいっぱいの。いい贈り物をもらったよ。以前にもやったことがあるんじゃないのか、他人の筆跡をまねたことが。そういえば、おまえの旦那の亡くなった奥方が書いたとされる、夫婦の第一子は婚外子と告白した手紙が見つかったそうだな。その手紙もおまえが書いたんじゃないのか。おまえがくれたこの証拠を旦那に見せたら、あの手紙もおまえが書いたものだと信じるかもしれないな。いいかね、狼の女王。今後いっさい、同じような罠をしかけようなんて思いなさんな」

 ポテマはかぶりを振った。はらわたが煮えくり返ってしゃべることもできなかった。

「そのいんちきの手紙をよこすんだ。で、ちょっと雨にでも打たれてくるといい。そして、のちほど、私を皇位につかせないためにおまえがどんな陰謀をたくらんでいたのか白状してもらうとしよう」アンティオカュスはポテマをまっすぐに見すえた。「私は皇帝になるつもりだよ、狼の女王。さあ、行くがいい」

 ポテマは義兄に手紙を手渡すと、部屋を出ていった。廊下に出てからしばらく、言葉が出てこなかった。大理石の壁についた目に見えないほど細かい裂け目からしたたり落ちる銀色の雨水をじっとにらんでいた。

「ええ、皇帝になるがいいわ」と、ポテマは言った。「けど、いつまでもというわけにはいかない」</Dest>
    </String>
    <String List="1">
      <EDID>Book0ArgonianAccountBook3</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


The Argonian Account
Book Three


by
Waughin Jarth
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/D_letter.png&apos;&gt;ecumus Scotti was supposed to be in Gideon, a thoroughly Imperialized city in southern Black Marsh, arranging business dealings to improve commerce in the province on behalf of Lord Vanech&apos;s Building Commission and its clients. Instead, he was in a half-submerged, rotten little village called Hixinoag, where he knew no one. Except for a drug smuggler named Chaero Gemullus.

Gemullus was not at all perturbed that the merchant caravan had gone north instead of south. He even let Scotti share his bucket of trodh, tiny little crunchy fish, he had bought from the villagers. Scotti would have preferred them cooked, or at any rate, dead, but Gemullus blithely explained that dead, cooked trodh are deadly poison.

&quot;If I were where I was supposed to be,&quot; Scotti pouted, putting one of the wriggling little creatures in his mouth. &quot;I could be having a roast, and some cheese, and a glass of wine.&quot;

&quot;I sell moon sugar in the north, and buy it in the south,&quot; he shrugged. &quot;You have to be more flexible, my friend.&quot;

&quot;My only business is in Gideon,&quot; Scotti frowned.

&quot;Well, you have a couple choices,&quot; replied the smuggler. &quot;You could just stay here. Most villages in Argonia don&apos;t stay put for very long, and there&apos;s a good chance Hixinoag will drift right down to the gates of Gideon. Might take you a month or two. Probably the easiest way.&quot;

&quot;That&apos;d put me far behind schedule.&quot;

&quot;Next option, you could join up with the caravan again,&quot; said Gemullus. &quot;They might be going in the right direction this time, and they might not get stuck in the mud, and they might not be all murdered by Naga highwaymen.&quot;

&quot;Not tempting,&quot; Scotti frowned. &quot;Any other ideas?&quot;

&quot;Ride the roots. The underground express,&quot; Gemullus grinned. &quot;Follow me.&quot;

Scotti followed Gemullus out of the village and into a copse of trees shrouded by veils of wispy moss. The smuggler kept his eye on the ground, poking at the viscous mud intermittently. Finally he found a spot which triggered a mass of big oily bubbles to rise to the surface.

&quot;Perfect,&quot; he said. &quot;Now, the important thing is not to panic. The express will take you due south, that&apos;s the wintertide migration, and you&apos;ll know you&apos;re near Gideon when you see a lot of red clay. Just don&apos;t panic, and when you see a mass of bubbles, that&apos;s a breathing hole you can use to get out.&quot;

Scotti looked at Gemullus blankly. The man was talking perfect gibberish. &quot;What?&quot;

Gemullus took Scotti by the shoulder and positioning him on top of the mass of bubbles. &quot;You stand right here...&quot;

Scotti sank quickly into the mud, staring at the smuggler, horror-struck.

&quot;And remember to wait &apos;til you see the red clay, and then the next time you see bubbles, push up...&quot;

The more Scotti wriggled to get free, the faster he sunk. The mud enveloped Scotti to his neck, and he continued staring, unable to articulate anything but a noise like &quot;Oog.&quot;

&quot;And don&apos;t panic at the idea that you&apos;re being digested. You could live in a rootworm&apos;s belly for months.&quot;

Scotti took one last panicked gasp of air and closed his eyes before he disappeared into the mud.

The clerk felt a warmth he hadn&apos;t expected all around him. When he opened his eyes, he found that he was entirely surrounded by a translucent goo, and was traveling rapidly forward, southward, gliding through the mud as if it were air, skipping along an intricate network of roots. Scotti felt confusion and euphoria in equal measures, madly rushing forward through an alien environment of darkness, spinning around and over the thick fibrous tentacles of the trees. It was if he were high in the sky at midnight, not deep beneath the swamp in the Underground Express.

Looking up slightly at the massive root structure above, Scotti saw something wriggle past. A eight-foot-long, armless, legless, colorless, boneless, eyeless, nearly shapeless creature, riding the roots. Something dark was inside of it, and as it came closer, Scotti could see it was an Argonian man. He waved, and the disgusting creature the Argonian was in flattened slightly and rushed onward.

Gemullus&apos;s words began to reappear in Scotti&apos;s mind at this sight. &quot;The wintertide migration,&quot; &quot;air hole,&quot; &quot;you&apos;re being digested,&quot; -- these were the phrases that danced around as if trying to find some place to live in a brain which was highly resistant to them coming in. But there was no other way to look at the situation. Scotti had gone from eating living fish to being eaten alive as a way of transport. He was in one of those worms.

Scotti made an executive decision to faint.

He awoke in stages, having a beautiful dream of being held in a woman&apos;s warm embrace. Smiling and opening his eyes, the reality of where he really was rushed over him.

The creature was still rushing madly, blindly forward, gliding over roots, but it was no longer like a flight through the night sky. Now it was like the sky at sunrise, in pinks and reds. Scotti remembered Gemullus telling him to look for the red clay, and he would be near Gideon. The next thing he had to find was the bubbles.

There were no bubbles anywhere. Though the inside of the worm was still warm and comfortable, Scotti felt the weight of the earth all around him. &quot;Just don&apos;t panic&quot; Gemullus had said, but it was one thing to hear that advice, and quite another to take it. He began to squirm, and the creature began to move faster at the increased pressure from within.

Suddenly, Scotti saw it ahead of him, a slim spire of bubbles rising up through the mud from some underground stream, straight up, through the roots to the surface above him. The moment the rootworm went through it, Scotti pushed with all of his might upward, bursting through the creature&apos;s thin skin. The bubbles pushed Scotti up quickly, and before he could blink, he was popping out of the red slushy mud.

Two gray Argonians were standing under a tree nearby, holding a net. They looked in Scotti&apos;s direction with polite curiosity. In their net, Scotti noticed, were several squirming furry rat-like creatures. While he addressed them, another fell out of the tree. Though Scotti had not been educated in this practice, he recognized fishing when he saw it.

&quot;Excuse me, lads,&quot; Scotti said jovially. &quot;I was wondering if you&apos;d point me in the direction of Gideon?&quot;

The Argonians introduced themselves as Drawing-Flame and Furl-Of-Fresh-Leaves, and looked at one another, puzzling over the question.

&quot;Who you seek?&quot; asked Furl-of-Fresh-Leaves.

&quot;I believe his name is,&quot; said Scotti, trying to remember the contents of his long gone file of Black Marsh contacts in Gideon. &quot;Archein Right-Foot ...Rock?&quot;

Drawing-Flame nodded, &quot;For five gold, show you way. Just east. Is plantation east of Gideon. Very nice.&quot;

Scotti thought that the best business he had heard of in two days, and handed Drawing-Flames the five septims.

The Argonians led Scotti onto a muddy ribbon of road that passed through the reeds, and soon revealed the bright blue expanse of Topal Bay far to the west. Scotti looked around at the magnificent walled estates, where bright crimson blossoms sprang forth from the very dirt of the walls, and surprised himself by thinking, &quot;This is very pretty.&quot;

The road ran parallel to a fast-moving stream, running eastward from Topal Bay. It was called the Onkobra River, he was told. It ran deep into Black Marsh, to the very dark heart of the province.

Peeking past the gates to the plantations east of Gideon, Scotti saw that few of the fields were tended. Most had rotten crops from harvests past still clinging to wilted vines, orchards of desolate, leafless trees. The Argonian serfs who worked the fields were thin, weak, near death, more like haunting spirits than creatures of life and reason.

Two hours later, as the three continued their trudge east, the estates were still impressive at least from a distance, the road was still solid if weedy, but Scotti was irritated, horrified by the field workers and the agricultural state, and no longer charitable towards the area. &quot;How much further?&quot;

Furl-of-Fresh-Leaves and Drawing-Flame looked at one another, as if that question was something that hadn&apos;t occurred to them.

&quot;Archein is east?&quot; Furl-of-Fresh-Leaves pondered. &quot;Near or far?&quot;

Drawing-Flame shrugged noncommittally, and said to Scotti, &quot;For five gold, show you way. Just east. Is plantation. Very nice.&quot;

&quot;You don&apos;t have any idea, do you?&quot; Scotti cried. &quot;Why couldn&apos;t you tell me that in the first place when I might have asked someone else?&quot;

Around the bend up ahead, there was the sound of hoofbeats. A horse coming closer.

Scotti began to walk towards the sound to hail the rider, and didn&apos;t see Drawing-Flame&apos;s taloned claws flash out and cast the spell at him. He felt it though. A kiss of ice along his spine, the muscles along his arms and legs suddenly immobile as if wrapped in rigid steel. He was paralyzed.

The great curse of paralysis, as the reader may be unfortunate enough to know, is that you continue to see and think even though your body does not respond. The thought that went through Scotti&apos;s mind was, &quot;Damn.&quot;

For Drawing-Flame and Furl-of-Fresh-Leaves were, of course, like most simple day laborers in Black Marsh, accomplished Illusionists. And no friend of the Imperial.

The Argonians shoved Decumus Scotti to the side of the road, just as the horse and rider came around the corner. He was an impressive figure, a nobleman in a flashing dark green cloak the exact same color as his scaled skin, and a frilled hood that was part of his flesh and sat upon his head like a horned crown.

&quot;Greetings, brothers!&quot; the rider said to the two.

&quot;Greetings, Archein Right-Foot-Rock,&quot; they responded, and then Furl-of-Fresh-Leaves added. &quot;What is milord&apos;s business on this fine day?&quot;

&quot;No rest, no rest,&quot; the Archein sighed regally. &quot;One of my she-workers gave birth to twins. Twins! Fortunately, there&apos;s a good trader in town for those, and she didn&apos;t put up too much of a fuss. And then there&apos;s a fool of an Imperial from Lord Vanech&apos;s Building Commission I am supposed to meet with in Gideon. I&apos;m sure he&apos;ll want the grand tour before he opens up the treasury for me. Such a lot of fuss.&quot;

Drawing-Flame and Furl-of-Fresh-Leaves sympathized, and then, as Archein Right-Foot-Rock rode off, they went to look for their hostage.

Unfortunately for them, gravity being the same in Black Marsh as elsewhere in Tamriel, their hostage, Decumus Scotti, had continued to roll down from where they left him, and was, at that moment, in the Onkobra River, drowning.&lt;/p&gt;</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


アルゴニアン報告 第3巻

ウォーヒン・ジャース 著
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/D_letter.png&apos;&gt; デクマス・スコッティはブラック・マーシュ南部にある徹底的に帝政化された街、ギデオンで、ヴァネック卿の建築委員会およびその顧客を代理して、地域の交易を活性化させる商取引の手はずをあれこれと整えているはずだった。ところが実際には、半分水没した腐りかけのヒクシノーグなる小村にいた。知り合いなどひとりもいなかった。シャエロ・ゲムルスという名の麻薬密売人をのぞけば。

 隊商が南ではなく北に向かってしまったのにも、ゲムルスはこれっぽちも動じていなかった。しかも、村人から買い求めたバケツ一杯分のトロードなる歯ざわりのいい小魚をスコッティにも分け与えた。スコッティとしては、火を通してある状態で食したかったが。せめて死んでいたほうが。が、ゲムルスは、トロードという魚は死んでも火を通しても猛毒になるのだとのんきに説明した。

「本当なら今頃は」スコッティは口をとがらせると、のたうちまわっている小さな生物を口の中に放り込んだ。「ローストを食べているだろうに。それからチーズとグラスワインも」

「俺なら北方でムーンシュガーを売りさばいて、南方で仕入れるけどね」と、ゲムルスは肩をすくめた。「あんたももうちょっと柔軟に考えたほうがいいぜ」

「私の仕事はギデオンにしかない」スコッティは顔をしかめた。

「まあ、いくつか選択肢はあるぜ」密売人は答えた。「この村に残ってもいいだろうな。アルゴニアの村はたいてい、ひとところにとどまらない。だから、ヒクシノーグがギデオンの門の目の前に流れ着く可能性は大いにある。1、2ヶ月かかるだろうけど、もっとも楽ちんな方法だろうな」

「予定が大幅に遅れてしまうよ」

「なら次の方法だ。もう一度、隊商に乗っけてもらえばいい」と、ゲムルスは言った。「今度こそ正しい方角に向かうだろうし。底なし沼にはまることも、ナーガの追いはぎに皆殺しにされることも、ひょっとしたらないかもしれない」

「気乗りがしないな」スコッティは顔をしかめた。「他の方法は？」

「根っこに乗ればいい。地下超特急さ」ゲムルスはにかっと笑った。「ついてきな」

 スコッティはゲムルスについて村を出ると、ひょろ長い苔のベールに覆われた雑木林に入った。ゲムルスは地面から目を離そうとせず、ねばつく泥をつついたりつつかなかったりしていた。ようやく正しい地点をつつくと、てらてらと光る大きな気泡の塊が地表に浮き上がってきた。

「完ぺきだ」と、ゲムルスは言った。「さてと、肝心なのはパニックにならないことだ。超特急は一直線に南へ向かう。冬を越すための移住だな。赤粘土があちこちに見えるようになったら、ギデオンに近いってことだ。とにかくパニックだけは起こすなよ。で、泡の塊が見えたらそれが通気孔だから、そこから外に出るといい」

 スコッティはぽかんとしていた。ゲムルスの説明はまるでちんぷんかんぷんだった。「は？」

 ゲムルスはスコッティの肩をつかむと、泡の塊のてっぺんに彼を押しやった。「ここに立つんだ」

 スコッティはたちまちぬかるみに沈んでいった。恐怖におびえた顔でゲムルスを見つめていた。

「赤粘土が見えるまで待つんだぞ。で、その次に泡が見えたら体を押し上げろ」

 脱出しようともがけばもがくほど、スコッティは勢いをつけて沈んでいった。首のあたりまで泥に埋まっていた。あいかわらずゲムルスを見つめたまま、「うぐ」という声にならない不明瞭な音だけを口から発していた。

「それと、消化されちまうんじゃないかってパニックになるなよ。根ミミズの腹の中なら数ヶ月は生きられる」

 スコッティは慌てふためいて最後の空気をひと飲みすると、目を閉じ、泥の中に消えていった。

 スコッティは予想外の温もりに包まれているのを感じた。目を開けると、半透明のねばねばした物質にすっぽり覆われていた。南に向かって猛スピードで移動しているのがわかった。空を飛ぶように汚泥を突っ切り、複雑にからみ合う根っこの道を軽快に跳びはねながら進んでいった。スコッティは戸惑ってはいたが、恍惚感にもひたっていた。わき目も振らずに見知らぬ暗黒世界を爆走していき、肉厚な触手のような樹木の根をかわしては飛び越えた。闇夜を舞っているような気分だった。沼地の奥深くで地下超特急に乗っているとは思えなかった。

 圧倒的な根っこの集合体のほうを少しだけ見上げてみると、何かが身をよじりながら通りすぎた。長さは8フィートほど、腕がなく、足もなく、色もなく、骨もなく、目もなく、ほとんど輪郭もない生物が根っこに乗っていた。その中に、黒っぽい何かがいた。と、ぐっと近づいてきて、スコッティはそれがアルゴニアンの男だとわかった。スコッティは手を振った。すると、体内にアルゴニアンを乗せたそのおぞましいモンスターはいささか速度を落としてから、あらためて前方に猛進していった。

 その光景を見るや、ゲムラスの言葉がスコッティの脳内に蘇ってきた。「冬を越すための移住」「通気孔」「消化される」などなど、それらのフレーズが舞を踊っていた。入ろうとしてもはねつけられてしまう脳みその内部にみずからの居場所を見つけようとするように。が、この状況ではそれも仕方のないことだった。生きた魚を食べることに始まって、輸送手段として生きたまま食べられるに至った。スコッティは今、根ミミズの体内にいるのだ。

 スコッティは重要な決断を下した。気を失ったのだ。

 スコッティはだんだんと目覚めていった。女性の温かい腕に抱かれるという美しい夢を見ながら。にやけた顔で目を開けると、一気に現実の居場所に引き戻された。

 根ミミズはあいかわらずの猪突猛進ぶりだった。愚直なほど前へ前へと、根っこをなぞるように進んでいたが、もはや闇夜の飛翔という感じはしなかった。そう、早暁の空のようだった。ピンクと赤。スコッティは、赤粘土を見落とすなというゲムラスの言葉を思い出した。ギデオンに近いのだ。手順に従えば、今度は泡を見つけなくてはならない。

 泡などどこにも見あたらなかった。根ミミズの体内は今でも温かく快適だったが、スコッティは土の重さを感じるようになっていた。「パニックになるんじゃないぞ」と、ゲムラスは言ったが、アドバイスを聞くことと理解することではまるで次元が異なるのだ。スコッティが身もだえしだすと、内なる圧力が高まるのを感じたのか、モンスターは速度を上げはじめた。

 そのときだった。スコッティが頭上を見やると、か細い泡状の螺旋が渦巻いていたのだ。どこかの地下水流からわいてきた気泡が、泥の中をまっすぐに、根っこをくぐって表面まで連なっていた。根ミミズがそこを通過する瞬間に、スコッティは渾身の力で体を押し上げ、モンスターの薄い皮膚を突き破った。気泡が彼の体を勢いよく押し飛ばし、一度もまばたきすることなく、スコッティはぬかるんだ赤い泥から飛び出した。

 二人の青白いアルゴニアンが、網を手に、近くの木陰に立っていた。控えめな好奇心でもってスコッティのほうを見ていた。網の中では、ふさふさの毛が生えたネズミに似た生物が数匹、もぞもぞと動いていた。スコッティがこの生物に気をとられていると、もう一匹が木から落っこちた。スコッティはこうした風習に詳しいわけではなかったが、どうやら釣りをしているらしかった。

「あの、ちょっといいですか」と、スコッティはつとめて陽気に言った。「ギデオンのある方角を教えていただけません？」

 アルゴニアンはそれぞれ「焚きつけしもの」および「丸めた若葉」と自己紹介すると、質問に戸惑いを浮かべて顔を見合わせていた。

「誰に会う？」丸めた若葉は訊いた。

「たしか名前は…」と、スコッティは言った。とうの昔に紛失したギデオンの連絡先ファイルのページを頭の中でめくりながら。「『右足岩の支配者』？」

 焚きつけしものがうなずいた。「5ゴールド、道教える。ずっと東。ギデオン東の大農園。とっても素敵」

 この2日間で最高の取引だと考えたスコッティは、焚きつけしものに5ゴールドを手渡した。

 アルゴニアンの先導でぬかるんだ一本道を進んでいき、アシの草むらを抜けると、はるか西方に広がるトパル湾の鮮やかなブルーが見えてきた。スコッティは、明るい真紅の花が咲き乱れている外壁に囲まれた壮麗な屋敷を見渡すと、なんてきれいなんだろう、と考えている自分に驚いた。

 その街道は、トパル湾から東に向かって勢いよく流れる小川に沿って続いていた。オンコブラ川だとアルゴニアンが教えてくれた。ブラック・マーシュの中心の薄暗い奥地まで流れているという。

 ギデオン東部に広がる大農園を柵越しにのぞきながら、スコッティはほとんどの畑が手入れされていないことに気づいた。収穫期を過ぎた腐った作物がしおれた蔓にいまだにぶらさがっていた。荒れ放題の果樹園に葉の枯れ落ちた樹木。畑地で働くアルゴニアンの農奴は痩せていて、弱っていて、半分死人のようだった。理性的な生命体というよりもさまよう亡霊のようだった。

 二時間後、3人はとぼとぼと東へ向かう旅を続けていた。屋敷は少なくとも遠めには立派に見えたし、街道は雑草だらけながらもがっしりとした造りだったが、それでもスコッティは、畑地の農奴と農作物の状態にいらいらし、おののいていた。この地域に尽くそうという気持ちは失せていた。「あとどのくらいなんですか？」

 丸めた若葉と焚きつけしものはお互いの顔を見合わせた。そんな質問など思いつきもしなかったと言わんばかりに。

「右足岩の支配者、東？」丸めた若葉は考え込んだ。「近い、遠い？」

 焚きつけしものは煮え切らない態度で肩をすくめると、スコッティに言った。「あと5ゴールド、道教える。ずっと東。大農園ある。とっても素敵」

「当てずっぽうなんだろう？」と、スコッティは叫んだ。「どうして最初にそう言わなかったんだ。別の誰かに訊くこともできたのに！」

 前方の曲がり道のあたりからひづめの音が響いてきた。馬が近づいているのだ。

 スコッティは音のするほうへ歩いていき、乗り手を止めようとした。焚きつけしものの鉤爪がきらめき、そこから呪文が放たれたことには気づかなかった。が、体ではそれを感じた。氷のキスが背筋をなぞると、腕と脚の筋肉がいきなり硬直して動かなくなった。頑丈な鋼に包まれたようだった。スコッティの体は麻痺していた。

 麻痺状態で何よりも悲惨なのは-- 不幸にも読者の方はここで知ることになるのだが-- 体がまるで反応しなくても目は見えるし、頭もしっかりしているということだ。スコッティの頭を突き抜けた思考は、「ちくしょう」だった。

 もちろん、焚きつけしものと丸めた若葉は、ブラック・マーシュのたいていの素朴な日雇い労働者がそうであるように、卓越した幻惑師だった。それに、帝国の友人であるはずもない。

 アルゴニアンたちはスコッティを道端に突き飛ばした。馬にまたがった乗り手が角を曲がってきたのだ。やってきたのは堂々たる貴族だった。その鱗のついた肌とそっくりな色をした、きらびやかな深緑色の外套をまとい、体の一部とつながったようなフリルのついた頭巾をかぶっていた。角のついた冠といった趣だった。

「こんにちは、兄弟！」と、その貴族が二人に向かって言った。

「こんにちは、右足岩の支配者」と、二人は返事をした。それから、丸めた若葉が付け加えた。「今日はいい天気、どんな感じですか？」

「忙しい、忙しいよ」右足岩の支配者は威厳に満ちたため息をついた。「女の農奴のひとりが双子を出産したのだ。双子だぞ！ 幸いにも、双子でもかまわんという商人が街におったし、女もさほど面倒をかけることはなかった。それがすんだと思ったら、今度は帝国のまぬけの相手だ。ヴァネック卿の建築委員会の代理人とギデオンで会う約束なのだ。財布の金をばら撒かせるには、仰々しい視察に連れていかなければならんだろうな。まったく面倒をかけてくれるわい」

 焚きつけしものと丸めた若葉はさも気の毒そうな顔をしてから、右足岩の支配者が馬で走り去ると、獲物のようすを見にいった。

 彼らにとって不運だったのは、ブラック・マーシュでもタムリエルのその他の地域と変わらないほど重力が働いているということだった。二人の獲物、デクマス・スコッティは、置き捨てられた地点から転がり落ちて、そのときにはもう、オンコブラ川でおぼれかけていた。
</Dest>
    </String>
    <String List="1">
      <EDID>Book0PallaV1</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Palla
Book I



by
Vojne Mierstyyd
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/P_letter.png&apos;&gt;alla. Pal La. I remember when I first heard that name, not long ago at all. It was at a Tales and Tallows ball at a very fine estate west of Mir Corrup, to which I and my fellow Mages Guild initiates had found ourselves unexpectedly invited. Truth be told, we needn&apos;t have been too surprised. There were very few other noble families in Mir Corrup -- the region had its halcyon days as a resort for the wealthy far back in the 2nd era -- and on reflection, it was only appropriate to have sorcerers and wizards present at a supernatural holiday. Not that we were anything more exotic than students at a small, nonexclusive charterhouse of the Guild, but like I said, there was a paucity of other choices available.

For close to a year, the only home I had known was the rather ramshackle if sprawling grounds of the Mir Corrup Mages Guild. My only companions were my fellow initiates, most of which only tolerated me, and the masters, whose bitterness at being at a backwater Guild prompted never-ending abuse.

Immediately the School of Illusion had attracted me. The Magister who taught us recognized me as an apt pupil who loved not only the spells of the science but their philosophical underpinnings. There was something about the idea of warping the imperceptible energies of light, sound, and mind that appealed to my nature. Not for me the flashy schools of destruction and alteration, the holy schools of restoration and conjuration, the practical schools of alchemy and enchantment, or the chaotic school of mysticism. No, I was never so pleased as to take an ordinary object and by a little magic make it seem something other than what it was.

It would have taken more imagination than I had to apply that philosophy to my monotonous life. After the morning&apos;s lessons, we were assigned tasks before our evening classes. Mine had been to clean out the study of a recently deceased resident of the Guild, and categorize his clutter of spellbooks, charms, and incunabula.

It was a lonely and tedious appointment. Magister Tendixus was an inveterate collector of worthless junk, but I was reprimanded any time I threw something away of the least possible value. Gradually I learned enough to deliver each of his belongings to the appropriate department: potions of healing to the Magisters of Restoration, books on physical phenomena to the Magisters of Alteration, herbs and minerals to the Alchemists, and soulgems and bound items to the Enchanters. After one delivery to the Enchanters, I was leaving with my customary lack of appreciation, when Magister Ilther called me back.

&quot;Boy,&quot; said the portly old man, handing me back one item. &quot;Destroy this.&quot;

It was a small black disc covered with runes with a ring of red-orange gems like bones circling its periphery.

&quot;I&apos;m sorry, Magister,&quot; I stammered. &quot;I thought it was something you&apos;d be interested in.&quot;

&quot;Take it to the great flame and destroy it,&quot; he barked, turning his back on me. &quot;You never brought it here.&quot;

My interest was piqued, because I knew the only thing that would make him react in such a way. Necromancy. I went back to Magister Tendixus&apos;s chamber and pored through his notes, looking for any reference to the disc. Unfortunately, most of the notes had been written in a strange code that I was powerless to decipher. I was so fascinated by the mystery that I nearly arrived late for my evening class in Enchantment, taught by Magister Ilther himself.

For the next several weeks, I divided my time categorizing the general debris and making my deliveries, and researching the disc. I came to understand that my instinct was correct: the disc was a genuine necromantic artifact. Though I couldn&apos;t understand most of the Magister&apos;s notes, I determined that he thought it to be a means of resurrecting a loved one from the grave.

Sadly, the time came when the chamber had been categorized and cleared, and I was given another assignment, assisting in the stables of the Guild&apos;s menagerie. At least finally I was working with some of my fellow initiates and had the opportunity of meeting the common folk and nobles who came to the Guild on various errands. Thus was I employed when we were all invited to the Tales and Tallows ball.

If the expected glamour of the evening were not enough, our hostess was reputed to be a young, rich, unmarried orphan from Hammerfell. Only a month or two before had she moved to our desolate, wooded corner of the Imperial Province to reclaim an old family manorhouse and grounds. The initiates at the Guild gossiped like old women about the mysterious young lady&apos;s past, what had happened to her parents, why she had left or been driven from her homeland. Her name was Betaniqi, and that was all we knew.

 We wore our robes of initiation with pride as we arrived for the ball. At the enormous marble foyer, a servant announced each of our names as if we were royalty, and we strutted into the midst of the revelers with great puffery. Of course, we were then promptly ignored by one and all. In essence, we were unimportant figures to lend some thickness to the ball. Background characters.

The important people pushed through us with perfect politeness. There was old Lady Schaudirra discussing diplomatic appointments to Balmora with the Duke of Rimfarlin. An orc warlord entertained a giggling princess with tales of rape and pillage. Three of the Guild Magisters worried with three painfully thin noble spinsters about the haunting of Daggerfall. Intrigues at the Imperial and various royal courts were analyzed, gently mocked, fretted over, toasted, dismissed, evaluated, mitigated, admonished, subverted. No one looked our way even when we were right next to them. It was as if my skill at illusion had somehow rendered us all invisible.

I took my flagon out to the terrace. The moons were doubled, equally luminous in the sky and in the enormous reflecting pool that stretched out into the garden. The white marble statuary lining the sides of the pool caught the fiery glow and seemed to burn like torches in the night. The sight was so otherworldly that I was mesmerized by it, and the strange Redguard figures immortalized in stone. Our hostess had made her home there so recently that some of the sculptures were still wrapped in sheets that billowed and swayed in the gentle breeze. I don&apos;t know how long I stared before I realized I wasn&apos;t alone.

She was so small and so dark, not only in her skin but in her clothing, that I nearly took her for a shadow. When she turned to me, I saw that she was very beautiful and young, not more than seventeen.

&quot;Are you our hostess?&quot; I finally asked.

&quot;Yes,&quot; she smiled, blushing. &quot;But I&apos;m ashamed to admit that I&apos;m very bad at it. I should be inside with my new neighbors, but I think we have very little in common.&quot;

&quot;It&apos;s been made abundantly clear that they hope I have nothing in common with them either,&quot; I laughed. &quot;When I&apos;m a little higher than an initiate in the Mages Guild, they might see me as more of an equal.&quot;

&quot;I don&apos;t understand the concept of equality in Cyrodiil yet,&quot; she frowned. &quot;In my culture, you proved your worth, not just expected it. My parents both were great warriors, as I hope to be.&quot;

Her eyes went out to the lawn, to the statues.

&quot;Do the sculptures represent your parents?&quot;

&quot;That&apos;s my father Pariom there,&quot; she said gesturing to a life-sized representation of a massively built man, unashamedly naked, gripping another warrior by the throat and preparing to decapitate him with an outstretched blade. It was clearly a realistic depiction. Pariom&apos;s face was plain, even slightly ugly with a low forehead, a mass of tangled hair, stubble on his cheeks. Even a slight gap in his teeth, which no sculptor would surely have invented except to do justice to his model&apos;s true idiosyncrasies.

&quot;And your mother?&quot; I asked, pointing to a nearby statue of a proud, rather squat warrior woman in a mantilla and scarf, holding a child.

&quot;Oh no,&quot; she laughed. &quot;That was my uncle&apos;s old nurse. Mother&apos;s statue still has a sheet over it.&quot;

I don&apos;t know what prompted me to insist that we unveil the statue that she pointed to. In all likelihood, it was nothing but fate, and a selfish desire to continue the conversation. I was afraid that if I did not give her a project, she would feel the need to return to the party, and I would be alone again. At first she was reluctant. She had not yet made up her mind whether the statues would suffer in the wet, sometimes cold Cyrodilic climate. Perhaps all should be covered, she reasoned. It may be that she was merely making conversation, and was reluctant as I was to end the stand-off and be that much closer to having to return to the party.

In a few minutes time, we tore the tarp from the statue of Betaniqi&apos;s mother. That is when my life changed forevermore.

She was an untamed spirit of nature, screaming in a struggle with a misshapen monstrous figure in black marble. Her gorgeous, long fingers were raking across the creature&apos;s face. The monster&apos;s talons gripped her right breast in a sort of caress that prefaces a mortal wound. Its legs and hers wound around one another in a battle that was a dance. I felt annihilated. This lithe but formidable woman was beautiful beyond all superficial standards. Whoever had sculpted it had somehow captured not only a face and figure of a goddess, but her power and will. She was both tragic and triumphant. I fell instantly and fatally in love with her.

I had not even noticed when Gelyn, one of my fellow initiates who was leaving the party, came up behind us. Apparently I had whispered the word &quot;magnificent,&quot; because I heard Betaniqi reply as if miles away, &quot;Yes, it is magnificent. That&apos;s why I was afraid of exposing it to the elements.&quot;

Then I heard, clearly, like a stone breaking water, Gelyn: &quot;Mara preserve me. That must be Palla.&quot;

&quot;Then you heard of my mother?&quot; asked Betaniqi, turning his way.

&quot;I hail from Wayrest, practically on the border to Hammerfell. I don&apos;t think there&apos;s anyone who hasn&apos;t heard of your mother and her great heroism, ridding the land of that abominable beast. She died in that struggle, didn&apos;t she?&quot;

&quot;Yes,&quot; said the girl sadly. &quot;But so too did the creature.&quot;

For a moment, we were all silent. I don&apos;t remember anything more of that night. Somehow I knew I was invited to dine the next evening, but my mind and heart had been entirely and forever more arrested by the statue. I returned back to the Guild, but my dreams were fevered and brought me no rest. Everything seemed diffused by white light, except for one beautiful, fearsome woman.

Palla.&lt;/p&gt;</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


パルラ 第1巻

ヴォンヌ・ミエルスティード 著
&lt;/p&gt;



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&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/P_letter.png&apos;&gt; パルラ。パル・ラ。初めてその名を聞いたときのことを覚えている。そこまで昔の話じゃない。ミル・コラップの西にある豪邸の「物語と獣脂の舞踏会」での出来事だった。私と魔術師ギルドの新人は思いがけず舞踏会に招待されたのだった。まあ、驚いて腰を抜かすということはなかった。ミル・コラップ-- 第二紀に富裕層のリゾート地として栄えた街-- には数えるほどの貴族しか暮らしていない。振り返ってみるに、神秘的な祝日には妖術師と魔術師がいたほうがさまになったということだろう。なんでもござれの小さなギルド修道院の生徒という以上の魅力が私たちにあったわけではなく、やはり、他の選択肢が限られていただけに過ぎない。

 一年近くのあいだ、私にとって家と呼べる場所は、やたら広いだけでお粗末なミル・コラップ魔術師ギルドの敷地内の一角だった。唯一の仲間である同輩の新人たちも仕方がないから私と付き合っているという感じで、師匠たちは、僻地のギルドで教えることを苦々しく思っていたため、その怒りを発散するように生徒をいじめ抜いた。

 私はすぐに幻惑の流派に惹きつけられた。賢者は私のことを、科学的呪文だけでなくその哲学的基盤をも愛する有望な生徒と評してくれた。光や音や精神といった目に見えないエネルギーを歪めるという概念が、どことなく私の本分を刺激したのだろう。破壊や変性といったけばけばしい流派、回復や召喚のような聖なる流派、錬金や付呪といった実践的な流派、神秘のようなよくわからない流派、そのどれも私向きではなかった。ありふれたものをちょっとした魔法でそれ以上のものに見せかけることに、私は至上の喜びを感じたのだった。

 その哲学を私の単調な暮らしに当てはめようとしたら、持てる以上の想像力が求められたろう。朝の授業のあと、私たちは雑用を命じられた。夜の授業まではまだ時間があったからだ。私の仕事は、最近亡くなったギルドの住人の書斎を片づけて、呪文の解説書、お守り、初期刊本といった遺品を分類することだった。

 みじめで退屈な仕事だった。賢者テンディクスは筋金入りのがらくた収集家だった。なんの価値もなさそうなものを捨てようとするたびに、私は叱責された。しだいに、故人の所持品をしかるべき学部に届けられるようになった。回復の薬は回復の賢者へ、物理的現象の書物は変性の賢者へ、薬草や鉱物は錬金術師へ、魂の石と魔道具は付呪師へ。付呪師への配達をひとつすませると、毎度のことながらむげに扱われて、その場を去ろうとした。と、賢者イルサーに呼び止められた。

「ぼうず」と、かっぷくの良い老人は道具をひとつ、手渡してきた。「こいつを破壊しろ」

 ルーン文字が刻み込まれた小ぶりの黒い円盤で、骨のような赤橙色の宝石の指輪で縁取りされていた。

「すみません、賢者」私は口ごもった。「あなたに見せておくべきだと思ったので」

「火にぶちこんで燃やしてしまえ」彼はぶっきらぼうに命じると、背を向けた。「ここには持ってこなかったことにしておけ」

 私は興味をかき立てられた。というのも、イルサーにこうした反応を起こさせるものはひとつしかなかったからだ。死霊術。私は賢者テンディクスの書斎に戻って彼のメモを読みあさり、円盤に関する記述がないものか探した。残念ながら、ほとんどのメモは奇妙な暗号でしたためられていて、無力な私には解読できなかった。私はこの謎解きに夢中になり、夜の部の、賢者イルサーその人が教鞭をとる付呪の授業にも遅刻しかけた。

 それからの数週間、私は時間を使い分けて、がらくたの山を分類し、届けものをし、円盤を調査した。自分の直感は正しかった。円盤はまさしく死霊術の秘宝だったのだ。メモの大部分は解読できずじまいだったが、私にははっきりとわかった。この円盤で愛する人を墓から蘇らせられると賢者は考えたのだ。

 悲しいことに、その時がきた。分類が終わって部屋がすっきりと片づいたのだ。私は別の仕事をあてがわれた。ギルドが所有する野獣畜舎の手伝いだった。少なくとも、これでようやくギルドの新人といっしょに働けるわけだった。それから、ギルドにお使いにやってくる庶民や貴族と触れ合う機会も巡ってくる。かくして、私がこの仕事についているときに、「物語と獣脂の舞踏会」へのお誘いがギルドの全員に対して届けられたわけである。

 華やかな夜になりそうだったが、それに花を添えるのが、ハンマーフェル出身の若くて豊かで未婚の孤児という女主人だった。つい1、2ヶ月前、帝都の片隅の森林地帯にあるさびれたわが街に、旧家の邸宅と土地を取り戻すために彼女はやってきた。ギルドの新人たちは老婦人のように、この謎めいた若い娘のうわさ話に花を咲かせた。彼女の両親に何が起きたのか。彼女はどうして祖国を去ったのか、それとも祖国を追われたのか。その名をベタニキーといい、私たちにわかっているのはそれだけだった。

 私たちは誇らしげに新人のローブを身につけ、舞踏会に臨んだ。壮麗な大理石のロビーで、従者が私たちの名前をひとりずつ読み上げた。貴族になったような気分だった。盛りあがりをみせる人々の輪の中心へ小走りに駆けていくと、盛大な賛辞を浴びせられた。もちろん、それが終わるともののみごとの誰からも相手にされなくなった。本質的には、私たちはどうでもよい存在で、頭数を増やすために舞踏会に呼ばれたにすぎない。「さくら」なのだ。

 有力者たちが完ぺきな丁重さで私たちを押しのけていった。シャウディラ夫人がバルモラとの外交予定についてリムファーリン公と話し合っていた。オークの武将が笑い上戸のお姫様を強姦や略奪の話でもてなしていた。ギルドの3人の賢者は、痛々しいほどか細い貴族の未婚婦人といっしょに、ダガーフォールの幽霊のことを気にかけていた。帝都や各地の最高裁判所でのスキャンダルの噂について、彼らは分析し、そっと笑い飛ばし、やきもきし、乾杯し、はねつけ、評価し、軽んじ、警告し、覆した。私たちがそばにいても目をくれようともしなかった。幻惑のスキルで透明化しているかのように扱われた。

 私はワインのビンを持ってテラスに出た。月が増えていた。空に浮かぶ月も、庭の巨大プールに照り映える月も、変わらぬくらいに明るい。プールの脇に立ち並ぶ白い大理石の彫像がその燃えるような光をとらえて、闇夜に浮かぶたいまつのように輝いていた。それはもう幻想的な光景で、私はうっとりと見とれていた。石となって永遠に生きつづける見知らぬレッドガードの像にも魅了されていた。女主人はまだ越してきたばかりのため、彫像のいくつかは、そよ風にはためく防水布がかけられたままになっていた。どのくらいそうしていたのかはわからないが、気がつくと私は独りではなかった。

 彼女はとても小柄で浅黒かった。肌だけでなく着るものも。そのせいで影のように見えた。彼女が私のほうを向いた。とても美しく、若かった。せいぜい17歳といったところか。

「あなたが女主人様？」と、私はようやく訊いた。

「ええ」彼女は顔を赤らめてはにかんだ。「けど、私ったらひどい女主人ね。新しくお隣さんになった方々と中にいるべきなんでしょうけど。話題がかみ合わなそうなの」

「あの人たちが、私と話題がかみ合ってほしくないと思っているのは、もうはっきりしてますけどね」私は笑った。「魔術師ギルドで新人を卒業したら、もう少し平等な目で見てくれるんでしょうか」

「シロディールでは、何が平等なのかまだよくわからないの」彼女は顔をしかめた。「私の文化では力で認めさせるわ。期待してるだけじゃだめ。私の両親はふたりとも偉大な戦士だったの。私もそうなりたい」

 彼女は視線を芝生に落としてから彫像に向けた。

「彫像のモデルはご両親ですか？」

「お父さんのパリオムよ」彼女はそう言って、等身大の像を身振りで示した。鍛えあげられた肉体を恥じらうことなくさらけだし、もうひとりの戦士の喉をつかんで、すらりと伸びた剣でその首を斬り落とそうとしていた。現実味にあふれる描写だった。パリオムの顔はのっぺりしていて、狭い額が醜くすらあった。髪はぼさぼさで、無精ひげを生やしていた。歯並びの悪ささえ再現されていた。彫刻家がそういった誇張をすることは考えられない。実際のモデルの特徴を余すところなく表現しようとするのでなければ。

「それと、お母さん？」私はすぐそばの像を指差した。威厳のあるずんぐりした戦士の女性で、マンティラとスカーフを身につけ、子供を抱いていた。

「いやだわ」彼女はけらけらと笑った。「あれは私の叔父の昔の乳母よ。お母さんの像はまだ防水布がかかったままなの」

 どうしてそんなことを口走ったのかわからないが、私は彼女が指差した像の防水布を取り払おうと言った。たぶん、そうなる運命だったのだ。それと、会話を続けたいというわがままな欲望からか。私は恐れていた。話題を提供できなければ彼女はパーティ会場に戻ってしまい、ふたたび独りで取り残されるかもしれない。最初、彼女はためらった。湿気が多く、急に冷え込むこともあるシロディールの気候に像をさらしてよいものかどうか思いあぐねているとのことだった。全部の像を防水布でおおうべきかもしれない、とも言った。ひょっとすると、彼女もただ会話を長引かせていただけで、私と同じように、よそよそしい会話でも止めたくなかったのかもしれない。できるだけパーティ会場には戻りたくなかったのだろう。

 数分後、私たちは防水布をベタニキーの母親の像から取り外した。このときだった。私の人生が永遠に変わったのは。

 彼女は飼いならされていない自然そのものだった。黒い大理石で作られた不恰好な怪物と取っ組み合い、雄たけびをあげ、すらりと伸びた華麗な指で怪物の顔を引っかいていた。怪物はその鉤爪で愛撫するように彼女の胸をわしづかみにし、致命傷を負わせようとしていた。お互いの脚をからみつかせて、さながらダンスしているようだった。私は陶酔しきっていた。このしなやかだが力強い女性は表面的な基準でははかり知れない美しさをたたえていた。誰が彫刻したのであれ、女神の顔や姿だけでなく、その力や意志までもどうにかして表現してみせていた。悲壮感と高揚感のどちらも漂わせていた。私は瞬間的かつ宿命的な恋に落ちていた。

 修練のひとりであるゲリンが会場を離れて背後から近づいてきたことにも私は気づかなかった。このとき、私が「神々しい」という言葉をつぶやいていたのは間違いない。というのも、ベタニキーが「ええ、神々しいわ」と、大陸の向こうから響くような声で返事をしたのが聞こえたからだ。「だから、雨風にはさらしたくないの」



 それから、私ははっきりと耳にした。石が水に落ちたように。グレンがこう言ったのだ。「これはすごい。パルラ様ですね」

「お母さんのことを知ってるのね？」ベタニキーはグレンのほうを向きながら訊いた。

「出身がウェイレストなので。故郷はハンマーフェルとの国境沿いでしてね、あなたの母上のことを知らないものなどおりません。忌まわしい野獣の大地を馬で駆けめぐった勇猛果敢な女性ですから。あの戦いでお亡くなりになられたのでしたのよね？」

「ええ」と、彼女は悲しげに言った。「怪物を道連れにしてね」

 しばらく、私たちは押し黙っていた。私はこれ以降、この晩のことをまるで覚えていない。翌日の夕食に招待されたような気もするが、私の魂と心は完ぺきに、そして永遠に、その像に奪われてしまっていた。ギルドに戻ってからも、私は熱に浮かされたような夢を見るばかりで、一睡もできなかった。白い光が散乱し、あらゆるものがぼやけて見えた。美しくも恐ろしいある女性を除いては。そう、パルラをだ。</Dest>
    </String>
    <String List="1">
      <EDID>SkillLightArmor2</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;

ICE AND CHITIN

By
Pletius Spatec&lt;/p&gt;
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&lt;p align=&quot;left&quot;&gt;

&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt;he tale dates to the year 855 of the Second Era, after General Talos had taken the name Tiber Septim and begun his conquest of Tamriel. One of his commanding officers, Beatia of Ylliolos, had been surprised in an ambush while returning from a meeting with the Emperor. She and her personal guard of five soldiers barely escaped, and were separated from their army. They fled across the desolate, sleet-painted rocky cliffs by foot. The attack had been so sudden, they had not even the time to don armor or get to their horses.

&quot;If we can get to the Gorvigh Ridge,&quot; hollered Lieutenant Ascutus, gesturing toward a peak off in the mist, his voice barely discernible over the wind. &quot;We can meet the legion you stationed in Porhnak.&quot;

Beatia looked across the craggy landscape, through the windswept hoary trees, and shook her head: &quot;Not that way. We&apos;ll be struck down before we make it halfway to the mountain. You can see their horses&apos; breath through the trees.&quot;

She directed her guard toward a ruined old keep on the frozen isthmus of Nerone, across the bay from Gorvigh Ridge. Jutting out on a promontory of rock, it was like many other abandoned castles in northern Skyrim, remnants of Reman Cyrodiil&apos;s protective shield against the continent of Akavir. As they reached their destination and made a fire, they could hear the army of the warchiefs of Danstrar behind them, making camp on the land southwest, blocking the only escape but the sea. The soldiers assessed the stock of the keep while Beatia looked out to the fog-veiled water through the casements of the ruin.

She threw a stone, watching it skip across the ice trailing puffs of mist before it disappeared with a splash into a crack in the surface.

&quot;No food or weaponry to be found, commander,&quot; Lieutenant Ascutus reported. &quot;There&apos;s a pile of armor in storage, but it&apos;s definitely taken on the elements over the years. I don&apos;t know if it&apos;s salvageable at all.&quot;

&quot;We won&apos;t last long here,&quot; Beatia replied. &quot;The Nords know that we&apos;ll be vulnerable when night falls, and this old rock won&apos;t hold them off. If there&apos;s anything in the keep we can use, find it. We have to make it across the ice floe to the Ridge.&quot;

After a few minutes of searching and matching pieces, the guards presented two very grimy, scuffed and cracked suits of chitin armor. Even the least proud of the adventurers and pirates who had looted the castle over the years had thought the shells of chitin beneath their notice. The soldiers did not dare to clean them: the dust looked to be the only adhesive holding them together.

&quot;They won&apos;t offer us much protection, just slow us down,&quot; grimaced Ascutus. &quot;If we run across the ice as soon as it gets dark--&quot;

&quot;Anyone who can plan and execute an ambush like the warchiefs of Danstrar will be expecting that. We need to move quickly, now, before they&apos;re any closer.&quot; Beatia drew a map of the bay in the dust, and then a semicircular path across the water, an arc stretching from the castle to the Gorvigh Ridge. &quot;The men should go the long way across the bay like so. The ice is thick there a ways from the shoreline, and there are a lot of rocks for cover.&quot;

&quot;You&apos;re not staying behind to hold the castle!&quot;

&quot;Of course not,&quot; Beatia shook her head and drew a straight line from the castle to the closest shore across the Bay. &quot;I&apos;ll take one of the chitin suits, and try to cross the water here. If you don&apos;t see or hear me when you&apos;ve made it to land, don&apos;t wait -- just get to Porhnak.&quot;

Lieutenant Ascutus tried to dissuade his commander, but he knew that she would never order one of her men to perform the suicidal act of diversion, that all would die before they reached Gorvigh Ridge if the warchiefs&apos; army was not distracted. He could find only one way to honor his duty to protect his commanding officer. It was not easy convincing Commander Beatia that he should accompany her, but at last, she relented.

The sun hung low but still cast a diffused glow, illuminating the snow with a ghostly light, when the five men and one woman slipped through the boulders beneath the castle to the water&apos;s frozen edge. Beatia and Ascutus moved carefully and precisely, painfully aware of each dull crunch of chitin against stone. At their commander&apos;s signal, the four unarmored men dashed towards the north across the ice.

When her men had reached the first fragment of cover, a spiral of stone jutting a few yards from the base of the promontory, Beatia turned to listen for the sound of the army above. Nothing but silence. They were still unseen. Ascutus nodded, his eyes through the helm showing no fear. The commander and her lieutenant stepped onto the ice and began to run.

When Beatia had surveyed the bay from the castle ramparts, the crossing closest to shore had seemed like a vast, featureless plane of white. Now that she was down on the ice, it was even more flat and stark: the sheet of mist rose only up their ankles, but it billowed up at their approach like the hand of nature itself was pointing out their presence to their enemies. They were utterly exposed. It came almost as a relief when Beatia heard one of the warchiefs&apos; scouts whistle a signal to his masters.

They didn&apos;t have to turn around to see if the army was coming. The sound of galloping hoofs and the crash of trees giving way was very clear over the whistling wind.

Beatia wished she could risk a glance to the north to see if her men were hidden from view, but she didn&apos;t dare. She could hear Ascutus running to her right, keeping pace, breathing hard. He was used to wearing heavier armor, but the chitin joints were so brittle and tight from years of disuse, it was all he could do to bend them.

The rocky shore to the Ridge still looked at eternity away when Beatia felt and heard the first volley of arrows. Most struck the ice at their feet with sharp cracking sounds, but a few nearly found home, ricocheting off their backs. She silently offered a prayer of thanks to whatever anonymous shellsmith, now long dead, had crafted the armor. They continued to run, as the first rain of arrows was quickly followed by a second and a third.


&quot;Thank Stendarr,&quot; Ascutus gasped. &quot;If there was only leather in the keep, we&apos;d be pierced through and through. Now if only it weren&apos;t... so rigid...&quot;

Beatia felt her own armor joints begin to set, her knees and hips finding more and more resistance with every step. There could be no denying it: they were drawing closer toward the shore, but they were running much more slowly. She heard the first dreadful galloping crunch of the army charging across the floe toward them. The riders were cautious on the slippery ice, not driving their horses at full speed, but Beatia knew that they would be upon the two of them soon.

The old chitin armor could withstand the bite of a few arrows, but not a lance driven with the force of a galloping horse. The only great unknown was time.

The thunder of beating hooves was deafening behind them when Ascutus and Beatia reached the edge of the shore. The giant, jagged stones that strung around the beach blockaded the approach. Beneath their feet, the ice sighed and crackled. They could not stand still, run forward, nor run back. Straining against the tired metal in the armor joints, they took two bounds forward and flew at the boulders.

The first landing on the ice sounded an explosive crack. When they rose for the final jump, it was on a wave of water so cold it felt like fire through the thin armor. Ascutus&apos;s right hand found purchase in a deep fissure. Beatia gripped with both hands, but her boulder was slick with frost. Faces pressed to the stone, they could not turn to face the army behind them.

But they heard the ice splintering, and the soldiers cry out in terror for just an instant. Then there was no sound but the whining of the wind and the purring lap of the water. A moment later, there were footsteps on the cliff above.

The four guardsmen had crossed the bay. There were two to pull Beatia up from the face of the boulder, and another two for Ascutus. They strained and swore at the weight, but finally they had their commander and her lieutenant safely on the edge of Gorvigh Ridge.

&quot;By Mara, that&apos;s heavy for light armor.&quot;

&quot;Yes,&quot; smiled Beatia wearily, looking back over the empty broken ice floe, the cracks radiating from the parallel paths she and Ascutus had run. &quot;But sometimes that&apos;s good.&quot;</Source>
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氷とキチン

プレティアス・スパテック 著 &lt;/p&gt;
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&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt; 物語の舞台は第二紀855年、タロス将軍がタイバー・セプティムを名乗り、タムリエルの征服に乗り出した頃にさかのぼる。その配下の指揮官の一人であるイリオロスのビアティアは、皇帝と謁見した帰り道、待ち伏せにあって驚かされることになった。彼女とその警護に当たる5人の兵士はかろうじて難を逃れたが、本隊からはぐれてしまった。みぞれの降る荒涼とした崖の岩場を、彼女たちは徒歩で進んだ。襲撃があまりにも急であったため、鎧を着る暇も馬に乗る暇もなかったのだ。


「ゴルヴィグの尾根まで行くことができれば…」と、かすみの向こうに見える峰を指さしながらアスカタス中尉が叫んだ。その声は風にかき消されてようやく分かる程度だった。「ポルフナックに駐留させた軍隊と合流できるはずです」

 ビアティアは岩だらけの地形を見渡し、風にさらされ霜に覆われた木々へと目をやり、首を振った。「こっちには行けないわ。山に着くまでの道を半分も行かないうちにやられてしまうもの。木の間から、敵の馬の白い息が見えるでしょう」

 彼女はゴルヴィグの尾根とは入り江を隔てて反対側にある凍てつくネローン地峡の、天守の廃墟へと警護の者たちを導いた。突き出した岩の岬に建つそれは、スカイリム北部にある他の多くの見捨てられた城郭と同じように、アカヴィル大陸に対する防御用の盾としてレマン・シロディールが築いたものの名残だった。目的地に辿り着いて火を起こしていると、ダンストラーの酋長たちが立てる音が後方から聞こえてきた。ビアティアたちが今いる場所から南西の位置に敵がキャンプを張ったことにより、彼女たちの退路は海以外になくなった。ビアティアが廃墟の窓から霧に覆われた海を見つめている間、警護の者たちは天守の貯蔵品を調べて回った。

 彼女は石を放り投げ、それが霧をわずかに引きずるようにしながら氷の上を跳ね、水しぶきを立てて裂け目に落ちるのを見ていた。

「食糧も武器も見当たりません、指揮官殿」と、アスカタス中尉が報告した。「倉庫には鎧が積まれていますが、長く風雨にさらされてボロボロになっています。果たして使えるものが掘り出せるかどうか…」

「ここにいても長くは持ちこたえられない」ビアティアが答えた。「夜になれば我々が脆弱になることをノルドは知っているし、この古い天守では連中を寄せつけずにいることはできない。利用できそうなものをとにかく何でも見つけ出しなさい。氷原を渡って尾根に辿り着かなければいけないのだから」

 少しの間、鎧の山を調べ、何かの断片を組み合わせたりした後、護衛の者たちはひどく汚れて擦り切れ、ひび割れた2着のキチン鎧を差し出した。長年の間にこの城に踏み入って物資を略奪したであろう冒険者や海賊の中で、最も誇りのない者でさえ、こんなキチンの皮には目もくれなかったのだろう。兵士たちはあえて鎧をきれいにしようともしなかった。こびりついたほこりが唯一の接着剤となって、鎧がバラバラになるのを食い止めているように思えたからだ。


「こんなものじゃ身を守れないだろう。むしろ足手まといになる」顔をしかめてアスカタスが言った。「暗くなってから氷の上を走ろうとしても…」

「ダンストラーの酋長たちみたいに待ち伏せを計画して実行できるぐらいの連中であれば、私たちの行動は予期しているはず。奴らが近づいてくる前に急いで行動に移さなければ」ビアティアは床に積もったほこりに入り江の地図を描き、城から海を通ってゴルヴィグの尾根へと続く半円の道を描き加えた。「あなたたちはこんな風に長い道を歩いて入り江を渡りなさい。岸から離れたところなら氷が厚くなっているし、身を隠すための岩場もある」


「指揮官どのはまさか残って城を守るつもりではありませんよね！」

「もちろん違うわ」ビアティアは首を振り、城から入り江を渡って向こう岸の一番近い場所へとまっすぐに続く線を引いた。「私はキチン鎧を身につけて、この経路で行ってみる。向こう岸に着いた時に私の声が聞こえず姿が見つからないとしても、待つ必要はない--そのままポルフナックに向かいなさい」

 アスカタス中尉は指揮官を思いとどまらせようとしたが、敵の注意を逸らさなければ自分たちはゴルヴィグの尾根に辿り着く前に全滅するだろうし、ビアティアが敵の注意を引きつけるという自殺的行為を部下の誰かにさせるような人間ではないことも知っていた。指揮官を守るという任務を遂行するために彼が思いつく方法は一つしかなかった。自分も一緒に行くべきだという主張をビアティアに受け入れさせるのは容易ではなかったが、ついには彼女が折れた。

 日は低くなっていたが夕焼けが大きく広がり、霊的な感じのする光で雪を照らしていた。五人の男たちと一人の女は、城の下の巨岩をすべり落ちるようにしながら岸に向かった。ビアティアとアスカタスはキチン鎧が岩に当たって立てるバリバリという鈍い音を痛いほどに意識しながら、慎重かつ正確に進んだ。指揮官の合図を受けて、鎧をまとっていない四人の男たちは、北に向かって氷の上を一目散に駆けた。

 岬の天守から数ヤードのところにある、最初の隠れ場所となる尖った岩のところまで男たちが辿り着くと、ビアティアは振り返って頭上から敵軍の音がしないかどうか確かめた。何の物音もしない。まだ敵の姿はないようだ。アスカタスがうなずいた。兜の奥に見えるその瞳には恐怖の色はまったくなかった。指揮官と中尉は氷の上に足を踏み出し、走り始めた。

 ビアティアが城の窓から入り江を観察した時、対岸までの最短経路は、何の特徴もない真っ白な氷が延々と続いているように見えるだけだった。実際に氷の上に立ってみると、それはさらに真っ平らで殺風景な場所に感じられた。薄く垂れ込めた霧はかかとの高さまでしかなかったが、彼らが進んでいくに従い、まるで自然の指先が彼らの存在を敵に知らせているかのように、彼らの姿は完全にさらされていた。ダンストラーの偵察者が笛を吹いて上官たちに知らせる音が聞こえてきた時、ビアティアはむしろほっとする気さえしたほどだった。

 敵軍が向かってくるかどうかは振り返って確かめるまでもなかった。疾走してくるひづめの音となぎ倒される木の音が、吹きつける風に乗ってとても鮮明に聞こえていた。

 部下の者たちが、視界から隠れているかどうかを確かめるために北の方角を一瞥したかったが、ビアティアはあえてそうはしなかった。自分の右側からは、遅れずについてくるアスカタスの激しい息づかいが聞こえていた。彼はもっと重い鎧を身につけることにも慣れていたが、長く使われずにいたキチン鎧の継ぎ目は脆く、しかも固く、無理に曲げようとすれば自然と息が荒くなるのだった。

 尾根へと続く対岸まではまだ永遠の長さがあるように感じたその時、ビアティアは、敵が一斉に放った最初の矢が飛んでくる感触と音に気がついた。大部分は鋭い音とともに足もとの氷にぶつかったが、いくつかは彼女たちの背中に命中して跳ね返った。鎧を作ってくれたのが誰であれ、とっくの昔に亡くなったはずのその無名の職人に対して、ビアティアは静かに感謝の祈りを捧げた。最初の一斉放射に続いてすぐに第2波、第3波の矢が飛んできたが、二人は走り続けた。

「ステンダールの神様、ありがとう」と、アスカタスが息を切らして言った。「もし天守にただの皮しかなければ、今頃は串刺しになっていたはずだ。ただ望むらくは… こんなにも固くなければ…」

 ビアティアは自分の鎧の継ぎ目が固くなってきているのを感じていた。一歩進むたびに、足腰にかかる抵抗は強くなっていた。対岸に近づいていることは確かだが、走る速度がどんどん遅くなっていることもまた確かだった。氷の上を追いかけて迫ってくる敵軍の恐ろしげなひづめの音が、初めて彼女の耳に入った。滑りやすい氷の上で馬を操る者たちは慎重になっており、馬を全速力では走らせないようにしていたが、それでももうすぐ追いつかれてしまうはずだということをビアティアは知っていた。

 古いキチン鎧には矢をいくつか跳ね返せるぐらいの強さはあったが、馬の上から繰り出される槍にはとうてい耐えられないはずだ。時間的にどれほどの猶予が残されているのかということだけが未知数だった。

 アスカタスとビアティアが向こう岸の手前に辿り着いた時、それまで雷鳴のように響いていたひづめの音が止み始めた。岸辺には巨大な岩がのこぎりの歯のように並んでおり、それが敵の進行を妨げたのだ。二人の足もとで氷がため息をつくような音を立て、それからミシミシといいはじめた。じっと立っていることができず、かといって引き返すこともできず、二人は前に向かって走ろうとした。鎧の継ぎ目のくたびれた金属に無理に力を加えた反動で彼女たちは前方に倒れて2回跳ね、巨岩のほうへと飛んでいった。

 最初に氷の上で跳ねた時、爆発のような亀裂音がした。立ち上がって最後のジャンプをしようとした時にはもう水をかぶっていて、薄い鎧の中に入ってきた水はあまりにも冷たすぎて逆に炎のように感じられた。アスカタスは、岩の深い切れ目に右手でしがみついた。ビアティアは両手でしがみつこうとしたが、彼女が選んだ岩は凍っていて滑りやすかった。顔を押しつけるようにして岩にしがみついている彼女たちは、振り返って敵軍の様子を見ることはできなかった。

 それでも氷が裂けていく音は耳に届いていたし、恐怖におびえる敵兵の叫びも一瞬だけ聞こえた。だがその後は、すすり泣くような風の音と、ちゃぷちゃぷという水の音以外には何も聞こえなくなった。そして間もなく、頭上の崖から人の足音が聞こえてきた。

 四人の護衛たちは入り江を渡りきっていた。そのうち二人が岩場のビアティアを引き上げようとし、別の二人がアスカタスを助けようとした。あまりの重さに音を上げそうになりながらも、どうにかして彼らは指揮官と中尉をゴルヴィグの尾根のはずれの安全な場所まで連れて行くことができた。

「いやまったく、軽装鎧にしてはずいぶん重いですね」

「そうね」疲れ切った様子のビアティアが微笑み、もう誰の姿もない割れた氷原を振り返った。彼女とアスカタスが走った2本の平行線から放射状にひび割れが広がっていた。「でもたまには、それも悪くないわ」

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Lord Jornibret&apos;s Last Dance
(Traditional)
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Women&apos;s Verse I:
  Every winter season,
  Except for the reason
  Of one war or another
  (Really quite a bother),
  The Queen of Rimmen and her consort
  Request their vassals come and cavort.
  On each and every ball,
  The first man at the Hall
  Is Lord Ogin Jornibret of Gaer,
  The Curse of all the Maidens Fair.

  Women&apos;s Refrain:
  Oh, dear ladies, beware.
  Dearest, dearest ladies, take care.
  Though he&apos;s a very handsome man,
  If you dare to take his handsome hand,
  The nasty little spell will be cast
  And your first dance with him will be the last.

Men&apos;s Verse I:
  At this social event
  Everyone who went
  Knew the bows and stances
  And steps to all the dances.
  The Queen of Rimmen and her consort
  Would order a trumpet&apos;s wild report,
  And there could be no indecision
  As the revelers took position.
  The first dance only ladies, separate
  Away from such men as Lord Jornibret.

Men&apos;s Refrain:
  Oh, dear fellows, explain.
  Brothers, can you help make it plain:
  The man&apos;s been doing this for years,
  Leaving maidens fair in tears
  Before the final tune&apos;s been blast.
  And her first dance with him will be the last.

Women&apos;s Verse II:
  Lord Ogin Jornibret of Gaer
  Watched the ladies dance on air
  The loveliest in the realm.
  A fellow in a ursine-hide helm
  Said, &quot;The Queen of Rimmen and her consort
  Have put together quite a sport.
  Which lady fair do you prefer?&quot;
  Lord Jornibret pointed, &quot;Her.
  See that bosom bob and weave.
  Well-suited for me to love and leave.&quot;

Women&apos;s Refrain.

Men&apos;s Verse II:
  The man in the mask of a bear
  Had left the Lord of Gaer
  Before the ladies&apos; dance was ending.
  Then a trumpet sounded, portending
  That the Queen of Rimmen and her consort
  Called for the men to come to court.
  Disdainful, passing over all the rest,
  Ogin approached she of bobbing breast.
  She was rejected, saved a life of woe,
  For a new maiden as fair as snow.

Men&apos;s Refrain.

Women&apos;s Verse III:
  At the first note of the band,
  The beauty took Ogin&apos;s hand.
  She complimented his stately carriage
  Dancing to the tune about the marriage
  Of the Queen of Rimmen and her consort.
  It is very difficult indeed to comport
  With grace, neither falling nor flailing,
  Wearing ornate hide and leather mailing,
  Dancing light as the sweetest of dreams
  Without a single squeak of the seams.

Women&apos;s Refrain.


Men&apos;s Verse III:
  The rhythms rose and fell
  No one dancing could excel
  With masculine grace and syncopation,
  Lord Jornibret even drew admiration
  From the Queen of Rimmen and her consort.
  Like a beauteous vessel pulling into port,
  He silently slid, belying the leather&apos;s weight.
  She whispered girlishly, &quot;The hour is late,
  But I&apos;ve never seen such grace in hide armor.&quot;
  &apos;Twas a pity he knew he had to harm her.

Men&apos;s Refrain

Women&apos;s Verse IV
  The tune beat was furious
  He began to be curious
  Where had the maiden been sequest&apos;ed.
  &quot;Before this dance was requested
  By the consort and his Queen of Rimmen
  I didn&apos;t see you dance with the women.&quot;
  &quot;My dress was torn as I came to the dance,&quot;
  She said smiling in a voice deep as a man&apos;s,
  &quot;My maids worked quickly to repair,
  While I wore a suit of hide, a helm of a bear.&quot;

Women&apos;s Refrain.</Source>
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ジョルニブレットの最後の踊り
(伝承l)
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女たちの歌 I:

 毎年 冬が来て

 戦争が1つ2つ始まりそうな理由が

 特になければ

 (争いごとは本当に厄介なもの)

 女王リメンとその旦那

 家来を集めて陽気な騒ぎ

 舞踏会があると聞けば

 いの一番に駆けつけるのは

 ゲイルのオギン・ジョニブレット卿

 あらゆる美しき乙女にとっての災い

女たちのリフレイン

 ああ可愛い女たち
 気をつけて
 ひときわ可愛い女性は特にご用心

 ジョルニブレットは美男子だけど

 あのきれいな手を思い切って握ってしまったら

 ひどい魔法をかけられて

 初めてのダンスがそのまま最後のダンスになってしまう


男たちの歌 I:

 あの社交行事に

 出かけた者たちは皆

 お辞儀もできれば姿勢も良くて

 どんなダンスのステップも知っていた

 女王リメンとその旦那

 命じて吹かせるトランペットの大音響

 すると誰もためらうことなく

 お祭り騒ぎの始まり

 お嬢さん方 初めてダンスを踊るなら
 ジョルニブレットみたいな男には近づかないで

男たちのリフレイン:

 ああ仲間たちよ 説明してやってくれ

 兄弟よ 分かりやすく教えてやってくれ

 あの男はずっと前からあんなことをしていて

 最後の曲が演奏される前に

 美しき乙女は涙を流し

 初めてのダンスがそのまま最後のダンスになってしまう


女たちの歌 II:

 ゲイルのオギン・ジョルニブレット卿は

 国で最も美しい女たちが

 舞い踊る姿を見ていた

 熊皮の兜をかぶった男が来て訊ねる

 「女王リメンとその旦那

 気晴らしのために開いた大宴会

 お好みはどの麗人？」

 ジョルニブレット卿が指さしていわく
 「彼女だ
 あの胸の揺れと編んだ髪を見たまえ

 僕が愛して別れるにはうってつけじゃないか」

女たちのリフレイン


男たちの歌 II:

 熊の仮面の男は

 女たちのダンスが終わる前に

 ゲイルの領主のそばから離れた

 そしてトランペットが鳴り響き

 女王リメンとその旦那

 女たちを誘うように男たちに求めた

 尊大な態度で他の女たちの前を通り過ぎて

 オギンが近づいていったのは胸が揺れていたあの女

 しかし彼女も無視され
 その悩み多き命は救われた

 新たに選ばれた乙女は雪のように清らかだった

男たちのリフレイン


女たちの歌 III:


 楽団の演奏が流れるやいなや

 美しい乙女はオギンの手を握り

 彼の立派な馬車を誉め称えながら

 女王リメンとその旦那の

 婚礼のために作られた曲に合わせて踊った

 凝った飾りの皮鎧を身にまとって

 倒れたりよろめいたりすることなく

 優雅に振る舞いながら

 継ぎ目の金具がきしむ音もさせずに

 甘い夢のように軽やかに踊るのは本当に難しいもの

女たちのリフレイン


男たちの歌 III:


 リズムは速くなり 遅くなり

 男性らしい優美さと拍子の取り方にかけて

 彼を上回る者は一人もなく

 領主ジョルニブレットは

 女王リメンとその旦那にまで称賛されることになった

 美しい船が港に入ってくるように

 皮の重さをまったく感じさせることなく彼は滑らかに動いた

 乙女らしい口調で彼女はささやいた「もう遅い時間だわ

 それにしても皮鎧を着てこんなにも優雅でいられる人は見たことがない」
 かわいそうな話だが そんな彼女を彼は傷つけなければならなかった

男たちのリフレイン


女たちの歌 IV:


 すさまじい勢いで曲が演奏されるうちに

 彼は気になり始めた

 この乙女は今まで一体どこに身を隠していたのだろう

 「女王リメンとその旦那に求めに応じて
このダンスを踊る前

 僕は君の姿を女性陣の中に見かけなかった」

 「舞踏会に到着した時にドレスが破けてしまったのよ」

 彼女は微笑みながら 男のように深い声で言った

 「召使いたちが急いで直してくれたけど

 その間 私は革の鎧と熊の兜をかぶっていたの」

女たちのリフレイン

</Dest>
    </String>
    <String List="1">
      <EDID>SkillLightArmor4</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
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THE REFUGEES


By
Geros Albreigh&lt;/p&gt;
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&lt;p align=&quot;left&quot;&gt;&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt;he smell of the bay oozed through the stones of the cellar, salt and briny decay. The cellar itself had its own scents of old wine turned to vinegar, mildew, and the more exotic spices of herbs the healers had brought with them to tend to the wounded. There were more than fifty people squeezed into the big earthen room which had once been forgotten storage for the brothel above. The groaning and whimpering had ceased for now, and all was still, as if the hospital had turned into a mass grave.

&quot;Mother,&quot; a Redguard boy whispered. &quot;What was that?&quot;

The boy&apos;s mother was about to answer him when there was another rolling roar from outside, which grew louder and louder, as if some great but incorporeal beast had come into the cellar. The walls trembled and dust burst from the ceiling in a rain of powder.

Unlike the last time, no one screamed. They waited until the weird, haunting sound had past, and then was replaced by the soft rumble of the distant battle.

A wounded soldier began whispering Mara&apos;s Prayer from the Doomed.

&quot;Mankar,&quot; a Bosmer woman curled up in a cot hissed, her eyes feverish, flesh white and wet with sweat. &quot;He is coming!&quot;

&quot;Who is coming?&quot; asked the boy, grasping his mother&apos;s skirt tight.

&quot;Who do you think, lad? The sweets monger?&quot; a grizzled one-armed Redguard growled. &quot;The Camoran Usurper.&quot;

The boy&apos;s mother shot an angry look at the old warrior. &quot;She doesn&apos;t know what she&apos;s saying. She&apos;s sick.&quot;

The boy nodded. His mother was usually right. He had not yet even been born when people began whispering that the Camoran Usurper was coming towards her little village, and she had packed up their belongings to flee. Their neighbors had laughed at her, she said, saying that Rihad and Taneth would handily defeat him. Her husband, Lukar&apos;s father who he was never to meet, had also laughed at her. It was the harvest time, and she would miss out on the celebrations. But his mother, Miak-I, was right. Two weeks after she fled the village, she heard the tale that it had been obliterated during the night with no survivors. Rihad and Taneth had both fallen. The Usurper was unstoppable.

Lukar had been born and grown up in refugee camps throughout Hammerfell. He had never known a friend for more than a few days. He knew that when the sky burned red to the west, they would pack up and move east. When it burned to the south, they moved north. At last, after twelve years of moving from camp to camp, they had taken passage across the Iliac Bay to the province of High Rock and the barony of Dwynnen. There Miak-I had promised, and hoped, that they would have a peaceful, permanent home.

It was so green there, it blinded him. Unlike Hammerfell, which was only green in certain seasons and in certain places, Dwynnen was verdant year round. Until wintertide, when it began to snow, and Lukar had been frightened of it at first. He was ashamed to think of it now, when there was real danger, but the red clouds of war, the stink and pain of the refugee camp, that was familiar.

Now, the red sky was on the horizon of the bay and coming closer, and he longed for the days when a scattering of white made him cry.

&quot;Mankar!&quot; the Bosmer woman cried out again. &quot;He is coming, and he will bring death!&quot;

&quot;No one is coming,&quot; said a pretty young Breton healer, coming to the woman&apos;s side. &quot;Hush now.&quot;

&quot;Hello?&quot; came a voice from above.

The whole room, almost together as one gasped. A Bosmer limped down the shoddy wooden stairs, his friendly face very obviously not that of the Camoran Usurper.

&quot;Sorry if I frightened you,&quot; he said. &quot;I was told there were healers here, and I could use a little help.&quot;

Rosayna hurried to take a look at the Bosmer&apos;s wounds on his leg and chest. Disheveled but still beautiful, she was one of the favorites at the brothel, who had learned her healing skill along with her more vocational skills at the House of Dibella. She carefully but quickly pulled the rent leather cuirass, chausses, tassets, greaves, and boots off him, and placed them to the side while she examined the injuries.

The old Redguard warrior picked them up and studied them. &quot;You were in the war?&quot;

&quot;Next to it is probably a better way to put it,&quot; the Bosmer smiled, wincing slightly at Rosayna&apos;s touch. &quot;Behind it, beside it, in front of it. My name&apos;s Orben Elmlock. I&apos;m a scout. I try to avoid the real battle, so I can get back and report what I see. A good job for people who don&apos;t like the color of their own blood very much.&quot;

&quot;Hzim,&quot; said the warrior, shaking Orben&apos;s hand. &quot;I can&apos;t fight anymore, but I can fix up this armor if you&apos;re going to return.&quot;

&quot;You&apos;re a leathersmith?&quot;

&quot;Naw, just a jack of all trades,&quot; replied Hzim, opening up a small canister of wax to prep the hard but flexible leather. &quot;I could tell you were a scout from the armor, though. Can you tell us what you&apos;ve been spying on? We&apos;ve been down in here for half a day now, with no word from the outside.&quot;

&quot;The entire Iliac Bay is one great battlefield on the waves,&quot; said Orben and sighed as Rosayna&apos;s spell began to close his jagged but shallow wounds. &quot;We&apos;ve shut off the invasion from the mouth of the bay, but I was coming from the coast, and the enemy&apos;s army is marching over the Wrothgarian Mountains. That&apos;s where I had my little scuffle. It&apos;s not too surprising, moving the flank in from the side while the front battle is occupied. It&apos;s a play right out of Camoran Kaltos&apos;s book of tricks the Hart-King borrowed.&quot;

&quot;The Hart-King?&quot; Lukar asked. He had been listening quietly, understanding everything except that.

&quot;Haymon Camoran, the Camoran Usurper, Haymon Hart-King, they&apos;re all the same, lad. He&apos;s a complicated fellow, and needs more than one name.&quot;

&quot;You know him?&quot; Miak-I asked, stepping forward.

&quot;Near on twenty years, before this whole black, bloody business. I was Camoran Kaltos&apos;s chief scout, and Haymon was his sorcerer and advisor. I helped them both, when they were vying for the Camoran throne, and began the conquest of - Ouch!&quot;

Rosayna has ceased her healing. With eyes of fury, she had reversed her spell, and the closed, mended wounds were opening again, dark infections returning. She held him with surprising strength when Orben tried to pull back.

&quot;You bastard,&quot; the healer courtesan hissed. &quot;I have a cousin in Falinesti, a priestess.&quot;

&quot;She&apos;s fine!&quot; Orben yelped. &quot;Lord Kaltos was very adamant about not harming anyone who did not pose a threat... &quot;

&quot;I think the people of Kvatch would disagree with that assessment,&quot; said Hzim, coldly.

&quot;That was horrible, the worst thing I have ever seen,&quot; Orben nodded. &quot;Kaltos wept when he saw what Haymon had done. My master did everything he could to stop it, begging the Hart-King to return to Valenwood. But he turned on Kaltos, and we fled. We are not your enemy, and we have never been. Kaltos could do nothing to prevent the horror that the Usurper has brought to the Colovian West and Hammerfell, and he has fought for fifteen years to prevent more.&quot;

The frightening bestial roar passed through the cellar again, even louder than before. The wounded could not help groaning in helpless terror.

&quot;And what is that?&quot; Miak-I sneered. &quot;Another of Camoran Kaltos&apos;s tricks that the Usurper picked up?&quot;

&quot;It is indeed a trick, as a matter of fact,&quot; Orben yelled, above the screech. &quot;It&apos;s a phantasm he employs to scare people. He had to use fear tactics in the beginning when his power was ascending, and he has to fall back on them now for his power is waning. That is why it took him two years to conquer Valenwood, and another thirteen to half-conquer Hammerfell. No offense to you Redguards, but it isn&apos;t only your battle prowess that has been holding him back. He does not have the support he used to have from his Master -&quot;

The echoing roar increased in intensity before once again falling silent.

&quot;Mankar!&quot; the Bosmer woman groaned. &quot;He comes, and he will destroy all!&quot;

&quot;His Master?&quot; asked Lukar, but Orben&apos;s eyes had gone to the Bosmer woman, curled up in her blood-soaked cot.

&quot;Who is she?&quot; Orben asked Rosayna.

&quot;One of the refugees, of course, from your friendly little war in Valenwood before you and your Kaltos changed sides,&quot; the healer replied. &quot;I think her name is Kaalys.&quot;

&quot;By Jephre,&quot; Orben whispered under his breath, limping over to the woman&apos;s cot and wiping the sweat and blood streaked hair from her pallid face. &quot;Kaalys, it&apos;s Orben. Do you remember me? How did you get here? Did he hurt you?&quot;

&quot;Mankar!&quot; Kaalys moaned.

&quot;That&apos;s all she says,&quot; said Rosayna.

&quot;I don&apos;t know what that it is,&quot; Orben frowned. &quot;Not the Usurper, though she knew him too. Very well. She was a favorite of his.&quot;

&quot;His favorites, you, Kaltos, her, all seem to turn against him,&quot; said Miak-I.

&quot;That is why he will fall,&quot; replied Hzim.

Armored footfall rang along the ceiling, and the cellar door burst open. It was the captain of Baron Othrok&apos;s castle guards. &quot;The docks are on fire! If you want to live, you&apos;ll need to take refuge at Castle Wightmoor!&quot;

&quot;We need help!&quot; Rosayna called back, but she knew that the guards were needed for defense, not to help carry the sick to safety.

With ten guards who could be spared and the most able-bodied of the wounded assisting, the cellar was emptied as the streets of Dwynnen filled with smoke, and fire began to spread through the chaos. It had been a single fireball miscast out at sea striking the docks, but the damage would be tremendous. Some hours later, in the courtyard of the mighty castle, the healers were able to set up the cots and begin to tend once again to the suffering of the innocent. The first person Rosayna found was Orben Elmlock. Even with his wounds reopened, he had helped carry two of the patients into the castle.

&quot;I&apos;m sorry,&quot; she said as she pressed her healing hands onto his wounds. &quot;I lost my temper. I forgot that I am a healer.&quot;

&quot;Where is Kaalys?&quot; Orben asked.

&quot;She&apos;s not here?&quot; Rosayna said, looking around. &quot;She must have run away.&quot;

&quot;Run away? But wasn&apos;t she injured?&quot;

&quot;It was not a healthy situation, but new mothers can surprise you with what they can do when it&apos;s all over.&quot;

&quot;She was pregnant?&quot; Orben gasped

&quot;Yes. It wasn&apos;t such a difficult birth in the end. She was holding the boy in her arms when I saw her last. She said she had done it herself.&quot;

&quot;She was pregnant,&quot; Orben murmured again. &quot;The mistress of the Camoran Usurper was pregnant.&quot;

Word quickly spread throughout the castle that the battle was over, and more than that, the war was over. Haymon Camoran&apos;s forces had been defeated at sea, and in the mountains. The Hart-King was dead.

Lukar watched down from the battlements into the dark woods that surrounded Dwynnen. He had heard about Kaalys, and he imagined a desperate woman fleeing with her newborn baby in her arms into the wilderness. Kaalys would have nowhere to go, no one to protect them. She and her baby would be a refugee, like Miak-I and him had been. Reflecting back, he remembered her words.

He is coming. He is coming, and he will bring death. He will destroy all.

Lukar remembered her eyes. She was sick, but not afraid. Who was this &quot;He&quot; who was coming if the Camoran Usurper was dead?

&quot;Did she say nothing else?&quot; asked Orben.

&quot;She told me the baby&apos;s name,&quot; Rosayna replied. &quot;Mankar.&quot;</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


避難民たち
ジェロス・アルブリー 著 &lt;/p&gt;
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&lt;p align=&quot;left&quot;&gt;&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt; 地下貯蔵室の石壁は塩水が腐食していて、入り江の匂いがじわじわと染み出してくるようだった。もっとも貯蔵室自体、酢になってしまった古いワインと白カビ、そして傷ついた者の手当をする目的で治癒師たちが持ち込んだ異国の薬草を用いた香辛料など、様々なものが発する匂いが既に入り混じっていた。もともとは階上の売春宿の倉庫で、長く放置されていたこの大きな地下室に、今や50人を越える人間がひしめき合っていた。うめき声やすすり泣きは今のところ止んでいて、今は病院となっているこの場所は共同墓地に変わってしまったかのように静まりかえっていた。

「お母さん」と、レッドガードの少年がささやいた。「今のは何？」

 母親が答えようとした矢先、何かが転がるような地鳴りが外から再び聞こえてきた。まるで実体のない巨獣が貯蔵室に降りて来るかのように、その音はどんどん大きくなっていくのだった。四方の壁が震え、埃が雨となって天井から降り注いだ。

 前の時とは違い、誰も叫んだりはしなかった。耳にこびりつく不気味な音が通り過ぎていくのを待っていると、やがて、遠くで行われている戦闘の物音が低く聞こえてくるだけになった。

 一人の傷ついた兵士が、『宿命』から引用したマーラの祈りをささやき始めた。

「マンカー」と、簡易ベッドの上で丸くなっているボズマーの女性が、吐き出すように言った。その目は熱っぽく、肌は青ざめて汗で濡れていた。「彼がやって来る！」

「誰が来るの？」と、母親のスカートをきつく握って、少年が聞いた。

「誰が来るって？ お菓子屋が来るとでも言うのかい？」と、白髪交じりで片腕のレッドガードが乱暴に言った。「強奪者キャモランさ」

 少年の母親は怒りに満ちた目で老兵士をにらんだ。「あの女の人は何も分からずに言ってるのよ。熱にうなされて」

 少年はうなずいた。母親の言うことはいつもだいたい正しかった。母親が住んでいた小さな村に強奪者キャモランが向かっていると人々がささやき始め、荷物をまとめて彼女が逃げ出した頃、少年はまだ生まれていなかった。リハドとタネスならわけなくキャモランを退治してくれるはずだと言って、近所の人たちは彼女のことを笑った。彼女の夫で、少年ルーカーにとっては一度も会わずじまいだった父親も、同じように笑った。収穫の時期だったから彼女はお祭りを見逃すことになった。

 しかし少年の母、ミアク=アイは正しかった。逃げ出してから2週間後、村が一晩のうちに完全に破壊され、誰一人生き残らなかったことを彼女は知った。リハドとタネスはどちらも倒されたのだ。強奪者を止める手立てはなかった。

 ハンマーフェルの至るところにあった難民キャンプでルーカーは生まれ育った。友だちができても長くて数日のつきあいだった。西の空が赤く燃えだしたら、荷物をまとめて東に向かわなければならないことを彼は知っていた。南の空が燃えていたら北に向かった。キャンプからキャンプへと移動し続けて12年が経ってから、ようやく親子はイリアック湾を渡る経路を通ってハイロック地方に入り、ドワイネン男爵領に向かった。そこでなら平和な永住生活が手に入るはずだとミアク=アイは約束し、そうしたいと願っていた。

 そこは目が眩むほど青々とした土地だった。ある時期、ある場所でしか緑を見ることができなかったハンマーフェルとは違い、ドワイネンは一年を通じて緑に覆われていた。例外は雪が降る冬だけで、初めの頃ルーカーは雪を怖がっていた。本当の危険が迫っている今になって思い出せばそれは恥ずかしいことだったが、それまでの彼にとっておなじみの世界といえば、戦争の赤い雲と、難民キャンプの悪臭や苦痛しかなかったのである。

 今、赤い空は入り江の水平線の上にあって、次第に近づいてきていた。空から舞い散る白いものに怯えて泣いた頃が、ルーカーにはたまらなく懐かしく感じられた。

「マンカー！」ボズマーの女がまた叫んだ。「彼がやって来る。死をもたらしに！」

「誰も来ないわよ」と、若くきれいなブレトンの治癒師がボズマーの女のそばに来て言った。「もう静かにして」

「おーい？」頭上から声がした。

 部屋全体がほぼ同時にハッと息を呑んだ。一人のボズマーが足を引きずりながら、粗末な木の階段を下りてきた。人の良さそうなその顔はどう見ても強奪者キャモランのそれではなかった。

「びっくりさせたんならごめんよ」と男。「ここに治癒師がいるって聞いたもんで、ちょっと診てもらえないかなと思って」

 ロゼイナが駆け寄ってボズマーの足と胸の傷を調べた。現役を退いたとはいえ今でも美しい彼女は、売春宿で働いていた頃は1、2の人気を争う娼婦で、職業に必要な技術とともに治癒の技術も『ディベラの宿』で学んでいたのだ。慎重に、しかし素早く、借り物である皮の胴鎧、鎖帷子、草ずり、グリーヴ、ブーツを脱がせ、傍らに置いて、彼女は傷を仔細に調べた。

 レッドガードの老兵はそれらの防具を手に取って観察した。「戦場に行ってたのかい？」

「その隣に行ってたって言うほうが、たぶん当たってるかな」。ロゼイナに傷を触られてわずかに顔をしかめてから、ボズマーの男が微笑んで言った。「裏に行ったり、脇に行ったり、前に行ったり。僕はオーベン・エルムロックっていうんだ。斥候だ。本当の戦いには加わらないようにしてる。戻って報告しなきゃいけないからね。血の色を見るのが苦手な奴にはうってつけの任務だ」

「フジムだ」そう名乗って、戦士はオーベンと握手した。「俺自身はもう戦うことはできないが、戦場に戻るんなら鎧を直してやってもいい」

「皮職人かい？」

「いや、ただの何でも屋だ」と答えてフジムはワックスの入った小さな缶を開け、固いが柔軟性もある皮に塗り込んだ。「鎧を見た時に斥候だってことは分かったがな。何を見張ってたのか聞いてもいいかな？ 俺たちは半日前からここにいて、外からは何の情報もないんだ」

「イリアック湾全体が、波の上の大戦場になってるよ」そう言ってからオーベンは、ロゼイナの呪文によってギザギザでありながらも浅かった傷がふさがっていくのを見て、ため息をついた。「湾口からの侵入は遮断したんだけど、僕は海岸のほうから向かおうとしていて、敵軍はロスガリアン山脈を越えて行軍しているところだった。そこでちょっとやり合ったわけさ。別に驚くことはないよ。前線での戦いがふさがっている時に側面から入って行くのは良くあることだからね。キャモラン・カルトスの計略書から牡鹿王が拝借したトリックだ」

「牡鹿王って？」と、ルーカーが訊ねた。静かに聞き入っていた彼は、その言葉以外はすべて理解していた。

「ヘイモン・キャモラン、強奪者キャモラン、牡鹿王ヘイモン、みんな同じだよ。めんどくさいことが好きな奴だから、名前も一つじゃ物足りないんだ」

「知り合いなの？」と、前に進み出てミアク=アイが聞いた。

「20年近くなるかな。こんなにも陰気で血なまぐさい事態になる前のことだ。僕はキャモラン・カルトスの斥候長、ヘイモンは彼に仕える妖術師で、相談役でもあった。僕は両方に手を貸してたんだけど、二人はキャモランの玉座を求めて張り合い、その時に征服に乗り出したのが… 痛っ！」

 ロゼイナは治癒を止めていた。激しい怒りを瞳に浮かべて彼女が呪文を逆向きに唱えると、一旦ふさがって治りかけていた傷が再び開き、黒ずんだ感染症も戻ってきた。オーベンが後ずさりしようとすると、驚くほどの力で押さえつけた。

「大馬鹿野郎…」治癒師の娼婦がなじった。「ファリネスティにはいとこがいるんだよ。女司祭をしている」

「元気でいるさ！」と、オーベンが声を張り上げた。「カルトス卿は自分にとって脅威でない者は絶対に傷つけないように徹底していたから…」

「クヴァッチの住民たちはそんな言い分を認めないと思うぞ」と、冷ややかにフジムが言った。

「ひどい有様だった。あれよりひどい光景は見たことがない」オーベンがうなずいた。「ヘイモンの仕業を目にして、カルトスは泣いていた。こんな仕打ちをやめてくれるなら何でもするし、お願いだからヴァレンウッドに戻ってくれと牡鹿王に懇願したんだ。だけど奴はその申し出をはねつけ、そのせいで僕たちは逃げることになった。決して君たちの敵じゃないよ。昔からずっとね。コロヴィア西部とハンマーフェルに強奪者がもたらした恐怖を防ぐ手立てはカルトスにはなかったし、それでも被害が広がるのを抑えようとして15年間も戦い続けているんだ」

 恐ろしい野獣の吠え声のような音が、前よりもさらにうるさく、再び天井の上を通過しようとしていた。自分ではどうにもできない恐怖に、傷ついた者たちはうめくことしかできなかった。

「じゃあ、あれは何？」と、冷笑するようにミアク=アイが言った。「やっぱり強奪者が真似したキャモラン・カルトスのトリック？」

「実の話、あれこそトリックだ」。甲高い音にかき消されないようオーベンが叫んだ。「人を怯えさせる目的で用いる幻影なんだ。まだ駆け出しでそれほど技量がなかった頃には、彼も恐怖心を利用する戦術に頼らざるを得なかった。そして今、次第に力が衰えているせいで、再びそういうやり方に頼らなければいけなくなっているんだ。だからヴァレンウッドを制圧するのに2年もかかったわけだし、ハンマーフェルを半分制圧するのにさらに13年もかかったんだよ。レッドガードを責めるわけじゃないけど、あなたたちの武勇が彼に足留めを食らわせた。以前みたいな後押しを得ることはできないんだ。彼の主からの…」

 木霊する轟音が強さを増し、それから再び静けさが訪れた。

「マンカー！」ボズマーの女がうめいた。「彼が来る。すべてを破壊しに！」

「彼の主って？」ルーカーが訊ねたが、オーベンの視線は血まみれの簡易ベッドに丸まっているボズマーの女に据えられたままだった。

「あの人は？」オーベンがロゼイナに聞いた。

「難民の一人よ、もちろん。あんたとカルトスが鞍替えする以前にやってたヴァレンウッドの戦争から逃げてきたの」。治癒師が答えた。「名前は確かカアリス」

「ジェフレの神よ」声をひそめてオーベンは言い、足を引きずって女性のベッドのところまで行くと、その青ざめた顔から汗を拭い、血がこびりついた髪の毛を脇に寄せた。「カアリス、オーベンだ。覚えてるかい？ なぜここに？ 奴に傷つけられたのか？」

「マンカー！」カアリスがうめいた。

「それしか言わないのよ」と、ロゼイナは言った。

「一体何のことだろう」オーベンが眉間にしわを寄せた。「強奪者のことではない。彼女も奴を知ってたけどね。それも、とても良く知っていた。奴のお気に入りだったんだ」

「奴のお気に入りはみんな奴に背を向けたってわけね。あんたも、カルトスも、彼女も」と、ミアク=アイが言った。

「だからこそあいつはいずれ倒される」と、フジムが答えた。

 武装した者たちの足音が天井から響き、貯蔵室の扉が勢いよく開けられた。オスロック男爵の城の衛兵長だった。「埠頭が燃えているぞ！ 生き延びたいならワイトムア城に避難するんだ！」

「手を貸して！」と、ロゼイナが叫び返したが、衛兵たちの任務は防衛であり、病人を安全な場所まで送り届けることではないのは分かっていた。

 それでも10人の衛兵たちが援助に割り当てられ、傷病人たちの中では最も丈夫な者たちも手を貸したので、貯蔵室にいた全員が外に出ることができた。ドワイネンの街には煙が満ちて、炎が無秩序に広がり始めていた。海上から誤って放たれた1発の火の玉が埠頭に落ちただけだったが、被害は甚大だった。数時間後、広大なお城の中庭に治癒師たちは簡易ベッドを据え付け、罪もなく傷ついた者たちを再び手当てし始めた。ロゼイナが最初に見つけたのはオーベン・エルムロックだった。傷口がまた開いていたにもかかわらず、彼は2人の患者を手助けして城まで連れてきていた。

「ごめんなさいね」と、傷口に両手を当てて治癒しながら彼女は言った。「ついカッとしちゃったの。自分が治癒師だってことも忘れて」

「カアリスは？」と、オーベンが訊ねた。

「ここにいない？」と、見回しながらロゼイナが言った。「きっと逃げたんだわ」

「逃げた？ 傷ついていたんじゃなかったの？」

「健康な状態ではなかったけど、出産が無事に済めば、母親になったばかりの女はびっくりするような力を発揮するものだわ」

「妊娠してたのかい？」と、息を呑んでオーベンが言った。

「ええ。それほどたいへんなお産じゃなかったみたいよ。私が最後に見かけた時には男の赤ちゃんを抱いていた。お産は自分一人でしたって言ってたわ」

「妊娠してた」と、オーベンがつぶやくように繰り返した。「強奪者キャモランの愛人が、妊娠してた」

 戦闘が終わったという知らせがあっという間に城じゅうに広まった。それだけでなく、戦争そのものも終わっていた。ヘイモン・キャモランの軍は海で敗北し、山でも負けていた。牡鹿王は死んだのだ。

 ルーカーは城壁の上から、ドワイネンを囲む暗い森を見おろした。カアリスの話を耳にした彼は、生まれたばかりの赤ん坊を抱いて死にものぐるいで荒野を逃げていく女の姿を想像した。カアリスには行く当てがないし、二人を守ってくれる者もいない。ミアク=アイと自分がそうであったように、カアリスと赤ん坊も難民になるのだろう。これまでのことを思い返すうち、ルーカーは彼女の言葉を思い出した。

 やって来る。彼がやって来て、死をもたらす。彼がすべてを破壊する。

 ルーカーは彼女の瞳を覚えていた。病気ではあったが、怯えてはいなかった。強奪者キャモランが死んでしまったとすれば、やって来る「彼」というのは誰のことだろう？ 「他に何か言ってなかったかい？」と、オーベンが聞いた。

「赤ん坊の名前を教えてくれた…」と、ロゼイナが答えた。「マンカーって言ってたわ」</Dest>
    </String>
    <String List="1">
      <EDID>SkillLightArmor5</EDID>
      <REC>BOOK:DESC</REC>
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&lt;p align=&quot;center&quot;&gt;

RISLAV THE RIGHTEOUS


By
Sinjin
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&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/L_letter.png&apos;&gt;ike all true heroes, Rislav Larich had inauspicious beginnings. We are told by chroniclers that the springtide night in the 448th year of the first era on which he was born was unseasonably cold, and that his mother Queen Lynada died very shortly after setting eyes upon her son. If he were much beloved of his father, King Mhorus of Skingrad, who already had plenty of heirs, three sons and four daughters before him, the chroniclers make no mention of it.

His existence was so very undistinguished that we hear virtually nothing of him for the first twenty years of his life. His schooling, we can suppose, was similar to that of any &quot;spare prince&quot; in the Colovian West, with Ayleid tutors to teach him the ways of hunting and battle. Etiquette, religious instruction, and even basic statecraft were seldom a part of the training of a prince of the Highlands, as it was in the more civilized valley of Nibenay.

There is a brief reference to him, together with his family, as part of the rolls of honor during the coronation of the Emperor Gorieus on the 23rd of Sun&apos;s Dawn 1E 461. The ceremony, of course, held during the time of the Alessian Doctrines of Marukh, and so was without entertainment, but the thirteen-year-old Rislav was still witness to some of the greatest figures of legend. The Beast of Anequina, Darloc Brae, represented his kingdom, giving honor to the Empire. The Chieftain of Skyrim Kjoric the White and his son Hoag were in attendance. And despite the Empire&apos;s intolerance of all elves, chimer Indoril Nerevar and dwemer Dumac Dwarfking were evidently there as well, diplomatically representing Resdayn, all in relative peace.

Also mentioned on the rolls was a young mer in service to the Imperial court of High Rock, who was to have a great history with Rislav. Ryain Direnni.

Whether the two young men of about the same age met and conversed is entirely the stuff of historian&apos;s fancy. Ryain is spoken of in praising words as a powerful land-owner, eventually buying the island of Balfiera in the Iliac Bay and gradually conquering all of High Rock and large parts of Hammerfell and Skyrim, but Rislav is not heard of again in history&apos;s books for another seventeen years. We can only offer supposition based on the facts that follow.

Children of kings are, of course, married to the children of other kings to bind alliances. The kingdoms of Skingrad and Kvatch skirmished over common territory throughout the fifth century, until they reached a peace in the year 472. The details of this accord are not recorded, but since we know that Prince Rislav was in the court of Kvatch six years later, as husband to Belene, the daughter of King Justinius, it is fair to make an educated guess that they were married then to make peace.

This brings us to the year 478, when a great plague swept through all of Cyrodiil and seemed particularly concentrated in the independent Colovian West. Among the victims were King Mhorus and the rest of the entire royal family in Skingrad. Rislav&apos;s only surviving elder brother, Dorald, survived, being in the Imperial City as a priest of Marukh. He returned to his homeland to assume the throne.

Of Dorald, we have some history. The King&apos;s second son, he was slightly simple-minded and evidently very pious. All the chroniclers spoke of his sweetness and decency, how he saw a vision in his early years that brought him - with his father&apos;s blessing - from Skingrad to the Imperial City and the priesthood. The priesthood of Marukh, of course, saw no difference between spiritual and political matters. It was the religion of the Alessian Empire, and it taught that to resist the Emperor was to resist the Gods. Given that, it is scarcely a surprise what Dorald did when he became King of the independent kingdom of Skingrad.

His first edict, on his very first day, was to cede the kingdom to the Empire.

The reaction throughout the Colovian Estates was shock and outrage, nowhere more so than in the court of Kvatch. Rislav Larich, we are told, rode forth to his brother&apos;s kingdom, together with his wife and two dozen of his father-in-law&apos;s cavalry. It was surely not an impressive army, no matter how the chroniclers embellish it, but they had little trouble defeating all the guards Dorald sent to stop them. In truth, there was no actual battling, for the soldiers of Skingrad resented their new king&apos;s decision to give up their autonomy.

The brothers faced one another in the castle courtyard where they had grown up.

In typical Colovian fashion, there was no trial, no accusations of treason, no jury, no judge. Only an executioner.

&quot;Thou art no brother of mine,&quot; Rislav Larich said, and struck Dorald&apos;s head from his shoulders in one blow. He was crowned King of Skingrad still holding the same bloody axe in his arms.

If King Rislav had no battle experience beforehand, that was shortly to change. Word spread quickly to the Imperial City that Skingrad, once offered, was now being taken back. Gorieus was an accomplished warrior even before taking the throne, and the seventeen years he had as Emperor were scarcely peaceful. Only eight months before Dorald&apos;s assassination and Rislav&apos;s ascendancy, Gorieus and the Alessian army had faced another of his coronation guests, Kjoric the White, on the fields of the frozen north. The High Chieftain of Skyrim lost his life in the Battle of Sunguard. While the pact of chieftains was selecting a new leader, Cyrodiil was busily grabbing back the land of southern Skyrim that it had lost.

In short, Emperor Gorieus knew how to deal with rebellious vassals.

The Alessian army poured westward &quot;like a flood of death,&quot; to borrow the chronicler&apos;s phrase, in numbers far exceeding what would be required to conquer Skingrad. Gorieus could not have thought actual battle was likely. Rislav, as we said, had little to no experience at warfare, and only a few days&apos; practice at kingcraft. His kingdom and all of the Colovian West had just been ravaged by plague. The Alessians anticipated that a mere show of arms, and a surrender.

Rislav instead prepared for battle. He quickly inspected his troops and drew up plans.

The chroniclers who had heretofore ignored the life of Rislav now devote verse after verse describing the king&apos;s aspect with fetishistic delight. While it may lack literary merit and taste, we are at least given some details at last. Not surprisingly, the king wore the finest armor of his era, as the Colovian Estates then had the finest leathersmiths - the only type of armor available - in all of Tamriel. The king&apos;s klibanion mail, boiled and waxed for hardness, and studded with inch-long spikes, was a rich chestnut red, and he wore it over his black tunic but under his black cloak. The statue of Rislav the Righteous which now stands in Skingrad is a romanticized version of the king, but not inaccurate except in the armor represented. No bard of the Colovian West would have gone to the market so lightly protected. But it does, as we will see, include the most important accouterments of Rislav: his trained hawk and his fast horse.

The winter rains had washed through the roads to the south, sending much of the West Weald spilling into Valenwood. The Emperor took the northern route, and King Rislav with a small patrol of guards met him at a low pass on what is now the Gold Road. The Emperor&apos;s army, it is said, was so large that the Beast of Anequina could hear its march from hundreds of miles away, and despite himself, the chroniclers say, he quaked in fear.

Rislav, it was said, did not quake. With perfect politeness, he told the Emperor that his party was too large to be accommodated in the tiny kingdom of Skingrad.

&quot;Next time,&quot; Rislav said. &quot;Write before you come.&quot;

The Emperor was, like most Alessian Emperors, not a man of great humor, and he thought Rislav touched by Sheogorath. He ordered his personal guards to arrest the poor madman, but at that moment, the King of Skingrad raised his arm and sent his hawk flying into the sky. It was a signal his army had been waiting for. The Alessian were all within the pass and the range of their arrows.

King Rislav and his guard began riding westward as fast as if they had been &quot;kissed by wild Kynareth,&quot; as the chroniclers said. He did not dare to look behind him, but his plan went faultlessly. The far eastern end of the pass was sealed by rolling boulders, giving the Alessian no direction to go but westward. The Skingrad archers rained arrows down upon the Imperial army from far above on the plateaus, remaining safe from reprisal. The furious Emperor Gorieus chased Rislav from the Weald to the Highlands, leaving Skingrad far behind, all the while his army growing steadily smaller and smaller.

In the ancient Highland forest, the Imperial army met the army of Rislav&apos;s father-in-law, the King of Kvatch. The Alessian army likely still outnumbered their opponents, but they were exhausted and their morale had been obliterated by the chase amid a sea of arrows. After an hour&apos;s battle, they retreated north into what is now the Imperial Reserve, and from there, further north and east, to slip back to nurse their wounds and pride in Nibenay.

It was the beginning of the end of the Alessian hegemony. The Kings of the Colovian West joined with Kvatch and Skingrad to resist Imperial incursions. The Clan Direnni under Ryain was inspired to outlaw the religion of the Alessian Reform throughout his lands in High Rock, and began pushing into Imperial territories. The new High Chief of Skyrim, Hoag, now called Hoag Merkiller, though sharing the Emperor&apos;s official xenophobia, also joined the resistance. His heir, King Ysmir Wulfharth of Atmora, helped continue the struggle upon Hoag&apos;s death in battle, and also insured his place in history.

The heroic King of Skingrad, who faced the Emperor&apos;s army virtually alone, and triggered its end, justly deserves his sobriquet of Rislav the Righteous.</Source>
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正当なるリスラヴ

シンジン 著
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&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/L_letter.png&apos;&gt; 真の英雄がすべからくそうであるように、リスラヴ・ラリッチの生誕は不吉なものだった。年代記に記されているところによれば、彼が生まれた第一紀448年の春の夜は季節外れの寒さで、我が子の姿を目にして間もなく、母親のリネイダ女王は亡くなったことになっている。すでにたくさんの後継ぎに恵まれ、3人の息子と4人の娘の父親であったスキングラードのモーラス王が果たしてリスラヴを大いに可愛がったかどうか、年代記編者たちは特に触れていない。

 彼の存在はあまりにも目立たないものであったため、その人生の最初の20年間については実質的に何も記録が残されていない。教育に関して言えば、コロヴィア西部の「予備の王子」がみんなそうであったように、アイレイドの家庭教師たちが狩りと戦闘の仕方を教えていたのだろうということぐらいは想像できる。礼儀作法、宗教的な教え、そして政治の基本でさえ、より文明が開けていたニベネイ渓谷とは異なり、コロヴィア台地における王子教育にはほとんど含まれていなかった。

 第一紀461年、薄明の月の23日に行われたゴリエウス皇帝の戴冠式の参列者名簿の一部として、彼および彼の家族に関するごく簡単な記述が見られる。式典が行われたのはもちろんアレッシアのマルク教義の時代であり、それゆえに娯楽性は一切なかったが、それでもとにかく13歳のリスラヴは最も偉大な伝説的人物たちを何人か目撃することができたのである。アネクイナの野獣ことダルロック・ブレイが王国を代表し、皇帝に敬意を表した。スカイリムの長であった白王クジョリックとその息子ホーグも出席していた。さらに、エルフ全般に対して帝都は不寛容であったにもかかわらず、チャイマーのインドリル・ネレヴァルとドゥーマーのドワーフの王デュマクも、特に波風を立てることもなく、レスデインの外交代表として確かに参列していた。


 また、ハイロックの帝国法廷に雇われていた若いメルで、後にリスラヴとともに大いなる歴史を築くことになる者の名も名簿の中にはあった。ライエイン・ディレニである。

 ほぼ同年齢であった二人の若者がその場で会って話をしたかどうかに関しては、完全に歴史家の想像に委ねるしかない。最終的にイリアック湾のバルフィエラ島を買い取り、ハイロック全域とハンマーフェル、およびスカイリムの大半も徐々に手中に収めていった、大地主としてのライエインについては称賛の言葉で語られているが、リスラヴの名はさらに17年間、歴史書に一切登場していない。以下に述べる事実に基づいて推測することしか我々にはできないのである。



 王の子どもたちというものは、言うまでもないことだが、同盟を結ぶことを目的として他の王の子どもたちと結婚するものである。五世紀に入るとスキングラードとクヴァッチの王国は共通の領土を巡って小競り合いを繰り返し、ようやく和平合意に達したのは472年のことだった。この協定に関する詳細は記録されていないが、6年後、ジャスティニアス王の娘ベレンの夫としてリスラヴ王子がクヴァッチの法廷に立っていたことは分かっているから、和平を目的として二人が結婚していたと考えるのは根拠ある推測だと言えるだろう。

 これをきっかけとして我々は、シロディール全域、特に独立国のコロヴィア西部において疫病が猛威を振るっていた478年に目を向けることになる。犠牲者の中にはモーラス王およびスキングラードの王族全員も含まれていた。リスラヴの兄として唯一生き残ったドラルドは、マルクの僧侶として帝都にいたおかげで助かったのである。ドラルドは王位を継ぐために故国に戻ることになる。

 ドラルドに関してはいくらか歴史に記録がある。王の次男であった彼は、ややお人好しであると同時に、非常に信心深い男でもあったようだ。年代記編者はこぞってその人の良さと、幼い頃にお告げを見たことをきっかけとして--父親の賛意を得た上で--やがてスキングラードから帝都へと移り、聖職に就いた経緯について記している。マルクの聖職者にとっては、宗教的なことと政治的なことの間にもちろん何の区別もなかった。それがアレッシア帝国の宗教であり、皇帝に刃向かうことは神に刃向かうことと同じだと説いていたのである。それを知っていれば、ドラルドがスキングラードの独立王国の王となったとしても特に驚くには当たらないだろう。

 王位に就いて彼が最初に発した布告は、王国を帝国に譲渡するというものだった。

 それに対する反応として、コロヴィアの私有地全域に衝撃と憤激が満ちた。他のどこよりもそうだったのがクヴァッチの法廷だった。リスラヴ・ラリッチはその妻および義父配下の24人の騎兵隊を引き連れて、兄の王国に向かったとされている。年代記編者がどれほど尾ひれをつけようとしてみても軍隊としては見栄えのしないものであったことは明らかだが、それを阻止しようとドラルドが派遣した衛兵たちを突破するのにさほど苦労は要らなかった。実際のところ、戦闘は行われなかったのである。スキングラードの兵士たちも、自治権を放棄するという新しい王の決定に憤慨していたからだ。

 兄弟は自分たちが育った城の中庭で向かい合った。

 典型的なコロヴィアのやり方に従い、裁判もなければ反逆罪の告発もなく、陪審員も裁判官もそこにはいなかった。死刑執行人がいただけである。

「汝、我が同胞にあらず」と、リスラヴ・ラリッチはそう言い、一撃でドラルドの首をはねた。血まみれの斧を両手に握ったまま、彼はスキングラード王の冠を戴いた。

 リスラヴ王にはそれまで戦闘の経験がなかったのだろうが、すぐにそんなことは言っていられない状況になった。一度は領地を差し出したはずのスキングラードが申し出を撤回したという話があっという間に帝国に広まった。ゴリエウスは帝位に就く以前から熟練した戦士であり、皇帝になってからの17年間の平穏な状態はかろうじて保たれたものだった。ドラルドが暗殺されてリスラヴが支配の座に就くわずか8ヶ月前、ゴリエウスと配下のアレッシア軍は、やはり戴冠式の参列者の一人であった白王クジョリックと凍てつく北の平原で相対していた。スカイリムの族長たちの長はサンガードの戦いで命を落とした。残された族長たちが新たな指導者を選んでいる間、シロディールはスカイリム南部での失った領土を取り戻すことに余念がなかった。

 要するに、ゴリエウス皇帝は反抗的な臣下に対処するやり方を知っていたのだ。

 年代記編者の言葉を借りるなら「死の洪水のように」、スキングラード征服に必要な数を大幅に上回るアレッシア軍が西に向かって突進していった。実際の戦闘がどのようなものになるかは、ゴリエウスも知り得なかった。前述したようにリスラヴの戦争経験は皆無かそれに近いもので、家庭教師の下で訓練を数日したに過ぎない。彼の王国とコロヴィア西部全域は疫病で甚大な被害を被ったばかりである。武器をちらつかせるだけで降参するに違いないとアレッシア軍は踏んでいた。

 ところが、リスラヴは戦闘の準備を行っていたのだ。自軍の状態を手早く視察して彼は計画を立てた。

 それまでリスラヴの人生には目もくれなかった年代記編者たちはここに至って、崇拝にも似た喜びを持ち、この王のあれやこれやについて書き連ね始めるのである。それは文学的価値や趣には欠けた文章だったかもしれないが、少なくともそのおかげでようやく我々は何らかの詳細を知ることができるようになる。驚くにはあたらないが、王は当時としては最高の鎧を身につけていた。タムリエル全体の中でも最高の皮鎧--当時は皮鎧しかなかった--を作る職人たちがコロヴィア私有地に住んでいたからだ。王のクリバニオン鎧は、丈夫にするために茹でてからロウを塗り、1インチの鋲を打ち込んだもので、深みのある赤茶色をしており、彼は黒いチュニックの上にそれを着て、さらにその上に黒い外套を身につけていた。スキングラードに現在建っている正当なるリスラヴの像は美化された姿であるとはいえ、鎧以外はほぼ正確に作られている。コロヴィア西部に住む吟遊詩人が市場に向かう時でも、あそこまで簡単な防備で出かけることはなかっただろう。しかし銅像には、後に詳しく述べるように、リスラヴにとって最も重要な装備もちゃんと含まれている。訓練された鷹と、足の速い馬だ。

 冬の雨は南へと続く道を洗い流し、大量の水がウェストウィルドからヴァレンウッドへと流れ込んでいた。皇帝は北のルートを選択していて、少数の偵察隊を引き連れたリスラヴ王は、現在は黄金の道という名で知られている低い道で彼に出くわした。皇帝軍は、その行軍の音が数百マイルも離れたアネクイナの野獣の耳にも届いたと言われるぐらい巨大なものだったが、不本意にも皇帝は恐怖に震えていたと年代記編者たちは記している。

 一方のリスラヴは震えていなかったと書かれている。完ぺきな礼儀正しさを保ちながら、彼はスキングラードの小さな王国でもてなすにはあまりにも軍隊が大きすぎることを皇帝に伝えた。


「次にいらっしゃる時は…」と、リスラヴが言った。「前もってご一報ください」

 アレッシアの皇帝の多くがそうであるように、ゴリエウスはあまりユーモアを解する男ではなく、リスラヴの頭にシェオゴラスでも取りついたのだろうと考えた。そして、この哀れな頭のおかしい男を捕まえるように警護の者たちに命じたのだが、その瞬間、スキングラードの王は片腕を上げて鷹を空にはなったのである。それは彼の軍隊が待ち受けていた合図だった。アレッシアの兵士たちはすべて、リスラヴ軍が放つ矢が届く範囲内の道の上にいた。

 リスラヴ王と警護の者たちは、年代記編者いわく「興奮したキナレスに口づけされたかのように」、西に向かって一目散に馬を走らせた。あえて振り返って確かめようとはしなかったが、計画は完ぺきに進んでいた。その道の東の突き当たりは転げ落とされたいくつもの大きな岩でふさがれていたため、アレッシア軍は西に向かう以外になかった。スキングラードの射手たちは報復攻撃を受ける心配のない高台にいて、帝都軍に向けて矢の雨を降らせた。怒り狂ったゴリエウス皇帝はリスラヴを追いかけてスキングラードを遥かに越え、ウィルドからコロヴィア台地にまで進軍したが、その間に配下の軍隊は見る見る小さくなっていった。

 コロヴィア台地の古い森の中で、帝都軍はリスラヴの義父であるクヴァッチ王の軍隊に出くわすことになった。アレッシア軍はおそらくまだ数の上で敵より優勢ではあったが、疲労困ぱいしており、矢のあられを浴びせられたことで士気は失われていた。1時間の戦闘の後、彼らは現在では帝国保護区として知られている北の地域に向かって撤退し、そこからさらに北、そして東へと向かい、ニベネイまで退却して傷と誇りの回復に努めた。

 それがアレッシアの覇権にとっての終えんの始まりだった。コロヴィア西部の諸王もクヴァッチおよびスキングラードに加勢し、帝国の侵略に抵抗した。ライエイン率いるディレニの一族もそれに刺激され、ハイロックの全所有地からアレッシア改革派の宗教を追放し、帝国の領土へと攻め込み始めた。新たにスカイリムの族長たちの長となったホーグはホーグ・メルキラーという名で呼ばれるようになり、公然と異国人を嫌っているという点では皇帝と同じだったが、やはり抵抗運動に加わった。ホーグが戦死した後にはその後継者となったアトモーラのイスミール・ウルフハース王が闘争を続け、やはり歴史にその名を残すことになった。

 実質的に一人で皇帝軍に立ち向かい、その終えんの端緒を開いた英雄的なスキングラードの王は、まさに、正当なるリスラヴという愛称で呼ばれるのにふさわしい人物だったのである。</Dest>
    </String>
    <String List="1">
      <EDID>SkillMarksman1</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


The Gold Ribbon of Merit

by
Ampyrian Brum&lt;/p&gt;
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&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/I_letter.png&apos;&gt;n that early springtime morning, pale sunlight flickered behind the morning mist floating through the trees as Templer and Stryngpool made their way to the clearing. Neither had been back in High Rock, let alone in their favorite woods for four years. The trees had changed little even if they had. Stryngpool had a handsome blond moustache now, stiffened and spiked with wax, and Templer seemed to be a completely alien creature to the young lad who searched for adventure in the ancient grove. He was much quieter, as if scarred within as well as without.

They each carried their bows and quivers with extra care as they maneuvered their way through the clusters of vine and branch.

&quot;This is the path that used to lead to your house, isn&apos;t it, old boy?&quot; asked Stryngpool.

Templer glanced at the overgrowth and nodded, before continuing on.

&quot;I thought so,&quot; said Stryngpool and laughed: &quot;I remember it because you used to run down it every time you got a bloody nose. I know I can&apos;t offend you, but I have to say, it&apos;s hard to believe that you ended up a soldier.&quot;

&quot;How&apos;s your family?&quot; asked Templer.

&quot;The same. A bit more pompous, if that&apos;s possible. It&apos;s obvious they wish I&apos;d come back from the academy, but there&apos;s nothing much for me here. At least not until I collect my inheritance. Did I you see I got a gold ribbon of merit in archery?&quot;

&quot;How could I miss it?&quot; said Templer.

&quot;Oh yes, I nearly forgot that the family&apos;s put it in the Great Hall. Very ostentatiously. I suppose you can actually see it through the picture window. Silly, but I hope the peasants are impressed.&quot;

The clearing opened up before them, where the mist settled on the grass, enveloping it in an opaque, chilly vapor. Burlap targets were arranged around in a semi-circle, several meters apart, like sentinels.

&quot;You&apos;ve been practicing,&quot; observed Templer.

&quot;Well, a bit. I&apos;ve only been back in town for a few days.&quot; said Stryngpool with a smile. &quot;My parents said you got here a week ago?&quot;

&quot;That&apos;s right. My unit&apos;s camped a few miles east, and I thought I&apos;d visit the old haunts. A lot&apos;s changed, I could hardly recognize anything at all.&quot; Templer looked down at the valley below, to the vast empty tilled ground, stretching out for miles around. &quot;It looks like a good planting.&quot;

&quot;My family&apos;s rather spread out since yours left. There was some discussion I think about keeping your old house up, but it seemed a little sentimental. Especially as there was fertile ground beneath.&quot;

Stryngpool strung his bow carefully. It was a beautiful piece of art, darkest ebony and spun silver filigrees, hand-crafted for him in Wayrest. He looked over at Templer stringing his bow, and felt a twinge of pity. It was a sad, weathered utensil, bound together with strips of fabric.

&quot;If that&apos;s how they taught you to string your bow, you need some advisors from the academy in that army of yours,&quot; said Stryngpool as gently as he could. &quot;The untightened loop is supposed to look like an X in an O. Yours looks like a Z in a Y.&quot;

&quot;It works for me,&quot; said Templer. &quot;I should tell you, I won&apos;t be able to make an afternoon of this. I&apos;m supposed to join my unit this evening.&quot;

Stryngpool began to feel annoyed by his old friend. If he was angry about his family losing their land, why couldn&apos;t he just say it? Why did he come back to the valley at all? He watched Templer nock his first arrow, taking aim at a target, and coughed.

&quot;I&apos;m sorry, but I can&apos;t in good faith send you back to the army without a little new wisdom. There are three types of draw, three-fingers, thumb and index, thumb and two fingers. Then there&apos;s the thumb draw which I like, but you see,&quot; Stryngpool showed Templer the small leather loop fastened on the cord of his bow, &quot;You need to have one of these thingies or you&apos;ll tear your thumb right off.&quot;

&quot;I think I like my stupid method best.&quot;

&quot;Don&apos;t be pigheaded, Templer. They didn&apos;t give me the gold ribbon of merit for nothing. I had demonstrated shooting from under a shield, standing, sitting, squatting, kneeling, and sitting on horseback. This is practical information I&apos;m imparting for the sake of our friendship which I, at least, haven&apos;t completely forgotten. Sweet Kynareth, I remember when you were just an oily little squirt, begging for this kind of honest guidance.&quot;

Templer looked at Stryngpool for a moment, and lowered his bow. &quot;Show me.&quot;

Stryngpool relaxed, shook away the tensions that had been building. He did his exercise, drawing the bow back to his eyebrow, his moustache, his chest, his earlobe.

&quot;There are three ways of shooting: snatching and releasing in one continuous motion, like the Bosmer do; holding with a short draw and a pause before releasing like the Khajiit; and partial draw, pause, final draw,&quot; Stryngpool fired the arrow into the center of the target with cool precision, &quot;And release. Which I prefer.&quot;

&quot;Very nice,&quot; said Templer.

&quot;Now you,&quot; said Stryngpool. He helped Templer select a grip, nock his arrow correctly, and take aim. A smile grew on Templer&apos;s face -- the first time Stryngpool had seen such a childlike expression on the war-etched visage all afternoon. When Templer released the arrow, it rocketed high over the top of the target and into the valley below where it disappeared from sight.

&quot;Not bad,&quot; said Templer.

&quot;No, not bad,&quot; said Stryngpool, feeling friendly once again. &quot;If you practice, you should be able to focus your aim a little bit.&quot;

The two shot a few more practice arrows before parting ways. Templer began the long trek east to his unit&apos;s camp, and Stryngpool wound his way down through the woods to the valley and his family&apos;s mansion. He hummed a little tune he learned at the academy as he passed the great lawn and walked up to the front door, pleased with himself for helping his old friend. It entirely escaped his attention that the large picture window was broken.

But he noticed right away when he came into the Great Hall, and saw Templer&apos;s wild-shot arrow sticking in his gold ribbon of merit.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


栄誉の金色リボン
アンピリアン・ブラン 著 &lt;/p&gt;
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&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/I_letter.png&apos;&gt; 春の早朝、木立に漂う朝霧に青白い陽光が揺らめいていた。テンプラーとストリングプールは開けた草地へと向かっていた。この4年間、2人はお気に入りの森はおろか、ハイロックにさえも帰ってはいなかった。多少は変わったかもしれないが、森はその姿をほとんど変えてはいなかった。ストリングプールは、今は端正なブロンドの口ひげを蓄えており、それを蝋で固めて尖らせていた。テンプラーのほうは、太古の森に冒険を求めてやってきた青年にしてはまったく異質な生き物のようであった。傷付けられてなどいないのに、まるで傷を受けているかのように非常に寡黙であった。

 二人はつる草や枝を掻き分け、自分たちの矢と矢筒に細心の注意を払いながら前へと突き進んでいた。

「この道は、お前の家へと続くんじゃないか？」とストリングプールは尋ねた。

 テンプラーは周りに生い茂る草木を一瞥し、うなずき、歩きつづけた。

「やっぱりな」とストリングプールはそう言って笑い、「覚えてるよ。お前が鼻血を出すたびに、よくこのへんを駆け下りてたからな。いや、別にお前を怒らせるつもりじゃないが、そんなお前が兵隊になっただなんて信じられないな」

「家族は元気か？」と、テンプラーが聞いた。

「相変わらずさ。まあ、変わってるとすればまたちょびっと思い上がってるだろうな。俺が学校から戻ってくるのを心待ちにしてるのは確かだ。だが、俺にとってはここにはなんの用もない。少なくとも自分の分の遺産を相続するまではね。お前は俺がアーチェリーで栄誉の金色リボンをもらったのを知ってるか？」

「知らないわけないだろう」と、テンプラーは答えた。

「それがだ、俺の家族が大広間にこれ見よがしに飾ってるんだ。おそらく見晴らし窓からも覗けると思うぜ。くだらないことをすると思うが、ここらの小作人にとっちゃ、いたく感動ものらしい」

 目の前に開けた草地が現れた。下草にはもやがかかっており、透明色でひんやりとした霧に包まれていた。そこから数メートル離れたところに黄麻布でできた半円の的が置いてあった。それは番人のように見えた。

「そういやここで練習したよな」テンプラーは的をまじまじと見つめて言った。

「少しだけな。俺は2、3日前に戻ってきたんだ」と、ストリングプールは笑顔で言った。「俺の両親から聞いたが、お前は1週間前に戻って来てたんだってな？」

「ああ。僕の隊がここから数マイル先で野営してたんだ。それで懐かしくなってな。あまりに変わってしまって、右も左もわからなかったよ」と言って、テンプラーは眼下に何マイルにも広がる、人家もまばらな広大な谷間を見下ろした。「種まきにはよさそうだな」

「お前がこの地を去った時、俺の家族も方々に散らばったよ。俺はお前の古びた家を残したいと思って、ちょいと揉めたがな。だが、それもちょっと感傷的だな。特にあの土地の土壌はよく肥えてたからな」

 ストリングプールは自分の弓に注意深く弦を張った。それは黒檀に銀線細工の施されたウェイレスト製の手作りの品で、芸術品とも言えるものであった。彼はテンプラーが自分の弓に弦を張るのを見て、哀れみを感じてしまった。彼の弓は布切れでまとめられた、風化してしまったような代物であったからだ。

「もし、それがお前が教わった弦の張り方なんだったら、お前の隊はアカデミーからアドバイザーに来てもらったほうがいいな」とストリングプールはできるかぎり穏やかな口調で話した。「緩ませた輪は、『O』の中に『X』の形ができるようにしなきゃ。お前のを見てると『Y』の中に『Z』の形になってるだろ」

「俺はこれでうまくいくんだ」と、テンプラーは答えた。「それと言っておくが、僕は今日の午後まではいられない。夕方には隊に戻ろうと思っている」

 ストリングプールは次第にこの古い友人にいらつきを覚え始めた。家族の土地を奪われたことを恨んでるのなら、なぜ自分にそう言わないのか？ 一体なぜ谷へと戻ってきたのか？ 彼はテンプラーが矢をつがえるのを見ながら狙いを定めた時、咳をした。

「いや、すまない。これは俺の誠意からそうさせるのだが、お前は隊へ戻る前にちょっとばかり智恵をつけたほうがいい。弓の引き方には3種類あってだな、3本指をかけるものと、親指と人差し指をかけるものと、親指と2本の指をかけるものとがある。いいか、これは俺のお気に入りのお親指でひくもので…」ストリングプールはテンプラーに自分の弦にひっかけてある小さな革製の輪っかを見せ、「お前もこういうものを持たないと親指が引きちぎれちまうぞ」

「僕には僕の愚かな方法が一番合うんだ」

「意地をはるのはよせよ。俺もなにもしないで栄誉の金色リボンをもらったわけじゃないんだぜ。盾の裏から、立って、座って、しゃがんで、ひざまづいて、はたまた馬の上からも弓を放ってみせたんだ。こんなに役立つ情報を教えるなんて、俺がお前との友情を完全に忘れちまってないからだぞ。キナレスちゃんよ、俺とお前はこんなチビっこの時からの仲じゃないか。ありがたくアドバイスを受けろよ」

 テンプラーはストリングプールをじっと見つめ、弓を下ろした。「じゃあ見せてくれ」

 ストリングプールはリラックスし、高まった緊張をほぐした。おもむろに矢を眉毛、口ひげ、胸、耳たぶのところまで引いた。

「弓を射るやり方には3種類ある。ボズマーのように弦を掴んで離すまで一連の動きでやる方法、カジートのように短く引いて、射る前に少し止める方法と、一旦途中まで引いて、止めて、それから最後まで引いて射る方法」と言ってストリングプールは的の中央に正確に矢を放った。「これが俺の好きなやり方だ」

「いいね」と、テンプラーは言った。

「今度はお前の番だ」ストリングプールは言った。彼はテンプラーに正しい握り方や矢のつがえ方の手ほどきをし、的を狙わせた。午後の間、戦争の影が刻まれたテンプラーの顔に子供のような表情が浮かんだのをストリングプールは初めて見た。テンプラーが矢を放つと、その矢は的を大きく越えて、谷間へと消えていった。

「悪くないね」テンプラーは言った。

「そうだね、悪くはないね」とストリングプールは言いながら、再び友情をかみしめていた。「お前も練習すれば、もう少しは的を狙えるようになるよ」

 別れるまでに2人はもう2、3本練習用の石弓を射った。テンプラーは隊の野営地のある東の方へ長い道のりを歩き始め、ストリングプールは谷底にある家族の住む大邸宅へと帰っていった。彼は旧友を助けたことに気をよくし、広い芝生を抜け、正門まで学校で習った歌を口ずさみながら歩いていった。大きな見晴らし窓が割れていることに彼はまったく気づかなかった。

 しかし、彼は大広間に入ってすぐに、テンプラーが的から大きく外して放った矢が栄誉の金色リボンに突き刺さっているのに気づいた。
</Dest>
    </String>
    <String List="1">
      <EDID>Book4RareADanceInFireV5</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


A Dance in Fire
Chapter 5


by
Waughin Jarth
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&quot;Soap! The forest will eat love! Straight ahead! Stupid and a stupid cow!&quot;

The voice boomed out so suddenly that Decumus Scotti jumped. He stared off into the dim jungle glade from which he only heard animal and insect calls, and the low whistling of wind moments before. It was a queer, oddly accented voice of indiscriminate gender, tremulous in its modulations, but unmistakably human. Or, at very least, elven. An isolated Bosmer perhaps with a poor grasp of the Cyrodilic language. After countless hours of plodding through the dense knot of Valenwood jungle, any voice of slight familiarity sounded wondrous.

&quot;Hello?&quot; he cried.

&quot;Beetles on any names? Certainly yesterday yes!&quot; the voice called back. &quot;Who, what, and when, and mice!&quot;

&quot;I&apos;m afraid I don&apos;t understand,&quot; replied Scotti, turning toward the brambled tree, thick as a wagon, where the voice had issued. &quot;But you needn&apos;t be afraid of me. My name is Decumus Scotti. I&apos;m a Cyrodiil from the Imperial City. I came here to help rebuild Valenwood after the war, you see, and now I&apos;m rather lost.&quot;

&quot;Gemstones and grilled slaves ... The war,&quot; moaned the voice and broke down into sobs.

&quot;You know about the war? I wasn&apos;t sure, I wasn&apos;t even sure how far away from the border I am now,&quot; Scotti began slowly walking toward the tree. He dropped Reglius&apos;s satchel to the ground, and held out his empty hands. &quot;I&apos;m unarmed. I only want to know the way to the closest town. I&apos;m trying to meet my friend, Liodes Jurus, in Silvenar.&quot;

&quot;Silvenar!&quot; the voice laughed. It laughed even louder as Scotti circled the tree. &quot;Worms and wine! Worms and wine! Silvenar sings for worms and wine!&quot;

There was nothing to be found anywhere around the tree. &quot;I don&apos;t see you. Why are you hiding?&quot;

In frustration born of hunger and exhaustion, he struck the tree trunk. A sudden shiver of gold and red erupted from a hollow nook above, and Scotti was surrounded by six winged creatures scarcely more than a few inches long. Bright crimson eyes were set on either side of tunnel-like protuberances, the animals&apos; always open mouths. They were legless, and their thin, rapidly beating, aureate wings seemed poorly constructed to transport their fat, swollen bellies. And yet, they darted through the air like sparks from a fire. Whirling about the poor clerk, they began chattering what he now understood to be perfect nonsense.

&quot;Wines and worms, how far from the border am I! Academic garnishments, and alas, Liodes Jurus!&quot;

&quot;Hello, I&apos;m afraid I&apos;m unarmed? Smoke and flames and the closest town is dear Oblivion.&quot;

&quot;Swollen on bad meat, an indigo nimbus, but you needn&apos;t be afraid of me!&quot;

&quot;Why are you hiding? Why are you hiding? Before I begin to friend, love me, Lady Zuleika!&quot;

Furious with the mimics, Scotti swung his arms, driving them up into the treetops. He stomped back to the clearing and opened up the satchel again, as he had done some hours before. There was still, unsurprisingly, nothing useful in the bag, and nothing to eat in any corner or pocket. A goodly amount of gold (he smiled grimly, as he had done before, at the irony of being financially solvent in the jungle), a stack of neat blank contracts from Lord Vanech&apos;s building commission, some thin cord, and an oiled leather cloak for bad weather. At least, Scotti considered, he had not suffered rain.

A rolling moan of thunder reminded Scotti of what he had suspected for some weeks now. He was cursed.

Within an hour&apos;s time, he was wearing the cloak and clawing his way through mud. The trees, which had earlier allowed no sunlight in, provided no shelter against the pounding storm and wind. The only sounds that pierced the pelting of the rain were the mocking calls of the flying creatures, flitting just above, babbling their nonsense. Scotti bellowed at them, threw rocks, but they seemed enamored of his company.

While he was reaching to grab a promising looking stone to hurl at his tormentors, Scotti felt something shift beneath his feet. Wet but solid ground suddenly liquefied and became a rolling tide, rushing him forward. Light as a leaf, he flew head over feet over head, until the mudflow dropped and he continued forward, plunging down into a river twenty-five feet below.

The storm passed quite as instantly as it had arrived. The sun melted the dark clouds and warmed Scotti as he swam for the shore. There, another sign of the Khajiiti incursion into Valenwood greeted him. A small fishing village had stood there once, so recently extinct that it smoldered like a still-warm corpse. Dirt cairns that had once housed fish by the smell of them had been ravaged, their bounty turned to ash. Rafts and skiffs lay broken, scuttled, half-submerged. All the villagers were no more, either dead or refugees far away. Or so he presumed. Something banged against the wall of one of the ruins. Scotti ran to investigate.

&quot;My name is Decumus Scotti?&quot; sang the first winged beast. &quot;I&apos;m a Cyrodiil from? The Imperial City? I came here to help rebuild Valenwood after the war, you see, and now I&apos;m rather lost?&quot;

&quot;I swell to maculate, apeneck!&quot; agreed one of its companions. &quot;I don&apos;t see you. Why are you hiding?&quot;

As they fell into chattering, Scotti began to search the rest of the village. Surely the cats had left something behind, a scrap of dried meat, a morsel of fish sausage, anything. But they had been immaculate in their complete annihilation. There was nothing to eat anywhere. Scotti did find one item of possible use under the tumbled remains of a stone hut. A bow and two arrows made of bone. The string had been lost, likely burned away in the heat of the fire, but he pulled the cord from Reglius&apos;s satchel and restrung it.

The creatures flew over and hovered nearby as he worked: &quot;The convent of the sacred Liodes Jurus?&quot;

&quot;You know about the war! Worms and wine, circumscribe a golden host, apeneck!&quot;

The moment the cord was taut, Scotti nocked an arrow and swung around, pulling the string tight against his chest. The winged beasts, having had experience with archers before, shot off in all directions in a blur. They needn&apos;t have bothered. Scotti&apos;s first arrow dove into the ground three feet in front of him. He swore and retrieved it. The mimics, having likewise had experience with poor archers before, returned at once to hovering nearby and mocking Scotti.

On his second shot, Scotti did much better, in purely technical terms. He remembered how the archers in Falinesti looked when he pulled himself out from under the hoarvor tick, and they were all taking aim at him. He extended his left hand, right hand, and right elbow in a symmetrical line, drawing the bow so his hand touched his jawline, and he could see the creature in his sight like the arrow was a finger he was pointing with. The arrow missed the target by only two feet, but it continued on its trajectory, snapping when it struck a rock wall.

Scotti walked to the river&apos;s edge. He had only one arrow left, and perhaps, he considered, it would be most practical to find a slow-moving fish and fire it on that. If he missed, at least there was less of a chance of breaking the shaft, and he could always retrieve it from the water. A rather torpid, whiskered fish rolled by, and he took aim at it.

&quot;My name is Decumus Scotti!&quot; one of the creatures howled, frightening the fish away. &quot;Stupid and a stupid cow! Will you dance a dance in fire!&quot;

Scotti turned and aimed the arrow as he had done before. This time, however, he remembered to plant his feet as the archers had done, seven inches apart, knees straight, left leg slightly forward to meet the angle of his right shoulder. He released the last arrow.

The arrow also proved a serviceable prong for roasting the creature against the smoking hot stones of one of the ruins. Its other companions had disappeared instantly after the beast was slain, and Scotti was able to dine in peace. The meat proved to be delicious, if scarcely more than a first course. He was picking the last of it from the bones, when a boat sailed into view from around the bend of the river. At the helm were Bosmer sailors. Scotti ran to the bank and waved his arms. They averted their eyes and continued past.

&quot;You bloody, callous bastards!&quot; Scotti howled. &quot;Knaves! Hooligans! Apenecks! Scoundrels!&quot;

A gray-whiskered form came out from a hatch, and Scotti immediately recognized him as Gryf Mallon, the poet translator he had met in the caravan from Cyrodiil.

He peered Scotti&apos;s direction, and his eyes lit up with delight, &quot;Decumus Scotti! Precisely the man I hoped to see! I want to get your thoughts on a rather puzzling passage in the Mnoriad Pley Bar! It begins &apos;I went weeping into the world, searching for wonders,&apos; perhaps you&apos;re familiar with it?&quot;

&quot;I&apos;d like nothing better than to discuss the Mnoriad Pley Bar with you, Gryf!&quot; Scotti called back. &quot;Would you let me come aboard though first?&quot;

Overjoyed at being on a ship bound for any port at all, Scotti was true to his word. For over an hour as the boat rolled down the river past the blackened remnants of Bosmeri villages, he asked no questions and spoke nothing of his life over the past weeks: he merely listened to Mallon&apos;s theories of merethic Aldmeri esoterica. The translator was undemanding of his guest&apos;s scholarship, accepting nods and shrugs as civilized conversation. He even produced some wine and fish jelly, which he shared with Scotti absent-mindedly, as he expounded on his various theses.

Finally, while Mallon was searching for a reference to some minor point in his notes, Scotti asked, &quot;Rather off subject, but I was wondering where we&apos;re bound.&quot;

&quot;The very heart of the province, Silvenar,&quot; Mallon said, not looking up from the passage he was reading. &quot;It&apos;s somewhat bothersome, actually, as I wanted to go to Woodhearth first to talk to a Bosmer there who claims to have an original copy of Dirith Yalmillhiad, if you can believe it. But for the time being, that has to wait. Summerset Isle has surrounded the city, and is in the process of starving the citizenry until they surrender. It&apos;s a tiresome prospect, since the Bosmeri are happy to eat one another, so there&apos;s a risk that at the end, only one fat Wood Elf will remain to wave the flag.&quot;

&quot;That is vexing,&quot; agreed Scotti, sympathetically. &quot;To the east, the Khajiiti are burning everything, and to the west, the High Elves are waging war. I don&apos;t suppose the borders to the north are clear?&quot;

&quot;They&apos;re even worse,&quot; replied Mallon, finger on the page, still distracted. &quot;The Cyrodiils and Redguards don&apos;t want Bosmer refugees streaming into their provinces. It only stands to reason. Imagine how much more criminally inclined they&apos;d be now that they&apos;re homeless and hungry.&quot;

&quot;So,&quot; murmured Scotti, feeling a shiver. &quot;We&apos;re trapped in Valenwood.&quot;

&quot;Not at all. I need to leave fairly shortly myself, as my publisher has set a very definite deadline for my new book of translations. From what I understand, one merely petitions to the Silvenar for special border protection and one can cross into Cyrodiil with impunity.&quot;

&quot;Petition the Silvenar, or petition at Silvenar?&quot;

&quot;Petition the Silvenar at Silvenar. It&apos;s an odd nomenclature that is typical of this place, the sort of thing that makes my job as a translator that much more challenging. The Silvenar, he, or rather they are the closest the Bosmeri have to a great leader. The essential thing to remember about the Silvenar --&quot; Mallon smiled, finding the passage he was looking for, &quot;Here! &apos;A fortnight, inexplicable, the world burns into a dance.&apos; There&apos;s that metaphor again.&quot;

&quot;What were you saying about the Silvenar?&quot; asked Scotti. &quot;The essential thing to remember?&quot;

&quot;I don&apos;t remember what I was saying,&quot; replied Mallon, turning back to his oration.

In a week&apos;s time, the little boat bumped along the shallow, calmer waters of the foaming current the Xylo had become, and Decumus Scotti first saw the city of Silvenar. If Falinesti was a tree, then Silvenar was a flower. A magnificent pile of faded shades of green, red, blue, and white, shining with crystalline residue. Mallon had mentioned off-hand, when not otherwise explaining Aldmeri prosody, that Silvenar had once been a blossoming glade in the forest, but owing to some spell or natural cause, the trees&apos; sap began flowing with translucent liqueur. The process of the sap flowing and hardening over the colorful trees had formed the web of the city. Mallon&apos;s description was intriguing, but it hardly prepared him for the city&apos;s beauty.

&quot;What is the finest, most luxurious tavern here?&quot; Scotti asked one of the Bosmer boatmen.

&quot;Prithala Hall,&quot; Mallon answered. &quot;But why don&apos;t you stay with me? I&apos;m visiting an acquaintance of mine, a scholar I think you&apos;ll find fascinating. His hovel isn&apos;t much, but he has the most extraordinary ideas about the principles of a Merethic Aldmeri tribe the Sarmathi --&quot;

&quot;Under any other circumstances, I would happily accept,&quot; said Scotti graciously. &quot;But after weeks of sleeping on the ground or on a raft, and eating whatever I could scrounge, I feel the need for some indulgent creature comforts. And then, after a day or two, I&apos;ll petition the Silvenar for safe passage to Cyrodiil.&quot;

The men bade each other goodbye. Gryf Mallon gave him the address of his publisher in the Imperial City, which Scotti accepted and quickly forgot. The clerk wandered the streets of Silvenar, crossing bridges of amber, admiring the petrified forest architecture. In front of a particularly estimable palace of silvery reflective crystal, he found Prithala Hall.

He took the finest room, and ordered a gluttonous meal of the finest quality. At a nearby table, he saw two very fat fellows, a man and a Bosmer, remarking how much finer the food was there than at the Silvenar&apos;s palace. They began to discuss the war and some issues of finances and rebuilding provincial bridges. The man noticed Scotti looking at them, and his eyes flashed recognition.

&quot;Scotti, is that you? Kynareth, where have you been? I&apos;ve had to make all the contacts here on my own!&quot;

At the sound of his voice, Scotti recognized him. The fat man was Liodes Jurus, vastly engorged.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


火中に舞う 第5章
ウォーヒン・ジャース 著
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt; 「せっけんだ！ この森は愛を食べて生きている。まっすぐ進め！ このマヌケでアホな牛め！」

 スコッティがジャングルへ降り立つと、すぐにその声が響いてきた。彼は、うす暗い林の空き地をじっと目を凝らしてみたが、そこから聞こえてくるのは、動物や虫の鳴き声、風のざわめきだけだった。先ほどの声は、非常に奇妙で風変わりなアクセントがついており、性別もはっきりせず、震えるような抑揚だが、人間のものであることは間違いないようだ。あるいは、ひょっとしたらエルフの声かもしれない。おそらく、1人でいるボズマーが、たどたどしくシロディール語を喋っているのだろう。何時間もの間ジャングルをさまよった後では、どんな声でも少しは親しみが持て、すばらしく聞こえた。

「こんにちは！」とスコッティは叫んだ。

「カブトムシの名前は？ 確かに昨日だった、そうだ！」と言う声が返ってきた。「誰が？ 何を？ いつ？ そしてネズミ！」

「あなたの言ってることがよく分からないんですが」とスコッティは答えた。声がする方向に、荷馬車ほどの太いイチゴの木があり、それに向かって「こわがらないで下さい。私は、帝都から来たシロディールで、デクマス・スコッティと言います。戦争後の再建のお手伝いをしに、ヴァレンウッドへと来ました。ですが、道に迷ってしまいまして」

「宝石の原石に、じっくりと焼かれた奴隷達… 戦争」そのうめき声は、すすり泣きへと変わっていった。

「戦争について何か知っているんですか？ 私は何も知らなくて。ここが国境からどれだけ離れてるかとかも知らないんです」と言ってスコッティは、ゆっくりとその木へと寄っていった。レグリウスの鞄を地面に置き、空いた手をそこに差し出した。「武器は持っていません。私はただ一番近くの街までの行き方を知りたいだけなんです。シルヴェナールで、リオデス・ジュラスという友人と会わなければならないんです」

「シルヴェナールだと！」と声は笑った。スコッティが木の周りを回っていると、さらに大きな笑い声が聞こえてきた。「虫とワイン！ 虫とワイン！ シルヴェナールの歌は、虫とワインのためだ！」

 木の周りには何も見つけることができない。「どこなんです？ どうして隠れているんですか？」

 空腹と疲労でイライラが爆発し、彼は、その木の幹をたたいた。突然、木の空洞の上の方から、金色と赤色の小さなものが飛び出して来た。それは6つの翼を持った数インチたらずしかない生物で、スコッティは取り囲まれた。トンネルのようなこぶの両側に深紅色の眼がついており、口は常に半分開いていた。彼らに脚はなく、素早く羽ばたかせているその美しい薄い翼は太って張り出した腹を運んでいるかのようだった。しかし、彼らは、火花が散るような速さで、空中を俊敏に動くことができた。そして、かわいそうな事務員の周りをぐるぐる飛びながら、もはや全く意味不明な事を喋り出してしまった。

「ワインと虫、私は国境からどれだけ離れているのか！ 学術的美辞麗句、ああ、リオデス・ジュラス！」

「こんにちは、私は武器を持っていなくて怖いよ。煙の巻きあがる炎と一番近い街は、親愛なるオブリビオン」

「太って悪い肉、藍で染めた光の輪、でも、私を怖がらなくていい！」

「どうしてあなたは隠れてるの？ どうして隠れてるの？ 友達になる前に、私を愛して、ズレイカ様！」

 自分の言ったことを真似されるのに腹を立て、スコッティは腕を振り回して彼らを木の上へと追い払った。彼は足を踏み鳴らして森の開けたところまで戻り、数時間前にもそうしたように、レグリウスの鞄を開いて覗いた。もちろん、何か役に立ちそうなものも食べられそうなものも、その鞄のどのポケットにも入ってはいなかった。あるのは、かなりの量の金(ジャングルの中でも、金で問題解決できるだろうさ、と彼は皮肉気に前と同じく口元を歪めた)と、ていねいに畳まれた空白のヴァネック建設会社の契約書、何本かの細い縄、油を塗った防水具。「少なくとも…」とスコッティは思った。「雨の心配はいらないな」

 雷のとどろく音が聞こえ、彼は、ここ何週間か思っていたことを確信した。自分は呪われている、と。

 その後一時間の間、スコッティは鞄の中にあった防水具を着け、泥の中を這うように進んで行った。森は日光を通さないが、暴風雨には簡単に許してしまう。耳に入るのは、激しく降る雨の音に、頭上でひらひらと飛び、戯言を繰り返す例の生物の声だけだった。彼はその生物に怒鳴り声を上げ、石を投げつけたが、彼らはスコッティを気に入ってしまったようだ。

 自分を悩ます奴らに投げつけようとスコッティが大きな石に手を掛けたそのとき、彼は足元がぐらつくのを感じた。雨で地面がぬかるんでいたため突然足元がすべり、潮のようになって、スコッティはまるで小さな木の葉のごとく上下逆さになりながら流されて行った。泥の洪水がおさまるまで、彼は滑り落ち、遂に、25フィート下の河に突っ込んだところで停止した。

 嵐は、やって来たのと同じくらい唐突に去って行った。太陽が暗雲を吹き飛ばし、スコッティが海岸へと泳ぐ間、彼の体を温めてくれた。そこにも、カジートがヴァレンウッドを襲撃したことを示す気配があった。近くには小さな漁村があったが、最近になって打ち捨てられたのか、ほとんど活気は無く、死にたての屍のようにくすぶっていた。泥で作られた家も荒廃して灰に戻っており、かつてはそこに積み入れられていたであろう魚の匂いがこびり付いていた。イカダや小船は壊れたまま放置されており、半分が水に浸かってしまっていた。住民の姿はもはやなく、もし誰かいるのならば、死体か、遠くから避難して来た者だろうと思った。何かが廃墟の壁にぶつかる音が聞こえてきた。彼は急いで調べに行った。

「私の名前はデクマス・スコッティですか？」と1匹目の翼の生えた獣が歌った。「私はシロディールですか？ ボクは帝都から来たのですか？ 私は、戦争後のヴァレンウッド再建のため来たのですが、ここで迷子になってしまったのですか？」

「私は、膨れて、汚れて、猿頭だ！」ともう1匹の仲間が賛同した。「あなたはどこですか？ どうして隠れているんですか？」

 彼らが喋っているのを尻目に、スコッティは村の他の場所を調べ始めた。野良猫があちこちの物陰に乾ききった肉のかけらや、ひと口サイズの魚肉ソーセージなどを隠していた。しかし、猫たちはこんな壊滅的状態にありながらも汚れた身なりではなかった。食べ物もろくにないだろうに。歩いているうち、かつては石造りの小屋だったであろうあばら家の下から、使えそうな道具を見つけた。骨で出来た弓と2本の矢だ。弦はなくなっていた。火事で燃やされてしまったのだろう。彼はレグリウスの鞄から縄を取り出すと、それで修理した。

その作業の間、あの生き物たちが、彼の頭上を飛び回っていた。「聖リオデス・ジュラスの修道院か？」

「あなたは戦争について知っています！ 虫とワイン、黄金色の主人を束縛しなさい、猿頭！」

 弦を張リ直して、弦を胸まできつく引いたまま弓をつがえて、ぐるりと回してみた。翼のついた獣たちは射手を前にした経験があったようで、霞のほうへ一目散に逃げ去った。スコッティが最初に放った矢は、3フィートほど飛んで地面の上に落ちた。彼は悪態をつき、矢を拾った。マネをする生き物たちは、腕の悪い射手を前にした経験もあったようだ。一度は退散した彼らはスコッティの頭上に戻って来て、嘲笑した。

 二回目は、技術面に限って言えば、かなり上達した。彼はホアヴォアーの下から飛び出た時に、ファリネスティの射手達がどんな風に弓矢を用いていたか、どうやって全員が自分を狙っていたかを思い描いた。両腕を伸ばし、右肘を均等に引いた。弓を引くと右手が下顎をかすめた。矢が指先のように視界のあの生き物を指しているように見えた。しかし矢は的を2フィートほど外し、そのまま石壁に当たって折れた。

 スコッティは河岸を歩いていた。もう矢は一本しか残されていなかった。動きの鈍い魚を見つけてこの矢で仕留めるのが現実的だと考えた。弦さえ壊れない限り、外した矢は何度でも河底から持って帰ればいいのだから。彼の前を、ひげのついた魚がゆったりと過ぎ去っていき、彼はそれに狙いを定めた。

「私の名前はデクマス・スコッティ！」あの生き物の1匹がうなり声をあげ、その魚を驚かせてしまった。「この、マヌケでアホな牛め！ お前は火の中で踊れ！」

 スコッティは、さっきと同じようにその生物を狙ってみた。今度はあの射手たちのような姿勢をとることが出来た。足幅は7インチ開き、膝は伸ばしたまま、右肩を後ろに引くのに合わせて左脚は心持ち前に出す。そして、彼は最後の矢を放った。

 どうやら、この矢は例の生物をその矢で串刺しにしたまま廃墟の石の上で焼くのにも便利なようだ。仲間の死を目にした他の連中はすぐに退散してしまったので、彼は、静かに食事を楽しむことができた。その肉はとてもおいしく、一級品のものとなんら変わりがなかった。彼が最後の一口を矢から引き抜いていると、蛇行した河の向こう側から1隻の船が近付いて来るのが見えた。舵を握っているのはボズマーの船員だった。彼は、急いで岸に走り寄り、手を振った。彼らは、顔を背けたまま通り過ぎて行ってしまった。

「なんて残忍で冷酷な奴らだ！」とスコッティはわめいた。「この、悪人、悪党、悪漢、猿頭め！」

 そのとき、灰色の頬ひげの男が1人、ハッチから顔を出した。すぐに、それがグルィフ・マロン、シロディールからのキャラバンで一緒だったあの詩人兼翻訳家だったと分かった。

 マロンは彼のほうをじっと見てすぐに喜びで目を輝かせて言った。「スコッティ！ 君に会えて嬉しいよ。そうだ、ムノリアダ・プレイ・バーの難解な一節について考えを聞かせていただきたい！『世界に涙を流そう、不思議な事物を求めて』で始まるのです。もちろんご存知でしょう？」

「グルィフ、もちろんムノリアダ・プレイ・バーについてお話ししたい」とスコッティは返した。「ではまず、その船に乗せてくれますか」

 どんな港を目指していようが船に乗り込めたことに喜んでいようが、スコッティは約束を守る男であった。この船がボズマーの村々の焼け焦げた廃墟を通り過ぎながら河を下っていく間、彼は、何の質問もここ数週間の身の上話もせずに、マロンのアルドメリ神話の密義に関する自分なりの解釈をじっと聞いていた。彼は、学術的知識を要求することなく、単に頷いたり肩をすくめてみせたりするのも、教養ある会話の方法として受け取ってくれた。しかも、上の空にしている彼にワインや魚肉ゼリーさえ振る舞いながら、いくつもの論文を並べて講釈を垂れるのであった。

 マロンが些細な引用をノートに探しているとき、ようやくスコッティは質問した、「講釈の内容には劣るのですが、この船は一体どこに向かっているんでしょう？」

「この地方の中心地区、シルヴェナールですよ」読んでいる一節から目も離さずに、マロンは答えた。「ちょっと厄介なのは、僕はまずウッドハースで、ディリス・ヤルミルヒアッドが書いたものの原本を持っているというボズマーに会いに行きたかったんです。信じられます？ そうは言っても、こうして待っている他はないんですが。ところで、サマーセット島は都市を包囲して、あそこが降伏するまで住民たちを飢えさせ続けるようです。いやな想像ですが、ボズマーは、喜んで共食いするでしょうね。最後に残った1人の太ったウッドエルフが旗を掲げることになる危険がありますよ」

「まったく面倒な話です」スコッティも同じ気持だった。「東の方では、カジートが何もかも焼き払っている。西の方では、ハイエルフが戦いを始めている。北の境界は大丈夫なのでしょうか？」

「もっと悪いですよ」といくらかこちらに気を向けて、マロンは答えた。「シロディールとレッドガードは、ボズマーの避難民を受け入れたがっていない。もちろん、理由はある。彼ら避難民は家も無ければ食物も無い。そんな彼らを受け入れたら、どれだけ犯罪が増えることか」

「そうですね」とちょっとした寒気を感じながら、スコッティは呟いた。「どうも、ヴァレンウッドに足止めされているようですね」

「まったくだ。出版社の方に新しい翻訳本の締め切りが近いと言われているので、早く行きたいのだが。シルヴェナールに特別国境警備の請願書を出せば、無事にシロディールに戻れるようですよ」

「シルヴェナールに請願するのですか？ それとも、シルヴェナールで請願するのですか？」

「シルヴェナールでシルヴェナールに請願するんです。この地方独特の奇妙な言い回しで、翻訳家としても興味をそそられるところです。それで、シルヴェナールというのは、彼、いや、彼らと言った方がいいと思うが、彼らは、ボズマー達に最も近しい指導者なのです。で、彼らについて覚えておくべきことは…」とマロンは笑みを浮かべて、とある一節を探り当てた。「これだ。『14の夜、不可解な、世界は踊りだす』これもまた比喩ですな」

「シルヴェナールについて、何ですって？」とスコッティは尋ねた。「覚えておくべきこと、というのは？」

「そんなこと言ったかな」マロンはそう返すと、講義の続きに戻ってしまった。

 それから1週間、船は浅瀬に何度かぶつかりながらも、ザイロ川の水面を泡立てながら緩やかに進んで行き、スコッティはシルヴェナールの街を初めて目にすることが出来た。ファリネスティが1本の木ならば、シルヴェナールは一輪の華である。緑、赤、青、白の落ち着いた陰影が壮大に積み重ねられて、水晶で出来た他の部分と共に輝いている。途端に、マロンは何も見ずにまくし立て始めた。こんな風にするのは、アルドメリの作詞法を解説する時くらいのものだ。「この街はこうして森の開けたところに華を開いているのだが、これは、何かの魔法や偶然によるものではない。と言うのも、ここに生えていた木々が半透明の樹液を流して、その樹液でこうして華やかな色の木々が固められて、そして、そこに街並みが造られたのです」そのマロンの説明は興味深いものだったが、スコッティには、この街の美しさを堪能している余裕は無かった。

「すみません、このあたりで一番豪華な宿屋は？」と彼は、ボズマーの船員に尋ねた。

「プリサラホールですよ」マロンが答えた。「私も一緒に泊まっていいですか？ この近くに、知り合いの学者がいるんです。会えば、きっと君も気に入ると思うな。彼の家は家畜小屋みたいですけど、アルドメリ神話の氏族、つまりサルマチについては独自の解釈を持っていて--」

「状況が違えば、喜んで何でも受け入れるのですが」とスコッティは微笑んで言った。「でも、この数週間、ずっと地面や小汚い船の中で眠ったり、食べられる物は何でもかき集めたりしなくちゃならなかったんです。おまけに、忌々しい翼を生やした生き物にも、随分と寛大な態度で臨まなくちゃならなかった。明日か明後日あたりにはシロディールへ安全に帰れるように、シルヴェナールに頼みに行ってみます」

 2人は互いに別れの挨拶を交わした。マロンは帝都にある出版社の住所を教えたが、スコッティは迅速にそれを忘れることにした。スコッティはシルヴェナールの街並みをぶらついたり、琥珀色の橋を渡ったり、石化した木々で出来た家々に感心したりした。そうして、銀色に輝く水晶で造られた、とりわけ立派な豪邸を見つけた。そこが、プリサラホールであった。

 彼は最上級の部屋を頼むと、これも最上級の食事を大量に頼んだ。彼の着いたテーブルの近くでは、ひどく肥えた2人の男、1人はシロディールでもう1人はボズマーだが、ここの食事とシルヴェナール宮殿のものとどちらがおいしいかの議論を交わしながらも、議論の主題は、現在の戦争や資金繰りの問題、そして、この地方の橋の再建へと移って行った。片方の男がスコッティの視線に気付いたのか、彼の方を見返すと、何かに気付いたような目つきになった。

「スコッティか？ なんてこった、どこにいたんだ？ ここいらの契約、俺1人で取りまとめなくちゃならなかったんだぞ！」

 その声には聞き覚えがあった。その太った男はリオデス・ジュラスで、やたらと食べていた。</Dest>
    </String>
    <String List="1">
      <EDID>SkillMarksman3</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


VERNACCUS AND BOURLOR

By
Tavi Dromio&lt;/p&gt;
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&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/H_letter.png&apos;&gt;allgerd walked into the King&apos;s Ham that Loredas evening, his face clouded with sadness. While he ordered a mug of greef, his mates Garaz and Xiomara joined him with moderately sincere concern.

&quot;What&apos;s wrong with you, Hallgerd?&quot; asked Xiomara. &quot;You&apos;re later than usual, and there&apos;s a certain air of tragedy you&apos;ve dragged in with you. Have you lost money, or a nearest and dearest?&quot;

&quot;I haven&apos;t lost any money,&quot; Hallgerd grimaced. &quot;But I&apos;ve just received word from my nephew that my cousin Allioch has died. Perfectly natural, he says, just old age. Allioch was ten years younger than me.&quot;

&quot;Aw, that&apos;s terrible. But it goes to show that it&apos;s important to savor all of life&apos;s possibilities, &apos;cause you never know when your time is coming,&quot; said Garaz, who had been sitting at the same stool at the smoky cornerclub for the last several hours. He was not one cursed with self-awareness.

&quot;Life&apos;s short all right,&quot; agreed Xiomara. &quot;But if you&apos;ll pardon a sentimental thought, few of us are aware of the influence we&apos;ll have after our deaths. Perhaps there&apos;s comfort there. For example, have I told you the story about Vernaccus and Bourlor?&quot;

&quot;I don&apos;t believe so,&quot; said Hallgerd.

Vernaccus was a daedra (said Xiomara, throwing a few dribbles of flin on the hearth to cast the proper mood), and though our tale took place many, many years ago, it would be fair to say that Vernaccus still is one. For what after all is time to the immortal daedra?

&quot;Actually,&quot; Garaz interrupted. &quot;I understand that the notion of immortality--&quot;

&quot;I am trying to offer our friend an inspirational tale in his hour of need,&quot; Xiomara growled. &quot;I don&apos;t have all bloody night to tell it, if you don&apos;t mind.&quot;

You wouldn&apos;t have heard of Vernaccus (said Xiomara, abandoning the theme of immortality for the time being) for even at the height of his power and fame, he was considered feeble by the admittedly high standards of the day. Of course, this lack of respect infuriated him, and his reaction was typical of lesser daedra. He went on a murderous rampage.

Soon word spread through all the villages in the Colovian West of the unholy terror. Whole families had been butchered, castles destroyed, orchards and fields torched and cursed so nothing would ever grow there again.

To make things even worse for the villagers, Vernaccus began getting visitations from an old rival of his from Oblivion. She was a daedra seducer named Horavatha, and she delighted in taunting him to see how angry she could make him become.

&quot;You&apos;ve flooded a village and that&apos;s supposed to be impressive?&quot; she would sneer. &quot;Try collapsing a continent, and maybe you&apos;ll get a little attention.&quot;

Vernaccus could become pretty angry. He didn&apos;t come very close to collapsing the continent of Tamriel, but it wasn&apos;t for lack of trying.

A hero was needed to face the mad daedra, and fortunately, one was available.

His name was Bourlor, and it was said that he had been blessed by the goddess Kynareth. That was the only explanation for his inhuman accuracy with his bow and arrow, for he never missed a target. As a child he had driven his marksmanship tutors wild with frustration. They would tell him how to plant his feet, how to nock a bolt, the proper grip for the cord, the best method of release. He ignored all the rules, and somehow, every time, the arrow would catch a breath of wind and sail directly to his target. It did not matter if the quarry was moving or still, at very close range or miles away. Whatever he wanted to strike with his arrow would be struck.

Bourlor answered the call when one of the village mayors begged him for help. Unfortunately, he was not as great a horseman as he was an archer. As he rode through the forest toward the mayor&apos;s town, a place called Evensacon, Vernaccus was already murdering everyone there. Horavatha watched, and stifled back a yawn.

&quot;Murdering a small town mayor isn&apos;t going to put you in famous company, you know. What you need is a great champion to defeat. Someone like Ysgramor or Pelinal Whitestrake or--&quot; she stared at the figure emerging from the forest. &quot;That fellow!&quot;

&quot;Who&apos;s he?&quot; growled Vernaccus between bites of the mayor&apos;s quivering body.

&quot;The greatest archer in Tamriel. He&apos;s never missed.&quot;

Bourlor had his bow strung and was pointing it at the daedra. For a moment, Vernaccus felt like laughing -- the fellow was not even aiming straight -- but he had a well-honed sense of self-preservation. There was something about the man&apos;s look of confidence that convinced the daedra that Horavatha wasn&apos;t lying. As the bolt left the bow, Vernaccus vanished in a sheet of flame.

The arrow impaled a tree. Bourlor stood and stared. He had missed a target.

In Oblivion, Vernaccus raged. Fleeing before a mortal man like that -- not even the basest scamp would have been so craven. He had exposed himself for the weak, cowardly creature he was. As he considered what steps to take to salvage the situation, he found himself face-to-knee with the most fearsome of the Daedra Princes, Molag Bal.
&quot;I never thought anything much of you, Vernaccus,&quot; the giant boomed. &quot;But you have more than proven your worth. You have shown the creatures of Mundus that the daedra are more powerful than the blessings of the Gods.&quot;

The other denizens of Oblivion quickly agreed (as they always did) with the view of Molag Bal. The daedra are, after all, always very sensitive about their various defeats at the hands of mortal champions. Vernaccus was proclaimed The Elusive Beast, The Unpursuable One, He Who Cannot Be Touched, The Bane of Kynareth. Shrines devoted to him began to be built in remote corners of Morrowind and Skyrim.

Bourlor meanwhile, now found flawed, was never again called to rescue a village. He was so heartbroken over his failure to strike his target that he became a hermit, and never restrung his bow again. Some months later, he died, unmourned and unremembered.

&quot;Is this really the tale you thought would cheer me?&quot; asked Hallgerd incredulously. &quot;I&apos;ve heard the King of Worms told more inspirational stories.&quot;

&quot;Wait,&quot; smiled Xiomara. &quot;I&apos;m not finished yet.&quot;

For a year&apos;s time, Vernaccus was content to watch his legend grow and his fledging worship spread from his home in Oblivion. He was, in addition to being cowardly and inclined toward murderous rages, also a very lazy creature. His worshippers told tales of their Master avoiding the bolts of a thousand archers, of moving through oceans without getting wet, and other feats of avoidance that he would rather not have to demonstrate in person. The real story of his ignominious retreat from Bourlor was thankfully forgotten.

The bad news, when it came, was delivered to him with some relish by Horavatha. He had delighted in her jealousy at his growing reputation, so it was with a cruel smile she told him, &quot;Your shrines are being assaulted.&quot;

&quot;Who dares?&quot; he roared.

&quot;Everyone who passes them in the wilderness feels the need to throw a stone,&quot; Horavatha purred. &quot;You can hardly blame them. After all, they represent He Who Cannot Be Touched. How could anyone be expected to resist such a target?&quot;

Vernaccus peered through the veil into the world of Mundus and saw that it was true. One of his shrines in Colovian West country was surrounded by a large platoon of mercenary soldiers, who delighted in pelting it with rocks. His worshippers huddled inside, praying for a miracle.

In an instant, he appeared before the mercenaries and his rage was terrifying to behold. They fled into the woods before he even had a chance to murder one of them. His worshippers threw open the wooden door to the shrine and dropped to their knees in joy and fear. His anger melted. Then a stone struck him.
Then another. He turned to face his assailants, but the air was suddenly filled with rocks.

Vernaccus could not see them, but he heard mercenaries in the woods laugh, &quot;It&apos;s not even trying to move out of the way!&quot;

&quot;It&apos;s impossible not to hit him!&quot; guffawed another.

With a roar of humiliation, the daedra bounded into the shrine, chased by the onslaught. One of the stones knocked the door closed behind him, striking him in the back. His face broke, anger and embarrassment disappearing, replaced by pain. He turned, shaking, to his worshippers who huddled in the shadows of the shrine, their faith shattered.

&quot;Where did you get the wood to build this shrine?&quot; Vernaccus groaned.

&quot;Mostly from a copse of trees near the village of Evensacon,&quot; his high-priest shrugged.

Vernaccus nodded. He dropped forward, revealing the deep wound in his back. A rusted arrowhead buried in a whorl in the wood of the door had jolted loose in the assault and impaled him. The daedra vanished in a whirlwind of dust.

The shrines were abandoned shortly thereafter, though Vernaccus did have a brief resurgence as the Patron Spirit of Limitations and Impotence before fading from memory altogether. The legend of Bourlor himself never became very well known either, but there are still some who tell the tale, like myself. And we have the advantage of knowing what the Great Archer himself didn&apos;t know on his deathbed -- his final arrow found its target after all.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


ヴェルナカスとブーロル
タヴィ・ドロミオ 著 &lt;/p&gt;
[pagebreak]
[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/H_letter.png&apos;&gt; 土曜の午後、表情を悲しみに曇らせたハルガードがキングズ・ハムへと入って来た。彼がグリーフのジョッキを1杯注文すると、彼の友人であるガラズとシオマーラとがとても心配した様子で彼の元へと近寄ってきた。

「どうしたんだ、ハルガード？」と、シオマーラが聞いた。「いつもより遅いじゃないか。それになんだか悲しい空気をひきずってるぜ。金でも落としたか？ それか親戚、奥さんでも死んだか？」

「お金を落としたんじゃない」ハルガードは顔をしかめて言った。「俺のいとこのアリオッチが死んだんだが、その時甥っ子が言った一言が『年だからしかたないですよ』だとさ。アリオッチは俺よりも10才も下だったんだぞ」

「なるほど、そいつはひどいな。だがな、自分の番がいつくるかわからないからこそ、余生を楽しむ重要性に気づけたんじゃないか」と、ガラズが言った。彼は煙のたちこめるこの狭い飲み屋の同じ席に何時間もずっと座っていた。彼は自分の置かれた状況を呪うような人物ではなかった。

「人生は短い、その通りだな」と、シオマーラも賛成した。「だが、ちょっと感傷的な事を言わせてもらえば、自分が死んだ後に起こる出来事なんか誰も知らないんだ。もしかしたら慰めのようなものが起こるかもしれんな。例えば、ヴェルナカスとブーロルの話はしたかな？」

「いや、聞いてないと思う」と、ハルガードは答えた。

「ヴェルナカスはデイドラだ(と言ってシオマーラはフリンの雫を数滴、暖炉の方に飛ばし、雰囲気を作った)。これはずっと昔の話なんだが、ヴェルナカスは現存していると言えるだろう。不死のデイドラに時間なんてものは関係ないからな」

「事実、不死の概念というものは--」と、ガラズが口を挟んだ。

「我が友人を元気づける話をしてやろうというのに」とシオマーラは唸った。「お前さんが無神経なことをすれば、夜を徹しても話し終えられやしないじゃないか」

(シオマーラは差し当たっては不死の概念に触れることは諦めた)お前さんたちはその強力な力や名声にもかかわらず、ヴェルナカスのことを知らないだろう。確かに当時は基準が高かったのか、彼は弱々しいものとみなされていた。当然、彼は尊敬を得られない状況に怒り、下位のデイドラならではの反応を示した。残忍で凶暴になったのだ。

 とてつもない恐怖がコロヴィア西部の村々に一気に広まった。家族は皆殺しにあい、城は破壊され、果樹園や田畑には火が放たれ、その後その地には二度と作物が育たなくなってしまった。

 村人にとってさらに悪いことに、ヴェルナカスがオブリビオンから旧きライバルを迎えた。彼女はホラヴァサという誘惑のデイドラで、彼女はヴェルナカスをからかい、どれほど怒らせられるかを見ていた。

「あんた、村を1つ押し流したんだって？ そりゃ、すごいわね」と言って彼女はあざ笑った。「大陸を崩して見せたら、今よりちょっとだけ注目されるかもよ」

 ヴェルナカスは猛烈に怒った。その怒りはタムリエル全土を破壊するまでには至らなかったのだが、かといって、彼自身そうしたくないわけでもなかった。

 この怒れるデイドラに対抗しうる英雄が必要であった。幸運にも1人いたのである。

 彼の名前はブーロル、キナレスの祝福を受けた者だと言われていた。彼は狙った獲物は必ず射止めてしまう、人間離れの技を持っていた。彼は小さい頃、射撃の師匠たちを何度もイライラさせた。彼らはブーロルに足の置き方、石弓のつがえかた、弦の正しい握りかたなど、最も正しい射撃のやり方を教えた。しかし彼はルールを無視した。それでもなぜか、矢は必ず風に乗って、的一直線に飛んでいく。的が動いてようが止まっていようが関係なく、近かろうが何マイルも離れてようが、狙った的は必ず射止めた。

 ブーロルの元へ村長の1人が助けを求めに来て、彼はそれに応じた。残念なことに、彼は弓矢の名手ではあったが、馬ののりこなしはさほど上手ではなかった。森を抜けて、その村長の村、エヴンサコンへと向かった頃には、ヴェルナカスがすでに村人全員を皆殺しにしていた。ホラヴァサはそれを見て、あくびをこらえながら言った。

「小さな村の村長1人を殺すぐらいで有名になんてなれないわよ。わかってるわよね。あんたに必要なのは強い相手を倒すことよ。イスグラモルとかペリナル・ホワイトストレークとか--」と彼女は森から現われた人物をじっと見つめ、「あいつとかね！」と言った。

「誰だ？」ヴェルナカスはブルブルとふるえる村長の体にかみつきながら唸った。

「タムリエルの弓矢の名手よ。絶対に的を外さないの」

 ブーロルは弓を構え、デイドラを狙っていた。ヴェルナカスは笑い出しそうになった。なぜならブーロルは真っ直ぐ狙いをつけていなかったからである。しかし、彼は研ぎ澄まされた自己防衛の本能を持っていた。自信ありげなこの男からただよう何かが、ホラヴァサが嘘をついていないことを信じさせた。石弓が放たれた瞬間、ヴェルナカスは火の海の中へと姿を消した。

 矢は木に刺さっていた。ブーロルは立ちすくし、矢をじっと見つめた。彼は的を外したのだ。

 オブリビオンで、ヴェルナカスは怒っていた。あんな不死でもない人間から逃げ出すとは-- 末端の悪党でさえここまで臆病ではない。彼は自分自身の弱さと、自分が臆病な生き物である、ということを露呈してしまった。この状況をなんとかすべく策を練った彼は、デイドラの大公の中でももっとも恐ろしいとされるモラグ・バルの前へひざまづいた。
「ヴェルナカス、私はお前のことなど考えたことはなかったが」と、巨人は大声で言った。「お前は自身の価値を十二分に証明したのだ。お前はデイドラが神に祝福されたものより強力であることを、ムンダスの造りし者たちに示したのだ」

 オブリビオンの他の住人たちは(いつものことだが)モラグ・バルの見地に賛成の意を表明した。結局のところ、デイドラは常に、限りある命の者の手で負かされるのを気にしすぎるきらいがある。ヴェルナカスは「玉虫色の獣」、「追跡不可能な者」、「触れられない男」、「キナレスの死」などと讃えられた。モロウウィンドやスカイリムの僻地に彼を崇める神殿が建てられた。

 一方ではブーロルの離れ業の欠点が露呈され、二度と村の救助に呼ばれることはなかった。彼は狙いを外したことにひどく傷つき、隠遁者となり、弓を構えることもなくなった。数ヶ月後、彼はひっそりと誰からも思い出されぬままに死んだ。

「この話で本当に俺を勇気付けられるとでも？」とハルガードはあっけにとられて聞いた。「まだ虫の王マニマルコの話を聞いた時のほうが元気になったよ」

「待った。まだ話は終わってない」と言ってシオマーラは笑った。

 一年の時を経て、ヴェルナカスは自分の伝説が育ち、生まれたての信仰が彼の住処、オブリビオンから広がっていくさまに満足していた。彼の臆病さには磨きがかかり、さらなる残虐な怒りに身をゆだねるようになり、とても怠惰な生き物と化していた。彼の崇拝者たちは自分たちの崇める主の物語を語った。千もの弓の使い手から放たれた矢をすべて回避した、海の中を濡れずに渡った、いくら彼でもそれはないだろうというような逸話まで。ブーロルから退却した時の本当の話はありがたいことに忘れ去られていた。

 ホラヴァサが、多少色をつけた悪い知らせを彼に告げにきた。ヴェルナカスは自分の伸び行く評判に彼女が嫉妬していると喜んでいたので、ホラヴァサは冷ややかな笑みをうかべて話した。「あなたの神殿が襲われているわよ」

「誰がそんなことを？」彼は唸った。

「野の近くを通るもの全員よ。石を投げずにはいられないと感じるのね」とホラヴァサはうれしそうに言った。「皆を責めることはできないわ。神殿は『触れられない男』を象徴しているのだから。そんな的があったら誰が抵抗できるかしら？」

 ヴェルナカスはベールをめくり上げ、ムンダスの世界を眺めた。その知らせは本当であった。コロヴィア西部にある彼の神殿の1つを傭兵の大軍が囲み、石を投げつけては喜んでいたのだ。ヴェルナカスの崇拝者たちは神殿の中に身を潜め、奇跡が起こることを祈っていた。

 瞬時に、ヴェルナカスは傭兵の前に姿を現した。彼の怒りは今にも爆発しそうであった。しかしヴェルナカスが1人に手をかけるひまもなく、傭兵たちはさっと森の中へと逃げ込んだ。彼の崇拝者たちは木のドアを開け、喜びと恐れを感じ、ひざまづいた。その時、小石が1つヴェルナカスに当たった。
そしてまた1つ。ヴェルナカスは振り返って襲撃者の姿を探そうとした。その時石つぶてが雨あられと飛んできた。

 ヴェルナカスは傭兵たちの姿を見つけられなかった。しかし森の中から彼らの笑い声が聞こえてきた。「よけようともできなかった！」

「百発百中だ！」と別のバカ笑いが起こった。

 屈辱の唸りを上げ、猛襲を背にデイドラは神殿へと逃げ込んだ。背後のドアに石が当たり、彼の背中にドアがぶつかった。彼の顔は怒りと羞恥にゆがみ、つづいて苦痛の表情へと変わった。彼は震えながら後ろを振り向き、身を隠していた崇拝者たちを見た。彼らの信心はくだけちっていた。

「この神殿を建てる木材はどこで手に入れたのだ？」とヴェルナカスはうめくような声で聞いた。

「ほとんどはエヴンサコン村の近くにあった廃材です」と言って、高僧は肩をすくめた。

 ヴェルナカスはうなずいた。彼は前に倒れ、その背中には深い傷があった。ドアの木目に埋まっていた錆びた矢じりが石に当たってはずれ、彼の背中に突き刺さったのであった。デイドラは舞い上がる埃となって消えた。

 それからすぐに神殿は打ち捨てられ、ヴェルナカスは完全に忘れ去られる前に「限界と無能の守護霊」としてつかの間復活した。ブーロルの伝説はあまり知られるところとはならなかったが、こうして今も語り継がれている。私のような者にだ。そして私たちは弓矢の名手自身、死後知りえなかったこと-- 彼の最後に放った矢はちゃんと的を射たこと-- を知ることができたんだよ。</Dest>
    </String>
    <String List="1">
      <EDID>SkillMarksman4</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;

Father of the Niben


Translated and With Commentary 
by Florin Jaliil&lt;/p&gt;
[pagebreak]
[pagebreak]
&lt;p align=&quot;left&quot;&gt;
Introduction:
Writing the biography of anyone is a challenge.  Usually the problem lies in assessing one&apos;s sources, comparing the prejudices of one chronicle versus another versus another.  Waughin Jarth, I have been told, in writing his well-regarded series on the Wolf Queen of Solitude used over a hundred contemporary narratives.  I cannot complain about my task having a similar issue.

There is but one record of the man called Topal the Pilot, the earliest known Aldmer explorer of Tamriel.  Only four short verse fragments of the epic &quot;Father of the Niben&quot; have survived to present day, but they offer an interesting if controversial look at the Middle Merethic Era when Topal the Pilot may have sailed the seas around Tamriel.

Though &quot;Father of the Niben&quot; is the only written record of Topal the Pilot&apos;s voyages, it is not the only proof of his existence.  Among the treasures of the great Crystal Tower of Summerset Isle are his crude but fascinating maps, his legacy to all Tamriel.

The translation of the Aldmeri Udhendra Nibenu, &quot;Father of the Niben,&quot; is my own, and I accept that other scholars may disagree with some of my choice of words.  I cannot promise my translation lives up to the beauty of the original: I have only strived for simple coherence.

 
Fragment One:

   Second ship, the Pasquiniel, manned by pilot
   Illio, was to follow the southern pointing
   Waystone; and the third, the Niben, manned
   By pilot Topal, was to follow the north-east
   Pointing waystone; the orders from the
   Crystal Tower, they were to sail forth for
   Eighty moons and then return to tell.
   Only Niben returned to Firsthold, laden high with
   Gold and spice and fur and strange creatures,
   Dead and live.
   Though, alas, Old Ehlnofey Topal never found, he
   Told the tales of the lands he had visited to the
   Wonderment of all.
   For sixty-six days and nights, he sailed, over crashing
   Waves of dire intent, past whirlpools, through
   Mist that burned like fire, until he reached the
   Mouth of a great bay and he landed on a
   Sun-kissed meadow of gentle dells.
   As he and his men rested, there came a fearsome howl,
   And hideous orcs streamed forth from the murky
   Glen, cannibal teeth clotted with gore 


For centuries, strange crystalline balls were unearthed at the sites of ancient Aldmer shipwrecks and docks, peculiar artifacts of the Merethic and Dawn Eras that puzzled archeologists until it was demonstrated that each had a tendency to rotate on its axis in a specific direction.  There were three varieties, one that pointed southward, one that pointed northeast, and one that point northwest.

It is not understood how they work, but they seemed attuned to particular lines of power.  These are the &quot;waystones&quot; of the fragment, which each of the pilots used to point their craft in the direction they were assigned to go.  A ship with a name not mentioned in the fragment took his vessel north-west, towards Thras and Yokuda.  The Pasquiniel took the southern waystone, and must have sailed down toward Pyandonea.  Topal and his north-east waystone found the mainland of Tamriel.

It is clear from this fragment what the three ships were assigned to do - find a passage back to Old Ehlnofey so that the Aldmer now living in Summerset could learn what became of their old homeland.  As this book is intended to be a study of Topal the Pilot, there is scarcely room to dedicate to different theories of the Aldmeri exodus from Old Ehlnofey.

If I were using this poem as my only source, I would have to agree with the scholars who believe in the tradition that several ships left Old Ehlnofey and were caught in a storm.  Those who survived found their way to Summerset Isle, but without their waystones, they did not know what direction their homeland was.  After all, what other explanation is there for three ships heading in three opposite directions to find a place?

Naturally, only one of the ships returned, and we do not know if either or both of the other two found Old Ehlnofey, or perished at sea or at the hands of the ancient Pyandoneans, Sload, or Yokudans.  We must assume, unless we think the Aldmer particularly idiotic, that at least one of them must have been pointing in the right direction.  It may well have even been Topal, and he simply did not go north-east far enough.

So, Topal setting sail from Firsthold heads north-east, which coincidentally is the longest one can travel along the Abecean Sea without striking land of any kind.  Had he traveled straight east, he would have struck the mainland somewhere in what is now the Colovian West of Cyrodiil in a few weeks.  Had he traveled south-east, he might have reached the hump of Valenwood in a few days.  But our pilot, judging by his own and our modern maps, sailed in a straight line north-east, through the Abecean sea, and into the Iliac Bay, before touching ground somewhere near present day Anticlere in two months time.

The rolling verdant hills of southern High Rock are unmistakable in this verse, recognizable to anyone who has been there.  The question, of course, is what is to be made of this apparent reference to orcs occupying the region?  Tradition has it that the orcs were not born until after the Aldmer had settled the mainland, that they sprung up as a distinct race following the famous battle between Trinimac and Boethiah at the time of Resdayn.  

 
It is possible that the tradition is wrong.  Perhaps the orcs were an aboriginal tribe predating the Aldmeri colonization.  Perhaps these were a cursed folk -- &quot;Orsimer&quot; in the Aldmeris, the same word for &quot;Orc&quot; - of a different kind, whose name was to be given the orcs in a different era.  It is regrettable that the fragment ends here, for more clues to the truth are undoubtedly lost.

What&apos;s missing between the first fragment and the second is appreciable.  It must be more than eighty months that have passed, because Topal is on the opposite side of mainland Tamriel now, attempting to sail south-west to return to Firsthold, after his failure at finding Old Ehlnofey.

Fragment Two:

   No passage westward could be found in the steely cliffs
   That jutted up like giant&apos;s jaw, so the Niben
   Sailed south.
   As it passed an sandy, forested island that promised
   Sanctuary and peace, the crew cheered in joy.
   Then exultation turned to terror as a great shadow rose
   From the trees on leathered wings like a unfurling Cape.
   The great bat lizard was large as the ship, but good pilot
   Topal merely raised his bow, and struck it in its Head.
   As it fell, he asked his Bo &apos;sun, &quot;Do you think it&apos;s dead?&quot;
   And before it struck the white-bearded waves, he
   Shot once more its heart to be certain.
   And so for another forty days and six, the Niben sailed south

We can see that in addition to Topal&apos;s prowess as a navigator, cartographer, survivalist, and raconteur, he is a master of archery.  It may be poetic license, of course, but we do have archeological proof that the Merethic Aldmer were sophisticated archers.  Their bows of layers of wood and horn drawn by silver silk thread are beautiful, and still, I have heard experts say, millennia later, very deadly.

It is tempting to imagine it a dragon, but the creature that Topal faces at the beginning of this fragment sounds like an ancestor of the cliffracer of present day Morrowind.  The treacherous cliff coastline sounds like the region around Necrom, and the island of Gorne may be where the nest of the &quot;bat lizard&quot; is.  No creatures like that exist in eastern Morrowind to my knowledge at the present day.

Fragment Three:

   The fetid, evil swamp lands and their human lizards
   Retreated to the east, and Topal and his men&apos;s
   Hearts were greatly gladdened by the sight of
   Diamond blue, pure, sweet ocean.
   For three days, they sailed in great cheer north-west
   Where Firsthold beckoned them, but hope died
   In horror, as land, like a blocking shield rose
   Before them.
   Topal the Pilot was sore wroth, and consulted he
   The maps he had faithfully drawn, to see
   Whether best to go south where the
   Continent must end, or take the river that
   Snaked through a passage north.
   &quot;North!&quot; cried he to his sad men. &quot;North we go
   Now! Fear not, north!&quot;
 
Tracing Topal&apos;s movements, we see that he has skirted the edge of Morrowind and delved into southern Blackmarsh, seemingly determined to follow his waystone as best as he can.  The swamp he is leaving is probably near present day Gideon.  Knowing what we now know about Topal&apos;s personality, we can understand his frustration in the bay between Black Marsh and Elsweyr.

Here is a man who follows his orders explicitly, and knows that he should have been going south-east through river ways to reach Firsthold.  Looking at his maps, we can see that he attempted to find passages through, as he has mapped out the Inner Sea of Morrowind, and several of the swampy tributaries of Black Marsh, no doubt being turned away by the disease and fierce Argonian tribes that dissuaded many other explorers after him.

With a modern map of Tamriel in hand, we can see that he makes the wrong choice in electing to go north-east instead of pushing southward.  He could not have known then that what he perceived to be the endless mainland was only a jutting peninsula.  He only knew that he had traveled too far southward already, and so he made a smart but incorrect decision to go up the river.

It is ironic that this great miscalculation would today bear his mark of history.  The bay he thought was an endless ocean is now known as Topal Bay, and the river that took him astray shares the name of his boat, the Niben River.

Fragment Four:

   The cat demons of four legs and two ran the river&apos;s
   Length, always keeping the boat in their
   Green-eyed sight, hissing, and spitting, and
   Roaring with rage.
   But the sailors never had to brave the shores, for
   Fruit trees welcomed them, dropping their
   Arms down to the river&apos;s edge as if to
   Embrace the mer, and the men took the
   Fruit quickly before the cats could pounce.
   For eleven days, they traveled north, until they came
   To a crystalline lake, and eight islands of
   Surpassing beauty and peace.
   Brilliant flightful creatures of glorious colors
   Greeted them in Aldmeri language,
   Making the mer wonder, until they
   Understood they were only calling back
   The word they were speaking without
   Understanding it, and then the sailors
   Laughed.
   Topal the Pilot was enchanted with the islands
   And the feathered men who lived there.
   There the Niben stayed for a moon, and the bird
   Men learned how to speak their own words,
   And with taloned feet, to write.
   In joy for their new knowledge, they made Topal
   Their lord, giving him their islands for the
   Gift.
   Topal said he would return someday, but first he
   Must find the passage east to Firsthold, so
   Far away.

This last fragment is bittersweet for a number of reasons.

We know that this strange, friendly feathered people the Pilot encounters will be lost - in fact, this poem is the only one where mention is made of the bird creatures of Cyrodiil.  The literacy that Topal gives them is evidently not enough to save them from their eventual fate, likely at the hands of the &quot;cat demons,&quot; who we may assume are ancient Khajiiti.

We know that Topal and his crew never find a route from the eight islands which are the modern day Imperial City through to the Iliac Bay.  His maps tell the tale where this lost poem cannot.

We see his hand as he traces his route up the Niben to Lake Rumare; and, after attempting a few tributaries which do not lead him where he wants to go, we can imagine Topal&apos;s frustration -- and that of his long-suffering crew -- as they return back down the Niben to Topal Bay.

There, they evidently discovered their earlier mistake, for we see that they pass the peninsula of Elsweyr.  Eventually they traveled along its coastline, past the shores of Valenwood, and eventually home.  Usually epic tales end with a happy ending, but this one begins with one, and the means to which it was accomplished is lost.

Besides the extraordinary bird creatures of present day Cyrodiil, we have caught glimpses of ancient orcs (perhaps), ancient cliff-racers, ancient Argonians, and in this fragment, ancient Khajiit.  Quite a history in a few lines of simple verse, all because a man failed to find his home, and took all the wrong turns to retrace his steps back.</Source>
      <Dest>ニベンの父
フローリン・ジェリル 翻訳・批評

序文: 
 誰かの伝記を書くことは難しい。題材の人物を見極めるにも、いつも何冊もの年代記に書かれた偏った記述を見比べなければならない。以前、聞いたことがあるのだが、ウォーヒン・ジャースは彼の代表作『ソリチュードの狼の女王伝記』を書くのに100冊を超える同時代の物語を調査した。似たようなことをするものとしては、この程度のことで不平を言えない。

 ここにある男の記録がある。名前は水先人トパル、タムリエルの初期のアルドメリ探検家として知られる。叙事詩『ニベンの父』は、現代にわずかに4つの断片を残すのみである。しかし、これらの断片が、水先人トパルがタムリエルの周りの海を航海していたかもしれないという、論争の余地ある面白い見解を神話紀中期に提供した。

『ニベンの父』は水先人トパルの航海を書き連ねた記録文書にすぎないが、彼の存在を証明するだけのものではない。サマーセット島にある大水晶塔の財宝の中に、彼の荒削りだが人を魅了する地図がある。それは彼が全タムリエルに残した遺産である。

 アルドメリの“Udhendra Nibenu”の翻訳、『ニベンの父』は私の作品であり、他の学者は私の選ぶ言葉に賛意を示さないかもしれない。私は原作の美しさに応える翻訳に仕上がる保障はできない。私はただシンプルで首尾一貫したものを目指す。


断章 1

 二番目の船にはパスクイニエルが乗っており、水先案内人は
 イリオ、「道の石」の指す南方へと
 向かった 三番目の船にはニベンが乗っており、
 水先案内人はトパル、彼らは「道の石」の指す
 北東へと向かった
 水晶塔から命令を受け、
 八十ヶ月の航海をし報告に戻る
 ニベンだけファーストホールドへと戻り、そこには
 金や香辛料、毛皮、生きてる死んでるに関わらず
 変わった生き物が空高く積まれていた
 エルノフェイのトパルはなにも見つけられなかったが
 航海で訪れた驚きの地
 すべての話を語った
 六十六昼夜、彼は激しい波に打たれ、
 渦巻きをやりすごし、
 炎のように焼き付ける霧の中を航海していたところ
 大きな湾口に着き、
 彼らはおだやかな谷の陽光に輝く野原に降り立った
 乗員が皆休んでいると恐ろしいうなり声が聞こえてきた
 真っ暗な谷から見るもおぞましい海の怪物が姿を現した
 人を食べてしまう歯には血の塊がついていた


 何世紀もの間、古代アルドメリの難破船やら桟橋から、奇妙な水晶玉のようなものが発掘された。それは深遠の暁―神話紀の芸術品で、それぞれが具体的な方向へその軸を回転させる性能のものであるとわかるまで、考古学者たちは頭を悩ませた。それは南を指すもの、北東を指すもの、北西を指すものの3種類あった。

 それらがどのようにして動くのかはわからないが、ある特定の力と波長が合うつくりになっているようだった。これが「道の石」のかけらであった。それぞれの船の水先案内人が自分の船を行きたい方向へ向かわせるのに使っていた。北西の道の石を持つ船は、船体を北西のスラスやヨークダへ向かっていった。パスクイニエルは南の道の石へ、ピアンドニアへ向かって航海しなければならなかった。トパルと彼の北東の道の石はタムリエルの本土を見つけた。

 この断章から、3隻の船が旧エルノフェイへ戻る道を探すよう指令を受けていたことがわかる。今もサマーセット島で生きるアルドメリが、祖国の姿を知るためであった。本書は水先人トパルの研究を目的としており、アルドメリが旧エルノフェイから集団移動したことに関する説を論じる余地はない。

 この詩を自書の引用元としてのみ使うならば、数隻の船は旧エルノフェイを去ったあと嵐に遭ったという言い伝えを信じている学者に賛成する。生き残った人々はサマーセット島へ帰る道を見つけたが、「道の石」を持っていなかったため祖国がどちらの方角にあるのかはわからなかった。結局、この3隻がまったく別の3つの方向へある1ヶ所を探しにいく理由はどこにあるのだろうか？

 もちろん1隻だけ戻ってはきたが、ほか2隻のうち1隻、もしくは2隻ともが旧エルノフェイを見つけられたのか、海上で滅びてしまったのか、古代ピアンドニア、スロード、ヨークダの近くまで行けたのかどうかはわからない。アルドメリが特に頭がおかしいのでなければ、3隻中少なくとも1隻は正しい方向へ向かっていたものと思われる。それがトパルであったのだろうが、彼は北東といってもそれほど遠くまでは行かなかったのであろう。

 トパルは船をファーストホールドから北東へ出した。偶然にもほかのどんな陸地も見つけずにアビシアン海へと向かう航海ルートであった。もし彼が東へ真っ直ぐ向かっていたら、現代のシロディールのコロヴィア西部へ数週間のうちに到着し、もし南東へ向かっていたら数日でヴァレンウッドの丘へ到着していた。しかしこの水先案内人は、自分を信じて、我々が現代でも使う地図を頼りに、アビシアン海を抜け北東へ真っ直ぐ船を走らせ、イリアック湾へと入っていき、出航して2ヶ月後には現代のアンチクレールの近くの土地へと辿り着いた。

 この詩の中で、南方にある緩やかな起伏の丘があるところと言えば、ハイロックとしか思えない。その場にいたものは誰でもそう思ったであろう。当然、問題は海の怪物がその地にいたとするこの明確な言及は何なのかということだ。怪物はアルドメリが入植するまで出現しておらず、広がったのはレスデインの時代、トリニマックとボエシアの有名な戦いの後のことだからである。


 言い伝えが間違っている可能性もある。海の怪物はアルドメリの植民地化より前にいた原住民だったのではないだろうか。おそらく呪われた人--― アルドメリでいう「オーシマー」で「オーク」と同じ言葉-- とは別の生き物、つまり別時代の海の怪物に同じ名前が与えられたのであろう。この詩がここで終わってしまったのは実に残念で、そこには残された疑問を晴らす手がかりがあったであろう。

 一つ目の断章と二つ目の断章の間は、かなりの部分が失われた。その間にさらに80ヶ月が過ぎたに違いない。なぜならトパルはその時タムリエルの逆側におり、旧エルノフェイを見つけられなかった後で、南西のファーストホールドへ戻るよう航海の準備をしているからだ。

断章 2

 網でできた絶壁が巨大なあごのように突き出ており、
 西の方には航路がないことがわかり、
 ニベンは南へと船を出した。
 聖域と平和を約束する
 砂と森林に覆われた島を通りすぎた時、
 乗組員は喜び騒いだ
 だが垂れ下がった岬に似た革でできた羽のような木の上に
 巨大な影が現れた時、歓喜は恐怖へと変わっていた
 船ほどの大きさのコウモリトカゲであったが
 よい水先案内人であるトパルはただ弓を構え、その頭に一撃を加えた
 トカゲは倒れ、トパルは船員長に聞いた「死んだかな？」
 トカゲが白波にぶつかる前に、今度は心臓にとどめを刺した
 それから四十日と六日、ニベンは南へ船を走らせた

 トパルの案内人、製図家、生存能力、談話家としての武勇伝に加えて、弓矢の名手であることがわかる。もちろん詩的許容であるが、神話紀のアルドメリは洗練された射手であったことは考古学的にも証明されている。彼らの弓は木を重ねたもので、銀の絹糸で警笛が下げられており美しいものだった。何千年も前の専門家も絶賛している。

 この断章の初めでトパルが立ち向かう生き物は、その怪物は竜を思い起こさせるが、現代のモロウウィンドにいる崖に住む種族の祖先のようだ。海岸線の足場の悪い不安定な崖はネクロムのように思える。ゴルン島は「コウモリトカゲ」の巣であるのかもしれない。ただし、私が今知る限りの情報では、モロウウィンド東部にそのような生き物はいない。

断章 3

 悪臭のただよう、邪悪な沼地でヒトトカゲは
 東に撤退し、トパルと仲間たちの心臓は
 ダイヤモンドブルーの澄み切ったすばらしい海を
 目にし、喜びに打たれた
 三日間、彼らは大歓声の中、北西へと船を進めた
 ファーストホールドは彼らを手招きしたが、希望はついえた
 恐怖の中、上陸すると防御の盾が
 立ちはだかるようだった
 水先人トパルはひどく憤怒し、彼が正確にひいた地図を調べた
 南へ行く最善の航路は、大陸の終わりはどこなのか
 北へ蛇行する川を進むべきか
 「北だ！」彼は悲しい表情を浮かべる仲間に叫んだ
 「今すぐ北へ行くんだ！ 大丈夫、北だよ！」

 トパルの動きを追うと、彼はモロウウィンドの端を通り、ブラック・マーシュ南部を探求しているのがわかる。見たところ、できるかぎり彼の「道の石」に従うように決めているようだ。彼が去ろうとしている沼地は、おそらく現代のギデオンの近くであろう。我々は今トパルの性格を知ることで、ブラック・マーシュとエルスウェーアの間の湾で彼の感じた失意を感じることができる。

 彼は、積極的に自分の使命に従い、河を通って南東に向かい、ファーストホールドへ到着する。彼の地図を見ると、モロウウィンドの内海へ緻密に計画を練っている。彼が通行可能な水路、つまりブラック・マーシュからの泥の多い支流のいくつかを通ろうとしたのがわかる。確かに彼の後、ほかの多くの探検家が、病気や獰猛なアルゴニアンの襲撃によって探検を思い止めさせられた。

 今、手元にある現代のタムリエルの地図を参照すると、彼が南へ行くべきところで北東への道を選んでいたという間違いに気づく。当時の彼には、果てしない本土はただの突出した半島であるとは知る由もなかった。彼は既に南へと遠く旅していることに気付き、河を上るという賢明な、しかし誤った判断を下した。

 この大きな誤算が歴史上において彼の評価を下げることになってしまったのは皮肉なことである。彼が果てしなく続く海だと思ったのは湾で、今日ではトパル湾として知られている。また、彼が道に迷ってしまった河は、船の名前を分けてニベン河とされている。

断章 4

 動物のように歩いたり、直立して歩いたりする猫の悪霊たちが
 河沿いを駆けながらも、緑色の目は常に船に合わせ、
 シューシューと息をもらし、唾をはきながら怒りの
 ふるえた声をあげている
 木には果物がなっており船員たちを誘惑するが、
 河岸に降り立つ勇気はまったくなかった
 腕を河岸へ下ろしつかみとろうとし、
 猫が飛びつく前にすばやく果物をつかんだ
 十一日間にかけて彼らは北へと進み
 ようやく水晶のようにきらめく湖にたどりつき
 そこには美しさと平和を超越するかのような
 八つの島があった
 輝く色をした光まばゆい空飛ぶ生き物が
 彼らに向かってアルドメリ語で挨拶をしてきた
 船員たちは彼らが何を言っているのか分からなかったが
 ただ単純に彼らの言葉を繰り返しているのだと気づいた
 彼らの言葉を理解しているわけではない
 でも何かしゃべっている
 船員は笑った
 水先人トパルその島に魅了され
 そこには翼の生えた人種が生活していた
 ニベンもそこに一ヶ月過ごした
 そして鳥人は彼らの言葉を習った
 船員たちは彼らの言葉を習い
 鉤爪状の足での文字の書き方も習った
 新しい知識に喜び、彼らはトパルを自分たちの国王にし
 彼らの島を
 贈り物として捧げた
 トパルはいつの日か帰ろうと思っているので
 まず最初に東のファーストホールドへの水路を探さなければ
 遥か彼方の

 最後の断章はいくつかの理由もあってほろにがい。

 我々は、水先案内人が出会ったこの奇妙で親切な翼の生えた人々は絶滅することを知っている。 ―実際に、シロディールのこの鳥の生き物にふれているのは、この詩だけである。トパルは彼らに読み書きの能力を与えたが、残念ながら彼らを最後の運命から助ける力にはならなかった。多分「猫の悪霊」ことカジートの祖先の手にかかったのであろう。

 トパルと船員たちは、8つの島からの航路(現代のシロディールからイリアック湾を通る)を見つけることはできない。彼の地図が、詩に残されていない物語を語っている。
 彼らはニベン河から上がってルマーレ湖への航路を取ったことがわかる。またそのあと彼の目的の場所へはたどり着けない支流を試してみたようだが、トパルの失意が感じられる。彼とともに長く苦しんだ船員たちの失意も同様だ。彼らはニベン河からトパル湾へと戻っていった。

 ここで彼らの初期の間違いが決定的になる。エルスウェーアの半島を通ったことが原因だったのだ。結果的に彼らは海岸線を旅し、ヴァレンウッドの海岸を通って祖国へと帰っていった。普通、叙事詩であれば幸せな結末で終わるのだが、これらの詩は1つ1つで孤立し、完成部分が失われている。

 現代のシロディールの奇妙な鳥の生き物に加えて、オーク(おそらく)の祖先や崖に住む種族の祖先、アルゴニアンの祖先、この最後の断章でカジートの祖先を垣間見られた。この単調な詩の数行に歴史が確かに息づいている。それというのも、1人の男が帰路を見失い、ありとあらゆる間違った方向へ行きつ戻りつしなければならなかったからだ。</Dest>
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The Black Arrow
Part II

By
Gorgic Guine&lt;/p&gt;
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&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/O_letter.png&apos;&gt;n the last dinner in my employ at the palace, the Duchess, quite surprisingly, had invited the mayor of Moliva and Master Hiomaste himself among her other guests. The servants&apos; gossip was manic. The mayor had been there before, albeit very irregularly, but Hiomaste&apos;s presence was unthinkable. What could she mean by such a conciliatory gesture?

The dinner itself progressed along with perfect if slightly cool civility among all parties. Hiomaste and the Duchess were both very quiet. The Mayor tried to engage the group in a discussion of the Emperor Pelagius IV&apos;s new son and heir Uriel, but it failed to spark much interest. Lady Villea, elderly but much more vivacious than her sister the Duchess, led most of the talk about crime and scandal in Eldenroot.

&quot;I have been encouraging her to move out to the country, away from all that unpleasantness for years now,&quot; the Duchess said, meeting the eyes of the Mayor. &quot;We&apos;ve been discussing more recently the possibility of her building a palace on Moliva Hill, but there&apos;s so little space there as you know. Fortunately, we&apos;ve come to a discovery. There is a wide field just a few days west, on the edge of the river, ideally suited.&quot;

&quot;It sounds perfect,&quot; the Mayor smiled and turned to Lady Villea: &quot;When will your ladyship begin building?&quot;

&quot;The very day you move your village to the site,&quot; replied the Duchess of Woda.

The Mayor turned to her to see if she was joking. She obviously was not.

&quot;Think of how much more commerce you could bring to your village if you were close to the river,&quot; said Lady Villea jovially. &quot;And Master Hiomaste&apos;s students could have easier access to his fine school. Everyone would benefit. I know it would put my sister&apos;s heart to ease if there was less trespassing and poaching on her lands.&quot;

&quot;There is no poaching or trespassing on your lands now, Your Grace,&quot; frowned Hiomaste. &quot;You do not own the jungle, nor will you. The villagers may be persuaded to leave, that I don&apos;t know. But my school will stay where it is.&quot;

The dinner party never really recovered happily. Hiomaste and the Mayor excused themselves, and my services, such as they were, were not needed in the drawing room where the group went to have their drinks. There was no laughter to be heard through the walls that evening.

The next day, even though there was a dinner planned for the evening, I left on my usual walk to Moliva. Before I had even reached the drawbridge, the guard held me back: &quot;Where are you going, Gorgic? Not to the village, are you?&quot;

&quot;Why not?&quot;

He pointed to the plume of smoke in the distance: &quot;A fire broke out very early this morning, and it&apos;s still going. Apparently, it started at Master Hiomaste&apos;s school. It looks like the work of some traveling brigands.&quot;

&quot;Blessed Stendarr!&quot; I cried. &quot;Are the students alive?&quot;

&quot;No one knows, but it&apos;d be a miracle if any survived. It was late and most everyone was sleeping. I know they&apos;ve already found the Master&apos;s body, or what was left of it. And they also found that girl, your friend, Prolyssa.&quot;

I spent the day in a state of shock. It seemed inconceivable what my instinct told me: that the two noble old ladies, Lady Villea and the Duchess of Woda, had arranged for a village and school that irritated them to be reduced to ashes. At dinner, they mentioned the fire in Moliva only very briefly, as if it were not news at all. But I did see the Duchess smile for the first time ever. It was a smile I will never forget until the day I die.

The next morning, I had resolved to go to the village and see if I could be of any assistance to the survivors. I was passing through the servants&apos; hall to the grand foyer when I heard the sound of a group of people ahead. The guards and most of the servants were there, pointing at the portrait of the Duchess that hung in the center of the hall.

There was a single black bolt of ebony piercing the painting, right at the Duchess&apos;s heart.

I recognized it at once. It was one of Missun Akin&apos;s arrows I had seen in his quiver, forged, he said, in the bowels of Dagoth-Ur itself. My first reaction was relief: the Dunmer who had been kind enough to give me a ride to the palace had survived the fire. My second reaction was echoed by all present in the hall. How had the vandal gotten past the guards, the gate, the moat, and the massive iron door?

The Duchess, arriving shortly after I, was clearly furious, though she was too well bred to show it but by raising her web-thin eyebrows. She wasted no time in assigning all her servants to new duties to keep the palace grounds guarded at all times. We were given regular shifts and precise, narrow patrols.

The next morning, despite all precautions, there was another black arrow piercing the Duchess&apos;s portrait.

So it continued for a week&apos;s time. The Duchess saw to it that at least one person was always present in the foyer, but somehow the arrow always found its way to her painting whenever the guard&apos;s eyes were momentarily averted.

A complex series of signals were devised, so each patrol could report back any sounds or disturbances they encountered during their vigil. At first, the Duchess arranged them so her castellan would receive record of any disturbances during the day, and the chief of the guard during the night. But when she found that she could not sleep, she made certain that the information came to her directly.

The atmosphere in the palace had shifted from gloomy to nightmarish. A snake would slither across the moat, and suddenly Her Grace would be tearing through the east wing to investigate. A strong gust of wind ruffling the leaves on one of the few trees in the lawn was a similar emergency. An unfortunate lone traveler on the road in front of the palace, a completely innocent man as it turned out, brought such a violent reaction that he must have thought that he had stumbled on a war. In a way, he had.

And every morning, there was a new arrow in the front hall, mocking her.

I was given the terrible assignment of guarding the portrait for a few hours in the early morning. Not wanting to be the one to discover the arrow, I seated myself in a chair opposite, never letting my eyes move away for even a second. I don&apos;t know if you&apos;ve had the experience of watching one object relentlessly, but it has a strange effect. All other senses vanish. That was why I was particularly startled when the Duchess rushed into the room, blurring the gulf for me between her portrait and herself.

&quot;There&apos;s something moving behind the tree across the road from the gate!&quot; she roared, pushing me aside, and fumbling with her key in the gold lock.

She was shaking with madness and excitement, and the key did not seem to want to go in. I reached out to help her, but the Duchess was already kneeling, her eye to the keyhole, to be certain that the key went through.

It was precisely in that second that the arrow arrived, but this one never made it as far as the portrait.

I actually met Missun Akin years later, while I was in Morrowind to entertain some nobles. He was impressed that I had risen from being a humble domestic servant to being a bard of some renown. He himself had returned to the ashlands, and, like his old master Hiomaste, was retired to the simple life of teaching and hunting.

I told him that I had heard that Lady Villea had decided not to leave the city, and that the village of Modiva had been rebuilt. He was happy to hear that, but I could not find a way to ask him what I really wanted to know. I felt like a fool just wondering if what I thought were true, that he had been behind Prolyssa&apos;s tree across the road from the gate every morning that summer, firing an arrow through the gate, across the lawn, across the moat, through a keyhole, and into a portrait of the Duchess of Woda until he struck the Duchess herself. It was clearly an impossibility. I chose not to ask.

As we left one another that day, and he was waving good-bye, he said, &quot;I am pleased to see you doing so well, my friend. I am happy you moved that chair.&quot;</Source>
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黒い矢 第2巻
ゴージック・グィネ 著 &lt;/p&gt;
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&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/O_letter.png&apos;&gt; 私が女公爵の邸宅で従事した最後の晩餐会には、驚いたことに、モリヴァ村長とヒオメイストが他の客と共に招かれていたのである。召使いたちは噂話に夢中である。村長の訪問は以前にもあったが、非常に稀である。しかし、ヒオメイストの出席は考えられなかった。女公爵のこのような行為は何を意味しているのだろうか？

 他の会食に比べればいささか冷たい雰囲気が漂っていたが、晩餐会そのものは滞りなく首尾よく進んでいた。ヒオメイストも女公爵も、口数は共に非常に少ない。皇帝ペラギウス四世に新しく生まれた息子と後継者であるユリエルについて、一同に議論を投げかけようとした村長であったが、その試みは人々の興味を余り惹かず失敗に終わってしまった。すると、ヴィルア卿夫人-- 年上ではあったが、妹の女公爵よりも快活である-- が、エルデン・ルートでの犯罪とスキャンダルとについて水を向けた。

「ここ数年、情勢が悪くなっているから、エルデン・ルートから離れるよう姉に言ったんです」と言って女公爵は村長と目を合わせた。「つい最近もモリヴァ丘に彼女の邸宅を建てられないか、そのことを話し合ったばかりです。でも、ご存じの通り、あそこはスペースが足りないでしょう？ でも運よく、良いところを見つけました。ここから数日ばかり西の方の川岸の広い野原で、本当に理想的なところです」

「それは非常に結構ですね」と、言って村長は微笑むと、ヴィルア卿夫人の方に顔を向けた。「建設はいつから始められますかな？」

「その場所にあなたの村を移した、その日からね」とウォダ女公爵は言葉を返した。

 村長は女公爵が冗談を言っているのだと思って彼女を見た。しかし冗談ではなかった。

「川岸に村を移したら、どれほど商益が上がるか考えてみてください」とヴィルア卿夫人は陽気に言った。「それに、ヒオメイストの学生たちも、その素晴らしい学校に通い易くなるでしょう？ みんなのためになるんですよ。そうすれば、妹の土地を勝手に踏み荒らす者も少なくなり、心安らかになれるでしょうね」

「今はあなたの土地に入り込むようなものたちはいませんよ」とヒオメイストは顔をしかめた。「このジャングルはあなたのものではありませんし、いずれそうなることもありませんでしょう。村人たちがここを出て行くよう説得されるのは構いませんが、私の学校が移ることはありませんよ」

 それから、晩餐会が和やかな調子に戻ることは決してなかった。ヒオメイストと村長が中座を申し出て、一同も客間に酒を求めて出て行き、私が呼ばれることもなかった。その夜は、壁越しに笑い声が漏れてくることはなかった。

 翌日、その夜も夕食会が予定されていたが、いつものように私はモリヴァへと足を運ぼうとしていた。しかし、跳ね橋に差し掛かる前に、衛兵が私を連れ戻して言った。「何処に行くんだ、ゴージック？ まさか村じゃないだろうな？」

「どうして行けないの？」

 彼は遠くに立ち昇る煙を指さした。「今朝早くに火事が起きて、今も燃えてる。どうやら出火元はヒオメイスト学校だ。山賊の仲間の仕業だろうな」

「ステンダールよ！」と私は叫んだ。「学生は大丈夫ですか？」

「分からないが、生き残ってたら奇跡だろうな。未明の出来事で、ほとんどみんな寝入ってただろうからね。師匠の遺体、いや、『師匠だったもの』は見つかったそうだよ。それに、君の友達の女の子、プロリッサの遺体もね」

 その日は失意のうちに過ごした。そんなことはありえないとは思ったが、私はあの2人の老貴族、ヴィルア卿夫人とウォダ女公爵が村と学校にいらだちを覚え、それらを灰にしてしまおうと企んだのではないかと直感した。夕食の席では、たいしたニュースでもないかのように、モリヴァでの火災についてほんの少し触れるだけであった。しかし、私は初めて女公爵が笑うのを見たのである。その笑顔を、私は死ぬまで決して忘れないであろう。

 翌朝、私は村に行って、生き残った人々の手伝いが何かできないか見に行ってみることに決めた。召使いの間を抜けて豪華なロビーに差し掛かったところで、前の方から何人かの声が聞こえてきた。そこには衛兵とほとんどの召使いが集まっていて、ホールの中央に掛けられている女公爵の肖像画を指さしていた。

 肖像画の女公爵のまさに心臓の位置を、1本の黒檀でできた矢が刺し貫いていたのである。

 私はすぐに気づいた。それはミッソン・エイキンのものだ。彼が見せてくれた矢筒の中にあった1本、彼いわく、ダゴス・ウルで鍛え上げられた代物である。私はまず最初に安心した。親切に自分を邸宅まで乗せて来てくれたダンマーは、生き残っていたのだ。そして次に、玄関に集まった一同と同じことを考えた。どうやって、衛兵、門、堀、そして、分厚い鉄の正門を突破できたのだろうか？

 私のやや後から来た女公爵は、明らかに激怒していたが、育ちの良さからか、その薄い眉を上げてみせただけであった。早急に召使い全員に、始終、邸宅の敷地を警備するよう新たな仕事を命令した。私たちは普段の仕事に加えて、厳重な警備を敷くことになった。

 翌朝、この厳戒態勢にも関わらず、新たな黒い矢がまたも女公爵の肖像画を刺し貫いた。

 こんなことが一週間も続いた。ロビーには少なくとも一人の人間を置くようにしていたが、どういうわけか、ほんの一瞬警備のものが目を離した隙に、いつも、矢が絵のところで発見されるのであった。

 警備する者たちの間で、寝ずの番の間に聞いた物音や不審な出来事を知らせるよう、一連の複雑な合図が考案された。最初は、日中の不審な出来事の報告は城主が、夜間の出来事の報告は衛兵隊長が受け取るように取り決められた。しかし、女公爵は夜眠れないということなので、結局彼女に直接伝えることになった。

 邸宅の雰囲気は、陰気から悪夢へと変わっていった。1匹の蛇が這い、堀を渡るのが目に入ったら、ウォダ女公爵は一目散に東の翼面に駈けて行き、丹念に調べ上げた。一陣の突風が芝生に生える木々の1本の葉をざわめかせただけでも、やはり「緊急事態」扱いだった。不運だったのは、偶然1人で邸宅の前を歩いていた旅行者たちである。彼らに何の罪も無いのは明白であるにも関わらず、まるで戦争に遭遇したように暴力が振るわれた。確かにある意味、戦争であった。

 そして毎朝、彼女をあざけるかのごとく、正面玄関には矢が突き刺さっていた。

 ある早朝の数時間、肖像画を警備する嫌な仕事に私も駆り出された。もう矢が見つからなければ良いのにと思いながら、その肖像画の正反対に置かれた椅子に腰掛けて、私は一瞬でも目を離さないようにした。ところで、読者には1つのものを眺め続けるという経験はあるだろうか？ それは奇妙な効果を生むものであった。ほかの全ての感覚が消え失せてしまうのだ。そのため、部屋に駆け込んできた女公爵が私と肖像画の間に立ちはだかった時には、驚いたものであった。

「門からの道のむかいの木の陰で何かが動いているのよ！」と彼女はわめいて、私を脇に追いやり、おたおたと金色の鍵をかけ始めた。

 彼女の体は乱心と興奮に震えて、鍵は上手くかからない。手を貸そうと彼女に近づいた時には、すでに女公爵の目は鍵穴を見つめてひざまづいていた。鍵は入ってくれたようである。

 まさに、その瞬間、矢が到達した。しかし、決して肖像画まで届かなかった。

 それから数年後、私がモロウウィンドで貴族を楽しませている頃、ミッソン・エイキンに再会した。私が邸宅の召使いから、名の知れた吟遊詩人に出世していたことに、彼は感心していた。彼自身はアシュランドに帰り、彼の師匠であるヒオメイストのように引退して、教師兼狩人という簡素な生活を送っていた。

 ヴィルア卿夫人は街を移さないことを決め、モリヴァの村は再建されたそうだと、彼に話した。それを聞いて彼は喜んだが、私が本当に知りたかったことを尋ねるきっかけは見つけられなかった。自分の考えは馬鹿げていると思ったからだ。つまり、あの夏の毎朝、門に対して道を挟んだところに生えていたプロリサスの木の陰から、門と芝生と堀と鍵穴を通り抜け、ウォダ女公爵の肖像画へと矢を放ち、最後には、彼女自身にも矢を放ったということだ。そんなことは明らかに不可能である。私は聞かないことにした。

 その日の内に別れたが、彼はさよならと手を振って、こう言った。「ゴージック、元気にやってそうでなによりだ。あの時は椅子を動かしてくれてありがとう」

</Dest>
    </String>
    <String List="1">
      <EDID>SkillSpeechcraft4</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


The Buying Game

By
Ababael Timsar-Dadisun&lt;/p&gt;
[pagebreak]
[pagebreak]
&lt;p align=&quot;left&quot;&gt;
So many people simply buy the items they need at the price they are given.  It&apos;s a very sad state of affairs, when the game is really open to all, you don&apos;t need an invitation.  And it is a game, the game of bargaining, to be played seriously and, I hasten to add, politely.  In Elsweyr, it is common for the shop-owner to offer the prospective buyer tea or sweetmeats and engage in polite conversation before commencing the business.  This eminently civilized tradition has a practical purpose, allowing the buyer to observe the wares for sale.  It is considered impolite not to accept, though it does not imply obligation on the part of the buyer.

Whether this particular custom is part of the culture or not, it&apos;s wise for the buyer and seller to greet one another with smiles and warm salutations, like gladiators honoring one another before the battle.

Bargaining is expected all over Tamriel, but the game can be broken if one&apos;s offer is so preposterously low that it insults the shop-keeper.  If you are offered something for ten gold pieces, try offering six and see where that takes you.  

Do not look like you&apos;re very interested, but do not mock the quality of the goods, even if they deserve it.  Much better to admire the quality of workmanship, but comment that, regretfully, you simply cannot afford such a price.  When the shop-keeper compliments your taste, smile, but try to resist the flattery.

A lot of the game depends on recognizing the types of shop-keepers and not automatically assuming that the rural merchant is ignorant and easily fooled, or the rapacious city merchant is selling shoddy merchandise. Caravans, it should be mentioned, are always good places to go to buy or trade.

Knowing what you&apos;re buying and from whom is a talent bought only after years of practice.  Know the specialties of certain regions and merchants before you even step foot in a shop.  Recognize too the prejudices of the region.  In Morrowind where I hail from, for example, Argonians are viewed with a certain amount of suspicion.  Don&apos;t be surprised or insulted if the shopkeepers follow you around the shop, assuming you&apos;re going to steal something.  Similarly, Nords, Bretons, and Cyrodiils are sometimes treated coolly by merchants in the Summerset Isles.  Of course, I don&apos;t know any shopkeepers anywhere, no matter their open- mindedness, who aren&apos;t alerted when a Khajiit or a Bosmer enters their shop.  Even Khajiiti and Bosmeri shopkeepers.  

If you see something you really like or need, buy it then and there at the best price you can get.  I cannot tell you how many times I passed up a rare and interesting relic, assuming that I could find it elsewhere in the region, perhaps at a larger town at a better price.  Too late, I discovered I was wrong, and when I returned to the shop weeks later, the item I wanted was gone.  Better to get a great purchase at a decent price and discover it again at a worse price than to miss out on your opportunities for ownership.  Occasionally impulsiveness is the best buying strategy.

Sense the moves of the game, and everyone can win. </Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


商売の才覚
アババエル・ティムサー・ダディサン 著 &lt;/p&gt;
[pagebreak]
[pagebreak]
&lt;p align=&quot;left&quot;&gt;

 とても多くの人がただ単純に、必要なものを表示されている価格で購入している。それは実に悲しい事態である。商売はすべての人に対して広く開かれているものであり、招待状も必要ない。それが商売というものであり、交渉のゲームでもある。しかしそれは真剣に遊ぶゲームでもある。さらに付け加えると、「丁寧に」だ。エルスウェーアでは、店主が物を買ってくれそうな客にお茶や砂糖菓子を提供したり、商売を始める前にきちんと会話をするのは普通なことである。この著しく文明化された伝統は、実用的な目的を持ち、買い物客は販売商品をじっくりと観察することができる。買い物客側にそうする義務があるわけではないが、受け入れないのは無作法ともとれる。

 この特殊な商慣習が文化として根付いているかどうかに関係なく、店主と買い物客がお互いに笑顔と暖かい言葉をもって挨拶をすることは賢明である。ちょうど、戦いを始める前のグラディエーターがする敬礼のように。

 交渉はタムリエル全土にわたって行われていることであるが、もし買い手の提示する額があまりにもばかげたものであれば、それは店主を侮辱することになり、ゲームは終わってしまう。もし、商品が10ゴールドで売り出されていたら、6ゴールドの値を付けてみて、どのあたりで折り合えるか様子を見る。

 非常に興味のあるふりをしてはいけないし、商品の質をバカにしてもいけない。たとえそれ相応のものであってもだ。細工品の質の高さに感嘆したとしても、非常に残念そうにしながら、ただその額では買えないと言うほうがいい。店主はあなたの趣味を誉め、ニッコリと笑いながらも、あなたのお世辞に抗おうとする。

 ほとんどのゲームの勝敗は、店主たちのタイプを判定できるかにかかっている。「田舎の商人は無知だから簡単にだませる」、「強欲な都市の商売人の売る商品は偽物」などと型にはめて見てはいけない。また、キャラバンは買い物にも取引にも向いていると言っておく。

 何を、どんな人物から買おうとしているかを知る才能は、何年も実践を重ねた結果もたらされるものである。店に入る前にその地域や商人の特質を知るべきである。その地域特有の先入観も知っておくべきだ。たとえば、私の出身地であるモロウウィンドではアルゴニアンは確実に疑念のまなざしで見られている。もし、店内を回るあなたの周りに店主がくっついてきて、自分が万引きするのではないかと見られているようであっても驚かず、侮辱されたと思わないことだ。同じく、ノルドやブレトン、そしてシロディールも、サマーセット島では時折商人に冷たくあしらわれることがある。もちろん、どこの場所のどんな店主がどれだけ広い心の持ち主であっても、カジートやボズマーが店に入る時は警戒心を示すであろう。たとえ店主自身がカジートやボズマーであってもだ。

 もし、本当に気に入った物や必要な物が見つかれば、その場で、自分の買える最高の値段で買うべきだ。他の大きな街ではもっと手ごろな価格で手に入れられるかもしれないと思い、私はまれにみる興味深い品々を何度逃してきただろうか。自分が間違っていたと気づく頃には時すでに遅しで、1週間後、店に戻って見てみると欲しかったその商品は消えているのだ。適正価格で買ったものが、もう一度見かけた時にはとても買えないようなさらに高い価格で売られていることがある。時には衝動買いが最高の作戦となる。

 ゲームの動きを察知できるようになれば、勝利は誰もが得られるものになる。</Dest>
    </String>
    <String List="1">
      <EDID>Book0WolfQueenV4</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


The Wolf Queen
Book Four


by
Waughin Jarth
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;i&gt;From the pen of the first century third era sage Montocai:&lt;/i&gt;
3E 109:
Ten years after being crowned Emperor of Tamriel, Antiochus Septim had impressed his subjects with little but the enormity of his lust for carnal pleasures. By his second wife, Gysilla, he had a daughter in the year 104, who he named Kintyra, after his great-great-great grandaunt, the Empress. Enormously fat and marked by every venereal disease known to the Healers, Antiochus spent little time on politics. His siblings, by marked contrast, excelled in this field. Magnus had married Hellena, the Cyrodiil Queen of Lilmoth -- the Argonian priest-king having been executed -- and was representing the Imperial interests in Black Marsh admirably. Cephorus and his wife Bianki were ruling the Hammerfell kingdom of Gilane with a healthy brood of children. But no one was more politically active than Potema, the Wolf-Queen of the Skyrim kingdom of Solitude.

Nine years after the death of her husband, King Mantiarco, Potema still ruled as regent for her young son, Uriel. Their court had become very fashionable, particularly for rulers who had a grudge to bear against the Emperor. All the kings of Skyrim visited Castle Solitude regularly, and over the years, emissaries from the lands of Morrowind and High Rock did as well. Some guests came from even farther away.


3E 110:
Potema stood at the harbor and watched the boat from Pyandonea arrive. Against the gray, breaking waves where she had seen so many vessels of Tamrielic manufacture, it looked less than exotic. Insectoid, certainly, with its membranous sails and rugged chitin hull, but she had seen similar if not identical seacraft in Morrowind. No, if not for the flag which was markedly alien, she would not have picked out the ship from others in the harbor. As the salty mist ballooned around her, she held out her hand in welcome to the visitors from another island empire.

The men aboard were not merely pale, they were entirely colorless, as if their flesh were made of some white limpid jelly, but she had been forewarned. At the arrival of the King and his translator, she looked directly into their blank eyes and offered her hand. The King made noises.

&quot;His Great Majesty, King Orgnum,&quot; said the translator, haltingly. &quot;Expresses his delight at your beauty. He thanks you for giving him refuge from these dangerous seas.&quot;

&quot;You speak Cyrodilic very well,&quot; said Potema.

&quot;I am fluent in the languages of four continents,&quot; said the translator. &quot;I can speak to the denizens of my own country Pyandonea, as well as those of Atmora, Akavir, and here, in Tamriel. Yours is the easiest, actually. I was looking forward to this voyage.&quot;

&quot;Please tell his highness that he is welcome here, and that I am entirely at his disposal,&quot; said Potema, smiling. Then she added, &quot;You understand the context? That I am just being polite?&quot;

&quot;Of course,&quot; said the translator, and then made several noises at the King, which the King reacted to with a smile. While they conversed, Potema looked up the dock and saw the now familiar gray cloaks watching her while they spoke with Levlet, Antiochus&apos;s man. The Psijic Order from the Summerset Isle. Very bothersome.

&quot;My diplomatic emissary Lord Vhokken will show you to your rooms,&quot; said Potema. &quot;Unfortunately, I have some other guests as well who require my attention. I hope your great majesty understands.&quot;

His Great Majesty King Orgnum did understand, and Potema made arrangements to dine with the Pyandoneans that evening. Meeting with the Psijic Order required all of her concentration. She dressed in her simplest black and gold robe and went to her stateroom to prepare. Her son, Uriel, was on the throne, playing with his pet joughat.

&quot;Good morning, mom.&quot;

&quot;Good morning, darling,&quot; said Potema, lifting her son in the air with feigned strain. &quot;Talos, but you&apos;re heavy. I don&apos;t think I&apos;ve ever carried such a heavy ten-year-old.&quot;

&quot;That&apos;s probably because I&apos;m eleven,&quot; said Uriel, perfectly aware of his mother&apos;s tricks. &quot;And you&apos;re going to say that as an eleven-year-old, I should probably be with my tutor.&quot;

&quot;I was fanatical about studying at your age,&quot; said Potema.

&quot;I am king,&quot; said Uriel petulantly.

&quot;But don&apos;t be satisfied with that,&quot; said Potema. &quot;By all rights, you should be emperor already, you understand that, don&apos;t you?&quot;

Uriel nodded his head. Potema took a moment to marvel at his likeness to the portraits of Tiber Septim. The same ruthless brow and powerful chin. When he was older and lost his baby fat, he&apos;d be a spitting image of his great great great great great granduncle. Behind her, she heard the door opening and an usher bringing in several gray cloaks. She stiffened slightly, and Uriel, on cue, jumped down from the throne and left the stateroom, pausing to greet the most important of the Psijics.

&quot;Good Morning, Master Celarus,&quot; he said, enunciating each syllable with a regal accent that made Potema&apos;s heart soar. &quot;I hope your accommodations at Castle Solitude meet with your approval.&quot;

&quot;They do, King Uriel, thank you,&quot; said Celarus, delighted and charmed.

Celarus and his Psijics entered the chamber and the door was shut behind them. Potema sat only for a moment on the throne before stepping off the dais and greeting her guests.

&quot;I am so sorry to have kept you waiting,&quot; said Potema. &quot;To think that you sailed all the way from the Summerset Isles and I should keep you waiting any longer. You must forgive me.&quot;

&quot;It&apos;s not all that long a voyage,&quot; said one of the gray cloaks, angrily. &quot;It isn&apos;t as if we sailed all the way from Pyandonea.&quot;

&quot;Ah. You&apos;ve seen my most recent guests, King Orgnum and his retinue,&quot; said Potema breezily. &quot;I suppose you think it unusual, me entertaining them, as we all know the Pyandoneans mean to invade Tamriel. You are, I take it, as neutral in this as you are in all political matters?&quot;

&quot;Of course,&quot; said Celarus proudly. &quot;We have nothing to gain or lose by the invasion. The Psijic Order preceded the organization of Tamriel under the Septim Dynasty and we shall survive under any political regime.&quot;

&quot;Rather like a flea on whatever mongrel happens along, are you?&quot; said Potema, narrowing her eyes. &quot;Don&apos;t overestimate your importance, Celarus. Your order&apos;s child, the Mages Guild, has twice the power you have, and they are entirely on my side. We are in the process of making an agreement with King Orgnum. When the Pyandoneans take over and I am in my proper place as Empress of this continent, then you shall know your proper place in the order of things.&quot;

With a majestic stride, Potema left the stateroom, leaving the grey cloaks to look from one to the other.

&quot;We must speak to Lord Levlet,&quot; said one of the grey cloaks.

&quot;Yes,&quot; said Celarus. &quot;Perhaps we should.&quot;

Levlet was quickly found at his usual place at the Moon and Nausea tavern. As the three grey cloaks entered, led by Celarus, the smoke and the noise seemed to die in their path. Even the smell of tobacco and flin dissipated in their wake. He rose and then escorted them to a small room upstairs.

&quot;You&apos;ve reconsidered,&quot; said Levlet with a broad smile.

&quot;Your Emperor,&quot; said Celarus, and then corrected himself, &quot;Our Emperor originally asked for our support in defending the west coast of Tamriel from the Pyandonean fleet in return for twelve million gold pieces. We offered our services at fifty. Upon reflection on the dangers that a Pyandonean invasion would have, we accept his earlier offer.&quot;

&quot;The Mages Guild has generously -- &quot;

&quot;Perhaps for as low ten million gold pieces,&quot; said Celarus quickly.

Over the course of dinner, Potema promised King Orgnum through the interpreter, to lead an insurrection against her brother. She was delighted to discover that her capacity for lying worked in many different cultures. Potema shared her bed that night with King Orgnum, as it seemed the polite and diplomatic thing to do. As it turned out, he was one of the better lovers she had ever had. He gave her some herbs before beginning that made her feel as if she was floating on the surface of time, conscious only of the gestures of love after she had found herself making them. She felt herself like the cooling mist, quenching the fire of his lust over and over and over again. In the morning, when he kissed her on the cheek, and said with his bald white eyes that he was leaving her, she felt a stab of regret.

The ship left harbor that morning, en route to the Summerset Isles and the imminent invasions. She waved them off to sea as she footsteps behind her. It was Levlet.

&quot;They will do it for eight million, your highness&quot; he said.

&quot;Thank Mara,&quot; said Potema. &quot;I need more time for an insurrection. Pay them from my treasury, and then go to the Imperial City and get the twelve million from Antiochus. We should make a good profit from this game, and you, of course, will have your share.&quot;

Three months later, Potema heard that the fleet of the Pyandoneans had been utterly destroyed by a storm that had appeared suddenly off the Isle of Artaeum, the home port of the Psijic Order. King Orgnum and all of his ships had been utterly annihilated.

&quot;Sometimes making people hate you,&quot; she said, holding her son Uriel close, &quot;Is how you make a profit.&quot;&lt;/p&gt;</Source>
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狼の女王 第4巻
ウォーヒン・ジャース 著
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筆: 第三紀1世紀の賢者モントカイ

第三紀109年
 タムリエルの皇冠を授かってから10年、アンティオチュス・セプティムは、臣下に彼の大いなる肉体的快楽の渇望以外の印象をほとんど与えなかった。104年、第2夫人グィシラとの間に産まれた娘は、彼の大叔母であった女帝の名にちなんでキンタイラと名付けられた。ふくよかに肥え太り、治療師が知る限り全ての性病の兆候が見られる皇帝は、政治に時間を費やすことはほとんどなかった。アンティオチュスの兄弟たちは、彼とは対照的に、この分野では彼より優れていた。リルモスのシロディールの女王ヘレナ--彼女の夫であったアルゴニアンの司祭王は処刑されてしまった--と結婚したマグナスは、ブラック・マーシュでの帝国権益に優れた手腕を見せていた。セフォラスと彼の妻ビアンキは、すくすくと育ちつつある子供達と共に、ハンマーフェルのギレイン王国を統治していた。しかし、スカイリムのソリチュード王国を統治する狼の女王ポテマほど、政治的に活躍していた者はいなかった。

 夫のマンティアルコ王が没してから9年、ポテマはなお摂政として幼い息子ユリエルの補佐に当たっていた。宮廷は大いに賑わい、とりわけ皇帝に反感を覚える為政者たちの集う所となっていった。スカイリムの全ての国王たちは何年も定期的にソリチュード城を来訪していた。モロウウィンドやハイロックなどの地からの使節団も同様だった。もっと遠い地方から来た者もいた。


第三紀110年
 ポテマは港に立ち、ピアンドニアから訪れるボートを見つめていた。灰色にうねる波々を掻き分けて進むタムリエル製の巨船を何度も見た事があるが、それと比べても決して風変わりには見えない。よく見ると確かに、薄く張られた帆やキチン質で無骨な船体は、そっくり同じとは言わないが、似たようなものをモロウウィンドで見たことがあるのだ。それどころか、明らかに外国のものであるあの旗がなければ、港に並ぶ他の船と見分けがつかなかったであろう。塩気の効いた霧の立ち込める中、彼女は別の島からの来訪者に向かって歓迎の意を込めて手を差し出した。

 そのボートに乗っている男たちは、ただ青白いというより全く色を持っていなかった。白みがかった透明なゼリーで作られたかのようだった。しかし、彼女は予めそのことを知っていた。国王と通訳者が降りて来ると、彼らの虚ろな目をしっかり見つめながらポテマは握手を求めた。国王は、雑音のような声を出した。

「オルグナム王であられます」と、たどたどしく通訳者が言った。「女王陛下の美しさを称えております。危険な航海の手助けをして頂いて、感謝の念を抱いておられます」

「とてもシロディール語がお上手ですのね」と、ポテマは言った。

「私は四大陸の言語に精通しております」と通訳者が言った。「アトモーラ、アカヴィル、それにこのタムリエルの住人とも、故郷のピアンドニアの住人と同様に会話することが出来ます。実際のところ、ここの言葉が最も簡単ですね。私も、この航海は楽しみにしていました」

「この地で陛下は歓迎されていると、それから、何か欲しいものがあれば取り計らうと伝えてください」とポテマは笑って言うと、「ニュアンスは理解できていますか？ 私が敬意を表していることを」と付け加えた。

「もちろんです」と通訳者はうなずいた。そして、彼が二言三言ボソボソと国王に何か言うとオルグナムは笑顔を見せた。彼らが話し込んでいる間波止場の方に目をやると、そこに今や見慣れた灰色の衣に身を包む男達が、アンティオチュスの家臣レヴレットと話しながら自分を見ているのに気づいた。それはサマーセット島のサイジック会の連中である。とてもやっかいであった。

「外交特使を務めるヴォーケン公が、陛下をお部屋へ案内します」とポテマは言った。「非常に残念ではありますが、もう一組お迎えしなくてはならない客人がいらっしゃったようです。どうかご理解頂けますよう」

 オルグナムが了解の意を表すと、彼女はその晩のピアンドニアの人々との夕食会の準備をさせた。例のサイジックと会うのには、多大な精神力が必要となるのだ。一番シンプルな黒服と金のローブに身を包むと、準備のため国賓室へと足を向けた。息子のユリエルは、玉座でペットのヨーグハットと遊んでいた。

「おはよう、お母さん」

「おはよう、ユリエル」そう言って、彼の体を持ち上げた。「まあ、しかし重いわね。こんなに重い10歳の子なんて、私、抱っこした事はないわ」

「きっと、僕が11歳だからだよ」とユリエルは彼女の冗談に調子を合わせて言った。「もう11歳になるんだったら、勉強に精を出すようにって言うんでしょう？」

「あなた位の年には、私は勉強に夢中だったものよ」

「僕は王様だもん」と、ユリエルは口を尖らせて答えた。

「でも、それに満足しちゃいけないわ」と、ポテマは言った。「すぐにでも皇帝になってもらいたいのですからね。分かっていますか？」

 ユリエルはうなずいた。その瞬間、彼がタイバー・セプティムそっくりに見え彼女は驚いてしまった。冷酷な額、力強い顎。彼が年を取って子供らしいふくよかさが抜けたならば、その姿は偉大な大叔父に生き写しとなるだろう。その時、彼女の背後でドアの開く音がして、案内係が例の灰色の衣を着けた男たちを引き連れてきた。彼女が少し身を強張らせると、ユリエルは玉座から跳び下りて、部屋を出る間際、サイジックたちの代表者に挨拶をするため立ち止まった。

「おはようございます、セララス導師」と1音節ずつ区切った、王位にふさわしい調子でユリエルは言ってみせた。ポテマは心臓が飛び出しそうだった。「このソリチュード城、お気に召して頂けたのなら幸いですが」

「ええ、ユリエル王、みな気に入りましたとも」とセララスは喜んで言った。

 背後のドアを閉めて、セララスとサイジックたちが部屋に入って来た。少しの間玉座に腰掛けていたポテマは、そこを降りて客人たちと挨拶を交した。

「お待たせしてすみませんでした」と彼女は言った。「はるばるサマーセット島から来てくれたのだもの。これ以上、お待たせするわけにはいきませんね。どうぞお許しを」

「なになに、大して長い航海ではありませんがね」灰色の衣をまとった者の中の1人が怒った風に言った。「ピアンドニアから来るわけでもありませんし」

「先ほど着かれた私の客人を見ましたのね。オルグナム王と従者の方達ですわ」とポテマは明るい口調で返した。「きっと、あの方達をもてなすのを、不思議に思っていらっしゃるんでしょうね。私達タムリエルは、ピアンドニアの方達を侵略者だと考えていますから。この件に関しても、他の全ての政治的問題と同様に中立を守るおつもりですね？」

「もちろんです」と、セララスは堂々と答えた。「ピアンドニアの侵入によって、我々が得るところも失うところもありはしません。我々サイジック会は、セプティム王朝のいかなる組織にも隷属しませんし、誰が政権を取ろうとも生き延びてみせますよ」

「どんな雑種犬の毛皮にも潜り込もうとするノミみたいですね？」とポテマは目を細めて言った。「あまり自分を過大評価しない方がよろしくてよ、セララス。あなたの結社の子供たち、魔道士ギルドはすでにあなたがたの倍の力を持っているし、その魔道士ギルドは完全に私の側についております。私達はちょうど、オルグナム王と協定の交渉を進めております。ピアンドニアと手を組んで、私がこの大陸で相応しい地位に、つまり女帝になったら、秩序の中で貴方に相応しい地位がどこなのかをお見せいたしますわ」

 灰色の衣の者達からの視線も構わず、ポテマは堂々とした足振りで国賓室を後にした。

「レヴレット公と話しておくべきでしょう」と、灰色の衣の1人が言った。

「そうだな」とセララスは返した。「そうすべきだな」

 レヴレットは、すぐに馴染みの居酒屋、「月と船酔い」に姿を現した。セララスに率いられて3人の灰色の衣のものたちが酒場に足を踏み入れると、彼らが通ったあとは煙と喧騒が一気に消えうせるようだった。煙草とフリンの匂いでさえ消え失せた。レヴレットは立ち上がると、一行を階上の小部屋へと案内した。

「考え直してくれたか」と言ってレヴレットはにんまりと笑ってみせた。

「諸君の皇帝は--」と切り出してからセララスは言い直した。「我々の皇帝はまず1,200万の金片と引き換えに、ピアンドニアの戦艦からタムリエルの西岸を防衛してくれるように、と打診してきたよ。そこで、我々は5,000万で引き受けると応じた。ピアンドニアの侵攻が引き起こす危険を熟慮すれば、いずれ皇帝の要求を飲まねばならないだろうがね」

「魔道士ギルドだったら、もっと気前よく--」

「きっと、何とも安上がりなことに、1,000万で飲むだろうね」とセララスは口早に言葉を被せた。

 ポテマは夕食をとりながら、オルグナム王と通訳者を介して兄への謀反を進める取り決めを交わしていた。これほど異なった文化を持つ相手にも自分の色香の通ずることが分かって、彼女は非常に嬉しくなった。その夜、外交上の手段ではあったが、彼女は国王とベッドを共にした。しかし、彼が今までで最高の恋人であることをポテマは発見したのだ。事の前に、彼は或る香草を寄越した。それは、まるで時間の表面を漂っているような心持にさせるもので、いつの間にか自分が愛を求める仕草に没頭していることに彼女は気付くしかなかった。あたかも自分は冷たい霧のようであり、そして彼の繰り返される欲求の火を冷却しているような気分になってくるのだ。朝、ポテマの頬にキスをしたオルグナムの、その睫毛の無い白目が別れを告げるのを見てポテマは悲しみに貫かれた。

 その朝船は港を出発し、サマーセット島、そして来るべき侵攻に向かった。海へ乗り出す船に向け、誰かの足音が背後に迫るまでポテマは手を振っていた。足音はレヴレットのものであった。

「連中は800万で手を打ちましたよ、陛下」

「ありがとう」ポテマは言った。「謀反には、まだ時間がかかりそうよ。彼らには国庫から支払っておいて、それから帝都に行ってアンティオチュスから1200万を受け取ってきてちょうだい。このゲームの見返りは大きいはずだわ。もちろん、貴方にもよ」

 それから3ヶ月後、ピアンドニアの艦隊が完全に壊滅したとポテマは知らされた。アルテウム島に忽然と現れた大嵐によるものであったらしい。そう、サイジック会の拠点とする港があるところだ。こうして、オルグナム王と船員たちは全滅した。

「時には、敢えて憎まれることよ」と、息子のユリエルを抱き締めながら彼女は囁いた。「そうすることで大きな利益が手に入るの」</Dest>
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A Dance in Fire
Chapter 6

by
Waughin Jarth&lt;/p&gt;
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Decumus Scotti sat down, listening to Liodes Jurus. The clerk could hardly believe how fat his former colleague at Lord Atrius&apos;s Building Commission had become. The piquant aroma of the roasted meat dish before Scotti melted away. All the other sounds and textures of Prithala Hall vanished all around him, as if nothing else existed but the vast form of Jurus. Scotti did not consider himself an emotional man, but he felt a tide flow over him at the sight and sound of the man whose badly written letters had been the guideposts that carried him from the Imperial City back in early Frost Fall.

&quot;Where have you been?&quot; Jurus demanded again. &quot;I told you to meet me in Falinesti weeks ago.&quot;

&quot;I was there weeks ago,&quot; Scotti stammered, too surprised to be indignant. &quot;I got your note to meet you in Athay, and so I went there, but the Khajiiti had burned it to the ground. Somehow, I found my way with the refugees in another village, and someone there told me that you had been killed.&quot;

&quot;And you believed that right away?&quot; Jurus sneered.

&quot;The fellow seemed very well-informed about you. He was a clerk from Lord Vanech&apos;s Building Commission named Reglius, and he said that you had also suggested that he come down to Valenwood to profit from the war.&quot;

&quot;Oh, yes,&quot; said Jurus, after thinking a moment. &quot;I recall the name now. Well, it&apos;s good for business to have two representatives from Imperial building commissions here. We just need to all coordinate our bids, and all should be well.&quot;

&quot;Reglius is dead,&quot; said Scotti. &quot;But I have his contracts from Lord Vanech&apos;s Commission.&quot;

&quot;Even better,&quot; gasped Jurus, impressed. &quot;I never knew you were such a ruthless competitor, Decumus Scotti. Yes, this could certainly improve our position with the Silvenar. Have I introduced you to Basth here?&quot;

Scotti had only been dimly aware of the Bosmer&apos;s presence at the table with Jurus, which was surprising given that the mer&apos;s girth nearly equaled his dining companion. The clerk nodded to Basth coldly, still numb and confused. It had not left his mind that only any hour earlier, Scotti had intended to petition the Silvenar for safe passage through the border back to Cyrodiil. The thought of doing business with Jurus after all, of profiting from Valenwood&apos;s war with Elsweyr, and now the second one with the Summerset Isle, seemed like something happening to another person.

&quot;Your colleague and I were talking about the Silvenar,&quot; said Basth, putting down the leg of mutton he had been gnawing on. &quot;I don&apos;t suppose you&apos;ve heard about his nature?&quot;

&quot;A little, but nothing very specific. I got the impression that he&apos;s very important and very peculiar.&quot;

&quot;He&apos;s the representative of the People, legally, physically, and emotionally,&quot; explained Jurus, a little annoyed at his new partner&apos;s lack of common knowledge. &quot;When they&apos;re healthy, so is he. When they&apos;re mostly female, so is he. When they cry for food or trade or an absence of foreign interference, he feels it too, and makes laws accordingly. In a way, he&apos;s a despot, but he&apos;s the people&apos;s despot.&quot;

&quot;That sounds,&quot; said Scotti, searching for the appropriate word. &quot;Like ... bunk.&quot;

&quot;Perhaps it is,&quot; shrugged Basth. &quot;But he has many rights as the Voice of the People, including the granting of foreign building and trade contracts. It&apos;s not important whether you believe us. Just think of the Silvenar as being like one of your mad Emperors, like Pelagius. The problem facing us now is that since Valenwood is being attacked on all sides, the Silvenar&apos;s aspect is now one of distrust and fear of foreigners. The one hope of his people, and thus of the Silvenar himself, is that the Emperor will intervene and stop the war.&quot;

&quot;Will he?&quot; asked Scotti.

&quot;You know as well as we do that the Emperor has not been himself lately,&quot; Jurus helped himself to Reglius&apos;s satchel and pulled out the blank contracts. &quot;Who knows what he&apos;ll choose to do or not do? That reality is not our concern, but these blessings from the late good sir Reglius make our job much simpler.&quot;

They discussed how they would represent themselves to the Silvenar into the evening. Scotti ate continuously, but not nearly so much as Jurus and Basth. When the sun had begun to rise in the hills, its light reddening through the crystal walls of the tavern, Jurus and Basth left to their rooms at the palace, granted to them diplomatically in lieu of an actual immediate audience with the Silvenar. Scotti went to his room. He thought about staying up a little longer to ruminate over Jurus&apos;s plans and see what might be the flaw in them, but upon touching the cool, soft bed, he immediately fell asleep.

The next afternoon, Scotti awoke, feeling himself again. In other words, timid. For several weeks now, he had been a creature bent on mere survival. He had been driven to exhaustion, attacked by several jungle beasts, starved, nearly drowned, and forced into discussions of ancient Aldmeri poetical works. The discussion he had with Jurus and Basth about how to dupe the Silvenar into signing their contracts seemed perfectly reasonable then. Scotti dressed himself in his old battered clothes and went downstairs in search of food and a peaceful place to think.

&quot;You&apos;re up,&quot; cried Basth upon seeing him. &quot;We should go to the palace now.&quot;

&quot;Now?&quot; whined Scotti. &quot;Look at me. I need new clothes. This isn&apos;t the way one should dress to pay a call on a prostitute, let alone the Voice of the People of Valenwood. I haven&apos;t even bathed.&quot;

&quot;You must cease from this moment forward being a clerk, and become a student of mercantile trade,&quot; said Liodes Jurus grandly, taking Scotti by the arm and leading him into the sunlit boulevard outside. &quot;The first rule is to recognize what you represent to the prospective client, and what angle best suits you. You cannot dazzle him with opulent fashion and professional bearing, my dear boy, and it would be fatal if you attempted to. Trust me on this. Several others besides Basth and I are guests at the palace, and they have made the error of appearing too eager, too formal, too ready for business. They will never be granted audience with the Silvenar, but we have remained aloof ever since the initial rejection. I&apos;ve dallied about the court, spread my knowledge of life in the Imperial City, had my ears pierced, attended promenades, eaten and drunk of all that was given to me. I dare say I&apos;ve put on a pound or two. The message we&apos;ve sent is clear: it is in his, not our, best interest to meet.&quot;

&quot;Our plan worked,&quot; added Basth. &quot;When I told his minister that our Imperial representative had arrived, and that we were at last willing to meet with the Silvenar this morning, we were told to bring you there straightaway.&quot;

&quot;Aren&apos;t we late then?&quot; asked Scotti.

&quot;Very,&quot; laughed Jurus. &quot;But that&apos;s again part of the angle we&apos;re representing. Benevolent disinterest. Remember not to confuse the Silvenar with conventional nobility. His is the mind of the common people. When you grasp that, you&apos;ll understand how to manipulate him.&quot;

Jurus spent the last several minutes of the walk through the city expounding on his theories about what Valenwood needed, how much, and at what price. They were staggering figures, far more construction and far higher costs than anything Scotti had been used to dealing with. He listened carefully. All around them, the city of Silvenar revealed itself, glass and flower, roaring winds and beautiful inertia. When they reached the palace of the Silvenar, Decumus Scotti stopped, stunned. Jurus looked at him for a moment and then laughed.

&quot;It&apos;s quite bizarre, isn&apos;t it?&quot;

That it was. A frozen scarlet burst of twisted, uneven spires as if a rival sun rising. A blossom the size of a village, where courtiers and servants resembled nothing so much as insects walked about it sucking its ichor. Entering over a bent petal-like bridge, the three walked through the palace of unbalanced walls. Where the partitions bent close together and touched, there was a shaded hall or a small chamber. Where they warped away from one another, there was a courtyard. There were no doors anywhere, no any way to get to the Silvenar but by crossing through the entire spiral of the palace, through meetings and bedrooms and dining halls, past dignitaries, consorts, musicians, and many guards.

&quot;It&apos;s an interesting place,&quot; said Basth. &quot;But not very much privacy. Of course, that suits the Silvenar well.&quot;

When they reached the inner corridors, two hours after they first entered the palace, guards, brandishing blades and bows, stopped them.

&quot;We have an audience with the Silvenar,&quot; said Jurus, patiently. &quot;This is Lord Decumus Scotti, the Imperial representative.&quot;

One of the guards disappeared down the winding corridor, and returned moments later with a tall, proud Bosmer clad in a loose robe of patchwork leather. He was the Minister of Trade: &quot;The Silvenar wishes to speak with Lord Decumus Scotti alone.&quot;

It was not the place to argue or show fear, so Scotti stepped forward, not even looking toward Jurus and Basth. He was certain they were showing their masks of benevolent indifference. Following the Minister into the audience chamber, Scotti recited to himself all the facts and figures Jurus had presented to him. He willed himself to remember the Angle and the Image he must project.

The audience chamber of the Silvenar was an enormous dome where the walls bent from bowl-shaped at the base inward to almost meet at the top. A thin ray of sunlight streamed through the fissure hundreds of feet above, and directly upon the Silvenar, who stood upon a puff of shimmering gray powder. For all the wonder of the city and the palace, the Silvenar himself looked perfectly ordinary. An average, blandly handsome, slightly tired-looking, extra-ordinary Wood Elf of the type one might see in any capitol in the Empire. It was only when he stepped from the dais that Scotti noticed an eccentricity in his appearance. He was very short.

&quot;I had to speak with you alone,&quot; said the Silvenar in a voice common and unrefined. &quot;May I see your papers?&quot;

Scotti handed him the blank contracts from Lord Vanech&apos;s Building Commission. The Silvenar studied them, running his finger over the embossed seal of the Emperor, before handing them back. He suddenly seemed shy, looking to the floor. &quot;There are many charlatans at my court who wish to benefit from the wars. I thought you and your colleagues were among them, but those contracts are genuine.&quot;

&quot;Yes, they are,&quot; said Scotti calmly. The Silvenar&apos;s conventional aspect made it easy for Scotti to speak, with no formal greetings, no deference, exactly as Jurus had instructed: &quot;It seems most sensible to begin straightaway talking about the roads which need to be rebuilt, and then the harbors that the Altmeri have destroyed, and then I can give you my estimates on the cost of resupplying and renovating the trade routes.&quot;

&quot;Why hasn&apos;t the Emperor seen fit to send a representative when the war with Elsweyr began, two years ago?&quot; asked the Silvenar glumly.

Scotti thought a moment before replying of all the common Bosmeri he had met in Valenwood. The greedy, frightened mercenaries who had escorted him from the border. The hard-drinking revelers and expert pest exterminating archers in the Western Cross of Falinesti. Nosy old Mother Pascost in Havel Slump. Captain Balfix, the poor sadly reformed pirate. The terrified but hopeful refugees of Athay and Grenos. The mad, murderous, self-devouring Wild Hunt of Vindisi. The silent, dour boatmen hired by Gryf Mallon. The degenerate, grasping Basth. If one creature represented their total disposition, and that of many more throughout the province, what would be his personality? Scotti was a clerk by occupation and nature, instinctively comfortable cataloging and filing, making things fit in a system. If the soul of Valenwood were to be filed, where would it be put?

The answer came upon him almost before he posed himself the question. Denial.

&quot;I&apos;m afraid that question doesn&apos;t interest me,&quot; said Scotti. &quot;Now, can we get back to the business at hand?&quot;

All afternoon, Scotti and the Silvenar discussed the pressing needs of Valenwood. Every contract was filled and signed. So much was required and there were so many costs associated that addenda and codicils had to be scribbled into the margins of the papers, and those had to be resigned. Scotti maintained his benevolent indifference, but he found that dealing with the Silvenar was not quite the same as dealing with a simple, sullen child. The Voice of the People knew certain practical, everyday things very well: the yields of fish, the benefits of trade, the condition of every township and forest in his province.

&quot;We will have a banquet tomorrow night to celebrate this commission,&quot; said the Silvenar at last.

&quot;Best make it tonight,&quot; replied Scotti. &quot;We should leave for Cyrodiil with the contracts tomorrow, so I&apos;ll need a safe passage to the border. We best not waste any more time.&quot;

&quot;Agreed,&quot; said the Silvenar, and called for his Minister of Trade to put his seal on the contracts and arrange for the feast.

Scotti left the chamber, and was greeted by Basth and Jurus. Their faces showed the strain of maintaining the illusion of unconcern for too many hours. As soon as they were out of sight of the guards, they begged Scotti to tell them all. When he showed them the contract, Basth began weeping with delight.

&quot;Anything about the Silvenar that surprised you?&quot; asked Jurus.

&quot;I hadn&apos;t expected him to be half my height.&quot;

&quot;Was he?&quot; Jurus looked mildly surprised. &quot;He must have shrunk since I tried to have an audience with him earlier. Maybe there is something to all that nonsense about him being affected by the plight of his people.&quot;</Source>
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火中に舞う 第6章
ウォーヒン・ジャース 著 &lt;/p&gt;
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 デクマス・スコッティは、座ってリデオス・ジュラスの話を聞くことにした。だが、いまだこの眼前の太った男が、かつてのアトリウス建設会社の同僚であるとは信じられなかった。辺りには、スコッティがさっきまで食べていたロースト肉の、香辛料の匂いが立ち込めている。この広いプリサラホールの中の周囲の物音はすっかり消え失せていて、まるでジュラス1人しかいないようである。彼は自分がこれほど感受性豊かであることに驚いてしまったが、実際のところ、霜降月初旬に下手な手紙で帝都から彼を導いてくれた男を前に、潮が満ちていくような感慨を味わっていた。

「どこにいたんだ？」と、ジュラスは詰め寄った。「何週間か前には、ファリネスティで俺と落ちあうはずだったろ？」

「もちろん、そこに行ったさ」あまりの剣幕に驚いて、スコッティはどもりながら返した。「そこで『アセイヤーに行け』っていう君のメモを見て、そこに行ったんだが、カジートが焼き払ってたんだ。それで、避難民達と別の村へ行くことになって。その村で、君がもう殺されたって聞いたんだけど？」

「お前、そんなこと信じてたのか？」と、ジュラスがせせら笑った。

「それを教えてくれた人は、君のことをよく知ってたから。レグリウスっていうヴァネック建設委員会の人で、彼も私と同じように戦争の後のヴァレンウッドの仕事を手伝うよう誘われたと言っていたよ」

「ああ、そうだったな」とちょっと考え込んでから、ジュラスは言った。「たった今、その名前を思い出したよ。この商売、きっと上手くいくぜ。何たって、帝国を代表する建設委員会の2人が、工事の入札の手筈を調えるのを手伝ってくれるんだからな」

「レグリウスさんは死んだよ」と、スコッティは言った。「でも、ヴァネック建設委員会の契約書は持って来たけど」

「おお、上出来だ！」と、ジュラスは感嘆の声を上げた。「ふん、お前がそこまで無慈悲になれる奴だったとはなぁ、スコッティ。まぁ、これでシルヴェナールでの仕事もやり易くなったな。バスの紹介はまだだったな？」

 スコッティはジュラスの隣にいる、ジュラスと同じ位の胴回りを持つボズマーの存在にはぼんやりとしか気付いていなかった。スコッティはバスにそっけなく目礼をしたが、まだどこかうわの空の気持であった。彼の頭には、シロディールへ安全に帰れるように、できるだけ早くシルヴェナールへ嘆願する、ということしかなかった。その後ジュラスと、ヴァレンウッドとエルスウェーアやサマーセット島との戦争からどうやって稼いでやろうか算段している時も、どこか他人事みたいに思えてならなかった。

「俺とあんたの同僚は、いまシルヴェナールについて話してるんだぜ？」と、今までかじっていた羊の脚を置きながら、バスは言った。「ちゃんと話を聞いてないようだが」

「少しぼんやりしてました。シルヴェナールというのは、とりわけすごい人なんですね」
「彼は民衆の代表なんだよ、法律的にも物理的にも精神的にも」と、新しい相棒の常識の無さに苛々しながら、ジュラスが説明してくれた。「ここの連中が健康なのも、ほとんど女ばっかりなのも、彼のおかげだ。もしも庶民が、食べ物や商売や外国からの邪魔に不平を漏らしたら、彼は連中と同じ気持になってその不平を避ける法律を作るのさ。つまり、彼は独裁者なのさ。ただし、民衆のためのだ」

「それは…」スコッティは適当な言葉を探し出した。「戯言だね」

「そうかもしれない」バスは肩をすくめてみせた。「だが、彼は、『民衆の声』という多大な権限を持ってる。その中には、外国の会社による建設許可や契約交換を認可する権利も、もちろん含まれている。信じてくれなくても構わんが。シルヴェナールをお前の所の頭のイカれた皇帝、例えばペラギウスみたいなもんだと考えてみてくれ。今現在、このヴァレンウッドは四方八方から攻撃されてかなり参ってる。シルヴェナールも、よそものに対してはすっかり不信と恐怖を抱いてる。たった一つの民衆の望み-- つまりは、シルヴェナールの望みでもあるが-- は、帝国が介入してこの戦争を終わらせることだ」

「皇帝が？」と、スコッティが尋ねた。

「あのイカレた皇帝に期待するのは無理かも知れんが」と言いながら、ジュラスはレグリウスの鞄から、空白の契約書を取り出した。「実際、あいつがどうするかなんて誰にも分からん。それより、レグリウス様のおかげで、随分と仕事がスムーズに行きそうだ」

 彼らは、シルヴェナールと会うとき、どうやって自己紹介するかについて夜まで話し合った。スコッティは食事をつづけていたが、残りの2人ほどの量ではなかった。太陽が丘に登り始め、光が水晶の壁を通して3人を赤々と照らした。ジュラスとバスは、シルヴェナールに会いに行く代わりに、自分たちの部屋へ戻っていった。スコッティは、自分の部屋に戻ってジュラスの計画に穴が無いかどうか考えを巡らせていたが、冷たく柔らかいベッドに抱かれて、すぐに深い眠りへと落ちてしまった。

 次の日の午後にスコッティは目覚め、体の調子が良いのを感じた。言い換えると、おびえてもいた。考えてみれば、この数週間、ずっと生死をさまよっていたようなものだった。極限の疲労を味わったり、ジャングルで獣に襲われたり、飢えてげっそり痩せ細ったり、おまけに、アルドメリの詩作についての議論に巻き込まれたりしたのだ。それに、ジュラス達との、どうやってシルヴェナールを騙くらかして彼の署名入りの完全に合法な契約書をこしらえるか、という討論もあった。そんなことを考えながら着古しの服に着替えると、食べ物とゆっくり考え事ができる場所を求めて階段を下りた。

「起きたか」というバスの声がスコッティの頭上から降って来た。「今から宮殿に行くぞ」

「今から？」と、スコッティは愚痴をこぼした。「見て下さいよ、この格好。今から女を買いに行くのとはわけが違うんですよ。『ヴァレンウッドの民衆の声』とやらは、あなたが独りで届けてきて下さい。風呂にも入ってないんです」

「いいか、この瞬間から、お前は事務員じゃなくて商人見習いだ」スコッティを燦々と陽が差す大通りに引っ張って来て、ジュラスが勿体ぶって宣言した。「まずやらなくちゃいけないことは、将来有望な顧客に何を示し、どういうやり方がしっくりいくかを考えることだ。大体、豪勢な衣装やプロの立ち居振る舞いなんかじゃ、お前はシルヴェナールの旦那を騙せないんだよ。そんな風にやろうとしたころで、失敗するのは火を見るより明らかなのさ。ここは俺に任しとけ。俺やバスも含めて何人かが宮廷に行ってみたが、何かしらヘマをしちまったもんだよ。がっついたり、格式張ったり、商売の話ばかりしようとしたり、な。それで、もう二度とシルヴェナールと会えなくなっちまったわけだ。だが、俺達は今でも居残っている。その後、宮廷についてぼんやりと考えてみたり、帝都の情報を仕入れてみたり、ピアスを開けてもらったり、ぶらぶら散歩したり、がつがつ飲み食いしてた。あえて言うなら、1ポンドか2ポンドは太ったな。さて、俺達がシルヴェナールの旦那に伝えるべきメッセージは簡潔にして明瞭だ。『私たちにとってではなく、彼にとってとても興味深い面会になるでしょう』だ」

「計画は始まった」と、バスが付け加えた。「大臣に『我々帝国の代表者が到着しました、朝のうちにシルヴェナール様にお会いしたいので、すぐにでも連れて参ります』と伝えておいたよ」

「遅刻してるじゃないか？」と、スコッティは聞いた。

「ああ、大幅にね」とジュラスは笑みで返した。「しかし、それも計画の内さ。慈悲深く、私利私欲を見せずだ。シルヴェナールを、世襲貴族と間違えちゃいけないぜ。奴は、庶民の心の拠り所なんだよ。どうやって彼を丸めこんだらいいか、お前も分かるだろう？」

 それから数分間、ジュラスは、ヴァレンウッドについて何がどれだけ足りないか、それにはいくらの金がかかるかについてという講釈を話しながら歩いた。その額は莫大なもので、規模も費用も、スコッティが今まで扱ったものよりも遥かに大きなものであった。スコッティはそれを注意深く聞いた。彼らの周り、シルヴェナールの街は、ガラスや花々、風のうなり声や心地よい気だるさを鮮明に感じさせた。宮殿に着くと、スコッティは立ち止まりあぜんとした。ジュラスはそんな彼を見つめ、笑った。

「変わってるだろ？」

 その言葉の通りだった。緋色の爆発をそのまま凍らせたような、ねじれて不均衡な尖塔が太陽を付き刺さんとばかりに伸びている。小さな村ほどもある庭園には、廷臣や召使い達が、たくさんの昆虫のように、互いの体液を吸う勢いで歩き回っている。花びらのような橋を渡って、3人は不安定な壁に覆われた宮殿の中を歩いて行った。細かく区切られた区画があり、それぞれは日陰の集会所や小さな部屋であるらしい。何度か道を曲がって行くと、一行は壁に囲まれた中庭に到着した。そこには、ドアはなく、どうやら宮殿をぐるりと巡るらせん階段の他にシルヴェナールの所に行く方法はないようだった。つまり、会議室や寝室や食堂を通リ抜け、高僧や王妃や宮廷楽団員や、それに大勢の衛兵の側を通って行くのだ。

「実に愉快なところだ」と、バスが言った。「だが、いささかプライバシーに欠けてるな。まあ、そこがシルヴェナールには好都合なんだろう」

 宮殿に入ってから2時間後、廊下を歩いていた一行は、剣や弓をちらつかせる衛兵達に呼び止められた。

「私達は、シルヴェナール陛下との謁見を望む者達です」ジュラスは、辛抱強く言葉を運んだ。「こちらは、デクマス・スコッティ氏、帝国の代表です」

 一人の衛兵が廊下を曲がって姿を消すと、背丈の高い、革を縫い合わせたローブを着込んだ高貴そうなボズマーを1人連れて来た。シルヴェナールの経済相である。「陛下は、デクマス・スコッティ氏、彼1人との謁見を御所望でいらっしゃる」

 とやかく言ったり不安の色を見せたりしている場合では無かった。スコッティは、残る2人の方も見ずに歩を進めた。大体、彼らに泣きついたところで、無関心を装われるに決まっているのだ。大臣の後をついて行って謁見室に通された彼は、この謁見で重要なことを全て暗誦すると、ジュラスの立てた計画を心に思い描いた。

 シルヴェナールの謁見室は、壁が天井に向かって次第に内側へ反っていき、緩やかなドーム形をしていた。何百フィートもの高さから、陽光が天井の隙間を縫って、銀色に輝く綿の上に立つシルヴェナールに降り注いでいた。この街や宮殿に比べ、シルヴェナール自身は至って普通に見える。体つきは太っても痩せてもおらず、穏やかで均整の取れた顔立ち、少し疲労の色が見えるが、帝国のどの州議事堂にもいるような、ちょっと変わったウッドエルフというところだ。しかし、彼が高座から降りてきて、スコッティは風変わりなところを見つけた。背丈が非常に低いのだ。

「私は、お前だけと話がしたい」シルヴェナールは、ありふれた、気取らない口調で切り出した。「書類を見せてくれないか」

 スコッティはヴァネック建設委員会の契約書を手渡した。シルヴェナールはそれをじっと見ると、「帝国」という飾り文字の上に指を走らせてから、彼に返した。彼は何だか気恥ずかしくなって、床に顔を向けてしまう。「我が宮廷には」とシルヴェナールが言った。「この戦争で儲けようというペテン師どもで溢れ返っている。おおかた、お前や、お前の同僚もそうであろう。しかし、この契約書は本物のようだな」

「もちろんです」スコッティは冷静に応えた。彼のあまり格式ばっていない、へつらう様子もない口調は、シルヴェナールに好印象を与えたようだ。これは、ジュラスに教えられた通りである。「再建が必要な道路の話、アルトマーに壊された港の修復のお話をいたしましょう。それから、経済網の再整備に必要な費用の見積もりをお出しします」


「ところで、どうして2年前にエルスウェーアとの戦争が始まったときに、皇帝は使節を派遣してくれなかったと思う？」と、シルヴェナールがゆううつそうに尋ねた。

 スコッティは、返答する前に、このヴァレンウッドで会ったボズマー達との会話を思い出してみた。彼を国境からここまで護衛してくれた、金に汚くおどおどしていた兵士達。ファラインスティのウェスタンクロスにいた、大酒飲みたちや、害虫駆除(彼も駆除されそうになった)の射手達。ハヴェル・スランプの詮索好きなパスコス母さん。哀れむべき元海賊のバルフィックス船長。悲哀に満ちた、しかし希望を捨てていないアセイヤーやグレノスの避難民達。乱心と殺意に満ち、自身をも滅ぼす勢いのヴィンディジの荒野の狩人。マロンに雇われた、物静かで気難しい船員達。ちょっと風変わりなバス。もしも1つの生物が、それが住む地域の全ての生物の気質を代表するというならば、その生物の個性はどのようなものだろうか？ スコッティは仕事上でも気質上でも事務員である。だから、目録や書類を作ったり、何かをシステムに組み込んだりすることには本能的に安らぎを覚える。もしもヴァレンウッドの人々の気質の欄に何か書き込まねばならないなら、いったい何がふさわしいだろうか。

ほとんど考えるまでもなく答えは出て来た。「否定」だ。

「私はその質問に興味がありません。すぐに商談に移って構いませんか？」と、スコッティは言った。

 その昼の間中、2人はヴァレンウッドの再建計画について議論を交わした。全ての契約書に、記入と署名がなされていった。費用がどんどんと加算される一方で、余白にも追加条項が走り書きされていき、それにも署名が重ねられる。こうして素早く交渉はまとめられていったが、その内容は決して考え無しのものではないことに、スコッティも気付いていた。実際のところ、「民衆の声」の計画はかなり効率的なものであり、これに従えば、日常生活も上手く回っていくだろう。つまり、漁獲や経済利益や航路や森林の状態などが、事細かに考えられたものだったのだ。

「この契約の成功を祝して、明日の夜、祝宴を開こう」と、シルヴェナールが最後に言った。

「今夜はどうですか」と、スコッティは答えた。「この契約書を持って、明日シロディールに発たなきゃならないんです。なので、そこまでの路を確保して頂きたい。時間を無駄にしたくないんです」

「よかろう」と言って、シロディールは呼び寄せた経済相に封をした契約書を渡し、祝宴の準備に向かって行った。

 スコッティが謁見室を出ると、ジュラスとバスに迎えられた。彼ら2人は、長い間気を揉んでいたせいか、すっかり顔が引きつってしまっている。衛兵達の姿が見えなくなると、すぐに彼に首尾を尋ねてきた。スコッティはすべて説明した。契約書を見せると、バスは、歓喜のあまり涙を流した。

「シルヴェナールを見て、何か驚いたかい？」と、ジュラスが尋ねた。

「背が低かったね。私の半分しか無かった」

「そうなのか？」と言って、ジュラスは少し驚いたようだった。「大方、俺達があんまりにも謁見しようと必死なもんだから、縮んじまったんだろうね。もしくは、民衆の苦境に心を痛めて、かな？」</Dest>
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A Dance in Fire
Chapter 7

By
Waughin Jarth&lt;/p&gt;
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Scene: Silvenar, Valenwood
Date: 13 Sun&apos;s Dusk, 3E 397

The banquet at the palace of the Silvenar was well attended by every jealous bureaucrat and trader who had attempted to contract the rebuilding of Valenwood. They looked on Decumus Scotti, Liodes Jurus, and Basth with undisguised hatred. It made Scotti very uncomfortable, but Jurus delighted in it. As the servants brought in platter after platter of roasted meats, Jurus poured himself a cup of Jagga and toasted the clerk.

&quot;I can confess it now,&quot; said Jurus. &quot;I had grave doubts about inviting you to join me on this adventure. All the other clerks and agents of building commissions I contacted were more outwardly aggressive, but none of them made it through, let alone to the audience chamber of the Silvenar, let alone brokered the deals on their own like you did. Come, have a cup of Jagga with me.&quot;

&quot;No thank you,&quot; said Scotti. &quot;I had too much of that drug in Falinesti, and nearly got sucked dry by a giant tick because of it. I&apos;ll find something else to drink.&quot;

Scotti wandered about the hall until he saw some diplomats drinking mugs of a steaming brown liquid, poured from a large silver urn. He asked them if it was tea.

&quot;Tea made from leaves?&quot; scoffed the first diplomat. &quot;Not in Valenwood. This is Rotmeth.&quot;

Scotti poured himself a mug and took a tentative sip. It was gamy, bitter and sugared, and very salty. At first it seemed very disagreeable to his palate, but a moment later he found he had drained the mug and was pouring another. His body tingled. All the sounds in the chamber seemed oddly disjointed, but not frighteningly so.

&quot;So you&apos;re the fellow who got the Silvenar to sign all those contracts,&quot; said the second diplomat. &quot;That must have required some deep negotiation.&quot;

&quot;Not at all, not at all, just a little basic understand of mercantile trading,&quot; grinned Scotti, pouring himself a third mug of Rotmeth. &quot;The Silvenar was very eager to involve the Imperial state with the affairs of Valenwood. I was very eager to take a percentage of the commission. With all that blessed eagerness, it was merely a matter of putting quill to contract, bless you.&quot;

&quot;You have been in the employ of his Imperial Majesty very long?&quot; asked the first diplomat.

&quot;It&apos;s a bite, or rather, a bit more complicated than that in the Imperial City. Between you and me, I don&apos;t really have a job. I used to work for Lord Atrius and his Building Commission, but I got sacked. And then, the contracts are from Lord Vanech and his Building Commission, &apos;cause I got &apos;em from this fellow Reglius who is a competitor but still a very fine fellow until he was made dead by those Khajiiti,&quot; Scotti drained his fifth mug. &quot;When I go back to the Imperial City, then the real negotiations can begin, bless you. I can go to my old employer and to Lord Vanech, and say, look here you, which one of you wants these commissions? And they&apos;ll fall over each other to take them from me. It will be bidding war for my percentage the likes of which no one nowhere has never seen.&quot;

&quot;So you&apos;re not a representative of his Imperial Majesty, the Emperor?&quot; asked the first diplomat.

&quot;Didn&apos;t you hear what I said? You stupid?&quot; Scotti felt a surge of rage, which quickly subsided. He chuckled, and poured himself a seventh mug. &quot;The Building Commissions are privately owned, but they&apos;re still representatives of the Emperor. So I&apos;m a representative of the Emperor. Or I will be. When I get these contracts in. It&apos;s very complicated. I can understand why you&apos;re not following me. Bless you, it&apos;s all like the poet said, a dance in fire, if you follow the illusion, that is to say, allusion.&quot;

&quot;And your colleagues? Are they representatives of the Emperor?&quot; asked the second diplomat.

Scotti burst into laughter, shaking his head. The diplomats bade him their respects and went to talk to the Minister. Scotti stumbled out of the palace, and reeled through the strange, organic avenues and boulevards of the city. It took him several hours to find his way to Prithala Hall and his room. Once there, he slept, very nearly on his bed.

The next morning, he woke to Jurus and Basth in his room, shaking him. He felt half-asleep and unable to open his eyes fully, but otherwise fine. The conversation with the diplomats floated in his mind in a haze, like an obscure childhood memory.

&quot;What in Mara&apos;s name is Rotmeth?&quot; he asked quickly.

&quot;Rancid, strongly fermented meat juices with lots of spices to kill the poisons,&quot; smiled Basth. &quot;I should have warned you to stay with Jagga.&quot;

&quot;You must understand the Meat Mandate by now,&quot; laughed Jurus. &quot;These Bosmeri would rather eat each other than touch the fruit of the vine or the field.&quot;

&quot;What did I say to those diplomats?&quot; cried Scotti, panicking.

&quot;Nothing bad apparently,&quot; said Jurus, pulling out some papers. &quot;Your escorts are downstairs to bring you to the Imperial Province. Here are your papers of safe passage. The Silvenar seems very impatient about business proceeding forward rapidly. He promises to send you some sort of rare treasure when the contracts are fulfilled. See, he&apos;s already given me something.&quot;

Jurus showed off his new, bejeweled earring, a beautiful large faceted ruby. Basth showed that he had a similar one. The two fat fellows left the room so Scotti could dress and pack.

A full regiment of the Silvenar&apos;s guards was on the street in front of the tavern. They surrounded a carriage crested with the official arms of Valenwood. Still dazed, Scotti climbed in, and the captain of the guard gave the signal. They began a quick gallop. Scotti shook himself, and then peered behind. Basth and Jurus were waving him goodbye.

&quot;Wait!&quot; Scotti cried. &quot;Aren&apos;t you coming back to the Imperial Province too?&quot;

&quot;The Silvenar asked that we stay behind as Imperial representatives!&quot; yelled Liodes Jurus. &quot;In case there&apos;s a need for more contracts and negotiations! He&apos;s appointed us Undrape, some sort of special honor for foreigners at court! Don&apos;t worry! Lots of banquets to attend! You can handle the negotiations with Vanech and Atrius yourself and we&apos;ll keep things settled here!&quot;

Jurus continued to yell advice about business, but his voice became indistinct with distance. Soon it disappeared altogether as the convoy rounded the streets of Silvenar. The jungle loomed suddenly and then they were in it. Scotti had only gone through it by foot or along the rivers by slow-moving boats. Now it flashed all around him in profusions of greens. The horses seemed even faster moving through underbrush than on the smooth paths of the city. None of the weird sounds or dank smells of the jungle penetrated the escort. It felt to Scotti as if he were watching a play about the jungle with a background of a quickly moving scrim, which offered only the merest suggestion of the place.

So it went for two weeks. There was lots of food and water in the carriage with the clerk, so he merely ate and slept as the caravan pressed endlessly on. From time to time, he&apos;d hear the sound of blades clashing, but when he looked around whatever had attacked the caravan had long since been left behind. At last, they reached the border, where an Imperial garrison was stationed.

Scotti presented the soldiers who met the carriage with the papers. They asked him a barrage of questions that he answered monosyllabically, and then let him pass. It took several more days to arrive at the gates of the Imperial City. The horses that had flown so fast through the jungle now slowed down in the unfamiliar territory of the wooded Colovian Estates. By contrast, the cries of his province&apos;s birds and smells of his province&apos;s plant life brought Decumus Scotti alive. It was if he had been dreaming all the past months.

At the gates of the City, Scotti&apos;s carriage door was opened for him and he stepped out on uncertain legs. Before he had a moment to say something to the escort, they had vanished, galloping back south through the forest. The first thing he did now that he was home was go to the closest tavern and have tea and fruit and bread. If he never ate meat again, he told himself, that would suit him very nicely.

Negotiations with Lord Atrius and Lord Vanech proceeded immediately thereafter. It was most agreeable. Both commissions recognized how lucrative the rebuilding of Valenwood would be for their agency. Lord Vanech claimed, quite justifiably, that as the contracts had been written on forms notarized by his commission, he had the legal right to them. Lord Atrius claimed that Decumus Scotti was his agent and representative, and that he had never been released from employment. The Emperor was called to arbitrate, but he claimed to be unavailable. His advisor, the Imperial Battlemage Jagar Tharn, had disappeared long ago and could not be called on for his wisdom and impartial mediation.

Scotti lived very comfortably off the bribes from Lord Atrius and Lord Vanech. Every week, a letter would arrive from Jurus or Basth asking about the status of negotiations. Gradually, these letters ceased coming, and more urgent ones came from the Minister of Trade and the Silvenar himself. The War of the Blue Divide with Summerset Isle ended with the Altmeri winning several new coastal islands from the Wood Elves. The war with Elsweyr continued, ravaging the eastern borders of Valenwood. Still, Vanech and Atrius fought over who would help.

One fine morning in the early spring of the year 3E 398, a courier arrived at Decumus Scotti&apos;s door.

&quot;Lord Vanech has won the Valenwood commission, and requests that you and the contracts come to his hall at your earliest convenience.&quot;

&quot;Has Lord Atrius decided not to challenge further?&quot; asked Scotti.

&quot;He&apos;s been unable to, having died very suddenly, just now, from a terribly unfortunate accident,&quot; said the courier.

Scotti had wondered how long it would be before the Dark Brotherhood was brought in for final negotiations. As he walked toward Lord Vanech&apos;s Building Commission, a long, severe piece of architecture on a minor but respectable plaza, he wondered if he had played the game, as he ought to have. Could Vanech be so rapacious as to offer him a lower percentage of the commission now that his chief competitor was dead? Thankfully, he discovered, Lord Vanech had already decided to pay Scotti what he had proposed during the heat of the winter negotiations. His advisors had explained to him that other, lesser building commissions might come forward unless the matter were handled quickly and fairly.

&quot;Glad we have all the legal issues done with,&quot; said Lord Vanech, fondly. &quot;Now we can get to the business of helping the poor Bosmeri, and collecting the profits. It&apos;s a pity you weren&apos;t our representative for all the troubles with Bend&apos;r-mahk and the Arnesian business. But there will be plenty more wars, I&apos;m sure of that.&quot;

Scotti and Lord Vanech sent word to the Silvenar that at last they were prepared to honor the contracts. A few weeks later, they held a banquet in honor of the profitable enterprise. Decumus Scotti was the darling of the Imperial City, and no expense was spared to make it an unforgettable evening.

As Scotti met the nobles and wealthy merchants who would be benefiting from his business dealings, an exotic but somehow faintly familiar smell rose in the ballroom. He traced it to its source: a thick roasted slab of meat, so long and thick it covered several platters. The Cyrodilic revelers were eating it ravenously, unable to find the words to express their delight at its taste and texture.

&quot;It&apos;s like nothing I&apos;ve ever had before!&quot;

&quot;It&apos;s like pig-fed venison!&quot;

&quot;Do you see the marbling of fat and meat? It&apos;s a masterpiece!&quot;

Scotti went to take a slice, but then he saw something imbedded deep in the dried and rendered roast. He nearly collided with his new employer Lord Vanech as he stumbled back.

&quot;Where did this come from?&quot; Scotti stammered.

&quot;From our client, the Silvenar,&quot; beamed his lordship. &quot;It&apos;s some kind of local delicacy they call Unthrappa.&quot;

Scotti vomited, and didn&apos;t stop for some time. It cast rather a temporary pall on the evening, but when Decumus Scotti was carried off to his manor house, the guests continued to dine. The Unthrappa was the delight of all. Even more so when Lord Vanech himself took a slice and found the first of two rubies buried within. How very clever of the Bosmer to invent such a dish, the Cyrodiils agreed.</Source>
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火中に舞う 第7章
ウォーヒン・ジャース 著 &lt;/p&gt;
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場所: シルヴェナール (ヴァレンウッド)
日付: 第三紀397年 11月13日

 シルヴェナール宮殿で開かれた祝宴には、ヴァレンウッド再建の仕事を持っていかれたことに嫉妬する官僚や商人達も、全員顔を見せていた。隠そうともしない憎悪の眼差しの中心に居るのは、他ならぬスコッティ、ジュラス、バスの3人である。スコッティには居心地が悪いだけだったが、ジュラスには、それが快感であるようだ。召使達がロースト肉の乗った大皿を引っ切り無しに持って来るのを見ながら、ジュラスとスコッティはジャッガで乾杯を交わした。
「今だから言えるがな」とジュラスは言った。「正直、お前をこの商談に巻き込んだのはすごい失敗だと思ってたんだよ。だが、な。俺がコンタクトを取ったどの建設会社の連中も、確かに外見は積極的だったがね、お前みたいにシルヴェナールとサシで話付けたり、有り金はたいて冒険に出ようなんていう奴はいなかったんだぜ。ほら、もっと飲めよ」

「もう、いいよ」スコッティは言った。「ファリネスティで十分に飲んだし、それに、酒のせいでダニの化け物に吸われそうになったんだよ。何か別の飲み物を探してくるよ」

 スコッティは、大きな銀の瓶から湯気を立てている茶色い液体をカップに注いで飲んでいるのを外交家たちを見つけ、お茶かどうか聞いた。

「お茶だって？」と1人が笑いながら言った。「ヴァレンウッドには無いね。これはロトメスだよ」

 仕方なく、スコッティは、そのロトメスをもらってちびちびと舐めた。匂いが強く、苦味と甘味があって、ひどくしょっぱい。初めは、とても飲めたものではないと思われたが、不思議なことに、しばらくすると、そのカップを空けて新しく注いでいるほどだった。体が火照ってきて、この謁見室の物音がちぐはぐに感じられる。しかし、まったく恐怖感は無い。

「あんたか。シルヴェナールから契約を取り付けたっていうのは」と、もう一人の外交家が聞いた。「さぞかし、粘りに粘って、深い話をしたんだろうな」

「いやいやそんなことはありません。商売というものに関して、基本的なところを両方が合意できただけです」とにっこり笑って、スコッティはロトメスの3杯目を注いだ。「シルヴェナールはヴァレンウッドの争いを収めるために帝国とのコネを作っておきたかったし、私も何としても契約を取りたかったし。それで、神の御加護か、両方の利害が一致したということですよ。だから、私のしたことと言えば、契約書に羽ペンを走らせることだけです。あなたにも、神の御加護がありますように」

「あんた、皇帝御用達の会社に長く勤めてるんだろ？」と、最初の外交家が尋ねた。

「帝都では色々とあってね。ここだけの話、実は、もう無職なんだ。アトリウス建設会社で働いてたんだが、クビになった。大体あの契約書も、本当は商売仇のヴァネック建設会社のものだ。レグリウスからもらったんだ。いい奴だったよ。カジートに殺されちまったが」と言ってスコッティは5杯目を空けた。「帝都に戻ったら、アトリウスとヴァネックにサシで話付けるつもりさ。奴らの前でこう言ってやるよ。『この契約書、どっちが欲しい？』ってね。そしたら、2人とも俺にがっついてくるだろうな。誰もどこでも見たことないような奪い合いになるだろうな」


「と言うことは、つまり、あんた、本当は帝国の代表なんかじゃないんだな？」と、最初の外交家が聞き返した。

「俺様の話をちゃんと聞いてなかったのか！？」と唐突に激憤が彼の中を巡ったが、同じく唐突に収まってしまった。そして、にやにや笑いを浮かべると、7杯目のロトメスをつぎ足した。「個人でだって建設会社は作れるんだぜ？ そりゃ、確かに今はアトリウスやヴァネックのアホが皇帝の代理人だがな。しかし俺様にだってなれるさ、この契約書さえあればね。俺様のお話は難しすぎるか？ 話について来てるか？ みんな、詩みたいなもんさ。火に踊れ。幻覚に従うならば、それはつまり隠喩だ」

「あんたの同僚もかい？ あんたの同僚も、代表じゃないのかい？」と、2番目の商人が尋ねた。

 スコッティは爆笑して首を振ってみせる。2人の商人は尊敬の念のこもった別れの挨拶をすると、大臣の方へ話をしに行ってしまった。残されたスコッティは、千鳥足で宮殿を抜けると、奇妙に入り組んだ大通りや並木道をふらふらと進んで行く。数時間後、彼はプリサラホールの自室で眠りに落ちていた。ただし、彼のベッドのすぐ近くで。

 翌朝、スコッティは、ジュラスとバスに揺り起こされて目を覚ました。まだ目は完全に開いていなかったが、その他の点は良好であった。商人達との会話が、子供時代の記憶のように、ぼんやりと浮かんできた。

「いったいぜんたい、ロトメスは何なんだ？」と、彼は口早に尋ねた。

「ひどい匂いの発酵させた肉汁に、臭みを消すための大量のスパイスが入ってるんだ」と、バスが笑って言った。「一緒にジャッガを飲んでいろと警告しておくべきだったろうな」

「マンダンテの肉については、すぐに知っておくべきだな」と言って、ジュラスも笑った。「ボズマーときたら、ブドウの実や地面を触るのより共食いが好きなんだからな」

「あの外交家達に、私は何て言ったんだ！？」と、スコッティはパニックになりながら叫んだ。

「今のところ、表立って悪いことは起こってない」と、ジュラスが何枚か書類を取り出しながら答えた。「そうだ、例の契約書とお前を安全にシロディールまで運んでくれる護衛が、階段の下まで来てるぞ。急いだ方がいいぜ。シルヴェナールは、ビジネスが迅速に進まないことに、あまり寛容ではいらっしゃらないようだからな。それと、この契約をしっかり履行したら、特別に褒賞が出るらしいぞ。実は、俺はもう幾つかもらってきた」

 そう言って、ジュラスは、大粒のルビーで飾られた美しいイヤリングを見せびらかした。バスも同じものを見せた。二人の太った男が部屋を出ていくと、スコッティは急いで着替えと荷造りをした。

 シルヴェナールの衛兵の一連隊が、既に宿屋の前に整列していた。彼らはヴァレンウッド軍の正規の武具に身を固めて、羽根飾りの付いた馬車を取り囲んでいる。その光景に呆然としたものの、スコッティが慌ててその馬車に潜り込むと、隊長の号令の下、連隊は出発した。そのスピードは速く、馬車の中の彼も揺られながら外を眺めていた。すると、後ろの方で、ジュラスとバスの2人が手を振っているのが見えた。

「ちょっと待って！」とスコッティは叫んだ。「あなた達は帝都に帰らないのか！？」

「帝国の代表者としてここに残るように、シルヴェナールから言われたんだよ」とジュラスが叫んだ。「また、契約とか交渉とかする必要が出てこないとも限らんだろ。それに、俺達はアンドレイプの勲位ももらったんだぞ！ 外国人に与えられる特別な奴だ。心配すんな、また祝宴で会おう！ 俺達はこっちで上手くやるから、お前は、アトリウスとヴァネックとの交渉を上手くやるんだぞ。お前なら出来るさ！」

 ジュラスはまだ何かアドヴァイスを続けていたようだったが、遠ざかるにつれて、声も遠のいていった。そして、護衛達が通りをぐるっと回ると、すっかり彼ら2人の姿は見えなくなってしまった。それから、ぼんやりとジャングルが見えてきたと思ったら、既にその中を走っていた。そう、この深い森の中、彼は自分の足で苦労して歩いたり、川をゆっくりとボートで下ったりしたのだ。それが、今や、こうして馬車に乗って、悠々と進んでいるのである。木々の緑が瞬く間に後ろへと流れて行く。馬は、草の上を駆けて行く方が、街中の整備された路を走るよりも早いような気がした。ジャングルに特有の奇妙な物音もじめじめした匂いも、全く気にはならない。馬車の窓から覗く風景は、まるで紗幕を通してするジャングル劇が上演されているようだ。

 そうして2週間が過ぎた。馬車の中には食べ物も水も充分にあったので、スコッティは、ただ食べたり飲んだりを繰り返していればよかった。時々、彼は剣で打ち合う音が聞こえたが、周りを見てみた時には、既に馬車は出発してしまった後だった。そして、一行はヴァレンウッドとシロディールとの国境に到達した。そこには、帝国の要塞が居を構えていた。

 スコッティは、馬車に寄って来た兵士達にあれこれと書類を見せた。兵士達は質問の集中砲火を浴びせてきたが、スコッティが素っ気なく答えていると通行の許可が下りた。そこから更に数週間かかって、帝都の門の前に到着した。ジャングルを飛ぶように疾駆してきた馬達も、ここコロヴィアの東の見知らぬ風景には、少し戸惑い気味である。それと対照的に、見慣れた鳥、匂い、植物と、その風景を見ているだけでスコッティは活力を取り戻すのだった。そこは正に、数ヶ月前の彼が夢にまで見た故郷なのだ。

 帝都の門をくぐると、馬車の扉を開けて、スコッティは不確かな足取りで地面に降り立った。彼が護衛達に何事か言おうと振り向いた時には、既に彼らは森を抜けて南の方へ走り去ってしまっていた。まず彼がすべきことは、近くの宿屋に行って、お茶と果物とパンを食べることだ。もう肉を食べないとしても、それが自分に合っているだろうと彼は思った。

 その後すぐに行ったアトリウスとヴァネックとの交渉は、大方納得できるものだった。どちらの建設会社も、ヴァレンウッド再建計画に加わることでどれだけ利益が上がるか、しっかり分かっていたのである。ヴァネックは、この契約に用いられた書類は自社のものであるため、この契約はヴァネック社のものであると主張した。一方、アトリウスは、この契約を成功させたのは自社のスコッティであるため、この契約はアトリウス社のものであると主張した。もちろん、決して彼を解雇した覚えは無い、と付け加えたが。結局、この争いには皇帝による調停が為されることになったが、皇帝は無理だと言った。なぜなら、皇帝の相談役である帝国の魔闘士ジャガル・サルンが長らく消息不明であり、彼無しでは、公平な判断など無理な相談であるからだ。

 アトリウスとヴァネックから賄賂をもらい、スコッティは悠々自適の生活を送った。毎週、ジュラスとバスから、交渉の進捗状況を記した手紙が届いた。しかし、彼らの手紙は次第に少なくなっていって、今度は、シルヴェナールの経済相とシルヴェナールその人からの緊急の手紙が届くようになった。それによれば、サマーセット島との戦争は、ウッド・エルフからアルトマーに湾岸の島をいくつか移譲することで講和が成立したらしい。また、エルスウェーアとの戦争は依然として続いており、ヴァレンウッドの東方の荒廃はまだ止んでいないようである。そして、アトリウスとヴァネックとの勝負もまだ続いているのだった。

 第三紀398年のある気持の良い初春の朝。一人の密使がスコッティの家のドアを叩いた。

「ヴァネック卿が、ヴァレンウッドの再建代理権を入手なされました。つきましては、速やかに、例の契約書をご持参の上、邸宅へいらっしゃいますようお願いします」

「アトリウスは諦めたのかい？」と、スコッティは尋ねた。

「たった今、お亡くなりになりました。偶然にも、凄惨な事故に巻き込まれてしまったようです」と密使は言った。

 スコッティは、いつから闇の一党がこの交渉に参入し始めていたのだろうかと考えた。ヴァネックの邸宅へと向かう途中、延々と続く荘厳な、名もないが素晴らしい建築物の間を歩きながら、スコッティはゲームで遊んでいるつもりが、遊ばされているとも限らないと考えていた。商売仇のアトリウスが死んでしまった今となっては、あの金に汚いヴァネックは私の足元を見てくるのではないかと思ったが、有難いことにヴァネックは、凍りつきそうな心で交渉に臨んだスコッティに申し出た通りの金をきっちり払ってくれた。ヴァネックの相談役が言うには、もしも事が上手く進まなかった場合には、別な会社を建てて、引継ぎさせるようだ。

「全てが合法的に収まってなによりだ」と言ってヴァネックはご満悦の表情であった。「今や我々は、かわいそうなボズマーを救済するという誇りある仕事の前途に立っている。もちろん、その分の報酬は頂くが。非常に残念だが君は我が社の代表ではないので、実務はベンダー・マーク君とアルネシアン君とに担当してもらうことになるが。ところで、まだ戦争が続いているようだね」

 こうしてスコッティとヴァネックは、シルヴェナールについに名誉の契約の準備が調ったことを告げる手紙を出した。そして数週間後、新事業の発足を祝うパーティーが開かれることになった。スコッティは今や帝都に於ける時代の寵児であり、その記念すべき祝宴には、費用も全く惜しまず注ぎ込まれた。

 その祝宴で彼は、この新事業で利益を受けることになる貴族や豪商達と挨拶を交わした。舞踏室には異国風の、しかし何か親しみの持てるバラような香りが漂っていた。彼がその香りのもとを辿って行くと、長く厚い皿に乗せられた、厚切りのロースト肉に行き着いた。すっかりできあがったシロディール達が、その肉に群がって、味や質感を言い表す言葉を失ったかのように、次から次にその皿へと手を伸ばしている。

「こんなにおいしいもの、今まで食ったことない！」

「丸々太った豚みたいな味の鹿だ！」

「ほら、赤身と脂身がほどよく混ざってるのが分かるだろ？ これが最高の逸品という証拠さ！」

 それらの声につられて、スコッティも少し切り取ってみた。しかし、確かに外はよく焼かれて美味しそうではあるが、中は乾燥したパサパサのもので、決して高級とは言えない代物だった。そして、その皿を置いて引き返そうとした拍子に、彼の新しい雇い主となったヴァネックとぶつかってしまった。

「どこに行ってらっしゃったんですか？」とスコッティは驚きながら言った。

「我が顧客のシルヴェナールのところだ」とヴァネックは威光を見せながら答えた。「そうそう、あれはあちらの住民がアンスラッパと呼ぶ珍味だよ」

 スコッティは吐いた。しばらく吐き続けた。宴は一時中断したが、スコッティが彼の家に引き返したあとも、客たちは食事を続けた。珍味、アンスラッパは皆の口を喜ばせていた。その切り身を取ったヴァネックが、中に埋め込まれていた2組のルビーの片方を見付けた時には、それは更なる盛り上がりを見せることになる。ボズマーは何と巧い料理を作るんだとシロディールたちは口々に言い合った。</Dest>
    </String>
    <String List="1">
      <EDID>SkillIllusion1</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Incident in Necrom

by
Jonquilla Bothe
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&quot;The situation simply is this,&quot; said Phlaxith, his face as chiseled and resolute as any statue. &quot;Everyone knows that the cemetery west of the city is haunted by some malevolent beings, and has been for many years now. The people have come to accept it. They bury their dead by daylight, and are away before Masser and Secunda have risen and the evil comes forth. The only victims to fall prey to the devils within are the very stupid and the outsiders.&quot;

&quot;It sounds like a natural solution to filtering out the undesirables then,&quot; laughed Nitrah, a tall, middle-aged woman with cold eyes and thin lips. &quot;Where is the gold in saving them?&quot;

&quot;From the Temple. They&apos;re re-opening a new monastery near the cemetery, and they need the land cleansed of evil. They&apos;re offering a fortune, so I accepted the assignment with the caveat that I could assemble my own team to split the reward. That&apos;s why I&apos;ve sought you each out. From what I&apos;ve heard, you, Nitrah, are the best bladesman in Morrowind.&quot;

Nitrah smiled her unpleasant best.

&quot;And you, Osmic, are a renowned burglar, though never once imprisoned.&quot;

The bald-pated young man stammered as if to refute the charges, before grinning back, &quot;I&apos;ll get you in where you need to go. But then it&apos;s up to you to do what you need to do. I&apos;m no combattant.&quot;

&quot;Anything Nitrah and I can&apos;t handle, I&apos;m sure Massitha will prove her mettle,&quot; Phlaxith said, turning to the fourth member of the party. &quot;She comes on very good references as a sorceress of great power and skill.&quot;

Massitha was the picture of innocence, round-faced and wide-eyed. Nitrah and Osmic looked at her uncertainly, particularly watching her fearful expressions as Phlaxith described the nature of the creatures haunting the cemetery. It was obvious she had never faced any adversary other than man and mer before. If she survived, they thought to themselves, it would be very surprising.

As the foursome trudged toward the graveyard at dusk, they took the opportunity to quiz their new teammate.

&quot;Vampires are filthy creatures,&quot; said Nitrah. &quot;Disease-ridden, you know. They say off to the west, they&apos;ll indiscriminately pass on their curse together with a number of other afflictions. They don&apos;t do that here so much, but still you don&apos;t want to leave their wounds untreated. I take it you know something of the spells of Restoration if one of us gets bit?&quot;

&quot;I know a little, but I&apos;m no Healer,&quot; said Massitha meekly.

&quot;More of a Battlemage?&quot; asked Osmic.

&quot;I can do a little damage if I&apos;m really close, but I&apos;m not very good at that either. I&apos;m more of an illusionist, technically.&quot;

Nitrah and Osmic looked at one another with naked concern as they reached the gates of the graveyard. There were moving shadows, stray specters among the wrack and ruins, crumbled paths stacked on top of crumbled paths. It wasn&apos;t a maze of a place; it could have been any dilapidated graveyard but even without looking at the tombstones, it did have one very noticeable feature. Filling the horizon was the mausoleum of a minor Cyrodilic official from the 2nd Era, slightly exotic but still harmonizing with the Dunmer graves in a complimentary style called decay.
	
&quot;It&apos;s a surprisingly useful School,&quot; whispered Massitha defensively. &quot;You see, it&apos;s all concerned with magicka&apos;s ability to alter the perception of objects without changing their physical compositions. Removing sensual data, for example, to cast darkness or remove sound or smell from the air. It can help by--&quot;

A red-haired vampire woman leapt out of the shadows in front of them, knocking Phlaxith on his back. Nitrah quickly unsheathed her sword, but Massitha was faster. With a wave of her hand, the creature stopped, frozen, her jaws scant inches from Phlaxith&apos;s throat. Phlaxith pulled out his own blade and finished her off.

&quot;That&apos;s illusion?&quot; asked Osmic.

&quot;Certainly,&quot; smiled Massitha. &quot;Nothing changed in the vampire&apos;s form, except its ability to move. Like I said, it&apos;s a very useful School.&quot;

The four climbed up over the paths to the front gateway to the crypt. Osmic snapped the lock and disassembled the poison trap. The sorceress cast a wave of light down the dust-choked corridors, banishing the shadows and drawing the inhabitants out. Almost immediately they were set on by a pair of vampires, howling and screaming in a frenzy of bloodlust.

The battle was joined, so no sooner were the first two vampires felled than their reinforcements attacked. They were mighty warriors of uncanny strength and endurance, but Massitha&apos;s paralysis spell and the weaponry of Phlaxith and Nitrah clove through their ranks. Even Osmic aided the battle.

&quot;They&apos;re crazy,&quot; gasped Massitha when the fight finally ended and she could catch her breath.

&quot;Quarra, the most savage of the vampire bloodlines,&quot; said Phlaxith. &quot;We have to find and exterminate each and every one.&quot;

Delving into the crypts, the group hounded out more of the creatures. Though they varied in appearance, each seemed to rely on their strength and claws for attacking, and subtlety did not seem to be the style of any. When the entire mausoleum had been searched and every creature within destroyed, the four finally made their way to the surface. It was only an hour until sunrise.

There was no frenzied scream or howl. Nothing rushed forward towards them. The final attack when it happened was so unlike the others that the questers were taken utterly by surprise.

The ancient creature waited until the four were almost out of the cemetery, talking amiably, making plans for spending their share of the reward. He judged carefully who would be the greatest threat, and then launched himself at the sorceress. Had Phlaxith not turned his attention back from the gate, she would have been ripped to shreds before she had a chance to scream.

The vampire knocked Massitha across a stone, its claws raking across her back, but stopped its assault in order to block a blow from Phlaxith&apos;s sword. It accomplished this maneuver in its own brutal way, by tearing the warrior&apos;s arm from its socket. Osmic and Nitrah set on it, but they found themselves in a losing battle. Only when Massitha had pulled herself back up from behind the pile of rocks, weak and bleeding, that the fight turned. She cast a magickal ball of flame at the creature, which so enraged it that it turned back to her. Nitrah saw her opening and took it, beheading the vampire with a stroke of her sword.

&quot;So you do know some spells of destruction, like you said,&quot; said Nitrah.

&quot;And a few spells of healing too,&quot; she said weakly. &quot;But I can&apos;t save Phlaxith.&quot;

The warrior died in the bloodied dust before them. The three were quiet as they traveled across the dawn-lit countryside back toward Necrom. Massitha felt the throb of pain on her back intensify as they walked and then a gradual numbness like ice spread through her body.

&quot;I need to go to a healer and see if I&apos;ve been diseased,&quot; she said as they reached the city.

&quot;Meet us at the Moth and Fire tomorrow morning,&quot; said Nitrah. &quot;We&apos;ll go to the Temple and get our reward and split it there.&quot;

Three hours later, Osmic and Nitrah sat in their room at the tavern, happily counting and recounting the gold marks. Split three ways, it was a very comfortable sum.

&quot;What if the healers can&apos;t do anything for Massitha?&quot; smiled Osmic dreamily. &quot;Some diseases can be insidious.&quot;

&quot;Did you hear something in the hall?&quot; asked Nitrah quickly, but when she looked, there was no one there. She returned, shutting the door behind her. &quot;I&apos;m sure Massitha will survive if she went straight to the healer. But we could leave tonight with the gold.&quot;

&quot;Let&apos;s have one last drink to our poor sorceress,&quot; said Osmic, leading Nitrah out of the room toward the stairs down.

Nitrah laughed. &quot;Those spells of illusion won&apos;t help her track us down, as useful as she keeps saying they are. Paralysis, light, silence -- not so good when you don&apos;t know where to look.&quot;

They closed the door behind them.

&quot;Invisibility is another spell of illusion,&quot; said Massitha&apos;s disembodied voice. The gold on the table rose in the air and vanished from sight as she slipped it into her purse. The door again opened and closed, and all was silent until Osmic and Nitrah returned a few minutes later.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


ネクロム事件
ジョンクイラ・ボーズ 著
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
 「つまりはこういうことだ」と、フラクシスは言った。どの彫像にも負けないくらい彫りの深い、毅然とした顔で。「街の西側にある墓地が悪しき存在にとりつかれていて、何年もそのまま放置されているんだ。民はもうそれを受け入れてしまっている。明るいうちに死者の埋葬を終えて、大月神と小月神が夜空に浮かび、邪悪が目覚める前に墓地から離れるようにしている。魔物どもの餌食になるのはよほどの愚か者かよそ者くらいなものだ」

「自然なやり方で厄介払いができていいじゃないの」と、ニトラはけらけらと笑った。背の高い中年の女性で、目は冷たく、唇は薄い。「彼らを救うお金はどこから出るわけ？」

「神殿からだ。墓地の近くの新しい修道院を再開させようとしていて、是が非でも悪霊を浄化したがってる。莫大な報酬がもらえるってことで、依頼を請け負った。私が討伐チームを集め、報酬は分配するという条件つきで。それで君たちを探したわけだ。聞いたところでは、ニトラはモロウウィンド最強の剣士らしいね」

 ニトラはむっつりした顔で最高の笑顔をこしらえた。

「それから、オスミックは世に知れた盗賊だ。もっとも、投獄された経験はないらしいが」

 頭のはげた青年はどもりながら反論しようとしたが、すぐに笑顔に戻った。「どんな場所でも入れるようにしてやるが、その先はあんたらに任せるよ。こちとら戦いは苦手なんでね」

「ニトラと私の手に負えないことは、マシッサが勇気をもって対処してくれよう」フラクシスはそう言って、討伐隊の4人目のメンバーに向き直った。「とてつもない力と技を秘めた妖術師という触れ込みだから」

 マシッサは純粋無垢を絵に書いたような女性で、丸顔に丸い目をしていた。ニトラとオスミックはいぶかしげに彼女を見た。フラクシスが墓地に巣くうモンスターの恐ろしさを説明しているときに、いかにもおびえたような表情を浮かべたのがとくに気になった。彼女が人間の男女以外の敵と戦ったことがないのは明白だった。その場にいる誰もが思った。マシッサが生き残るようなことがあれば、驚くべき番狂わせだと。

 夕刻、4人組は重い足取りで墓地に向かう道すがら、新人のマシッサに質問をぶつけてみた。

「吸血鬼はいやらしいモンスターだわ」と、ニトラは言った。「病気をばら撒くの。はるか西方の吸血鬼は苦悩をもたらすだけでなく、無差別に呪いをかけてまわると言うわ。この辺の吸血鬼はそういうことはあまりしないけど、傷を負わされたら手当てをしないとだめ。メンバーの誰かが咬まれたら、回復の呪文とかそういうので助けてくれるんでしょう？」

「少しは知ってるけど、治療師じゃないから」と、マシッサは控えめに言った。

「魔闘士に近いのか？」と、オスミックが訊いた。

「至近距離でならかすり傷くらいは負わせられるけど、あんまり得意じゃないの。どっちかというと幻惑師なのよ、私」

 ニトラとオスミックは不安感もあらわに顔を見合わせた。と、一行は墓地の門に到着した。影が動いていた。がれきだらけのひび割れた小道を縫うように飛びまわる迷える死霊たち。迷路状になっているわけでもなく、どこにでもありそうな荒廃した墓地だったが、ひときわ目立つ特徴がひとつあった。墓碑を見なくても、それが何なのかわかった。シロディール家の無名の役人が安置された第二紀の霊廟が遠くにそびえていた。どこか風変わりな建物だったが、費用のいっさいかからない「腐朽」という様式で作られたダンマーの墓とも釣り合いがとれていた。

「びっくりするほど便利な流派なのよ」マシッサはみずからを弁護するようにささやいた。「あのね、マジカのパワーで、物体の物理的構造を変化させずに認識結果だけをゆがめることが肝要なの。たとえば知覚情報を排除して視力を奪ったりするわけね。聴覚や臭覚も無効にできる。うまく使えば--」

 赤毛の女吸血鬼が影から躍り出ると、フラクシスの背中を突き飛ばした。ニトラはとっさに剣を抜き放ったが、マシッサのほうが早かった。彼女が手を振りかざすと、モンスターは動くのをやめてその場で固まった。あごでフラクシスの喉を食いちぎろうとする直前で。フラクシスは剣を抜いて吸血鬼にとどめを刺した。

「幻惑か？」と、オスミックは訊いた。

「ええ」マシッサは微笑んだ。「吸血鬼の動きだけを奪ったのよ、その形態を変えることなく」

 四人は小道を乗り越えて霊廟の正門までやってきた。オスミックが鍵をぱちんと外し、毒の罠を解除した。ほこりまみれの廊下を進みながら、マシッサは光の波を照射して影を消し去り、闇の住人をおびき出した。その直後、一対の吸血鬼が襲いかかってきた。吠えたりうなったりしながら血をよこせと訴えていた。

 戦いが始まった。最初の2匹の吸血鬼が倒れるやいなや援軍が飛びかかってきた。吸血鬼どもはけた外れの体力と忍耐力の備わった驚異の戦士だったが、マシッサの麻痺の魔法とフラクシスとニトラの剣術でもって、討伐隊は敵をなで斬りにしていった。オスミックでさえ戦いに加わった。

「危険なやつらね」ようやく戦いが終わると、マシッサは息を切らせて言った。

「クァラだ。吸血鬼の血族でもっとも残忍と言われる」と、フラクシスは言った。「最後の一匹までやつらを見つけ出して始末せねばならん」

 霊廟の地下深くへと進んでいきながら、討伐隊はさらにモンスターを成敗した。それぞれ見かけは異なったが、力と爪でめったやたらに攻撃してくるという点では通ずるものがあった。隅から隅まで霊廟を捜索して怪物を全滅させると、討伐隊はとうとう地上へ引き返すことにした。あと一時間もすれば夜明けだった。

 逆上したような叫びやうなり声はもはや聞こえてこなかった。突撃してくる敵もいなかった。最後の攻撃はこれまでとはまるで違ったため、討伐隊は完ぺきに不意を突かれた。

 古代の怪物が墓地の出口付近で待ちかまえていたのだ。そうとも知らずに、討伐隊のメンバーは報酬の分け前の使い道について談笑していた。怪物はもっとも手ごわい相手を慎重に見極めると、マシッサに襲いかかった。フラクシスが門のほうから視線を戻さなかったら、マシッサは叫び声をあげる間もなく八つ裂きにされていただろう。


 吸血鬼はマシッサを墓石に向かって突き飛ばした。鉤爪で彼女の背中を引っかいたが、攻撃の手をゆるめて、フラクシスの剣の一撃を受け止めようとした。吸血鬼はきわめて残虐にその思惑を成し遂げた。戦士の腕を肩からもぎとったのだ。オスミックとニトラも加勢したが、負け戦になると直感した。弱っていたマシッサが血を流しながらも岩の山からなんとか立ち上がったまさにそのとき、戦況が変わった。マシッサが魔法の火の玉を吸血鬼めがけて投げつけると、怪物は憤激して彼女に向き直った。ニトラはここがチャンスと見るや、剣を一閃、吸血鬼の首をはね飛ばした。

「少しは攻撃の呪文も使えるのね、話したとおりに」と、ニトラは言った。

「それから少しの回復呪文も」と、マシッサは力なく言った。「けど、フラクシスは助からない」

 戦士は土の上で血まみれになって息絶えていた。三人はしんみりと、朝陽に照らされた郊外をネクロムに向かって歩いていった。マシッサは背中で強烈な痛みが増していくのを感じていた。それから、氷漬けにでもされたように全身の感覚が失われていった。

「感染したかどうか、治療師にみてもらわないと」街に到着すると、マシッサは言った。

「明朝、『蚕と炎』で落ち合いましょう」と、ニトラは言った。「私たちはこの足で神殿に行って報酬をもらってくるわ。きっかり三等分しておくわね」

 三時間後、オスミックとニトラは宿屋の一室で、嬉しそうに何度も何度も金を数えなおしていた。三等分してもかなりの額になった。

「治療師がマシッサの症状をみて、さじを投げたらどうする？」と、オスミックは夢見心地で言った。「潜伏性の病ってこともありうるからな」

「廊下で音がしなかった？」ニトラはすかさず訊いた。が、外を調べても誰もいなかった。部屋に戻って後ろ手に扉を閉めた。「あれからすぐ治療師のところに向かっていれば、マシッサはきっと助かるわ。けど、私たちは今夜のうちに金を持ち逃げしたっていい」

「われらの哀れな妖術師のために、最後の乾杯といこうか」と、オスミックは言った。ニトラを連れて部屋を出ると、階下に向かった。

 ニトラは笑った。「私たちのあとを追おうとしても、幻惑の呪文だけじゃ何にもならないわ。どんなに便利であってもね。麻痺、光、沈黙。どれもこれも、手さぐり状態じゃ役に立たないもの」

 彼らは部屋の扉を閉めた。

「透明化も幻惑の呪文のひとつなのよ」と、マシッサは幽体離脱した状態で言った。テーブルの上の金が宙に浮かび、ぱっと消えた。彼女がバッグにしまったのだった。ふたたび扉が開いて閉じると、部屋は静かになった。数分後、オスミックとニトラが戻ってくるまでは。

</Dest>
    </String>
    <String List="1">
      <EDID>SkillIllusion2</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;

Sun&apos;s Dawn
Book Two of 2920
The Last Year of the First Era

by
Carlovac Townway&lt;/p&gt;
[pagebreak]
[pagebreak]
&lt;p align=&quot;left&quot;&gt;
3 Sun&apos;s Dawn, 2920
The Isle of Artaeum, Summerset

Sotha Sil watched the initiates float one by one up to the oassom tree, taking a fruit or a flower from its high branches before dropping back to the ground with varying degrees of grace. He took a moment while nodding his head in approval to admire the day. The whitewashed statue of Syrabane, which the great mage was said to have posed for in ancient days, stood at the precipice of the cliff overlooking the bay. Pale purple proscato flowers waved to and fro in the gentle breeze. Beyond, ocean, and the misty border between Artaeum and the main island of Summerset.

&quot;By and large, acceptable,&quot; he proclaimed as the last student dropped her fruit in his hand. With a wave of his hand, the fruit and flowers were back in the tree. With another wave, the students had formed into position in a semicircle around the sorcerer. He pulled a small fibrous ball, about a foot in diameter from his white robes.

&quot;What is this?&quot;

The students understood this test. It asked them to cast a spell of identification on the mysterious object. Each initiate closed his or her eyes and imagined the ball in the realm of the universal Truth. Its energy had a unique resonance as all physical and spiritual matter does, a negative aspect, a duplicate version, relative paths, true meaning, a song in the cosmos, a texture in the fabric of space, a facet of being that has always existed and always will exist.

&quot;A ball,&quot; said a young Nord named Welleg, which brought giggles from some of the younger initiates, but a frown from most, including Sotha Sil.

&quot;If you must be stupid, at least be amusing,&quot; growled the sorcerer, and then looked at a young, dark-haired Altmer lass who looked confused. &quot;Lilatha, do you know?&quot;

&quot;It&apos;s grom,&quot; said Lilatha, uncertainly. &quot;What the dreugh meff after they&apos;ve k-k-kr-krevinasim.&quot;

&quot;Karvinasim, but very good, nonetheless,&quot; said Sotha Sil. &quot;Now, tell me, what does that mean?&quot;

&quot;I don&apos;t know,&quot; admitted Lilatha. The rest of the students also shook their heads.

&quot;There are layers to understanding all things,&quot; said Sotha Sil. &quot;The common man looks at an object and fits it into a place in his way of thinking. Those skilled in the Old Ways, in the way of the Psijic, in Mysticism, can see an object and identify it by its proper role. But one more layer is needed to be peeled back to achieve understanding. You must identify the object by its role and its truth and interpret that meaning. In this case, this ball is indeed grom, which is a substance created by the dreugh, an underwater race in the north and western parts of the continent. For one year of their life, they undergo karvinasim when they walk upon the land. Following that, they return to the water and meff, or devour the skin and organs they needed for land-dwelling. Then they vomit it up into little balls like this. Grom. Dreugh vomit.&quot;

The students looked at the ball a little queasily. Sotha Sil always loved this lesson.

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4 Sun&apos;s Dawn, 2920
The Imperial City, Cyrodiil

&quot;Spies,&quot; muttered the Emperor, sitting in his bath, staring at a lump on his foot. &quot;All around me, traitors and spies.&quot;

His mistress Rijja washed his back, her legs wrapped around his waist. She knew after all these many years when to be sensual and when to be sexual. When he was in a mood like this, it was best to be calmly, soothingly, seductively sensual. And not to say a word unless he asked her a direct question.

Which he did: &quot;What do you think when a fellow steps on his Imperial Majesty&apos;s foot and says &apos;I&apos;m sorry, Your Imperial Majesty&apos;? Don&apos;t you think &apos;Pardon me, Your Imperial Majesty&apos; is more appropriate? &apos;I&apos;m sorry,&apos; well that almost sounds like the bastard Argonian was sorry I am his Imperial Majesty. That he hopes we lose the war with Morrowind, that&apos;s what it sounds like.&quot;

&quot;What would make you feel better?&quot; asked Rijja. &quot;Would you like him flogged? He is only, as you say, the Battlechief of Soulrest. It would teach him to mind where he&apos;s stepping.&quot;

&quot;My father would have flogged him. My grandfather would have had him killed,&quot; the Emperor grumbled. &quot;But I don&apos;t mind if they all step on my feet, provided they respect me. And don&apos;t plot against me.&quot;

&quot;You must trust someone.&quot;

&quot;Only you,&quot; smiled the Emperor, turning slightly to give Rijja a kiss. &quot;And my son Juilek, I suppose, though I wish he were a little more cautious.&quot;

&quot;And your council, and the Potentate?&quot; asked Rijja.

&quot;A pack of spies and a snake,&quot; laughed the Emperor, kissing his mistress again. As they began to make love, he whispered, &quot;As long as you&apos;re true, I can handle the world.&quot;

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13 Sun&apos;s Dawn, 2920
Mournhold, Morrowind

Turala stood at the black, bejeweled city gates. A wind howled around her, but she felt nothing.

The Duke had been furious upon hearing his favorite mistress was pregnant and cast her from his sight. She tried again and again to see him, but his guards turned her away. Finally, she returned to her family and told them the truth. If only she had lied and told them she did not know who the father was. A soldier, a wandering adventurer, anyone. But she told them that the father was the Duke, a member of the House Indoril. And they did what she knew they would have to do, as proud members of the House Redoran.

Upon her hand was burned the sign of Expulsion her weeping father had branded on her. But the Duke&apos;s cruelty hurt her far more. She looked out the gate and into the wide winter plains. Twisted, sleeping trees and skies without birds. No one in Morrowind would take her in now. She must go far away.

With slow, sad steps, she began her journey.
[pagebreak]
16 Sun&apos;s Dawn, 2920
Senchal, Anequina (modern day Elsweyr)

&quot;What troubles you?&quot; asked Queen Hasaama, noticing her husband&apos;s sour mood. At the end of most Lovers&apos; Days he was in an excellent mood, dancing in the ballroom with all the guests, but tonight he retired early. When she found him, he was curled in the bed, frowning.

&quot;That blasted bard&apos;s tale about Polydor and Eloisa put me in a rotten state,&quot; he growled. &quot;Why did he have to be so depressing?&quot;

&quot;But isn&apos;t that the truth of the tale, my dear? Weren&apos;t they doomed because of the cruel nature of the world?&quot;

&quot;It doesn&apos;t matter what the truth is, he did a rotten job of telling a rotten tale, and I&apos;m not going to let him do it anymore,&quot; King Dro&apos;Zel sprang from the bed. His eyes were rheumy with tears. &quot;Where did they say he was from again?&quot;

&quot;I believe Gilverdale in easternmost Valenwood,&quot; said the Queen, shaken. &quot;My husband, what are you going to do?&quot;

Dro&apos;Zel was out of the room in a single spring, bounding up the stairs to his tower. If Queen Hasaama knew what her husband was going to do, she did not try to stop him. He had been erratic of late, prone to fits and even occasional seizures. But she never suspected the depths of his madness, and his loathing for the bard and his tale of the wickedness and perversity found in mortal man.

[pagebreak]
19 Sun&apos;s Dawn, 2920
Gilverdale, Valenwood

&quot;Listen to me again,&quot; said the old carpenter. &quot;If cell three holds worthless brass, then cell two holds the gold key. If cell one holds the gold key, then cell three holds worthless brass. If cell two holds worthless brass, then cell one holds the gold key.&quot;

&quot;I understand,&quot; said the lady. &quot;You told me. And so cell one holds the gold key, right?&quot;

&quot;No,&quot; said the carpenter. &quot;Let me start from the top.&quot;

&quot;Mama?&quot; said the little boy, pulling on his mother&apos;s sleeve.

&quot;Just one moment, dear, mother&apos;s talking,&quot; she said, concentrating on the riddle. &quot;You said &apos;cell three holds the golden key if cell two holds worthless brass,&apos; right?&quot;

&quot;No,&quot; said the carpenter patiently. &quot;Cell three holds worthless brass, if cell two --&quot;

&quot;Mama!&quot; cried the boy. His mother finally looked.

A bright red mist was pouring over the town in a wave, engulfing building after building in its wake. Striding before was a red-skinned giant. The Daedra Molag Bal. He was smiling.

[pagebreak]
29 Sun&apos;s Dawn, 2920
Gilverdale, Valenwood

Almalexia stopped her steed in the vast moor of mud to let him drink from the river. He refused to, even seemed repelled by the water. It struck her as odd: they had been making excellent time from Mournhold, and surely he must be thirsty. She dismounted and joined her retinue.

&quot;Where are we now?&quot; she asked.

One of her ladies pulled out a map. &quot;I thought we were approaching a town called Gilverdale.&quot;

Almalexia closed her eyes and opened them again quickly. The vision was too much to bear. As her followers watched, she picked up a piece of brick and a fragment of bone, and clutched them to her heart.

&quot;We must continue on to Artaeum,&quot; she said quietly.

The Year continues in First Seed.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;

2920 薄明の月(2巻)
第一紀 最後の年
カルロヴァック・タウンウェイ 著 &lt;/p&gt;
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2920年 薄明の月3日
アルタエルム島 (サマーセット)

 見習いたちが一人一人オアッソムの木へと浮かび上がり、高いほうの枝から果実もしくは花を摘み、地面へと舞い降りてくる様子を、その身のこなしの個人差を含めて、ソーサ・シルは眺めていた。彼は満足げにうなずきつつも、一瞬その日の天気を楽しんだ。大魔術師自身が遥か昔に手本となって作られたとされるシラベインの白い像が、湾を見下ろす崖の近くに立っていた。淡い紫色のプロスカートの花がそよ風に揺られて前後していた。その向こうには大海と、アルタエルムとサマーセット本島を分けるもやがかった境界線が見えた。

「概ね良好だな」最後の見習いから果実を受け取りながら、彼は講評を述べた。手を一振りすると、果実も花も元あった位置へと戻っていた。もう一振りすると、見習いたちは半円状に妖術師を取り囲んだ。彼は白いローブの中から直径一フィートほどの小さな繊維質の玉を取り出した。

「これが何か分かるか？」

 修練僧たちは質問の意図を理解していた。すなわち、謎の物体に鑑定の呪文を唱えよとのことだった。彼らは一人一人、目を閉じ、その塊が万物の真実の中にあるのを思い浮かべた。あらゆる物質および精神体がそうであるように、玉は独特の響きを発しており、それには負の要素、鏡面要素、相対経路、真の意味、宇宙における歌、時空の中での性質、そして常にあり続け、いつまでもあり続けるであろう存在の側面があった。

「玉です」ウェレグと名乗る若いノルドが口すると、歳の若い修練僧たちの間で忍び笑いをする声も聞こえたが、ソーサ・シル本人を含め、多くの者は眉をひそめた。

「愚かな答えを返すなら、せめて愉快な答え方をするがいい」妖術師は叱るように言うと、困惑した様子の、若い黒髪のハイエルフの娘に目を向けた。「わかるか、リラーサ？」

「グロムです」と、リラーサは自信なさげに答えた。「ドルーがメフするものです。ク… ク… クレヴィナシムの後で」

「正確にはカルヴィナシムだが、良い答えだ」と、ソーサ・シルは言った。「どういう意味なのか、説明はできるか？」

「わかりません」リラーサは認めた。他の修練僧たちも首を振った。

「物事の理解にはいくつかの層が存在する」と、ソーサ・シルは言った。「そこらの者であれば、物を見る際に自らの考えの中に当てはめる。古き習わし、すなわちサイジックたちの法、神秘に長けた者たちは、物を見てその役割から素性を知ることができる。だが理解に達するには、もう一枚、剥がすべき層が存在する。物をその役割と真実から鑑定し、その意味を解釈する必要があるのだ。この場合、この玉は確かにグロムである。大陸の北部および西部に棲息する水棲種族、ドルーが分泌する物質の名称だ。ドルーはその生活環のうち、一年間カルヴィナシムを経て、陸上を歩くことになる。その後、水へと戻ってメフすることになる。すなわち陸上での生存に必要であった皮膚と器官を自ら貪る。そしてこのような小さな玉状のものを吐き出す。グロム、すなわちドルーの吐しゃ物のことだ」

 修練僧たちは妙な表情で玉を見つめていた。ソーサ・シルはこの講義が何よりも好きだった。

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2920年 薄明の月4日
帝都 (シロディール)

「密偵だ」皇帝は風呂につかり、足にできたこぶを見つめながら漏らした。「余のまわりは裏切り者と密偵だらけだ」

 妾のリッジャは皇帝の腰に両脚を絡めたまま、その背中を流した。長年の経験より、性と官能との使い分けは心得ていた。皇帝がこのような機嫌の時は、落ち着かせるように、なだめるように、誘惑するかのように官能的であるのが正解だった。かつ、直接何かを尋ねられない限りは一言も発しないことだった。

 もっとも、すぐに質問がとんできた。「皇帝陛下の足を踏みつけた者がいたとして、『申し訳ありません、皇帝陛下』と言ってきたらどう思う？ 『お許しください、皇帝陛下』のほうが適切だと思わんかね。『申し訳ありません』では、まるであのアルゴニアンめが私が皇帝陛下であることを申し訳無く思っているかのようではないか。我々がモロウウィンドとの戦に負ければいいと願っているかのようにな。そう聞こえる」

「いかがなさいますか？」と、リッジャは問いかけた。「鞭打ちに処すべきでしょうか？ 所詮はソウルレストの武将に過ぎません。足元に気をつけるよう、思い知らせてやるのもいいでしょう」

「余の父であれば、鞭打ちにしていただろう。祖父であれば処刑していたな」と、皇帝は不満そうに言った。「だが私は足くらいならいくら踏まれてもかまわん。相応の敬意さえ表してくれればな。そして、謀叛を企てなければな」

「せめてどなたかは信用なさらないと」

「おまえだけだよ」皇帝は微笑み、僅かに体をひねってリッジャに接吻をした。「息子のジュイレックもだろうな。あいつにはもう少し慎重さがほしいが」

「議会と、摂政様は？」と、リッジャは尋ねた。

「密偵の群れと、蛇だ」皇帝は笑い、再び妾に接吻した。愛し合い始めつつ、彼はささやいた。「おまえさえ忠実であれば、世は何とでもなる」

[pagebreak]
2920年 薄明の月13日
モーンホールド (モロウウィンド)

 トゥララは黒い、装飾された街の門の前に立っていた。風が彼女の体に吹きつけていたが、何も感じなかった。

 公爵はお気に入りの愛人が妊娠したと知って激怒し、彼女を追放したのだった。何度も何度も面会をと懇願したものの、衛兵に追い返されてしまったのだ。彼女はついに家族のもとに帰り、真実を伝えたのであった。真実を隠し、父親が分からないと言い張りさえしていれば。兵士でも、流れ者の冒険者でも、誰でもよかったのに。だが彼女は父親は公爵、すなわちインドリル家の一員であると話したのだった。誇り高きレドラン家の者である以上、彼らのとった対処は止むを得ないものであり、そのことは彼女も承知していた。

 トゥララの手には、父が泣きながら押しつけた追放の烙印が焼きついていた。だが、彼女にとっては公爵に受けた仕打ちのほうが遥かに苦痛であった。トゥララは門を通して真冬の荒野を見渡した。歪んだ姿で眠り続ける木々と、鳥のいない空。もはや、モロウウィンドに彼女を受け入れてくれる者などいない。遠くへ行かなければ。

 重い、悲痛な足取りで、彼女の旅は始まった。

[pagebreak]
2920年 薄明の月16日
アネクイナ(今日のエルスウェーア)、センシャル

「何かご心配事でも？」と、ハサーマ王妃は夫の機嫌の悪さに気づいて尋ねた。普段は恋人の日の夜となると、王は大抵上機嫌になり、他の招待客と共に舞踏場で踊っているのが常であったが、今夜は早めに引き上げてきたのであった。王妃が様子を見に行くと、彼は寝床で体を丸め、眉をひそめていた。

「あの忌々しい吟遊詩人が聞かせたポリドールとエロイサの物語、あれで気分を害してしまったよ」王は不満そうに唸った。「どうしてあのような気の滅入るような話をするのだ？」

「ですが、それこそがあの物語の真実ではないのですか？ 世の理の残酷さゆえに破滅を迎えたのでは」

「真実かどうかは、どうでもいいことだ。くだらん話に、下手な語り手だ。もう二度とやらせはすまい」ドローゼル王は寝床から跳ね起きた。その目は涙で曇っていた。「どこの出だと言っていたか？」

「ヴァレンウッド東端のギルヴァーデイルだったかと」と、王妃は動揺した様子で答えた。「あなた、何をなさるおつもりなのです？」

 ドローゼルは一瞬で部屋を出、塔へと続く階段を駆け上がっていった。ハサーマ王妃は夫の意図を察していたとしても、彼を制しようとはしなかった。最近は妙な言動やかんしゃくが目立ち、ひきつけさえ起こしていたのだった。だが彼女は王の乱心の根深さも、吟遊詩人、および彼が語って聞かせた人間たちの残酷さと異常さに関する物語に対し、王がどれだけ憎しみを感じていたかも気づいていなかったのである。

[pagebreak]
2920年 薄明の月19日
ギルヴァーデイル (ヴァレンウッド)

「もう一度よく聞くんだぞ」と、年老いた大工は言った。「三つめの部屋に黄銅のくず鉄があるなら、二つめの部屋に金の鍵がある。一つめの部屋に金の鍵があるなら、三つめの部屋には黄銅のくず鉄がある。二つめの部屋に黄銅のくず鉄があるなら、一つめの部屋に金の鍵がある」

「わかったわ」と、婦人は言った。「言われた通りにね。だから一つめの部屋に金の鍵があるわけでしょう？」

「違う」と、大工は答えた。「もう一度最初からいくぞ」

「お母さん？」と、少年が母親の袖を引っ張って言った。

「ちょっと待っててね、お母さんお話し中なの」母親は答えると、謎かけに意識を集中させた。「あなた言ったわよね、『二つめの部屋に黄銅のくず鉄があるなら、三つめの部屋に金の鍵がある』って」

「いや、違う」大工は根気良く答えた。「三つめの部屋に黄銅のくず鉄があるのは、二つの…」

「お母さん！」少年が悲鳴を上げた。母親はようやくその意図に気づいた。

 明るい赤色の霧が波となって町に押し寄せ、建物を次々と飲み込みつつあった。その前を赤い皮膚の巨人、デイドラのモラグ・バルが大股で歩いていた。その顔に笑みを浮かべて。

[pagebreak]
2920年 薄明の月29日
ギルヴァーデイル (ヴァレンウッド)

 アルマレクシアは辺り一面の泥沼の中で馬を止め、川の水を飲ませようとしたが、飲みたがらないどころか水に嫌悪を覚えているようであった。モーンホールドからかなりとばして来たことを考えれば、喉も渇いているはずである。妙だ。彼女は馬を下りると、一行のいる方へと足を運んだ。

「現在位置は？」と、アルマレクシアは尋ねた。

 婦人の一人が地図を取り出した。「ギルヴァーデイルという町に近づきつつあるはずですが…」

 アルマレクシアは目を閉じ、すぐにまた開けた。その光景は耐え難いものであった。従者たちが見ている中、彼女は煉瓦と骨の欠片を拾い上げ、その胸に抱いた。

「アルテウムへと急ぐぞ」と、彼女は静かに言った。

 この年は、蒔種の月へと続く。</Dest>
    </String>
    <String List="1">
      <EDID>SkillIllusion4</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;

Timeline Series - Vol 1

Before the Ages of Man

By
Aicantar of Shimerene&lt;/p&gt;
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&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/B_letter.png&apos;&gt;efore man came to rule Tamriel, and before the chronicles of the historians recorded the affairs of the rulers of Tamriel, the events of our world are known only through myths and legends, and through the divinely inspired teachings of the Nine Divines.

For convenience, historians divide the distant ages of prehistory into two broad periods of time -- the Dawn Era, and the Merethic Era.

[pagebreak]
* The Dawn Era *

The Dawn Era is that period before the beginning of mortal time, when the feats of the gods take place. The Dawn Era ends with the exodus of the gods and magic from the World at the founding of the Adamantine Tower.

The term &apos;Merethic&apos; comes from the Nordic, literally, &quot;Era of the Elves.&quot; The Merethic Era is the prehistoric time after the exodus of the gods and magic from the World at the founding of the Adamantine Tower and before the arrival of Ysgramor the Nord in Tamriel.

The following are the most notable events of the Dawn Era, presented roughly in sequence as it must be understood by creatures of time such as ourselves.

The Cosmos formed from the Aurbis [chaos, or totality] by Anu and Padomay. Akatosh (Auriel) formed and Time began. The Gods (et&apos;Ada) formed. Lorkhan convinced -- or tricked -- the Gods into creating the mortal plane, Nirn. The mortal plane was at this point highly magical and dangerous. As the Gods walked, the physical make-up of the mortal plane and even the timeless continuity of existence itself became unstable.

When Magic (Magnus), architect of the plans for the mortal world, decided to terminate the project, the Gods convened at the Adamantine Tower [Direnni Tower, the oldest known structure in Tamriel] and decided what to do. Most left when Magic did. Others sacrificed themselves into other forms so that they might Stay (the Ehlnofey). Lorkhan was condemned by the Gods to exile in the mortal realms, and his heart was torn out and cast from the Tower. Where it landed, a Volcano formed. With Magic (in the Mythic Sense) gone, the Cosmos stabilized. Elven history, finally linear, began (ME 2500).

[pagebreak]
* The Merethic Era *

The Merethic Era was figured by early Nord scholars as a series of years numbered in reverse order backward from their &apos;beginning of time&apos; -- the founding of the Camoran Dynasty, recorded as Year Zero of the First Era. The prehistoric events of the Merethic Era are listed here with their traditional Nordic Merethic dates. The earliest Merethic date cited by King Harald&apos;s scholars was ME 2500 -- the Nordic reckoning of the first year of time. As such, the Merethic Era extends from ME 2500 in the distant past to ME 1 -- the year before the founding of the Camoran Dynasty and the establishment of the White Gold Tower as an independent city-state.

According to King Harald&apos;s bards, ME 2500 was the date of construction of the Adamantine Tower on Balfiera Island in High Rock, the oldest known structure of Tamriel. (This corresponds roughly to the earliest historical dates given in various unpublished Elvish chronicles.)

During the early Merethic Era, the aboriginal beastpeoples of Tamriel -- the ancestors of the Khajiit, Argonian, Orcish, and other beastfolk -- lived in preliterate communities throughout Tamriel.

In the Middle Merethic Era, the Aldmeri (mortals of Elven origin) refugees left their doomed and now-lost continent of Aldmeris (also known as &apos;Old Ehlnofey&apos;) and settled in southwestern Tamriel. The first colonies were distributed at wide intervals on islands along the entire coast of Tamriel. Later inland settlements were founded primarily in fertile lowlands in southwest and central Tamriel. Wherever the beastfolk encountered the Elves, the sophisticated, literate, technologically advanced Aldmeri cultures displaced the primitive beastfolk into the jungles, marshes, mountains, and wastelands. The Adamantine Tower was rediscovered and captured by the Direnni, a prominent and powerful Aldmeri clan. The Crystal Tower was built on Summerset Isle and, later, White Gold Tower in Cyrodiil.

During the Middle Merethic Era, Aldmeri explorers mapped the coasts of Vvardenfell, building the First Era High Elven wizard towers at Ald Redaynia, Bal Fell, Tel Aruhn, and Tel Mora in Morrowind. It was also during this period that Ayleid [Wild Elven] settlements flourished in the jungles surrounding White Gold Tower (present day Cyrodiil). Wild Elves, also known as the Heartland High Elves, preserved the Dawn Era magics and language of the Ehlnofey. Ostensibly a tribute-land to the High King of Alinor, the Heartland&apos;s long lines of communication from the Summerset Isles&apos; sovereignty effectively isolated Cyrodiil from the High Kings at Crystal Tower.

The Late Middle Merethic Era is the period of the High Velothi Culture. The Chimer, ancestors of the modern Dunmer, or Dark Elves, were dynamic, ambitious, long-lived Elven clans devoted to fundamentalist ancestor worship. The Chimer clans followed the Prophet Veloth out of the ancestral Elven homelands in the southwest to settle in the lands now known as Morrowind. Despising the secular culture and profane practices of the Dwemer, the Chimer also coveted the lands and resources of the Dwemer, and for centuries provoked them with minor raids and territorial disputes. The Dwemer (Dwarves), free-thinking, reclusive Elven clans devoted to the secrets of science, engineering, and alchemy, established underground cities and communities in the mountain range (later the Velothi Mountains) separating modern Skyrim and Morrowind.

The Late Merethic Era marks the precipitous decline of Velothi culture. Some Velothi settled in villages near declining and abandoned ancient Velothi towers. During this period, Velothi high culture disappeared on Vvardenfell Island. The earliest Dwemer Freehold colonies date from this period. Degenerate Velothi devolved into tribal cultures which, in time, evolved into the modern Great Houses of Morrowind, or persisted as the barbarian Ashlander tribes. The only surviving traces of this tribal culture are scattered Velothi towers and Ashlander nomads on Vvardenfell Island. The original First Era High Elven wizard towers along the coasts of Tamriel were also abandoned about this time.

It was in the Late Merethic Era that the pre-literate humans, the so-called &quot;Nedic Peoples&quot;, from the continent of Atmora (also &apos;Altmora&apos; or &apos;the Elder Wood&apos; in Aldmeris) migrated and settled in northern Tamriel. The Nord culture hero Ysgramor, leader of a great colonizing fleet to Tamriel, is credited with developing a runic transcription of Nord speech based on Elvish principles, and so Ysgramor is considered the first human historian. Ysgramor&apos;s fleet landed at Hsaarik Head at the extreme northern tip of Skyrim&apos;s Broken Cape. The Nords built there the legendary city of Saarthal. The Elves drove the Men away during the Night of Tears, but Ysgramor soon returned with his Five Hundred Companions.

Also during the Late Merethic Era the legendary immortal hero, warrior, sorcerer, and king variously known as Pelinal Whitestrake, Harrald Hairy Breeks, Ysmir, Hans the Fox, etc., wandered Tamriel, gathering armies, conquering lands, ruling, then abandoning his kingdoms to wander again.</Source>
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人類の誕生以前
シムレーンのアイカンター 著 &lt;/p&gt;
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&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/B_letter.png&apos;&gt; 人類がタムリエルを支配するようになる前、または歴史学者たちがタムリエル支配者の出来事を記録した年代記より以前の世界の出来事は、神話や伝説を通して、もしくは神々しくも見事な九大神教団の教義を通してでしか知ることができない。

 便宜上、歴史学者たちは先史以前をさらに2つの長い期間に分ける-- 深遠の暁紀、そして神話紀である。

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深遠の暁紀:

 深遠の暁紀は人類の始まる前の、神々の偉業が起こっていた時代である。深遠の暁紀は、アダマンチンの塔を設立しようとする世界から神々と魔法が大量に集団流出して終焉を迎えた。

 「Merethic」という言葉は、ノルド語の文字通り「エルフの時代」から来ている。神話紀とは、アダマンチンの塔を設立する世界から神々と魔法が大量に集団流出した後から、タムリエルにノルドのイスグラモルが出現するまでの先史時代である。

 この後は深遠の暁紀でもっとも目を引く出来事、つまり我々のような時代の産物とされる生き物の出現が起こることになる。

 宇宙はアヌとパドメイのオルビス(混沌、もしくは全体)から形成された。アカトシュ(アーリエル)が生まれ、「時」が始まった。神々(原初の神々)が生まれた。ロルカーンは神々を説き伏せ--もしくは欺き― 定命の次元、ニルンを創造させた。定命の次元はこの時、魔力の高い危険な場所であった。神々が歩くと、定命の次元と永続する全存在物そのものが不安定となった。

「定命の世界」を設計する建築家、魔法(マグナス)はその計画を終結させることを決め、神々はアダマンチンの塔(ディレニの塔、タムリエル最古の建造物)に集結し、なにをすべきかを決めた。魔法が世界を終結させると、ほとんどの神はこの地を去った。残ったものは自分自身をほかのものへと形成し、現在もその地(エルノフェイ)に留まっている。ロルカーンは神々から非難を受け、定命の異世界へと追放された。彼の心臓は引き裂かれ、アダマンチンの塔から投げられた。そのかけらが地に降り立つと、火山が出来上がった。魔法(深遠の感覚能力)により、宇宙は安定された。そこから最終型である11の歴史が始まった(神話紀2500年)。

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神話紀:

 初期のノルドの学者によって、神話紀の年月は「時の始まり」--キャモラン王朝の設立、第一紀の0年度と記録される--から後方へと逆順することが解明された。神話紀に起こった先史の出来事は、彼らの伝統的なノルドのエルフ日付で記されている。ハラルト王の学者たちによって引用されるもっとも最初のエルフ日付は神話紀2500年である。これをノルド人は最初の年とみなしている。このように、神話紀は一番古い年である神話紀2500年から神話紀1年--キャモラン王朝設立の1年前、独立する都市国家として白金の塔を設立--まで続いた。

 ハラルト王の吟遊詩人によると、神話紀2500年にはハイロックのバルフィエラ島にタムリエル最古の建物として知られるアダマンチンの塔の建設が始まった(これは数々の未未発刊のエルフ年代記に記されている、歴史的には大体最古の日付である)。

 神話紀初期には、タムリエルの先住民にあたる獣人--カジート、アルゴニアン、オークそのほかの獣人の祖先--がタムリエルのいたる所、文字を持たない社会で生活していた。

 神話紀中期には、アルドメリ(エルフの始祖である人間)の難民が、破綻の運命に追いやられた今はなきアルドメリ大陸(「旧エルノフェイ」としても知られる)を去り、タムリエル南西部へと移り住んだ。最初の居住地はタムリエルの海岸線に沿って、広い間隔を取って形成された。後に、タムリエル南西部と中心の方の肥沃な土地に最初の内陸集落が見つかる。獣人がエルフに遭遇し、その洗練された、教養のある、科学的にも発展したアルドメリ文化は、原始的な獣人をジャングルや沼地、山、荒地へと追いやった。アダマンチンの塔は突出して強大な力持つアルドメリ一族のディレニに再発見され、支配された。サマーセット島に水晶塔が建てられ、のちに、シロディールの白金の塔となった。

 神話紀中期には、アルドメリの探検家がヴァーデンフェル海岸の地図を作り、第一紀にはハイエルフのウィザードの塔をモロウウィンドのアルド・ルダイニア、バル・フェル、テル・アルーン、テル・モラに建てた。白金の塔(現在のシロディール)のまわりのジャングルにアイレイド(野生のエルフ)の集落が栄えたのもこの時代であった。ハートランドハイエルフとしても知られる野生のエルフは、深遠の暁時代の魔法やエルノフェイの言葉を維持した。表面上、アリノール高王へ捧げられた土地であったが、サマーセット島の独立国とハートランドの長きにわたる関係が、事実上、シロディールを水晶塔にいる高王から引き離していた。

 神話紀中後期は高貴なヴェロシ文化の時代であった。現代のダンマーやダークエルフの祖先であるチャイマーは、力強く、野望に満ち、長命なエルフの一族であって、原理主義な祖先崇拝を信奉していた。チャイマー一族は預言者ヴェロシに従い、南西部にあった代々受け継いだエルフの祖国を離れ、今のモロウウィンドに当たる土地に移り住んだ。チャイマーは現世的な文化やドゥーマーの俗悪な慣習を嫌い、またドゥーマーの土地と資産を欲しがったため、何世紀にも渡って小競り合いや領土争いが起こった。自由な発想を持ち、人里はなれたところに住むエルフ一族のドゥーマー(ドワーフ)は科学の謎や工学技術、錬金術に力を注ぎ、現代のスカイリムやモロウウィンドから離れた山脈(のちのヴェロシ山脈)に地下都市や地域社会を築き上げた。

 神話紀後期はヴェロシ文化の急落が目立つ。ヴェロシの中には、傾き、放置された古代ヴェロシ塔のそばにある村に移り住むものもいた。この時代、ヴァーデンフェル島からヴェロシの文化は消え去った。ドゥーマーの初期のフリーホールド植民地国家がこの時代から起こり始める。堕落したヴェロシは部族文化へと移行し、やがて現代のモロウウィンドの王宮へと発展し、一方では野蛮なアシュランダー種族へと存続していった。この種族文化が唯一残したものは、ばらばらに崩壊したヴェロシ塔とヴァーデンフェル島のアシュランダー遊牧民である。タムリエルの海岸に沿って建てられた、第一紀ハイエルフウィザードの塔もまたこの時代に打ち捨てられることになった。

 またこの頃、文字を持たない人々、いわゆる「ネディックの人々」がアトモーラの大陸(アルドメリ語で「アルトモラ」、もしくは「エルダーウッド」)から移住して、タムリエルの北部に定住した。ノルドの英雄、タムリエルへの巨大植民地軍の先導者であるイスグラモルはエルフ理念に基づいてノルド語のルーン文字を翻字、発展させたことで高い評価を得ている。またイスグラモルは人類初の歴史学者とも考えられている。イスグラモルの軍はスカイリムのブロークン・ケイプの最北端にあるヒサアリク・ヘッドへと上陸した。ノルドはそこに伝説都市サールザルを建てた。エルフは人間を「涙の夜」の時に追い出したが、イスグラモルはすぐに500の仲間を引き連れて戻ってきた。

 神話後期にはまた、伝説となった不死の英雄で、戦士で、魔術師で、国王である、ペリナル・ホワイトストレーク、ハラルド・ヘアリー・ブリークス、イスミール、ハンズ・ザ・フォックスなどの名前で知られる人物が、タムリエルをさまよい歩き、武器を集め、土地を征服していき、統治し、そのあと自ら築いた王国をぶち壊し、再びさまよい歩くのであった。</Dest>
    </String>
    <String List="1">
      <EDID>SkillIllusion5</EDID>
      <REC>BOOK:DESC</REC>
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The Mystery of Princess Talara
Part IV


by
Mera Llykith
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&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/G_letter.png&apos;&gt;yna never saw the Emperor&apos;s agent Lady Brisienna again, but she kept her promise. Proseccus, a nightblade in the service of the Empire, arrived at Lord Strale&apos;s house in disguise. She was an apt pupil, and within days, he had taught what she needed to know.

&quot;It is a simple charm, not the sort of spell that could turn a raging daedroth into a love-struck puppy,&quot; said Proseccus. &quot;If you do or say anything that would normally anger or offend your target, the power will weaken. It will alter temporarily his perception of you, as spells of the school of illusion do, but his feelings of respect and admiration for you must be supported by means of a charm of a less magickal nature.&quot;

&quot;I understand,&quot; smiled Gyna, thanking her tutor for the two spells of illusion he had taught her. The time had come to use her new-found skill.

The Prostitutes Guildhouse of Camlorn was a great palace in an affluent northern quarter of the city. Prince Sylon could have found his way there blindfolded, or blind drunk as he often was. Tonight, however, he was only lightly inebriated and he resolved to drink no more. Tonight he was in the mood for pleasure. His kind of pleasure.

&quot;Where is my favorite, Grigia?&quot; he demanded of the Guildmistress upon entering.

&quot;She is still healing from your appointment with her last week,&quot; she smiled serenely. &quot;Most of the other women are in with clients as well, but I saved a special treat for you. A new girl. One you will certainly enjoy.&quot;

The Prince was guided to a sumptuously decorated suite of velvet and silk. As he entered, Gyna stepped from behind a screen and cast her spell quickly, with her mind open to belief as Proseccus had instructed. It was hard to tell if it worked at first. The Prince looked at her with a cruel smile and then, like sun breaking through clouds, the cruelty left. She could tell he was hers. He asked her her name.

&quot;I am between names right now,&quot; she teased. &quot;I&apos;ve never made love to a real prince before. I&apos;ve never even been inside a palace. Is yours very ... big?&quot;

&quot;It&apos;s not mine yet,&quot; he shrugged. &quot;But someday I&apos;ll be king.&quot;

&quot;It would be wonderful to live in such a place,&quot; Gyna cooed. &quot;A thousand years of history. Everything must be so old and beautiful. The paintings and books and statues and tapestries. Does your family hold onto all their old treasures?&quot;

&quot;Yes, hoarded away with a lot of boring old junk in the archive rooms in the vaults. Please, may I see you naked now?&quot;

&quot;First a little conversation, though you may feel free to disrobe whenever you like,&quot; said Gyna. &quot;I had heard there was an archive room, but it&apos;s quite hidden away.&quot;

&quot;There&apos;s a false wall behind the family crypt,&quot; said the Prince, gripping her wrist and pulling her towards him for a kiss. Something in his eyes had changed.

&quot;Your Highness, you&apos;re hurting my arm,&quot; Gyna cried.

&quot;Enough talk, you bewitching whore,&quot; he snarled. Holding back a sharp jab of fear, Gyna let her mind cool and perceptions whirl. As his angry mouth touched her lips, she cast the second spell she had learned from her illusionist mentor.

The Prince felt his flesh turn to stone. He remained frozen, watching Gyna pull together her clothing and leave the room. The paralysis would only last for a few more minutes, but it was all the time she needed.

The Guildmistress had already left with all her girls, just as Gyna and Lord Strale had told her to. They would tell her when it was safe to return. She had not even accepted any gold for her part in the trap. She said it was enough that her girls would not be tortured anymore by that most perverse and cruel Prince.

&quot;What a terrible boy,&quot; thought Gyna as she raised the hood on her cloak and raced through the streets toward Lord Strale&apos;s house. &quot;It is good that he will never be king.&quot;

The following morning, the King and Queen of Camlorn held their daily audience with various nobles and diplomats, a sparse gathering. The throne room was largely empty. It was a terribly dull way to begin the day. In between petitions, they yawned regally.

&quot;What has happened to all the interesting people?&quot; the Queen murmured. &quot;Where&apos;s our precious boy?&quot;

&quot;I&apos;ve heard he was raging through the north quarter in search of some harlot who robbed him,&quot; the King chuckled fondly. &quot;What a fine lad.&quot;

&quot;And what of the Royal Battlemage?&quot;

&quot;I&apos;ve sent him to take care of a delicate matter,&quot; the King knit his brow. &quot;But that was nearly a week ago, and I haven&apos;t heard one word from him. It&apos;s somewhat troubling.&quot;

&quot;Indeed it is, Lord Eryl should not be gone so long,&quot; the Queen frowned. &quot;What if a rogue sorcerer came and threatened us? Husband, don&apos;t laugh at me, that is why all the royal houses of High Rock keep their mage retainers close to their side. To protect their court from evil enchantments, like the one that our poor Emperor suffered so recently.&quot;

&quot;At the hand of his own battlemage,&quot; chuckled the King

&quot;Lord Eryl would never betray you like that, and you well know it. He has been in your employ since you were Duke of Oloine. To even make that comparison between he and Jagar Tharn, really,&quot; the Queen waved her hands dismissively. &quot;It is that sort of lack of trust that is ruining kingdoms all over Tamriel. Now, Lord Strale tells me -&quot;

&quot;There&apos;s another man that&apos;s gone missing,&quot; mused the King.

&quot;The ambassador?&quot; the Queen shook her head. &quot;No, he&apos;s here. He was desirous to visit the crypts and pay homage to your noble ancestors, so I directed him there. I can&apos;t think what&apos;s keeping him so long. He must be more pious than I thought.&quot;

She was surprised to see the King rise up, alarmed. &quot;Why didn&apos;t you tell me?&quot;

Before she had a chance to reply, the subject of their conversation was coming through the open door to the throne room. At his arm was a beautiful fair-haired woman in a stately gown of scarlet and gold, worthy of the highest nobility. The queen followed her startled husband&apos;s gaze, and was likewise amazed.

&quot;I had heard he was taken with one of the harlots from the Flower Festival, not a lady,&quot; she whispered. &quot;Why, she looks remarkably like your daughter, the Lady Jyllia.&quot;

&quot;That she does,&quot; the King gasped. &quot;Or her cousin, the Princess Talara.&quot;

The nobles in the room also whispered amongst themselves. Though few had been at court twenty years ago when the Princess had disappeared, presumed murdered like the rest of the royal family, there were still a few elder statesmen who remembered. It was not only on throne that the word &quot;Talara&quot; passed through the air like an enchantment.

&quot;Lord Strale, will you introduce us to your lady?&quot; the Queen asked with a polite smile.

&quot;In a moment, your highness, but I&apos;m afraid I must first discuss pressing matters,&quot; Lord Strale replied with a bow. &quot;Might I request a private audience?&quot;

The King looked at the Imperial ambassador, trying to read into the man&apos;s expression. With a wave of his hand, he dismissed the assembled and had the doors shut behind them. No one remained in the audience room but the King, the Queen, the ambassador, a dozen royal guards, and the mysterious woman.

The ambassador pulled from his pocket a sheaf of old yellowed parchment. &quot;Your Highness, when you ascended the throne after your brother and his family were murdered, anything that seemed important, deeds and wills, were of course kept with the clerks and ministers. His entire incidental, unimportant personal correspondence was sent to archive which is standard protocol. This letter was among them.&quot;

&quot;What is this all about, sir?&quot; the King boomed. &quot;What does it say?&quot;

&quot;Nothing about you, your majesty. In truth, at the time of your majesty&apos;s ascension, no one reading it could have understood its significance. It was a letter to the Emperor that the late king, your brother, was penning at the time of his assassination, concerning a thief who had once been a mage-priest at the Temple of Sethiete here in Camlorn. His name was Jagar Tharn.&quot;

&quot;Jagar Tharn?&quot; the Queen laughed nervously. &quot;Why, we were just talking about him.&quot;

&quot;Tharn had stolen many books of powerful and forgotten spells, and lore about such artifacts as the Staff of Chaos, where it was hidden and how it could be used. News travels slowly to westernmost High Rock, and by the time the King your brother had heard that the Emperor&apos;s new battlemage was a man named Jagar Tharn, many years had passed. The king had been writing a letter to warn the Emperor of the treachery of his Imperial Battlemage, but it was never completed.&quot; Lord Strale held up the letter. &quot;It is dated on the day of his assassination in the year 385. Four years before Jagar Tharn betrayed his master, and began the ten years of tyranny of the Imperial Simulacrum.&quot;

&quot;This is all very interesting,&quot; the King barked. &quot;But what has it to do with me?&quot;

&quot;The late King&apos;s assassination is now a matter of Imperial concern. And I have a confession from your Royal Battlemage Lord Eryl.&quot;

The King&apos;s face lost all color: &quot;You miserable worm, no man may threaten me. Neither you, nor that whore, nor that letter will ever see the light of day again. Guards!&quot;

The royal guards unsheathed their blades and pressed forward. As they did so, there was a sudden shimmering of light and the room was filled with Imperial nightblades, led by Proseccus. They had been there for hours, lurking invisibly in the shadows.

&quot;In the name of His Imperial Majesty, Uriel Septim VII, I arrest you,&quot; said Strale.

The doors were opened, and the King and Queen were led out, heads bowed. Gyna told Proseccus where he would most likely find their son, Prince Sylon. The courtiers and nobles who had been in the audience chamber stared at the strange, solemn procession of their King and Queen to their own royal prison. No one said a word.

When at last a voice was heard, it startled all. The Lady Jyllia had arrived at court. &quot;What is happening? Who dares to usurp the authority of the King and Queen?&quot;

Lord Strale turned to Proseccus: &quot;We would speak with the Lady Jyllia alone. You know what needs to be done.&quot;

Proseccus nodded and had the doors to the throne room closed once again. The courtiers pressed against the wood, straining to hear everything. Though they could not say it, they wanted an explanation almost as much as her Ladyship did.</Source>
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タララ王女の謎 第4巻

メラ・リキス 著
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&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/G_letter.png&apos;&gt; ジーナが皇帝の密偵、ブリシエンナ夫人に会うことは二度となかったが、彼女は約束を守った。帝国に仕える処刑人、プロセッカスは、ストレイル卿の屋敷に変装してやってきた。ジーナは有能だった。数日もあれば知るべきことは学べてしまいそうだった。

「こいつは単純な魅了の呪文でして、激怒したデイドロスを恋にのぼせた子犬に変えてしまう、ということはありません」と、プロセッカスは言った。「相手を怒らせるようなことを実行するか、そういったことを口にすれば、効果が弱まるでしょう。ちょうど幻惑の流派の呪文のように、あなたに対する相手の認識を一時的にゆがめますが、敬意や憧憬の念を抱かせようとしたら、あまり魔法的ではない魅了を使って対処しなければならないのです」

「わかったわ」ジーナは微笑むと、ふたつの幻惑の呪文を教授してくれて師に感謝した。身につけたばかりのスキルを実践するときがやってきた。

 カムローンにある娼婦のギルド屋敷は立派な宮殿で、裕福な街の北部地区にあった。サイロン王子は目隠ししていようが、いつものように泥酔していようが、そこまでたどりつけた。が、今夜の王子はほろ酔いといったところで、これ以上は一滴も飲まないと決めていた。今夜は楽しみたい気分だった。彼らしいやり方で。

「私のお気に入りはどこだね、グリジア？」彼は入ってくるなり、ギルドの女将に申しつけた。

「あの娘は先週のご指名で負った傷がまだ癒えておりませんのよ」と、女将は穏やかに言った。「他の娘はみな出払っておりますわ。けれど、あなたのためにとっておきの娘を残しておきましたの。新人ですけど、きっとお楽しみいただけますわ」

 王子が案内されたのはビロードとシルクでぜいたくに装飾された特別室だった。王子が入ってくるのをみて、ジーナはついたての陰から歩み出ると、素早く呪文をとなえた。プロセッカスに教わったように、おおらかな心で信じながら。最初は魔法が効いているのかどうかなんとも言えなかった。王子は残忍な笑みを浮かべてジーナを見ていたが、雲間から太陽がのぞくように、残虐性がさっと晴れた。王子はジーナの手中にあった。彼女に名前を訊いてきた。

「名前と名前の板ばさみになっておりますの」ジーナはからかった。「本物の王子様と愛し合ったことなんてございませんわ。王宮に入ったことすらありませんの。さぞかし… ご立派なんでしょうね」

「まだ私のものではない」王子は肩をすくめた。「が、いつかきっと王になる」

「あんな王宮で暮らせたら素敵でしょうね」と、ジーナは甘えた声で言った。「一千年の歴史。見るものすべてが古めかしくて美しい。絵画、書物、彫像、タペストリー。皇室の方々は過去の財宝をみんな手放さずに持っておりますの？」

「ああ。くだらないがらくたと一緒に宝物庫の資料室にしまってある。そろそろ、おまえの裸を見せておくれ」

「まずはおしゃべりを楽しんでから。王子様がお脱ぎになりたいとおっしゃるなら、どうぞご自由に」ジーナは言った。「資料室があるとは聞いておりましたけど、巧みに隠されているとか」

「皇族の墓所の裏手にまやかしの壁がある」と、王子は言った。彼女の手首をつかんで引き寄せると、彼女の唇を奪った。と、その目つきが変わった。

「腕が痛みますわ」と、ジーナは叫んだ。

「おしゃべりはおしまいだ、妖艶な売春婦め」王子は怒鳴った。鋭い恐怖心を押さえつけながら、ジーナはつとめて冷静であろうとし、知覚イメージが流れるにまかせた。王子の怒れる口が彼女の唇に触れると、ジーナは幻惑の師から学んだふたつめの呪文をとなえた。

 王子は肉体が石と化したのを感じた。その場に凍りついたまま、ジーナが乱れた服装を直して部屋から出ていくのを見ていた。麻痺状態はあと数分しか続かないが、ジーナにとってはそれだけで充分だった。

 ジーナとストレイル卿の指示どおり、ギルドの女将はすでに娼婦たちを連れて逃げていた。事態が沈静化すれば、戻ってくるようにとの連絡が彼らから入ることになっていた。この計略の一端を担ってくれたにもかかわらず、女将は一銭も受け取ろうとしなかった。娼婦たちがあの残虐な変態王子に二度と拷問されないですむなら、それだけで充分だからと。

「とんでもない坊やね」法衣の頭巾を上げながら、ジーナは思った。ストレイル卿の屋敷に向かって通りを突っ走っていた。「あの坊やが王になることがなくてよかったわ」

 翌朝、カムローンの王と王妃はいつものごとく貴族やら外交官やらと接見していた。人の集まりが悪く、謁見室はがらがらだった。一日を始めるやり方としてはあまりに気だるかった。ひとつの陳述が終わると、いかにも王らしいあくびをした。

「肝心な人たちはどうしてしまったの？」王妃がつぶやいた。「私たちの大切な坊やは？」

「北区のあたりで荒れに荒れているらしい。娼婦に騙されてあとを追ってるようだな」王は愛のある含み笑いをもらした。「なんともできのいい息子だわい」

「それなら、あなたの魔闘士は？」

「きわめて難しい任務にあたらせている」王は眉を寄せた。「が、かれこれ一週間になるし、まるで音沙汰がない。穏やかではないな」

「もちろんだわ。エリル卿をそんなに長い間遠ざけておくべきじゃないもの」王妃は顔をしかめた。「危険な妖術師が私たちを脅してきたらどうするの？ あなたは笑うかもしれないけれど、ハイロックの王族が魔術師の家臣をいつも傍らに待機させているのはそのためでしょう。邪悪な魔法から王宮を守るためだわ。こないだだって、哀れな皇帝が魔法に苦しめられたじゃないの」

「側近の魔闘士の手でな」王はくすくすと笑った。

「エリル卿はあんなふうにあなたを裏切ったりはしないわ。わかってるでしょう。あなたがオロインの公爵だった時代から仕えてきてるのよ。エリル卿とジャガル・サルンをそうやって比較するなんて、まったく…」王妃ははねつけるように手を振った。「タムリエル各地の王国をむしばんでいるのは、その類の信頼感の欠如なの。ストレイル卿なら--」

「そういえば彼も行方不明になっているな」王は沈思黙考した。

「大使のこと？」王妃はかぶりを振った。「いいえ、ここにいるわよ。どうしても墓所を訪れてあなたの高貴なる祖先に敬意をささげたいって言うから、場所を教えてあげたわ。おかしいくらい時間がかかってるけど、それだけ敬虔だってことかしらね」

 王妃は驚いた。王が立ち上がったのだ。その顔に危機感を浮かべて。「どうして黙ってたんだ？」

 王妃が答えようとするまでもなく、話題の主が開け放たれた扉から謁見室に入ってきた。一流貴族が着るような緋色と金色の壮麗なガウンをまとった金髪の女性をその腕に従えて。王妃は、あ然としている夫の視線を追っていき、同じようにあ然とした。

「大使は『花祭り』の娼婦の一人にご執心だったと思ったけど、淑女ではなくて」と、王妃はささやいた。「しかも、あなたの娘にそっくりだわ、ジリア夫人に」

「ああ、瓜二つだ」王は息をのんだ。「ジリアのいとこのタララ姫だ」

 謁見室の貴族たちはこそこそと話をしていた。姫が失踪したのは20年前で、王族の他のメンバー同様に殺されたというのが大方の見方だった。その当時から王宮で働いていたものは少なかったが、何人かの古参の政治家がはっきりと覚えていた。玉座の上に限らず、「タララ」という言葉が魔法のように空気中を伝播していた。

「ストレイル卿、そちらのご淑女を紹介していただけませんか？」王妃は丁重な笑みを浮かべて訊いた。

「しばしお待ちを、王妃様。まずは、火急の件を論じなければなりませんので」ストレイル卿は頭を下げた。「できれば内密に行いたいのですが」

 王は帝都の大使をじっと見て、表情から真意を読み取ろうとした。手を振りかざして貴族たちを退出させ、扉を閉じさせた。謁見室に残されたのは王、王妃、大使、数名の近衛兵、それと謎の女性だった。

 大使がポケットから一枚の黄ばんだ羊皮紙を取り出した。「王様、兄上とご家族が殺されてあなたが戴冠されたとき、当然のことですが、証文や遺言のような重要書類はすべて、書記官や大臣の管理のもとで保管されました。亡き王の副次的な重要ではない私的文書については、慣習にのっとって、資料室に送られました。この手紙はその中から見つかったものです」

「いったいどういうことなのかね？」と、王は大声で言った。「手紙には何と？」

「王様のことではありません。実際のところ、王様が戴冠なさった時点では、誰かが手紙を読んだところでその意義が理解できなかったでしょうな。手紙はあなたの兄上である亡き王が皇帝に宛てたもので、暗殺の直前に書かれました。ここカムローンのセシエテ神殿にかつて魔術師および僧侶として仕えていた、義賊についての手紙です。その義賊の名は、ジャガル・サルン」

「ジャガル・サルン？」王妃はそわそわしながら笑った。「あらあら、ちょうどサルンのことを話してたのよ」

「サルンは、強力な呪文や忘れられし呪文に関する書物を何冊も盗み出しました。それから、混沌の杖のような秘宝にまつわる伝承も。杖の隠し場所や使い方を知るために。情報はゆっくりと西方のハイロックまでやってきます。皇帝の新たな魔闘士の名がジャガル・サルンだという情報が亡き王の耳に入る頃には、もう何年も過ぎていました。亡き王は手紙をしたためて、背徳の魔闘士について皇帝に警告しようとしました。が、手紙が完結することはなかったのです」ストレイル卿は手紙を高く掲げた。「手紙の日付は385年の、王が暗殺された日です。ジャガル・サルンが皇帝を裏切って『帝国の幻影』による10年間の暴政を開始する4年前のことです」

「じつに興味深い話だが」王は吠えるように言った。「私と何の関係があるのだ？」

「帝国は現在、亡き王の暗殺にただならぬ関心を寄せています。そして、あなたの忠実なる魔闘士、エリル卿から自白を取らせていただきました」

 王は顔色を失った。「このみすぼらしい虫けらめ、何人たりとも私を脅せるものか。おまえも、その娼婦も、その手紙も、もう二度と陽光をおがむことはあるまい。衛兵！」

 近衛兵が剣を抜き放ち、つめ寄ってきた。と、いきなり光がきらめき、プロセッカス率いる帝国の処刑人たちがわらわらとわいてきた。彼らは何時間も部屋に潜んでいたのだ。誰にも気づかれないように影の中で息を殺して。

「帝国の偉大なる太陽、ユリエル・セプティム七世の名において、あなたを逮捕します」と、ストレイルは言った。

 扉が開かれ、うなだれた王と王妃が連れ出された。ふたりの息子であるサイロン王子が寄りつきそうな場所を、ジーナはプロセッカスに教えた。謁見室にいた廷臣や貴族は、彼らの王と王妃が奇妙なほど厳粛に王立刑務所へと行進していくさまをながめていた。口を開くものはいなかった。

 とうとう声が上がったとき、誰もが仰天した。ジリア夫人が王宮に到着したのだ。「どういうことなの？ 王と王妃の権威を奪ったりして、一体どういうつもりなの？」

 ストレイル卿はプロセッカスのほうを向いた。「われらとジリア夫人だけで話をしたほうがいい。なすべきことはわかっているな？」

 プロセッカスはうなずくと、謁見室への扉をまたもや閉めた。廷臣たちは木の扉に体を押しつけ、ひと言たりとも聞き逃さないよう耳をそばだてた。黙ってはいたが、彼らもまた、ジリア夫人と変わらぬくらい事情を知りたがっていたのだ。</Dest>
    </String>
    <String List="1">
      <EDID>SkillRestoration1</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


WITHERSHINS

By
Yaqut Tawashi&lt;/p&gt;
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&lt;p align=&quot;left&quot;&gt;
&quot;All right,&quot; said Kazagha. &quot;Why don&apos;t you want to talk?&quot;

Zaki put down his mug of mead and just stared at his wife for a few seconds. Finally, grudgingly: &quot;Because every time I have a conversation, darling, it flows in alphabetical order. Just like I told you. I think the only way to stop it is not to talk at all.&quot;

&quot;Couldn&apos;t you just be imagining this?&quot; said Kazagha patiently. &quot;It wouldn&apos;t be the first time you had an insane paranoid delusion. Remember when you thought the royal battlemage of Black Marsh was hiding behind every tree with lewd intent, intent on making you -- a middle-aged, fat, balding tailor -- into his personal sex slave? You don&apos;t need to be ashamed, but it&apos;s Sheogorath&apos;s way to make us all a little crazy sometimes. If you go to the healer--&quot;

&quot;Damn it, Kazagha!&quot; snarled Zaki and stomped out, slamming the door behind him. He nearly collided with Siyasat, his neighbor.

&quot;Excuse me,&quot; she said to Zaki&apos;s back. He clamped his hands over his ears as he stormed down the street, turning the corner to his tailor shop. His first customer was waiting out front, smiling widely. Zaki tried to keep his temper under control and took out his keys, returning the customer&apos;s smile.

&quot;Fine day,&quot; said the young man.

&quot;Gods!&quot; hollered Zaki, sending the young man flying with a well-placed punch, and dashing away.

As much as he hated to admit that Kazagha was right, it was evidently time, once again, for one of the healer&apos;s herbal cocktails. Tarsu&apos;s temple to health, mental and physical, was several streets north, an impressive obelisk. Halqa, the chief herbalist, met him before he came in the hall.

&quot;How are you today, Sa&apos;Zaki Saf?&quot;

&quot;I need to make an appointment with Tarsu,&quot; said Zaki in his calmest voice.

&quot;Just one moment, let me see how his schedule looks.&quot; Halqa said, looking over a scroll. &quot;Is this an emergency?&quot;

&quot;Kind of,&quot; said Zaki, and slapped his head. Why couldn&apos;t he say yes, or absolutely, or sure?

&quot;Let&apos;s see,&quot; said Halqa, frowning. &quot;The best I can do is next Middas. Would that work for you?&quot;

&quot;Middas!&quot; cried Zaki. &quot;I&apos;ll be a complete psychotic by Middas. Isn&apos;t there anything earlier?&quot;

He knew what the answer would be before she said it. There was no alternative. In a way, he had forced the response. If only he had kept the conversation going until &quot;Y.&quot;

&quot;No,&quot; said Halqa. &quot;I&apos;m sorry. Do you want me to make the appointment--?&quot;

Zaki walked away, gritting his teeth. He wandered the streets, his head down to avoid all conversations, until he looked up and discovered that he had walked all the way to the wharf. A sweet breeze was blowing along the water and he took several deep breaths until he felt almost normal. When his temper cooled, he could think again. What if this alphabetical conversation wasn&apos;t a delusion at all? What if what he felt wasn&apos;t paranoia, but acute awareness? He knew it was the classic dilemma: am I crazy or is there really something weird going on?

Across the road was a shop called ParaDocks, featuring a display of herbs, crystals, and vapors trapped in orbs . The sign in the window read &quot;Mystical Consultation sunrise to noon.&quot; It was worth a shot, though Zaki was dubious. The only people who generally came down the wharf for healing were stupid adventurers who didn&apos;t know any better.

Incense burned in copious billows of pink and gold, obscuring and then revealing the clutter within. Jijjic death masks glowered down from the walls, smoking censers hung by chains from the ceiling, and the floor was a maze of bookshelves. At a well-worn table in the back a small man wearing a headdress was tabulating a young lady&apos;s purchases.

&quot;Okay,&quot; said the man. &quot;Your total comes to fifty-seven gold pieces. I threw in the restorative scale conditioner for free. Just remember, the candle should be lit only after you invoke Goroflox The Unholy, and mandrake root does best in partial shade.&quot;

The customer gave a quick, shy smile to Zaki and left the store.

&quot;Please help me,&quot; said Zaki. &quot;Every conversation I hear or get involved in seems to be arranged alphabetically. I don&apos;t know if I&apos;m going insane or if there are some kind of bizarre forces at work. To be honest with you, I&apos;m normally a skeptic when it comes to your type of business, but I&apos;m at the end of my rope. Can you do anything to make this madness end?&quot;

&quot;Quite a common problem, actually,&quot; said the man, patting Zaki on the arm. &quot;When you get to the end of the alphabet, do conversations then go to reverse alphabetical order or start at the beginning of the alphabet?&quot;

&quot;Reverse alphabetical order,&quot; said Zaki, and then corrected himself. &quot;Damn it! I mean, it starts from the beginning, all over again. I&apos;m in agony. Can you call on the spirits and tell me, am I insane?&quot;

&quot;Sauriki,&quot; said the man with a reassuring smile. &quot;I don&apos;t have to. You&apos;re quite sane.&quot;

&quot;Thank you,&quot; said Zaki, frowning. &quot;By the way, my name&apos;s Zaki, not Sauriki.&quot;

&quot;Unusually close, eh?&quot; said the man, patting Zaki on the back. &quot;My name&apos;s Octoplasm. Follow me, please. I think I have just what you need.&quot;

Octoplasm led Zaki down the narrow corridor behind the desk. The two men pushed past dusty cabinets filled with strange creatures in liquids, past heaps of neolithic stones, past stack after stack of moldering leather-bound books, into the dank heart of the store. There he picked up a small, squat cylindrical drum and a book, and handed them to Zaki.

&quot;&apos;Vampirism, Daedric Possession, and Withershin Therapy,&apos;&quot; said Zaki, squinting his eyes to read the book in the gloom. &quot;What in Oblivion does this have to do with me? I&apos;m not a vampire, look at this tan. And what&apos;s Withershin Therapy, and how much will it cost me?&quot;

&quot;Withershins, from the Old Cyrodilic withersynes, which means backwards,&quot; said Octoplasm in a serious tone. &quot;It&apos;s the art of reversing the direction of things in order to gain access to the spirit world, and break curses, cure vampirism, and trigger all manners of apotropaic healing. You know the story about the guy who was told that slaughterfish live in hot water, so he said, &apos;Well, let&apos;s boil them in cold water&apos;?&quot;

&quot;Xenophus,&quot; said Zaki instinctively, his brother having taken a rather esoteric upper level course in Cyrodilic philosophy as an elective in at the Imperial College thirty-one years before, and immediately wishing he hadn&apos;t. &quot;And what do you do with the cylindrical thingy?&quot;

Octoplasm lit a candle and held the object over it so Zaki could see more clearly. All along the cylinder were narrow slits and when Zaki peered within them, he saw a succession of old black and white drawings of a naked man leaping over boxes, one frame after the next.

&quot;You spin it like so,&quot; said Octoplasm, slowly whirling the device clockwise so the man within leapt over the boxes over and over again. &quot;It&apos;s called a zoetrope. Pretty neat, eh? Now, you take it and start spinning it counterclockwise, and while you&apos;re doing it, read this incantation I&apos;ve marked in the book.&quot;

Zaki took the zoetrope and began spinning it counterclockwise over the candle, so the little naked man within seemed to bound backwards over the boxes. It took a little coordination and concentration to keep whirling at a steady pace, but gradually the man&apos;s awkward and jerky backjumps became more and more fluid until Zaki could no longer see the individual frames flipping. It looked just like a little humanoid hamster on an endless reverse treadmill. While he continued to spin the zoetrope with one hand, Zaki took the book in the other and read the underlined passage.

&quot;Zoetrope counter-spin, counter-spin, counter-spin / Pull my life from the rut that it&apos;s in / I invoke the Goddesses Boethiah, Kynareth, and Drisis / To invert my potentially metaphysical crisis / My old life may have been rather pointless and plain / But I dislike the prospect of going insane / Make the pattern reverse by this withershin / Zoetrope, counter-spin, counter-spin, counter-spin.&quot;

As he chanted the spell, Zaki noticed that the little naked man in the zoetrope began to look more like himself. The moustache vanished, and the hairline receded. The man&apos;s waistline expanded, and the buttocks sagged to the shape and texture of half-inflated balloons. Scales approximating his own Argonian pattern appeared. The man began to trip as he bounded backwards over the boxes, taking bigger breaths and sweating. By the time Zaki reached the end of the incantation, his twin was clutching his chest and tumbling end-over-end over the boxes in a free-fall.

Octoplasm took the zoetrope and the book from Zaki&apos;s hands. Nothing seemed to have changed. No thunder had rumbled. No winged serpents had sprung out of Zaki&apos;s head. No fiery explosions. But Zaki felt that something was different. Good different. Normal.

At the counter, when Zaki pulled out his satchel of gold pieces, Octoplasm merely shook his head: &quot;Are treatment radical such of effects term long the what sure be can&apos;t we, naturally. Charge no.&quot;

Feeling the first real relief he had felt in days, Zaki walked backwards out of the shop and down the road to his shop.</Source>
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ウィザーシンズ
ヤクート・タワシ 著 &lt;/p&gt;
[pagebreak]
[pagebreak]
&lt;p align=&quot;left&quot;&gt; 「あの… どうしてずっと黙っているの？」カザガは言った。

 ザキはハチミツ酒のカップを置き、少しの間妻の顔を見つめた。そして、いかにも嫌々という感じで言った。「言ったろ、あいうえお順にしかしゃべれないからだ。やめるには、最初から黙ってるしかないんだ」

 カザガは我慢強く語りかけた。「うーん、ねえ、ちょっと考えすぎじゃない？ あなたが偏執狂みたいな妄想にとらわれるのはこれが初めてじゃないでしょう。このあいだなんか、ブラック・マーシュの帝都軍の魔闘士が木の陰からあなたを狙ってるなんて言ってきかなかったじゃない。あなたのような中年の、太った、はげた仕立て屋を性奴隷にするためにですって？ あのね、恥ずかしいことじゃないのよ、でも、シェオゴラスに頭をやられちゃった人はそういうふうになるものなのよ。だから、治癒師のところへ行って--」

「偉そうにグダグダ言いやがって！」と、ザキは妻を怒鳴りつけ、家を飛び出し、ドアを力任せに閉めた。外に出たところで、ザキは隣人のシヤサットとぶつかりそうになった。

「お話の途中よ、まだ！」と、シヤサットは去って行くザキの背中に向かって言った。ザキは両手で耳をふさいだまま通りを走り抜け、彼の職場である仕立て屋へ向かった。最初の客が、店の前でにこにこして彼を待っていた。ザキはいらいらする気持ちをおさえつけ、鍵を取り出して店を開けると、客の方へ振り向いた。

「からっとした、いいお天気ですね」と、客の若い男が言った。

「貴様！」と、ザキは怒鳴り、強烈なパンチで客の男をぶっ飛ばしてから勢いよく走り去った。

 カザガの言うことを認めたくはなかったが、どうやらまた治癒師に薬草を調合してもらわなければならないらしかった。北に少し行ったところに、タルスの精神・肉体治癒の神殿の特徴的な塔があった。薬草師長のハルクァが、入り口で彼を見つけて話しかけた。

「苦しそうなお顔ですね。どうなさいました、サ・ザキ・サフさん？」

「健康な人はここへは来ないでしょう。タルス先生の診療の予約をしたいんです」と、ザキはできるだけ冷静に言った。

「これからの先生の予定を確認してみますので、少しお待ちください」ハルクァはそう言って、巻物を見た。「緊急ですか？」

「さあ、そうですね」と言ってから、ザキは自分の頭を叩いた。どうして「はい」と言わないんだ？ 実際、明らかに緊急じゃないか。

「診察は…」ハルクァは、顔をしかめた。「どんなに早くても、来週の水曜日です。それでもよろしいですか？」

「水曜日！」と、ザキは叫んだ。「それまでに、どんどんおかしくなっていきますよ。もうすこし早くなりませんか？」

 聞く前からわかっていた。彼女は「はい」とは言えない。「はい」と言わせるには、は行まで会話を続けなくてはいけないのだ。

「先生はお忙しいので…」と、ハルクァは答えた。「それより早くは無理です。すみません。水曜日でいかがですか？」

 ザキは歯ぎしりしながら神殿を出た。通りをさまよい、誰とも話さないように下を向いて歩き続けていると、いつのまにか波止場まで来ていた。心地よいそよ風が水面を渡ってきて、深呼吸をすると、正気を取り戻せたような気がした。少し落ち着いて、彼は考え始めた。もし、この「あいうえお順の会話」が、妄想じゃなかったとしたら？ 彼が偏執狂なのではなくて、まわりが実際におかしくなっていて、彼だけがそれに気づいているのだとしたら？ それが正気を失った人にありがちな悩みだとわかっていても、考えずにいられなかった。おかしいのは自分なのか、それとも、まわりの人々なのか？

 通りの向こうに、パラ・ドクスという店があった。ショーウィンドウに薬草や水晶、何かの気体を閉じ込めたガラス球などが飾られ、看板には「霊能相談・日の出から正午まで」と書かれている。怪しいが試してみる価値はあると、ザキは思った。普通、治癒を求めて波止場まで来るような人間は、普通の方法を知らずにどうしていいかわからなくなってしまった馬鹿者だけなのだが。

 店内はピンクや金の香の煙が立ちこめ、そのむこうに様々なものが雑然と置かれているのが見えた。壁に掛けられたジジックのデスマスクがこちらを睨みつけ、天井からは香炉が鎖で吊り下げられていた。本棚がところ狭しと置かれ、まるで迷路のようだった。店の奥の古ぼけた机に小さな男が座っており、客の若い女が買ったものを紙に書きつけているところだった。

「それじゃ…」と、その男は言った。「57ゴールドいただきましょうか。うろこ用の回復クリームはおまけしときますよ。邪悪なゴロフロックスに願い事を言う前に、このロウソクを灯すことを忘れないで。それから、マンドレイクの根は直射日光を当てないようにしてくださいね」

 客の女は、ザキに少しだけほほえみかけ、店を出て行った。

「助けてください」と、ザキは男に言った。「会話が全部、あいうえお順にしか進まないんです。自分の頭が変なのか、なにか変な力が働いてそうなってるのか、とにかくまったくわからないんです。正直いって、こういう霊能とかそういったものは信じてないのですが、藁をも掴みたい気分なんです。この妄想をなんとかしてもらえませんか？」

「ちっとも珍しいことじゃありませんよ」と、男はザキの腕をなでて言った。「50音を最後の『ん』まで行ったら、また『あ』に戻るんですか、それとも、『わ』に戻るんですか？」

「つまりそれは… 逆向きに進んでいくんです」と、ザキは言った。が、そこではっとした。「いや、間違いました！ 『あ』に戻るんです。ああ… これからもこれがずっと続くのかと思うと、まるで拷問です。霊を呼び出して、私の頭がおかしいか見てもらえませんか」

「テリキさん」男はほほえみ、安心させるような調子で言った。「その必要はありませんよ。あなたは正常です」

「どうもありがとう」と、言いながらザキは顔をしかめた。「でも、私の名前はザキです。テリキじゃなくて」

「名前をまだ聞いてませんでしたからね。あてずっぽうにしては近かったでしょ？」そう言って男は、ザキの背中を叩いた。「ちなみに私はオクトプラズムといいます。こちらへどうぞ、ちょうどいいものがありますから」

 オクトプラズムは、ザキを机のむこうの狭い廊下へ案内した。廊下の両側の棚には、液体に漬けられた奇妙な生き物がたくさん並んでいた。その先には古い石が山のように積まれており、さらに、カビだらけの皮の表紙の本がいたるところに積み重なっていた。その先が、店の中心部らしかった。そこでオクトプラズムは、ずんぐりした円柱形の小さな筒と本を手に取り、ザキに渡した。

「『肉体的・精神的な吸血病』、『デイドラ憑依』、『ウィザーシンズ療法』？」本をぱらぱらとめくりながら、ザキはがっかりして言った。「いったいぜんたい、何の関係があるっていうんですか？ 私は吸血鬼じゃない、こんな日に焼けた吸血鬼はいないでしょう。それに、このウィザーシンズ療法って何ですか？ いんちきな霊能療法で、すごく高い治療代を騙し取るつもりじゃないでしょうね？」

「濡れ衣ですよ。ウィザーシンズ療法というのは、古シロディール語の『反転』を意味する『ウィザーサインズ』という言葉からくる由緒ある治療法なんです。反転療法とでもいいましょうか」オクトプラズムが真剣な調子で言った。「物事の順序を逆にして、霊的な世界との交流を図るというものです。それによって呪いを解いたり、吸血病を治療したり、他の様々な忌まわしいものをしりぞけたりするのですよ。あの話があるでしょう、スローターフィッシュが熱湯の中に住んでいると聞いた男が、『それなら、氷水に入れてやったら煮えて死ぬだろう』と言ったという話」

「『熱する氷』の話ですね、それを言ったのはゼノファスですよ」ザキはすぐにその話の題名を思い出した。彼の兄が31年前に帝国の大学で難解な哲学の講義を受けていて、ゼノファスのことも彼に話してくれたのだ。題名を口にしてから、ザキはそんなこと思い出さなければよかったと思った。「それで、この変な筒は何なんです？」

 オクトプラズムはろうそくを灯し、その上に筒をかざしてよく見えるようにした。筒の側面にはたくさんの切れ込みが入れられていて、ザキが覗き込むと古い白黒の絵が見えた。何枚もの連続した絵があり、裸の男が箱を飛び越える様子が描かれていた。

「覗きながら、こうやって回すのですよ」オクトプラズムはゆっくりと、時計回りに筒を回してみせた。絵に描かれた男が動き出し、箱をいくつも飛び越えてゆくのが見えた。「ゾーエトロープっていうんですよ。面白いでしょう？ さあ、こんどは反時計回りに回してみてください。そして、回しながら、この本のこの印の部分を唱えるんです」

 ザキはソーエトロープを持って、ろうそくの上で反時計回りに回し始めた。絵の中の男が、後ろ向きに一つまた一つと箱を飛び越えた。一定の速さで回すのには注意力と集中力がいったが、最初はぎくしゃくしていた絵の中の男の動きがだんだんと滑らかになっていった。もう、一つ一つの絵ではなく、連続した動きにしか見えなかった。まるで、人間の形をしたハムスターが回し車の中を後ろ向きに走り続けているようだった。片手でゾーエトロープを回しながら、ザキはもう一方の手で本を持ち、印のつけられた文章を声に出して読んだ。

「反対まわり、ゾーエトロープよ/このわだちから出してください/女神ボエシア、キナレス、それにドリシスよ/人智を超えた苦しみから救ってください/無意味で退屈かもしれないこの世/それでも正気を失いたくはない/反対にしてもとに戻してください/反対まわり、反対まわり、反対まわりのゾーエトロープよ」

 呪文を唱えていると、絵の中の裸の男がどんどんザキに似てきた。口ひげが消え、頭もはげかかっている。体が太り、下腹が風船のようにふくれてきた。アルゴニアン特有のうろこが全身を覆っていた。箱を飛び越えたあとに転んだり、汗をかいて荒い息をつきさえした。ザキが呪文を唱え終わる頃には、絵の中の彼は胸をかきむしりながら箱の上を転がるようにして越え、そのまま落ちてしまうようになっていた。

 オクトプラズムは、ザキの手からゾーエトロープと本を取った。何も変わっていないように見えた。稲妻がほとばしったり、翼のある蛇が頭から出てきたり、爆発が起こったり、そんなことは一切なかった。ただ、ザキは何かが違うと感じていた。それも、良いほうに。正常に戻れたのだった。

 ザキが店のカウンターで財布を取り出すと、オクトプラズムは首を振った。「。んせまきいはにけわるす戴頂を費療治、でのんせまいてれさ認確だまが用作副な的期長、は治療荒ういうこ、がすでいなもでまるげ上し申」

 数日にわたる悩みから解放されて、ザキは軽い足取りで後ろ向きに歩きながら、自分の店へ戻っていった。</Dest>
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&lt;p align=&quot;center&quot;&gt;

Notes on Racial Phylogeny and Biology
Seventh Edition

By the Council of Healers, Imperial University
&lt;/p&gt;
[pagebreak]
[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/A_letter.png&apos;&gt;fter much analysis of living specimens, the Council long ago determined that all &quot;races&quot; of elves and humans may mate with each other and bear fertile offspring. Generally the offspring bear the racial traits of the mother, though some traces of the father&apos;s race may also be present. It is less clear whether the Argonians and Khajiit are interfertile with both humans and elves. Though there have been many reports throughout the Eras of children from these unions, as well as stories of unions with daedra, there have been no well documented offspring. Khajiit differ from humans and elves not only in their skeletal and dermal physiology -- the &quot;fur&quot; that covers their bodies -- but in their metabolism and digestion as well. Argonians, like the dreugh, appear to be a semi-aquatic limnophilic form of humans, though it is by no means clear whether the Argonians should be classified with dreugh, men, mer, or (in this author&apos;s opinion), certain tree-dwelling lizards in Black Marsh.

The reproductive biology of orcs is at present not well understood, and the same is true of goblins, trolls, harpies, dreugh, tsaesci, imga, various daedra and many others. Certainly, there have been cases of intercourse between these &quot;races,&quot; generally in the nature of rape or magickal seduction, but there have been no documented cases of pregnancy. Still the interfertility of these creatures and the civilized hominids has yet to be empirically established or refuted, likely due to the deep cultural differences. Surely any normal Bosmer or Breton impregnated by an orc would keep that shame to herself, and there&apos;s no reason to suppose that an orc maiden impregnated by a human would not be likewise ostracized by her society. Regrettably, our oaths as healers keep us from forcing a coupling to satisfy our scientific knowledge. We do know, however, that the sload of Thras are hermaphrodites in their youth and later reabsorb their reproductive organs once they are old enough to move about on land. It can be safely assumed that they are not interfertile with men or mer.

One might further wonder whether the proper classification of these same &quot;races,&quot; to use the imprecise but useful term, should be made from the assumption of a common heritage and the differences between them have arisen from magickal experimentation, the manipulations of the so-called &quot;Earth Bones,&quot; or from gradual changes from one generation to the next.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;

種族別の系統発生論および生物学 第7版
帝国大学治癒師会 著
&lt;/p&gt;
[pagebreak]
[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/A_letter.png&apos;&gt; 治癒師会では、遠い昔に生体標本を使った分析をおこない、その結果、全ての人間やエルフの「人種」は互いに交配可能であり、繁殖可能な子を産むことができるという結論に達した。通常、子は母親の人種的特長を受け継ぐが、部分的に父親の特徴が現れることもある。カジートやアルゴニアンと、人間やエルフが交配可能かどうかはわかっていない。これら異種間交配やデイドラとの交配で子が産まれたという報告は時代にかかわらず数多く存在するが、信用に足る記録は残されていない。カジートと人間,
およびエルフとの違いは骨格や皮膚にとどまらず(カジートは「毛皮」で全身が覆われている)、代謝系や消化器系にまで及ぶ。アルゴニアンは、ドゥルーのような半陸半水生の人間型生物とされているが、アルゴニアンの生物学的分類がドゥルーなのか、人間なのか、エルフなのか、それとも先人の考えたようにブラック・マーシュの木に住むトカゲに近いのかは不明である。

 オークの生殖については不明な点が多い。また、ゴブリン、トロール、ハーピー、ドゥルー、ツァエシ、イムガ、デイドラなどについても同様である。強姦や魔術での幻惑によるこれらの「人種」間の性交の例があるのは事実である。しかし、それらによる妊娠は報告されていない。また、これらの生物と文明を持つ人型生物との間の交配の可能性については検証されていない。これは文化的な差異が大きすぎるためであると思われる。つまり、オークによって妊娠させられたボズマーやブレトンは恥を恐れて事実を隠すし、人間の子を妊娠したオークもまた彼女らの社会から追放されると考えられるのである。我々は治癒師であり、残念ながら科学的検証のためにこれらの人種を強制的に交配させるということはできない。しかし、スラスやスロードは幼生時は両性具有で、陸上を動き回れるほどに成長して初めて雌雄どちらかの生殖器を持つようになるという点については確証がある。このため、これらの種と人間やエルフとの交配は理論上不可能であると言える。

 これらの「人種」の分類についても疑問は残る(人種というのは不適切ではあるがわかりやすい用語なのでここでも誤解を恐れずに用いる)。人種の特徴そのものが、「地の骨」を操作する魔術的な実験の過程で作り出された共通の特徴や相違点などによるものなのか、世代を経ての段階的な変化によるものなのかという問題にはまだ結論が出ていないのである。

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&lt;p align=&quot;center&quot;&gt;


Rain&apos;s Hand
Book Four of 2920, 
The Last Year of the First Era

By
Carlovac Townway&lt;/p&gt;
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&lt;p align=&quot;left&quot;&gt;

3 Rain&apos;s Hand, 2920
Coldharbour, Oblivion

Sotha Sil proceeded as quickly as he could through the blackened halls of the palace, half-submerged in brackish water.  All around him, nasty gelatinous creatures scurried into the reeds, bursts of white fire lit up the upper arches of the hall before disappearing, and smells assaulted him, rancid death one moment, sweet flowered perfume the next.  Several times he had visited the Daedra princes in their Oblivion, but every time, something different awaited him.

He knew his purpose, and refused to be distracted.

Eight of the more prominent Daedra princes were awaiting him in the half-melted, domed room.  Azura, Prince of Dusk and Dawn; Boethiah, Prince of Plots; Herma-Mora, Daedra of Knowledge; Hircine, the Hunter; Malacath, God of Curses; Mehrunes Dagon, Prince of Disaster; Molag Bal, Prince of Rage; Sheogorath, the Mad One.

Above them, the sky cast tormented shadows upon the meeting.

[pagebreak]
5 Rain&apos;s Hand, 2920
The Isle of Artaeum, Summerset

Sotha Sil&apos;s voice cried out, echoing from the cave, &quot;Move the rock!&quot;

Immediately, the initiates obeyed, rolling aside the great boulder that blocked the entrance to the Dreaming Cavern.  Sotha Sil emerged, his face smeared with ash, weary.  He felt he had been away for months, years, but only a few days had transpired.  Lilatha took his arm to help him walk, but he refused her help with a kind smile and a shake of his head.

&quot;Were you ... successful?&quot; she asked.

&quot;The Daedra princes I spoke with have agreed to our terms,&quot; he said flatly. &quot;Disasters such as befell Gilverdale should be averted.  Only through certain intermediaries such as witches or sorcerers will they answer the call of man and mer.&quot;

&quot;And what did you promise them in return?&quot; asked the Nord boy Welleg.

&quot;The deals we make with Daedra,&quot; said Sotha Sil, continuing on to Iachesis&apos;s palace to meet with the Master of the Psijic Order. &quot;Should not be discussed with the innocent.&quot;

[pagebreak]
8 Rain&apos;s Hand, 2920
The Imperial City, Cyrodiil

A storm billeted the windows of the Prince&apos;s bedchamber, bringing a smell of moist air to mix with the censors filled with burning incense and herbs.

&quot;A letter has arrived from the Empress, your mother,&quot; said the courier. &quot;Anxiously inquiring after your health.&quot;

&quot;What frightened parents I have!&quot; laughed Prince Juilek from his bed.

&quot;It is only natural for a mother to worry,&quot; said Savirien-Chorak, the Potentate&apos;s son.

 &quot;There is everything unnatural about my family, Akavir.  My exiled mother fears that my father will imagine me of being a traitor, covetous of the crown, and is having me poisoned,&quot; the Prince sank back into his pillow, annoyed. &quot;The Emperor has insisted on me having a taster for all my meals as he does.&quot;

&quot;There are many plots,&quot; agreed the Akavir. &quot;You have been abed for nearly three weeks with every healer in the empire shuffling through like a slow ballroom dance.  At least, all can see that you&apos;re getting stronger.&quot;

&quot;Strong enough to lead the vanguard against Morrowind soon, I hope,&quot; said Juilek.

[pagebreak]
11 Rain&apos;s Hand, 2920
The Isle of Artaeum, Summerset

The initiates stood quietly in a row along the arbor loggia, watching the long, deep, marble-lined trench ahead of them flash with fire.  The air above it vibrated with the waves of heat.  Though each student kept his or her face sturdy and emotionless, as a true Psijic should, their terror was nearly as palpable as the heat.  Sotha Sil closed his eyes and uttered the charm of fire resistance.  Slowly, he walked across the basin of leaping flames, climbing to the other side, unscathed.  Not even his white robe had been burned.

&quot;The charm is intensified by the energy you bring to it, by your own skills, just as all spells are,&quot; he said. &quot;Your imagination and your willpower are the keys.  There is no need for a spell to give you a resistance to air, or a resistance to flowers, and after you cast the charm, you must forget there is even a need for a spell to give you resistance to fire.  Do not confuse what I am saying: resistance is not about ignoring the fire&apos;s reality.  You will feel the substance of flame, the texture of it, its hunger, and even the heat of it, but you will know that it will not hurt or injure you.&quot;

The students nodded and one by one, they cast the spell and made the walk through the fire.  Some even went so far as to bend over and scoop up a handful of fire and feed it air, so it expanded like a bubble and melted through their fingers.  Sotha Sil smiled.  They were fighting their fear admirably.

The Chief Proctor Thargallith came running from the arbor arches, &quot;Sotha Sil!  Almalexia has arrived on Artaeum.  Iachesis told me to fetch you.&quot;

Sotha Sil turned to Thargallith for only a moment, but he knew instantly from the screams what had transpired.  The Nord lad Wellig had not cast the spell properly and was burning.  The smell of scorched hair and flesh panicked the other students who were struggling to get out of the basin, pulling him with them, but the incline was too steep away from the entry points.  With a wave of his hand, Sotha Sil extinguished the flame.

Wellig and several other students were burned, but not badly.  The sorcerer cast a healing spell on them, before turning back to Thargallith.

&quot;I&apos;ll be with you in a moment, and give Almalexia the time to shake the road dust from her train,&quot; Sotha Sil turned back to the students, his voice flat. &quot;Fear does not break spells, but doubt and incompetence are the great enemies of any spellcaster.  Master Welleg, you will pack your bags.  I&apos;ll arrange for a boat to bring you to the mainland tomorrow morning.&quot;

The sorcerer found Almalexia and Iachesis in the study, drinking hot tea, and laughing.  She was more beautiful than he had remembered, though he had never before seen her so disheveled, wrapped in a blanket, dangling her damp long black tresses before the fire to dry.  At Sotha Sil&apos;s approach, she leapt to her feet and embraced him.

&quot;Did you swim all the way from Morrowind?&quot; he smiled.

&quot;It&apos;s pouring rain from Skywatch down to the coast,&quot; she explained, returning his smile.

&quot;Only a half a league away, and it never rains here,&quot; said Iachesis proudly. &quot;Of course, I sometimes miss the excitement of Summerset, and sometimes even the mainland itself.  Still, I&apos;m always very impressed by anyone out there who gets anything accomplished.  It is a world of distractions.  Speaking of distractions, what&apos;s all this I hear about a war?&quot;

&quot;You mean the one that&apos;s been bloodying the continent for the last eighty years, Master?&quot; asked Sotha Sil, amused.

&quot;I suppose that&apos;s the one I mean,&quot; said Iachesis with a shrug of his shoulders. &quot;How is that war going?&quot;

&quot;We will lose it, unless I can convince Sotha Sil to leave Artaeum,&quot; said Almalexia, losing her smile.  She had meant to wait and talk to her friend in private, but the old Altmer gave her courage to press on. &quot;I have had visions; I know it to be true.&quot;

Sotha Sil was silent for a moment, and then looked at Iachesis, &quot;I must return to Morrowind.&quot;

&quot;Knowing you, if you must do something, you will,&quot; sighed the old Master. &quot;The Psijics&apos; way is not to be distracted.  Wars are fought, Empires rise and fall.  You must go, and so must we.&quot;

&quot;What do you mean, Iachesis?  You&apos;re leaving the island?&quot;

&quot;No, the island will be leaving the sea,&quot; said Iachesis, his voice taking on a dreamy quality. &quot;In a few years, the mists will move over Artaeum and we will be gone.  We are counselors by nature, and there are too many counselors in Tamriel as it is.  No, we will go, and return when the land needs us again, perhaps in another age.&quot;

The old Altmer struggles to his feet, and drained the last sip of his drink before leaving Sotha Sil and Almalexia alone: &quot;Don&apos;t miss the last boat.&quot;

The Year Continues in Second Seed.</Source>
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2920 恵雨の月(4巻)
第一紀 最後の年
カルロヴァック・タウンウェイ 著 &lt;/p&gt;
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2920年 恵雨の月3日
コールドハーバー (オブリビオン)

 暗い王宮の濁った水に浸された廊下を、ソーサ・シルは全速力で進んでいた。彼のまわりでは、気味の悪いぶよぶよした生き物が葦の茎の間を這い回り、頭上のアーチでは白い炎が明るく燃え上がっては消え、死の腐敗臭と花の香水の香りが交互に襲ってきた。オブリビオンにデイドラの大公たちを訪ねるのはこれが初めてではないが、ここへくるたびに違ったものに出迎えられるのだった。

 だが、彼には目的があり、まわりの奇怪なものに気をとられている時間はなかった。

 八人の最も位の高いデイドラの大公たちが、溶けかけた丸屋根の広間で彼を待っていた。黄昏の大公アズラ、企みの大公ボエシア、知恵のデイドラハルマ・モラ、狩人ハーシーン、呪いの神マラキャス、災いの大公メルエーンズ・デイゴン、憤怒の大公モラグ・バル、そして狂ったシェオゴラスである。

 頭上の空から歪んだ影が落ち、彼らの集いを覆い隠していた。

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2920年 恵雨の月5日
アルテウム島 (サマーセット)

 ソーサ・シルの声が洞窟に響き渡った。「岩をどかせ！」

 すぐに、修練僧たちが巨石を転がして脇へやり、夢見る洞窟への入り口を開いた。現れたソーサ・シルの顔は灰にまみれ、ひどくやつれていた。彼は何ヶ月、いや何年も旅してきたように感じていたが、実際は数日しかたっていなかった。ライラザが彼の腕をとり、支えようとしたが、彼は優しくほほえみ、首を振ってそれを断った。

「それで… うまくいったのですか？」と、彼女はたずねた。

「デイドラの大公たちはこちらの提案を受け入れた」彼は感情のない声で言った。「ギルヴァーデイルに起こったような災いはこれ以上起こらない。彼らは今後、魔女や妖術師を通じてのみ、人間やエルフと関わることになる」

「それで、そのかわりに何を約束してきたんですか？」と、ウェレグというノルドの子供がたずねた。

「デイドラとの契約は--」アイアチェシス宮殿を、サイジック会長の居所へ向かって進みながらソーサ・シルは言った。「入門まもない者には聞かせられない」

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2920年 恵雨の月8日
帝都 (シロディール)

 嵐が皇太子の寝室の窓を叩き、湿った空気が香炉の吐き出す香やハーブの香りと混じりあっていた。

「お母様の皇后陛下からのお手紙をお持ちしました」と、使者が言った。「その後のお体の具合を心配しておられます」

「心配性な母親だ」ジュレック皇太子はベッドの中で笑った。

「母親が息子を心配するのは当然のことです」と、君主の息子サヴィリエン・チョラックが言った。

「アカヴィル、我が家では何一つ当然のようにはいかないのだ。母は追放され、父が私を反逆者と疑い、毒を盛ったのではないかと案じている」皇太子はうんざりした様子で枕に頭を沈めた。「皇帝は皇帝で、自分のように食べるもの全てを毒見させるよう勧めてくる」

「多くの陰謀がありますから」アカヴィリはうなずいた。「あなたは3週間近くも床につき、国中の治癒師が舞踏会のダンスの相手のようにとっかえひっかえあなたの治癒にあたりました。とにかく、今は回復に向かわれているようですが」

「早くモロウウィンドへ兵を率いて行けるぐらいに回復したいものだ」と、ジュレックが答えた。

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2920年 恵雨の月11日
アルテウム島 (サマーセット)

 修練僧たちは、庭園の開廊に整列していた。彼らの目前には大理石で覆われた長く深い溝があり、中ではまぶしいほどに火が焚かれていた。溝の上の空気は炎の熱気でゆらめいていた。サイジック会の一員として、修練僧は恐れを顔に出さないようつとめていたが、彼らの恐怖は眼前の炎のように明らかだった。ソーサ・シルは目を閉じ、火炎耐性の呪文を唱えた。そして、ゆっくりと燃え盛る炎の中を歩き、無事に溝の反対側へついた。彼の白いローブには焦げ目一つついていなかった。

「他の呪文と同じように、この呪文も唱える者の思いの強さや能力によってその効力が高まる」と、彼は言った。「想像力と意思の力が鍵となる。空気に対する耐性や花に対する耐性が必要ないのと同じように、この呪文を唱えた後は火炎耐性の必要も忘れてしまうだろう。勘違いしてはいけない、耐性というのは、炎がそこにないと思い込むことではない。炎そのものを感じ、その質感や、攻撃性や、熱さえもを感じた上で、それらが何の害もなさないようにするのだ」

 生徒たちはうなずき、一人また一人と呪文を唱え炎の中を歩いた。両手で炎をすくいあげ、空気にかざして燃え上った炎を指の間からこぼれ落とさせる者すらいた。ソーサ・シルはほほえんだ。彼らは見事に自身の恐怖を克服していたのだ。

 監督官長のサーガリスが回廊の向こうから走ってきて言った。「ソーサ・シル！ アルマレクシアがアルテウムに到着した。アイアチェシス様が君を呼んでおられる」

 ソーサ・シルが一瞬サーガリスのほうを向いたそのとき、叫び声が聞こえた。彼はそれが何を意味するか知っていた。ノルドの少年ウェレグが呪文を間違えて炎に焼かれていたのだ。髪や肉の焼ける臭いがあたりにたちこめ、慌てふためいた他の生徒たちが溝から脱出しようと引っ張り合っていた。しかし、溝に入ったばかりの場所は容易に後戻りができないように深く作られており、出ることができないのだった。ソーサ・シルは腕を振り、炎を消した。

 ウェレグと他の数人が火傷を負ったが、それほど重傷ではなかった。妖術師ソーサ・シルは彼らに回復の呪文をかけ、それからサーガリスに向きなおった。

「今からアルマレクシアに会いに行くが、すぐ戻る。彼女と彼女の従者も長旅で疲れているだろうからな」ソーサ・シルは生徒に向かっていった。彼の声には感情がなかった。「恐怖は呪文を損なわないが、呪文を唱える者は疑いや自信のなさを捨てなくてはならない。ウェレグ君、荷物をまとめたまえ。明日の朝、船が君を本土へ送り返す」

 アルマレクシアとアイアチェシスは書斎でお茶を飲みながら笑いあっていた。アルマレクシアは、ソーサ・シルの記憶よりも美しくなっていた。とはいえ、彼女は彼の覚えているようなきちんとした格好ではなく、毛布にくるまり、濡れた黒い髪を火にかざして乾かしていた。ソーサ・シルが歩みよると、彼女は飛び上がって彼を抱きしめた。

「モロウウィンドから泳いできたのか？」彼は笑った。

「スカイウォッチから海岸までの間が大雨だったの」と、彼女は笑顔で説明した。

「1.5マイルも離れていないが、ここでは雨など降っていない」と、アイアチェシスが自慢げに言った。「ここはいつもサマーセットや本土の騒動とは無縁だ。だが、外の世界へ行っていた者の話を聞くのは楽しいものだ。外の世界は騒動と混乱に満ちているからな。ああ、騒動といえば、このごろ聞こえてくる戦争の話は何なのだ？」

「この80年ほど、大陸を血で染めているあの戦争のことですか、団長？」と、ソーサ・シルは面白がって言った。

「多分そうだろうな」アイアチェシスは肩をすくめた。「今その戦争はどうなっているのだ？」

「私がソーサ・シルを説得してアルテウムから連れて行けなければ、我々が負けるでしょう」そう答えたアルマレクシアの顔からは笑顔が消えていた。そのことについては後でソーサ・シルと個人的に話すつもりだったが、アルトマーの老人は彼女に続けるように促した。「そういう未来が見えたのです。そうなると確信しています」

 ソーサ・シルは少しの間黙り込み、アイアチェシスを見ながら言った。「モロウウィンドへ戻ります」

「君の性格はよく知っている。心を決めたなら止めても無駄だろうな」老いた団長はため息をついた。「サイジック会は何者にも倒されない。戦争は戦いで、国々は起こり滅びる。君が行くなら、我々も行かなくてはなるまい」

「どういうことですか、アイアチェシス？ 島を離れるおつもりですか？」

「そうではない。島が海を離れるのだ」と、アイアチェシスは夢見るような声で言った。「数年のうちに霧がアルテウムを覆い、我々は去るだろう。我々は生まれついての指導者だ。タムリエルには指導者が多すぎる。我々は去り、この地上が我々を必要としたときに、また戻ってくる。時をこえてな」

 老アルトマーは危なっかしく立ち上がり、残っていたお茶を飲み干し、ソーサ・シルとアルマレクシアをその場に残して立ち去った。「最後の船に乗り遅れるではないぞ」

 時は栽培の月へと続く。</Dest>
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The Mystery of
Princess Talara
Part II

By
Mera Llykith&lt;/p&gt;
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She felt nothing, darkness enveloping her body and mind. Pain surged through her leg and with that sensation, a great feeling of cold washed over her. She opened her eyes and saw that she was drowning.

Her left leg would not move at all, but using her right one and her arms, she pulled herself up toward the moons above. It was a long way through the swirling currents that wrenched back at her. At last she broke the surface and sucked in the cold night air. She was still close to the rocky shoreline of the capitol city of the kingdom of Camlorn, but the water had carried her quite a way from the point where she fell at Cavilstyr Rock.

Not fell, she thought, correcting herself. She had been pushed.

Further down current, she allowed herself to drift. There the steep cliff walls sloped lower until they were close to the water&apos;s edge. The silhouette of a large house on the shore loomed ahead, and as she neared it, she could see smoke rising from the chimney and the flicker of firelight within. The pain in her leg was great, but greater still was the chill of the water. The thought of a warm hearth fire was all the motivation she needed to begin swimming again.

At the shore&apos;s edge, she tried to stand but found she couldn&apos;t. Her tears mixed with the sea water as she began to crawl across the sand and rock. The simple white sheet which had been her costume at the Flower Festival was tattered and felt like a weight of lead across her back. Beyond the point of exhaustion, she fell forward and began to sob.

&quot;Please!&quot; she cried. &quot;If you can hear me, please help!&quot;

A moment later, the door to the house opened and a woman stepped out. It was Ramke, the old lady she had met at the Flower Festival. The one who had started and cried &quot;It&apos;s her!&quot; even before she herself knew who she was. By contrast, when the old woman came to her, this time there was no glimmer of recognition in her eyes.

&quot;By Sethiete, are you hurt?&quot; Ramke whispered, and helped her up, acting as her crutch. &quot;I&apos;ve seen that gown before. Were you one of the dancers at the Flower Festival tonight? I was there with Lady Jyllia Raze, the daughter of the King.&quot;

&quot;I know, she introduced us,&quot; she groaned. &quot;I called myself Gyna of Daggerfall?&quot;

&quot;Of course, I knew you looked familiar somehow,&quot; the old woman chuckled, and led her hop by hop across the beach and into the front door. &quot;My memory isn&apos;t as good as it used to be. Let&apos;s get you warm and have a look at that leg.&quot;

Ramke took Gyna&apos;s soaking rags and covered her with a blanket as she sat at the fire. As the numbness of the chill water began to leave her, it cruelly abandoned her to the intense agony of her leg. Until then, she had not dared to look at it. When she did, she felt vomit rise at the sight of the deep gash, fish-white dead flesh, plump and swollen. Thick arterial blood bubbled up, splashing on the floor in streams.

&quot;Oh dear,&quot; said the old woman, returning to the fire. &quot;That must rather sting. You&apos;re lucky that I still remember a little of the old healing spells.&quot;

Ramke seated herself on the floor and pressed her hands on either side of the wound. Gyna felt a flare of pain, and then a cool soft pinching and prickle. When she looked down, Ramke was slowly sliding her wrinkled hands towards one another. At their approach, the lesion began to mend before her eyes, flesh binding and bruises fading.

&quot;Sweet Kynareth,&quot; Gyna gasped. &quot;You&apos;ve saved my life.&quot;

&quot;Not only that, you won&apos;t have an ugly scar on your pretty leg,&quot; Ramke chuckled. &quot;I had to use that spell so many times when Lady Jyllia was little. You know, I was her nursemaid.&quot;

&quot;I know,&quot; Gyna smiled. &quot;But that was a long time ago, and you still remember the spell.&quot;

&quot;Oh, when you&apos;re learning anything, even the School of Restoration, there&apos;s always a lot of study and mistakes, but once you&apos;re as old as I am, there&apos;s no longer any need to remember things. You just know. After all, I&apos;ve probably cast it a thousand times before. Little Lady Jyllia and the little Princess Talara was always getting cut and bruised. Small wonder, the way they was always climbing all over the palace.&quot;

Gyna sighed. &quot;You must have loved Lady Jyllia very much.&quot;

&quot;I still do,&quot; Ramke beamed. &quot;But now she&apos;s all grown and things are different. You know, I didn&apos;t notice it before because you were all wet from the sea, but you look very much like my lady. Did I mention that before when we met at the Festival?&quot;

&quot;You did,&quot; said Gyna. &quot;Or rather I think you thought I looked like Princess Talara.&quot;

&quot;Oh, it would be so wonderful if you were the Princess returned,&quot; the old woman gasped. &quot;You know, when the former royal family was killed, and everyone said the Princess was killed though we never found the body, I think the real victim was Lady Jyllia. Her little heart just broke, and for a while, it looked like her mind did too.&quot;

&quot;What do you mean?&quot; asked Gyna. &quot;What happened?&quot;

&quot;I don&apos;t know if I should tell a stranger this, but it&apos;s fairly well-known in Camlorn, and I really feel like I know you,&quot; Ramke struggled with her conscience and then released. &quot;Jyllia saw the assassination, you see. I found her afterwards, hiding in that terrible blood-stained throne room, and she was like a little broken doll. She wouldn&apos;t speak, she wouldn&apos;t eat. I tried all my healing spells, but it was quite beyond my power. So much more than a scraped knee. Her father who was then Duke of Oloine sent her to a sanitarium in the country to get well.&quot;

&quot;That poor little girl,&quot; cried Gyna.

&quot;It took her years to be herself again,&quot; said Ramke, nodding. &quot;And, in truth, she never really returned altogether. You wonder why her father when he was made king didn&apos;t make her his heir? He thought that she was still not exactly right, and in a way, as much as I would deny it, he&apos;s correct to think so. She remembered nothing, nothing at all.&quot;

&quot;Do you think,&quot; Gyna considered her words carefully. &quot;That she would be better if she knew that her cousin the Princess Talara was alive and well?&quot;

Ramke considered it. &quot;I think so. But maybe not. Sometimes it&apos;s best not to hope.&quot;

Gyna stood up, finding her leg to be as strong as it looked to be. Her gown had dried, and Ramke gave her a cloak, insisting she protect herself against the cold night air. At the door, Gyna kissed the old woman&apos;s cheek and thanked her. Not only for the healing spell and for the cloak, but for everything else of kindness she had ever done.

The road close to the house went north and south. To the left was the way back to Camlorn, where secrets lay to which she alone held the key. To the south was Daggerfall, her home for more than twenty years. She could return there, back to her profession on the streets, very easily. For a few seconds, she considered her options, and then made her choice.

She had not been walking for very long, when a black carriage drawn by three horses bearing the Imperial Seal, together with eight mounted horses, passed her. Before it rounded the wooded pass ahead, it stopped suddenly. She recognized one of the soldiers as Gnorbooth, Lord Strale&apos;s manservant. The door opened and Lord Strale himself, the Emperor&apos;s ambassador, the man who had hired her and all the other women to entertain at court, stepped out.

&quot;You!&apos; he frowned. &quot;You&apos;re one of the prostitutes, aren&apos;t you? You&apos;re the one who disappeared during the Flower Festival? Gyna, am I right?&quot;

&quot;All that is true,&quot; she smiled sourly. &quot;Except my name I&apos;ve discovered is not Gyna.&quot;

&quot;I don&apos;t care what it is,&quot; said Lord Strale. &quot;What are you doing on the south road? I paid for you to stay and make the kingdom merry.&quot;

&quot;If I went back to Camlorn, there are a great many who wouldn&apos;t be merry at all.&quot;

&quot;Explain yourself,&quot; said Lord Strale.

So she did. And he listened.</Source>
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タララ王女の謎 第2巻
メラ・リキス 著 &lt;/p&gt;
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 彼女は何も感じなかった。暗闇が彼女の体と心を包んでいた。突然足に痛みが走り、その感覚とともに全身をひどい寒さが包んだ。彼女は目を開け、自分が溺れていることに気付いた。

 左足はまったく動かず、右足と腕を必死に動かして頭上に見える月にむかって泳いだ。水流が彼女を水底におし戻そうとしたので長い時間がかかったが、やっとのことで水面にたどりつき、夜の冷たい空気の中に顔を出すことができた。そこからはまだカムローン王国の首都の岩だらけの海岸線が見えたが、彼女が海に落ちたキャヴィルスティル・ロックからはずいぶん離れていた。

 落ちたんじゃない。彼女は思った。落とされたのだ。

 彼女はしばらく、海流に流されるままになっていた。このあたりの海岸は海面からすぐ切り立った崖になっていた。前方の海岸の上に大きな屋敷の影が見え、近づいてゆくと煙突から出る煙や窓にうつる暖炉の火の光が見えた。足の痛みもひどかったが、それよりもこの水の冷たさは耐えがたかった。暖炉の火にあたりたい一心で、彼女は再び泳ぎだした。

 海岸まで泳いできたが、陸に上がろうとして立てないことに気付いた。岩と砂の間を這い進みながら、彼女の目からは涙が零れ落ち海水と混じりあった。花祭りのための衣装だった白い布はぼろぼろに破け、鉛でできた重りのように背中にのしかかった。彼女はとうとう疲れきって前のめりに倒れ、すすり泣きはじめた。

「助けて！」彼女は叫んだ。「聞こえますか、お願い、助けに来て！」

 すこし間があってから、屋敷の扉が開き、女の人が出てきた。花祭りで会った、ラムクという名前の老婦人だった。花祭りで、彼女が誰かわかる前に「彼女が来たわ！」と最初に叫んだのがこの老婦人だった。しかし、海岸に倒れた彼女のもとに近づいてくるとき、老婦人の目にその時の輝きはなかった。

 「なんてことでしょう、怪我してるのね？」ラムクはささやき、松葉杖のように彼女を支えて立ち上がらせた。「あなたの衣装には見覚えがあるわ。今夜の花祭りで踊っていませんでしたか？ 私は王様のご令嬢ジリア・レイズ様と一緒にそこにいたんですよ」

「知ってます。彼女が私たちを紹介してくれたんです」と、彼女はうめくように言った。「私、ダガーフォールのジャイナです」

「ああ、そうでした。見たことがあると思いましたよ」老婦人は笑い、彼女を支えて一歩一歩海岸を進ませ、屋敷へ導いた。「この歳になると、あまり新しいことを覚えておけないの。さあ、暖かいところへどうぞ。足の怪我をみてみましょう」

 ラムクはジャイナの体から濡れた布を取り、かわりに毛布で包んで暖炉の前に座らせた。冷えた体が温まって感覚が戻りはじめると、足の激しい痛みが襲ってきた。その時まで、彼女は怖くて怪我を見ることもできなかった。やっと足に目をやったとたん、彼女は吐き気を覚えた。深い切り傷から魚肉のような白い肉が見え、はじけそうに腫れていた。動脈から血が泡をたてて溢れ、床に流れ落ちていた。

「ひどいわね」老婦人が暖炉のそばに戻ってきて言った。「痛いでしょう、かわいそうに。昔の回復呪文を覚えていてよかったわ」

 ラムクは床に座り、傷の両側に手を置いた。ジャイナは焼けるような痛みを感じたが、痛みはすぐに軽くなり、ちくちくする感覚だけが残った。彼女が傷のほうを見ると、ラムクが傷の両側に置いたしわだらけの手を互いに近づけているところだった。手が近づくにつれて、ジャイナの目の前で傷が治り始めた。肉が互いにくっつき、腫れが引きはじめたのだ。

「優しいキナレス」ジャイナは息をのんだ。「あなたがいなければ死ぬところでした」

「それだけじゃないわ、きれいな足に傷が残らないようにしておきましたよ」ラムクは笑った。「ジリア様が小さかったころ、よくこの呪文を使ったものですよ。私はあの方のお世話係でしたから」

「そうでしたね」ジャイナはほほえんだ。「でも、ずっと昔でしょう。よく呪文を覚えてらっしゃいますね」

「何かを覚えようとおもったら、たくさん勉強して失敗を重ねないといけないものでしょう、回復の分野でも何でもね。でも、私ぐらい歳をとれば、思い出さなくてもよくなるの。知識が自分のものになるのね。それに、この呪文は本当に何千回も唱えたんですよ。小さいころのジリア様とタララ王女ときたら、いつも切り傷やあざを作っておいででしたから。王宮の登れるところにはどこでも登っておしまいになるんですから、当たり前ですよね」

 ジャイナはため息をついた。「ジリア様をとてもかわいがっておられたんですね」

「今でもですよ」ラムクはにっこり笑った。「でも今はもうあの方も大きくなられて、あのころとは違います。ああ、そういえば、さっきはびしょ濡れだったからわかりませんでしたけど、あなたはあの方によく似ていますね。フェスティバルでお会いしたときに言ったかしら？」

「ええ」と、ジャイナは言った。「というより、タララ王女に似ているとお思いになったのでは？」

「ああ、あなたがタララ王女で、ここへお戻りになったのだとしたらどんなに素晴らしいでしょう」ラムクは声をつまらせた。「前の王家の人々がみんな殺されて、皆タララ王女も殺されたに違いないと言っていました。でも遺体は見つからなかったんです。一番の犠牲者はジリア様でしたよ。ひどくお心を痛められて、しばらくのあいだ、正気まで失っておられるようでしたもの」

「どういうことですか？」と、ジャイナはたずねた。「何があったのですか？」

「よそから来た方にお話していいことかどうか。でもカムローンでは皆が知っていることですし、あなたは他人のような気がしませんし… 」ラムクはしばらく迷い、やがて話しはじめた。「ジリア様は目の前で暗殺をご覧になったんです。私が見つけたとき、あの方は血の海になった王の間に隠れて、まるで壊れた人形のようなご様子でした。なにもお話にならず、なにも召し上がりませんでした。私は回復の呪文を唱えましたが、私の力ではあの方のお心を治すことができませんでした。膝の擦り傷とはわけが違ったのです。当時オロインの公爵であられたお父様は、ジリア様を田舎の療養所へ送ってそこで過ごさせることになさいました」

「かわいそうに」ジャイナは涙を流した。

「ジリア様がもとのジリア様に戻るまで、何年もかかりました」ラムクはうなずきながら続けた。「しかしジリア様は、完全にはお治りにならなかったんです。お父様が王になられたとき、ジリア様を王位継承者になさらなかったのは、まだジリア様が完治されていないとお考えになったからです。ある意味、それは正しかったのです。ジリア様はまだ何も思い出せておられませんから」

「もしも--」ジャイナは注意ぶかく言葉を選んで言った。「いとこのタララ王女が生きているとわかったら、ジリア様はよくなるでしょうか？」

 ラムクは少し考え、答えた。「そうでしょうね。でも、タララ王女はきっとお亡くなりになったのでしょう。夢みたいなことを望むのはよくありません」

 ジャイナは立ち上がった。彼女の足は、まるで怪我などしていなかったかのようだった。彼女の服はすでに乾いており、ラムクが外は夜で寒いからと言ってマントをくれた。扉を出るとき、ジャイナは老婦人の頬にキスをして感謝した。回復の呪文とマントだけではなく、彼女が今までにしてくれた全てのことに対する感謝だった。

 屋敷の近くの道は南北に伸びていた。左に行けばカムローンだ。そこにある謎の鍵を握るのは、ジャイナただ一人だった。右へ行けば南のダガーフォール、彼女が20年以上住んでいる町だった。その町の通りにある彼女の店へ戻るのは簡単だったが、少し悩んだあと、彼女は心を決めた。

 それほど歩かないうちに、3頭の帝都の紋章のついた馬に引かれた黒い馬車と8頭の騎馬が彼女を追い抜いて行った。前方の森の中の小道に差しかかる前に、彼らは急に馬を止めた。ジャイナは、馬に乗った兵士の一人がストレイル卿の家来のノルブースだと気付いた。馬車の扉が開き、皇帝の大使ストレイル卿その人が降りてきた。彼が、ジャイナと他の女たちを王宮の踊り子として雇った人物だった。

「おまえは！」と、ストレイル卿は不機嫌に言った。「私が雇った娼婦だな？ 花祭りの最中にいなくなっただろう？ ジャイナ、そうだな？」

「その通りです」ジャイナは苦笑いした。「ただ、私の名前はジャイナではありませんでした」

「そんなことはどうでもいい」と、ストレイル卿は言った。「この南の道で何をしているんだ？ 王宮の皆を喜ばせるためにお前に金を払ったんだぞ」

「私がカムローンに戻ったら、喜ばない人がたくさんいますよ」

「どういうことだ」と、ストレイル卿はたずねた。

 そして彼女はどういうことか説明し、ストレイル卿は耳を傾けた。
</Dest>
    </String>
    <String List="1">
      <EDID>SkillLockpicking2</EDID>
      <REC>BOOK:DESC</REC>
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THE WOLF QUEEN
Book One

by
Waughin Jarth&lt;/p&gt;
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From the pen of the first century third era sage Montocai:

3E 63:
In the autumntide of the year, Prince Pelagius, son of Prince Uriel, who is son of the Empress Kintyra, who is niece of the great Emperor Tiber Septim, came to the High Rock city-state of Camlorn to pay court to the daughter of King Vulstaed. Her name was Quintilla, the most beauteous princess in Tamriel, skilled at all the maidenly skills and an accomplished sorceress.

Eleven years a widower with a young son named Antiochus, Pelagius arrived at court to find that the city-state was being terrorized by a great demon werewolf. Instead of wooing, Pelagius and Quintilla together went out to save the kingdom. With his sword and her sorcery, the beast was slain and by the powers of mysticism, Quintilla chained the beast&apos;s soul to a gem. Pelagius had the gem made into a ring and married her.

But it was said that the soul of the wolf stayed with the couple until the birth of their first child.

3E 80:
&quot;The ambassador from Solitude has arrived, your majesty,&quot; whispered the steward Balvus.

&quot;Right in the middle of dinner?&quot; muttered the Emperor weakly. &quot;Tell him to wait.&quot;

&quot;No, father, it&apos;s important that you see him,&quot; said Pelagius, rising. &quot;You can&apos;t make him wait and then give him bad news. It&apos;s undiplomatic.&quot;

&quot;Don&apos;t go then, you&apos;re much better at diplomacy than I am. We should have all the family here,&quot; Emperor Uriel II added, suddenly aware how few people were present at his dinner table. &quot;Where&apos;s your mother?&quot;

&quot;Sleeping with the archpriest of Kynareth,&quot; Pelagius would have said, but he was, as his father said, diplomatic. Instead he said, &quot;At prayer.&quot;

&quot;And your brother and sister?&quot;

&quot;Amiel is in Firsthold, meeting with the Archmagister of the Mages Guild. And Galana, though we won&apos;t be telling this to the ambassador, of course, is preparing for her wedding to the Duke of Narsis. Since the ambassador expects her to be marrying his patron the King of Solitude instead, we&apos;ll tell him that she&apos;s at the spa, having a cluster of pestilent boils removed. Tell him that, and he won&apos;t press too hard for the marriage, politically expedient though it may be,&quot; Pelagius smiled. &quot;You know how queasy Nords are about warty women.&quot;

&quot;But dash it, I feel like I should have some family around, so I don&apos;t look like some old fool despised by his nearest and dearest,&quot; growled the Emperor, correctly suspecting this to be the case. &quot;What about your wife? Where&apos;s she and the grandchildren?&quot;

&quot;Quintilla&apos;s in the nursery with Cephorus and Magnus. Antiochus is probably whoring around the City. I don&apos;t know where Potema is, probably at her studies. I thought you didn&apos;t like children around.&quot;

&quot;I do during meetings with ambassadors in damp staterooms,&quot; sighed the Emperor. &quot;They lend an air of, I don&apos;t know, innocence and civility. Ah, show the blasted ambassador in,&quot; he said to Balvus.

Potema was bored. It was the rainy season in the Imperial Province, wintertide, and the streets and the gardens of the City were all flooded. She could not remember a time when it was not raining. Had it been only days, or had it been weeks or months since the sun shone? There was no judging of time any more in the constant flickering torch-light of the palace, and as Potema walked through marble and stone hallways, listening to the pelting of the rain, she could think nothing but that she was bored.

Asthephe, her tutor, would be looking for her now. Ordinarily, she did not mind studying. Rote memorization came easily to her. She quizzed herself as she walked down through the empty ballroom. When did Orsinium fall? 1E 980. Who wrote Tamrilean Tractates? Khosey. When was Tiber Septim born? 2E 828. Who is the current King of Daggerfall? Mortyn, son of Gothlyr. Who is the current Silvenar? Varbarenth, son of Varbaril. Who is the Warlord of Lilmoth? Trick question: it&apos;s a lady, Ioa. 

What will I get if I&apos;m a good girl, and don&apos;t get into any trouble, and my tutor says I&apos;m an excellent student? Mother and father will renege on their promise to buy me a daedric katana of my own, saying they never remembered that promise, and it&apos;s far too expensive and dangerous for a girl my age.

There were voices coming from the Emperor&apos;s stateroom. Her father, her grandfather, and a man with a strange accent, a Nord. Potema moved a stone she had loosened behind a tapestry and listened in.

&quot;Let us be frank, your imperial majesty,&quot; came the Nord&apos;s voice. &quot;My sire, the King of Solitude, doesn&apos;t care if Princess Galana looked like an orc. He wants an alliance with the Imperial family, and you agreed to give him Galana or give back the millions of gold he gave to you to quell the Khajiiti rebellion in Torval. This was the agreement you swore to honor.&quot;

&quot;I remember no such agreement,&quot; came her father&apos;s voice, &quot;Can you, my liege?&quot;

There was a mumbling noise that Potema took to be her grandfather, the ancient Emperor.

&quot;Perhaps we should take a walk to the Hall of Records, my mind may be going,&quot; the Nord&apos;s voice sounded sarcastic. &quot;I distinctly remember your seal being placed on the agreement before it was locked away. Of course, I may verily be mistaken.&quot;

&quot;We will send a page to the Hall to get the document you refer to,&quot; replied her father&apos;s voice, with the cruel, soothing quality he used whenever he was about to break a promise. Potema knew it well. She replaced the loose stone and hurried out of the ballroom. She knew well how slowly the pages walked, used to running errands for a doddering emperor. She could make it to the Hall of Records in no time at all.

The massive ebony door was locked, of course, but she knew what to do. A year ago, she caught her mother&apos;s Bosmer maid pilfering some jewelry, and in exchange for her silence, forced the young woman to teach her how to pick locks. Potema pulled two pins off her red diamond broach and slid the first into the first lock, holding her hand steady, and memorizing the pattern of tumblers and grooves within the mechanism. 

Each lock had a geography of its own.

The lock to the kitchen larder: six free tumblers, a frozen seventh, and a counter bolt. She had broken into that just for fun, but if she had been a poisoner, the whole Imperial household would be dead by now, she thought, smiling.

The lock to her brother Antiochus&apos; secret stash of Khajiiti pornography: just two free tumblers and a pathetic poisoned quill trap easily dismantled with pressure on the counterweight. That had been a profitable score. It was strange that Antiochus, who seemed to have no shame, proved so easy to blackmail. She was, after all, only twelve, and the differences between the perversions of the cat people and the perversions of the Cyrodiils seemed pretty academic. Still, Antiochus had to give her the diamond broach, which she treasured.

She had never been caught. Not when she broke into the archmage&apos;s study and stole his oldest spellbook. Not when she broke into the guest room of the King of Gilane, and stole his crown the morning before Magnus&apos;s official Welcoming ceremony. It had become too easy to torment her family with these little crimes. But here was a document the Emperor wanted, for a very important meeting. She would get it first.

But this, this was the hardest lock she ever opened. Over and over, she massaged the tumblers, gently pushing aside the forked clamp that snatched at her pins, drumming the counterweights. It nearly took her a half a minute to break through the door to the Hall of Records, where the Elder Scrolls were housed.

The documents were well organized by year, province, and kingdom, and it took Potema only a short while to find the Promise of Marriage between Uriel Septim II, by the Grace of the Gods, Emperor of the Holy Cyrodilic Empire of Tamriel and his daughter the Princess Galana, and His Majesty King Mantiarco of Solitude. She grabbed her prize and was out of the Hall with the door well-locked before the page was even in sight. 

Back in the ball room, she loosened the stone and listened eagerly to the conversation within. For a few minutes, the three men, the Nord, the Emperor, and her father just spoke of the weather and some boring diplomatic details. Then there was the sound of footsteps and a young voice, the page.

&quot;Your Imperial Majesty, I have searched the Hall of Records and cannot find the document you asked for.&quot;

&quot;There, you see,&quot; came Potema&apos;s father&apos;s voice. &quot;I told you it didn&apos;t exist.&quot;

&quot;But I saw it!&quot; The Nord&apos;s voice was furious. &quot;I was there when my liege and the emperor signed it! I was there!&quot;

&quot;I hope you aren&apos;t doubting the word of my father, the sovereign Emperor of all Tamriel, not when there&apos;s now proof that you must have been ... mistaken,&quot; Pelagius&apos;s voice was low, dangerous.

&quot;Of course not,&quot; said the Nord, conceding quickly. &quot;But what will I tell my king? He is to have no connection with the Imperial family, and no gold returned to him, as the agreement -- as he and I believed the agreement to be?&quot;

&quot;We don&apos;t want any bad feelings between the kingdom of Solitude and us,&quot; came the Emperor&apos;s voice, rather feeble, but clear enough. &quot;What if we offered King Mantiarco our granddaughter instead?&quot;

Potema felt the chill of the room descend on her.

&quot;The Princess Potema? Is she not too young?&quot; asked the Nord.

&quot;She is thirteen years old,&quot; said her father. &quot;That&apos;s old enough to wed.&quot;

&quot;She would be an ideal mate for your king,&quot; said the Emperor. &quot;She is, admittedly, from what I see of her, very shy and innocent, but I&apos;m certain she would quickly grasp the ways of court -- she is, after all, a Septim. I think she would be an excellent Queen of Solitude. Not too exciting, but noble.&quot;

&quot;The granddaughter of the Emperor is not as close as his daughter,&quot; said the Nord, rather miserably. &quot;But I don&apos;t see how we can refuse the offer. I will send word to my king.&quot;

&quot;You have our leave,&quot; said the Emperor, and Potema heard the sound of the Nord leaving the stateroom.

Tears streamed down Potema&apos;s eyes. She knew who the King of Solitude was from her studies. Mantiarco. Sixty-two years old, and quite fat. And she knew how far Solitude was, and how cold, in the northernmost clime. Her father and grandfather were abandoning her to the barbaric Nords. The voices in the room continued talking.

&quot;Well-acted, my boy. Now, make sure you burn that document,&quot; said her father.

&quot;My Prince?&quot; asked the page&apos;s querulous voice.

&quot;The agreement between the Emperor and the King of Solitude, you fool. We don&apos;t want its existence known.&quot;

&quot;My Prince, I told the truth. I couldn&apos;t find the document in the Hall of Records. It seems to be missing.&quot;

&quot;By Lorkhan!&quot; roared her father. &quot;Why is everything in this palace always misplaced? Go back to the Hall and keep searching until you find it!&quot;

Potema looked at the document. Millions of gold pieces promised to the kingdom of Solitude in the event of Princess Galana not marrying the king. She could bring it into her father, and perhaps as a reward he would not marry her to Mantiarco. Or perhaps not. She could blackmail her father and the Emperor with it, and make a tidy sum of money. Or she could produce it when she became Queen of Solitude to fill her coffers, and buy anything she wanted. More than a daedric katana, that was for certain.

So many possibilities, Potema thought. And she found herself not bored anymore.</Source>
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狼の女王 第1巻


ウォーヒン・ジャース 著&lt;/p&gt;
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筆: 第三紀1世紀の賢者モントカイ

第三紀63年
 この年の秋、皇太子ペラギウスはカムローンの都市国家ハイロックへ出向いた。皇帝タイバー・セプティムの姪が女皇キンタイラであり、その息子が皇太子ユリエルで、ペラギウスはそのユリエルの子である。彼は、ハイロックの王ヴァルステッドの娘に求婚に来たのだった。この王女の名はクインティラといい、タムリエルで一番と言われる美貌の持ち主であった。彼女は女性らしい作法を完ぺきに身に付けており、また優れた妖術師でもあった。

 ペラギウスは11年前に前の妻を亡くしており、アンティオカスという名の男の子がいた。ペラギウスがハイロックに来たとき、この都市国家には巨大な狼の姿をした悪魔が住みつき、人々から恐れられていた。ペラギウスは、クインティラに求婚する前に彼女とともにこの怪物を倒し王国を救うことになった。彼の剣と彼女の妖術によって狼は殺され、クインティラは神秘によって狼の魂を宝石の中に封印した。ペラギウスはその宝石を使って指輪を作らせ、クインティラと結婚した。

 しかし、狼の魂は皇太子夫妻に最初の子が生まれるまでの間、彼らにつきまとっていたといわれる。

第三紀80年
「陛下、ソリチュードから大使が到着しました」執事のバルヴァスが耳打ちした。

「夕食の途中にか？」と、皇帝は不満そうにつぶやいた。「待つように伝えろ」

「いえ、父上、お会いになったほうがいいですよ」と、ペラギウスは立ち上がりながら言った。「相手を待たせたら、相手に不利なことを言いづらくなるんです。外交上よくありません」

「それならここにいろ。お前は私よりずっと外交がうまいのだから。家族がここに揃っていなければ」と、皇帝ユリエル二世は言いかけて、夕食の席にずいぶん人が少ないことに気付いた。「妻はどこだ？」

「キナレスの主席司祭と寝ています」というのが本当のところだったが、ペラギウスは皇帝の言ったとおり外交に長けていた。彼は言った。「礼拝中です」

「お前の兄弟たちはどうした？」

「アミエルはファーストホールドへ、魔術師ギルドの大賢者に会いに行っています。ガラナは、ナルシスの公爵との婚礼の準備をしていますよ。もちろん、このことは大使には言わないでおきましょう。彼はガラナがソリチュードの王と結婚すると思ってますから。彼には、ガラナは温泉へ行って伝染病のできものを取ってもらっているとでも言っておきましょうか。そう言っておけば、王と結婚させようとは思わなくなるでしょう。いくら政治的に得があっても」ペラギウスは笑った。「ノルドはできもののある女性が大嫌いですからね」

「しかし何てことだ、たくさんの家族に囲まれていたかったのに、これでは一番近しい家族にすら見捨てられた嫌われ者の老人みたいじゃないか」と、皇帝は怒った声で言ったが、的確な表現だった。「お前の妻は？ それに孫たちはどこにいるんだ？」

「クインティラは、子供部屋でセフォラスとマグナスと一緒です。アンティオカスは帝都で娼婦とでも遊んでいるんでしょう。ポテマはどこにいるのか知りませんが、多分勉強部屋でしょう。父上は、まわりに子供がいるのはお嫌いかと思ってたんですが」

「陰気な部屋で大使と会わねばならんときには、まわりに子供がいたほうがいい」皇帝はため息をついた。「空気が、何というか、純粋で文化的な感じになるからな。ああ、いまいましい大使のやつをここへ呼べ」と、皇帝はバルヴァスに命じた。

 そのころ、ポテマは退屈していた。帝国地域はちょうど冬、雨季の最中で、帝都の通りや庭園はどこも水浸しだった。彼女には、雨が降っていなかった頃のことが思い出せなかった。前に太陽を見たのは数日前のことだったか、それともこの雨はもう数週間や数ヶ月降り続いているのだろうか？ 王宮を照らすたいまつの灯がちらちらと揺れて時間の感覚を忘れさせ、激しい雨の音を聞きながら大理石の廊下を歩いていると、ポテマの頭の中には退屈だという感覚以外何もなくなっていた。

 今ごろ、家庭教師のアセフェがポテマを探しているはずだった。ポテマは普段、勉強は嫌いではなかった。彼女は何でも簡単に暗記できたのだ。誰もいない舞踏場を歩きながら、彼女は自分に問題を出した。オルシニウム陥落は何年？ 第一紀980年。タムリエルに関する論文の作者は？ コセイ。タイバー・セプティムが生まれたのは？ 第二紀828年。現在のダガーフォールの王は？ 答えは、モーティン、つまりゴスリアの息子である。現在のシルヴェナールの王は？ 答えは、ヴァーバレンス、つまりヴァーバリルの息子である。リルモスの将軍は？ ひっかけ問題である。答えは女性、名前はアイオアである。

 私がよい子にしていて、やっかいごとを起こさず、家庭教師が私のことをすごく優秀だと言って、それで何になるのだろう？ お父様とお母様は、デイドラのカタナを買ってくれると約束したのに、後になってそんな約束した覚えがないとか、女の子には危なすぎるとか、高すぎるとか言って結局買ってくれなかった。

 皇帝の迎賓室から、話し声が聞こえていた。彼女の父と、祖父と、ノルド特有の妙な訛りのある男の声だった。ポテマは以前、舞踏場にある壁掛けの後ろの石造りの壁の石の一つを、とれやすく細工していた。彼女はその石をどけ、隣の部屋の会話に聞き耳を立てた。

「率直に申し上げます、皇帝陛下」ノルドの男の声が言った。「私の主、ソリチュード国王は、ガラナ姫がオークでなくてもかまわないと申しております。王は皇帝家と婚戚関係を結ぶことを望んでおり、そして、陛下も以前、それに同意されました。もし、この婚約を破棄されるのなら、トルヴァリでのカジートの反乱を鎮圧する際に我が王が負担した何百万ゴールドという金を返していただきたい。そういう契約が結ばれたはずです。陛下は約束を守ると誓われたではありませんか」

「そのような契約には覚えがありませんが」と、父の声が言った。「そんな約束をしたのですか、陛下？」

 何かぶつぶつ言う声が聞こえた。祖父である老いた皇帝の声だとポテマは思った。

「記録の間へ出向いて確かめたほうがいいかもしれませんな、私の記憶違いかもしれませんから」ノルドの声には皮肉が込められていた。「そこに保管されている契約書に、皇帝陛下の印がしっかり押されていたのを記憶しておるのですがね。実際、私の勘違いということも」

「記録の間へ使いを出して、あなたのおっしゃっている文書を持ってこさせましょう」と、父の声が答えた。非情で、相手をいなすような、父が約束をやぶるときの口調だった。ポテマはその口調をいつも聞かされていたのだ。彼女は壁の石を元に戻すと、急いで舞踏場を出た。使いの従者は普段から年老いた皇帝の使いばかりしているため、歩くのがひどく遅いことを彼女は知っていた。ポテマは急ぎ、すぐに記録の間の前まで来た。

 重厚な黒檀の扉は当然施錠されていたが、彼女には何の問題もなかった。一年前、母親のメイドをしているボズマーが宝石をくすねているのを見咎め、黙っている約束と引き換えに錠前破りのやり方を教えてもらったことがあったのだ。ポテマは自分の赤いダイヤのブローチから針を2本引抜き、1本の針を錠前に差込んで、手を動かさないようにしながら中の金具や溝の形状を探り、覚えた。

 それぞれの錠前は、特有の形状を持っているのだ。

 食糧貯蔵庫の錠前: 自由に動く6つのタンブラーと、固定された7つ目のタンブラー、それにかんぬき。彼女は遊びでその錠を破ったことがあったが、もし彼女がそこにある食糧に毒を入れていたら、今ごろ皇帝家は死に絶えていただろう。彼女はそう考え、にやりとした。

 兄のアンティオカスがカジートのポルノを隠している場所の錠前: 2つの自由に動かせるタンブラーと、お粗末な毒針の罠だけ。この罠は、釣り合い錘を押さえればすぐ壊せる。この錠前を破ったことは、大きな利益を呼んだ。恥を知らないように見えるあのアンティオカスが、あんなに簡単に脅迫できるとは。実際のところ、彼女はまだ12歳で、それらのポルノの中のカジートやシロディール人の痴態は何か非現実的なものにしか見えていなかった。それでも、アンティオカスはダイヤのブローチで彼女の口を封じなければならず、それは彼女の宝物になった。

 彼女の錠前破りは一度もばれなかった。アークメイジの部屋に忍び込んで一番古い呪文の本を盗み出したときも。マグナスの誕生を祝う式典の朝、ギレインの王が泊まっている客用の寝室から王冠を盗み出したときも。こういったいたずらで彼女の家族を困らせるのは簡単すぎるほど簡単だった。しかし、今回は、皇帝が重要な会談で使う文書を盗み出すのだ。それも、誰よりも先に。

 しかし、ここの錠前は今まで開けた中で一番難しかった。彼女は二股に分かれた掛け金を脇へ押しやりながら針で何度もタンブラーをいじり、釣り合い錘を叩いた。30秒近くかかって、やっと扉を開くことができた。記録の間は、星霜の書が保管されている場所だった。

 文書は年代や地方、王国によって分類され整理されており、ポテマはすぐに目的の文書を見つけることができた。『神の恩寵によってタムリエルの聖シロディール皇帝ユリエル・セプティム二世陛下およびその娘ガラナ姫とソリチュードのマンティアルコ王陛下との間に交わされた結婚に関する契約』である。彼女はこの戦利品を掴むと、記録の間の扉を再びしっかりと施錠して立ち去った。皇帝の出した使いの従者は、まだ姿も見えていなかった。

 舞踏場に戻り、壁の石をはずすと、ポテマは再び隣の部屋の会話に聞き耳を立てた。数分のあいだ、ノルドと彼女の父、そして祖父の3人は、天気の話や退屈な外交的会話をしているだけだった。やがて、足音と若者の声が聞こえた。使いの従者だった。

「皇帝陛下、記録の間中を探しましたが、お探しの文書は見つかりませんでした」

「ほら、言ったでしょう」と、ポテマの父の声が言った。「最初からそんな文書はなかったんですよ」

「しかし、この目で見たんですよ！」ノルドの声は怒りに震えていた。「我が国王と皇帝陛下がその文書に署名したとき、私はそこにいたんです！」

「私の父を、タムリエルの支配者である皇帝を、疑っておられるわけではないでしょうな。なにしろ、これではっきりしたわけですから。あなたが… 勘違いをしておられたと」ペラギウスの声は低く、脅しを含んでいた。

「とんでもない」ノルドは、すでに敗北を認めていた。「しかし、国王になんと報告すれば？ 皇帝家との婚戚関係も結べず、契約金も、つまり、私と国王が契約金だと思っていた金も、返ってこないとなっては？」

「ソリチュード王国との間に遺恨を残すことは、避けねばならない」皇帝の声は弱々しかったが、はっきりと聞こえた。「マンティアルコ王には、ガラナ姫のかわりに孫娘をやろう。それでどうかな？」

 ポテマは、隣の部屋の冷たい空気が彼女に降りかかってくるのを感じた。

「ポテマ姫ですか？ まだお若すぎるのでは？」と、ノルドがたずねた。

「あの子は13歳です」父の声が答えた。「充分結婚できる歳でしょう」

「あの子ならよい女帝になるだろう」と、皇帝が言った。「あの子は、私がみたところ、内気で純情なところがあるようだが、すぐに宮廷での振る舞いかたを身に付けるだろう-- なんといっても、あの子もセプティムの血を引いているのだから。うわついたところもなく、尊大でもなく、素晴らしいソリチュードの女王になるに違いない」

「皇帝の孫娘は、皇帝の娘の代わりにはなりません」と、ノルドが、沈み込んだ声で言った。「しかし、お断りする理由もありません。国王に申し伝えます」

「下がってよい」と、皇帝が言い、ポテマはノルドが部屋を出る音を聞いた。

 ポテマの目から涙があふれ落ちた。彼女は、ソリチュードの国王のことも暗記していた。マンティアルコ、62歳で、太っている。そして、彼女はソリチュードがどんなに遠くにあるか、どんなに寒い最北端の地かも、よく知っていた。父と祖父は、野蛮なノルドの国へ彼女を追いやろうとしているのだ。隣の部屋の会話は続いていた。

「よくやったな。文書はちゃんと燃やしておくんだぞ」と、父の声が言った。

「何ですって、皇太子殿下？」と、従者が不満そうな声で聞き返した。

「皇帝とソリチュード国王の契約書だ、わからんのか。あの文書の存在をなかったことにするんだ」

「皇太子殿下、私は真実を申し上げました。その文書は、記録の間には見当たりませんでした。なくなっていたのです」

「ああ、ロルカーンよ！」父の声がわめいた。「どうしてこの王宮のものはそう次から次へとなくなるんだ？ 記録の間へ戻って、見つかるまで探し続けろ！」

 ポテマは、文書に目をやった。ガラナ姫がソリチュード国王と結婚しない場合、何百万もの金が支払われるという契約。その文書を父の所へ持って行けば、もしかすると褒美としてマンティアルコとの結婚を取り消してもらえるかもしれない。いや、それよりも、この文書で父と皇帝を脅迫すれば、相当な大金を手に入れられるのではないだろうか。そして、大金なら、ソリチュードの女王になればどれだけ私腹を肥やせるかわからない。デイドラのカタナはもちろん、欲しいものは何でも買えるだろう。

 やり方はいくらでもある。ポテマは思った。もう、少しも退屈ではなかった。</Dest>
    </String>
    <String List="1">
      <EDID>SkillLockpicking3</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Proper Lock Design and Construction

by
Unknown
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
I have encountered many thieves whose sole interest in locks is how to open them and thereby pilfer the protected contents of the room or chest. I have taken it upon myself to devise a system of locks that can defeat such villainous intent.

The materials used to create a lock are of utmost importance. Shoddy brass or copper will give way to a well placed kick, thereby rendering the lock itself useless. I recommend steel over iron when choosing a material. More robust materials tend to be prohibitively expensive and necessitate the door being made of similar metals. I have been chagrined to stumble across the shattered shell of a wooden chest, its dwarven lock intact and still locked.

Once these basics are settled, pay particular attention to the offset of the tumblers. A seven degree offset to the keyhole will allow a torque style key to work smoothly, while at the same time causing numerous headaches for the thief attempting to insert non-torque lockpicks.

In similar fashion, the springs of the tumblers should be made by different smiths. Each smith will unknowingly create a spring with different tension than his fellow smiths. This variance will also create difficulties for anyone attempting to pick the lock.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


錠前の設計と製造

著者不明
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
 私はこれまで、何人もの泥棒と出会ってきました。彼らにとって錠前とは、それが守っている部屋や箱の中身を盗むために破るものでしかありません。私は彼らと関わった経験を生かし、こうした悪意を退けることのできる錠前の構造を考案しました。

 錠前を作るとき、もっとも重要なのは素材です。安物の真鍮や銅でできた錠前はちょっと強く蹴られたらすぐ壊れてしまうので、役にたちません。よい素材としては、鉄よりも鋼鉄をおすすめします。それよりも強固な素材となると、値段も高くなるし、扉自体も同じような素材で作る必要がでてくるでしょう。私などは、木箱の小さな錠はかかったまま、箱の部分をばらばらに壊されて悔しい思いをした経験があります。

 こうした基本的なことが決まったら、次にタンブラーの片寄りに注目しましょう。鍵穴に対して7度の片寄りを与えておくと、ねじれによって鍵が滑らかに動きます。まっすぐなピックで錠前を破ろうとする泥棒にとって、こうしたねじれのある鍵穴は頭痛の種です。

 同じように、タンブラーのばねの部品はそれぞれ違った職人の作ったものを使うとよいでしょう。職人によって、ばねの弾力の強さは違います。こうした違いが、錠前を破りにくくするのです。</Dest>
    </String>
    <String List="1">
      <EDID>SkillLockpicking4</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Advances in Lock Picking

by
Unknown
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
I am not a writer. I am a thief. I am a good thief. I am not such a good writer. Anyway, I want to write about picking locks. I read a book about designing locks once. It was good. It gave me lots of ideas.

Some guys make locks with angled keyholes. Always carry a bent lockpick. They will work good in these locks. I do, and I open lots of locks. Sometimes I carry copper lockpicks. Copper bends easy. That way I can bend it right there. Copper lockpicks break easy too. Be careful.

Sometimes the locks have weird springs. They all spring differently, which makes picking it hard. I hold my torch close to the lock. This makes it hot. When it&apos;s hot, the springs are all the same. They don&apos;t bounce so differently any more. Be careful not to burn yourself.

Some thieves can&apos;t read. If you can&apos;t read, get someone to read this book to you. It will make more sense then.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


開錠技術の進歩

著者不明
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
 俺は作家じゃない。泥棒だ。盗むのは得意だ。文章を書くのは苦手だ。とにかく、錠前破りについて書く。前に、錠前の設計の本を読んだことがある。いい本だった。参考になることが、いろいろ書いてあった。

 錠前の鍵穴が、傾いてるやつがある。いつも、曲がったピックを持ち歩くこと。そういう錠前には、曲がったピックがいい。俺はそうしてる、それでたくさん錠前を開けた。銅でできたピックを持ち歩くこともある。銅は曲げやすい。その場で、錠前に合った形に曲げられる。でも、銅のピックは壊れやすい。気をつけること。

 錠前のばねにも、ときどき変なやつがある。全部が違うふうにはね返るから、開けるのが難しい。そういう時は、たいまつの火を錠前に近付ける。そしたら、錠前が熱くなる。熱くなったら、ばねは全部同じようになる。同じようにはね返るんだ。これをやるときは、火傷しないように気をつけること。

 泥棒の中には、字が読めないやつもいる。字が読めないなら、誰か読めるやつにこの本を読んでもらえ。そしたら意味がわかる。</Dest>
    </String>
    <String List="1">
      <EDID>SkillLockpicking5</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Surfeit of Thieves


by
Aniis Noru&lt;/p&gt;
[pagebreak]
[pagebreak]
&lt;p align=&quot;left&quot;&gt;&quot;This looks interesting,&quot; said Indyk, his eyes narrowing to observe the black caravan making its way to the spires of the secluded castle. A gaudy, alien coat of arms marked each carriage, the lacquer glistening in the light of the moons. &quot;Who do you suppose they are?&quot;

&quot;They&apos;re obviously well-off,&quot; smiled his partner, Heriah. &quot;Perhaps some new Imperial Cult dedicated to the acquisition of wealth?&quot;

&quot;Go into town and find out what you can about the castle,&quot; said Indyk. &quot;I&apos;ll see if I can learn anything about who these strangers are. We meet on this hill tomorrow night.&quot;

Heriah had two great skills: picking locks and picking information. By dusk of the following day, she had returned to the hill. Indyk joined her an hour later.

&quot;The place is called Ald Olyra,&quot; she explained. &quot;It dates back to the second era when a collection of nobles built it to protect themselves during one of the epidemics. They didn&apos;t want any of the diseased masses to get into their midst and spread the plague, so they built up quite a sophisticated security system for the time. Of course, it&apos;s mostly fallen into ruin, but I have a good idea about what kind of locks and traps might still be operational. What did you find out?&quot;

&quot;I wasn&apos;t nearly so successful,&quot; frowned Indyk. &quot;No one seemed to have any idea about the group, even that they were here. I was about to give up, but at the charterhouse, I met a monk who said that his masters were a hermetic group called the Order of St. Eadnua. I talked to him for some time, this fellow name of Parathion, and it seems they&apos;re having some sort of ritual feast tonight.&quot;

&quot;Are they wealthy?&quot; asked Heriah impatiently.

&quot;Embarrassingly so according to the fellow. But they&apos;re only at the castle for tonight.&quot;

&quot;I have my picks on me,&quot; winked Heriah. &quot;Opportunity has smiled on us.&quot;

She drew a diagram of the castle in the dirt: the main hall and kitchen were near the front gate, and the stables and secured armory were in the back. The thieves had a system that never failed. Heriah would find a way into the castle and collect as much loot as possible, while Indyk provided the distraction. He waited until his partner had scaled the wall before rapping on the gate. Perhaps this time he would be a bard, or a lost adventurer. The details were most fun to improvise.

Heriah heard Indyk talking to the woman who came to the gate, but she was too far away to hear the words exchanged. He was evidently successful: a moment later, she heard the door shut. The man had charm, she would give him that.

Only a few of the traps and locks to the armory had been set. Undoubtedly, many of the keys had been lost to time. Whatever servants had been in charge of securing the Order&apos;s treasures had brought a few new locks to affix. It took extra time to maneuver the intricate hasps and bolts of the new traps before proceeding to the old but still working systems, but Heriah found her heart beating with anticipation. Whatever lay beyond the door, she thought, must be of sufficient value to merit such protection.

When at last the door swung quietly open, the thief found her avaricious dreams paled to reality. A mountain of golden treasure, ancient relics glimmering with untapped magicka, weaponry of matchless quality, gemstones the size of her fist, row after row of strange potions, and stacks of valuable documents and scrolls. She was so enthralled by the sight, she did not hear the man behind her approach.

&quot;You must be Lady Tressed,&quot; said the voice and she jumped.

It was a monk in a black, hooded robe, intricately woven with silver and gold threads. For a moment, she could not speak. This was the sort of encounter that Indyk loved, but she could think to do nothing but nod her head with what she hoped looked like certainty.

&quot;I&apos;m afraid I&apos;m a little lost,&quot; she stammered.

&quot;I can see that,&quot; the man laughed. &quot;That&apos;s the armory. I&apos;ll show you the way to the dining hall. We were afraid you weren&apos;t going to arrive. The feast is nearly over.&quot;

Heriah followed the monk across the courtyard, to the double doors leading to the dining hall. A robe identical to the one he was wearing hung on a hook outside, and he handed it to her with a knowing smile. She slipped it on. She mimicked him as she lowered the hood over her head and entered the hall.

Torches illuminated the figures within around the large table. Each wore the uniform black robe that covered all features, and from the look of things, the feast was over. Empty plates, platters, and glasses filled every inch of the wood with only the faintest spots and dribbles of the food remaining. It was a breaking of a fast it seemed. For a moment, Heriah stopped to think about poor, lost Lady Tressed who had missed her opportunity for gluttony.

The only unusual item on the table was its centerpiece: a huge golden hourglass which was on its last minute&apos;s worth of sand.

Though each person looked alike, some were sleeping, some were chatting merrily to one another, and one was playing a lute. Indyk&apos;s lute, she noticed, and then noticed Indyk&apos;s ring on the man&apos;s finger. Heriah was suddenly grateful for the anonymity of the hood. Perhaps Indyk would not realize that it was she, and that she had blundered.

&quot;Tressed,&quot; said the young man to the assembled, who turned as one to her and burst into applause.

The conscious members of the Order arose to kiss her hand, and introduce themselves.

&quot;Nirdla.&quot;

&quot;Suelec.&quot;

&quot;Kyler.&quot;

The names got stranger.

&quot;Toniop.&quot;

&quot;Htillyts.&quot;

&quot;Noihtarap.&quot;

She could not help laughing: &quot;I understand. It&apos;s all backwards. Your real names are Aldrin, Celeus, Relyk, Poinot, Styllith, Parathion.&quot;

&quot;Of course,&quot; said the young man. &quot;Won&apos;t you have a seat?&quot;

&quot;Sey,&quot; giggled Heriah, getting into the spirit of the masque and taking an empty chair. &quot;I suppose that when the hourglass runs out, the backwards names go back to normal?&quot;

&quot;That&apos;s correct, Tressed,&quot; said the woman next to her. &quot;It&apos;s just one of our Order&apos;s little amusements. This castle seemed like the appropriately ironic venue for our feast, devised as it was to shun the plague victims who were, in their way, a walking dead.&quot;

Heriah felt herself light-headed from the odor of the torches, and bumped into the sleeping man next to her. He fell face forward onto the table.

&quot;Poor Esruoc Tsrif,&quot; said a neighboring man, helping to prop the body up. &quot;He&apos;s given us so much.&quot;

Heriah stumbled to her feet and began walking uncertainly for the front gate.

&quot;Where are you going, Tressed?&quot; asked one of the figures, his voice taking on an unpleasant mocking quality.

&quot;My name isn&apos;t Tressed,&quot; she mumbled, gripping Indyk&apos;s arm. &quot;I&apos;m sorry, partner. We need to go.&quot;


The last crumb of sand fell in the hour glass as the man pulled back his hood. It was not Indyk. It was not even human, but a stretched grotesquerie of a man with hungry eyes and a wide mouth filled with tusk-like fangs.

Heriah fell back into the chair of the figure they called Esruoc Tsrif. His hood fell open, revealing the pallid, bloodless face of Indyk. As she began to scream, they fell on her.


In her last living moment, Heriah finally spelled &quot;Tressed&quot; backwards.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


盗賊の台頭
アニス・ノルー 著 &lt;/p&gt;
[pagebreak]
[pagebreak]
&lt;p align=&quot;left&quot;&gt; 「おもしろいぞ」と、インディクは言いながら、黒い服の行列が人里はなれた城の尖塔に向かって進むのを注視した。彼らの荷物は全て見慣れない派手な紋章で飾られ、月の光に照らされて光っていた。「どういうやつらだと思う？」

「お金持ちなのは間違いないわね」相棒のハリアがにやりと笑った。「新しくできた、金儲けのための帝国の秘密結社かも」

「町へ行って、あの城のことを調べてこいよ」と、インディクが言った。「俺はあのよそ者たちがどういうやつらなのか調べてみる。明日の夜、この丘で落ち合おう」

 ハリアは、錠前破りと情報集めの名人だった。次の日の日暮れ前に、彼女は丘へ戻ってきた。インディクが戻ってきたのはその1時間後だった。

「あの城はアルド・オリラっていうんですって」と彼女は言った。「第二紀に、貴族の一団が伝染病から自分たちを隔離するために建てたみたい。伝染病患者たちが入ってきて病気をばらまかないように、その貴族たちは当時としてはすごく高度な防護設備を作ったの。もちろん、今ではほとんどが壊れてしまってるけど、まだ残ってる錠前や罠についてもちゃんと調べてきたわ。そっちは何かわかった？」

「そっちほど上手くいかなかったよ」インディクは顔をしかめた。「あの一団について、誰も何も知らなかった。あいつらがここにいることすら誰も気付いてない。あきらめかけていたとき、ある修道院の修道士が、聖エドニュア団という秘密結社に仕えていると言ったんだ。そのパラティオという修道士と少し話したんだが、どうやら今夜、その秘密結社の祝祭の宴会が開かれるらしい」

「それで、あいつらは金持ちなの？」ハリアが急かすようにたずねた。

「そいつが言うには、びっくりするほど金持ちらしい。でも、やつらが城にいるのは今夜だけだ」

「ちょうどピックを持ってるわ」ハリアが片目をつぶった。「私たち、ついてるわよ」

 彼女は、地面に城の図面を描いた。大広間と厨房は正門の近くにあり、馬小屋や厳重な武器庫は裏手だ。この2人の盗賊たちは、今まで失敗したことのない手口を持っていた。インディクがそこにいる人間の気をそらしている間に、ハリアが別のところから忍び込んで盗めるだけ盗むというやり方だ。インディクは、ハリアが壁をよじ登っていくのを待ってから、門を叩いた。今回は、吟遊詩人のふりでもしようか、それとも道に迷った冒険家のほうがいいかな。彼は、細かい嘘話を即興ででっちあげるのが楽しくて一番好きだった。

 ハリアは、門のところでインディクと出てきた女が話している声を聞いたが、何を話しているかまでは聞こえなかった。だが、どうやら彼はうまくやっているようだった。すぐに、扉の閉まる音が聞こえた。あの男の、そうやって人を丸め込む魅力は、ハリアも認めるところだった。

 武器庫の錠前や罠のうち、実際に使われているのは数個しかなかった。きっと、長い年月の中で鍵が失われてしまったのだろう。それらとは別に、団員の宝物を守るために彼らの手下がつけたと思われる新しい錠前がいくつかあった。新しい鍵の構造は入り組んでおり、掛け金やボルトをいじって開けるには時間がかかった。それが終わると、古いが未だに有効な錠前や罠をなんとかせねばならなかった。しかし、ハリアの胸は期待に高鳴っていた。これだけ厳重に守られているということは、中身は相当価値のあるものなのだろう。

 ようやく扉が静かに開いたとき、ハリアの欲深い夢は正夢になった。山のような黄金の宝物、秘められた魔法の力できらきら輝く古代の遺物、最上級の武器、こぶし大の宝石、ずらりと並んだ不思議な薬の数々、貴重な文書や巻物で一杯の棚。彼女はこの光景に目を奪われてしまい、背後から近づいてくる男に気付かなかった。

 「トーザデ夫人、こんなところにいたのですか」男が言い、彼女は飛び上がった。

 それは、黒地に金銀の糸で複雑な模様が織られたフード付きのローブを着た修道士だった。一瞬、彼女は何も答えられなかった。インディクはこういった状況が大好きだったが、彼女はといえばただ首を縦にふり、怪しく見えないように祈ることしかできなかった。

「ごめんなさい、ちょっと、迷ってしまって」と、彼女はどもりながら言った。

「そうみたいですね」男は笑った。「ここは武器庫ですよ。食堂へご案内しましょう。あなたが来られないのではないかと、皆で心配していたんですよ。宴会はもうすぐ終わってしまいます」

 ハリアは修道士の男について中庭を通り抜け、食堂の二重扉の前まで来た。男のものと同じローブが食堂の外の壁にかかっており、男はそれをハリアにわたして意味ありげにほほえんだ。彼女はそれを着ると、男の真似をしてフードを深くかぶり、食堂に入った。

 たいまつの火が大きなテーブルを囲んだ人々を照らしていた。全員が同じ黒のローブで全身を隠しており、見たところ晩餐は終わった後のようだった。所狭しと並べられた大小の皿やグラスには食べ物の汁や小さなかけらが残っているだけだった。ハリアは少しだけ、ごちそうを食べ逃してしまった気の毒なトーザデ夫人のことを思った。

 テーブルの真ん中に、一つだけ変わったものがあった。それは巨大な黄金の砂時計で、中の砂はあと数分で落ちきってしまうように見えた。

 人々はみな同じ格好だったが、寝ている者もいれば周りと楽しく話している者もおり、一人はリュートを弾いていた。インディクのリュートだと、彼女は気付いた。そして、引いている男の指にはインディクの指輪があった。ハリアは顔を隠してくれるフードに感謝した。インディクはおそらく彼女に気付かず、彼女が失敗したことにも気付かないだろう。

「トーザデが来ましたよ」男がそこにいる人々に向かって言うと、皆がいっせいに彼女を見て拍手喝采した。

 社交的な数人は立ち上がって彼女の手にキスをし、自己紹介をした。

「リドルアです」

「スウレセです」

「クリレです」

 奇妙な名前が次々に出てきた。

「ノワポです」

「スリィテスです」

「オティラパです」

 彼女は我慢できず笑い出してしまった。「わかった。逆さまに読むのね。本当の名前は、アルドリン、セレウス、レリク、ポワノ、スティリス、それにパラティオね」

「そのとおりです」と、男が言った。「おかけになりませんか？」

「そうだわ」空いていた椅子に座り、この仮面舞踏会のような雰囲気にも慣れてきたハリアはくすくす笑った。「あの砂時計の砂が全部落ちたら、逆さま読みの名前も元に戻るんじゃない？」

「そのとおりですよ、トーザデさん」と、隣にいた女性が言った。「これは、この団のちょっとしたお楽しみなんです。この城はこの会にぴったりの会場ですわ。それが元々、伝染病にかかって彼らの言葉で言う歩く死体になった人々を締め出すために厳重に建てられた城だなんて、皮肉で素晴らしいわ」

 ハリアは、たいまつの臭いで一瞬めまいを起こし、隣で寝ていた男にぶつかってしまった。彼は、顔面からがっくりとテーブルに倒れこんだ。

「ウソチゴ・ノメジハときたら--」横にいた男が支え起こしてやりながら言った。「我々を楽しませすぎたな」

 ハリアはよろめきながら立ち上がり、頼りない足取りで門のほうへ向かって歩き出した。

「どこへ行くのかな、トーザデ？」と、馬鹿にしたような声で、一人が言った。

「トーザデじゃないわ」と、彼女は言って、インディクの腕をつかんだ。「ごめんね、失敗したの。逃げるわよ」


 その男がフードをとるのと、砂時計の最後の砂が落ちるのは同時だった。その男はインディクではなかった。人間ですらなかった。飢えてぎらぎら光る目と横に広がった口、イノシシのような牙を持つ、身の毛もよだつような何かだった。

 ハリアはよろけて、ウソチゴ・ノメジハと呼ばれた男のほうへ倒れこんだ。彼のフードがめくれ、インディクの青白く血の気のない顔が現れた。彼女が叫び声をあげると同時に、まわりの人々がとびかかってきた。


 最期の瞬間、ハリアはやっと「トーザデ」が何の逆さ読みかに気付いた。
</Dest>
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      <EDID>Book4RareTheWolfQueenV6</EDID>
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&lt;p align=&quot;center&quot;&gt;


The Wolf Queen
Book Six



by
Waughin Jarth
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
From the pen of Inzolicus, Second Century Sage:

3E 120:
The fifteen-year-old Empress Kintyra Septim II, daughter of Antiochus, was coronated on the 3rd day of First Seed. Her uncles Magnus, King of Lilmoth, and Cephorus, King of Gilane, were in attendance, but her aunt, Potema, the Wolf Queen of Solitude, had been banished from the court. Once back in her kingdom, Queen Potema began assembling the rebellion, which was to be known as the War of the Red Diamond. All the allies she had made over the years of disgruntled kings and nobles joined forces with her against the new Empress.

The first early strikes against the Empire were entirely successful. Throughout Skyrim and northern High Rock, the Imperial army found themselves under attack. Potema and her forces washed over Tamriel like a plague, inciting riots and insurrections everywhere they touched. In the autumn of the year, the loyal Duke of Glenpoint on the coast of High Rock sent an urgent request for reinforcements from the Imperial Army, and Kintyra, to inspire the resistance to the Wolf Queen, led the army herself.


3E 121:
&quot;We don&apos;t know where they are,&quot; said the Duke, deeply embarrassed. &quot;I&apos;ve sent scouts out all over the countryside. I can only assume that they&apos;ve retreated up north upon hearing of your army&apos;s arrival.&quot;

&quot;I hate to say it, but I was hoping for a battle,&quot; said Kintyra. &quot;I&apos;d like to put my aunt&apos;s head on a spike and parade it around the Empire. Her son Uriel and his army are right on the border to the Imperial Province, mocking me. How are they able to be so successful? Are they just that good in battle or do my subjects truly hate me?&quot;

She was tired after many months of struggling through the mud of autumn and winter. Crossing the Dragontail Mountains, her army nearly marched into an ambush. A blizzard snap in the normally temperate Barony of Dwynnen was so unexpected and severe that it must certainly have been cast by one of Potema&apos;s wizard allies. Everywhere she turned, she felt her aunt&apos;s touch. And now, her chance of facing the Wolf Queen at last had been thwarted. It was almost too much to bear.

&quot;It is fear, pure and simple,&quot; said the Duke. &quot;That is her greatest weapon.&quot;

&quot;I need to ask,&quot; said Kintyra, hoping that by sheer will she could keep her voice from revealing any of the fear the Duke spoke of. &quot;You&apos;ve seen the army. Is it true that she has summoned a force of undead warriors to do her bidding?&quot;

&quot;No, as a matter of fact, it&apos;s not true, but she certainly fosters that rumor. Her army attacks at night, partly for strategic reasons, and partly to advance fears like that. She has, so far as I know, no supernatural aid other than the standard battlemages and nightblades of any modern army.&quot;

&quot;Always at night,&quot; said Kintyra thoughtfully. &quot;I suppose that&apos;s to disguise their numbers.&quot;

&quot;And to move her troops into position before we&apos;re aware of them&quot; added the Duke. &quot;She&apos;s the master of the sneak attack. When you hear a march to the east, you can be certain she&apos;s already on top of you from the south. But listen, we&apos;ll discuss this all tomorrow morning. I&apos;ve prepared the castle&apos;s best rooms for you and your men.&quot;

Kintyra sat in her tower suite and by the light of the moon and a single tallow candle, she penned a letter to her husband-to-be, Lord Modellus, back in the Imperial City. She hoped to be married to him in the summer at the Blue Palace her grandmother Quintilla had loved so much, but thought the war may not have permitted it. As she wrote, she gazed out the window at the courtyard below and the haunted, leafless trees of winter. Two of her guards stood on the battlements, several feet away from one another. Just like Modellus and Kintyra, she thought, and proceeded to expound on the metaphor in her letter.

A knock on the door interrupted her poetry.

&quot;A letter, your majesty, from Lord Modellus,&quot; said the young courier, handing the note to her.

It was short, and she read it quickly before the courier had a chance to retire. &quot;I&apos;m confused by something. When did he write this?&quot;

&quot;One week ago,&quot; said the courier. &quot;He said it was urgent that I make it here as quickly as possible while he mobilized the army. I imagine they&apos;ve left the City already.&quot;

Kintyra dismissed the courier. Modellus said that he had received a letter from her, urgently calling for reinforcements to the battle at Glenpoint. But there was no battle at Glenpoint, and she had only just arrived today. Then who wrote the letter in her handwriting, and why would they want Modellus to bring a second army out of the Imperial City into High Rock?

Feeling a chill from the night air at the window, Kintyra went to shut the latch. The two guards on the battlements were gone. She leaned over at the sound of a muffled struggle behind one of the barren trees, and did not hear the door open.

When she turned, she saw Queen Potema and Mentin, Duke of Glenpoint, in the room with a host of guards.

&quot;You move quietly, aunt,&quot; she said after a moment&apos;s pause. She turned to the Duke. &quot;What turned you against your loyalty to the Empire? Fear?&quot;

&quot;And gold,&quot; said the Duke simply.

&quot;What happened to my army?&quot; asked Kintyra, trying to look Potema steadily in the face. &quot;Is the battle over so soon?&quot;

&quot;All your men are dead,&quot; smiled Potema. &quot;But there was no battle here. Merely quiet and efficient assassination. There will be battles ahead, against Modellus in the Dragontail Mountains and against the remnants of the Imperial Army in the City. I&apos;ll send you regular updates on the progress of the war.&quot;

&quot;So I am to be kept here as your hostage?&quot; asked Kintyra, flatly, suddenly aware of the solidity of the stones and the great height of her tower room. &quot;Damn you, look at me! I am your Empress!&quot;

&quot;Think of it this way, I&apos;m taking you from being a fifth rate ruler to a first rate martyr,&quot; said Potema with a wink. &quot;But I understand if you don&apos;t want to thank me for that.&quot;</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


狼の女王 第6巻

ウォーヒン・ジャース 著&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
筆: 第三紀2世紀の賢者インゾリカス

第三紀120年
 アンティオカスの娘、15歳の女皇キンタイラ・セプティム二世の戴冠式は、蒔種の月3日に執り行われた。彼女の叔父であるリルモス国王マグナスとギレインの王セフォラスは式を見守ったが、叔母であるソリチュードの狼の女王ポテマはそれ以前に王宮を去っていた。ポテマは自分の王国に帰ると、反乱の準備を始めた。後にレッド・ダイヤモンド戦争と呼ばれる戦いの発端であった。皇帝の支配に不満を持つ諸国の王や領主たちが、新しい女皇に対する反乱軍に加わった。ポテマは何年も前からこれらの同盟国を増やしていたのだ。

 反乱軍による、帝都に対する先制攻撃は成功した。スカイリム全域とハイロック北部で、帝都軍は反乱軍の攻撃にさらされた。ポテマの反乱勢力は各地で暴動や謀反を誘発しながら、伝染病のようにタムリエル中に広がっていった。その年の秋、ハイロック沿岸に位置し帝都側の同盟国だったグレンポイントの公爵が、緊急に帝都軍の応援を要請した。これを受けて、キンタイラは狼の女王に対抗する勢力の士気を高めるため、自ら兵を率いてグレンポイントへ向かった。


第三紀121年
「敵軍がどこにいるのかはわかりません」と、公爵は、当惑しきって言った。「郊外のあらゆる場所へ偵察を出したのですが。陛下の軍がこの地に到着したと知って、北方へ退却したのではないかと」

「こんなこと言ってはいけないけど、戦いたかったわ」と、キンタイラは言った。「叔母さんの首を串刺しにして、それを掲げて帝都中を行進したかったのよ。彼女の息子のユリエルは軍隊を帝国州の州境ぎりぎりに置いてこっちを挑発してるの。どうして反乱軍の勢力はこんなに勝ち進んでいるのでしょう？ 彼らが戦いに強いの、それとも帝国の人たちは私が嫌いなの？」

 秋から冬にかけて、何ヶ月も泥の中を行軍してきたキンタイラは疲れきっていた。ドラゴンテイル山脈を越える途中、彼女の軍隊はもう少しで伏兵の一団とはち合わせそうになった。穏やかな気候のはずのドワイネン男爵領で猛吹雪におそわれたのは、狼の女王側の魔術師のしわざに違いなかった。行く先々で、彼女は叔母の悪意を感じていた。そして今、その狼の女王と直接対峙できるという期待も裏切られてしまった。彼女はほとんど我慢の限界にきていた。

「純粋で単純な、恐怖による支配ですよ」と、公爵は答えた。「恐怖こそ、狼の女王の最大の武器です」

「聞いておきたいのだけど--」公爵の言う恐怖が声に表れないように努力しながら、キンタイラは言った。「彼女の軍隊を見たのですか？ 彼女がアンデッドを召喚して兵士として使っているというのは本当ですか？」

「いいえ、実際にはその事実はありません、ただ、彼女はそういった噂が流れるように仕向けているのです。彼女はいつも夜間に攻撃を仕掛けます。戦略的な理由もあるでしょうが、そのような恐怖を呼び起こすためでもあるでしょう。私の知るかぎり、実際の彼女は、通常の軍隊にいるような魔闘士や処刑人以外の霊的な戦力は持っていません」

「夜襲ばかりというのは…」キンタイラは考え込んだ。「人数をわからなくするためだと思うわ」

「それに、こちらの気付かないうちに兵を配置に付けることができます」公爵が付け加えた。「彼女は奇襲の達人です。東から行軍の音が聞こえたときには、彼女の本隊はすぐ南まで近付いてきているのです。でも、こういったことは明日の朝話すことにしましょう。あなたがたのために、城の一番よい客間を用意しておきましたから」

 キンタイラは塔の上に用意された彼女の部屋で、月の明かりと獣脂のろうそくの灯りを頼りに、帝都にいる婚約者のモデラス伯爵に手紙を書いた。彼女はこの夏にでも、祖母のクインティラが愛した蒼の宮殿で結婚式を挙げたかったのだが、この戦争がそれを許さないだろう。手紙を書きながら、彼女は窓の外の中庭と不気味な枯れ木を眺めた。胸壁の上に、帝国軍の兵士が2人、数フィートほど離れて立っていた。まるでモデュラスとキンタイラのようだと、彼女は思った。そして、その例え話を詳しく手紙の続きに書き始めた。

 ノックの音がして、彼女の詩的な作業は中断された。

「お手紙です、陛下。モデュラス伯爵からです」と、若い使者が言って、彼女に手紙を渡した。

 短い手紙だった。彼女は素早く目を走らせ、使者が下がって休もうとする前に読み終わって訊いた。「何か変だわ。彼はいつ、これを書いたの？」

「1週間前です」と、使者は答えた。「緊急の手紙だと言われたので、伯爵が兵を動員しておられる間に急いでお届けにまいりました」

 キンタイラは使者を下がらせた。モデュラスの手紙には、グレンポイントでの戦闘のために援軍を要請する内容の手紙をキンタイラから受け取ったと書かれていた。しかし、グレンポイントでは戦闘は起こっていないし、彼女は今日やっとグレンポイントへ到着したばかりだった。誰が彼女の筆跡を真似て手紙を書き、モデュラスの率いる帝国軍を帝都からハイロックへ誘い出したのか？

 夜の空気が窓から流れ込み、寒気を感じたキンタイラはかんぬきを下ろすために窓のところへ行った。胸壁のところに、さっきの兵士たちの姿はなかった。枯れ木の陰からくぐもった揉み合いの声が聞こえ、そちらのほうに身を乗り出したので、キンタイラは背後で扉が開いたことに気付かなかった。

 彼女が振り向くと、そこにはポテマ女王とグレンポイント公爵メンティンが、衛兵の一団を引き連れて立っていた。

「素早いですね、叔母様」と、彼女は一瞬硬直した後、口を開いた。それから公爵に向かって言った。「何があなたを寝返らせ、帝都に歯向かうように仕向けたの？ 恐怖？」

「それと金ですよ」と、公爵が簡潔に答えた。

「私の軍はどうなったの？」と、キンタイラは、ポテマの顔を正面から見据えながら言った。「こんなに早く戦闘が終わったの？」

「あなたの軍は全滅したわ」と、ポテマが笑みを浮かべて言った。「戦闘はなかったけど。静かで、手早い暗殺だけよ。戦闘があるとしたら、ドラゴンテイルでモデュラスの軍を潰すときと、帝都に残ってる帝国軍の兵士たちを片付ける時ね。戦況はいつでも報告してあげるわ」

「それで、私はここであなたの捕虜になるってわけ？」キンタイラは、言いながらこの石造りの塔の強固さと高さに気付いた。「ちくしょう、なんてぶざまなの！ 私は女皇なのよ！」

「悪いようにはしないわよ、あなたを5級の支配者から、1級の殉教者に昇進させてあげる」と、ポテマがウィンクしながら言った。「ありがたく思ってはくれないでしょうけどね」</Dest>
    </String>
    <String List="1">
      <EDID>SkillSneak2</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
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Last Seed
Book Eight of 2920
The Last Year of the First Era

by
Carlovac Townway&lt;/p&gt;
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1 Last Seed, 2920
Mournhold, Morrowind
They were gathered in the Duke&apos;s courtyard at twilight, enjoying the smell and warmth of a fire of dry branches and bittergreen leaves. Tiny embers flew into the sky, hanging for a few moments before vanishing.

&quot;I was rash,&quot; agreed the Duke, soberly. &quot;But Lorkhan had his laugh, and all is well. The Morag Tong will not assassinate the Emperor now that my payment to them is at the bottom of the Inner Sea. I thought you had made some sort of a truce with the Daedra princes.&quot;

&quot;What your sailors called a daedra may not have been one,&quot; said Sotha Sil. &quot;Perhaps it was a rogue battlemage or even a lightning bolt that destroyed your ship.&quot;

&quot;The Prince and the Emperor are en route to take possession of Ald Lambasi as our truce agreed. It is certainly typical of the Cyrodiil to assume that their concessions are negotiable, while ours are not,&quot; Vivec pulled out a map. &quot;We can meet them here, in this village to the north-west of Ald Lambasi, Fervinthil.&quot;

&quot;But will we meet them to talk,&quot; ask Almalexia. &quot;Or to make war?&quot;

No one had an answer to that.

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15 Last Seed, 2920
Fervinthil, Morrowind

A late summer squall blew through the small village, darkening the sky except for flashing of lightning which leapt from cloud to cloud like acrobats. Water rushed down the narrow streets ankle-deep, and the Prince had to shout to be heard by his captains but a few feet away from him.

&quot;There&apos;s an inn up ahead! We&apos;ll wait there for the storm to pass before pressing on to Ald Lambasi!&quot;

The inn was warm and dry, and bustling with business. Barmaids were rushing back and forth, bringing greef and wine to a back room, evidently excited about a famous visitor. Someone who was attracting more attention than the mere heir to the Empire of Tamriel. Amused, Juilek watched them run until he overheard the name of &quot;Vivec.&quot;

&quot;My Lord Vivec,&quot; he said, bursting into the back room. &quot;You must believe me, I knew nothing about the attack on Black Gate until after it happened. We will, of course, be returning it to your care forthwith. I wrote you a letter to that effect at your palace in Balmora, but obviously you&apos;re not there,&quot; he paused, taking in the many new faces in the room. &quot;I&apos;m sorry, let me introduce myself. I&apos;m Juilek Cyrodiil.&quot;

&quot;My name is Almalexia,&quot; said the most beautiful woman the Prince had ever seen. &quot;Won&apos;t you join us?&quot;

&quot;Sotha Sil,&quot; said a serious-looking Dunmer in a white cloak, shaking the Prince&apos;s hand and showing him to a seat.

&quot;Indoril Brindisi Dorom, Duke-Prince of Mournhold,&quot; said the massively-built man next to him as he sat down.

&quot;I recognize that the events of the last month suggest, at best, that the Imperial Army is not under my control,&quot; said the Prince after ordering some wine. &quot;This is true. The army is my father&apos;s.&quot;

&quot;I understood that the Emperor was going to be coming to Ald Lambasi as well,&quot; said Almalexia.

&quot;Officially, he is,&quot; said the Prince cautiously. &quot;Unofficially, he&apos;s still back in the Imperial City. He&apos;s met with an unfortunate accident.&quot;

Vivec glanced the Duke quickly before looking at the Prince: &quot;An accident?&quot;

&quot;He&apos;s fine,&quot; said the Prince quickly. &quot;He&apos;ll live, but it looks like he&apos;ll lose an eye. It was an altercation that has nothing to do with the war. The only good news is that while he recovers, I have the use of his seal. Any agreement we make here and now will be binding to the Empire, both in my father&apos;s reign and in mine.&quot;

&quot;Then let&apos;s start agreeing,&quot; smiled Almalexia.

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16 Last Seed, 2920
Wroth Naga, Cyrodiil

The tiny hamlet of Wroth Naga greeted Cassyr with its colorful houses perched on a promontory overlooking the stretch of the Wrothgarian mountain plain and High Rock beyond. Had he been in a better mood, the sight would have been breathtaking. As it was, he could only think that in practical terms, a small village like this would have meager provisions for himself and his horse.

He rode down into the main square, where an inn called the Eagle&apos;s Cry stood. Directing the stable boy to house and feed his horse, Cassyr walked into the inn and was surprised by its ambience. A minstrel he had heard play once in Gilverdale was performing a jaunty old tune to the clapping of the mountain men. Such forced merriment was not what Cassyr wanted at that moment. A glum Dunmer woman was seated at the only table far from the noise, so he took his drink there and sat down without invitation. It was only when he did so that he noticed that she was holding a newborn baby.

&quot;I&apos;ve just come from Morrowind,&quot; he said rather awkwardly, lowering his voice. &quot;I&apos;ve been fighting for Vivec and the Duke of Mournhold against the Imperial army. A traitor to my people, I guess you&apos;d call me.&quot;

&quot;I am also a traitor to my people,&quot; said the woman, holding up her hand which was scarred with a branded symbol. &quot;It means that I can never go back to my homeland.&quot;

&quot;Well, you&apos;re not thinking of staying here, are you?&quot; laughed Cassyr. &quot;It&apos;s certainly quaint, but come wintertide, there&apos;s going to be snow up to your eyelashes. It&apos;s no place for a new baby. What is her name?&quot;

&quot;Bosriel. It means &apos;Beauty of the Forest.&apos; Where are you going?&quot;

&quot;Dwynnen, on the bay in High Rock. You&apos;re welcome to join me, I could use the company.&quot; He held out his hand. &quot;Cassyr Whitley.&quot;

&quot;Turala,&quot; said the woman after a pause. She was going to use her family&apos;s name first, as is tradition, but she realized that it was no longer her name. &quot;I would love to accompany you, thank you.&quot;

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19 Last Seed, 2920
Ald Lambasi, Morrowind

Five men and two women stood in the silence of the Great Room of the castle, the only sound the scrawl of quill on parchment and the gentle tapping of rain on the large picture window. As the Prince set the seal of Cyrodiil on the document, the peace was made official. The Duke of Mournhold broke out in a roar of delight, ordering wine brought in to commemorate the end of eighty years of war.

Only Sotha Sil stood apart from the group. His face betrayed no emotion. Those who knew him best knew he did not believe in endings or beginnings, but in the continuous cycle of which this was but a small part.

&quot;My Prince,&quot; said the castle steward, unhappy at breaking the celebration. &quot;There is a messenger here from your mother, the Empress. He asked to see your father, but as he did not arrive --&quot;

Juilek excused himself and went to speak with the messenger.

&quot;The Empress does not live in the Imperial City?&quot; asked Vivec.

&quot;No,&quot; said Almalexia, shaking her head sadly. &quot;Her husband has imprisoned her in Black Marsh, fearing that she was plotting a revolution against him. She is extremely wealthy and has powerful allies in the western Colovian estates so he could not marry another or have her executed. They&apos;ve been at an impasse for the last seventeen years since Juilek was a child.&quot;

The Prince returned a few minutes later. His face betrayed his anxiety, though he took troubles to hide it.

&quot;My mother needs me,&quot; he said simply. &quot;I&apos;m afraid I must leave at once. If I may have a copy of the treaty, I will bring it with me to show the Empress the good we have done today, and then I will carry it on to the Imperial City so it may be made official.&quot;

Prince Juilek left with the fond farewells of the Three of Morrowind. As they watched him ride out into the rainswept night south towards Black Marsh, Vivec said, &quot;Tamriel will be much healed when he has the throne.&quot;

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31 Last Seed, 2920
Dorsza Pass, Black Marsh

The moon was rising over the desolate quarry, steaming with swamp gas from a particularly hot summer as the Prince and his two guard escort rode out of the forest. The massive piles of earth and dung had been piled high in antiquity by some primitive, long-dead tribe of Black Marsh, hoping to keep out some evil from the north. Evidently, the evil had broken through at Dorsza Pass, the large crack in the sad, lonely rampart that stretched for miles.

The black twisted trees that grew on the barrier cast strange shadows down, like a net tangling. The Prince&apos;s mind was on his mother&apos;s cryptic letter, hinting at the threat of an invasion. He could not, of course, tell the Dunmer about it, at the very least until he knew more and had notified his father. After all, the letter was meant for him. It was its urgent tone that made him decide to go directly to Gideon.

The Empress had also warned him about a band of former slaves who attacked caravans going into Dorsza Pass. She advised him to be certain to make his Imperial shield visible, so they would know he was not one of the hated Dunmer slavers. Upon riding into the tall weeds that flooded through the pass like a noxious river, the Prince ordered that his shield be displayed.

&quot;I can see why the slaves use this,&quot; said the Prince&apos;s captain. &quot;It&apos;s an excellent location for an ambush.&quot;

Juilek nodded his head, but his thoughts were elsewhere. What threat of invasion could the Empress have discovered? Were the Akaviri on the seas again? If so, how could his mother from her cell in Castle Giovese know of it? A rustle in the weeds and a single sharp human cry behind him interrupted his ponderings.

Turning around, the Prince discovered that he was alone. His escort had vanished.

The Prince peered over the stretch of the moonlit sea of grass which waved in almost hypnotic patterns to the ebb and flow of the night wind billowing through the pass. It was impossible to tell if a struggling soldier was beneath this system of vibrations, a dying horse behind another. A high, whistling wind drowned out any sound the victims of the ambush might be making.

Juilek drew his sword, and thought about what to do, his mind willing his heart not to panic. He was closer to the exit of the pass than the entrance. Whatever had slain his escort must have been behind him. If he rode fast enough, perhaps he could outrun it. Spurring his horse to gallop, he charged for the hills ahead, framed by the mighty black piles of dirt.

When he was thrown, it happened so suddenly, he was hurdling forward before he was truly conscious of the fact. He landed several yards beyond where his horse had fallen, breaking his shoulder and his back on impact. A numbness washed over him as he stared at his poor, dying steed, its belly sliced open by one of several spears jutting up just below the surface of the grass.

Prince Juilek was not able to turn and face the figure that emerged from the grass, nor able to move to defend himself. His throat was cut without ceremony.

Miramor cursed when he saw the face of his victim more clearly in the moonlight. He had seen the Emperor at the Battle of Bodrum when he had fought in His Imperial Majesty&apos;s command, and this was clearly not the Emperor. Searching the body, he found the letter and a treaty signed by Vivec, Almalexia, Sotha Sil, and the Duke of Mournhold representing Morrowind and the Prince Juilek Cyrodiil, representing the Cyrodiil Empire.

&quot;Curse my luck,&quot; muttered Miramor to himself and the whispering grass. &quot;I&apos;ve only killed a Prince. Where&apos;s the reward in that?&quot;

Miramor destroyed the letter, as Zuuk had instructed him to do, and pocketed the treaty. At the very least, such a curiosity would have some market value. He disassembled the traps as he pondered his next step. Return to Gideon and ask his employer for a lesser reward for killing the heir? Move on to other lands? At the very least, he considered, he had picked up two useful skills from the Battle of Bodrum. From the Dunmer, he had learned the excellent spear trap. And abandoning the Imperial army, he had learned how to skulk in the grass.

The Year is Continued in Hearth Fire.</Source>
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2920 収穫の月(8巻)
第一紀 最後の年
カルロヴァック・タウンウェイ 著 &lt;/p&gt;
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2920年 収穫の月1日
モーンホールド (モロウウィンド)

 彼らは黄昏時に公爵の中庭に集まり、暖かい焚き火とビターグリーンの葉の香りを楽しんだ。小さな燃えかすが空へ舞い上がってはすぐに消えた。

「私は軽率だった」公爵は、冷静な口調でそう認めた。「そして、ロルカーンは彼らに味方し、全てが彼らの思うままになった。私がモラグ団に支払った報酬が内海に沈んだ今、皇帝の暗殺は失敗だ。君はデイドラの王子たちと協定を結んだのではなかったのか」

「船乗りたちがデイドラと言っていたものが、本当にデイドラかどうか」と、ソーサ・シルが答えた。「船を壊したのは、狂暴な魔闘士や稲妻の類かもしれません」

「皇太子と皇帝は、我々との休戦協定に基づいてアルド・ランバシを占領するため、かの地へ向かっている。自分らの利権については交渉してくるくせに、我々には交渉の余地を与えないとは、シロディールの連中らしいよな」ヴィベクは地図を取り出した。「アルド・ランバシの北西の、このファーヴィンシルという村で彼らを待つんだ」

「でも、そこで彼らを待って、話し合いをするのですか？」アルマレクシアがたずねた。「それとも戦うのですか？」

 誰もそれには答えなかった。

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2920年 収穫の月15日
ファーヴィンシル (モロウウィンド)

 夏の終わりのスコールが小さな村を襲っていた。空は暗く、時折稲妻が曲芸のように雲から雲へと渡った。通りはかかとほどの深さのある川のようになり、皇太子はそう遠く離れた場所にいない指揮官たちと話すのに大声で叫ばなければならなかった。

「あそこに宿屋がある！ あそこで嵐が過ぎるの待ってからアルド・ランバシへ進むぞ！」

 宿屋の中は暖かく、外の雨とは無縁のようで、にぎわっていた。バーの女たちがせわしなく、グリーフやワインを奥の部屋へ運んでいた。どうやら重要な人物が来ているようだった。タムリエル皇帝の後継者などよりもずっと重要な人物が。ジュレックは面白がって彼女らの様子を見ていたが、そのとき、彼女らの一人が「ヴィベク」という名前を口にした。

「ヴィベク閣下…」と、ジュレックは奥の部屋に駆け込んで言った。「信じていただきたい。ブラックゲートへの攻撃は、私のあずかり知らないところで行われたのです。もちろん、直ちに賠償をさせていただきたいと思います」彼は一瞬沈黙し、部屋の中に見慣れない人物がたくさんいるのに気付いた。「失礼しました、私はジュイレック・シロディールです」

「アルマレクシアです」皇太子が今までに見た中で一番美しい女性が名乗った。「こちらへお入りになりませんか？」

「ソーサ・シルです」白いマントをつけた厳格な面持ちのダークエルフが皇太子と握手し、椅子を勧めた。

「インドリル・ブリンディジ・ドローム、モーンホールド王子です」と、皇太子が席に着くと、隣に座っていた大柄な男が言った。

「先月に起こったことからもわかるとおり、帝国軍は私の指揮下にはないのです」皇太子はワインを注文し、話しはじめた。「帝国軍は父のものですから、まあ当然なのですが」

「皇帝陛下もアルド・ランバシへいらっしゃるのでしょう」と、アルマレクシアが言った。

「表向きはそういうことになっていますが…」と、皇太子は慎重に言葉を選びながら言った。「実際は、まだ帝都に残っているのです。不運な事故がありまして」

 ヴィベクは公爵を見てから、皇太子のほうを向いた。「事故？」

「皇帝は無事なのです」と、皇太子は慌てて言った。「命に別状はないものの、片目を失明しそうなのです。この戦争とはまったく無関係の諍いの結果です。不幸中の幸いは、皇帝が回復するまで私が皇帝の代理になるということです。今、この場で結んだ条約は全て帝都に持ち帰られ、皇帝の代はもちろん、私が正式に皇帝になってからも効力を失うことはありません」

「それなら、さっそく始めましょう」アルマレクシアがほほえんだ。

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2920年 収穫の月16日
ロス・ナーガ (シロディール)

 ロス・ナーガの小村の眺めは、キャシールの目を楽しませた。色とりどりの家々がロスガリアン山脈の大地を見下ろす断崖に立ち並び、遠くハイロックまでを見渡すことができた。息をのむような素晴らしい眺めに、彼は最高の気分だった。しかし同時に、このような小さな村では、彼と彼の馬が満足な食事をとることはできなさそうだとも思っていた。

 彼が馬で村の中心の広場まで来ると、そこに「イーグルズ・クライ」という宿屋があった。厩番の少年に馬をあずけ、餌をやるように言いつけてから、キャシールは宿屋に入った。宿屋の中の雰囲気は、キャシールを圧倒するようなものだった。ジルダーデールで見たことのある吟遊詩人が、地元の山男たちに陽気な音楽を奏でていた。そういった陽気さは、今の彼にはうっとうしかった。音楽と喧噪から離れた場所にテーブルが一つあり、陰気なダークエルフの女性が座っていた。キャシールは自分の飲み物を持ってそちらへ行き、同じテーブルについた。その時初めて、彼はその女性が生まれたばかりの赤ん坊を抱いていることに気付いた。

「モロウウィンドから着いたばかりなんです」彼はどぎまぎして、声を落としながら話しかけた。「ヴィベクとモーンホールド公爵の側で、帝国軍と戦っていたんですよ。自分と同じ人種を裏切ってきたわけです」

「私も、同じ人種の人たちを裏切ってます」と、女性は言い、手に刻まれた印を見せた。「もう、故郷には帰れません」

「まさか、ここに滞在するつもりじゃないでしょうね？」キャシールは笑った。「ここは確かにいいところですが、冬までいてごらんなさい、目の高さまで雪が積もるんですよ。赤ん坊がいられるところじゃありません。その子、名前は何ていうんです？」

「ボズリエルです。『美しい森』という意味です。これからどちらへ行かれるのですか？」

「ハイロックの海沿いにある、ドワイネンというところです。よかったら一緒に行きませんか。連れがいたほうがいいんです」キャシールは手を差し出した。「キャシール・オイットリーです」

「トゥララです」と、一瞬考えてから、彼女は答えた。風習に従って苗字を先に言おうとしたのだが、その名がもはや彼女の名前ではないことに気付いたのだった。「ありがとう、ぜひ、ご一緒させてください」

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2920年 収穫の月19日
アルド・ランバシ (モロウウィンド)

 城の大広間に、5人の男と、2人の女が黙って立っていた。聞こえてくる音といえば、羽ペンが羊皮紙の上を滑る音と大きな窓を叩く雨の音だけだった。皇太子が文書にシロディールの印を押し、公式に戦争が終わりを告げた。モーンホールド公爵は喜びの声をあげ、80年間続いた戦争の終結を祝うため、ワインを持ってくるように言いつけた。

 ソーサ・シルだけが、喜ぶ人々の輪から離れて立っていた。彼の顔からは、どんな種類の感情も読み取れなかった。彼は物事の終わりや始まりといったものを信じておらず、ただいつまでも続く繰り返しの一部分としか思っていなかったのだ。

「皇太子殿下」城の執事が、祝いの最中に申し訳なさそうに入ってきた。「お母様の皇后陛下からの使者が到着し、皇帝陛下に謁見したいとのことだったのですが、間に合わなかったために--」

 ジュレックは周囲に断り、使者と話すためにその場を離れた。

「女帝は帝都に住んでいないのか？」と、ヴィベクがたずねた。

「ええ」アルマレクシアは、悲しい顔で首を横に振った。「皇帝が、女帝が反逆を企てていると疑って、彼女をブラック・マーシュに幽閉したのです。女帝は莫大な資金を持ち、西コロヴィア地方の多くの領主と同盟関係にあったため、皇帝は彼女を処刑することも離婚することもできませんでした。皇帝と女帝は、ジュイレック王子がまだ子供のころから17年間、離れて暮らしています」

 数分後、皇太子が戻ってきた。平静を装おうとしていたが、彼の顔からは不安の色がにじみ出ていた。

「母が私を呼んでいる」と、彼は簡潔に言った。「申し訳ないが、行かなくてはなりません。もしよければ、この条約文書を持っていって女帝に見せ、喜ばしい平和条約が結ばれたことを報告したいと思います。その後、文書は帝都に持ち帰り、公式に発効させます」

 ジュイレック王子はモロウウィンドの3要人に丁寧な別れの挨拶を延べ、広間を出た。馬に乗った皇太子が夜の雨の中を南のブラック・マーシュへ向けて走ってゆくのを窓から見ながら、ヴィベクは言った。「彼が皇帝になれば、タムリエルはずっと良い国になるだろうな」

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2920年 収穫の月31日
ドルザ・パス (ブラック・マーシュ)

 荒涼とした石切り場の上に月がのぼり、熱い夏の間に溜まった沼気が立ち上っていた。皇太子と二人の護衛は馬で森を抜けたところだった。太古の昔、この地に住んでいた人々は北からの侵入者を防ぐために泥と肥やしを高く積み上げて土塁をつくり、それは彼らが滅び去った今も残っていた。しかし、侵入者たちはこの土塁を破っていたようだ。ドルザ・パスと呼ばれる道が、この何マイルも続く土塁を貫いていた。

 土塁の上にはねじ曲がった黒い木々が生え、絡み合った網のような奇妙な影を落としていた。皇太子は、母の手紙のことを考えていた。その謎めいた手紙には、侵略の脅威がほのめかされていた。もちろん、そのことをあのダークエルフたちに伝えることはできなかった。少なくとも、もっと詳しいことを知り、皇帝に報告した後でなければ。何よりも、手紙は彼だけに宛てて書かれていたのだ。急を要しそうなその文面に、彼は直接ギデオンへ出向くことを決めたのだった。

 女帝からの手紙には、最近、解放された奴隷たちがドルザ・パスで行商人を襲うことが多いので気をつけるようにとも書かれていた。そして、奴隷を使っていたダークエルフではないことを示すため、皇帝家の紋章が入った盾を目立つように掲げるようにとの助言が付け加えられていた。背の高い草が不愉快な川のように道を横切って生い茂っている場所があり、そこを通るときに、皇太子は盾を掲げるように命じた。

「奴隷たちが通行人を襲うならこのあたりでしょうな」と、護衛隊長が言った。「ここは待ち伏せにぴったりです」

 ジュレックはうなずいたが、心では別のことを考えていた。女帝のいう侵略の脅威とは何だろうか？ アカヴィリがまた海から攻めてきたのか？ もしそうだとしても、ジオヴェーゼ城に幽閉されている母がなぜそれを知り得たのか？ そのとき後方の草の中で何かが動く音と、短い叫びが聞こえたので、彼の考えは中断された。

 振り向くと、皇太子は一人になっていた。護衛が消えていたのだ。

 皇太子は、月明かりに照らされた草原を見渡してみた。道を吹き抜ける風に草原はまるで大海原で潮が満ち引きするように揺れ、その様子は幻惑的ですらあった。この揺れ動く草の下で、兵士が格闘していても馬が死にかけてもがいていても、わかりそうになかった。ひゅうひゅうと吹く風がまわりの音を消し、伏兵にやられた兵士が声をあげても彼の耳には届かないだろう。

 ジュレックは剣を抜き、どうすべきか考えた。理性が、混乱する心に落ち着くよう告げていた。彼は、道の入り口よりも出口に近い地点にいた。護衛を殺した者は、おそらく後ろにいるはずだった。馬をとばせば、逃げ切れるかもしれない。彼は馬に拍車をかけ、前方に見える黒い泥の丘へ向けて駆け出した。

 彼の体が宙を舞ったとき、あまりにも突然すぎて、彼にはいったい何が起こったのかわからなかった。少し離れた先の地面に投げ出され、衝撃で肩と背中の骨が折れたようだ。全身がしびれ、馬のほうを見ると、かわいそうに腹に大きな傷を負って死にかけていた。草の高さのあたりから突き出ている数本の槍でやられたのだろう。

 ジュイレック王子は、草むらから出て来た者の顔を見ることも、動いて身を守ることもできなかった。皇帝家の人間にふさわしい死の儀式もないまま、彼は喉を切り裂かれた。

 ミラモールは、月明かりに照らされた死体の顔を見て悪態をついた。彼は以前、ボドラムの戦いで皇帝の指揮下で戦い、その際に皇帝の顔も見ていたので、この人物が皇帝でないことはすぐにわかった。死体の服を探り、彼は手紙と条約文書を見つけ出した。モロウウィンドを代表するヴィベク、アルマレクシア、ソーサ・シル、そしてモーンホールド公爵と、シロディール帝都を代表するジュイレック・シロディールの署名のある平和条約だった。

「ついてない」と、草のざわめく音の中、ミラモールはぶつぶつと独り言を言った。「皇太子しか殺せなかった。何の得にもならない」

 ミラモールはズークに言われたとおり、手紙を始末し、条約文書はポケットにしまった。大抵、こうした珍しいものには金を出そうという者がいるのだ。彼は用のすんだ罠を取り外し、次はどこへ行こうかと考えた。ギデオンに戻り、依頼主に皇帝ではなくその後継者を暗殺したと報告し、いくらかでも報酬をもらえないかたずねてみようか？ それとも他の土地へ行こうか？ 少なくとも、彼はボドラムの戦いで2つの有用な能力を身に付けていた。ダークエルフからは、槍を使った強力な罠の作り方を学んだ。そして、帝国軍を去ることで、草むらに忍んで動き回る能力を身に付けたのだった。

 時は薪木の月へと続く。</Dest>
    </String>
    <String List="1">
      <EDID>SkillSneak3</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;

Sacred Witness
A True History of the Night Mother


By
Enric Milres&lt;/p&gt;
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&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/I_letter.png&apos;&gt; have met countesses and courtesans, empresses and witches, ladies of war and slatterns of peace, but I have never met a woman like The Night Mother. And I never will again.

I am a writer, a poet of some small renown. If I told you my name, you may have heard of me, but very likely, not. For decades until very recently, I had adopted the city of Sentinel on the coast of Hammerfell as my home, and kept the company of other artists, painters, tapestrists, and writers. No one I knew would have known an assassin by sight, least of all the queen of them, the Blood Flower, the Lady Death, the Night Mother.

Not that I had not heard of her.

Some years ago, I had the good fortune of meeting Pelarne Assi, a respected scholar, who had come to Hammerfell to do research for a book about the Order of Diagna. His essay, &apos;The Brothers of Darkness&apos; together with Ynir Gorming&apos;s &apos;Fire and Darkness: The Brotherhoods of Death&apos; are considered to be the canon tomes on the subject of Tamriel&apos;s orders of assassins. By luck, Gorming himself was also in Sentinel, and I was privileged to sit with the two in a dark skooma den in the musty slums of the city, as we smoked and talked about the Dark Brotherhood, the Morag Tong, and the Night Mother.

While not disputing the possibility that the Night Mother may be immortal or at least very long-lived, Assi thought it most likely that several women - and perhaps some men - throughout the ages had assumed the honorary title. It was no more logical to say there was only one Night Mother, he asserted, than to say there was only one King of Sentinel.

Gorming argued that there never was a Night Mother, at least no human one. The Night Mother was Mephala herself, whom the Brotherhood revered second only to Sithis.

&apos;I don&apos;t suppose there&apos;s any way of knowing for certain,&apos; I said, in a note of diplomacy.

&apos;Certainly there is,&apos; whispered Gorming with a grin. &apos;You could talk to that cloaked fellow in the corner.&apos;

I had not noticed the man before, who sat by himself, eyes hidden by his cloak, seemingly as much a part of the dingy place as the rough stone and unswept floor. Turning back to Ynir, I asked him why that man would know about the Night Mother.

&apos;He&apos;s a Dark Brother,&apos; hissed Pellarne Assi. &apos;That&apos;s as plain as the moons. Don&apos;t even joke about speaking with him about Her.&apos;

We moved on to other arguments about the Morag Tong and the Brotherhood, but I never forgot the image of the lone man, looking at nothing and everything, in the corner of the dirty room, with fumes of skooma smoke floating around him like ghosts. When I saw him weeks later on the streets of Sentinel, I followed him.

Yes, I followed him. The reader may reasonably ask &apos;why&apos; and &apos;how.&apos; I don&apos;t blame you for that.

&apos;How&apos; was simply a question of knowing my city as well as I do. I&apos;m not a thief, not particularly sure-footed and quiet, but I know the alleys and streets of Sentinel intimately from decades worth of ambling. I know which bridges creak, which buildings cast long irregular shadows, the intervals at which the native birds begin the ululations of their evening songs. With relative ease, I kept pace with the Dark Brother and out of his sight and hearing.

The answer to &apos;Why&apos; is even simpler. I have the natural curiosity of the born writer. When I see a strange new animal, I must observe. It is the writer&apos;s curse.

I trailed the cloaked man deeper into the city, down an alleyway so narrow it was scarcely a crack between two tenements, past a crooked fence, and suddenly, miraculously, I was in a place I had never seen before. A little courtyard cemetery, with a dozen old half-rotted wooden tombstones. None of the surrounding buildings had windows that faced it, so no one knew this miniature necropolis existed.

No one, except the six men and one woman standing in it. And me.

The woman saw me immediately, and gestured for me to come closer. I could have run, but - no, I couldn&apos;t have. I had pierced a mystery right in my adopted Sentinel, and I could not leave it.

She knew my name, and she said it with a sweet smile. The Night Mother was a little old lady with fluffy white hair, cheeks like wrinkled apples that still carried the flush of youth, friendly eyes, blue as the Iliac Bay. She softly took my arm as we sat down amidst the graves and discussed murder.

She was not always in Hammerfell, not always available for direct assignment, but it seemed she enjoyed actually talking to her clientele.

&apos;I did not come here to hire the Brotherhood,&apos; I said respectfully.

&apos;Then why are you here?&apos; the Night Mother asked, her eyes never leaving mine.

I told her I wanted to know about her. I did not expect an answer to that, but she told me.

&apos;I do not mind the stories you writers dream up about me,&apos; she chuckled. &apos;Some of them are very amusing, and some of them are good for business. I like the sexy dark woman lounging on the divan in Carlovac Townway&apos;s fiction particularly. The truth is that my history would not make a very dramatic tale. I was a thief, long, long ago, back when the Thieves Guild was only beginning. It&apos;s such a bother to sneak around a house when performing a burglary, and many of us found it most efficacious to strangle the occupant of the house. Just for convenience. I suggested to the Guild that a segment of our order be dedicated to the arts and sciences of murder.

&apos;It did not seem like such a controversial idea to me,&apos; the Night Mother shrugged. &apos;We had specialists in catburglary, pick-pocketing, lock-picking, fencing, all the other essential parts of the job. But the Guild thought that encouraging murder would be bad for business. Too much, too much, they argued.

&apos;They might have been right,&apos; the old woman continued. &apos;But I discovered there is a profit to be made, just the same, from sudden death. Not only can one rob the deceased, but, if your victim has enemies, which rich people often do, you can be paid for it even more. I began to murder people differently when I discovered that. After I strangled them, I would put two stones in their eyes, one black and one white.&apos;

&apos;Why?&apos; I asked.

&apos;It was a sort of calling card of mine. You&apos;re a writer - don&apos;t you want your name on your books? I couldn&apos;t use my name, but I wanted potential clients to know me and my work. I don&apos;t do it anymore, no need to, but at the time, it was my signature. Word spread, and I soon had quite a successful business.&apos;

&apos;And that became the Morag Tong?&apos; I asked.

&apos;Oh, dear me, no,&apos; the Night Mother smiled. &apos;The Morag Tong was around long before my time. I know I&apos;m old, but I&apos;m not that old. I merely hired on some of their assassins when they began to fall apart after the murder of the last Potentate. They did not want to be members of the Tong anymore, and since I was the only other murder syndicate of any note, they just joined on.&apos;

I phrased my next question carefully. &apos;Will you kill me now that you&apos;ve told me all this?&apos;

She nodded sadly, letting out a little grandmotherly sigh. &apos;You are such a nice, polite young man, I hate to end our acquaintanceship. I don&apos;t suppose you would agree to a concession or two in exchange for your life, would you?&apos;

To my everlasting shame, I did agree. I said I would say nothing about our meeting, which, as the reader can see, was a promise I eventually, years later, chose not to keep. Why have I endangered my life thus?

Because of the promises I did keep.

I helped the Night Mother and the Dark Brotherhood in acts too despicable, too bloody for me to set to paper. My hand quivers as I think about the people I betrayed, beginning with that night. I tried to write my poetry, but ink seemed to turn to blood. Finally, I fled, changing my name, going to a land where no one would know me.

And I wrote this. The true history of the Night Mother, from the interview she gave me on the night we met. It will be the last thing I ever write, this I know. And every word is true.

Pray for me.
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Editor&apos;s Note: Though originally published anonymously, the identity of the author has never been in serious doubt. Any layman familiar with the work of the poet Enric Milres will recognize Sacred Witness&apos;s familiar cadence and style in such books of his as &apos;The Alik&apos;r.&apos; Shortly after publication, Milres was murdered, and his killer was never found. He had been strangled, and two stones, a black one and a white one, crushed into his eyesockets. Very brutally.</Source>
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&lt;p align=&quot;center&quot;&gt;

聖なる目撃者: 夜母の真実の歴史
エンリック・ミルレス 著 &lt;/p&gt;
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&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/I_letter.png&apos;&gt; 私は今まで、公爵夫人や高級娼婦、魔女、戦火の中を生き抜く淑女や平和を謳歌する遊女、そのような女たちをたくさん見てきた。しかし、夜母のような女性には会ったことがなかったし、これからもないだろう。

 私は作家であり、無名な詩人である。おそらく、私の名前を聞いたことがあるという読者はほんの一握りだろう。最近までの数十年間、私はハンマーフェルの海沿いにあるセンチネルという町に住み、その地の芸術家や画家、織物職人、作家などと交流を持っていた。彼らのうち誰もが、あの暗殺者の顔を知らなかっただろう。彼らの最後の女王、血の花、死の淑女、夜母のことを。

 しかし、私自身は彼女のことを知っていた。

 数年前、私は高名な学者のペラーヌ・アッシと知り合う機会を得た。彼はちょうど、ダイアグナ団に関する著作の取材のためにハンマーフェルを訪れていたのである。彼の小論『闇の兄弟たち』、およびイニル・ゴーミングによる『炎と闇: 死の同胞たち』は、タムリエルの暗殺集団を論じる上で欠かせない資料であるといわれている。幸運にも、ゴーミングもまた同時期にセンチネルを訪れており、私は彼ら二人とともにスラム街のスクゥーマ窟に座り、闇の一党やモラグ団、夜母などについて語り合うという素晴らしい経験をしたのだった。

 アッシは、夜母が一人の不死もしくは長命の人物を指す呼び名である可能性も否定はできないとした上で、夜母というものが何人もの女性たち ―時には男性もいたかもしれない-- に代々受け継がれる称号のようなものであると考えていた。夜母が一人の人物であると考えることは、一人のセンチネル国王がずっと国を治め続けていると考えるのと同じくらい非論理的であるというのが彼の主張だった。

 ゴーミングは、夜母の存在自体を疑っており、少なくとも夜母という人間は実在しないと主張していた。夜母とは闇の一党がシシスの次に崇拝しているメファーラの別名であるというのが彼の考えだった。

「実際のところは、確かめる方法はないのでしょうね」と、私は議論を仲裁しようとして言った。

「いや、方法はあります」と、ゴーミングがにやりと笑い、小声で言った。「あの隅にいる、マントの男に聞けばいいんですよ」

 私はそんな男がそこにいることを気付いていなかった。その男はフードを目のあたりまでかぶり、汚く粗雑な石の床に一人で座っていた。私はイニールのほうに向き直り、なぜあの男が夜母について知っているのかとたずねた。

「彼は闇の一党の一員ですよ」と、ペラーヌ・アッシが囁いた。「それは火を見るよりも明らかです。彼に夜母のことを聞こうだなんて夢にも思ってはいけませんよ」

 話題はモラグ団についての議論に移っていったが、私の頭の中には一人で座っているあの男の姿が焼きついていた。汚い床の隅に座り、スクゥーマの煙を亡霊のように体にまとって、その目はどこも見ていないようでもあり、すべてが見えているようでもあった。それから数週間後、私はセンチネルの街角で彼を見かけ、後をつけた。

 そう、彼の後をつけたのである。読者は当然、「なぜ」や「どうやって」という疑問を抱かれることだろう。

「どうやって」という疑問にお答えするには、私がどれほどよくこの町を知っているかを説明せねばならない。私は泥棒ではないし、音を立てずに歩くこともできないが、その代わり何十年もの間センチネルの大通りや路地を歩きまわり、知り尽くしていたのである。どの橋がきしんで音を立てるのか、どの建物が不規則に長い影を地面に落とすのか、町に住む鳥たちがいつ日暮れの歌を歌いだし、やめてはまた歌いだすのか、全てが頭に入っていたのである。私はそれほど苦労することなく、闇の一党の男に気付かれずに彼を尾行することができた。

「なぜ」という疑問への答えはもっと簡単である。私は生まれついての作家であり、好奇心にあふれていた。奇妙な生き物を見かけたら、観察せずにはいられない、それが作家の性というものである。

 私はマントの男の後を追い、町の裏側へと入っていった。通る道はどんどん狭くなり、住宅と住宅の間の隙間や破れた柵を抜けた。そして、突然、私は思いがけなく見覚えのある場所に出た。それは建物に囲まれた小さな墓場で、十数本の腐りかけた木の墓標が立っていた。まわりの建物にはこちら向きの窓がなく、住人ですら誰もこんなところに小さな死者の村があるとは知らないだろう。

 誰も知らないはずのその場所に、6人の男と1人の女が立っていた。それに私も。

 そのとき、女が私の方を見、手振りで自分たちのほうへ来るように誘った。私は逃げようとしたが-- いや、実のところ、逃げようとはしなかった。私のよく知るセンチネルの町に謎の部分があると知りながら、そのままそこを離れることなどできなかったのである。

 彼女は私を知っており、優しく笑いかけながら私の名前を呼んだ。夜母は、小さな老婆であった。柔らかい白髪で、しわはあるがまだ若さの残るりんごのような頬を持ち、イリアック湾のように青い瞳は人懐っこく輝いていた。彼女は優しく私の腕を取り、墓場の中心で殺人について話し合っている人々の輪の中に座らせた。

 彼女はいつもハンマーフェルにいるわけではなく、全ての暗殺を彼女自身で行うわけでもないらしかったが、彼女の顧客と直接話すことが好きなのだと言った。

「私は、闇の一党に暗殺を依頼しに来たのではないのです」と、私は丁重に申し出た。

「じゃあ、どうしてここへ？」と、夜母は、私の目を見据えたままでたずねた。

 私は、彼女について知りたいのだと言った。答えは期待していなかったが、彼女は話してくれたのである。

「あなたたち作家は、私について想像をたくましくしていろいろ書くけれど…」彼女はくすくす笑った。「そういう話を読むのは嫌いじゃないわ。面白かったり、宣伝になったりしますからね。カルロヴァック・タウンウェイの小説の中じゃ、私は長いすに横たわる妖艶な美女なのよ。でも本当のところは、私の経歴なんて面白い物語にはならないわ。ずっと、ずっと昔、私は盗賊だったの。盗賊ギルドができたばかりの頃の話よ。私たち泥棒にとって、家に忍び込んで、見つからないようこっそりと動き回るのはとても大変で、住人を絞め殺すのが一番いい方法だったの。一番手っ取り早かったから。私は盗賊ギルドの中に、殺人の方法と技術を専門とする部門を作ろうと提案したの」

「その提案があんなに議論を呼ぶとは思わなかったわ」夜母は肩をすくめた。「ギルドの中にはこそ泥の専門家もいたし、スリや錠前破りから、見つかったときの言い逃れまで、盗賊の仕事に必要な全ての分野の専門家がいたのよ。でも、盗賊ギルドは、殺人を推奨することだけは盗賊業のためにならないと思っていたの。やりすぎだ、って言うのよ」

「彼らのほうが正しかったのかもしれないわ」と、老婆は続けた。「でも、殺人にはもっとたくさんの利点があったのよ。つまり、見つかることを心配せずに物を盗めるだけじゃなく、もしその殺した相手に敵がいたら、その敵から報酬までもらえるっていう利点がね。お金持ちには大抵、敵がいるものでしょう。それに気付いて、私は殺しのやり方を変えたわ。相手を絞め殺した後、死体の目の中に石を入れることにしたの、片目に黒い石、もう片方に白い石」

「なんのために？」と、私はたずねた。

「名刺がわりですよ。あなたは作家でしょう-- 自分の本の表紙には、名前を載せるでしょう？ 私は名前を知らせるわけにはいかなかったけど、私と私の仕事のことを、殺人を依頼したいと思ってる人たちに知ってほしかったの。今はそんな必要もなくなったからもうやってないけれど、その頃はそれが私のサインみたいなものだったの。すぐに噂が広まって、私の商売は大繁盛したわ」

「それがモラグ団の始まりですか？」と、私はたずねた。

「あらまあ、いいえ、違いますよ」夜母はほほえんだ。「モラグ団は、私が生まれるずっと前からあったんです。私はおばあちゃんだけど、そんなに長く生きてはないのよ。私はただ、最後の君主の暗殺のあと解散しかけていた彼らのうち、何人かを雇っただけ。彼らはもう団を抜けたいと思っていたし、そのころ他の暗殺組織といったら私のところしかなかったので、彼らは私の仲間になったの」

 私は、慎重に次の質問を口にした。「全てを話してくださったということは、私を殺すつもりなんですね？」

 彼女は悲しげにうなずき、おばあちゃんのようなため息をもらした。「あなたみたいな人の良い、礼儀正しい若い人と知り合ったばかりで、もうさよならしなくちゃいけないのはつらいわ。もし、ひとつかふたつの条件を守れば殺さないでおいてあげると言ったら、どうしますか？」

 私は、あの時出された条件をのんだことを生涯恥じ続けるだろう。私はそこで彼女と会ったことを誰にも言わないと約束した。しかし、数年たった今、これを書くことでその約束を破っている。このことで、私は自分の命を危険にさらすことになるだろう。何のために？

 私が隠してきた秘密を書き残すためである。

 私は夜母と闇の一党の、ここには書けないほど恐ろしく忌まわしい仕事を手伝ったのだ。あの夜から、私が彼らに売り渡してきた人々のことを思い出すたび、私の手は震える。私は詩人としての創作を続けようとしたが、まるでインクが血に変わってしまったような心持ちがして無理だった。私は逃げ出し、名前を変えて、誰も私のことを知らない土地へ移り住んだ。

 そして今、私はこれを書いている。直接夜母と会って本人から聞いた、彼女の真の経歴である。これが私の最後の作品になることは間違いない。ここに書いたことは、全てが真実である。

 私の無事を祈ってほしい。
[pagebreak]
編集者注: この文章は当初、匿名で発表されたにもかかわらず、多くの読者は作者の正体を見抜いている。エンリック・ミルレスの詩を読んだことがある者ならば、専門家でなくとも『聖なる目撃者』の文体や言葉のリズムが『アリクル』など彼の作品のそれと酷似していることに気付くだろう。この文章を発表した直後、ミルレスは何者かによって殺害され、犯人は未だに見つかっていない。ミルレスは絞め殺され、眼窩に白と黒の石を押し込まれた無惨な姿で発見されたという。</Dest>
    </String>
    <String List="1">
      <EDID>SkillSneak4</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


The Legend of the Krately House

By
Baloth-Kul
[pagebreak]
&lt;p align=&quot;left&quot;&gt;

DRAMATIS PERSONAE

THEOPHON - Imperial man, 24, thief
NIRIM - Bosmer man, 20, thief 
SILENUS KRATELY - Imperial man, 51, merchant
DOMINITIA KRATELY - His wife, 40
AELVA KRATELY - Their daughter, 16
MINISTES KRATELY - Their son, 11

[pagebreak]
Setting: The famous haunted Krately House in Cheydinhal, first and second floors, requiring a stage with a second story where most of the action takes place.

The stage is dark.

There is a CREAKING noise, footsteps on the stairs, the sound of a man breathing, but still we see nothing.

Then, a voice calls from above.

AELVA (off stage)
Hello?  Is someone down there?

MINISTES (off stage)
Should I wake up Papa?

AELVA   (off stage)
No...  Maybe I was imagining it... 

A light from a lantern can be seen coming from the upstairs, and the slim form of a beautiful young girl, AELVA, descends the staircase at stage right, nervously.  

From the light of the lantern, we can see that we are looking at the second floor of a dusty old house, with a set of stairs going up and another one going down on stage right.  An unlit stone fireplace sits at stage left.  A table, a locked chest, and a wardrobe complete the furnishings.

MINISTES (off stage)
Aelva, what are you doing?

AELVA
I&apos;m just making certain...  Go back to bed, Ministes.

As the girl passes the table, we see a Bosmer NIRIM slide gracefully up from behind and around her field of sight, carefully avoiding the pool of light.  She doesn&apos;t appear to see him as he creeps closer to her, his footsteps silent on the hard wooden floor.

When he is almost on her, there is a sudden CRASH from down below.  This causes the Bosmer to leap away, hiding again behind the table.

The girl does not seem to notice the sound, and Nirim, peeking out from behind the table, watches her.

MINISTES (off stage)
Found anything?

AELVA
No.  Probably just my imagination, but I&apos;m just going to check downstairs.

MINISTES (off stage)
Is there a fire?  I&apos;m cold... 

Aelva looks towards the long dead fireplace, and so does Nirim.

AELVA
Of course there is.  Can&apos;t you hear it crackling?

MINISTES (off stage)
I guess so... 

Aelva suddenly jumps as if she heard something which we do not.  She turns her attention down the stairs to the first floor.

AELVA
Hello?

Aelva, lantern ahead of her, begins the descent.  She does not seem to notice as an Imperial, THEOPHON, carrying a big bag of loot and a lantern of his own, calmly walks up right past her.

THEOPHON
Excuse me, young lady.  Just robbing you.

Aelva continues her slow, nervous walk downstairs, which we can now see thanks to her light.  She looks around the low-ceilinged, thoroughly looted room as the action continues upstairs

Theophon&apos;s lantern provides the dim light for the second floor.  

THEOPHON
Why are you hiding, Nirim?  I told you.  They can&apos;t see you, and they can&apos;t hear you.

Nirim sheepishly steps out from behind the table.

NIRIM
I can&apos;t believe they&apos;re all ghosts.  They seem so alive.

THEOPHON
That&apos;s what spooks them superstitians.  But they ain&apos;t going to hurt us.  Just reliving the past, the way ghosts do.

NIRIM
The night they was murdered.

THEOPHON
Stop thinking about that or you&apos;ll get yourself all willy spooked.  I got all kinds of stuff on the first floor - silver candlesticks, silk, even some gold...  What&apos;d you get?

Nirim holds up his empty bag.

NIRIM
Sorry, Theophon, I was just about to start... 

THEOPHON
Get to work on that chest then.  That&apos;s what you&apos;re here for.

NIRIM
Oh yeah.  I got the talent, you got the ideas...  and the equipment.  You refilled that lantern before we came here, right?  I can&apos;t work in the dark... 

THEOPHON
Don&apos;t worry, Nirim.  I promise.  No surprises.

Nirim jumps when a young boy, MINISTES, appears on the stairs.  The lad creeps down quietly and goes to the fire.  He acts as if he&apos;s stoking a fire, feeding it wood, poking at the embers, though there is no wood, no poker, no fire.

THEOPHON
We got all the time in the world, friend.  No one comes near this house.  If they sees our lantern light, they&apos;ll just assume it&apos;s the ghosts.

Nirim begins picking the lock on a chest of drawers, while Theophon opens a wardrobe and begins going through the contents, which are mostly rotten cloth.

Nirim is distracted, looking at the young boy.

NIRIM
Hey, Theophon, how long ago did they die?

THEOPHON
About five years ago.  Why you asking?

NIRIM
Just making conversation.

As they talk, Aelva, downstairs, finally having searched the small room, acts as if she&apos;s locking the front door.

THEOPHON
Didn&apos;t I already tell you the story?

NIRIM
No, you just said, hey, I know a place we can burgle where no one&apos;s at home, except for the ghosts.  I thought you was joking.

THEOPHON
No joking, partner.  Five years ago, the Kratelys lived here.  Nice people.  You seen the daughter Aelva and the boy Ministes.  The parents were Silenus and Dominitia, if I remembers rightly.  

Nirim successfully unlocks the chest and begins rummaging through it.  While he does so, Ministes gets up from the &apos;fire&apos;, apparently warmed up, and stands at the top of the stairs down.

MINISTES
Hey!

The boy&apos;s voice causes Nirim, Theophon, and Aelva to all jump.

AELVA
Why aren&apos;t you in bed?  I&apos;m just going to check the cellar.

MINISTES
I&apos;ll wait for you.

NIRIM
So, what happened?

THEOPHON
Oh, they was rip to piece.  Halfway eaten.  No one ever knew who or what did it neither.  Though there was rumors...

Aelva opens the door to the cellar, and goes in.  The light disappears from the first floor.  Ministes patiently waits at the top of the stairs, humming a little song to himself.


NIRIM
What kind of rumors?

Theophon, having exhausted the possibilities in the wardrobe, helps Nirim sort through the gold in the chest.

THEOPHON
Pretty good haul, eh?  Oh, the rumors.  Well, they says old lady Dominitia was a witch before she married Silenus.  Gave it all up for him, to be a good wife and mother.  But the witches didn&apos;t take too kindly to it.  They found her and sent some kind of creature here, late at night.  Something horrible, right out of a nightmare.

MINISTES
Aelva?  Aelva, what&apos;s taking you so long?

NIRIM
Ye Gods, are we going to watch them get killed, right in front of us?

MINISTES
Aelva!

SILENUS (off stage)
What&apos;s happening down there?  Stop playing around, boy, and go to sleep.

MINISTES
Papa!

Ministes, frightened, runs to the stairs up.  Along the way, he bumps into Nirim, who falls down.  The boy does not seem to notice but continues on up to the dark third floor sleeping porch, off-stage.

THEOPHON
Are you all right?

Nirim jumps to his feet, white-faced.

NIRIM
Never mind that!  He touched me?!  How can a ghost touch me?!

THEOPHON
Well...  Of course they can.  Some anyhow.  You heard of ancestor spirits guarding tombs, and that ghost of the king they had in Daggerfall.  If they don&apos;t touch you, what good are they? Why you so surprised?  You thought he&apos;d move right through you, I figger.

NIRIM
Yes!

SILENUS, the man of the house, comes down the stairs, cautiously.

DOMINITIA (off stage)
Don&apos;t leave us alone, Silenus!  We&apos;re coming with you!

SILENUS
Wait, it&apos;s dark.  Let me get some light.

Silenus goes to the cold fireplace, sticks his hand forward, and suddenly in his arm, there&apos;s a lit, burning torch.  Nirim scrambles back, horrified.


NIRIM
I felt that! I felt the heat of the fire!

SILENUS
Come on down.  It&apos;s all right.

Ministes leads his mother DOMINITIA down the stairs where they join Silenus.

THEOPHON
I don&apos;t know why you so scared, Nirim.  I must say I&apos;m disappointed.  I didn&apos;t figger you for a superstitionalist.

Theophon goes for the stairs up.

NIRIM
Where are you going?

THEOPHON
One more floor to search.

NIRIM
Can&apos;t we just go?

Nirim watches as the family of three, following Silenus and his torch, walk down towards the first floor.

SILENUS
Aelva?  Say something, Aelva.

THEOPHON
There, you see?  If you don&apos;t like ghosts, third floor&apos;s the place to be.  All four of &apos;em are downstairs now.

Theophon goes upstairs, off-stage, but Nirim stands at the top of the stairs, looking down at the family.  The three look around the first floor as Aelva did, finally turning towards the cellar door.

NIRIM
All...  four?  

Silenus opens the cellar door.


SILENUS
Aelva?  What are you doing down in the cellar, girl?

DOMINITIA
You see her?

NIRIM
All four, Theophon?

SILENUS
I think so...  I see someone...  Hello?

NIRIM
What if there&apos;s five ghosts, Theophon?!

Silenus thrusts his torch in through the cellar door, and it is suddenly extinguished.  The first floor falls into darkness.

Ministes, Dominitia, and Silenus SCREAM, but we cannot see what is happening to them.

Nirim is nearly hysterical, screaming along with them.  Theophon runs downstairs from the third floor.

THEOPHON
What is it?!

NIRIM
What if there is five ghosts?!  The man, the wife, the girl, the boy...  and what killed them?!

THEOPHON
And what killed them?

NIRIM
And what if it&apos;s a ghost that can touch us too?!  Just like the others!

From the darkened first floor, there is a CREAK of a door opening, though we cannot see it.  And then, there is a heavy, clawed footfall.  One step at a time, coming towards the stairs.

THEOPHON
Don&apos;t get so upset.  If it can touch us, what&apos;d make you think it&apos;d wants to?  All the others didn&apos;t even notice we was here.

Theophon&apos;s lantern dims slightly.  He adjusts it carefully.

NIRIM
Only...  only what if it ain&apos;t a ghost, Theophon.  What if it&apos;s the same creature, and it&apos;s still alive...  and it ain&apos;t ate nothing since five years ago... 

The footsteps begin the slow, heavy stomp up the stairs, though whatever it is, we cannot see it.  Nirim notices the light beginning to dim from the lantern despite Theophon frantically trying to fix it.

NIRIM
You said you refilled the lamp!

The light goes out entirely, and the stage is filled with darkness.

NIRIM
You promised me you refilled the lamp!

More footsteps and a horrible, horrible HOWL.  The men SCREAM.

The curtain falls.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


クレイトリー家の伝説
バロス=クル 作
[pagebreak]
&lt;p align=&quot;left&quot;&gt;

登場人物

シオフォン - 帝都民の男、24歳、泥棒
ニリム - ボズマーの男、20歳、泥棒
シレノス・クレイトリー - 帝都民、51歳、商人
ドミニーシャ・クレイトリー - シレノスの妻、40歳
エルヴァ・クレイトリー - 夫婦の娘、16歳
ミニスティズ・クレイトリー - 夫婦の息子、11歳

[pagebreak]
舞台: シェイディンハルにある、名高いクレイトリーの亡霊屋敷、その1階と2階。劇の大部分は2階で進行するため、二段になった舞台が必要。

舞台上は暗闇。

何かがきしむ音と、階段の足音。男の息が聞こえるが、何も見えない。

上方から呼びかける声。

エルヴァ(声のみ)
ねえ？ 誰か下にいるの？

ミニスティズ(声のみ)
パパを起こそうか？

エルヴァ(声のみ)
ううん… 気のせいだったのかも…

2階にランタンの灯りがつき、細身の少女エルヴァが、そわそわしながら舞台上手の階段を下りてくる。

ランタンの灯りで、そこは埃だらけの古い家の2階だとわかる。舞台右手に、3階への階段と1階への階段。舞台左手に、火の気のない石造りの暖炉。家具はテーブル、鍵のかかった収納箱、衣装戸棚。

ミニスティズ(声のみ)
エルヴァ、何してるの？

エルヴァ
本当に誰もいないか確かめてるのよ… 戻って寝てなさい、ミニスティズ。

少女がテーブルのところにさしかかったとき、ボズマーの男ニリムが彼女の背後、視界の外から、うまく光を避けながらそろりと近づく。硬い木の床に足音を立てずに近寄る男。男の気配に気付かない少女。

彼がもう少しで彼女に触れるというときに、階下から突然、何かが崩れる音がする。ボズマーの男は飛び上がり、テーブルの陰に戻って隠れる。

少女は階下からの音に気付かず、ニリムはテーブルの後ろから彼女をうかがう。


ミニスティズ(声のみ)
何か見つけた？

エルヴァ
いいえ。多分気のせいだったのよ、でも一応、1階も見てくる。

ミニスティズ(声のみ)
火はついてる？ 寒いんだけど…

エルヴァはもう長い間火の焚かれた形跡のない暖炉を見る。ニリムも同じところを見る。

エルヴァ
もちろん、火はついてるわよ。ぱちぱち音がしてるでしょ？

ミニスティズ(声のみ)
そうみたいだね…

突然、エルヴァが観客には聞こえない物音を聞いたかのように驚いて飛び上がる。そして、階段から、1階のほうをうかがう。

エルヴァ
誰かいるの？

エルヴァはランタンを前にかざしながら、階段を下りる。帝都民シオフォンが盗品の入った大きな袋を抱え、ランタンを手に持って彼女とすれ違いながら階段を登っていくが、エルヴァはそれに気付かない。

シオフォン
悪いな、お嬢さん。ちょっと物色させてもらうよ。

エルヴァは不安そうに階段を下り続ける。持っているランタンの灯りでやっと彼女の姿が見える。彼女は1階の、泥棒に荒らされた天井の低い部屋を見てまわり、上の階で話が進んでいる間もその行動を続ける。

シオフォンのランタンの灯りが、2階の様子を照らし出す。

シオフォン
なんで隠れてるんだよ、ニリム？ 言ったろ、やつらは俺たちのことが見えないし、声も聞こえないんだよ。

ニリムは素直にテーブルの陰から出てくる。

ニリム
あいつらが幽霊だなんて信じられないよ。生きてる人間とかわらないじゃないか。

シオフォン
だから噂になって気味悪がられてるのさ。でも、何もしてきやしないよ。幽霊らしく、繰り返し、過去を生きてるだけだからな。

ニリム
殺される前の、最後の夜にやってたことをだろ。

シオフォン
そんなこと考えるのはよせ、恐ろしくなるだけだ。それより、1階にあったものは全部持ってきたぞ-- 銀の燭台、絹、黄金まであった… そっちは何をみつけた？

ニリムは空っぽの袋を見せる。

ニリム
ごめん、シオフォン、これから始めようと思って…

シオフォン
じゃあ、早くそこの箱を開けろよ。そのためにお前をつれてきたんだから。

ニリム
そうだった。こういう技術は俺の担当、お前の担当は計画を立てることと… 道具をそろえること、だよな。来る前にランタンの油は補充したか？ 暗闇じゃ仕事ができないぞ…

シオフォン
心配するなよ、ニリム。絶対大丈夫さ。びくびくしなくていいって。

小さな男の子、ミニスティズが階段のところに現れ、ニリムは飛び上がる。少年は音もなくゆっくりと暖炉のほうへ行き、まるで火を大きくしているように、まきをくべたり、燃えさしを火箸でつついたりする手振りをするが、実際には、火も、まきも、火箸も無い。

シオフォン
なあ、時間はくさるほどあるんだ、安心しろよ。誰もこの家には近づこうとしないんだ。もし窓からランタンの灯りが見えても、幽霊だと思うだけさ。

ニリムは収納箱の錠前をはずしにかかる。その間、シオフォンは衣装戸棚を開け、中身を物色する。中にあるのは、ほとんどがぼろぼろになった布きれ。

ニリムは少年が気になって集中できない。

ニリム
なあ、シオフォン、ここの家族が死んだのって何年前だっけ？

シオフォン
5年ほど前かな。なんでそんなこと聞くんだ？

ニリム
話のタネにしてるだけさ。

彼らが話している間に、エルヴァがとうとう階下の小さな部屋を見回るのをやめ、正面玄関の鍵をかけるようなしぐさをする。

シオフォン
その話はまだお前にしてなかったっけ？

ニリム
ああ、ただ、幽霊しか住んでない家があるぜ、って言っただけだよ。聞いたときは冗談かと思ったよ。

シオフォン
冗談でも何でもないぞ、相棒。5年前、クレイトリー一家がここに住んでた。いい人たちだった。お前が見たのは、娘のエルヴァと息子のミニスティズだよ。両親はシレノスとドミニーシャって名前だ、確か。

ニリムは収納箱の鍵を開けることに成功し、中を物色し始める。その間、ミニスティズは充分に温まったかのように、暖炉から離れ、階下への階段のほうへ行く。

ミニスティズ
おい！

少年の声で、ニリム、シオフォン、エルヴァの全員が飛び上がる。

エルヴァ
どうして起きてるの？ 今から地下室も見てくるわ。

ミニスティズ
ここで待ってるよ。

ニリム
それでどうなったんだ？

シオフォン
ああ、みんなずたずたにされ、半分食われちまったんだ。誰がやったのかはわかってない。ただ、噂では…

エルヴァは地下室への扉を開け、入っていく。1階の灯りが消える。ミニスティズは階段の上で、小さな声で鼻歌を歌いながらじっと待っている。


ニリム
噂って？

シオフォンは衣装戸棚の中身に見切りをつけ、収納箱中の金をあさっているニリムに手を貸す。

シオフォン
いい稼ぎになりそうじゃないか、なあ？ ああ、噂の話だったな。ドミニーシャがシレノスと結婚する前、魔女だったっていうんだよ。でも、結婚してからは魔女のやるようなことは全部やめて、普通のいい妻、いい母親になっちまったんだ。それを、他の魔女たちは良く思わなかった。それで、魔女たちはドミニーシャを見つけ出し、夜中に何らかの怪物をここへ送り込んだ。悪夢みたいな、恐ろしい怪物をな。

ミニスティズ
エルヴァ？ エルヴァってば、そんなに長いこと何してるの？

ニリム
うわ、目の前でこいつらが殺されるところを見ちゃうんじゃないか？

ミニスティズ
エルヴァ！

シレノス(声のみ)
下で何やってるんだ？ 遊ぶのをやめて、早く寝なさい。

ミニスティズ
パパ！

ミニスティズは怯えた様子で階上への階段へと走る。途中、ニリムにぶつかり、ニリムは倒れる。少年は気付かず寝室のある3階の暗闇へと階段を上り、舞台から去る。

シオフォン
大丈夫か？

ニリムは青い顔で飛び上がる。

ニリム
そんなこと、どうでもいい！ あの子、俺に当たったぞ！？ 幽霊なのに俺に触れた！？

シオフォン
そうだな… もちろん、触れることできるさ。そういう幽霊もいるらしい。地下の納骨堂を守ってる先祖の霊とか、ダガーフォールの王の幽霊とか、聞いたことあるだろ。そういうやつらが生きてる人間に触れられなきゃ、何の役に立つんだよ？ なんでそんなに驚いてるんだ？ わかった、体をすり抜けていくと思ってたんだろ。

ニリム
そうだよ！

家の主人、シレノスが、用心しながら階段を下りてくる。

ドミニーシャ(声のみ)
待ってよ、シレノス！ 私たちも一緒に行くわ！

シレノス
待て、ここは暗いから。今、灯りをつける。

シレノスは火の無い暖炉へ行き、手を前に突き出す。突然、彼の手の中に火のついた松明が出現する。ニリムは怯えて後ずさる。

ニリム
火だ！ 間違いなく、火だぞ！

シレノス
降りておいで、大丈夫みたいだ。

ミニスティズが母、ドミニーシャを連れて階段を下り、シレノスのところへ来る。

シオフォン
なんでそんなに怯えてるんだよ、ニリム。がっかりだな。お前が幽霊なんかを怖がるやつだとは思わなかった。

シオフォンは階上への階段へ向かう。

ニリム
どこ行くんだ？

シオフォン
上の部屋も見てみないとな。

ニリム
もういいんじゃねぇか？

ニリムは家族3人が、松明を持ったシレノスを先頭に1階へ下りてゆくのを見る。

シレノス
エルヴァ？ 返事しなさい、エルヴァ。

シオフォン
ほらな、見ただろ？ 幽霊が嫌いなら、3階に来いよ。幽霊は4人とも下に行っちまったんだから。

シオフォンは階段を上り、舞台から消える。ニリムは階段の上に立ち、階下の家族を見下ろす。3人はエルヴァがしていたように1階の部屋を見て回り、地下室の扉へ近づく。

ニリム
4人とも… だって？

シレノスが地下室への扉を開ける。


シレノス
エルヴァ？ 地下室で何してるんだい？

ドミニーシャ
あの子、いた？

ニリム
4人ともだって、シオフォン？

シレノス
ああ… そこに人影が見える… おーい。

ニリム
幽霊が5人いたらどうするんだよ、シオフォン！？

シレノスが松明を地下室に差し入れると、急に松明の火が消える。1階は闇に包まれる。

ミニスティズ、ドミニーシャ、そしてシレノスの叫び声。だが、何が起こっているのかは見えない。

ニリムは狂乱しそうになり、一緒になって叫び始める。シオフォンが3階から駆け下りてくる。

シオフォン
どうした！？

ニリム
幽霊が5人いたとしたらどうする？ 男と、嫁さんと、娘と、息子と… そいつらを殺したやつも入れて、5人いたら！？

シオフォン
あいつらを殺したやつが？

ニリム
それで、そいつも人間に触れる幽霊だったらどうするんだよ！？ あの男の子みたいに！

暗闇の1階から、ドアがきしみながら開く音。しかし、何も見えない。そして、重く、かぎ爪のある足が床を歩くような音。一歩一歩、階段に近づいてくる。

シオフォン
そんなに慌てるって。もしそいつが俺たちに触れたとして、何かしてくるはずないだろ？ 他の幽霊どもは、俺たちがいることに気付きもしなかったじゃないか。

シオフォンのランタンが少し暗くなり、彼は注意深く火の大きさを調節する。

ニリム
もし… もしも、そいつが幽霊じゃなかったらどうする、シオフォン。あの家族を殺したそいつが、まだ生きていて… 5年前から何も食ってなかったとしたら…

巨大な足音は、一段一段、ゆっくりと階段を上ってくるが、その主の姿は見えない。ニリムは、シオフォンがいくら調節してもランタンの灯りが小さくなってゆくことに気付く。

ニリム
お前、油を足したって言ったじゃないか！

灯りが完全に消え、舞台が暗闇に包まれる。

ニリム
ランプの油は絶対大丈夫だって言ったろ！

さらに足音が聞こえ、恐ろしい、身の毛もよだつような遠吠え。2人の男の叫び声。

幕</Dest>
    </String>
    <String List="1">
      <EDID>SkillPickpocket1</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;

PURLOINED SHADOWS

By
Waughin Jarth&lt;/p&gt;
[pagebreak]
[pagebreak]
&lt;p align=&quot;left&quot;&gt;

* Chapter One *

The candle was lit, and the thief was standing there, blinking, caught. She was young, rather dirty, wearing ragged black clothes that were surely quite smart and expensive weeks ago when she had stolen them from one of the city&apos;s best tailors. The look of surprise slipped from her face, and she took on a blank expression as she put the gold back on the table.

&quot;What are you doing here?&quot; the man with the candle asked, stepping from the shadows.

&quot;That&apos;s a stupid question,&quot; the girl replied, frowning. &quot;I&apos;m obviously robbing you.&quot;

&quot;Since nothing I have is missing,&quot; the man smiled, glancing at the gold on the table. &quot;I would have to say that you&apos;re not robbing me. Attempting to rob me perhaps. The question I have is, why? You know who I am, I assume. You didn&apos;t just come in through an unlocked door.&quot;

&quot;I&apos;ve stolen from everyone else. I&apos;ve taken soul gems from the Mages Guild, I&apos;ve robbed the treasury of the most secure fortress, I cheated the Archbishop of Julianos... I even pickpocketed the Emperor Pelagius at his coronation. I thought it was your turn.&quot;

&quot;I&apos;m flattered,&quot; the man nodded. &quot;Now that your ambition has been thwarted, what will you do? Flee? Perhaps retire?&quot;

&quot;Teach me,&quot; the girl replied, a little grin finding its way unconsciously on her face. &quot;I picked all your locks, I slipped past all your wards... You designed them, you know how difficult that was for someone without training. I didn&apos;t come here for six gold pieces. I came here to prove myself. Make me your student.&quot;

The Master of Stealth looked at the little girl burglar. &quot;Your skill is not in need of training. Your planning is adequate, but I can help you with that. What is without hope is your ambition. You are past stealing for your livelihood, now you steal for the pleasure of it, for the challenge. That&apos;s a personality trait which is incurable, and will lead you to an early grave.&quot;

&quot;Haven&apos;t you ever wanted to steal that which can&apos;t be stolen?&quot; the girl asked. &quot;Something that would make your name known forever?&quot;

The Master did not answer: he only frowned.

&quot;Clearly I was fooled by your reputation,&quot; she shrugged, and opened a window. &quot;I thought you might want a willing accomplice on some great act of thievery which would go down in history. Like you said, my skill at planning is only adequate. I didn&apos;t have in mind an escape route, but this will have to do.&quot;

The burglar slipped down the sheer wall, dashed across the shadowy courtyard, and within a few minutes was back at her room in the run-down tavern. The Master was waiting for her there, in the dark.

&quot;I didn&apos;t see you go past me,&quot; she gasped.

&quot;You turned on the street when you heard the owl call,&quot; he replied. &quot;The most important tool in the thieves&apos; repertoire is distraction, either planned or improvised. I suppose your lessons have begun.&quot;

&quot;And what is the final test?&quot; the girl smiled.

When he told her, she could only stare. She had, it seemed, not misunderstood his reputation for daring. Not at all.


[pagebreak]
* Chapter Two *

For the week leading up to the Eighth of Hearthfire, the skies above Rindale were dark and alive as clouds of crows blotted out the sun. Their guttural squawks and groans deafened all. The peasants wisely bolted their doors and windows, praying to survive that most unholy of days.

On the night of the summoning, the birds fell silent, their black unblinking eyes following the witches&apos; march into the glen. There were no moons to light the way, only the leader&apos;s single torch in the gloom. Their white robes appeared as indistinct shapes, like the faintest of ghosts.

A single tall tree stood in the middle of the clearing, every branch thick with crows, watching the procession without moving. The lead witch placed the torch at the base of the tree, and her seventeen followers formed a circle and began their slow, strange, wailing chant.

As they sang, the glow of the torch began to change. It did not diminish at all, but its color became more and more grey, so it seemed a pulsating wave of ash had fallen on the witches. Then it grew darker still, so that for a moment, though the fire yet burned, it was darkest night in the forest. The penumbra continued until the torch was burning with a color without a name, emptiness beyond mere blackness. It cast a glow, but it was an unnatural scintillation falling on the witches. Their robes of white became black. The Dunmer among them had eyes of green, and ivory white flesh. The Nords appeared black as coal. The crows watching overhead were as pure white as the witches&apos; cloaks.

The Daedra Princess Nocturnal stepped out of the pit of uncolor.

She stood in the center of the circle, the tree of pallid crows her throne, aloof, as the witches continued their chanting, dropping their robes to prostrate themselves naked before their great mistress. Wrapping her night cloak around her, she smiled at their song. It spoke of her mystery, of veiled beauty, of eternal shadows and a divine future when the sun burns no more.

Nocturnal let her cloak slide from her shoulders and was naked. Her witches did not raise their heads from the ground, but continued their hymn of darkness.

&quot;Now,&quot; said the girl to herself.

She had been up in the tree all day, dressed in a ridiculous suit of mock crows. It was uncomfortable, but when the witches had arrived, she forgot all her aches, and concentrated on being perfectly still, like the other crows in the tree. It had taken considerable planning and study between her and the Master of Stealth to find the glen, and to learn what to expect in the summoning of Nocturnal.

Gently, silently, the burglar eased herself down the branches of the tree, coming closer and closer to the Daedra Princess. She let herself break her concentration for just a moment, and wondered where the Master was. He had been confident in the plan. He said that when Nocturnal dropped her cloak, there would be a distraction, and it could be quickly taken in that instant provided the girl was in position at the precise right moment.

The girl climbed along the lowest of the branches, carefully pushing aside the crows that were, as the Master said, transfixed by the Princess in her naked beauty. The girl was now close enough, if she only reached out her arm, to touch Nocturnal&apos;s back.

The song was rising to a crescendo, and the girl knew that the ceremony would soon be over. Nocturnal would clothe herself before the witches ended the chant, and the chance to take the cloak would be over. The girl gripped the tree branch tightly as her mind raced. Could it be that the Master was not here at all? Was this, was this conceivably the entire test? Was it only to show that it could be done, not to do it?

The girl was furious. She had done everything perfectly, but the so-called Master of Stealth had proven himself a coward. Perhaps he had taught her a little in the months that it took to plan this, but what was it worth? Only one thing made her smile. On that night when she had stolen into his stronghold, she had kept one single gold piece, and he had never suspected it. It was symbolic, as symbolic as stealing the cloak of Nocturnal in its way, proving that the Master Thief could be robbed.

The girl was so lost on her mind that she thought she imagined it for a moment when a man&apos;s voice yelled out from the darkness, &quot;Mistress!&quot;

The next words she knew she didn&apos;t imagine: &quot;Mistress! A thief! Behind you!&quot;

The witches raised their heads, and screamed, ruining the sanctity of the ceremony, as they charged forward. The crows awoke and burst from the tree in an explosion of feathers and toad-like cries. Nocturnal herself whirled around, affixing the girl with her black eyes.

&quot;Who art thee who dares profane?&quot; The Princess hissed, as the pitch shadows flew from her body enveloping the girl in their lethal chill.

In the last instant before she was swallowed alive by darkness, the girl looked to the ground and saw that the cloak was gone, and she answered, as she understood, &quot;Oh, who am I? I&apos;m the distraction.&quot;</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;

影を盗む
ウォーヒン・ジャース 著 &lt;/p&gt;
[pagebreak]
[pagebreak]
&lt;p align=&quot;left&quot;&gt;

第1章

 ろうそくの明かりがつき、泥棒はまばたきをしながら立ち尽くした。見つかってしまったのだった。泥棒は年若い少女で、身なりは汚く、ぼろぼろの黒い服を着ていた。数週間前、町一番の仕立て屋から盗み出したときは小奇麗で高級な服だったのだが。彼女の顔からは徐々に驚きが消え、無表情で手に持った金をテーブルの上に戻し始めた。

「なにやってるんだ？」と、ろうそくを持った男が、暗がりから出てきて言った。

「聞くまでもないでしょ」と、少女は憮然として答えた。「泥棒してるに決まってるじゃない」

「まだ何も盗られていないようだから」男はテーブルに戻された金を見て笑った。「泥棒とは言えないな。盗もうとはしていたんだろうけどな。私が聞きたいのは、なぜうちに泥棒に入ったのかっていうことだよ。私が誰だか知ってるんだろう。鍵のかかってない家に入ってきたわけじゃないんだからな」

「他の家にはもう全部入って盗んじゃったのよ。魔術師ギルドの霊玉も盗んだし、最上級の警備で守られた砦の宝物も盗んだ。ジュリアノス聖堂の大司教からもお金を騙し取ったし、ペラギウス皇帝のポケットからも盗んだ。彼の戴冠式の最中にね。それで、次はあなたの番だと思ったってわけ」

「光栄だね」男はうなずいた。「さて、君の試みは失敗したわけだけど、どうする？ 逃げるのか？ 泥棒をやめるのか？」

「あなたの生徒になるわ」と少女は答え、笑みをこぼした。「この砦の錠前は全部やぶったし、警備の人たち全員の目をかいくぐってきたの。あなたが作った錠前と、あなたが配置した警備なんだから、訓練されてない人間にとってそれがどれほど難しいか知ってるでしょ。6ゴールドが欲しくてここへ来たわけじゃないのよ。私にそれができるって証明したかったの。私をあなたの生徒にしてよ」

 隠密行動の達人は泥棒の少女を見た。「君の技術は充分高い、訓練は必要ないだろう。君の計画はまずまずだが、それについては教えてあげられることがありそうだな。そして、君の向上心は絶望的だ。君は今までの人生を盗みをしながら生きてきて、今ではやりがいのためではなく、楽しみのために盗みをしている。そういう性格は直らないし、そういう性格の人間は早死にする」

「盗めない物を盗んでみたいと思ったことないの？」と、少女はたずねた。「盗んだ人の名前が永遠に残るようなものを？」

 達人は何も答えなかった。彼はただ眉をひそめた。

「あなたの名声に惑わされていただけみたいね」少女は肩をすくめ、窓を開けた。「一緒に歴史に残るような大仕事をする相棒をお探しかと思ったんだけど。あなたの言うとおり、私の計画はそんなに素晴らしくなかったのね。逃げ道のことは考えてなかったけど、なんとかここから逃げることにするわ」

 泥棒の少女は、垂直な壁をすべり下り、暗い中庭を素早く走りぬけると、数分もしないうちに廃酒場の2階の彼女の部屋へ帰りついた。暗い部屋の中で、達人が彼女を出迎えた。

「いつ追い越したのかわからなかったわ」彼女は息をのんだ。

「道で、ふくろうの鳴き声がして振り返っただろう」彼は答えた。「泥棒の技術のうち、一番重要なのが相手に隙をつくることだ。そのために準備するときもあれば、偶然を利用することもある。これが最初の授業だ」

「それで、最後の試験はどんなことをするの？」少女は笑った。

 彼がその計画を話したとき、彼女はただ目を丸くするだけだった。どうやら彼は、彼女が思っていたとおりの怖いもの知らずだったようだ。まったく彼女の期待通りだった。


[pagebreak]
第2章

 薪木の月8日までの1週間、リンデールの空は暗く、うごめいていた。カラスの大群が雲のように太陽を隠していたのだ。彼らの耳障りな鳴き声とうめき声で、ほかの音は何も聞こえないほどだった。村人たちは家に閉じこもって扉と窓にかんぬきをかけ、このもっとも不吉な日々を生き延びられるよう祈るだけだった。

 召喚の儀式の日、カラスたちは声もたてず、まばたきもせずに、その黒い瞳で渓谷へ向う魔女たちの行列を見ていた。月は出ておらず、薄暗がりの中で魔女たちを導く明かりといえば先頭の魔女の持つたいまつだけだった。彼女らの白い服は輪郭を失ってぼんやりと浮かび上がり、まるで消え入りそうに揺らめく亡霊の群れのようだった。

 空き地の真ん中に、一本の高い木が立っており、その全ての枝には無数のカラスたちがひしめき合って、身動きもせずに儀式を見守っていた。魔女たちの長がたいまつを木の下に置き、他の17人の魔女たちはそのまわりに輪になって並んだ。そして、ゆっくりと、すすりなくような声で奇妙な詠唱を始めた。

 魔女たちが歌い続けていると、たいまつの炎の色が変わってきた。炎の大きさは少しも変わらなかったが、その色はみるみるうちに灰色になり、それに照らされた魔女たちは脈うちながら降り注ぐ灰をかぶったように見えた。炎の色はますます暗くなり、まだたいまつが燃えているにもかかわらず、あたりはまるで真夜中の森のような暗さになった。たいまつの変化はとどまるところを知らず、とうとうその炎の色は漆黒よりも黒く、虚空のような名付けようのない色になっていった。炎は魔女たちを照らしていたが、それは普通の光とは程遠いものだった。彼女らの白い服は黒く変わった。ダークエルフの魔女は緑の目と象牙のように白い肌になり、ノルドの魔女は墨のように黒い肌になった。頭上で見守っていたカラスたちの羽は、魔女たちが着ていた服のように真っ白になった。

 デイドラの王女、ノクターナルが色のない色の穴から進み出た。

 彼女は魔女たちの輪の中心に、青白いカラスで満たされた木を玉座のようにして、高慢な態度で立っていた。魔女たちは高貴な支配者に対する服従を示すため、服を脱いで裸になった。彼女は夜のマントに身を包み、魔女たちの歌に笑みを浮かべた。それは彼女の神秘、隠された美、永遠の暗い影、そして太陽の火が消えた後の神聖な未来を謳い上げていたのだった。

 ノクターナルはマントを肩から滑らせるように脱ぎ、裸になった。魔女たちは地面に目を落としたまま、顔をあげずに闇を賛美する歌を歌い続けた。

「今だわ」少女はつぶやいた。

 彼女はこっけいなカラスの変装を身に付け、一日中木の上にいた。ひどく居心地が悪かったが、魔女たちが集まってくると彼女は体の痛みも忘れて他のカラスたちと同じように固まった。彼女と隠密行動の達人は苦心して計画と調査を重ねこの渓谷を探し出し、ノクターナル召喚の儀式がどんなものかも調べ上げていた。

 ゆっくりと、静かに、泥棒の少女は低い枝へと下りて行き、どんどんデイドラの王女の方へ近づいた。途中、彼女は一瞬緊張を解き、達人はどうしているだろうかと考えた。達人は、この計画に自信があるように見えた。彼が言うには、ノクターナルがマントを脱ぎ捨てたとき、彼女に隙をつくる出来事が起こる。もしその瞬間に少女が正しい位置にいれば、マントを盗むことができるというのだ。

 少女は一番低い枝を、カラスたちを慎重に押しやりながら横に移動した。カラスたちは、達人の言ったとおり王女の裸の美しさに身動きもせずに見とれていた。少女はもう、手を伸ばせばノクターナルの背中に触れる位置まできていた。

 歌声がだんだんと大きく盛り上がり、少女は儀式が終わりに近づいていることを知った。ノクターナルは魔女たちが歌い終わる前に再びマントを身に纏うはずだった。そうなれば、マントを盗む機会は失われてしまう。少女ははやる気持ちのまま、枝を握りしめた。もし、達人がこの場に来ていなかったらどうしよう？ これが本当にただの試験だったとしたら？ ただ、こういうことができると示すためだけの計画で、本当に盗むつもりは最初からなかったのでは？

 少女は腹を立てていた。彼女は彼女の仕事を完璧にやり遂げたのに、隠密行動の達人と呼ばれるあの男は恐れをなして逃げ出したのだ。この1ヶ月、計画のために、達人は彼女にいくつかのことを教えてくれた、だがそれが一体何になるというのだ？ ただ、彼女は一つだけ得るものがあったと思っていた。あの夜、達人の砦に忍び込んだとき、彼女は1ゴールドだけくすねていたのだが、達人はそれに気付いていなかったのだ。それは、ノクターナルの手の届くところからマントを盗むのと同じくらい大きな意味を持つ盗みの成果だった。隠密行動の達人からでも何かを盗めるという証明だったのだ。

 少女はこの考えに夢中になっていたので、男の声が闇の中から「王女様！」と叫ぶのが聞こえたとき、一瞬空耳かと思った。

 次の叫びが聞こえて、彼女はそれが空耳でないとわかった。「王女様！ 泥棒がいます！ うしろです！」

 魔女たちはいっせいに顔をあげ、叫び声をあげた。儀式の神聖さはやぶられ、魔女たちが少女のほうへ近づいてきた。カラスたちは我にかえり、羽を撒き散らし、ヒキガエルのような叫び声をあげながらはじけるように飛び去った。ノクターナル自身も、ゆっくりと振り向いた。

「汝、我を欺き汚さんと試むるか？」王女が囁くような声で言うと、漆黒の影が彼女の体から立ちのぼり、死のような冷たさとともに少女を包み込んだ。

 生きたまま闇に飲み込まれながら、少女は最期の瞬間、地面にあった王女のマントがなくなっていることに気付いた。そして、彼女は全てを理解し、王女の質問に答えた。「私？ 私は、あなたに隙を作っただけよ」</Dest>
    </String>
    <String List="1">
      <EDID>SkillSpeechcraft5</EDID>
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      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Biography of the Wolf Queen

By
Katar Eriphanes&lt;/p&gt;
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Few historic figures are viewed as unambiguously evil, but Potema, the so-called Wolf Queen of Solitude, surely qualifies for that dishonor. Born to the Imperial Family in the sixty-seventh year of the third era, Potema was immediately presented to her grandfather, the Emperor Uriel Septim II, a famously kindhearted man, who viewed the solemn, intense babe and whispered, &quot;She looks like a she-wolf about ready to pounce.&quot;

Potema&apos;s childhood in the Imperial City was certainly difficult from the start. Her father, Prince Pelagius Septim, and her mother, Qizara, showed little affection for their brood. Her eldest brother Antiochus, sixteen at Potema&apos;s birth, was already a drunkard and womanizer, infamous in the empire. Her younger brothers Cephorus and Magnus were born much later, so for years she was the only child in the Imperial Court.

By the age of 14, Potema was a famous beauty with many suitors, but she was married to cement relations with King Mantiarco of the Nordic kingdom of Solitude. She entered the court, it was said, as a pawn, but she quickly became a queen. The elderly King Mantiarco loved her and allowed her all the power she wished, which was total.

When Uriel Septim II died the following year, her father was made emperor, and he faced a greatly depleted treasury, thanks to his father&apos;s poor management. Pelagius II dismissed the Elder Council, forcing them to buy back their positions. In 3E 97, after many miscarriages, the Queen of Solitude gave birth to a son, who she named Uriel after her grandfather. Mantiarco quickly made Uriel his heir, but the Queen had much larger ambitions for her child.

Two years later, Pelagius II died -- many say poisoned by a vengeful former Council member -- and his son, Potema&apos;s brother Antiochus took the throne. At age forty-eight, it could be said that Antiochus&apos;s wild seeds had yet to be sown, and the history books are nearly pornographic in their depictions of life at the Imperial court during the years of his reign. Potema, whose passion was for power not fornication, was scandalized every time she visited the Imperial City.

Mantiarco, King of Solitude, died the springtide after Pelagius II. Uriel ascended to the throne, ruling jointly with his mother. Doubtless, Uriel had the right and would have preferred to rule alone, but Potema convinced him that his position was only temporary. He would have the Empire, not merely the kingdom. In Castle Solitude, she entertained dozens of diplomats from other kingdoms of Skyrim, sowing seeds of discontent. Her guest list over the years expanded to include kings and queens of High Rock and Morrowind as well.

For thirteen years, Antiochus ruled Tamriel, and proved an able leader despite his moral laxity. Several historians point to proof that Potema cast the spell that ended her brother&apos;s life, but evidence one way or another is lost in the sands of time. In any event, both she and her son Uriel were visiting the Imperial court in 3E 112 when Antiochus died, and immediately challenged the rule of his daughter and heir, Kintyra.

Potema&apos;s speech to the Elder Council is perhaps helpful to students of public speaking.

She began with flattery and self-abasement: &quot;My most august and wise friends, members of the Elder Council, I am but a provincial queen, and I can only assume to bring to issue what you yourselves must have already pondered.&quot;

She continued on to praise the late Emperor, who was a popular ruler in spite of his flaws: &quot;He was a true Septim and a great warrior, destroying -- with your counsel -- the near invincible armada of Pyandonea.&quot;

But little time was wasted, before she came to her point: &quot;The Empress Magna unfortunately did nothing to temper my brother&apos;s lustful spirits. In point of fact, no whore in the slums of the city spread out on more beds than she. Had she attended to her duties in the Imperial bedchamber more faithfully, we would have a true heir to the Empire, not the halfwit, milksop bastards who call themselves the Emperor&apos;s children. The girl called Kintyra is popularly believed to be the daughter of Magna and the Captain of the Guard. It may be that she is the daughter of Magna and the boy who cleans the cistern. We can never know for certain. Not as certainly as we can know the lineage of my son, Uriel. The last of the Septim Dynasty.&quot;

Despite Potema&apos;s eloquence, the Elder Council allowed Kintyra to assume the throne as the Empress Kintyra II. Potema and Uriel angrily returned to Skyrim and began assembling the rebellion.

Details of the War of the Red Diamond are included in other histories: we need not recount the Empress Kintyra II&apos;s capture and eventual execution in High Rock in the year 3E 114, nor the ascension of Potema&apos;s son, Uriel III, seven years later. Her surviving brothers, Cephorus and Magnus, fought the Emperor and his mother for years, tearing the Empire apart in a civil war.

When Uriel III fought his uncle Cephorus in Hammerfell at the Battle of Ichidag in 3E 127, Potema was fighting her other brother, Uriel&apos;s uncle Magnus in Skyrim at the Battle of Falconstar. She received word of her son&apos;s defeat and capture just as she was preparing to mount an attack on Magnus&apos;s weakest flank. The sixty-one-year-old Wolf Queen flew into a rage and led the assault herself. It was a success, and Magnus and his army fled. In the midst of the victory celebration, Potema heard the news that her son the Emperor had been killed by an angry mob before he had even made it for trial in the Imperial City. He had been burned to death within his carriage.

When Cephorus was proclaimed Emperor, Potema&apos;s fury was terrible to behold. She summoned daedra to fight for her, had her necromancers resurrect her fallen enemies as undead warriors, and mounted attack after attack on the forces of the Emperor Cephorus I. Her allies began leaving her as her madness grew, and her only companions were the zombies and skeletons she had amassed over the years. The kingdom of Solitude became a land of death. Stories of the ancient Wolf Queen being waited on by rotting skeletal chambermaids and holding war plans with vampiric generals terrified her subjects.

Potema died after a month-long siege on her castle in the year 3E 137 at the age of 70. While she lived, she had been the Wolf Queen of Solitude, Daughter of the Emperor Pelagius II, Wife of King Mantiarco, Aunt of the Empress Kintyra II, Mother of Emperor Uriel III, and Sister of the Emperors Antiochus and Cephorus. Three years after her death, Cephorus died, and his -- and Potema&apos;s -- brother Magnus took the throne.

Her death has hardly diminished her notoriety. Though there is little direct evidence of this, some theologians maintain that her spirit was so strong, she became a daedra after her death, inspiring mortals to mad ambition and treason. It is also said that her madness so infused Castle Solitude that it infected the next king to rule there. Ironically, that was her 18-year-old nephew Pelagius, the son of Magnus. Whatever the truth of the legend, it is undeniable that when Pelagius left Solitude in 3E 145 to assume the title of the Emperor Pelagius III, he quickly became known as Pelagius The Mad. It is even widely rumored that he murdered his father Magnus.

The Wolf Queen must surely have had the last laugh.</Source>
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狼の女王の伝記

カタール・エリファネス 著 &lt;/p&gt;
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 歴史的な人物の中で紛れもなく極悪人だとされる者はわずかしかいないが、ポテマ、いわゆるソリチュードの狼の女王には、その不名誉を受ける資格が確実にある。第三紀67年に皇室に生まれたポテマは、誕生してすぐ、心優しい人として知られていた祖父の皇帝ユリエル・セプティム二世にその姿を披露されたのだが、きつい目つきでしかめっ面をしている赤ん坊を見た皇帝は「まるで今にも飛びかかろうとしている雌狼だ」と、つぶやいたとされる。

 帝都でのポテマの少女時代は、間違いなく、初めから困難に満ちていた。父ペラギウス・セプティム王子と母キザラは、子どもたちにほとんど愛情を示さなかったからだ。兄アンティオカスはポテマが生まれた時には16歳になっていて、すでに大酒飲みの女たらしとして帝都では悪名高い存在だった。彼女の弟となるセフォラスとマグナスが生まれるのはずっと後のことだったから、しばらくはポテマが帝都の宮廷における唯一の子どもだった。

 14歳になる頃にはポテマは美人としてその名を知られ、求婚者も多くいたのだが、ノルドのソリチュード王国のマンティアルコ王と結婚した。嫁いだ時にはいわばチェスのポーンだった彼女が、あっという間にクイーンに変わったと人は噂した。初老のマンティアルコ王は彼女を愛し、彼女が望む権力、全権力を委ねるようになったからだ。

 翌年、ユリエル・セプティム二世が亡くなると、ポテマの父が皇帝の座に就いたのだが、前皇帝のやりくりがずさんであったため、その時には既に資金が大きく枯渇していた。ペラギウス二世は元老院を一旦解散し、復職を望む者には議員職を買い戻すことを強制した。第三紀97年、何度もの流産の後、ソリチュード王国の女王は息子を出産し、祖父にちなんでユリエルと名づけた。マンティアルコはすぐにユリエルを世継ぎに定めたが、女王は息子のためにもっと大きな野望を持っていた。

 二年後にペラギウス二世が亡くなり-- 復讐心に燃える元議員によって毒を盛られたのだろうとする見方が多い--、その息子でポテマの兄であるアンティオカスが皇位に就いた。彼はまだ48歳であり、野性的なその種がそのうちどこかで芽を出すだろうと人々が噂していたとしてもおかしくない。歴史書に記された彼の治世の宮廷内における生活の描写は、ほとんどポルノ的でさえある。ポテマは、姦淫に対してではなく、権力の行方を危ぶんで、帝都を訪れるたびに憤慨していた。

 ソリチュード王マンティアルコはペラギウス二世が逝去した翌春に亡くなった。ユリエルが王位を継承し、母と連帯して国を治めた。むろん、ユリエルには一人で国を支配する権利があるし、そうしたかっただろうと思われるが、この地位は一時的なものでしかないとポテマが説得したのだった。単に王国を一つ手に入れるのではなく、帝国そのものを手に入れてしかるべきだと話したのだ。スカイリム内の他の王国からソリチュードの城を訪問する多数の外交団を歓待しながら、ポテマは不平の種を彼らにも植えつけようとした。長年の間に彼女が迎えた来賓の名簿はどんどん厚くなり、ハイロックとモロウウィンドの王や女王たちの名前もその中には含まれていた。

 アンティオカスは13年間に渡ってタムリエルを治め、道徳面でのだらしなさにもかかわらず、指導者としては有能であることを証明してみせた。ポテマが呪文をかけて兄の命を奪ったと記している歴史家も何人かいるが、その証明の手がかりはすべて時の流れの中で失われている。いずれにせよ、彼女と息子のユリエルはアンティオカスが亡くなった第三紀112年に帝都の宮廷を訪れ、アンティオカスの娘であり後継者に指名されたキンタイラの即位に対して即座に異議申し立てをした。

 ポテマが元老院に対して行った演説は、弁論術を学ぶ学生たちにとっては大いに参考になるに違いない。

 彼女はまず、追従と卑下から話を始めた。「我が友人であり、この上ない威厳と見識を兼ね備えておられる元老院議員の皆さま、一地方の女王に過ぎない私ではございますが、皆さまがすでに思案されているであろう問題をあえてここに持ち出さずにいられません」

 さらに彼女は、欠点をものともせず愛される支配者であった亡き皇帝を褒め称えてみせた。「真のセプティム家の男として、また偉大なる戦士として、兄は-- 皆さま方のご助言を得て-- 無敵とされた隣国ピアンドニアの大軍も掃討しました」

 しかしほとんど時間を無駄にすることなく、彼女は肝心な点へと話を進めた。「残念ながらマグナ女帝は、我が兄の好色な気質を満たす手立てを何も取りませんでした。実の話、帝都のスラム街にいる娼婦の誰よりも数多くのベッドに横たわった経験を女帝はお持ちなのですが。もしも宮廷内の寝室でのお勤めをもっと誠実にやっておられれば、皇帝には本当の後継者ができていたはずです。我こそは皇帝の子だと言い張る、あの頭の弱い、腰抜けの畜生みたいな連中ではなく、本当の後継者がです。キンタイラとかいう娘はマグナと衛兵隊長との間にできた子だと広く信じられております。あるいは溜め池の掃除係の青年とマグナの子かもしれませんわね。確かなことは分かりません。我が息子ユリエルほど血統が明確な子は他にいないのです。ユリエルこそがセプティム王朝の末えいです」

 ポテマが雄弁を振るったにもかかわらず、元老院はキンタイラが皇位を継承し、女帝キンタイラ二世となることを認めた。ポテマとユリエルは憤慨してスカイリムに戻り、反乱軍の結集に取りかかった。

 レッド・ダイヤモンドの戦いについては他の歴史物語に詳細が綴られている。第三紀114年に女帝キンタイラ二世がハイロックで捕らえられて処刑されたことについてここで詳述すべきではないだろうし、その7年後、ポテマの息子ユリエル三世が皇帝に即位したことについても同様だろう。ポテマの兄弟でまだ生き残っていたセフォラスとマグナスは、帝国およびポテマを相手に長い戦いを挑み続け、内戦によって帝国の平穏はかき乱された。


 第三紀127年、ユリエル三世がハンマーフェルにおけるイキダグの戦いで叔父セフォラスに挑んでいた時、ポテマは、自分にとってはもう一人の弟であり、ユリエルにとってはやはり叔父であるマグナスと、スカイリムでファルコンスターの戦いを繰り広げていた。最も手薄になっていたマグナスの側面からポテマが攻撃を仕掛けようとしていたその時、息子が敗北して捕らえられたという知らせが届けられた。61歳になっていた狼の女王は激怒して駆けつけ、自ら率いて猛攻撃をかけた。これは成功し、マグナスとその軍は退却した。その勝利を祝福しているさなか、息子である皇帝が、帝都で裁判にもかけられないうちに怒り狂った群衆によって殺されてしまったという知らせがポテマの耳に入った。ユリエルは乗せられていた馬車ごと燃やされて死んだのだった。

 セフォラスが皇帝即位を宣言すると、ポテマの憤激は手がつけられないほどになった。デイドラを召喚して戦わせ、死んだ敵を死霊術師に蘇らせてアンデッドの戦士としながら、セフォラス一世の皇帝軍に執ように挑みかかった。彼女の乱心が膨れあがるに従って同盟者たちは離れて行き、しまいには、長年に渡って招集したゾンビとスケルトンのみが唯一の友軍となった。ソリチュード王国は死者の国になった。腐りかけたスケルトンの侍女に身の回りの世話をしてもらい、吸血鬼の将軍たちと一緒になって戦争計画を練る年老いた狼の女王の姿に、臣下の者たちも身震いした。

 第三紀137年、1ヶ月に渡って城を包囲攻撃された後、ポテマは亡くなった。70歳だった。生存中の彼女は、ソリチュードの狼の女王であり、ペラギウス二世の娘であり、マンティアルコ王の妻であり、キンタイラ女帝二世の叔母であり、ユリエル皇帝二世の母であり、そしてアンティオカス皇帝とセフォラス皇帝の姉だった。彼女の死から3年後、セフォラスが亡くなり、彼の-- そしてポテマの-- 弟であるマグナスが即位した。


 死によってもポテマの悪名が薄らぐことはほとんどなかった。直接的な証拠はほとんどないが、彼女のスピリットがあまりにも強力であったため、その死後はデイドラとなり、生者たちを狂った野望と裏切り行為へと駆り立て続けていると主張する神学者たちもいる。また、彼女の乱心がソリチュードの城にあまりにも強く注ぎ込まれたため、城を次に支配した王にも乱心が感染したとも言われている。皮肉なことにその王というのは、当時18歳だった彼女の甥ペラギウス、つまりマグナスの息子だった。伝説の信ぴょう性については何とも言えないが、皇帝ペラギウス三世の称号を受けるために第三紀145年にソリチュードを離れたペラギウスが、ほどなく狂帝ペラギウスとして知られるようになったことは紛れもない事実である。父マグナスを殺害したのは彼だという噂も広く行き渡っている。

 狼の女王も草葉の陰でそれを聞いて、大いに笑ったことだろう。</Dest>
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      <Source>[pagebreak]&lt;p align=&quot;center&quot;&gt;


The Wolf Queen
Book Five


by
Waughin Jarth
&lt;/p&gt;



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&lt;i&gt;From the pen of Inzolicus, Second Century Sage and Student of Montocai:&lt;/i&gt;

3E 119:
For twenty-one years, The Emperor Antiochus Septim ruled Tamriel, and proved an able leader despite his moral laxity. His greatest victory was in the War of the Isle in the year 110, when the Imperial fleet and the royal navies of Summerset Isle, together with the magical powers of the Psijic Order, succeeded in destroying the Pyandonean invading armada. His siblings, King Magnus of Lilmoth, King Cephorus of Gilane, and Potema, the Wolf Queen of Solitude, ruled well and relations between the Empire and the kingdoms of Tamriel were much improved. Still, centuries of neglect had not repaired all the scars that existed between the Empire and the kings of High Rock and Skyrim.

During a rare visitation from his sister and nephew Uriel, Antiochus, who had suffered from several illnesses over his reign, lapsed into a coma. For months, he lingered in between life and death while the Elder Council prepared for the ascension of his fifteen-year-old daughter Kintyra to the throne.

3E 120:
&quot;Mother, I can&apos;t marry Kintyra,&quot; said Uriel, more amused by the suggestion than offended. &quot;She&apos;s my first cousin. And besides, I believe she&apos;s engaged to one of the lords of council, Modellus.&quot;

&quot;You&apos;re so squeamish. There&apos;s a time and a place for propriety,&quot; said Potema. &quot;But you&apos;re correct at any rate about Modellus, and we shouldn&apos;t offend the Elder Council at this critical juncture. How do you feel about Princess Rakma? You spent a good deal of time in her company in Farrun.&quot;

&quot;She&apos;s all right,&quot; said Uriel. &quot;Don&apos;t tell me you want to hear all the dirty details.&quot;

&quot;Please spare me your study of her anatomy,&quot; Potema grimaced. &quot;But would you marry her?&quot;

&quot;I suppose so.&quot;

&quot;Very good. I&apos;ll make the arrangements then,&quot; Potema made a note for herself before continuing. &quot;King Lleromo has been a difficult ally to keep, and a political marriage should keep Farrun on our side. Should we need them. When is the funeral?&quot;

&quot;What funeral?&quot; asked Uriel. &quot;You mean for Uncle Antiochus?&quot;

&quot;Of course,&quot; sighed Potema. &quot;Anyone else of note die recently?&quot;

&quot;There were a bunch of little Redguard children running through the halls, so I guess Cephorus has arrived. Magnus arrived at court yesterday, so it ought to be any day now.&quot;

&quot;It&apos;s time to address the Council then,&quot; said Potema, smiling.

She dressed in black, not her usual colorful ensembles. It was important to look the part of the grieving sister. Regarding herself in the mirror, she felt that she looked all of her fifty-three years. A shock of silver wound its way through her auburn hair. The long, cold, dry winters in northern Skyrim had created a map of wrinkles, thin as a spiderweb, all across her face. Still, she knew that when she smiled, she could win hearts, and when she frowned, she could inspire fear. It was enough for her purposes.

Potema&apos;s speech to the Elder Council is perhaps helpful to students of public speaking.

She began with flattery and self-abasement: &quot;My most august and wise friends, members of the Elder Council, I am but a provincial queen, and I can only assume to bring to issue what you yourselves must have already pondered.&quot;

She continued on to praise the late Emperor, who had been a popular ruler, despite his flaws: &quot;He was a true Septim and a great warrior, destroying -- with your counsel -- the near invincible armada of Pyandonea.&quot;

But little time was wasted, before she came to her point: &quot;The Empress Gysilla unfortunately did nothing to temper my brother&apos;s lustful spirits. In point of fact, no whore in the slums of the city spread out on more beds than she. Had she attended to her duties in the Imperial bedchamber more faithfully, we would have a true heir to the Empire, not the halfwit, milksop bastards who call themselves the Emperor&apos;s children. The girl called Kintyra is popularly believed to be the daughter of Gysilla and the Captain of the Guard. It may be that she is the daughter of Gysilla and the boy who cleans the cistern. We can never know for certain. Not as certainly as we can know the lineage of my son, Uriel. The eldest true son of the Septim Dynasty. My lords, the princes of the Empire will not stand for a bastard on the throne, that I can assure you.&quot;

She ended mildly, but with a call to action: &quot;Posterity will judge you. You know what must be done.&quot;

That evening, Potema entertained her brothers and their wives in the Map Room, her favorite of the Imperial dining chambers. The walls were splashed with bright, if fading representations of the Empire and all the known lands beyond, Atmora, Yokuda, Akavir, Pyandonea, Thras. Overhead the great glass domed ceiling, wet with rain, displayed distorted images of the stars overhead. Lightning flashed every other minute, casting strange phantom shadows on the walls.

&quot;When will you speak to the Council?&quot; asked Potema as dinner was served.

&quot;I don&apos;t know if I will,&quot; said Magnus. &quot;I don&apos;t believe I have anything to say.&quot;

&quot;I&apos;ll speak to them when they announce the coronation of Kintyra,&quot; said Cephorus. &quot;Merely as a formality to show my support and the support of Hammerfell.&quot;

&quot;You can speak for all of Hammerfell?&quot; asked Potema, with a teasing smile. &quot;The Redguards must love you very much.&quot;

&quot;We have a unique relationship with the Empire in Hammerfell,&quot; said Cephorus&apos;s wife, Bianki. &quot;Since the treaty of Stros M&apos;kai, it&apos;s been understood that we are part of the Empire, but not a subject.&quot;

&quot;I understand you&apos;ve already spoken to the Council,&quot; said Magnus&apos;s wife, Hellena, pointedly. She was a diplomat by nature, but as the Cyrodilic ruler of an Argonian kingdom, she knew how to recognize and confront adversity.

&quot;Yes, I have,&quot; said Potema, pausing to savor a slice of braised jalfbird. &quot;I gave them a short speech about the coronation this afternoon.&quot;

&quot;Our sister is an excellent public speaker,&quot; said Cephorus.

&quot;You&apos;re too kind,&quot; said Potema, laughing. &quot;I do many things better than speaking.&quot;

&quot;Such as?&quot; asked Bianki, smiling.

&quot;Might I ask what you said in your speech?&quot; asked Magnus, suspiciously.

There was a knock on the chamber door. The head steward whispered something to Potema, who smiled in response and rose from the table.

&quot;I told the Council that I would give my full support to the coronation, provided they proceed with wisdom. What could be sinister about that?&quot; Potema said, and took her glass of wine with her to the door. &quot;If you&apos;ll pardon me, my niece Kintyra wishes to have a word with me.&quot;

Kintyra stood in the hall with the Imperial Guard. She was but a child, but on reflection, Potema realized that at her age, she was already married two years to Mantiarco. There was a similarity, to be certain. Potema could see Kintyra as the young queen, with dark eyes and pallid skin smooth and resolute like marble. Anger flashed momentarily in Kintyra&apos;s eyes on seeing her aunt, but emotion left her, replaced with calm Imperial presence.

&quot;Queen Potema,&quot; she said serenely. &quot;I have been informed that my coronation will take place in two days&apos; time. Your presence at the ceremony will not be welcome. I have already given orders to your servants to have your belongings packed, and an escort will be accompanying you back to your kingdom tonight. That is all. Goodbye, aunt.&quot;

Potema began to reply, but Kintyra and her guard turned and moved back down the corridor to the stateroom. The Wolf Queen watched them go, and then reentered the Map Room.

&quot;Sister-in-Law,&quot; said Potema, addressing Bianki with deep malevolence. &quot;You asked what I do better than speaking? The answer is: war.&quot;&lt;/p&gt;</Source>
      <Dest>[pagebreak]&lt;p align=&quot;center&quot;&gt;


狼の女王 第5巻

ウォーヒン・ジャース 著&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
筆: 第三紀2世紀の賢者インゾリカス

第三紀119年
 21年間に渡って皇帝アンティオカス・セプティムはタムリエルを治め、道徳面でのだらしなさにもかかわらず有能な指導者であることを証明した。最大の勝利と言えるのが110年に行われたアイルの戦いであり、帝国艦隊とサマーセット島の海軍は、サイジック会の魔力と力を合わせ、侵略してくるピアンドニアの大艦隊を壊滅させることに成功した。皇帝の兄弟であるリルモスのマグナス王、ギレインのセフォラス王、そしてソリチュードの狼の女王ことポテマも、それぞれ良く治め、帝国とタムリエルの諸王国との関係は非常に良好なものとなった。それでも、帝国と、ハイロックおよびスカイリムの王たちと間に横たわる傷跡は、何世紀にも渡って放置されたとしてもすべて消えるわけではなかった。

 妹とその息子ユリエルが珍しく訪ねてきていた間に、即位してから様々な病気を患っていたアンティオカスは昏睡状態に陥った。何ヶ月にも渡って彼は生と死の境目をさまよい、その間に元老院は15歳になる彼の娘キンタイラを後継者として即位させる準備を進めた。


第三紀120年

「お母さん、キンタイラと結婚はできないよ」と、提案に機嫌を損ねたというよりはおもしろがっている様子でユリエルが言った。「彼女はいとこじゃないか。それに確か、元老院の貴族モデラスと婚約しているはずだよ」

「潔癖性ねえ。物事には外せない時機と場所があるのに」と、ポテマは言った。「でもモデラスについては言うとおりね。それにこの重要な時期に元老院を怒らせるのも良くないわ。ラクマ姫についてはどう思う？ ファーランではずいぶん長く一緒にいたわよね」

「彼女はいいと思うよ」と、ユリエルは言った。「まさか、淫らな話まで聞きたいというわけではないよね？」

「それは遠慮しておきます」と、顔をしかめながらポテマが言った。「でも結婚はするの？」

「たぶんね」

「いいわ。じゃあ私がお膳立てするから」と、忘れないように書き留めてからポテマが続けて話した。「レロモ王を同盟者としてつなぎ止めておくのはたいへんだったけど、政略結婚でファーランを味方につけておけるはずだわ。必要な存在だものね。葬式はいつ？」


「誰の？」と、ユリエルは言った。「アンティオカス叔父さん？」

「当たり前でしょう」ポテマがため息をついた。「最近、他に誰か注目すべき人が死んだとでも？」

「レッドガードの子どもたちがたくさん廊下を走り回ってるから、たぶんセフォラスが到着したんだと思う。マグナスも昨日宮廷に来たから、もうすぐなんじゃないかな」

「じゃあそろそろ元老院に演説を聞かせなきゃ」と、笑いながらポテマが言った。

 いつもの色彩豊かな婦人服ではなく、黒い服を彼女は身にまとった。嘆き悲しんでいる妹らしく見えることが大切だった。鏡に映し出してみると、53年間の自分の人生そのものがそこにあると思った。とび色の髪には白髪が目立っていた。スカイリム北部の長く寒い冬が、蜘蛛の巣のように薄く、シワの地図を彼女の顔に刻んでいた。それでも、微笑んでみせれば相手の心をつかむことはできるし、顔をしかめてみせれば恐怖を引き起こすことができるのを彼女は知っていた。目的のためにはそれで十分だった。

 ポテマが元老院に対して行った演説は、弁論術を学ぶ学生たちにとっては大いに参考になるに違いない。

 彼女はまず、追従と卑下から話を始めた。「我が友人であり、この上ない威厳と見識を兼ね備えておられる元老院議員の皆さま、一地方の女王に過ぎない私ではございますが、皆さまがすでに思案されているであろう問題をあえてここに持ち出さずにいられません」

 さらに彼女は、欠点をものともせず愛される支配者であった亡き皇帝を褒め称えてみせた。「真のセプティム家の男として、また偉大なる戦士として、兄は--皆さま方のご助言を得て-- 無敵とされた隣国ピアンドニアの大軍も掃討しました」

 しかしほとんど時間を無駄にすることなく彼女は肝心な点へと話を進めた。「残念ながらマグナ女帝は、我が兄の好色な気質を満たす手立てを何も取りませんでした。実の話、帝都のスラム街にいる娼婦の誰よりも数多くのベッドに横たわった経験を女帝はお持ちなのですが。もしも宮廷内の寝室でのお勤めをもっと誠実にやっておられれば、皇帝には本当の後継者ができていたはずです。我こそは皇帝の子だと言い張る、あの頭の弱い、腰抜けの畜生みたいな連中ではなく、本当の後継者がです。キンタイラとかいう娘はマグナと衛兵隊長との間にできた子だと広く信じられております。あるいは溜め池の掃除係の青年とマグナの子かもしれませんわね。確かなことは分かりません。我が息子ユリエルほど血統が明確な子は他にいないのです。ユリエルこそがセプティム王朝の末えいです。皆さま方、帝国の皇帝というのは、玉座に座った庶子という意味ではありません。それだけは間違いありません」

 穏やかに、しかし実行動を要請する言葉で彼女は演説を締めくくった。「皆さま方が後世に恥じることのないよう、何をすべきかご存じのはずです」

 その夜、宮廷の食堂室のうち彼女が最も気に入っている地図の部屋で、ポテマは兄弟とその妻たちをもてなした。壁全体に、帝国と、その外側にあって存在を知られているすべての大地、すなわちアトモーラ、ヨクンダ、アカヴィル、ピアンドニア、スラスが、色あせてきているとはいえまだ鮮やかに描かれていた。頭上には巨大なドーム型のガラス天井があり、雨に濡れ、天の星々の光をゆがめて映し出していた。一分おきに稲妻が光り、そのたびに亡霊のような奇妙な影が壁に映った。

「いつ元老院に話をするの？」と、料理が用意されてからポテマが聞いた。

「するかどうか分からないよ」と、マグナスは言った。「言うことなんて何もないし」

「キンタイラの即位が宣言されたら僕は話をするよ」と、セフォラスは言った。「僕とハンマーフェルは即位を支持するということを、形式的に示すためだけにね」

「ハンマーフェル全域を代表して？」と、からかうような笑みを浮かべてポテマが聞いた。「レッドガードはさぞかしあなたのことがお気に入りなんでしょうね」

「ハンマーフェルと帝国との関係は独特なのよ」と、セフォラスの妻ビアンキが言った。「ストロス・エムカイ条約以降、私たちは帝国の一部ということになったけど、支配下にあるわけじゃないわ」

「あなたはもう元老院にお話ししたようね」と、マグナスの妻ヘレナがきびきびした口調で言った。彼女は生まれつきの外交家だったが、アルゴニアン王国を統治するシロディールの支配者として、逆境を認めた上で立ち向かうやり方を知っていた。


「ええ、したわ」と、蒸し焼きのジャルフバードを味わうためにちょっと間をおいてからポテマが言った。「今日の午後、即位のことで短い演説をしたのよ」

「姉さんは、一流の演説家だからね」と、セフォラスは言った。

「言い過ぎよ」と、笑いながらポテマが言った。「演説より得意なことはたくさんあるわ」

「たとえば？」と、微笑みながらビアンキが聞いた。

「演説で何を話したのか訊ねてもいいかな？」と、疑わしげな顔でマグナスが聞いた。

 食堂室のドアを誰かがノックした。給仕長が何ごとかをポテマにささやくと、彼女は微笑み返し、椅子から立ち上がった。

「賢明にことを進めてくれるのであれば、即位を全面的に支持すると伝えたのよ。それのどこに悪意があるというの？」そう言ってポテマはワインの入ったグラスを手にドアへと向かった。「ごめんあそばせ。姪のキンタイラが何かお話しがあるらしいの」

 キンタイラは衛兵とともに廊下に立っていた。ほんの子どもではあったが、考えてみれば自分が彼女と同じ年の頃にはマンティアルコと結婚してすでに2年が経っていたのだ。似ている感じは確かにあった。黒い瞳と、大理石のようにきめが細かく滑らかで青白い肌をしたキンタイラは、ポテマの目にも若い女王らしく見えた。叔母の姿を目にして一瞬、キンタイラの瞳に怒りが浮かんだが、感情の乱れはすぐに去って、皇族らしい落ち着いた物腰になった。

「ポテマ女王…」と、キンタイラが穏やかに言った。「二日後に私の即位式が行われると聞きました。あなたの参列は歓迎されないでしょう。お荷物はあなたの召使いに命じてまとめさせてあります。今晩あなたが王国に帰るにあたり、護衛の者をおつけします。以上です。さようなら、叔母さま」

 ポテマは言葉を返そうとしたが、キンタイラと衛兵は背を向け、廊下の先にある大広間へと戻っていった。狼の女王はその後ろ姿を見つめてから、地図の部屋に再び入った。

「義理の妹さん…」と、深い悪意を示してポテマがビアンキに呼びかけた。「演説よりも得意なのは何かって聞いたわよね？ 答えは『戦』よ」</Dest>
    </String>
    <String List="1">
      <EDID>SkillSpeechcraft3</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Second Seed
Book Five of 2920,
The Last Year of the First Era

By
Carlovac Townway&lt;/p&gt;
[pagebreak]
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10 Second Seed, 2920
The Imperial City, Cyrodiil

&quot;Your Imperial Majesty,&quot; said the Potentate Versidue-Shaie, opening the door to his chamber with a smile. &quot;I have not seen you lately. I thought perhaps you were ... indisposed with the lovely Rijja.&quot;

&quot;She&apos;s taking the baths at Mir Corrup,&quot; the Emperor Reman III said miserably.

&quot;Please, come in.&quot;

&quot;I&apos;ve reached the stage where I can only trust three people: you, my son the Prince, and Rijja,&quot; said the Emperor petulantly. &quot;My entire council is nothing but a pack of spies.&quot;

&quot;What seems to be the matter, your imperial majesty?&quot; asked the Potentate Versidue-Shaie sympathetically, drawing closed the thick curtain in his chamber. Instantly all sound outside the room was extinguished, echoing footsteps in the marble halls and birds in the springtide gardens.

&quot;I&apos;ve discovered that a notorious poisoner, an Orma tribeswoman from Black Marsh called Catchica, was with the army at Caer Suvio while we were encamped there when my son was poisoned, before the battle at Bodrum. I&apos;m sure she would have preferred to kill me, but the opportunity didn&apos;t present itself,&quot; The Emperor fumed. &quot;The Council suggests that we need evidence of her involvement before we prosecute.&quot;

&quot;Of course they would,&quot; said the Potentate thoughtfully. &quot;Particularly if one or more of them was in on the plot. I have a thought, your imperial majesty.&quot;

&quot;Yes?&quot; said Reman impatiently. &quot;Out with it!&quot;

&quot;Tell the Council you&apos;re dropping the matter, and I will send out the Guard to track this Catchica down and follow her. We will see who her friends are, and perhaps get an idea of the scope of this plot on your imperial majesty&apos;s life.&quot;

&quot;Yes,&quot; said Reman with a satisfied frown. &quot;That&apos;s a capital plan. We will track this scheme to whomever it leads to.&quot;

&quot;Decidedly, your imperial majesty,&quot; smiled the Potentate, parting the curtain so the Emperor could leave. In the hallway outside was Versidue-Shaie&apos;s son, Savirien-Chorak. The boy bowed to the Emperor before entering the Potentate&apos;s chamber.

&quot;Are you in trouble, father?&quot; whispered the Akaviri lad. &quot;I heard the Emperor found out about whatshername, the poisoner.&quot;

&quot;The great art of speechcraft, my boy,&quot; said Versidue-Shaie to his son. &quot;Is to tell them what they want to hear in a way that gets them to do what you want them to do. I need you to get a letter to Catchica, and make certain that she understands that if she does not follow the instructions perfectly, she is risking her own life more than ours.&quot;


13 Second Seed, 2920
Mir Corrup, Cyrodiil

Rijja sank luxuriantly into the burbling hot spring, feeling her skin tingle like it was being rubbed by millions of little stones. The rock shelf over her head sheltered her from the misting rain, but let all the sunshine in, streaming in layers through the branches of the trees. It was an idyllic moment in an idyllic life, and when she was finished she knew that her beauty would be entirely restored. The only thing she needed was a drink of water. The bath itself, while wonderfully fragrant, tasted always of chalk.

&quot;Water!&quot; she cried to her servants. &quot;Water, please!&quot;

A gaunt woman with rags tied over her eyes ran to her side and dropped a goatskin of water. Rijja was about to laugh at the woman&apos;s prudery -- she herself was not ashamed of her naked body -- but then she noticed through a crease in the rags that the old woman had no eyes at all. She was like one of those Orma tribesmen Rijja had heard about, but never met. Born without eyes, they were masters of their other senses. The Lord of Mir Corrup hired very exotic servants, she thought to herself.

In a moment, the woman was gone and forgotten. Rijja found it very hard to concentrate on anything but the sun and the water. She opened the cork, but the liquid within had a strange, metallic smell to it. Suddenly, she was aware that she was not alone.

&quot;Lady Rijja,&quot; said the captain of the Imperial Guard. &quot;You are, I see, acquainted with Catchica?&quot;

&quot;I&apos;ve never heard of her,&quot; stammered Rijja before becoming indignant. &quot;What are you doing here? This body is not for your leering eyes.&quot;

&quot;Never heard of her, when we saw her with you not a minute ago,&quot; said the captain, picking up the goatskin and smelling it. &quot;Brought you nervous ichor, did she? To poison the Emperor with?&quot;

&quot;Captain,&quot; said one of the guards, running up to him quickly. &quot;We cannot find the Argonian. It is as if she disappeared into the woods.&quot;

&quot;Yes, they&apos;re good at that,&quot; said the captain. &quot;No matter though. We&apos;ve got her contact at court. That should please his Imperial Majesty. Seize her.&quot;

As the guards pulled the writhing naked woman from the pool, she screamed, &quot;I&apos;m innocent! I don&apos;t know what this is all about, but I&apos;ve done nothing! The Emperor will have your heads for this!&quot;

&quot;Yes, I imagine he will,&quot; smiled the captain. &quot;If he trusts you.&quot;


21 Second Seed, 2920
Gideon, Black Marsh

The Sow and Vulture tavern was the sort of out-of-the-way place that Zuuk favored for these sorts of interviews. Besides himself and his companion, there were only a couple of old seadogs in the shadowy room, and they were more unconscious from drink than aware. The grime of the unwashed floor was something you felt rather than saw. Copious dust hung in the air unmoving in the sparse rays of dying sunlight.

&quot;You have experience in heavy combat?&quot; asked Zuuk. &quot;The reward is good for this assignment, but the risks are great as well.&quot;

&quot;Certainly I have combat experience,&quot; replied Miramor haughtily. &quot;I was at the Battle of Bodrum just two months ago. If you do your part and get the Emperor to ride through Dozsa Pass with a minimal escort on the day and the time we&apos;ve discussed, I&apos;ll do my part. Just be certain that he&apos;s not traveling in disguise. I&apos;m not going to slaughter every caravan that passes through in the hopes that it contains Emperor Reman.&quot;

Zuuk smiled, and Miramor looked at himself in the Kothringi&apos;s reflective face. He liked the way he looked: the consummate confident professional.

&quot;Agreed,&quot; said Zuuk. &quot;And then you shall have the rest of your gold.&quot;

Zuuk placed the large chest onto the table between them. He stood up.

&quot;Wait a few minutes before leaving,&quot; said Zuuk. &quot;I don&apos;t want you following me. Your employers wish to maintain their anonymity, if by chance you are caught and tortured.&quot;

&quot;Fine by me,&quot; said Miramor, ordering more grog.

Zuuk rode his mount through the cramped labyrinthine streets of Gideon, and both he and his horse were happy to pass through the gates into the country. The main road to Castle Giovese was flooded as it was every year in springtide, but Zuuk knew a shorter way over the hills. Riding fast under trees drooping with moss and treacherous slime-coated rocks, he arrived at the castle gates in two hours&apos; time. He wasted no time in climbing to Tavia&apos;s cell at the top of the highest tower.

&quot;What did you think of him?&quot; asked the Empress.

&quot;He&apos;s a fool,&quot; replied Zuuk. &quot;But that&apos;s what we want for this sort of assignment.&quot;


30 Second Seed, 2920
Thurzo Fortress, Cyrodiil

Rijja screamed and screamed and screamed. Within her cell, her only audience was the giant gray stones, crusted with moss but still sturdy. The guards outside were deaf to her as they were deaf to all prisoners. The Emperor, miles away in the Imperial City, had likewise been deaf to her cries of innocence.

She screamed knowing well that no one would likely hear her ever again.


31 Second Seed, 2920
Kavas Rim Pass, Cyrodiil

It had been days, weeks since Turala had seen another human face, Cyrodiil or Dunmer. As she trod the road, she thought to herself how strange it was that such an uninhabited place as Cyrodiil had become the Imperial Province, seat of an Empire. Even the Bosmer in Valenwood must have more populated forests than this Heartland wood.

She thought back. Was it a month ago, two, when she crossed the border from Morrowind into Cyrodiil? It had been much colder then, but other than that, she had no sense of time. The guards had been brusque, but as she was carrying no weaponry, they elected to let her through. Since then, she had seen a few caravans, even shared a meal with some adventurers camping for the night, but met no one who would give her a ride to a town.

Turala stripped off her shawl and dragged it behind her. For a moment, she thought she heard someone behind her and spun around. No one was there. Just a bird perched on a branch making a sound like laughter.

She walked on, and then stopped. Something was happening. The child had been kicking in her belly for some time now, but this was a different kind of spasm. With a groan, she lurched over to the side of the path, collapsing into the grass. Her child was coming.

She lay on her back and pushed, but she could barely see with her tears of pain and frustration. How had it come to this? Giving birth in the wilderness, all by herself, to a child whose father was the Duke of Mournhold? Her scream of rage and agony shook the birds from the trees.

The bird that had been laughing at her earlier flew down to the road. She blinked, and the bird was gone and in its place, a naked Elf man stood, not as dark as a Dunmer, but not as pale as the Altmer. She knew at once it was an Ayleid, a Wild Elf. Turala screamed, but the man held her down. After a few minutes of struggle, she felt a release, and then fainted away.

When she awoke, it was to the sound of a baby crying. The child had been cleaned and was lying by her side. Turala picked up her baby girl, and for the first time that year, felt tears of happiness stream down her face.

She whispered to the trees, &quot;Thank you&quot; and began walking with babe in her arms down the road to the west.


The Year Is Continued in Mid Year.</Source>
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2920 栽培の月(5巻)
第一紀 最後の年
カルロヴァック・タウンウェイ 著 &lt;/p&gt;
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2920年 栽培の月10日
帝都 (シロディール)

 「殿下」と、支配者ヴェルシデュ・シャイエが自分の部屋の扉を開けながら笑顔で言った。「このところお目にかかりませんでしたね。ひょっとしたら殿下は… リッジャ様が愛らしすぎて具合が悪くなったのかと」

「彼女ならミル・コラップで風呂に入っている」と、皇帝レマン三世が惨めったらしい声で言った。

「どうぞお入り下さい」

「とうとう3人の人間しか信じられないようなところまで来てしまった。お前と、我が皇太子と、リッジャだ」と、いらだたしそうに皇帝が言った。「元老院は単なるスパイ集団だ」

「どうかなさいましたか、殿下？」と、支配者ヴェルシデュ・シャイエが同情した様子で言いながら、部屋の厚いカーテンを閉めた。大理石の廊下を歩く人の足音や、春先の庭で鳴く鳥の声など、外からの物音はすべてすぐに遮断された。

「ボドラムでの戦いが始まる前に我々が野営をしていた際、わしの息子に毒が盛られたことがあった。その時、ブラック・マーシュ出身のオルマの部族民でカッチカと呼ばれる悪名高い毒殺者が、ケイル・スヴィオで軍隊と一緒にいたという情報をつかんだのだ。本当はわしを殺したかったことは間違いないが、その機会がなかったんだろう」と、忌々しげに皇帝が言った。「だが彼女を告訴するならまず証拠を出すべきだと元老院は言っている」

「もちろんそうでしょうね」と、思いやりを示すように支配者が言った。「特に、もしその中の一人二人が自ら筋書きに加担していたとすれば。私に考えがあります、殿下」

「何だ？」と、待ちきれない様子でレマンが言った。「早く言いたまえ！」

「この件は撤回すると元老院に申し出てください。私は衛兵を派遣してカッチカの所在を突き止めさせ、尾行させます。彼女と共謀しているのが誰なのかが判明するでしょうし、殿下の命を狙うこの陰謀が果たしてどの程度の大きさのものなのかもつかめるでしょう」

「そうだな」と、満足げに眉を寄せてレマンが言った。「それは名案だ。相手が誰であろうと、そのやり方で突き止めよう」

「もちろんです、殿下」支配者は微笑みながら、皇帝が部屋を出られるようにカーテンを開けた。部屋の外の廊下にはヴェルシデュ・シャイエの息子、サヴィリエン・チョラックがいた。少年は皇帝に会釈をしてから支配者の部屋に入った。

「何か面倒なことにでもなってるの、お父さん？」と、アカヴィリの少年はささやいた。「皇帝が、ナントカっていう毒殺者の情報をつかんだって聞いたけど」

「話術の最大のコツは--」と、ヴェルシデュ・シャイエが息子に語りかけた。「こちらが相手にさせたいと思っていることを相手がしたくなるように仕向けながら、相手が聞きたがっている言葉を言ってあげることだ。お前には、カッチカに手紙を届けてもらいたい。そして、そこに書かれている指示に完全に従わなければ、命が危なくなるのはこちらよりもむしろ彼女の方だということをちゃんと理解していることを、確認してきて欲しい」


2920年 栽培の月13日

ミル・コラップ (シロディール)

 リッジャはぶくぶくと泡を立てている温泉にゆったりと浸かり、無数の小さな石で肌がくすぐられているような感覚を味わっていた。頭の上に突き出している岩のおかげで霧雨は当たらず、日の光だけが木々の枝の間から筋となってたっぷりと降り注いでいた。それは牧歌的な生活におけるのどかなひとときであり、入浴後には自分の美しさがすっかり蘇っているはずだということを彼女は知っていた。唯一足りないものは一杯の水だった。温泉のお湯は匂いこそ素晴らしいが、必ずチョークの味がした。

「水！」と、召使いに向かって叫んだ。「水をちょうだい！」

 目隠しするように顔に布を巻いた、一人のやせこけた女がリッジャのそばに駆けてきて、ヤギ皮の水袋を落とした。そのあまりの慎み深さにリッジャは思わず笑い出しそうになった--自分が素っ裸でいることを恥ずかしいとは思っていなかったのだ--が、布の透き間から見えた老婆の顔にはそもそも瞳がないことに気がついた。話には聞いたことがあるが一度も会ったことはないオルマの部族民のようだった。生まれつき目がない彼らは、それ以外の感覚がずば抜けて優れている。ミル・コラップの君主は召使いの雇用に関してずいぶんと異国趣味のようだと、リッジャはひそかに思った。

 すぐに女は立ち去り、その存在は忘れ去られた。そこにいると日の光と温泉のこと以外は何も集中して考える気になれないことをリッジャは感じていた。水袋のコルクを抜いてみたが、中の液体は妙に金属臭い匂いがした。気がつけば、そこにいるのは彼女一人ではなかった。

「リッジャ様」と、衛兵隊長が言った。「カッチカとお知り合いのご様子ですね？」

「知らないわ、そんな人」と、どもりながら言った。そして、憤然とした様子で言葉を続けた。「ここで何してるの？ 私の身体は下品な視線にさらすためのものじゃないのよ」

「お知り合いではないとおっしゃる。ついさっきご一緒におられたようですが」と言いながら隊長は水袋を拾い上げ、匂いを嗅いだ。「ネイヴー・イコーを持ってきたようですね？ 皇帝に毒を盛るためですか？」

「隊長」と、駆け寄ってきた衛兵の一人が言った。「アルゴニアンの姿が見当たりません。どうやら森に消えたようです」

「ああ、連中にはお手のものだからな」と、隊長は言った。「だが問題はない。宮中の連絡係を見つけたからな。殿下もお喜びになるだろう。この女を捕まえろ」

 身もだえする裸の女を衛兵たちが湯ぶねから引き上げると、彼女は叫んだ。「濡れ衣だわ！ 私は何も知らないし、何もしていない！ 皇帝がこれを知ったら絞首刑になるわよ！」

「ああ、もちろんそうなるだろうな」隊長が微笑んだ。「皇帝がお前を信用されればの話だが」


2920年 栽培の月21日
ギデオン (
ブラック・マーシュ)

 酒場「ブタとハゲワシ」は人目につくことなく行動できる場所で、今回のような相手に会う際にズークが好んで用いる店だった。彼とその連れ以外、薄暗い店の中にいるのは霧のような存在の数人の老人のみで、しかも酔いつぶれてほとんど意識がなくなっていた。汚れっぱなしの真っ黒な床は目ではなく足で確かめて歩くべきものだった。空中に浮かんだおびただしい埃はじっとして動かず、わずかに差し込んでくる夕陽の光に映し出されていた。

「激しい戦闘に加わった経験は？」と、ズークが訊ねた。「割のいい仕事だが、その分、危険も非常に大きい」


「戦闘経験なら言うまでもない」と、ミラモールが横柄に答えた。「2ヶ月前にボドラムの戦いに行ってきたばかりだ。そっちが責任を果たして、約束どおりの日時に、最小限の護衛を伴って皇帝が馬でドーザ峠を通るようにしてくれれば、俺は俺の責任を果たす。皇帝が変装しないで来るようにさせることだけは忘れないでくれ。皇帝レマンが隠れているかもしれないと疑って、峠を通る隊商を皆殺しにするのはごめんだからな」

 ズークが微笑み、ミラモールはそのコスリンギー独特の思慮深そうな顔に自分の姿を見た。彼はその見た目が気に入っていた。完ぺきな自信に満ちたプロの顔だった。

「よろしい」と、ズークは言った。「残りの金は仕事が済んでからだ」


 ズークは二人の間にあるテーブルの上に大きな収納箱を置き、立ち上がった。

「数分してから出てくれ」と、ズークは言った。「後はつけないように。依頼主は匿名のままでいたいと望んでいるから、万が一、君が捕まって拷問にかけられた場合のことも用心してる」

「心配するな」と、酒のおかわりを求めながらミラモールが言った。

 ズークは馬に乗って迷路のように狭く入り組んだギデオンの道を駆け、ようやく門を抜けて国に入った時には、彼も馬もほっとため息をついたかのようだった。ジョヴェーゼ城に続く本街道は、春になると毎年そうであるように水浸しになっていたが、ズークは丘を越える近道を知っていた。枝にまで苔が生えて垂れ下がっている木の下を走り、つるつると滑りやすく危険な岩場も駆け抜けて、彼は2時間もかからずに城門に辿り着いた。そして直ちに、一番高い塔のてっぺんにあるタヴィアの独房へと駆け上がった。

「どんな男だった？」と、女帝が訊ねた。

「愚か者です」と、ズークは答えた。「しかし、この手の仕事にはむしろそのほうが好都合です」


2920年 栽培の月30日

サーゾ要塞 (シロディール)

 リッジャは、ただひたすら叫び続けた。独房の中でその声を聞き届けているのは、厚い苔に覆われてはいるがびくともしない大きな灰色の石壁のみだった。外にいる衛兵たちは、彼女だけでなくすべての囚人に対して聞く耳を持っていなかった。遠い彼方の帝都にいる皇帝にも、無実を訴える彼女の叫びはまったく届いていなかった。

 おそらくもう誰も聞いてくれないことは十分に分かっていたが、それでも彼女は叫んだ。


2920年 栽培の月31日

カヴァス・リム峠 (シロディール)

 シロディールであろうとダンマーであろうと、トゥララが人の顔というものを最後に見てから何日、いや何週間も経っていた。道を歩きながら彼女は、これほどまでに住む人が少ないシロディールが皇帝の住まい、すなわち帝都となったのは本当におかしなことだと考えていた。ヴァレンウッドのボズマーにだって、このハートランドよりは住む人の多い森があるに違いない。

 彼女は回想していた。モロウウィンドからシロディールに入る国境を越えたのは1ヶ月前、それとも2ヶ月前？ 今よりずっと寒かったのは確かだが、それ以外に時間的な手がかりは何もなかった。衛兵たちはぞんざいな態度ではあったが、彼女が何も武器を持っていなかったため、国境通過を許可するほうを選んだのだ。以来、彼女はいくつかの隊商に出会ったし、キャンプを張っていた冒険者たちと食事を共にしたことさえあったが、町まで乗せていってくれる者には一度も出会わなかった。

 トゥララはショールを外し、後ろに引きずって歩いた。一瞬、背後にいる誰かの音が聞こえた気がして、振り返ってみた。誰もいなかった。小鳥が枝に留まって、笑い声に似た鳴き声を出しているだけだった。

 彼女は歩き続け、立ち止まった。たいへんなことが起きようとしていた。お腹の赤ん坊はそれまでにも蹴ることがあったが、今回のけいれんは違う種類のものだった。うめき声を上げて彼女はよろよろと道の脇に向かい、草の上に倒れ込んだ。赤ん坊が生まれようとしていた。

 彼女は仰向けになって力んでみたが、痛みと落胆で涙があふれてほとんど何も見えなくなるばかりだった。なぜこんなことになってしまったのだろう？ 荒れ地の中、一人きりでモーンホールド公爵の子を出産することになるなんて。激しい怒りと苦悩で発した叫び声に、木々の鳥が一斉に飛び立った。

 先ほど彼女を笑っていた小鳥が道に降りてきて留まった。トゥララがまばたきすると小鳥は消え、そこに、ダンマーほど浅黒くはないがアルトマーほど青白くもない、一人のエルフの男が裸で立っていた。アイレイドのワイルド・エルフだということは、彼女にもすぐに分かった。トゥララは叫んだが、男が彼女を押さえつけた。数分間のもみ合いの後、すっと力が抜けていく感じがして、彼女は気を失った。

 目を覚めさせたのは、赤ん坊の泣き声だった。その子はきれいに拭かれて彼女の隣に寝かせられていた。トゥララは女の赤ん坊を抱き上げ、その年に入ってから初めて喜びの涙が頬を伝うのを感じた。

 頭上の木々に「ありがとう」とつぶやき、赤ん坊を両腕に抱えて彼女は道を西へと歩き始めた。


 時は真央の月へと続く。</Dest>
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The Wolf Queen
Book Seven


by
Waughin Jarth
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&lt;i&gt;From the pen of Inzolicus, Second Century Sage:&lt;/i&gt;

3E 125:
The exact date of the Empress Kintyra Septim II&apos;s execution in the tower at Glenpoint Castle is open to some speculation. Some believe she was slain shortly after her imprisonment in the 121st year, while others maintain that she was likely kept alive as a hostage until shortly before her uncle Cephorus, King of Gilane, reconquered western High Rock in the summer of the 125th year. The certainty of Kintyra&apos;s demise rallied many against the Wolf Queen Potema and her son, who had been crowned Emperor Uriel Septim III four years previously when he invaded the under-guarded Imperial City.

Cephorus concentrated his army on the war in High Rock, while his brother Magnus, King of Lilmoth, brought his Argonian troops through loyal Morrowind and into Skyrim to fight in Potema&apos;s home province. The reptilian troops fought well in the summer months, but during the winter, they retired south to regroup and attack again when the weather was warm. At this stalemate, the War lasted out two more years.

Also, in the 125th year, Magnus&apos;s wife Hellena gave birth to their first child, a boy who they named Pelagius, after the Emperor who fathered Magnus, Cephorus, the late Emperor Antiochus, and the dread Wolf Queen of Solitude.


3E 127:
Potema sat on soft silk cushions in the warm grass in front of her tent and watched the sun rise over the dark woods on the other side of the meadow. It was a peculiarly vibrant morning, typical of Skyrim summertide. The high chirrup of insects buzzed all around her and the sky surged with thousands of fallowing birds, rolling over one another and forming a multitude of patterns. Nature was unaware of the war coming to Falconstar, she surmised.

&quot;Your highness, a message from the army in Hammerfell,&quot; said one of her maids, bringing in a courier. He was breathing hard, stained with sweat and mud. Evidence of a long, fast ride over many, many miles.

&quot;My queen,&quot; said the courier, looking to the ground. &quot;I bring grave news of your son, the Emperor. He met your brother King Cephorus&apos;s army in Hammerfell in the countryside of Ichidag and there did battle. You would be proud, for he fought well, but in the end, the Imperial army was defeated and your son, our Emperor, was captured. King Cephorus is bringing him to Gilane.&quot;

Potema listened to the news, scowling. &quot;That clumsy fool,&quot; she said at last.

Potema stood up and strolled into camp, where the men were arming themselves, preparing for battle. Long ago, the soldiers understood that their lady did not stand on ceremony, and she would prefer that they work rather than salute her. Lord Vhokken was ahead of her, already meeting with the commander of the battlemages, discussing last minute strategy.

&quot;My queen,&quot; said the courier, who had been following her. &quot;What are you going to do?&quot;

&quot;I&apos;m going to win this battle with Magnus, despite his superior position holding the ruins of Kogmenthist Castle,&quot; said Potema. &quot;And then when I know what Cephorus means to do with the Emperor, I&apos;ll respond accordingly. If there&apos;s a ransom to be paid, I&apos;ll pay it; if there&apos;s a prison exchange needed, so be it. Now, please, bathe yourself and rest, and try not to get in the way of the war.&quot;

&quot;It&apos;s not an ideal scenario,&quot; said Lord Vhokken when Potema had entered the commander&apos;s tent. &quot;If we attack the castle from the west, we&apos;ll be running directly into the fire from their mages and archers. If we come from the east, we&apos;ll be going through swamps, and the Argonians do better in that type of environment than we do. A lot better.&quot;

&quot;What about the north and south? Just hills, correct?&quot;

&quot;Very steep hills, your highness,&quot; said the commander. &quot;We should post bowmen there, but we&apos;ll be too vulnerable putting out the majority of our force.&quot;

&quot;So it&apos;s the swamp,&quot; said Potema, and added, pragmatically. &quot;Unless we withdraw and wait for them to come out before fighting.&quot;

&quot;If we wait, Cephorus will have his army here from High Rock, and we&apos;ll be trapped between the two of them,&quot; said Lord Vhokken. &quot;Not a preferable situation.&quot;

&quot;I&apos;ll talk to the troops,&quot; said the commander. &quot;Try to prepare them for the swamp attack.&quot;

&quot;No,&quot; said Potema. &quot;I&apos;ll speak to them.&quot;

In full battlegear, the soldiers gathered in the center of camp. They were a motley collection of men and women, Cyrodiils, Nords, Bretons, and Dunmer, youngbloods and old veterans, the sons and daughters of nobles, shopkeepers, serfs, priests, prostitutes, farmers, academics, adventurers. All of them under the banner of the Red Diamond, the symbol of the Imperial Family of Tamriel.

&quot;My children,&quot; Potema said, her voice ringing out, hanging in the still morning mist. &quot;We have fought in many battles together, over mountaintops and beach heads, through forests and deserts. I have seen great acts of valor from each one of you, which does my heart proud. I have also seen dirty fighting, backstabbing, cruel and wanton feats of savagery, which pleases me equally well. For you are all warriors.&quot;

Warming to her theme, Potema walked the line from soldier to soldier, looking each one in the eye: &quot;War is in your blood, in your brain, in your muscles, in everything you think and everything you do. When this war is over, when the forces are vanquished that seek to deny the throne to the true emperor, Uriel Septim III, you may cease to be warriors. You may choose to return to your lives before the war, to your farms and your cities, and show off your scars and tell tales of the deeds you did this day to your wondering neighbors. But on this day, make no mistake, you are warriors. You are war.&quot;

She could see her words were working. All around her, bloodshot eyes were focusing on the slaughter to come, arms tensing around weapons. She continued in her loudest cry, &quot;And you will move through the swamplands, like an unstoppable power from the blackest part of Oblivion, and you will rip the scales from the reptilian things in Kogmenthist Castle. You are warriors, and you need not only fight, you must win. You must win!&quot;

The soldiers roared in response, shocking the birds from the trees all around the camp.

From a vantage point on the hills to the south, Potema and Lord Vhokken had excellent views of the battle as it raged. It looked like two swarms of two colors of insect moving back and forth over a clump of dirt which was the castle ruins. Occasionally, a burst of flame or a cloud of acid from one of the mages would flicker over the battle arresting their attention, but hour after hour, the fighting seemed like nothing but chaos.

&quot;A rider approaches,&quot; said Lord Vhokken, breaking the silence.

The young Redguard woman was wearing the crest of Gilane, but carried a white flag. Potema allowed her to approach. Like the courier from the morning, the rider was well travel-worn.

&quot;Your Highness,&quot; she said, out of breath. &quot;I have been sent from your brother, my lord King Cephorus, to bring you dire news. Your son Uriel was captured in Ichidag on the field in battle and from there transported to Gilane.&quot;

&quot;I know all this,&quot; said Potema scornfully. &quot;I have couriers of my own. You can tell your master that after I&apos;ve won this battle, I&apos;ll pay whatever ransom or exchange --&quot;

&quot;Your Highness, an angry crowd met the caravan your son was in before it made it to Gilane,&quot; the rider said quickly, &quot;Your son is dead. He has been burned to death within his carriage. He is dead.&quot;

Potema turned from the young woman and looked down at the battle. Her soldiers were going to win. Magnus&apos;s army was in retreat.

&quot;One other item of news, your highness,&quot; said the rider. &quot;King Cephorus is being proclaimed Emperor.&quot;

Potema did not look at the woman. Her army was celebrating their victory.&lt;/p&gt;</Source>
      <Dest>[pagebreak]&lt;p align=&quot;center&quot;&gt;


狼の女王 第7巻
ウォーヒン・ジャース 著
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筆: 第三紀2世紀の賢者インゾリカス

第三紀125年
 グレンポイント城の塔で行われた女帝キンタイラ・セプティム二世の処刑の正確な日付については、いくつかの推理がなされている。121年に投獄されて間もなく殺されたと信じる者もあれば、ギレイン王であった叔父セフォラスが125年夏にハイロック西部を再び征服する少し前まで、人質として生かされていたと主張する人たちもいる。キンタイラ逝去の知らせが確信へと変わった時、多くの者たちが再結集し、狼の女王ポテマと、4年前に警備が手薄になっていた帝都へと侵攻して皇帝ユリエル・セプティム三世として即位していた息子に立ち向かうことになった。


 セフォラスはハイロックでの戦いに自分の軍隊を集中させ、その弟であるリルモス王のマグナスはアルゴニアンの部隊を率いて、彼らに忠誠を誓っているモロウウィンドを通過してスカイリムへと向かい、ポテマの地元で戦いを挑んだ。は虫類の軍隊は夏の間は良く戦ったが、冬になると南に退却し、温かくなってからまた軍を再編して攻撃に乗り出した。それによるこう着状態のせいで、終戦までにはさらに2年の月日を要した。

 同じ125年には、マグナスの妻ヘレナが第一子となる息子を出産し、マグナスおよびセフォラス、故人となったアンティオカス帝、そして恐ろしいソリチュードの狼の女王を含めた4人の父親であった皇帝にちなみ、ペラギウスと名づけた。


第三紀127年

 ポテマはテントの前の暖かい草地に置いた柔らかな絹のクッションに座り、草原の向こうの暗い森の上に昇る太陽を見つめていた。スカイリムの夏に典型的な、独特な活気に満ちた朝だった。彼女の周りでは虫たちが高い調子でにぎやかに鳴き声を競い、空では無数の鳥が群れとなってうねるように飛びながら、様々なパターンを形作っていた。ファルコンスターに戦争が訪れようとしていることを、自然は感づいていない。彼女はそう思った。

「殿下、ハンマーフェルの軍からの伝言です」と、配達人を引き連れてきた侍女が言った。男は激しい息づかいをしており、すっかり汗と泥にまみれていた。非常に遠い距離を大急ぎで駆け続けてきたことをその姿は物語っていた。

「女王様--」と、地面に目を落として配達人が言った。「ご子息の皇帝のことで重大なお知らせがあります。皇帝はハンマーフェルにあるイキダグという地方で、殿下の弟セフォラス王の軍と遭遇し、そこで戦闘が始まりました。殿下もきっと誇りに思われるであろう見事な戦いぶりを皇帝は見せておられました。しかし軍は敗北し、皇帝は捕らえられてしまったのです。セフォラス王は皇帝をギレインへと連れて行こうとしています」

 ポテマは顔をしかめながら聞いていた。「あの不器用なのろまが」ようやく出てきた言葉がそれだった。

 ポテマは立ち上がり、ふらりとキャンプに入っていった。中では男たちが戦いに備えて武装に取りかかっていた。彼女は形式張ったことが嫌いな女性で、敬礼よりも仕事を優先させたほうが喜ぶことを兵士たちはとっくの昔に理解していた。ヴォッケン卿が彼女に先立って魔闘士の総指揮官と会い、決戦の戦略について話し合っていた。

「女王様--」と、後からついてきた配達人が言った。「どうなさるおつもりですか？」

「マグナスはコグメンシスト城の遺跡という優位な場所に陣取っているけど、それでもこの戦いは必ず勝つ」と、ポテマは言った。「そしてそれから、セフォラスが我が皇帝をどうするつもりなのかを確かめて、それに応じて行動を取る。身代金が必要なら払う。捕虜の交換が希望ならそうする。お前はもう入浴して休みなさい。そしてその後は、戦いの邪魔をしなければそれでいいから」

「理想的な筋書きではありませんな」と、総指揮官のテントに入ってきたポテマにヴォッケン卿が言った。「もしも西から城を攻めようとすれば、敵の魔闘士や射手が浴びせる炎のまっただ中に突入することになります。東から行こうとすれば沼地を通ることになり、そういった環境ではアルゴニアンの動きは我々に勝ります。遥かに上です」

「北と南はどう？ 山ばっかりでしょう？」

「非常に険しい山です、殿下」と、総指揮官が言った。「どのみち弓兵を配置すべきではありますが、全軍の大部分を置こうとすればあまりにも攻撃を受けやすくなってしまいます」

「じゃあ、沼地ね」と、ポテマはそう言ってから実践的な案をつけ加えた。「でなきゃ引き下がって連中が出てくるのを待って戦うしかない」

「もし待てば、セフォラスがハイロックから軍を連れて来るでしょうし、我々は2つの軍に前後を挟まれてしまいます」と、ヴォッケン卿は言った。「望ましい状況とは言えません」

「では、部隊に伝えてきます」と、総指揮官が言った。「沼地での攻撃の準備をするように」

「いいえ」と、ポテマは言った。「私が話す」

 戦闘装備に身を包んだ兵士たちがキャンプの中心に集まった。その顔ぶれは実に雑多だった。男、女。シロディール、ノルド、ブレトン、ダンマー。若者、古参兵。貴族、商店主、農奴、聖職者、娼婦、農民、学者、冒険者の、息子や娘たち。そのすべてが、タムリエルの皇室の象徴であるレッド・ダイヤモンドの旗の下に結集したのだ。

「我が子らよ--」響き渡ったポテマの声が、立ち込めた朝もやにとどまった。「我々は山を越え、海を越え、森も砂漠も駆け抜けて、いくつもの戦争をともに戦ってきた。諸君一人ひとりの大いなる武勇を目にして、我が心は誇りに満ちた。また一方で、卑劣な戦い、謀略、残忍で非人道的な蛮行も、同じように私を喜ばせるものだった。我々は皆、戦士なのだから」

 次第に熱が入ってきたポテマは、兵士一人ひとりの目をのぞき込みながら、隊列の前を歩いた。「戦争は諸君の血に、脳みそに、筋肉に、諸君が考え行うすべての事柄に染み込んでいる。この戦いが終わり、真の皇帝であるユリエル・セプティム三世の王位を否定しようとする輩を退治したなら、諸君らは戦士であることをやめても良い。戦争が始まる前の生活に戻り、農場や町へと帰って、今日この日に諸君らが成し遂げた武勲を語り、傷跡を見せつけてやって、近隣の者たちを感嘆させるが良い。だが今日はまだ、肝に銘じていてくれ。諸君らは兵士だということを。諸君らこそが戦争だ」

 自分の言葉がもたらした効果を彼女は見て取った。その場にいる者たちは皆、来るべき殺りくに向けて目を血走らせ、武器を握る腕にも力が入っていた。あらん限りの声でポテマは言葉を続けた。「そして諸君らは、オブリビオンの最も邪悪な無尽蔵の力を授かったかのように沼地を突き進み、コグメンシスト城のトカゲ野郎どものウロコを引きはがすのだ。諸君らは戦士であり、ただ戦うだけでなく、勝たなければならない。必ず勝つのだ！」

 兵士たちは轟くような喚声で答え、驚いた鳥たちがキャンプの周りの木立から一斉に飛び立った。

 見晴らしの良い南向きの丘の上から、ポテマとヴォッケン卿は激しさを増していく戦闘の様子を見渡すことができた。それはまるで、汚物の固まりのように見える城の廃墟の上を、違う色をした2つの虫の大群が行きつ戻りつしているようだった。時々、魔闘士の放つ炎の一撃や酸の雲が戦場の上に揺らめいて彼らの注意を引いたが、長引くにつれて戦闘は混沌以外の何物でもなくなってきた。

「馬に乗った者が向かってきます」と、静寂を打ち破ってヴォッケン卿が言った。

 若いレッドガードの女は、ギレインの紋章を身につけてはいたが、白い旗も持っていた。ポテマは彼女が近づくことを許した。今朝の配達人と同じように、この女もひどく消耗していた。

「殿下--」と、息を切らしながら女が言った。「弟君セフォラス王より殿下に悲報をお伝えするよう仰せつかって参りました。殿下のご子息、ユリエル様は、イキダグの戦場で捕らえられ、そこからギレインへと移送されました」

「そんなことは知っておる」と、横柄にポテマが言った。「我が方にも配達人はいる。お前の主人に伝えておけ。この戦争に勝利を収めた後、身代金がいくらであろうと、あるいは捕虜の…」

「殿下、ご子息を移送する馬車はギレインに着く前に、怒り狂った群衆に遭遇しました」と、女は口早に言った。「ご子息は亡くなりました。車に乗ったまま焼かれて死んでしまったのです。もう亡くなりました」

 ポテマは若い女に背を向け、戦闘を見おろした。彼女の軍が勝とうとしていた。マグナス軍は撤退し始めていた。

「もう一つ知らせがあります、殿下」と、女が言った。「セフォラス王は皇帝への即位を宣言されました」

 ポテマは女を見ようとしなかった。彼女の軍隊が勝ちどきを上げていた。</Dest>
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    <String List="1">
      <EDID>Book3ValuableAShortHistoryofMorrowind</EDID>
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      <Source>[pagebreak]


&lt;p align=&quot;center&quot;&gt;A Short History
of Morrowind


by
Jeanette Sitte
&lt;/p&gt;


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&lt;p align=&quot;left&quot;&gt;
[from the Introduction]

&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/L_letter.png&apos;&gt;ed by the legendary prophet Veloth, the ancestors of the Dunmer, exiles from Altmer cultures in present-day Summerset Isle, came to the region of Morrowind. In earliest times the Dunmer were harassed or dominated by Nord sea raiders. When the scattered Dunmer tribes consolidated into the predecessors of the modern Great House clans, they threw out the Nord oppressors and successfully resisted further incursions.

The ancient ancestor worship of the tribes was in time superseded by the monolithic Tribunal Temple theocracy, and the Dunmer grew into a great nation called Resdayn. Resdayn was the last of the provinces to submit to Tiber Septim; like Black Marsh, it was never successfully invaded, and was peacefully incorporated by treaty into the Empire as the Province of Morrowind.

Almost four centuries after the coming of the Imperial Legions, Morrowind is still occupied by Imperial legions, with a figurehead Imperial King, though the Empire has reserved most functions of the traditional local government to the Ruling Councils of the Five Great Houses....
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[on Vvardenfell District]

&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/I_letter.png&apos;&gt;n 3E 414, Vvardenfell Territory, previously a Temple preserve under Imperial protection, was reorganized as an Imperial Provincial District. Vvardenfell had been maintained as a preserve administrated by the Temple since the Treaty of the Armistice, and except for a few Great House settlements sanctioned by the Temple, Vvardenfell was previously uninhabited and undeveloped. But when the centuries-old Temple ban on trade and settlement of Vvardenfell was revoked by King of Morrowind, a flood of Imperial colonists and Great House Dunmer came to Vvardenfell, expanding old settlements and building new ones.

The new District was divided into Redoran, Hlaalu, Telvanni, and Temple Districts, each separately administered by local House Councils or Temple Priesthoods, and all under the advice and consent of Duke Dren and the District Council in Ebonheart. Local law became a mixture of House Law and Imperial Law in House Districts, jointly enforced by House guards and Legion guards, with Temple law and Imperial law enforced in the Temple district by Ordinators. The Temple was still recognized as the majority religion, but worship of the Nine Divines was protected by the legions and encouraged by Imperial cult missions.

The Temple District included the city of Vivec, the fortress of Ghostgate, and all sacred and profane sites (including those Blighted areas inside the Ghostfence) and all unsettled and wilderness areas on Vvardenfell. In practice, this district included all parts of Vvardenfell not claimed for Redoran, Hlaalu, or Telvanni Districts. The Temple stubbornly fought all development in their district, and were largely successful.

House Hlaalu in combination with Imperial colonists embarked on a vigorous campaign of settlement and development. In the decades after reorganization, Balmora and the Ascadian Isles regions have grown steadily. Caldera and Pelagiad are completely new settlements, and all legion forts were expanded to accommodate larger garrisons.

House Telvanni, normally conservative and isolationist, has been surprisingly aggressive in expanding beyond their traditional tower villages. Disregarding the protests of the other Houses, the Temple, the Duke, and the District council, Telvanni pioneers have been encroaching on the wild lands reserved to the Temple. The Telvanni council officially disavows responsibility for these rogue Telvanni settlements, but it is an open secret that they are encouraged and supported by ambitious Telvanni mage-lords.

Under pressure from the Temple, conservative House Redoran has steadfastly resisted expansion in their district. As a result, House Redoran and the Temple are in danger of being politically and economically marginalized by the more aggressive and expansionist Hlaalu and Telvanni interests.

The Imperial administration faces many challenges in the Vvardenfell district, but the most serious are the Great House rivalries, animosity from the Ashlander nomads, internal conflicts within the Temple itself, and the Red Mountain blight. Struggles between Great House, Temple, and Imperial interests to control Vvardenfell&apos;s resources could at any time erupt into full-scale war. Ashlanders raid settlements, plunder caravans, and kill foreigners on their wild lands. The Temple has unsuccessfully attempted to silence criticism and calls for reform within its ranks.

But most serious are the plagues and diseased hosts produced by the blight storms sweeping out from Red Mountain. Vvardenfell and all Morrowind have long been menaced by the legendary evils of Dagoth Ur and his ash vampire kin dwelling beneath Red Mountain. For centuries the Temple has contained this threat within the Ghostfence. But recently the Temple&apos;s resources and will have faltered, and the threat from Red Mountain has grown in scale and intensity. If the Ghostfence should fail, and hosts of blighted monsters were to spill out across Vvardenfell&apos;s towns and villages, the Empire might have no choice but to evacuate Vvardenfell district and abandon it to disease and corruption.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


モロウウィンドの小史


ジャネット・ジッテ 著
&lt;/p&gt;


[pagebreak]
&lt;p align=&quot;left&quot;&gt;[はじめから]

&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/L_letter.png&apos;&gt; 伝説的預言者のヴェロスに導かれ、現在サマーセットとなっている島から亡命してきたダンマーの祖先はモロウウィンドの地へとやってきた。
 最初の頃、ダンマーはノルドの海賊に襲撃、または支配されていた。散らばったダンマー達が集い、現在の大家の前身となる物を作り上げると、彼らを迫害していたノルド達を追い出し、さらなる侵略を阻むことに成功した。

 その当時、部族の先人崇拝は堅固なトリビュナル聖堂の神権政治に取って代わられており、ダンマーはレスデインと呼ばれる大きな国へと成長した。
 レスデインは、タイバー・セプティムに屈しなかった最後の地域だった。ブラック・マーシュのように完全に侵略されることはなく、条約で平和的に帝国の一部、つまりモロウウィンドの一地域として組み込まれたのだった。

 帝国軍がやってきてから約4世紀経った今もまだモロウウィンドは帝王を形式的な指導者とする帝国軍に占領されているが、帝国は従来の五大家の統治評議会に対する地方自治機能の大半を有している…

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[ヴァーデンフェル地方にて]

&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/I_letter.png&apos;&gt; 第3紀414年、かつて帝国の保護下にあり、聖堂の領分だったヴァーデンフェル領地は、帝国地方特別区として再建された。

 ヴァーデンフェルは休戦条約以降聖堂による管理の下で維持されてきたが、聖堂が認可した大家の住居数件を除いて居住者はなく、未開発の土地だった。

 しかし、何世紀も続いていた聖堂によるヴァーデンフェルにおける貿易と居住の禁止令がモロウウィンドの王によって撤回されると、帝国の入植者や大家のダンマーがヴァーデンフェルに殺到し、古い集落を拡大し、新しい住居を建てていった。

 新しい地区はレドラン、フラール、テルヴァンニ、聖堂地区に分けられ、それぞれが各地域の大家評議会や聖堂司祭によって管理されたが、さらにその上には彼らにアドバイスを行ったり、物事の承認を行うドレン公爵とエボンハートの地区評議会がいた。

 大家法と帝国法を合わせたこの場所の地域法は大家の兵士と帝国軍の兵士が共に行使し、聖堂地区では、聖堂法と帝国法がオーディネーターによって行使された。

 この頃も聖堂が主要な宗教としては認識されたが九大神崇拝は帝国軍によって保護され、帝国の教団に奨励された。

 聖堂地区には、ヴィベクの街、ゴーストゲートの要塞、そして神聖な場所や不敬な場所(ゴーストフェンス内のブライトが蔓延しているエリアを含む)、ヴァーデンフェルに存在する人が住んでいない部分や自然地域がある。

 実際のところ、この地域にはレドラン、フラール、テルヴァンニ地区が主権を主張しなかった場所が全て含まれている。聖堂は全ての難題に対して頑なに取り組み、おおむね成功した。

 フラール家は帝国の入植者達と手を組み、積極的に定住と開発に着手した。再編以降の数十年で、バルモラとアスカディアン島は着実に発展していった。

 カルデラとペラジアドは完全に新しい定住地域であり、帝国軍の全要塞はより大きな軍を駐屯させられるよう拡大した。

 普段は保守的で孤立主義のテルヴァンニ家はこれまで領地だった塔村を更に拡大することに対して驚くほど意欲的だった。他の家、聖堂、公爵、地区評議会の反対を無視し、テルヴァンニの開拓者達は聖堂に割り当てられた荒野を侵略していった。

 テルヴァンニ評議会はこれらの入植に関して評議会は無関係だと公には責任を否定しているが、テルヴァンニの野心的な魔術師長達が手を貸していたのは公然の秘密である。

 聖堂の圧力を受け、保守的なレドラン家は断固として自分達の領地を展開しようとはしなかった。結果的に聖堂とレドラン家は、意欲的で領土拡張主義のフラールとテルヴァンニから政治的にも経済的にも取り残されそうになっている。

 帝国政権は、ヴァーデンフェルにおいて多くの困難に直面しているが、最も深刻な物として大家同士の対立関係、アシュランダー遊牧民から向けられる敵意、聖堂の内部抗争、レッドマウンテンのブライトがあげられる。

 ヴァーデンフェルの資源をめぐる大家、聖堂、帝国間のいざこざは、いつ全面戦争へと発展してもおかしくない。アシュランダーは居住区を襲い、キャラバンを略奪し、自分達のテリトリーである荒野でよそ者の命を奪っている。

 聖堂はといえば、批判や聖堂内の階級を改革せよという要求を静めようと試みたが失敗した。

 しかし、この中で最も深刻な問題はレッドマウンテンから発生するブライトによって起こる疫病やそれに感染した者達である。

 ヴァーデンフェルとモロウウィンドは長きに渡ってレッドマウンテンのふもとにいる伝説的な悪、ダゴス・ウルと彼の灰色吸血鬼一族によって脅威にさらされてきた。そして何世紀もの間、聖堂はこの脅威をゴーストフェンス内に閉じ込めていた。

 しかし、近頃は聖堂の資力と意欲が失われつつあり、逆にレッドマウンテンの脅威は大きく、激しくなっている。

 もしもゴーストフェンスが崩れ、ヴァーデンフェルの街や村へと疫病を持ったモンスター達が溢れ出したら、帝国はヴァーデンフェル地区を捨てて逃げ出し、疫病が蔓延して荒廃していく様をただ見守る他ないのかもしれない。</Dest>
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    <String List="1">
      <EDID>Book2ReligiousAncestorsandtheDunmer</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Ancestors and the Dunmer





&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
Ghosts Walk Among Them

The departed spirits of the Dunmeri, and perhaps those of all races, persist after death. The knowledge and power of departed ancestors benefits the bloodlines of Dunmeri Houses. The bond between the living family members and immortal ancestors is partly blood, partly ritual, partly volitional. A member brought into the House through marriage binds himself through ritual and oath into the clan, and gains communication and benefits from the clan&apos;s ancestors; however, his access to the ancestors is less than his offspring, and he retains some access to the ancestors of his own bloodline.

The Family Shrine

Each residence has a family shrine. In poorer homes, it may be no more than a hearth or alcove where family relics are displayed and venerated. In wealthy homes, a room is set aside for the use of the ancestors. This shrine is called the Waiting Door, and represents the door to Oblivion.

Here the family members pay their respects to their ancestors through sacrifice and prayer, through oaths sworn upon duties, and through reports on the affairs of the family. In return, the family may receive information, training, and blessings from the family&apos;s ancestors. The ancestors are thus the protectors of the home, and especially the precincts of the Waiting Door.

The Ghost Fence

It is a family&apos;s most solemn duty to make sure their ancestor&apos;s remains are interred properly in a City of the Dead such as Necrom. Here the spirits draw comfort from one another against the chill of the mortal world. However, as a sign of great honor and sacrifice, an ancestor may grant that part of his remains be retained to serve as part of a ghost fence protecting the clan&apos;s shrine and family precincts. Such an arrangement is often part of the family member&apos;s will, that a knucklebone shall be saved out of his remains and incorporated with solemn magic and ceremony into a clan ghost fence. In more exceptional cases, an entire skeleton or even a preserved corpse may be bound into a ghost fence.

These remains become a beacon and focus for ancestral spirits, and for the spirit of the remains in particular. The more remains used to make a ghost fence, the more powerful the fence is. And the most powerful mortals in life have the most powerful remains.

The Great Ghost Fence created by the Tribunal to hold back the Blight incorporates the bones of many heroes of the Temple and of the Houses Indoril and Redoran who dedicated their spirits to the Temple and Clan as their surrogate families. The Ghost Fence also contains bones taken from the Catacombs of Necrom and the many battlefields of Morrowind.

The Mortal Chill

Spirits do not like to visit the mortal world, and they do so only out of duty and obligation. Spirits tell us that the otherworld is more pleasant, or at least more comfortable for spirits than our real world, which is cold, bitter, and full of pain and loss.

Mad Spirits

Spirits that are forced to remain in our world against their will may become mad spirits, or ghosts.
Some spirits are bound to this world because of some terrible circumstances of their death, or because of some powerful emotional bond to a person, place, or thing. These are called hauntings.

Some spirits are captured and bound to enchanted items by wizards. If the binding is involuntary, the spirit usually goes mad. A willing spirit may or may not retain its sanity, depending on the strength of the spirit and the wisdom of the enchanter.

Some spirits are bound against their wills to protect family shrines. This unpleasant fate is reserved for those who have not served the family faithfully in life. Dutiful and honorable ancestral spirits often aid in the capture and binding of wayward spirits.

These spirits usually go mad, and make terrifying guardians. They are ritually prevented from harming mortals of their clans, but that does not necessarily discourage them from mischievous or peevish behavior. They are exceedingly dangerous for intruders. At the same time, if an intruder can penetrate the spirit&apos;s madness and play upon the spirit&apos;s resentment of his own clan, the angry spirits may be manipulated.

Oblivion

The existence of Oblivion is acknowledged by all Tamriel cultures, but there is little agreement on the nature of that otherworld, other than it is the place where the Aedra and Daedra live, and that communication and travel are possible between this world and Oblivion through magic and ritual.

The Dunmer do not emphasize the distinction between this world and Oblivion as do the human cultures of Tamriel. They regard our world and the otherworld as a whole with many paths from one end to the other rather than two separate worlds of different natures with distinct borders. This philosophical viewpoint may account for the greater affinity of elves for magic and its practices.

Foreign Views of Dunmeri Ancestor Worship and Spirit Magic

The Altmeri and Bosmeri cultures also venerate their ancestors, but only by respecting the orderly and blissful passage of these spirits from this world to the next. That is, Wood Elves and High Elves believe it is cruel and unnatural to encourage the spirits of the dead to linger in our world. Even more grotesque and repugnant is the display of the bodily remains of ancestors in ghost fences and ash pits. The presentation of fingerbones in a family shrine, for example, is sacrilegious to the Bosmer (who eat their dead) and barbaric to the Altmer (who inter their dead).

The human cultures of Tamriel are ignorant and fearful of Dark Elves and their culture, considering them to be inhuman and evil, like Orcs and Argonians, but more sophisticated. The human populations of Tamriel associate Dunmeri ancestor worship and spirit magic with necromancy; in fact, this association of the Dark Elves with necromancy is at least partly responsible for the dark reputation of Dunmer throughout Tamriel. This is generally an ignorant misconception, for necromancy outside the acceptable clan rituals is a most abhorrent abomination in the eyes of the Dunmer.

The Dark Elves would never think of practicing sorcerous necromancy upon any Dark Elf or upon the remains of any Elf. However, Dark Elves consider the human and orcish races to be little more than animals. There is no injunction against necromancy upon such remains, or on the remains of any animal, bird, or insect.

Imperial Policy officially recognizes the practices of Dunmeri ancestor veneration and spirit magic as a religion, and protects their freedom to pursue such practices so long as they do not threaten the security of the Empire. Privately, most Imperial officials and traders believe Dark Elf ancestor worship and displays of remains are barbaric or even necromantic.

Telvanni &quot;Necromancy&quot;

The Telvanni are adept masters of necromancy. They do not, however, practice necromancy upon the remains of Dark Elves. Sane Telvanni regard such practices with loathing and righteous anger. They do practice necromancy upon the remains of animals and upon the remains of Humans, Orcs, and Argonians -- who are technically no more than animals in Morrowind.

[pagebreak]
&lt;i&gt;Publisher&apos;s Note
This book was written by an unknown scholar as a guide for foreign visitors to Morrowind shortly after the Armistice was signed. Many of these practices have since fallen into disfavor. The most obvious changes are those regarding the practice of Necromancy and the Great Ghostfence. Dunmer today regard Necromancy upon any of the accepted races as an abomination. The Ghostfence has forced many changes in the practice of ancestor worship. With the vast majority of ancestors&apos; remains going to strengthen the Great Ghostfence around the mountain of Dagoth Ur, there are very few clan ghost fences in Morrowind. The Temple discourages such practices among the Houses as selfish. The upkeep of family tombs and private Waiting Doors has also fallen into disfavor, as very few remains have been buried in these tombs and shrines since the Armistice. In recent years most Dunmer venerate a small portion of their ancestor&apos;s remains kept at a local temple.&lt;/i&gt;</Source>
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先人とダンマー





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彼らと共に歩む幽霊

 ダンマーの死者の魂は、他の種族でも皆そうかもしれないが、死後も生き続ける。亡くなった先人達の知識や力はダンマー一族の家系に恩恵をもたらす。生きている家族と先人を繋ぐものは血や儀式、そして意思である。結婚したことで新たにその家族に加わった者は、儀式と一族に対する誓いを行うことによって一族の祖先と交流を図り、恩恵を受けられるようになる。とはいえ、結婚して一族に加わった者は純血の者と比べると先祖との繋がりは薄く、自分自身の祖先との繋がりも保ち続ける。

一族の祠

 それぞれの家にはその家の祠がある。貧しい家では、家族の遺品が置かれて崇拝するだけのただの暖炉棚程度の物かもしれない。裕福な家では、先人専用の部屋が用意されている。この祠は待機の扉と呼ばれ、オブリビオンへの扉を表している。

 ここで家族の者は捧げものや祈り、責務の誓い、家族にあった出来事の報告を通して先人達に敬意を払うのである。その見返りとして家族は先人達から情報をもらったり、指導を受けたり、祝福を与えてもらう。このため、先人達は家、特に待機の扉との境界線における守護者なのである。

ゴーストフェンス

 家族が守るべき厳格なしきたりの中で最も重要なことは、先人の亡骸をネクロムのような死者の街に埋葬することである。ここでは魂が定命者世界に対する恐怖を慰めあうのだ。しかしながら、一族の祠と家族がいる周辺を守るゴーストフェンスの一部として役立てるために、大変な栄誉と捧げものの証として、亡骸の一部を持つことも認められる。この取り決めに関しては、家族の意志によるものが多く、遺骨から指関節の骨が抜き出され、厳粛な魔法や儀式を通じて一族のゴーストフェンスに組み込まれることが多い。例外的に、遺骨全てや保存された死体そのものがゴーストフェンスに組み込まれることもある。

 これらの亡骸は先祖の魂、とりわけその身体の持ち主だった魂にとって標識や集合場所の役割りを果たす。多くの亡骸が使われているほど、そのゴーストフェンスの力は強くなり、生きている時に強かった者ほど強力な亡骸となる。

 トリビュナルによって作られたブライトを阻止するためのグレート・ゴーストフェンスには、もうひとつの家族として聖堂や一族に魂を捧げた聖堂の英雄、インドリル家やレドラン家の英雄達の骨が使われている。また、このゴーストフェンスにはネクロムの地下墓地とモロウウィンドの戦場にあった骨も多く使用されている。

定命者の戦慄

 魂は定命者の世界を訪れることを好まず、訪れるのは義務感や責任感によるものでしかない。向こうの世界の方が楽しく、少なくとも冷たくて厳しい、痛みと喪失感に溢れた現実世界より居心地が良いと魂は言う。

狂った魂

 自分達の意思に反して我々の世界に留まることを余儀なくされた魂は、狂った魂や亡霊となる可能性がある。死ぬ際の状況が悲惨だったという理由や、人物や場所、物にとても強い感情的な結び付きがあるために留まっている魂もいる。これらを呪縛霊と呼ぶ。

 ウィザードが魂を魔法のアイテムに縛りつける場合もある。もしそれが本人の望むものでなければ、その魂は狂ってしまう。望んでいた者の場合、正気を保てるか保てないかは、魂の強さと付呪師の知識次第である。

 他にも、自分達の意思に反して家族の祠を守るために縛りつけられている魂もいる。この苦しい宿命は生きている間、家族にきちんと役目を果たさなかった者に待ち受けている。忠実で立派だった先人の魂は、言うことを聞かない魂を縛り付けるのに手を貸しくれることも多い。

 こうした魂は通常狂ってしまい、恐ろしい守護者となる。儀式によって彼らは一族の者に害を与えないようになっているが、だからといって彼らの悪戯や気難しい態度を軽減させることはできない。彼らは侵入者にとって非常に危険な存在である。しかし侵入者が魂の怒りを見抜き、その魂の一族に対する怒りをうまくかきたてることができたら、その怒った魂を操ることができてしまう。

オブリビオン

 オブリビオンの存在はあらゆるタムリエル文化で認識されているものの、その別世界の性質については様々な説がある。皆が同意しているのはエドラとデイドラが住んでいる場所であり、この世界とオブリビオンは魔法と儀式を通じて交流や行き来ができるということくらいである。

 ダンマーはこの世界とオブリビオンの違いについてタムリエルの人間文化ほどは重要視していない。彼らは我々の世界ともう一方の世界を違う性質を持った明確な境界で分割された別々の世界と考えるのではなく、双方を行き来することのできるいくつもの道で繋がった1つの世界として捉えている。この哲学的な視点があるからこそ、エルフは魔法やその実践に高い親和性を持っているのかもしれない。

他の種族から見たダンメリの先人崇拝と精霊魔法

 アルトマーとボスマー文化にも先祖を敬う風習があるが、こちらの世界から別の世界に通じる秩序だった幸福な道を大事にするだけである。ウッドエルフとハイエルフは我々の世界に魂を引き止めようとすることは残酷かつ自然に反することだと信じているのだ。さらに彼らにとってゴーストフェンスや灰だめに先祖の死体の一部を使用することは、奇怪かつ不快な行為と言える。例えば、家族の祠に指節骨を飾っておくことはボズマー(死体を食す種族)にとって冒とく的な行為であり、アルトマー(死体を埋める種族)にとっては野蛮なことなのだ。

 タムリエルの人間はダークエルフを教養はあるがオークやアルゴニアンと同じ邪悪な存在と見なしているため、彼らとその文化については無知で、恐れる傾向がある。タムリエルの人間は、ダンマーの先人崇拝と精霊魔法は死霊術と関連があると考えている。実際、このダークエルフと死霊術との関連性は、タムリエル中に広まっているダンマーにまつわる黒い噂と少なからず関係しているだろう。しかし、認められた種族以外の儀式で死霊術を行うことはダンマーが最も忌み嫌う行為であるため、これは無知による誤解と言える。

 ダークエルフはどんなダークエルフにも、またどんなエルフの死体にも死霊術の魔法を施そうなどとは絶対に思わない。しかし彼らは人間やオークといった種族は動物と大差ないと考えている。そのような種族の死体、または動物や鳥や昆虫の死骸に対する死霊術は禁じていない。

 帝国はダンマーの先人崇拝と精霊魔法を宗教の一部として認識しており、帝国の安全性を脅かさない限り、そのような行為を追及する自由を認めると公式に言明している。ただし、帝国の役人や商人達も個人的には、ダークエルフの先人崇拝や死体を飾る習慣を野蛮で黒魔術的だと考えている。

テルヴァンニ「死霊術」

 テルヴァンニは熟達した死霊術の使い手である。しかし、彼らがダークエルフの死体に死霊術を施すことはしない。健全なテルヴァンニであれば、そのような行為を強く嫌悪し、義憤する。彼らが死霊術をかけるのは動物の死骸や人間、オーク、アルゴニアンであり、つまりはモロウウィンドで法的に動物とみなされているものの死体である。

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&lt;i&gt; 発行者による後書き
 この本は、休戦条約が調印された直後に無名の学者が外部からモロウウィンドを訪れる人のためのガイドとして記した書である。これが書かれて以降、ここに記されている行為は嫌悪されるようになった。最も大きな変化は死霊術とゴーストフェンスに対する考え方である。今日では、ダンマーは認められた種族に対しても死霊術を行うことに強い嫌悪を抱いている。また、ゴーストフェンスは先人崇拝の習慣に大きな変化をもたらした。ダゴス・ウルの山を取り囲むグレート・ゴーストフェンスの強化に先人の亡骸のほとんどが使用されるため、今ではモロウウィンド内にゴーストフェンスはほとんど残っていない。聖堂は家族に伝わるそういった風習を身勝手だとして禁止する動きを進めている。また休戦条約以降、墓や聖堂に納められる死体がほとんどなくなったため、先祖代々の墓や私的な待機の扉を持ち続けることが嫌悪されるようになった。近年では、多くのダンマーが地元の聖堂に保管された先祖の死体のごく一部を崇めている。 &lt;/i&gt;
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      <EDID>Book4RareAncientTalesoftheDwemerPartVI</EDID>
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Chimarvamidium:
Ancient Tales of the Dwemer
Part VI


By
Marobar Sul
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&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/A_letter.png&apos;&gt;fter many battles, it was clear who would win the War. The Chimer had great skills in magick and bladery, but against the armored battalions of the Dwemer, clad in the finest shielding wrought by Jnaggo, there was little hope of their ever winning. In the interests of keeping some measure of peace in the Land, Sthovin the Warlord agreed to a truce with Karenithil Barif the Beast. In exchange for the Disputed Lands, Sthovin gave Barif a mighty golem, which would protect the Chimer&apos;s territory from the excursions of the Northern Barbarians.

Barif was delighted with his gift and brought it back to his camp, where all his warriors gaped in awe at it. Sparkling gold in hue, it resembled a Dwemer cavalier with a proud aspect. To test its strength, they placed the golem in the center of an arena and flung magickal bolts of lightning at it. Its agility was such that few of the bolts struck it. It had the wherewithal to pivot on its hips to avoid the brunt of the attacks without losing its balance, feet firmly planted on the ground. A vault of fireballs followed, which the golem ably dodged, bending its knees and its legs to spin around the blasts. The few times it was struck, it made certain to be hit in the chest and waist, the strongest parts of its body.

The troops cheered at the sight of such an agile and powerful creation. With it leading the defense, the Barbarians of Skyrim would never again successfully raid their villages. They named it Chimarvamidium, the Hope of the Chimer.

Barif had the golem brought to his chambers with all his housethanes. There they tested Chimarvamidium further, its strength, its speed, its resiliency. They could find no flaw with its design.

&quot;Imagine when the naked barbarians first meet this on one of their raids,&quot; laughed one of the housethanes.

&quot;It is only unfortunate that it resembles a Dwemer instead of one of our own,&quot; mused Karenithil Barif. &quot;It is revolting to think that they will have a greater respect for our other enemies than us.&quot;

&quot;I think we should never accepted the peace terms that we did,&quot; said another, one of the most aggressive of the housethanes. &quot;Is it too late to surprise the warlord Sthovin with an attack?&quot;

&quot;It is never too late to attack,&quot; said Barif. &quot;But what of his great armored warriors?&quot;

&quot;I understand,&quot; said Barif&apos;s spymaster. &quot;That his soldiers always wake at dawn. If we strike an hour before, we can catch them defenseless, before they&apos;ve had a chance to bathe, let alone don their armor.&quot;

&quot;If we capture their armorer Jnaggo, then we too would know the secrets of blacksmithery,&quot; said Barif. &quot;Let it be done. We attack tomorrow, an hour before dawn.&quot;

So it was settled. The Chimer army marched at night, and swarmed into the Dwemer camp. They were relying on Chimarvamidium to lead the first wave, but it malfunctioned and began attacking the Chimer&apos;s own troops. Added to that, the Dwemer were fully armored, well-rested, and eager for battle. The surprise was turned, and most of the high-ranking Chimer, including Karenithil Barif the Beast, were captured.

Though they were too proud to ask, Sthovin explained to them that he had been warned of their attack by a Calling by one of his men.

&quot;What man of yours is in our camp?&quot; sneered Barif.

Chimarvamidium, standing erect by the side of the captured, removed its head. Within its metal body was Jnaggo, the armorer.

&quot;A Dwemer child of eight can create a golem,&quot; he explained. &quot;But only a truly great warrior and armorer can pretend to be one.&quot;
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Publisher&apos;s Note:
&lt;i&gt;This is one of the few tales in this collection which can actually be traced to the Dwemer. The wording of the story is quite different from older versions in Aldmeris, but the essence is the same. &quot;Chimarvamidium&quot; may be the Dwemer &quot;Nchmarthurnidamz.&quot; This word occurs several times in plans of Dwemer armor and Animunculi, but its meaning is not known. It is almost certainly not &quot;Hope of the Chimer,&quot; however.&lt;/i&gt;

The Dwemer were probably the first to use heavy armors. It is important to note how a man dressed in armor could fool many of the Chimer in this story. Also note how the Chimer warriors react. When this story was first told, armor that covered the whole body must have still been uncommon and new, whereas even then, Dwemer creations like golems and centurions were well known.

In a rare scholarly moment, Marobar Sul leaves a few pieces of the original story intact, such as parts of the original line in Aldmeris, &quot;A Dwemer of eight can create a golem, but an eight of Dwemer can become one.&quot;

Another aspect of this legend that scholars like myself find interesting is the mention of &quot;the Calling.&quot; In this legend and in others, there is a suggestion that the Dwemer race as a whole had some sort of silent and magickal communication. There are records of the Psijic Order which suggest they, too, share this secret. Whatever the case, there are no documented spells of &quot;calling.&quot; The Cyrodiil historian Borgusilus Malier first proposed this as a solution to the disappearance of the Dwemer. He theorized that in 1E 668, the Dwemer enclaves were called together by one of their powerful philosopher-sorcerers (&quot;Kagrnak&quot; in some documents) to embark on a great journey, one of such sublime profundity that they abandoned all their cities and lands to join the quest to foreign climes as an entire culture.</Source>
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キマルヴァミディウム
ドゥーマー太古の物語 第4部
マロバー・サル 著
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&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/A_letter.png&apos;&gt; いくつもの戦いをへて、戦争の勝者が見えてきた。チャイマーはマジカや剣術においては秀でていたが、ジナッゴの手による洗練された防具を装備したドゥーマーの装甲兵が相手では、勝てる見込みはきわめて薄かった。「ランド」の平和維持を第一に考えた武将スソヴィンは、「野獣」カレンイシル・バリフと休戦協定を結んだ。スソヴィンは「紛争地域」を獲得し、その代償としてバリフに強力なゴーレムを授けた。北方の蛮族の襲撃からチェイマーの土地を守ってくれるだろう、と。

 この贈り物にバリフは満足し、野営地に持ち帰った。ゴーレムを目にすると、仲間の戦士たちはあ然とした。金色に輝くその姿は、誇りに満ちたドゥーマーの騎士そのものだった。その強さを試そうと、彼らはゴーレムを闘技場の真ん中に立たせて稲妻の魔法で打ち抜いた。ゴーレムは目にもとまらぬ早業でほとんどの雷撃をよけてみせた。腰をくねらせることで、バランスを崩さずに攻撃の矛先をかわすことができた。さらに火の玉が弧を描いて飛んでくると、膝を折ってコマのように回転しながら巧みに攻撃をかわした。何度かよけられないこともあったが、もっとも頑丈にできている胸や腹部で攻撃を受け止めていた。

 俊敏さと力強さを併せ持ったその創造物に、戦士たちは歓声をあげた。ゴーレムを守備の要に据えておけば、スカイリムの蛮族が村を襲ってきても返り討ちにしてやれそうだった。彼らはゴーレムを、「チャイマーの希望」を意味する「キマルヴァミディウム」と名づけた。

 バリフは一族の全家長を連れて、ゴーレムを私室へと持ち込んだ。そこで彼らはキマルヴァミディウムの力、スピード、回復力を徹底的に試した。その設計に穴は見つからなかった。

「丸裸の蛮族め、襲撃にきてこいつを目にしたらどんな顔をするかのう」家長のひとりが高らかに笑った。

「われらではなく、ドゥーマーに似ているのが口惜しいがな」カレンイシル・バリフはゴーレムをとっくりとながめた。

「そもそも、休戦協定など受け入れるべきではなかったのだ」と、強硬派の家長が言った。「武将スソヴィンに冷や汗をかかせるにはもう遅すぎるかのう？」

「遅すぎるということはない」と、バリフは言った。「が、やつの装甲兵たちは手ごわいぞ」

「私の情報では--」と、バリフの諜報参謀が言った。「スソヴィンの兵は夜明けとともに目覚める。その一時間前に襲撃すれば、やつらは赤子も同然だ。まだ水浴びも終えてないだろうから、鎧を装備しているはずがない」

「鎧職人のジナッゴをひっ捕らえて、鍛工術の秘訣を吐かせることもできよう」と、バリフは言った。「善は急げだ。明朝、夜明けの一時間前に襲撃するぞ」

 段取りは整った。チャイマーの兵は夜のうちに進軍し、ドゥーマーの野営地になだれ込んだ。キマルヴァミディウムを中心とする第一陣を攻撃に送り込んだが、肝心のゴーレムは調子がおかしくなってチャイマーの兵を襲いだした。それに加えて、ドゥーマーは防具一式を装備し、睡眠も充分にとっており、万全の戦闘態勢にあった。奇襲は失敗し、「野獣」カレンイシル・バリフをはじめとするチャイマーの上官はほとんど捕虜となった。

 チャイマーたちは何も訊かないことで誇りを守ろうとした。と、スソヴィンはある仲間から「天啓」を与えられて、奇襲攻撃のことを知ったのだと説明した。

「わが陣にスパイがいたというのか」バリフは皮肉っぽく笑った。

 捕虜のそばで立ちすくんでいたキマルヴァミディウムが、頭を取り外した。鋼鉄の体からジネッゴの顔がのぞいた。そう、鎧職人の。

「八歳のドゥーマーはゴーレムを作れる」と、ジネッゴは言った。「だが、ゴーレムになりきれるのは真に偉大なる戦士と鎧職人だけだ」



出版社注:

 この話は本作品集の中でも、ドゥーマーの伝承を本源とする数少ない物語のひとつである。エルフ語による旧版とは表現法がかなり異なるが、大筋は変わらない。「キマルヴァミディウム」とはおそらく、ドゥーマー語の「ヌチャマサンダムズ」のことではなかろうか。この言葉はドワーフの鎧や「アニムンクリ」の設計図にも散見されるが、その意味は不明である。もっとも、「チャイマーの希望」でないことだけは確かだ。

 重装鎧を使ったのは、おそらくドゥーマーが最初である。この話で特筆すべきは、重装鎧を身につけた男が大勢のチャイマーを欺くことができたという事実と、チャイマーの戦士の反応である。この話がはじめて語られた時代には全身を覆う鎧はまだ珍しく新しかったが、その一方で、ゴーレムや大隊長のようなドワーフ製の創造物は広く知られていた。

 学術的にはたいへん貴重なことに、マロバー・サルはオリジナル版の数箇所を手を加えずに残している。その一例が、エルフ語版に見られる原文の一節、「八歳のドゥーマーはゴーレムを作れるが、八人のドゥーマーはひとつになれる」である。

 この伝承に関して、私のような研究者が興味深いと感じることのひとつが、「召命」という言葉である。この伝承にかぎらず、ドゥーマーの種族には言葉を介さないマジカ的な交信能力が備わっていたと伝えられている。ある記録によると、サイジック会もそうした神秘の知識があったという。いずれにしても、「召命」なる魔力について具体的に述べた文書は残されていない。

 シロディールの歴史家であるボーグシルス・マリエーは、この「召命」こそがドゥーマーの失踪の謎を解く決め手になるとはじめて提唱した人物である。彼の仮説によると、第一紀668年、各所に暮らしていたドゥーマーが、有力な哲学者兼妖術師(ある資料では「カガーナク」と呼ばれている)のひとりに呼び集められ、大いなる旅へと出発したのだという。それは崇高なる叡智を求める旅であるため、ドゥーマーたちはあらゆる都市や土地を投げうってまで、ひとつの民族として、未知なる山嶺を究めようとしたのだと。


</Dest>
    </String>
    <String List="1">
      <EDID>Book2CommonAntecedentsofDwemerLaw</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Antecedents of Dwemer Law





&lt;/p&gt;



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&lt;p align=&quot;left&quot;&gt;
&lt;i&gt;This book is a historical account of the development of Dwemer law and custom from its roots in High Elven culture.&lt;/i&gt;
[pagebreak]
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/I_letter.png&apos;&gt;n short, so far as I am able to trace the order of development in the customs of the Bosmeri tribes, I believe it to have been in all ways comparable to the growth of Altmeri law. The earlier liability for slaves and animals was mainly confined to surrender, which, as in Sumerset Isles, later became compensation.

And what does this matter for a study of our laws today? So far as concerns the influence of the Altmeri law upon our own, especially the Altmeri law of master and servant, the evidence of it is to be found in every judgment which has been recorded for the last five hundred years. It has been stated already that we still repeat the reasoning of the Altmeri magistrates, empty as it is, to the present day. And I will quickly show how Altmeri custom can be followed into the courts of the Dwemer.

In the laws of Karndar Watch (P.D. 1180) it is said, &quot;If one who is owned by another slays one who owns himself, the owner must pay the associates three fine instruments and the body of the one who is owned.&quot; There are many other similar citations. And the same principle is extended even to the case of a centurion by which a man is killed. &quot;If, at the common workbench, one is slain by an Animunculi, the associates of the slain may disassemble the Animunculi and take its parts within thirty days.&quot;

It is instructive to compare what Dahrk has mentioned concerning the rude beasts of the Tenmar forests. &quot;If a marsh cat was killed by an Argonian, his family were in disgrace until they retaliated by killing the Argonian, or another like it; but further, if a marsh cat was killed by a fall from a tree, his relatives would take their revenge by toppling the tree, and shattering its branches, and casting them to every part of the forest.&quot;</Source>
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&lt;p align=&quot;center&quot;&gt;


ドゥーマーの掟 - 事項





&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;i&gt; この本にはドゥーマーの掟がいかに発展してきたか、そしてハイエルフ文化に根差した慣習にまつわる歴史的な説明が書かれている。 &lt;/i&gt;
[pagebreak]
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/I_letter.png&apos;&gt; 手短に言うと、ボスメリにいる部族の慣習が発展していく過程は、私の調べうる限り、いかなる点においてもアルテメリの掟の発展に匹敵するものであると信じている。初期の頃、奴隷や動物に課された法的責務は主にサマーセット島での監禁だったが、後に賠償制度へと変わっていった。

 これがなぜ現在の掟に関する研究にとって重要なのか？ アルテメリの掟、とりわけアルテメリの主従関係に関する掟が私達の掟に与えた影響に関して言えば、その影響を示す証拠は過去500年に渡って記録されたどの判決文にも見られる。既に述べられているが、私達はこのアルテメリの判事の論法を、空虚ではあるが現在に至るまで繰り返している。そしてアルテメリの慣習をどのようにドゥーマーの法廷に取り入れるかを見せよう。

 カーンダール・ウォッチの掟(P.D. 1180)は「誰かに所有されている立場の者が所有する側の人間を殺害した時、その殺害した者の所有者は共同出資者に何か上等な物を3つ、そして所有している人物を差し出さなければならない」と言っている。他にも似た類の例証がある。同じ原理が百人隊長による殺害事件でも適用されている。「もし共通の仕事台で、ある者がアニムンクリに殺害されたら、殺害された者の仲間はそのアニムンクリをバラバラにして、30日以内ならそのバラバラになった部位を持っていって良い」と言っている。

 ダークがテンマーの森にいる野卑な野獣に関して言及した事を比較するのは有益である。「沼地のネコがアルゴニアンに殺害されたら、彼の家族はアルゴニアンを殺害して報復するか、または同じ事をしない限り生き恥を曝す事になるだろう。他にも沼地のネコが木から落ちたらその親戚は、木の幹を切り倒し、枝をむしり取り、森のあちこちにそれをばら撒いて復讐を果たすだろう」とも言っている。</Dest>
    </String>
    <String List="1">
      <EDID>SkillAlteration2</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;

BREATHING WATER


by
Haliel Myrm

&lt;/p&gt;
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&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/H_letter.png&apos;&gt;e walked through the dry, crowded streets of Bal Fell, glad to be among so many strangers. In the wharfs of Vivec, he had no such anonymity. They knew him to be a smuggler, but here, he could be anyone. A lower-class peddler perhaps. A student even. Some people even pushed against him as he walked past as if to say, &quot;We would not dream of being so rude as to acknowledge that you don&apos;t belong here.&quot;

Seryne Relas was not in any of the taverns, but he knew she was somewhere, perhaps behind a tenement window or poking around in a dunghill for an exotic ingredient for some spell or another. He knew little of the ways of sorceresses, but that they always seemed to be doing something eccentric. Because of this prejudice, he nearly passed by the old Dunmer woman having a drink from a well. It was too prosaic, but he knew from the look of her that she was Seryne Relas, the great sorceress.

&quot;I have gold for you,&quot; he said to her back. &quot;If you will teach me the secret of breathing water.&quot;

She turned around, a wide wet grin stretched across her weathered features. &quot;I ain&apos;t breathing it, boy. I&apos;m just having a drink.&quot;

&quot;Don&apos;t mock me,&quot; he said, stiffly. &quot;Either you&apos;re Seryne Relas and you will teach me the spell of breathing water, or you aren&apos;t. Those are the only possibilities.&quot;

&quot;If you&apos;re going to learn to breath water, you&apos;re going to have to learn there are more possibilities than that, boy. The School of Alteration is all about possibilities, changing patterns, making things be what they could be. Maybe I ain&apos;t Seryne Relas, but I can teach how to breathe water,&quot; she wiped her mouth dry. &quot;Or maybe I am Seryne Relas and I won&apos;t. Or maybe even I can teach you to breath water, but you can&apos;t learn.&quot;

&quot;I&apos;ll learn,&quot; he said, simply.

&quot;Why don&apos;t you just buy yourself a spell of water breathing or a potion over at the Mages Guild?&quot; she asked. &quot;That&apos;s how it&apos;s generally done.&quot;

&quot;They&apos;re not powerful enough,&quot; he said. &quot;I need to be underwater for a long time. I&apos;m willing to pay whatever you ask, but I don&apos;t want any questions. I was told you could teach me.&quot;

&quot;What&apos;s your name, boy?&quot;

&quot;That&apos;s a question,&quot; he replied. His name was Tharien Winloth, but in Vivec, they called him the Tollman. His job, such as it was, was collecting a percentage of the loot from the smugglers when they came into harbor to bring to his boss in the Camonna Tong. Of the value of that percentage, he earned another percentage. In the end it was very small indeed. He had scarcely any gold of his own, and what he had, he gave to Seryne Relas.

The lessons began that very day. The sorceress brought her pupil, who she simply called &quot;boy,&quot; out to a low sandbank along the sea.

&quot;I will teach you a powerful spell for breathing water,&quot; she said. &quot;But you must become a master of it. As with all spells and all skills, the more you practice, the better you get. Even that ain&apos;t enough. To achieve true mastery, you must understand what it is you&apos;re doing. It ain&apos;t simply enough to perform a perfect thrust of a blade -- you must also know what you are doing and why.&quot;

&quot;That&apos;s common sense,&quot; said Tharien.

&quot;Yes, it is,&quot; said Seryne, closing her eyes. &quot;But the spells of Alteration are all about uncommon sense. The infinite possibilities, breaking the sky, swallowing space, dancing with time, setting ice on fire, believing that the unreal may become real. You must learn the rules of the cosmos and then break them.&quot;

&quot;That sounds ... very difficult,&quot; replied Tharien, trying to keep a straight face.

Seryne pointed to the small silver fish darting along the water&apos;s edge: &quot;They don&apos;t find it so. They breath water just fine.&quot;

&quot;But that&apos;s not magic.&quot;

&quot;What I&apos;m saying to you, boy, is that it is.&quot;

For several weeks, Seryne drilled her student, and the more he understood about what he was doing and the more he practiced, the longer he could breath underwater. When he found that he could cast the spell for as long as he needed, he thanked the sorceress and bade her farewell.

&quot;There is one last lesson I have to teach you,&quot; she said. &quot;You must learn that desire is not enough. The world will end your spell no matter how good you are, and no matter how much you want it.&quot;

&quot;That&apos;s a lesson I&apos;m happy not to learn,&quot; he said, and left at once for the short journey back to Vivec.

The wharfs were much the same, with all the same smells, the same sounds, and the same characters. His boss had found a new Tollman, he learned from his mates. They were still looking out for the smuggler ship Morodrung, but they had given up hope of ever seeing it. Tharien knew they would not. He had seen it sink from the wharf a long time ago.

On a moonless night, he cast his spell and dove into the thrashing purple waves. He kept his mind on the world of possibilities, that books could sing, that green was blue, that water was air, that every stroke and kick brought him closer to a sunken ship filled with treasure. He felt magicka surge all around him as he pushed his way deeper down. Ahead he saw a ghostly shadow of the Morodrung, its mast billowing in a wind of deep water currents. He also felt his spell begin to fade. He could break reality long enough to breathe water all the way back up to the surface, but not enough to reach the ship.

The next night, he dove again, and this time, the spell was stronger. He could see the vessel in detail, clouded over and dusted in sediment. The wound in its hull where it had struck the reef. A glint of gold beckoning from within. But still he felt reality closing in, and he had to surface.

The third night, he made it into the steerage, past the bloated corpses of the sailors, nibbled and picked apart by fish. Their glassy eyes bulging, their mouths stretched open. Had they only known the spell, he thought briefly, but his mind was more occupied by the gold scattered along the floor, the boxes that contained them shattered. He considered scooping as much he could carry into his pockets, but a sturdy iron box seemed to bespeak more treasures.

On the wall was a row of keys. He took each down and tried it on the locked box, but none opened it. One key, however, was missing. Tharien looked around the room. Where could it be? His eyes went to the corpse of one of the sailors, floating in a dance of death not far from the box, his hands tightly clutching something. It was a key. When the ship had begun to sink, this sailor had evidently gone for the iron box. Whatever was in it had to be very valuable.

Tharien took the sailor&apos;s key and opened the box. It was filled with broken glass. He rummaged around until he felt something solid, and pulled out two flasks of some kind of wine. He smiled as he considered the foolishness of the poor alcoholic. This was what was important to the sailor, out of all the treasure in the Morodrung. 

Then, suddenly, Tharien Winloth felt reality.

He had not been paying attention to the grim, tireless advance of the world on his spell. It was fading away, his ability to breathe water. There was no time to surface. There was no time to do anything. As he sucked in, his lungs filled with cold, briny water.

A few days later, the smugglers working on the wharf came upon the drowned body of the former Tollman. Finding a body in the water in Vivec was not in itself noteworthy, but the subject that they discussed over many bottles of flin was how did it happen that he drowned with two potions of water breathing in his hands.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;

呼吸の水


ハリエル・マーム 著

&lt;/p&gt;
[pagebreak]
[pagebreak]
&lt;p align=&quot;left&quot;&gt;

&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/H_letter.png&apos;&gt; 彼は渇いて混雑したバル・フェルの通りを歩きながら、周りには知らない者たちばかりなのを喜んでいた。彼はヴィベクの埠頭では名が知れていた。皆に密売人として知られているが、ここでは誰にでもなれる。身分の低い行商人かも知れない。学徒かも知れない。中には彼が通り過ぎる時に、「決してわざとではないんだ。例えお前がよそ者でもな」と言うように押してくる者もいる。

 セライン・ラレスはどの酒場にもいなかったが、彼女がどこかにいるのは分かっていた。借家にいるのか、呪文などに使う珍しい材料を集めに汚い場所をうろついているのかも知れない。妖術師の行動なんてほとんど知らなかったが、いつも奇妙な事をしているように思っていた。この偏見のせいで、井戸の水を飲んでいる老いた女性のダンマーを危うく通り過ぎるところだった。それは平凡な風景だったが、外見から彼女が偉大な妖術師のセライン・レラスだと分かった。

「金をやる」と彼女の背中に言った。「水呼吸の秘密を教えてくれ」

 彼女は振り返り、その年老いた顔からにんまりと歯をのぞかせた。「呼吸なんかしてないよ、坊や。私はただ飲んでるだけさ」

「ふざけるな」と言い放った。「あんたがセライン・レラスなら、水呼吸の呪文を教えてくれ。ひと違いなら用はない」

「水呼吸を習得するつもりなら、もっと広い考えを身につける事だね、坊や。変性魔法は可能性がすべてだ。様式を変え、物をなりうるものに変える。私がセライン・レラスじゃなくても、水呼吸の方法を教えてやれるかも知れない」と言って、彼女は口を拭いた。「もしくはセライン・レラスだけど教えない。あるいは水呼吸の方法は教えられるかも知れないが、あんたには習得できないってこともある」

「習得してみせる」と彼は言った。

「向こうの魔術師ギルドで水呼吸の呪文か薬を買ったらどうだい？」と彼女は尋ねた。「普通そうするもんだ」

「もっと強力なのが欲しい」と彼は言った。「長い時間水中にいる必要がある。望むものは何でもくれてやるつもりだが、質問は一切しないでくれ。あんたなら教えられると聞いた」

「名前は何だい、坊や？」

「それは質問だ」と彼は返した。彼の名はサリエン・ウィンロス、だがヴィベクでは徴税人と呼ばれていた。彼の仕事はその名のとおり、カモナ・トングにいるボスの元へ品を運ぶために密売人が港へ入ってきた時に手数料を集め、その一部を得ることだった。最終的にとても少ない額になる。ほとんどお金は持っていなかったが、持っていた分はほとんどセライン・レラスに渡した。

 訓練はその日から始まった。妖術師は「坊や」と呼ぶ弟子を海沿いの低い砂州へ連れて行った。

「強力な水呼吸の呪文を教えよう」と彼女は言った。「あんたはそれを極めなきゃならない。すべての呪文やスキルのように、練習すればするほど上手くなる。それでも十分じゃない。本当に極めるためには、自分がしている事を理解しなきゃならない。剣で突くのが上手くたって十分じゃない。それに自分が何をするか、理由も分かっていなきゃ駄目だ」

「当然のことだ」とサリエンは言った。

「そうさ」とセラインは目を閉じながら言った。「でも変性呪文は非常識がすべてなんだ。無限の可能性だよ。空を壊し、宇宙を飲み込み、時間と踊り、氷に火をつけ、非現実が現実になると信じるんだ。あんたは宇宙のあり方を学んでから、それを壊さなきゃいけない」

「それは… 難しそうだな」とサリエンは真顔で返した。

 セラインは水際を素早く動く小さな白金魚を指した。「こいつらはそうは思ってない。ただ上手に呼吸する」

「だがそれは魔法じゃない」

「私が言いたいのはね、坊や、そういうものだってことさ」

 数週間セラインに鍛えられ、自分がしている事を理解して練習すればするほど、彼は水中で長く呼吸ができた。必要な時間だけ魔法で呼吸できるようになると、妖術師に感謝して別れを告げた。

「最後に教える事がある」と彼女は言った。「望むだけでは足りないことを覚えなきゃいけない。あんたがどんなに優秀でどんなに望んでも、世界は呪文を終わらせる」

「その教えは受けたくない」と彼は言い、ヴィベクへの短い道のりを戻って行った。

 埠頭は変わっておらず、同じ匂いと同じ音に囲まれ、同じ人々がいた。ボスが新しい徴税人を見つけたのは仲間から聞いていた。彼らはまだ密輸船モロドラングを探していたが、見つけられる希望は捨てていた。サリエンは彼らには無理だと分かっていた。昔、埠頭で船が沈むのを見たからだ。

 ある月の隠れた夜、彼は呪文を唱え、打ち寄せる紫の波に飛び込んだ。心を可能性の世界に留めていた。そこでは本が歌い、緑が青く、水は空気で、手足でひとかきするごとに宝が詰まった沈没船に近づいていった。彼は深く潜るほどにマジカに包まれているように感じた。向かう先に、モロドラングのぼんやりとした影を見た。帆が深い水流にうねっている。彼は呪文が切れ始めたのを感じた。水面に出るのに十分な時間だけ現実を遮断できたが、船に到達するには至らなかった。

 次の夜、再び潜った。今回は呪文も強くした。沈殿物が舞ってぼやける船体を詳しく調べる事ができた。外殻には暗礁にぶつかった破損部があり、中から金の輝きが手招きしていた。しかし現実が近づいて来るのを感じ、水面へ出なければならなかった。

 3日目の夜、彼は操舵室に入り、膨張して魚にかじられた船員の遺体を通り過ぎた。その生気のない目は膨らみ、口は大きく開いていた。彼らも呪文を使えさえすればと一瞬思ったが、それよりも砕け散った箱から床に散乱した金に心を奪われていた。宝をポケットにできる限り詰め込もうと考えていたが、頑丈な鉄の箱はもっと宝があることを示しているように思えた。

 壁には鍵が並んでいた。箱を開けようと1つずつ試したが、どれも開かなかった。しかし、1つだけ鍵がなかった。サリエンは部屋を見回した。どこにあるのだろうか？ 彼の目はある船員の遺体に向けられた。箱の近くで死の踊りを舞っている男の手には、何かがしっかり握られている。それは鍵だった。船が沈み始めた時、この船員が鉄の箱へ向かったのは明らかだ。何が中にあろうと、価値の高い物に違いなかった。

 サリエンは鍵を取り箱を開けた。中は壊れたガラスでいっぱいだった。くまなく探すと、何か固い感触を感じ、2つのワインが入ったフラスコ瓶を引っ張り出した。哀れな酒飲みの愚かさを考えて笑った。モロドラングの財宝よりも、船員にとってはこっちの方が大事だったのだ。

 その時、突然サリエン・ウィンロスは現実を感じた。

 彼は恐ろしく、絶えず変化する呪文の世界に注意を払っていなかった。水呼吸の能力が薄れていたのだ。水面に行く間もなく、何とかする間もなかった。呼吸すると、肺は冷たい塩水で一杯になった。

 数日後、埠頭で働く密売人は、前の徴税人の溺死体を見つけた。ヴィベクで水死体が見つかるのは珍しい事ではないが、水呼吸の薬を手に2つ持つ彼がどうして溺れたのか、フリンの瓶を何本も開けて議論した。</Dest>
    </String>
    <String List="1">
      <EDID>Book3ValuableCharwichKoniingeLettersBookI</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


The Charwich-Koniinge Letters
Book I


&lt;/p&gt;



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6 Sun&apos;s Height, 3E 411
Kambria, High Rock

My Dear Koniinge,

I hope this letter reaches you in Sadrith Mora. It&apos;s been many weeks since I&apos;ve heard from you, and I hope that the address that I have for you is still up-to-date. I gave the courier some extra gold, so if he doesn&apos;t find you, he is to make inquiries to your whereabouts. As you can see, after a rather tedious crossing, I&apos;ve at long last made my way from Bhoriane to my favorite principality in High Rock, surprisingly literate and always fascinating Kambria. I at once ensconced myself in one of the better libraries here, becoming reacquainted with the locals and the lore. At the risk of being overly optimistic, I think I might have struck on something very interesting about this mysterious fellow, Hadwaf Neithwyr.

Many here in town remember him, though few very fondly. When Hadwaf Neithwyr left, so too did a great plague. No one thinks it a coincidence.

According to my contacts here, Azura is not his only master. It may be that when he summoned forth the Daedra and accepted her Star, he was doing so for someone named Baliasir. Apparently, Neithwyr worked for this Baliasir in some capacity, but I never could find out from anyone exactly what Baliasir&apos;s line of business was, nor what Neithwyr did for him. Zenithar, the God of Work and Commerce, is the most revered deity in Kambria, which served my (that is to say our) purposes well, as the people are naturally receptive to bribery. Still, it did me little good. I could find nothing specific about our quarry. After days of inquiry, an old crone recommended that I go to a nearby village called Grimtry Garden, and find the cemetery caretaker there. I set off at once.

I know you are impatient when it comes to details, and have little taste for Breton architecture, but if you ever find yourself in mid-High Rock, you owe it to yourself to visit this quaint village. Like a number of other similar towns in High Rock, there is a high wall surrounding it. As well as being picturesque, it&apos;s a remnant of the region&apos;s turbulent past and a useful barrier against the supernatural creatures that sometimes stalk the countryside. More about that in a moment.

The cemetery is actually outside of the city gates, I discovered. The locals warned me to wait until morning to speak to the caretaker, but I was impatient for information, and did not want to waste a moment. I trekked through the woods to the lonely graveyard, and immediately found the shuffling, elderly man who was the caretaker. He bade me leave, that the land was haunted and if I chose to stay I would be in the greatest danger. I told him that I would not go until he told me what he knew about Hadwaf Neithwyr and his patron Baliasir. On hearing their names, he fled deeper into the jumble of broken tombstones and decrepit mausoleums. I naturally pursued.

I saw him scramble down into an enormous crypt and gave chase. There was no light within, but I had planned enough to bring with me a torch. The minute I lit it, I heard a long, savage howl pierce the silence, and I knew that the caretaker had left quickly not merely because he feared speaking of Neithwyr and Baliasir. Before I saw the creature, I heard its heavy breath and the clack of its clawed feet on stone moving closer to me. The werewolf emerged from the gloom, brown and black, with slavering jaws, looking at me with the eyes of the cemetery caretaker, now given only to animal hunger.

I instantly had three different instinctive reactions. The first was, of course, flight. The second was to fight. But if I fled, I might never find the caretaker again, and learn what he knew. If I fought, I might injure or even kill the creature and be even worse off. So I elected to go with my third option: to hold my ground and keep the creature within its tomb until the night became morning, and the caretaker resumed his humanity.

I&apos;ve sparred often enough unarmored, but surely never with so much at stake, and never with so savage an opponent. My mind was always on danger not only of injury but the dread disease of lycanthropy. Every rake of its claw I parried, every snap of its foaming jaws I ducked. I sidestepped when it tried to rush me, but closed the distance to keep it from escaping into the night. For hours we fought, I always on the defense, it always trying to free itself, or slay me, or both. I have no doubt that a werewolf has greater energy reserves than a man, but it is a beast and does not know how to save and temper its movements. As the dawn rose, we were both nearly unconscious from fatigue, but I received my reward. The creature became a man once again.

He was quite considerably friendlier than he had been before. In fact, when he realized that I had prevented him from going on his nocturnal rampage through the countryside, he became positively affable.

Here&apos;s what I learned: Neithwyr never returned to High Rock. As far as the old man knows, he is still in Morrowind. I visited the gravesite of his sister Peryra, and learned that it was probably through her that Neithwyr first met his patron. It would seem that she was quite a well-known courtesan in her day, and very well traveled, though she chose to return home to die. Unlike Neithwyr, Baliasir is not far away from me. He is a shadowy character, but lately, according to the caretaker, he has been paying court to Queen Elysana in Wayrest. I leave at once.

Please write to me as soon as possible to tell me of your progress. I should be in Wayrest at the home of my friend Lady Elysbetta Moorling in a week&apos;s time. If Baliasir is at court, Lady Moorling will be able to arrange an introduction.

I feel confident in saying that we are very close to Azura&apos;s Star.

Your Friend,
Charwich</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


チャーウィッチ・コニンジの手紙
第1巻


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第三紀411年 南中の月6日
カンブリア(ハイロック)

親愛なるコニンジへ

 この手紙がサドリス・モーラにいるお前にちゃんと着くと良いんだが。最後に連絡をもらって何週間も経ってしまっているが、まだこの住所が最新の物であることを祈っている。配達人に少し多めの金を渡してあるから、見つけられなければ、所在を調査してくれることにはなっているんだ。分かると思うが、退屈な航海を終えて、ようやくボリアンから大好きなハイロックの公国、驚くほど教養があっていつも魅惑的なカンブリアにたどり着いた。揃えが良い図書館をすぐさま訪れ、土地の人や伝承に再び顔を合わせたのさ。楽観的すぎるという可能性もない訳ではないが、このハドワフ・ニスウィルというミステリアスな人物について何か、とても興味深いものに出くわしたような気がする。

 ここの街に住む人の多くは彼のことを覚えていたが、良い印象を持っている人はほとんどいなかった。ハドワフ・ニスウィルがこの街を去った時、流行病も同時になくなった。誰もこれが偶然の一致だとは考えていない。

 情報によると、彼のマスターはアズラだけではなかった。彼がデイドラを召喚して彼女の星を受け取ったのは、バリアシルという名の人物のためにやっていた可能性がある。どうやらニスウィルはバリアシルのために何らかの仕事をしていたようだが、誰からも実際バリアシルが一体どういった仕事をしていたのか、ニスウィルが彼のために何をしたのかを聞き出すことはできなかった。カンブリアでもっともあがめられている神はゼニタールという仕事と商売の神様で、人々が賄賂の授受を受け入れているおかげで私の(つまり我々の)目的へ有利に働いてくれたが、あまり成果は得られなかった。探し物に関して特別なことは見つけられなかったんだ。数日間の調査の後、老婦人がグリムトリー・ガーデンという近くの村に行き、そこで墓地の管理人を探してはどうかと勧めてくれた。私はすぐに出発した。

 お前が、細かい話を待ちきれない性格でブレトン建築に興味がないことは知っているが、中央ハイロックを訪れることがあれば、この魅力的な村を訪れてみた方がいい。ハイロックにある街の多くと同様、街を囲むように高い壁がそびえ立っているんだ。古風で趣きがあるだけでなく、この地域の戦いの歴史を物語る遺物だ。時々その辺りをうろつく野生動物から身を守るための障壁ともなっている。

 墓地は街の門の外にあることを知った。地元の人達は管理人に話しかけるのは朝になってからの方がいいと忠告してくれたが、情報が待ちきれなかった上に、それ以上時間を無駄にしたくなかった。人がいない墓地へと森の中を徒歩で進んでいくと、すぐに足を引きずって歩く管理人のじいさんを見つけた。だが、彼は帰れと命令してきた。その土地は呪われていて、一緒に行くと私は危険な目にあってしまうと言うのだ。それに対して、ハドワフ・ニスウィルと彼の後援者であるバリアシルについて知ってることを教えてもらうまで帰らないと返した。彼はその名前を聞くやいなや壊れた墓石や形の崩れた霊廟が乱雑に置かれた場所の奥へと逃げていった。当然、追いかけた。

 納骨用の地下室へと這い下りるのが見え、さらに追いかけた。中は明かりがついていなかったが、こんなこともあろうかとたいまつを持ってきていた。火を点けると同時に静寂をつき破って凶暴な長い呻きが耳に届き、管理人が逃げ出したのは単にニスウィルとバリアシルについて話すことを怖がったからではないということがわかった。生き物の姿を目にする前に、荒い息遣いと爪が伸びている足が石にぶつかるカタッという音が近付いてくるのが聞こえた。暗闇から現れたのは、茶色と黒の身体に顎からはヨダレを垂らしているウェアウルフだった。私を見るその目は管理人の物だったが、今は完全に飢えた肉食獣の目と化していた。

 私は反射的に3つの行動を思いついた。まず1つ目はもちろん逃走。2つ目は戦う。しかし逃げてしまえば、管理人に二度と会えず、彼が知っていることを知ることができなくなるかもしれない。一方戦えば、この生き物を傷つけるか殺してしまうことも考えられる。もっと酷いことになるかもしれない。そんな訳で3つ目の選択--逃げずにこの生き物を、朝になって管理人が人間性を取り戻すまで墓地に閉じ込めることにした。

 防備が万全でないまま戦うことは頻繁にあるものの、これほどの危機に瀕した状態で、しかも相手がこれほど凶暴だったことはない。私は怪我をしてしまう可能性だけでなく、恐ろしい狼憑きの病にかかる危険性で頭がいっぱいだった。向こうが爪を振り下ろす度にそれをかわし、泡だった顎で噛み付こうとするのをよけた。私の方に突っこんで来ようとするのをよけたが、世闇に逃げていかないように距離を詰めた。何時間も戦ったが、常に私は防御に回り、向こうはといえば、逃げようとするか私を襲うとするか、もしくはその両方だった。ウェアウルフが人間と比べ物にならない体力を持っているのは疑いようもないが、野獣に自分の動きをセーブしたり加減したりする術なんてない。夜が明け始めると2人共疲労から意識はほとんどなかったが、私は褒美を手にすることができた。獣は再び人間に戻ったのである。

 彼は見違えるほど友好的になっていた。実のところ、夜間に彼が田園地域で大暴れしないように抑えていたことを知ると、さらに人当たりが良くなった。

 私がわかったことは以下の通り。ニスウィルがハイロックに戻ってくることは二度となかった。老人が知る限り、まだモロウウィンドにいるそうだ。私は彼の姉妹ペリラの墓を訪ね、彼女を通してニスウィルは自分の支援者と初めて知り合ったのだろうと教えてもらった。どうやら彼女は現役だった頃、高級な商売女で旅慣れていたようだが、故郷で死を迎えることを選んだようだ。ニスウィルと違い、バリアシルはそう遠くない場所にいる。謎の多い人物だが、管理人によると最近ウェイレストのエリサナ女王に言い寄っているらしい。すぐに向かおう。

 そっちの進み具合はどうなのか早く手紙で教えてくれ。今週1週間はウェイレストにあるエリザベッタ・ムーリング夫人
宅にいる予定だ。バリアシルが宮中にいるようであれば、ムーリング夫人が紹介の段取りをしてくれることになっている。

 アズラの星にかなり近付いていると自信を持って言っていいと思う。

真心を込めて
チャーウィッチより</Dest>
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      <EDID>Book3ValuableCharwichKoniingeLettersBookII</EDID>
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&lt;p align=&quot;center&quot;&gt;


The Charwich-Koniinge Letters
Book II



&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
3 Last Seed, 3E 411
Tel Aruhn, Morrowind

My Good Friend Charwich,

I only just last week received your letter dated 6 Sun&apos;s Height, addressed to me in Sadrith Mora. I did not know how to reach you before to tell you of my progress finding Hadwaf Neithwyr, so I send this to you now care of the lady you mentioned in your letter, the Lady Elysbetta Moorling of Wayrest. I hope that if you have left her palace, she will know where you&apos;ve gone and can send this to you. And I hope further that you receive it in a timelier manner than I received your letter. It is essential that I hear from you soon so we may coordinate our next course of action.

My adventures here have two acts, one before I received your letter, and one immediately after. While you searched for the elusive possessor of Azura&apos;s Star in his homeland to the west, I searched for him here where we understood he conjured up the Daedra Prince and received from her the artifact.

Like you, I had little difficulty finding people who had heard of or even knew Neithwyr. In fact, not long after we parted company and you left for the Iliac Bay, I met someone who knew where he went to perform the ceremony, so I left at once to come here to Tel Aruhn. It took some time to locate my contact, for he is a Dissident Priest named Minerath. The Temple and Tribunal, the real powers of Morrowind, tend to frown on his Order, and while they haven&apos;t begun so much of a crusade to stamp them out, there are certainly rumors that they will soon. This tends to make priests like Minerath skittish and paranoid. Difficult people to set appointments with.

Finally I was told that he would be willing to talk to me at the Plot and Plaster, a tiny tavern without even a room to rent. Downstairs, there were several cloaked men crammed around the tavern&apos;s only table, and they searched me to see if I had any weaponry. Of course, I hadn&apos;t. You know that isn&apos;t my preferred method of doing business.

When it decided that I was harmless, one of the cloaked figures revealed himself to be Minerath. I paid him the gold I promised and asked him what he knew about Hadwaf Neithwyr. He remembered him well enough, saying that after he received the Star, the lad intended to return to High Rock. It seemed he had unfinished business there, presumably of a violent nature, which Azura&apos;s Star would facilitate. He had no other information, and I did not know what else to ask.

We parted company and I waited for your letter, hoping you had found Neithwyr and perhaps even the Star. I confess that as I lingered in Morrowind and never heard from you, I began to have doubts about your character. You&apos;ll forgive me for saying so, but I began to fear that you had taken the artifact for yourself. In fact, I was making plans to come to High Rock myself when your letter came at last.

The tale of your adventure in the cemetery at Grimtry Garden, and the information you gathered from the lycanthropic caretaker inspired me to have another meeting with Minerath. Thus began the second act of my story.

I returned to the Plot and Plaster, reasoning that the priest must frequent that area of the city to feel so comfortable setting clandestine meetings there. It took some time searching, but I finally found him, and as luck would have it, he was alone. I called his name, and he quickly drew me to a dark alleyway, nervous that we would be seen by a Temple ordinator.

It is a rare and beautiful thing when a victim insists on dragging his killer to a remote location.

I began at once asking about this fellow you mentioned, Neithwyr&apos;s mysterious patron Baliasir. He denied ever having heard the name. We were still in that easy, fairly conversational state when I attacked the priest. Of course, he was completely taken by surprise. In some ways, that can be more effective than an ambush from behind. No matter how many times I&apos;ve done it, no one ever expected the friendly man they&apos;re talking to grip them by the neck.

I pressed hard against my favorite spot in the soft part of the throat, just below the thyroid cartilage, and it took him too long to react to my lunge and try pushing back. He began to lose consciousness, and I whispered that if I released my grip a little so he could talk and breathe, but he tried to call for help, I would snap his neck. He nodded, and I relaxed the pressure, just a bit.

I asked him again about Baliasir, and he shook his head, insisting that he had never heard the name. As frightened as he was, it seemed most likely that he was telling the truth, so I asked him more generally if he knew anyone else who might know something about Hadwaf Neithwyr. He told me that there was a woman present also during the ceremony, someone he introduced as his sister.

I remembered then the part of your letter about seeing the grave of Neithwyr&apos;s sister, Peryra. When I mentioned the name to the priest he nodded frantically, but I could see that the interrogation had reached an ending. There is, after all, something about being throttled that causes a man to answer yes to every question. I snapped Minerath&apos;s neck, and returned home.

So now I&apos;m again unsure how to proceed. I&apos;ve made several more inquiries and several of the same people who met Neithwyr remember him being with a woman. A few recall him saying that she was his sister. One or two believe they remember her name as being Peryra, though they&apos;re not certain. No one, however, has heard of anyone named Baliasir.

If I do not hear word from you in response to this in the next couple of weeks, I will come to High Rock, because it&apos;s there that most people believe Neithwyr returned. I will only stay here long enough to see if there are other inquiries I can make only in Morrowind to bring us closer to our goal of recovering Azura&apos;s Star.

Your Friend,

Koniinge</Source>
      <Dest>[pagebreak]
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チャーウィッチ・コニンジの手紙
第2巻


&lt;/p&gt;



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第三紀411年 収穫の月3日
テル・アルン(モロウウィンド)

良き友チャーウィッチへ

 南中の月6日付けでサドリス・モーラの住所に宛てた手紙を受け取ったのはつい先週のことだ。連絡をもらうまでハドワフ・ニスウィル探索の進捗状況をどう連絡したら良いかわからなかったため、手紙にも書かれていたウェイレストに住むエリザベッタ・ムーリング夫人様方宛てでそちらに送る。屋敷を去った後でも、彼女が行き先を知っていて届けられることを祈っている。また、私が手紙を受け取った時よりも早くこの手紙がそちらへ届いてくれることを祈っている。なるべく早い段階で連絡を取り合い、次にどうするかを話し合う必要があると思う。

 私の冒険は2つのパートに分かれている。1つは手紙をもらう前に起こって、もう1つは受け取った直後に起こった。お前が巧みに姿を消しているアズラの星の所有者を探して西方にある彼の故郷に行っている間、私は彼がデイドラの大公を呼び出し、品を受け取ったと思われる場所を探していた。

 そちらと同様、ニスウィルについて何か聞いているか、知っている人物を探し出すことにそれほど苦労しなかった。実のところ、別れてお前がイリアック湾に向かったすぐ後に、ニスウィルが儀式を行うために向かった場所を知る人物と出会い、ここテル・アルンへすぐに出発した。目当ての人物がミネラスという名の反体制派の僧侶だったため、実際にどこで会うかを決めるのに時間がかかった。モロウウィンドの真の実力者である聖堂とトリビュナルは彼の教団に難色を示している。実際には撲滅に向けた行動を取っていないものの、近々そういったことが実行に移されるのではないかという噂は確かに存在する。おかげでミネラスのような司祭達は神経質となり、警戒心を高めてしまう。そのため彼らは約束を取り付けるのが難しい連中だった。

 そして、やっとプロット・アンド・プラスターという宿も付いていない小さな酒場でなら会ってもいいと言われた。階下には、マントに身を包んだ男達が数名が酒場にある唯一のテーブルの周りに身を寄せ合っていて、私が何か武器を持っていないか身体検査をされたんだ。もちろん持っていなかったけどな。お前ならそれが仕事をする自分に相応しい方法じゃないことをわかっているだろう。

 私が無害だと判断されると、マントを纏った人物の1人が自分がミネラスであることを明かした。約束していた金を渡してから、私はハドワフ・ニスウィルについて知っていることを彼に尋ねた。彼はニスウィルをよく覚えていて、星を受け取った後、ハイロックに戻ろうとしたと教えてくれた。どうやら彼にはやり終えていない仕事、それも暴力的性質のある仕事があったようだ。それをアズラの星によってうまく進められるらしい。彼はそれ以上の情報は知らず、私もそれ以上何を聞いたら良いかがわからなかった。

 そこで我々は別れ、お前がニスウィルとうまくいけば星までも見つけたのではないかと期待しながら手紙を待った。正直に言うと、音沙汰がないままモロウウィンドに長居する内にお前のことを疑い始めていた。許してくれるだろうが、その品を独り占めしたんじゃないかって心配になったんだ。それで、自分もハイロックへ行こうと計画を立てているところにようやく手紙がやってきた。

 グリムトリー・ガーデンの墓地での冒険談と狼憑きの管理人から得た情報を知って、ミネラスと再び会って話したい
という気にさせられた。ここからが話の第2部となる。

 プロット・アンド・プラスターは秘密の会合を開くには快適だ。司祭もその近辺を頻繁に訪れているだろうと思い、そこへ戻っていった。探すのに少し手間取ったが、ようやく見つけた彼は何とも幸運なことに1人でいたのだ。名前を呼ぶと、聖堂の人間の目に留まるのではないかとの不安から、我は素早く私を暗い路地へと呼び寄せた。

 被害者となる人物が自分を殺害する人物を、人が少ない場所へと連れて行こうとする様は何とも珍しくうっとりしてしまう。

 私は早急にお前が言っていたバリアシルというニスウィルの怪しげな後援者について聞き始めた。彼はその名前は聞いたことがないと言った。そんな簡単で比較的砕けた会話をしている最中だったが、私は司祭に攻撃した。言うまでもなく彼にとっては完全に不意を付かれた形だ。この方が背後からの不意打ち攻撃より効果がある時もあるんだ。例え何度やったとしても、今まで親しく話していた人が自分の首を掴んでくるなんて思う人間はいないだろう。

 ちょうど甲状軟骨の下にある、大好きな喉の柔らかい部分を強く押したが、反応も押し返すのにも時間がかかり過ぎていた。彼が意識を失い始めた時、耳元で首を絞める力を少し弱めれば呼吸も会話もできるようになるが、助けを求めようとしたら首を折るぞ、と囁いた。彼は頷き、私はほんの少し力を弱めた。

 そして再びバリアシルについて聞いたが、彼は首を振りながらこれまで一度もそんな名前は聞いたことがないと言った。これ以上ないというほどに怯えていて、本当のことを言っているように見えたため、ハドワフ・ニスウィルについて何か知っていそうな人物はいないかという大まかな質問に切り替えた。すると姉妹だと紹介された女が儀式の最中にいたと言った。

 その時、手紙の中でニスウィルの姉妹であるペリラの墓を見たという箇所を思い出したんだ。その名を司祭に告げると必死で頷いたが、そろそろこの尋問も終わりに近付いてきたのがわかった。結局のところ首を絞められて命を落としそうになると、人間には全ての質問にはいと答えてしまう何らかの力が作用してしまうのだ。私はミネラスの首をポキッと折って家に戻った。

 そんな訳でこれからどうすればいいか、また迷っている。それからさらに調査を進め、同じようにニスウィルと会い、彼が女と一緒にいたことを覚えていた人物に何人か会った。その内の何人かは彼が自分の姉妹だと言っていたと覚えていた。1人か2人は彼女の名がペリラだったような気がするとも言っていた。しかしながら、バリアシルという名を聞いたことのある人物は1人もいなかった。

 これから数週間の内に返事が一切なければ、ほとんどの人がニスウィルの戻った場所として考えているハイロックに行こうと思う。アズラの星を取り戻すという目的に近付くため、モロウウィンドでしかできない調査が終わるまでしかここにはいないつもりだ。

友の

コニンジより</Dest>
    </String>
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      <EDID>Book4RareCharwichKoniingeLettersBookIV</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


The Charwich-Koniinge Letters
Book IV





&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
8 Sun&apos;s Dawn, 3E 412
Amiglith, Summerset Isle

My Good Friend, Lord Gemyn,

You must forgive me for not meeting you at the palace personally, but I&apos;ve been unavoidably, tragically detained.  I&apos;ve left the front gate and door unlocked, and if you&apos;re reading this, you must have made it at least as far the antechamber to the east drawing room.  Perhaps you&apos;ve already wandered the estate and seen some of its delights before coming to this chamber: the seven fountains of marble and porphyry, the reflecting pool, the various groves, the colonnades and quincunx.  I don&apos;t think you would have already gone to the second floor suites and the west wing as you would have had to pass this room first, and picked up this letter.  But believe me, they&apos;re beautifully appointed with magnificent balustrades, winding staircases, intimate salons, and bedchambers worthy of your affluence.

The price of this property is exorbitant, certainly, but for a man like you who seeks only the best, this is the villa you must have.  As you undoubtedly noticed as you arrived through the gates, there are several smaller buildings ideally suited to be guard stations.  I know you are concerned with security.

I am an intensely greedy man, and there is nothing I would have liked more than to meet you here today, show you the grounds, fawn on you obsequiously, and collect a fat percentage of the cost of the sale when you bought this marvelous palace, as I&apos;m sure you would have.  My dilemma that caused my inexcusable absence began shortly after I arrived here early to make certain the villa was well-cleaned for your inspection.  A man named Koniinge crept up behind me, and gripped me by the throat.  Clamping his left hand over my mouth and nose, and throttling me with his right hand, crushing the soft spot on my throat just below the thyroidal cartilage, he effectively strangled me in a few quick but very painful minutes.

I am currently buried in a pile of leaves in the north statuary parterre, close to the exceptional sculptural representation of the Transformation of Trinimac.  It should not be too long before I am discovered: someone at my bank will surely notice my absence in due time.  Koniinge might have buried me deeper, but he wanted to be ready for the arrival of his old partner, Charwich.

Perhaps part of you thinks it best to stop reading now, Lord Gemyn.  You are looking around the antechamber and seeing nothing but doors.  The large one you took to come in from the garden is locked now behind you, and without a better knowledge of the layout of the estate, I could not recommend you attempt to flee down a corridor that might easily come to a dead end.  No.  Much better to keep reading, and see where this is going.

Koniinge, it seems, was in a partnership with his friend Charwich to try to recover Azura&apos;s Star.  They understood it to be in the possession of someone named Hadwaf Neithwyr, a man who conjured up the Daedra Prince Azura herself to acquire it.  As Neithwyr originally haled from High Rock, Charwich went there to look for him, while his partner searched Morrowind.  They planned to communicate their findings by letters sent through couriers.  

Charwich&apos;s first letter stated that he had found information that Neithwyr had a mysterious patron named Baliasir, a fact he had learned at a cemetery with a gravestone of Neithwyr&apos;s sister Peryra and a lycanthropic caretaker.  Koniinge replied back that he could find nothing about Baliasir, but believed that Neithwyr had returned to High Rock with Peryra after getting the Star.  Charwich&apos;s last letter was a written on his deathbed, having sustained mortal wounds from his battle with Baliasir, who it seemed had been a mighty daedra lord.

Koniinge grieved for his friend, and traveled the span of the Empire to Wayrest, to pay his call of condolences on Lady Moorling, the woman at whose house Charwich had been staying.  After making some inquiries, Koniinge learned that her ladyship had left the city, quite suddenly.  She had been entertaining a guest named Charwich, and it was understood that he had died, though no one ever saw the body.  Certainly no healers had been sent to her house on the 13th of Last Seed of last year.  And no one in Wayrest, just like no one in Tel Aruhn, had ever heard of Baliasir.

Poor Koniinge was suddenly unsure of everything.  He retraced his late partner&apos;s path through Boriane and Grimtry Gardens, but found that the Neithwyr family crypt was elsewhere, in a small town in the barony of Dwynnen.  There was indeed a lycanthropic caretaker, fortunately in human form at the time.  When questioned (using the technique of strangulation, release, strangulation, release), he told Koniinge the story that he had told Charwich many months before.

Hadwaf and Peryra Neithwyr had returned to Dwynnen, intent on settling old business.  As the Star requires potent spirits for power, they thought they would begin small by capturing the spirit of the werewolf they knew of in the family graveyard.  Sadly, for them, their grasp exceeded their reach.  When the poor caretaker resumed his human form one morning, he found himself lying next to the shredded, bloody bodies of the Neithwyr siblings.  Distressed and fearful, he brought the corpses and all their possessions down into the crypt.   They were still there when Charwich came, and so too was Azura&apos;s Star.

Koniinge now saw things clearly.  The letters he had received from Charwich were lies, intended to keep him away.  Undoubtedly with the assistance of Lady Moorling, his new partner, he had concocted stories, including one of his own demise, to trick Koniinge into abandoning the quest for the Star.  It was clearly a sad statement on the nature of friendship, and one that needed immediate correction.

It took the better part of six months for Koniinge to find his old partner.  Charwich and Lady Moorling had used the power of the Star to make themselves very wealthy and powerful.  They assumed a number of different identities in their travels through High Rock and Skyrim, and then down to Valenwood and the Summerset Isle.  Along the way, of course, the Star itself disappeared, as great daedric artifacts always do.  The couple still had much wealth, but their love sadly fell on troubled times.  When they reached Alinor, they parted ways.

One must assume that during their months together, Charwich must have told Lady Moorling about Koniinge.  It&apos;s pleasant to think of the loving couple laughing over the stories they were telling him about the mythical and dangerous Baliasir.  Charwich must not have given his former beloved a very accurate physical description, however, because when Lady Moorling (then under the identity of the Countess Zyliana) met Koniinge, she had no idea who he was.  It came as quite a surprise to her when he began strangling her and requesting information about her former paramour.

Before she died, she told Koniinge what Charwich&apos;s new name and title was, and where he was looking for a new palace.  She even told him about me.  Given all the twists and bends the last months&apos; chase took him on, it was not difficult to find which palace Charwich was looking to buy, and what time his appointment was to view it.  Then he had merely to arrive early, dispose of me, and wait.

There our story must sadly end.  I look forward to seeing you soon.

Yours,

Syrix Goinithi,
Former Estate Banker

P.S.: Charwich -- Turn around now, or don&apos;t.  Your choice.  Your friend, Koniinge.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


チャーウィッチ・コニンジの手紙
第4巻





&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
第三紀412年 薄明の月8日
アミグリス(サマーセット島)

良き友、ジェミン卿へ

 宮殿であなたに個人的に会えないことをお許しください。非劇的なことに足止めを余儀なくされてしまいました。正面玄関と扉には鍵をかけていません。もしこの手紙を読んでいたら、控えの間から東の応接室あたりに来ているはずです。おそらくすでに敷地を歩いて、ここに来る前に大理石と斑石でできた7つの噴水、反射するプール、色々な木々、5点形の柱列を見たことでしょう。この部屋は最初に通らなくてはなりませんから、この手紙を拾う前に2階の特等室や西の棟へ行ってしまったとは思いません。しかし、信じてください。素晴らしい手すり、らせん階段、居心地のいいサロン、そしてあなたの富にふさわしい寝室が美しく備えられています。

 この物件の値段は確かに途方もないものですが、最高のものだけを求めるあなたのような男性にとっては、持つべき別邸でしょう。お気づきのように、門を抜けて到着すると、まさに護衛所にぴったりの小さい建物がいくつかあります。あなたが安全面に気を配っているのは分かっています。

 私は非常に貪欲な男ですし、今日ここであなたに会い、ここを見せ、あなたのご機嫌を取り、この素晴らしい家を買うときに販売価格をいい値で売ること以外に望むことはありません。言いわけできない不在を引き起こした板挟みの状況は、あなたの視察に備えてここがきれいになっているか確かめようと早めに到着してすぐに起こりました。コニンジという男が私の背後に忍び寄り、喉をつかみました。左手で口と鼻を塞がれ、右手で押さえつけられました。甲状軟骨のすぐ下の喉の柔らかい部分を潰され、しばらくはがいじめにされました。とても苦しい数分間でした。

 私は今、トリニマック変革の珍しい彫刻近くの北の彫刻庭園にある落ち葉の山の下に埋められています。発見されるまでそう長くはかからないはずです。銀行の者が誰かそのうち私の不在に気がつくでしょう。コニンジは私をもっと深く埋めたかったかもしれませんが、古くからの相棒チャーウィッチの到着に備えたがっていました。

 おそらく、あなたはそろそろ読むのを止めたほうがいいと思っていることでしょう、ジェミン卿。あなたは控えの間を見廻し、扉を見ています。庭園から入ってきた大きな扉は、今あなたの後ろで鍵がかけられました。あなたは、この家の設計を知りません。廊下を走るのもお勧めできません。どうせ行き止まりになっているでしょうから。だめです。読み続けて、これがどうなるのか見届けたほうがいいでしょう。

 コニンジは友達のチャーウィッチと相棒関係にあり、アズラの星を取り戻そうとしていたようです。彼らは、ハドワフ・ニスウィルという名の男がデイドラの大公アズラを呼び出し、アズラの星を手に入れたことを知っていました。ニスウィルがハイロックから出た時、チャーウィッチは彼を探しにそこへ行き、相棒のほうはモロウウィンドを探しました。彼らは互いが発見したものを、配達人を通じて報告し合おうと考えていました。

 チャーウィッチの最初の手紙には、ニスウィルにはバリアシルという名の謎の後援者がいること、墓地でペリラという名の姉妹とオオカミ人間の管理人について知った事が書かれていました。コニンジはバリアシルについて何も分からなかったが、ニスウィルは星を手に入れた後ペリラと一緒にハイロックに戻ってしまったのではないかと返事を送りました。チャーウィッチの最後の手紙は、強力なデイドラの王とされていたバリアシルとの戦いで負った致命傷に耐えながら、死の床で書かれたものでした。

 コニンジはこれに深く悲しみ、チャーウィッチが滞在していた家のムーリング夫人に追悼の意を示すため、帝国からウェイレストに向かいました。いくつか問い合わせをして、彼はこの夫人が突然町を去ってしまったことを知りました。夫人はチャーウィッチという名の客をもてなしていました。そして誰も彼の死体を見ていないのに、彼が死んだことは理解されていました。確かに、去年のラスト・シードの13日に夫人の家に送られた医者はいませんでした。テル・アルンでもそうだったように、ウェイレストでバリアシルのことを聞いた者はいなかったのです。

 哀れなコニンジは突然何もかも分からなくなりました。彼はボリアンネとグリムトリー・ガーデンへ行き、亡くなった相棒の跡をたどって、ドウィンネン男爵領にある小さな町にニスウィルの家族の地下墓地があることを突き止めました。幸運なことに、オオカミ人間の管理人が人間の姿でいました。(首を絞めたり緩めたりを繰り返す技を使って)問いただすと、管理人はコニンジに何ヶ月も前に彼がチャーウィッチにした話をしました。

 ハドワフとペリラ・ニスウィルが古い仕事を終わらせるためにドウィンネンに戻りました。アズラの星が力を得るためには秘められた魂を必要とし、彼らは家族の墓にいるウェアウルフの魂を捕まえることで少しずつ始めようと考えたのです。しかし恐ろしいことに、それは彼らの理解を超える存在でした。哀れな管理人がある朝人間の姿に戻ると、血まみれで引裂かれたニスウィル兄弟の隣に横たわっていることに気がつきました。絶望と恐怖で、管理人は死体と彼らの持ち物を地下室に持って行きました。死体とその持ち物はチャーウィッチが来たときまだありましたし、アズラの星もあったのです。

 コニンジは今やはっきりと分かりました。チャーウィッチから受け取った手紙は、コニンジを遠ざけるための嘘だったのです。疑いようもなく、新しい相棒のムーリング夫人の助けを得て話をでっち上げたのです。自分の死も含めて、コニンジに星の探索を諦めさせようと欺いたのです。友情の本質を知るには残酷すぎることでした。そして、必ず報いを与えなければならないことでした。

 コニンジが昔の相棒を見つけるのに6ヵ月ほどかかりました。チャーウィッチとムーリング夫人は富と権力を得るために星の力を使いました。彼らは、ハイロックやスカイリムからヴァレンウッドやサマーセット島を下るまで、たくさんの異なる身元で姿を偽りました。素晴らしいデイドラの秘宝がいつもそうであるように、もちろん途中で星は消えてしまいました。2人はまだ十分に豊かでしたが、彼らの愛は悲しくも困難な時期にさしかかりました。アリノールに着いたときに、2人は別れました。

 彼らが一緒にいた数カ月の間に、チャーウィッチがムーリング夫人にコニンジのことを話したはずだと思わなければなりません。恋に落ちている2人が不思議で危険なバリアシルのことを彼に話すのを笑っているのを考えるのは楽しいものです。しかし、チャーウィッチは元恋人に正確な身体的な描写を教えるべきでした。というのも、ムーリング夫人が(カウンテス・ジリアナという身元でしたが)コニンジに会ったとき、彼女は彼が誰なのか気がつかなかったのです。彼に押さえつけられ、元恋人のことを問いただされた時、さぞ驚いたことでしょう。

 彼女は死ぬ前に、チャーウィッチの新しい名前と肩書き、そしてどこに新しく住む所を探しているかをコニンジに言いました。彼女は私のことさえも喋ったのです。ねじくれた最後の数ヶ月の逃走を考えると、チャーウィッチがどの家を買おうとしているのか、それを見に行くのは何時なのか知るのは難しいことではありませんでした。それから彼は単に早く到着して私を始末し、そして待たなければなりませんでした。

 これで我々の話は残念にも終わらなくてはなりません。すぐにお会いできるのを心待ちにしています。


元地所担当銀行員、シリックス・ゴイニシより

 追伸: チャーウィッチ、振り向くかどうかは君しだいだ。君の友、コニンジ</Dest>
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      <EDID>Book4RareInvocationofAzura</EDID>
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&lt;p align=&quot;center&quot;&gt;


Invocation of Azura



by
Sigillah Parate
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/F_letter.png&apos;&gt;or three hundred years I have been a priestess of Azura, the Daedric Princess of Moonshadow, Mother of the Rose, and Queen of the Night Sky.  Every Hogithum, which we celebrate on the 21st of First Seed, we summon her for guidance, as well as to offer things of worth and beauty to Her Majesty.  She is a cruel but wise mistress.  We do not invoke her on any Hogithum troubled by thunderstorms, for those nights belong to the Mad One, Sheogorath, even if they do coincide with the occasion.  Azura at such times understands our caution.  

Azura&apos;s invocation is a very personal one.  I have been priestess to three other Daedric Princes, but Azura values the quality of her worshippers, and the truth behind our adoration of her.  When I was a Dark Elven maid of sixteen, I joined my grandmother&apos;s coven, worshippers of Molag Bal, the Schemer Princess.  Blackmail, extortion, and bribery are as much the weapons of the Witches of Molag Bal as is dark magic.  The Invocation of Molag Bal is held on the 20th of Evening Star, except during stormy weather.  This ceremony is seldom missed, but Molag Bal often appears to her cultists in mortal guise on other dates.  When my grandmother died in an attempt to poison the heir of Firewatch, I re-examined my faith in the cult.  

My brother was a wizard of the cult of Boethiah - and from what he told me, the Dark Warrior was closer to my spirit than the treacherous Molag Bal.  Boethiah is a Warrior Princess who acts more overtly than any other Daedroth.  After years of skulking and scheming, it felt good to perform acts for a mistress which had direct, immediate consequences.  Besides, I liked it that Boethiah was a Daedra of the Dark Elves.  Our cult would summon her on the day we called the Gauntlet, the 2nd of Sun&apos;s Dusk.  Bloody competitions would be held in her honor, and the duels and battles would continue until nine cultists were killed at the hands of other cultists.  Boethiah cared little for her cultists-she only cared for our blood.  I do think I saw her smile when I accidentally slew my brother in a sparring session.  My horror, I think, greatly pleased her.  

I left the cult soon after that.  Boethiah was too impersonal for me, too cold.  I wanted a mistress of greater depth.  For the next eighteen years of my life, I worshipped no one.  Instead I read and researched.  It was in an old and profane tome that I came upon the name of Nocturnal - Nocturnal the Night Mistress, Nocturnal the Unfathomable.  As the book prescribed, I called to her on her holy day, the 3rd of Hearth Fire.  At last I had found the personal mistress I had so long desired.  I strove to understand her labyrinthine philosophy, the source of her mysterious pain.  Everything about her was dark and shrouded, even the way she spoke and the acts she required of me.  It took years for me to understand the simple fact that I could never understand Nocturnal.  Her mystery was as essential to her as savagery was to Boethiah or treachery was to Molag Bal.  To understand Nocturnal is to negate her, to pull back the curtains cloaking her realm of darkness.  As much as I loved her, I recognized the futility of unraveling her enigmas.  I turned instead to her sister, Azura.  

Azura is the only Daedra Princess I have ever worshipped who seems to care about her followers.  Molag Bal wanted my mind, Boethiah wanted my arms, and Nocturnal perhaps my curiosity.  Azura wants all of that, and our love above all.  Not our abject slavering, but our honest and genuine caring in all its forms.  It is important to her that our emotions be engaged in her worship.  And our love must also be directed inward.  If we love her and hate ourselves, she feels our pain.  I will, for all time, have no other mistress.  </Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


アズラの祈り



シギラウ・パレート 著
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/F_letter.png&apos;&gt; 300年もの間、私はアズラこと月影のデイドラの王女、薔薇の母そして夜空の女王の女性司祭をしてきた。どのホギトゥムも我々は蒔種の月21日を祝い、価値ある美しいものをあの方に捧げるのと同様に助言を求めて彼女を呼び出す。彼女は残酷だが、賢い支配者である。どのホギトゥムであれ、雷雨の時は彼女に祈らない。たとえ日取りが重なったとしても、こうした夜はマッドゴッドのシェオゴラスに属するからである。そのようなときアズラは我々の警告を理解している。

 アズラの祈りは非常に個人的なものである。私は3人のデイドラの大公の女性司祭をしてきたが、アズラは礼拝者の性質と彼女への崇拝の裏にある真実を重視する。私が16歳のダークエルフで侍女であったとき、計画する王女ことモラグ・バルを礼拝する、祖母の集まりに参加した。恐喝、ゆすりそして賄賂は闇の魔法であると同時にモラグ・バルの魔女の武器でもある。モラグ・バルの祈りは、暴風雨を除いて星霜の月20日におこなわれる。この儀式がおこなわれないことはめったにないが、モラグ・バルはしばしば他の日に人間の装いで自分の崇拝者たちの前に姿を現す。ファイアウォッチの後継ぎに毒を盛ろうとして祖母が亡くなったとき、私は自分の信仰をもう一度問いただした。

 兄弟はボエシアの宗教団のウィザードだった。彼の話から、闇の兵士は信用ならないモラグ・バルよりも私の精神に近かった。ボエシアはデイドラの民の誰よりも兵士らしい王女である。数年間陰で策略した後、直に差し迫った結果を招いた女王は行動を起こして良い気分になった。その上、私はボエシアがダークエルフのデイドラの1人であるのが気に入った。黄昏の月2日、篭手に名前をつけた日に我々の宗教団は彼女を召喚するだろう。血まみれの戦いは彼女に敬意を表しておこなわれ、9人の信者の命が他の信者の手で奪われるまで衝突は続くだろう。ボエシアは彼女の信者に対してほとんど気を使わず、彼女の関心は我々の血だけだった。誤って練習中に兄弟を倒してしまったとき、彼女は確かに笑った。私の恐怖が彼女を大喜びさせたのだと思う。

 その後すぐに団体を離れた。ボエシアは私にひどく冷たかった。こころに深みのある支配者が欲しかった。人生の次の18年間は、私は誰も崇拝しなかった。その代わり、本を読んだり研究をした。古くて世俗の研究書中に、不可思議なノクターナルの夜の女王、ノクターナル・ノクターナルの名前を見つけた。その本が指示したように、炉火の3日、聖なる日に彼女に呼びかけた。ついに、長いこと求めていた自分の女王を見つけたのだ。彼女の不可思議な痛みのもとである入り組んだ哲学を必死で理解しようとした。話し方や私に求めた言動でさえも、彼女に関することはすべて闇に包まれていた。ノクターナルをまったく理解できなかった単純な事実を理解するのに数年かかった。ボエシアへの残忍な行為やモラグ・バルへの裏切りと同じように、彼女の神秘は彼女にとって不可欠だった。ノクターナルを理解することは彼女を否定し、その部分を闇で覆う幕をめくることだ。私が彼女を愛したのと同じくらい、彼女の敵を倒す無益さに気がついた。代わりに妹のアズラのことを考えるようになった。

 アズラは仲間を大切にしているよう思える私がかつて崇拝した唯一のデイドラの王女だ。モラグ・バルは私の精神、ボエシアは私の腕、そしてノクターナルはおそらく私の好奇心を欲しがった。アズラはそのすべてを望み、とりわけ愛を欲しがる。アズラにとって我々の愛が崇拝に絡むことは重要だ。そしてその愛はまた内側に向かうはずだ。我々が彼女を愛し自身を憎むと、彼女は我々の苦しみを感じる。私が今後他の女王に仕えることはないだろう。</Dest>
    </String>
    <String List="1">
      <EDID>Book2CommonTheArcturianHeresy</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


The Arcturian Heresy


by
The Underking
Ysmir Kingmaker
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/W_letter.png&apos;&gt;ith his god destroyed, Wulfharth finds it hard to keep his form. He staggers out of Red Mountain to the battlefield beyond. The world has shaken and all of Morrowind is made of fire. A strong gale picks up, and blows his ashes back to Skyrim.

Wulfharth adopts and is adopted by the Nords then. Ysmir the Grey Wind, the Storm of Kyne. But through Lorkhan he lost his national identity. All he wants the Nords for is to kill the Tribunal. He raises a storm, sends in his people, and is driven back by Tribunal forces. The Dunmer are too strong now. Wulfharth goes underground to wait and strengthen and reform his body anew. Oddly enough, it is Almalexia who disturbs his rest, summoning the Underking to fight alongside the Tribunal against Ada&apos;Soom Dir-Kamal, the Akaviri demon. Wulfharth disappears after Ada&apos;Soom is defeated, and does not return for three hundred years.

It is the rumbling of the Greybeards that wake him. Though the Empire has crumbled, there are rumors that a chosen one will come to restore it. This new Emperor will defeat the Elves and rule a united Tamriel. Naturally, Wulfharth thinks he is the figure of prophecy. He goes directly to High Hrothgar to hear the Greybeards speak. When they do, Ysmir is blasted to ash again. He is not the chosen one. It is a warrior youth from High Rock. As the Grey Wind goes to find this boy, he hears the Greybeards&apos; warning: remember the color of betrayal, King Wulfharth.

The Western Reach was at war. Cuhlecain, the King of Falkreath in West Cyrodiil, was in a bad situation. To make any bid at unifying the Colovian Estates, he needed to secure his northern border, where the Nords and Reachmen had been fighting for centuries. He allies with Skyrim at the Battle of Old Hrol&apos;dan. Leading his forces was Hjalti Early-Beard. Hjalti was from the island kingdom of Alcaire, in High Rock, and would become Tiber Septim, the First Emperor of Tamriel.

Hjalti was a shrewd tactician, and his small band of Colovian troops and Nord berserkers broke the Reachman line, forcing them back beyond the gates of Old Hrol&apos;dan. A siege seemed impossible, as Hjalti could expect no reinforcements from Falkreath. That night a storm came and visited Hjalti&apos;s camp. It spoke with him in his tent. At dawn, Hjalti went up to the gates, and the storm followed just above his head. Arrows could not penetrate the winds around him. He shouted down the walls of Old Hrol&apos;dan, and his men poured in. After their victory, the Nords called Hjalti Talos, or Stormcrown.

Cuhlecain, with his new invincible general, unifies West Cyrodiil in under a year. No one can stand before Hjalti&apos;s storms. The Underking knows that if Hjalti is to become Emperor of Tamriel, he must first capture the Eastern Heartland. Hjalti uses them both. He needs Cuhlecain in the Colovian Estates, where foreigners are mistrusted. It is obvious why he needs Ysmir. They march on the East, the battlemages surrender before their armies, and they take the Citadel. Before Cuhlecain can be crowned, Hjalti secretly murders him and his loyalist contingent. These assassinations are blamed on the enemies of Cuhlecain, which, for political reasons, are still the Western Reach. Zurin Arctus, the Grand Battlemage (not the Underking), then crowns Hjalti as Tiber Septim, new Emperor of All Cyrodiil. After he captures the Imperial Throne, Septim finds the initial administration of a fully united Cyrodiil a time-consuming task. He sends the Underking to deal with Imperial expansion into Skyrim and High Rock. Ysmir, mindful that it might seem as if Tiber Septim is in two places at once, works behind the scenes. This period of levelheaded statesmanship and diplomacy, this sudden silence, heretofore unknown in the roaring tales of Talosian conquest, are explained away later. (The assassination story is embroidered -- now it is popularly Talos&apos; own throat that was cut.)

The human kingdoms are conquered, even Hammerfell, whose capture was figured to be an arduous task. The Underking wants a complete invasion, a chance to battle their foreign wind spirits himself, but Tiber Septim refutes him. He has already made a better plan, one that will seem to legitimize his rule. Cyrodiil supports the losing side of a civil war and are invited in. Finally, the Empire can turn its eyes onto the Elves.

The Underking continues to press on Tiber Septim the need to conquer Morrowind. The Emperor is not sure that it is a wise idea. He has heard of the Tribunal&apos;s power. The Underking wants his vengeance, and reminds Tiber Septim that he is fated to conquer the Elves, even the Tribunal. Arctus advises against the move but Septim covets the Ebony in Morrowind, as he sorely needs a source of capital to rebuild Cyrodiil after 400 years of war. The Underking tells him that, with the Tribunal dead, Septim might steal the Tribunal&apos;s power and use it against the High Elves (certainly the oldest enemies of Lorkhan, predating even the Tribunal). Summerset Isle is the farthest thing from Tiber Septim&apos;s mind. Even then, he was planning to send Zurin Arctus to the King of Alinor to make peace. The Ebony need wins out in the end. The Empire invades Morrowind, and the Tribunal give up. When certain conditions of the Armistice include not only a policy of noninterference with the Tribunal, but also, in the Underking&apos;s eyes, a validation of their religious beliefs, Ysmir is furious. He abandons the Empire completely. This was the betrayal the Greybeards spoke of. Or so he thinks.

Without the Underking&apos;s power, all ideas of conquering Tamriel vanish. Would&apos;ve been nice, Septim thinks, but let&apos;s just worry about Cyrodiil and the human nations. Already there is a rebellion in Hammerfell.

Pieces of Numidium trickle in, though. Tiber Septim, always fascinated by the Dwarves, has Zurin Arctus research this grand artifact. In doing so, Arctus stumbles upon some of the stories of the war at Red Mountain. He discovers the reason the Numidium was made and some of its potential. Most importantly, he learns the Underking&apos;s place in the War. But Zurin Arctus was working from incomplete plans. He thinks it is the heart of Lorkhan&apos;s body that is needed to power the Numidium.

While Zurin Arctus is raving about his discovery, the prophecy finally becomes clear to Tiber Septim. This Numidium is what he needs to conquer the world. It is his destiny to have it. He contacts the Underking and says he was right all along. They should kill the Tribunal, and they need to get together and make a plan. While the Underking was away he realized the true danger of Dagoth-Ur. Something must to be done. But he needs an army, and his old one is available again. The trap is set.

The Underking arrives and is ambushed by Imperial guards. As he takes them on, Zurin Arctus uses a soulgem on him. With his last breath, the Underking&apos;s Heart roars a hole through the Battlemage&apos;s chest. In the end, everyone is dead, the Underking has reverted back to ash, and Tiber Septim strolls in to take the soulgem. When the Elder Council arrives, he tells them about the second attempt on his life, this time by his trusted battle mage, Zurin Arctus, who was attempting a coup. He has the dead guards celebrated as heroes, even the one who was blasted to ash... He warns Cyrodiil about the dangers within, but says he has a solution to the dangers without. The Mantella.

The Numidium, while not the god Tiber Septim and the Dwemer hoped for (the Underking was not exactly Lorkhan, after all), it does the job. After its work on Summerset Isle a new threat appears -- a rotting undead wizard who controls the skies. He blows the Numidium apart. But it pounds him into the ground with its last flailings, leaving only a black splotch. The Mantella falls into the sea, seemingly forever.

Meanwhile, Tiber Septim crowns himself the First Emperor of Tamriel. He lives until he is 108, the richest man in history. All aspects of his early reign are rewritten. Still, there are conflicting reports of what really happened, and this is why there is such confusion over such questions as: Why does Alcaire claim to be the birthplace of Talos, while other sources say he came from Atmora? Why does Tiber Septim seem to be a different person after his first roaring conquests? Why does Tiber Septim betray his battlemage? Is the Mantella the heart of the battlemage or is it the heart of Tiber Septim?

Tiber Septim is succeeded by his grandson, Pelagius I. Pelagius is just not of the same caliber. In truth, he&apos;s a little nervous with all these provinces. Then an advisor shows up.

&quot;I was friends with your grandfather,&quot; the Underking says, &quot;He sent me to help you run the Empire.&quot;</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


アークチュリアン異教


アンダーキング、
イスミール・キングメーカー 著
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;

&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/W_letter.png&apos;&gt; 神を破壊されたウルフハースは、姿を保つことが難しいと気がつく。彼はレッドマウンテンからさまよい出て、戦場のはるか先へと向かう。世界は揺れ、モロウウィンドは炎に包まれている。強風はやがて勢いを増し、彼の遺灰をスカイリムへと吹き戻す。

 ウルフハースはノルド人を認め、ノルド人もウルフハースを受け入れる。灰色の風のイスミール、あるいはカイネの嵐として。しかしロルカーンによって、彼は帰るべき国を失っていた。彼がノルドに望んだのは、トリビュナルを始末する事だけだ。彼は嵐を起こして人々を送り込むが、トリビュナルの勢力に押し返される。ダンマーの力はあまりにも強大なのだ。ウルフハースは、力を取り戻して新しい体を再生させるため、地下へと身を潜める。奇妙なことに、アルマレクシアが彼の休眠を妨げ、アンダーキングである彼を召喚してトリビュナルと共にアカヴィリの悪魔アダスーム・デア・カマールと戦った。アダスームが敗れた後ウルフハースは姿を消し、300年戻らなかった。

 グレイビアードの靴音がウルフハースの目を覚ます。帝国は崩壊したが、選ばれし者が現れ帝国を復活させるという噂がある。この新たな皇帝はエルフを倒し、タムリエルを統一し治めるだろうと。当然ながら、ウルフハースは自分こそが預言の者だと思っている。グレイビアードの話を聞くため、彼は自らハイ・フロスガーへ赴く。グレイビアードが話をすると、イスミールは再び灰にされる。彼は選ばれし者ではないのだ。選ばれし者は、ハイロックから来た若い兵士だ。灰色の風がこの青年を見つけ、彼はグレイビアードの警告を聞く。「王ウルフハースの裏切りを忘れるな」

 西のリーチは戦争状態にあり、西シロディールのファルクリースの王、クーレケインは苦境に立たされていた。コロヴィアンの地を統一するために、ノルドとリーチの民が何世紀もの間争っている北の国境を制圧しなければならなかった。クーレケインはオールドフロルダンの戦いで、スカイリムと同盟を結ぶ。彼の軍を率いるのはヒャルティ・アーリービアードだった。ヒャルティはハイロックにあるアルカイアの王国の出身で、タムリエルの初代皇帝タイバー・セプティムとなる。

 ヒャルティは鋭敏な戦術家であったし、彼の率いる少数のコロヴィアン隊とノルドの戦士は、リーチの民の戦線を突破して、オールドフロルダンの門まで撤退させた。ファルクリースからの援軍を期待できないヒャルティに、包囲攻撃は不可能であるかと思われた。だがその晩、嵐がヒャルティのキャンプにやって来て、テントの中で何やら話をした。夜明けにヒャルティが門へと向かった時、嵐は彼の頭上にいた。どんな矢も、彼を取り巻く風を貫くことはできなかった。ヒャルティはオールドフロルダンの門を制圧し、軍は門の中になだれ込んだ。この勝利の後、ノルドはヒャルティをタロスまたはストームクラウンと呼んだ。

 クーレケインはこの新しい無敵の将軍とともに、1年のうちに西シロディールを統一する。ヒャルティの嵐に立ち向かえる者は誰一人としていない。もしヒャルティがタムリエルの皇帝になるのであれば、まずは東ハートランドを制圧しなければならないことをアンダーキングは知っている。ヒャルティはこの双方を利用する。よそ者が信用されないコロヴィアンの地では、クーレケインの存在が必要となる。ヒャルティがイスミールを必要とする理由については言うまでもない。彼らは東へと進み、彼らの軍を前に魔闘士たちは降伏し、要塞を開け渡す。だがクーレケインが即位する前に、ヒャルティは密かにクーレケインとその忠臣を始末してしまう。この暗殺事件では、政治的理由から、クーレケインに敵対していた西のリーチ人が罪に問われている。大魔闘士(アンダーキングではない)ズーリン・アルクタスは、シロディール全土の新しき王タイバー・セプティムとして、ヒャルティを王とする。帝国の王座に就いたセプティムは、統一したシロディールを最初に統治するのは時間のかかる仕事だと気づく。セプティムは帝国拡大のために、アンダーキングをスカイリムとハイロックに送り込む。イスミールは裏で、まるでタイバー・セプティムが同時に2つの場所にいるかのように見せかける。猛々しいタロスの征服の物語のなかでも、この冷静な政治的手腕と外交の期間、知られざる突然の静寂については、後ほど説明する。(暗殺事件の話は脚色されている--近年では、斬られたのはタロス自身の喉だとする説が有力である。)

 人間の王国は制圧される--制圧は困難だとされていたハンマーフェルでさえも。アンダーキングは完全な侵略だけでなく、異国にいる風の霊魂と自ら戦うことを望んでいたが、タイバー・セプティムはアンダーキングの要求を拒否する。彼はすでに、自分の統治を正当化するような策を練っていた。シロディールは内戦で劣勢の側を支援し、招き入れられる。帝国はついに、エルフに目を向けられるのだ。

 アンダーキングはタイバー・セプティムにモロウウィンドを征服するよう圧力をかけ続ける。皇帝には、それが賢い選択かどうかが分からない。彼はトリビュナルの力について聞いていた。アンダーキングは復讐を望み、タイバー・セプティムにエルフだけでなくトリビュナルも征服する運命にあると思い出させる。アルクタスはこの動きに反対するが、セプティムは400年間の戦争で荒れたシロディールを立て直す資金を得るため、モロウウィンドの黒檀を欲しがっている。トリビュナルが倒れればセプティムがトリビュナルの力を手にし、それを使ってハイエルフ(トリビュナルより以前から存在するロルカーンの最も古くからの敵)を倒せるかもしれないと、アンダーキングはセプティムに囁く。サマーセット島はタイバー・セプティムの目標から最もかけ離れた場所だ。それでも彼は、ズーリン・アルクタスをアリノールの王のもとへ送って和解しようとしていた。黒檀は最終的には手に入る。帝国がモロウウィンドを侵略し、トリビュナルが諦めるのだ。だが停戦条件にトリビュナルへの不干渉が含まれているうえに、彼らの信仰を正当化する内容であるのは、アンダーキングの目にも明らかだった。イスミールは激怒し帝国を完全に捨てる。これがグレイビアードの言っていた裏切りだった。少なくとも彼はそう考えている。

 アンダーキングの力がなくては、タムリエルを征服する策略は潰れてしまう。セプティムは後ろ盾を失ったことを嘆いたが、今はシロディールと人間の国のことだけを心配しなければならない。すでにハンマーフェルでは暴動が起こっているのだから。

 そんな時、ヌミディウムが見つかる。常々ドワーフに興味をかき立てられていたタイバー・セプティムは、ズーリン・アルクタスにこの素晴らしい芸術品を調べさせる。その最中、アルクタスはレッドマウンテンでの戦いにまつわる物語を見つけ、ヌミディウスが作られた理由や秘められた力について知る。何より重要なことに、彼はその戦いでアンダーキングが何をしていたかを知る。しかしズーリン・アルクタスは、不完全な計画で動いていた。ヌミディウムの力に必要なのは、ロルカーンの体の心臓だとアルクタスは考えているのだ。

 ズーリン・アルクタスが自分の発見を熱く語っている間に、ついにタイバー・セプティムのもとに予言がもたらされる。このヌミディウムは、まさに彼が世界を征服するのに必要なものだ。手にする運命なのである。彼はアンダーキングに連絡をとり、あなたが初めから正しかったと言う。トリビュナルはお互いにとって始末するべき相手だし、集まって計画を立てる必要があると。アンダーキングは遠くにいたが、彼はダゴス・ウルの真の危険に気がついていた。何か行動を起こさなくてはならない。彼には軍隊が必要だ。昔の軍は再び戦える。罠は仕掛けられた。

 到着したアンダーキングは、帝国の衛兵に待ち伏せされる。衛兵と戦うと、ズーリン・アルクタスは彼に魂石を使う。最後の息とともにアンダーキングの心臓は唸りを上げて魔闘士の胸に穴をあける。結局その場にいた全員が死に、アンダーキングは灰に戻った。やがてその場に現れたタイバー・セプティムは、魂石を手にする。元老院が到着すると、彼は2度も命を狙われたと説明し、そのうち一回は、信頼していた魔闘士ズーリン・アルクタスがクーデターを企んで狙ってきたと証言する。彼は死んだ衛兵を、そして灰に戻ったアンダーキングを、自分を救った英雄として称えた。彼は人々に向けてシロディールに対して危険が迫っていると警告しつつ、だが自分にはそれを回避する手段があると公言する。そう、マンテラのことだ。

 タイバー・セプティムとドゥーマーが望んだものではなかったが(アンダーキングは正確にはロルカーンではなかった)が、ヌミディウムは仕事を果たす。そしてサマーセット島での仕事の後、新たな脅威が現れる--空を支配する、腐りかけたアンデッドの魔法使いだ。魔法使いはヌミディウムをバラバラに吹き飛ばすが、その最後の攻撃で地表に叩きつけ、地面に黒い大きな染みだけ残す。マンテラは海中深くに沈み、おそらく二度と現れることはないだろう。

 一方、タイバー・セプティムはタムリエルの初代皇帝に即位する。彼は108歳まで生き、歴史上もっとも豊かな男である。セプティムの初期の統治に関する記述は、書き換えられた。しかし、当時起こったことに関して矛盾があるとの指摘がある。これは次のような疑問をめぐる混乱があるからだ--なぜ他の者が彼はアトモーラから来たと言う一方、アルカイアはタロスの生誕の地を主張するのか？ なぜタイバー・セプティムは最初の遠征の後、別人のように見えるのか？ なぜタイバー・セプティムは仲間の魔闘士を裏切るのか？ マンテラは魔闘士の心臓なのか、それともタイバー・セプティムの心臓なのか？

 タイバー・セプティムの亡き後は、孫のペラギウス1世が帝位を継ぐ。もちろん、ペラギウスは祖父ほどの力量の持ち主ではない。事実、彼はすべての地域に対して不安を覚えている。だが、そんな彼の元に忠告者が現れる。

 「私はあなたの祖父の友人でした」とアンダーキングは言う。「あなたが帝国を治めるのを手伝うようにと彼に頼まれたのです」と。</Dest>
    </String>
    <String List="1">
      <EDID>Book3ValuableFinalLesson</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;

The Final Lesson



By
Aegrothius Goth
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&quot;It is time for you to leave your apprenticeship here,&quot; said the Great Sage to his students, Taksim and Vonguldak.

&quot;So soon?&quot; cried Vonguldak, for it had been but a few years since the training began. &quot;Are we such poor pupils?&quot;

&quot;We have learned much from you, master, but you have no more to teach us?&quot; Taksim  asked. &quot;You have told us so many tales of great enchanters of the past.  Can&apos;t we continue to learn until we have reached some level of their power?&quot;

&quot;I have one last story for you,&quot; smiled the Great Sage.

Many thousands of years ago, long before the Cyrodilic Dynasty of Reman and even longer before the Septim Dynasty ruled Tamriel, and before there was a Mages Guild, and when the land called Morrowind was known as Resdayn, and the land of Elsweyr was called Anequina and Pellitine, and the only law of the land was the cruel ways of the Alessian Doctrines of Marukh, there lived a hermetic enchanter named Dalak who had two apprentices, Uthrac and Loreth.  

Uthrac and Loreth were remarkable students, both equally assiduous in their learning, the pride of their Master. Both excelled at the arts of the cauldron, mirror castings, the infusion of spiritas into mundus, and the weaving of air and fire.  Dalak was very fond of his boys, and they of him.

On a springtide morn, Dalak received a message from another enchanter named Peothil, who lived deep in the forests of the Colovian heartland.  You must remember that in the dark days of the First Era, mages were solitary practitioners with the only organized consortium being the Psijics of Artaeum.  Away from that island, mages seldom saw one another and even more rarely corresponded.  Thus, when Dalak received Peothil&apos;s letter, he gave it his great attention.

Peothil was greatly aged, and he had found the peace of his isolation threatened by the Alessian Reform.  He feared for his life, knowing that the fanatical priests and their warriors were close at hand.  Dalak brought his students to him.

&quot;It will be an arduous and perilous journey to the Colovian Estates, one that I would fear partaking even in my youth,&quot; Dalak said. &quot;My heart trembles to send you two forth to Peothil&apos;s cave, but I know that he is a great and benevolent enchanter, and his light must continue to burn in the heart of the continent if we are to survive these dark nights.&quot;

Uthrac and Loreth pled with their teacher not to order them to go to Peothil.  It was not the priests and warriors of the Alessian Reform they feared, but they knew their Master was aged and infirm, and could not protect himself if the Reform moved further westward.  Finally, he relented and allowed that one would stay with him, and the other would journey forth to the Colovian Estates. He would let them decide which of them would go.

The lads debated and discussed, fought and compromised, and at last elected to let fate make the choice.  They threw lots, and Loreth came up short.  He left early the next morning, miserable and filled with fear.

For a month and a day, he tramped through the forests into the midst of the Colovian Estates.  Through some planning, some skill, and much assistance for sympathetic peasants, he managed to avoid the ever-tightening circle of the Alessian Reform by crossing through unclaimed mountain passes and hidden bogs.  When at last he found the dark caverns where Dalak had told him to search for Peothil, it was still many hours before he could find the enchanter&apos;s lair.

No one appeared to be there.  Loreth searched through the laboratory of ancient tomes, cauldrons and crystalline flutes, herbs kept alive by the glow of mystic circles, strange liquids and gases caught in transparent membranes.  At last, he found Peothil, or so he presumed.  The desiccated shell on the floor of the study, clutching tools of enchantment, scarcely seemed human.

Loreth decided that he could do nothing further for the mage, and began at once the journey back to his true master Dalak and his friend Uthrac.  The armies of the Reform had moved quickly since he passed.  After more than one close near encounter, the young enchanter realized that he was trapped on all sides.  The only retreat that was possible was back in the caves of Peothil.

The first thing to be done, Loreth saw, was to find a means to keep the army from finding the laboratory.  That, he found, was what Peothil himself had been trying to do, but by a simple error even an apprentice enchanter could recognize, he had only succeeded in destroying himself.  Loreth was able to take what he had learned from Dalak and apply it to Peothil&apos;s enchantments, quite successfully.  The laboratory was never found or even detected by the Reform.

Much time passed.  In the 480th year of the First Era, the great Aiden Direnni won many battles against the Alessian horde, and many passages and routes that had once been closed were now open.  Loreth, now no longer young, was able to return to Dalak.

When at last he found his way to his Master&apos;s old hovel, he saw candles of mourning lit in all the trees surrounding.  Even before he knocked on the door and met his old fellow student Uthrac, Loreth knew that Dalak had died.

&quot;It was only a few months ago,&quot; said Uthrac, after embracing his friend. &quot;He talked of you every day of every year you were away.  Somehow he knew that you had not preceded him to the world beyond.  He told me that you would come back.&quot;

The gray-haired men sat before the fire and reminisced of the old days.  The sad truth was that they both discovered how different they had become.  Uthrac spoke of carrying on the Master&apos;s work, while Loreth described his new discoveries.  They left one another that day, each shaking his head, destined to never see one another again.

In the years ahead, before they left the mortal world to join their great teacher Dalak, they both achieved their desires.  Uthrac went on to become respected if minor enchanter in the service of Clan Direnni.  Loreth took the skills he had learned on his own, and used them to fashion the Balac-thurm, the Staff of Chaos.

My boys, the lesson is you have to learn from a teacher to avoid those small but essential errors that claimed the life of such self-taught enchanters as Peothil.  And yet, the only way to become truly great is to try all the possibilities on your own.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;

最後の訓練



エイグロシウス・ゴス 著
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
「ここでの見習いも終わる時だ」と大賢者が、弟子のタクシムとヴォンガルダクに言った。

「もうですか？」と訓練が始まってから数年が経っていたが、ヴォンガルダクが泣いた。「我々はそんなに駄目な弟子ですか？」

「マスターから多くのことを学びましたが、もう教えることはないのですか？」タクシムが尋ねた。「昔の強力な魔法の話をたくさんしてくれたじゃありませんか。彼らの力に届くまで続けることはできないのですか？」

「最後の話がある」と大賢者は微笑んだ。

 何千年も前、レマンのシロディール王朝や、セプティム王朝がタムリエルを支配するずっと前、まだ魔術師ギルドもなく、モロウウィンドがまだレスデインとして知られていた頃だ。エルスウェーアの土地はアネクイナとペレタインと呼ばれ、唯一の法律はマルクのアレッシア主義という酷いものだった時、ユスラックとローレスという2人の弟子を持つ、ダラクという隠れ住む付術師がいた。

 ユスラックとローレスは優秀な弟子で、2人とも勤勉で師の誇りだった。2人とも大釜の魔法や鏡の鋳造、霊魂をムンダスに注ぐこと、空気と炎を組み合わせることを得意とした。ダラクは彼らを愛し、彼らもダラクを愛した。

 ある大潮の朝、ダラクはコロヴィアンの中心地にある森の奥に住んでいたペオシルという付術師から伝言を受け取った。第一紀の不遇な時代では、魔術士はアルテウムのサイジックという組合が唯一あるだけの孤独な実行者だったことを思い出さなければならない。島から離れると、魔術士は互いに会うこともほとんどなく、連絡を取ることもなかった。だからダラクは手紙をペオシルから受け取った後、かなりの注意を払った。

 ペオシルはとても高齢で、平穏な孤独がアレッシア改革の脅威にさらされていることを知った。狂信的な僧侶や戦士が近くに迫っており、身の危険を感じたのだ。ダラクは弟子を送った。

「コロヴィアンの地への旅は辛く危険になるから、私の若い頃でも心配なくらいだ」とダラクは言った。「お前たち2人をペオシルの洞穴へ送ることで私の心は震えるが、彼は偉大で親切な付術師だ。我々がこの暗い夜を乗り越えれば、彼の光も大陸の中心で燃え続ける」

 ユスラックとローレスは、師にペオシルの下へ送らないよう嘆願した。彼らは僧侶や戦士を恐れたのではない。師が高齢で体が弱いこと、もし改革がはるか西まで伸びたら師を守れないと分かっていたのだ。とうとう彼は折れて、1人は残ることを許し、もう1人がコロヴィアンの地へ行くことになった。どちらが行くかは2人に決めさせた。

 若者は話し合い、戦って妥協し、ついには運命に選ばせることにした。彼らはくじを引き、ローレスが短かった。彼は翌朝早くに出発した。憂鬱で、恐怖に満ちていた。

 1ヶ月と1日、彼はコロヴィアンの地の真ん中へ森を歩いた。いくつかの計画と技術、共感した農民の多くの援助を経て、彼はかつてないほど厳しくなっているアレッシア改革の輪を、未到の山道と隠れた湿地を横断して回避した。ようやくペオシルを探すようダラクに言われた洞窟を見つけたが、付術師の隠れ家を探すまでにはずいぶん時間がかかった。

 そこには誰もいないようだった。ローレスは古代の学術書や大釜、水晶のフルート、神秘的な円の輝きで生き続けるハーブ、透明な膜につつまれた奇妙な液体とガスがある研究所を探した。ついに彼はペオシルか、それらしき人を見つけた。研究室の床には乾燥した貝殻が転がり、付呪の道具を掴んで、ほとんど人間には見えなかった。

 ローレスは魔術士のためにできることはもうないと判断し、本当の師ダラクと友ユスラックのもとへ旅路を戻り始めた。彼が通ってから、アレッシア改革の軍は素早く動いていた。遭遇する寸前で、彼は全方向から罠にかかったと知った。唯一後退できるのはペオシルの洞窟へ戻る道だった。

 最初にすることをロレースは理解した。それは軍に研究所を見つけさせないための手段を探すことだった。それはペオシルがしようとしていたことだったが、見習い付術師にもわかる簡単な失敗で、彼は自分を破壊することしかできなかった。ローレスはダラクに教わったことをペオシルの付呪に加え、見事に成功した。研究所は改革軍に見つけられるどころか、調査もされなかった。

 長い時間が過ぎた。第一紀480年に、偉大なるエイデン・ディレニがアレッシア軍との数々の戦いに勝ち、封鎖された道が再び開いた。ローレスはもう若くなかったが、ダラクの元へ戻ることができた。

 ようやく師のあばら家への道を見つけると、周りの木々に追悼のろうそくが灯されているのが見えた。扉を開けて旧友のユスラックに会う前に、ローレスはダラクが亡くなったのが分かった。

「ほんの数カ月前だ」と友を抱擁した後ユスラックは言った。「彼は毎日毎日お前がいないと話していた。彼はどうやってか、お前が先立っていないことを知っていた。戻ってくると言っていた」

 白髪まじりの男たちが炎の前で昔の思い出を語った。悲しいことに、大人になった2人は大きく違っていた。ユスラックは師の仕事を引き継いだことを、ローレスは新しい発見を話した。彼らはその日の内に互いに頭を横に振って別れ、二度と会うことはなかった。

 数年の間、彼らが偉大なる師ダラクの元へ旅立つ前に、2人は夢を叶えた。ユスラックはディレニ家に仕える二流の付術師にさえ尊敬された。ローレスは自分で技術を磨き、混沌の杖、バラク・サームを作り出した。

 弟子たちよ、この教訓は小さくも重大な間違いを回避するため、師に学ばねばならないということだ。さもなくば、独学で学んだ付術師のペオシルのように命を失う。そして、真に偉大となるには、すべての可能性を自分で試さなければならない。</Dest>
    </String>
    <String List="1">
      <EDID>SkillMarksman2</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


THE MARKSMANSHIP LESSON


By
Alla Llaleth&lt;/p&gt;
[pagebreak]
[pagebreak]
&lt;p align=&quot;left&quot;&gt;

&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/K_letter.png&apos;&gt;elmeril Brin had very definite opinions on how things should be done. Every slave he bought on the day he bought him or her was soundly whipped in the courtyard for a period of one to three hours, depending on the individual degree of independent spirit. The whip he used -- or had his castellan use -- was of wet, knotted cloth, which regularly drew blood but very seldom maimed. To his great satisfaction and personal pride, few slaves ever needed to be whipped more than once. The memory of their first day, and the sight and sound of every subsequent slave&apos;s first day, stayed with them throughout their lives.

When Brin bought his first Bosmer slave, he ordered his castellan to whip him only for an hour. The creature, which Brin had named Dob, seemed so much more delicate than the Argonians and Khajiiti and Orcs who made up the bulk of his slaves. Dob was clearly ill-suited for work in the mines or in the fields, but he seemed presentable enough for domestic service.

Dob did his work quietly and tolerably well. Brin occasionally had to correct him by refusing him food, but the punishment never needed to go further. Whenever guests arrived at the plantation, the sight of the exotic and elegant addition to Brin&apos;s household staff always impressed them.

&quot;Here, you,&quot; said Genethah Illoc, a minor but still noble member of the House Indoril, as Dob presented her with a glass of wine. &quot;Were you born a slave?&quot;

&quot;No, sedura,&quot; Dob answered with a bow. &quot;I used to rob nice ladies like you on the road.&quot;

The company all laughed with delight, but Kelmeril Brin checked with the slave trader from whom he had bought Dob, and found that the story was true. The Bosmer had been a highwayman, though not one of any great notoriety, before he had been caught and sold into slavery as punishment. It seemed so extraordinary that a quiet fellow like Dob, who always looked respectfully downward at the sight of his superiors, could have been a criminal. Brin made up his mind to question him about it.

&quot;You must have used some sort of weapon when you were robbing all those pilgrims and merchants,&quot; Brin grinned as he watched Dob mop.

&quot;Yes, sedura,&quot; Dob replied humbly. &quot;A bow.&quot;

&quot;Of course. You Bosmeri are supposed to be very handy with those,&quot; Brin thought a moment and then asked: &quot;A bit of a marksman, were you?&quot;

Dob nodded humbly.

&quot;You will tutor my son Wodilic in archery,&quot; the master said after another moment&apos;s pause. Wodilic was twelve years of age and had been rather sadly spoiled by his mother, Brin&apos;s late wife. The boy was useless at swordplay, fearful of being cut. He embarrassed his father&apos;s pride, but the personality defect seemed ideally suited to the bow.
Brin had his castellan purchase a finely wrought bow, several quivers of arrows, and ordered targets to be set up in the wildflower field next to the plantation house. In a few days time, the lessons began.

For the first few days, the master watched Wodilic and Dob to be certain that the slave knew how to teach. He was pleased to see the boy learn the grips and the different stances. Business concerns, however, had to take precedence. Brin only had time to see to it that the lessons were continuing, but not how well they were progressing.

It was a month&apos;s time before the issue was reexamined. Brin and his castellan were reviewing the plantation&apos;s earnings and expenses, and they had come to the area of miscellaneous household costs.

&quot;You might also check to see how many targets in the field need to be repaired.&quot;

&quot;I have already anticipated that, sedura,&quot; said the castellan. &quot;They are in pristine condition.&quot;

&quot;How is that possible?&quot; Brin shook his head. &quot;I&apos;ve seen targets fall apart after only a few good shots. There shouldn&apos;t be anything left after a month&apos;s worth of lessons.&quot;

&quot;There are no holes of any kind in the targets, sedura. See for yourself.&quot;

As it happened at that hour, the marksmanship lesson was underway. Brin walked across the field, watching Dob guide Wodilic&apos;s arm as the boy took aim at the sky. The arrow flew up into an arc, over the top of the target, burying itself in the ground. Brin examined the target and found it to be, as his castellan said, in pristine condition. No arrow had touched it.

&quot;Master Wodilic, you must pull your right arm down further,&quot; Dob was saying. &quot;And the follow-through is essential if you expect your arrow to gain any height.&quot;

&quot;Height?&quot; Brin snarled. &quot;What about accuracy? Unless he&apos;s been secretly racking up a high kill ratio on birds, you haven&apos;t taught my son a thing about marksmanship.&quot;

Dob bowed humbly. &quot;Sedura, first Master Wodilic must become comfortable with the weapon before he need worry about accuracy. In Valenwood, we learn by watching the bolt arc at different levels, in different winds, before we try very hard to strike targets.&quot;

Brin&apos;s face turned purple with fury: &quot;I&apos;m not a fool! I should have known not to trust a slave with my boy&apos;s education!&quot;

The master grabbed Dob and shoved him toward the plantation house. Dob, head down, began the humble, shuffling walk he had learned in his domestic duties. Wodilic, tears streaming down his face, tried to follow.

&quot;You stay and practice!&quot; roared his father. &quot;Try aiming at the target itself, not at the sky! You are not coming back into the house until there is one hole in that damned bullseye!&quot;

The boy tearfully returned to practice, while Brin brought Dob into the courtyard and called for his whip. Dob suddenly broke away and scrambled to hide between some barrels in the center of the yard.

&quot;Take your punishment, slave! I should have never shown you mercy the day I bought you!&quot; Brin bellowed, bringing the whip down on Dob&apos;s exposed back again and again. &quot;I have to toughen you up! There&apos;ll be no more soft jobs as tutor and valet in your future!&quot;

Wodilic&apos;s plaintive yell drifted in from the meadow: &quot;I can&apos;t! Father, I can&apos;t hit it!&quot;

&quot;Master Wodilic!&quot; Dob cried back as loud as he could, his voice shaking with pain. &quot;Keep your left arm straight and aim slightly east! The wind has changed!&quot;

&quot;Stop confusing my son!&quot; Brin screamed. &quot;You&apos;ll be in the saltrice fields if I don&apos;t beat you to death first! Like you deserve!&quot;

&quot;Dob!&quot; the boy wailed, far away. &quot;I still can&apos;t hit it!&quot;

&quot;Master Wodilic! Take four steps back, aim east, and don&apos;t be afraid of the height!&quot; Dob tore away from the barrels, hiding under a cart near the wall. Brin pursued him, raining down blows.

The boy&apos;s arrow sailed high over the target and kept climbing, reaching a pinnacle at the edge of the plantation house before coming down in a magnificent arc. Brin tasted the blood before he realized he&apos;d been hit. Gingerly, he raised his hands and felt the arrowhead protruding out of the back of his neck. He looked at Dob crouching under the wagon, and thought he saw a thin smile cross the slave&apos;s lips. Just for an instant before he died, Brin saw the face of the rogue highwayman on Dob.

&quot;Bullseye, Master Wodilic!&quot; Dob crowed.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


射手の訓練


アラ・ラレス 著&lt;/p&gt;
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&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/K_letter.png&apos;&gt; ケルメリル・ブリンは、物事のやり方について明確な考えを持っていた。彼は奴隷を買うたび、その日のうちにそれぞれの独立心の程度に合わせて、男も女も中庭で1時間から3時間、激しく鞭で打った。彼が、もしくは彼の城代が使ったのは結び目付きの濡れた布で、出血はしても重症になることはほとんどなかった。2度以上鞭打ちが必要な奴隷はほとんどおらず、そのことに彼は大変満足し、密かに誇りに思っていた。彼らの最初の日の記憶、そして定期的に来る奴隷の最初の日の光景と音が、それぞれに生涯つきまとうのだ。

 ブリンが初めてボズマーの奴隷を買った時、城代に1時間だけ鞭打ちするよう命じた。ブリンがドブと名づけたその者は、奴隷のほとんどを占めるアルゴニアンやカジート、オークよりもずっと繊細なようだった。ドブは鉱山や畑仕事にまったく不向きだったが、家事の働きぶりは悪くなかった。

 ドブは黙々と、それなりに仕事をこなした。時としてブリンは食事を抜いて彼を躾け直したが、それ以上の罰は必要とならなかった。農場に来た客人はいつも、ブリンの家に加わった風変わりで洗練されたその姿に驚いていた。

「こちらへ来なさい」と言ったのはゲネサー・アイロック、とても若いがインドリール家の貴族の一員だ。ドブが彼女にワインを運んだ。「お前は生まれつきの奴隷なの？」

「いいえ、奥様」と、ドブは頭を下げて答えた。「昔はあなたのような麗しい女性に強盗を働いていました」

 来客はみんな愉快に笑ったが、ケルメリル・ブリンはドブを買った奴隷商人に事実を確かめ、その話が本当だったことを知った。それほど名は知られていないものの、捕まって罰として奴隷にされるまで、このボズマーは追いはぎだった。ドブのように敬意を表して目上の者をいつも伏せ目がちでしか見ない物静かな者が犯罪者だったというのは、とても珍しく思えた。ブリンは尋ねることにした。

「巡礼者や商人から盗みを働く時は何か武器が必要だっただろう」と、ブリンはドブのモップを見ながら笑った。

「はい、旦那様」とドブは身を低くして答えた。「弓を」

「そうだろうな。ボズマーは弓の扱いに長けていると聞く」。ブリンは少し考えてから尋ねた。「お前は射手だったのか？」

ドブは謙虚に頷いた。

「息子のウォディリックに弓術を教えてくれ」と、主人は少し間を置いて言った。ウォディリックは12歳で、残念ながら亡くなったブリンの妻に甘やかされて育った。彼は切られることを恐れ、剣術は使いものにならなかった。父の誇りを傷つけたものの、この欠点のある性格は弓術に向いていると思われた。
ブリンは城代に素晴らしい出来の弓と矢筒をいくつか買わせ、邸宅の隣にある野原に的を設置するよう命じた。それから数日して、訓練が始まった。

 最初の数日、主人はこの奴隷が教え方を知っているのか確かめるため、ウォディリックとドブを観察した。彼は息子が握り方や様々な構えを学ぶのを見て、とても喜んだ。しかし、商売をおろそかにはできない。時間がないブリンは訓練を続けるよう取り計らったが、どの程度上達しているかまではわからなかった。

 それは問題が見直される1ヶ月前のことだった。ブリンと城代は農場の収入と歳出を見直しており、様々な家計費を確かめていた。

「的をいくつ修理しなきゃいけないかも確認しておいてくれ」

「それについては既に確認済みです」と城代は言った。「的は全て新品同様の状態です」

「どういうことだ？」と、ブリンはかぶりを振った。「上手く放てば数回で的がバラバラになるのを見たことがある。1ヶ月もきちんと訓練していれば何も残っていないはずだ」

「的に穴のようなものはありません。その目でお確かめください」

 その時も弓の訓練は進行中だった。ブリンは野原を横切り、空を狙うウォディリックをドブが指導するのを見た。矢は弧を描いて的の上を飛び、大地にその身を埋めた。ブリンが的を調べてみると、城代が言っていたように新品同様であることが分かった。矢が当たった跡もなかった。

「ウォディリック様、もう少し右手を下げて引かなければ駄目です」と、ドブは言った。「そして矢の高さを上げたければフォロースルーが大切です」

「高さだと？」。ブリンが怒鳴った。「精度はどうするんだ？ 高い確率で鳥を仕留められるようになっているのでない限り、お前は息子に何も教えていなかったということになるぞ」

 ドブは慎ましく頭を下げた。「旦那様、ウォディリック様は精度の心配をする前に武器に慣れなくてはいけません。ヴァレンウッドでは、頑張って的に当てようとする前に、様々な高さで放たれる矢や、風によってどのように矢が弧を描くかを見て学びます」

 ブリンの顔が怒りで紫色に変わった。「馬鹿にするな！ 奴隷に息子の教育を任せるべきではなかったのだ！」

 主人はドブを掴むと農場の方へ押しやった。ドブは頭を下げ、家事で覚えた低姿勢でゆっくり歩き始めた。ウォディリックは涙を流しながら追いかけようとした。

「お前は練習を続けろ！」と、父が怒鳴った。「空ではなく的を狙え！ 的の真ん中に穴が開くまで家に戻ってくるな！」

 少年は涙ながらに練習に戻り、ブリンは中庭にドブを連れていき鞭を用意させた。ドブは突然逃げ出し、庭の真ん中にある樽の間に隠れた。

「罰を受けろ、奴隷め！ お前を買った日に慈悲なんかかけるんじゃなかった！」と、ブリンは大声で怒鳴り、あらわになったドブの背中に鞭を何度も振り下ろした。「お前を強くする！ もう指導係や従者のような楽な仕事はさせないぞ！」

 草地からウォディリックの悲しそうな声が聞こえた。「できないよ、父さん。当てられない！」

「ウォディリック様！」と、ドブは痛みに震える声で、できるだけ大声で返した。「左手を真っすぐに伸ばして、少しだけ東を狙ってください！ 風が変わりました！」

「息子を混乱させるな！」と、ブリンが叫ぶ。「お前はサルトリス畑に放り出してやる。この罰で死ななかったらな！ お前にはそれが相応しい！」

「ドブ！」と、少年は遠くで泣いていた。「まだ当たらないよ！」

「ウォディリック様！ 高さは気にせず、4歩下がって東を狙ってください！」。ドブは樽から離れ、壁の近くにあった荷馬車の下に隠れた。ブリンが彼を追い、何度も叩きつけた。

 少年の矢は的を大きく飛び越えて上昇し続け、農場の端で頂点に達すると美しい弧を描いて落ちていった。口の中に血の味が広がって、ブリンはようやく自分が射られたことに気がついた。恐る恐る手を持ちあげて首の後ろから突き出た矢じりに触れた。彼は荷馬車の下でうずくまるドブを見て、その奴隷の唇が薄く笑っているのを見た気がした。事切れる瞬間、ブリンはドブの顔にならず者の追いはぎを見た。

「大当たりです！ ウォディリック様！」と、ドブは叫んだ。</Dest>
    </String>
    <String List="1">
      <EDID>Book2ReligiousTheMonomyth</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


The Monomyth





&lt;/p&gt;



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&lt;i&gt;&quot;In Mundus, conflict and disparity are what bring change, and change is the most sacred of the Eleven Forces. Change is the force without focus or origin.&quot;&lt;/i&gt;-Oegnithr, Taheritae, Order of PSJJJJ
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&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/S_letter.png&apos;&gt;imply put, the schism in the Human/Aldmeri worldview is the mortal&apos;s relationship to the divine. Humans take the humble path that they were created by the immortal forces, while the Aldmer claim descent from them. It doesn&apos;t seem like much, but it is a distinction that colors the rest of their diverging mythologies.

All Tamrielic religions begin the same. Man or mer, things begin with the dualism of Anu and His Other. These twin forces go by many names: Anu-Padomay, Anuiel-Sithis, Ak-El, Satak-Akel, Is-Is Not. Anuiel is the Everlasting Ineffable Light, Sithis is the Corrupting Inexpressible Action. In the middle is the Gray Maybe (&apos;Nirn&apos; in the Ehlnofex).

In most cultures, Anuiel is honored for his part of the interplay that creates the world, but Sithis is held in highest esteem because he&apos;s the one that causes the reaction. Sithis is thus the Original Creator, an entity who intrinsically causes change without design. Even the hist acknowledge this being.

Anuiel is also perceived of as Order, opposed to the Sithis-Chaos. Perhaps it is easier for mortals to envision change than perfect stasis, for often Anuiel is relegated to the mythic background of Sithis&apos; fancies. In Yokudan folk-tales, which are among the most vivid in the world, Satak is only referred to a handful of times, as &quot;the Hum&quot;; he is a force so prevalent as to be not really there at all.

In any case, from these two beings spring the et&apos;Ada, or Original Spirits. To humans these et&apos;Ada are the Gods and Demons; to the Aldmer, the Aedra/Daedra, or the &apos;Ancestors&apos;. All of the Tamrielic pantheons fill their rosters from these et&apos;Ada, though divine membership often differs from culture to culture. Like Anu and Padomay, though, every one of these pantheons contains the archetypes of the Dragon God and the Missing God.
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The Dragon God and the Missing God

The Dragon God is always related to Time, and is universally revered as the &quot;First God.&quot; He is often called Akatosh, &quot;whose perch from Eternity allowed the day.&quot; He is the central God of the Cyrodilic Empire.

The Missing God is always related to the Mortal Plane, and is a key figure in the Human/Aldmeri schism. The &apos;missing&apos; refers to either his palpable absence from the pantheon (another mental distress that is interpreted a variety of ways), or the removal of his &apos;divine spark&apos; by the other immortals. He is often called Lorkhan, and his epitaphs are many, equally damnable and devout.

Note that Tamriel and the Mortal Plane do not exist yet. The Gray Maybe is still the playground of the Original Spirits. Some are more bound to Anu&apos;s light, others to the unknowable void. Their constant flux and interplay increase their number, and their personalities take long to congeal. When Akatosh forms, Time begins, and it becomes easier for some spirits to realize themselves as beings with a past and a future. The strongest of the recognizable spirits crystallize: Mephala, Arkay, Y&apos;ffre, Magnus, Ruptga, etc., etc. Others remain as concepts, ideas, or emotions. One of the strongest of these, a barely formed urge that the others call Lorkhan, details a plan to create Mundus, the Mortal Plane.

Humans, with the exception of the Redguards, see this act as a divine mercy, an enlightenment whereby lesser creatures can reach immortality. Aldmer, with the exception of the Dark Elves, see this act as a cruel deception, a trick that sundered their connection to the spirit plane.
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The Myth of Aurbis

Subtitled &quot;The Psijiic Compensation,&quot; &quot;Mythic Aurbis&quot; was an attempt by Artaeum apologists to explain the basics of Aldmeri religion to Uriel V in the early, glorious part of his reign. It quietly avoided any blame or bias against the Lorkhan-concept, which was still held in esteem by the Cyrodiils as &quot;Shezarr&quot;, the missing sibling of the Divines. Despite this, the Psijiici still give a nice summary of the Elder view, and it will serve our purposes here. This version comes from the archives of the Imperial Seminary from the handwritten notes of an unknown scribe.

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Mythic Aurbis exists, and has existed from time without measure, as a fanciful Unnatural Realm.

&apos;Aurbis&apos; is used to connote the imperceptible Penumbra, the Gray Center between the IS/IS NOT of Anu and Padomay. It contains the multitude realms of Aetherius and Oblivion, as well as other, less structured forms.

The magical beings of Mythic Aurbis live for a long time and have complex narrative lives, creating the patterns of myth.

These are spirits made from bits of the immortal polarity. The first of these was Akatosh the Time Dragon, whose formation made it easier for other spirits to structure themselves. Gods and demons form and reform and procreate.

Finally, the magical beings of Mythic Aurbis told the ultimate story -- that of their own death. For some this was an artistic transfiguration into the concrete, non-magical substance of the world. For others, this was a war in which all were slain, their bodies becoming the substance of the world. For yet others, this was a romantic marriage and parenthood, with the parent spirits naturally having to die and give way to the succeeding mortal races.

The agent of this communal decision was Lorkhan, whom most early myths vilify as a trickster or deceiver. More sympathetic versions of this story point out Lorkhan as being the reason the mortal plane exists at all.

The magical beings created the races of the mortal Aurbis in their own image, either consciously as artists and craftsmen, or as the fecund rotting matter out of which the mortals sprung forth, or in a variety of other analogical senses.

The magical beings, then, having died, became the et&apos;Ada. The et&apos;Ada are the things perceived and revered by the mortals as gods, spirits, or geniuses of Aurbis. Through their deaths, these magical beings separated themselves in nature from the other magical beings of the Unnatural realms.

The Daedra were created at this time also, being spirits and Gods more attuned to Oblivion, or that realm closer to the Void of Padomay. This act is the dawn of the Mythic (Merethic) Era. It has been perceived by the earliest mortals many different ways, either as a joyous &apos;second creation&apos;, or (especially by the Elves) as a painful fracturing from the divine. The originator of the event is always Lorkhan.
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Lorkhan

This Creator-Trickster-Tester deity is in every Tamrielic mythic tradition. His most popular name is the Aldmeri &quot;Lorkhan,&quot; or Doom Drum. He convinced or contrived the Original Spirits to bring about the creation of the Mortal Plane, upsetting the status quo much like his father Padomay had introduced instability into the universe in the Beginning Place. After the world is materialized, Lorkhan is separated from his divine center, sometimes involuntarily, and wanders the creation of the et&apos;Ada. Interpretations of these events differ widely by culture. Below are some of the better known:

Yokudan, &quot;Satakal the Worldskin&quot;

&quot;Satak was First Serpent, the Snake who came Before, and all the worlds to come rested in the glimmer of its scales. But it was so big there was nothing but, and thus it was coiled around and around itself, and the worlds to come slid across each other but none had room to breathe or even be. And so the worlds called to something to save them, to let them out, but of course there was nothing outside the First Serpent, so aid had to come from inside it; this was Akel, the Hungry Stomach. Akel made itself known, and Satak could only think about what it was, and it was the best hunger, so it ate and ate. Soon there was enough room to live in the worlds and things began. These things were new and they often made mistakes, for there was hardly time to practice being things before. So most things ended quickly or were not good or gave up on themselves. Some things were about to start, but they were eaten up as Satak got to that part of its body. This was a violent time.

&quot;Pretty soon Akel caused Satak to bite its own heart and that was the end. The hunger, though, refused to stop, even in death, and so the First Serpent shed its skin to begin anew. As the old world died, Satakal began, and when things realized this pattern so did they realize what their part in it was. They began to take names, like Ruptga or Tuwhacca, and they strode about looking for their kin. As Satakal ate itself over and over, the strongest spirits learned to bypass the cycle by moving at strange angles. They called this process the Walkabout, a way of striding between the worldskins. Ruptga was so big that he was able to place the stars in the sky so that weaker spirits might find their way easier. This practice became so easy for the spirits that it became a place, called the Far Shores, a time of waiting until the next skin.

&quot;Ruptga was able to sire many children through the cycles and so he became known as the Tall Papa. He continued to place stars to map out the void for others, but after so many cycles there were almost too many spirits to help out. He made himself a helper from the detritus of past skins and this was Sep, or Second Serpent. Sep had much of the Hungry Stomach still left in him, multiple hungers from multiple skins. He was so hungry he could not think straight. Sometimes he would just eat the spirits he was supposed to help, but Tall Papa would always reach in and take them back out. Finally, tired of helping Tall Papa, Sep went and gathered the rest of the old skins and balled them up, tricking spirits to help him, promising them this was how you reached the new world, by making one out of the old. These spirits loved this way of living, as it was easier. No more jumping from place to place. Many spirits joined in, believing this was good thinking. Tall Papa just shook his head.

&quot;Pretty soon the spirits on the skin-ball started to die, because they were very far from the real world of Satakal. And they found that it was too far to jump into the Far Shores now. The spirits that were left pleaded with Tall Papa to take them back. But grim Ruptga would not, and he told the spirits that they must learn new ways to follow the stars to the Far Shores now. If they could not, then they must live on through their children, which was not the same as before. Sep, however, needed more punishment, and so Tall Papa squashed the Snake with a big stick. The hunger fell out of Sep&apos;s dead mouth and was the only thing left of the Second Serpent. While the rest of the new world was allowed to strive back to godhood, Sep could only slink around in a dead skin, or swim about in the sky, a hungry void that jealously tried to eat the stars.&quot;
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Cyrodilic &quot;Shezarr&apos;s Song&quot;

&quot;This was a new thing that Shezarr described to the Gods, becoming mothers and fathers, being responsible, and making great sacrifices, with no guarantee of success, but Shezarr spoke beautifully to them, and moved them beyond mystery and tears. Thus the Aedra gave free birth to the world, the beasts, and the beings, making these things from parts of themselves. This free birth was very painful, and afterwards the Aedra were no longer young, and strong, and powerful, as they had been from the beginning of days.

&quot;Some Aedra were disappointed and bitter in their loss, and angry with Shezarr, and with all creation, for they felt Shezarr had lied and tricked them. These Aedra, the Gods of the Aldmer, led by Auri-El, were disgusted by their enfeebled selves, and by what they had created. &apos;Everything is spoiled, for now, and for all time, and the most we can do is teach the Elven Races to suffer nobly, with dignity, and chastise ourselves for our folly, and avenge ourselves upon Shezarr and his allies.&apos; Thus are the Gods of the Elves dark and brooding, and thus are the Elves ever dissatisfied with mortality, and always proud and stoic despite the harshness of this cruel and indifferent world.

&quot;Other Aedra looked upon creation, and were well pleased. These Aedra, the Gods of Men and Beast Folk, led by Akatosh, praised and cherished their wards, the Mortal Races. &apos;We have suffered, and are diminished, for all time, but the mortal world we have made is glorious, filling our hearts and spirits with hope. Let us teach the Mortal Races to live well, to cherish beauty and honor, and to love one another as we love them.&apos; Thus are the Gods of Men tender and patient, and thus are Men and Beast Folk great in heart for joy or suffering, and ambitious for greater wisdom and a better world.

&quot;Now when the Daedra Lords heard Shezarr, they mocked him, and the other Aedra. &apos;Cut parts of ourselves off? And lose them? Forever? That&apos;s stupid! You&apos;ll be sorry! We are far smarter than you, for we will create a new world out of ourselves, but we will not cut it off, or let it mock us, but we will make this world within ourselves, forever ours, and under our complete control.&apos;

&quot;So the Daedra Lords created the Daedric Realms, and all the ranks of Lesser Daedra, great and small. And, for the most part, the Daedra Lords were well pleased with this arrangement, for they always had worshippers and servants and playthings close to hand. But, at the same time, they sometimes looked with envy upon the Mortal Realms, for though mortals were foul and feeble and contemptible, their passions and ambitions were also far more surprising and entertaining than the antics of the Lesser Daedra. Thus do the Daedra Lords court and seduce certain amusing specimens of the Mortal Races, especially the passionate and powerful. It gives the Daedra Lords special pleasure to steal away from Shezarr and the Aedra the greatest and most ambitious mortals. &apos;Not only are you fools to mutilate yourselves,&apos; gloat the Daedra Lords, &apos;But you cannot even keep the best pieces, which prefer the glory and power of the Daedra Lords to the feeble vulgarity of the mush-minded Aedra.&apos;&quot;
[pagebreak]
Altmeri &quot;The Heart of the World&quot;

&quot;Anu encompassed, and encompasses, all things. So that he might know himself he created Anuiel, his soul and the soul of all things. Anuiel, as all souls, was given to self-reflection, and for this he needed to differentiate between his forms, attributes, and intellects. Thus was born Sithis, who was the sum of all the limitations Anuiel would utilize to ponder himself. Anuiel, who was the soul of all things, therefore became many things, and this interplay was and is the Aurbis.

&quot;At first the Aurbis was turbulent and confusing, as Anuiel&apos;s ruminations went on without design. Aspects of the Aurbis then asked for a schedule to follow or procedures whereby they might enjoy themselves a little longer outside of perfect knowledge. So that he might know himself this way, too, Anu created Auriel, the soul of his soul. Auriel bled through the Aurbis as a new force, called time. With time, various aspects of the Aurbis began to understand their natures and limitations. They took names, like Magnus or Mara or Xen. One of these, Lorkhan, was more of a limit than a nature, so he could never last long anywhere.

&quot;As he entered every aspect of Anuiel, Lorkhan would plant an idea that was almost wholly based on limitation. He outlined a plan to create a soul for the Aurbis, a place where the aspects of aspects might even be allowed to self-reflect. He gained many followers; even Auriel, when told he would become the king of the new world, agreed to help Lorkhan. So they created the Mundus, where their own aspects might live, and became the et&apos;Ada.

&quot;But this was a trick. As Lorkhan knew, this world contained more limitations than not and was therefore hardly a thing of Anu at all. Mundus was the House of Sithis. As their aspects began to die off, many of the et&apos;Ada vanished completely. Some escaped, like Magnus, and that is why there are no limitations to magic. Others, like Y&apos;ffre, transformed themselves into the Ehlnofey, the Earthbones, so that the whole world might not die. Some had to marry and make children just to last. Each generation was weaker than the last, and soon there were Aldmer. Darkness caved in. Lorkhan made armies out of the weakest souls and named them Men, and they brought Sithis into every quarter.

&quot;Auriel pleaded with Anu to take them back, but he had already filled their places with something else. But his soul was gentler and granted Auriel his Bow and Shield, so that he might save the Aldmer from the hordes of Men. Some had already fallen, like the Chimer, who listened to tainted et&apos;Ada, and others, like the Bosmer, had soiled Time&apos;s line by taking Mannish wives.

&quot;Auriel could not save Altmora, the Elder Wood, and it was lost to Men. They were chased south and east to Old Ehlnofey, and Lorkhan was close behind. He shattered that land into many. Finally Trinimac, Auriel&apos;s greatest knight, knocked Lorkhan down in front of his army and reached in with more than hands to take his Heart. He was undone. The Men dragged Lorkhan&apos;s body away and swore blood vengeance on the heirs of Auriel for all time.

&quot;But when Trinimac and Auriel tried to destroy the Heart of Lorkhan it laughed at them. It said, &quot;This Heart is the heart of the world, for one was made to satisfy the other.&quot; So Auriel fastened the thing to an arrow and let it fly long into the sea, where no aspect of the new world may ever find it.&quot;</Source>
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モノミス





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&lt;i&gt; 「ムンダスにおいては、紛争と不均衡こそが変化をもたらすのであり、変化とは十一の力の中でも最も神聖なるものである。変化とは焦点も根源ももたない力である。」&lt;/i&gt; -エグニスル、タヘリタエ、PSJJJJ教団
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&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/S_letter.png&apos;&gt; 簡単に言えば、人間とアルドメリの世界観の違いは神と定命者との関係性にある。人間は不死の者の力によって自分達は創られたと謙虚な姿勢を示しているが、アルドメールは自分達がそういった者たちの直系であると考えている。一見、大したことではないように見えるが、これがそれぞれの神話を作り上げる違いとなっている。

 タムリエルにおける宗教の始まりは皆同じである。人間であれ、エルフ族であれ世界の始まりはアヌとその片割れという二元論から始まる。この2つの力にはアヌとパドメイ、アヌイエルとシシス、アクとエル、サタクとアケル、肯定的存在と否定的存在といった多くの名前が付けられている。アヌイエルは言語に絶する永遠の光、シシスは言葉で言い表せない堕落した行為である。その中間がグレイ・メイビーだ(エルノフェクスで「ニルン」を意味する)。

 多くの文化でアヌイエルは世界の創造に関わった者として崇められているが、実際の反応を生み出すのはシシスであるため、より高い位置付けとなる。このためシシスは原初の創造者であり、自分が意図していなくても本質的に変化をもたらす存在なのである。その存在はヒストでさえも認めている。

 混沌のシシスに対し、アヌイエルは秩序として認識されている。アヌイエルが神話的背景でもシシスによる気まぐれの影に追いやられてしまうことから窺えるように、定命の者にとっては完全な停滞状態より変化を思い描くことの方が容易いのかもしれない。非常に生き生きと描かれているヨクーダの民話では、サタクは「ハム」としてほんの数回しか出てこない。その力はあまりにも普及しすぎていて、まるで存在していないも同然になっている。

 ともかくこの2つの存在から原初の神々、もしくは原初の魂と呼ばれるものが生まれたのだ。これらの原初の神々は人間にとっての神であったり悪であったりするのだが、アルドメールにとってはエドラ/デイドラ、もしくは「先人」なのである。タムリエルの神殿では原初の神々全員を祀っているが、文化によって神々として認識されているメンバーはそれぞれ違う。しかしどの神殿にもアヌやパドメイのような竜神と不在の神の典型が含まれている。

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竜神と不在の神

 竜神は必ず時と関連していて、一般的に「最初の神」として崇拝されている。「日が差すようになった無限の世界にある止まり木」の持ち主であり、アカトシュと呼ばれることが多い。シロディール帝国における神の中心である。

 不在の神は必ず定命者世界と関連があり、人間とアルドメリを分ける際の鍵ともなる。「不在」というのは、この神が神殿にいない(様々に解釈されている別の精神的苦痛)という意味、もしくは不死の者から「聖なる光」を奪われたことを意味している。ロルカーンと呼ばれることが多く、良くも悪くも、様々な呼び名が多数存在する。

 ここではまだタムリエルと定命者世界は存在していないことに注意してもらいたい。グレイ・メイビーはまだ原初の魂の遊び場なのだ。より強くアヌの光と結びつきがある魂もあれば、不可知な虚無とより強い結びつきを持つ魂もある。これらは一定流用と相互作用によって数を増やし、長い時間をかけて性格が固まっていく。アカトシュが形成されると時が始まり、魂が自身について過去と未来を持った者だと気が付きやすくなる。認識可能な魂のうち、最も強いものはメファーラ、アーケイ、イフレ、マグナス、ラプトガなどを具体化する。他は、概念やアイデアや感情のまま残る。その中でも最も強い、ロルカーンと呼ばれたむき出しの衝動がムンダス、つまり定命者世界を創る計画を練り上げた。

 レッドガードを除く人間はこの行為を神の慈悲、低級生物が不死を手に入れる悟りと見なしている。逆にダークエルフを除くアルドメールはこの行為を精神世界との繋がりを切り離す残酷なたくらみと見なしている。
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アービスの神話

 アルテウムの擁護者達は、副題に「サイジックの対価」と付けられた「神話のアービス」の中で、ユリエル5世が統治していた初期の最も華々しい時代における、基本的なアルドメリの宗教について説明している。この中ではロルカーンの概念に対する批判や偏見が巧みに避けられている。これはシロディールの者達から神々の失われた兄弟「シェザール」として尊敬を集めている存在だ。この事実にもかかわらず、サイジックではエルダーに関して良い印象を与える概要が示されているため、我々のここでの目的を果たしてくれるだろう。これは帝国神学校の記録保管所にあった身元不明の書記官の手書きの書である。

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 神話のアービスは架空の不自然な領域として、計り知れないほど昔から存在している。

 「アービス」はアヌとパドメイの肯定的および否定的存在とのグレーゾーン、つまり判断しにくい曖昧な部分を暗示するのに使われている。これには、エセリウスやオブリビオンなどの組織化がそれほどしっかりしていない多数の領域が含まれる。

 神話のアービスから派生した神秘的存在は長い時間をかけ、物語にぴったりな複雑な道を歩みながら、神話を形成していく。

 これらは不死の両極性の一部から作られた魂である。これらの最初となったのが時のドラゴン、アカトシュであり、アカトシュの形成によって他の魂が自分達を形成しやすくなった。神と悪は形成を繰り返し、子供をもうける。

 最後に、神話のアービスの神秘的存在が究極の物語を伝えた。彼ら自身の死についてである。これはある者にとっては、具体的で魔法のない世界への芸術的な変貌だった。他の者にとっては、すべての者が殺され、その身体を世界の物質の一部とする戦争だった。または、親の魂が死に、続いていく定命者達に道を譲るというロマンチックな結婚と子育てだった。

 この共有判断をもたらしたのは初期の神話で詐欺師やペテン師と非難されたロルカーンである。もっと共感的な作りになっている物語では、ロルカーンこそ定命者世界が存在する理由であるとされている。

 芸術家や職人としてか、それとも溢れる創造力からか、はたまた他の類似の感覚からか、神秘的存在は定命のアービスという種族を自分達のイメージに合わせて創った。

 神秘的存在はその後、死んで原初の神々になった。原初の神々は定命者によって神や魂やアービスの特質として認識され、崇められている。彼らの死にも関わらず、これらの神秘的存在は自分達を不自然な領域にいる他の神秘的存在から切り離していた。

 デイドラがオブリビオンやパドメイの虚無に近い領域に適した、魂や神として創られたのもこの頃だった。これによって神話の時代(神話紀)が始まった。原初の定命者達はこれを喜びに満ちた「第2の創造」もしくは(特にエルフからは)痛みを伴う神からの破砕など、様々に認識されている。これらを生み出したのは常にロルカーンだった。
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ロルカーン

 この創造者兼ペテン師兼分析者の神は、タムリエルに存在するどの神話にも登場する。彼の最も一般的に知られる名前はアルドメリ「ロルカーン」か破滅の太鼓である。彼は父親であるパドメイが始まりの場所に不安定さをもたらして現状を乱したのと同じように、原初の魂を説得、もしくはけしかけて定命者世界を生み出させた。その世界が実現すると、ロルカーンは神の中心地から離れ、伝承によっては不本意ながらという説もあるが、原初の神々の創造をさまよう。これらの出来事は文化によって解釈が大きく違う。これから挙げるものは比較的良く知られている例である。

ヨクーダ、「ワールドスキンのサタカル」

 「サタクは第1のヘビと呼ばれる過去から来たヘビで、未来はこのヘビの光る鱗で眠っていた。しかし、それはとても大きく、他には何も存在せず、とぐろを巻いていた。未来は互いの間をすり抜けながらも、呼吸も存在することもままならないほどの空間しか与えられていなかった。そこでこの世界は外に出してくれるよう助けを求めるが、当然のごとく、第1のヘビの外には何も存在していなかったため、助けは内に求めるしかなかった。これが飢えのアケルである。アケルが存在を現し、サタクはこれ以上ないほどの空腹を感じることしかできずに、食べて食べて食べ続けた。しばらくすると世界に空間が生まれ、始まりの時を迎えたのだった。これらは新しく生まれたばかりで、モノとして存在することに慣れていないために間違いを犯すことも多かった。そのため、大抵の場合はすぐに早い段階で終わるか、上手にできないか、自分達で見切りをつけた。始まろうとする者も多かったが、サタクが近づいて全部食べてしまうのであった。何とも惨い時代だった。」

 「それからすぐにアケルは、サタクを自らの心臓に噛みつかせ、それで終わりを迎えた。しかし、死後も空腹感は治まらず、第1のヘビは脱皮し、新たな存在に生まれ変わろうとした。古き世界が消滅すると、サタカルが始まり、モノがその図式に気が付くとその中で彼らの果たすべき役割についても気が付いた。そのうちにラプトガやトゥワッカのような名前を名乗り、仲間を求めて歩き回った。サタカルは自分を繰り返し何度も何度も食べたが、強い力を持った魂は奇妙な方向に移動することで、それを回避できるようになった。この行動はウォークアバウトと呼ばれるワールドスキンの合間を歩く方法である。ラプグタはとても大きかったため、弱い魂が自分達の行き先を見つけやすいよう空に星を散りばめることができた。これによって魂は道をとても見つけやすくなり、ここは碧落の岸と呼ばれる次の皮膚を待つ場所になった。」

 「ラプトガは周期を通して多くの子を生み出す事ができたため、長身のパパという名で知られるようになった。他の者のために星を並べて空を作り続けたが、周期が何度も何度も巡るうちに助けを必要としている魂が増えすぎてしまった。そこで過去の皮膚の残骸から助手を作り出した。これをセプもしくは第2のヘビと呼ぶ。セプの中には大きな飢えが残っていた。複数の皮膚にあった複数の空腹感である。その強い空腹感のせいで正気を保てない場合もあった。時折、助けなければいけない魂を食べてしまいそうになったが、長身のパパが必ず手を伸ばして魂を引き離してくれた。しかし結局、長身のパパの手伝いに飽きたセプは、古いものから新しいモノを作り出せば新しい世界にたどり着けると言って魂を騙し、古い皮膚の残りを集めてひとまとめに丸めた。魂はこの方が楽だったため、この生き方をとても気に入った。1つの場所からまた別の場所に行かなくていいのだ。多くの魂はこれは良いことなんだと信じて加わった。これに対して長身のパパはただ首を振るだけだった。」

 「ほどなくして、サタカルの本当の世界から距離が離れすぎているために、丸められた皮膚の塊は死に始めた。そして、ようやく碧落の岸に飛び込むにも遠すぎることに気が付いた。残った魂は長身のパパに元の場所に戻してくれるよう懇願した。しかし、厳しいラプトガはそれを聞き入れず、今度は自分達で星を辿り、碧落の岸に行きつく方法を新たに見つける必要があると言った。それができないなら、自らの子供を通して生き続ける他なかった。しかし、セプにはもっと大きな罰が必要だったため、長身のパパはこのヘビを大きな棒で叩き潰した。すると空腹感が死んだセプの口から零れ落ち、それが第2のヘビで唯一残された物となった。セプを除いて新しい世界の者は皆、神格へと戻るために懸命に努力することを許されているが、セプは死んだ皮膚の中でコソコソ動き回るか、空を泳ぎ回ることしかできず、空腹を感じると嫉妬して星を食べようとしたのだった。」
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シロディール「シェザールの歌」

 「シェザールは初めて、成功する保証はないが、母親や父親になること、責任を持つこと、大きな犠牲を払うことを神々に説明したが、その彼らに対する話し方が見事だったため、彼らは心を動かされ、疑問や涙を飲み込んだ。エドラは自分達の一部から新たな生命を創れるように、世界や獣や他の生き物に自ら生命を生む権利を与えた。しかしこの自ら生命を生む権利は大きな痛みを伴う物で、この後エドラは創始の頃より持ち続けていた若さ、頑強さ、力強さを失ってしまった。」

 「中には自分達が失った物に失望し、憤慨するエドラもいて、彼らはシェザールが自分達に嘘をついて騙したと感じていたために彼自身と全ての創造に対して腹を立てた。オリエルを筆頭とするアルドメールの神々であるこれらのエドラは、弱体化した自分自身と自分達が創ったものに嫌悪感を抱いた。『今も未来も全ては駄目になってしまった。我々にできるのは、エルフの種族に威厳を持って気高く我慢することを教え、自分達の愚かさを責めて、シェザールとその仲間に復讐を果たすことくらいだ』だからエルフの神は暗く陰気なのである。だからエルフは定命であることに満足できず、この苛酷でろくでもない世界の厳しさの中でも誇り高く冷静でいられる。」

 「他のエドラは創造を見て、とても喜んでいた。これらのエドラはアカトシュを筆頭とした人間と獣人の神々で、彼ら定命種族を褒めたたえ、大事にした。『我々は癒えることない痛手を負い、衰え続けるが、我々の作った定命者世界は輝かしく、心と魂を希望で満たしてくれる。定命種族に良い生き方や美しさと誠実さを大切にすること、そして我々が彼らを愛しているようにお互いを愛すことを教えよう』だから人間の神々は優しく忍耐強い。だから人間と獣人は楽しむ心や苦しむ心を持ち合わせ、より素晴らしい知恵とより良い世界に大きな望みを抱いているのだ。」

 「デイドラの主はシェザールの言葉を聞き、彼と他のエドラをあざ笑った。『自分達の一部を切り離す？ しかもそれを失う？ 永遠に？ そんなの馬鹿げている！ きっと後悔するぞ！ 我々はお前達より賢い。世界は自分達で創るが、切り離したりも、馬鹿にさせたりもしない。完全に支配できる、永遠に自分達のものとなる世界を自分達の中に創る』」

 「そうしてデイドラの主はデイドラの世界と下級デイドラを上級から低級に分けた階級を作った。デイドラの主の身近には常に信望者や召使いや玩具ができ、これに大変満足した。しかし同時に彼らは時折、羨みの目で定命者世界を見ていた。確かに定命の者は粗野で力も弱く卑劣だが、その情熱や野心は愚かな下級デイドラと比べてずっと驚きがあり、おもしろかったのだ。これゆえ、デイドラの主は興味深い定命種族の生き物、特に情熱的で力強い者に言い寄ったり誘惑したりする。彼らにとって野心を抱く偉大な定命者をシェザールとエドラから盗み取るというのは、至福の喜びなのだ。『お前達は自分をバラバラにする愚か者だ』とデイドラの主はあざ笑い、『その上、自分達の一番上等な欠片を引き止めることすらできない。彼らは考えがまとまっていないエドラの愚かな低俗さよりもデイドラの主の栄光と力を選んだぞ』と言った。」

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アルテメリ「世界の心臓」

 「アヌは過去も現在も、全てのものを包み込んでいる。自身がアヌイエルの魂と他の魂全てを創ったことに気が付いているのかもしれない。全ての魂と同様、アヌイエルも自己を顧みる傾向があったため、自分の形、性格、思考力に違いを付ける必要に迫られた。こうして生まれたのがシシス。アヌイエルが自分について思索する際に使用する限界の全てを持つ者である。このため、全ての物の魂であったアヌイエルは様々なものになったが、過去も現在も、これはアービスとの相互作用である。」

 「最初、アービスはアヌイエルの熟考がやみくもに続いたため、動揺し、混乱した。それからアービスの一部は先々の予定や、完全な知識の外で長く楽しむための方法について尋ねた。こうした方法で自分自身を理解できるようにと、アヌは自分の魂の魂、アーリエルを創り出した。アーリエルはアービスから時という新しい力として流れ出た。時間と共に、アービスの側面は自分達の本質や限界を理解し始めた。そしてマグナス、マーラ、ゼンという名前を持つようになる。これらの1つ、ロルカーンは本質というより限界であり、どこであれ長く存在することはできなかった。」

 「アヌイエルの各側面に立ち入ったロルカーンは、限界を基盤とする考えを植えつけた。その側面の側面が内省することさえできる魂をアービスのために創るという計画について述べたのだ。彼は多くの支持者を得ることができ、アーリエルでさえ、新しい世界の王になれると言われてロルカーンに手を貸すことに同意した。そうして、彼らは自分達の側面が生きるためのムンダスを創り、原初の神々となった。」

 「しかしこれには裏があった。ロルカーンの思惑通り、この世界には限界が多く、そのためアヌのものなどほとんど何もない。ムンダスはシシスの家だったのである。彼らの側面が次々と死にいく中、原初の神々は完全に消滅した。マグナスのように逃げる者もいた。これゆえ魔法には限界がない。イフレのように世界全体が死んでしまわないよう、アース・ボーンズのエルノフェイに姿を変えるもいた。生き延びるために結婚や子供を作らなければならない者もいた。それぞれの世代は前の世代よりも弱く、すぐにアルドメールが現れた。そして暗闇に覆われる。ロルカーンは人間と呼ばれる最も弱い魂から軍を作り、シシスを隅々へと送った。」

 「アーリエルは彼らを取り戻すようアヌに懇願したが、既に他のものでそれらの場所を埋めてしまっていた。しかし彼の魂は以前より穏やかでアルドメールを人間の大群から守れるようにと、アーリエルに自分の弓と盾を与えた。穢れた原初の神々に耳を貸したチャイマーのように既に倒れた者や、ボズマーのようにマニッシュの女を妻にめとることで時の流れを汚した者もいた。」

 「アーリエルはエルダーウッドであるアルトモラを助けることができず、人間に敗れた。彼らは古きエルノフェイまで南へ東へと追いかけられ、すぐ後ろにロルカーンが迫っていた。彼は地面を粉々に打ち砕いた。最後にアーリエルの最も偉大な騎士だったトリニマックがロルカーンを彼の軍勢の前で打ち倒し、彼の心臓を抜きだした。それでも完全には死んでいなかった。人間はロルカーンの身体を引きずっていき、未来永劫アーリエルの子孫に血であがなわせることを誓った。」

 「しかし、トリニマックとアーリエルがロルカーンの心臓を破壊しようとすると、心臓が笑い出した。そしてこう言った。『この心臓は世界の心臓。一方が他方を満足させるために作られたものだ』アーリエルは心臓を矢にくくりつけると海の遥か遠くへ、新しい世界の誰にも見つからないところまで飛ばしたのだった。」</Dest>
    </String>
    <String List="1">
      <EDID>Book1CheapTheYellowBookofRiddles</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


The Yellow Book of Riddles





&lt;/p&gt;


[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/F_letter.png&apos;&gt;or earnest pleasure, and the strengthening of the mind, the author here collects all that he has learned of the art of riddling, by dint of diligent study, and through years of discourse with others of similar inclination.

The posing and puzzling of riddles is a convention of polite aristocratic Western society. Nobles and social aspirants collect books of riddles and study them, hoping thereby to increase the chances of their appearing sly and witty in conversation.

A metal neither black nor red
As heavy as man&apos;s golden greed
What you do to stay ahead
With friend or arrow or steed

daeL :rewsnA ehT

A man says, &quot;If you lie to me I will slay you with my sword. If you tell me the truth, I will slay you with a spell.&quot; What must you say to stay alive?

.drows a htiw em yals lliw uoY :rewsnA ehT

A Bosmer, was slain. The Altmer claims the Dunmer is guilty. The Dunmer says the Khajiit did it. The Orc swears he didn&apos;t kill the Bosmer. The Khajiit says the Dunmer is lying. If only one of these speaks the truth, who killed the Bosmer?

crO ehT :rewsnA ehT</Source>
      <Dest>[pagebreak]
&lt;font size=&quot;20&quot;&gt;
&lt;p align=&quot;center&quot;&gt;



謎かけの黄色い本



&lt;/p&gt;


[pagebreak]
&lt;font size=&quot;18&quot;&gt;
&lt;p align=&quot;left&quot;&gt;&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/F_letter.png&apos;&gt; 心からの楽しみと思考力の強化のために筆者は、入念な調査によって、そして同じような趣味を持つ人達との会話を通じて学んできた謎かけの技術すべてを集めた。

 謎かけを出したり考えたりする事は洗練された西洋の貴族社会の慣習でもあった。貴族や社会的な野心家達は、会話の中でもっと茶目っ気をアピールしたり、気の利いた事を言えるようにと謎かけの本を集めて勉強した。

[pagebreak]
黒でも赤でもない金属
男の大きな強欲ほどの重さ
友や矢や馬に
先を越されないためには何が必要か

ドーリ:え答

 男が言った。「嘘をついたら剣でお前の息の根を止める。お前が真実を教えるなら呪文で息の根を止める」さて、生き延びるには何と言えばいい？

。るめ止を根の息てっ使を剣:え答

 ボズマーが倒された。良敵はダンマーが犯人だと言っている。ダンマーはカジートが犯人だと言っている。オークは誓って自分はやっていないと言っている。カジートはダンマーが嘘をついていると言っている。この中で本当のことを言っている人が1人しかいなかったら誰がボズマーを倒したんだろうか？

クーオ:え答&lt;/font&gt;</Dest>
    </String>
    <String List="1">
      <EDID>SkillSneak1</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Three Thieves


by
Anonymous&lt;/p&gt;
[pagebreak]
[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&quot;The problem with thieves today,&quot; said Lledos, &quot;Is the lack of technique. I know there&apos;s no honor among thieves, and there never was, but there used to be some pride, some skill, some basic creativity. It really makes those of us with a sense of history despair.&quot;&lt;BR&gt;
&lt;BR&gt;
Imalyn sneered, slamming down his flagon of greef violently on the rough-hewn table. &quot;B&apos;vek, what do you want us to say? You asks us &apos;What do you do when you see a guard?&apos; and I says, &apos;Stab the fetcher in the back.&apos; What d&apos;you prefer? We challenge &apos;em to a game of chits?&quot;&lt;BR&gt;
&lt;BR&gt;
&quot;So much ambition, so little education,&quot; said Lledos with a sigh. &quot;My dear friends, we aren&apos;t mugging some Nord tourist fresh off the ferry. The Cobblers Guildhall may not sound intimidating but tonight, when the dues collection is housed there before being sent to the bank, the security&apos;s going to be tighter than a kwama&apos;s ass. You can&apos;t just stab at every back you encounter and expect to make it into the vaults.&quot;&lt;BR&gt;
&lt;BR&gt;
&quot;Why don&apos;t you explain specifically what you&apos;d like us to do?&quot; asked Galsiah calmly, trying to keep the tone of the group down. Most locals at the Plot and Plaster cornerclub in Tel Aruhn knew enough not to listen in, but she knew better than to take any chances.&lt;BR&gt;
&lt;BR&gt;
&quot;The common thief,&quot; said Lledos, pouring himself more greef, warming to his subject. &quot;Sticks his dagger in his opponent&apos;s back. This may slay the target, but more often gives him time to scream and drenches the attacker with blood. Not good. Now a good throat-slashing, properly executed, can both slay and silence a guard and leave the thief relatively bloodfree. And after all, after the robbery, we don&apos;t want people seeing a bunch of blood-soaked butchers running through the streets. Even in Tel Aruhn, that&apos;s likely to warrant suspicion.&quot;&lt;BR&gt;
&lt;BR&gt;
&quot;If you can catch your victim lying down asleep or resting, you are in an excellent position. You place one hand over the mouth with your thumb under the chin, then you use your other hand to slit the throat, and quickly turn the head to one side so the body bleeds out away from you. There is a risk here of becoming blood stained if you don&apos;t move the head quickly enough. If you&apos;re unsure, strangle the victim first to avoid the blood that tends to spurt out in three foot jets when someone is stabbed while alive.&quot;&lt;BR&gt;
&lt;BR&gt;
&quot;A very good friend of mine, a thief in Gnisis whose name I won&apos;t mention, swears by the strangle-and-slash technique. Simply put, you grab your victim&apos;s throat from behind and while throttling him, you batter his face against the opposite wall. When the victim is thus rendered unconscious, you slash his throat while still holding him from behind, and the risk of staining one&apos;s clothes with blood is practically nonexistent.&quot;&lt;BR&gt;
&lt;BR&gt;
&quot;The classic technique, which requires less grappling than my friend&apos;s variation, is to place one hand over the victim&apos;s mouth, and then saw through the throat in three or four stroke rather like playing a violin. It requires little effort, and while there&apos;s quite a bit of blood, it all jets forward away from you.&quot;&lt;BR&gt;
&lt;BR&gt;
&quot;There&apos;s no reason when one knows one is going to be slitting some throats not to take some precautions and bring some extra equipment. The best neck-hackers I know generally carry a bit of wadded cloth on the aft-side of their knives to keep blood from getting on their cuffs. It&apos;s impractical for this sort of assignment, but when you&apos;re only anticipating one or two victims, nothing beats throwing a sack over the target&apos;s head, drawing the string tight, and then supplying the killing blow or blows.&quot;&lt;BR&gt;
&lt;BR&gt;
Imalyn laughed loudly, &quot;Can I see a demonstration sometime?&quot;&lt;BR&gt;
&lt;BR&gt;
&quot;Very soon,&quot; said Lledos. &quot;If Galsiah has done her job.&quot;&lt;BR&gt;
&lt;BR&gt;
Galsiah brought out the map of the guildhouse, freshly stolen, and they began to detail out the strategy.&lt;BR&gt;
&lt;BR&gt;
The last several hours had been a whirlwind to all. In less than a day, the three had met, formulated a plan, bought or stolen the necessary ingredients, and were about to execute it. Not one of the three were sure whether confidence or stupidity were driving the other two, but the fates were aligned. The guildhouse was going to be robbed.&lt;BR&gt;
&lt;BR&gt;
When the sun set, Lledos, Galsiah, and Imalyn approached the Cobblers Guildhouse on the east end of town. Galsiah used her cachous of stoneflower to mask their scent from the guard wolves as the three passed over the parapets. She also acted as lead scout, and Lledos was impressed. For someone of relative inexperience, she knew her way through shadows.&lt;BR&gt;
&lt;BR&gt;
Lledos&apos;s expertise was demonstrated a dozen times, and the guards were of such a diverse variety, he was able to demonstrate all the means of silent assassination he had developed over the years.&lt;BR&gt;
&lt;BR&gt;
Imalyn opened the vault in his unique and systematic method. As the tumblers fell beneath his fingers, he softly sang an old dirty tavern song about the Ninety-Nine Loves of Boethiah. He said it helped him focus and organize difficult combinations. Within seconds, the vault was open and the gold was in hand.&lt;BR&gt;
&lt;BR&gt;
They left the guildhouse an hour after they entered. No alarm had been raised, the gold was gone, and corpses lay pooling blood on the stone floors within.&lt;BR&gt;
&lt;BR&gt;
&quot;Well done, my friends, well done. You learned well.&quot; Lledos said as he poured the gold pieces into the specially designed compartments in his tunic&apos;s sleeves, where they held fast with no jingling or unusual bulges. &quot;We&apos;ll meet back at the Plot and Plaster tomorrow morning and split up the bounty.&quot;&lt;BR&gt;
&lt;BR&gt;
The group parted ways. The only person who knew the most covert route through the city&apos;s sewer system, Lledos, slipped in through a duct and vanished below. Galsiah threw on her shawl, muddied her face to resemble an old f&apos;lah fortune-teller, and headed north. Imalyn headed east into the park, trusting his unnatural senses to keep him away from the city watch.&lt;BR&gt;
&lt;BR&gt;
Now I teach them the greatest lesson of all, thought Lledos as he sloshed through the labyrinthine tunnels of sludge. His guar was waiting where he left it at the city gates, making a laconic lunch of the chokeweed shrub to which it had been leashed.&lt;BR&gt;
&lt;BR&gt;
On the road to Vivec, he thought of Galsiah and Imalyn. Perhaps they had been caught and brought in for questioning already. It was a pity he couldn&apos;t see them undergoing interrogation. Who would break under pressure first? Imalyn was certainly the tougher of the two, but Galsiah doubtless had hidden reserves. It was merely intellectual curiosity: they thought his name was Lledos and he was meeting them at the Plot and Plaster. The authorities wouldn&apos;t therefore be looking for a Dunmer named Sathis celebrating his wealth miles and miles away in Vivec.&lt;BR&gt;
&lt;BR&gt;
As he prodded his mount forward and the sun began rising, Sathis pictured Galsiah and Imalyn not undergoing interrogation, but sleeping the good deep sleep of the wicked, dreaming of how they would spend their share of the gold. Both would wake up early and rush to the Plot and Plaster. He could see them now, Imalyn laughing and carrying on, Galsiah hushing him to avoid bringing undue attention. They would take a couple flagons of greef, perhaps order a meal -- a big one -- and wait. Hours would pass, and so would their moods. The chain of reactions that every betrayed person exhibits: nervousness, doubt, bewilderment, anger.&lt;BR&gt;
&lt;BR&gt;
The sun was fully risen when Sathis reached the stables of his house on the outskirts of Vivec. He reigned in his guar and filled its feed. The rest of the stalls were empty. It wouldn&apos;t be until that afternoon when his servants returned from the feast of St. Rilms in Gnisis. They were good people, and he treated them well, but from past experience he knew that servants talked. If they began to connect his absences with thefts in other towns, it was only a matter of time before they would go to the authorities or blackmail him. After all, they were human. It was best in the long run to give them a week off with pay whenever he was out of town on business.&lt;BR&gt;
&lt;BR&gt;
He slipped the gold into the vault in his study, and went upstairs. The schedule had been tight, but Sathis had given himself a few hours to rest before his household returned. His own bed was wonderfully soft and warm compared to the dreadful mattress he had to use at the canton in Tel Aruhn.&lt;BR&gt;
&lt;BR&gt;
Sathis woke up some time later from a nightmare. For a second after he opened his eyes, he thought he could still hear Imalyn&apos;s voice nearby, singing The Ninety-Nine Loves of Boethiah. He lay still in his bed, waiting, but there was no sound except the usual creaks and groans of his old house. Afternoon sunlight came through his bedroom window in ribbons, catching dust. He closed his eyes.&lt;BR&gt;
&lt;BR&gt;
The song returned, and Sathis heard the vault door in his study swing open. The smell of stoneflower filled his nose and he opened his eyes. Only a little of the afternoon sunlight could pierce the inside of the burlap sack.&lt;BR&gt;
&lt;BR&gt;
A strong, feminine hand clamped over the mouth and a thumb jabbed under his chin. Just as his throat opened and his head was shoved to the side, he heard Galsiah in her typical calm voice, &quot;Thank you for the lesson, Sathis.&quot;&lt;BR&gt;
&lt;BR&gt;</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


3人の盗賊


著者不明&lt;/p&gt;
[pagebreak]
[pagebreak]
&lt;p align=&quot;left&quot;&gt;
「今の盗賊の問題は」と、レドスは始めた。「技術が足りないことだ。今も昔も盗賊に名誉なんてものがないのは分かっているが、昔は多少の誇りや技術、基本的な創造力はあった。我々のような歴史感覚のある者は絶望してしまうよ」&lt;BR&gt;
&lt;BR&gt;
 イマリンは鼻で笑い、荒削りのテーブルにグリーフの入ったフラゴンを乱暴に置いた。「どんな返事を期待している？ 『衛兵に会ったらどうするか』と聞かれたら、答えは『そいつの背中を刺す』だ。お前は別の選択肢を選ぶのか？ 子供の遊びで対決しろとでも？」&lt;BR&gt;
&lt;BR&gt;
「野心は大きいが、教養がない」と、レドスは溜息をついた。「親愛なる友よ、我々は船で来たばかりのノルド人の観光客を襲うわけじゃない。靴職人のギルドなんて大したことないと思ってるかもしれないが、今夜、集めた会費があそこに集められてから銀行に送られる。警備はクワマのケツの穴よりもきつくなるだろう。会った奴全員の背中を刺して金庫まで行くのは無理だ」&lt;BR&gt;
&lt;BR&gt;
「はっきりとどうして欲しいか説明したらどう？」と、ガルシアが静かに尋ねた。大声でもめるのを避けるためだ。テル・アルンのプロット・アンド・プラスター・コーナークラブにいるほとんどの地元民は盗み聞きなどしないだろうが、どんな危険も避けるにこしたことはない。&lt;BR&gt;
&lt;BR&gt;
「普通の盗賊は」と、レドスはグリーフを注ぎながら話に熱が入っていく。「ダガーを敵の背中に刺す。これで倒せるだろうが、悲鳴を上げる時間を与え、襲撃者を血まみれにすることがある。これではダメだ。きちんと上手く喉を切れば、衛兵を倒すと同時に黙らせることができ、盗賊は血をほとんど浴びずに済む。それに強盗に入った後、通りを走る際に血塗れの姿を誰かに見られたくはないだろう。そんなことをすれば、テル・アルンでだって疑われ可能性が高い」&lt;BR&gt;
&lt;BR&gt;
「相手が寝てるか休むかして横になっているところなら都合がいい。片手の親指を顎に当てて口を手で覆い、もう片方の手で喉を切って素早く頭を片側に向ければ血を浴びることもない。頭を動かすのが遅いと血が染みつく危険性がある。生きている内に刺すと血が1メートル近くは噴き出るため、不安ならそれを避けるために相手をまず絞め殺せばいい」&lt;BR&gt;
&lt;BR&gt;
「私の良き友人で、名前は言えないがグニシスで盗賊をやっている者がいる。窒息させてから切る彼の技術には信頼を置いている。簡単に言うと、相手の喉を後ろから押さえて、絞めている間に顔を壁に叩きつける。そして相手の意識がなくなったところで、後ろから押さえたまま喉を切る。そうすれば服に血が飛び散る危険はほとんどない」&lt;BR&gt;
&lt;BR&gt;
「もっと取っ組み合いが少なくて済む古くからの技は、相手の口を手で塞いで3回か4回、ヴァイオリンを弾くように喉を切る方法だ。これはほとんど労力を要さず、かなりの量の血が出るが、すべて前方に飛び散るため血を浴びることはない。」&lt;BR&gt;
&lt;BR&gt;
「喉を切ろうとする者なら、予備の道具を持っていくくらいの予防線は張るべきだろう。私の知る限りで最高の首切り技術を持つ奴は、丸めた布をナイフの鍔元につけて血が袖口に付かないようにしている。今回のような仕事には実用的ではないが、相手が1人か2人の予定なら、標的の頭にずた袋をかぶせてひもをしっかり締めてから、滅多打ちにするのが1番だ」&lt;BR&gt;
&lt;BR&gt;
 イマリンは大笑いした。「そのうち実演を見にいってもいいか？」&lt;BR&gt;
&lt;BR&gt;
「近いうちにな」とレドスは言った。「ガルシアの仕事が終わったらだ」&lt;BR&gt;
&lt;BR&gt;
 ガルシアは最近盗んだばかりのギルドの地図を持ち出し、作戦を詳しく説明し始めた。&lt;BR&gt;
&lt;BR&gt;
それまでの数時間はめまぐるしく事が進んでいた。3人が出会い、計画を練って、必要な物を買うか盗み、実行しようとするまで1日とかかっていない。3人の誰もが、自分以外の2人を駆り立てているのは自信なのか愚かな考えなのか分からなかったが、運命は一緒だった。これからギルドを襲おうとしていた。&lt;BR&gt;
&lt;BR&gt;
日が落ちると、レドスとガルシア、そしてイマリンは街の東にある靴職人のギルドに接近した。ガルシアは石の花のカシューを使い、欄干を通る際に番狼から匂いを隠した。彼女はまた、偵察の先頭を切って歩き、レドスを感心させた。比較的経験が浅い割に、彼女は闇にまぎれて進む方法をわかっていた。&lt;BR&gt;
&lt;BR&gt;
 レドスは何度もその専門技術を披露することになった。多様な衛兵がいたため、何年もかけて磨いた音を立てずに暗殺する方法を残らず見せることができたほどだ。&lt;BR&gt;
&lt;BR&gt;
 イマリンは独特の順序立ったやり方で金庫を開けた。タンブラーが彼の指の下に落ちると、ボエシアの99人の愛人を語る古くて下品な酒場の歌を小声で歌った。集中力を高め、難しい組み合わせを整理するのに役立つのだと彼は言った。数秒で金庫が開き、金貨が手に入った。&lt;BR&gt;
&lt;BR&gt;
 侵入してから1時間後にギルドを出た。警報も鳴らず、金貨は消え、中にある石床の血だまりには遺体が横たわっていた。&lt;BR&gt;
&lt;BR&gt;
「良くやったぞ、素晴らしい。立派なもんだ」とレドスは言いながら、金貨がジャラジャラ音を立てて不自然な膨らみができないよう特別に仕立てられたチュニックの袖に金貨を入れていった。「明日の朝、プロット・アンド・プラスターで落ち合って山分けするぞ」&lt;BR&gt;
&lt;BR&gt;
 そして、彼らは別れた。最も見つかりにくい街の下水道を通るルートを知るレドスは、ダクトに滑り込んで消えた。ガルシアはショールを身につけ、顔を汚して年老いた占い師を装い北へ向かった。イマリンは監視の目をかいくぐるために、自分の類まれな感覚を信じて東の公園へ向かった。&lt;BR&gt;
&lt;BR&gt;
 さて、これから彼らに最大の教訓を教えてやろう、とレダスはぬかるんだ迷宮のようなトンネル内をバチャバチャと進みながら心の中で呟いた。街の門のところでグアルが待っており、繋いでおいたチョークウィードの低木を簡単な昼食にしていた。&lt;BR&gt;
&lt;BR&gt;
 ヴィベクへの道すがら、彼はガルシアとイマリンのことを考えた。もしかしたら既に捕まり、質問を受けたかも知れない。尋問に耐える姿を見られないのが残念だった。どっちが最初に重圧に屈するだろうか？ イマリンの方が間違いなく頑丈だが、ガルシアも恐らく何かまだ隠していた。それは単なる知的好奇心だった。2人は彼の名前がレドスで、プロット・アンド・プラスターで落ち合うものと思っている。だから衛兵が遠く離れたヴィベクで獲得した富を祝うセイシスという名前のダンマーを探しにくることはないはずだ。&lt;BR&gt;
&lt;BR&gt;
 日が昇り始める中、セイシスはグアルを急かしながら、ガルシアとイマリンが尋問を受けず、悪人として深い眠りにつき、どうやって分け前を使おうか夢見ている姿を想像した。2人とも起きたらプロット・アンド・プラスターへ急ぐだろう。イマリンが笑いながら騒ぎ、ガルシアが必要以上の注意を避けるためにイマリンを静かにさせる様子が目に見えるようだった。グリーフを2杯飲み、大盛りの食事を頼んで待っているかもしれない。だが、時間が過ぎるにつれて楽しい雰囲気も消えていく。裏切られた者なら誰もが見せる反応の連鎖だ。不安、疑念、狼狽、激怒。&lt;BR&gt;
&lt;BR&gt;
 セイシスがヴィベク郊外にある家の家畜小屋に着いた時、太陽は完全に昇っていた。彼はグアルを繋いで餌を与えた。他の小屋は空だった。使用人がグニシスの聖リルムズの祝祭から帰ってくるのは午後だろう。彼らは善人で、彼も良く扱っていたが、過去の経験から使用人は口が軽いと分かっていた。もし彼の不在を他の街で起こった盗みと関連付け始めたら、密告に行くか脅迫に来るかは時間の問題だ。結局彼らも人間だ。長い目で見れば、街から出て仕事をする時には、1週間の有給休暇を与えるのが1番だった。&lt;BR&gt;
&lt;BR&gt;
 彼は金貨を書斎の金庫に入れて、階段を上がった。予定は詰まっていたが、使用人が戻る前にセイシスは数時間の休憩を取った。テル・アルンの小都で使わざるを得なかった酷い寝床に比べて、彼のベッドは素晴らしいほどに柔らかく温かかった。&lt;BR&gt;
&lt;BR&gt;
 セイシスは悪夢でしばらくして起きた。数秒してから目を開けても、まだイマリンがボエシアの99人の愛人を歌う声が近くで聞こえる気がした。彼はベッドに横になったままジッとしていたが、いつもの古い家が軋む音しかしなかった。午後の日差しが寝室に差し込むと、ホコリがキラキラと光った。彼は目を閉じた。&lt;BR&gt;
&lt;BR&gt;
 歌がまた聞こえ、セイシスは書斎の金庫が大きく開くのを聞いた。石の花の匂いが鼻に充満して目を開いた。午後の日差しがわずかに麻袋の内側に差し込んだ。&lt;BR&gt;
&lt;BR&gt;
 強い女性の手に口を押さえられ親指が顎の下に突き刺さった。彼の喉が切り開かれ頭を横へ押された時、ガルシアのいつもの落ち着いた声が聞こえた。「教えてくれてありがとう、セイシス」&lt;BR&gt;
&lt;BR&gt;</Dest>
    </String>
    <String List="1">
      <EDID>Book2CommonVernaccusandBourlor</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Vernaccus and Bourlor



by
Tavi Dromio
&lt;/p&gt;



[pagebreak]
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/H_letter.png&apos;&gt;allgerd walked into the King&apos;s Ham that Loredas evening, his face clouded with sadness. While he ordered a mug of greef, his mates Garaz and Xiomara joined him with moderately sincere concern.

&quot;What&apos;s wrong with you, Hallgerd?&quot; asked Xiomara. &quot;You&apos;re later than usual, and there&apos;s a certain air of tragedy you&apos;ve dragged in with you. Have you lost money, or a nearest and dearest?&quot;

&quot;I haven&apos;t lost any money,&quot; Hallgerd grimaced. &quot;But I&apos;ve just received word from my nephew that my cousin Allioch has died. Perfectly natural, he says, just old age. Allioch was ten years younger than me.&quot;

&quot;Aw, that&apos;s terrible. But it goes to show that it&apos;s important to savor all of life&apos;s possibilities, &apos;cause you never know when your time is coming,&quot; said Garaz, who had been sitting at the same stool at the smoky cornerclub for the last several hours. He was not one cursed with self-awareness.

&quot;Life&apos;s short all right,&quot; agreed Xiomara. &quot;But if you&apos;ll pardon a sentimental thought, few of us are aware of the influence we&apos;ll have after our deaths. Perhaps there&apos;s comfort there. For example, have I told you the story about Vernaccus and Bourlor?&quot;

&quot;I don&apos;t believe so,&quot; said Hallgerd.

Vernaccus was a daedra (said Xiomara, throwing a few dribbles of flin on the hearth to cast the proper mood), and though our tale took place many, many years ago, it would be fair to say that Vernaccus still is one. For what after all is time to the immortal daedra?

&quot;Actually,&quot; Garaz interrupted. &quot;I understand that the notion of immortality--&quot;

&quot;I am trying to offer our friend an inspirational tale in his hour of need,&quot; Xiomara growled. &quot;I don&apos;t have all bloody night to tell it, if you don&apos;t mind.&quot;

You wouldn&apos;t have heard of Vernaccus (said Xiomara, abandoning the theme of immortality for the time being) for even at the height of his power and fame, he was considered feeble by the admittedly high standards of the day. Of course, this lack of respect infuriated him, and his reaction was typical of lesser daedra. He went on a murderous rampage.

Soon word spread through all the villages in the Colovian West of the unholy terror. Whole families had been butchered, castles destroyed, orchards and fields torched and cursed so nothing would ever grow there again.

To make things even worse for the villagers, Vernaccus began getting visitations from an old rival of his from Oblivion. She was a daedra seducer named Horavatha, and she delighted in taunting him to see how angry she could make him become.

&quot;You&apos;ve flooded a village and that&apos;s supposed to be impressive?&quot; she would sneer. 

&quot;Try collapsing a continent, and maybe you&apos;ll get a little attention.&quot;

Vernaccus could become pretty angry. He didn&apos;t come very close to collapsing the continent of Tamriel, but it wasn&apos;t for lack of trying.

A hero was needed to face the mad daedra, and fortunately, one was available.
His name was Bourlor, and it was said that he had been blessed by the goddess Kynareth. That was the only explanation for his inhuman accuracy with his bow and arrow, for he never missed a target. As a child he had driven his marksmanship tutors wild with frustration. They would tell him how to plant his feet, how to nock a bolt, the proper grip for the cord, the best method of release. He ignored all the rules, and somehow, every time, the arrow would catch a breath of wind and sail directly to his target. It did not matter if the quarry was moving or still, at very close range or miles away. Whatever he wanted to strike with his arrow would be struck.
Bourlor answered the call when one of the village mayors begged him for help. Unfortunately, he was not as great a horseman as he was an archer. As he rode through the forest toward the mayor&apos;s town, a place called Evensacon, Vernaccus was already murdering everyone there. Horavatha watched, and stifled back a yawn.

&quot;Murdering a small town mayor isn&apos;t going to put you in famous company, you know. What you need is a great champion to defeat. Someone like Ysgramor or Pelinal Whitestrake or--&quot; she stared at the figure emerging from the forest. &quot;That fellow!&quot;

&quot;Who&apos;s he?&quot; growled Vernaccus between bites of the mayor&apos;s quivering body.

&quot;The greatest archer in Tamriel. He&apos;s never missed.&quot;

Bourlor had his bow strung and was pointing it at the daedra. For a moment, Vernaccus felt like laughing -- the fellow was not even aiming straight -- but he had a well-honed sense of self-preservation. There was something about the man&apos;s look of confidence that convinced the daedra that Horavatha wasn&apos;t lying. As the bolt left the bow, Vernaccus vanished in a sheet of flame.

The arrow impaled a tree. Bourlor stood and stared. He had missed a target.
In Oblivion, Vernaccus raged. Fleeing before a mortal man like that -- not even the basest scamp would have been so craven. He had exposed himself for the weak, cowardly creature he was. As he considered what steps to take to salvage the situation, he found himself face-to-knee with the most fearsome of the Daedra Princes, Molag Bal.

&quot;I never thought anything much of you, Vernaccus,&quot; the giant boomed. &quot;But you have more than proven your worth. You have shown the creatures of Mundus that the daedra are more powerful than the blessings of the Gods.&quot;

The other denizens of Oblivion quickly agreed (as they always did) with the view of Molag Bal. The daedra are, after all, always very sensitive about their various defeats at the hands of mortal champions. Vernaccus was proclaimed The Elusive Beast, The Unpursuable One, He Who Cannot Be Touched, The Bane of Kynareth. Shrines devoted to him began to be built in remote corners of Morrowind and Skyrim.
Bourlor meanwhile, now found flawed, was never again called to rescue a village. He was so heartbroken over his failure to strike his target that he became a hermit, and never restrung his bow again. Some months later, he died, unmourned and unremembered.

&quot;Is this really the tale you thought would cheer me?&quot; asked Hallgerd incredulously. 
&quot;I&apos;ve heard the King of Worms told more inspirational stories.&quot;

&quot;Wait,&quot; smiled Xiomara. &quot;I&apos;m not finished yet.&quot;

For a year&apos;s time, Vernaccus was content to watch his legend grow and his fledging worship spread from his home in Oblivion. He was, in addition to being cowardly and inclined toward murderous rages, also a very lazy creature. His worshippers told tales of their Master avoiding the bolts of a thousand archers, of moving through oceans without getting wet, and other feats of avoidance that he would rather not have to demonstrate in person. The real story of his ignominious retreat from Bourlor was thankfully forgotten.

The bad news, when it came, was delivered to him with some relish by Horavatha. He had delighted in her jealousy at his growing reputation, so it was with a cruel smile she told him, &quot;Your shrines are being assaulted.&quot;

&quot;Who dares?&quot; he roared.

&quot;Everyone who passes them in the wilderness feels the need to throw a stone,&quot; Horavatha purred. &quot;You can hardly blame them. After all, they represent He Who Cannot Be Touched. How could anyone be expected to resist such a target?&quot;
Vernaccus peered through the veil into the world of Mundus and saw that it was true. One of his shrines in Colovian West country was surrounded by a large platoon of mercenary soldiers, who delighted in pelting it with rocks. His worshippers huddled inside, praying for a miracle.

In an instant, he appeared before the mercenaries and his rage was terrifying to behold. They fled into the woods before he even had a chance to murder one of them. His worshippers threw open the wooden door to the shrine and dropped to their knees in joy and fear. His anger melted. Then a stone struck him.
Then another. He turned to face his assailants, but the air was suddenly filled with rocks.

Vernaccus could not see them, but he heard mercenaries in the woods laugh, &quot;It&apos;s not even trying to move out of the way!&quot;

&quot;It&apos;s impossible not to hit him!&quot; guffawed another.

With a roar of humiliation, the daedra bounded into the shrine, chased by the onslaught. One of the stones knocked the door closed behind him, striking him in the back. His face broke, anger and embarrassment disappearing, replaced by pain. He turned, shaking, to his worshippers who huddled in the shadows of the shrine, their faith shattered.

&quot;Where did you get the wood to build this shrine?&quot; Vernaccus groaned.

&quot;Mostly from a copse of trees near the village of Evensacon,&quot; his high-priest shrugged.

Vernaccus nodded. He dropped forward, revealing the deep wound in his back. A rusted arrowhead buried in a whorl in the wood of the door had jolted loose in the assault and impaled him. The daedra vanished in a whirlwind of dust.

The shrines were abandoned shortly thereafter, though Vernaccus did have a brief resurgence as the Patron Spirit of Limitations and Impotence before fading from memory altogether. The legend of Bourlor himself never became very well known either, but there are still some who tell the tale, like myself. And we have the advantage of knowing what the Great Archer himself didn&apos;t know on his deathbed -- his final arrow found its target after all.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;

ヴェルナカスとブーロル
タヴィ・ドロミオ 著
&lt;/p&gt;



[pagebreak]
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/H_letter.png&apos;&gt; 土曜の午後、表情を悲しみに曇らせたハルガードがキングズ・ハムへと入って来た。彼がグリーフのジョッキを1杯注文すると、彼の友人であるガラズとシオマーラとがとても心配した様子で彼の元へと近寄ってきた。

「どうしたんだ、ハルガード？」と、シオマーラが聞いた。「いつもより遅いじゃないか。それになんだか悲しい空気をひきずってるぜ。金でも落としたか？ それか親戚、奥さんでも死んだか？」

「お金を落としたんじゃない」ハルガードは顔をしかめて言った。「俺のいとこのアリオッチが死んだんだが、その時甥っ子が言った一言が『年だからしかたないですよ』だとさ。アリオッチは俺よりも10才も下だったんだぞ」

「なるほど、そいつはひどいな。だがな、自分の番がいつくるかわからないからこそ、余生を楽しむ重要性に気づけたんじゃないか」と、ガラズが言った。彼は煙のたちこめるこの狭い飲み屋の同じ席に何時間もずっと座っていた。彼は自分の置かれた状況を呪うような人物ではなかった。

「人生は短い、その通りだな」と、シオマーラも賛成した。「だが、ちょっと感傷的な事を言わせてもらえば、自分が死んだ後に起こる出来事なんか誰も知らないんだ。もしかしたら慰めのようなものが起こるかもしれんな。例えば、ヴェルナカスとブーロルの話はしたかな？」

「いや、聞いてないと思う」と、ハルガードは答えた。

「ヴェルナカスはデイドラだ(と言ってシオマーラはフリンの雫を数滴、暖炉の方に飛ばし、雰囲気を作った)。これはずっと昔の話なんだが、ヴェルナカスは現存していると言えるだろう。不死のデイドラに時間なんてものは関係ないからな」

「事実、不死の概念というものは--」と、ガラズが口を挟んだ。

「我が友人を元気づける話をしてやろうというのに」とシオマーラは唸った。「お前さんが無神経なことをすれば、夜を徹しても話し終えられやしないじゃないか」

(シオマーラは差し当たっては不死の概念に触れることは諦めた)お前さんたちはその強力な力や名声にもかかわらず、ヴェルナカスのことを知らないだろう。確かに当時は基準が高かったのか、彼は弱々しいものとみなされていた。当然、彼は尊敬を得られない状況に怒り、下位のデイドラならではの反応を示した。残忍で凶暴になったのだ。

 とてつもない恐怖がコロヴィア西部の村々に一気に広まった。家族は皆殺しにあい、城は破壊され、果樹園や田畑には火が放たれ、その後その地には二度と作物が育たなくなってしまった。

 村人にとってさらに悪いことに、ヴェルナカスがオブリビオンから旧きライバルを迎えた。彼女はホラヴァサという誘惑のデイドラで、彼女はヴェルナカスをからかい、どれほど怒らせられるかを見ていた。

「あんた、村を1つ押し流したんだって？ そりゃ、すごいわね」と言って彼女はあざ笑った。「大陸を崩して見せたら、今よりちょっとだけ注目されるかもよ」

 ヴェルナカスは猛烈に怒った。その怒りはタムリエル全土を破壊するまでには至らなかったのだが、かといって、彼自身そうしたくないわけでもなかった。

 この怒れるデイドラに対抗しうる英雄が必要であった。幸運にも1人いたのである。

 彼の名前はブーロル、キナレスの祝福を受けた者だと言われていた。彼は狙った獲物は必ず射止めてしまう、人間離れの技を持っていた。彼は小さい頃、射撃の師匠たちを何度もイライラさせた。彼らはブーロルに足の置き方、石弓のつがえかた、弦の正しい握りかたなど、最も正しい射撃のやり方を教えた。しかし彼はルールを無視した。それでもなぜか、矢は必ず風に乗って、的一直線に飛んでいく。的が動いてようが止まっていようが関係なく、近かろうが何マイルも離れてようが、狙った的は必ず射止めた。

 ブーロルの元へ村長の1人が助けを求めに来て、彼はそれに応じた。残念なことに、彼は弓矢の名手ではあったが、馬ののりこなしはさほど上手ではなかった。森を抜けて、その村長の村、エヴンサコンへと向かった頃には、ヴェルナカスがすでに村人全員を皆殺しにしていた。ホラヴァサはそれを見て、あくびをこらえながら言った。

「小さな村の村長1人を殺すぐらいで有名になんてなれないわよ。わかってるわよね。あんたに必要なのは強い相手を倒すことよ。イスグラモルとかペリナル・ホワイトストレークとか--」と彼女は森から現われた人物をじっと見つめ、「あいつとかね！」と言った。

「誰だ？」ヴェルナカスはブルブルとふるえる村長の体にかみつきながら唸った。

「タムリエルの弓矢の名手よ。絶対に的を外さないの」

 ブーロルは弓を構え、デイドラを狙っていた。ヴェルナカスは笑い出しそうになった。なぜならブーロルは真っ直ぐ狙いをつけていなかったからである。しかし、彼は研ぎ澄まされた自己防衛の本能を持っていた。自信ありげなこの男からただよう何かが、ホラヴァサが嘘をついていないことを信じさせた。石弓が放たれた瞬間、ヴェルナカスは火の海の中へと姿を消した。

 矢は木に刺さっていた。ブーロルは立ちすくし、矢をじっと見つめた。彼は的を外したのだ。

 オブリビオンで、ヴェルナカスは怒っていた。あんな不死でもない人間から逃げ出すとは-- 末端の悪党でさえここまで臆病ではない。彼は自分自身の弱さと、自分が臆病な生き物である、ということを露呈してしまった。この状況をなんとかすべく策を練った彼は、デイドラの大公の中でももっとも恐ろしいとされるモラグ・バルの前へひざまづいた。
「ヴェルナカス、私はお前のことなど考えたことはなかったが」と、巨人は大声で言った。「お前は自身の価値を十二分に証明したのだ。お前はデイドラが神に祝福されたものより強力であることを、ムンダスの造りし者たちに示したのだ」

 オブリビオンの他の住人たちは(いつものことだが)モラグ・バルの見地に賛成の意を表明した。結局のところ、デイドラは常に、限りある命の者の手で負かされるのを気にしすぎるきらいがある。ヴェルナカスは「玉虫色の獣」、「追跡不可能な者」、「触れられない男」、「キナレスの死」などと讃えられた。モロウウィンドやスカイリムの僻地に彼を崇める神殿が建てられた。

 一方ではブーロルの離れ業の欠点が露呈され、二度と村の救助に呼ばれることはなかった。彼は狙いを外したことにひどく傷つき、隠遁者となり、弓を構えることもなくなった。数ヶ月後、彼はひっそりと誰からも思い出されぬままに死んだ。

「この話で本当に俺を勇気付けられるとでも？」とハルガードはあっけにとられて聞いた。「まだ虫の王マニマルコの話を聞いた時のほうが元気になったよ」

「待った。まだ話は終わってない」と言ってシオマーラは笑った。

 一年の時を経て、ヴェルナカスは自分の伝説が育ち、生まれたての信仰が彼の住処、オブリビオンから広がっていくさまに満足していた。彼の臆病さには磨きがかかり、さらなる残虐な怒りに身をゆだねるようになり、とても怠惰な生き物と化していた。彼の崇拝者たちは自分たちの崇める主の物語を語った。千もの弓の使い手から放たれた矢をすべて回避した、海の中を濡れずに渡った、いくら彼でもそれはないだろうというような逸話まで。ブーロルから退却した時の本当の話はありがたいことに忘れ去られていた。

 ホラヴァサが、多少色をつけた悪い知らせを彼に告げにきた。ヴェルナカスは自分の伸び行く評判に彼女が嫉妬していると喜んでいたので、ホラヴァサは冷ややかな笑みをうかべて話した。「あなたの神殿が襲われているわよ」

「誰がそんなことを？」彼は唸った。

「野の近くを通るもの全員よ。石を投げずにはいられないと感じるのね」とホラヴァサはうれしそうに言った。「皆を責めることはできないわ。神殿は『触れられない男』を象徴しているのだから。そんな的があったら誰が抵抗できるかしら？」

 ヴェルナカスはベールをめくり上げ、ムンダスの世界を眺めた。その知らせは本当であった。コロヴィア西部にある彼の神殿の1つを傭兵の大軍が囲み、石を投げつけては喜んでいたのだ。ヴェルナカスの崇拝者たちは神殿の中に身を潜め、奇跡が起こることを祈っていた。

 瞬時に、ヴェルナカスは傭兵の前に姿を現した。彼の怒りは今にも爆発しそうであった。しかしヴェルナカスが1人に手をかけるひまもなく、傭兵たちはさっと森の中へと逃げ込んだ。彼の崇拝者たちは木のドアを開け、喜びと恐れを感じ、ひざまづいた。その時、小石が1つヴェルナカスに当たった。
そしてまた1つ。ヴェルナカスは振り返って襲撃者の姿を探そうとした。その時石つぶてが雨あられと飛んできた。

 ヴェルナカスは傭兵たちの姿を見つけられなかった。しかし森の中から彼らの笑い声が聞こえてきた。「よけようともできなかった！」

「百発百中だ！」と別のバカ笑いが起こった。

 屈辱の唸りを上げ、猛襲を背にデイドラは神殿へと逃げ込んだ。背後のドアに石が当たり、彼の背中にドアがぶつかった。彼の顔は怒りと羞恥にゆがみ、つづいて苦痛の表情へと変わった。彼は震えながら後ろを振り向き、身を隠していた崇拝者たちを見た。彼らの信心はくだけちっていた。

「この神殿を建てる木材はどこで手に入れたのだ？」とヴェルナカスはうめくような声で聞いた。

「ほとんどはエヴンサコン村の近くにあった廃材です」と言って、高僧は肩をすくめた。

 ヴェルナカスはうなずいた。彼は前に倒れ、その背中には深い傷があった。ドアの木目に埋まっていた錆びた矢じりが石に当たってはずれ、彼の背中に突き刺さったのであった。デイドラは舞い上がる埃となって消えた。

 それからすぐに神殿は打ち捨てられ、ヴェルナカスは完全に忘れ去られる前に「限界と無能の守護霊」としてつかの間復活した。ブーロルの伝説はあまり知られるところとはならなかったが、こうして今も語り継がれている。私のような者にだ。そして私たちは弓矢の名手自身、死後知りえなかったこと-- 彼の最後に放った矢はちゃんと的を射たこと-- を知ることができたんだよ。</Dest>
    </String>
    <String List="1">
      <EDID>Book3ValuableWordsofClanMotherAhnissi</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Words of Clan Mother Ahnissi
to her Favored Daughter




&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/A_letter.png&apos;&gt;hnissi tells you. You are no longer a mewing kitten and you have learned to keep secrets from Ahnissi, and so Ahnissi tells you.

In the beginning there were two littermates, Ahnurr and Fadomai. After many phases, Fadomai said to Ahnurr, &quot;Let us wed and make children to share our happiness.&quot;

And they gave birth to Alkosh, the First Cat. And Ahnurr said, &quot;Alkosh, we give you Time, for what is as fast or as slow as a cat?&quot;

And they gave birth to Khenarthi, the Winds. &quot;Khenarthi, to you we give the sky, for what can fly higher than the wind?&quot;

And they gave birth to Magrus, the Cat&apos;s Eye. &quot;Magrus, to you we give the sun, for what is brighter than the eye of a cat?&quot;

And they gave birth to Mara, the Mother Cat. &quot;Mara, you are love, for what is more loving than a mother?&quot;

And they gave birth to S&apos;rendarr, the Runt. &quot;S&apos;rendarr, we give you mercy, for how does a runt survive, except by mercy?&quot;

And many phases passed and Ahnurr and Fadomai were happy.

And Ahnurr said, &quot;We should have more children to share our happiness.&quot; And Fadomai agreed. And she gave birth to Hermorah. And she gave birth to Hircine. And she gave birth to Merrunz and Mafala and Sangiin and Sheggorath and many others.

And Fadomai said:

 &quot;Hermorah, you are the Tides, for who can say whether the moons predict the tides or the tides predict the moons?&quot;

&quot;Hircine, you are the Hungry Cat, for what hunts better than a cat with an empty belly?&quot;

&quot;Merrunz, you are the Ja&apos;Khajiit, for what is more destructive than a kitten?&quot;

&quot;Mafala, you are the Clan Mother, for what is more secretive than the ways of the Clan Mothers?&quot;

&quot;Sangiin, you are the Blood Cat, for who can control the urges of blood?&quot;

&quot;Sheggorath, you are the Skooma Cat, for what is crazier than a cat on skooma?&quot;

And Ahnurr said, &quot;Two litters is enough, for too many children will steal our happiness.&quot;

But Khenarthi went to Fadomai and said, &quot;Fadomai-mother, Khenarthi grows lonely so high above the world where not even my brother Alkosh can fly.&quot; Fadomai took pity on her and tricked Ahnurr to make her pregnant again.

And Fadomai gave birth to the Moons and their Motions. And she gave birth to Nirni, the majestic sands and lush forests. And she gave birth to Azurah, the dusk and the dawn.

And from the beginning, Nirni and Azurah fought for their mother&apos;s favor.

Ahnurr caught Fadomai while she was still birthing, and he was angry. Ahnurr struck Fadomai and she fled to birth the last of her litter far away in the Great Darkness. Fadomai&apos;s children heard what had happened, and they all came to be with her and protect her from Ahnurr&apos;s anger.

And Fadomai gave birth to Lorkhaj, the last of her litter, in the Great Darkness. And the Heart of Lorkhaj was filled with the Great Darkness. And when he was born, the Great Darkness knew its name and it was Namiira.

And Fadomai knew her time was near. Fadomai said:

&quot;Ja-Kha&apos;jay, to you Fadomai gives the Lattice, for what is steadier than the phases of the moons? Your eternal motions will protect us from Ahnurr&apos;s anger.&quot; And the moons left to take their place in the heavens. And Ahnurr growled and shook the Great Darkness, but he could not cross the Lattice.

And Fadomai said:

&quot;Nirni, to you Fadomai leaves her greatest gift. You will give birth to many people as Fadomai gave birth today.&quot; When Nirni saw that Azurah had nothing, Nirni left smiling.

And all Fadomai&apos;s children left except Azurah. And Fadomai said, &quot;To you, my favored daughter, Fadomai leaves her greatest gift. To you Fadomai leaves her secrets.&quot; And Fadomai told her favored daughter three things.

And Fadomai said, &quot;When Nirni is filled with her children, take one of them and change them. Make the fastest, cleverest, most beautiful people, and call them Khajiit.&quot;

And Fadomai said, &quot;The Khajiit must be the best climbers, for if Masser and Secunda fail, they must climb Khenarthi&apos;s breath to set the moons back in their courses.&quot;

And Fadomai said, &quot;The Khajiit must be the best deceivers, for they must always hide their nature from the children of Ahnurr.&quot;

And Fadomai said, &quot;The Khajiit must be the best survivors, for Nirni will be jealous, and she will make the sands harsh and the forests unforgiving, and the Khajiit will always be hungry and at war with Nirni.&quot;

And with these words, Fadomai died.

After many phases, Nirni came to Lorkhaj and said, &quot;Lorkhaj, Fadomai told me to give birth to many children, but there is no place for them.&quot;

And Lorkhaj said, &quot;Lorkhaj makes a place for children and Lorkhaj puts you there so you can give birth.&quot; But the Heart of Lorkhaj was filled with the Great Darkness, and Lorkhaj tricked his siblings so that they were forced into this new place with Nirni. And many of Fadomai&apos;s children escaped and became the stars. And many of Fadomai&apos;s children died to make Nirni&apos;s path stable. And the survivors stayed and punished Lorkhaj.
 
The children of Fadomai tore out the Heart of Lorkhaj and hid it deep within Nirni. And they said, &quot;We curse you, noisy Lorkhaj, to walk Nirni for many phases.&quot;

But Nirni soon forgave Lorkhaj for Nirni could make children. And she filled herself with children, but cried because her favorite children, the forest people, did not know their shape.

And Azurah came to her and said, &quot;Poor Nirni, stop your tears. Azurah makes for you a gift of a new people.&quot; Nirni stopped weeping, and Azurah spoke the First Secret to the Moons and they parted and let Azurah pass. And Azurah took some forest people who were torn between man and beast, and she placed them in the best deserts and forests on Nirni. And Azurah in her wisdom made them of many shapes, one for every purpose. And Azurah named them Khajiit and told them her Second Secret and taught them the value of secrets. And Azurah bound the new Khajiit to the Lunar Lattice, as is proper for Nirni&apos;s secret defenders. Then Azurah spoke the Third Secret, and the Moons shone down on the marshes and their light became sugar.

But Y&apos;ffer heard the First Secret and snuck in behind Azurah. And Y&apos;ffer could not appreciate secrets, and he told Nirni of Azurah&apos;s trick. So Nirni made the deserts hot and the sands biting. And Nirni made the forests wet and filled with poisons. And Nirni thanked Y&apos;ffer and let him change the forest people also. And Y&apos;ffer did not have Azurah&apos;s subtle wisdom, so Y&apos;ffer made the forest people Elves always and never beasts.  And Y&apos;ffer named them Bosmer. And from that moment they were no longer in the same litter as the Khajiit.

And because Y&apos;ffer had no appreciation for secrets, he shouted the First Secret across all the heavens with his last breath so that all of Fadomai&apos;s children could cross the Lattice. But Azurah, in her wisdom, closed the ears of angry Ahnurr and noisy Lorkhaj so they alone did not hear the word.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


我らが母アニッシから彼女の恩恵を受けた娘への言葉




&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/A_letter.png&apos;&gt; アニッシは教えよう。あなたはもはや子猫ではないし、アニッシに隠しごとをすることも覚えた。だからアニッシは話そう。

 初めは、オーナールとファドマイというつがいがいた。様々な局面が過ぎ、ファドマイはオーナールに、「結婚して子供を作り幸せを分かち合おう」と言った。

 そして彼らの間に最初の猫、アルコシュが生まれた。オーナールは「アルコシュよ、時間を与えよう。猫のように素早く、ときにはゆっくり動くものは何だ？」と言った。

 それから風のへーナルシが生まれた。「へーナルシよ、お前に空を与えよう。何が風より高く飛ぶのだ？」

 そして猫の目のマグラスが生まれた。「マグラスよ、お前に太陽を与えよう。何が猫の目より明るく輝くのだ？」

 そして母猫のマーラが生まれた。「マーラよ、お前は愛である。何が母の愛より優るのだ？」

 そして子猫のスレンダーが生まれた。「スレンダーよ、お前に慈悲を与えよう。慈悲なくしてどうしたら子猫は生き延びれるのだ？」

 様々なことが起こり、オーナールとファドマイは幸せだった。

 オーナールが、「もっと子供を作って幸福を分かち合うべきだ」と言った。それにファドマイも賛成した。そしてハーモーラーが生まれた。その後、ハーシーン、マールンズ、マファラ、サンジーン、シェッゴロス、他にもたくさんの子供が生まれた。

 ファドマイはこう言った:

「ハーモーラーよ、お前は潮汐です。月が潮の流れを予測できるのか、それとも潮の流れが月を予測するのか、誰に分かりましょう？」

「ハーシーンよ、お前は腹を空かせた猫です。腹を空かせた猫より上手に狩りをするものは何ですか？」

「マールンズよ、お前はジャカジートです。子猫より破壊的なものは何ですか？」

「マファラよ、お前は一族の母です。一族の母のやり方より明かされないものは何ですか？」

「サンジーンよ、お前は血の猫です。誰が血の衝動を制御できますか？」

「シェッゴロスよ、お前はスクゥーマの猫です。スクゥーマの猫より正気でないものは何ですか？」

 そしてオーナールは「子供は2人で十分だ。子供が多すぎると幸せを奪われてしまう」と言った。

 しかし、へーナルシはファドマイのところへ行き、「母よ、へーナルシは兄弟のアルコシュでさえも飛べないほど高い所に飛んでしまえるので寂しいです」と言った。ファドマイはへーナルシを可哀そうに思い、オーナールを騙して再び身籠った。

 ファドマイは月とその動きを生み出した。次に魔法の砂と豊富な森のニルニ、そして夕暮れと暁のアズラーを生んだ。

 最初から、ニルニとアズラーは母親の愛を奪い合った。

 オーナールはファドマイが出産しているとき彼女を捕まえた。オーナールは怒った。オーナールはファドマイを打ちつけ、彼女は最後の子供を生むために深い闇の奥へと逃げた。子供たちはこの出来事を聞き、母を父の怒りから守るためにやって来た。

 そしてファドマイは、最後の子供ローカジュを深い闇の中で生んだ。ローカジュの心は深い闇でいっぱいだった。ローカジュが生まれると、深い闇はその名前を知った。それがナミイラであった。

 ファドマイは自分の死期が近いことを悟り、こう言った:

「ジャ・カージェイよ、お前にラティスを与えよう。月の側面よりしっかりとしたものは何ですか？ お前の止まることのない動きは我々をオーナールの怒りから守るでしょう」そして、月は天より出てしかるべき場所に着いた。オーナールの怒りが轟き渡り深い闇は揺れたが、彼はラティスを渡ることはできなかった。

 それからファドマイは言った:

「ニルニよ、お前に素晴らしいものを残しましょう。ファドマイが今日まで子供を授かったように、お前もたくさんの子宝に恵まれるだろう」アズラーには何もないことが分かると、ニルニは笑った。

 アズラーを除いてファドマイの子供たちは全員去った。ファドマイは「私のお気に入りの娘よ、お前に最も素晴らしいものをあげよう。ファドマイはお前に秘密を残します」と言って、娘に3つの事を話した。

 ファドマイは「ニルニに子供がたくさんできたら、1人選んで変化させなさい。機敏で賢く、美しくし、カジートと呼ぶのです」と言った。

「カジートは最高の登り手でなければいけません。マッサーとセクンダが落ちても、へーナルシの息吹を登って月を彼らの道に戻さなくてはなりませんから」

さらに「カジートは最高の詐欺師でなければいけません。いつもオーナールの子供たちに自分の性質を隠さなくてはなりませんから」

「カジートは最高の生存者でなければいけません。ニルニが嫉妬して、砂をザラザラにし森を激しいものにし、常にニルニとの戦いで飢えるからです」

 このような言葉を残してファドマイは息を引き取った。

 様々な局面が過ぎ、ニルニがローカジュのもとにやって来てこう言った。「ローカジュよ、ファドマイは私にたくさん子供を生めと言いましたが、そんな場所はありません」

 ローカジュは「ローカジュが子供たちのために場所を作り、お前はそこで子供を生める」と言った。しかしローカジュの心は深い闇でいっぱいだった。ローカジュは姉妹を欺き、2人はニルニとともにこの新しい地へ行くしかなかった。ファドマイの子供の多くは逃げ、星になった。ファドマイの子供の多くはニルニの歩みを安定させるために亡くなった。そして生き残った者は残り、ローカジュを罰した。

 ファドマイの子供たちはローカジュの心を引き出し、ニルニの内側奥深くに隠した。彼らは「騒がしいローカジュよ、我々はお前を呪う。色々な段階をニルニと歩むように」と言った。

 しかしニルニは子供を作るため、すぐにローカジュを許した。彼女は子供たちで満たされたが、お気に入りの子供、森の精は自分の姿が分からなかったので泣いた。

 アズラーが来て「哀れなニルニよ、泣くのを止めなさい。アズラーからお前のために新しい子供を送ろう」ニルニは泣き止み、アズラーは月への第1の秘密を話した。2人は分かれて、アズラーを通した。アズラーは人間と野獣の狭間で悩んでいた森の精を、最高の砂漠と森へ連れて行った。アズラーはその見識で数多くの形に彼らを変えた。すべての目的に合う1つの姿にした。アズラーは彼らをカジートと名づけ第2の秘密を話し、秘密の価値を教えた。そしてアズラーはニルニの秘密の護衛者にふさわしいよう、新しいカジートを月のラティスと結びつけた。それから第3の秘密を話した。月は沼地を照らし、その光は砂糖になった。

 しかしワイファーは第1の秘密の話を聞き、アズラーの後ろについて忍び込んだ。ワイファーは秘密について理解できず、アズラーの罠のことをニルニに話した。ニルニは砂漠を熱し、砂は燃えるようにジリジリした。それから森を濡らし猛毒で満たした。ニルニはワイファーに感謝し、森の精を変えさせた。ワイファーにはアズラーの巧妙な知恵はなかったので、森の精をエルフにし、2度と野獣にならないようにした。彼らをボズマーと名づけた。そのときから、彼らはもはやカジートとは同じ子供ではなくなった。

 そしてワイファーは秘密の価値を理解していなかったので、息を引き取るまで第1の秘密を大声で触れまわり、ファドマイの子供たちは全員ラティスを渡れた。しかしアズラーは賢く、オーナールとローカジュの耳を塞いで、その言葉が聞こえないようにした。</Dest>
    </String>
    <String List="1">
      <EDID>MS10SuvarisJournal</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot;&gt;
PRIVATE PROPERTY OF SUVARIS ATHERON


PLEASE RETURN TO HER IN WINDHELM IF FOUND
[pagebreak]
Journal for month of Last Seed, year 201 of the 4th Era


1st of Last Seed

Spoke with Master Torbjorn in the morning. Pleased with projects to increase competitiveness of shipping office.

Spent afternoon overseeing offices and various paperworks. 

Moderate lunch and heavy dinner.


2nd of Last Seed

Punished one of the dockworkers for laziness. Two days rations -- empty stomach means less good work for a few days, but he&apos;ll work hard from here on out.

Moderate lunch and dinner.


3rd of Last Seed

Correspondence with Uncle Mithorpa in Morrowind. Sadness continues to abound flowing west. 

Light lunch, no dinner. 


4th of Last Seed

Reports that our pirate friends are offering to let the Company ships through in exchange for gold. Will need to look into this. 

Heavy lunch and dinner.


5th of Last Seed

Tried to get in to see Master Torbjorn about the potential issues, but he proved too busy tending to his wife and daughter in mourning. Did not wish to intrude.

Skipped lunch (waiting at the Shatter-Shield house), moderate dinner.


6th of Last Seed

Explained situation to Master Torbjorn. As usual he did not wish to know details, only how much money I needed to ensure smooth operations. I depart tomorrow for Dawnstar, hoping to catch the captain at the Windpeak for his crew&apos;s regular &quot;festivities.&quot;

Heavy lunch, skipped dinner in favor of packing. 


7th of Last Seed

Beginning journey. Plan to be back by the 12th. 


15th of Last Seed

Returned safely, though not unscathed. Bandit attacks delayed the initial travel, then Stig Salt-Plank proved to be more uncooperative than I had hoped. Chipped in some additional gold out of my own purse (some cleverness in the books will see it repaid), and the deal was done. 

Ate on the road, light meals all around.


16th of Last Seed

Hoping word gets back to Stig&apos;s betters of our new arrangements before more Company ships can make it through. Found the Argonians had completely fouled up the operations in my absence. No surprise, there. Need to see to the old one&apos;s skooma supply, that should keep them motivated. 

Heavy lunch and dinner. 

&lt;/font&gt;</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot;&gt;
 スヴァリス・アセロンの記録簿


 見つかった場合はウィンドヘルムにいる彼の元へお返しください
[pagebreak]
 第四紀、201年、収穫の月の日誌


 収穫の月1日

 朝、マスター・トールビョルンと話した。海運事務所の競争率増加の事業を喜んでいた。

 事務所の監督と様々な書類仕事で午後が過ぎた。

 ほどほどの昼食とボリューム満点の夕食。


 収穫の月2日

 怠惰な倉庫労働者を処罰した。2日間の配給--空腹は数日間仕事の出来を下げるが、今後ずっと彼は頑張って働くだろう。

 ほどほどの昼食と夕食。


 収穫の月3日

 モロウウィンドのミソルパおじさんに連絡。悲しみが西で溢れ続けている。

 軽い昼食、夕食はなし。


 収穫の月4日

 海賊仲間から、お金と引き換えに会社の船を通すと申し出ていると報告があった。検討する必要がある。

 ボリューム満点の昼食と夕食。


 収穫の月5日

 マスター・トールビョルンと見込みのある話について会おうとしたが、彼は奥さんと娘さんの喪中で忙しすぎた。邪魔をしたくなかった。

 昼食抜き(シャッター・シールドの家で待っていたため)、ほどほどの夕食。


 収穫の月6日

 マスター・トールビョルンに条項を説明。いつも通り詳細ではなく、円滑な作業を確保するのに必要な金額だけを知りたがった。明日ドーンスターへ発つ。船員の定期的「お祭り騒ぎ」のために船長をウィンドピークで捕まえられると良い。

 ボリューム満点の昼食、荷作りのために夕食を抜く。


 収穫の月7日

 旅を始める。12日までに帰る予定。


 収穫の月15日

 無事に帰ったが、無傷ではない。山賊の襲撃で当初の旅程が遅れ、スティグ・ソルト・プランクは期待していたよりも非協力的だと分かった。自分の財布からお金を追加で払い(早急だと分かるだろう)、商談は成立した。

 全体的に軽い食事を道で食べた。


 収穫の月16日

 さらに多くの会社の船が上手く切り抜ける前に、新しい協定のスティグの年長者に知らせが届くと良い。不在の間、アルゴニアンは完全に作業をめちゃくちゃにしていた。驚きはない。年配のスクゥーマの供給を見る必要があり、それでやる気も持続するはずだ。

 ボリューム満点の昼食と夕食。

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    </String>
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      <EDID>MS11ButcherFlyer</EDID>
      <REC>BOOK:DESC</REC>
      <Source>Beware the Butcher!

The killer who haunts the streets of Windhelm! 

These calamitous times bring out the worst in people, don&apos;t become the next victim! 

See Viola Giordano if you spot any suspicious behavior.</Source>
      <Dest>ブッチャーに用心！

ウィンドヘルムを恐怖に陥れる殺人鬼！

暗い時代は人の心に悪をもたらす。次の犠牲者になるな！

不審な人物を見かけたら、ヴィオラ・ジョルダノに連絡を！</Dest>
    </String>
    <String List="1">
      <EDID>WICastMagic04Letter</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenBold&quot;&gt;

&lt;Alias=Player&gt;,

You caused a bit of stir in &lt;Alias=Location&gt; when you demonstrated the power of your Thu&apos;um. Not everyone is anxious for the return of the Dragonborn.

I for one desire to see you grow and develop your talents. Skyrim needs a true hero these days.

You should turn your attention to &lt;Alias=Dungeon&gt;. I understand it holds a mysterious source of power that can only be unlocked by the Dragonborn.

Sincerely,

A Friend
&lt;/font&gt;</Source>
      <Dest>&lt;font face=&quot;$HandwrittenBold&quot;&gt; 

 &lt;Alias=Player&gt; へ

 お前が &lt;Alias=Location&gt; でスゥームの力を披露した時、少し騒ぎになった。全員がドラゴンボーンの帰還を望んでいた訳ではないからな。

 私個人は才能を磨き成長していく姿を見たいと望んでいる。今のスカイリムには本当の英雄が必要だ。

 &lt;Alias=Dungeon&gt; に目を向けるべきだ。あそこには不思議な力の源があって、解放できるのはドラゴンボーンしかいない。

 よろしく頼む。

 友より
 &lt;/font&gt; </Dest>
    </String>
    <String List="1">
      <EDID>MS11ButcherJournal1</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;The plans are coming together swimmingly. I&apos;ve found good sources of bone, flesh, and blood, but thus far a good sampling of sinew and marrow have escaped me. No matter. The city is swollen with contemptuous fools who will be missed by nobody. 


Last night was almost able to corner Susanna as she left Candlehearth. Idiot guard showed up at just the wrong moment and I had to turn about, just out for a stroll, and so forth. There will be other chances, but the time is drawing near. 


I think back to my time in Winterhold. All the wasted minds up in their towers. They only explore the magic they already know. I am discovering new magic here. Something deeper than the cantripped shenanigans of fire and light. This flesh magic is older than us. Perhaps older than the world itself. I am tugging at the corners of the fabric of the universe, and where it bunches and folds is where I shall create my greatest triumph. 


One more attempt at the Candlehearth girl. She&apos;s proving to be a bit too cautious, but those strong joints of hers should contain the most exquisite tendons. Worth the effort. Tonight. 
&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; 計画は順調に進んでいる。骨や肉、血のいい供給源を発見したが、腱や髄の良いサンプルが見つからない。構わない。誰も気にも留めない軽蔑的な愚か者が街には溢れている。


 昨夜スザンナがキャンドルハースを出た時に、彼女をほぼ追い詰めた。しかし馬鹿な警備員がまずい時に現れたため、向きを変えなければならず、外をブラブラしたりした。まだチャンスはあるが、時は迫っている。


 ウィンターホールドの時を振り返る。塔の上にはすべての無駄な精神。彼らは既知の魔法しか探求しない。私はここで新しい魔法を発見している。炎や光の偽りの呪文よりも深いものだ。この肉魔法の歴史は人間より古い。世界より古いかも知れない。宇宙の構造の角を引っ張り、それがまとまって折り重なる場所こそ、私が最高の偉業を生み出す場所だ。


 キャンドルハースの少女でもう1度試す。彼女は少し慎重すぎるが、その強い関節は最高の腱を保有しているだろう。努力する価値はある。今夜だ。
 &lt;/font&gt; </Dest>
    </String>
    <String List="1">
      <EDID>MS11ButcherJournal3</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;Soon enough, my sweet Lucilla, you will be with me again. Normally when such words are written it is because the love left behind is soon to depart, but in my case, I hope to soon bring your spirit back into my world, for it was you who loved this world so much, not I. 

I continue to collect your new form from the ragged bits around Windhelm. If they only knew what destiny would soon grace their bodies, with your spirit imbuing them with higher purpose, they would surely thank me for the great gift I give them. I reserve for them a place of beauty alongside your heart. 

The day draws near. Soon I will hold you. And I will show you this and it will be as delivering a long-forgotten letter to a weary traveler. 

Love always,
Calixto
&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; もうすぐだ、愛しのルシーラ、また一緒になろう。普通こんな言葉が書かれるのは、取り残された愛がすぐに別れを告げるからだ。しかし私の場合、私ではなくこの世界をとても愛した君の霊魂を早く呼び戻せるよう願っている。

 君の新しい形をウィンドヘルムの不規則な破片から集め続ける。それらが、運命がまもなく体を光り輝かせるものとし、君の霊魂とともに崇高な目的のもと植え付けられるとさえ知っていれば、私が与える偉大な贈り物に感謝するだろう。君の心のそばにある美しき場所はそのために取ってある。

 その日が近づいている。すぐに君を抱きしめよう。そしてこれを君に見せれば、疲労した旅人へ宛てた長い間忘れられていた手紙を届けることとなろう。

 愛しているよ、
 カリクスト
 &lt;/font&gt; </Dest>
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    <String List="1">
      <EDID>MS12QuintusLetter</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;During Nurelion&apos;s convalescence, I&apos;ve been studying the legends of the Phial. I don&apos;t know enough of enchanting to make one anew, but with the proper materials, I may be able to repair the original. 

Please come see me as soon as you can.

Respectfully,
    Quintus Navale, Windhelm
&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; ヌレリオンの回復を待つ間、小瓶の伝説を研究しています。自分の魔法では新しいものを作る力はありませんが、正しい材料があれば直せるかもしれません。

できるだけ早く会いに来て下さい。

宜しくお願いします。
 ウィンドヘルムのクインタス・ナバレ
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    <String List="1">
      <EDID>MGR01Book1</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;div align=&quot;left&quot;&gt;&lt;br&gt;
Galerion the Mystic&lt;br&gt;
By Asgrim Kolsgreg&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
&lt;IMG src=&quot;Book/fancy_font/d_80x61.dds&quot; width=80 height=61&gt;uring the early bloody years of the Second Era, Vanus Galerion was born under the name Trechtus, a serf on the estate of a minor nobleman, Lord Gyrnasse of Sollicich-on-Ker. Trechtus&apos; father and mother were common laborers, but his father had secretly, against the law of Lord Gyrnasse, taught himself and then Trechtus to read. Lord Gyrnasse had been advised that literate serfs were an abomination of nature and dangerous to themselves and their lords, and had closed all bookstalls within Sollicich-on-Ker. All booksellers, poets, and teachers were forbidden, except within Gyrnasse&apos;s keep. Nevertheless, a small scale smuggling operation kept a number of books and scrolls in circulation right under Gyrnasse&apos;s shadow.&lt;br&gt;
&lt;br&gt;
When Trechtus was eight, the smugglers were found and imprisoned. Some said that Trechtus&apos;s mother, an ignorant and religious woman fearful of her husband, was the betrayer of the smugglers, but there were other rumors as well. The trial of the smugglers was nonexistant, and the punishment swift. The body of Trechtus&apos; father was kept hanging for weeks during the hottest summer Sollicich-on-Ker had seen in centuries.&lt;br&gt;
&lt;br&gt;
Three months later, Trechtus ran away from Lord Gyrnasse&apos;s estate. He made it as far as Alinor, half-way across Summerset Isle. A band of troubadours found him nearly dead, curled up in a ditch by the side of the road. They nursed him to health and employed him as an errand boy in return for food and shelter. One of the troubadours, a soothsayer named Heliand, began testing Trechtus&apos; mind and found the boy, though shy, to be preternaturally intelligent and sophisticated given his circumstances. Heliand recognized in the boy a commonality, for Heliand had been trained on the Isle of Artaeum as a mystic.&lt;br&gt;
&lt;br&gt;
When the troupe was performing in the village of Potansa on the far eastern end of Summerset, Heliand took Trechtus, then a boy of eleven, to the Isle of Artaeum. The Magister of the Isle, Iachesis, recognized potential in Trechtus and took him on as pupil, giving him the name of Vanus Galarion. Vanus trained his mind on the Isle of Artaeum, as well as his body.&lt;br&gt;
&lt;br&gt;
Thus was the first Archmagister of the Mages Guild trained. From the Psijics of the Isle of Artaeum, he received his training. From his childhood of want and injustice, he received his philosophy of sharing knowledge.þeäO</Source>
      <Dest>&lt;div align=&quot;left&quot;&gt;&lt;br&gt;
秘術師ガレリオン &lt;br&gt;
アスグリム・コルスグレッグ 著 &lt;br&gt;
&lt;br&gt;
&lt;br&gt;
 ヴァヌス・ガレリオンは血なまぐさい第二紀初頭にこの世に生を受け、トレシュタスと名づけられた。生まれながらにして、小貴族であるソリシチ・オン・カーのギャナッセ卿の屋敷に仕える農奴であった。トレシュタスの両親はごく普通の労働者だったが、父親はギャナッセ卿の掟に背いて読み書きを習得し、その息子にも学ばせた。ギャナッセ卿は、読み書きのできる農奴は自然への冒涜であり、貴族の立場をおびやかしかねないと聞かされていたため、ソリシチ・オン・カーの全書店を営業停止にしていた。ギャナッセ卿の敷地内をのぞいてすべての書籍商、詩人、教師は締め出されたが、それでもなお、小規模な密輸取引によってかなりの本や巻物が卿の目のとどかないところで流通していた。 &lt;br&gt;
&lt;br&gt;
 トレシュタスが8歳のとき、密輸業者が捕まって投獄された。夫におびえる無学で敬虔なトレシュタスの母が密輸業者を裏切ったという説もあったが、他の噂もあった。密輸業者は裁判にかけられないまま、ただちに刑が執行された。ソリシチ・オン・カーでも数世紀ぶりの猛暑のなか、トレシュタスの父の死体は一週間も吊るされたままだった。 &lt;br&gt;
&lt;br&gt;
 3ヵ月後、トレシュタスはギャナッセ卿の屋敷から逃げ出し、サマーセット島を半分ほど横切ったところにあるアリノールまでやってきた。トルバドゥールの一団が道端の溝にうずくまっていた瀕死の彼を発見した。看病によって回復したトレシュタスを下働きとして雇い入れると、彼に食事と部屋を与えた。トルバドゥールの一人である易者のヘリアンドがトレシュタスの精神力を試そうとしたころ、この恥ずかしがりやの少年は、その不遇ぶりにもかからわず、尋常ならざるほど聡明で洗練されていることがわかった。アルテウム島で神秘士としての訓練を受けていたヘリアンドは、トレシュタスにどこか相通ずるものを感じた。 &lt;br&gt;
&lt;br&gt;
 巡業でサマーセット島の東端にあるポタンザ村を訪れたとき、ヘリアンドは11歳になっていたトレシュタスを連れてアルテウム島に渡った。その島の魔術師アイアチェシスはトレシュタスの潜在能力を認め、徒弟として受け入ると、ヴァヌス・ガレリオンの名を与えた。ヴァヌスはアルテウム島で体と心の鍛錬にいそしんだ。 &lt;br&gt;
&lt;br&gt;
 魔術師ギルドの初代大賢者はこうして育てられたのであった。アルテウム島のサイジックからは訓練をつけてもらい、欠乏と不公平の少年時代からは知識の共有という彼の哲学を学び取ったのである。</Dest>
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    <String List="1">
      <EDID>DA04PuzzleJournal</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot;&gt;I weren&apos;t never one for writing about my life. The king-priests of old deserve their stories told, but Drokt is a simple man. So this isn&apos;t no journal and I&apos;m not telling any stories here. But this infernal machine done worked its way into my brainspace and I won&apos;t leave till it&apos;s figured out. 

The whole contraption just sets like a dead horker if it doesn&apos;t have the box. Putting the box in the hole made it all come to life. 

Five rings, but only four buttons? Most of &apos;em don&apos;t work most of the time anyhows. When the lights line up, more open, but they don&apos;t seem to help. Just make another damned thing move. 

The old fleabag Khajiit what sold me this cube said something about &quot;the light through the knowledge through the machine rests on the cube.&quot; I remember because he made me say it back at him till I wanted to throttle him. 

So I did. 

Tried to leave, but wolves to the top and them eyeless freaks outside the tower. Gotta stay here till I get it right. 

And I will get it right. 
&lt;/font&gt;</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot;&gt; 私は自分の人生のことを書くような者ではなかった。古くからの王の司祭たちは彼らの話が伝えたことにふさわしいが、ドロクトは単純な男だ。それに日記がないわけではないし、ここで私はどんな話も語らない。しかし、この忌々しい道具がしたことは私の頭の隙間に入り込んできた。それが解明されるまで去るつもりはない。

 装置全体は箱がなければ、ただデッド・ホーカーのように固定される。箱を穴に入れると起動した。

 輪が5つなのにボタンは4つだけ？ いずれにせよ、ほとんどの場合動かない。明りを準備してさらに開いても、役に立つようには見えない。ただ別の忌々しいものを作るだけだ。

 このキューブを私に売りつけた老いたみすぼらしいカジートは「キューブに基づく道具を通して得られる知識を通る光」について何か言った。なぜ覚えているかというと、彼を押さえつけたくなるまで振り返ってそんなことを言わせられたからだ。

 だからそうした。

 離れようとしたが、オオカミが登って来て、その目のない化け物たちがタワーの外にいる。決着がつくまでここにいた方がいい。

そして、きちんと決着をつけるだろう。
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    <String List="1">
      <EDID>T02LoveLetter</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;My Dearest Calcelmo,
     I always knew you to possess a great mind, but your charming poem revealed a depth of feeling I never suspected. 
     I&apos;ll admit to being a bit surprised at the direction of your feelings, but not unpleasantly so. Let us meet to discuss further. 
             Yours,
                 Faleen
&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt;
 最愛なるカルセルモ

 前からずっとあなたが素晴らしい考えの持ち主であることは知っていたけれど、あなたの素敵な詩は自分でも想像していなかった心の奥にある気持ちを引き出してくれたわ。

 あなたの気持ちに少し驚いているのは事実だけど、その驚きは嫌なものではないの。直接会ってもっと詳しく話し合いましょう。

    あなたの

        ファリーンより

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      <EDID>MS09Letter01</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot;&gt;
Jon,

I know it&apos;s hard, but please. Try and be patient. We must keep to ourselves for now. You know that both of our families would react so very badly if they knew... if they even suspected.

There will be a time when we don&apos;t need to hide. I promise you that. Someday they will understand.

-O
</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot;&gt; 
ジョン

 難しいのは分かっていますが、お願いです。なんとか辛抱してください。私達は今は距離を置かなければなりません。あなたの家族も私の家族もこれを知ったら… 疑惑を持つだけで、ひどい反応を示すでしょう。

 この関係を隠す必要がない日が来るでしょう。約束します。いつかみんな分かってくれます。

-O
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    <String List="1">
      <EDID>MS09Letter02</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot;&gt;
My dearest Olfina,

How long will this go on? The sneaking around, the missed opportunities. I feel like I can&apos;t take it anymore.

I love you, and you love me. That&apos;s all that matters. Anyone who has a problem with it doesn&apos;t really care for either of us.

-Jon
</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot;&gt; 
最愛のオルフィナ

 この状態はいつまで続くんだ？ コソコソして、チャンスも失った。これ以上はもう我慢できない。

 君を愛しているし、君も僕を愛している。大切なのはそれだけだ。それに異論のある者は僕たちのことなんてどうでもいいんだ。

-ジョン
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    <String List="1">
      <EDID>Book2CommonYngolLore</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Yngol and the Sea-Ghosts





&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/M_letter.png&apos;&gt;asser and Secunda passed over Ysgramor&apos;s people as their fellowship landed in long-boats upon the rocky shores of Hsaarik Head on their journey from Atmora to Mereth. Boats littered the coast, but Ysgramor did not count his kin, Yngol&apos;s among them. 

Ysgramor commanded the sea-ghosts to surrender his kin, and a great gale darkened the sky. The seas thrashed and churned, and a wrathful storm appeared. Ysgramor took up the oars and rowed into the storm alone.

Upon the Sea, Ysgramor wrestled the sea-ghosts, and the storm carried him along the jagged coast. Two fortnights passed without relief, until finally the storm broke. Come the next dawn, Yngol&apos;s long-boat was found in the icy surf, but the vengeful sea-ghosts had already taken Yngol and his clansmen.

In his terrible grief, Ysgramor slew a dozen dozen beasts and burned them in honor of his fallen kinsman. A barrow-hill was dug in the Atmoran tradition, and Yngol was laid to rest with rites and honors among his clansmen far below the rocky face of Hsaarik Head, the first Children of the Sky to perish in Tamriel. 
</Source>
      <Dest>[pagebreak] 
 &lt;p align=&quot;center&quot;&gt; 


ユンゴルと海の亡霊





 &lt;/p&gt; 



[pagebreak] 
 &lt;p align=&quot;left&quot;&gt; 
 &lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/M_letter.png&apos;&gt; マッサーとセクンダが、アトモーラからメレシックへの旅の途中でフサリク・ヘッドの岩だらけの海岸にボートを上陸させたイスグラモルの民を通り過ぎた。船は海岸を汚したが、イスグラモルは自分の一族、ユンゴルがその中にいると気が付いていなかった。

 イスグラモルが海の亡霊に一族を返すよう命じると、突風と共に空が闇に覆われた。海は唸りを上げ荒れ狂い、怒り狂った嵐が現れた。イスグラモルはオールを取り、1人で嵐の中に入って行った。

 海上でイスグラモルは海の亡霊に立ち向かい、嵐が彼を波の強い沿岸へと運んだ。不安な1ヵ月が過ぎ、ついに嵐は去った。夜明けを迎えユンゴルの船は氷が張った波の上で発見されたが、復讐に燃えた海の亡霊がすでにユンゴルと氏族の者たちを連れ去ってしまった。

 深い悲しみに暮れ、イスグラモルは倒れた一族を称えておびただしい数の野獣を始末し燃やした。アトモーランの伝統に則した墓が掘られ、ユンゴルは一族と共に儀式と名誉を受けた。彼らはタムリエルでこの世を去った最初の天空の子供たちとして、慣習通りフサリク・ヘッドの岩山に、地中奥深くへ埋葬された。
</Dest>
    </String>
    <String List="1">
      <EDID>MS14AlvasJournal</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;My life is dreary. Where is my prince come to rescue me? Where is my bold Nord warrior to sweep me off my feet?

I met a man today when picking nightflowers. He is exciting and exotic. We kissed in the moonlight. It was so romantic. I&apos;m going to see him again tonight.

Now I understand the true colors of the night. Movarth has shown me the true black of night and the true red of blood. He has promised me a feast of blood if I do his bidding in Morthal.

Hroggar was easy to seduce. Movarth said I should find a protector first, someone to watch over my coffin during the day. Hroggar is perfect.

Laelette came to visit me tonight. She slaked my thirst. I&apos;ve hidden her away to let her rise as my handmaiden. I&apos;ve spread the rumor in town that she left to join the war. Fools.

Movarth has confided his grand plan to me. I am to seduce the guardsmen one at a time and make them my slaves. Then he and the others from the coven can descend upon Morthal and take the entire town. We won&apos;t kill them. They will become cattle for our thirst. An endless supply of blood and an entire town to protect us from the cursed sun.

Hroggar&apos;s family is becoming inconvenient. I&apos;ve told Laelette to kill them all, but make it look like an accident. Hroggar must be seen as innocent if he is going to be my protector.

That little fool! Laelette burned Hroggar&apos;s family alive. I asked for an accident and she gave me a scandal. To make matters worse, she tried to turn his little girl, Helgi. Except Laelette couldn&apos;t even get that right. She killed the child and left the body to burn.

Something is wrong with Laelette. She keeps talking about Helgi. I think her mind has snapped. She seems to think that the child can still be brought back to be her companion.

There is a stranger in town, looking into the fire. I&apos;ll have to be careful.</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt;人生は退屈だ。私を救ってくれる王子はどこ？ 私の心を奪う勇敢なノルドの戦士はどこなの？

 夜の花を摘んでいる時、ある男に出会った。刺激的で魅力的な人。私達は月光の下でキスをした。とてもロマンチックだった。今夜再び彼に会いに行く。

 ようやく本当の夜の色が分かった。モヴァルスが真の夜の黒と真の血の赤を見せてくれた。モーサルで彼の言う事を聞いたら、血をごちそうすると約束した。

 フロガーは簡単に誘惑できた。モヴァルスはまず護衛を見つけるべきだと言った。日中に私の棺を見ていてくれる人を。フロガーは完璧だ。

 ラレッテが夜訪ねてきた。彼女は私の喉の渇きを満たした。彼女を隠して召使いにした。私は町に、彼女は戦争へ参加するために発ったと噂を流した。馬鹿どもめ。

 モヴァルスは私に素晴らしい計画を打ち明けた。私は警備兵を1人ずつ誘惑して奴隷にする。そして彼と同志達がモーサルを襲い、町全体を奪う。彼らを殺しはしない。私達の喉を潤す家畜にする。尽きることのない血の供給と町すべてが、呪われた太陽から我々を守ってくれる。

 フロガーの家族は厄介な存在になってきている。事故に見せかけて全員始末するようラレッテに命じた。フロガーが私の護衛になれば、彼に疑惑の目が向く事はないはずだ。

 あの馬鹿！ ラレッテがフロガーの家族を生きたまま焼いた。事故にしろと言ったのに、面倒な事になった。さらに悪い事に、彼女はヘルギという少女を変えようとした。ラレッテにはそんな権利ないのに。彼女は少女の命を奪い体を焼いた。

 ラレッテが何かおかしい。ヘルギの話ばかりをする。彼女の心はイカれてしまったのだと思う。あの子供がまだ同胞として生き返ると思っているようだ。

 町に見知らぬ者がいて、炎を見つめている。気をつけなければ。</Dest>
    </String>
    <String List="1">
      <EDID>SkillPickpocket5</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Wulfmare&apos;s
Guide to Better Thieving


by
Wulfmare Shadow-Cloak
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/S_letter.png&apos;&gt;o, you want to make it as a cutpurse. You want to live the life of a criminal, always one step ahead of everyone and pockets brimming with septims. Maybe it appeals to you to try and earn a living by robbing some wealthy merchants or extorting your local shopkeepers? Let me give you a bit of advice - don&apos;t bother. For every skilled thief I&apos;ve met in my day, I&apos;ve seen twenty who thought that they had what it took but ended up rotting in jail.

But if you&apos;re anything like me, you don&apos;t listen to advice. You do whatever you want and never let anyone else tell you otherwise. To Oblivion with the risks - all that matters is the coin. Sound familiar? If it does, then this book might just teach you the difference between acting like a petty thief and a master criminal.

I know what you&apos;re thinking. Who&apos;s this Wulfmare? Who does he think he is telling me how to be a better thief? What makes him an expert? Simple. Maybe you heard about that heist in Mournhold, when Queen Barenziah&apos;s coronation crown went missing? Or perhaps the tale of an Elder Scroll gone missing from the White-Gold Tower reached your ears. That&apos;s right... it was yours truly. I&apos;ve done just about every kind of job you can imagine and I&apos;ve got the septims put away to prove it. How else could an ex-thief find the resources to publish his own book?

Now that I have your attention, let&apos;s start with two of the most fundamental skills you&apos;ll need to sharpen if you want to make it as a cutpurse - picking locks and picking pockets. And before you roll your eyes and throw this book aside in disgust, I can promise you that the easiest way you&apos;re going to get caught is by ignoring the basics - but if you can master these activities you&apos;ll find yourself swimming in coin.

Picking pockets is one of the easiest skills to learn, but you&apos;d be surprised how often I&apos;ve seen novice thieves muck it up. The lesson here is two-fold. First, know your surroundings and second, know your approach. Where and when you decide to go fishing is just as important as who you chose as your mark. Follow them a while, there&apos;s never a need to rush. Wait until they&apos;re somewhere isolated and out of earshot of any guards - but most importantly always know when to let the mark go. Getting pinched simply isn&apos;t worth the risk. There&apos;ll always be plenty of other marks who&apos;ll come along with their pockets full. As far as the approach goes, don&apos;t drop into your crouch until you are completely out of the mark&apos;s view - directly behind and preferably close to them. Don&apos;t spend too long deciding what you&apos;ll lift either. A good thief should be able to hit a mark and make off with something valuable in less than five seconds. Last of all, plying this trade at night will greatly reduce your chances of getting caught. If you have no other choice and you have to do it in the daylight, just make sure you aren&apos;t out in the open.

Lockpicking is an art form that takes years to master. The important thing to remember is that no two are alike, each one behaving completely differently. As long as you keep your wits about you, and your patience, you&apos;ll find them easier to defeat than you&apos;d initially expect. Good picks are always essential. Make sure you have plenty of them tucked away in your pockets. Always take your time and keep a light touch on the picks. When the tumblers begin to fall into place, you should feel the pick tremble ever-so-slightly - this means you&apos;re near the sweet spot. Slow down at that point and only move the picks with the finest touch. If you blindly poke at the lock like an old man, all you&apos;re going to end up with is a bunch of broken picks and equally broken pride. As a last resort, if the lock is completely confounding you, there&apos;s always the option of smashing it. Just keep in mind that this is rarely successful and could potentially make a great deal of noise.

By using my techniques, I&apos;m not merely suggesting you&apos;ll be a successful thief, I&apos;m giving you a solid guarantee. All it takes is a little bit of patience and a great deal of practice then maybe, just maybe, you&apos;ll become as successful as Wulfmare.

&lt;i&gt;In my next volume, we&apos;ll move onto another important tool in your arsenal - sneaking. I&apos;ll prove to you that the shadows can be just as potent of a weapon as your blade if you know how to bend it to your will.&lt;/i&gt;</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


ウルフメアのより良い泥棒ガイド


ウルフメア・シャドウ・クローク 著
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/S_letter.png&apos;&gt; スリとして成功したい？ 常に他人を出し抜き、犯罪者として生きてポケットを金でいっぱいにしたい？ 裕福な商人に強盗を働き、地方の店主から金を巻き上げたりするのはさぞ魅力的に感じることだろう。だが、ちょっとした助言をしよう--やめておいた方がいい。私が現役の時、優秀な盗賊で必要な資質を持っている奴は何人もいたが、結局獄中で死んでいった。

 しかし、私と同じ様に、きみは助言を聞かないタイプの人間かもしれない。何でも好きなことをして、誰にも口出しさせない。危険がはらむオブリビオンにも行ってしまう--大事なのは金だけ。身に覚えはあるだろうか？ もしそうなら、この本でケチくさい盗賊と犯罪の達人との違いを学ぶといい。

 きみが何を考えているか想像はつく。ウルフメアとは誰だ？ より良い盗賊になる方法を教えるなんて何様のつもりだ？ どうやって専門家になったんだ？ 答えは簡単だ。バレンシア女王の即位の王冠がなくなったという、モーンホールドで起こった強奪について聞いたことはあるか？ もしくは白金の塔から星霜の書がなくなった話は耳にしただろうか？ そう… あれは私の仕業だ。きみが想像できるような仕事は大体やってみた。その証拠にお金もある。元盗賊が他に自分の本を出版する方法なんてあるはずもない。

 興味を持ってもらったところで、スリとして成功するために磨くべき2つの基本的な技術から教えよう。鍵開けとスリだ。呆れてこの本を放り出してしまう前に言っておくが、基本を無視すると簡単に捕まってしまう。しかし、もしこれらを極めれば、お金の中を泳げるようになることを約束しよう。

 スリは覚えるのが最も簡単な技術だが、駆け出しの盗賊が失敗する場面は驚くほどよく見てきた。ここで言いたいのは2つ。1つ目は周囲の状況を知ること、そして2つ目は方法を知ることだ。魚釣りにおいて、いつどこで釣るかが重要であるのと同じように、スリも誰を狙うのかが大切だ。しばらく後をつけてみろ。焦る必要はない。そして、相手が1人になり、衛兵に声が届かない所まで行くのを待て。だが最も重要なのは、時には標的を諦めることだ。すぐに捕まってしまったら、危険を冒す価値はない。ポケットをいっぱいにしている他の標的はいつだってそこら中にいる。接近する以上は、相手の視界から完全に外れるまで体勢に入るな。背後で近い距離が望ましい。何を盗むか決めるのに時間をかけ過ぎるのも禁物だ。優秀な盗賊は値打ちがある物を見定めて盗み出すまで5秒とかからない。最後に、夜に任務を遂行すれば捕まる確率が激減する。もし昼間にやるしかなければ、公の場では絶対に行わないことだ。

 鍵開けは習得に数年かかる技だ。覚えておくべき重要なことは、同じものは2つとしてなく、それぞれ性質がまったく違うということだ。常に冷静になり、忍耐強さを覚えれば、思っていたよりも破るのは容易いと分かるだろう。また良い道具を使用することも重要だ。ポケットに必ずたくさんしまっておくように。焦らずじっくり取り組んで、道具は軽いタッチで扱え。タンブラーが正しい場所に収まる時、ピックがかすかに震えるのを感じるはずだ。それはスイートスポットが近いことを意味する。そこでペースを落として、今までよりも優しくピックを動かす。やみくもに鍵をつつけば、大量のピックとプライドがへし折られて終わるだけだ。ちなみに鍵が開かず、どうにもならなくなったら最終手段として、叩き壊すという選択肢もある。ただし、これはごくまれにしか成功せず、大きな音がしてしまうことを心に留めておく必要がある。

 この技術さえ使えば、盗賊として成功すると言っているわけではない。信用できる保証書だと思ってもらえればいい。必要なのは少しの我慢とたくさんの練習であり、そうすればウルフメアのように成功できるだろう。

&lt;i&gt; 次の巻では大切な技術--隠密行動について言及する。扱い方を知っていれば、影が剣に匹敵するほど強力な武器になることを証明しよう。 &lt;/i&gt;</Dest>
    </String>
    <String List="1">
      <EDID>SkillEnchanting1</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;

A Primer on Enchanting


by
Sergius Turrianus
&lt;/p&gt;
[pagebreak]
[pagebreak]
&lt;p align=&quot;left&quot;&gt;Enchanting was raised to a fine art by the wizards of the Arcane University. Sadly, some of the nuances of this skill were lost when the Imperial City was sacked. Yet we are not without capability. This text will cover only the basics of Enchanting. It is but a primer for students of the College of Winterhold.&lt;br&gt;
&lt;br&gt;
Before a weapon or bit of armor can be enchanted, the wizard must first learn the enchantment. This is a personal task. Enchantments cannot easily be passed from one mage to another. They must be understood at a primal level that can only be achieved by destroying an enchanted item and absorbing its nature.&lt;br&gt;
&lt;br&gt;
The Arcane Enchanter is specifically designed for this task. Merely place an enchanted item in the device and will it to relent. The magic will flow into the mage, imbuing him with the knowledge of how the enchantment is formed. The utter destruction of the enchanted item is the unavoidable consequence of this process.&lt;br&gt;
&lt;br&gt;
Items that already have enchantments cannot be enchanted further, so choose carefully when you enchant a blade or helmet. Before beginning an enchantment, make sure you have a filled soul gem. The enchantment will use this soul as a source of power. Place the item and the soul gem on the Arcane Enchanter. Concentrate on the enchantment. The device will meld the two together, enchanting your weapon or armor.&lt;br&gt;
&lt;br&gt;
Armor enchantments are permanent and do not need to be charged or powered. The reasons for this are not known. Some in the College have postulated that the wearer contributes small amounts of his own energy to keep the armor enchanted. Others say it is just the will of Magnus that it works that way. Regardless of the reason, enchanted armor and clothing never wear out.&lt;br&gt;
&lt;br&gt;
Weapon enchantments are a different story. They slowly use up the soul energy in them until they are depleted. The enchantment remains, but a filled soul gem must be used to recharge the weapon. Perhaps it is the destructive nature of the weapon enchantment that makes it deplete. One intriguing theory is that the soul leaks out a little at a time into the victims that the weapon harms. As a novice enchanter, the reason is immaterial.&lt;br&gt;
&lt;br&gt;
At first you will find that your enchantments require a lot of the soul energy. As you become more skilled, you can achieve the same effects with less and less soul energy. So practice your lessons and pay heed to your masters in the magical arts.&lt;br&gt;&lt;br&gt;</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;

付呪の入門書


サルジアス・トゥリアヌス 著
&lt;/p&gt;
[pagebreak]
[pagebreak]
&lt;p align=&quot;left&quot;&gt;付呪はアルケイン大学のウィザードによって高度な技術へと発展していった。残念だが帝都が略奪された時に失われた微妙な差異がいくつかある。しかし我々に素質がないわけではない。この教本は付呪の基本しか押さえていない。ウィンターホールド大学の学徒の入門書に過ぎない。&lt;BR&gt;
&lt;BR&gt;
 武器やちょっとした鎧に付呪術をかける前に、ウィザードはまず付呪を学ばなければならない。これは個人の課題だ。魔法は簡単に魔術師から別の魔術師へ渡せるものじゃない。マジックアイテムを壊してその性質を吸収することでしか手に入れられない第一段階を理解する必要がある。&lt;BR&gt;
&lt;BR&gt;
 アルケイン付呪器はこの目的のために特別に設計してある。装置の中にマジックアイテムを置くだけでアイテムが壊れる。魔法は魔術師に流れ込み、付呪がどうやって形作られるのか知識を吸収していく。マジックアイテムの完全破壊は、この過程上避けられない結果だ。&lt;BR&gt;
&lt;BR&gt;
 既に付呪術がかかっているアイテムはそれ以上付呪できないため、剣や兜に付呪術をかける時は慎重に選択することだ。付呪術を始める前に、満杯の魂石を持っているか確認せよ。付呪術はこの魂を力の源として使う。アルケイン付呪器の上にアイテムと魂石を置く。付呪術に集中する。装置が2つを混合させて、武器や鎧に付呪術をかける。&lt;BR&gt;
&lt;BR&gt;
 鎧に付呪術をかけると、効力は永久に続き何かを装填したり、供給する必要がない。この理由は不明だ。大学には装備者が力を少し寄与して鎧の付呪を保っていると考える人もいる。他にも単にマグナスの意志でそういう風に機能するという人もいる。理由はともかく、付呪がかかった鎧や服は決して擦り減らない。&lt;BR&gt;
&lt;BR&gt;
 武器の付呪は別だ。武器は魂の力がなくなるまで使うたびに少しずつ減っていく。武器に付呪は残るが、再び装填するには満杯の魂石が必要だ。破壊するという武器の本質が魂石を消耗させるのかもしれない。興味深い説の1つに、武器で傷つけると魂が少しずつ被害者の中に入っていくという説もある。しかし、初心者付呪師にとって理由なんて取るに足らないことだ。&lt;BR&gt;
&lt;BR&gt;
 まず付呪には大量の魂の力が必要だと分かるだろう。技術を上げれば少ない量の魂の力で同じ効果が出せるようになる。だから練習して魔法の先生を注意して見るんだ。&lt;BR&gt;&lt;br&gt;</Dest>
    </String>
    <String List="1">
      <EDID>SkillEnchanting2</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


A TRAGEDY IN BLACK

A folk tale from the time of the Oblivion Crisis
&lt;/p&gt;
[pagebreak]
[pagebreak]
&lt;p align=&quot;left&quot;&gt;The dremora looked on the young boy with disdain. He looked to be no more than seventeen or eighteen, on the cusp of manhood.&lt;br&gt;
&lt;br&gt;
&quot;You? You have summoned me?&quot;&lt;br&gt;
&lt;br&gt;
&quot;Mother says I&apos;m good with spells. Someday I&apos;m gonna be a wizard. Maybe even archmage!&quot;&lt;br&gt;
&lt;br&gt;
&quot;And what would your mother know of magic, boy?&quot;&lt;br&gt;
&lt;br&gt;
&quot;She&apos;s a wizard! She&apos;s an enchanter at the Arcane University.&quot;&lt;br&gt;
&lt;br&gt;
&quot;Ah. Another dabbler in the mystic arts. I&apos;m certain she is barely mediocre.&quot;&lt;br&gt;
&lt;br&gt;
&quot;You shut up! I read the scroll. I get to tell you what to do.&quot;&lt;br&gt;
&lt;br&gt;
The dremora was silent. Compulsion bound his voice.&lt;br&gt;
&lt;br&gt;
&quot;I want to know how to make a magic dress. I need it for her birthday.&quot;&lt;br&gt;
&lt;br&gt;
The dremora&apos;s answer was more silence.&lt;br&gt;
&lt;br&gt;
&quot;You have to tell me. It&apos;s in the rules.&quot;&lt;br&gt;
&lt;br&gt;
Freed from the previous compulsion, the dremora answered, &quot;First, you need a soul gem. I happen to have one, and would gladly give it to you for so noble a cause.&quot;&lt;br&gt;
&lt;br&gt;
&quot;Really? Why do I need it.&quot;&lt;br&gt;
&lt;br&gt;
With a hidden smile, the dremora handed over the dull black gem. &lt;br&gt;
&lt;br&gt;
&quot;It is not enough to cast a spell upon an inert object. Magic requires thought, intent, will and emotion. The soul powers the enchantment. The bigger the soul, the more powerful the enchantment.&quot;&lt;br&gt;
&lt;br&gt;
&quot;So how big is the one in this soul gem?&quot;&lt;br&gt;
&lt;br&gt;
&quot;Oh, that one is empty. You&apos;ll have to fill it. But it can hold the largest of souls easily. Do you know how to do that?&quot;&lt;br&gt;
&lt;br&gt;
&quot;No,&quot; the young man said sullenly.&lt;br&gt;
&lt;br&gt;
&quot;Let me show you. You cast a spell like this.&quot;&lt;br&gt;
&lt;br&gt;
The tendrils of the soul trap spell spilled from his fingers and surrounded the boy. The young man&apos;s eyes went wide.&lt;br&gt;
&lt;br&gt;
&quot;I didn&apos;t feel anything,&quot; he complained.&lt;br&gt;
&lt;br&gt;
&quot;How about now?&quot; the dremora asked, plunging his talons into the youth&apos;s rib cage. His heart beat only once before it was pulled from his chest.&lt;br&gt;
&lt;br&gt;
Quickly the dremora snatched back the black soul gem, just as the youth died. His soul tried to flee, but was trapped by the spell and drawn into the gem. Only black soul gems can hold the souls of men and elves.&lt;br&gt;
&lt;br&gt;
&quot;Your mother obviously never told you never to accept a freely given gift from a summoned dremora,&quot; he said to the corpse. &quot;You see, it breaks the conjuration, freeing the summoned from the summoner. Now, let&apos;s go find your mother. After all, I have another black soul gem.&quot;&lt;br&gt;
&lt;br&gt;</Source>
      <Dest>[pagebreak] 
 &lt;p align=&quot;center&quot;&gt; 


ブラックでの悲劇

オブリビオンの動乱の時代からの民話
 &lt;/p&gt; 
[pagebreak] 
[pagebreak] 
 &lt;p align=&quot;left&quot;&gt; ドレモラは軽蔑して若者を見た。彼は17歳か18歳程度にしか見えず、成人手前だった。 &lt;br&gt; 
 &lt;br&gt; 
「お前か？ お前が召喚したのか？」 &lt;br&gt; 
 &lt;br&gt; 
「母に呪文が上手いと言われた。いつかウィザードになる。アークメイジにだってなれるかもしれない！」 &lt;br&gt; 
 &lt;br&gt; 
「母親は魔法の何を知ってるんだ、坊主？」 &lt;br&gt; 
 &lt;br&gt; 
「母はウィザードだ！ アルケイン大学の付呪師でね」 &lt;br&gt; 
 &lt;br&gt; 
「ああ。また秘術の素人か。母親もせいぜい二流だろ」 &lt;br&gt; 
 &lt;br&gt; 
「黙れ！ 巻物を読んだぞ。お前は命じられたとおりに行動していればいい」 &lt;br&gt; 
 &lt;br&gt; 
 ドレモラは静かだった。声が強制的に封じられた &lt;br&gt; 
 &lt;br&gt; 
「魔法のドレスの作り方を知りたい。母の誕生日に必要なんだ」 &lt;br&gt; 
 &lt;br&gt; 
 ドレモラの答えは沈黙だった。 &lt;br&gt; 
 &lt;br&gt; 
「教えるんだ。それが規則だろ」 &lt;br&gt; 
 &lt;br&gt; 
 先ほどの衝動から解放され、ドレモラは答えた。「まず魂石がいる。偶然持っているが、そんな高尚な理由ならば喜んで渡そう」 &lt;br&gt; 
 &lt;br&gt; 
「本当か？ 何故必要なんだ？」 &lt;br&gt; 
 &lt;br&gt; 
 笑みを隠して、ドレモラはくすんだ黒い宝石を渡した。 &lt;br&gt; 
 &lt;br&gt; 
「無生物の物質に呪文を唱えるだけでは不十分だ。付呪は思い、目的、意志、そして感情が必要だ。魂が付呪に力を与える。魂が大きいほど、付呪も強くなる。」 &lt;br&gt; 
 &lt;br&gt; 
「この魂石の魂はどれくらい大きいんだ？」 &lt;br&gt; 
 &lt;br&gt; 
「ああ、それは空だ。満たさなければならない。だが最も大きい魂も簡単に入れられる。やり方を知ってるか？」 &lt;br&gt; 
 &lt;br&gt; 
「いや」と、若者は不機嫌そうに言った。 &lt;br&gt; 
 &lt;br&gt; 
「見せてやろう。こうやって呪文を唱えるんだ」 &lt;br&gt; 
 &lt;br&gt; 
 魂縛の巻きひげが指から現れると若者の周囲を取り囲んだ。若者は目を見開いた。 &lt;br&gt; 
 &lt;br&gt; 
「何も感じなかったぞ」と彼は不満を言った。 &lt;br&gt; 
 &lt;br&gt; 
「今はどうだ？」とドレモラは胸部に爪を突き刺した。若者の心臓は抜かれる前に1度だけ動いた。 &lt;br&gt; 
 &lt;br&gt; 
 ドレモラは若者が息を引き取ると同時に素早く黒魂石を奪い取った。彼の魂は逃げようとしたが、呪文に縛られ石の中に吸い込まれた。黒魂石だけが人間とエルフの魂を留められるのだ。 &lt;br&gt; 
 &lt;br&gt; 
「お前の母は召喚されたドレモラからタダで物を受け取ってはいけないとは教えていなかったな」と遺体に向かって言った。「分かったか、召喚者から召喚された者を解放して魔法は破られるんだ。さて、お前の母を探しに行くぞ。せっかく黒魂石はもう1つあるんだからな」
 &lt;br&gt; 
 &lt;br&gt;</Dest>
    </String>
    <String List="1">
      <EDID>SkillEnchanting3</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Twin Secrets

by
Brarilu Theran
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
These secrets I lay down, knowing full well that none may ever take advantage of them. I am upon my death bed, and am loath to see knowledge of any sort lost to the mists of time. Take these as the foolish reminiscences of an old man, or the insights of a master enchanter. I care not which.&lt;br&gt;
&lt;br&gt;
It is well known that enchanting is limited where it once was not. The best enchanters of this age can imbue almost any spells into the metal and leather of armor and weapons. However, once enchanted, such an item will not enchant again. It is called the Law of Firsts. The first enchantment is the only one that takes.&lt;br&gt;
&lt;br&gt;
In my life, I&apos;ve traveled widely. I&apos;ve seen Summerset Isle, communed with Psijiics, walked the shores of Akavir. I had hoped to see lost Atmora before I passed; that is not to be. I have even done the unthinkable. I have spoken to a dragon.&lt;br&gt;
&lt;br&gt;
Dragons are said to be gone from the world. Yet I found one. Sheltered in the smoking ruins of Vvardenfell, I came upon it. My magic proved to be sufficient to defeat the beast. If that gives you cause to wonder, I will not deny that I was once a pyromancer of great skill.&lt;br&gt;
&lt;br&gt;
Exhausted and near the end of my spells, I parlayed with the wyrm, offering it life if it would share its secrets. Haughty to the end, it agreed to one secret for one life. I asked for its name, but it told me it would rather die than surrender that. Instead it offered me something else. And that is how I learned how to defy the Law of Firsts.&lt;br&gt;
&lt;br&gt;
The law itself is inviolate. However, the skillful enchanter can weave two enchantments simultaneously into an item. For men and elves, the limit is two. The dragon said that men and elves have two arms, two legs, two eyes and two ears. I asked why that mattered, and the beast just laughed.&lt;br&gt;
&lt;br&gt;
The enchanter must weave one enchantment with the left hand while weaving the other with the right. The eyes must focus on one and only one enchantment, while the ears only pay attention to the other. When I asked about my legs, the beast laughed again.&lt;br&gt;
&lt;br&gt;
I spent two years mastering the technique. Just last month I made a sword with both fire and fear enchantments. Now I am too weak to make another. I go to my death victorious, for I have done what no other enchanter in modern times has done.&lt;br&gt;
&lt;br&gt;</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


二つの秘密

ブラリル・テラン 著
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
 これらの秘密が誰にも利用されないだろうことは重々承知している。私は死の床におり、遠い歳月のかなたに消え去るような知識を見るのは嫌いだ。老人の愚かな回想か、付呪師の達人の洞察と受け取ってほしい。どちらでも構わない。&lt;BR&gt;
&lt;BR&gt;
 現在は付呪に限界があるが、かつてはそうでなかったということはよく知られている。現代の最高の付呪師はほとんどすべての呪文を金属や革の鎧にかけられる。しかし、1度付呪術をかければ、そのアイテムに再度付呪をかけることはできない。これは初回の法則と呼ばれる。最初の付呪だけしか効果がないのだ。&lt;BR&gt;
&lt;BR&gt;
 私はこれまで様々な場所を旅してきた。サマーセット島を見て、サイジックと心を交わし、アカヴィルの海岸を歩いた。逝く前に失われたアトモーラを見たかったが、それは叶わない。私は考えられないようなこともしてきた。ドラゴンと話したのだ。&lt;BR&gt;
&lt;BR&gt;
 ドラゴンは世界から消えたと言われている。だが1頭見つけた。ヴァーデンフェルの発煙する遺跡に避難していた時、それに出会った。私の魔法はその野獣を倒すには十分だと証明された。不思議に思ったかもしれないが、自分が昔、優れた火炎術師だったことは否定しない。&lt;BR&gt;
&lt;BR&gt;
 疲労で呪文を唱え終わりそうになった頃、私はドラゴンと話して秘密を教えてくれたら命を助けてやると言った。最後は高慢だったが、命1つと秘密1つを交換で合意した。私は名前を聞いたが、そいつは教えるくらいなら死を選ぶと言った。代わりに別のことを教えてくれた。そうして初回の法則を無効化する方法を学んだ。&lt;BR&gt;
&lt;BR&gt;
 法則自体は破られていない。しかし、優秀な付呪師は2つの付呪を組み合わせてアイテムに付与できる。人間とエルフには2つが限界だ。ドラゴンは人間とエルフは腕が2本、足が2本、目も2つで耳も2つだと言った。何故それが問題なのかと聞いたら、その獣は笑った。&lt;BR&gt;
&lt;BR&gt;
 付呪師は左手に付呪を1つ作りながら右手にもう1つ作らなければならない。目は1つの付呪にのみ集中し、耳はもう1つにのみ注意を払う。足のことを尋ねると、再び笑われた。&lt;BR&gt;
&lt;BR&gt;
 この技術を習得するのに2年かかった。剣に炎と恐怖の付呪をかけられるようになったのは、つい先月のことだ。もう1度やるには弱くなりすぎた。私は現代の付呪師が誰もなしえなかったことに成功し、勝利を収めて死へ向かう。&lt;BR&gt;
&lt;BR&gt;</Dest>
    </String>
    <String List="1">
      <EDID>SkillEnchanting4</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Complete Catalogue of Enchantments for Weaponry

by
Yvonne Bienne
Synod researcher
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
Within this catalogue are all the known varieties of weapon enchantments the modern mages can cast. No pretense is made that this list is complete. New discoveries are made and new enchantments are revealed often enough that this work will eventually become outdated. Those who follow may choose to revise this work as needed.&lt;br&gt;
&lt;br&gt;
Weaponry such as axes and bows can hold a wide variety of enchantments. The most common are fire, frost and lightning. The simple, yet effective enchantments burn, freeze or shock when they draw blood.&lt;br&gt;
&lt;br&gt;
Only slightly less common are weapon enchantments that drain magicka or stamina. These drain off a wizard&apos;s reserve of power, tiring him magically just as the weapons that strain stamina tire their victims physically. Unlike the elemental enchantments, the enchantment alone cannot kill, although the weapon itself can still take a life.&lt;br&gt;
&lt;br&gt;
Equally less common are the enchantments of fear. There are two varieties, one for the living, and one for the undead. The former will only affect living creatures, not undead, or magical constructs such as atronachs and dwarven automatons. The latter cause draugr, skeletons, vampires and the like to flee. There is no known fear enchantment that will affect dwarven machines.&lt;br&gt;
&lt;br&gt;
A particularly insidious, but somewhat common enchantment, is soul trap. Upon entering the blood, the victim&apos;s soul is bound. Should he die shortly thereafter, the soul is siphoned off to a nearby soul gem. This form of magic should only be used against beasts and monsters. To use it against men or elves is abhorrent.&lt;br&gt;
&lt;br&gt;
Noticeably more rare are the absorb enchantments. There are three known types that drain the victim&apos;s health, magicka, or stamina. The weapon becomes a conduit, transferring the stolen energy from the victim to the wielder. These are sometimes referred to as vampiric enchantments. As discussed above, absorbing magicka and stamina is not in itself deadly. Absorbing health can actually steal the life from a creature.&lt;br&gt;
&lt;br&gt;
The rarest of enchantments are those of banishment and paralyzation. Banishment only affects summoned atronachs or undead raised by wizards. The banishment breaks the link between the caster and the creature. Summoned atronachs return to the Oblivion plane from whence they came. Raised undead are released. It is important to note that self-willed undead are not affected by banishment.&lt;br&gt;
&lt;br&gt;
Paralyzation is simple, yet deadly. The affected creature becomes rigid and unable to move for a short time. This is one of the most prized enchantments among warriors. A paralyzed opponent can be dispatched with ease. It is important to note that many creatures are immune to paralysis, such as Atronachs, skeletons, ice wraiths, and dwarven automatons. &lt;br&gt;
&lt;br&gt;</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


武器付呪の完全目録

イボンヌ・ビエン
宗教会議の研究者 著
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
 この目録には現代の魔術師が唱えられると分かっている多種多様な武器付呪が入っている。偽りはなく、この一覧は完了している。新しい発見や新しい付呪が頻繁に明らかになっているため、これは最終的に時代遅れになる。今後調査を続ける者がいるなら必要に応じて修正してもらって構わない。&lt;BR&gt;
&lt;BR&gt;
 斧や弓などの武器は多様な付呪を適用できる。最も一般的なのは炎、冷気、稲妻だ。単純だが、出血させた時に焼いたり凍らせたり、衝撃を与えるのに有効な付呪だ。&lt;BR&gt;
&lt;BR&gt;
 それよりも若干一般的でないのは、マジカとスタミナを流出させる武器付呪である。これらはスタミナを奪う武器で敵を身体的に疲れさせるのと同様に、貯めていたウィザードの力を失わせ、魔法で疲労させる。元素の付呪と違って倒すことはできないが、武器自体は敵を倒せる。&lt;BR&gt;
&lt;BR&gt;
 恐怖の付呪も同じくらい珍しい。生者用とアンデッド用に2種類ある。前者は生きている生物にのみ効果があり、アンデッドや生霊、ドワーフのオートマトンなど魔法のものには効かない。後者はドラウグル、スケルトン、吸血鬼、そして同類のものを消す。ドワーフの機械に有効な恐怖の付呪は知られていない。&lt;BR&gt;
&lt;BR&gt;
 ありふれていながらも特に陰湿な付呪が、魂縛だ。これが血流に侵入すると相手の魂を縛る。魂縛された者はその後すぐに死に、魂は近くにある魂石に吸い取られる。この魔法は獣かモンスター相手に使われなければならない。人間やエルフへの使用は許されない。&lt;BR&gt;
&lt;BR&gt;
 非常に珍しいのが吸収付呪だ。相手の体力、マジカ、スタミナを吸い出す3種類が確認されている。武器を通して相手から使用者へ盗んだエネルギーが移動する。これらは吸血鬼の付呪と呼ばれることもある。上で述べたように、マジカとスタミナの吸収は致死的なものではない。体力吸収は実際に生物から命を奪える。&lt;BR&gt;
&lt;BR&gt;
 最も希な付呪は追放と無力化だ。追放は召喚された精霊やウィザードが作ったアンデッドにだけ効果がある。追放は術者と生物の繋がりを絶つ。召喚された精霊は元来た場所からオブリビオンの次元へ戻る。アンデッドは解放される。重要なことだが、我の強いアンデッドに追放は効果がない。&lt;BR&gt;
&lt;BR&gt;
 無力化は単純だが、強力だ。効果を受けた生物は短い時間硬直して動けなくなる。これは戦士の中で最も重宝されている。無力化した敵は楽に素早く倒せる。しかし、精霊やスケルトン、氷の生霊、ドワーフのオートマトンは無力化の影響を受けないと覚えておかなければならない。&lt;BR&gt;
&lt;BR&gt;</Dest>
    </String>
    <String List="1">
      <EDID>SkillEnchanting5</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Complete Catalogue of Enchantments for Armor

by
Yvonne Bienne
Synod researcher
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
Within this catalogue are all the known varieties of armor enchantments the modern mages can cast. No pretense is made that this list is complete. New discoveries are made and new enchantments are revealed often enough that this work will eventually become outdated. Those who follow may choose to revise this work as needed.&lt;br&gt;
&lt;br&gt;
The most common enchantments for armor and other garb are those that improve health, magick or stamina. Fortifying the wearer&apos;s health is popular with warriors. It actually makes the wearer harder to kill, binding his life force a bit tighter to his body. Fortifying magicka is more commonly seen in clothing because wizards tend to avoid bulky, restrictive armor. It allows the wizard to cast more spells before becoming magically exhausted. Fortifying stamina is a secondary choice for fighters. They tire less quickly, but do not survive their wounds any better.&lt;br&gt;
&lt;br&gt;
There is a wide range of physical and mental attributes or skills that can be fortified by enchantments. There are as many of these as there are wizards with imagination. A few choice examples are archery, sneaking, conjuration, and carrying strength. The focus is always quite narrow. There are even examples of gauntlets that are enchanted to improve the wearer&apos;s ability to enchant things.&lt;br&gt;
&lt;br&gt;
Another common form of armor enchantment are the resistances. The elemental resistances are marginally easier to find and make. They make the wearer less susceptible to burning, freezing and shocks. There are also poison resistances and enchantments that will resist all forms of magic.&lt;br&gt;
&lt;br&gt;
An uncommon pair of enchantments are waterbreathing and muffle. The former allows the wearing to swim underwater indefinitely. The later totally silences the clinking and clanking of the armor so the wearer moves more quietly. It&apos;s been speculated that muffle is a wizard&apos;s lazy solution to a problem that could be solved with cloth and wrappings.&lt;br&gt;
&lt;br&gt;
The rarest of enchantments increase the recovery rate of health, magicka or stamina. The wearer actually heals from his wounds while you watch, even if he is in the midst of a battle. Wizards normally recover their magical energy at a moderate pace. Wearing this armor makes that recovery much faster. The same is true for stamina recovery enchantments. The wearer tires just as quickly as always, but seems to get his wind back much faster.&lt;br&gt;
&lt;br&gt;</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


鎧付呪の完全目録

イボンヌ・ビエン
サイノッドの研究者 著
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
 この目録には現代の魔術師が唱えられると分かっている多種多様な鎧付呪が含まれている。偽りはなく、この一覧は完了している。新しい発見や新しい付呪が頻繁に明らかになっているため、これは最終的に時代遅れになる。今後調査を続ける者がいるなら必要に応じて修正してもらって構わない。&lt;BR&gt;
&lt;BR&gt;
 鎧やその他の服装に使用する最もありふれた付呪は、体力、マジカ、そしてスタミナの強化だ。装備者の体力強化は戦士に人気がある。実際に生命力と体の結びつきを強くして装備者は死ににくくなる。マジカ強化された衣服が多く見られるのは、ウィザードは大きくて制限のある鎧を避ける傾向にあるからだ。魔法がかかったように疲弊する前に、より多くの呪文をかけられる。スタミナ強化は戦士の第2候補だ。疲れにくくなるが、傷を切り抜けられるわけではない。&lt;BR&gt;
&lt;BR&gt;
 付呪によって強化できる身体的、または精神的特質やスキルは広範囲に及ぶ。想像力のあるウィザードの数と同じくらいある。少し選択例をあげれば弓術、忍び足、魔法、運搬力などだ。焦点は常に狭い。装備者の付呪能力を向上させるために付呪された篭手の例まである。&lt;BR&gt;
&lt;BR&gt;
 もう1つのよくある鎧付呪は耐性だ。他の物に比べて基本的な耐性は少しばかり見つけやすく、培いやすい。装備者を燃えにくく、凍りにくく、そして衝撃を受けにくくする。また毒やすべての魔法に耐性ができる付呪がある。&lt;BR&gt;
&lt;BR&gt;
 一般的でない付呪の組み合わせとして水呼吸と消音がある。前者では装備者は永久に水中で泳げる。後者は鎧の音を完全に消すため、装備者はより静かに動ける。消音は布と包装で解決できるというウィザードの怠惰な問題解決法だという説もある。&lt;BR&gt;
&lt;BR&gt;
 最も珍しい付呪は体力、マジカ、スタミナの回復率を上げる。装備者は戦闘の最中でもみるみる傷が癒えていく。通常、ウィザードの魔法の力は少しずつ回復していくものである。この鎧を装備することで回復速度がだいぶ速くなる。スタミナ回復付呪にも同じことが言える。装備者が疲れるスピードはいつも通りだが、回復のスピードはずっと速くなるようだ。&lt;BR&gt;
&lt;BR&gt;</Dest>
    </String>
    <String List="1">
      <EDID>SkillBlock5</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


The Battle of Red Mountain

and

the Rise and Fall of the Tribunal
&lt;/p&gt;
[pagebreak]
[pagebreak]
&lt;p align=&quot;left&quot;&gt;
[The following is a transcript of the words of Lord Vivec, addressed to a Dissident Priest, Malur Omayn, who confronted Vivec with the Ashlander traditions surrounding the Battle of Red Mountain and with prophecies of the Nerevarine, and to unnamed magistrates of the Inquisition who joined Vivec in interrogating the Dissident Priest.]
[pagebreak]
Who can clearly recall the events of the distant past? But you have asked me to tell you, in my own words, the events surrounding the Battle of Red Mountain, the birth of the Tribunal, and the prophecies of a Nerevar reborn. Here is what I can tell you.

When the Chimer first abandoned the herds and tents of their nomadic ancestors, and built the first Great Houses, we loved the Daedra, and worshipped them as gods. But our brethren, the Dwemer, scorned the Daedra, and mocked our foolish rituals, and preferred instead their gods of Reason and Logic. So the Chimer and Dwemer were always at bitter war, until the Nords came and invaded Resdayn. Only then did the Chimer and Dwemer put away their strife and join together to cast out the invaders.

Once the Nords were driven out, General Nerevar of the Chimer and General Dumac of the Dwemer, who had come to love and respect one another, resolved to make peace between their peoples. In that time I was but a junior counselor to Nerevar, and Nerevar&apos;s queen, Almalexia, and his other favorite counselor, Sotha Sil, always doubted that such a peace might long survive, given the bitter disputes between Chimer and Dwemer, but by negotiation and compromise, Nerevar and Dumac somehow managed to preserve a fragile peace.

But when Dagoth Ur, Lord of House Dagoth, and trusted as a friend by both Nerevar and the Dwemer, brought us proof that High Engineer Kagrenac of the Dwemer had discovered the Heart of Lorkhan, and that he had learned how to tap its powers, and was building a new god, a mockery of Chimer faith and a fearsome weapon, we all urged Nerevar to make war on the Dwarves and to destroy this threat to Chimer beliefs and security. Nerevar was troubled. He went to Dumac and asked if what Dagoth Ur said was true. But Kagrenac took great offense, and asked whom Nerevar thought he was, that he might presume to judge the affairs of the Dwemer. 

Nerevar was further troubled, and made pilgrimage to Holamayan, the sacred temple of Azura, and Azura confirmed that all that Dagoth Ur said was indeed true and that the creation of a New God of the Dwemer should be prevented at all costs. When Nerevar came back and told us what the goddess had said, we felt our judgements confirmed, and again counseled him to war, chiding Nerevar for his naive trust in friendship, and reminding Nerevar of his duty to protect the faith and security of the Chimer against the impiety and dangerous ambitions of the Dwemer.

Then Nerevar went back to Vvardenfell one last time, hoping that negotiations and compromise might once again preserve the peace. But this time the friends Nerevar and Dumac quarreled bitterly, and as a result, the Chimer and Dwemer went to war.

The Dwemer were well-defended by their fortress at Red Mountain, but Nerevar&apos;s cunning drew most of Dumac&apos;s armies out into the field and pinned them there, while Nerevar, Dagoth Ur, and a small group of companions could make their way into the Heart Chamber by secret means. There, Nerevar the Chimer King met Dumac the Dwarf King and they both collapsed from grievous wounds and draining magics. With Dumac fallen, and threatened by Dagoth Ur and others, Kagrenac turned his tools upon the Heart, and Nerevar said he saw Kagrenac and all his Dwemer companions at once disappear from the world. In that instant, Dwemer everywhere disappeared without a trace. But Kagrenac&apos;s tools remained, and Dagoth Ur seized them, and he carried them to Nerevar, saying, &quot;That fool Kagrenac has destroyed his own people with these things. We should destroy them, right away, lest they fall into the wrong hands.&quot;

But Nerevar was resolved to confer with his queen and his generals, who had foreseen that this war would come and whose counsel he would not ignore again. &quot;I will ask the Tribunal what we shall do with them, for they have had wisdom in the past that I had not. Stay here, loyal Dagoth Ur, until I return.&quot; So Nerevar told Dagoth Ur to protect the tools and the Heart Chamber until he returned.

Then Nerevar was carried to us where we waited on the slopes of Red Mountain, and he told us all that had transpired under Red Mountain. What Nerevar had said was that the Dwemer had used special tools to turn their people into immortals and that the Heart of Lorkhan held wondrous powers. [Only later did we hear from others present that Dagoth Ur had thought the Dwemer destroyed, not made immortal. And no one knows for sure what really happened there.]

After hearing Nerevar, we gave our counsel as he requested, proposing, &quot;We should preserve these tools in trust for the welfare of the Chimer people. And who knows, perhaps the Dwemer are not gone forever, but merely transported to some distant realm, from which they may some day return to threaten our security once again. Therefore, we need to keep these tools, to study them and their principles, so that we may be safe in future generations.&quot;

And though Nerevar voiced his grave misgivings, he was willing to be ruled by our counsel, under one condition: that we all together should swear a solemn oath upon Azura that the tools would never be used in the profane manner that the Dwemer had intended. We all readily agreed, and swore solemn oaths at Nerevar&apos;s dictation.

So then we went with Nerevar back into Red Mountain and met with Dagoth Ur. Dagoth Ur refused to deliver the tools to us, saying they were dangerous, and we could not touch them. Dagoth Ur seemed to be irrational, insisting that only he could be trusted with the tools, and then we guessed that he had somehow been affected by his handling of the tools, but now I feel sure that he had privately learned the powers of the tools, and had in some confused way decided he must have them for himself. Then Nerevar and our guard resorted to force to secure the tools. Somehow Dagoth Ur and his retainers escaped, but we gained the tools, and delivered them to Sotha Sil for study and safe-keeping.

For some years we kept the oaths we swore to Azura with Nerevar, but during that time, in secret, Sotha Sil must have studied the tools and divined their mysteries. And at last he came to us with a vision of a new world of peace, with justice and honor for nobles, and health and prosperity for the commoners, with the Tribunal as immortal patrons and guides. And dedicating ourselves to this vision of a better world, we made a pilgrimage to Red Mountain and transformed ourselves with the power of Kagrenac&apos;s tools.

And no sooner than we had completed our rituals and begun to discover our new-found powers, the Daedra Lord Azura appeared and cursed us for our foresworn oaths. By her powers of prophecy, she assured us that her champion, Nerevar, true to his oath, would return to punish us for our perfidy, and to make sure such profane knowledge might never again be used to mock and defy the will of the gods. But Sotha Sil said to her, &quot;The old gods are cruel and arbitrary, and distant from the hopes and fears of mer. Your age is past. We are the new gods, born of the flesh, and wise and caring of the needs of our people. Spare us your threats and chiding, inconstant spirit. We are bold and fresh, and will not fear you.&quot;

And then, in that moment, all Chimer were changed into Dunmer, and our skins turned ashen and our eyes into fire. Of course, we only knew at that time that this had happened to us, but Azura said, &quot;This is not my act, but your act. You have chosen your fate, and the fate of your people, and all the Dunmer shall share your fate, from now to the end of time. You think yourselves gods, but you are blind, and all is darkness.&quot; And Azura left us alone, in darkness, and we were all afraid, but we put on brave faces, and went forth from Red Mountain to build the new world of our dreams.

And the new world we shaped was glorious and generous, and the worship of the Dunmer fervent and grateful. The Dunmer were at first afraid of their new faces, but Sotha Sil spoke to them, saying that it was not a curse but a blessing, a sign of their changed natures, and sign of the special favor they might enjoy as New Mer, no longer barbarians trembling before ghosts and spirits, but civilized mer, speaking directly to their immortal friends and patrons, the three faces of the Tribunal. And we were all inspired by Sotha Sil&apos;s speech and vision, and took heart. And over time, we crafted the customs and institutions of a just and honorable society, and the land of Resdayn knew millennia of peace, equity, and prosperity unknown to other savage races.

But beneath Red Mountain, Dagoth Ur had survived. And even as the light of our bold new world shined ever more brightly, beneath Red Mountain, the darkness gathered, a darkness that was close kin to the bright light that Sotha Sil coaxed from the Heart of Lorkhan with the Tools of Kagrenac. As the darkness grew, we fought it, and crafted walls to confine it, but we never could destroy it, for the source of the darkness was the same source as the source of our own divine inspiration.

And in these latter days of Morrowind, reduced to a subjugated province of the Western Empire, as the glory of the Temple fades, and the dark tide rises from Red Mountain, we are reminded of Azura and her promised champion&apos;s return. We have waited, blind, and in darkness, mere shadows, drained of our ardent vision, in shame of our folly, in fear of our judgement, and in hope of our deliverance. We do not know if the outlander claiming to fulfill the prophecies of the Nerevarine is our old companion Nerevar reborn, or a pawn of the Emperor, or a catspaw of Azura, or some simple twist of fate. But we insist you adhere to Temple doctrine, and conform to the strictures dividing the Hierographa from the Apographa, and that you not speak that which must not be spoken openly. Act as a dutiful priest should, in accordance with your vows of obedience to the canons and archcanons, and all will be forgiven. Defy me, and you will know what it is to stand against a god.

-- Vivec</Source>
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レッドマウンテンの戦い、そしてトリビュナルの台頭と衰退
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 [以下はヴィベク王の言葉を書き起こしたもので、レッドマウンテンの戦いを取り巻くアシュランダーの伝統やネレバリンの予言をヴィベクに突きつけた反体制派の僧侶マルーア・オマインと、ヴィベクの反体制派の僧侶に対する尋問に加わった匿名の裁判の判事に向けたものだ。］
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 遠い昔のことをはっきり思い出せる人はいない。しかしお前は、レッドマウンテンの戦いを取り巻く出来事、トリビュナルの誕生、そしてネレヴァル再誕の予言について私の言葉で話すよう求めた。私に言えることはこうだ。

 チャイマーが遊牧民族だった先祖から受け継いだ家畜とテントを捨てて最初の大家を築いた時、我々はデイドラを愛し、神として崇めた。だが我らの同朋であるドゥーマーはデイドラをあざけり、我らの儀式を愚行と罵り、理性と論理の神を崇めることを選んだのだった。そのためチャイマーとドゥーマーはいつも激しい戦闘状態にあったが、ノルドがレスデインを侵略するとチャイマーとドゥーマーは自分達の争いを忘れ、ともに侵略者を追い出すために協力した。

 1度ノルドを追い出すと、チャイマーのネレヴァル将軍とドゥーマーのデュマック将軍は互いを敬愛し尊敬するようになり、それぞれの民を和解させることを決めた。その時私はネレヴェルとネレヴァルの女王アルマレクシア、そして彼のお気に入りの指導員ソーサ・シルの助手にすぎず、チャイマーとドゥーマーのこれまでの激しい紛争を考えるとそんな平和が続くかどうか疑問だった。しかし交渉と妥協を重ね、ネレヴァルとデュマックはどうにか不安定な平和を保った。

 だが、ネレヴァルとドゥーマーの双方が友のように信頼するダゴス家の王ダゴス・ウルによって、ドゥーマーの上級技師カグレナクがロルカーンの心臓を発見し、その力の利用法を習得して新たな神とチャイマーの信仰、そして恐ろしい武器を作っているという証拠がもたらされた時、我々はネレヴァルに、ドワーフに戦争をしかけてチャイマーの信仰と安全に対する脅威を滅ぼすよう強く勧めた。ネレヴァルは悩んだ。彼はデュマックの元へ行きダゴス・ウルの言葉は真実か尋ねた。しかしカグレナクは憤慨した。そして、ドゥーマーの問題を判断しようとするなんて何様のつもりなのかと問いただした。

 ネレヴァルはさらに悩み、アズラの神聖な聖堂があるホラマヤンへ巡礼の旅に出た。そしてアズラはダゴス・ウルの言葉は間違いなく真実であると認め、このドゥーマーによる新たな神の創造は何としても阻止しなければならないとした。ネレヴァルが戻って我々に女神の言葉を伝えた時、我々は判断が正しかったと感じて再び戦争をするよう進言した。彼の純真な友への信頼をたしなめ、ネレヴァルにチャイマーの信仰と安全をドゥーマーの不信心で危険な野望から守ることが仕事だと念を押した。

 そしてネレヴァルは最後にヴァーデンフェルへ帰り、交渉と妥協によって再び平和が守られることを願った。しかし今回は友人のネレヴァルとデュマックが激しい言い争いになり、その結果、チャイマーとドゥーマーは戦争へと向かった。

 ドゥーマーはレッドマウンテンの要塞で堅固に守られていたが、ネレヴァルはその狡猾さでデュマック軍のほとんどを外へおびき出して足止めし、その間にネレヴァルとダゴス・ウル、そして少人数の仲間で秘密裏に心臓の間へと進んだ。そこでチャイマー王ネレヴァルはドワーフ王デュマックを見つけたが、双方とも深い傷を負い、魔力を使い果たす結果となった。デュマックが倒れるとともに、ダゴス・ウルらに脅かされたカグレナクが持っていた道具を心臓に向けた。そしてカグレナクと他のドゥーマーらは同時に世界から消えたと、ネレヴァルは言った。その瞬間、すべてのドゥーマーは痕跡もなく消えた。しかしカグレナクの道具は残り、ダゴス・ウルはそれをネレヴァルの元へ届け、こう言った。「カグレナクが自分の民を滅ぼした道具です。これが悪の手に渡らないように、すぐに破壊すべきです」

 だがネレヴァルは、話し合うことを決めた。女王や戦争を見越していた将軍らの助言を2度と無視しないと決めていたからだ。「トリビュナルにどうしたらいいか聞きに行く。彼らは私にはない知恵を持っていた。忠実なるダゴス・ウル、私が戻るまでここにいろ」ネレヴァルは自分が帰るまでダゴス・ウルに道具と心臓の間を守るよう命じた。

 そしてネレヴァルはレッドマウンテンの坂で待っていた我々に、レッドマウンテンの下で起きていることを話した。ネレヴァルはドゥーマーが特別な道具で民を不死にしたこと、ロルカーンの心臓には不思議な力があることを語った。[後でその場に居合わせた他の者から聞いた話だが、ダゴス・ウルはドゥーマーが不死になったのではなく滅びたと思っていた。本当に何が起こったかは誰にも分からない。］

 ネレヴァルの話を聞いた後、彼の求めに応えて提案した。「道具はチャイマーの民の幸福のために保管するべきだ。ドゥーマーが永遠に去ったかなど誰にも分からないが、ただどこか遠い土地に移動しただけであれば、いつか再び我々に危険をもたらすかも知れない。それゆえに、道具を保管して原理を研究すべきだ。それで未来の世代は守られるだろう」

 ネレヴァルは大きな不安を口に出したが、条件を1つ出して助言者の提案を受け入れた。それはドゥーマーのような下劣な意図で道具を決して使わないと、ともにアズラに固く誓うというものだった。我々はすぐに同意し、ネレヴァルの指示に従って固く誓った。

 我々はネレヴァルとともにレッドマウンテンへ戻り、ダゴス・ウルに会った。ダゴス・ウルは道具を渡すのを拒んだ。危険なものであり、我々には触れられないと言う。ダゴス・ウルは様子がどこかおかしく、他の者は信用できず道具は渡せないと主張したため、我々は彼が道具に何かしらの影響を受けたと考えた。今になって思えば、彼は道具の力を密かに知り、どういう訳か自分が道具を持たなければならないと思い込んだのだろう。ネレヴァルと衛兵は力ずくで道具を奪った。ダゴス・ウルとその家来は逃げたが、我々は手に入れた道具を研究と保管のため、ソーサ・シルに渡した。

 何年間かは我々もネレヴァルとともにアズラへの誓いを守ったが、その間、ソーサ・シルは密かに道具を研究し、謎を解明していたに違いない。そしてとうとう彼は新しい平和の構想を掲げて我々の元へ現れた。それは、貴族には正義と名誉を、平民には健康と繁栄を、そしてトリビュナルを不滅の後援者であり案内人にするというものであった。そして我々はこのより良い世界の構想に専念し、レッドマウンテンまで巡礼してカグレナクの道具の力で我々自身を変えた。

 儀式を終えて新しい力を手に入れるや否や、デイドラ王アズラが現れ、誓約を破ったとして我々に呪いをかけた。そしてその力でこう予言した。英雄であり誓約に忠実なネレヴァルが裏切りを罰するため、そしてそのような不敬な知識が2度と神の意志に背かないよう、戻って来ると。しかしソーサ・シルは彼女に言った。「古い神は残酷で気まぐれで、エルフ族の希望や恐怖から遠い場所にいる。お前の時代は終わった。我々が新しい神になる。人間から生まれた、民に必要な知恵と優しさを持ち合わせた神に。我々に脅しや警告は効かないぞ、気まぐれな霊魂め。我々はお前を恐れなどしない」

 その途端、すべてのチャイマーはダンマーに変容し、肌は青白くなり、目が燃えた。もちろん、その時はそれが我々に起きたことだとしか分からなかったが、アズラはこう言った。「これはお前達自身が招いた結果だ。自分や民の運命を選択したのだ。そしてすべてのダンマーはお前達の運命を永久に共有する。お前達は自分達を神だと思っているが、目も見えず、闇しか残っていない。」そしてアズラは我々を置き去りにした。闇の中で我々は皆恐れていたが、平静を装い、我々の夢である新しい国を築くためにレッドマウンテンをあとにした。

 我々が築いた新しい世界は壮麗さと寛容さを併せ持ち、ダンマーの崇拝は熱心で忠実だった。ダンマーは最初、自分たちの新しい顔を恐れたが、ソーサ・シルが民にこう言った。これは呪いではなく恵みであり、本質の変化の印、新しいエルフ族として幸せになる特別な恩恵の証だと。もはや亡霊や霊魂の前に怯える蛮族ではなく、定命の友や後援者、三つの顔を持つトリビュナルとも直接話す教養のあるエルフ族であると。我々はソーサ・シルの演説と構想に刺激を受け、元気を取り戻した。そして時間をかけて公正で立派な社会の慣習と制度を築き、レスデインの土地は他の蛮族が知らない何千年もの平和と公平さ、そして繁栄を知った。

 しかし、レッドマウンテンの下ではダゴス・ウルが生きていた。そして我々の勇敢な世界の光がかつてないほど輝く中、レッドマウンテンの下では闇が集まっていた。ソーサ・シルがカグレナクの道具を使い、その闇が輝く光の親族であるとロルカーンの心臓から聞きだしていた。我々は闇が大きくなる闇と戦い、抑え込むための壁を作った。しかし滅ぼすことはできなかった。それは闇の源が我々自身の神の創造性の源と同じだったからだ。

 昨今のモロウウィンドは西帝国の従属地域に落ち着いている。聖堂の栄光が薄れ、レッドマウンテンから闇が流れ出すにつれ、アズラの予言した英雄の帰還が頭をよぎる。我々は待っている。目が見えず、闇と影に包まれ、輝く夢も失い、己の愚かさを恥じ、己の判断に恐怖し、解放の時が来ることを願って。ネレバリンの予言を果たそうとする外部の者がかつての英雄ネレヴァルの再誕なのか、それとも帝国の駒なのか、またはアズラの手先か、単なる運命のいたずらなのかは分からない。だが我々は聖堂の教義に忠実であることをお勧めする。ヒエログラファとアポグラファを分ける制限に従い、公に話してはいけないことは話さないことだ。カノンとアーチカノンにした服従の誓いに従い、忠実な僧侶として振舞えば、すべてが許されるだろう。私を否定するといい。そうすれば神に刃向うとはどういうことか分かるだろう。

 -- ヴィベク</Dest>
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      <Source>&lt;br/&gt;&lt;br/&gt;&lt;p align=&apos;center&apos;&gt;&lt;font face=&apos;$HandwrittenFont&apos;&gt;Annals of the Dragonguard
2800-2819&lt;/p&gt;

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&lt;font face=&apos;$HandwrittenFont&apos;&gt;Scribe&apos;s Note: I have faithfully copied the following from the Annals of the Dragonguard of Sky Haven Temple for the years 2800-2819 (4329-4338 in the Old Calendar), Brother Annulus, 2E 568.


2801: Emperor Kastav again ordered the Dragonguard to seize hostages from Markarth and Hroldan to ensure that the jarls meet their conscription quotas. Our Master&apos;s official protest was denied, as usual. This will make relations with the local populace more difficult, although the &quot;hostages&quot; are in fact housed and trained with the other acolytes.

2804: Upon the outbreak of the Winterhold Rebellion, our Master refused orders to send the Dragonguard out to help suppress the rebellion. The Emperor ordered our supplies cut off, but we have made arrangements with the local Reachmen and are effectively self-sufficient. The Grandmaster supports our Master&apos;s action on the grounds that it violates the Oath of Allegiance.

2805: The Temple is besieged. The fool Kalien was sent to Winterhold and sacked the city. There was a reason he was denied entry into the Dragonguard. But the local people do not count the difference between Akaviri. All our years of building up trust with people of Skyrim are now for naught.

2806: We learned of the accession of Reman II (of blessed name) when the siege of the Temple was lifted. We provided the honor guard for the Emperor&apos;s first visit to Skyrim, a great boost to the Temple&apos;s prestige.

2809: We received reports of a dragon in the east. Scouts were sent immediately, and signs of it were discovered, but it fled at our approach. The survivors have grown wary indeed.

2812: We finally received permission from the Emperor to begin construction of Alduin&apos;s Wall. Craftsmen from Temples across the Empire have arrived and begun the great work, overseen by our own Master, as is only fitting, as she is unmatched in her dragonlore.

2813: Work on Alduin&apos;s Wall progresses. The Master dismissed several craftsmen (from a western Temple that I do not need to name, they are so well-known for stiff-necked pride), which has delayed the work, but there must be no compromise. Alduin&apos;s Wall is our gift to those that come after us.

2815: The Grandmaster visited the Temple in the summer to view the progress of the Wall. He has received complaints about the expense (there is no doubt where these originate), but he was so impressed by the Wall even in its half-finished state that he gave our Master a Writ of Requisition under the Emperor&apos;s seal. There will be no more delays!

Further reports of dragons in the east which could not be verified.

2818: An auspicious year. Alduin&apos;s Wall was finished, a dragon was located and slain, and Emperor Reman II visited to officially dedicate the Wall. The Blood Seal was consecrated in the presence of all the Dragonguard of Skyrim, a great honor of which few Temples can boast.</Source>
      <Dest>&lt;br/&gt;&lt;br/&gt;&lt;p align=&apos;center&apos;&gt;&lt;font face=&apos;$HandwrittenFont&apos;&gt;ドラゴンガードの歴史 2800～2819&lt;/p&gt;

&lt;img src=&apos;img://Textures/Interface/Books/MAP_illustration/Skyrim Map_Sky Haven Temple.png&apos; height=&apos;451&apos; width=&apos;296&apos;&gt;

&lt;font face=&apos;$HandwrittenFont&apos;&gt;記者メモ: 以下の文章は『スカイ・ヘヴン聖堂のドラゴンガードの歴史 2800～2819年(旧暦4329～4338年)』アンヌラス修道士、第二紀568年から正確に転載した。


2801: 皇帝カスタブがマルカルスとフロルダンから人質を捕らえ、それぞれの首長が強制徴収の人数を確保するようドラゴンガードに再度命令を下した。我々のマスターが出した正式な抗議はいつもの通り却下された。これで地元住民との関係を築く事が難しくなる。実際のところ、「人質」といっても他の待祭達と一緒に住んで訓練をするのだが。

2804: ウィンターホールドの反乱が勃発したが、マスターは反乱を治めるためにドラゴンガードを派遣せよという命を拒んだ。皇帝は我々への物資供給を止めるよう命を下したが、我々は地元のリーチメンと折り合いを付け、事実上自給自足を行っていた。グランドマスターは忠誠の誓いに反するとして我々のマスターの行動を直に支援してくれる。

2805: 聖堂が包囲されている。愚かなカリエンがウィンターホールドに送り込まれ、町を略奪した。彼がドラゴンガードへの入団を断られたのには理由があった。しかし、地元住民はアカヴィリとの違いを重要視していない。スカイリムの人々と信頼を築こうとした我々の今までの努力はこれで水の泡となってしまった。

2806: 聖堂の包囲が解かれると、レマン2世(祝福された名前)の継承を知った。皇帝のスカイリムへの初訪問のために我々は儀礼兵を提供し、聖堂の評判を大きく高めた。

2809: 東にドラゴンがいるとの報告を受けた。直ちに偵察隊が派遣され、その形跡は発見されたものの、我々の接近に伴い逃げてしまった後だった。

2812: ようやく皇帝からアルドゥインの壁の建設許可が出た。帝国中の聖堂から職人が集まり、偉大な仕事に取り掛かった。マスターはその監督をしていたが、それは彼女のドラゴン伝承でも並ぶものがないため彼女しかその立場に相応しい者がいなかったからである。

2813: アルドゥインの壁の建設が進んでいる。マスターは数名の職人を解雇し(敢えて名前を上げる必要はないが、西の聖堂から来た頑固でプライドの高い人物として知られている者だ)、それによって作業が遅れたが、妥協は許されない。アルドゥインの壁は我々の子孫への贈り物だ。

2815: 夏にグランドマスターがアルドゥインの壁の建設進行具合を見に聖堂を訪れた。彼は費用に関するクレームを受けていたが(出所は明らかだ)、彼は半分しか完成していないにも関わらず大層感銘を受け、マスターに皇帝の正式印が付いた徴収令書をくれた。これで作業が遅れることはない！

確認できていないが、東のドラゴンに関する報告をまた受けた。

2818: 幸先の良い年だ。アルドゥインの壁が完成し、ドラゴンの位置も特定して倒すことができ、皇帝レマン2世は正式に除幕式を行うために壁を訪れた。スカイリムのドラゴンガード全員の面前で少数の聖堂しか持つことができない大変な栄誉、血の印が捧げられた。
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    </String>
    <String List="1">
      <EDID>Book2CommonOblivionCrisis</EDID>
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      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


The Oblivion Crisis



by
Praxis Sarcorum
Imperial Historian
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/A_letter.png&apos;&gt;t the turning of the Fourth Age, in the year 3E 433, the Emperor Uriel Septim VII was assassinated and the Amulet of Kings was destroyed. This set in motion a chain of events that would bring down an empire and change forever the relationship between man and the gods.

The assassins first attacked the Emperor in the White Gold Tower. While the Blades held them back, the Emperor made his way down to the dungeons, to a secret escape route built into one of the prison cells. For reasons known only to himself, the Emperor pardoned the fortunate prisoner in that cell. Some say the prisoner reminded him of a childhood friend. Others say it was a moment of prophecy. Whatever the case, the prisoner came to play a fateful role in the history of the Empire and Tamriel - surely a sign that the gods themselves were at work.

The pursuing assassins killed the Blades bodyguards in a relentless series of sneak attacks. Eventually they struck down the Emperor himself. Before he fell, Uriel Septim VII gave the Amulet of Kings to the prisoner, who somehow made it out of the Imperial sewers and into the light of day.

The assassination is now known to have been the work of a group of daedric cultists known as the Mythic Dawn. (Those who still suspect the Dark Brotherhood should consider two facts: first, they would have only needed a single assassin, not a small army of them; second, the Dark Brotherhood would never be so foolish as to effectively declare war on the Empire and thus ensure their complete destruction. Witness the eventual fate of the Mythic Dawn.)

The Amulet of Kings next surfaced at Weynon Priory near Chorrol. Jauffre, secret Grandmaster of the Blades and head of the priory, took possession of the amulet. The messenger was sent off to Kvatch to find a lowly priest named Martin. Unbeknownst even to himself, Martin was the bastard son of Uriel Septim VII, and the last heir to the Ruby Throne. He alone could use the Amulet of Kings to light the Dragonfires that wards the barrier between Tamriel and Oblivion, and save the world from the Mythic Dawn plot.

The prisoner arrived at Kvatch to find it overrun by daedra that had poured in from a newly-opened Oblivion Gate, the start of the Empire-spanning devastation of the Oblivion Crisis. How the prisoner closed the gate is not recorded. Once closed, Martin and the surviving Kvatch guardsmen drove back the daedra.

Now known as the Hero of Kvatch, the prisoner and Martin returned to Weynon Priory, only to find the priory sacked and the Amulet taken. Jauffre survived the attack, however, and the three of them made their way to Cloud Ruler Temple, bastion of the Blades. This secret fortress in the mountains outside Bruma is where Martin was held safe while the Hero of Kvatch searched for the lost Amulet.

Knowing only that a mysterious group called the Mythic Dawn was behind the assassination and theft of the Amulet, the Hero of Kvatch was sent to locate the cult. With the help of Baurus, a Blade in the service of the Emperor, they somehow used the Commentaries on the Mysterium Xarxes, esoteric works by the madman Mankar Camoran, to direct them to the Mythic Dawn&apos;s secret lair. Scholars familiar with the Commentaries claim the location is not directly mentioned in them. How they did this remains a mystery.

No official records exist of how the Hero of Kvatch penetrated the Mythic Dawn&apos;s lair near Lake Arrius. There is a bardic tale that claims the Hero used trickery and disguise, but that is just speculation. What was discovered there is that Mankar Camoran was behind the Mythic Dawn, and that the group worshipped the daedric prince Mehrunes Dagon. Mankar Camoran believed himself to be a direct descendant of the Camoran Usurper, the infamous pretender to the throne of Valenwood.

Somehow the Hero escaped with the Mysterium Xarxes itself, the holy book of the Mythic Dawn cult. Mankar Camoran fled to Oblivion with the Amulet of Kings. With some effort and great risk to his sanity, Martin deciphered the Mysterium Xarxes and intended to use it to open a gateway to Mankar Camoran in order to recover the Amulet of Kings.

Before Martin could perform the ritual to open the gateway, Mehrunes Dagon opened an Oblivion Gate outside Bruma. The Hero of Kvatch saved the city and Martin by entering the gate and closing it before a daedric siege engine could destroy Bruma and Cloud Ruler Temple. Many songs and stories have been told of this battle and I will not retell them here. The Hero of Kvatch was now also known as the Savior of Bruma.

With the city and Cloud Ruler Temple safe, Martin opened the portal to Mankar Camoran&apos;s &quot;Paradise&quot;. The details of what transpired in this place have not been recorded. All that is known is that the Savior of Bruma travelled to this Paradise, killed Mankar Camoran, and returned with the Amulet of Kings.

With the Amulet in hand, Martin Septim presented himself to the Elder Council to be crowned Emperor of all Tamriel. Once crowned he planned to relight the Dragonfires and seal Tamriel from Oblivion. In a last-ditch attempt to stop him, Mehrunes Dagon launched an assault on the Imperial City, opening several Oblivion Gates within the capital itself. Uncrowned, Martin joined the battle in the city streets.

Mehrunes Dagon himself left Oblivion and entered Tamriel, breaking the covenant. Only the unlit Dragonfires allowed this to be possible. Now that the barrier was ripped asunder, it was too late to relight the Fires. Martin Septim chose to make the ultimate sacrifice - he shattered the Amulet of Kings to become the avatar of the god Akatosh and do battle with Mehrunes Dagon.

Records of this battle vary wildly. What we do know is that Mehrunes Dagon was defeated and sent back to Oblivion. The avatar of Akatosh was turned to stone and can be seen to this day in the Temple of the One in the Imperial City. With the Amulet gone, the Dragonfires quenched, and the last Dragonblood Emperor dead, the barrier to Oblivion is sealed forever.&lt;/p&gt;</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


オブリビオンの動乱



プラキス・サーコルム
インペリアルの歴史家 著
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/A_letter.png&apos;&gt; 第四紀に移り変わろうとしていた第三紀433年、皇帝ユリエル・セプティム7世が暗殺され、王者のアミュレットも破壊された。これにより帝国が崩壊し人間と神の関係が永遠に変わる一連の出来事が始まった。

 暗殺者は最初白金の塔で皇帝を襲った。ブレイズが押しとどめている間、皇帝は地下牢を降りて行き、秘密の抜け道を使って牢獄の1つに出た。どのような理由があったのかは定かでないが、皇帝はその独房にいた幸運な囚人を釈放した。その囚人が皇帝の幼なじみに似ていたと言う者もいるし、予言に基づくものだと言う者もいる。なんにせよ囚人は、帝国とタムリエルの歴史上において、運命的な役割を担うことになった--神々が運命を導いている兆しに違いない。

 追跡する暗殺者たちは、続けざまに残忍な奇襲をしかけ、ブレイズの護衛を排除した。そして結局、皇帝もその歯牙にかけたのである。彼が倒れる直前、ユリエル・セプティム7世は王者のアミュレットを囚人に託し、彼はどうにか帝都の下水道を抜けて太陽の下へ出た。

 暗殺は今では、デイドラを信仰する「深遠の暁」という集団の仕業と分かっている。(闇の一党を疑う人は2つの事実を熟慮すべきだ。1つ目は、彼らに必要な暗殺者は1人だけで、大人数は要らない。2つ目は、闇の一党は帝国に宣戦布告して全滅を招くほど愚かではない。深遠の暁が辿った運命については周知の通りだ。)

 王者のアミュレットが次に姿を現したのは、コロール近くのウェイノン修道院だ。ブレイズの秘密のグランドマスターであり、修道院長であったジョフリーの手にアミュレットが渡されたのである。そして、マーティンという身分の低い修道士を探しに、クヴァッチに使者が送られた。当人も知らなかったことだが、マーティンはユリエル・セプティム7世の嫡男であり、ルビーの王座の最後の継承者だったのである。彼だけが王者のアミュレットを使え、タムリエルとオブリビオンの間の障壁を避けるドラゴンファイアに点火して、深遠の暁の陰謀から世界を救うことができたのである。

 囚人が使者としてクヴァッチに着くと、新しく開かれたオブリビオンの門から殺到したデイドラによって侵略された。それは。帝国を揺るがすオブリビオンの動乱の始まりだった。囚人がどうやって門を閉じたかは記録されていない。だが門を閉じると、マーティンと生き残ったクヴァッチの警備兵がデイドラを追い払った。

 クヴァッチの英雄として知られるようになった囚人とマーティンがウェイノン修道院へ戻ると、修道院は破壊されてアミュレットは奪われていた。しかしジョフリーは攻撃を生き延びており、3人がブレイズの拠点である曇王の神殿へ向かった。ブルーマの外にある山の秘密の要塞が、クヴァッチの英雄がアミュレットを探している間マーティンが安全でいられる場所だった。

 深遠の暁という謎の集団が暗殺とアミュレットを盗んだことだけを知り、クヴァッチの英雄はその教団の場所を特定するために送られた。皇帝に仕えるブレイズのボーラスの助力を得て、彼らは奇人マンカー・キャモランの難解な文書であるザルクセスの神秘の書を解読して、深遠の暁の秘密の隠れ家に辿り着いた。学者によると、解読書には直接の場所が書いていないという。彼らがどのように辿り着いたのかは謎のままだ。

 クヴァッチの英雄がどうやってアリウス湖の近くにある深遠の暁の拠点に侵入したか、正式な記録はない。吟遊詩人の歌には、英雄は策略と変装を使ったとあるが、推測にすぎない。分かったことと言えば、マンカー・キャモランは深遠の暁を支援しており、この集団はデイドラの大公メエルーンズ・デイゴンを崇拝していたことだ。マンカー・キャモランは、自分がヴァレンウッドの王位を主張していた、恥ずべき強奪者キャモランの直系の子孫であると信じていた。

 英雄はどうにか、深遠の暁の神聖な本であるザルクセスの神秘の書を持って逃げた。マンカー・キャモランは王者のアミュレットを持ってオブリビオンへ逃亡した。多少の努力と正気を危険にさらし、マーティンはザルクセスの神秘の書を解読してマンカー・キャモランへの道を開き、王者のアミュレットを取り戻そうとした。

 マーティンが道を開く儀式を行う前に、メエルーンズ・デイゴンがブルーマの外にオブリビオンの門を開いた。クヴァッチの英雄は門に入って、デイドラの包囲攻撃兵器がブルーマと曇王の神殿を破壊する前に街とマーティンを救った。多くの話や歌がこの戦闘のことを伝えているから、ここでは詳しく触れない。クヴァッチの英雄はここでブルーマの救世主となったのである。

 街と曇王の神殿が守られた後、マーティンはマンカー・キャモランの「楽園」への扉を開いた。この場所で何があったかは記録されていない。分かっていることは、ブルーマの救世主は楽園へ行き、マンカー・キャモランを倒し、そして王者のアミュレットを持って戻ってきたということだけだ。

 アミュレットを手に、マーティン・セプティムは全タムリエルの皇帝となるために元老院へ行った。彼は皇帝に即位すると、ドラゴンファイアに再び点火してタムリエルをオブリビオンから封印することを計画した。それを食い止めたいメエルーンズ・デイゴンが帝都に攻撃を開始し、オブリビオンの門が首都の中にいくつか開いた。マーティンは王冠を外し、市中の戦闘に加わった。

 メエルーンズ・デイゴンは自らオブリビオンを出てタムリエルに入り、盟約を破った。ドラゴンファイアが点火されていなかったために、それが可能となっていたのである。障壁はバラバラに引き裂かれ、再び点火しようにも遅すぎた。マーティン・セプティムは自らを犠牲とすることを決めた--アカトシュの化身となってメエルーンズ・デイゴンと戦うために、王者のアミュレットを壊したのである。

 この戦闘に関する記述は、様々に異なっている。ただ分かっていることはメエルーンズ・デイゴンは敗北しオブリビオンに送り返されたということだ。石となったアカトシュの化身は、帝都の最高神の神殿で見ることができる。アミュレットがなくなったことでドラゴンファイアは消え、最後の竜の血脈であった皇帝は死に、オブリビオンの障壁は永久に封印された。 &lt;/p&gt;</Dest>
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    <String List="1">
      <EDID>dunPinewatchNote03</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;&lt;font size=&apos;18&apos;&gt;
Now look here Da,

You&apos;re the one who always told me that swinging an ax was the only thing I&apos;ve ever been good at so what do you expect me to do? The Stormcloaks pay dung for soldiering and I&apos;m not going to fight for those mud-sucking Imperials. I&apos;ve got a good racket picking the traders off the road here and I couldn&apos;t give a damn what you think about it.

Your &apos;little sabrecat&apos; has a tidy operation out here and I&apos;m not going to give it up just &apos;cause you&apos;re afraid of getting caught. 

Oh and quit trying to send back the money. These louts just try to steal it and I have to beat their skull until they learn any different. 

-- Rigel Strong-Arm
&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt;&lt;font size=&apos;18&apos;&gt;
ダよ、さあこれを見ろ

 斧を振りかざすのが私の唯一の特技だと言ったのはお前だ。そんな私にどうしろというんだ？ ストームクロークは兵士になら金を払うが、私は帝国のクソ野郎共なんかのために戦うつもりはない。ここで、路上の商人を狙い撃ちしているんだがいい金になるし、お前がどう考えようとどうでもいい。

 おまえの「可愛いサーベルキャット」はここでちゃんとした仕事がある。そしてお前が捕まるのを恐れる理由を諦めたりしない。

 それと金を送り返そうとするな。このグズたちはただ金を盗もうとするから、どんな違いでも学ぶまで奴らの頭を殴らなくてはならないのだ。

-- リゲル・ストロング・アーム
&lt;/font&gt;</Dest>
    </String>
    <String List="1">
      <EDID>dunPinewatchNote05</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;&lt;font size=&apos;18&apos;&gt;
Come on, it won&apos;t be that bad. Rigel may be paranoid, but she&apos;s as dumb as a mammoth! Body hair like one too!

I&apos;m just saying if we can get into that treasure room we would be set! We could just take the money and head north to catch a ship. I know a guy, whose cousin knows a guy, that could get us set up with some pirates in Hammerfell. And in the meantime we could live high on that money for months!
&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; &lt;font size=&apos;18&apos;&gt; 
 ほら来いよ。事態はそんなに悪くならないはずだ。リゲルは被害妄想的になってるみたいだが、彼女はマンモスと同じくらいバカだからな！ 体毛だってマンモスみたいだろ！

 我々が宝部屋の中に入れれば、準備は完了だ！ そうして、ただ金を取って北に向かえば、船を手に入れられる。私の知り合いの男のいとこは、我々をハンマーフェルの海賊と引き会わせることができる男を知っている。そして当面の間は盗んだ金でぜいたくに暮らせる！
 &lt;/font&gt; </Dest>
    </String>
    <String List="1">
      <EDID>MS09Missive</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot; size=&quot;18&quot;&gt;It has come to my attention that inquiries have been made as to the whereabouts of one Thorald Gray-Mane.

It is my duty to inform you that Thalmor agents have taken possession of the prisoner and have escorted him to Northwatch Keep.

I don&apos;t think I need to elaborate. It is in everyone&apos;s best interest if the matter is dropped entirely. I trust there will be no further inquiries as to this matter.

Gen. Tullius&lt;/font&gt;</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot; size=&quot;18&quot;&gt; ソラルド・グレイ・メーンの所在を知りたがっているようですね。

 その情報を提供するのは私の義務です。その囚人はサルモールの使者が拘束し、ノースウォッチ砦へ連れて行きました。

 詳しく言う必要はないと思いますが、これ以上詮索しない方がいいでしょう。これ以上本件に関する質問はご遠慮いただければと。

テュリウス将軍&lt;/font&gt;</Dest>
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    <String List="1">
      <EDID>dunPOIReachLoversJournal</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot; size=&quot;18&quot;&gt;&lt;b&gt;8th of Frostfall&lt;/b&gt;
Oh, Talvur! Dear, sweet Talvur! I can&apos;t stop thinking about him! Since that first moment I laid eyes on him in the marketplace, my heart was lost. But Father would never allow me to marry a commoner, much less a poor Dunmer miner. Mara, what to do?
[pagebreak]
&lt;b&gt;11th of Sun&apos;s Dawn&lt;/b&gt;
Another letter from Talvur, the third this week. He says he can&apos;t live without me, that he&apos;d rather die than lose me to another. Oh, I feel the same way!

I can&apos;t abide this any longer. Father is sure to find out eventually - the maids are all aflutter over my &quot;secret love.&quot; Something will slip. Talvur and I must be long gone by then, or Father will have all the Reach up in arms against him.
[pagebreak]
&lt;b&gt;22nd of First Seed&lt;/b&gt;
I&apos;ve convinced Father to take me on his next trip out east. When we reach the inn at Old Hroldan, I&apos;ll slip out at night and meet Talvur in the hills above Soljund&apos;s.

Talvur says he&apos;s been saving his wages for the last few months, stowing them away in the old stump up there. With that, we should be able to buy passage to Riften, and our freedom. Oh, love, I can&apos;t wait another hour!
&lt;/font&gt;</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot; size=&quot;18&quot;&gt; &lt;b&gt; 降霜の月8日 &lt;/b&gt; 
 ああ、タルブール！ 愛しのタルブール！ 彼のことを考えずにはいられません！ 市場で一目見たときから、私の心は奪われました。しかし父は平民との結婚を許しはしないでしょう。ましてや貧しいダンマーの鉱山労働者とは。マーラ、私はどうしたらよいのでしょう？
[pagebreak] 
 &lt;b&gt; 薄明の月の11日 &lt;/b&gt; 
 タルブールからまた手紙です。今週3通目です。彼は私なしでは生きていけない、私を誰かに渡すくらいなら死んだ方がマシだと言っています。ああ、私も同じ気持ちです！

 もうこれ以上耐えられません！ いずれ父にはばれてしまうでしょう--お手伝いの者たちはみんな私の“秘密の恋”にひやひやしています。何かしらは漏れてしまうでしょう。そうなってしまう前にタルブールと私はさっさといなくならなければなりません。さもなければ、父はリーチの民を総動員して彼を潰すでしょう。
[pagebreak] 
 &lt;b&gt; 蒔種の月の22日 &lt;/b&gt; 
 次の東へ向かう旅に私も連れて行くよう父を説得しました。オールド・フロルダンの宿に着いたら、夜に宿を脱け出しゾルグンデ上の丘でタルブールと落ち合います。

 タルブールはここ数ヶ月給料を貯め、それをあそこの古い切り株の中にしまい込んでいると言います。それがあればリフテンへの通行証が買えるはずです。それに私たちの自由も。ああ、私の愛する人よ。もうたったの1時間だって待てません！
 &lt;/font&gt; </Dest>
    </String>
    <String List="1">
      <EDID>DunPoiAlchemistsJournal</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;&lt;div align=&quot;left&quot;&gt;
Setting up camp here near this mushroom grove.  Interested in seeing what exactly is causing their enhanced growth in this area.  Today I&apos;ll be heading out to see what kind of effect the mushrooms, and nearby Nirnroot, are having on the ecosystem downstream.</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt;&lt;div align=&quot;left&quot;&gt;
 キノコ林近くにテントを張っている。この地に生えるキノコの成長促進要因が一体何なのか興味深い。今日、キノコとその近辺に生息しているニルンルートが生態系の流れにどのような影響を与えているのかを調べるために出発する。</Dest>
    </String>
    <String List="1">
      <EDID>MQ201EsbernDossier</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;
Status: Fugitive (Capture Only), Highest Priority, Emissary Level Approval

Description: Male, Nord, late 70s

Background:
Esbern was one of the Blades loremasters prior to the First War Against the Empire. He was not a field agent, but is now believed to have been behind some of the most damaging operations carried out by the Blades during the pre-war years, including the Falinesti Incident and the breach of the Blue River Prison. His file had remained dormant for many years, an inexcusable error on the part of my predecessor (who has been recalled to Alinor for punishment and reeducation), in the erroneous belief that he was unlikely to pose a threat due to his advanced age and lack of field experience. A salutary reminder to all operational levels that no Blades agent should be considered low priority for any reason. All are to be found and justice exacted upon them.

Operational Notes:
As we are still in the dark as to the cause and meaning of the return of the dragons, I have made capturing Esbern our top priority, as he is known to be one of the experts in the dragonlore of the Blades. Regrettably, we have yet to match their expertise on the subject of dragons, which was derived from their Akaviri origins and is still far superior to our own (which remains largely theoretical). The archives of Cloud Ruler Temple, which is believed to have been the primary repository of the oldest Blades lore, were largely destroyed during the siege, and although great effort has been made to reconstruct what was lost, it now appears that most of the records related to dragons were either removed or destroyed prior to our attack. Thus Esbern remains our best opportunity to learn how and why the dragons have returned. It cannot be ruled out that the Blades themselves are somehow connected to the dragons&apos; return.

We have recently obtained solid information that Esbern is still alive and hiding somewhere in Riften. Interrogation of a possible eyewitness is on-going. We must proceed carefully to avoid Esbern becoming alerted to his danger. If he is indeed in Riften, he must not be given an opportunity to flee.&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt;
ステータス: 逃亡中(捕獲のみ)、最優先、特使レベル認定

人物詳細: 男、ノルド、70代後半

経緯:
 エズバーンは帝国と対峙する第1次戦争以前、ブレイズのロアマスターの1人だった。彼は戦地要員ではなかったが、戦前はファリネスティ事件やブルーリバー監獄の脱獄を含むブレイズが起こした最も破壊的な作戦のいくつかに関係していたと信じられている。彼に関するファイルは何年もの間眠っていたが、これは前任者の許し難い過ちだ(罰として前任者は現在、再教育のためにアリノールに戻された)。彼はエズバーンが高齢である事と戦場経験の無さから脅威を及ぼす可能性は低いだろうという誤った考えを持っていたのだ。すべての作戦レベルに有益なリマインダーだが、どんな理由があるにせよどのブレイズも優先度を低く考えてはいけない。1人残らず見つけ出し、裁かれなければならない。

作戦メモ:
 ドラゴンの帰還の原因とその意味に関してはいまだに見当が付かないが、私はブレイズのドラゴン伝承に関する専門家の1人として知られるエズバーンの捕獲を最優先事項とした。残念ながら、アカヴィリから派生した、我々とは桁違いの(我々はまだ理論的なのである)ドラゴンに関する彼らの専門知識をまだ一致させられていない。ブレイズ伝承が保管されている最古の場所だと信じられている曇王の神殿にある文書の多くは包囲攻撃を受けている間に消滅してしまった。失われた物を再生しようとあらゆる手が尽くされたが、どうやらドラゴン関連の記録は我々の攻撃以前に別の場所に移動させられていたか、既に損なわれていた。そのため、エズバーンはドラゴンがなぜ、そしてどうやって戻って来たのかを知る絶好の機会なのだ。ブレイズが何らかの形でドラゴンの帰還に関係している事は無視できない。

 最近になってエズバーンがまだ生きていてリフテンのどこかに身を隠しているという有力な情報を手に入れた。見込みがありそうな目撃者の尋問は続いている。エズバーンが自分の身に危険が及んでいると気づき警戒しないよう我々は慎重に事を進めなければならない。もし本当に彼がリフテンにいるなら、逃げる機会を与えてはならない。&lt;/font&gt;</Dest>
    </String>
    <String List="1">
      <EDID>DB08IdentityPapers</EDID>
      <REC>BOOK:DESC</REC>
      <Source>By order of his eminence, Emperor Titus Mede II.

The possessor of this Writ of Passage - known throughout the Empire as the celebrated chef and author the &quot;Gourmet&quot; - is granted full and unrestricted access to any areas, information, or supplies necessary to fulfill the duty of the Emperor&apos;s personal cook.</Source>
      <Dest>高貴な皇帝タイタス・ミード2世の命令による。

この通行証の保有者--帝国中で有名な料理人かつ“美食家”の著者として知られる--は自由にいかなる地域に出入りでき、情報および皇帝のお抱え料理人の職務を果たすために必要な必需品が与えられるとする。</Dest>
    </String>
    <String List="1">
      <EDID>FavorAdonatoBook</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;



OLAF AND THE DRAGON

by 
Adonato Leotelli
&lt;/p&gt;
[pagebreak]
[pagebreak]
&lt;p align=&quot;left&quot;&gt;&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/O_letter.png&apos;&gt;ne of the more colorful legends in Nord folklore is the tale of Olaf One-Eye and Numinex. 

Long ago in the First Age, a fearsome dragon named Numinex ravaged the whole of Skyrim. The dreadful drake wiped out entire villages, burned cities and killed countless Nords. It seemed that no power in Tamriel could stop the monster.

This was a troubled time in Skyrim&apos;s history, for a bitter war of succession raged between the holds. The Jarls might have been able to conquer the beast if they had worked together, but trust was in desperately short supply.

A skillful warrior named Olaf came forward and promised to defeat the beast. In some accounts, he is the Jarl of Whiterun. In other versions of the legend, Olaf promises the people of Whiterun that he will capture the monster if they will name him Jarl.

At any rate, Olaf ventures forth with a handful of his most trusted warriors and seeks the beast out, eventually finding Numinex in his lair atop Mount Anthor. Needless to say, it&apos;s an epic battle. 

First, Olaf comes at the dragon with his axe and his shield. Some variants of the legend say that Olaf and the beast battled with blade and claw for days, but were too evenly matched for either to gain an advantage.

Most accounts hold that Olaf, perhaps frustrated that his weapons are completely ineffectual against the dragon, finally casts them aside. Giving voice to the rage that has been building within him, Olaf unleashes a terrible shout. 

Here again, the stories diverge. Many accounts hold that Olaf did not realize he possessed the power of Dragon-speech, while others suggest that he had long possessed this gift, but wished to test himself against the dragon in martial combat first. 

Virtually all variations of the legend, however, agree on what happened next.

Using the awesome powers of the Dragon language, Numinex and Olaf engage in an epic shouting duel atop Mount Anthor. So forceful are their words, they are said to shatter the stone and split the sky.

Finally, Numinex collapses from a combination of injury and sheer exhaustion. Somehow - and this detail is conspicuously absent in virtually every account - Olaf manages to convey the dragon all the way back to the capital city of Whiterun. 

The people of Whiterun are suitably impressed with Olaf&apos;s hostage. They build a huge stone holding cell at the rear of the palace, which they rename &quot;Dragonsreach&quot;. This enormous cell serves as Numinex&apos;s prison until his death.

Olaf himself eventually becomes the High King of Skyrim, putting an end to the war of succession. Presumably, his great deed made him the only leader upon whom all the people could agree, and so the land once again has peace.

As a visitor to Skyrim, I find this tale both fascinating and highly entertaining. It is one the most celebrated legends of the Nords, and one can easily understand why. It&apos;s a story of surpassing heroism, in which a resourceful and worthy Nord does battle with a truly terrifying adversary and emerges victorious by yelling him into submission. The only way in which this could have been even more of a Nordic tale would be if Olaf beat Numinex in a drinking contest.

The legend is not without its doubters, however. The bard Svaknir, who lived during Olaf&apos;s reign, wrote and performed an alliterative verse that challenged Olaf&apos;s version of events. Enraged, the High King threw the rebellious bard in prison and destroyed all written copies of the verse.

How I would love to lay hands on a copy of that verse! I admit, I am immensely curious to know what assertions Svaknir made about how Olaf really defeated Numinex. 

There are a few ancient bard texts that provide one possible answer. These tomes suggest that Numinex was particularly foul-tempered because he was extremely old. In these accounts, the dragon spends his final years terrorizing the country side before flying off to the top of Mount Anthor to die in peace.

When Olaf finds Numinex, the dragon is too weak to defend himself. Olaf and his men capture the beast without effort, but decide to take advantage of the situation by fabricating a heroic tale. It is worth noting that all of Olaf&apos;s warriors who were said to witness the shout duel went on to become wealthy leaders during Olaf&apos;s reign as High King.
 
However, it is equally likely that Svaknir had some grudge against Olaf, and his scandalous verse was an attempt to damage the High King&apos;s reputation. Alas, we will never know.

I leave you now, good reader, with this gentle reminder: A good historian must remain impartial, and consider all points of view. Time has a way of distorting our record of events, so the closer you can get to the original sources, the better!</Source>
      <Dest>[pagebreak] 
 &lt;p align=&quot;center&quot;&gt; 


オラフとドラゴン




アドナト・レオテリ 著
&lt;/p&gt;


[pagebreak]
[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/O_letter.png&apos;&gt; ノルドの間で伝承されているもので最も興味深い物語の1つに、隻眼のオラフとヌーミネックスの話がある。

 かつて第一紀に、スカイリム全土で猛威を振るっていた、ヌーミネックスというドラゴンがいた。この恐ろしいドラゴンは、村をすべて消し去り、町を焼き払って、数え切れないほどのノルドを殺した。タムリエルには、この怪物を止められる者はいないかに思われた。

 この頃は要塞間で次々と起こる戦争のため、スカイリムの歴史の中でも混乱に満ちた時期だった。首長が協力し合えばこの怪物を倒せたかも知れないが、当時は互いの信頼などめったに見られなかったのである。

 そこで腕の立つ戦士オラフが名乗りを上げ、ドラゴンを倒すと約束した。伝承によって異なるが、彼はホワイトランの首長だったいう。また別の話では、彼をホワイトランの首長に任命すれば怪物を捕まえると約束したとされている。

 いずれにせよ、オラフは最も信頼を寄せていた仲間を数人だけ連れて、ドラゴン探しの旅に出たのだった。そしてアンソール山の頂上に作った巣穴の中にいたヌーミネックスを発見する。言うまでもなく、これは世紀の戦いである。

 まず、オラフは斧と盾でドラゴンに立ち向かった。いくつかの伝承では、オラフとドラゴンはそれぞれの剣と爪で何日間も戦っていたが、双方とも同じ力量で決着がつかなかったと言われている。

 多くの伝承では、ドラゴンに対して全く効かない武器に腹を立てたのか、オラフは武器を捨てる、となっている。そして、溜まっていた怒りを発散するように、耳をつんざくようなひどい叫び声を上げた。

 ここで再び物語は分かれる。多くの伝承ではオラフは自分に竜の言葉の力があることに気付いてなかったとされているが、その力を長いこと持っていながらもドラゴンとまずは武術で対決したかったのだ、となっているものもある。

 しかし、次に起こることはどの伝承でも実質的には変わらない。

 ドラゴン語の見事な力を使って、ヌーミネックスとオラフはアンソール山の頂上で世紀のシャウトの戦いを繰り広げる。あまりの言葉の力強さに岩が打ち砕かれ、空が割れたと言われている。

 最後には、ヌーミネックスは負った傷と激しい疲労から倒れた。そして何らかの方法で--この部分の詳細はどの伝承でも明確な描写がされていない--オラフは首都ホワイトランまでドラゴンを運んだのだ。

 もちろんホワイトランの人々は、オラフが竜を捕えたことに驚いた。そして人々は宮殿の裏に石造りの独房を建て、新たに“ドラゴンズリーチ”と名を改めたのである。この巨大な独房は、ヌーミネックスが死ぬまで彼の監獄となった。

 オラフはその後、スカイリムの上級王となり、次々起こる戦争の時代に終止符を打った。恐らく、皆、彼の成した偉業に納得し、唯一リーダーとして相応しいと納得したのだろう。こうして再び国に平和が取り戻された。

 スカイリムを訪れた者からすると、興味をそそられるとても面白い話だ。この話はノルドの伝承でも最もよく知られているものの1つだが、その理由は明らかだろう。傑出した英雄的行為の話であり、才覚のある尊敬すべきノルドが恐ろしい敵と戦い、シャウトで相手を屈服させて勝利した。これ以上物語をノルドらしくするにはオラフが飲み比べでヌーミネックスに勝つという話にする以外にない。

 しかし、この物語を疑っている者がいない訳ではない。オラフ統治時代に生きていた吟遊詩人のスヴァクニールは、オラフの行いを批判する頭韻法の詩を書いて発表した。上級王は激怒し、反抗的な吟遊詩人を監獄に閉じ込め、その詩の複写をすべて処分してしまった。

 その詩の複写を手にしてみたかった！ オラフが本当はどうやってヌーミネックスを倒したかという点において、スヴァクニールが何と言ったかは非常に興味深い。

 その答えに導いてくれる吟遊詩人の文書が何冊か存在する。そうした学術書には、ヌーミネックスの機嫌が悪かったのはかなりの高齢だったからではないかと記されている。そして残りの命が少なくなると地方を脅かしたが、その後静かに死のうとしてアンソール山へと飛んでいったとしている。

 オラフがヌーミネックスを見つけた時、彼はもう自分を守るほどの力はなかったのだろう。オラフと彼の仲間は努力せずともドラゴンを捕まえられたが、英雄的な物語をでっちあげてこの状況を最大限に利用しようとした。注目すべき点としては、シャウトの戦いを目撃したと証言したオラフの戦士たちは、オラフが上級王として統治する間、裕福なリーダーとなっていたのである。

 しかしながら同様にスヴァクニールもオラフに対して何らかの恨みがあって、自分が作った中傷的な詩で上級王の評判を落とそうとしていた可能性もある。今となってはもう知る術はない。

 さて良き読者達、私が失礼する前に一つだけ言っておきたいことがある。良き歴史学者というものは公平でなくてはならず、すべての可能性を考慮しなければならない。時間には出来事の記憶を塗りかえてしまう力があるゆえに、原典に近づくほど望ましいのである！</Dest>
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    <String List="1">
      <EDID>DA13AfflictedJournal01</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenBold&apos;&gt;Orchendor has gone down to the Aerdrome. He believes some of the old Dwemer machines down there will help him commune with our Blighted Lord.</Source>
      <Dest>&lt;font face=&apos;$HandwrittenBold&apos;&gt; オーチェンドールがエアドロームへ行った。彼はそこにある古いドゥーマーの道具が、破滅の王と親しくなるのに役立つと思っている。</Dest>
    </String>
    <String List="1">
      <EDID>dunFrostflowAbyssJournal</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;&lt;font size=&apos;18&apos;&gt;
After years of sailing from Hammerfell to Solstheim and back, Ramati and I have finally saved enough money to buy that old light house we spotted on the coast and we are moving in next month.

----

These Nords really know how to live. It may be cold, but you can&apos;t beat the tranquility of the watching icebergs to live out your silver years. Ramati loves the place too, despite the occasional leaky ceiling. Mani and Sudi, unfortunately, seem miserable here; I know the kids are old enough to strike out on their own, but I hope they&apos;ll grow to love the peace and quiet here as I have.

----

Mani and Sudi continue to bicker and harass each other and they seem to have started in on their mother as well. Ramati keeps finding things missing from the cellar. Sudi said she heard a noise down there but Mani just thinks their mother is going mad from isolation. The very thought of it is ridiculous, she&apos;s always wanted to retire here!

----

Sudi keeps saying that she hears scratching coming from the cellar at night. I think she&apos;s just trying to get her mother&apos;s goat, but I&apos;d better head into town to get a few traps just in case it&apos;s skeevers. Should only take a couple days. I just hope those two go easy on Ramati while I&apos;m gone.

----

Oh gods. Oh gods why?

I returned home to find my beautiful Ramati killed and this thing, this horrible bug-like creature ransacking our home. I managed to kill the damned thing, I think it might be a daedra! I&apos;ve never seen anything like it! Oh gods poor Ramati.

It must have come out of the cellar. I&apos;m going down there and locking the door behind me to make sure they don&apos;t escape. I don&apos;t know if I&apos;ll make it out, but I have to save my family!

--Habd
&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; &lt;font size=&apos;18&apos;&gt; 
 ハンマーフェルからソルスセイムへ渡り、戻ってから数年後、ついにラマティと私は海岸で見つけた古い灯台を買うのに十分な資金を貯めた。そして来月引っ越すつもりだ。

----

 ノルドたちは生き方というものを本当によく分かっている。寒いかもしれないが、氷山を見張り続ける静寂を破ることは何者にもできない。ときおり雨漏りもあるが、ラマティはここを気に入っている。残念ながら、マニとスディはここが気に入らないようだ。確かに子供たちは自力で外の世界へ出て行ける歳だと思うが、私と同じように、子供たちには平和と静けさを愛するようになってもらいたい。

----

 マニとスディはささいなことで口論しお互い罵り続け、母親までもなじるようになった。ラマティは地下室から消えてしまったものを探し続けている。スディが下の方で何か音が聞こえたと言ったが、マニは単に母が寂しくて変になっているのだと思っている。そう考えるのはとても馬鹿げている。彼女はいつだってここで隠居生活を送りたがっていたのだから！

----

 スディは夜中に地下室から何かを引っ掻く音が聞こえると言い続けている。彼女はただ母のヤギを手に入れようとしているだけだと思う、万が一スキーヴァーの場合を考えて罠を買いに町へ行ったほうがいい。2、3日で戻れるはずだ。私がいない間、2人がラマティに優しく接してくれればいいのだが。

----

神よ、なぜなのですか？

 家に戻ると私の美しいラマティが死んでいて、この恐ろしい昆虫のような生き物が家を荒らし回っていた。この忌々しい生き物を何とか始末した。もしやデイドラかもしれない！ こんなもの今までに見たことがない！ ああ神よ、可哀そうなラマティ。

 地下室から出て来たに違いない。下りて行って扉に鍵をかけ奴らが逃げないようにしなくては。上手くいくかどうか分からないが、家族を守らなくてはならない！

--ハブド
 &lt;/font&gt; </Dest>
    </String>
    <String List="1">
      <EDID>TG02BillofSale</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;p align=&quot;center&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Karliah_alias.png&apos; WIDTH=&apos;33&apos; HEIGHT=&apos;64&apos;&gt;&lt;/p&gt;&lt;font face=&quot;$HandwrittenFont&quot;&gt;Aringoth,

This document acknowledges the sale of Goldenglow Estate and all property, assets and materials contained within. Payment of the property has been made in full by Gajul-Lei as an agent on behalf of the buyer. All dealings with the Thieves Guild in Riften are to cease immediately. To deter any possible retribution for this act, you are to take immediate steps to protect our assets in any way you see fit. I think you&apos;ll find that the Thieves Guild is far more bark than bite and will likely avoid Goldenglow Estate rather than thin their already dwindling numbers.

Good luck and may this be the start of a long and lucrative partnership.</Source>
      <Dest>&lt;p align=&quot;center&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Karliah_alias.png&apos; WIDTH=&apos;33&apos; HEIGHT=&apos;64&apos;&gt;&lt;/p&gt;&lt;font face=&quot;$HandwrittenFont&quot;&gt; アリンゴス、

 ゴールデングロウ農園とそのすべての財産、資産、素材の売却を認める書類だ。買い手の代理人としてガラム・エイが、財産の支払いを完了させた。リフテンの盗賊ギルドとの取引はただちに中断せよ。この行動に対する報復の可能性を阻止すべく、適切と思われる方法で財産の保護をただちにせよ。盗賊ギルドは見掛けほど怖くなく、既に減っている数を間引くよりも、ゴールデングロウ農園を避けようとするのが分かるだろう。

 これが長く有益な関係の始まりになることを祈ろう。</Dest>
    </String>
    <String List="1">
      <EDID>MG03Book01</EDID>
      <REC>BOOK:DESC</REC>
      <Source>Night of Tears
Dranor Seleth

Saarthal holds a prominent place in Skyrim history, even if most do not remember it by name. It is of course the site of one of the first major Nord settlements, one of the first cities of men in Skyrim, and the earliest known capital of their civilization. It was also the site of terrible bloodshed, when the elves attempted to drive the Nords out of Skyrim, to succeed only in incurring their wrath in the form of Ysgramor and his fabled Five Hundred Companions, who swept the elves from Skyrim and firmly established it as the home of the Nords.

All this is known, but little else. What happened on that Night of Tears, when Saarthal was razed to the ground? What provoked the elves to such a deliberate, vicious attack, and what prompted such a severe response from the Nords?

Vingalmo&apos;s Treatise on the Altmer Antecedent suggests that the elves of the Merethic Era, along with their counterparts the early Dwemer, possessed a degree of sophistication unparalleled in Tamriel. They displayed power beyond what could be expected of the time. While a distinct explanation is not given for this, I believe that this work, compared with the early writings of Heseph Chirirnis, suggest that something greater was at work on that night in Saarthal.

The true motives behind the Night of Tears have been obscured to us by the passage of time, but I believe this was not a simple war of territory, or of control of Skyrim. I believe that what happened was a significant event based around something very particular. 

The Nords found something when they built their city, buried deep in the ground. They attempted to keep it buried, but the elves learned of it and coveted it for themselves. Thus they assaulted Saarthal, their goal not to drive the Nords out but to secure this power for themselves. I believe Ysgramor knew something of what the elves would find under Saarthal, and rallied together his people to keep the elves from gaining it. When Nords once again controlled Skyrim, this power was buried deep below the earth and sealed away. 

Time has kept this knowledge from us, but it is my hope that Time will also reveal the truth of these words. Every effort will be made to relocate Saarthal, and find that which has been lost to us.</Source>
      <Dest>涙の夜
ドラノア・セレス

 サールザルという名前を覚えていない者は多いかも知れないが、この場所はスカイリムの歴史の中でも有名な場所である。知っての通り、ノルドの定住地として最初にできた場所の1つであり、スカイリムで初めて人間が住むようになった街の1つであり、知られている中では最古となる文明の中心地でもある。同様に悲惨な虐殺が行われた場所でもあった。結局のところ、エルフがノルドをスカイリムから追い出そうとした事はイスグラモルと彼の伝説的な500の同胞団の逆鱗に触れ、彼らはエルフをスカイリムから追い出し、スカイリムをノルドの国としてしっかりと築いたのである。

 これらはすべて良く知られている事だが、他についてはほとんど知られていない。サールザルの壊滅時、涙の夜には何が起こったのか？ 何がエルフをあのような計画的な激しい攻撃に駆り立てたのか、そして何が原因でノルドはあのような凄まじい反撃をしたのか？

 アルトマーの掟に関するヴィンガルモの論文では、メレシック時代のエルフは同等の初期のドゥーマーと共にタムリエルの中で他の者には真似のできない洗練度を誇っていたのではないかと論じている。彼らは当時の予想を超えてしまう力を示したのだ。これに関して明確な説明は述べられていないが、ヘセフ・キラーニスの初期の書物と比較してこの論文は、サールザルのあの夜、もっとすごい何かが作動していたと提言しているものと考える。

 涙の夜に隠された本当の動機は時間の経過と共に闇に紛れてしまったが、領土やスカイリムの支配を巡る単純な戦いではなかったと私は思う。これはかなり特定された何かがベースとなって起こった重大な出来事なのではないだろうか。

 ノルドは街を建てる際に地面の奥深くに何かが埋まっているのを見つけた。彼らはそれを埋めたままにしようとしたが、エルフがそれを知り、自分達の物にしたがった。だから彼らはサールザルを始末したのだ。つまり、彼らの目的はノルドを追い出す事ではなく、自分達のためにこの力を確保する事だったのだ。私はイスグラモルはエルフがサールザルの下で見つけるだろう物について何か知っていて、それがエルフの手に渡らないように仲間を結集させたのではないかと思う。そして、ノルドが再びスカイリムを支配すると、この力は地面の奥底に埋められ封じられた。

 時間の経過によって事実は分からなくなってしまったが、その時間こそがこれらの真実を明らかにしてくれると願っている。サールザルを再び突き止め、失われてしまった物を見つけるために、あらゆる手を尽くすつもりだ。</Dest>
    </String>
    <String List="1">
      <EDID>CWMission07InformantLetterSons</EDID>
      <REC>BOOK:DESC</REC>
      <Source>To the Sons of Skyrim,

Who I am is less important than what I know - suffice it to say that I am no friend to the Imperials.

Through various means it has come to my attention that &lt;Alias=Steward&gt; had a rather embarrassing indiscretion in &lt;Alias.PronounPos=Steward&gt; past.  I also happen to know that &lt;Alias.Pronoun=Steward&gt; is foolishly keeping evidence of this affair.

Should you locate that evidence, you might be able to &quot;persuade&quot; &lt;Alias.PronounObj&gt; to help your fight in &lt;Alias=Hold&gt;. If forced to chose between the Empire or &lt;Alias.PronounRef=Steward&gt;, &lt;Alias.Pronoun=Steward&gt; will most assuredly chose the latter.

Sincerely yours,

A True Nord
</Source>
      <Dest>スカイリムの息子たちへ

 私が誰であるかは、私が知っていることほど重要ではない。私は帝国の者たちの友人ではないと言うにとどめておこう。

 様々な方法で私は&lt;Alias=Steward&gt;が自身の過去において、かなり恥ずかしい軽率な行為をしてきたことが分かった。

 また、愚かにもこの件に関する証拠を隠していることをたまたま知った。

 証拠を見つければ、&lt;Alias=Hold&gt;での戦いを助けるよう“説得”できるかもしれない。

 帝国と自分の身、どちらかを選ばせたらきっと後者を選ぶだろう。

 敬具

 真のノルドより</Dest>
    </String>
    <String List="1">
      <EDID>CWMission07InformantLetterImperial</EDID>
      <REC>BOOK:DESC</REC>
      <Source>To the Imperial Legion,

Who I am is less important than what I know - suffice it to say that I am no friend to the so-called Stormcloak rebels.

Through various means it has come to my attention that &lt;Alias=Steward&gt; had a rather embarrassing indiscretion in &lt;Alias.PronounPos=Steward&gt; past.  I also happen to know that &lt;Alias.Pronoun=Victim&gt; is foolishly keeping evidence of this affair.

Should you locate that evidence, you might be able to &quot;persuade&quot; &lt;Alias.PronounOb=Steward&gt; to help your fight in &lt;Alias=Hold&gt;. If forced to choose between his dislike for the Empire or &lt;Alias.PronounPos=Steward&gt; love for &lt;Alias.PronounRef=Steward&gt;, &lt;Alias.Pronoun=Steward&gt; will most assuredly choose the latter.

Sincerely yours,

A loyal citizen.
</Source>
      <Dest>帝国軍へ

 私が誰であるかは、私が知っていることほど重要ではない。私はいわゆるストームクロークの反逆者の友人ではないと言うにとどめておこう。

 様々な方法で私は &lt;Alias=Steward&gt; が自身の過去に&lt;Alias.PronounPos=Steward&gt;で、かなり恥ずかしい軽率な行為をしてきたことに気づいた。また、&lt;Alias.Pronoun=Victim&gt;が愚かにもこの件に関する証拠を隠していることをたまたま知った。

 証拠を見つければ &lt;Alias=Hold&gt; での戦いを助けるよう&lt;Alias.PronounOb=Steward&gt;を「説得」できるかもしれない。帝国への嫌悪か&lt;Alias.PronounPos=Steward&gt;の&lt;Alias.PronounRef=Steward&gt;への愛を選ばせたら、&lt;Alias.Pronoun=Steward&gt;はきっと後者を選ぶだろう。

敬具

忠実な市民より
</Dest>
    </String>
    <String List="1">
      <EDID>CWMission07EvidenceLetter</EDID>
      <REC>BOOK:DESC</REC>
      <Source>Dearest &lt;Alias=Steward&gt;,

&lt;Alias=Jarl&gt; has shown great wisdom in choosing you as &lt;Alias.PronounPos=Jarl&gt; Steward. A position well befitting your character, as it demands great cunning, grace, and, shall we say, a decided talent for performing one&apos;s duties tactfully and with much discretion.

The Jarl wasn&apos;t acting in &lt;Alias.PronounPos=Jarl&gt; best interest by turning down my gracious offer. But you were able to see past &lt;Alias.PronounPos=Jarl&gt; short-sightedness. In the end, I&apos;m quite sure the Jarl will thank you for your cleverness in this matter.

I am in your debt. Commensurate with your continued cooperation, I grant you a boon.

It is only a matter of time before our efforts bear fruit.

--D.M.</Source>
      <Dest>愛しい &lt;Alias=Steward&gt; へ

 &lt;Alias=Jarl&gt; はあなたを &lt;Alias.PronounPos=Jarl&gt; 執政として任命するという、素晴らしい見識を表しました。執政は狡猾さや品位、さらに言わせてもらえば任務を巧妙かつ、慎重に遂行するための才能が求められる、あなたにふさわしい地位です。

 首長が私の寛大な申し出を断ったことは、&lt;Alias.PronounPos=Jarl&gt; としては得策ではありませんでした。しかし、あなたは過去の &lt;Alias.PronounPos=Jarl&gt; の先見性のなさを見ることができました。最終的に、首長がこの件であなたの賢さに感謝するのは間違いないと思います。

 あなたには借りがあります。引き続きの協力に相応の恩恵を与えましょう。

 遅かれ早かれ我々の努力は実を結ぶことになります。

--D.M.</Dest>
    </String>
    <String List="1">
      <EDID>DBEntranceLetter</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;p align=&apos;center&apos;&gt;


&lt;img src=&apos;img://Textures/Interface/Books/DBHand.png&apos; width=&apos;230&apos; height=&apos;230&apos;&gt;
&lt;font face=&apos;$HandwrittenFont&apos;&gt;&lt;font size=&apos;35&apos;&gt;
We know&lt;/p&gt;&lt;/font&gt;</Source>
      <Dest>&lt;p align=&apos;center&apos;&gt; 


 &lt;img src=&apos;img://Textures/Interface/Books/DBHand.png&apos; width=&apos;230&apos; height=&apos;230&apos;&gt; 
 &lt;font face=&apos;$HandwrittenFont&apos;&gt; &lt;font size=&apos;35&apos;&gt; 
お前を見ている &lt;/p&gt; &lt;/font&gt; </Dest>
    </String>
    <String List="1">
      <EDID>MS09ImperialOrder</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot;&gt;
&lt;center&gt;Prisoner Release Order&lt;/center&gt;

To commander, Northwatch Keep:

The agent bearing this letter is to be escorted to Thorald Gray-Mane, a prisoner at Northwatch Keep. The prisoner is to be transferred into the custody of the agent and granted safe passage from the keep.

By authority of General Tullius, Imperial Legion, Solitude.&lt;/font&gt;</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot;&gt;
&lt;center&gt;囚人の釈放命令&lt;/center&gt;

ノースウォッチ砦司令官殿へ:



この手紙を持ったエージェントは、ノースウォッチ砦の囚人、ソラルド・グレイ・メーンを護送する者だ。この囚人の身柄をエージェントに受け渡し、釈放させること。

帝国軍、ソリチュードの将軍トゥリウスの権限によって。&lt;/font&gt;</Dest>
    </String>
    <String List="1">
      <EDID>FFRiftenWarmthofMara</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;p align=&quot;center&quot;&gt;Rejoice, Reader...
For Mara&apos;s Light Shines Upon YOU!

Mara&apos;s Benevolence is everlasting and Her Warmth widespread throughout the world. Shut your eyes, lift your head to the heavens and bask in the glow that shapes our destiny!

Lady Mara will embrace any regardless of their past. Cast away your misdeeds and freshen your spirit! Give unto Her all the compassion that you would give unto your birthmother and learn that She will never leave you, never cast you aside and never forsake you!

&lt;i&gt;Donations are being accepted at the Temple of Mara in Riften&lt;/i&gt;</Source>
      <Dest>
&lt;p align=&quot;center&quot;&gt;&lt;font size=&quot;18&quot;&gt; 喜べ、読者よ…
 マーラの光があなたを照らす！

 マーラの慈悲は恒久的で、彼女のぬくもりは世界の隅々まで行き渡っている。目を閉じて顔を天に向け、自分達の運命を決する満悦感に浸れ！

 聖女マーラはどんな過去を持っていようとも受け入れてくれる。犯した罪を捨てて魂を浄化せよ！ そして、生みの母に向けるような思いやりを彼女に捧げ、彼女があなたから離れたり、捨てたり、見放したりしないことを理解するんだ！

&lt;i&gt;リフテンにあるマーラの聖堂にて寄付金受付中&lt;/i&gt;&lt;/font&gt;</Dest>
    </String>
    <String List="1">
      <EDID>dunLostProspectMineJournal</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot; Size=&quot;17&quot;&gt;
&lt;b&gt;3rd of Hearthfire, 4E 200&lt;/b&gt;
You know, just when you think you&apos;ve hit bottom, sometimes the Aedra throw you a rope. Since the rebels took over the mines in these parts, I haven&apos;t been able to find work anywhere. And along comes Bern, my old partner, with a deed to some old gold mine out in the hills.

It&apos;s been too long since we did a job together- what, four years now? Nice to finally work with someone who knows the business. Sounds like the place was a steal, too.
[pagebreak]

&lt;b&gt;22nd of Hearthfire, 4E 200&lt;/b&gt;
No one sells a mine for a song. I figured the place would be in bad shape, but not this bad- barely a glorified cave. There may have been gold here once, but we don&apos;t even have a vein to start with.

We struck out at random. Three weeks digging the lower tunnel, but nothing to show for it yet.
[pagebreak]

&lt;b&gt;15th of First Seed, 4E 201&lt;/b&gt;
Nothing. No gold, no gems, no ore, not even any useful stone- the rocks around here crumble the moment you stack one on another. I&apos;m ready to toss it in, but Bern wants to keep on going. &quot;Just a little farther, Hadrir.&quot; &quot;We&apos;re so close, Hadrir.&quot; Bah.

Bern wants me to head back to Riften for supplies next week. Might give me a chance to cool down.
[pagebreak]

&lt;b&gt;29th of First Seed, 4E 201&lt;/b&gt;
So I come back, and- nothing. No sign of Bern. It&apos;s like he just up and left. No blood, no struggle, he just ran out on me, I suppose.

I&apos;ve waited three days, and he&apos;s not coming back. I&apos;m going to head back to Riften and see if I can find him, or find some other work there. No sense wasting any more time here.

Bern, if you find this- I expected better from you.
&lt;/font&gt;</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot; Size=&quot;17&quot;&gt;
&lt;b&gt;第四紀200年 炉火の月3日&lt;/b&gt;
 どん底に落ちた時、エドラはたまに中へ縄を投げ入れてくれる。反逆者達にこの近辺の鉱山を乗っ取られて以来、仕事を一切見つけられなくなった。そんな時にやってきたのは、丘の方にある古い金鉱の譲渡証書を携えた昔のパートナー、ベルンだ。

 最後に仕事を一緒にしてからだいぶ長い時が経っていた--何だって、今年で4年？ またこうしてビジネスってものがわかってる奴と一緒にできるのは嬉しい。これから行く場所も掘り出し物みたいだしな。
[pagebreak]

&lt;b&gt;第四紀200年 炉火の月22日&lt;/b&gt;
 二束三文で鉱山を売る奴なんていない。鉱山の状態が悪いだろうことは予測していたが、ここまでとは思っていなかった--立派な洞くつとはほど遠い。昔はここに金があったのかもしれないが、作業を始めるための鉱脈すらない。

 2人とも適当に打ちまくった。3週間下の方へ坑道を掘っているが、まだ努力の成果は見られない。
[pagebreak]

&lt;b&gt;第四紀201年 薪種の月15日&lt;/b&gt;
 何もない。金もない、宝石もない、鉱石もない、役に立ちそうな石すらない--この辺りの石は積み重ねた瞬間ボロボロと崩れてしまう。私はもう降参する準備はできているが、ベルンは続けたがっている。「あともう少しだけ、ハドリル」「もうあと本当に少しなんだ、ハドリル」そんなバカな。

 ベルンは私に来週、物資調達のためリフテンに戻ってもらいたいと言っている。頭を冷やす機会になるかもしれない。
[pagebreak]

&lt;b&gt;第四紀201年 薪種の月29日&lt;/b&gt;
 そんな訳で、戻ってきたが--何もない。ベルンの気配がしない。どうやら諦めて出て行ってしまったようだ。血痕なし、争った形跡もなし、どうやら私をただ見捨てただけじゃないだろうか。

 3日間待ったが、彼は帰ってこない。リフテンに戻って彼を探してみるか、そこで他の仕事を見つけてみようかと思う。ここでこれ以上待っていても埒が明かない。

 ベルン、これを見つけたら--お前ならもっとやれると思ってたよ。
&lt;/font&gt;</Dest>
    </String>
    <String List="1">
      <EDID>FFRiften15Agreement</EDID>
      <REC>BOOK:DESC</REC>
      <Source>Purchase Agreement

This agreement certifies that Kleppr, owner of the Silver Blood Inn within the City of Markarth, will pay Bolli, owner of the Riften Fishery within the City of Riften, the sum of three septims per bushel of fish. Payment is expected upon delivery and product is guaranteed to be fresh.

Bolli</Source>
      <Dest>購入契約書

 この契約書はマルカルスの街にある宿屋「シルバーブラッド」のオーナーのクレップルがリフテンの街にあるリフテン水産のオーナーのボリーに対し、魚3ブッシェルに対して合計3ゴールド支払うことを保証するものである。料金支払いは配達時に徴収し、商品は新鮮であることを保証する。

ボリー</Dest>
    </String>
    <String List="1">
      <EDID>DB04aLetterofCredit</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot;&gt;

Astrid,

Let it be known that this letter is worth fifteen thousand septims, usable for any goods or services I may provide, as per our usual agreement. 

You want it, I can get it.

Always yours,

Delvin Mallory</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot;&gt; 

アストリッド

この手紙は15000セプティムの価値があり、通常の契約と同様に、私が提供するどんな商品や奉仕に対しても適用できます。

欲しいものがあれば、私が入れてあげましょう。

あなたの友

デルビン・マロリー</Dest>
    </String>
    <String List="1">
      <EDID>DB04aSealedLetter</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot;&gt;

Most esteemed overseer,

As was already communicated to your subordinate, I wish to hire your organization for some delicate ambassadorial work. All of this, of course, would culminate in a historic meeting with the Leader himself.

In order to secure an audience with the Leader, some secondary meetings must first take place. They have been outlined below.

1.) You must attend the upcoming wedding at the Temple of the Divines in Solitude. The bride must be given a gift she will never forget, one that will get all of Solitude to talking and which will, undoubtedly, reach the ears of the Leader himself.

2.) A certain high-ranking military officer, permanently stationed in Skyrim, is responsible for securing the Leader&apos;s safety should he choose to schedule a visit. When this officer learns of the Leader&apos;s journey, he will begin the necessary security arrangements. You must learn this officer&apos;s plans, and meet with his people, to ensure appropriate security for your eventual audience with the Leader.

3.) Several months ago, the Leader planned a visit to Skyrim that was canceled unexpectedly. In that time, a world renowned chef was contacted, and brought to Skyrim in order to prepare a lavish meal. That chef remains in Skyrim on retainer. You must meet with him, and convince him that it would be your honor to cook for the Leader in his place.

I realize these instructions are a bit non-specific, and do apologize, but I feel the vagueness is necessary to ensure security. Surely an organization as esteemed as your own has the means and resources to obtain all the essential information before each meeting can take place.

When the final part of our arrangement has been carried out - that is, when you have secured an audience with the Leader himself, and brought such business to a close - I will contact you about final payment.

Most sincerely,  

A friend
</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot;&gt; 

最も尊敬に値する監督官へ

 既にお前の部下には伝えたが、慎重に行う必要性がある外交任務をお前たちに頼みたいと思う。これはもちろんリーダーと歴史的な会合を行うことに繋がる。

 聴衆をリーダーに結びつけるには、まず予備的な会合を開く必要があるだろう。概要は以下の通りである。

1.)ソリチュードにある神々の聖堂で行われる結婚式に参加しなければならない。そして、花嫁に一生忘れられない贈り物をしなければならない。さらに贈り物は、ソリチュードがその話で持ちきりになり、間違いなくリーダー自身の耳にも入るような贈り物である必要がある。

2.)スカイリムにずっと駐在しているある一定以上の高位を持つ軍当局者は、リーダーの安全を守る責任があり、訪問の予定を組むことが望ましい。将校がリーダーの旅程を知れば、その者は安全性を確保するための必要な調整をし始めるだろう。お前はその将校の計画をどうにかして知り、彼の部下達に会い、リーダーだけでなく聴衆の安全も確保しなければならない。

3.)数ヶ月前、リーダーはスカイリムに訪問する予定を立てていたが、突然中止となってしまった。その間に世界的に有名な料理人と連絡が取られ、豪華な食事を提供するためにスカイリムへと呼び寄せられた。その料理人は今もスカイリムに留まっている。その人物に会い、リーダーの住まいで彼のために料理できることがいかに光栄なことであるかを説得してもらいたい。

 あまり具体的な指示でないことは大変申し訳ないと思っているが、安全確保のためには曖昧さも必要だと私は感じている。それに尊敬されているお前の組織のことだから、それぞれの会合が開かれるまでに重要な情報を手に入れる手段や情報源をきっと持っていることだろう。

 我々の最終調整が整ったら--つまり、リーダーと聴衆を結びつけ、仕事にケリが付いたら--最終的支払いについて連絡する。

最も親愛なる

友人より
</Dest>
    </String>
    <String List="1">
      <EDID>FreeformRiverwood01LetterFaendal</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;My Dearest Camilla,

I yearn to have you as my own, 
Washing my linens, 
And my fine blond hair,
To cook my dinner from my stove, 
And tend to my house while I wander.

Yours Truly,
Sven&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; 親愛なるカミラ

あなたを自分のものにしたい、
あなたに私の洋服と、
私の細い金色の髪を洗ってもらいたい、
私の家のコンロで料理をしてもらいたい、
そして私がいない間、家の手入れをしてもらいたい。

愛を込めて
スヴェンより &lt;/font&gt; </Dest>
    </String>
    <String List="1">
      <EDID>FreeformRiverwood01LetterSven</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;Dear Camilla,
I know I have called upon you at your house many times, and while we may be growing close, I need you to put any desires you may have for me aside. I am a true-born son of Valenwood, and I could never befoul my bloodline by courting an Imperial. I hope we can remain true friends, provided you understand your people&apos;s place in the Aldmeri Dominion, and respect me as such.
Sincerely, Faendal&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; 親愛なるカミラ
 確かに私は何度もあなたの家を訪れているし、我々は少しずつ親密な関係になっているのかもしれないが、私に対して抱いている欲求はすべて捨ててほしい。私は生粋のヴァレンウッド人だ。インペリアルをめとることで我が血を汚すのは決して許されない。我々が真の友でいられるよう願っている。アルドメリ自治領でのあなたの民の役割を理解しているのであれば、同様に私のことも尊重してほしい。
心を込めて、ファエンダルより &lt;/font&gt; </Dest>
    </String>
    <String List="1">
      <EDID>dunSilentMoonsLunarBook</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;&lt;div align=&quot;left&quot;&gt;&lt;br&gt;
&lt;b&gt;The Lunar Forge&lt;/b&gt;&lt;br&gt;

&lt;u&gt;The Forge&lt;/u&gt;
I&apos;ve managed to get the forge itself up and running, but again, I find nothing special about its workings.  These weapons were clearly forged here, yet the secret of their enchantment remains elusive.  All I&apos;ve been able to discern so far is some connection between the weapon&apos;s power and the appearance of the moons.
&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
&lt;u&gt;The Lunar Weapons&lt;/u&gt;
The weapons themselves are crafted of what seems to be normal metal, but while the moons are high above they gain an additional ability.  It seems that once the sun has gone down, the Lunar weapons take on a vampire-like ability, transferring a small amount of health from the victim to the user.</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt;&lt;div align=&quot;left&quot;&gt; &lt;br&gt; 
 &lt;b&gt; 月夜の鍛造術に関するメモ &lt;/b&gt; &lt;br&gt; 

 &lt;u&gt; 鋳造器具 &lt;/u&gt; 
 何とか鋳造器具を作動させたが、操作について特別なことは何も分からない。これらの武器は明らかにここで鋳造されたが、魔法の秘密は未だに理解できないままだ。今のところ認識できたのは、武器の力と月の出現との間に何か関係があるということだけだ。
 &lt;br&gt; 
 &lt;br&gt; 
 &lt;br&gt; 
 &lt;br&gt; 
 &lt;br&gt; 
 &lt;br&gt; 
 &lt;u&gt; 月夜の武器 &lt;/u&gt; 
 武器は普通の金属に見えるものから作られるが、月が高い位置にあると武器はさらに力を増す。太陽が沈むとすぐに、吸血鬼のような能力を発揮して、犠牲者から武器の使い手にわずかな体力を与えるようだ。</Dest>
    </String>
    <String List="1">
      <EDID>dunMarkarthWizard_LabJournal</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot; size=&quot;18&quot;&gt;Uncle Calcelmo got back from Mzinchaleft today. Lots of artifacts this trip. He even brought me something- a spider that didn&apos;t completely shatter when the guards smashed it. He wants me to get it working again. My first big research project!
[pagebreak]
&lt;b&gt;Spider Centurion Research, Week 1&lt;/b&gt;

I&apos;ve reassembled the spider with spare parts from the museum. All the joints move, just not on their own. Uncle said the spider needed a &apos;control crystal&apos; with the right &apos;electroharmonic signature&apos;. The Guards are out looking for one now.
[pagebreak]
&lt;b&gt;Spider Centurion Research, Week 2&lt;/b&gt;

After yesterday&apos;s incident, I assembled a staff to hold the crystal. It actually works! When you use the staff, it creates a beacon of some kind, and the spider just walks on over to it. Better yet, it doesn&apos;t attack everyone on sight now!
[pagebreak]
&lt;b&gt;Spider Centurion Research, Week 3&lt;/b&gt;

Apparently it will still attack, just not on sight. During this morning&apos;s experiment, one of the newer guards was startled and drew his sword, and he was dead before anyone could react. Did it actually detect hostile intent? 
[pagebreak]
&lt;b&gt;Spider Centurion Research, Week 4&lt;/b&gt;

Further testing confirms that the spider seems to detect the intent of its controller in some way. Last week, it tried to defend me from a threat. This week, I snapped at a guard who interrupted my latest test, and it lashed out at him. Fascinating!
[pagebreak]
&lt;b&gt;Spider Centurion Research, Week 5&lt;/b&gt;

No one appreciates my work. Uncle Calcelmo is buried in his Falmer research, and doesn&apos;t have time to help me with the spider anymore.

The Guards are all afraid of it. I keep telling them it&apos;s harmless as long as I keep it under control, but there have been too many accidents. They just don&apos;t believe me.
[pagebreak]
I wanted to show the Jarl, but I can&apos;t seem to get the spider to leave the lab - it looks like its control crystal only works up here. Maybe if I can reattune the enchantment...?&lt;/font&gt;</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot; size=&quot;18&quot;&gt; カルセルモおじさんが今日、ムジンチャレフトから帰ってきた。今回の旅ではたくさんの秘宝が見つかったようだ。私にも持ち帰ってきてくれた物がある--衛兵が潰しても完全には壊れなかった“クモ”だ。もう一度動くようにしてほしいとおじさんが言っている。私にとって初となる大きな研究プロジェクトだ！
[pagebreak] 
 &lt;b&gt; スパイダー・センチュリオン研究、第1週 &lt;/b&gt; 

 博物館にあったスペアの部品でクモを組み立てなおした。関節は全て動くが、自分達の意思では動かすことができない。おじさんは“操作用水晶”と正しい“電子調波特性”が必要だと言った。今、衛兵がそれを探し回ってくれている。
[pagebreak] 
 &lt;b&gt; スパイダー・センチュリオン研究、第2週 &lt;/b&gt; 

 昨日の事件のあと、水晶を嵌めるための杖を作った。これはうまくいった！ この杖を使うと何らかの誘導サインが出て、クモが歩いてそれに近付く。それに加えて、今度は視界に入った物を何でもかんでもすぐに攻撃しない！
[pagebreak] 
 &lt;b&gt; スパイダー・センチュリオン研究、第3週 &lt;/b&gt; 

 どうやらすぐに攻撃しないだけでまだ攻撃するようだ。今朝の実験中、まだ職に就いて日の浅い衛兵が驚いて剣を抜いた時、他の者達が反応するよりも先に彼はもう死んでいた。クモは実際に敵意を感知したのだろうか？
[pagebreak] 
 &lt;b&gt; スパイダー・センチュリオン研究、第4週 &lt;/b&gt; 

 さらなる実験により、クモはコントロールする者の意思を何らかの方法で感知しているらしいことが確認された。先週、危険から私を守ってくれた。今週は、この前行った実験を邪魔した衛兵にきつい言葉を浴びせていたら、クモも彼を厳しく非難した。おもしろい！
[pagebreak] 
 &lt;b&gt; スパイダー・センチュリオン研究、第5週 &lt;/b&gt; 

 私の研究に感謝している者は1人もいない。カルセルモおじさんは自分のファルメルに関する研究に没頭していて、もう手伝ってくれるような時間はない。

 衛兵達は皆、クモを恐れている。コントロール下にある限り、害はないと言い続けているが、あまりに多くの事故が起きてしまった。彼らは私を信用してくれない。
[pagebreak] 
 首長に見せたかったが、クモを研究室の外に連れ出すことはできないようだった--この操作用水晶はここでしか機能しないらしい。でも、魔法を再調整できたらもしかして…？ &lt;/font&gt; </Dest>
    </String>
    <String List="1">
      <EDID>MS11ButcherJournal2</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;
17 tendons and assorted ligaments
173 fragments of bone for assemblage
approx. 4 bucket-fulls of blood (Nord preferred)
6 spoons of marrow (no more than 2 from a thigh)
12 yards of flesh (before cutting)



star-scrying to the edge of the ice-mind
look to the lights where the souls dance
revealing the time when a spark will revive
when the rotted unites under most skillful hands

(translation from Aldmer text, as interpreted by the Ayleids and first transcribed by Altmer. provenance and authority unknown)




soon
&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; 
 腱17本と分類された靭帯
 組み合わせ用の骨の破片173個
 およそバケツ4杯分の血液(ノルド人が好ましい)
 スプーン6杯分の骨髄(大腿部からは2杯のみ)
 12ヤード分の肉(切り分け前)


 
 氷の心の端で占星術
 魂が踊る場所の光を見る
 火花が復活する時に明らかにする
 最も腕の立つ手の下で団結が朽ちた時

(アルドメリの文章から翻訳し、アイレイドが解明してアルトマーが最初に書き起こした。出所と情報源は不明)




 もうすぐだ。
 &lt;/font&gt;</Dest>
    </String>
    <String List="1">
      <EDID>dunSteamcragCampNote</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;&lt;font size=&apos;20&apos;&gt;
Attention citizenry:

The giant here has been given leave to keep his camp. Please do NOT attempt to make trade, disrupt the mammoths, gawk at, or otherwise disturb the giant. Resting here is not advised.
&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt;&lt;font size=&apos;20&apos;&gt;
市民に警告

ここの巨人は小屋をもつ許可を与えられています。取引したり、マンモスを混乱させたり、見つめたり、とにかく巨人を混乱させないでください。ここで休むのはお勧めしません。
&lt;/font&gt;</Dest>
    </String>
    <String List="1">
      <EDID>DB08Cookbook</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot;&gt;
To my old and dear friend Anton,

I will never forget the kindness you and the entire Virane family paid to me, when I visited High Rock those many years ago. We were both young, impetuous, and foolish, and those were dangerous times for us all. But we knew even then, as we surely know now, that our battlefield is the kitchen. Our sword, the spoon. Our enemy, hunger.

And now, thanks to your guidance and friendship, I can share our love of Breton cuisine with all of Tamriel. For this cookbook is not just a collection of recipes, but the sum total of my life&apos;s work, and a testament to the power of passion.

Your friend in food,

The Gourmet
&lt;/font&gt;

[pagebreak]



&lt;p align=&quot;center&quot;&gt;Uncommon Taste

By
the Gourmet
&lt;/p&gt;
[pagebreak]
[pagebreak]

&lt;p align=&quot;left&quot;&gt;Congratulations! 

By opening this volume you have taken the first step on a truly epic journey, a voyage through the vast landscape of Breton food and its myriad joys and wonders. You will explore scents, flavors and textures so exquisite, they will seem impossible. But they are more than possible! 

Indeed, by following the carefully selected recipes presented in this cookbook, you will prepare extraordinary dishes with such ordinary ease, those around you will suspect sorcery. But the only magic is that which exists in your own heart, the passion you possess for creating delicious, amazing food that can be prepared easily, and enjoyed endlessly.  

Start here, and some day, you too can be a Gourmet!

[pagebreak]
&lt;b&gt;Sunlight Souffle&apos;&lt;/b&gt;

&lt;i&gt;Ingredients&lt;/i&gt;

- 2 1/2 Ounces Cow&apos;s Cheese
- 1 Ounce Butter
- 1 Ounce Flour
- 9 Ounces Milk
- A Dash of Salt
- A Dash of Pepper
- A Cupful of Ground Nutmeg

&lt;i&gt;Recipe&lt;/i&gt;

- Stoke the flames of your oven, and achieve a moderate heat.

- Grate the cheese into thin shavings by running a finely honed elven dagger over the block.

- Separate the egg whites from the yolks, and beat the whites vigorously until they thicken.

- Begin preparation of the signature Sunshine Sauce - melt the butter, and add in the flour while stirring continuously until well blended. Move the mixture to a smaller flame and begin gently stirring in the milk. It is crucial that you do not stop stirring! Continue to do so for ten minutes, until the mixture thickens. Then, and only then, will the Sunshine Sauce be considered ready.

- Add the salt, pepper and nutmeg, and remove from the flame.

- Add in the grated cheese, and then the egg yolks. Stir well until fully blended. Then, gently add in the egg whites with a spoon made of carved hickory wood.

- Gently pour the mix into four stonework souffle&apos; dishes, filling each nearly (but not quite!) to the top.

- Put the dishes in your moderately hot oven and shut that door! Keep sealed for 25 minutes, or your scrumptious suns will rise, only to fall down flat into the oven&apos;s abyss.

- Remove after 25 minutes, and serve immediately.

Behold, the brilliance of the sun, and the exquisite flavor of the Sunshine Souffle&apos;!

[pagebreak]
&lt;b&gt;Potage le Magnifique&lt;/b&gt;

&lt;i&gt;Ingredients&lt;/i&gt;

- 4 Cups Chicken Broth
- 4 Cups Beef Broth
- 2 1/2 Ounces Butter
- 1 Wooden Flagon of Flour
- 1 Cup Diced Carrots
- 1/2 Cup Diced Onions

&lt;i&gt;Recipe&lt;/i&gt;

- Stoke the flames of your open-pit fire, and achieve a low heat.

- Combine all ingredients into a large soup pot.

- Stir vigorously!

- Once hot, pour into earthen soup bowls immediately!

Behold, the Gourmet&apos;s signature dish - the Potage le Magnifique!

But wait. I know what you&apos;re wondering. &quot;That&apos;s it? Is that all there is to it? What&apos;s the secret of the Gourmet?&quot;

Do you really expect me to give away the secret to my most popular dish? Well guess what? I will! For that secret, my friends, is YOU! That&apos;s right, the Potage le Magnifique is delicious, and extraordinary. Using just the simple ingredients listed, you will create a potage that is both hearty and delicious. But in order to make the Potage le Magnifique truly magnificent, it takes the imagination of a truly inspired chef. Do you have that gift? 

I have served bowls of the Potage le Magnifique that have caused grown men to weep with joy. Can you guess what I added? Can you create... magic?</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot;&gt;
古き良き友のアントンへ

 何年も前のことになるが、私がハイロックを訪れた時にお前とヴィレイン家の皆が親切にしてくれたことは一生忘れない。あのころは2人とも若くせっかちな上に馬鹿で、あの時代は我々皆にとって危険だった。しかし、今はもちろんのこと、当時から我々の戦場は台所だということを既に気付いていた。我々の剣はスプーン。敵は空腹感だ。

 そして、お前の導きと友情のおかげで、ブレトン料理の素晴らしさをタムリエルの人間達とも分かち合うことができるようになった。この料理本はレシピを集めた物というだけでなく、私のライフワークの集大成であり、強い情熱の証でもあるんだ。

食を共通項に持つ友人

美食家より
&lt;/font&gt;

[pagebreak]



&lt;p align=&quot;center&quot;&gt; 無類の味わい

美食家 著

&lt;/p&gt;
[pagebreak]
[pagebreak]

&lt;p align=&quot;left&quot;&gt; おめでとう！

この本を開いたことで、広範囲に渡るブレトンの食事とそれにまつわる無数の楽しみや不思議を帯びた壮大な旅への第一歩を踏み出した。これからありえないと疑いたくなるような絶妙な香り、味、食感と出会うことになる。だが、本当にありえるおいしさを超えているんだ！

 この調理本で紹介されている慎重に選ばれたレシピに沿って調理すると、いつもと変わらない手間で特別な料理を作れてしまい、実は何か魔法が使われているのではないかと疑ってしまう。だが、使われている魔法はあなたの心の中に存在する簡単に、そしてずっと長く楽しんでもらえる、おいしくて驚きの詰まった料理を作ろうとする情熱だけ。

 さあ、ここから始めよう。そうすれば、あなたもいつか美食家になれる！

[pagebreak]
&lt;b&gt; サンライト・スフレ &lt;/b&gt;

&lt;i&gt; 材料 &lt;/i&gt;

- 牛のチーズ 70グラム
- バター 30グラム
- 小麦粉 30グラム
- 牛乳 255ミリリットル
- 塩 少々
- コショウ 少々
- 挽いてあるナツメグ 1カップ

&lt;i&gt; 調理方法 &lt;/i&gt;

- オーブンの火をかき立てて中くらいの温度まで上げる。

- しっかりと磨き上げられたエルフのダガーを使ってチーズブロックを削って粉状にする。

- 卵は卵黄と卵白に分けて、卵白がしっかりと泡立つまで力強くかき混ぜる。

- この料理の特徴となるサンシャイン・ソースの準備を始める。バターを溶かして小麦粉を混ぜ、きちんと混ざり合うまでかき混ぜ続ける。混ざった物を弱火に移し、静かに牛乳を注ぎ入れる。ここで極めて大事なのは混ぜるのを止めないこと！ これを粘土が強くなるまで10分間続ける！ これでようやくサンシャイン・ソースの準備が整った。

- 塩、コショウ、ナツメグを加えて火から降ろす。

- 粉チーズを加えてから卵黄を加え、完全に混ざり合うまでかき混ぜる。完全に混ざったらヒッコリーの木を削って作ったスプーンで静かに卵白を加える。

- 石でできたスフレ容器に生地をゆっくり流し入れ、容器の一番上近くまで(でも一番上までではない！)生地で満たす。

- ちょうどいい温度になっているオーブンの中に容器を入れてドアを閉める！ 25分間そのまま開けないこと。でないときれいな膨らみは見られず、オーブンの底まで生地がへこんでしまう。

- 25分経ったらオーブンから出して、すぐそのまま食卓に出す。

見よ、このサンシャイン・スフレの素晴らしい膨らみと極上の味を！

[pagebreak]
&lt;b&gt; ポタージュ・ル・マグニフィーク &lt;/b&gt;

&lt;i&gt; 材料 &lt;/i&gt;

- チキン・ブロス・スープ 4カップ
- ビーフ・ブロス・スープ 4カップ
- バター 70グラム
- 小麦粉 1木製フラゴン
- さいの目切りにしたニンジン 1カップ
- さいの目切りにしたタマネギ 1／2カップ

&lt;i&gt; 調理方法 &lt;/i&gt;

- 直火をたいて、弱火を作る。

- 全部の材料を大きなスープ鍋に入れる。

- しっかりかき混ぜる！

- 1度沸騰したら、すぐに陶製のスープボールに注ぐ！

見よ、これが美食家の代表料理--ポタージュ・ル・マグニフィークだ！

だが待て。あなたが不思議に思っていることはわかっている。「それだけ？ それしかでいいのか？ 美食家の秘密って何なんだ？ とね」

私が自分の1番人気料理の秘密を、本当に教えてしまうと思うか？ 聞いて驚くなよ？ 教える！ その秘密は、親愛なる諸君、あなた方自身が鍵だ！ そう、ポタージュ・ル・マグニフィークはおいしく、また風変わりだ。このリストに載っているシンプルな材料だけで、愛情のこもったおいしいポタージュを作ることができる。ポタージュ・ル・マグニフィークを本当に最高の物にするには、本当に素晴らしいシェフが必要なのだ。あなたにその才能はあるだろうか？

これまで、ポタージュ・ル・マグニフィークを提供して大の男をうれし泣きさせたことがある。あなたに私が何を加えたのか当てることはできるだろうか？ あなたは… 魔法をかけることができるだろうか？</Dest>
    </String>
    <String List="1">
      <EDID>dunVolskyggePuzzleClue</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;br&gt;
&lt;font size=&apos;20&apos;&gt;&lt;p align=&apos;left&apos;&gt;All four are bound to the same land as we.

Some lay low, consumed in shadow,

Others stand tall,  stretching their necks to see.

While none live in this sacred barrow,

They all demand your attention if you are to proceed.
[pagebreak]
&lt;br&gt;
&lt;font size=&apos;20&apos;&gt;&lt;p align=&apos;center&apos;&gt;The first fears all,
The second fears none.

The third eats what it can, 
Preferably number one.

The fourth fears the second,
But only when alone.

All must be activated in order,
If you wish to go home.&lt;/p&gt;
</Source>
      <Dest>&lt;br&gt; 
 &lt;font size=&apos;20&apos;&gt; &lt;p align=&apos;left&apos;&gt; 4人全員我々同様同じ地へ行く運命にある。

影に飲まれ身を低くする者がいれば、

見えるように首を伸ばし高くそびえ立つ者もいる。

この聖なる墓地で生きる者は誰もいないが、

あなたが進むなら彼らは全員注意を要する。
[pagebreak] 
 &lt;br&gt; 
 &lt;font size=&apos;20&apos;&gt; &lt;p align=&apos;center&apos;&gt; 1人目はすべてを恐れ、
2人目は誰も恐れない。

3人目は食べられるものを食べ、
1人目を好む。

4人目は2人目を恐れるが、
1人のときだけである。

家に帰りたいのなら、
すべて順番に作動させなくてはならない。 &lt;/p&gt; 
</Dest>
    </String>
    <String List="1">
      <EDID>FavorSondasNote</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;
Quintus,

We have need of more medicines. The ore is getting harder to reach, and the further we dig, the more people complain of pains in the lungs and coughing.

Sondas Drenim
&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; 
クインタス

 もっと薬が必要だ。鉱石に辿り着くのが難しくなっている。深く掘るほど、みんな肺の痛みを訴え咳をしている。

ソンダス・ドレニム
 &lt;/font&gt; </Dest>
    </String>
    <String List="1">
      <EDID>dunAlftandDwemerStudy01</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;&lt;font size=&apos;18&apos;&gt;
If only Umana would have left one of these Dwarven machine creatures intact for me to study. The fact that they almost killed those Khajiit brothers in the middle of the night doesn&apos;t mean we couldn&apos;t have found a way to disable one. We dragged some stuff in front of the pipes they came out of to stop them from coming back.

They are simply fascinating! It is just as Calcelmo described in Dwarves, v2. Their appearance does, in fact, resemble that of an arachnid. I had thought that to be an embellishment given by his source. The inclusion of the soul gem into the design of the apparatus is quite remarkable. It could explain the focus for the lightning that he describes.

Oddly enough it doesn&apos;t appear to be the main power source for the apparatus. Perhaps some sort of harmonic resonance with the energies contained in the soul gem to bring heat to a small boiler? Too early to say conclusively. That does raise the question of where they get the liquid for the boiler however.

Huh, that was strange. I thought I just saw something moving beyond the barred door. It looked vaguely humanoid. I wonder if it could be an undiscovered automaton? I&apos;m going to move my bedroll down here to see if I can catch another glimpse of it. This is all so exciting!
&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt;&lt;font size=&apos;18&apos;&gt;
 私が研究できるように、ウマナがあのドワーフの機械生物を1つでも残しておいてくれればよかったのだが。あの生き物たちが真夜中にカジートの兄弟を皆殺しにしかけたのは確かだが、だからと言って、我々があれを停止させる方法を見つけられないわけではない。とりあえず、あの生き物たちが出て来たパイプの前に物を置いて、戻って来れないようにした。

 彼らはとにかく興味深い！ まさにカルセルモがドワーフ 第2巻で描いたとおりだ。その容貌はまさにクモそっくりなのだ。カルセルモの記述にもあったが、私はそれまでただの脚色だと思っていた。装置の構造における魂石の組み込み法は非常に優れたものだ。彼の記述にあった光の描写にも納得いく。

 妙な話だが、あれが装置の主要な動力源のようには見えない。おそらく、魂石に含まれる様々なエネルギーが何らかの調波共振を起こし、小さなボイラーに熱を供給しているのではないだろうか？ 断定にはまだ早い。そして、あの生き物たちがどこでボイラーのための液体を入手してくるのかという疑問も浮かび上がってくる。

 おや、今のは妙だな。鉄格子がついた扉の向こうで何かが動いている物を見たような気がする。まるで人間のような姿だった。今のは未知のオートマトンではないだろうか？ もう1度見ることができるのなら、丸めた毛布をこっちに動かそう。本当にワクワクする！
&lt;/font&gt;</Dest>
    </String>
    <String List="1">
      <EDID>dunMzinchaleftMalurilsJournal</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos; size=&apos;20&apos;&gt;
Lucky to have talked my way out of the gates at Bruma. Time to leave Cyrodiil.

Skyrim, not so bad if you don&apos;t mind the smell of mammoth. Maybe I can forget the research, forget the contract. The air is clean here. 

Caravan brought questions with it. They&apos;ll catch up sooner or later. Money won&apos;t do any good. Need some dwarven junk to pacify them, but how?

Markarth was promising, but locked up tight and I&apos;m no thief. Need to find another way.

Highwaymen killed the driver and tried to rob me. Vivec must have been with me, managed to talk them into working for me to excavate dwarven ruins they are camped in. Safer than the cities anyway. 

These bandits are thick, but nobody&apos;s going to find me down here. Actually found some artifacts, must try to find a buyer. Maybe I&apos;ll actually make enough coin to pay these fools what I&apos;ve promised for their labor.

Can&apos;t go to Markarth again. Staying in the ruins for now. What&apos;s my next move?


</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos; size=&apos;20&apos;&gt; 
 幸運にも上手いこと話してブルーマの門を切り抜けた。シロディールを去る時が来た。

 マンモスの臭いを気にしなければ、スカイリムはそう悪くない。きっと研究を忘れられるし、契約も忘れられるだろう。ここの空気はきれいだ。

 行商人が問題を持ってきた。遅かれ早かれ理解するだろう。金があってもろくなことにならない。彼らをなだめるのにドワーフのくずが必要だが、どうやったらいいのだ？

 マルカルスは有望だったが、頑丈に閉じ込もっていたし、私は泥棒ではない。他の方法を探さなくてはならない。

 追いはぎが乗り手を襲い、持ち物を奪われそうになった。ヴィベクでもついていたのか、彼らが野営するドワーフの遺跡を掘り起こすようなんとか説得した。とにかく町よりは安全だ。

 この山賊たちはがっしりしているが、誰も私を見つけようとここまで下りてこないだろう。実際いくつか秘宝を見つけたので、買い手を見つけなくてはならない。おそらく山賊の働き手たちへ約束した分に釣り合う、十分な金が手に入るだろう。

 マルカルスへは2度と行けない。今のところ遺跡にいる。次はどう動こうか？


</Dest>
    </String>
    <String List="1">
      <EDID>dunMiddenAtronachForgeBook</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;div align=&quot;left&quot;&gt;&lt;br&gt;&lt;font face=&apos;$HandwrittenBold&apos;&gt;Nephew - 
     I apologize that I cannot see you personally before you leave. The trip from Sadrith Mora is treacherous this season, or I would have visited upon hearing the news. The Nords have a fine college at Winterhold, and I am sure you will excel. You may know that I, too, attended there. I was quite the conjuration adept in my own day. I am sending you my notes on something called the &apos;Atronach Forge&apos;, a bit of a project of mine while at Winterhold.

     Mention nothing to the faculty, but ask your fellow pupils about a place called the Midden. You will find the Forge there. I fear a number of my notes are missing, scattered and lost in my travels around Skyrim. Perhaps you may stumble across these in your own adventures.&lt;/font&gt;
[pagebreak]
The Atronach Forge offers few clues as to who built it, and even fewer as to how to unlock its full potential. Only through blind experimentation, and a few singed eyebrows,  have I been able to understand its function.

The Forge is mostly a large dais, almost crude of make, but emblazoned with the traditional Daedric &lt;font face=&apos;$DaedricFont&apos;&gt;O&lt;/font&gt; rune. An offering box is attached, as well as a prominent lever. The Dais also features a large setting which seems set to receive some large, spherical object. I have had no luck determining what this missing object may be, however, or what effect it may have on the efficacy of the Forge.

The Forge is activated by placing certain items into the offering box, and then pulling the lever.  The Forge consumes the items and conjures something upon the dais. The conjuration can be predicted reliably if the appropriate items are left in the box - but many combinations either have no effect or catastrophic reactions. Once I conjured a wild goat! Well, most of the goat, at least.

Experimenting wildly with the Forge is dangerous. I&apos;ve recorded such recipes as I have discovered on the following pages. 

The simplest, yet perhaps most hazardous stable recipe is that for a summoned atronach. The conjured brutes will attack the first thing they see, however! Be ready for battle if you have reason to use these recipes.
[pagebreak]
Flame Atronach: 
     Fire Salts + Ruby
Frost Atronach: 
     Frost Salts + Sapphire
Storm Atronach: 
     Void Salts + Amethyst</Source>
      <Dest>&lt;div align=&quot;left&quot;&gt; &lt;br&gt; &lt;font face=&apos;$HandwrittenBold&apos;&gt; 甥よ--お前が発つ前に直接会えず、申し訳なかった。この時期、サドリス・モーラから旅をするのが危険でなければ、近況を聞きに行くのだが。ウィンターホールドにはノルドの素晴らしい大学があるし、お前の能力が伸びることは確信している。知っているかもしれないが、私も同じ大学に在籍していた。その頃、私の召喚の腕前はちょっとしたものだった。お前に“精霊の鋳造器具”という、私がウィンターホールドにいた頃の研究課題に関するメモを送る。

 教授陣にはこのことを相談せず、代わりに仲間の生徒達にミッデンという場所について聞いてみるといい。そこで鋳造器具を見つけられるだろう。残念ながら多くのメモはスカイリムを旅している最中に消えたり、撒き散らしたりしてなくしてしまった。もしかするとお前が冒険の途中でこれらを偶然見つけることもあるかもしれないな。 &lt;/font&gt; 
 
[pagebreak] 
 
 精霊の鋳造器具を誰が作ったか示す手掛かりは少なく、その潜んでいる力を完全に引き出す方法を示す物となるとさらに少ない。私はやみくもに実験をすることで--その結果として眉毛を数本焦がしたが--その機能を理解することができた。

 鋳造器具の大部分は原油で作られた大きな演壇のようなもので、伝統的なデイドラの &lt;font face=&apos;$DaedricFont&apos;&gt;O&lt;/font&gt; ルーン文字がはっきりと描かれている。それに捧げ物を入れる箱と突き出たレバーが取り付けられている。さらに演壇には何やら大きな球体状の物体を入れるための巨大な装置がついている。残念ながら現在は見当たらないこの球状の物体が何であるか、もしくは鋳造にどういった役割を果たしていたのか特定することはできなかった。

 鋳造器具は捧げ物を入れる箱の中に特定のアイテムを置き、レバーを引くことで起動する。鋳造器具はアイテムを消費して演壇に何らかの魔法をかける。適切なアイテムが箱の中に置かれていれば、魔法は安心して予測できる--しかし多くの組み合わせは何も効果がないか、壊滅的な反応を起こす。一度、野生のヤギを魔法で作り上げたことがある！ まあ、少なくともヤギの大部分だ。

 鋳造器具でむやみやたらに実験を行うのは危険だ。私が発見したレシピの記録したものを次のページから載せておく。

 最も単純にして、もしかしたら最も危険な不変のレシピは召喚された精霊のための物かもしれない。魔法がかけられた獣は最初に目にした物を攻撃する！ これらのレシピを使わなければならない理由があるなら、戦う覚悟をせよ。
[pagebreak] 
 

 炎の精霊:
  炎の塩鉱石＋ルビー
 氷の精霊:
  氷の塩鉱石＋サファイア
 嵐の精霊:
  虚無の塩＋アメジスト</Dest>
    </String>
    <String List="1">
      <EDID>MQ202ShavariNote</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;I  have good reason to believe the target will be coming to Riften in the next few days. Discretion is preferred, but elimination of the target is of the highest priority. The usual restrictions on exposure are lifted -- you will be reassigned outside Skyrim if necessary, without penalty.

Do not fail me.

--E&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt;数日後に標的がリフテンにやって来ると信じるだけの十分な理由がある。慎重な行動が望ましいが、標的の排除が最優先事項だ。公の場に出ることに関して通常の制限は解除される。必要ならスカイリムの外で罰則なしで再び任務に就いてもらう。

失望させるな。

--E&lt;/font&gt;
</Dest>
    </String>
    <String List="1">
      <EDID>dunForelhostAlchemistNote02</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;
&lt;font size=&apos;18&apos;&gt;
Froda, do not deter the other alchemists from their work. Your views are known to me and we shall have words about them shortly.

-- Rahgot
&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt;&lt;font size=&apos;22&apos;&gt;
 フロダよ、他の錬金術師たちの任務を妨害してはならない。
 君の意見は理解しているし、彼らについても追って指示を出す。

-- ラーゴット&lt;/font&gt;</Dest>
    </String>
    <String List="1">
      <EDID>FavorRunilJournal</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;[pagebreak]
&lt;b&gt;17 Second Seed&lt;/b&gt;
It has been a long time since I&apos;ve written an entry  in this journal. I admit with some embarrassment then that when I pulled it down from the shelf, I nearly  choked on the dust that flew.

There is little to tell, but did suffer another awful nightmare of the war. I suppose this is an affliction common to many who must see the horrors of war firsthand. Writing about it has already helped me to feel better.

&lt;b&gt;19 Second Seed&lt;/b&gt;
Received a letter from Andurs in Whiterun. He has invited me to visit, and I intend to accept. It&apos;s been a long time since I was in the city.

My only fear is the Thalmor. I have heard that they and their agents are abroad in Skyrim, rooting out worshippers of Talos. I must be sure to keep a low profile.

&lt;b&gt;28 Second Seed&lt;/b&gt;
Returned from my trip to Whiterun to find very few flowers have bloomed here. The rest of Skyrim is  covered in blooms of fiery red and piercing blue, but  only a scant few have appeared in or near the town.

I&apos;ll make it my mission to change that. We could  use some flowers to brighten this gloomy place.  Perhaps I can get Tekla to help me.

&lt;b&gt;9 Midyear&lt;/b&gt;
Spent most of the day consoling Lod, who received  news of his cousin Grimsvotr&apos;s death. They were  quite close as youths, and Lod drank and talked of his childhood memories. It was touching, but bittersweet. 

&lt;b&gt;22 Midyear&lt;/b&gt;
A wandering peddler passed through Falkreath today. I purchased a few sticks of incense from him. He was a nice young Nord lad, following in his father&apos;s footsteps. I think his name was Valbjorn.

A few days later, one of the town guards spied a pack of carrion birds circling near the road. He found young Valbjorn&apos;s corpse, victim of a bandit attack.

My heart is heavy, and yet I should know better.  Life and death, growth and change, the turning of the seasons - these are all aspects of mighty Arkay. I should not be so affected by the death of one young man. And yet...

&lt;b&gt;12 Sun&apos;s Height&lt;/b&gt;
Travelers pass through town, speaking of the land in the grip of high summer. These are the warmest days of the year in Skyrim, but not in Falkreath. Here, all is mist and fog and rain. It is always cool and damp, and the seasons have little meaning.

Solaf asked me about this today. He said that in a place of the dead such as our great cemetery, Arkay&apos;s dominion should be absolute. And yet, Arkay is also the Lord of Seasons and this place seems untouched by them.

I gave the best answer I could. I explained that Falkreath is indeed a place of great power for Arkay, but he prefers to keep it this way, solemn and gray. Hopefully that was at least partly true, but who can possibly know the mind of a god?

&lt;b&gt;20 Sun&apos;s Height&lt;/b&gt;
Dreams of the war again, but this time something different.

I was leading a small band of Aldmeri battlemages on a mission deep into the heart of Imperial territory. We had drawn near our target, a supply depot outside of Cheydinhal, when the sky suddenly darkened.

A great shadow passed over us, and there was a roar so terrible it chilled my blood. Something was flying just overhead, so huge and so dark as to blot out the sun.

The dream changed, then. I was here in Falkreath, performing a service for someone who had just  passed away, though I do not recall who. From the corner of my eye, I saw a stranger approaching. I  turned to look, but the shadow came again, and the roar, and then I awoke.

Now that I reflect on the dream, I cannot help but wonder, was it a dragon? Why would I dream of such a creature, when I have never seen one? It seemed so real at the time, but now the memory is fading.

What it means, I cannot say. Probably nothing.
&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt;[pagebreak] 
 &lt;b&gt; 栽培の月17日 &lt;/b&gt; 
 最後にこの日記帳に日記を付けてから長い年月が経っている。恥ずかしながらそれを証明するかのように、棚から抜こうとしたら舞い上がったほこりで窒息しそうになった。

 語れるようなことはほとんどないが、また戦いの悪夢にうなされた。これは直接戦いを経験した者によく起こる苦悩だろう。こうして書くことで既に気分が良くなっている。

 &lt;b&gt; 栽培の月19日 &lt;/b&gt; 
 ホワイトランのアンドルスから手紙を受け取った。彼の所に招待してくれたので、その申し出を受けようと思う。街を離れてから随分経っている。

 唯一心配なのがサルモールだ。彼らと諜報員達が今はスカイリムにいて、タロスの崇拝者達を一掃していると聞いている。目立たないようにしないとな。

 &lt;b&gt; 栽培の月28日 &lt;/b&gt; 
 ホワイトランへの旅から戻ると、まだほとんどの花が咲いていない。他のスカイリムの地域では燃えるように赤い花と凍てつくような青い花が花盛りを迎えているが、この街や街の付近ではほんの少ししか咲いていない。

 それを変えることを使命にしよう。花を使えばこのどんよりとした場所を明るくできるのではないだろうか。ひょっとしたらテクラが手伝ってくれるかもしれない。

 &lt;b&gt; 真央の月9日 &lt;/b&gt; 
 いとこであるグリムスヴォートルの死の知らせを受けたロッドを、ほぼ1日中慰めていた。少年時代の頃からかなり親しく、ロッドは飲みながら子供時代の思い出を話した。感動的だったが、甘くも切なかった。

 &lt;b&gt; 真央の月22日 &lt;/b&gt; 
 今日、ファルクリースを旅の行商人が通った。彼から線香を何本か買った。彼は父親の跡を継いだ、若い素敵なノルドの青年だった。名前はヴァルブジョンだったかと思う。

 数日後、街の衛兵が道路の近くで、屍肉を漁る鳥が集団で旋回しているのを見つけた。衛兵は山賊に襲われた被害者、若いヴァルブジョンの遺体を見つけた。

 悲しみに沈んでいるが、私は知っているはずだ。生と死、成長と変化、季節の移り変わり--これらは全て強きアーケイの側面である。若い青年の死に影響されるべきでない。それなのに…

 &lt;b&gt; 南中の月12日 &lt;/b&gt; 
 旅人達が夏真っ盛りになった土地について話しながら街を歩いていった。スカイリムでは今の時期が1年で最も暖かいが、ファルクリースは違う。天気は、もやと霧と雨しかない。いつも肌寒く、ジメジメしていて季節とは名ばかりなのだ。

 今日、ソラフはこのことについて聞いてきた。広大な墓地のような死者のためにある場所には、アーケイの絶対的支配力が必要だという。しかしアーケイは季節の神でもあるにも関わらず、この場所はその影響を受けていないようだ。

 私は自分に思いつく限りの最善の答えを出した。ファルクリースがアーケイにとって素晴らしい力を発揮できる場所であることに間違いはないが、彼は重苦しいどんよりしたこの状態を保つことを望んでいるのだと説明してやった。願わくばせめて一部だけでも正解していて欲しいが、神の考えなんて誰にわかるというのか？

 &lt;b&gt; 南中の月12日 &lt;/b&gt; 
 また戦いの夢だったが、今回は何かが違った。

 私は帝国領の中心地までアルドメリ魔闘士の小隊を率いていた。そして、目標だったシェイディンハルの外にある物資の補給所に近付くと同時に、空が突然暗くなった。

 すると我々の上空を大きな影が通り過ぎ、身も凍るような酷いうなり声がしたのだ。自分達のちょうど真上を何かが飛んでいて太陽を覆い隠してしまうほど暗かった。

 それから夢は変わった。私はここファルクリースにいて、誰だったか思い出せないが今しがた亡くなったばかりの人のために礼拝を執り行っていた。視界の端に見知らぬ人が近付いてくるのを捉えた。私は振り返ってよく見ようとしたが、再びあの影と唸り声がやってきて、そこで目を覚ました。

 夢のことをよくよく考えてみると、疑問を感じずにはいられない。あれはドラゴンだったのだろうか？ なんで一度も見たことない生物の夢なんて見るんだろうか？ 夢の中ではリアルに感じられたが、今となっては記憶も薄れ始めている。 

 どういう意味なのかは私には何とも言えない。たぶん意味なんてないんだろう。
 &lt;/font&gt; </Dest>
    </String>
    <String List="1">
      <EDID>WIKill04RewardLetter</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;Alias=Killer&gt;,

You may or may not realize this, but by taking care of &lt;Alias=Victim&gt;, you have indirectly helped me.  Don&apos;t worry about how I know it was you, I won&apos;t be informing the authorities. But I would like to reward you for your efforts.

Please visit me at your earliest convenience.

-- &lt;Alias=Enemy&gt;
</Source>
      <Dest>&lt;Alias=Killer&gt; へ

 何のことかわからないかもしれないが、 &lt;Alias=Victim&gt; を始末したことで、間接的に私は助けられた。どうやってお前だと分かったかは気にするな。当局に告げたりはしない。だがお前の努力に報いたい。

 都合がつき次第来てくれ。

 - &lt;Alias=Enemy&gt; 
</Dest>
    </String>
    <String List="1">
      <EDID>MG03Book02</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


The Last King 
of
the Ayleids


by
Herminia Cinna
&lt;/p&gt;
[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt;he Ayleids, or Heartland High Elves, ruled Cyrodiil in the long ages of Myth before the beginning of recorded  history. One of the earliest recorded dates, in fact, is the Fall of White Gold Tower in 1E 243, which is commonly  assumed to mark the end of the Ayleids.

Although Ayleid rule over all of Cyrodiil was indeed broken in 1E 243, this was only one of the most obvious stages  near the end of a long decline. The first two centuries of the First Era saw increasing strife between the great  Ayleid lords of Cyrodiil. Alessia appears to have taken advantage of a period of civil war to launch her uprising.  Imperial historians have traditionally attributed her victory to intervention from Skyrim, but it appears that she  had at least as much help from rebel Ayleid lords during the siege of White Gold Tower.

The popular image of the Ayleids as brutal slavemasters is based in fact, of course, but it is less well-known that  a number of Ayleid princes continued to rule parts of Cyrodiil after 243, as vassals of the new Empress of Cyrodiil.  This suggests either that Ayleid rule was not universally detested, or that Alessia and her successors were more  pragmatic than is traditionally believed, or perhaps some of both.

In any event, excavations at a number of Ayleid sites show continued occupation and even expansion during the  so-called Late Ayleid Period (1E 243 - c. 498). At first, many Ayleid lords continued to rule as vassals of the new  human regime. In some cases, Ayleid supporters of Alessia were even rewarded with new lands taken from slain  enemies. It is not clear to what extent human slavery continued under the Cyrodilic Empire. Humans continued to  dwell in the Ayleid-ruled areas of Cyrodiil, but there is nothing definitive to show under what terms.

This was an uneasy relationship from the beginning, and was not destined to last long. Resentment at the continued  presence of Ayleid nobles within the Empire was a contributing factor to the rise of the so-called Alessian Order  founded by Maruhk. The first victims of the Alessians were the Ayleids of Cyrodiil. In the early 300s, the surviving  Ayleid communities in human-ruled areas were obliterated one by one, the refugees temporarily swelling the power of  the remaining Ayleid lordships.

Then in 361, the Alessians gained control of the Empire and enforced the Alessian Doctrines throughout its domain.  The Ayleid lordships were abolished. Enforcement of this decree does not appear to have required much direct  violence -- it seems that by this point the balance of power was so overwhelmingly against them, and their fate so  long foreshadowed, that most of the remaining Ayleids simply left Cyrodiil, eventually being absorbed into the Elven  populations of Valenwood and High Rock. Indeed, the rise of the Direnni Hegemony may be linked to this exodus of  Ayleids from Cyrodiil (a connection so far little studied by historians).

Still, a remnant Ayleid population seems to have survived the rule of the Alessians, because we hear of &quot;the last  king of the Ayleids&quot; joining the battle of Glenumbria Moors where the Dirennis decisively defeated the Alessians in  482. How this king&apos;s people survived the preceding century is unknown. We do not even know who they were, although  recent research points to Nenalata as the possible resting place of this &quot;last king.&quot; Unfortunately, in the current  state of the Empire, funds are no longer available for proper scientific investigation of such extensive ruins, so  the answer to these questions will have to be left to future generations.
</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


アイレイド最後の王
ヘルミニア・シンナ 著
&lt;/p&gt;
[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt; アイレイドとは有史以前の神話の時代にシロディールを支配していたハートランドのハイエルフの別名である。ちなみに、歴史上存在する最も古い記録の一つが第一紀243年に起こった白金の塔の陥落であり、一般的にこの一件がアイレイドの滅亡を意味していたとされている。

 アイレイドによるシロディール全土の支配体制は第一紀243年に崩壊したものの、これは長年に及ぶ停滞の中での顕著な一件に過ぎなかった。第一紀の最初の二世紀の間に、シロディール各地の偉大なるアイレイドの王たちの間で騒乱が拡大していったのである。アレッシアは内乱が発声した時期に合わせて蜂起を計画したようである。帝都の歴史家たちは伝統的に彼女の勝利をスカイリムからの干渉によるものとみなしてきたが、白金の塔の攻城戦の際は反乱側のアイレイドの諸侯から同程度以上に支援を受けていたようである。

 残忍な奴隷使いという典型的なアイレイド像は無論事実に基づいたものであるが、意外と知られていないのが、何人かのアイレイドの王子が243年以降もシロディールの新女帝の臣下としてシロディールのいくつかの地方を支配し続けたことである。これはアイレイドによる支配が必ずしも全土で忌み嫌われていたわけではなかったか、あるいはアレッシアとその後継者たちが一般に思われているよりも実利主義的であったか、あるいはその両方であったことを示唆している。

 いずれにせよ、複数のアイレイドの遺跡での発掘調査により、いわゆる後アイレイド期(第一紀243年から498年頃まで)にもそこにアイレイドがとどまっていたことがわかっており、所によっては領土が発展していた様子さえうかがえる。当初、何人ものアイレイドの諸侯が人間たちの新帝都の臣下として統治を続けていた。アレッシアに味方をしたアイレイドに見返りとして倒した敵の領地を与えた場合もいくつかあったようである。シロディール帝都下で人間たちの隷属がどの程度存続したかは明らかになっておらず、シロディール内のアイレイドの支配下の地域に人間が住み続けたことは確かながら、その暮らしの状況がいかなるものであったかを決定づける根拠は見つかっていない。

 しかしアイレイド諸侯と人間側との関係は当初から不安定なものであり、長続きするはずもなかった。帝都内にアイレイドの諸侯がとどまり続けていることに対する憤りが、マルクによって創設されたいわゆるアレッシア派の台頭の一因となっていたようである。最初にアレッシア派の犠牲となったのは、シロディール内のアイレイドたちだったのである。300年代初頭にて、人間の支配下にある地域のアイレイド集落は一つ一つ滅ぼされていき、戦火を逃れた難民が一時的に残存するアイレイド領の勢力を強めることになった。

 361年にはアレッシア派勢力が帝都の覇権を握り、アレッシア主義を全土に浸透させ、これによりアイレイド諸侯による地方統治は廃止された。この法令の適用には直接的な武力はほとんど必要とされなかったようである。それはこの時点で力の差があまりにも歴然としており、自分たちの命運を長年に渡って予感していた生き残りのアイレイドたちの大半が迷わずシロディールを離れ、やがてエルフたちの住むヴァレンウッドやハイロックへと散っていったからである。ディレニ勢の台頭も、シロディールからのアイレイドの流出に関連があると考えられる(この点に関しては歴史家たちによる検証はまだほとんどなされていない)。

 このような流れにもかかわらず、アレッシア派による支配を生き延びたアイレイドの残存勢もいたらしく、ディレニ勢がアレッシア派に決定的な打撃を与えた482年のグレヌンブリアの沼地での戦いでは、「アイレイド最後の王」が加勢したとされている。この王の臣下たちがそれまでの百年間をどうやって生き延びたのかは解明されていない。この一派が何者であったかすらわかっていないのだが、最近の研究ではこの「最後の王」がネナラタに眠っている可能性が指摘されている。あいにく、帝都の現状ではネナラタのような大規模な遺跡に対し入念な科学的調査を施すだけの資金が確保できなくなっているため、これらの謎の解明は後世の者たちに託すことになりそうである。</Dest>
    </String>
    <String List="1">
      <EDID>MG03Book03</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


ON ARTAEUM


By
Taurce il-Anselma
&lt;/p&gt;
[pagebreak]
[pagebreak]
&lt;p align=&quot;left&quot;&gt;&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt;he Isle of Artaeum (ar-TAY-um) is the third largest island in the Summerset archipelago, located south of the Moridunon village of Potansa and west of the mainland village of Runcibae. It is best known for being home to the Psijic Order, perhaps the oldest monastic group in Tamriel.

The earliest written record of Psijics is from the 20th year of the First Era and tells the tale of the renowned Breton sage and author Voernet, traveling to the Isle of Artaeum to meet with Iachesis, the Ritemaster of the Psijics.

Even then, the Psijics were the counselors of kings and proponents of the &quot;Elder Way,&quot; taught to them by the original race that inhabited Tamriel. The Elder Way is a philosophy of meditation and study said to bind the forces of nature to the individual will. It differs from magicka in origin, but the effects are much the same.

That said, it is perhaps more than coincidence that the Isle of Artaeum literally vanished from the shores of Summerset at the beginning of the Second Era at about the time of the founding of the Mages Guild in Tamriel. Various historians and scholars have published theories about this, but perhaps none but Iachesis and his own could shed light on the matter.

Five hundred years passed and Artaeum returned. The Psijics on the Isle consisted of persons, mostly Elves, who had disappeared and were presumed dead in the Second Era. They could not or would not offer any explanation for Artaeum&apos;s whereabouts during that time, or the fate of Iachesis and the original council of Artaeum.

Currently, the Psijics are led by the Loremaster Celarus, who has presided over the Council of Artaeum for the last two hundred and fifty years. The Council&apos;s influence in Tamrielic politics is tidal. The kings of Summerset, particularly those of Moridunon, have often sought the Psijics&apos; opinion. Emperor Uriel V was much influenced by the Council in the early, most glorious parts of his reign, before his disastrous attack on Akavir. It has even been suggested that the fleet of King Orghum of Pyandonea was destroyed by a joint effort of Emperor Antiochus and the Psijic Order. The last four emperors, Uriel VI, Morihatha, Pelagius IV, and Uriel VII, have been suspicious of the Psijics enough to refuse ambassadors from the Isle of Artaeum within the Imperial City.

The Isle of Artaeum is difficult to chart geographically. It is said that it shifts continuously either at random or by decree of the Council. Visitors to the island are so rare as to be almost unheard of. Anyone desirous of a meeting with a Psijic may find contacts in Potansa and Runcibae as well as many of the kingdoms of Summerset.

Were it more accessible, Artaeum would be a favored destination for travelers. I have been to the Isle once and still dream of its idyllic orchards and clear pastures, its still and silent lagoons, its misty woodlands, and the unique Psijic architecture that seems to be as natural as its surroundings as well as wondrous in its own right. The Ceporah Tower in particular I would study, for it is a relic from a civilization that predates the High Elves by several hundred years and is still used in certain rites by the Psijics. Perhaps one day I might return.

[Note: The author is currently on the Isle of Artaeum by gracious consent of Master Sargenius of the Council of Artaeum.]</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


アルテウムについて
トールス・イル=アンセルマ 著
&lt;/p&gt;
[pagebreak]
[pagebreak]
&lt;p align=&quot;left&quot;&gt;&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt; アルテウム島はサマーセット群島の中で三番目に大きな島であり、モリデュノンのポタンサ村の南方、そして本土のルンシバエ村の西方に位置している。この島はタムリエル最古の修道会と言われているサイジック会の本拠地として名を知られている。

 サイジック会に言及した最古の記録は第一紀の20年目のものであり、有名なブレトン人の賢人にして作家、ヴァーネットがサイジックの司祭長であったヤキーシスに会いにアルテウム島まで旅をする様子が記されている。

 サイジックたちは当時から既に、諸国王の相談役を務めたり、タムリエルで最初に栄えた一族から伝授されたという「古き法」を提唱していた。この古き法とは自然の力を個人の意志に結びつけるための瞑想と研究に関する学問であり、その根源はマジカとは異なるものの、得られる結果は大方似ている。
 とは言うものの、アルテウム島が第二紀の初頭、ちょうどタムリエルで魔術師ギルドが創設されたあたりの時期にサマーセット群島から忽然と消え失せてしまったのは、単なる偶然ではないのかもしれない。様々な歴史家や学者がこの件に関する学説を発表しているが、真相を知っているのはヤキーシスとその一族だけではないだろうか。

 500年の月日を経て、アルテウム島は再び姿を現した。その時点で島内に住んでいる人々は大半がエルフであり、第二紀に行方をくらまし、死んだものと思われていた面々であった。彼らはアルテウム島が長年の間どこにいっていたのか、および、ヤキーシスと当初のアルテウム議会がどうなったのかについては答えを知らないか、説明を拒んでいる様子であった。

 現在のサイジックたちの指導者は、ここ250年間アルテウム議会の長を務めてきた教義長のセララスである。タムリエルの施政に対する同議会の影響力には波がみられる。サマーセット群島の諸国王、特にモリデュノンの王たちはしばしばサイジックたちに助言を求めている。皇帝ユリエル五世はその御世の初頭の頃、すなわち悲惨な結果に終わったアカヴィルへの侵攻以前の最も栄えある時代にアルテウム議会の影響を強く受けていた。ピアンドニアのオルグム王の船団を全滅させたのも、アンティオカス帝とサイジック会による共闘の結果だったとする説もある。ここ四代の皇帝、すなわちユリエル六世、モリハーサ、ペラギウスおよびユリエル七世はサイジックたちを信用せず、アルテウム島からの特使に帝都内への立ち入りを禁じている。

 アルテウム島は地理的な図示が困難で、無作為に、もしくは議会の決定に従って、常に位置を変え続けているとさえ言われている。島への訪問者は非常に珍しく、ほぼ皆無に等しい。どうしてもサイジックに会いたいと願う者はポタンサ、ルンシバエの両村、もしくはサマーセット群島の諸王国にいる窓口役を当たるのが一手である。

 敷居さえもっと低ければ、アルテウム島は旅行者にとって人気の目的地となるはずである。私は一度だけ同島を訪れたことがあるが、その牧歌的な果樹園や美しい牧草地、静かで穏やかな礁湖の数々、霧がかった森林地帯、そして周囲の環境に劣らぬくらい自然のものに見え、またそれ自体も素晴らしき美しさを誇るサイジックの建築様式などを、今でも時々夢に見るのである。とりわけセポラの塔は研究対象として興味深く、ハイエルフたちよりも何百年か以前に存在した文明の遺産であり、今でもサイジックたちの特定の儀式に用いられている。いつの日か再び訪れる機会があればと思う。

 [注: 筆者は現在、アルテウム議会のサルジェニアス殿の御厚意により、アルテウム島に滞在している。]</Dest>
    </String>
    <String List="1">
      <EDID>TG07ValdDebt</EDID>
      <REC>BOOK:DESC</REC>
      <Source>This document absolves Vald of Riften (borrower) from all debts and accounts owed to Maven Black-Briar of Riften (lender). This document should be held in a secured location until such time as the lender considers the debt satisfied. In the event of the borrower&apos;s death, the debt will be collected from any remaining assets or property owned as determined by the acting Steward of Riften.</Source>
      <Dest> この文書はリフテンのヴァルド(借り手)をリフテンのメイビン・ブラック・ブライア(貸し手)に負っていた借金と利子から放免する。この文書は貸し手側に借金が返済されるまで安全な場所に保管されなければならない。借り手が死亡した場合、借金はリフテンの執政の決定により、遺された金や資産から回収される。</Dest>
    </String>
    <String List="1">
      <EDID>DB06IncriminatingLetter</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot;&gt;

Vunwulf,

I agree to your conditions. When the Emperor arrives, I will pass along his schedule, and arrange for all doors to be unlocked, and any posted security to be conveniently absent for a small period of time. 

Nothing will stand between your men and his eminence. He will die by Stormcloak hands, and neither my father nor your great leader Ulfric will even know anything is amiss until it is too late.

Leave the first payment, in gold, at this dead drop.

I look forward to continuing our relationship.

Gaius Maro</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot;&gt; 

ヴァンウルフ

あなたの条件を受け入れます。皇帝が到着したら皇帝の予定を伝え、すべての扉を解錠し、各警備がタイミングよく場を離れるよう手筈を整えます。

あなたの部隊と皇帝の間に立ちはだかるものは何もありません。皇帝はストームクロークの手で仕留められ、手遅れになるまで父も偉大な指導者ウルフリックも何かがおかしいとすら思わないでしょう。

受渡地点に、最初の支払い分を金で置いていってください。

今後とも宜しくお願いいたします。

ガイアス・マロ</Dest>
    </String>
    <String List="1">
      <EDID>dunChillwindDepthsNote</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenBold&quot; size=&quot;19&quot;&gt;
They fell upon us at dusk. Dozens of them. The caravan guards were dead in moments. They took everyone else back to the pens. Blinded those who tried to resist.

One by one, they&apos;ve taken the others away - feeding us to those monstrosities, or worse. I don&apos;t have much time left. Eydis, my love, if you ever get this - forgive me. 

Firir
&lt;/font&gt;</Source>
      <Dest>&lt;font face=&quot;$HandwrittenBold&quot; size=&quot;19&quot;&gt;
 奴らは日暮れとともにやってきた。それも凄い数で。キャラバンの護衛たちはあっという間に倒されてしまった。彼らは1人残さず我々を檻へ戻した。反撃を試みた者は視力を奪われた。

 彼らは我々を1人ずつ連れ出して行く--おそらく怪物の餌にするためだ。私に残された時間はもう長くない。愛するエイディスよ、もしこの手紙を手にしたら、私を許してほしい。

フィーリル
&lt;/font&gt;</Dest>
    </String>
    <String List="1">
      <EDID>dunPOIReachSwimmerJournal</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;&lt;div align=&quot;left&quot;&gt;
Father wouldn&apos;t like it if he caught me swimming out here again. But I just can&apos;t help myself. Forsworn sightings be damned, I love the way the cool water feels on my skin. Besides, with the war raging, those savages won&apos;t dare leave the safety of their tents. So I think I&apos;ll head down to my special spot one more time.</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; &lt;div align=&quot;left&quot;&gt; 
 私が再びここから泳いで出てくるところを捕まえたとしたら父は怒るでしょう。しかし、我慢できないのです。フォースウォーンとしては珍しいでしょうが、私は肌に触れる冷たい水の感触が好きなのです。それに戦争の中、あの野蛮な者たちが安全なテントから離れるなんて大胆なことはしないでしょう。だから、もう1度例の特別な場所に向かおうと思います。</Dest>
    </String>
    <String List="1">
      <EDID>dunPinewatchNote01</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;&lt;font size=&apos;18&apos;&gt;
You&apos;ve all been warned about trying to break into my treasure room, but Roras didn&apos;t think I was serious.

Now he&apos;s dead.

You&apos;ve all had your cut of the take already, and if I catch any of you dung lickers trying to break in again, I won&apos;t let the traps kill you. I&apos;ll do it myself!


-- Rigel Strong-Arm
&lt;/font&gt;
</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt;&lt;font size=&apos;18&apos;&gt;
私の宝の部屋に入らないようお前たち全員に警告してきたが、ロラスは私が本気だと思っていなかったようだ。

彼は死んだ。

お前たち全員、分け前をちゃんと手にしただろう。再び盗みに入ろうとする奴を捕まえたら、罠で死なせたりはしない。私自ら息の根を止めてやる！


-- リゲル・ストロング・アーム
&lt;/font&gt;</Dest>
    </String>
    <String List="1">
      <EDID>dunRobbersGorgeJournal</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot; size=&quot;18&quot;&gt;&lt;b&gt;5th of First Seed, 4E 201&lt;/b&gt;
Idiots! Brodir and Herd were at each others&apos; throats again today, and nearly came to blows. The whole camp is on edge. I&apos;ve ordered an extra ration of mead, but unless this fighting stops, we&apos;ll tear ourselves apart.
[pagebreak]
&lt;b&gt;11th of First Seed, 4E 201&lt;/b&gt;
Rumor is that Herd&apos;s gathering followers for a mutiny. Brodir&apos;s not stupid; he&apos;s probably doing the same, just for insurance. I&apos;d kill them both myself, but the camp&apos;s split right down the middle. If I tried, there&apos;d be a knife in my back within a week.

I can&apos;t take this anymore. I&apos;ve begun skimming a little gold from the take, bringing it down here when I can. If I can scrape enough together, I&apos;ll make a run for it, head downriver to Dragon Bridge.
[pagebreak]
&lt;b&gt;28th of First Seed, 4E 201&lt;/b&gt;
Brodir&apos;s getting suspicious-- I caught him poking around in the cove this afternoon. I don&apos;t think he found my stash, but it&apos;s not safe here. I took the boat out tonight and stowed it on the island to the south, by the old tree stump.

Had a good haul this week. Another caravan or two and I can finally get out of here, and not a moment too soon.</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot; size=&quot;18&quot;&gt;&lt;b&gt;第四紀201年、薪種の月の5日&lt;/b&gt;
 バカ共が！ ブロディールとヘルドはまた今日もいがみ合っていた。もう少しで殴り合いになるところだった。キャンプ全体が緊張状態だ。ハチミツ酒の追加配給を頼んだが、2人の争いが終わらないと我々はバラバラになってしまうだろう。
[pagebreak]
&lt;b&gt;第四紀201年、薪種の月の11日&lt;/b&gt;
 噂はヘルドが反乱を起こすために仲間を集めているというものだ。ブロディールも愚かではない--保険金だけを理由に彼も同じことをしているだろう。2人とも始末したいが、キャンプは完全2つに分裂している。もしそんなことを試みれば、1週間以内に私の背中にナイフが突き立てられるだろう。

 もう我慢できない。盗んだものからわずかに金をかすめ取り始め、来れるときにここへ運んだ。十分金が集められたら、ドラゴン・ブリッジの下流へと急いで逃げよう。
[pagebreak]
&lt;b&gt;第四紀201年、薪種の月の28日&lt;/b&gt;
 ブロディールが疑い始めている。今日の午後、洞穴でうろうろしているところを見た。私が隠した物を見つけてはいないと思うが、ここは安全ではない。今夜船を出して、南の方の島の古い切り株のそばに隠した。

 今週良い積荷を手にした。キャラバン1隊か2隊で私はついにここを出られる。そしてその日が来るのはそう遠いことではないだろう。</Dest>
    </String>
    <String List="1">
      <EDID>TGTQ03SolitudeLetter</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot;&gt;To current Steward of Whiterun:

Let it be known that we are seeking the criminal named Arn for the crime of murder in Solitude. If you should locate him, detain him and contact me by courier as soon as possible.</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot;&gt; ホワイトランの現執政へ

 ソリチュードで殺人を犯したアーンという犯罪者を追っていることをお知らせする。もし彼の居場所が分かったら、拘束してできるだけ早く手紙をくれ。</Dest>
    </String>
    <String List="1">
      <EDID>dunForelhostJournal</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;&lt;font size=&apos;18&apos;&gt;
13th of Sun&apos;s Dusk 1E139 

At the command of Lord Harald we have swept our company to the south edge of our territories in an attempt to drive the Snow Elves up north to the main host of his forces. The first few days met with heavy resistance, but as we approached the eastern edge of Lake Honrich we have seen little and less of them.

21st of Sun&apos;s Dusk 1E139

We&apos;ve begun to receive reports of attacks back around Lake Honnith and word has come from the front that we should pull back to be sure we are not leaving our rear exposed. If there is a stronghold of Elves here, we will surely root them out.

27th of Sun&apos;s Dusk  1E139 

It sounds impossible, but we appeared to have stumbled upon a massive hold out of the Dragon Cultists, who were believed to be wiped out during the Dragon War. The Elves must wait, as this is a threat we cannot ignore. If we are quick, we may be able to catch them unaware and avoid a lengthy siege.

21st of Evening Star 1E139

Third week of the siege. The men grow restless with the cold and all miss their families. If that blasted storm hadn&apos;t caught us off guard and slowed our ascent we might have taken the Monastery, but as it stands we may be in for several more weeks of pounding on their walls. I&apos;ve sent word to Harald to send one of the Voice masters to help bring down the wall.

4th of Morning Star 1E140

We&apos;ve brought down their main gate thanks to the young Voice master, but the brash lad took an arrow in the neck in the process. It seems he will be joining the Eight in Sovngarde soon. The cultists have fallen back to the interior of the Monastery but soon enough we will breach those defenses. The sooner the better - it&apos;s too blasted cold on this mountain.

5th of Morning Star 1E140

We entered the Monastery today only to find all inside dead. It appears they purposely caved in the stairway to the refectory and then took their own lives. Some appear to have slit their own wrists, others we found with empty vials. Most appear to be poisoned, but oddly there are not as many empty bottles as one would expect by the number of dead. We shall hold up here over night rather than face the cold, and explore the catacombs in the morning to see if we can find another passage to the upper areas.

6th of Morning Star 1E140

May the Eight protect us from Dragons and madmen. We lost half our remaining men today. We discovered a well in the catacombs, locked but with several buckets already filled, and in their excitement for a drink that didn&apos;t risk frostbite on their tongue, two score drank before we could stop them. Gods only know how these cultists could use that horrible poison in their own water supply. We&apos;ve lost more men to this catastrophe than we did taking the courtyard.

The well was locked from this side, and the key must be somewhere in the catacombs, but with the ghosts of these dead cultists and the men demoralized, it just isn&apos;t worth the search. Let those gods-forsaken cultists drink their way to Oblivion and be done with it. The upper door in the courtyard has some sort of barrier over it and our mages believe that the sacrifice made here will sustain it for decades at the least.

We leave this accursed place tomorrow to regroup and push up north, but I will leave this journal, so that in an age or so when the poison has faded, someone may find a way in to be sure the cultists met their due fate.
&lt;/font&gt;
</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt;&lt;font size=&apos;18&apos;&gt;
第一紀139年 黄昏の月13日

 ハラルド王の命で部隊の主要基地がある北へとスノーエルフを移動させるべく我々の隊は領地の南端に動いた。最初の数日間は激しい抵抗にあったが、ホンリッチ湖の東端に近付くにつれて反抗する者達の勢いも薄れ、その人数も少なくなっていった。

第一紀139年 黄昏の月21日

 通り過ぎたホンニス湖の辺りで味方が攻撃を受けているとの報告が入り始めた。前衛部隊からも、後方部隊を危機にさらしたままにせず引き返すように進言された。もしあの辺りにエルフの拠点があるのなら、確実に潰さなければならない。

第一紀139年 黄昏の月27日

 ありえない話のように聞こえるかもしれないが、竜戦争で全滅したと思われていた竜教団が作った大規模な要塞に出くわした。エルフには待ってもらわねば。この脅威を我々が見過ごすことはできない。素早く行動すれば、気付かれずに彼らを捕らえ、包囲攻撃の長期化は避けられるかもしれない。

第一紀139年 星霜の月21日

 包囲攻撃3週目。皆、寒さで身体を休められず、家族を恋しがっていた。あの忌々しい嵐に不意をつかれず、足止めをくらうこともなければ、修道院を乗っ取ることができたかもしれないが、現状ではあと数週間彼らの壁に攻撃を加え続けないといけないかもしれない。壁を崩すのを手伝ってもらうために声の達人たちの1人を送り込んでくれるようハラルドにメッセージを送った。

第一紀140年 暁星の月4日

 若き声の達人のおかげで中央門が崩壊したが、その直後にがむしゃらな若者の首に矢が刺さってしまった。彼は間もなくソブンガルデの八大神の元へ向かうことになりそうだ。信者達は修道院の中へと避難したが、すぐにその守りも突破してみせる。早いに越したことはない--とにかくこの山は寒すぎる。

第一紀140年 暁星の月5日

 修道院に突入したが、中にいた全員が死んでいた。どうやら意図的に食堂へと続く階段に立てこもってから、自ら命を絶ったようだ。手首を自ら切った者達もいるが、他は空の小瓶を手に持っていた。どうやらほとんどは毒を飲んで死んだようだが、不思議なことに死んだ人数に対しての空瓶の数が少い。外で寒さに震えるよりは、ここに一晩泊まり、朝になったら上のエリアに繋がる通路が他にないか墓を調べた方が良いだろう。

第一紀140年 暁星の月6日

 八大神が我々をドラゴンや正気を失った者達から守ってくれますように。我々は残っていた兵の半分を失ってしまった。墓の中に井戸があったのだ。それには鍵がかかっていたが、バケツのいくつかには既に水が満たされていて、舌に凍傷ができる恐れのない飲料水に興奮した40人ほどの兵士が、止める間もなく飲んでしまった。神々のほかに、あの信者どもが自分達の水に毒物を盛るとは誰に想像できただろうか。中庭を突破した時よりも、この惨事で多くの兵を失った。

 井戸はこちら側から鍵がかかっていて、その鍵は墓のどこかにあるはずだが、死んだ信者の幽霊と困惑した兵がいて探すどころではない。あの神に見捨てられた信者にあの水を飲ませてオブリビオンへ送り、全てを終わりにさせてしまえばいい。だが中庭の上の方の扉には何かバリアのような物が張られていて、今回の犠牲者がいけにえとなって最低でも10年は持つだろうと我々の魔術師は言っている。

 我々は明日、態勢を立て直して北へと向かうため、この呪われた場所を離れる。だが、何十年か後、もしくは毒が消えた時、誰かが中に入って信者達の破滅を確かめられるよう、この日記をここに置いてゆく。
&lt;/font&gt;</Dest>
    </String>
    <String List="1">
      <EDID>Book2CommonButcherofMarkarth</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


The Bear of Markarth
The Crimes of Ulfric Stormcloak 


by
Arrianus Arius
Imperial Scholar
&lt;/p&gt;




[pagebreak]
&lt;p align=&quot;left&quot;&gt;&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/U_letter.png&apos;&gt;lfric Stormcloak is considered a hero by many for his part in quelling the Forsworn Uprising. It is said that when the Empire abandoned Skyrim, and the natives of the Reach rebelled (undoubtedly due to the Nords&apos; poor treatment of them), Ulfric Stormcloak and his militia was there to retake &quot;their&quot; land from the Forsworn. In all the bravado and epic yarns the skalds compose of his exploits, you would think Ulfric to be a giant of a man, equal to that of Tiber Septim in his cunning, leadership, and decisive actions.

But the truth is far more revealing. Yes, from 4E 174-176, the Forsworn did in fact rule over the Reach as an independent kingdom from Skyrim. Yes, this was accomplished while the Empire was beset by Aldmeri Dominion forces and could not send the Legion to re-establish order. And yes, Ulfric Stormcloak did quell the rebellion without Imperial assistance. That much is true, but what the bards often fail to tell in their stories is that the Forsworn Kingdom was quite peaceful for those 2 years they were in power.

True, some crimes were committed against former Nord landowners (often those accused of being the harshest towards their native workers), but on the whole the Forsworn ruled their lands fairly, and were making overtures to be recognized by the Empire as a legitimate kingdom.

In the wake of the aftermath of the Great War, you can imagine the backlog on stately matters the Empire had. Before a peace treaty could be resolved with the Forsworn, a militia led by Ulfric Stormcloak besieged the gates of their capital, Markarth. What happened during that battle was war, but what happened after the battle was over is nothing short of war crimes.

Every official who worked for the Forsworn was put to the sword, even after they had surrendered. Native women were tortured to give up names of Forsworn fighters who had fled the city or were in the hills of the Reach. Anyone who lived in the city, Forsworn and Nord alike, were executed if they had not fought with Ulfric and his men when they breached the gates. &quot;You are with us, or you are against Skyrim&quot; was the message on Ulfric&apos;s lips as he ordered the deaths of shopkeepers, farmers, the elderly, and any child old enough to lift a sword that  had failed in the call to fight with him.

So when a &quot;grateful&quot; Empire accepted Ulfric&apos;s victory and sent soldiers to re-establish the rule of law in the Reach, it was no surprise that he would demand to be allowed to worship Talos freely before the Legion could enter. With chaos running through the streets of Markarth and the reports of deaths rising every day, the Empire had no choice but to grant Ulfric and his men their worship.

We allowed them to worship Talos, in full violation of the White-Gold Concordat with the Aldmeri Dominion (which recognizes the elven belief that Talos, as a human, cannot be one of the Divines). In jeopardizing the treaty that so many sacrificed for during the Great War, the Empire was wrong. But what choice did they have, I ask you? Against the Bear of Markarth, Ulfric Stormcloak, &quot;no&quot; is not an answer.
&lt;/p&gt;</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


マルカルスの暴れん坊
ウルフリック・ストームクロークが犯した罪


インペリアル学者
アリアヌス・アリウス 著
&lt;/p&gt;




[pagebreak]
&lt;p align=&quot;left&quot;&gt;&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/U_letter.png&apos;&gt; ウルフリック・ストームクロークは、フォースウォーン暴動を鎮めたことに一役買ったことで、多くの人に英雄視されている。帝国がスカイリムを見放し、リーチの地元住民が暴動を起こした際に(これは疑うまでもなく、ノルドの粗末な扱いのためであるが)、ウルフリック・ストームクロークと彼の市民軍はフォースウォーンから「自分達の」土地を奪還すべく立ち上がったのだ。吟遊詩人が作った彼の偉業を伝える強さを誇示するような壮大な冒険談を聞けば、彼のことをタイバー・セプティムに匹敵する狡猾さ、リーダーシップ、断固たる行動力を持った大層な男だと思うことだろう。

 だが、真実はそれだけではない。確かに第四紀174～176年まで、フォースウォーンはスカイリムから独立した王国としてリーチを支配した。確かにこれが行われたのは帝国がアルドメリ自治領に攻撃されている時だったため、秩序を回復するために帝国軍を派遣することができなかった。そして確かにウルフリック・ストームクロークはインペリアルの助力なく反乱を鎮めた。それらは全て本当のことだが、多くの吟遊詩人は力を持っていたその2年間、フォースウォーン王国は割合平和だったことを伝えそびれている。

 ノルドの元地主達を相手にした犯罪は確かにあったが(その多くは地元の作業員に対してきつかったことを抗議する物だった)、フォースウォーン全体としては適正に統治されていたし、帝国を正式な王国として認めてもらえるよう申請していた。

 大戦の余波を受けて、帝国の国家情勢が滞ってしまった様子は想像にかたくないだろう。そしてフォースウォーンと平和協定を結ぶ前にウルフリック・ストームクロークが率いていた市民軍は首都であるマルカルス入り口を包囲して攻撃した。戦いの中で戦うことは当然だが、戦争後こそが戦争犯罪そのものであった。

 フォースウォーンのために働いていた役人は降伏した者でさえも処刑された。地元の女達は、街から逃げたり、リーチの丘陵に眠るフォースウォーン戦士のことは見限るよう拷問にかけられた。また、フォースウォーンやノルド達同様、街中に住んでいた者でウルフリックと彼の部下が門を破った際、共に戦っていない者は処刑された。決まり文句のように「我々と共に戦わないなら、お前はスカイリムの反逆者だ」と言っては、店主、農家、年配の者、そして剣を持ち上げられるほどに成長していれば子供ですらも処刑していった。

 それに「感謝した」帝国はウルフリックの勝利を認め、リーチの法治を回復しようとした際に帝国軍が介入してくる前にタロスをもっと自由に崇拝させてもらいたいと要求してきたことは何ら驚きではない。マルカルスの街中がカオスに包まれ、死者数が毎日上昇していく中で帝国はウルフリックとその兵士達の崇拝を認めざるをえなかった。

 私達がアルドメリ自治領と結んだ白金協定(タロスは人間であり、神の1人ではないというエルフの信仰を承認している物)には完全に違反しているが、タロス崇拝を許した。大戦中に多くの犠牲を払って作られた協定を台無しにするなんて帝国は間違っている。だが、他に何か選択肢があったというのだろうか？ マルカルスの暴れん坊、ウルフリック・ストームクロークに対して「否」というのは答えにはならない。
&lt;/p&gt;</Dest>
    </String>
    <String List="1">
      <EDID>Book1CheapTheCityofStone</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


The City of Stone:
A Sellsword&apos;s Guide to Markarth


by 
Amanda Alleia
Mercenary
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/I_letter.png&apos;&gt;f you&apos;re cutting your coins across Skyrim, you&apos;ll want to point your blade towards Markarth, the capital city of the Reach. There&apos;s no end of trouble in the City of Stone, and that means plenty of ways for you to earn your supper. Your sellsword instincts should point you towards the wealthiest patrons with the fattest purses to work for, but you need to mind yourself during your resting hours. 

Markarth isn&apos;t like your Whiterun, where mercenary companies like the Companions make a sellsword an honored professional. No, Markarth has its own rules, rules the natives aren&apos;t going to just tell you. Lucky for you, old Ms. Alleia is here to shine the torchlight over your thick skulls.

First thing you&apos;ll notice in the City of Stone is... the stone. They say dwarves cut out the city from the mountain, and maybe they did by the look of it. But what it really means is that the whole place is vertical, and the streets are really cliffs. Long story short, be careful when you&apos;ve got a bellyful of mead.

When you enter the city proper, you&apos;ll immediately hit the market. The merchants usually sell food and jewelry on the streets. Meat is the preferred ration, the craggy rocks in the area make for poor farming land, and silver is what&apos;s used to make most all the rings and necklaces you might buy, thanks to the large silver mine in the city (we&apos;ll get to that in a bit).

Whatever you do, don&apos;t ask the Markarth city guard about anything. They&apos;re about as helpful as an angry Frostbite Spider while you&apos;re caught in its web, and if you mention anything about the Forsworn to them they might spit in your eye. Speaking of the Forsworn, these wildmen and women will be your main source of income while you&apos;re in Markarth. The Jarl almost always has a bounty on some Forsworn leader or another, and if you don&apos;t mind going blade-to-axe with someone two septims short of a pint of ale, it&apos;s steady work.

The Silver-Blood Inn is where you want to head into after seeing the market. The drinks are, as usual, watered down (and judging by the metallic taste, with water from the rivers that run through the city&apos;s smelter district). What&apos;s important here is getting a room to stay in. You won&apos;t find any friendly faces to con your way into a cheap place to stay in Markarth. The natives don&apos;t trust strangers, so save yourself the trouble and put down your coin to rent a real room.

After you&apos;ve spent a day recovering from travel, you&apos;ll see that Markarth is divided in two sides by the big crag in the center. The part with the big river running through it is called the Riverside, and the other is called the Dryside. The Riverside is where the smelter and native workers live, so don&apos;t bother going there. Instead, head directly to Dryside and talk to the local Nord nobles and see what problems you can start solving (at the highest rate).

Two major places to see are the Temple of Dibella and Cidhna Mine. The temple rests on the top of the central crag. A good place to go if you&apos;re on good terms with the Divines, but be warned, the Priestesses of Dibella don&apos;t allow men into their Inner Sanctums, so don&apos;t go crashing down in there uninvited unless you want a short trip to a long fall.

Cidhna Mine is the place where all the silver comes from that I mentioned before. But it&apos;s also the jail. Markarth uses prisoners to mine the ore, and there&apos;s a lot of it, so don&apos;t get caught doing something illegal in the city or you&apos;ll be hauled down there to dig. Apparently, the whole place is owned by one of the big families in the city, the Silver-Bloods (notice the inn is named after them? Always keep your sellsword eye open for hints like that). I tried meeting with the head of the Silver-Blood family to see if they had any work, but guarding their mines isn&apos;t the blood-rush I become a mercenary for. Something to keep in mind for yourself if you&apos;re thinking of staying a few months.

The final place I&apos;ll talk about here is Understone Keep, the home of the Jarl in Markarth. It&apos;s a fancy palace like any other (assuming your palace is built underground), but what you need to know is the city underneath the keep. That&apos;s right, there&apos;s another city below Markarth. One of those old dwarven ruins. They sometimes have expeditions in the ruins that makes for a good job, guarding the scholars and maybe lifting a few stones here and there. If you&apos;re lucky, you might come across one of those old dwarven machines, and you can bring back a souvenir after you&apos;re done breaking it apart.

All right, Ms. Alleia&apos;s hand is getting tired and that means this guide is done. Last piece of advice, don&apos;t cause trouble in Markarth. Don&apos;t start fights. Don&apos;t stop fights. Don&apos;t stick your head anywhere without someone from the city paying you for it, because believe me, no one in Markarth wants you there. Make your gold, drink your mead, see what&apos;s there to see, and move on. Nothing changes in the City of Stone, and that&apos;s just fine.
&lt;/p&gt;</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


石の街:
傭兵によるマルカルスガイド


傭兵
アマンダ・アレイア 著
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/I_letter.png&apos;&gt; もしスカイリムでコイン作りをしているなら、リーチの首都、マルカルスへ向かってみてはどうだろうか。この石の街からトラブルがなくなることはない。つまり、夕飯にありつく方法が十二分にあるということだ。傭兵の本能としては1番金持ちで裕福な顧客の所へ仕事をもらいに行きたくなるだろうが、休息をとる間も用心しなければならない。

 マルカルスは、同胞団のような傭兵隊のおかげで傭兵が名誉な職だと考えられているホワイトランとは違う。いや、マルカルスには地元の人間でもタダでは教えてくれない、マルカルスのやり方があるのだ。あなたは幸運だ、このアレイアおばあさんが教えてあげるんだから。

 石の街に入ると最初に目に付くのは… 石。この街はドワーフが山から削りだしたと言われているが、ここの様子を見てそう思ったのかもしれない。だが、つまるところ辺り一帯は切り立っていて、道路は本当に崖っぷちだ。要するに、ハチミツ酒を腹いっぱい飲んだら気をつけなければいけない。

 正規の方法で街に入ったら、すぐに市場へ出る。通常ここでは路上で商人達が食料や宝石を売っている。ゴツゴツした岩のせいで農作には向かない痩せた土地であるから、ここでは肉が好まれる。街の大きな銀山のおかげで、そこらで買えるような指輪やネックレスに使う銀はここから採掘される。

 何をするにせよ、マルカルス市警隊には何も聞かない方がいい。彼らはフロストバイト・スパイダーの巣にかかった時に現れる不機嫌なフロストバイト・スパイダーほどの役立たずで、フォースウォーンについて何か言おうものなら目に唾を吐きかけられる可能性がある。フォースウォーンと言えば、マルカルスにいる間は彼らが主な収入源となる。大概、首長はフォースウォーンのリーダーたちに賞金を掛けていて、ビール一杯のために2ゴールド足りない相手と斧対剣の戦いをすることに抵抗がなければ、安定した仕事だ。

 宿屋「シルバーブラッド」は、市場を見て回った後に行きたい場所だ。飲み物は他と同じく水で薄められている(金属っぽい味がすることから街の溶鉱炉あたりを流れる川の水だと思われる)。ここで重要なのは泊まれる部屋を確保する事だ。旅人をだまして安い料金で泊めてくれるような宿は、マルカルスにはない。ここの住民は知らない人間を信用しておらず、面倒を避けて部屋を借りたいなら、大人しく金を支払った方がいい。

 一晩休んで旅の疲れから回復したら、マルカルスが険しい岩山を中心にして2つに分かれていることに気がつくだろう。大きな川が流れている方はリバーサイドと呼ばれ、その反対側はドライサイドと呼ばれている。リバーサイドは溶鉱炉があり、地元民が住んでいる場所のため、行ってみようなどと思わない方がいい。それよりもドライサイドに直行して地元のノルド貴族に話しかけ、何か自分に解決できそうな問題はないかと（むろん高い値段で）たずねてみることだ。

 主要な観光スポットは、ディベラ聖堂とシドナ鉱山の2ヶ所だろう。聖堂は街の中心にある岩山の上に建てられている。神々と良好な関係にあるなら訪れるには良い場所だが、ディベラ聖堂の女性司祭は最奥聖域に男が入る事を許さない。命を落としたくなければ、許可もなく強引に入ろうとしないように。

 先ほども述べたけれども、シドナ鉱山では銀が採掘される。しかし鉱山は監獄でもあるのだ。マルカルスでは埋蔵されている鉱石を掘り出すのに、たくさんの囚人を使っているのだ。街中で違法な事をして捕まると、ここに引きずり込まれて採掘をやるはめになる。どうやらこの場所はすべて街の有力な一族、シルバーブラッド(宿屋にもこの名前がつけられていた事に気付いただろうか？ 傭兵たるもの、こういった点には常に目を光らせておくべきだろう)が所有しているらしい。シルバーブラッド一族の長に会って何か仕事がないか聞こうかと思ったが、連中の鉱山の用心棒になるために傭兵をやっている訳じゃない。だが数ヶ月滞在するなら、頭の隅に置いておくといいだろう。

 最後に説明する場所はマルカルスの首長の家、アンダーストーン砦だ。よくあるしゃれた場所だが(地下に建てられた宮殿を想像するといい)、ここで知っておくべきは砦の地下にある街のことだ。そう、マルカルスの下にはさらにもう1つ街がある。古いドワーフの遺跡の1つがあるのだ。ときおり遺跡の探索が行われて、学者たちの護衛をしたり、石ころをいくつかあっちにやったりこっちにやったりという、なかなかの仕事が発生する。運が良ければ古代ドワーフの機械を見つけて、分解してから持って帰れるかも知れない。

 さてと、アレイアおばあさんの手が疲れてきたので、そろそろこのガイドもおしまいだ。これが最後のアドバイス。マルカルスではトラブルを起こさないように。ケンカを始めないように。ケンカを止めないように。誰かから金をもらって頼まれでもしないかぎり、あちこちに首を突っ込まないこと。信じてもらいたいが、あなたの存在を好ましく思う者はマルカルスにはいない。ゴールドを稼いで、ハチミツ酒を飲んで、見るところを見たら、よそへ行くこと。石の街は何も変わらない…　そういう所なのである。
&lt;/p&gt;</Dest>
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      <Source>&lt;font face=&quot;$HandwrittenFont&quot; size=&quot;20&quot;&gt;I can&apos;t believe I let Skeggr talk me into this again. If he just wanted to get drunk and swap stories, we could have done that in front of a nice fire back in Windhelm, instead of on this godforsaken mud flat.
[pagebreak]
&quot;But the fish are biting, Advard!&quot; &quot;The catch will more than pay for the trip!&quot;. Yeah, right- if we don&apos;t get iced in first. His boat&apos;s already taking on water. I guess we&apos;ll try again tomorrow. If we don&apos;t catch something then, I&apos;m heading home, with or without him.
&lt;/font&gt;</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot; size=&quot;20&quot;&gt; 再びスケグルにこの話をさせた私がバカだった。ただ酔っ払って話のやり取りをしたいだけなら、何もこんな荒れ果てた平原ではなく、ウィンドヘルムにいたとき、暖かい暖炉の前に座ってできたのに。
[pagebreak]
「しかし魚が食いついてくるんだ、アドヴァルド！」「獲物は旅費以上の収穫になるぞ！」ああ、確かに--最初に凍るのが我々でなければな。彼の船はすでに浸水し始めている。明日もう1度やってみよう。もしそのとき何も捕まえられなければ、彼と一緒だろうがそうでなかろうが1人で家に帰ることにする。
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&lt;b&gt;Arondil&apos;s Journal&lt;/b&gt;

&lt;u&gt;Day 1&lt;/u&gt;
It seems the cretins of Dawnstar are not quite as foolish as I had surmised. They found my experimentations, and needless to say, were not pleased with what they saw. No matter. My work can only flourish without the distractions of living amongst the unenlightened. 

I have found a cave off the north coast of Skyrim that will be more than sufficient for my continued studies. The ruins of Yngvild should hold the materials I need to learn more about reanimating and enslaving the dead.
&lt;br&gt;
On a personal note, I WILL miss the young maidens of Dawnstar. Such beauty was intoxication. I often found my thoughts wandering around them, imagining secret encounters between myself and one or two of the local girls... </Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt;&lt;div align=&quot;left&quot;&gt;&lt;div align=&quot;left&quot;&gt;
&lt;b&gt;アロンディルの日記&lt;/b&gt;

&lt;u&gt; 1日目 &lt;/u&gt;
 ドーンスターの愚か者達は予想していたほどバカではないようだ。彼らは私の研究を見つけ、言うまでもなく、見たものに満足しなかった。そんなことは関係ない。無知な愚か者にイライラさせられなければ、私の研究は成功できる。

 スカイリムの北岸から離れた洞穴を見つけた。さらなる研究には十分すぎるほどだろう。ユングビルドの遺跡には、死者を蘇らせて使役する事について、さらに学ばなくてはならない材料があるはずだ。
&lt;BR&gt;
 個人的には、ドーンスターの乙女が恋しくなるだろう。あのような美しさは中毒になるところだった。私自身と1人か2人の女性が秘密に出会うことを想像して、しばしば思考が彼女たちについてさまよっていた。</Dest>
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&lt;b&gt;Arondil&apos;s Journal&lt;/b&gt;

&lt;u&gt;Day 8&lt;/u&gt;
I have established a temporary work station in the cold caves, and have found multiple burial chambers within the snow and ice. While in the first chamber, I exhumed a few &apos;test subjects,&apos; all female. I was stunned to find my mind wandering again to the women of Dawnstar as I examine my find. At first, I was slightly disturbed by my thoughts, but later I found myself reevaluating... 

&lt;u&gt;Day 9&lt;/u&gt;
The first trials went splendidly. Each subject was reanimated in a state of total complacency, bending to my every task and whim. I have ordered a few of my new servants to guard the island, while the rest will act as my personal entourage, standing by me at all times. Standing watch over me while I sleep... 
</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; &lt;div align=&quot;left&quot;&gt; &lt;div align=&quot;left&quot;&gt; 
 &lt;b&gt; アロンディルの日記 &lt;/b&gt; 

 &lt;u&gt; 8日目 &lt;/u&gt; 
 冷たい洞穴に当座の仕事場を作り、雪と氷の中に多数の埋葬室を作っている。第1の部屋にいる間、女性の“被験者”を2～3体掘り起こした。発見を調べながら、心が再びドーンスターの女性へ吸い寄せられているのに気づいて驚いた。最初はわずかに悩んだが、再び考え直すと…

 &lt;u&gt; 9日目 &lt;/u&gt; 
 最初の実験は見事に成功した。どの被験者も完全に服従する状態で蘇生した。私が与えた仕事と思いつきにすべて従っている。召使の何人かに島を守るよう命じた。残りの者達は私の側近として働き、常に私の側で見張りをするだろう。私が寝ている間、立って見張りをする…
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&lt;b&gt;Arondil&apos;s Journal&lt;/b&gt;

&lt;u&gt;Day 21&lt;/u&gt;
An intriguing development. Tonight, my guards have brought me a trespasser they found near the cave. At first I was understandably upset. Not only was I disturbed during one of my few moments alone with my favorite servant, but I recognized the trespasser as a milk maid from Dawnstar. She remembered me, as well, and made bold claims that I had been lurking near her at all hours. What lies! True, I had taken notice of her on occasion, but she was nowhere near the most noticeable of maidens in town. Her continued accusations, coupled with my fear of more uninvited guests, led me to conclude that she could never return to Dawnstar. My servants were quick to carry out my sentencing. 

Her body is here next to me, as I write this. Funny. Her eyes are still so full of life. Perhaps I will try a new experiment tonight, using fresher materials. 
</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; &lt;div align=&quot;left&quot;&gt; &lt;div align=&quot;left&quot;&gt; 
 &lt;b&gt; アロンディルの日記 &lt;/b&gt; 

 &lt;u&gt; 21日目 &lt;/u&gt; 
 興味深い進歩だ。今夜、衛兵たちが洞穴のそばで見つけた侵入者を私のもとに連れて来た。最初は当然ながら憤慨した。お気に入りの召使と過ごせるひと時を邪魔されただけでなく、その侵入者がドーンスターからの乳搾りの女だと気づいたからだ。彼女も私を覚えていて、私に四六時中つけ回されていたと大胆な申し立てをした。そんなの嘘だ！ 本当はときどき彼女に気を留めていたが、彼女は町で1番目立つ娘達の足元にも及ばなかった。彼女は非難を続け、さらに招かれざる客を呼ぶ不安もあって、私は彼女を二度とドーンスターに戻さないと決めた。召使達はすぐに私の判決を執行した。

 これを書きながら、彼女の遺体は今私の隣にある。滑稽だ。彼女の目はまだ生気で満ちている。おそらく今夜、新鮮な材料を使って新しい実験に挑むだろう。
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&lt;b&gt;Arondil&apos;s Journal&lt;/b&gt;

&lt;u&gt;Day 28&lt;/u&gt;
The new experiment has proven a success! The milk maid (whose name still escapes me) was revived as the others, bowing to my commands, with only one interesting development. She has reformed incorporeally, more phantasm than reanimated dead. As her glowing visage stood before me, I found my hand reaching out to touch her. As my fingers passed through her, I felt a sensation unlike any other, as if her essence were invigorating my very soul, connecting with me on a level no woman of flesh and blood could do. This discovery is life changing!

&lt;u&gt; Day 35 &lt;/u&gt;
I have ordered my older servants to go out and find any more subjects that may have become lost. With the discovery of the inner sanctum deeper still within Yngvild, I should have sufficient room to store many new materials until I can transform them into willing slaves. I look back on my daydreams whilst living in Dawnstar and wonder if they were in fact portents of times to come... 
</Source>
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&lt;b&gt;アロンディルの日記&lt;/b&gt;

&lt;u&gt; 28日目 &lt;/u&gt;
 新しい実験は成功だ！ 乳搾りの女(名前はまだ思い出せない)は蘇り、私の命令に従うが、唯一興味深い展開がある。彼女は霊体となって蘇り、生き返った死者と言うより亡霊のようだ。輝く姿が目の前に立つと、触ろうとして手を伸ばしているのに気づいた。指が彼女をかすめると他にはない感覚を感じた。生身の女ではできない水準で私と繋がり、彼女の本質が私の魂に生気を与えているかのようだ。これは人生を変える発見だ！

&lt;u&gt; 35日目 &lt;/u&gt;
 出かけて行って迷子らしき実験材料を探して来るよう、年寄りの召使に命じた。ユングビルドの奥深く、最奥聖域を発見すれば、被験者を協力的な奴隷に変えるまでたくさんの新しい被験者を保管しておく部屋があるはずだ。ドーンスターで暮らしていた時の空想を思い出す。あれは将来の前兆だったのではないだろうか…
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      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Dwarves
The Lost Race of Tamriel, Volume I
Architecture and Designs

by 
Calcelmo
Scholar of Markarth
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/L_letter.png&apos;&gt;et me begin by correcting a common misconception. The proper term to use when referencing the ancient lost race of Tamriel is &quot;Dwemer.&quot; It is a word whose meaning is roughly translated to &quot;people of the deep&quot; in the common tongue, and whose use has been widely replaced by the more ubiquitous nomenclature, &quot;dwarves.&quot; I would like stated that I use the name &quot;dwarves&quot; in lieu of the more accurate term in these books out of sympathy for my readership, whom  I can safely assume does not have the breadth of scholarship that 200 years of study has given me.

With that small point finished, let us begin our discussion on the dwarves by focusing on the indisputable artifacts they have left behind: their architectural and cultural designs. Unlike the more controversial areas of dwarven scholarship, the construction of dwarven cities and relics are well-founded due to the plethora of samples taken from the ruins these peoples have left behind. My own home city, Markarth, was originally one such ruin, and I can state from first-hand experience that all dwarven designs share a set of common principles that we can use to determine true artifacts from fakes and delineate patterns and methodologies that were important to their craftsmen.

First of all, we can say for certain that dwarven artisans favored stone, at least as far as their buildings were concerned. This is no surprise. With notable exceptions, the vast majority of dwarven architecture is found underground or carved out of mountains. It is possible, although only theoretically, that the dwarves first mastered masonry as a race quite early, and later examples of metalwork were added on to much earlier stone designs as the dwarves began to master more complex tools. Regardless, the foundation of all known dwarven ruins is built on stonework, and the structure of dwarven stonework is sharp, angular, and intensely mathematical in nature. 

By a simple count, there are hundreds if not thousands of samples of dwarven buildings made of precise square shapes, and far fewer examples of discretely rounded or curved stonework, leading us to believe that early dwarves favored trusted, well-calculated designs based on angled lines rather than riskier, more imprecise calculations based on arcs and curves. This comparatively simple tradition of stone-cutting has nevertheless resulted in buildings that are as structurally sound today as they were thousands of years ago, making the works of our most skilled masons today seem like child&apos;s play in comparison.

Metalwork as far as we know is the primary method used to make almost all dwarven crafts. We cannot, however, discount more easily destructible materials such as clay, paper, and glass from outside the scope of dwarven craftsmanship, but given the tendency of dwarven design to favor the long-lasting over the fragile, we can safely assume that at the very least metal was a heavy preference. And the metal used in all so-far-discovered dwarven relics is entirely unique to their culture. 

No other race has replicated whatever process was used to create dwarven metal. Although it can be easily mistaken for bronze -- and in fact many forgers of dwarven materials use bronze to create their fake replicas -- it is most definitely a distinct type of metal of its own. I have personally seen metallurgists attempt to combine several different types of steel and common and rare ores in order to imitate dwarven metal&apos;s exclusive properties, but the only method that has been successful is to melt down existing dwarven metallic scraps and start over from there.
&lt;/p&gt;</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


ドワーフ
タムリエルの失われた種族 第1巻
建築様式と構造

マルカルスの学者カルセルモ 著
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/L_letter.png&apos;&gt; まずは一般的な誤解を正すことから始めよう。古代に失われたタムリエルの種族へ言及する際に使う正しい言葉は「ドゥーマー」だ。この意味を今の言語に簡単に訳せば「深淵の民」となり、この使用方法が広範囲に渡ってもっとおなじみの用語に置き換えられたのが「ドワーフ」だ。200年に及ぶ研究から得た学問の広さを持たないと思われるこの本の読者のために、正確な言葉の代わりに「ドワーフ」を使用する。

 この小さな点が終わったところで、ドワーフについての議論を彼らが残した議論の余地のない秘宝に焦点を当てて始めよう。建築様式と文化的構造だ。ドワーフの学問でまだ議論の余地がある分野と違い、ドワーフの街の構造と遺跡は、彼らが残した遺跡からの膨大な見本によって事実に基づいている。故郷のマルカルスはもともとそのような遺跡の1つで、私の実体験から言えることだが、すべてのドワーフの構造には共通する原則があり、それは偽物から本物の秘宝を見つけ、職人にとって大切だった様式や手順の詳しい説明に利用できる。

 まず、ドワーフの職人が石を好んでいたのは間違いなく、少なくとも建物に関してはそうだった。これは不思議ではない。明らかな例外を除いて、大多数のドワーフの建造物は地下や山を削って彫ったものが見つかっている。理論上、ドワーフは初期段階でまず石工を習得し、さらに複雑な道具を使いこなし始めてから、もっと早い時期からあった石の設計に最新の金属細工を加えたと考えられる。とにかく、分かっているすべてのドワーフの遺跡の土台は石積みの上に立てられている。ドワーフの石造物の構造はきっちりして角があり、全体的に極めて正確だ。

 単純に数えると、数千はいかなくとも数百のドワーフの建物は正確な正方形をしていて、丸かったり曲線の製造物は非常に少ない。初期段階のドワーフは円や曲線の不明確な計算や大胆さよりも、角のある線で正確に計算された構造のほうを好んでいたと思われる。この比較的素朴な石切りの伝統の結果、数千年前に建てられたものが今日でも構造的にしっかりしている。比べると現在最も技術のある石工の仕事はまるで子供のお遊びのようだ。

 分かっている限り、金属細工はほとんどのドワーフ製品に使われている。ドワーフ職人が粘土や紙、ガラスなど、壊れやすい素材も使っていた可能性は無視できないが、ドワーフが好む構造は儚さではなく長持ちするものであることを考えると、少なくとも金属が好まれていただろうとは推定できる。ここまで発見されたドワーフの遺物すべてに使われていた金属は、完全に彼らの文化特有のものだ。

 ドワーフの金属を作るためのどんな過程も、他の種族は再現できていない。簡単に青銅に間違えられるが--事実多くのドワーフの素材を偽造する人は、偽物を作るために青銅を使う--それ自身がまったく異なった種類の金属だ。個人的に会った治金家がドワーフの金属の特性を模倣しようと異なる種類の鋼と様々な鉱石を混ぜてみたが、唯一成功したのは既存のドワーフの金属片を溶かして、そこから始める方法だけだった。
&lt;/p&gt;</Dest>
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&lt;p align=&quot;center&quot;&gt;


Dwarves
The Lost Race of Tamriel, Volume II
Weapons, Armor and Machines

by 
Calcelmo
Scholar of Markarth
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/I_letter.png&apos;&gt;n our previous discussion on the dwarves (or &quot;Dwemer&quot; in the more correct, scholarly terminology), we looked into the properties of dwarven architecture and metallic crafts. In this continuing discussion of Tamriel&apos;s Lost Race, we shall examine the ways in which dwarves waged war and kept out trespassers. Unlike many other cultures still existing today, the dwarves built and relied on increasingly complicated machines for a wide variety of martial tasks, and weapons and armor created solely for the purpose of being wielded by dwarven warriors show remarkably fewer points of progress beyond the basic designs.

Let us begin by analyzing those basic weapons and armors. Anyone who has held a dwarven axe or worn a dwarven helmet can testify as to the ancient, ever-lasting quality of dwarven craftsmanship. Weapons do not deviate too greatly from their base function. Dwarven swords pierce through light armors with incredible effectiveness, owing primarily to the remarkable sharpness of tempered dwarven metal, and owing to a far lesser extent to its simple, double-edged design. 

Compare and contrast a sharp, angular dwarven dagger to a curved elven blade, and it becomes a small logical leap to say that dwarven weaponsmiths relied almost exclusively on creating quality materials first, and merely allowed the form of those materials to flow from the method that weapon was intended to kill people.

As a culture that built almost exclusively underground, it&apos;s no surprise that dwarven armors are built to withstand incredibly heavy blows. Again, the fact that they are also resistant to being pierced by arrows or small blades is more of a testament to superior dwarven metallurgy over superior dwarven armor smithing, but it would be erroneous to thus conclude that dwarven smiths did not take the manufacture of their weapons and armor very seriously. Every piece of war crafts I have examined show a remarkable amount of unnecessary detailing and personalization that is just as evident today among the most ardent blacksmiths. 

A dwarven smith probably came from a long tradition that distinguished itself in way that, say, the grip of a mace would feel, or the design of the head of individual arrows. Although, due to the paltry lack of any cultural artifacts outside the weapons and armors themselves, this is only mere speculation.

The last, but probably most important discussion in this volume, pertains to the existence of dwarven machinery. Dwarves created and manufactured on a very broad scale thousands of mechanical apparatuses of varying complexity. The most simple of which is the standard &quot;arachnid&quot; design used to ward off trespassers. We are so far uncertain as to how the dwarves were able to bring to life these remarkably intelligent machines, but I have witnessed one stalk a highly trained thief for several hours, only to ambush him as he was dealing with a lock to some room or treasure trove -- I admit to have forgotten the details past the point at which it began spouting lightning at him. 

Dwarven military machines also range from the human-sized &quot;Sphere&quot; warrior, which patrols the interiors of the ruins as a harmless ball only to emerge from it as a fully armed and armored automaton fighter, to the justly feared &quot;Centurion&quot; whose height ranges from twice to several hundred times human size depending on which reports you believe.
&lt;/p&gt;</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


ドワーフ
タムリエルの失われた種族 第2巻
武器、鎧そして機械

マルカルスの学者カルセルモ 著
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/I_letter.png&apos;&gt; 前回のドワーフ(学術用語では正確には「ドゥーマー」)の議論では、ドワーフの建築様式と金属技能について検証した。続くタムリエルの失われた種族の議論では、ドワーフの戦争の仕掛け方と侵入者を寄せ付けなかった方法を考える。今日も存在する他の文化と違い、ドワーフは徐々に複雑な戦争用の機械の数々を造り、これに頼った。ドワーフが扱うために作った武器や鎧は、基本構造からほとんど進歩していない。

 まずは基本的な武器と鎧の分析から始める。ドワーフの斧を握りドワーフの兜を被った者は誰でも、ドワーフの職人芸によって古代から不朽の品質を証言できる。武器は基本機能からそれほど外れることもない。ドワーフの剣は、素朴な諸刃の構造によるところもあるが、主に鍛えられたドワーフの金属の並外れた鋭さによって、軽装鎧を驚くほど効果的に貫く。

 鋭く角のあるドワーフのダガーと曲線のエルフの剣を比較対照すると、ドワーフの武器職人はほぼ例外なく質のいい素材に拘り、武器が想定している倒し方以外への逸脱は許さないとするのは、少し論理が飛躍しているように思える。

 ほぼ例外なく地下に建設する文化のため、ドワーフの鎧が非常に重い攻撃にも耐えられるよう造られていることは驚きでない。さらに、矢や小剣で貫かれることへの耐性もあるという事実は防具作成におけるドワーフの金属学の優秀さを証明している。しかしドワーフの職人は武器や鎧の製造を真面目に考えていなかったのではないかという結論は間違いだ。私が調べた兵器はすべて莫大で不必要な細部への装飾と個性化を見せており、今日の最も熱心な鍛冶屋のようにはっきり分かる。

 恐らくドワーフの職人には、例えばメイスの握りの感覚や、それぞれの矢じりの模様などで目立とうとする長い伝統があったのかもしれない。とはいえ、武器や鎧以外の文化的な秘宝が欠如しているため、これは単なる推測でしかない。

 最後に、しかしこの巻での議論で最も重要なのは、ドワーフの機械に関することだ。ドワーフは非常に幅広く、複雑さも様々な機械装置を数千も製造した。中でも最も単純なのが侵入者を防ぐための標準「クモ型」設計だ。ドワーフがどうやってこの非常に知的な機械に命を吹き込んだのかは、今のところ分かっていない。訓練された盗賊を数時間追跡するのを目撃したことがある--が、彼に光を噴出し始めてからの詳細は忘れてしまったことを認める。

 ドワーフの軍事機械は、遺跡内部を無害な球体として巡回していて、突然現れる完全武装した人間大の自動戦士「スフィア」から、報告によって人間の2倍から数百倍はある大きさで恐れられている「センチュリオン」まで様々である。
&lt;/p&gt;</Dest>
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&lt;p align=&quot;center&quot;&gt;


Dwarves
The Lost Race of Tamriel, Volume III
Culture and History

by 
Calcelmo
Scholar of Markarth
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/I_letter.png&apos;&gt;n this final volume on our discussion on the dwarves (again, see the term &quot;Dwemer&quot; for references using the more scholastic name), we will attempt an examination into the distinct culture and history of Tamriel&apos;s Lost Race. We must, however, begin such a discussion with a warning. Despite what certain academic circles would like people to believe, there is so far no evidence that verifies any claim as to the dwarves&apos; particular customs, morals, myths, legends, laws, systems of governance, or involvement in major historical events outside of those few examples that remain indisputable.

For instance, while we can say with absolute certainty that the disappearance of the entire dwarven race happened very suddenly, only the laziest of junior scholars would say that this event happened in the same day or even the same hour. There is simply no proof to dispute the theory that perhaps the dwarves disappeared from Tamriel gradually over the course of several years or indeed several decades. 

There is also nothing that disproves the source of this disappearance as being attributable to mass deaths, plagues, magical contamination, experiments into the nature of Aetherius gone wrong, or even race-wide teleportation into one of the planes of Oblivion. There is simply too little that the dwarves left behind that points to the nature of their great vanishing act, and this same frustration applies to all aspects of their social structure and history.

What we know then can only be inferred by the writings of the other races which made contact with the dwarves before they left Tamriel. The Dark Elves (&quot;Dunmer&quot;) for example teach that their great prophet Nerevar helped unite the dwarves and the elves in Morrowind against occupying Nord armies from Skyrim in the First Era, but Nord and Orc writings also indicate that the dwarves were also allied with them at various points and in various legendary battles of theirs. 

Unfortunately, none of these legends and folk lore make an effort to describe the dwarves in great detail, only that they were a secretive people and that an alliance with them was unusual enough to warrant crafting a story around. And past the First Era, no race makes note of encountering any living dwarves at all. This is further confounded by the fact that so many of the Dark Elven writings on their relationship with the dwarves were lost during the tragic eruptions of Vvardenfell during the Oblivion Crisis nearly 200 years ago. What secrets they could have revealed about the Lost Race are now buried behind layers of molten earth along with so many unfortunate Dark Elven people.

Thus, we conclude our discussion on the dwarves on a somber note. As with all scholarly endeavors, we are left with more questions than we have answers, and the proof we so desperately search for is so often out of reach, denied even to the most fervent effort. 

The mysteries the dwarves have left us with could easily warrant another century or so worth of personal examination from me, and quite possibly even several millennia of excavation of even one dwarven ruin would be insufficient to paint a complete picture on them. But what we can see from our threadbare tapestry of dwarven artifacts is a careful, intelligent, industrious, and highly advanced culture whose secrets we as students and teachers of their works can only hope to uncover some day.
&lt;/p&gt;</Source>
      <Dest>[pagebreak] 
 &lt;p align=&quot;center&quot;&gt; 


ドワーフ
タムリエルの失われた種族 第3巻
文化と歴史

マルカルスの学者カルセルモ 著
 &lt;/p&gt; 



[pagebreak] 
 &lt;p align=&quot;left&quot;&gt; 
 &lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/I_letter.png&apos;&gt; 最終巻となるドワーフ(繰り返すが、より学術的な名前には「ドゥーマー」を使用する)の議論では、タムリエルの失われた種族の異なる文化と歴史について調査していく。しかしながら、そのような議論は注意して始めなければならない。特定の学問的サークルが人々に信じさせたいこととは異なり、ドワーフの特定の習慣、道徳、神話、伝説、法律、統治制度、または数例の明白なもの以外の大きな歴史的出来事への参加などは、どれも確認されていない。

 例えば、ドワーフの種族全体の消失は突然起きたと確実に言えるが、これは同じ日、もしかしたら同じ時間に起きたと言えるのは怠け者の学者の卵だけだ。この説を話し合うには単純に証拠がない。もしかしたらドワーフはタムリエルから徐々に何年も、いや何十年もかけていなくなったのかもしれない。

 またこの消失の原因が集団死や伝染病、魔法の汚染、エセリウスでの実験失敗、または種族全体でオブリビオンの次元の1つに飛んでいったのではないという証拠もない。ただドワーフの大消失の本質を示すものがほとんど残されておらず、同様の落胆は社会構造や歴史のすべての面に当てはまる。

 我々に分かることは、ドワーフがタムリエルからいなくなる前に接触した他種族の記録から推測できたことだけだ。ダークエルフ(「ダンマー」)を例にあげると、偉大な預言者のネレヴァルがドワーフとエルフの団結をモロウウィンドで手助けし、第一紀にあったノルド軍の占領に対抗したが、ノルドとオークの文献ではドワーフは彼らとも様々な時点や有名な戦闘の際に同盟を結んでいたと記している。

 残念ながら、これらの伝説や民俗伝承からはドワーフに関する詳細は伝わってこない。彼らが秘密主義であることが分かるのみで、同盟を組むとなれば珍しさのあまり作り話が生じるのは当然のことだ。第一紀の後は、どの種族にも生きたドワーフと会ったという記録はない。200年近く前のオブリビオンの動乱中にあった悲劇的なヴァーデンフェルの噴火の際、ドワーフとの関係を記したダークエルフの文献が失われたため、事態はさらに混乱している。失われた種族の秘密は、多くの不運なダークエルフと一緒に溶けた大地の層の下に埋まっている。

 このように、ドワーフについての議論の結論は暗いものとなる。すべての学術的試みのように、答えよりも多くの疑問が残され、必死に探す証拠には手が届かず、最も熱を入れた努力は否定される。

 ドワーフが我々に残した謎は、個人的調査にもう1世紀かける価値がある。ドワーフの遺跡1つを数千年かけて調べても、彼らの完全な全体像を描くには不十分だろう。しかし我々がドワーフの秘宝から見ることのできる擦り切れたタペストリーは、丁寧で知的、勤勉、そして高度に発達した文化だ。彼らの秘密を我々学生や教師が、いつの日か明らかにできることを願う。
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      <Source>&lt;font face=&quot;$HandwrittenBold&quot; size=&quot;18&quot;&gt;The Matriarch grows weary of your hesitation. Our people control the entire eastern slope of the Reach - all save Sungard. Take it, and the invaders will be cut off from all retreat. But we must move &lt;i&gt;now&lt;/i&gt;, while its defenses are still weak.

Summon the tribes. Do what you must. But if you do not act, she shall find someone who will.
&lt;/font&gt;</Source>
      <Dest>&lt;font face=&quot;$HandwrittenBold&quot; size=&quot;18&quot;&gt; 女族長はお前のためらいがちな態度にウンザリしてきている。我々の民は東の傾斜地全体--サンガードを除いてすべてを支配している。我慢せよ、そうすれば侵略者たちは全避難所から撤退していく。しかし、防御が弱い &lt;i&gt; 今 &lt;/i&gt; 動かなくてはならない。

 仲間を呼び集めよ。やらねばならないことをせよ。もし行動しなければ、彼女は行動する別の誰かを見つけるだろう。
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      <EDID>dunHalldirsCairnJournal</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot; size=&quot;20&quot;&gt;Never thought I&apos;d see the day we were run out of the Knifepoint Gang. Least the storm should cover our tracks. Vidgrod, Raen, and I took shelter in a cave for the night. Looks like there&apos;s an old ruin here. Least there are no Draugr around.
[pagebreak]
Vidgrod and Raen both want to set up here for a while, maybe do some raiding. They ought to know better- the road&apos;s deserted, especially this time of year. Plenty of better places up north. But they seem awfully insistent about staying &lt;b&gt;here&lt;/b&gt;. Wouldn&apos;t even lend a hand when I went out to hunt tonight.
[pagebreak]
Something&apos;s wrong. Raen hasn&apos;t said a word since she woke up this morning, just keeps staring off into space. Vidgrod isn&apos;t much better. They sick? Not like any illness I ever heard of. I&apos;d just walk out on them, but I can&apos;t seem to get up the nerve. I feel like something&apos;s holding me back. What is this place?
[pagebreak]
We&apos;re not alone. I can hear him now. Someone, speaking in my mind. Old. Powerful. Halldir, that&apos;s the name. He wants something from us. Needs us to stay for the magic to work. I tried to run, can&apos;t. Just like them.
[pagebreak]
Raen jumped first. Onto the cairn. That&apos;s what Master wants - blood, sacrifice, power to live again. His magic, I can feel it pulsing in my blood. He&apos;s draining us. We&apos;ll serve him soon, our bodies, our souls. Just like the others. They&apos;re waiting. It&apos;s my turn.
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      <Dest>&lt;font face=&quot;$HandwrittenFont&quot; size=&quot;20&quot;&gt;

 ナイフポイント・ギャングから追い出されるとは夢にも思っていなかった。小さい嵐が我々の足跡を消すはずだ。私はヴィッドグロッドやラエンとともに洞窟に避難して、夜を過ごした。ここには古い遺跡があるようだ。少なくともドラウグルはこの辺りにはいない。
[pagebreak]

 ヴィッドグロッドとラエンは2人とも、しばらくここに留まりたがっている。きっと襲撃をしたいのだろう。この時期にこんな道を通る者はいないことを2人は分からないらしい。良い場所は北に数多くある。しかし2人は猛烈に&lt;b&gt;「ここ」&lt;/b&gt;に執着しているようだ。私が狩りに出たときは、手伝おうともしなかった。
[pagebreak] 

 何かおかしい。ラエンは今朝起きてから何も喋らない。ただ宙を見つめているだけだ。ヴィッドグロッドもよくない。2人とも病気なのだろうか？ 今までに聞いたことがある病気とは違うようだ。2人を見捨てたいところだが、私にそんな勇気はない。何かが私をそうさせないようだ。ここは何なんだ？
[pagebreak] 

 我々は1人ではない。今、彼の声が聞こえる。誰かが私の心に話しかけている。古くて力強い、ハルディールという名のものだ。我々に何かを求めている。魔法を生じさせるには我々を留める必要があるのだ。逃げようとしたが、できない。ただ彼らと同じように。
[pagebreak] 

 ラエンが最初に石塚の上に飛び乗った。マスターの欲しいもの ...蘇るためには血、いけにえ、そして力が必要なのだ。彼の魔法で、全身の血が脈打つのを感じる。我々から生命力を吸っているのだ。我々はすぐに肉体と魂を差し出すことになるだろう。他のものたちと同じように。彼らは待っているのだ。今度は私の番だ。&lt;/font&gt;</Dest>
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      <EDID>dunOrotheimJournal</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot; Size=&quot;20&quot;&gt;
Damn those Giants. Just one Mammoth would feed us for a month, but they herd them around like prized cattle, never taking an eye off them. We&apos;ve hunted this area dry. Unless we get a kill soon, we&apos;ll have to find somewhere else to camp.</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot; Size=&quot;20&quot;&gt; 
 忌々しい巨人たちめ。たったマンモス1頭でも我々は1ヵ月食べていけるのに、奴らは決してマンモスから目を離さず、貴重な牛のようにマンモスをどこかへ追いやってしまう。我々はこの地帯で成果を得られていない。近い内に仕留められなければ、野営する場所をどこか別の所に見つけなければならなくなる。</Dest>
    </String>
    <String List="1">
      <EDID>dunNeugradBanditJournal</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot; size=&quot;20&quot;&gt;For once, we actually caught a lucky break. With Pale Pass closed and Helgen wiped off the map, the last few soldiers up at Fort Neugrad were easy pickings. We should be able to loot the place and be out well before the Jarl has time to respond.
[pagebreak]
Finally found the keys to the Fort&apos;s old library. I sent Brandish down to scour the place. Wouldn&apos;t normally waste the time, but I&apos;ve heard rumor the wizards up north pay good coin for anything magical. At this point, we&apos;ll take what we can get. There&apos;s a ton of rotten food in the old cellars, but not much else worth taking.</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot; size=&quot;20&quot;&gt; 今回に限っては、本当に幸運だった。ペイル峠が閉鎖し、ヘルゲンが壊滅状態で、最後にニューグラド砦に残った兵士数人は容易に倒せる奴らだった。首長に答える間も与えず、問題なくそこを略奪して帰れるはずだ。
[pagebreak] 
 ついに砦の古い図書館への鍵を見つけた。ブランディッシュを送り、そこを調べさせた。普段ならそんな時間の無駄なことはしないのだが、北に住む魔法使いたちが魔法に関する物をいい額で買い取ってくれるという噂を聞いた。現時点で、手に入れられるものはすべてを手に入れる。地下室に大量の腐った食べ物があるが、これは盗むに値するものではない。</Dest>
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    <String List="1">
      <EDID>Book2CommonTheWispmother</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


The Wispmother:
Two Theories


by
Mathias Etienne
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/A_letter.png&apos;&gt;mong the folk tales from the northern reaches of Skyrim, few subjects are as popular as the Wispmother: ghostly women who lure unsuspecting travelers to their doom, steal children, and take vengeance on those who wronged them in life.

Similar tales exist throughout Tamriel: The Melusanae of Stros Mkai, who lure ships to wreck on jagged shoals, then consume the souls of those aboard. The serpentine Chalass of Black Marsh. The Amronal of Valenwood.

But unlike these mythic creatures, most scholars concede that Wispmothers actually exist. Though rare, credible reports of their sightings are simply too frequent to be ignored. Herein, a synopsis of what can be gleaned from provincial legends, and the dominant theories on what they may actually be.
[pagebreak]
&lt;b&gt;Wispmothers&lt;/b&gt;

Most tales agree on only a few basic facts about Wispmothers. They are always female. They take the form of human (some say Elven) spirits, wreathed in mist and decaying rags. They have an affinity for frost magic, rarely appearing in more temperate climes.

But beyond that, the tales differ wildly. Some say they are ghosts, waiting to be laid to rest. Others, that they are all that remains of the Snow Elves who once ruled Skyrim. Some say they are native to Hjaalmarch (or the north more generally), but other tales mention them in forgotten places, on mountaintops as far away as the Jeralls.

Most reputable scholars dismiss these stories, preferring instead to focus on the few documented sightings from recent years. From these, two dominant theories have emerged:

Based on his extensive research into necromancy and Cyrodiil&apos;s Ayleid culture, Master Sadren Sarethi posits that Wispmothers are a necrologic state, a type of lich-dom developed by a now-forgotten First Era culture. Under his theory, these are no mere ghosts - they are a cult of powerful sorceresses who achieved eternal life through undeath.

Alternately, Lydette Viliane of the Synod contends that Wispmothers are not undead at all, but rather elemental manifestations arising out of Nirn itself. By noting several similarities to Spriggans and Ice Wraiths, she contends that the Wispmothers are essentially elemental personifications of snow or mist, innately wielding the power of their element, instead of manipulating it through conventional sorcery.
[pagebreak]
&lt;b&gt;Wisps&lt;/b&gt;

In most accounts, the victim is initially drawn to the Wispmother by glowing, ghostly lights. Although initially passive, these creatures later attack in tandem with her, distracting the victim and draining their energy.

Popular legend holds that these are the spirits of the Wispmother&apos;s previous victims. These spirits strengthen her, so anyone hoping to destroy her must first release the souls of those she has killed.

To scholars, this description immediately recalls the Will-o-the-Wisp, a rare and dangerous swamp denizen of southern Tamriel. Oddly, Cyrodilic legends invariably refer to Wisps as lone predators, while these appear to exist in some sort of symbiotic relationship with others of their kind.

Viliane argues that these Wisps are a sub-species of true Wisps, scavengers that lure prey to the Wispmother and share in the psychoetherial energy released by her kills. As co-dependent scavengers, they most likely lack the formidable defenses of their predatory cousins, rendering them far more vulnerable.
[pagebreak]
Alternately, Sarethi posits that these &quot;Wisps&quot; are merely emanations or conjurations of the Wispmother, and not free-living creatures. This is supported by one incident in which an adventurer reportedly killed a Wispmother directly, only to observe the remaining Wisps immediately perish as well, though the source is considered highly unreliable.
[pagebreak]
In summary, scholarly opinion about Wispmothers and Wisps is sharply divided, and is likely to remain so for some time. But all sources agree on one crucial point: these are highly dangerous foes, and should be avoided at all costs.
&lt;/font&gt;</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


ウィスプマザー:
2つの説


マシエス・エチエン 著
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/A_letter.png&apos;&gt; スカイリムの北方地域から伝わる物語で、ウィスプマザーほど馴染みのあるものはほとんどない。ウィスプマザーは疑うことを知らない旅人たちを死へと誘い込み、子供をさらい、自分たちを不当に扱った者へ仕返しをする幽霊のような女である。

 似たような物語はタムリエル中にある。例えば、船を荒れた浅瀬におびき寄せて沈没させ、乗組員の魂を食らうストロス・エムカイのメルサナエ。あるいは、ブラック・マーシュにいるヘビのような姿のシャラス、ヴァレンウッドのアムローナルなどが挙げられる。

 しかし、こうした架空の生き物とは違い、多くの学者たちがウィスプマザーは実在すると認めている。稀であるとはいえ、信憑性のある報告が無視できないほど多いのである。ここでは、地方の伝説から分かる概要とウィスプマザーの正体についての有力な説を紹介する。
[pagebreak]
&lt;b&gt;ウィスプマザー&lt;/b&gt;

 ほとんどの物語でウィスプマザーに関してわずかな基本事実しか一致していない。ウィスプマザーは常に女である。彼女たちは人間の(時にはエルフ)の霊の形を成し、霧に包まれボロキレをまとっている。霜の魔法が好きで、めったに暖かい場所に現れない。

 その上、物語は広い範囲で異なっている。彼女たちは成仏されるのを待っている幽霊だと言う者がいれば、かつてスカイリムを支配していたスノーエルフの残りだと言う者もいる。ハイヤルマーチ（もしくは一般的には北方）固有の種だという説もあるが、ジェラールと同じくらい遠い山の頂で、忘れ去られた地に暮らしているという説もある。

 最も支持されている学者たちはこれらの説を否定し、文書化されたここ数年の目撃情報を重要視している。こうした情報から、2つの有力な説が浮上した。

 死霊術やシロディールにおけるアイレイド文化を専門とするマスター・サドレン・サレシは、そうした研究を元にウィスプマザーが今や忘れ去られた第一紀の文化で発達した死霊、つまりある種のリッチの状態にあると仮定する。彼の説では、彼女たちは単なる幽霊ではなく、不死状態を通じて永遠の命を手に入れた強力な妖術師たちの集団だという。

 一方、サイノッドのリデッテ・ヴィリアーンは、ウィスプマザーはアンデッドなどではなく、むしろニルンから生じる自然の力の発現だと主調する。スプリガンや氷の生霊との共通点をいくつか提示して、ウィスプマザーは基本的に雪や霧から生まれた精霊性のものであり、従来の魔術の代わりに彼女たちが生来持っている精霊的な力を使うのだという。
[pagebreak]
&lt;b&gt;ウィスプ&lt;/b&gt;

 ほとんどの報告において被害者は、まず幽霊のように輝く光によってウィスプマザーに引き寄せられる。当初は受動的であるが、この生物は後ほどウィスプマザーと協力して攻撃を行う。被害者の動きを妨げ、その生気を吸うのである。

 良く知られている伝説では、これらはウィスプマザーの犠牲になった者たちの魂だという。これらの魂がウィスプマザーの力を強めるので、彼女を倒したいと思うならまずは殺された人の魂を解き放たなければならないという。

 この話を聞くと、専門家はタムリエル南方の湿地に住む、希少種にして危険なウィル・オ・ウィスプを思い浮かべる。奇妙なことに、シロディールの伝説は常にウィスプを孤独な捕食者として描いているが、その一方で同種の他の個体と共生的な関係の中で存在しているようである。

 このようなウィスプは「真のウィスプ」の亜種のようなものであり、獲物をウィスプマザーのもとにおびき寄せ、彼女が殺した獲物から発生する精神エネルギーを分け合う腐食動物のようなものだとヴィリアーンは論じている。共依存の腐食生物であるこれらの亜種は、多くの場合で防衛能力が不足している。捕食性の仲間が近くにいることで、彼らはずっと弱い存在でいられるからである。
[pagebreak]

 一方のサレシは、この「ウィスプ」たちは自律した生物ではなく、ウィスプマザーから生まれた付属物や召喚物にすぎないと仮定する。この仮定は、ある冒険家がウィスプマザーを殺したところ残りのウィスプも消えてしまったという証言に基づいている。ただし証言の信憑性は定かではない。
[pagebreak]
 手短に言えば、ウィスプマザーとウィスプに関する学術的意見は大きく対立しており、当面は決着を見ないであろう。しかし、どの報告もある一点においては一致している--すなわち、彼らは非常に危険な敵であり、何としても避けるべき存在であるという点だ。
&lt;/font&gt;</Dest>
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    <String List="1">
      <EDID>FFRiften20SkoomaNote</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot;&gt;Got some new product but the price is double. Meet us at the usual spot in Riften Warehouse.

Sarthis Idren</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot;&gt; 新しい商品を手に入れたが、値段は倍だ。リフテン倉庫のいつもの場所で会おう。

サルティス・アイドレン</Dest>
    </String>
    <String List="1">
      <EDID>dunFolgunthurJournal1</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot; size=&quot;17&quot;&gt;&lt;b&gt;18th of Morning Star, 4E 201&lt;/b&gt;

How long has it been since I first heard the Gauldur legend? Eighty years? A hundred? I can think of nothing else now. My goal is at hand.

After years of searching, I finally traced the Ivory Claw to a collector in Bravil. His death was necessary. But I have it. At last, I have it.
[pagebreak]
&lt;b&gt;22nd of Morning Star, 4E 201&lt;/b&gt;

Three days of nonstop riding. I reached Anvil ahead of my pursuers, and took passage on the Icerunner, bound for Solitude once more.
[pagebreak]
&lt;b&gt;29th of Morning Star, 4E 201&lt;/b&gt;

The other passengers are becoming suspicious. Returning from dinner, I caught one brute rooting around in my quarters. He almost found the claw. Had the captain not intervened, I would have flayed him alive.

I hoped to spend the voyage sequestered in my room, reviewing my notes and preparing spells, but I need to deflect some attention from myself. I&apos;ll have to mingle, pretend to be just another petty mage. For now.
[pagebreak]
&lt;b&gt;2nd of Sun&apos;s Dawn, 4E 201&lt;/b&gt;

The brute claims to be an adventurer, off to seek his fortune in the ruins of Skyrim with his companions. Perhaps I can turn this to my advantage, use them as fodder for the traps and Draugr within the tombs. I can see the greed in his eyes. Yes, that should work.

Three weeks to Solitude, the captain says. If I have to suffer these fools longer than that, I&apos;ll swim.
[pagebreak]
&lt;b&gt;27th of Sun&apos;s Dawn, 4E 201&lt;/b&gt;

With the brute and his companions in tow, I led our band across the marsh to Folgunthur, where we made camp for the night. Little has changed since my first expedition ten years ago. But this time, I have the claw. And I will have the amulet.

I spent all night preparing a synopsis of my notes, in case some fragment of the tale or piece of ancient lore may be needed to bypass the wards within the tomb. Then I cast all my books and scrolls into the fire, and reduced my life&apos;s work to ashes. At long last, today is the day of reckoning. If I cannot have the amulet, no one will.
&lt;/font&gt;</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot; size=&quot;17&quot;&gt; &lt;b&gt; 第四紀201年 暁星の月18日 &lt;/b&gt; 

 ゴールドールの伝説を初めて耳にしてからどれくらい経っただろうか？ 80年か？ 100年だろうか？ 今はこれ以外のことを考えられない。ゴールは目前だ。

 何年も調査を続け、ようやくアイボリーの爪がブラヴィルの収集家の手元にあることを突き止めた。彼の死はやむを得なかった。だが、手に入れた。ようやく手に入れた。
[pagebreak] 
 &lt;b&gt; 第四紀201年 暁星の月22日 &lt;/b&gt; 

 3日間ほど休むことなく移動。追っ手よりも先にアンヴィルに到着し、ソリチュード行きのアイスランナーに再び乗った。
[pagebreak] 
 &lt;b&gt; 第四紀201年 暁星の月29日 &lt;/b&gt; 

 他の乗客に怪しまれ始めている。夕食から戻ると私の部屋を探し回っている輩を捕まえた。危うく爪を見つけられてしまうところだった。もし船長が間に入って来なかったら、そいつの皮を生きたまま剥いでやっただろう。

 旅の間、自分の部屋に閉じこもって自分のノートを見返したり、呪文の準備をしたりしたかったが、自分に向けられている注目を逸らさなければなるまい。他の者達と一緒に混ざって、どこにでもいるしがない魔術師のフリをしなければ。今だけは。
[pagebreak] 
 &lt;b&gt; 第四紀201年 薄明の月2日 &lt;/b&gt; 

 その輩は冒険家で、一財産作るべく仲間と一緒にスカイリムの遺跡に向かっているのだと言う。もしかしたら、これをチャンスに変えられるかもしれない。彼らは墓内部にいるドラウグルや仕掛けられたトラップ用のおとりに使える。彼の目の奥に強欲さが潜んでいるのが窺える。そうだ、うまくいくはずだ。

 船長いわく、ソリチュードまで3週間。それ以上長くこのばか者達と一緒に過ごさなければならないなら、泳いだ方がマシだ。
[pagebreak] 
 &lt;b&gt; 第四紀201年 薄明の月27日 &lt;/b&gt; 

 輩とその仲間を従え、沼地を通ってその日の野営地となるフォルガンスールまで集団を率いた。10年前初めて旅した時と比べてさほど変わったことはなかった。だが、今回私には爪がある。アミュレットを手に入れる。

 墓の中を通る際に物語や古い言い伝えの一節が必要になった時のことを考え、一晩かけて自分のノートを要約した。それから自分の本を全部火の中に投げ入れ、私のライフワークは灰と化した。ついにこの時が来たのだ。私がアミュレットを手に入れることができなければ、他の誰にもできないだろう。
 &lt;/font&gt; </Dest>
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      <EDID>dunFolgunthurJournal2</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot; size=&quot;18&quot;&gt;How to summarize a lifetime of research? So little of what I have learned matters now- the petty politics of ancient times, the age-long campaign to wipe out all mention of the Gauldur name.

I know not what awaits us within Folgunthur, so here, then, is the truth of the tale, as best I have been able to piece it together.
[pagebreak]
In the opening days of the First Era, the Archmage Gauldur was revered throughout the north. Wisdom, wealth, honor, and power were his, and even Ysgramor&apos;s heirs sought his counsel.

Smothered by his shadow, Gauldur&apos;s three sons grew cruel and resentful. They lusted after their father&apos;s power and prestige, and eventually Jyrik, the eldest, discovered its source: a mysterious amulet, from which he never parted. Together, they conspired to murder their father in his sleep and divide his amulet between them. And so it was done.

Consumed by their newfound power, the brothers laid waste to the surrounding villages. So great was the carnage that the High King himself intervened, sending a company of battlemages led by the Archmage Geirmund to subdue the brothers. And after a devastating battle, the three fled the field.
[pagebreak]
Mikrul, the youngest, was run to ground in Folgunthur, the ancient barrow at the foot of Solitude. And though he fought for three days and nights, he was at last overcome and entombed there, his crypt sealed by an ivory claw.

Geirmund pursued Jyrik to the shattered crypts of Saarthal, half-buried even then. Ten veteran wizards fell before Jyrik&apos;s elemental magic, but he could not overcome them all together. He too fell, and was sealed within the ruined city.
[pagebreak]
And at last, Sigdis was cornered in the southernmost reaches of Skyrim. He challenged Lord Geirmund to a duel, knowing his foe was honor-bound to accept. And they clashed in battle, matched strength for strength, and fell together on the field before Ivarstead. The High King ordered a tomb built for Geirmund on the lake which still bears his name, and had Sigdis sealed within, forever guarded by the one who slew him.
[pagebreak]
Gauldur himself was interred in a cave not far from where his tower once stood, in the place called Reachwater Rock. And when it was done, King Harald issued an edict: the name and deeds of Gauldur and his sons were to be expunged from every record, every chronicle. Under pain of death, no word of them was to be spoken, lest any try to recover the amulet that had been sealed at so great a cost.

And so it was done. But a little survived the ages. Enough.
[pagebreak]
Four thousand years have passed, and the tombs remain sealed. The fragments of the Gauldur Amulet lie within. Since the day I first heard the rumor, I have felt its power, calling to me, pulling at me. I will be the one to reclaim it, restore it, bear it out into the world once more. I must have it. I must!
&lt;/font&gt;</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot; size=&quot;18&quot;&gt; 生涯をかけて行ってきた調査をどのようにまとめるべきか？ 現在わかっていることは本当に少ない--ゴールドールの名に触れている書物をすべて消し去ろうとした、古代のしみったれた政治のことぐらいだ。

 フォルガンスールで何が待ち受けているかは分からないが、知り得た情報を繋ぎ合わせると、物語の真実はこうだ。
[pagebreak]
 第一紀が始まった頃、アークメイジのゴールドールは北の国の人々にあがめられていた。彼は知識も富も名誉も力もあり、イスグラモルの子孫達でさえも彼に助言を求めた。

 その父の陰に隠れ、3人の息子は非情に、そして嫉妬心の強い人物に成長した。彼らは父親の力と名声を妬んでいたが、ついに長男のジリクがその力の源をついに発見した。それは彼が身につけて離さないアミュレット。彼らは寝入った隙をついて父親を始末し、アミュレットを3人で分けるという陰謀を企てた。そして実行に移した。

 新しく手に入れた力に溺れ、兄弟は周囲の村を壊滅させていった。あまりの殺りくのひどさに、上級王自身が介入し、兄弟を屈服させるためにアークメイジ・ゲイルムンド率いる魔闘士の集団を送り込んだ。そして破壊的な戦いが終わると3人は戦地から逃げ出した。
[pagebreak]
末っ子のミクルルは、ソリチュードのふもとにある古代の墓地、フォルガンスールに身を隠した。彼は三日三晩戦い続けたが、最後には倒れ、その場所に葬られた。彼の墓地はアイボリーの爪で封印されている。

 ゲイルムンドは、当時すでに半分埋もれていた荒涼たるサールザルの墓地まで、ジリクを追いかけた。熟練した魔術師10人がジリクの元素属性魔法の前に倒れたが、全員で攻撃するとジリクも太刀打ちできなかった。そして彼も最終的には倒れ、崩壊した街の中に封じられた。
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 最後に残ったシグディスは、スカイリムの最南端に追い込まれた。彼はゲイルムンド卿が名誉にかけて受けて立つことを知っており、決闘を申し込んだ。こうして二人の決闘は始まったが、互いに一歩も譲らず、共にイヴァルステッドの地に倒れた。上級王はゲイルムンドのために湖の上に墓を建てるよう命じた。その墓には今も彼の名前が刻まれており、共に封じられたシグディスは自分を殺した相手に永遠に監視されている。
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 ゴールドール自身は昔自分の塔が建っていた所からそう遠くないリーチウォーターロックと呼ばれる場所にある洞くつに埋葬された。それが済まされると、ハラルド王はゴールドールとその息子達の名前及び彼らの行為は全ての記録、物語から抹消するという政令を出した。守らない者は死刑に処すると脅すと、彼らに関する話が口に出されることはなくなり、大きな犠牲を払って封印したアミュレットを誰も取り戻そうとはしなかった。

 そして実行に移された。しかし、歴史を経ても消えずにいた物も僅かながらにあった。それで十分だ。
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 それから4000年が過ぎたが、墓は封印されたままである。ゴールドール・アミュレットの一部も中に眠っている。しかし、この話を初めて聞いた時から、私はアミュレットの力を感じ、私を引き寄せようと呼んでいるのを感じている。それを取り戻し、復活させ、再びこの世に送り出すのはこの私だ。私が手に入れなければ。絶対に！
&lt;/font&gt;</Dest>
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&lt;p align=&quot;center&quot;&gt;

COMMENTARIES ON THE MYSTERIUM XARXES

BOOK ONE

By
Mankar Camoran

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&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/G_letter.png&apos;&gt;reetings, novitiate, and know first a reassurance: Mankar Camoran was once like you, asleep, unwise, protonymic. We mortals leave the dreaming-sleeve of birth the same, unmantled save for the symbiosis with our mothers, thus to practice and thus to rapprochement, until finally we might through new eyes leave our hearths without need or fear that she remains behind. In this moment we destroy her forever and enter the demesne of Lord Dagon.
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&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/R_letter.png&apos;&gt;eader, this book is your door to that demesne, and though you be a destroyer you must still submit to locks. Lord Dagon would only have those clever enough to pause; all else the Aurbis claims in their fool running. Walk first. Heed. The impatience you feel is your first slave to behead.
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&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/E_letter.png&apos;&gt;nter as Lord Dagon has written: come slow and bring four keys. Know that then you are royalty, a new breed of destroyer, whose garden shall flood with flowers known and unknown, as it was in the mythic dawn. Thus shall you return to your first primal wail and yet come out different. It shall this time be neonymbiosis, master akin to Master, whose Mother is miasma.
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&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/E_letter.png&apos;&gt;very quarter has known us, and none bore our passing except with trembling. Perhaps you came to us through war, or study, or shadow, or the alignment of certain snakes. Though each path matters in its kind, the prize is always thus: welcome, novitiate, that you are here at all means that you have the worthiness of kings. Seek thy pocket now, and look! There is the first key, glinting with the light of a new dawn.
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&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/N_letter.png&apos;&gt;ight follows day, and so know that this primary insight shall fall alike unto the turbulent evening sea where all faiths are tested. Again, a reassurance: even the Usurper went under the Iliac before he rose up to claim his fleet. Fear only for a second. Shaken belief is like water for a purpose: in the garden of the Dawn we shall breathe whole realities.
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&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/E_letter.png&apos;&gt;nter as Lord Dagon has written: come slow and bring four keys. Our Order is based on the principles of his mighty razor: Novitiate, Questing Knight, Chaplain, and Master. Let the evil ones burn in its light as if by the excess of our vision. Then shalt our Knowledge go aright. However, recall that your sight is yet narrow, and while you have the invitation, you have not the address.
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&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/M_letter.png&apos;&gt;y own summons came through a book Lord Dagon wrote himself in the deserts of rust and wounds. Its name is the &apos;Mysterium Xarxes&apos;, Aldmeretada aggregate, forefather to the wife of all enigma. Each word is razor-fed and secret, thinner than cataclysms, tarnished like red-drink. That I mention it at all is testament to your new rank, my child. Your name is now cut into its weight.
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&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/P_letter.png&apos;&gt;alace, hut, or cave, you have left all the fog worlds of conception behind. Nu-Mantia! Liberty! Rejoice in the promise of paradise!
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&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/E_letter.png&apos;&gt;ndlessly it shall form and reform around you, deeds as entities, all-systems only an hour before they bloom to zero sums, flowering like vestments, divine raiment worn to dance at Lord Dagon&apos;s golden feet. In his first arm, a storm, his second the rush of plagued rain, the third all the tinder of Anu, and the fourth the very eyes of Padhome. Feel uplifted in thine heart that you have this first key, for it shall strike high and low into the wormrot of false heavens.
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&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/R_letter.png&apos;&gt;oaring I wandered until I grew hoarse with the gospel. I had read the mysteries of Lord Dagon and feeling anew went mad with the overflow. My words found no purchase until I became hidden. These were not words for the common of Tamriel, whose clergy long ago feigned the very existence of the Dawn. Learn from my mistake; know that humility was Mankar Camoran&apos;s original wisdom. Come slow, and bring four keys.
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&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/O_letter.png&apos;&gt;ffering myself to that daybreak allowed the girdle of grace to contain me. When my voice returned, it spoke with another tongue. After three nights I could speak fire.
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&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/R_letter.png&apos;&gt;ed-drink, razor-fed, I had glimpsed the path unto the garden, and knew that to inform others of its harbor I had to first drown myself in search&apos;s sea. Know ye that I have found my fleet, and that you are the flagship of my hope. Greetings, novitiate, Mankar Camoran was once you, asleep, unwise, protonymic, but Am No More. Now I sit and wait to feast with thee on all the worlds of this cosmos. Nu-Mantia! Liberty!</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;

評論・ザルクセスの神秘の書
第1巻

マンカー・キャモラン 著

デイゴン


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&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/G_letter.png&apos;&gt; ようこそ、修練者よ。まずは安心してもらいたいのだが、マンカー・キャモランもかつては諸君たちと同じように眠り続ける浅はかで、デイドラの精力を宿していた。死ぬ定めの我々は皆、夢の保護膜、すなわち母親との共生のために用意された退避場所を離れて誕生し、実践と親善に努め、新たな瞳を通して見ることによりやがて母親が背後にいてくれることを求めたり恐れたりしなくなり、ようやく家庭を離れる。そしてその時、我々は彼女を永遠に破壊し、神デイゴンの領域に入る。


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&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/R_letter.png&apos;&gt; 読者諸君、本書はその領域への扉であり、諸君は破壊者ではあるが、それでもなお制約は甘んじて受け入れなければならない。立ち止まれるだけの賢明さを持つ者のみを神デイゴンは受け入れる。それ以外の者たちは、愚かにも走り出すことにより、オルビスに命を奪われるだろう。まずは歩け。注意を怠らず。諸君らが最初に首をはねるべき奴隷は、自らの焦りだ。

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&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/E_letter.png&apos;&gt; 神デイゴンの言葉どおりに入れ。4つの鍵を携え、ゆっくりと進むのだ。そしてその時、諸君は王族の一員となり、新たな破壊者となり、深遠の暁がそうであったように。既知の花と未知の花がその庭には咲き乱れるだろう。そうして諸君は自らが産声を上げた瞬間へと引き戻されるが、生まれ出てくる姿は以前とは違う。毒気を母とする主の優れた血族であるところの、ネオニンビオシスとなるのだから。

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&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/E_letter.png&apos;&gt; どこに住む者たちも我々のことを知っていて、我々が通り過ぎたとしても、身震いされること以外に何もうんざりすることは起きない。諸君らが我々のところに来たのは、戦争、研究、影、あるいはある種の蛇のような連携を通じてのことだろう。その経路はそれぞれ異なるとしても、褒美は常に同じだ。修練者よ、ようこそ。ここに辿り着いたということは、君には王族の価値があるということだ。懐中を探って、見てみるがいい！ 最初の鍵が新たな暁の光に輝いているだろう。

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&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/N_letter.png&apos;&gt; 夜が終われば昼が訪れるように、最初の洞察は皆一様に荒れ狂う海に落下するものであり、そこであらゆる信念が試されることになる。だが再び、安心してもらいたい。強奪者でさえ、艦隊を求めて浮上する以前にイリアックに沈んだのだ。恐れるのは一瞬だけでいい。揺らいだ信念は目的に水を差す。暁の庭で我々は完全なる真実を呼吸するだろう。

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&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/E_letter.png&apos;&gt; 神デイゴンの言葉どおりに入れ。4つの鍵を携え、ゆっくりと進むのだ。我々の教団の原理は神の強大な刃に基づいている。修練者、探求する騎士、牧師、そして主。我々の視線の余力によるものであるかのように、邪悪な者たちはその光で焼き尽くしてしまうがいい。その時、我々の知恵は正しいものとなるだろう。しかしながら忘れずにいて欲しいのだが、諸君の視界はまだ狭いものだし、招待状は受け取ったとしても場所がどこなのかまではまだ分かっていないのだ。


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&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/M_letter.png&apos;&gt; 私自身の最初の召喚は、神デイゴンが錆と傷の砂漠にいる時に書いた本を通じて行われた。その書の名は『ザルクセスの神秘の書』、アルドメレタダ集合体、すべての謎の妻の祖先だ。どの言葉も刃を受け、秘密であり、地殻変動よりも薄く、赤い飲み物のように曇っている。私が口にしたことはどれも、君の新たな階級を立証するためのものだ、我が子よ。君の名は今やその重さへと切断された。

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&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/P_letter.png&apos;&gt; 王宮であろうと粗末な小屋であろうと洞窟であろうと、とにかく諸君は霧のかかった概念の世界を投げ捨ててやって来た。ヌマンティア！ 自由！ 楽園を約束されたことを喜ぶがいい！

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&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/E_letter.png&apos;&gt; 果てしなくそれは君の周りで形作られ、再び形成されるだろう。実存としての行為、開花してゼロサムとなるほんの1時間前の全系統、衣装のように花開き、神デイゴンの黄金の足もとで踊るために身にまとう神々しい衣服。1つめの腕で嵐、2つめで呪われた雨、3つめでアヌの火口、4つめでまさにパドームの瞳。第1の鍵を手にしているのだから君の心は高揚していて当然だ。その心は、偽りの空のワームロットの、至るところへと飛び込んでいくだろうから。

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&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/R_letter.png&apos;&gt; 神の歌によって声がかれるまで私は大声を発しながらさまよった。神デイゴンの神秘について私は読み、あふれるような思いによって再び狂おしい感情に包まれた。身を隠すことができるようになるまで、私の言葉が買われることはなかった。これらの言葉はタムリエルの庶民のためのものではなかった。タムリエルの聖職者がその昔、暁の存在そのものを装ったことがあるからだ。私の過ちから学ぶが良い。謙虚さこそがマンカー・キャモラン独自の知恵であることを知って欲しい。4つの鍵を携え、ゆっくりと進むのだ。

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&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/O_letter.png&apos;&gt; あの夜明けに身を捧げることにより私は慈悲の帯に包まれた。私の声が戻った時、それは違う言葉遣いになっていた。3夜を過ごした後、私は炎を語ることができるようになっていた。

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&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/R_letter.png&apos;&gt; 赤い飲み物、刃を受け、私は庭への道を垣間見て、その隠れ場所について他の者たちに知らせるには、まず自分自身を探索の海に沈める必要があることを知った。私は艦隊を見つけたし、君こそが私にとって最も重要な希望であることを知って欲しい。ようこそ、修練者よ。マンカー・キャモランもかつては諸君らと同じように眠り続ける浅はかでプロトニミックな存在だったが、今は違う。今私はこうして座り、この宇宙にあるすべての世界にいる君たちと一緒に祝宴を始める。ヌマンティア！ 自由！</Dest>
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&lt;p align=&quot;center&quot;&gt;

COMMENTARIES ON THE MYSTERIUM XARXES

BOOK THREE

By
Mankar Camoran

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&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt;he Tower touches all the mantles of Heaven, brother-novitiates, and by its apex one can be as he will. More: be as he was and yet changed for all else on that path for those that walk after. This is the third key of Nu-Mantia and the secret of how mortals become makers, and makers back to mortals. The Bones of the Wheel need their flesh, and that is mankind&apos;s heirloom.
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&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/O_letter.png&apos;&gt;ath-breakers beware, for their traitors run through the nymic-paths, runner dogs of prolix gods. The Dragon&apos;s Blood have hidden ascension in six-thousands years of aetherial labyrinth, which is Arena, which they yet deny is Oathbound. By the Book, take this key and pierce the divine shell that encloses the mantle-takers! The skin of gold! SCARAB AE AURBEX!
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&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/W_letter.png&apos;&gt;oe to the Oath-breakers! Of the skin of gold, the Xarxes Mysterium says &quot;Be fooled not by the forlorn that ride astray the roadway, for they lost faith and this losing was caused by the Aedra who would know no other planets.&quot; Whereby the words of Lord Dagon instructs us to destroy these faithless. &quot;Eat or bleed dry the gone-forlorn and gain that small will that led them to walk the path of Godhead at the first. Spit out or burn to the side that which made them delay. Know them as the Mnemoli.&quot;
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&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/E_letter.png&apos;&gt;very new limb is paid for by the under-known. See, brother, and give not more to the hydra.
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&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/R_letter.png&apos;&gt;eader, you will sense a shadow-choir soon. The room you are in right now will grow eyes and voices. The candle or spell-light you read this by will become gateways for the traitors I have mentioned. Scorn them and fear not. Call them names, call out their base natures. I, the Mankar of stars, am with you, and I come to take you to my Paradise where the Tower-traitors shall hang on glass wracks until they smile 
with the new revolution.
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&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt;hat is your ward against the Mnemoli. They run blue, through noise, and shine only when the earth trembles with the eruption of the newly-mantled. Tell them &quot;Go! GHARTOK AL MNEM! God is come! NUMI MORA! NUM DALAE MNEM!&quot;

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&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/O_letter.png&apos;&gt;nce you walk in the Mythic it surrenders its power to you. Myth is nothing more than first wants. Unutterable truth. Ponder this while searching for the fourth key.

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&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/U_letter.png&apos;&gt;nderstood laws of the arcanature will fall away like heat. &quot;First Tower Dictate: render the mutant bound where he may do no more harm. As God of the Mundus, alike shall be his progeny, split from their divine sparks. We are Eight time eight Exarchs. Let the home of Padomay see us as sole exit.&quot;

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&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/C_letter.png&apos;&gt;HIM. Those who know it can reshape the land. Witness the home of the Red King Once Jungled.

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&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/H_letter.png&apos;&gt;e that enters Paradise enters his own Mother. AE ALMA RUMA! The Aurbis endeth in all ways.

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&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/E_letter.png&apos;&gt;ndeth we seek through our Dawn, all endeth. Falter now and become one with the wayside orphans that feed me. Follow and I shall adore you from inside. My first daughter ran from the Dagonite road. Her name was Ruma and I ate her with no bread, and made another, which learned, and I loved that one and blackbirds formed her twin behind all time.
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&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/S_letter.png&apos;&gt;tarlight is your mantle, brother. Wear it to see by and add its light to Paradise.

</Source>
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評論・ザルクセスの神秘の書
第3巻

マンカー・キャモラン 著

チム

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&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt; 塔は天の覆いのすべてに触れている、兄弟修練者よ、そしてその頂に至るまでに、人はあるべき姿に変われる。さらに、かつての自分自身になり、しかもなお、その道を辿る他のすべての者たちと、後から歩いてくる者たちのために、変化することができる。これがヌマンティアの第3の鍵であり、死を定められた人間がいかにして創造者となり、創造者が人間に戻ったかに関する秘密である。輪の骨は肉体を必要としており、しかもそれは人類にとっての家宝である。

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&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/O_letter.png&apos;&gt; 誓いを破る者たちよ、警戒するがいい。裏切り者たちはニミックの道を辿り、冗漫な神の駆ける犬となるのだから。竜の血脈は優美な迷宮において6千年間、隠れた即位を続けている。その迷宮は闘技場であり、すなわち誓約の場であることを、彼らはまだ否定している。神の書に従い、この鍵を受け取り、覆いを奪う者を囲う神聖な殻を突き刺せ！ 黄金の肌！ SCARAB AE AURBEX！

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&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/W_letter.png&apos;&gt; 誓いを破る者たちに苦悩を！ 黄金の肌については、ザルクセスの神秘の書にいわく「道を誤って進む惨めな者に欺かれてはいけない。その者たちは、他の惑星を知らないエイドラのせいで信仰を失ってしまったのだから」。そのため神デイゴンの言葉は我々に、それら不忠実な者たちを破壊するように指示している。「惨めな者たちの肉を食らい、あるいは血を搾り取り、最初は彼らにも神の道を歩ませようとしたささやかな意志を奪い取るがいい。彼らを遅れさせた脇腹に向けてそれを吐き出し、あるいは焦げつかせるのだ。彼らがムネモリであることを忘れずに」


[pagebreak]
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/E_letter.png&apos;&gt; すべての新たな四肢は、知られざる者たちがその代価を支払っている。見るがいい、兄弟よ、ヒドラにこれ以上与えてはいけない。


[pagebreak]
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/R_letter.png&apos;&gt; 読者よ、君は影の聖歌隊の存在をすぐにも感じ取るだろう。君が今いる部屋は、瞳と声を大きくさせる場所だ。君がこれを読むのに用いているロウソクあるいは呪文の光は、先に私が述べた裏切り者にとっての出入り口となるだろう。彼らのことは冷笑すべきであり、恐れることはない。悪態をつき、その本性を叫んでやるがいい。星のマンカーである私は君を私の楽園へと連れていくためにやって来た。そこでは塔の裏切り者たちが、新たな革命とともに微笑む時が来るまで、割れたガラスにしがみついている。


[pagebreak]
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt; それがムネモリに対する君の防御だ。彼らは物音に青くなり、新たな覆いの発生によって大地が震える時にのみ輝く。彼らにはこう言ってやればいい。「行ってしまえ！ GHARTOK AL MNEM！ 神は訪れた！ NUMI MORA! NUM DALAE MNEM！」


[pagebreak]
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/O_letter.png&apos;&gt; 神話の中を君が歩けば、それは君に力を明け渡すだろう。伝説というものは、手始めに求めるものでしかない。言いようのない真実。第4の鍵を探しながらそのことについて思案してみたまえ。

[pagebreak]
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/U_letter.png&apos;&gt; アルカネイチャーに関して理解されている法則は、熱のように衰えていくだろう。「第1塔の命令: 彼がこれ以上の危害を加えることのない、突然変異の範囲を描写せよ。彼はムンダスの神であり、似た者が子孫となって、神々しい火花から分裂する。我々は8人の太守の8倍である。唯一の出口は我々の手にあることを、パドメイの故郷に認めさせよう」


[pagebreak]
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/C_letter.png&apos;&gt; チム。それを知る者は国を再建することができる。かつてジャングルにいた赤い王の故郷を目撃せよ。

[pagebreak]
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/H_letter.png&apos;&gt; 楽園に立ち入る者はすなわちその者自身の母親へと立ち入ることになる。AE ALMA RUMA！ あらゆる意味でオルビスは終わる。


[pagebreak]
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/E_letter.png&apos;&gt; あらゆる終わりに際して、我々は暁をくまなく探す。たじろいで、私を養う路傍の孤児と一つになるがいい。私に従って来るなら、君を心から敬愛しよう。私の最初の娘はダゴナイトの道から逃げ出した。彼女の名はルーマで、私はパンなしで彼女を食べ、新たに作り、学んだ。私はその子を愛し、遅れてやって来たクロウタドリが彼女の双子となった。


[pagebreak]
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/S_letter.png&apos;&gt; 兄弟よ、星明かりは君の覆いだ。見るためにそれを身にまとい、その光を楽園に加えよ。</Dest>
    </String>
    <String List="1">
      <EDID>DA07BookMythicDawnCommentariesV4</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;

COMMENTARIES ON THE MYSTERIUM XARXES

BOOK FOUR

By 
Mankar Camoran

&lt;font face=&apos;$DaedricFont&apos;&gt;GHARTOK&lt;/p&gt;
[pagebreak]
[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/M_letter.png&apos;&gt;ay the holder of the fourth key know the heart thereby: the Mundex Terrene was once ruled over solely by the tyrant dreugh-kings, each to their own dominion, and borderwars fought between their slave oceans. They were akin to the time-totems of old, yet evil, and full of mockery and profane powers. No one that lived did so outside of the sufferance of the dreughs.

[pagebreak]
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/I_letter.png&apos;&gt; give my soul to the Magna Ge, sayeth the joyous in Paradise, for they created Mehrunes the Razor in secret, in the very bowels of Lyg, the domain of the Upstart who vanishes. Though they came from diverse waters, each Get shared sole purpose: to artifice a prince of good, spinning his likeness in random swath, and imbuing him with Oblivion&apos;s most precious and scarce asset: hope.

[pagebreak]
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/D_letter.png&apos;&gt;eathlessly I intone from Paradise: Mehrunes the Thieftaker, Mehrunes Godsbody, Mehrunes the Red Arms That Went Up! Nu-Mantia! Liberty!
[pagebreak]
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/D_letter.png&apos;&gt;eny not that these days shall come again, my novitiates! For as Mehrunes threw down Lyg and cracked his face, declaring each of the nineteen and nine and nine oceans Free, so shall he crack the serpent crown of the Cyrodiils and make federation!

[pagebreak]
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/A_letter.png&apos;&gt;ll will change in these days as it was changed in those, for by the magic word Nu-Mantia a great rebellion rose up and pulled down the towers of CHIM-EL GHARJYG, and the templars of the Upstart were slaughtered, and blood fell like dew from the upper wards down to the lowest pits, where the slaves with maniacal faces took chains and teeth to their jailers and all hope was brush-fire.

[pagebreak]
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/Y_letter.png&apos;&gt;our Dawn listens, my Lord! Let all the Aurbis know itself to be Free! Mehrunes is come! There is no dominion save free will!

[pagebreak]
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/S_letter.png&apos;&gt;uns were riven as your red legions moved from Lyg to the hinterlands of chill, a legion for each Get, and Kuri was thrown down and Djaf was thrown down and Horma-Gile was crushed with coldsalt and forevermore called Hor and so shall it be again under the time of Gates. 

[pagebreak]
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/U_letter.png&apos;&gt;nder the mires, Malbioge was thrown down, that old City of Chains, slaked in newbone-warmth and set Free. Galg and Mor-Galg were thrown down together in a single night of day and shall it be again under the time of Gates.

[pagebreak]
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/N_letter.png&apos;&gt;othing but woe for NIRN which has become The Pit and seven curses on its Dreugh, the Vermae NI-MOHK! But for it the Crusades would be as my lord&apos;s Creation, Get by the Ge and do as thou wilt, of no fetters but your own conscience! Know that your Hell is Broken, people of the Aurbis, and praise the Nu-Mantia which is Liberty!
</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;

評論・ザルクセスの神秘の書
第4巻

マンカー・キャモラン 著

ガートック

&lt;font face=&apos;$DaedricFont&apos;&gt;GHARTOK&lt;/p&gt;
[pagebreak]
[pagebreak]
&lt;p align=&quot;left&quot;&gt;

&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/M_letter.png&apos;&gt; 第4の鍵を持つ者は、それによりその心を知るべし。マンデックス・テレンはかつてドゥルーの専制君主によって各領地までが完全に支配されており、奴隷の海同士の国境戦争も起きた。彼らは古い時のトーテムの血族でありながら邪悪で、あざけりと冒とくの力に満ちていた。かつてこの世に生を受けた者の中で、ドゥルーの許容範囲を彼らほど逸脱していた者はいない。

[pagebreak]
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/I_letter.png&apos;&gt; 私は魂をマグナ・ゲーに捧げ、楽園での喜びを口にする。彼らは密かに、消え去る成り上がり者の領地であるリグのはらわたに刃のメエルーンズを創造したからだ。彼らは様々な水域からやって来たが、それぞれのゲットはただ一つの目的を共有している。善の王子を策略にかけ、不揃いな草刈り跡で彼の肖像を回転させ、オブリビオンにおける最も貴重かつ希少なもの、すなわち希望を吹き込むことだ。

[pagebreak]
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/D_letter.png&apos;&gt; 不死身となった私は楽園から詠唱する。盗賊を捕らえるメエルーンズ、聖餐のパンのメエルーンズ、天に向かった赤い腕のメエルーンズ！ ヌマンティア！ 自由！

[pagebreak]
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/D_letter.png&apos;&gt; 修練者たちよ、そういった時代が再び訪れるという考えを否定するな！ メエルーンズはリグを倒し、その顔を打ち、19と9と9つの海がそれぞれ自由だと宣言した。そうして彼はシロディールの大蛇の王冠にひびを入れ、連邦を作ろうとしたのだ！

[pagebreak]
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/A_letter.png&apos;&gt; 当時と同じように、近頃では何もかもが変化し、魔法の言葉ヌマンティアによって大暴動が持ち上がり、チメル・ガージグの塔を引き倒し、成り上がり者の神殿騎士団は虐殺され、上の中庭から下のくぼみへと落ちるしずくのように血が降り、そこでは何かに取りつかれたような顔をした奴隷たちが、鎖と歯を看守のもとへと届け、すべての希望は小競り合いに変わった。

[pagebreak]
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/Y_letter.png&apos;&gt; 閣下の暁は耳を傾けている！ すべてのオルビスに自由を知らしめたまえ！ メエルーンズは訪れた！ 支配権などない。自由意志を守れ！

[pagebreak]
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/S_letter.png&apos;&gt; 諸君の赤い軍団がリグから寒々とした奥地へと移動したことによって太陽は引き裂かれた。すべてのゲットに軍団が配備され、クーリは倒され、ジャフは倒され、ホルマギレは冷たい塩によって押しつぶされ、今後永久にホルを呼び続け、再び門の時代が訪れることになった。

[pagebreak]
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/U_letter.png&apos;&gt; 苦境の中にあって、マルビオージは倒され、鎖の街は新たな骨の温かさに癒やされて解放された。ガルグとモルガルグはある日、一晩のうちに一緒に倒され、再び門の時代が訪れることになった。

[pagebreak]
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/N_letter.png&apos;&gt; 穴となったNRNに苦悩を、そしてそこに住むドゥルーであるヴェルメイのニモークには7つの呪いを！ しかしそのために十字軍は我が神の創造物になり、ゲーに率いられたゲットは意志を貫き、自身の良心以外に束縛はなかった！ オルビスの人々よ、諸君の地獄は崩れ去ったことを知るがいい。そして自由そのものであるヌマンティアを称えよ！</Dest>
    </String>
    <String List="1">
      <EDID>dunIlinaltasDeepAdventurerJournal</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos; size=&apos;20&apos;&gt;
A decent catch of fish is getting harder to come by. Without a good spot soon, I don&apos;t think we&apos;ll survive the next winter, so I&apos;m traveling further south towards Lake Ilinalta. Folks say it&apos;s cursed. Whole Imperial Fort just sank into the water one day, and they say the ruins have been haunted since.

When I asked, I got ghost stories. Tales of people who went out near the lake and never came back. They say spirits haunt the hallways of the sunken fort and steal little children from their mothers&apos; cribs. No amount of coin could convince any of the nearby villagers to guide me there, so I&apos;m following the White River.

Divines protect me. I hope the stories aren&apos;t true.</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos; size=&apos;20&apos;&gt;
 まともに魚を捕まえるのが難しくなってきている。すぐにいい場所を見つけないと、次の冬を越せるとは思えない。だからイリナルタ湖へ向かってさらに南に進むことにした。人々は呪いだと言う。帝国の砦はある日、丸ごと水に沈み、それ以来その遺跡には幽霊が出るんだとか。

 実は幽霊の話を聞いたことがある。近くの湖に出かけて2度と戻らなかった人々の話だ。魂は沈んだ砦の中をさまよい、母親から寝ている幼い子供を奪うと言われている。どれだけ金を払うと言っても、近くの村人たちはそこへ案内するのを嫌がるため、こうしてホワイター川を辿っている。

神々が守ってくれる。話が真実でないといいのだが。</Dest>
    </String>
    <String List="1">
      <EDID>dunMzinchaleftWorkOrder</EDID>
      <REC>BOOK:DESC</REC>
      <Source>You want this in writing? Fine. 
The deal is you lot help me get the artifacts out of this ruin and I deliver them to my buyer.  No artifacts, no coin. I will pay by the piece, so get as many as you can.
 Good luck getting anything for these without me. 
-Maluril Ferano
</Source>
      <Dest> これを書面で欲しいのか？ いいだろう。
 取引は秘宝をこの遺跡から運び出すのを手伝い、それを買い手に届けることだ。秘宝がなければ支払いもしない。出来高で支払うので、できるだけ多く手に入れろ。
 私抜きでも何かしら秘宝を手に入れられるよう幸運を祈る。
-マルリル・フェラーノ
</Dest>
    </String>
    <String List="1">
      <EDID>CWFortGreymoorNoteAgnis01</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;&lt;font size=&apos;18&apos;&gt;
Commander,

You&apos;ve got to do something about Agnis. The old bat keeps coming into the barracks in the middle of the night and &quot;straightening up&quot;. How are we supposed to be alert on watch when she&apos;s knocking things around and muttering to herself and keeping us from getting any sleep?

And she keeps taking all our gear and putting it on the shelves, but she mixes them all up! What if there is an attack and we can&apos;t get out the door in time because we can&apos;t find our own boots?

I know you feel bad for the old lady, but if you can at least keep her out of the barracks, we&apos;d all appreciate it.
&lt;/font&gt;


</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt;&lt;font size=&apos;18&apos;&gt;
指揮官

 アグニスを何とかしてください。この老いたコウモリがしょっちゅう夜中に兵舎に入って来て、我々を「横にさせてくれない」のです。我々の睡眠を妨害するようにキーキー鳴きながら飛び回られては、どうやって当番で警戒したらいいのでしょう？

 それに我々の道具を棚に移動させるのですが、すべてメチャクチャに入れ替えてしまうんです！ もし攻撃されたときに各自の靴を見つけられず、外に出られなかったらどうなってしまうでしょう？

 年老いた女性を気の毒に思うのは分かりますが、兵舎の中だけでも入れないようにしていただければ幸いです。
&lt;/font&gt;</Dest>
    </String>
    <String List="1">
      <EDID>CWFortGreymoorNoteArchery01</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;&lt;font size=&apos;18&apos;&gt;Attention:

One of our soldiers came to me last week with an arrow lodged in his leg that he claims came from inside the fort while he was patrolling the walls. When the targets are on the ground, there is no reason an arrow should be loosed that high. Marksmanship is about accuracy, not power and we don&apos;t need to be taking out our own soldier.

If I see arrows flying anywhere near that high the one responsible will be on latrine duty for a month.

You have been warned.
&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt;&lt;font size=&apos;18&apos;&gt; 注意

 先週、兵士の1人が矢の刺さった足を引きずって私のところにやって来た。その兵士によると、城壁の見回りをしていたら要塞の内側から矢が飛んできたと言う。標的が地面にいるのに、矢をそれほどまで高く放たなければならない理由はない。弓の技術は威力ではなく正確性が問われるものであり、そもそも味方の兵士を倒す必要はない。

 矢が高く飛んでいるのを見かけたら、そこの責任者には1ヵ月の便所掃除を命ずる。

 警告は以上だ。
&lt;/font&gt;</Dest>
    </String>
    <String List="1">
      <EDID>dunAlftandEndrastsJournal01</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;&lt;font size=&apos;18&apos;&gt;
The eyeless creatures took us in our sleep. I don&apos;t know what happened to the Khajiit brothers, we never saw them in the cell. I managed to pick the lock and we made a break for it, but got split up. Sulla yelled something about not leaving without finding what he came here for and Umana chased after him.

Yag and I tried for the top of the cave shaft, but one of the ramps was broken. Without a hesitation, she grabbed me by the scruff of my tunic, threw me atop the ledge and told me to run. 

And I did.
I didn&apos;t even look back.
I just ran like a coward.
I could hear her fighting them and I just had to get away. I didn&apos;t even notice the arrow in my shoulder till I hid here.

[pagebreak]
Those metal creatures are still all around me and I&apos;m too terrified to even move.

Eight Divines, please just take me now.
&lt;/font&gt;

</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; &lt;font size=&apos;18&apos;&gt; 
 眠っていた我々を、目のない生き物が襲った。カジートの兄弟たちに何が起きたのか分からない。今まで見たこともない生き物だ。私はなんとか錠をこじ開けて脱走したが、離ればなれになってしまった。スラはお目当ての物を見つけるまでは帰らないなどと叫び、ウマナがその後を追った。

 ヤグと私は洞窟の最上部を目指したが、通路の片方は崩れていた。ヤグはためらうことなく私の上着の襟もとをつかんで岩層の上に引き上げ、走るよう言った。

そして、私は言われた通りにした。
振り返りすらしなかった。
ただ臆病者のように走った。
彼女が戦っているのが聞こえた。私はただ逃げなければならなかった。ここに隠れるまで肩に刺さった矢にすら気がつかなかった。

[pagebreak] 
あの金属の生き物はまだ私のそばに沢山いて、恐ろしくて動くことすらできない。

八大神よ、私をお助けください。
 &lt;/font&gt; 

</Dest>
    </String>
    <String List="1">
      <EDID>dunAlftandManifestJournal01</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;&lt;font size=&apos;18&apos;&gt;
We&apos;ve managed to secure the site and hold off any others who may try to steal our discoveries so far, especially those from the College of Winterhold, who seem to think the glory of exploring every ruin should be theirs alone.

The crew for our expedition is as follows:

Sulla Trebatius (myself) - Expedition leader
Umana - my constant companion and bodyguard
Valie - a mage not associated with Winterhold (took some time to find)
Endrast - a fellow explorer of some local renown
Yag - a great brute of a woman, hired to keep the rest of the labor in check
J&apos;darr and J&apos;zhar - two Khajiit brothers, hired as labor

Need a couple more laborers, getting through the ice is proving difficult.

We&apos;ve set up shelter and scouted the area. The small ruins on the lower plateau of the glacier don&apos;t seem connected to the main structure and we haven&apos;t managed to find a way into the tower parapet we&apos;ve found here. Yag mentioned spotting a fissure in the glacial wall that may lead into the ruins so we are going to try find a way to get down there with the gear. Looks like a storm is coming.
&lt;/font&gt;


</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; &lt;font size=&apos;18&apos;&gt; 
 我々は遺跡を確保し、今のところ我々の発見物を盗もうとする者--特にどの遺跡も自分たちが探索するべきだと思っているウィンターホールド大学からの者たち--をなんとか撃退してきた。

我々の探索隊のメンバーを以下に示す: 

スラ・トレバティス(私): 探検隊リーダー
ウマナ: 忠実な仲間かつ護衛
ヴァリエ: ウィンターホールドとは付き合いのない魔術師(見つけるのに時間がかかった)
エンドラスト: 地元で有名な仲間の探検家
ヤグ: 他の労働者たちを統率するために雇われた大柄で屈強な女
ジダールとジェイ・ザール: 労働者として雇われたカジートの兄弟

氷を通り抜けるのは困難なため、あと2、3人労働者が必要。

 我々は避難所を作り、その地域を偵察した。氷河の下のほうの平坦なところにある小さな遺跡は主要な建造物とは関係ないようで、ここで見つけた塔の胸壁へと入る道は見つかっていない。ヤグが氷河の壁に亀裂を入れれば遺跡へ辿り着けるかもしれないと言い、用具を一式持って辿り着ける道を探すところだ。嵐が近づいている。
 &lt;/font&gt; 


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      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;&lt;font size=&apos;18&apos;&gt;
We tried to get through glacier at the top, but we couldn&apos;t find any way into that tower parapet. Yag spotted in the glacial wall and construction of a catwalk was finished just in time for a storm to hit. At first we thought to wait it out, but it has only gotten worse. A shift in the glacier took out several of the new laborers.

I ordered everyone to quickly move as much of the supplies as we could into the fissure and we managed to get most of it. One of the hands decided he wasn&apos;t going to listen and tried to make it out through the storm, but got blown off the catwalk by the wind.

Looks like we are well and truly stuck in here. But for all that I feel even more driven that I should be the one to uncover the mysteries of this ruin. I&apos;m tired of all the credit for my work going to the Mages or the Legion. It will be my name that goes down in the history books for this discovery.
&lt;/font&gt;

</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; &lt;font size=&apos;18&apos;&gt; 
 頂上で氷河を通り抜けようとしたが、塔の胸壁への入口は見つからなかった。ヤグが氷河の壁に穴を開け、まさに嵐が来る直前に狭い通路が完成した。最初は嵐が過ぎるのを待とうと考えたが、激しくなる一方だった。氷河の中で氷がずれて、新しい労働者の何人かが命を落とした。

 できるだけ多くの食糧を、急いで氷河の亀裂へ運ぶよう命じた。そしてほとんどを運び入れることができた。作業員の1人は忠告を無視して嵐を切り抜けようとしたが、風で通路から吹き飛ばされた。

 まさにお手上げ状態だ。だが、この遺跡の神秘を解き明かすのは私だという意識をより一層強くした。魔術師や帝国軍に仕事の名声を奪われるのは、もうたくさんだ。この発見で、私の名前は歴史の本に刻まれるだろう。
 &lt;/font&gt; 

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      <EDID>CWFortGreenwallNoteFood01</EDID>
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      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;&lt;font size=&apos;18&apos;&gt;
I finally get stationed at one of the forts that has the best deer and elk hunting and they keep putting the worst people on cooking duty. What I wouldn&apos;t give for some nice venison brazed with garlic and juniper... maybe I can slip a copy of Uncommon Taste into the kitchen.
&lt;/font&gt;

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      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt;&lt;font size=&apos;18&apos;&gt;
ついに最高のシカやヘラジカを狩れる砦の1つに配属されることになった。しかし、このシカたちを調理する人たちは最低だ。ニンニクとジュニパーに漬けたシカの肉が食べられるなら何をあげてもいい… 試しに『無類の味わい』の写しをこっそり厨房に忍ばせてみるのはどうだろうか。
&lt;/font&gt;</Dest>
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    <String List="1">
      <EDID>dunHarmugstahlJournal01</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;&lt;div align=&quot;left&quot;&gt;
&lt;b&gt;Notes and Results&lt;/b&gt;&lt;br&gt;

It would seem the smaller specimens cannot survive the infusion process. Application of the serum results in a short burst of elemental energy, followed by death. I will have to change the formula before trying again.
&lt;br&gt;
The larger subjects, however, have taken to the transformation nicely. For now, they are stored away in their pens until I can examine them further.</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; &lt;div align=&quot;left&quot;&gt; 
 &lt;b&gt; メモと結果 &lt;/b&gt; &lt;br&gt; 

 どうやら小さい標本では浸出過程を生き残れないようだ。血清の利用は基本的なエネルギーの不足を引き起こし、その後死を招く。もう1度試す前に、やり方を変えなければならないだろう。
 &lt;br&gt; 
 ところが、もっと大きい対象物ではうまく変形が起こった。とりあえず、詳しく調べるまでは閉じ込めておく。</Dest>
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    <String List="1">
      <EDID>dunNchuandZelFinalBook</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;

After making our way down the mine and through the spiders we&apos;ve finally made it down to Nchuand-Zel proper. They&apos;ve built this city into the very cave walls that house it. Amazing. Nchuand-Zel hums with life, but its guardians lay dormant, hopefully we can learn more as we go deeper.    

&lt;p align=&apos;center&apos;&gt;*   *   *   *   *&lt;/p&gt;

This area seems to be where two of the city&apos;s families lived.  We&apos;ve spent some time studying this tree outside the dwellings but cannot figure out what its significance is.  Stromm will be remaining behind with one of the students to further study this area in greater depth. I look forward to reading his notes on the subject.

&lt;p align=&apos;center&apos;&gt;*   *   *   *   *&lt;/p&gt;

Today we entered the city&apos;s armory. The Falmer have yet to break into the best of the dwarven goods thanks to the sturdy dwemer locks.  Erj said he would be able to get into the vaults and would send word when he&apos;s in. The spiders gave us much trouble but who could have foreseen they&apos;ve been the only thing keeping Markarth safe?  

&lt;p align=&apos;center&apos;&gt;*   *   *   *   *&lt;/p&gt;

After exiting the Armory we made camp, but the Falmer have been watching us and finally tired of our intrusion.  They came while we slept and slaughtered what guards were left. Meridia forgive me for using my students as a distraction to get away, but I have to bring this place back to life.  

&lt;p align=&apos;center&apos;&gt;*   *   *   *   *&lt;/p&gt;

too many . . .

couldn&apos;t hit switch . . .
&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt;

 鉱山へ下る道を作って、クモの巣の中を通り、ついにヌチュアンド・ゼルに無事辿り着いた。人々は町をこの洞穴の壁に囲まれた場所に作った。素晴らしい。ヌチュアンド・ゼルは人の気配がするものの、その守護者は眠っているようだ。深く進むにつれて、もっと知れるといいのだが。

&lt;p align=&apos;center&apos;&gt;* * * * *&lt;/p&gt;

 この場所は2つの家族が住んでいた場所のようだ。この住居の外にある木について時間を費やして調査したが、どういった意味を持つかは分からない。ストロムは、この地域をさらに掘り下げて詳しく研究するために生徒の1人と残る。彼の記録を読むのが楽しみだ。

&lt;p align=&apos;center&apos;&gt;* * * * *&lt;/p&gt;

 今日我々は町の武器庫へ入った。頑丈なドゥーマー錠のおかげで、ファルメルはドワーフの最高の財宝がしまわれている場所にまだ辿り着けていない。エルジはおそらく金庫の中に入れるだろうと予測し、中に入れたら連絡すると言った。クモがかなり厄介だったが、マルカルスを守っているのがクモだけだと誰が予知できただろうか？

&lt;p align=&apos;center&apos;&gt;* * * * *&lt;/p&gt;

 武器庫を出た後テントを張ったが、ファルメルは我々を監視していて、最後は我々の侵入にウンザリしたようだ。我々が寝ている間にやって来て、残された衛兵たちを始末した。メリディア、生徒を脱出のおとりに使うのを許してくれ。私はこの地を生き返らせなければならないんだ。

&lt;p align=&apos;center&apos;&gt;* * * * *&lt;/p&gt;

 多くの者が…

 スイッチを入れることができなかった…
&lt;/font&gt;</Dest>
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      <EDID>dunLostEchoCaveNote</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;&lt;div align=&quot;left&quot;&gt;&lt;div align=&quot;left&quot;&gt;
A mighty lord deserves a mighty offering
&lt;br&gt;But he who fell on this spot asked to be remembered humbly
&lt;br&gt;We who served at his hand, however, do not want his brilliance to be forgotten
&lt;br&gt;Thus, to honor him, one needs only to look to the simple, glowing fungus on these cave walls
&lt;br&gt;For no matter how mighty or humble one may be in life 
&lt;br&gt;We all return to the same ground from which this mushroom blooms 
</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; &lt;div align=&quot;left&quot;&gt; &lt;div align=&quot;left&quot;&gt; 
 強大な王には素晴らしい貢物が相応しい
 &lt;br&gt; だがこの場所で倒れた彼は慎ましく思い出されるよう求めた
 &lt;br&gt; しかし彼に仕えた我々は、その輝きが忘れ去られる事を望まない
 &lt;br&gt; それ故に彼を称えるため、質素なもの、洞窟の壁の輝くキノコに目を向けた
 &lt;br&gt; その者の人生がどんなに強大でも、どんなに謙虚でも
 &lt;br&gt; このキノコが育つ場所から、我々は同じ大地へ帰る
</Dest>
    </String>
    <String List="1">
      <EDID>dunAnsilvundLetter04</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;&lt;font size=&apos;18&apos;&gt;
Twenty-five years I have grieved for my husband, and sought revenge against the Empire for his death. I have researched the magicks to return his spirit to a body and something about the story of Fjori and Holgeir has drawn me here...

----------

Holgeir would make the perfect vessel to bring my Saeel back to life.

----------

I have managed to raise the dead here and use them as laborers to clear the way to the main burial hall. Something about the methods used by the ancient Nords has kept them incredibly well preserved. Would that these Stormcloaks had half their sense. We could have used them to push the elves right off the continent and formed a new state to combat the empire.

----------

And now, when I am so close, a war breaks out. The sleeping bear of Skyrim, who would not come to aid us in Hammerfell, awakens now that the Empire has abandoned them as well. They think they know suffering at the hands of the Empire? They know nothing. I would see both the Empire and these sons of Skyrim into Oblivion myself.
&lt;/font&gt;





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      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt;&lt;font size=&apos;18&apos;&gt;
 25年間夫の死に深く悲しみ、夫に死をもたらした帝国に報復しようとしてきた。夫の魂を身体に返す魔法とフョリのことを研究した。そしてホルゲールが私をここに呼び寄せた…

----------

 ホルゲールは完璧な身体を作り、サイールを蘇らせるだろう。

----------

 私は死者を蘇らせ、墓室への道を開くために死者たちを働かせてきた。古代ノルドが用いた手法の何かが、死者を信じられないほど良い状態に保ってきたのだ。ストームクロークに彼らの感覚の半分でもあったら、彼らを使ってエルフをすぐにこの地から追い出し、帝国と戦うために新たな国を作ることができただろうに。

----------

 そして今また戦争が勃発する。ハンマーフェルにいる我々を助けには来ないであろうスカイリムの眠れるクマは、帝国が彼らを見捨てたのと同じことをしようとしている。彼らは帝国の下で受ける苦しみを知っていると言うが、彼らは何も分かっていない。帝国や自称「スカイリムの民」がともにオブリビオンに落ちるのをこの目で見届けたいものだ。
&lt;/font&gt;





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    <String List="1">
      <EDID>FavorAeriNote</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;
Jarl Skald the Elder,

Anga&apos;s Mill will be supplying all the lumber as per your instructions. I hope this will clear up any and all tax burdens my father might have left us with.

I refuse to send any of my workers to answer your call for Stormcloak recruits, though. You can either have lumber or you can have soldiers. We can&apos;t do both.

Aeri,
Owner of Anga&apos;s Mill
&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; 
長老スカルド首長

 アンガの工場はあなたの指示通りすべての材木を提供します。父が私達に残したと思われるありとあらゆる税負担を解決してくれるよう願っています。

 ストームクロークの補充兵を求めるあなたの要求に応じるため、いかなる従業員も送ることはできません。材木か兵士のどちらかを選んでください。私達は両方を提供できません。

アエリ
アンガの工場所有者
 &lt;/font&gt; </Dest>
    </String>
    <String List="1">
      <EDID>FreeformSalviusFarmALetter</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;
Leontius,

You idiot. When were you thinking of visiting your family? When your mother was buried in the ground, or after some damned wizard roasts all my crops? 

You make plans to come back to the farm this season, or I&apos;ll put all your old things in a pile and use them as firewood.

Your Father,
Rogatus
&lt;/Font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt;
レオニタス

 このバカもんが。一体いつになったら家族に会いに来るつもりだ？ 自分の母親が埋葬されたときか？ それとも魔法使いどもが作物をすべて焼き払ってからか？

 今季農場に戻る計画を立てろ。さもなければ、思い出の品をまとめて全部薪として使うぞ。

父、ロガタス
&lt;/Font&gt;</Dest>
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    <String List="1">
      <EDID>dunNchuandZelStrommBook</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;
I&apos;ve decided to remain behind with one of our guards and further document the living area we&apos;ve stumbled across. I write this to the best of my ability, but due to the sudden disappearance of the Dwemer it is almost impossible to say for certain what anything is.

&lt;pagebreak&gt;
&lt;b&gt;The Tree&lt;/b&gt;
By the Nine I cannot determine the purpose of this tree. It appears to be from the area around Whiterun, but why and how it got here is beyond me. I think it may be a gift from the surface world, but based on the lavish surroundings it could also be a display of power. I&apos;ll check the living areas nearby for any additional clues.  
&lt;pagebreak&gt;
&lt;b&gt;Living Areas&lt;/b&gt;
Upon further investigation of the area, it looks like this structure houses two clans or families. I can think of no other reason for this particular layout. Perhaps this group oversaw this particular portion of the city?  I&apos;ll have to compare notes from the other areas as we uncover more of the city - hopefully some of those will contain more in depth clues.  It appears a smaller wing collapsed on itself and maybe when the expedition returns we can dig out an entrance.
&lt;pagebreak&gt;
Falmer have begun to creep back into this area of the ruins. It&apos;s a good thing I am not alone here.
&lt;br&gt;
We&apos;ve managed to block off some of the areas we suspect the Falmer were coming in through, but they&apos;re still getting to us somehow. Together we are able to hold them back, but how long until Staubin and the rest return?
&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; 
 衛兵の1人と後に残り、偶然見つけ出した居住地域をさらに記録することに決めた。全力を尽くしてこれを書くが、ドゥーマーの突然の失踪のせいで確実に言えることはほとんどない。

 &lt;pagebreak&gt; 
 &lt;b&gt; 木 &lt;/b&gt; 
 九大神にかけて、この木の目的を究明はできない。ホワイトラン周辺地域からやって来たようだが、なぜ、どのようにここに来たかは見当がつかない。思うに、地上世界からの贈り物かもしれないが、周りが豊かな環境だということを考えると力の誇示なのかもしれない。さらなる手掛かりを求めて近くの居住地域を調べるつもりだ。
 &lt;pagebreak&gt; 
 &lt;b&gt; 居住地域 &lt;/b&gt; 
 地域のさらなる調査によると、この組織は2つのグループ、もしくは家族を住まわせているようだ。この特定の配置に他の理由があるとは思えない。もしかしてこのグループがこの町の特定の部分を監視したのだろうか？ 町のことを明らかにするに当たり、他の地域の記録と比較しなければならないだろう。その中にもっと踏み込んだ手掛かりがあればいいのだが。比較的小さな棟が崩れ落ちた跡があるが、きっと探検隊が戻ったら入り口を掘り起こせるだろう。
 &lt;pagebreak&gt; 
 ファルメルは遺跡があるこの地域にこっそり戻って来た。ここにいるのが私1人だけでなくて良かった。
 &lt;br&gt; 
 ファルメルが侵入して来ていると思われる数ヶ所を塞ごうとしたが、どうやってか彼らはまだ入ってくる。力を合わせて彼らを押しとどめているが、ストウビンたちが戻るまであとどれくらいだろう？
 &lt;/font&gt; </Dest>
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      <EDID>FavorIdgrodNote</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;
Sister Danica,

Joric&apos;s mood is still melancholic, but he is otherwise in strong health. The potions you have given me have eased his nightmares, but I am afraid my family&apos;s &quot;gifts&quot; run strong in his veins.

Idgrod the Younger
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      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt;
シスター・ダニカ

 ジョリックの気分はまだ沈んでいますが、体は大丈夫です。あなたがくれた薬は彼の悪夢を緩和していますが、残念ながら家族からの「贈り物」が血管に強く流れているのです。

イドグロッド
&lt;/font&gt;</Dest>
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    <String List="1">
      <EDID>BQ01BountyLetter</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot;&gt;
&lt;font size=&quot;40&quot;&gt;Bounty&lt;/font&gt;

By order of &lt;Alias=Jarl&gt;:

To all able bodied men and women of &lt;Alias=Hold&gt;. The bandits located in &lt;Alias=BountyLocation&gt; have been harassing, robbing, and attacking citizens and visitors.

A reward will be offered to anyone who kills their leader.

--&lt;Alias=Steward&gt;</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot;&gt; 
 &lt;font size=&quot;40&quot;&gt; 賞金 &lt;/font&gt; 

 &lt;Alias=Jarl&gt; より: 

 壮健なる &lt;Alias=Hold&gt; の諸君に告げる。 &lt;Alias=BountyLocation&gt; にいる山賊が、市民や旅人に対して嫌がらせ、略奪、攻撃を繰り返している。

山賊の頭を始末した者に賞金を出す。

-- &lt;Alias=Steward&gt; </Dest>
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      <EDID>dunFaldarsToothCookJournal</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;
&lt;font size=&apos;18&apos;&gt;
Meat!
Meat meat meat!
That&apos;s all they ever want!

I made them some nice grilled leeks and they threw them in my face!

I told them that if they&apos;d bring me some fish or venison I&apos;d cook it up, but all they ever do is waste their wages at the ring.

But maybe there is a way I can get them some meat.
&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; 
 &lt;font size=&apos;18&apos;&gt; 
肉だ！
肉、肉、肉！
彼らがいつも欲しがるのはそれだけだ！

美味しくニラをグリルしたが、彼らはそれを私の顔に投げつけた！

魚か鹿の肉を持って来れば、それを料理すると彼らに話したが、彼らがやることといえばいつも賃金を指輪に浪費するばかりだ。

だが、肉を手に入れる方法はきっとあるはずだ。
 &lt;/font&gt; </Dest>
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    <String List="1">
      <EDID>DA07KeepersoftheRazorNotes</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;[pagebreak]
&lt;p align=&quot;center&quot;&gt;



KEEPERS OF THE RAZOR

Current Descendants of the Inner Circle
&lt;/p&gt;
[pagebreak]
Jorgen of Morthal, 8th generation of Clan Axe-Bearer to bear the Hilt of Mehrunes&apos; Razor. Son of Halnir, son of Hroi, son of Koli, son of Malte, son of Lygrleid, son of Neddrir, son of Lenne.
[pagebreak]
Ghunzul, leader of the Cracked Tusk Bandits, and 8th to bear the blade shards of Mehrunes&apos; Razor. Son of Shelakh, son of Mog, son of Grul, son of Durgob, son of Uzgakh, son of Ramolg, son of Othmash.
[pagebreak]
Drascua, leader of the Forsworn of Dead Crone Rock, and 8th to bear the pommel of Mehrunes&apos; Razor. Daughter of Cairine, daughter of Edana, daughter of Malvina, daughter of Muriel, daughter of Riane, daughter of Cayleigh, daughter of Sorcha.
[pagebreak]
&lt;p align=&quot;center&quot;&gt;HISTORICAL BACKGROUND&lt;/p&gt;&lt;p align=&quot;left&quot;&gt;
Of all the groups that pledged to eradicate the Mythic Dawn from Tamriel, none were as inadvertently successful as the Keepers of the Razor. Originally a militia group founded to destroy the remnants of the Mythic Dawn, the group was renamed after discovering the legendary artifact of Mehrunes Dagon that became their namesake. How they found the Razor is a secret that I have been unable to uncover, but it is clear that they were not part of Frathen Drothan&apos;s failed expedition to Varsa Baalim, and in fact the group does not first appear in Imperial records until fifty years later.

The Razor was divided among the three highest ranking members of the order&apos;s inner circle, to be passed down from oldest child to oldest child &quot;until the twin moons themselves disappeared from the skies.&quot; Although this pledge seems to have been loosely interpreted, as the moons did vanish from the heavens during The Void Nights of 4E 98-4E 100, yet the Razor&apos;s pieces were still being bequeathed through the generations during and after this time.

Tracing the lineages of the inner circle proved especially difficult thanks to the group&apos;s unusual membership. While the leader of the Keepers of the Razor was a Nord and thankfully was easily researched through the clan&apos;s family histories, the other two members were an Orc and a native daughter of the Reach, whose culture&apos;s paucity of respect for literacy made tracking them down less straightforward. Fortunately, Othmash gro-Gularz and his sons are well-recorded for their service in the Imperial Legion. Yet the daughters of Sorcha proved nearly impossible to find until I uncovered Markarth&apos;s meticulously thorough tax records, which recorded each birth of Sorcha&apos;s kin in order to administer certain petty fees. Sorcha&apos;s current descendant, Drascua, fled to Dead Crone Rock after the Markarth Incident, and is considered by the Jarl to be a major threat to the safety of the hold.
&lt;/p&gt;&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt;[pagebreak] 
 &lt;p align=&quot;center&quot;&gt; 



カミソリの番人

サークル内部の現在の末裔
 &lt;/p&gt; 
[pagebreak] 
 メエルーンズのカミソリの柄を有する斧の担い手一族の8代目、モーサルのヨルゲン。ハルニールの息子であり、フロイの息子、コリの息子、マルテの息子、リイグレイドの息子、そしてレンネの息子である。
[pagebreak] 
 メエルーンズのカミソリの破片を有するクラックタスク山賊団の頭で8代目、グンズル。シェラクの息子であり、モグの息子、グラルの息子、ダルゴブの息子、ウズガグの息子、ラモルグの息子、そしてオスマッシュの息子である。
[pagebreak] 
 メエルーンズのカミソリの柄頭を有するデッド・クローン・ロックのフォースウォーンの頭で8代目、ドラスキュア。カイリーンの娘であり、エダナの娘、マルヴィナの娘、ムリエルの娘、リアーネの娘、ケイリーの娘、そしてソーチャの娘である。
[pagebreak] 
 &lt;p align=&quot;center&quot;&gt; 歴史的背景 &lt;/p&gt; &lt;p align=&quot;left&quot;&gt; 
 タムリエルから深遠の暁を撲滅することを誓ったすべてのグループのうち、カミソリの番人として何の気なしに成功した者はいなかった。本来、市民軍は深遠の暁の残存者を滅ぼすために結成され、同名となったメエルーンズ・デイゴンの伝説的な遺物を発見した後、再び名づけられた。彼らがどうやってカミソリを見つけたかというのは、私が解き明かすことができないでいる秘密である。しかし、フラゼン・ドロザンの不成功に終わったヴァーサ・バアリムへの探検の一部ではなかったのは確かであるし、実際に50年後に初めて彼らは帝国の記録に現れるのだ。

 カミソリはサークル内部の3人の最高位のメンバーの間で分けられ、“双子の月が空から消えるまで”最年長の子供から最年長の子供へと伝えられた。この誓いは漠然と解釈されてきたように見えるが、第四紀98年から第四紀100年の真空の夜に月は天から消えた。しかしながらカミソリの破片は、それ以降も世代を渡っていまだに後世に伝えられてきた。

 サークル内部の血筋をたどることは、グループの独特な会員のせいで特に困難だった。カミソリの番人のリーダーがノルドで、有り難いことに容易に一族の歴史から調べられた一方、他の2人の会員はオークとリーチの土着の娘だった。教養への関心が薄かった彼らの文化が記録をたどるのを困難にしたのだ。幸運にもオスマッシュ・グロガラーズとその息子は、帝国軍への軍務のためよく記録に残っている。しかし、私がマルカルスのこせこせとした綿密な税務記録--これはわずかな料金を管理するためにソーチャの一族の誕生を記録したものだ--を発見するまでソーチャの娘を発見するのはほとんど不可能だった。ソーチャの現在の末裔、ドラスキュアはマルカルス事件の後デッド・クローン・ロックへ逃れた。そして首長から要塞の安全を脅かす最大の脅威とみなされている。
 &lt;/p&gt; &lt;/font&gt;</Dest>
    </String>
    <String List="1">
      <EDID>dunPOIPineForest21Note</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot; size=&quot;15&quot;&gt;
Agent Sanyon,

In response to your report dated 22nd Morning Star 401, your request for an expeditionary force is hereby denied.

Sanyon, this is the seventh report you have filed this month, and not one of your leads - not one! - has turned up so much as a shred of evidence that a Talos shrine exists in the Lake Ilinalta region. No prisoners. No documents. Nothing!

Our forces are stretched thin enough as it is, and I have better missions - better agents - to assign them to. If you feel so sure of your informant, investigate this yourself. Come back with proof. Or not at all.

By my hand and seal,
Elenwen
&lt;/font&gt;</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot; size=&quot;17&quot;&gt;
使者サニヨン

 401年の暁星の月22日付の報告に対し、派遣軍の依頼はここに却下する。

 サニヨンよ、これで今月お前が申し立てた報告は7件目だ。その内、イリナルタ湖地区にタロスの祠が存在するという証拠がほんの少しでも含まれていた物は1つとしてなかった--1つもだぞ！ 捕らえた者もいない。記録もない。何もない！

 我々の軍は、もう十分すぎるほど弱っていて、彼らには、割り当てたいもっといい仕事--もっといい仲介者--がある。情報提供者の言っていることが確かだと思うなら、自分で調査せよ。証拠を持って帰ってこい。ないならそのまま戻ってこなくていい。

 自らの手と紋章にかけて、
 エレンウェン&lt;/font&gt;</Dest>
    </String>
    <String List="1">
      <EDID>DUNPOIDragonAttackNote</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos; size=&apos;17&apos;&gt;
I have heard talk about the dragons, but didn&apos;t believe it until now. One flew by last week and ever since we have seen him fly back and forth from a nearby mountain peak. My wife thinks we should move away, go somewhere else. I told her that would be nonsense. As long as we don&apos;t bother it, it won&apos;t bother us. Still, I thought it would be best if we report it to the local authorities. The creature&apos;s lair is just south of the hill behind our shack near Bear&apos;s Cave Mill.</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos; size=&apos;17&apos;&gt;
 ドラゴンの噂は聞いたことがあるが、今に至るまで信じていなかった。先週、1頭のドラゴンが飛び去った。それ以降、近くの山の頂から行ったり来たりするのを目にする。妻はどこかへ引っ越すべきだと考えている。そんなことは馬鹿げていると私は妻に言った。我々がドラゴンに害を与えなければ、ドラゴンが我々を襲うこともない。しかし、ドラゴンのことは地方当局に報告するのが最善だと思った。この生き物の巣は、ベアーズケイブ工場近くに建つ我々の小屋裏手にある丘のすぐ南だ。</Dest>
    </String>
    <String List="1">
      <EDID>DunPoiHuntersJournal</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;
Tracked down a small den of bears today. Their pelts are in fine condition and should fetch a good price. Going to set up camp for the night and kill the beasts in the morning. Hopefully we can get by on the few arrows we have left, or I may have to fall back on my blade.</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt;
 今日、クマの小さなねぐらを見つけ出した。クマたちの生皮の状態は良好なので高く売れるはずだ。今夜はテントを張り、あの獣たちは朝になったら仕留めるつもりだ。残りの数本の矢でどうにか仕留められるといいのだが。そうでないと刃を頼りにしなくてはならなくなるかもしれない。</Dest>
    </String>
    <String List="1">
      <EDID>MGRDestruction01</EDID>
      <REC>BOOK:DESC</REC>
      <Source>Northward, haunted
northern coastline

And south, Dwemer 
live and toil,

A simple place, 
a shield from draft.

At this stand 
wield mage&apos;s craft

So fierce the sea will boil.</Source>
      <Dest>北方には、呪われた
北の海岸線

そして南には、ドゥーマーが
生き生きと、熱心に働いている

風でできた盾を持つ
簡素な場所。

ここにある台で
魔術師の作った道具を使えば

その凄まじさに海は沸くだろう。</Dest>
    </String>
    <String List="1">
      <EDID>MGRDestruction03</EDID>
      <REC>BOOK:DESC</REC>
      <Source>Northward, haunted
northern coastline

And south, Dwemer 
live and toil,

A simple place, 
a shield from draft.

At this stand 
wield mage&apos;s craft

So fierce the sea will boil.
[pagebreak]

Under Greybeards&apos; 
morning shadow

At this northern 
watch, long lost

Nirn&apos;s hoary Throat 
does scrape the sky.

Here unleash a chilling cry
And gild this stand with frost.
[pagebreak]

Over western 
river waters,

By Karth bounded, 
south and north

On mountains sits
a humble crown.

Sky&apos;s wrath on this stand
bring forth

To shake these snowcaps down.
</Source>
      <Dest>北方には、呪われた
北の海岸線

そして南には、ドゥーマーが
生き生きと、熱心に働いている

風でできた盾を持つ
簡素な場所。

ここにある台で
魔術師の作った道具を使えば

その凄まじさに海は沸くだろう。
[pagebreak] 

朝のグレイビアードの
影に隠れ、

この北方を
観察すると長らく行方知れずだった

ニルンの古くなったノドが
確かに空を擦っている。

ここで冷ややかな泣き声を解き放ち
この台を霜で覆うんだ。
[pagebreak] 

西側の
川を越えて

カースに行く途中、
南と北の

山に乗っているのは
控えめな王冠。

この台に対する空の怒りが
生まれる

これらの冠雪を振るい落すために。
</Dest>
    </String>
    <String List="1">
      <EDID>MGRDestruction04</EDID>
      <REC>BOOK:DESC</REC>
      <Source>Northward, haunted
northern coastline

And south, Dwemer 
live and toil,

A simple place, 
a shield from draft.

At this stand 
wield mage&apos;s craft

So fierce the sea will boil.
[pagebreak]

Under Greybeards&apos; 
morning shadow

At this northern 
watch, long lost

Nirn&apos;s hoary Throat 
does scrape the sky.

Here unleash a chilling cry
And gild this stand with frost.
[pagebreak]

Over western 
river waters,

By Karth bounded, 
south and north

On mountains sits
a humble crown.

Sky&apos;s wrath on this stand
bring forth

To shake these snowcaps down.
[pagebreak]
&lt;font face=&quot;$HandwrittenFont&quot;&gt;
Elemental magic wielded,
Elemental thoughts displayed.
Havoc wrought as if for sport,
Efforts to impress fall short.
I&apos;ll merely use a blade.  

Seeking study, wanting learning,
Recklessly aroused my rage!
My pupil you would be, or more? 
Presume not of Shalidor,
You feeble, foolish mage!

Quickly dispatched, worthless weakling,
Though this tome I gladly claim.
A diamond in the rough, I find,
Shining gem from feeble mind.
Now die, and curse my name!
&lt;/font&gt;
</Source>
      <Dest>北方には、呪われた
北の海岸線

そして南には、ドゥーマーが
生き生きと、熱心に働いている

風でできた盾を持つ
簡素な場所。

ここにある台で
魔術師の作った道具を使えば

その凄まじさに海は沸くだろう。
[pagebreak] 

朝のグレイビアードの
影に隠れ、

この北方を
観察すると長らく行方知れずだった

ニルンの古くなったノドが
確かに空を擦っている。

ここで冷ややかな泣き声を解き放ち
この台を霜で覆うんだ。
[pagebreak] 

西側の
川を越えて

カースに行く途中、
南と北の

山に乗っているのは
控えめな王冠。

この台に対する空の怒りが
生まれる

これらの冠雪を振るい落すために。
[pagebreak] 
 &lt;font face=&quot;$HandwrittenFont&quot;&gt; 
基本元素の魔法を使い、
基本元素の思想を示した。
さも娯楽であるかのように大混乱は引き起こされ、
強い印象を与えるには至らなかった。
私は刀剣だけを使うことにしよう。

文献を探し、学びたいと思う気持ちは
無謀にも私の怒りを呼び起こした！
私の弟子よ、お前もか、それとももっとか？
シャリドールだと仮定するな、
この貧弱で愚かな魔術師！

早急に送られて来たのは役に立たない弱虫、
しかしこの研究書には感謝する。
見つけるのはダイヤモンドの原石、
弱い精神からできた輝く宝石。
さあ死ね、そして私の名前を呪うのだ！
 &lt;/font&gt; 
</Dest>
    </String>
    <String List="1">
      <EDID>MGRDestruction02</EDID>
      <REC>BOOK:DESC</REC>
      <Source>Northward, haunted
northern coastline

And south, Dwemer 
live and toil,

A simple place, 
a shield from draft.

At this stand 
wield mage&apos;s craft

So fierce the sea will boil.
[pagebreak]

Under Greybeards&apos; 
morning shadow

At this northern 
watch, long lost

Nirn&apos;s hoary Throat 
does scrape the sky.

Here unleash a chilling cry
And gild this stand with frost.</Source>
      <Dest>北方には、呪われた
北の海岸線

そして南には、ドゥーマーが
生き生きと、熱心に働いている

風でできた盾を持つ
簡素な場所。

ここにある台で
魔術師の作った道具を使えば

その凄まじさに海は沸くだろう。
[pagebreak] 

朝のグレイビアードの
影に隠れ、

この北方を
観察すると長らく行方知れずだった

ニルンの古くなったノドが
確かに空を擦っている。

ここで冷ややかな泣き声を解き放ち
この台を霜で覆うんだ。</Dest>
    </String>
    <String List="1">
      <EDID>Book1CheapUncommonTaste</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Uncommon Taste



by
The Gourmet
&lt;/p&gt;


[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/C_letter.png&apos;&gt;ongratulations! 

By opening this volume you have taken the first step on a truly epic journey, a voyage through the vast landscape of Breton food and its myriad joys and wonders. You will explore scents, flavors and textures so exquisite, they will seem impossible. But they are more than possible! 

Indeed, by following the carefully selected recipes presented in this cookbook, you will prepare extraordinary dishes with such ordinary ease, those around you will suspect sorcery. But the only magic is that which exists in your own heart, the passion you possess for creating delicious, amazing food that can be prepared easily, and enjoyed endlessly.  

Start here, and some day, you too can be a Gourmet!

[pagebreak]
&lt;b&gt;Sunlight Souffle&apos;&lt;/b&gt;

Ingredients

- 2 1/2 Ounces Cow&apos;s Cheese
- 1 Ounce Butter
- 1 Ounce Flour
- 9 Ounces Milk
- A Dash of Salt
- A Dash of Pepper
- A Cupful of Ground Nutmeg

Recipe

- Stoke the flames of your oven, and achieve a moderate heat.

- Grate the cheese into thin shavings by running a finely honed elven dagger over the block.

- Separate the egg whites from the yolks, and beat the whites vigorously until they thicken.

- Begin preparation of the signature Sunshine Sauce - melt the butter, and add in the flour while stirring continuously until well blended. Move the mixture to a smaller flame and begin gently stirring in the milk. It is crucial that you do not stop stirring! Continue to do so for ten minutes, until the mixture thickens. Then, and only then, will the Sunshine Sauce be considered ready.

- Add the salt, pepper and nutmeg, and remove from the flame.

- Add in the grated cheese, and then the egg yolks. Stir well until fully blended. Then, gently add in the egg whites with a spoon made of carved hickory wood.

- Gently pour the mix into four stonework souffle&apos; dishes, filling each nearly (but not quite!) to the top.

- Put the dishes in your moderately hot oven and shut that door! Keep sealed for 25 minutes, or your scrumptious suns will rise, only to fall down flat into the oven&apos;s abyss.

- Remove after 25 minutes, and serve immediately.

Behold, the brilliance of the sun, and the exquisite flavor of the Sunshine Souffle&apos;!

[pagebreak]
&lt;b&gt;Potage le Magnifique&lt;/b&gt;

Ingredients

- 4 Cups Chicken Broth
- 4 Cups Beef Broth
- 2 1/2 Ounces Butter
- 1 Wooden Flagon of Flour
- 1 Cup Diced Carrots
- 1/2 Cup Diced Onions

Recipe

- Stoke the flames of your open-pit fire, and achieve a low heat.

- Combine all ingredients into a large soup pot.

- Stir vigorously!

- Once hot, pour into earthen soup bowls immediately!

Behold, the Gourmet&apos;s signature dish - the Potage le Magnifique!

But wait. I know what you&apos;re wondering. &quot;That&apos;s it? Is that all there is to it? What&apos;s the secret of the Gourmet?&quot;

Do you really expect me to give away the secret to my most popular dish? Well guess what? I will! For that secret, my friends, is YOU! That&apos;s right, the Potage le Magnifique is delicious, and extraordinary. Using just the simple ingredients listed, you will create a potage that is both hearty and delicious. But in order to make the Potage le Magnifique truly magnificent, it takes the imagination of a truly inspired chef. Do you have that gift? 

I have served bowls of the Potage le Magnifique that have caused grown men to weep with joy. Can you guess what I added? Can you create... magic?</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


無類の味わい



美食家 著
&lt;/p&gt;


[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/C_letter.png&apos;&gt; おめでとう！

 この本を開いたことで、あなたは多彩なブレトンの食事とそれに伴う限りない楽しみや不思議さを帯びた壮大な旅への第一歩を踏み出した。これから読者は不可能とも思えるほどの絶妙な香り、味、食感と出会うことになる。だが、それらの料理は想像し得るおいしさを超越している！

 この調理本で紹介されている厳選されたレシピに沿って調理すると、いつもと変わらない手間で驚くほど素晴らしい料理が作れてしまい、周りは何か魔法を使っているのではないかと疑ってしまうだろう。だが、使われている魔法は、あなたの心の中にのみ存在する。それは、簡単に、そしてずっと長く楽しんでもらえる、おいしくて驚きの詰まった料理を作ろうとする情熱だけ。

 さあ、今から始めよう。そうすれば、いつの日かあなたも美食家になれる！

[pagebreak]
&lt;b&gt; サンライト・スフレ &lt;/b&gt;

材料

- 牛のチーズ 70グラム
- バター 30グラム
- 小麦粉 30グラム
- 牛乳 255ミリリットル
- 塩 少々
- コショウ 少々
- 挽いたナツメグ 1カップ

調理方法

- オーブンに火をつけて、中温まで温度を上げる。

- しっかりと磨き上げられたエルフのダガーを使い、チーズを削って粉状にする。

- 卵は卵黄と卵白に分けて、卵白はしっかりと泡立つまで力強くかき混ぜる。

- この料理の特徴となるサンシャイン・ソースの準備を始める。バターを溶かし、それをかき混ぜながら小麦粉を投入していき、きちんと混ざり合うまでかき混ぜ続ける。混ざった物を弱火に移し、静かに牛乳を注ぎ入れる。ここで極めて大事なのは混ぜるのを止めないこと！ これを粘り気が強くなるまで10分間続ける！ これでようやくサンシャイン・ソースの準備が整った。

- 塩、コショウ、ナツメグを加えて火から降ろす。

- 粉チーズを加えてから卵黄を加え、完全に混ざり合うまでかき混ぜる。完全に混ざったらヒッコリーの木を削って作ったスプーンで静かに卵白を加える。

- 石製のスフレ容器に生地をゆっくり流し入れ、容器の一番上近くまで(でも一番上までではない！)生地で満たす。

- 中温に温められたオーブンの中に容器を入れてドアを閉める！ 25分間そのまま開けないこと。でないときれいに膨らまず、オーブンの底まで生地がへこんでしまう。

- 25分経ったらオーブンから出して、すぐそのまま食卓に出す。

 見よ、このサンライト・スフレの素晴らしい膨らみと極上の味を！

[pagebreak]
&lt;b&gt; ポタージュ・ル・マグニフィーク &lt;/b&gt;

材料

- チキン・ブロス・スープ 4カップ
- ビーフ・ブロス・スープ 4カップ
- バター 70グラム
- 小麦粉 1木製フラゴン
- さいの目切りにしたニンジン 1カップ
- さいの目切りにしたタマネギ 1/2カップ

調理方法

- 露天掘りで火力を上げて低温まで温度を上げる。

- 全部の材料を大きなスープ鍋に入れる。

- しっかりかき混ぜる！

- 1度沸騰したら、すぐに陶製のスープボールに注ぐ！

 見よ、これが美食家の代表料理--ポタージュ・ル・マグニフィークだ！

 だが待て。不思議に思うのは分かっている。「それだけ？ それしかすることないの？ 美食家の秘密って何なの？」

 本当に私が易々と自分の1番人気料理の秘密を教えてしまうと思うのか？ 聞いて驚くなよ？ 教えるとも！ その秘密は、親愛なる諸君、あなた方自身だ！ そう、ポタージュ・ル・マグニフィークはおいしく、また桁外れの料理だ。このリストに載っているシンプルな材料だけで、愛情のこもったおいしいポタージュを作る事ができる。だが、ポタージュ・ル・マグニフィークを本当に最高の物にするには、本当に素晴らしいシェフが必要なのだ。あなたにその才能はあるだろうか？

 これまで、ポタージュ・ル・マグニフィークを提供して、大の男を嬉し泣きさせたことがある。私が何を加えたのか、あなたは当てることができるだろうか？ あなたに… 魔法がかけられるだろうか？</Dest>
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&lt;Alias=Player&gt;,

It has come to my attention you may have recently acquired a certain &lt;Alias=Item&gt; from &lt;Alias=ItemLocation&gt;.

I&apos;m not sure how such an object came to find itself resting there... but I&apos;ve been trying to obtain one for my research.

If you still have it, or if not, find another one, I would be most appreciative if you were to bring it to me here in Markarth. I will pay handsomely.

Sincerely,

Calcelmo
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      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; 

 &lt;Alias=Player&gt; へ、

 最近、例の &lt;Alias=Item&gt; を &lt;Alias=ItemLocation&gt; で手に入れたらしいと聞いた。

 どうしてあそこにそんな物が眠っていたのか分からない… だが、研究のためにずっと手に入れようとしていたのだ。

 まだ持っているか、持っていなければもう1つ探して、マルカルスまで持ってきてもらえると非常にありがたい。多額の謝礼を支払う。

 よろしく頼む、

 カルセルモ
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Detect Dead</Source>
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死者探知</Dest>
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&lt;b&gt;4th of Evening Star, 4E 200&lt;/b&gt;
It never ceases to amaze me how many fall for my simple trap. I may have to consider tweaking it a bit though. Many of them, in recent months, have been dying the second they hit the cage floor. Putting a foot or two of water in didn&apos;t help either. In fact, it may actually be making things worse. The last one to fall in broke both his arms and legs! He proceeded to float there and eventually drown. If it weren&apos;t for the water I would have had a great time twisting his mind until I decided to end him.

&lt;b&gt;8th of Evening Star, 4E 200&lt;/b&gt;
Captured another one...finally. It&apos;s definitely true that whatever these Orcs gain in size and strength they lose in mental capacity. I&apos;m amazed they can even speak.  He kept saying that when he gets out he&apos;ll break me in half like a twig...persuasive isn&apos;t he? Anyway, I told him that if he holds his head under the water for as long as this candle wick lasts I&apos;d let him go free. Stupid thing drowned within minutes! I never tire of this.

&lt;b&gt;13th of Evening Star, 4E 200&lt;/b&gt;
I haven&apos;t captured a soul for days, and the last victim died on impact. Of course I was still able to reclaim his soul, but without the thrill of killing, or any kind of torture, the process lacks that special something. The reclaimed souls I&apos;ve summoned make decent targets, but taking a mortal&apos;s life is so much more...sweet.</Source>
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&lt;b&gt; 第四紀200年 星霜の月4日 &lt;/b&gt;
 こんな単純な罠にかかる獲物の多さにいつも驚くばかりだ。しかし、少しばかり微調整を考えないといけないかもしれない。ここ数ヶ月、彼らの多くはケージの床に当たった瞬間に死んでしまう。30センチから1メートルほど水を入れてみたが解決にはならなかった。それどころか、そのせいで事態は悪化してしまったかもしれない。この前、罠に落ちた奴が両手両足を骨折したんだ！ 彼はそこで浮かび上がろうとしたが結局溺れてしまった。もし水がなければ、彼を始末するその時まで頭をおかしくしてやる楽しみを味わうことができたのに。


&lt;b&gt; 第四紀200年 星霜の月8日 &lt;/b&gt;
 また新な奴を捕らえた… ようやく。このオーク達がどれだけ大きく強くなっても、知能では劣っているというのは全くもって本当だ。彼らが話せることにすら私は驚きを感じる。彼はここから出たら私を小枝みたいに真っ二つにしてやると言い続けていた… 大した説得力だろう？ とにかく、私は彼にこのロウソクの芯が溶けきるまで水中に潜っていられたら自由にしてやると言った。バカな奴め、数分経たない内に死んだよ！ これに飽きることはないだろうな。


&lt;b&gt; 第四紀200年 星霜の月13日 &lt;/b&gt;
 何日も魂1つ捕まえられていない上に、最後に捕まえた奴は衝撃のせいで死んでしまった。もちろん彼の魂を再生することもまだできたが、息の根を止めるスリルや何らかの拷問がなければ、工程における大事な物が欠如してしまう。私が呼び戻した魂もそこそこ良い対象となるのだが、定命者の命を奪うことの方がもっと… 魅力的なのだ。</Dest>
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      <Source>Aldis,

You know what we&apos;ve spoken of in the past.

It is time. Change is needed; something must be done.

I await your response.


Gorm</Source>
      <Dest>アルディス

我々が過去に話したことを知ってるだろう。

今こそ変化が必要なのだ。行動が必要だ。

返事を待つ。


ゴルム</Dest>
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King Olaf&apos;s Verse


O, Olaf, our subjugator, the one-eyed betrayer;
death-dealing demon and dragon-killing King.
Your legend is lies, lurid and false;
your cunning capture of Numinex, a con for the ages.
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Olaf grabbed power, by promise and threat;
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So ends the story of Olaf the liar, a thief and a scoundrel we of Solitude commit to the fire.
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 オラフ王の詩歌


 ああ、オラフ、我々の征服者、片目の裏切り者人殺しの悪魔、そしてドラゴンの命を奪う王。
 お前の伝説は嘘と偽りで身の毛がよだつずる賢い手でヌーミネックスを捕まえたなんて、永遠の罪だ。&lt;/font&gt; 

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&lt;font face=&apos;$HandwrittenFont&apos;&gt; オラフは約束と恐怖で権力を得たファルクリースからウィンターホールドまで皆が崩れ落ちて膝をついたしかしスカイリムの真の護衛者ソリチュードは断固とした態度を取った。
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&lt;font face=&apos;$HandwrittenFont&apos;&gt; こうしてソリチュードが嘘つきでろくでなしの泥棒オラフを火の中に投げ入れて物語は終わる。
 ソリチュードだと吟遊詩人は自分達の仕事のために練習を重ねるだけでなく、報いを受けるべき王を火焙りにするため毎年集まるのだ。&lt;/font&gt;</Dest>
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Malyn Varen&apos;s death will not go unpunished. Find the holder of Azura&apos;s Star and enact vengeance, or it will be your souls I rend for my enchantments.</Source>
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 メイリン・ヴァレンを手にかけた者に罰を与える。アズラの星の所有者を探して報復しろ。さもなくば、私の魔法でお前の魂を引き裂いてやる。</Dest>
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      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;What a peculiar place the barrow turned out to be. I hadn&apos;t explored for very long before reaching this elaborate room and gate locking me from going further into the crypt.

I confess it - I&apos;m relieved! This place puts the fear of Oblivion into me.  There are some carvings in this room.  I&apos;ll attempt to transcribe them for the College so I have something to show for this effort.
&lt;HR&gt;
All was so in Atmora
land of truth and our home

Man in his throne, 
     so should he be
Whale in the sea, 
     so should he be
Eagle in Sun&apos;s Sky, 
     so should he be
Snake in the weed
     so should he be

Sorrow! For the Sea-Ghosts took Yngol
Prize Brother of Sail from Atmora&apos;s Fleet

And none on land
    nor sky, nor sea
would ever again 
    be as should be
&lt;HR&gt;
Fascinating, these ancient Nords. I wonder what other secrets are hidden here? Surely there can&apos;t be harm in trying to go a little further, and there is a lever here which must open the gate beyond.</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; この墓は蓋を開けてみるとなんとも奇妙な場所だった。巧妙に仕立て上げられた部屋と墓の奥まで行く道を閉ざす門にたどり着くまで、それほど長くはかからなかった。

 白状すると--ホッとした！ この場所は私にオブリビオンの恐怖を植えつける。この部屋には彫刻がいくつかある。この努力の証明として、大学用にそれを書き起こすことにする。

 &lt;HR&gt; 
真実の土地、我々の故郷
アトモーラで全ての存在はあるべき姿にあった

人は王座に
  それが彼のあるべき姿だったから
鯨は海に
  それが彼のあるべき姿だったから
ワシは太陽が出ている空に
  それが彼のあるべき姿だったから
ヘビは雑草の中に
  それが彼のあるべき姿だったから

ああ、悲しい！ 海の亡霊はユンゴルを奪ったのだ
アトモーラの船団にいた、素晴らしき航海の同胞を

そして地面にいる生物も
 空にいる生物も海にいる生物も
あるべき姿に
 戻れなかった
 &lt;HR&gt; 
 本当に魅力的だ、この古代ノルド達は。他にどんな秘密が隠されているのだろうか？ もう少し先まで行ったところで何か害が及ぶ訳でもないし、ここに門を開けるだろうレバーがある。</Dest>
    </String>
    <String List="1">
      <EDID>Book2CommonFjoriAndHolgeir</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Of Fjori and Holgeir





&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/I_letter.png&apos;&gt;n her 29th summer of life, Fjori the huntress met the warlord Holgeir on the field of battle. None remember what they fought over, for their love to come was so great it overshadowed all rivalries or disputes. They fought to a standstill, as their followers looked on - till her sword broke his axe and his shield dulled her blade and all could see that they were equals.

As the Eagle finds its mates, so too did Fjori find hers in Holgeir, and a time of peace came to the clans of the forest. But as the summer&apos;s warmth gives way to winter&apos;s chill, so too would this peace pass.

But the Snake came and bit Holgeir, its venom seeping deep into the wound.

A Whale greeted Fjori&apos;s view as she came over the snow-covered mountains to the coast.

She obtained an elixir from the Akavir and returned to the forest in haste.

Though Holgeir could smell the winds of Sovngarde, she gave him the elixir and he was cured in an instant.

But the Snake bit Fjori as she poured the last drop into Holgeir&apos;s mouth, and fatigued from her journey, she joined the ancestors immediately.

Holgeir&apos;s grief was such that he built a tomb and upon completion, took his own life that he might rejoin her.

</Source>
      <Dest>[pagebreak] 
 &lt;p align=&quot;center&quot;&gt; 


フョリとホルゲール


 &lt;/p&gt; 



[pagebreak] 
 &lt;p align=&quot;left&quot;&gt; 
 &lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/I_letter.png&apos;&gt; 人生で29回目の夏に、女狩人フョリは戦場でホルゲール将軍に出会った。二人の愛があまりにも激しかったので、このとき何のために戦っていたのか誰にも記憶されていない。追従者たちが見守る中、彼らは最後まで戦った。彼女の剣が彼の斧を壊し、彼の盾が彼女の剣を鈍くするまで戦い、彼らが対等であることは誰の目にも明らかだった。

 鷲が伴侶を見いだすようにフョリもホルゲールを見いだし、森の諸部族に平和が訪れた。しかし、夏の暑さが冬の寒さにとって代わるように、やがてこの平和も過ぎ去るのだった。

 蛇がホルゲールにかみつき、毒が傷深くに染み込んだ。

 雪で覆われた山を越えた先の海岸で、鯨がフョリの前に現れて挨拶をした。

 彼女はアカヴィルから霊薬を得て、急いで森へ戻った。

 ホルゲールにはソブンガルデの風の匂いがしたが、彼女が霊薬を与えるとすぐに治った。

 しかしフョリが最後の一滴をホルゲールの口に注いだ時、蛇が彼女にかみついた。旅の疲労も重なり、彼女は間もなく先祖のもとへと逝った。

 ホルゲールの悲しみはとても深く、墓を作り上げるとともに、彼女との再会を願って自ら命を絶った。</Dest>
    </String>
    <String List="1">
      <EDID>dunEmbershardTatteredJournal</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;

They&apos;ve had me working down here for days now.  It&apos;s not the time that&apos;s getting to me though, it&apos;s these tunnels.  I&apos;ve told them countless times now to add extra supports to the weak sections of tunnel.  If only we had more of those wooden beams that we reinforced with bronze bottoms.  Honestly, if I hear the earth shift one more time above my head I&apos;ll be so stressed I may stop drinking for good.  I mean, what&apos;s a Nord without his mead?
</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; 

 彼らは、今や数日間にわたって私を働かせている。うんざりしているのはこの時間ではなく、このトンネルだ。私はこれまで何度も、トンネルの弱い部分に追加の補助を施すよう彼らに言った。両端を青銅で補強した木の梁がもっとあればいいのだが。正直言って、頭の上をもう1度地球が周ると聞いたら、気に病むあまり永久に酒をやめるかもしれない。いやつまり、ハチミツ酒のないノルドなんて、ノルドじゃないじゃないか。
</Dest>
    </String>
    <String List="1">
      <EDID>WE34Note</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;Be on the look out for the &lt;Alias.Race=Player&gt; called &lt;Alias=Player&gt;. &lt;Alias.PronounCap=Player&gt; is an enemy to the Thalmor, and has actively disrupted our activities and caused great harm.  If spotted, you are to destroy &lt;Alias.PronounObj=Player&gt; with extreme hatred.

Be advised, &lt;Alias.Pronoun=Player&gt; is extremely dangerous, and quite able to defend &lt;Alias.PronounRef=Player&gt;. If caught by local authorities, we are unable to offer you any assistance.

For the glory of the Aldmeri Dominion!&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt;&lt;Alias.Race=Player&gt; の &lt;Alias=Player&gt; と呼ばれる奴に気をつけろ。奴はサルモールの敵だ。積極的にこちらの行動を妨害し、多大な損害をもたらした。もし発見したら、憎悪を込めて奴を粉砕しろ。

 いいか、奴は非常に危険だ。当地の政府に捕まった場合、こちらからは一切援助を行えない。

 アルドメリ自治領の栄光のために！&lt;/font&gt;</Dest>
    </String>
    <String List="1">
      <EDID>WEJS01Note</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;  
If you are reading this, then I am most likely dead. A group of bandits ransacked my home and took most everything valuable I own. The worst is they took a pendant that has been in my family for many generations. Most of my family is dead, so that pendant was the last connection I had with any of them. I am going after those scoundrels and getting my pendant back, even if it is the death of me. </Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; 
 もしこれを読んでいるなら、恐らく私は死んでいるだろう。山賊の集団が私の家を荒らし回り、価値のある物をすべて奪っていった。最悪なのは、家に何代も伝わっていたペンダントを取られたことだ。家族のほとんどは死んでいるから、それが彼らとの最後の繋がりだった。私はペンダントを取り戻すためにあの悪党どもを追う。例え命にかえても。</Dest>
    </String>
    <String List="1">
      <EDID>dunShipwreck04TriusNote</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;div align=&quot;left&quot;&gt;
Shelly, 
&lt;br&gt;
Your ship should have arrived weeks ago and I fear the worst has happened.  I&apos;ve set up camp on this rock as your ship should pass by here and hopefully one of these days we&apos;ll be together again.  If you&apos;re reading this I&apos;m probably out hunting or bringing in some supplies.  I&apos;ll be waiting here until I see your face again.
&lt;br&gt;
Faithfully yours, 
Trius
</Source>
      <Dest>&lt;div align=&quot;left&quot;&gt; 
シェリー
 &lt;br&gt; 
 船は1週間前に到着する予定です。最悪のことが起こったのではないかと心配しています。船はここを通るはずなので、この岩の上にテントを張りました。数日のうちに再び合流できたらいいのですが。これを読んでいる場合、私はおそらく狩りか食糧を持ちこみに出かけているでしょう。もう1度会えるまでここで待っています。
 &lt;br&gt; 
敬具
トリウス
</Dest>
    </String>
    <String List="1">
      <EDID>WE36PlayerBountyLetter</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot;&gt;
&lt;font size=&quot;40&quot;&gt;Bounty&lt;/font&gt;

By order of &lt;Alias=Jarl&gt;:

To all able bodied men and women. The &lt;Alias.Race=Player&gt; &lt;Alias=Player&gt; is wanted dead or alive for heinous deeds and assorted crimes against the good people of &lt;Alias=myHoldLocation&gt;.

A generous reward will be offered anyone who kills &lt;Alias.PronounObj=Player&gt;.

--&lt;Alias=Steward&gt;</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot;&gt; 
 &lt;font size=&quot;40&quot;&gt; 賞金額 &lt;/font&gt; 

 &lt;Alias=Jarl&gt; の命令: 

 屈強な者へ告げる。 &lt;Alias.Race=Player&gt; の &lt;Alias=Player&gt; は凶悪な行いと &lt;Alias=myHoldLocation&gt; の善良な民に対して犯した様々な罪により、お尋ね者となった。生死は問わない。

 &lt;Alias.PronounObj=Player&gt; を倒した者には惜しみない報酬が与えられる。

 - &lt;Alias=Steward&gt; </Dest>
    </String>
    <String List="1">
      <EDID>DunHillgrundsTombGolldirsLetter02</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;&lt;font size=&apos;18&apos;&gt;
Golldir, don&apos;t be such a milk drinker. I know you&apos;ve been scared of Hillgrund&apos;s Tomb since your father locked you in there when you were a child, but we can&apos;t let Vals Veran get away with this!

Hillgrund and our other ancestors need us to protect their remains, and I&apos;m going in, with or without you. I&apos;m sure one Dark Elf is nothing to worry about, but if something should happen, don&apos;t forget to check the secret passage in case he barricaded himself in the deeper chambers.


-Aunt Agna
&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt;&lt;font size=&apos;18&apos;&gt;
 ゴルディールよ、甘えはおやめください。子供のときに父に閉じ込められて以来、ヒルグランドの墓を恐がっているのは分かります。しかしヴァルズ・ヴェランを放っておくわけにはいかないのです！

 ヒルグランドと他の先祖は我々に亡骸を守ってもらう必要があります。あなたがいてもいなくても、私は行きます。ダークエルフの1人くらい心配いりませんが、万一の場合、あのダークエルフがバリケードを立てて深い部屋に閉じこもったら秘密の通路を調べるのを忘れてはいけません。


-アグナおばさん
&lt;/font&gt;</Dest>
    </String>
    <String List="1">
      <EDID>BQ02BountyLetter</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot;&gt;
&lt;font size=&quot;40&quot;&gt;Bounty&lt;/font&gt;

By order of &lt;Alias=Jarl&gt;:

To all able bodied men and women of &lt;Alias=Hold&gt;. The forsworn located in &lt;Alias=BountyLocation&gt; have been harassing, robbing, and attacking citizens and visitors.

A reward will be offered to anyone who kills their leader.

--&lt;Alias=Steward&gt;</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot;&gt; 
 &lt;font size=&quot;40&quot;&gt; 賞金 &lt;/font&gt; 

 &lt;Alias=Jarl&gt; より: 

 壮健なる &lt;Alias=Hold&gt; の諸君に告げる。 &lt;Alias=BountyLocation&gt; にいるフォースウォーンが、市民や旅人に対して嫌がらせ、略奪、攻撃を繰り返している。

奴らの頭を始末した者に賞金を出す。

-- &lt;Alias=Steward&gt; </Dest>
    </String>
    <String List="1">
      <EDID>BQ03BountyLetter</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot;&gt;
&lt;font size=&quot;40&quot;&gt;Bounty&lt;/font&gt;

By order of &lt;Alias=Jarl&gt;:

To all able bodied men and women of &lt;Alias=Hold&gt;. The giant located in &lt;Alias=BountyLocation&gt; have been harassing and attacking citizens and visitors.

A reward will be offered to anyone who kills it.

--&lt;Alias=Steward&gt;</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot;&gt; 
 &lt;font size=&quot;40&quot;&gt; 賞金 &lt;/font&gt; 

 &lt;Alias=Jarl&gt; より: 

 壮健なる &lt;Alias=Hold&gt; の諸君に告げる。 &lt;Alias=BountyLocation&gt; にいる巨人が、市民や旅人に対して嫌がらせや攻撃を繰り返している。

巨人を始末した者に賞金を出す。

-- &lt;Alias=Steward&gt; </Dest>
    </String>
    <String List="1">
      <EDID>dunNchuandZelErjBook</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;

How foolish to move through this place so quickly. It&apos;s taken me only a few hours to crack the back gate.  Maybe I&apos;ll donate a cup or two, but Krag says he knows some private buyers who will pay handsomely for a working trinket. There has to be one in here.

&lt;p align=&apos;center&apos;&gt;*   *   *   *   *&lt;/p&gt;&lt;BR&gt;

The side doors are all locked, but this chest should have one or two things of value.  When I get out I&apos;m going to buy myself a castle.

&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; 

 そんなに急いでこの地を通過してしまうなんて、なんて愚かだろう。裏口を破るのにほんの数時間しか、かからなかった。コップの1つや2つは寄付するかもしれないが、クラグは安物にも気前よく払う民間のバイヤーを知っていると言う。この中にその1人がいるはずだ。

 &lt;p align=&apos;center&apos;&gt; * * * * * &lt;/p&gt; &lt;BR&gt; 

 通用口はすべて鍵がかかっているが、この金庫には貴重品が1つや2つ入っているはずだ。ここから出たら自分の城を買うつもりだ。

 &lt;/font&gt; </Dest>
    </String>
    <String List="1">
      <EDID>MGR21Book04</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;img src=&apos;img://Textures/Interface/Books/Arcane Scribblings/arcane00.png&apos; height=&apos;451&apos; width=&apos;296&apos;&gt;
&lt;pagebreak&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Arcane Scribblings/arcane03.png&apos; height=&apos;451&apos; width=&apos;296&apos;&gt;</Source>
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      <EDID>MGR21Book02</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;img src=&apos;img://Textures/Interface/Books/Arcane Scribblings/arcane00.png&apos; height=&apos;451&apos; width=&apos;296&apos;&gt;
&lt;pagebreak&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Arcane Scribblings/arcane03.png&apos; height=&apos;451&apos; width=&apos;296&apos;&gt;</Source>
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      <EDID>MGR21Book03</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;img src=&apos;img://Textures/Interface/Books/Arcane Scribblings/arcane00.png&apos; height=&apos;451&apos; width=&apos;296&apos;&gt;
&lt;pagebreak&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Arcane Scribblings/arcane03.png&apos; height=&apos;451&apos; width=&apos;296&apos;&gt;</Source>
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      <EDID>MGR21Book01</EDID>
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      <Source>&lt;img src=&apos;img://Textures/Interface/Books/Arcane Scribblings/arcane00.png&apos; height=&apos;451&apos; width=&apos;296&apos;&gt;
&lt;pagebreak&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Arcane Scribblings/arcane03.png&apos; height=&apos;451&apos; width=&apos;296&apos;&gt;</Source>
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      <EDID>dunRedEagleRite</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot; size=&quot;18&quot;&gt;
&lt;b&gt;Red Eagle&apos;s Rite&lt;/b&gt;

Having bathed the blade in human blood, present it at Rebel&apos;s Cairn together with your sacrifice and intone:

Lord Red Eagle, ancient one, first and foremost among Reachmen, heed the call of your people! Still we fight for freedom! Still our blades are dark with blood! Turn your gaze upon us, and grant us your blessing anew!

I renew the ancient covenant: When at last our lands are free, we shall return, your sword of victory in hand. Then arise, O great one, from your honored tomb! Reclaim thy stolen throne! Rule over us, High Lord of the Reach, forevermore!</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot; size=&quot;18&quot;&gt; 
 &lt;b&gt; 赤鷲の儀式 &lt;/b&gt; 

 刃を人間の血に浸したら、それを反逆者の積み石でいけにえと共に示せ。そして唱えよ: 

 赤鷲の王--古代の者であり、リーチの民の最初にして最高位の者よ--我々の願いを聞き入れてください！ 我々はまだ自由を求めて戦っているのです！ そしてまだ我々の刃は血で赤く染まっています！ 我々に視線を向け、再び恵みをお与えてください！

 古代の協定を再確認する: ついに我々の地が解き放たれるときが来たら、勝利の剣を手にして戻るでしょう。さすれば名誉ある墓から偉大なものが現れます！ 汝の奪われた王座を取り戻すのです！ 上級王よ、どうか永久に我々を統治してください！</Dest>
    </String>
    <String List="1">
      <EDID>DBHandPrintNote</EDID>
      <REC>BOOK:DESC</REC>
      <Source>
&lt;p align=&apos;center&apos;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/DBHand.png&apos; width=&apos;300&apos; height=&apos;300&apos;&gt;
&lt;/p&gt;</Source>
      <Dest>
&lt;p align=&apos;center&apos;&gt; 
&lt;img src=&apos;img://Textures/Interface/Books/DBHand.png&apos; width=&apos;300&apos; height=&apos;300&apos;&gt; 
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      <EDID>dunNchuandZelKragBook</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;

I knew if we dug deep enough we&apos;d eventually hit some fresh ruins. Markarth, a city built upon a city. From early pieces recovered we&apos;ve determined the name of the city is Nchuand-Zel, but past that we have very little info. We&apos;ve been given an escort though and tomorrow we will delve into the city proper.

&lt;p align=&apos;center&apos;&gt;*   *   *   *   *&lt;/p&gt;&lt;BR&gt;

It&apos;s only been a day and I already miss my desk and chair. I thought it would be a little more fun to explore, but so far it&apos;s just been fighting spiders and getting to view an occasional rubble pile. Hopefully we get to the main ruin soon so we can set up a camp and I can start cataloguing some of the items I&apos;ve been able to find.

&lt;p align=&apos;center&apos;&gt;*   *   *   *   *&lt;/p&gt;&lt;BR&gt;

We found the Armory earlier and Erj has stayed behind to find a way into the main vault. If anyone can open the locks it&apos;s him.  We&apos;ve kept going and settled up here for the night since the guards say it will be easy to defend. I&apos;ve put up a few runes just in case.

&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt;

 十分深く掘れば、新しい遺跡に辿り着けるだろうと確信していた。マルカルス--町の上に建てられた町だ。発掘の初期に発見された硬貨から町の名前はヌチュアンド・ゼルだと断定したが、この町に関する過去の情報はほとんどない。護衛をつけてもらっているし、明日もっと町を掘り下げてきちんと調べるつもりだ。

&lt;p align=&apos;center&apos;&gt;* * * * *&lt;/p&gt;&lt;BR&gt;

 まだ1日しか過ぎていないのに、もう机と椅子が恋しい。探検はもう少し楽しいものかと思ったが、今のところただクモと格闘し、時折がれきの山に出くわすだけだ。近い内に主要な遺跡に着いて、テントを張り、今まで見つけた品の目録を作れるといいのだが。

&lt;p align=&apos;center&apos;&gt;* * * * *&lt;/p&gt;&lt;BR&gt;

 先程、武器庫を見つけ、エルジは主要な金庫室へ入る方法を見つけるためにその場に残った。誰かがその錠を開けるとしたら、それは彼しかいない。それから進み続け、衛兵がここなら守りやすいとの理由から、夜はここで寝ることにした。念のため、いくつかルーンを仕掛けておいた。

&lt;/font&gt;</Dest>
    </String>
    <String List="1">
      <EDID>dunNchuandAlethiusNote</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;Salonia,

We&apos;ve been saddled with some researchers who can&apos;t go four steps without examining something and they fight about as well as you&apos;d think... probably worse.  Stromm at least has some magical competence but none of them can swing a sword.  Erj and Krag seem up to something so I&apos;ll have to keep an eye on them, but Staubin assures me they&apos;re trustworthy.

Alethius
&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; サロニア

 何かを研究せずには4歩先まで歩くことができないような研究者たちを抱え込んできました。そして彼らは、あなたの考える通り--もしくは、それよりもっと悪いかもしれませんが--争うのです。少なくともストロムだけは魔法の能力を持っていますが、剣を振れる者は誰もいません。エルジとクラグは何か企んでいるようなので、彼らには用心しなくてはならないと思っているのですが、スタウブスは、彼らは信用できると言います。

アレシウス
&lt;/font&gt;</Dest>
    </String>
    <String List="1">
      <EDID>MS10BloodHorkerOrders</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos; size=&apos;15&apos;&gt;Stig,

You and your crew must move quickly. The Company is attempting to resume shipping routes from Sentinel to Windhelm. You can likely intercept off the shore of Dawnstar. Return to Japhet&apos;s Folly when you&apos;ve handled them, and I&apos;ll have your cut, with more instructions.


- Haldyn
&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos; size=&apos;17&apos;&gt; スティグ

 乗組員と共に急げ。連中はセンチネルからウィンドヘルムへの航路を再開しようとしている。今行けば、ドーンスターの沖合で妨害できるだろう。奴らを始末したらジャフェット・フォリーへ戻れ。次の仕事と共に、分け前を渡してやる。

- ハルディン&lt;/font&gt;</Dest>
    </String>
    <String List="1">
      <EDID>DB01AventusLetter</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot;&gt;

Master Aventus Aretino,

Jarl Ulfric Stormcloak wishes to express his deepest sympathies at the death of your mother, Naalia.

Unfortunately, because you are fatherless, and have no other known relations, the jarl cannot allow you to remain in your home unsupervised. Therefore, in no more than a week&apos;s time, you are to report to Honorhall Orphanage in Riften, where you will reside until your sixteenth birthday.

The Aretino family home in the city of Windhelm will, of course, remain your property. The building will be securely locked and ready for your return six years hence.

Note that I am unsure of the education provided to you by your recently deceased mother, or if you possess the ability to read the letter I am currently composing. Therefore, a member of the city guard will call upon you in one week, at your home, and provide escort to the orphanage. Hopefully, his arrival will not come as a complete shock.

With greatest respect,

Jorleif
Steward to our most noble jarl, Ulfric Stormcloak</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot;&gt;

マスター・アベンタス・アレティノ

 ウルフリック・ストームクローク首長は、あなたの母ナーリアの死に深く追悼の意を表しています。

 不幸なことに、あなたには父親がおらず他に周知の親戚もいないため、首長としては監督のできない状況にあなたを放置できません。そのため、あなたは1週間以内にリフテンのオナーホール孤児院に行くことになります。そこで16歳の誕生日を迎えるまで暮らすことになるでしょう。

 もちろんウィンドヘルムの町にあるアレティノの家はあなたの資産のままです。家は安全に施錠され、16歳になり戻ってくるときに備えて整えられます。

 お亡くなりになった母親からどのような教育を受けていたか、私が今書いているこの手紙を読めるのかどうか分かりません。そのため、町の衛兵が1週間以内にあなたを孤児院に送り届けます。どうか訪ねてきた衛兵に驚かないでください。

敬意を込めて

ヨルレイフ
我らの気高い首長ウルフリック・ストームクロークの執政</Dest>
    </String>
    <String List="1">
      <EDID>BQ04BountyLetter</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot;&gt;
&lt;font size=&quot;40&quot;&gt;Bounty&lt;/font&gt;

By order of &lt;Alias=Jarl&gt;:

To all able bodied and fearless men and women of &lt;Alias=Hold&gt;. The dragon located in &lt;Alias=BountyLocation&gt; has been carrying off livestock, and terrorizing citizens and visitors.

A handsome reward will be offered to anyone who kills it.

--&lt;Alias=Steward&gt;</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot;&gt; 
 &lt;font size=&quot;40&quot;&gt; 賞金 &lt;/font&gt; 

 &lt;Alias=Jarl&gt; より: 

 壮健なる &lt;Alias=Hold&gt; の諸君に告げる。 &lt;Alias=BountyLocation&gt; にいるドラゴンが家畜を奪い、市民や旅人を恐怖に陥れている。

ドラゴンを始末した者に莫大な賞金を出す。

-- &lt;Alias=Steward&gt; </Dest>
    </String>
    <String List="1">
      <EDID>DB06MaroDadLetter</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot;&gt;

My son,

In order for the Penitus Oculatus to ensure the safety of our honored Emperor during his visit to Skyrim, we must personally verify the security of every city in the province. To this end, I appoint you my personal representative, granting all rights and privileges afforded a commanding officer of the Penitus Oculatus. You are authorized to speak with my voice, and administer with my hand.

Gaius, I cannot do this alone. There is much work to be done here in Dragon Bridge and elsewhere, and many arrangements still to be made before the Emperor&apos;s arrival. I simply cannot afford to spend time traveling right now. But you must know the seriousness of the task I set before you. When he arrives, the Emperor may choose to visit any city in Skyrim, as suits his whim. If he does so, we, the Penitus Oculatus, must be sure that security within those cities is sufficient to deal with any threat to his person that may arise.

Gaius, my beloved son - you may be new to the Penitus Oculatus, but I need someone I can trust. You must carry out your duty, for the safety of the Emperor, the glory of the Penitus Oculatus, and the honor of the Maro family name.

Your superior officer (and loving father),

Commander Maro

</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot;&gt; 

我が息子よ

 ペニトゥス・オクラトゥスは我々の誉れ高き皇帝のスカイリムへの旅の間、皇帝の安全を確保するために、その地方のすべての町の安全を確かめなくてはならない。この実現のためペニトゥス・オクラトゥスの役人を命令する権利と特典を与え、お前を私の遺産管理人に任命する。私と声をそろえて発言し、手をとり合って管理する権限を与える。

 ガイアスよ、これは私一人ではできない。ドラゴン・ブリッジや他の場所で終わらせなくてはならない仕事が山ほどあるし、皇帝が到着する前に多くのことがさらに手配される。単に今すぐ旅に出る時間がないのだ。しかし、お前に割り当てた任務がどれほど重大なものであるかは分かっているはずだ。皇帝がスカイリムに到着したら、気まぐれでどこかの町を訪れるかもしれない。もしそうなれば、皇帝に起こりうる危険に対処できるよう我々ペニトゥス・オクラトゥスは町中の警備が十分行き届いているか確かめなくてはならない。

 我が愛する息子ガイアスよ、お前はペニトゥス・オクラトゥスでは新顔だが私には信用できる者が必要だ。皇帝の安全とペニトゥス・オクラトゥスの栄光、そしてマロ家の名誉のため任務を遂行せよ。

上官(であり愛する父)

マロ指揮官

</Dest>
    </String>
    <String List="1">
      <EDID>dunPOIFallForestRyan01Journal</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;&lt;div align=&quot;left&quot;&gt;
Coming to this area was a brilliant decision!  The local flora seem to have many useful properties that I&apos;ve been able to utilize into new potions!  Outside, the rich soil has allowed the cuttings I&apos;ve collected to grow into fine and bountiful plants!  This afternoon, I think I will journey out for more mushrooms, as my current supply is beginning to dwindle.

On a personal note, I have moved my alchemy work outside the shack.  I find the midday air is a boon to my health, as well as inspirational to my work.</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; &lt;div align=&quot;left&quot;&gt; 
 この地に来たのは素晴らしい選択だった！ この地域の植物には、新しい薬に活用してきた役に立つ特性が多く含まれているようだ！ 外の肥沃な土壌のおかげで私が収集した“さし木”は立派な植物に成長している！ 今日の午後は、食糧が尽き始めているのでキノコを取りに出かけようと思う。

 個人的なことを言うと、錬金術の仕事を小屋の中ではなく外で行うようになった。昼間の空気は、仕事への刺激となるだけでなく、健康に恵みを与えてくれると感じる。</Dest>
    </String>
    <String List="1">
      <EDID>dunFrostmereCryptEisaNote1</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenBold&quot; size=&quot;18&quot;&gt;
Eisa-

I see her in every shadow. Hear her voice on every breath of wind. In my dreams, in my ears, in my mind. The Pale Lady - we have to stop her. Just return the sword, and we can shut her away forever. I can&apos;t take this any more. 

I have to do it.

I must.

Ra&apos;jirr
&lt;/font&gt;</Source>
      <Dest>&lt;font face=&quot;$HandwrittenBold&quot; size=&quot;18&quot;&gt;
イーサ

 あらゆる影のなかに、彼女の姿が見える。風が吹くたびに彼女の声が聞こえる。夢の中でも、耳の奥でも、頭の中でも。蒼白の淑女--彼女を止めなくては。剣を戻すだけで、彼女を一生追い払うことができる。もうこれ以上耐えられない。

 やらなければ。

 何としても。

ラジール
&lt;/font&gt;</Dest>
    </String>
    <String List="1">
      <EDID>dunFrostflowAbyssNote02</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;&lt;font size=&apos;18&apos;&gt;
Sudi,
I know you&apos;ve been making up that stuff about the noises in the basement to try to get me to stay, but I&apos;m only waiting till Father gets home so you and Mother are safe. You could always come meet up with me before I head back to Hammerfell.

Take care of yourself little sister.
-Mani
&lt;/font&gt;

</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt;&lt;font size=&apos;18&apos;&gt;
スディ
 おまえが僕をここに留めようとして地下室の音がどうのと言っていたのは知ってる。だけど親父が戻るまでは居るつもりだから、おまえと母さんは安全だ。僕がハンマーフェルへ戻るまでは、いつでも会えるさ。

身体に気をつけてな
-マニ
&lt;/font&gt;</Dest>
    </String>
    <String List="1">
      <EDID>dunFrostflowAbyssJournal02</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;&lt;font size=&apos;18&apos;&gt;
I hate it here. Why did we have to move to Skyrim anyway? I miss the big port cities, there was always something to do and new people around. Or even being cabin girl on one of the ships we used to sail on would be better than this! Mani says we should run away, but I can&apos;t leave Mother and Father alone out here... Oh what to do?

----

We&apos;ve been here for two months now and there is nothing to do! From the top of the lighthouse we can see all the way to the College at Winterhold, but Father says that magic is for Daedra worshippers. The only interesting thing to have happened lately is that Mother snapped at us at dinner and accused us of stealing things out of the cellar. I did hear scratching down there the other night, but I thought it was just Father cleaning fish.

----

I caught Mani in the cellar a couple days ago going through some the barrels and crates. At first I thought it was him all along making those scratches to play a trick on me, but I heard them again last night and Mani was in bed. Father finally said he would go get some traps and poison from town in case it&apos;s skeevers. I&apos;m really scared, it doesn&apos;t sound like skeevers to me.

----

Mani won&apos;t listen, he thinks I&apos;m just making up the noises and keeps sneaking into the cellar! Oooh why is he so stupid some times? I don&apos;t know why he keeps going down there but I&apos;ve found the cellar key he copied and hid it in Mother&apos;s favorite keepsake so he won&apos;t find it. The scratching is getting louder.
&lt;/font&gt;
</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt;&lt;font size=&apos;18&apos;&gt;
 こんな土地はウンザリだ。なぜスカイリムへ引っ越さなければならなかったのだろう？ 大きな港町が恋しい。いつだってすることがあったし、周りには知らない人々がいた。私たちがよく航海した船で接客係でもしたほうがマシだ！ 逃げるべきだとマニは言うが、ここに父と母を置いては行けない… ああ、どうしたらいいのだろう？

----

 もう2ヶ月もここにいるが、何もすることがない！ 灯台の頂上からはウィンターホールド大学へと続くすべての道が見えるが、父は魔法などデイドラ崇拝者のためのものだと言う。最近起こった唯一の面白いことは、母が夕食の席で、私たちが地下室から何かを盗み出したと厳しく非難したことだ。別の晩に何かを引っ掻くような音を聞いたが、ただ父が魚をさばいているだけだと思った。

----

 2、3日前マニが地下室で樽と木箱を調べているのを目撃した。最初はマニが私をからかって引っ掻くような音を立てているのかと思ったが、昨晩再びその音を聞いた。マニはそのときベッドの中にいた。父はついにその音がスキーヴァーの場合に備えて毒と罠を手に入れるために町へ行くと言った。本当に怖かった。私にはスキーヴァーのようには聞こえなかった。

----

 マニは耳を傾けないだろう。彼は私が音を立てて地下室へ忍び込み続けると思っているのだ！ なぜ彼は時にそんなに愚かなのだろう？ なぜ彼が地下へ下りていくのか分からないが、彼が複製した地下室の鍵を見つけた。その鍵を母のお気に入りの小物入れの中に隠したので見つけられないだろう。引っ掻く音はどんどん大きくなっている。
&lt;/font&gt;
</Dest>
    </String>
    <String List="1">
      <EDID>dunFrostmereCryptEisaJournal</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot; size=&quot;18&quot;&gt;Left the White River gang this morning, with Hajvarr&apos;s thugs on our tail. Wasn&apos;t a bad gig, but it was time to move on. Ra&apos;jirr and I weren&apos;t getting anywhere with him in charge.
[pagebreak]
I&apos;ll never understand how he does it. I couldn&apos;t find so much as a rumor in Windhelm, while Ra&apos;jirr stayed outside the city, got wasted on Moon Sugar, and still managed to find us a lead- some gang out Morthal way. They&apos;re holed up in an old ruin, digging it out in between raids on the caravans.
[pagebreak]
Joined up with Kyr&apos;s band. Their treasure-hunting dig is a disaster: three months of work have barely cleared a single hall, and six men have died from the cave-ins. I&apos;ve taken charge of the dig, while Ra&apos;jirr is leading the raids topside. Maybe that year in Cidhna Mine will pay off after all.
[pagebreak]
You&apos;d think a man who could swing a sword could use a pickaxe, but these louts are exhausted after barely an hour. No wonder this tunnel&apos;s taking forever. I&apos;ve set up round-the-clock shifts, and ordered double rations for the best diggers. That&apos;ll give them some incentive.
[pagebreak]
Night shift woke me to say they&apos;d hit something big. Kyr, Ra&apos;jirr, and I went down to take a look. It&apos;s huge, like a whole forest was just swallowed up by the earth, with a big old monument out in the center. Kyr took the sword from it as a trophy, proof his whole plan was finally paying off. For once, he might be right.
[pagebreak]
Ra&apos;jirr&apos;s been having nightmares over the past few days. He keeps muttering about a &quot;Pale Lady&quot;- one of those swamp women who steal children away at night, I think. To think some fool story could turn the toughest bandit I know into a cowering kitten, frightened of his own shadow. I&apos;m just glad none of the others see him like this.
[pagebreak]
It&apos;s getting worse. Ra&apos;jirr can barely sleep at all now, and whenever he dozes off, he wakes up screaming- woke the whole place last night. He says the &quot;Pale Lady&quot; is coming for us- she&apos;s down in the forest, we have to return the sword or she&apos;ll kill us all. Not a chance- the boss clings to that thing like he was born with it. I&apos;ve told everyone Ra&apos;jirr just has a fever, but this can&apos;t go on. I&apos;ve pulled a few things together. I&apos;ll slip out tonight and never look back.&lt;/font&gt;</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot; size=&quot;18&quot;&gt; 今朝、ハジバールの殺し屋が迫って来ていたため、私たちはホワイト川のギャングを離れた。悪い仕事ではなかったが、そろそろ移動しなければ。彼に追われている以上、ラジールと私はにはどうすることもできない。
[pagebreak]
 彼がどうやったのか、私には一生理解できないだろう。ウィンドヘルムでは噂さえもまともに聞けなかったが、その間街の外にいたラジールは、ムーンシュガーでラリっていたにも関わらず手掛かりになるものを見つけてきた--モーサルの近くにいるギャングについてだ。彼らは古い廃墟に潜伏し、通りがかるキャラバンを襲いながら廃墟を掘り返していた。
[pagebreak]
 カイルのグループと手を組んだ。彼らの宝探しは最悪だった。3ヶ月間の作業を持ってしても、廊下1つ片付けることができず、洞くつの崩落によって6人が死んだ。私が地下で発掘の責任者となり、ラジールは地上で追いはぎの指揮をとるようになった。シドナ鉱山で過ごした日々も、ようやく報われそうな気がする。
[pagebreak]
 剣を振り回せる人間ならつるはしも使えそうなのだが、このグズ共は1時間もすると疲労困ぱいになってしまう。どれほど時間をかけても坑道が完成しないのも納得だ。私は24時間の交代勤務制を組み、最も良く掘った者に対して2倍の食料を与えることにした。これで彼らの意欲も刺激されるだろう。
[pagebreak]
 夜の作業員が何か大きな物が出てきたと言って、私を起こしに来た。直接確認するためにカイルとラジールと私は下に降りた。それは巨大で、まるで1つの森が丸ごと大地に飲み込まれたようだった。その中央には古い大きな記念碑のような物が建っていた。カイルはそこにあった剣を手に取った。それが、いかにも計画が報われることの証明、戦利品であるかのように。もっとも今回に限っては、彼が正しいかもしれない。
[pagebreak]
 ここ数日間、ラジールは悪夢にうなされている。彼は「蒼白の淑女」--たしか沼に住んでいて夜に子供を盗む女のこと--をブツブツ言い続けている。くだらない話を考えると、私が知る中で最も屈強な山賊も自分の影に怯える弱虫な子ネコに変わってしまう。他の連中が彼のこんな姿を見ていなくて本当に良かった。
[pagebreak]
 事態は悪化している。今、ラジールはほとんど寝ることができない。彼がうとうとと眠り込んでしまったとしても、必ず叫び声を上げて起き上がる--昨晩はそれで全員を起こした。彼は「蒼白の淑女」が我々に近付いてきていると言っている--彼女は森の奥にいるが、剣を戻さないと我々全員を始末するらしい。そうはさせない--ボスはまるでそれを持って生まれてきたようにしがみついている。皆に、ラジールは熱があるだけだが、ひとまず作業は中断するよう説明した。私は身の回りの荷物を少し整理しておいた。今晩ここを抜け出して、二度と戻らないつもりだ。&lt;/font&gt;</Dest>
    </String>
    <String List="1">
      <EDID>dunFrostmereCryptKyrJournal</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot; size=&quot;18&quot;&gt;&lt;b&gt;Frostmere Crypt, Week 12&lt;/b&gt;
What a disaster. We haven&apos;t seen a caravan in a week. We actually lost ground in the tunnels- Thal and his team were crushed when their section collapsed. I&apos;ve heard word of a mutiny. If next week isn&apos;t any better...
[pagebreak]
&lt;b&gt;Frostmere Crypt, Week 13&lt;/b&gt;
Two new recruits- Eisa and Ra&apos;jirr. Girl said she did time in Cidhna Mine, down in Markarth, and it shows- she&apos;s got more experience than all of us put together. I&apos;ve put her in charge of the dig. Cat&apos;s good with a blade, so I&apos;ve sent him topside with the raiders.
[pagebreak]
&lt;b&gt;Frostmere Crypt, Week 14&lt;/b&gt;
Tunnel&apos;s going well. Eisa made our first big find just yesterday- buried chest with a couple hundred gold. Topside, Ra&apos;jirr and his team have hit five merchants this week, in and out faster than the guard could respond. Looks like things are finally going my way.
[pagebreak]
&lt;b&gt;Frostmere Crypt, Week 15&lt;/b&gt;
The tunnel broke out into some kind of giant cavern. There&apos;s a whole forest down there- found a nice sword all laid out on some kind of monument and everything. But this is just strange. Eerie. What is this place? Not like any tomb I&apos;ve ever seen.
[pagebreak]
&lt;b&gt;Frostmere Crypt, Week 16&lt;/b&gt;
I think the cat&apos;s gone crazy. All of a sudden, he can&apos;t focus, keeps muttering to himself. He&apos;s gone from our best raider to our worst- botched two jobs just today. Eisa&apos;s trying to cover for him, but she&apos;s not fooling anyone. 

Lately, he keeps asking to see my sword, begging to borrow it. Like I&apos;ll let him get his paws on it- it&apos;s beautiful, perfectly balanced, better than any I&apos;ve ever held. Sure, he can have it- right in the gut.
&lt;/font&gt;</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot; size=&quot;18&quot;&gt;&lt;b&gt;フロストミヤ墓地、第12週&lt;/b&gt;
 なんということだ。ここ1週間、キャラバンを見ていない。実際のところ、我々はトンネル掘削で失敗をやらかした--サルと彼の班が自分達の担当区域が崩れた時、一緒に押し潰れされてしまったのだ。反乱の声が上がっているのを聞いた。もし来週も状況が改善しなかったら…
[pagebreak]
&lt;b&gt;フロストミヤ墓地、第13週&lt;/b&gt;
 新しいメンバーが2人--イーサとラジールだ。女はマルカルスのシドナ鉱山で刑期を勤めていたと言い、しかもここにいる全員を合わせた以上の経験を持っていた。俺は彼女を発掘の責任者にした。ネコは剣の扱いに長けているため、他の連中と一緒に地上を任せた。
[pagebreak]
&lt;b&gt;フロストミヤ墓地、第14週&lt;/b&gt;
 トンネルはうまくいっている。ちょうど昨日、我々が発掘を始めて以来初めての大物をイーサが見つけてくれた--ゴールドが何百枚か入った金庫が埋まっていたのだ。上ではラジールが今週に入って商人を5人始末した。衛兵が反応するよりも早く、出たり入ったりを繰り返している。どうやらようやく自分の思い通りにことが進み始めたようだ。
[pagebreak]
&lt;b&gt;フロストミヤ墓地、第15週&lt;/b&gt;
 トンネルはどうやら巨大な洞くつか何かであることがわかった。下には森が広がっている--そこで記念碑らしき物やらの上に置かれた剣を見つけた。しかしこれは奇妙としか言いようがない。不気味だ。何なんだ、この場所は？ これまで見てきたどの墓とも違う。
[pagebreak]
&lt;b&gt;フロストミヤ墓地、第16週&lt;/b&gt;
 ネコがおかしくなったようだ。突然集中力が途切れ、独り言をブツブツ言い出す。奴は最も優秀な襲撃要因から役立たずになってしまった--今日だけで2つも任務をしくじったのだ。イーサは奴を助けようとしているが、皆の目はごまかせない。

 この頃、奴は私の剣を見せてくれと頼んできたり、貸してくれと訴えてくる。私は奴に触らせてやるつもりだ--とても美しく、完ぺきに均整の取れていて、これまで手にしたどの剣よりも素晴らしい剣。もちろん、奴に貸してやる--奴の腹にグサッとな。
&lt;/font&gt;</Dest>
    </String>
    <String List="1">
      <EDID>POIFallForestRyanTrollNote</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;Captain,

There have been multiple complaints about attacks near the river northwest of the Rift.  We could use some more civilian support from that area for the war effort, so send a few men to investigate.  It&apos;s probably just a couple of wolves, so you&apos;ll only need to send at most two men.

Happy hunting</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt;キャプテン

 リフト北西の川近くで起きた襲撃に関して苦情を多数受けた。功績に対してその地域から市民の支援を得られるので、調査のために何人か送れ。きっと数匹のオオカミのしわざだろうから、せいぜい2人送れば十分だろう。

幸運を祈る</Dest>
    </String>
    <String List="1">
      <EDID>POIFallForestRyanTreasureNote</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;Go to the island near the edge of the lake.
Look for where a great tree once stood.
That is where I buried it.
</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt;湖の端近くの島へ行け。
かつて大木が立っていた場所を探せ。
そこに埋めた。</Dest>
    </String>
    <String List="1">
      <EDID>DB003TovaLetter</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot;&gt;

First Friga, now Nilsine? How can I bear the loss of a second daughter, when I&apos;m barely over the death of a first?

I simply cannot find any reason to continue living. My two little girls are gone. The lights of my life have been extinguished. My only hope now is to be reunited with them in the halls of Sovngarde - if the eternals can suffer the company of one who has taken her own life. If not, then wherever my soul may end up - in Oblivion, or elsewhere - has to be better than this terrible existence.

Farewell. Remember me fondly, and often.

Tova Shatter-Shield</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot;&gt;

最初はフリガで今度はニルシン。1人目の死も乗り越えられないというのに、どうやって2番目の娘の死に耐えたらいいのでしょう？

もうこれ以上生きる理由を見い出せません。2人の幼い娘たちは亡くなりました。私の生きる希望の光は消えてしまいました。唯一の希望はソブンガルデの間で娘たちと再会することだけです。もし神々が自ら命を絶つ者をお許しくださるなら… そうでなければ、オブリビオンでもどこであろうと、私の命がいつ尽きてもこの非情なる存在よりはマシというものです。

さようなら。私のことを懐かしみ、時折思い出してください。

トヴァ・シャッター・シールド</Dest>
    </String>
    <String List="1">
      <EDID>dunMiddenInvestigationBook</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;div align=&quot;left&quot;&gt;&lt;br&gt;&lt;font face=&apos;$HandwrittenBold&apos;&gt;The missing students were found in the Midden this morning. Dead, as expected. None of us bothered keeping a detect life charm for the search at this point.

The bodies were found together, each suffering the same deformities; peeled and bubbling skin on the arms and face. Conjurer&apos;s burn, as it&apos;s commonly referred to around the College. There&apos;s little doubt they were attempting a summoning ritual well beyond their capabilities.

The relic nearby put any doubt in this theory to rest. I admit that I&apos;ve never seen one like it - a large, segmented sculpture of a gauntlet, the Daedric sigil &apos;&lt;font face=&apos;$DaedricFont&apos;&gt;O&lt;/font&gt;&apos; emblazoned upon the palm. Attempts to move it were in vain. I must show it to Arch-Mage Sedoth during his upcoming visit. Perhaps he will know more.

While we couldn&apos;t move the relic, I was able to pry four &quot;rings&quot; from it. I&apos;m sure there&apos;s a connection between them and the ritual the students were attempting. 

I&apos;ll store these in the Arcanaeum until we can consult with a conjuration master to learn more.&lt;/font&gt;

</Source>
      <Dest>&lt;div align=&quot;left&quot;&gt; &lt;br&gt; &lt;font face=&apos;$HandwrittenBold&apos;&gt; 行方不明の生徒達が今朝ミッデンで見つかった。予想通り死んでいた。もう、誰も生命探知をしようとはしなかった。

 生徒達の死体はみんな一緒に見つかった。どれも同様に変形している。腕と顔の皮が剥けて肌が泡立っているのだ。大学の周辺でよく言われるようなコンジュラーの火傷だ。彼らが自分達の能力をはるかに超える召喚の儀式をしていたのはほぼ間違いなさそうだ。

 そばに残された遺物が最後の疑問を打ち消した。認めるが、今までこんなものを見たことがない。手のひらに“&lt;font face=&apos;$DaedricFont&apos;&gt;O&lt;/font&gt;”とデイドラの印が描かれた、大きな分断された篭手の彫像だ。これを動かそうとするのは無駄だ。近々訪問を予定しているアークメイジのセオドスが来たら、彼に見せなければ。おそらく彼はもっとよく知っているだろう。

 この遺物は動かせなかったが、それから4つの“指輪”を引き出すことができた。これらと生徒たちが試みた儀式に何らかの関係があるのは確かだ。

 召喚の達人に相談してもっと詳しくわかるまで、調査で回収したものと一緒にアルケイナエウムで保存しておこう。 &lt;/font&gt;</Dest>
    </String>
    <String List="1">
      <EDID>dunFrostflowAbyssJournal03</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;&lt;font size=&apos;18&apos;&gt;
We finally did it. We bought the lighthouse. I thought Habd was just making idle promises all these years, what husband doesn&apos;t want to promise their wife the two moons from the sky, but I didn&apos;t think we&apos;d actually manage to get it! Now if I could only find where we put everything

----

I can&apos;t find my favorite cooking pot and it is slightly infuriating. Sudi and Mani seem unhappy, but they&apos;re still young and don&apos;t seem to understand that we just want to spend a few more years with them before they leave us to see the world. I know they think their father will live forever, but I see his age creeping into his eyes. He made me promise again that when he died I would put his bones in the lighthouse fire so he could look out over the ocean forever. 

----

Oooh those two get to me sometimes! I went to unpack some of our keepsakes from the trading ships we used to sail but I can&apos;t find them!

----

Sudi keeps saying she&apos;s hearing something in the basement at night and Mani suggested it was skeevers! They know I hate skeevers! Now I&apos;m too scared to go down there at all. I&apos;m glad I unpacked my favorite urn and put it safely on the mantle before those two started causing mischief. If they put a skeever in the basement I swear...
&lt;/font&gt;
</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; &lt;font size=&apos;18&apos;&gt; 
 ついにやりました。私たちは灯台を買ったのです。ハブドは浅はかな約束をしているだけかと長年思っていました。世の夫は、月を2つ夜空から手に入れるだなんて約束をしたがらないものです。でも、本当に灯台を手に入れられるとは思っていませんでした！ 家財道具を置く場所が見つかればいいのだけれど。

----

 お気に入りの鍋が見つからず、少し腹立たしいのです。スディとマニは幸せそうではありませんが、2人はまだ若く、親元を離れて独り立ちする前にあと何年か一緒にいてほしいという私たちの思いを理解してはくれないようです。2人は父親がずっと元気だと思っているのでしょうが、私には彼の加齢が目に忍び寄っているのを感じます。夫は再び私に約束をしました。自分が死んだらその骨を灯台の明かりの中にいれ、永遠に海を見渡したいと。

----

 ああ、子供たちは時々私を困らせます！ かつて乗っていた貿易船の思い出の品を出しに行ったのに見つからないのです！

----

 スディは、夜に地下室で何か物音が聞こえると言い続けていますが、マニはその音はスキーヴァーだと言いました！ 2人は私がスキーヴァーを嫌いなのを知ってるのです！ 今では恐ろしくてまったく地下に降りていけません。子供たちがいたずらを始める前に、お気に入りの壺を開けて無事に外套で包めてよかった。子供たちがスキーヴァーを地下に入れたのではないかと思えてなりません…
 &lt;/font&gt; 
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    </String>
    <String List="1">
      <EDID>dunFrostflowAbyssNote04</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;&lt;font size=&apos;18&apos;&gt;
They took Father.
There had been some others they brought down but they led them off and all we heard were the screams and now Father is gone too. Oh gods why didn&apos;t I listen to Mani? Father&apos;s fever was getting worse and he kept mumbling about daedra. I don&apos;t know where he was hiding it, but I think I know why he left me this dagger.
&lt;/font&gt;

</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt;
&lt;font size=&apos;22&apos;&gt;
父が奴らに連れて行かれた。

 他にも捕まった人がいたようだが、奴らに連れて行かれ、聞こえたのは絶叫だけだった。

 今や父も死んでしまった。

 ああ、神々よ。なぜ僕はマニの言葉に耳を貸さなかったのだろう？ 父の熱はどんどん悪化し、デイドラのことを呟き続けていた。

 父がどこに隠していたのかは分からないが、僕にこのダガーを残した意味が分かるような気がする。&lt;/font&gt;</Dest>
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    <String List="1">
      <EDID>MS01MargretJournal</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]&lt;font face=&apos;$HandwrittenFont&apos;&gt;
Meeting at the Treasury House later today. Took them long enough. These people act like they own everything.

Thonar Silver-Blood is the younger brother, but he&apos;s obviously the one in charge. Makes all the deals, bullies local landowners into selling to him. Even employs that wispy girl at the door to deter &quot;trouble-makers&quot; like me.

General Tullius is growing impatient, but I&apos;ll bring back the deed to Cidhna Mine. On my life, I won&apos;t allow a group of Stormcloak sympathizers to own the prison to the most notorious criminals of the Reach. They say no one escapes. Why? Is it really that secure?

Maybe I&apos;ve played my hand too soon by rushing the confrontation with Thonar. There are shadows around every corner in this city, and I know I&apos;m being watched.
&lt;/Font&gt;</Source>
      <Dest>[pagebreak] &lt;font face=&apos;$HandwrittenFont&apos;&gt; 
 今日この後トレジャーハウスで会う。ずいぶん時間がかかった。奴らは全てを手にしているかのように振舞う。

 ソーナー・シルバーブラッドは弟だが、明らかに実権を握っているのは彼だ。すべての取引を仕切り、地主を脅して土地を買い上げている。私のような“ごたごたのもと”を阻止するために、か細い女の子を雇って扉のところに置いていたりする。

 テュリウス将軍の我慢は限界に達してきているが、私はシドナ鉱山に必ずや功績を持ち帰るだろう。私の命にかけて、ストームクロークの支持者一味が、リーチの悪名高い犯罪者を収監する監獄を所有することは許さない。奴らは誰も脱獄しないと言う。なぜそんなにも自信を？ 本当に安全なのか？

 早々にソーナーと対立したせいで、動きづらくなってしまった。街のあらゆるところに影がいる。行動を監視されているのは分かっている。
&lt;/Font&gt;</Dest>
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      <EDID>dunPOIforReviewDrew03Journal</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;&lt;font size=&apos;20&apos;&gt;
4 E 20
This tower once served as a meeting place where those brave souls who achieved safe passage to Skyrim would find loved ones, and leave notice for others who could not be found.

Let it stand in honor of those who had the strength and spirit to accept Skyrim&apos;s Offer &quot;untithed to any thane or hold, and self-governed, with free worship, with no compensation to Skyrim or the Empire except as writ in the Armistice of old wheresoever those might still apply, and henceforth let no Man or Mer say that the Sons and Daughters of Kyne are without mercy or honor.&quot;

We, the Jarls of Skyrim, hereby decree this site as monument to the struggle of those who fled their native home of Morrowind in the time following the Red Year.
&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; &lt;font size=&apos;20&apos;&gt; 
第四紀20年
 この塔はかつて、スカイリムへ無事辿り着いた勇敢な者が愛する人と待ち合わせたり、行方不明の者達に伝言を残したりする場所として使用されていた。

 スカイリムの申し出を受けた肉体的・精神的強さを兼ね備えた者たちに敬意を表して建てておこう: 「どの族長や砦に対しても税を納めておらず、自治と信仰の自由を有し、スカイリムもしくは帝国にも何も納めていない者は（いまだ古い休戦条約に当てはまる者がいれば、それは例外だが）、これよりいかなる人間もエルフ族もカイネの息子と娘に慈悲や栄光がないとは言わせない」

 我々スカイリムの首長は、赤い年の翌年、生まれ故郷のモロウウィンドを追われた人々が戦った場所としてこの地を遺跡と定める。
 &lt;/font&gt; </Dest>
    </String>
    <String List="1">
      <EDID>MS01WeylinNote</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;
Weylin,

You&apos;ve been chosen to strike fear in the heart of the Nords. Go to the market tomorrow. You will know what to do.

-N
&lt;/Font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; 
ウェイリン

 あなたがノルドを恐怖に陥れる役に選ばれました。明日市場へ行ってください。何をすればいいか分かります。

-N
 &lt;/Font&gt; </Dest>
    </String>
    <String List="1">
      <EDID>MS01DrystonNote</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;
Friend,

Got to deal with a certain nosy visitor in the city. Nepos the Nose wants them roughed up in the usual way, but I can grab a pint at the Silver-Blood Inn afterwards.

Should be easy.

-Dryston
&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt;
友へ

 街にいる例の騒々しい訪問者を何とかするぞ。鼻効きネポスからそいつを痛めつけろとのお達しだ。その後は宿屋「シルバーブラッド」でビールでも飲むとしよう。

難しい仕事じゃないだろう。

-ドライストン
&lt;/font&gt;</Dest>
    </String>
    <String List="1">
      <EDID>MS01NeposJournal</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]&lt;font face=&apos;$HandwrittenFont&apos;&gt;
I grow guilt-ridden in my old age. So many of the young sent to their deaths. All in the name of the Forsworn. All in the name of Madanach.

My king. Who watches us from behind the iron bars of Cidhna Mine. How long have I served you? Since the uprising against the Nords? Was there ever a time when all that violence hasn&apos;t over-shadowed our destinies?

What choice do I have but to do as I am instructed?
&lt;/font&gt;</Source>
      <Dest>[pagebreak] &lt;font face=&apos;$HandwrittenFont&apos;&gt; 
 歳を重ね、罪の意識は強くなる。多くの若者が命を落とした。フォースウォーンの名のもとに… そしてマダナックの名のもとに。

 私の王。シドナ鉱山の鉄格子の奥から我々を監視する。どれくらい仕えただろうか？ ノルドに対する反乱からだろうか？ 今までに、暴力が我々の運命に影を落とさないことがあっただろうか？

 導きに従う以外、自分に何ができるというのか？
 &lt;/font&gt; </Dest>
    </String>
    <String List="1">
      <EDID>MS01ThonarJournal</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]&lt;font face=&apos;$HandwrittenFont&apos;&gt;
Madanach is becoming unruly. You&apos;d think that 20 years in prison would calm a beast like him down a bit. Maybe I should have let the Jarl execute him after the uprising after all.

Still, he&apos;s been invaluable in getting rid of several &quot;problems&quot; over the years. Maybe I&apos;m overreacting. No one knows about our little arrangement. Not even the Forsworn. I wonder how they would react knowing their &quot;King in Rags&quot; was one of my most important assets?

This little shadow rebellion of his better not start to include me, though. If I find out he&apos;s even thinking about double-crossing me, I&apos;ll make sure he dies inside Cidhna Mine, like the animal he is.
&lt;/font&gt;</Source>
      <Dest>[pagebreak] &lt;font face=&apos;$HandwrittenFont&apos;&gt; 
 マダナックは手に負えなくなっている。20年も牢獄生活を送れば、彼のような野獣でも少しは大人しくなると思ったが…。暴動の後、すぐに首長に彼を処刑してもらうべきだったのかもしれない。

 しかし、長年に渡るいくつもの“問題”を排除するには彼が必要だった。大げさ過ぎるかもしれない。誰も我々のちょっとした取引のことは知らない。フォースウォーンでさえも知らないのだ。彼らの“ぼろを纏った王”が私の最も重要な人物の1人と知ったらどんな反応を示すだろう？

 わずかな反乱の影でも私を巻き込まないほうがいいだろう。私を裏切るそぶりを少しでも見せようものなら、シドハ鉱山の中で獣のように始末してやる。
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    </String>
    <String List="1">
      <EDID>Book2CommonOnIceWraiths</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


&lt;b&gt;Herbane&apos;s Bestiary:&lt;/b&gt;
The Ice Wraiths




&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
17 Last Seed

When winter&apos;s chill descended upon me as I traveled further north through the frozen plains and mountains, I settled in at the inn at Dawnstar for a moment of respite and a warm meal. Another traveler there told me to be cautious, that there are creatures who settle into the powder white of the snow with nary a clue to the careless, until it is too late. He went on and on, with wild gestures and fantastic tales of entire merchant expeditions being killed by the beasts. His stories frightened the other inn patrons, but I will not be turned by a coward&apos;s tale, I will see these for my own eyes, for those icy caves and snow capped peaks of the north are exactly the type of places that call to an adventurer like me. It did not take me long to find what I sought.

These Ice Wraiths are lucid, serpentine creatures of magic, as if conjured from the frozen tundra and glaciers of Skyrim itself. At one with an environment that makes them nearly invisible, these ethereal apparitions are the death of many Nords, if not by their sudden, unholy strike that casts their entire body through their target, then by the malady of Witbane, a curse of infection that dulls the intellect and makes the target even more the victim.

As deadly as they are, Ice Wraiths are simple minded in their determination, and combat is a straight forward affair and brute force and a sharp blade are enough to fell these savage creatures. Only the heartiest of men would hope to survive just one of these beasts, but I have slain two with general ease.

It&apos;s good that I&apos;ve found I can make decent coin selling the Ice Wraith&apos;s teeth, as they are a prized ingredient in alchemical potions. That will continue to afford me the opportunity to search these lands for a challenge worthy of story, for I have yet to see what would make me tremble.
</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


&lt;b&gt;エルバン動物寓話集: &lt;/b&gt;
氷の生霊




&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
収穫の月17日

 凍った平原と山を超えてさらに北方へと旅している最中、冬の寒さが身に染みたので、私はひと時の休憩と温かい食事を求めてドーンスターの宿へ入った。そこで他の旅人に、雪の中に住む、手遅れになるまで自分の不注意さに気づかせない生物に、注意するように言われた。彼は激しい身ぶり手ぶりで、商人の探検隊が丸ごとその野獣に襲われたという空想的な物語を延々と続けた。宿にいた他の客はその話に震え上がったが、私はそんな臆病者の話を聞いても帰るつもりはない。私のような冒険者を呼ぶ氷の洞穴や、雪をかぶった山頂のような場所をこの目で見る。そして目当ての物を見つけるまで長くはかからなかった。

 氷の生霊は透きとおっており、魔法の蛇のような生物で、まるで凍ったツンドラとスカイリムの氷河から呼び出されたかのようだった。周りと一体化するためほとんど見えず、この極めて優美な幻影が多くのノルド人の死因となっている。また、標的に邪悪な攻撃を仕掛け、知減病という思考を鈍くする呪文をかけ、標的を更に追い込むこともある。

 氷の生霊は極めて危険だが、判断が未熟で、戦闘も単純で力と鋭い剣があれば十分この獰猛な生物を倒せる。本当に心の温かい人ならば、この野獣を生かしておいてやりたいと思うのだろうが、私は通常2匹倒してきた。

 氷の生霊の歯を売るとそこそこのお金になるとわかったのは嬉しい。錬金術の霊訳の素材として価値があるのだ。このおかげで、これからも挑戦しがいのあるネタを探しに旅することができるだろう。だって、私はまだ自分を震え上がらせるほどの物にまだ遭遇していないのだから。
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    <String List="1">
      <EDID>MS06FalkFirebeardNote</EDID>
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      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;

&lt;Alias=Player&gt;,

Over the last few days we&apos;ve had some disturbing information come to light regarding the events at Wolfskull Cave and the summoning and binding ritual you interrupted there.

Given your involvement with that event, I&apos;m asking you to return to Solitude to help us once more. I&apos;m wary of putting all the details in print, please come see me at the Blue Palace.

Sincerely,

Falk Firebeard
&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt;

&lt;Alias=Player&gt;

 この数日にかけてウルフスカル洞窟での事件と、あなたが妨害した召喚と結合の儀式について不穏な情報が入って来ています。

 この事件への関与を考慮して、ソリチュードへ戻りもう一度我々に力を貸してくれるよう頼んでいるのです。詳細をすべて文字にする事には用心しています。どうか私に会いにブルー・パレスへ来て下さい。

敬具

ファルク・ファイヤービアード
&lt;/font&gt;</Dest>
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      <EDID>FavorLodLetter</EDID>
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      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;
Old Friend,

Need all the iron ore you can dig up. Double my usual order. I know the mine isn&apos;t as rich as it used to be, but I&apos;ll pay extra.

Lod
&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; 
昔からの友よ

 発掘できる鉄鉱石をすべて揃えてくれ。いつもの注文の2倍だ。鉱山がかつてのように豊富でないのは知っているが、余分に支払おう。

ロッド
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      <Source>&lt;font face=&quot;$HandwrittenFont&quot; size=&quot;20&quot;&gt;
There&apos;s something unsettling about these caravan attacks. I expected bandits, but the remains we saw were literally torn apart, rent limb from limb. Yet no mere animal could coordinate an attack on a full-sized merchant train. And wolves don&apos;t take prisoners.

We&apos;ve found a trail leading up into the hills. We&apos;ll make camp here for the night, then set out at dawn. Whoever- whatever- murdered those people, we&apos;ll make sure it never happens again.</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot; size=&quot;20&quot;&gt; 
 これらのキャラバン襲撃について不安な点がある。これは山賊だと思っていたが、我々が見た残骸は文字通りバラバラに引裂かれていた。しかし、大規模な商人の行列を攻撃できる動物なんていない。それにオオカミは人質を取ったりしない。

 丘の上へと続く道を見つけた。今夜はここにテントを張り、夜明けに出発するだろう。このような残虐行為をしたのが誰であれ何であれ、2度と起こらないようにしなくてはならない。</Dest>
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      <Source>[pagebreak]


&lt;p align=&quot;center&quot;&gt;Journal of Wyndelius Gatharian
&lt;/p&gt;




[pagebreak]
[pagebreak]
&lt;font face=&apos;$HandwrittenFont&apos;&gt;
4E 200, 18 Morning Star
I&apos;ve set up camp inside the barrow. This has to be the place. According to all of my research, the burial chamber should be located here. All I need is some time undisturbed to find the claw. It must be hidden here somewhere.

4E 200, 25 Morning Star
Had a close call today with that fool Wilhelm. He came close to entering the barrow, but I was able to scare him off by rattling some pottery shards in a bag. These people are far too superstitious for their own good. Gives me an idea.

4E 200, 28 Morning Star
After a few failures, I&apos;ve come up with a mixture that should do the trick. The glow is perfect - I should look exactly like one of the supposed spirits the people of Ivarstead believe is haunting this barrow. Going to test it out tomorrow.

4E 200, 29 Morning Star
Success! It worked better than I could have imagined. All I had to do was wander about the entrance to the barrow at night and wave my arms about. I had to stop myself from laughing aloud as they ran away. This should keep them at bay while I continue searching for the claw.

4E 200, 11 Hearthfire
Almost half a year has passed and no sign of the claw or any clues as to its whereabouts. This is becoming maddening. It has to be here! Can&apos;t risk hiring any assistance, so I&apos;ll have to continue alone.

4E 200, 20 Sun&apos;s Dusk
It isn&apos;t here. It can&apos;t be here. This isn&apos;t right. It must be the people of Ivarstead... they must be on to my ruse, and they&apos;re toying with me. They want to find the burial chamber on their own and keep the riches for themselves!

4E 200, 18 Evening Star
Why? Why are they tormenting me? Why not just destroy me? I&apos;m... who am I? My head is becoming clouded, I can&apos;t remember anything. I have to read my journal to remember my purpose. Am I a part of this tomb? Am I meant to guard it? What&apos;s becoming of me?

1E 1050
...They shall not take my treasure. They shall all pay dearly for their crimes. Any who set foot within these walls will taste my wrath, my power. I am the guardian of Shroud Hearth Barrow! All who oppose me will fall...
&lt;/font&gt;</Source>
      <Dest>[pagebreak] 


 &lt;p align=&quot;center&quot;&gt; ウィンデリウス・ガサリアンの日記
 &lt;/p&gt; 




[pagebreak] 
[pagebreak] 
 &lt;font face=&apos;$HandwrittenFont&apos;&gt; 
第四紀200年 暁星の月18日
 墓地内部にテントを張った。場所はここのはずだ。私が行った全調査の結果、埋葬室はここにあるはずだ。必要なのは、誰にも邪魔されずに爪を見つけるための時間だけだ。ここのどこかに隠されているに違いない。

第四紀200年 暁星の月25日
 今日、あのくだらんウィルヘルムは危なかった。あと少しで墓に入ってきそうだったが、カバンの中に入った陶器の破片をガラガラ鳴らして、怖がらせて追い払えた。あの人種の迷信深さは度を越していて、自分達の身を滅ぼしている。アイデアを思いつきやすい。

第四紀200年 暁星の月28日
 何度か失敗した後、うまくいきそうな混ぜ合わせを思いついた。発光するのがバッチリだ--私はまさに、イヴァルステッドの人々が信じている、墓をうろつく魂の1つに見えるはずだ。明日試してみる。

第四紀200年 暁星の月29日
 成功！ 想像していたよりもうまくいった。夜に入口から墓までをぶらぶら歩き、腕を振るだけでよかった。彼らが逃げ出す時に、大きな声で笑ってしまわないよう必死で堪えた。これで彼らは爪を探している間、ここには寄り付かないだろう。

第四紀200年 炉火の月11日
 約半年が過ぎたが、爪やその所在に関する手掛かりは全く出てくる気配がなかった。気が変になりそうだ。ここに違いないんだ！ 助手を雇うリスクは冒せない。1人で探索を続けなければ。

第四紀200年 黄昏の月20日
 ここじゃない。ここのはずがない。間違っているんだ。イヴァルステッドの奴らに違いない… あいつらは私を嵌めようとして私を弄んでるに違いない。あいつら、自分達だけで埋葬室を見つけて宝を自分達の物にしてしまうつもりなんだ！ 

第四紀200年 星霜の月18日
 なぜだ？ なぜ彼らは私を苦しめるんだ？ なぜ一思いに息の根を止めてくれないのか？ 私は… 私は誰だ？ 頭がぼーっとしてきて、何も思い出せない。日記を読まないと自分の目的も思い出せない。私はこの墓の一部なのか？ 私はここを守るためにいるのか？ 私はどうなってしまうんだ？

第一紀1050年
 …宝を取ってはならない。犯した罪は非常に高くつく。これらの壁に足を踏み入れた者達には、怒りと力を身を持って体験してもらう。私は隠匿の炉床墓地のガーディアン！ 逆らう者には死あるのみ…
 &lt;/font&gt; </Dest>
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      <EDID>dunPOITundraMarshDogJournal</EDID>
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      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;&lt;div align=&quot;left&quot;&gt;
Well, after all my years living in these woods, it looks like the Rockjoint will finally be the end of me. I guess that&apos;s fine. All my friends are long dead. The only one left is poor Meeko. He was always a loyal companion, and I know he&apos;ll be able to take care of himself. I hope someday I&apos;ll see him again.</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; &lt;div align=&quot;left&quot;&gt; 
 この森で長いこと生活を送ってきたが、私の命はついに重関節症によって終わりを迎えるようだ。それもいいだろう。友達はみんなとっくに亡くなった。唯一生きているのは、哀れなミーコだけだ。彼はずっと忠実な仲間だったし、自分で自分の世話はできるだろう。またいつか彼に会えることを願っている。</Dest>
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    <String List="1">
      <EDID>dunPOIVolcanicVampireJournal</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;&lt;font size=&apos;18&apos;&gt;
This war isn&apos;t as good for business as I&apos;d thought it would be. Sure the pay is good, but the runs are harder with all the extra soldiers on the roads and finding jobs that are worth the risk is difficult.

Like our current job. Guy hires us to move a bunch of crates with few questions asked. So we get the goods here and I take a look in the boxes, just to know what I&apos;ve gotten myself into. And what do I find?

Bodies! That bastard has me moving bodies! Well I stripped them of their jewels and gold, so the joke&apos;s on him.
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 この戦争は思っていたほどビジネスに向いていない。もちろん報酬はいいが、余計な兵士たちがあちこちにいてずっと働くことは難しく、危険に見合った報酬をもらえる仕事を見つけるのは難しい。

 我々が今やっている仕事のように。男はほとんど質問することなく我々を雇い、木箱の山を運ばせている。そしてここにその荷物を運び込んだのだが、何を運んでいるか知るために私は箱の中身を見た。そして何を目にしたと思う？

 死体だ！ あの悪党どもは私に死体を運ばせているんだ！ ちなみにその死体たちが付けていた宝石や金は私が奪ったんだが、その罰は彼の身に振りかかるだろう。
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      <EDID>dunPOIChillwindJournal2</EDID>
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      <Source>&lt;font face=&quot;$HandwrittenFont&quot; size=&quot;20&quot;&gt;
I begged my husband not to go, but he just wouldn&apos;t listen. He said if he delayed the shipment even another week, the Legion would find someone else to take it south.

Let them keep their blasted money. The road to Whiterun is dangerous these days, everyone knows it. So many caravans have been attacked, so many travelers vanished into thin air. Some say it&apos;s only bandits, but there are rumors of worse. Goblins. Ghosts. Witches.

Twenty years we&apos;ve been married now, and I can&apos;t bear the thought of losing him. I&apos;m not letting him go alone, not this time. We live or die together. Mara preserve us.</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot; size=&quot;20&quot;&gt;
 夫に行かないでくれと懇願しましたが、聞いてくれませんでした。1週間でも積荷が遅れると、誰か別の人間に帝国軍は荷物を南に届けさせてしまうと夫は言いました。

 そんなろくでもない金はいりません。最近ホワイトランへの道は危険だと、みんなが知っています。多くのキャラバンが襲われ、大勢の旅人が消え去りました。それは単に山賊の仕業だと言う人もいますが、もっと悪い噂もあります。ゴブリンや亡霊や魔女という噂です。

 結婚して今では20年となり、夫を失うなんて考えられません。今回は夫1人では行かせません。私たちは死ぬも生きるも一緒です。マーラが私たちを守ってくれます。</Dest>
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      <EDID>SpellTomeGrandHealing</EDID>
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Healing

&lt;font size=&apos;40&apos;&gt;Everyone within 15 feet is healed.</Source>
      <Dest>&lt;font face&apos;$HandwrittenFont&apos;&gt; &lt;font size=&apos;40&apos;&gt; &lt;p align=&apos;center&apos;&gt; 
治癒

 &lt;font size=&apos;40&apos;&gt; 15フィート以内にいる者は全員治癒される。</Dest>
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      <EDID>SpellTomeMassParalysis</EDID>
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Mass Paralysis</Source>
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マス麻痺</Dest>
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      <EDID>SpellTomeBaneOfTheUndead</EDID>
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Bane of the Undead</Source>
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アンデッドベイン</Dest>
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      <EDID>dunPOISmugglersDenNote</EDID>
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      <Source>&lt;font face=&quot;$HandwrittenBold&quot; size=&quot;20&quot;&gt;
Ahkari,

You can take those prices and eat them. We&apos;ve found our own source of Skooma now - the real stuff, not that watered-down thirdhand trash you&apos;ve been selling. And don&apos;t even think of ratting us out - one word to the guards, and I&apos;ll make sure they know what that &apos;seer&apos; of yours is &lt;i&gt;really&lt;/i&gt; up to.
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アハカリ

 それらの報酬は持って行って、食べてもらって構いません。我々は自分たちのスクゥーマのもとを見つけました。これは、あなたが売っている水で薄めたクズみたいな中古品ではなく本物です。言っておきますが我々を裏切ろうなんて考えないことです--衛兵に一言でも漏らしたら、彼らにあなたたちの「占い師」が &lt;i&gt; 本当は &lt;/i&gt; 何をしようとしているかをばらします。
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    <String List="1">
      <EDID>CWMission07EvidenceRiften</EDID>
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      <Source>Dearest Anuriel,

The Jarl has shown great wisdom in choosing you as her steward. A position well befitting your character, as it demands great cunning, grace, and, shall we say, a talent for performing one&apos;s duties tactfully and discreetly.

You have become an important asset to our operation. I trust you found the dress accompanying this letter to your satisfaction. Remember, as I flourish, so too will my friends.

However, I wish to remind you of your pledge to prevent Honningbrew deliveries from entering the city. I am also still waiting for the detachment of city guards to escort my merchandise. I understand it can take time navigating around the delicate sensibilities of your mistress, the great Laila Law-Giver, but really, I&apos;ve waited long enough.

Provided you continue to serve my interests, I will continue to look after yours.

I trust I&apos;ll be hearing from you soon.

--Maven</Source>
      <Dest>最愛なるアヌリエルへ

 首長はあなたを執政として任命するという、素晴らしい見識を表しました。執政は狡猾さや品位、さらに言わせてもらえば任務を巧妙かつ、慎重に遂行するための才能が求められる、あなたにふさわしい地位です。

 あなたは我々の計画において、なくてはならない人となりました。この手紙と一緒に送ったドレスはあなたに満足してもらえるものと信じています。覚えておいてください。私の繁栄はあなたの繁栄にもなるでしょう。

 しかし、ホニングブリューの配達物を街に入れないという誓いを忘れないでください。あと私は派遣された衛兵が商品を送り届けてくれるのをまだ待っています。あなたの主人、偉大なライラ・ロー・ギバーは繊細で、その神経を逆撫でしないように時間がかかることは分かります。しかし、本当に長い間待ちました。

 あなたが引き続き私に貢献してくれるのであれば、今後もあなた方の面倒を見ましょう。

 返事をお待ちしています。

--メイビン</Dest>
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      <EDID>Book3ValuableFalmer</EDID>
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      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


The Falmer: A Study



by
Ursa Uthrax
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/I_letter.png&apos;&gt; have studied, and traveled, and explored, and observed, and my hypothesis has finally been confirmed: that the twisted Falmer that inhabit the darkest depths of Skyrim are indeed the snow elves of legend.

No one really knows when the story of the snow elves began, but the ancient work &quot;Fall of the Snow Prince,&quot; which is an account of the Battle of the Moesring as transcribed by Lokheim, chronicler to the chieftain Ingjaldr White-Eye, gives a rather vivid account of its ending.

According to this eyewitness account, the great Falmer leader known only as the Snow Prince died in glorious battle, and was buried with honor by his Nord slayers. The remaining snow elves were scattered or slain, and were never heard from again. Or so many thought.

But where the story of the ancient snow elves ends, that of the current-day Falmer begins. For when the snow elf host was shattered on that fateful day, it did not simply disperse - it descended. Into the earth, deep underground. For the Falmer sought sanctuary in the most unlikely of places - Blackreach, far beneath the surface of Skyrim, in the legendary realm of the Dwemer themselves.

Yes, Blackreach exists. I have been there, and unlike most of those who have witnessed its terrible glories, I have returned. And I now know the truth about the Falmer.

After their defeat by the Nords, the dwarves of old agreed to protect the Falmer, but at a terrible price. For these Dwemer did not trust their snow elf guests, and forced them to consume the toxic fungi that once grew deep underground. As a result, the snow elves were rendered blind.

Soon, the majestic snow elves were rendered powerless. They became the dwarves&apos; servants... and then their slaves. But the Dwemer&apos;s treachery was so deep, so complete, that they made the fungi an essential part of the Falmer&apos;s diet. This guaranteed the weakness of not only their current Falmer thralls, but their offspring as well. The snow elves, for time eternal, would be blind.

But as is always the story with slaves and their masters, the Falmer eventually rebelled. Generations after they first sought solace among the dwarves, and experienced bitter betrayal, the Falmer rose up against their oppressors. They overthrew the dwarves, and fled even further down, into Blackreach&apos;s deepest, most hidden reaches.

For decade upon decade, the two sides waged a bitter conflict. A full-fledged and bloody &quot;War of the Crag&quot; that raged deep below Skyrim&apos;s surface, completely unbeknownst to the Nords above, a war whose battles and heroes must forever remain lost to our knowledge. Until one day, the war ended. For on that day, the Falmer went to meet their Dwemer foes in battle, only to find that the entire race had... vanished. 

Finally free from the threat of their Dwemer overlords, the Falmer were able to spread freely throughout Blackreach. But years of fighting the dwarves had left them bloodthirsty and brutal. Feeling the need to conquer, to kill, they began mounting raids to the surface world.

And so the legends began. Of small, blind, goblin-like creatures who would rise from the cracks of the earth, in the dead of night, to slaughter cattle, attack lonely travelers, and steal sleeping babes from their cribs.

In recent years, however, the sightings of these creatures have become more and more frequent. Their raids, more organized. Their attacks, more brutal. In fact, one might even come to the conclusion that the Falmer are ready to change once again. Could it be true? Are the snow elves of ages past ready to reclaim their long-forgotten glory? Are they ready to surge to the surface, and make war upon the &quot;light dwellers&quot;?

If that happens - if the Falmer are indeed planning on reconquering Skyrim - I fear a horror neither man nor gods could possibly stand against.
</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


ファルメル: 研究



ウルサ・ユースラクス 著
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/I_letter.png&apos;&gt; 研究、旅、探索、調査を経て、私の仮説がついに裏付けられた。スカイリムで最も暗い最深部に住むへそ曲がりのファルメルは、間違いなく伝説のスノーエルフだ。

 スノーエルフの物語がどこから始まるか知る者はいないが、白眼のイングヤルダー族長に仕える年代記編者ロックハイムによって書き写されたモーズリング戦記を説明する古代の作品「雪の王子 地に落ちる」は、その終わりをむしろ鮮やかに語っている。

 目撃者の話によると、雪の王子としてのみ知られる偉大なファルメルの長が壮大な戦闘で倒れ、倒したノルド人によって丁重に埋葬された。残ったスノーエルフもバラバラに逃げるか倒され、再び耳にする事はなかったかに思われた。

 では古代スノーエルフの話が終わり、現代のファルメルの話が始まる場所はどこか。多くのスノーエルフが脅かされた運命の日、彼らは単に散り散りになったわけではなかった--潜ったのだ。大地の地下深くに。ファルメルは聖域として最もふさわしくない場所を探した--ブラックリーチ、スカイリムの下で、ドゥーマーの伝説的領地だ。

 そう、ブラックリーチは存在する。私はそこを訪れ、その恐ろしい栄光を目撃した多くの者とは違い、戻って来た。だからファルメルの真実を知っている。

 彼らがノルドに敗れた後、昔のドワーフはファルメルを守ると約束したが、その代償は酷いものだった。ドゥーマーはスノーエルフを信じておらず、かつて地下深くで採れた毒キノコの摂取を強要した。その結果、スノーエルフは目が見えなくなった。

 間もなく、威厳のあったスノーエルフは力を失った。彼らはドワーフの召使いに… そして奴隷になった。だがドゥーマーの不信は根深く徹底しており、毒キノコをファルメルの食事の中に入れた。これでファルメルは一時的に弱き奴隷となるだけでなく、子孫も含まれることになった。スノーエルフは永遠に盲目となった。

 しかし奴隷と主人の話ではいつもあるように、ファルメルも最終的に反逆した。ドワーフに援助を求め、苦い裏切りを経験した最初の世代から何世代も後、ファルメルは迫害者に対して蜂起した。ドワーフを打倒し、さらに深く、ブラックリーチで最も深い隠された地へと逃げた。

 何十年も時を重ね、双方ともに激しく争った。本格的で血みどろの「クラグの戦い」がスカイリムの下で起こった。上にいるノルドはまったく知らないまま、戦闘と誰も英雄を知ることのない戦争があった。戦争が終わるその日まで。そしてその日、ファルメルは敵のドゥーマーと戦いに行き、種族が丸ごと消えていた事を… 知った。

 とうとうドゥーマーの専制的支配から解放されると、ファルメルはブラックリーチ全体に散らばった。しかしドワーフとの戦いは彼らを血に飢え凶暴にさせた。征服し、殺す必要性に駆られ、外の世界への侵略を開始した。

 こうして伝説は始まった。小さくて盲目なゴブリンのような生き物が、真夜中に牛を襲い、旅人を攻撃し、寝ている赤子を連れ去ろうと大地の裂け目から現れた。

 しかし、最近ではこの生物の目撃者が増えている。彼らの襲撃はより組織的になり、攻撃はより残酷になった。事実として、ファルメルは再び変わる準備ができたのではないかと結論づける者もいる。本当だろうか？ 忘れ去られた栄光である過去のスノーエルフの時代を取り戻すつもりなのだろうか？ 地表に出てきて勢力を伸ばし、「光の住人」と戦争する準備ができたのか？

 そうなれば--ファルメルがスカイリムを再び征服しようとしているのなら--人間も神も太刀打ちできないのではないかと不安に思う。
</Dest>
    </String>
    <String List="1">
      <EDID>dunWhiteRiverWatchBlankBook</EDID>
      <REC>BOOK:DESC</REC>
      <Source> </Source>
      <Dest> </Dest>
    </String>
    <String List="1">
      <EDID>dunWhiteRiverWatchHajvarrJournal</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenBold&quot; size=&quot;17&quot;&gt;Pickings have been good these past few weeks. Must be because of the war- lots of merchants and cowards looking for somewhere to curl up and hide from all the fighting. I&apos;ve told the men to ease the burden on these poor souls by relieving them of all that gold they&apos;re carrying.
[pagebreak]
Guard patrols along the road are way up- we can barely set foot outside. Travelers must have complained to the Jarl. It looks like the guard isn&apos;t ready to move against us yet, but the pressure is getting to the men. I&apos;m having Ra&apos;jirr keep watch with Ulfr now- that should shut them up about our security. Damn that Balgruuf!
[pagebreak]
A mutiny! Among my men! I can hardly believe it. Thank the gods Ulfr heard of it in time- he may be blind, but he&apos;s not deaf. I killed Anjor myself. A couple of the others ran for it, but we hunted them down quick enough. Only Eisa and Ra&apos;jirr got away. Good riddance.
[pagebreak]
There&apos;s rumor of a dragon attack on Helgen. A dragon! Hardly. More likely just a story made up by some idiot frightened out of his wits by the war.

In any case, the guard seems to have pulled back to the city, so we&apos;ve been able to run a few decent raids again. One of the merchants had some odd cargo... bunch of pelts and animals, including a wolf. I let the men roast the other animals, but the wolf I saved- be handy to have a guard dog like that, if we could just train him a little...
&lt;/font&gt;</Source>
      <Dest>&lt;font face=&quot;$HandwrittenBold&quot; size=&quot;17&quot;&gt; 略奪品はこの数週間よかった。戦争のおかげに違いない。多くの商人や臆病者達は、すべての戦争から隠せる場所を探している。彼らを運んでいる金から解放し、卑しい魂を救ってやるように言った。
[pagebreak]
 道沿いにいる衛兵がこっちに来る--我々はほとんど外出できない。旅人が首長に苦情を言ったに違いない。衛兵はまだ我々を攻撃する準備ができていないようだが、圧力は伝わってくる。今はラジールにウルフルと一緒に見張りをさせている--奴らが我々の安全について黙るように。バルグルーフの奴め！
[pagebreak]
 反乱だ！ 仲間の反乱だ！ 信じられない。有り難い事に、いい時期にウルフルの耳にも入った。ウルフルは目が見えないかも知れないが、耳が聞こえないわけではない。私がアンジョールを始末した。何人かは逃げたが、すぐに捕まえた。唯一、イーサとラジールだけが逃亡したが、いなくなって清々した。
[pagebreak]
 ドラゴンがヘルゲンを攻撃したという噂がある。ドラゴンだって！ そんなことはない。おそらく、戦争で震え上がった愚か者がでっち上げた単なるおとぎ話だ。

 とにかく、衛兵は町に引き上げたようだ。我々は再びまともな襲撃を決行できた。ある商人は奇妙な積荷を運んでいた… 生皮の山とオオカミなどの動物だ。オオカミ以外の動物はあぶり焼きにさせたが、オオカミを少しでも訓練できたら、番犬のように役立つだろう…
&lt;/font&gt;</Dest>
    </String>
    <String List="1">
      <EDID>dunSleepingTreeCampNote01</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;&lt;font size=&apos;18&apos;&gt;
Don&apos;t try to stiff me on this deal, Ulag.

I can talk the Khajiit caravans into a better price than you&apos;d be able to, and the guards are still looking for you after that little skooma incident. Just bring the sap to me in Whiterun like we discussed.

-Ysolda
&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt;&lt;font size=&apos;18&apos;&gt;
 ウラグよ、この契約のことで私を裏切らないでくれ。

 カジートのキャラバンと話して、あなたが交渉したよりいい値にできる。あのちょっとしたスクゥーマの事件後、衛兵はまだあなたを探している。話し合ったように、樹液をホワイトランの馬屋に持ってきてくれ。

-イソルダ
&lt;/font&gt;</Dest>
    </String>
    <String List="1">
      <EDID>MS02MadanachNote</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;
I promised you all we would escape Cidhna Mine together, and I have found a way. If I die before I can show it to you, then search the cells near my room. Use my key. There is a tunnel that leads into the city that you can use.

-Madanach
&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; 
 全員一緒にシドナ鉱山から脱出できると約束したとおり、ルートを見つけました。皆に教える前に私が死んでしまったら、私の部屋の近くの独房を調べてください。私の鍵を使えば、町へ続くトンネルが見つかるはずです。

-マダナック
 &lt;/font&gt; </Dest>
    </String>
    <String List="1">
      <EDID>Book2CommonDunmerOfSkyrim</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


The Dunmer of Skyrim



by
Athal Sarys
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/D_letter.png&apos;&gt;unmer.

That is our name. Yet you deny us even this courtesy. You, the white-skinned, jaundice-haired apes of this godsforsaken frozen wilderness. To you Nords, we are the gray ones, the ashen-skinned, the &quot;Dark Elves&quot; of Morrowind who have as much place in your land as an infection in an open wound. 

Oh yes, we have read your great cultural work, &quot;Nords of Skyrim,&quot; in which you extol the many virtues of your people and province, and invite any visitors to come experience your homeland for themselves. Well come we did, Nords, and the reception was less than was promised - but exactly what we expected.

So I, Athal Sarys, Dunmer and immigrant to Skyrim, have decided to answer your beloved book with a work of my own. And let all who read it know that Nords are not the only race to reside in this cold and inhospitable realm. For we Dark Elves have come, and little by little, shall claim Skyrim as our own.

But where, you may ask, have we taken up residence? Why none other than the ancient city of Windhelm, once the capital of the First Empire. Yes, Nords, in the shadow of your own Palace of the Kings, where the Nord hero Ysgramor once held court, we now thrive. Oh yes. Your beloved Five Hundred Companions may have driven our ancestors from Skyrim, but that was then. This is now.

Indeed, one might be surprised as to just how well we&apos;ve settled into Windhelm. The district once known as the Snow Quarter is thus named no more. Now, they call it the Gray Quarter, for such is the reality of the Dunmer occupation. The district is now populated entirely by my kind, a victory not lost on its residents. 

Oh, but the peaceful occupation goes even further. Thirsty? You&apos;ll find no Nord mead hall in the Gray Quarter. But the spirits flow well enough in the New Gnisis Cornerclub. Seeking a respected family? You&apos;ll find no Gray-Manes within these walls. But perhaps you&apos;d like to pay a visit to the home of Belyn Hlaalu, descendant of one of the most noble houses in all of Morrowind. Ah, but no. You Nords don&apos;t come to the Gray Quarter, do you? You fear our streets as you fear our skin.

So now, &quot;children of Skyrim,&quot; you have the truth of it. You may call this province home, but you can no sooner claim to own it than a cow can claim to own its master&apos;s field. You are just another breed of domestic animal, grazing stupidly while higher beings plot your slaughter.</Source>
      <Dest>[pagebreak] 
 &lt;p align=&quot;center&quot;&gt; 


スカイリムのダンマー



アサル・サリーズ 著
 &lt;/p&gt; 



[pagebreak] 
 &lt;p align=&quot;left&quot;&gt; 
 &lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/D_letter.png&apos;&gt; ダンマー。

 それが我らの名だ。どれだけ親切にしても、お前たちは我々を拒絶する。お前だ、神に見捨てられた凍った荒野の、白肌で黄色い毛の猿め。お前らノルド人とって、我らは薄汚れて肌も黒ずみ、開いた傷にたかるように土地に住みついた、モロウウィンドの「ダークエルフ」なのだろうな。

 そうだ、お前らの素晴らしい文化作品の『スカイリムのノルド』を読んだぞ。自分たちの善徳と領地をほめそやし、その素晴らしさを体験したいなら誰でも招待するとあった。だから行ったぞ、ノルド人、だが予想通り、約束されていたほどの歓迎はなかった。

 だからこの私、ダンマーでスカイリムへの移民、アサル・サリーズは、お前らの大好きなその本への返答を自分で書くことに決めた。そして読んだ人に決めてもらおう、この冷たく人を寄せ付けない土地に住む種族は、ノルド人だけではないと。我らダークエルフは来た。そして少しずつスカイリムは我々のものだと主張してゆくつもりだ。

 だがどこに住むのだと疑問に思うだろう？ かつて最初の帝国の帝都だった、ウィンドヘルムの古代都市を除いてどこがある。そうだノルド人、王たちの宮殿の影、ノルドの英雄イスグラモルが法廷を開いた場所で我らは生きるのだ。ああ、お前たちの大好きな500人の同胞団によって、我らの先祖はスカイリムから追い出された。だがそれは過去のことだ。今は違う。

 実際、いかに我々がウィンドヘルムに上手く住み始めたか驚くことだろう。ここはかつて雪地区として知られていたが、もはやその名前ではない。今の呼び名は灰色地区であり、それこそがダンマーの支配が現実であることを物語っている。今やこの地区では、全人口を我々の種族が占めているのだ。ここの住民は勝利の意味を分かっている。

 ああ、だが平和的占領は進み続けているぞ。喉が渇いたか？ 灰色地区にノルドのハチミツ酒はない。だがニューグニシス・コーナークラブには、蒸留酒が十分に出回っている。有力者の一族を探しているのか？ 壁の内側にグレイ・メーンはいない。しかしベリン・フラールの家は訪ねてみたいんじゃないか？ モロウウィンドで最も高貴な家の子孫だ。ああ、無理だろうな。ノルド人は灰色地区に来ないだろう？ 我々の肌を恐れるように、我らの街も恐れているんだな。

「スカイリムの子供たち」よ、もう分かっているはずだ。この土地を故郷と呼ぶもよし、だが自分たちの物だと呼ぶことはできない。それは牛が主の牧草地を要求するようなものだ。お前たちは種族の違う家畜にすぎない。より高位の存在に殺されるのを、間抜けな顔で待っているだけだ。</Dest>
    </String>
    <String List="1">
      <EDID>Book3ValuableForgeHammerAndAnvil</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Forge, Hammer and Anvil


by
Adolphus Eritius
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt;hese notes were found in ruins near Old Hroldan. As best I can tell, they were written by Thorbald, a rather infamous smith who died shortly before Tiber Septim&apos;s reign. He was rumored to be illiterate, and given that these notes are obviously written by an assistant, that rumor is likely true. I have made no attempt to correct the texts themselves as they may have historical value. 

Without further ado, the ramblings of Thorbald:

This ain&apos;t no book for how to be a grayt smith. So if you&apos;re reeding this, stop. It&apos;s just me own notes cawse I&apos;m getting old and cranky and don&apos;t rember stuff. These be me own methods for makin things.

Iron armor and weapons. Lots of Iron ingots and some leather strips.

Steel armor and weapons. Lots of Steel ingots, a little iron, and some leather strips. Cept for Steel Plate. It needs some Corundum too.

Leather armor and weapons. Who&apos;d be stupid enuf to make leather weapons? Leather armor needs leather. Big peeces and little peeces. Just like Hide armor. And studded armor. Scaled armor too. Well, that needs some steel also. And Corundum. Can&apos;t make Scaled armor without Corundum. That would be dum.

Dwarfen armor and weapons. Dwarfen scrap metal, some iron, and some leather strips. I&apos;m gonna stop sayin leather, cawse it&apos;s always used. Are you writin what I jus said? You idiot! Jus do it, don&apos;t rite it. (Thorbald is old and fat)

Elven armor and weapons. Elves and dwarfs didn&apos;t get along. Bet you didn&apos;t know that. Elven stuff needs Moonstone and a little bit of iron. Except for that Gilded stuff. Gotta add Quicksilver if you wanna make Gilded Elven armor.

Orcish armor and weapons. Use Orichalcum and a bit of iron. (Thorbald doesn&apos;t like Orcs)

Ebony armor and weapons. Takes only Ebony. No iron. Not even a little. You&apos;ll want to, but don&apos;t.

Glass armor and weapon. Need Malachite and sum Moonstone. Nasty stuff, workin&apos; with Malachite.

Daedric armor and weapons. Hah! Like I&apos;d rite that down. (He uses daydra hearts. I don&apos;t know whare he gets &apos;em)

That&apos;s all. You can stop writin now. I said stop!

Postscript - The last page had a large streak of ink and a few splatters of blood. It would be a fair conclusion that Thorbald beat his assistant. We have no way of knowing if Thorbald ever discovered the extraneous comments added to his script.

-- Adolphus Eritius</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


鋳造器具 - ハンマーと金床


アドルフ・エリティウス 著
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt; このメモはオールド・フロルダンの遺跡付近で見つかった。私がどうにか言えるのは、タイバー・セプティムの治世の少し前に他界した、悪評高い鍛冶屋のソルバルドが書いたものだという事くらいだ。彼は読み書きができないらしく、このメモは明らかに助手が書いたものだと考えると、噂は本当のようだ。歴史的価値があるかも知れないため、文章を正してはいない。

 以下がソルバルドのとりとめのない言葉だ:

 これは偉大な鍛冶屋になるための本ではない。もし読んでるなら止めろ。これは年を取って偏屈で覚えの悪い私の個人的なメモだ。これは私の作り方だ。

 鉄の鎧と武器。大量の鉄のインゴットといくらかの革ひも。

 鋼鉄の鎧と武器。大量の鋼鉄のインゴット、少々の鉄、そしていくらかの革ひも。スチールプレートを取っておく。鋼玉が多少いる。

 革の鎧と武器。誰が革の武器を作るほど馬鹿なんだ？ 革の鎧には革がいる。大きいのと小さいのだ。皮の鎧みたいなものだ。そして鋲付きの鎧。スケールの鎧もそうだ。ああ、これには多少鋼鉄もいる。あと鋼玉だ。鋼玉がなければスケールの鎧は作れない。そんなのはゴミだ。

 ドワーフの鎧と武器。ドワーフの金属くず、多少の鉄、革ひも。革と言うのを止める、いつも使うからな。私が今言ったことを書いたか？ 馬鹿野郎！ いいからやれ、書くな。(ソルバルドは年寄りで太っている)

 エルフの鎧と武器。エルフとドワーフは仲が悪い。知らなかっただろう。エルフの道具には月長石と少し鉄がいる。黄金の道具以外はな。エルフの黄金鎧を作りたければ、水銀を加えなきゃならない。

 オークの鎧と武器。オリハルコンと鉄を少し使う。(ソルバルドはオークが嫌い)

 黒檀の鎧と武器。黒檀だけを使う。鉄はこれっぽっちもいらない。入れたいだろうけど、駄目だ。

 碧水晶の鎧と武器。クジャク石といくつかの月長石がいる。扱いにくい奴だ、クジャク石はな。

 デイドラの鎧と武器。ハ！ 私が言ったように書けよ。(彼はデイドラの心臓を使った。どこで手に入れたか分からない)

 以上だ。書くのを止めていいぞ。止めろと言っただろ！

 追伸--最後のページに大きなインクの線と少し血が飛んでいた。ソルバルドが助手を殴ったと結論づける。ソルバルドが原稿に加えられた本人のものでない意見に気付いたかどうかは知る由もない。

--アドルフ・エリティウス</Dest>
    </String>
    <String List="1">
      <EDID>NN01SinderionsJournal</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;



Sinderion&apos;s Field Journal



&lt;/p&gt;
[pagebreak]
[pagebreak]
&lt;font face=&apos;$HandwrittenFont&apos;&gt;
4E 58 Second Seed, Middas

I&apos;ve spent a large portion of my life unraveling the mystery of the nirnroot and yet I still feel unfulfilled. The trilling sound this strange herb emits seems to taunt me, to push me even harder to discover its secrets. Even after a generous and indomitable traveler became a field collector in my stead, and provided me with five score of the nirnroot, I was only able to muster what I consider a mediocre alchemical creation at best. This only served to strengthen my hunger and whet my appetite for the solution.

It wasn&apos;t until over fifty years later that the answer to my prayers was carried into my basement workshop at the West Weald Inn. The first thing I heard was the familiar tone - that unmistakable warble unique to the nirnroot. But when I turned around, my heart leapt and a chill ran down my spine. This was indeed a nirnroot, but of a variety the likes of which I have never seen. The herb was awash in a spectacular array of red hues, each leaf seemingly emblazoned with innumerable variations of crimson. I couldn&apos;t move - I was completely transfixed. Never in my wildest dreams could I have imagined a species of nirnroot with such a unique property.

After an awkward silence, I finally managed to stammer out a few questions to the traveler who&apos;d brought me this treasure. He told me his name was Obeth Arnesian, a treasure-seeker from Skyrim. Apparently, he&apos;d been exploring a vast subterranean network of grand caverns called Blackreach and had stumbled across what he dismissed as &quot;a noisy red weed.&quot; His expedition was largely unsuccessful and he didn&apos;t want to leave the caves empty-handed, so Obeth picked one of the crimson nirnroot to bring home. He said that it took some time, but eventually he was pointed my way and that perhaps I&apos;d pay a fair price for it. 

Before I could gather my wits and ask anything else, Obeth offered to sell me the crimson nirnroot sample, a map showing me how to find Blackreach and the strange key needed to breach its outer defenses. It took me mere moments to decide. Obeth left Skingrad a thousand septims richer, but I would have easily paid ten times that amount to obtain the sample alone.

It took a year of planning, but I was able to pack up and sell my workshop and make my way into Skyrim. Before delving headfirst into Blackreach, I knew I needed to set up a new laboratory, but wished to do so in seclusion. After making inquiries at the College of Winterhold, of which I was an honorary member, I was directed to speak to Avrusa Sarethi, a student of botanical alchemy who had a small farm near the city of Riften. By bartering my knowledge of nirnroot cultivation, I was able to secure Sarethi Farm as a launching point for my field research. I kept the knowledge of the crimson nirnroot a secret from Avrusa, but imparted everything else I knew to her in exchange for her hospitality.

A few months passed, but I was finally ready to enter Blackreach. I used the Attunement Sphere that Obeth had provided and descended into the depths. My goal was to gather enough crimson nirnroot to produce my greatest alchemical creation to date - I was certain it would take at least thirty of them to provide the necessary catalyst. 

This brings me to the present. My initial research seems to indicate that the crimson nirnroot has a similar affinity for moisture as the garden variety, but also maintains some sort of symbiotic relationship with the enormous fungi that inhabits Blackreach. It&apos;s my guess that the fungi itself is a source of water, absorbing it from the moist subterranean air like a sponge. This provides the ideal environment for the nirnroot to grow. Unfortunately, the crimson nirnroot appears to have a vastly shortened lifespan, and they are in no way plentiful down here. Gathering thirty of them will be quite the challenge, but hopefully the denizens of Blackreach will allow me to gather my samples unhindered.&lt;/font&gt;</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;



シンデリオンの旅行記



&lt;/p&gt;
[pagebreak]
[pagebreak]
&lt;font face=&apos;$HandwrittenFont&apos;&gt;
 第四紀58年、栽培の月、ミダス

 人生の大部分をニルンルートの謎を解き明かす事に費やしたが、まだ満足していない。この風変わりな薬草が出す恐ろしい音は私を嘲っているようで、その秘密を発見するようより一層私をかき立てる。私の代わりに誰かがフィールドコレクターになり、ニルンルートを100輪与えたものの、せいぜい私が考える二流の錬金術的創造をかき集める事しかできなかった。これではただ、解決のための熱望を強め欲求を磨くだけだった。

 私の祈りへの返答が宿屋「ウェストウィールド」にある作業場に運ばれるまで、50年はかからなかった。最初に耳にしたのは馴染みのある音--ニルンルートに特有の間違えようのないさえずりだった。しかし振り返ると、私の心臓は跳びはねて悪寒が背筋を走った。それは確かにニルンルートだったが、いまだかつて目にした事のないような様々なものだった。この薬草は見事な赤の色相で溢れていおり、それぞれの葉を見たところ無数の赤色で飾られている。動けなった--私は完全に立ちすくんでいた。これほどに独特の特性を持ったニルンルートの種があるとは夢にも思わなかった。

 妙な沈黙の後、私はようやくこの宝を持ってきてくれた旅人に口ごもりながらいくつか質問をした。彼はスカイリムから来たトレジャー・シーカーで、オベス・アルネシアンという名らしい。どうやら彼はブラックリーチと呼ばれる大洞窟の地下道路網を探検していて、「うるさくて赤い雑草」と片付けたものに出くわしたらしい。彼の探索は到底成功とは言えず、手ぶらで帰りたくなかったため、オベスはクリムゾン・ニルンルートを1輪家に持ち帰った。時間はかかったが、正当な価格を払ってくれるかも知れないと私の事を聞いたと言った。

 私の理解が追いついて他の事を尋ねる前に、オベスはクリムゾン・ニルンルートのサンプルと、ブラックリーチまでの行き方を記した地図、そして周辺の防御を破るために必要だった風変わりの鍵を売ると申し出た。決断するのに一瞬もかからなかった。オベスは1000ゴールド受け取ってスキングラードを去ったが、サンプルを1つ得るためでも私だったら10倍は出しただろう。

 計画に1年かかったが、荷作りをして作業場を売り、スカイリムへ向かった。ブラックリーチで無鉄砲に調査する前に、新しい研究所を設置する必要があったが、引きこもってやりたかった。肩書だけの会員だったウィンターホールド大学で聞き込みをした後、植物錬金術の生徒でリフテンの街の近くに農場を持つアブルサ・サレシと話すよう指示された。ニルンルート栽培の知識と引き換えに、フィールドリサーチのためにサレシ農場を確保した。クリムゾン・ニルンルートに関する事はアブルサには秘密のままだが、彼女の手厚いもてなしのお返しに知っている他の事はすべて教えた。

 数ヶ月が過ぎ、とうとうブラックリーチに入る準備ができた。オベスがくれたアチューンメント・スフィアを使い、奥底まで降りた。私の目標は十分な量のクリムゾン・ニルンルートを手に入れて、これまでで最高の錬金術の作品を作る事だ--必要な触媒を加えるのに少なくとも30輪必要なのは確かだった。

 こうして現在に至る。初期の研究でクリムゾン・ニルンルートは湿気に対して園芸品種と類似点があり、またブラックリーチに生息する膨大な菌類とある種の共生関係を維持している。推測だが、菌類は水源で、スポンジのように地下の空気から水分を吸収している。これがニルンルートの成長に最適の環境を作りだしている。残念だが、クリムゾン・ニルンルートの寿命は非常に短いらしく、この下に大量にあるわけではない。30輪集めるのは困難だが、ブラックリーチの住民にサンプル集めを許してもらえると有り難い。&lt;/font&gt;</Dest>
    </String>
    <String List="1">
      <EDID>book2CommonDwarvenArchitectureVolI</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Dwemer Inquiries Vol I
Their Architecture and Civilization


by
Thelwe Ghelein, Scholar
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;font face=&apos;$DwemerFont&apos;&gt;&lt;font size=&apos;15&apos;&gt;&lt;/font&gt;
In the Deep Halls, far from Men
Forsaken Red Mountain, Twisted Kin
Hail the Mind, Hail the Stone
Dwarven Pride, Stronger than bone
&lt;font face=&apos;$SkyrimBooks&apos;&gt;&lt;font size=&apos;20&apos;&gt;&lt;/font&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/I_letter.png&apos;&gt;t has been my life&apos;s work to investigate the Dwemer, their dubious history and mysterious banishment. My goal with this text is to share my findings and conclusions based on eighty years spent studying their unique architectural remains.

The Migration of the Deep-Elves from their ancestral Dwemereth, now Morrowind, is a generally accepted fact. Recorded history supports this, specifically mentioning the Rourken Clan&apos;s refusal to join King Dumac in the forming of the First Council, and their subsequent exodus to Hammerfell. The architectural premise is also sound, as the building habits of the Dwarves adapted and changed, albeit slowly and in subtle ways, over time and land. I propose that some of these differences are stylistic as well as practical. 

Traditional viewpoints suggest that the Vvardenfell Dwemer were the most prolific of their kind. Based on my excavations throughout Skyrim, Morrowind and High Rock, I am not sure that this is the case. While Vvardenfell is almost cluttered with dwarven ruins poking through the surface of the landscape, the construction of those ruins is fundamentally different from the majority of what I&apos;ve observed elsewhere.

Further, as we delve into Vvardenfell ruins, we notice that their internal structure is quite different. While major civic and operational chambers are found near the surface in a Vvardenfell Ruin, that is not typically the case on the Mainland. Minor passageways and storehouse rooms are near the surface, but more important locations don&apos;t occur until we explore much deeper. 

Because such major locations are well-hidden in Dwemer Ruins outside of Morrowind, many scholars believed they were in fact not present in ruins outside that province. This premature conclusion led some to believe such sites to be mere outposts. My research has shown this not to be the case.

There are a few theories that may explain this difference. Perhaps Clan architects simply had their own styles and preferences when it came to civic planning. This seems only somewhat likely, as Dwarven techniques were based on empirical study, there was likely little room for creative interpretation when it came to building technique. Geological makeup of the terrain almost certainly played a role, especially in a region like Northern Skyrim where the ground near the surface is very rocky and often frozen, versus the volcanic substratum common in Vvardenfell or the ubiquitous aquifers found in Hammerfell. It&apos;s possible that Dwarven architects in the North were not even able to excavate larger structures until reaching more pliable stratum. 

This scholar would like to suggest, however, that many structures west of Morrowind were built after 1E 420. When the Clan Rourken left Vvardenfell, it seems evident that several clans broke off to create their own settlements, and chose to live in greater isolation than their Eastern brethren. This theory is particularly fascinating, because it leads me to believe that Dwarven architects may have developed even more elaborate methods of hiding their strongholds over time. 

This opens the distinct possibility that undisturbed dwarven archaeological sites exist throughout Tamriel, even in southern areas like Cyrodiil or Black Marsh where Dwarves are not believed to have ever had a significant presence. Though we ought not get carried away on flights of fancy, one could extrapolate this logic to suggest that some Dwarven Clans were living among us for much longer than previously believed, perhaps well beyond the disappearance during the War of the Red Mountain in 1E 700.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


ドゥーマーの調査書 第1巻
彼らの建築様式と文明


セルウィ・ゲレイン、学者 著
&lt;/p&gt;


[pagebreak]
&lt;p align=&quot;left&quot;&gt;&lt;font face=&apos;$DwemerFont&apos;&gt;&lt;font size=&apos;15&apos;&gt;
In the Deep Halls, far from Men
Forsaken Red Mountain, Twisted Kin
Hail the Mind, Hail the Stone
Dwarven Pride, Stronger than bone&lt;/font&gt;

&lt;font face=&apos;$SkyrimBooks&apos;&gt;&lt;font size=&apos;20&apos;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/I_letter.png&apos;&gt; ドゥーマーの研究、彼らのおぼろげな歴史と謎の解明は、私の生涯の研究となっている。
 この文章の目的は、私の発見と、80年間をかけて行った彼らの建築物の研究に基づく結論を、共有することだ。

 かつてのドゥームレス、現在のモロウウィンドからディープエルフの移住があったのは、一般的事実として受け入れられている。
 記録された歴史がそれを補強しており、特に第一公会議を結成する時にローケン一族がデュマック王に加わるのを拒否して、ハンマーフェルへ集団脱出したことが示されている。

 建築様式の基礎も理にかなっており、ドワーフの建築文化はゆっくりと微妙にではあるが、時代や土地に応じて変化していった。こうした変化は、外観上だけでなく実用上の必要から来ているものと思われる。

 従来の見解では、ヴァーデンフェル・ドゥーマーが、ドワーフたちの中で最も多く作品を残したと言われている。スカイリム、モロウウィンド、ハイロックで私が行った発掘に基づくと、今回はその限りではないようだ。

 ヴァーデンフェルは土地の表層から突き出たドワーフの廃虚のために雑然としており、しかもこの廃虚の構造は他の場所で調査した様々な遺跡とは明らかに異なっている。

 またヴァーデンフェルの廃虚を掘り進むと、内部構造が異なることに気づく。本土の事例とは異なり、主要な家屋や使用可能な部屋はヴァーデンフェル遺跡の地上近くで発見されるのである。
 小さな通路や倉庫は地表に近くにあるが、重要な場所は深くまで調査しないと出てこない。

 そうした重要な場所はモロウウィンドの外にあるドゥーマーの廃墟では上手く隠されているため、多くの学者はその地方の外には居住しなかったと考えたのである。
 この早すぎる結論に対して、そういった場所は単なる辺境に過ぎないと信じる者もいる。だが私の研究では、今回のこの事例がそうではないと証明してくれた。

 この相違を説明する学説は少ない。都市設計に関して言えば、クランの建築士たちにそれぞれのやり方と好みがあったのかもしれない。
 ドワーフの技術は実証的研究に基づいており、建築技術のことになると創造性を発揮する余地がなかった可能性はある。

 土地の地質学的構造は明らかに影響を及ぼしているようで、これは特に、北方のスカイリムのような岩だらけでよく凍る地表がある地方や、火山性の基盤岩が一般的なヴァーデンフェル、または帯水槽が偏在するハンマーフェルなどを見ると明らかである。
 北方のドワーフの建築士が、もっと扱いやすい地層に辿りつくまで大きな建造物を掘削できなかった可能性はある。

 しかしながら、ある学者はモロウウィンドの西にある多くの建造物は第一紀420年以後に作られたと言っている。
 クラン・ローケンがヴァーデンフェルを去った時、いくつかのクランが散り散りになって自分たちの集落を作ろうとし、東方の同胞よりもずっと孤立した生活を選んだという。
 この説は驚くべきもので、ドワーフの建築士は長い時間をかけてより巧妙に要塞を隠す術を発展させていった可能性を思わせた。

 この点を踏まえれば、タムリエル中に未発見のドワーフの考古学的な遺跡が存在するのは間違いないだろう。
 それはシロディールやブラック・マーシュのような、これまでドワーフがいたとは思われていなかった南方の地域でさえも例外ではない。
 空想の飛躍は避けるべきだが、この理論が実証されれば、ドワーフのクランはこれまで信じられていたよりもずっと長く、もしかしたら第一紀700年に消息を絶ったレッドマウンテンの戦い以降も生きていたと推定できるかもしれないのである。&lt;/font&gt;</Dest>
    </String>
    <String List="1">
      <EDID>book2CommonDwarvenArchitectureVolII</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Dwemer Inquiries Vol II
Their Architecture and Civilization


by
Thelwe Ghelein, Scholar
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;font face=&apos;$DwemerFont&apos;&gt;&lt;font size=&apos;15&apos;&gt;&lt;/font&gt;
In the Deep Halls, far from Men
Forsaken Red Mountain, Twisted Kin
Hail the Mind, Hail the Stone
Dwarven Pride, Stronger than bone
&lt;font face=&apos;$SkyrimBooks&apos;&gt;&lt;font size=&apos;20&apos;&gt;&lt;/font&gt;
The limited written record supports the perception of the Deep Elves as culturally revering the pursuits of logic and science. This stands in stark contrast to the belief system of most other mer cultures. When we imagine a society structured around such a central ideology, it seems reasonable that prolific scholars, especially in fields such as mathematics, metallurgy or architecture, would be elevated to social status like that of clergy in a more mystically-inclined culture. The idea is supported by a fragment of Dwemeris text recovered from a colony in Skyrim - Irkngthand - which I believe to be associated with the Clan Rourken. The original Dwemeris and my translation Follow: 
&lt;font face=&apos;$DwemerFont&apos;&gt;
Risen by order cousin-of-privilege Cuolec of Scheziline privileged duties. Clanhome building Hoagen Kultorra tradition to Hailed World shaper&quot;
&lt;font face=&apos;$SkyrimBooks&apos;&gt;
&lt;i&gt;&quot;To raise granted-cousin Cuolec of &lt;untranslatable&gt; privilege with duties for family-home building Hoagen Kultorra&lt;?&gt; tradition to father Mundus shaper&quot;&lt;/i&gt;

Some scholars interpret this as evidence of Dwemer worship of Mundus, but I do not agree. My translation of this passage suggests that a respected Dwemer by the name of Cuolec was promoted to a civic position, probably tonal architect. The latter half of the fragment suggests that Cuolec&apos;s position requires him to build in a specific style. 

The term Hoagen Kultorra has thus far eluded me, but I believe it may be the name of such a style. It&apos;s possible there were several styles, differing in their construction principles and typical structures.

One earmark of what I believe was the prevalent Dwemer style among Northern clans was a feature I call the Deep Venue. Deep Venues are often characterized as being made up of one or more expansive natural caverns in which several other structures will occur. Structures within the Venue may be carved from the stone itself, or freely erected upon the cavern floor. The largest and most impressive Venues, such as that found in Bthardamz, may even feature roads wide enough for ten large men to walk shoulder-meets-shoulder along it.

Arcanex are typically smaller structures. Very few have been properly studied before disruption by grave-robbers or greedy adventurers, but those few undisturbed sites have contained a surprising collection of magical objects such as soul-gems, alchemical concoctions and magical texts. Some scholars take these as evidence that the Dwemer did, in fact, dabble in the magical arts. Based on what we know of their culture, as well as the fact that most arcanex are minor structures compared to other common fixtures, I would suggest that these were centers of study and nothing more. Perhaps the Dwarves established these Halls as a means to study men and mer, who surely seemed as alien to them as the Dwemer seem to us today?

Great Animoculotories can be found in many Dwarven strongholds. These were the factories where the centurions and various other constructs were built. I have hoped to study these chambers for clues as to the means by which those mysterious automata are given life, but those same guardians make these especially difficult and dangerous areas to explore.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


ドゥーマーの調査書 第2巻
彼らの建築様式と文明


セルウィ・ゲレイン、学者 著
&lt;/p&gt;


[pagebreak]
&lt;p align=&quot;left&quot;&gt;&lt;font face=&apos;$DwemerFont&apos;&gt;&lt;font size=&apos;15&apos;&gt;
In the Deep Halls, far from Men
Forsaken Red Mountain, Twisted Kin
Hail the Mind, Hail the Stone
Dwarven Pride, Stronger than bone&lt;/font&gt;

&lt;font face=&apos;$SkyrimBooks&apos;&gt;&lt;font size=&apos;20&apos;&gt;
 残されているわずかな記録からは、ディープエルフが理論と科学の探求を崇拝していた可能性をうかがえる。

 これは大多数のエルフ族文化の信仰体系とはまったく異なることを示す。そのような信条を中心に構築された社会を考えてみると合理的に思え、多くの学者、特に数学、金属学、そして建築術に携わる者は、より神秘主義的な文化の聖職者のような地位にあったと考えられる。

 この考えはスカイリムの居留地--イルグンハンド--で回収されたドゥーメリスの文章の断片によって裏付けられており、クラン・ローケンと関連があると信じるものである。以下は私のドゥーメリスの原本を解釈したものだ。&lt;/font&gt;

&lt;font face=&apos;$DwemerFont&apos;&gt;&lt;font size=&apos;18&apos;&gt;
&quot;Risen by order cousin-of-privilege Cuolec of Scheziline privileged duties. Clanhome building Hoagen Kultorra tradition to Hailed World shaper&quot;&lt;/font&gt;

&lt;font face=&apos;$SkyrimBooks&apos;&gt;&lt;font size=&apos;20&apos;&gt;
&lt;i&gt; 「認められたいとこ＜翻訳不能＞のクーレックに、一族のためホーゲン・クルトラ＜？＞の伝統的な一族の家を建設する任にあたり、父なるムンダスを形作る者とする」 &lt;/i&gt;

 これはドゥーマーがムンダスを崇めていた証拠だと解釈する学者もいるが、そうは思わない。
 この文章の私の解釈は、クーレックという尊敬されていたドゥーマーは市民階級に上がり、調性建築士になった事を意味している。後半では、クーレックは特定の様式で建築する必要があったことを示している。

 ホーゲン・クルトラという言葉はこれまで理解できなかった。しかしこれは、そのような様式の名前だと考えられる。当時複数の様式があり、建築原理や典型的な構造が異なっていた可能性はある。

 特徴の1つと思われるのは、私がディープ・ベニューと呼ぶ北方のクランに広く見られるドゥーマー様式だ。ディープ・ベニューの特徴として、1つ以上の広大な自然の洞窟内に造られた複数の建造物が挙げられる。

 ベニュー内の建造物は石から掘られたか、洞窟の底に自由に建てられたのかもしれない。ブザーダムズで発見されたような最も大きく見事なベニューは、10人の巨漢が肩を並べて歩くのに十分な幅の道があるのも特徴と言える。

 アルカネックスは典型的な小建造物だ。墓荒らしや欲深な探検家に荒らされる前に研究できた者はとても少ないが、未発見の場所には、魂石や錬金術の調合薬、魔法の教科書など驚くべき量の魔法の道具があった。

 これらはドゥーマーが、事実として、魔法に手を出していた証拠になるという学者もいる。彼らの文化の知識や、定番の物に比べてほとんどのアルカネックスは小規模の建造物であるという事実を基に、これらは学問の中心地であったと私は考える。

 ドワーフはこの場所で人間とエルフ族の研究をするために作ったのではないだろうか。我々にとってドゥーマーが異質な者であるように、彼らにとっても我々が異質だったはずである。

 グレート・アニモキュロトリーは、数多くのドワーフの要塞で見つかっている。これはセンチュリオンやその他様々な製造物を造っていた工場だ。

 こうした部屋を探索して、あの不可思議なオートマタに命を与えた物の手がかりを見つけたいが、そのガーディアン自身がうろついているため、研究は困難かつ危険である。&lt;/font&gt;
</Dest>
    </String>
    <String List="1">
      <EDID>book2CommonDwarvenArchitectureVolIII</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Dwemer Inquiries Vol III
Their Architecture and Civilization


by
Thelwe Ghelein, Scholar
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;font face=&apos;$DwemerFont&apos;&gt;&lt;font size=&apos;15&apos;&gt;&lt;/font&gt;
In the Deep Halls, far from Men
Forsaken Red Mountain, Twisted Kin
Hail the Mind, Hail the Stone
Dwarven Pride, Stronger than bone
&lt;font face=&apos;$SkyrimBooks&apos;&gt;&lt;font size=&apos;20&apos;&gt;&lt;/font&gt;
My studies, and this text, have focused heavily on the fact that Dwemer archaeological sites west of Vvardenfell seem to be built at much greater depths than their counterparts near the Red Mountain. I believe there was a specific threshold to which Dwarven excavators would dig before the construction of vital structures would begin. 

I have referred to this threshold as the &quot;Geocline,&quot; but I have found that to often be redundant with the Deep Venue of a colony. Still, there is some variation in the actual depth of a Deep Venue, whereas the Geocline is always the marker where I reason the City proper begins. 

Tunnels and chambers at more shallow depths, while often grand in their architectural style, appear to have served little in the way of critical civic purpose. Surplus stores of food, warehouse chambers that may have been used in trading with nearby surface settlements, or barracks for topside patrols are common above the Geocline. 

These tunnels, I have observed, can meander in a seemingly more random pattern than those planned structures beneath. I hypothesize that this may be due to the unpredictable nature of any excavation, even to a race as clever as the Dwemer. Surely unexpected deposits of stone or geological events could make the effort difficult, and I think that these haphazard tunnels are often the result of the search for suitable substratum to build within.

I have found in a small number of ruins reference to a geological anomaly or place known as &quot;&lt;font face=&apos;$DwemerFont&apos;&gt;FalZhardum Din&lt;font face=&apos;$SkyrimBooks&apos;&gt;&quot; . This is intriguing because the term not only appears in a few tablet fragments, but very specifically on ornate metal frames in the deepest reaches of the Strongholds Alftand, Irkngthand and Mzinchaleft of Skyrim. I have yet to decipher the meaning of these elaborate carvings, but consider it highly strange that they occur in the deepest part of each of these ruin.

Risen by order cousin-of-privilege Cuolec of Scheziline privileged duties. Clanhome building Hoagen Kultorra tradition to Hailed World shaper&quot;

The most reasonable translation of &quot;&lt;font face=&apos;$DwemerFont&apos;&gt;FalZhardum Din&lt;font face=&apos;$SkyrimBooks&apos;&gt;&quot; I have managed to decipher is &quot;Blackest Kingdom Reaches&quot;, but I cannot imagine what that means.

I suspect there may be some pattern I am failing to notice. This creeping doubt has haunted my career in recent years, and I have begun to doubt if I will unravel some grand secret of the Dwarves in my lifetime, though it lies just under my nose - or indeed, under my feet.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


ドゥーマーの調査書 第3巻
彼らの建築様式と文明


セルウィ・ゲレイン、学者 著
&lt;/p&gt;


[pagebreak]
&lt;p align=&quot;left&quot;&gt;&lt;font face=&apos;$DwemerFont&apos;&gt;&lt;font size=&apos;15&apos;&gt;
In the Deep Halls, far from Men
Forsaken Red Mountain, Twisted Kin
Hail the Mind, Hail the Stone
Dwarven Pride, Stronger than bone&lt;/font&gt;

&lt;font face=&apos;$SkyrimBooks&apos;&gt;&lt;font size=&apos;20&apos;&gt;
 私の研究と本論は、ヴァーデンフェル西にあるドゥーマーの考古学的な遺跡が、レッドマウンテンの高さよりもずっと深くに建設されたという事実に焦点を当てている。
 坑道を掘るドワーフが、建造物の命である土台を作り始める、その前に掘った入口があったのである。

 この入口を「ジオクライン」と呼んだが、多くはディープ・べニューの居留地の一端だと分かった。依然として、ディープ・べニューの実際の深さは様々であるが、ジオクラインは常に都市が始まる目印だと結論づける。

 地下道や部屋はより浅い部分にあり、その建築様式ゆえに素晴らしいが、都市の重要な施設として利用されることは少なかったようだ。
 余剰の食料を売る店や倉庫は近隣の集落との物々交換に使われ、また上層巡回のための兵舎はジオクラインの上にあるのが一般的である。

 この地下道を調べたが、下のほうに計画された構造物よりもずっと不規則に曲がりくねっているようだ。
 これは、ドゥーマーのような賢い種族であっても、掘削するうえで予想不可能な自然的要因によるものであろう。
 確かに予測していなかった岩盤や地質に起因する災害は都市の建設を困難にしたであろうが、そうした偶然と戦ううちに、建設に適した場所の探索に繋がっていったと考えられる。

 地質学的な変則性や「&lt;font face=&apos;$DwemerFont&apos;&gt;&lt;font size=&apos;18&apos;&gt;FalZhardum Din&lt;font face=&apos;$SkyrimBooks&apos;&gt;&lt;font size=&apos;20&apos;&gt;」として知られる場所に関する廃虚の参考資料を少し見つけた。
 これの興味深いところは、この言葉はいくつかの平板にだけでなく、アリフタンド要塞、イルグンハンド、スカイリムのムジンチャレフトの最も深いところにあった華美な金属板にも登場するのだ。
 これら精巧に掘られた物の意味は解読できていないが、それぞれ廃虚の最深部で見つかったことは非常に奇妙だと考えられる。

「権利持つ者シェズリンのクーレックの命により、特別な任に昇格す。世界を形作る者のため、ホーゲン・クルトラの伝統に則り、クラン住居を建設する」

「&lt;font face=&apos;$DwemerFont&apos;&gt;&lt;font size=&apos;18&apos;&gt;FalZhardum Din&lt;font face=&apos;$SkyrimBooks&apos;&gt;&lt;font size=&apos;20&apos;&gt;」の妥当な翻訳として解読したのは、「暗黒の王国領土」だが、どういう意味なのか想像もつかない。

 私が気づかない規則があるのかもしれない。この深まる疑問は、ここ数年間、私の前に何度となく現れては、一生ドワーフの重大な秘密を解き明かせないのではないかという気にさせる。
 答えは目と鼻の先にあるというのに--いや、文字通り、足元であろうか。&lt;/font&gt;
</Dest>
    </String>
    <String List="1">
      <EDID>book2CommonSongAskeldeMen</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Song of the Askelde Men
(Nord/Traditonal)


Translation 3E 213
Atheneum Monks at Old Anthel
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
Fifty Nights from home I last awoke 
   upon a sky-flung cliff in Hjaalmarch Hold

Though my flesh had died and gone to ground
	My Vision went on, from body unbound

Winking there in the vale whence I came
	This dead man&apos;s eyes saw pale flame

Where men the same who took life away
	Sung high their battle-glory and praise

Wafting went I, a shade or a wight
	Through stoic pines, pitched ink of night

Ere I came upon the pyre-burning throng
	I heard carried on wind&apos;s wing their song

&quot;Sing high and clear, bandsmen born of sky
	Let Sovngarde hear and join our cry&quot;

&quot;These honored dead shed blood upon the fen
	Ending Orc and Elf and traitor men.&quot;

&quot;Your spirit went unto and filled their heart
	You sped them to glory, Hail Spirit Wulfharth&quot;

Then oil from urns fed greedy flames
	burning what few my legion and I slayed

Wordlessy they chanted then until dawn
	Every flake of ash gathered ere they marched on

Swept along unseen, so too went I
	Meekly haunting these Children of the Sky

Tireless they went, over hearth and hill
	Exhaustion seemed only to spur them still

Unflagging they went, a whorl of rage
	Soon finding our camp, bloated with prey

My dead heart ached for I knew men within
	Doomed, never knowing how close was their end

Again the Nord chests swelled up in refrain
	I screamed unheard. I wept with horror plain

&quot;Hear us, our ancestor, Ash King, Ysmir
	Honor this warband as we to glory repair&quot;

&quot;Those dead to whom you spoke and heard
	We bear them upon us, Your valor conferred&quot;

And so it was, to the man each was smeared
	With ash of a Brother&apos;s bone, blood and beard

These ashen brutes, the Askelde Men
	Set to a gruesome task, each bowstring bent
 
I bellowed then, a cry of desperate rage
	A futile howl among those men, an empty page

Yet one elder turned and unblinking, stared 
	into the vapor-soul of me, his nostrils flared

He bellowed ancient words, his beard aflame
	And my vision fell away, Peace at last came</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


アスケルド人の歌
(ノルド／トラディショナル)


翻訳 第三紀213年
古代アンタルにおける研究僧侶
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
ハイヤルマーチ要塞で空に広がる崖の上で
 最後に目が覚めた地から50の晩

肉体は死んで滅び去ってしまった
 視覚は進み続けた、解放された体から

私が来たところからベールの中が瞬いた
この世を去った男の目は青い炎を見た

同じ男が命を奪った場所で
大声で歌われるのは戦いの栄光と称賛

私、影、または人間をひと吹きした
投げ込まれた夜のインク

火葬で燃え上がる人々に出会う前、
その歌を風の便りで耳にした

「声高く清らかに歌えよ、天空で生まれた楽団員たちよ
 ソブンガルデに届け、我らの叫びに加えるのだ」

「名誉ある死者は湿地に血を流す
 オークとエルフと裏切り者の」

「魂は進み、心を満たす
 栄光へと導け、ウルフハースの魂を称えよ」

骨壷からの油は貪欲な炎を広げた
 わずかな軍と私の息の根を止めたものを燃やす

言葉にせず、夜が明けるまで彼らは歓喜した
彼らが行進する前にすべての灰の破片が集まった

目に見えぬまま湧きあがり、私は進んだ
天空の子供たちにおとなしくまとわりついている

絶え間なく彼らは進んだ、火床も丘も
疲労だけが拍車をかけるようだった

疲れを知らずに彼らは進んだ、渦巻く怒り
すぐに我々のキャンプを見つけ、犠牲でいっぱいだ

私の死んだ心はある男を求めた
定め、終わりがどれだけ近いのか知ることはない

再びノルドの胸はこらえて膨らむ
耳に届かぬ叫び声を上げた。恐怖で泣いた

「聞いてくれ、先祖、灰の王、イスミールよ
 栄光とともに赴くとき、この部隊に名誉を与えよ」

「あなたが話し聞いたこの死者たち
 我らは彼らを担う。あなたの勇敢さは報われる」

すべての者が中傷されたのだ
 兄弟の骨、血、髭の灰で

この灰色の獣、アスケルドの男たち
 身の毛もよだつような仕事にかかるのだ、それぞれの弓で

それから大声で叫んだ、絶望的な怒りの叫び
男たちの無益なうめき声、空白の時代

しかし1人の年寄りが振り返り、動じず、私のはかない魂を
 見つめた、彼の鼻が膨らんだ

彼は大声で古代の言葉を叫んだ、髭は燃え立った
 私の視覚はなくなった、ついに平和になった</Dest>
    </String>
    <String List="1">
      <EDID>DA13AfflictedLetter</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenBold&apos;&gt;Beloved Duphraime - I know you thought me a fool not to leave Cul Aloue with you and the others, but I couldn&apos;t abandon our children to the wasting sickness. Whatever horrible fates you may have guessed for us, however, are probably far from the truth of what has happened.

I send this letter in hopes that it will soothe a worried mind.

Maybe a week after you left with the rest of the healthy folk, I was patrolling the low wall by foot. Even our poor Kelter had taken the illness and was unfit to ride. I was praying that no bandits would be foolish enough to risk infection for our trifling goods. Then, outlined against the pyre-light of the day&apos;s lost, I saw a long figure marching towards the village.

The stranger was a Sumerset elf who introduced himself as Orchendor, and with him came a change in destiny for the folk of Cul Aloue.

Orchendor walked among our people without fear of the wasting sickness that had taken root in the marrow of every remaining villager, myself included by now. For days he ate and spoke with us, learning each name. He calmed the folk in a way my lying prayers could not. Spirits became cheerful that days before awaited bleakly in the death&apos;s parlor.

Orchendor assembled us then, crowding the villagers into Cullete&apos;s barn, she being the most badly stricken at that time, and unable to move without being carried by Orchendor himself.

The good elf then gave us tidings that none could have guessed. He claimed that the sickness was not a curse on our village, as we were sure it had been. Rather, Orchendor insisted, it was a boon, a beacon which drew him to us. He told us that he served the Daedric Prince Peryite.

I know what you&apos;re thinking - we burned Dina and Lucas not three years before, after all. Cul Aloue would never suffer the heresies of a Daedra Worshipper in our midst. Yet, we did. Not only that, but we raptly heard what he had to say. Maybe you think we were too sick, too weak, but we weren&apos;t.

Orchendor apologized for our dead, saying he came with all haste to Cul Aloue. None had perished since his arrival, though several seemed on the brink in the hours before. He wanted to take us to a new home, a place where we could live out our days in worship of Peryite as his chosen. As his Afflicted.

Nobody refused. Some were carried in carts and litters, but all made the trek with Orchendor across the border into Skyrim, leaving Cul Aloue an empty, haunted place.

We have since lived in refuge, the ruins of an ancient Dwarven city. Other Afflicted live with us, many with similar tales to that of Cul Aloue, bound together by our divine infection. Though you could say we are all sick, the effects of the sickness no longer diminish us, but give us strength. We heal ourselves with liquors and tinctures that other men would call poison.

Orchendor keeps us safe here, by the blessing of our Prince Peryite. I am now an Apostle of the Afflicted, tasked to disseminate the teachings of Peryite to our Afflicted.

And so, sweet Duphraime, the spirit of Cul Aloue lives on. I will never blame you for abandoning us that day, now long past. In truth, I am saddened that you were not likewise chosen by Peryite to awaken with these oozing lungs. Peryite preserve you, dear husband, and know your children are well.</Source>
      <Dest>&lt;font face=&apos;$HandwrittenBold&apos;&gt; 愛するドゥプレイムへ。あなたや他の者たちと一緒にカル・アルーエを去らない私を愚かだと思ったことでしょう。しかし、病気に苦しむ子供たちを見捨てられませんでした。あなたが想像した私たちの運命がどれほど恐ろしいものであっても、きっと実際に起こったこととはかけ離れています。

 あなたが安心することを願ってこの手紙を送ります。

 おそらくあなたが残りの健康な仲間を連れて去った1週間後、歩いて低い城壁を見回りしていました。ケルターでさえも病気になり乗れない状態だったのです。わずかな食糧や持ち物を狙って危険を冒すほど愚かな山賊がいないことを祈っていました。それから、火葬の明りに反射して細長い人影が村へ向かっているのが見えました。

 その見知らぬ者はオーチェンドールと名乗るサマーセットのエルフで、彼こそがカル・アルーエの仲間の運命を変えたのです。

 オーチェンドールは私自身や残りの村人たちに根付いた病気に恐れることなく、我々についてきました。お互いの名前を知りながら、数日間一緒に食事したり話をしました。横たわって祈りを奉げる者ができなかった方法で、彼は仲間たちをなだめました。死の床で寒々と死を待っていた日々を前に、気持ちが明るくなりました。

 それからオーチェンドールは村人をカレッテの小屋に押し込み、私たちを集めました。カレッテは当時、村中で1番病気がひどく、オーチェンドールに運んでもらわないと動くことができませんでした。

 善良なエルフは、誰もが想像できなかったようなことを言いました。この病気は私たちが確信していたような、村にかけられた呪いではないと言ったのです。それどころか、これは彼を私たちのもとに導いた恩恵だと言いました。そしてデイドラの王子ペライトに仕える身であることを話しました。

 あなたが考えていることは分かります--3年あまり前、私たちは結局ディナとルーカスを燃やしました。これまで、カル・アルーエに異端のデイドラ信仰が入り込んだことはありません。しかし、私たちはそうしました。それだけでなく、私たちは熱心に彼の話に耳を傾けました。きっとあなたは私たちが非常に病み、弱っていたのだと思うでしょうね。しかし、そうではないのです。

 オーチェンドールは大急ぎでカル・アルーエへやって来たと言って、私たちの仲間の死を詫びました。数時間前は死に瀕している者もいたのに、彼が来てからは誰も亡くなりませんでした。オーチェンドールは私たちを新しい家へと連れて行きたがりました。そこでは、彼の選ばれたペライトを崇拝し生涯を送れるのです。彼の「感染者」として。

 拒む者はいませんでした。荷車や担架で運ばれた者もいましたが、全員がオーチェンドールと一緒にスカイリムへの境界を渡りました。カル・アルーエには誰もいなくなり、幽霊が出る場所となりました。

 それ以来、私たちは古代ドワーフの町の廃墟にある避難所で暮らしています。他の感染者たちも私たちと一緒です。みなカル・アルーエと似た境遇で、神の力によって一つに結びつけられたのです。私たちはみな病気だと言えますが、病気の影響が私たちを苦しめることはもうありません。しかし、強さは与えてくれるのです。私たちは酒と、人々が毒と呼ぶであろうチンキ剤を使って自らを治療しています。

 オーチェンドールは王子ペライトを賛美し、私たちを守ってくれます。私は今や、ぺライトのことを教え広める感染者のアポストルです。

 優しいドゥプレイムよ、カル・アルーエの精神は生き続けています。長い年月が経ち、あなたがあの日私たちを見捨てたことは責めません。本当に、あなたがペライトに選ばれた者ではなく、水のたまった肺の音で目を覚まさなかったことが残念です。愛する夫よ、ペライトがあなたを守ってくれます。それに子供たちも元気です。</Dest>
    </String>
    <String List="1">
      <EDID>dunIronbindLetterToSalma</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;&lt;/font&gt;Daughter-&lt;br&gt;I may seem like a doting old fool, but I still don&apos;t like this. The world is a more dangerous place than you realize, and hunting for treasure is a fool&apos;s life. Tread carefully, and keep half an eye on Beem-Ja. He should be able to protect you, but do not trust him. Come home as soon as you&apos;ve tired of this charade.
</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; &lt;/font&gt; 娘よ、 &lt;br&gt; 子供を溺愛する愚か者に思えるかもしれませんが、それでも反対です。あなたが思っている以上に世界は危険なところです。そして秘宝の捜索は愚か者の人生です。注意深く行動し、ビーム・ジャには注意しなさい。あなたを守ってくれるはずですが、信用してはいけません。この遊びに疲れたらすぐに帰って来なさい。
</Dest>
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    <String List="1">
      <EDID>dunIronbindLetterToBeemja</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;Beem-Ja-&lt;br&gt;Keep my daughter safe and you&apos;ll earn both your freedom and that damned book you want so badly. But by the Divines, if any harm comes to her, I&apos;ll make sure everyone I do business with will hear about what you did in Black Marsh.&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; &lt;/font&gt; ビーム・ジャ、 &lt;br&gt; 娘の安全を守れば、自由も喉から手が出るほど欲しがっている本も両方手に入るでしょう。しかし神々にかけて、娘に何かあれば、あなたがブラック・マーシュでしたことを私が取引するすべての人が知るでしょう。</Dest>
    </String>
    <String List="1">
      <EDID>FFRiften08BrandSheiBook</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot;&gt;
Brandyl,
I hope this text of your father&apos;s last words finds its way to your hands. I served House Telvanni as a wet nurse during your first months of life and wanted to repay your father&apos;s kindness. I&apos;ve done all I can to locate you, but I regret that we&apos;ll never meet face-to-face.
Hidrya Olen
&lt;/font&gt;
&lt;font face=&quot;$SkyrimBooks&quot;&gt;
4E 6 Second Seed, Middas
Is this the end of all things? Are we to die by the cruel barbed blades of the Argonian invasion force? After surviving the Red Year, struggling to dig from the ash and the rubble, and burying the thousands that died, is this to be our epitaph? The irony of our demise glows brighter than Masser on the summer solstice. We brought this upon ourselves; the Argonians simply answering a rallying cry incited by a millennium of suffering imposed by my kind. And so here I sit, in the crumbling basement of our family home while a thousand thousand booted feet echo above me and the screams of the dying find their way to my ears. So falls House Telvanni.

But then I look into the eyes of this child, this blessing given to us the very year that Vvardenfell spouted its fiery death across the land; this gift I hold my grasp. Is it too much to wish he be given the chance to survive and keep our memories alive? This small boy born in the midst of chaos and destruction must carry on. If nothing else, as a reminder to other dunmer that the Telvanni were once a proud and noble people.

Since the death of my wife, I haven&apos;t been able to bring myself to give my son a proper name. It never felt right without her. But my own life reaches its final hours as the luxury of time escapes my embrace. I name him now: Brandyl, son of Lymdrenn and sole living heir to House Telvanni. I will wrap him in his t&apos;lonya, his birthing swaddle and leave his fate to Azura&apos;s will.

Live with virtue and pride, sera.
&lt;/font&gt;</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot;&gt;
ブランディルへ
 あなたのお父さんの最後の言葉を記したこの本がどうにかしてあなたの手元に届くと良いのだけれど。私はあなたが生後1ヶ月だった頃、乳母としてテルヴァンニ家に仕えていました。そしてあなたのお父さんの優しさに報いたかったのです。あなたの所在を見つけるためにあらゆることをしましたが、直接会うことが一生ないと思うと残念でなりません。
ヒドリャ・オーレン
&lt;/font&gt;
&lt;font face=&quot;$SkyrimBooks&quot;&gt;
第四紀6年 栽培の月、ミダス
 これが全ての終わりなのだろうか？ 我々はアルゴニアン侵略軍にかえし付きの刀剣で虫けらのように切られて死ぬ運命にあるのだろうか？ 赤い年を生き延び、灰や瓦礫を掘り起こそうと奮闘し、何千という死者を埋めた我々に用意された碑文がこれか？ 我々が死ぬという皮肉は夏至の日のマッサーよりも光り輝く。これをもたらしたのは我々自身だ。アルゴニアンはただ我々の一族によって強いられた数千という投票に煽られたスローガンに答えているだけである。だから、私は何千というブーツを履いた人間の足音、死に逝く者の叫びが響く今にも壊れそうな自宅の地下室に腰を下ろしている。テルヴァンニ家が没落する。

 しかし、ヴァーデンフェル全土が炎に包まれて大量の死者を出したちょうどその年に授かったこの子供、神からもらった祝福の瞳を覗き込んでみる。この贈り物を抱きしめる。彼に生き延びるチャンスが与えられ、我々の思い出を記憶に留めておいてほしいと願うのは図々しすぎるだろうか？ 混沌と破壊の最中に生まれたこの小さな男の子の命が途絶えてはならない。昔テルヴァンニは誇り高き気高い者達だったことを他のダンマーに知らせるという役割を果たしてくれるだけでもいい。

 妻の死後、息子にきちんとした名前を付ける気になれなかった。彼女なしでは、どうにもしっくりこなかった。だが、何物にも代えがたい時間という物が私の手からすり抜けていき、自分の命ももう残り少ない。だから今、名前を付ける。ブランディル、と。リムドレンの息子、そしてテルヴァンニ家ただ1人の生ける継承者。彼をトロンニャと呼ばれる赤ん坊用の細長い布に包み、彼の運命をアズラの意志に委ねることにする。

 公徳心を持って誇り高く生きてくれ、セラ。
&lt;/font&gt;</Dest>
    </String>
    <String List="1">
      <EDID>Book1CheapOlafAndTheDragon</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Olaf and the Dragon




by
Adonato Leotelli
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/O_letter.png&apos;&gt;ne of the more colorful legends in Nord folklore is the tale of Olaf One-Eye and Numinex. 

Long ago in the First Age, a fearsome dragon named Numinex ravaged the whole of Skyrim. The dreadful drake wiped out entire villages, burned cities and killed countless Nords. It seemed that no power in Tamriel could stop the monster.

This was a troubled time in Skyrim&apos;s history, for a bitter war of succession raged between the holds. The Jarls might have been able to conquer the beast if they had worked together, but trust was in desperately short supply.

A skillful warrior named Olaf came forward and promised to defeat the beast. In some accounts, he is the Jarl of Whiterun. In other versions of the legend, Olaf promises the people of Whiterun that he will capture the monster if they will name him Jarl.

At any rate, Olaf ventures forth with a handful of his most trusted warriors and seeks the beast out, eventually finding Numinex in his lair atop Mount Anthor. Needless to say, it&apos;s an epic battle. 

First, Olaf comes at the dragon with his axe and his shield. Some variants of the legend say that Olaf and the beast battled with blade and claw for days, but were too evenly matched for either to gain an advantage.

Most accounts hold that Olaf, perhaps frustrated that his weapons are completely ineffectual against the dragon, finally casts them aside. Giving voice to the rage that has been building within him, Olaf unleashes a terrible shout. 

Here again, the stories diverge. Many accounts hold that Olaf did not realize he possessed the power of Dragon-speech, while others suggest that he had long possessed this gift, but wished to test himself against the dragon in martial combat first. 

Virtually all variations of the legend, however, agree on what happened next.

Using the awesome powers of the Dragon language, Numinex and Olaf engage in an epic shouting duel atop Mount Anthor. So forceful are their words, they are said to shatter the stone and split the sky.

Finally, Numinex collapses from a combination of injury and sheer exhaustion. Somehow - and this detail is conspicuously absent in virtually every account - Olaf manages to convey the dragon all the way back to the capital city of Whiterun. 

The people of Whiterun are suitably impressed with Olaf&apos;s hostage. They build a huge stone holding cell at the rear of the palace, which they rename &quot;Dragonsreach&quot;. This enormous cell serves as Numinex&apos;s prison until his death.

Olaf himself eventually becomes the High King of Skyrim, putting an end to the war of succession. Presumably, his great deed made him the only leader upon whom all the people could agree, and so the land once again has peace.

As a visitor to Skyrim, I find this tale both fascinating and highly entertaining. It is one the most celebrated legends of the Nords, and one can easily understand why. It&apos;s a story of surpassing heroism, in which a resourceful and worthy Nord does battle with a truly terrifying adversary and emerges victorious by yelling him into submission. The only way in which this could have been even more of a Nordic tale would be if Olaf beat Numinex in a drinking contest.

The legend is not without its doubters, however. The bard Svaknir, who lived during Olaf&apos;s reign, wrote and performed an alliterative verse that challenged Olaf&apos;s version of events. Enraged, the High King threw the rebellious bard in prison and destroyed all written copies of the verse.

How I would love to lay hands on a copy of that verse! I admit, I am immensely curious to know what assertions Svaknir made about how Olaf really defeated Numinex. 

There are a few ancient bard texts that provide one possible answer. These tomes suggest that Numinex was particularly foul-tempered because he was extremely old. In these accounts, the dragon spends his final years terrorizing the country side before flying off to the top of Mount Anthor to die in peace.

When Olaf finds Numinex, the dragon is too weak to defend himself. Olaf and his men capture the beast without effort, but decide to take advantage of the situation by fabricating a heroic tale. It is worth noting that all of Olaf&apos;s warriors who were said to witness the shout duel went on to become wealthy leaders during Olaf&apos;s reign as High King.
 
However, it is equally likely that Svaknir had some grudge against Olaf, and his scandalous verse was an attempt to damage the High King&apos;s reputation. Alas, we will never know.

I leave you now, good reader, with this gentle reminder: A good historian must remain impartial, and consider all points of view. Time has a way of distorting our record of events, so the closer you can get to the original sources, the better!
</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


オラフとドラゴン




アドナト・レオテリ 著
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/O_letter.png&apos;&gt; ノルドの間で伝承されているもので最も興味深い物語の1つに、隻眼のオラフとヌーミネックスの話がある。

 かつて第一紀に、スカイリム全土で猛威を振るっていた、ヌーミネックスというドラゴンがいた。この恐ろしいドラゴンは、村をすべて消し去り、町を焼き払って、数え切れないほどのノルドを殺した。タムリエルには、この怪物を止められる者はいないかに思われた。

 この頃は要塞間で次々と起こる戦争のため、スカイリムの歴史の中でも混乱に満ちた時期だった。首長が協力し合えばこの怪物を倒せたかも知れないが、当時は互いの信頼などめったに見られなかったのである。

 そこで腕の立つ戦士オラフが名乗りを上げ、ドラゴンを倒すと約束した。伝承によって異なるが、彼はホワイトランの首長だったいう。また別の話では、彼をホワイトランの首長に任命すれば怪物を捕まえると約束したとされている。

 いずれにせよ、オラフは最も信頼を寄せていた仲間を数人だけ連れて、ドラゴン探しの旅に出たのだった。そしてアンソール山の頂上に作った巣穴の中にいたヌーミネックスを発見する。言うまでもなく、これは世紀の戦いである。

 まず、オラフは斧と盾でドラゴンに立ち向かった。いくつかの伝承では、オラフとドラゴンはそれぞれの剣と爪で何日間も戦っていたが、双方とも同じ力量で決着がつかなかったと言われている。

 多くの伝承では、ドラゴンに対して全く効かない武器に腹を立てたのか、オラフは武器を捨てる、となっている。そして、溜まっていた怒りを発散するように、耳をつんざくようなひどい叫び声を上げた。

 ここで再び物語は分かれる。多くの伝承ではオラフは自分に竜の言葉の力があることに気付いてなかったとされているが、その力を長いこと持っていながらもドラゴンとまずは武術で対決したかったのだ、となっているものもある。

 しかし、次に起こることはどの伝承でも実質的には変わらない。

 ドラゴン語の見事な力を使って、ヌーミネックスとオラフはアンソール山の頂上で世紀のシャウトの戦いを繰り広げる。あまりの言葉の力強さに岩が打ち砕かれ、空が割れたと言われている。

 最後には、ヌーミネックスは負った傷と激しい疲労から倒れた。そして何らかの方法で--この部分の詳細はどの伝承でも明確な描写がされていない--オラフは首都ホワイトランまでドラゴンを運んだのだ。

 もちろんホワイトランの人々は、オラフが竜を捕えたことに驚いた。そして人々は宮殿の裏に石造りの独房を建て、新たに「ドラゴンズリーチ」と名を改めたのである。この巨大な独房は、ヌーミネックスが死ぬまで彼の監獄となった。

 オラフはその後、スカイリムの上級王となり、次々起こる戦争の時代に終止符を打った。恐らく、皆、彼の成した偉業に納得し、唯一リーダーとして相応しいと納得したのだろう。こうして再び国に平和が取り戻された。

 スカイリムを訪れた者からすると、興味をそそられるとても面白い話だ。この話はノルドの伝承でも最もよく知られているものの1つだが、その理由は明らかだろう。傑出した英雄的行為の話であり、才覚のある尊敬すべきノルドが恐ろしい敵と戦い、シャウトで相手を屈服させて勝利した。これ以上物語をノルドらしくするにはオラフが飲み比べでヌーミネックスに勝つという話にする以外にない。

 しかし、この物語を疑っている者がいない訳ではない。オラフ統治時代に生きていた吟遊詩人のスヴァクニールは、オラフの行いを批判する頭韻法の詩を書いて発表した。上級王は激怒し、反抗的な吟遊詩人を監獄に閉じ込め、その詩の複写をすべて処分してしまった。

 その詩の複写を手にしてみたかった！ オラフが本当はどうやってヌーミネックスを倒したかという点において、スヴァクニールが何と言ったかは非常に興味深い。

 その答えに導いてくれる吟遊詩人の文書が何冊か存在する。そうした学術書には、ヌーミネックスの機嫌が悪かったのはかなりの高齢だったからではないかと記されている。そして残りの命が少なくなると地方を脅かしたが、その後静かに死のうとしてアンソール山へと飛んでいったとしている。

 オラフがヌーミネックスを見つけた時、彼はもう自分を守るほどの力はなかったのだろう。オラフと彼の仲間は努力せずともドラゴンを捕まえられたが、英雄的な物語をでっちあげてこの状況を最大限に利用しようとした。注目すべき点としては、シャウトの戦いを目撃したと証言したオラフの戦士たちは、オラフが上級王として統治する間、裕福なリーダーとなっていたのである。

 しかしながら同様にスヴァクニールもオラフに対して何らかの恨みがあって、自分が作った中傷的な詩で上級王の評判を落とそうとしていた可能性もある。今となってはもう知る術はない。

 さて良き読者達、私が失礼する前に一つだけ言っておきたいことがある。良き歴史学者というものは公平でなくてはならず、すべての可能性を考慮しなければならない。時間には出来事の記憶を塗りかえてしまう力があるゆえに、原典に近づくほど望ましいのである！</Dest>
    </String>
    <String List="1">
      <EDID>Book1CheapWhiterun</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


A Gentleman&apos;s Guide to Whiterun



by
Mikael the Bard
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/W_letter.png&apos;&gt;elcome, good sir, to this indispensable guide. Within these pages, I, your humble author and guide, will describe to you the great city of Whiterun, the Jewel of the North.

Whiterun offers numerous diversions for the man in search of adventure, fortune and companionship, whether for a night or for a lifetime. The city is graced with not one, but two worthy taverns and there are maids and wenches aplenty. 

The city is located rather centrally in Skyrim, and this is well, for it is not far from anywhere. Perched high upon a rocky hill, Whiterun dominates the grassy plains that surround it. High stone walls protect its denizens from the wolves, mammoths, bandits and other dangers lurking beyond.

When you first enter through the city&apos;s main gate, you will find yourself in the Plains District. This is so named because it is the lowest of the city&apos;s three neighborhoods. 

Ah, but here can be found the Bannered Mare, which I count among the finest taverns in all Skyrim. The scenery within is quite compelling, if you have an eye for the fairer sex. 

A stout lass named Hulda tends the bar. Don&apos;t let that stony Nord exterior fool you, for she is possessed of that same fiery passion that all Nord women try so hard to conceal. Saadia, the barmaid, is an exotic Redguard beauty. She is quite mysterious, and your humble author is determined to learn her secrets.

Outside the Bannered Mare is a modest marketplace, and here is where I found true love. Though I would never deter a fellow hunting hound from the chase - for indeed, why should I author these tomes, if not to provide guidance in this very matter? - I must ask that you do me this one kindness. 

Her name is Carlotta Valentia, and she is a magnificent beauty who makes a modest living selling bread and produce in the daylight hours. By the gods, I will make that feisty beauty mine someday!

And of course, there are other services to be found in the Plains district. Belethor&apos;s General Goods offers various and sundry wares for the adventurous traveler, and Arcadia&apos;s Cauldron offers what tonics and herbs one would expect from an apothecary&apos;s shop. 

Arcadia herself is an amiable sort. I often visit her to make conversation, as she is an Imperial far from home. She is, however, a bit old for my taste. A gentleman of advanced years might find in her a worthy companion.

Should you need your blade sharpened or your armor hammered, Warmaiden&apos;s offers smithing services very near the main gate. The smith is a pretty Imperial  named Adrianne Avenicci, but she is married to a great hulking brute named Ulfberth War-Bear.

Adrianne is quite fair, but I should not want to find myself being introduced to the keen edge of that husband&apos;s war-axe. If married ladies are your preferred sport, then have at, but don&apos;t say that you weren&apos;t warned! 

Near to the smith is the Drunken Huntsman. Here, some of the wealthier gentlemen gather to share both drink and rumors of the wide world. If you prefer a more distinguished class of company while you sip fine wine, you&apos;ll be well at home here.

Of the Wind district I have little to say. Most of the buildings in this second tier of the city are residences, though there is also a Temple of Kynareth and Jorrvaskr, the mead hall of the Companions.

There are some intriguing prospects to be found in the mead hall should you favor a strong and fearless warrior-woman. You will find little game at the temple, however. The priestess, Danica Pure-Spring, is interested almost exclusively in spiritual matters. 

At last we come to the Cloud District, exclusive domain of the Jarl&apos;s castle. I have had some merry adventures within the stone walls of Dragonsreach, let me tell you. The serving girls are most easily impressed by a well-spoken gentleman. After all, the nights in Skyrim do grow quite cold, if you take my meaning. 

And I will not deny that I have visited the town&apos;s jail once or twice, which can be found in the lower levels of the palace. 

As for the Jarl and his court, take pains to avoid them. I find that they lack any sense of humor or appreciation for refined culture. Besides which, they are all wealthy men and so must be viewed as your most serious competition. These Nords are simple folk, after all, and too easily swayed by the sight of fine clothes and a purse full of septims.

Now I will conclude this work by wishing you great success in your pursuits of women and wine. Spare a moment in your revels to think of me, your humble author, and the risks I have taken to bring you this most thorough report on all things of interest to the discerning gentleman in the grand city of Whiterun. 

Ah, but I will not lie and say that it was all a hardship. After all, who could want to sleep alone in such a cold and hard land as this? Not I!</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


紳士のホワイトランガイド



吟遊詩人
ミカエル 著
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/W_letter.png&apos;&gt;必要不可欠となるであろうガイドへようこそ。この本では、作者兼ガイドを務めさせていただきます私めが、北の宝と呼ばれているホワイトランの素晴らしい街についてご説明いたします。

 ホワイトランは冒険、財宝、交際相手を求める人達に多くの一晩限りの、もしくは一生続く娯楽を提供しています。この街には酒場が1件ではなく、なんと2件もあり、侍女や商売をしている小娘達もばっちりです。

 この街はスカイリムの比較的中心部にあり、どの場所からも遠くないという利点があります。岩山に建てられているホワイトランからは、その周りを取り囲む草原を見下ろせます。高くそびえ立つ木製の壁はオオカミやマンモス、盗賊や周りをうろついている危険から住民を守っているのです。

 この街の中央門を潜ると、まず出るのは平野地区と呼ばれる場所。この名がつけられたのは3つの地区の中で最も低い土地にあるからです。

 そうでした、ここにはスカイリムで最も素晴らしい酒場の1つだと私が太鼓判を押しているバナード・メアがあるんですよ。女性を見る目をお持ちなら、ここの景色はたまらないでしょう。

 フルダという頑強な女性がバーの店番をしています。ノルドの女性が隠そうとする激しい情熱をこの冷酷なノルド人も持っているので、騙されてはいけません。ウエイトレスのサーディアは、エキゾチックで美しいレッドガード。彼女はなかなかミステリアスで、私めは彼女の秘密が知りたくてたまらない。

 バナード・メアの外には地味な市場があり、ここで私は真実の愛を見つけたのです。追っかけている犬をわざわざ追い払おうとなどとは思いませんが--このことをきちんと書かないならこの本の作者になどなる意味がないでしょう？ --この頼みごとだけは聞いてもらいたいと思います。

 彼女の名前はカルロッタ・ヴァレンシア。日中は質素なパンを作って売る、とても美しい女性です。神に誓って、私はあの気難しい美女をいつか手に入れます！

 平野地区ではもちろん他にも様々なサービスがあります。ベレソア一般雑貨店では冒険好きな旅行者のために様々な衣服が販売され、アルカディアの大ガマでは薬局で売っているようなトニックやハーブを提供しているのです。

 アルカディア自身は友好的なタイプの人間です。故郷を遠く離れたインペリアル同士ですので、私もよく会話を交わしに彼女のところを訪れます。しかし、彼女は私には年齢が少し上すぎますね。年齢を重ねた男性なら彼女を魅力的な伴侶と感じるかも知れませんが。

 ところで、砥がなければならない剣や強化しなければならない鎧があるなら、中央門のすぐ側にある戦乙女の炉へ。鍛冶職人はエイドリアン・アヴェニッチという名の美しいノルドですが、ウルフベルス・ウォー・ベアという名の図体がかなり大きいケダモノと結婚しているのです。

 エイドリアンはなかなか美しいですが、私も彼女の夫に片手斧の切れ味抜群な刃の下に招待されたくはないですから。既婚女性がお好みなら試してみるといい。でもその際、誰も注意しなかったなんて言わないで下さいよ！

 鍛冶屋の近くにあるのは、酔いどれハンツマン。ここには、富裕層の男が集まり、酒を酌み交わしながら広い世界の噂話を交換するのです。ワインでもすすりながら特定の階級の人々と話したいなら、うってつけの場所でしょう。

 風地区についてはそれほど語る事がありません。街の2層目にある建物はほとんど居住地ですが、キナレスの聖堂とジョルバスクルの同胞団の酒場もあります。

 強くて勇敢な女戦士がお好みなら、魅力的な人物が酒場にいますよ。ただ残念ながらあまり駆け引きはできないでしょうが。女性司祭のダニカ・ピュア・スプリングはもっぱら精神的な問題にしか興味がないようですので。

 最後は、首長の城の独占領である雲地区。ドラゴンズリーチの石塀の中で楽しい冒険を経験した事があるので、その話をさせてもらいますね。上品な話し方をするインペリアルにこれほど容易く感心してしまうのはここにいる給仕の女の子達くらいでしょう。スカイリムの夜は冷えますからね。この意味、分かっていただけるでしょうか。

 街の監獄に入ったのが1度や2度じゃない事は否定しません。監獄の場所は宮殿の下の方の階にあります。

 首長と彼の法廷に関しては、避けるように努力した方が良いでしょう。彼らにユーモアのセンスやインペリアル文化への認識は皆無。それに彼らは皆裕福ですから、何にせよ彼らを最も脅威のライバルとしてみるべきでしょう。結局のところこのノルドは単純で、良い洋服や金の詰まった財布でいとも簡単に惑わされてしまうのです。

 さて、あなたが女性とワインの追求に成功する事を祈ってそろそろ締めくくるとしましょう。楽しい騒ぎの最中、一瞬で構わないのでぜひ思い出してください。この私、慎ましやかな作者のことと、ホワイトランという素晴らしい街にいる、眼力を持ったあなたへお届けするために作ったこの詳細なレポートに要した危険のことを。

 ああ、ですがすべてが困難だったと正直に言っておきましょう。こんな冷たくて硬い土地に1人で寝たいなんて思う人がいるでしょうか？ 私はごめんです！</Dest>
    </String>
    <String List="1">
      <EDID>Book1CheapNineHolds</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;

The Holds of Skyrim:
A Field Officer&apos;s Guide

For Use by Officers of the Imperial Legion



&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/W_letter.png&apos;&gt;elcome, loyal officer of the Empire. You have been given this guide to help you, and those men under your command, better understand the geography of Skyrim. Since you will be serving in Skyrim for a lengthy period of time, this information should prove invaluable.

Skyrim is organized into nine holds. A hold is a large area of land roughly equivalent to a county in Cyrodiil. Each hold is governed by a Jarl who maintains his court in the hold&apos;s capital city.

Four of these holds are fairly small and sparsely populated. As a result, the capitals are little more than towns. The five major cities of Skyrim act as capitals for the larger holds.

Following is a detailed review of each hold.

EASTMARCH
Located in the eastern reaches of Skyrim, Eastmarch shares a common border with Morrowind. Jarl Ulfric Stormcloak rules from the ancient city of Windhelm, and he and his followers should be considered your most serious threat.

Do not tread lightly in Eastmarch, for the Stormcloaks are at their strongest and most organized in these lands. As an Imperial soldier, you will find few friends here.

FALKREATH
Located in the pine forests of southern Skyrim, Falkreath hold borders Cyrodiil to the south and Hammerfell to the west. Its most prominent geographical feature, Lake Ilinalta, covers a vast portion of the region&apos;s central landscape.

The hold capital, also called Falkreath, is home to the largest cemetery in Skyrim as a result of numerous battles that have taken place over the years. The remainder of the area is almost entirely wilderness and the only other notable settlement is Helgen to the east.

Falkreath&apos;s position in Skyrim is rather strategic for the Empire. It not only controls access to the Reach, Whiterun, and the Rift, but also acts as an important supply line in and out of Cyrodiil.

HAAFINGAR
Solitude, the seat of the High King of Skyrim and the capital of Haafingar hold, has always welcomed the Empire with open arms. Much commerce flows along the rivers here, and you will find the folk of this hold to be among the most hospitable in Skyrim.

As you venture forth in your campaigns, be sure to maintain a secure supply line back to Solitude. The Empire maintains ample provisions in Castle Dour, from which General Tullius commands all the legions stationed in Skyrim.

HJAALMARCH
This hold is divided evenly between wind-swept tundra dotted with farms and a huge, stinking salt marsh. There is little of interest here, save perhaps for the hold&apos;s capital, Morthal.

Jarl Idgrod Ravencrone has been cooperative enough with the Empire in the past, but will ultimately look out for her own interests if put in a difficult position.

While the hold offers minimal strategic value to the Empire, it would make an ideal staging ground for a Stormcloak siege of Solitude, and so must be held against the enemy.

THE PALE
The Pale is a barren realm covered by vast fields of ice and snow. Its boundaries stretch from the center of Skyrim all the way to its northern coast. Here, at the capital city of Dawnstar, can be found one of the busiest ports in the province.

With access to the coastal waterways of Skyrim, Dawnstar could prove vital in the war effort. Should the Stormcloaks choose to attack Solitude from the river, this port would make a tempting target due to its close proximity.

THE REACH
Dominating the western border of Skyrim, the Reach is made up almost entirely of steep, craggy mountains. Little grows in this forbidding realm, but the capital city of Markarth is a nigh-impregnable stone fortress that would make an excellent defensive position for either side in the war.

Be aware that this dangerous region of Skyrim is home to the Forsworn, the rebellious natives of the Reach. They know the terrain, can strike without warning, and count the Empire as an enemy. If they attack, you must neither give nor expect any mercy.

THE RIFT
This hold occupies the southeast corner of Skyrim, and much like the Reach in the west, is dominated by tall mountain peaks. The climate in the Rift is milder than in the northern holds, and there is more vegetation to be found here. Farming thrives as a result.

A word of warning about Riften, the hold&apos;s capital city. Our agents have reason to suspect that the Thieves Guild makes its home here, though it is now much diminished from its strength of previous years.

Nevertheless, mind that your men keep an eye on their coin purses should they have reason to spend any length of time in the city.

WHITERUN
This central hold is characterized by wide, grassy plains that are home to numerous farms. Many roads pass through Whiterun, joining the more distant holds together.

The hold&apos;s capital city, also called Whiterun, sits high on a rocky promontory amid a large, flat swath of scrubland. Among the wealthiest cities of Skyrim, Whiterun has usually proven friendly to the Emperor&apos;s soldiers.

WINTERHOLD
This bleak, snow-blown hold in the northeast corner of Skyrim is utterly inhospitable. Perhaps the mages at the College of Winterhold chose to make their home there because they knew they would be left largely alone.

As with Falkreath and Whiterun, the name Winterhold describes both the hold and its capital city, though the word &quot;city&quot; hardly applies. The hold capital is a meager village built near the mages&apos; college.

Few other noteworthy settlements exist in this frozen waste, and it is unlikely to play any significant part in the war.</Source>
      <Dest>[pagebreak] 
 &lt;p align=&quot;center&quot;&gt; 

スカイリムの要塞
佐官のガイド

帝国軍将校用



 &lt;/p&gt; 



[pagebreak] 
 &lt;p align=&quot;left&quot;&gt; 

 &lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/W_letter.png&apos;&gt; ようこそ、帝国の忠実な将校よ。このガイドは諸君と諸君らの部下にスカイリムの地理をより理解してもらうために用意されたものである。長期に渡ってスカイリムで仕事をするにあたり、この情報は必ず役立つはずだ。

 スカイリムは9つの要塞に分かれている。大まかに言うと、要塞とはシロディールの郡と似たようなもので、広大なエリアのことである。それぞれの要塞は各首都に宮廷を構える首長によって統治されている。

 このうち4つの要塞は小さく、もまばらである。そのため首都といっても普通の町とあまり大差はない。スカイリムの主要都市5つは、大きい要塞の首都として機能している。

 以下はそれぞれの要塞の詳細である。

イーストマーチ
 スカイリムの東側に位置し、モロウウィンドと国境で接している。ウルフリック・ストームクローク首長は古代都市ウィンドヘルムから統治していて、彼と彼の信望者は最も脅威になると考えて間違いないだろう。

 この大陸でストームクロークは最も強く、そして最も結束力がある。そのため、気安くイーストマーチを歩き回らない方がいい。帝国軍の兵士はあまり歓迎されないだろう。


ハーフィンヌガル
 スカイリムの上級王がいる場所、そしてハーフィンヌガル要塞の首都でもあるソリチュードは、常に両手を広げて帝国を歓迎している。この土地を流れる川のおかげで貿易も盛んで、ここにいる人々はスカイリムの他のどこより手厚くもてなしてくれる。

 軍事行動を進めていく際、ソリチュードへの確実な補給路の確保を維持する事を忘れないように。帝国はドール城内に十分な補給路を確保しており、そこからテュリウス将軍がスカイリム中の部隊に命令を下している。

ハイヤルマーチ
 この要塞は農場が点在する風の強い凍土帯と、臭いのきつい巨大な塩の沼地に二分されている。要塞の首都モーサル以外、ここに興味深い物はほとんどない。

 イドグロッド・レイヴンクローン首長は、これまでは帝国にかなり協力的だが、窮地に追いつめられると自分の利益を優先する危険もある。

 帝国にとってこの要塞の戦略的価値はごく僅かだが、ソリチュードのストームクロークを包囲攻撃するには理想的な足場となるため、何としても敵に奪われたくない。

ペイル
 ペイルはたくさんの雪と氷に覆われた痩せた土地である。境界はスカイリムの中心から北の海岸までずっと続いている。ここ、首都のドーンスターはここ一帯で最も忙しい港である。

 スカイリム沿岸の水路へ繋がる事から、ドーンスターは戦いに重要な役割を果たすだろう。もしストームクロークが川沿いからソリチュードを攻撃するとしたら、その近さゆえにこの港は格好の標的になるかも知れない。

リーチ
 西側のスカイリム国境沿いに広がるリーチのほとんどは、急勾配で岩だらけの山だ。このような難しい土地柄、作物はほとんど育たないが、首都のマルカルスは難攻不落な岩の要塞で、戦いのどちら側についても防御には最高の場所である。

 このスカイリムの危険な場所がリーチに存在する反乱分子、フォースウォーンの本拠地だという事に注意するように。彼らは土地勘があり、帝国軍を敵と見なし、何の前触れもなく攻撃してくる可能性がある。攻撃を仕掛けられたら情けをかけるのも、かけられるのも望んではいけない。

リフト
 この要塞はスカイリムの南東の端にあり、西のリーチ同様、高い山脈が大半を占めている。ここの気候は北方にある要塞よりも温暖で、草木も多く見られる。結果として農業が成功している。

 この要塞の首都、リフテンに関する警告を一言。盗賊ギルドの本拠地がここにあると言う噂には根拠がある。もっとも、最近では力が大きく減退している。

 とはいうものの、部下たちが何らかの理由でこの町を訪れる場合には、財布に気をつけるよう伝えておくように。

ホワイトラン
 すべての要塞の中心であるこの場所は、多くの農場と草が生い茂る広大な平野が特徴。ここには多くの道が通っていて、ホワイトランと遠くの要塞とを繋いでいる。

 首都は要塞と同じ名前のホワイトランで、広い低木地の平野に囲まれた岩石の多い岬の上にある。スカイリムに存在する豊かな町のひとつであるホワイトランは、大抵の場合、帝国兵士に友好的である。

ウィンターホールド
 スカイリムの北東先端に位置しており、寒く、常に吹雪いているこの要塞は全くもって住みにくい。ひょっとしたら、ウィンターホールド大学の魔術師は誰にも邪魔されないと見越して、ここを自分達の本拠地に選んだのかも知れない。

 ホワイトラン同様、ウィンターホールドの首都の名前は要塞と同じだが、その場所は“都市”という言葉に似つかわしくない。魔術師の大学付近に建てられた小さな村が首都なのである。

 この氷漬けの荒地には他にもいくつか注目すべき集落が存在するものの、戦争に大きな影響を来たすような場所ではないと思われる。</Dest>
    </String>
    <String List="1">
      <EDID>Book3ValuableGhostsInTheStorm</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Ghosts in the Storm



by
Adonato Leotelli
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/F_letter.png&apos;&gt;or many years now, I have traveled the length and breadth of Skyrim, writing of my experiences and my adventures. 

I have seen many wondrous sights and many strange creatures in my travels, but one encounter remains fixed in my memory, though I wish it were not. 

I had taken up traveling with one of the Khajiit trade caravans that crisscross Skyrim, peddling their wares outside the gates of the large cities. 

We were nearing Windhelm when the storm struck. It was a violent and terrible gale, one of the very worst I have seen in all my long years. The winds howled like all the daedra of Oblivion, and the driving snow made us blind to the world.

Ri&apos;saad called a halt and we staggered from the road, our hands held over our faces to ward off the stinging pellets of ice. We huddled together in the shelter of a copse of pines. There was no hope of raising our tents - the wind would tear them from our hands the moment we unpacked them.

They struck at the height of the storm. There were perhaps half a dozen of the creatures. It was difficult to say, as the blowing snow and howling wind overwhelmed our sight and our hearing.

They were roughly man-sized, but hunched over and ugly. For garments, they wore only rags and leathers. They were armed with daggers and swords of various kinds, no doubt scavenged from their previous victims.

They had no noses to speak of, only long slits for nostrils. Their ears were sharply pointed, suggesting a distant kinship with the elves. With their pallid skin and lifeless black eyes, they seemed like something out of a nightmare.

Bhisha saw them first, but too late to save herself. So loud was her death-cry, we heard it over the roaring winds. That cry saved us all.

Alerted to the presence of our foes, the Khajiit drew their blades and formed a circle, facing outward. The white fiends were too few to surround us completely, and the Khajiit fended off each attack. After three of the snow-devils had fallen, the rest fell back and did not come at us again.

The storm abated and we arrived in Windhelm the next morning. I have taken up residence in Candlehearth Hall and I find I am quite comfortable behind the towering stone walls of the city.

Comfortable, at least until I go to sleep and visions of those awful creatures return to haunt my dreams.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


嵐の中の亡霊



アドナト・レオテリ 著
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/F_letter.png&apos;&gt; もう何年もスカイリムをくまなく旅しては、その経験と冒険を記している。

 旅ではいくつもの素晴らしい光景や変わった生物に遭遇したが、1つだけ記憶に残るものがある。残したくはなかったが。

 私はスカイリムを縦横に移動するカジートの隊商と一緒に旅をしており、大都市の門外で商品を売り歩いていた。

 ウィンドヘルムの近くで嵐に遭った。暴力的なほど酷い強風で、人生で最悪のものだった。風はオブリビオンの全デイドラのようにうねり、吹きつける雪で世界が見えなくなった。

 リサードが停止を命じて、我々はよろめきながら道を外れ、槍を突き刺すように手や顔に降ってくる雪の粒を防いだ。松の雑木林を避難所にして身を寄せ合った。天幕を張るのは無理だった--出した途端風にもぎ取られる。

 奴らは嵐が最も激しい時に襲ってきた。恐らく6体はいただろう。吹雪と強風で我々の視覚と聴覚は利かなかったため、断言するのは難しい。

 奴らはおよそ人間大で、前かがみの醜い姿だった。衣服はぼろか革しか着ていなかった。明らかに他の者から奪ったであろう、ダガーや剣など様々な物で武装していた。

 鼻なんてものはなく、長い開口部の鼻孔があるだけだった。耳は鋭く尖っていて、エルフの遠い親類だと示していた。青白い肌と生気のない黒い目を持ち、まるで悪夢から抜け出てきたようだった。

 ビーシャが最初に発見したが、彼女を守るには遅すぎた。その死の叫びは大きく、うなるような風を超えて聞こえた。あの悲鳴がみんなを救ってくれた。

 敵の存在に注意して、カジートは剣を抜いて円を作り外側を向いた。白い悪霊は我々を囲むには少なすぎた。3体の雪の悪魔が倒れると、残りは退却して2度と戻って来なかった。

 嵐が弱まり、我々は翌朝ウィンドヘルムに着いた。私はキャンドルハース・ホールに宿泊し、街の石壁の内側にいることをとても快適だと感じた。

 快適だった。少なくとも眠りにつき、夢であの恐ろしい生物が舞い戻るのを見るまでは。
</Dest>
    </String>
    <String List="1">
      <EDID>Book2CommonFallFromGlory</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;

Fall from Glory


by
Nithilis Lidari
&lt;/p&gt;


[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt;he Thieves Guild of Skyrim is something of an enigma. Within the last few decades, their order has gone from one of the largest, most influential criminal organizations in all of Tamriel to a small group of stragglers barely able to wreak havoc in their home city of Riften. Although evidence that could explain this rapid decline has never surfaced, speculation has run rampant.

One theory holds that the Guild suffered a loss - it&apos;s strongly believed that their Guild Master was slain by one of their own. This Guild Master, known only as &quot;Gallus,&quot; maintained strong ties with many of the influential families in Skyrim. When he perished, those bonds perished with him. Without these bonds, the Guild could no longer safely operate within Skyrim&apos;s holds.

A second theory suggests that the Guild is experiencing some sort of mystical &quot;curse&quot; causing normal activities for its members to become exceedingly difficult. While there is no solid evidence to support this theory, the last two decades have seen an unusual rise in failed attempts by the Guild to execute highly lucrative heists. Reasons for the presence of this supposed curse is being attributed to everything from the aforementioned murder to divine interference.

In order to solve this mystery once and for all, I&apos;ve spent the last two years infiltrating the Thieves Guild. Initially making contact with them in Riften proved difficult, as they&apos;re quite wary of outsiders, but through repeated efforts I was able to gain their confidence. It&apos;s my hope that once I&apos;ve gained access to some of the Guild leadership, I can learn more about their decline and publish a second volume of my work.

Although helping the Guild perform their petty crimes brands me as a criminal, I feel that it&apos;s a burden worth bearing. The mystery of the Thieves Guild&apos;s fall from power needs to be solved once and for all as a matter of record and as a footnote to Skyrim&apos;s history.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;

栄光からの衰退


ニシリス・リダリ 著
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt; スカイリムの盗賊ギルドに不可解な出来事が起きている。彼らはこの数十年で、全タムリエルの中で最大で最も影響力のあった犯罪組織の1つから、リフテンの故郷で暴れるくらいしかできないような、はぐれ者の小さな集団へと転落した。この急激な衰退を説明できる証拠は浮上せず、憶測だけが飛び交った。

 説の1つでは、ギルドは1人の死によって痛手を負ったとされている--ギルドマスターが仲間の誰かに命を奪われたということが強く信じられている。このギルドマスターは「ガルス」とだけ知られており、スカイリムで影響力を持つ家と強く結びついていた。しかし、彼が亡くなると、その繋がりも消えた。後ろ盾なしに、ギルドはスカイリムを無事に支配できなくなったので。

 2つ目の説は、ギルドはある種の不可思議な「呪い」にかかっており、普通の仕事をこの上なく困難にしていると言う。この説を裏づける確固たる証拠はないが、ここ20年はギルドによる利益の多い強盗の失敗が異常なほど見られた。この理由は、前述した殺人事件が原因となり、神がかった存在が妨害しているのではないかとされている。

 この謎を完全に解決するために、私は過去2年間を盗賊ギルドの潜入に費やした。彼らはよそ者に対しては慎重のため、リフテンで最初に接触しようとした時は大変だった。しかし努力を繰り返すうちに彼らの信頼を勝ち取った。ギルドのリーダー格の人へ近づければ、衰退に関してさらに研究して第2巻を出せると思っている。

 彼らのささいな犯罪を手助けすることで私にも犯罪者の烙印が押されるが、背負う価値のある重荷だと思う。盗賊ギルドの権力衰退の謎は、記録とスカイリムの歴史に情報を補足するために、完全に解決されなければならない。</Dest>
    </String>
    <String List="1">
      <EDID>Book2CommonRiftenOfCrossedDaggers</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Of Crossed Daggers:
The History of Riften


by
Dwennon Wyndell
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/S_letter.png&apos;&gt;ituated on the eastern banks of Lake Honrich, the city of Riften serves as a reminder of a bygone era. The once-proud streets and buildings have vanished and been replaced with a collection of wooden structures and rough stonework shrouded in a permanent fog-like mist. In order to understand how such a large city became nothing more than a glorified fortress, one need only look to the history books for answers.

Riften was a major hub of activity for trade caravans and travelers to and from Morrowind. Fishing skiffs could be seen dotting the lake at all hours of the day and the bustling city was alive with activity at night. The city guard was formidable and maintained a tight grasp on its populace, keeping them safe from harm. The marketplace in Riften was also quite a draw, containing numerous stands offering wares from across Tamriel.

In 4E 98, amidst the confusion of the Void Nights, Hosgunn Crossed-Daggers was installed as Jarl when the previous Jarl had been assassinated. Although many believe that Hosgunn was responsible, and cries of protest filled the streets of Riften, the Jarl took the throne and immediately took action to protect his station. Using the city guard, he had the streets cleared of protesters and initiated a curfew. Any caught breaking the curfew was immediately jailed without process or executed if it was a repeat offense.

For over 40 years, Hosgunn ruled Riften with a black heart and an iron fist. He imposed ridiculous taxes upon his subjects and any merchants that wished to sell their wares within the city walls. Hosgunn kept most of the coin for himself, using it to construct a massive wooden castle with unnecessarily lavish quartering within. The castle took seven years to build, and became a visual reminder of the people&apos;s oppression which earned it the nickname &quot;Hosgunn&apos;s Folly.&quot; Towards the end of his reign, the streets of Riften became littered with refuse and its people plagued by disease and hunger.

Then, in 4E 129, the people had finally had enough. With their numbers, they were able to temporarily overwhelm the city guard long enough to set Hosgunn&apos;s Folly on fire with the greedy Jarl still within. As the fighting commenced, the fire spread through the city unchecked. By the morning, the people had emerged victorious, but not without great cost. Most of the city was now in ruins and many had died.

It took five years to rebuild Riften into the smaller city that it is today. And even though over fifty years have passed since then, it still has yet to fully recover. Some believe it will never achieve the level of affluence it saw at the beginning of the Fourth Era, but there are a few who still hold on to the hope that Riften can return from the ashes and become a center of commerce once again.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


十字ダガー:
リフテンの歴史


ドウェンノン・ウィンデル 著
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/S_letter.png&apos;&gt; ホンリッヒ湖の東の堤防に位置するリフテンの町は、過ぎ去った時代の名残と言える。かつて立派だった通りや建物は消え、木造建築や粗末な石造物ばかりとなり、晴れることのない濃い霧で覆われている。どのようにしてこのような大きな町が見せかけだけの要塞になってしまったのか理解するには、その答えを歴史の本に求めるしかない。

 リフテンはキャラバン貿易の活動や、モロウウィンドを行き来する旅人たちの拠点だった。小さな漁船が一日中湖に点在し、夜になると町は活気に満ちていた。町の衛兵は屈強で、民衆をしっかりと守っていた。リフテンの市場も多くの人が集まる場所だった。無数の露店でタムリエル中から集められた品が売られていた。

 第四紀98年の真空の夜の混乱の中、前の首長が暗殺されて、十字ダガーのホスガンが首長になった。民衆の多くはホスガンが仕組んだものと信じ、リフテンの通りは抗議の声で埋め尽くされたが、権力の座に就いた首長は即座に行動に出て地位を確固たるものとした。町の衛兵を使って民衆を通りから一掃し、外出禁止令を実施したのだ。外出禁止令を破った者はいかなる法的手続きもなしに即刻投獄され、累犯であれば処刑された。

 40年間に渡って、ホスガンは悪に満ちた心と冷酷さでリフテンを支配した。臣民や町の外壁内で商品を売りたい商人たちには法外な税金が課された。ホスガンは貯め込んだ巨万の富で巨大な木造の城を建て、中では贅沢の限りが尽くされた。建設に7年を要した城は民衆を抑圧する象徴として、「ホスガンのフォリー」と呼ばれた。ホスガンの支配が終わりに向かう頃、リフテンの通りはゴミと病気と飢えで苦しむ民衆であふれたという。

 その後の第四紀129年、民衆たちの我慢はついに限界に達した。民衆はその数で衛兵を抑え込み、中にいる貪欲な首長ともども「ホスガンのフォリー」を焼き払った。戦いの償いとして、炎は町全体に歯止めなく広がった。朝には民衆たちの勝利が決定的となったが、多大な犠牲が払われた。町の大部分は廃墟と化し、多くの人が死んだ。

 リフテンを今日の小さな町に立て直すのには5年の歳月を要した。それから50年以上も経ったが、いまだに完全には復興していない。第四期初期のように繁栄することは二度とないと考える者もいるが、リフテンが廃墟から復活し、再び交易の中心地になると望みを持ち続けている人もわずかに存在する。</Dest>
    </String>
    <String List="1">
      <EDID>Book3ValuableSteppingLightly</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


On Stepping Lightly:
&lt;i&gt;The Nordic Ruins of Skyrim&lt;/i&gt;


by
Sigilis Justus

&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/D_letter.png&apos;&gt;otting the landscape of Skyrim, the ancient Nordic Ruins are a testament to the ingenuity of the Nordic people of the past. When constructing the final resting places of their noble class, these supposedly &quot;barbaric&quot; people proved quite the opposite; developing some of the most sophisticated and clever defenses ever encountered. Coupled with the presence of the fearsome draugr, these tombs have become quite a challenge for the would-be treasure hunter.

The most often-overlooked obstacles are the abundance of traps spread throughout the tombs. Ranging from simple tripwire-activated rock falls to complex pressure plate-triggered dart traps, the Nords utilize these devices abundantly. Most of the traps can be avoided by simply looking for the trigger mechanism and avoiding them. Since they are most often placed in areas where distractions abound, remember to keep your eyes to the floor. 

One of the keys to survival in a Nordic Ruin is through the clever use of these traps to gain an upper hand against its denizens. In many cases, it&apos;s trivial to lure them across the triggering mechanism in hopes that they&apos;ll fall victim to the trap&apos;s effect. This advantage can come heavily into play when encountering an oil trap. Using a ranged attack, lure your victim onto the oil and then loose an arrow at the fire pot hanging above. The moment the fire pot shatters, the entire pool of oil will ignite and engulf the enemy. Just be certain that you&apos;re standing clear of the oil yourself, or else this trick could end your expedition in an untimely manner.

Perhaps one of the most amazing engineering marvels of all to be found in the ruins has little to do with the traps designed to kill. Utilizing all manner of pull chains, levers, switches and pressure plates, some of the most frustrating obstacles can occur in the form of puzzles that could threaten to block your progress. Watch for the telltale signs of these barriers: groups of levers in a single place, rotating pillars with carvings on all faces and even large arrays of pressure plates covering the floor of a room. In most cases, the puzzle might take experimentation, in others the solution could actually be present elsewhere in the complex. It&apos;s recommended to keep a writing implement and a journal handy in the latter case.

Although Nordic Ruins are commonly infested with vermin such as skeever and spiders, these creatures pale in comparison to the mighty draugr. These horrific, animated dead beings are commonly found as guardians in most of the tombs and will defend them mercilessly. Since the draugr tend to lay dormant until someone happens upon their resting place, it&apos;s advisable to keep an eye on any niches or sarcophagi that you encounter. These undead beings animate rather rapidly and silently, so always watch your back - any remains you may have passed could suddenly animate and set upon you without warning.

The perils of the Nordic Ruin are not without reward. The burial chambers in some of the larger complexes have been known to contain all manners of riches, from gold coins to even the occasional enchanted weapon or armor. Never dismiss the small ceremonial urns that dot the ruins, they are commonly filled with ancient offerings of great value. There are rumors that most, if not all of these ruins contain large walls with magical inscriptions upon them, but these have yet to be confirmed.

While this might seem like comprehensive guide to the ruins, there are certain to be dangers lurking within that remain undiscovered. Just be sure to always enter these tombs with plenty of equipment and a good, solid weapon by your side. With a bit of patience, a keen eye and a light step, the Nordic Ruin can bring you great wealth - do without these simple safety measures and you risk becoming a permanent resident like many before you.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


忍び足:
&lt;i&gt;スカイリムのノルドの遺跡&lt;/i&gt;


シギリス・ジャストゥス 著

&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/D_letter.png&apos;&gt; スカイリムの土地に点在している古代ノルドの遺跡は、昔のノルド人の創造力を証明している。貴族階級の墓を建てる時、この「野蛮」と思われる人たちは、全く野蛮ではないことを証明した。彼らは出会った中で最も洗練されて賢い防御を開発していた。恐ろしいドラウグルの存在と合わせて、この墓はトレジャーハンター志望の者に相当な試練となった。

 最も見落としがちなのが、墓中に展開する無数の罠だ。単純なワイヤー式落石から複雑な圧力板式ダーツトラップと幅広く、ノルド人はこれらの装置を多数活用する。ほとんどの罠は起動装置を探して避ければ回避できる。邪魔な物があるところによく設置されているから、床に注意したほうがいい。

 ノルドの遺跡を生き残る鍵の1つが、罠を上手く使って居住者に対して優位に立つことだ。多くの場合、起動装置の向こう側で彼らが罠にはまらないかと期待しておびき寄せるのは簡単だ。この優位はオイルトラップの時に発揮される。遠距離攻撃を使って生けにえをオイルの上まで誘い出し、上にぶら下がったファイアポットに矢を放つ。ファイアポットは粉々に砕け散り、オイル溜まり全体に火がつき敵を飲み込む。自分がオイルのないところにいなければ、この技で冒険は早すぎる終わりになるかもしれない。

 恐らく遺跡で見つかるすべての技術で最も驚異的なのは、殺すために設計された罠がほとんどないことだ。鎖の引き方、レバー、スイッチ、圧力板をすべて活用し、苛立たしい障害がパズルとして現れて進行の邪魔をする恐れがある。これらの障壁の兆候に注意する。一ヶ所に複数のレバー、回転する柱に顔の彫刻がされていたり、大きな圧力板が部屋の床に並べてあったりする。ほとんどの場合パズルは実験でき、他の場合は遺跡のどこか別のところに答えがある。後者の場合は筆記用具と日誌を持っていくことを勧める。

 ノルドの遺跡には通常スキーヴァーやクモなどの害虫が出没するが、ドラウグルと比べれば見劣りする。この動く恐ろしい死体はほとんどの墓にガーディアンとして発見され、無慈悲に墓を守る。ドラウグルは誰かが偶然出くわすまで休眠する傾向にあり、遭遇する狭い隙間や石棺を注意して見たほうがいい。このアンデッドは素早く静かに動くから、常に背後へ気をつける。通り過ぎた亡骸が突然動き出して、警告なしに襲いかかってくるかもしれない。

 ノルドの遺跡の冒険には報酬がないわけではない。大きな建造物の埋葬室にはあらゆる財宝が入っており、金貨もあれば、魔法がかかった武器や鎧の場合もある。遺跡に点在する儀式用の骨つぼは決して無視してはならない。ほとんどが非常に価値のある古代の奉納物で満たされている。すべてではないかもしれないが、ほとんどの遺跡には大きな壁があり、魔法の碑文が書いてあるという噂があるが、まだ確認はされていない。

 これは遺跡の総合的な案内に思えるかもしれないが、まだ発見されていないものの中には間違いなく危険が潜んでいる。墓に入る時は常にたくさんの装備と道具、そして頑丈な武器を持っていかなくてはならない。少しの辛抱と、鋭い眼で注意しながらそっと歩けば、ノルドの遺跡は大いなる富をもたらしてくれる。単純な安全対策を怠れば、多くの先達のように永久に閉じ込められてしまう。</Dest>
    </String>
    <String List="1">
      <EDID>Book4RareAccountingOfTheElderScrolls</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


An Accounting of the
Elder Scrolls


by
Quintus Nerevelus
Former Imperial Librarian
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/A_letter.png&apos;&gt;fter the supposed theft of an Elder Scroll from our Imperial Library, I endeavored to find any sort of index or catalogue of the Scrolls in our possession so that such situations may be avoided (or at least properly verified) in the future. To my dismay, I discovered that the Moth Priests are notoriously inexact when it comes to the actual physical manifestations of the Scrolls, and had no idea how many they held, or how they were organized. Merely asking the question evoked chuckles, as if a child was asking why dogs cannot talk. 

I will confess, my jealousy of the ones who can read the Scrolls grows, but I am not yet willing to sacrifice my sight to alleged knowledge. The older Moth Priests I attempt to engage in conversation seem as batty as any other elder who has lost their mind, so I fail to see what wisdom is imparted from the reading. 

In any case, I set out to create my own index of the Elder Scrolls, in cooperation with the monks. Day by day, we went through the tower halls, with them telling me the general nature of each Elder Scroll so that I might record its location. Always careful never to glimpse the writings myself, I had only their word to go on. I meticulously drew out a map of the chambers, where Scrolls relating to various specific prophecies were located, where particular periods of history were housed. In all, it took nearly a year of plodding, but at last I had rough notes on the entirety of the library to begin my collation. 

It was here that things began to go amiss. In studying my notes, I found many areas of overlap and outright contradiction. In some cases different monks would claim the same scroll to be at opposite ends of the tower. I know they have no taste for jesting, or else I would suspect I was being made the fool in some game of theirs. 

I spoke to one of the older monks to relate my concerns, and he hung his head in sorrow for my wasted time. &quot;Did I not tell you,&quot; he coughed, &quot;when you started this that all efforts would be futile? The Scrolls do not exist in countable form.&quot;

&quot;I had thought you meant there were too many to be counted.&quot;

&quot;There are, but that is not the least of their complexities. Turn to the repository behind you, and tell me how many Scrolls are locked therein.&quot;

I ran my fingers over the metal casings, tallying each rounded edge that they encountered. I turned back -- &quot;Fourteen,&quot; I said. 

&quot;Hand me the eighth one,&quot; he said, reaching out his hand. 

I guided the cylinder into his palm, and he gave a slight nod to acknowledge it. &quot;Now, count again.&quot; 

Humoring him, I again passed my hands over the Scrolls, but could not believe what I was feeling. 

&quot;Now... now there are eighteen!&quot; I gasped. 

The old monk chuckled, his cheeks pushing up his blindfold until it folded over itself. &quot;And in fact,&quot; he said, &quot;there always were.&quot;

It was then that I enrolled as the oldest novice ever accepted into the Cult of the Ancestor Moth.
</Source>
      <Dest>[pagebreak] 
 &lt;p align=&quot;center&quot;&gt; 


星霜の書の整理



元帝国司書
クインタス・ナーベラス 著
 &lt;/p&gt; 



[pagebreak] 
 &lt;p align=&quot;left&quot;&gt; 
 &lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/A_letter.png&apos;&gt; 帝国図書館から星霜の書が盗まれたとされた後、このような事件を今後避けるため(少なくとも適切に検証をするため)、私は保管するありとあらゆる巻物の索引や目録を見つけようとした。残念なことに、実際の星霜の書の物理的状態については、聖カイコの司祭が不正確なことで悪名高いと分かった。彼らがいくつ所持していたか、どうやって整理されていたのかも分からなかった。まるで子供がなぜ犬は話せないのかと聞いたかのように、ただ質問しただけでクスクスと笑われた。

 白状しよう。星霜の書を読める者への嫉妬は膨らむが、私は疑わしい知識のために視力を犠牲にする気はまだなかった。さりげなく会話をしようとした年長の聖カイコの司祭は、正気を失ってしまった他の年長者と同じように正気ではないように見えた。そのため、読むことで授かる見識を見損ねたのだ。

 とにかく、僧兵と協力して自分の星霜の書の目録を作るつもりだった。毎日、塔の広間を通り過ぎるたびに、その場所を記録できるようそれぞれの星霜の書の性質を教えてもらった。決して自分で文字を見ないように注意していたので、手掛かりは彼らの言葉だけだった。細心の注意を払い、どこにありとあらゆる予言に関する星霜の書が置かれているか、歴史のどの時代が保管されているかを示す部屋の地図を作った。コツコツと作業を進め1年近く過ぎたが、ついに照合を始めるために使う図書館全体の大まかなメモができ上がった。

 うまく進まなくなって来たのはここからだ。メモを見ると、重複点や矛盾点がたくさんの場所にあった。それぞれ別の僧兵が、同じ星霜の書を塔の反対側にあると主張したこともあった。僧兵たちがふざけているのではないのは分かる。彼らの遊びに付き合ってバカにされているのでなければ。

 年長の僧兵の1人と話し、私の心配を説明した。彼は無駄にした時間を哀れんで頭を垂らした。彼は咳こんで「これを始めた時、すべての努力が無駄になるだろうと言わなかったか？ 星霜の書は数えられる形では存在しないのだ」と言った。

「巻物の数が多すぎて数えられないという意味だと思いました」

「そうだ。しかし複雑なのだ。後ろの倉庫を調べて、巻物がいくつそこにしまわれているか言ってみろ」

 金属の外箱に指を這わせ、それぞれの角の丸みを数え上げた。戻って「14です」と言った。

「8番目のものを取ってくれ」と言って手を伸ばした。

 円筒を彼の手に渡すと、彼はかすかに頷いて言った。「さあ、もう1度数えてみろ」

 言われたとおり再び巻物に手を這わせたが、私が感じていることが信じられなかった。

「今… 今は18になってる！」私は息をのんだ。

 年老いた僧兵はクックと笑った。皺が重なって頬が目を隠すほどだった。「事実、いつだってそこにあったのだ」と彼は言った。

 その時、私は今まで聖カイコの教団に受け入れられた最年長の見習いとなった。
</Dest>
    </String>
    <String List="1">
      <EDID>Book2CommonScourgeoftheGrayQuarter</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Scourge of the Gray Quarter



by
Frilgeth Horse-Breaker
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt;he tragedies befalling Morrowind do bring forth pity from even the stoutest Nordic heart. The Dark Elves deserve our condolences, but thus far they do not show themselves deserving of the simplest acts of charity. There are very different approaches to how to deal with the imminent problem of Morrowind, and I offer two options as seen in practice in Skyrim. One should serve as an exemplar, the other a cautionary tale. 

Consider Riften, which shares a border with the ruined province. A number of the Dark Elves have made their homes there, but they are expected to earn their livelihoods as is any other citizen of the great city. They ply trades as merchants, work in the temple, and serve in the keep. Honest labor, to be admired from a race that was so recently in such dire straits as to even warrant this discussion. Today the city still has its share of problems, but they are not traceable to any influx of outsiders in their presence. In short, the Dark Elves have properly assimilated themselves into the Skyrim way of life, to be expected from any newcomer to these lands. 

For an alternative approach, we only have to look at the once-proud city of Windhelm to see what can happen when our arms are cast too wide open in welcome. To think that the city of Ysgramor, whose very name was made in driving out the elves from our sacred home, would open itself as a welcome destination for any refugee from the smoking sulfur, is a disgrace to the very idea of being a Nord. 

And what has become of this? Predictably, the lazy, discontented rabble has descended into squalor in an area now delicately referred to as &quot;the Gray Quarter&quot; of the city. They were not expected to contribute and so have not. That they attempt to make over a proud Nord city into a little pocket of Morrowind is insulting enough, but the amount of unrest they have provoked even within the proper city walls should give any other Jarl reason to fear. 

The Nords I talk to in the city speak of constant strife and crime coming from the Gray Quarter, with no respite in sight. The city guard barely patrol there, leaving the Dark Elves to mete out whatever passes for justice in their native customs. The respectable families of the city, the Cruel-Seas and Shatter-Shields, speak with an almost parental affection of the Argonians in their employ, but the Dark Elves have made no effort to ingratiate or assimilate themselves to the proper city-dwellers. 

There is cause for optimism, though, as Jarl Ulfric is not nearly so tolerant of these substandard beings as his fathers were. Indeed, the soft hand of Hoag can be seen in the city&apos;s Argonian population as well; the fish-men, at least, have learned how to best contribute to their new home. They have proven themselves as models, toiling at the docks with utmost efficiency and bright smiles. It would do the Dark Elves well to pay heed to their scaly cousins. I would expect in due course that they will find themselves either contributing more directly or once again wandering the land in search of roof and warmth. </Source>
      <Dest>[pagebreak] 
 &lt;p align=&quot;center&quot;&gt; 


灰色地区の災厄



フリルゲスのホースブレーカー 著
 &lt;/p&gt; 



[pagebreak] 
 &lt;p align=&quot;left&quot;&gt; 
 &lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt; モロウウィンドに降りかかっている悲劇は、屈強なノルドでさえ哀れに感じるほどだ。ダークエルフは我々の追悼に値するが、今のところ、彼らが単純に慈悲を受けるべきだとは言い難い。モロウウィンドの差し迫った問題をどう解決するかについては意見が割れているが、スカイリムで実際に見られる2つの解決案を提示することにする。1つ目は例として、2つ目は訓話として聞いてほしい。

 荒廃した地域と隣合わせのリフテンについて考えてみよう。多数のダークエルフはそこに居を構えたが、彼らには大都市の住人たちと同じように暮らしを立てることが期待される。商人のように交易に精を出し、聖堂で働き、砦に仕える。誠実な働き手となってこそ尊敬を集められ、議論に値する存在となれる。今日の街は未だに問題を抱えているが、これらはいかなる部外者の流入にも起因するものではない。要するに、ダークエルフは、この地に新たに来る者たちが期待するスカイリムの生活に自分達を適応させたのだ。

 別の見方をするなら、両手を大きく広げて歓迎したがために何が起きてしまうのかは、ウィンドヘルムのかつて素晴らしかった街を見るだけで理解できる。エルフを我々の神聖な故郷から追い出したことからその名が付いたイスグラモルの街が、硫黄で煙たい地からの難民すべてを迎え入れたのなら、ノルドであるという事自体が恥となる。

 それでどうなったのか？ 予想通り怠惰で不満に満ちた暴徒たちの荒れ様は、今では密かに“灰色地区”と言われる地域でますます酷くなっていった。彼らは貢献を期待されなかったし、貢献することもなかった。誇り高いノルドの街をモロウウィンドの小銭稼ぎの場にするという彼らの狙いは充分に屈辱的だが、彼らが城壁内でさえ引き起こした街の混乱は、他の首長に恐れを抱かせる十分な理由となる。

 私が街で話をするノルドは、絶え間なく続く衝突と灰色地区に起因する犯罪のことを口にする。街の衛兵はほとんど巡回せず、ダークエルフに彼らの土地の風習の中で賞罰を行うように任せている。街でも名高いクルーエル・シー家とシャッター・シールド家は、彼らが雇用しているアルゴニアンについて親しみを込めて話すが、ダークエルフはきちんとした街の住人として振る舞おうとすることはしなかった。

 しかし、楽観的な要因もある。ウルフリック首長は彼の父親ほど劣等な存在に寛大ではない。実際、ホアグの滑らかな手はアルゴニアン同様、街で見かけることができる。少なくともこの魚人たちは、いかにして自分たちが新たな場所に最大限貢献するかを学んだ。彼らは効率よく喜びを感じながら桟橋で精いっぱい働き、模範として認められるようになった。ダークエルフもうろこに覆われた彼らを見習うべきだ。やがて彼らにも、もっと貢献するのか、再び屋根と家の温かさを求めるさまようのか決断する時が来るだろう。</Dest>
    </String>
    <String List="1">
      <EDID>Book2CommonWindhelmLetters</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


The Windhelm Letters





&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;i&gt;The following transcribed letters were recovered from a strongbox found after a fire consumed a house in Solitude in the early part of the 3rd Era. Nobody by the addressed name lived at the home, and it is unknown how long the family had owned the strongbox. The letters are believed to have been written during the reign of Jarl Elgryr the Unminded, who ruled Windhelm in the Second Era and about whom few other records are extant.&lt;/i&gt;

[pagebreak]
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/M_letter.png&apos;&gt;y dearest Thessalonius,

I hope this letter reaches you, and finds you well. It is getting more difficult to find paper within the city, but I still save the scraps sent by the city&apos;s tax agents. I hope you don&apos;t mind a household reckoning on the reverse of this. 

Windhelm remains as cold as ever, but nothing compared to the heart of her king. Smoke and revelry rise from the palace daily, while we have little wood or coal to keep the chill off. I fear for the little ones, but they&apos;re so brave, having never known any other kind of life. We all speak of you daily, and hope that we may come to see you soon.

Yours,
Reylia

[pagebreak]
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/D_letter.png&apos;&gt;ear Thessalonius,

Your last message arrived safely, but the promised gold mentioned within did not. When I mentioned this to the courier, she shrugged and turned to the door with no other word. While hearing from you brings joy to us all, I would caution you to not trust that particular woman again. 

The minds of the city grow numb with cold and silence. We starve, and the unminded one makes no appearance, no speech, nothing to succor his people. His wizard has been seen walking the streets of the city at odd hours, visiting homes. I saw him paint some horrid symbol on one door -- it dripped like blood before vanishing like sand in the wind. The next dawn, nobody who lived there still drew breath. I am a friend to one of the scullery maids who was sent to clean out the house. She described the most horrible things to me and the children, but I will spare you the details. 

The worst of it is, that was a house that supported the king. If that&apos;s what happens to his friends, what will be the fate of the rest of us?

But don&apos;t let this shift your mind from its important tasks. We all know you work to free us, and pray for your success and swift return.

Love,
Reylia

[pagebreak]
&lt;i&gt;This next letter was scribbled onto a piece of cloth with what appears to be charcoal.&lt;/i&gt;

Thess.,

I hope you didn&apos;t actually ... [illegible] ... efforts are important, but our sufferings must remain ... [illegible] ... retaliation can be swift and terrible. If you no longer care for me, at least think of your ... [illegible] .... Love always, R

[pagebreak]
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/D_letter.png&apos;&gt;ear Thessalonius,

Weeks go by and we have no word from Solitude. I tell the children that you&apos;re simply very busy, but it&apos;s getting harder to make excuses for you. If you can no longer send money (and I understand, smuggling anything of value into the city has become a fool&apos;s errand), at least send word that you still live and work for the freedom of Windhelm.

As regards your issue that I mentioned previously, worry not. With food shortages being what they are, I have removed it from my concerns.

Always yours,
Reylia

[pagebreak]
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/M_letter.png&apos;&gt;y dearest Thessalonius,

It was good to hear from you at last. Please forgive the rantings of a starving mind. We have at last depleted the basement stores of food, even with the strictest rationing. I see the little ones&apos; faces growing thin and my heart weeps for them. They are, in some ways, brave. I think they&apos;re looking after me more so than I them. 

Please come home. I strongly desire to look upon your face. 

-- R

[pagebreak]
Papa,

Ma said to write you, so we love and miss you. Ma is tired a lot, but has lots of visitors, so we are being good and helping.

Love,
Stessl and Shapl

[pagebreak]
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt;hessalonius,

I don&apos;t have much time. The city has finally broken. The gates of the palace will not keep us out. The storming begins soon. I have gathered those who still have a spirit to live, and we are taking our own fortunes to hand. I hope to see you on the other side of this. Pray for us as we once prayed for you. 

Your Reylia</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


ウィンドヘルムの手紙





&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;i&gt; 以下の転写された手紙は、第三紀の初期にソリチュードで全焼した家の焼け跡から発見された金庫に入っていたものである。この手紙が宛てられた人物はその家には住んでおらず、どれくらいの期間この家族が金庫を所有していたかも定かではない。この手紙は、無責任なエルグリル首長が統治していた時代に書かれたものだと思われている。エルグリル首長は第二紀にウィンドヘルムを治めていたが、彼に関する他の記録はほとんど現存していない。 &lt;/i&gt;

[pagebreak]
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/M_letter.png&apos;&gt; 愛しいテッサロニウスへ

 お元気ですか。この手紙があなたの元に無事届くことを祈っています。街で紙を手に入れるのは段々困難になっていますが、街の徴税役人が送ってきた紙切れがまだあります。この手紙裏面の家の請求書については気にしないでもらえると助かります。

 ウィンドヘルムはこれまでと変わらず寒い日々が続いていますが、王の心に比べたら何でもありません。私たちには暖をとるための薪も石炭もほとんどないというのに、宮殿からは毎日のように煙が上がり、お祭り騒ぎが聞こえてきます。子供たちのことが心配ですが、彼らは生まれたときからこのような生活しかしていないためか、とても勇敢です。私たちはいつもあなたのことを話しては、早く会えることを願っています。

リーリアより

[pagebreak]
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/D_letter.png&apos;&gt; 最愛なるテッサロニウスへ

 この前あなたが送ってくれた手紙は無事に届きましたが、手紙で触れていた約束の金は届きませんでした。そのことを宅配人に尋ねたら、肩をすくめただけで何も言わずに出て行ってしまいました。あなたからの知らせが届いて私たちはみな喜んでいますが、あの女は2度と信用しない方がいいと思います。

 人々の心は寒さと静寂で凍えていきます。私たちは飢えているというのに、無責任な王は姿を現さず何も言わず、人々を元気づけるものは何もありません。先日、王の魔法使いがおかしな時間に通りを歩いて、家々を訪ね歩いていました。私はその魔法使いが、ドアに不気味な印を描くのを見たのです。その印は血のように滴ったかと思うと、風に吹き散らされる砂のように消えました。翌朝行ってみると、そこの家の者は誰一人として息をしていませんでした。洗い場で侍女をしている友人が、その家の後片付けを任されたのですが、彼女が私と子供たちに教えてくれたのは、何とも恐ろしい話でした。ここでは詳しいことは書かないでおきます。

 本当に気がかりなのは、そこが王を支持していた家だったということです。王の味方にさえこんなことが起きるのなら、私たちの運命はどうなるのでしょう？

 ともあれ、どうか重要な任務から気を逸らさないでください。あなたが私たちを自由にしてくれるために働いていることは、みんなが知っていますし、あなたの成功と早いお帰りをお祈りしております。

リーリアより

[pagebreak]
&lt;i&gt; 次の手紙は、木炭のようなもので布に走り書きされていた。 &lt;/i&gt;

テス

 あなたが本当に… (判読不能)ないと願っています。… 努力は重要ですが、私たちの苦しみは終わりませ… (判読不能)… 報復はきっと迅速で恐ろしいものになるでしょう。もうこれ以上私のことを思って頂けないのなら、あなただけでも… (判読不能)… 愛を込めて、R

[pagebreak]
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/D_letter.png&apos;&gt; 心愛なるテッサロニウスへ

 数週間が過ぎましたが、ソリチュードから何の便りもありません。あなたはただ忙しいのだと子供たちには言っていますが、この言い訳もだんだん難しくなっています。もうこれ以上お金を送れないのであれば(貴重品を街に密輸するのが利益になりづらくなりつつあることは知っています)、せめて生きていてウィンドヘルムの自由のために働いているという便りをください。

 前に話したあなたの問題に関しては、心配しないでください。食糧不足はどうにもならないので、もう心配するのを止めました。

リーリアより

[pagebreak]
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/M_letter.png&apos;&gt; 心愛なるテッサロニウスへ

 やっとあなたからの便りが届いて本当によかった。空腹感から取り乱してしまったことを許してください。配給も厳しいというのに、地下室の食料はもうほとんど尽きてしまいました。子供たちがだんだんやせ細っていくのが分かり、心が痛みます。子供たちはある意味勇敢です。私が彼らの面倒を見るというよりも、私のほうが面倒を見てもらっているのだと思います。

 戻ってきてください。本当にあなたの顔を見たいのです。

-- R

[pagebreak]
パパへ

 ママが手紙を書きましょうって言ったの。パパ大好き、それにパパがいなくて寂しい。ママはすごく疲れてるけど、お客さんがたくさん来るから、ちゃんとお利口にして、お手伝いもしてるの。

ステッスルとシャプルより

[pagebreak]
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt; テッサロニウス

 あまり時間がありません。ついに街が崩壊しました。宮殿の門も、私たちを押し留めることはできないでしょう。もうすぐ突入が始まります。私は、まだ生きる希望を捨てていない人たちを集めました。もう私たち自身の手で運命をつかみ取るつもりです。生き延びて、またあなたに会えることを願っています。私たちがあなたに祈ったように、あなたも私たちのために祈ってください。

あなたのリーリアより</Dest>
    </String>
    <String List="1">
      <EDID>Book3ValuableAmongstTheDraugr</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Amongst the Draugr

by
Bernadette Bantien
College of Winterhold
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/I_letter.png&apos;&gt;t wasn&apos;t until my seventh month with the creatures that they seemed to accept me. Well, &quot;accept&quot; isn&apos;t really the proper word, but they seemed to have decided that I posed no threat to them and gradually ceased their attacks. Though more than capable of fending them off (a combination of fire and turning spells are generally sufficient), I admit that I tired of having to be ever vigilant in their presence. 

I&apos;ll never know whether there was some sort of agreement communicated among them, for the only utterances they make seem to be in that heathen tongue that I can&apos;t even pronounce, much less transcribe. In time, I learned more of their intentions towards me from their general movements and tones rather than specific words. Hostility in any creature is easily read, but in these most peculiar of the living dead, with such variations in gait and speed, what amounts to a hostile charge in one may simply be casual movement in another. The eyes seem to be key to their intent, and I will confess to more than one dream haunted by the glowing pinpoints in the darkness. 

I had always wondered why the ancient priests of the dragon cult insisted that their followers be buried with them. It seems the height of pagan vanity to drag your conscripts to their death along with you, but as I integrated into their presence, I began to observe the reasons. Every day, a different set of draugr would awaken, shamble their way to the sarcophagus of their priest, and prostrate themselves before it. Several hours of this, followed by a meticulous cleaning of the area. It would appear that the adherents of the dragon priest continue their worship of him in death, which would also explain the ferocity with which they defend his chambers. 

It took several weeks before I felt comfortable approaching the dragon priest&apos;s resting place, myself. Inch by inch, until the snarling draugr around me seemed to tire of fending off my timid presence. I was able to set some simple scrying spells around the tomb, that I might get a sense of what magical energies resided there. When the next group of draugr came to pay homage to the priest, I noted a sort of transferral happening. A distinct flow of life force between the adherents and the master. 

It was here that I finally understood the dragon cult&apos;s notion of resurrection. The second eternal life was only promised to those who ascended to the priesthood, but the lesser functionaries contributed their life force to sustaining them for eternity. I don&apos;t know what sort of eternal wellspring they draw from, but it&apos;s clear that each draugr carries only the barest whisper of life in it, and rekindles it nightly while resting in its niche. I now believe that the grotesque forms that we see in the barrows were, in fact, buried fully as men and women, and only over the thousands of years that have passed withered into the wretched things we know. If we had visited a barrow directly after its construction, we might not have even known any of its inhabitants were dead! 

These discoveries and extrapolations excite me, and my mind aches to return to the barrows. I have only paused here at the College to transcribe these notes and gather further supplies for a more extended stay. My new hope is to learn some rudimentary way of speaking to them, for imagining what they could tell us of the early mists of time is staggering. </Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


ドラウグルに囲まれて

ウィンターホールド大学
ベルナデッテ・バンティエン 著
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/I_letter.png&apos;&gt; その生き物が私を受け入れてくれるようになるまで7ヶ月を要した。まあ「受け入れる」というのは正確ではないが、どうやら私が脅威を与えない存在だと認識したのか、次第に攻撃してこなくなった。攻撃をかわすことは十二分にできるが(通常、炎と変化の呪文が効果的)、彼らの面前で常に緊張感を保ち続けることに疲れてきたことは否めない。

 彼らの間で何かしらの合意が結ばれたかどうかは永遠にわかりっこない。なにせ、彼らの変わった形の舌から発せられる言葉は私には発音できず、ましてやそれを文字に書き起こすこともできないのだから。そうこうする内に、特定の言葉でなく、大まかな動きや声のトーンから相手の言いたいことを理解できるようになっていった。敵意というものは、どの生物であっても読み取りやすいが、この奇妙なゾンビの歩き方や速さは様々であり、一方にとっては攻撃的な行動でも、他方にとっては普通の行動にしか値しないことがある。彼らの意図を汲み取るには目が鍵となるが、闇に浮かび上がる光のせいで悪夢に付きまとわれたのも一度だけではない。

 竜教団の古代司祭がなぜ一緒に信奉者を埋めるよう強く主張したのか、以前から疑問に思っていた。一見、徴収兵を道連れにすることが異教徒の虚栄心の高さを表しているように思えるが、彼らと一緒に過ごすようになってその理由がわかってきた。毎日、違うドラウグルのグループが目を覚まし、ヨロヨロと僧侶が入っているサルコファガスのもとに歩み寄ったと思うと、その前にひれ伏すのである。数時間これが続いた後、その場所を隅々まで片付けるのだ。ドラゴン・プリーストの信奉者達は死んでもその者を崇拝し続けると考えられ、これでその部屋を守る時に見せる凶暴性の説明がつく。

 ドラゴン・プリーストが眠る場所に近付くのに抵抗がなくなるまで、数週間かかった。次第に、周りのガミガミうるさいドラウグルは私という臆病な存在を払いのけることにうんざりし始めたらしい。どんな魔法エネルギーが宿っているのかわかるかもしれないという期待を込めて、墓の周りには水晶を使った簡単な呪文をかけた。次のグループがドラゴン・プリーストに敬意を表するためにやってくると、何かしらの変化が起こったのを感じた。信奉者とそのマスターの間に、全く違う生命力の流れが発生したのだ。

 そこでようやく、竜教団のよみがえりの概念を理解した。第2の永遠なる命は司祭まで上り詰めた者にしか約束されておらず、それより低位の者は、彼らを永遠に支えるために自分達の人生を捧げるのである。彼らがどんな永遠の泉を利用しているのか知らないが、ドラウグルに与えられている命が長くないことは明白であり、自分の場所で休み毎晩回復するのだ。墓地の中で見たグロテスクな形の物は埋められた男や女で、何千年という月日によって我々が見た干からびた哀れな物体へと変化したらしい。もし墓地ができた直後なら、住民達が死んでいたことにすら気付かなかったかもしれない！

 これらの発見と推測に私の胸は躍り、墓地に戻らなければという衝動に駆られる。私がこの大学に留まったのはこのメモを書き起こすためと、長期滞在するための物資を調達するためである。私の新しい目標は、彼らと会話する基礎的な方法を身につけること。長い年月の間でわからなくなっていることを何か教えてもらえないかと期待している。</Dest>
    </String>
    <String List="1">
      <EDID>Book2CommonSongOfReturnV7</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Songs of the Return
Volume 7
The Tale of the Jorrvaskr



&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/W_letter.png&apos;&gt;hen at last the rightful claim of Saarthal had been retaken, driving the murderous elves back to their lofty cities, did great Ysgramor turn and let loose the fearsome war cry that echoed across all the oceans. The Five Hundred who yet stood joined in the ovation for the victory and the lament for their fallen peers. It was said to be heard on the distant and chilling green shores of Atmora, and the ancestors knew their time had come to cross the seas.

As the reverberations echoed out and drowned to silence, all looked to Ysgramor, who bore the blessed Wuuthrad, for his next commandment. With his lungs that bellowed forth the fury of humanity, he bade them to continue their march, that the devious Mer might know the terror they had brought on themselves with their trickery. 

&quot;Go forth,&quot; he roared. &quot;Into the belly of this new land. Drive the wretched from their palaces of idleness. Oblige them to squalor and toil, that they would see their betrayals as the all-sin against our kind. Give no quarter. Show no kindness. For they would not give nor show you the same.&quot; (Our great forebear gave this order as he did not yet understand the prophecy of the Twin Snakes, that he would be fated to die before seeing the true destiny of his line.)

Hearing this, the Circle of Captains gathered each their crews unto themselves. From here, they decreed, we will go forth. Let each ship&apos;s band make its own way, seeking their fates to the open sun. A night spent in feasting, the Oath of the Companions was sworn anew, with each of the Five Hundred (so they still named their count, in honor of the shields that were broken at Saarthal) swearing to act as Shield-Brother and Shield-Sister to any of the Atmoran line were their fates to ever again entwine. 

As the red hands of dawn stretched from the east, so broke the Five Hundred Companions of Ysgramor, setting about their journeys, sailing now across the land with waves of stone and crests of trees flowing under their footed hulls. 

The first to break from the grounded fleet was the crew of the Jorrvaskr, who had been formed of Ysgramor&apos;s closest friends. Their captain was known as Jeek of the River, so called by the Harbinger himself from their youths passed in glory. When assembling their glistening hull, he sought out the labors of Menro and Manwe, who now bore the native timbers across this new land of Tamriel. Among their fiercest were Tysnal (Who Was Twice-Named), and Terr, his twin and Shield-Brother whose girth was never spoken of to his face. There were others, too, in their band -- Meksim the Walker, Brunl (Who Fought with his Off-Hand), and Yust the Smiler. These and others were sworn to Jeek, and they pushed forth into the shadows where yet the sun had not reached. 

Southwards they went, by beast and by foot. Elves they found, though none remain to tell what those battles entailed. The numbers of the Jorrvaskr never faltered, so shrewd were they in battle, with minds as sharp as their blades. 

Once, as the sun beat from its high-home, Jonder the Tiny, the one who ran ahead, came over the hill to tell what was seen. Amidst a vast plain his eyes had met a monument of a bird, whose eyes and beak were opened in flame. When his brothers and sisters crested the hill, they too saw its glory, but they were afraid for no elven settlement could be seen to the horizon. 

&quot;But this is not seemly,&quot; said Kluwe, who went by Loate when hiding his face. &quot;Is not this wide land fit for harvest? Why have not the elves, vile to their core, seen to exploit and tame it?&quot; They asked of their elven captives (for they had many) what they found unfit about these plains. Yet even the captives who still bore their tongues could say nothing of the valley. They looked with fear at the winged colossus, and from their babblings did the warriors of the Jorrvaskr learn that it was older than even the elves themselves. Of those who wrought it solid from its mother-stone, nothing could be said, but it was known to drive a magic almost as old as Nirn itself, some remnant of the gods&apos; efforts to render a paradise in Mundus before the shattering of Shor. 

This first of many, this crew of the Jorrvaskr, heathens and ancestors to us all, feared no stories or gods. Indeed, if there was something the elves feared, they would have it for their own. Thus began the labors, once more, of Menro and Manwe, whose eager hands again laid to the Atmoran wood which had born them all across the sea, and what was their ship became their shelter as this valley became their purview until the end of all their days. 

Thus began the building of the Great City, circled by the running of the White River, as brought forth by these beloved of Ysgramor, yet but twenty-two of the glorious Five Hundred Companions. </Source>
      <Dest>[pagebreak] 
 &lt;p align=&quot;center&quot;&gt; 


帰還の歌
第7巻
ジョルバスクルの物語



 &lt;/p&gt; 



[pagebreak] 
 &lt;p align=&quot;left&quot;&gt; 
 &lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/W_letter.png&apos;&gt; ついにサールザルの正当な権利が取り戻されると、残忍なエルフは気高い町に戻り、偉大なイスグラモルは戻ってすべての海に響き渡る恐ろしい叫びを放った。まだ立ち止まっていた500の同胞団は勝利を称え、失った仲間を嘆いた。その叫びは遠くまでで届き、アトモーラの緑色の海岸を恐怖で包んだと言う。そして、先祖達は、彼らの時が海を渡るようになったと知った。

 反響が響きわたり静寂がかき消され、すべてのものは聖なるウースラドを手にしたイスグラモルに次の指示を求めた。イスグラモルの肺から慈悲の怒りが轟き、行進を続けるよう命じた。卑しいエルフ族は、自らの欺きが何をもたらしたか気づくだろう。

「進め」と彼の怒号が響いた。「この新たな地の内部に進め。惨めな者達をこの無益な場所から連れ出すのだ。彼らを貶め疲弊させ、我々の情けに背くすべての裏切りを思い知らせるのだ。慈悲の心を捨てよ。思いやりを見せるな。同じ事を繰り返しはしない」(我々の偉大な先祖は一族の真の宿命を目にする前に死ぬ運命にあるだろう、との対になったヘビの予言を理解していなかったため、この命令を下した。)

 これを聞いて船長達のサークルはそれぞれの船員を集め、ここから前に進もうと命じた。それぞれの船を押し進め、開いた光へと運命を求めた。夜は祝宴のうちに明け、同胞団の誓いは新たにされた。どの500の同胞団(彼らはサールザルで破壊された盾の同志を称えて、まだ人数を名前に入れていた。)も盾の兄弟と盾の姉妹として、アトモーランの一族すべての運命と絡み合うよう誓った。

 東から赤い朝日が広がると、足元に岩の波や水位を感じ取りながらイスグラモルの500の同胞団も旅に出た。

 最初に座礁した船から脱したのは、イスグラモルの親友で形成されていたジョルバスクルの船員だった。彼らの船長は川のジ－クとして知られ、栄光に満ちた若き日から導き手と呼ばれていた。この輝く船を作る時、タムリエルの新しい土地中の木を扱うメンロとマンウェに仕事を頼んだ。最強の者たちはティズナル(2度名前をつけられた)、テール、彼の双子、そして太っちょの盾の兄弟だった。他にもマクシム・ザ・ウォーカー、ブランル(彼は思いつきで戦った)、そしてユスト・ザ・スマイラーがいた。彼らや他の者たちはジークに誓い、太陽が届かない闇へと突き進んだ。

 彼らは獣と自らの足で南へ向かった。エルフを見つけたが、戦いで起こった事を話せた者はいなかった。多くのジョルバスクルは決してひるまず、彼らは刃物と同じくらい鋭い心を持ち、戦いでは非常に狡猾だった。

 一度、太陽が空高くから照りつける中、先を進んでいたジョンダーとタイニーは丘を越えて何が見えたか言いに来た。広大な平野の中、目とくちばしが炎に包まれた鳥の遺蹟を見た。仲間が丘の頂上に辿り着いた時、彼らもその栄光を目にしたが、見渡す限り地平線までエルフの集落がない事に不安を感じた。

「しかし品がない」と顔を隠してロードを通り過ぎたクルウェは言った。「この広大な地は収穫に向かないのか？ なぜ卑しいエルフは土地を開拓し耕さないのだろう？」彼らはエルフの囚人にこの平野の何が不向きなのか尋ねた。しかし、まだ舌がある囚人達でさえも谷については何も語れなかった。囚人達は翼をもつ巨人を恐れているようで、彼らのお喋りからジョルバスクルの兵士達は巨人がエルフよりも長寿だと分かった。母石からそれを頑丈に作った人達については何も分からないが、ニルンとほとんど同じくらい古い魔法を引き出すと知られていた。ロルカーンを打ち砕く前にムンダスに楽園を与える神の尽力の名残だ。

 数多くいる者の最初の一人、このジョルバスクルの船員、我々にとっての異端者そして先祖は、作り話も神も恐れなかった。実際、エルフに恐れるものがあるとするならば、それを我がものとするだろう。こうしてメンロとマンウェは、再び仕事に精を出した。宿ともなり、海を越える船を生み出すアルトモランの木を再び手にし、今はこの谷が日々の景色となった。

 こうしてホワイト川の周りを流れる偉大な町の建設は始まったが、イスグラモルに愛されていたとはいえ、輝かしい500の同胞団はわずか22人しかいなかった。</Dest>
    </String>
    <String List="1">
      <EDID>Book2CommonSongOfReturnV2</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Songs of the Return
Volume 2
The First Tale of the Darumzu



&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/O_letter.png&apos;&gt;ur great lord Ysgramor, the harbinger of us all, did then send forth his two beloved sons (with him the only other survivors of the brutalities of Saarthal) to seek out the bravest warriors of the land and mount the great return.

Yngol and Ylgar, they were called, and they were known among Atmora as fine warriors with bright eyes and dawning futures. Yngol, the elder, was the brave strategist, bringing his learning to bear on the battlefield that his enemies would be defeated before they even knew the battle had begun. Ylgar, the younger, was possessed of an unwavering spirit that drove his singular prowess to overwhelming feats in war. Together, the mind and the arm, they were capable of sowing a destruction most thorough and glorious to any foe who stood before them. 

Before they parted ways to gather their crews, the two clasped arms and necks in the old fashion and laughed at the heavens for their stories to come.

Young Ylgar then took to the massive shipyards of Jylkurfyk at the southern point and commissioned two ships for himself and his brother. He would command the Darumzu, and his brother the Harakk, thus carrying the names of the two favored stars of their heavens. The shipmakers spirits had been suitably filled by Ysgramor&apos;s tales of the savage elves, and they set about to birth ships that befit their noble homeland.

Arrangements having been made, Ylgar set forth to the academies of honored soldiers, seeking out his most trusted friends and advisors to join him on the venture of the Return. By now the stories of the new land to the south were spreading before him, and the mere emergence of his presence was enough to cause the finest warriors to lay down their present undertakings and follow him.

So was he able to call to his side the great Shield-Sisters, Froa and Grosta (who thought and spoke as one), and they brought with them the wise war-teacher Adrimk, who first taught them to dance among the blades. She, in turn, mustered all the students at her command, whose names were not yet made, but some of whom would one day be known: Hermeskr (Who Threw His Shield), Urlach (Who Breathed Fire), Ramth the Greater, Merkyllian Ramth, and the Far-Sighted Uche, who would see the first of many dawns.

On the Day of Final Passage, when the many-oared fleet would last see the distant green summers of Atmora, the brothers were near in their father&apos;s wake as the freshly joined Five Hundred would eagerly press onwards towards Tamriel. Ylgar could see his well-minded brother smiling from afar across the waves, and they shouted war-cries to each other, longing for the soon-day when their assembled crews would draw the treacherous elf blood into the ground which they would now claim for their own rights.

But Kyne&apos;s ministrations are not to be taken lightly, and though her blessings gave wind to drive those brave sailors to their destiny, so too did her mighty tears fall, to drive them apart. When the Storm of Separation first arose, young Ylgar had no fear, for his crew was strong and able, and their ship drove true through the forest of swells as though pulled by the rope of fate.

When the skies cleared, and Ylgar glimpsed again, with new eyes, the land of his past and future home, he knew his brother&apos;s vessel was not within his horizon. The Darumzu, arriving late, drew forth onto the sands and Ylgar rushed to his father to seek word of his brother. The great Ysgramor, harbinger of us all, wept for his lost son, and sought comfort in the arms of his only remaining joy. The crew of the Harakk became the first deaths among the Five Hundred, and Ylgar so enraged with love for his brother that his crew would soon be counted as first among the many noble and honored names in the Companions.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


帰還の歌
第2巻
ダルムズの最初の物語



&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/O_letter.png&apos;&gt; 我々全員の導き手である、偉大な王イスグラモルは、愛する2人の息子（サールザルの残虐行為の唯一の生存者でもある）を送りだした。国でもっとも勇敢な兵士を集め、偉大な帰還を果たすため。

 2人はユンゴルとユルガーと呼ばれ、輝く瞳と輝かしい将来をもつ素晴らしい兵士としてアトモーラ中で知られていた。兄のユンゴルは勇敢な戦略家で、その知識を戦場で活かした。敵は戦いの始まりさえ気づかぬうちに倒された。弟のユルガーは揺るぎない精神をもち、優れた腕前を駆使して戦いを制圧した。2人の頭脳と腕が合わされば、目の前に立ちはだかるどんな敵をも倒し、徹底的に破壊して栄光を得た。

 2人が仲間を集めそれぞれの道に進む前に、古い風習にならって腕と首をしっかり組み、自分達の目的が実現できるよう祈って、天に向かって笑った。

 若きユルガーは南にあるジルカールフゥクの巨大な造船所を気に入り、自分と兄のために船を2隻依頼した。ユルガーはダルムズ、ユンゴルはハラックを指揮し、こうして兄弟は好まれる星の名前を継いだ。船の作り手はイスグラモルが話した野蛮なエルフの物語に満足した。それから彼らは、国の貴族にふさわしい船作りに取りかかった。

 手配は進み、帰還の冒険の仲間になってくれる、信用できる友と相談役を求めて、ユルガーは名誉ある兵士たちの団体へと向かった。今では南の新しい土地の噂が広がっていた。彼が現れただけで、立派な兵士たちは現在引受けている仕事を放り出し、ユルガーに同行した。

 そこでユルガーは偉大な盾の姉妹、フロアとグロスタ(2人は1体となり考えて話す)を味方につける事ができた。彼女達は、最初に刃の中での踊りを教えてくれた賢い戦いの師であるアドリムクを連れて来た。アドリムクは命令を出し、彼女のすべての弟子を招集した。まだ知られてはいないが、いずれ何人かは知られる事になるだろう。例えば、ヘルメスカール(自分の盾を投げた)、ウルラチ(火を吹いた)、ラムス・ザ・グレーター、メルキリアン・ラムス、遠視のウチェ。多くの夜明けを見るだろう。

 最後の航海の日、オールが数多くついた船隊が最後にアトモーラのぼんやり緑かかった夏を目にした時、兄弟達は父親が通った航跡の近くにいた。新たに加わった500の同胞団は、しきりにタムリエルへと進んでいた。ユルガーは波の向こうから見慣れた兄の笑顔を見た。彼らは互いにときの声を上げ、彼らの仲間が不誠実なエルフを叩きのめし、その地の権利を主張する日を切望した。

 しかし、カイネの力は軽く見なすものではなかった。彼女の祈りは勇敢な船乗り達を運命へと後押ししたものの、彼女は大粒の涙をこぼし、彼らを引き離した。別れの嵐が最初に来た時、ユルガーに恐れはなかった。彼の仲間は強く有能で、船はうねりの中をまるで運命のロープへ引かれるかのように正確に進んだ。

 空が晴れ、ユルガーが新たに以前の地や未来の家を見た時、兄の船が視界にない事に気づいた。遅れて辿り着いたダルムズが浜辺へと上陸し、ユルガーは兄の知らせを求めて大急ぎで父のもとへ行った。我々の導き手、偉大なイスグラモルは息子の死に涙を流し、残った息子を腕に抱き慰めを求めた。ハラックの乗組員たちはは500の同胞団の中で最初の死亡者となった。ユルガーは兄の死をとても嘆いたので、その仲間は同胞団の中で高貴な名誉ある人々と見なされることになるだろう。</Dest>
    </String>
    <String List="1">
      <EDID>Book3ValuableGreatHarbingers</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Great Harbingers of the Companions





&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt;his history is recorded by Swyk the Long-Sighted, of the Circle of Jorrvaskr in the 3rd era. While I am not gifted with a sharp gift of words, I have learned the stories of the Companions before me, and set to record them that they might not be lost when I am. Hereafter is the list of notable Harbingers of the Companions, those who lead us through the darkness to glories in Sovngarde. 

[pagebreak]
Notes on the Harbinger: the Companions have never had a true leader since Ysgramor -- none have been mighty enough to corral the great hearts that beat within Jorrvaskr. While others like mages and thieves need the blessings of their hierarchy to know how to dress, we Companions are capable of leading our own destinies to glory. The Harbinger advises, resolves disputes, and helps to clarify when questions arise of the nature of honor. In the thousands of years the Companions have held at Jorrvaskr, there have been Harbingers both terrible and brilliant, those known for their arm, those for their hearts, and those for their minds. Here are listed some of the most gloried Harbingers, who inspire song and deed. 

[pagebreak]
Ysgramor: the first Harbinger, the first Man, the bringer of Words, and the one who first bound the Companions to honor in that far off land of long ago. Better people have written of him, so I will not attempt to meet their words. 

Jeek of the River: Captain of the Jorrvaskr during the Return, discoverer of the Skyforge, founder of Whiterun, and keeper of the original oath of the Companions, now lost to time. While other crews sought glory in conquest, his was the first to settle and serve as protector for the less war-gifted in the land as they came behind.

Mryfwiil the Withdrawn: Several hundred years after the death of Ysgramor, the Companions as we now know them were soldiers for hire, little better than mercenaries. Our services could be purchased for the fighting of wars, but the commitment to individual honor meant that often Shield-Brothers would be forced to face each other on the field of battle. The bonds of honor which bind the Companions threatened to break, until Mryfwiil, in his wisdom, decreed that we would no longer be party to any war or political conflict of any kind. Because of his steady hand, the Companions today are known as impartial arbiters of honor, in addition to their glories on the field of battle.

Cirroc the Lofty: The first Harbinger to not be of ancestral Atmoran blood. This was around the time that the Nords began to think of themselves as such, and there were great disputes about purity and the legacy of Ysgramor. Cirroc first came to Jorrvaskr as a servant, but the Redguard quickly proved his mettle when treated disrespectfully by one of the less honor-bound warriors of the time. Granted the stature of an honorary Companion after saving the life of Harbinger Tulvar the Unmentioned, he became known as the most capable of Shield-Brothers in the hall, with speed and cunning surpassing any of the old Atmoran stock. His time as Harbinger was short-lived, but it is said that his field knowledge of bladework continues to pass to every new Companion through their training. 

Henantier the Outsider: The first elven Harbinger. Like Cirroc before him, he was initially subject to ridicule when arriving at Jorrvaskr, for this was the time (near the closing of the first era) when elves were not permitted to be full Companions, and few were even allowed to see the inside of the hall. Henantier was humble in the daylight hours, performing any task asked of him. At night, he trained fiercely in the outside yard, allowing himself only minutes of sleep before resuming his servant duties the next day. So he toiled through several Harbingers, never resting, never complaining, and always keeping his mind and body sharp. Given his long life, he came to be trusted by the new Companions as the one who helped them learn the ways of honor. 

When one such pupil had aged into an old man and become Harbinger himself, Henantier was the one at his deathbed. With all Companions assembled, he named Henantier as his successor, saying &quot;even an elf can be born with the heart of a Nord sometimes.&quot; There were some number of Companions who laid down their weapons that day, but those who remained knew the truth of honor, and it is their legacy we continue to bear. 

Macke of the Piercing Eyes: A Harbinger known for her great beauty, but any who underestimated her on account of it would never make the mistake again. Was said to have once stared down half an opposing army, then slaughtered the remainder single-handedly. Her disappearance in her 8th year as Harbinger has never been explained, though many slanderous lies claim to make accountings for it. 

Kyrnil Long-Nose: After the dark periods in the late second era, when a string of false and dishonorable Harbingers laid claim to Jorrvaskr, it was Kyrnil Long-Nose who gathered the true hearts of the Companions in the wilds and stormed Jorrvaskr itself, killing the usurpers and returning honor through blood, in the old ways. He began the tradition of trusted advisors called the Circle (after our great lord Ysgramor&apos;s council of captains) who would serve as examples to the younger, newer Companions. 

By ensuring that the notions of honor can have an unbroken string of tradition, he steadied the course of the Companions and restored our destinies to that of Ysgramor&apos;s, pressing ever onwards to Sovngarde. </Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


同胞団の偉大な導き手





&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt; この歴史は、第三紀ジョルバスクルのサークル、千里眼のスワイクによる記録だ。私は文才に恵まれなかったが、自分の前の同胞団の歴史を学び、私の代でそれが失われることのないよう記録を始めた。ここには有名な同胞団の導き手の一覧を記す。闇を貫き、我らをソブンガルデの栄光に導いた者達だ。

[pagebreak]
 導き手のメモ: 同胞団にはイスグラモル以来本当の統率者はいない--誰にもジョルバスクルで鼓動する偉大な心臓を統率するような強さはなかった。魔術師や盗賊などは階級によって何を着るかも変わって来るが、我々同胞団は自ら栄光の運命を掴める。導き手は助言し、問題を解決し、名誉に関する疑問が上がったら解明する。同胞団は何千年もの間ジョルバスクルにあり、導き手の中には悲惨な者も卓越した者も共に存在する。腕や心、その魂によって。歌や行動に影響を与えた最も栄光ある導き手を記載する。

[pagebreak]
 イスグラモル: 最初の導き手、最初の人間、言葉をもたらす者、そしてはるか昔、遠く離れた地で初めて同胞団に栄光をもたらした者。もっと良い者が彼について書いているため、ここには記載しない。

 川のジーク: 帰還中のジョルバスクルの船長で、スカイフォージの発見者、ホワイトランの創設者、時と共に失われた、同胞団の最初の誓いの番人。他の乗組員は征服に栄光を求めていたが、彼の乗組員は最初に定住し、戦争に向かない者がその地で遅れた時、彼らの護衛を勤めた。

 撤退者ムライフウィール: イスグラモルの死から数百年後、同胞団は傭兵より少しましな雇われ兵士の集団だった。戦争で戦うために雇われたが、個人の名誉を追求したため、盾の兄弟は否応なく戦場で顔を合わせた。ムライフウィールの知恵により、いかなる戦争や政治的な争いにも関与しないと宣言するまで、同胞団の名誉の絆は崩壊する寸前だった。彼の優れた統率力のおかげで、今日の同胞団は公平な調停者として、戦場の栄光とともに有名だ。

 高慢なシロック: 最初のアトモーラン以外の導き手。これはノルドが自分達をノルドだと考え始め、純粋さとイスグラモルの遺産を巡って大きな論争があった頃だ。シロックは最初従者としてジョルバスクルに来たが、このレッドガードは当時の名誉のない戦士から不当な扱いを受けた時、すぐに勇気を証明した。導き手の沈黙のタルバーを助けた後、彼は名誉ある同胞団の地位を得た。盾の兄弟で最も有能な戦士として知られ、速さと狡猾さではあらゆるアトモーランを上回った。彼が導き手となった時間は短かったが、その剣さばきは訓練を通して新しい同胞団へ受け継がれている。

 よそ者ヘナンティア: 最初のエルフの導き手。前のシロックのように、彼もまたジョルバスクルに着いた当初は嘲りの的で、時期的な事もあって(第一紀が終わるところだった)エルフは正式な同胞団にはなれず、殿堂の中を見ることさえほとんどの者に許されなかった。日中のヘナンティアは謙虚に、頼まれた事を何でもやった。夜は中庭の外で激しく訓練し、翌日の仕事を再開するまで数分しか眠らなかった。彼は数名の導き手に尽くし、休まず不満も言わず、心と体を磨き続けた。長い年月が過ぎ、彼は新しい同胞団に栄誉のあり方を教える者として信用されるようになった。

 弟子の1人が導き手となり、老人となった時、ヘナンティアは死の床に付き添った。導き手はすべての同胞団を集め、彼の後継者にヘナンティアを指名してこう言った。「エルフもノルドの心を持って生まれる事がある」。その日同胞団には武器を置く者もいたが、真の名誉を知る者は残った。我々は彼らの遺産を担っている。

 鋭い眼のマッケ: その美しさで知られる導き手だが、それを理由に過小評価した者は同じ過ちを繰り返せないだろう。敵軍の半分を睨み倒し、残りを単独で倒したと言われている。導き手として8年目に行方不明になった理由は不明だが、多くの中傷的な嘘が理由として挙げられている。

 長鼻のキルニル: 第二紀末の暗黒期の後、相次ぐ不誠実で不名誉な導き手がジョルバスクルに対する権利を主張していた時、真の心を持った同胞団を荒野に集め、ジョルバスクルに猛攻撃を仕掛けたのが、長鼻のキルニルだった。昔ながらのやり方で強奪者を倒し血を流して名誉を取り戻した。彼は若く新しい同胞団に規範を示す、サークルと呼ばれる信頼できる相談役(偉大なるイスグラモルの船長の議会から名付けた)を創設した。

 名誉の概念を壊れない伝統として、彼は同胞団が進む道を定めた。我々は再びイスグラモルの下へ向かい、ソブンガルデへと進めるようになった。</Dest>
    </String>
    <String List="1">
      <EDID>Book4RareSongOfReturnV24</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Songs of the Return
Volume 24
The First Tale of the Krilot Lok



&lt;/p&gt;


[pagebreak]
&lt;p align=&quot;left&quot;&gt;
[When the time came for] breaking of camp, not all crews took southwards across the rolling lands. Some turned with quick eyes back to their ships, for their hearts were bounded to the waves as sure as they were bounded to each other [as allied Companions]. 

One such crew was that of the Krilot Lok, sinewy long folk from the [eastern] edge of Atmora. Their ruddy skin matched the dawn and it was often said that morning herself learned [her glorious colors from] the first faces to meet her at the break of day. The great Kyne lifted their souls and their winds, propelling them westwards with the new lands of Tamriel ever beckoning to the south. 

In time, these perpetual wanderers came upon sights fearsome and terrible. Entire kingdoms of men beyond their recognition, skin charred like overcooked meat. Elves [even more devious than the northern betrayers] disgraced their horizons, until they learned the sheltered ways between. Great deserts the likes of which were never known in the homeland, peopled by beasts that spoke like men, with the [savagery?] of elves. Many a notable and well-sung Companion met his end at the spears of the legged snakes of the southern marsh. 

Among the brave crew of the Krilot Lok were of Roeth and Breff the Elder, the great Shield-Brothers (who often swapped spears), and [their] war-wives, Britte and Greyf (the fair child), Shield-Sisters in their own right who could bring [the face of terror?] across the ice-chilled seas. Together these four stared into the abyss of trees that formed the foul-smelling homeland of the snake-men. And as they were blessed Atmorans who feared no shore of Tamriel, they ventured forth to seek out their glories in the most dangerous of these new lands. 

Onward they flew, ravaging the swamplands, beating a trail between themselves and their ship such that they would never lose sight of the shore. In the far-off day when at last Roeth would fall, when Britte screamed her famed war-cry so that all the marshes were emptied, this trail would fill once more with the treacherous snake men. So began the [burning?] march of these great captains of us all. </Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


帰還の歌
第24巻
クリロット・ロクの最初の物語



&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
 仲間が離ればなれになる「時」が来たが、すべての乗組員がうねる大地を南に進んだわけではなかった。すぐさま船に戻る乗組員もいた。彼らは「仲間の同胞団として」お互いに躍動していたのと同様に確かに、その心も波打っていた。

 そのような乗組員の1人に、アトモーラの「東」の端から来た筋骨たくましく、しっかりしたクリロット・ロクがいた。乗組員たちの血色のいい肌は夜明けと調和していた。朝は「自分の壮麗な色」を夜が明けて初めて目にする顔から学んだとしばしば言われていた。偉大なカイネは彼らの魂と風を鼓舞して西へと向かわせ、新たな地タムリエルの南へと押し進めた。

 やがて、終わりのない放浪のさなかに、恐ろしく惨たらしい光景に出くわした。人間の王国の一つが焼きすぎた肉のように丸焦げになり、見る影もなく広がっていた。「北方の裏切り者よりもさらに腹黒い」エルフたちは、狭間に隠された道を知るまで大地を汚した。故郷では誰も知らなかったような広大な砂漠には、人間のように話す野獣とエルフの「残虐行為？」がまん延していた。素晴らしく歌にも歌われた同胞団の一人は、南の沼地に住む足のある蛇の槍で命を落とした。

 凍える海を渡るクリロット・ロクの勇敢な乗組員たちは、長老ロエスとブレフ、偉大な盾の兄弟(彼らはよく槍を交換した)、そして「彼らの」戦う妻ブリッテとグレイフ(美しい子供)、生まれながらに「恐ろしい顔？」をもつ盾の姉妹だった。この4人は悪臭に満ちた蛇人間たちの故郷をである森の深淵を見つめた。そして彼らはタムリエルの岸辺を恐れなかった聖なるアトモーランだったので、名誉を追い求めて新たな地の危険に身を投じた。

 飛ぶように前進し、沼地を踏みつけ、大地を踏みしめ、敵の船が海に出られないように破壊した。まもなくロエスが落ち、ブリッテが名高いときの声を上げると、沼地全体が空っぽになった。この惨劇の跡はいずれまた蛇人間たちでいっぱいになるだろう。そして、我々すべての偉大な隊長たちの「燃えさかる？」行進が始まったのだ。</Dest>
    </String>
    <String List="1">
      <EDID>Book2ReligiousAlduinAkatoshDichotomy</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


The Alduin/Akatosh Dichotomy
Book Seven of 2920
The Last Year of the First Era

by
By Alexandre Simon
High Priest of the Akatosh Chantry, Wayrest
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/A_letter.png&apos;&gt;s High Priest of the Akatosh Chantry, I have dedicated my life to the service of the Great Dragon. He who was first at the Beginning. He who is greatest and most powerful of all the Divines. He who is the very embodiment of infinity. 

I am, quite obviously, a man of deep and unwavering faith. But not blind faith, for I am also a man of scholarly endeavors, and have always valued education and the pursuit of truth, in all its forms. And so, I have had the honor and privilege of making it my life&apos;s work to discover the truth about Akatosh, in all of our beloved Divine&apos;s incarnations. 

Throughout the civilized world (and I refer not only to the Empire, but to every nation on great Nirn that has embraced the virtues of learning and letters), the Great Dragon is worshipped. Usually, the highest of Divines is referred to as Akatosh. But what some may not be aware of is that he is occasionally referred to by two other names as well. 

The Aldmer refer to Akatosh as Auri-El. The Nords call him Alduin. These names come up repeatedly in certain ancient texts, and in each one, it is clear that the deity in question is none other than he whom we call Akatosh.

Yet there are those who believe, even in this enlightened age, that this is not so. That the regional interpretations of Akatosh are not interpretations of Akatosh at all. Rather, they are references to altogether different deities, deities who may or may not share the same aspects or be the Great Dragon at all.

Many Altmer of Summerset Isle worship Auri-El, who is the soul of Anui-El, who in turn is the soul of Anu the Everything. But if you ask the High Elves themselves (as  I did, when I traveled to Summerset Isle to continue my research), the majority will concede that Auri-El is but Akatosh with a different name, colored by their own cultural beliefs. 

So maybe it comes as no surprise that the real theological dissention lies in Skyrim, among the Nord people - renowned as much for their stubbornness as they are their hardiness and prowess on the fields of valor. When I journeyed to the stark white province, I was surprised to find a people whose views on Akatosh are almost diametrically opposed to those of the Altmer. The majority of Nord people seem to believe that their Alduin of legend is not Akatosh, but another deity entirely. A great dragon, yes, but not the Great Dragon. 

Determined to get to the heart of this matter, I consulted with several Nords, chief among them an old and respected clan chief by the name of Bjorn Much-Bloodied. And what surprised me most about those I talked to was not that they believed in Alduin instead of Akatosh, but that they recognized Alduin in addition to Akatosh. In fact, most children of Skyrim seem to view Akatosh in much the same way I do - he is, in fact, the Great Dragon. First among the Divines, perseverance personified and, more than anything, a force of supreme good in the world.

Alduin, they claim, is something altogether different.

Whether or not he is actually a deity remains in question, but the Alduin of Nord folklore is in fact a dragon, but one so ancient, and so powerful, he was dubbed the &quot;World Eater,&quot; and some accounts even have him devouring the souls of the dead to maintain his own power. Other stories revolve around Alduin acting as some sort of dragon king, uniting the other dragons in a war against mankind, until he was eventually defeated at the hands of one or more brave heroes.

It is hard to deny that such legends are compelling. But as both High Priest and scholar, I am forced to ask that most important of questions - where is the evidence? 

The Nords of Skyrim place a high value on their oral traditions, but such is the core of their unreliability. A rumor passed around the Wayrest market square can change so dramatically in the course of a few simple hours, that by the end of the day, one might believe half the city&apos;s residents were involved in any number of scandalous activities. How then is an educated, enlightened person possibly supposed to believe a legend that has been passed down, by word of mouth only, for hundreds, or even thousands of years? 

The answer to such a question is simple - he cannot.

And so, it is my conclusion that the Alduin of Nord legend is in fact mighty Akatosh, whose story grew twisted and deformed through centuries of retelling and embellishment. Through no real fault of their own, the primitive peoples of Skyrim failed to understand the goodness and greatness of the Great Dragon, and it was this lack of understanding that formed the basis of what became, ironically, their most impressive creative achievement - &quot;Alduin,&quot; the World Eater,  phantom of bedtime stories and justification for ancient (if imagined deeds). 

</Source>
      <Dest>[pagebreak] 
 &lt;p align=&quot;center&quot;&gt; 


2920 アルドゥイン/アカトシュ二分法(7巻)
第一紀 最後の年

ウェイレスト、アカトシュ礼拝堂大司祭
アレクサンドレ・サイモン 著
 &lt;/p&gt; 



[pagebreak] 
 &lt;p align=&quot;left&quot;&gt; 
 &lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/A_letter.png&apos;&gt; 私は、アカトシュ礼拝堂の司祭として自分の人生を偉大なるドラゴンに奉仕するために捧げてきた。彼は始まりの始まり。全ての神々の中で最も強く、最も偉大。彼こそが無限の体現者なのだ。

 言うまでもなく、私は確固たる深い信仰を持った男である。だが、それは盲目的な信仰ではない。なぜなら、私は学問の心得を持ち、教育やあらゆることに対する真実の追究は重要なことであると思い続けているからだ。そういった訳で、この人生をかけて我々が敬愛する神々の化身、アカトシュの真実を探る栄誉と機会を授かった訳である。

 文明社会(ここでは帝国だけではなく、学問と文字という美徳を有しているニルン全土に存在する国々全てを指す)の至るところで偉大なドラゴンは崇拝されている。通常、最も位の高い神はアカトシュと呼ばれている。しかし、同様に彼を指す呼び方があと2つあることを知らない者もいるかもしれない。

 アルドメールはアカトシュをオリエルと呼ぶ。そして、ノルドはアルドゥインと呼んでいる。これらの名前は特定の古代文献に度々出てくるが、この問題となっている神がアカトシュと我々が呼んでいる者と同一であることは明らかである。

 しかしながら、この文明が進んだ現代でもこれが真実ではないと信じている者がいる。アカトシュの説明が地域によっては全然違う物になっているのだ。それどころか、共通点があるんだかないんだか分からないような神々やまったく別の神々の説明となっていると言った方が良いかもしれない。

 サマーセット島に住むアルトマーの多くは万象のアヌの魂が生まれ変わったアヌイ=エルの魂を持つオリエルを崇拝している。しかしハイエルフに尋ねてみると(調査を続けるためにサマーセット島を訪れた時に私も実際してみたのだが)、その大多数はオリエルが自分達の文化的信条で脚色され、別の名がつけられたアカトシュだということを認めるだろう。

 こうなってくると、本当の神学衝突が優れた戦闘の手腕を持ち発揮し、勇敢さと頑強さを併せ持ち、その頑固さで有名なスカイリムに住むノルドの間で起こっていることは驚きではないかもしれない。私が荒涼とした白い大地を旅した時、アカトシュに関しての見方がアルトマーとはほぼ真逆だということに驚かされた。ノルドの多くは伝説のアルドゥインはアカトシュではなく、全く別の神であると信じているようだった。すごいドラゴンではあるが“偉大なるドラゴン”ではないと。

 問題の核心に迫ろうと決意し、私は何人かのノルドと話し合った。彼らに尊敬されている血まみれのビョルンという名の年老いた族長もその1人だ。ここで驚いたのはアカトシュの代わりにアルドゥインを信じているということではなく、アカトシュがアルドゥインよりも格下であることを認めていることだった。スカイリムにいる子供たちのほとんどは私と同じ見方でアカトシュを認識しているようだった--彼は確かに偉大なドラゴンだと。神々の中で1番で、堅忍の象徴、そして何よりこの世に存在する至上善の力だと。

 彼らが言うには、アルドゥインは全くの別物なのだ。

 彼が本当に神なのかどうかは疑問として残るが、ノルドの民間伝承に登場するアルドゥインは本物のドラゴンである。かなり年を取っていて、力強く、“ワールド・イーター”と呼ばれていただけでなく、自分の力を維持するために死者の魂を貪り食っていたと伝える物もある。他の物語はドラゴンの王として振舞うアルドゥインが他のドラゴンをまとめあげて人間と争うが、最後には1人、もしくは何人かの英雄の手によって倒されるという話だった。

 これらの伝説に説得力があることを否定するのは難しい。だが、大司祭兼学者として最も重要な問題を尋ねなければなるまい--証拠は？

 スカイリムのノルドは言い伝えを高く評価しているが、それこそが信頼できない最たる理由である。ウェイレスト市場で広まる噂はたったの数時間で劇的に内容が変わってしまい、一日が終わる頃には街に住む住民の半分以上が数え切れないほどのスキャンダルに巻き込まれているように伝わってしまう。だとすれば、何百年、または何千年もの間、口頭だけで伝えられた伝承を教養と見識ある人間が信じるなんてことができるだろうか？

 この質問に対する答えはシンプルだ--できない。

 そうした訳で、私はノルドの伝承に伝わっているアルドゥインは、何世紀にも渡って伝えられていく内に改編されたり尾ひれなどがついたりして、事実が捻じ曲げられてしまった勇敢なアカトシュであるという結論に達した。誰を責められる話ではないが、スカイリムに住んでいた原始の人々は偉大なドラゴンの素晴らしさや偉大さを理解できなかったのだろう。そしてこれが理解の欠如が、皮肉にも彼らの驚くべき想像物--おとぎ話の中の幻、そして古代の人々を正当化する、ワールド・イーターこと“アルドゥイン”を作り出したのである(もし空想上の物であればの話だが)。

</Dest>
    </String>
    <String List="1">
      <EDID>Book3ValuableThalmor</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Flight from the Thalmor




&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;i&gt;Dearest reader: The work you are about to experience has been copied and duplicated, so that the story it relates can be spread throughout the Empire. But make no mistake - this is not a work of fiction. The events chronicled in this account are all true, were originally documented in a private journal (which now remains safely guarded in the House of Quills in Hammerfell) and occurred not more than a year before this book was printed.&lt;/i&gt;

- Ashad Ibn Khaled, High Scribe, House of Quills, Hammerfell
[pagebreak]
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/I_letter.png&apos;&gt;t&apos;s been nine days. Nine days since I slipped my bonds. Nine days since I strangled my captor with my own chains. And nine days since I rushed headlong into the night, always listening, but never looking back.

But in order to understand my current predicament, one must first understand where I came from, and just where this story began.

My name is Hadrik Oaken-Heart, and I am a proud Nord of Skyrim. I am a skald by trade, and received my formal training at the Bards College in Solitude. For years, I made my occupation as a traveling musician and minstrel, and even served several stints as war-bard in service to the armies of the various Jarls.

And it&apos;s fairly safe to say that if I weren&apos;t a bard, I never would have gotten into this mess to begin with.

My troubles began when I first started singing about Talos, the Ninth and greatest Divine, beloved of the people of Skyrim. Turns out, he&apos;s not so beloved by the Thalmor.

Ah yes, the Thalmor. As common as a head cold in Skyrim these days, and just as annoying. Or so I thought at the time, before their true power and influence made itself known.

For those not in the know, the Thalmor are Skyrim&apos;s recently honored &quot;guests&quot; - High Elves of the Aldmeri Dominion who were gracious enough not to wipe us all out during the Great War.

But, as every Nord of Skyrim knows, Thalmor graciousness comes at a terrible price. One of the stipulations of the White-Gold Concordat - the peace treaty between our peoples - was the abolishment of Talos worship.  A man ascend to godhood? Preposterous, claim the Thalmor. And so, the open worship of Talos has been outlawed in Skyrim, and actively enforced in those cities where the Thalmor have a tangible presence. Cities, I might add, in which the Empire has the most secure foothold.

It was in one of these cities - Markarth, to be exact - where I made the conscious decision to defy the ban on Talos worship. And my defiance came in the form of - what else? - a song. For what bard who has spent time writing and rehearsing an original work can possible refrain from performing it? So perform it I did. Not once, not twice, but seven times. Once a day, for an entire week.

Now here&apos;s something most of my kinsman are unaware of: not all Thalmor in Skyrim are equal in station, or purpose. In fact, there is one group in particular that operates secretly, in the shadows - watching and waiting for those Nords who break the law, and continue their worship of almighty Talos. These are the Justiciars, and it is their job to enforce this, the most terrible of conditions of the White-Gold Concordat.

And so, I would have performed my song for an eighth time had I been given the opportunity. Sadly, I was not. For the Justiciars had been watching, had been waiting. Instead, I received a black sack over my head in the wee hours of the morning, a dreadfully uncomfortable wagon ride, and sinister promises that I would enjoy my &quot;new home,&quot; which I came to realize was some sort of secret Thalmor prison or detention camp. One I was certain I would never leave alive.

It was at that moment I realized I needed to make my escape. No matter what - even if I died in the attempt - I had to slip the grasp of my captors. Better that than rot in some godsforsaken Thalmor jail until the end of time.

I finally got my chance when the wagon stopped, and we made camp for the night. One of my two Thalmor guards set off into the forest to hunt, leaving me alone with the other. And so, my account comes full circle.
 
It is now nine days later, and in that time, I have realized the true extent of my foolishness. I couldn&apos;t have sung the song just once? Or maybe twice? Or not at all? I couldn&apos;t have swallowed my stubborn Nord pride and realized just how much power and influence the Thalmor truly have over the Jarls?

No. I could not. So now I run. Like a hare from the hound, I run. Always moving, rarely resting, never sleeping.  But the Thalmor dog my every move. Where will I go? How will I escape their grasp? I honestly don&apos;t know.  The only thing I now understand for certain is this: if the agents of the Aldmeri Dominion cannot have your soul, then they will take your very life.

My name is Hadrik Oaken-Heart, and I am a proud Nord of Skyrim. Remember me. For soon I will be dead.</Source>
      <Dest>[pagebreak] 
 &lt;p align=&quot;center&quot;&gt; 


サルモールからの逃亡




 &lt;/p&gt; 



[pagebreak] 
 &lt;p align=&quot;left&quot;&gt; 
 &lt;i&gt; 親愛なる読者へ: 今読もうとしている作品は複写されたため、関連する物語は帝国全土へ広がったかもしれない。しかし間違えないでほしい。これは作り話ではない。ここに書かれた時系列の出来事はすべて真実で、もともとは個人の日誌に書かれたものであり(今はハンマーフェルにある羽ペンの館に安全に保護されている)、そしてこの本が印刷される前1年以内に起こったことだ。 &lt;/i&gt; 

 -アシャド・イブン・カールド、高等記者、羽ペンの館、ハンマーフェル
[pagebreak] 
 &lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/I_letter.png&apos;&gt; 9日間だ。私が拘束から抜けてから9日たった。私を捕えた者を自分の鎖で絞め殺してから9日だ。そして大急ぎで夜に飛び込み、振り返らずに耳を澄ませてから9日だ。

 しかし、この窮地を理解するためには、まずどこから来てどこからこの話が始まったのかを知る必要がある。

 私はハドリク・オーケン・ハート、誇り高きスカイリムのノルド人だ。スカルドで、ソリチュードの吟遊詩人の大学で正式な訓練を受けた。数年間、旅回りの音楽家、吟遊詩人の職についており、また様々な首長たちの軍に戦争吟遊詩人としてついていた期間もある。

 もし吟遊詩人じゃなかったら、そもそもこんな面倒事に巻き込まれることがなかったのは間違いない。

 厄介事が始まったのは、私が最初にスカイリムの人々が愛する9番目にして最も偉大な神、タロスについて歌い始めた時だ。しかし彼はサルモールでは好かれていなかった。

 そう、サルモールだ。最近のスカイリムでは鼻風邪と同じくらい一般的でうっとうしい。その時はそう思っていた、彼らの本当の力と影響力を知らされる前は。

 知らない人のために、サルモールは最近のスカイリムの名誉ある“お客”だ。大戦中親切にも我々を一掃しなかったアルドメリ自治領のハイエルフたちだ。

 しかし、スカイリムの全ノルド人が知るように、サルモールの優しさは恐ろしく高くついた。両国民の平和条約である白金協定の規定の1つが、タロス崇拝の禁止だった。人が神になったのか？ ばかげている、とサルモールから要求された。そうしてスカイリムでの表立ったタロス崇拝は非合法となり、サルモールが実際にいる街では積極的に施行された。帝国が最も拠り所とする街だと加えておく。

 その街の1つ、正確にはマルカルスで、私はタロス崇拝禁止を拒否すると強く決断した。そしてその果敢な抵抗の形は、他でもなく歌だった。作品作りと練習に時間を費やした吟遊詩人が、演奏を抑えられるはずもない。だから私は演奏した。1度や2度ではなく、7度だ。1日1回、1週間やった。

 ここが我が同族のほとんどが知らないところだ。スカイリムのサルモールすべての地位や目的は同じではなかった。実際に、ある1つの集団が秘密裏に、法を破りタロスを崇拝するノルド人を監視して待っていた。それは司法高官で、白金協定で最も酷い条件を執行するのが仕事だ。

 そして8度目の機会が与えられていたら私は演奏をしていただろう。悲しいことに、その機会はなかった。司法高官が監視し、待機していたのだ。代わりに明け方前に黒い袋を頭にかぶせられ、とてつもなく居心地の悪い荷馬車にのり、“新しい家”で楽しく生活できるとの皮肉な約束があった。そこはサルモールの秘密の牢獄か仮収容所だと分かった。確かだったのは、生きては出られないということだった。

 その瞬間、脱獄しなければと思った。何としても、たとえ試みた結果死んだとしても、捕まえた奴の手から抜け出さなければならなかった。神も見捨てたサルモールの牢獄で最後まで腐るよりはマシだった。

 荷馬車が停まった時に好機が来た。我々は夜の野営の準備をした。サルモール警備兵の2人のうち1人が森へ狩りに行き、もう1人と私だけを残した。そして私の説明は冒頭に戻る。

 今はその時から9日後だ。私は自分がいかに愚かだったか気付いた。歌が歌えないのは1度だけか？ 2度か？ もう歌えないのか？ 頑固なノルドの誇りを捨てて、サルモールが首長に対してどれほどの力と影響力があるか、理解すべきだったのか？

 いや、そうはできなかった。だから逃げた。猟犬から逃げる野ウサギのように逃げた。常に動き、ほとんど休まず、眠らなかった。しかしサルモールが私についてくる。どこへ行く？ どうやって奴らの手から逃れる？ まったくわからない。私が分かっているのはこれだけだ。アルドメリ自治領の使者が魂を手に入れられなければ、奴らは命を奪う。

 私はハドリク・オーケン・ハート、誇り高きスカイリムのノルド人だ。覚えておいてくれ。私はすぐに死ぬ。</Dest>
    </String>
    <String List="1">
      <EDID>Book2CommonThirdEra</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Third Era
An Abbreviated Timeline
The Last Year of the Third Era

by
Jaspus Ignateous
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/I_letter.png&apos;&gt;t has been said that &quot;citizens of the Empire who make the same mistakes as their forebears deserve to suffer the same fate.&quot; And while this may be true, it&apos;s hard to deny that the Empire&apos;s history is so long, and our forebears have made so many mistakes, it&apos;s sometimes hard to keep track.

This work is meant to serve as a concise compilation of the Empire&apos;s most recent events, in this, our current age - what we refer to as the Third Era. It is a period of time that has as yet comprised less than five hundred years. But it should at least serve as a starting point for those who wish to study our Empire&apos;s vast and varied history. And maybe, just maybe, prevent the repeat of a previous disaster.

It is also worth noting that when viewed in such a succinct structure, one truly gets a sense of just how often our great Empire has changed leadership. Indeed, it can be argued that much of the Empire&apos;s history in these past five centuries is the changing rule of that very Empire itself.


&lt;b&gt;First Century&lt;/b&gt;

- 3E 0 - Beginning of Third Era, when all provinces in Tamriel are unified
 
- 3E 38 - Death of Emperor Tiber Septim, and crowning of Emperor Pelagius
 
- 3E 41 - Assassination of Emperor Pelagius, and crowning of Empress Kintyra
 
- 3E 48 - Death of Empress Kintyra, and crowning of Emperor Uriel I

- 3E 64 - Death of Emperor Uriel I, and crowning of Emperor Uriel II

- 3E 82 - Death of Emperor Uriel II, and crowning of Emperor Pelagius II
 
- 3E 99 - Death of Emperor Pelagius II, and crowning of Emperor Antiochus


&lt;b&gt;Second Century&lt;/b&gt;

- 3E 110 - War of the Isle

- 3E 111 - Knights of the Nine founded by Sir Amiel Lannus
 
- 3E 114 - Reported death of Empress Kintyra II

- 3E 119 - Birth of Pelagius III 

- 3E 121 - Uriel III Proclaimed Emperor

- 3E 121 - War of the Red Diamond

- 3E 123, 23 Frostfall - Actual death of Empress Kintyra II, in captivity, in secret
 
- 3E 127 - Death of Emperor Uriel III, and crowning of Emperor Cephorus I

- 3E 137 - Death of Potema, the Queen of Solitude 

- 3E 140 - Death of Emperor Cephorus I, and crowning of Emperor Magnus

- 3E 145 - Death of Emperor Magnus, and crowning of Emperor Pelagius III

- 3E 153 - Death of Emperor Pelagius III

- 3E 153 - Katariah takes throne from husband Pelagius, becoming Empress


&lt;b&gt;Third Century&lt;/b&gt;

- 3E 200 - Death of Empress Katariah, and crowning of Emperor Cassynder

- 3E 202 - Death of Emperor Cassynder, and crowning of Emperor Uriel IV

- 3E 247 - Death of Emperor Uriel IV, and crowning of Emperor Cephorus II

- 3E 249 - Invasion of the Empire by the lich, Camoran Usurper

- 3E 253 - Camoran Usurper controls the Dwynnen Region with &quot;Nightmare Host&quot;

- 3E 267 - Defeat of Camoran Usurper
 
- 3E 268 - Crowning of Emperor Uriel V

- 3E 271-3E 284 - Various Conquests of Emperor Uriel Septim V

- 3E 288 - Invasion of Akavir by the forces of Emperor Uriel Septim V

- 3E 290 - Death of Emperor Uriel V, and crowning of Emperor Uriel VI 


&lt;b&gt;Fourth Century&lt;/b&gt;

- 3E 307 - Uriel VI gains full power as Emperor

- 3E 313 - Death of Uriel VI, and crowning of Empress Morihatha

- 3E 331 - Publication of the second edition of &quot;A Pocket Guide to The Empire&quot;

- 3E 339 - Assassination of Empress Morihatha, and crowning of Emperor Pelagius IV

- 3E 389 - Jagar Tharn betrays Emperor Uriel Septim VII

- 3E 396 - Regional Wars Throughout Tamriel

- 3E 396 - The Arnesian War

- 3E 399 - Defeat of Jagar Tharn 

- 3E 399 - The founding of Orsinium


 &lt;b&gt;Fifth Century&lt;/b&gt;

- 3E 403 - Assassination of Lysandus, the King of Daggerfall

- 3E 414 - Vvardenfell Territory opened for settlement

- 3E 417 - The &quot;Warp in the West&quot; occurs

- 3E 421 - Greywyn founds the Crimson Scars.

- 3E 427 - Beginning of the Blight Curse in Vvardenfell, and arrival of the Nerevarine

- 3E 427 - The Bloodmoon Prophecy comes to pass, on the isle of Solstheim

- 3E 432 - Publication of the third edition of &quot;A Pocket Guide to The Empire&quot;

- 3E 433 - Assassination of Emperor Uriel Septim VII

- 3E 433 - The &quot;Oblivion Crisis&quot;

- 3E 433 - The Knights of the Nine are reformed</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


第三紀
年表の概要
第三紀の最後の年

ジャスパス・イグナティオウス 著
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;

&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/I_letter.png&apos;&gt; 昔から「先祖と同じ過ちを犯す帝国市民は同じ運命を辿る」と言われてきた。これは本当かも知れないが、帝国の歴史はとても長く、我々の先祖がたくさんの過ちを犯してきたのも確かであろう。それは時に記録するのが難しいほどである。

 本記録は帝国の最近の出来事--我々が第三紀と呼ぶ現時代--の簡潔な編集物の役割を果たしている。今までのところ500年に満たない時代ではあるが、広大で多様な帝国の歴史を学ぼうとする者への入門としては役立つであろう。それに、おそらくは過去の災厄を繰り返さないようにすることにも繋がるはずである。

 こうして簡潔に整理してみると、この偉大な帝国がどれほど頻繁に統治者を変えたかを本当の意味で実感できる。事実、過去500年に起こった歴史的事件のほとんどが、帝国の支配を巡る変化なのだ。


&lt;b&gt;1世紀&lt;/b&gt;

・第三紀0年: タムリエル地方の統一、第三紀の始まり

・第三紀38年: 皇帝タイバー・セプティムの死と皇帝ペラギウスの戴冠

・第三紀41年: 皇帝ペラギウスの暗殺と女帝キンタイラの戴冠

・第三紀48年: 女帝キンタイラの死と皇帝ユリエル1世の戴冠

・第三紀64年: 皇帝ユリエル1世の死と皇帝ユリエル2世の戴冠

・第三紀82年: 皇帝ユリエル2世の死と皇帝ペラギウス2世の戴冠

・第三紀99年: 皇帝ペラギウス2世の死と皇帝アンティオカスの戴冠


&lt;b&gt;2世紀&lt;/b&gt;

・第三紀110年: 島の戦い

・第三紀111年: アミエル・ラヌスが九大神の騎士を結成

・第三紀114年: 女帝キンタイラ2世の死亡報告

・第三紀119年: ペラギウス3世誕生

・第三紀121年: ユリエル3世が皇帝に任命

・第三紀121年: レッド・ダイヤモンドの戦い

・第三紀123年 降霜の月23日: 女帝キンタイラ2世、監禁中に密かに死亡

・第三紀127年: 皇帝ユリエル3世の死と皇帝セフォラスの戴冠

・第三紀137年: ソリチュードの女王ポテマの死

・第三紀140年: 皇帝セフォラスの死と皇帝マグナスの戴冠

・第三紀145年: 皇帝マグナスの死と皇帝ペラギウス3世の戴冠

・第三紀153年: 皇帝ペラギウス3世の死

・第三紀153年: カタリアが夫ペラギウスから王位を引き継ぎ女帝となる


&lt;b&gt;3世紀&lt;/b&gt;

・第三紀200年: 女帝カタリアの死と皇帝キャシンダーの戴冠

・第三紀202年: 皇帝キャシンダーの死と皇帝ユリエル4世の戴冠

・第三紀247年: 皇帝ユリエル4世の死と皇帝セフォラス2世の戴冠

・第三紀249年: リッチのキャモラン・アスーパーによる帝国侵略

・第三紀253年: キャモラン・アスーパーが「ナイトメアホスト」と共にドウィンネン地区を支配

・第三紀267年: キャモラン・アスーパーの敗北

・第三紀268年: 皇帝ユリエル5世の戴冠

・第三紀271～284年: 皇帝ユリエル・セプティム4世の様々な遠征

・第三紀288年: 皇帝ユリエル・セプティム4世の軍勢によるアカヴィル侵攻

・第三紀290年: 皇帝ユリエル5世の死と皇帝ユリエル6世の戴冠


&lt;b&gt;4世紀&lt;/b&gt;

・第三紀307年: ユリエル6世が皇帝の全権力を掌握

・第三紀313年: ユリエル6世の死と女帝モリハーサの戴冠

・第三紀331年: 「帝国へのポケットガイド」の再版が出版

・第三紀339年: 女帝モリハーサの暗殺とペラギウス4世の戴冠

・第三紀389年: ジャガル・サルンが皇帝ユリエル・セプティム7世を裏切る

・第三紀396年: タムリエル全域で地域紛争が頻発

・第三紀396年: アルネシアン戦争

・第三紀399年: ジャガル・サルンの敗北

・第三紀399年: オルシニウムの発見


&lt;b&gt;5世紀&lt;/b&gt;

・第三紀403年: ダガーフォールの王、リサンダスの暗殺

・第三紀414年: ヴァーデンフェル領地が和解に至る

・第三紀417年: 「西方のゆがみ」が発生

・第三紀421年: グレイワインがクリムゾン・スカーを設立

・第三紀427年: ヴァーデンフェルにおけるブライト・カースの始まりとネレヴァルの登場

・第三紀427年: ソルスセイムの島に血の月のお告げがもたらされる

・第三紀432年: 「帝国へのポケットガイド」の第3版が出版

・第三紀433年: 皇帝ユリエル・セプティム7世の暗殺

・第三紀433年: 「オブリビオンの動乱」

・第三紀433年: 九大神の騎士が再結成</Dest>
    </String>
    <String List="1">
      <EDID>Book2CommonSolitude</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Walking the World
Volume XI: Solitude


by
Spatior Munius
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/W_letter.png&apos;&gt;elcome, friend. In our latest volume, we cover Solitude. Spatior could not be more pleased to be at the very seat of Imperial power in Skyrim. In the course of our tour, you&apos;ll see that Solitude&apos;s riches extend from her people to the history and architecture that make up the city itself.

As ever, we begin our journey outside the city walls, this time at the bottom of the hill that ascends all the way to Solitude&apos;s massive gates.

Solitude&apos;s Surroundings

Before scaling the hill to the city, you should be sure to take in the sights. Wander the track that leads down to the docks, and you can stop to enjoy one of the best views of the Great Arch.

Originally serving as both a landmark and windbreak for Solitude&apos;s port, the easily-defended Great Arch also provided an ideal building site for the ancient Nords.

The city gradually grew to extend across the entire length of the arch. This growth culminated in the building of the Blue Palace, home of the High Kings and Queens of Skyrim. We will visit the palace later.

The Gates of Solitude

Entrance to Solitude is guarded by two gates and three towers. The first of these towers, situated at the crossroads, is Sky Tower. It&apos;s mostly a lookout, although in times of war, barricades are erected across the nearby road to act as a first line of defense.

The second tower and first, smaller gate are collectively known as the Squall Gate. Here, attacking armies meet their first real resistance. Last and certainly most impressive is the Storm Gate.

While Castle Dour, found just within the city&apos;s main gate, has always been a massive walled structure, Solitude&apos;s outer walls and gates were not added until shortly after the coronation of High King Erling.

Looking up and to the left of the main gate, you can see a small hint of Erling&apos;s preference for a more rounded style of architecture that we will see later in the Castle Dour extension, as well as the interior arch and the windmill.

Now we pass through the gates and enter the main shopping district of Solitude.

The Well District

Stepping inside Solitude&apos;s gates, you get your first view of the city itself. Rising tall and proud before you, banners waving from its crown, is the Emperor&apos;s Tower. Home to the Kings of Haafingar before the consolidation of Skyrim and the creation of the Blue Palace, the Emperor&apos;s Tower is now used exclusively as guest quarters for Emperors who come to visit the city.

To your left and right are Solitude&apos;s inn and shops. Here can be found some of the finest imported goods in Skyrim. After all, Solitude is a wealthy city with ready access to the major shipping lanes of Tamriel.

Continuing ahead, you&apos;ll come to the ramp that takes you up to Castle Dour. From here, you can truly feel the weight of this stone bastion&apos;s looming presence. The left-most tower, topped by the pointed roof of Erling&apos;s extension, was once the castle barracks and jail. Today, the tower is the center of military power here in Solitude.

Looking right past the looming Emperor&apos;s tower, you can glimpse Solitude&apos;s natural bridge arcing gracefully over to the windmill. Built during High King Erling&apos;s day, the bridge was said to be used to discreetly allow Captain Jytte, the famous privateer, to enter Castle Dour. Some historians claim that she and the High King were simply attempting to keep their business dealings quiet. Others believe that Jytte and Erling were involved on a more personal level.

At the end of the bridge is the windmill. The tower and the windmill serve as one of Solitude&apos;s most recognizable man-made landmarks. The Windmill&apos;s power was once used to open the gates to what is now the East Empire Company Warehouse, but today that task falls to the strong backs of the dock workers.

In the shadow of the windmill you&apos;ll find the outdoor market and the well. Here, you can buy a number of local delicacies including the famous spiced wine made exclusively in Solitude.

From here we&apos;ll travel up the ramp and into Castle Dour Courtyard.

Castle Dour

As you enter the courtyard of Castle Dour, you are confronted with the banner of Solitude hanging over the door to what is now Castle Dour proper.

At the far end of the courtyard stands the impressive Temple of the Divines. The founders of Solitude were deeply devout and Solitude is the only place in Skyrim where all of the divines are worshipped in a single temple. All three of the buildings here are well worth taking a look inside, but only the Temple and Castle Dour&apos;s military wing are open.

If you do venture inside the temple, take special note of the alcoves at the front. You can see the empty alcove that once held the shrine of Talos before Talos worship was outlawed.

From the courtyard, travel out the exit between Castle Dour and the Temple and you&apos;ll get your first sight of the Blue Palace. Along the way, be sure to stop outside the Bards College, a large building on your left marked by the Flame of Callisos burning beside the steps.

Named for a famous bard, it is said that as long as the flame burns, the college will stand.

The Bards College

Looking up from the Bards College steps, you can see that the college stands taller than the Blue Palace itself. The bards who train here can be heard throughout Skyrim, singing songs that capture the history of the ages. If you get a chance you should be sure to catch the Burning of King Olaf, an ancient festival where &quot;King Olaf&quot; is burned in effigy.

Continue up the road from the college and you&apos;ll reach the courtyard of the Blue Palace, our final destination.

The Blue Palace

The Blue Palace is home to the Jarls of Solitude, who for centuries have also served as the High Kings and High Queens of Skyrim. The northeast wing, on your left as you enter, holds the living quarters of the Jarl and her court on the top level and various servants below.

The southwest wing, known as the Pelagius Wing, has fallen into a state of disrepair. Named for the famous High King, Pelagius the Mad, the wing is rumored to be haunted by the king&apos;s ghost. The wing has been locked and left alone since shortly after Pelagius&apos;s death.

You should be sure to venture inside the Blue Palace. The grand atrium and court chambers are a sight not to be missed.

Other Points of Interest

Spatior has shown you Solitude in all its grandeur, but there are a few places more to see. The walls of the city are easily accessible and well worth climbing for the remarkable view. The Solitude Docks are also worth a visit, as they are the largest in Skyrim.


That&apos;s all for Walking the World Volume XI. Spatior does not know his next destination yet, but you can be sure that where he does go he will leave you a record of the best things to see.

Spatior Munius, World Traveler&lt;/p&gt;</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


世界放浪の書
第XI巻: ソリチュード


スパティオール・ムニウス 著
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/W_letter.png&apos;&gt; ようこそ、友よ。最新巻では、ソリチュードを紹介する。スパティオールはインペリアル・パワーのおひざ元であるこの場所に来れて非常に幸せだ。今回は、人々から歴史や街を作り上げる建築物にいたるまで、その豊富さをご覧いただこう。

 いつものように、街の城壁の外側から紹介しよう。今回はソリチュードの巨大な門へつながるすべての道に通じる、丘のふもとから旅を始める。

ソリチュードの環境

 丘を登って街へ行く前に、風景を楽しむことをお忘れなく。桟橋へ導く小道を散歩すれば、巨大なアーチの景色を楽しめる。

 元来は、歴史的建造物かつソリチュードの港の風避けとしての役目を担っているが、防衛を容易にする巨大なアーチは、古代のノルドにとって理想的な建設用地にもなった。

 街は次第にアーチの長さ目一杯にまで大きくなった。この成長はついに、スカイリムの上級王と女王の家であるブルー・パレスの建設にまで至った。宮殿については後ほど紹介しよう。

ソリチュードの門

 ソリチュードへの入り口は2つの門と3つの塔で守られている。交差路に位置する1つ目の塔がスカイタワーだ。大概は見張り塔として機能しているが、戦時にはバリケードが側の道にまたがり、最前線で防衛の役目を果たす。

 2つ目の塔と最初の小さい門は、まとめて突風の門と呼ばれている。まずはここで敵の攻撃を防ぐことになる。最後の最も印象的なのが嵐の門だ。

 街の中央門の中にあるドール城は常に巨大な壁に囲まれていたが、上級王アーリンが即位するまで、ソリチュードの外壁と門は増築されなかった。

 中央門の左側を見上げると、丸みを帯びた建築を好むアーリンの趣向が窺える。それは後ほど、ドール城の増築部、アーチ内部、それから風車でもご覧頂けるだろう。

 これから門を抜けて、ソリチュードの主要な商業地域に入る。

ウェル地区

 ソリチュードの門の内側に足を踏み入れると、街全体の景色を目にできる。目の前には旗をたなびかせ、皇帝の塔が高くそびえ立っている。スカイリムの統合とブルー・パレスの建設前に、ハーフィンヌガルの王が住んでいた場所だ。皇帝の塔は現在、街を訪れる皇帝たちをもてなす場として使われている。

 左右にあるのはソリチュードの宿屋と各種の店だ。ここではスカイリム内の素敵な輸入品が手に入る。結局のところ、ソリチュードはタムリエルへの海上航路に便利なアクセスを持つ豊かな街なのだ。

 さらに進むと斜面があり、ドール城へとつながっている。ここから、本当にこの石造りの砦の迫りくる存在感を体感できる。1番左にあるアーリンが増築した尖った屋根の塔はかつて、兵舎と刑務所だった。現在では、ここソリチュードの軍事力の中心部となっている。

 右側に迫る皇帝の塔の先には、風車へと続く優雅に弧を描いた橋を垣間見れる。上級王アーリンの時代にでき、有名なジュッテ船長がドール城に入るのに使われたと言われている。ジュッテ船長と王は単なる商売上の関係だったと主張する歴史学者もいれば、2人はもっと親密な間柄だったと信じる者もいる。

 橋を渡ると風車がある。塔と風車はソリチュードの象徴とも言える歴史的建造物である。風車はかつて、今でいう東帝都社の倉庫の門を開くのに使われていたが、現在、その役目は湾岸労働者たちが担っている。

 風車の影の中に、屋外市場と井戸が見えるだろう。ここでは、ソリチュードのみで作られている有名なスパイス入りワインなど、地元のごちそうがたっぷり買える。

 ここから斜面を上ってドール城の中庭に入るとしよう。

ドール城

 ドール城の中庭に足を踏み入れると、現在のドール城の扉に垂れ下っている旗を目にするだろう。

 中庭の突きあたりには、立派な神々の聖堂がある。ソリチュードの創設者はとても信心深かった。そしてすべての神々がひとつの聖堂で奉られているのはスカイリムではソリチュードだけである。この3つ全部の建物内を見る価値はあるが、開放されているのは聖堂とドール城の軍事棟だけだ。

 聖堂の中を探索するなら、正面の小部屋は見逃せない。タロス崇拝が禁止される前、かつてタロスの祠があった空っぽの小部屋を見ることができる。

 中庭からドール城と聖堂の間を抜けると、まずブルー・パレスが目に飛び込んでくる。道なりに進んで、左側に見える吟遊詩人の大学の大きな建物の外で足を止めることをお忘れなく。階段の脇にあるカリソスの炎が特徴的だ。

 有名な吟遊詩人に由来して、炎が燃える限り大学は存在すると言われている。

吟遊詩人の大学

 吟遊詩人の大学の階段から見上げると、大学がブルー・パレスよりも高いことが分かる。ここで訓練する吟遊詩人たちの歴史に関する詩は、スカイリムの至るところで耳にすることができる。機会があれば「オラフ王」が火あぶりにされる古代の祭り、オラフ王の焚刑をぜひ体験してもらいたい。

 大学から道を進み続けると、最終目的地のブルー・パレスの中庭に着く。

ブルー・パレス

 ブルー・パレスは何世紀もの間、スカイリムの上級王や上級女王でもあったソリチュードの首長の家だ。入って左側にある北東の棟の上層階には首長の住居と宮廷があり、下層には召使いたちが控えている。

 ペラギウスの羽として知られる1番南の棟は荒廃した状態となっている。有名な上級王、狂王ペラギウスの名に由来するその場所には、王の幽霊が出没するという。ペラギウスの死後、棟には鍵がかけられ、放置されたままとなっている。

 ブルー・パレスの中を探索してみるといい。堂々たる吹き抜けの空間と、宮廷の部屋は見逃せない。

その他の興味深いところ

 ソリチュードの壮大さをいろいろと紹介したが、まだ見どころはある。街の壁には簡単に近づけるため、よじ登って素晴らしい景色を眺めるのもいいだろう。ソリチュード港はスカイリムで最も大きく、一見の価値があるだろう。


 世界放浪の書第6巻は以上で終了となる。スパティオールの次なる目的地は分からないが、彼が行く先々で、最高の見どころを記録するのは間違いない。

スパティオール・ムニウス、世界の旅人&lt;/p&gt;</Dest>
    </String>
    <String List="1">
      <EDID>Book1CheapNordsArise</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Nords Arise!



by
Anonymous
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/N_letter.png&apos;&gt;ords Arise! Throw off the shackles of Imperial oppression. Do not bow to the yoke of a false emperor. Be true to your blood, to your homeland.&lt;br&gt;
&lt;BR&gt;
The empire tells us we cannot worship holy Talos. How can man set aside a god? How can a true Nord of Skyrim cast aside the god that rose from our own heartland? Mighty Tiber Septim, himself the first emperor, conqueror of all Tamriel, ascended to godhood to sit at the right hand of Akatosh. Tiber Septim, a true son of Skyrim, born in the land of snow and blood, bred to the honor of our people, is now Talos, god of might and honor. The Empire has no right to tell us we cannot worship him.&lt;br&gt;
&lt;br&gt;
Our own high king, Torygg, betrayed us to the empire. He traded our god for peace. He agreed to a pact with the Thalmor signed by an emperor in a foreign land. Are we to be beholden to such a pact? No! A thousand times no.&lt;br&gt;
&lt;br&gt;
Do not let the lessons of history go unheeded. The Aldmeri Dominion and its Thalmor masters made war upon men, just as the elves made war upon Ysgramor and our people in ancient times. Shining Saarthal was burned to the ground, reduced to ruins and rubble in their treacherous assault. But Ysgramor and his sons gathered the 500 Companions and made war upon the elves, casting them out of Skyrim. In the Great War fought by our fathers, the elves again betrayed men by attacking us unprovoked. The Dominion and the Thalmor cannot be trusted!&lt;br&gt;
&lt;br&gt;
Like Ysgramor, Ulfric Stormcloak is a true hero of Skyrim. His name will ring in Sovngarde for generations to come. Only he had the courage to single out King Torygg and challenge him to trial by arms. Ulfric&apos;s thu&apos;um, a gift from Talos himself, struck down this traitorous ruler. And by his death we are now free of our Imperial shackles and the Thalmor overlords that darken the Imperial throne.&lt;br&gt;
&lt;br&gt;
The Empire has sent its Legions to govern us. They have enlisted our own countrymen to their cause. They have set brother against brother, father against son. They have caused Skyrim to battle itself in their name, for their cause. Do not let them divide us. Do not let them conquer us! Reject the Imperial law that forbids the worship of Talos. Join Ulfric Stormcloak and his cause!&lt;br&gt;
&lt;br&gt;
</Source>
      <Dest>[pagebreak] 
 &lt;p align=&quot;center&quot;&gt; 


ノルドの反逆！



著者不明
 &lt;/p&gt; 



[pagebreak] 
 &lt;p align=&quot;left&quot;&gt; 

 &lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/N_letter.png&apos;&gt; ノルドの反逆だ！ インペリアルの抑圧という枷を振りほどけ。偽者の皇帝の支配に頭を垂れるな。自分の中を流れる血に、そして故郷に従え。 &lt;br&gt; 

 &lt;BR&gt; 

 帝国は聖なるタロスを崇拝してはいけないという。人間が神を無視するなんてできるだろうか？ スカイリムに住む真のノルドで自分達の故郷から生まれた神を無視できる者なんているだろうか？ 初代皇帝となった強きタイバー・セプティムはタムリエル全土を制圧し、アカトシュの右に座すために神格を継承した。このスカイリムの真の息子、タイバー・セプティムは雪と血で作り上げられた土地で生まれ、人々の名誉となるよう育てられ、現在は権力と名誉の神として知られるタロスになった。帝国が我々に対して彼の崇拝を咎める権利はない。 &lt;br&gt; 
 &lt;br&gt; 
 しかし、我々の上級王トリグが民を裏切って皇帝に寝返った。そして神と引き換えに平和を手に入れたのだった。彼は異国の皇帝が署名したサルモールとの条約に同意した。そんな条約、我々に何か利益はあるのか？ 否だ！ 何千回でも否と言う。 &lt;br&gt; 
 &lt;br&gt; 

 歴史の教訓を忘れてはいけない。昔、エルフがイスグラモルと我々に戦いを仕掛けたように、アルドメリ自治領とサルモールのマスター達は人間に戦争を仕掛けた。輝きを放っていたサールザルは焼け落ち、激しい攻撃によって廃墟とがれきだけが残された。しかし、イスグラモルとその息子達は500の同胞団を集めてエルフに戦いを挑み、スカイリムの外へと彼らを追いやった。我々の父達が戦った大戦で、エルフは再び我々にいわれのない攻撃を仕掛けて人間を裏切った。自治領とサルモールは信用できない！ &lt;br&gt; 
 &lt;br&gt; 
 イスグラモル同様、ウルフリック・ストームクロークはスカイリムの真の英雄とされている。彼の名はこれから何世紀もソブンガルデに語り継がれるだろう。勇敢にもトリグ王を選んで決闘を申し込み、タロスからの贈り物であるスゥームで裏切り者の君主を打ち倒したのは彼だけだ。彼の死により、帝国の抑圧と玉座を支配するサルモールの暗黒政治から解放されたのだ。 &lt;br&gt; 
 &lt;br&gt; 
 帝国は我々を支配するために帝国軍を派遣してきた。我々の民を自らの目的のために巻き込んだのだ。兄弟同士、さらには親子同士でも戦わせた。自分達の都合でスカイリムを巻き込み、戦争を起こした。彼らに一族を分裂させるな。我々を制圧させるな！ タロス崇拝を禁じる帝国の法律に従うな。ウルフリック・ストームクロークとその運動に参加するんだ！ &lt;br&gt; 
 &lt;br&gt; </Dest>
    </String>
    <String List="1">
      <EDID>Book2CommonRisingThreatV2</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Rising Threat, Vol. II



by
Lathenil of Sunhold
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;i&gt;The following is the account of Lathenil of Sunhold, an Altmer refugee from Summerset Isle who came to Cyrodiil in the early years of the Fourth Era. According to Lathenil, he did not flee the aftermath of the Oblivion Crisis in Summerset - rather he fled &quot;the darkening shadow of the Thalmor upon my beloved homeland.&quot;

Lathenil had a very intense presence, to put it politely, and some of his accusations of Thalmor involvement border on madness. This may be why his fervent warnings and outspoken criticisms of the Thalmor and the Aldmeri Dominion went unheeded, but history has at least partially vindicated Lathenil&apos;s claims.&lt;/i&gt;

Praxis Erratuim, Imperial Historian
[pagebreak]
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/W_letter.png&apos;&gt;hat happened after the tower of Crystal-like-law fell was a daze. It was as if my mind simply... stopped. Instinct took over, as my every thought sank into a black abyss of despair. Time lost all meaning, and to this day I know not how long I was in this state. Eventually a conscious thought managed to break my fugue: the daedric horde had vanished! Gone as suddenly as they had come.&lt;br&gt;
&lt;br&gt;
Before my numbed mind could comprehend the tumult that consumed my beloved Summerset Isle, before I could formulate the question &quot;how?&quot; they were there, dripping honeyed poison in our ears: the Thalmor. They were the ones that saved us, they claimed, working deep and subtle magicks. It was their efforts, their sacrifices that delivered the Altmer from extinction. &lt;br&gt;
&lt;br&gt;
Oh, what fools we were. We wanted so desperately someone to thank for ending our tribulations, we lavished it upon the first to step up and claim the glory. With that simple act of gratitude, we allowed a vile rot to seep into our homeland, to putrefy our once noble and distinguished civilization.&lt;br&gt;
&lt;br&gt;
It was months before I began to suspect the error we had made. Small twinges of unease would vex me, but each one alone was easy enough to disregard and push aside. The exile of the great seer-mage Rynandor the Bold was the final doubt that I could not ignore. You see, Rynandor was one of the very few who survived the collapse of the Crystal Tower - I saw some of his bravery and heroics with my own eyes. It was his leadership and sorcery that made the daedra pay such a high price for their destruction of the Crystal Tower. &lt;br&gt;
&lt;br&gt;
The Thalmor besmirched his name when he had the audacity to publicly doubt and question their role in ending the Oblivion Crisis on Summerset Isle. Rynandor made the mistake of ignoring the consensus gentium, trusting instead to logic and facts. The shrewdness of the Thalmor, however, was not such to allow something as trivial as the truth stand in their way. As soon as they shifted the collective opinion ever so slightly against Rynandor, they had him sequestered and intensified their efforts to tarnish his reputation. Unable to mount any sort of defense to the Thalmor&apos;s attacks, Rynandor was quickly denounced and exiled. &lt;br&gt;
&lt;br&gt;</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


高まる脅威、第2巻



サンホールドのレサニル 著
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;i&gt;以下はサマーセット島から逃れたアルトマーの難民、サンホールドのレサニルの説明である。レサニルは第四紀の初期にシロディールに来た。レサニルによると、彼はサマーセットにおけるオブリビオン動乱の惨禍から逃れたわけではなく、むしろ&quot;愛する故郷に忍び寄るサルモールの暗い影&quot;から逃げたそうである。

 礼儀正しく言えばレサニルは非常に過激な人物であり、ことサルモールに対する非難は常軌を逸していた。それゆえに、レサニルの過激な警告や、サルモールとアルドメリ自治領に対する辛辣な批判は見過ごされてしまったのだろう。しかし、その後の歴史を見るかぎり、少なくともレサニルの批判の一部は正しかったことになる &lt;/i&gt;

プラキス・エラトゥイム、帝国の歴史学者
[pagebreak]
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/W_letter.png&apos;&gt;正しきクリスタルの塔が崩れ落ちた後、何が起こったかは定かではない。それはまるで… 私の心がただ止まってしまったかのようだった。身体は本能によってのみ動かされ、思考は絶望の深淵に沈んだ。すべての意味で時間が失われた。今でも、私がどのくらいそんな状態でいたのかは分からない。だが結局、私はそんな状態を打ち破って意志を取り戻した--デイドラの大群が消え去ったのだ！ 彼らは現れた時と同じように、突如として姿を消した。&lt;br&gt;
&lt;br&gt;
 麻痺した心が、愛するサマーセット島を蝕んだ惨劇を理解するよりも早く、「一体どうやって？」という疑問に思い至るよりも早く、彼らは私の耳に甘ったるい毒を注ぎ込んでいた。そう--サルモールだ。彼らは自分たちが人々を救ったと主張し、密かに活動し、巧妙な魔法を使った。彼らの努力と犠牲によって、アルトマーは絶滅から救われたのだと言った。&lt;br&gt;
&lt;br&gt;
 ああ、なんと愚かだったのだろう。苦難が終わったことを誰かに感謝したかった我々は、連中に惜しみなく栄光を与えたのだ。この単純な感謝の行為によって、故郷の堕落を招き、かつて誉れ高く素晴らしかった文明を腐敗させてしまったのだ。&lt;br&gt;
&lt;br&gt;
 あれは過ちに気づき始める前、数カ月ほど前のことだった。私はいくつか漠然とした不安を抱えていたが、どれもささいなことのように思っていた。だが偉大な魔術師、勇敢なるリナンドールの亡命は、無視できない最後の違和感だった。知ってのとおり、リナンドールはクリスタルタワーの崩壊を生き延びた数少ない1人だった--私も彼の勇敢さや英雄的な行動を目にした。その統率力と魔術によって、クリスタルタワーを破壊したデイドラに高い代償を払わせたのだ。&lt;br&gt;
&lt;br&gt;
 リナンドールは、大胆にもサマーセット島のオブリビオン動乱終結にサルモールが果たした役割について公然と疑念を投げかけ、サルモールは彼を非難した。リナンドールは、世論を無視して論理と真実を尊重するという過ちを犯した。しかし抜け目のないサルモールは、真実のような取るに足らない要因に自分たちの邪魔をさせるつもりはなかった。世論がリナンドールに対して若干批判的になると、ただちに彼を引退させ、全力で評判を貶めた。サルモールの攻撃から身を守る手立てのないリナンドールは、即座に非難の矢面に立たされ、亡命を強いられたのだ。&lt;br&gt;
&lt;br&gt;
</Dest>
    </String>
    <String List="1">
      <EDID>Book2CommonRisingThreatV3</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Rising Threat, Vol. III



by
Lathenil of Sunhold
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;i&gt;The following is the account of Lathenil of Sunhold, an Altmer refugee from Summerset Isle who came to Cyrodiil in the early years of the Fourth Era. According to Lathenil, he did not flee the aftermath of the Oblivion Crisis in Summerset - rather he fled &quot;the darkening shadow of the Thalmor upon my beloved homeland.&quot;

Lathenil had a very intense presence, to put it politely, and some of his accusations of Thalmor involvement border on madness. This may be why his fervent warnings and outspoken criticisms of the Thalmor and the Aldmeri Dominion went unheeded, but history has at least partially vindicated Lathenil&apos;s claims.&lt;/i&gt;

Praxis Erratuim, Imperial Historian
[pagebreak]
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/E_letter.png&apos;&gt;ver so cautiously, I formed a cabal made up of others who distrusted the motives and methods of the Thalmor. Over several months, I liquidated my ancestral holdings and took whatever inheritance I could without raising any suspicions. I would follow after Rynandor and help him restore his reputation and status. We would then return to best the Thalmor at their own game and win back the mores and morals of the Altmer! The rest of my cabal would stay on Summerset Isle and win the trust of the Thalmor on whatever level best suited each of them, sending clandestine missives to me when possible.&lt;br&gt;
&lt;br&gt;
After weeks of painstaking investigations and exorbitant bribes, I was able to learn that Rynandor was placed on a ship to Anvil. I booked my own passage to Anvil. My search almost ended there, for Rynandor had never arrived in Anvil Harbor. My instinct that Rynandor met a duplicitous end was confirmed when I sought out several of the deckhands who were reported to be aboard Rynandor&apos;s vessel. All died under mysterious and violent circumstances.&lt;br&gt;
&lt;br&gt;
The first of many attempts on my life occurred soon after. Needless to say, I survived, but my grand plan to stymie the Thalmor fell apart without an esteemed leader to rally behind. I went into hiding, waiting anxiously for word of the Thalmor&apos;s activities back on Summerset Isle.&lt;br&gt;
&lt;br&gt;
Over the following years, I tried to bend the ear of the Empire through various avenues and warn them of the Thalmor&apos;s doings. The Empire, however, was having enough troubles dealing with the aftermath of the Oblivion crisis within its own borders without seeking trouble in far away Summerset. With the assassination of Emperor Uriel Septim VII and his heirs, and the self-sacrifice of Martin Septim (the true savior of Summerset Isle and the rest of Tamriel!) the Empire&apos;s leadership was left defunct.&lt;br&gt;
&lt;br&gt;
High Chancellor Ocato convened the full Elder Council in an unsuccessful bid to select a new Emperor. Without an Emperor, the Empire beyond the reach of Cyrodiil began to splinter. Ocato reluctantly agreed to become the Potentate under the terms of the Elder Council Charter until Imperial rule could be reestablished, but a reluctant leader is rarely a strong leader.&lt;br&gt;
&lt;br&gt;
Potentate Ocato made admirable efforts to rein in the bedlam that threatened to rip the Empire apart, and was even making headway when Red Mountain erupted and destroyed much of Vvardenfell (likely from Thalmor tampering, but I have yet to find proof of their misdeeds in this). What was left of Morrowind was thrown into absolute chaos. The effects of the eruption were felt even in Black Marsh, destroying roads and cutting off the Imperial garrisons there.&lt;br&gt;
&lt;br&gt;
None were prepared for what happened next.&lt;br&gt;</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


高まる脅威、第3巻



サンホールドのレサニル 著
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;i&gt;以下はサマーセット島から逃れたアルトマーの難民、サンホールドのレサニルの説明である。レサニルは第四紀の初期にシロディールに来た。レサニルによると、彼はサマーセットにおけるオブリビオン動乱の惨禍から逃れたわけではなく、むしろ&quot;愛する故郷に忍び寄るサルモールの暗い影&quot;から逃げたそうである。

 礼儀正しく言えばレサニルは非常に過激な人物であり、ことサルモールに対する非難は常軌を逸していた。それゆえに、レサニルの過激な警告や、サルモールとアルドメリ自治領に対する辛辣な批判は見過ごされてしまったのだろう。しかし、その後の歴史を見るかぎり、少なくともレサニルの批判の一部は正しかったことになる。&lt;/i&gt;

プラキス・エラトゥイム、帝国の歴史学者
[pagebreak]
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/E_letter.png&apos;&gt; 私はサルモールの目的や手段に不信感を抱く人々を集め、非常に用心深く秘密結社を結成した。先祖代々の資産を数ヵ月かけて清算し、疑惑を受けずに相続できる財産をすべて手に入れた。リナンドールの後を追い、彼が名声と地位を取り戻すのを手伝うのだ。その後、我々は全力でサルモールに報復し、アルトマーの道徳と品行を知らしめるのだ！ 秘密結社の残りの者たちはサマーセット島に残り、何らかの形でサルモールの信頼を勝ち取り、折を見て機密文書を私に送る手はずだ。&lt;br&gt;
&lt;br&gt;
 数週間におよぶ綿密な調査と多額の買収の末、リナンドールはアンヴィル行きの船にいることが分かった。私はアンヴィル行きの乗船券を買った。しかし、リナンドールはアンヴィル港に到着しておらず、私の捜索も危うく終わってしまうところだった。リナンドールは騙されたのではないかという直感は、彼の船に乗るはずだった甲板員たちを捜索した結果、真実となった。全員が、謎に包まれた暴力的な状況で死んでいたのだ。&lt;br&gt;
&lt;br&gt;
 私の命を狙う企ては何度もあったが、最初の一つはこの直後に起こった。言うまでもなく私は生き延びたが、サルモールを妨害するという壮大な計画は、ふさわしいリーダーを味方にできないうちに崩れ去った。私は身を隠し、サマーセット島から届くサルモールの活動についての知らせを不安に思いながら待った。 &lt;br&gt;&lt;br&gt;
 その後の数年、帝国のありとあらゆる場所におもむき、サルモールのことを警告しようとした。しかし帝国は、国内で起きたオブリビオン動乱の余波を収束させるために苦闘しており、遠く離れたサマーセットの問題に手を出す余裕はなかったのだ。皇帝ユリエル・セプティム7世とその息子たちの暗殺、そしてマーティン・セプティムの自己犠牲(サマーセット島とタムリエルすべてにとって本当の救世主だった！)とともに、帝国の政治は機能しないままだった。&lt;br&gt;
&lt;br&gt;
 総書記官オカートは新たな皇帝を指名するべく元老院を召集したものの、失敗した。皇帝なくして権威なく、帝国のなかでもシロディールの力が及ばない地域は崩壊を始めた。オカートは元老院憲章の条件のもとで、帝国の統治が再建できるまで支配者になることにしぶしぶ同意したが、彼はおおよそ強力な統率者ではない。&lt;br&gt;
&lt;br&gt;
 支配者オカートは、帝国を分裂させかねない不穏な動きを統制するために、称賛に値する努力をした。そしてレッドマウンテンが噴火してヴァーデンフェルが破壊された時ですら前進を続けていた(サルモールの破壊工作のようだが、この件で彼らの暗躍の証拠はまだつかんでいない)。残ったモロウウィンドは、ひどい混乱に陥った。噴火の影響はブラック・マーシュですら感じられた。いくつかの街道が破壊され、帝国軍の駐屯地も引き裂かれたのである。&lt;br&gt;
&lt;br&gt;
 次に起こった事態に備えていた者は誰もいなかった。&lt;br&gt;</Dest>
    </String>
    <String List="1">
      <EDID>Book2CommonRisingThreatV4</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Rising Threat, Vol. IV



by
Lathenil of Sunhold
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;i&gt;The following is the account of Lathenil of Sunhold, an Altmer refugee from Summerset Isle who came to Cyrodiil in the early years of the Fourth Era. According to Lathenil, he did not flee the aftermath of the Oblivion Crisis in Summerset - rather he fled &quot;the darkening shadow of the Thalmor upon my beloved homeland.&quot;

Lathenil had a very intense presence, to put it politely, and some of his accusations of Thalmor involvement border on madness. This may be why his fervent warnings and outspoken criticisms of the Thalmor and the Aldmeri Dominion went unheeded, but history has at least partially vindicated Lathenil&apos;s claims.&lt;/i&gt;

Praxis Erratuim, Imperial Historian
[pagebreak]
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/W_letter.png&apos;&gt;hile Morrowind and the Imperial forces in Black Marsh were still reeling from the consecutive catastrophes of the Oblivion Crisis and the destruction of Vvardenfell, the Thalmor incited the Argonians to mount a massive uprising. Black Marsh and southern Morrowind were completely lost to the Argonians, but luckily the Thalmor too lost what influence they had over the reptilians.&lt;br&gt;
&lt;br&gt;
All the while, the Thalmor consolidated their hold over my beloved homeland.
It took almost a decade before my own machinations put me into contact with Ocato. He seemed more interested than most in what I had to say about the Thalmor, maybe because he was himself an Altmer and recognized the threat they represented. It wasn&apos;t long before the Thalmor had Ocato assassinated.&lt;br&gt;
&lt;br&gt;
Potentate Ocato&apos;s murder began the Stormcrown Interregnum. The Elder Council fractured, leading into years of ruthless in-fighting, plots and backstabbing. Many tried to claim the Ruby Throne. Most were pretenders to the crown, a few had legitimate claims, others still were little more than brutal dullards who thought mere strength of arms was all the entitlement they needed. Violent, unnatural storms lashed the Imperial City several times during this anarchy, always with the eye of the storm looking directly down upon White-Gold Tower, as if this was the judgment of the Nine Divines.&lt;br&gt;
&lt;br&gt;
With the Empire submerged in this mayhem, the Thalmor were quick to act. They overthrew the rightful Kings and Queens of the Altmer. I remember the revulsion and horror that took hold when word reached me - that this dementia had gripped my homeland. Once so proud and majestic, many of our great race actually embraced this insanity!&lt;br&gt;
&lt;br&gt;
Then the first of many pogroms descended on Summerset Isle. They slaughtered any who were not &quot;of the blood of the Aldmer&quot;. A fine excuse to purge the dissidents, as well - the Thalmor have never been ones to waste such an opportunity.&lt;br&gt;
&lt;br&gt;
After seven long, bloody years the Stormcrown Interregnum was ended when a Colovian warlord by the name of Titus Mede seized the crown. Whether he had rightful claim or not is moot. Without Titus Mede, there would not be an Empire today. He proved a shrewd and capable leader, such that Skyrim endorsed him as Emperor.&lt;br&gt;
&lt;br&gt;
With the Empire stabilizing under the auspicious efforts Emperor Titus Mede, I resumed my efforts to warn them of the Thalmor threat. Again, the Thalmor remained a step ahead. Before my efforts could come to fruition, the Thalmor struck: another coup, this time in Valenwood. The Empire was not prepared for the Thalmor&apos;s subterfuge and stratagem.&lt;br&gt;
&lt;br&gt;
There are those who claim the combined Altmer and Bosmer forces greatly out-matched the Empire, but this is a farce. This short, savage campaign was won by the Thalmor even before first blood was drawn. They waited and watched their enemy, they chose where and when they would attack. The Thalmor were able to bring the full fury of their small contingent of Altmer and Bosmer to any of several Imperial strongholds.&lt;br&gt;
&lt;br&gt;
Contrary to the posturing of the Empire&apos;s generals, the Thalmor did not command greater numbers. They had better spies and greater mobility, and knew how best to use them. This is the menace that the Thalmor represent! They are cruel and merciless, but they are no fools! They are devious and subtle, and so very patient.&lt;br&gt;
&lt;br&gt;
In one fell stroke, the Thalmor took a strategic foothold on the mainland of Tamriel and prevented any significant attempt the Empire could have made to invade Summerset Isle and depose the tyranny of the Thalmor. At the same time, they took a better vantage to continue to watch the Empire and wait. In so doing, they also revived the Aldmeri Dominion with their alliance to the Bosmer of Valenwood!&lt;br&gt;
&lt;br&gt;
Over the decades, the Thalmor have grown quiet - but this is not the end. It has only just begun. They merely consolidate their power and tighten their grip on the hearts and minds of the Altmer. The Empire may wish to forget the wounds its pride has suffered at the hands of the Thalmor, but they are still out there. Plotting. Watching. Waiting.&lt;br&gt;
&lt;br&gt;
While the Empire is content to secure inconsequential corners of its vast holdings, the threat of the Thalmor continues to rise. Not since Potentate Ocato has anyone in the Empire listened to me. I beseech any and all citizens of this renowned Empire to heed my words! The Thalmor must be stopped, before it is too late.&lt;br&gt;
&lt;br&gt;
***&lt;br&gt;
&lt;br&gt;
Soon after Lathenil of Sunhold commissioned to have these volumes printed and distributed far and wide in the Empire with his own coin, he himself met a violent end. In light of the events that followed his death, we must consider that he may very well have been murdered by Thalmor assassins.&lt;br&gt;
&lt;br&gt;
-- Praxis Erratuim, Imperial Historian&lt;br&gt;</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


高まる脅威、第4巻



サンホールドのレサニル 著
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;i&gt;以下はサマーセット島から逃れたアルトマーの難民、サンホールドのレサニルの説明である。レサニルは第四紀の初期にシロディールに来た。レサニルによると、彼はサマーセットにおけるオブリビオンの動乱の惨禍から逃れたわけではなく、むしろ&quot;愛する故郷に忍び寄るサルモールの暗い影&quot;から逃げたそうである。

 礼儀正しく言えばレサニルは非常に過激な人物であり、ことサルモールに対する非難は常軌を逸していた。それゆえに、レサニルの過激な警告や、サルモールとアルドメリ自治領に対する辛辣な批判は見過ごされてしまったのだろう。しかし、その後の歴史を見るかぎり、少なくともレサニルの批判の一部は正しかったことになる。&lt;/i&gt;

プラキス・エラトゥイム、帝国の歴史学者
[pagebreak]
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/W_letter.png&apos;&gt; ブラック・マーシュにいるモロウウィンドと帝国の軍勢が、相次ぐオブリビオンの動乱とヴァーデンフェルの惨禍に翻ろうされていた頃、サルモールはアルゴニアンたちを駆り立てて大規模な反乱を企てた。ブラック・マーシュとモロウウィンド南部は蜂起したアルゴニアンを相手に完敗を喫したが、サルモールもまたアルゴニアンに対する影響力を失った。&lt;br&gt;
&lt;br&gt;
 サルモールは始終、私の愛する故郷への支配を強めていった。私が企てた陰謀により、オカートと連絡をとることになるまで、ほぼ10年の月日が流れた。サルモールについて話したことのほとんどに、オカートは興味を持ったようだった。彼自身がアルトマーだったこともあり、サルモールの脅威を認識できたのだろう。だが間もなく、オカートはサルモールに暗殺された。&lt;br&gt;
&lt;br&gt;
 支配者オカートが暗殺されると、ストームクラウンの大空位時代が始まった。元老院は分裂し、無慈悲な陰謀と裏切りの時代に突入した。ルビーの玉座を求め、多くの者が争った。王冠を狙う者は多く、正当な主張がある者は少なかった。それ以外の者たちは、暴力こそが自分たちの拠り所だと考える愚か者にすぎなかった。この混乱の時代に、激しく異常な嵐が何度も帝都を襲った。嵐の目となる者は、いつも白金の塔の上から、まるでそれが九大神の審判であるかのように見下ろすのだった。&lt;br&gt;
&lt;br&gt;
 この騒乱によって帝国が衰退すると、サルモールは素早く行動に出た。彼らは正当なアルトマーの王と女王を失脚させたのだ。便りが届いたとき、私の胸に芽生えた憎悪と恐怖を覚えている--この狂乱が、私の故郷を呑みこんでしまったのだと。かつて誇り高く威厳に満ちていた我が偉大なる種族が、今やこの狂乱を受け入れているのだ！&lt;br&gt;
&lt;br&gt;
 やがて、サマーセット島では大虐殺が始まった。彼らは&quot;アルドメールの血&quot;ではない者を1人残らず始末した。それは反対勢力を排除するための口実であったが、サルモールにとっては絶好の機会だったのだ。&lt;br&gt;
&lt;br&gt;
 血にまみれた長い7年の後、タイタス・ミードという名のコロヴィアンの将軍が王冠を手に入れ、ストームクラウンの大空位時代は幕を閉じた。タイタス・ミードなくして、今日の帝国はないだろう。彼は賢明で有能な統率者であることを自ら証明し、スカイリムでさえ彼を皇帝として承認した。&lt;br&gt;
&lt;br&gt;
 皇帝タイタス・ミードの堅実な努力のもとで帝国が安定するにつれて、私は再びサルモールの脅威を警告し始めた。サルモールは依然として、目と鼻の先にいたのだ。そして私の努力が実を結ぶ前に、サルモールはヴァレンウッドで再び蜂起を企てた。帝国には、サルモールの口実と戦略に対する備えができていなかった。&lt;br&gt;
&lt;br&gt;
 アルトマーとボズマーの合同勢力が帝国を圧倒したと主張する人もいるが、それは馬鹿げている。この短くも残酷な戦いで勝利をもたらしたのは、最初の血が流れる前から戦いを始めていたサルモールの手腕によるものだ。彼らは待ち、自分たちの敵を観察した。彼らはいつ、どこを攻撃するかを選ぶことができた。サルモールは怒りに満ちたアルトマーとボズマーの小部隊を、いかなる帝国の要塞にも差し向けることができたのだ。&lt;br&gt;
&lt;br&gt;
 帝国の将軍たちの予想に反して、サルモールは大軍を動員しなかった。彼らには有能な密偵と素晴らしい機動力があったし、その使い方も熟知していた。これこそがサルモールを象徴する脅威だ！ 彼らは残虐で冷酷だが、愚か者ではない！ 彼らは捕らえにくく頭が切れ、そして忍耐強い。&lt;br&gt;
&lt;br&gt;
 サルモールは第一段階としてタムリエル本土に戦略的な足がかりを手に入れ、サマーセット島を攻撃してサルモールの専制を終わらせようとしていた帝国の試みをすべて阻止した。その一方で彼らは自分たちの優位を活かして、帝国を監視しながら時を待った。その際に彼らは、ヴァレンウッドのボズマーと同盟を結んでアルドメリ自治領を復活させたのだ！&lt;br&gt;
&lt;br&gt;
 数十年かけて、サルモールは静かに成長した--しかし、これは終わりではなく始まりに過ぎない。彼らはただ力を強化し、アルトマーの心と精神を強く握るにすぎない。サルモールの手の内で踊らされた帝国は、誇りが傷つけられたことを忘れたがっているかもしれないが、サルモールはまだそこにいる。陰謀を企てている。監視している。そして時を待っているのだ。&lt;br&gt;
&lt;br&gt;
 帝国が、広大な領土の取るに足らない一角を守ることに満足している一方で、サルモールの脅威は高まり続ける。支配者オカート以来、帝国内で私の話に耳を傾けてくれる者はいない。この名高い帝国のすべての市民に私の言葉に耳を傾けてもらいたい！ 手遅れになる前にサルモールを止めなくてはならない。&lt;br&gt;
&lt;br&gt;
***&lt;br&gt;
&lt;br&gt;
 サンホールドのレサニルは自費でこれらの本を発刊して帝国中に配ったが、その後すぐに非業の死を遂げた。レサニルの死については、サルモールの暗殺者によるものと考えるべきだろう。&lt;br&gt;
&lt;br&gt;
-- プラキス・エラトゥイム、帝国の歴史学者&lt;br&gt;</Dest>
    </String>
    <String List="1">
      <EDID>Book2CommonCatsOfSkyrim</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Cats Of Skyrim



A Report By
Aldetuile
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/I_letter.png&apos;&gt; have been sent to this frigid wasteland to catalogue and study any of its indigenous cats, which has so far been uneventful.  After months of wandering I have so far only encountered some variations of the same basic species.

In my travels I have encountered several khajiit outcast from their clans that have taken up residence in Skyrim.  They have been most unhelpful, probably for fear I&apos;d expose their locations.  I can&apos;t say I&apos;m surprised that there are few khajiit here, it&apos;s cold and unwelcoming.

Sabrecats are basic giant cats that have evolved two dangerously sharp  front teeth.

The average sabrecat has a reddish brown fur which it uses to blend into grassy regions, but I have observed them skulking and sleeping on rocks so I don&apos;t believe the fur is for camouflage.

The primary attacks of the sabrecat are its biting attack, but it can also briefly rear up to attack with its front claws.  I have also seen it pounce forward on its prey in a particularly powerful attack.

The snowy version of the sabrecat has spotted white fur which I believe it uses more for stalking more than its cousin in the plains.

The tooth of the cat is rumored to be useful in potions that restore the imbiber&apos;s stamina as well as a potion that will temporarily give a more keen eye for smithing.

A skillful hunter can usually salvage the pelts and teeth of their kill, but report that the meat is tasteless and not fit to eat.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


スカイリムの猫



記事
アルデチュール
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/I_letter.png&apos;&gt; 私がこの極寒の荒野に送られたのは、この土地固有のあらゆる猫の目録を作り研究をするためだが、今までのところ順調に進んでいる。数か月間不思議に思っていたが、基本的に同じ種族にしか遭遇しなかった。

 移動中、一族から追放されスカイリムに居を構えたカジートたちに会った。居場所を言いふらされるかもしれないという恐怖からか、彼らはまったく助けにならなかった。ここにいる数少ないカジートが、冷たくて歓迎してくれないとしても、驚きはない。

 サーベルキャットは基本的に巨大な猫で、発達した2本の鋭く危険な前歯を持っている。

 普通のサーベルキャットは草深い場所に紛れ込むために赤茶色の毛をしているが、彼らがコソコソ動いたり岩の上で眠るのを見ると、あの毛がカモフラージュのためにあるとは思えない。

 サーベルキャットの主な攻撃方法は噛みつきだが、一時的に後ろ足で立って前足の爪を使うこともできる。餌に襲いかかる時は特に強力だ。

 雪の中に住むサーベルキャットはまだらの白い毛皮を持ち、平野にいる同種よりも忍び寄ることに使われているのではないかと思われる。

 噂ではサーベルキャットの歯は大酒飲みのスタミナを回復する薬として役立ったり、一時的に金属工芸に鋭い眼を持てるようになる薬にもなると言われている。

 技術のある狩人は普段獲物の毛皮や歯を回収するが、肉に味はなく食用には適さないと言う。
</Dest>
    </String>
    <String List="1">
      <EDID>Book2CommonGiantsAndMammoths</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Ode To The Tundrastriders





&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/O_letter.png&apos;&gt;h mighty tundrastrider!

How you and your mighty tusked beast silhouette against the great orange expanse.

Thundering footsteps herald your herd.  Man and beast blazing trail together.

One in nature, each relying upon the other, more than just man and beast, but equals who need one another to survive.

How I long to run across the tundra in their mighty wake.

That would truly be my greatest honor.

The morning would be spent gathering dyes to paint our mammoths and then carve the fiercest images into their tusks.

Then it would be time for the skeever hunt.  Our clubs would rain down upon the rat pests smashing the life out of them.

In the evening could sit around the campfire and I would regale those nearby with songs of their majesty and grace.

They would let me sample of the mammoth&apos;s cheese.  A food so foul yet with healing properties so great.

We&apos;d snack on the roasted skeever we&apos;d freshly caught that day before laying under the stars to sleep.

I&apos;d slowly fade to dream nested in the radiating heat of mammoth fur, its cold resisting properties keeping me snug.

What a grand time we would have.
&lt;p align=&quot;right&quot;&gt;
Unknown
&lt;/p&gt;</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


ツンドラを行く者の歌





&lt;/p&gt;



 [pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/O_letter.png&apos;&gt; おお、力強きツンドラを行く者よ！

なんと黄昏の天空に映るお前と強力な牙を持つ獣の影が素晴らしいことか。

大きな足音でお前の群れの到来を告げる。人間と獣が共に道を切り開く。

自然界に存在する者として、互いに頼り合い、ただの人間と獣ではなく、生きるためにもう一方を同じように必要としている。

どれほど私が彼らの通った跡をたどってツンドラを駆け抜けたいことか。

それこそは真にして最大の栄誉。

朝は染料を集めてマンモスの絵を描くことに費やし、最もどう猛な姿を彼らの牙に刻み込んでいく。

次はスキーヴァー狩りの時間だ。我々のこん棒を振り落とし、病原菌をばらまくネズミを壊滅させる。

夜はたき火を囲み、周りの者の陛下や閣下の歌で楽しむ。

彼らはマンモスのチーズを試食させてくれる。味は酷いが、非常に体を癒してくれる。

そして横になって星の下で眠る前に、その日に捕まえた新鮮なスキーヴァーの焼き肉をつまむ。

それから温かなマンモスの毛にくるまり、ゆっくり夢の世界へ旅立つ。その耐寒性のおかげで暖かい。

なんて素晴らしい時間だ。
&lt;p align=&quot;right&quot;&gt;
著者不明
&lt;/p&gt;</Dest>
    </String>
    <String List="1">
      <EDID>Book2CommonHagravens</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


&lt;b&gt;Herbane&apos;s Bestiary:&lt;/b&gt;
Hagravens





&lt;/p&gt;


[pagebreak]
&lt;p align=&quot;left&quot;&gt;
5 Sun&apos;s Dawn

I have heard a tale most bizarre- a beautiful young woman cast out of town by the thrown stones of accusers for giving in to the dark arts. They say she fled into the Reach and never reappeared, and justly so because they say the devilry of her magic had grown stronger with each new day. Shortly after, a witch of half woman and half bird had been sighted deep in the mountains, and as the sightings increased the young women began to disappear.

This tale has brought me to the Reach, where this witch they call a Hagraven makes its home. With sword and shield at the ready, for I must see this creature and I must slay it.

24 Sun&apos;s Dawn

The stomach of an average man would turn at the cruelty set before me- I first saw the thatch and bone, the human skulls, the dead goat heads mounted on pikes, filthy animal pelts, loose entrails, and feathers matted in blood. I had heard that Forsworn revere and protect these Hagravens, and all around were their small, crude trinkets and altars to these witches on which sat dull, empty soul gems. What vile creature would live where all things are dead?

Deeper into the lair, I heard it first- an unsteady shuffling, followed by a heaving, unforgettable stench. I thrust the torch in front of me and waited for my eyes to adjust to the tunnel of darkness ahead of me. I saw the silhouette of what I thought to be a frail woman on an awkward gait, but the light of the torch revealed something else. This Hagraven was horrifying, almost human but more an abomination of woman and creature fused together, nothing more than a husk of humanity surrendered in exchange for possession of the powers of dark magic. This magic corrupted her greatly, and her dull, glass eyes stared with hate from the visage of an old crone sat atop the body of a contorted, misshapen human body adorned with black feathers. It bristled as it let out a piercing scream, and as a vivid red light began to form in the palm of its talons, it was all I could do to raise my shield in defense of magic most foul. I fought through devilry that seemed to snatch life from me, and the thought that this thing was once a woman seemed to play on my nerves. 

Most men would have crumbled, but I do not bend. The Hagraven is a most repulsive creature, and deserving of its fate and its claws that are my trophy will tell the story of Herbane&apos;s triumph. I have naught but to continue my travels and my conquests, for I have yet to see what would make me tremble.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


&lt;b&gt; エルバン動物寓話集:  &lt;/b&gt;
ハグレイヴン





&lt;/p&gt;


[pagebreak]
&lt;p align=&quot;left&quot;&gt;
 薄明の月5日

 変わり者だが若くて美しい女が闇の魔法に手を染めたとして石を投げられ、町から追放されたという話を聞いた。彼女はリーチへ逃げ込むと二度と出てこなかったらしく、邪悪な彼女の魔法は日々強くなっているという。その後、半分女で半分鳥という姿の魔女が山奥で目撃され、目撃回数が増えるとともに若い娘たちが姿を消し始めた。

 私はそんな話を聞いてリーチに来た。ハグレイヴンと呼ばれる魔女が住みついているという場所だ。私は剣と盾を用意し、その化け物を倒さなければならない。

 薄明の月24日

 普通の人間なら、目の前の凄惨な光景に胃がひっくり返るだろう--最初に見えたのは、もじゃもじゃとからまる髪の毛と骨、人の頭蓋骨、槍に刺して積み重ねられた死んだ山羊の頭、不潔な動物の皮、ぶちまけられた内臓、血で固まった羽根。フォースウォーンがハグレイヴンを崇め守っていると聞いたことあるが、周りにはその魔女たちの小さく粗雑な宝石や、祭壇にはくすんだ空っぽの魂石があった。これほど死に満ちた場所に、いったいどんな下劣な生物が住むというのだろう？

 巣穴の奥へ進むと、最初に--不規則なすり足と息遣いが聞こえ、次いで忘れることのできない悪臭がただよった。たいまつを前につき出し、眼前の地下道の暗闇に目が慣れるのを待った。見えた影は奇妙な歩き方のきゃしゃな女性だったが、たいまつの光は別の何かを照らし出していた。このハグレイヴンは恐れおののいており、人間というよりは女性と生物の醜態を融合したようで、闇の魔法と引き換えに人間性を捨てた抜けがら以外の何者でもなかった。魔法の力は彼女を堕落させ、ゆがんだ体の上にある老婆のような顔からは、ガラスのような目が鋭く光り、いびつな人体は黒い羽根で包まれていた。それは叫び声をあげると同時に逆立ち、そのかぎ爪のある手に鮮やかな赤い光が集まり始めたので、私は最も不純な魔法を防ぐために盾を持ちあげることしかできなかった。私は激しく戦ったが、このかつて女性であった化け物は私から生命力を奪い、また私の弱点を突いてくるようだった。

 多くの者は崩れ落ちたのだろうが、私は屈しない。ハグレイヴンはその運命に相応しい最も不快な生物であり、その爪はエルバンの勝利を物語る戦利品だ。私はまだ震えるほど恐ろしいものを見ていないから、旅と冒険を続けるほかない。
</Dest>
    </String>
    <String List="1">
      <EDID>Book3ValuableDwarvenAutomatons</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;

Herbane&apos;s Bestiary:
Dwarven Automatons



&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
9 Hearthfire

The Dwarves have been extinct for many an age, and perhaps for the best. To see men and women the size of large children, all with beards, would be a most disturbing sight. Still, whatever wrath the Dwarves brought from the gods that consumed an entire civilization surely must have been an awe-inspiring thing to witness.

The remnants of their civilization lie buried in the hearts of mountains, and scholars and thieves the world over descend on the skeletal remains of dwarven cities like vultures, to scrape clean the bones of the past, old knowledge waiting to be exhumed and treasures to be discovered. But many men lay murdered in those halls of the damned, because those dwarven ruins do not release their treasures without a fight.

My kin would tell the stories long ago, when I was just a child, about how adept the Dwarves were at building machines. They would say that before our time, dwarves harnessed the power of the earth, and wielded fire and hammers to reshape steel and bronze with a mechanical brilliance that breathed life into these now ancient constructs of metal and magic. In the dark halls and chambers amid the ceaseless droning of grinding gears and venting steam, they lie in wait to confound or destroy would-be plunderers of the dwarven sanctums, as the grim watchmen of the last vestiges of culture from a dead race.

I descended into the humid darkness of Mzulft. The slow hiss of steam, creaking of metal and the rattle of old gears powering an empty city would unnerve most men. I could hear things in the darkness, skittering across the floor just out of sight and as I stepped over the bodies of plunderers or scholars who had not made it far, I knew it was not rats wandering these halls.

Small mechanical spiders set upon me with rapid movements, and machines sprouted from the walls and uncurled from spheres into contraptions that rolled on top of gears for legs and crossbows for arms. I could not help but marvel at these single purpose machines built for the murder of men. My sword and my shield are my strength and I am undeterred by such things because I had heard of greater things that roam these depths, and indeed something else in these chambers stirred, and it echoed with massive weight. As it lumbered closer, its feet struck the ground as if walking on massive pistons and as it loomed out of darkness,  I could see it clear for the first time, axe for one hand, hammer for the other, as tall as five men, made of dull bronze with a face molded in the image of its masters. A Steam Centurion. The stories were true, these were the guardians of the greatest dwarven treasures.

We fought, and the dwarves must truly be extinct because our battle was surely booming enough to wake the dead.  It came at me with hammer and axe, inhuman strength and great fortitude,  and a purpose of nothing but murder. I dodged as it crushed the stone around me with futile strikes and I thrust and slashed at it with my blade and took every opening afforded as we shook the halls with violence. I refuse to be undone by a machine.

Where the average man would be long dead, I stood over the husk of this dead automaton, its steam escaping like a final gasp. I could have taken the dwarven artifacts and metal but left them there for others, for I would not hex my journey with the possessions of dead men and maybe that is where countless others go wrong.

I will continue to my journey across the lands, and perhaps one day Herbane will meet a worthy challenge, for I have yet to see what would make me tremble.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;

エルバン動物寓話集:
オートマトン



&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
 炉火の月9日

 ドワーフが絶滅してから長いが、それでよかったのかもしれない。大きめな子供くらいの男女みんなに髭がある光景は、見るに堪えない。しかしドワーフがどんな怒りを神から受けてすべての文明を崩壊させられたのか、目撃すれば畏敬を感じるに違いない。

 彼らの文明の名残が山の中に埋まっており、世界中の学者や盗賊が過去の骨をきれいにし、掘り起こされるのを待つ古い知識や発見を待つ財宝をかき集めるため、ドワーフの街の白骨遺体に飛びかかった。だがドワーフの遺跡は戦わずに財宝を渡すことはなく、多くの者が呪われた広間で倒れた。

 私が子供だった頃、親類がいかにドワーフが機械を作ることに優れていたかを教えてくれた。我々の時代の前、ドワーフは大地の力を利用し、金属と魔法の古代建造物に命を吹き込むという機械の才能を生かして、火とハンマーを扱い鋼と銅の形を整えたと言う。歯車を磨いたり蒸気を放出する単調な音が絶え間なく続く暗い広間や部屋の真ん中で、ドワーフの聖域に来る自称略奪者を混乱、または倒すために待ち伏せしている。絶滅した他種族文化の最後の痕跡である恐ろしい番兵のように。

 私はムズルフトの湿った闇を降りた。蒸気がゆっくり漏れ、金属がきしみ古い歯車が無人の街に動力を送る音は、ほとんどの人間を緊張させる。闇の中で何かが動き、視界の外の床を素早く横切るのを聞いた。そしてここまで来られなかった略奪者や学者の遺体を踏みつけたとき、それが広間をさまようネズミではないと分かった。

 小さな機械のクモが素早い動作で攻撃してきた。機械は壁から現れ球体から広がり、歯車の上に転がる足、腕はクロスボウの仕掛けに変化した。この機械が人を殺すためだけに作られたことに驚かずにはいられなかった。剣と盾が私の力であり、こんなものに止められる訳にはいかなかった。より巨大な物がこの深さを歩くのを、確かにこの部屋で何かが動くのを、そしてものすごい重みを反響させたのを聞いたからだ。近づいてくると、巨大なピストンのように足が大地を踏みつけ、闇から浮かび上がると、両手に斧とハンマーを持ち、成人男性の5倍ほど高く、銅で作られたモンスターが初めてはっきり見えた。スチーム・センチュリオンだ。物語は正しかった。これは最高のドワーフの財宝を守るガーディアンだった。

 我々は戦った。死者を起こすのに十分なくらい激しい戦いだったが、ドワーフは確実に絶滅しているようだ。そいつはハンマーと斧、そして人外の力と素晴らしい不屈の精神をもって襲ってきた。目的は倒すことだけだ。周囲の石を破壊する無駄な攻撃を避け、剣で突いたり切ったりして、広間を暴力で震わせながらできることをすべてやった。機械に負けるのはお断りだ。

 普通の人間ならとっくに死んでいたが、死んだ機械の抜けがらの上に立つと、蒸気が最後の呼吸のように逃げた。ドワーフの遺産を持っていくこともできたが、他の者のために残した。死者の宝で呪われた旅にしたくはない。恐らく無数の人がそこで間違えるのだろう。

 大地を渡って旅を続ける。エルバンはいつか価値ある挑戦に出会うだろう。私はまだ震えるほどのものを見ていないのだから。
</Dest>
    </String>
    <String List="1">
      <EDID>Book3ValuableGreatCollapse</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


On the Great Collapse





&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt;o the esteemed Jarl Valdimar of Winterhold,

First, please allow me to offer my most sincere condolences. I understand that you, like many others, have lost family and you have my deepest sympathies.

I also understand that some on your council have placed the blame for this horrible disaster on my colleagues at the College. While I can certainly appreciate the shock at the scope of recent events, and the desire to comprehend what has happened, I must strongly urge you to consider the full situation.

You know as well as any the College&apos;s history and reputation in Winterhold. It has long been a source of pride for your city, a unique fixture in Skyrim. Some of the greatest wizards have studied here, and the College has always promoted positive relations with the other provinces of Tamriel.

It is well-known that those relations have been, shall we say, strained over the last few decades. After the Oblivion Crisis, it was only natural that the people of Skyrim showed a distrust for mages, even though the vast majority of us actively worked to counter the actions of the Mythic Dawn cult. The College expected such a reaction, and hoped that distrust would fade over time.

And then, the Red Year. No one foresaw the explosion of Red Mountain, or the devastating effect it would have on the Dunmer culture. Your predecessor was kind enough to welcome many of the refugees, particularly those who could contribute to the College&apos;s studies. We were quite grateful. 

When Solstheim was generously offered to the Dunmer as a new home, I was as surprised as any. I did not, however, share the apparent expectation that all Dark Elves would leave Skyrim. It did not go unnoticed that many in Winterhold were unhappy at how many mages chose to stay at the College rather than relocate.

And now, the storms that have wracked the coast of Skyrim for close to a year have finally broken, but at great cost to us all. This great collapse that has devastated Winterhold was unexpected, I assure you. That the College has remained unaffected is only a testament to the protective magicks placed around it so long ago. It in no way implies that we were somehow prepared specifically for this event, and is certainly no indication that the College was somehow responsible.

I certainly would never hold you accountable for the gossip spread amongst the people of Winterhold. I would urge you, though, to not allow that gossip to take root and become a commonly held belief. I do not wish to see our relationship crumble like Winterhold has, as I assure you the College will remain here a very, very long time.

Your persistent advocate,

Arch-Mage Deneth</Source>
      <Dest>[pagebreak] 
 &lt;p align=&quot;center&quot;&gt; 


大崩壊について





 &lt;/p&gt; 



[pagebreak] 
 &lt;p align=&quot;left&quot;&gt; 
 &lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt; ウィンターホールドのヴァルディマー首長へ、

 まずは、心よりお悔やみを申し上げます。他の多くの人と同じように家族を失われたと伺っています。誠に御愁傷様です。

 そちらの議会で、この大災害の責任を我々の大学の仲間の責任にした者がいます。最近の出来事に対して動揺が起きた事は理解できますが、すべての状況を考慮するよう強くお勧めします。

 大学の歴史とウィンターホールドでの評価を誰よりもご存じでしょう。これまでずっとあなたの街の誇りであり、スカイリム固有の存在でした。最も偉大なウィザードの中にはここで学んだ者もおり、大学は常に他のタムリエルの地方とも良好な関係を進展させてきました。

 関係がここ数十年は緊張と言える状態になっていたのは周知の事実です。オブリビオンの動乱の後、たとえ深淵の暁教団の行動に対し、我々の多くの仲間が反撃のため活動的に動いていても、スカイリムの民が魔術師を信用しなくなったのは当然です。大学はそのような反応を予想しており、時とともに不信感が和らいでいくのを願っていました。

 その後赤い年が訪れました。レッドマウンテンの爆発や、それによるダンマーの文化への壊滅的な影響など誰も予測していませんでした。あなたの前任者には多くの難民、特に大学の研究に貢献する者達を歓迎していただき、我々は感謝していました。

 ソルスセイムがダンマーの新しい故郷として提供された時は、誰よりも驚きました。しかし、すべてのダークエルフがスカイリムを出て行くという明白な期待には賛同しませんでした。ウィンターホールドの多くの民が、移住せずに大学に残った魔術師の多さに残念がっていた事も気づきました。

 そして今、1年余りに渡りスカイリムの海岸を荒らしていた嵐がとうとう過ぎ去りましたが、多大な犠牲を払いました。ウィンターホールドを荒廃させたこの大崩壊は、予想外だったと断言します。大学が影響を受けなかったのは、大昔に周辺へ防御魔法をかけておいた証です。我々が大崩壊のために準備をしていたわけではなく、大学には一切の責任がありません。

 あなたにウィンターホールドの民へ広がる噂の責任を負わせたりはしません。しかし、その噂が一般的な意見として定着しないようにする事を強くお勧めします。大学は今後もここにあり続けますので、我々の関係がウィンターホールドのように崩壊する事は望んでおりません。

 永遠の支持者

 アーク・メイジのデネス</Dest>
    </String>
    <String List="1">
      <EDID>Book1CheapCombatTips</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Killing - Before You&apos;re Killed



by
Eduardo Corvus
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/I_letter.png&apos;&gt;&apos;ve seen many a man rush headlong into battle only to have their life cut short in an instant. I&apos;ve been a trainer of the warrior arts for many spans - cut from the cloth of a great lineage of knights, Blades and even a distant sellsword or two. 

It&apos;s with this knowledge that I&apos;ll try to pen a brief treatise on the subtle art of war. Not mage fire, not archery or criminal throat-slitting. But war. Man on man with nothing but a fine bit of steel between them.

The first thing you&apos;ll need to learn is how to block. The best way not to get killed is not to let the other man hit you. Use a shield, use it well. Now, you&apos;ll get tired from this. You may even get a little hurt. But a blocked blow is much better than a landed one. Over time you&apos;ll get better, eventually shrugging off even the mightiest of hits.

But beware - your foes, if they&apos;re not base cur bandits, will know how to counter you. They&apos;ll hit you with everything they&apos;ve got in, order to open you up, and keep on hitting. So watch for these powerful attacks. While it&apos;s still better to absorb the impact with a quarter inch of steel, it&apos;s best to try to just step out of the way.  

Remember, against spells your blocking is useless until you&apos;re trained. So get up on mages quickly and let them eat steel. Deserves them right for using a witch weapon.

You can also block without a shield as well - just cross that blow with your sword, though this isn&apos;t nearly as effective.  And if you decide you&apos;re fancy and want to wield two blades, you can&apos;t block at all, so don&apos;t even try. Without both hands on the hilt you just won&apos;t have the strength to counter blows.

But, with a weapon in each hand you are much more likely to take your opponent down quickly. The best defense, some say.

To wield the blade there are some fundamentals. Quick strikes are always good, but can be repelled, so watch for your opponent&apos;s own defensive postures. Wait for an opening, or create one with your own heavy attacks. Hammers hit hardest but are slow. Same with maces and all blunt weaponry. Axes are a nice middle ground, while swords are the quickest but won&apos;t stagger your opponent as efficiently with the hard hits.

Keep an eye not to get too exhausted - always try to save a little of your strength to counter blows, or even run! Keep moving during a fight. Never let yourself get cornered or surrounded. Pick your threats - weak spellcasters that can hurt you quick are the first things I fell.

The shield is not only a defensive tool. Put your shoulder into it and bash your opponent. This sends them flying and opens them up for quick counter assaults. Even better, put extra weight into it and power bash your opponent. If they&apos;re small this will put them on their knees.

Bigger opponents cannot be staggered by heavy attacks. Only the power bash will really knock them around and create openings for you to exploit.

So again - block, counter, bash! Hit them when they&apos;re down! They&apos;ll show no mercy, so why should you? Battle is about the offense, about catching your foe early and never relenting. Keep moving, keep swinging. If you consider yourself overly powerful, pick up a two-handed weapon and see your foes fall before you like wheat stalks. They&apos;re slow and unwieldy, but they shatter bones and cleave flesh better than anything.

The graves are filled with many a mediocre swordsman. If you don&apos;t have the stomach for war, try a monk&apos;s work. But if you do travel the path of the warrior, learn the basics and keep your head firmly planted on your shoulders - or someone&apos;s bound to lop it off.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


殺害-自分がやられる前に



エドアルド・コルバス 著
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/I_letter.png&apos;&gt; これまで命を削るためだけに戦いに挑む人間を数多く見てきた。長年、私は戦闘技術を素晴らしい騎士やブレイズ、それに遠縁の傭兵たちに教えてきた。

 この知識を活かして巧みな戦闘技術に関する簡単な論文の執筆を試みている。魔術師たちの攻撃でも、弓術でも、喉を切り裂くような犯罪のことでもない。戦闘について。それも一対一の、両者の間にあるのは良質な鋼鉄の武器のみの戦闘である。

 最初に覚えなければならないのは防御方法だ。殺されないための1番の方法は相手の攻撃を受けないことである。盾をうまく使うことが重要だ。それによって疲労がたまることも、多少の傷を負うこともあるかもしれない。しかし、防御した攻撃は直接受けるものに比べてはるかに弱まる。時間と共に上達し、そのうち非常に強力な攻撃をもかわせるようになるだろう。

 しかし注意せよ--敵がよほど臆病なごろつきでもない限り、彼らは防御をかわす方法を知っている。隙を作るためにありとあらゆる手段で攻撃し続けるだろう。これらの強力な攻撃には用心しなければならない。1センチ厚の鋼鉄で攻撃を軽減するのも悪くはないが、避けるにこしたことはない。

 忘れるな、熟達した防御でなければ呪文に対して何の役にも立たない。魔術師には速攻を仕掛け、鋼鉄を食らわせてやるといい。魔法という武器を使うことに対する当然の報いだ。

 盾なしでも同様に防御することはできる--盾ほどの効果はないが、持っている剣をかざすだけで良い。ちなみに、もし気まぐれで剣を2本使おうと思ってもまったく防御できないので試そうとしないように。柄を両手で持っていなければ、攻撃を跳ねつけるのに十分な力を出せないからだ。

 しかし、それぞれの手に武器を持てばより早く敵を倒すことができるだろう。それが最善の防御だという者もいる。

 剣の扱いにはいくつかの基本がある。素早い攻撃は常に良いとされているが、はじかれてしまうことがあるため、敵の防御姿勢に気を付ける必要がある。そんな時は、隙を窺うか強力な攻撃で防御を崩せ。威力はハンマーが最も大きいが、速度が劣る。メイスや鈍器全般も同じだ。剣は最も速いが威力は低くあまり効果的でない。斧はその中間となる。

 体力を消耗しすぎないように気をつけろ--常に反撃したり、走ったりするための余力は残しておく必要がある。戦闘中は動き続けろ。端に追い詰められたり、囲まれたりする状況は避けなければならない。危険の芽を摘め--素早く攻撃してくる弱い魔法使いから倒すことをお勧めする。

 盾は防御のためだけの道具ではない。中に肩を入れて、そのまま敵に体当たりもできる。相手は吹き飛び、素早く反撃する隙が生まれる。さらに敵に突っこむ時に一層力を込めてみるといい。小さな敵なら相手を跪かせることができるだろう。

 体格が大きい敵は強力な攻撃でよろめかせることができない。これらの敵は、強い体当たりでしか態勢を崩させ、隙を作リ出すことができないだろう。

 もう一度繰り返す--防御、反撃、体当たりだ！ 倒れたらとどめを刺せ！ 相手が容赦してこないのだから、こちらも容赦しないのは当然だろう？ 戦いとは攻撃すること、敵を素早く捕獲すること、そして無慈悲になることだ。動き続け、剣を振り続けろ。もし力に自信があるのなら、両手武器を手に敵を小麦の茎のようにバタバタ倒すといい。動きが遅くなり扱いにくいが、打ち砕かれた骨や切り裂かれた肉体ほど甘美なものはない。

 墓地は二流の戦士で溢れ返っている。戦う覚悟がないのなら僧にでもなればいい。だが、戦士としての道を歩むなら基礎を学んで、頭を使うことだ。でないと、誰かに頭をはねられてる運命が待っている。</Dest>
    </String>
    <String List="1">
      <EDID>Book3ValuableDragonLanguage</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Dragon Language:
Myth no More


by
Hela Thrice-Versed
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/D_letter.png&apos;&gt;ragon.

The very word conjures nightmare images of shadowed skies, hideous roaring, and endless fire. Indeed, the dragons were terrifying beasts that were once as numerous as they were deadly.

But what most Nords don&apos;t realize is that the dragons were in fact not simple, mindless beasts. Indeed, they were a thriving, intelligent culture, one bent on the elimination or enslavement of any non-dragon civilization in the entire world.

It therefore stands to reason that the dragons would require a way to communicate with one another. That they would need to speak. And through much research, scholars have determined that this is exactly what the dragons did. For the mighty roars of the beasts, even when those roars contained fire, or ice, or some other deadly magic, were actually much more - they were words. Words in an ancient, though decipherable, tongue.

Nonsense, you say? Sheer folly on the part of some overeager academics? I thought precisely the same thing. But then I started hearing rumors. The odd snippet of a conversation from some brave explorer or gold-coveting crypt diver. And always, always, it was the same word repeated:

Wall.

So I listened more. I began to arrange the pieces of the puzzle, and slowly unravel the mystery.

Spread throughout Skyrim, in ancient dungeons, burial grounds, and other secluded places, there are walls. Black, ominous walls on which is written a script so old, so unknown, none who had encountered it could even begin its translation.

In my heart, I came to know the truth: this was proof of the ancient dragon language! For what else could it possibly be? It only made sense that these walls were constructed by the ancient Nords, Nords who had lived in the time of the dragons, and out of fear or respect, had somehow learned and used the language of the ancient beasts.

But at that point, all I had was my own gut instinct. What I needed was proof. Thus began the adventure of my life. One spanning 17 months and the deaths of three courageous guides and two sellsword protectors. But I choose not to dwell on those grim details, for the end result was so glorious, it made any hardship worth it.

In my travels, I found many of the ancient walls, and every suspicion proved true.

It did in fact appear as if the ancient Nords had copied the language of the dragons of old, for the characters of that language very much resemble claw marks, or scratches. One can almost envision a majestic dragon using his great, sharp talons to carve the symbols into the stone itself. And a human witness - possibly even a thrall or servant - learning, observing, so that he too could use the language for his own ends. 

For as I observed the walls I found, I noticed something peculiar about some of the words. It was as if they pulsed with a kind of power, an unknown energy that, if unlocked, might be harnessed by the reader. That sounds like nonsense, I know, but if you had stood by these walls - seen their blackness, felt their power - you would understand that of which I speak.

Thankfully, although entranced, I was able to retain enough sense to actual transcribe the characters I saw. And, in doing so, I began to see patterns in the language - patterns that allowed me to decipher what it was I was reading.

For example, I transcribed the following passage:

&lt;font face=&apos;$DragonFont&apos;&gt;HET NOK YNGNAVAR G1F KOD1V WO DR1 Y4 MORON AU FROD DO KROSIS NUZ SINON S3V DINOK 4RK DUK1N&lt;/font&gt;

Assigning those scratchings to actual Tamrielic langauge characters, I further translated what I saw into this:

Het nok Yngnavar Gaaf-Kodaav, wo drey Yah moron au Frod do Krosis, nuz sinon siiv dinok ahrk dukaan.

Which translates into the Tamrielic as follows:

Here lies Yngnavar Ghost-Bear, who did Seek glory on the Battlefield of Sorrows, but instead found death and dishonor.

Then, in another crypt, I encountered a wall with this transcription:

&lt;font face=&apos;$DragonFont&apos;&gt;HET NOK KOPR1N DO IGLIF 3Z SOS WO GRIND OK OBL1N NI KO MOROK2 VUK2N NUZ 4ST MUNAX H1LVUT DO L3V KRAS1R&lt;/font&gt;

Which translates into:

Het nok kopraan do Iglif Iiz-Sos, wo grind ok oblaan ni ko morokei vukein, nuz ahst munax haalvut do liiv krasaar.

Which ultimately translates into the Tamrielic as:

Here lies the body of Iglif Ice-Blood, who met his end not in glorious combat, but at the cruel touch of the withering sickness.

And there you see the pattern. The repeated words &quot;Here lies&quot; - which could only mean one thing: those walls marked actual ancient Nord burial grounds.

You can imagine my nearly uncontainable excitement. It all started to make sense. The ancient Nords used the dragon language for these walls for very specific reasons. One of them was obviously to mark the grave of some important figure. But what else? Were they all graves, or did they serve other purposes as well?

I set off to find out, and was well rewarded for my efforts. Here is what I discovered.

This passage:

&lt;font face=&apos;$DragonFont&apos;&gt;HET M4 T4ROD3S TAF3R SKORJI LUN SINAK WEN KLOV GOV9 N1L RINIK H4KUN ROK TOG1T W4 G4ROT&lt;/font&gt;

Translates into this:

Het mah tahrodiis tafiir Skorji Lun-Sinak, wen klov govey naal rinik hahkun rok togaat wah gahrot.

Which in Tamrielic translates into this:

Here fell the treacherous thief Skorji Leech-Fingers, whose head was removed by the very axe he was attempting to steal.

So here we see a wall that marks the spot where some significant ancient Nord died.

This passage:

&lt;font face=&apos;$DragonFont&apos;&gt;QETHSEGOL V4RUKIV D1NIK F4L3L K3R DO GRAV5N FROD, WO BOVUL KO M1R NOL KINZON Z4KR3 DO KRUZ3K HOKORON&lt;/font&gt;

Translates into this:

Qethsegol vahrukiv daanik Fahliil kiir do Gravuun Frod, wo bovul ko Maar nol kinzon zahkrii do kruziik hokoron.

Which in Tamrielic translates into this:

This stone commemorates the doomed elf children of the Autumn Field, who fled in Terror from the sharp swords of the ancient enemy.

This wall seems to commemorate some ancient, long-forgotten event in Tamrielic history. Whether that event occurred on or near the place where the wall was erected, we will probably never know.

And finally, this passage:

&lt;font face=&apos;$DragonFont&apos;&gt;AESA W4L1N QETHSEGOL BR3N43 V4RUKT THOHILD FIN T8R WEN SMOL3N AG FRIN OL S4QO H2M&lt;/font&gt;

Which translates into this:

Aesa wahlaan qethsegol briinahii vahrukt, Thohild fin Toor, wen smoliin ag frin ol Sahqo Heim.

Which in Tamrielic translates into this:

Aesa raised this stone for her sister, Thohild the Inferno, whose passion burned hot as the Red Forge.

This wall (and I encountered quite a few like this) was obviously commissioned or built by a specific person, to honor someone important to them. What was the significance of the location? Was it important to the person who died? Or is it the actual location of that person&apos;s death? Again, those answers are probably lost to time, and will never be known.

And so you see, the ancient dragon language is, indeed, myth no more. It existed. But better yet, it still exists, and probably will until the end of time, thanks to the ancient Nords and their construction of these many &quot;word walls.&quot;

But don&apos;t take my word for it. For the walls are there for the discovering, in Skyrim&apos;s dangerous, secret places. They serve as a bridge between the realm of the ancient Nords, and our own. The dragons may never return to our world, but now we can return to theirs. 

And someday, someday, we may even unlock the strange, unknown power hidden in their words.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


ドラゴン語:
もう神話ではない


ヘラ・トゥライス・バースド 著
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/D_letter.png&apos;&gt; [ドラゴン]

 この言葉は正に陰る空、恐ろしい唸り声、燃え続ける炎といった恐ろしいイメージを持っている。確かに一時はドラゴンも破壊的で数もたくさんいる恐ろしい獣だった。

 しかし、実のところドラゴンは単純で愚かな獣ではなかったということに多くのノルドは気がついていない。実際は、非ドラゴン文明の排除と隷属化に没頭している知的能力の高い繁栄した文化の持ち主だったのだ。

 そのため、ドラゴン達同士でコミュニケーションを図る手段が必要だったことに不思議はない。話す必要があったことも然りだ。そして多くの研究を通して、学者達はドラゴン達が実際にそうしていたと結論づけた。獣の力強い怒号は、炎や氷などの破壊的な魔法を帯びた物も含めて全て攻撃以上の意味を持っていたのだ--言葉という意味を。彼らは我々も解読できる古代の言葉を使っていた。

 くだらない、って思うだろうか？ 常軌を逸した愚かな研究の1つとでも？ 私も全く同じことを思った。しかし、それから噂が耳に入ってきた。勇敢な探検家だったか金に貪欲だった墓荒らしだったかがしていた会話の奇妙な一部分だ。いつもいつも同じ言葉が繰り返された。

 [壁]

 だからさらに聞き続けた。そしてパズルのピースを繋ぎ合わせて、ゆっくりと謎を解いていった。

 スカイリム全域の古い地下牢や墓地などの人里離れた場所には壁がある。黒く不吉な壁に書かれているのはとても古く、誰も知らない文字で、実際に見た者の中に解読を始められる者すらいなかった。

 心の中で、私は真実を悟った。これは古代ドラゴン語の証拠だ！ それ以外何の可能性があると言うのだろう？ これらの壁はドラゴンがいた時代に生きていた古代のノルドが恐怖心からか、もしくは敬意を払ってか、古代にいた獣達の言葉を何らかの方法で学び、それを使って建てられた物としか考えられない。

 だが、その時点でそれは本能的直観でしかなかった。証拠が必要だった。そこで私は冒険に出ることにしたのだ。冒険は17ヶ月にも及び、勇敢なガイド3人とガードをしてくれた傭兵2人が亡くなった。しかし、残酷な話についてあれこれ話すのはやめておく。なぜならその結果は素晴らしく、どんな苦労も価値があったと思わせる物だったからだ。

 旅をしている最中、私は古代の壁を多数見つけ、疑念は全て真実であることが判明した。

 その言語の文字が爪跡や引っかいた跡にそっくりだったため、古代ノルドが昔のドラゴンの言葉を真似ているように見えた。凛々しいドラゴンが自分の大きな鋭い爪を使って石に文字を刻む姿を想像できてしまいそうなほどだった。そしてそれを目撃した人間が--奴隷や召使いだった可能性もある--自分の目的を果たすために使えるよう、学んで自分の物にした。

 発見した壁を観察していた時、いくつかの言葉に関して何かが変だということに気が付いた。それはまるで、何か知らないエネルギーの力が秘められているようで、もしそれを解き放てば解読した者が使えるようになるのかもしれない。このことがナンセンスに聞こえるのは、自分でもわかっているが、あなたも壁の傍に立ったら--その黒さを見て、力を感じたら--私の言っていることが理解できるだろう。

 うっとりとしてしまったが、ありがたいことに私が見た文字を実際に転記するための平常心を取り戻すことができた。それによって、この言語のパターンが見え始めてきた--私が読んでいる物を解読できるようになるパターンが。

 例えば、以下の文章を転記した。

&lt;font face=&apos;$DragonFont&apos;&gt;HET NOK YNGNAVAR G1F KOD1V WO DR1 Y4 MORON AU FROD DO KROSIS NUZ SINON S3V DINOK 4RK DUK1N&lt;/font&gt;

 これらの実際のタムリエル文字に変換し、調査してこの文章をさらに翻訳した。

 ヘット、ノク、イングナバール、ガーフ・コダーヴ、ウォ、ドレイ、ヤハ、モロン、オ、フロド、ド、クロシス、ヌズ、シノン、シーヴ、ディノク、アールク、ドゥカーン。

 これをタムリエル語に翻訳すると次のような意味になる。

 ここに眠るのはソローズの戦場で死と不名誉の代わりに栄誉を見出したイングナバール・ゴースト・ベア。

 それから他の穴蔵では以下の文章が書かれた壁に出くわした。

&lt;font face=&apos;$DragonFont&apos;&gt;HET NOK KOPR1N DO IGLIF 3Z SOS WO GRIND OK OBL1N NI KO MOROK2 VUK2N NUZ 4ST MUNAX H1LVUT DO L3V KRAS1R&lt;/font&gt;

 これは以下のように変換される。

ヘット、ノク、コプラーン、ド、イグリフ、イーズ・ソス、ウォ、グリンド、オク、オブラーン、ニ、コ、モロケイ、ブケイン、ヌズ、アハスト、ムナクス、ハールバト、ド、リーヴ、クラサール。

 そして最終的にタムリエル語に翻訳すると次のようになる。

 ここに眠るのは輝かしい戦いの中ではなく、病の魔の手によって最後を遂げたイグリフ・アイス・ブラッドの遺体。

 これでパターンに気付くだろう。ここで繰り返される「ここに眠る」という単語--これが意味する物は一つしかない。この壁は古代ノルドの墓地を示している物である。

 私の抑えきれない興奮がわかるだろうか。全てのつじつまが合い始めたのだ。古代ノルドが壁にドラゴン語を使っていたのには、とても特別な理由があった。その1つが大事な人の墓を示すためだったことは間違いないだろう。では他は？ 全部の壁が墓だったのだろうか。それとも他の役割も果たしていたのだろうか？

 その答え見つけ出すために出発し、その費やした努力は大いに報われた。私が発見したのはこれだ。

以下の文章だ。

&lt;font face=&apos;$DragonFont&apos;&gt;HET M4 T4ROD3S TAF3R SKORJI LUN SINAK WEN KLOV GOV9 N1L RINIK H4KUN ROK TOG1T W4 G4ROT&lt;/font&gt;

 変換すると以下の通り。

 ヘット、マハ、ターロディース、タフィール、スコルジ、ルン・シナク、ウェン、クロヴ、ゴヴェイ、ナール、リニック、ハークン、ロック、トガート、ワー、ガーロト。

 タムリエル語に翻訳すると次のようになる。

 ここで倒れたのは危険な盗賊スコルジ・リーチ・フィンヌガーズ。盗もうとした正にその斧で首がはね落とされた。

 つまり、壁は偉大な古代ノルドが死んだ場所を示していることがこれでわかるだろう。

 次の文章。

&lt;font face=&apos;$DragonFont&apos;&gt;QETHSEGOL V4RUKIV D1NIK F4L3L K3R DO GRAV5N FROD, WO BOVUL KO M1R NOL KINZON Z4KR3 DO KRUZ3K HOKORON&lt;/font&gt;

 変換すると以下の通り。

 ケスセゴル、バールキヴ、ダーニク、ファーリール、キール、ド、グラヴーン、フロド、ウォ、ボヴル、コ、マール、ノル、キンゾン、ザークリー、ド、クルジーク、ホコロン。


 タムリエル語に翻訳すると次のようになる。

 この岩は古き敵との激しい戦いから怯えて逃げたオータムフィールドの不幸なエルフの子供達を偲ぶ物である。

 この壁はタムリエルの歴史の中で長きに渡って忘れ去られていた古代の出来事を追悼する物のようだ。その出来事が壁がそびえ立っているこの場所で起きたのか、それともこの付近で起こったのかは永遠に知ることはできないだろう。

 そして次で最後の文章だ。

&lt;font face=&apos;$DragonFont&apos;&gt;AESA W4L1N QETHSEGOL BR3N43 V4RUKT THOHILD FIN T8R WEN SMOL3N AG FRIN OL S4QO H2M&lt;/font&gt;

 変換すると以下の通り。

 エサ、ワーラーン、ケスセゴル、ブリーナヒー、ヴァールクト、ソヒルド、フン、トール、ウェン、スモリーン、アグ、フリン、オル、サークォ、ヘイム。

 タムリエル語に翻訳すると次のようになる。

 エサはこの岩をレッドフォージのように熱く情熱を燃やしていた彼女の姉妹、業火のソヒルドのために建てた。

 この壁は(そしていくつか他にもこれと同じような物を目にしたが)明らかに特定の人物が自分の大事な人を褒め称えるために建てた、もしくは発注した物である。この場所の意味はなんだったのか？ 死んだ人物にとって大事だったのだろうか？ それともその人間が死んだ場所なのだろうか？ 繰り返しになってしまうが、答えは長い時の中に埋もれてしまい我々がそれを知ることはないだろう。

 これで古代のドラゴン語は最早、神話なんかではないのがわかるだろう。それは存在していた。さらに嬉しいことに、古代ノルドと彼らが建てたたくさんの「言葉の壁」のおかげで、ドラゴン語は現在もこれからもずっと存在し続けることだろう。

 しかし私の言葉をそのまま額面通り受け取ってはいけない。なぜなら壁はスカイリムの危険な秘密の場所にあるが、更なる調査が必要なのだ。それは古代ノルドと我々の国を繋げる橋渡しの役をしている。ドラゴンが我々の世界に戻ってくることはないかもしれないが、これで我々が彼らの方に戻っていくことができる。

 そしていつか、いつの日にか、彼らの言葉に隠された奇妙な未知の力を解き明かすことができるかもしれない。
</Dest>
    </String>
    <String List="1">
      <EDID>Book1CheapKolbAndTheDragon</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Kolb &amp; the Dragon
An Adventure for Nord Boys



&lt;img src=&apos;img://Textures/Interface/Books/KBemblem.png&apos; height=&apos;171&apos; width=&apos;128&apos;&gt;
&lt;/p&gt;



[pagebreak]
&lt;p align=&apos;right&apos;&gt;1&lt;/p&gt;
&lt;p align=&apos;left&apos;&gt;Kolb was a brave Nord warrior. One day his Chief asked Kolb to slay an evil dragon that threatened their village. &quot;Go through the mountain pass, Kolb&quot;, his Chief said. &quot;You will find the Dragon on the other side.&quot;&lt;/p&gt;

Turn to page (2)
[pagebreak]
&lt;p align=&apos;right&apos;&gt;2&lt;/p&gt;
&lt;p align=&apos;left&apos;&gt; Kolb took his favorite axe and shield and walked to the pass, where he found a cold cave, a windy cave, and a narrow trail.

Enter the cold cave (17)
Enter the windy cave (8)
Walk up the trail (12)&lt;/p&gt;
[pagebreak]
&lt;p align=&apos;right&apos;&gt;3&lt;/p&gt;
&lt;p align=&apos;left&apos;&gt;Kolb stepped onto a rocky hill. He could see the dragon sleeping below, and a tavern off a road nearby.

Climb down (16)
Visit tavern (14)&lt;/p&gt;
[pagebreak]
&lt;p align=&apos;right&apos;&gt;4&lt;/p&gt;
&lt;p align=&apos;left&apos;&gt;Following the stench, Kolb found a filthy orc! The orc snarled and charged Kolb with his spiked club.

Raise Shield (9)
Swing Axe (13)&lt;/p&gt;
[pagebreak]
&lt;p align=&apos;right&apos;&gt;5&lt;/p&gt;
&lt;p align=&apos;left&apos;&gt;Treading through the marsh, Kolb discovered a wailing ghost blocking his way.

Attack Ghost (15)
Give Gold (10)&lt;/p&gt;
[pagebreak]
&lt;p align=&apos;right&apos;&gt;6&lt;/p&gt;
&lt;p align=&apos;left&apos;&gt;The head of the axe lodged itself in the tough, scaly neck of the beast.  It wailed and thrashed, but Kolb held on and eventually sawed through the neck, killing the beast.  Kolb returned home victorious, and his village was never bothered by the dragon again.

THE END&lt;/p&gt;
[pagebreak]
&lt;p align=&apos;right&apos;&gt;7&lt;/p&gt;
&lt;p align=&apos;left&apos;&gt;Leaving the marsh behind him, Kolb could see the dragon&apos;s lair nearby, as well as a small, welcoming tavern.

Go to the Lair (16)
Go to Tavern (14)&lt;/p&gt;
[pagebreak]
&lt;p align=&apos;right&apos;&gt;8&lt;/p&gt;
&lt;p align=&apos;left&apos;&gt;A strong gust of wind blew Kolb&apos;s torch out, and knocked him into a pit where he split his head and died.

THE END&lt;/p&gt;
[pagebreak]
&lt;p align=&apos;right&apos;&gt;9&lt;/p&gt;
&lt;p align=&apos;left&apos;&gt;The orc cackled as his club splintered Kolb&apos;s shield and smashed into his face. There Kolb died, and the orc had soup from his bones.

THE END&lt;/p&gt;
[pagebreak]
&lt;p align=&apos;right&apos;&gt;10&lt;/p&gt;
&lt;p align=&apos;left&apos;&gt;Kolb remembered a story his Gran told him and tossed two gold chits for the ghost, and it faded away, allowing him to pass.

Turn to Page (7)&lt;/p&gt;
[pagebreak]
&lt;p align=&apos;right&apos;&gt;11&lt;/p&gt;
&lt;p align=&apos;left&apos;&gt;Kolb crept towards the belly of the beast, but no sooner had he taken his eyes off the head of the beast than it snapped him up and ate him whole, axe and all.

THE END&lt;/p&gt;
[pagebreak]
&lt;p align=&apos;right&apos;&gt;12&lt;/p&gt;
&lt;p align=&apos;left&apos;&gt;Climbing up, Kolb found a camp. He met a wise man who shared bread and showed two paths to the dragon&apos;s lair. One went through the hills, the other through a marsh.

Take the hills (3)
Take the marsh (5)&lt;/p&gt;
[pagebreak]
&lt;p align=&apos;right&apos;&gt;13&lt;/p&gt;
&lt;p align=&apos;left&apos;&gt;Before the orc could strike, Kolb swung his mighty axe. The orc&apos;s head and club fell uselessly to the floor.

Turn to Page (3)&lt;/p&gt;
[pagebreak]
&lt;p align=&apos;right&apos;&gt;14&lt;/p&gt;
&lt;p align=&apos;left&apos;&gt;Kolb stopped at the tavern to rest before fighting the dragon. High elves ran the tavern, however, and poisoned his mead so they could steal his gold.

THE END&lt;/p&gt;
[pagebreak]
&lt;p align=&apos;right&apos;&gt;15&lt;/p&gt;
&lt;p align=&apos;left&apos;&gt;Kolb swung his axe as hard as he could, but the ghost hardly seemed to notice. The ghost drifted into Kolb, and a deep sleep took him over, from which he never awoke.

THE END&lt;/p&gt;
[pagebreak]
&lt;p align=&apos;right&apos;&gt;16&lt;/p&gt;
&lt;p align=&apos;left&apos;&gt;Kolb found the lair where the dragon slept, tendrils of smoke wafting from its nostrils. The air made Kolb&apos;s eyes sting, and he nearly slipped on the bones of men, picked clean. The beast lay on its side, the throat and belly both waiting targets.

Strike the Neck (6)
Strike the Belly (11)&lt;/p&gt;
[pagebreak]
&lt;p align=&apos;right&apos;&gt;17&lt;/p&gt;
&lt;p align=&apos;left&apos;&gt;Kolb stepped into the frozen cave, but his Nord blood kept him warm. A smelly tunnel climbed ahead of him, and wind howled from another to his left. A ladder was nearby as well.

Take the smelly tunnel (4)
Take the windy tunnel (8)
Climb the ladder (12)&lt;/p&gt;</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


コルブ＆ドラゴン
ノルドの少年達に贈る冒険



&lt;img src=&apos;img://Textures/Interface/Books/KBemblem.png&apos; height=&apos;171&apos; width=&apos;128&apos;&gt;
&lt;/p&gt;



[pagebreak]
&lt;p align=&apos;right&apos;&gt; 1&lt;/p&gt;
&lt;p align=&apos;left&apos;&gt; コルブは勇敢なノルドの戦士。ある日、彼は族長から村を脅かす悪いドラゴンを退治してくれないかと頼まれた。「山道を行くんだ、コルブ」と、族長は言った。「その向こう側でドラゴンが見つかるだろう」&lt;/p&gt;

ページ(2)へ
[pagebreak]
&lt;p align=&apos;right&apos;&gt; 2&lt;/p&gt;
&lt;p align=&apos;left&apos;&gt; コルブがお気に入りの斧と盾を手に取り山道へ向かって歩くと、寒い洞くつ、風の強い洞くつ、狭い小道に道が分かれていた。

寒い洞くつに入る(17)
風の強い洞くつに入る(8)
小道を進む(12)&lt;/p&gt;
[pagebreak]
&lt;p align=&apos;right&apos;&gt; 3&lt;/p&gt;
&lt;p align=&apos;left&apos;&gt; コルブは岩でゴツゴツした丘を登った。下に寝ているドラゴンと、近くの道路の外れにある酒場が見えた。

降りる(16)
酒場に立ち寄る(14)&lt;/p&gt;
[pagebreak]
&lt;p align=&apos;right&apos;&gt; 4&lt;/p&gt;
&lt;p align=&apos;left&apos;&gt; 悪臭を辿ると、コルブは汚いオークを見つけた！ オークはうなり声を上げるとスパイク付きのこん棒で攻撃してきた。

盾をかざす(9)
斧を振り回す(13)&lt;/p&gt;
[pagebreak]
&lt;p align=&apos;right&apos;&gt; 5&lt;/p&gt;
&lt;p align=&apos;left&apos;&gt; 沼地を進んでいくと、物悲しい声で泣く幽霊が行く手を阻んでいるのを発見。

幽霊を攻撃(15)
ゴールドをあげる(10)&lt;/p&gt;
[pagebreak]
&lt;p align=&apos;right&apos;&gt; 6&lt;/p&gt;
&lt;p align=&apos;left&apos;&gt; 斧の先端が野獣の硬いうろこ状の首に突き刺さった。野獣はうめき声を上げてのた打ち回ったが、コルブが手を離さずにいるとそのまま首は切断され、野獣は死んでしまった。そしてコルブは勝利を収めて戻り、村が再びドラゴンに脅かされる事はなかった。

THE END&lt;/p&gt;
[pagebreak]
&lt;p align=&apos;right&apos;&gt; 7&lt;/p&gt;
&lt;p align=&apos;left&apos;&gt; 沼地を後にすると、コルブはドラゴンの巣穴と小さい酒場を発見した。

巣穴に行く(16)
酒場に行く(14)&lt;/p&gt;
[pagebreak]
&lt;p align=&apos;right&apos;&gt; 8&lt;/p&gt;
&lt;p align=&apos;left&apos;&gt; 一陣の強い風がたいまつを吹き消し、コルブは身体ごと穴へと吹き飛ばされると彼の頭は割れてそのまま息絶えてしまった。

THE END&lt;/p&gt;
[pagebreak]
&lt;p align=&apos;right&apos;&gt; 9&lt;/p&gt;
&lt;p align=&apos;left&apos;&gt; オークのこん棒がコルブの盾を突き破り、そのまま彼の顔面を潰すとオークは笑い声を上げた。コルブは死んでしまい、オークは彼の骨で出汁を取ったスープを飲み干した。

THE END&lt;/p&gt;
[pagebreak]
&lt;p align=&apos;right&apos;&gt; 10&lt;/p&gt;
&lt;p align=&apos;left&apos;&gt; コルブはおばあちゃんが教えてくれた話を思い出し、ゴールド2枚を幽霊に向かって投げると、幽霊は消えて通れるようになった。

ページ(7)へ&lt;/p&gt;
[pagebreak]
&lt;p align=&apos;right&apos;&gt; 11&lt;/p&gt;
&lt;p align=&apos;left&apos;&gt; 野獣の腹部に向かって這っていくも、野獣の頭から目を離すや否や彼は斧ごとパクリと食べられてしまった。

THE END&lt;/p&gt;
[pagebreak]
&lt;p align=&apos;right&apos;&gt; 12&lt;/p&gt;
&lt;p align=&apos;left&apos;&gt; 登って行くと、コルブはキャンプを発見した。そこで彼は賢人に出会うとパンを分けてもらい、ドラゴンの巣穴に続く2つの道を教えてもらった。片方は丘を通り、もう一方は沼地を通っている。

丘の道を行く(3)
沼地の道を行く(5)&lt;/p&gt;
[pagebreak]
&lt;p align=&apos;right&apos;&gt; 13&lt;/p&gt;
&lt;p align=&apos;left&apos;&gt; オークが攻撃を繰り出す前にコルブはズッシリとしたその斧を一振り。するとオークの頭とこん棒が床にゴトンと落ちた。

ページ(3)へ&lt;/p&gt;
[pagebreak]
&lt;p align=&apos;right&apos;&gt; 14&lt;/p&gt;
&lt;p align=&apos;left&apos;&gt; コルブはドラゴンとの戦いの前に休憩しようと酒場に立ち寄った。酒場はハイエルフが経営していて、コルブのゴールドを盗もうと彼らはハチミツ酒に毒を盛った。

THE END&lt;/p&gt;
[pagebreak]
&lt;p align=&apos;right&apos;&gt; 15&lt;/p&gt;
&lt;p align=&apos;left&apos;&gt; コルブは力の限り斧を振り下ろしたが、幽霊はそれに気付いた様子すらない。そして幽霊がコルブの中に入り込むとひどい眠気に襲われ、2度と目を覚ます事はなかった。

THE END&lt;/p&gt;
[pagebreak]
&lt;p align=&apos;right&apos;&gt; 16&lt;/p&gt;
&lt;p align=&apos;left&apos;&gt; コルブはドラゴンが眠る巣穴を見つけると、ドラゴンは鼻から煙を出していた。そこの空気でコルブの目は痛み、肉が剥ぎ取られた人間の骨で危うく滑りそうになった。野獣は横向きで寝ていて、その口と腹は獲物を待っているかのようだ。

首を攻撃する(6)
お腹を攻撃する(11)&lt;/p&gt;
[pagebreak]
&lt;p align=&apos;right&apos;&gt; 17&lt;/p&gt;
&lt;p align=&apos;left&apos;&gt; コルブは凍った洞くつに足を踏み入れたが、ノルドの血のおかげで暖かかった。すると、上り坂の先には何やら臭いトンネル、左には風がヒューヒュー吹いているトンネルが現れた。近くにはハシゴもある。

臭いトンネルを進む(4)
風が強いトンネルを進む(8)
ハシゴを登る(12)&lt;/p&gt;
</Dest>
    </String>
    <String List="1">
      <EDID>TG04GulumEiKillNote</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot;&gt;Dear Brother,

If you&apos;re reading this, then you already know that I&apos;ve been killed. Acting as Karliah&apos;s proxy for the Goldenglow Estate sale has proven to be a greater risk than I&apos;d imagined. Word&apos;s reached my ears that Mercer Frey&apos;s sent one of his own to eliminate me. I swear to you, brother... I had nothing to do with Gallus&apos;s death. I&apos;m well aware that killing the previous leader of the Thieves Guild would only provoke their wrath and threaten not only myself, but perhaps our entire family. Curse that woman for getting me involved in this scheme!

Within this chest you&apos;ll find the deed to Goldenglow Estate. Karliah never asked for the delivery of the item and I&apos;m certain it holds great value to the proper buyer. If you wish to hunt down Karliah and avenge me, all I remember is her cryptic statement about returning &quot;to where the end began.&quot;

Goodbye my brother, keep yourself safe and may fortune favor the foolish.

Gulum-Ei</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot;&gt; 親愛なる兄弟へ、

 これを読んでいるということは、私が殺されたと既に知っているのだろう。ゴールデングロウ農園のためにカーリアの代理として動くことは、想像していた以上に危険だった。

 メルセル・フレイが私を排除するために部下を1人送ったという話を聞いた。

 誓って言うが、兄弟… 私はガルスの死とは何の関係もない。盗賊ギルドの前の指導者を排除すれば、ギルドを怒らせて、自分だけでなく家族みんなが危険にさらされるのはよくわかっていた。

 あの女め、こんな陰謀に巻き込みやがって！

 この金庫にはゴールデングロウ農園の権利書がある。カーリアは決してこれの引き渡しを求めなかったし、ちゃんとした買い手にとってはとてつもない価値があることは間違いない。

 もしカーリアを追い詰めて仇を討ってくれるなら、私が覚えていることは、彼女の「終わりが始まる場所へ」戻るという謎めいた言葉だ。

 さよならだ、兄弟。気をつけろ。幸運が愚か者へ微笑みますように。

 ガラム・エイ</Dest>
    </String>
    <String List="1">
      <EDID>Book2CommonCabinInTheWoods</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


The Cabin in the Woods
Volume II



As Told By
Mogen Son of Molag
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/L_letter.png&apos;&gt;ate one night a few seasons ago, a soldier was returning home after several bloody battles. He decided he would save some gold and decided to cross the pine forest on foot.

The first day of his journey was rather uneventful, the soldier stuck to the main path and kept a brisk pace. When it started getting dark he setup his bedroll, built a small fire and cooked up some rabbit he had caught. &quot;A fine day indeed&quot; he thought to himself as he fell asleep.

Partway through the evening the soldier was woken up by soft sobbing in the distance. He grabbed his sword assuming it to be a bandit trick, but pretended to sleep so he could get the jump on them. After a few minutes the sobbing started moving away from his camp until he could no longer hear it. For the rest of the night he slept with one eye open.

Day two the soldier awoke from what rotten sleep he could catch and started off through the forest at a quicker pace, intending to put distance between himself and whatever he had heard last night. As the day went on it began to rain heavy so the soldier built himself a little shelter for the evening so he could remain dry while he slept.

It took him a little longer to fall asleep with thoughts of the previous night fresh in his mind but he eventually slept.

This time he awoke to sobbing that sounded like it was right outside his shelter. The soldier grabbed his sword and crawled out of the shelter. In front of the fire he saw the back of a ghostly woman sobbing into her hands.

The soldier mustered his courage and asked her what was wrong.

No answer.

He began to slowly approach but before he could reach her she turned and screamed at him. The ghostly woman raised an axe and began to run at the soldier, disappearing before she made contact.

The soldier took off into the night with just his sword in hand. He ran until the first light of dawn where he started down the road again, as fast as he could move.

The third day was bright and sunny, but the soldier, rattled and sleepless, didn&apos;t even notice. He moved as fast as he could trying to get through the forest before nightfall.

As darkness began to fall he saw a cabin just off the road and thought to himself it would be a good place to hunker down for the night. After arriving at the cabin he spent some time blocking the doors and windows, nothing would get in.

Despite his preparations, he could not sleep. He sat in what used to be the cabin&apos;s bedroom staring at the barricaded door shaking. Eventually he could keep his eyes open no longer and fell asleep.

This time he awoke to laughing on the other side of the barricaded door. It sounded like the woman from before, but he refused to believe it was her.

The soldier burst through the barricaded door into the main room to find the ghostly woman from the night before staring at the ground laughing hysterically with axe in hand.

He began to relentlessly attack the ghostly woman but he could feel his strikes were less effective. He used a scroll of firebolt which drew a scream from her and she exploded, disappearing.

The ordeal was over, the ghost was gone.

The soldier slept well that night and the next day made excellent distance through the woods. As the sun began to set he came out on the other side of the forest and looked back, remembering the days before.

As he turned and started walking away from the woods he could swear he heard the sobbing again.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


森の中の小屋
第2巻



モラグのメーゲン・サン 著
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/L_letter.png&apos;&gt; 数年前のある晩遅く、1人の兵士が、度重なる激しい戦いを終えて家路を急いでいた。彼は所持金を節約するため、松林を歩いて抜けることにした。

 旅の1日目は比較的穏やかなもので、兵士は街道から外れることなく早い歩調を保っていた。辺りが暗くなり始めると寝床を準備し、捕まえたウサギを焚いた火で調理して食べた。そして「ああ、いい1日だった」と心の中で呟き、眠りに落ちた。

 夜も更けたころ、兵士は遠くに聞こえる微かなすすり泣きの声で目が覚めた。盗賊の罠かと思い剣を掴んだが、相手に飛びかかれるように寝たフリをした。数分後、そのすすり泣きの声はキャンプから離れ始め、その内に聞こえなくなっていった。その晩、兵士は片目を開けたまま眠った。

 2日目、兵士はひどく浅い眠りから目を覚ますと、昨晩聞こえた音の正体から少しでも離れようと、昨日よりも早足で森の奥へと進んだ。やがて激しい雨が降り出し、兵士は身体を濡らさずに眠れるよう、夜に備えて小さな避難小屋を作った。

 昨晩のことが鮮明に思い出されて眠りに入るまで時間がかかったが、兵士はしばらくして眠りに落ちた。

 そして今度は、避難小屋のすぐそばから聞こえるすすり泣きで目を覚ました。兵士は自分の剣を掴むと小屋から這い出た。そこで目にしたのは、火のそばで手に涙の粒を落としながらすすり泣いている幽霊らしき女の背中だった。

 兵士は勇気を振り絞って、彼女にどうしたのかと尋ねた。

 返事はない。

 兵士はゆっくりと近付いていったが、その半ばで彼女が振り向き、彼の方を見て叫んだ。そして幽霊の女は斧を振り上げて兵士の方に走り出したが、兵士に触れることなく宙に消えてしまった。

 兵士は手に剣だけを持ち、夜の闇へと走り出した。最初の朝日が差し込み、道が再び下り始めるまで、彼は全力疾走を続けた。

 3日目は眩しいほどのいい天気だったが、混乱した睡眠不足の兵士はそのことにも気が付かなかった。彼は日が暮れる前に林を抜けようと、できるだけの早足で進んでいった。

 やがて日が暮れ始めたが、兵士は道のすぐ近くに小屋を見つけた。夜の間、足を休めるには良さそうな場所であった。兵士は小屋に入ると、時間を費やし、何も入って来れないように扉や窓を塞いだ。

 これだけ準備したにも関わらず、彼は眠りにつくことができなかった。かつて寝室であったと思われる部屋にしゃがみこみ、塞いだ扉がガタガタと揺れるのを見つめていた。だが、徐々にまぶたを開いていられなくなり、そのまま眠りに落ちた。

 そして今度は、塞いだ扉の向こうから聞こえる笑い声で目が覚めた。昨日やその前の女と同一人物のようだったが、そう信じることを頭が拒否していた。

 兵士が塞いだドアを突き破って居室に入ると、前の晩に見た女の幽霊が手に斧を持ったまま地面を見つめ、ヒステリックに笑っていた。

 彼は容赦なく幽霊の女を攻撃したが、全く手ごたえが感じられなかった。しかし、彼がファイアボルトの巻物を使うと、彼女は叫び声を上げ、爆発して消えた。

 苦しかった試練は終わった、幽霊は消えたのだ。

 その晩はよく眠れ、翌日はかなりの距離を移動することができた。日が沈み始めた頃、ついに森を抜けた兵士は、後ろを振り返って数日の間に起こったことを思い出した。

 そして森に背を向けて歩き去ろうとした瞬間、兵士は確かにあのすすり泣きを聞いたのだった。</Dest>
    </String>
    <String List="1">
      <EDID>Book3ValuableTaleOfDroZira</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;

The Tale of Dro&apos;Zira
Transcription and Commentary


by
Sonia Vette
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;i&gt;The following is a tale overheard, as told by a Khajiit father to his cub, while making camp with one of their caravans. I have attempted to transcribe it as he told it, for the Khajiit do not often speak of their history to outsiders. In truth I do not believe he would have spoken at all, but for the vast helping of moon sugar he had consumed that night.&lt;/i&gt;
[pagebreak]
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/C_letter.png&apos;&gt; ome and warm your fur by the fire, Ma&apos;rashirr, and I will tell you of how our Dro&apos;Zira came to be the greatest of all Khajiit!&lt;i&gt; (ed: Dro&apos;Zira I took in this case to be an honored ancestor)&lt;/i&gt;

The ancient Khajiit heard the great roar of Alkosh the Great Cat King of Time &lt;i&gt;(ed: known as Akatosh in the empire, and Alduin in Skyrim)&lt;/i&gt; and raced to his Voice. In three days&apos; time they crossed the whole of Tamriel, resting not even for the moon sugar, for such was the speed of Khajiiti then.

They joined with the pride of Alkosh and were his strongest warriors. Lorkhaj, &lt;i&gt;(ed: Shor in the Nordic)&lt;/i&gt; however, chose to give his roar to the Ra&apos;Wulfharth to spite the Khajiiti warriors, for he was jealous of their devotion to Alkosh.

Seeing the ferocity of the Khajiiti warriors, Ra&apos;Wulfharth could not bring himself to put them to death. Using the roar that Lorkhaj had given him, he spoke to Masser and Secunda, to move to their fullness in the sky. The Khajiiti warriors became Senche, but Lorkhaj stripped from them all reason.

When Ra&apos;Wulfharth returned to sink his fangs into the Red Mountain, he called upon his people to aid him. Dro&apos;Zira was the only among the &quot;Rhojiit&quot; who still remembered, and so was the only one who answered the summons.

But these Nord bards are &lt;i&gt;(expletive removed)&lt;/i&gt; and do not sing of how the great Ash King rode Dro&apos;Zira up the Red Mountain itself to strike at the heart of the Dunmer. Never is it mentioned how Dro&apos;Zira pounced atop Dumalacath, the Dwarf-Orc, when he had his blade to the throat of the Ash King so that he could not speak.

Nor do they sing of how Lorkhaj returned Dro&apos;Zira from the lands of Sheggorath for his bravery and for saving the Ash King! So when you find a bard who speaks ill of the Khajiit, you be sure to leave him an iron claw in the back to remind him who saved Skyrim.

As for the rest of the &quot;Rhojiit&quot; They grew small and lost their cunning altogether, which is why you should not hesitate to strike them down when they approach the wagons. So it was told by my father, and so I tell it now to you.

Now, be a good cub and go fetch me some more moon sugar for these sweet cakes.
[pagebreak]
&lt;i&gt;Much of the tale seemed to me, little more than a boast, but certain facts do seem to line up with what we believe is the truth behind the legends. It does raise questions as to why we do not know more about history of the Khajiit and what parts they have played that might not have been recorded by our written histories.&lt;/i&gt;
&lt;/p&gt;</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;

ドロジラの物語
複写・批評


ソニア・ヴェット 著
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;i&gt; 以下の物語は、カジートの父親が隊商の野営準備中に若者へ話しているのを小耳にはさんだものだ。カジートはあまり自分たちの歴史を語らないため、話を記録しようと試みた。本当は彼が話すことはないと思っていたが、その夜消費した大量のムーンシュガーが手伝った。 &lt;/i&gt;
[pagebreak]
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/C_letter.png&apos;&gt; こっちで火に当たって毛を温めろ、マラシーア、ドロジラがどうやって最も偉大なカジートになったか話してやる！ &lt;i&gt; (編者: ドロジラとはこの場合名誉ある先祖と解釈) &lt;/i&gt;

 古代のカジートは時の偉大な猫王アルコシュ &lt;i&gt; (編者: 帝国ではアカトシュ、スカイリムではアルドゥインとして知られている) &lt;/i&gt; の大きな鳴き声を聞き、声の下に駆けつけた。3日間でタムリエルを横断し、ムーンシュガーのためであろうと休まない。当時のカジートはそれだけ速かった。

 彼らはアルコシュの群れに加わり、最強の戦士になった。しかしローカジュは、 &lt;i&gt; (編者: ノルドのショール) &lt;/i&gt; カジートの戦士を困らせるため、ラウルファースに力を貸した。アルコシュに捧げられる愛を妬んだんだ。

 カジートの戦士たちの凶暴さを見て、ラウルファースは彼らを倒せる気がしなかった。ローカジュから受け取った咆哮を使い、彼はマッサーとセクンダと話して、空に満ちた彼らを動かしてもらった。カジートの戦士はセンシェになったが、ローカジュが彼らを奪った。

 ラウルファースが戻ってきてレッドマウンテンにかみつくと、彼の民に援助を呼びかけた。ドロジラは「ロジート」の中で唯一覚えていた1人で、召喚に応えた唯一の者だった。

 しかしノルドの吟遊詩人は &lt;i&gt; (悪態は削除) &lt;/i&gt; で、偉大な灰の王がどうやってレッドマウンテンの上でドロジラに乗って、ダンマーの中心地を攻撃したか歌わない。彼の剣が灰の王の喉元にあったからしゃべれなかった時、どうやってドワーフオークのドゥマラキャスの頂上を襲撃したか決して語らない。

 彼らはどうやってローカジュが、勇敢に灰の王を救うためにシェッゴロスの土地からドロジラに戻ったのかも歌わない！ だからもしカジートを悪く言う吟遊詩人がいたら、背中に鉄の爪痕を残して誰がスカイリムを救ったか思い出させてやれ。

 残った「ロジート」は小さくなり、狡猾さを失った。だからこそ、奴らが荷馬車に近づいたらためらわずに攻撃しなければならない。私の父にそう言われ、今お前に話した。

 さて、いい子だから甘いケーキのためにムーンシュガーを取ってきてくれ。
[pagebreak]
&lt;i&gt; 私にとって話のほとんどは自慢話と大差ないが、我々が信じる伝説の裏側の真実とも一致するようだ。これは何故我々はカジートの歴史をあまり知らないのか、我々の歴史に記録されていないかもしれないが、どんな役割を果たしたのかという疑問を起こさせた。 &lt;/i&gt;
&lt;/p&gt;</Dest>
    </String>
    <String List="1">
      <EDID>dunAlftandJzharJournal01</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;&lt;font size=&apos;18&apos;&gt;
This one is at his wit&apos;s end. I signed J&apos;darr and myself up for this expedition to try to get him clean of the Skooma. I brought a small supply to try bring him down slowly, but the storm has had us trapped in the glacier for weeks.

The others have not yet caught on that one with fur should not shake so much from the cold, but I&apos;ve run out of the little skooma I brought and J&apos;darr is getting pretty bad. He&apos;s started hallucinating creatures coming out of the ice and the ruins, the others are starting to think he may be behind Valie&apos;s disappearance, but I know he would never do something like that.
&lt;/font&gt;

</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; &lt;font size=&apos;18&apos;&gt; 
 これは彼が途方に暮れたときのものだ。私とジダールがこの探検に参加したのは、彼をスクゥーマ中毒から抜け出させるためだった。彼の摂取量を少しずつ減らすため、私は少量のスクゥーマを持ってきていたが、嵐は何週間も我々を氷河の中に閉じ込めた。

 他の者はまだ、毛皮を持つ者が寒さであれほど震えるはずがないという点に気づいていない。しかし、私が持ってきたスクゥーマはほとんど尽き、ジダールの症状はどんどん悪化している。ジダールは氷や遺跡の壁から生き物が出てくる幻覚を見始め、他の者たちは彼がヴァリエの失踪に絡んでいるかもしれないと思い始めているが、彼がそんなことするはずはないと私には分かっている。
 &lt;/font&gt; 

</Dest>
    </String>
    <String List="1">
      <EDID>dunAlftandJournalUmana01</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;&lt;font size=&apos;18&apos;&gt;
It&apos;s been about a week since Valie went missing and now Endrast is gone too. We found blood leading over to the barred off doorway, but Sulla seems to think that they found a way through and that they are trying to cut him out of the discovery.

He keeps saying that we need to press on. We&apos;ve manage to break through into another section of the ruins, an &quot;Animonculory&quot;, where the dwarves would produce their automatons.

We learned the hard way that the metal creatures are still alive in there and it hasn&apos;t improved Yag&apos;s mood at all. She holds that the Khajiit brothers aren&apos;t involved with the disappearances and has been keeping a hard eye on Sulla.

The rations have all but run out and we are going to have to decide soon whether to brave the storm or try to push further into the ruins. I don&apos;t know if the echoes of screams I&apos;ve heard in my sleep are those of our missing comrades, or my own nightmares.
&lt;/font&gt;



</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; &lt;font size=&apos;18&apos;&gt; 
 ヴァリエが行方不明になってから1週間が過ぎ、今やエンドラストも行方不明だ。戸口の向こうに延びた血痕を見つけたが、スラは彼らが突破口を見つけ、我々を発見から遠ざけようとしているのだと考えているようだ。

 スラは進むべきだと言い続ける。我々は遺跡の別の部分“アニモンキュロリー”へ何とか押し進んだ。そこはドワーフがオートマトンを作る場所だ。

 金属生物たちがまだ生きているという苦い経験をしても、ヤグの気分はまったく良くならなかった。彼女はカジートの兄弟は失踪に関わっていないと考え、スラに厳しい目を向けている。

 食糧はたっぷりあるが、いずれは尽きてしまう。嵐に立ち向かうか、遺跡へと更に押し進むかすぐに決断しなくてはならない。寝ている時に聞いた悲鳴の残響は、行方不明の仲間のものなのか、それとも悪夢なのだろうか。
 &lt;/font&gt; 



</Dest>
    </String>
    <String List="1">
      <EDID>dunTolvaldsCaveNote01</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;&lt;font size=&apos;18&apos;&gt;

                             ...another dream of Red Mountain erupting. People running as flaming rocks the size of cantons fell from the sky...
[pagebreak]




...can still see my brother&apos;s outstretched arm, as he tried to reach the silt strider and walked right out into the boiling waters...



                             ...not just Vvardenfell, all of Morrowind was hit by the rocks. There&apos;s no work and no food will grow under the ashes. We are going to try for Skyrim...
&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt;&lt;font size=&apos;18&apos;&gt;

                     ...レッドマウンテンが噴火するもう1つの夢。燃え上がる巨大な岩が空から落ちて来て、人々が逃げ惑う...
[pagebreak] 




...兄が沈泥で塞がれた人へ向かおうと煮えたぎる水へと歩いて行った時、差し伸ばした腕がまだ見える...



                      ...ヴァーデンフェルだけでなく、モロウウィンドのすべてが岩に襲われた。仕事はなく、食糧は灰の下では育たない。我々はスカイリムを得ようとするだろう...
&lt;/font&gt;</Dest>
    </String>
    <String List="1">
      <EDID>dunTolvaldsCaveNote03</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;&lt;font size=&apos;18&apos;&gt;

     ...hearing things in the darkness, every sound seems amplified and it is hard to sleep over the sobbing...

[pagebreak]





                ...Madras has started hallucinating from hunger. Says she saw a white elf peering out at us from the dark corners of the tunnel...


[pagebreak]





...used to be a battlemage and tried to hold them off...
[pagebreak]



             ...caused a cave in that let some escape be we were trapped with these things...                                        ...now hold us prisoner... 


         ...given up hope of escape...
&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; &lt;font size=&apos;18&apos;&gt; 

  -物音が暗闇の中で聞こえる。すべての音が増幅するようで、むせび泣くような音を聞きながら眠るのは難しい--

[pagebreak] 





    --マドラスは飢えから幻覚を見始めた。白いエルフがトンネルの暗い隅からこっちを見つめているのを見たと言う--


[pagebreak] 





--かつては魔闘士だった。そして彼らを撃退しようとした--
[pagebreak] 



    -何人かを逃がすため、我々はこれらのものと一緒に洞穴へ閉じ込められた--今では囚人となった--


   -脱出の希望は捨てた--
 &lt;/font&gt; </Dest>
    </String>
    <String List="1">
      <EDID>dunTolvaldsCaveNote02</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;&lt;font size=&apos;18&apos;&gt;

                   ...map we traded a glass dagger to get is a fake. We can&apos;t find the pass marked over the mountains...


      ...should have tried for The Rift...

[pagebreak]

...took shelter from the storm in the ruins...                     ...stepped on a pressure plate and trapped us inside...


   ...Gildryn said he&apos;s heard the dwarven roads that leads under the mountains...                           ...have to try...
&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; &lt;font size=&apos;18&apos;&gt; 

    --碧水晶のダガーを交換して手に入れた地図は偽物だ。山の上に印がつけられた道を見つけることができない--


   -リフトを手に入れようとするのだった--

[pagebreak] 

--嵐から逃れ遺跡に避難した--   --圧板を踏みつけて中に閉じ込められた--


 --ジルドリンは山々の下へ導くドワーフの道の話を聞いたと言った。試みなくては--
 &lt;/font&gt; </Dest>
    </String>
    <String List="1">
      <EDID>HouseDecorateWhiterun</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;

&lt;b&gt;W H I T E R U N&lt;/b&gt;

Home Decorating Guide

&lt;/p&gt;
[pagebreak]
&lt;p align=&quot;left&quot;&gt;
Welcome to your new home!

This decorating guide provides a list of packages that you can purchase from the   Steward of the hold. Each package contains furnishings and decor for a specific part of your house, and these will be delivered and placed for you upon purchase.

All you need to do is provide the gold, and the Steward will take care of the rest. The next time that you visit your home after making your purchases, you will see your new decorations and furnishings in place.

&lt;b&gt;Kitchen&lt;/b&gt;
Includes a fire pit, a small table and two chairs, as well as a shelf to store cooking  supplies.

&lt;b&gt;Living Room&lt;/b&gt;
Provides Wall-mounted shelves, a few side tables and two chairs placed near the fire pit, all near the center of the ground floor.

&lt;b&gt;Dining Room&lt;/b&gt;
Adds a long wooden table and bench, as well as several shelves loaded with cutlery, dishes and cookware.

&lt;b&gt;Alchemy Laboratory&lt;/b&gt;
This package adds an alchemy crafting station, a reading table and chair, and a large wardrobe to the rear area of the ground floor. This also includes the addition of a wall to divide the laboratory from the dining room.

&lt;b&gt;Children&apos;s Bedroom&lt;/b&gt;
Instead of an Alchemy Laboratory, you can choose to furnish the room in the rear of your home with a cozy child&apos;s bedroom, including two beds, chests, and wall hangings. Note that this package will &lt;i&gt;replace&lt;/i&gt; the Alchemy Laboratory if you have already purchased it (and vice-versa).

&lt;b&gt;Loft&lt;/b&gt;
This package includes a few chairs and tables to fill out the upper-level loft.

&lt;b&gt;Bedroom&lt;/b&gt;
Adds two bedside tables, a dresser and a small table with two chairs to the master bedroom. This also includes the addition of a wall to give the bedroom added privacy.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;

&lt;b&gt;ホ ワ イ ト ラ ン&lt;/b&gt;

室内装飾ガイド

&lt;/p&gt;
[pagebreak]
&lt;p align=&quot;left&quot;&gt;
 新しい我が家へようこそ！

 この装飾ガイドは要塞の執政から購入できるパック商品のリストを提供している。それぞれのパックには家具とその特定の場所に使われる内装が含まれており、これらは購入後すぐに配達、設置が行われる。

 お金さえ払ってしまえば、あとはすべて執政が取り仕切る。購入して次に家へと戻ってくる時には、内装は新しくなっていて家具もすべて整えられている。

&lt;b&gt;キッチン&lt;/b&gt;
 炉と小さいテーブルとイス2脚、それにキッチン用品をしまうための棚を含む。

&lt;b&gt;リビングルーム&lt;/b&gt;
 1階の中心に壁掛け式の棚、サイドテーブルがいくつか、そして暖炉付近にイス2脚を提供する。

&lt;b&gt;ダイニングルーム&lt;/b&gt;
 木製の長テーブルと長椅子の他にナイフやフォーク、食器、調理器具が入った棚を新たに数点設置する。

&lt;b&gt;錬金術実験室&lt;/b&gt;
 このパックは、1階後方部に錬金術用の作業場所、読書机とイス、大きな洋服ダンスを新たに配置。これには実験室とダイニングルームとを分けるための壁も含まれる。

&lt;b&gt;ロフト&lt;/b&gt;
 このパックは上の階のロフトに配置するためのイス数脚とテーブルが含まれている。

&lt;b&gt;寝室&lt;/b&gt;
 ベッドサイドテーブル2台、化粧台、そして小さいテーブルとイス2脚を新たに主寝室に加える。これには寝室のプライバシー保護を強化するための壁も含んでいる。</Dest>
    </String>
    <String List="1">
      <EDID>HouseDecorateRiften</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;

&lt;b&gt;R I F T E N&lt;/b&gt;

Home Decorating Guide

&lt;/p&gt;
[pagebreak]
&lt;p align=&quot;left&quot;&gt;
Welcome to your new home!

This decorating guide provides a list of packages that you can purchase from the Steward of the hold. Each package contains furnishings and decor for a specific part of your house, and these will be delivered and placed for you upon purchase.

All you need to do is provide the gold, and the Steward will take care of the rest. The next time that you visit your home after making your purchases, you will see your new decorations and furnishings in place.

&lt;b&gt;Kitchen&lt;/b&gt;
This package will provide furnishings and decor for your kitchen, which is the room immediately beyond your home&apos;s front door. This includes the lighting of the fire.

&lt;b&gt;Bedroom&lt;/b&gt;
Adds bedside tables, a dresser and a small table with two chairs to the master bedroom. This also includes an upgrade to the bed itself.

&lt;b&gt;Alchemy Laboratory&lt;/b&gt;
This package will place an alchemy crafting table in your basement, along with some shelves and other decor.

&lt;b&gt;Enchanting Laboratory&lt;/b&gt;
This package will place an item enchanting table in your basement, along with some shelves and other decor. Also includes a few practice dummies to test your new enchantments on.

&lt;b&gt;Children&apos;s Bedroom&lt;/b&gt;
Adds a comfortable child&apos;s bedroom to your cellar, including two beds, a wardrobe, dresser, play area, and wall hangings. If you have previously purchased the Enchanting Laboratory, these furnishings will &lt;i&gt;replace&lt;/i&gt; it (and vice-versa).

&lt;b&gt;Garden&lt;/b&gt;
When you purchase this package, the small patch of land adjacent to your house will be planted with a wide range of herbs, vegetables and other plants native to Skyrim.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;

&lt;b&gt;リ フ テ ン&lt;/b&gt;

室内装飾ガイド

&lt;/p&gt;
[pagebreak]
&lt;p align=&quot;left&quot;&gt;
 新しい我が家へようこそ！

 この装飾ガイドは要塞の執政から購入できるパック商品のリストを提供している。それぞれのパックには家具とその特定の場所に使われる内装が含まれており、これらは購入後すぐに配達、設置が行われる。

 お金さえ払ってしまえば、あとは全て執政が取り仕切る。購入して次に家へと戻ってくる時には、内装は新しくなっていて家具も全て整えられている。

&lt;b&gt;キッチン&lt;/b&gt;
 このパックはフロントドアを入ってすぐの部屋であるキッチン用の家具や装飾品を提供する。調理用の炎も点火可能。

&lt;b&gt;寝室&lt;/b&gt;
 主寝室にベッドサイドテーブル、小さいテーブルと椅子2脚を新たに配置。ベッド自体のアップグレードも含む。

&lt;b&gt;錬金術実験室&lt;/b&gt;
 このパックは、地下室に錬金術用の実験台を1台と複数の棚や装飾品を設置する。

&lt;b&gt;付呪実験室&lt;/b&gt;
 このパックは、地下室にアイテムを付呪するためのテーブル1台と複数の棚や装飾品を設置する。新しい付呪を試すための練習用ダミーも含まれている。

&lt;b&gt;庭&lt;/b&gt;
 このパックを購入すると、家の隣りの小地面にスカイリム原産の様々な種類のハーブ、野菜、植物が植えられる。</Dest>
    </String>
    <String List="1">
      <EDID>HouseDecorateMarkarth</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;

&lt;b&gt;M A R K A R T H&lt;/b&gt;

Home Decorating Guide

&lt;/p&gt;
[pagebreak]
&lt;p align=&quot;left&quot;&gt;
Welcome to your new home!

This decorating guide provides a list of packages that you can purchase from the Steward of the hold. Each package contains furnishings and decor for a specific part of your house, and these will be delivered and placed for you upon purchase.

All you need to do is provide the gold, and the Steward will take care of the rest. The next time that you visit your home after making your purchases, you will see your new decorations and furnishings in place. 

&lt;b&gt;Entrance Hall&lt;/b&gt;
When you purchase this package, floor mats and decorative planters will be added to the hallway just beyond the front door.

&lt;b&gt;Living Room&lt;/b&gt;
This package fills out the home&apos;s large, central room with a large dining table, several smaller tables, shelves, a display case and other decor.

&lt;b&gt;Sleeping Quarters&lt;/b&gt;
In addition to improved furnishings and decor for your master bedroom, this package also adds a small dining area between the guest and master bedroom, near the rear of the house.

&lt;b&gt;Alchemy Laboratory&lt;/b&gt;
This package will furnish one of the small rooms that adjoin the living room with the implements of an alchemist&apos;s laboratory. This includes an alchemy table, several shelves and added decor.

&lt;b&gt;Children&apos;s Bedroom&lt;/b&gt;
This package supplies your home with everything needed for up to two children, including beds, a wardrobe, dresser, and other furnishings. Note that this package will &lt;i&gt;replace&lt;/i&gt; your Alchemy Laboratory, and vice-versa.

&lt;b&gt;Enchanting Laboratory&lt;/b&gt;
This package adds furniture and decor for a small enchanting laboratory adjoining the living room. This includes an enchanting table, shelves and decor.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;

&lt;b&gt;マ ル カ ル ス&lt;/b&gt;

室内装飾ガイド

&lt;/p&gt;
[pagebreak]
&lt;p align=&quot;left&quot;&gt;
 新しい我が家へようこそ！

 この装飾ガイドは要塞の執政から購入できるパック商品のリストを提供している。それぞれのパックには家具とその特定の場所に使われる内装が含まれており、これらは購入後すぐに配達、設置が行われる。

 お金さえ払ってしまえば、あとは全て執政が取り仕切る。購入して次に家へと戻ってくる時には、内装は新しくなっていて家具も全て整えられている。

&lt;b&gt;玄関ホール&lt;/b&gt;
 このパックを購入するとフロントドアから続く玄関にフロアマットと飾りとなる植物が置かれる。

&lt;b&gt;リビングルーム&lt;/b&gt;
 このパックは、家の中心となる広い部屋を大きなダイニングテーブル1台と複数の小さいテーブル、棚、展示ケース、そして他の装飾品で飾り付ける。

&lt;b&gt;寝室&lt;/b&gt;
 主寝室の家具や装飾品の新調に加え、このパックは主寝室と客間の間、家の後方部付近に小さな食事スペースを作る。

&lt;b&gt;錬金術実験室&lt;/b&gt;
 このパックはリビングルームに隣接した小さな部屋の1つに錬金術師用実験室で実際使用するような装置を設置する。これには錬金術用のテーブル1台、棚数個、そして別の装飾品が含まれている。

&lt;b&gt;付呪実験室&lt;/b&gt;
 このパックはリビングルームと隣接した小規模な付呪研究室に家具と装飾を取り付ける。これには、付呪用の机1台と複数の棚、装飾品が含まれている。</Dest>
    </String>
    <String List="1">
      <EDID>HouseDecorateWindhelm</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;

&lt;b&gt;W I N D H E L M&lt;/b&gt;

Home Decorating Guide

&lt;/p&gt;
[pagebreak]
&lt;p align=&quot;left&quot;&gt;
Welcome to your new home!

This decorating guide provides a list of packages that you can purchase from the Steward of the hold. Each package contains furnishings and decor for a specific part of your house, and these will be delivered and placed for you upon purchase.

All you need to do is provide the gold, and the Steward will take care of the rest. The next time that you visit your home after making your purchases, you will see your new decorations and furnishings in place. 

Kitchen
Includes a fireplace, a table for two and ample shelving to store your food and cooking supplies.

Living Room
This package fills Hjerim&apos;s spacious ground floor living room with several tables, chairs and shelves. Decorations for the floor and walls are also included. 

Alchemy Laboratory
Adds an alchemy crafting station.

Enchanting Laboratory
Adds an enchanting crafting station.

Upstairs Landing
This package adds several weapon racks and display cases, and lines the walls with mounted animal heads.

Bedroom
Provides an upgrade to your bed, as well as shelving, display cases, improved lighting and other bedroom furnishings and decor.

Children&apos;s Bedroom
Expands the corner room in the rear of the first floor of your house, converting it into a bedroom suitable for up to two children, including beds, a chest, dresser, and other decor.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;

&lt;b&gt;ウ ィ ン ド ヘ ル ム&lt;/b&gt;

室内装飾ガイド

&lt;/p&gt;
[pagebreak]
&lt;p align=&quot;left&quot;&gt;
 新しい我が家へようこそ！

 この装飾ガイドは要塞の執政から購入できるパック商品のリストを提供している。それぞれのパックには家具とその特定の場所に使われる内装が含まれており、これらは購入後すぐに配達、設置が行われる。

 お金さえ払ってしまえば、あとは全て執事が取り仕切る。購入して次に家へと戻ってくる時には、内装は新しくなっていて家具も全て整えられている。

 キッチン
 炉、2人用のテーブル、食べ物とキッチン用品を収納するための大きな棚を含む。

 リビングルーム
 広々とした1階にあるヒジェリムのリビングルームをいくつかのテーブル、イス、棚で飾る。床や壁の装飾はこの中に含まれている。

 錬金術実験室
 錬金術の作業場を追加。

 付呪実験室
 付呪用の作業場を追加。

 階段の踊り場
 このパッケージには武器保管棚と展示箱が付属しており、壁を動物の頭の剥製で飾る。

 ベッドルーム
 ベッド以外にも棚、展示箱をアップグレードし、照明や寝室の他の家具や内装を改良した。

 子供用寝室
 1階の裏手隅の部屋を拡張し、2人までの子供用寝室に改装した。ベッド、箱、化粧台、その他の装飾が含まれる。</Dest>
    </String>
    <String List="1">
      <EDID>HouseDecorateSolitude</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;

&lt;b&gt;S O L I T U D E&lt;/b&gt;

Home Decorating Guide

&lt;/p&gt;
[pagebreak]
&lt;p align=&quot;left&quot;&gt;
Welcome to your new home!

This decorating guide provides a list of packages that you can  purchase from the Steward of the hold. Each package contains  furnishings and decor for a specific part of your house, and these  will be delivered and placed for you upon purchase.

All you need to do is provide the gold, and the Steward will take  care of the rest. The next time that you visit your home after  making your purchases, you will see your new decorations and  furnishings in place. 

&lt;b&gt;Living Room&lt;/b&gt;
This package adds a large table, chairs and a wide range of decor to the living area located centrally on the second floor of the house.

&lt;b&gt;Sleeping Quarters&lt;/b&gt;
When you purchase this package, the master bedroom on the second floor of the house will be decorated with several furnishings and a larger, more luxurious bed. Also, a small dining area will be added just outside the bedroom door that includes a table, chairs and other decorations.

&lt;b&gt;Children&apos;s Bedroom&lt;/b&gt;
This package provides elegant and comfortable accommodations for up to two children, including fine beds, a wardrobe, personal chests, and other decor. The purchase price includes the cost of new construction: this room will be added to the second floor of your home, next to your master bedroom.

&lt;b&gt;Alchemy Laboratory&lt;/b&gt;
Fills out one of the ground floor rooms with implements and tools for an alchemy laboratory, including an alchemist&apos;s crafting table and related decor.

&lt;b&gt;Enchanting Laboratory&lt;/b&gt;
Will stock one of the home&apos;s small ground-floor rooms with all of the furnishings for an enchanting laboratory, including an enchanter&apos;s crafting table. Also includes several practice dummies on which you can test out your new enchantments.

&lt;b&gt;Patio&lt;/b&gt;
Places a small table, two chairs and other furnishings on the stone patio outside the back of the house.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;

&lt;b&gt;ソ リ チ ュ ー ド&lt;/b&gt;

室内装飾ガイド

&lt;/p&gt;
[pagebreak]
&lt;p align=&quot;left&quot;&gt;
 新しい我が家へようこそ！

 この装飾ガイドは要塞の執政から購入できるパック商品のリストを提供している。それぞれのパックには家具とその特定の場所に使われる内装が含まれており、これらは購入後すぐに配達、設置が行われる。

 お金さえ払ってしまえば、あとは全て執政が取り仕切る。購入して次に家へと戻ってくる時には、内装は新しくなっていて家具も全て整えられている。

&lt;b&gt;リビングルーム&lt;/b&gt;
 このパックは家の2階中央にある生活空間に大きなテーブルやイスに加え、様々な装飾品を新たに配置する。

&lt;b&gt;寝室&lt;/b&gt;
 このパックを購入すると、2階の主寝室がいくつかの家具と大きい豪華なベッドで飾られる。それに加え、小さな食事スペースが寝室の扉のすぐ外に設置され、そこに飾るためのテーブル、イスやその他の装飾品も含む。

&lt;b&gt;錬金術実験室&lt;/b&gt;
 1階にある部屋の1つに錬金術実験室用の装置や器具を配置し、錬金術の実験台や関連内装を含む。

&lt;b&gt;付呪実験室&lt;/b&gt;
 1階にある小部屋の1つを付呪実験室用の家具で満たす。これには、付呪師用実験台も含まれる。新しい付呪を試すための練習用ダミーもいくつか含まれている。

&lt;b&gt;中庭&lt;/b&gt;
 小さなテーブル1台とイス2脚や他の家具を家の裏にある石造りの中庭に設置する。</Dest>
    </String>
    <String List="1">
      <EDID>DBGastonLetter</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;
My scribing tools are lost, and I&apos;ve no time for a lengthy entry, anyway. It&apos;s taken weeks, but I&apos;ve finally found it! The Sanctuary of the Dark Brotherhood! One of them, anyway. In Skyrim, under a forest road.

I&apos;ve been watching them, the assassins. Their comings and goings. The fools have no idea they&apos;re being observed. My next goal is to somehow make it past the sinister black door, into the Sanctuary itself. 

I don&apos;t have time to even think about the dangers. The truth must be known!
&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; 
 筆記用具を失くしてしまいましたが、何にせよのんびり侵入しているような時間はありません。数週間ほどかかりましたが、ついに見つけたのです！ 闇の一党の聖域を！ 何にせよ、そのうちの1つです。スカイリムの、森の道の下にあります。

 暗殺者たちを注意深く監視しています。彼らの行き来をです。愚か者たちは監視されていることに気づいていません。次の目標は、何とかして聖域に通じるあの不吉な黒い扉を突破することです。

 危険を顧みている時間はありません。真実を知らなくては！
 &lt;/font&gt; </Dest>
    </String>
    <String List="1">
      <EDID>MS07JareeRaNote</EDID>
      <REC>BOOK:DESC</REC>
      <Source>
&lt;font face=&quot;$HandwrittenFont&quot;&gt;
Sister,
Once you have picked up the packages send them on to me at Broken Oar Grotto. The fool who did our work at the lighthouse should arrive shortly thereafter, make sure &lt;Alias.Pronoun=Player&gt; is taken care of.
&lt;/font&gt;</Source>
      <Dest>
&lt;font face=&quot;$HandwrittenFont&quot;&gt; 
姉妹へ
 荷物を受け取ったらすぐにブロークン・オール洞窟の私のところに送ってください。灯台で我々の仕事をした愚か者はその後すぐに着くはずです。必ずその愚か者の世話をしてください。
 &lt;/font&gt; </Dest>
    </String>
    <String List="1">
      <EDID>MGRDestructionFinal</EDID>
      <REC>BOOK:DESC</REC>
      <Source>Northward, haunted
northern coastline

And south, Dwemer 
live and toil,

A simple place, 
a shield from draft.

At this stand 
wield mage&apos;s craft

So fierce the sea will boil.
[pagebreak]

Under Greybeards&apos; 
morning shadow

At this northern 
watch, long lost

Nirn&apos;s hoary Throat 
does scrape the sky.

Here unleash a chilling cry
And gild this stand with frost.
[pagebreak]

Over western 
river waters,

By Karth bounded, 
south and north

On mountains sits
a humble crown.

Sky&apos;s wrath on this stand
bring forth

To shake these snowcaps down.</Source>
      <Dest>北方には、呪われた
北の海岸線

そして南には、ドゥーマーが
生き生きと、熱心に働いている

風でできた盾を持つ
簡素な場所。

ここにある台で
魔術師の作った道具を使えば

その凄まじさに海は沸くだろう。
[pagebreak]

朝のグレイビアードの
影に隠れ、

この北方を
観察すると長らく行方知れずだった

ニルンの古くなったノドが
確かに空を擦っている。

ここで冷ややかな泣き声を解き放ち
この台を霜で覆うんだ。
[pagebreak]

西側の
川を越えて

カースに行く途中、
南と北の

山に乗っているのは
控えめな王冠。

この台に対する空の怒りが
生まれる

これらの冠雪を振るい落すために。
</Dest>
    </String>
    <String List="1">
      <EDID>Book3ValuableBlades</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


The Rise and Fall of the Blades



by
Anonymous
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt;here are many that still remember the Blades. There are fewer that can pass down their stories, their origins and their downfall. My father could. In his proudest moments he said to me, &quot;You keep secrets like the Blades.&quot;

The Blades were good at keeping secrets. They didn&apos;t write down much. They passed information carefully between their spies in every province, to their elite members that protected the Emperors. Even amongst their members, they kept much secret. 

Most associate the Blades with their ceremonial Akaviri armor and curved longswords. One can trace the Blades back to the fiercest warriors of Akavir, the Dragonguard. It was there, just as they would do in Tamriel, that they protected rulers and their kingdom. But recent discoveries show it to be much more than that.

Many classic texts tell us of adventures to Akavir, known as the dragon lands of the east. Many from Tamriel have attempted to conquer it, most famously Emperor Uriel V and his Tenth Legion in 3E 288 as documented in the Imperial dispatch &quot;Disaster at Ionith.&quot; Dragons have long been legend in Akavir, and many believe that their brief appearance in Tamriel&apos;s history are those that escaped Akavir, for it was there they were hunted and killed off by the Dragonguard. The Dragonguard would follow those that fled to Tamriel in the late 1st Era.

Invading from the north, the Dragonguard met not only dragons, but the men of Skyrim, who don&apos;t meet invasions with pitchers of mead. The Dragonguard cut a path through Skyrim, and it was not until they were stopped by Reman Cyrodiil during the battle at Pale Pass that the invasion came to an end. It was Reman who united the human lands of Cyrodiil and defeated the Akaviri invaders.

Reman is one of the first documented, and widely accepted, of the mythic Dragonborn; those anointed by Akatosh and Alessia themselves. &quot;Born with the soul of a dragon&quot; is what his followers would say. Reports differ widely on the nature of the battle at Pale Pass. But the end result is the same, that the remaining Dragonguard, upon hearing the voice of Reman Cyrodiil, knelt and swore their lives to him, their conqueror and savior. Fragments from late 1st era texts refer to the warriors dropping to their knees saying &quot;we were not hunting&quot; (or &quot;did not intend&quot;, author - rough translation), continuing &quot;we have been searching, for you.&quot;

They protected Reman with their lives, as well as his descendants, as the Reman Dynasty ushered in Tamriel&apos;s 2nd era. It was through these years that their reach extended, and their order grew to become the Blades. Their conquest of the dragons complete, they only sought to protect the Dragonborn, and through him, the Empire.

They reached their height late during the 3rd era under the rule of the Septim emperors. Despite their numbers, they kept their secrecy. The most visible and well documented were the members who personally guarded the Emperor, still wearing the original Akaviri armor. But that was the just the tip of the spear, for the Blades were a larger organization, stretching to every corner of Tamriel. These agents were of every race. They were merchants, thieves, craftsman, mages, and warriors, all acting as spies, protecting the Empire as needed, and operating in secret. They often acted alone, but some fragments speak of them meeting in secret fortresses across the continent. The most famous being Cyrodiil&apos;s Cloud Ruler Temple, where they hung the swords of those slain protecting the Dragonborn. Other maps speak of Wind Scour Temple under the great expanse of Hammerfell&apos;s Alik&apos;r desert, Sky Haven Temple in the mountains of Skyrim, and Storm Talon Temple east of Wayrest.

They were known to have a &quot;Grandmaster&quot;, who often lived amongst the people, unknown to others. The nature of their communications, meeting places, and missions were known to only a few elite members. The only two to know all were the Grandmaster himself and the Chronicler, whose only job was to make sure the group&apos;s mission was never known, but never lost.

With the death of Uriel Septim VII and his son, Martin, the 3rd era came to a close with the Blades fortifying themselves deep within Cyrodiil&apos;s Cloud Ruler Temple, as they waited for a Dragonborn to return when they would be called upon again.

The Empire of the 4th era no longer saw the Blades openly protecting it, or the Emperors. That role is now filled by the Penitus Oculatus, a purely Imperial organization. But the Blades continued their secret work, to watch for the Dragonborn and guard against future enemies. The Blades were among the first to see the signs that the Thalmor of the Aldmeri Dominion would not remain isolated within their borders forever. They could do what the Penitus Oculatus, servant to Imperial policy, could not, and thus earned the lasting hatred of the Thalmor.

The warnings of the Blades were proved right, as is well known to all. The Great War between the Empire and the Thalmor consumed the Empire and nearly destroyed it. Emperor Titus Mede II eventually brokered peace with the Thalmor, but at a price many of us still bear.

The reach and destructive nature of the Thalmor is known to many (author&apos;s note - in my family firsthand). They are not fools. They knew early on that the Blades were an enemy. So they hunted them throughout the Great War. Some were killed defending their Temples, others as they slept in their hideaways, alone.  Some fought, some ran, some hid. But the Thalmor found them all.

There are those that say the Blades still exist around us, in hiding from the Thalmor. Waiting as they have done time and time again, for a Dragonborn to return. For one to protect, for one to guide them.</Source>
      <Dest>[pagebreak]

&lt;p align=&quot;center&quot;&gt;


ブレイズの盛衰



著者不明
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;

&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt; 今日でもブレイズのことを覚えている者は多い。ところが、彼らの起源や滅亡の話を後世に伝えられる者はそう多くはない。しかし私の父はできる。彼が私に「ブレイズのように秘密を守るんだぞ」と言う瞬間は、どんな時よりも誇らしそうだった。

 ブレイズは秘密を守ることに長けていた。彼らは何かを書くという行為をほとんどしなかったのだ。情報はそれぞれの地域にいる諜報員同士の間で細心の注意を払いながら交わされ、それが皇帝を守る選りすぐられたメンバーへと届けられていたのである。メンバー内ですら隠しごとは多かったという。

 彼らの多くは、儀式に用いるアカヴィリの鎧と湾曲した長剣を身につけていた。ブレイズの起源を辿るとアカヴィル最強の戦士達、ドラゴンガードへと行きつく。そんな彼らはタムリエルにいる時同様、そこで自分達の君主や王国を守っていた。しかし、最近の発見によって、それだけではないということがわかった。

 東のドラゴンの地として知られるアカヴィルへの冒険について書かれた古い文献は多数存在する。多くのタムリエル人がその場所を制圧しようと試みた。その内最も有名なのは、「イオニスの惨事」という名で帝国公式文書にまとめられている第三紀288年に皇帝ユリエル5世と第10軍団によるものである。長いことアカヴィルではドラゴンの存在は伝説となっており、タムリエルの歴史の中で短い期間だけ姿を現したドラゴン達はアカヴィリのドラゴンガードによって狩られ、全滅に追いやられそうになったところを逃げ出したものだと多くの人は信じている。そして1世紀後半、ドラゴンガードはタムリエルへと逃げた彼らの後を追いかけるのだった。

 北から攻め込む際、ドラゴンガードはドラゴンだけでなく、ハチミツ酒が入ったピッチャーを片手にした侵略を歓迎しないスカイリムの人々にも出くわした。ドラゴンガードはスカイリムを突っ切ろうとしたが、ペイル峠での戦いの最中にいたレマン・シロディールの手によって止められ、侵略に終止符が打たれた。レマンは人間の国であるシロディールをまとめ上げ、アカヴィリの侵略者達を倒した人物である。

 レマンはアカトシュとアレッシアによって選定された伝説のドラゴンボーンの中で初めて文書に記録され、広く認知されるようになった人物の1人でもある。信望者達は、彼を「ドラゴンの魂を持って生まれてきた者」と言う。ペイル峠の戦いがどういった物だったかというのは記録によって大きく内容が異なる。しかし結果は全て同じで、レマン・シロディールの声を聞いたドラゴンガードの残党は、跪き、彼らの征服者であり救世主であるレマンに命を懸けると誓った。第一紀後半の文書の一部では、戦士達が膝をついて「我々は狩りをしていたのではない」(もしくは「するつもりはなかった」、著者による大雑把な翻訳だが)と言い、さらに「あなたを探していたんだ」と続けたと言及されている。

 タムリエル第二紀、レマン王朝が始まると彼らは命を賭してレマンと彼の子孫を守った。この時代に、彼らの力の及ぶ範囲が広がると同時に支配力も強まり、ブレイズという名になったのだ。彼らのドラゴン征服は終わり、ドラゴンボーンを守ること、そしてそれを通して帝国を守ることだけに専念した。

 最盛期を迎えたのは第三紀のセプティム皇帝達による統治下のこと。人数が多かったにも関わらず、彼らは秘密主義を貫いていた。最も目立ち、文書化されたのは変わらずにアカヴィリの鎧を着用して皇帝を直接警護している者達だった。しかし、彼らはブレイズのほんの一部でしかない。なぜなら、ブレイズはタムリエルの隅々にまで支配力を伸ばしている大きな組織になったのだ。構成員達にはありとあらゆる種族がいた。商人、盗賊、職人、魔術師、戦士がおり、誰もが諜報員として潜入し、必要に応じて帝国の守るためにひそかに活動していた。大抵の場合は1人で行動するが、大陸中に点在する秘密の砦で会うこともあったと言う者もいる。その中で最も有名なのが、ドラゴンボーンを守るために命を落とした者達の剣が飾っていたシロディールの曇王の神殿である。他にもハンマーフェルに広がる広大なアリクル砂漠の中に建つウィンド・スカウラー聖堂、スカイリムの山中にあるスカイ・ヘヴン聖堂、ウェイレストにあるストーム・タロン聖堂だと伝える者もいる。

 他の人間に正体を悟られないよう長い時間人間に混じって過ごす者は「グランドマスター」と呼ばれた。彼らのコミュニケーション、待ち合わせ、そして任務は本当に選ばれた数人しか知らない。そして全てを知っているのは、グランドマスター自身と記録者と呼ばれるグループの任務が誰にも知られずに遂行されていることを確認する者の2人だけである。

 皇帝ユリエル・セプティム7世とその息子のマーティンが亡くなると、第三紀は終わり、ブレイズはドラゴンボーンが戻ってくるのを待ちながらシロディールの曇王の神殿の奥に籠もって防備を固め、再び要請があった時のために備えた。

 第四紀の帝国で公に国を守るブレイズや皇帝達の姿を目にすることはなくなった。その役目は現在、純粋な帝国組織であるペニトゥス・オクラトゥスが果たしている。しかし、ブレイズはドラゴンボーンを待つこと、そして未来の敵から守るという秘密の仕事を続けていた。そのため、いつまでもアルドメリ自治領の境界内でサルモールが孤立したままではいないという兆候にいち早く気付いたのだった。しかし、彼らは帝国の奴隷ペニトゥス・オクラトゥスにできないことができてしまったために、サルモールの終わることのない憎悪を買ってしまったのである。

 周知の通り、ブレイズの警告は正しかったと証明された。帝国とサルモールの間で勃発した大戦は、帝国を破壊し、崩壊させかけた。皇帝タイタス・ミード2世がサルモールとの平和調停を行ったが、その代償はい未だに我々に圧し掛かっている。

 サルモールの強さや破壊主義的性質は多くの人に知られている(作者注: 私の家族もその中に入っている)。彼らは馬鹿ではない。速い段階からブレイズが敵であるとわかっていたのだ。だから大戦中、彼らを捜しまわっていた。その内、聖堂を守って倒された者達もいたし、隠れ家で1人眠っているところを襲われた者もいた。戦う者もいれば、逃げ出す者、隠れる者もいた。しかしサルモールは全員見つけ出したのだ。

 中には、サルモールから隠れているブレイズが我々の周りにまだいるという者もいる。これまで何度も何度もしてきたようにドラゴンボーンの再来を待っているのだという。彼らが守るべき者を、彼らを導いてくれる者を。</Dest>
    </String>
    <String List="1">
      <EDID>Book2CommonGreatWar</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


A Concise Account of
the Great War Between
the Empire and the Aldmeri Dominion

by
Legate Justianus Quintius
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;i&gt;Author&apos;s Note: Much of what is written in this book is pieced together from documents captured from the enemy during the war, interrogation of prisoners, and eyewitness accounts from surviving soldiers and Imperial officers. I myself commanded the Tenth Legion in Hammerfell and Cyrodiil until I was wounded in 175 during the assault on the Imperial City. That said, the full truth of some events may never be known. I have done my best to fill in the gaps with educated conjectures based on my experience as well as my hard-earned knowledge of the enemy.&lt;/i&gt;
[pagebreak]
&lt;b&gt;The Rise of the Thalmor&lt;/b&gt;

&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/A_letter.png&apos;&gt;lthough it is not well known, Summerset Isle suffered from the Oblivion Crisis as much as Cyrodiil did. The elves made war upon the Oblivion invaders, occasionally even crossing over to close down Oblivion gates. As a nation they had more successes than Cyrodiil did, although the limitless daedric hordes made the outcome a foregone conclusion.

The Thalmor had always been a powerful faction within Summerset Isle, but had also always been a minority voice. During the crisis, the Crystal Tower was forced to give the Thalmor greater power and authority. Their efforts almost certainly saved Summerset Isle from being overrun. They capitalized on their success to seize total control in 4E 22. They renamed the nation Alinor, which hearkens back to an earlier age before the ascendancy of man. Most people outside of the Aldmeri Dominion still call it Summerset Isle, either out of peevishness or ignorance.

In 4E 29, the government of Valenwood was overthrown by Thalmor collaborators and a union with Alinor proclaimed. It appears that Thalmor agents had formed close ties to certain Bosmeri factions even before the Oblivion Crisis. The Empire and its Bosmer allies, caught completely off guard, were quickly defeated by the much-better prepared Altmer forces that invaded Valenwood on the heels of the coup. Thus was the Aldmeri Dominion reborn.

Shortly afterward the Aldmeri Dominion severed all contact with the Empire. For seventy years they were silent. Most scholars believe there was some sort of internal strife in Alinor, but very little is known of the factional struggles that went on inside the Dominion while the Thalmor consolidated its power in Summerset and Valenwood.

In 4E 98, the two moons, Masser and Secunda vanished. Within most of the Empire, this was viewed with trepidation and fear. In Elsweyr it was far worse. Culturally the moons are much more influential to the Khajiit. After two years of the Void Nights, the moons returned. The Thalmor announced that they had restored the moons using previously unknown Dawn Magicks, but it is unclear if they truly restored the moons or just took advantage of foreknowledge that they would return.

Regardless of the truth of the matter, the Khajiit credited the Thalmor as their saviors. Within fifteen years, Imperial influence in Elsweyr had so diminished that the Empire was unable to respond effectively to the coup of 4E 115 which dissolved the Elsweyr Confederacy and recreated the ancient kingdoms of Anequina and Pelletine as client states of the Aldmeri Dominion. Once more the Empire failed to stop the advance of Thalmor power.

When Titus Mede II ascended the throne in 4E 168, he inherited a weakened empire. The glory days of the Septims were a distant memory. Valenwood and Elsweyr were gone, ceded to the Thalmor enemy. Black Marsh had been lost to Imperial rule since the aftermath of the Oblivion Crisis. Morrowind had never recovered fully from the eruption of Mount Vvardenfell. Hammerfell was plagued by infighting between Crowns and Forebears. Only High Rock, Cyrodiil and Skyrim remained prosperous and peaceful.

Emperor Titus Mede had only a few short years to consolidate his rule before his leadership was put to the ultimate test.
[pagebreak]

&lt;b&gt; The War Begins&lt;/b&gt;

On the 30th of Frostfall, 4E 171, the Aldmeri Dominion sent an ambassador to the Imperial City with a gift in a covered cart and an ultimatum for the new Emperor. The long list of demands included staggering tributes, disbandment of the Blades, outlawing the worship of Talos, and ceding large sections of Hammerfell to the Dominion. Despite the warnings of his generals of the Empire&apos;s military weakness, Emperor Titus Mede II rejected the ultimatum. The Thalmor ambassador upended the cart, spilling over a hundred heads on the floor: every Blades agent in Summerset and Valenwood. And so began the Great War which would consume the Empire and the Aldmeri Dominion for the next five years.

Within days, Aldmeri armies invaded Hammerfell and Cyrodiil simultaneously. A strong force commanded by the Thalmor general Lord Naarifin attacked Cyrodiil from the south, marching out of hidden camps in northern Elsweyr and flanking the Imperial defenses along the Valenwood border. Leyawiin soon fell to the invaders, while Bravil was cut off and besieged.

At the same time, an Aldmeri army under Lady Arannelya crossed into western Cyrodiil from Valenwood, bypassing Anvil and Kvatch and crossing into Hammerfell. Smaller Aldmeri forces landed along the southern coastline of Hammerfell. The disunited Redguard forces offered only scattered resistance to the invaders, and much of the southern coastline was quickly overrun. The greatly outnumbered Imperial legions retreated across the Alik&apos;r Desert in the now-famous March of Thirst.
[pagebreak]

&lt;b&gt;4E 172-173: The Aldmeri Advance Into Cyrodiil&lt;/b&gt;

It appears now that the initial Aldmeri objective was in fact the conquest of Hammerfell, and that the invasion of Cyrodiil was intended only to pin down the Imperial legions while Hammerfell was overrun. However, the surprising initial success of Lord Naarifin&apos;s attack led the Thalmor to believe that the Empire was weaker than they had thought. The capture of the Imperial City itself and the complete overthrow of the Empire thus became their primary objective of the next two years. As we know, the Thalmor nearly achieved their objective. It was only because of our Emperor&apos;s determined leadership during the Empire&apos;s darkest hour that this disaster was averted.

During 4E 172, the Aldmeri advanced deeper into Cyrodiil. Bravil and Anvil both fell to the invaders. By the end of the year, Lord Naarifin had advanced to the very walls of the Imperial City. There were fierce naval clashes in Lake Rumare and along the Niben as the Imperial forces attempted to hold the eastern bank.

In Hammerfell, the Thalmor were content to consolidate their gains as they took control of the whole southern coastline, which was in fact their stated objective in the ultimatum delivered to the Emperor. Of the southern cities, only Hegathe still held out. The survivors of the March of Thirst regrouped in northern Hammerfell, joined by reinforcements from High Rock.

The year 4E 173 saw stiffening Imperial resistance in Cyrodiil, but the seemingly inexorable Aldmeri advance continued. Fresh legions from Skyrim bolstered the Emperor&apos;s main army in the Imperial City, but the Aldmeri forced the crossing of the Niben and began advancing in force up the eastern bank. By the end of the year, the Imperial City was surrounded on three sides - only the northern supply route to Bruma remained open.

In Hammerfell, Imperial fortunes took a turn for the better. In early 4E 173, a Forebear army from Sentinel broke the siege of Hegathe (a Crown city), leading to the reconciliation of the two factions. Despite this, Lady Arannelya&apos;s main army succeeded in crossing the Alik&apos;r Desert. The Imperial Legions under General Decianus met them outside Skaven in a bloody and indecisive clash. Decianus withdrew and left Arannelya in possession of Skaven, but the Aldmeri were too weakened to continue their advance.
[pagebreak]

&lt;b&gt;4E 174: The Sack of the Imperial City&lt;/b&gt;

In 4E 174, the Thalmor leadership committed all available forces to the campaign in Cyrodiil, gambling on a decisive victory to end the war once and for all. During the spring, Aldmeri reinforcements gathered in southern Cyrodiil, and on 12th of Second Seed, they launched a massive assault on the Imperial City itself. One army drove north to completely surround the city, while Lord Naarifin&apos;s main force attacked the walls from the south, east, and west. The Emperor&apos;s decision to fight his way out of the city rather than make a last stand was a bold one. No general dared advise him to abandon the capital, but Titus II was proven right in the end.

While the Eighth Legion fought a desperate (and doomed) rearguard action on the walls of the city, Titus II broke out of the city to the north with his main army, smashing through the surrounding Aldmeri forces and linking up with reinforcements marching south from Skyrim under General Jonna. Meanwhile, however, the capital fell to the invaders and the infamous Sack of the Imperial City began. The Imperial Palace was burned, the White-Gold Tower itself looted, and all manner of atrocities carried out by the vengeful elves on the innocent populace.

In Hammerfell, General Decianus was preparing to drive the Aldmeri back from Skaven when he was ordered to march for Cyrodiil. Unwilling to abandon Hammerfell completely, he allowed a great number of &quot;invalids&quot; to be discharged from the Legions before they marched east. These veterans formed the core of the army that eventually drove Lady Arannelya&apos;s forces back across the Alik&apos;r late in 174, taking heavy losses on their retreat from harassing attacks by the Alik&apos;r warriors.
[pagebreak]

&lt;b&gt;4E 175: The Battle of the Red Ring&lt;/b&gt;

During the winter of 4E 174-175, the Thalmor seem to have believed that the war in Cyrodiil was all but over. They made several attempts to negotiate with Titus II. The Emperor encouraged them in their belief that he was preparing to surrender; meanwhile, he gathered his forces to retake the Imperial City.

In what is now known as the Battle of the Red Ring, a battle that will serve as a model for Imperial strategists for generations to come, Titus II divided his forces into three. One army, with the legions from Hammerfell under General Decianus, was hidden in the Colovian Highlands near Chorrol. The Aldmeri were unaware that he was no longer in Hammerfell, possibly because the Imperial veterans Decianus had left behind led Lady Arannelya to believe that she still faced an Imperial army. The second army, largely of Nord legions under General Jonna, took up position near Cheydinhal. The main army was commanded by the Emperor himself, and would undertake the main assault of the Imperial City from the north.

On the 30th of Rain&apos;s Hand, the bloody Battle of the Red Ring began as General Decianus swept down on the city from the west, while General Jonna&apos;s legionnaires drove south along the Red Ring Road. In a two-day assault, Jonna&apos;s army crossed the Niben and advanced west, attempting to link up with Decianus&apos;s legions and thus surround the Imperial City. Lord Naarifin was taken by surprise by Decianus&apos;s assault, but Jonna&apos;s troops faced bitter resistance as the Aldmeri counterattacked from Bravil and Skingrad. The heroic Nord legionnaires held firm, however, beating off the piecemeal Aldmeri attacks. By the fifth day of the battle, the Aldmeri army in the Imperial City was surrounded.

Titus II led the assault from the north, personally capturing Lord Naarifin. It is rumored the Emperor wielded the famed sword Goldbrand, although this has never been officially confirmed by the Imperial government. An attempt by the Aldmeri to break out of the city to the south was blocked by the unbreakable shieldwall of General Jonna&apos;s battered legions.

In the end, the main Aldmeri army in Cyrodiil was completely destroyed. The Emperor&apos;s decision to withdraw from the Imperial City in 4E 174 was bloodily vindicated.

Lord Naarifin was kept alive for thirty-three days, hanging from the White-Gold tower. It is not recorded where his body was buried, if it was buried at all. One source claims he was carried off by a winged daedra on the thirty-fourth day.
[pagebreak]

&lt;b&gt;The White-Gold Concordat and the End of the War&lt;/b&gt;

Although victorious, the Imperial armies were in no shape to continue the war. The entire remaining Imperial force was gathered in Cyrodiil, exhausted and decimated by the Battle of the Red Ring. Not a single legion had more than half its soldiers fit for duty. Two legions had been effectively annihilated, not counting the loss of the Eighth during the retreat from the Imperial City the previous year. Titus II knew that there would be no better time to negotiate peace, and late in 4E 175 the Empire and the Aldmeri Dominion signed the White-Gold Concordat, ending the Great War. 

The terms were harsh, but Titus II believed that it was necessary to secure peace and give the Empire a chance to regain its strength. The two most controversial terms of the Concordat were the banning of the worship of Talos and the cession of a large section of southern Hammerfell (most of what was already occupied by Aldmeri forces). Critics have pointed out that the Concordat is almost identical to the ultimatum the Emperor rejected five years earlier. However, there is a great difference between agreeing to such terms under the mere threat of war, and agreeing to them at the end of a long and destructive war. No part of the Empire would have accepted these terms in 4E 171, dictated by the Thalmor at swords-point. Titus II would have faced civil war. By 4E 175, most of the Empire welcomed peace at almost any price.
[pagebreak]

&lt;b&gt;Epilogue: Hammerfell Fights On Alone&lt;/b&gt;

Hammerfell, however, refused to accept the White-Gold Concordat, being unwilling to concede defeat and the loss of so much of their territory. Titus II was forced to officially renounce Hammerfell as an Imperial province in order to preserve the hard-won peace treaty. The Redguards, understandably, looked on this as a betrayal. In this, the Thalmor certainly achieved one of their long-term goals by sowing lasting bitterness between Hammerfell and the Empire.

In the end, the heroic Redguards fought the Aldmeri Dominion to a standstill, although the war lasted for five more years and left southern Hammerfell devastated. The Redguards say that this proves that the White-Gold Concordat was unnecessary, and that if Titus II had kept his nerve, the Aldmeri could have been truly defeated by the combined forces of Hammerfell and the rest of the Empire. The truth of that assertion can, of course, never be known. But the Redguards should not forget the great sacrifice of Imperial blood - Breton, Nord, and Cyrodilic - at the Battle of the Red Ring that weakened the Dominion enough to allow the eventual Second Treaty of Stros M&apos;kai in 4E 180 and the withdrawal of Aldmeri forces from Hammerfell.

There can be no doubt that the current peace cannot last forever. The Thalmor take the long view, as is proved by the sequence of events leading up to the Great War. All those who value freedom over tyranny can only hope that before it is too late, Hammerfell and the Empire will be reconciled and stand united against the Thalmor threat. Otherwise, any hope to stem the tide of Thalmor rule over all of Tamriel is dimmed.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


帝国とアルドメリ自治領間の大戦に関する簡潔な説明

ユスティニアヌス・クインティウス特使 著
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;i&gt; 著者注: この本に書かれていることのほとんどは、大戦中敵に奪われた書類や捕虜への尋問、生き残った兵士や帝国軍将校の目撃証言をまとめたものだ。私自身、175年の帝都攻撃の最中に傷を負うまで、ハンマーフェルやシロディールで第10軍団を指揮していた。とは言うものの、中には全容を明らかにできていない出来事もあるだろう。しかし、経験と苦労して手に入れた敵の情報に基づいて推測し、できる限りの情報を補った。 &lt;/i&gt;
[pagebreak]

&lt;b&gt;サルモールの反乱&lt;/b&gt;

&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/A_letter.png&apos;&gt; あまり知られてはいないが、サマーセット島はシロディール同様にオブリビオンの動乱の被害を受けていた。エルフがオブリビオンの侵略者に対して戦争を仕掛け、オブリビオンの門を閉鎖するところまでいったことも何度かある。数え切れないほどのデイドラの大群は当然の結果をもたらしたが、シロディールよりも国として繁栄した。

 サルモールはサマーセット島で常に強力な一派だったが、いつも少数派だった。動乱中、クリスタルタワーはサルモールに対し、さらなる力と権限の与えるよう強制された。この取り組みがサマーセット島を侵略から守ったと言っても過言ではないだろう。そして彼らはその成功を最大限に活かし、第四紀22年に全権を掌握した。そして、国をアリノールと改名して人間の支配より前の時代へ立ち返った。しかしアルドメリ自治領の外の人は、不服なのか無知なのか、今でもサマーセット島と呼ぶ。

 第四紀29年、サルモールの協力者とアリノールの同盟によって、ヴァレンウッド政府が転覆したと宣言された。どうやらサルモールはオブリビオンの動乱前からボズマーの特定派閥と強力な関係を築いていたようだ。帝国とボズマー同盟は完全に不意を突かれ、準備万端のアルトマー軍がヴァレンウッドの政変直後に攻め入り、間もなく敗北した。こうしてアルドメリ自治領はよみがえった。

 その後すぐに、アルドメリ自治領が帝国との接触を絶った。そして70年間沈黙した。多くの学者は、アリノールで内乱があったと信じているが、サルモールがサマーセットとヴァレンウッドの支配を固めている間の自治領内で起こった派閥争いについてはほとんど分かっていない。

 第四紀98年、双子の月マッサーとセクンダが消えた。帝国内のほとんどの人は、この現象を不安と恐怖の目で見た。エルスウェーアでの状況はもっと悪かった。なぜなら文化的に月はカジートに強い影響を与えるのだ。2年間の虚無の夜の後、月が戻ってきた。サルモールが今まで未知のものだった暁の魔法を使って月を元に戻したのだと公表したが、実際に月を戻したのか、戻ってくることを知っていて利用したのかは不明だ。

 問題の真実がどうあれ、カジートは救世主としてサルモールに信頼を寄せた。そこから15年で、帝国のエルスウェーアへの影響力は衰え、第四紀115年の政変でエルスウェーア同盟が解体され、アルドメリ自治領の属国としてアネクイナ古代王国とペレタインが再建されたが、それにも事実上対応できなかったのだ。またしても帝国はサルモールの力の増大を防げなかった。

 第四紀168年に帝位を継承したタイタス・ミード2世は、弱体化した帝国を引き継いだ。セプティムの代の輝かしい日々は遠い過去のことだ。ヴァレンウッドとエルスウェーアは失われ、敵のサルモールに譲渡された。ブラック・マーシュはオブリビオンの動乱以来、帝国の支配に屈していた。モロウウィンドはヴァーデンフェル山の噴火から復興できず、ハンマーフェルは王家とフォアベアーズ間の内輪もめに頭を悩ませていた。ハイロック、シロディール、そしてスカイリムだけが繁栄と平和を保っていた。

 皇帝タイタス・ミードが制度を確立し、彼の統率力が最終的に試されるまで、ほんの数年しかなかった。
[pagebreak]

&lt;b&gt;大戦開始&lt;/b&gt;

 第四紀171年降霜の月30日、アルドメリ自治領は、覆いの下に新皇帝への贈り物を乗せた荷車と最後通告を持った大使を帝都へ送った。長い要求の一覧には、膨大な量の貢物やブレイズの解散、タロス崇拝の非合法化、そしてハンマーフェルの大部分を自治領に譲渡することが含まれていた。帝国軍の弱さを将軍から警告されていたにも関わらず、皇帝タイタス・ミード2世は最後通告を拒否した。サルモール大使は荷車をひっくり返し、100もの首をばらまいた。サマーセットとヴァレンウッドにいる全ブレイズの首だった。そしてこの後の5年で帝国とアルドメリ自治領を荒廃させる大戦が始まった。

 数日でアルドメリ軍はハンマーフェルとシロディールに同時に侵攻した。サルモール将軍のナーリフィンヌ卿率いる強力な軍がシロディールを南から攻撃し、エルスウェーア北部の秘密の野営地から進み出ると、帝国軍の防備をヴァレンウッドの国境沿いから挟み撃ちにした。レヤウィンはすぐに侵略者の手に落ち、ブラヴィルは隔絶され包囲された。

 同じ頃、アランネルヤ夫人の下、アルドメリ軍はヴァレンウッドからシロディール西部に侵入し、アンヴィルとクヴァッチを迂回してハンマーフェルに入った。アルドメリの小隊はハンマーフェル南の海岸地帯に上陸した。分裂したレッドガード軍は侵略者への抵抗に散らばり、南の海岸地帯はすぐに侵略された。そして、遥かに劣勢の帝国軍はアリクル砂漠を横断して退却していった。これが現在有名になった、渇きの行軍である。
[pagebreak]

&lt;b&gt;第四紀172～173年、アルドメリのシロディール進攻&lt;/b&gt;

 初期のアルドメリの目的は実のところハンマーフェルの征服だったようであり、シロディール侵略はハンマーフェル制圧の間帝国軍を釘づけにするためのものだった。しかしながら、驚くべきことに最初のナーリフィンヌ卿の攻撃が成功したため、サルモールは帝国が思った以上に弱体化していると悟った。こうして帝都制圧や帝国転覆が次の2年間の目標となった。知ってのとおり、サルモールは目標に到達しそうになった。この大惨事を回避したものは、帝国暗黒期の皇帝の確固たる統率力に他ならない。

 第四紀172年、アルドメリはシロディール奥まで進行していた。ブラヴィルとアンヴィルは陥落した。その年の終わりまでに、ナーリフィンヌ卿は帝都の城壁まで進んだ。帝国軍は東岸を確保しようとしており、ニベン沿いのルマーレ湖で激しい海軍の衝突があった。

 ハンマーフェルのサルモールは、皇帝に渡した最後通告に記した要求でもあった南の海岸地帯全てを掌握していき、成果を確固たる物にしていっていることに満足していた。南方の街では、ヘガテが唯一持ちこたえていた。渇きの行軍の生き残りはハンマーフェル北部で再編成し、ハイロックから援軍に加わった。

 第四紀173年には帝国がシロディールで抵抗を強めていたが、止まる様子のないアルドメリの進攻は続いた。スカイリムの新しい部隊が帝都にある皇帝の主力軍を支えたが、アルドメリはニベン横断を強行して東岸に軍を進めた。この年の終わりまでに帝都は三方面から囲まれ、北のブルーマの供給路だけが残っていた。

 ハンマーフェルで帝国の状況は好転した。第四紀173年初頭、フォアビアー軍がセンチネルからヘガテ(王家の街)の包囲網を破り、2つの派閥を和解に導いた。にもかかわらず、アランネルヤ夫人の主力軍がアリクル砂漠の横断を達成した。デシアヌス将軍率いる帝国軍はスカベンの外で彼らに遭遇し、血を流して引き分けた。デシアヌスは後退し、アランネルヤにスカベンを明け渡したが、アルドメリが進攻を続けるには損耗が激しかった。
[pagebreak]

&lt;b&gt;第四紀174年、帝都略奪&lt;/b&gt;

 第四紀174年、サルモールの指導者はシロディールの作戦に全軍を送り、戦争を終わらせるための決定的勝利を掴みにいった。春にアルドメリの援軍がシロディール南方に集結し、栽培の月12日に帝都に大規模攻撃をしかけた。軍の1つが北方へ走って街を完全に囲むと、ナーリフィンヌの主力軍は南、東、そして西から攻撃した。最後の抵抗を示すよりも街の外に出ようと戦う皇帝の決断は大胆だった。将軍の中に首都を捨てるべきだなどと助言できた者はいなかったが、最終的にタイタス2世は正しかったことが証明された。

 第8軍団が必死に(そして絶望的に)街の城壁で後衛戦をしている間、タイタス2世は主力軍とともに街の北部に脱出し、包囲しているアルドメリ軍を倒しながら、南へ進攻するジョナ将軍率いるスカイリムの援軍と合流した。しかしながらその間に首都は侵略者によって陥落し、悪名高き帝都略奪が始まった。帝国宮殿は焼かれ、白金の塔は奪われ、復讐に燃えたエルフが罪のない人々に残虐行為を行った。

 ハンマーフェルでデシアヌス将軍にシロディールへの行軍命令が下された時、彼はデシアヌス将軍はアルドメリをスカベンから追い返す準備をしていた。ハンマーフェルを完全に見捨てることを受け入れず、大量の「負傷兵」を東へ行く前に軍から離脱させた。この歴戦の兵士たちは軍の中核をなしており、最終的には174年末にアランネルヤ夫人の軍をアリクルから撤退させた者たちであるが、撤退の際、アリクルの戦士のかく乱攻撃で大量の兵が失われた。
[pagebreak]

&lt;b&gt;第四紀175年、赤輪の戦い&lt;/b&gt;

 第四紀174～175年の冬、サルモールはシロディールの戦争は終わったと信じていたようだった。彼らは何度かタイタス2世と交渉しようと試みた。皇帝は彼が降伏の準備をしていると、皆に信じ込ませようとしていたが、その裏では、帝都を奪還するために軍を集めていたのだった。

 今では赤輪の戦いとして知られる、幾世代にも渡って帝国の戦略の手本として扱われるこの戦闘で、タイタス2世は軍を3つに分けた。デシアヌス将軍が率いるハンマーフェルの一軍は、コロール近くのコロヴィア台地に隠れた。アルドメリは既に彼がハンマーフェルにいないことを知らなかった。帝国軍の歴戦の兵士デシアヌスは、アランネルヤ夫人にまだ帝国軍と向き合っていると思わせていたからかもしれない。2つ目の軍はジョナ将軍下のノルド軍が多くを占め、シェイディンハル付近に陣を敷いた。主力軍は皇帝自身が指揮し、帝都を北から急襲する役目を担う。

 恵雨の月30日、デシアヌス将軍が街の西から急襲し、ジョナ将軍の軍団が南を赤輪道沿いに攻め込み、血みどろの赤輪の戦いが始まった。2日間の攻撃で、ジョナの軍はニベンを横切って西へ進軍し、デシアヌスの軍と合流して帝都の包囲を試みた。デシアヌスの攻撃にナーリフィンヌ卿は不意をつかれたが、ブラヴィルとスキングラードからアルドメリの反撃にあい、ジョナの軍は激しい抵抗を受けていた。しかし、英雄的なノルドの軍団は堅固で、散発的なアルドメリの攻撃を撃退した。そして、戦闘開始から5日経つ頃には、帝都のアルドメリ軍は包囲された。

 タイタス2世が北から攻撃を開始し、ナーリフィンヌ卿を捕えた。噂によれば、皇帝は有名な剣のゴールドブランドを使っていたというが、帝国政府はこれを正式には認めていない。街の南に抜けようとしたアルドメリの試みは、ジョナ将軍の堅固な盾の壁に妨害された。

 結局、シロディールのアルドメリ本軍は完全に壊滅した。多くの血が流れたところを見ると、第四紀174年の帝都から撤退するという皇帝の決断は、正当性を示している。

 ナーリフィンヌ卿は、白金の塔に吊るされて33日間生かされた。彼が埋葬された場所、もしくは埋葬されたのかどうかも記録にない。彼は34日目に翼が生えたデイドラに連れて行かれたとの情報も存在する。
[pagebreak]

&lt;b&gt;白金協定と大戦の終わり&lt;/b&gt;

 勝利はしたものの、帝国軍は戦争を続けられる状態になかった。シロディールに集められた残りの全帝国軍は、赤輪の戦いによって疲弊し、壊滅的な被害を受けていた。どの軍も兵の仕事に必要な人数の半分もいなかった。前年に帝都から退却する際に失った第8軍団を除いても、2つの軍団が事実上全滅した。タイタス2世は今ほど平和交渉に良い時期はないと理解していたため、第四紀175年の末、帝国とアルドメリ自治領は白金協定に署名し、大戦は終わった。

 その条項は厳しかったが、タイタス2世は安定した平和を維持し、帝国に強さを取り戻す必要があると信じていた。協定の条項で最も議論を巻き起こした2つが、タロス崇拝の禁止とハンマーフェル南部の地域の譲渡(そのうちのほとんどは既にアルドメリに占領されていた)だった。協定は5年前に皇帝が拒否した最後通告と同じではないかと批判があった。しかしながら、戦いの脅威に屈してそのような条項に合意することと、長く壊滅的な戦いの後に合意することには大きな違いがあった。第四紀171年の時点では帝国の誰もが、サルモールの武力で脅されてもこんな物を認めなかっただろう。認めていたらタイタス2世は内乱を勃発させていたに違いない。しかし第四紀175年には、帝国のほとんどがどんな代償を払っても平和を歓迎した。
[pagebreak]

&lt;b&gt;結末、孤軍奮闘するハンマーフェル&lt;/b&gt;

 しかし、ハンマーフェルは白金協定を拒否し、敗北と領地の大部分を失うことを認めなかった。タイタス2世はやっと達成した平和条約を維持するために、正式に帝国領地だったハンマーフェルを放棄した。レッドガードは当然、これを裏切りと見なした。これにより、ハンマーフェルと帝国間に永遠の憎しみを芽生えさせてしまったが、間違いなくサルモールは長期的な目標の1つを達成したのだった。

 そうしてついに、勇敢なレッドガードとアルドメリ自治領との戦いは停止するが、戦争はさらに5年続き、ハンマーフェル南部を壊滅させた。レッドガードが言うには、このことは白金協定が不必要だったことを証明し、もしタイタス2世に度胸が残っていたなら、ハンマーフェルと残りの帝国軍の力を合わせてアルドメリを倒すことができたという。この主張の真実は当然わからない。しかしレッドガードは、多くの帝国の血--ブレトン、ノルド、そしてシロディール--が赤輪の戦いで流れ、そのおかげで自治領が衰弱したために第四紀180年のストロス・エムカイの二次条約締結に結びつき、アルドメリがハンマーフェルから撤退したことを忘れてはいけない。

 現在の平和が永久ではないのは明白だ。サルモールは長期的な視点に立っており、大戦に導いた一連の出来事がそれを証明している。圧政よりも自由に価値を見出す人は、手遅れになってしまう前にハンマーフェルと帝国が和睦し、サルモールの脅威に対して協力して立ち向かうことを祈るしかない。そうでなければ、タムリエル全土を覆うサルモールの支配の流れを食い止める希望の光は薄い。</Dest>
    </String>
    <String List="1">
      <EDID>dunTolvaldsCaveNote04</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;&lt;font size=&apos;18&apos;&gt;
After trailing the beasts for several days, I think we&apos;ve finally found their lair. It seems like their den is further in this cave. There may be more of them than we first thought, but after seeing the strange columns and pipes, there may be some sort of ruin here.

My Gran always said those places were full of treasures just waiting for the first person to find them. We&apos;ve decided to make camp and try to clear out the animals and see if there is anything worth taking.
&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; &lt;font size=&apos;18&apos;&gt; 
 野獣を数日追跡した後、ついに巣を見つけた。野獣のねぐらは、この洞穴のさらに奥深くのようだ。最初に考えていたよりももっとたくさんいるかもしれないが、不思議な柱と管を見た後、ここは何らかの遺跡かもしれないと思った。

 こう言う場所は最初の発見者を待っている宝物に溢れているとおばあちゃんはいつも言っていた。テントを張り動物たちを一掃して、価値のあるものがあるどうか、確認することにした。
 &lt;/font&gt; </Dest>
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    <String List="1">
      <EDID>RecipeRestoreHealth1</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;
Restore Health potion:

~Blue Mountain Flower

~Sabre Cat Eyeball

&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; 
体力回復の薬: 

・山の青い花

・サーベルキャットの目

 &lt;/font&gt; </Dest>
    </String>
    <String List="1">
      <EDID>RecipeRestoreHealth2</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;
Restore Health potion:

~Imp Stool

~Wheat

&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; 
体力回復の薬: 

・木椅子キノコ

・小麦

 &lt;/font&gt; </Dest>
    </String>
    <String List="1">
      <EDID>RecipeRestoreHealth3</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;
Restore Health potion:

~Blue Dragonfly Wing

~Charred Skeever Hide

&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; 
体力回復の薬: 

・青いトンボの羽

・焼け焦げたスキーヴァーの皮

 &lt;/font&gt; </Dest>
    </String>
    <String List="1">
      <EDID>RecipeRestoreHealth4</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;
Restore Health potion:

~Monarch Butterfly Wing

~Blisterwort

&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; 
体力回復の薬: 

・蝶の羽

・ブリスターワート

 &lt;/font&gt; </Dest>
    </String>
    <String List="1">
      <EDID>RecipeParalysis1</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;
Paralysis poison:

~Briar Heart

~Swamp Fungal Pod

&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; 
麻痺の毒: 

・ブライア・ハート

・沼の群生キノコ

 &lt;/font&gt; </Dest>
    </String>
    <String List="1">
      <EDID>RecipeParalysis2</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;
Paralysis poison:

~Canis Root

~Swamp Fungal Pod

&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; 
麻痺の毒: 

・カニスの根

・沼の群生キノコ

 &lt;/font&gt; </Dest>
    </String>
    <String List="1">
      <EDID>RecipeInvisibility1</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;
Invisibility potion:

~Luna Moth Wing

~Chaurus Eggs

&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; 
透明化の薬: 

・ルナ・モスの羽

・シャウラスの卵

 &lt;/font&gt; </Dest>
    </String>
    <String List="1">
      <EDID>RecipeInvisibility2</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;
Invisibility potion:

~Ice Wraith Teeth

~Chaurus Eggs

&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; 
透明化の薬: 

・氷の生霊の歯

・シャウラスの卵

 &lt;/font&gt; </Dest>
    </String>
    <String List="1">
      <EDID>RecipeDamageHealth1</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;
Damage Health poison:

~Skeever Tail

~Void Salts
&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; 
体力減退の毒: 

・スキーヴァーの尻尾

・虚無の塩
 &lt;/font&gt; </Dest>
    </String>
    <String List="1">
      <EDID>RecipeDamageHealth2</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;
Damage Health poison:

~Skeever Tail

~Small Antlers
&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; 
体力減退の薬: 

・スキーヴァーの尻尾

・小さな枝角
 &lt;/font&gt; </Dest>
    </String>
    <String List="1">
      <EDID>RecipeDamageHealth3</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;
Damage Health poison:

~Ectoplasm

~Troll Fat
&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; 
体力減退の薬: 

・エクトプラズム

・トロールの脂肪
 &lt;/font&gt; </Dest>
    </String>
    <String List="1">
      <EDID>RecipeCureDisease1</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;
Cure Disease potion:

~Charred Skeever Hide

~Mudcrab Chitin

&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; 
疾病退散の薬: 

・焼け焦げたスキーヴァーの皮

・マッドクラブの殻

 &lt;/font&gt; </Dest>
    </String>
    <String List="1">
      <EDID>RecipeCureDisease2</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;
Cure Disease potion:

~Mudcrab Chitin

~Vampire Dust

&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; 
疾病退散の薬: 

・マッドクラブの殻

・吸血鬼の遺灰

 &lt;/font&gt; </Dest>
    </String>
    <String List="1">
      <EDID>RecipeRestoreMagicka1</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;
Restore Magicka potion:

~White Cap Mushroom

~Taproot

&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; 
マジカ回復の薬: 

・白かさキノコ

・主根

 &lt;/font&gt; </Dest>
    </String>
    <String List="1">
      <EDID>RecipeRestoreMagicka2</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;
Restore Magicka potion:

~Giant Lichen

~Pearl

&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; 
マジカ回復の薬: 

・巨大地衣類

・パール

 &lt;/font&gt; </Dest>
    </String>
    <String List="1">
      <EDID>RecipeRestoreMagicka3</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;
Restore Magicka potion:

~Grass Pod

~Red Mountain Flower

&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; 
マジカ回復の薬: 

・グラス・ポッド

・山の赤い花

 &lt;/font&gt; </Dest>
    </String>
    <String List="1">
      <EDID>RecipeResistFire1</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;
Resist Fire potion:

~Bonemeal

~Fire Salts
&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt;
炎耐性上昇薬:

・骨の粉

・炎の塩鉱石
&lt;/font&gt;</Dest>
    </String>
    <String List="1">
      <EDID>RecipeResistFrost1</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;
Resist Frost potion:

~Snowberry

~Purple Mountain Flower

&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; 
冷気耐性アップの薬: 

・スノーベリー

・山の紫の花

 &lt;/font&gt; </Dest>
    </String>
    <String List="1">
      <EDID>RecipeResistFrost2</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;
Resist Frost potion:

~Silverside Perch

~Frost Salts

&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt;
冷気耐性上昇薬:

・シルバーサイド・パーチ

・氷の塩鉱石

&lt;/font&gt;</Dest>
    </String>
    <String List="1">
      <EDID>RecipeResistFire2</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;
Resist Fire potion:

~Elves Ear

~Mudcrab Chitin
&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; 
炎耐性アップの薬: 

・エルフイヤー・リーフ

・マッドクラブの殻
 &lt;/font&gt; </Dest>
    </String>
    <String List="1">
      <EDID>RecipeFear1</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;
Fear poison:

~Namira&apos;s Rot

~Blue Dragonfly Wing

&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; 
恐怖の毒: 

・ナミラキノコ

・青いトンボの羽

 &lt;/font&gt; </Dest>
    </String>
    <String List="1">
      <EDID>RecipeFear2</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;
Fear poison:

~Powdered Mammoth Tusk

~Daedra Heart

&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; 
恐怖の毒: 

・マンモスの牙粉

・デイドラの心臓

 &lt;/font&gt; </Dest>
    </String>
    <String List="1">
      <EDID>RecipeResistShock1</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;
Resist Shock potion:

~Pine Thrush Egg

~Snowberry

&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; 
雷撃耐性の薬: 

・パイン・スラッシュの卵

・スノーベリー

 &lt;/font&gt; </Dest>
    </String>
    <String List="1">
      <EDID>RecipeResistShock2</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;
Resist Shock potion:

~Glowdust

~Pearl

&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; 
雷撃耐性の薬: 

・発光する塵

・パール

 &lt;/font&gt; </Dest>
    </String>
    <String List="1">
      <EDID>RecipeResistPoison</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;
Resist Poison potion:

~Thistle

~Falmer Ear

&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; 
毒耐性アップの薬: 

・シッスル

・ファルメルの耳

 &lt;/font&gt; </Dest>
    </String>
    <String List="1">
      <EDID>RecipeFortifyCarryWeight1</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;
Fortify Carry Weight potion:

~Creep Cluster Root

~Giant&apos;s Toe

&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; 
持ち運び重量上昇の薬: 

・クリープ・クラスターの根

・巨人のつま先

 &lt;/font&gt; </Dest>
    </String>
    <String List="1">
      <EDID>RecipeFortifyCarryWeight2</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;
Fortify Carry Weight potion:

~Wisp Wrappings

~Scaly Pholiota

&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; 
持ち運び重量上昇の薬: 

・ウィスプ・ラッピング

・スギタケ

 &lt;/font&gt; </Dest>
    </String>
    <String List="1">
      <EDID>MGR21Book06</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;img src=&apos;img://Textures/Interface/Books/Arcane Scribblings/arcane00.png&apos; height=&apos;451&apos; width=&apos;296&apos;&gt;
&lt;pagebreak&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Arcane Scribblings/arcane03.png&apos; height=&apos;451&apos; width=&apos;296&apos;&gt;</Source>
      <Dest>&lt;img src=&apos;img://Textures/Interface/Books/Arcane Scribblings/arcane00.png&apos; height=&apos;451&apos; width=&apos;296&apos;&gt; 
 &lt;pagebreak&gt; 
 &lt;img src=&apos;img://Textures/Interface/Books/Arcane Scribblings/arcane03.png&apos; height=&apos;451&apos; width=&apos;296&apos;&gt; </Dest>
    </String>
    <String List="1">
      <EDID>MGR21Book05</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;img src=&apos;img://Textures/Interface/Books/Arcane Scribblings/arcane00.png&apos; height=&apos;451&apos; width=&apos;296&apos;&gt;
&lt;pagebreak&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Arcane Scribblings/arcane03.png&apos; height=&apos;451&apos; width=&apos;296&apos;&gt;</Source>
      <Dest>&lt;img src=&apos;img://Textures/Interface/Books/Arcane Scribblings/arcane00.png&apos; height=&apos;451&apos; width=&apos;296&apos;&gt; 
 &lt;pagebreak&gt; 
 &lt;img src=&apos;img://Textures/Interface/Books/Arcane Scribblings/arcane03.png&apos; height=&apos;451&apos; width=&apos;296&apos;&gt; </Dest>
    </String>
    <String List="1">
      <EDID>MGR21Book08</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;img src=&apos;img://Textures/Interface/Books/Arcane Scribblings/arcane00.png&apos; height=&apos;451&apos; width=&apos;296&apos;&gt;
&lt;pagebreak&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Arcane Scribblings/arcane03.png&apos; height=&apos;451&apos; width=&apos;296&apos;&gt;</Source>
      <Dest>&lt;img src=&apos;img://Textures/Interface/Books/Arcane Scribblings/arcane00.png&apos; height=&apos;451&apos; width=&apos;296&apos;&gt; 
 &lt;pagebreak&gt; 
 &lt;img src=&apos;img://Textures/Interface/Books/Arcane Scribblings/arcane03.png&apos; height=&apos;451&apos; width=&apos;296&apos;&gt; </Dest>
    </String>
    <String List="1">
      <EDID>MGR21Book07</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;img src=&apos;img://Textures/Interface/Books/Arcane Scribblings/arcane00.png&apos; height=&apos;451&apos; width=&apos;296&apos;&gt;
&lt;pagebreak&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Arcane Scribblings/arcane03.png&apos; height=&apos;451&apos; width=&apos;296&apos;&gt;</Source>
      <Dest>&lt;img src=&apos;img://Textures/Interface/Books/Arcane Scribblings/arcane00.png&apos; height=&apos;451&apos; width=&apos;296&apos;&gt; 
 &lt;pagebreak&gt; 
 &lt;img src=&apos;img://Textures/Interface/Books/Arcane Scribblings/arcane03.png&apos; height=&apos;451&apos; width=&apos;296&apos;&gt; </Dest>
    </String>
    <String List="1">
      <EDID>CR12TotemsOfHircine</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;br/&gt;&lt;br/&gt;&lt;p align=&apos;center&apos;&gt;&lt;font size=&apos;30&apos;&gt;THE TOTEMS OF HIRCINE&lt;/font&gt;&lt;/p&gt;
[pagebreak]
Among those of us to whom Lord Hircine bestowed his most precious gift of Lycanthropy, there are legends that he also set into the world specific artifacts of his power. They date to a period when men could neither write, nor speak, nor barely think, but the powers of blood of the beast were yet flowing strong among the selected. 

The first: a carved skull, of the wolf itself. Used by those ancient shamans in the blood ceremonies that created our lineage, it is said to grant a great presence to those who prostrate themselves before it, such that those who witness their forms cower in a terror unknown except to those who have glimpsed the face of Hircine himself. 

The second: a thigh bone, carved as the skull, but from some animal unknown. Used as some form of medicinal wand in the more ancient brotherhood, it was said to grant a kind of heightened awareness, both in sight and smell, such that the prey could never flee too far from our senses.

The third: a simple drum, its mundane appearance meaning it is most likely lost to the mists of long ago time. As our fathers would beat time to summon their brethren from the fields, so too would our forebears in the blood call their allies to them with its pounding. 

Through these totems, we channel and focus our energies of the beast. While werewolves give up the powers of magic known to men, we can tap into a more direct natural energy at times, and through these totems, discover the abilities that first tamed the world before wrought civilization sullied it.</Source>
      <Dest>&lt;br/&gt;&lt;br/&gt;&lt;p align=&apos;center&apos;&gt;&lt;font size=&apos;30&apos;&gt;ハーシーンのトーテム&lt;/font&gt;&lt;/p&gt;
[pagebreak]
 王ハーシーンから1番貴重な狼憑きの贈り物を授かった我々の間で、王が自分の力をこの世界に存在する特定の秘宝にもたらしたという伝説がある。それは人類が書く事も話す事も考える事もほとんどできなかったが、選ばれし者達には野獣の血がまだ色濃く流れていた頃の時代の話だ。

 第1: 彫刻がほどこされたウルフの頭蓋骨。我々一族を作り上げた血の儀式で古代シャーマンによって使われ、その前にひれ伏す人々への存在感を高めると言われている。それは、ハーシーンの顔をちらっとでも見たことのある人々以外は、彼らの姿を見ると未知の恐怖で縮み上がるほどだと言われる。

 第2: 頭蓋骨同様、彫刻が施された大腿部の骨だが、何の動物の骨かは不明。古代闇の一党の多くが薬効効果のある棒として使用し、視力も嗅覚も高めると言われていた。そのため感覚が鋭くなった我々から獲物が遠くに逃れられなくなった。

 第3: 平凡な太鼓。そのありふれた外観はおそらく長い歳月の中で忘れ去られことを意味するのだろう。我々の父が戦場から仲間を呼ぶために拍子をとったように、太鼓をドンドコ鳴らせば我々の血の中に眠る先祖が同族を呼び集めるだろう。

 これらのトーテムを通して、我々は野獣の力を呼び起こし、集中させる。ウェアウルフが人々に知られている魔法を見限る一方で、我々は時により直接的な自然エネルギーと接触できる。そしてこのようなトーテムを通して、人工的な文明に汚される前の最初に世界を支配した力を見つけられるのだ。</Dest>
    </String>
    <String List="1">
      <EDID>CR12TotemsOfHircineAbbr</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;br/&gt;&lt;br/&gt;&lt;p align=&apos;center&apos;&gt;&lt;font size=&apos;30&apos;&gt;THE TOTEMS OF HIRCINE&lt;/font&gt;&lt;/p&gt;
[pagebreak]
Among those of us to whom Lord Hircine bestowed his most precious gift of Lycanthropy, there are legends that he also set into the world specific artifacts of his power. They date to a period when men could neither write, nor speak, nor barely think, but the powers of blood of the beast were yet flowing strong among the selected. 

The first: a carved skull, of the wolf itself. Used by those ancient shamans in the blood ceremonies that created our lineage, it is said to grant a great presence to those who prostrate themselves before it, such that those who witness their forms cower in a terror unknown except to those who have glimpsed the face of Hircine himself. 

The second: a thigh bone, carved as the skull, but from some animal unknown. Used as some form of medicinal wand in the more ancient brotherhood, it was said to grant a kind of heightened awareness, both in sight and smell, such that the prey could never flee too far from our senses.

Through these totems, we channel and focus our energies of the beast. While werewolves give up the powers of magic known to men, we can tap into a more direct natural energy at times, and through these totems, discover the abilities that first tamed the world before wrought civilization sullied it.</Source>
      <Dest>&lt;br/&gt;&lt;br/&gt;&lt;p align=&apos;center&apos;&gt;&lt;font size=&apos;30&apos;&gt;ハーシーンのトーテム&lt;/font&gt;&lt;/p&gt;
[pagebreak]
 王ハーシーンから1番貴重な狼憑きの贈り物を授かった我々の間で、王が自分の力をこの世界に存在する特定の秘宝にもたらしたという伝説がある。それは人類が書く事も話す事も考える事もほとんどできなかったが、選ばれし者達には野獣の血がまだ色濃く流れていた頃の時代の話だ。

 第1: 彫刻がほどこされたウルフの頭蓋骨。我々一族を作り上げた血の儀式で古代シャーマンによって使われ、その前にひれ伏す人々への存在感を高めると言われている。それは、ハーシーンの顔をちらっとでも見たことのある人々以外は、彼らの姿を見ると未知の恐怖で縮み上がるほどだと言われる。

 第2: 頭蓋骨同様、彫刻が施された大腿部の骨だが、何の動物の骨かは不明。古代闇の一党の多くが薬効効果のある棒として使用し、視力も嗅覚も高めると言われていた。そのため感覚が鋭くなった我々から獲物が遠くに逃れられなくなった。

 これらのトーテムを通して、我々は野獣の力を呼び起こし、集中させる。ウェアウルフが人々に知られている魔法を見限る一方で、我々は時により直接的な自然エネルギーと接触できる。そしてこのようなトーテムを通して、人工的な文明に汚される前の最初に世界を支配した力を見つけられるのだ。</Dest>
    </String>
    <String List="1">
      <EDID>C06KodlaksJournal</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;In my dream, I see the line of Harbingers start with Ysgramor. Each of them ascends to Sovngarde, until we come to Terrfyg, who first turned us to the ways of the beast. He tries to enter Sovngarde, but before he can even approach Tsun, he is set upon by a great wolf, who pulls him into the Hunting Grounds, where Hircine laughs with welcoming arms. 

Terrfyg seems regretful, but also eager to join Hircine after a lifetime of service as a beast. 

Then I see every next Harbinger turn away from Sovngarde and enter the Hunting Grounds of their own accord. Until it comes to me, and I see great Tsun on the misty horizon, beckoning me. It appears I have a choice. And then, at my side, a stranger I had not seen before. As I look into &lt;Alias.PronounPosObj=Player&gt; eyes, we turn to see the same wolf who dragged away Terrfyg, and &lt;Alias.Pronoun=Player&gt; and I draw weapons together. 

I realize this is only a dream, but a strong enough dream to inspire a man like me to take to writing, so it must be of some import. 
[pagebreak]
I&apos;ve spoken of my thoughts to the Circle, withholding the part about the stranger lest Skjor worry I will no longer seek his counsel, and I was not surprised to see them torn by it. Skjor and Aela are strong in the ways of the beast, and even seemed to suggest that the Hunting Grounds would be their choice of afterlife, if it were truly a choice. 

Vilkas seemed most troubled. The boy is as fierce as a sabre cat in battle, but his heart&apos;s fire burns too brightly at times. He felt deceived, and I don&apos;t blame him. Farkas didn&apos;t know what to think, but I believe he will come around with me and his brother eventually. He usually does. 

I don&apos;t know what to do about Skjor and Aela. I know they respect the Companions, and me, but they take to the blood more deeply than the rest of us.
[pagebreak]
Fortune smiles upon us. Yesterday, Vilkas was telling me how difficult it had been for him to give up his transformations. Until we can pursue a true cure, the twins and I have chosen not to give in to the beastblood. For me, it&apos;s provided a clearer head, but Vilkas seems to be suffering a bit for it. Farkas seems completely untroubled. That boy continues to amaze with his fortitude. 

While Vilkas was confiding, through the shadows of Jorrvaskr, I saw a newcomer approach, who wished to join our numbers. It was the stranger from my dream, the one who would stand with me against the beast. Vilkas began speaking obliquely, not wishing to air our problems in front of our guest, and I had to be doubly cautious to not reveal anything of our secrets to the newcomer while also not revealing the details of my dream to Vilkas. I don&apos;t know how the politicians deal with these sorts of machinations daily. 

In any case, I&apos;ve sent Vilkas to test the newcomer. We&apos;ll see if &lt;Alias.Pronoun=Player&gt; is truly the great warrior I dreamt of. 
[pagebreak]
This newcomer, it seems, is made of decent stock. &lt;Alias.PronounCap=Player&gt; calls &lt;Alias.PronounRef=Player&gt; &lt;Alias=Player&gt;, and has already impressed some of the Circle with &lt;Alias.PronounPosObj=Player&gt; mettle. I still keep my own counsel on &lt;Alias.PronounPosObj=Player&gt; place in my dream, for now. Let us see what kind of destiny &lt;Alias.Pronoun=Player&gt; is carving before hitching to &lt;Alias.PronounObj=Player&gt;. 

In the meanwhile, I look for ways of cleansing my blood. The writings and legends on the subject are sparse and contradictory. I don&apos;t wish to engage any wizardry on this matter, but I fear they may be the only ones who best know how to navigate these worlds of knowledge. 

It&apos;s apparent to me now that Terrfyg&apos;s choice to turn us was indeed a mistake. Magics and their ilk are not in keeping with the spirit of the Companions. We face our problems directly, without the needs of such trickery. I can only hope to guide us back to the true path of Ysgramor before the rot takes me.
[pagebreak]
&lt;Alias=Player&gt; continues to impress. I don&apos;t know yet where &lt;Alias.Pronoun=Player&gt; will stand on the question of the blood, but the question has not been presented yet. &lt;Alias.PronounCap=Player&gt; does know that we carry the beastblood, and appears curious about it. Soon enough, I can explain our troubles, and hopefully see what role &lt;Alias.Pronoun=Player&gt; will play.
[pagebreak]
I&apos;m amazed that Aela thinks she can keep a secret among this drunken rabble. Especially with the loss of Skjor (my heart aches), emotions are fraying, and the walls of discretion are the first to fall. 

Apparently she and &lt;Alias=Player&gt; are waging their own separate war against the Silver Hand, in retaliation for Skjor&apos;s death. Their hearts are noble, but the course of vengeance is running hot, and I fear the counterstroke that may come if they do not rein in their fury. 

&lt;Alias=Player&gt; shows valor, though, even in this more underhanded time. We have not had cause to speak much, and that is something I deeply regret. I have high hopes for &lt;Alias.PronounPosObj=Player&gt; destiny, as I realized that &lt;Alias.PronounPosObj=Player&gt; appearance in my dream may indeed mark &lt;Alias.PronounObj=Player&gt; as the Harbinger to succeed me. 

I have received few dreams over the course of my life, but when they come, I have learned to trust them. I have also learned to trust the instincts of my heart, which tells me that &lt;Alias=Player&gt; can carry the Companions&apos; legacy as truly as any residing in Jorrvaskr, especially with the loss of Skjor. Aela is too solitary, Vilkas too fiery, and Farkas too kind-hearted. Only &lt;Alias=Player&gt; stands as a true warrior who can keep a still mind amidst these burning hearts.

I will not speak to &lt;Alias.PronounObj=Player&gt; of any of this, though. It is too much to burden another with. My hope is that &lt;Alias.Pronoun=Player&gt; and I can keep counsel over the coming years, that I can impart the wisdom of the Harbingers. All things in time. Firstly, I will seek &lt;Alias.PronounPosObj=Player&gt; assistance in the matter of the witches of Glenmoril. It would appear that our path to the cure is not without some poetic justice for the tricksters who first cursed us.&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; 夢の中でイスグラモルを先頭に導き手が列をなしているのが見える。我々を初めて野獣へと変えたテラフィグのところに行くまでに、それぞれがソブンガルデに向かって登って行く。テラフィグはソブンガルデに入ろうとするが、ツンに近づく前に巨大なオオカミに攻撃されてしまう。そしてオオカミはそのまま、ハーシーンが笑いながら歓迎するハンティング・グラウンドに彼を引き込んでいく。

 テラフィグは残念そうだが、同時に野獣としての人生終えた後ハーシーンに加わりたがっているようでもある。

 それから、導き手が皆次々と自発的にソブンガルデから離れてハンティング・グラウンドに入る様子が見える。私の番がやってくると、巨大なツンが霞の立ちこめたところで私に合図しているのが見える。私には選択肢があるようだ。それから、そばには今まで見たことのない人がいる。その目を覗き込んでから、振り返るとテラフィグを引きずって行ったのと同じオオカミを見つけ、その人と私は同時に武器を抜く。

 これは夢にすぎないが、私のような男が執筆する気になるほど強烈な夢だ。きっと何か重大なことに違いない。
[pagebreak]
 スコールに彼の忠告はもはや必要ないのではないかと心配させないように、見知らぬ人のことは秘密にし、それ以外の考えをサークルに話した。心が引き裂かれた様子の彼らを見て驚きはしなかった。野獣という観点から見るとスコールとアエラは強く、もし本当に選択できるなら、ハンティング・グラウンドは彼らが晩年を過ごす場所としての選択肢になりうると示唆しているようだった。

 ヴィルカスが最も問題を抱えているようだった。この少年は、戦いではサーベルキャットのようにどう猛だが、時に情熱的すぎるのだ。彼が欺かれたと感じていても、仕方がないように思う。ファルカスはどうすればいいか分からないようだが、最終的には私と彼の兄弟の意見に妥協してくれると思う。いつもそうだ。

 スコールとアエラについてどうするべきか分からない。彼らが同胞団と私を尊敬しているのは分かるが、彼らは他の者より、さらに血を大事にしている。
[pagebreak]
 運は我々の味方だ。昨日ヴィルカスは変身をしないようにするのがどれほど難しかったか私に話していた。真の解決策に達するまで、この双子と私は猛獣の血に屈せずにきた。私に至っては頭がより冴えたように感じたのだが、ヴィルカスはわずかに苦しんでいるようだ。ファルカスはまったく問題ないようだ。この少年の不屈の精神には感心させられっぱなしである。

 ジョルバスクルの存在によってヴィルカスが信用していた間、新しく我々の仲間に加わりたがっている者が接近していることに気が付いた。その者は夢に出てきた、私と一緒に野獣に立ち向かう見知らぬ人だった。ヴィルカスは遠回しに訪問者の前で我々の問題をさらけ出したくないと言い始めた。そして、私は新参者に我々の秘密を明かさないよう、今まで以上に用心しなくてはならなかった。また、ヴィルカスにも私の夢の詳しいことを明かさないようにしなければならなかった。政治家たちがどうやって日々、陰謀を企てているのか不思議だ。

 ともかく、新参者を試験するためにヴィルカスを送った。これで新参者が私の夢見る真の兵士かどうかがわかる。
[pagebreak]
 この新参者は礼儀正しい種族のようだ。 &lt;Alias.PronounCap=Player&gt; は &lt;Alias.PronounRef=Player&gt; を &lt;Alias=Player&gt; と呼び、すでにサークルの何人かはその勇気に感激した。今のところ新参者が夢に出てきたことはまだ自分の胸だけに留めている。その者がどのような種類の運命を切り開き、その後の自分自身につなげるか見させてもらおう。

 その間、私は血を清める方法を探す。関連書物や伝説は、わずかしかなく矛盾している。ここの問題を魔法で何とかしたいとは思わないが、残念ながらこのような知識を必要とする世界をどう進んだら良いかを知っている唯一のものかもしれない。

 我々を変身させようなどというテラフィグの選択がまったくの誤りだったのは今や明らかである。魔法などの類は同胞団の精神に一致するものではない。そのような卑劣な手段がなくとも、我々は自分たちの問題に真正面から取り組める。私にできるのは自分が腐ってしまう前に、我々がイスグラモルの真の道に戻れるよう願うことだけだ。
[pagebreak]
&lt;Alias=Player&gt; は引き続き感銘を与える。自分の血の問題に対してどう思っているかは分からないが、まだ尋ねてみたことはない。 &lt;Alias=Player&gt; は我々に野獣の血が流れていることを知っていて、それが不思議なようだ。近いうちに我々の問題を説明できるだろう。そして願わくば &lt;Alias=Player&gt; がどんな役割を果たすかが見たい。
[pagebreak]
 この大勢の飲んだくれの中でアエラが秘密を守れると思っているのに驚いた。特にスコールの死（心が痛む）で、心はボロボロで分別なんて真っ先に崩れ落ちたに違いないだろうに。

 明らかに彼女と &lt;Alias=Player&gt; は、スコールの死の報復としてシルバーハンドに対し、それぞれ別の戦いを遂行している。彼女たちは気高いが報復は過熱していて、怒りを制御しなければ反撃される可能性もあるため、心配だ。

 このような人手の足りない中でも、 &lt;Alias=Player&gt; は勇敢さを見せた。我々には多くを語る理由はなかった。それが本当に残念なことだ。 &lt;Alias=Player&gt; の運命に多大な希望を寄せている。夢に出てきた &lt;Alias=Player&gt; の姿は、確かに &lt;Alias.PronounObj=Player&gt; を私の後を継ぐ導き手として示すことが分かったように。

 これまでの人生でほとんど夢を見たことはなかったが、夢を見た時にそれらを信じることを学んだ。また自分の本能を信じることも学んだ。本能は、特にスコールの死もあったことから &lt;Alias=Player&gt; がジョルバスクルに住むものと同じくらい誠実に同胞団からの伝承を伝えることができると言っている。アエラは孤独すぎるし、ヴィルカスは激情的すぎるし、ファルカスは情にもろすぎる。唯一 &lt;Alias=Player&gt; だけが情熱的でありながらも冷静さを保てる真の戦士である。

 しかし、&lt;Alias.PronounObj=Player&gt; に何も話す気はない。他の者に負わせるには荷が重すぎる。私の望みはこれから数年に渡って助言を与え、導き手の知識を授ける事だ。すべては時を見計らって。まずはグレンモリルの魔女の問題で &lt;Alias=Player&gt; に助力を求める。最初に我々を呪った奇術師への詩的正義なくしては解決できないだろう。&lt;/font&gt;</Dest>
    </String>
    <String List="1">
      <EDID>DA04SeptimusLetter</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot;&gt;Return you quickly to Septimus. The fractals of the universe have opened unto me, and I see now the way clear to render the cube&apos;s aperture. 

Your most good assistance is needed in the foremost.&lt;/font&gt;</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot;&gt; すぐにセプティマスのもとに戻りなさい。宇宙のフラクタルは私のほうに開いた。そして今、キューブの開口部を描き出す方法がはっきりと見える。

あなたの最高の力添えが1番必要とされる。 &lt;/font&gt; </Dest>
    </String>
    <String List="1">
      <EDID>MS10JaphetsJournal</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot;&gt;A smaller band than was expected joined with me departing Dawnstar. Apparently the local word is that this island is unfit for any sort of habitation, owing to spirits and ill-favored weather. No matter, more space for the loyal few, though the building of the citadel may prove to be time consuming. 
[pagebreak]
This first winter was difficult, with the abandonment of many men and women to return to their families on the mainland. A culling of the herd -- let us lose the faithless, the weak, and those who lack the fortitude to persevere. 
[pagebreak]
The stories of ghosts inhabiting this place are just stories. They frighten away more of those who would weep like children when their shadows flicker in the firelight. Me and my closest remain, ever vigilant. 
[pagebreak]
I find little need for additional company. The cold and winds seem to finally have driven off the last of those who would fancy themselves to be my compatriots. I have no need of their indolence. Let those who look upon Japhet&apos;s Fortress be afraid and know the great man who conquered the accursed island. 
[pagebreak]
Now even my more trusted go-betweens have stopped making their regular deliveries of food and supplies to the fortress. I must now become self-sufficient and farm the land, as my father did. 
[pagebreak]
The rocks are unyielding, and my grain grows short. But I will not abandon my greatest creation. I will weather the storm and fend off the ghosts and bite into the wind such that all might sing songs of my great settlement. 
[pagebreak]
I&apos;m starting to think the stories of the ghosts may have a kernel of truth to them. Or else it&apos;s simply the hunger talking. 
[pagebreak]
The ghosts are speaking to me now, the more of this icemoss that I eat, the more clearly I can hear them. They are telling me it was a mistake to come here, as if I didn&apos;t already know that. 
[pagebreak]
OH GODS HELP ME
&lt;/font&gt;</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot;&gt; ドーンスターを出発する際、期待していたよりも小さな隊が合流した。どうやら地元の人の話では、そこにいる魂と悪天候のため住む場所としては全く適さないらしい。そんなことは構わない。要塞の建築には時間がかかるかもしれないが、少数ながらも忠誠心ある者達のためにもっとスペースが必要だ。
[pagebreak] 
 多くの男と女を見捨て、彼らを本土にいる家族のもとへ帰さなければならないという事があり、最初の冬は厳しかった。集団の間引き--不誠実さ、弱さ、目的を貫く勇気のない者を排除させてくれ。
[pagebreak] 
 この場所に住む幽霊の物語はただの物語だ。それらは火の明かりの中にちらついた自分達の影を見て泣き喚く子供のような者達を追い払う。私と側近達はここに残る、油断することなく。
[pagebreak] 
 さらに仲間の人数を増やす事にそれほど必要性を感じていない。どうやらこの寒さと風は、私の同胞だと思い込んでいる奴らも追い払ったようだ。彼らの怠惰さは必要ない。ジャフェットの要塞をただ観察している者を恐怖で震え上がらせ、呪われた島を制圧した偉大な男が誰であるかを知るがいい。
[pagebreak] 
 今度はかなり信用していた仲介者達でさえも定期的に行っていた要塞への食料や物資の配達をやめてしまった。これからは自給自足しなければならず、父がやっていたように土地を耕さなければ。
[pagebreak] 
 岩は硬く、穀物が成長しない。しかし私は自分の最高傑作を諦めたりはしない。すべてが私の素晴らしい居住区の歌を歌うように、この嵐を乗り切り、幽霊をかわし、風に噛み付いていく。
[pagebreak] 
 幽霊の物語は事実を含んでいるのかも知れないと思い始めている。あるいは、単に腹が鳴っているだけだ。
[pagebreak] 
 幽霊が私に話しかけてくる。この氷のコケを食べるほど彼らの声がはっきり聞こえるようになる。彼らは私がここに来たのは間違いだったと言っている。さも私がそのことを知らなかったかのように。
[pagebreak] 
 ああ、神々よ、助けてくれ
 &lt;/font&gt; </Dest>
    </String>
    <String List="1">
      <EDID>MQ201DelphineDossier</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;
Status: Active (Capture or Kill), High Priority, Emissary Level Approval

Description: Female, Breton, mid 50s

Background:
Delphine was a high-priority target during the First War, for both operational and political reasons. She was directly involved in several of the most damaging operations carried out by the Blades within the Dominion. She had been identified and was slated for the initial purge, but by bad luck was recalled to Cyrodiil just before the outbreak of hostilities. During the war, she evaded three attempts on her life, in one case killing an entire assassination team. Since then, we have only indirect evidence of her movements, as she has proven extremely alert to our surveillance. She should be considered very dangerous and no move against her should be made without overwhelming force and the most careful preparation.

Operational Notes:
She is believed to still be working actively against us within Skyrim, although we have no location on her. Assumed to be working alone, as no other Blades are known to be active in Skyrim, and she has in the past avoided contact with other fugitive Blades for her own security (one of the reasons she has so far evaded elimination). Her continued existence is an affront to all of us. Any information on her whereabouts or activities should be immediately forwarded to the Third Emissary.
&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; 
ステータス: 活動中(捕獲もしくは始末)、優先度高、特使レベル認定

人物詳細: 女、ブレトン、50代半ば

経緯: 
 第1次戦争でデルフィンは戦略的、政治的な理由のどちらにおいても優先順位の高い目標だった。彼女は自治領内でブレイズが引き起こした最も破壊的な作戦のいくつかに直接関わっていた。彼女は居場所が特定され、すぐに粛清される予定だったが、運悪く戦いが勃発する直前にシロディールへと呼び戻されていた。彼女は戦いの間に3度命を狙われたが、それらをすべてかわし、その内の1回では暗殺チームを丸々壊滅させた。それからというもの、彼女は我々の監視をかなり警戒しているため、彼女の行動については間接的証拠しかない。しかし、彼女はかなり危険な人物として考えるべきで、圧倒的な武力と慎重な準備がない限り、彼女に手を出してはいけない。

作戦メモ: 
 彼女の居場所は掴めていないが、彼女はスカイリムで我々に抵抗するべくまだ活発に活動していると信じられている。他に活発なブレイズがスカイリムにはいない事と、これまで自分の身の安全のために逃亡中の他のブレイズと接触を避けてきた事(これは彼女が始末されずに済んでいる理由の1つだ)から彼女は1人で活動していると予想されている。彼女の生存は我々全員にとっての侮辱だ。彼女の所在や行動に関する情報はどんなものでも第3特使まで直ちに報告するように。
 &lt;/font&gt; </Dest>
    </String>
    <String List="1">
      <EDID>MQ201UlfricDossier</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;
Status: Asset (uncooperative), Dormant, Emissary Level Approval

Description: Jarl of Windhelm, leader of Stormcloak rebellion, Imperial Legion veteran

Background:
Ulfric first came to our attention during the First War Against the Empire, when he was taken as a prisoner of war during the campaign for the White-Gold Tower. Under interrogation, we learned of his potential value (son of the Jarl of Windhelm) and he was assigned as an asset to the interrogator, who is now First Emissary Elenwen. He was made to believe information obtained during his interrogation was crucial in the capture of the Imperial City (the city had in fact fallen before he had broken), and then allowed to escape. After the war, contact was established and he has proven his worth as an asset.The so-called Markarth Incident was particularly valuable from the point of view of our strategic goals in Skyrim, although it resulted in Ulfric becoming generally uncooperative to direct contact. 

Operational Notes:
Direct contact remains a possibility (under extreme circumstances), but in general the asset should be considered dormant. As long as the civil war proceeds in its current indecisive fashion, we should remain hands-off. The incident at Helgen is an example where an exception had to be made - obviously Ulfric&apos;s death would have dramatically increased the chance of an Imperial victory and thus harmed our overall position in Skyrim. (NOTE: The coincidental intervention of the dragon at Helgen is still under scrutiny. The obvious conclusion is that whoever is behind the dragons also has an interest in the continuation of the war, but we should not assume therefore that their goals align with our own.) A Stormcloak victory is also to be avoided, however, so even indirect aid to the Stormcloaks must be carefully managed.&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt;
ステータス: スパイ(非協力的)、活動休止中、特使レベル認定

人物詳細: ウィンドヘルムの首長、ストームクロークの反乱の指導者、帝国軍の退役軍人

経緯:
 最初にウルフリックが我々の目に留まったのは帝国との間に起こった第1次戦争で彼が白金の塔の軍事作戦中に捕虜として捕らえられた時のことである。尋問を通して彼の潜在的価値(ウィンドヘルムの首長の息子)が分かり、彼を当時の尋問者、現在は第1特使であるエレンウェンのスパイとして任命した。彼の尋問で聞き出した情報は帝都占領に極めて重要だと思い込まされ(実際、街は彼が破壊する前に陥落した)、それから逃げることを許された。戦いの後、連絡を取ることができ、彼はスパイとしての価値を証明した。いわゆるマルカルス事件は我々のスカイリムの戦略的目標という視点からはとりわけ価値があったが、結果的にウルフリックが直接的接触に対して非協力的になるという結果を招いた。

作戦メモ:
 直接的接触の可能性は残っているが(余程の事があった時など)、通常スパイは表に現れない者として考えるべきである。内戦が今のような決着のつかない状況のまま続いてしまっている限り、我々は干渉しない方が良いと思われる。ヘルゲンでの事件は例外にしなければいけない例だろう--ウルフリックの死は帝国が勝利する可能性をさらに高め、それによって我々のスカイリムにおける総合位置に害を及ぼしただろう。(注: ヘルゲンにおけるドラゴンの偶発的出現は現在も調査中だ。ドラゴンの背後にいる人物が戦いの続行に意欲を示しているということは明らかだが、だからといって彼らの目的が我々の目的と合致すると決め付けるべきではない。)しかし、ストームクロークの勝利も避けなければならないため、ストームクロークに対する間接的補助でさえも慎重に管理される必要がある。&lt;/font&gt;</Dest>
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      <EDID>LetterRiftenBlackBriarHouse01</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot;&gt;Dearest Maven,

After our disagreement a fortnight ago, I feared that business had finally gotten the best of our friendship. Since I still have yet to receive a reply to my last letter, it seems my suspicions are correct. I realize my mistake has cost you a lot and all I hope to do is make amends. I&apos;ll be staying at the Bannered Mare in Whiterun should you wish to speak with me.

Regards,
Christophe Bartlet
</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot;&gt; 最愛なるメイビン

 2週間前の不和の後、仕事にとらわれすぎて我々の友情はついに崩壊してしまったのではないかと心配しました。最後に出した手紙の返事がまだないことを見ると、私の疑念は正しいようですね。私の過ちがあなたに多くの犠牲を払わせると気がついた今、私の望みは償わせてもらいたいということだけです。話し合いを望むなら、ホワイトランのバナード・メアにいます。

それでは
クリストフ・バートレット
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      <EDID>LetterRiftenBlackBriarBannedMare01</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot;&gt;Christophe,

Upon reading your last letter, I was deeply touched. You&apos;re right, I was angry, but now I realize my anger was misplaced. It&apos;s time to leave our disagreements in the past and rekindle our friendship. I&apos;ll be sending someone to fetch you and bring you to Riften. I wish to avoid a scene, so he&apos;ll be calling at night. Make sure you pack all your belongings securely, as the journey could be rather treacherous.

Maven Black-Briar

</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot;&gt; クリストフ

 最後の手紙を読んで、深く感動しました。あなたの言うとおりです。私は非常に憤慨しましたが、今では私の怒りは見当違いだったと気がつきました。今こそ過去の不和を忘れ、我々の友情を復活させるときです。あなたをリフテンに送らせるよう誰か寄越します。目立つことは避けたいので、使いは夜に呼びに行かせます。旅は少々危険なのですべての持ち物をしっかり荷造りして下さい。

メイビン・ブラック・ブライア

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      <EDID>LetterRiftenBlackBriarHouse02</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot;&gt;Maven,

This is the final letter I&apos;ll be sending to you. I&apos;m sick to death of your underhanded methods. A little competition never hurt anyone and Honningbrew has barely scratched the surface of your business. I&apos;ve lost two more shipments this month to these so-called &quot;bandits.&quot; If I find out you&apos;re involved, I&apos;m taking it to the Jarl.

Sabjorn
</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot;&gt; メイビン

 これがあなたに送る最後の手紙です。あなたの陰険なやり方にはウンザリしています。多少の競争ならお互い傷つくこともありませんでしたし、ホニングブリューがあなたの商売を著しく邪魔する事もありませんでした。今月いわゆる“山賊”に積荷をさらに2つ奪われました。あなたがこの件に関わっていると調べがついたら首長に報告します。

サビョルン
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      <EDID>LetterRiftenBlackBriarHouse03</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot;&gt;Astrid,

I thought your people were supposed to be reliable. I&apos;ve performed the Black Sacrament, I&apos;ve paid the proper penance and I&apos;ve waited patiently for results. If you can&apos;t handle a simple assassination, I&apos;ll find someone who can. I want this contract handled, and I want it handled immediately!

Maven Black-Briar
</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot;&gt; アストリッド

 あなたの民は信用できる人たちかと思っていました。黒き聖餐をおこない、それ相応の償いをし、辛抱強く結果を待ってきました。こんな簡単な暗殺もろくにできないのであれば、代わりにできる人を探します。この契約に取り掛かってください。今すぐに！

メイビン・ブラック・ブライア
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      <EDID>LetterRiftenBlackBriarHouse04</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;Lady Maven Black-Briar,

I&apos;ve made inquiries into the loss of your mead shipments to Cyrodiil, and I&apos;ve come to the conclusion that they were waylaid by a group of mercenaries under the employ of the Empire. According to my sources, these mercenaries were not acting under orders and simply attacked the caravan for supplies. I&apos;ve forwarded a request for compensation on your behalf to the Imperial Council and the mercenaries in question have already been dealt with accordingly. Again, I wish to extend my deepest apologies for this unfortunate mishap and I assure you that any future shipments into our nation will be met at the border by an Imperial patrol and personally escorted to their final destination.

Reginn Limilus
Grand Steward, Imperial City Trade Relations</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; メイビン・ブラック・ブライア夫人

 シロディールに輸送されるはずだったハチミツ酒の積荷の紛失について問い合わせました。そして積荷は帝国に雇われた傭兵の一団に奪われたことが分かりました。情報元によると、この傭兵たちは誰かの命令で行ったのではなく、積荷欲しさにキャラバンを襲っただけとのことです。あなたに代わって帝国議会に賠償を求めたので、問題の傭兵たちはしかるべき処分を受けました。再度、今回の不運な出来事に深く謝罪したいと思います。そして、今後我々の国へ運ばれる積荷は国境でインペリアルの偵察隊が付いて、直接目的地まで運ばれることをお約束します。

レジン・リミラス
帝都貿易係の大執政</Dest>
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      <EDID>LetterRiftenBolliHouse01</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;Bolli,

I&apos;m sorry to have to tell you this, but your suspicions are likely correct. I&apos;ve been following Nivenor as you requested, and I&apos;m fairly certain that she&apos;s had extra-marital relations with more than one individual within Riften. I have yet to obtain proof of her adultery, so please do not confront her with this information until I&apos;ve secured it. I&apos;ll waive the usual charges for now, but expect full payment once
[pagebreak]
the proof is in my possession.</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; ボリー

 こんなことを報告しなければならないのは残念ですが、あなたが抱いていた疑念は正しいようです。ご要望通りニヴェノールをつけたところ、彼女がリフテン内で2人以上の人と不倫関係にあるのは、ほぼ間違いありません。ですが、不貞を押さえた証拠はまだ手に入れていませんので、確かな証拠をつかむまでは彼女を問いたださないでください。差し当たり通常料金は結構ですが、全額支払いをお願いします
[pagebreak]
証拠は私が持っています。</Dest>
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    <String List="1">
      <EDID>LetterRiftenMercerFreyHouse01</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;To the owner of Riftweald Manor,

I&apos;m not accustomed to working under these conditions of secrecy, but your generous compensation for the inconvenience was more than adequate to complete the project. Both the balcony ramp and the floor mechanism were interesting projects, and I hope you&apos;ll find them functioning to your surprisingly specific specifications. If you should have any further need for my talents, please call on me again.

Kilthinius Dandoril</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; リフトウィールド邸の所有者へ

 このような秘密の状況下で働くのに慣れていませんが、あなたの寛大な“心遣い”は計画を遂行するには十分過ぎるほどでした。バルコニーのランプと床の装置は興味深い計画でした。これらが驚くほど具体的な仕様書に沿って、正しく機能しているのをご覧頂けると幸いです。また何かお手伝いすることがありましたら、ご連絡ください。

キルシニウス・ダンドリル</Dest>
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    <String List="1">
      <EDID>LetterRiftenMercerFreyHouse02</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot;&gt;Milk
Goat Cheese
Turnips
Cauterizing Agent
Eggs
Flour
Cheese</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot;&gt; ミルク
ヤギチーズ
カブ
焼灼業者
卵
小麦粉
チーズ</Dest>
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    <String List="1">
      <EDID>LetterRiftenMercerFreyHouse03</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot;&gt;M,

Not certain how you managed to get your hands on that item we discussed, but I&apos;m more than pleased. I thought you&apos;d simply wait until it was being transported from Castle Dour to its final destination, but according to what I&apos;ve heard, it vanished right from their armory. I wish I knew how you were able to slip by the guards, bypass the portcullis, unlock the armory door and break into that dwarven puzzle-locked chest... you need to teach me that little trick some time. I&apos;ve left your cut in the usual drop spot and might have another job for you soon.

R</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot;&gt; Mへ

 どうやって例の品を手に入れたのか確かではないが、とにかく嬉しいことこの上ない。ドール城から最終目的地まで運ばれるまでは手を出さないと思っていたが、聞くところによると、すぐに武器庫から消えてしまったとか。どうやって衛兵の目を逃れ、格子戸をすり抜け、武器庫の扉を開け、ドワーフのパズルのような金庫を破ったのか… いつかコツを教えて欲しいものだ。いつもの場所にお前の分け前を置いてきた。すぐに新しい仕事も入るだろう。

Rより</Dest>
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    <String List="1">
      <EDID>LetterRiftenMjollsHouse01</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot;&gt;Lady Mjoll,

I hope this letter finds safe passage to your hands. We are in desperate need of help and we have nowhere else to turn. Everyone in Dawnstar is having nightmares. These horrible visions plague our slumber and leave us feeling frightened and tired even after a full night&apos;s sleep. I myself have awoken from one of the dreams bathed in cold sweat after having one of these nightmares. The things that I saw were simply too appalling to describe. There&apos;s a priest of Mara that claims he might be able to help us, but so far, he simply sits within the Windpeak Inn scribbling notes. If you could find it in your heart to make the journey to our city and help us, I would forever be in your debt.

Madena

</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot;&gt; ムジョル夫人

 この手紙が無事あなたの手に渡ることを祈っています。我々は本当に助けを必要としており、あなた以外に頼る方がおりません。ドーンスターのすべての者が悪夢を見ています。このような恐ろしい光景で眠れず、一晩眠った後でさえ恐怖と疲労に苦しめられています。このような悪夢を見た後は、冷や汗をびっしょりかいて目が覚めます。目にしたものは恐ろし過ぎて例えようがありません。我々を救えると申し立てるマーラの司祭がいますが、今のところ、宿屋「ウィンドピーク」でメモを書きとめるだけです。街に来て我々を助けていただけるなら、そのご恩は一生忘れません。

マデナ

</Dest>
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      <EDID>LetterRiftenHaelgasBunkhouse01</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot;&gt;Sweet Haelga,

Last night was the most wonderful night of my life. The things you showed me... the things we did... I could never have dreamt that it was possible. Who even knew that someone could manipulate their body in that manner while wearing Daedric armor boots? You are a true master of the Dibellan Arts, my love... a credit to your religion. Perhaps we&apos;ll meet again soon but next time, allow me to bring the trout.

Your Secret Lover

</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot;&gt; 愛しいヘルガ

 昨夜は人生で最高の夜でした。あなたが見せてくれたもの… 私達がしたこと… あんなことができるなんて夢にも思っていませんでした。デイドラの鎧やブーツを履いたままあんなに巧みに動ける人がいるなんて信じられません。愛するあなたこそディベラの魔術の真の達人… あなたの宗派にとって名誉なことでしょう。またきっとすぐに会えますよね。でも次は、醜い老女を連れて行くことをお許しください。

秘密の恋人

</Dest>
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    <String List="1">
      <EDID>LetterRiftenScorchedHammer01</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot;&gt;Balimund,

I&apos;ve been quite impressed with the quality of your work and I hope that it continues. I&apos;ve informed everyone within the keep, including the guard, that all repairs and requests for new weapons should be sent your way. Jarl Laila has been notified of this as well, and she extends her sincerest thanks for your contributions to the defense of the city. Just remember, I&apos;ve stuck my neck out for you by using my name, so don&apos;t make me look the fool by letting your standards slide.

Harrald</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot;&gt; バリマンド

 素晴らしい仕事ぶりに感動しました。引き続き宜しくお願いします。衛兵も含め砦の者全員には、新しい武器の修理や要請はすべてあなたを頼るようにと伝えました。ライラ首長にも同様にお伝えしたところ、あなたの貢献に多大な感謝を示しておられました。ただ、あなたのために自分の名前を使って危険を冒したことは忘れないでください。仕事の質を落として、私の顔を潰すようなことだけは避けてくださいよ。

ハラルド</Dest>
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      <EDID>LetterRiftenFishery01</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot;&gt;Things to do:

1. Repair holes in nets. Sending to Markarth too expensive, look for local solution. Valindor perhaps?

2. Repair wood damage on fish pens. No skill required for this, should simply have Wujeeta take care of it.

3. Adjust fishing charts for Lake Honrich. Need to keep ship clear of Goldenglow Estate. They took potshots at our ship last time we moored within a stone&apos;s throw of their location, no idea why and letters to Aringoth have gone unanswered.

4. Tell Nivenor to stop spending so much of our damn money!</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot;&gt; やらなければならないこと:

1: 網の穴を直す。マルカルスへ送るのは費用がかかり過ぎるので、現地で解決策を見つける。ヴァリンドルなら何か知っているかも？

2: 損傷してしまった魚の囲いに使用されている木製部分を修繕する。特に技術は必要ないので、ウジータに直してもらうべきだ。

3: ホンリッヒ湖の漁場地図を調整する。船がゴールデングロウ農園に近づかないようにしなければならない。この前、彼らの目と鼻の先に停泊したら、船が手当たりしだいに撃たれた。答えをうやむやにしたままなぜアリンゴスがいなくなってしまったのか、その理由も答えも見当がつかない。

4: ニヴェノールにそんなにたくさん金を使うなと言う！</Dest>
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      <EDID>LetterRiftenBlackBriarMeadery01</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;Notice to all employees:

Lady Black-Briar has requested that all employees be subject to random searches at my discretion. There&apos;s been a rash of missing mead barrels lately, and I won&apos;t tolerate it any longer. Any employee caught with merchandise belonging to Lady Black-Briar will be subject to immediate incarceration in Riften Jail. If you have any objections to this posting, feel free to remove yourself from the meadery permanently.

Indaryn
&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; 全従業員へ通知:

 私の裁量で無作為に全従業員の検査を行うようブラック・ブライア夫人に指示されました。最近ハチミツ酒の酒樽が頻繁に紛失しており、これ以上は見過ごせません。ブラック・ブライア夫人の商品を盗んだ者は、即刻リフテン監獄に投獄されます。この通知に異論があれば、ハチミツ酒醸造所を去ってもらって構いません。

インダルイン
 &lt;/font&gt; </Dest>
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    <String List="1">
      <EDID>LetterRiftenBlackBriarMeadery02</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;Notice to all employees:

It&apos;s come to my attention that the last batch of Black-Briar Private Reserve was simply our standard Black-Briar Mead placed in the incorrect bottles. We sold six cases of the Private Reserve recently and they were all returned. To make amends, we&apos;ve replaced the cases with the correct supply at our cost. Due to this blunder, the cost of those cases will be removed from this month&apos;s wages.

Indaryn
&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; 全従業員へ通知:

 先日、ブラック・ブライアのプライベート・リザーブと思って最後に詰めたものが、実は間違った瓶に入れられた通常のブラック・ブライアのハチミツ酒であったと判明しました。最近売れたプライベート・リザーブの6ケースすべてが返品されました。お詫びの印に、全額こちらの負担で正しい品に交換しました。このような重大なミスが起きたため、今月の給料からこれらの損失分を天引きさせていただきます。

インダルイン
 &lt;/font&gt; </Dest>
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    <String List="1">
      <EDID>LetterRiftenBlackBriarMeadery03</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;Notice to all employees:

I&apos;ve discovered my bed filled with skeever droppings that were obviously placed there on purpose by an employee who felt that it was an amusing prank. You have until Middas to either come forward on your own or point me in the direction of the perpetrator of this practical joke, otherwise all employees will be subject to half wages for the next three months.

Indaryn
&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; 全従業員へ通知: 

 私のベッドがスキーヴァーの糞まみれになっているのを発見しました。これはどう見ても、面白半分に従業員の誰かが故意に悪戯で行ったことです。ミダスまでに自分から名乗り出るか、犯人を知っている者は教えてください。それまでに犯人がわからなければ、今後3ヶ月全従業員の給料を半分にします。

インダルイン
 &lt;/font&gt; </Dest>
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      <EDID>LetterRiftenBlackBriarMeadery04</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot;&gt;Indaryn,

If you ever dare to create arbitrary rules on my behalf again without informing me first, I&apos;ll have Maul personally show you what your insides look like. I trust that we&apos;re clear on this issue and I won&apos;t have to mention it again.

Maven</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot;&gt; インダルイン

 今度、何も報告を受けることなく、私の代わりに勝手な規則を作ったら、モールに頼んであなたを切り刻んでもらいます。二度と同じ過ちを繰り返さないことを願います。

メイビン</Dest>
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    <String List="1">
      <EDID>LetterRiftenPawnedPrawn01</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot;&gt;Bersi,

I got your last request, but there&apos;s no way I&apos;m going near Shroud Hearth Barrow. I know that the trinkets from the Nordic Barrows sell quite well, but it isn&apos;t worth getting killed. You probably think I&apos;m crazy, but I&apos;m certain that the place is haunted and I refuse to become another victim of... whatever lives there. Sorry, old friend.

Wilhelm
Vilemyr Inn, Ivarstead</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot;&gt; ベルシ

 君から最後のお願いを受けたが、隠匿の炉床墓地の近くには行かないぞ。ノルドの墓地で採れる宝石が高く売れるのは分かるが、命を賭ける価値はない。おそらく私のことをイカれていると思うだろうが、あそこに幽霊が出るのは確かだ。犠牲者にはなりたくないのだ… すまない、古い友よ。

ウィルヘルム
イヴァルステッド、宿屋「ヴァイルマイヤー」</Dest>
    </String>
    <String List="1">
      <EDID>LetterRiftenSMFRInitialLetter</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;Concerned Citizen,

You&apos;ve received this letter because you&apos;re a businessman in Riften who&apos;s sick and tired of being pushed around by the Black-Briar Family and their cronies. You&apos;re sick of the Thieves Guild taking your last coin from your already meager earnings. And you&apos;re sick of the corruption that runs through Mistveil Keep like a disease. We at the Society of Mercantile Freedom in Riften are behind you and wish to unify to fight our common enemies! Join us, and together we&apos;ll stand up and smash the injustice that&apos;s ruined this once-fine city. If you&apos;re interested in becoming a part of our organization, simply mark your business with a white x and you&apos;ll be contacted by a representative.

The Society of Mercantile Freedom in Riften
&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; 関係者市民へ

 ブラック・ブライア一家とその一味にこき使われるのに辟易しているリフテンの実業家にこの手紙を送っています。盗賊ギルドにわずかな収入を搾取され尽くすのにウンザリしているでしょう。そして病気のようにミストヴェイル砦にはびこる腐敗にウンザリしているでしょう。リフテンの商人自由組合はあなたの味方です。そして一団となって共通の敵と戦いましょう！ 我々に加わり、共に立ち上がり、かつての素晴らしい街を腐敗させた不正に裁きを下すのです。我々の組織に興味があれば、白い×で業種に印をつけてください。代表者が連絡します。

リフテンの商人自由組合
 &lt;/font&gt; </Dest>
    </String>
    <String List="1">
      <EDID>LetterRiftenBeeandBarb01</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;Keerava,

As of this month, I&apos;m afraid we&apos;re going to have to double the cost for Black-Briar Mead. As you&apos;re no doubt well aware, there&apos;s quite a bit of civil unrest occurring within Skyrim. With this unrest comes increased costs to us for shipment protection, ingredients and labor. I think you&apos;ll find your customers more than willing to share in this burden by absorbing the cost through a price increase I recommend you institute immediately. Failure to comply with our new costs will result in an immediate interruption of Black-Briar Mead.

Sincerely,
Maven Black-Briar</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; キーラバ

 残念ながら今月よりブラック・ブライアのハチミツ酒の値段を倍にしなくてはなりません。スカイリムで市民のちょっとした暴動が起こっていることは十分ご承知でしょう。この暴動で積荷防御や材料、また労働費が高騰しています。直ちに私が協会にお勧めしたようにコストアップ分を彼らに負担してもらうというのはいかがでしょうか。お客様も喜んでこの負担を分かち合ってくれると思います。ちなみに我々が提案した新しい値段に応じなければ、即座にブラック・ブライアのハチミツ酒提供に障害が生じるでしょう。

メイビン・ブラック・ブライア</Dest>
    </String>
    <String List="1">
      <EDID>LetterRiftenBeeandBarb02</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;Talen-Jei,

I&apos;ve checked with Maramal and I&apos;m certain an arrangement can be made to incorporate the traditional Argonian bonding ceremonies should the need arise. It would be our pleasure to receive you at the temple and to have Maramal perform a marriage ceremony between yourself and Keerava, but we&apos;d request the appropriate tithe be made as we previously discussed. Whatever you decide, I wish you both the best of luck and hope to see you here soon.

Dinya Balu</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; タレン・ジェイ

 マラマルに問い合わせたところ、必要に応じて伝統的なアルゴニアンの結婚式を盛り込むための段取り調整ができそうです。あなたにも聖堂へ来ていただき、マラマルとキーラバの結婚式に参列いただければ嬉しく思います。しかし、以前話し合ったようにきちんと十分の一税を納めてもらいたいと思います。どのように決断されるのであれ、あなた方の幸運を祈っています。近い内にお会いできるのを楽しみにしています。

ディンヤ・バリュ</Dest>
    </String>
    <String List="1">
      <EDID>LetterRiftenTempleOfMara01</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot;&gt;Dinya,

I was wondering if you could speak to Maramal about perhaps presiding over a marriage ceremony for myself and Keerava. She&apos;s the love of my life and I wish to be with her forever, but only if we can be wed in traditional Argonian fashion. Traditional Argonian bonding ceremonies are somewhat long and complex, involving unique rituals spoken in our native language. I&apos;d be more than happy to provide a book describing what I&apos;m looking for as long as Maramal doesn&apos;t mind.

Talen-Jei

</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot;&gt; ディンヤ

 私とキーラバの結婚式の司会をする件でマラマルと話してもらえませんか？ 彼女は私の人生の愛であり永遠に添い遂げたいと思っていますが、それは伝統的なアルゴニアンのやり方で結婚式を行った場合に限ります。伝統のアルゴニアンの式典は、現地の言葉で行われる独特の儀式があり少々長くて複雑です。マラマルが引き受けてくれるのであれば、私が求めていることが書かれた本をお渡しします。

タレン・ジェイ</Dest>
    </String>
    <String List="1">
      <EDID>LetterRiftenTempleOfMara02</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;Maramal,

We&apos;ve gotten numerous reports of disturbances in the graveyard area next to the temple and we&apos;d like you to investigate. The reports describe strange noises, described as &quot;stone grating on stone&quot; and shadowy figures moving about the mausoleum. I&apos;ve sent a guard to investigate, but they&apos;ve come up empty-handed. We&apos;ve already spoken to Alessandra, but she assures me that these odd reports have nothing to do with any rituals of Arkay she might be performing. Any help you could render would certainly be appreciated.

Anuriel,
Steward of Riften
&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; マラマル

 聖堂隣の墓地地域での騒ぎに関して多数の報告を受けており、ぜひあなたに調査してもらいたいのです。“石と石が擦れる音”と墓の周りをうろつくぼんやりした人影が報告されています。調査のために衛兵を送りましたが、何も見つけることはできませんでした。アレッサンドラにはすでに相談しましたが、彼女が行うアーケイの儀式とこれらの奇妙な報告は関係ないと言うのです。少しでも結構ですので、お力をお借りできればと存じます。

アヌリエル
リフテンの執政
 &lt;/font&gt; </Dest>
    </String>
    <String List="1">
      <EDID>LetterRiftenKeep01</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;Wylandriah,

Your letter sent to the College of Winterhold was rife with grammatical errors and incomplete thoughts, making them difficult to discern. Could you please clarify the points below for us to ensure we&apos;re on the same page?

We have no record of a &quot;cloud emulsifier&quot; device or anything involving the magical manipulation of the clouds. Second, we can&apos;t send you a sample of the Heart of Lorkhan for experimentation, as no such sample exists. And finally, in the fourteenth paragraph of your letter, you mention a substance called &quot;greenmote.&quot; We&apos;re assuming this was a simple mistake and you meant to write &quot;greenspore.&quot; If that&apos;s the case, we have contaminated skeever carcasses with the disease available if needed.

We&apos;d also like to thank you for sending us your notes regarding your experiments, we&apos;ve all had quite a grand time reading them.

Mirabelle Ervine
&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt;&lt;font size=&apos;22&apos;&gt;ウィランドリア

 あなたがウィンターホールド大学へ宛てた手紙は、説明が不十分で文法の間違いも多く、理解しづらいものがありました。

 我々が共通の認識を持っていることを確かめるべく、下記の点を確認していただけますか？

 我々は“雲の乳化剤”装置の記録や雲の魔術的操作に関する記録は何一つ持ち合わせておりません。

 次に、ロルカーンの心臓は実在しないため、実験用の標本は送れません。

 そして最後に、あなたの手紙の14段落目に“緑のちり”という物質について書かれていますが、これは“緑の胞子”の間違いではないでしょうか？

 もしそうであるなら、ちょうど病気にかかったスキーヴァーの死骸があります。

 実験に関する記録を送っていただき、ありがとうございます。ここにいる全員がすてきな時間を過ごすことができました。

ミラベル・アーヴァイン&lt;/font&gt;</Dest>
    </String>
    <String List="1">
      <EDID>LetterRiftenKeep02</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;A quick note regarding my son, Sibbi. He&apos;s to be treated as I&apos;d expect you to treat any one of the Black-Briar family and all of his requests are to be honored without question. However, if he wishes to be released, you are not to do so unless I expressly authorize it. Sibbi needs to learn his place, and the only way that will happen is if he&apos;s kept under lock and key.

Maven
&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; 手短に我が息子、シビについて書く。息子は、他のブラック・ブライアの一員同様に扱い、息子の要望には異議を唱えることなく、敬意を表して従わなければならない。しかし、彼の自由になりたいという望みは、私の許可なしに聞き入れてはならない。シビは身の程を知らなくてはならない。それを分からせる唯一の方法は息子を監禁することである。

メイビン
&lt;/font&gt;</Dest>
    </String>
    <String List="1">
      <EDID>TGBook0NightingalesVolume01</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;

The Nightingales
Volume I:
Who We Are

&lt;img src=&apos;img://Textures/Interface/Books/Nightingale.png&apos; height=&apos;100&apos; width=&apos;100&apos;&gt;

By 
Gallus Desidenius
&lt;/p&gt;

[pagebreak]
[pagebreak]
&lt;p align=&quot;left&quot;&gt;&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/A_letter.png&apos;&gt;s a Nightingale, I feel compelled to place quill to parchment and record my thoughts regarding my knowledge of our order. If one day the Nightingales should vanish from Tamriel, then let this tome serve as a reminder of what we once were and to dispel any rumor or hearsay about our purposes and our motivations.

Our trinity serves the Lady Nocturnal, the Empress of Murk and the Daughter of Twilight. We believe her to be our patron, if not the patron of all thieves worldwide. We serve her without prayer, without charity and without celebration. Our bond with Nocturnal is in the form of a business transaction we strike known as the Oath. Her terms are simple and binding. As Nightingales we are required to guard the Twilight Sepulcher, the Temple of Nocturnal, against those perceived as a threat. In return, we are allowed to use our abilities as Nightingales to further our own means and the means of the Thieves Guild. 

Upon our death, we are bound to the Twilight Sepulcher as guardian spirits until such time as Nocturnal feels our contract has been fulfilled. Our ultimate fate lies within the Evergloam, Nocturnal&apos;s realm. There, our spirits become one with shadow itself and we become the cloak which envelops all of our fellow thieves in their endeavors. This is the true origin of the phrase &quot;walk with the shadows&quot; uttered within the Thieves Guild.

The Twilight Sepulcher is more than a temple, it contains a conduit from our world to the Evergloam, a swirling pool of liquid midnight we call the Ebonmere. This is the heart of the Sepulcher, and the source of Nocturnal&apos;s influence throughout the world. The Ebonmere can only be sealed by removing a unique key from its lock. This key, which occasionally finds its way beyond the walls of the Sepulcher, is widely known as the Skeleton Key of Nocturnal.

The Skeleton Key is an often misunderstood artifact. Those that seek to possess it tend to use only a fraction of its potential. Most mistake it for a unique and unbreakable lockpick. While this is true, the wonder of this device can only be appreciated once the owner is willing to expand his mind and abstract what defines &quot;unlocking.&quot; This action refers to more than simple doors and portals. In the proper hands, the Skeleton Key has the capability to unlock hidden potential and untapped abilities. The extent of this power has yet to be discovered, which is a frightening thought if it ever fell into the wrong hands.

As a member of the trinity of Nightingales, it is incumbent upon us to recover the Skeleton Key if it strays from the Twilight Sepulcher. Why Nocturnal allows the Key to be stolen in the first place is a mystery. Some say she revels in the chaos this artifact causes, others feel she simply does not care, that the petty squabbles of men and mer are beyond her attention. Whatever the case may be, it is our duty to ensure it remains safely within the confines of the Sepulcher.

To say that the Nightingales are a holy order would be doing us a disservice. In our hearts, we are thieves. We enjoy the hunt and delight in the spoils. We might swear our loyalty to Nocturnal and hold some influence within the Thieves Guild, but the greatest allegiance a Nightingale holds is to himself. 
&lt;/p&gt;</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


ナイチンゲール
第1巻: 我々は誰か


&lt;img src=&apos;img://Textures/Interface/Books/Nightingale.png&apos; height=&apos;100&apos; width=&apos;100&apos;&gt;

ガルス・デシデニウス 著
&lt;/p&gt;

[pagebreak]
[pagebreak]
&lt;p align=&quot;left&quot;&gt;&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/A_letter.png&apos;&gt; ナイチンゲールとして、羊皮紙にペンを走らせ教団の知識に関して私の考えを記録する義務があると思う。もしナイチンゲールがタムリエルから消える日が来たら、我々がどういう存在だったかを思い出させ、目的や動機に関する噂や風聞を晴らすためにこの書を使ってほしい。

 三人衆は、暗黒の女帝にして黄昏の娘、女公ノクターナルに仕える。世界中の盗賊の後援者ではなくとも、彼女を我々の後援者として信じている。祈りも施しも祝うこともなく仕える。ノクターナルとの絆は「誓約」として知られる商取引の形式をとっている。彼女の条件は簡潔で拘束力がある。ナイチンゲールとしてノクターナルの聖堂、黄昏の墓所を脅威から守らなくてはならない。その代わり、ナイチンゲールとしての力を自分や盗賊ギルドの蓄財に使える。

 我々が死ぬと、契約が果たされたとノクターナルが感じる時まで、ガーディアン・スピリットとして黄昏の墓所に縛られる。最終的には、ノクターナルの領土のエバーグロームへと辿り着く運命にある。そこでは霊魂は影と1つになり、仲間の盗賊の試みを隠す覆いとなる。これが盗賊ギルドで言われている“影とともに歩まん事を”の本当の由来だ。

 黄昏の墓所は聖堂以上の場所だ。この世界からエバーグロームまでの水路があり、エボンメアと呼ばれる真夜中の液体溜まりが渦巻いている。これが墓所の中心で、世界中にあるノクターナルの影響力の源だ。エボンメアは鍵穴から特有の鍵を抜くことで封印できる。この鍵こそ、時に墓所の壁をはるかに超えて道を見つける、ノクターナルの不壊のピックとして有名なものだ。

 不壊のピックはよく勘違いされる秘宝である。手に入れようとする者の多くは潜在能力のほんのわずかしか使えない。ほとんどは珍しく壊れないロックピックと思っている。間違ってはいないが、この道具の驚異は所持者が精神を拡大し“解除”の定義を概念化する意思がある時にのみ理解できる。これは単なる扉と門以上の意味がある。適切な者の手に渡れば、不壊のピックは隠れた潜在能力と未知の能力を解除できる。この力の範囲はまだ分かっていない。誤った者の手に渡れば恐ろしいことになるだろう。

 ナイチンゲール三人衆の一員として、不壊のピックが黄昏の墓所から離れているのなら、それを取り戻す義務がある。そもそも何故ノクターナルが不壊のピックの盗難を許したのかが謎だ。この秘宝が起こす混沌を楽しんでいるという者もいれば、単に気にしておらず、人間とエルフの小競り合いなどは眼中にないと感じる者もいる。何であれ、墓所の領域内で安全に保管することは我々の義務だ。

 ナイチンゲールが神聖な教団だというのは我々を傷つけることになる。心の中は盗賊だ。狩りを楽しみ略奪を好む。ノクターナルに忠誠を誓い盗賊ギルドに対して多少影響力を持っているかもしれないが、ナイチンゲールはあくまで自分自身に最高の忠誠を誓っている。&lt;/p&gt;</Dest>
    </String>
    <String List="1">
      <EDID>TGBook0NightingalesVolume02</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;

The Nightingales
Volume II:
What We Were

&lt;img src=&apos;img://Textures/Interface/Books/Nightingale.png&apos; height=&apos;100&apos; width=&apos;100&apos;&gt;

By 
Gallus Desidenius
&lt;/p&gt;

[pagebreak]
[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/A_letter.png&apos;&gt;s a Nightingale, I feel compelled to place quill to parchment and record my thoughts regarding my knowledge of our order. If one day the Nightingales should vanish from Tamriel, then let this tome serve as a reminder of what we once were and to dispel any rumor or hearsay about our purposes and our motivations.

I will attempt to relate the scant bit of knowledge I have of our history to the best of my ability. It is my hope that in the future, someone else may happen upon this writing and amend it in order to expand the record of our existence.

Our history begins with a well-known tale. The tome &quot;The Real Barenziah IX&quot; mentions that a bard named &quot;Nightingale&quot; tricked Queen Barenziah into revealing the location of an artifact called the Staff of Chaos which he later claimed for his own. The story goes on to reveal that &quot;Nightingale&quot; was a powerful Imperial Battlemage named Jagar Tharn in disguise and that he used the Staff to imprison Emperor Uriel Septim VII. His ultimate goal was to assume the form of the banished emperor and sit upon the throne in his stead.

In actuality, the individual identified as &quot;the bard Nightingale&quot; was not Jagar Tharn at all. This master of disguise was a Nightingale thief named Drayven Indoril. Jagar Tharn hired Drayven, one of the greatest master thieves in Skyrim, to seduce Barenziah and coerce her into revealing the location of the Staff of Chaos. After the Staff was given to Jagar Tharn, he attempted to eradicate Drayven, but his Nightingale abilities aided his escape. Jagar Tharn searched for Drayven but eventually had to abandon the pursuit in order to enact his plans involving the emperor.

It is interesting to note that history refers to Jagar Tharn as &quot;Nightingale&quot; well after the point Drayven would have vanished from the story. The distortion of actual events is very typical of Barenziah&apos;s manipulation. With the pressure of blame falling squarely on her shoulders for Uriel Septim VII&apos;s imprisonment, she twisted the truth and created the notion that the &quot;bard&quot; named Nightingale was Jagar Tharn himself. She felt the tale of being enthralled by the master sorcerer held more of a forgiving if not romantic notion than simply being seduced by a master rogue. Some also further speculate that eliminating Drayven from history was her attempt at protecting the reputation of Jagar Tharn, whom she was rumored to have been quite fond of.

Drayven had escaped into Morrowind after Jagar Tharn&apos;s pursuit and rejoined the Indoril family who held an estate quite close to the border of Skyrim which allowed him to perform his Nightingale duties at the Sepulcher if the need arose. He remained there for many years until the Indoril family began to lose its power and a war between the houses erupted. Not wanting any part of it, and feeling that Jagar Tharn was no longer a threat, Drayven left his homeland behind and settled in The Rift under the guise of a miner.

Co-currently with Drayven&apos;s history, born out of Dravyen&apos;s seduction of Barenziah, the Dunmer Queen eventually bore a child. This child, whom Barenziah abandoned with a midwife in an attempt to keep her Nightingale story valid, eventually grew into adulthood and struck out on her own to find her father. Calling herself Dralsi, she overturned every stone in Skyrim looking for any traces of Drayven. After an unknown number of years passed, she finally located him in a small mining community called Shor&apos;s Stone. He was quite elderly now... no longer the spry rogue that had seduced Barenziah, but nevertheless he was still Dralsi&apos;s father and he treated her as such. In the remaining years of Drayven&apos;s life, he imparted the ways of the Nightingale to Dralsi until he finally succumbed to his age.

Dralsi willingly struck the Oath of the Nightingales and performed her duties well in the service of Nocturnal. She eventually took a husband and together they had a child whom they named Karliah. Like Dralsi&apos;s father did for her, Dralsi taught Karliah the art of thievery and how to survive in Skyrim living as a rogue. She intended to pass the Nightingale mantle on to Karliah, but had to wait until the time was right to reveal it. When she was old enough, Karliah struck out on her own wanting to ply her trade in a larger city. She eventually found her way to Riften and joined the Thieves Guild under my own leadership at the time.

As Karliah slowly climbed the ranks in the Guild, I watched her progress and saw much of her mother in her methods. After several years passed, I received word that Dralsi had been killed defending the Twilight Sepulcher from a band of mercenaries and so it became time for the mantle to be passed. I traveled to Nightingale Hall with Mercer Frey and together, we inducted Karliah into the Nightingales.

I will relate my own history in my next volume and perhaps, as I uncover more information, the history of Mercer Frey as well.&lt;/p&gt;</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


ナイチンゲール
第2巻: 我々は何だったか


&lt;img src=&apos;img://Textures/Interface/Books/Nightingale.png&apos; height=&apos;100&apos; width=&apos;100&apos;&gt;

ガルス・デシデニウス 著
&lt;/p&gt;

[pagebreak]
[pagebreak]
&lt;p align=&quot;left&quot;&gt;&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/A_letter.png&apos;&gt; ナイチンゲールとして、羊皮紙にペンを走らせ教団の知識に関して私の考えを記録する義務があると思う。もしナイチンゲールがタムリエルから消える日が来たら、我々がどういう存在だったかを思い出させ、目的や動機に関する噂や風聞を晴らすためにこの書を使ってほしい。

 我々のわずかな歴史についての知識を、できる限り集めるよう試みている。将来偶然この本を見つけた者がいたら、修正して我々の存在の記録を拡張して欲しい。

 我々の歴史は有名な物語とともに始まる。「本物のバレンジア 第9巻」という本に登場する「ナイチンゲール」という吟遊詩人が、バレンジア女王をだまして混沌の杖という秘宝がある場所を話させ、後に自らのものとした。物話で、「ナイチンゲール」はジャガル・サルンという名前の帝国魔闘士が変装した姿だと明かされ、皇帝ユリエル・セプティム8世に対して杖を使う。彼の最終目標は、皇帝の姿を装い代わりに自分が王座に座ることだった。

 実際には、「吟遊詩人ナイチンゲール」と確認されたのはジャガル・サルンではなかった。この変装の達人はドライブン・インドリルというナイチンゲールの盗賊である。ジャガル・サルンは、スカイリムで最高の盗賊の1人であるドライブンを雇い、バレンジアを誘惑させて混沌の杖の所在を突き止めた。杖がジャガル・サルンに渡されると、彼はドライブンを排除しようとしたが、ドライブンはナイチンゲールの能力で脱出した。ジャガル・サルンはドライブンを探したが、最終的には皇帝に関わる計画のために追跡を諦めた。

 面白いことに、歴史はドライブンが物語から消えた後にジャガル・サルンを「ナイチンゲール」と呼んでいる。バレンジアは、良くこのように実際起きたことを歪曲する。ユリエル・セプティム7世の投獄に関して厳しい非難を受けたことから、真実を捻じ曲げて吟遊詩人「ナイチンゲール」がジャガル・サルン自身だという概念を作り上げたのだ。優れた妖術師によって魅了されたという話は、優れた盗賊から単に誘惑されたというより、ロマンチックではないが許されやすいと彼女は感じた。またドライブンを歴史から除外したのは、ジャガル・サルンの評価を守るためだという見方もある。彼女はジャガル・サルンをとても気に入っていたと噂されていた。

 ドライブンはジャガル・サルンに追われた後モロウウィンドに逃げ込み、スカイリムの国境近くにあるインドリル家に再び加わり、必要に応じて墓所でナイチンゲールの義務を果たした。インドリル家の力が弱まり、家の間で争いが起こるまで彼は長い間そこに留まった。争いへの関与を避け、またジャガル・サルンはもはや脅威ではないと感じたため、ドライブンは故郷を出て、鉱山労働者の変装をしてリフトに居を構えた。

 ドライブンが歴史から消える前、彼はバレンジアを誘惑し、ダンマーの女王は結局子供を産んだ。子供はナイチンゲールの話の整合性を保つため、助産師とともにバレンジアに捨てられたが、大人になった彼女は父親を探すために自立した。自らをドラルシと呼び、スカイリム中でドライブンの痕跡を探した。何年過ぎたか分からなくなった頃、とうとうショール・ストーンという小さな鉱山にいると分かった。彼は今や相当な年齢で… もうバレンジアを誘惑した元気のいい盗賊ではなかったが、それでもドラルシの父であり、彼も娘として扱った。残された時間を使って、ドライブンは寿命が来るまでドラルシへナイチンゲールの在り方を授けた。

 ドラルシは自らナイチンゲールに誓約し、ノクターナルの仕事の義務をしっかり果たした。彼女は夫を迎え、恵まれた子供をカーリアと名づけた。ドラルシの父が彼女にしたように、ドラルシはカーリアに盗みの技術と、スカイリムで盗賊として生きる術を教えた。彼女はカーリアにナイチンゲールのマントルを引き継がせるつもりだったが、時が来るまで待たなければならなかった。十分成長した時、カーリアはもっと大きな街での取引を望み自立した。最終的に苦労してリフテンに辿り着き、当時私が指導者をしていた盗賊ギルドに入った。

 カーリアがギルドでの地位をゆっくり高めている間、その成長を観察したが、やり方には母親の影響があった。数年後、ドラルシが傭兵団から黄昏の墓所を守るために倒されたという知らせを受け、マントルが受け継がれる時が来たと悟った。メルセル・フレイとともにナイチンゲールの間へ行き、カーリアをナイチンゲールに任命した。

 次の巻は私の歴史にも関連する。恐らくメルセル・フレイの歴史を含む、さらなる情報を開示するだろう。&lt;/p&gt;</Dest>
    </String>
    <String List="1">
      <EDID>LetterRiftenRaggedFlagon01</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;Delvin,

Master of sneaking, huh? If I ever catch you trying to sneak a peek at me while I&apos;m bathing in the lake again, I&apos;ll cut off your most valuable asset. 

Vex</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; デルビン

 こっそりつけ回す達人ね！ 今度、湖で水浴びしているところを覗こうとしたら、あんたの1番大事なものを切り裂くわよ。

ヴェックス</Dest>
    </String>
    <String List="1">
      <EDID>LetterRiftenRaggedFlagon02</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;Delvin,

I have a full score of glass arrows coming in.  If you want a piece, I&apos;ll sell them to you for my cost. I need to keep the merchandise moving or else that bitch might catch on to our operation. If you want them, they&apos;ll be stashed under the docks in the usual place. I&apos;ll check back with you in a week.

Tuldinwae</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; デルビン

 ガラスの矢が20本入る。1本でも欲しければ、こちらの値で売ろう。商品は常に動かし続けなくてはならない。さもないと我々の事業に気づいてしまう。矢が欲しければ、いつもの場所の桟橋の下に隠しておこう。1週間後に連絡する。

タルディンワー</Dest>
    </String>
    <String List="1">
      <EDID>LetterRiftenRaggedFlagon03</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;Vex,

Give an old man a chance, why don&apos;t you? I know I may have a few years under my belt, but that doesn&apos;t mean we can&apos;t have some fun. Believe me, I can show you a thing or two. Quit playing hard to get... I saw how you blushed when Dirge started reading from the Lusty Argonian Maid. You&apos;re a firebrand, and we all know it. Take me up on my offer and stop playing the tough girl. We all know the toughest ones are the softest on the inside.

Delvin</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; ヴェックス

 年老いた男にチャンスをくれないか？ 残り2、3年しかないかもしれないが、楽しんじゃいけない理由はない。いくつかためになることもきっとあるはずだ。その気のないふりをするのはやめろ… ディルジがアルゴニアンの侍女から拾い読みし始めた時、君がどれほど恥じらったか知ってる。君は扇動者で、それを我々みんな知っている。私の申し出に応じて、気丈な女ぶるのは止めろ。最も気丈な者の内面は、最もやわだとみんな知っている。

デルビン</Dest>
    </String>
    <String List="1">
      <EDID>LetterRiftenRaggedFlagon04</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot;&gt;Our shipment&apos;s arrived and the following items are on your list. You want in, I need to see the gold!

Fire Salt
Paralytic Poison
Black-Briar Private Reserve
Shadowbanish Wine
Chokeberry Preserves</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot;&gt; 積荷が届いた。以下の品はリストにあるものだ。何か加えたければ、金が必要だ！

炎の塩鉱石
まひ毒
ブラック・ブライアのプライベート・リザーブ
影滅のワイン
チョコベリージャム</Dest>
    </String>
    <String List="1">
      <EDID>LetterThievesGuildHeadquarters01</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot;&gt;Rune,

I&apos;ve used every source at my disposal and I still can&apos;t find a trace of your parents. Whoever they are, they&apos;ve completely erased themselves from history. This is quite a feat considering the quality of my sources. If I come up with anything else, I&apos;ll be certain to contact you.

Athel Newberry</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot;&gt; ルーン

 持てる手段をすべて駆使していますが、まだご両親の手掛かりはつかめていません。自分たちを歴史から完全に消し去ってしまったようです。私の情報網を持ってしても、何も得られないというのは非常に妙です。何か分かったら必ず連絡します。

アセル・ニューベリー</Dest>
    </String>
    <String List="1">
      <EDID>LetterThievesGuildHeadquarters02</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot;&gt;Brynjolf,

I&apos;m certain that there&apos;s some kind of rival Thieves Guild manifesting itself up here in Windhelm. As soon as things settle down with your own, why don&apos;t you send someone up here to investigate? I think you&apos;ll find I can open quite a few doors for the Guild once you&apos;ve reestablished yourselves up here. Remember, friends are difficult to come by these days. Don&apos;t disappoint me.

Your Friend In The North</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot;&gt; ブリニョルフ

 ここウィンドヘルムに、新たな盗賊ギルドがいるのは確かです。そちらの問題が解決したら、誰かを送り込んで調査させてはどうでしょう？ あなたがここで立て直すことができたら、私も色々と支援できると思います。最近は、心が通い合う友人を作るのは難しいものです。期待を裏切らないように。

北の友</Dest>
    </String>
    <String List="1">
      <EDID>LetterThievesGuildHeadquarters03</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot;&gt;Brynjolf,

This Goldenglow Estate situation is getting out of hand. I want you to find someone capable to take care of it. Maven Black-Briar is breathing down my neck and I just can&apos;t have that right now. Send Vex if you have to, but I want it handled immediately.

Mercer</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot;&gt; ブリニョルフ

 ゴールデングロウ農園の状況は手に負えなくなっています。誰か事に当たれる人物を探してください。メイビン・ブラック・ブライアの監視の目が厳しく、自分は身動きが取れません。必要ならヴェックスを送ってください。いずれにしても、即刻解決してもらいたいのです。

メルセル</Dest>
    </String>
    <String List="1">
      <EDID>LetterThievesGuildHeadquarters04</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot;&gt;Keep your eyes on Sapphire. There&apos;s more to her than meets the eye.</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot;&gt; サファイアを見ろ。彼女には目に映る以上のものがある。</Dest>
    </String>
    <String List="1">
      <EDID>LetterThievesGuildHeadquarters05</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot;&gt;These chests are for practice use only. Please refrain from using them for storage. The locks on these chests have been specially constructed to reset themselves after a short amount of time. If you have any issues, please speak to Niruin.</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot;&gt; これらの金庫は練習にのみ使用してください。保管用としては使わないでください。金庫の鍵は一定の時間が経過すると自動的に解除されるよう特別に作られています。何か問題があればニルインに話してください。</Dest>
    </String>
    <String List="1">
      <EDID>LetterThievesGuildHeadquarters06</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;Mercer,

I&apos;d consider it a personal favor if I could once again utilize Cynric&apos;s unique skills for a delicate situation in the Cidhna Mines. A close friend has been incarcerated in that horrible place, and I should like him freed as soon as possible. I&apos;d recommend Cynric avoid the Forsworn element that&apos;s prevalent within the mine and stick to as simple an escape plan as possible.&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; メルセル

 もう一度シンリックの独特の技術をシドナ鉱山での難しい状況を解決するために活用できたら個人的に嬉しく思います。親しい友人がひどい場所に投獄され、できるだけ早く彼を逃がさなくてはなりません。鉱山内に広まっているフォースウォーンの成分を避け、できるだけ単純な脱走計画にするようにシンリックに勧めます。&lt;/font&gt;</Dest>
    </String>
    <String List="1">
      <EDID>LetterThievesGuildHeadquarters07</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;Mercer,

I&apos;ve pressed our contact at the East Empire Company for information, but that lizard&apos;s as stubborn as he is careless. He claims the company has nothing to offer, but I think he&apos;s hiding something. I&apos;d suggest that you refrain from having him visited by the Brotherhood for now. He may yet be of some use to us.</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; メルセル

 情報を得るために東帝都社のつてに圧力をかけてきましたが、あのトカゲ野郎はうかつなだけでなく、かなり頑固です。提供できる情報は何もないと彼は言い張りますが、何か隠していると思います。今は、彼が闇の一党による訪問を受けないようにしたほうがいいでしょう。まだ我々の役に立つかもしれませんので。</Dest>
    </String>
    <String List="1">
      <EDID>LetterHonningbrewMeadery01</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;
Sabjorn,

This is my third and final offer. I feel that I&apos;ve been more than generous with the amounts I&apos;ve stated to buy your meadery. There&apos;s no reason for competition to stifle both of our businesses. Unified, we could make Black-Briar Mead a household name and bury anyone else who tries to start a similar business in Skyrim. If you wish to accept my offer, please come to Riften and stay at my manor as a guest. I think you&apos;ll find that being a part of the Black-Briar family would be both lucrative and life-saving.

Maven&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; 
サビョルン

 これは私の3回目の、そして最後の申し出です。ハチミツ酒醸造所を買うために提示してきた金額は十分過ぎるほどだと思います。お互いに商売を潰し合う理由はありません。統合すれば、ブラック・ブライアのハチミツ酒を有名にでき、他の人がスカイリムで同じような商売を始めようとしたらそれを潰せるでしょう。私の申し出を受けるのであれば、ぜひお客さんとしてリフテンにある私の邸宅にいらしてください。ブラック・ブライア一家の一員になることが富をもたらし、命を救うことにもなると分かっていただけると思います。


メイビン &lt;/font&gt; </Dest>
    </String>
    <String List="1">
      <EDID>Book3ValuableLustyArgonianMaidVol02</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;



The Lusty Argonian Maid
Volume 2


By:
Crassius Curio
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
ACT VII, SCENE II, CONTINUED

Lifts-Her-Tail
My goodness, that&apos;s quite a loaf! But how ever shall it fit my oven?

Crantius Colto
This loaf isn&apos;t ready for baking, my sweet. It has yet to rise.

Lifts-Her-Tail
If only we could hurry that along. How would I accomplish such a task?

Crantius Colto
Oh, my foolish little Argonian maid, you must use your hands.

Lifts-Her-Tail
You wish me to knead the loaf? Here?

Crantius Colto
Of course.

Lifts-Her-Tail
But what if the mistress catches me? Your loaf was meant to satisfy her appetite.

Crantius Colto
Don&apos;t fret, my delicate flower. I&apos;ll satisfy the mistress&apos;s cravings later.

Lifts-Her-Tail
Very well, but I&apos;m afraid my oven isn&apos;t hot enough. It could take hours!

Crantius Colto
Plenty of time, my sweet. Plenty of time.

END OF ACT VII, SCENE II</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;



アルゴニアンの侍女 第2巻



クラッシウス・キュリオ 著
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
 第7幕、場面2、続き

 リフト・ハー・テイル
 まあ、大きなパンの塊！ でもどうすれば私の炉に入るかしら？

 クランティウス・コルト
 このパンはまだ焼く準備ができていないんだ、愛しい人。まだ膨らんでない。

 リフト・ハー・テイル
 急いでできればいいのですが。どうすればいいでしょうか？

 クランティウス・コルト
 おお、愚かで小さなアルゴニアンの侍女よ、お前の手を使わなければならない。

 リフト・ハー・テイル
 パンをこねればいいのですか？ ここでですか？

 クランティウス・コルト
 もちろんだ。

 リフト・ハー・テイル
 でももし奥様が私を捕まえたら？ あなたのパンは彼女の食欲を満たすためになります。

 クランティウス・コルト
 心配するな、私の繊細な花よ。後で奥様の希望もかなえるさ。

 リフト・ハー・テイル
 分かりました、ですが私の炉はまだ暖まっていません。時間がかかってしまいます！

 クランティウス・コルト
 時間はあるぞ、愛しい人。たっぷりとな。

 第7幕、場面2終了</Dest>
    </String>
    <String List="1">
      <EDID>DA14SamNote</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot;&gt;
We need the following to repair the broken staff:
Giant&apos;s Toe
Holy Water
Hagraven Feather


Sam
&lt;/font&gt;</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot;&gt; 
壊れたものを修理するのに下記のものが必要です: 
巨人のつま先
聖水
ハグレイヴンの羽


サム
 &lt;/font&gt; </Dest>
    </String>
    <String List="1">
      <EDID>Book0Shadowmarks</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Shadowmarks


by 
Delvin Mallory
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/N_letter.png&apos;&gt;eed to know your way around, eh? Don&apos;t want to stumble into a necromancer&apos;s house or fall into another trap set up by the city guard? Then you need to read this book from cover to cover. Learning to identify the shadowmark can mean the difference between making a fortune and ending up with a blade in your gut.

The clever little marks are carved all over Skyrim... mostly on the doorframes or fronts of buildings, but you can find them pretty much anywhere a thief&apos;s been. It&apos;s the way we talk to each other without talking. Keeps the newer thieves from becoming dead thieves and all that nonsense. There aren&apos;t that many of the bloody things, so I don&apos;t want to hear any excuses about not having the time to learn them.

Anyway, enough of my gabbing. Time to put your wizard&apos;s cap on and do a little research.
[pagebreak]
&lt;p align=&quot;center&quot;&gt;
Glossary
of Shadowmarks
&lt;/p&gt;
[pagebreak]
&lt;p align=&quot;center&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/ShadowMarks/SMGuildMember01.png&apos; height=&apos;300&apos; width=&apos;300&apos;&gt;
&lt;/p&gt;
[pagebreak]
&lt;p align=&quot;center&quot;&gt;
&quot;The Guild&quot;
&lt;p align=&quot;left&quot;&gt;
This is the symbol for the Guild. This means the place is as safe as the Flagon&apos;s cistern. If you see this shadowmark, someone from the Guild is nearby for certain.
[pagebreak]
&lt;p align=&quot;center&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/ShadowMarks/SMSafe01.png&apos; height=&apos;300&apos; width=&apos;300&apos;&gt;
&lt;/p&gt;
[pagebreak]
&lt;p align=&quot;center&quot;&gt;
&quot;Safe&quot;
&lt;p align=&quot;left&quot;&gt;
We usually leave this shadowmark when we&apos;ve scouted and found a safe way around something, a hallway without traps or maybe a house that&apos;s already cleared out. If you see one of these, head the way it&apos;s pointing and you&apos;ll be fine.
[pagebreak]
&lt;p align=&quot;center&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/ShadowMarks/SMDanger01.png&apos; height=&apos;300&apos; width=&apos;300&apos;&gt;
&lt;/p&gt;
[pagebreak]
&lt;p align=&quot;center&quot;&gt;
&quot;Danger&quot;
&lt;p align=&quot;left&quot;&gt;
If you see this shadowmark, head the other way or take your life in your own hands. It means there&apos;s something ahead or beyond that door that wants to turn you inside-out.
[pagebreak]
&lt;p align=&quot;center&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/ShadowMarks/SMEscape01.png&apos; height=&apos;300&apos; width=&apos;300&apos;&gt;
&lt;/p&gt;
[pagebreak]
&lt;p align=&quot;center&quot;&gt;
&quot;Escape Route&quot;
&lt;p align=&quot;left&quot;&gt;
Now, on the rare occasion (it better be a rare occasion if you want to work in the Guild) that you find yourself in jail, look for this little beauty. You see this shadowmark and escape is just a few steps away.
[pagebreak]
&lt;p align=&quot;center&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/ShadowMarks/SMProtected01.png&apos; height=&apos;300&apos; width=&apos;300&apos;&gt;
&lt;/p&gt;
[pagebreak]
&lt;p align=&quot;center&quot;&gt;
&quot;Protected&quot;
&lt;p align=&quot;left&quot;&gt;
We put these shadowmarks on places we don&apos;t want you to go. As in stay out of there or there&apos;s going to be a boot up the backside. These people are under the Guild&apos;s protection and should never be robbed or assaulted.
[pagebreak]
&lt;p align=&quot;center&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/ShadowMarks/SMFence01.png&apos; height=&apos;300&apos; width=&apos;300&apos;&gt;
&lt;/p&gt;
[pagebreak]
&lt;p align=&quot;center&quot;&gt;
&quot;Fence&quot;
&lt;p align=&quot;left&quot;&gt;
This should quickly become your favorite shadowmark. The person near this mark will buy your... hard-earned stolen goods for a fair price.
[pagebreak]
&lt;p align=&quot;center&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/ShadowMarks/SMCache01.png&apos; height=&apos;300&apos; width=&apos;300&apos;&gt;
&lt;/p&gt;
[pagebreak]
&lt;p align=&quot;center&quot;&gt;
&quot;Thieves&apos; Cache&quot;
&lt;p align=&quot;left&quot;&gt;
Who says we only take and never give back? If you find this shadowmark near a chest or maybe a hollowed log, you&apos;re in for a surprise... a gift from the Guild for the thief in the field. Whoever said membership didn&apos;t have its privileges?
[pagebreak]
&lt;p align=&quot;center&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/ShadowMarks/SMLoot01.png&apos; height=&apos;300&apos; width=&apos;300&apos;&gt;
&lt;/p&gt;
[pagebreak]
&lt;p align=&quot;center&quot;&gt;
&quot;Loot&quot;
&lt;p align=&quot;left&quot;&gt;
There&apos;s something near this shadowmark worth stealing. Saves you from breaking into a place only to find the people don&apos;t even have two septims to rub together.
[pagebreak]
&lt;p align=&quot;center&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/ShadowMarks/SMEmpty01.png&apos; height=&apos;300&apos; width=&apos;300&apos;&gt;
&lt;/p&gt;
[pagebreak]
&lt;p align=&quot;center&quot;&gt;
&quot;Empty&quot;
&lt;p align=&quot;left&quot;&gt;
The opposite of the Loot Shadowmark. Pass on this place, there&apos;s nothing inside.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


シャドウマーク


デルビン・マロリー 著
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/N_letter.png&apos;&gt; 逃げ道が知りたいってか、ええ？ 黒魔術師の家に入ったり、市警隊が仕掛けた罠にかかったりするのはもうたくさんだろう？ それならこの本の隅から隅まで読むことだ。シャドウマークを識別できるかどうかで、財を成せるか腹を刺されて一生を終えるかが決まると言っても過言ではない。

 この小さく巧妙な印は、スカイリムのあちこちにある… 多くの場合はドアの枠や建物の正面にあるが、泥棒が入ったことのある場所なら割とどこでも見つけることができる。これは言葉を直接交わさずに意思を伝達する方法。新人の泥棒が死んでしまったり、他の理不尽なことに巻き込まれないようにするためのものだ。それほど種類はないから、覚える時間がなかったなんて言い訳は聞きたくない。

 まあいい、無駄話はこれで終わりにする。頭を切り替えて、少しばかり勉強を始める時間だ。

[pagebreak]
[pagebreak]




&lt;p align=&quot;center&quot;&gt; シャドウマークの用語解説
&lt;/p&gt;

[pagebreak]
&lt;p align=&quot;center&quot;&gt;&lt;img src=&apos;img://Textures/Interface/Books/ShadowMarks/SMGuildMember01.png&apos; height=&apos;300&apos; width=&apos;300&apos;&gt;&lt;/p&gt;

[pagebreak]
&lt;p align=&quot;center&quot;&gt;「ギルド」
&lt;p align=&quot;left&quot;&gt; これがギルドを示すマークだ。フラゴンの貯水池と同じくらい安全な場所だということを意味する。このシャドウマークを見たら、間違いなくギルドの一員が近くにいるということだ。

[pagebreak]
&lt;p align=&quot;center&quot;&gt;&lt;img src=&apos;img://Textures/Interface/Books/ShadowMarks/SMSafe01.png&apos; height=&apos;300&apos; width=&apos;300&apos;&gt;&lt;/p&gt;

[pagebreak]
&lt;p align=&quot;center&quot;&gt;「安全」
&lt;p align=&quot;left&quot;&gt; 通常、何らかの安全な逃げ道を見つけた時に残される物だ。罠が仕掛けられていない廊下や既に人が住んでない家とかな。これらを見たら、指している方向に進めば大丈夫だ。

[pagebreak]
&lt;p align=&quot;center&quot;&gt;&lt;img src=&apos;img://Textures/Interface/Books/ShadowMarks/SMDanger01.png&apos; height=&apos;300&apos; width=&apos;300&apos;&gt;&lt;/p&gt;

[pagebreak]
&lt;p align=&quot;center&quot;&gt;「危険」
&lt;p align=&quot;left&quot;&gt; このシャドウマークを見たら、他の道を選ぶか命懸けで進め。これは、その先や扉の向こうに荒事が待ち受けているということを意味する。

[pagebreak]
&lt;p align=&quot;center&quot;&gt;&lt;img src=&apos;img://Textures/Interface/Books/ShadowMarks/SMEscape01.png&apos; height=&apos;300&apos; width=&apos;300&apos;&gt;&lt;/p&gt;

[pagebreak]
&lt;p align=&quot;center&quot;&gt;「逃走経路」
&lt;p align=&quot;left&quot;&gt; さて、そう滅多にあることではないが(ギルド内で働きたいなら滅多にあってはいけない)、監獄に入れられてしまったらこの小さな美しいマークを探せ。このシャドウマークを見つけられたら、脱獄まであと少しだ。

[pagebreak]
&lt;p align=&quot;center&quot;&gt;&lt;img src=&apos;img://Textures/Interface/Books/ShadowMarks/SMProtected01.png&apos; height=&apos;300&apos; width=&apos;300&apos;&gt;&lt;/p&gt;

[pagebreak]
&lt;p align=&quot;center&quot;&gt;「保護」
&lt;p align=&quot;left&quot;&gt; このシャドウマークは行ってもらいたくない場所につける。痛い目に合いたくなければ、その場所に立ち入らないよう示す物だ。これが付いた場所にいる人はギルドの保護下にあり、窃盗に入られたり殺されたりということがあってはならない。

[pagebreak]
&lt;p align=&quot;center&quot;&gt;&lt;img src=&apos;img://Textures/Interface/Books/ShadowMarks/SMFence01.png&apos; height=&apos;300&apos; width=&apos;300&apos;&gt;&lt;/p&gt;

[pagebreak]
&lt;p align=&quot;center&quot;&gt;「売買」
&lt;p align=&quot;left&quot;&gt; これはすぐにお気に入りのシャドウマークとなるはずだ。このマーク付近にいる人物は… 苦労して手に入れた盗品を適正な価格で買い取ってくれる。

[pagebreak]
&lt;p align=&quot;center&quot;&gt;&lt;img src=&apos;img://Textures/Interface/Books/ShadowMarks/SMCache01.png&apos; height=&apos;300&apos; width=&apos;300&apos;&gt;&lt;/p&gt;

[pagebreak]
&lt;p align=&quot;center&quot;&gt;「泥棒の隠し場所」
&lt;p align=&quot;left&quot;&gt; 人から物を取ってばかりで誰かにあげるなんてことは絶対にしない、なんて誰が言ったんだ？ タンスや中が空洞化している丸太の近くでこのマークを見つけたら、サプライズが待っている… 現場にいる泥棒へギルドからの贈り物だ。仲間に特典がないなんて誰もいってないだろう？

[pagebreak]
&lt;p align=&quot;center&quot;&gt;&lt;img src=&apos;img://Textures/Interface/Books/ShadowMarks/SMLoot01.png&apos; height=&apos;300&apos; width=&apos;300&apos;&gt;&lt;/p&gt;

[pagebreak]
&lt;p align=&quot;center&quot;&gt;「戦利品」
&lt;p align=&quot;left&quot;&gt; このシャドウマーク付近には盗む価値のある物が存在する。こいつがあれば、ゴールド1枚しか持ってないような人たちの家に間違って盗みに入るようなこともない。

[pagebreak]
&lt;p align=&quot;center&quot;&gt;&lt;img src=&apos;img://Textures/Interface/Books/ShadowMarks/SMEmpty01.png&apos; height=&apos;300&apos; width=&apos;300&apos;&gt;&lt;/p&gt;

[pagebreak]
&lt;p align=&quot;center&quot;&gt;「空」
&lt;p align=&quot;left&quot;&gt; 戦利品のシャドウマークの逆。これがある場所は無視しろ、中には何もない。

</Dest>
    </String>
    <String List="1">
      <EDID>Book3ValuableDragonborn</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


The Book of the Dragonborn

by 
Prior Emelene Madrine
Order of Talos
Weynon Priory

Year 360 of the Third Era, 
Twenty-First of the Reign of 
His Majesty Pelagius IV
&lt;/p&gt;
[pagebreak]
[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/M_letter.png&apos;&gt;any people have heard the term &quot;Dragonborn&quot; - we are of course ruled by the &quot;Dragonborn Emperors&quot; - but the true meaning of the term is not commonly understood. For those of us in the Order of Talos, this is a subject near and dear to our hearts, and in this book I will attempt to illuminate the history and significance of those known as Dragonborn down through the ages.
&lt;p align=&quot;left&quot;&gt;
Most scholars agree that the term was first used in connection with the Covenant of Akatosh, when the blessed St. Alessia was given the Amulet of Kings and the Dragonfires in the Temple of the One were first lit. &quot;Akatosh, looking with pity upon the plight of men, drew precious blood from his own heart, and blessed St. Alessia with this blood of Dragons, and made a Covenant that so long as Alessia&apos;s generations were true to the dragon blood, Akatosh would endeavor to seal tight the Gates of Oblivion, and to deny the armies of daedra and undead to their enemies, the Daedra-loving Ayleids.&quot; Those blessed by Akatosh with &quot;the dragon blood&quot; became known more simply as Dragonborn.
&lt;p align=&quot;left&quot;&gt;
The connection with the rulers of the Empire was thus there from the beginning - only those of the dragon blood were able to wear the Amulet of Kings and light the Dragonfires. All the legitimate rulers of the Empire have been Dragonborn - the Emperors and Empresses of the first Cyrodilic Empire founded by Alessia; Reman Cyrodiil and his heirs; and of course Tiber Septim and his heirs, down to our current Emperor, His Majesty Pelagius Septim IV.
&lt;p align=&quot;left&quot;&gt;
Because of this connection with the Emperors, however, the other significance of the Dragonborn has been obscured and largely forgotten by all but scholars and those of us dedicated to the service of the blessed Talos, Who Was Tiber Septim. Very few realize that being Dragonborn is not a simple matter of heredity - being the blessing of Akatosh Himself, it is beyond our understanding exactly how and why it is bestowed. Those who become Emperor and light the Dragonfires are surely Dragonborn - the proof is in the wearing of the Amulet and the lighting of the Fires. But were they Dragonborn and thus able to do these things - or was the doing the sign of the blessing of Akatosh descending upon them? All that we can say is that it is both, and neither - a divine mystery.
&lt;p align=&quot;left&quot;&gt;
The line of Septims have all been Dragonborn, of course, which is one reason the simplistic notion of it being hereditary has become so commonplace. But we know for certain that the early Cyrodilic rulers were not all related. There is also no evidence that Reman Cyrodiil was descended from Alessia, although there are many legends that would make it so, most of them dating from the time of Reman and likely attempts to legitimize his rule. We know that the Blades, usually thought of as the Emperor&apos;s bodyguards, originated in Akaviri crusaders who invaded Tamriel for obscure reasons in the late First Era. They appear to have been searching for a Dragonborn - the events at Pale Pass bear this out - and the Akaviri were the first to proclaim Reman Cyrodiil as Dragonborn. In fact it was the Akaviri who did the most to promote his standing as Emperor (although Reman himself never took that title in his lifetime). And of course there is no known hereditary connection between Tiber Septim and any of the previous Dragonborn rulers of Tamriel.
&lt;p align=&quot;left&quot;&gt;
Whether there can be more than one Dragonborn at any time is another mystery. The Emperors have done their best to dismiss this notion, but of course the Imperial succession itself means that at the very least there are two or more potential Dragonborn at any time: the current ruler and his or her heirs. The history of the Blades also hints at this - although little is known of their activities during the Interregnum between Reman&apos;s Empire and the rise of Tiber Septim, many believe that the Blades continued to search out and guard those they believed were (or might be) Dragonborn during this time.
&lt;p align=&quot;left&quot;&gt;
Lastly, we come to the question of the true meaning of being Dragonborn. The connection with dragons is so obvious that it has almost been forgotten - in these days when dragons are a distant memory, we forget that in the early days being Dragonborn meant having &quot;the dragon blood&quot;. Some scholars believe that was meant quite literally, although the exact significance is not known. The Nords tell tales of Dragonborn heroes who were great dragonslayers, able to steal the power of the dragons they killed. Indeed, it is well known that the Akaviri sought out and killed many dragons during their invasion, and there is some evidence that this continued after they became Reman Cyrodiil&apos;s Dragonguard (again, the connection to dragons) - the direct predecessor to the Blades of today.
&lt;p align=&quot;left&quot;&gt;
I leave you with what is known as &quot;The Prophecy of the Dragonborn&quot;. It often said to originate in an Elder Scroll, although it is sometimes also attributed to the ancient Akaviri. Many have attempted to decipher it, and many have also believed that its omens had been fulfilled and that the advent of the &quot;Last Dragonborn&quot; was at hand. I make no claims as an interpreter of prophecy, but it does suggest that the true significance of Akatosh&apos;s gift to mortalkind has yet to be fully understood.
&lt;p align=&quot;left&quot;&gt;
When misrule takes its place at the eight corners of the world
&lt;p align=&quot;left&quot;&gt;
When the Brass Tower walks and Time is reshaped
&lt;p align=&quot;left&quot;&gt;
When the thrice-blessed fail and the Red Tower trembles
&lt;p align=&quot;left&quot;&gt;
When the Dragonborn Ruler loses his throne, and the White Tower falls
&lt;p align=&quot;left&quot;&gt;
When the Snow Tower lies sundered, kingless, bleeding
&lt;p align=&quot;left&quot;&gt;
The World-Eater wakes, and the Wheel turns upon the Last Dragonborn.&lt;/p&gt;</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


ドラゴンボーンの書

タロスの教団
ウェイノン修道院
エメレネ・マドリン院長

第三紀360年
国王陛下ペラギウス4世
在位21年目
&lt;/p&gt;
[pagebreak]
[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/M_letter.png&apos;&gt;多くの人は「ドラゴンボーン」という言葉を聞いた事があるだろう。我々を統治しているのはもちろん「ドラゴンボーンの皇帝」だ。しかし、この言葉の本当の意味は広く知られていない。タロスの教団に属する者にとってこれは大切且つ重要な事であるため、この本ではこれまでドラゴンボーンとして知られてきた者達の歴史とその意味について焦点を当てていきたいと思う。
&lt;p align=&quot;left&quot;&gt;
 大多数の学者はこの言葉が初めて使われるようになったのは、祝福を受けた聖アレッシアに王者のアミュレットが与えられ、最高神の神殿で初めてドラゴンファイアが灯されたアカトシュとの約束に関連していると認めている。「アカトシュは人間の窮状を気の毒に思い、自分の心臓から血を取り出し、その竜の血脈を使って聖アレッシアを祝福した。そして、アレッシアの家系が竜の血脈に忠実である限り、アカトシュはオブリビオンの門を固く閉じ、デイドラとアンデッドの軍が自分達の敵であるデイドラ好きのアイレイドと接触しないように努めるという条約を作った。」このようにして、「竜の血脈」をもってアカトシュに祝福された者は、ドラゴンボーンとしてより広く知られるようになった。
&lt;p align=&quot;left&quot;&gt;
 このため、帝国の統治者達との関連性は最初からあった--竜の血脈を継ぐ者だけが、王者のアミュレットを身に着け、ドラゴンファイアを灯す事ができた。帝国の正当な指導者、すなわちアレッシアが建国したシロディール帝国の皇帝と女帝、レマン・シロディールとその後継者達、そしてもちろんタイバー・セプティムとその後継者達から現皇帝の国王陛下ペラギウス・セプティム4世までもが皆、ドラゴンボーンである。
&lt;p align=&quot;left&quot;&gt;
 しかしながら、皇帝達との繋がりによって、ドラゴンボーンのその他の意味は薄れてしまい、タイバー・セプティムだったタロスに献身的に尽くしてきた我々のような者や学者を除いて、ほとんどの者の記憶からその意味は忘れ去られてしまった。また、ドラゴンボーンが単なる世襲制の問題ではないと知る者はとても少ない--その対象がなぜアカトシュの祝福を受けた者なのか、それがどのようにしてなぜ授けられてきたのか、我々の理解を超えている。皇帝になる者、そしてドラゴンファイアを灯す者がドラゴンボーンであるのは間違いない。身に着けているアミュレット、そしてドラゴンファイアの灯がその証拠である。しかしその証拠は、彼らがドラゴンボーンであるからなのか、それとも、アカトシュの祝福が舞い降りてきた兆しに由来するのか。我々に言えるのは、どちらも正解であり、いずれかではないという事だ。神秘的な謎である。
&lt;p align=&quot;left&quot;&gt;
 知っての通りセプティム家の家系は皆ドラゴンボーンとなっており、それが、世襲制が当たり前になった理由の1つである。シロディールの初期にいた君主全員に血の繋がりがあった訳ではないと確信している。レマン・シロディールがアレッシアの血を引いているという言い伝えは多く残っているがその証拠はない。しかも、多くの伝説はレマンの時代に生まれ、彼の統治を正当化しようとしたものである。皇帝の護衛としてよく知られているブレイズは、元々第一紀後半にタムリエルを何かしらの理由で侵略したアカヴィリ聖戦士に起源を持つ事が分かっている。彼らはどうやらドラゴンボーンを探していたようである。ペイル峠での出来事がそれを裏付けている。レマン・シロディールをドラゴンボーンと初めて讃えたのはアカヴィリだったようだ。実際、彼を皇帝の地位につけようと働きかけていたのはアカヴィリだった(もっとも彼は生きている内にその地位に就こうとはしなかったが)。そしてもちろんタイバー・セプティムとそれ以前のタムリエルのドラゴンボーンである指導者の間に遺伝的な繋がりは知られていない。
&lt;p align=&quot;left&quot;&gt;
 また、同時にドラゴンボーンは1人以上存在しうるのかという点も謎の1つである。皇帝達はこの質問を退けるために最善を尽くしてきたが、皇位継承自体が、どの時代においてもドラゴンボーンの可能性を秘めた者が最低2人以上、つまり現指導者とその子供達がいる事を意味している。ブレイズの歴史もこれをそれとなく匂わせている。レマンの帝国とタイバー・セプティムの台頭までの大空位時代に彼らが何をしていたかはほとんど知られていない。しかし、その時代にいたドラゴンボーンと思われた(もしくは思われる)者を探しだし、守り続けていたのではないかと、多くの者は信じている。
&lt;p align=&quot;left&quot;&gt;
 最後に、ドラゴンボーンであるという事の真の意味について考えよう。ドラゴンとの繋がりはあまりに明白であるため、忘れ去られそうになっている。ドラゴンが遠い記憶となっている今日では、昔、ドラゴンボーンである事が「ドラゴンの血」を持つという意味だった事は忘れられている。学者の中には、それを文字通りの意味だと信じている者もいるが、本当に何を意味しているかは分かっていない。ノルドは、偉大なドラゴンスレイヤーだったドラゴンボーンの英雄について語っている。彼ら英雄は倒したドラゴンから力を奪い取る事ができた。事実、侵略の際にアカヴィリがドラゴンを見つけ出して倒した事は良く知られており、今日のブレイズとなる直系の祖先であるレマン・シロディールのドラゴンガード(また、ここでもドラゴンとの繋がりがある)となった後もその行為は続けられていた証拠がある。
&lt;p align=&quot;left&quot;&gt;
 「ドラゴンボーンのお告げ」で締めくくりたいと思う。元々は星霜の書に書いてあったと言われているが、古代アカヴィリのものであるとも言われている。解読を試みた人間も多く、また予言は現実となって「最後のドラゴンボーン」降臨は目前に迫っていると信じている者も多い。お告げを解釈する者として発言をするつもりはないが、定命の者達に与えられたアカトシュの贈り物の本当の意味は、まだ完全に理解されていない事を示している。
&lt;p align=&quot;left&quot;&gt;
世界の8ヶ所で悪政が施される時
&lt;p align=&quot;left&quot;&gt;
真鍮の塔が歩み、時間が再形成される時
&lt;p align=&quot;left&quot;&gt;
3度祝福を受けた者が失敗し、紅の塔が揺れる時
&lt;p align=&quot;left&quot;&gt;
ドラゴンボーンの王が王座を失い、白い塔が崩れる時
&lt;p align=&quot;left&quot;&gt;
雪の塔が崩壊し、国王がいなくなり、血が流れる時
&lt;p align=&quot;left&quot;&gt;
世界を喰らう者は目を覚まし、運命の紡ぎ車が最後のドラゴンボーンに向けられる。
&lt;/p&gt;</Dest>
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    <String List="1">
      <EDID>SpellTomeGuardianCircle</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face&apos;$HandwrittenFont&apos;&gt;&lt;font size=&apos;40&apos;&gt;&lt;p align=&apos;center&apos;&gt;
Guardian Circle</Source>
      <Dest>&lt;font face&apos;$HandwrittenFont&apos;&gt; &lt;font size=&apos;40&apos;&gt; &lt;p align=&apos;center&apos;&gt; 
ガーディアン・サークル</Dest>
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    <String List="1">
      <EDID>TG09NystromsJournal</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;
I don&apos;t know why I let Anders talk me into this plan. He said the place would be full of riches, but I have yet to see even a single gold coin. To make matters worse, I think the other priests are beginning to suspect we aren&apos;t who we say we are. If they discover we&apos;re posing as priests of Nocturnal, I&apos;m sure they&apos;re not going to simply ask us to leave nicely. I&apos;ll have to watch my step.

As an &quot;acolyte of Nocturnal,&quot; I&apos;ve been assigned a mentor. Old Dark Elf fellow by the name of Lythelus. Maybe if I act the part, I can pry some information from him about the Pilgrim&apos;s Path. Anders swears to me that all of the temple&apos;s wealth is stashed within their inner sanctum, which supposedly sits at the end of the path, so my job is to get us through the obstacles alive.

Lythelus was easier to coax than I expected. Gave me a wealth of information on the Pilgrim&apos;s Path, but he was speaking in riddles. I&apos;ll try to record what I remember here and share it with Anders after he&apos;s done with his mentor. The only thing Lythelus seemed clear about was that there were five &quot;tests&quot; on the path. This what he said about each:

&quot;Shadows of their former selves, sentinels of the dark. They wander ever more and deal swift death to defilers.&quot;

&quot;Above all they stand, vigilance everlasting. Beholden to the murk yet contentious of the glow.&quot;

&quot;Offer what She desires most, but reject the material. For her greatest want is that which cannot be seen, felt or carried.&quot;

&quot;Direct and yet indirect. The path to salvation a route of cunning with fortune betraying the foolish.&quot;

&quot;The journey is complete, the Empress&apos;s embrace awaits the fallen. Hesitate not if you wish to gift her your eternal devotion.&quot;

He also mumbled some nonsensical phrases like &quot;night is the new day&quot; and how he was the &quot;ghost of the sun.&quot; I have no idea what these cryptic sentiments mean, but hopefully during tomorrow&apos;s ritual, Anders and I will put everything we&apos;ve learned to the test.</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; 
 アンデルスに計画の話など、させなければ良かった。この場所は富がいっぱいかも知れないと言っていたが、まだ1枚も金貨を目にしていない。さらに悪いことに、他の司祭たちは我々の正体を疑い始めている気がする。もしノクターナルの司祭のふりをしているとばれたら、親切に帰らせてはくれないだろう。気をつけなければ。

 “ノクターナルの侍者”として、導師をつけてもらった。リセルスという名の老いたダークエルフだ。侍者を演じておけば、巡礼の道の情報を少しは聞き出せるだろう。アンデルスは、聖堂のすべての富が最奥聖域に隠されており、それは道の終点にあると言った。つまり、生きて障害をくぐり抜けることが私の仕事になる。

 リセルスは思っていたよりも早く教えてくれた。巡礼の道の情報を豊富にくれたが、謎めいたことを話していた。覚えていることを記録し、アンデルスが彼の導師から聞いたことと付き合わせよう。リセルスが確信しているのは、道には5つの“試練”があるということだ。それぞれに関する言葉は下記になる:

「過去の影、闇の歩哨。彼らは果てしなくさまよい、不純な者に速やかな死を与える」

「すべての上に立ち、永遠に寝ずの番をしている。暗闇の恩恵を受けながら光と争う」

「彼女が最も望むものを与えろ。しかし物質ではない。彼女が最も求めるものは、見ることも感じることも運ぶこともできない」

「直接的で間接的。救いの道は狡猾な幸運の道。愚か者を裏切る」

「旅は終わり、女帝の抱擁が倒れし者を待つ。ためらわずに永遠の信仰を贈れ」

 また彼は、“夜は新しい日”などの無意味な言葉やどうやって“太陽の亡霊”だったかなどと呟いた。この謎めいた言葉が何を意味するかは見当もつかないが、明日の儀式ではアンデルスと一緒に覚えたことを試してみよう。</Dest>
    </String>
    <String List="1">
      <EDID>TG09AndersMessage</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot;&gt;I can&apos;t believe it. I came all this way, solved all of those ridiculous riddles just to end up here! After I memorized Nystrom&apos;s clues he&apos;d collected from Lythelus, I slit his throat. Now I guess the joke&apos;s on me, because I&apos;m stuck here and I don&apos;t see a way out. Hope someone comes by soon, I&apos;m getting hungry.</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot;&gt; 信じられない。はるばるやって来て、くだらない謎かけを全部解いて、たどり着いたのがこんな場所だなんて！ ニストロムがリセルスから聞き集めたヒントを覚えた後、彼の喉を切り裂いた。だが、どうやら今度は私が笑い話になる番のようだ。ここに閉じ込められて、出口が見つからない。近い内に誰かが来てくれるといいんだが。腹が減ってきた。</Dest>
    </String>
    <String List="1">
      <EDID>MQPaarthurnaxBook</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;
&lt;br/&gt;&lt;br/&gt;&lt;p align=&apos;center&apos;&gt;Atlas of Dragons
2E 373

Compiled by Brother Mathnan
&lt;/p&gt;
[pagebreak]
Herein is recorded the list of known dragons, both living and dead, including those slain by the Dragonguard since the time of its founding, as well as those slain in earlier ages, where they can be identified. Unfortunately, only a few of the dragons slain by our Akaviri predecessors during the Crusade were recorded and thus this list is sadly incomplete.
[pagebreak]
&lt;b&gt;Deceased by Report&lt;/b&gt;

Nahagliiv - Local tales name him as the dragon buried in the mound west of Rorikstead. No date associated with his death, although almost surely dates to the Dragon War era.

Odahviing - Records dating to the Crusade of interrogation of captured Dragon Cultists indicate that this dragon was buried in a mound in the southeast of Skyrim, near Riften.

Sahloknir - Local legends claim this is the dragon buried in the mound near Kyne&apos;s Grove, slain by the Nord hero Jorg Helmbolg in the First Era.

Viinturuth - Death dating back to Dragon War era, according to documents recovered from Dragon Cult temples which record his burial near Lake Yorgrim.

Vuljotnaak - Death dating back to Dragon War or just after, according to recovered Dragon Cult documents, which record his burial in a mound near Granite Hill.
[pagebreak]
&lt;b&gt;Slain by the Dragonguard&lt;/b&gt;

Grahkrindrog - Slain in 2E 184 after perpetrating great slaughter in Winterhold and Eastmarch. Name confirmed with assistance from the College mages.

Krahjotdaan - Slain in 1E 2871 in the southern Jerall Mountains, name confirmed by the dragon&apos;s own account.

Unnamed Dragons - Numbering 12, as recorded in the Annals dating back to the founding of Sky Haven Temple.

[pagebreak]
&lt;b&gt;Known to Live&lt;/b&gt;

Ahbiilok - Sightings dating back to the early years of the Dragonguard throughout the northern Jerralls. Multiple attempts to kill him have failed. He is believed to be lairing somewhere in Morrowind.

Mirmulnir - Last sighted in the Reach in 2E 212.

Nahfahlaar - Repeated alliances with mortal protectors which have prevented his elimination. His last known protector was the King Casimir II of Wayrest, which the Dragonguard successfully ended in 2E 369. He escaped and current location is unknown.

Paarthurnax - The legendary lieutenant of Alduin in the Dragon War. He is now known to lair on the Throat of the World under the protection of the Greybeards of High Hrothgar. Master Araidh continues the established policy of avoiding direct confrontation with the Greybeards while waiting for an opportunity to exact justice upon him.</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt;
&lt;p align=&apos;center&apos;&gt;


ドラゴンのマップ
第二紀373年


マスナン修道士 編集
&lt;/p&gt; 


[pagebreak]


 ここには生きているドラゴンも死んだドラゴンも記録されている。
 ドラゴンガード設立以降に倒されたものやそれ以前に倒されたものでも確認が取れているものはすべて記録されている。
 残念ながら我々アカヴィリの祖先が聖戦の時に倒したドラゴンは数頭しか記録されていないため、このリストはまだ不完全である。

[pagebreak]
&lt;font size=&quot;20&quot;&gt;&lt;b&gt;** 死亡したとされるドラゴン **&lt;/b&gt;
&lt;font size=&quot;18&quot;&gt;
ナハグリーヴ
	 - 地元では、このドラゴンはロリクステッドの西にある丘に埋まっているとされている。彼が死んだ日はわからないが、竜戦争時代の頃であることはほぼ間違いないだろう。

オダハヴィーング
	 - 聖戦の時代に捕らえられた竜教団信者達の尋問の記録によるとこのドラゴンはスカイリムの南東、リフテン近くの丘に埋まっていると述べられている。

サーロクニル
	 - このドラゴンは第一紀にノルドの英雄ジョルグ・ヘルムボルグによって倒され、カイネスグローブ近くの丘に埋められていると地元の伝承は伝えている。

ヴィントゥルース
	 - 竜教団の聖堂から発見された文書によると、死んだのは竜戦争時代とのこと。埋葬場所はヨルグリム湖付近だと記録されている。

ヴォルジョツナーク
	 - 竜教団から入手した文書によると、死んだのは竜戦争時代、もしくはその直後。埋葬場所はグラナイト・ヒル近くにある丘だと記録されている。


[pagebreak] 
&lt;font size=&quot;20&quot;&gt;&lt;b&gt;** ドラゴンガードに倒されたドラゴン **&lt;/b&gt;
&lt;font size=&quot;18&quot;&gt;
グラハクリンドログ
	 - ウィンターホールドとイーストマーチでの悲惨な大虐殺を実行後の第二紀184年に倒された。大学の魔術師の手を借りて名前を確認。

クラハジョトダーン
	 - 第一紀2871年にジェラール山脈の南部で倒された。ドラゴン自身の口から名前を確認。

名無しのドラゴン
	 - スカイ・ヘヴン聖堂が築かれた時代の年代記にナンバー12として記録されている。


[pagebreak] 
&lt;font size=&quot;20&quot;&gt;&lt;b&gt;** 生存が確認されているドラゴン **&lt;/b&gt;
&lt;font size=&quot;18&quot;&gt;
アハビーロク
	 - ドラゴンガードができて間もない頃、ジェラールの北のあちこちで目撃されていた。倒そうという試みは何度もあったが失敗に終わっている。モロウウィンドのどこかに巣があるのではないかと考えられている。

ミルムルニル
	 - 最後に目撃されたのは第二紀212年のリーチ。

ナハファハラール
	 - 定命の後援者達と繰り返し同盟を組むことで生き延びてきた。知られている限りで最も新しい後援者は、ドラゴンガードが終結した第二紀369年のウェイレストの王、カシミール2世である。彼は逃亡したため現在の行方は知られていない。

パーサーナックス
	 - 伝説に残るほど有名な竜戦争におけるアルドゥインの副官。彼はハイ・フロスガーのグレイビアード達に守られながら世界のノドに巣を構えていることが知られている。マスター・アライドは彼に裁きを与える機会を窺っている間はグレイビアードとの真っ向勝負を避けるという既定方針に従い続けている。</Dest>
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    <String List="1">
      <EDID>WIDBAssassinLetter</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;
As instructed, you are to eliminate &lt;Alias=Player&gt; by any means necessary. The Black Sacrament has been performed - somebody wants this poor fool dead. 

We&apos;ve already received payment for the contract. Failure is not an option.

- Astrid

&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt;

 指示に従い、必要とあれば何としても&lt;Alias=Player&gt;を排除すること。

 黒き聖餐は行われた。誰かがこの哀れな愚か者の死を望んでいる。

 既に契約の支払いは受け取っている。失敗は許されない。

 -アストリッド&lt;/font&gt;</Dest>
    </String>
    <String List="1">
      <EDID>WindhelmFreeformBookOfFate</EDID>
      <REC>BOOK:DESC</REC>
      <Source> &lt;p&gt;</Source>
      <Dest>&lt;p&gt; </Dest>
    </String>
    <String List="1">
      <EDID>WERoad08CourierLetter</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot; size=&quot;15&quot;&gt;

To our respectable investor,

It seems our expedition to &lt;Alias=Dungeon&gt; has met with some resistance from its inhabitants. I know this isn&apos;t the first time, but if you would provide us with a few more men and supplies, we are certain the treasure there would yield a return on your investment. 

This time for sure.

If not, we could begin searching for prospects outside of &lt;Alias=myHoldLocation&gt;.

A swift reply would be most appreciated. 
</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot; size=&quot;18&quot;&gt;

素晴らしき投資家様へ

 どうやら&lt;Alias=Dungeon&gt;の探検は住民からの抵抗をいくらか受けているようです。

 以前にもこのようなお願いをしましたが、人員と物資をもう少しご提供いただければ、財宝が投資への利益を生み出すと確信しています。

 今回は間違いありません。

 もし宝がなければ、&lt;Alias=myHoldLocation&gt;の外にある鉱脈を探すことができます。

 早急に返事をいただけたら幸いです。&lt;/font&gt;</Dest>
    </String>
    <String List="1">
      <EDID>dunLabyrinthianMazeClue</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;&lt;/font&gt;Enter Twice - Exit Only Once
Alteration will lead 
you to Destruction
Only Illusion shows the 
way to Restoration
Conjure not, but 
be conjured instead</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt; &lt;/font&gt; 入るのは2度 - 出るのは1度きり
変性は 
破壊へと導くだろう
幻惑のみが回復への 
道を示す
召喚するのではなく 
召喚されよ</Dest>
    </String>
    <String List="1">
      <EDID>NN01SinderionsTome</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


The Nirnroot Missive
Revised Edition



By
Sinderion
&lt;/p&gt;


[pagebreak]
&lt;p align=&quot;left&quot;&gt;
[pagebreak]
The following is a transcript of the speech given by Master Alchemist Sinderion at the Alchemical Symposium on Rain&apos;s Hand of 4E 02. It is a revised version of an earlier missive Sinderion gave to the same group several years before. We&apos;ve done the best we could to preserve the original tone of his speech, but some light embellishments have been made for editorial reasons and for clarity.

Sharmirin Raythorne,
Imperial Scribe

[pagebreak]
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/I_letter.png&apos;&gt; would like to address the Symposium today with some startling revelations regarding the nirnroot.

Although this curiously tenacious flora grows almost anywhere a significant body of water is present, it&apos;s extremely rare, and soon to become extinct. After years of extensive research, and the tireless efforts of my field assistant, I came into the possession of a large sampling of nirnroot. According to the theories presented by the noted Imperial Herbalist Chivius Regelliam, the nirnroot once flourished until a cataclysmic event severely reduced their numbers. Although many scholars reject the proposal that the Sun&apos;s Death event of 1E 668 catastrophically affected plant life, Chivius felt that the nirnroot&apos;s normal growth cycle was interrupted by the lack of sun for a full year. Whereas other plant species tend to &quot;find a way,&quot; the nirnroot&apos;s mysterious magical nature made it especially susceptible to this climate shift. While this may or may not be the case, it&apos;s certainly true that the recorded sightings of nirnroot are declining as the years pass.

Chivius&apos;s notes oddly describe the nirnroot as emitting a &quot;brilliant yellowish glow.&quot; Contrary to this fact, the nirnroot of today has a soft, haunting blue-white glow. Subsequent studies by other scholars have failed to adequately explain this shift in hue. I propose that the nirnroot sensed its own impending extinction and therefore altered its metabolism in order to survive. One of the most glaring pieces of evidence of my theory is the presence of nirnroot in subterranean environments... places completely devoid of sunlight. Strangely, Chivius&apos;s notes fail to mention even a single instance of a subterrestrial nirnroot. How could this be? How could a surface-dwelling plant suddenly begin appearing in new locations radically different from its normal habitat?

The answer, my fellow alchemists, is ironically concealed within Chivius&apos;s own notes. Although he spends a great deal of time experimenting with the nirnroot in his laboratory, he overlooked an important part of a plant&apos;s growth cycle... its soil. Chivius was correct in assuming the volcanic eruption of Red Mountain contributed to the demise of the nirnroot, but I believe the ash from that mighty explosion did more than simply cloud the skies. When mixed with the fertile soil of Cyrodiil, this fine powder is the true cause of the nirnroot&apos;s astounding metamorphosis. Although little volcanic ash from that dark time remains, I have performed tests on samples sent to me from Vvardenfell. Careful scrutiny of the samples revealed that they were rife with &quot;ash salt,&quot; a highly magical substance. Dunmer native to the Vvardenfell region were known to have used ash salt as an ingredient to cure the &quot;Blight,&quot; an awful disease which decimated their realm hundreds of years ago. This unique property of the ash salt coupled with the nirnroot&apos;s inherent magic caused the radical change... in essence; the root &quot;healed itself.&quot;

In summation, it&apos;s clear that the nirnroot was dying and used a byproduct of its destructor to preserve itself. I feel the nirnroot has accomplished in a relatively short amount of time what it would take other species thousands of years to complete. 

Whether you subscribe to my theory or not, one thing is certain; the nirnroot is on a path to destruction. It contains untapped potential to create potions the likes of which have never been seen in our day. I propose to you today that we divert a small portion of our funds to an expedition to collect some of these roots to study. I have outlined this proposal for your perusal after this section of the Symposium. Please, seriously consider this proposal before it becomes too late, and the nirnroot becomes nothing but a memory.

Thank you for your time.</Source>
      <Dest>[pagebreak] 
 &lt;p align=&quot;center&quot;&gt; 


ニルンルートの公文書 改訂版



シンデリオン 著
 &lt;/p&gt; 


[pagebreak] 
 &lt;p align=&quot;left&quot;&gt; 
[pagebreak] 
 以下は達人錬金術師シンデリオンが、第四紀02年の恵雨の月に、錬金術討論会で行った演説を書き起こしたものだ。数年前に同組織に提出されたシンデリオンの公文書の改訂版である。演説の原型の調子を維持するために最善を尽くしたが、編集上の理由と分かりやすさのために多少脚色されている。

 シャーミリン・レイトーン、
 帝国書記官

[pagebreak] 
 &lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/I_letter.png&apos;&gt; 本日の討論会では、ニルンルートに関する驚くべき新事実について取り組みたいと思う。

 この興味深く頑強な植物は大きな水源があればほとんどどこでも育つが、極端に珍しく、すぐに絶滅してしまう。何年もの広範囲に及ぶ研究と絶え間ない現場の補助の尽力により、大量のニルンルートのサンプルを所持するようになった。著名な帝国植物学者のシヴィウス・レゲリアムが発表した学説によると、ニルンルートはかつて生い茂っていたが、大異変によって数が激減した。多くの学者は第一紀668年の太陽の死が植物の命に破滅的な影響を与えたという説を否定するが、シヴィウスは1年間の日光不足がニルンルートの正常な成長周期に悪影響を及ぼしたのではないかと考えた。他の植物の種が“方法を探す”傾向にあるのに反して、ニルンルートの不思議な魔法の性質はこの気候変化の影響を特に受けやすくした。これが今回の場合に当てはまるかはともかく、ニルンルートが目撃されたという記録が歳月とともに減少しているのは確かに事実だ。

 シヴィウスの記録には、奇妙にもニルンルートは“見事な黄色っぽい輝き”を放射すると記述されている。この事実に反して、今日のニルンルートは柔らかく、幽霊のような青白い輝きをしている。他の学者によるその後の研究は、この色相の変動の説明に失敗している。私の考えでは、ニルンルートは差し迫った絶滅の危機を感じ、生き残るために自分の代謝作用を変えた。この学説を明白なものにする証拠が、日光がまったくない地下の環境にあるニルンルートの存在だ。不思議な事に、シヴィウスの記録には地下にあるニルンルートが一例もない。どうしてだろうか？ 地表に育つ植物が、通常の生息環境とは全く違う場所にどうやって突然現れ始めたのか？ 

 その答えは、錬金術師の方々、皮肉にもシヴィウスの記録に隠されていた。彼は非常に長い時間を研究所でニルンルートの実験に費やしたが、成長周期で重要な部分を見落としていた。土壌だ。レッドマウンテンの噴火がニルンルート絶滅の一因だというシヴィウスの推測は正しかったが、強力な爆発で生まれた灰はただ空を覆っただけではなかった。シロディールの肥沃土と混ざった時、この細かい粉末こそがニルンルートの驚異的な変質の本当の原因だった。暗い時代の火山灰はほとんど残っていないが、ヴァーデンフェルから送ってもらったサンプルで検査を行った。サンプルを慎重に精密検査して、大量の“灰塩”があると発覚した。灰塩は極めて魔法要素の高い物質だ。ヴァーデンフェル地方の現地ダンマーは、何百年も前に彼らの領土を壊滅させた“ブライト”を癒す材料として灰塩を使用していた事で知られていた。灰塩特有の性質がニルンルートに内在する魔法と結びついた事が、急激な変化の原因になった。要するに、根が“自分を癒した”のだ。

 つまり、ニルンルートは絶滅しかけたが、その原因による副産物を利用し自衛したのは明らかだ。ニルンルートは、他の種であれば数千年かかる事を比較的短い期間で達成した。

 この学説に同意しようがしまいが、確かな事が1つある。それはニルンルートは絶滅に瀕している事だ。この植物には我々の人生で見たことのない薬を作り出す可能性がある。私は今日、研究のために根を集める探索に予算の一部を計上する事を提案する。この提案を吟味してもらうために、討論会の後、この提案の概要を説明した。遅くなる前に、ニルンルートが記憶の中のものとなる前に真剣に考えていただきたい。

 貴重な時間をありがとう。</Dest>
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Close Wounds</Source>
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傷の治癒</Dest>
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Empty Wine Bottle

Ectoplasm

Soul Gem


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空のワインボトル

エクトプラズム

魂石


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Ebony Armor

Daedra Heart

Black Soul Gem

Centurion Dynamo
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黒檀の鎧

デイドラの心臓

黒曜石

センチュリオン ダイナモ
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雷電</Dest>
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ドレモラ・ロード召喚</Dest>
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By order of the Dawnguard, the &lt;Alias.Race=Player&gt; &lt;Alias=Player&gt; is hereby condemned to death for the crime of Vampirism. By our authority, and with the Jarl&apos;s implicit consent, the bearer of this writ is hereby commissioned to exact justice upon the condemned wheresoever &lt;Alias.Pronoun=Player&gt; may run.
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 ドーンガードの命により、吸血行為を行った罪によって、ここに &lt;Alias.Race=Player&gt; の &lt;Alias=Player&gt; を死刑に課す。我々の権限と首長の暗黙の了解により、この令状を有する者に対して、ここに死刑囚 &lt;Alias.Pronoun=Player&gt; がどこへ逃げようとも、刑を執行することを命ずる。
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Saliah,

In the past several weeks, all of the couriers sent to replenish our supply caches in the northern reaches have gone missing. These drops must be made within the week to ensure our operatives have the provisions they need.

You are to restock the following caches:
 - In Morthal, on the islet due east of the mill.
 - Outside Nightgate Inn, at the foot of the pier.
 - Near Winterhold, under the great arch.
 
Take care. Too many of our agents have been lost on this task already.
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 サライア、

 過去数週間に渡り、北の地区の物資貯蔵所の補充に派遣された配達人は、全て行方知れずになっている。我々の工作員に必要な食糧が確実に行き渡るようにするには、今週中にこれらの物資を届ける必要がある。

 下記の場所にある貯蔵所に物資を補充しろ:
  - モーサルの、工場の真東にある小島。
  - 宿屋「ナイトゲート」の外、桟橋のふもと。
  - ウィンターホールドの近く、巨大なアーチの下。

 気をつけろ。この任務では既にあまりに多くの密偵が失われている。
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Novice Hakar,

Your repeated failures are an embarrassment to our entire order. Are you truly so inept you cannot even complete a simple courier mission?

You have one last chance to redeem yourself. We recently established a number of wilderness caches to supply our agents in the field. You are to restock the chests listed below, then report back for further orders.

Our caches in Whiterun Hold are located:
 - In Rorikstead, in the pasture behind Frostfruit Inn.
 - Near Stendarr&apos;s Shrine in the center of the tundra.
 - South of Whiterun&apos;s Western Watchtower.

You have one week. Return successful, or not at all.
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 新人ハカール、

 お前のたび重なる失敗は我々全体の恥だ。単純な配達人の任務すらこなせないとは、本当にそこまで無能なのか？

 最後にもう一度だけ名誉回復のチャンスをやる。最近我々は、戦場にいる我々の密偵に物資を供給するため、荒野の貯蔵所をいくつか開設した。お前の任務は下のリストにある補給庫に物資を補充し、折り返しさらなる指示を仰ぎに戻って来ることだ。

 ホワイトラン要塞内の我々の貯蔵所の配置場所:
  - ロリクステッドの宿屋「フロストフルーツ」の裏手の牧草地。
  - ツンドラの中央にある、ステンダールの祠の近く。
  - ホワイトランの西の監視塔の南。

 1週間の猶予をやる。首尾よく任務を果たせ。さもなくば二度と戻って来るな。
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Lynoit,

We&apos;ve received word of an increase in Vampire activity in western Skyrim. In the coming weeks, we plan to dispatch several more agents to the region, and need to establish a network of wilderness supply drops to support them.

You are to plant caches in the following locations: 
 - On the small island south of Solitude Sawmill.
 - Due east of the entrance to the ruin Volskygge.
 - On the east side of Karthwasten Bridge.
 
If these reports are to be believed, the situation may be far more dangerous than you realize. Be cautious.
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 リノイト、

 スカイリム西部で吸血鬼の活動が活発になっているという報告があった。数週間のうちに、追加の密偵を何人か現地に急派する予定だ。彼らを支援するために、荒野での物資補給網も確立する必要がある。

 下記の場所に貯蔵所を設置しろ:
  - ソリチュード製材所の南にある小さな島
  - ヴォルスキーグ遺跡の入口の真東
  - カルスワステン橋の東側

 報告が信頼に足るものだとすると、お前の認識よりはるかに危険な状況かも知れない。用心しろ。
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Vampire&apos;s Bane</Source>
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 吸血鬼のベイン</Dest>
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Stendarr&apos;s Aura</Source>
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 ステンダールのオーラ</Dest>
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Sun Fire</Source>
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 太陽の炎</Dest>
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      <EDID>DLC1RV03Letter</EDID>
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Citizens of &lt;Alias=City&gt;. The slain personage before you is a suspected creature of the night. Thus the Dawnguard have slain him.

Let this be a lesson to all men and women demonstrating unholy powers and those who would protect them.

We are watching!

--The Dawnguard

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&lt;Alias=City&gt;市民に告ぐ。目の前の死者は、夜に生きる生物であることが疑われるため、ドーンガードによって退治された。

 邪悪な力を見せつける全ての男女と、彼らを保護しようとする者は、これを教訓とせよ。

 我々は見ているぞ！

  --ドーンガード

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Dear &lt;Alias=Friend&gt;.

I don&apos;t know how to repay your kindness, except perhaps to keep my distance so that I may not bring unwanted attention or harm to your doorstep.

Should you need to get in touch with me, come to &lt;Alias=Dungeon&gt;.

-- your friend</Source>
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 親愛なる &lt;Alias=Friend&gt; 。

 あなたに受けたご恩をどうやってお返しすればよいのでしょう。私のせいであなたが不必要な注目を浴びたり、危害を加えられたりしないよう、離れていることが、唯一私にできるご恩返しかも知れません。

 私に連絡を取る必要ができたら &lt;Alias=Dungeon&gt; までいらしてください。

-- あなたの友</Dest>
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Hands off the dwarven haul until we know who wants this stuff. Word&apos;s gone out to find a buyer. Until then, anyone caught snooping around in here will get his hands cut off.
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 引き取り手が見つかるまで、このドワーフからぶん盗ってきた品に触るな。もう買い手探しの命令が出ている。それまでの間にここをうろついてた奴は、見つけ次第両手を切り落とすからな。
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      <EDID>DLC1VQ03HunterStage55Note</EDID>
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I have new orders for you.

Prepare an ambush just south of the Dragon Bridge. Take the Moth Priest to Forebears&apos; Holdout for safekeeping until I can break his will.

- Malkus
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 新たな命令だ。

 ドラゴン・ブリッジのすぐ南で奇襲の準備をしろ。聖蚕の僧侶をフォアベアーズ・ホールドアウトまで連れて行き、私が彼の意志を打ち砕くことができるまで捕らえておくのだ。

  - マルクス
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Sojourn awhile in &lt;Alias=Capital&gt;. Infiltrate the court of &lt;Alias=Jarl&gt;. If you can, gently guide the Jarl toward our best interests. If that proves impossible, invite &lt;Alias.PronounObj=Jarl&gt; or a member of &lt;Alias.PronounPosObj=Jarl&gt; court into the family. It&apos;s far easier to direct those sharing the blood thirst towards our shared interests.

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 しばらくの間 &lt;Alias=Capital&gt; に滞在しろ。 &lt;Alias=Jarl&gt; の宮廷に潜り込み、可能であれば私たちに最も有利な形になるよう、穏便に首長を誘導しろ。それが不可能であることがはっきりしたら、 &lt;Alias.PronounObj=Jarl&gt; か &lt;Alias.PronounPosObj=Jarl&gt; 宮廷の一員を仲間に引き入れろ。同じ血への渇きを持つ者を互いの共通の利益に向かわせるほうがはるかに容易い。

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      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;
Notes on Dimhollow Crypt x
Vol. 3

As written by Adalvald
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[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;font face=&apos;$HandwrittenFont&apos;&gt;
Divines be praised! Here at last is the breakthrough I have been seeking. All the dangers I have escaped, the traps I have eluded and the foul draugr I have avoided have brought me at last to this.

In my previous volume of notes and observations regarding Dimhollow Crypt&apos;s possible connections to the ancient vampire clans of Skyrim&apos;s history, I wrote of a great chamber, far larger than anything else I&apos;ve yet seen here in the crypt. 

Alas, a few wandering draugr forced me to retreat to the earlier passages of the crypt, thus depriving me of an opportunity to study this huge cavern.

Well, praise be to Stendarr, for as I write this, I have just spent nearly a full day exploring that very cavern. 

It was a risk that proved more than worth it, because what I found in that chamber nearly defies description.

Central to this huge cavern is an island of stone in a subterranean lake. Upon this island is something I can only describe as an elaborate ceremonial construction surrounded by stone columns linked by arches. 

There is no mistaking the stark contrast in architecture here; no ancient Nords made this stonework. Here, too, were more of the gargoyle statues that I first glimpsed in earlier passageways. 

There is no draugr burial site in Skyrim that contains these statues, save Dimhollow Crypt.

Indeed, I am now certain that the strange construct in this main chamber was built long after the crypt, and by wholly different masters. These must be the same builders who placed the gargoyles through the crypt, perhaps to frighten away the curious.

All signs seem to indicate that the masons who crafted these strange arches were servants of some ancient master who favored necromancy or vampirism. 

The style and craftsmanship in the stonework are not only distinct in terms of design, seeming to speak of an entirely different culture than that of the old Nord peoples, but also in skill with which they were fashioned. 

The cutting and shaping of the stone, for example, suggests more sophisticated tools than the crypt&apos;s original architects would have possessed.

Although I feel a sense of exhilaration that my theories have at last been confirmed beyond any shadow of a doubt, I am also disappointed at the lack of answers. How long ago were these new features added to the crypt? And by whom? And for what purpose?

On one point, I have no doubts. I must return to the Hall of the Vigilant and share these findings with my brothers and sisters. When they see what I&apos;ve discovered with their own eyes, they will no longer scoff at my theories or mock my endeavors.

And when that is done, I will return to my work. For now, Dimhollow Crypt might be a mystery, but by Stendarr I will see that mystery solved.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;
 ディムホロウ墓地に関する覚書
 第3巻

 アダルヴァルド 著
&lt;/p&gt;
[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;font face=&apos;$HandwrittenFont&apos;&gt;
 神学者たちを称えよ！ ここに来て、ついにずっと求めていた大発見があった。全ての危険を逃れ、わなをかいくぐり、邪悪なドラウグルを避けた結果、ついにこの発見にたどり着いたのだ。

 ディムホロウ墓地と、かつてスカイリムに存在した太古の吸血鬼の派閥との間に見いだし得る関連性を論じた覚書と資料の前巻において、この墓地で目にした何よりも格段に大きな、ある部屋について述べた。 

 悲しきかな、うろついていた数匹のドラウグルのために、墓地内で後戻りを余儀なくされた私は、この巨大な洞窟をじっくり見物する機会を奪われてしまった。

 いやはや、ステンダールは偉大なり。私は今、ほぼ丸1日を費やして、その洞窟を探検した後でこれを書いているのだ。 

 危険ではあったが、そうするだけの価値はあった。なぜならその部屋で、およそ名状し難いものを発見したのだ。

 この巨大な洞窟の真ん中には、地下水の湖に浮かぶ石の島がある。この島の上には、アーチによって連結された石柱に囲まれた、精巧な造りの、儀式用の構造物としか説明できないものが建っている。 

 建築様式の違いは一目瞭然だ。この石細工を造ったのは古代ノルド人ではない。ここに来る途中の通路で見かけたガーゴイル像が、ここにもたくさん置かれている。 

 スカイリムにあるドラウグルの埋葬場所で、このような像があるのはディムホロウ墓地のみである。

 実のところ、私は今や、この中心となる部屋の風変わりな構造物は、墓地が造られたはるか後に、全く別の匠たちの手で造られたものだと確信している。墓地中にガーゴイルを配置したのも彼らに違いない。せんさく好きな連中を怖がらせ、遠ざけるためだったのではなかろうか。

 全ての符号が、この奇妙なアーチを造った古代の石職人たちの雇い主が、死霊術や吸血症に対して好意的な人物であったことを示しているように思える。 

 石細工の様式と造り手の技巧に関しては、古代ノルド人とは全く異なる文化を持つことを物語るかのような意匠だけではなく、製作に用いられた技術からも違いが見てとれる。 

 例えば石の切断や彫刻の際に使った道具も、最初に墓地を造った人々が持っていたものより、ずっと洗練されていたようだ。

 自らの理論が疑う余地のないものであることがついに確認できて、とても気分がいい。だが、さまざまな疑問が残ってしまったことで落胆もしている。この新要素が墓地に付け加えられたのはどれぐらい昔のことなのだろう？ それも誰が、どのような目的で？

 ある一点に関しては、何の迷いもない。私は番人の間へ戻り、この発見を同士たちに伝えねばならない。私の発見をその目で確かめれば、もう彼らも私の理論をあざ笑ったり、私の努力を茶化したりはしなくなるはずだ。

 それが済んだら自分の仕事に戻ろう。今のディムホロウ墓地は謎かも知れないが、ステンダールに誓ってその謎を解き明かして見せる。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1RecipeFrenzy1</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;
Frenzy poison:

~Blisterwort

~Falmer Ear
&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt;
 激昂の渦の毒:

 ・ブリスターワート

 ・ファルメルの耳
&lt;/font&gt;</Dest>
    </String>
    <String List="1">
      <EDID>DLC1VQ03MalkusNote</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot;&gt;
The prophesied time has come. I have reclaimed one my lost Elder Scrolls, and now I must have a Moth Priest to read it. For the one who brings me a Moth Priest, I promise a high place in my court and the gift of my potent blood.

Go forth and find me a Moth Priest. This is my command.

Lord Harkon
&lt;/font&gt;</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot;&gt;
 予言の時が来た。失われた星霜の書のひとつを取り戻したが、今度はそれを読むために、聖蚕の僧侶がひとり必要になった。私の元に聖蚕の僧侶を連れてきた者には、私の宮廷での高い地位と、効き目あらたかな私の血を与えることを約束しよう。

 私のために聖蚕の僧侶を探しに行け。これが私の命令だ。

 ハルコン
&lt;/font&gt;</Dest>
    </String>
    <String List="1">
      <EDID>DLC1RuunvaldJournal01</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;
&lt;u&gt;Day 14&lt;/u&gt;
&lt;br&gt;I knew I should have volunteered for the excavation earlier.  For months, Moric had been going on to the Vigilants about detecting mystical energies deep in the east mountains.  Said he&apos;d found some old tomes about the ruins of &quot;Ruunvald,&quot; or something the like, a Nordic chamber thousands of years old.  I remember thinking &quot;Yeah, if it&apos;s so old, how come no one&apos;s found it yet?  There&apos;s plenty of adventurers wandering around these parts.&quot;  
&lt;br&gt;Seemed like most of the other Vigilants agreed, we had more important things to do.  But Moric took a team and went digging, and when he started turning up a long buried temple, well, didn&apos;t I feel like a troll in a dung heap.
&lt;br&gt;Soon enough, he was sending back letters to the Hall, begging for as many men as we could send.  I didn&apos;t volunteer at first, still seemed like a myth to me.  But when word came back that they&apos;d hit the main chamber, I packed up and headed this way to help.  Always did want to be a part of history, and better late than never, they say.
&lt;br&gt;Well, &quot;they&quot; didn&apos;t mention that the late comers would be stuck with guard duty.  I just sit up here all day, watching for bandits and wolves, neither of which I&apos;ve seen.  Mostly I just see diggers coming up for supplies.  Gotta say, I been seeing them a lot less regular, now that I think about it...

&lt;u&gt;Day 19&lt;/u&gt;
&lt;br&gt;All right, it&apos;s been 3 days since anyone&apos;s come up.  The last one to emerge was Apa, and he just walked around a bit with a weird vacant look in his eyes.  Told Florentius and me to come down as soon as we had the chance, then trudged back in.
&lt;br&gt;Something ain&apos;t right, and I aim to find out what...

&lt;div align=&quot;right&quot;&gt;&lt;div align=&quot;right&quot;&gt;
- Volk</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt;
&lt;u&gt;14日目&lt;/u&gt;
&lt;br&gt;分かってはいたが、もっと早い段階で発掘への参加を志願すべきだった。モリックは何ヶ月も前から「東の山脈の奥深くに超自然的なエネルギーが存在しているのに気付いた」と番人たちに話していた。「ルーンヴァルド」の遺跡だったか、何千年も前のノルドの部屋だったかについて書かれた古い魔術書を、何冊か見つけたとも言っていた。だが私はこう思っていた。「そんなに古くから存在しているなら、なぜこれまで発見されなかったんだ？ この辺をぶらついてる冒険者は山のようにいるじゃないか」  
&lt;br&gt;他の番人たちも私同様、他にもっと大事な仕事があると思っていたようだ。だがモリックは隊を引き連れて発掘に向かった。そして長く埋もれていた寺院を彼が発見した時、私は山積みのクソに埋もれたトロールのような気分になりはしなかったか。
&lt;br&gt;すぐに彼からできるだけ多くの人員を送るよう懇願する手紙が番人の間に届いた。だが当初私は志願しなかった。まだ本当の話とは思えなかったからだ。しかし一番大きな部屋を掘り当てたという知らせを受け、助っ人となるために荷造りしてこちらへ向かったのだ。昔から歴史に名を残したいと思っていた。それに&quot;遅くてもやらないよりはまし&quot;という格言もあるではないか。
&lt;br&gt;だが格言は&quot;遅れてきた者は見張り番しかやらせてもらえない&quot;という点には触れていなかった。1日中ひたすらここに座って、山賊やオオカミが来ないか見張っているが、どちらも見かけた試しはない。大抵は物資を取りに上って来る発掘作業員が見えるだけだ。正直なところ、彼らも滅多に姿を現さなくなったので、気になっているのだが…

&lt;u&gt;19日目&lt;/u&gt;
&lt;br&gt;さて、もう3日間、誰も上がって来ない。最後に出て来たのはアパだったが、妙にうつろな目をして少し歩き回っただけだった。フロレンティウスと私に、都合がつき次第下に降りて来いと言うと、彼は重い足取りで戻っていった。
&lt;br&gt;何かがおかしい。それが何なのか、つきとめてやろうと思う…

&lt;div align=&quot;right&quot;&gt;&lt;div align=&quot;right&quot;&gt;
- ヴォルク</Dest>
    </String>
    <String List="1">
      <EDID>DLC1LD_KatriaJournal</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot; size=&quot;18&quot;&gt;17th of Sun&apos;s Height 
Damn that scheming elf! Damn him! He steals my notes, my discovery, and publishes it under his name! Twenty years of my life spent digging through those ruins, and what do I get? A dedication? &apos;Friend and Colleague&apos; my arse. He&apos;s just mocking me!

Well, I&apos;ll have the last laugh. Taron may have my theory, but he doesn&apos;t have any proof, not yet. If I can find the Forge first, I can show the world this is my discovery. Mine, not his!
[pagebreak]
&lt;font face=&quot;$HandwrittenFont&quot; size=&quot;18&quot;&gt;4th of Last Seed
I&apos;ve got a lead. One of the moldy old books in Mzund mentioned the Forge. Ruined through and through, but I was able to copy down a few scraps, including a map of the first-era Dwemer kingdoms. Need to cross-reference it with modern borders when I get back.
[pagebreak]
 &lt;img src=&apos;img://Textures/Interface/Books/DLC1LD_MapSmall.png&apos; width=&apos;288&apos; height=&apos;227&apos;&gt;

Here&apos;s the result:

&lt;b&gt;1 - Arkngthamz&lt;/b&gt;
This one, &apos;Arkngthamz&apos;, was on the inscription, too. Apparently the main Aetherium research center. Seems like the place to start.
[pagebreak]
&lt;b&gt;2 - &lt;/b&gt;
Mentioned as a &apos;Bthar-zel&apos; (&apos;allied city&apos;?). Not Bthardamz, though. Looks like a smaller site, north or northwest of there, on the river.

&lt;b&gt;3 - &lt;/b&gt;
The primary source of Aetherium. Extracted from some deeper mine?

&lt;b&gt;4 - &lt;/b&gt;
A storage site for raw Aetherium, just outside a major city. Apparently, it had to be kept outside because the Aetherium was &apos;harmonically volatile&apos;.
[pagebreak]
&lt;b&gt;5 - &lt;/b&gt;
No name, no identifying information, but page after page of ruined diagrams. Couldn&apos;t make out much, but it looks like - an astrolabe, a gear, some sort of crest in four pieces? Could this be the location of the Forge? Something important, at least.
[pagebreak]
22nd of Last Seed
Arkngthamz. My map may be rough, but it was enough to get me here. There may be something to this after all.
[pagebreak]
23rd of Last Seed
Reached the Treasury. There&apos;s a Tonal Lock here, still active. Judging from the corpses, it&apos;s safe to say the traps are still active, too.

Couldn&apos;t find any clues, so I&apos;ll make a sketch and work through this carefully. Five Resonators. Five tones. Just have to hit them in the right order. Let&apos;s see...
[pagebreak]
&lt;p align=&quot;center&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/DLC01ArkngthamzPuzzleSolution.png&apos; height=&apos;278&apos; width=&apos;296&apos;&gt;</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot; size=&quot;18&quot;&gt;南中の月17日 
 あのいまいましいエルフの策士め！ 呪われるがいい！ 私の草稿を、私の発見を盗み、それを自分の名で発表するとは！ 20年もの人生を費やして遺跡を調べ上げたあげくに、得たものが献辞ひとつだと？ 何が“我が友であり同僚でもある”だ。ひとを馬鹿にして！

 だが、最後に笑うのはこっちだ。タロンは私の学説を手に入れたかも知れないが、その根拠となるものはまだ何ひとつ持っていない。こっちが先に鋳造器具を探し出すことができれば、これが私の発見だということを世に示せるかもしれない。彼ではなく、私の発見だということをな！
[pagebreak]
&lt;font face=&quot;$HandwrittenFont&quot; size=&quot;18&quot;&gt;収穫の月4日
 手掛かりを見つけた。ムズンドゥのカビ臭い古書の1冊に、鋳造器具に関する記述があった。すっかりボロボロになっているが、何枚かの断片の写しを取ることができた。中には第一紀のドゥーマーの王国の地図もある。戻ったら現代の境界線と比較してみなくては。
[pagebreak]
 &lt;img src=&apos;img://Textures/Interface/Books/DLC1LD_MapSmall.png&apos; width=&apos;288&apos; height=&apos;227&apos;&gt;

 これがその結果だ。

&lt;b&gt;1 ― アルクンザムズ&lt;/b&gt;
 この“アルクンザムズ”は碑文にも出てきた。間違いなく例のエセリウム研究の主要拠点だ。ここから始めるのが良さそうだ。
[pagebreak]
&lt;b&gt;2 ― &lt;/b&gt;
“ブサーゼル”（“同盟都市”の意？）との記述あり。だがブサーダムズではない。その北か、北西の川の上に位置する、もっと小さな場所のようだ。

&lt;b&gt;3 ― &lt;/b&gt;
 エセリウムの最も主要な供給源。もっと深い鉱床から掘り出した？

&lt;b&gt;4 ― &lt;/b&gt;
 ある大都市のすぐ外に位置する未精錬のエセリウムの保管場所。エセリウムは“高調波による爆発を起こしやすい”ため、街の外に置かざるを得なかったのだろう。
[pagebreak]
&lt;b&gt;5 ― &lt;/b&gt;
 名前も、それを特定できる情報もないが、ボロボロの図表が何ページも続いていた。判読できる部分は少なかったが、見たところ、アストロラーベがひとつと、歯車がひとつと、4つのパーツに分かれた一種のクレストか？ これが鋳造器具のありかを示しているのだろうか？ ともかく何か重要なものではある。
[pagebreak]
 収穫の月22日
 アルクンザムズ。私の地図は大ざっぱかも知れないが、ここにたどり着くことはできた。これにもそれなりの意義はあったのかも知れない。
[pagebreak]
 収穫の月23日
 宝物庫にたどり着いた。色彩の鍵が掛けられており、まだ機能している。死体があるところを見ると、わなもまだ機能していると考えたほうが無難だろう。

 なんの手掛かりも見つからなかったので、見取り図を作って慎重に通過しようと思う。共鳴装置は5つ。音も5つだ。これを正しい順番で打つだけだが、さて…
[pagebreak]
&lt;p align=&quot;center&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/DLC01ArkngthamzPuzzleSolution.png&apos; height=&apos;278&apos; width=&apos;296&apos;&gt;</Dest>
    </String>
    <String List="1">
      <EDID>DLC1dunRedwaterDenJournal1</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot; size=&quot;17&quot;&gt;&lt;b&gt; ~ 28th of Sun&apos;s Dusk, 4E 200&lt;/b&gt;

I&apos;ve found an interesting book of short stories on the pawnshop&apos;s shelves today. I don&apos;t think the owner will mind if I take it. I really should spend more time around the docks, these Altmer are too thin blooded for my taste.

Anyway, one of the tales in the book is an account of the &quot;Bloodspring of Lengeir&apos;s Feast,&quot; a fabled source of power for vampires. It is a story I&apos;ve read several renditions of before but this version suggests that it may be located in Skyrim, in a ruin buried by quaking of the earth during the 2nd Era.

Considering that my business here with Inquisitor Amolmaire is, shall we say, at an end, it might be a good time to leave Summerset for a worthwhile diversion for the next twenty to thirty years. Perhaps I shall investigate this fabled Bloodspring.

[pagebreak]
&lt;b&gt; ~ 2nd of Morning Star, 4E 201&lt;/b&gt;

I was able to obtain passage from Alinor to Solitude by way of ship. No mean feat with this Nord insurrection going on, I assure you. I ran across one of my own in the local tavern and feared at first that it might cause problems for me, but it turns out that she is well-positioned here in the city and has been happy to help if I keep a civil manner. We spoke much on my research into the Bloodspring and while she made sure to point out she thinks it a &quot;soft headed pursuit&quot; she did say that what she&apos;s heard would point to The Rift.
[pagebreak]
&lt;b&gt; ~ 5th of First Seed, 4E 201&lt;/b&gt;

After months of searching I finally may have found a lead. While looking for a bit of dinner in the Vilemyr Inn, I overheard an old hermit by the name of Jokull, talking about strange red water he found bubbling out of the ground.

Once I dispose of this soldier, I&apos;ll follow to see if I can find the location.

[pagebreak]
&lt;b&gt; ~ 13th of First Seed, 4E 201&lt;/b&gt;

I can&apos;t believe I didn&apos;t realize sooner.

Jokull has been taking buckets of rock and dirt out of his house all week. When I realized that he&apos;s digging a basement I snuck in to check if he had uncovered the Bloodspring. He&apos;s hit a cave system that must be where Bloodspring has sunken into over the years. It was hard to see in the dim light, even with my eyes, but I would swear the water I saw pooled on the ground was red.
[pagebreak]
Unfortunately he woke up while I was exploring the basement and he dropped his torch on a pelt as I killed him. More setbacks.

[pagebreak]
&lt;b&gt; ~ 4th of Rain&apos;s Hand, 4E 201&lt;/b&gt;

The runnels I initially found had passed through too much rock and dirt but I&apos;ve &quot;befriended&quot; some of the locals and we&apos;ve managed to find the source of the Bloodspring. We&apos;ve kept a low profile so as not to draw too much attention and thus far I&apos;ve managed to keep them to only attacking hunters and other dregs, but we&apos;ll need to set up a ready food source that won&apos;t draw too much attention if we are to remain here.

The Bloodspring is not everything that I&apos;d hoped it would be. Though it is blood and gives great strength it provides no sustenance. And the power it grants lasts only for a short while and carries a weakening of the body and mind with it. I&apos;ve had to lock the door to the chamber to keep the others from becoming completely dependent upon it. When I&apos;ve tested it on mortals, it is worse for them, for it carries only disease and addiction with no benefits at all.

Addiction.

I may have just found a solution for our food problem. 
&lt;/font&gt;</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot; size=&quot;17&quot;&gt;&lt;b&gt; ～ 第四紀200年 黄昏の月28日&lt;/b&gt;

 今日質屋で、陳列棚に興味深い短編集が置かれているのを見つけた。失敬したところで持ち主も困りはしないだろう。もっと港の周辺で過ごすべきだとつくづく思う。このアルトマーたちは血の気が薄過ぎて好みに合わない。

 それはさておき、その本に収録されていた短編のひとつが、吸血鬼の力の源として伝説に名高い“レンガイア祭の血の泉”に関する話だったのだ。その物語の翻訳はこれまでにも何種類か読んだことがあるが、今回の版では、スカイリムにある第二紀に起こった地震で埋もれた遺跡の中に、その泉が存在する可能性があると示唆されていた。

 ここでのアモルメイア審問官との取引は終わったようなものだ。価値ある気晴らしのために、ここらで20～30年サマーセットを離れるのもいいかも知れない。ひょっとしたら、この伝説の血の泉を調査することになるかも知れないぞ。

[pagebreak]
&lt;b&gt; ～ 第四紀201年 暁星の月2日&lt;/b&gt;

 船でアリノールからソリチュードに渡ることができた。ノルドの反乱が続く中、なかなかの快挙だったと胸を張って言える。こちらの酒場で偶然同族に出くわした。当初は問題の種になるのではないかと気をもんだが、彼女が街の有力者で、礼儀を守ってさえいれば喜んで力を貸してくれることが分かった。血の泉の調査に関して多くのことを話した。彼女は“そんなものを追い求めるのは馬鹿のやること”とクギを刺しながらも、耳にした話によればリフトにあるだろうと教えてくれた。
[pagebreak]
&lt;b&gt; ～ 第四紀201年 蒔種の月5日&lt;/b&gt;

 何ヶ月もの捜索を経て、ついに手がかりらしきものを得たかも知れない。宿屋「ヴァイルマイヤー」で、軽い夕食になりそうな獲物を探している時に、ヨークルという名の老いた隠者が、地面から泡を吹いて湧き出す不思議な赤い水を見つけたと話しているのが聞こえてきたのだ。

 この兵士を片付けたら後を追ってみよう。もしかしたら場所が分かるかも知れない。

[pagebreak]
&lt;b&gt; ～ 第四紀201年 蒔種の月13日&lt;/b&gt;

 もっと早く気づかなかったことが信じられない。

 ヨークルはこの1週間ずっと、家からバケツで石ころや土を運び出していた。彼が家の地下を掘っていると気がついた時点で、既に血の泉を発見したかどうか確認するため、中に忍び込んでみた。彼は、血の泉が長い年月の間に染み込んでできたと思しき洞窟群を掘り当てていた。私の目でも辺りがよく見えないほどの暗さだったが、地面にたまった水は間違いなく赤い色をしていた。
[pagebreak]
 不運なことに、彼は私が地下を探検している間に目を覚まし、私に殺された時に自分のたいまつを毛皮の上に落としてしまった。またもや後戻りだ。

[pagebreak]
&lt;b&gt; ～ 第四紀201年 恵雨の月4日&lt;/b&gt;

 最初に見つけた細かい水路は、あまりにもたくさんの岩や土を貫いて流れていた。私は地元民を何人か“仲間”にし、彼らと共にどうにか血の泉の源泉を探し当てた。私たちは人目をひかないよう気を配った。おかげでこれまでのところ、どうにか彼らが猟師やその他のクズども以外の相手を襲わないようにできている。だがここに留まるなら、あまり人目をひかずに手軽に利用できる食糧を確保しておかねばならないだろう。

 血の泉は期待した程のものではなかった。確かに血であり、偉大な力を与えてくれるが、まったく栄養にならない。力も短時間しか持たず、心身を弱らせるという副作用がある。他の連中が血へ依存するのを防ぐためには、部屋の扉を閉ざすしかなかった。定命の者にも与えてみたが、彼らにとってはもっと酷い代物だ。病と依存症をもたらすだけで、なんの恩恵もないのだから。

 依存症か。

 私たちの食糧問題を解決する方法を見つけたかも知れない。 
&lt;/font&gt;</Dest>
    </String>
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      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot; size=&quot;17&quot;&gt;&lt;b&gt; ~ 19th of Second Seed, 4E 201&lt;/b&gt;

Thanks to the more sordid past of some of my underlings, we found a way to add the waters of the Bloodspring into the process for turning moon sugar to skooma. It is far more potent and highly addictive. We&apos;ve turned the basement into a Den and sent out some of the locals with &quot;samples&quot; to lure people back, turning the disappointment of the spring into a ready supply of blood.

We&apos;re calling it Redwater Skooma, in case any of the patrons happen to notice &quot;water&quot; in any of the corners.

I&apos;ve found many ruined books in the chambers connected to the spring and will continue to study them for a way to drink the waters without the side effects. Mortals appear to become infected with all manner of disease, while Vampires gain power but only for a short while.

[pagebreak]
&lt;b&gt; ~ 9th of Mid Year, 4E 201&lt;/b&gt;

Many of the books I&apos;ve found are but tattered shreds, ruined by the ages and moisture, but I&apos;ve pieced together the origin of the Spring, if little else.

It used to be a spring sacred to Arkay in the 1st Era, headed by the priest, Lengeir. I&apos;m glossing over much that isn&apos;t of interest to my search, but it would seem that the woman he was in love with was bitten and turned into a vampire and subsequently turned him as well. They went on a rampage through the Spring and killed the other priests as they cowered in the pool, praying for Arkay&apos;s protection.

&quot;...and as we tore the spine...  ...last priestess... ...took the viscera into the Bloodstone Chalice... ...waters ran red forever more...&quot;

Perhaps this &quot;Bloodstone Chalice&quot; is the answer.

[pagebreak]
&lt;b&gt; ~ 18th of Sun&apos;s Height, 4E 201&lt;/b&gt;

Weeks of research and still nothing to show for it. It would seem that the Bloodstone Chalice is most likely the key to harnessing the power of the Spring, but it is also clear that at some point it was removed from the ruins. 

I&apos;ve found an illustration of it which I have endeavored to sketch here, but nothing else regarding where it may have ended up.
[pagebreak]


&lt;img src=&apos;img://Textures/Interface/Books/DLC01ChalicePicture.png&apos; height=&apos;297&apos; width=&apos;297&apos;&gt;

&lt;/font&gt;</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot; size=&quot;17&quot;&gt;&lt;b&gt; ～ 第四紀201年 栽培の月19日&lt;/b&gt;

 一部の手下が卑しむべき経歴を持っていたおかげで、ムーンシュガーをスクゥーマに変える過程で血の泉の水を加える方法が見つかった。スクゥーマの効き目がはるかに強くなり、中毒性も高い。私たちは地下を隠れ家に作り変え、 地元民の一部に「サンプル」を持たせて送り出した。人々をおびき寄せ、期待はずれだった泉を手軽に利用できる血の供給源に変えるためだ。

 私たちはそれをレッドウォーター・スクゥーマと呼んでいる。どこかの常連客が&quot;水&quot;に気づいた場合に備えてのことだ。

 部屋の中にたくさんあったボロボロの本は、泉に関するものであることが分かった。副作用を受けることなく水を飲めるようにするために、今後もこの書物の研究を続けるつもりだ。定命の者はありとあらゆる病に感染してしまうようだが、吸血鬼は能力が増す。と言ってもほんのわずかの間だけだが。

[pagebreak]
&lt;b&gt; ～ 第四紀201年 真央の月9日&lt;/b&gt;

 見つけた書物の多くは、年月と湿気にやられてぼろぼろの紙きれと化していたが、ひとまず泉の起源については全容を把握できた。

 第一紀の頃、泉はアーケイを祭った聖地として、レンガイアという司祭に管理されていた。私の研究にとって利益にならないことはほとんど省くが、どうやら彼が愛した女性は噛まれて吸血鬼となり、続いて彼のことも同族にしてしまったらしい。ふたりは泉の中で暴れまわり、水たまりの中で身を縮めてアーケイに加護を乞うていた他の司祭たちを殺してしまった。

「…そして私たちが背骨を引き裂くと…  …最後の女司祭… …その内臓をブラッドストーンの聖杯に入れ… …水は永久に赤く流れ続けた…」

 おそらくこの「ブラッドストーンの聖杯」が答えだ。

[pagebreak]
&lt;b&gt; ～ 第四紀201年 南中の月18日&lt;/b&gt;

 何週間も調査を続けているというのに、未だになんの成果もない。ブラッドストーンの聖杯が泉の力を制御する鍵であることは、ほぼ間違いないと思われる。その聖杯がどこかの時点で遺跡から持ち去られたこともはっきりしている。 

 聖杯の図解が見つかったので、苦心してこちらにスケッチしてみた。だがそれが最後にどこへ行き着いたのか、その手掛かりは全く見つかっていない。
[pagebreak]


&lt;img src=&apos;img://Textures/Interface/Books/DLC01ChalicePicture.png&apos; height=&apos;297&apos; width=&apos;297&apos;&gt;

&lt;/font&gt;</Dest>
    </String>
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      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;&lt;div align=&quot;left&quot;&gt;They warned me not to go through that portal. What did I have to be scared of? I been adventuring for years, and I never seen nothing that I couldn&apos;t wallop. But this place...&lt;br&gt;
Ain&apos;t nothing living here. Just dead things up and about when they should be in the ground.  I can hear their bones scratching at the rocks and knocking together when they walk. If I get home, I&apos;ll hang up my sword and never go out again...</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt;&lt;div align=&quot;left&quot;&gt;連中にはあの転移門をくぐるのはよせと忠告された。だが何か恐れなければならないものなどあったか？ 長年冒険に身を置いているが、倒せないものなどなかった。だがこの場所は… &lt;br&gt;
ここに生命あるものは存在しない。土の下に眠っているべき死者どもが、元気に歩き回っているだけだ。奴らの骨が岩を引っかいたり、歩く時にぶつかりあったりするのが聞こえてくる。うちにたどり着いたら、剣なんぞ捨ててもう二度と外には出ないぞ…</Dest>
    </String>
    <String List="1">
      <EDID>DLC1Book3ValuableFurTrader</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Confessions Of A Khajiit Fur Trader

&lt;/p&gt;


[pagebreak]
&lt;p align=&quot;left&quot;&gt;
My execution is tomorrow. The turnkey asks what I&apos;d like for my last meal.

Bring me paper, I say. A quill and a candle.

Perhaps the Jarl would like a confession. I would rather pass the time.

When my father&apos;s harem burned down and our family fortune was lost to the ashes, my brother and I set to begging in the gutters of Elsweyr. I will never forget the first time we stole a traveler&apos;s purse. It was almost by accident. Just a slip of the claw and the pouch fell into our hands. We ate like kings that night. We slept in a warm bed for the first time in months.

Soon after, my brother and I took up the knife. The gang we joined treated us as the dirty orphans we were. We robbed, we scammed, we cut and ran and years of debauchery and hard living took their toll. I lost half my left ear in a knife fight with a blind drunk Argonian.  

I wanted to give up, but my brother, he dreamed bigger, better.

My brother wanted to make it to Cyrodiil and become legit merchants. We had a plan.  One final heist of a northbound caravan said to be filled with jewels.

Something went wrong. My brother could not stop the horses on time, and I stood helplessly by and watched the wagon plummet over a cliff. But as I picked through the wreckage, my devastation turned to excitement. There were no jewels, but there were plenty of luxurious wolf pelts, horker tusks and mammoth hides, more than enough to buy my way to Cyrodiil. I&apos;d follow in the footsteps of so many of my kind. A traveling merchant, someone with a respectable profession.

I had all the furs bundled in my pack when I saw my brother&apos;s broken body.  His ears were still warm, and I shut his eyes for the last time. This was his dream. And he would want me to go. But what I wanted, well, the caravan guards were coming.  I had to go, but I couldn&apos;t just leave his body to rot.

My brother gave me my first skin. It was to be a memento. But in the darkness of the fence&apos;s cabin, the coin hit my hand heavy. Then she looked at my brother&apos;s pelt and offered three times the amount of any other fur. Disgust caught in my throat, but did not live very long. I realized the cost of such a forbidden luxury. The value, the demand, the respect.

This is what I wanted.

It became easier. A dark alley, a gag in one hand and a quick slice across the throat.  Gently hold the body as it bleeds. I became faster, my cuts precise and fluid. I peel the skin with one motion and kept the merchandise pristine, in one piece.

I became rich. Far richer than anyone in my family had ever been. Yet I was careful. My stronghold was well-hidden, and practically impenetrable. I hired the men that used to employ me. We moved frequently on less traveled roads when we hunted in the wild. We stalked the back alleys we used to sleep in when we hunted in the city. I grew so rich that I no longer needed to dirty my own hands.

Patchwork colored furs fetched the best price among the Bosmer. Argonians preferred the pelts completely skinned and tanned. Orcs prized the thick, waterproof leather of the Argonians. Humans most often bought tails and ears. I had to employ an alchemist and a master craftsman for a couple odd requests, but they didn&apos;t ask questions when the gold piled up.

And now I&apos;m a prisoner. Maybe I became careless. Maybe I let too many secrets slip between the sheets. The raid of my fortress was a massacre. They took me alive, barely. That was their mistake. My enemies should have killed me when they had the chance.

I have one lockpick. And the northern wall of my cell is weak from disrepair. My head shall not roll tomorrow.

I am not finished with the trade. There will always be buyers. Someday, I will sell my own skin for a king&apos;s ransom, as my name is legend. And yours shall rot in the gutters with your bones.

-The Fur Trader</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


 あるカジートの毛皮商人のざんげ

&lt;/p&gt;


[pagebreak]
&lt;p align=&quot;left&quot;&gt;
 明日は私の処刑の日だ。看守は私に、最後の食事に何が食べたいかと尋ねる。

 私は答える。紙をくれ。それに羽ペンとロウソクも頼む。

 首長もざんげが聞きたいだろうし、こちらも時間つぶしができればありがたい。

 父のハーレムが焼け落ち、一族の財産が灰になったのをきっかけに、私たち兄弟はエルスウェーアの貧民街で物乞いを始めた。初めて旅人から財布を盗んだ時のことは、一生忘れることはあるまい。ほとんど事故のようなものだった。爪をさっとすべらせただけで、小銭入れが私たちの手中に転がり込んできたのだ。その晩はふたりで王のように豪勢な食事をし、何ヶ月かぶりに暖かなベッドで眠った。

 ほどなくして、私たち兄弟はナイフを手にした。ギャングに加わると、汚いみなしごとして扱われた。盗みや詐欺を働いては、大急ぎで逃げた。何年も無法と無茶を繰り返していると、それなりのツケが回って来るものだ。酒に酔った目の見えないアルゴニアンと斬り合いをした私は、左耳の半分を失ってしまった。  

 私はそんな生活から抜け出したかったが、私の兄弟は、もっと大きく、もっと高い望みを持っていた。

 兄弟は、どうにかシロディールまでたどり着き、本物の商人になりたいと考えていた。私たちには作戦があった。北へ向かうキャラバンが、宝石を一杯に積み込んでいるといううわさがあった。それを強奪して、泥棒の仕納めにするのだ。

 どこかで歯車がおかしくなった。兄弟は馬を止めるタイミングを外し、私は荷馬車が崖からまっすぐ落ちてゆくのを成すすべもなく見守る他なかった。だがその残骸を拾い集めるうちに、挫折感は興奮に取って代わった。宝石はなかったが、そこには最高級のオオカミの毛皮や、ホーカーの牙や、マンモスの皮が、シロディールへの旅費を払ってもおつりが来るほどたくさんあったのだ。多くの同胞がそうしてきたように、私も旅商人に、まともな職業を持つ人間になれそうだった。

 毛皮を全て荷物に詰め込むと、潰れてしまった兄弟の亡骸が目に入った。その耳はまだ温かかった。私は彼の目を永久に閉じてやった。これは彼の夢だった。彼も私が行くことを望んだだろう。だが私の望みは… キャラバンの見張りの連中が近付いてきていた。立ち去る他なかったが、亡骸を置き去りにして朽ちるに任せることはできなかった。

 兄弟が最初の皮を与えてくれた。形見にするつもりだったが、盗品商の小屋の暗闇で手渡された金は、ずっしりと重たかった。それから彼女は私の兄弟の毛皮を見て、他の毛皮の3倍の値を付けた。吐き気が喉元までこみ上げてきたが、長くは続かなかった。私は禁じられたぜいたく品の対価、価値、需要と、寄せられる敬意を悟ったのだ。

 それこそ私が望んだものだった。

 仕事は容易になった。暗い路地で、さるぐつわを片手に素早くひと息に喉を切り裂き、血を流す体をそっと抱える。仕事のスピードは上がり、切り込みは正確かつ滑らかになった。毛皮を剥がす時は一気に剥がす。そうして商品の形をそのまま保った。

 私は裕福になった。過去に自分の一族が手にしたものをはるかに超える富を手にした。だが用心は怠らなかった。私の要塞は入念に隠され、踏み込むことは事実上不可能だった。私は以前自分を雇っていた連中を雇い入れた。荒野で狩りをする時、私たちは大抵旅人があまり通らない道を選んで移動した。街で狩りをする時は、かつてねぐらにしていた貧民街で獲物をあさった。裕福になった私は、もはや自ら手を汚す必要もなかった。

 ボズマーに最も高値で売れるのは、さまざまな色が入り混じった毛皮だった。アルゴニアンが好むのは、完全に剥がされ、なめされた皮だった。オークはアルゴニアンの分厚く水を通さない革を珍重していた。人間が一番しょっちゅう買うものと言えば、尻尾と耳だった。2回ほど変わった注文を受けて、錬金術師と腕利きの職人を雇わなければならなかったこともある。だが金さえ積んでくれれば、こちらからあれこれ尋ねることはしなかった。

 その私も今は囚人だ。もしかすると気が緩んでいたのかも知れない。ベッドで口を滑らせ、自分の秘密を漏らし過ぎたのかも知れない。私の要塞への襲撃は大虐殺だったが、連中はかろうじて私を生け捕りにした。それがやつらの犯した間違いだ。敵は、可能な内に私を殺しておくべきだったのだ。

 私はロックピックを1本持っている。そして独房の北の壁は、手入れを怠っていたせいでもろくなっている。明日私の頭が転がり落ちることはあるまい。

 私はまだ業界でやってゆける。買い手に苦労することはあるまい。いつの日か、自分の皮も途方もない金額で売ってやるつもりだ。私の名は伝説となっているからな。そして貴様らの名は、その肉体と共に社会のどん底で朽ち果てるだろう。

-毛皮商人</Dest>
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      <Source>&lt;font face=&quot;$HandwrittenFont&quot; size=&quot;17&quot;&gt;

Not good enough to live in their stupid keep, am I? Stupid sods don&apos;t realize I&apos;ve moved into the undercroft and started taking control of their own death hounds. I&apos;ll get my revenge.</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot; size=&quot;17&quot;&gt;

 私が奴らのくだらない砦に住むには相応しくないだと？ バカな奴らめ。こちらが地下墓所に乗り込んで、自分たちのデスハウンドを手なずけ始めたことにも気付かないで。必ず復讐を果たしてやる。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1RuunvaldJournal04</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Discovering Ruunvald
Vol. III



by 
Moric Sidrey
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;font face=&apos;$HandwrittenFont&apos;&gt;The damnable headaches!  Minorne be merciful, I just can&apos;t seem to shake them. The workers have started to report them as well, but while their focus on conversation and civility may wane because of it, they have not swayed from their task.  If anything, they seem to have doubled their efforts.  I myself cannot seem to focus on anything other than the dig.  I sit here now, studying some unearthed Nordic artifacts, yet I feel a nagging call to see how the dig is progressing.  The other day without thinking, I picked up a shovel and started digging myself.  Fortunately, no one seemed to find this unusual, which is a blessing.  I&apos;d hate for the Vigilants of Minorne to think that I&apos;d lost my senses!

As we dig, we uncover more Nordic ruins and architecture, but have yet to hit the main chamber.  Every day I dream we&apos;ll finally reach Ruunvald, and I can&apos;t help but reflect on what this will mean to my reputation!  My family will be so proud, especially my father, Minorne. He and mother have always been interested in my studies, even if my sister Minorne was not.  But I&apos;m most excited to reveal my findings to my colleagues, Minorne and Minorne, and perhaps my mentor Minorne.  Oh, won&apos;t they all be pleased? 

&lt;div align=&quot;right&quot;&gt;&lt;div align=&quot;right&quot;&gt;
M. Sidrey
</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


 ルーンヴァルドの発見
 第3巻



 モリック・シドレー 著
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;font face=&apos;$HandwrittenFont&apos;&gt;いまいましい頭痛め！ ミノーネよ、ご慈悲を。頭痛を振り払うことができそうにない。作業員たちも同じ症状を訴え始めたが、彼らの場合、会話に対する集中力や礼儀正しさが若干失われることはあっても、仕事がおろそかになることはない。むしろ以前の倍の力を作業に注ぎ込んでいるように見える。私自身、発掘以外のことには集中できないようだ。今もここに座り、発掘されたノルドの秘宝を調べていたが、発掘の進み具合を見に行けとせっつかれているような気がする。この前は無意識にシャベルを手に取って、自分で掘り始めていた。幸い不審に思う者はいなかったようで、ありがたく思っている。ミノーネの番人たちに分別を失ったなどとは思われたくないからな！

 掘り進むにつれて新たなノルドの遺跡や建築物が出て来るが、未だに一番大きな部屋にたどり着かない。毎日今日こそルーンヴァルドにたどり着くのではないかと夢見ては、それが自分の評判にどう作用するかと想像せずにいられない！ 私の家族、特に父のミノーネは、とても誇りに思うだろう。姉妹のミノーネは別として、父も母も常に私の研究に興味を示してくれていた。だがなんと言っても、同僚のミノーネと、ミノーネと、恩師のミノーネに研究成果を披露するのが最も楽しみだ。彼らが喜ばないはずがあろうか？ 

&lt;div align=&quot;right&quot;&gt;&lt;div align=&quot;right&quot;&gt;
M.シドレー
</Dest>
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    <String List="1">
      <EDID>DLC1FVBook03English</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;



Diary of Faire Agarwen





Translated from Falmer Text
by
Calcelmo of Markarth
[pagebreak]
&lt;p align=&quot;left&quot;&gt;
Foreword

The dates noted in this diary are translated literally. This verbiage matches no known modern measure of time, and is assumed to be a custom form of counting the days and months. Excavations of ancient Falmer slave quarters have turned up brass vessels, very similar to a deep bowl, with twenty markings crudely etched onto the inside. Falmer scholars theorize that this bowl would be placed under a drip of water coming from an overhanging rock and as the bowl filled, the water&apos;s level would reach these markings, thus indicating a crude passage of time. Because of this diary, the vessel has been called a &quot;kulniir,&quot; a primitive Falmer timekeeping device.
[pagebreak]
&lt;p align=&quot;left&quot;&gt;
Third Marking, Tenth Kulniir

It feels like years since we were forced into hiding. I dare not write where we stay for fear of endangering the good people of this house should this diary be discovered. We have been shown a kindness by this family once known to the Snow Prince. Even in death his great influence has ensured our safety. We were separated from many of our kin along the road when it became increasingly difficult to travel discreetly in our numbers. We were forced to go our separate ways and travel only at night. I have heard no news of where the others may have gone and fear I never shall. Our lives are forever changed.        
[pagebreak]
Seventh Marking, Tenth Kulniir

In the night I find it difficult not to focus on times past. There are moments in my rest when I still hear the laughter of Young Ones at play in the valley. Other times I see the pale flicker of happy moments which were once so common in the land of the Snow Elves. I try not to dwell on these memories too long. Often our surroundings make it impossible to dwell on any happiness. We have been locked together in such close quarters for so long we grow tired of each other&apos;s company. Even the strongest of us have faltered with nothing to do but think on what is lost. I wake each day to forlorn faces and am reminded of where we are and all we have left behind. We are all yearning for a day when we can emerge from hiding and walk freely in the light once more. But I fear we are losing all hope that such a day will ever come.
[pagebreak]
Tenth Marking, Tenth Kulniir


I tire of the tears of women and children. My own have run dry. The men have begun to look upon us as if we are all weak yet we have survived the same trials as they. I cannot bring myself to think on the numbers we lost in battle. Yet I cannot force the images of my own losses from my mind. And now in a time when our people should be banding together it feels we are drifting apart. The Nords have truly won. Our once great pride and unity are shattered. If we lose hope now we will never survive. Today many, myself included, have tried to speak out in voices of reason. There can be no hope without talk of our future. We can make no difference if our spirits remain broken.

[pagebreak]
Eighteenth Marking, Tenth Kulniir

We know that we can never again be the Snow Elves and live freely in this world. We will forever be in hiding in one form or another. But there is no reason we cannot live life with the sun and the wind against our skin. There are those here who are friends to us and plan to help us once the threat has ended. We know now to survive we must be born anew. Outside, we will appear as though we belong here. Inside, we will carry our truth and our scars.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;



 フェア・アガーウェンの日記





 ファルメル語からの翻訳:
 マルカルスのカルセルモ
[pagebreak]
&lt;p align=&quot;left&quot;&gt;
 まえがき

 この日記の日付は原文を文字通り訳している。現代に知られている時間の単位の中に、この言い回しと合致するものはないが、このような形で月日を数える習慣があったものと考えられている。古代のファルメルの奴隷が暮らしていた洞穴からは、深いボウルのような形のしんちゅう製の器が発見されており、その内側には無骨なタッチで20個の印が刻まれている。ファルメル学者たちは、このボウルが水の滴る突き出した岩の下に置かれていたのではないかと考えている。岩を伝って落ちたしずくがボウルを満たし、この印に達すると、それによって経過した時間を大まかに知ることができるのだ。太古のファルメルに時間を測る仕掛けとして用いられていた器は、この日記から「クルニール」と呼ばれている。
[pagebreak]
&lt;p align=&quot;left&quot;&gt;
 10個目のクルニール、3番目の印

 潜伏生活に追い込まれてから、もう何年もの月日が経ったような気がする。万一この日記が発見された時に、この家の善良な人々が危険にさらされることのないよう、居場所については敢えて記さない。雪の王子の昔の知り合いだというこの一家には、ずっと親切にしてもらっている。彼は死んだ後も、その偉大な影響力で私たちの安全を保証してくれているのだ。旅の途中で人目につかずに大人数で移動するのが難しくなったため、多くの同胞と離れ離れになった。私たちは各々別々の道を進まざるを得ず、移動も夜に限られていた。他の皆の行方については何の知らせもないが、この先もそんな知らせが届くことはないのではないだろうか。私たちの生活は永遠に変わってしまった。
[pagebreak]
 10個目のクルニール、7番目の印

 夜になると、過ぎ去った時のことを振り返らずにいられない。未だに時折眠りの中で、谷で遊ぶ若き者たちの笑い声を聞くことがある。スノーエルフの地ではあまりにも当たり前に存在していた幸せなひとときの色あせた残像が、ふと目の前をよぎることもある。こういう思い出にはあまり長く浸らないよう気をつけているが、周囲の環境がどんな幸せに浸ることも許さない場合が多い。長いこと狭い住まいに閉じ込められているせいで、私たちは互いにうんざりしつつある。仲間うちで最も強い者でさえ、やることもなく、失われたものを振り返るしかない日々に、活気を失っている。毎日目を覚ますと、そこに絶望した顔が待っていて、今いる場所と、置き去りにして来た全てを思い出させるのだ。私たちは皆隠れ家を出て、陽のあたる場所を自由に歩ける日が再び訪れることを心待ちにしている。だが私は、皆の中からそんな日がいつか訪れるという希望すら失われつつあるのではないかと懸念している。
[pagebreak]
 10個目のクルニール、10番目の印


 女たちや子供たちの涙には飽き飽きだ。私自身の涙はもう枯れ果てた。男たちは私たちを皆弱者であるかのように思っているが、私たちも彼らと同じ苦難を乗り越えてきたのだ。戦でどれほどの同胞を失ったか、考えることすら耐えがたい。だが自分が失ったものの残像を、この心から追い出すこともできない。そして結束が必要なこの時に、私たちはばらばらになろうとしているように感じる。ノルドは真の勝利を収めた。かつて私たちが持っていた大いなる誇りと絆は、粉々に打ち砕かれた。今希望を失えば、生き延びることはできないだろう。今日、私を含めて多くの者が、理性の声に従って意見を言おうとした。未来について話し合うことなしに、希望を持つことなどできない。くじけた心のままでは、現状を変えることはできないのだ。

[pagebreak]
 10個目のクルニール、18番目の印

 自分たちが再びスノーエルフとして、自由にこの世界で生きることができないのは分かっている。私たちは永遠に、なんらかの形で身を隠しながら生きてゆくことになるだろう。だが、私たちが陽の光や風を肌に受けながら暮らすことができないという理屈はない。ここには私たちの友となり、脅威が去った時には手を貸してくれようという人々がいる。今の私たちは生き抜く術を知っている。私たちは新しく生まれ変わらなくてはならないのだ。表向き私たちは、ここに属する者のようになるだろう。だが内側では、自分たちの真実と傷痕とを保ち続けるのだ。</Dest>
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      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Touching the Sky


by
Parmion Saldor
&lt;/p&gt;

&lt;p align=&quot;center&quot;&gt;
Translated from Falmer Text
by
Calcelmo of Markarth
&lt;/p&gt;

[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/M_letter.png&apos;&gt;any of the most dedicated snow elves once committed themselves to a tireless journey through the Chantry to the Inner Sanctum. They carried with them the paramount desire to become one with their god, Auri-El. Though all set out with the determination to prove their worth, few were prepared for the trials that lay ahead. For the path to Auri-El was not without its tribulations. The pilgrims struggled not only against the natural elements of the treacherous vale, but with a myriad of tests upon their faith and loyalty.

It is told that many simply could not continue on the path for long before turning back. Some argue that the rebuke they endured upon their return was crueler than any punishment that may have lay ahead of them along the path. In their failed attempt, they were forced to live in the shadow of those who did continue on to achieve the great glory and honor of ascension into the light. Forever after, their faith and loyalty in Auri-El would be scrutinized and their remaining days filled with shame and regret.

Tales of those who reached the Inner Sanctum are not without their share of woes. It is said upon their arrival that many were mere shells of the person they had once been. Some were quite mad from sleeplessness and starved to the point of frailty. By the end of their journey, the marvel that they had strength yet to carry their vessel and ascend the stairs of the temple was the last true testament of their loyalty. Regardless of each individual&apos;s tale, the final words remain eerily similar. It is said that every pilgrim ascended, bathed in light, a look of relief and contentment on their face.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


空に触れる


パルミオン・サルドール 著
&lt;/p&gt;

&lt;p align=&quot;center&quot;&gt;
ファルメル語からの翻訳:
 マルカルスのカルセルモ
&lt;/p&gt;

[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/M_letter.png&apos;&gt;その昔、信心深いスノーエルフの多くは、礼拝堂を抜け、最奥聖域へ向かう旅をすることを誓った。彼らが心に抱いていた至高の願いとは、自らの神であるアーリエルと一体化することだった。誰もが自らの真価を証明するという決意で旅に出たが、その先に待ち受ける試練に備えていた者はほとんどいなかった。苦難なくしてアーリエルの元にたどり着く道はなかった。巡礼者たちは、足場の悪い谷間の自然のみならず、彼らの信仰と忠誠心に課された無数の試練と格闘する羽目になった。

 大半の者は大して進まぬうちに挫折し、ただ引き返してきたという。その先で待っていたであろう試練より、帰還後に浴びせられた非難を耐え忍ぶことのほうが、余程の試練だったと言う者もいる。企てに失敗した彼らは、大いなる栄光と名誉を勝ち取り、光の中へ昇天するために旅を続けた者たちの影の中で生きることを強いられ、その後ずっとアーリエルに対する信仰と忠誠心を吟味されながら、恥辱と後悔にまみれた余生を送ることになった。

 最奥聖域にたどり着いた者たちの物語もまた、苦難なしでは済まされない。到着した者たちの多くは、以前の彼らの抜け殻でしかなかったという。中には眠れなかったことですっかり正気を失い、衰弱するほど腹を空かせていた者たちもいた。旅の終わりに、まだその体を動かし、聖堂の階段を登る体力が残っていたとは驚きだが、それこそ彼らの忠誠心の最後の証明であった。誰の物語であろうと、締めくくりは不気味なほど似通っている。巡礼者たちは皆天に昇り、光に包まれ、安心と満足の表情を浮かべていたという。</Dest>
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    <String List="1">
      <EDID>DLC1_WESC04Note</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;
By order of the Patriarch of &lt;Alias=TargetDungeon&gt;, you are to hunt down and slay the Dawnguard agent &lt;Alias=Player&gt;.

&lt;Alias.PronounCap=Player&gt; is believed to be extremely dangerous, even for one of your formidable skill. Strike quickly, sister, then make your escape.
&lt;/font&gt;</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt;
&lt;Alias=TargetDungeon&gt;の族長の命により、お前はドーンガードの密偵 &lt;Alias=Player&gt; を捜し出し、殺害せねばならない。

&lt;Alias.PronounCap=Player&gt;はお前ほど卓越した技を持つ者にとっても、極めて危険な敵となるだろう。素早く一撃を与えたらすぐに逃げろ。
&lt;/font&gt;</Dest>
    </String>
    <String List="1">
      <EDID>BYOHHouseJarlFriendLetter</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot; size=&quot;18&quot;&gt;
&lt;Alias=Player&gt;,

As a mark of the high esteem in which you are held by Jarl &lt;Alias=Jarl&gt;, &lt;Alias.Pronoun=Jarl&gt; has instructed me to offer you an opportunity to become a landowner in &lt;Alias=Hold&gt;. A choice piece of undeveloped land in the hold has just become available. Please contact me if you are interested in purchasing it.

Your humble servant, etc., etc.,

&lt;Alias=Steward&gt;, Steward to Jarl &lt;Alias=Jarl&gt; of &lt;Alias=HoldCity&gt;
</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot; size=&quot;18&quot;&gt;

 &lt;Alias=Player&gt;、


 &lt;Alias=Jarl&gt;首長からの高い評価の証として、&lt;Alias.Pronoun=Jarl&gt;から&lt;Alias=Hold&gt;に土地を購入する機会を提供するよう指示があった。未開発の土地の中から選択できる。購入の意思があるなら、連絡してほしい。


 忠実な奉仕者、



 &lt;Alias=Steward&gt;、&lt;Alias=Jarl&gt;（&lt;Alias=HoldCity&gt;）の執政

</Dest>
    </String>
    <String List="1">
      <EDID>BYOHHouseJarlFriendLetter2</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot; size=&quot;18&quot;&gt;
&lt;Alias=Player&gt;,

As a mark of the high esteem in which you are held by me and my people, I would like to offer you an opportunity to become a landowner in &lt;Alias=Hold&gt;. A choice piece of undeveloped land in the hold has just become available. Please contact me if you are interested in purchasing it.

I remain,

Jarl &lt;Alias=Jarl&gt; of &lt;Alias=HoldCity&gt;
</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot; size=&quot;18&quot;&gt;

 &lt;Alias=Player&gt; 、


 私と民からの高い評価の証として、 &lt;Alias=Hold&gt; に土地を購入する機会を提供したい。未開発の土地の中から選択できる。購入の意思があるなら、連絡してほしい。


 親愛なる友、



&lt;Alias=Jarl&gt; （ &lt;Alias=HoldCity&gt; ）首長

</Dest>
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    <String List="1">
      <EDID>BYOHHouse1Deed</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot; size=&quot;18&quot;&gt;
&lt;Alias=Jarl&gt;, Jarl of &lt;Alias=HoldCity&gt;, to &lt;Alias=Player&gt;, &lt;Alias.PronounPosObj=Jarl&gt; loyal friend; grant of the steading of Lakeview Manor on the south shore of Lake Ilinalta, east of Falkreath.

Witnessed by &lt;Alias=Steward&gt;, Steward to Jarl &lt;Alias=Jarl&gt;, &lt;Global.Day=GameDaysPassed&gt; &lt;Global.MonthWord=GameDaysPassed&gt;, &lt;Global.Year=GameDaysPassed&gt;


</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot; size=&quot;18&quot;&gt;

&lt;Alias=HoldCity&gt; の首長 &lt;Alias=Jarl&gt; から、忠実な友 &lt;Alias=Player&gt; へ。ファルクリース東、イリナルタ湖の南にあるレイクビュー邸の所有を認める。


 &lt;Alias=Steward&gt; 、首長 &lt;Alias=Jarl&gt; の執政が証人となる。 &lt;Global.Day=GameDaysPassed&gt; &lt;Global.MonthWord=GameDaysPassed&gt; 、 &lt;Global.Year=GameDaysPassed&gt;





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    <String List="1">
      <EDID>BYOHHouse2Deed</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot; size=&quot;18&quot;&gt;
&lt;Alias=Jarl&gt;, Jarl of &lt;Alias=HoldCity&gt;, to &lt;Alias=Player&gt;, &lt;Alias.PronounPosObj=Jarl&gt; faithful friend; grant of the steading of Windstad Manor, near the Mouths of the Karth, north of Morthal.

Witnessed by &lt;Alias=Steward&gt;, Steward to Jarl &lt;Alias=Jarl&gt;, &lt;Global.Day=GameDaysPassed&gt; &lt;Global.MonthWord=GameDaysPassed&gt;, &lt;Global.Year=GameDaysPassed&gt;


</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot; size=&quot;18&quot;&gt;

&lt;Alias=HoldCity&gt; の首長 &lt;Alias=Jarl&gt; から、忠実な友 &lt;Alias=Player&gt; へ。モーサル北、カース河口近くにあるウィンドスタッド邸の所有を認める。


 &lt;Alias=Steward&gt; 、首長 &lt;Alias=Jarl&gt; の執政が証人となる。 &lt;Global.Day=GameDaysPassed&gt; &lt;Global.MonthWord=GameDaysPassed&gt; 、 &lt;Global.Year=GameDaysPassed&gt;





</Dest>
    </String>
    <String List="1">
      <EDID>BYOHHouse3Deed</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot; size=&quot;18&quot;&gt;
&lt;Alias=Jarl&gt;, Jarl of &lt;Alias=HoldCity&gt;, to &lt;Alias=Player&gt;, &lt;Alias.PronounPosObj=Jarl&gt; steadfast friend; grant of the steading of Heljarchen Hall, south of Fort Dunstad near Giants&apos; Gap.

Granted on &lt;Global.Day=GameDaysPassed&gt; &lt;Global.MonthWord=GameDaysPassed&gt;, &lt;Global.Year=GameDaysPassed&gt;


</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot; size=&quot;18&quot;&gt;

&lt;Alias=HoldCity&gt; の首長 &lt;Alias=Jarl&gt; から、忠実な友 &lt;Alias=Player&gt; へ。ダンスタッド砦南、巨人の峡谷近くにあるヘリヤーケン・ホールの所有を認める。


 授与:&lt;Global.Day=GameDaysPassed&gt; &lt;Global.MonthWord=GameDaysPassed&gt; 、 &lt;Global.Year=GameDaysPassed&gt;





</Dest>
    </String>
    <String List="1">
      <EDID>BYOHHouseJarlIntroLetter</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot; size=&quot;18&quot;&gt;
&lt;Alias=Player&gt;,

Allow me to introduce myself. My name is &lt;Alias=Jarl&gt;, and I have the honor to be the Jarl of the proud and ancient city of &lt;Alias=HoldCity&gt;. 

The fame of your exploits across Skyrim has brought you to my attention. If you are interested in becoming a Thane of &lt;Alias=Hold&gt; Hold, I invite you to speak to me the next time you are in &lt;Alias=HoldCity&gt;. Aside from the honor that accrues to the title, my thanes are entitled to a personal housecarl. I also can tell you privately that a choice parcel of land in &lt;Alias=Hold&gt; would be available for your purchase should your services prove useful to me.

I look forward to meeting you in person.

I remain,

Jarl &lt;Alias=Jarl&gt; of &lt;Alias=HoldCity&gt;
</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot; size=&quot;18&quot;&gt;

 &lt;Alias=Player&gt; 、


 自己紹介をさせて欲しい。私は &lt;Alias=Jarl&gt; 、 &lt;Alias=HoldCity&gt; の首長を務める栄誉に浴している。


 スカイリムにおける活躍により、名声が私の耳へと届くようになった。 &lt;Alias=Hold&gt; の従士の地位に興味があるなら、次に &lt;Alias=HoldCity&gt; を訪れた際に招待したい。称号に基づく栄誉の他、従士には私兵が与えられる。働きが認められれば、 &lt;Alias=Hold&gt; に土地を購入できるようこちらで取り計らう。


 直接会う機会を楽しみにしている。



 親愛なる友、


 &lt;Alias=Jarl&gt; （ &lt;Alias=HoldCity&gt; ）首長</Dest>
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    <String List="1">
      <EDID>DLC2SpellTomeAshShell</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face&apos;$HandwrittenFont&apos;&gt;&lt;font size=&apos;40&apos;&gt;&lt;p align=&apos;center&apos;&gt;
Ash Shell</Source>
      <Dest>&lt;font face&apos;$HandwrittenFont&apos;&gt;&lt;font size=&apos;40&apos;&gt;&lt;p align=&apos;center&apos;&gt;
灰の殻</Dest>
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The Journal of Ralis Sedarys, Volume 19

Moving on to Solstheim next, chasing after vague rumors of this Kolbjorn Barrow. My patron seems confident we can find the Relics of Ahzidal out here. I&apos;m a bit skeptical, but so long as he pays well, I&apos;ll dig wherever the old coot likes.

Initial prospects look poor, to say the least. I was sure I had my map wrong at first, until it became clear that the place had just been lost to the ash. I&apos;ll dig out as much as I can, maybe see if I can recruit some of the local residents to help me out. I haven&apos;t seen anyone since I got out of Raven Rock, but I keep hearing conversations and whispers around me, so I just need to track them down.</Source>
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ラリス・セダリスの日記 第19巻

 今度はこのコルビョルン墓地の漠然としたうわさを追いかけて、ソルスセイムに向かっている。私の後援者はここでアージダルの遺品が見つかると確信しているらしい。私はやや疑いを抱いているが、彼が惜しまず金を払うなら、あの間抜けな年寄りのお好みの場所を掘ってやる。

 出だしの見通しは控えめに言っても明るくない。最初は地図を間違えたのだと思い込んでいたが、その後目的地が灰の中に埋もれたばかりだという事がはっきりした。可能な限り掘り出すつもりではいる。地元の住民を助っ人として雇えないか、試してみる手もある。レイヴン・ロックを出発して以来誰にも会っていないが、ずっと周囲から会話やささやき声が聴こえる。とにかく彼らの正体を確かめねば。</Dest>
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Raven Rock Stronghold,

My calls for the unconditional surrender of your forces and an immediate cessation of all hostilities have been ignored numerous times. I therefore have no choice but to assume your purpose on Solstheim is hostile, and to treat Raven Rock Stronghold as an enemy of the Empire. I warn you, any attempt to breach Fort Frostmoth will be met with an equal level of aggression. I will do everything in my power to wipe you and your forces off the face of Tamriel. There will be no further communications between us.

General Falx Carius
Garrison Commander, Fort Frostmoth
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 レイヴン・ロック要塞に告ぐ、

 無条件降伏と即時休戦を求める私の呼び掛けは、再三にわたり無視された。従って、私はソルスセイムでの企みが敵対的なものと判断し、レイヴン・ロック要塞を帝国の敵として扱わざるを得ない。警告しておくが、フロストモス砦の突破を試みるなら、同様の反撃を受けるだろう。私はお前たちと軍隊をタムリエルの地表から一掃するために死力を尽くす。我々の間のやりとりはこれまでだ。

 フロストモス砦 守備隊隊長
 ファルクス・カリアス将軍
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Wind and Sand
Afa-Saryat




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[pagebreak]
[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;font face=&apos;$HandwrittenFont&apos;&gt;Let the wind blow. Let the sand scour. Let the magic of air and sand be free to roam the Alik&apos;r. From the mystic membranes that stand between the two, absorb and convey unto me and all who may understand the deep essential powers of the desert.&lt;/font&gt;
[pagebreak]
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/D_letter.png&apos;&gt;eserts are often considered to be useless wastelands, avoided by the casual traveler and shunned by the softer species as unfit for civilization. But to those who bother to investigate, to dwell, to live, to linger in these spaces, a driving hardiness develops that serves them well in all environs should they ever choose to live. A thoughtfulness born of care -- for who knows best how to best invest their resources than one who has had to walk half a morning and labor for an hour to extract a few drops of water from an unyielding plant?

This same sort of requisite thrift applies to all other creatures who wring their living in such a land. The insight that may at first be missed, though, is that the magic of this land is similarly affected. Forgoing the showy lights and sounds of the forest dwelling mages in Summerset, the flamboyant gesticulations of the Bretons, or even the bellowing of the Nords, there is a certain economy to the casting of a true Alik&apos;r wizard. This is not meant as a slight against other magical styles, only noting that such energies might be better focused into reflection and purpose.

[pagebreak]
On Sand

When both foreigners and natives imagine the desert, often their first image is one of orange-hued sand blowing beneath a dark blue sky. Indeed, this is not wholly incorrect, as the shifting sands are one of the key components not only of the desert, but of its natural magics.

Consider: sand is nothing but the weathering of rocks, older by far than any of the living inhabitants who claim a land as &quot;theirs.&quot; As each rock breaks further, more of its inner space is revealed, until it is practically naught but exposed surface in its aggregate self. This collective then scatters, intermingles, scatters, and repeats, in infinite combinations so long as Nirn continues to exist. If we believe, as I do, that the rocks themselves contain remnants of Magnus&apos;s gift, than this exposure and combinatorial explosion results in a breadth and diversity of magic energy as is unknown elsewhere in Tamriel.

[pagebreak]
On Air

Much as the sand learns from every grain around it, so too does the air which conveys it from one combination to the other absorb the sense knowledge of its carried grains. In fact, it is plausible that the air itself is guiding the combinations to novelty and expression. Indeed, consider that in the Nordic tradition, Kyne is the widow of Shor (an aspect of Lorkhan), then her ministrations (via wind) to his physical legacy within Mundus could be seen as a form of celestial mourning, from which we mortals can benefit.

It would seem, indeed, that the next level of magical awakening may well be driven by scrying appropriate wind channels to carve novel paths through the vast desert such as to further diversify the land&apos;s memory. Reading the knowledge of the sands, though, is an immense task in itself, though, more fit to an army of clerical workers than a wizard of any standing.
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風と砂
アファ・サリアト




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[pagebreak]
[pagebreak]
&lt;p align=&quot;left&quot;&gt;
 &lt;font face=&apos;$HandwrittenFont&apos;&gt;風は吹くに任せよ。砂は駆け巡るに任せよ。大気と砂の魔法がアリクルを自由に漂うに任せよ。その2つを隔てる神秘の皮を通じて、私と、砂漠の力の根本を理解し得る者すべてを取り込み、語りかけよ。&lt;/font&gt;
[pagebreak]
 &lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/D_letter.png&apos;&gt;砂漠はしばしば利用価値のない不毛の地と考えられ、軽装の旅行者には避けられ、ひ弱な種族には文明を築くに適さぬ場所として敬遠される。だが、手間を惜しまず調査し、家を構え、そこで暮らし、定着する者には、猛烈なたくましさが備わる。そしてそれは彼らがいかなる場所を生活の場に選んだとしても役に立つ。思慮深さは注意深さから生まれる。この事は、硬い植物からほんの数滴の水を絞り出すために、午前の半分を歩く事に費やし、さらに1時間も肉体労働をしなければならなかった人よりも、持てる力を最大限に利用する方法を知る者に、より当てはまるだろうか？

 この種の節約は、このような土地から苦労の末に日々の糧を得る他のすべての生物に共通して必要だ。最初は気付かないかも知れないが、この土地の魔法も同じように影響を受けている。真のアリクルのウィザードは、サマーセットの森に住む魔術師たちが放つ派手な光と音も、ブレトンのけばけばしい身振り手振りも、ノルドの大声さえもなしで魔法をかけるのだ。そこには確かに節約の精神がある。他の魔法の流儀を否定するつもりは毛頭ない。ただ、そのようなエネルギーは内省と目的に注ぎ込んだ方が良いのではないかと述べているにすぎない。

[pagebreak]
 砂について

 異国の者も、そこに住む者も、砂漠と聞けば青い空の下でオレンジ色の砂が風に舞う様を想像しがちである。実際これは完全な間違いとも言えない。移動する砂は、砂漠だけではなく、砂漠の自然の魔法の重要な構成要素でもあるのだ。

 よく考えてみよう。砂は風化した岩にほかならない。その岩は、土地の「所有者」を名乗るどの生物よりもはるかに年老いている。岩はそれぞれ砕けるたびにその内なる空間をあらわにし、最終的に剥き出しになった表面の集合体となる。この集合体はその後分散しては混ざり合い、また分散しては混ざり合う。ニルンが存在し続ける限り、無限の組み合わせを産み出しながら。もし岩にマグナスの贈り物の残骸が含まれていると信ずるならば… 私はそう信じているのだが、この露出と組み合わせの急激な増加は、タムリエルの他の場所では例のない、幅広く多様な魔法のエネルギーを生じさせるはずだ。

[pagebreak]
 大気について

 砂が周囲の1つ1つの砂粒から学習するように、砂をある組み合わせから他の組み合わせへと移行させる大気も、運んでいる砂粒が感覚から得た認識を取り込む。実のところ、大気そのものの導きで、これらの組み合わせに斬新さが産まれ、表現となっていると考えるのが妥当である。考えてみてほしい。実際ノルドの伝説においては、ショール(ロルカーンの別名)に先立たれた妻のカイネが、ムンダスに存在するショールの物理的遺産を(風によって)守るようになるのだ。天の哀悼の1つの形と考えられるが、我々定命の者もそこから恩恵を受けられる。

 実のところ、例えば土地の記憶をさらに多様化させるため、広大な砂漠に新たな道を刻むに足る風の通り道を水晶で占う事によって、魔法を次の段階に導く目覚めがもたらされるのではないかとも思える。だが、砂の知識の読み取りはそれ自体が一大事業であり、いかなる経歴を持つウィザードよりも、大勢の書記官が当たるべき仕事である。
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      <Dest>エメラルド+塩+白スパイダーの卵のう</Dest>
    </String>
    <String List="1">
      <EDID>DLC2ExpSpiderCrftBookPoisonCloak2x</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;p align=&apos;center&apos;&gt;&lt;font face=&apos;$HandwrittenFont&apos;&gt;&lt;font size=&apos;25&apos;&gt;


Flawless Emerald Gem

Salt Pile

Albino Spider Pod

&lt;/font&gt;&lt;/p&gt;
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      <Dest>&lt;p align=&apos;center&apos;&gt;&lt;font face=&apos;$HandwrittenFont&apos;&gt;&lt;font size=&apos;25&apos;&gt;


エメラルド(上質)

塩の山

白スパイダーの卵のう

&lt;/font&gt;&lt;/p&gt;
</Dest>
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    <String List="1">
      <EDID>DLC2ExpSpiderCrftBookPoisonCloak2x</EDID>
      <REC>BOOK:CNAM</REC>
      <Source>Flawless Emerald + Salt Pile + Albino Spider Pod</Source>
      <Dest>エメラルド(上質)+塩+白スパイダーの卵のう</Dest>
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    <String List="1">
      <EDID>DLC2ExpSpiderCrftBookMindControl</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;p align=&apos;center&apos;&gt;&lt;font face=&apos;$HandwrittenFont&apos;&gt;&lt;font size=&apos;25&apos;&gt;


Any Soul Gem

Albino Spider Pod

&lt;/font&gt;&lt;/p&gt;
</Source>
      <Dest>&lt;p align=&apos;center&apos;&gt;&lt;font face=&apos;$HandwrittenFont&apos;&gt;&lt;font size=&apos;25&apos;&gt;


魂石

白スパイダーの卵のう

&lt;/font&gt;&lt;/p&gt;
</Dest>
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    <String List="1">
      <EDID>DLC2ExpSpiderCrftBookMindControl</EDID>
      <REC>BOOK:CNAM</REC>
      <Source>Any Soul Gem + Albino Spider Pod</Source>
      <Dest>魂石+白スパイダーの卵のう</Dest>
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    <String List="1">
      <EDID>DLC2SpellTomeConjureAshSpawn</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face&apos;$HandwrittenFont&apos;&gt;&lt;font size=&apos;40&apos;&gt;&lt;p align=&apos;center&apos;&gt;
Conjure Ash Spawn</Source>
      <Dest>&lt;font face&apos;$HandwrittenFont&apos;&gt;&lt;font size=&apos;40&apos;&gt;&lt;p align=&apos;center&apos;&gt;
アッシュスポーン召喚</Dest>
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    <String List="1">
      <EDID>DLC2RR02EvidenceNote</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;
Dear Councilor Saldin,

In a matter of days I believe we&apos;ll be ready. Our forces hidden within Ashfallow Citadel have been training night and day, ready to strike when we give the signal. With Captain Veleth distracted by the ash spawn attacks, the timing seems perfect. I&apos;ve waited nearly a decade to exact my revenge upon Lleril Morvayn for the death of my ancestor and I long for the moment my blade will be drawn across his throat. The next letter you&apos;ll receive from me will include his head in a sack. Display it proudly in the halls of House Hlaalu, brother.

Vendil Ulen</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt;
 親愛なるサルディン評議員、

 こちらの準備はまもなく整うはずだ。アッシュファロー要塞に潜む我々の軍勢は日夜訓練に励んでおり、こちらの合図でいつでも攻撃を開始できる。アッシュスポーンの攻撃でヴェレス隊長の注意が他に向いている事を思えば、タイミングとしては完璧だと思われる。我が家の者を死に追いやったレリル・モーヴァインに復讐できる日を、10年近くも待っていた。喉元を刀剣でかき切ってやるのが待ち遠しい。次の手紙には奴の首が入った袋が同封されているだろう。フラール家の広間に誇らしく飾ってくれ。

 ヴェンディル・ウレン</Dest>
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    <String List="1">
      <EDID>DLC2MogrulNote</EDID>
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      <Source>&lt;font face=&quot;$HandwrittenFont&quot; size=&quot;18&quot;&gt;
Find that fool who helped Drovas. Tell him he needs to talk to me.

- Mogrul
&lt;/font&gt;</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot; size=&quot;18&quot;&gt;
 ドロヴァスに手を貸したバカを探し出せ。そいつに俺と話をしろと伝えろ。

 - モグルル
&lt;/font&gt;</Dest>
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      <EDID>DLC2SpellTomePoisonRune</EDID>
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Poison Rune</Source>
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毒の罠</Dest>
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      <EDID>DLC2RR03GratiansJournal</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot;&gt;

30 Rain&apos;s Hand 4E10

Received a letter from the East Empire Company today. They say that some of the miners broke through the wall in shaft three of Raven Rock Mine and found some ruins. I hope this isn&apos;t another waste of time like that fiasco they sent me to in Cyrodiil. I&apos;ll gather my assistant, Millius and sail back to Raven Rock at first light... it&apos;ll be nice to see the old house in Solstheim again.
&lt;img src=&apos;img://Textures/Interface/Books/DLC02GratianBoat.png&apos; width=&apos;300&apos; height=&apos;257&apos;&gt;
7 Second Seed 4E10

Finally arrived in Raven Rock and was surprised at the number of Dark Elf refugees living in town. They aren&apos;t really from mining stock, but I think they&apos;ll make fine workers one day. Millius and I spent a good part of the day clearing the ash off of the roof of my house. The damn volcano is still erupting almost day and night. If it wasn&apos;t for the ash covering everything it would almost look beautiful.

8 Second Seed 4E10

Millius and I are headed into Raven Rock Mine to have look at whatever it is the miners uncovered. I think I&apos;ll stop by the old Swing and Scoop and pick up a few supplies before we head down. Couldn&apos;t hurt to be prepared.

9 Second Seed 4E10

Looks like the miners broke right through the wall of an old Nordic barrow. I&apos;ve seen this sort of thing in Skyrim before... damn Nords have barrows dotting the landscape and almost none of them are ever marked on any maps. Looks like this barrow belongs to something called the &quot;Bloodskal Clan.&quot; I&apos;m going to take some rubbings of the inscriptions on the tombs and see if I can&apos;t learn some more information from my history books.

10 Second Seed 4E10

It&apos;s been a few days and I can&apos;t find even a single mention of this clan anywhere. Millius and I decided to proceed ahead. We&apos;ve come to a dropdown point, but I can see a massive chamber below. Took the better part of a day to lower everything down and climb down the almost sheer drop.

11 Second Seed 4E10

It&apos;s been an astonishing day of discovery! After exploring the large chamber beyond the dropoff, I was startled to find the strangest weapon I&apos;ve ever laid eyes upon sitting on a pedestal of sorts. The blade appears to be flawless, and is emitting a faint chilling glow. Bits of parchment I found about the chamber seem to call this &quot;The Bloodskal Blade.&quot; Not certain if I should remove it yet, I think I&apos;ll sleep on it.
&lt;p align=&apos;center&apos;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/DLC02GratianSword.png&apos; width=&apos;200&apos; height=&apos;260&apos;&gt;
&lt;/p&gt;
&lt;p align=&apos;left&apos;&gt;
12 Second Seed 4E10

I&apos;ve decided against my own better judgment to remove the Bloodskal Blade from its pedestal. Millius seems completely against it, but we need to bring this wondrous artifact with us when we find a way out of the barrow.

13 Second Seed 4E10

I should have listened to Millius. The moment the blade was lifted, we were set upon by draugr. Millius fought bravely, but he fell. I was able to destroy the remaining ones, but I was badly wounded. I can barely stand. My only chance would be finding a way out of this place, but I fear that I&apos;m trapped.

14? Second Seed 4E10

Exploring has been slow. I can only move for maybe a few minutes at a time before I have to rest. My supplies are running low, and I&apos;m feeling weaker by the hour. The only progress I&apos;ve made is finding a strange door with markings on it that I&apos;ve never seen. 
&lt;img src=&apos;img://Textures/Interface/Books/DLC02GratianDoor.png&apos; width=&apos;300&apos; height=&apos;260&apos;&gt;
There appears to be something to them I&apos;m missing, as they&apos;ve confounded my attempts at getting through. I&apos;ll have to study this further in order to make any progress... barely can keep awake.
&lt;img src=&apos;img://Textures/Interface/Books/DLC02GratianSlash.png&apos; width=&apos;250&apos; height=&apos;250&apos;&gt;
I&apos;m fairly certain that the key to the door involves the use of the Bloodskal Blade. When swinging the weapon, I&apos;m noticing a ribbon of mystical energy emanating from it. I think by swinging the sword in different directions, it&apos;s possible to manipulate this ribbon and solve whatever puzzle this door presents. I hope to get well enough to put this to the test soon... each swing is a huge effort.

Last entry

I&apos;ve lost track of time and my strength is fading. I can&apos;t even stand anymore. My wounds refuse to heal. I&apos;m afraid this tomb will become my resting place. If anyone finds this journal, please send these notes to my superiors at the East Empire Company and tell my wife that I love her.

May Arkay guide me to my final rest.
&lt;/p&gt;
&lt;/font&gt;</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot;&gt;

 第四紀10年 恵雨の月30日

 今日東帝都社から手紙が届いた。レイヴン・ロック鉱山の第3立坑内で、一部の鉱山労働者が壁を突き抜け、遺跡を発見したという。以前彼らが私をシロディールに派遣したのは完全な失敗だった。今度もまた時間の無駄にならなければ良いのだが。助手のミリアスを呼んで、明日の明け方には船でレイヴン・ロックへの帰路に就くつもりだ… ソルスセイムで懐かしいあの家を見られるのはうれしい。
&lt;img src=&apos;img://Textures/Interface/Books/DLC02GratianBoat.png&apos; width=&apos;300&apos; height=&apos;257&apos;&gt;
 第四紀10年 栽培の月7日

 ついにレイヴン・ロックに到着した。町に住むダークエルフの避難民の数には驚いた。元々鉱業には縁遠い種族だが、いずれは彼らも立派な鉱山労働者になれるのではないだろうか。ミリアスと私は1日の大半を費やして、我が家の屋根に積もった灰を掃除した。あのいまいましい火山は、いまだにほぼ絶え間なく噴火を繰り返しているのだ。すべてを覆う灰さえなければ、ほぼ美しいとさえ思える眺めなのだが。

 第四紀10年 栽培の月8日

 これからミリアスと共にレイヴン・ロック鉱山へ向かう。鉱山労働者たちが発見したものを見に行くのだ。それが何であろうとも。途中で懐かしのスウィング・アンド・スクープに寄って、物資をいくらか仕入れて行こうと思う。備えあれば憂いなしだ。

 第四紀10年 栽培の月9日

 鉱山労働者たちがぶち抜いたのは、古いノルドの墓地の壁のようだ。スカイリムでこの類のものを見た事がある… ノルドどもの墓地はそこら中に散らばっているが、そのほとんどは一度も地図に載った事がない。ここは“ブラッドスカル一族”と呼ばれる何かの墓地のようだ。墓碑銘の写しを取っておこう。そしてもっと詳しい情報がないか、手持ちの歴史書を確認してみよう。

 第四紀10年 栽培の月10日

 数日経つが、この一族に関する記述がひとつも出てこない。ミリアスと私は先に進む決心をした。かがまなければ進めないところまで来たが、下には巨大な部屋が見えている。かなりの時間を費やして、すべての荷物を下に降ろし、垂直に近い急斜面をはい降りた。

 第四紀10年 栽培の月11日

 目覚ましい発見の1日だった！ 急斜面の下の大きな部屋を探検した際、何らかの台座の上に、今まで見た事もないほど奇妙な刀剣が置かれているのに気付いた。刀剣は、見た目には傷ひとつなく、かすかに冷たい光を放っている。この部屋について書かれた羊皮紙の切れ端を見つけたが、そこでは“ブラッドスカルの刀剣”と呼ばれているようだ。台座から取り外すべきかどうかはまだ判断がつかない。一晩寝て結論を出そうと思う。
&lt;p align=&apos;center&apos;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/DLC02GratianSword.png&apos; width=&apos;200&apos; height=&apos;260&apos;&gt;
&lt;/p&gt;
&lt;p align=&apos;left&apos;&gt;
 第四紀10年 栽培の月12日

 自分でも最良の判断とは思えないが、ブラッドスカルの刀剣を台座から取り外す事に決めた。ミリアスは完全に反対のようだが、この墓地を出る方法が見つかった時に、驚くべき秘宝を置いては行けない。

 第四紀10年 栽培の月13日

 ミリアスの意見に耳を貸すべきだった。刀剣が持ち上がるや否や、ドラウグルが私たちに襲いかかってきた。ミリアスは勇敢に戦ったがやられてしまった。私はどうにか残りの連中を退治したが、深手を負った。立っているのもやっとだ。生き残るにはここを出る方法を見つけだすしかないが、どうも閉じ込められてしまったような気がする。

 第四紀10年 栽培の月14日？

 探検は遅々として進まない。一度に数分移動するのがやっとで、すぐに休憩が必要になるからだ。物資は底をつきかけており、自分自身も刻一刻と衰弱しているように感じる。見慣れぬ模様が描かれた奇妙な扉を見つけた事が唯一の成果だ。
&lt;img src=&apos;img://Textures/Interface/Books/DLC02GratianDoor.png&apos; width=&apos;300&apos; height=&apos;260&apos;&gt;
 通り抜けられなかったところを見ると、この模様には何か私が気付いていない意味があるのだ。少しでも先へ進むには、これをもっと研究しなければならないが… 意識を保つのもぎりぎりの状態だ。
&lt;img src=&apos;img://Textures/Interface/Books/DLC02GratianSlash.png&apos; width=&apos;250&apos; height=&apos;250&apos;&gt;
 問題を解決するにはブラッドスカルの刀剣を使わねばならない。その点はまず間違いない。刀剣を振るうと、超自然的なエネルギーが帯状に放たれているのが分かる。思うに、刀剣を様々な方向に振るって帯を操り、扉が投げかける謎が何にせよ、それを解く事ができるのではないだろうか。早くこれを試せる体力が戻れば良いのだが… 一振りするにも凄まじい努力が必要だ。

 最後の記入

 どれほどの時間が過ぎたか分からない。そして私は力尽きかけている。もう立つ事もできない。傷は一向に良くならない。残念だが、この墓地が私の墓となりそうだ。誰かこの日記を見つけたら、どうかこのメモを東帝都社の上司たちへ届けてくれ。そして、妻に愛していると伝えてくれ。

 アーケイが私を永久の眠りに導いて下さいますように。
&lt;/p&gt;
&lt;/font&gt;</Dest>
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      <EDID>DLC2RR03GratiansLetter</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;
Gratian,

I would appreciate if you could help us with a situation we&apos;ve encountered in Raven Rock. It seems that the miners there have stumbled across some sort of ruins under the surface near shaft three, and we need your expertise to take a look. I could send someone else if you&apos;re busy, but I figured you&apos;d want to go since I seem to recall that you&apos;re originally from Solstheim. Let us know if you make any progress.

Rendellus Thandarian
East Empire Company
Imperial City, Cyrodiil</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt;
 グラティアン、

 レイヴン・ロックで難題にぶち当たってしまったのだが、助けが借りられればありがたい。第3立坑付近の地下で、鉱山労働者たちがある種の遺跡を偶然発見したらしい。専門家の君に見てもらいたいのだ。忙しければ誰か他の者を行かせるが、行きたがるのではないかと思ってね。君は確かソルスセイムの出身だったはずだ。何か進展があったら知らせてくれ。

 シロディール、帝都
 東帝都社
 レンデラス・サンダリアン</Dest>
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      <EDID>DLC2WB01Journal</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot;&gt;
Dear Wulf,

I&apos;m writing to you now as I already feel my mind going. I fear that soon I will not be able to write at all. I came to the wilderness to better know the All-Maker. But in the wilds I found a force greater than any we&apos;ve known. 

It is seductive, this power I&apos;ve been granted. I know you would not approve, so I don&apos;t dare show my face to you. But know that I realized the greatest potential of my strength before the last. 

I hope to one day meet you before the All-Maker, brother. 

    - Torkild
&lt;/font&gt;</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot;&gt;
親愛なるウルフ、

 自分が既に正気を失いつつあるのを感じながら、お前に手紙を書いている。もうじき文章を書く事もできなくなりそうだ。全創造主についてより良く知るために荒野に来たが、ここで俺たちが知っていたどんな力よりも大きな力に出会った。

 俺に与えられたこの力は魅力的だ。お前は認めはしないだろうから、敢えて顔を出さない。だが、俺が死の間際に自分の潜在能力がどれほど大きいか悟ったという事を知っておいてくれ。

 兄弟よ、いつか全創造主の御前でお前に会える事を願っている。

 -トルキルド
&lt;/font&gt;</Dest>
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      <EDID>DLC2RR01AlternateMessage</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot; size=&quot;18&quot;&gt;
This is the third letter I am attempting to send to the Imperial Council in Cyrodiil for guidance in the matter surrounding the threat to Fort Frostmoth. 

A sizable Dark Elf force has established a stronghold on the southwestern portion of Solstheim. I&apos;ve given them ample opportunity to surrender, but all attempts to communicate with them have met with conflict.

I will continue to do whatever&apos;s necessary to ensure the safety of Fort Frostmoth and rid Solstheim of these invaders until I receive orders stating otherwise.

General Falx Carius
Garrison Commander, Fort Frostmoth 
&lt;/font&gt;</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot; size=&quot;18&quot;&gt;
 これで三度目になりますが、フロストモス砦が抱える脅威に関する件で、シロディールの帝国議会のご指導を仰ぎたく、お便り申し上げます。

 相当規模のダークエルフの軍隊により、ソルスセイム南西部に要塞が築かれました。私は彼らに十分すぎるほどの降伏の機会を与えましたが、彼らと意思疎通を図ろうとする試みはすべて戦闘の火種となったのみでした。

 特に方向転換せよとのご命令がなければ、今後もフロストモス砦の安全を確保し、この侵略者どもをソルスセイムから一掃すべく、全力で取り組む所存です。

 フロストモス砦 守備隊隊長
 ファルクス・カリアス将軍
&lt;/font&gt;</Dest>
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      <REC>BOOK:DESC</REC>
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Sapphire Gem

Damaged Albino Spider Pod

&lt;/font&gt;&lt;/p&gt;
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サファイア

白スパイダーの傷んだ卵のう

&lt;/font&gt;&lt;/p&gt;
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      <EDID>DLC2ExpSpiderCrftBookFrostBomb</EDID>
      <REC>BOOK:CNAM</REC>
      <Source>Sapphire + Damaged Albino Spider Pod</Source>
      <Dest>サファイア+白スパイダーの傷んだ卵のう</Dest>
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      <EDID>DLC2ExpSpiderCrftBookFrostBomb2x</EDID>
      <REC>BOOK:DESC</REC>
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Flawless Sapphire Gem

Damaged Albino Spider Pod

&lt;/font&gt;&lt;/p&gt;
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サファイア(上質)

白スパイダーの傷んだ卵のう

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      <EDID>DLC2ExpSpiderCrftBookFrostBomb2x</EDID>
      <REC>BOOK:CNAM</REC>
      <Source>Flawless Sapphire + Damaged Albino Spider Pod</Source>
      <Dest>サファイア(上質)+白スパイダーの傷んだ卵のう</Dest>
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    <String List="1">
      <EDID>DLC2ExpSpiderCrftBookFrostCloak</EDID>
      <REC>BOOK:DESC</REC>
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Sapphire Gem

Salt Pile

Albino Spider Pod

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サファイア

塩の山

白スパイダーの卵のう

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Flawless Sapphire Gem

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サファイア(上質)

塩の山

白スパイダーの卵のう

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Sapphire Gem

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サファイア

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Flawless Sapphire Gem

Albino Spider Pod

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サファイア(上質)

白スパイダーの卵のう

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Amethyst Gem

Damaged Albino Spider Pod

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アメジスト

白スパイダーの傷んだ卵のう

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Flawless Amethyst Gem

Damaged Albino Spider Pod

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アメジスト(上質)

白スパイダーの傷んだ卵のう

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Amethyst Gem

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アメジスト

塩の山

白スパイダーの卵のう

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Flawless Amethyst Gem

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アメジスト(上質)

塩の山

白スパイダーの卵のう

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Amethyst Gem

Albino Spider Pod

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アメジスト

白スパイダーの卵のう

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Flawless Amethyst Gem

Albino Spider Pod

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アメジスト(上質)

白スパイダーの卵のう

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Glowing Mushroom

Albino Spider Pod

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光るキノコ

白スパイダーの卵のう

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      <Source>Glowing Mushroom + Albino Spider Pod</Source>
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      <EDID>DLC2ExpSpiderCrftBookOil</EDID>
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Dwarven Oil

Albino Spider Pod

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ドワーフのオイル

白スパイダーの卵のう

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      <Source>Dwarven Oil + Albino Spider Pod</Source>
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      <EDID>DLC2ExpSpiderCrftBookPackmule</EDID>
      <REC>BOOK:DESC</REC>
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Bone Meal

Albino Spider Pod

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骨の粉

白スパイダーの卵のう

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      <Source>Bone Meal + Albino Spider Pod</Source>
      <Dest>骨の粉+白スパイダーの卵のう</Dest>
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      <EDID>DLC2WE05Note</EDID>
      <REC>BOOK:DESC</REC>
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They said it was impossible. They, not me. I knew! The book knew. It knows all. And I know all. All I need to know. To fly! They laughed. The others were afraid. Don&apos;t even try, they said. They said it was impossible. They, not me. The book is filled with knowledge. The book fills me. With knowledge. Secret hidden knowledge. My knowledge. I must hide the knowledge. Hide it away deep inside. I will eat the book. A page at a time. Slowly. Slowly. I will become one with the knowledge contained on its pages. In its pages. In me! The knowledge of flight. They said it was impossible. Ha!
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彼らは不可能だと言った。彼らだ、私じゃない。私は知ってたぞ！ 本は知っていたぞ。本はすべてを知ってる。私もすべてを知ってる。知りたい事すべてを。飛ぶ方法だって！ 彼らは笑った。他の連中は怖がった。試しもしないで、彼らは言った。不可能だと。彼らだ、私じゃない。本には知識がぎっしり詰まってる。私には本がぎっしり詰まってる。知識と一緒に。秘密の隠された知識。私の知識だ。私は知識を隠さなくてはならない。奥深くに秘めておくんだ。本を食べよう。一度に1ページずつ。ゆっくり。ゆっくりだ。私は一体化する。そのページの上に書かれた知識と。ページの中にか。体の中でな！ 飛行についての知識だ。彼らは不可能だと言ったがな！</Dest>
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      <EDID>DLC2WE06Note</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot;&gt;
Black slimy fingers. Black slimy words. Black slimy book. &lt;alias=Dungeon&gt; Black like the back of my eyes. But darker. Get these things out of my head!</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot;&gt;
黒くてぬるぬるの指。黒くてぬるぬるの言葉。黒くてぬるぬるの本。&lt;alias=Dungeon&gt;私の目の裏側のように黒い。だがもっと暗い色だ。こいつらを私の頭の中から追い出してくれ！</Dest>
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      <EDID>DLC2IldariJournalV2</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;&lt;font size=&apos;18&apos;&gt;
I am stronger now. The heart stone kept me alive after Neloth&apos;s butchery. I can feel the bones in the ash calling to me. I can call back to them too. With the heart stone I can bind the spirits to bone and ash and raise a servant to do my bidding.

Tonight I will seize control. These miners and fortune seekers are pawns of Neloth. I can feel them staring at me. I&apos;m sure they are sending him messages, reporting on my every move. The only ones I can trust are the voices. They&apos;ve never lied to me. They&apos;ve shown me that these fools plan to betray me, just like Neloth.

When they are all asleep, I will raise my ash spawn. Their brute of a leader will die first. I can see the lust in his heart. He may act all kind and generous, but I know what he wants, what they all want. They want the heart stone.

I&apos;ll keep a few prisoners. I need test subjects for my experiments. There is more that the heart stone can do. I just need to try out a few ideas.
</Source>
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 体は以前より回復した。私がネロスの大失敗の後も生きてこられたのは、ハートストーンの力だ。灰の中の骨が私を呼んでいるのが感じ取れる。こちらから彼らに呼び掛ける事もできる。ハートストーンのおかげで、私は骨と灰と魂とを結び付け、自分の命令に従うしもべを呼び出す事ができるのだ。

 今夜から私が支配権を握る。この鉱山労働者たちも、宝探しの連中も、ネロスの手下だ。連中が私を見つめているのが分かる。あいつに言付けをして、私の一挙手一投足を伝えているに違いない。信じられるのは声だけだ。彼らは一度もうそをついた事がない。このバカどもがネロスのように私を裏切ろうとしている事も、彼らが教えてくれた。

 私は彼らが全員眠っている間にアッシュスポーンを呼び出す。まず獣のようなリーダーから死んでもらおう。私には彼の胸の内にある欲望が見える。優しく気前の良い人物を精一杯演じているかも知れないが、私は彼の望みを、彼ら全員の望みを知っている。連中はハートストーンが欲しいのだ。

 何人かは捕虜として残しておこう。実験の被験者となる者が必要だ。ハートストーンに可能な事はまだ他にもある。是非試してみたいアイディアが2、3あるのだ。
</Dest>
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      <EDID>DLC2IldariJournalV3</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;&lt;font size=&apos;18&apos;&gt;
These warrens are well suited to me. I can plot my vengeance undisturbed. I&apos;ve created many ash spawn and summoned atronachs to do my bidding. Yet I know it isn&apos;t enough. Neloth is a wily old wizard. I need more power.

I&apos;m out of test subjects, except for Niyya. I saved her for last. She pretended to be my friend when I first came here. But now I know the truth. The voices have told me all about her lies and betrayal. She works with Neloth to bring me down. I&apos;ve saved a special experiment just for her. It will take quite a while to complete.

I can&apos;t attack Neloth directly, he&apos;s too powerful. But I can make his life uncomfortable. I&apos;ve killed his steward. I&apos;ve withered his home. Maybe I should poison his precious tea. I&apos;ll need a more capable servant for that. The ash spawn are too clumsy for such delicate work. 
</Source>
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 この迷宮は私にぴったりだ。誰にも邪魔されずに復讐の計画を練る事ができる。命令を果たさせるために、たくさんのアッシュスポーンを作り、精霊たちを呼び出した。だがそれでも足りない事は分かっている。ネロスは海千山千のウィザードだ。私はもっと力をつける必要がある。

 もう被験者となる者もいない。ニヤを除いては。彼女は最後まで取っておいたのだ。最初に私がここへ来た時、彼女は友人のように振舞った。だがもう私は真実を知っている。声が彼女のうそと裏切りをすべて教えてくれたのだ。彼女はネロスと組んで、私を破滅させようとしている。彼女のために特別な実験を取っておいた。終わるまでにはかなりの時間がかかるだろう。

 ネロスを直接攻撃する事はできない。彼の力が強過ぎるからだ。だが、彼の人生を不愉快なものにしてやる事はできる。私は彼の執事を殺し、家を萎れさせてやった。高価なお茶にも毒を仕込んでやるべきかも知れない。それにはもっと腕の立つ手駒が必要だ。アッシュスポーンは不器用過ぎて、そんな繊細な仕事には向かない。
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      <EDID>DLC2WE08Note</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot;&gt;
Honorable Writ of Execution: &lt;Alias=player&gt;

The afore-mentioned personage has been marked for execution as a member of an unlawful guild of assassins in accordance with the lawful tradition and practice of the Morag Tong Guild. The Bearer of this non-disputable document has official sanctioned license to kill the afore-mentioned personage.
</Source>
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名誉ある執行令状:  &lt;Alias=player&gt;

 上記の人物は、モラグ・トング・ギルドの法に適った伝統と慣例に従い、非合法暗殺者ギルドから処刑対象に指定されている。この議論の余地なき文書を所持する者は、上記の人物の殺害を公式に許可されている。
</Dest>
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      <EDID>DLC2WhiteRidgeBarrowServosJournal</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt; &lt;font size=&apos;17&apos;&gt;She&apos;s finally done it. I knew she&apos;d eventually crack. I probably should have left when I had the chance. The untapped power within these spiders has finally gone to Merilar&apos;s head. Who would have thought these tiny albino creatures had the ability to harness such magic?

Being locked in this cage is frustrating, of course, but it is keeping me even more focused on my work. What did she think I was going to do, anyway? As my sister, she must have known how devoted I am to this work. Although, I can&apos;t fault her for her actions right now. Who knows what kind of fumes these experiments have been giving off, or what effect they have on the brain. At least I&apos;m all right. Or maybe I&apos;m not but I think I am? Could these experiments be having the same effect on me that they are on her?
[pagebreak]
Magnificent! It seems as though you can combine any one of the base spiders with a modifier to tweak its behavior. For instance, just imbuing an Albino Pod with a Ruby seems to create a spider that jumps at its victims and proceeds to explode. But, by simply adding a Salt Pile to the mix it creates the same manner of spider, but instead of jumping and exploding it emits flames from its body. I&apos;d experiment with more of these behaviors, but it seems the bandits we tested the mind control spiders on are all still locked away, Merilar doesn&apos;t want me to let them out. Maybe there are too many in there for her to handle?

I heard her muttering to herself earlier today. She was saying things like, &quot;The spiders are mine. They&apos;ll listen to me!&quot; What exactly is she planning? I hope she&apos;s not attempting to enter the blocked off room in the main chamber. She knows we specifically sealed it after hearing odd chanting coming from that direction. Then again, what she used to &quot;know&quot; may not matter right now, considering the state she&apos;s been in. I hope she&apos;ll be all right.</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt;&lt;font size=&apos;17&apos;&gt;ついに彼女はやってしまった。最終的に彼女が参ってしまうだろう事は分かっていた。私はできるうちに立ち去るべきだったのかも知れない。このクモたちの中に眠る未開発の力が、ついにメリラーの頭に届いてしまったのだ。この小さな白い生き物たちにそんな魔法が使えるなどと、一体誰が思っただろう？

 この檻の中に閉じ込められているのはもちろん苛立たしいが、おかげで前以上に仕事へ集中できている。そもそも彼女は私が何をするつもりだと思ったのだろう？ 彼女も姉妹として、私がどれほどこの仕事に打ち込んでいたか理解していたはずだ。だが今彼女を非難する事はできない。この実験でどれだけの有毒ガスが放出されたか分からないし、それが脳にどんな影響を及ぼすかも定かではない。とりあえず私は無事だ。もしくは、無事ではないのに無事だと思い込んでいるのかも？ もしかして、この実験は私と彼女に同じような影響を与えているのだろうか？
[pagebreak]
 素晴らしい！ 基礎となるクモたちは、どれも修飾因子と結合させてその習性を微調整する事が可能なようだ。たとえば白スパイダーの卵のうとルビーを組み合わせると、獲物に飛びかかった後爆発するクモができる。ところが調合に塩の山を加えるだけで、同種ではあるが、飛びかかって爆発する代わりに体から炎を放つクモが誕生するのだ。こういった習性についてもっと実験を重ねたいところだが、精神を操るクモの実験台となった山賊たちは、まだ全員隔離中らしく、メリラーは彼らを外に出すのを嫌がる。もしかして、彼女には対処し切れないほどの人数が中にいるのだろうか？

 今日、彼女が自分に向かってつぶやいているのを耳にした。彼女は「クモたちは私のものよ。彼らは私の言う事を聞くわ！」などとつぶやいていた。一体何を企んでいるのだろう？ メインルーム内の閉鎖された空間に入ろうとしているのでなければ良いが。あの方向から妙な詠唱が聞こえて以来、私たちはあの場所を特別に封印しているのだ。それは彼女も知っている。とは言え、彼女の現状を考えると、彼女がかつて「知って」いた事など今は大した意味を持たないかも知れない。彼女に何事もなければ良いが。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2WhiteRidgeBarrowMerilarsJournal</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt; &lt;font size=&apos;17&apos;&gt;I know what he&apos;s planning.  Does he really think he can take all the credit for discovering these spiders?  Next time he goes into the safety cage to do whatever it is he does with those spiders, I&apos;ll lock the door. He&apos;ll have no choice but to listen to me then.

What does he mean about me not being right in the head?  There&apos;s nothing wrong with me.  He&apos;s the one trying to steal my discovery! Does he think I don&apos;t see what he&apos;s doing? There&apos;s nothing wrong with me. Nothing!
[pagebreak]
He keeps talking to me like I&apos;m insane. I&apos;m not insane! Who said I&apos;m insane? Did I say I was insane? I&apos;ll show him insane!

It doesn&apos;t matter. He&apos;ll see what real power is. The chanting we heard just outside the main chamber must mean there&apos;s something extremely powerful there. If I can get my hands on that energy and bring it back, who knows what kind of discoveries we can make from it.
</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt;&lt;font size=&apos;17&apos;&gt;彼の意図は分かってる。これだけのクモを発見した手柄を独り占めできるだなんて、本気で思っているのかしら？ 彼があのクモたちに何をしているのであろうと、今度保安ケージの中に入ったら扉を閉めてやる。そうすれば、彼も私の言う事を聞くより他なくなるわ。

 私の頭が正常じゃないってどういう事？ どこも悪くなんかないわ。そっちが私の発見を盗もうとしているんじゃない！ こっちが彼のやってる事に気が付かないとでも思っているの？ 私におかしなところなんてない。何ひとつね！
[pagebreak]
 彼は相変わらず私が正気を失っているかのような物言いをする。私は正気よ！ 誰が正気じゃないなんて言った？ 私がそう言った？ 正気じゃないってのがどういうものか見せてやるわ！

 どうでもいい。真の力とは何か、彼にもいずれ分かるわ。メインルームのすぐ外から聞こえる詠唱は、とてつもなく強い力を持つ何かが存在する事を意味しているに違いない。そのエネルギーを手に入れて持ち帰る事ができれば、どんな発見が生まれるか分からないわよ。
</Dest>
    </String>
    <String List="1">
      <EDID>DLC2Book2CommonBonePartI</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Bone, Part I 

By 
Tavi Dromio 
&lt;/p&gt;


[pagebreak]

&quot;It seems to me,&quot; said Garaz, thoughtfully looking into the depths of his flin. &quot;That all great ideas come from pure happenstance. Take for instance, the story I told you last night about my cousin. If he hadn&apos;t fallen off that horse, he never would have become one of the Empire&apos;s foremost alchemists.&quot;
 

It was late one Middas night at the King&apos;s Ham, and the regulars were always especially inclined toward philosophy.
 

&quot;I disagree,&quot; replied Xiomara, firmly but politely. &quot;Great ideas and inventions are most often formed slowly over time by diligence and hard work. If you&apos;ll recall my tale from last month, the young lady -- who I assure you is based on a real person -- only recognized her one true love after she had slept with practically everyone in Northpoint.&quot;
 

&quot;I put it to you that neither is the case,&quot; said Hallgerd, pouring a topper on his mug of greef. &quot;The greatest inventions are created by extraordinary need. Must I remind you of the story I told some time ago about Arslic Oan and the invention of bonemold?&quot;
 

&quot;The problem with your theory is that your example is entirely fictional,&quot; sniffed Xiomara.
 

&quot;I don&apos;t believe I remember the story of Arslic Oan and the invention of bonemold,&quot; frowned Garaz. &quot;Are you sure you told us?&quot;
 

&quot;Well, this happened many, many, many years ago, when Vvardenfell was a beauteous green land, when Dunmer were Chimer and Dwemer and Nord lived together in relative peace when they weren&apos;t trying to kill one another,&quot; Hallgerd relaxed in his chair, warming to his theme. &quot;When the sun and moons all hung in the sky together--&quot;
 

&quot;Lord, Mother, and Wizard!&quot; grumbled Xiomara. &quot;If I&apos;m going to be forced to hear your ridiculous story again, pray don&apos;t embellish and make it any longer than it has to be.&quot;
 

This all happened in Vvardenfell quite some time ago (said Hallgerd, ignoring Xiomara&apos;s interruption with admirable restraint) during an era of a king you would never have heard of. Arslic Oan was one of this king&apos;s nobles and a very, very disagreeable fellow. Because of his allegiance to the crown, the king had felt the need to grant him a castle and land, but he didn&apos;t necessarily want him as a neighbor so the land he granted was far from civilization. Right in an area of Vvardenfell that is, even today, not quite civilized to this day. Arslic Oan built a walled stronghold and settled down with his unhappy slaves to enjoy a quiet if somewhat grim life.
 

It was not long before his stronghold&apos;s integrity was tested. A tribe of cannibalistic Nords had been living in the valley for some time, mostly dining on one another, but occasionally foraging what they liked to call dark meat, the Dunmer.
 

Xiomara laughed with appreciation. &quot;Marvelous! I don&apos;t remember that from before. It&apos;s funny how you don&apos;t hear much about the Nords&apos; rampant cannibalism nowadays.&quot;
 

This was obviously, as I&apos;ve said, quite some time ago (said Hallgerd, glaring at part of his audience with civil malevolence) and things were in many ways quite different. These cannibalistic Nords began attacking Arslic Oan&apos;s slaves in the fields, and then slowly grew bolder, until they held the very stronghold itself under siege. They were quite a fearsome sight you can imagine: a horde of wild-eyed men and women with dagger-like teeth filed to tear flesh, wielding massive clubs, cloaked only in the skins of their victims.
 

Arslic Oan assumed that if he ignored them, they&apos;d go away. 


Unfortunately, the first thing that the Nords did was to poison the stream that carried water into the walled stronghold. All the livestock and most of the slaves died very quickly before this was discovered. There was no hope of rescue, at least for several months when the king&apos;s emissaries would come reluctantly to visit the disagreeable vassal. The next closest source of water was on the other side of the hill, so Arslic Oan sent three of his slaves with empty jugs to bring some back.
 

They were beaten with clubs and eaten before they were a few feet outside the stronghold gates. The next group he sent through he gave sticks to defend themselves. They made it a few feet farther, but were also overwhelmed, beaten, and devoured. It was obvious that better personal defensive was required. Arslic Oan went to talk to his armorer, one of his few slaves with specific talents and duties.
 

&quot;The slaves need armor if they&apos;re going to make it to the river and back,&quot; he said. &quot;Collect every scrap of steel and iron you can find, every hinge, knife, ring, cup, everything that isn&apos;t needed to keep the walls sturdy, smelt it, and give me the most and the best armor you can, very, very quickly.&quot;
 

The armorer, whose name was Gorkith, was used to Arslic Oan&apos;s demands, and knew that there could be no compromise on the quality and quantity of the armor, or the speed at which he worked. He labored for thirty hours without a break - and, recall, without any water to slake his thirst as he struggled with the kiln and anvil - until finally, he had six suits of mixed-metal armor.
 

Six slaves were chosen, clad in the armor, and sent with jars to collect river water. At first, the mission progressed well. The Nord attacked the armored slaves with their clubs, but they continued their march forward, warding off the blows. Gradually, however, the slaves seemed to be walking uncertainly, dazed by the endless barrage. Eventually, one by one, they fell, the armor was peeled from their bodies, and they were eaten.
 

&quot;The slaves couldn&apos;t move quickly enough in that heavy armor you made,&quot; said Arslic Oan to Gorkith. &quot;I need you to collect all the cadavers of the poisoned livestock, strip their skin, and give me the most and the best leather armor you can, very, very quickly.&quot;
 

Gorklith did as he was told, though it was a particularly repulsive task given the rancid state of the livestock. Normally it takes quite a time to treat and cure leather, so I understand, but Gorklith worked at it tirelessly, and in a half a day he had twelve suits of leather armor.
 

Twelve slaves were chosen, clad in the armor, and sent with jars to collect river water. They progressed, at first, much better than the earlier expedition. Two fell almost immediately, but the others had some luck out-maneuvering their assailants while deflecting an occasional blow of the club. Several got to the river, three were able to fill up their jars, and one fellow very nearly made it back to the stronghold gates. Alas, he fell and was eaten. The Nords possessed a remarkably healthy appetite.
 

&quot;What we need before I completely run out of slaves,&quot; said Arslic Oan thoughtfully to Gorkith. &quot;Is an armor sturdier than leather but lighter than metal.&quot;
 

The armorer had already considered that and taken stock of the materials available. He had thought about doing something with stone or wood, but there were practical problems with demolishing more of the stronghold. The next most prevalent stuff present in the stronghold was skinned dead bodies, hunks of muscle, fat, blood, and bone. For six hours, he toiled relentlessly until he produced eighteen suits of bonemold, the first ones ever created. Arslic Oan was somewhat dubious at the sight (and smell) but he was very thirsty, and willing to sacrifice another eighteen slaves if necessary.
 

&quot;Might I suggest,&quot; Gorklith queried tremulously, &quot;Having the slaves practice moving about in the armor, here in the courtyard, before sending them to face the Nords?&quot;
 

Arslic Oan coolly allowed it, and for a few hours, the slaves wandered about the stronghold courtyard in their suits of bonemold. They grew used to the give of the joints, the rigidity of the backplate, the weight pushed onto their shoulders and hips. They discovered how to plant their feet slightly askew to keep their balance steady; how to quickly turn, pivoting without falling down; how to break into a run and stop quickly. By the time they were sent out of the castle gates, they were easily very nearly almost amateurs in the use of their medium weight armor.
 

Seventeen of them were killed and eaten, but one made it back with a jar of water.
 

&quot;It&apos;s perfect nonsense,&quot; said Xiomara. &quot;But my point is still valid even so. Like all great inventors, even in fiction, the armorer worked diligently to create the bonemold.&quot;
 

&quot;I think there was a good deal of happenstance as well,&quot; frowned Garaz. &quot;But it is an appalling story. I wish you hadn&apos;t told me.&quot;
 

&quot;If you think that&apos;s appalling,&quot; grinned Hallgerd. &quot;You should hear what happened next.&quot;
 </Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;

骨 第1部

タヴィ・ドロミオ 著 
&lt;/p&gt;


[pagebreak]

「思うんだが」フリンの奥底をしげしげとのぞき込みながらガラーツが言った。「偉大な考えは常に純然たる偶然から生まれる。例えば昨夜君に話して聞かせた、いとこの話がそうだ。もし馬から落ちなかったら、彼は決して帝国屈指の錬金術師にはなっていなかっただろう」
 

ミダスのキングズ・ハムに集う常連客は、その夜更け、例によってとりわけ哲学に熱弁を振るっていた。
 

「そうは思わないな」。きっぱりと、しかし礼儀正しくシオマーラが応えた。「偉大な考えや発明は、ほとんどの場合、勤勉と大変な努力を重ねてじっくりと形成されるものだ。先月話したことを覚えているかな。ある若い女性の話で、これは確かに実在の人物なんだが、実質的にノースポイントの全員と寝た後で、彼女はようやく心から愛する相手を見分けられたというんだ」
 

「どちらも違うだろう」。グリーフのマグに上積みを注ぎながらハルガードが言った。「最も偉大な発明は臨時の必要性があって創造されるものだ。ずっと前に話したんだが、覚えていないかな。アースリック・オアンと骨削の発明の話を？」
 
「君の理論の問題点は、例が完全に作り話だということだ」シオマーラが鼻であしらった。
 

「アースリック・オアンと骨削の発明の話なんて聞いた覚えがないな」ガラーツが眉をひそめ、「確かに話したのかい？」
 

「まあ、本当にはるか昔のことでね。ヴァーデンフェルが麗しき緑の地で、ダンマーがまだチャイマーとドゥーマーで、ノルドがまずまず平和に共生していて、互いに殺し合おうなんて気はなかった頃の話だ」。ハルガードは椅子の上でゆったりと構え、さらに熱く主張を始めた。「その頃は太陽と月が空に仲良く浮かんでいて…」
 

「神よ、母よ、ウィザードよ！」シオマーラがぼやいた。「君の馬鹿げた話を再び聞かざるを得ないのなら、まず脚色はやめたまえ。必要以上に長くすることもだ」
 

これは君たちが名前を聞いたこともない王が治めていた時代のヴァーデンフェルで(話を遮ったシオマーラを無視して、尊敬に値する自制心を保ちながらハルガードが言った)、はるか昔に起きたことだ。アースリック・オアンはこの王に仕えた貴族の1人で、実につき合いにくい人物だった。王権に忠誠を誓う彼に王様は城と領地を与える必要性を感じたのだが、隣人になって欲しいとは必ずしも思わなかったから、文明社会から遠く離れた地を彼に与えた。それがちょうどヴァーデンフェルの中にある地域で、今日に至るまで、あまり文明化されたとは言いがたい場所だ。アースリック・オアンは壁を巡らせた要塞を築き、不運な奴隷たちを従えて定住し、静かな暮らしを楽しんだ。気味の悪い面はあるとしてもだ。
 

やがてすぐに要塞の完全性が試されることになった。ノルドの人食い部族が以前から谷に住み着いており、ほとんどの場合は仲間を順番に食べていたのだが、時折、彼らが黒肉と呼ぶところのダンマーを獲物にしていた。
 

シオマーラが感心して笑った。「いいねえ！ その話は初めて聞くよ。ノルドの残虐なカニバリズムについての話は、久しぶりに聞いたよ」
 

さっきも言ったように、これは明らかにはるか昔のことで(文明的な悪意を持つ聴衆をにらみつけながらハルガードが言った)、多くの意味で事情が今とは大きく異なっていた。人食いノルドは野原でアースリック・オアンの奴隷を襲い始め、次第に大胆になって、ついには要塞そのものを包囲した。さぞかしおぞましい光景だったろう。肉を切り裂く目的で短剣のように歯を尖らせた凶暴な男女の大群が、巨大なこん棒を振りかざし、獲物の皮だけを身にまとって集ったのだから。
 

無視すれば立ち去るだろうとアースリック・オアンは考えた。


残念ながら、ノルドは、壁に囲まれた要塞へと流れ込む小川へ毒を入れることにまず取り組んだ。これが明らかになる前に、すべての家畜と大半の奴隷があっという間に死んでしまった。救出の見込みはなかった。少なくとも、王様の使者がこのつき合いにくい家臣に会うため嫌々やって来る数ヶ月後までは。次に近い水源は丘の向こう側にあったため、アースリック・オアンは3人の奴隷に空の水入れを持たせ、取ってこさせようとした。
 

要塞の門から数歩も進まないうちに、彼らはこん棒で殴り倒されて食べられてしまった。次のグループは、身を守るための棒を手に送り出された。彼らはさらに数歩進むことができたものの、やはり圧倒され、打ちのめされて、むさぼり食われた。より優れた自己防衛が必要なことは明らかだった。アースリック・オアンは、特定の才能や務めを持つ数少ない奴隷の1人である鍛冶と話をしに行った。
 

「奴隷が川に行って戻ってくるには鎧が必要だ」と彼は言った。「ありとあらゆる鋼と鉄くずを集めろ。蝶番、ナイフ、指輪、カップ。壁の堅固さを保つのに必要ないものはすべて集めて、溶かし、可能な限り優れた鎧を最大数作れ。大至急だ」
 

ゴーキスという名の鍛冶はアースリック・オアンの要求を聞き慣れており、鎧の質、量、製作のスピードに関して一切の妥協はないことも知っていた。彼は休むことなく30時間働き続けた。しかも、思い出してもらいたいのだが、かまと金床を相手に苦闘する彼の渇きを癒す水はなかった。そしてようやく、合金の鎧を6着作り上げた。
 

6人の奴隷が選ばれ、鎧を身にまとい、川の水を集める瓶を持って送り出された。最初のうちは、任務は順調だった。鎧をまとった奴隷はノルドにこん棒で襲われたが、攻撃を受け流して行軍を続けた。しかし際限なく続けられる攻撃に呆然となり、奴隷たちの足取りは次第におぼつかなくなってきた。結局、1人また1人と倒れ、鎧をはぎ取られて食べられてしまった。
 
 「お前が作ったあの重い鎧では、奴隷は素早く動けなかったのだ」アースリック・オアンがゴーキスに言った。「毒で死んだ家畜を全部集めて皮をはぎ、可能な限り優れた鎧を最大数作れ。大至急だ」
 

腐臭を放つ家畜の死骸相手の任務は不快そのものだったが、ゴーキスは言われたとおりにした。皮の処理と加工にはものすごく長い時間が必要なはずなのだが、ゴーキスは休まずに働き続け、半日のうちに12着の皮鎧を作り上げた。
 

12人の奴隷が選ばれ、鎧を身にまとい、川の水を集める瓶を持って送り出された。最初のうちは、前回の遠征隊よりもずっと順調に進むことができた。2名はほぼ即座に倒されたが、他の者たちは運良く攻撃者の裏をかき、時折襲ってくるこん棒をかわすことができた。数人が川にたどり着き、3人が瓶を一杯に満たすことができ、うち1人は要塞の門に戻り着く一歩手前まで来ることができた。だがしかし、彼も倒れて食べられてしまった。ノルドの食欲は留まるところを知らなかった。
 

「奴隷が1人残らずいなくなってしまう前に」考え込んだ様子でアースリック・オアンがゴーキスに言った。「皮よりも丈夫で金属よりも軽い鎧が必要だ」
 

鍛冶はすでにそれについて考えていて、入手可能な素材を検討していた。石か木でどうにかできないかとまず考えたが、要塞をさらに壊すことになるという実際的な問題があった。要塞の中でその次に多くあるのは皮のついた死体、すなわち、筋肉、脂肪、血、骨の塊だった。6時間、彼は休まず懸命に働き続けて、史上初の骨削の鎧を18着作り上げた。アースリック・オアンはその見た目(と臭い)にやや懐疑的だったが、とにかく喉が渇いており、必要であるなら18人の奴隷を犠牲にしようという気になった。
 

「一つよろしいですか」ゴーキスが震えながら言った。「ノルドに立ち向かわせる前に、奴隷たちに鎧を着せて中庭で練習をさせてみてはいかがでしょう？」
 

アースリック・オアンが冷静にそれを許可し、奴隷たちは骨削の鎧を着て要塞の中庭を歩き回った。間接の弾力性、背甲の硬直性、肩と腰にかかる重量に、彼らは次第に慣れていった。バランスを維持するために足をやや斜めに着地させる方法、倒れずに身体を旋回させて素早く向きを変える方法、急に駆け出して急に止まる方法を、彼らはそれぞれ発見した。城の門から送り出される頃には、中程度の重さを持つこの鎧の扱いにかけて、彼らはほぼ完全な愛好家と言えるぐらいになっていた。
 

17人が殺されて食べられたが、1人は水の入った瓶を持ち帰ることができた。
 

「実にくだらない」とシオマーラ。「だがそれでも、我が論点はやはり有効だ。偉大なる発明家が皆そうであるように、たとえ作り話の中であっても、鍛冶は骨削を作り出すためにコツコツと働いたわけだから」
 

「偶然の要素も多分に盛り込まれているぞ」と眉をひそめてガラーツ。「だがおぞましい話だ。聞きたくなかったよ」
 
 「おぞましいと思うなら」笑いながら言うハルガード。「それに続いて起きたことについても聞くべきだな」</Dest>
    </String>
    <String List="1">
      <EDID>DLC2Book2CommonBonePartII</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Bone, Part II 

By 
Tavi Dromio 
&lt;/p&gt;


[pagebreak]

&quot;What do you mean the story gets more appalling?&quot; Garaz was incredulous. &quot;How in Boethiah&apos;s name could it get more appalling?&quot;
 

&quot;It&apos;s a ruse,&quot; Xiomara scoffed, ordering two more mugs of greef and a glass of flin for Garaz. &quot;How much worse can a tale get which prominently features cannibalism, abuse of slaves, and the regular placement of rotting animal carcasses?&quot;
 

&quot;Don&apos;t you dare dare me,&quot; growled Hallgerd, annoyed by his listeners&apos; lack of appreciation of his prose styling. &quot;Remind me where we were?&quot;
 

&quot;Arslic Oan is the owner of a stronghold under siege by savage, cannibalistic Nords,&quot; said Xiomara, keeping a straight face. &quot;After a lot of deaths and several unsuccessful attempts to get water, he had his armorer with the unlikely name of Gorkith outfit his slaves with the first ever bonemold armor. One of them finally makes it back with some water.&quot;
 

It was only one jarful of water (said Hallgerd, pulling back in his chair and continuing the tale), and Arslic Oan drank most of it, passing the remains to his dear armorer Gorkith and the last dribbles to the few dozen slaves who still lived. It was hardly enough to sustain health and well-being. Another expedition was necessary, but they had only one suit of bonemold left, as there was only one survivor of the trip.
 

&quot;One out of eighteen slaves made it through the gauntlet of Nords wearing that marvelous bonemold armor of yours,&quot; said Arslic Oan to Gorkith. &quot;And one can only carry back enough water for one. Therefore, mathematically, as we have, counting you and me, fifty-six remaining people at the stronghold, we need armor for fifty-four. Since we already have one, you only need to make fifty-three to make the total. That way, three will make it back, with enough water for you and me and whoever&apos;s in the best condition to partake. I don&apos;t know what we&apos;ll do after that, but if we wait, we won&apos;t have enough slaves to fetch even a couple days&apos; worth of water.&quot;
 

&quot;I understand,&quot; whimpered Gorkith. &quot;But how am I going to make the armor? I used all the livestock bones to make the first batch of bonemold.&quot;
 

Arslic Oan gave an order which Gorkith fearfully complied with. In eighteen hours -
 

&quot;What do you mean &apos;Arslic Oan gave an order which Gorkith fearfully complied with&apos;?&quot; asked Xiomara. &quot;What was the order?&quot;
 

&quot;All will be clear,&quot; smiled Hallgerd. &quot;I have to choose what to reveal and what to conceal. Such is the way of the tale teller.&quot;
 

In eighteen hours, Gorkith had fifty-three suits of bonemail (said Hallgerd, continuing, not really minding the interruption) prepared for the slaves. Without prompting, he ordered the slaves to practice using the armor, and even allowed them more training time than their predecessors. They not only learned how to move and stop quickly in bonemold, but how to adjust their peripheral vision to see a blow before it came, and to sway to dodge, and where the sturdiest reinforcement points on the arm were -- the center of the chest and the abdomen -- and how to position themselves to take blows there, against their natural instincts. The slaves even had time for a mock battle before being sent out among the cannibals.
 

The slaves handled themselves admirably. Very few, just fifteen slaves, were killed and eaten out right. Only ten were killed and eaten when they reached the river. That was when things did not go according to Arslic Oan&apos;s plans. Twenty-one slaves with jars of water took off for the hills. Only eight returned to the castle, largely because they were blocked by the cannibal Nords. It was a larger percentage than he had anticipated surviving, but Arslic Oan felt righteous indignation at the paucity of loyalty.
 

&quot;Are you absolutely certain you wouldn&apos;t rather flee?&quot; he hollered from the battlements.
 

Finally, he allowed the survivors in. Three had been killed waiting for the gate to open. Two more died almost upon stepping into the courtyard. One was delirious, walking around in circles, laughing and dancing before suddenly collapsing. That meant five jars of water for four people, the two surviving slaves, Arslic Oan, and Gorkith. As the lord of the manor, Arslic Oan took the extra jar, but he was democratic with the others.
 

&quot;You&apos;re quite correct,&quot; frowned Garaz. &quot;This story is getting more and more appalling.&quot;
 

&quot;Just wait,&quot; smiled Hallgerd.


The next morning (Hallgerd continued) Arslic Oan awoke to a perfectly still and quiet stronghold. There was no murmuring in the corridors, no sound of hard labor in the courtyard. He dressed and surveyed the scene. It appeared that the fortress was utterly deserted. Arslic Oan walked down to the armorer&apos;s quarters, but the door was locked.
 

&quot;Open up,&quot; said Arslic Oan, patiently. &quot;We need to speak. Thirty out of fifty-four slaves successfully made it to the river and gathered water. Admittedly, some then fled, and a couple didn&apos;t survive because I needed to correct their fickleness, but mathematically, that&apos;s a fifty-five percent survival rate. If you and I and the two remaining slaves made the next run to the river, we two should survive.&quot;
 

&quot;Zilian and Gelo left last night with their armor,&quot; cried Gorklith through the door.
 

&quot;Who are Zilian and Gelo?&quot;


&quot;The two remaining slaves! They don&apos;t remain anymore!&quot;


&quot;Well, that&apos;s vexing,&quot; said Arslic Oan. &quot;Still we must continue on. Mathematically--&quot;
 

&quot;I heard something last night,&quot; whimpered Gorklith in a funny voice. &quot;Like footsteps, only different, and they were moving through the walls. And there were voices too. They sounded strange, like they couldn&apos;t move their jaws very well, but I knew one.&quot;
 

Arslic Oan sighed, humoring his poor armorer: &quot;And who was it?&quot;


&quot;Ponik.&quot;


&quot;And who is Ponik?&quot;


&quot;One of the slaves that died when the Nords poisoned our water. One of the many, many slaves that died, and we made use of. He was always a nice, uncomplaining fellow, that&apos;s why I noticed his voice above all the others,&quot; Gorklith began to sob. &quot;I understood what he was saying.&quot;
 

&quot;Which was what?&quot; asked Arslic Oan with a sigh.


&quot;&apos;Give me back my bones!&apos;&quot; Gorklith&apos;s voice shrieked. There was silence for a moment, and then more hysterical sobbing.
 

&quot;I saw that coming,&quot; laughed Xiomara.


There was nothing more to be done with the armorer for the time being (said Hallgerd, a trifle annoyed at the regular interruptions), so Arslic Oan stripped one of the dead slaves of his suit of bonemold and put it on. He practiced in the courtyard, impressing himself with his natural comfortably with medium weight armor. For hours, he boxed, feinted, dodged, sprinted, skipped, jumped, and generally cavorted about. When he felt tired, he retired to the shade and took a nap.
 

The sound of the king&apos;s trumpet woke him with a start. Night had fallen, and for a moment, he thought he had been dreaming. Then the alarum sounded again, far in the distance, but clear. Arslic Oan leapt to his feet and ran to the ramparts. Several miles away, he could see the emissaries and their vast and well-armed escort approach. They were there early! The cannibal Nords below looked at one another with consternation. Savages they might be, but they knew when a superior force was approaching.
 

Arslic Oan joyously dashed down the stairs to Gorklith&apos;s chamber. The door was still locked. He beat on it, cajoling, demanding, threatening. Finally, he found a key, one of the few scraps of metal that had not been smelted days before.
 

Gorklith appeared to be sleeping, but as Arslic Oan approached, he noticed that the armorer&apos;s mouth and eyes were wide open and his arms were folded unnaturally behind his back. On closer inspection, the armorer was obviously dead. What was more, his face and whole body were sunken, like an empty pig&apos;s bladder.
 

Something moved through the walls, like a footfall only... squishy. Arslic Oan expertly and gracefully turned to face it, completely in balance.
 

At first, it seemed like nothing more than a bubble expanding through one of the cracks in the stone. As more of the flesh-colored gelatinous matter emerged, it more clearly resembled part of a face. A flaccid, almost shapeless face with a low brow and a slack, toothless jaw. The rest of the body oozed out of the crack, a soft bag of muscle and blood. Behind Arslic Oan and to the side, there was more movement, more slaves welling up through the cracks in the stone. They were all around him, reaching out.
 

&quot;Give us,&quot; moaned Ponik, his tongue rolling about his hanging jaw. &quot;Give us back our bones.&quot;
 

Arslic Oan began to rip off his bonemold, throwing it to the floor. A hundred figures, more, pooled into the small chamber.
 

&quot;That&apos;s not enough.&quot;


The cannibals had cleared away by the time the king&apos;s emissaries arrived at Arslic Oan&apos;s gates. They had not been looking forward to this visit. It was best, they thought philosophically, to begin with the worst of the king&apos;s noblemen, so to end their trip well. They sounded the alarum once again, but the gates did not open. There was no sound from Arslic Oan&apos;s stronghold.
 

It took a few hours to gain access. If the emissaries had not brought a professional acrobat with them for entertainment, it might have taken longer. The place seemed to be abandoned. They searched every room, until finally they came to the armorer&apos;s.
 

There they found the master of the manor, folded neatly, legs behind his head, arms behind the legs, like a fine gown. Not a bone in his body.
 

&quot;The first part of your story was complete nonsense,&quot; cried Xiomara. &quot;But now it doesn&apos;t hold true on any level. How could bonemold be made again if the armorer who invented it died before he could tell anyone how he did it?&quot;
 

&quot;I said that this was the first time it was created, not the first time people learned the craft.&quot;
 

&quot;And when did someone first teach someone else the craft?&quot; asked Garaz.


&quot;That, my friends,&quot; replied Hallgerd with a sinister smile. &quot;Is a tale for another night.&quot;
 
 </Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;
 
 
骨 第2部

タヴィ・ドロミオ著
&lt;/p&gt;
 
 
[pagebreak]
 
「物語がさらにおぞましくなる？」ガラーツは疑わしげだった。「一体全体、どうやったらそれ以上おぞましくなるんだ？」
  
 
「嘘だろう」グリーフのマグを2杯と、ガラーツのためにフリンを注文しながら、シオマーラが冷ややかに笑った。「カニバリズム、奴隷の虐待、そしてお決まりの腐った動物の死骸といった要素を派手に盛り込んだ物語が、この先どれほどひどくなり得るというのかね？」
  
 
「つっかかるのはやめてくれ」物語の語り口を評価しない聞き手に苛立ち、ハルガードが怒鳴った。「どこまで話したかな？」
  
 
「アースリック・オアン所有の要塞が、残忍な人食いノルドに包囲されている」笑いをこらえながらシオマーラが言った。「大勢の連中が死んで、水を得る試みが数度失敗した後、ゴーキスというありそうもない名前の鍛冶に命じて、史上初の骨削の鎧を奴隷たちに着させた。その中の1人がようやく水を持ち帰ったんだ」
  
 
それはたった一瓶の水で(椅子に背をもたせかけ、物語を続けてハルガードが言った)、ほとんどをアースリック・オアンが飲み、残りを大切な鍛冶であるゴーキスに手渡し、最後の数滴を生き残った数十人の奴隷に与えた。健康状態を保つのに十分な量とはとても言えなかった。新たな遠征が必要だったが、生きて帰った者が1人だったため、骨削の鎧は1着しか残っていなかった。
  
 
「お前が作ったあの奇跡的な骨削の鎧を身につけて、18人のうち1人がノルドの猛攻撃を切り抜けた」アースリック・オアンがゴーキスに言った。「1人で運べる水の量は、1人に十分なだけでしかない。つまり、数学的に言って、この要塞には私とお前を含めて56人が残っているから、54人分の鎧が必要だということになる。一つはすでにあるから、お前が53着作れば合計で足りる。そうすると3人は戻ってくる。私とお前、そして水を飲むのに最善の状態にある者、この3人分の水を持って。それからどうするかはさておき、時間が経てば、数日分の水を取ってくるのに十分な数の奴隷さえいなくなってしまう」
  
 
「分かります」弱々しげにゴーキスが言った。「しかしどうやって鎧を作ればいいんでしょう？最初の骨削をまとめて作るため、家畜の骨は全部使ってしまいました」
  
 
アースリック・オアンが口にした命令に、ゴーキスは戦りつしながら応じた。18時間のうちに…
  
「『アースリック・オアンが口にした命令に、ゴーキスは戦りつしながら応じた』とはどういうことかね？」シオマーラが聞いた。「どんな命令だったんだ？」
  
「いずれすべて明らかになる」ハルガードが微笑んだ。「何を隠して何を明かすか選ぶ必要がある。それが物語の語り口というものだ」
  
 
18時間のうちに、ゴーキスは53着の骨鎧を(話の腰を折られたことをさほど気に留めず、ハルガードが続けて言った)奴隷のために用意した。促されなくても彼は奴隷に鎧の使用を練習するように命じ、前回よりもさらに長い時間の訓練さえ許可した。奴隷たちは骨削を身につけてより速く動いて停まることを覚えただけでなく、周辺視野を調整することによって攻撃を受ける前に察知して身をかわす方法も覚えた。また、鎧の中で最も頑強な箇所が胸と腹の中心にあることを知り、攻撃に対して本能的に応じるのではなく、その箇所で受けるように態勢を取る方法も覚えた。人食いノルドの群れへと送り出される前に、彼らは演習を行う時間さえ与えられた。
  
 
奴隷たちは実に見事に立ち回った。ごくわずか、15人の奴隷のみが、外に出てすぐに殺されて食べられた。川に着いた時にも10人が殺されて食べられた。アースリック・オアンの計画どおりに事が運ばなかったせいだ。21人の奴隷が水の入った瓶を持って丘を目指した。城に戻ったのは8人だけだった。人食いノルドに行く手を阻まれたのが主な原因だ。アースリック・オアンが見込んだ生存者数より大きな割合だったが、忠誠心の不足に彼は無理からぬ怒りを感じた。
  
 
「絶対に逃げ出さないと誓えるか？」彼は城壁から叫んだ。
  
 
ようやく、彼は生存者を中に入れた。門が開くのを待っている間に3人が食べられた。さらに2人が、中庭に足を踏み入れるのとほぼ同時に死んだ。1人はもうろうとしてグルグルと円を描いて歩き回り、笑ったり踊ったりした後でばったり倒れた。これで水の入った瓶が5本あるのに対して、人間は4人ということになった。生き残った2人の奴隷と、アースリック・オアン、そしてゴーキスだ。領主たるアースリック・オアンは余分な1本を手にしたが、他の者たちと民主的に分け合った。
  
 
「言ったとおりだな」ガラーツが眉をひそめた。「この話はますますおぞましくなるばかりだ」
  
 
「まあ待ってくれ」ハルガードが微笑んだ。
 
 
翌朝(ハルガードが話を続けて)、アースリック・オアンが目を覚ますと要塞は完ぺきに静まりかえっていた。通路でのざわめきもなければ、中庭での重労働の音もなかった。彼は身支度をして状況を調べた。要塞には完全にひとけがないことが分かった。アースリック・オアンは鍛冶の部屋に行ってみたが、ドアには鍵がかかっていた。
  
 
「開けろ」アースリック・オアンが辛抱強く言った。「話がしたい。54人の奴隷のうち30人が無事に川にたどり着き、水を汲んだ。明らかに何人かは逃げ出した。それと、私が心変わりを正そうとするうちに死んだ者も数人いる。しかし数学的に見て、生存率は55パーセントだ。もしもお前と私と生き残った奴隷2人が次に川へと一走りすれば、我々2人が生き残るだろう」
  
 
「ジリアンとゲローは昨夜、鎧のまま出ました」ドアの向こうからゴーキスが叫んだ。
  
 
「ジリアンとゲローとは？」
 
 
「生き残った2人の奴隷です！ もういません！」 
 
 
「ふむ、それは厄介だ」アースリック・オアンが言った。「だが続けなければならない。数学的に見て…」
  
 
「昨夜、何かが聞こえました」おかしな声でゴーキスが弱々しく言った。「足音に似ていましたが違っていて、壁をすり抜けて移動していました。それと、声も。妙な響きでした。まるで顎をうまく動かせないみたいなんです。でもそういう奴には心当たりがあります」
  
 
アースリック・オアンは哀れな鍛冶に合わせるようにため息をつき、「それは誰だ？」
 
 
「ポニックです」
 
 
「ポニックとは？」 
 
 
「ノルドが水に毒を入れた時に死んだ奴隷の1人です。たくさんたくさん死んで、我々が利用した奴隷の1人です。いつも優しくて、文句も言わない奴でした。だから他の誰の声よりも聞けばそれと分かるんです」ゴーキスはすすり泣き始めた。「あいつの言っていることは分かりました」
  
 
「何だというんだ？」ため息混じりにアースリック・オアンが聞いた。
 
 
「骨を返せ！」ゴーキスが金切り声で言った。一瞬の静寂の後、さらにヒステリックなすすり泣きが始まった。
  
 
「そうなると思ったよ」シオマーラが笑った。
 
 
差し当たって鍛冶に対してできることはそれ以上何もなかったため(いつもながらの邪魔立てにほんの少し苛立ちながらハルガードが言った)、アースリック・オアンは死んだ奴隷の1人から骨削の鎧をはぎ取って身につけた。中庭で練習してみると、自分でも驚くほど、中程度の重さの鎧に自然となじむことができた。何時間もかけて、殴る真似をしたり、フェイントをかけたり、身をかわしたり、駆け出したり、跳ねたり、飛び上がったり、あるいはただ戯れるようなことをしてみた。疲れを感じた彼は木陰に退き、うたた寝した。
  
 
王様のラッパの合図に、彼はハッと目を覚ました。日は暮れており、一瞬、彼は夢を見ているのだと思った。すると再びラッパが響いた。遠くからではあったが明瞭だった。アースリック・オアンは飛び起きて城壁へと駆けていった。彼方から、王様の使者と完全武装した大勢の護衛隊が近づいてくるのが見えた。早めにやって来たのだ！ 下にいる人食いノルドどもは仰天して顔を見合わせていた。たとえ野蛮な連中でも、より優れた軍勢が近づいていることは分かったのだ。
  
 
アースリック・オアンは喜び勇んで階段を下り、ゴーキスの部屋に向かった。ドアは鍵がかかったままだった。なだめるように、求めるように、脅すように、ドアを叩いた。やがてようやく彼は鍵を見つけた。何日も前に溶かされることなく残った鉄くずの一つだ。
  
 
ゴーキスは寝ているように見えたが、近づくうちにアースリック・オアンは、彼の口と目が大きく開き、両腕が不自然な形で背中に折り曲げられていることに気づいた。さらに近づいてみると、鍛冶は明らかに死んでいた。そればかりでなく、彼の顔も身体全体も、空になった豚のぼうこうみたいに落ちくぼんでいた。
  
 
何かが壁を通り抜け、足音のような… ボタボタという音がした。アースリック・オアンはそれに直面すべく、用心深く、冷静に振り向いた。
  
 
最初のうち、それは石の亀裂から泡が沸き立っているだけのように見えた。肉の色をしたゼリー状の物質がさらに現れるにつれて、顔の一部に似ていることが次第にはっきりしてきた。グニャグニャしてほとんど形のない顔に、下品にたるんで歯の抜けた顎がついていた。さらに亀裂から染み出てきた身体の残り部分は、筋肉と血が入った柔らかい袋のようだった。アースリック・オアンの背後や横のほうにもさらなる動きがあり、石の亀裂から奴隷たちが次々と染み出てきた。彼らは彼を取り囲み、手を伸ばしていた。
  
 
「返せ」垂れ下がった顎で舌を転がすようにしてポニックがうめいた。「わしらの骨を返せ」
  
 
アースリック・オアンは着ていた骨削をはぎ取り、床に投げた。100人、いやそれ以上の人影が小さな部屋になだれ込んだ。
  
 
「これじゃ足りない」
 
 
王の使者がアースリック・オアンの門に到着する前に、人食いノルドは立ち去っていた。使者たちはこの訪問を楽しみにしていたわけではなかった。行かざるを得ないのであれば、旅を気持ちよく終えられるように、王に仕える貴族の中で最悪の者から始めるのが最善の策だと彼らは考えたのだった。彼らは再び合図のラッパを鳴らしたが、門は開かなかった。アースリック・オアンの要塞からは何の物音も聞こえなかった。
  
 
侵入には数時間を要した。もしも使者が娯楽の目的でプロの軽業師を連れていなかったら、もっと時間がかかっていただろう。要塞の中は見捨てられたかのようだった。彼らは全部の部屋を調べ、最後にようやく鍛冶の部屋にやって来た。
  
 
そこで彼らは領主を発見した。まるで上等なガウンのように、彼の脚は頭の後ろ、腕は脚の後ろにきっちりと折りたたまれていた。体中の骨が、なくなっていた。
  
 
「君の話の前半は全くの戯言だったが」シオマーラが声を上げた。「今度はどう考えても全く成り立たない話になったな。骨削を発明した鍛冶がその方法を誰かに伝える前に死んでしまったとしたら、どうやって骨削を再び作れるというのかね？」
  
 
「これは骨削が初めて作られた時の話だと言ったはずだ。人々が初めて作り方を学んだ時の話ではなく」
  
 
「それで、誰かが初めて誰かに作り方を教えたのはいつなんだい？」ガラーツが聞いた。
 
 
「その話はだね、君たち」意地悪そうな笑みを浮かべてハルガードが答えた。「次の晩のために取っておくよ」
  
</Dest>
    </String>
    <String List="1">
      <EDID>DLC2Book3ValuableChangedOnes</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Changed Ones 
&lt;/p&gt;


[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/O_letter.png&apos;&gt;f all the et&apos;Ada who wandered Nirn, Trinimac was the strongest. He, for a very long time, fooled the Aldmeri into thinking that tears were the best response to the Sundering. They cried and shamed our ancestors, especially the feminine Altmer. They even took the Missing God&apos;s name in vain, calling His narratives into question. So one day Boethiah, Prince of Plots, precocious youth, tricked Trinimac to go into his mouth. Boethiah talked like Trinimac for awhile then, and gathered enough people to listen to him. Boethiah showed them the lies of the et&apos;Ada, the Aedra, and told them Trinimac was the biggest liar of all, saying all this with Trinimac&apos;s voice! Boethiah told the mass before him the Tri-Angled Truth. He showed them, with Mephala, the rules of Psijic Endeavor. He taught them how to build Houses, and what items they needed to bury in the Corners. He demonstrated the right way to wear their skin. He performed the way to walk to achieve an Exodus. Then Boethiah relieved himself of Trinimac right there on the ground before them to prove all the things he said were the truth. It was easy then for his new people to become the Changed Ones.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


変容せし者
&lt;/p&gt;


[pagebreak]
&lt;p align=&quot;left&quot;&gt;
 &lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/O_letter.png&apos;&gt;ニルンをさまよえる原初の神々の中では、トリニマックが最強であった。トリニマックは長きに渡りアルドメリを騙し続け、大いなる断裂への最良の対処は涙を流すことだと思い込ませていた。アルドメリは泣き、先祖たちの名誉を汚した。とりわけアルトマーの女性が目に余った。悪あがきの一環として不在の神の名を乱用し、その語りに疑問を投げかけた。それである時、早熟な若者であった策略の王子ボエシアがトリニマックを騙し、口の中に入るように仕向けた。ボエシアはその後しばらくトリニマックのごとくしゃべり、耳を貸す者を十分に集めた。ボエシアは原初の神々であるエドラの虚言を暴いて見せ、トリニマックが最大のうそつきなのだと彼らに伝えた。それもすべて、トリニマックの声のままで！ ボエシアは集まった群衆に三つの角の真実を伝えた。そしてメファーラと共に、サイジックの企ての戒律を伝えた。家の作り方と、その角に埋めるべき物について教えた。肌の正しい見せ方の模範を見せもした。大いなる旅を実現させるための歩き方も教えた。そしてボエシアはトリニマックの口から出て地面に降り立ち、自分の発した言葉がすべて真実であることを証明した。これにより、彼の新たな民は容易に変容せし者となった。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2Book1CheapConfessionsofaDunmerSkoomaEater</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Confessions of a Dunmer Skooma Eater
&lt;/p&gt;


[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/N_letter.png&apos;&gt;othing is more revolting to Dunmer feeling than the sorry spectacle of another Dunmer enslaved by that derivative moon-sugar known as &apos;skooma.&apos; And nothing is less appetising than listening to the pathetic tales of humiliation and degradation associated with a victim of this addictive drug.
 

Why, then, do I force myself upon you with this extended and detailed account of my sins and sorrows?
 

Because I hope that by telling my tale, the hope of redemption from this sorry state shall be more widely known. And because I hope that others who have also fallen into the sorry state of skooma addiction may therefore hear of my story, of how I fell into despair, and how I once again found myself and freed myself from my own self-imposed chains.
 

Because it is widely known to all Khajiit, who may be expected to know, that there is no cure for addiction to skooma, that once a slave to skooma, always a slave to skooma. Because this is widely known, it is taken to be true. But it is not true, and I am living proof.
 

There is no miracle cure. There is no potion to be taken. There is no magical incantation which frees you from the thrill of skooma running through your blood.
 

But it is through the understanding of that thrill, and the acceptance of the lust within oneself for that thrill, and the casting aside of the shame that the thrillseeker feels when he cannot set aside what becomes in the end his only comfort and pleasure, it is through this knowledge and understanding that the victim comes to the place where choices may be made, where despair and hope may be separated.
 

In short, only knowledge and acceptance can deliver into the slave&apos;s hands the key that opens his shackles and sets him free.
 </Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


ある“スクゥーマ喰らい”のダンマーの告白
&lt;/p&gt;


[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/N_letter.png&apos;&gt;ダンマーにとって、あの“スクゥーマ”と呼ばれるムーンシュガーの精製品の虜となった哀れな同胞を見ることほど不快なものはない。また、あの麻薬の犠牲者に関する屈辱的で不名誉で救いようのない話ほど、聞いていて食欲を削がれるものはない。

ではなぜ私は、己の罪と悲しみの物語をここで長々と詳細に語ろうとしているのか？
 

なぜなら私は、自らの体験を語ることで、かような窮状にも救いはあるという希望を伝え広めたいからだ。そして絶望に囚われた私がいかに自分を取り戻し、自縛を打ち破るに至ったのか… そうした話が他のスクゥーマ中毒の犠牲者たちの耳にも届いてほしいと願うからである。
 

カジート族であれば知っていることだが、スクゥーマ中毒に特効薬は存在しない。一度スクゥーマの罠に落ちた者は、一生その奴隷となるしかない。こうした認識はあまりに広く流布しているため真実と解されがちだが、実は真実ではない。私がその生き証人だ。
 

確かに奇跡の治療薬はない。飲み薬も。全身を駆けめぐるスクゥーマの快楽から逃れられる魔法もない。
 

だが、あの快楽を理解する事が肝心だ。あの快楽への内なる欲求を受け入れよ。快楽の求道者が、最後には唯一の慰めや喜びとなるものを拒めない時に感じる恥を捨て去れ。こうした知識や理解を通じて、犠牲者は選択の場へと到達できる。絶望と希望の分岐点へと。
 

簡潔に言えば、知識と容認だけが、奴隷の足かせを外し自由になるための鍵を授けてくれるのである。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2Book3ValuableWherewereyouDragonBroke</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Where were you when the Dragon Broke?
 
by 
Various
&lt;/p&gt;


[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/A_letter.png&apos;&gt;  brief description and multiple accounts of the Dragon Break

Corax, Cyrodiil, Elder Council: 

&quot;No one understands what happened when the Selectives danced on that tower. It would be easy to dismiss the whole matter as nonsense were it not for the Amulet of Kings. Even the Elder Scrolls do not mention it -- let me correct myself, the Elder Scrolls cannot mention it. When the Moth priests attune the Scrolls to the timeless time their glyphs always disappear. The Amulet of Kings, however, with its oversoul of emperors, can speak of it at length. According to Hestra, Cyrodiil became an Empire across the stars. According to Shor-El, Cyrodiil became an egg. Most say something in a language they can only speak sideways. The Council has collected texts and accounts from all of its provinces, and they only offer stories that never coincide, save on one point: all the folk of Tamriel during the Middle Dawn, in whatever &apos;when&apos; they were caught in, tracked the fall of the eight stars. And that is how they counted their days.&quot;
 
Mehra Nabisi, Dunmer, Triune Mistress of the New Temple:
 
&quot;Accounts of the Middle Dawn are the province of the Empire of Men, and proof of the deceit that call themselves the Aedra. Eight stars fell on Tamriel, one for each iniquity that Lorkhan made clear to the world. Veloth read these signs, and he told Boethiah, who confirmed them, and he told Mephala, who made wards against them, and he told Azura, who sent ALMSIVI to steer the True Folk clear of harm. Even the Four Corners of the House of Troubles rose to protect the periphery of your madness. We watched our borders and saw them shift like snakes, and saw you run around in it like the spirits of old, devoid of math, without your if-thens, succumbing to the Ever Now like slaves of the slim folly, stasis. Do not ask us where we were when the Dragon Broke, for, of all the world, only we truly know, and we might just show you how to break it again.&quot;
 
R&apos;leyt-harhr, Khajiit, Tender to the Mane:
 
&quot;Do you mean, where were the Khajiit when the Dragon Broke? R&apos;leyt tells you where: recording it. &apos;One thousand eight years,&apos; you&apos;ve heard it. You think the Cyro-Nordics came up with that all on their own. You humans are better thieves than even Rajhin! While you were fighting wars with phantoms and giving birth to your own fathers, it was the Mane that watched the ja-Kha&apos;jay, because the moons were the only constant, and you didn&apos;t have the sugar to see it. We&apos;ll give you credit: you broke Alkosh something fierce, and that&apos;s not easy. Just don&apos;t think you solved what you accomplished by it, or can ever solve it. You did it again with Big Walker, not once, but twice! Once at Rimmen, which we&apos;ll never learn to live with. The second time it was in Daggerfall, or was it Sentinel, or was it Wayrest, or was it in all three places at once? Get me, Cyrodiil? When will you wake up and realize what really happened to the Dwarves?&quot;
 
Mannimarco, God of Worms, the Necromancers:
 
&quot;The Three Thieves of Morrowind could tell you where they were. So could the High King of Alinor, who was the one who broke it in the first place. There are others on this earth that could, too: Ysmir, Pelinal, Arnand the Fox or should I say Arctus? The Last Dwarf would talk, if they would let him. As for myself, I was here and there and here again, like the rest of the mortals during the Dragon Break. How do you think I learned my mystery? The Maruhkati Selectives showed us all the glories of the Dawn so that we might learn, simply: as above, so below.&quot;</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


ドラゴンの突破の時、どこにいたのか？

著者多数
&lt;/p&gt;


[pagebreak]
&lt;p align=&quot;left&quot;&gt;
 &lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/A_letter.png&apos;&gt;ドラゴンの突破に関する簡単な説明と複数の証言

 元老院、シロディール、コラックス:

「選ばれし者たちが塔の上で踊った時、何が起こったのかは誰も分かっていない。王者のアミュレットのことがなければ、この件そのものを馬鹿げた話として一蹴してしまうところだろう。星霜の書にさえ言及はない、もとい、星霜の書は言及しえない。聖蚕の僧侶たちが星霜の書を時間無きその時間に合わせると、印が必ず消えてしまう。しかし皇帝らの魂を受け継いだ王者のアミュレットであれば、長々と言及できるのだ。ヘストラによるとシロディールは星々を超えた帝国となった。ショーエルによればシロディールは卵となった。ほとんどの者は横向きにしかしゃべれない言語で発現をする。元老院は全ての地方から文書や証言を集めたものの、それらの内容は例外的な一点を除いて決して一致することはない。夜明け半ばの間、タムリエルの全民衆は、それらが捕らわれた時がいつのものであるにもかかわらず、8つの星々の落下を追っており、そうして日数の経過を把握していたという点である」

 新たなる聖堂の長、ダンマー、メーラ・ナビシ:

「夜明け半ばの証言は人間たちの帝国の領分であり、エドラと名乗る者たちの欺まんの証拠である。ロルカーンが世に示した不正1つにつき星1つ、合計でタムリエルに8つの星々が堕ちた。ヴェロスはこれらの兆しを詠んでボエシアに伝え、ボエシアはそれを確認してメファーラに伝え、メファーラはそれらに対する防護を用意してアズラに伝え、アズラは“アルムシヴィ”を送って真なる民を危険から遠ざけた。災いの徒党の四柱さえもが狂気の辺縁を守ろうと立ち上がった。我らは境界を見守り、それらが蛇のごとくうねるのを認め、そなたがその中で太古の神々のごとく駆けまわるのを目にし、数的論理もなく、仮定の話もなく、永遠なる現在に痩せた狂気の奴隷のごとく屈し、止まるのを見た。ドラゴンの突破の時にどこにいたのかを我に問うな。世界中で知っているのは我だけで、もう一度突破するやり方を教えてやらんでもないからだ」

 たてがみの従者、カジート、ルレイト・ハルハル:

「ドラゴンの突破の時にカジートはどこにいたか、そう聞いているのか？ ルレイトが教えてやろう。記録にとっていたのだ。「1000と8年」、聞こえたな。シロディール・ノルドどもが自力で思いついたとでも言うのか？ おまえたち人間はラジーンも顔負けの盗人だな！ おまえたちが亡霊と戦争し、自らの父らを生み出しつつあった時、ジャ・カージェイを見守っていたのはたてがみだ、それは両の月のみが不変であり、おまえたちにはそれを見れる砂糖がなかったからだ。だがおまえたちを認めざるを得ないのは、アルコシュに何やら激しい一矢を報いて見せたことだ。容易なことではない。ただし、それによって成し遂げたことを解明できたとも、解明できうるとも思うな。大いなる歩みを再びやったな、それも一度ならず二度も！ 一度はリンメンで、これは決して看過できはしない。二度目はダガーフォールで、それともセンチネルか、ウェイレストだったか、あるいは三箇所全てで同時にだったか？ わかるか、シロディール？ いつになったら目を覚まし、ドワーフらに本当は何が起こったのか、理解しようとするのだ？」

 死霊術師、虫の王マニマルコ:

「モロウウィンドの三人の盗人であれば、どこにいたかを答えられるだろう。そもそも最初に壊した張本人、アリノールの至高王も答えられるだろう。この地には他にもいるはずだ、イスミール、ペリナル、キツネのアルナンド、それともアルクタスと言うべきか？ 最後のドワーフも話すだろう、連中が許せばだが。私自身はと言えば、ここにいて、あちらにいて、再びこちらにいた。ドラゴンの突破の際のその他の定命の者たちと一緒だ。私がどうやって謎を手にしたのだと思う？ マルーカティの選ばれし者たちが夜明けの栄光を全て見せてくれたのだ、我らが学べるようにと。実に簡単な話だ、上と同じく、下も、ということなのだ」</Dest>
    </String>
    <String List="1">
      <EDID>DLC2Book2CommonFiveFarStars</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


The Five Far Stars 
&lt;/p&gt;


[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt;his is a volume of verse collected from wise women of the Urshilaku Ashlanders. It consists of verses composed by Ashlander warriors, champions, and ashkhans, committed to memory by the wise women and transmitted down the generations. &apos;May I shrink to dust&apos; is attributed to the long-dead poet and warrior Zershishi Mus-Manul. 

Rise from darkness, Red Mountain! 

Spread your dark clouds and green vapors! 

Birth earthquakes, shatter stones! 

Feed the winds with fire! 

Flay the tents of the tribes from the land! 

Feed the burned earth with our souls! 


Yet never shall you have your rule over me. 

Never shall I tremble or flinch from your power. 

Never shall I yield my home and hearth. 

And from my tears shall spring forth 

The flowers of grassland springs. </Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


5つの遠い星
&lt;/p&gt;


[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt;これは、アーシラク・アシュランダーの賢女たちによる詩を集めた書である。アシュランダーの戦士、英雄、そしてアシュカーンが書いた詩で構成されており、それらは賢女たちによって記憶に留められ、何世代にもわたって伝えられてきたものだ。“この身が塵となろうとも”は、死後久しい詩人で戦士でもあったザーシシ・マスマヌルの作だとされている。

闇より立ち上がれ、レッドマウンテンよ！

黒雲と緑の噴気を噴き上げるがいい！

誕生の地震よ、石を砕け！

風に火を与えよ！

大地の部族の天幕をはぎ取れ！

我らの魂を焼けた大地に与えよ！


だがそれでも貴様の支配など受けはしない。

貴様の力に震えることも、ひるむこともない。

我が家も我が暖炉も、明け渡すものか。

我が涙からは草が育つだろう。

そして草原には花が咲き乱れるのだ。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2Book4RareNchunaksFireandFaith</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Nchunak&apos;s Fire and Faith 
&lt;/p&gt;


[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt;his book is a translated account of Nchunak&apos;s travels among the various colonies of the Dwemer explaining the theories of Kagrenac.
 
I made inquiry as to the state of enlightenment among the people he spoke for. He answered that with respect to the theories of Kagrenac, there was but one scholar near who could guide the people through the maze that leads to true misunderstanding.
 

He informed me, however, that in Kherakah the precepts of Kagrenac were taught. He said that nothing pleased him more than to see the Dwemer of Kherakah, the most learned people in the world, studying Kagrenac&apos;s words and giving consideration to their place in the life to come, and where neither planar division nor the numeration of amnesia nor any other thing of utility was more valued than the understanding of the self and its relationship to the Heart.
 

I was gracious enough to receive this as a high compliment, and, removing my helm, I thanked him and departed with an infinity of bows.
 </Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


ヌチュナクの火と信仰
&lt;/p&gt;


[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt;この書は、カグレナクの理論を説明しながらドゥーマーの様々な植民地を旅したヌチュナクの報告書を翻訳したものである。
 
彼が代弁して語った人々の啓もうの状態がどうなっているか、私は調査してみた。カグレナクの理論に対する敬意があれば、近くにいる唯一の学者が人々を導いて、真の誤りへとつながる迷路を切り抜けて進んでくれると彼は答えた。
 

しかしカグレナクの教訓はケラカーで教わったものだと、彼は私に明かした。世界で最も博学な民であるケラカーのドゥーマーに会えたことが、これまでで一番うれしいことだと彼は言った。彼らはそこでカグレナクの言葉を勉強し、あの世での彼らの居場所について思いをはせていた。またそこでは、平面分割も、健忘症の計算法も、それ以外の実用性を持つあらゆるものも、自己の理解および心臓に対するその関係性以上に価値があるとされることはなかった。
 

私はこれを賛辞と受け止めるだけの礼儀正しさを持ち合わせていた。そして兜を脱いで、彼に感謝し、無限に続くお辞儀に送られてその場を後にした。
 
</Dest>
    </String>
    <String List="1">
      <EDID>DLC2Book4RareNerevaratRedMountain</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Nerevar at Red Mountain 
&lt;/p&gt;


[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt;he following is from the Apographa, the hidden writings of the Tribunal Temple. It is a scholarly retelling of a tradition transmitted through the Ashlanders concerning the battle at Red Mountain and subsequent events. The Ashlanders associate this tale with the telling of Alandro Sul, a shield-companion of Nerevar who came to live among the Ashlanders after the death of Nerevar and during the ascension of the Tribunal. There are many variant treatments of this story, but the primary elements are consistent throughout the tradition. The murder of Nerevar, the tragic fate of Dagoth Ur, and the profane source of the Tribunal&apos;s divine power are denied by Temple doctrine as ignorant Ashlander superstition, and not widely known among civilized Dunmer.


 Resdayn, present day Morrowind, was contested ground between two very different types of mer: the Chimer, who worshipped Daedra, and the Dwemer, who worshipped a profane and secret power. These two people warred with each other constantly until their lands were invaded by a young, vibrant, and violent alien culture, the Nords.
 

Two heroes, one from the Chimer and one from the Dwemer, Indoril Nerevar and Dumac Dwarf-Orc, made peace between their people and together ousted the alien invaders. Then these two heroes worked long and hard to maintain that peace thereafter, though their counselors thought it could not last or, worse, that it shouldn&apos;t. Nerevar&apos;s queen and his generals-- Almalexia, Sotha Sil, Vivec-- told him to claim all Resdayn for his own. But Nerevar would not listen, for he remembered his friendship with Dumac. There would be only peace.
 

Until Dagoth-Ur arrived. House Dagoth had discovered the source of the profane and secret power of the Dwemer: the legendary Heart of Lorkhan, which Dumac&apos;s people had used to make themselves immortal and beyond the measure of the gods. In fact, one of the their high priests, Kagrenac, was building a New God so that the Dwemer could claim Resdayn for their own.
 

The Tribunal urged Nerevar again to make war on the Dwarves. Nerevar was troubled. He went to Dumac, his friend of old, and asked if what Dagoth-Ur said was true. But Kagrenac and the high priests of the Dwemer had kept their New God secret from their King, and Dumac said the Dwemer were innocent of any wrongdoing. Nerevar was troubled again and made pilgrimage to Holamayan, the sacred temple of Azura, who confirmed that all that Dagoth-Ur said was indeed true and that the New God of the Dwemer should be destroyed for the safety of not only Resdayn, but for the whole world. When Nerevar went back and told his Tribunal what the goddess had said, his queen and generals felt themselves proved aright and again counseled him to war. There were reasons that the Dwemer and Chimer had hated each other forever.
 

Finally, Nerevar, angered that his friend Dumac would lie to him, went back to Vvardenfell. This time the Chimer King was arrayed in arms and armor and had his hosts around him, and he spoke harshly to Dumac Dwarf-Orc, King of Red Mountain. &quot;You must give up your worship of the Heart of Lorkhan or I shall forget our friendship and the deeds that were accomplished in its name!&quot; And Dumac, who still knew nothing of Kagrenac&apos;s New God, but proud and protective as ever of his people, said, &quot;We shall not relinquish that which has been our way for years beyond reckoning, just as the Chimer will not relinquish their ties to the Lords and Ladies of Oblivion. And to come at my door in this way, arrayed in arms and armor and with your hosts around you, tells me you have already forgotten our friendship. Stand down, my sweet Nerevar, or I swear by the fifteen-and-one golden tones I shall kill you and all your people.&quot;
 

And so the Chimer and Dwemer went to war. The Dwemer were well-defended by their fortress at Red Mountain, but the bravery and cleverness of Nerevar&apos;s queen and generals drew most of Dumac&apos;s armies out into the field and kept them there, so that Nerevar and Dagoth-Ur could make their way into the Heart Chamber by secret means. There, Nerevar met Dumac and the Dwarf King and they both fell from grievous wounds. Dagoth-Ur slew Kagrenac and took the tools the Dwemer used to tap the power of the Heart. He went to his dying lord Nerevar and asked him what to do with these tools. And Nerevar summoned Azura again, and she showed them how to use the tools to separate the power of the Heart from the Dwemer people.
 

And on the fields, the Tribunal and their armies watched as the Dwemer turned into dust all around them as their stolen immortality was taken away.
 

Back in Red Mountain, Nerevar told Dagoth-Ur to protect the tools and the Heart Chamber until he returned. Dagoth-Ur said, &quot;But shouldn&apos;t we destroy these tools at once, so that they might never be used for evil again?&quot; But Nerevar was confused by his wounds and his sorrow (for he still loved Dumac and the Dwemer people) and so went to the fields outside of Red Mountain to confer with his queen and his generals, who had foreseen that this war would come and whose counsel he would not ignore again. &quot;I will ask the Tribunal what we shall do with them, for they have had wisdom in the past that I had not. Stay here, loyal Dagoth-Ur, until I return.&quot;
 

Then Nerevar told his queen and generals all that had transpired under Red Mountain and how the Dwemer had used special tools to turn their people into immortals and of the wondrous power of the Heart of Lorkhan. The Tribunal decided that the Chimer should learn how to use this power so that Nerevar might claim Resdayn and the world for their people. Nerevar did not expect or want this, so he asked his queen and generals to help him summon Azura yet again for her guidance. But the Tribunal had become as greedy as Kagrenac upon hearing of the power of the Heart and they coveted it. They made ritual as if to summon Azura as Nerevar wanted but Almalexia used poisoned candles and Sotha Sil used poisoned robes and Vivec used poisoned invocations. Nerevar was murdered.
 

Then Azura came forth anyway and cursed the Tribunal for their foul deeds. She told them that she would use her powers over dusk and dawn to make sure Nerevar would come back and make things right again. But the Tribunal laughed at her and said that soon they would be gods themselves and that the Chimer people would forget their old ways of worship. And Azura knew this would be true and that it would take a long time before her power might bring Nerevar back. &quot;What you have done here today is foul beyond measure and you will grow to regret it, for the lives of gods are not what mortals think and matters that weigh only years to mortals weigh on gods forever.&quot; And so that they might know forever their wicked deeds Azura changed the Chimer into Dunmer, and their skin turned ashen and their eyes into fire. &quot;Let this mark remind you of your true selves who, like ghouls, fed on the nobility, heroism, and trust of their king.&quot;
 

And then the Tribunal went into Red Mountain and met with Dagoth-Ur. Dagoth-Ur saw what had been done, for his skin had changed as well, and he tried to avenge the death of Nerevar but to no avail. He was driven off and thought dead. The Tribunal found the tools he had been guarding and, through study of Kagrenac&apos;s methods, turned themselves into gods.
 

Thousands of years after their apotheosis, the Tribunal are still the gods of Morrowind and the old ways of worship are remembered only by a few. And the murder of Nerevar is known to fewer. But his queen and generals still fear his return, for the words of Azura linger long and they see the mark of her curse on their people every day.
 </Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


レッドマウンテンのネレヴァル
&lt;/p&gt;


[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt;以下は、トリビュナル聖堂の秘密文書であるアポグラファからの文章である。レッドマウンテンの戦いとそれに続く出来事に関してアシュランダーが語り継いできた言い伝えを、学術的に書き改めたものだ。アシュランダーはこの物語をネレヴァルの仲間で、ネレヴァルの死後、トリビュナルの在位中はアシュランダーと共に暮らすようになったアランドロ・スルの話と関連づけて考える。この物語は内容が異なる場合が数多くあるが、主な要素は言い伝えの中で一貫している。ネレヴァルの殺害者や、ダゴス・ウルの悲運、また、トリビュナルに聖なる力をもたらした世俗的な源は、無知なアシュランダーの迷信として聖堂の教義によって否定され、ダンマーの市民には広く知られていない。


レスデイン、すなわち現在のモロウウィンドは、非常にタイプの異なる2つのエルフ族に挟まれた紛争地帯にあった。一方はデイドラを崇拝するチャイマーで、もう一方は冒とく的な秘密の力を崇拝するドゥーマーだった。これら2つの民が絶えず争いを繰り返すうちに、その土地は、若く活気に満ちて暴力的な異文化を持つノルドに侵略された。
 

チャイマーのインドリル・ネレヴァルとドゥーマーのデュマック・ドワーフオークという2人の英雄が和平を結び、力を合わせて、外からの侵略者を追い払った。その後も2人の英雄は平和を保つために長く努力を重ねたが、両者の助言者たちは、その状態が続くはずはない、あるいは続くべきではないと考える者さえいた。ネレヴァルの女王と将軍たち、すなわちアレマレクシア、ソーサ・シル、ヴィベクは、レスデイン全土が彼のものだと主張すべきだと言った。しかしネレヴァルはデュマックとの友情を覚えていたため、耳を貸さなかった。そして平和が続いた。
 

ダゴス・ウルがやって来るまでは。ダゴス家はドゥーマーの冒とく的な秘密の力の源を見つけ出していた。それは伝説的なロルカーンの心臓で、かつてデュマックの民はそれを用いて神の法を超え、不死の存在となっていた。事実、彼らの大司祭の一人であるカグレナクは、ドゥーマーがレスデインを我が物だと主張できるように、新たな神を創造しようとしていた。
 

トリビュナルはドワーフとの開戦を再びネレヴァルに促した。ネレヴァルは悩んだ。彼は古くからの友人であるデュマックの元に向かい、ダゴス・ウルの言ったことが本当なのかを訊ねた。しかしカグレナクとドゥーマーの大司祭は新たな神のことを王には秘密にしており、ドゥーマーは何の悪事にも関わっていないとデュマックは言った。ネレヴァルは再び悩み、アズラの聖堂であるホラマヤンへの巡礼を行った。ダゴス・ウルが言ったことはすべて真実であり、ドゥーマーの新たな神はレスデインのみならず全世界の安全のためにも破壊されるべきだと、アズラは言い切った。ネレヴァルが戻って女神の言葉をトリビュナルに伝えると、女王と将軍たちは自らの正しさが証明されたと感じ、開戦すべきだと再び助言した。ドゥーマーとチャイマーの憎しみ合いが延々と続いたのには、それなりの理由があったのだ。
 

ついにネレヴァルは、友人のデュマックが嘘をついたことに立腹し、ヴァーデンフェルに戻った。この時のチャイマー王は鎧と武器で盛装し、軍隊を引き連れていて、レッドマウンテンの王であるデュマック・ドワーフオークに対して語気を荒げた。「ロルカーンの心臓の崇拝を終わらせろ。さもなくば、我々の友情も、友情の名において成し遂げられた偉業も、すべて忘れる！」。カグレナクの新たな神のことはやはりまだ何も知らず、自分が治める民をこれまでどおり誇りに思い、守るべきだと感じているデュマックは答えた。「計り知れないほど遠い昔から我々が続けていることをやめるわけにはいかない。チャイマーがオブリビオンの王や女王とのつながりを絶つわけにはいかないのと同じだ。また、鎧と武器で盛装し、軍隊を引き連れて我が門前に来たということは、すなわちすでに友情を忘れたということではないか。身を引け、我が友ネレヴァル。さもなくば、貴公とその民を皆殺しにすると、黄金の声音を15と1つ用いて誓うことになる」
 

 こうして、チャイマーとドゥーマーは戦争に突入した。ドゥーマーはレッドマウンテンの要塞によって固く守られていたが、勇敢で賢いネレヴァルの女王と将軍たちがデュマックの軍勢の大半を戦場へとおびき出し、そこに留めたため、ネレヴァルとダゴス・ウルは秘密の方法を用いて心臓の間に入り込むことができた。そこでネレヴァルはドワーフの王デュマックと出会い、どちらも深い傷を負って倒れた。ダゴス・ウルはカグレナクを殺し、ドゥーマーが心臓の力を使うのに用いた道具を手に入れた。彼は死にかけているネレヴァル王に近づき、道具をどうすべきか尋ねた。するとネレヴァルは再びアズラを召喚した。アズラは道具の使い方と、心臓の力とドゥーマーの民とを切り離す方法を教えた。
 

戦場では、トリビュナルとその軍勢が、盗んで得た不滅の命を失ったドゥーマーが自分たちの周りで塵になっていく様子を見ていた。
 

レッドマウンテンでは、自分が戻るまで道具と心臓の間を守るよう、ネレヴァルがダゴス・ウルに申し渡した。ダゴス・ウルは「しかし再び悪事に用いられることが決してないように、道具はすぐに壊すべきでは？」と答えた。だがネレヴァルは傷と悲しみ(デュマックとドゥーマーの民に対する愛情は変わらずにあった)に頭が混乱しており、レッドマウンテンの外の戦場に出て、女王や将軍たちと話し合う必要があった。この戦争を予見していた彼らの助言を二度と無視できないと考えたからだ。「道具をどうすべきかは、トリビュナルに聞いてみることにする。私が持ち合わせていない知恵を彼らは過去に示したのだから。ここにいたまえ、忠実なるダゴス・ウル。私が戻るまで」
 

それからネレヴァルはレッドマウンテンで起きたことを残らず女王や将軍たちに伝え、ドゥーマーが特別な道具を用いて民を不死にしたことや、ロルカーンの心臓が持つ驚くべき力についても話した。ネレヴァルが民のためにレスデインと世界を我が物だと主張できるよう、チャイマーがその力の使い方を知るべきだとトリビュナルは判断した。それはネレヴァルの予想した答えではなく、求めていた答えでもなかったため、アズラを再び召喚して助言をもらうべきだと、女王と将軍たちに提案した。しかし心臓が持つ力を知ってカグレナクと同じぐらい欲深くなったトリビュナルは、それを手に入れずにいられなくなっていた。彼らはネレヴァルの望みどおりにアズラを召喚する儀式を形だけ執り行い、アルマレクシアは毒のロウソク、ソーサ・シルは毒のローブ、ヴィベクは毒の祈りをそれぞれ用いて、ネレヴァルを殺害した。
 

それでもアズラはどうにか姿を現し、トリビュナルの悪行をののしった。夕暮れ時と夜明けに自分の力を用いることにより、必ずネレヴァルを生き返らせ、正しい状態を取り戻してみせると彼女は言った。しかしトリビュナルは彼女を笑い、すぐに自分たち自身が神となり、チャイマーの民も古い崇拝のやり方など忘れてしまうだろうと言った。本当にそうなるだろうということはアズラも知っていたし、また、彼女の力でネレヴァルを生き返らせるとしても長い時間がかかることも知っていた。「あなた方が今日ここで行ったのは途方もない悪行で、やがて後悔するようになるでしょう。神々として生きることは人間が思うようなものではないし、人間にとっては数年しか重荷にならないことでも、神々には永遠の重荷になるのだから」。彼らが永遠に思い知るように、アズラはチャイマーをダンマーに変え、その肌を灰に、瞳を炎に変えた。「この印を見れば、本当の自分を思い出すでしょう。まるでグールのように、自分たちの王の高潔さ、勇敢さ、信頼を食い物にした自分のことを」
 

それからトリビュナルはレッドマウンテンに向かい、ダゴス・ウルと会った。ダゴス・ウルは何が起きたのかを知っていた。彼の肌も変化していたからだ。彼は死んだネレヴァルの復讐を試みたが、無駄だった。追い払われた彼は、その後死んだものと思われる。トリビュナルはダゴス・ウルが守っていた道具を見つけ、カグレナクの方法を研究して、彼ら自身を神に変えた。
 

神化から数千年の時を経てもトリビュナルはモロウウィンドの神々であり続け、古い崇拝について覚えている者はごくわずかである。ネレヴァルの殺害を知る者はさらに少ない。しかし女王と将軍たちは彼の復活を今でも恐れている。アズラの言葉はいつまでも響いているし、彼女の呪いは今でも民の肌に印として残されているからだ。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2Book3ValuableTheAnticipations</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


The Anticipations 
&lt;/p&gt;


[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt;he Daedra are powerful ancestor spirits, similar in form and substance to the Tribunal (Blessed Be Their Holy Names), but weaker in power, and more arbitrary and removed from the affairs of mortals. In old times, the Chimer worshipped the Daedra as gods. But they did not deserve this veneration, for the Daedra harm their worshippers as often as help them.
 

The Advent of the Tribunal (Blessed Be Their Holy Names) changed this unhappy state. By the Apotheosis, the Tribunal (Blessed Be Their Holy Names) became the Protectors and High Ancestor Spirits of the Dunmer, and bade the Daedra to give proper veneration and obedience. The Three Good Daedra, Boethiah, Azura, and Mephala, recognized the Divinity of the Triune Ancestors (Blessed Be Their Holy Names). The Rebel Daedra, Molag Bal, Malacath, Sheogorath, and Mehrunes Dagon, refused to swear fealty to the Tribunal (Blessed Be Their Holy Names), and their worshippers were cast out.
 

These Rebel Daedra thus became the Four Corners of the House of Troubles, and they continue to plague our tranquility and tempt the unwary into Heresy and Dark Worship. The Priests of the Temple remain ever vigilant for signs of the Adversaries&apos; return, sometimes aided by the loyal Three Good Daedra, who are familiar with the wiles of their rebellious kin.
 

The Good Daedra are known to the Temple as the Anticipations, since they are the early ancestral anticipations of the loving patronage of the Tribunal. The Anticipations are the Daedra Lords Boethiah, Mephala, and Azura.
 

Boethiah is the Anticipation of Almalexia but male to her female. Boethiah was the ancestor who illuminated the elves ages ago before the Mythic Era. He told them the truth of Lorkhan&apos;s test, and defeated Auriel&apos;s champion, Trinimac. Boethiah ate Trinimac and voided him. The followers of Boethiah and Trinimac rubbed the soil of Trinimac upon themselves and changed their skins.
 

Mephala is the Anticipation of Vivec, but manifold and androgynous. Mephala taught the Chimer to evade their enemies or kill them with secret murder. Enemies were numerous in those days since the Chimer were a small tribe with enemies on all sides. Mephala organized the clan systems that eventually became the Great Houses. Later, Mephala created the Morag Tong.
 

Azura is the Anticipation of Sotha Sil, but female to his male. Azura was the ancestor who taught the Chimer how to be different from the Altmer. Her teachings are sometimes attributed to Boethiah. In the stories, Azura is often encountered more as a communal progenitor of the race as a whole rather than as an individual ancestor. She is associated with Dusk and Dawn, and is sometimes called the Mother Soul. Azura&apos;s Star, also called the Twilight Star, appears briefly at dawn and dusk low on the horizon below the constellation of the Steed. Azura is associated with mystery and magic, fate and prophecy.
</Source>
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守護者たち
&lt;/p&gt;


[pagebreak]
&lt;p align=&quot;left&quot;&gt;
 &lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt;デイドラは強大な霊的先人であり、トリビュナル(その聖なる御名に祝福あれ)と同様の外見および性質をもつものの、力はそこまで強くはなく、より気まぐれで、定命の者たちへの関与も少なめである。古き時代にはチャイマーらがデイドラを神々として崇めていたが、デイドラは信者たちを助けるのと同等の頻度で害するため、そのような崇拝に値する存在であったとは言えない。


 そのような不幸な状況も、トリビュナル(その聖なる御名に祝福あれ)の登場により一変した。トリビュナル(その聖なる御名に祝福あれ)は神格化によりダンマーの守護者、かつ霊的先人となり、デイドラに相応の敬意と服従を見せるように命じたのだった。善のデイドラであるボエシア、アズラ、メファーラはトリビュナル(その聖なる御名に祝福あれ)の神性を認めた。一方で、反旗を翻したデイドラ、すなわちモラグ・バル、マラキャス、シェオゴラス、メエルーンズ・デイゴンはトリビュナル(その聖なる御名に祝福あれ)に忠義を誓うことを拒否したため、その崇拝者たちは追放された。


 反旗を翻したデイドラはこうして災いの徒党の四柱となり、我々の平穏をむしばみ、不用心な者たちを異端や暗き信仰へと誘い続けている。聖堂の司祭たちは仇敵の再訪を継げる前兆を常に監視しており、時には反逆せる同族の策略に通じた、忠実なる三人のデイドラの助力を得ることもある。


 善のデイドラらはトリビュナルを寵愛する先人であるため、教会では守護者と呼ばれている。守護者とはデイドラの主であるボエシア、メファーラ、アズラのことである。


 ボエシアはアルマレクシアの守護者であるが、アルマレクシアが女性であるのに対し男性である。ボエシアは神話の時代以前のはるか昔にエルフへ光を与えた先人である。彼らにロルカーンの試練の真実を話し、アーリエルの勇者であるトリニマックを倒した。ボエシアはトリニマックを食い、無に返した。ボエシアとトリニマックの信者たちはトリニマックの土を自らの体にこすりつけ、肌の色を変えたという。


 メファーラはヴィベクの守護者であるが、多数の姿をもち、両性具有である。メファーラはチャイマーに敵から逃れ、暗殺により殺す術を教えた。当時のチャイマーは小さな部族で、四方を敵に囲まれ、多数の脅威にさらされていた。メファーラはやがて大家となる部族のシステムを生み出した。メファーラはまた、後にモラグ・トングを生み出すことになる。


 アズラはソーサ・シルの守護者であるが、ソーサ・シルが男性であるのに対し女性である。アズラはチャイマーらに、自分たちがアルトマーとは別の存在たりえることを教えた先人である。その教えは時にボエシア由来とされることもある。伝説ではアズラは1人の先祖というよりも、一族共通の開祖として登場することが多い。夕暮れと夜明けにつながりがあり、母なる魂と称されることもある。時に宵の明星とも呼ばれるアズラの星は、夕暮れ時と夜明けに駿馬座の下、地平線沿いの低い位置にわずかな時間だけ現われる。アズラは謎と魔術、運命と予言に繋がりがある。
</Dest>
    </String>
    <String List="1">
      <EDID>DLC2Book2CommonTheAxeMan</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


The Axe Man
 
A surprising way to become proficient with an axe
&lt;/p&gt;


[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/O_letter.png&apos;&gt;f all the members of the Morag Tong I&apos;ve spoken with, none disturbed me as much as Minas Torik. A quiet and reserved man who never drank, never visited a brothel or even uttered a curse, he was famous for his ability to make people disappear. Once a person was targeted by the Brotherhood and Torik was sent to them, they would simply cease to be. I asked him once what his weapon of choice was, and was equally startled by his answer.
 
&quot;I only likes to use axes,&quot; he said in his typical, quiet voice.
 
The image of this silent, dour fellow attacking anyone with a weapon as inherently bloody and violent as an axe so frightened and intrigued me that I questioned him about it further. This is an inherently dangerous activity, for assassins are not typically keen to give out their stories. Torik did not mind the questions, though it took some time to get the full story out of him, as naturally shy and reserved as he was.
 
It seemed that Torik had been orphaned at a very young age and sent to live with his uncle, a saltrice plantation owner in Sheogorad in northern Vvardenfell. The man promised to show his nephew the business and eventually make him a partner when he was old enough. In the meantime, the boy was put to work as his uncle&apos;s house servant.
 
It was a grueling life as the old man was very particular about how things should be done. The boy was first required to give all the floors in the house a thorough scouring, from the attic to the cellar. Whenever the floor was not cleaned to the uncle&apos;s satisfaction, which was frequent, Torik was thrashed and forced to begin again.
 
The boy&apos;s second duty was to ring the bell that would bring the laborers into the house. This was done at least four times a day, once for each meal, but if his uncle had any news or additional instructions for the laborers - which he frequently did - the bell might need to be sounded a dozen times or more. It was a huge iron bell in the tower and the boy quickly discovered that he had to throw his entire body into the motion of pulling the chain in order to have it sound loud enough to bring everyone in from the field. If he was tired and did not pull the backbreaking chain hard enough, his uncle was soon at his side to beat him until he rang the bell loud and clear.
 
Torik&apos;s third task was dusting all the shelves in his uncle&apos;s vast library. As deep and old as the shelves were, he was required to work with a long, heavy duster on a rod. The only way that he could reach to the back of the shelves was to hold the duster at his shoulder and then swing it out in a sweeping motion. Again, if the uncle saw any dust left over or felt that the boy was not working as hard as he ought to, the punishment was swift and severe.
 
After several years, Minas Torik grew into a young man, but his job responsibilities were not increased. His uncle promised to teach him the business, once Torik had demonstrated his mastery of his servile assignments. Divorced from any knowledge of any work other than his own, Torik never knew how badly in debt his uncle was and how poorly the farm&apos;s yield was.
 
In his eighteenth year, Torik was called into the cellar by his uncle. He thought that he had not done a good enough job scouring the floor down there, and was frightened of the beating to come. What he found, however, was his uncle packing his goods into crates.
 
&quot;I&apos;m leaving Morrowind,&quot; he explained. &quot;The business has gone sour, so I thought I&apos;d try my luck running a caravan in Skyrim. I understand there&apos;s good money to be made, trading fake Dwemer artifacts to the Nords and Cyrodiils. I wish I could take you with me, my lad, but there won&apos;t be much need for scouring, bell pulling, and dusting where I&apos;m going.&quot;
 
&quot;But uncle,&quot; said Torik. &quot;I can&apos;t read, I knows nothing of the business you promised to teach me. What wills I dos on my own?&quot;
 
&quot;I&apos;m certain you can find a job in some domestic capacity,&quot; shrugged the uncle. &quot;I&apos;ve done my best with you.&quot;
 
Torik had never stood up to his uncle before, and felt no anger only a sort of coldness that gripped his heart. Among his uncle&apos;s possessions being packed away was an old heavy iron axe, allegedly of Dwemer manufacture. He picked it up in his hands and was surprised to find that it was not much heavier than his dusting rod. In fact, it felt very comfortable as he pulled it over his shoulder and swung it out as he had done so many times before. In this instance, however, he swung it into his uncle&apos;s right arm.
 
The old man screamed with pain and rage, but for some reason, Torik didn&apos;t feel frightened anymore. He propped the axe against his other shoulder, and swung it out again. It cut a swath across the old man&apos;s chest and he fell to the floor.
 
Torik hesitated before lifting the axe above his head. It was another natural position for him, like he was ringing a bell. Over and over again, he swung down as if he was calling the laborers in from the field. Except that this time, there was no sound except for a wet thump, and no laborers came in from the field. Of course, his uncle had sent them away hours before.
 
After a time, there was nothing left of his uncle that couldn&apos;t be washed down the cellar drain. The process of cleaning up came easily to Torik as well. Blood scrubbed up much quicker than the usual grime and saltrice flour that littered the cellar floor.
 
It was well known that Torik&apos;s uncle was planning to leave Morrowind, so his disappearance provoked no suspicion. The house and all the belongings were sold to the debt collectors, but Torik took the axe. It seemed that his uncle had given him some worthwhile business skills after all.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;
 


斧の男
 
斧の達人になるための驚くべき方法
&lt;/p&gt;
 


[pagebreak]
&lt;p align=&quot;left&quot;&gt;
 
  &lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/O_letter.png&apos;&gt;これまでに話をしたモラグ・トングの全メンバーの中で、ミナス・トリクほど困惑させられる相手はいなかった。酒を飲まず静かで控えめな彼は、売春宿を訪れたこともなければ、悪態をついたことすらなく、人々を消し去る能力で有名な存在だった。誰かが闇の一党の標的にされ、トリクが送り出されると、その相手は必ず消されることになる。どんな武器を使うのかと一度彼に聞いたことがあるのだが、その答えもやはりぎょっとするものだった。
 
「使うのは斧だけだよ」いつもの静かな声で彼が言った。
 
 元来が血なまぐさく暴力的な武器である斧を用いて、この物静かで口数の少ない男が誰かを襲っている姿を想像すると、あまりにも恐ろしく、同時にあまりにも興味深く、私はさらに追求せずにいられなかった。これは本質的に危険な行為である。通常、暗殺者は自分の話をあまり語りたがらないからだ。トリクは質問されたことを気に留めなかったが、話の全容を聞き出すには少し時間を要した。内気で控えめな彼のことだから、当然と言えよう。
 
 どうやらトリクはとても幼い頃に孤児になり、ヴァーデンフェル北部のシェオゴラドでサルトリスの大農場を経営する叔父に引き取られて暮らすことになったようだ。叔父は甥に仕事を仕込み、大きくなったらパートナーにしてやると約束した。当面、少年は叔父の家で召使いとして働かされることになった。
 
 どのように物事が行われるべきかに関して老人は口やかましく、そこでの生活はとにかく骨の折れるものだった。少年はまず、屋根裏部屋から地下室に至るまで、家の中の床を残らず完ぺきに磨き上げることを求められた。叔父が満足するまで床がきれいになっていないことはしょっちゅうあり、その場合トリクは罰として叩かれ、最初からやり直すことを強制された。
 
 少年の2つ目の務めは労働者を家の中に入れる鐘を鳴らすことだった。これは一日に最低4回行われた。食事時にそれぞれ1回と、叔父が労働者に対して何らかの知らせあるいは追加の指示があれば(しょっちゅうあった)、鐘が鳴らされる回数は10数回を超えることもあった。それは塔に吊られた巨大な鐘で、畑にいる全員を呼び出すのに十分な大きさで音を出そうと思えば、全身を投げ出すようにして鎖を引かなければならないことに、少年はすぐに気がついた。疲れていてこの骨の折れる鎖を十分な強さで引けないと、すぐに叔父が傍らに来て、大きくはっきりとした音で鳴らせるまで彼を叩いた。
 
 トリクの3つ目の務めは、叔父の広大な書斎にある全部の書棚の塵を払うことだった。奥行きが深くて古い書棚の掃除には、長いさおの先につけたふきんを使う必要があった。書棚の奥までふきんを届かせるには、まずさおを肩に載せてから、振り回すように動かさなければならなかった。ここでも、叔父が少しでも塵が残っているのを見つけたり、少年の働きぶりが十分でないと感じたりすれば、早急かつ厳しい罰が待っていた。
 
 何年かが過ぎてミナス・トリクは青年になったが、職責は増えなかった。奴隷的な任務に熟達したことを示せば事業について教えてやると叔父は約束した。与えられた務め以外の仕事に関する知識から隔離されていたトリクは、叔父がどれほど大きな借金を抱えていて、農場の収穫高がどれほどお粗末であるか、全く知らなかった。
 
 18歳の時、トリクは叔父に呼ばれて地下室に行った。そこの床が磨き足りなかったせいだと思った彼は、叩かれることを恐れた。しかし行ってみると、叔父は身の回りの物を木箱に詰めていた。
 
「モロウウィンドを離れる」叔父が言った。「事業がまずいことになったから、スカイリムでキャラバンを運営して一旗揚げようと思う。ドゥーマーの遺物の偽物をノルドとシロディールに売れば、きっといい稼ぎになる。できればお前を連れて行きたいところだが、これから行く場所では、床磨きも、鐘を鳴らすことも、塵払いも必要ないんだ」
 
「でも叔父さん」トリクが言った。「僕は文字が読めない。教えてくれると言った商売についても何も知らない。一人でどうすればいいの？」
 
「きっとこの土地で何か仕事を見つけられるよ」叔父が肩をすくめた。「お前にはできる限りのことをしてやったからな」
 
 トリクは一度も叔父に反抗したことがなく、怒りは感じず、ただ心をつかんで放さない冷ややかさのようなものだけがあった。叔父の所有物の中に、ドゥーマーが作ったとされる古くて重い鉄斧があった。彼が両手でそれを持ち上げてみると、驚いたことに、掃除に使うさおよりさほど重いわけではなかった。実際、今まで何度もやってたようにそれを肩から前に出して振り回してみると、とても心地よかった。しかしこの時、彼は叔父の右腕に振り回していた。
 
 老人は痛みと怒りに叫んだが、どういうわけかトリクはもう恐れなかった。彼は斧を肩に載せ、再び振り回した。老人の胸に一筋の切れ目ができ、叔父は床に倒れた。
 
 斧を頭の上に持ち上げる前に、トリクはためらった。その構えも彼にとっては自然なもので、鐘を鳴らす動作と同じだった。何度も繰り返し、まるで畑の労働者を呼び入れる科のように、彼は振り下ろした。ただしこの時は、湿った重い音以外に何も音はせず、畑からやって来る労働者もいなかった。もちろん、叔父は何時間も前に彼らを解雇していた。
 
 しばらくすると、叔父の身体は残らず地下室の排水溝から洗い流せる状態になった。清掃の手順もトリクにとってはお手の物だった。通常の汚れや地下室の床に散らばるサルトリス粉よりも、血のほうがずっと速くきれいにすることができた。
 
 トリクの叔父がモロウウィンドを離れようとしていたことは良く知られていたため、彼がいなくなっても何の疑いも生じなかった。家と所有物は借金の取り立て人にすべて売却されたが、トリクは斧を手に入れた。結局のところ、叔父は価値ある職業的技術を彼に仕込んでいたのである。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2Book1CheapPoisonSong1</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;

The Poison Song 
Book I 

By
Bristin Xel
&lt;/p&gt;


[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/I_letter.png&apos;&gt;t was beginning again. Even though everything seemed serene (the last embers crackling in the hearth; young servant girl and her child slumbering in a chair by the door; a tapestry half-finished against the wall, waiting to be completed tomorrow; one of the moons visible through a milky cloud outside the window; a lone bird, out of sight in the rafters, cooing placidly), Tay heard the first chords of the Song strike dissonantly somewhere far away.
 

The bird in the rafters croaked and took flight through the window. The baby in the girl&apos;s arms woke and began to scream. The Song swelled in intensity, yet still remained subtle and stately in tempo. The movement of everything seemed to take on the rhythm of the music as if strange choreography had been staged: the girl rising to the window, the clouds reflecting back red from the inferno below, her scream, all muted, consumed by the Song. Everything that came thereafter Tay had seen so many times, it had almost ceased to be a nightmare.
 

He did not remember anything of his life before coming to the island of Gorne, but he understood that there was something different in his past that set him apart from his cousins. It wasn&apos;t simply that his parents were dead. His cousin Baynarah&apos;s parents had also died in the War. Nor were the other Housemen on Gorne or nearby Mournhold unusually cruel to him. They treated him with the same polite indifference that any Indoril has for every other eight-year-old boy that got underfoot.
 

But somehow, with absolutely certainty, Tay knew he was alone. Different. Because of a Song he always heard, and his nightmares.
 

&quot;You&apos;re certainly imaginative,&quot; his aunt Ulliah would smile patiently, before waving him away so she could return to her scriptures and chores.
 

&quot;Different? Everyone in the world thinks they&apos;re &apos;different,&apos; that&apos;s what makes it such a common sentiment,&quot; said his older cousin Kalkorith who was studying to be Temple priest and had a firm grasp on paradoxes.
 

&quot;If you tell anyone else that you keep hearing music where there&apos;s no music to be heard, they&apos;ll call you mad and bury you in the Shrine of Sheogorath,&quot; his uncle Triffith would snarl, before striding away to attend his business.
 

Only his nursemaid Edebah would listen to him seriously, and just nod with a faint look of pride. But she would never say another word.
 

His cousin and chief playmate Baynarah was by far the least interested in the stories of his Song and his dreams.
 

&quot;How tiresome you are with all this, Tay,&quot; said Baynarah, after luncheon the summer of his eighth year. He, she, and a younger cousin Vaster walked into a clearing in the midst of flowering trees. The grass was very low, barely up to their ankles, and there were big black piles of leaves from the previous autumn. &quot;Now, shall we get back to it? What shall we play?&quot;
 

Tay thought for a moment. &quot;We could play the Siege of Orsinium.&quot; 


&quot;What&apos;s that?&quot; asked Vaster, their constant companion, three years their junior.
 

&quot;Orsinium was the home of the orcs, off in the Wrothgarian Mountains. For hundreds of years, it kept growing bigger and bigger and bigger. The orcs would come down out of the mountains and rape and pillage all over High Rock. And then, King Joile of Daggerfall and Gaiden Shinji of the Order of Diagna and someone else, I forget, from Sentinel all joined together against Orsinium. For thirty years they fought and fought. Orsinium had walls made out of iron and, try as they might, they couldn&apos;t break through.&quot;
 

&quot;So what happened?&quot; asked Baynarah. 


&quot;You&apos;re so good at making up things that never happened, why don&apos;t you make it up?&quot;
 

So they did. Tay was the King of the Orcs, perched up in a tree they called Orsinium. Baynarah and Vaster played King Joile and Gaiden Shinji and they threw pebbles and sticks up at Tay while he taunted them in his most guttural voice. The three decided that the Goddess Kynareth (played by Baynarah in dual role) answered the prayers of Gaiden Shinji and drenched Orsinium in a torrent of rain. The walls rusted and dissolved. On cue, Tay obligingly fell from the tree and let King Joile and Gaiden Shinji mangle him with their enchanted blades.
 

For the most of that summer, the year 675 of the First Era, Tay was nearly insensible by the power of the sun. There were no clouds, but it rained most every night, so the vegetation on the island of Gorne was bewildering lush. The stones themselves seemed to glow with sunlight, and the ditches burned with white meadowsweet and parsleydown; all around him were soft smells of flower and tree untroubled by wind; the foliage was purple green, blue green, ash green, white green. The wide cupolas, twisting cobbled streets, and thatched roofs of the little village of Gorne, and massive bleached rock of Sandil House all were magical to him.
 

Yet the dreams haunted his nights and the Song continued whether he was awake or not.
 

Against Aunt Ulliah&apos;s admonishments, Tay, Baynarah, and Vaster had breakfast outdoors every morning with the servants. Ulliah would hold an interior breakfast for herself and any visiting dignitaries: guests were rare, so she often ate alone. At first the servants would dine in silence, attempting gentility, but they broke down and would regale the children with gossip, reports, stories, and rumors.
 

&quot;Poor Arnyle is laid up with a fever again.&quot; 


&quot;I&apos;m telling you, they&apos;re cursed. The whole lot of &apos;em. Piss on the faerie and they piss right back on you.&quot;
 

&quot;Doesn&apos;t Little Miss Starsia look, oh, just a wee bit tight around the belly region late-ly?&quot;
 

&quot;She&apos;s not!&quot; 


The only servant who didn&apos;t speak at all was Tay&apos;s nursemaid Edebah. She wasn&apos;t pretty like the other maids, but the scars on her face did not deform her. Her poorly set broken nose and her short hair gave her a certain alien mystique. She would merely quietly smile at the gossip, and look at Tay with almost frightening love and devotion.
 

One day, after breakfast, Baynarah whispered to Tay and Vaster, &quot;We have to go to the hills on the other side of the island.&quot;
 

She had used such imperatives before and always had something wonderful to show: a waterfall, tucked away behind ferns and tall rocks; a sunny grove of figs; a discreet still some peasants had set up; a sickly oak, twisted into a kneeling human figure; a collapsed stone wall that they imagined was thousands of years old, the last refuge of a doomed princess they named Merella.
 

The three walked across through the forest until they came to a clearing. A few hundred feet beyond, the meadow sank to a dry creek bed, filled with small, smooth stones. They followed that into the dark woods where trees canopied high over their heads. Sporadic red and yellow blossoms burst along the moist underbrush, but they became rarer and rarer as the children marched on under the umbrageous oaks and elms. The air crackled with birds ticking a staccato choral piece, a minor chord of the Song.
 

&quot;Where are we going?&quot; asked Tay. 


&quot;It&apos;s not where we&apos;re going, it&apos;s what we&apos;re going to see,&quot; replied Baynarah. 


The forest surrounded the three children completely, bathed them in its tenebrous hues, and breathed on them with wet chirrups and sighs. It was easy for them to imagine that they were within a monster, walking along its twisted spine of stones.
 

Baynarah scrambled up the steep hill and peered through the thick mass of shrub and tree. Tay lifted Vaster out of the creek bed and climbed out, gripping soft grass for support. There was no path through the forest here. Brambles and low hanging branches struck at them like the claws of chained beasts. The cries of the birds became ever more stentorious, as if angered at the invasion. One limb drew blood on Vaster&apos;s cheek, but he didn&apos;t cry out. Even Baynarah, who could pass like an ethereal creature through impenetrable forests, had a braid catch on a bramble, ruining the intricate pattern a servant had woven hours before. She paused to pull out the other braid, so her bright unruly tresses fell freely behind her. Now she was something wild, a nymph guiding the other two through her woodland domain. The Song began to beat like a wild pulse.
 

They were on a shelf of stone below a cliff overlooking a tremendous gorge, staring over an expanse of cinder. It looked like the scene of a tremendous battle, a holocaust of fire. Charred boxes, weaponry, animal bones, and detritus too annihilated to be identifiable littered the ground. Speechless, Tay and Vaster stepped into the black field. Baynarah smiled, proud that she had finally found something of true wonder and mystery.
 

&quot;What is this place?&quot; asked Vaster at last. 


&quot;I don&apos;t know,&quot; Baynarah shrugged. &quot;I thought at first that it was some kind of ruin, but now I think it&apos;s a junk pile, just not like any junk pile I&apos;ve ever seen. Just look at this stuff.&quot;
 

The three began an unorganized survey of the dusty mounds of refuse. Baynarah found a twisted sword only lightly blackened by flame and began polishing it to read the inscriptions on the blade. Vaster amused himself by breaking brittle boxes with his hands and feet, imagining himself a giant of unbelievable strength. A battered shield attracted Tay: there was something about it that reverberated with the sound of the Song. He pulled it out, and wiped its surface clean.
 

&quot;I&apos;ve never seen that crest before,&quot; said Baynarah, looking over Tay&apos;s shoulder.
 

&quot;I think I have, but I don&apos;t remember,&quot; Tay whispered, trying to conjure the memory from his dreams. He was sure he had seen it there.
 

&quot;Look at this!&quot; Vaster cried, interrupting Tay&apos;s thoughts. The boy was holding up a crystal orb. As his hand moved over the surface, brushing away grit and dust, a key in the Song rose which sent a shiver through Tay&apos;s entire body. Baynarah ran over to look at Vaster&apos;s treasure, but Tay felt paralyzed.
 

&quot;Where did you find that?&quot; she gasped, gazing into the swirl beneath the crystal surface.
 

&quot;Over in that wagon,&quot; Vaster gestured toward a heap of blackened wood, barely discernible from the other piles but for its cart spokes. Baynarah began digging into the half-collapsed structure, so only her feet could be seen. The Song built in potency, sweeping over Tay. He began walking toward Vaster slowly.
 

&quot;Give me that,&quot; he whispered in a voice he could barely recognize as his own. 


&quot;No,&quot; Vaster whispered back, his eyes locked on the colors reflected in the heart of the globe. &quot;It&apos;s mine.&quot;
 

Baynarah dug through the remains of the wagon for several more minutes, but she could find no treasures like Vaster&apos;s. Most everything within was destroyed, and what remained was common-place by any standards: broken arrows, armor shards, guar bones. Frustrated, she pulled herself out into the sunlight.
 

Tay was alone, at the edge of the great gorge. 


&quot;Where&apos;s Vaster?&quot; 


Tay blinked and then turned back to his cousin with a shrug and a grin: &quot;He went back to show everyone his new plunder. Did you find anything interesting?&quot;
 

&quot;Not really,&quot; said Baynarah. &quot;We probably ought to get back home before Vaster tells them anything that&apos;ll get us in trouble.&quot;
 

Tay and Baynarah started the walk back at a quick pace. Tay knew that Vaster would not be there when they got back. He would never be returning home again. The crystal globe rested snugly in Tay&apos;s satchel, hidden under a pile of junk he had picked up. With all his heart, he prayed for the Song to return and drown out the memory of the gorge and the long, silent fall down. The boy had been so surprised, he hadn&apos;t even time to scream.
 
</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;

毒の歌
第1巻

ブリスティン・シェル 著
&lt;/p&gt;


[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/I_letter.png&apos;&gt;また始まった。暖炉の中で最後の燃えさしがはぜ、扉のそばの椅子では若い女中とその赤ん坊がまどろみ、壁には明日の仕上げを心待ちにする未完成のタペストリーが掛けられ、窓の外では乳白色の雲間から月が顔をのぞかせ、姿は見えないが梁に留まった一羽の鳥が穏やかにクークー鳴いている。すべてが静かで厳かな空間。それなのにテイの耳には、どこか遠くの方から、あの歌の最初の一節が耳障りに響いてきた。
 

梁に留まっていた鳥がしゃがれた声で鳴き、窓から飛び出していく。娘の腕の中で赤ん坊が目を覚まし、大声で泣き始める。歌の音量が増していく。ただ、どこか霊妙で厳かな調子は失われていない。あらゆるものが、まるで奇妙な踊りのように音楽のリズムに合わせて動いている。娘が起きて窓に近づく。雲が映っている。赤い。眼下に炎が見える。娘が悲鳴を上げるが、その叫びは歌にかき消されてしまう… その後に起きる一部始終をテイは何度も目にしてきた。もはや悪夢とは思えなくなるくらいに。
 

テイにはゴーン島へ来る前の記憶が何もなかったが、自分の過去が他のいとこたちとは違っている事は分かった。孤児というだけではない。いとこのベイナラもまた戦争で両親を亡くしていた。ゴーン島や、近くのモーンホールドの他の貴族たちも、彼に冷たく当たる事はなかった。たとえ目障りだと思っても、インドリル家の他の8歳の少年たちに向けるのと同じような節度ある無関心さでもって彼に接した。
 

だが、テイはなぜか確信していた。自分がひとりぼっちである事を。人とは違う事を。なぜなら彼にはいつもある歌が聞こえ、悪夢が見えたからだ。
 

「想像力のたくましい子だねえ」と、叔母のユリアは辛抱強く微笑んでから、彼を手で追い払い、書き物や日々の雑務へと戻った。
 

「人とは違うって？ 人は誰しも“人とは違う”と思っている。ということはつまり、それはごく当たり前の感情なんだよ」と、聖堂の司祭になるべく勉強している年上のいとこカルコリスは言った。彼は逆説というものをよく理解していた。
 

「音もしないのに、音楽がずっと聞こえるなんて誰かに言ってみろ。頭がおかしいと思われて、シェオゴラスの祠に埋められてしまうぞ」と、叔父のトリフィスはぶっきらぼうに言ってから、大股で自分の仕事へと戻っていった。
 

乳母のエディバだけがテイの話に真剣に耳を傾けた。ただ、彼女は少し誇らしげにうなずくばかりで、それ以上は何も言わなかった。
 

テイのいとこで遊び仲間のベイナラは、彼の歌や夢といった話にはまったく興味がなかった。
 

「そんなお話つまんないわ、テイ」と、彼が8歳になる夏の昼食後にベイナラは言った。テイとベイナラ、そして年下のいとこのヴァスターの3人は、花咲く森の中を歩いていった。芝草は彼らの膝丈ほどしかなく、去年の秋の落ち葉があちこちで黒く積み重なっていた。「それじゃ、気を取り直して、何して遊ぶ？」
 

テイは少し考えてから言った。「オルシニウムの包囲戦ごっこがいい」


「何それ？」2人より3歳若い遊び仲間のヴァスターが尋ねた。
 

「オルシニウムはロスガリアン山脈の奥地にあるオークの里さ。数百年かけてどんどん大きくなっていった。オークたちは山から下りてきてハイロック中の町を荒らし回った。そこでダガーフォールのジョイル王とダイアグナ教団のガイデン・シンジ、それと名前は忘れたけどセンチネル出身のもう1人が結束して、オルシニウムへと攻め入った。戦いは30年間続いた。オルシニウムの城壁は鉄でできていて、彼らがどんなに頑張っても、打ち破ることができなかった」
 

「それで、どうなったの？」ベイナラが訊く。


「それか、あなたが得意の作り話ででっちあげちゃうってのはどう？」
 

で、3人はそうした。テイがオークの王にふんし、オルシニウムに見立てた木の上に立つ。ベイナラとヴァスターはジョイル王とガイデン・シンジになりきってテイに小石を投げ、枝でつつき、一方のテイはとびきりのしわがれ声で2人を挑発する。最終的にはガイデン・シンジの祈りが女神キナレス(ベイナラが一人二役)に届いた事にし、オルシニウムに大雨が降って鉄の城壁は錆び、溶けてしまう。やがて合図と共にテイが木から落ち、ジョイル王とガイデン・シンジが魔力を秘めた剣でテイをめった斬りにするのであった。
 

第一紀675年のその夏は、強烈な日差しに頭がくらむほどの猛暑が続いた。空に雲はなかったが、毎晩のように雨が降った。そのため、ゴーン島には緑が困惑させられるほど生い茂った。石は日光を浴びて輝き、道端は真っ白なシモツケソウやパセリの葉で溢れかえり、テイの周りには優しい花や樹の香りが風に邪魔されることなく舞っていた。葉の緑も紫から青、灰色、白と表情を変えた。ゴーンの小村の大きな丸屋根や曲がりくねった砂利道、わらぶき屋根、そしてサンディル家の真っ白な巨岩など、テイには何もかもが魔法のように見えた。
 

だが、夜の悪夢は収まらず、例の歌は寝ても覚めても続いた。
 

叔母のユリアの忠告を無視して、テイ、ベイナラ、ヴァスターの3人は毎朝、召使たちと一緒に外で朝食をとった。ユリアと訪問客は家の中で食べたが、来客は滅多になかったので、たいていは彼女が独りで食べた。最初は行儀よく黙って食事をしていた召使たちも、やがて打ち解け、子供たちに色んな噂話や物語を話して聞かせた。
 

「アーニルがまた熱でふせってるそうよ、可哀想に」


「ここだけの話、彼らは呪われてるの。全員よ。妖精におしっこを引っかけたら、引っかけ返されるんだから」
 

「スターシアさんたら最近、その、お腹がおっきくなってきたように見えませんこと？」
 

「冗談やめてよ！」


その中にあっても、テイの乳母のエディバだけは何もしゃべらなかった。他の女中たちほど器量よしではなく、顔に傷もあったが、それでも彼女は美しかった。みじめに折れ曲がった鼻と短い髪がどこか異質な神秘性を与えていた。どんな噂話にも静かに笑うばかりで、ほとんど怯みそうになるくらいの愛情と熱意でもってテイを見つめていた。
 

ある日の朝食後、ベイナラがテイとヴァスターに囁いた。「島の反対側の丘へ行ってみない？」
 

今までの経験上、彼女がそうやって強引に誘ってくる時には毎回素晴らしいものを目にすることになった。シダの葉と大岩の間に隠れた滝や、陽だまりの中のいちじくの森、どこかの農民がこしらえた秘密の蒸留所、ひざまずいた人間のようにねじ曲がった病気の木、数千年前のものと思われる崩壊した城壁、3人がメレラと名付けた悲運の王女の最後の隠れ家など。
 

森の中を歩いていくと、3人は開けた場所へ出た。数百メートル先で草地が急に落ちくぼみ、すべらかな小石がいくつも転がっている干上がった川底が見えた。そこを歩いていき、やがてはるか頭上に木の天蓋が広がる暗い森へと足を踏み入れた。湿っぽい草やぶの中には時折、赤や黄色の花が咲いていたが、木の投げかける影の中を進んでいくうちに見かける回数が減っていった。たまに鳥たちが聖歌の一節をスタッカートでさえずった。あの歌の短三和音を。
 

「どこへ向かってるの？」テイが尋ねた。


「大切なのは行き先じゃなくて、何が見れるのかでしょ」と、ベイナラが言い返した。


森は3人を完全に包囲し、暗い色合いに染め、湿ったさえずりやそよ風を吹きかけていた。テイたちはまるで怪物の腹の中にいて、曲がりくねった石の背骨の上を歩いているような気がした。
 

ベイナラが急坂を駆けあがり、分厚いやぶと木々の間に目を凝らした。テイは河床からヴァスターを押し上げると、自分も柔らかい草をつかんでよじ登った。森の中にもう道はない。いばらや、低く垂れ下がった枝が、鎖につながれた猛獣の爪のように襲いかかってきた。鳥たちは侵入者を威嚇するがごとく、これまでとは比べ物にならない大音量で鳴いた。ヴァスターの頬に枝が当たり、血が流れたが、彼は声を上げなかった。これまで道なき道を亡霊のように通り抜けてきたベイナラですら、お下げが枝に絡みつき、数時間前に従者が美しく結ってくれた髪が台無しになってしまった。彼女が立ち止まり、もう一本のお下げ髪をほどくと、束縛を解かれた長い髪があでやかに背中に広がった。今やベイナラは2人の少年を引き連れて自らの領地を進んでいく、荒々しい森の精霊と化していた。あの歌が拍を刻み始めた。
 

3人は巨大な峡谷を一望する崖の下の、岩棚の上にいた。あたり一面には燃えかすが広がり、まるで激しい戦いか、大火のあとのような光景だった。焼け焦げた箱や武器、動物の骨、それに損傷がひどくて判別不能な何かの残骸が散らばっていた。テイとヴァスターは言葉を失ったまま、黒い平原へと歩を進めた。ついに真の驚異と謎に巡り会えたベイナラは誇らしげに微笑んだ。
 

「ここは一体何なんだ？」ヴァスターがようやく口を開いた。


「分からない」ベイナラが肩をすくめる。「最初は何かの遺跡かと思ったけど、今見てみるとゴミ捨て場かも。こんなゴミ捨て場は見た事がないけど。ねえ、あれを見て」
 

3人は埃っぽいがらくたの山をばらばらに調べ始めた。ベイナラが少しだけ焼け焦げた曲がった剣を見つけてこすってみると、刃に刻まれた文字が浮かび上がった。ヴァスターは自分が馬鹿力を持つ巨人になったつもりで、もろくなった箱を殴り、足で踏み壊して楽しんでいる。テイは、ぼろぼろの盾が目に留まった。この盾には何かある。例の歌と共鳴する何かが。テイは盾を引き抜いて、手で表面を拭ってみた。
 

「初めて見る紋章だわ」テイの肩越しにベイナラが言った。
 

「見覚えがあるけど、思い出せない」テイはつぶやき、夢で見た記憶を呼び覚まそうとした。確かにどこかで見た事があった。
 

「見ろよ！」ヴァスターが怒鳴り、テイの思考は中断された。ヴァスターは水晶玉を手にしていた。表面についた砂や埃を拭き取ろうと彼がその玉を撫でると、テイの耳のあの歌の調べが聞こえてきて、全身に震えが走った。ベイナラがヴァスターの宝物を見ようと駆け寄るが、テイは体が痺れたように動けない。
 

「どこで見つけたの？」ベイナラは息を飲み、水晶の中で渦巻く何かを見ている。
 

「あの馬車の中」ヴァスターが焼け焦げた木が折り重なっている辺りを指差した。一見すると他のゴミ山と変わらないが、車輪の軸が混じっているのが分かった。ベイナラが半分潰れた馬車の中を調べ出した。今はもう足しか見えない。激しさを増した歌がテイを飲み込んでいく。テイはゆっくりとヴァスターの方へ歩き出した。
 

「くれよ」テイが別人のような声で囁いた。


「イヤだね」ヴァスターが言い返した。彼の目は水晶の中に映り込む様々な色に釘付けになっている。「僕が見つけたんだ」
 

ベイナラはしばらく馬車の残骸を引っかき回していたが、ヴァスターのような宝物は見つからなかった。大半は壊れているか、折れた弓や鎧の破片、グアルの骨といったありふれたものだった。彼女は不満げに、太陽の下へと体を引き抜いた。
 

テイは巨大な渓谷の縁に1人で立っていた。


「ヴァスターは？」


テイは目を瞬かせてから、肩をすくめ、笑みを浮かべていとこの方へ振り向いた。「あいつはみんなにお宝を見せるって帰ったよ。君は何か見つけた？」
 

「特になし」とベイナラ。「私たちも帰った方がいいかも。ヴァスターが何か余計な事を言って、面倒に巻き込まれる前に」
 

テイとベイナラは早足で来た道を戻り始めた。テイは知っていた。家へ帰ってもヴァスターはいない。彼は二度と戻らない。水晶玉はテイのカバンの中に、彼が拾ったがらくたに紛れて入っていた。テイはあの歌が戻ってくるよう心から祈った。そして峡谷の記憶をかき消してほしかった。あの長い、音のない転落のことを。少年はとても驚いていた。叫ぶ間もないくらいに。
 
</Dest>
    </String>
    <String List="1">
      <EDID>DLC2Book1CheapPoisonSong2</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;

The Poison Song
Book II

By
Bristin Xel
&lt;/p&gt;


[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt;ay felt no guilt, which frightened him. All through the long, fast walk away from the gorge, through the woods, across the dry creek bed, he chatted merrily with Baynarah, fully aware that he had just committed murder. Whenever his mind strayed from the conversation, and he thought back on the last moments of Vaster&apos;s short life, the Song would soar. He could not think of the boy&apos;s death, but Tay knew he was responsible.
 

&quot;You&apos;re a mess!&quot; cried Aunt Ulliah the moment she saw the two children emerging from the woods onto the grounds of Sandil House. &quot;Where have you been?&quot;
 

&quot;Didn&apos;t Vaster already tell you?&quot; asked Tay. 


The scene played itself out as Tay knew it would, every dancer in the Song performing their steps as choreographed. Aunt Ulliah saying that she had not seen Vaster. Baynarah, not yet frightened, making up an innocent lie about the threesome not having strayed far, saying he must have gotten lost. A slow but steady rhythm of panic intensifying as night began to fall, and Vaster had not yet returned. Baynarah and Tay tearfully (he was surprised how easy it was for him to cry without feeling) admitting where they had been, and leading Uncle Triffith and a crowd of servants to the junk pile and gorge. The tireless search through the woods as night turned to dawn. The weeping. The light punishment, merely cries of anger, that Baynarah and Tay suffered for losing their young cousin.
 

It was thought, from their stricken expressions, that the children felt guilty enough. They were sent to bed at dawn while the hunt through the woods continued.
 

Tay was drifting to sleep when his nursemaid Edebah came into his room. The look of unwavering love and devotion had not left her eyes, and he sank gratefully into his dreams and nightmares with her holding his hand. The Song wafted almost imperceptibly through his consciousness as he again had the vision of the room in the castle. The girl and her baby. The bird in the rafters. The dying fire. The sudden explosion of violence. Breathless, Tay opened his eyes.
 

Edebah was stealing out the door, softly humming the Song to herself. In her hand was the crystal globe from his satchel. For a moment, he hesitated, about to cry out. How did she know the Song? Was she aware that he had murdered another boy to get the globe?
 

Somehow he knew that she was helping him, that she knew all and loved him and sought only to protect him.
 

The next day, and the next week, and the next month were all the same. No one spoke very much, and when they did it was to suggest new places to look for the missing boy. Everywhere had been searched thoroughly. Tay was curious why they never looked in the gorge, but he understood how inaccessible it was.
 

A side-effect of Vaster&apos;s absence was that the tutorial sessions with Kena Gafrisi took on a more serious, even academic quality. The younger boy&apos;s high spirits and meager attentiveness had always cut the lessons short, but sensible Baynarah and quiet Tay were ideal pupils. He was particularly impressed by how focused they became during a rather dry history lecture about the heraldic symbols of Houses of Morrowind.
 

&quot;The crest of the Hlaalu features a scale,&quot; he sniffed disdainfully. &quot;They see themselves as the great compromisers, as if that were something honorable. Many hundreds of years ago, they were the tribesmen following Resdayn who chose--&quot;
 

&quot;Pardon me, Kena,&quot; asked Baynarah. &quot;But what is the crest with the insect on it?&quot;
 

&quot;You don&apos;t know House Redoran?&quot; asked the tutor, lifting up one of the shields. &quot;I know you have a sheltered life on Gorne, but you&apos;re surely old enough to recognize--&quot;
 

&quot;Not that one, Kena,&quot; replied Tay. &quot;I think she means the other crest with an insect.&quot;
 

&quot;I see,&quot; nodded Kena Gafrisi, brow furrowed. &quot;Yes, you would be too young to have ever seen the crest of the Sixth House, the House of Dagoth. Our enemies together with the accursed heretical Dwemer in the War of the Red Mountain, now totally destroyed, thanks be to Lord, Mother, and Wizard. That House was a curse on our land for millennia, and when at last their pestilence was snuffed out, the very earth itself breathed a cloud of fire and ash in relief, bringing night to day for over a year&apos;s time.&quot;
 

Baynarah and Tay knew they could not speak, but they exchanged knowing glances at one another as the tutor enlarged on the theme of the great wickedness of the Dwemer and the House Dagoth. As soon as the lesson ended, they walked silently out of Sandil House until they were far from all ears and eyes.
 

The afternoon sun stretched out the shadows of the spear-like trees surrounding the meadow. Off in the distance, they could hear the sounds of the workers beginning their preparations for the autumntide harvest, yelling to one another unintelligibly in coarse and familiar accents.
 

&quot;That was definitely the symbol on that shield you found at the garbage heap,&quot; Baynarah said at last. &quot;Everything there must be a remnant of the House Dagoth.&quot;
 

Tay nodded. His mind was on the strange crystal globe. He felt a light vibration of soundless music touch his body, and knew he was discovering a new cadence of the Song.
 

&quot;Why would our people have burned and discarded all that?&quot; he asked thoughtfully. &quot;Do you think the House Dagoth was so evil that everything associated with them could have been cursed?&quot;
 

Baynarah laughed. At the height of day, all talk of curses and the evil Sixth House were pure supposition: something to add romance to one&apos;s life, but nothing to worry about. The two children walked back to the castle for yet another in a series of cold, quiet dinners. As the night fell, Baynarah looked through the treasures she had picked up in the junk heap. By the light of the moons, the small jars, the torc with orange gemstones, the bits of tarnished silver and gold of no obvious purpose, all took on a sinister aspect.
 

Revulsion overtook her feeling of admiration instantly. There was a strange energy to them, a tincture of death and corruption that was undeniable. Baynarah ran to the window and vomited.
 

Looking out to the dark open lawn below, she saw a figure below lighting an arrangement of candles in the shape of a large insect, the symbol of the House Dagoth. When it looked in her direction, she pulled back, but she saw the face illuminated by the tallows. It was Edebah, Tay&apos;s nursemaid.
 

The next morning, Baynarah left the castle grounds early, bearing a large sack filled with her treasures. She carried them to the dumping ground and left them there. Then she returned, and told her Uncle Triffith what she had seen the night before, leaving out only what had made her sick in the first place.
 

Edebah was banished from the isle of Gorne without discussion. She wept, begging to be allowed to say goodbye to Tay, but all believed that would be too dangerous. When Tay asked what had become of her, he was told she had to return to her family on the mainland. He had grown too old for a nursemaid.
 

Baynarah never told him what she knew. For she was afraid. </Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;
 
毒の歌
第2巻
 
ブリスティン・シェル 著
&lt;/p&gt;
 
 
[pagebreak]
&lt;p align=&quot;left&quot;&gt;
 &lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt;テイに罪の意識はまったくなく、それが自分でも怖かった。駆け足で峡谷を離れ、森を抜け、干上がった川底を越えていく長い道中、テイはベイナラと楽しげにおしゃべりした。自分は今人を殺したのだ――そうはっきり自覚しながら。会話から意識が飛ぶたびに、テイはヴァスターの短い人生の最後の瞬間を思い出し、あの歌がこみ上げてきた。少年の死について考えたくはなかったが、自分のせいである事は分かっていた。
  
 
「まあ汚いこと！」森からサンディル家の敷地へと入ってきた2人の子供を見て、叔母のユリアが叫んだ。「一体どこへ行ってたの？」
  
 
「ヴァスターに聞いてないの？」テイが訊く。
 
 
 その後はテイが予想したとおりに話が進んだ。誰もがあの歌に合わせて、教えられたとおりの振り付けで踊っていた。叔母のユリアがヴァスターの姿は見ていないと言い、ベイナラは、3人ともそんなに遠くへは行ってないわと朗らかに嘘をついた。ヴァスターはきっと道に迷っちゃったのね、と。それでも夜の訪れと共に、ゆっくりと、だが着実に動揺の波が広がっていった。ヴァスターはまだ帰らない。ベイナラとテイは涙ながらに(テイはいともたやすく嘘泣きができた事に驚いた)自分たちがどこへ行っていたか認め、叔父のトリフィスは従者の一団を引き連れてゴミ山と峡谷へ向かった。森の捜索は休みなく明け方まで続いた。すすり泣き、軽いお仕置き、そして飛び交う怒声。ベイナラとテイはそうやって、幼いいとこを見失った報いを受けた。
  
 
 2人が十分罪を噛みしめている事は、その打ちひしがれた表情から伝わってきた。そして夜明けと共に家へ帰されたが、その後も森の捜索は続けられた。
  
 
 テイがまどろみ始めた頃、乳母のエディバが部屋に入ってきた。その目にいつもと変わらぬ揺るぎない愛と慈悲をたたえながら、そっと彼の手をにぎる。テイは彼女に感謝しつつ夢の中へ、悪夢の中へと落ち込んでいった。あの歌がほとんど消え入りそうな意識の海をたゆたう中、また見えた。あの城の中の一室が。若い娘と赤ん坊。梁に留まる鳥。残り火。不意の暴力。テイは息を切らせて目を開けた。
  
 
 あの歌を静かにハミングしながら、エディバがそっと部屋を出ていった。水晶を手にしていた。テイのカバンに入っていたはずなのに。テイは一瞬息を飲み、声を上げそうになった。なぜ彼女はあの歌を知っている？ 僕がヴェクターを殺して水晶を奪った事を知っているのか？
  
 
 それでもテイには、彼女が自分を助けようとしている事が分かった。すべてを知った上でなお彼を愛し、守ろうとしているだけだと。
  
 
 翌日になっても、翌週になっても、翌月になっても、状況は変わらなかった。皆、口数が減った。今度はあの辺りを捜してみようという提案以外に、会話はなかった。あらゆる場所がしらみつぶしに調べられる中、テイは、大人たちがあの峡谷に手をつけない事をいぶかったが、それだけあそこへ行くのは大変なのだろうと納得した。
  
 
 ヴァスターの不在は思わぬ影響を呼んだ。キーナ・ギャフリシの指導が大学の授業なみに厳しくなったのだ。3歳若いヴァスターはやんちゃで集中力が続かず、そのせいで授業はいつも早めに切り上げられていた。だが分別のあるベイナラと物静かなテイは理想的な生徒だった。ギャフリシが特に感心したのは、2人がモロウウィンドの名家の紋章に関する、どちらかと言えば眠気を誘う歴史の講義にも熱心に耳を傾けていた事だった。
  
 
「フラール家の紋章には天びんが描かれている」と、ギャフリシは蔑むように鼻を鳴らした。「彼らはそれがまるで名誉な事であるかのように、偉大なる妥協者を自認している。数百年前の彼らはレスデインを長とする部族民で――」
  
 
「すみません、先生」ベイナラが訊いた。「虫が描かれているのはどの家紋でしょうか？」
  
 
「レドラン家を知らないのかね？」と教師は尋ね、盾のひとつを持ち上げた。「君がゴーン島で過保護な暮らしを送っているのは分かるが、もう良い歳なのだし――」
  
 
「それじゃありません、先生」テイが口を挟んだ。「虫の描かれた別の紋章の事だと思います」
  
 
「なるほどな」キーナ・ギャフリシはうなずき、眉をひそめた。「確かに君たちはまだ若いから、第六の家、ダゴス家の紋章は見たことがないだろう。彼らは呪われし異端者ドゥーマーと同じく、レッドマウンテンの戦いにおける我々の敵だった。現在は主と母と魔術師のおかげで完全に滅びているがね。あの家は千年もの間、この地にとっての呪いだった。そしてついにその害悪が排除された時、安心した大地が炎と灰のため息をつき、その後1年間、昼は夜のように真っ暗になった」
  
 
 ドゥーマーとダゴス家がいかに邪悪であったか教師が力説する中、ベイナラとテイは言葉には出さずに心得顔でうなずき合った。授業が終わるとすぐ、二人は無言のままサンディル家を出て、誰の目も耳も届かないところまで歩いた。
  
 
 午後の太陽を浴びて、草原を取り囲む針のように尖った木々が長い影を作っていた。遠くから、秋の収穫準備に取りかかる人々の声が聞こえてきた。ぶっきらぼうな、聞き慣れたなまり言葉で、何やら怒鳴り合っている。
  
 
「あれってあのゴミ山で見つけた盾に描かれてた紋章よね」ようやくベイナラが口を開いた。「あそこにあったのはどれもダゴス家のものに違いないわ」
  
 
 テイがうなずく。彼の意識はあの奇妙な水晶玉に飛んでいた。しめやかな音楽の振動がかすかに体に伝わってきて、彼はあの歌の新たな調べを発見しつつある事を知った。
  
 
「どうして大人たちはあれを全部燃やして捨てたんだろう？」テイが考え込むように訊いた。「ダゴス家があまりに邪悪で、彼らの持ち物はすべて呪われてると思われたから？」
  
 
 ベイナラがけらけら笑った。高い陽の下でする呪いやら、邪悪な六番目の家やらといった話はどれも憶測でしかなかった。それらは人生にロマンを与えてくれるが、特に心配する必要はない。2人はいつもの冷たい静かな夕食へと向かうべく、城まで歩いて戻った。夜が訪れ、ベイナラはゴミ山で拾った宝物をひととおり眺めた。月明かりの下、小さな壺やオレンジの宝石をあしらったトーチ、用途不明のくすんだ銀や金の破片といったものがどれも、不吉な色合いを帯びて見えた。
  
 
 突然の嫌悪感に襲われ、ベイナラの感嘆の念は吹っ飛んだ。それらの品々には奇妙な力が宿っていた。否定しようのない死と腐敗の香りが。ベイナラは窓へと走って吐いた。
  
 
 眼下の黒い芝生に目を落とすと、人影に気づいた。ダゴス家の紋章を思わせる巨大な虫のような形に蝋燭を並べて、火をつけている。人影がこっちを向いて、ベイナラはさっと身を引いた。だが、灯火に照らされた顔が見えた。エディバだった。テイの乳母の。
  
 
 翌朝早く、ベイナラは城を出た。宝物を詰め込んだ大きな袋をかついで。そしてあのゴミ捨て場へ行き、袋を置いて戻った。それから叔父のトリフィスに昨晩見た事を伝えた。彼女が最初に気分が悪くなった原因については黙っていた。
  
 
 エディバは是非もなくゴーン島から追放された。彼女は泣きながら、テイにお別れを言いたいと懇願したが、誰もがそれは危険すぎると考えた。エディバはどうしたのかと尋ねた時、テイは本土の家族の下へ帰ったのだと教えられた。もう乳母のいらない年齢になったからと。
  
 
 ベイナラはテイには真実を話さなかった。そうするのが怖かったから。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2Book1CheapPoisonSong3</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;

The Poison Song
Book III

By
Bristin Xel
&lt;/p&gt;


[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt;ay was eighteen in the year 685 of the First Era when he first saw Mournhold, the city of spires, home of the goddess. His cousin Kalkorith, already a senior initiate in the Temple, gave him a couple rooms on the ground floor of the house he had purchased. They were small and unfurnished, but bittergreen grew outside the windows, and when the wind blew, they filled his bedroom with a lovely spicy air.
 

The chords of the Song did not trouble him anymore. Sometimes he was even unconscious to it, so low and melodic it had become. Occasionally when he was passing through the streets on the way to the Temple for his instruction, someone would pass him and the Song would rise in intensity before falling away again. Whatever was different about those people, Tay never tried to ascertain. He remembered the last time he had let the Song lead him, and called for him to murder his young cousin Vaster. The memory did not trouble him unduly, but he did not want to hurt anyone again unless he had to.
 

House couriers regularly brought Tay letters from Baynarah, still back in Sandil House on the island of Gorne. She might have gone to study at the Temple, she was certainly intelligent enough, but she chose not to. In a year or two at most, she would have to leave and assume her place in House Indoril, but she was not in a hurry. Tay welcomed the trivial gossipy news the letters brought, and responded back with news of his own studies and romances.
 

In his third month in Mournhold, he had already met a girl. She was also a student at the Temple, and her name was Acra. Tay wrote enthusiastically about her to Baynarah, describing her as having the mind of Sotha Sil, the wit of Vivec, and the beauty of Almalexia. Baynarah replied back merrily that if she had known how blasphemous students of the Temple were allowed to be, she might have become an initiate herself.
 

&quot;You are very devoted to your cousin,&quot; Acra laughed when Tay showed her the letter. &quot;Am I looking at the last remains of a thwarted romance?&quot;
 

&quot;She&apos;s lovely, but I never thought of her that way,&quot; Tay scoffed. &quot;Incest never particularly interested me.&quot;
 

&quot;Is she a very close cousin then?&quot; 


Tay thought for a moment: &quot;I don&apos;t know. Truthfully, no one spoke much of either her parents or mine, so I really don&apos;t know how we were connected. They were casualties of the War of the Red Mountain, that I know, and it seemed to cast rather a pall on the adults&apos; humor whenever we asked about her parents or mine. After a while, we stopped asking. But you&apos;re an Indoril too. Perhaps you&apos;re a closer cousin to me than Baynarah.&quot;
 

&quot;Perhaps so,&quot; Acra smiled, rising from her chair. She uncoiled her hair, which had been pulled up in the formal arrangement reserved for well-born priestesses. As Tay watched transfigured, she removed the small brooch that fastened her robe to her shoulder cape. The soft silken fabric slipped down slowly, exposing her dark, slender body to him for the first time. &quot;If we are, does incest particularly interest you now?&quot;
 

As they made love, the Song began a slow, rhythmic ascension in Tay&apos;s head. The vision of Acra before him darkened and was replaced by images from his nightmares before returning again. When finally he collapsed, spent, the room seemed filled with the fiery red clouds of his dream, and the scream of the woman and her child facing death echoed in his head. He opened his eyes, and there was Acra, smiling at him. Tay kissed her, grateful to have her in his arms.
 

For the next two weeks, Tay and Acra were never far apart. Even when they were at study in opposite wings of the Temple, Tay thought of her, and somehow knew she was thinking of him. They would rush to be together afterwards, ravishing one another in his rooms every night, and in a private corner of the Temple garden every day.
 

It was while Tay was rushing to see his beloved one afternoon that the Song rose up in powerful strident tones at the approach of an old, ragged woman. He closed his eyes and tried to quiet it, but when he looked again at her purchasing corkbulb papyrus from a street vendor, he knew who she was. His old nursemaid from Gorne, Edebah. She who had abandoned him without even a farewell to join her family on the mainland.
 

She didn&apos;t see him, and as she passed down the street, Tay turned and began to follow. They walked through shadowy passageways into the very poorest part of the city, a quarter which was as alien to him as the wildest principality of Akavir. She unlocked a small wooden door on a street without a name, and he finally called out her name. She didn&apos;t turn, but when he followed, he found that the door had been left ajar.
 

The chamber was murky and damp like a cave. She stood facing him, her face even more wrinkled than he had remembered it, etched with lines of sorrow. He closed the door behind him, and she took his hand and kissed it.
 

&quot;You are so tall and strong,&quot; Edebah said, beginning to weep. &quot;I should have killed myself before I let them take me away from you.&quot;
 

&quot;How is your family?&quot; Tay asked coldly. 


&quot;You are my only family,&quot; she whispered. &quot;The Indoril pigs forced me to leave, thrusting their blades in my face, when they discovered that I serve you and your family, not them. That bitch girl Baynarah saw me at a prayer of mourning.&quot;
 

&quot;You&apos;re speaking like a madwoman,&quot; Tay sneered. &quot;How could you love me and my family, but hate the House Indoril? I am of the House Indoril.&quot;
 

&quot;You are old enough to know the truth,&quot; Edebah said fiercely. Tay had bitterly joked about her madness, but he saw something close to it burning in her ancient eyes. &quot;You were not born of House Indoril; they brought you into their house after the War, like they and the other Houses brought in all the orphans. It was the only way they saw to erase history and remove all traces of their enemies, by raising their enemies as one of them.&quot;
 

Tay turned toward the door: &quot;I can see why you were taken away from Gorne, old woman. You are delusional.&quot;
 

&quot;Wait!&quot; Edebah cried, rushing to a musty cabinet. She retrieved from it a glass globe that shimmered with a spectrum of color even in the chamber&apos;s gloom. &quot;Do you remember this? You slew that little boy Vaster because he possessed it, and I took it from your room because you were not ready to face the facts of your inheritance and responsibility then. Did you not wonder why this bauble drew you so?&quot;
 

Tay gasped, and though he did not want to, he said, &quot;I hear a Song sometimes.&quot; 


&quot;That is the Song of your ancestors, of your true family,&quot; she said, nodding. &quot;You must not fight it, for it is a song of destiny. It will lead you to do what must be done.&quot;
 

&quot;Shut up!&quot; Tay howled, &quot;Everything you say is a lie! You&apos;re insane!&quot; 


Edebah threw the globe to the ground with all her might, shattering it with a deafening retort. The shards melted into the air. All that was left was a small silver ring, simply wrought with a flat crown. The old woman quietly picked it up and handed it to him, while he stood with his back against the door, trembling.
 

&quot;This is your inheritance, as the bearer of the Sixth House.&quot; 


The ring&apos;s crown was meant for stamping and sealing official House proclamations. Tay had seen his uncle Triffith&apos;s similar ring, crested with the wing which was the seal of House Indoril. This ring was different, with an insect design which he remembered from the day when Kena Gafrisi had taught the House heraldry to Baynarah and him.
 

It was the symbol of the accursed House Dagoth. 


The Song took over all of Tay&apos;s senses. He heard its music, smelled its horror, tasted its sadness, felt its power, and the only thing he could see before him was the flames of its destruction. When he took the ring and placed it on his finger, his mind was not aware of what he was doing. Nor was Tay aware of anything but the Song when he removed his dagger from its sheath and thrust it into his old nursemaid&apos;s heart.
 

Tay did not even hear her final words, when Edebah fell bleeding to the ground, and groaned with a blood-streaked smile, &quot;Thank you.&quot;
 

When the veil of the Song lifted, Tay did not realize at first he was no longer dreaming. Before him had been flames, the very ones that destroyed the home of his birth, and flames were before him again. But they were flames from a fire he had struck outside the crumbling tenement that were already bursting through walls, consuming the body of his old nursemaid.
 

Tay fled through the streets as people began to call for the guards. </Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;
 
毒の歌
第3巻
 
ブリスティン・シェル 著
&lt;/p&gt;
 
 
[pagebreak]
&lt;p align=&quot;left&quot;&gt;
 &lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt;第一紀の685年、彼が初めて尖塔の街、女神の故郷であるモーンホールドを見た時、テイは18歳になっていた。いとこのカルコリスはすでに神殿の上級聖徒になり、自分で購入した屋敷の一階の2部屋をテイに貸し与えた。いずれも家具のない手狭な部屋だったが、窓の外ではビターグリーンが生い茂り、風が吹くたびに彼の寝室は心地よい芳香で満たされた。
  
 
 例の歌が彼を悩ませる事はもうなかった。時には気づきさえしないほど小さく、耳に心地よい旋律へと変わっていた。授業のために神殿へ向かう時に通りで誰かとすれ違うと、たまにあの歌が激しく沸き上がってきたが、すぐにその音は静まった。なぜ歌が彼らに反応したのか、テイは確かめようとはしなかった。前回あの歌に導かれた時の事はよく覚えていた。幼いいとこのヴァスターを殺すよう命じられた時の事を。あの時の記憶にそこまで心を苛まれていたわけではなかったが、必要性がなければ誰かを傷つける気は二度となかった。
  
 
 家からは定期的に、ベイナラの手紙を届けに使者がやって来た。彼女は今もゴーン島のサンディル邸に身を寄せていた。彼女ほど賢い女性なら聖堂へ留学する事もできたはずだが、あえてそうしなかった。数年内には家を出て、インドリル家の地位を継ぐ必要があったが、焦ってはいなかった。テイは、これらの手紙が届けてくれるくだらない噂話を喜んで読み、代わりに自分の勉強や恋愛の話を書いて返信した。
  
 
 モーンホールドに来て3ヶ月。テイにはもうガールフレンドがいた。同じ聖堂の学徒のアクラだ。テイはベイナラへの手紙の中で、アクラはソーサ・シルの精神と、ヴィベクの機知と、アルマレクシアの美貌を兼ね備えた素晴らしい女性だと熱っぽく語った。ベイナラも、聖堂がそういう学び舎だと最初から分かっていたら、私も聖徒になっていたかもしれないわ、と嬉しそうに返事を書いた。
  
 
「いとことずいぶん仲が良いのね」と、テイに手紙を見せられたアクラは笑って言った。「私が見ているのは叶わぬ恋の名残なのかしら？」
  
 
「彼女は素敵な女性だけど、そういう目で見た事は一度もないよ」と、テイが笑い飛ばす。「親族にはさほど興味がないんだ」
  
 
「じゃあ、結構近いいとこさんなのね？」
 
 
 テイは少し考えてから言った。「どうなんだろう。実のところ、誰も彼女や僕の両親について話をしたがらないんだ。だから実際にはどの程度の血縁関係なのか分からない。どっちの家族もレッドマウンテンの戦いで亡くなったせいか、その事を尋ねると大人たちは笑うのをやめてしんみりしてしまう。だからそのうち尋ねるのをやめた。けど、君もインドリルなら、ひょっとしてベイナラよりも縁の濃いいとこかもしれないよ」
  
 
「そうかもね」アクラが微笑んだ。椅子から立ち上がり、家柄の良い女司祭だけに許された正式な結い上げ髪をはらりとほどく。テイが魅入られたように見つめる中、彼女は肩のケープを法衣につなぎとめているブローチを取り外した。柔らかなシルクの布がはらりと滑り落ち、彼女の浅黒い細身な体が初めて彼の眼前にさらされた。「だとしたら、今は親族に興味が湧いてきた？」
  
 
 愛を交わしている間、テイの頭の中にはあの歌がゆっくりとリズミカルに沸き上がってきた。アクラの姿がどす黒く染まり、悪夢で見たような顔に変わってから、また元の彼女に戻った。テイがついに絶頂に達し、果てた瞬間、部屋の中には彼が夢で見たような真っ赤な雲が充満していた。頭の中で、死に直面した女性と赤ん坊の悲鳴が響き渡った。目を開けると、アクラが彼に微笑みかけていた。テイは優しく彼女を抱き寄せ、キスをした。
  
 
 それからの2週間、テイとアクラはいつも一緒だった。それぞれが聖堂の反対側の棟で勉強している時も、テイは彼女を想っていた。テイにも彼女の想いが伝わってきた。授業が終われば駆け足で落ち合い、夜は毎日どちらかの部屋で、日中は聖堂の庭の片隅で甘美なる時を過ごした。
  
 
 それはある日の午後、テイが恋人のもとへ駆けていく時に起きた。汚い身なりの老婆に近づいた途端、あの歌の力強い、耳障りな調べが沸き上がってきた。テイは目を閉じて音を静めようとしたが、行商人からコルク紙を買っているその老婆を再び目にした瞬間、誰か分かった。彼がゴーン島にいた頃の乳母、エディバだった。別れも告げずに本土の家族のもとへ帰っていったあの女だ。
  
 
 エディバはテイに気づかずに脇を通り過ぎた。テイは振り返り、あとをつけた。薄暗い路地を抜け、街で最も貧しい地区へと至る。そこは野獣の王国と呼ばれるアカヴィルと同じくらい、彼には馴染みのない界隈だった。エディバが名も無き通りの小さな木の扉を開けた時、テイはついに彼女の名を叫んだ。エディバは振り向かなかったが、彼が駆け寄ると、扉は開いたままになっていた。
  
 
 中は洞窟のように薄暗く、湿っていた。エディバが目の前に立っていた。その顔は昔よりもさらにしわくちゃで、悲しみの数だけ線が刻まれていた。彼が後ろ手に扉を閉めると、エディバは彼の手にキスをした。
  
 
「立派なお姿になられて」エディバはそう言って泣き出した。「あなたと引き離される前に、いっそ死んでしまえばよかった」
  
 
「家族はどうした？」テイが冷たく訊いた。
 
 
「私の家族はあなただけ」彼女がつぶやいた。「インドリル家の人でなしどもは、私の顔に剣を突きつけて、無理やり島を去らせたのです。私が彼らではなく、あなたとあなたの一族に仕えていると知ってしまったから。あの性悪娘のベイナラに追悼の祈りを見られてしまって」
  
 
「言ってる事がメチャクチャだぞ」テイは苦笑した。「僕と僕の家族を愛していながら、どうしてインドリル家を憎める？ 僕はインドリル家の者なのに？」
  
 
「もう真実を知ってもよいお年頃でしょう」エディバが恐ろしい声で言った。彼女を頭のおかしい老婆のように容赦なく嘲笑したテイは今、その老いた瞳の中に狂気に近いものを見た。「あなたはインドリル家の生まれではありません。戦争後に家へ連れてこられたのです。他の家でも孤児を迎え入れました。歴史を抹消し、宿敵の痕跡を完全に排除するにはそうするしかなかったのです。おのが敵を同胞として育てるしか」
  
 
 テイは扉の方を向いて言った。「ゴーン島から追放されて当然だよ、婆さん。あんたは妄想にとりつかれてる」
  
 
「待って！」エディバが叫び、かび臭い棚に駆け寄った。そしてこの薄暗い部屋の中でも様々な色に輝いて見える、ガラス玉を取り出した。「これを覚えておいでですか？ あなたはあの少年、ヴァスターを殺した。彼がこれを持っていたから。当時はまだ、あなたが自らの血筋と責任を受け入れる準備ができていなかったので、私があなたの部屋から持ち出したのです。あなたがなぜこの水晶に引きつけられるのか、不思議に思いませんでしたか？」
  
 
 テイは息を飲み、ためらいがちに言った。「時々、歌が聞こえる」
 
 
「あなたのご先祖様の歌です。本当のご家族の」エディバがうなずく。「抗ってはなりません。あれは運命の歌なのですから。あなたがやるべき事へと導いてくれます」
  
 
「黙れ！」テイが怒鳴る。「そんなのは全部ウソだ！ このイカれ女め！」
 
 
 エディバが力いっぱい床に投げつけると、球体は耳をつんざく破砕音と共に砕け散った。あとには平たい王冠が彫り込まれた、小さな銀の指輪だけが残った。老婆は黙ってそれを拾い上げ、彼に手渡した。テイは扉を背に震えていた。
  
 
「これは第六の家の担い手である、あなたが受け継ぐべきもの」
 
 
 指輪に彫られた王冠は、一家の正式な書類に押印し、封をするための印判になっていた。テイは叔父のトリフィスが、インドリル家の象徴たる翼を冠した、似たような指輪をしていたのを覚えていた。この指輪は違う。キーナ・ギャフリシがベイナラと彼に家紋について教えたあの日に見た、虫の絵柄が付いていた。
  
 
 忌まわしきダゴス家の象徴が。
 
 
 テイの五感は今や、あの歌に乗っ取られていた。耳と鼻と口と皮膚から、あの歌の調べや恐怖、悲しみ、力がそれぞれ伝わってきた。彼の目にはもう、あの歌の破壊の炎しか見えなかった。指輪をつかんで指にはめた瞬間、意識が飛んだ。何をしているのか分からなくなった。あの指輪以外は。テイが鞘から短剣を抜いて、かつての乳母の心臓に突き刺した時も、歌以外は何も感じられなかった。
  
 
 テイには、彼女の最期の言葉も聞こえなかった。血を流しながら地面に倒れたエディバは、血まみれの笑顔で「ありがとう」とうめいた。
  
 
 歌のベールが取り外された時、テイは最初、それが現実だと気づかなかった。目の前では炎が燃えていた。彼が生まれた家を破壊したあの炎が、再び現れたのだと思った。だが、その炎は本物だった。テイがあばら家の外でつけた火が周ってきたのだ。炎はすでに壁を突き破り、老いた乳母の体を飲み込んでいた。
  
 
 人々が衛兵を呼び立てる中、テイは通りを逃げていった。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2Book1CheapPoisonSong4</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


The Poison Song
Book IV

By
Bristin Xel
&lt;/p&gt;


[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/A_letter.png&apos;&gt;cra sat by the hearth in Tay&apos;s room, reading her book by the fire. It concerned some minutiae of theosophy that she did not believe in, but nevertheless found morbidly compelling. When the door opened and she heard Tay enter, she finished the paragraph she was reading before looking up.
 

&quot;I&apos;ve been here for hours, darling. If I knew you were going to be so late, I would have brought more books,&quot; she giggled. When she saw Tay&apos;s face and the state of his clothing, her manner lost all frivolity. &quot;What happened to you? Are you all right?&quot;
 

&quot;I&apos;ve been to see my old childhood nursemaid, Edebah,&quot; he said in a strange voice. &quot;It was a sudden change of plans. I hadn&apos;t realized she was in Mournhold.&quot;
 

&quot;I wish I had known where you were going,&quot; she said, rising slowly from her chair. &quot;I would have loved to have met her.&quot;
 

&quot;Well, it&apos;s too late now. I&apos;ve killed her.&quot; 


Acra inhaled deeply, studying Tay&apos;s frozen face. She took his hand. &quot;Perhaps you ought to tell me everything.&quot;
 

Tay let his beloved lead him to the hearth, where he sat blinking at the fire. He looked down at the silver ring on his finger. &quot;Before I killed her, she gave me this. It&apos;s the sealing ring of the House Dagoth. She told me I was the bearer of the inheritance, and the Song I hear all the time in my head, the one that called me to kill another boy when I was young, and then Edebah herself, is the Song of my ancestors.&quot;
 

Tay fell silent. Acra knelt by his side, stroking his ringed hand. &quot;Tell me more.&quot;
 

&quot;My tutor Kena Gafrisi taught us that the House Dagoth was a curse on Morrowind. He said that when they were all destroyed at the end of the War, the very earth itself breathed in relief,&quot; Tay closed his eyes. &quot;I can see the obliteration. I can even hear it in the Song. Edebah told me that the five Houses adopted the orphan children of Dagoth, raising them in their own traditions. I thought she was mad or a liar, but the real lie was all those years I thought my family was House Indoril.&quot;
 

&quot;What are you going to do?&quot; Acra whispered. 


&quot;Well, Edebah told me to follow the Song to my destiny,&quot; Tay laughed bitterly. &quot;But the Song led me to kill her, so I don&apos;t know if she&apos;d still give me that recommendation now. I know that I need to leave Mournhold. Before I knew what I was doing, I set a fire in her tenement. The guards were called. I just don&apos;t know where I&apos;d go.&quot;
 

&quot;You have many friends to shield you if you prove yourself to be the new leader of the return of the Sixth House,&quot; Acra kissed the ring. &quot;I will help you find them.&quot;
 

Tay stared at her. &quot;Why would you help me?&quot; 


&quot;When you thought I was your cousin of the House Indoril, you did not mind having me though it might well have been incestuous,&quot; Acra replied, meeting his eyes. &quot;I have heard the Song too. It is not as strong with me as it was with you, but I never chose to ignore it. It taught me more than the ridiculous Temple priests and priestesses ever could. I knew that my true name was Dagoth-Acra, and I knew that I had a brother.&quot;
 

&quot;No,&quot; Tay said through gritted teeth. &quot;You&apos;re lying.&quot; 


&quot;You are Dagoth-Tython.&quot; 


Tay shoved Acra hard against the wall and ran from the room. As he fled through the hall, he heard the sound of Kalkorith&apos;s footfall on the stairs behind him, a percussive instrument in the Song that was rising in his heart and head
 

&quot;Cousin,&quot; the senior initiate was saying. &quot;Have you heard about the fire--&quot; 


Tay unsheathed his dagger and turned, burying it to the hilt in Kalkorith&apos;s throat. &quot;Cousin,&quot; he hissed. &quot;I am not your cousin.&quot;
 

The streets of Mournhold were lit by the red glow of the tenement fire, spreading through the tight alleyways by a steady and intense gust of wind. It was as if Dagoth-Ur himself was looming over the city, fanning the flames his heir had struck. A House guard, running toward the blaze, stopped at the sight of Tay, standing uncertainly, swaying, before the front door of Kalkorith&apos;s house, a bloodied blade in his hand.
 

&quot;What you done, serjo?&quot; 


Tay ran for the forest, his cape whipping behind him by the force of the howling wind. The guard clambered after him, sword drawn. He had no need to investigate the house to see the murder. He knew.
 

For hours, Tay raced through the wilderness, the Song pushing him onward. The sound of his pursuer faded away. At last, the trees thinned, and he saw nothing before him but air and water. A cliff, a hundred foot long plunge into the Inner Sea.
 

The Song told him no. It pulled him north, sweetly promising a place to rest among friends. More than friends -- people who would worship him as the heir of Dagoth. As he slowly walked toward the edge of the cliff, the Song became more threatening, warning him not to seek to avoid his fate. There was no escape in death.
 

Tay spat a curse upon his House and threw himself head first over the cliff. 


It was another glorious day on the island of Gorne, the first one in weeks that Baynarah could truly enjoy. Uncle Triffith had important company, Housemen from far away, and she had been required to attend every dinner, every meeting, every ceremony. As a child, she remembered, she had hoped for some attention. Now nothing was more blissful than time away from her duties.
 

There was only one thing she wanted to do that she had to do indoors, and that was writing a letter to her cousin. But that could wait until the evening, she told herself. After all, he had not written her in many days. It was the influence of that girl, Acra. Not that she seemed disagreeable, but Baynarah knew how one&apos;s first love can be all-consuming. At least, she had read about it.
 

As she walked idly through the wildflower meadow, Baynarah was so distracted with her thoughts that she did not hear her maid Hillima calling. She was quite startled when she turned to see the young servant running up.
 

&quot;Serjo,&quot; she said, breathlessly. &quot;Please come! Someone has washed up on the shore! It&apos;s your cousin, Serjo Indoril-Tay!&quot;
 </Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;
 
 
毒の歌
第4巻
 
ブリスティン・シェル 著
&lt;/p&gt;
 
 
[pagebreak]
&lt;p align=&quot;left&quot;&gt;
 &lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/A_letter.png&apos;&gt;アクラはテイの部屋の暖炉のそばに座り、火明かりの下で本を読んでいた。彼女が信じてもいない神智学の仔細に関する本だが、それでも読まずにはいられない異様な魅力があった。扉が開いてテイが入ってきた時、彼女は読んでいた段落をちょうど読み終えて顔を上げた。
  
 
「一体何時間待たせるのよ、ダーリン。こんなに遅くなるって知ってたら、もっと本をたくさん持ってきたのに」と、アクラは笑いながら言った。が、テイの顔と、彼の服の状態を見て、軽薄な態度が消えうせた。「何があったの？ 大丈夫？」
  
 
「子供の頃の乳母に会った」テイが奇妙な声で言った。「それで急に予定が変わった。彼女がモーンホールドにいるとは思わなかった」
  
 
「あなたの行き先が分かっていれば――」アクラがゆっくりと椅子から立ち上がって言った。「私も彼女に会えたのに」
  
 
「そいつはもう手遅れだね。僕が殺しちゃったから」
 
 
 アクラは大きく息を吸い、テイの蒼白な顔を眺めてから、彼の手をとって言った。「全部話して」
  
 
 テイは恋人に暖炉の方へと促され、火明かりに目をすがめながら腰を下ろすと、指にはまった銀の指輪に目を落として言った。「僕が殺す前、彼女がこれをくれた。ダゴス家のシールリングだ。彼女は僕が跡継ぎだと言った。僕の頭の中ではずっと歌が聞こえていて、その歌が小さい頃に別の男の子を殺せと命じた。それからエディバを。あれは僕の先祖の歌だったんだ」
  
 
 テイは押し黙った。アクラは彼のそばにひざまずき、指輪をはめた彼の指を撫でた。「続けて」
  
 
「僕の先生だったキーナ・ギャフリシが教えてくれた。ダゴス家はモロウウィンドの災厄で、一家が滅びて戦争が終わった時、大地は安心のため息をついたと」テイは目を閉じた。「破壊の様子が目に浮かぶよ。あの歌が僕に聞かせるんだ。エディバは、五大家がダゴス家の孤児を養子にとり、自分たちの伝統を教え込んだと言った。彼女はイカれた嘘つきだと思ったけど、僕のこれまでの人生こそが嘘だった。僕はインドリル家の者じゃなかったんだ」
  
 
「それでどうするの？」アクラが囁いた。
 
 
「エディバは歌の導きに従えばいいと言った」テイが辛そうに笑った。「けど、あの歌が僕に彼女を殺させた。だから今も彼女がそう言うかはわからない。ただ、モーンホールドは出なきゃならない。気づいたら、彼女の家に火を放っていた。衛兵が呼ばれた。けど、どこへ行けばいいのか分からない」
  
 
「あなたが第六の家の復興を担う新しいリーダーであるなら、かくまってくれる友達は大勢いるわ」アクラは指輪にキスした。「一緒に彼らを捜してあげる」
  
 
 テイは彼女を見つめた。「どうして僕を助けるんだ？」
 
 
「私とあなたがインドリル家のいとこじゃないかって話した時、あなたはそれでも構わないって私を抱いてくれた」アクラはテイの目を見て続けた。「私にも歌が聞こえるの。あなたほどはっきりではないけど、無視できないくらいには。少なくともあの歌は、聖堂のまぬけな司祭たちよりも多くの事を教えてくれた。私の本当の名前はダゴス・アクラ。そして私には弟がいる」
  
 
「嘘だ」テイは歯を食いしばって言った。「そんなはずがない」
 
 
「あなたはダゴス・タイソンよ」
 
 
 テイはアクラを壁の方へ押しのけ、部屋から飛び出した。廊下を走っていると、背後の階段を下りてくるカルコリスの足音が聞こえてきた。ちょうどテイの心や頭の中に沸き上がってくるあの歌の音のように。
  
 
「いとこよ」上級聖徒は言った。「火事があったそうだが――」
 
 
 テイは短剣を抜いて振り向くと、カルコリスの喉に深々と突き刺した。「いとこよ」テイは言った。「僕はあんたのいとこじゃない」
  
 
 モーンホールドの街は火事の炎で赤く染まっていた。間断なく吹きつける強風に煽られ、炎は狭い路地へと燃え広がっていた。まるでダゴス・ウーアその人が巨大なうちわで、後継者の放った火を煽り立てているかのように。火災現場へ急行中の衛兵たちが、血まみれの短剣を手にカルコリス家の玄関前でゆらゆらとたたずんでいるテイを見つけて立ち止まった。
  
 
「何をしたんだ？」
 
 
 テイは森へと駆け出した。吹きすさぶ風にケープがはためく。衛兵も剣を抜いて追跡にかかった。テイが人殺しである事は、家の中を調べなくとも分かった。
  
 
 テイは歌に励まされながら、森の中を4時間逃げ回った。追跡者の足音は徐々に遠ざかり、やがて消えた。ようやく森が開け、目の前に空と水だけが広がる場所へとやってきた。崖だった。30メートル眼下には内海が見えた。
  
 
 歌が、よせ、と言った。仲間に囲まれてゆっくり休めるぞと、甘い言葉でテイを北へ連れていこうとする。それもただの仲間ではない、彼をダゴスの後継者として崇め奉る人々のいる場所へと。テイがゆっくり崖っぷちの方へ歩いていくと、歌はさらに強い口調になって、自らの運命に背を向ける気かと警告した――死んでも逃げられんぞ。
  
 
 テイは自分の一族に悪態をつき、崖から身を投げた。
 
 
 その日のゴーン島の空はいつものように清々しかった。ベイナラが数週間ぶりに心から満喫できる一日だった。叔父のトリフィスのもとへ遠方から一族の要人が訪ねてきて、彼女はすべての夕食や会議、儀式に同席するよう命じられていた。子供の頃は人に注目されたいと思ったけど――ベイナラは思い返す。今では日々の責務から解放された時ほど幸せに感じる事はなかった。
  
 
 家にいる間、彼女にとって唯一の楽しみは、いとこに手紙を書くことだった。しかし、それだって夜まで待たなくてはならないし、そもそもここ数日、テイから手紙は届いていなかった。あのアクラって女の子の影響ね――彼女自身、特に不満は感じていなかったが、初恋がいかに人の心を虜にするものであるかは分かっていた。少なくとも本にはそう書いてあった。
  
 
 そんな事を考えながら、野草の咲く平原をぶらぶら歩いていたベイナラは最初、女中のヒリマの呼ぶ声に気づかなかった。だから振り向いた時に、その若い従者が駆け寄ってくるのを見て、跳び上がるほど驚いた。
  
 
「セルジョ」ヒリマが息も絶え絶えに言った。「来てください！ 海岸に人が打ち上げられました！ いとこのインドリル・テイ様が！」</Dest>
    </String>
    <String List="1">
      <EDID>DLC2Book1CheapPoisonSong5</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


The Poison Song
Book V

By
Bristin Xel
&lt;/p&gt;


[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/F_letter.png&apos;&gt;or two days, the House healers attended Tay in his bed, and Baynarah sat by his side, holding his hand. He was feverish, neither asleep nor awake, screaming at invisible phantoms. The healers complimented the young man&apos;s fortitude. Bodies had washed ashore on the island of Gorne several times, many during the War, but never once had they seen one that lived afterwards.
 

Aunt Ulliah came in several times to bring Baynarah food: &quot;You must be careful, dear, or when he&apos;s all well, he&apos;ll have to attend you on your sickbed.&quot;
 

Tay&apos;s fever broke, and at last he was able to open his eyes and see the young woman with whom he had spent seventeen years, all but the first year of his life. She smiled at him, and called for food. In silence, she helped him eat.
 

&quot;I knew you wouldn&apos;t die, cousin,&quot; she whispered fondly. 


&quot;I hoped to, but somehow I knew I wouldn&apos;t either,&quot; he groaned. &quot;Baynarah, do you remember all those nightmares I told you about? They&apos;re all true.&quot;
 

&quot;We can talk about it when you&apos;ve rested some more.&quot; 


&quot;No,&quot; he croaked. &quot;I must tell you everything now, so you&apos;ll know what kind of a monster you call your dear cousin Tay. If there was some way you could have known before, you might not have been so eager to see me well again.&quot;
 

A tear rolled Baynarah&apos;s cheek. She had grown into a beauty, even in the few months he had been away in Mournhold. &quot;How can you think I would stop loving you, no matter what you&apos;ve done?&quot;
 

&quot;I saw my old nursemaid Edebah, and spoke to her.&quot; 


&quot;Oh,&quot; Baynarah had feared this moment. &quot;Tay, I don&apos;t know what she told you, but it was all my fault. You remember when Kena Grafisi taught us about the House Dagoth, and its corruption. That night, I saw your nursemaid making some kind of altar out on the north lawn, using the symbol of the Sixth House. She must have been doing it for years, but I never knew what it meant. I told Uncle Triffith, and he sent her away. I&apos;ve wanted to tell you so many times now, but I was afraid to. She was so devoted to you.&quot;
 

Tay smiled. &quot;And didn&apos;t it frighten you even more to wonder if there was any connection between her devotion to me, and her devotion to the accursed House? I know you, Baynarah. You&apos;re not one of those women who doesn&apos;t choose to use her mind.&quot;
 

&quot;Tay, I don&apos;t know what she told you, but I think she was very troubled, and whatever she thought about you and the Sixth House was wrong. You have to remember that. The ramblings of one madwoman are proof of nothing.&quot;
 

&quot;There&apos;s more,&quot; Tay sighed, and held up his hand. For a moment he blinked, and then turned to Baynarah angrily. &quot;What happened to my ring? If you saw it, you must have known already that everything I&apos;m saying to you is true.&quot;
 

&quot;I threw the filthy thing away,&quot; Baynarah stood up. &quot;Tay, I&apos;m going to let you rest now.&quot;
 

&quot;I am the heir of House Dagoth,&quot; Tay was wild-eyed, almost screaming. &quot;Raised after the War as House Indoril, but driven by the Song of my ancestors. When we were young, I killed Vaster because the Song told me he had stolen my inheritance. When Edebah told me who I was and gave me this ring, I killed her and burned her house to the ground, because the Song told me she had served her purpose. When I returned to Kalkorith&apos;s house, my love was there, telling me that she was of the House Dagoth too, and my sister. I fled, and when Kalkorith tried to stop me, I slew him, because the Song told me he was an enemy.&quot;
 

&quot;Tay, stop,&quot; Baynarah sobbed. &quot;I don&apos;t believe a word of it. You&apos;ve been feverish...&quot;
 

&quot;Not Tay,&quot; he shook his head, breathing heavily. &quot;The name my parents gave me was Dagoth-Tython.&quot;
 

&quot;You can&apos;t have killed Edebah, you loved her. And Vaster and Kalkorith? They were our cousins!&quot;
 

&quot;They were not my true cousins,&quot; Tay said coldly. &quot;The Song told me they were my foes. Just as it&apos;s telling me now that you&apos;re my foe, but I won&apos;t listen. And I&apos;ll keep from listening... as long as I can.&quot;
 

Baynarah fled from the room, slamming the door behind her. She took a key from the her startled maid Hillima, and secured the lock.
 

&quot;Serjo Indoril-Baynarah,&quot; Hillima whispered, with great sympathy. &quot;Is all well with your cousin, Serjo Indoril-Tay?&quot;
 

&quot;He&apos;ll be perfectly fine once he rests,&quot; Baynarah recovered her dignity, wiping the tears from her face. &quot;No one is to disturb him under any circumstances. I&apos;ll take the key with me. Now I have much work to do. I don&apos;t suppose anyone&apos;s spoken to the fishermen about restocking Sandil House&apos;s supplies?&quot;
 

&quot;I don&apos;t know, serjo,&quot; said the maid. &quot;I don&apos;t think so.&quot; 


Baynarah marched down to the docks, and relieved her troubled heart the only way she knew how, by concentrating on small things. Tay&apos;s words never left her, but she found temporary comfort talking to the fishermen about their haul, helping determine how much should be smoked, how much should be sent to the village, how much should be delivered fresh to the House larder.
 

Her aunt Ulliah joined the discussion, oblivious to Baynarah&apos;s well-disguised agony. Together, they discussed how many provisions Uncle Triffith and his commanders had devoured during their weeks on the island, when they would be expected to return, and how best to prepare. One of the fishermen on the docks called out, interrupting.
 

&quot;A boat is coming!&quot; 


Ulliah and Baynarah greeted the visitor as she arrived. It was a young woman dressed in the robes of a Temple priestess. As she docked her small boat, Baynarah marveled at how beautiful she was, and strangely familiar.
 

&quot;Welcome to Gorne,&quot; said Baynarah. &quot;I am Indoril-Baynarah and this is my aunt Indoril-Ulliah. Have we met before?&quot;
 

&quot;I don&apos;t believe so, serjo,&quot; the woman bowed. &quot;I was sent by the Temple to inquire whether word had come from your cousin, Indoril-Tay. He has been missing from his classes for some days now, and the priests have become concerned.&quot;
 

&quot;Oh, we should have sent word,&quot; Ulliah fretted. &quot;He came here a few days ago, half-drowned. He&apos;s better now. Let us escort you up to the house.&quot;
 

&quot;Tay&apos;s resting now, and I asked that he not be disturbed,&quot; Baynarah stammered. &quot;Actually, I know it&apos;s dreadful manners, but I need to talk to my aunt for a moment. Would it be too terrible if I asked you to wait for us at the house? You have only to follow the path up the hill and across the lawn.&quot;
 

The priestess bowed again humbly, and began the walk. Ulliah was scandalized. 


&quot;You know better than to treat a representative of the Temple that way,&quot; she snapped. &quot;You can&apos;t be so exhausted from tending your cousin to have lost all sense of civility.&quot;
 

&quot;Aunt Ulliah,&quot; Baynarah whispered, drawing the woman away from the ears of the fishermen. &quot;Is Tay truly my cousin? He believes himself to be ... of the House Dagoth.&quot;
 

Ulliah took a moment to respond. &quot;It&apos;s true. You were just a baby yourself during the War, so you couldn&apos;t know what it was like. There was not a part of Morrowind that wasn&apos;t ravaged. There was even a battle here on the island. Do you remember that burned pile of wreckage you and Tay and poor little Vaster discovered so many years ago? That was the remains. And after the War, when that accursed House was finally defeated, we saw the little innocents, the orphans whose only crime had been born to wicked parents. I admit there were some in our armies, the combined forces of the Houses, who would have had them all slaughtered to annihilate the legacy of Dagoth. In the end, compassion prevailed, and the children of the Sixth House were adopted into the other five. And so we thought that we had won the war and the peace.&quot;
 

&quot;By the Mother, Lord, and Wizard, if all that Tay believes is true, then there is no peace,&quot; Baynarah trembled. &quot;He claims that the Song of his ancestors called to him, and forced him to slay three people, two of them our Housemen. Cousin Kalkorith and ... when he was a little boy ... Vaster.&quot;
 

Ulliah held her hands over her tearful face and could not speak. 


&quot;And it is only beginning,&quot; said Baynara. &quot;The Song still calls to him. He said there were others who knew, who would help him raise up the Sixth House. His sister...&quot;
 

&quot;It must be an evil fantasy,&quot; Ulliah murmured. She noticed that Baynarah&apos;s gaze was now upon the path leading from the docks towards the house. &quot;Niece, what are you thinking?&quot;
 

&quot;Did that priestess give us her name?&quot; 


The two women ran up the path, calling for guards. The fishermen, who had never seen the mistresses of the house so undone, looked briefly at one another and then followed quickly behind, pulling out their hooks and blades.
 

The front gate to Sandil House stood wide open, the first of the corpses lying close within. It was now an abattoir, painted fresh with blood. There was Aner, uncle Triffith&apos;s valet, gutted but still seated at the foyer table where he had been enjoying his afternoon glass of flin. Leryne, one of the chambermaids, had been decapitated while carrying some once-clean linens up the stairs. The bodies of guards and servants sprawled about the hall like blown leaves. At the top of the stairs, Baynarah had to hold back a sob when she saw Hillima. She lay like a broken doll, slain as she tried to pull herself out onto the narrow window ledge.
 

No one spoke, not Baynarah, nor Aunt Ulliah, nor the fishermen, as they walked slowly through the blood-drenched house. They passed Tay&apos;s sick-room, its door broken open, and no one within. When they heard the sound of footsteps in Baynarah&apos;s room down the hall, they approached slowly, cautiously, with great dread.
 

The priestess from the docks was standing by the bed. In her hand was the silver ring Baynarah had taken from Tay&apos;s finger. In her other hand was a long, curved blade, splashed like her once pristine gown, with gore. She smiled prettily and bowed when she saw she was no longer alone.
 

&quot;Acra, I should have recognized you by Tay&apos;s description in his letters,&quot; Baynarah said in her steadiest voice. &quot;Where is my cousin?&quot;
 

&quot;I prefer to call myself Dagoth-Acra,&quot; she replied. &quot;Your false cousin, my true brother, has already gone to fulfill his destiny. I&apos;m sorry you were not here so he could give you a more permanent farewell.&quot;
 

Baynarah&apos;s face twisted in fury. She motioned for the fishermen, who advanced with their weaponry. &quot;Tear her apart.&quot;
 

&quot;The Sixth House will rise again, and Dagoth-Tython will lead us!&quot; Acra laughed. Her words were still echoing as she gave the sign of Recall and vanished like a ghost.
 </Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;
 
 
毒の歌 
第5巻 
 
ブリスティン・シェル 著 
&lt;/p&gt;
 
 
[pagebreak]
&lt;p align=&quot;left&quot;&gt;
 &lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/F_letter.png&apos;&gt;2日間、家のヒーラーたちがベッドに寝ているテイの看病をした。ベイナラも彼の手をにぎって付き添った。テイは熱があった。寝ているわけでも、起きているわけでもなく、ただ彼にしか見えない幻影に向かって叫んでいた。ヒーラーたちはこの若者の強靭さを称えた。とりわけ戦争中には、ゴーンの浜に死体が打ち上げられる事がままあったが、その後も生き長らえている者を見るのは初めてだった。
  
 
 たびたび叔母のユリアがベイナラに食事を届けにきた。「休まないと体に毒ですよ。でないと彼が良くなった時に、今度はあなたの看病をしなきゃいけなくなる」
  
 
 熱が下がり、ようやく目を開けた時、テイの目の前には人生の最初の1年をのぞく17年間を一緒に過ごした若い女性がいた。彼女は微笑みかけて食事を届けさせると、黙って食べさせてやった。
  
 
「あなたは死なないと思ってたわ、テイ」彼女が優しく囁いた。
 
 
「できれば死にたかったけど、やっぱり無理だったみたいだ」テイはうめいた。「ベイナラ、僕が前にした悪夢の話を覚えているかい？ あれはみんな真実なんだ」
  
 
「話なら、回復してからゆっくり聞くわ」
 
 
「駄目だ」テイはしわがれ声で言った。「今すべてを話さなきゃ。君に、いとこと呼ぶ男がどんな怪物か知ってもらいたい。もし僕の正体を知っていたら、こんなに熱心に看病などしてくれなかったはずだ」
  
 
 ベイナラの頬を涙が伝っていく。テイがモーンホールドへ発ってからの数ヶ月で、彼女は美しい女性に成長していた。「あなたが何をしようと、あなたへの愛は変わらないわ」
  
 
「乳母のエディバに会った。彼女と話したんだ」
 
 
「そう」ベイナラはこの時が来るのを恐れていた。「テイ… 彼女が何を言ったか知らないけど、全部私がいけないの。キーナ・ギャフリシがダゴス家の事を教えてくれたでしょう？ あの一族がどれほど堕落していたかを。あの晩、あなたの乳母が北側の芝生で何かの儀式を行っているのを見たの。第六の家の紋章を使っていたわ。きっと何年間も続けていたんだと思う。ただ、私には意味が分からなくて、叔父のトリフィスに話したら、彼女は島から追放されてしまった。今まで何度も話そうと思ったけど、怖かったの。彼女はあなたを心から愛していたから」
  
 
 テイが微笑む。「だったら彼女の僕への献身と、あの忌まわしき一族への献身との間にどんなつながりがあるのか、その事を考えるのはもっと恐ろしかったろうね。分かってるんだ、ベイナラ。君は他の女たちと違って頭が切れるから」
  
 
「テイ、何を言ったのであれ、彼女はもうおかしかったのよ。彼女があなたや第六の家についてどう考えようと、それはすべて間違いだったの。いいわね。頭のおかしい一人の老婆のたわ言なんて、何の証拠にもならないわ」
  
 
「まだある」テイはため息まじりに手を差し出した。そして一瞬目をしばたいてから、怒りの表情でベイナラに向き直った。「僕の指輪はどうした？ あれを見たなら、僕の話は真実だってとっくに分かってたはずだぞ！」
  
 
「あの汚れた指輪なら捨てたわ」ベイナラは立ち上がった。「今はゆっくり休んで、テイ」
  
 
「僕はダゴス家の跡取りなんだ」テイが目を見開き、ほとんど叫ぶように言った。「戦争のあと、インドリル家の息子として育てられた。けど、先祖の歌が僕を駆り立てた。子供の頃、僕はヴァスターを殺した。歌が言ったんだ。あいつが僕の遺産を盗んだって。エディバには僕の正体を教わり、あの指輪をもらった。僕は彼女を殺して家を焼き払った。歌が、彼女は使命を果たしたと言ったから。それからカルコリスの家に戻ると、僕を待っていた恋人が、自分もダゴス家の生き残りだと告げた。僕の姉だと。僕は逃げた。カルコリスも、僕を止めようとしたから殺した。歌が敵だと言ったんだ」
  
 
「やめて、テイ」ベイナラが泣きじゃくって言った。「そんな話は信じないわ。あなたはただ熱に浮かされているだけ…」
  
 
「テイじゃない」彼は首を振り、息巻いて言った。「僕の両親が付けてくれた名前はダゴス・タイソンだ」
  
 
「あなたにエディバを殺せるはずがない。彼女を愛してたのに。それにヴァスターとカルコリスは、あなたのいとこじゃないの！」
  
 
「本当のいとこじゃない」テイは冷たく言った。「歌は、彼らは敵だと言った。今は君も敵だと言ってるけど、とりあえず無視してる。ただ… ずっと無視できるかは分からない」
  
 
 ベイナラは逃げるように部屋を出て、勢いよく扉を閉めた。そして呆然とする女中のヒリマから鍵をもぎ取り、施錠した。
  
 
「インドリル・ベイナラ様」ヒリマが深い同情を込めて囁いた。「御いとこのインドリル・テイ様は大丈夫でしょうか？」
  
 
「休めば完全に回復するわ」ベイナラは威厳を取り戻して言った。「何があっても、彼を起こしては駄目。鍵は私が預かっておくわ。さて、やる事を片付けてしまわないと。サンディル家の食料補充の件で、誰かもう漁師さんと話したかしら？」 
  
 
「どうでしょう、セルジョ」女中が言う。「おそらくまだかと」
 
 
 ベイナラは速足で港へと向かった。ざわめく心を落ち着かせる、彼女が知っている唯一の方法は、細々とした雑事に集中することだった。テイの言葉が頭にずっと引っかかっていたが、漁師と漁獲量について話し、どれくらいをくん製にして、どれくらいを村へ送り、どれくらいを家の食料貯蔵庫へ配達するか考える間だけは気を紛らすことができた。
  
 
 叔母のユリアも、ベイナラの巧みに隠された苦悩など知るよしもなく、会話に加わった。そして一緒に、叔父のトリフィスと彼の指揮官たちが島での数週間でどのくらいの食料を消費したのか、彼らがいつ戻るのか、それにどう備えるのかといった事を話し合った。その時、2人の会話を遮って、港にいる漁師が叫んだ。
  
 
「船が来るぞ！」 
 
 
 船が着くと、ユリアとベイナラは訪問者を温かく迎え入れた。聖堂の女司祭のローブに身を包んだ、若い女性だった。その小船が港に入った時、ベイナラは彼女の美貌に驚くと同時に、奇妙な親近感を覚えた。
  
 
「ゴーン島へようこそ」ベイナラが言う。「私はインドリル・ベイナラ。こちらは叔母のインドリル・ユリア。以前どこかでお会いしましたでしょうか？」
  
 
「いえ、初めてかと」女性が会釈する。「実は御いとこのインドリル・テイから報せは届いていないかと、聖堂の使いで参りました。テイはここ数日授業を欠席しており、司祭たちが大変心配しております」
  
 
「あら、それはお手間を取らせてしまって」ユリアが慌てて言う。「テイは数日前から島におります。危うく溺れ死ぬところでしたが、今は回復しておりますわ。家までご案内しましょう」
  
 
「しかし、テイは今眠っているところ。従者たちにも部屋へは誰も入れるなと命じてありますし…」ベイナラは口ごもった。「すみません、ぶしつけとは存じますが、少し叔母と話をさせてくださいませ。もし差し支えなければ、当家で我々をお待ちいただけませんか？ 丘を越えて芝地を抜けるだけの一本道ですし」
  
 
 女司祭は控えめに会釈し、歩き出した。ユリアはあきれ返っている。
 
 
「聖堂からの使者にあの態度はないでしょう」ユリアがぴしゃりと言う。「いとこの看病に疲れるあまり礼節を失ってしまうとは、実に嘆かわしい」
  
 
「ユリア叔母様」ベイナラが小声で言った。漁師たちに聞かれぬよう、彼女をぐいと引っ張り寄せて。「テイは私のいとこなのですよね？ 彼は自分が… ダゴス家の者だと信じています」
  
 
 ユリアはためらって答えた。「それは事実です。戦争中はまだほんの赤ん坊だったあなたに、理解しろと言っても無理なことでしょう。あの戦争で壊滅を逃れたモロウウィンドの地域はなく、戦火はこの島にすら及びました。何年も前に、あなたとテイ、それに哀れなヴァスターが見つけた、焼け焦げたがらくたの山を覚えていますか？ あれがその残骸です。戦争後、あの忌まわしき一族がついに敗北した時、私たちは罪なき孤児たちを発見しました。彼らが犯した唯一の罪は、邪悪な両親の下に生まれてしまったということだけ。確かに五大家の連合軍の中には、彼らを皆殺しにし、ダゴスの血を根絶やしにすべきだという意見もありました。しかし、最終的には同情が勝り、第六の家の子供たちは残りの五家の養子となりました。こうして我々は戦争に勝ち、平和を手にしたのです」
  
 
「母よ、主よ、魔術師よ、テイの話がすべて本当なら、まだ戦争は続いています」ベイナラが身震いして言った。「彼は先祖の歌に命じられ、3人を殺したと言っています。そのうちの2人は我がインドリル家の者。いとこのカルコリスと… まだ幼い子供だったヴァスターです」
  
 
 ユリアは涙に濡れた顔を両手で覆い、言葉を失った。
 
 
「しかもそれはまだ始まったばかり」ベイナラは言った。「歌は今も彼を呼んでいます。テイが言うには、他にも真実を知り、第六の家の再興に手を貸す者がいるとか。彼の姉が…」
  
 
「それは愚かな幻想です」そうつぶやいたユリアは、ベイナラが港から家へと向かう道に目を凝らしていることに気づいた。「何を考えているのです、ベイナラ？」
  
 
「あの女司祭、名乗ったでしょうか？」 
 
 
 2人は道を駆け出し、衛兵たちを呼んだ。これほど取り乱した家の女たちを見た事がなかった漁師たちは一瞬、互いに顔を見合わせてから、すぐに剣や斧を引っ張り出してあとを追った。
  
 
 サンディル邸の正門は大きく開け放たれ、入ってすぐのところに最初の死体が転がっていた。その先は血塗られた虐殺の庭と化していた。玄関に入ると、叔父のトリフィスのいとこのアネルが、テーブルに着いたまま腹をえぐられていた。午後の一杯のフリンを楽しんでいる最中に殺されたようだった。階段には家政婦のレリーンの首のない死体が転がっていた。かつては清潔だったはずのシーツを手にしたまま。風に飛ばされた枯葉のように、ホールのあちこちで衛兵や召使たちが大の字に倒れて死んでいた。階段を駆け上がったベイナラは、必死に涙をこらえた。ヒルマが、壊れた人形のように転がっていた。狭い窓枠の上に逃れようとしたところを惨殺されたのだろう。
  
 
 皆黙っていた。ベイナラも、叔母のユリアも、漁師たちも。彼らはのろのろと、血の海と化した家の中を進んでいった。テイの病室の前を通りがかると、扉が開いていた。中には誰もいない。廊下の奥にあるベイナラの部屋から足音が響いた。恐怖に飲み込まれそうになりながらも、彼らはゆっくりと、用心深く近づいていった。
  
 
 ベッドの脇に、港で出会った女司祭が立っていた。その手には、ベイナラがテイの指から奪ったはずの銀の指輪があった。もう一方の手には曲刀が握られ、先ほどは染みひとつなかった彼女の法衣同様に、血と肉片がべっとりこびりついていた。ベイナラたちに気づいて、女が微笑みながらお辞儀をした。
  
 
「アクラね。テイの手紙に書いてあった容姿から、気づくべきだった」ベイナラは努めて冷静な声で言った。「私のいとこはどこ？」
  
 
「ダゴス・アクラと呼んでもらいたいものね」彼女が答えた。「あなたの偽りのいとこ、私の真の弟はすでにもう、自らの使命を果たさんと旅立ったわ。気が利かなくてごめんなさい。あの子もあなたに今生のお別れを言いたかったと思う」
  
 
 ベイナラの顔が怒りに歪んだ。武器を手にした漁師たちが、彼女の合図に前進する。「八つ裂きにして」
  
 
「第六の家は復活する！ ダゴス・タイソンが我々をお導きになる！」アクラが笑った。そしてリコールの印を結ぶと、その声がまだこだまする中、亡霊のように姿を消した。
 &quot;&quot;
&quot;
</Dest>
    </String>
    <String List="1">
      <EDID>DLC2Book1CheapPoisonSong6</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


The Poison Song

Book VI 

By Bristin Xel 


The magnificent sprawl of the stronghold of Indoranyon was aglow in the light of the setting sun. Commander Jasrat watched it slowly disappear into the horizon as he led the caravan southwestward. It was a strange practice for him to lead a night operation, but scarcely more bizarre than anything else he was facing. He was only seventy years of age, far from old for a Bosmer, and yet he felt like he belonged to another era.
 

He had known the land of east Vvardenfell his entire life. Every forest, every garden, every small village between Red Mountain and the Sea of Ghosts had been home to him. But now it was all different, twisted into a world he did not recognize since the eruption and the year of Sun&apos;s Death. It made night travel all the more treacherous, but it was a risk he was ordered to take.
 

The ashmire appeared quite suddenly. If a sharp-sighted scout hadn&apos;t seen it and given the signal, the entire caravan might have been swallowed whole. Jasrat cursed. It had not been on the map, but that was hardly surprising.
 

It was a huge unnamed scathe stretching as far as anyone could see. The commander considered his options. He might lead his party to the southeast toward Tel Aruhn and then try an approach due west. As he consulted his map, he noticed a glimmer of a campfire in the distance. Accompanied by his lieutenants, Jasrat drove his guar forward to investigate what appeared to be an Ashlander man and woman.
 

&quot;This is no longer your realm,&quot; he bellowed. &quot;Don&apos;t you know it&apos;s been ruled by the Temple that these are House lands now?&quot;
 

The couple shuffled to their feet, and began quietly walking away, toward a narrow ridge between hill and ashmire. Jasrat called them back.
 

&quot;Do you know a way around the scathe?&quot; he asked. They nodded, their eyes still to the ground. Jasrat signaled to his caravan. &quot;You will lead us then.&quot;
 

It was a treacherous winding crossing, almost too tight for the guars. The wagons themselves scraped as the drivers pulled to avoid the ashmire. The Ashlander man and woman whispered to one another as they led the caravan.
 

&quot;What are you mumbling about, n&apos;wah?&quot; Jasrat hollered. 


The man did not turn around. &quot;My sister and I were talking about the Dagoth rebellion, and she was guessing that you were bringing arms to the stronghold at Falensarano, which is why you chose to cross the ashmire rather than taking a road.&quot;
 

&quot;I might have known,&quot; Jasrat laughed. &quot;You Ashlanders are so hopeful whenever you see signs of trouble in the Houses and the Temple. I hate to dampen your spirits, but what you&apos;re speaking of is hardly a rebellion. Merely a few isolated incidents of... unpleasantness. Tell your sister that.&quot;
 

As they plodded onward, the narrow ridge began to taper even more. The Ashlanders found a low jagged crevasse in the hills, a crack from a lava flow even predating Sun&apos;s Death. The caravan scored the rock walls at it moved through. Commander Jasrat, after twenty years of uncertainty in a land he did not understand, felt a twinge of his old instinct. This, he thought to himself, would be a fine place for an ambush.
 

&quot;Ashlander, how close are we?&quot; he shouted. 


&quot;We&apos;ve arrived,&quot; Dagoth-Tython replied, and gave the signal. 


The assault was over in mere minutes, as it had been calculated from the start. When the last body of the House guard had sunk beneath the ashmire, only then was the inventory of the caravan revealed. It was better than they had hoped, virtually everything the rebellion needed. Daedric swords, dozens of suits of armor, quivers of fine ebony bolts, and rations enough to last for weeks.
 

&quot;Go on ahead to the camp,&quot; Tython smiled at his sister. &quot;I&apos;ll lead the caravan. We should be there within a few hours&apos; time.&quot;
 

Acra kissed him passionately, and gave the sign of Recall. In an instant, she was back in her tent, exactly as she had left it. Humming the Song, she removed the Ashlander rags and chose an appropriately diaphanous gown from her trunks. Precisely the sort of dress Tython would love seeing her in when he returned.
 

&quot;Muorasa!&quot; she called to her servant. &quot;Summon the troops together! Tython and the others will be here very soon with all the weapons and rations we need!&quot;
 

&quot;Muorasa can&apos;t hear you now,&quot; said a voice Acra hadn&apos;t heard in weeks. She turned, expertly removed every trace of surprise from her face. It was indeed Indoril-Baynarah, but not the quivering creature she had left behind at the massacre at Sandil House. This woman was an armored warrior, who spoke with mocking confidence. &quot;She wouldn&apos;t be able to summon the troops if she could. You may have weapons and rations, Acra, but there&apos;s no one left to arm or feed.&quot;
 

Dagoth-Acra made the sign of Recall, but nothing happened. 


&quot;The moment we heard you banging around in the tent, my battlemages cast a diffusion of all magicka,&quot; Baynara smiled, opening the tent further to invite a dozen House soldiers in. &quot;You won&apos;t be leaving.&quot;
 

&quot;If you think that my brother will walk into your trap, you underestimate his allegiance to the Song,&quot; Acra sneered. &quot;It tells him everything he needs to know. I have convinced him to no longer fight it, and let it lead him and us to our ultimate victory.&quot;
 

&quot;I&apos;ve known him longer and better than you ever did,&quot; said Baynarah coldly. &quot;Now, I want to hear what the Song is saying to you. I want to know where I can find Tay.&quot;
 

&quot;Tython, my lady,&quot; Acra corrected her. &quot;He is no longer a slave to your House and the Temple&apos;s lies. You can torture me all you wish, but I swear to you the next time you see him, it will be because he wishes it, not you. And that will be your very last moment alive.&quot;
 

&quot;Don&apos;t you worry, serjo,&quot; Baynarah&apos;s nightblade winked at her. &quot;Everyone says they won&apos;t break under torture, but everyone always does.&quot;
 

Baynarah left the tent. It was all a part of warfare, she understood that, but there would be little relish in witnessing it. She could not even watch as the House soldiers disposed of the rebel corpses. She had hoped she would grow numb to the bloodshed after weeks of following Tython and Acra, massacre after massacre. It didn&apos;t matter to her that now the bodies were of her enemies. Death was still death.
 

She had only been in her tent for a few minutes when her nightblade appeared. 


&quot;Not so tough as she appeared, that one,&quot; he grinned. &quot;In point of fact, all I had to do is ask her nice and point my dagger at her belly, and she was blubbering everything. Not too surprising really. It&apos;s always the ones that talk big that crumble fast. I remember way back a couple years ago, before you was even born -&quot;
 

&quot;Garuan, what did she say?&quot; Baynarah asked. 


&quot;The Song, whatever that is, told her brother that she got herself caught, and not to return to camp,&quot; the nightblade replied, only a trifle annoyed at having his fascinating story cut short. &quot;He&apos;s got a half dozen mer with him, and they&apos;re going to try to assassinate the fella that led the Indoril army in the War. General Indoril-Triffith.&quot;
 

&quot;Uncle Triffith,&quot; Baynarah gasped. &quot;Where is he stationed now?&quot; 


&quot;I&apos;m not sure myself, serjo. Do you want me to ask if she knows?&quot; 


&quot;I&apos;ll come with you,&quot; said Baynarah. As they walked towards Acra&apos;s tent, cries of alarm sounded. The situation became abundantly clear even before they reached the site. Three guards were dead, and the prisoner had escaped.
 

&quot;Interesting woman,&quot; said Garuan. &quot;Weak heart, but a strong arm. Should we send word of warning to General Indoril-Triffith?&quot;
 

&quot;If we can find where he is in time,&quot; said Baynarah.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;
 
 
毒の歌 
第6巻 
 
ブリスティン・シェル 著 
 
 
 沈む夕日を浴びて、壮麗なるインドラニオン砦は赤く輝いていた。隊列を南西へと率いながら、ヤズラット指揮官は地平線の彼方へゆっくり消えていく夕陽を眺めていた。ヤズラットが夜間作戦の指揮を執るのは珍しかったが、彼が今直面している様々な事に比べたら奇妙でも何でもない。ボズマーの感覚で言えば、彼はまだ若干70歳。ほんのひよっこなのだが、それでも自分が別の時代に来てしまったように感じていた。
  
 
 東ヴァーデンフェルの事なら、ヤズラットが生まれた時からよく知っていた。レッドマウンテンと亡霊の海の間にあるすべての森、庭、小さな村が彼にとっての故郷だった。だが、今はまるで別の場所だ。あの噴火と、1年続いた太陽の死以来、彼の知らない世界へと歪められてしまった。そのせいで夜の行軍ははるかに危険が増していたが、その危険を引き受けろというのが今回の指令だった。
  
 
 やにわに灰の沼が現れた。抜け目ない偵察兵がそれに気づかずに警告していなかったら、隊列全体が沼に飲み込まれていたところだ。ヤズラットは悪態をついた。地図には書かれていなかったが、驚くには値しない。
  
 
 大地に穿たれた名も無き傷が地平線の向こうまで延びていた。指揮官は選択を迫られていた。南東のテル・アルンを経由して西へ向かうべきか… そうして地図とにらみ合っていると、遠くにたき火の灯がかすかに見えた。ヤズラットはアシュランダーとおぼしき男女を取り調べるため、副官たちを従えて光の方角へとグアルを駆った。
  
 
「ここはもはやお前らの土地ではない」彼は怒鳴った。「聖堂により、今は五大家の領地と定められた事を知らないのか？」
  
 
 男女はもぞもぞと立ち上がり、灰の沼と丘の間にある尾根の方へ向かって静かに歩き出した。ヤズラットが2人を呼びとめる。
  
 
「この地割れを迂回する道はあるか？」ヤズラットは尋ねた。下を向いたまま、2人がうなずく。ヤズラットは隊列の方を指して言った。「では案内してもらおう」
  
 
 そこはグアルですらやっと通れるくらいの、曲がりくねった危険な道だった。御者がぬかるみを避けようと手綱を引くたび、荷車同士がこすれ合った。アシュランダーの男女は隊列を先導しつつ、何かひそひそつぶやき合っていた。
  
 
「何をこそこそ話しているのだ！」ヤズラットはがなった。
 
 
 振り向きもせずに男が言った。「姉とダゴスの反乱について話していました。姉は、あなたがファレンサラーノの砦まで武器を運んでいる途中で、だから街道を使わずに沼地を突っ切る道を選択したのだと考えております」
  
 
「やはりそんな事か」ヤズラットが笑った。「お前らアシュランダーは五大家や聖堂に何か問題の兆しありと見るや、急に大きな期待を抱く。がっかりさせてすまないが、お前たちが話している件は反乱には程遠いものだ。単なる突発的な… 小競り合いだよ。姉にそう伝えろ」
  
 
 一行がのろのろ進むうちに、狭い尾根がさらに細まってきた。アシュランダーたちが斜面にぎざぎざと開いた、浅い裂け目を見つけた。太陽の死よりも前に、流れ出る溶岩が地面に穿った穴だった。一行が狭い岩壁の間を強引に抜けようとした時、自分の理解の及ばぬ不確かな土地で20年過ごしてきたヤズラット指揮官は一瞬、かつての本能がうずくのを感じた。彼は思った――こいつは待ち伏せにぴったりな場所だぞ。
  
 
「あとどれくらいだ、アシュランダー？」彼は叫んだ。
 
 
「着きましたよ」ダゴス・タイソンは答えると同時に合図を出した。
 
 
 最初から計算ずくの襲撃はわずか10分で終わった。最後の衛兵の死体が沼に沈み、ようやく荷車の積荷の内容が明らかになった。2人が思っていた以上の収穫だった。反乱に必要なものがすべて揃っていた。デイドラの剣に大量の鎧、上質な黒檀の矢、そして数週間分の食料。
  
 
「キャンプへ向かおう」タイソンが姉に微笑んだ。「荷車は僕が引っ張っていく。数時間以内には着けるはずだ」
  
 
 アクラは彼に熱い口づけをし、リコールの印を結んだ。一瞬のち、彼女は自分のテントに戻っていた。何も異常は見られない。アクラはあの歌をハミングしながら、アシュランダーのぼろ服を脱ぎ、この場にふさわしい薄手のガウンをトランクから取り出した。タイソンが戻った時に着ていたら喜びそうなガウンを。
  
 
「ミュオラサ！」アクラが従者に命じた。「隊を招集せよ！ じきにタイソンたちが必要な武器と食料を携えて戻ってくる！」
  
 
「あなたの声はもうミュオラサに届かない」アクラが数週間ぶりに聞く声だった。彼女はその顔から驚きを巧みに消し去って振り向いた。それは確かにインドリル・ベイナラだった。だが、サンディル家の虐殺の最後に見たような、ぶるぶる怯える子猫ではない。このベイナラは鎧を着けた戦士で、たとえ見せかけだけであれ自信たっぷりに話した。「たとえ生きていても、今のミュオラサには隊を招集する事など不可能でしょうけど。武器や食料が手に入っても、与える兵がひとりも残っていなければね」
  
 
 ダゴス・アクラはリコールの印を結んだ。が、何も起きない。
 
 
「あなたがテントに戻ってきたのが聞こえたから、魔闘士にすべての魔法を霧散させる呪文を唱えさせたの」ベイナラは微笑み、テントをさらに開けて兵たちを招き入れた。「もう逃げられないわよ」
  
 
「弟がお前ごときの罠に落ちると思う？ だとしたら、彼の歌への忠誠心を見くびっているわ」アクラがあざ笑って言った。「必要な事は、歌がすべて弟に伝えてくれる。今の弟はもう歌に抗ったりしない。歌の命ずるままに、我々を最終的な勝利へと導いてくれる」
  
 
「私は彼の幼馴染よ。あなたなんかよりずっと彼の事を知っている」ベイナラは冷静に言った。「それで、その歌は今あなたに何て言っているの？ テイの居場所が知りたいんだけど」
  
 
「タイソンよ、お嬢さん」アクラが訂正する。「弟はもう、お前の家や聖堂の嘘の奴隷ではないの。私を拷問するなら、好きなだけどうぞ。けど、次にお前が弟と会うのは、弟がそう望んだ時よ。お前じゃなくてね。そしてその瞬間、お前の命は尽き果てる」
  
 
「案ずるな、セルジョ」ベイナラの処刑人が彼女にウインクした。「拷問には屈しないと言って、最後まで屈しなかった者はいない」
  
 
 ベイナラはテントを出た。これも戦いの一部とはいえ、拷問は見ていて楽しいものではない。家の兵たちが反逆者の死体を処分するのさえ見ていられなかった。何週間もかけてタイソンとアクラを追い、虐殺に虐殺を重ねるうちに、流血への免疫ができる事を期待していたが、甘かったようだ。その死体が敵のものであっても、彼女には関係がなかった。死はやはり死でしかない。
  
 
 自分のテントに戻ってから数分後、処刑人が姿を見せた。
 
 
「意外ともろかったですぜ、あの女」処刑人が笑った。「実のところ、私は彼女に優しくお願いして、彼女のお腹に短剣を突き立てただけですがね。それだけで洗いざらい吐きましたよ。まあ、驚くには値しませんが。大口を叩く奴ほど、折れる時はあっけないものです。あれはそう、あなたがまだお生まれになる前の話ですが…」
  
 
「彼女は何と言ったの、ガルアン？」ベイナラが尋ねる。
 
 
「よく分かりませんが、歌が弟に教えたそうです。自分は捕まったからキャンプには戻るなと」最高に面白い話の腰を折られて少しむくれながら、処刑人は答えた。「奴は6人のエルフと共に、先の戦争でインドリル軍を率いた人物の暗殺を狙ってます。インドリル・トリフィス将軍の」
  
 
「トリフィス叔父さん」ベイナラは息を飲んだ。「叔父は今どこに？」
 
 
「さっぱりでさあ、セルジョ。あの女に聞いてみますか？」
 
 
「私も行きます」ベイナラは言った。アクラのテントへ近づくと、ただならぬ悲鳴が聞こえた。確認する前から状況は明らかだった。3人の衛兵が殺され、捕虜が脱走していた。
  
 
「面白い女ですな」ガルアンは言った。「心は弱いが腕は立つ。インドリル・トリフィス将軍に警告すべきでは？」
  
 
「居場所が分かればね。間に合えばいいけど」ベイナラは言った。&quot;
</Dest>
    </String>
    <String List="1">
      <EDID>DLC2Book1CheapPoisonSong7</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


The Poison Song
Book VII

By
Bristin Xel
&lt;/p&gt;


[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt;riffith stood on the parapets of Barysimayn and considered the volcano. Metaphors the poets used fell rather flat in his view. A festering wound it could be called with its blood-like lava. The King of Ash, too, could be applied, when one looked at its perpetual crown of smoke. And yet, none of that would do, for nothing in his experience could convey the sheer magnitude of the mountain. Red Mountain was many miles away from the fortress, and yet it filled the horizon utterly.
 

Before he could feel too small, however, he heard his name being called within. It was some consolation that though he was insignificant compared to the mountain, he was still in possession of certain power and influence.
 

&quot;General Indoril-Triffith,&quot; said Commander Rael. &quot;There&apos;s trouble at the east gate.&quot;
 

The trouble was scarcely more than a skirmish. An Ashlander, drunk perhaps on shein, had begun a fight with the House guards at the back gate. As they tried to drive him away, his cousins joined him, and soon there were six Ashlanders altogether brawling with a dozen of Triffith&apos;s guards. If the n&apos;wahs had not been well-armed, the fight could have been finished almost before it began. As it was, by the time the General arrived with more of his guards, two of the Ashlanders were dead and the others had taken flight.
 

&quot;It&apos;s the smoke in their brains,&quot; Rael shrugged. &quot;Makes them mad.&quot; 


Triffith climbed back up the stairs and returned to his chamber to dress for dinner. General Redoran-Vorilk and Counselor Hlaalu-Nothoc would be arriving very shortly to discuss the Temple&apos;s plans for reorganizing the House lands of Morrowind. Mournhold was to be renamed Almalexia. A great new city in honor of Vivec was to be built, but with whose gold? It made his head hurt. There were so many details, a long night of argument, threats, and compromises were ahead.
 

The General&apos;s mind was so occupied that he nearly put his House robes on backwards. He also did not notice the shadowy figure steal out from behind the tapestry and close the door to the bedchamber. It was not until Triffith heard the sound of the latch-bolt fall that he turned around.
 

&apos;Slipped in when I was distracted by the fracas at the back gate. Very clever, Tay,&quot; he said simply. &quot;Or do you call yourself Dagoth-Tython these days?&quot;
 

&quot;You should know all my names,&quot; the young man snarled, unsheathing his sword. &quot;I was Tython before you butchered my family and sought to dispel my tribe. I was Tay when you brought me into your House to poison me against my own people. Now you may call me Vengeance.&quot;
 

There was a knock on the door. Tython and Triffith did not move their eyes from one another. The knocking became a loud pounding. &quot;General Indoril-Triffith, are you well? Is there something wrong?&quot;
 

&quot;If you&apos;re going to kill me, boy, you&apos;d best do it quickly,&quot; Triffith growled. &quot;My men will have that door down in two minutes.&quot;
 

&quot;You don&apos;t tell me what to do, &apos;Uncle,&apos;&quot; Tython shook his head. &quot;I have the Song of my ancestors to instruct me. It tells me you made my father beg for his life before you killed him, and I want to see you do the same.&quot;
 

&quot;If your ancestors are all-knowing,&quot; Triffith smiled. &quot;Why are they all dead?&quot; 


Tython made an inhuman noise in the back of his throat and advanced. The door began to buckle at the pounding, but it was sturdy and secure. The general&apos;s estimate of its life expectancy at two minutes seemed clearly erroneous.
 

The pounding suddenly stopped. A familiar voice replaced the sound. 


&quot;Tay,&quot; called Baynarah. &quot;Listen to me.&quot; 


Tython smirked, &quot;You&apos;re just in time to hear your uncle beg for his miserable life, &apos;cousin.&apos; I was afraid you&apos;d be too late. The next sound you&apos;ll hear will be the death rattle of the man who slaved my House.&quot;
 

&quot;The Song is what&apos;s enslaved you, not Uncle Triffith. You can&apos;t trust it. It&apos;s poisoning you. It let you be manipulated first by that mad old woman, and now by that evil witch Acra who calls herself your sister.&quot;
 

Tython pressed the tip of his sword so it touched the general&apos;s throat. The older man stepped backwards and Tython advanced. His eyes followed the length of his arm to the grip of the blade. The silver ring of Dagoth caught the red light of the volcano from the battlements outside the window.
 

&quot;Tay, please don&apos;t hurt anyone anymore. Please. If you just listen to me, and not the Song just a moment, you&apos;ll know what&apos;s right. I love you.&quot; Baynarah stifled her sobs to keep her voice clear and calm. There was a noise on the stairwell behind her. The general&apos;s guard had finally arrived with the battering ram.
 

The door splintered and burst open in two strikes. General Indoril-Triffith was holding his throat, staring out the window.
 

&quot;Uncle! Are you all right?&quot; Baynara ran to him. He nodded his head slowly, and removed his hand. There was only the barest of scratches on his neck. &quot;Where&apos;s Tay?&quot;
 

&quot;He jumped out the window,&quot; said Triffith, pointing out into the distance where a figure was riding a guar toward the volcano. &quot;I thought he was going to kill himself, but he had an escape figured out.&quot;
 

&quot;We&apos;ll get him, serjo general,&quot; said Commander Rael, calling to the guards to get their mounts. Baynarah watched them go, and then kissed her uncle quickly and ran out to her own guar in the courtyard.
 

Sweat drenched Tay&apos;s body as he rode closer and closer toward the summit of Red Mountain. The guar was breathing hard, trudging along even more slowly, letting out little grunts of complaint about the heat. Finally, he abandoned his steed and began to climb the near vertical surface. Ash blew down the face of the volcano into his eyes. Near-blind, it was almost impossible to ignore the persistent, clamorous notes of the Song.
 

A silken stream of crimson lava studded with crystalline formations surged a few feet away, close enough that Tay could feel his flesh begin to burn and blister. He turned from it, and saw a figure emerge through the smoke. Baynarah.
 

&quot;What are you doing, Tay?&quot; she cried over the howl of the volcano. &quot;Didn&apos;t I tell you not to listen to the Song?&quot;
 

&quot;For the first time, the Song and I both want the same thing!&quot; he yelled back. &quot;I can&apos;t ask you to forgive me, but please try to forget!&quot;
 

He pulled himself higher, out of Baynarah&apos;s sight. She screamed his name, scaling the rocks until she found she was close to the open crater. Waves of boiling gas washed over her, and she dropped to her knees, gasping. Through the rippling miasma, she saw Tay standing at the mouth of the volcano. Flames erupted from his clothes and hair. He turned to her just for a moment and smiled.
 

Then he leapt. 


Baynarah was in a daze as she began the long, treacherous climb down the volcano. She began to think of the projects ahead. Were there enough provisions in storage at her house in Gorne for the meeting of the Houses? The councilors were bound to stay there for weeks, maybe months. There was much work to be done. Slowly, as she descended, she began to forget. It would not last, but it would be a start.
 

Dagoth-Acra stood as near to the mouth of the volcano as she could stand, blinking her eyes at the ash, soaked by the heat. She watched all, and smiled. On the ground was the silver ring with the seal of the House Dagoth. Tython had been sweating so much, it had slipped off. She picked it up and put it on her own finger. Touching her belly, she heard a new refrain of the Poison Song of Morrowind begin.
 </Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;
 
 
毒の歌
第7巻 
 
ブリスティン・シェル 著 
&lt;/p&gt;
 
 
[pagebreak]
&lt;p align=&quot;left&quot;&gt;
 &lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt;トリフィスはバリシメインの胸壁に立ち、火山をじっと眺めた。詩人の用いるどんな比喩も、この光景を前にしては薄っぺらに思えてしまう。血のような溶岩は“ただれた傷口”に喩えられる。山頂が決して晴れない煙に覆われている様から“灰の王”とも呼ばれる。だがやはり、どれも物足りない。この山の壮大なスケールを余すところなく活写した表現に出会った事がない。この砦から何キロも離れているのに、レッドマウンテンはその威容で地平線を埋め尽くしていた。
  
 
 だが、自分のちっぽけさを感じている暇はなかった。中で呼ぶ声がした。それで少し励まされた。この山に比べたら他愛のない存在である自分にも、いくばくかの権力や影響力は残されているのだと実感できた。
  
 
「インドリル・トリフィス将軍」指揮官のラエルが言った。「東門で問題が」
  
 
 問題といっても、ケンカに毛の生えた程度のものだった。おそらくシェインで酔っ払った1人のアシュランダーが、裏門の衛兵に殴り掛かったのだ。衛兵たちが追い払おうとすると、アシュランダーのいとこたちが加勢して、あっという間に6人のアシュランダー対12人の衛兵との殴り合いに発展した。連中が武装していて手こずったが、普通なら始まる前に収まっている騒ぎだ。結局2人のアシュランダーが死に、残りは全員逃走した。
  
 
「煙で脳がやられたのでしょう」ラエルが肩をすくめる。「それで頭がおかしくなった」
 
 
 トリフィスは晩餐用の服に着替えるため、階段を上がり自室へ戻った。間もなくレドラン・ヴォリルク将軍とフラール・ノゾック評議員が到着し、五大家がモロウウィンドに所有する領地の再編について、聖堂が打ち出した計画をもとに話し合う事になっていた。モーンホールドはアルマレクシアと改名され、ヴィベクを称える壮麗な新都市が建設されるという話だが、建設費用は誰が出す？ トリフィスは考えるだけで頭が痛くなった。細かい問題が山のようにあり、議論と脅迫と妥協に満ちた長い夜が待っていた。
  
 
 そうした雑念に気を取られ、将軍は家のローブも後ろ前に着そうになった。当然、タペストリーの背後から人影が忍び出て、寝室の扉を施錠するのにも気づかなかった。鍵の掛かる音がしてようやく、トリフィスは振り向いた。
  
 
「裏門でのケンカ騒ぎに乗じて忍び込むとは実に狡猾だな、テイ」彼はあっさりと言った。「それとも最近はダゴス・タイソンと名乗っているのか？」
  
 
「最初から知っていたくせに」若者は吐き捨て、剣を抜いた。「僕はタイソンだった。あんたが僕の家族を虐殺し、一族を根絶やしにしようとするまでは。あんたが僕を養子にして、本当の家族を憎むように仕込んだんだ。強いて言うなら今の僕は“復讐者”さ」
  
 
 誰かがドアをノックした。タイソンとトリフィスはにらみ合ったまま動かない。ノックの音が激しくなる。「インドリル・トリフィス将軍、大丈夫ですか？ 何か問題でも？」
  
 
「殺すなら急いだ方がいい」トリフィスが挑発して言った。「2分後には部下が扉を叩き破るからな」
  
 
「僕に命令するんじゃない、“叔父さん”」タイソンが首を振る。「先祖の歌が僕にどうすべきか教えてくれる。歌は、あんたが僕の父さんに命乞いをさせてから殺したと言っている。だからあんたも同じ目に遭わせてやる」
  
 
「お前のご先祖がそこまで物知りなら――」トリフィスが微笑んだ。「なぜ全員死んだ？」
 
 
 喉の奥から獣めいた声を上げ、タイソンが突進する。扉は殴打の圧力でたわみ始めたが、造りが頑丈でしばらく破られそうにない。将軍の2分という見積もりは明らかに甘かった。
  
 
 ドアを叩く音が突然やみ、聞き慣れた声が響いた。
 
 
「テイ」ベイナラが呼ぶ。「私の話を聞いて」
 
 
 タイソンがにやりと笑った。「いいところに来たね、“いとこ”さん。今から君の叔父さんが惨めに命乞いするところだ。間に合ってよかった。君が次に聞くのは、僕の一族を奴隷のように扱った男の断末魔の叫びだよ」
  
 
「あなたを奴隷にしたのはトリフィス叔父さんじゃない、歌よ。信じてはだめ。その歌は毒のようにあなたを冒していく。最初は頭のおかしい老婆にあなたを操らせ、今はあの邪悪な魔女アクラにあなたを操らせている。あなたの姉を自称するあの女に」
  
 
 タイソンが剣先を将軍の喉に押しつけた。老いた男は数歩後退し、逆にタイソンは前進した。腕から剣の柄へと視線を這わせていく。窓の外の胸壁に向こうにそびえる火山の赤い光が、ダゴス家の銀の指輪に映り込む。
  
 
「テイ、お願いだからもう誰も傷つけないで。頼むから私の話を聞いて。一瞬でいいから、歌の言う事は無視して。それで何が正しいか分かるはず。愛しているわ」ベイナラはこみ上げる涙を堪えながら、努めて明確かつ冷静にしゃべった。背後の階段から音がし、ようやく将軍の衛兵が大槌を持って駆けつけた。
  
 
 二度目の打撃で、ドアが引き裂けて開いた。インドリル・トリフィス将軍は喉を押さえながら、窓の外を見ていた。
  
 
「叔父さん、大丈夫？」ベイナラが駆け寄る。将軍がゆっくりうなずいて手をどかすと、首にはかすり傷が付いているだけだった。「テイはどこ？」
  
 
「窓から飛び降りた」トリフィスは言い、遠くを指差した。グアルに乗った人影が、火山の方へ向かっているのが見えた。「ここで死ぬ気かと思ったが、まんまと逃げられた」
  
 
「我々が捕まえます、将軍閣下」ラエル指揮官は言い、衛兵たちに騎乗を命じた。ベイナラは彼らの出陣を見届けてから、叔父に素早くキスをし、自分のグアルの待つ中庭へと駆け出した。
  
 
 レッドマウンテンの山頂へ近づくにつれて、テイは汗だくになった。グアルの息が荒い。鈍重な足取りでのろのろと前進し、暑さに不満を漏らすようにぶうぶう鳴いた。やがてテイはグアルを乗り捨て、垂直に近い壁をよじ登り始めた。山肌を吹き降ろされる風が灰を運び、テイの目に入った。ほとんど何も見えない。がなり立てる歌の調べを無視する事など、もはや不可能に近かった。
  
 
 数メートル先で、真っ赤な溶岩が水晶の岩場を縫ってシルクのように流れていた。その熱でテイの肌が焼け、水膨れができ始めた。テイが顔をそむけると、煙の中に人影が見えた。ベイナラだった。
  
 
「どうするつもりなの、テイ？」火山に負けじと彼女は叫んだ。「歌に耳を貸すなって言ったじゃない！」
  
 
「歌と僕の望みが初めて一致したんだ！」テイが叫び返した。「僕の事を忘れろとは言わないけど、努力はしてくれ！」
  
 
 テイはさらに上へと這い上がり、ベイナラの視界から消えた。彼女はテイの名を呼びながら岩場を登り、火口のそばへとやってきた。波のように押し寄せる灼熱のガスにあえぎ、思わず膝をつく。揺らめく向こうにテイがいた。火口のへりに立っている。服から炎が噴き出し、髪は燃えていた。テイが振り向いて、一瞬、彼女に微笑んだ。
  
 
 そして身を投げた。 
 
 
 ベイナラは呆然としながら火山を下り始めた。長く険しい道のりが続く中、この後やらなければいけない仕事について考えを巡らせてみる。ゴーンの家の貯蔵庫には十分な食料があったかしら？ 五大家の会合があるのに？ 評議員たちは数週間うちに泊まるようね。ううん、数ヶ月になるかも。ああ、やることが山ほどあるわ――ゆっくりと山を下りながら、彼女は忘れ始めていた。いつまで続くかは分からないにせよ、最初の一歩は踏み出せたようだった。
  
 
 ダゴス・アクラは火口のすぐそば、自分が耐えられるぎりぎりのところに立っていた。炎熱で汗だくになりながら、灰に目をしばたかせる。そしてすべてを見届けてから笑った。ダゴス家の紋章が彫られた銀の指輪が地面に落ちていた。タイソンが滝のように汗をかいたせいで、指から抜け落ちたのだ。彼女はそれを拾って指にはめ、その手でお腹に触れた。彼女の耳に、モロウウィンドの毒の歌の新たな調べが聞こえてきた。
 &quot;
</Dest>
    </String>
    <String List="1">
      <EDID>DLC2Book2CommonTrueNoblesCode</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;p align=&quot;center&quot;&gt;

The True Noble&apos;s Code 

by 
Serjo Athyn Sarethi 
&lt;/p&gt;


[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt;he honorable warriors of the Great House Redoran are the hereditary defenders of the Morrowind. To be a noble of House Redoran is more than being a great warrior. One must follow the triune virtues of duty, gravity, and piety.
 

A Redoran&apos;s duty is first to the Tribunal Temple, second to the Great House Redoran, and third to one&apos;s family and clan. In the Battle of Red Mountain, warriors of House Redoran died bravely for their duty to the Tribunal. By defending House Redoran from the schemes of Telvanni wizards and the lies of untrustworthy Hlaalu, the true noble shows duty to House Redoran. Following the Temple&apos;s guidelines of mercy and generosity show duty to one&apos;s family and clan.
 

A Redoran noble must know the virtue of gravity. It is not the Redoran way to laugh at serious matters, for it shows disrespect. It is not the Redoran way to spread rumors, for they fester and breed dissension.
 

A Redoran must show piety to the Aedra and Daedra, our creators and ancestors. For without the divine, we would not have the chance to serve. And without divine law, we would not know right from wrong. And without giving thanks for these things, we would forget our place and our purpose.
 

Great House Redoran praises all the skills of war. Not because we believe war is good or honorable in its own right, but because this knowledge is necessary to perform one&apos;s duty. House Redoran&apos;s warrior fight with a long blade and a shield or with a spear. A noble of House Redoran must also learn to use a bow and must be athletic enough for the long marches to battle. A Redoran wears heavy or medium armor depending on rank and strategy. A noble of House Redoran is expected to know how to repair and maintain his own armor.
 

Those who are born to House Redoran have been taught their skill and virtues by kin and clan. Those who seek to enter House Redoran as retainers must satisfy an examiner in the Redoran Council Hall that their skills are suitable for service to House Redoran.
 

Whether born to the blood of House Redoran, or adopted into service of House Redoran by oath, those who seek to advance in the ranks of House Redoran must demonstrate their virtues by service and obedience. And only when one has mastered all the skills and virtues can one truly call himself a noble of the Great House Redoran.
 </Source>
      <Dest>&lt;p align=&quot;center&quot;&gt;

真の貴族の作法

セルジョ・アシン・サレシ 著
&lt;/p&gt;


[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt;レドラン大家の高潔な戦士たちは、先祖代々続くモロウウィンドの守護者である。レドラン家の貴族になることは、偉大な戦士になることを超えるものである。その者は責務、厳格、信心という三位一体の徳を守らなければならない。
 

レドランの責務は第一にトリビュナル聖堂、第二にレドラン大家、そして第三に自分の家族と一族に対するものである。レッドマウンテンの戦いでは、レドラン家の戦士はトリビュナルの責務のために勇敢な戦死を遂げた。真の貴族は、テルヴァンニのウィザードの陰謀や、信用ならないフラールの嘘からレドラン家を守ることにより、レドラン家への責務を果たす。そして、慈悲と寛容に関する聖堂の指針に従うことで、家族と一族への責務を果たす。
 

レドランの貴族は厳格の徳を熟知していなければならない。深刻な問題を笑うことは無礼であり、レドランにふさわしい態度ではない。噂を広めることは不和の種を蒔いて苦しめるだけであり、レドランにふさわしい態度ではない。
 

レドランは我々の創造主であり祖先であるエドラとデイドラに対する信心を示さなければならない。神がいなければ、我々は仕えることさえできないのだから。そしてまた、神の法がなければ、我々には善悪が見分けられない。感謝しなければ、我々は自分の居場所も目的も忘れてしまうだろう。
 

レドラン大家は戦争にまつわるあらゆる技能を称賛する。戦争自体が善あるいは高潔だと信じているからではなく、自分の責務を果たすにはその知識が必要だからである。レドラン家の戦士は長い剣と盾、あるいは槍を手に戦う。レドラン家の貴族は弓の使い方も会得し、戦場への長い行軍を行える強健さも持ち合わせていなければならない。レドランは階級や戦略によって、重装あるいは中鎧を身につける。レドラン家の貴族は鎧の修理と手入れの方法を心得ていなければならない。
 

レドラン家に生まれた者は親族や一族から技能と徳を習う。家臣としてレドラン家に入りたい者は、レドラン家に仕えるのにふさわしい技能を持っているとレドラン議事堂の検査官に認められなければならない。
 

レドラン家に生まれた者であろうと、誓いを立ててレドラン家に仕えることになった者であろうと、レドラン家での出世を望むのであれば、勤労と服従によって徳を示さなければならない。あらゆる技能と徳を修得して初めて、その者は真のレドラン大家の貴族となったと言えよう。
 </Dest>
    </String>
    <String List="1">
      <EDID>DLC2Book3ValuableVarietiesofFaithintheEmpire</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Varieties of Faith in the Empire 

by 
Brother Mikhael Karkuxor of the Imperial College 
&lt;/p&gt;


[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt;his is my best attempt at a listing of the pantheons and associated divine spirits of Tamriel&apos;s dominant cultures. This list is by no means complete (the Imperial City of Cyrodiil alone boasts a vast host of saints and holy spirits). It only includes the most important spirits revered by native members of the culture. Other et&apos;Ada, especially Daedra, are often familiar known to many cultures, though specific names are included here only when they possess a particular cultural significance. The omission of any reference to the worships of the Argonians of Black Marsh is a result of my complete inadequacy in reconciling the obscure and contradictory accounts available to me on that subject.
 

THE EIGHT PANTHEONS 


CYRODIIL: Akatosh, Dibella, Arkay, Zenithar, Mara, Stendarr, Kynareth, Julianos, Shezarr, Tiber Septim, Morihaus, Reman
 

SKYRIM: Alduin, Dibella, Orkey, Tsun, Mara, Stuhn, Kyne, Jhunal, Shor, Ysmir, Herma-Mora, Maloch
 

ALTMER: Auri-El, Trinimac, Magnus, Syrabane, Y&apos;ffre, Xarxes, Mara, Stendarr, Lorkhan, Phynaster
 

BOSMER: Auri-El, Y&apos;ffre, Arkay, Z&apos;en, Xarxes, Baan Dar, Mara, Stendarr, Lorkhan, Herma-Mora, Jone, Jode
 

DUNMER: Almalexia, Vivec, Sotha Sil, Boethiah, Mephala, Azura, Lorkhan, Nerevar, Molag Bal, Malacath, Sheogorath, Mehrunes Dagon
 

YOKUDA: Satakal, Ruptga, Tu&apos;whacca, Zeht, Morwha, Tava, Malooc, Diagna, Sep, HoonDing, Leki, Onsi
 

BRETONY: Akatosh, Magnus, Y&apos;ffre, Dibella, Arkay, Zenithar, Mara, Stendarr, Kynareth, Julianos, Sheor, Phynaster
 

ELSWEYR: Alkosh, Khenarthi, Riddle&apos;Thar, ja-Kha&apos;jay, Mara, S&apos;rendarr, Lorkhaj, Rajhin, Baan Dar, Azurah, Sheggorath
 

NOTES ON THE DIVINE SPIRITS OF THE PANTHEONS 


Akatosh (Dragon God of Time): Akatosh is the chief deity of the Nine Divines (the major religious cult of Cyrodiil and its provinces), and one of two deities found in every Tamrielic religion (the other is Lorkhan). He is generally considered to be the first of the Gods to form in the Beginning Place; after his establishment, other spirits found the process of being easier and the various pantheons of the world emerged. He is the ultimate God of the Cyrodilic Empire, where he embodies the qualities of endurance, invincibility, and everlasting legitimacy.
 

Alduin (World Eater): Alduin is the Nordic variation of Akatosh, and only superficially resembles his counterpart in the Nine Divines. For example, Alduin&apos;s sobriquet, &apos;the world eater&apos;, comes from myths that depict him as the horrible, ravaging firestorm that destroyed the last world to begin this one. Nords therefore see the god of time as both creator and harbinger of the apocalypse. He is not the chief of the Nordic pantheon (in fact, that pantheon has no chief; see Shor, below) but its wellspring, albeit a grim and frightening one.
 

Alkosh (Dragon King of Cats): Pre-ri&apos;Datta Dynasty Anaquinine deity. A variation on the Altmeri Auri-El, and thus an Akatosh-as-culture-hero for the earliest Khajiiti. His worship was co-opted during the establishment of the Riddle-T&apos;har, and he still enjoys immense popularity in Elsweyr&apos;s wasteland regions. He is depicted as a fearsome dragon, a creature the Khajiit say &apos;is just a real big cat&apos;. He repelled an early Aldmeri pogrom of Pelinal Whitestrake during mythic times.
 

Almalexia (Mother Morrowind): Most traces of Akatosh disappeared from ancient Chimer legends during their so-called &apos;exodus&apos;, primarily due to that god&apos;s association and esteem with the Altmeri. However, most aspects of Akatosh which seem so important to the mortal races, namely immortality, historicity, and genealogy, have conveniently resurfaced in Almalexia, the most popular of Morrowind&apos;s divine Tribunal.
 

Arkay (God of the Cycle of Life and Death): Member of the Nine Divines pantheon, and popular elsewhere as well. Arkay is often more important in those cultures where his father, Akatosh, is either less related to time or where his time aspects are difficult to comprehend by the layman. He is the god of burials and funeral rites, and is sometimes associated with the seasons. His priests are staunch opponents of necromancy and all forms of the undead. It is said that Arkay did not exist before the world was created by the gods under Lorkhan&apos;s supervision/urging/trickery. Therefore, he is sometimes called the Mortals&apos; God.
 

Auri-El (King of the Aldmer): The Elven Akatosh is Auri-El. Auri-El is the soul of Anui-El, who, in turn, is the soul of Anu the Everything. He is the chief of most Aldmeri pantheons. Most Altmeri and Bosmeri claim direct descent from Auri-El. In his only known moment of weakness, he agreed to take his part in the creation of the mortal plane, that act which forever sundered the Elves from the spirit worlds of eternity. To make up for it, Auri-El led the original Aldmer against the armies of Lorkhan in mythic times, vanquishing that tyrant and establishing the first kingdoms of the Altmer, Altmora and Old Ehlnofey. He then ascended to heaven in full observance of his followers so that they might learn the steps needed to escape the mortal plane.
 

Azura (Goddess of Dusk and Dawn): Azura was the god-ancestor that taught the Chimer the mysteries needed to be different than the Altmer. Some of her more conventional teachings are sometimes attributed to Boethiah. In the stories, Azura is often more a communal cosmic force for the race as a whole than an ancestor or a god. Also known as the Anticipation of Sotha Sil. In Elsweyr, Azurah is nearly a wholly separate entity, yet she is still tied into the origins of Khajiiti out of Altmeri stock.
 

Baan Dar (The Bandit God): In most regions, Baan Dar is a marginal diety, a trickster spirit of thieves and beggars. In Elsweyr he is more important, and is regarded as the Pariah. In this aspect, Baan Dar becomes the cleverness or desperate genius of the long-suffering Khajiit, whose last minute plans always upset the machinations of their (Elven or Human) enemies.
 

Boethiah (Prince of Plots): Heralded by the Prophet Veloth, Boethiah is the original god-ancestor of the Dark Elves. Through his illuminations, the eventual &apos;Chimer&apos;, or Changed Folk, renounced all ties to the Aldmer and founded a new nation based on Daedric principles. All manner of Dark Elven cultural &apos;advances&apos; are attributed to Boethiah, from philosophy to magic to &apos;responsible&apos; architecture. Ancient Velothi allegories are uniformly heroic successes of Boethiah over enemies of every type, foundation stories of Chimeri struggle. Also known as the Anticipation of Almalexia.
 

Diagna (Orichalc God of the Sideways Blade): Hoary thuggish cult of the Redguards. Originated in Yokuda during the Twenty Seven Snake Folk Slaughter. Diagna was an avatar of the HoonDing (the Yokudan God of Make Way, see below) that achieved permanence. He was instrumental to the defeat of the Lefthanded Elves, as he brought orichalc weapons to the Yokudan people to win the fight. In Tamriel, he led a very tight knit group of followers against the Orcs of Orsinium during the height of their ancient power, but then faded into obscurity. He is now little more than a local power spirit of the Dragontail mountains.
 

Dibella (Goddess of Beauty): Popular god of the Nine Divines. In Cyrodiil, she has nearly a dozen different cults, some devoted to women, some to artists and aesthetics, and others to erotic instruction.
 

Herma-Mora (The Woodland Man): Ancient Atmoran demon who, at one time, nearly seduced the Nords into becoming Aldmer. Most Ysgramor myths are about escaping the wiles of old Herma-Mora. Also called the Demon of Knowledge, he is vaguely related to the cult origins of the Morag Tong (&apos;Foresters Guild&apos;), if only by association with his brother/sister, Mephala.
 

HoonDing (The Make Way God): Yokudan spirit of &apos;perseverance over infidels&apos;. The HoonDing has historically materialized whenever the Redguards need to &apos;make way&apos; for their people. In Tamrielic history this has only happened three times -- twice in the first era during the Ra Gada invasion and once during the Tiber War. In this last incarnation, the HoonDing was said to have been either a sword or a crown, or both.
 

Jhunal (Rune God): The Nordic god of hermetic orders. After falling out of favor with the rest of that pantheon, he became Julianos of the Nine Divines. He is absent in modern Skyrim mythology.
 

Jode (Big Moon God): Aldmeri god of the Big Moon. Also called Masser or Mara&apos;s Tear. In Khajiti religion, Jode is only one aspect of the Lunar Lattice, or ja-Kha&apos;jay.
 

Jone (Little Moon God): Aldmeri god of the Little Moon. Also called Secunda or Stendarr&apos;s Sorrow. In Khajiti religion, Jone is only one aspect of the Lunar Lattice, or ja-Kha&apos;jay.
 

Julianos (God of Wisdom and Logic): Often associated with Jhunal, the Nordic father of language and mathematics, Julianos is the Cyrodilic god of literature, law, history, and contradiction. Monastic orders founded by Tiber Septim and dedicated to Julianos are the keepers of the Elder Scrolls.
 

Kyne (Kiss At the End): Nordic Goddess of the Storm. Widow of Shor and favored god of warriors. She is often called the Mother of Men. Her daughters taught the first Nords the use of the thu&apos;um, or Storm Voice.
 

Kynareth (Goddess of Air): Kynareth is a member of the Nine Divines, the strongest of the Sky spirits. In some legends, she is the first to agree to Lorkhan&apos;s plan to invent the mortal plane, and provides the space for its creation in the void. She is also associated with rain, a phenomenon said not to occur before the removal of Lorkhan&apos;s divine spark.
 

Leki (Saint of the Spirit Sword): Goddess daughter of Tall Papa, Leki is the goddess of aberrant swordsmanship. The Na-Totambu of Yokuda warred to a standstill during the mythic era to decide who would lead the charge against the Lefthanded Elves. Their swordmasters, though, were so skilled in the Best Known Cuts as to be matched evenly. Leki introduced the Ephemeral Feint. Afterwards, a victor emerged and the war with the Aldmer began.
 

Lorkhan (The Missing God): This Creator-Trickster-Tester deity is in every Tamrielic mythic tradition. His most popular name is the Aldmeri &apos;Lorkhan&apos;, or Doom Drum. He convinced or contrived the Original Spirits to bring about the creation of the mortal plane, upsetting the status quo -- much like his father Padomay had introduced instability into the universe in the Beginning Place. After the world is materialized, Lorkhan is separated from his divine center, sometimes involuntarily, and wanders the creation of the et&apos;Ada. He and his metaphysical placement in the &apos;scheme of things&apos; is interpreted a variety of ways. In Morrowind, for example, he is a being related to the Psijiic Endeavor, a process by which mortals are charged with transcending the gods that created them. To the High Elves, he is the most unholy of all higher powers, as he forever broke their connection to the spirit plane. In the legends, he is almost always an enemy of the Aldmer and, therefore, a hero of early Mankind.
 

Lorkhaj (Moon Beast): Pre-ri&apos;Datta Dynasty Anaquinine deity, easily identified with the Missing God, Lorkhan.
 

Magnus (Magus): The god of sorcery, Magnus withdrew from the creation of the world at the last second, though it cost him dearly. What is left of him on the world is felt and controlled by mortals as magic. One story says that, while the idea was thought up by Lorkhan, it was Magnus who created the schematics and diagrams needed to construct the mortal plane. He is sometimes represented by an astrolabe, a telescope, or, more commonly, a staff. Cyrodilic legends say he can inhabit the bodies of powerful magicians and lend them his power. Associated with Zurin Arctus, the Underking.
 

Malacath (God of Curses): Malacath is the reanimated dung that was Trinimac. A somewhat weak but vengeful Daedra, the Dark Elves say he is also Malak, the god-king of the orcs. He always tests the Dunmer for physical weakness.
 

Malooc (Horde King): An enemy god of the Ra Gada. Led the goblins against the Redguards during the first era. Fled east when the army of the HoonDing overtook his goblin hordes.
 

Mauloch (Malacath): An Orcish god, Mauloch troubled the heirs of King Harald for a long time. Fled east after his defeat at the Battle of Dragon Wall, ca. 1E660. His rage was said to fill the sky with his sulphurous hatred, later called the &quot;Year of Winter in Summer&quot;.
 

Mara (Goddess of Love): Nearly universal goddess. Origins started in mythic times as a fertility goddess. In Skyrim, Mara is a handmaiden of Kyne. In the Empire, she is Mother-Goddess. She is sometimes associated with Nir of the &apos;Anuad&apos;, the female principle of the cosmos that gave birth to creation. Depending on the religion, she is either married to Akatosh or Lorkhan, or the concubine of both.
 

Mehrunes Dagon (God of Destruction): Popular Daedric power. He is associated with natural dangers like fire, earthquakes, and floods. In some cultures, though, Dagon is merely a god of bloodshed and betrayal. He is an especially important deity in Morrowind, where he represents its near-inhospitable terrain.
 

Mephala (Androgyne): Mephala is the Webspinner, or the Spider God. In Morrowind, he/she was the ancestor that taught the Chimer the skills they would need to evade their enemies or to kill them with secret murder. Enemies were numerous in those days since the Chimer were a small faction. He/she, along with Boethiah, organized the clan systems that eventually became the basis for the Great Houses. He/she founded the Morag Tong. Also called the Anticipation of Vivec.
 

Molag Bal (God of Schemes, King of Rape): Daedric power of much importance in Morrowind. There, he is always the archenemy of Boethiah, the Prince of Plots. He is the main source of the obstacles to the Dunmer (and preceding Chimer) people. In the legends, Molag Bal always tries to upset the bloodlines of Houses or otherwise ruin Dunmeri &apos;purity&apos;. A race of supermonsters, said to live in Molag Amur, are the result of his seduction of Vivec during the previous era.
 

Morihaus (First Breath of Man): Ancient cultural hero god of the Cyro-Nordics. Legend portrays him as the Taker of the Citadel, an act of mythic times that established Human control over the Valley Heartland. He is often associated with the Nordic powers of thu&apos;um, and therefore with Kynareth.
 

Morwha (Teat God): Yokudan fertility goddess. Fundamental deity in the Yokudan pantheon, and the favorite of Tall Papa&apos;s wives. Still worshipped in various areas of Hammerfell, including Stros M&apos;kai. Morwha is always portrayed as four-armed, so that she can &apos;grab more husbands&apos;.
 

Nerevar (Godkiller): The Chimeri king of Resdayn, the Golden Age of old Veloth. Slain during the Battle of Red Mountain, Nerevar was the Herald of the Triune Way, and is the foremost of the saints of Dunmeri faith. He is said to have killed Dumac, the Last Dwarven King, and feasted on his heart.
 

Onsi (Boneshaver): Notable warrior god of the Yokudan Ra Gada, Onsi taught Mankind how to pull their knives into swords.
 

Orkey (Old Knocker): A loan-god of the Nords, who seem to have taken up his worship during Aldmeri rule of Atmora. Nords believe they once lived as long as Elves until Orkey appeared; through heathen trickery, he fooled them into a bargain that &apos;bound them to the count of winters&apos;. At one time, legends say, Nords only had a lifespan of six years due to Orkey&apos;s foul magic. Shor showed up, though, and, through unknown means, removed the curse, throwing most of it onto the nearby Orcs.
 

Phynaster: Hero-god of the Summerset Isles, who taught the Altmer how to naturally live another hundred years by using a shorter walking stride.
 

Rajhin (Footpad): Thief god of the Khajiiti, who grew up in the Black Kiergo section of Senchal. The most famous burglar in Elsweyr&apos;s history, Rajhin is said to have stolen a tattoo from the neck of Empress Kintyra as she slept.
 

Reman (The Cyrodiil): Culture god-hero of the Second Empire, Reman was the greatest hero of the Akaviri Trouble. Indeed, he convinced the invaders to help him build his own empire, and conquered all of Tamriel except for Morrowind. He instituted the rites of becoming Emperor, which included the ritual geas to the Amulet of Kings, a soulgem of immense power. His Dynasty was ended by the Dunmeri Morag Tong at the end of the first era. Also called the Worldly God.
 

Riddle&apos;Thar (Two-Moons Dance): The cosmic order deity of the Khajiiti, the Riddle&apos;Thar was revealed to Elsweyr by the prophet Rid-Thar-ri&apos;Datta, the Mane. The Riddle&apos;Thar is more a set of guidelines by which to live than a single entity, but some of his avatars like to appear as humble messengers of the gods. Also known as the Sugar God.
 

Ruptga (Tall Papa): Chief deity of the Yokudan pantheon. Ruptga, more commonly &apos;Tall Papa&apos;, was the first god to figure out how to survive the Hunger of Satakal. Following his lead, the other gods learned the &apos;Walkabout&apos;, or a process by which they can persist beyond one lifetime. Tall Papa set the stars in the sky to show lesser spirits how to do this, too. When there were too many spirits to keep track of, though, Ruptga created a helper out the dead skin of past worlds. This helper is Sep (see below), who later creates the world of mortals.
 

Satakal (The Worldskin): Yokudan god of everything. A fusion of the concepts of Anu and Padomay. Basically, Satakal is much like the Nordic Alduin, who destroys one world to begin the next. In Yokudan mythology, Satakal had done (and still does) this many times over, a cycle which prompted the birth of spirits that could survive the transition. These spirits ultimately become the Yokudan pantheon. Popular god of the Alik&apos;r nomads.
 

Sheogorath (The Mad God): The fearful obeisance of Sheogorath is widespread, and is found in most Tamrielic quarters. Contemporary sources indicate that his roots are in Aldmeri creation stories; therein, he is &apos;born&apos; when Lorkhan&apos;s divine spark is removed. One crucial myth calls him the &apos;Sithis-shaped hole&apos; of the world.
 

Sheor (Bad Man): In Bretony, the Bad Man is the source of all strife. He seems to have started as the god of crop failure, but most modern theologians agree that he is a demonized version of the Nordic Shor, born during the dark years after the fall of Saarthal.
 

Sep (The Snake): Yokudan version of Lorkhan. Sep is born when Tall Papa creates someone to help him regulate the spirit trade. Sep, though, is driven crazy by the hunger of Satakal, and he convinces some of the gods to help him make an easier alternative to the Walkabout. This, of course, is the world as we know it, and the spirits who followed Sep become trapped here, to live out their lives as mortals. Sep is punished by Tall Papa for his transgressions, but his hunger lives on as a void in the stars, a &apos;non-space&apos; that tries to upset mortal entry into the Far Shores.
 

Shezarr (God of Man): Cyrodilic version of Lorkhan, whose importance suffers when Akatosh comes to the fore of Imperial (really, Alessian) religion. Shezarr was the spirit behind all human undertaking, especially against Aldmeri aggression. He is sometimes associated with the founding of the first Cyrodilic battlemages. In the present age of racial tolerance, Shezarr is all but forgotten.
 

Shor (God of the Underworld): Nordic version of Lorkhan, who takes sides with Men after the creation of the world. Foreign gods (i.e., Elven ones) conspire against him and bring about his defeat, dooming him to the underworld. Atmoran myths depict him as a bloodthirsty warrior king who leads the Nords to victory over their Aldmeri oppressors time and again. Before his doom, Shor was the chief of the gods. Sometimes also called Children&apos;s God (see Orkey, above).
 

Sotha Sil (Mystery of Morrowind): God of the Dunmer, Sotha Sil is the least known of the divine Tribunal. He is said to be reshaping the world from his hidden, clockwork city.
 

Stendarr (God of Mercy): God of the Nine Divines, Stendarr has evolved from his Nordic origins into a deity of compassion or, sometimes, righteous rule. He is said to have accompanied Tiber Septim in his later years. In early Altmeri legends, Stendarr is the apologist of Men.
 

Stuhn (God of Ransom): Nordic precursor to Stendarr, brother of Tsun. Shield-thane of Shor, Stuhn was a warrior god that fought against the Aldmeri pantheon. He showed Men how to take, and the benefits of taking, prisoners of war.
 

Syrabane (Warlock&apos;s God): An Aldmeri god-ancestor of magic, Syrabane aided Bendu Olo in the Fall of the Sload. Through judicious use of his magical ring, Syrabane saved many from the scourge of the Thrassian Plague. He is also called the Apprentices&apos; God, for he is a favorite of the younger members of the Mages Guild.
 

Tava (Bird God): Yokudan spirit of the air. Tava is most famous for leading the Yokudans to the isle of Herne after the destruction of their homeland. She has since become assimilated into the mythology of Kynareth. She is still very popular in Hammerfell among sailors, and her shrines can be found in most port cities.
 

Tiber Septim (Talos, the Dragonborn): Heir to the Seat of Sundered Kings, Tiber Septim is the most important hero-god of Mankind. He conquered all of Tamriel and ushered in the Third Era (and the Third Empire). Also called Ysmir, &apos;Dragon of the North&apos;.
 

Trinimac: Strong god of the early Aldmer, in some places more popular than Auri-El. He was a warrior spirit of the original Elven tribes that led armies against the Men. Boethiah is said to have assumed his shape (in some stories, he even eats Trinimac) so that he could convince a throng of Aldmer to listen to him, which led to their eventual Chimeri conversion. He vanishes from the mythic stage after this, to return as the dread Malacath (Altmeri propaganda portrays this as the dangers of Dunmeri influence).
 

Tsun: Extinct Nordic god of trials against adversity. Died defending Shor from foreign gods.
 

Tu&apos;whacca (Tricky God): Yokudan god of souls. Tu&apos;whacca, before the creation of the world, was the god of Nobody Really Cares. When Tall Papa undertook the creation of the Walkabout, Tu&apos;whacca found a purpose; he became the caretaker of the Far Shores, and continues to help Redguards find their way into the afterlife. His cult is sometimes associated with Arkay in the more cosmopolitan regions of Hammerfell.
 

Vivec (Master of Morrowind): Warrior-poet god of the Dunmer. Vivec is the invisible keeper of the holy land, ever vigilant against the dark gods of the Volcano. He/she has saved the Dunmeri people from certain death on numerous occasions, most notably when he/she taught them how to breathe water for a day so that he/she could flood Morrowind and kill the Akaviri invaders, ca. 2E 572.
 

Xarxes: Xarxes is the god of ancestry and secret knowledge. He began as a scribe to Auri-El, and has kept track of all Aldmeri accomplishments, large and small, since the beginning of time. He created his wife, Oghma, from his favorite moments in history.
 

Y&apos;ffre (God of the Forest): Most important deity of the Bosmeri pantheon. While Auri-El Time Dragon might be the king of the gods, the Bosmer revere Y&apos;ffre as the spirit of &apos;the now&apos;. According to the Wood Elves, after the creation of the mortal plane everything was in chaos. The first mortals were turning into plants and animals and back again. Then Y&apos;ffre transformed himself into the first of the Ehlnofey, or &apos;Earth Bones&apos;. After these laws of nature were established, mortals had a semblance of safety in the new world, because they could finally understand it. Y&apos;ffre is sometimes called the Storyteller, for the lessons he taught the first Bosmer. Some Bosmer still possess the knowledge of the chaos times, which they can use to great effect (the Wild Hunt).
 

Ysmir (Dragon of the North): The Nordic aspect of Talos. He withstood the power of the Greybeards&apos; voices long enough to hear their prophecy. Later, many Nords could not look on him without seeing a dragon.
 

Z&apos;en (God of Toil): Bosmeri god of payment in kind. Studies indicate origins in both Argonian and Akaviri mythologies, perhaps introduced into Valenwood by Kothringi sailors. Ostensibly an agriculture deity, Z&apos;en sometimes proves to be an entity of a much higher cosmic order. His worship died out shortly after the Knahaten Flu.
 

Zeht (God of Farms): Yokudan god of agriculture. Renounced his father after the world was created, which is why Tall Papa makes it so hard to grow food.
 

Zenithar (God of Work and Commerce, Trader God): Member of the Nine Divines, Zenithar is understandably associated with Z&apos;en. In the Empire, however, he is a far more cultivated god of merchants and middle nobility. His worshippers say, despite his mysterious origins, Zenithar is the god &apos;that will always win&apos;.
 </Source>
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帝国内の様々な宗派

帝国大学のミカエル・カルクソル修道士 著
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&lt;p align=&quot;left&quot;&gt;
 &lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt;ここには可能な限り、タムリエルで優勢な文化集団の神々、および関連のある信仰対象を列挙した。この内容はすべてを網羅するには程遠く(シロディールの帝都だけでも多種多様な聖人や神聖なる存在が知られている)、各文化出身の者たちが信仰する重要な信仰対象のみを扱っている。これら以外の原初の神々、特にデイドラについては、しばしば複数の文化集団に知られているが、ここでは文化的に特筆に価する場合にのみ言及している。なお、ブラック・マーシュのアルゴニアンらの信仰について一切触れていないのは、私がその話題に関する埋もれた、相矛盾する記録をまとめることにことごとく失敗したからである。


 八種の神々


 シロディール:アカトシュ、ディベラ、アーケイ、ゼニタール、マーラ、ステンダール、キナレス、ジュリアノス、シェザール、タイバー・セプティム、モーハス、レマン


 スカイリム:アルドゥイン、ディベラ、オルケイ、ツン、マーラ、ストゥーン、カイネ、ジュナール、ショール、イスミール、ハルマ・モラ、マロック


 アルトマー:アーリエル、トリニマック、マグナス、シラベイン、イフレ、ザルクセス、マーラ、ステンダール、ロルカーン、フィナスタール


 ボズマー:アーリエル、イフレ、アーケイ、ズェン、ザルクセス、バーン・ダル、マーラ、ステンダール、ロルカーン、ハルマ・モラ、ジョネ、ジョデ


 ダンマー:アルマレクシア、ヴィベク、ソーサ・シル、ボエシア、メファーラ、アズラ、ロルカーン、ネレヴァル、モラグ・バル、マラキャス、シェオゴラス、メエルーンズ・デイゴン


 ヨクダ:サタカル、ラプトガ、トゥワッカ、ゼェト、モルワ、ターヴァ、マルーク、ディアグナ、セプ、フーンディング、レキ、オンシ


 ブレトン:アカトシュ、マグナス、イフレ、ディベラ、アーケイ、ゼニタール、マーラ、ステンダール、キナレス、ジュリアノス、シェオール、フィナスタール


 エルスウェーア:アルコシュ、へーナルシ、リドルサール、ジャ・カージェイ、マーラ、スレンダー、ローカジュ、ラジーン、バーン・ダル、アズラ、シェッゴロス


 各神格について


 アカトシュ(時の竜神):アカトシュは九大神(シロディールおよびその各地方に普及している一大宗派)の主神であり、タムリエルのすべての宗教で登場する2名の神の一方である(もう一方はロルカーン)。一般に、始まりの場所に出現した神々のうち最初の1名だったと見なされている。アカトシュの存在が確立すると他の神格も存在という過程を経るのが容易になり、世界中の様々な神々が登場したという。アカトシュはシロディール帝国の究極神であり、そこでは耐久、不死身、そして永劫に続く正当性などの資質の象徴とされている。


 アルドゥイン(世界を喰らう者):アルドゥインは九大神のアカトシュのノルド版というべき存在だが、アカトシュとの類似点は表層的なものにとどまっている。例えばアルドゥインの二つ名である「世を食らう者」は、この世を生み出すために前の世界を破壊した恐ろしく強大な炎の嵐としてアルドゥインを描く神話に由来している。ノルドらはすなわち、時の神を創造主でもあり、終末を伝える者でもあると認識している。アルドゥインはノルドの主神ではなく(主神はいない。後述のショールの項参照)、その恐ろしく、暗い水源的存在と見なされている。


 アルコシュ(ネコの竜王):プレリ・ダッタ王朝のアナクイナスの神である。アルトマーのアーリエルから派生した神で、すなわち初期のカジートらにとっては文化的英雄としてのアカトシュに相当する。その信仰はリドルサールの設立時に承認され、エルスウェーアの荒地地方では今でも非常に高い人気を誇る。恐ろしげなドラゴンの姿で描かれるが、カジートらは「ただの巨大な猫」だと言い張る。伝説の時代にアルドメリによるペリナル・ホワイトストレークの虐殺を阻止したとされている。


 アルマレクシア(モロウウィンドの母):古代チャイマーの伝説からは、彼らが「大いなる旅」と呼ぶ一件の間にアカトシュの痕跡のほとんどが消えてしまっている。これはアカトシュがアルトマーとの繋がりが強く、彼らに人気があったことが主因だとされている。しかし、定命の各種族が重要視するアカトシュの要素の大半、すなわち不死性、歴史性、そして系統は、モロウウィンドの神聖なるトリビュナルの中でも最も人気のあるアルマレクシアに都合よく反映されている。


 アーケイ(生と死の円環の神):九大神の一員であり、他の地方でも人気があるアーケイは、父であるアカトシュが時の神としてあまり扱われていないか、あるいは一般的な信者には分かりにくい場合に、その文化集団で重要視されていることが多い。アーケイは埋葬と葬儀の神であり、四季との繋がりがある場合もある。アーケイの司祭は死霊術およびあらゆるアンデッドに対し強い敵意を抱いている。アーケイは世界がロルカーンの指導/奨励/欺まんのもとで作られるまでは存在しなかったと言われている。そのため、定命の者たちの神と呼ばれることもある。


 アーリエル(アルドメリの王)アーリエルはアカトシュのエルフ版と言える。アーリエルはアヌイ=エルの魂であり、アヌイ=エルはまた、万象のアヌの魂である。アルドメリの大半において主神となっている。アルトマーおよびボズマーの大半は自らをアーリエルの直系であると主張している。アーリエルの唯一の汚点が定命の次元の創造に関与したことで、これによりエルフたちは永遠なる霊の世界から永劫に断絶されてしまうことになった。埋め合わせとしてアーリエルは伝説の時代に初期のアルドメリを率いてロルカーンの軍と対決し、暴君を倒してアルトマーの初の王国であるアルトモラおよび旧エルノフェイを設立した。その後、定命の次元から逃れる手順を学んでもらうために、信者たちの眼前で天に召されたという

 アズラ(夕暮れと夜明けの女神):アズラはチャイマーらに、自分たちがアルトマーとは別の存在たりえることを教えた先人である。その教えは時にボエシア由来とされることもある。伝説ではアズラは1人の先祖というよりも、一族共通の開祖として登場することが多い。ソーサ・シルの守護者としても知られている。エルスウェーアのアズラはほとんど別個の存在となっているが、それでもアルトマー由来のカジートの出現に関与していると見なされている。


 バーン・ダル(盗賊の神):盗賊や物乞いの神であるいたずら好きのバーン・ダルは、ほとんどの地方で取るに足りない神と見なされている。エルスウェーアではもっと重要な存在であり、追放されし者と見なされている。バーン・ダルはこの点により、長きに渡り苦しんできているカジートの狡猾さもしくは窮地ゆえの才覚の象徴であり、土壇場でのその計画はいつも(エルフもしくは人間の)敵の目論見を打破するものとされている。


 ボエシア(策略の王子):預言者ヴェロスによって代弁されたボエシアは、ダークエルフの神にして開祖である。ボエシアがもたらした光により、やがてチャイマー、もしくは変容せし者と呼ばれる一族はアルドメリとの縁をすべて切り、デイドラの理念に基づいた新しい国家を設立したのだった。哲学、魔術、そして「責任ある」建築など、ダークエルフのあらゆる文化的な進歩はボエシア由来のものとされている。ヴェロスが古代に説いた説話はいずれもボエシアがあらゆる種類の敵に対し英雄的な成功を収める展開となっており、チャイマーの先駆者ゆえの苦労を反映したものとなっている。ボエシアはアルマレクシアの守護者としても知られている。


 ダイアグナ(横刃のオリハルコンの神):レッドガードからなる陳腐化した暴力的なカルトで、27のヘビの虐殺の際にヨクダで誕生した。ダイアグナはフーンディング(ヨクダの道開きの神、後述)の化身であったが、恒久的な神となった。レフトハンド・エルフ打倒の際にはヨクダの民にオリハルコンの武器をもたらし、勝利に導く重要な役割を果たした。タムリエルでは最盛期にあった古代オルシニウムのオーク相手に忠誠心の非常に強い信者の一団を率いたものの、その後歴史の表舞台には現れなくなった。現在ではドラゴンテイル山地の一地元神に過ぎない存在となっている。

 ディベラ(美の女神):九大神の一員で人気のある女神。シロディールでは様々な分派が存在し、女性を尊ぶもの、芸術家や美学を尊ぶもの、性愛の指導を身上とするものなどがある。


 ハルマ・モラ(森の人):古代アトモーラの魔族で、ノルドたちを誘惑してアルドメリに変える寸前までいったことがある。イスグラモルの神話の大半はハルマ・モラの企みをかわす話がほとんどとなっている。知識の悪魔とも呼ばれ、モラグ・トング(森の人のギルド)の由来にも関わりがあるとされているが、これは兄弟／姉妹であるメファーラとの関連のみによるものである。


 フーンディング(道開きの神):異端者に対する勝利を司るヨクダの神である。フーンディングはレッドガードらが民のために道を切り開く必要がある局面では必ず現れたとされている。タムリエルの歴史ではそのような局面は3回だけ起こっており、2回は第一紀のラ・ガダの侵略の間、1回はタイバー戦争の間である。そこでの最後の降臨時、フーンディングは剣か、冠か、あるいはその両方の姿で現れたという。


 ジュナール(ルーンの神):内密を司るノルドの神。他の神々との関係が悪化した後、九大神のジュリアノスとなった。現在のスカイリムの神話ではその名が欠如している。


 ジョデ(大いなる月の神):大月を司るアルドメリの神。マッサー、マーラの涙などの別名でも知られる。カジートの信仰ではジョデは月のラティス、ジャ・カージェイの一形態に過ぎない。


 ジョネ(小さき月の神):小月を司るアルドメリの神。セクンダ、ステンダールの悲しみなどの別名でも知られる。カジートの信仰ではジョネは月のラティス、ジャ・カージェイの一形態に過ぎない。

 ジュリアノス(識見と論理の神):ノルドの言語と数学の神であるジュナールとの繋がりがしばしばあるジュリアノスはシロディールの文学、法学、歴史と矛盾の神である。タイバー・セプティムが設立してジュリアノスに捧げた僧院が星霜の書の管理を担っている。


カイネ(終末の口づけ):ノルドの嵐の女神。ショールと死に別れている。戦士たちが好んで信仰する。しばしば人類の母と呼ばれる。嵐の声を意味するスゥームを初期のノルドたちに教えたのはカイネの娘たちだとされている。


キナレス(大気の女神):キナレスは九大神の一員であり、天空を司る中では最も力のある神格である。伝説によっては定命の次元を生み出そうというロルカーンの案に最初に同意し、虚無の中に次元を作るための空間を確保したとされている。彼女は雨とも繋がりがあるが、これはロルカーンの神性が失われる以前にはなかったという。


レキ(霊剣の聖人):長身のパパの娘であるレキは異形の剣術の女神である。ヨクダのナ・トタンブらが神話の時代にレフトハンド・エルフ相手に誰が突撃の先頭となるべきかで争ったが、剣豪たちは「最良の切り口」を極めていたため、互角であった。レキが「刹那の陽動」を生み出したことで勝者が決まり、アルドメリとの戦争が始まった。


ロルカーン(不在の神):創造主であり、奇術師であり、試練を課す存在であるロルカーンはタムリエルのあらゆる神話に登場している。最も有名な名前はアルドメリの「ロルカーン」か破滅の太鼓である。ロルカーンは原初の魂を説得、もしくはけしかけて定命者世界を生み出させたが、これは父であるパドメイが始まりの場所に不安定さをもたらして現状を乱したことに似ている。その世界が実現すると、ロルカーンは神の中心地から離れ、伝承によっては不本意ながらという説もあるが、原初の神々の創造をさまよう。これらの出来事は文化によって解釈が大きく違う。例えばモロウウィンドではサイジックの企て、すなわち定命の者たちが創造主である神々を超越する試みに関与しているとされている。ハイエルフにとってロルカーンは、霊の次元への繋がりを恒久的に断絶してしまった、上級神の中で最も不浄なる存在と見なされている。伝説ではほぼ例外なくアルドメリの敵として描かれており、それはすなわち初期の人類の英雄であることを意味する。


ローカジュ(月の獣):プレリ・ダッタ王朝のアナクイナスの神である。不在の神、ロルカーンとの同一性は容易に確認できる。


マグナス(メイガス):魔術の神であるマグナスは最後の最後で世界の創造から身を引いたが、その代償は大きかった。この世に残っている彼の名残りは定命の者たちに魔法として認識され、操られている。伝説の一つでは、定命の次元を生み出すこと自体はロルカーンの発案だったものの、実際の構築に必要な図式や図表を作り出したのはマグナスだったとされている。マグナスは天体観測儀、望遠鏡、もしくは、最も一般的である杖の姿で描かれることがある。シロディールの伝説ではマグナスは強大な魔術師の体に宿り、力を貸すことができると言われている。アンダーキングのズーリン・アルクタスと繋がりがある。


マラキャス(呪いの神):マラキャスはかつてトリニマックだった者の残骸であり、弱いが復讐心に燃えた神である。ダークエルフは彼がオークの神王マラックだと言う。彼はダンマーの身体的な弱さを試す。


マルーク(大群の王):ラ・ガダに敵対する神。第一紀にゴブリンを率いてレッドガードらと戦った。ゴブリンの大群がフーンディングの軍に飲み込まれてしまうと東方に敗走したという。


モーロッチ(マラキャス):オークの神であるモーロッチはハラルド王の世継ぎたちを長きに渡り苦しめた。第一紀660年に竜の壁の戦いでの敗北後、東方に敗走したという。その憤怒は空を憎しみで満たし、後に「夏中の冬の年」と呼ばれるようになったという。


マーラ(愛の女神):ほぼ全ての宗派に存在する女神。神話の時代には多産の女神として登場した。スカイリムではマーラはカイネの侍女とされている。帝国では母神とされている。マーラは時にアヌの伝記のニール、すなわち宇宙の女性的基盤であり、創造を生み出した存在と関連づけられている。マーラは宗派によってアカトシュもしくはロルカーンと夫婦になっているか、両方の側室とされている。


メエルーンズ・デイゴン(破壊の神):人気のあるデイドラ。火炎、地震、洪水などの自然の脅威に関連づけられている。一部の文化集団で、デイゴンは単に流血と裏切りの神となっている。モロウウィンドではとりわけ重要な神であり、その地の限りなく不毛に近い地形の象徴とされている。


メファーラ(両性をもつ者):メファーラは糸を紡ぐ者、すなわち蜘蛛の神である。モロウウィンドではチャイマーに敵から逃れ、暗殺により殺す術を教えた先人とされている。チャイマーは小規模の集団だったため、敵は無数にいた。メファーラはボエシアと共に、やがて大家となる部族のシステムを生み出した。また、モラグ・トングも設立している。ヴィベクの守護者とも呼ばれる。


モラグ・バル(策謀の神、略奪王):モロウウィンドで重要な地位を占めるデイドラ。同地ではどこへ行っても策略の王子ボエシアの宿敵とされている。ダンマー(およびその先達であるチャイマー)の直面する苦境の主な出どころである。伝説では、モラグ・バルは常に各大家の血統を壊そうと試み、ダンマーの純血を台無しにしようと試みている。モラグ・アムールに住んでいたと言われる怪物の種族は、前紀に行われたヴィベクの誘惑の結果であるという。


モーハス(人類の初の吐息):シロディール・ノルドの古代の文化的英雄。伝説では要塞を落とせし者とされるが、これは神話の時代に谷のハートランドを人間たちが支配する決め手となった出来事である。モーハスはしばしばノルドのスゥームの力と、そしてそれゆえにキナレスとも繋がりがあるものとされている。


モルワ(乳首の女神):ヨクダの多産の女神。ヨクダの神々では中核的な存在であり、長身のパパの妻の中でも最も気に入られている。現在でもストロス・エムカイを含む、ハンマーフェルの様々な地域で信仰されている。モルワは夫を新たに掴めるようにと、常に4本腕の姿で描かれる。


ネレヴァル(神殺し):ヴェロスの旧黄金時代、レスデインのチャイマーの王。レッドマウンテンの戦いで戦死したネレヴァルはトリビュナルの教えの布告者であり、ダンマーの信仰する聖人たちの中では随一の存在とされている。ネレヴァルは最後のドワーフの王であったデュマック王を殺し、その心臓を堪能したと言われている。


オンシ(骨剃りし者):ヨクダのラ・ガダの有名な戦神であるオンシは、人類に短刀を引き伸ばして剣を作り出す方法を伝授したとされている。


オルケイ(叩く者):ノルドの借り物の神で、アルドメリがアトモーラを支配していた時期に信仰が始まったようだ。ノルドは自分たちがかつて、オルケイが現れるまではエルフに匹敵する長寿であったと信じている。野蛮な策略により騙されて取引をし、冬を数える運命に縛られたのだとされている。伝説では一時オルケイの邪悪な魔術により、ノルドの寿命がわずか6年間まで落ち込んでいたことがあったそうだが、ショールが現れ、何らかの方法で呪いを解き、その大部分を近くにいたオークに肩代わりさせたものとされている。


フィナスタール:サマーセット島の英雄神であり、アルトマーに歩幅を狭めることで自然の寿命をもう100年延ばす方法を伝授したとされている。


ラジーン(追いはぎ):センシャルのブラック・キエルゴ区画で育った、カジートの盗賊の神である。エルスウェーアの歴史の中でも最も有名な盗人であるラジーンは、眠っている女帝キンタイラの首から刺青を盗んだとさえ言われている。


レマン(シロディールの男):第二帝国の文化的英雄神であるレマンはアカヴィリ動乱での最大の英雄であり、現に自らの帝国設立に協力するよう侵略者らを説得し、モロウウィンドを除くタムリエル全土を征服してみせた。皇帝としての戴冠の儀式を決めたのもレマンで、それには強大な力を秘めた魂石である王者のアミュレットとの儀式的な繋がりも含まれていた。レマンの王朝はダンマーのモラグ・トングによって第1紀の終わりに幕引きをされた。世慣れた神の別名でも呼ばれる。


リドルサール(両月の踊り):宇宙の秩序を司るカジートの神であるリドルサールは、「たてがみ」こと預言者リドサーリ・ダッタによってエルスウェーアに知らされた。リドルサールは単一の神的存在というよりは暮らしの規範一式に近いが、その化身のいくつかは神々からの伝令として現れたがるという。砂糖の神の別名でも知られる。


ラプトガ(長身のパパ):ヨクダのパンテオンの主神であるラプトガはむしろ「長身のパパ」の異名のほうが有名で、サタカルの飢えを生き延びる方法を最初に編み出した神とされている。その例にならい、他の神々も「ウォークアバウト」と呼ばれる、一生分の寿命を超えて生き長らえる方法を知ったとされる。長身のパパは力の弱い神もそうできるように夜空の星をいじったという。そして神の数が増えすぎて手に負えなくなった時、ラプトガは過去の世界の死んだ皮から手を貸してくれる存在を生み出したとされている。その存在こそセプ(後述)であり、後に定命の者たちの世界を作り出すことになる。


サタカル(ワールドスキン):万物を司るヨクダの神。アヌとパドメイの概念が融合したものである。サタカルは基本的にはノルドらのアルドゥインに似ており、新しい世界を始めるために古い世界を滅ぼす。ヨクダの神話ではサタカルはこの過程をこれまで何度もやっており、今もやりつつあり、この繰り返しの中から移行を生き延びることのできる神らが生まれ出て、やがてヨクダの神々となったのだとされている。サタカルは遊牧民アリクルらの間で信仰の厚い神である。


シェオゴラス(狂神):シェオゴラスに対する恐怖は広く普及しており、タムリエルのほとんどの地域に見られる。最近の知見では由来はアルドメリの創世話にあるようで、ロルカーンの神性が失われた時に誕生したものとされている。重要な神話の一つではシェオゴラスを「シシスの形をしたこの世の穴」と称している。


シェオール(悪しき男):ブレトンの間では、悪しき男があらゆる争いの元凶とされている。当初は凶作の神であったが、今日の神学者の大半はノルドのショールを悪魔化したもので、サールザル陥落後の暗黒時代に誕生したものと見なしている。


セプ(大蛇):ロルカーンのヨクダ版。セプは長身のパパが神の管理を手伝ってくれる存在を作り出した時に誕生する。しかしセプはサタカルの飢えにより正気を失ってしまい、何人かの神々を説得して、ウォークアバウトよりも簡単な方法を編み出す手伝いをとりつける。もちろんそれこそが我々の知る世界なのであり、セプに従った神々はここから出られなくなり、定命の者として余命を過ごさざるを得なくなる。セプはそのかどで長身のパパに処罰されるが、その空腹だけは星々の間の虚無として存続し、広がりなき空間となって、碧落の岸に定命の者が入ろうとするのを阻止しようとする


シェザール(人の神):ロルカーンのシロディール版であったが、アカトシュが帝国の(実際はアレッシアの)信仰の前面に出て来た時に重要度が下がってしまっている。シェザールは人間たちのあらゆる行い、とりわけアルドメリの攻撃への対処の背後にいた。シロディールの魔闘士の誕生に関与していたとされることもある。種族間の緊張が和らいだ現在では、シェザールは忘れ去られたも同然となっている。


ショール(死の国の神):ロルカーンのノルド版であり、世界の創世後に人間たちに味方するものの異国の神(すなわちエルフのものなど)の共謀により倒され、死の国へと送られてしまう。アトモーラの神話では抑圧側のアルドメリに対しノルドらを何度も何度も勝利へと導く血に飢えた武将として描かれている。転落する以前のショールは主神であった。子供たちの神の異名で呼ばれることがある。(上述のオルケイ参照)


ソーサ・シル(モロウウィンドの謎):ダンマーの神、ソーサ・シルは神聖なるトリビュナルの中でも最も知名度が低く、機械仕掛けの秘密都市から世界を作り変えつつあると言われている。


ステンダール(慈悲の神):九大神に属するステンダールはノルド由来の神から思いやり、時には正しき統治の神へと発展している。晩年はタイバー・セプティムが同道していたと言われている。初期のアルトマーの伝説では、ステンダールは人間たちの弁明者となっている。


ストゥーン(身代金の神):ツンとは兄弟であるノルドの神で、ステンダールの原型と言える。ショールの盾の従士であったストゥーンはアルドメリの神々と戦った戦神であり、人間たちに敵を捕虜にとる方法と、そうすることの利点を伝授している。


シラベイン(ウォーロックの神):アルドメリの魔術の神にして先人であるシラベインは、スロードの衰退時にベンドゥ・オロに手を貸している。魔法の指輪を賢明に駆使することでシラベインはスラシアの疫病の脅威から大勢の命を救った。また、魔術師ギルドの若手に人気が高いため、見習いの神とも呼ばれている。


ターヴァ(鳥の神):ヨクダの大気の神。ターヴァは故郷が滅亡したヨクダの民をヘルネの島に誘導したという伝説が最も有名で、その後キナレスの神話に統合されている。ハンマーフェルでは今でも船員の間で高い人気を誇り、ほとんどの港町にその祠がある。


タイバー・セプティム(タロス、ドラゴンボーン):断絶せし王家の跡継ぎであったタイバー・セプティムは人類の英雄神の中でも最も重要な存在であり、タムリエル全土を征服して第三紀(および第三帝国)をもたらした。北方の竜を意味するイスミールの名でも知られる。


トリニマック:初期アルドメリの力ある神であり、場所によってはアーリエルよりも人気があった。人間たち相手に軍を率いた、大元のエルフ族の戦神であった。ボエシアがこの外見になったとされている(話によってはトリニマックを食べてしまう、とすら言われている)が、それはアルドメリの一団の耳を借りるためで、結果的にチャイマーへの変換へと繋がったという。以後は神話の舞台から消えてしまうものの、恐ろしいマラキャス(アルトマーのプロパガンダではこれをダンマーの影響の恐ろしさと表現している)として戻ることになる。


ツン:今では消滅してしまっている、逆境に対する挑戦を司るノルドの神。ショールを異国の神々から守ろうとして命を落とした。


トゥワッカ(巧妙なる神):魂を司るヨクダの神。世界の誕生前のトゥワッカは誰も気にかけないものの神であったが、長身のパパがウォークアバウトの作成を担った時、トゥワッカは存在意義を見つけ、碧落の岸の管理人となり、今でもレッドガードが来世へと入る道案内をしている。信者たちはハンマーフェルのより都市に近い地域でのアーケイ信仰に関係あると言われることがある。


ヴィベク(モロウウィンドの主):ダンマーの詩吟を詠む戦神であるヴィベクは聖なる地の目に見える管理人で、火山の邪神たち相手に警戒を続け、第二紀572年に1日だけ水中で呼吸する方法を教え、モロウウィンドを冠水させてアカヴィリの侵略者たちを排除した件を初め、ダンマーの民を何度も滅亡から救っている。


ザルクセス:ザルクセスは家系と秘密の知識を司る神で、当初はアーリエルの書記を務め、時の始まり以来、アルドメリの大小の実績を漏らさず記録していた。妻であるオグマを歴史の気に入った瞬間などから作り出したとされている。


イフレ(森の神):ボズマーのパンテオンで最も重要な神。たとえ時の竜ことアーリエルが神々の王ではあっても、ボズマーはイフレを現在を理解する神崇めている。ウッドエルフらによると定命の次元の誕生後、何もかもが混沌に陥っており、最初の定命の者たちは植物に姿を変えては動物に変化し、再び戻ったりを繰り返していた。そこでイフレが大地の骨を意味する最初のエルノフェイに姿を変え、これら自然の掟が確立した後、定命の者たちは新たな世界を理解することで、ある程度の安全を確保できるようになったという。イフレは最初のボズマーに教訓を伝授したことから、語り部の別名で呼ばれることがある。ボズマーの中には混沌の時代の知識をいまだに残している者がおり、効果的に活用できる(野生の狩り)。


イスミール(北方の竜):ノルドから見たタロスの姿。グレイビアードらの声の力に耐えることでその予言を耳にしたとされ、後に多くのノルドが竜の姿を見ることなくその正体を目にできたという。


ズェン(労働の神):現物払いを司るボズマーの神。研究によるとアルゴニアンおよびアカヴィリの両方の神話に由来が見られ、コスリンギの船員によりヴァレンウッドにもたらされた可能性が考えられる。表面上は農耕の神であるズェンは時に、遥かに上位の地位をもつ存在として力を発揮する。その信仰はクナーテンの流感後、間もなくして絶えてしまっている。


ゼェト(農場の神):ヨクダの農耕の神。世界が作られた後に父親と決別したが、長身のパパが食料の栽培を難しくするのはそのことが原因なのである。


ゼニタール(労働と商業の神、商いの神):九大神の一員であるゼニタールは当然ながらゼェトとの関連がある。しかし帝国内では格段に洗練された承認や中流貴族の神となっている。信者たちはその謎めいた出自にもかかわらず、ゼニタールは常に勝利する神だと主張する。
 </Dest>
    </String>
    <String List="1">
      <EDID>DLC2Book2CommonWordsoftheWind</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;p align=&quot;center&quot;&gt;

Words of the Wind 
&lt;/p&gt;


[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt;his is a volume of verse collected from Ashlander wise women. &apos;May I shrink to dust&apos; is from the Ahemmusa Ashlanders of the Grazelands.
 

May I shrink to dust 

In your cold, wild Wastes, 

And may my tongue speak 

Its last hymn to your winds. 


I pray for the herder 

That whistles to his guar at play. 

I pray for the hunter 

That stalks the white walkers. 

I pray for the wise one 

That seeks under the hill, 

And the wife who wishes 

For one last touch of her dead child&apos;s hand. 


I will not pray for that which I&apos;ve lost 

When my heart springs forth 

From your soil, like a seed, 

And blossoms anew beneath tomorrow&apos;s sun. </Source>
      <Dest>&quot;&lt;p align=&quot;center&quot;&gt;

風の言葉
&lt;/p&gt;


[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt;これは、アシュランダーの賢女たちによる詩を集めた書。“いっそ塵になってしまおうか”は、グレイズランドのアヘムサ・アシュランダーの作である。
 

いっそ塵になってしまおうか

あなたの寒い未開の荒野で

そして私は贈るだろう

あなたの風に最後の賛歌を。


グアル飼いのために私は祈る

あの遊んでいるグアルに口笛を吹く。

狩人のために私は祈る

白き歩みの跡を追う。

あの賢者のために私は祈る

丘のふもとで探す、

あの妻が望みのため

亡くした子の手にあと一度だけ触れること。

 
失ったもののために私は祈りを捧げない

私の心は花を咲かせる

あなたの土から種のように

明日の太陽の下で新たに開花するのだから。&quot;

</Dest>
    </String>
    <String List="1">
      <EDID>DLC2Book3ValuableTrap</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Trap

by
Anonymous
&lt;/p&gt;


[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/I_letter.png&apos;&gt; saw the gold, and I took it. A different man might not have, I know that, and from time to time, I think back on the hour when I saw the gold and took it. You see, I was hungry. Isn&apos;t it ironic.
 

I don&apos;t remember much else about that night but the gold and the hunger. I don&apos;t remember the name of the tavern, or even the village, but I believe it was somewhere in southern Vvardenfell. I can&apos;t really be certain. For some time, I sat dumbly in my chair, my mind occupied with nothing but the pain in my stomach. If you&apos;ve never been truly hungry from days of no food, you can&apos;t know what it&apos;s like. You can&apos;t concentrate on anything. It wasn&apos;t until a figure to my left got up from the table to get a drink and left a stack of gold marks behind that I snapped to awareness.
 

From this moment on, my memory is crystalline. 


My eyes to the gold. My eyes to the stranger&apos;s back, walking calmly toward the barmaid. My hand to the gold. The gold in my pocket. I&apos;m up from the table, and out the door. For just a moment, I look back. The stranger has turned to look my way. He wears a hood, but I can feel his eyes meet mine. I swear, I can scent a smile.
 

Out into the street, and behind some barrels I crouched down, waiting for my pursuer. One benefit of a lifetime running from guards, I know how to disappear. For nearly an hour, I waited there, suffering even more from hunger. You see, I was awake now and I had the means to buy myself a feast. This knowledge tortured me. When I finally got to my feet, I very nearly fainted. I had only enough energy to walk to the other edge of the village to a run-down tavern before collapsing at a table. I think I must have fallen unconscious for a moment before I heard the barmaid&apos;s voice.
 

&quot;Can I get you something to eat, sera?&quot;


I gorged myself on roasts and pies and huge frothing mugs of greef. As the fog of near fatal starvation began to lift, I looked up from my plate to see a gold-masked stranger looking at me, his vizard glowing by the blinding light of the moon through the window. He wore black leather armor and was a different physique and size from the man I had burgled, but I could tell he knew. I paid for my meal quickly and left.
 

I skirted the edge of the village, through a tiled central courtyard surrounded by the squalid peasant&apos;s cottages. There was not a light shining from any window or door. No one was on the streets. I could find no place to hide, so I took the road out of town, heading for the wilderness. Hunger had pushed me on in the days before, but now I felt what I imagined to be the whip of guilt. Or perhaps, even then, it was fear.
 

I fell twice, rushing down the dark path, unused to the slopes and pebbled texture. The sounds of animal life, which I had numbed to, were suddenly very loud in my ears. And there was something else out there in the night, something chasing me.
 

On the side of the road, there was a low wall, and I scrambled over it and hid. I knew enough about concealment to pick a spot where the bulwark sunk slightly so even if someone saw the outline of my figure, he would assume it to be part of the wall. It wasn&apos;t long before I heard the sound of running footsteps from more than one person pass me by and then stop. There was a moment of whispered conversation, and one of the people ran back on the path toward the village. Then, silence.
 

After a few more minutes, I peered out from behind the wall. A female figure in a dun gown, wimple, and veil stood in the road. On the other end of the road, blocking the way back to town, was a knight, coated in dark mail. I could see neither of their faces. For a moment, I froze, unsure whether either or both had seen me.
 

&quot;Run,&quot; said the woman in a dead voice. 


The hill behind me was too steep, so I leapt over the wall and across the road in two bounds. Into the night forest I ran, the maddening jingle of the accursed gold in my pocket. I knew I was making so much noise my pursuers could not help but hear me, but now I cared more for putting distance between us than in stealth. Clouds of ash filtered through the moonlight, but I still knew it was too bright to hide. I ran and ran until I felt all my blood pumping in my head and heart, begging me to stop.
 

I was at the edge of the wood, on the other side of a shallow stream from a vast, crumbling house encircled by a rail fence. Behind me, running footfall in the broken, dusty earth. To the south, downstream, a distinct sodden splashing of someone moving nearer.
 

There was no choice. I half jumped and half fell into the mud and dragged myself up the bank on the other side. I rolled under the fence and ran through the open field toward the house. Jerking my head around, I saw seven shadowy figures by the fence posts. The cloaked man I had robbed. The man in the gold mask. The veiled woman. The dark knight. Three others too who had pursued me, but I had never seen. And I thought I was the stealthy one.
 

The moon was entirely hidden in a swarm of ash. Only the stars offered their meager illumination as I reached the open door of the ruin. I slammed and bolted the door behind me, but I knew there could be no protection for very long. As I looked about the ravaged interior of broken furniture, I searched for someone to hide. A corner, a niche where if I stayed very still, no one would see me.
 

A splintered table lying against the wall looked perfect for my purposes. I crawled under it, and jumped when something moved and I heard a frightened old man&apos;s voice.
 

&quot;Who&apos;s there?&quot;


&quot;It&apos;s all right,&quot; I whispered. &quot;I&apos;m not one of them.&quot;


His puckered, gnarled hand reached out from the shadow and gripped my arm. Instantly, I felt sleep fall upon me, resist it as I might. The old man&apos;s horrible face, the face of the hungry dead, emerged as the moon came out and shone through the broken window. His talon still gripping me, I fell back, smelling his death surround me.
 

The table was thrown back. There stood the seven hunters and a dozen more. No, hunters they weren&apos;t. They were harriers who had chased me out of every hiding place, expertly pushing me to the lair of the real predator. He was weak with age, the old man was, not as good at the chase as once he was. A blunt, killing machine.
 

&quot;Please,&quot; I said. It was all I could muster. 


Having enjoyed the sport I offered, he granted me mercy, of sorts. I was not bled dry. I was not cursed by being made one of them, the Berne. I was kept with others, most of us mad with fear, to be aged and tasted at the vampires&apos; whim. We are called cattle.
 

I lost all hope months ago of ever leaving the dank cellar where they keep us. Even if this note finds its way to the outside world, I cannot give enough information about my whereabouts to be rescued, even if some champion were able to defeat the bloodsuckers. I only write this to keep my own sanity, and to warn others.
 

There is something worse than being hungry. 


Being food. </Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


罠

著者不明
&lt;/p&gt;


[pagebreak]
&lt;p align=&quot;left&quot;&gt;
 &lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/I_letter.png&apos;&gt;金貨が目に入ったので、奪った。もちろん、別の誰かならば盗らなかったかもしれない。時々その金貨が目に入り、奪った時のことを思い返す。腹が減っていたのだ。皮肉ではないか。


 あの夜のことは金貨と空腹以外にはほとんど思い出せない。酒場どころか村の名前も覚えていないが、ヴァーデンフェル南部のどこかだったと思う。確証はない。私はしばらくの間、呆然としたまま椅子に座り、頭には腹の痛みしかなかった。何日も何も食べずに飢えたことがなければ、あの感覚はわからないだろう。何にも集中できない。左手側にいた人物が飲み物を取りにテーブルを離れ、金貨の小山を残していった時に我に返った。


 それ以降は非常に明確に記憶している。


 視線を金貨に投げ、落ち着いた足取りで給仕の女に近づく持ち主の背中に振る。手を金貨に伸ばす。金貨がポケットに入る。テーブルから立って扉から出る。一瞬だけ振り返ると、持ち主がこちらに向き直っていた。フードをかぶっていたが、その目が自分の目と合ったのがわかった。間違いない、笑顔を匂いで当てられるほどなのだ。


 道に出て、いくつかの樽の裏にしゃがみ、追っ手に備えた。衛兵たちから逃げ惑う生涯を送ってきた利点の1つは、姿の消し方を心得ていることだ。1時間近くもそこで待ち続け、さらなる飢えに苦しんだ。目が覚め、食事を買う手段が得られたのだ。その事実がまるで拷問のようだった。ようやく立ち上がるとふらついて、気を失いそうになった。残りの力を振り絞って村の反対側にある荒んだ酒場まで歩き、倒れ込むようにテーブルについた。おそらく一瞬気絶した後に、給仕の女の声が聞こえた。

「何か召し上がりますか、セラ？」


 私は焼いた肉やパイ、そして泡だらけのグリーフを巨大なマグからむさぼるように呑み込んだ。餓死寸前で意識にかかっていた霧が晴れ、皿から見上げると黄金色の仮面をつけた見知らぬ人物がこちらを見ていた。その仮面は窓から差し込む月の強烈な光を受けて輝いていた。その男は黒い革の鎧を身につけており、金貨の持ち主とは体格も身長も違ったが、こちらのことを分かっているのは間違いなかった。急いで食事の代金を払って外に出た。


 村の外周に沿って移動し、農民たちのむさ苦しい小屋に囲まれたタイル貼りの中庭を通り抜けた。どの窓にも扉にも灯りはなく、道路にも人影一つなかった。隠れられそうな場所が見つからないので町から出る道を歩き、荒野へと真っすぐに向かった。それまでの数日は空腹に突き動かされていたが、その時感じていたのは罪悪感という鞭の痛みだろう。あるいは、その時点で既に恐怖を感じていたのか。


 暗い道を早歩きで進みつつ、斜面にも足元の小石にも不慣れなため、二度も転倒した。一時は耳に入りすらしなくなっていた動物たちの音が、ふいに異様なほど大きく聞こえるようになった。そして夜陰の中に何か別のものがいた。私を追ってくる何かが。


 道路の横に低い壁があったので、それをよじ登って越え、身を隠した。隠れ身についてはそこそこ知っていたので、壁がわずかに沈み込んでいる箇所を選び、万が一自分に気づかれたとしても壁の一部に見えるようにしていた。間もなくして複数の足音が走ってきて私を追い越し、止まった。小声での会話が交わされ、そのうち一人が村に戻る道を走って帰っていった。そして静寂が訪れた。


 さらに数分が経ち、私は壁の後ろから覗き込んでみた。くすんだ色のガウンと頭の布、そしてベールを身につけた女性らしき人影が道に立っていた。道の逆側には暗い色の鎧を身にまとった騎士がいて、町に戻る道を塞いでいた。どちらも顔は見えなかった。私はそのどちらか、もしくは両方に姿を見られたのではないかと一瞬凍りついた。


「逃げて」と女が死んだような声で言った。


 背後の丘が急すぎるため、壁を飛び越えて二歩で道を横切った。ポケットで音をたてる忌々しい金貨の音をよそに、夜の森へと走って入っていった。追っ手には嫌でも聞こえてしまう音を出しているのはわかっていたが、先ほどの奴らとの距離を開けるのを優先させた。月光が灰の雲で弱まったりもしたが、隠れるにはまだ明るすぎるのはわかっていた。全身の血が頭と心臓に集まり、止まるように懇願してくるまで走り続けた。


 そこは森の端で、浅い小川を挟んでレールの柵で囲まれた崩れかけの家が見えた。背後には荒れて塵だらけの地面を走る足音。南の下流側からは誰かが水の中を歩いて近づくのがはっきりと聞こえた。


 迷っている暇は無かった。半分跳ぶように、半分転ぶように泥の中に身を投じ、体を引きずるように向こう岸を登った。柵の下に転がり込み、家に向かって開けた畑を駆け抜けた。勢い良く振り返ってみると、柵のあたりに7人の人影が見えた。金貨の持ち主だったマントの男。黄金の仮面の男。ベールをかぶった女。暗い騎士。他にも追って来ていたものの、私が気づいていなかった者が3名。隠密行動には自信があったというのに。


 月はすっかり灰に隠れてしまっていた。星のかすかな光にだけ照らされ、廃墟の開いた扉にたどり着いた。扉を勢い良く閉じてかんぬきをかけたが、長くはもたないことは分かっていた。壊れた内装用の家具などを目にし、隠れられる場所を探した。身動きせずにいれば誰にも気づかれずにすむ一角が見つかった。


 壁沿いにある壊れかけの机がちょうどよさそうだった。その下にはいずり込んだところ、何かが動く気配がして、怯えた様子の老人の声が聞こえたので飛び上がりかけた。


「誰だ？」

「大丈夫だ」私は小声で返した。「奴らの1人じゃない」


 老人のしわだらけで節くれだった手が影の中から伸びてきて私の腕をつかんだ。私は即座に抗いきれないほどの眠気に襲われた。月が出てきて割れた窓から差し込むと、老人のおぞましい顔があらわになった。飢えた死人の顔だった。その手につかまれたまま、私は死の匂いにつつまれ、後ろ向きに落ちていった。


 テーブルが勢い良くどかされ、そこには7人の狩人たちに加え、10数名の人影がいた。いや、狩人などではない。私をあらゆる隠れ場所から追いたて、真の狩人の潜む場所へと誘導する役割の者たちだ。老人は加齢により力を失い、かつてほどの狩りの腕はなかった。だが本質は冷酷な殺人機械だった。


 私は「頼む」とだけ口にした。それが精一杯だった。


 私を追うのを楽しめたため、老人は私をある意味許してくれた。血を吸い尽くされることはなかった。彼らの仲間、すなわちベルンと呼ばれる者の一員にされるという呪いも授からなかった。吸血鬼たちの気まぐれ次第で熟成させ、味見するために、ほとんどは恐怖で正気を失っている他の何人かと共に保管され、“牛”と呼ばれた。


 閉じ込められている湿った地下室から逃げ出せる希望は何ヵ月も前になくした。今書き記している内容が外界へと届いたとしても、救出してもらえるほど自分の居場所について分かっていない。どこかの凄腕が吸血鬼どもを倒せたとしても駄目だ。これを書くのは自分が正気を保つためと、他者への警告に他ならない。


 飢えるよりもひどい運命がこの世にはある。


 自ら餌にされることだ。</Dest>
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    <String List="1">
      <EDID>DLC2TGFormula</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;
Delvin,
Here&apos;s the formula for the Improved Bonemold I mentioned in my last letter. Take whatever gold you make from the sale and make sure our little sister is taken care of.

Ingredients:
4 cups of bone dust
1 cup void salts
1 bottle of netch jelly
1 cup of ground stalhrim chips
1 bucket of fresh water

Add the bone and void salts to the water and allow them to soak for at least a full day. Then add the netch jelly and stalhrim chips to the bucket. Stir over a hot flame until the mixture begins to harden. Pour the mixture into the desired mold and set the mold in the center of your forge. Fire the mixture in the forge for at least a half day. Let the mixture cool and then remove from the mold.

Glover Mallory</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt;
デルビン、
 これが最後の手紙で触れた改良を加えた骨削の製法だ。売り上げはいくらだろうとお前にやる。だから俺たちの小さな仲間の世話をよろしく頼むぜ。

 材料:
 骨砂 4カップ
 虚無の塩鉱石 1カップ
 ネッチゼリー 1瓶
 スタルリム・チップの粉末 1カップ
 きれいな水 バケツ1杯

 水に骨と虚無の塩鉱石を加え、最低でも丸1日浸しておく。その後ネッチゼリーとスタルリム・チップをバケツに加え、強火にかけて、混合物が凝固し始めるまでかき混ぜる。混合物を望みの鋳型に流し込み、鋳型を炉の真ん中に置く。混合物を炉の中で最低半日かけて焼成する。混合物が冷えた後、型から取り出す。

 グローヴァー・マロリー</Dest>
    </String>
    <String List="1">
      <EDID>DLC2HrodulfsHouseNote00</EDID>
      <REC>BOOK:DESC</REC>
      <Source>bjorn

do not come to this place

i have not much self left

the earth will take us both

- h</Source>
      <Dest> ビョルン

 ここへは来るな

 私の自我は残り少ない

 地面が私たち2人を飲みこむだろう

 - h</Dest>
    </String>
    <String List="1">
      <EDID>DLC2HrodulfsHouseNote01</EDID>
      <REC>BOOK:DESC</REC>
      <Source>Hrodulf, light and strength,

I feel your words are not your own, and I worry dearly for your health.

I beg of you: please depart that blasted isle and return to Solitude at once! My nights have been almost impossible to bear without you; to lose you would be the death of me.

My love, if you do not return soon, I will come for you.

- Bjornolfr</Source>
      <Dest> フロドルフ、光と力よ、

 君の言葉は君自身のものとは思えない。そして君の健康を心から案じている。

 頼みがある。今すぐにそのいまいましい島を離れ、ソリチュードへ戻って来てくれ！ 君なしで夜を過ごす事すらほとんど耐えがたいのに、君を失いでもしたら死んでしまう。

 愛する人よ、君が戻らないなら、私がそちらに行く。

 - ビョルノルフ</Dest>
    </String>
    <String List="1">
      <EDID>DLC2RRF07Book</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;



The Lusty Argonian Maid
Folio Edition


By:
Crassius Curio
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;font face=&apos;$HandwrittenFont&apos;&gt;
To the Arano Family,

When I showed up on your doorstep in Morrowind that day, I expected to be thrown back into the street and cast aside like some sort of vermin. Instead, you offered me into the warmth and safety of your home. For that, I will be eternally grateful. Please, accept this rare Folio Edition of my work as a sign of appreciation for your kindness.

Crassius Curio

&lt;/font&gt;
[pagebreak]
&lt;p align=&quot;left&quot;&gt;
Act IV, Scene III, continued


Lifts-Her-Tail
Certainly not, kind sir! I am here but to clean your chambers.

Crantius Colto
Is that all you have come here for, little one? My chambers?

Lifts-Her-Tail
I have no idea what it is you imply, master. I am but a poor Argonian maid.

Crantius Colto
So you are, my dumpling. And a good one at that. Such strong legs and shapely tail.

Lifts-Her-Tail
You embarrass me, sir!

Crantius Colto
Fear not. You are safe here with me.

Lifts-Her-Tail
I must finish my cleaning, sir. The mistress will have my head if I do not!

Crantius Colto
Cleaning, eh? I have something for you. Here, polish my spear.

Lifts-Her-Tail
 But it is huge! It could take me all night!

Crantius Colto
Plenty of time, my sweet. Plenty of time.

END OF ACT IV, SCENE III
[pagebreak]
&lt;p align=&quot;left&quot;&gt;
ACT VII, SCENE II, CONTINUED

Lifts-Her-Tail
My goodness, that&apos;s quite a loaf! But how ever shall it fit my oven?

Crantius Colto
This loaf isn&apos;t ready for baking, my sweet. It has yet to rise.

Lifts-Her-Tail
If only we could hurry that along. How would I accomplish such a task?

Crantius Colto
Oh, my foolish little Argonian maid, you must use your hands.

Lifts-Her-Tail
You wish me to knead the loaf? Here?

Crantius Colto
Of course.

Lifts-Her-Tail
But what if the mistress catches me? Your loaf was meant to satisfy her appetite.

Crantius Colto
Don&apos;t fret, my delicate flower. I&apos;ll satisfy the mistress&apos;s cravings later.

Lifts-Her-Tail
Very well, but I&apos;m afraid my oven isn&apos;t hot enough. It could take hours!

Crantius Colto
Plenty of time, my sweet. Plenty of time.

END OF ACT VII, SCENE II</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;



アルゴニアンの侍女
フォリオ版



クラッシウス・キュリオ 著
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;font face=&apos;$HandwrittenFont&apos;&gt;
 アラーノ家の皆様

 あの日、私はモロウウィンドの玄関先を訪れた時、害虫か何かのように路上へ放り出されることを覚悟していた。しかし、あなた方は暖かく安全な家へと快く迎え入れてくれた。この御恩は、決して忘れない。どうか、私の著書であるこの貴重なフォリオ版を感謝の印として受け取ってほしい。

クラッシウス・キュリオ

&lt;/font&gt;
[pagebreak]
&lt;p align=&quot;left&quot;&gt;
第4幕、第3シーン、続き


リフト・ハー・テイル
とんでもありません、旦那様！ ただお部屋の掃除に来ただけです。

クランティウス・コルト
お嬢ちゃんはそれだけのために来たのかい？ 私の部屋へ？

リフト・ハー・テイル
なんの事だかわかりません、ご主人様。私はただの哀れなアルゴニアンの侍女です。

クランティウス・コルト
そうだな、おチビちゃん。たくましい足に整ったシッポ、いい侍女だ。

リフト・ハー・テイル
恥ずかしいです、旦那様！

クランティウス・コルト
恐れる事はない。私と居れば安全だ。

リフト・ハー・テイル
旦那様、お部屋のお掃除を済ませなければなりません。さもなければ奥様に叱られてしまいます！

クランティウス・コルト
掃除だと？ それではこれを掃除してもらおうか。ほら、俺の槍を磨け。

リフト・ハー・テイル
とても大き過ぎます！ 一晩中、掛かるかもしれません！

クランティウス・コルト
愛しい子よ、時間はたっぷりとあるぞ。たっぷりとな。

第4幕、第3シーン、完
[pagebreak]
&lt;p align=&quot;left&quot;&gt;
第7幕、第2シーン、続き

リフト・ハー・テイル
まあ、大きなパンの塊！ でもどうすれば私の炉に入るかしら？

クランティウス・コルト
このパンはまだ焼く準備ができていないんだ、愛しい人。まだ膨らんでない。

リフト・ハー・テイル
急いでできればいいのですが。どうすればいいでしょうか？

クランティウス・コルト
おお、愚かで小さなアルゴニアンの侍女よ、お前の手を使わなければならない。

リフト・ハー・テイル
パンをこねればいいのですか？ ここでですか？

クランティウス・コルト
もちろんだ。

リフト・ハー・テイル
でももし奥様が私を捕まえたら？ あなたのパンは彼女の食欲を満たすためになります。

クランティウス・コルト
心配するな、私の繊細な花よ。後で奥様の希望もかなえるさ。

リフト・ハー・テイル
分かりました、ですが私の炉はまだ暖まっていません。時間がかかってしまいます！

クランティウス・コルト
 時間はあるぞ、愛しい人。たっぷりとな。

第7幕、第2シーン、完了</Dest>
    </String>
    <String List="1">
      <EDID>DLC2FrostmothLetter01</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot;&gt;My dearest Selina,

It&apos;s been a difficult day. General Carius ordered us to help the laborers shore up the walls since they&apos;re starting to show their age. It was back-breaking work, but without the extra support, those walls wouldn&apos;t stand up to a siege. Some of the men are grumbling about the task, but I don&apos;t agree with them. The general knows what&apos;s best for Fort Frostmoth and I would follow him to Oblivion and back if he asked. There&apos;s a supply ship due on Solstheim in a few weeks and I hope to send you all these daily letters I&apos;ve been writing. I hope you enjoy reading them as much as I enjoy writing them. I miss you Selina, and I can&apos;t wait to see you when my time on Solstheim is through.

Yours always,

Maximian Axius
20 Evening Star 4E 04</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot;&gt;最愛なるセリーナ、

 大変な1日だった。もろくなった防壁を補強する労働者たちを手伝うよう、カリアス将軍に命じられたのだ。骨の折れる仕事だったが、防壁は追加の支柱なしでは包囲攻撃に耐えられなかったと思う。任務について不平を言う連中もいたが、彼らには同意できない。将軍はフロストモス砦にとって何が最善かをご存知だ。将軍の頼みとあらば、僕は彼に従ってオブリビオンまで行って帰って来たって構わない。数週間後にソルスセイムに到着する予定の補給船があるので、こうして毎日書きためていた手紙を全部君の許へ送れたらと思っている。こうして手紙を書くのは楽しい。君も同じぐらい楽しんで読んでくれる事を願う。セリーナ、君が恋しいよ。ソルスセイムでの兵役を終えて君に会える日が来るのを待ち切れない。

 常に君のものなる

 マクシミアン・アキシウス
 第四紀4年 星霜の月20日</Dest>
    </String>
    <String List="1">
      <EDID>DLC2FrostmothLetter02</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot;&gt;My dearest Selina,

Euphemius was killed this morning by one of those awful Rieklings. We were escorting a supply wagon from Fort Frostmoth to Raven Rock when a war party of those bastards ambushed us from the cliffs. We fought them off, but poor Euphemius was impaled by one of their spears. The healers at the fort couldn&apos;t do anything for him, and I watched him slip away as I held his hand.  I don&apos;t know how much longer I can stand being here.  My loyalty to the Empire, and the strong words General Carius delivers to us at each morning muster are the only things keeping me going. The supply ship should arrive tomorrow, and I promise to give the quartermaster my letters so they can finally be sent home. Give my love to the children.

Yours always,

Maximian Axius
11 Morning Star 4E 05</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot;&gt;最愛なるセリーナ、

 今朝ユーフェミウスがあの恐ろしいリークリングに殺されてしまった。物資を運ぶ荷馬車をフロストモス砦からレイヴン・ロックまで護送する途中、奴らの部隊が崖から奇襲を仕掛けてきたのだ。僕らは連中を撃退した。だが哀れなユーフェミウスは、連中の槍で刺し貫かれてしまった。砦の治癒師たちも手の施しようがなく、彼は目の前で、僕に手を握られたままこの世を去っていった。あとどれぐらいの間ここにいる事に耐えられるか分からない。帝国に対する忠誠心と、毎朝の点呼でカリアス将軍が掛けて下さる力強い言葉だけが、日々を乗り切るよすがとなっている。補給船は明日着く予定だ。そしたら必ず兵舎長に手紙を渡そう。それでようやく家に手紙を送れる。子供たちによろしく伝えてくれ。

 常に君のものなる

 マクシミアン・アキシウス
 第四紀5年 暁星の月11日</Dest>
    </String>
    <String List="1">
      <EDID>DLC2FrostmothLetter03</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot;&gt;My dearest Selina,

The supply ship due in Solstheim hasn&apos;t arrived yet and no one knows what&apos;s happened to it. I&apos;ll keep writing these letters in hopes that they can be delivered to you one day. It&apos;s awful being isolated on Solstheim like this, but General Carius keeps telling us we need to maintain Fort Frostmoth for the good of the Empire. I believe what he&apos;s saying only because he&apos;s never led us down the wrong path in the past, but I&apos;m wondering if anyone on the Imperial Council even gives a damn about this pile of rock. Four soldiers have died in the last two years at Fort Frostmoth. It almost seems as though the Empire takes us all for granted and expects us to sit out here and get chipped away at like the rock inside the mines. My posting here can&apos;t end soon enough.

Yours always,

Maximian Axius
1 Sun&apos;s Dawn 4E 05

</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot;&gt;最愛なるセリーナ、

 ソルスセイムに来る予定だった補給船はまだ着かない。しかも船に何があったのか誰も知らない。いつか君に届く事を願って、引き続き手紙を書くよ。こんな風にソルスセイムに隔離されているのは最悪だが、カリアス将軍は相変わらず帝国の利益のためにフロストモス砦を維持しなくてはならないと言う。その言葉を信じるのは、彼が過去に一度も指揮を誤った事がないからだが、それでも帝国議会にこの岩の山を気にかける者が1人でもいるだろうかと思う。フロストモス砦では、この2年間に4人の兵士が死んだ。帝国は僕らの事などろくに評価せず、僕らが鉱山の中の岩のように、ただここで削り取られていくのを待っているようにすら思える。ここでの兵役はまだまだ終わりそうにない。

 常に君のものなる

 マクシミアン・アキシウス
 第四紀5年 薄明の月1日
</Dest>
    </String>
    <String List="1">
      <EDID>DLC2FrostmothLetter04</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot;&gt;My dearest Selina,

This is my last letter. I don&apos;t know if you&apos;ll ever get any of them, but I&apos;ll keep them on me in case I&apos;m ever found. Something happened here, Selina. It was horrible. Something&apos;s happened at the Red Mountain but I can&apos;t describe it. It&apos;s as if hundreds of Oblivion gates opened at once at its summit and it&apos;s spitting fire and death in all directions. Fort Frostmoth has been completely destroyed. The walls crumbled like loose dirt and the land is on fire. Everything around me smells of ash and of death. I don&apos;t know where anyone is. I&apos;ve been trapped in one of these lower sections of the fort and I don&apos;t expect to be rescued anytime soon. I miss you, Selina. I want to hold you and the children in my arms and tell you that everything is going to be fine, but I don&apos;t think that will ever happen. Give my love to Siricus and Atia for me. Tell them their father died bravely defending the Empire, so they can hold their heads high when they speak of me one day. And you my love, when you close your eyes at night, think of me so my spirit can finally come home.

Yours always and forever,

Maximian Axius
3 Sun&apos;s Dawn 4E 05
</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot;&gt;最愛なるセリーナ、

 これが僕からの最後の手紙だ。この手紙の一部すら君に届くか分からないが、万一僕が発見された時のために、常に身に着けておくつもりだ。セリーナ、こちらである出来事があったのだ。身の毛もよだつような事だ。レッドマウンテンに何かが起こったのだが、上手く言葉にできない。山頂でオブリビオンの門が一度に何百も開いたかのようになり、そこからあらゆる方向に炎と死が吐き出された。フロストモス砦は完全に破壊されてしまった。防壁はゆるい泥のように砕け、陸地は火の海だ。周囲にあるすべてのものから、灰と死の匂いが漂っている。どこかに誰かいるだろうか。僕は砦の下層の一区画に閉じ込められていて、近いうちに救出される見込みはない。セリーナ、君に会いたい。この腕で君と子供たちを抱き締めて、何もかも良くなると言いたい。だがそんな時は永遠に来ないだろう。シリカスとアティアによろしく。父さんは帝国を守るために勇敢な最後を遂げたと伝えてくれ。いつか彼らが僕の話をする時に、堂々としていられるように。そして愛しい人よ、君は夜目を閉じる時に僕の事を思い出してくれ。僕の魂が最後に我が家に帰り着けるように。

 常に、そして永遠に君のものなる

 マクシミアン・アキシウス
 第四紀5年 薄明の月3日
</Dest>
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    <String List="1">
      <EDID>DLC2dunBloodskalNote01</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot;&gt;
Look Meryn, I&apos;m not arguing that these towers are falling to pieces, but I think you are exaggerating about the planks falling ou--------


</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot;&gt;
 なあ、メリン。別にこの塔が皆崩れかけてるなんて言うつもりはない。むしろそっちが落ちてくる板材の事を大げさに言ってるんじゃないかと--------


</Dest>
    </String>
    <String List="1">
      <EDID>DLC2SV02ThalmorNote</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot;&gt;
I grow impatient with your lack of progress. If you cannot break the smith, I will be forced to find a more capable interrogator. I expect your next report to contain more encouraging results.

- A


</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot;&gt;
進展のなさに対する忍耐もそろそろ限界だ。あの鍛冶屋の口を割らせる事ができないと言うのなら、もっと有能な尋問官を探さざるを得ない。次の報告にはもっと希望の持てる成果が含まれている事を期待する。

 - A


</Dest>
    </String>
    <String List="1">
      <EDID>DLC2CultistOrders</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot;&gt;
Board the vessel Northern Maiden docked at Raven Rock. Take it to Windhelm, then begin your search. Kill the False Dragonborn known as &lt;Alias=Player&gt; before &lt;Alias.Pronoun=Player&gt; reaches Solstheim. 
&lt;br&gt;
Return with word of your success, and Miraak shall be most pleased.</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot;&gt;
 レイヴン・ロックに停泊しているノーザンメイデン号に乗れ。その船でウィンドヘルムに向かい、捜索を開始しろ。&lt;Alias=Player&gt;の名で知られる偽のドラゴンボーンを探し出し、&lt;Alias.Pronoun=Player&gt;がソルスセイムへたどり着く前に始末するのだ。 
&lt;br&gt;
 成功の知らせと共に戻れば、ミラークも大いに喜ぶであろう。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2SpellTomeConjureSeeker</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face&apos;$HandwrittenFont&apos;&gt;&lt;font size=&apos;40&apos;&gt;&lt;p align=&apos;center&apos;&gt;
Conjure Seeker</Source>
      <Dest>&lt;font face&apos;$HandwrittenFont&apos;&gt;&lt;font size=&apos;40&apos;&gt;&lt;p align=&apos;center&apos;&gt;
シーカー召喚</Dest>
    </String>
    <String List="1">
      <EDID>DLC2POIUshaNote01</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenBold&quot;&gt;
My dear Usha, we can make it work! Do not worry about my father - he will grow to accept you in time. So will my mother. And my sister.

Oh Usha, I only ask that you write and let me know you are all right. I have convinced father to look past your lack of wealth and see you for who you really are.

Come back home. No need to worry. I&apos;ll be waiting for you, my love.

- Monesa
&lt;/font&gt;</Source>
      <Dest>&lt;font face=&quot;$HandwrittenBold&quot;&gt;
 親愛なるウーシャ、私たちならどうにかできるわ！ 父の事は心配しないで。いずれあなたを受け入れるわ。それは母や姉妹も同じよ。

 ああウーシャ、ただ手紙を書いて、あなたが無事かどうか知らせてほしいの。財産がない事には目をつむって、あなたの人柄を見てと、父を説得したわ。

 心配せずに帰って来て。待っているわ、愛しいあなた。

 - モニーサ
&lt;/font&gt;</Dest>
    </String>
    <String List="1">
      <EDID>DLC2dunKolbjornCourierNote01</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot;&gt;
I hope this message finds you quickly, &lt;Alias=Player&gt;. We&apos;ve completed the initial excavation, but have run into some unexpected difficulties. Come as soon as you can. 

- Your partner, Ralis
&lt;/font&gt;</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot;&gt;
&lt;Alias=Player&gt;、この伝言が直ちに君の許へ届く事を願っている。最初の発掘は終わったが、我々は予期せぬ困難にぶち当たってしまった。できるだけ速やかに御出願う。

 君のパートナー、ラリス
&lt;/font&gt;</Dest>
    </String>
    <String List="1">
      <EDID>DLC2dunKolbjornCourierNote02</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot;&gt;
I don&apos;t want you to panic, but I need to see you at the barrow. Quickly.

- Ralis
&lt;/font&gt;</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot;&gt;
 怖がらないでくれ。墓地で会えないか。今すぐにだ。

 ラリス
&lt;/font&gt;</Dest>
    </String>
    <String List="1">
      <EDID>DLC2dunKolbjornCourierNote03</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot;&gt;
I hope you&apos;re not angry, but I may need some more resources. Come around when you have time.
&lt;/font&gt;</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot;&gt;
 君が腹を立てていなければ良いのだが、さらに資金が必要になりそうなのだ。時間がある時にでも立ち寄ってくれ。
&lt;/font&gt;</Dest>
    </String>
    <String List="1">
      <EDID>DLC2dunKolbjornCourierNote04</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot;&gt;
You&apos;re needed.
&lt;/font&gt;</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot;&gt;
 君が必要だ。
&lt;/font&gt;</Dest>
    </String>
    <String List="1">
      <EDID>DLC2Book4RareDeathbrand</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Deathbrand
A Pirate&apos;s Tale
&lt;/p&gt;

[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/H_letter.png&apos;&gt;aknir Death-Brand was dying.

For Garuk Windrime, ship&apos;s quartermaster, it was unthinkable. His grandfather had served under Haknir, nigh on sixty years before, and even then he was a legend among the pirates of the north. &quot;The King of Ghosts,&quot; they called him, as eternal and pitiless as the sea he sailed. To Garuk, who had seen him charge into battle, clad in armor of gleaming Stalhrim like the kings of old, his twin swords scything men like grass, Haknir was practically a god.

But none feared Haknir more than his own crew. They knew his rages, his fits of madness, how he delighted in torture and murder for its own sake. And there were even darker rumors: Some said he fed upon the blood and souls of those he killed to extend his unnatural life. Some thought him a Daedra, loosed upon the mortal world. And others said he owed his life and power, his armor and swords, to a pact with Dagon, prince of destruction. And the seal of that pact was the terrible wound that scarred his face, never to heal - the Deathbrand, which no man could look upon without flinching.

All these things ran through Garuk&apos;s mind as he took his place on deck at the head of the crew, exchanging a curt nod with Thalin, the ship&apos;s helmsman and his chief rival. By sundown, he thought, one of them would be captain. The other would be dead.

When Haknir finally emerged from his cabin, the crew fell silent. He looked frail, his voice raspy. But even so, he had a presence about him. As he looked over his men, the most brutal murderers ever to ply the northern seas, not one could meet his gaze. At last he sighed.

&quot;You wish to know who will be my successor, and how my share of the treasure shall be divided.&quot;

That was the question, but even so, there were murmurs of protest. Haknir cut them off.

&quot;All these years, I have looked for one who was worthy to take my place, or strong enough to take it from me. Not one of you even comes close. And so none of you shall have it.&quot;

He extended his hand. &quot;In Dagon&apos;s name, I place a curse upon my armor, and my swords. This ship, and all it carries. Until the day when one of you can best me in combat, you shall have not a single coin.&quot; He looked up at them. &quot;Be grateful I have left you with your lives.&quot;

Garuk and Thalin shared a single glance. Had anyone else said such a thing, there would have been mutiny. A hundred treasure-mad pirates against one old man. But this was Haknir. The crew was silent.

Haknir threw a map at Garuk&apos;s feet. &quot;Garuk, take a longboat, and bury my armor in the places I have marked. Thalin, we sail to my tomb, where you shall leave me with my gold. Then burn your ships, and do as you will. I am your captain no more.&quot; And with that, he turned and stalked back to his quarters.

At daybreak, Garuk took his leave, and set out in a longboat with three of his men. They landed on a shoal to the north of Solstheim, at the place Haknir had marked, made camp, and began to dig.

But already, greed stirred in Garuk&apos;s heart. Time and again, he glanced at the iron-bound chest they had brought with them. The old man was gone, perhaps already dead. His orders, foolish.

That night, Garuk pried open the chest and drew out the helm within. The Stalhrim shimmered in the moonlight. It was time. Time for a new King of Ghosts to rise. He placed the helmet on his head.

And he screamed.

And it is said you can hear that screaming still, on moonlit nights, on a rocky shoal off the northern coast of Solstheim.
[pagebreak]
Postscript-
This story is one of the last in the &quot;Haknir Saga,&quot; the tales surrounding the life and adventures of the legendary pirate king Haknir Death-Brand. How much of it is actually true, if indeed any of it is true, I leave to the reader&apos;s discretion.
&lt;/p&gt;&lt;p align=&quot;right&quot;&gt;
- Artise Dralen
House Redoran Scribe</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


デスブランド
ある海賊の物語
&lt;/p&gt;

[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/H_letter.png&apos;&gt;ハクニール・デスブランドは死にかけていた。

船の操舵係であるガルク・ウィンドライムにとって、それは考えられないことだった。彼の祖父は60年近く前にハクニールの下で働いていたのだが、その当時でさえ、北の海賊たちの間で彼の存在は伝説的だった。航行している海と同じぐらい不滅で無慈悲な彼のことを、彼らは“亡霊の王”と呼んだ。古代の王様みたいに、輝きを放つスタルリムの鎧を身につけて戦場へと突進し、2本の剣で草を刈るように人をなぎ倒す姿を見たことのあるガルクにとって、ハクニールはほとんど神だった。

しかし誰よりもハクニールを恐れたのは配下の乗組員だった。逆上して発作的に乱心状態となり、ただ純粋に楽しむ目的で拷問や殺人を行うことを彼らは知っていた。さらに陰うつな噂もあった。殺した相手の血と魂を吸い取ることで、不自然に命を延ばしているというのだ。人間界に解き放たれたデイドラに違いないと考える者もいた。さらに、その命と力、鎧と剣は、どれも破壊の王子であるデイゴンとの契約の恩恵を受けているという者もいた。そしてその契約の印が、彼の顔に残されて決して消えないひどい傷跡だというのだ。誰もがたじろがずに見つめられない男、それがデスブランドだった。

これらのことに思いを巡らせながら、ガルクは乗組員の先頭に立ち、甲板で所定の位置に着いた。途中、船の操舵手であり、彼にとっては一番のライバルであるザリンと素っ気ないあいさつを交わした。日が暮れるまでにどちらかが船長になるだろうとガルクは思った。なれなかったほうは死ぬだろう。

ハクニールがようやく船室から上がってくると、乗組員は静かになった。彼は弱っている様子で、声もかすれ気味だった。しかしそれでも存在感はあった。北の海を行き交う者たちの中で史上最も残忍な殺人者たちである乗組員を、彼は見渡した。誰も視線を合わせられなかった。とうとう彼がため息をついた。

「誰が後継者になり、どうやって俺の財宝を分配するか、知りたいだろう」

それは質問だったが、たとえそうであっても、抗議のざわめきがあった。ハクニールはそれを遮った。

「長年、俺の跡を継ぐ価値のある者、あるいは俺から奪うだけの強さがある者を探してきた。お前たちの誰一人として、まるで問題にならない。だからお前らには渡さん」

彼は手を差し出した。「デイゴンの名において、俺の鎧と剣に呪いをかける。この船と、積まれているすべての物にも。お前らの誰かが俺と戦って勝つ日が来るまで、コインの1枚たりとも手にはできない」。彼は乗組員たちのほうに顔を上げた。「命を奪わなかったことに感謝しろ」

ガルクとザリンが視線を交わした。他の誰かが言ったのであれば、反乱が起きていただろう。財宝に取りつかれた100人の海賊対1人の老人だ。だが相手はハクニール。乗組員は何も言わなかった。

ハクニールはガルクの足元に地図を投げた。「ガルク、ロングボートに乗って、地図に記した場所に俺の鎧を埋めろ。ザリン、お前は俺を墓まで乗せていけ。ゴールドと一緒に俺を下ろしたら、船を焼いて、あとは好きにしろ。俺はもうお前らの船長じゃない」。そう言うと彼は背を向け、船長室に帰って行った。

夜明けにガルクは手下3人と共にロングボートで出発した。彼らはソルスセイムの北にある浅瀬に上陸し、ハクニールが記した場所にテントを張り、地面を掘り始めた。

しかしすでに、ガルクの心にはどん欲さが渦巻いていた。何度となく、彼は運んできた鉄張りの箱に目をやった。老いぼれはいない。たぶんもう死んだだろう。やつの命令なんて馬鹿げてる。

その夜、ガルクは箱をこじ開け、中の兜を引っ張り出した。月明かりにスタルリムがきらめいた。今がその時だ。新たな亡霊の王が誕生するのだ。彼は兜を頭に被った。

そして叫んだ。

ソルスセイム北部の海岸沖にある、岩の多いその浅瀬では、月明かりの夜になると今でも彼の叫び声が聞こえると言われている。
[pagebreak]
追記
この物語は“ハクニール・サーガ”最終編の1つで、伝説的な海賊の王ハクニール・デスブランドの人生と冒険にまつわる話がつづられている。一体どこまでが真実なのか、そもそも真実は少しでも含まれているのか、判断は読者諸兄に委ねたい。
&lt;/p&gt;&lt;p align=&quot;right&quot;&gt;
アルティセ・ドラレン
レドラン家記者
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    <String List="1">
      <EDID>DLC2WE11Note</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot;&gt;
Find &lt;alias=player&gt; and get my money. I don&apos;t care how you do it, or what you do with &lt;alias.PronounObj=player&gt;. Just get my gold!

--M.</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot;&gt;
&lt;alias=player&gt;を探し出して、私の金を回収しろ。どんな手を使おうと、 &lt;alias.PronounObj=player&gt;をどうしようと構わない。とにかく私の金を回収しろ！

 --M</Dest>
    </String>
    <String List="1">
      <EDID>DLC2dunKagrumezRalethJournal01</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot;&gt;
I am closer to solving the mystery of these ruins! I have found references in ancient Dwemer texts that call Kagrumez the site of a set of trials, a training ground of sorts. This is thus far unprecedented in my research. 

This could explain why that gate is so unmovable - the proper trial has not been completed. It is possible nobody has opened this gate since the days of the Dwemer! What treasures of the ancient world lie in wait behind these doors?

The pattern on the gate seems to hold the solution to unlocking it. It bears resemblance to the console in the center of the chamber, but what does it mean? There are nine holes that I assume are to be filled, but with what? If only I had the means to fund more expeditions to the other Dwemer ruins of Solstheim. They surely hold the keys to opening the locked gate. Even if I had the means to start the trials, I surely have not the means to complete them.

I can&apos;t wait for more funding! I am going to have to recruit those who will act on the promise of treasure alone. Surely there are those as excited about this find as I am.

-Raleth Eldri
&lt;/font&gt;</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot;&gt;
 この遺跡群の謎の解明に近付いたぞ！ 古代ドゥーマーの文書に、カグルメスは試験や様々な訓練を行う場所だという記述があった。私のこれまでの研究では得られなかった知見だ。

 これであの門があれほど動かし難い理由も説明がつくかも知れない。きちんとした試験を終えていないのだ。ドゥーマーの時代から誰もこの門を開く事はなかったのかも知れない！ この扉の向こうに、一体どのような古代世界の財宝が待ち構えているのだろう？

 門に描かれた図案に解錠の手掛かりがありそうだ。部屋の中央にある制御装置に似ているが、何を意味しているのだろう？ 穴も9つ開いている。何かを差し込む穴だろうが、一体何を差し込めば良いのだろう？ ソルスセイムにある他のドゥーマーの遺跡をもっと探検できるような資力があれば良かったのに。きっとこの開かずの門を開くヒントが眠っているはずだ。たとえ試掘を開始できる資力があったとしても、それを終えられる資力はないのがはっきりしている。

 新たな資金提供が待ち切れない！ 財宝が手に入るという約束だけで行動してくれるような人々を募らねば。きっとこの発見に私と同じぐらい胸を躍らせる人々がいるはずだ。

ラレス・エルドリ
&lt;/font&gt;</Dest>
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    <String List="1">
      <EDID>DLC2dunGyldenhulNote</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenBold&quot; size=&quot;19&quot;&gt;
&quot;The single richest treasure trove in all of Solstheim&quot; they said. Bah. Looks like this place was cleaned out centuries ago. The Stalhrim might be worth something, but my pickaxe ain&apos;t even good enough to chip it.

Still, I can&apos;t shake the feeling that there&apos;s something I&apos;m missing. There&apos;s an odd draft in this room - secret passage, maybe?

I&apos;ve locked myself in until those bandits are good and gone. I suppose I&apos;ll keep looking. Not much else I can do.
&lt;/font&gt;</Source>
      <Dest>&lt;font face=&quot;$HandwrittenBold&quot; size=&quot;19&quot;&gt;
 “ソルスセイム一豊富な唯一の埋蔵物”だと。笑わせる。見たところこの場所は何世紀も前に空っぽになっている。スタルリムにはかなり値打ちがありそうだが、手持ちのつるはしでは削り取る事もできない。

 だが、何か見落としているという感覚も捨てきれない。この部屋にはわずかに隙間風が吹いている。…秘密の通路か？

 あの山賊どもが完全に姿を消すまで籠城していたが、調査を続けるとするか。どうせ他にできる事もないのだ。
&lt;/font&gt;</Dest>
    </String>
    <String List="1">
      <EDID>DLC2RRLetterFethisHouse01</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;Fethis,

After reviewing your rather lengthy letter in which you&apos;ve requested that the East Empire Company purchase your business on Solstheim, we must respectfully decline. The East Empire Company has been doing business in Tamriel for over five centuries, and in that time, we&apos;ve had numerous business ventures. Some of those ventures have proven lucrative and some were highly unprofitable. The colony of Raven Rock belongs to the latter I&apos;m afraid, and therefore we see no financial advantage in re-establishing any sort of business venture on Solstheim at this time.

Vittoria Vici
East Empire Company Warehouse, Solitude, Skyrim</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt;フェシス様、

 頂戴したやや長めのお手紙を拝読いたしました。そちらのソルスセイムでの事業を東帝都社に買い取ってほしいとの事、検討いたしましたが辞退いたします。東帝都社は5世紀以上にわたりタムリエルで事業を行ってまいりましたが、その中には投機的事業も多数ございました。利益の大きさが証明されたものもあれば、全く利益にならなかったものもございましたが、レイヴン・ロックの居留地での事業は、残念ながら後者に当てはまるものと思われます。従って、現在のソルスセイムで投機的事業を再度立ち上げる事は、財務上いかなる利益にも結び付かないというのが私共の見解です。

 スカイリム、ソリチュード、東帝都社倉庫
 ヴィットリア・ヴィキ</Dest>
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    <String List="1">
      <EDID>DLC2RRLetterFethisHouse02</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;Fethis,

I felt I was rather clear in my last letter that the East Empire Company doesn&apos;t wish to engage in any sort of financial buyout of your business on Solstheim. We appreciate your enthusiasm, but the time just isn&apos;t right.

Vittoria Vici
East Empire Company Warehouse, Solitude, Skyrim</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt;フェシス様、

 東帝都社は、たとえいかなる形であっても、そちらのソルスセイムでの事業の買収に関わる事を望んでおりません。その事は前回のお手紙でかなりはっきり申し上げたはずです。熱意には感謝いたしますが、とにかく時期が相応しくありません。

 スカイリム、ソリチュード、東帝都社倉庫
 ヴィットリア・ヴィキ</Dest>
    </String>
    <String List="1">
      <EDID>DLC2RRLetterFethisHouse03</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;Fethis,

We&apos;ve received yet another letter from you requesting a buyout. At this time, I&apos;m going to have to insist you cease any communication with the East Empire Company. There will be no further letters from me on this matter.

Vittoria Vici
East Empire Company Warehouse, Solitude, Skyrim</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt;フェシス様、

 買収要請のお手紙を再度頂きましたが、今回は、今後東帝都社へのご連絡を一切お控え頂くよう強くお願いせざるを得ません。本件に関しまして、今後こちらからお便りを差し上げる事は一切ありません。

 スカイリム、ソリチュード、東帝都社倉庫
 ヴィットリア・ヴィキ</Dest>
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    <String List="1">
      <EDID>DLC2MQ06PuzzleBook02</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;font face=&quot;$HandwrittenFont&quot;&gt;

Crushing razors, hollow shells
That snap, that twitch, that cinch and rend
To hold the subject, bodily,
&apos;Til mind blows soft and life meets end
&lt;/font&gt;</Source>
      <Dest>[pagebreak]
&lt;font face=&quot;$HandwrittenFont&quot;&gt;

ぽきんと折れ、ぐいっと引き、きゅっと締め、ばりっと割れる
マテガイの殻を砕いてる
被験者が心弱り命尽きるまで
その体を縛り付けるために
&lt;/font&gt;</Dest>
    </String>
    <String List="1">
      <EDID>DLC2MQ06PuzzleBook03</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;font face=&quot;$HandwrittenFont&quot;&gt;

Bone extrusions gash and grind
In moistened depths of smacking heat
While tearing flesh from averse bone
The body whole prepares to eat
&lt;/font&gt;</Source>
      <Dest>[pagebreak]
&lt;font face=&quot;$HandwrittenFont&quot;&gt;

突き出た骨 引き裂きすり潰せ
湿った灼熱の深淵で
逆らう骨から肉を剥がすうちに
体は食べる支度ができる
&lt;/font&gt;</Dest>
    </String>
    <String List="1">
      <EDID>DLC2MQ06PuzzleBook04</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;font face=&quot;$HandwrittenFont&quot;&gt;

What takes the world in lightened sense
Can also seek the outward gleam
They rob the all of essence to
Report the nothing they have seen
&lt;/font&gt;</Source>
      <Dest>[pagebreak]
&lt;font face=&quot;$HandwrittenFont&quot;&gt;

軽やかな感覚でこの世を受け入れるものは
外面の輝きを追い求める事もできる
彼らは一番大切なものをすべて奪い取る
知り得た細事を伝えんがために
&lt;/font&gt;</Dest>
    </String>
    <String List="1">
      <EDID>DLC2RRLetterDinyaHouse01</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;Dearest Dreyla,

I know that your father doesn&apos;t approve of us, but I&apos;m willing to do whatever it takes to make our relationship work. I think the time has come to speak to him in person and stop letting him hear about us through gossip and rumor. I love you, and I don&apos;t care if the entire world knows. Please think about it.

Modyn</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt;最愛なるドレイラ、

 父上が私達の事を認めていないのは分かっている。しかし、関係を続けるためなら、どんなことでも喜んでやるつもりだ。そろそろ父上と直接話をして、私達の事を噂や陰口を通じて知られる状況に終止符を打つ時だと思う。愛している。世界中に知られようが、私は気にしない。どうか考えてみてくれ。

 モディン</Dest>
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    <String List="1">
      <EDID>DLC2RRLetterBulwark01</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;This is a reminder that Emberbrand Wine and other such contraband is off-limits to all of you. Any guardsman caught with items like this in their possession will be disciplined and subject to possible removal from the Redoran Guard.

Captain Veleth</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt;注意しておく。エンバーブランド・ワインや、それに類する密輸品に手を触れてはならない。衛兵がこのような品を所持していた事が発覚した場合は、例外なく懲戒の対象となり、場合によってはレドランの衛兵の職を解かれる。

 ヴェレス隊長</Dest>
    </String>
    <String List="1">
      <EDID>DLC2RRLetterIenthHouse01</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;Milore,

I hope the day finds you well. Well, Athras and I have finally mustered the courage to return to Mournhold and pick up the pieces. We haven&apos;t been back to the manor in almost fifty years, but things haven&apos;t changed much. The city feels a bit empty... Barenziah&apos;s palace is still completely unoccupied and most of the Redoran Guard have been reassigned to other parts of Morrowind. They&apos;ve continued to make improvements to Mournhold Temple, removing the last vestiges of Almalexia&apos;s mark and adding a new sanctuary. Plaza Brindisi Dorom has changed as well. House Indoril has erected a large building there to house all of the new pilgrims and priests that seem to have flocked here to pay their respects at the temple.

Athras has returned to work as a jewelcrafter and he&apos;s gaining quite a following. He&apos;s bringing in a good bit of coin, a little of which I&apos;ve sent to you as usual. Things are going well, and at this rate, we&apos;ll have the manor restored to its former glory by winter. I know you&apos;re tired of hearing about it, but I implore you to reconsider my offer. We have plenty of room here, and both of you are always welcome to join us. I know it&apos;s tough out there, but suffering in that horrible place just to prove a point isn&apos;t necessary anymore. Just a little sisterly advice.

Nilara</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt;ミロール、

 あなたが元気にしている事を願うわ。アスラスと私は、ついに勇気を振り絞ってモーンホールドに戻り、再出発する事にしたの。屋敷に戻るのはほぼ50年ぶりだけど、昔とそれほど変わりはないわ。街は少し寂しくなった気がするけどね… バレンジアの宮殿は未だに誰も住んでいなくて、レドランの衛兵は大半がモロウウィンドの他の場所へ配置換えになったわ。モーンホールド聖堂の改修は今も続いているわよ。最後にほんの少し残っていたアルマレクシアの痕跡を消し去って、新たな聖域を付け足しているの。ブリンディジ・ドローム広場も様変わりしたわよ。インドリル家があそこに大きな建物を建てたの。聖堂に敬意を表するために集まって来た、新たな巡礼や司祭たちに寝泊まりする場所を提供するためよ。

 アスラスは宝石職人の仕事に復帰したわ。顧客も随分と増えているの。かなり収入があるから、いつものように少しばかりそちらに送ったわ。万事順調よ。この調子なら、冬までには屋敷を元の美しい姿に戻す事ができそう。もう聞き飽きているのは分かっているけど、私の提案についてもう一度考えてちょうだい。ここなら広さは十分よ。あなたたち2人が来てくれるなら、こちらはいつでも歓迎よ。状況の厳しさは分かっているけど、主張の正しさを証明するためだけに、あんな酷い場所で我慢するなんてもう必要ないでしょう。これは姉妹としてのささやかな助言よ。

 ナイララ</Dest>
    </String>
    <String List="1">
      <EDID>DLC2RRLetterMorvayn01</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;Councilor Morvayn,

While I appreciate the urgency of the situation on Solstheim, I&apos;m afraid that I can&apos;t approve the request for supplies and funds at this time. This is nothing personal, Lleril. Your island is one of seventy-four outlying settlements of Morrowind at this time. House Redoran must rank these outposts in terms of economic and strategic importance. We have limited coin in our coffers to send to these settlements, so we have to decide which ones take precedence. Unfortunately, Solstheim is very low on the list. I&apos;m doing everything I can for you. All I ask is that you hang on a little longer.

Dralis Rorlen
Councilmember, House Redoran</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt;モーヴァイン評議員、

 ソルスセイムが緊迫した状況にある事は承知しているが、今回の物資と資金の要請は承認できない。レリル、悪く思わないでもらいたいが、今のところ君の島はモロウウィンドの74の遠隔地集落の1つにすぎない。レドラン家は拠点を経済的・戦略的重要性に基づいて格付けする必要がある。こうした集落に回せる財源が限られているため、優先順位を決めねばならないのだ。残念ながら、ソルスセイムの優先順位は非常に低い。君のためにできるだけの手は尽くしている。とにかくもうしばらく持ち堪えてくれ。

 レドラン家評議員
 ドラリス・ローレン</Dest>
    </String>
    <String List="1">
      <EDID>DLC2RRLetterMorvayn02</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&apos;$HandwrittenFont&apos;&gt;Councilor Morvayn,

Below are the results of the survey you requested.

The Bulwark needs extensive repair. Ash is beginning to seep through the cracks inside the barracks and weaken the structure.

Repairs to the docks have been completed. We can now accommodate two ships at once if need be.

We&apos;ve lost a total of twenty-six Redoran Guard in the last two years. We&apos;ve seen ten replacements in the last five.

There&apos;s been no improvement in the condition of the water around the island. While there are fish still present, there are nowhere near enough to sustain us as a fishing town.

As you can see, we are in desperate need of relief. Sorry to be the bearer of such bad news, but I&apos;m only doing as you requested.

Adril</Source>
      <Dest>&lt;font face=&apos;$HandwrittenFont&apos;&gt;モーヴァイン評議員、

 以下がご要望により行った調査の結果です。

 ブルワークは大規模な補修が必要です。兵舎の内側に生じたひび割れから灰が入り込み、建物の強度が落ちています。

 港の修理は完了しています。現在は必要に応じて一度に2隻の船を停泊させられます。

 過去2年間でレドランの衛兵を26名失いました。補充された兵士は過去5年間で10名です。

 島の周囲の水質に改善は見られません。まだ魚はいますが、漁業の町としてやっていくのに十分な量とはとても言えません。

 ご覧のように、我々は切実に救援を必要としています。このような悪い知らせをお伝えする事になり、申し訳なく思いますが、私としてはご要望にお応えするのみです。

 エイドリル</Dest>
    </String>
    <String List="1">
      <EDID>DLC2Book3ValuableChildrenOfTheAllMaker</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Children of the All-Maker

by
Tharstan of Solitude
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/I_letter.png&apos;&gt;f the title of this text rings familiar, then perhaps you, like me, have had the great pleasure to become acquainted with a most remarkable people, the Skaal of Solstheim.

Upon first meeting these gentle wild-folk, I was immediately impressed with their great hospitality. They welcomed me into their homes, one and all, without the slightest hint of suspicion or uncertainty. Trust, it seems, comes readily to the Skaal.

In appearance, the Skaal are clearly of Nord ancestry. However, they are culturally distinct in several significant ways, the most notable of which is their faith. Having never adopted the pantheon of the Empire, the Skaal recognize only a single deity whom they call the All-Maker.

For the Skaal, the All-Maker is the source of all life and creation. When a creature dies, its spirit returns to the All-Maker, who shapes it into something new and returns it to Mundus. The concept of death as an ending to life is unknown to the Skaal. Rather, death is seen as simply the beginning of the next stage of an endless journey.

This great respect for life is evident in one of the most important Skaal beliefs, a concept the villagers call &quot;one-ness with the land&quot;. The Skaal try to live in harmony with their surroundings, making as small an impact on their environment as possible. When a Skaal villager sets out to collect firewood, for example, he or she takes it from fallen, dead trees. When the Skaal hunt, it is only out of necessity, and not for sport. Because they hold all life in great reverence, the Skaal people will resort to violence only as a last resort.

This has understandably led to a rather austere lifestyle for these simple, good-natured folk. For the Skaal, the word &quot;luxury&quot; is nearly an alien concept, though I was intrigued to note that one villager, Edla, has taken to trading basic goods with travelers who pass through the village in exchange for small luxury items. Such an enterprising outlook is something of a novelty for the Skaal.

Though it saddens me to conclude this account on such a somber note, it is impossible to deny the hard truth that the Skaal people are dwindling. In a century or two, it is possible that their unique way of life will be lost to the world forever, reduced to little more than a footnote in the great epoch of history. 

This comes as little surprise, given the immense hardships of a life lived in such an extreme environment. For the Skaal, it is a daily struggle to survive the perpetual wintry climate of northern Solstheim, but other challenges have recently appeared. 

The ashfall from Vvardenfell has taken its toll on the plants and animals upon which the Skaal depend for their survival, and life is now a struggle for all who call Solstheim home.

Therefore, I humbly beseech any students of history who might encounter this modest text to travel to Solstheim and learn all that can be learned of this noble people and their ancient customs. The Skaal people might not be long for this world, but let us assure that their proud and noble legacy lasts well into the future.

</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


全創造主の子たち

ソリチュードのサースタン 著
&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
 &lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/I_letter.png&apos;&gt;この文書の題名に聞き覚えがあるなら、おそらくは私同様にソルスセイムのスコールという実に素晴らしい人々との縁に恵まれていることだろう。

 心優しき野生の民である彼らに初めて出会った時、私はすぐにそのもてなしの心に感銘を受けた。彼らの誰もが私を疑ったりためらったりする気配をまるで見せずに家に招き入れてくれたのだ。スコールらは信頼の心に厚いようだ。

 スコールは外見的には明らかにノルドの血筋であるが、文化的にはいくつかの重要な点で異なる。最も大きな違いが彼らの信仰対象である。帝国の神々を受け入れていないため、スコールらは全創造主と呼ばれる唯一神のみを認めている。

 スコールにとっては全創造主はあらゆる生命および創造の源である。生物が死ぬとその霊は全創造主の元に戻り、全創造主の手によって新たな何かに形を変えられたうえでムンダスに戻される。命の終焉としての死の概念はスコールらの間には存在しない。彼らにとって死とは、終わりなき旅の次なる一節の始まりに過ぎないのだ。

 生命に対するこの強い敬意はスコールの信念の中でも最も重要なものの一つであり、村人たちが“土地との調和”と呼んでいる概念である。スコールらは周囲との調和の元で暮らそうとし、自分たちが環境に与える影響を可能な限り小さくしようと心がける。例えば、スコールの村人が薪を集めに出かける場合、倒れたり枯れたりした樹木から集める。スコールが狩りを行なう時は必要にかられた時であり、娯楽のためではない。誰もが命に強い畏敬の念を抱いているため、スコールの民が暴力に訴えるのは止むを得ない時の最終手段としてのみである。

 そのため、この質素で温厚な一族の暮らしはかなり禁欲的なものとなっている。スコールにとって“ぜいたく”とはほぼ異質な概念なのだが、興味深いことにエドラと名乗る村人の1人が村に立ち寄る旅人たちに必需品を提供し、見返りにちょっとしたぜいたく品を得る試みを始めている。スコールにとってこのような事業的観点はかなり斬新なもののはずだ。

 この報告の結語を重苦しくしたくはないものの、スコールの民が衰退しつつあるのは否定しようのない事実である。1、2世紀もすれば彼らの独特の暮らしは永遠に失われ、歴史という巨大な年代記の中で脚注程度の扱いになってしまっている可能性がある。

 このような過酷な環境での暮らしの苦難は尋常ではないため、これは驚くことでもない。スコールらにとっては毎日がソルスセイム北方の年中冬のごとき気候を生き延びるための闘いなのだが、最近になって新たな課題も浮上している。

 ヴァーデンフェルからの灰がスコールが生き延びるために不可欠としている動物にも植物にも痛手となっており、今やソルスセイムを故郷とするあらゆる者たちが生き延びるための戦いに突入している。

 よって、この著を目にした歴史家の皆様につつしんでお願いする。ソルスセイムに旅し、この誇り高き一族と、その古代から続く伝統について学べるだけ学んでいただきたい。スコールの民らのこの世での日々は限られてしまっているかもしれないが、その誇り高く気高い遺産が未来へと伝わるよう、尽力しようではないか。

</Dest>
    </String>
    <String List="1">
      <EDID>DLC2Book4RareGuardianAndTheTraitor</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


The Guardian and the Traitor

by
Lucius Gallus
Fellow of the Imperial Library
Year 376 of the Third Era&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/O_letter.png&apos;&gt;ne of the more intriguing legends found on the island of Solstheim is the story of a mythical figure whose name is long forgotten, but whom time remembers as &quot;the Traitor.&quot;

Certain that this myth is rooted in history I set out to learn what I could and perhaps piece together a presumptive account of the events that gave rise to the legend.

The tale is remembered best by the shamans of the Skaal, that unique tribe of Nords whose culture evolved along an entirely divergent path than that of their brethren in Skyrim.

I spoke at length to the shaman of Skaal Village, a wise and hospitable man named Breigr Winter-Moon. He described an age long ago when dragons ruled over the whole world and were worshipped as gods by men. Presiding over this cult of dragon-worshippers were the Dragon Priests, powerful mages who could speak the dragon language and call upon the power of the thu&apos;um, or Voice.

According to the legend, one such Dragon Priest was seduced by a dark spirit named Herma-Mora, an unmistakable analogue for the Daedric prince Hermaeus Mora. Lured by promises of power, this treacherous priest secretly plotted against his dragon master.

The Traitor&apos;s plot was discovered by one of his contemporaries, another Dragon Priest whom legend named The Guardian. The two fought a mighty battle that lasted for days, each hurling terrible arcane energies and thu&apos;um shouts at the other. 

So great and terrible were the forces unleashed in this contest that Solstheim was torn apart from the mainland of Skyrim. Here, the myth clearly descends into the realm of pure fantasy.

The Guardian, whom the legend presents as a paragon of loyalty and nobility, finally defeats the despicable Traitor, who seems to represent all that is corrupt and evil in men. Their epic duel is clearly representative of a greater struggle between good and evil. Perhaps it is this timeless quality that has kept the tale alive for so long.

Unlike many similar myths, the tale of the Guardian and the Traitor does not feature a suitably heroic ending. Herma-Mora snatches the Traitor away just as the Guardian is about to strike the killing blow.

The dragons appoint the Guardian ruler of Solstheim, but not before he is compelled to swear an oath of vigilance to watch for the Traitor&apos;s return. His reign is, by all accounts, a time of peace and prosperity for the people of the island, and he is remembered as a wise and just leader.

No further mention is made of the Traitor, but neither is he thought to be dead. The legend ends on a cautionary note that the people of Solstheim, the heirs of the Guardian, must remain wary, lest the dark influence of Herma-Mora, or even the Traitor himself, return someday.

Although no physical clues exist now on Solstheim to suggest the presence of the dragon cult, is it hardly difficult to believe that it might once have flourished here. Perhaps some hidden tomb still waits to be discovered that will tell the truth of the tale.

There are other tantalizing clues, though perhaps these connections strain the bonds of credibility. For example, is it possible that the Skaal deity, the All-Maker, is some distant echo of mighty Alduin, the World-Eater of the ancient Nord pantheon?

Perhaps not, but one thing is certain: Solstheim&apos;s history is riddled with unanswered questions. Perhaps future generations will pull aside the veils of mystery and reveal the truth about the origins of the Skaal and the identities of the Guardian and the Traitor.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


ガーディアンと裏切り者

ルシウス・ガルス著
帝国図書館特別研究員
第三紀376年&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/O_letter.png&apos;&gt;ソルスセイム島に伝わる伝説で特に興味深いものに、ある神話的な人物の話がある。その名は遠い昔に忘れ去られたが、“裏切り者”として伝えられている。

この神話は確かに歴史に根差しており、できる限りの手がかりを集めれば、この伝説が生まれる元になった出来事の全貌を知ることができるのではないかと私は考えた。

この物語を最も良く覚えているのはスコールの呪術師である。ノルド独自の部族である彼らの文化は、スカイリムに暮らす同胞のそれとも全く異なる道のりで進化を遂げた。

スコール村のブレイグル・ウィンタームーンという、もてなし好きで賢い男性の呪術師にたっぷりと話を聞くことができた。ドラゴンが全世界を支配し、神として人間に崇められていた遠い昔のことを彼は語ってくれた。このドラゴン崇拝のカルトを取り仕切っていたのは、ドラゴンの言葉が話せて、スゥーム、すなわち声の力を呼び出せる強力なメイジ、ドラゴン・プリーストだった。

伝説によれば、そういったドラゴン・プリーストの一人が、ハルマ・モラという邪悪な霊魂にそそのかされたことになっている。紛れもなく、その名はデイドラの王子ハルメアス・モラに類似している。権力をもらえる約束に釣られたこの裏切り者の僧侶は、主であるドラゴンに対する陰謀を密かに企んだ。

裏切り者の企みは同輩の1人によって暴かれた。そのドラゴン・プリーストは伝説上、ガーディアンと呼ばれている。互いにおぞましいアルケインのエネルギーとスゥームの叫びを浴びせ合いながら、2人は数日間続く激闘を繰り広げた。

この戦いで解き放たれた力があまりも大きく恐ろしいものであったため、ソルスセイムは本土スカイリムから切り離されてしまった。ここにおいて、神話は明らかに純然たる空想の領域に入り込んでいる。

忠実で高潔なパラゴンとして伝説に描かれたガーディアンは、ついに、人間のあらゆる邪悪な面を象徴していると思われる卑劣な裏切り者を倒した。彼らの壮大な決闘は、明らかに、善と悪との間で交わされる大きな闘争の象徴である。時を超越したこの性質が備わっているからこそ、恐らくこの話はこれほどまでに長く生き続けているのだ。

これに似た多くの神話とは異なり、ガーディアンと裏切り者の物語には、それにふさわしい英雄的なエンディングがない。ガーディアンがとどめの一撃を下そうとしたその時、ハルマ・モラは裏切り者を連れ去ってしまうのである。

ドラゴンはガーディアンをソルスセイムの支配者に任命するが、それより先にガーディアンは、裏切り者の再来を警戒するため、ここを守る任に就く誓いを立てていた。誰が見ても彼の統治は平和と繁栄を島の人々にもたらし、賢く公平な指導者として彼は記憶されることになった。

裏切り者のその後についての言及はないが、死んだと考えられているわけでもない。ハルマ・モラの邪悪な影響、あるいは裏切り者自身がいつの日か戻ってくるといけないため、ガーディアンの跡継ぎであるソルスセイムの民は決して警戒を怠らないようにという戒めの言葉で伝説は締めくくられている。

竜教団の存在を示唆する物理的な手がかりは、現在何一つソルスセイムに残っていないものの、かつてここで栄えたかもしれないと信じることも決して難しくはない。物語の真実を伝える隠された墓が、恐らくどこかで発見される時を待っているのだろう。

他にも興味深い手がかりがあるが、そのつながりは、恐らく信頼の絆をゆがめてしまう種類のものである。例えば、スコールの神である全創造主は、古代ノルドの殿堂にまつられた世界を喰らう者、すなわち屈強なアルドゥインの、遠い木霊だということはあり得ないだろうか？

たぶんそれは違うだろうが、一つ確かなことがある。ソルスセイムの歴史は答えられていない質問だらけだということだ。恐らく将来の世代がその謎のベールをはがし、スコールの起源や、ガーディアンと裏切り者の正体に関する真実を明らかにしてくれるだろう。&quot;
</Dest>
    </String>
    <String List="1">
      <EDID>DLC2Book2CommonRavenRock01</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;

The History of Raven Rock
Volume I



by
Lyrin Telleno
&lt;/p&gt;

[pagebreak]
[pagebreak]
&lt;p align=&quot;left&quot;&gt;
Foreword

Raven Rock is one of the more interesting colonies of Morrowind of the last two centuries. So much has happened to this tiny town in such a short amount of time, and so many lives have been affected by it, I felt it necessary to describe its rich history within these volumes. During my research, I lived in Raven Rock for almost three years, and I got to know many of my fellow Dunmer who call Raven Rock their home. I hope that my readers will appreciate the amount of fortitude and perseverance that it must take to endure life in such an inhospitable and untamed land.
[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/R_letter.png&apos;&gt;aven Rock was founded in 3E 427 by the East Empire Company in response to the discovery of a rich ebony mine on the southern edge of the island of Solstheim. The construction of the town took several months, and the mine immediately started yielding ebony ore that the miners shipped to Windhelm in Skyrim. By 3E 432, the town was home to over thirty people, all of whom depended on the mine for their livelihood. At this time, Raven Rock was almost exclusively inhabited by Imperials and a few Nords who were drawn to the mine&apos;s wealth.

When the Oblivion Crisis arose in 3E 433, Raven Rock remained largely untouched by Mehrunes Dagon&apos;s forces and work continued as usual. The bulk of the Imperial Guard that was stationed in Raven Rock was recalled to Cyrodiil to fight the invading forces, but a few soldiers remained behind in order to protect the ebony mine from bandits. It&apos;s uncertain whether any Oblivion Gates ever opened on Solstheim, as there appears to be no record of such an event ever occurring there.

In the first year of the Fourth Era, after the destruction of Ald&apos;ruhn, many of the Dunmer Great Houses sent out small groups of their own to seek places to reestablish themselves. House Redoran&apos;s group was led by Brara Morvayn who immediately struck out for Solstheim. After some quick negotiations with the East Empire Company (and some speculate quite a bit of coin changing hands), Brara&apos;s group was allowed to settle in Raven Rock where they quickly became a part of the mining colony&apos;s way of life. The Dunmer proved to be both hard-working and reliable when it came to working in the mines, impressing the East Empire Company and solidifying their relationship.

All was going quite well until that fateful day in 4E 5 when the Red Mountain suddenly erupted, sending a massive blast across the Sea of Ghosts that struck Solstheim with its full fury. Raven Rock was heavily damaged by this wave of force, which toppled several of its stone structures and obliterated many of the wooden ones. Ironically, the mine once again proved to be the town&apos;s saving grace, as most of the population of Raven Rock was working underground at the time, and was completely shielded from the blast. This event wasn&apos;t without cost, however. Raven Rock was heavily dependent on nearby Fort Frostmoth for its defense, but the eruption had almost completely wiped it from the face of Solstheim. The few soldiers that survived took residence in Raven Rock itself and attempted to set up a makeshift garrison there, but these scant few were hardly a match for potential threats to their town. With the East Empire Company&apos;s permission, Brara brought in some of House Redoran&apos;s elite &quot;Redoran Guard&quot; to fill the void. The guard proved to be an ideal replacement for the fallen Imperial soldiers and have been guarding the town ever since.
&lt;/p&gt;</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;
 
レイヴン・ロックの歴史
第1巻
 
 
 
ライリン・テレノ 著 
&lt;/p&gt;
 
[pagebreak]
[pagebreak]
&lt;p align=&quot;left&quot;&gt;
序 
 
レイヴン・ロックは過去2世紀のモロウウィンドにおいて、より興味深い植民地の一つである。その短い年月の間に、この小さな町には実にたくさんのことが起き、非常に多くの者たちがその影響を受けた。その濃密な歴史をこの書でつづる必要があると私は感じた次第である。調査期間中、私はレイヴン・ロックに3年近く住み、レイヴン・ロックを故郷と呼ぶ多くのダンマーと知り合うことができた。あのように人を寄せ付けない野生の地での生活に耐えるには、どれほどの根気と忍耐が必要であったことか、読者諸兄が評価してくだされば幸いである。
[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/R_letter.png&apos;&gt;レイヴン・ロックはソルスセイムの島の南端に豊かな黒檀の鉱脈が発見されたことを受けて、第三紀427年に東帝都社によって創設された。町は数ヶ月かけて建設され、鉱脈からはすぐに黒檀の鉱石が産出されるようになり、鉱山労働者によってスカイリムのウィンドヘルムへ送り出された。第三紀432年には町の人口が30人を超え、その全員が鉱山労働で生計を立てていた。当時レイヴン・ロックに住むのはほぼ全員がインペリアルだったが、鉱山の富に引き寄せられたノルドもわずかにいた。
 
第三紀433年にオブリビオンの動乱が起きた時、レイヴン・ロックの大部分はメエルーンズ・デイゴン軍の影響を受けず、通常どおりの操業を続けた。レイヴン・ロックに駐留していた帝国軍の衛兵は大半が侵略軍と戦うためにシロディールに呼び戻されたが、黒檀の鉱脈を盗賊から守る目的で数人の兵士が留まった。ソルスセイムでオブリビオンの門が開いたかどうかは定かではない。そこでそのような出来事があったという記録が何もないからだ。
 
第四紀の最初の年、アルドルーンの破壊後に、ダンマーの大家の多くが自らの再建にふさわしい場所を探すために少人数のグループを独自に派遣した。レドラン家のグループを率いたのがブララ・モーヴァインで、彼は即座にソルスセイムへと向かった。東帝都社との手短な交渉(に加えて、かなりの金額の受け渡しがあったと憶測する者もいる)の後、ブララのグループはレイヴン・ロックに住み着くことを許可され、すぐに彼らは鉱山植民地の生活の一部となった。鉱山での労働においてダンマーは勤勉かつ信頼できる存在であることが分かり、東帝都社はこれに感心し、両者の結束は固くなった。
 
何もかもが非常に順調だった。第四紀5年の運命の日までは。その日、レッドマウンテンが突然噴火し、亡霊の海一帯に送られた猛烈な風はソルスセイムにも凶暴な勢いで達した。いくつかの石造建造物を倒し、多くの木造建造物を破壊したこの衝撃波で、レイヴン・ロックは甚大な被害を受けた。皮肉なことに、鉱山がこの町を再び救った。その時にレイヴン・ロックの住民の大半は地下で働いており、暴風から完全に守られていたからだ。しかし代償を強いられなかったわけではない。レイヴン・ロックの防衛は近くのフロストモス砦に大きく依存していたのだが、砦は噴火によってソルスセイムの表面から跡形もなく消えてしまったのだ。生き残ったわずかな兵士はレイヴン・ロックに移り住み、そこに間に合わせの駐屯地を築こうとしたが、ほんの数名では町に対する脅威にとても太刀打ちできそうになかった。東帝都社の許可を得てブララはレドラン家のエリート「レドランの衛兵」を呼び寄せ、空白状態を埋めた。衛兵は倒れた帝国軍兵士の代わりとして理想的であることを証明し、以来町を守り続けている。

&lt;/p&gt;</Dest>
    </String>
    <String List="1">
      <EDID>DLC2Book2CommonRavenRock02</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;

The History of Raven Rock
Volume II



by
Lyrin Telleno
&lt;/p&gt;

[pagebreak]
[pagebreak]
&lt;p align=&quot;left&quot;&gt;
Foreword

Raven Rock is one of the more interesting colonies of Morrowind of the last two centuries. So much has happened to this tiny town in such a short amount of time, and so many lives have been affected by it, I felt it necessary to describe its rich history within these volumes. During my research, I lived in Raven Rock for almost three years, and I got to know many of my fellow Dunmer who call Raven Rock their home. I hope that my readers will appreciate the amount of fortitude and perseverance that it must take to endure life in such an inhospitable and untamed land.
[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/A_letter.png&apos;&gt;fter a few years, the relentless ash storms from the ever-erupting Red Mountain had transformed Solstheim&apos;s southern reaches into pure ash wastes reminiscent of those present on Vvardenfell itself. The storms would leave behind deep dunes of ash that made life exceedingly difficult in Raven Rock. In order to protect the town from these drifts, Brara Morvayn proposed that the East Empire Company construct a large wall of her own design to protect the east end of town. The company quickly agreed and provided the necessary funds. After almost a year, the construction was complete and the huge edifice was named &quot;The Bulwark.&quot; The wall proved to be extremely effective and allowed work to continue unabated in the mines.

In 4E 16, when Solstheim was passed into the hands of the Dunmer people, the East Empire Company was forced to relinquish Raven Rock&apos;s control to House Redoran. The Council quickly named Brara Morvayn as councilor of their new town, and allowed her to rule Solstheim as she saw fit. As a result of this changing of the guard, almost the entire Imperial population left Raven Rock and returned to Cyrodiil. Brara continued to welcome the Dunmer that elected to settle on Solstheim. Some chose to stay in Raven Rock to work in the mines, and other took to more familiar territory and began a nomadic lifestyle in the ash wastes.

The next few decades were the golden years for Raven Rock. Brara Morvayn was keeping the peace, the mines were still producing large quantities of ebony and the Dunmer that lived on the island were happy. After almost fifty years of prosperity, in 4E 65, Brara Morvayn finally succumbed to old age and passed away. She was interred in the family&apos;s ancestral tomb and her son, Lleril Morvayn, took her place. The people who had lived in Raven Rock during Brara&apos;s time as councilor were pleased to discover that Lleril shared his mother&apos;s notions of rulership. He was fair and compassionate, which kept the people on the island quite happy for many decades.
&lt;/p&gt;</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;
 
レイヴン・ロックの歴史
第2巻
 
 
 
ライリン・テレノ 著
&lt;/p&gt;
 
[pagebreak]
[pagebreak]
&lt;p align=&quot;left&quot;&gt;
序 
 
レイヴン・ロックは過去2世紀のモロウウィンドにおいて、より興味深い植民地の一つである。その短い年月の間に、この小さな町には実にたくさんのことが起き、非常に多くの者たちがその影響を受けた。その濃密な歴史をこの書でつづる必要があると私は感じた次第である。調査期間中、私はレイヴン・ロックに3年近く住み、レイヴン・ロックを故郷と呼ぶ多くのダンマーと知り合うことができた。あのように人を寄せ付けない野生の地での生活に耐えるには、どれほどの根気と忍耐が必要であったことか、読者諸兄が評価してくだされば幸いである。
[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/A_letter.png&apos;&gt;数年後、噴火を続けるレッドマウンテンから容赦なく吹き寄せられる灰混じりの嵐により、ソルスセイムの南端はまるでヴァーデンフェルにある灰ばかりの荒れ地を思わせる場所に変わっていた。嵐が小高い灰の山を築いたため、レイヴン・ロックでの暮らしは非常に困難なものとなった。崩れ落ちる灰から町を守るため、ブララ・モーヴァインは町の東端を保護する大きな壁を自分で設計し、その建築を東帝都社に要請した。東帝都社はすぐに同意し、必要な資金を提供した。ほぼ1年後に完成したこの一大建造物は「ブルワーク」と名づけられた。壁は非常に効果的であることが証明され、そのおかげで鉱脈での労働は変わりなく続けられた。
 
第四紀16年、ソルスセイムがダンマーの民の手に渡ると、東帝都社はレイヴン・ロックの支配権をレドラン家に譲らざるを得なくなった。評議会はブララ・モーヴァインをこの新しい町の評議員に任命し、彼女が適切と思うやり方でソルスセイムを治めることを許可した。こうして防衛者が替わった結果、防備のために残っていたインペリアルはほぼ全員がレイヴン・ロックを離れてシロディールに戻った。ブララはソルスセイムに定住することを選択したダンマーを歓迎し続けた。鉱脈で働くためにレイヴン・ロックに住むことを選択した者もいたが、他の者たちはそれぞれ慣れ親しんだ分野に専念し、灰の荒れ地で遊牧民的な生活を始めた。
 
それからの数十年がレイヴン・ロックの黄金時代だった。ブララ・モーヴァインは平和を保ち、鉱脈はまだ大量の黒檀を産出し続け、島に住むダンマーは幸せだった。50年近く続いた繁栄の後、第四紀65年にブララ・モーヴァインはついに寿命に屈して亡くなった。彼女は先祖の墓に埋葬され、息子のレリル・モーヴァインが後を引き継いだ。ブララが評議員だった時代からレイヴン・ロックに暮らしていた者たちは、レリルが統治にあたって母親の理念を受け継いでいることを知り、喜んだ。彼は公平で心ある人物であり、おかげで島の人々の非常に幸せな生活は長く続くことになった。
&lt;/p&gt;</Dest>
    </String>
    <String List="1">
      <EDID>DLC2Book2CommonRavenRock03</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;

The History of Raven Rock
Volume III



by
Lyrin Telleno
&lt;/p&gt;

[pagebreak]
[pagebreak]
&lt;p align=&quot;left&quot;&gt;
Foreword

Raven Rock is one of the more interesting colonies of Morrowind of the last two centuries. So much has happened to this tiny town in such a short amount of time, and so many lives have been affected by it, I felt it necessary to describe its rich history within these volumes. During my research, I lived in Raven Rock for almost three years, and I got to know many of my fellow Dunmer who call Raven Rock their home. I hope that my readers will appreciate the amount of fortitude and perseverance that it must take to endure life in such an inhospitable and untamed land.
[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/A_letter.png&apos;&gt;ll was going well in Raven Rock until 4E 95, when an attempt on Lleril&apos;s life was made without warning. Fortunately, the attack was unsuccessful thanks to the prowess of the Redoran Guard. Under questioning by Captain Modyn Veleth, the assassin was revealed to be Vilur Ulen of House Hlaalu. House Hlaalu had been at odds with House Redoran for years following their removal from the Council of Great Houses. The Hlaalu believe that House Redoran was instrumental in this reorganization, and have held a grudge ever since. Their attempt on Lleril&apos;s life was meant to send a message to the Council that House Redoran was not as mighty as they purported to be and that they were truly vulnerable and weak. The Redoran Guard investigated further and discovered that Vilur had been organizing a coup in Raven Rock in an attempt to fully wrest control of the island from Lleril&apos;s grasp. Vilur and his conspirators were executed and the coup was quelled.

Several recent events have served to solidify the Dunmer people&apos;s respect for Lleril Morvayn. In 4E 130, the Bulwark began to show its age and threatened to crumble.  The councilor elected to use the bulk of his personal fortune to have it repaired. In 4E 150, a small force of Argonians landed on Solstheim with the intent of wreaking havoc on the island, and Councilor Morvayn led the charge against them personally. And in 4E 170, when the ebony mine finally began to dry up, he drained the remainder of his coffers keeping the people fed.

By 4E 181, the mine&apos;s ebony veins were completely exhausted. Lleril ordered the mine to be shut down, and Raven Rock turned to hunting and fishing for its trade. A few Dunmer families departed Solstheim and returned to the mainland, but most stayed behind.

At present, Lleril Morvayn is still the ruler of Raven Rock. The Redoran Guard continues to maintain order within the town and the surrounding area, keeping Raven Rock&apos;s residents safe, and in line. If even so much as a rumor of dissent reaches Lleril&apos;s ears, he has it quashed immediately. He&apos;s well aware that there may be a few Hlaalu loyalists still present among her population that would like to see him dead. The future may appear bleak for Raven Rock, but the spirit of its inhabitants will never be broken.
&lt;/p&gt;</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;
 
レイヴン・ロックの歴史
第3巻
 
 
 
ライリン・テレノ 著
&lt;/p&gt;
 
[pagebreak]
[pagebreak]
&lt;p align=&quot;left&quot;&gt;
序
 
レイヴン・ロックは過去2世紀のモロウウィンドにおいて、より興味深い植民地の一つである。その短い年月の間に、この小さな町には実にたくさんのことが起き、非常に多くの者たちがその影響を受けた。その濃密な歴史をこの書でつづる必要があると私は感じた次第である。調査期間中、私はレイヴン・ロックに3年近く住み、レイヴン・ロックを故郷と呼ぶ多くのダンマーと知り合うことができた。あのように人を寄せ付けない野生の地での生活に耐えるには、どれほどの根気と忍耐が必要であったことか、読者諸兄が評価してくだされば幸いである。
[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/A_letter.png&apos;&gt;第四紀95年まで、レイヴン・ロックではすべてが順調だった。その年、レリルの命を狙った襲撃が前触れなしに行われた。幸い、レドランの衛兵の活躍により、襲撃は失敗に終わった。モディン・ヴェレス隊長の取り調べで、暗殺者はフラール家のヴィラール・ウレンであることが判明した。フラール家は大家評議会から追放されて以来、レドラン家と長く反目していた。評議会の再編を指揮したのがレドラン家だとフラール家は信じ、恨みを抱き続けていたのである。レリルの命を狙った企ては、レドラン家が自ら主張するほど強大ではなく、本当は脆弱だと評議会に伝えることが目的だった。レドランの衛兵はさらに調べを続け、島の支配をレリルから完全に奪う目的で、ヴィラールがクーデターを企てていたことを突き止めた。ヴィラールとその共謀者たちは処刑され、クーデターは制圧された。
 
近年起きた一連の出来事により、レリル・モーヴァインに対するダンマーの人々の敬意はさらに深まった。第四紀130年、老朽化したブルワークは崩壊の危機にさらされた。評議員は個人的な資産の大半を投じて、その修復を行うことを決めた。第四紀150年、島に混乱をもたらすべくアルゴニアンの小部隊がソルスセイムに上陸し、モーヴァイン評議員は自ら陣頭に立って迎え撃った。黒檀の鉱脈がついに枯渇し始めた第四紀170年に、彼は自分の私財の残りを切り崩して、人々の食費に充てた。
 
第四紀181年、黒檀の鉱脈は完全に枯渇した。レリルは鉱山の閉鎖を命じ、レイヴン・ロックの主要産業は狩猟と漁業になった。数家族のダンマーがソルスセイムを離れて本土に帰ったが、大半はそのまま留まった。
 
現在も、レリル・モーヴァインはレイヴン・ロックの指導者である。レドランの衛兵が町と周辺地域の治安維持に当たり、レイヴン・ロック住民の安全と平和を守っている。反乱の噂が少しでもレリルの耳に入ると、彼は即座にそれを鎮める。彼の死を望むフラール家の支持者がわずかに町に残っていることを、十分に認識しているからだ。たとえレイヴン・ロックの未来に明るい兆しがないとしても、そこに住む者たちの意志がくじけることは決してないだろう。
&lt;/p&gt;</Dest>
    </String>
    <String List="1">
      <EDID>DLC2Book2CommonTheReclamations</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;

The Reclamations:
The Fall of the Tribunal and the Rise of the New Temple



by
Thara of Rihad
&lt;/p&gt;

[pagebreak]
[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt;he destruction of Vivec City and the subsequent eruption of Red Mountain in 4E 5 was not just a crisis in terms of the physical destruction it caused - it also cut deeply into the ancient religious beliefs of the Dunmer. The fall of the Ministry of Truth was the last straw in the tottering support for the Temple&apos;s worship of Almalexia, Sotha Sil, and Vivec. With all three of the Tribunes now widely believed dead or disappeared, what had been a simmering schism within the ranks of the Temple priesthood burst into the open.

While outsiders may never know the full tale of this internal struggle, when the smoke cleared a few years later, the former Dissident Priests were in full control of the Temple hierarchy, with Tribunal loyalists either purged or recanted. The so-called &quot;New Temple&quot; now declared the worship of the Tribunes a result of misguided teaching, blaming the mistakes on the former Tribunal. The Temple now taught that the daedra venerated by the Ashlander tribes (Azura, Mephala and Boethia) were the &quot;true way&quot; and should be revered by the Dunmer people. Fittingly, the daedra were named the &quot;Reclamations,&quot; as if they were reclaiming their status from the Tribunal.

In an elegant compromise, no doubt intended to reconcile the large majority of the Temple priesthood who were neither Dissidents nor fanatic Tribunal loyalists, Almalexia, Sotha Sil and Vivec were relegated to the status of &quot;saints,&quot; a traditional way to venerate the most honored Dunmer ancestors. This apparently satisfied enough of the existing priesthood that the New Temple was able to maintain at least a semblance of outward continuity.

The rise of the New Temple almost completely vindicated the previously persecuted Ashlanders, who had continued to worship the three daedra throughout the Tribunal&apos;s rule. The Ashlanders are now lauded as the keepers of the old ways and having &quot;true vision.&quot; It is now quite common for many of the Dunmer people to make the arduous pilgrimages into the ash wastes to seek the counsel of the Wise Women. These women have supposedly opened the eyes of those who they claim were &quot;blinded by the Tribunal,&quot; and directly connect the eruption of the Red Mountain and the Argonian invasion to the anger of the three daedra.

House Indoril, whose fortunes were so entwined with the Tribunal Temple, suffered greatly from its fall. While House Indoril still technically exists, the priesthood of the Temple are now considered one and the same with House Indoril - those who become priests are now considered to have &quot;joined Indoril.&quot; The political power of the Indoril has thus passed entirely into the hands of the Temple (although members of the old House Indoril are still over-represented in the priesthood).

The rise of the New Temple has a number of interesting parallels with the rise of House Redoran - each filled the vacuum of power resulting from the crisis of Red Year. How durable these new arrangements will prove, religious and political, remains to be seen. The span of two centuries is quite brief in the long history of the ancient Dunmer people.</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;
 

奪還せし神々:
トリビュナルの没落と新聖堂の台頭



リハドのサラ 著
&lt;/p&gt;
 

[pagebreak]
[pagebreak]
&lt;p align=&quot;left&quot;&gt;
 
  &lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/T_letter.png&apos;&gt;第四紀5年のヴィベク・シティの破壊とそれに続くレッドマウンテンの噴火は、それによってもたらされた物理的破壊という物差しで見るただの重大事件ではなかった。太古から続くダンマーの宗教的信念が根本から問い質されたのである。真理省の没落は、アルマレクシア、ソーサ・シル、ヴィベク崇拝への支持を拾い集めようとする聖堂の勢力にとって決定的な一撃となった。3人の護民官全員が死亡あるいは行方不明になったと広く信じられるようになり、すでに一触即発状態だった聖堂司祭間の分裂は一気に表面化した。

 外部の者はこの内部抗争の全容を全く知り得ないかもしれないが、数年後に霧が晴れてみると、反体制派だった僧侶たちが聖堂の全権を掌握し、トリビュナル支持派は追放あるいは改宗させられていた。いわゆる「新聖堂」が護民官の崇拝は間違った教えの結果だと宣言し、過ちの責任を前のトリビュナルに負わせた。聖堂はアシュランダーの部族(アズラ、メファーラ、ボエシア)に崇められているデイドラこそが「真の道」であり、ダンマーの民にも崇拝されるべきだと説くようになった。トリビュナルから地位を取り戻そうとでもするかのように、デイドラには「奪還せし神々」という似つかわしい名前がつけられた。

 明らかに、反体制派でもなければ熱狂的なトリビュナル支持派でもない大半の聖堂司祭を取りなす目的で、見事な妥協策が行われた。アルマレクシア、ソーサ・シル、ヴィベクは、ダンマーの最も名誉ある先祖を崇める伝統的なやり方で 「聖人」の地位に格下げされたのである。これがどうやら既存の司祭のうち十分な数を満足させたようで、新聖堂は少なくともうわべだけは連続性を保つことができた。

 新聖堂の台頭により、トリビュナルの支配下でもずっと3人のデイドラを崇拝し続けて迫害されていたアシュランダーの存在が、ほぼ完全に正当化された。アシュランダーは昔ながらのやり方を守り、「真の視野」を持つ者として、讃えられるようになったのである。多くのダンマーにとって、灰の積もった荒れ地へのつらい巡礼を行って賢女の助言を求めることが、ごく当たり前のことになった。「トリビュナルのせいで分別をなくした」者たちこそ、レッドマウンテンの噴火やアルゴニアンの侵略に直接結びつき、3人のデイドラの怒りに触れた者たちであり、その目を覚まさせたのが賢女だとされた。

 インドリル家の富はトリビュナル聖堂と密接に結びついていたため、トリビュナルの没落によって甚大な損失を被った。形の上ではインドリル家はまだ存在しているが、聖堂司祭はインドリル家と全く同一とされるようになり、つまり司祭になる者は「インドリルに加わった」と見なされるようになった。従って、インドリルの政治力は完全に聖堂に移された(旧インドリル家の者たちは今でも司祭職において大きな比率を占めているが)。

 新聖堂の台頭とレドラン家の台頭には、多くの興味深い類似点がある。どちらも、赤い年の危機の結果もたらされた権力の真空状態を埋めたのである。これらの新しい配置が、宗教的、政治的な意味合いでどれほどの耐久性を持つのかは、今はまだ分からない。古代から続くダンマーの長い歴史においては、2世紀の長さなどほんの一瞬に過ぎないのだから。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2Book2CommonRedYear01</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;

The Red Year
Volume I



by
Melis Ravel
&lt;/p&gt;

[pagebreak]
[pagebreak]
&lt;p align=&quot;left&quot;&gt;
Foreword

When I originally decided to write this accounting of the Red Year, I elected to travel across Morrowind and speak to the Dunmer people themselves. I sought first-hand accounts and personal views about the cataclysmic event. I felt that if I simply did the research in the library stacks at the College of Winterhold, I wasn&apos;t really telling the tale that needed to be told. What struck me as I moved from city to city, town to town, camp to camp is that all of the Dunmer I met shared an incredible bond of sheer courage and unshakable faith. So what began as a chronicle of one of the worst events in the history of Morrowind became something altogether different, the celebration of a people who can never be defeated.
[pagebreak]
&lt;p align=&quot;left&quot;&gt;
Drallin Vess
Tear

&quot;The ground... it just turned into mush. There was almost no warning. I mean, we were what... perhaps a mile from the nearest swamps? It was like the swamp suddenly swallowed up half of the city.&quot;

I asked him to describe what happened from the beginning.

&quot;I owned a farm just outside of Tear at the time. We were planting the next season&apos;s crops and getting ready to store what we had harvested. Everything was going well until the Red Mountain exploded. Almost immediately, the ground rumbled and shook. Cracks started forming everywhere and then the water just started seeping through. It was awful. In a matter of hours, I was knee-deep in swamp water running for my life. Where I was running, I had no idea. At first I ran towards the city itself, but it looked like the walls were cracking. All around me, people were desperately trying to save their livestock and their families from the rising water. Just when the ground shaking finally died down, and I had a moment to think, there was a horrible cracking noise. I&apos;ll never forget it, because I knew what it was before I looked. The entire southern wall of Tear collapsed sending guards tumbling into the swamp. I heard people screaming as they were covered by the rubble and forced down into the water. Forgetting my own problems, I looked over at my fellow farmers who were all staring at the carnage unfolding before us. Suddenly, we all just forgot our own problems and ran to help. There must have been hundreds of the poorer folks who lived outside the walls helping the richer ones who lived in the city. Never saw anything like that. I think we must have saved hundreds more that day.&quot;
[pagebreak]
Neria Relethyl
Gnisis

Neria was badly burned by the eruption, and had trouble speaking to me. She is currently convalescing at the Temple of Azura in Blacklight even after all these years. I&apos;ve tried to record her story to the best of my ability.

&quot;It was such a terrible thing... the fire. It burned everything in its path. It flattened trees, turned our huts into splinters and knocked over towers like they were made from parchment. It all happened in an instant. A rumbling sound, then a massive wall of flame... it was so high it blocked out the sun. I thought that the world itself had split apart. It passed over the water and turned it to steam... vaporized everything it touched. When it finally hit us, I was blown off of my feet... didn&apos;t even have time to run away or seek shelter. I ended up in the riverbed next to town, which kept some of the flames off of me. All around... could smell the charred stench of death. There were Dunmer that were burned alive and some never even saw it coming. I lay in that riverbed for two days before the healers found me. When I could finally stand, Gnisis was gone. There wasn&apos;t a thing left... it&apos;s as though it was wiped from the face of Tamriel.&quot;</Source>
      <Dest>[pagebreak]
 &lt;p align=&quot;center&quot;&gt;
 

赤い年
第1巻



メリス・ラヴェル 著
&lt;/p&gt;
 

[pagebreak]
[pagebreak]
 &lt;p align=&quot;left&quot;&gt;
 
 序

 赤い年に関するこの報告書の執筆を最初に決めた時、私はモロウウィンド中を旅してダンマーの人々と直に話すことにした。あの大異変に関する実体験と各被害者の意見が聞きたかった。ウィンターホールド大学の図書館の蔵書で調べただけで、事件の真髄は語れない。都市から都市へ、町から町へ、野営地から野営地へと移動する間に私の心を打ったのは、出会ったダンマーの誰もが、驚くほどの純然たる勇気と揺るぎない信頼の絆でお互いが結ばれていたという点だ。そのため、モロウウィンド史上最悪の事件の一つの記録が、打って変わって敗北を一度も知らない人々への讃歌となったのである。
[pagebreak]
 &lt;p align=&quot;left&quot;&gt;
 
 ドラリン・ヴェス
 ティアー

「地面が… ドロドロになりました。ほぼ何の前触れもなく。だって僕らがいた場所は… 一番近い沼地でもかなり遠かったんじゃないかな？ なのに街の半分がいきなり沼に呑み込まれたみたいで」

 ことの次第を最初から説明してくれないか尋ねた。

「当時、ティアーから少し外れたところに農場を持っていたんです。翌年収穫する作物の植え付けと、すでに収穫した作物を貯蔵する準備をしていました。すべて順調だったんですが、その時、レッドマウンテンが爆発したんです。ほとんど間髪を入れずにゴロゴロと地鳴りがして揺れました。あちこちに地割れができて、そこから水が染み出し始めました。恐ろしかった。ほんの数時間のうちに、膝まで泥水に浸かりながら命懸けで走っていました。どこに向かうべきか、まるで分からないまま。最初は街を目指して走ったんですが、壁に亀裂ができ始めているようでした。周りの連中は誰もが、高さが増してくる水から家畜や家族を守ろうと死にものぐるいでした。地面の揺れがようやく収まって、考える余裕が少しできたと思った瞬間、バリバリという恐ろしい音が聞こえてきました。あれは決して忘れません。実際に見る前に、何が起きたか分かりましたから。ティアーの南の壁全体が崩れて、衛兵たちを泥水の中に突き落としました。がれきに覆われて水に叩き込まれる人たちの叫び声が聞こえました。無我夢中のまま、目の前の大虐殺をじっと見ている仲間の農民たちを見渡しました。突然、みんな我を忘れて彼らを助けに走り出しました。壁の外に住む数百人もの貧しい連中が、街に住む裕福な人たちを助けていました。あのような光景は前代未聞です。その時に救った命は数百人になると思います」
[pagebreak]
 ネリア・リレシル
 グニシス

 ネリアは噴火で大火傷を負い、私との会話には困難が伴った。長い年月が過ぎた今も、彼女はブラックライトにあるアズラの聖堂で療養生活を送っている。彼女の話を記録すべく、私は自分にできる最善を尽くした。

「とにかく恐ろしい… 火事でした。炎は何もかも焼き尽くしました。木は潰され、私たちの小屋は燃えかすとなり、塔はまるで模型のごとくなぎ倒されました。すべて、一瞬のことでした。轟音が聞こえて、それから巨大な炎の壁が… 太陽までも隠してしまうぐらいの高さでした。世界そのものが裂けてしまったと思いました。炎は水の上を通り、蒸気が発生しました… すべての水が霧となりました。ついに炎が私たちのところにまで来て、私は吹き飛ばされました… 逃げ隠れする余裕もありませんでした。結局、私は町外れの川床にたどり着き、そのおかげで炎からいくらか逃れられました。辺り一帯に… 黒焦げになった人たちの死臭が漂っていました。ダンマーの中には生きたまま焼かれた者もいて、即死した者さえいました。私は川床で2日間休み、それから治癒師に発見されました。ようやく立てるようになった時、グニシスはもうありませんでした。何一つ残っていませんでした… まるでタムリエルの表面から消し去られてしまったみたいに」</Dest>
    </String>
    <String List="1">
      <EDID>DLC2Book2CommonRedYear02</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;

The Red Year
Volume II



by
Melis Ravel
&lt;/p&gt;

[pagebreak]
[pagebreak]
&lt;p align=&quot;left&quot;&gt;
Foreword

When I originally decided to write this accounting of the Red Year, I elected to travel across Morrowind and speak to the Dunmer people themselves. I sought first-hand accounts and personal views about the cataclysmic event. I felt that if I simply did the research in the library stacks at the College of Winterhold, I wasn&apos;t really telling the tale that needed to be told. What struck me as I moved from city to city, town to town, camp to camp is that all of the Dunmer I met shared an incredible bond of sheer courage and unshakable faith. So what began as a chronicle of one of the worst events in the history of Morrowind became something altogether different, the celebration of a people who can never be defeated.
[pagebreak]
&lt;p align=&quot;left&quot;&gt;
Saldus Llervu
Vivec City

&quot;I was a trader back then. Ran a pack guar from Vivec City clear down to Narsis. I was walking along the south road when the strangest thing happened. All of the noise around me stopped... the normal things one hears as they travel like the sound of the wind blowing through the treetops. It was just deathly quiet. I felt a tingling sensation all over my body and my guar began to stomp around. Whatever it was, it was driving him crazy. As I tried to get him under control, there was a massive explosion from the center of the city. I saw the cantons fall apart before I was knocked off my feet. Then I remember the ground starting to rumble. It lasted for a long time and it receded into the distance as if directed towards the center of Vvardenfell. A few minutes later, the Red Mountain erupted, sending a huge cloud of fire into the sky. My pack guar had long since fled, and I decided I should do the same. I never stopped running until I reached Narsis.&quot;

I asked him if he knew what had happened to Vivec City.

&quot;I didn&apos;t hear until much later that the Ministry of Truth had struck the heart of the city. What I do know for certain is that many Dunmer lost their lives that day and that Vivec City is no more.&quot;
[pagebreak]
Deros Dran
Mournhold

&quot;The Red Year didn&apos;t heavily affect Mournhold itself, but it touched many of the people who lived there. A lot of us had relatives somewhere on Vvardenfell, and after the first day that the eruption occurred we started receiving reports of widespread devastation in Vivec City, Sadrith Mora, Balmora and Ald&apos;ruhn. I don&apos;t think a single night went by for months where you wouldn&apos;t hear someone openly weeping. It was a sad time for all of us.&quot;

I asked if Mournhold had sustained any damage during the Red Year.

&quot;I don&apos;t know why, but the destruction seemed to pass us by. A few Dunmer claimed that it was the Tribunal watching over us, but others claimed that the Tribunal was to blame for everything. I actually saw a few of those disagreements come to blows. It was a strange time.&quot;

I got an interesting response from Deros regarding Mournhold&apos;s role during the Red Year.

&quot;Relief efforts began almost a month after the mountain erupted. It was actually a directive that came from the House Redoran councilor that was living in Mournhold at the time. I can&apos;t remember his name, but he took charge of the situation and sent soldiers, supplies and able-bodied Dunmer to the outlying settlements that had been hit the hardest. I was sent to Balmora. The place was a mess; hardly anything left in town was still standing. I spent maybe two months there, helping to rebuild the town and getting my fellow Dunmer back on their feet. It started out as a burden, but it ended up being the most rewarding thing I&apos;d ever done in my life. I started some friendships there that still last to this day, including my beloved wife.&quot;</Source>
      <Dest>[pagebreak]
 &lt;p align=&quot;center&quot;&gt;
 

赤い年
第2巻



メリス・ラヴェル 著
&lt;/p&gt;
 

[pagebreak]
[pagebreak]
 &lt;p align=&quot;left&quot;&gt;
 
 序


 赤い年に関するこの報告書の執筆を最初に決めた時、私はモロウウィンド中を旅してダンマーの人々と直に話すことにした。あの大異変に関する実体験と各被害者の意見が聞きたかった。ウィンターホールド大学の図書館の蔵書で調べただけで、事件の真髄は語れない。都市から都市へ、町から町へ、野営地から野営地へと移動する間に私の心を打ったのは、出会ったダンマーの誰もが、驚くほどの純然たる勇気と揺るぎない信頼の絆でお互いが結ばれていたという点だ。そのため、モロウウィンド史上最悪の事件の一つの記録が、打って変わって敗北を一度も知らない人々への讃歌となったのである。
[pagebreak]
 &lt;p align=&quot;left&quot;&gt;
 
 サルドス・レルヴ
 ヴィベク・シティ

「当時は商人でした。ヴィベク・シティからグアルの群れを走らせて、まっすぐにナルシスへと向かっていたのです。南の道を歩いていた時、かつてない奇妙な体験をしました。周囲の音が完全に消えたのです… 木を吹き抜ける風の音など、旅人が通常耳にする音すべてが。不気味な静けさでした。身体全体にヒリヒリするような感覚を覚えて、グアルがバタバタと足踏みを始めました。とにかく、グアルはひどく苛立っていました。どうにか落ち着かせようとしている時、街の中心で巨大な爆発が起きました。州が崩壊するのが見えたかと思うと、私は倒されました。それから、地面が轟音を立て始めたのを覚えています。長く続いてから、まるでヴァーデンフェルの中心に向かうかのように遠ざかっていきました。数分後、レッドマウンテンが噴火し、巨大な炎の雲を空に放ちました。グアルの群れはとっくに逃げていて、私もそうすべきだと思いました。ナルシスにたどり着くまで一度も休まずに走り続けました」

 ヴィベク・シティで何が起きたか知っているか尋ねた。

「聞いたのはずっと後になって、真理省が街の中心に現れてからです。確かに言えるのは、あの日多くのダンマーの命が奪われ、ヴィベク・シティはもう存在しないということです」
[pagebreak]
デロス・ドラン
モーンホールド

「赤い年はモーンホールドそのものには大きな被害をもたらしませんでしたが、そこに住む多くの人たちには影響を及ぼしました。我々の多くはヴァーデンフェルのどこかに親類がいますし、噴火が起きた最初の日、ヴィベク・シティ、サドリス・モーラ、バルモラ、アルドルーンで広範囲に及ぶ破壊が起きたという報告が入り始めました。それから何ヶ月も、誰かが人目をはばからずに泣く声が聞こえなかった夜は一度もありませんでした。誰にとっても悲痛な日々でした」

 赤い年によってモーンホールドに何らかの被害があったか尋ねた。

「理由は分かりませんが、災害は我々を見過ごしたようなのです。トリビュナルの守護だと主張するダンマーも少人数いますが、それ以外の者たちは、トリビュナルが事のすべての主犯だと主張しています。意見の対立から殴り合いになったことも何度かありました。異様な日々でした」

 赤い年発生時のモーンホールドの役割に関して、デロスから興味深い回答を得た。

「山の噴火からほぼ1ヶ月後、救援活動が始まりました。実際は、当時モーンホールドに住んでいたレドラン家の評議員からの指示でした。名前は思い出せませんが、彼が責任者となって、最も被害を受けた辺境の植民地に、兵士、援助物資、丈夫で健康なダンマーを送ったのです。私はバルモラに送られました。ひどい有様でした。町にはほとんど何も残っていませんでした。2ヶ月ぐらいそこにいたかもしれません。町の再建と、仲間のダンマーが回復する手伝いをしました。最初は大変でしたが、結局は自分の人生で最も報いのある体験となりました。次第に誰彼と親しくなり、その友情は今でも続いています。愛する妻も含めて」</Dest>
    </String>
    <String List="1">
      <EDID>DLC2Book2CommonThirskARevisedHistory</EDID>
      <REC>BOOK:DESC</REC>
      <Source>[pagebreak]
&lt;p align=&quot;center&quot;&gt;


Thirsk, a Revised History


&lt;/p&gt;



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
&lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/O_letter.png&apos;&gt;n the bank of Lake Fjalding stands Thirsk, a grand mead hall that serves as the home and center of operations for a most valiant clan of Nord warriors.

Long ago, a small group of Skaal decided to leave the main village, and free themselves of their brethren&apos;s strict adherence to nature worship. They sought to live life as their ancestors had in Skyrim -- free to kill what they wanted when they wanted, free to worship in any manner they chose.

The group braved the harsh weather and traveled south toward Lake Fjalding, where they found the perfect location for a new settlement. There they decided to construct a grand mead hall that would serve as their new home and hunting lodge. After several months of building, the companions had completed the task, and named the mead hall Thirsk.

The settlers looked upon all they had accomplished, and were truly proud of their accomplishment. But their happiness was short lived, and the settlers soon learned that not everyone celebrated the construction of Thirsk. As the mead hall was being erected, so too was the noise and commotion of construction disturbing an ancient creature that lay dormant under the ice. It was a tragic twist of irony, therefore, that as the last beam of the great hall was nailed in place, the slumbering beast did finally awaken. His ancient name was the Udyrfrykte, though the settlers knew him only as death. The Udyrfrykte came to the newly completed mead hall and wreaked vengeance upon those who had shattered the peace of his long, cold sleep. He killed without warning, without mercy, reducing the Thirsk Nords to half their number. It was the valiant sorcerer Eldrid Ice-Light who finally drove the beast back to his lair beneath the frozen lake, and used his magicka to seal the entrance with a great wall of ice. The horror was over, but the price was great. It took the settlers two months to fix the damage done by the Udyrfrykte, and with so many strong hands now gone, it was slow and tedious work.

Finally, Thirsk stood tall and proud once more. But even though the settlers had worked together to construct the mead hall and drive away the threat of the Udyrfrykte, tensions quickly grew over who would serve as their leader. Most of the men considered Hrothmund the Red their de facto chieftain, as he was the strongest and most capable of the lot. But one warrior, Drengr Bronze-Helm, disagreed. He thought himself most capable to rule over Thirsk, and loudly voiced his opposition to Hrothmund. Knowing that conflict and discord would only serve to destroy the new life they had worked so hard to create, Hrothmund the Red exercised his only true option - he swung his great axe and beheaded Drengr Bronze-Helm where he stood. The Nords appreciated more than anything a warrior&apos;s prowess in battle, and Drengr&apos;s slaying proved to them that Hrothmund was indeed most worthy to be Thirsk&apos;s chieftain. So that the other Nords would never forget he had proven his right to lead, Hrothmund placed Drengr&apos;s head on a pedestal in the center of Thirsk&apos;s main hall, for all to see.

And so began Thirsk&apos;s most time-honored tradition. Any warrior, regardless of race or sex, could claim leadership of the mead hall by displaying the most impressive battle trophy on the great hall&apos;s pedestal. So long as the spirit of Hrothmund the Red consented, that warrior would be named chieftain.
[pagebreak]
Hrothmund&apos;s Bane

For twenty-one years Hrothmund the Red ruled over Thirsk and its residents as chieftain. With his soft voice and great axe, Hrothmund brought peace and prosperity to Thirsk. But peace proved to be Hrothmund&apos;s undoing, for the mighty Nord grew restless in the warmth and safety of the mead hall. He longed for battle and adventure, to feel the frost in his veins once more, and could ignore the call of valor no longer. When word spread of a giant, bloodthirsty white wolf terrorizing travelers in the Moesring Mountains, Hrothmund took up his great axe and set out to defeat the beast alone. The men of the mountains named him Ondjage, the Fell Wolf. The beast measured as large as an ox, with fur as white as new-fallen snow, and it was said no man or woman alive could bring Ondjage down. The words of the mountain folk proved true, for while Hrothmund did hew one leg from the Fell Wolf, Ondjage devoured the mighty Nord whole, leaving only his great axe as a grim reminder of man&apos;s failure against beast. Filled with sorrow and rage, the residents of Thirsk marched to the mountains in search of the wolf, called by them Hrothmund&apos;s Bane. Only together did they manage to slay Ondjage, and as family they feasted on his roasted flesh.
[pagebreak]
The following is a list of Thirsk&apos;s chieftains, since Hrothmund first ruled:

Hrothmund the Red. Nord male. Slew Drengr Bronze-Helm and presented his head as a battle trophy. Ruled over Thirsk for twenty-one years. Slain and devoured by Ondjage, the Fell Wolf.

Isgeror White-Wave. Nord female. Slew the necromancer Hildir Worm-Heart and presented his heart as a battle trophy. Ruled over Thirsk for four years.

Einarr. Nord male. Slew the frost giant Guolog and presented his foot as a battle trophy. Ruled over Thirsk for six years.

Gisl Round-Gut. Nord male. Slew Einarr and presented his sword as a battle trophy. Ruled over Thirsk for two months.

Einarr the Younger. Nord male. Slew Gisl Round-Gut and presented his stomach as a battle trophy. Ruled over Thirsk for seven years.

Grjotgaror. Nord male. Slew the white witch Katla and presented her staff as a battle trophy. Ruled over Thirsk for two years.

Amelie Bontecou. Breton female. Slew Grjotgaror and presented his head as a battle trophy. Ruled over Thirsk for three years.

Thorormr Storm-Killer. Nord male. Slew the brothers Ani and Ali and presented their enchanted hammers as battle trophies. Ruled over Thirsk for sixteen years.

Aegilief. Nord Female. Slew Oddny the Unfaithful and presented her hand as a battle trophy. Ruled over Thirsk for eight years.

Caccino Aurelia. Imperial male. Slew the Imperial hero Claudius Anzione and presented his sword as a battle trophy. Ruled over Thirsk for three weeks. Fraud.

Eldjar Bear-Skinner. Nord male. Slew the Imperial fraud Caccino Aurelia and presented his tongue as a battle trophy. Ruled over Thirsk for five years.

Falki the Fat. Nord male. Slew a pack of six rabid wolves and presented their claws as battle trophies. Ruled over Thirsk for three months. Succumbed to madness and death as a result of rabies.

Svana the Knife. Nord female. Slew Gretta Wolf-Child and presented her sword as a battle trophy. Ruled over Thirsk for four years.

Beinir White-Beard. Nord male. Slew three Orc raiders and presented their eyes as battle trophies. Ruled over Thirsk for twenty-two years.

Skjoldr Wolf-Runner. Nord male. Slew the wizard Griss the Yellow and presented his head as a battle trophy. Ruled over Thirsk for three years. Slain in the mead hall.

There is, here, a period of unrecorded histories. At some point, the Udyrfrykte was dealt with once and for all, but the leader of Thirsk in this time is unrecorded. There were, apparently, several other chieftains who came and went before the resumption of record. The Thirsk devotion to oral tradition means these names may forever be lost to history. 

Girgun the Colossus. Nord male. Slew Thjold the Ill-Minded and presented his brains as a battle trophy. Ruled over Thirsk for six years. 

Vibeke the Stone. Nord female. Slew seven Imperial pirates and presented their helmets as battle trophies. Ruled over Thirsk for three years. 

Hjarknir Green-Hand. Nord male. Slew an entire grove of Spriggans and presented their taproot hearts as battle trophies. Ruled Thirsk for twenty-seven years. 

Bujold the Intrepid. Nord female. Slew the great beast of Ilfark and presented its stomach as a battle trophy. Rules Thirsk as of this writing. 

[pagebreak]
Expansion:

The Thirsk mead hall is nearly the same today as it was at its founding, a testament to the quality of its construction. But while Thirsk itself did not grow, its inhabitants did, and before long the grand mead hall could not house all who wished to dwell within. So, over the years, many Nords have left Thirsk to establish their own private dwellings out in the wilderness of Solstheim, relying on the island&apos;s many caves and natural shelters. But those who left are always welcome back at Thirsk, and many return frequently to enjoy the mead hall&apos;s hospitalities. It is also important to note that although much time has passed since the group first left the Skaal village, the Skaal and Thirsk Nords have always remained civil to one another, and even trade resources on occasion.
[pagebreak]
Relationship with Raven Rock:

The Thirsk Nords hold the same relations with Raven Rock that they once held with the Empire when its presence was more known on Solstheim: a deliberate disinterest and lack of complication. Both sides remain happy if they can plausibly believe the other doesn&apos;t exist. Which is not to say there is any cause for enmity; rather, there is simply no cause for fellowship among these two very differing cultures. 
[pagebreak]
Law and Order Within Thirsk:

Within the Mead Hall, the Chieftain serves as judge, jury and executioner if necessary. The reality is that Thirsk has always been a fairly peaceful place, with camaraderie and goodwill the norm. Solstheim can be a harsh home, and the Nords of Thirsk have long realized that fighting each other isn&apos;t nearly as productive as battling the island&apos;s bears, wolves, draugr, Rieklings, and whatever other fell creatures may roam the land. Still, there is the occasional disagreement - which more often than naught ends in bloodshed - and every few years someone gets it into his head to challenge the chieftain to a blood duel to try to gain possession of Thirsk. Generally speaking, the Nords of Thirsk are one big, happy barbarian-like family. And, like any family, they have their squabbles.
[pagebreak]
The Ashtimes:

Since the eruption of the Red Mountain, the southern portion of Solstheim has been lost to waste and Dark Elf occupation. Thirsk sits just above the desolated area, though, and happily escaped the destruction that fell over much of the land. In the years since, Thirsk has taken its role as &quot;haven&quot; all the more seriously. They focus on hospitality, and on welcoming outsiders whether they seek respite from the southern ashlands or the northern chill. 
&lt;/p&gt;</Source>
      <Dest>[pagebreak]
&lt;p align=&quot;center&quot;&gt;
 


シルスク史 改訂版


&lt;/p&gt;
 



[pagebreak]
&lt;p align=&quot;left&quot;&gt;
 
  &lt;img src=&apos;img://Textures/Interface/Books/Illuminated_Letters/O_letter.png&apos;&gt;フジャルディング湖沿いに、ノルドで最も勇敢な戦士たちの住居であり軍事行動の拠点である大広間のシルスクがある。

 遠い昔、スコールの小集団が主たる村を離れ、自然崇拝を厳守する同胞たちから自由の身になることを決めた。祖先がスカイリムで送っていたような、殺したい時に殺したいものを殺し、好きなやり方で崇拝できる生活を求めたのである。

 小集団は厳しい天候を物ともせず、南にあるフジャルディング湖に向かい、そこで新たな集落を築くのにぴったりな場所を見つけた。そして、新住居と狩猟小屋とを兼ねた大広間を建築することにした。数ヶ月の建設作業の後、一同は仕事を完成させ、酒場をシルスクと命名した。

 開拓者たちは自分たちが完成させたものを見つめては、その成果に心の底から満足していた。しかしこの幸せは束の間で、誰もがシルスクの建設を喜んだわけではないことがすぐに分かった。広間が建とうとしていたのと同時に、建築に伴う騒音と振動が、氷の下で休眠していた古代生物の平安をかき乱してしまったのだ。それは悲劇的で皮肉な展開だった。広間に最後の梁が据え付けられたその時、まどろんでいた怪物はついに目覚めてしまったのだから。怪物は昔ウディルフリィクトと呼ばれていたのだが、死んだと開拓者たちは聞いていた。ウディルフリィクトは完成した広間へとやって来て、長く冷たい眠りの平安を打ち砕いた者たちに復讐を遂げた。何の前触れも容赦もなく彼は殺し、シルスクのノルドは半数になった。凍り付いた湖の下にある巣へと彼をようやく追い返したのは勇敢な妖術師のエルドリッド・アイスライトで、マジカを用いてその入り口を大きな氷の壁で封印した。恐怖は過ぎ去ったが、代償は大きかった。ウディルフリィクトによって与えられた損傷を修復するには2ヶ月を要した。多くの屈強な働き手が失われて、作業は遅く厄介なものであった。

 ついに、誇り高いシルスクは再建された。しかし、広間の建設とウディルフリィクトの撃退に力を合わせた開拓者たちではあったが、誰がリーダーになるかを巡って、すぐに緊張感が高まった。男たちは誰もが、事実上の首領であり、最も屈強かつ有能な赤のフロスムンドがふさわしいと思っていた。しかし青銅兜のドレングルという一人の戦士が反対していた。彼は自分こそがシルスクを統治する能力を誰よりも持ち合わせていると考え、フロスムンドへの反発を声高に表明した。対立や仲違いは苦心の末につかんだ新生活を壊すものでしかないことを知っていた赤のフロスムンドは、彼が良く知る唯一の方法で対処した。大きな斧を振り、その場で青銅兜のドレングルの首をはねたのである。ノルドは他の何よりも戦闘能力を称賛するため、ドレングルを倒したフロスムンドがやはりシルスクの首領にふさわしいと納得した。指導者となる権利を自ら証明したことを他のノルドが忘れないように、フロスムンドはドレングルの首を一番目立つ場所、すなわちシルスクの本堂中央にある台座の上に置いた。

 これを機に、シルスクで最も由緒ある伝統が生まれた。種族や性に関係なく、戦士であれば誰でも、最も感銘を与える戦利品を本堂の台座に置けば、指導者の地位を主張できるようになったのだ。赤のフロスムンドの霊が認める限り、その戦士は首領に任命される。
[pagebreak]
 フロスムンドの死

 赤のフロスムンドは首領としてシルスクとその住民たちを21年間統治した。穏やかな声と大きな斧を持つフロスムンドは平和と繁栄をシルスクにもたらした。しかし平和がフロスムンドの破滅を招くことになった。屈強なノルドである彼は、酒場のぬくもりと安らかさに、次第に居心地の悪さを感じるようになったのだ。戦いと冒険が恋しくなり、血管が凍り付くようなあの感覚が再び味わえるのであれば、武勲などもう構わないという気になった。血に飢えた巨大な白オオカミがモースリング山で旅人を恐怖に陥れているという噂が広まった時、フロスムンドは大きな斧を手に取り、野獣の退治に一人で乗り出した。山の民は、凶暴なオオカミを意味するオンジャゲという名でこの獣を呼んでいた。雄牛ほど大きな身体と、新雪のように真っ白な毛皮を持つオンジャゲは、この世に生きているどんな男あるいは女であっても倒せない相手だと言われていた。山の民の言葉は真実だった。フロスムンドは凶暴なオオカミの脚1本を切り落としはしたものの、オンジャゲはこの屈強なノルドをむさぼり食い、残されたのは、野獣退治に失敗した男の残酷な体験を思い出させる大きな斧だけだった。悲しみと怒りに満ちたシルスクの住民たちは山に行軍し、彼らがフロスムンドの死と呼ぶようになったそのオオカミを探した。力を合わせることによってどうにか彼らはオンジャゲを仕留め、その肉を焼いて家族で味わった。
[pagebreak]
 以下が、フロスムンドによる最初の統治以来、シルスクを治めた首領の一覧である:

 赤のフロスムンド。ノルド、男性。青銅兜のドレングルを殺し、その首を戦利品として飾った。シルスクを21年間統治。凶暴なオオカミ、オンジャゲに殺されてむさぼり食われた。

 白波のイスゲロル。ノルド、女性。死霊術師である虫の心のヒルディールを殺し、その心臓を戦利品として飾った。シルスクを4年間統治。

 エイナール。ノルド、男性。氷の巨人グオログを殺し、その足を戦利品として飾った。シルスクを6年間統治。

 太鼓腹のギスル。ノルド、男性。エイナールを殺し、その剣を戦利品として飾った。シルスクを2ヶ月間統治。

 若きエイナール。ノルド、男性。太鼓腹のギスルを殺し、その胃を戦利品として飾った。シルスクを7年間統治。

 グルジョトガロール。ノルド、男性。白魔女カトラを殺し、彼女の杖を戦利品として飾った。シルスクを2年間統治。

 アメリエ・ボンテコウ。ブレトン、女性。グルジョトガロールを殺し、彼の頭を戦利品として飾った。シルスクを3年間統治。

 嵐殺しのソロルムル。ノルド、男性。アニとアリの兄弟を殺し、彼らの魔法のハンマーを戦利品として飾った。シルスクを16年間統治。

 アエギリエフ。ノルド、女性。浮気者オドニーを殺し、彼女の手を戦利品として飾った。シルスクを8年間統治。

 カッチーノ・アウレリア。インペリアル、男性。インペリアルの英雄クラウディウス・アンジオーネを殺し、彼の剣を戦利品として飾った。シルスクを3週間統治。詐欺師。

 熊皮のエルジャール。ノルド、男性。インペリアルの詐欺師カッチーノ・アウレリアを殺し、彼の舌を戦利品として飾った。シルスクを5年間統治。

 太っちょファルキ。ノルド、男性。狂犬病にかかった6匹のオオカミの群れを殺し、そのかぎ爪を戦利品として飾った。シルスクを3ヶ月間統治。狂犬病によって正気を失い、死亡。

 ナイフのスヴァナ。ノルド、女性。オオカミの子グレッタを殺し、彼女の剣を戦利品として飾った。シルスクを4年間統治。

 白ひげのベイニール。オークの侵略者3人を殺し、その目を戦利品として飾った。シルスクを22年間統治。

 オオカミ走りのスクジョルドル。ノルド、男性。ウィザードの黄色のグリスを殺し、彼の首を戦利品として飾った。シルスクを3年間統治。広間で殺された。

 ここに、歴史の記録がない期間が挟まる。ある時点までウディルフリクトのことはきっちりと扱われているのだが、この時代にシルスクを治めた指導者の記録はない。記録が再開されるまでに、どうやら何人かの首領が入れ替わったようである。シルスクは口頭伝承にこだわっているため、それらの名前は永遠に失われたと言えるかもしれない。

 巨像ギルグン。ノルド、男性。悪意のスジョルドを殺し、彼の脳を戦利品として飾った。シルスクを6年間統治。

 石のヴィベケ。ノルド、女性。インペリアルの海賊8人を殺し、その兜を戦利品として飾った。シルスクを3年間統治。

 未熟者のフジャルクニル。ノルド、男性。スプリガンの森を丸ごと殺し、その主根の心臓を戦利品として飾った。シルスクを27年間統治。

 大胆なブジョルド。ノルド、女性。イルファルクの巨獣を殺し、その胃を戦利品として飾った。本稿執筆の時点でシルスクを統治中。

[pagebreak]
 拡大:

 シルスク広間は今日でも創立当時とほぼ同じ姿を留め、建築技術の質の高さを示している。だがシルスクそのものは成長しなくてもその居住者たちは成長し、間もなく、大広間はそこに住みたいと願う者全員を収めきれなくなった。そのため、長年の間に多くのノルドがシルスクを離れ、島にあるたくさんの洞窟や自然の隠れ場所を利用して、ソルスセイムの荒野に自分用の住居を築いた。しかしそうやって離れた者たちもシルスクでは温かく迎えられるため、多くの者たちが頻繁に戻ってきて酒場のもてなしを楽しんでいる。また、最初の小集団がスコールの村を出てから長い年月が経っているにもかかわらず、スコールとシルスクのノルドは互いに好意的であり続け、時には資源の取引さえしていることも、特筆に値するだろう。
[pagebreak]
 レイヴン・ロックとの関係:

 シルスクのノルドとレイヴン・ロックとの関係は、帝国の存在がソルスセイムでより認知度が高かった頃、帝国と保持していた関係と同じである。つまり、そこにあるのは意図的な無関心と問題の欠如だ。両者共に、相手が存在しないともっともらしく信じていれば平和を保てるのだ。だからといって確執などがあるわけではなく、ただ単に文化が非常に異なる両者間では交流する理由がないといえるだろう。
[pagebreak]
 シルスクの法と秩序:

 広間内では、必要があれば首領が裁判官、ジャッジ、死刑執行人を務める。実際のところシルスクは常に非常に平和な場所であり、仲間意識と善意が当たり前である。シルスクのノルドは、ソルスセイムは過酷な住処であるため、互いに争い合うぐらいなら島の熊、オオカミ、ドラウグル、リークリング、その他、この地をうろつく凶暴な生き物と戦うほうがよっぽど生産的であることを知っていた。とはいえ、時には対立が生じる。それが流血に終わることもなくはない。また数年に一度は、シルスクを我が物にすべく、首領に血の決闘を挑む者が現れる。大まかに言えば、シルスクのノルドは幸せな蛮族の大家族のようなものだ。またどの家族もそうであるように、彼らの間にも小競り合いがある。
[pagebreak]
 灰の時代:

 レッドマウンテンの噴火以来、ソルスセイムの南地区は塵に覆われ、ダークエルフに占有されている。しかしシルスクは荒廃した地域からちょうど外れた位置にあり、この地の大半を襲った破壊からは運良く逃れられた。以来、シルスクは“安息の地”としての役割をことさら真面目に果たしてきた。彼らは手厚いもてなしを心がけ、南の灰の大地、あるいは北の寒冷地からの救済を求めるよそ者を温かく迎えている。
&lt;/p&gt;</Dest>
    </String>
    <String List="1">
      <EDID>DLC2dunFahlbtharzJournal02</EDID>
      <REC>BOOK:DESC</REC>
      <Source>&lt;font face=&quot;$HandwrittenFont&quot;&gt;
I finally caved and told Ulyn that I would help him retrieve this &quot;Visage of Mzund&quot; that he has been so obsessed over. Why he wants some dwarven helmet so much is beyond me, but I owe him so whatever.
[pagebreak]
We&apos;ve stopped to take a breather after crossing over the gears. This place is amazing but it seems to serve no purpose that I can tell. Why the dwarves would waste so much good metal on gears, pipes and constructs is completely beyond me. We had to fight off several of the metal spiders while spinning around on the gears. Got so dizzy we almost fell off.
&lt;/font&gt;</Source>
      <Dest>&lt;font face=&quot;$HandwrittenFont&quot;&gt;
 ついに降参し、ウリンに“ムズンドの顔”を取り戻す手伝いをすると言ってしまった。ずっと彼の心配の種となっている品だ。たかがドワーフの兜になぜそこまで執着するのか、こちらには知る由もないが、いずれにせよ彼には恩義がある。
[pagebreak]
 歯車を渡り終えたところで、私たちはひと息入れるために足を止めた。驚くべき所だが、見たところ何の役にも立ちそうにない所だとしか言えない。なぜドワーフたちは良質な金属をこれほど無駄に使って、歯車だの、配管だの、構造物だのを作ろうとするのか。私には皆目見当も付かない。歯車の上でぐるぐる回っている最中に、金属製のクモを数匹退治しなくてはならなかった。あまりに目が回って、危うく墜落するところだった。
&lt;/font&gt;</Dest>
    </String>
    <String List="1">
      <EDID>DA16SkullofCorruption</EDID>
      <REC>WEAP:DESC</REC>
      <Source>&lt;20&gt; points damage, increases to &lt;50&gt; points if powered with dreams collected from sleeping people.</Source>
      <Dest>&lt;20&gt; ポイントのダメージ。眠っている者から夢を集めて力を得ると、 &lt;50&gt; ポイントに上昇する。</Dest>
    </String>
    <String List="1">
      <EDID>MG07StaffofMagnus</EDID>
      <REC>WEAP:DESC</REC>
      <Source>Absorb &lt;20&gt; Magicka per second. If the target is out of Magicka, absorb Health instead.</Source>
      <Dest>マジカを1秒当たり &lt;20&gt; 吸収する。対象にマジカがなければ、代わりに体力を吸収する。</Dest>
    </String>
    <String List="1">
      <EDID>DA08EbonyBlade</EDID>
      <REC>WEAP:DESC</REC>
      <Source>Absorbs the life essence of your foes. Strengthened by the blood of deceit.</Source>
      <Dest>敵から生命のエキスを吸収する。裏切りの血によって強化される。</Dest>
    </String>
    <String List="1">
      <EDID>dunKatariahScimitar</EDID>
      <REC>WEAP:DESC</REC>
      <Source>Bash attacks made with this weapon have a chance of knocking enemies down.</Source>
      <Dest>この武器でバッシュ攻撃を行うと、敵が転倒する可能性がある。</Dest>
    </String>
    <String List="1">
      <EDID>NightingaleBlade01</EDID>
      <REC>WEAP:DESC</REC>
      <Source>Absorb &lt;5&gt; points of health and &lt;5&gt; points of stamina per second from the target.</Source>
      <Dest>対象から1秒当たり &lt;5&gt; ポイントの体力と &lt;5&gt; ポイントのスタミナを吸収する。</Dest>
    </String>
    <String List="1">
      <EDID>NightingaleBow01</EDID>
      <REC>WEAP:DESC</REC>
      <Source>Freezes the target for &lt;10&gt; points and shocks target for &lt;5&gt; points</Source>
      <Dest>対象を凍らせて &lt;10&gt; ポイント、雷撃で &lt;5&gt; ポイントを与える</Dest>
    </String>
    <String List="1">
      <EDID>C06BladeOfYsgramor</EDID>
      <REC>WEAP:DESC</REC>
      <Source>Does an additional &lt;20&gt;% damage against Elven races.</Source>
      <Dest>エルフ種族に対し、&lt;20&gt;% の追加ダメージを与える。</Dest>
    </String>
    <String List="1">
      <EDID>dunLiarsRetreatLonghammer</EDID>
      <REC>WEAP:DESC</REC>
      <Source>Rahd&apos;s hammer, the reduced weight allows it to be swung more quickly.</Source>
      <Dest>ラハドのハンマー。軽量化により、さらに素早く振り回せる。</Dest>
    </String>
    <String List="1">
      <EDID>dunHaltedStreamPoachersAxe</EDID>
      <REC>WEAP:DESC</REC>
      <Source>&lt;3&gt; points of extra damage to Animals.</Source>
      <Dest>動物に対して &lt;3&gt; ポイントの追加ダメージ。</Dest>
    </String>
    <String List="1">
      <EDID>dunMossMotherValdrDagger</EDID>
      <REC>WEAP:DESC</REC>
      <Source>&lt;25&gt;% chance of a critical hit.</Source>
      <Dest>&lt;25&gt;% の確率でクリティカルヒットする。</Dest>
    </String>
    <String List="1">
      <EDID>dunFrostmereCryptPaleBlade01</EDID>
      <REC>WEAP:DESC</REC>
      <Source>Target takes &lt;5&gt; points of frost damage and &lt;10&gt; points of Stamina damage. Weaker creatures and people flee for &lt;30&gt; seconds.</Source>
      <Dest>対象は &lt;5&gt; ポイントの冷気ダメージを受け、さらに &lt;10&gt; ポイントのスタミナダメージを受ける。弱い獣や人は &lt;30&gt; 秒間逃走する。</Dest>
    </String>
    <String List="1">
      <EDID>dunSaarthalStaffJyrikStaff</EDID>
      <REC>WEAP:DESC</REC>
      <Source>Target takes &lt;25&gt; points of damage, and twice as much Magicka damage.</Source>
      <Dest>対象は &lt;25&gt; ポイントのダメージを受け、さらに2倍のマジカダメージを受ける。</Dest>
    </String>
    <String List="1">
      <EDID>MQ203AkaviriKatana1</EDID>
      <REC>WEAP:DESC</REC>
      <Source>&lt;20&gt; points of extra damage to dragons, &lt;10&gt; points of shock damage to others.</Source>
      <Dest>対ドラゴンに &lt;20&gt; ポイントの追加ダメージ。他の相手には &lt;10&gt; ポイントの追加ダメージ。</Dest>
    </String>
    <String List="1">
      <EDID>dunFrostmereCryptPaleBlade02</EDID>
      <REC>WEAP:DESC</REC>
      <Source>Target takes &lt;10&gt; points of frost damage and &lt;20&gt; points of Stamina damage. Weaker creatures and people flee for &lt;30&gt; seconds.</Source>
      <Dest>対象は &lt;10&gt; ポイントの冷気ダメージを受け、さらに &lt;20&gt; ポイントのスタミナダメージを受ける。弱い獣や人は &lt;30&gt; 秒間逃走する。</Dest>
    </String>
    <String List="1">
      <EDID>dunFrostmereCryptPaleBlade03</EDID>
      <REC>WEAP:DESC</REC>
      <Source>Target takes &lt;15&gt; points of frost damage and &lt;30&gt; points of Stamina damage. Weaker creatures and people flee for &lt;30&gt; seconds.</Source>
      <Dest>対象は &lt;15&gt; ポイントの冷気ダメージを受け、さらに &lt;30&gt; ポイントのスタミナダメージを受ける。弱い獣や人は &lt;30&gt; 秒間逃走する。</Dest>
    </String>
    <String List="1">
      <EDID>dunFrostmereCryptPaleBlade04</EDID>
      <REC>WEAP:DESC</REC>
      <Source>Target takes &lt;20&gt; points of frost damage and &lt;40&gt; points of Stamina damage. Weaker creatures and people flee for &lt;30&gt; seconds. </Source>
      <Dest>対象は &lt;20&gt; ポイントの冷気ダメージを受け、さらに &lt;40&gt; ポイントのスタミナダメージを受ける。弱い獣や人は &lt;30&gt; 秒間逃走する。</Dest>
    </String>
    <String List="1">
      <EDID>dunFrostmereCryptPaleBlade05</EDID>
      <REC>WEAP:DESC</REC>
      <Source>Target takes &lt;25&gt; points of frost damage and &lt;50&gt; points of Stamina damage. Weaker creatures and people flee for &lt;30&gt; seconds.</Source>
      <Dest>対象は &lt;25&gt; ポイントの冷気ダメージを受け、さらに &lt;50&gt; ポイントのスタミナダメージを受ける。弱い獣や人は &lt;30&gt; 秒間逃走する。</Dest>
    </String>
    <String List="1">
      <EDID>NightingaleBlade02</EDID>
      <REC>WEAP:DESC</REC>
      <Source>Absorb &lt;10&gt; points of health and &lt;10&gt; points of stamina per second from the target.</Source>
      <Dest>対象から1秒当たり &lt;10&gt; ポイントの体力と &lt;10&gt; ポイントのスタミナを吸収する。</Dest>
    </String>
    <String List="1">
      <EDID>NightingaleBlade03</EDID>
      <REC>WEAP:DESC</REC>
      <Source>Absorb &lt;15&gt; points of health and &lt;15&gt; points of stamina per second from the target.</Source>
      <Dest>対象から1秒当たり &lt;15&gt; ポイントの体力と &lt;15&gt; ポイントのスタミナを吸収する。</Dest>
    </String>
    <String List="1">
      <EDID>NightingaleBlade04</EDID>
      <REC>WEAP:DESC</REC>
      <Source>Absorb &lt;20&gt; points of health and &lt;20&gt; points of stamina per second from the target.</Source>
      <Dest>対象から1秒当たり &lt;20&gt; ポイントの体力と &lt;20&gt; ポイントのスタミナを吸収する。</Dest>
    </String>
    <String List="1">
      <EDID>NightingaleBlade05</EDID>
      <REC>WEAP:DESC</REC>
      <Source>Absorb &lt;25&gt; points of health and &lt;25&gt; points of stamina per second from the target.</Source>
      <Dest>対象から1秒当たり &lt;25&gt; ポイントの体力と &lt;25&gt; ポイントのスタミナを吸収する。</Dest>
    </String>
    <String List="1">
      <EDID>NightingaleBow02</EDID>
      <REC>WEAP:DESC</REC>
      <Source>Freezes the target for &lt;15&gt; points and shocks target for &lt;7&gt; points</Source>
      <Dest>対象を凍らせて &lt;15&gt; ポイント、雷撃で &lt;7&gt; ポイントのダメージを与える</Dest>
    </String>
    <String List="1">
      <EDID>NightingaleBow03</EDID>
      <REC>WEAP:DESC</REC>
      <Source>Freezes the target for &lt;20&gt; points and shocks target for &lt;10&gt; points</Source>
      <Dest>対象を凍らせて &lt;20&gt; ポイント、雷撃で &lt;10&gt; ポイントのダメージを与える</Dest>
    </String>
    <String List="1">
      <EDID>NightingaleBow04</EDID>
      <REC>WEAP:DESC</REC>
      <Source>Freezes the target for &lt;25&gt; points and shocks target for &lt;12&gt; points</Source>
      <Dest>対象を凍らせて &lt;25&gt; ポイント、雷撃で &lt;12&gt; ポイントのダメージを与える</Dest>
    </String>
    <String List="1">
      <EDID>NightingaleBow05</EDID>
      <REC>WEAP:DESC</REC>
      <Source>Freezes the target for &lt;30&gt; points and shocks target for &lt;15&gt; points</Source>
      <Dest>対象を凍らせて &lt;30&gt; ポイント、雷撃で &lt;15&gt; ポイントのダメージを与える</Dest>
    </String>
    <String List="1">
      <EDID>MQ203AkaviriKatana2</EDID>
      <REC>WEAP:DESC</REC>
      <Source>&lt;25&gt; points of extra damage to dragons, &lt;10&gt; points of shock damage to others.</Source>
      <Dest>対ドラゴンに &lt;25&gt; ポイントの追加ダメージ。他の相手には &lt;10&gt; ポイントの追加ダメージ。</Dest>
    </String>
    <String List="1">
      <EDID>MQ203AkaviriKatana3</EDID>
      <REC>WEAP:DESC</REC>
      <Source>&lt;30&gt; points of extra damage to dragons, &lt;10&gt; points of shock damage to others.</Source>
      <Dest>対ドラゴンに &lt;30&gt; ポイントの追加ダメージ。他の相手には &lt;10&gt; ポイントの追加ダメージ。</Dest>
    </String>
    <String List="1">
      <EDID>MQ203AkaviriKatana4</EDID>
      <REC>WEAP:DESC</REC>
      <Source>&lt;35&gt; points of extra damage to dragons, &lt;10&gt; points of shock damage to others.</Source>
      <Dest>対ドラゴンに &lt;35&gt; ポイントの追加ダメージ。他の相手には &lt;10&gt; ポイントの追加ダメージ。</Dest>
    </String>
    <String List="1">
      <EDID>MQ203AkaviriKatana5</EDID>
      <REC>WEAP:DESC</REC>
      <Source>&lt;40&gt; points of extra damage to dragons, &lt;10&gt; points of shock damage to others.</Source>
      <Dest>対ドラゴンに &lt;40&gt; ポイントの追加ダメージ。他の相手には &lt;10&gt; ポイントの追加ダメージ。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1LD_KatriaBow</EDID>
      <REC>WEAP:DESC</REC>
      <Source>Fires &lt;30&gt;% faster than a standard bow.</Source>
      <Dest>標準的な弓よりも &lt;30&gt;% 速く射ることができる。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1DawnguardRuneHammer</EDID>
      <REC>WEAP:DESC</REC>
      <Source>Bashing places a rune on a nearby surface; the rune explodes for &lt;50&gt; points of fire damage when enemies come near.</Source>
      <Dest>バッシュすると近くの地表にルーンが書き込まれ、敵が近くに来ると爆発して &lt;50&gt; ポイントの火炎ダメージを与える。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2dunKolbjornRalisPickaxe</EDID>
      <REC>WEAP:DESC</REC>
      <Source>Targets take &lt;15&gt; points of frost damage to Health and Stamina, and have a small chance of being frozen solid.</Source>
      <Dest>対象は &lt;15&gt; ポイントの冷気ダメージを体力とスタミナに受ける。低確率で凍結する可能性がある。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2dunHaknirScimitar01</EDID>
      <REC>WEAP:DESC</REC>
      <Source>When wielded with Soulrender, absorbs &lt;15&gt; health and has a chance to weaken enemy armor.</Source>
      <Dest>ソウルレンダーと共に使用すると、体力を &lt;15&gt; 吸収する。敵の防御を弱体化する可能性がある。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2BloodskalBlade</EDID>
      <REC>WEAP:DESC</REC>
      <Source>Releases energy blast with power attacks that deals &lt;30&gt; damage.</Source>
      <Dest>強力なエネルギーを爆発させ、&lt;30&gt; ダメージを与える。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2dunHaknirScimitar02</EDID>
      <REC>WEAP:DESC</REC>
      <Source>When wielded with Bloodscythe, absorbs &lt;15&gt; magicka and and has a chance to dispel magical defenses.</Source>
      <Dest>ブラッドサイズと共に使用すると、マジカを &lt;15&gt; 吸収する。魔法の防御を解呪する可能性がある。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2dunHaknirScimitar01NP</EDID>
      <REC>WEAP:DESC</REC>
      <Source>When wielded with Soulrender, absorbs &lt;15&gt; health and has a chance to weaken enemy armor.</Source>
      <Dest>ソウルレンダーと共に使用すると、体力を &lt;15&gt; 吸収する。敵の防御を弱体化する可能性がある。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2dunHaknirScimitar02NP</EDID>
      <REC>WEAP:DESC</REC>
      <Source>When wielded with Bloodscythe, absorbs &lt;15&gt; magicka and and has a chance to dispel magical defenses.</Source>
      <Dest>ブラッドサイズと共に使用すると、マジカを &lt;15&gt; 吸収する。魔法の防御を解呪する可能性がある。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1ElvenArrowBlood</EDID>
      <REC>AMMO:DESC</REC>
      <Source>Shrouds the sun in darkness if shot with Auriel&apos;s Bow.</Source>
      <Dest>アーリエルの弓で射ると太陽を闇で覆い隠す。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1ElvenArrowBlessed</EDID>
      <REC>AMMO:DESC</REC>
      <Source>Causes sunburst attacks to nearby targets if shot at the sun with Auriel&apos;s Bow.</Source>
      <Dest>アーリエルの弓を使って太陽に向けて射ると近くの目標に太陽の光で攻撃できる。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1BoltDwarvenExplodingFire</EDID>
      <REC>AMMO:DESC</REC>
      <Source>Explodes for &lt;15&gt; points of fire damage.</Source>
      <Dest>爆発して &lt;15&gt; ポイントの炎ダメージを与える。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1BoltDwarvenExplodingIce</EDID>
      <REC>AMMO:DESC</REC>
      <Source>Explodes for &lt;15&gt; points of frost damage to Health and Stamina.</Source>
      <Dest>爆発して体力とスタミナに &lt;15&gt; ポイントの冷気ダメージを与える。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1BoltDwarvenExplodingShock</EDID>
      <REC>AMMO:DESC</REC>
      <Source>Explodes for &lt;15&gt; points of shock damage to Health and half that to Magicka.</Source>
      <Dest>爆発して体力に &lt;15&gt; ポイントの雷撃ダメージ、その半分をマジカに与える。</Dest>
    </String>
    <String List="1">
      <EDID>MS01</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>I&apos;ve received a note from a man named Eltrys in Markarth. He wants me to meet him at the Shrine of Talos, presumably to talk about the recent incident in Markarth&apos;s marketplace.</Source>
      <Dest>マルカルスにいるエルトリスという男からメモを受け取った。彼はタロスの祠で会いたがっている。おそらく最近マルカルスの市場で起こった事件のことを話すためだろう。</Dest>
    </String>
    <String List="1">
      <EDID>MS01</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>Eltrys has asked me to uncover evidence surrounding the woman in Markarth&apos;s marketplace, who was attacked in broad daylight by a man claiming to be a member of the Forsworn.</Source>
      <Dest>エルトリスから、マルカルスの市場にいた女性に関する証拠を見つけて欲しいと頼まれた。彼女は白昼堂々、フォースウォーンの一員を名乗る男に襲われたのだ。</Dest>
    </String>
    <String List="1">
      <EDID>MS01</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>Eltrys is dead, and I&apos;ve been framed for his murder. My only option to clear my name is to let myself be imprisoned inside Cidhna Mine and locate Madanach, the King in Rags.</Source>
      <Dest>エルトリスは死に、彼の殺人犯にしたてあげられた。潔白を証明する唯一の方法は、自らシドナ鉱山内の牢に入り、“ぼろを纏った王”マダナックの場所を特定することだ。</Dest>
    </String>
    <String List="1">
      <EDID>MS01</EDID>
      <REC id="3">QUST:CNAM</REC>
      <Source>Eltrys is dead, and I&apos;ve been framed for his murder. My only option to clear my name is to let myself be imprisoned inside Cidhna Mine and locate Madanach, the King in Rags.</Source>
      <Dest>エルトリスは死に、彼の殺人犯にしたてあげられた。潔白を証明する唯一の方法は、自らシドナ鉱山内の牢に入り、“ぼろを纏った王”マダナックの場所を特定することだ。</Dest>
    </String>
    <String List="1">
      <EDID>dunNilheimQST</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>I&apos;ve found an injured merchant and agreed to escort him back to his camp.</Source>
      <Dest>怪我をした商人に会い、野営地まで護衛することに同意した。</Dest>
    </String>
    <String List="1">
      <EDID>dunNilheimQST</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>Retrieve your reward from Telrav.</Source>
      <Dest>テルラヴから報酬を受け取る。</Dest>
    </String>
    <String List="1">
      <EDID>dunNilheimQST</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>Telrav has doublecrossed me and he will pay.</Source>
      <Dest>テルラヴは私を裏切った。その報いを受けることになるだろう。</Dest>
    </String>
    <String List="1">
      <EDID>dunNilheimQST</EDID>
      <REC id="3">QUST:CNAM</REC>
      <Source>Telrav and his men are dead.</Source>
      <Dest>テルラヴと手下は死んだ。</Dest>
    </String>
    <String List="1">
      <EDID>dunNilheimQST</EDID>
      <REC id="4">QUST:CNAM</REC>
      <Source>I have killed Telrav and can no longer lead him to his camp.</Source>
      <Dest>テルラヴを殺したため、もう野営地に連れていけない。</Dest>
    </String>
    <String List="1">
      <EDID>DA14</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>I have awoken in the Temple Of Dibella in Markarth. Sam and the staff he promised me have disappeared.</Source>
      <Dest>マルカルスのディベラ聖堂で目が覚めた。サムと彼が約束した杖は消えていた。</Dest>
    </String>
    <String List="1">
      <EDID>DA14</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>I have awoken in the Temple Of Dibella in Markarth. Sam and the staff he promised me have disappeared. I have no idea how I got here but a priestess has told me I trashed the Temple. The priestess might tell me what happened to Sam and the staff if I pick up the place.</Source>
      <Dest>マルカルスのディベラ聖堂で目が覚めた。サムと彼が約束した杖は消えていた。どうやってここまで来たかわからなかったが、女司祭に私が聖殿をめちゃくちゃにしたと聞かされた。片付けをすれば、女司祭はサムと杖に何があったか教えてくれるかもしれない。</Dest>
    </String>
    <String List="1">
      <EDID>DA14</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>I have awoken in the Temple Of Dibella in Markarth. Sam and the staff he promised me have disappeared. I have no idea how I got here but a priestess has told me I trashed the Temple. I have cleaned up the Temple, if I apologize to the priestess she might tell me what happened to Sam and the staff.</Source>
      <Dest>マルカルスのディベラ聖堂で目が覚めた。サムと彼が約束した杖は消えていた。どうやってここまで来たかわからなかったが、女司祭に私が聖殿をめちゃくちゃにしたと聞かされた。聖殿を片付けたので、謝れば彼女はサムと杖がどうなったか教えてくれるかもしれない。</Dest>
    </String>
    <String List="1">
      <EDID>DA14</EDID>
      <REC id="3">QUST:CNAM</REC>
      <Source>I have awoken from a night of debauchery with no idea what happened. Sam and the staff he promised me have disappeared. The priestesses of Dibella have told me to ask about Sam in Rorikstead.</Source>
      <Dest>放蕩の夜から目覚めたが、何が起こったか記憶がない。サムと彼が約束した杖は消えていた。ディベラの女司祭は、ロリクステッドでサムについて尋ねるよう言っていた。</Dest>
    </String>
    <String List="1">
      <EDID>DA14</EDID>
      <REC id="4">QUST:CNAM</REC>
      <Source>I have awoken from a night of debauchery with no idea what happened. Sam and the staff he promised me have disappeared. Ennis in Rorikstead will tell me more about what happened once I return the goat I stole from him.</Source>
      <Dest>放蕩の夜から目覚めたが、何が起こったか記憶がない。サムと彼が約束した杖は消えていた。ロリクステッドのエニスなら、彼から盗んだヤギを返せばすぐに何があったか教えてくれるだろう。</Dest>
    </String>
    <String List="1">
      <EDID>DA14</EDID>
      <REC id="5">QUST:CNAM</REC>
      <Source>I have awoken from a night of debauchery with no idea what happened. Sam and the staff he promised me have disappeared. Ennis in Rorikstead will tell me more about what happened once I return the goat I stole from him.</Source>
      <Dest>放蕩の夜から目覚めたが、何が起こったか記憶がない。サムと彼が約束した杖は消えていた。ロリクステッドのエニスなら、彼から盗んだヤギを返せばすぐに何があったか教えてくれるだろう。</Dest>
    </String>
    <String List="1">
      <EDID>DA14</EDID>
      <REC id="6">QUST:CNAM</REC>
      <Source>I have awoken from a night of debauchery with no idea what happened. Sam and the staff he promised me have disappeared. A note of debt I gave to Ennis in Rorikstead has directed me to Ysolda in Whiterun. She might be able to direct me to Sam.</Source>
      <Dest>放蕩の夜から目覚めたが、何が起こったか記憶がない。サムと彼が約束した杖は消えていた。ロリクステッドのエニスに渡した借金の記録にはホワイトランのイソルダへの案内が書いてあり、彼女ならサムの元へ案内できるかもしれない。</Dest>
    </String>
    <String List="1">
      <EDID>DA14</EDID>
      <REC id="7">QUST:CNAM</REC>
      <Source>I have awoken from a night of debauchery with no idea what happened. Sam and the staff he promised me have disappeared. Ysolda in Whiterun will give me more information about Sam once I return the ring I borrowed from her to give to someone in Witchmist Grove.</Source>
      <Dest>放蕩の夜から目覚めたが、何が起こったか記憶がない。サムと彼が約束した杖は消えていた。ホワイトランのイソルダなら、ウィッチミスト・グローブの誰かに渡すために借りた指輪を返せば、すぐサムについてもっと情報をくれるだろう。</Dest>
    </String>
    <String List="1">
      <EDID>DA14</EDID>
      <REC id="8">QUST:CNAM</REC>
      <Source>I have awoken from a night of debauchery with no idea what happened. Sam and the staff he promised me have disappeared. Ysolda in Whiterun will give me more information about Sam once I return the ring I borrowed from her to give to a hagraven at Witchmist Grove.</Source>
      <Dest>放蕩の夜から目覚めたが、何が起こったか記憶がない。サムと彼が約束した杖は消えていた。ホワイトランのイソルダなら、ウィッチミスト・グローブのハグレイブンに渡すために借りた指輪を返せば、すぐサムについてもっと情報をくれるだろう。</Dest>
    </String>
    <String List="1">
      <EDID>DA14</EDID>
      <REC id="9">QUST:CNAM</REC>
      <Source>I have awoken from a night of debauchery with no idea what happened. Sam and the staff he promised me have disappeared. Ysolda in Whiterun has told me to look for Sam in Morvunskar.</Source>
      <Dest>放蕩の夜から目覚めたが、何が起こったか記憶がない。サムと彼が約束した杖は消えていた。ホワイトランのイソルダがモルブンスカーでサムを探すよう言っていた。</Dest>
    </String>
    <String List="1">
      <EDID>DA14</EDID>
      <REC id="10">QUST:CNAM</REC>
      <Source>&quot;Sam&quot; turned out to be the daedric prince of debauchery, Sanguine. He spurred me on during a drunken night of revelry that crossed all of Skyrim. I&apos;ve acquired the Sanguine Rose for my troubles.</Source>
      <Dest>&quot; サム &quot; は放蕩を司るデイドラの王子、サングインだと分かった。スカイリム全体がお祭り騒ぎに酔った夜、彼に駆り立てられた。迷惑料としてサングインのバラをいただいた。</Dest>
    </String>
    <String List="1">
      <EDID>DA03</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>I ran in to a talking dog named Barbas who said he wanted my help. He&apos;s waiting outside Haemar&apos;s Shame.</Source>
      <Dest>バルバスという言葉を話す犬に出会った。手を貸して欲しいと頼まれ、ハエマールの不名誉の外で落ち合うことになった。</Dest>
    </String>
    <String List="1">
      <EDID>DA03</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>I ran in to a talking dog named Barbas who said he had a falling out with his master and wanted my help. He&apos;s waiting outside Haemar&apos;s Shame.</Source>
      <Dest>バルバスという言葉を話す犬に出会い、主人と仲違いをしてしまったので手を貸して欲しいと頼まれた。ハエマールの不名誉の外で待っているはずだ。</Dest>
    </String>
    <String List="1">
      <EDID>DA03</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>I ran in to a talking dog named Barbas who had a falling out with his master Clavicus Vile. Clavicus has agreed to take Barbas back if Barbas and I retrieve the Rueful Axe.</Source>
      <Dest>バルバスという言葉を話す犬に出会った。主人であるクラヴィカス・ヴァイルと仲違いをしてしまったそうだ。クラヴィカスは我々が悔恨の斧を回収できればバルバスを戻すよう同意した。</Dest>
    </String>
    <String List="1">
      <EDID>DA03</EDID>
      <REC id="3">QUST:CNAM</REC>
      <Source>I ran in to a talking dog named Barbas who had a falling out with his master Clavicus Vile. I&apos;ve retrieved the Rueful axe for Clavicus. I can keep the axe if I kill Barbas or I can return the axe, reunite Barbas and Clavicus Vile and receive the Masque of Clavicus Vile.</Source>
      <Dest>バルバスという言葉を話す犬に出会った。主人であるクラヴィカス・ヴァイルと仲違いをしてしまったそうだ。クラヴィカスのために悔恨の斧を回収した。バルバスを殺して悔恨の斧をそのまま手元に残すこともできるし、バルバスとクラヴィカスを仲直りさせて、クラヴィカス・ヴァイルの仮面をもらうこともできる。</Dest>
    </String>
    <String List="1">
      <EDID>DA03</EDID>
      <REC id="4">QUST:CNAM</REC>
      <Source>I ran in to a talking dog named Barbas who had a falling out with his master Clavicus Vile. I&apos;ve retrieved the Rueful Axe for Clavicus who offered me a deal. I decided to kill Barbas and keep the Rueful Axe.</Source>
      <Dest>バルバスという言葉を話す犬に出会った。主人であるクラヴィカス・ヴァイルと仲違いをしてしまったそうだ。悔恨の斧を回収したが、クラヴィカスに取引を持ちかけられた。バルバスを殺して、悔恨の斧をそのまま手元に残すことにした。</Dest>
    </String>
    <String List="1">
      <EDID>DA03</EDID>
      <REC id="5">QUST:CNAM</REC>
      <Source>I ran in to a talking dog named Barbas who had a falling out with his master Clavicus Vile. I&apos;ve retrieved the Rueful Axe for Clavicus who offered me a deal. I decided to reunite Barbas and Vile and received the Masque of Clavicus Vile.</Source>
      <Dest>バルバスという言葉を話す犬に出会った。主人であるクラヴィカス・ヴァイルと仲違いをしてしまったそうだ。悔恨の斧を回収したが、クラヴィカスに取引を持ちかけられた。バルバスとクラヴィカスを仲直りさせ、報酬としてクラヴィカス・ヴァイルの仮面をもらった。</Dest>
    </String>
    <String List="1">
      <EDID>CR01</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>I&apos;ve been tasked to clear the &lt;Alias=Beast&gt; out of &lt;Alias=BeastVictim&gt;&apos;s home in &lt;Alias=VictimHometown&gt;.</Source>
      <Dest>&lt;Alias=Beast&gt; を &lt;Alias=BeastVictim&gt; の &lt;Alias=VictimHometown&gt; にある家から掃討する仕事を受けた。</Dest>
    </String>
    <String List="1">
      <EDID>CR01</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>I&apos;ve cleared the &lt;Alias=Beast&gt; out of &lt;Alias=BeastVictim&gt;&apos;s home in &lt;Alias=VictimHometown&gt;.</Source>
      <Dest>&lt;Alias=Beast&gt; を &lt;Alias=BeastVictim&gt; の &lt;Alias=VictimHometown&gt; にある家から掃討した。</Dest>
    </String>
    <String List="1">
      <EDID>C03</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>Aela and Skjor want to speak to me about some kind of special mission for the Companions.</Source>
      <Dest>アエラとスコールが“同胞団”のための特別な任務について話したがっている。</Dest>
    </String>
    <String List="1">
      <EDID>C03</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>Skjor and Aela say they have some sort of special assignment for me. I&apos;m supposed to meet them underneath the Skyforge tonight.</Source>
      <Dest>スコールとアエラから、何らかの特別な任務があるようだ。今夜スカイフォージの下で会うことになる。</Dest>
    </String>
    <String List="1">
      <EDID>C03</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>I have ascended to the Circle which leads the Companions, and now share their blood as a werewolf. To celebrate my new status, Skjor and Aela have invited me to attack a Silver Hand camp nearby. </Source>
      <Dest>“同胞団”を導くサークルへと登り詰め、ウェアウルフとして血を共有することになった。新しい地位の祝いとして、スコールとアエラに近くのシルバーハンド野営地を攻撃するよう誘われた。</Dest>
    </String>
    <String List="1">
      <EDID>C03</EDID>
      <REC id="3">QUST:CNAM</REC>
      <Source>I have ascended to the Circle which leads the Companions, and now share their blood as a werewolf. Aela led me to a Silver Hand stronghold where Skjor fell in battle. She has enlisted me on her quest for revenge.</Source>
      <Dest>“同胞団”を導くサークルへと登り詰め、ウェアウルフとして血を共有することになった。アエラに、スコールが戦闘で倒れたシルバーハンドの要塞へ連れていかれた。アエラの復讐のクエストに加えられた。</Dest>
    </String>
    <String List="1">
      <EDID>C04</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>Kodlak Whitemane has caught wind of my secret missions with Aela and has asked to speak with me.</Source>
      <Dest>コドラク・ホワイトメインはアエラとの秘密任務を察知し、話したいと言って来た。</Dest>
    </String>
    <String List="1">
      <EDID>C04</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>As part of his quest to cure his lycanthropy, Kodlak Whitemane has sent me to kill the Glenmoril Witches and bring back their heads.</Source>
      <Dest>コドラク・ホワイトメインから、狼憑きを治療するためにグレンモリルの魔女を殺して、その頭を持ち帰るよう命じられた。</Dest>
    </String>
    <String List="1">
      <EDID>C04</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>I killed the Glenmoril Witches at the behest of Kodlak Whitemane, but he was killed by the Silver Hand before I could return. </Source>
      <Dest>コドラク・ホワイトメインの命令でグレンモリルの魔女を殺したが、戻る前に彼はシルバーハンドに殺された。</Dest>
    </String>
    <String List="1">
      <EDID>C06</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>I should attend the funeral of Kodlak Whitemane, the late Harbinger of the Companions.</Source>
      <Dest>今は亡き「同胞団」の導き手、コドラク・ホワイトメインの葬儀に参列するべきだろう。</Dest>
    </String>
    <String List="1">
      <EDID>C06</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>Eorlund needs the fragments of Wuuthrad to prepare them for remounting in Jorrvaskr. </Source>
      <Dest>エオルンドがジョルバスクルでウースラドを復元するため、ウースラドの一部を探している。</Dest>
    </String>
    <String List="1">
      <EDID>C06</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>As a member of the Circle, I need to convene in the Underforge to determine the next steps for the Companions following the death of Kodlak Whitemane.</Source>
      <Dest>コドラク・ホワイトメインが亡くなった。同胞団の今後の方針を決めるため、サークルの一員としてアンダーフォージでの会合に出席しなければならない。</Dest>
    </String>
    <String List="1">
      <EDID>C06</EDID>
      <REC id="3">QUST:CNAM</REC>
      <Source>The Companions believe there is a way to cleanse Kodlak&apos;s soul of the taint of the beast. We&apos;re going to the ancient Tomb of Ysgramor to perform the ceremony. </Source>
      <Dest>同胞団はコドラクの魂から獣の汚れを清める方法があると信じている。古代のイスグラモルの墓で儀式を行う。</Dest>
    </String>
    <String List="1">
      <EDID>C06</EDID>
      <REC id="4">QUST:CNAM</REC>
      <Source>I helped grant Kodlak Whitemane the glory of Sovngarde, and took his place as Harbinger of the Companions.</Source>
      <Dest>偉大なるコドラク・ホワイトメインにソブンガルデの栄光、すなわち“同胞団”の“導き手”にふさわしい栄光が授けられるよう尽力した。</Dest>
    </String>
    <String List="1">
      <EDID>MS08</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>A group of men calling themselves the Alik&apos;r are looking for a Redguard woman in Whiterun.</Source>
      <Dest>自らをアリクルと呼ぶ人間の一団が、ホワイトランで女性のレッドガードを探している。</Dest>
    </String>
    <String List="1">
      <EDID>MS08</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>The barmaid at the Bannered Mare in Whiterun is apparently a fugitive noble from Hammerfell. She claims that she is on the run from assassins sent by rival houses in her homeland and needs someone to stop them before they find her. </Source>
      <Dest>ホワイトランにあるバナード・メアのウエイトレスは、どうやらハンマーフェルから逃亡してきた貴族のようだ。彼女は祖国の敵対する一族から送り込まれた殺し屋から逃げている。殺し屋に見つかる前に、止められる誰かが必要だ。</Dest>
    </String>
    <String List="1">
      <EDID>MS08</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>The leader of the so-called &quot;assassins&quot; I&apos;ve been asked to eliminate claims that Saadia betrayed her people to the Dominion and they are here to bring her to justice. I&apos;ve agreed to lead her into an ambush at the Whiterun stables.</Source>
      <Dest>「暗殺者」と呼ばれる者たちのリーダーから、サーディアが人々を自治領に売ったため、彼女に裁きを受けさせるため来たと伝えられた。ホワイトランの馬屋で、身柄を引き渡すことに同意した。</Dest>
    </String>
    <String List="1">
      <EDID>MS08</EDID>
      <REC id="3">QUST:CNAM</REC>
      <Source>I&apos;ve helped Saadia escape the clutches of the Alik&apos;r sent after her. With their leader defeated, she believes the rest of them will scatter, affording her some much-needed safety for now.</Source>
      <Dest>サーディアが追っ手として送られてきたアリクルから逃げ切れるように手を貸した。リーダーを倒したため、残りのものは散り散りになるはずだそうだ。これでようやく安全が確保できた。</Dest>
    </String>
    <String List="1">
      <EDID>MS08</EDID>
      <REC id="4">QUST:CNAM</REC>
      <Source>After making arrangements with Kematu, I&apos;ve delivered Saadia to him. He assures me that she will be taken back to Hammerfell alive, though after that her fate is no longer in his hands.</Source>
      <Dest>ケマツと打ち合わせをした後、サーディアを彼に預けた。ハンマーフェルまで生かして連れ帰ることは約束してくれたが、以後の彼女の運命は彼の手を離れてしまうとのことだ。</Dest>
    </String>
    <String List="1">
      <EDID>MS09</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>Fralia Gray-Mane in Whiterun is convinced that her missing son, Thorald, is still alive and being held captive. She&apos;s asked me to visit her at her home to speak privately about the matter.</Source>
      <Dest>ホワイトランのフラリア・グレイ・メーンは、行方不明の息子のソラルドが生きていて、捕虜になっていると確信している。この問題について、内密に話がしたいので家に来てほしいと言われた。</Dest>
    </String>
    <String List="1">
      <EDID>MS09</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>Avulstein Gray-Mane believes his brother Thorald has been taken prisoner, and that the Battle-Borns of Whiterun have proof. I need to find it and bring it to Avulstein.</Source>
      <Dest>アヴルスタイン・グレイ・メーンは彼の兄弟ソラルドが捕われており、ホワイトランのバトル・ボーンがその証拠を持っていると信じている。証拠を見つけてアヴルスタインの下へ持ち帰らなくては。</Dest>
    </String>
    <String List="1">
      <EDID>MS09</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>After being convinced to help by the Gray-Mane family, I&apos;ve found evidence that Thorald Gray-Mane is still alive, and is being held in Northwatch Keep. Avulstein will want to see this right away.</Source>
      <Dest>グレイ・メーン家を手伝うよう説得された後、ソラルド・グレイ・メーンがまだ生きていてノースウォッチ砦にいる証拠を見つけた。アヴルスタインはすぐにでも会いたいだろう。</Dest>
    </String>
    <String List="1">
      <EDID>MS09</EDID>
      <REC id="3">QUST:CNAM</REC>
      <Source>After being convinced to help, and finding proof that he is still alive, I&apos;ve offered to try and free Thorald Gray-Mane from Northwatch Keep to prevent bloodshed on either side.</Source>
      <Dest>フラリアを手伝い、ソラルドが生きている証拠を見つけた。血を流さずに、ノースウォッチ砦からソラルドを解放することを提案した。</Dest>
    </String>
    <String List="1">
      <EDID>MS09</EDID>
      <REC id="4">QUST:CNAM</REC>
      <Source>Now that I have found proof that his brother still lives, Avulstein Gray-Mane insists on assaulting Northwatch Keep to rescue Thorald. I&apos;ve agreed to meet him outside the Keep to assist in the fight.</Source>
      <Dest>兄弟が生きている証拠を私が掴んだ後、アヴルスタイン・グレイ・メーンは、兄弟のソラルドを救出するためにノースウォッチ砦の襲撃を強く主張している。彼と砦の外側で会い戦闘を手伝うと約束した。</Dest>
    </String>
    <String List="1">
      <EDID>MS09</EDID>
      <REC id="5">QUST:CNAM</REC>
      <Source>Thorald Gray-Mane is indeed alive. Now I have to get him away from Northwatch Keep and make sure he stays safe.</Source>
      <Dest>ソラルド・グレイ・メーンは確かに生きていた。ノースウォッチ砦から連れ出して彼の身の安全を確保せねばならない。</Dest>
    </String>
    <String List="1">
      <EDID>MS09</EDID>
      <REC id="6">QUST:CNAM</REC>
      <Source>Thorald Gray-Mane has been successfully retrieved from Northwatch Keep. Fearing for the safety of his family, he cannot return to Whiterun, and has asked me to deliver a message to his mother: &quot;Suffer the winter&apos;s cold wind, for it bears aloft next summer&apos;s seeds.&quot;</Source>
      <Dest>ソラルド・グレイ・メーンはノースウォッチ砦から無事助け出された。家族の身の安全が心配でホワイトランには戻れない彼に、母親への伝言を頼まれた。 &quot; 冬の寒気に耐えるものが、夏に空高く種を飛ばす。 &quot;</Dest>
    </String>
    <String List="1">
      <EDID>MS09</EDID>
      <REC id="7">QUST:CNAM</REC>
      <Source>Fralia Gray-Mane is grateful that her son Thorald is alive and well.</Source>
      <Dest>フラリア・グレイ・メーンは、息子のソラルドが元気で喜んでいる。</Dest>
    </String>
    <String List="1">
      <EDID>MS09</EDID>
      <REC id="8">QUST:CNAM</REC>
      <Source>Fralia Gray-Mane is grateful that her son Thorald is alive and well.</Source>
      <Dest>フラリア・グレイ・メーンは、息子のソラルドが元気で喜んでいる。</Dest>
    </String>
    <String List="1">
      <EDID>DB01Misc</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>Apparently there&apos;s a strange jester near the Loreius Farm, on the road north of Whiterun. It would seem he&apos;s transporting a coffin in a cart, but one of the wheels has broken off. It might be worth investigating.</Source>
      <Dest>ホワイトランの北の道、ロレイウス農園の近くに変わった道化師がいるらしい。どうやら彼は棺を荷車で運んでいるが、車輪がひとつ壊れてしまったようだ。調べる価値があるかも知れない。</Dest>
    </String>
    <String List="1">
      <EDID>DB01Misc</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>I met a strange jester named Cicero, who is transporting his mother&apos;s coffin. One of the wheels of Cicero&apos;s wagon has broken off, and he wants me to ask a farmer named Loreius for help.</Source>
      <Dest>母親の棺を運んでいる、変わった道化師のシセロに会った。シセロの荷車の車輪がひとつ壊れており、ロレイウスという農民に助けを求めるよう頼まれた。</Dest>
    </String>
    <String List="1">
      <EDID>DB01Misc</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>I have agreed to help the farmer Loreius get rid of the strange jester named Cicero, who keeps asking for his help. I&apos;m to report Cicero to the nearby guard, and lie about his offense.</Source>
      <Dest>農民のロレイウスを手伝い、彼に助けを求め続ける、変わった道化師のシセロを追い払うことを承諾した。近くの衛兵にシセロのことを報告し、彼が違法行為をしたと嘘をつく。</Dest>
    </String>
    <String List="1">
      <EDID>DB01Misc</EDID>
      <REC id="3">QUST:CNAM</REC>
      <Source>The jester Cicero wants the farmer Loreius to fix his broken wagon wheel, but Loreius just wants Cicero to leave. I can either convince Loreius to fix the wheel, or report Cicero to the nearby guard.</Source>
      <Dest>道化師のシセロは農民のロレイウスに壊れたワゴンの車輪を直してもらいたがっているが、ロレイウスはシセロを追い払いたくて仕方ない。ロレイウスに車輪を直すよう説得することも、シセロを近くの衛兵へ通報することもできる。</Dest>
    </String>
    <String List="1">
      <EDID>DB01Misc</EDID>
      <REC id="4">QUST:CNAM</REC>
      <Source>I have reported Cicero to the guard, and lied about his offense. I must now speak to Loreius, and let him know I have assisted him.</Source>
      <Dest>衛兵にシセロの偽りの違法行為を報告した。すぐにロレイウスと話し、手伝ったことを知らせる。</Dest>
    </String>
    <String List="1">
      <EDID>DB01Misc</EDID>
      <REC id="5">QUST:CNAM</REC>
      <Source>I have spoken to Loreius, and convinced him to repair Cicero&apos;s broken wagon wheel. I need to report back to Cicero, and let him know help is on the way.</Source>
      <Dest>ロレイウスと話し、シセロの壊れた荷車の車輪を直すよう説得した。シセロに報告し、手伝ったことを知らせる。</Dest>
    </String>
    <String List="1">
      <EDID>DB01Misc</EDID>
      <REC id="6">QUST:CNAM</REC>
      <Source>I have resolved the conflict between the jester Cicero and Loreius the farmer.</Source>
      <Dest>道化師のシセロと農民のロレイウスの争いを解決した。</Dest>
    </String>
    <String List="1">
      <EDID>DB01Misc</EDID>
      <REC id="7">QUST:CNAM</REC>
      <Source>I have resolved the conflict between the jester Cicero and Loreius the farmer.</Source>
      <Dest>道化師のシセロと農民のロレイウスの争いを解決した。</Dest>
    </String>
    <String List="1">
      <EDID>DB01Misc</EDID>
      <REC id="8">QUST:CNAM</REC>
      <Source>I have resolved the conflict between the jester Cicero and Loreius the farmer.</Source>
      <Dest>道化師のシセロと農民のロレイウスの争いを解決した。</Dest>
    </String>
    <String List="1">
      <EDID>DB02</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>Astrid, of the Dark Brotherhood, informed me that by killing Grelod the Kind, I have robbed her organization of a kill. I have been taken captive and moved to some remote shack. Astrid will only give me the key if I kill someone she has taken captive, to &quot;repay my debt.&quot;                                                                                                                                                                                     </Source>
      <Dest>闇の一党のアストリッドから、親切者のグレロッドを殺したことで彼女の組織の獲物を奪ったと知らされた。捕虜にされどこかの小屋に連れて行かれた。アストリッドが捕虜にした誰かを殺した時のみ、 &quot; 借りを返す &quot; ために鍵をくれる</Dest>
    </String>
    <String List="1">
      <EDID>DB02</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>I have killed one of the captives as Astrid instructed, and must now gain entrance to the Dark Brotherhood Sanctuary, which is located in the southern Pine Forest. Astrid has provided me with the correct passphrase - &quot;Silence, my Brother.&quot;</Source>
      <Dest>アストリッドに言われた通り捕虜を殺した。パイン・フォレストの南方にある闇の一党の聖域へ入れるはずだ。アストリッドが暗号を教えてくれた。 &quot; 沈黙せよ、我が同胞 &quot; だ。</Dest>
    </String>
    <String List="1">
      <EDID>DB02</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>I have killed an innocent person, gained entrance into the Dark Brotherhood Sanctuary, and been officially welcomed into the Dark Brotherhood by Astrid. There&apos;s no turning back now.</Source>
      <Dest>無実の人を殺し、闇の一党の聖域へ入って、アストリッドにより正式に闇の一党として迎えられた。もう後には引けない。</Dest>
    </String>
    <String List="1">
      <EDID>DB02</EDID>
      <REC id="3">QUST:CNAM</REC>
      <Source>Astrid invited me into the Dark Brotherhood, but I killed her instead. I will now never be able to join the shadowy organization of assassins.</Source>
      <Dest>アストリッドが闇の一党に誘ってきたが、代わりに彼女を殺した。今後暗殺者の闇組織に入るのは不可能だ。</Dest>
    </String>
    <String List="1">
      <EDID>DB05</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>I must journey to the Temple of the Divines in Solitude, attend the public wedding reception of Vittoria Vici and Asgeir Snow-Shod, and kill the bride. I&apos;ll receive a bonus if I kill Vici as she addresses the crowd.</Source>
      <Dest>ソリチュードの神々の聖堂へ行き、ヴィットリア・ヴィキとアスゲール・スノー・ショッドの開かれた結婚式に参加し、花嫁を殺す。ヴィキが人々と話す時に殺せば、ボーナスがもらえる。</Dest>
    </String>
    <String List="1">
      <EDID>DB05</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>I have killed Vittoria Vici, the Emperor&apos;s cousin, at her own wedding, and everyone will assume it&apos;s related to the ongoing war. The Emperor will now be forced to visit Skyrim to deal with the aftermath, paving the way for his assassination.</Source>
      <Dest>皇帝のいとこ、ヴィットリア・ヴィキを彼女の結婚式で殺した。誰もが進行中の戦争と関係していると思うだろう。皇帝は事態へ対応するため、スカイリムへの訪問を余儀なくされた。暗殺される準備をするようなものだ。</Dest>
    </String>
    <String List="1">
      <EDID>DBSideContract03</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>I must go to Dawnstar and kill the mine boss, Beitild. I may use any means at my disposal. When I am done, I am to report back to Nazir at the Sanctuary and collect my reward.</Source>
      <Dest>あらゆる手段を使って、ドーンスターで鉱山のボス、ベティルドを殺す。仕事が終わったら、聖域でナジルに報告して報酬を受け取る。</Dest>
    </String>
    <String List="1">
      <EDID>DBSideContract03</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>Beitild is dead, and I have collected my reward from Nazir at the Sanctuary.</Source>
      <Dest>ベティルドは死んだ。聖域のナジルから報酬を受け取った。</Dest>
    </String>
    <String List="1">
      <EDID>MG01</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>I&apos;ve found the College of Winterhold, where mages study the arcane arts in Skyrim. If I want to learn more about magic, I&apos;ll need to join their ranks.</Source>
      <Dest>スカイリムで魔術師たちが魔術を学ぶ場所、ウィンターホールド大学を見つけた。もっと魔法を学びたければ、彼らに加わらなければならない。</Dest>
    </String>
    <String List="1">
      <EDID>MG01</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>In order to join the College of Winterhold, I need to show I&apos;m capable of simple magic by casting a Magelight spell..</Source>
      <Dest>ウィンターホールド大学に入るために、魔術照明の呪文を唱えて、簡単な魔法が使えるところを見せる。</Dest>
    </String>
    <String List="1">
      <EDID>MG01</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>In order to join the College of Winterhold, I need to show I&apos;m capable of simple magic by summoning a Flame Atronach.</Source>
      <Dest>ウィンターホールド大学に入るために、炎の精霊の呪文を唱えて、簡単な魔法が使えるところを見せる。</Dest>
    </String>
    <String List="1">
      <EDID>MG01</EDID>
      <REC id="3">QUST:CNAM</REC>
      <Source>In order to join the College of Winterhold, I need to show I&apos;m capable of simple magic by casting a Firebolt spell.</Source>
      <Dest>ウィンターホールド大学に入るために、ファイアボルトの呪文を唱えて、簡単な魔法が使えるところを見せる。</Dest>
    </String>
    <String List="1">
      <EDID>MG01</EDID>
      <REC id="4">QUST:CNAM</REC>
      <Source>In order to join the College of Winterhold, I need to show I&apos;m capable of simple magic by casting a Fear spell.</Source>
      <Dest>ウィンターホールド大学に入るために、恐れの呪文を唱えて、簡単な魔法が使えるところを見せる。</Dest>
    </String>
    <String List="1">
      <EDID>MG01</EDID>
      <REC id="5">QUST:CNAM</REC>
      <Source>In order to join the College of Winterhold, I need to show I&apos;m capable of simple magic by casting Healing Hands on Nirya at the entrance to the College.</Source>
      <Dest>ウィンターホールド大学に入るために、大学の入り口にいるニルヤに治癒の手の呪文を唱えて、簡単な魔法が使えるところを見せる。</Dest>
    </String>
    <String List="1">
      <EDID>MG01</EDID>
      <REC id="6">QUST:CNAM</REC>
      <Source>I&apos;ve been allowed to join the College of Winterhold, and need to find Mirablle Ervine for a tour of the grounds.</Source>
      <Dest>ウィンターホールド大学への入学が許可された。敷地見学のため、ミラベル・アーヴィンを探す。</Dest>
    </String>
    <String List="1">
      <EDID>MG01</EDID>
      <REC id="7">QUST:CNAM</REC>
      <Source>I have joined the College of Winterhold. Mirabelle Ervine has agreed to show me around in order to become familiar with the grounds.</Source>
      <Dest>ウィンターホールド大学に入学した。ミラベル・アーヴィンが、敷地の案内をしてくれるという。</Dest>
    </String>
    <String List="1">
      <EDID>MG01</EDID>
      <REC id="8">QUST:CNAM</REC>
      <Source>I have joined the College of Winterhold, and after a tour of the grounds need to find Tolfdir, who looks after the new Apprentices.</Source>
      <Dest>ウィンターホールド大学に入学し、敷地見学を行った。新しい見習いを探しているトルフディルに会う。</Dest>
    </String>
    <String List="1">
      <EDID>MG01</EDID>
      <REC id="9">QUST:CNAM</REC>
      <Source>After joining the College of Winterhold and speaking with Tolfdir, I&apos;ve learned a bit about wards and will be accompanying some of the others on an expedition.</Source>
      <Dest>ウィンターホールド大学の一員となり、トルフディルと話した。シールドについて少し学び、同行者数名と探索行へ向かうことになった。</Dest>
    </String>
    <String List="1">
      <EDID>MG02</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>Tolfdir has decided to take us to investigate the ruins of Saarthal to explore the more practical uses of magic.</Source>
      <Dest>魔法のより実用的な用法を調査するため、トルフディルは我々をサールザルの遺跡の調査に伴った。</Dest>
    </String>
    <String List="1">
      <EDID>MG02</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>Tolfdir has asked the Apprentices to meet him at Saarthal, the site of an ongoing excavation by the College.</Source>
      <Dest>トルフディルは見習いたちに、大学が発掘を続けている現場、サールザルに来るよう伝えて来た。</Dest>
    </String>
    <String List="1">
      <EDID>MG02</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>In the College excavation at Saarthal, I&apos;ve been asked to assist Arniel Gane with his work uncovering the ruins.</Source>
      <Dest>大学のサールザル発掘で、遺跡を調べているアーニエル・ゲインを手伝うよう頼まれた。</Dest>
    </String>
    <String List="1">
      <EDID>MG02</EDID>
      <REC id="3">QUST:CNAM</REC>
      <Source>I&apos;ve been asked to assist Arniel Gane in his work at the excavation in Saarthal by collecting enchanted objects scattered around the ruins.</Source>
      <Dest>サールザルで発掘しているアーニエル・ゲインの仕事を手伝うよう頼まれた。遺跡の周辺に散らばっている、付呪されたアイテムを集める。</Dest>
    </String>
    <String List="1">
      <EDID>MG02</EDID>
      <REC id="4">QUST:CNAM</REC>
      <Source>While helping in the excavation in Saarthal by gathering enchanted items, I somehow triggered some sort of trap. It has revealed an unexplored section of the ruins, and Tolfdir would like me to follow him further in.</Source>
      <Dest>発掘の手伝いで付呪されたアイテムを収集していた時、何か仕掛けを発動させてしまったらしい。それにより、まだ調査が行われていない遺跡が姿を現した。トルフディルはその奥に私を伴いたがっている。</Dest>
    </String>
    <String List="1">
      <EDID>MG02</EDID>
      <REC id="5">QUST:CNAM</REC>
      <Source>While exploring the excavation in Saarthal, I somehow triggered some sort of trap. It has revealed an unexplored section of the ruins, and Tolfdir would like me to follow him further in.</Source>
      <Dest>サールザルの発掘現場を調査中、何か仕掛けを発動させてしまったらしい。何か仕掛けを発動させてしまったらしい。それにより、まだ調査が行われていない遺跡が姿を現した。トルフディルはその奥に私を伴いたがっている。</Dest>
    </String>
    <String List="1">
      <EDID>MG02</EDID>
      <REC id="6">QUST:CNAM</REC>
      <Source>While following Tolfdir through an unexplored section of Saarthal, a vision from the Psijic Order has suggested that something has been set in motion by the exploration of Saarthal. Tolfdir should be warned.</Source>
      <Dest>トルフディルに続いてサールザルの未調査箇所を奥へと進んだ。サイジック会から、この調査によって何かが動き出したことを示唆された。トルフディルに警告しなければならない。</Dest>
    </String>
    <String List="1">
      <EDID>MG02</EDID>
      <REC id="7">QUST:CNAM</REC>
      <Source>While in an unexplored area of Saarthal, I received a vision from someone in the Psijic Order saying there&apos;s something dangerous in Saarthal. Despite this, Tolfdir wishes to forge ahead and has asked that I follow him.</Source>
      <Dest>サールザルの未調査箇所で、サイジック会からサールザルには何か危険なものが潜んでいると伝えられた。それでもトルフディルは先に進みたがり、続くように頼んできた。</Dest>
    </String>
    <String List="1">
      <EDID>MG02</EDID>
      <REC id="8">QUST:CNAM</REC>
      <Source>During an expedition to Saarthal, I uncovered a new section of the ruins, and was warned by a vision from someone in the Psijic Order of danger within. Despite this, Tolfdir and I have explored further and found a strange orb buried deep within Saarthal. Tolfdir has asked that I take news of the discovery to the Arch-Mage.</Source>
      <Dest>サールザルを探索中、遺跡の新しい区画を発見した。サイジック会から中は危険だと警告されたが、トルフディルと一緒に奥を探索すると、奇妙なオーブを発見した。トルフディルから、この発見をアークメイジに知らせるよう頼まれた。</Dest>
    </String>
    <String List="1">
      <EDID>MG02</EDID>
      <REC id="9">QUST:CNAM</REC>
      <Source>I&apos;ve delivered word to the Arch-Mage that something interesting was found deep within Saarthal.</Source>
      <Dest>サールザルの奥で興味深いものが見つかったことを、アークメイジに報告した。</Dest>
    </String>
    <String List="1">
      <EDID>MG03</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>With Tolfdir still occupied in Saarthal, I need to speak to Mirabelle Ervine to find out about researching the discovery in Saarthal.</Source>
      <Dest>トルフディルが未だにサールザルの件へ従事している。サールザルでの発見に対する研究について、ミラベル・アーヴィンに話を聞かなければならない。</Dest>
    </String>
    <String List="1">
      <EDID>MG03</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>Since Tolfdir is not available, I&apos;ve been asked by Savos Aren to look into information on the object we found in Saarthal by talking to Urag gro-Shub in the Arcanaeum.</Source>
      <Dest>トルフディルが使えないので、ミラベル・アーヴィンはアルケイナエウムでウラッグ・グロ・シューブと話して、サールザルで見つけたものの情報を調べるよう私に頼んで来た。</Dest>
    </String>
    <String List="1">
      <EDID>MG03</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>I&apos;ve been asked to find more information on the object found in Saarthal. Urag suggested that useful books may have been stolen from the Arcanaeum by Orthorn, a former Apprentice at the College. His last known location was Fellglow Keep.</Source>
      <Dest>サールザルで見つかった物の情報をもっと探すよう頼まれた。ウラグから、有用と思われる本がアルケイナエウムから大学の元見習い、オーソーンに盗まれたと聞いた。彼はフェルグロウ砦で最後に目撃されている。</Dest>
    </String>
    <String List="1">
      <EDID>MG03</EDID>
      <REC id="3">QUST:CNAM</REC>
      <Source>In attempting to track down books that may have information about Saarthal, I&apos;ve been exploring Fellglow Keep and have located Orthorn, the former apprentice who stole the books in the first place. He&apos;s now a prisoner, and has begged me to free him.</Source>
      <Dest>サールザルに関する情報を含む書物を探し出そうとしている。フェルグロウ砦を探索したところ、最初に書物を盗んだ元見習いのオーソーンを見つけた。捕らえられており、自由にしてほしいと懇願してきた。</Dest>
    </String>
    <String List="1">
      <EDID>MG03</EDID>
      <REC id="4">QUST:CNAM</REC>
      <Source>I&apos;ve freed Orthorn from Fellglow Keep, and he has offered to help me find the books I&apos;m looking for.</Source>
      <Dest>フェルグロウ砦からオーソーンを解放した。彼は探している書物を見つける手伝いを申し出た。</Dest>
    </String>
    <String List="1">
      <EDID>MG03</EDID>
      <REC id="5">QUST:CNAM</REC>
      <Source>I was asked to find books that may have information about the object discovered in Saarthal, and traveled to Fellglow Keep to retrieve them from Orthorn, a former Apprentice at the College. I&apos;ve found the books and now need to see them returned to the College.</Source>
      <Dest>サールザルで見つかった物の情報を求めて、本探しを頼まれた。フェルグロウ砦に行き、元大学見習いのオーソーンから回収した。本を大学に戻さなければならない。</Dest>
    </String>
    <String List="1">
      <EDID>MG03</EDID>
      <REC id="6">QUST:CNAM</REC>
      <Source>I&apos;ve returned to the College with the books from Fellglow Keep. One of the books, &quot;Night of Tears&quot;, has some information about Saarthal that Urag found very interesting.</Source>
      <Dest>フェルグロウ砦で手に入れた書物を大学に持ち帰った。 &quot; 涙の夜 &quot; と銘打たれた書物に書かれた、サールザルに関する情報がウラッグの興味を引いたようだった。</Dest>
    </String>
    <String List="1">
      <EDID>MG04</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>Urag has asked me to mention the Night of Tears book to Tolfdir.</Source>
      <Dest>ウラッグは「涙の夜」という本についてトルフディルに話すよう頼んできた。</Dest>
    </String>
    <String List="1">
      <EDID>MG04</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>I&apos;ve mentioned the Night of Tears book to Tolfdir, who seems distracted by the orb from Saarthal, and has some additional thoughts about it.</Source>
      <Dest>「涙の夜」という本のことをトルフディルに話した。だが彼はサールザルから持ち帰った宝珠の件に気を取られているようだ。とりあえず宝珠についての新たな考えを聞くことにした。</Dest>
    </String>
    <String List="1">
      <EDID>MG04</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>While discussing the Saarthal orb with Tolfdir, Ancano interrupted and insisted I follow him.</Source>
      <Dest>トルフディルとサールザルの宝珠について話していると、アンカノが割り込んできた。彼についてくるよう言われた。</Dest>
    </String>
    <String List="1">
      <EDID>MG04</EDID>
      <REC id="3">QUST:CNAM</REC>
      <Source>Ancano interrupted my conversation with Tolfdir to insist that I speak with someone claiming to be from the Psijic Order, who is waiting in the Arch-Mage&apos;s quarters in the College.</Source>
      <Dest>トルフディルとの会話を遮った後、アンカノはサイジック会を名乗る誰かが大学にあるアークメイジの居住区で待っていると告げた。</Dest>
    </String>
    <String List="1">
      <EDID>MG04</EDID>
      <REC id="4">QUST:CNAM</REC>
      <Source>I&apos;ve been led to the Arch-Mage&apos;s quarters by Ancano, who was insistent that I speak to someone claiming to be from the Psijic Order. The monk, named Quaranir, has informed me that the &quot;Eye of Magnus&quot; is dangerous and that to learn how to deal with it, I need to speak with The Augur of Dunlain within the College. I should ask my fellow members where to find him.</Source>
      <Dest>サイジック会の者だと名乗る者がいると、アンカノにアークメイジの居住区へ連れて行かれた。クアラニルという僧兵は、 &quot; マグナスの目 &quot; が危険だと言ってきた。対処法については、大学にいるダンレインの予言者と話す必要がある。仲間たちに彼の居場所を聞かなくてはならない。</Dest>
    </String>
    <String List="1">
      <EDID>MG04</EDID>
      <REC id="5">QUST:CNAM</REC>
      <Source>I&apos;ve been led to the Arch-Mage&apos;s quarters by Ancano, who was insistent that I speak to someone claiming to be from the Psijic Order. The monk, named Quaranir, has informed me that the &quot;Eye of Magnus&quot; is dangerous and that to learn how to deal with it, I need to speak with The Augur of Dunlain within the College. He can be found in the Midden, beneath the College.</Source>
      <Dest>サイジック会の者だと名乗る者がいると、アンカノにアークメイジの居住区へ連れて行かれた。クアラニルという僧兵は、 &quot; マグナスの目 &quot; が危険だと言ってきた。対処法については、大学にいるダンレインの予言者と話す必要がある。大学の地下にあるミッデンにいるらしい。</Dest>
    </String>
    <String List="1">
      <EDID>MG04</EDID>
      <REC id="6">QUST:CNAM</REC>
      <Source>After speaking with Quaranir from the Psijic Order and being warned of the danger of keeping the Eye of Magnus at the College, I sought out and talked to the Augur of Dunlain, who lives in the Midden underneath the College. The Augur told me that I&apos;ll need to find the Staff of Magnus, and to give that information to my superiors immediately.</Source>
      <Dest>サイジック会のクアラニルと話し、“マグナスの目”を大学に保管することは危険だと忠告された後、大学下のミッデンに住むダンレインの予言者を探して話した。予言者は、“マグナスの杖”を探すため、この情報をすぐに上層部へ伝えなければならないと語った。</Dest>
    </String>
    <String List="1">
      <EDID>MG04</EDID>
      <REC id="7">QUST:CNAM</REC>
      <Source>After speaking privately with a monk from the Psijic Order, I have been warned that the &quot;Eye of Magnus&quot; is potentially dangerous and must be dealt with. After consulting with the Augur of Dunlain beneath the College, I have brought word to the Arch-Mage that the Staff of Magnus needs to be located.</Source>
      <Dest>サイジック会の僧兵と個人的に話し、 &quot; マグナスの目 &quot; が脅威になりうるため対処が必要だと警告された。大学の地下にいるダンレインの予言者に相談した後、アークメイジにマグナスの杖を探す必要があると報告した。</Dest>
    </String>
    <String List="1">
      <EDID>MG05</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>Ancano has done something to the Eye of Magnus, causing the orb to release incredible amounts of energy, and possibly putting the area in danger. I need to find the Arch-Mage and make sure he&apos;s safe.</Source>
      <Dest>アンカノが“マグナスの目”に何かを行った。この地区を危険にさらすほどの、とんでもない量のエネルギーが放出されている。アークメイジを探して、彼の安全を確保する。</Dest>
    </String>
    <String List="1">
      <EDID>MG05</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>Ancano has done something to the Eye of Magnus, causing the orb to release incredible amounts of energy, damaging the College and killing the Arch-Mage. The town of Winterhold may be affected as well, and needs to be secured.</Source>
      <Dest>アンカノが“マグナスの目”に何かを行った。とんでもない量のエネルギーが放出されて、大学に損害を与えアークメイジを殺した。ウィンターホールドの町も影響を受けるかもしれない。保護が必要だ。</Dest>
    </String>
    <String List="1">
      <EDID>MG05</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>Winterhold now appears to be safe from the creatures attacking it. Mirabelle needs to be informed of what&apos;s going on.</Source>
      <Dest>現在、ウィンターホールドは安全なようだ。ミラベルに状況を伝えなければならない。</Dest>
    </String>
    <String List="1">
      <EDID>MG05</EDID>
      <REC id="3">QUST:CNAM</REC>
      <Source>The town of Winterhold has been secured for now, but the Eye of Magnus cannot be reached and continues to jeopardize the College.</Source>
      <Dest>ウィンターホールドの町の安全は確保した。しかし、マグナスの目には到達できず、依然として大学にとって脅威になっている。</Dest>
    </String>
    <String List="1">
      <EDID>mg06</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>I&apos;ve been asked to speak with Mirabelle Ervine to follow up on the Staff of Magnus.</Source>
      <Dest>“マグナスの杖”を追跡するためにミラベル・アーヴィンと話すよう頼まれた。</Dest>
    </String>
    <String List="1">
      <EDID>mg06</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>Mirabelle has told me that members of the Synod recently visited the College, mentioning the Staff of Magnus. They were last known to be heading towards Mzulft; they may know more about where to find the staff.</Source>
      <Dest>ミラベルは私にサイノッドのメンバーが最近大学を訪れ、マグナスの杖の話をしていたと言った。彼らは最後にムズルフトに向かっているところを目撃されている。どこで杖が手に入るのか、もっと詳しく知っているかもしれない。</Dest>
    </String>
    <String List="1">
      <EDID>mg06</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>At Mirabelle&apos;s suggestion, I entered the ruins of Mzulft searching for the Synod researchers. I found one man who died, and suggested that more people may be inside at something called The Oculory. I should head further into the ruins to see what&apos;s going on.</Source>
      <Dest>ミラベルの提案で、ムズルフトの遺跡にサイノッドの研究者を探しに入った。死んだ男をひとり発見したが、オキュロリーと呼ばれるものの中にもっと人がいるかも知れないようだ。何が起きているのかを探るため、遺跡の奥へ行かなければならない。</Dest>
    </String>
    <String List="1">
      <EDID>mg06</EDID>
      <REC id="3">QUST:CNAM</REC>
      <Source>At Mirabelle&apos;s suggestion, I entered the ruins of Mzulft searching for the Synod researchers. I found Paratus Decimius, who appears to be the only surviving member of the Synod expedition, and who has insisted that a &quot;focusing crystal&quot; is necessary to finish his experiment but was stolen by the Falmer.</Source>
      <Dest>ミラベルの提案で、ムズルフトの遺跡にサイノッドの研究者を探しに入った。サイノッドの探検の唯一の生き残りらしいパラトゥス・デシミウスは、 &quot; フォーカス・クリスタル &quot; が実験を終わらせるのに必要だが、ファルメルに盗まれたと言った。</Dest>
    </String>
    <String List="1">
      <EDID>mg06</EDID>
      <REC id="4">QUST:CNAM</REC>
      <Source>Exploring Mzulft while looking for information about the Staff of Magnus, I&apos;ve encountered Paratus Decimius, the sole surviving member of a Synod expedition. I&apos;ve found the focusing crystal he needs to finish his experiment, and should return it to him.</Source>
      <Dest>“マグナスの杖”の情報を求めてムズルフトを探索中、サイノッドの探検で唯一生き残ったパラトゥス・デシミウスに会った。実験を終わらせるためのフォーカス・クリスタルを見つけたので、彼に返す。</Dest>
    </String>
    <String List="1">
      <EDID>mg06</EDID>
      <REC id="5">QUST:CNAM</REC>
      <Source>Paratus Decimius may know the location of the Staff of Magnus, but has asked for my help in completing an experiment in Mzulft. I need to follow him to the top of the ruins.</Source>
      <Dest>マグナスの杖の在処を知っているかもしれないパラトゥス・デシミウスが、ムズルフトの実験を助けるように頼んできた。遺跡の頂上まで彼について行かなければならない。</Dest>
    </String>
    <String List="1">
      <EDID>mg06</EDID>
      <REC id="6">QUST:CNAM</REC>
      <Source>Paratus Decimius may know the location of the Staff of Magnus, but has asked for my help in completing an experiment in Mzulft. I need to use magic to attenuate Paratus&apos; focusing crystal, and then manipulate the dwarven machinery to line up the beams of light.</Source>
      <Dest>マグナスの杖の在処を知っているかもしれないパラトゥス・デシミウスが、ムズルフトの実験を助けるように頼んできた。フォーカス・クリスタルの力を調節するには炎と冷気の魔法を使う。光を反射させるにはドワーフの機械を操作しなければならない。</Dest>
    </String>
    <String List="1">
      <EDID>mg06</EDID>
      <REC id="7">QUST:CNAM</REC>
      <Source>Traveling to Mzulft in search of the Synod, I found Paratus Decimius who helped me learn that the Staff of Magnus is located in Labyrinthian. This information needs to get back to Savos Aren at the College immediately.</Source>
      <Dest>サイノッドを探しにムズルフトへ行った際、出会ったパラトゥス・デシミウスから、マグナスの杖がラビリンシアンにあると教えてもらった。この情報は今すぐ大学のサボス・アレンに届けなければならない。</Dest>
    </String>
    <String List="1">
      <EDID>mg06</EDID>
      <REC id="8">QUST:CNAM</REC>
      <Source>After traveling to Mzulft and learning that the Staff of Magnus is located within Labyrinthian, I returned to the College to give the news to Arch-Mage Aren. Aren, however, is more concerned with the Eye of Magnus at the moment, since Ancano has locked himself in the Hall of the Elements with it. I need to help the Arch-Mage reach him at once.</Source>
      <Dest>ムズルフトを旅して“マグナスの杖”はラビリンシアンにあると分かった。大学に戻りアークメイジのアレンにそのことを伝えた。しかしアレンは、“マグナスの目”の方を気にかけている。アンカノが“マグナスの目”を持って元素の間へ閉じこもってしまったようだ。アークメイジを手伝い、すぐに彼の元へ行かせる。</Dest>
    </String>
    <String List="1">
      <EDID>mg06</EDID>
      <REC id="9">QUST:CNAM</REC>
      <Source>After finding the Synod in Mzulft, I learned that the Staff of Magnus can be found in Labyrinthian, and brought this news to the Arch-Mage.</Source>
      <Dest>ムズルフトでサイノッドを見つけた。マグナスの杖がラビリンシアンにあることを知り、アークメイジに報告した。</Dest>
    </String>
    <String List="1">
      <EDID>TG01</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>Brynjolf has promised me more work if I&apos;m able to locate him at a tavern called the Ragged Flagon. Judging from the dangerous nature of its location, it seems as though he&apos;s having me perform some type of initiation, but I can&apos;t be certain.</Source>
      <Dest>ブリニョルフは、もしラグド・フラゴンという酒場で彼に会えたら、もっと仕事をくれると約束した。危険な場所らしいので、最初の試練のようなものを与えられているのかも知れないが、定かではない。</Dest>
    </String>
    <String List="1">
      <EDID>TG01</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>After successfully locating the Ragged Flagon, Brynjolf has given me a new assignment. Three business owners in Riften are proving to be a thorn in his side and I&apos;m supposed to teach them the error of their ways. I should speak to Brynjolf about these townspeople in the event that they prove to be as stubborn as I&apos;m expecting them to be.</Source>
      <Dest>ラグド・フラゴンを見つけると、ブリニョルフは新しい任務をくれた。リフテンにいる3人の店主がギルドと問題を起こしている。彼らに誤りを教えてやらなければならないようだ。彼らが想像以上に頑固だった場合、ブリニョルフと詳細を話し合う必要がありそうだ。</Dest>
    </String>
    <String List="1">
      <EDID>TG01</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>I&apos;ve dealt with the three troublesome business owners in Riften as Brynjolf had specified. Perhaps now that I&apos;ve proven my worth to Brynjolf, I can discover more about this mysterious organization that he represents.</Source>
      <Dest>ブリニョルフが指定した問題の店主3人に対処した。ブリニョルフに価値を示せたようなので、彼が所属する謎の組織について、もっと詳しいことが分かるだろう。</Dest>
    </String>
    <String List="1">
      <EDID>MS11</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>Windhelm is plagued by a shadowy killer. I&apos;ve been asked to help investigate the latest murder.</Source>
      <Dest>ウィンドヘルムは正体の知れない殺人鬼に悩まされている。1番最近起こった殺人の調査を依頼された。</Dest>
    </String>
    <String List="1">
      <EDID>MS11</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>Windhelm is plagued by a shadowy killer. I&apos;ve been asked to help investigate the latest murder. &lt;Alias=AuthorityFigure&gt;, the steward, may have advice from time to time.</Source>
      <Dest>ウィンドヘルムは正体の知れない殺人鬼に悩まされている。1番最近起こった殺人の調査を依頼された。執政の &lt;Alias=AuthorityFigure&gt; に時々話を聞きに行けば、何か助言がもらえるかもしれない。</Dest>
    </String>
    <String List="1">
      <EDID>MS11</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>Windhelm is plagued by a shadowy killer. I have broken in to Hjerim and should investigate anything of interest.</Source>
      <Dest>ウィンドヘルムは正体の知れない殺人鬼に悩まされている。ヒジェリムに侵入し、何か関係のあるものを探さなければならない。</Dest>
    </String>
    <String List="1">
      <EDID>MS11</EDID>
      <REC id="3">QUST:CNAM</REC>
      <Source>Windhelm is plagued by a shadowy killer. I have entered Hjerim and should investigate anything of interest.</Source>
      <Dest>ウィンドヘルムは正体の知れない殺人鬼に悩まされている。ヒジェリムへ侵入した。何か関係のあるものを探さなければ</Dest>
    </String>
    <String List="1">
      <EDID>MS11</EDID>
      <REC id="4">QUST:CNAM</REC>
      <Source>Windhelm is plagued by a shadowy killer. After entering Hjerim, I found something of interest and should follow up on the clues.</Source>
      <Dest>ウィンドヘルムは正体の知れない殺人鬼に悩まされている。ヒジェリムに侵入し関係のありそうなものを発見した。この証拠について調べなければ</Dest>
    </String>
    <String List="1">
      <EDID>MS11</EDID>
      <REC id="5">QUST:CNAM</REC>
      <Source>I discovered that Wuunferth the Unliving was the Butcher of Windhelm, and helped bring him to justice. </Source>
      <Dest>“死せる者ウーンファース”が犯人だと分かった。これで彼には裁きが下るだろう。</Dest>
    </String>
    <String List="1">
      <EDID>MS11</EDID>
      <REC id="6">QUST:CNAM</REC>
      <Source>I discovered that Calixto Corrium was the Butcher of Windhelm, and helped bring him to justice.</Source>
      <Dest>“カリクスト・コリウム”がウィンドヘルムのブッチャーだと突き止め、裁きを下した。</Dest>
    </String>
    <String List="1">
      <EDID>MS11b</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>The Butcher has struck again in Windhelm, after Wuunferth the Unliving was imprisoned. It appears he may have been innocent. I need to find the real killer.</Source>
      <Dest>死せる者ウーンファースが投獄された後、ブッチャーが再びウィンドヘルムに現れた。どうやら彼は無実のようだ。真犯人を探さなければならない。</Dest>
    </String>
    <String List="1">
      <EDID>MS11b</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>I discovered that Calixto Corrium was the true Butcher of Windhelm, helped bring him to justice, and exonerated Wuunferth.</Source>
      <Dest>“カリクスト・コリウム”がウィンドヘルムの真のブッチャーだと突き止め、裁きを下し、ウーンファースの容疑を晴らした。</Dest>
    </String>
    <String List="1">
      <EDID>t02</EDID>
      <REC>QUST:CNAM</REC>
      <Source>I&apos;ve agreed to help the Temple of Mara promote the cause of love throughout Skyrim.</Source>
      <Dest>スカイリム全体に愛を広めようとする、マーラの聖堂の手伝いを承諾した。</Dest>
    </String>
    <String List="1">
      <EDID>TG05</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>I&apos;m on my way to meet Mercer Frey at the ruins of Snow Veil Sanctum, Karliah&apos;s last known location. Together, Mercer and I intend to hunt her down and make her pay for Gallus&apos;s murder.</Source>
      <Dest>カーリアが最後に目撃された地、雪帷の聖域の遺跡で、メルセル・フレイと会うことになった。メルセルと私は彼女を追い、ガルス殺しの償いをさせる。</Dest>
    </String>
    <String List="1">
      <EDID>TG05</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>The tables have unexpectedly turned, and Mercer Frey has been revealed as Gallus&apos;s killer. I now find myself in Karliah&apos;s care after Mercer tried to murder me, claiming I&apos;d outlasted my usefulness by witnessing their conversation. I&apos;ve also discovered that Mercer, Gallus and Karliah were members of some sort of group calling themselves &quot;The Nightingales&quot; - guardians in service to the goddess Nocturnal. What they&apos;re protecting or what this has to do with the Guild is still a mystery to me.</Source>
      <Dest>事態は予想外の展開を見せ、メルセル・フレイがガルス殺しの犯人と判明した。メルセルに殺されそうになった後、カーリアの治療を受けた。彼らの会話を目撃した自分には使い道があるようだ。また、メルセルとガルス、カーリアは、女神ノクターナルに仕える「ナイチンゲール」と呼ばれる一団の一員だったらしい。彼らが何を守っていたのか、ギルドとどう関係があるのかは未だ謎となっている。</Dest>
    </String>
    <String List="1">
      <EDID>TG06</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>Karliah believes the only proof that could expose Mercer&apos;s treachery can be found within the pages of Gallus&apos;s journal which she recovered from Snow Veil Sanctum. Unfortunately, the journal is written in some sort of code that needs to be deciphered. Our only hope is Enthir, one of Karliah and Gallus&apos;s former acquaintances who is a wizard at the College of Winterhold.</Source>
      <Dest>カーリアは、雪帷の聖域から彼女が回収したガルスの日記に、メルセルの裏切りの証拠が書かれていると信じている。残念ながら、日記は何らかの暗号で書かれており、解読が必要だ。唯一の希望はカーリアとガルスの知人で、ウィンターホールド大学のウィザードを務めるエンシルである。</Dest>
    </String>
    <String List="1">
      <EDID>TG06</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>Enthir has informed me that Gallus&apos;s Journal is written in Falmer. He&apos;s directed me to seek out Calcelmo, the Court Wizard in Markarth who is the foremost authority on them in hopes of obtaining a translation.</Source>
      <Dest>エンシルから、ガルスの日記はファルメル語で書かれていると知らされた。彼の指示により、マルカルスの王宮魔術師、ファルメル語の第一人者であるカルセルモを探すことになった。</Dest>
    </String>
    <String List="1">
      <EDID>TG06</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>Calcelmo has proven to be extremely stubborn and refuses to allow me access to his materials regarding the Falmer language. I&apos;m left with little choice other than taking matters into my own hands and stealing his notes.</Source>
      <Dest>カルセルモはとんでもなく頑固で、彼のファルメル語に関する資料の閲覧を断られた。自分で解決するには、彼の研究結果を盗むしかないようだ。</Dest>
    </String>
    <String List="1">
      <EDID>TG06</EDID>
      <REC id="3">QUST:CNAM</REC>
      <Source>Calcelmo&apos;s &quot;notes&quot; on the Falmer language are actually derived from a massive stone slab in his tower! It will be impossible to bring this item to Enthir to have him translate Gallus&apos;s Journal. I&apos;ll have to discover a way to make the information more portable.</Source>
      <Dest>カルセルモのファルメル語についての &quot; メモ &quot; は、彼の塔にある巨大な石板だった。エンシルの元に運んでガルスの日記を翻訳するのは不可能だ。情報を運搬できるようにする手段を探さなければならない。</Dest>
    </String>
    <String List="1">
      <EDID>TG06</EDID>
      <REC id="4">QUST:CNAM</REC>
      <Source>After Enthir successfully translated Gallus&apos;s journal, I&apos;ve discovered that Mercer&apos;s  motivations transcended simple greed or murder. As a member of the Nightingales, Mercer was tasked with guarding a place called The Twilight Sepulcher, the Temple of Nocturnal. According to Gallus, he defiled the temple and betrayed the Thieves Guild. Karliah insists we bring this information to Brynjolf immediately.</Source>
      <Dest>エンシルがガルスの日記の翻訳を終えた後、メルセルの動機が単純な欲や殺人を遥かに超えたところにあるのだとわかった。ナイチンゲールの一員であったメルセルは、ノクターナルの聖堂である「黄昏の墓所」と呼ばれる場所の守護を担っていた。ガルスによれば彼は聖堂を冒とくし、盗賊ギルドを裏切ったようだ。カーリアはこの情報を直ちにブリニョルフに報告するよう主張してきた。</Dest>
    </String>
    <String List="1">
      <EDID>TG07</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>I&apos;m on my way back to the Ragged Flagon to meet up with Karliah. Using the information obtained from Gallus&apos;s journal as proof, I hope to convince Brynjolf of Karliah&apos;s innocence and Mercer Frey&apos;s betrayal.</Source>
      <Dest>カーリアに会うため、ラグド・フラゴンへ戻っている。ガルスの日記から得た情報を証拠として使い、ブリニョルフにカーリアの無実とメルセル・フレイの裏切りを納得させられるよう願っている。</Dest>
    </String>
    <String List="1">
      <EDID>TG07</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>Brynjolf has been convinced of Karliah&apos;s innocence and Mercer&apos;s betrayal after investigating the Guild&apos;s treasure vault and finding it empty. Of greater mystery is the fact that the vault can only be opened with two keys and is utterly impervious to lockpicking. How Mercer Frey could have breached it is a mystery to us all.</Source>
      <Dest>ブリニョルフは、ギルドの宝物庫を調べて空になっていることが分かった後、カーリアの潔白とメルセルの裏切りを信じた。より大きな謎は、宝物庫を開けるには2つの鍵が必要で、開錠が不可能なことだ。メルセル・フレイがどうやって扉を開けたのか、我々には分からない。</Dest>
    </String>
    <String List="1">
      <EDID>TG07</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>The hunt is on and I&apos;m on my way to Riftweald Manor, Mercer Frey&apos;s estate in Riften, to locate a clue as to his current whereabouts.</Source>
      <Dest>追跡が始まった。まずはリフテンにあるメルセル・フレイの家、リフトウィールド邸へ向かう。そこで居所のあらゆる手掛かりを探す。</Dest>
    </String>
    <String List="1">
      <EDID>TG07</EDID>
      <REC id="3">QUST:CNAM</REC>
      <Source>I&apos;ve discovered some plans in Riftweald Manor. This must be where Mercer Frey is headed. I should bring these to Brynjolf as soon as possible.</Source>
      <Dest>リフトウィールド邸で計画書を発見した。メルセル・フレイはそこへ向かったに違いない。ブリニョルフのところへ、できるだけ早く知らせなければならない。</Dest>
    </String>
    <String List="1">
      <EDID>TG07</EDID>
      <REC id="4">QUST:CNAM</REC>
      <Source>Brynjolf is convinced Mercer Frey intends to perform one final heist before departing Skyrim for good. According to the plans I discovered in Riftweald Manor, he&apos;s after the &quot;Eyes of the Falmer,&quot; two gems of enormous value. If we have any hopes of intercepting Mercer, we need to proceed to their location immediately.</Source>
      <Dest>ブリニョルフは、メルセル・フレイがスカイリムを永久に去る前に、最後の獲物を手に入れようとしていると確信した。リフトウィールド邸で見つけた計画書によると、彼は莫大な価値を有する2つの宝石、 &quot; ファルメルの目 &quot; を追っているようだ。もしメルセルを阻止するなら、ファルメルの目の場所へすぐに向かわなければならない。</Dest>
    </String>
    <String List="1">
      <EDID>TG08B</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>I&apos;m on my way to Irkngthand, a vast dwarven ruin that supposedly contains the legendary &quot;Eyes of the Falmer.&quot; Karliah and Brynjolf are waiting for me within. Together we hope to stop Mercer Frey from stealing the Eyes and escaping from Skyrim with the Skeleton Key of Nocturnal.</Source>
      <Dest>広大なドワーフの遺跡であり、伝説の「ファルメルの目」があるとされるイルクンサンドへ向かっている。カーリアとブリニョルフが中で待っている。メルセル・フレイがファルメルの目を盗み、ノクターナルの不壊のピックを持ってスカイリムから逃げるのを一緒に止めなければならない。</Dest>
    </String>
    <String List="1">
      <EDID>TG08B</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>I&apos;ve entered Irkngthand, a vast dwarven ruin that supposedly contains the legendary &quot;Eyes of the Falmer.&quot; Karliah and Brynjolf are waiting for me within. Together we hope to stop Mercer Frey from stealing the Eyes and escaping from Skyrim with the Skeleton Key of Nocturnal.</Source>
      <Dest>広大なドワーフの遺跡であり、伝説の「ファルメルの目」があるとされるイルクンサンドに入った。カーリアとブリニョルフが中で待っている。全員で協力してメルセル・フレイを止め、彼がファルメルの目を盗み、ノクターナルの不壊のピックを持ってスカイリムから逃げ延びることを阻止しなければならない。</Dest>
    </String>
    <String List="1">
      <EDID>TG08B</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>Karliah and Brynjolf have joined me in my exploration of Irkngthand, a vast dwarven ruin that supposedly contains the legendary &quot;Eyes of the Falmer.&quot; Together we hope to stop Mercer Frey from stealing the Eyes and escaping from Skyrim with the Skeleton Key of Nocturnal.</Source>
      <Dest>カーリアとブリニョルフが広大なドワーフの遺跡である、イルクンサンドの探索行に同道してくれることになった。遺跡には伝説の「ファルメルの目」があるとされている。全員で協力してメルセル・フレイを止め、彼がファルメルの目を盗み、ノクターナルの不壊のピックを持ってスカイリムから逃げ延びることを阻止しなければならない。</Dest>
    </String>
    <String List="1">
      <EDID>TG08B</EDID>
      <REC id="3">QUST:CNAM</REC>
      <Source>I&apos;ve finally located Mercer Frey within the ruins of Irkngthand. He seemed to be expecting us, and I&apos;m afraid he led us here with the express purpose of eliminating the Nightingales once and for all.</Source>
      <Dest>ようやくメルセル・フレイをイルクンサンドの遺跡内で発見した。我々が来るのは知っていたようだ。ナイチンゲールを根絶やしにするため、ここに誘い込まれたのだろうか。</Dest>
    </String>
    <String List="1">
      <EDID>TG08B</EDID>
      <REC id="4">QUST:CNAM</REC>
      <Source>Mercer Frey, betrayer of the Thieves Guild and Gallus&apos;s murderer is finally dead. Upon his death, a wave of magic issued from his body and has caused the already crumbling chamber to collapse and fill with water.</Source>
      <Dest>盗賊ギルドの裏切り者にしてガルスの殺害者、メルセル・フレイはついに死んだ。彼の死により、体から魔法の波が発せられて、元々崩れそうだった部屋が崩壊して沈み始めた。</Dest>
    </String>
    <String List="1">
      <EDID>TG08B</EDID>
      <REC id="5">QUST:CNAM</REC>
      <Source>Mercer Frey is dead and I&apos;ve recovered the Skeleton Key of Nocturnal from his corpse. I need to escape Irkngthand before the place collapses around me.</Source>
      <Dest>メルセル・フレイが死んで、彼の死体からノクターナルの不壊のピックを回収した。周辺が崩れる前にイルクンサンドから逃げなければならない。</Dest>
    </String>
    <String List="1">
      <EDID>TG08B</EDID>
      <REC id="6">QUST:CNAM</REC>
      <Source>Safe from the dangers below, Karliah, Brynjolf and I finally have a moment to breathe. Mercer Frey is dead, the Skeleton Key of Nocturnal is in my possession and, most importantly, the Nightingales have survived.</Source>
      <Dest>地下から無事に脱出し、カーリア、ブリニョルフ共々、ようやく一息つけた。メルセル・フレイは死に、ノクターナルの不壊のピックが手に入った。何よりも重要なのはナイチンゲールが生き残ったことだ。</Dest>
    </String>
    <String List="1">
      <EDID>TG08B</EDID>
      <REC id="7">QUST:CNAM</REC>
      <Source>Karliah, Brynjolf and I have slain Mercer Frey, escaped Irkngthand and recovered the Skeleton Key. All that remains is returning the artifact to the Twilight Sepulcher where it belongs; a journey I must undertake alone.</Source>
      <Dest>カーリア、ブリニョルフと私はメルセル・フレイを殺し、イルクンサンドを脱出して不壊のピックを取り戻した。残った仕事は、秘宝を黄昏の墓所のあるべき場所に戻すことだ。1人で行かなければならない。</Dest>
    </String>
    <String List="1">
      <EDID>FreeformMorthalA</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>I followed Falion out to a circle of stones in the marsh near Morthal. I blackmailed him in exchange for keeping quiet. Though I can still tell the Jarl what he&apos;s up to out here.</Source>
      <Dest>モーサル近くの石のサークルへ出ていくファリオンを付けていった。秘密にすることを引き替えに彼を脅迫した。とはいえ、彼の行動を首長に伝えることもできるのではあるが。</Dest>
    </String>
    <String List="1">
      <EDID>FreeformMorthalA</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>I have agreed to leave Falion to his mysterious activities in the marsh.</Source>
      <Dest>ファリオンが沼地で神秘の儀式を行うことを放っておくことに同意した。</Dest>
    </String>
    <String List="1">
      <EDID>FreeformMorthalA</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>I have informed the Jarl of Falion&apos;s activities out in the marsh and she will deal with him immediately.</Source>
      <Dest>私は沼でのファリオンの行動を首長に知らせた。彼女はすぐに対処するだろう。</Dest>
    </String>
    <String List="1">
      <EDID>FreeformMorthalA</EDID>
      <REC id="3">QUST:CNAM</REC>
      <Source>The Jarl of Morthal has told Falion to stop what he&apos;s been doing in the Marsh. Falion reluctantly agreed.</Source>
      <Dest>モーサルの首長はファリオンの沼地での活動をやめるよう説得した。ファリオンはしぶしぶ合意した。</Dest>
    </String>
    <String List="1">
      <EDID>MS07</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>Jaree-Ra on the Solitude docks has an offer for me.</Source>
      <Dest>ソリチュード港のジャリー・ラから依頼がある。</Dest>
    </String>
    <String List="1">
      <EDID>MS07</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>Jaree-Ra has asked me to put out the Solitude lighthouse fire.</Source>
      <Dest>ジャリー・ラにソリチュード灯台の炎を消すように頼まれた。</Dest>
    </String>
    <String List="1">
      <EDID>MS07</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>I&apos;ve put out the Solitude Lighthouse Fire. I must return to Jaree-Ra and find out if a ship has crashed.</Source>
      <Dest>ソリチュード灯台の炎を消した。ジャリー・ラのところに戻って、船が座礁したかどうか確認しなければならない。</Dest>
    </String>
    <String List="1">
      <EDID>MS07</EDID>
      <REC id="3">QUST:CNAM</REC>
      <Source>I&apos;ve put out the Solitude Lighthouse fire and the Icerunner has failed to dock. I am to head up Solitude&apos;s eastern shoreline to find where it&apos;s run aground and meet Deeja.</Source>
      <Dest>ソリチュード灯台の炎を消した。アイスランナーは港には来なかった。ソリチュードの東の海岸線へ行き、どこで船が座礁しているか調べてディージャに会う。</Dest>
    </String>
    <String List="1">
      <EDID>MS07</EDID>
      <REC id="4">QUST:CNAM</REC>
      <Source>I&apos;ve put out the Solitude Lighthouse fire and the Icerunner has run aground. When I went to meet Deeja at the wreck things went horribly wrong. I must defeat Deeja to retrieve my share of the loot.</Source>
      <Dest>ソリチュード灯台の炎を消した。アイスランナーは座礁した。ディージャと会うために難破船に行くと、最悪の状況が待っていた。盗品の分け前を取り戻すにはディージャを倒さなければならない。</Dest>
    </String>
    <String List="1">
      <EDID>MS07</EDID>
      <REC id="5">QUST:CNAM</REC>
      <Source>Jaree-Ra has betrayed me and taken the loot from the Icerunner. I&apos;ve defeated his sister Deeja, now I must track down Jaree-Ra.</Source>
      <Dest>ジャリー・ラは裏切り、アイスランナーから盗品を持ち去った。襲ってきた彼の妹ディージャは返り討ちにした。次はジャリー・ラの番だ。</Dest>
    </String>
    <String List="1">
      <EDID>MS07</EDID>
      <REC id="6">QUST:CNAM</REC>
      <Source>Jaree-Ra has betrayed me and taken the loot from the Icerunner to Camp Broken Oar. I must defeat Jaree-Ra.</Source>
      <Dest>ジャリー・ラは裏切り、盗品をアイスランナーからブロークン・オール洞窟の野営地に運んだようだ。ジャリー・ラを倒さなければならない。</Dest>
    </String>
    <String List="1">
      <EDID>MS07</EDID>
      <REC id="7">QUST:CNAM</REC>
      <Source>I have defeated Jaree-Ra and his bandits.</Source>
      <Dest>ジャリー・ラとブラック・ブラッド略奪団を倒した。</Dest>
    </String>
    <String List="1">
      <EDID>T01</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>To appease the priestesses of Dibella, I have agreed to find the young girl who will be their next Sybil. It&apos;s been prophesied that she lives in the village of Karthwasten, to the north of Markarth.</Source>
      <Dest>ディベラの女司祭をなだめるため、次のシビルになる少女を探し出すことを了承した。その少女はマルカルスの北にあるカースワステンの村に住んでいると預言されている。</Dest>
    </String>
    <String List="1">
      <EDID>T01</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>To appease the priestesses of Dibella, I have agreed to find the young girl who will be their next Sybil. The girl must be rescued from the Forsworn who have kidnapped her.</Source>
      <Dest>ディベラの女司祭をなだめるため、次のシビルになる少女を探し出すことを了承した。少女を攫ったフォースウォーンから彼女を助け出さなければ。</Dest>
    </String>
    <String List="1">
      <EDID>T01</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>After offending the priestesses of Dibella, I paid for my offense by rescuing their new Sybil from the Forsworn.</Source>
      <Dest>ディベラの女司祭の機嫌を損ねた後、代償として彼らの新しいシビルをフォースウォーンから救出した。</Dest>
    </String>
    <String List="1">
      <EDID>T01</EDID>
      <REC id="3">QUST:CNAM</REC>
      <Source>I stole a statue from the Temple of Dibella and sold it to the beggar Degaine.</Source>
      <Dest>ディベラ聖堂から像を盗み、物乞いのディゲインに売った。</Dest>
    </String>
    <String List="1">
      <EDID>MS12b</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>Nurelion&apos;s assistant, Quintus, believes he&apos;s found a way to repair the White Phial.</Source>
      <Dest>ヌレリオンの助手クインタスは白き小瓶を修復する方法を見つけたと信じているようだ。</Dest>
    </String>
    <String List="1">
      <EDID>MS12b</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>Nurelion&apos;s assistant, Quintus, believes he&apos;s found a way to repair the White Phial, and has enlisted me to track down some materials for him. </Source>
      <Dest>ヌレリオンの助手クインタスは白き小瓶を修復する方法を見つけたと信じているようだ。材料を見つけて欲しいと頼まれた。</Dest>
    </String>
    <String List="1">
      <EDID>MS12b</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>I helped repair the White Phial in time for Nurelion to see it before he died. </Source>
      <Dest>ヌレリオンに見せるため、彼の死に際に間に合うよう白き小瓶の修理を手伝った。</Dest>
    </String>
    <String List="1">
      <EDID>CR02</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>I&apos;ve been asked to take care of a &lt;Alias=BeastBoss&gt; lair in &lt;Alias=DenHold&gt;.</Source>
      <Dest>&lt;Alias=BeastBoss&gt; の相手を、 &lt;Alias=DenHold&gt; にある巣でするように頼まれた。</Dest>
    </String>
    <String List="1">
      <EDID>CR02</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>I cleared a &lt;Alias=BeastBoss&gt; lair in &lt;Alias=DenHold&gt;.</Source>
      <Dest>&lt;Alias=BeastBoss&gt; の巣を、 &lt;Alias=DenHold&gt; で一掃した。</Dest>
    </String>
    <String List="1">
      <EDID>CR05</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>A group of bandits has been causing trouble in &lt;Alias=LocationHold&gt;. I&apos;ve been asked to clear out &lt;Alias=Location&gt;.</Source>
      <Dest>&lt;Alias=LocationHold&gt; で山賊の一団が問題を引き起こしている。 &lt;Alias=Location&gt; を一掃するよう頼まれた。</Dest>
    </String>
    <String List="1">
      <EDID>CR05</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>A group of draugr has been causing trouble in &lt;Alias=LocationHold&gt;. I&apos;ve been asked to clear out &lt;Alias=Location&gt;.</Source>
      <Dest>&lt;Alias=LocationHold&gt; でドラウグルの一団が問題を引き起こしている。 &lt;Alias=Location&gt; を一掃するよう頼まれた。</Dest>
    </String>
    <String List="1">
      <EDID>CR05</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>A group of Falmer has been causing trouble in &lt;Alias=LocationHold&gt;. I&apos;ve been asked to clear out &lt;Alias=Location&gt;.</Source>
      <Dest>&lt;Alias=LocationHold&gt; でファルメルの一団が問題を引き起こしている。 &lt;Alias=Location&gt; を一掃するよう頼まれた。</Dest>
    </String>
    <String List="1">
      <EDID>CR05</EDID>
      <REC id="3">QUST:CNAM</REC>
      <Source>A group of the Forsworn has been causing trouble in &lt;Alias=LocationHold&gt;. I&apos;ve been asked to clear out &lt;Alias=Location&gt;.</Source>
      <Dest>&lt;Alias=LocationHold&gt; でフォースウォーンの一団が問題を引き起こしている。 &lt;Alias=Location&gt; を一掃するよう頼まれた。</Dest>
    </String>
    <String List="1">
      <EDID>CR05</EDID>
      <REC id="4">QUST:CNAM</REC>
      <Source>A group of giants has been causing trouble in &lt;Alias=LocationHold&gt;. I&apos;ve been asked to clear out &lt;Alias=Location&gt;.</Source>
      <Dest>&lt;Alias=LocationHold&gt; で巨人の一団が問題を引き起こしている。 &lt;Alias=Location&gt; を一掃するよう頼まれた。</Dest>
    </String>
    <String List="1">
      <EDID>CR05</EDID>
      <REC id="5">QUST:CNAM</REC>
      <Source>A group of hagravens has been causing trouble in &lt;Alias=LocationHold&gt;. I&apos;ve been asked to clear out &lt;Alias=Location&gt;.</Source>
      <Dest>&lt;Alias=LocationHold&gt; でハグレイヴンの一団が問題を引き起こしている。 &lt;Alias=Location&gt; を一掃するよう頼まれた。</Dest>
    </String>
    <String List="1">
      <EDID>CR05</EDID>
      <REC id="6">QUST:CNAM</REC>
      <Source>A group of spriggans has been causing trouble in &lt;Alias=LocationHold&gt;. I&apos;ve been asked to clear out &lt;Alias=Location&gt;.</Source>
      <Dest>&lt;Alias=LocationHold&gt; でスプリガンの一団が問題を引き起こしている。 &lt;Alias=Location&gt; を一掃するよう頼まれた。</Dest>
    </String>
    <String List="1">
      <EDID>CR05</EDID>
      <REC id="7">QUST:CNAM</REC>
      <Source>A group of vampires has been causing trouble in &lt;Alias=LocationHold&gt;. I&apos;ve been asked to clear out &lt;Alias=Location&gt;.</Source>
      <Dest>&lt;Alias=LocationHold&gt; で吸血鬼の一団が問題を引き起こしている。 &lt;Alias=Location&gt; を一掃するよう頼まれた。</Dest>
    </String>
    <String List="1">
      <EDID>CR05</EDID>
      <REC id="8">QUST:CNAM</REC>
      <Source>A group of warlocks has been causing trouble in &lt;Alias=LocationHold&gt;. I&apos;ve been asked to clear out &lt;Alias=Location&gt;.</Source>
      <Dest>&lt;Alias=LocationHold&gt; でウォーロックの一団が問題を引き起こしている。 &lt;Alias=Location&gt; を一掃するよう頼まれた。</Dest>
    </String>
    <String List="1">
      <EDID>CR05</EDID>
      <REC id="9">QUST:CNAM</REC>
      <Source>I cleared out &lt;Alias=Location&gt;, so &lt;Alias=LocationHold&gt; is now a bit safer.</Source>
      <Dest>&lt;Alias=Location&gt; を一掃した。 &lt;Alias=LocationHold&gt; は少し安全になった。</Dest>
    </String>
    <String List="1">
      <EDID>CR04</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>&lt;Alias=Brute&gt; has been causing trouble for someone around &lt;Alias=BruteTown&gt;. I need to rough &lt;Alias.PronounObj=Brute&gt; up to remind &lt;Alias.PronounObj=Brute&gt; of &lt;Alias.PronounPosObj=Brute&gt; obligations.</Source>
      <Dest>&lt;Alias=Brute&gt; が &lt;Alias=BruteTown&gt; の周辺で問題を起こしている。本人を痛めつけて、自分の立場というものを思い知らせる必要がある。</Dest>
    </String>
    <String List="1">
      <EDID>CR04</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>&lt;Alias=Brute&gt; won&apos;t be causing as much trouble for &lt;Alias=BruteTown&gt;.</Source>
      <Dest>&lt;Alias=Brute&gt; は &lt;Alias=BruteTown&gt; でもう問題を起こさないだろう。</Dest>
    </String>
    <String List="1">
      <EDID>CR04</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>I got carried away and killed &lt;Alias=Brute&gt;.</Source>
      <Dest>調子に乗りすぎ、 &lt;Alias=Brute&gt; を殺してしまった。</Dest>
    </String>
    <String List="1">
      <EDID>CR04</EDID>
      <REC id="3">QUST:CNAM</REC>
      <Source>&lt;Alias=Brute&gt; was killed, through no fault of my own.</Source>
      <Dest>&lt;Alias=Brute&gt; は殺されたが、私に責任はない。</Dest>
    </String>
    <String List="1">
      <EDID>CR07</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>There is an escaped criminal wandering &lt;Alias=LocationHold&gt;. I&apos;m supposed to track &lt;Alias.PronounObj=Criminal&gt; down and kill &lt;Alias.PronounObj=Criminal&gt;.</Source>
      <Dest>脱走犯が &lt;Alias=LocationHold&gt; をさまよっている。 &lt;Alias.PronounObj=Criminal&gt; を見つけて倒さなければならない。</Dest>
    </String>
    <String List="1">
      <EDID>CR07</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>I killed an escaped criminal in &lt;Alias=LocationHold&gt;.</Source>
      <Dest>&lt;Alias=LocationHold&gt; で脱走犯を倒した。</Dest>
    </String>
    <String List="1">
      <EDID>CR08</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>&lt;Alias=Victim&gt; has been kidnapped and taken to &lt;Alias=Lair&gt;. I need to get &lt;Alias.PronounObj=Victim&gt; back to &lt;Alias=VictimHome&gt;.</Source>
      <Dest>&lt;Alias=Victim&gt; がさらわれ、 &lt;Alias=Lair&gt; に連れていかれた。 &lt;Alias.PronounObj=Victim&gt; を助けて、 &lt;Alias=VictimHome&gt; に帰す。</Dest>
    </String>
    <String List="1">
      <EDID>CR08</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>I rescued &lt;Alias=Victim&gt; from &lt;Alias=Lair&gt; and escorted &lt;Alias.PronounObj=Victim&gt; back to &lt;Alias=VictimHome&gt;.</Source>
      <Dest>&lt;Alias=Victim&gt; を &lt;Alias=Lair&gt; から救出し、 &lt;Alias.PronounObj=Victim&gt; を &lt;Alias=VictimHome&gt; へ送り届けた。</Dest>
    </String>
    <String List="1">
      <EDID>CR08</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>I found &lt;Alias=Victim&gt; in &lt;Alias=Lair&gt; but &lt;Alias.Pronoun=Victim&gt; died.</Source>
      <Dest>&lt;Alias=Victim&gt; を &lt;Alias=Lair&gt; で見つけたが、 &lt;Alias.Pronoun=Victim&gt; は死んでいた。</Dest>
    </String>
    <String List="1">
      <EDID>CR09</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>We&apos;ve heard rumors of a Silver Hand lieutenant camped at &lt;Alias=Camp&gt;. With &lt;Alias.PronounObj=CampBoss&gt; dead, their forces should weaken.</Source>
      <Dest>&lt;Alias=Camp&gt; に留まっているシルバーハンドの頭に関する噂を耳にした。 &lt;Alias.PronounObj=CampBoss&gt; が死ねば、勢力は弱まるはずだ。</Dest>
    </String>
    <String List="1">
      <EDID>CR09</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>I killed the Silver Hand leader at &lt;Alias=Camp&gt;. </Source>
      <Dest>&lt;Alias=Camp&gt; でシルバーハンドの頭を殺した。</Dest>
    </String>
    <String List="1">
      <EDID>MS14</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>A mysterious fire killed Hroggar&apos;s wife and child. Hroggar took Alva as a lover immediately after the fire, and many in the town think he did it. The Jarl might pay me to investigate it.</Source>
      <Dest>フロガーの妻子が奇妙な火事で死んだ。フロガーはその後すぐにアルバを恋人にしたので、住民の多くは彼がやったのだと思っている。首長に調査を依頼されるかも知れない。</Dest>
    </String>
    <String List="1">
      <EDID>MS14</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>Morthal&apos;s Jarl has asked me to investigate the house fire that killed Hroggar&apos;s wife and child. Hroggar took Alva as a lover immediately after the fire, and many in the town think he did it.</Source>
      <Dest>モーサルの首長に、火事と殺されたフロガーの妻子について調査するよう頼まれた。フロガーは火事の直後にアルバを愛人として受け入れ、町の多くの人は彼が犯人だと思っている。</Dest>
    </String>
    <String List="1">
      <EDID>MS14</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>Morthal&apos;s Jarl has asked me to investigate the death of Hroggar&apos;s wife and child. Hroggar took Alva as a lover immediately afterward. I suspect she may be a vampire, but I need proof for the Jarl. </Source>
      <Dest>モーサルの首長に、フロガーの妻子の死を調査するよう頼まれた。フロガーはその直後にアルバを愛人として受け入れた。アルバはおそらく吸血鬼だと思うが、首長への証拠が必要だ。</Dest>
    </String>
    <String List="1">
      <EDID>MS14</EDID>
      <REC id="3">QUST:CNAM</REC>
      <Source>Morthal&apos;s Jarl has asked me to investigate the house fire that killed Hroggar&apos;s wife and child. The vampire Alva enslaved Hroggar and had his family killed in a house fire. Alva&apos;s master in Movarth&apos;s Lair plans to enslave the entire town.</Source>
      <Dest>モーサルの首長に、フロガーの妻子が死んだ火事について調査するよう頼まれている。吸血鬼のアルバはフロガーをとりこにし、彼の家族を火事で殺させたようだ。モヴァルスの隠れ家にいるアルバの主人は、町全体を支配しようと企んでいる。</Dest>
    </String>
    <String List="1">
      <EDID>MS14</EDID>
      <REC id="4">QUST:CNAM</REC>
      <Source>Morthal&apos;s Jarl asked me to investigate the house fire that killed Hroggar&apos;s wife and child. The vampire Alva enslaved Hroggar and had his family killed in a house fire. Alva&apos;s master in Movarth&apos;s Lair plans to enslave the entire town. The Jarl now wants me to destroy Movarth and put an end to his plot.</Source>
      <Dest>モーサルの首長に、フロガーの妻子が死んだ火事について調査するよう頼まれた。吸血鬼のアルバはフロガーをとりこにし、彼の家族を火事で殺させたようだ。モヴァルスの隠れ家にいるアルバの主人は、町全体を支配しようと企んでいる。首長はモヴァルスを倒し、彼の計画に終止符を打って欲しいらしい。</Dest>
    </String>
    <String List="1">
      <EDID>MS14</EDID>
      <REC id="5">QUST:CNAM</REC>
      <Source>Morthal&apos;s Jarl asked me to investigate the house fire that killed Hroggar&apos;s wife and child. The vampire Alva enslaved Hroggar and had his family killed in a house fire. Alva&apos;s master in Movarth&apos;s Lair planned to enslave the entire town.</Source>
      <Dest>モーサルの首長に、フロガーの妻子が死んだ火事について調査するよう頼まれた。吸血鬼のアルバはフロガーをとりこにし、彼の家族を火事で殺させたようだ。モヴァルスの隠れ家にいるアルバの主人は、町全体を支配しようと企んでいた。</Dest>
    </String>
    <String List="1">
      <EDID>CW02B</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>I&apos;ve decided to help the Stormcloaks drive the Empire out of Skyrim. I should talk to Galmar Stone-Fist to get my first assignment.</Source>
      <Dest>ストームクロークが帝国をスカイリムから追い出すため、手を貸すと決意した。最初の任務を受けるため、石拳のガルマルと話す。</Dest>
    </String>
    <String List="1">
      <EDID>CW02B</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>I&apos;ve decided to help the Sons of Skyrim drive the Empire out of Skyrim. My first mission is to help Galmar Stone-Fist retrieve the Jagged Crown from the ruins of Korvanjund.</Source>
      <Dest>ストームクロークが帝国をスカイリムから追い出すため、手を貸すと決意した。最初の任務は石拳のガルマルを手伝って、尖った王冠をコルバンヤンドの遺跡から回収することだ。</Dest>
    </String>
    <String List="1">
      <EDID>MGR02</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>Drevis Neloren has asked for my help in purifying the focus points for magical energy around the College. I&apos;ve been given special Tuning gloves that I&apos;ll need to wear in order to cleanse the focal points. Drevis has warned that there may be side-effects to performing this task.</Source>
      <Dest>ドレビス・ネロレンから、大学周辺の魔力の集束点を浄化する手伝いを頼まれた。集束点の浄化に必要な調律用の手袋を渡され、浄化時にはこれを身につけるように言われた。ドレビスはまた、作業に副作用が伴う場合があると警告してきた。</Dest>
    </String>
    <String List="1">
      <EDID>MGR02</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>I&apos;ve finished cleansing the focal points around the College, and should take the gloves back to Drevis.</Source>
      <Dest>大学周辺の集束点の浄化が完了した。手袋をドレビスに返しにいこう。</Dest>
    </String>
    <String List="1">
      <EDID>MGR02</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>I&apos;ve successfully helped Drevis by cleansing the focal points around the College.</Source>
      <Dest>大学周辺の集束点を浄化し、ドレビスを手伝った。</Dest>
    </String>
    <String List="1">
      <EDID>MS06</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>Potema has been summoned from beyond the grave and is gathering power. Falk has sent me to Styrr to get the key to Potema&apos;s Catacombs.</Source>
      <Dest>ポテマはあの世から召喚され、力を増している。ファルクからポテマの地下墓地の鍵を手に入れるため、ストラーのもとへ送り込まれた。</Dest>
    </String>
    <String List="1">
      <EDID>MS06</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>Potema has been summoned from beyond the grave and is gathering power. Styrr has given me the key to Potema&apos;s Catacombs. I must enter the catacombs and prevent Potema from fully resurrecting by acquiring her bones.</Source>
      <Dest>ポテマはあの世から召喚され、力を増している。ストラーから地下墓地の鍵をもらった。地下墓地に入り、ポテマの骨を回収して彼女の完全な蘇生を止めなければならない。</Dest>
    </String>
    <String List="1">
      <EDID>MS06</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>Potema has been summoned from beyond the grave. I&apos;ve defeated her in the Catacombs and retrieved her bones. I must return them to Styrr for blessing and tell Falk Potema has been defeated.</Source>
      <Dest>ポテマはあの世から召喚された。地下墓地でポテマを倒し、骨を回収した。祝福のため骨をストラーに返し、ファルクにポテマが滅びたことを伝える。</Dest>
    </String>
    <String List="1">
      <EDID>MS06</EDID>
      <REC id="3">QUST:CNAM</REC>
      <Source>I have defeated Potema and been rewarded by Falk Firebeard.</Source>
      <Dest>ポテマを倒し、ファルク・ファイアビアードから報酬を受け取った。</Dest>
    </String>
    <String List="1">
      <EDID>TGRGF</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>I&apos;ve been told to pickpocket &lt;Alias=ItemToGet&gt; from &lt;Alias=Mark&gt; in &lt;Alias=City&gt;. I need to complete this job without killing the mark or getting caught and spending time in jail. </Source>
      <Dest>&lt;Alias=ItemToGet&gt; を &lt;Alias=Mark&gt; から &lt;Alias=City&gt; でスリ取るように指示された。この仕事は、目標を一切殺さず、逮捕されて投獄されずに完了しなければならない。</Dest>
    </String>
    <String List="1">
      <EDID>TGRGF</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>I&apos;ve retrieved &lt;Alias=ItemToGet&gt; from &lt;Alias=Mark&gt; in &lt;Alias=City&gt;.</Source>
      <Dest>&lt;Alias=ItemToGet&gt; を &lt;Alias=Mark&gt; から &lt;Alias=City&gt; でスリ取った。</Dest>
    </String>
    <String List="1">
      <EDID>TGRGF</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>I&apos;ve successfully completed the job and received my share of the pay.</Source>
      <Dest>仕事を達成して取り分の支払いを受け取った。</Dest>
    </String>
    <String List="1">
      <EDID>TGRGF</EDID>
      <REC id="3">QUST:CNAM</REC>
      <Source>By killing a resident at the task&apos;s location, I&apos;ve failed this job and was forced to forfeit my share of the pay.</Source>
      <Dest>仕事先で住人を殺してしまい、この仕事は失敗した。取り分の支払いはあきらめざるを得ない。</Dest>
    </String>
    <String List="1">
      <EDID>TGRGF</EDID>
      <REC id="4">QUST:CNAM</REC>
      <Source>During the course of this task, I was arrested and sent to the local jail. I&apos;ve therefore failed the job and was forced to forfeit my share of the pay.</Source>
      <Dest>仕事の途中で逮捕され、その地で投獄された。仕事は失敗し、取り分はあきらめざるを得なかった。</Dest>
    </String>
    <String List="1">
      <EDID>TGRGF</EDID>
      <REC id="5">QUST:CNAM</REC>
      <Source>Before the task could be completed, I decided to quit. I&apos;ve therefore failed the job and forfeited any pay I might have received.</Source>
      <Dest>仕事の完了前にやめることを決めた。仕事は失敗し、取り分はあきらめざるを得なかった。</Dest>
    </String>
    <String List="1">
      <EDID>DA01</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>Aranea, a priestess of Azura, says I am destined to find &quot;an elven man, who can turn the brightest star as black as night.&quot; She believes he is in Winterhold.</Source>
      <Dest>アズラの女司祭アラネアによると、 &quot; 最も明るい星を漆黒に変える事ができるエルフの付呪師 &quot; を見つける運命にあるらしい。彼女は彼がウィンターホールドにいると思っている。</Dest>
    </String>
    <String List="1">
      <EDID>DA01</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>Nelacar has told me that his old mentor, Malyn Varen, was experimenting on Azura&apos;s Star. Malyn&apos;s last known location is Ilinalta&apos;s Deep.</Source>
      <Dest>ネラカーは、彼の昔の師メイリン・ヴァレンがアズラの星の実験をしていたことを話した。彼が最後にいた場所はイリナルタの深淵である。</Dest>
    </String>
    <String List="1">
      <EDID>DA01</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>I have Azura&apos;s Star, but it&apos;s been corrupted by Malyn Varen&apos;s magic. I could take the Star to either Aranea or Nelacar to have it repaired.</Source>
      <Dest>アズラの星を手に入れたが、星はメイリン・ヴァレンの魔術のせいで壊れてしまっていた。アラネアもしくはネラカーに頼めば、星を修復してもらえるだろう。</Dest>
    </String>
    <String List="1">
      <EDID>DA01</EDID>
      <REC id="3">QUST:CNAM</REC>
      <Source>I am inside Azura&apos;s Star and must defeat Malyn Varen&apos;s soul in order for Azura to purify the Star and bring me out.</Source>
      <Dest>アズラの星の中に入った。アズラの星を浄化し、外に出るには、メイリン・ヴァレンの魂を倒さなければならない。</Dest>
    </String>
    <String List="1">
      <EDID>DA01</EDID>
      <REC id="4">QUST:CNAM</REC>
      <Source>I am inside Azura&apos;s Star and must defeat Malyn Varen&apos;s soul in order for Nelacar to bring me out and complete the Black Star.</Source>
      <Dest>アズラの星の中に入った。ネラカーに外に出してもらい、黒き星を完成させるには、メイリン・ヴァレンの魂を倒さなければならない。</Dest>
    </String>
    <String List="1">
      <EDID>DA01</EDID>
      <REC id="5">QUST:CNAM</REC>
      <Source>I have cleansed Azura&apos;s Star, the infinite Soul Gem. It is mine to do with as I see fit.</Source>
      <Dest>無限の魂石であるアズラの星を浄化した。これで好きなように利用できる。</Dest>
    </String>
    <String List="1">
      <EDID>DA01</EDID>
      <REC id="6">QUST:CNAM</REC>
      <Source>I have completed the Black Star, an infinite Black Soul Gem. It is now mine to do with as I please.</Source>
      <Dest>無限の黒魂石である黒き星を完成させた。これで好きなように利用できる。</Dest>
    </String>
    <String List="1">
      <EDID>CWObj</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>I will help General Tullius quell the Stormcloak rebellion and reunite Skyrim by restoring Imperial control.</Source>
      <Dest>テュリウス将軍がストームクロークの反乱を鎮圧して帝国の支配体制を取り戻し、スカイリムを統一するため手を貸すことにした。</Dest>
    </String>
    <String List="1">
      <EDID>CWObj</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>I will help Ulfric Stormcloak liberate Skyrim from Imperial control.</Source>
      <Dest>ウルフリック・ストームクロークがスカイリムを帝国の支配から解放するため、手を貸すことにした。</Dest>
    </String>
    <String List="1">
      <EDID>CWObj</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>We have successfully quelled the rebellion by killing Ulfric Stormcloak and have reunited Skyrim under Imperial control.</Source>
      <Dest>ウルフリック・ストームクロークを倒して反乱を鎮圧し、スカイリムを再び帝国の傘下に収めた。</Dest>
    </String>
    <String List="1">
      <EDID>CWObj</EDID>
      <REC id="3">QUST:CNAM</REC>
      <Source>We have won the war by taking Solitude and killing General Tullius, and have liberated Skyrim from Imperial control.</Source>
      <Dest>ソリチュードを占領してテュリウス将軍を倒した。戦争に勝利し、スカイリムを帝国の支配から解放した。</Dest>
    </String>
    <String List="1">
      <EDID>MS12</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>The alchemist of Windhelm, Nurelion, has asked me to find the legendary White Phial for him. </Source>
      <Dest>ウィンドヘルムの錬金術師ヌレリオンから伝説の白き小瓶を見つけるよう頼まれた。</Dest>
    </String>
    <String List="1">
      <EDID>MS12</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>I retrieved the White Phial for Nurelion, but it was damaged beyond repair. His assistant, Quintus, still paid me my reward, though.</Source>
      <Dest>ヌレリオンのために白き小瓶を回収したが、修復できないほど損傷していた。助手のクインタスはそれでも報酬をくれた。</Dest>
    </String>
    <String List="1">
      <EDID>DA11</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>Eola in Markarth wants me to join her in worshipping Namira, the Lady of Decay, by feasting on the flesh of the dead. She has something planned inside Reachcliff Cave.</Source>
      <Dest>マルカルスのエオラに廃滅の女公ナミラの崇拝に参加し、彼女の死肉の食事を手伝ってほしいと言われた。彼女はリーチクリフ洞窟で何かを企んでいるようだ。</Dest>
    </String>
    <String List="1">
      <EDID>DA11</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>Eola wants me to lure Brother Verulus to the Shrine of Namira, so that her coven of cannibals can feast on his flesh.</Source>
      <Dest>エオラは一団がヴェルラス修道士を襲えるように、彼をナミラの祠までおびき出してほしいようだ。</Dest>
    </String>
    <String List="1">
      <EDID>DA11</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>Brother Verulus is dead, and I&apos;ve been asked to feast on his dead body to complete my initiation into Namira&apos;s coven.</Source>
      <Dest>ヴェルラス修道士は死に、ナミラの一団に入るため、最後の通過儀礼を求められた。</Dest>
    </String>
    <String List="1">
      <EDID>DA11</EDID>
      <REC id="3">QUST:CNAM</REC>
      <Source>I have feasted on the body of Brother Verulus and have been rewarded with Namira&apos;s Ring.</Source>
      <Dest>ヴェルラス修道士を獲物にして、ナミラの指輪をもらった。</Dest>
    </String>
    <String List="1">
      <EDID>DA11</EDID>
      <REC id="4">QUST:CNAM</REC>
      <Source>I killed Eola. Whatever she could have offered me was lost when she died.</Source>
      <Dest>エオラを殺した。彼女にどんな依頼があろうと、死んだ時に失われた。</Dest>
    </String>
    <String List="1">
      <EDID>DA11</EDID>
      <REC id="5">QUST:CNAM</REC>
      <Source>I killed Brother Verulus outside of the shrine of Namira&apos;s presence. The cannabilistic ritual to gain Namira&apos;s blessing has failed.</Source>
      <Dest>ヴェルラス修道士をナミラの祠の前で殺した。ナミラの祝福を受けるために行った儀式は失敗した。</Dest>
    </String>
    <String List="1">
      <EDID>DA04</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>I&apos;ve been given a book of bizarre ramblings about Elder Scrolls, written by Septimus Signus. He claims to have spent time at the Winterhold Arcanaeum. </Source>
      <Dest>セプティマス・シグナスが書いた、星霜の書についての突飛でまとまりのない内容の本をもらった。ウラッグに考察書のことを聞く必要がある。</Dest>
    </String>
    <String List="1">
      <EDID>DA04</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>I&apos;ve learned that Septimus Signus, a preeminent scholar of the Elder Scrolls, is currently living in the far north, studying a dwarven artifact. He might know where I can find an Elder Scroll.</Source>
      <Dest>星霜の書の権威ある学者、セプティマス・シグナスが現在北方に住み、ドワーフの秘宝を研究していることが分かった。星霜の書をどこで見つけられるか、彼なら知っているかもしれない。</Dest>
    </String>
    <String List="1">
      <EDID>DA04</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>I met Septimus Signus, a brilliant but mad scholar living in the northern ice fields. He&apos;s directed me to a dwarven observatory that supposedly houses an Elder Scroll. He doesn&apos;t care about the Scroll itself, but wants me to use some kind of machine there to inscribe a dwarven lexicon with the Scroll&apos;s knowledge and bring it to him.</Source>
      <Dest>北方の氷原に住む、傑出しているがおかしな学者、セプティマス・シグナスに会い、星霜の書があると思われるドワーフの遺跡へ案内された。彼は星霜の書に興味はないようだが、装置のようなものを使いドワーフの辞典を星霜の書の知識とともに書き換えて持ってきてほしいと言われた。</Dest>
    </String>
    <String List="1">
      <EDID>DA04</EDID>
      <REC id="3">QUST:CNAM</REC>
      <Source>I met Septimus Signus and brought him a dwarven lexicon containing the distilled knowledge of an Elder Scroll. With it, he believes he can open the lockbox he&apos;s been studying. He will contact me when he has the secret.</Source>
      <Dest>セプティマス・シグナスに会い、星霜の書を基にした知識が入ったドワーフの辞典を渡した。それがあれば、彼は研究していた鍵付きの箱を開けられると思っている。秘密を手に入れたら連絡してくれる。</Dest>
    </String>
    <String List="1">
      <EDID>DA04</EDID>
      <REC id="4">QUST:CNAM</REC>
      <Source>I met Septimus Signus and brought him a dwarven lexicon containing the distilled knowledge of an Elder Scroll. With it, he believes he can open the lockbox he&apos;s been studying by creating a mixture of blood that will resemble dwarven. I need to collect blood from several different races if I want to help him.</Source>
      <Dest>セプティマス・シグナスに会い、星霜の書を基にした知識が入ったドワーフの辞典を渡した。それがあれば、ドワーフの血に似たものを造るために血を混ぜ合わせて、研究してきた鍵付きの箱を開けられると思っている。彼を手伝うなら、数種族の血を集める必要がある。</Dest>
    </String>
    <String List="1">
      <EDID>DA04</EDID>
      <REC id="5">QUST:CNAM</REC>
      <Source>I met a strange hermit named Septimus Signus, who needed the knowledge of an Elder Scroll and a collection of blood to open a dwarven lockbox he had studied for years. I helped him open it. It did not contain what he had expected, but instead a book of great knowledge, the Oghma Infinium.</Source>
      <Dest>セプティマス・シグナスという変わった隠修士に会った。彼は長年研究してきたドワーフの鍵付きの箱を開けるために、星霜の書の知識と血のコレクションを必要としていた。箱を開けるのを手伝ったところ、中には彼が予想していたものはなかったが、オグマ・インフィニウムという膨大な知識の書があった。</Dest>
    </String>
    <String List="1">
      <EDID>DA04</EDID>
      <REC id="6">QUST:CNAM</REC>
      <Source>I met and killed a strange hermit named Septimus Signus, who needed the knowledge of an Elder Scroll and a collection of blood to open a dwarven lockbox he had studied for years.</Source>
      <Dest>長年研究してきたドワーフの鍵付きの箱を開けるために、星霜の書の知識と血のコレクションを必要としていたセプティマス・シグナスという変わった隠修士に会い、殺した。</Dest>
    </String>
    <String List="1">
      <EDID>MQ204</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>With Esbern&apos;s help, I&apos;ve deciphered Alduin&apos;s Wall in Sky Haven Temple. It revealed that Alduin was defeated in ancient times by a Shout of some kind. Maybe the Greybeards can teach me this Shout, or at least tell me how I can learn it.</Source>
      <Dest>エズバーンの助けを借りて、スカイ・ヘヴン聖堂にあるアルドゥインの壁を解読した。それにより、アルドゥインは古代に何らかのシャウトを使って倒されたことが判明した。グレイビアードならこのシャウトを教えてくれるかもしれない。最悪でも、習得の方法は教えてくれるだろう。</Dest>
    </String>
    <String List="1">
      <EDID>MQ204</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>With Esbern&apos;s help, I&apos;ve deciphered Alduin&apos;s Wall in Sky Haven Temple. It revealed that Alduin was defeated in ancient times by a Shout of some kind. Arngeir knew the name of the Shout, &quot;Dragonrend&quot;, but could not teach it to me. However, he has agreed to show me the way to reach Paarthurnax, the Greybeards&apos; leader, who lives at the top of the Throat of the World. Arngeir says that Paarthurnax is the only one who may know this Dragonrend Shout.</Source>
      <Dest>エズバーンの助けを借りて、スカイ・ヘヴン聖堂にあるアルドゥインの壁を解読した。それにより、アルドゥインは古代に何らかのシャウトを使って倒されたことが判明した。アーンゲールはそれが &quot; ドラゴンレンド・シャウト &quot; と呼ばれるものであることは知っていたものの、具体的に教えることはできなかった。しかし、世界のノドの頂上に住んでいる、グレイビアードの長であるパーサーナックスのところへ行く方法を教えてくれた。アーンゲールいわく、パーサーナックスはそのドラゴンレンド・シャウトを知っている可能性のある唯一の存在だそうだ。</Dest>
    </String>
    <String List="1">
      <EDID>MQ204</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>With Esbern&apos;s help, I&apos;ve deciphered Alduin&apos;s Wall in Sky Haven Temple. It revealed that Alduin was defeated in ancient times by a Shout of some kind. Arngeir sent me to talk to Paarthurnax, who he said was the only one who might know this Dragonrend Shout. It turns out that Paarthurnax is actually a dragon.</Source>
      <Dest>エズバーンの助けを借りて、スカイ・ヘヴン聖堂にあるアルドゥインの壁を解読した。それにより、アルドゥインは古代に何らかのシャウトを使って倒されたことが判明した。アーンゲールから、そのドラゴンレンド・シャウトを知っているかも知れない唯一の者、パーサーナックスと話すよう言われた。パーサーナックスの正体が実はドラゴンであることが判明した。</Dest>
    </String>
    <String List="1">
      <EDID>MQ204</EDID>
      <REC id="3">QUST:CNAM</REC>
      <Source>With Esbern&apos;s help, I&apos;ve deciphered Alduin&apos;s Wall in Sky Haven Temple. It revealed that Alduin was defeated in ancient times by a Shout of some kind. Arngeir sent me to talk to Paarthurnax, the Greybeards&apos; leader, who turned out to be a dragon. Paarthurnax didn&apos;t know the Dragonrend Shout, but believes that there&apos;s a way for me to learn it from the ancient heroes who used it against Alduin.</Source>
      <Dest>エズバーンの助けを借りて、スカイ・ヘヴン聖堂にあるアルドゥインの壁を解読した。それにより、アルドゥインは古代に何らかのシャウトを使って倒されたことが判明した。アーンゲールに言われてグレイビアードの長であるパーサーナックスに会いにいくと、なんとその正体はドラゴンだった。パーサーナックスはドラゴンレンド・シャウトを知らなかったが、アルドゥインに対して使った太古の英雄たちから直接習う方法があるそうだ。</Dest>
    </String>
    <String List="1">
      <EDID>MQ205</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>I met the master of the Greybeards, the dragon Paarthurnax. He told me that the ancient Nords used an Elder Scroll to cast Alduin forward in time. If I can recover that same Elder Scroll, I may be able to use it to learn the &quot;Dragonrend&quot; Shout directly from the ancient heroes.</Source>
      <Dest>グレイビアードのマスター、ドラゴンのパーサーナックスに会った。彼は、古代のノルドが星霜の書を使ってアルドゥインを時の流れへ送ったと言った。同じ星霜の書を入手できれば、太古の英雄から直接 &quot; ドラゴンレンド &quot; のシャウトを習得できるかもしれない。</Dest>
    </String>
    <String List="1">
      <EDID>MQ205</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>I met the master of the Greybeards, the dragon Paarthurnax. He told me that the ancient Nords used an Elder Scroll to cast Alduin forward in time. If I can recover that same Elder Scroll, I may be able to use it to learn the &quot;Dragonrend&quot; Shout directly from the ancient heroes. Esbern suggested that someone at the College of Winterhold might know how to find this Elder Scroll.</Source>
      <Dest>グレイビアードのマスター、ドラゴンのパーサーナックスに会った。彼は、古代のノルドが星霜の書を使ってアルドゥインを時の流れへ送ったと言った。同じ星霜の書を入手できれば、太古の英雄から直接 &quot; ドラゴンレンド &quot; のシャウトを習得できるかもしれない。エズバーンは、ウィンターホールド大学の誰かが星霜の書の在処を知っているかもしれないと語った。</Dest>
    </String>
    <String List="1">
      <EDID>MQ205</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>I met the master of the Greybeards, the dragon Paarthurnax. He told me that the ancient Nords used an Elder Scroll to cast Alduin forward in time. If I can recover that same Elder Scroll, I may be able to use it to learn the &quot;Dragonrend&quot; Shout directly from the ancient heroes. Arngeir suggested that someone at the College of Winterhold might know how to find this Elder Scroll.</Source>
      <Dest>グレイビアードのマスター、ドラゴンのパーサーナックスに会った。彼は、古代のノルドが星霜の書を使ってアルドゥインを時の流れへ送ったと言った。同じ星霜の書を入手できれば、太古の英雄から直接 &quot; ドラゴンレンド &quot; のシャウトを習得できるかもしれない。アーンゲールは、ウィンターホールド大学の誰かが星霜の書の在処を知っているかもしれないと語った。</Dest>
    </String>
    <String List="1">
      <EDID>MQ205</EDID>
      <REC id="3">QUST:CNAM</REC>
      <Source>I met the master of the Greybeards, the dragon Paarthurnax. He told me that the ancient Nords used an Elder Scroll to cast Alduin forward in time. If I can recover that same Elder Scroll, I may be able to use it to learn the &quot;Dragonrend&quot; Shout directly from the ancient heroes. I&apos;ve learned that a scholar named Septimus Signus might know where to find it.</Source>
      <Dest>グレイビアードのマスター、ドラゴンのパーサーナックスに会った。彼は、古代のノルドが星霜の書を使ってアルドゥインを時の流れへ送ったと言った。同じ星霜の書を入手できれば、太古の英雄から直接 &quot; ドラゴンレンド &quot; のシャウトを習得できるかもしれない。セプティマス・シグナスという学者が在処を知っているかもしれないと教わった。</Dest>
    </String>
    <String List="1">
      <EDID>MQ205</EDID>
      <REC id="4">QUST:CNAM</REC>
      <Source>I met the master of the Greybeards, the dragon Paarthurnax. He told me that the ancient Nords used an Elder Scroll to cast Alduin forward in time. Now that I&apos;ve recovered that Elder Scroll, I may be able to use it to learn the &quot;Dragonrend&quot; Shout directly from the ancient heroes.</Source>
      <Dest>グレイビアードのマスター、ドラゴンのパーサーナックスに会った。彼は、古代のノルドが星霜の書を使ってアルドゥインを時の流れへ送ったと言った。星霜の書を手に入れたので、太古の英雄から直接 &quot; ドラゴンレンド &quot; のシャウトを習得できる。</Dest>
    </String>
    <String List="1">
      <EDID>CW02A</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>I&apos;ve decided to join the Imperial Legion in its fight to preserve the Empire. I should talk to Legate Rikke to get my first assignment.</Source>
      <Dest>帝国を守る戦いで帝国軍に加わると決意した。最初の任務を受けるため、リッケ特使と話す。</Dest>
    </String>
    <String List="1">
      <EDID>CW02A</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>I&apos;ve decided to join the Imperial Legion in its fight to preserve the Empire. My first assignment is to help Legate Rikke recover the Jagged Crown from the ruins of Korvanjund.</Source>
      <Dest>帝国を守る戦いで帝国軍に加わると決意した。最初の任務はリッケ特使を手伝って、尖った王冠をコルバンヤンドの遺跡から回収することだ。</Dest>
    </String>
    <String List="1">
      <EDID>MQ101</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>I have been captured by the Empire and sentenced to death alongside the Stormcloak rebels. We were taken to Helgen, but before I could be executed a dragon appeared and attacked the town. I need to find some way to escape.</Source>
      <Dest>帝国に捕まり、反逆者ストームクロークたちと一緒に死刑を宣告された。ヘルゲンへ連れていかれたが、処刑の前にドラゴンが現れて町を襲った。脱出する方法を探さなければならない。</Dest>
    </String>
    <String List="1">
      <EDID>MQ101</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>I have been captured by the Empire and sentenced to death alongside the Stormcloak rebels. We were taken to Helgen, but before I could be executed a dragon appeared and attacked the town. I need to find some way to escape.</Source>
      <Dest>帝国に捕まり、反逆者ストームクロークたちと一緒に死刑を宣告された。ヘルゲンへ連れていかれたが、処刑の前にドラゴンが現れて町を襲った。脱出する方法を探さなければならない。</Dest>
    </String>
    <String List="1">
      <EDID>MQ101</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>I have escaped both my execution and a dragon attack at Helgen. I now have my freedom to do as I see fit in Skyrim.</Source>
      <Dest>処刑される運命からも、ヘルゲンに対するドラゴンの襲撃からも逃れられた。これでスカイリム内を自由に行動できる。</Dest>
    </String>
    <String List="1">
      <EDID>CWMission04</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>&lt;Alias=FieldCO&gt; has sent me to &lt;Alias=AttackPoint&gt;. I am to meet up with some scouts who will help me break into the fort&apos;s prison. I will then break out some fellow Legionnaires held captive there and take over the fort.</Source>
      <Dest>&lt;Alias=FieldCO&gt; に、 &lt;Alias=AttackPoint&gt; へ派遣された。斥候と合流して、砦の牢獄への潜入を助けてもらう。帝国軍の仲間を解放して、砦を占領する。</Dest>
    </String>
    <String List="1">
      <EDID>CWMission04</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>&lt;Alias=FieldCO&gt; has sent me to &lt;Alias=AttackPoint&gt;. I am to meet up with some scouts who will help me break into the fort&apos;s prison. I will then break out some fellow Stormcloaks held captive there and take over the fort.</Source>
      <Dest>&lt;Alias=FieldCO&gt; に、 &lt;Alias=AttackPoint&gt; へ派遣された。斥候と合流して、砦の牢獄への潜入を助けてもらう。ストームクロークの仲間を解放して、砦を占領する。</Dest>
    </String>
    <String List="1">
      <EDID>CWMission04</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>We have rescued the prisoners and taken over &lt;Alias=AttackPoint&gt;.</Source>
      <Dest>捕虜を救出し、 &lt;Alias=AttackPoint&gt; を占領した。</Dest>
    </String>
    <String List="1">
      <EDID>dunBlindCliffQST</EDID>
      <REC>QUST:CNAM</REC>
      <Source>The Hagraven Melka is dead.</Source>
      <Dest>ハグレイヴンのメルカは死んだ。</Dest>
    </String>
    <String List="1">
      <EDID>DA06</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>I&apos;ve heard rumors there&apos;s some kind of problem in the Orc settlement of Largashbur, southwest of Riften.</Source>
      <Dest>リフテンの南西の地、オークの居留地ラーガシュブールで、問題が起こっているという噂を聞いた。</Dest>
    </String>
    <String List="1">
      <EDID>DA06</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>The orcs of Largashbur are besieged by giants, and have been forbidden to leave their stronghold. Atub, the wise woman of the tribe, has asked me to find her Troll Fat and a Daedra Heart so that she may contact Malacath for guidance.</Source>
      <Dest>ラーガシュブールのオークは巨人に包囲され、要塞から出ることを禁じられている。部族の賢女、アタブから、マラキャスから導きを受けるため、トロールの脂肪とデイドラの心臓を見つけ出してほしいと頼まれた。</Dest>
    </String>
    <String List="1">
      <EDID>DA06</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>Malacath has spoken to his followers and expressed disappointment in them. He is angry they allowed his shrine to be desecrated, and has commanded the chieftain of Largashbur, Yamarz, to return to the shrine and reclaim it.</Source>
      <Dest>マラキャスは信者たちと話し、巨人による祠への冒涜を許したことに怒っていると言った。ラーガシュブールの族長、ヤマーズに祠を取り戻してくるよう命じた。</Dest>
    </String>
    <String List="1">
      <EDID>DA06</EDID>
      <REC id="3">QUST:CNAM</REC>
      <Source>Despite being specifically instructed by Malacath to see to it himself, Yamarz wants my help in defeating the giants that have overrun Fallowstone Cave and the shrine of Malacath. He&apos;s promised to pay me in exchange for making sure he arrives there safely.</Source>
      <Dest>マラキャスから指示されたにも関わらず、ヤマーズはファロウストーン洞窟とマラキャスの祠にはびこる巨人たちを倒すために、他人の手を借りたがっている。ヤマーズは祠まで護衛すれば報酬を払うことを約束した。</Dest>
    </String>
    <String List="1">
      <EDID>DA06</EDID>
      <REC id="4">QUST:CNAM</REC>
      <Source>After Malacath ordered him to retake the shrine in Fallowstone Cave, Yamarz insisted that I escort him there to make sure he arrived safely. Now he has offered to pay me even more in exchange for killing the giant myself, to which I have agreed.</Source>
      <Dest>マラキャスにファロウストーン洞窟内の祠を奪還するよう命令された後、ヤマーズは祠まで無事に着くための護衛を要請して来た。さらに、礼をはずむから巨人も倒してくれと言ってきたので、応じることにした。</Dest>
    </String>
    <String List="1">
      <EDID>DA06</EDID>
      <REC id="5">QUST:CNAM</REC>
      <Source>After Malacath ordered him to retake the shrine in Fallowstone Cave, Yamarz insisted that I escort him there to make sure he arrived safely. He offered to pay me even more in exchange for killing the giant myself, but I declined. Yamarz died trying to fight the giant, so I suppose it&apos;s up to me now.</Source>
      <Dest>ヤマーズをファロウストーン洞窟まで護衛し、自分の価値を示した。マラキャスはシャグロルのハンマーをラーガシュブールまで運ぶように命じた。</Dest>
    </String>
    <String List="1">
      <EDID>DA06</EDID>
      <REC id="6">QUST:CNAM</REC>
      <Source>After escorting Yamarz to Fallowstone Cave and proving myself more worthy, Malacath has commanded me to return to Largashbur and deliver Shagrol&apos;s Hammer there.</Source>
      <Dest>ヤマーズをファロウストーン洞窟まで護衛し、自分の価値を示した。マラキャスはシャグロルのハンマーをラーガシュブールまで運ぶように命じた。</Dest>
    </String>
    <String List="1">
      <EDID>DA06</EDID>
      <REC id="7">QUST:CNAM</REC>
      <Source>The curse placed on the Orcs of Largashbur is lifted. The tribe&apos;s leader, Yamarz, was revealed as a shiftless weakling in Malacath&apos;s eyes, and I have redeemed his actions by defeating the giant that had taken over the shrine in Fallowstone Cave. Malacath has named Gularzob as the new chief, and has named me his new Champion.</Source>
      <Dest>ラーガシュブールのオークたちにかけられた呪いは解かれた。族長であるヤマーズは無能な腰抜けであるとマラキャスに見られていることが明かされ、ファロウストーン洞窟にある祠を占拠していた巨人を倒して彼の行動を償った。マラキャスはグラーゾブを新たな族長に任命し、私は新たな勇者として認められた。</Dest>
    </String>
    <String List="1">
      <EDID>dunValthumeQST</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>A spirit known as Valdar has asked me to collect three vessels in Valthume to defeat the Dragon Priest Hevnoraak.</Source>
      <Dest>ヴァルダーという魂に、ドラゴン・プリーストのヘブノラークを倒すため、ヴァルスムに器を3つ集めるよう頼まれた。</Dest>
    </String>
    <String List="1">
      <EDID>dunValthumeQST</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>Valdar has asked me to collect three vessels in Valthume to defeat the Dragon Priest Hevnoraak. I brought the vessels to Valdar who told me the vessels contained the blood of Hevnoraak. I am to use this blood in a ritual to defeat him.</Source>
      <Dest>ドラゴン・プリーストのヘブノラークを倒すために、ヴァルダーはヴァルスムにある器を3つ集めてほしいと頼んできた。器にはヘブノラークの血が入っているようだ。教えてくれたヴァルダーの元に器を運んだ。彼を倒すため、儀式で血を使おう。</Dest>
    </String>
    <String List="1">
      <EDID>dunValthumeQST</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>Valdar has asked me to collect three vessels in Valthume to defeat the Dragon Priest Hevnoraak. I brought the vessels to Valdar who told me the vessels contained the blood of Hevnoraak. I used the blood to weaken and awaken Hevnoraak, and defeated him.</Source>
      <Dest>ドラゴン・プリーストのヘブノラークを倒すために、ヴァルダーはヴァルスムにある器を3つ集めてほしいと頼んできた。器にはヘブノラークの血が入っているようだ。教えてくれたヴァルダーの元に器を運んだ。その血でヘブノラークを弱体化させ、呼び覚まして彼を倒した。</Dest>
    </String>
    <String List="1">
      <EDID>dunValthumeQST</EDID>
      <REC id="3">QUST:CNAM</REC>
      <Source>Valdar has asked me to collect three vessels in Valthume to defeat the Dragon Priest Hevnoraak. I brought the vessels to Valdar who told me the vessels contained the blood of Hevnoraak. I used the blood to weaken and awaken Hevnoraak, and defeated him. Valdar told me to take his iron mask and faded away.</Source>
      <Dest>ドラゴン・プリーストのヘブノラークを倒すために、ヴァルダーはヴァルスムにある器を3つ集めてほしいと頼んできた。器にはヘブノラークの血が入っているようだ。教えてくれたヴァルダーの元に器を運んだ。その血でヘブノラークを弱体化させ、呼び覚まして彼を倒した。</Dest>
    </String>
    <String List="1">
      <EDID>dunDarklightQST</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>I met a witch named Illia in Darklight Tower. She was supposed to obtain a sacrifice for her mother to perform an evil ritual, but rebelled.  Illia wants me to help her get to the top of the tower so she can stop her mother. </Source>
      <Dest>ダークライト・タワーでイリアという魔女に会った。彼女は、母親の邪悪な儀式のために生けにえを用意するはずだったが、反発した。母親を止めるため、イリアに塔の頂上へ行くのを手伝うように頼まれる。</Dest>
    </String>
    <String List="1">
      <EDID>dunDarklightQST</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>I met a witch named Illia in Darklight Tower. She was supposed to obtain a sacrifice for her mother to perform an evil ritual, but rebelled.  Illia wants me to help her get to the top of the tower so she can stop her mother. At the top of the tower, Illia told me her plan. She planned to present me as the sacrifice to her mother to gain the element of surprise. </Source>
      <Dest>ダークライト・タワーでイリアという魔女にあった。彼女は、母親の邪悪な儀式のために生けにえを用意するはずだったが、反発した。母親を止めるため、イリアに塔の頂上へ行くのを手伝うように頼まれる。塔の頂上で、彼女の計画を聞いた。生けにえとして私をさし出すことで、母親を奇襲する計画だ。</Dest>
    </String>
    <String List="1">
      <EDID>dunDarklightQST</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>I met a witch named Illia in Darklight Tower. She was supposed to obtain a sacrifice for her mother to perform an evil ritual, but rebelled.  Illia wants me to help her get to the top of the tower so she can stop her mother. At the top of the tower, Illia told me her plan. She planned to present me as the sacrifice to her mother to gain the element of surprise. We attacked and killed her mother. Illia told me to take her mother&apos;s staff as a reward.</Source>
      <Dest>ダークライト・タワーでイリアという魔女にあった。彼女は、母親の邪悪な儀式のために生けにえを用意するはずだったが、反発した。母親を止めるため、イリアに塔の頂上へ行くのを手伝うように頼まれる。塔の頂上で、彼女の計画を聞いた。生けにえとして私をさし出すことで、母親を奇襲する計画だ。母親を攻撃して殺した。イリアは報酬として母親の杖をくれた。</Dest>
    </String>
    <String List="1">
      <EDID>dunHighGateRuinsQST</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>Find Anska&apos;s scroll and return it to her for a reward.</Source>
      <Dest>アンスカの巻物を探し、彼女に返して報酬を受け取る。</Dest>
    </String>
    <String List="1">
      <EDID>dunHighGateRuinsQST</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>Help Anska retrieve the scroll from High Gate Ruins.</Source>
      <Dest>アンスカを手伝い、ハイゲートの遺跡から巻物を回収する。</Dest>
    </String>
    <String List="1">
      <EDID>dunHighGateRuinsQST</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>I have the scroll, I should return it to Anska for my reward.</Source>
      <Dest>巻物を入手した。アンスカに返して報酬を受け取ろう。</Dest>
    </String>
    <String List="1">
      <EDID>dunHighGateRuinsQST</EDID>
      <REC id="3">QUST:CNAM</REC>
      <Source>High Gate Ruins is clear and Anska has rewarded me with a powerful new fire spell.</Source>
      <Dest>ハイゲートの遺跡を一掃した。アンスカから強力な新しい炎の呪文を報酬として受け取った。</Dest>
    </String>
    <String List="1">
      <EDID>dunHighGateRuinsQST</EDID>
      <REC id="4">QUST:CNAM</REC>
      <Source>I have failed to protect Anska, now I&apos;ll never know what her scroll was for.</Source>
      <Dest>アンスカを守れなかった。彼女の巻物が何だったのか、知ることはない。</Dest>
    </String>
    <String List="1">
      <EDID>MQ301</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>After I defeated Alduin on the top of the Throat of the World, he fled from me. I need to locate his lair so I can finish him off, once and for all.</Source>
      <Dest>アルドゥインを世界のノドの頂上で追いつめたが、逃げられてしまった。奴の巣を見つければ、完全に葬れる。</Dest>
    </String>
    <String List="1">
      <EDID>MQ301</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>After I defeated Alduin on the top of the Throat of the World, he fled from me. One of his dragon allies may be able to tell me where he&apos;s gone. I&apos;ve learned that Dragonsreach, the Jarl&apos;s palace in Whiterun, was once used to imprison a dragon. I need to persuade the Jarl of Whiterun to help me trap a dragon in Dragonsreach.</Source>
      <Dest>アルドゥインを世界のノドの頂上で追いつめたが、逃げられてしまった。奴の仲間のドラゴンに聞けば居場所が分かるかも知れない。ホワイトランの首長の宮殿、ドラゴンズリーチは、かつてドラゴンを閉じ込めるのに使われていたことが分かった。ドラゴンをドラゴンズリーチで罠にかけるのを手伝ってもらうため、ホワイトランの首長を説得する必要がある。</Dest>
    </String>
    <String List="1">
      <EDID>MQ301</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>After I defeated Alduin on the top of the Throat of the World, he fled from me. One of his dragon allies may be able to tell me where he&apos;s gone. I&apos;ve learned that Dragonsreach, the Jarl&apos;s palace in Whiterun, was once used to imprison a dragon. If I can arrange a truce in the civil war, the Jarl of Whiterun has agreed to help me trap a dragon in Dragonsreach. Then I can interrogate the dragon and learn the location of Alduin&apos;s lair so I can finish him off, once and for all.</Source>
      <Dest>アルドゥインを世界のノドの頂上で追いつめたが、逃げられてしまった。奴の仲間のドラゴンに聞けば居場所が分かるかも知れない。ホワイトランの首長の宮殿、ドラゴンズリーチは、かつてドラゴンを閉じ込めるのに使われていたことが分かった。内戦の休戦協定を結べたらという条件で、ホワイトランの首長がドラゴンをドラゴンズリーチに閉じ込める手助けをしてくれることになった。これでドラゴンを問いただして、アルドゥインの隠れ家の場所が聞き出せれば、完全に葬れる。</Dest>
    </String>
    <String List="1">
      <EDID>MQ301</EDID>
      <REC id="3">QUST:CNAM</REC>
      <Source>After I defeated Alduin on the top of the Throat of the World, he fled from me. One of his dragon allies may be able to tell me where he&apos;s gone. The Jarl of Whiterun has agreed to help me trap a dragon in Dragonsreach. Now I need some way to lure a dragon into the trap. Esbern or Paarthurnax might be able to help.</Source>
      <Dest>アルドゥインを世界のノドの頂上で追いつめたが、逃げられてしまった。奴の仲間のドラゴンに聞けば居場所が分かるかも知れない。ホワイトランの首長がドラゴンをドラゴンズリーチに閉じ込める手助けをしてくれることになった。今度はドラゴンを罠の中へとおびき出す方法が必要だ。エズバーンかパーサーナックスなら知恵を貸してくれるかもしれない。</Dest>
    </String>
    <String List="1">
      <EDID>MQ301</EDID>
      <REC id="4">QUST:CNAM</REC>
      <Source>After I defeated Alduin on the top of the Throat of the World, he fled from me. One of his dragon allies may be able to tell me where he&apos;s gone. The Jarl of Whiterun has agreed to help me trap a dragon in Dragonsreach. Then I can interrogate the dragon and learn the location of Alduin&apos;s lair so I can finish him off, once and for all.</Source>
      <Dest>アルドゥインを世界のノドの頂上で追いつめたが、逃げられてしまった。奴の仲間のドラゴンに聞けば居場所が分かるかも知れない。ホワイトランの首長がドラゴンをドラゴンズリーチに閉じ込める手助けをしてくれることになった。これでドラゴンを問いただして、アルドゥインの隠れ家の場所が聞き出せれば、完全に葬れる。</Dest>
    </String>
    <String List="1">
      <EDID>MQ301</EDID>
      <REC id="5">QUST:CNAM</REC>
      <Source>After I defeated Alduin on the top of the Throat of the World, he fled from me. One of his dragon allies may be able to tell me where he&apos;s gone. The Jarl of Whiterun has agreed to help me trap a dragon in Dragonsreach. I&apos;ve learned a Shout which is the name of one of Alduin&apos;s allies, which should serve to bring him to the Dragonsreach courtyard so I can trap him there. Then I can interrogate the dragon and learn the location of Alduin&apos;s lair so I can finish him off, once and for all. </Source>
      <Dest>アルドゥインを世界のノドの頂上で追いつめたが、逃げられてしまった。奴の仲間のドラゴンに聞けば居場所が分かるかも知れない。ホワイトランの首長がドラゴンをドラゴンズリーチに閉じ込める手助けをしてくれることになった。アルドゥインの仲間の名前のシャウトを学んだ。ドラゴンをドラゴンズリーチの中庭におびき寄せ、そこで捕まえる。これでドラゴンを問いただして、アルドゥインの隠れ家の場所が聞き出せれば、完全に葬れる。</Dest>
    </String>
    <String List="1">
      <EDID>MQ301</EDID>
      <REC id="6">QUST:CNAM</REC>
      <Source>After I defeated Alduin on the top of the Throat of the World, he fled from me. One of his dragon allies may be able to tell me where he&apos;s gone. With the help of the Jarl of Whiterun, I&apos;ve trapped the dragon Odahviing in Dragonsreach. Now to interrogate Odahviing and learn the location of Alduin&apos;s lair so I can finish him off, once and for all.</Source>
      <Dest>アルドゥインを世界のノドの頂上で追いつめたが、逃げられてしまった。奴の仲間のドラゴンに聞けば居場所が分かるかも知れない。ホワイトランの首長に助けられ、ドラゴンのオダハヴィーングをドラゴンズリーチに閉じ込めた。アルドゥインを完全に葬るため、今度はそのオダハヴィーングから彼の隠れ家の場所を聞き出さなければならない。</Dest>
    </String>
    <String List="1">
      <EDID>MQ301</EDID>
      <REC id="7">QUST:CNAM</REC>
      <Source>After I defeated Alduin on the top of the Throat of the World, he fled from me. One of his dragon allies may be able to tell me where he&apos;s gone. With the help of the Jarl of Whiterun, I&apos;ve trapped the dragon Odahviing in Dragonsreach. Odahviing revealed that Alduin&apos;s lair is located in the ancient temple of Skuldafn, which is only accessible by air. Odahviing has offered to take me there, in return for his freedom.</Source>
      <Dest>アルドゥインを世界のノドの頂上で追いつめたが、逃げられてしまった。奴の仲間のドラゴンに聞けば居場所が分かるかも知れない。ホワイトランの首長に助けられ、ドラゴンのオダハヴィーングをドラゴンズリーチに閉じ込めた。オダハヴィーングによってアルドゥインの隠れ家がスクルダフンの古代聖堂にあることが明らかになった。しかし、そこへは飛ぶ以外に行く方法はない。自由にしてくれるならそこまで届けるとオダハヴィーングが申し出た。</Dest>
    </String>
    <String List="1">
      <EDID>DA08</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>Balgruuf the Greater, Jarl of Whiterun, has a troubled child. He&apos;s asked me to help the boy.</Source>
      <Dest>ホワイトランの首長である偉大なるバルグルーフは問題児を抱えている。彼から息子を助けてほしいと頼まれた。</Dest>
    </String>
    <String List="1">
      <EDID>DA08</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>Mephala, the Lady of Whispers, has tasked me with releasing the Ebony Blade from its prison. </Source>
      <Dest>囁きの女公メファーラから、黒檀の剣を解き放つ任務を受けた。</Dest>
    </String>
    <String List="1">
      <EDID>DA08</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>I have received Mephala&apos;s Ebony Blade, but it lacks its legendary powers. To restore it, I must use it to slay those who are close to me.</Source>
      <Dest>メファーラの黒檀の剣を受け取ったが、伝説の力は失われていた。力を回復するため、これで自分に近しい者を倒さなければならない。</Dest>
    </String>
    <String List="1">
      <EDID>DA08</EDID>
      <REC id="3">QUST:CNAM</REC>
      <Source>I have received Mephala&apos;s Ebony Blade, but it lacks its legendary powers. To restore it, I must achieve great infamy and hatred in this land.</Source>
      <Dest>メファーラの黒檀の剣を受け取ったが、伝説の力は失われていた。力を回復するため、不名誉な行為によって、この地で憎まれなければならない。</Dest>
    </String>
    <String List="1">
      <EDID>DA08</EDID>
      <REC id="4">QUST:CNAM</REC>
      <Source>I have restored Mephala&apos;s Ebony Blade to its full potential.</Source>
      <Dest>メファーラの黒檀の剣に本来の力を取り戻した。</Dest>
    </String>
    <String List="1">
      <EDID>dunTrevasWatchQST</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>I must find a way to reach the gate lever on the inside of Treva&apos;s Watch.</Source>
      <Dest>トレヴァの監視所の中にある門のレバーへ到達する方法を探す。</Dest>
    </String>
    <String List="1">
      <EDID>dunTrevasWatchQST</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>I must find a way to reach the gate lever on the inside of Treva&apos;s Watch.</Source>
      <Dest>トレヴァの監視所の中にある門のレバーへ到達する方法を探す。</Dest>
    </String>
    <String List="1">
      <EDID>dunTrevasWatchQST</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>I&apos;ve opened the front gate, I should return to Stalleo for my reward.</Source>
      <Dest>正面の門を開けた。ストーリオのところへ戻って、報酬を受け取ろう。</Dest>
    </String>
    <String List="1">
      <EDID>dunTrevasWatchQST</EDID>
      <REC id="3">QUST:CNAM</REC>
      <Source>I have discovered a back way into Treva&apos;s watch and was able to open the main gate from the other side.</Source>
      <Dest>トレヴァの監視所の裏口を見つけ、中央門を反対側から開けられた。</Dest>
    </String>
    <String List="1">
      <EDID>C00</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>If I want to become a member of the Companions, I have to speak to their leader, Kodlak Whitemane, in Whiterun.</Source>
      <Dest>“同胞団”のメンバーになりたければ、ホワイトランで彼らのリーダー、コドラク・ホワイトメインと話さなければならない。</Dest>
    </String>
    <String List="1">
      <EDID>C00</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>The legendary warrior band of Whiterun, the Companions have agreed to let me join them, if I can handle some preliminary tasks for them.</Source>
      <Dest>いくつか仕事をこなせば、ホワイトランの伝説的な戦闘集団、同胞団への参加が認められることになった。</Dest>
    </String>
    <String List="1">
      <EDID>C00</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>I have joined the Companions, the legendary warrior band of Whiterun.</Source>
      <Dest>伝説的なホワイトランの戦闘集団、“同胞団”に参加した。</Dest>
    </String>
    <String List="1">
      <EDID>MQ201Malborn</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>I met Malborn hiding out in Windhelm. He thinks there&apos;s a Thalmor assassin on his trail, a Khajiit, waiting for him outside the city. I promised I&apos;d take care of this assassin, if there really is one.</Source>
      <Dest>潜伏しているマルボーンにウィンドヘルムで会った。サルモールの暗殺者に追われているらしい。カジートが街の外で待ち構えていると考えている。もし本当にいたら、暗殺者は始末すると約束した。</Dest>
    </String>
    <String List="1">
      <EDID>MQ201Malborn</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>I met Malborn hiding out in Windhelm. I killed the Thalmor assassin who was on his trail. I should let him know it&apos;s safe for him to leave Windhelm.</Source>
      <Dest>潜伏しているマルボーンにウィンドヘルムで会った。彼を狙っていたサルモールの暗殺者は始末した。ウィンドヘルムから安全に出られると伝えよう。</Dest>
    </String>
    <String List="1">
      <EDID>DA02</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>I found a book that mentioned a cult of Boethiah in the mountains near Windhelm.</Source>
      <Dest>ウィンドヘルム近くの山にいるボエシアのカルトについて触れた本を見つけた。</Dest>
    </String>
    <String List="1">
      <EDID>DA02</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>I have discovered a shrine to Boethiah in the mountains near Windhelm.</Source>
      <Dest>ウィンドヘルム近くの山岳地帯でボエシアの祠を発見した。</Dest>
    </String>
    <String List="1">
      <EDID>DA02</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>I am to lead someone to the Shrine of Boethiah, instruct them to touch the Pillar of Sacrifice, and once trapped by its magic, slay them. If I do this Boethiah will appear.</Source>
      <Dest>誰かをボエシアの祠へ連れて行き、「生けにえの柱」に触らせ、魔法にとらわれたらすぐに殺す。そうすればボエシアが現れる。</Dest>
    </String>
    <String List="1">
      <EDID>DA02</EDID>
      <REC id="3">QUST:CNAM</REC>
      <Source>Boethiah has appeared using &lt;Alias=DeadFriend&gt;&apos;s corpse as a vessel. She will give a special task to whichever of her cultists are left alive after we fight to the death.</Source>
      <Dest>ボエシアは &lt;Alias=DeadFriend&gt; の死体を器として使っているようだ。ボエシアは信者同士を戦わせ、最後まで生き残った者に特別な任務を与えると言ってきた。</Dest>
    </String>
    <String List="1">
      <EDID>DA02</EDID>
      <REC id="4">QUST:CNAM</REC>
      <Source>Boethiah revealed herself to me. I am to slay her previous champion, and having done so, don the Ebony Mail. So doing, she will make me her champion.</Source>
      <Dest>ボエシアが現れた。ボエシアの勇者を殺して、黒檀の鎖帷子を装備すれば、彼女の勇者となれるだろう。</Dest>
    </String>
    <String List="1">
      <EDID>DA02</EDID>
      <REC id="5">QUST:CNAM</REC>
      <Source>I have proven myself to Boethiah, and she has made me her new champion.</Source>
      <Dest>ボエシアに実力を示し、新たな勇者として認められた。</Dest>
    </String>
    <String List="1">
      <EDID>DA09</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>An otherworldly voice coming from Mount Kilkreath is commanding me to find a beacon and return it.</Source>
      <Dest>キルクリース山からのこの世のものとは思えない声が、灯を見つけて戻すよう命令している。</Dest>
    </String>
    <String List="1">
      <EDID>DA09</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>I&apos;ve found a strange gem. An otherworldly voice is commanding me to bring it to Mount Kilkreath.</Source>
      <Dest>不思議な石を見つけた。別世界から聞こえるような声が、その石をキルクリース山に持っていくよう命じている。</Dest>
    </String>
    <String List="1">
      <EDID>DA09</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>Meridia has commanded me to enter Kilkreath Ruins, destroy Malkoran, and retrieve the artifact Dawnbreaker. I will need to guide a beam of light through the ruins which will open the way for me.</Source>
      <Dest>メリディアにキルクリースの遺跡に入ってマルコランを倒し、秘宝ドーンブレイカーを取り戻すように命じられた。道を切り開いてくれる、遺跡を貫く一筋の光を導かねばならない。</Dest>
    </String>
    <String List="1">
      <EDID>DA09</EDID>
      <REC id="3">QUST:CNAM</REC>
      <Source>I have entered Kilkreath Ruins, destroyed Malkoran, and retrieved the artifact Dawnbreaker, which Meridia has bestowed upon me for my service.</Source>
      <Dest>キルクリースの遺跡に入り、マルコランを倒し、秘宝ドーンブレイカーを回収した。メリディアは報酬として、ドーンブレイカーを与えてくれた。</Dest>
    </String>
    <String List="1">
      <EDID>MQ102</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>Hadvar suggested that I head to the nearby town of Riverwood. His uncle is the blacksmith there and should be able to help me.</Source>
      <Dest>ハドバルが、近くにあるリバーウッドという町に向かうよう提案した。彼のおじが鍛冶屋をやっており、助けてくれるはずだ。</Dest>
    </String>
    <String List="1">
      <EDID>MQ102</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>Ralof suggested that I head to the nearby town of Riverwood. His sister owns a lumbermill there and should be able to help me.</Source>
      <Dest>レイロフが、近くにあるリバーウッドという町に向かうよう提案した。そこには彼の姉妹の製材所があり、助けてくれるはずだ。</Dest>
    </String>
    <String List="1">
      <EDID>MQ102</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>Hadvar suggested that we head to the nearby town of Riverwood. His uncle is the blacksmith there and should be able to help us.</Source>
      <Dest>ハドバルが、近くにあるリバーウッドという町に一緒に向かうよう提案した。彼のおじが鍛冶屋をやっており、助けてくれるはずだ。</Dest>
    </String>
    <String List="1">
      <EDID>MQ102</EDID>
      <REC id="3">QUST:CNAM</REC>
      <Source>Ralof suggested that we head to the nearby town of Riverwood. His sister owns a lumbermill there and should be able to help us.</Source>
      <Dest>レイロフが、近くにあるリバーウッドという町に一緒に向かうよう提案した。そこには彼の姉妹の製材所があり、助けてくれるはずだ。</Dest>
    </String>
    <String List="1">
      <EDID>MQ102</EDID>
      <REC id="4">QUST:CNAM</REC>
      <Source>Hadvar&apos;s uncle Alvor asked me to take word to the Jarl of Whiterun of the dragon attack on Helgen, and to ask the Jarl to send soldiers to protect Riverwood.</Source>
      <Dest>ハドバルのおじアルヴォアに、ドラゴンのヘルゲン襲撃をホワイトランの首長に伝え、リバーウッドを守るため兵士の派遣を要請するよう頼まれた。</Dest>
    </String>
    <String List="1">
      <EDID>MQ102</EDID>
      <REC id="5">QUST:CNAM</REC>
      <Source>Ralof&apos;s sister Gerdur asked me to take word to the Jarl of Whiterun of the dragon attack on Helgen, and to ask the Jarl to send soldiers to protect Riverwood.</Source>
      <Dest>レイロフの姉妹ジャルデュルに、ドラゴンのヘルゲン襲撃をホワイトランの首長に伝え、リバーウッドを守るため兵士の派遣を要請するよう頼まれた。</Dest>
    </String>
    <String List="1">
      <EDID>MQ102</EDID>
      <REC id="6">QUST:CNAM</REC>
      <Source>I&apos;ve arrived in Whiterun. I should tell the Jarl about the dragon attack on Helgen.</Source>
      <Dest>ホワイトランに到着した。ヘルゲンに対するドラゴンの襲撃を首長に報告すべきだろう。</Dest>
    </String>
    <String List="1">
      <EDID>MQ102</EDID>
      <REC id="7">QUST:CNAM</REC>
      <Source>I&apos;ve arrived in Whiterun. I should tell the Jarl about the dragon attack on Helgen.</Source>
      <Dest>ホワイトランに到着した。ヘルゲンに対するドラゴンの襲撃を首長に報告すべきだろう。</Dest>
    </String>
    <String List="1">
      <EDID>MQ102</EDID>
      <REC id="8">QUST:CNAM</REC>
      <Source>When I arrived in Whiterun, I told the Jarl about the dragon attack on Helgen.</Source>
      <Dest>ホワイトランに着いてヘルゲンに対するドラゴンの襲撃を首長に報告した。</Dest>
    </String>
    <String List="1">
      <EDID>MQ102</EDID>
      <REC id="9">QUST:CNAM</REC>
      <Source>When I arrived in Whiterun, I told the Jarl about the dragon attack on Helgen.</Source>
      <Dest>ホワイトランに着いてヘルゲンに対するドラゴンの襲撃を首長に報告した。</Dest>
    </String>
    <String List="1">
      <EDID>MQ102</EDID>
      <REC id="10">QUST:CNAM</REC>
      <Source>Hadvar&apos;s uncle Alvor asked me to take word to the Jarl of Whiterun of the dragon attack on Helgen, and to ask the Jarl to send soldiers to protect Riverwood. I delivered the news to Jarl Balgruuf in Whiterun, and he rewarded me for my help.</Source>
      <Dest>ハドバルのおじアルヴォアに、ドラゴンのヘルゲン襲撃をホワイトランの首長に伝え、リバーウッドを守るため兵士の派遣を要請するよう頼まれた。ホワイトランのバルグルーフ首長に報告したところ、助力に対し報酬をもらった。</Dest>
    </String>
    <String List="1">
      <EDID>MQ102</EDID>
      <REC id="11">QUST:CNAM</REC>
      <Source>Ralof&apos;s sister Gerdur asked me to take word to the Jarl of Whiterun of the dragon attack on Helgen, and to ask the Jarl to send soldiers to protect Riverwood. I delivered the news to Jarl Balgruuf in Whiterun, and he rewarded me for my help.</Source>
      <Dest>レイロフの姉妹ジャルデュルに、ドラゴンのヘルゲン襲撃をホワイトランの首長に伝え、リバーウッドを守るため兵士の派遣を要請するよう頼まれた。ホワイトランのバルグルーフ首長に報告したところ、助力に対して報酬をもらった。</Dest>
    </String>
    <String List="1">
      <EDID>MQ102</EDID>
      <REC id="12">QUST:CNAM</REC>
      <Source>When I arrived in Whiterun, I told the Jarl about the dragon attack on Helgen, and he rewarded me for my efforts.</Source>
      <Dest>ホワイトランに着いてヘルゲンに対するドラゴンの襲撃を首長に報告すると、報酬をもらった。</Dest>
    </String>
    <String List="1">
      <EDID>CWMission07</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>&lt;Alias=FieldCO&gt; has sent me to investigate the possibility of blackmailing &lt;Alias=Steward&gt;. As &lt;Alias=Jarl&gt;&apos;s Steward, &lt;Alias.Pronoun=Steward&gt; might be able to provide important information and assets.</Source>
      <Dest>&lt;Alias=FieldCO&gt; に、 &lt;Alias=Steward&gt; を脅迫できる可能性を調査するために派遣された。 &lt;Alias=Jarl&gt; の執政として、 &lt;Alias.Pronoun=Steward&gt; は重要な情報や貴重品をくれるかもしれない。</Dest>
    </String>
    <String List="1">
      <EDID>CWMission07</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>&lt;Alias=Steward&gt; gave me information about a delivery of weapons and coin headed toward the enemy capital. I should return to camp and inform &lt;Alias=FieldCO&gt;.</Source>
      <Dest>&lt;Alias=Steward&gt; から、敵の首都に向けて移送中の武器と資金に関する情報が入った。野営地に戻って &lt;Alias=FieldCO&gt; に知らせなければならない。</Dest>
    </String>
    <String List="1">
      <EDID>CWMission07</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>&lt;Alias=FieldCO&gt; has sent me to meet with a scouting party that should be in the area of the enemy shipment. Together we will overpower the enemy and secure the weapons and coin.</Source>
      <Dest>&lt;Alias=FieldCO&gt; の指示で、敵の物資の近くにいる偵察隊と合流に向かった。協力して敵を排除し、武器と資金を確保する作戦だ。</Dest>
    </String>
    <String List="1">
      <EDID>CWMission07</EDID>
      <REC id="3">QUST:CNAM</REC>
      <Source>I have successfully blackmailed &lt;Alias=Steward&gt; and captured a shipment of enemy weapons and coin.</Source>
      <Dest>&lt;Alias=Steward&gt; の脅迫に成功し、敵の武器と資金を奪取した。</Dest>
    </String>
    <String List="1">
      <EDID>MS05</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>I have applied at the Bards College. As part of the Application, Headmaster Viarmo wants me to find and bring to him King Olaf&apos;s Verse.</Source>
      <Dest>吟遊詩人の大学に入学を申し込んだ。入学試験の一環として、ヴィアルモ校長に“オラフ王の詩歌”を探し出してくるよう頼まれた。</Dest>
    </String>
    <String List="1">
      <EDID>MS05</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>I have applied at the Bards College. As part of the Application, Headmaster Viarmo asked me to retrieve King Olaf&apos;s Verse. Parts of the verse have decayed, I must help Viarmo reconstruct it so he can present it in court.</Source>
      <Dest>吟遊詩人の大学に入学を申し込んだ。入学試験の一環として、ヴィアルモ校長に“オラフ王の詩歌”を回収するよう頼まれた。“オラフ王の詩歌”には朽ちた部分があり、ヴィアルモの修復を手伝えば彼は宮廷に進呈できる。</Dest>
    </String>
    <String List="1">
      <EDID>MS05</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>I have applied at the Bards College. As part of the Application, I helped Headmaster Viarmo reconstruct King Olaf&apos;s Verse. I should go watch Viarmo present the verse to the court at the Blue Palace.</Source>
      <Dest>吟遊詩人の大学に入学を申し込んだ。入学試験の一環として、ヴィアルモ校長が“オラフ王の詩歌”を修復するのを手伝った。ヴィアルモがブルー・パレスの宮廷へ進呈するのを見よう。</Dest>
    </String>
    <String List="1">
      <EDID>MS05</EDID>
      <REC id="3">QUST:CNAM</REC>
      <Source>I have applied at the Bards College. As part of the Application, I helped Headmaster Viarmo reconstruct King Olaf&apos;s Verse. The court has accepted the Verse I should speak to Viarmo about my application.</Source>
      <Dest>吟遊詩人の大学に入学を申し込んだ。入学試験の一環として、ヴィアルモ校長が“オラフ王の詩歌”を修復するのを手伝った。宮廷は“オラフ王の詩歌”を受け取った。入学についてヴィアルモと話そう。</Dest>
    </String>
    <String List="1">
      <EDID>MS05</EDID>
      <REC id="4">QUST:CNAM</REC>
      <Source>I am to be inducted into the Bards College at the Burning of King Olaf festival. I&apos;ve been told to speak to Jorn who is preparing the effigy of King Olaf.</Source>
      <Dest>オラフ王の焚刑祭で吟遊詩人の大学に召集された。“オラフ王の彫像”を用意する責任者のジョーンと話すよう言われている。</Dest>
    </String>
    <String List="1">
      <EDID>MS05</EDID>
      <REC id="5">QUST:CNAM</REC>
      <Source>I am to be inducted into the Bards College at the Burning of King Olaf festival. Unfortunately the festival cannot begin until the effigy is done and Jorn will not complete it without General Tullius&apos; Coat. I must steal the coat and return to Jorn.</Source>
      <Dest>オラフ王の焚刑祭で吟遊詩人の大学に召集された。残念ながら祭りは“彫像”ができるまで始められず、ジョーンはテュリウス将軍のコートがなければ彫像を作り終えられない。コートを盗んでジョーンに渡さなければならない。</Dest>
    </String>
    <String List="1">
      <EDID>MS05</EDID>
      <REC id="6">QUST:CNAM</REC>
      <Source>I am to be inducted into the Bards College at the Burning of King Olaf festival. I must speak to Jorn who is in charge of preparing the Effigy.</Source>
      <Dest>オラフ王の焚刑祭で吟遊詩人の大学に召集された。“彫像”を用意する責任者のジョーンと話さなければならない。</Dest>
    </String>
    <String List="1">
      <EDID>MS05</EDID>
      <REC id="7">QUST:CNAM</REC>
      <Source>I am to be inducted into the Bards College at the Burning of King Olaf festival. Unfortunately the festival cannot begin until the effigy is done and Jorn will not complete it without General Tullius&apos; Coat. I must place the coat on the effigy.</Source>
      <Dest>オラフ王の焚刑祭で吟遊詩人の大学に召集された。残念ながら祭りは“彫像”ができるまで始められず、ジョーンはテュリウス将軍のコートがなければ彫像を作り終えられない。“彫像”にコートをかける必要がある。</Dest>
    </String>
    <String List="1">
      <EDID>MS05</EDID>
      <REC id="8">QUST:CNAM</REC>
      <Source>I am to be inducted into the Bards College at the Burning of King Olaf festival. I should attend the festival in the Bards College courtyard in Solitude.</Source>
      <Dest>オラフ王の焚刑祭で吟遊詩人の大学に召集された。ソリチュードにある吟遊詩人の大学の、中庭で行われる祭りに参加しなければならない。</Dest>
    </String>
    <String List="1">
      <EDID>MS05</EDID>
      <REC id="9">QUST:CNAM</REC>
      <Source>I have been inducted into the Bards College in Solitude.</Source>
      <Dest>ソリチュードの吟遊詩人の大学に入学できた。</Dest>
    </String>
    <String List="1">
      <EDID>TG08A</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>Before intercepting Mercer Frey, Karliah wishes to speak to both Brynjolf and myself.</Source>
      <Dest>メルセル・フレイを追う前に、カーリアはブリニョルフと私に話したいことがあるようだ。</Dest>
    </String>
    <String List="1">
      <EDID>TG08A</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>Karliah has indicated Brynjolf and I are to meet her at an old standing stone just outside the Southwest Gate of Riften. Her motivations for doing so are mysterious, but I suspect it has something to do with the Nightingales.</Source>
      <Dest>カーリアはリフテンの南西門のすぐ外、古い立石のところでブリニョルフと私と会うよう指示してきた。なぜそんなことをするのかは不明だが、ナイチンゲールと何らかの関係があるのだろう。</Dest>
    </String>
    <String List="1">
      <EDID>TG08A</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>Karliah has informed Brynjolf and I that we&apos;re to join the elite ranks of the Nightingales and assist in reforming the trinity that was disrupted over twenty-five years ago when Mercer Frey murdered Gallus.</Source>
      <Dest>カーリアはブリニョルフと私にナイチンゲールの幹部になるよう誘って来た。25年以上前、メルセル・フレイがガルスを殺害したときに崩壊した三人衆を再結成するためだ。</Dest>
    </String>
    <String List="1">
      <EDID>TG08A</EDID>
      <REC id="3">QUST:CNAM</REC>
      <Source>I&apos;ve undertaken the Oath and I&apos;m now a Nightingale, guardian of the Twilight Sepulcher and a dedicated sentinel of the goddess Nocturnal.</Source>
      <Dest>誓いを立てた。今や黄昏の墓所の守護者、女神ノクターナルの熱心な衛士であるナイチンゲールとなった。</Dest>
    </String>
    <String List="1">
      <EDID>TG08A</EDID>
      <REC id="4">QUST:CNAM</REC>
      <Source>Karliah has finally revealed the fundamental mission of the Nightingales... the guardianship of the Skeleton Key of Nocturnal. This powerful artifact, normally kept safely within the Twilight Sepulcher, has been stolen by Mercer Frey. As a Nightingale, the duty to recover the Skeleton Key falls squarely upon my shoulders.</Source>
      <Dest>カーリアがようやくナイチンゲールらの核となる使命を明かした。ノクターナルの不壊のピックを守ることだ。通常は黄昏の墓所内に安置されている、強大な力をもつ秘宝がメルセル・フレイによって盗み出されてしまったのだ。ナイチンゲールの一員として、不壊のピックを回収する使命を果たさなければならない。</Dest>
    </String>
    <String List="1">
      <EDID>TGRNT</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>I&apos;ve been told to steal &lt;Global=TGRNGold&gt; gold in goods from &lt;Alias=City&gt; without witnesses. Items I&apos;m seen stealing won&apos;t count towards my total, so I need to keep out of sight. I need to complete this job without getting caught and spending time in jail. </Source>
      <Dest>&lt;Global=TGRNGold&gt; ゴールド分の商品を &lt;Alias=City&gt; から誰にも見られずに盗むよう言われた。盗んだことを見つかった商品は合計に加算されないので、気付かれないように細心の注意が必要だ。この仕事は、逮捕されて投獄されずに完了しなければならない。</Dest>
    </String>
    <String List="1">
      <EDID>TGRNT</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>I&apos;ve stolen &lt;Global=TGRNGold&gt; gold in goods from &lt;Alias=City&gt;.</Source>
      <Dest>&lt;Global=TGRNGold&gt; ゴールド分の商品を &lt;Alias=City&gt; で盗んだ。</Dest>
    </String>
    <String List="1">
      <EDID>TGRNT</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>I&apos;ve successfully completed this job and been allowed to keep everything I&apos;ve stolen.</Source>
      <Dest>仕事を成功させた。盗んだものはすべてそのまま持っていていいことになった。</Dest>
    </String>
    <String List="1">
      <EDID>TGRNT</EDID>
      <REC id="3">QUST:CNAM</REC>
      <Source>During the course of this task, I was arrested and sent to the local jail. I&apos;ve therefore failed the job.</Source>
      <Dest>仕事の途中で逮捕され、その地で投獄された。仕事は失敗してしまった。</Dest>
    </String>
    <String List="1">
      <EDID>TGRNT</EDID>
      <REC id="4">QUST:CNAM</REC>
      <Source>Before the task could be completed, I decided to quit. I&apos;ve therefore failed the job and forfeited any pay I might have received.</Source>
      <Dest>仕事の完了前にやめることを決めた。仕事は失敗し、取り分はあきらめざるを得なかった。</Dest>
    </String>
    <String List="1">
      <EDID>FreeformWinterholdC</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>I have agreed to search for Isabelle Rolaine, Ranmir&apos;s former lover in Winterhold. I should ask around about her.</Source>
      <Dest>私は、イサベル・ロレイン（ウインターホールドのランミルの元恋人）を捜すことに同意した。私は、彼女について聞きまわらなければならない。</Dest>
    </String>
    <String List="1">
      <EDID>FreeformWinterholdC</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>I found out Isabelle went to Riften to see a thief named Vex. I should go there and find this person and see what they know.</Source>
      <Dest>イサベルがヴェックスという名の泥棒に会うためにリフテンへ行くと分かった。そこに向かい、ヴェックスを見つけ、彼らが何を知っているかについて調べなければならない。</Dest>
    </String>
    <String List="1">
      <EDID>FreeformWinterholdC</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>I found out Isabelle went to Riften to see Vex. I should head for the Thieves Guild and find out what Vex knows about this.</Source>
      <Dest>イサベルを追ってリフテンに来た。盗賊ギルドに向かいヴェックスが何を知っているかについて尋ねなければならない。</Dest>
    </String>
    <String List="1">
      <EDID>FreeformWinterholdC</EDID>
      <REC id="3">QUST:CNAM</REC>
      <Source>Vex told me that Isabelle went to Hob&apos;s Fall Cave to do some treasure hunting even though Vex insisted she wasn&apos;t suited for the task. I should go there and find out what happened.</Source>
      <Dest>ヴェックスはイサベルは仕事に適していないが、宝さがしをするためにホブのフォール洞窟へ向かったと教えてくれた。私はそこに行き何があったかについて調べなければならない。</Dest>
    </String>
    <String List="1">
      <EDID>FreeformWinterholdC</EDID>
      <REC id="4">QUST:CNAM</REC>
      <Source>Isabelle Rolaine is dead. On her body I found a letter to Ranmir. I should take it to him.</Source>
      <Dest>イサベル・ロレインは死んでいた。彼女の体の上で、私はランミルへの手紙を見つけた。私は、彼に手紙を渡しに行こうと思う。</Dest>
    </String>
    <String List="1">
      <EDID>FreeformWinterholdC</EDID>
      <REC id="5">QUST:CNAM</REC>
      <Source>I gave Isabelle&apos;s letter to Ranmir. He was devastated and needs time to think.</Source>
      <Dest>ランミルにイサベルの手紙を渡した。彼は打ちのめされて、考える時間を必要としている。</Dest>
    </String>
    <String List="1">
      <EDID>MGRArniel03</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>Arniel has finally revealed to me that his secret project deals with the disappearance of the dwarves, though he hasn&apos;t been clear about how his work relates to it. He&apos;s given me a warped soul gem, and asked me to find several Dwarven Convectors in the various ruins around Skyrim. I&apos;m supposed to place the gem inside a convector, and then heat it using a spell Arniel has taught me. When I&apos;ve done this several times, I should return the gem to Arniel.</Source>
      <Dest>アーニエルがようやく、秘密の計画は行方をくらましたドワーフたちに関係があると話してくれたものの、そのことと計画の関係ははっきりとしなかった。汚された魂石を渡され、スカイリムの各地にある遺跡でドワーフの暖房器をいくつか見つけるよう頼まれた。魂石を暖房器に入れて、アーニエルから習った特殊な呪文で加熱させればいいとのことだ。何箇所かでこの処置をして、アーニエルに魂石を届ければいいようだ。</Dest>
    </String>
    <String List="1">
      <EDID>MGRArniel03</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>I&apos;ve successfully altered Arniel&apos;s warped soul gem, and should return it to him. It is somehow critical to his project regarding the disappearance of the dwarves; perhaps he&apos;ll explain exactly what he&apos;s up to.</Source>
      <Dest>アーニエルにもらった汚された魂石の加熱がうまくいった。彼に届けるべきだろう。何故かこれがドワーフらの失踪に関する、彼の計画に不可欠な要素らしい。今度こそ、何を企んでいるのかを説明してもらえるかもしれない。</Dest>
    </String>
    <String List="1">
      <EDID>MGRArniel03</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>I&apos;ve once again helped Arniel with his secret, and very vague, project relating to the dwarves. He implied that he&apos;s waiting for something else, and then finally maybe I&apos;ll see what this is all about.</Source>
      <Dest>またしてもアーニエルの秘密かつ非常に曖昧な、ドワーフらに関係のあるらしい計画に加担した。まだ別の何かを待っているようなことをにおわせていたが、そうなればようやくどういう話だったのかがわかりそうだ。</Dest>
    </String>
    <String List="1">
      <EDID>C01</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>The Companions leaders say they don&apos;t have any more work for me, but that I should speak to Skjor about &quot;the next steps.&quot;</Source>
      <Dest>同胞団の指導者に、今のところ仕事はないが、 &quot; 次の段階 &quot; についてスコールと話すように言われた。</Dest>
    </String>
    <String List="1">
      <EDID>C01</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>The Companions have given me one final challenge before inducting me. I&apos;m to retrieve a fragment of Wuuthrad, the Blade of Ysgramor, from &lt;Alias=Dungeon&gt; while &lt;Alias=Observer&gt; judges my valor.</Source>
      <Dest>同胞団に正式に入団するため、最後の試練を与えられた。イスグラモルの武器であったウースラドの破片を &lt;Alias=Dungeon&gt; から取り戻させ、 &lt;Alias=Observer&gt; に勇気を見定めさせるつもりだ。</Dest>
    </String>
    <String List="1">
      <EDID>C01</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>I successfully retrieved a fragment of Wuuthrad, the Blade of Ysgramor, to earn my place in the Companions.</Source>
      <Dest>イスグラモルの武器の一部であるウースラドの破片の回収に成功し、“同胞団”に入団することができた。</Dest>
    </String>
    <String List="1">
      <EDID>DarkwaterCrossingDerkeethusRescueQuest</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>One of the fisherman from Darkwater Crossing has gone missing. The last anyone knew he&apos;d gone to look for better fishing at the nearby waterfalls.</Source>
      <Dest>ダークウォーター・クロッシングの漁師が一人行方不明になっている。近くの滝へ釣りに行く姿が最後に見られている</Dest>
    </String>
    <String List="1">
      <EDID>DarkwaterCrossingDerkeethusRescueQuest</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>I rescued Derkeethus from the Falmer of Darkwater Pass, and he&apos;s returned to his home in Darkwater Crossing. </Source>
      <Dest>ダークウォーター峠のファルメルからデルキーサスを救出した。彼はダークウォーター・クロッシングへと帰った。</Dest>
    </String>
    <String List="1">
      <EDID>TGTQ02</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>Erikur, a wealthy merchant residing in Solitude, has requested assistance from the Thieves Guild.</Source>
      <Dest>ソリチュードに住む裕福な商人エリクールは、盗賊ギルドに支援を要請した。</Dest>
    </String>
    <String List="1">
      <EDID>TGTQ02</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>Erikur has been cheated by Volf, captain of a trading vessel named the Dainty Sload. In order to frame Volf for a crime he didn&apos;t commit, Erikur is requesting that a substance called Balmora Blue be stashed on board in the captain&apos;s footlocker.</Source>
      <Dest>エリクールは、デインティ・スロード号という貿易船の船長ヴォルフに騙された。ヴォルフに無実の罪を着せるため、エリクールは船長の小型トランクへバルモラ・ブルーと言う薬を隠し、密輸させようとしている。</Dest>
    </String>
    <String List="1">
      <EDID>TGTQ02</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>The Balmora Blue has been stashed aboard the Dainty Sload, and the Thieves Guild can now count on Erikur as an influential ally in Solitude.</Source>
      <Dest>バルモラ・ブルーはデインティ・スロード号に隠された。盗賊ギルドは今やエリクールをソリチュードで影響力がある協力者として頼りにできる。</Dest>
    </String>
    <String List="1">
      <EDID>TGTQ04</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>Torsten Cruel-Sea, a wealthy merchant residing in Windhelm, has requested assistance from the Thieves Guild.</Source>
      <Dest>ウィンドヘルムに住む裕福な商人、トルステン・クルーエル・シーが盗賊ギルドに支援を求めた。</Dest>
    </String>
    <String List="1">
      <EDID>TGTQ04</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>Torsten Cruel-Sea&apos;s daughter Fjotli was slain and robbed of a silver locket by a Thieves Guild hailing from Summerset Isle. Calling themselves &quot;The Summerset Shadows,&quot; they are looking into expanding their influence in Skyrim.</Source>
      <Dest>トルステン・クルーエル・シーの娘、フョトリはサマーセット島出身の盗賊ギルドに殺害され、銀ロケットを奪われた。彼らは自分たちを &quot; サマーセット・シャドウズ &quot; と名乗り、スカイリムで勢力を伸ばそうとしている。</Dest>
    </String>
    <String List="1">
      <EDID>TGTQ04</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>Torsten&apos;s daughter wasn&apos;t slain by the Summerset Shadows, but their leader, Linwe, has them robbing the dead of their valuables. Linwe and the rest of his guild have established a hideout in Uttering Hills Cave.</Source>
      <Dest>トルステン・クルーエル・シーの娘を殺したのはサマーセット・シャドウズではなかったが、リーダーのリンウェが仲間に死体から貴重品を取るよう指示していた。リンウェと他のギルド仲間はアターリング・ヒルズ洞窟に隠れ家を構えている。</Dest>
    </String>
    <String List="1">
      <EDID>TGTQ04</EDID>
      <REC id="3">QUST:CNAM</REC>
      <Source>I&apos;ve slain Linwe and obtained Fjotli&apos;s Silver Locket. This ends the presence of the Summerset Shadows in Skyrim.</Source>
      <Dest>リンウェを殺してフョトリの銀ロケットを手に入れた。これでスカイリムからサマーセット・シャドウズは消え去った。</Dest>
    </String>
    <String List="1">
      <EDID>TGTQ04</EDID>
      <REC id="4">QUST:CNAM</REC>
      <Source>The locket has been returned to Torsten Cruel-Sea, and the Thieves Guild can now count on him as an influential ally in Windhelm.</Source>
      <Dest>ロケットがトルステン・クルーエル・シーの手に戻ったことで、盗賊ギルドは彼をウィンドヘルムの有力な仲間として頼りにすることができるようになった。</Dest>
    </String>
    <String List="1">
      <EDID>DA13</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>A Khajiit named Kesh has offered to help me commune with Peryite. He asked me to acquire a deathbell flower, flawless ruby, silver ingot and some vampire dust.</Source>
      <Dest>ケッシュという名前のカジートが、ペライトとの交信を手伝うと申し出た。彼にデスベルの花、ルビー(上質)、銀のインゴット、そして吸血鬼の遺灰を入手するよう頼まれた。</Dest>
    </String>
    <String List="1">
      <EDID>DA13</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>There is a fuming incense at the wilderness shrine to Peryite. Inhaling this is supposed to help me commune with the Daedric Prince.</Source>
      <Dest>ペライトの荒野の祠で、特殊な香料を焚いた。これを吸い込めば、デイドラの王子と交信できるはずだ。</Dest>
    </String>
    <String List="1">
      <EDID>DA13</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>The Daedric Prince Peryite has solicited me to kill an elf named Orchendor.</Source>
      <Dest>デイドラの王子ペライトはオーチェンドールという名のエルフを殺すよう依頼してきた。</Dest>
    </String>
    <String List="1">
      <EDID>DA13</EDID>
      <REC id="3">QUST:CNAM</REC>
      <Source>I have killed Orchendor, as instructed by Peryite.</Source>
      <Dest>ペライトに言われたとおり、オーチェンドールを殺した。</Dest>
    </String>
    <String List="1">
      <EDID>MS06Start</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>A representative from Dragon Bridge has appealed to the court in Solitude for help investigating Wolfskull Cave. Falk Firebeard is looking for someone to look into the issue.</Source>
      <Dest>ドラゴン・ブリッジの代表がソリチュードの宮廷で、ウルフスカル洞窟の調査協力を要請した。ファルク・ファイアビアードがこの問題を調査する者を探している。</Dest>
    </String>
    <String List="1">
      <EDID>MS06Start</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>A representative from Dragon Bridge has appealed to the court in Solitude for help investigating Wolfskull Cave. Falk Firebeard has asked me to clear out the cave.</Source>
      <Dest>ドラゴン・ブリッジの代表がソリチュードの宮廷で、ウルフスカル洞窟の調査協力を要請した。ファルク・ファイアビアードに洞穴を一掃するよう頼まれた。</Dest>
    </String>
    <String List="1">
      <EDID>MS06Start</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>I have confronted and stopped a group of necromancers attempting to summon Potema, the Wolf Queen, in Wolfskull Cave. I should return to Falk Firebeard with the news.</Source>
      <Dest>ウルフスカル洞窟で狼の女王ポテマの召喚を企てている死霊術師の一団と戦い、止めさせた。ファルク・ファイアビアードのところに戻って報告しなくては。</Dest>
    </String>
    <String List="1">
      <EDID>CWSiegeObj</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>Ulfric Stormcloak has ordered me to join Galmar Stone-Fist in taking the city of Whiterun.</Source>
      <Dest>石拳のガルマルに合流し、ホワイトランの街を制圧するよう、ウルフリック・ストームクロークに命令された。</Dest>
    </String>
    <String List="1">
      <EDID>CWSiegeObj</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>The Stormcloaks are attacking Whiterun. I have been ordered to defend the outer walls and keep the rebels from taking the city.</Source>
      <Dest>ストームクロークがホワイトランを攻撃している。外壁の守りにつき、反乱軍による街の奪取を阻止するよう指示された。</Dest>
    </String>
    <String List="1">
      <EDID>CWSiegeObj</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>I am to join Ulfric Stormcloak in the final attack on Solitude, putting an end to the Imperial Legion in Skyrim, once and for all.</Source>
      <Dest>ウルフリック・ストームクロークと共にソリチュードへの最終攻撃に参加する。スカイリムの帝国軍にとどめを刺すことになる。</Dest>
    </String>
    <String List="1">
      <EDID>CWSiegeObj</EDID>
      <REC id="3">QUST:CNAM</REC>
      <Source>I am to join General Tullius in the final attack on Windhelm, putting an end to the Stormcloak rebellion, once and for all.</Source>
      <Dest>テュリウス将軍と共にウィンドヘルムへの最終攻撃に参加する。ストームクロークによる反乱に終止符を打つことになる。</Dest>
    </String>
    <String List="1">
      <EDID>CWSiegeObj</EDID>
      <REC id="4">QUST:CNAM</REC>
      <Source>We have taken the city of Whiterun. Proving the righteousness of our cause and the fierceness of our warriors.</Source>
      <Dest>ホワイトランの街を奪取した。我々の大義の正しさと戦士たちの勇猛さを証明した。</Dest>
    </String>
    <String List="1">
      <EDID>CWSiegeObj</EDID>
      <REC id="5">QUST:CNAM</REC>
      <Source>We have successfully defended the city of Whiterun. Demonstrating the weakness of the rebels&apos; cause and the excellence of the Imperial Legion.</Source>
      <Dest>ホワイトランの街を守り抜き、反乱軍の大義の脆弱さと、帝国軍の優位を見せつけた。</Dest>
    </String>
    <String List="1">
      <EDID>CWSiegeObj</EDID>
      <REC id="6">QUST:CNAM</REC>
      <Source>We have captured Solitude, killed General Tullius, and destroyed the final bastion of Imperial influence in Skyrim.</Source>
      <Dest>ソリチュードを制圧し、テュリウス将軍を倒し、スカイリムにおける帝国の最後の拠点を破壊した。</Dest>
    </String>
    <String List="1">
      <EDID>CWSiegeObj</EDID>
      <REC id="7">QUST:CNAM</REC>
      <Source>We have captured Windhelm, killed Ulfric Stormcloak, and destroyed the rebellion.</Source>
      <Dest>ウィンドヘルムを制圧し、ウルフリック・ストームクロークを倒し、反乱軍は壊滅した。</Dest>
    </String>
    <String List="1">
      <EDID>CR10</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>We&apos;ve heard rumors of a Silver Hand lieutenant camped at &lt;Alias=Camp&gt;. If I can steal their plans, we could track down their chief hideout.</Source>
      <Dest>&lt;Alias=Camp&gt; に留まっているシルバーハンドの頭に関する噂を耳にした。彼らの計画がわかれば、中心となっている隠れ家を見つけ出せるだろう。</Dest>
    </String>
    <String List="1">
      <EDID>CR10</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>I stole Silver Hand documents from &lt;Alias=Camp&gt;.</Source>
      <Dest>&lt;Alias=Camp&gt; からシルバーハンドの計画書を盗んだ。</Dest>
    </String>
    <String List="1">
      <EDID>CR11</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>Aela has heard that the Silver Hand are holding a fragment of Wuuthrad at &lt;Alias=Camp&gt;. I&apos;m going to retrieve it.</Source>
      <Dest>アエラによると、シルバーハンドが &lt;Alias=Camp&gt; にウースラドの破片を隠しているらしい。取り戻しに行かなくては。</Dest>
    </String>
    <String List="1">
      <EDID>CR11</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>I retrieved a fragment of Wuuthrad from &lt;Alias=Camp&gt;.</Source>
      <Dest>&lt;Alias=Camp&gt; からウースラドの破片を回収した。</Dest>
    </String>
    <String List="1">
      <EDID>TGCrown</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>It was suggested that I show my Unusual Gem to Vex, a member of the Thieves Guild in Riften. However, I&apos;ll need to wait until I&apos;m a full member of the Guild before she&apos;ll be able to assist me.</Source>
      <Dest>リフテンの盗賊ギルドのひとり、ヴェックスに珍しい石を見せるよう提案された。しかし、彼女に助けてもらうには、ギルドの完全な一員にならねばならない。</Dest>
    </String>
    <String List="1">
      <EDID>TGCrown</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>I&apos;ve found an unusual gem which seems to exhibit magical properties. I should bring it to Vex at the Thieves Guild for an appraisal.</Source>
      <Dest>魔法がかかっていそうな珍しい石を見つけた。鑑定のため、盗賊ギルドのヴェックスに見せるべきだろう。</Dest>
    </String>
    <String List="1">
      <EDID>TGCrown</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>The unusual gem has turned out to be one of twenty-four &quot;Stones of Barenziah.&quot; According to Vex, they have little value unless the set is complete.</Source>
      <Dest>珍しい石は24個ある &quot; バレンジアの石 &quot; の1つであることがわかった。ヴェックスによると、全てが揃わなければ、1つ1つにはそれほどの価値はないらしい。</Dest>
    </String>
    <String List="1">
      <EDID>TGCrown</EDID>
      <REC id="3">QUST:CNAM</REC>
      <Source>Vex has revealed to me that the Crown of Barenziah is actually a paragon for the Thieves Guild. If I can recover the crown from Tolvald&apos;s Cave, she should be able to restore our paragon to its full strength.</Source>
      <Dest>バレンジアの王冠は盗賊ギルドにとって実は鑑となるものだとヴェックスが教えてくれた。王冠をトルバルド洞窟から取り戻して、ヴェックスがバレンジアの石を取り付けられれば、元の完全な力を取り戻せる。</Dest>
    </String>
    <String List="1">
      <EDID>TGCrown</EDID>
      <REC id="4">QUST:CNAM</REC>
      <Source>I&apos;ve brought the Crown of Barenziah back to Vex, who has restored it to its original condition where it now serves as a paragon for the Thieves Guild.</Source>
      <Dest>バレンジアの王冠をヴェックスのもとに持ち帰った。ヴェックスは王冠を本来の状態に戻し、王冠は今や盗賊ギルドの「パラゴン」となっている。</Dest>
    </String>
    <String List="1">
      <EDID>MGRAppBrelyna01</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>Brelyna Maryon has asked me to act as a test subject while she practices some new spells. Her first attempt ended badly, but she has assured me that if I let her try one more time, it will work out. I should find her once her spell has worn off.</Source>
      <Dest>ブレリナ・マリオンに、新しい呪文を練習する被験者になってくれと頼まれた。1回目の実験は厄介な結果になったが、もう一度だけ試させてくれればうまくいくと保証してきた。最初の呪文の効果が消えたら、もう一度彼女を探そう。</Dest>
    </String>
    <String List="1">
      <EDID>MGRAppBrelyna01</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>After two attempts at helping Brelyna with trying out new spells, she has agreed that perhaps she should work a bit more before trying anything else.</Source>
      <Dest>ブレリナの新呪文実験に二度つきあった結果、これ以上試す前に研究をもう少し進めたほうがよさそうだとの合意に達した。</Dest>
    </String>
    <String List="1">
      <EDID>CR06</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>A family in &lt;Alias=LocationHold&gt; had a valuable stolen. They believe the culprits took it to &lt;Alias=Location&gt;, and I&apos;m to retrieve it for them.</Source>
      <Dest>&lt;Alias=LocationHold&gt; で、とある一族の家宝が盗まれた。宝は現在 &lt;Alias=Location&gt; にあるようだ。回収を依頼された。</Dest>
    </String>
    <String List="1">
      <EDID>CR06</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>I recovered a stolen &lt;Alias=Gewgaw&gt; from &lt;Alias=Location&gt; for a noble family in &lt;Alias=LocationHold&gt;.</Source>
      <Dest>&lt;Alias=LocationHold&gt; のとある一族のため、盗まれた &lt;Alias=Gewgaw&gt; を &lt;Alias=Location&gt; で回収した。</Dest>
    </String>
    <String List="1">
      <EDID>dunNchuandZelQst</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>I should try and find the researchers Alethius mentioned in his note.</Source>
      <Dest>アレシウスがメモで言っていたように研究者を探さなければならない。</Dest>
    </String>
    <String List="1">
      <EDID>dunNchuandZelQst</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>I&apos;ve discovered Stromm&apos;s corpse.  Maybe if I venture deeper into Nchuand-Zel I can find the rest of the group.  Hopefully they&apos;re still alive.</Source>
      <Dest>ストロムの死体を発見した。おそらく、ヌチュアンド・ゼルへさらに深く踏み入れば他の人たちも見つけられるだろう。まだ生きているといいが…</Dest>
    </String>
    <String List="1">
      <EDID>dunNchuandZelQst</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>It appears the entire party was wiped out trying to reactivate the city&apos;s defenses.  I need to find the lever Staubin&apos;s journal mentioned and activate it.</Source>
      <Dest>どうやら街の防衛を再起動しようとして一団は全滅したようだ。スタウブスが言っていたレバーを探し起動させなければならない。</Dest>
    </String>
    <String List="1">
      <EDID>dunNchuandZelQst</EDID>
      <REC id="3">QUST:CNAM</REC>
      <Source>I&apos;ve successfully activated the city&apos;s remaining automatons. They should be more than capable of driving the remaining Falmer out. I should see if anyone is looking for the expedition.</Source>
      <Dest>町の残りのオートマトン起動に成功した。ファルメルを追い出すには十分なはずだ。他に誰かが探検隊を探していないか、調べてみよう。</Dest>
    </String>
    <String List="1">
      <EDID>dunNchuandZelQst</EDID>
      <REC id="4">QUST:CNAM</REC>
      <Source>I&apos;ve informed Calcelmo about the journal and received some gold for my efforts.</Source>
      <Dest>カルセルモに日記のことを知らせ、努力に対する謝礼を受け取った。</Dest>
    </String>
    <String List="1">
      <EDID>NN01</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>I&apos;ve discovered an unusual ingredient called Crimson Nirnroot.</Source>
      <Dest>クリムゾン・ニルンルートと呼ばれる珍しい材料を見つけた。</Dest>
    </String>
    <String List="1">
      <EDID>NN01</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>I&apos;ve discovered the remains of Sinderion, an alchemist from Skingrad in Cyrodiil. He was exploring Blackreach in search of the Crimson Nirnroot, and appeared to be on the brink of an amazing discovery.</Source>
      <Dest>シロディールのスキングラード出身の錬金術師、シンデリオンの遺骸を発見した。ブラックリーチでクリムゾン・ニルンルートとやらを探しているところだったらしく、大発見をするところだったようだ。</Dest>
    </String>
    <String List="1">
      <EDID>NN01</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>I have brought my Crimson Nirnroot to Avrusa Sarethi, a former student of Sinderion. She was overjoyed that I was able to complete Sinderion&apos;s field work and pledged to continue his research in his memory.</Source>
      <Dest>クリムゾン・ニルンルートをシンデリオンの元弟子であるアブルサ・サレシに届けた。彼女はシンデリオンの実地調査が完成したことを大いに喜び、師の意志を継いで研究を続けていくと誓っていた。</Dest>
    </String>
    <String List="1">
      <EDID>MGRitual04</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>I&apos;ve asked Colette about additional training in Restoration. She suggested there are spells I don&apos;t yet know, but that the Augur down in the Midden is the keeper of that knowledge and I&apos;d have to gain his approval before I can learn them.</Source>
      <Dest>コレットに回復魔法の追加訓練を頼んだ。彼女によれば、教えていない呪文はまだあるが、ミッデンにいる予言者がその知識を管理しているらしい。彼の同意を得なければ習得できない。</Dest>
    </String>
    <String List="1">
      <EDID>MGRitual04</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>I&apos;ve passed the Augur&apos;s test, and have been granted the Bane of the Undead spell.</Source>
      <Dest>予言者の試練に合格し、アンデッドベインの呪文を授けられた。</Dest>
    </String>
    <String List="1">
      <EDID>dunFrostmereCryptQST</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>Outside Frostmere Crypt, I found a group of bandits attacking one of their own. It seems she was implicated when one of her friends stole a sword from the leader of the gang.</Source>
      <Dest>フロストミヤ墓地の外で、山賊の集団が仲間の1人に暴行を加えているのを目にした。仲間が山賊の頭から剣を盗んだ件に関わったことが原因のようだ。</Dest>
    </String>
    <String List="1">
      <EDID>dunFrostmereCryptQST</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>In Frostmere Crypt, the bandit Ra&apos;jirr stole a sword from the gang&apos;s leader in order to stop the &apos;Pale Lady&apos;, a mysterious figure haunting his dreams. He fled into the tunnels below the ruin, with the bandit leader in pursuit.</Source>
      <Dest>フロストミヤ墓地で、山賊のラジールが謎の人物、“蒼白の淑女”が夢に出てくるのを止めるために頭から剣を盗んだ。彼は遺跡の下の地下道に逃げ込み、山賊の頭も追跡してきた。</Dest>
    </String>
    <String List="1">
      <EDID>dunFrostmereCryptQST</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>In Frostmere Crypt, the bandit Ra&apos;jirr stole a sword from the gang&apos;s leader in order to stop the &apos;Pale Lady&apos;, a mysterious figure haunting his dreams. Ra&apos;jirr ambushed and killed the bandit leader before heading into the underground forest.</Source>
      <Dest>フロストミヤ墓地で、山賊のラジールが謎の人物、“蒼白の淑女”が夢に出てくるのを止めるために頭から剣を盗んだ。ラジールは地下の森に向かう前に待ち伏せして山賊の頭を殺した。</Dest>
    </String>
    <String List="1">
      <EDID>dunFrostmereCryptQST</EDID>
      <REC id="3">QUST:CNAM</REC>
      <Source>In Frostmere Crypt, the bandit Ra&apos;jirr stole a sword from the gang&apos;s leader in order to stop the &apos;Pale Lady&apos;, a mysterious figure haunting his dreams. She appeared and attacked before he could use it to seal her away.</Source>
      <Dest>フロストミヤ墓地で、山賊のラジールが謎の人物、“蒼白の淑女”が夢に出てくるのを止めるために頭から剣を盗んだ。彼が封印する前に、彼女が現れて彼を攻撃した。</Dest>
    </String>
    <String List="1">
      <EDID>dunFrostmereCryptQST</EDID>
      <REC id="4">QUST:CNAM</REC>
      <Source>In Frostmere Crypt, the spectral Pale Lady was released when a group of bandits stole the enchanted sword that sealed her tomb. By returning the sword to her altar, I returned her to her rest.</Source>
      <Dest>フロストミヤ墓地で、山賊の一団が彼女を墓に封じていた剣を盗んだため、“蒼白の淑女”の幽霊が解放された。剣を彼女の祭壇に戻して、彼女を眠りに戻した。</Dest>
    </String>
    <String List="1">
      <EDID>dunFrostmereCryptQST</EDID>
      <REC id="5">QUST:CNAM</REC>
      <Source>In Frostmere Crypt, the spectral Pale Lady was released when a group of bandits stole the enchanted sword that sealed her tomb. I killed her and claimed the sword as my prize.</Source>
      <Dest>フロストミヤ墓地で、山賊の一団が彼女を墓に封じていた剣を盗んだため、“蒼白の淑女”の幽霊が解放された。彼女を殺し、剣を自分の物とした。</Dest>
    </String>
    <String List="1">
      <EDID>MGRitual05</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>Tolfdir is working on a new Master Alteration spell, and has asked for my help. He wants to study dragon heartscales, but in order to collect them I&apos;ll first need to obtain a special dagger known as Kahvozein&apos;s Fang.</Source>
      <Dest>トルフディルが新しい達人の変性術を開発中で、協力を求められた。ドラゴンの心臓のスケールを研究したいそうだが、集めるには“カホヴォゼインの牙”と呼ばれる特殊な短剣を先に手に入れる必要があるらしい。</Dest>
    </String>
    <String List="1">
      <EDID>MGRitual05</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>At Tolfdir&apos;s request, I&apos;ve used Kahvozein&apos;s Fang to collect dragon heartscales. Hopefully this will help him to create the new Alteration spell he&apos;s been working on.</Source>
      <Dest>トルフディルの頼みで、カホヴォゼインの牙を使ってドラゴンの心臓のスケールを集めた。研究中の新しい変性呪文の完成に役立つと願いたい。</Dest>
    </String>
    <String List="1">
      <EDID>MGRitual05</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>I&apos;ve assisted Tolfdir in his research by collecting dragon heartscales, which he needed to figure out a new Alteration spell. As a reward for helping him, he&apos;s given me the first copy of the tome.</Source>
      <Dest>トルフディルの研究に協力して、新しい変性呪文の開発に必要なドラゴンの心臓のスケールを集めて届けた。報酬として、最初の写本をもらった。</Dest>
    </String>
    <String List="1">
      <EDID>DA03Start</EDID>
      <REC>QUST:CNAM</REC>
      <Source>A guard outside Falkreath mentioned the Blacksmith Lod is looking for a Dog and offering a reward. </Source>
      <Dest>ファルクリースの外の衛兵が、鍛冶屋のロッドのイヌ探しと謝礼について話していた。</Dest>
    </String>
    <String List="1">
      <EDID>TGLeadership</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>I&apos;ve been offered the position of Guild Master of the Thieves Guild. All that remains is to attend my installation ceremony in the cistern of the Ragged Flagon.</Source>
      <Dest>盗賊ギルドのギルドマスターになるように提案された。残すはラグド・フラゴンの貯水池で行われる、任命の儀式のみとなった。</Dest>
    </String>
    <String List="1">
      <EDID>TGLeadership</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>With the ceremony complete, I&apos;ve become the Guild Master of the Thieves Guild. As a benefit of my position, I&apos;ve received a suit of Thieves Guild Leader&apos;s Armor, the Amulet of Articulation and the key to the Guild Master&apos;s Tribute Chest.</Source>
      <Dest>儀式が完了し、盗賊ギルドのギルドマスターに任命された。特権として盗賊ギルド長の鎧一式、調音のアミュレット、およびギルドマスターの上納品の宝箱を開く鍵が手に入った。</Dest>
    </String>
    <String List="1">
      <EDID>BardsCollegeLute</EDID>
      <REC>QUST:CNAM</REC>
      <Source>Thieves stole Finn&apos;s Lute from the Bards College over a year ago. Inge Six-Fingers has asked me to recover the lute from their stronghold. </Source>
      <Dest>1年以上前、盗賊が吟遊詩人の大学からフィンのリュートを盗み出した。6本指のインゲから、盗賊の要塞に行き、リュートを取り戻してほしいと頼まれた。</Dest>
    </String>
    <String List="1">
      <EDID>MGR21</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>Urag gro-Shub is looking for writings by the Arch-Mage Shalidor, so that he can translate them into something useful for the College. He&apos;s asked that I attempt to find another copy for him.</Source>
      <Dest>ウラッグ・グロ・シューブがアークメイジのシャリドールによる著作を探している。大学で活用できる形に翻訳するつもりのようだ。該当する書物を持ってくるように頼まれた。</Dest>
    </String>
    <String List="1">
      <EDID>MGR21</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>I&apos;ve managed to find the writings of the Arch-Mage Shalidor that Urag gro-Shub was looking for. I should take them to him at the Arcanaeum so that he can translate them.</Source>
      <Dest>ウラッグ・グロ・シューブが欲しがっていたアークメイジのシャリドールによる著作を見つけた。翻訳のため、アルケイナエウムにいる彼に届けよう。</Dest>
    </String>
    <String List="1">
      <EDID>MGR21</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>Urag gro-Shub asked me to bring him more of the writings of the Arch-Mage Shalidor. I was able to find another copy, and have brought it to him. He will translate it as soon as he&apos;s able, and then we&apos;ll see what we can learn from it.</Source>
      <Dest>ウラッグ・グロ・シューブがアークメイジのシャリドールによる著作を持って来てほしいと言ってきたので、該当の書物を見つけて彼に届けた。できるだけ早く翻訳を進め、何がわかるのかを調べていきたいそうだ。</Dest>
    </String>
    <String List="1">
      <EDID>CR12</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>Aela has tracked one of the Totems of Hircine to &lt;Alias=Dungeon&gt;, and has come with me to retrieve it.</Source>
      <Dest>アエラはハーシーンのトーテムのひとつが、 &lt;Alias=Dungeon&gt; にあるのを突き止め、共に回収に向かうように依頼してきた。</Dest>
    </String>
    <String List="1">
      <EDID>CR12</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>Aela and I retrieved a Totem of Hircine from &lt;Alias=Dungeon&gt;.</Source>
      <Dest>アエラと一緒にハーシーンのトーテムを &lt;Alias=Dungeon&gt; から回収した。</Dest>
    </String>
    <String List="1">
      <EDID>CR14</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>&lt;Alias=Questgiver&gt; has heard the rumors of dragons and wants to defeat one for himself. I&apos;m going to accompany him to &lt;Alias=Den&gt; to slay the beast there.</Source>
      <Dest>&lt;Alias=Questgiver&gt; はドラゴンの噂を聞き、自ら倒したいと望んでいる。 &lt;Alias=Den&gt; へ彼を連れて行き、そこでドラゴンを倒す。</Dest>
    </String>
    <String List="1">
      <EDID>CR14</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>&lt;Alias=Questgiver&gt; and I killed a dragon at &lt;Alias=Den&gt;.</Source>
      <Dest>&lt;Alias=Questgiver&gt; と一緒に &lt;Alias=Den&gt; のドラゴンを倒した。</Dest>
    </String>
    <String List="1">
      <EDID>CR13</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>&lt;Alias=Questgiver&gt; wants to be cured of lycanthropy, and has asked me to help him. We must take a Glenmoril Witch&apos;s head to the Tomb of Ysgramor to perform the same ceremony which cured Kodlak.</Source>
      <Dest>&lt;Alias=Questgiver&gt; が狼憑きを治療したいと協力を求めてきた。コドラクと同じ儀式を行うため、グレンモリル魔女の頭を持ってイスグラモルの墓へ向かう。</Dest>
    </String>
    <String List="1">
      <EDID>CR13</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>&lt;Alias=Questgiver&gt; wants to be cured of lycanthropy, and has asked me to help him. We must take a Glenmoril Witch&apos;s head to the Tomb of Ysgramor to perform the same ceremony which cured Kodlak.</Source>
      <Dest>&lt;Alias=Questgiver&gt; が狼憑きを治療したいと協力を求めてきた。コドラクと同じ儀式を行うため、グレンモリル魔女の頭を持ってイスグラモルの墓へ向かう。</Dest>
    </String>
    <String List="1">
      <EDID>CR13</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>I helped &lt;Alias=Questgiver&gt; cure himself of lycanthropy.</Source>
      <Dest>&lt;Alias=Questgiver&gt; の狼憑きを治す手助けをした。</Dest>
    </String>
    <String List="1">
      <EDID>dunGauldursonQST</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>In Reachwater Rock, I found a cryptic message that said the tomb here had been sealed, and should be forgotten forever. What is the story of this place?</Source>
      <Dest>リーチウォーターロックでは、この地にある墓が封じられ、永劫に忘れ去られるべきである、という謎の文言を発見した。ここで何が起きたのだろうか？</Dest>
    </String>
    <String List="1">
      <EDID>dunGauldursonQST</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>In Folgunthur, I found a cryptic message on the body of a powerful Draugr, condemning him for his ancient crimes. What was his story? Why was he entombed with a broken amulet?</Source>
      <Dest>フォルガンスールにて、手強いドラウグルの体に遥か昔の罪を責める奇妙な文言を見つけた。どのような事情があり、どうして壊れたアミュレットと共に埋葬されていたのだろうか？</Dest>
    </String>
    <String List="1">
      <EDID>dunGauldursonQST</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>In Geirmund&apos;s Hall, I found a cryptic message on the body of a powerful Draugr, condemning him for his ancient crimes. What was his story? Why was he entombed with a broken amulet?</Source>
      <Dest>ゲイルムンドの間にて、手強いドラウグルの体に遥か昔の罪を責める奇妙な文言を見つけた。どのような事情があり、どうして割れたアミュレットと共に埋葬されていたのだろうか？</Dest>
    </String>
    <String List="1">
      <EDID>dunGauldursonQST</EDID>
      <REC id="3">QUST:CNAM</REC>
      <Source>In Saarthal, I found a cryptic message on the body of a powerful Draugr, condemning him for his ancient crimes. What was his story? Why was he entombed with a broken amulet?</Source>
      <Dest>サールザルにて、手強いドラウグルの体に遥か昔の罪を責める奇妙な文言を見つけた。どのような事情があり、どうして割れたアミュレットと共に埋葬されていたのだろうか？</Dest>
    </String>
    <String List="1">
      <EDID>dunGauldursonQST</EDID>
      <REC id="4">QUST:CNAM</REC>
      <Source>Long ago, the Archmage Gauldur was murdered, and his three sons were hunted down by King Harald&apos;s personal battlemage. The entire incident was covered up, their names struck from every record. But the legend survived. Perhaps someone still knows the truth of this ancient tale.</Source>
      <Dest>遥か昔、アークメイジのゴールドールが3人の息子たちによって殺され、ハラルド王直属の魔闘士がその3人を追って始末したという。事件はすべて隠ぺいされ、3人の名はあらゆる記録から抹消されたが、伝説だけは残った。この古い話の真実を知っている者が、どこかにいるかもしれない。</Dest>
    </String>
    <String List="1">
      <EDID>dunGauldursonQST</EDID>
      <REC id="5">QUST:CNAM</REC>
      <Source>Long ago, the Archmage Gauldur was murdered, and his three sons were hunted down by King Harald&apos;s personal battlemage. The mage Daynas Valen spent his life searching for the truth of this tale, and came to Folgunthur with the key needed to unlock its secret.</Source>
      <Dest>遥か昔、アークメイジのゴールドールが3人の息子たちによって殺され、ハラルド王直属の魔闘士がその3人を追って始末したという。魔術師ダイナス・ヴァレンはこの一件の解明に一生を捧げ、秘密を解く鍵をもってフォルガンスールにやってきたようだ。</Dest>
    </String>
    <String List="1">
      <EDID>dunGauldursonQST</EDID>
      <REC id="6">QUST:CNAM</REC>
      <Source>Long ago, the Archmage Gauldur was murdered by his three sons, who stole his amulet of power and divided it among themselves. The brothers were hunted down in secret and sealed in tombs across Skyrim. To reclaim the amulet, I will need to seek out their final resting places.</Source>
      <Dest>遥か昔、アークメイジのゴールドールは3人の息子たちによって殺され、持っていた力のアミュレットは3つに分割されてしまった。兄弟はそれぞれ密かに追い詰められ、スカイリムに点在する墓に封じ込められた。アミュレットを復元するには、それぞれの眠る場所を突き止めなければならない。</Dest>
    </String>
    <String List="1">
      <EDID>dunGauldursonQST</EDID>
      <REC id="7">QUST:CNAM</REC>
      <Source>Long ago, the Archmage Gauldur was murdered by his three sons, who stole his amulet of power and divided it among themselves. I defeated the brothers and reclaimed the fragments of the amulet. Perhaps Gauldur&apos;s tomb holds the secret to restoring it to its original form.</Source>
      <Dest>遥か昔、アークメイジのゴールドールは3人の息子たちによって殺され、持っていた力のアミュレットは3つに分割されてしまった。兄弟たちを倒してアミュレットの一部を回収した。ゴールドールの墓に、アミュレットを元に戻す秘密が眠っているかもしれない。</Dest>
    </String>
    <String List="1">
      <EDID>dunGauldursonQST</EDID>
      <REC id="8">QUST:CNAM</REC>
      <Source>Long ago, the Archmage Gauldur was murdered by his three sons, who stole his amulet of power and divided it among themselves. I collected the fragments of the shattered amulet and brought them to Gauldur&apos;s tomb, where the ghosts of the three brothers ambushed me.</Source>
      <Dest>遥か昔、アークメイジのゴールドールは3人の息子たちによって殺され、持っていた力のアミュレットは3つに分割されてしまった。アミュレットの一部を集めてゴールドールの墓に来てみると、3兄弟の亡霊が待ち受けていた。</Dest>
    </String>
    <String List="1">
      <EDID>dunGauldursonQST</EDID>
      <REC id="9">QUST:CNAM</REC>
      <Source>Long ago, the Archmage Gauldur was murdered by his three sons, who stole his amulet of power and divided it among themselves. I defeated the undead brothers, located the fragments of the shattered amulet, and forged it anew in Gauldur&apos;s tomb.</Source>
      <Dest>遥か昔、アークメイジのゴールドールは3人の息子たちによって殺され、持っていた力のアミュレットは3つに分割されてしまった。アンデッドと化した兄弟を倒してアミュレットの一部を回収し、ゴールドールの墓で復元した。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1VQ05</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>Serana and I have entered the Soul Cairn in pursuit of her estranged mother, Valerica, and the Elder Scroll she took when she fled Castle Volkihar.</Source>
      <Dest>生き別れてしまったセラーナの母親であるヴァレリカが、ヴォルキハル城から逃げ出す際に持ち去った星霜の書を探すため、セラーナと共にソウル・ケルンに入った。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1VQ05</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>Serana and I have located Valerica imprisoned within a massive ruin. When confronted by us, Valerica revealed that Serana&apos;s blood is an integral part of the Tyranny of the Sun. After the reconciliation between the two of them, Valerica confessed to having the Elder Scroll hidden in her ramshackle living space. In order to free her from the prison, Serana and I will have to locate and slay the Keepers who maintain the barrier around the ruins.</Source>
      <Dest>セラーナ共々、巨大な遺跡内に幽閉されているヴァレリカを見つけた。詰め寄ったところ、ヴァレリカはセラーナの血が太陽の専制の成就に欠かせない要素であると明かした。母子が和解した後、ヴァレリカは星霜の書をその崩れかけた住まいに隠していると告白した。彼女を牢獄から解放するには、セラーナと協力して遺跡の周囲に障壁を作り出している番人たちを探し出して倒す必要がある。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1VQ05</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>Serana and I have slain all three of the Keepers and the barrier around Valerica&apos;s prison has faded. We rejoined Valerica, who has agreed to take us to the location where the Elder Scroll is hidden.</Source>
      <Dest>セラーナ共々、番人を3体とも倒すと、ヴァレリカの牢獄の周囲に張られた障壁は消え去った。ヴァレリカのところに戻ると、星霜の書の隠し場所に案内すると言ってくれた。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1VQ05</EDID>
      <REC id="3">QUST:CNAM</REC>
      <Source>As Valerica was leading us to the Elder Scroll, an ancient dragon named Durnehviir swooped into the ruins and attacked. It proved to be a challenging battle, but we&apos;ve emerged unscathed.</Source>
      <Dest>ヴァレリカの案内で星霜の書の隠し場所に向かう途中で、ダーネヴィールと名乗る古代のドラゴンが遺跡に舞い降りて襲いかかってきた。強敵だったが、無事に切り抜けることができた。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1VQ05</EDID>
      <REC id="4">QUST:CNAM</REC>
      <Source>We&apos;ve exited the Soul Cairn with the Elder Scroll in hand. Serana&apos;s mother, Valerica, is unwilling to return with us to Tamriel until we&apos;ve dealt with her husband and thwarted the Tyranny of the Sun.</Source>
      <Dest>星霜の書を手に、ソウル・ケルンを脱した。セラーナの母親、ヴァレリカは我々が夫と対決して太陽の専制を阻止するまではタムリエルに帰りたくないと主張し、そのまま残った。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1VQ05</EDID>
      <REC id="5">QUST:CNAM</REC>
      <Source>We&apos;ve exited the Soul Cairn with the Elder Scroll in hand. Serana&apos;s mother, Valerica, is unwilling to return with us to Tamriel until we&apos;ve dealt with her husband and completed the Tyranny of the Sun using our own methods.</Source>
      <Dest>星霜の書を手に、ソウル・ケルンを脱した。セラーナの母親、ヴァレリカは我々が夫と対決して我々のやり方で太陽の専制を成就させるまではタムリエルに帰りたくないと主張し、そのまま残った。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1VQ07</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>The vision provided by the Elder Scrolls seems to indicate that Auriel&apos;s Bow may be located in a place known as Darkfall Cave. I should proceed there as soon as I&apos;m prepared if I wish to recover the bow and stop Harkon from completing the Tyranny of the Sun.</Source>
      <Dest>星霜の書がもたらした予見によると、アーリエルの弓はダークフォール洞窟と呼ばれる場所にある可能性がありそうだ。弓を回収してハルコンが太陽の専制の内容を成就させてしまうのを防ぎたければ、準備ができ次第そこに向かうべきだろう。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1VQ07</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>The vision provided by the Elder Scrolls seems to indicate that Auriel&apos;s Bow may be located in a place known as Darkfall Cave. I should proceed there as soon as I&apos;m prepared if I wish to recover the bow and stop Harkon from completing the Tyranny of the Sun.</Source>
      <Dest>星霜の書がもたらした予見によると、アーリエルの弓はダークフォール洞窟と呼ばれる場所にある可能性がありそうだ。弓を回収してハルコンが太陽の専制の内容を成就させてしまうのを防ぎたければ、準備ができ次第そこに向かうべきだろう。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1VQ07</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>I&apos;ve encountered Gelebor, a snow elf Knight-Paladin of the Chantry of Auri-El. He&apos;s requesting I kill his brother, Arch-Curate Vyrthur, who&apos;s been corrupted by the Falmer. I&apos;ve been given an Initiate&apos;s Ewer which will ultimately provide me access to the Chantry&apos;s Inner Sanctum where both Arch-Curate Vyrthur and Auriel&apos;s Bow are located.</Source>
      <Dest>アーリエルの騎士司祭を名乗るスノーエルフのギレボルなる人物に出会い、彼の兄弟でありながらファルメルによって堕落してしまった最高司祭のヴィルスールを倒してほしいと頼まれた。ヴィルスールがいて、アーリエルの弓があるらしい礼拝堂の最奥聖域へ入るためにいずれ必要になるらしい、新人の水差しを渡された。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1VQ07</EDID>
      <REC id="3">QUST:CNAM</REC>
      <Source>I&apos;ve completely filled the Initiate&apos;s Ewer given to me by Knight-Paladin Gelebor. All that remains is gaining access to the Chantry&apos;s Inner Sanctum where both Arch-Curate Vyrthur and Auriel&apos;s Bow are located.</Source>
      <Dest>騎士司祭のギレボルに渡された新人の水差しを一杯にした。あとは最高司祭のヴィルスールがいて、アーリエルの弓があるらしい礼拝堂の最奥聖域に入るだけだ。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1VQ07</EDID>
      <REC id="4">QUST:CNAM</REC>
      <Source>I&apos;ve gained access to the Chantry&apos;s Inner Sanctum. I should find and confront Arch-Curate Vyrthur in order to secure Auriel&apos;s Bow.</Source>
      <Dest>礼拝堂の最奥聖域に入ることができた。最高司祭のヴィルスールと対決し、アーリエルの弓を手に入れなければ。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1VQ07</EDID>
      <REC id="5">QUST:CNAM</REC>
      <Source>It&apos;s been revealed to me that the Tyranny of the Sun was created by Arch-Curate Vyrthur as his revenge upon Auriel for rebuking him when he was turned into a vampire. He possessed Auriel&apos;s Bow, but still needed the blood of a pure vampire to complete his ritual. This placed Serana in mortal danger, and I had no choice but to destroy him. I now possess the final piece of the Tyranny of the Sun, Auriel&apos;s Bow.</Source>
      <Dest>太陽の専制とは最高司祭のヴィルスールが、吸血鬼になってしまった自分を拒絶したアーリエルに対する報復として生み出したものだと判明した。ヴィルスールはアーリエルの弓を持っていたものの、儀式を完了するには純粋なる吸血鬼の血を欠いていた。そのためセラーナが危険にさらされ、ヴィルスールを倒さざるを得なかった。これで太陽の専制を実現させるのに必要な最後の要素であるアーリエルの弓が手に入った。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1VQ03Vampire</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>When I returned to Castle Volkihar, I was informed that Lord Harkon was waiting to speak to me.</Source>
      <Dest>ヴォルキハル城に戻ると、ハルコン卿が話したがっていると言われた。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1VQ03Vampire</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>When I returned to Castle Volkihar, Lord Harkon told me of a prophecy hidden in the Elder Scrolls that, if fulfilled, would end the tyranny of the sun over vampires. Now he has asked me to join him as he makes a proclamation to the court.</Source>
      <Dest>ヴォルキハル城に戻るとハルコン卿から、予言を秘めた星霜の書が存在し、その予言が成就すれば吸血鬼たちが太陽の専制から解放されるという話を聞かされ、臣下らに対し宣言をするので立ち会ってほしいと言われた。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1VQ03Vampire</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>Eager to unlock the secrets of an ancient prophecy thought to be hidden within Serana&apos;s Elder Scroll, Harkon has ordered his court to find a Moth Priest.</Source>
      <Dest>セラーナの星霜の書に秘められているらしい太古の予言を解明したいと意気込むハルコンが、聖蚕の僧侶を探すように臣下に命じた。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1VQ03Vampire</EDID>
      <REC id="3">QUST:CNAM</REC>
      <Source>Eager to unlock the secrets of an ancient prophecy thought to be hidden within Serana&apos;s Elder Scroll, Harkon has ordered his court to find a Moth Priest.</Source>
      <Dest>セラーナの星霜の書に秘められているらしい太古の予言を解明したいと意気込むハルコンが、聖蚕の僧侶を探すように臣下に命じた。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1VQ03Vampire</EDID>
      <REC id="4">QUST:CNAM</REC>
      <Source>Eager to unlock the secrets of an ancient prophecy thought to be hidden within Serana&apos;s Elder Scroll, Harkon has ordered his court to find a Moth Priest. I now have reason to suspect that there&apos;s a Moth Priest in Solitude.</Source>
      <Dest>セラーナの星霜の書に秘められているらしい太古の予言を解明したいと意気込むハルコンが、聖蚕の僧侶を探すように臣下に命じた。その後、どうやらソリチュードに聖蚕の僧侶がいるらしいことがわかった。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1VQ03Vampire</EDID>
      <REC id="5">QUST:CNAM</REC>
      <Source>I learned that a Moth Priest recently visited Solitude. He was thought to have stayed at the Winking Skeever.</Source>
      <Dest>聖蚕の僧侶が最近ソリチュードに立ち寄ったとの噂を聞きつけた。ウィンキング・スキーヴァーに泊まっていたらしい。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1VQ03Vampire</EDID>
      <REC id="6">QUST:CNAM</REC>
      <Source>Harkon has ordered his court to find a Moth Priest who can read Serana&apos;s Elder Scroll. I now have reason to believe that a Moth Priest has recently visited Dragon Bridge.</Source>
      <Dest>ハルコンがセラーナの星霜の書を読み解ける聖蚕の僧侶を探すように臣下に命じた。その後、聖蚕の僧侶がつい最近ドラゴン・ブリッジを訪れたらしいことがわかった。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1VQ03Vampire</EDID>
      <REC id="7">QUST:CNAM</REC>
      <Source>Harkon has ordered his court to find a Moth Priest who can read Serana&apos;s Elder Scroll. I followed the trail to Dragon Bridge and learned that a Moth Priest had just passed through town. He was last seen heading south along the road.</Source>
      <Dest>ハルコンがセラーナの星霜の書を読み解ける聖蚕の僧侶を探すように臣下に命じた。手がかりを頼りにドラゴン・ブリッジに行ってみると、僧侶が町に立ち寄ったばかりだと判明した。最後に姿を見た時は道沿いに南下中だったそうだ。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1VQ03Vampire</EDID>
      <REC id="8">QUST:CNAM</REC>
      <Source>I&apos;m one step behind the Moth Priest. After leaving Dragon Bridge, I searched along the road for any sign of his passing. I found an overturned wagon and some dead vampires and Imperial guards. Was this the Moth Priest&apos;s wagon?</Source>
      <Dest>もう一息で聖蚕の僧侶に追いつけそうな感触だ。ドラゴン・ブリッジを出て道路沿いに僧侶の行方の手がかりを探していると、横転した馬車の周囲に吸血鬼と帝国軍の衛兵それぞれ数名の死体が見つかった。僧侶が乗っていた馬車なのだろうか？</Dest>
    </String>
    <String List="1">
      <EDID>DLC1VQ03Vampire</EDID>
      <REC id="9">QUST:CNAM</REC>
      <Source>I&apos;m one step behind the Moth Priest. After leaving Dragon Bridge, I searched along the road for any sign of his passing. I found an overturned wagon and some dead Imperial guards and vampires. Was this the Moth Priest&apos;s wagon?</Source>
      <Dest>もう一息で聖蚕の僧侶に追いつけそうな感触だ。ドラゴン・ブリッジを出て道路沿いに僧侶の行方の手がかりを探していると、横転した馬車の周囲に帝国軍の衛兵と吸血鬼それぞれ数名の死体が見つかった。僧侶が乗っていた馬車なのだろうか？</Dest>
    </String>
    <String List="1">
      <EDID>DLC1VQ03Vampire</EDID>
      <REC id="10">QUST:CNAM</REC>
      <Source>Following Harkon&apos;s command to locate a Moth Priest, I followed the trail to Dragon Bridge. There, I learned that a rival band of vampires abducted the Moth Priest I&apos;ve been tracking and took him to a place called Forebears&apos; Holdout.</Source>
      <Dest>聖蚕の僧侶を探せとのハルコンの命令を受けて、手がかりを頼りにドラゴン・ブリッジにたどり着いた。そこで、対立する吸血鬼一団が追っていた僧侶を拉致し、フォアベアーズ・ホールドアウトと呼ばれる場所に連れ去ったらしいと判明した。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1VQ03Vampire</EDID>
      <REC id="11">QUST:CNAM</REC>
      <Source>After a rival vampire faction captured the Moth Priest, I tracked them to Forebears&apos; Holdout. Their leader has enthralled the priest and I will have to confront him in order to assert my own hold over him.</Source>
      <Dest>聖蚕の僧侶を拉致した対立する吸血鬼一団を追って、フォアベアーズ・ホールドアウトにたどり着いた。一団の親玉が僧侶を魅了してしまっているので、協力させるには彼と対決する必要がある。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1VQ03Vampire</EDID>
      <REC id="12">QUST:CNAM</REC>
      <Source>After a rival vampire faction captured the Moth Priest, I tracked them to Forebears&apos; Holdout. Their leader has enthralled the priest and I will have to confront him in order to assert my own hold over him.</Source>
      <Dest>聖蚕の僧侶を拉致した対立する吸血鬼一団を追って、フォアベアーズ・ホールドアウトにたどり着いた。一団の親玉が僧侶を魅了してしまっているので、協力させるには彼と対決する必要がある。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1VQ03Vampire</EDID>
      <REC id="13">QUST:CNAM</REC>
      <Source>After a rival vampire faction captured and enthralled the Moth Priest, I fought him and forced him to submit. Now it is my turn to enthrall the Moth Priest by using my newfound powers.</Source>
      <Dest>対立する吸血鬼一団が聖蚕の僧侶を拉致して魅了してしまったため、彼と戦って降参させた。これで自分の新たな力を使って僧侶を魅了しなおせる。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1VQ03Vampire</EDID>
      <REC id="14">QUST:CNAM</REC>
      <Source>Eager to hear the contents of Serana&apos;s Elder Scroll, Harkon commanded the court to find a Moth Priest. I have now captured one and made him my thrall, commanding him to return to Castle Volkihar. I must report this success to Harkon.</Source>
      <Dest>セラーナの星霜の書の中身を知りたいと意気込むハルコンが、聖蚕の僧侶を探すよう臣下に命じた。僧侶の一人を捕らえて魅了し、ヴォルキハル城に帰るように命令した。ハルコンに成功を報告すべきだろう。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1VQ03Vampire</EDID>
      <REC id="15">QUST:CNAM</REC>
      <Source>With the Moth Priest safely back at Castle Volkihar, the time has come to hear the prophecies contained within the Elder Scroll.</Source>
      <Dest>聖蚕の僧侶が無事にヴォルキハル城に着いたので、星霜の書に秘められた予言を聞ける時がきたようだ。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1VQ03Vampire</EDID>
      <REC id="16">QUST:CNAM</REC>
      <Source>After the Moth Priest&apos;s reading, we have more questions than answers. The old priest saw a vision of a weapon called Auriel&apos;s Bow, but we need to read two more Elder Scrolls in order to unravel the rest of the prophecy.</Source>
      <Dest>聖蚕の僧侶に星霜の書を読んでもらったものの、答えよりも謎の方が増えてしまった。老僧侶はアーリエルの弓と呼ばれる武器を霊視したようだが、予言の残りを解明するには星霜の書をもう二巻、読み解く必要がある。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1VQ03Vampire</EDID>
      <REC id="17">QUST:CNAM</REC>
      <Source>After the Moth Priest&apos;s reading, we have more questions than answers. The old priest saw a vision of a weapon called Auriel&apos;s Bow, but we need to find two more Elder Scrolls in order to unravel the rest of the prophecy.</Source>
      <Dest>聖蚕の僧侶に星霜の書を読んでもらったものの、答えよりも謎の方が増えてしまった。老僧侶はアーリエルの弓と呼ばれる武器を霊視したようだが、予言の残りを解明するには星霜の書をもう二巻、見つける必要がある。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1HunterBaseIntro</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>I&apos;ve rejected Harkon&apos;s offer to be turned into a vampire. Now I need to return to Isran and tell him what I&apos;ve learned.</Source>
      <Dest>吸血鬼に変えてやるというハルコンの申し出を断わった。イスランのところに戻って、これまでにわかったことを報告しなければ。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1HunterBaseIntro</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>I&apos;ve told Isran what I learned at the vampire castle. Isran has asked me to find Sorine Jurard and Gunmar, and bring them to him.</Source>
      <Dest>吸血鬼の城で知り得たことをイスランに報告したところ、ソリーヌ・シュラルドおよびガンマーを探し出して連れて来てほしいと言われた。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1HunterBaseIntro</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>I&apos;ve found the people Isran said we&apos;d need to fight Harkon and his vampires. Now I should return to Isran and help him formulate a plan of attack.</Source>
      <Dest>ハルコンとその配下の吸血鬼たちと戦うため、必要になる面々を探し出した。イスランのところに戻り、攻撃計画の策定を手伝うべきだろう。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1HunterBaseIntro</EDID>
      <REC id="3">QUST:CNAM</REC>
      <Source>After rejecting Harkon&apos;s offer to become a vampire, I returned to Isran and informed him of what I&apos;ve learned. I helped him recruit several people into the Dawnguard who can help us fight the vampires.</Source>
      <Dest>吸血鬼に変えてやるというハルコンの申し出を断わり、イスランのところに戻ってそれまでにわかったことを報告した。その後、吸血鬼との戦いの一助となるであろう人物数名をドーンガード勢に招き入れる手伝いをした。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1RV03</EDID>
      <REC>QUST:CNAM</REC>
      <Source>&lt;Alias=QuestGiver&gt; wishes to sow confusion and anger amongst the people of &lt;Alias=City&gt;. I am to kill a citizen out in the streets while impersonating a member of the Dawnguard. Then I am to place an incriminating letter on the corpse. The higher the profile of my victim the better.</Source>
      <Dest>&lt;Alias=QuestGiver&gt;は&lt;Alias=City&gt;の住民の間に混乱と怒りを引き起こしたいと考えている。ドーンガードの一員になりすまして市民を路上で殺すように指示された。殺害後に告発の手紙を死体に持たせろとのことだ。犠牲者が有名な人物であればあるほどいい。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1LD</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>In Arkngthamz, I met Katria, the ghost of an adventurer who perished there. She offered to join me in my fight to the summit, and I accepted her help.</Source>
      <Dest>アルクンザムズの遺跡内で命を落とした、カトリアと名乗る冒険者の霊に出会った。頂上への突破に加勢してくれるというので、申し出を受けることにした。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1LD</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>In Arkngthamz, I met Katria, the ghost of an adventurer who perished there. She warned me that the Treasury of Arkngthamz was sealed by a dangerous Tonal Lock and protected by deadly traps.</Source>
      <Dest>アルクンザムズの遺跡内で命を落とした、カトリアと名乗る冒険者の霊に出会った。彼女の話では、アルクンザムズの宝物庫は危険な色彩の鍵によって封じられ、凶悪な罠によって守られているそうだ。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1LD</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>In Arkngthamz, I met Katria, the ghost of an adventurer who perished there. We made our way through the ruins and reached the summit together. There, she warned me that the Treasury of Arkngthamz was sealed by a dangerous Tonal Lock and protected by deadly traps.</Source>
      <Dest>アルクンザムズの遺跡内で命を落とした、カトリアと名乗る冒険者の霊に出会った。共に遺跡を突破し、頂上にたどり着いた。そこで彼女からアルクンザムズの宝物庫は危険な色彩の鍵によって封じられ、凶悪な罠によって守られているのだと忠告された。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1LD</EDID>
      <REC id="3">QUST:CNAM</REC>
      <Source>In Arkngthamz, I met Katria, the ghost of an adventurer who perished there. With her help, I solved the Tonal Lock that protected its ruined treasury.</Source>
      <Dest>アルクンザムズの遺跡内で命を落とした、カトリアと名乗る冒険者の霊に出会った。彼女の手を借りて、荒廃した宝物庫を守る色彩の鍵を開くことができた。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1LD</EDID>
      <REC id="4">QUST:CNAM</REC>
      <Source>In Arkngthamz, I met Katria, the ghost of an adventurer who perished there. With her help, I solved the Tonal Lock that protected its ruined treasury and found a strange glowing crystal shard within.</Source>
      <Dest>アルクンザムズの遺跡内で命を落とした、カトリアと名乗る冒険者の霊に出会った。彼女の手を借りて、荒廃した宝物庫を守る色彩の鍵を開き、中で奇妙な輝く水晶の破片を発見した。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1LD</EDID>
      <REC id="5">QUST:CNAM</REC>
      <Source>In Arkngthamz, I met Katria, the ghost of an adventurer who perished there. With her help, I solved the Tonal Lock that protected its ruined treasury and claimed the Aetherium Shard within.</Source>
      <Dest>アルクンザムズの遺跡内で命を落とした、カトリアと名乗る冒険者の霊に出会った。彼女の手を借りて、荒廃した宝物庫を守る色彩の鍵を開き、中にあったエセリウムの破片を手に入れた。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1LD</EDID>
      <REC id="6">QUST:CNAM</REC>
      <Source>In Arkngthamz, I met Katria, a ghost searching for the mythical Aetherium Forge. Together, we found one of the four Aetherium Shards that make up the key to the Forge. She left to search for the other shards and the Forge itself, and urged me to do the same.</Source>
      <Dest>アルクンザムズの遺跡内で幻のエセリウムの鋳造器具を探し求めるカトリアと名乗る亡霊に出会い、共に鋳造器具への鍵を構成する4個のエセリウムの破片のうち、1個を発見した。カトリアはこちらも探すようにと念を押したうえで、他の破片および鋳造器具自体を探しに別行動に移った。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1LD</EDID>
      <REC id="7">QUST:CNAM</REC>
      <Source>In Arkngthamz, I met Katria, a ghost searching for the mythical Aetherium Forge. With her help, I found the four Aetherium Shards that make up the key to the Forge, and now seek the entrance to the Forge itself.</Source>
      <Dest>アルクンザムズの遺跡内で幻のエセリウムの鋳造器具を探し求めるカトリアと名乗る亡霊に出会い、力を貸してもらって鋳造器具への鍵を構成するエセリウムの破片を4個とも発見した。後は鋳造器具そのものへの入口を探さなければ。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1LD</EDID>
      <REC id="8">QUST:CNAM</REC>
      <Source>In Arkngthamz, I met Katria, a ghost searching for the mythical Aetherium Forge. With her help, I found the four Aetherium Shards that make up the key to the Forge, and met her outside its long-sealed entrance.</Source>
      <Dest>アルクンザムズの遺跡内で幻のエセリウムの鋳造器具を探し求めるカトリアと名乗る亡霊に出会った。彼女の力を借りて鋳造器具への鍵を構成するエセリウムの破片を4個とも発見し、長年封じられたままになっているその入口の外でカトリアと再び合流した。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1LD</EDID>
      <REC id="9">QUST:CNAM</REC>
      <Source>In Arkngthamz, I met Katria, a ghost searching for the mythical Aetherium Forge. With her help, I found the four Aetherium Shards that made up the key to the Forge, and combined them to reveal the entrance to a long-sealed ruin.</Source>
      <Dest>アルクンザムズの遺跡内で幻のエセリウムの鋳造器具を探し求めるカトリアと名乗る亡霊に出会った。彼女の力を借りて鋳造器具への鍵を構成するエセリウムの破片を4個とも発見し、それらを組み合わせることで長年封じられたままになっていた一角への入口を発見した。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1LD</EDID>
      <REC id="10">QUST:CNAM</REC>
      <Source>In Arkngthamz, I met Katria, a ghost searching for the mythical Aetherium Forge. With her help, I found the four Aetherium Shards that made up the key to the Forge, then confronted its ancient guardians.</Source>
      <Dest>アルクンザムズの遺跡内で幻のエセリウムの鋳造器具を探し求めるカトリアと名乗る亡霊に出会った。彼女の力を借りて鋳造器具への鍵を構成するエセリウムの破片を4個とも発見し、そこを守る太古の番人たちと対決した。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1LD</EDID>
      <REC id="11">QUST:CNAM</REC>
      <Source>In Arkngthamz, I met Katria, a ghost searching for the mythical Aetherium Forge. With her help, I found the four Aetherium Shards that made up the key to the Forge, then defeated its ancient guardians.</Source>
      <Dest>アルクンザムズの遺跡内で幻のエセリウムの鋳造器具を探し求めるカトリアと名乗る亡霊に出会った。彼女の力を借りて鋳造器具への鍵を構成するエセリウムの破片を4個とも発見し、そこを守る太古の番人たちを倒した。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1LD</EDID>
      <REC id="12">QUST:CNAM</REC>
      <Source>In Arkngthamz, I met Katria, a ghost searching for the mythical Aetherium Forge. With her help, I found the four Aetherium Shards that made up the key to the Forge, defeated its ancient guardians, and forged a powerful artifact.</Source>
      <Dest>アルクンザムズの遺跡内で幻のエセリウムの鋳造器具を探し求めるカトリアと名乗る亡霊に出会った。彼女の力を借りて鋳造器具への鍵を構成するエセリウムの破片を4個とも発見し、そこを守る太古の番人たちを倒し、強大な秘宝を作り出した。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1RV06</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>&lt;Alias=QuestGiver&gt; has &quot;suggested&quot; I bestow the Gift of Harkon&apos;s Blood upon my spouse, &lt;Alias=Spouse&gt;. I should first render &lt;Alias.PronounObj=Spouse&gt; pliant through the use of Vampire&apos;s Seduction then embrace and bite &lt;Alias.PronounObj=Spouse&gt; on the neck. If I currently lack the power, I should forego feeding for a day as I will gain the ability. I should then return to &lt;Alias=QuestGiver&gt; while &lt;Alias=Spouse&gt; undergoes the change.</Source>
      <Dest>伴侶である&lt;Alias=Spouse&gt;にハルコンの血の恩恵を与えてはどうかと&lt;Alias=QuestGiver&gt;に“提案”された。まずは吸血鬼の誘惑を使って&lt;Alias.PronounObj=Spouse&gt;をおとなしくさせたうえで、抱擁して&lt;Alias.PronounObj=Spouse&gt;の首にかみつけばいいそうだ。もし自分の力が弱まってしまっているなら、丸一日血を吸わずに過ごせば力が戻るはずだ。終わったら&lt;Alias=Spouse&gt;の身に変化が起こるのに任せ、&lt;Alias=QuestGiver&gt;のところへ戻れとのことだ。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1RV06</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>I have bestowed the Gift of Harkon&apos;s Blood upon my spouse, &lt;Alias=Spouse&gt;, at &lt;Alias=QuestGiver&gt;&apos;s &quot;suggestion.&quot;</Source>
      <Dest>&lt;Alias=QuestGiver&gt;の“提案”に従い、伴侶である&lt;Alias=Spouse&gt;にハルコンの血の恩恵を与えた。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1RH01</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>&lt;Alias=QuestGiver&gt; has sent me to &lt;Alias=Habitation&gt;. I am to find and kill the vampire masquerading as a &lt;Alias=Target&gt;. I am to do so discreetly as the law is unaware of the threat and will assume I have murdered a citizen.</Source>
      <Dest>&lt;Alias=Habitation&gt;で&lt;Alias=Target&gt;になりすましている吸血鬼を探し出して倒すよう、&lt;Alias=QuestGiver&gt;に指示された。司法側は吸血鬼の正体に気づいていないため、発覚すると市民を殺めたものと見なされてしまうので注意が必要だ。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1RH01</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>I found and killed the vampire masquerading as a &lt;Alias=Target&gt; in &lt;Alias=Habitation&gt;.</Source>
      <Dest>&lt;Alias=Habitation&gt;で&lt;Alias=Target&gt;になりすましている吸血鬼を探し出して倒した。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1RH03</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>&lt;Alias=QuestGiver&gt; has sent me to &lt;Alias=Dungeon&gt; where I am to destroy the &lt;Alias=Vampire&gt; before it turns its allies into vampires.</Source>
      <Dest>&lt;Alias=Dungeon&gt;に行き、&lt;Alias=Vampire&gt;が仲間を吸血鬼に変えてしまう前に倒すようにと、&lt;Alias=QuestGiver&gt;に指示された。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1RH03</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>&lt;Alias=QuestGiver&gt; sent me to &lt;Alias=Dungeon&gt; where I destroyed the &lt;Alias=Vampire&gt; before it could turn its allies into vampires.</Source>
      <Dest>&lt;Alias=QuestGiver&gt;の指示で&lt;Alias=Dungeon&gt;に行き、&lt;Alias=Vampire&gt;が仲間を吸血鬼に変えてしまう前にこれを倒した。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1RH06</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>&lt;Alias=QuestGiver&gt; has learned that a &lt;Alias=Vampire&gt; has kidnapped &lt;Alias=Prisoner&gt; and is keeping &lt;Alias.PronounObj=Prisoner&gt; prisoner in &lt;Alias=Dungeon&gt;.</Source>
      <Dest>&lt;Alias=QuestGiver&gt;によると&lt;Alias=Vampire&gt;が&lt;Alias=Prisoner&gt;を拉致し、&lt;Alias=Dungeon&gt;に幽閉しているそうだ。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1RH06</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>&lt;Alias=QuestGiver&gt; learned that a &lt;Alias=Vampire&gt; kidnapped &lt;Alias=Prisoner&gt;. I rescued &lt;Alias.PronounObj=Prisoner&gt; from in &lt;Alias=Dungeon&gt;.</Source>
      <Dest>&lt;Alias=QuestGiver&gt;から&lt;Alias=Vampire&gt;が&lt;Alias=Prisoner&gt;を拉致したと聞き、&lt;Alias=Dungeon&gt;に幽閉されているのを救出した。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1VQ08</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>With Auriel&apos;s Bow in my possession, I need to rally the forces of the Dawnguard before I attempt to confront Harkon and put a stop to the prophecy.</Source>
      <Dest>アーリエルの弓が手に入ったので、ハルコンと対決して予言の成就を防ごうとする前にドーンガードの軍勢をまとめ上げる必要がある。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1VQ08</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>With Auriel&apos;s Bow in my possession, it&apos;s time to confront Harkon and reshape the prophecy as I see fit.</Source>
      <Dest>アーリエルの弓が手に入ったので、ハルコンと対決し、予言を自分の都合がいいように活用するべき時が来た。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1RH07</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>&lt;Alias=QuestGiver&gt; has sent me to &lt;Alias=Capital&gt; to warn &lt;Alias=Jarl&gt; of a vampire masquerading as a visiting advisor to &lt;Alias.PronounPosObj=Jarl&gt; court. I am to destroy the beast. If I fail to secure &lt;Alias=Jarl&gt;&apos;s permission first, the guards will consider it a murder.</Source>
      <Dest>&lt;Alias=Capital&gt;に行き、&lt;Alias=Jarl&gt;の宮廷に訪問中の顧問になりすましている吸血鬼がいることを彼に忠告するようにと、&lt;Alias=QuestGiver&gt;に指示された。吸血鬼自身も倒す必要があるが、あらかじめ&lt;Alias=Jarl&gt;の許可をとりつけておかないと&lt;Alias.PronounPosObj=Jarl&gt;衛兵たちに殺人と見なされてしまうだろう。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1RH07</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>I&apos;ve destroyed the vampire in &lt;Alias=Capital&gt; masquerading as a visiting advisor to &lt;Alias=Jarl&gt;&apos;s court.</Source>
      <Dest>&lt;Alias=Capital&gt;を訪問中の&lt;Alias=Jarl&gt;の顧問になりすましている吸血鬼を倒した。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1RH07</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>&lt;Alias=Jarl&gt; is no longer the Jarl of &lt;Alias=Capital&gt; and the vampire no longer poses a threat.</Source>
      <Dest>&lt;Alias=Jarl&gt;が&lt;Alias=Capital&gt;の首長ではなくなったため、潜伏中の吸血鬼は脅威ではなくなったはずだ。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1VQ03Hunter</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>When I returned to Fort Dawnguard, Isran told me that he needed to speak to me, and he asked me to follow him.</Source>
      <Dest>ドーンガード砦に戻ると、話したいことがあるのでついて来てほしいとイスランに言われた。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1VQ03Hunter</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>When I returned to Fort Dawnguard, I was surprised to learn that Serana had come to the base searching for me. She claimed to have something urgent she needed to tell me.</Source>
      <Dest>ドーンガード砦に戻ると、驚いたことに留守中にセラーナが訪ねて来てくれていたことがわかった。急を要する話があると言っていたそうだ。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1VQ03Hunter</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>When I returned to Fort Dawnguard, I was surprised to learn that Serana had come to the base searching for me. She claimed to have something urgent she needed to tell me.</Source>
      <Dest>ドーンガード砦に戻ると、驚いたことに留守中にセラーナが訪ねて来てくれていたことがわかった。急を要する話があると言っていたそうだ。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1VQ03Hunter</EDID>
      <REC id="3">QUST:CNAM</REC>
      <Source>Serana told me that her father was trying to gain power over the sun by fulfilling a prophecy found in the Elder Scrolls. If we could read the prophecy, we might be able to stop him. Serana had one of the scrolls, but we&apos;d need a Moth Priest in order to read it.</Source>
      <Dest>セラーナの話では、彼女の父親が星霜の書に書かれた予言を実現させることで太陽を支配する力を手に入れようとしているそうだ。予言そのものが読めれば止める方法がわかるかもしれない。セラーナが巻物の一つを持っていたが、読むには聖蚕の僧侶の協力が必要だ。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1VQ03Hunter</EDID>
      <REC id="4">QUST:CNAM</REC>
      <Source>Serana told me that her father was trying to gain power over the sun by fulfilling a prophecy found in the Elder Scrolls. If we could read the prophecy, we might be able to stop him. Serana had one of the scrolls, but we&apos;d need a Moth Priest in order to read it.</Source>
      <Dest>セラーナの話では、彼女の父親が星霜の書に書かれた予言を実現させることで太陽を支配する力を手に入れようとしているそうだ。予言そのものが読めれば止める方法がわかるかもしれない。セラーナが巻物の一つを持っていたが、読むには聖蚕の僧侶の協力が必要だ。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1VQ03Hunter</EDID>
      <REC id="5">QUST:CNAM</REC>
      <Source>Serana told me that her father was trying to gain power over the sun by fulfilling a prophecy found in the Elder Scrolls. If we could read the prophecy, we might be able to stop him. Serana had one of the scrolls, but we&apos;d need a Moth Priest in order to read it.</Source>
      <Dest>セラーナの話では、彼女の父親が星霜の書に書かれた予言を実現させることで太陽を支配する力を手に入れようとしているそうだ。予言そのものが読めれば止める方法がわかるかもしれない。セラーナが巻物の一つを持っていたが、読むには聖蚕の僧侶の協力が必要だ。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1VQ03Hunter</EDID>
      <REC id="6">QUST:CNAM</REC>
      <Source>Serana told me that her father was trying to gain power over the sun by fulfilling a prophecy found in the Elder Scrolls. Only a Moth Priest can read an Elder Scroll, so we&apos;ve set out to find one.</Source>
      <Dest>セラーナの話では、彼女の父親が星霜の書に書かれた予言を実現させることで太陽を支配する力を手に入れようとしているそうだ。星霜の書を読めるのは聖蚕の僧侶だけなので、どこかにいないか探してみることにした。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1VQ03Hunter</EDID>
      <REC id="7">QUST:CNAM</REC>
      <Source>Eager to unlock the secrets of an ancient prophecy thought to be hidden within Serana&apos;s Elder Scroll, Harkon has ordered his court to find a Moth Priest. I now have reason to suspect that there&apos;s a Moth Priest in Solitude.</Source>
      <Dest>セラーナの星霜の書に秘められているらしい太古の予言を解明したいと意気込むハルコンが、聖蚕の僧侶を探すように臣下に命じた。その後、どうやらソリチュードに聖蚕の僧侶がいるらしいことがわかった。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1VQ03Hunter</EDID>
      <REC id="8">QUST:CNAM</REC>
      <Source>Serana and I heard a rumor that a Moth Priest recently visited Solitude. He was thought to have stayed at the Winking Skeever.</Source>
      <Dest>セラーナ共々、聖蚕の僧侶が最近ソリチュードに立ち寄ったとの噂を聞きつけた。どうやらウィンキング・スキーヴァーに泊まっていたそうだ。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1VQ03Hunter</EDID>
      <REC id="9">QUST:CNAM</REC>
      <Source>Serana told me that her father was trying to gain power over the sun by fulfilling a prophecy found in the Elder Scrolls. We&apos;ve set out to find a Moth Priest who can read Serana&apos;s Elder Scroll, and the trail has led us to Dragon Bridge.</Source>
      <Dest>セラーナの話では、彼女の父親が星霜の書に書かれた予言を実現させることで太陽を支配する力を手に入れようとしているそうだ。セラーナのもつ星霜の書を読むことのできる聖蚕の僧侶を追っているうちに、ドラゴン・ブリッジに行き着いた。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1VQ03Hunter</EDID>
      <REC id="10">QUST:CNAM</REC>
      <Source>Serana and I are one step behind the Moth Priest. We journeyed to Dragon Bridge and learned that he had passed through the town,  heading south across the bridge.</Source>
      <Dest>セラーナ共々、もう一息で聖蚕の僧侶に追いつけそうな感触だ。ドラゴン・ブリッジに行ってみると、僧侶が町に立ち寄り、橋を渡って南に向かったことがわかった。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1VQ03Hunter</EDID>
      <REC id="11">QUST:CNAM</REC>
      <Source>I&apos;m one step behind the Moth Priest. After leaving Dragon Bridge, I searched along the road for any sign of his passing. I found an overturned wagon and some dead vampires and Imperial guards. Was this the Moth Priest&apos;s wagon?</Source>
      <Dest>もう一息で聖蚕の僧侶に追いつけそうな感触だ。ドラゴン・ブリッジを出て道路沿いに僧侶の行方の手がかりを探していると、横転した馬車の周囲に吸血鬼と帝国軍の衛兵それぞれ数名の死体が見つかった。僧侶が乗っていた馬車なのだろうか？</Dest>
    </String>
    <String List="1">
      <EDID>DLC1VQ03Hunter</EDID>
      <REC id="12">QUST:CNAM</REC>
      <Source>I&apos;m one step behind the Moth Priest. After leaving Dragon Bridge, I searched along the road for any sign of his passing. I found an overturned wagon and some dead Imperial guards and vampires. Was this the Moth Priest&apos;s wagon?</Source>
      <Dest>もう一息で聖蚕の僧侶に追いつけそうな感触だ。ドラゴン・ブリッジを出て道路沿いに僧侶の行方の手がかりを探していると、横転した馬車の周囲に帝国軍の衛兵と吸血鬼それぞれ数名の死体が見つかった。僧侶が乗っていた馬車なのだろうか？</Dest>
    </String>
    <String List="1">
      <EDID>DLC1VQ03Hunter</EDID>
      <REC id="13">QUST:CNAM</REC>
      <Source>Harkon&apos;s vampire agents have captured the Moth Priest and taken him to a place called Forebears&apos; Holdout. I must rescue him before the vampires can break his will.</Source>
      <Dest>ハルコン配下の吸血鬼たちが聖蚕の僧侶を捕らえ、フォアベアーズ・ホールドアウトと呼ばれる場所に連行したようだ。吸血鬼たちが僧侶の精神を屈服させる前に救出しなければ。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1VQ03Hunter</EDID>
      <REC id="14">QUST:CNAM</REC>
      <Source>Harkon&apos;s agents have captured the Moth Priest! I have tracked them to Forebears&apos; Holdout, but the vampires have enthralled the moth priest and I will have to confront him in order to break their hold.</Source>
      <Dest>ハルコンの手下らが聖蚕の僧侶を捕らえたようだ！ 足取りを追ってフォアベアーズ・ホールドアウトにたどり着いたが、吸血鬼たちは力を使って僧侶を魅了しているので、彼と対決して解き放つ必要がある。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1VQ03Hunter</EDID>
      <REC id="15">QUST:CNAM</REC>
      <Source>Harkon&apos;s agents have captured the Moth Priest! I have tracked them to Forebears&apos; Holdout, but the vampires have enthralled the Moth Priest and I will have to confront him in order to break their hold.</Source>
      <Dest>ハルコンの手下らが聖蚕の僧侶を捕らえたようだ！ 足取りを追ってフォアベアーズ・ホールドアウトにたどり着いたが、吸血鬼たちは力を使って僧侶を魅了しているので、彼と対決して解き放つ必要がある。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1VQ03Hunter</EDID>
      <REC id="16">QUST:CNAM</REC>
      <Source>Harkon&apos;s agents captured the Moth Priest and enthralled him, but I was able to break their hold on his mind. </Source>
      <Dest>ハルコンの手下らが聖蚕の僧侶を捕らえ、力を使って僧侶を魅了してしまっていたが、精神に対する呪縛を解き放つことに成功した。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1VQ03Hunter</EDID>
      <REC id="17">QUST:CNAM</REC>
      <Source>I rescued the Moth Priest from his vampire captors and asked him to meet me at Fort Dawnguard. I must return to Isran and tell him of our success.</Source>
      <Dest>聖蚕の僧侶を吸血鬼らの手中から解放し、ドーンガード砦で待っていてくれるように頼んだ。イスランのところに戻り、うまくいったと報告しなければ。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1VQ03Hunter</EDID>
      <REC id="18">QUST:CNAM</REC>
      <Source>With the Moth Priest safely back at Fort Dawnguard, he can now read Serana&apos;s Elder Scroll and learn more about the prophecy that Harkon is hoping to use to gain power over the sun.</Source>
      <Dest>聖蚕の僧侶が無事にドーンガード砦に着いたので、セラーナの星霜の書を読んでもらうことでハルコンが太陽を支配するのに利用しようとしている予言について解明できそうだ。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1VQ03Hunter</EDID>
      <REC id="19">QUST:CNAM</REC>
      <Source>With the Moth Priest safely back at Fort Dawnguard, he can now read Serana&apos;s Elder Scroll and learn more about the prophecy that Harkon is hoping to use to gain power over the sun.</Source>
      <Dest>聖蚕の僧侶が無事にドーンガード砦に着いたので、セラーナの星霜の書を読んでもらうことでハルコンが太陽を支配するのに利用しようとしている予言について解明できそうだ。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1VQ03Hunter</EDID>
      <REC id="20">QUST:CNAM</REC>
      <Source>After the Moth Priest&apos;s reading, we have more questions than answers. The old priest saw a vision of a weapon called Auriel&apos;s Bow, but we need to find two more Elder Scrolls in order to unravel the rest of the prophecy.</Source>
      <Dest>聖蚕の僧侶に星霜の書を読んでもらったものの、答えよりも謎の方が増えてしまった。老僧侶はアーリエルの弓と呼ばれる武器を霊視したようだが、予言の残りを解明するには星霜の書をもう二巻、見つける必要がある。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1RV07</EDID>
      <REC>QUST:CNAM</REC>
      <Source>&lt;Alias=QuestGiver&gt; has sent me to &lt;Alias=Habitation&gt; where I am to find &lt;Alias=Candidate&gt; and bestow the Gift of Blood upon &lt;Alias.PronounObj=Candidate&gt;. I should first render &lt;Alias.PronounObj=Candidate&gt; pliant through the use of Vampire&apos;s Seduction then embrace and bite &lt;Alias.PronounObj=Candidate&gt; on the neck. If I currently lack the power, I should forego feeding for a day as I will gain the ability. I should then return to &lt;Alias=QuestGiver&gt; while &lt;Alias=Candidate&gt; undergoes the change.</Source>
      <Dest>&lt;Alias=Habitation&gt;に行き、&lt;Alias=Candidate&gt;を探し出して血の恩恵を与えるようにと&lt;Alias=QuestGiver&gt;に指示された。まずは吸血鬼の誘惑を使って&lt;Alias.PronounObj=Candidate&gt;を手なずけたうえで、抱擁して首にかみつけばいいそうだ。もし自分の力が弱まってしまっているなら、丸一日血を吸わずに過ごせば力が戻るはずだ。終わったら&lt;Alias=Candidate&gt;の身に変化が起こるのに任せ、&lt;Alias=QuestGiver&gt;のところへ戻れとのことだ。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1VQDragon</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>I have made a pact with the dragon, Durnehviir. I will agree to summon him to Tamriel on occasion, and in return he&apos;s agreed to fight by my side and teach me his unique shout.</Source>
      <Dest>ドラゴンのダーネヴィールと取引をした。時々タムリエルに呼び寄せるのと引き換えに、固有のシャウトを伝授したうえで戦闘に加勢してくれるとのことだ。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1VQDragon</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>I&apos;ve now fully learned Durnehviir&apos;s shout by summoning him to Tamriel. Our agreement appears to be mutually beneficial, and therefore I&apos;ll continue to summon him as I deem necessary.</Source>
      <Dest>ダーネヴィールをタムリエルに呼び寄せたことで、そのシャウトを完全に体得できた。この交換条件は双方にとって有用に思えるので、今後も必要に応じて召喚したいところだ。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1RV08</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>&lt;Alias=QuestGiver&gt; has sent me to retrieve the Rings of Blood Magic.</Source>
      <Dest>&lt;Alias=QuestGiver&gt;に、複数ある血の魔法の指輪を回収するように指示された。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1RV08</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>I have retrieved the Rings of Blood Magic.</Source>
      <Dest>血の魔法の指輪を回収した。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1VQ01MiscObjective</EDID>
      <REC>QUST:CNAM</REC>
      <Source>I&apos;ve learned of a group of vampire hunters known as the Dawnguard. It seems they are looking for new recruits.</Source>
      <Dest>ドーンガードと名乗る吸血鬼ハンターの一団について知った。どうやら新たな志願者を募っているらしい。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1HunterBaseStage2</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>It&apos;s been suggested that the Dawnguard could use the help of a man named Florentius, a former Priest of Arkay. I need to speak with Isran to find out if he knows where Florentius might be.</Source>
      <Dest>元アーケイの司祭であるフロレンティウスと名乗る男がドーンガードの手助けをできそうだと知った。居場所を知らないか、イスランに尋ねてみるべきだろう。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1HunterBaseStage2</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>I&apos;ve been asked to find a man named Florentius in the hopes that he can assist the Dawnguard. I&apos;ve learned that he was last seen helping the Vigilants of Stendarr in Ruunvald.</Source>
      <Dest>フロレンティウスという男を探し出してドーンガードへの協力を求めるよう依頼された。最後に目撃された時は、ルーンヴァルドでステンダールの番人に手を貸していたそうだ。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1HunterBaseStage2</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>I&apos;ve rescued Florentius Baenius from Ruunvald, where he was being held captive. He&apos;s agreed to return to Fort Dawnguard and aid our cause.</Source>
      <Dest>ルーンヴァルドで捕らわれの身となっていたフロレンティウス・バエニウスを救出した。ドーンガード砦に戻って手を貸してくれるそうだ。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1VQSaint</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>While exploring the Soul Cairn, I&apos;ve come across the soul of a strange Dunmer named Jiub. He claims to be writing the second volume of his life&apos;s story but lacks the notes from his first in order to complete it. He&apos;s asked for my help in locating the pages which are likely spread across the entire Soul Cairn... quite a daunting task.</Source>
      <Dest>ソウル・ケルンでジウブと名乗る奇妙なダンマーの魂に出会った。手記の第二巻を執筆中とのことだが、完成させるのに必要な第一巻の原稿が手元にないそうだ。ソウル・ケルン全域に散らばっていると思われる各ページを探すように頼まれたが、骨の折れそうな依頼だ。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1VQSaint</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>I&apos;ve located all of the notes that Jiub lost when he arrived in the Soul Cairn. I should return them to him when I get the chance.</Source>
      <Dest>ジウブがソウル・ケルン到着時に失くした原稿をすべて発見した。できる時に届けるべきだろう。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1VQSaint</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>I&apos;ve returned all of Jiub&apos;s lost notes to the poor soul. He presented me with an amulet and a pristine copy of his first volume in appreciation for my efforts.</Source>
      <Dest>失くした原稿をジウブにすべて届けると、首飾りと新品同様の手記第一巻をお礼としてくれた。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1RH08</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>&lt;Alias=QuestGiver&gt; has sent me to retrieve the &lt;Alias=Item&gt; from &lt;Alias=Dungeon&gt;.</Source>
      <Dest>&lt;Alias=Dungeon&gt;から&lt;Alias=Item&gt;を回収するように&lt;Alias=QuestGiver&gt;に指示された。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1RH08</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>I have retrieved the &lt;Alias=Item&gt; from &lt;Alias=Dungeon&gt;.</Source>
      <Dest>&lt;Alias=Dungeon&gt;から&lt;Alias=Item&gt;を回収した。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1RV10</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>&lt;Alias=QuestGiver&gt; has sent me to destroy the Dawnguard leaders at &lt;Alias=Location&gt;.</Source>
      <Dest>&lt;Alias=Location&gt;にいるドーンガードの幹部たちを倒せと&lt;Alias=QuestGiver&gt;に指示された。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1RV10</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>&lt;Alias=QuestGiver&gt; sent me to &lt;Alias=Location&gt; where I destroyed the Dawnguard leaders.</Source>
      <Dest>&lt;Alias=QuestGiver&gt;の指示で&lt;Alias=Location&gt;に行き、そこでドーンガードの幹部たちを一掃した。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2MQ06</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>Hermaeus Mora taught me the final Word of Power of the &quot;Bend Will&quot; Shout, killing Storn in the process. I now have what I need to return to Apocrypha and face Miraak.</Source>
      <Dest>ハルメアス・モラから“服従”のシャウトの最後の力の言葉を教わったが、その過程でストルンが殺された。これでアポクリファに戻ってミラークと対決するのに必要なものがすべてそろった。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2MQ06</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>Hermaeus Mora taught me the final Word of Power of the &quot;Bend Will&quot; Shout, killing Storn in the process. With this Shout, I can tame Miraak&apos;s dragon and force him to fly me to Miraak&apos;s temple in Apocrypha.</Source>
      <Dest>ハルメアス・モラから“服従”のシャウトの最後の力の言葉を教わったが、その過程でストルンが殺された。このシャウトがあればミラークのドラゴンを手なずけて、アポクリファにあるミラークの聖堂まで運ばせることができる。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2MQ06</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>Hermaeus Mora taught me the final Word of Power of the &quot;Bend Will&quot; Shout, killing Storn in the process. I used the Shout to tame Miraak&apos;s dragon and flew to his temple, where he was waiting for me.</Source>
      <Dest>ハルメアス・モラから“服従”のシャウトの最後の力の言葉を教わったが、その過程でストルンが殺された。シャウトを使ってミラークのドラゴンを手なずけ、彼の待ち受ける聖堂まで運ばせた。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2MQ06</EDID>
      <REC id="3">QUST:CNAM</REC>
      <Source>Hermaeus Mora taught me the final Word of Power of the &quot;Bend Will&quot; Shout, killing Storn in the process. I used the Shout to tame Miraak&apos;s dragon and flew to his temple, where I fought and killed him. Miraak will never threaten Solstheim again.</Source>
      <Dest>ハルメアス・モラから“服従”のシャウトの最後の力の言葉を教わったが、その過程でストルンが殺された。シャウトを使ってミラークのドラゴンを手なずけ、彼の待ち受ける聖堂まで運ばせ、戦って倒した。ミラークの存在がソルスセイムの脅威となることは二度とないだろう。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2TT1</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>Neloth has asked me to locate his steward, Varona Nelas. She is probably somewhere around Tel Mithryn.</Source>
      <Dest>執事のヴァローナ・ネラスを探すよう、ネロスに頼まれた。テル・ミスリン周辺のどこかにいるはずだそうだ。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2TT1</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>Neloth has asked me to locate his steward, Varona Nelas. Last time anyone in Tel Mithryn saw her, she was on her way to Raven Rock.</Source>
      <Dest>執事のヴァローナ・ネラスを探すよう、ネロスに頼まれた。テル・ミスリンに最後にいた時はレイヴン・ロックに向かっていたとのことだ。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2TT1</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>Neloth asked me to locate his steward, Varona Nelas. I found her body on the road to Raven Rock.</Source>
      <Dest>執事のヴァローナ・ネラスを探すようネロスに頼まれたが、レイヴン・ロックへの道沿いで遺体になった姿で見つけた。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2TT1</EDID>
      <REC id="3">QUST:CNAM</REC>
      <Source>I found Neloth&apos;s steward, Varona, dead on the road to Raven Rock.</Source>
      <Dest>ネロスの執事であるヴァローナがレイヴン・ロックへの道沿いで死んでいるのを発見した。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2TT1</EDID>
      <REC id="4">QUST:CNAM</REC>
      <Source>I found Varona&apos;s dead body on the road to Raven Rock, apparently killed by ash spawn. Now Neloth wants me to find someone in Raven Rock willing to be his new steward.</Source>
      <Dest>レイヴン・ロックへの道沿いでヴァローナの遺体を発見した。アッシュスポーンに殺されたようだ。これを知ったネロスはレイヴン・ロック内で執事になってくれそうな人物を探してくれと言ってきた。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2TT1</EDID>
      <REC id="5">QUST:CNAM</REC>
      <Source>Neloth asked me to locate his steward, Varona Nelas. I found her dead body on the road to Raven Rock. Now Neloth wants me to find someone in Raven Rock willing to be his new steward. I&apos;ve heard Drovas Relvi might be willing.</Source>
      <Dest>執事のヴァローナ・ネラスを探すようネロスに頼まれたが、レイヴン・ロックへの道沿いで遺体になった姿で見つけた。これを知ったネロスはレイヴン・ロック内で執事になってくれそうな人物を探してくれと言ってきた。ドロヴァス・レルヴィが興味を示すかもしれないと聞いた。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2TT1</EDID>
      <REC id="6">QUST:CNAM</REC>
      <Source>Neloth asked me to locate his steward, Varona Nelas. I found her dead body on the road to Raven Rock. Neloth sent me to Raven Rock to find a new steward. I found Drovas Relvi, who seemed very eager to take the position.</Source>
      <Dest>執事のヴァローナ・ネラスを探すようネロスに頼まれたが、レイヴン・ロックへの道沿いで遺体になった姿で見つけた。ネロスに言われて新たな執事を探しにレイヴン・ロックに向かった。ドロヴァス・レルヴィに話してみたところ、強い興味を示していた。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2MQ01</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>I&apos;ve been attacked by a group of cultists. I need to see if they have any evidence of what prompted this assault.</Source>
      <Dest>カルト信者の一団に襲われた。襲われた理由にまつわる物を持っていないか、確かめる必要がある。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2MQ01</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>I&apos;ve found a note on one of the cultists who attacked me. Perhaps it has some clue as to what prompted them to come after me.</Source>
      <Dest>襲ってきたカルト信者の1人がメモを持っていた。狙われた理由の手がかりになるだろうか。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2MQ01</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>I&apos;ve been attacked by a group of people claiming to work for someone named Miraak. I need to find out why they&apos;re trying to kill me, and so I should look for the boat in Windhelm they used to travel from Solstheim.</Source>
      <Dest>ミラークと名乗る人物の下で動いている一団に襲われた。どうして命を狙われたのかを突き止める必要があるので、ウィンドヘルムに行き、彼らがソルスセイムからの移動に使ったらしい船を探すべきだろう。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2MQ01</EDID>
      <REC id="3">QUST:CNAM</REC>
      <Source>I have arrived on Solstheim in search of the &quot;Miraak&quot; mentioned in a note as being behind the attempt on my life. Perhaps someone in the town of Raven Rock will know about him.</Source>
      <Dest>命を狙われた元凶である“ミラーク”なる人物を探すためにソルスセイムに到着した。レイヴン・ロックの町の住人に聞けば、誰かその名を知っているだろうか。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2MQ01</EDID>
      <REC id="4">QUST:CNAM</REC>
      <Source>The people of Raven Rock know the name Miraak, saying that he has a temple near the center of the island. I should seek him out and find out why people have attacked me on his behalf.</Source>
      <Dest>レイヴン・ロックの住人たちはミラークの名前を知っており、島の中央に聖堂を構えていることがわかった。刺客に襲われた理由を突き止めるため、そこへ向かうべきだろう。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2MQ01</EDID>
      <REC id="5">QUST:CNAM</REC>
      <Source>After an attempt on my life, I&apos;ve tracked the people responsible to the isle of Solstheim, where someone named Miraak has a temple near the center of the island. It&apos;s time to find out what&apos;s going on.</Source>
      <Dest>命を狙われ襲撃された後に、下手人たちの足取りを追ってソルスセイムの島にたどり着いてみると、ミラークと名乗る人物が島の中央に聖堂を構えていた。事情を確かめるとしよう。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2MQ03</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>After a strange experience with the Black Book in the Temple of Miraak, Frea says it is important to consult the Skaal Shaman. I should accompany her back to her village.</Source>
      <Dest>ミラークの聖堂で黒の書にまつわる不思議な体験をした後に、フリアはスコールの呪術師に相談しなければいけないと主張してきた。一緒に村まで戻るべきだろう。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2MQ03</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>Storn, the Skaal shaman, has suggested that my experiences on Solstheim mean I am connected to Miraak. To follow the path Miraak has taken and learn what he knows, I must travel to Saering&apos;s Watch and learn the Word of Power written there.</Source>
      <Dest>スコールの呪術師であるストルンの考えでは、今まで自分がソルスセイムで体験してきたことはミラークとの繋がりの現われかもしれないそうだ。ミラークが歩んだ道をたどり、彼が知ったことを学ぶには、サエリングズ・ウォッチに行き、そこに書かれた力の言葉を身につける必要がある。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2MQ03</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>In order to free the people of the Skaal, and to thwart Miraak&apos;s plans, I have learned a new Word of Power. I must use this new knowledge to disrupt the activity at the Wind Stone, where the Skaal are working against their will.</Source>
      <Dest>スコールの民を解放し、ミラークの企みを阻止するため、新たな力の言葉を身につけた。この新たな力を使い、スコールらが意に反して作業を強いられている風の岩での動きを止めなければ。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2MQ03</EDID>
      <REC id="3">QUST:CNAM</REC>
      <Source>The people of the Skaal have been freed from the control they have been under, but in doing so a hideous creature has been released. It must be defeated before the Skaal are truly safe.</Source>
      <Dest>スコールの民に対する精神支配は解除されたものの、それによりおぞましい化け物が解き放たれてしまった。スコールらの安全を確保するには倒しておく必要がある。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2MQ03</EDID>
      <REC id="4">QUST:CNAM</REC>
      <Source>The Skaal have been freed from Miraak&apos;s control, and his minion has been destroyed. Now that Storn no longer needs to focus on keeping his people safe, he may be able to tell me more about how to find and defeat Miraak.</Source>
      <Dest>スコールの民はミラークの支配下から解放され、その尖兵も倒すことができた。民を守るために注力していたストルンにもこれで余裕ができたはずなので、ミラークを探して倒す方法についてもっと詳しく話してくれるかもしれない。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2dunKolbjornQST</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>Outside Kolbjorn Barrow, I met Ralis Sedarys, an explorer who came to Solstheim in search of relics within the barrow. But when he arrived, he found it buried by the ash. He had all but given up on excavating it, but if I can supply the funds, he offered to make me a partner in his expedition.</Source>
      <Dest>コルビョルン墓地の外で、墓地内にある遺物を求めてソルスセイムに来たという探険家のラリス・セダリスに出会った。現地に着いてみると墓が灰に埋もれてしまっていたらしく、発掘を諦めかけていたそうだが、資金を用意してやれれば探検隊の共同出資者にしてくれるそうだ。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2dunKolbjornQST</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>Ralis Sedarys came to Solstheim in search of the Relics of Ahzidal, powerful items said to have been sealed in Kolbjorn Barrow, but found it buried by ash. I agreed to fund his expedition to excavate the Barrow. He set to work, saying he&apos;d send a courier when he had progress to report.</Source>
      <Dest>ラリス・セダリスはコルビョルン墓地内に封じられているとされる強力な逸品、アージダルの遺品を探し求めてソルスセイムに来たそうだが、肝心の墓が灰に埋もれてしまっているそうだ。墓地の発掘に出資したところ、ラリスは作業を開始し、進ちょくがあったら配達人を送って報せると言ってきた。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2dunKolbjornQST</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>I agreed to fund Ralis Sedarys&apos; expedition to excavate Kolbjorn Barrow. I should visit the site and see how the work is going.</Source>
      <Dest>ラリス・セダリスによるコルビョルン墓地の発掘に出資することにした。作業現場に寄って進み具合を見ておくべきだろう。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2dunKolbjornQST</EDID>
      <REC id="3">QUST:CNAM</REC>
      <Source>I agreed to fund Ralis Sedarys&apos; expedition to excavate Kolbjorn Barrow, but work on the dig has come to a halt. The excavation had reached a dead end when Draugr within the tomb awoke, killing several miners and causing the rest to flee.</Source>
      <Dest>ラリス・セダリスによるコルビョルン墓地の発掘に出資したものの、発掘作業は止まってしまっている。発掘が行き止まりに突き当たった時点で墓地内のドラウグルが目覚めて作業員の何人かが殺され、残りの者も逃げ出してしまったらしい。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2dunKolbjornQST</EDID>
      <REC id="4">QUST:CNAM</REC>
      <Source>I agreed to fund Ralis Sedarys&apos; expedition to excavate Kolbjorn Barrow, but work on the dig has come to a halt. The excavation had reached a dead end when Draugr within the tomb awoke, killing several miners and causing the rest to flee. I defeated the Draugr, but now need to find a way past the dead end.</Source>
      <Dest>ラリス・セダリスによるコルビョルン墓地の発掘に出資したものの、発掘作業は止まってしまっている。発掘が行き止まりに突き当たった時点で墓地内のドラウグルが目覚めて作業員の何人かが殺され、残りの者も逃げ出してしまったらしい。ドラウグルは倒したものの、行き止まりの先に進む方法を見つける必要がある。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2dunKolbjornQST</EDID>
      <REC id="5">QUST:CNAM</REC>
      <Source>I agreed to fund Ralis Sedarys&apos; expedition to excavate Kolbjorn Barrow, but work on the dig has come to a halt. The excavation had reached a dead end when Draugr within the tomb awoke, killing several miners and causing the rest to flee. I found a way past the dead end, but must deal with the Draugr before work can continue.</Source>
      <Dest>ラリス・セダリスによるコルビョルン墓地の発掘に出資したものの、発掘作業は止まってしまっている。発掘が行き止まりに突き当たった時点で墓地内のドラウグルが目覚めて作業員の何人かが殺され、残りの者も逃げ出してしまったらしい。行き止まりの先に進む方法は見つかったものの、作業を続けるにはドラウグルを排除する必要がある。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2dunKolbjornQST</EDID>
      <REC id="6">QUST:CNAM</REC>
      <Source>I agreed to fund Ralis Sedarys&apos; expedition to excavate Kolbjorn Barrow, but work on the dig has come to a halt. At his request, I defeated the Draugr and found a way past the dead end.</Source>
      <Dest>ラリス・セダリスによるコルビョルン墓地の発掘に出資したものの、発掘作業は止まってしまっている。ラリスの頼みでドラウグルを倒して行き止まりの先に進む方法を見つけた。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2dunKolbjornQST</EDID>
      <REC id="7">QUST:CNAM</REC>
      <Source>I agreed to fund Ralis Sedarys&apos; expedition to excavate Kolbjorn Barrow, but in order to continue, he needs more gold to hire replacements for the workers that have been killed.</Source>
      <Dest>ラリス・セダリスによるコルビョルン墓地の発掘に出資したものの、作業を続けるには殺されてしまった作業員の代わりを見つけるための追加資金が必要だそうだ。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2dunKolbjornQST</EDID>
      <REC id="8">QUST:CNAM</REC>
      <Source>I agreed to fund Ralis Sedarys&apos; expedition to excavate Kolbjorn Barrow. He told me to return in a few days to see how work was progressing.</Source>
      <Dest>ラリス・セダリスによるコルビョルン墓地の発掘に出資することにした。作業の進み具合を見に数日後にまた来るように言われた。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2dunKolbjornQST</EDID>
      <REC id="9">QUST:CNAM</REC>
      <Source>I agreed to fund Ralis Sedarys&apos; expedition to excavate Kolbjorn Barrow. I should return and see how the work is going.</Source>
      <Dest>ラリス・セダリスによるコルビョルン墓地の発掘に出資することにした。現場に戻って作業の進み具合を確かめるべきだろう。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2dunKolbjornQST</EDID>
      <REC id="10">QUST:CNAM</REC>
      <Source>I agreed to fund Ralis Sedarys&apos; expedition to excavate Kolbjorn Barrow, but work on the site has stopped. Most of the miners were killed by another wave of Draugr attacks, and two more are unaccounted for.</Source>
      <Dest>ラリス・セダリスによるコルビョルン墓地の発掘に出資したものの、現場作業が止まってしまっている。ドラウグルがまた襲ってきて作業員のほとんどが殺されてしまい、行方不明の者も2名いるそうだ。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2dunKolbjornQST</EDID>
      <REC id="11">QUST:CNAM</REC>
      <Source>I agreed to fund Ralis Sedarys&apos; expedition to excavate Kolbjorn Barrow, but work on the site has stopped. Most of the miners were killed by another wave of Draugr attacks, and two more are unaccounted for. I dealt with the Draugr, but still need to locate the missing miners.</Source>
      <Dest>ラリス・セダリスによるコルビョルン墓地の発掘に出資したものの、現場作業が止まってしまっている。ドラウグルがまた襲ってきて作業員のほとんどが殺されてしまい、行方不明の者も2名いるそうだ。ドラウグルは倒したものの、消えた作業員2名を探す必要がある。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2dunKolbjornQST</EDID>
      <REC id="12">QUST:CNAM</REC>
      <Source>I agreed to fund Ralis Sedarys&apos; expedition to excavate Kolbjorn Barrow, but work on the site has stopped. Most of the miners were killed by another wave of Draugr attacks, and two more were unaccounted for. I found the bodies of the missing miners, but still need to deal with the Draugr threat.</Source>
      <Dest>ラリス・セダリスによるコルビョルン墓地の発掘に出資したものの、現場作業が止まってしまっている。ドラウグルがまた襲ってきて作業員のほとんどが殺されてしまい、行方不明者も2名出ていた。作業員たちは遺体で発見したものの、まだドラウグルの脅威に対処しなければならない。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2dunKolbjornQST</EDID>
      <REC id="13">QUST:CNAM</REC>
      <Source>I agreed to fund Ralis Sedarys&apos; expedition to excavate Kolbjorn Barrow, but work on the site has stopped. At his request, I dealt with the Draugr and found the bodies of the missing miners.</Source>
      <Dest>ラリス・セダリスによるコルビョルン墓地の発掘に出資したものの、現場作業が止まってしまっている。ラリスの頼みでドラウグルを倒し、行方不明の作業員らの遺体も見つけた。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2dunKolbjornQST</EDID>
      <REC id="14">QUST:CNAM</REC>
      <Source>I agreed to fund Ralis Sedarys&apos; expedition to excavate Kolbjorn Barrow, but the ongoing Draugr attacks means he needs more gold in order to hire more miners and guards to protect them.</Source>
      <Dest>ラリス・セダリスによるコルビョルン墓地の発掘に出資したものの、ドラウグルの攻撃がやまないため、追加の作業員とそれらを守る護衛を雇うためにさらなる資金が必要だそうだ。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2dunKolbjornQST</EDID>
      <REC id="15">QUST:CNAM</REC>
      <Source>I agreed to continue funding Ralis Sedarys&apos; excavation of Kolbjorn Barrow. He told me to return in a few days to see how work was progressing.</Source>
      <Dest>ラリス・セダリスによるコルビョルン墓地の発掘への出資を続けることにした。作業の進み具合を見に数日後にまた来るように言われた。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2dunKolbjornQST</EDID>
      <REC id="16">QUST:CNAM</REC>
      <Source>I agreed to continue funding Ralis Sedarys&apos; excavation of Kolbjorn Barrow. I should return and see how the work is going.</Source>
      <Dest>ラリス・セダリスによるコルビョルン墓地の発掘への出資を続けることにした。現場に戻って作業の進み具合を確かめるべきだろう。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2dunKolbjornQST</EDID>
      <REC id="17">QUST:CNAM</REC>
      <Source>I agreed to continue funding Ralis Sedarys&apos; excavation of Kolbjorn Barrow, but Draugr have attacked the miners again, and only a few managed to escape. Ralis asked if I could wipe them out so the excavation could continue.</Source>
      <Dest>ラリス・セダリスによるコルビョルン墓地の発掘への出資を続けることにしたが、またしても作業員がドラウグルに襲われ、逃げ延びたのはわずか数名とのことだ。発掘を続けられるよう、ドラウグルを一掃してほしいとラリスに頼まれた。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2dunKolbjornQST</EDID>
      <REC id="18">QUST:CNAM</REC>
      <Source>I agreed to continue funding Ralis Sedarys&apos; excavation of Kolbjorn Barrow, but Draugr again attacked the miners. Once again, I slew the Draugr so work could proceed.</Source>
      <Dest>ラリス・セダリスによるコルビョルン墓地の発掘への出資を続けることにしたが、またしても作業員がドラウグルに襲われ、今回も発掘を続けられるようにドラウグルを一掃した。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2dunKolbjornQST</EDID>
      <REC id="19">QUST:CNAM</REC>
      <Source>I agreed to fund Ralis Sedarys&apos; expedition to excavate Kolbjorn Barrow, but once again, he needs more gold to hire increasingly reluctant miners and guards to work on the site.</Source>
      <Dest>ラリス・セダリスによるコルビョルン墓地の発掘に出資したものの、発掘を進めるにはまたしても作業員と護衛を雇う必要があり、応募者がますます躊躇いがちになりつつあるのもあって、さらなる追加資金が必要とのことだ。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2dunKolbjornQST</EDID>
      <REC id="20">QUST:CNAM</REC>
      <Source>I agreed to continue funding Ralis Sedarys&apos; excavation of Kolbjorn Barrow. He told me to return in a few days to see how work was progressing.</Source>
      <Dest>ラリス・セダリスによるコルビョルン墓地の発掘への出資を続けることにした。作業の進み具合を見に数日後にまた来るように言われた。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2dunKolbjornQST</EDID>
      <REC id="21">QUST:CNAM</REC>
      <Source>I agreed to continue funding Ralis Sedarys&apos; excavation of Kolbjorn Barrow. I should return and see how the work is going.</Source>
      <Dest>ラリス・セダリスによるコルビョルン墓地の発掘への出資を続けることにした。現場に戻って作業の進み具合を確かめるべきだろう。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2dunKolbjornQST</EDID>
      <REC id="22">QUST:CNAM</REC>
      <Source>I agreed to continue funding Ralis Sedarys&apos; ill-fated excavation of Kolbjorn Barrow, but when I returned to his mining camp, I found only blood and corpses. Ralis himself was nowhere to be seen.</Source>
      <Dest>ラリス・セダリスによる不運多きコルビョルン墓地の発掘への出資を続けることにしたが、作業員の野営地に戻ってみると血痕と死体しか見当たらず、ラリス自身はどこにもいなかった。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2dunKolbjornQST</EDID>
      <REC id="23">QUST:CNAM</REC>
      <Source>I agreed to fund Ralis Sedarys&apos; ill-fated excavation of Kolbjorn Barrow, but when I returned to his mining camp, I found only blood and corpses. Deep within the barrow, I found Ralis performing a ritual to release Ahzidal, the Dragon Priest that had been sealed there.</Source>
      <Dest>ラリス・セダリスによる不運多きコルビョルン墓地の発掘に出資したものの、作業員の野営地に戻ってみると血痕と死体しか見当たらなかった。墓地の奥深くまで行ってみたところ、ラリスがそこに封印されていたドラゴン・プリースト、アージダルを解放する儀式を行なっている最中だった。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2dunKolbjornQST</EDID>
      <REC id="24">QUST:CNAM</REC>
      <Source>I agreed to fund Ralis Sedarys&apos; ill-fated excavation of Kolbjorn Barrow, but when I returned to his mining camp, I found only blood and corpses. Deep within the barrow, I found Ralis performing a ritual that released Ahzidal, a powerful Dragon Priest I fought and defeated.</Source>
      <Dest>ラリス・セダリスによる不運多きコルビョルン墓地の発掘に出資したものの、作業員の野営地に戻ってみると血痕と死体しか見当たらなかった。墓地の奥深くまで行ってみたところ、ラリスがそこに封印されていたドラゴン・プリースト、アージダルを解放する儀式を行なっている最中だった。アージダルと戦い、これを倒した。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2dunKolbjornQST</EDID>
      <REC id="25">QUST:CNAM</REC>
      <Source>Ralis Sedarys came to Solstheim hoping to find the Relics of Ahzidal and release their maker from his imprisonment in Kolbjorn Barrow. When he found the barrow buried by the ash, he convinced me to fund its excavation, using the miners as blood sacrifices for his rituals. I saw through his lies and decided to kill him for his crimes.</Source>
      <Dest>ラリス・セダリスはアージダルの遺品を探し出してコルビョルン墓地内に封印されているその作り手を解放しようと目論んでソルスセイムに来たようだ。墓地が灰に埋もれているのを知ったラリスに説得されて発掘に出資したが、作業員は儀式のための生けにえにされていた。ラリスの欺まんを見抜き、命をもってその罪を償わせることにした。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2dunKolbjornQST</EDID>
      <REC id="26">QUST:CNAM</REC>
      <Source>Ralis Sedarys came to Solstheim hoping to find the Relics of Ahzidal and release their maker from his imprisonment in Kolbjorn Barrow. When he found the barrow buried by the ash, he convinced me to fund its excavation, using the miners as blood sacrifices for his rituals. I saw through his lies and killed him for his crimes.</Source>
      <Dest>ラリス・セダリスはアージダルの遺品を探し出してコルビョルン墓地内に封印されているその作り手を解放しようと目論んでソルスセイムに来たようだ。墓地が灰に埋もれているのを知ったラリスに説得されて発掘に出資したが、作業員は儀式のための生けにえにされていた。ラリスの欺まんを見抜き、命をもってその罪を償わせた。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2dunKolbjornQST</EDID>
      <REC id="27">QUST:CNAM</REC>
      <Source>Ralis Sedarys came to Solstheim hoping to find the Relics of Ahzidal, but fell under the spell of their maker, a powerful Dragon Priest entombed in the barrow. He convinced me to fund its excavation, but was compelled by Ahzidal to use the miners as ritual sacrifices. Ralis had no control over his actions, so I allowed him to live and depart the barrow in peace.</Source>
      <Dest>ラリス・セダリスはアージダルの遺品を探し求めてソルスセイムに来たものの、その作り手であり、墓地内に眠っている強大なドラゴン・プリーストの術中に陥ってしまったようだ。説得されて発掘に出資したが、作業員はアージダルにそそのかされたラリスによって儀式用の生けにえにされていた。ラリスには自らの行動を制することなど望めなかったため、見逃すことにして、墓地から立ち去ることを許した。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2TT1b</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>Someone named Mogrul sent a messenger for me. This Mogrul wants to talk.</Source>
      <Dest>モグルルと名乗る何者かが伝令を送ってきた。話したがっているそうだ。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2TT1b</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>Helping Drovas has come back to bite me. He owed a money lender named Mogrul 1000 septims. Now Mogrul expects me to pay Drovas&apos; debt. If I don&apos;t, he&apos;s going to keep sending thugs after me.</Source>
      <Dest>ドロヴァスに手を貸したのが裏目に出た。モグルルという金貸しに1000ゴールドの借金をしていたらしく、モグルルがドロヴァスの借金を肩代わりしろと言ってきた。払わないと手下に際限なく追いかけさせると脅された。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2TT1b</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>Helping Drovas has come back to bite me. He owed a money lender named Mogrul 1000 septims. Mogrul expected me to pay Drovas debt, which I&apos;ve done.</Source>
      <Dest>ドロヴァスに手を貸したのが裏目に出た。モグルルという金貸しに1000ゴールドの借金をしていたらしく、モグルルがドロヴァスの借金を肩代わりしろと言ってきたので、支払うことにした。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2TT1b</EDID>
      <REC id="3">QUST:CNAM</REC>
      <Source>Helping Drovas has come back to bite me. He owed a money lender named Mogrul 1000 septims. Mogrul expected me to pay Drovas debt. However, I killed him instead.</Source>
      <Dest>ドロヴァスに手を貸したのが裏目に出た。モグルルという金貸しに1000ゴールドの借金をしていたらしく、モグルルがドロヴァスの借金を肩代わりしろと言ってきたが、返り討ちにしてやった。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2TT1b</EDID>
      <REC id="4">QUST:CNAM</REC>
      <Source>Helping Drovas has come back to bite me. He owed a money lender named Mogrul 1000 septims. I persuaded him to take half that.</Source>
      <Dest>ドロヴァスに手を貸したのが裏目に出た。モグルルという金貸しに1000ゴールドの借金をしていたようだが、その半額を払うから手を引くようにモグルルを説得した。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2RR02</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>Captain Veleth told me that Adril Arano, Second Councilor of Raven Rock,  wanted to speak to me immediately. I should find him and discover the reason for his urgent message.</Source>
      <Dest>ヴェレス隊長から、レイヴン・ロックの評議員補佐であるエイドリル・アラーノが至急会いたがっていると聞かされた。こちらから訪ねて急ぎの用が何なのかを確かめるべきだろう。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2RR02</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>Adril Arano has requested my help with what he believes is an imminent threat on Councilor Morvayn&apos;s life. He believes members of the Ulen family are present on the island and seek revenge upon Morvayn for executing their ancestor. He&apos;s requested that I investigate the identity of any possible assassins, hoping to catch them unaware. For now, I&apos;ve refused his request, but I should return to Adril when I&apos;m ready to assist him.</Source>
      <Dest>エイドリル・アラーノから、モーヴァイン評議員の命に対する脅威と思われる事案への対処に協力するよう頼まれた。ウレン家の者が島に来ており、先祖を処刑したモーヴァインに復讐を企んでいる可能性があるそうだ。刺客の不意を突けるようにその正体を探ってほしいとのことだ。一旦は彼の頼みを断わったものの、手を貸す用意ができたらエイドリルのところに戻るべきだろう。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2RR02</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>Adril Arano has requested my help with what he believes is an imminent threat on Councilor Morvayn&apos;s life. He believes members of the Ulen family are present on the island and seek revenge upon Morvayn for executing their ancestor. He&apos;s requested that I investigate the identity of any possible assassins, hoping to catch them unaware. Adril suggests that I start by speaking to Geldis Sadri, the innkeeper at the Retching Netch Cornerclub. He&apos;s hoping that Geldis, who has quite the reputation as a gossip, might have some useful leads.</Source>
      <Dest>エイドリル・アラーノから、モーヴァイン評議員の命に対する脅威と思われる事案への対処に協力するよう頼まれた。ウレン家の者が島に来ており、先祖を処刑したモーヴァインに復讐を企んでいる可能性があるそうだ。刺客の不意を突けるようにその正体を探ってほしいとのことだ。エイドリルはひとまず宿屋「レッチング・ネッチ・コーナークラブ」の主人であるゲルディス・サドリと話すよう提案してきた。噂好きとの評判高いゲルディスであれば有用な手がかりを知っているかもしれないとのことだ。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2RR02</EDID>
      <REC id="3">QUST:CNAM</REC>
      <Source>Geldis Sadri has pointed out that someone is leaving ash yam offerings in the Ulen Ancestral Tomb even though no Ulens live on Solstheim. He suggests that I stake the tomb out at night and discover the identity of the mystery visitor. Hopefully this person is either the assassin himself or can lead me to the assassin threatening Councilor Morvayn&apos;s life. </Source>
      <Dest>ゲルディス・サドリによるとソルスセイムにはウレン家の者は誰も住んでいないはずなのに、誰かがウレン家の先祖の墓にアッシュヤムを供えているそうだ。夜間に墓に張り込んで謎の参拝者の正体を確かめるよう提案された。その人物自身がモーヴァイン評議員を狙っている刺客であるか、刺客の居場所へと案内してくれるものと願いたい。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2RR02</EDID>
      <REC id="4">QUST:CNAM</REC>
      <Source>I discovered Tilisu Severin visiting the Ulen Ancestral Tomb at night. This seems suspicious, as she doesn&apos;t belong to the Ulen family by name. I should bring this piece of evidence to Adril Arano immediately.</Source>
      <Dest>ティリス・セヴェリンが夜中にウレン家の先祖の墓を訪れているのを見つけた。名前そのものはウレン家の者ではないので、不審な行いだ。急いでエイドリル・アラーノにこのことを報告すべきだろう。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2RR02</EDID>
      <REC id="5">QUST:CNAM</REC>
      <Source>I&apos;ve informed Adril Arano that Tilisu Severin was the mystery visitor leaving offerings in the Ulen Ancestral Tomb. Since this is not enough evidence to accuse her of a crime, he&apos;s sending me to Severin Manor in order to uncover solid evidence that exposes Tilisu as an assassin.</Source>
      <Dest>エイドリル・アラーノに、ウレン家の先祖の墓に供え物をしている謎の人物がティリス・セヴェリンだったことを報告したところ、これだけでは罪を問うには不十分なので、セヴェリン邸に行ってティリスが刺客であるという確固たる証拠をつかんでほしいと頼まれた。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2RR02</EDID>
      <REC id="6">QUST:CNAM</REC>
      <Source>I&apos;ve recovered evidence from Severin Manor that exposes the true nature of the Severin family. The letters indicate that Vendil Severin is actually Vendil Ulen and that his supposed wife Tilisu and his daughter Mirri are members of House Hlaalu, one of the Great Houses that opposes Morvayn&apos;s House Redoran. All three of them are working in conjunction with unknown forces in a place called &quot;Ashfallow Citadel,&quot; to assassinate Councilor Morvayn. I need to bring this urgent revelation to Adril Arano immediately. </Source>
      <Dest>セヴェリン邸からセヴェリン家の素性を暴く証拠を回収した。手に入れた手紙によればヴェンディル・セヴェリンは実はヴェンディル・ウレンであり、妻と娘であるはずのティリスとミッリはモーヴァインが所属するレドラン家と対立関係にある大家の一つ、フラール家の者とのことだ。3人とも“アッシュファロー要塞”と呼ばれる場所で何らかの勢力と結託してモーヴァイン評議員の暗殺を企てているようだ。直ちにこの重大な発見をエイドリル・アラーノに報告すべきだろう。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2RR02</EDID>
      <REC id="7">QUST:CNAM</REC>
      <Source>Adril Arano has sent me to Ashfallow Citadel to destroy Vendil Ulen and whatever forces he&apos;s amassed there. I&apos;m supposed to meet two Redoran Guard outside the ruins who will assist me in this regard.</Source>
      <Dest>アッシュファロー要塞に行き、ヴェンディル・ウレン、および彼がそこに集めた兵力を倒すようにと、エイドリル・アラーノに頼まれた。廃墟の外でレドランの衛兵2名と合流して事に当たれと指示された。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2RR02</EDID>
      <REC id="8">QUST:CNAM</REC>
      <Source>Adril Arano has sent me to Ashfallow Citadel to destroy Vendil Ulen and whatever forces he&apos;s amassed there. I&apos;ve found the two Redoran Guard I was supposed to meet there dead. I&apos;ll have to carry the fight into the ruins alone.</Source>
      <Dest>アッシュファロー要塞に行き、ヴェンディル・ウレン、および彼がそこに集めた兵力を倒すようにと、エイドリル・アラーノに頼まれた。現地で合流するはずだったレドランの衛兵2名は既に死んでいた。廃墟には自力で討って入る必要があるようだ。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2RR02</EDID>
      <REC id="9">QUST:CNAM</REC>
      <Source>I&apos;ve killed Vendil Ulen and stopped the threat against Councilor Morvayn. Vendil had hired assassins from Morrowind known as the Morag Tong to help him with his coup, but fortunately I was able to defeat them in the depths of Ashfallow Citadel. I should return to Adril Arano with the good news.</Source>
      <Dest>ヴェンディル・ウレンを倒し、モーヴァイン評議員に対する脅威を排除した。ヴェンディルはモラグ・トングと呼ばれるモロウウィンド出身の暗殺者らを企ての一環として雇い入れていたが、幸いアッシュファロー要塞の深部で一味を倒すことができた。エイドリル・アラーノにこの朗報を届けるべきだろう。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2RR02</EDID>
      <REC id="10">QUST:CNAM</REC>
      <Source>With Vendil Ulen dead and the Morag Tong eliminated, I&apos;ve ended the threat to Councilor Morvayn. In appreciation for my actions, I&apos;ve been awarded Severin Manor and all of the contents within and deemed an honorary citizen of Raven Rock.</Source>
      <Dest>ヴェンディル・ウレンを倒してモラグ・トングを排除したことでモーヴァイン評議員に対する脅威は去った。感謝の印としてセヴェリン邸およびそこにあるものすべて、そしてレイヴン・ロック名誉市民の称号を与えられた。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2SV01</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>I met Tharstan, a historian living in the Skaal village who discovered the recently-unearthed entrance to an old crypt. He offered to hire me as protection while we explored the crypt, and asked me to meet him there if I was interested.</Source>
      <Dest>スコール村で暮らしているサースタンという歴史学者に出会った。最近発見された古い地下墓地への入口の発見者らしく、地下墓地を探検する際の護衛を依頼された。興味があるなら地下墓地に来てほしいとのことだ。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2SV01</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>I met Tharstan, a historian living in the Skaal village who discovered the recently-unearthed entrance to an old crypt. He offered to hire me as protection while we explored the crypt, and asked me to meet him there if I was interested.</Source>
      <Dest>スコール村で暮らしているサースタンという歴史学者に出会った。最近発見された古い地下墓地への入口の発見者らしく、地下墓地を探検する際の護衛を依頼された。興味があるなら地下墓地に来てほしいとのことだ。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2SV01</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>I arrived at the old tomb to find Tharstan waiting for me. He was eager to start exploring the place, and he asked me to lead the way. First, I need to figure out how to open the doors in the main chamber. Once that&apos;s done, we can explore the tunnels beyond.</Source>
      <Dest>古い地下墓地に行くとサースタンが待っていて、早速探索を始めたいので先導してほしいと頼まれた。まずは広間部分にある扉を開く方法を突き止める必要がある。開くことができれば奥の通路を探索できるだろう。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2SV01</EDID>
      <REC id="3">QUST:CNAM</REC>
      <Source>I met Tharstan, a Nord from the Skaal village who discovered an old Draugr crypt. I agreed to accompany him in exploring the old crypt. After we discovered a pair of Word Walls, as well as two pieces of an ancient claw, we gained entry into a sealed chamber. Tharstan&apos;s translations suggest that we&apos;ll find a Dragon Priest&apos;s sarcophagus nearby.</Source>
      <Dest>ドラウグルの古い地下墓地を発見したというスコール村にいるノルド、サースタンに出会い、その地下墓地の探索に同行することにした。言葉の壁を2つと、古代の爪の欠片2つを見つけた後に、封じられていた部屋に入ることに成功した。サースタンの翻訳によれば近くにドラゴン・プリーストの石棺があるはずだそうだ。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2SV01</EDID>
      <REC id="4">QUST:CNAM</REC>
      <Source>I met Tharstan, a Nord from the Skaal village who discovered an old Draugr crypt. I agreed to accompany him in exploring the old crypt. Inside, we found the tomb of a Dragon Priest left behind long ago to guard against a traitor from his own order. </Source>
      <Dest>ドラウグルの古い地下墓地を発見したというスコール村にいるノルド、サースタンに出会い、その地下墓地の探索に同行することにした。中にははるか昔、同門の裏切り者の来襲に備えて守りについたドラゴン・プリーストの墓があった。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2SV01</EDID>
      <REC id="5">QUST:CNAM</REC>
      <Source>I met a historian named Tharstan in Skaal village and he hired me to help him explore an old tomb he&apos;d discovered. It turned out to the tomb of a Dragon Priest named Vahlok, who I fought and defeated.</Source>
      <Dest>スコール村でサースタンという歴史学者に出会い、彼が発見した地下墓地の探索に雇われて同行することになった。墓はヴァーロックと名乗るドラゴン・プリーストのもので、当人と戦って倒した。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2TTR7</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>Neloth has asked me to retrieve one of Azra Nightwielder&apos;s staffs. It&apos;s hidden in &lt;alias=dungeon&gt;.</Source>
      <Dest>アズラ・ナイトウィールダーの杖の1つを回収してほしいとネロスに頼まれた。&lt;alias=dungeon&gt;に隠されているらしい。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2TTR7</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>Neloth has asked me to retrieve one of Azra Nightwielder&apos;s staffs. It was hidden in &lt;alias=dungeon&gt;.</Source>
      <Dest>アズラ・ナイトウィールダーの杖の1つを回収してほしいとネロスに頼まれた。&lt;alias=dungeon&gt;で見つけた。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2TTR7</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>Neloth asked me to retrieve one of Azra Nightwielder&apos;s staffs from &lt;alias=dungeon&gt;.</Source>
      <Dest>アズラ・ナイトウィールダーの杖の1つを&lt;alias=dungeon&gt;から回収してほしいとネロスに頼まれた。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2SV02</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>Baldor Iron-Shaper, the smith in Skaal Village, has gone missing. One of the other villagers, Deor, said he saw two elves dragging something through the woods on the day of Baldor&apos;s disappearance. They were heading southwest.</Source>
      <Dest>スコール村の鍛冶屋であるバルドール・アイアンシェイパーが行方をくらました。村人の1人であるディーオが、バルドールが失踪した日に2人のエルフが森の中で何かを引きずっているのを見たらしい。南西に向かっていたそうだ。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2SV02</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>Baldor Iron-Shaper, the smith in Skaal Village, was abducted by the Thalmor. They were trying to get him to reveal the secret of forging Stalhrim. Baldor told me that the Thalmor leader, Ancarion, had a map that showed the location of a new source of Stalhrim, and he asked me to retrieve it.</Source>
      <Dest>スコール村の鍛冶屋であるバルドール・アイアンシェイパーはサルモールに誘拐されていた。スタルリム鍛冶の秘術を明かさせようとしていたようだ。バルドールによると、サルモールの頭目であるアンケリオンがスタルリムの新しい出どころが記された地図を持っているらしく、それを手に入れてほしいと頼まれた。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2SV02</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>Baldor Iron-Shaper, the smith in Skaal Village, was abducted by the Thalmor. They were trying to get him to reveal the secret of forging Stalhrim. Baldor told me that the Thalmor leader, Ancarion, had a map that showed the location of a new source of Stalhrim, and I retrieved it. Now I need to bring it back to Baldor.</Source>
      <Dest>スコール村の鍛冶屋であるバルドール・アイアンシェイパーはサルモールに誘拐されていた。スタルリム鍛冶の秘術を明かさせようとしていたようだ。バルドールからサルモールの頭目であるアンケリオンがスタルリムの新しい出どころが記された地図を持っていると聞かされ、それを手に入れた。バルドールに届けに行こう。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2SV02</EDID>
      <REC id="3">QUST:CNAM</REC>
      <Source>Baldor Iron-Shaper, the smith in Skaal Village, was abducted by the Thalmor. They were trying to get him to reveal the secret of forging Stalhrim. Baldor told me that the Thalmor leader, Ancarion, had a map that showed the location of a new source of Stalhrim. I returned the map to Baldor and in gratitude, he offered to let me use his forge, where I can craft new items made from Stalhrim.</Source>
      <Dest>スコール村の鍛冶であるバルドール・アイアンシェイパーはサルモールに誘拐されていた。スタルリム鍛冶の秘術を明かさせようとしていたようだ。バルドールからサルモールの頭目であるアンケリオンがスタルリムの新しい出どころが記された地図を持っていると聞かされ、手に入れてバルドールに届けた。感謝の印として、スタルリム製の新しい武器や防具を作成できる彼の鋳造器具を使えるようにしてくれた。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2WB01</EDID>
      <REC id="0">QUST:CNAM</REC>
      <Source>I met Wulf Wild-Blood, whose brother disappeared many years ago. Wulf believes he may have become a werebear, and warned me to keep an eye out for him.</Source>
      <Dest>兄弟が何年も前に行方不明になったというウルフ・ワイルドブラッドに出会った。ウルフは彼がウェアベアになってしまったかもしれないと考えており、気をつけるように警告してきた。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2WB01</EDID>
      <REC id="1">QUST:CNAM</REC>
      <Source>I met Wulf Wild-Blood, who told me about his brother Torkild running off many years ago. Wulf&apos;s worst fears of his brother proved true, unfortunately. I found Torkild wandering Solstheim, out of his mind. I killed him before he could hurt me, and should tell Wulf the sad news. </Source>
      <Dest>兄弟のトルキルドが何年も前に家を出たというウルフ・ワイルドブラッドに出会った。ウルフが恐れた最悪の事態が現実となり、正気を失ってソルスセイムをさまようトルキルドに遭遇した。傷つけられる前に倒せたが、ウルフにはこの不幸な顛末を報告すべきだろう。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2WB01</EDID>
      <REC id="2">QUST:CNAM</REC>
      <Source>I met Wulf Wild-Blood, who told me about his brother Torkild running off many years ago. Wulf&apos;s worst fears of his brother proved true, unfortunately. I found Torkild wandering Solstheim, out of his mind. Before my eyes, he transformed into a werebear, and attacked. I was forced to kill him to defend myself. I should tell Wulf the sad news. </Source>
      <Dest>兄弟のトルキルドが何年も前に家を出たというウルフ・ワイルドブラッドに出会った。ウルフが恐れた最悪の事態が現実となり、正気を失ってソルスセイムをさまようトルキルドに遭遇した。目の前でウェアベアに変身して襲ってきたので、身を守るために倒さざるを得なかった。ウルフにこの不幸な顛末を報告すべきだろう。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2WB01</EDID>
      <REC id="3">QUST:CNAM</REC>
      <Source>I met Wulf Wild-Blood, who told me about his brother Torkild running off many years ago. Wulf&apos;s worst fears of his brother proved true, unfortunately. I found Torkild wandering Solstheim, out of his mind, and I killed him before he could hurt me. I told Wulf the sad story of his brother&apos;s final chapters, and he taught me how to fight better for setting his mind to rest.</Source>
      <Dest>兄弟のトルキルドが何年も前に家を出たというウルフ・ワイルドブラッドに出会った。ウルフが恐れた最悪の事態が現実となり、正気を失ってソルスセイムをさまようトルキルドに遭遇し、傷つけられる前に倒す結果となった。ウルフに兄弟の悲しい最期を語って聞かせたところ、長年の悩みを解決した礼として戦い方を指南してくれた。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2WB01</EDID>
      <REC id="4">QUST:CNAM</REC>
      <Source>I met Wulf Wild-Blood, who told me about his brother Torkild running off many years ago. Wulf&apos;s worst fears of his brother proved true, unfortunately. I found Torkild wandering Solstheim, out of his mind. Before my eyes, he transformed into a werebear, and attacked. I was forced to kill him to defend myself. I told Wulf the sad story of his brother&apos;s final chapters, and he taught me how to fight better for setting his mind to rest.</Source>
      <Dest>兄弟のトルキルドが何年も前に家を出たというウルフ・ワイルドブラッドに出会った。ウルフが恐れた最悪の事態が現実となり、正気を失ってソルスセイムをさまようトルキルドに遭遇した。目の前でウェアベアに変身して襲ってきたので、身を守るために倒さざるを得なかった。ウルフに兄弟の悲しい最期を語って聞かせたところ、長年の悩みを解決した礼として戦い方を指南してくれた。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2WB01</EDID>
      <REC id="5">QUST:CNAM</REC>
      <Source>I met Wulf Wild-Blood, who told me about his brother Torkild running off many years ago. Wulf died before I could help him learn the truth about his brother.</Source>
      <Dest>兄弟のトルキルドが何年も前に家を出たというウルフ・ワイルドブラッドに出会ったが、ウルフは兄弟がどうなったか真相を知る前に命を落とした。</Dest>
    </String>
    <String List="1">
      <EDID>HackAndSlash30</EDID>
      <REC>PERK:DESC</REC>
      <Source>Attacks with war axes cause extra bleeding damage.</Source>
      <Dest>片手斧による攻撃は、追加流血ダメージを与える。</Dest>
    </String>
    <String List="1">
      <EDID>MatchingSet</EDID>
      <REC>PERK:DESC</REC>
      <Source>Additional 25% Armor bonus if wearing a matched set of Light Armor.</Source>
      <Dest>全身に同じ種類の軽装鎧を身に着けていると、防御値に25%のボーナスがつく。</Dest>
    </String>
    <String List="1">
      <EDID>DragonArmor</EDID>
      <REC>PERK:DESC</REC>
      <Source>Can create Dragon armor and Dragonbone weapons at forges, and improve them twice as much.</Source>
      <Dest>鋳造器具を使ってドラゴンの鎧やドラゴンの骨の武器を作成し、通常の2倍まで強化できる。</Dest>
    </String>
    <String List="1">
      <EDID>MagicResistance30</EDID>
      <REC>PERK:DESC</REC>
      <Source>Blocks 10% of a spell&apos;s effects.</Source>
      <Dest>呪文に対して10%の耐性を得る。</Dest>
    </String>
    <String List="1">
      <EDID>Necromage</EDID>
      <REC>PERK:DESC</REC>
      <Source>All spells are more effective against undead.</Source>
      <Dest>すべての呪文がアンデッドに対してさらに効果的になる。</Dest>
    </String>
    <String List="1">
      <EDID>NightThief</EDID>
      <REC>PERK:DESC</REC>
      <Source>Pickpocketing is 25% easier when the target is asleep.</Source>
      <Dest>対象が眠っている時、スリの成功率が 25%上昇する。</Dest>
    </String>
    <String List="1">
      <EDID>Bullseye</EDID>
      <REC>PERK:DESC</REC>
      <Source>15% chance of paralyzing the target for a few seconds.</Source>
      <Dest>15%の確率で、標的を数秒間麻痺させられる。</Dest>
    </String>
    <String List="1">
      <EDID>FistsOfSteel</EDID>
      <REC>PERK:DESC</REC>
      <Source>Unarmed attacks with Heavy Armor gauntlets do extra damage.</Source>
      <Dest>重装の篭手を装備して格闘攻撃を行うと、追加ダメージが与えられる。</Dest>
    </String>
    <String List="1">
      <EDID>AspectOfTerror</EDID>
      <REC>PERK:DESC</REC>
      <Source>Fear spells work on higher level opponents. Cumulative with Kindred Mage and Animage.</Source>
      <Dest>恐怖の呪文がより高レベルの相手に効くようになり、他能力の効果が累積する。</Dest>
    </String>
    <String List="1">
      <EDID>Bladesman30</EDID>
      <REC>PERK:DESC</REC>
      <Source>Attacks with swords have a 10% chance of doing critical damage.</Source>
      <Dest>剣による攻撃は、10%の確率でさらにクリティカルダメージを与える。</Dest>
    </String>
    <String List="1">
      <EDID>ShieldWall20</EDID>
      <REC>PERK:DESC</REC>
      <Source>Blocking is 20% more effective.</Source>
      <Dest>防御の効果が20%増加する。</Dest>
    </String>
    <String List="1">
      <EDID>ShieldWall60</EDID>
      <REC>PERK:DESC</REC>
      <Source>Blocking is 40% more effective.</Source>
      <Dest>防御の効果が40%増加する。</Dest>
    </String>
    <String List="1">
      <EDID>ShieldWall80</EDID>
      <REC>PERK:DESC</REC>
      <Source>Blocking is 50% more effective.</Source>
      <Dest>防御の効果が50%増加する。</Dest>
    </String>
    <String List="1">
      <EDID>AlchemySkillBoosts</EDID>
      <REC>PERK:DESC</REC>
      <Source>Unified perk for applying alchemy effects</Source>
      <Dest>錬金術の効果に適用される、統合された能力</Dest>
    </String>
    <String List="1">
      <EDID>ShieldWall00</EDID>
      <REC>PERK:DESC</REC>
      <Source>Blocking is 10% more effective.</Source>
      <Dest>防御の効果が10%増加する。</Dest>
    </String>
    <String List="1">
      <EDID>LightFingers00</EDID>
      <REC>PERK:DESC</REC>
      <Source>Pickpocketing is 20% easier. Item weight and value reduce pickpocketing odds.</Source>
      <Dest>スリの成功率が20%上昇する。アイテムの重量、価値により成功率が上下する。</Dest>
    </String>
    <String List="1">
      <EDID>Haggling00</EDID>
      <REC>PERK:DESC</REC>
      <Source>Buying and selling prices are 10% better.</Source>
      <Dest>取引時の売買の価格が10%良くなる。</Dest>
    </String>
    <String List="1">
      <EDID>Haggling20</EDID>
      <REC>PERK:DESC</REC>
      <Source>Buying and selling prices are 15% better.</Source>
      <Dest>取引時の売買の価格が15%良くなる。</Dest>
    </String>
    <String List="1">
      <EDID>Haggling40</EDID>
      <REC>PERK:DESC</REC>
      <Source>Buying and selling prices are 20% better.</Source>
      <Dest>取引時の売買の価格が20%良くなる。</Dest>
    </String>
    <String List="1">
      <EDID>Haggling60</EDID>
      <REC>PERK:DESC</REC>
      <Source>Buying and selling prices are 25% better.</Source>
      <Dest>取引時の売買の価格が25%良くなる。</Dest>
    </String>
    <String List="1">
      <EDID>Haggling80</EDID>
      <REC>PERK:DESC</REC>
      <Source>Buying and selling prices are 30% better.</Source>
      <Dest>取引時の売買の価格が30%良くなる。</Dest>
    </String>
    <String List="1">
      <EDID>Bladesman60</EDID>
      <REC>PERK:DESC</REC>
      <Source>Attacks with swords have a 15% chance of doing more critical damage.</Source>
      <Dest>剣による攻撃は、15%の確率でさらにクリティカルダメージを与える。</Dest>
    </String>
    <String List="1">
      <EDID>Bladesman90</EDID>
      <REC>PERK:DESC</REC>
      <Source>Attacks with a swords have a 20% chance of doing even more critical damage.</Source>
      <Dest>剣による攻撃は、20%の確率でさらにクリティカルダメージを与える。</Dest>
    </String>
    <String List="1">
      <EDID>DeepWounds60</EDID>
      <REC>PERK:DESC</REC>
      <Source>Attacks with greatswords have a 15% chance of doing more critical damage.</Source>
      <Dest>グレートソードによる攻撃は、15%の確率でクリティカルダメージを与えられる。</Dest>
    </String>
    <String List="1">
      <EDID>DeepWounds90</EDID>
      <REC>PERK:DESC</REC>
      <Source>Attacks with greatswords have a 20% chance of doing even more critical damage.</Source>
      <Dest>グレートソードによる攻撃は、20%の確率でクリティカルダメージを与えられる。</Dest>
    </String>
    <String List="1">
      <EDID>HackAndSlash60</EDID>
      <REC>PERK:DESC</REC>
      <Source>Attacks with war axes cause more bleeding damage.</Source>
      <Dest>片手斧による攻撃は、さらに流血ダメージを与える。</Dest>
    </String>
    <String List="1">
      <EDID>HackAndSlash90</EDID>
      <REC>PERK:DESC</REC>
      <Source>Attacks with war axes cause even more bleeding damage.</Source>
      <Dest>片手斧による攻撃は、さらに流血ダメージを与える。</Dest>
    </String>
    <String List="1">
      <EDID>Limbsplitter30</EDID>
      <REC>PERK:DESC</REC>
      <Source>Attacks with battle axes cause extra bleeding damage.</Source>
      <Dest>両手斧による攻撃は、追加流血ダメージを与える。</Dest>
    </String>
    <String List="1">
      <EDID>Limbsplitter60</EDID>
      <REC>PERK:DESC</REC>
      <Source>Attacks with battle axes cause more bleeding damage.</Source>
      <Dest>両手斧による攻撃は、さらに流血ダメージを与える。</Dest>
    </String>
    <String List="1">
      <EDID>Limbsplitter90</EDID>
      <REC>PERK:DESC</REC>
      <Source>Attacks with battle axes cause even more bleeding damage.</Source>
      <Dest>両手斧による攻撃は、さらに流血ダメージを与える。</Dest>
    </String>
    <String List="1">
      <EDID>SteelSmithing</EDID>
      <REC>PERK:DESC</REC>
      <Source>Can create Steel armor and weapons at forges, and improve them twice as much.</Source>
      <Dest>鋼鉄の鎧や武器を作成し、2段階の強化ができる。</Dest>
    </String>
    <String List="1">
      <EDID>PerkSkillBoosts</EDID>
      <REC>PERK:DESC</REC>
      <Source>Unified perk for applying skill benefits from perks</Source>
      <Dest>能力から利益を受けるスキルの、統合された能力</Dest>
    </String>
    <String List="1">
      <EDID>TwinSouls</EDID>
      <REC>PERK:DESC</REC>
      <Source>You can have two atronachs or reanimated zombies.</Source>
      <Dest>召喚された精霊か、蘇生されたアンデッドを2体同時に操れる。</Dest>
    </String>
    <String List="1">
      <EDID>SteadyHand40</EDID>
      <REC>PERK:DESC</REC>
      <Source>Zooming in with a bow slows time by 50%.</Source>
      <Dest>弓を構えた時にズームインすると、時間の経過が50%遅くなる。</Dest>
    </String>
    <String List="1">
      <EDID>SteadyHand60</EDID>
      <REC>PERK:DESC</REC>
      <Source>Zooming in with a bow slows time by 75%.</Source>
      <Dest>弓を構えた時にズームインすると、時間の経過が75%遅くなる。</Dest>
    </String>
    <String List="1">
      <EDID>CriticalShot30</EDID>
      <REC>PERK:DESC</REC>
      <Source>10% chance of a critical hit that does extra damage.</Source>
      <Dest>10%の確率でクリティカルヒットし、追加ダメージを与える。</Dest>
    </String>
    <String List="1">
      <EDID>CriticalShot60</EDID>
      <REC>PERK:DESC</REC>
      <Source>15% chance of a critical hit that does 25% more critical damage.</Source>
      <Dest>15%の確率でクリティカルヒットし、クリティカルダメージを25%追加する。</Dest>
    </String>
    <String List="1">
      <EDID>CriticalShot90</EDID>
      <REC>PERK:DESC</REC>
      <Source>20% chance of a critical hit that does 50% more critical damage.</Source>
      <Dest>20%の確率でクリティカルヒットし、クリティカルダメージを50%追加する。</Dest>
    </String>
    <String List="1">
      <EDID>Experimenter90</EDID>
      <REC>PERK:DESC</REC>
      <Source>Eating an ingredient reveals all its effects.</Source>
      <Dest>材料を食べると、効果がすべて明らかになる。</Dest>
    </String>
    <String List="1">
      <EDID>GreenThumb</EDID>
      <REC>PERK:DESC</REC>
      <Source>Two ingredients are gathered from harvestable ingredient sources.</Source>
      <Dest>採取可能な場所から材料を2つ採取できる。</Dest>
    </String>
    <String List="1">
      <EDID>BlockRunner</EDID>
      <REC>PERK:DESC</REC>
      <Source>Able to move faster with a shield raised.</Source>
      <Dest>盾を構えたままでも素早く移動できる。</Dest>
    </String>
    <String List="1">
      <EDID>DeftMovement</EDID>
      <REC>PERK:DESC</REC>
      <Source>10% chance of avoiding all damage from a melee attack while wearing all Light Armor: head, chest, hands, feet.</Source>
      <Dest>すべての箇所に軽装鎧を身に着けていたら、10%の確率で近接ダメージを回避できる。</Dest>
    </String>
    <String List="1">
      <EDID>dunHunterQstPerk</EDID>
      <REC>PERK:DESC</REC>
      <Source>Damage taken from animals is reduced by 10%.</Source>
      <Dest>動物からのダメージが10%減少する。</Dest>
    </String>
    <String List="1">
      <EDID>DLC1DawnguardItemPerk</EDID>
      <REC>PERK:DESC</REC>
      <Source>Dawnguard weapons do extra damage against vampires, and Dawnguard armor protects better against vampires.</Source>
      <Dest>ドーンガードの武器は吸血鬼に与えるダメージが増加し、ドーンガードの防具は吸血鬼に対する防御力が増す。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2MatchingSet</EDID>
      <REC>PERK:DESC</REC>
      <Source>Additional 25% Armor bonus if wearing a matched set of Light Armor.</Source>
      <Dest>全身に同じ種類の軽装鎧を身に着けていると、防御値に25%のボーナスがつく。</Dest>
    </String>
    <String List="1">
      <EDID>DLC2MatchingSetHeavy</EDID>
      <REC>PERK:DESC</REC>
      <Source>Additional 25% Armor bonus if wearing a matched set of Heavy Armor.</Source>
      <Dest>全身に同じ種類の重装鎧を着けていると、防御値に25%のボーナスがつく。</Dest>
    </String>
    <String List="1">
      <EDID>LightFingers20</EDID>
      <REC>PERK:DESC</REC>
      <Source>Pickpocketing is 40% easier. Item weight and value reduce pickpocketing odds.</Source>
      <Dest>スリの成功率が40%上昇する。アイテムの重量、価値により成功率が上下する。</Dest>
    </String>
    <String List="1">
      <EDID>LightFingers40</EDID>
      <REC>PERK:DESC</REC>
      <Source>Pickpocketing is 60% easier. Item weight and value reduce pickpocketing odds.</Source>
      <Dest>スリの成功率が60%上昇する。アイテムの重量、価値により成功率が上下する。</Dest>
    </String>
    <String List="1">
      <EDID>LightFingers60</EDID>
      <REC>PERK:DESC</REC>
      <Source>Pickpocketing is 80% easier. Item weight and value reduce pickpocketing odds.</Source>
      <Dest>スリの成功率が80%上昇する。アイテムの重量、価値により成功率が上下する。</Dest>
    </String>
    <String List="1">
      <EDID>LightFingers80</EDID>
      <REC>PERK:DESC</REC>
      <Source>Pickpocketing is 100% easier. Item weight and value reduce pickpocketing odds.</Source>
      <Dest>スリの成功率が100%上昇する。アイテムの重量、価値により成功率が上下する。</Dest>
    </String>
    <String List="1">
      <EDID>DeepWounds30</EDID>
      <REC>PERK:DESC</REC>
      <Source>Attacks with greatswords have a 10% chance of doing critical damage.</Source>
      <Dest>グレートソードによる攻撃は、10%の確率でクリティカルダメージを与えられる。</Dest>
    </String>
    <String List="1">
      <EDID>Warmaster</EDID>
      <REC>PERK:DESC</REC>
      <Source>Backwards power attack has a 25% chance to paralyze the target.</Source>
      <Dest>後ろに移動しながら強力な攻撃を繰り出すと、25%の確率で敵を麻痺させられる。</Dest>
    </String>
    <String List="1">
      <EDID>AVDestruction</EDID>
      <REC>AVIF:DESC</REC>
      <Source>The School of Destruction involves harnessing the energies of fire, frost, and shock. This skill makes it easier to cast spells like Fireball, Ice Spike, and Lightning Bolt.</Source>
      <Dest>破壊魔法は炎、冷気、雷のエネルギーを用いる。このスキルによって、ファイアボール、アイススパイク、ライトニングボルトといった呪文が唱えやすくなる。</Dest>
    </String>
    <String List="1">
      <EDID>doomSteedRemovedMSG</EDID>
      <REC>MESG:DESC</REC>
      <Source>Steed Stone removed.</Source>
      <Dest>駿馬の石碑を外した。</Dest>
    </String>
    <String List="1">
      <EDID>UHFPAdoptionLetterMessage</EDID>
      <REC>MESG:DESC</REC>
      <Source>Adoption letter added.</Source>
      <Dest>養子縁組の手紙を追加しました。</Dest>
    </String>
    <String List="1">
      <EDID>UHFPJarlsLetterMessage</EDID>
      <REC>MESG:DESC</REC>
      <Source>Letter from the Jarl added.</Source>
      <Dest>首長からの手紙を追加しました。</Dest>
    </String>
    <String List="1">
      <EDID>USKPWarning</EDID>
      <REC>MESG:DESC</REC>
      <Source>The old Unofficial Skyrim Patch is still installed. Please remove this as it will damage your game!!!</Source>
      <Dest>The old Unofficial Skyrim Patch is still installed. Please remove this as it will damage your game!!!</Dest>
    </String>
    <String List="1">
      <EDID>UDGPWarning</EDID>
      <REC>MESG:DESC</REC>
      <Source>The old Unofficial Dawnguard Patch is still installed. Please remove this as it will damage your game!!!</Source>
      <Dest>The old Unofficial Dawnguard Patch is still installed. Please remove this as it will damage your game!!!</Dest>
    </String>
    <String List="1">
      <EDID>UHFPWarning</EDID>
      <REC>MESG:DESC</REC>
      <Source>The old Unofficial Hearthfire Patch is still installed. Please remove this as it will damage your game!!!</Source>
      <Dest>The old Unofficial Hearthfire Patch is still installed. Please remove this as it will damage your game!!!</Dest>
    </String>
    <String List="1">
      <EDID>UDBPWarning</EDID>
      <REC>MESG:DESC</REC>
      <Source>The old Unofficial Dragonborn Patch is still installed. Please remove this as it will damage your game!!!</Source>
      <Dest>The old Unofficial Dragonborn Patch is still installed. Please remove this as it will damage your game!!!</Dest>
    </String>
    <String List="1">
      <EDID>USKPCourierInheritenceMessage</EDID>
      <REC>MESG:DESC</REC>
      <Source>Inheritence letter and gold added.</Source>
      <Dest>相続の手紙と金貨を入手した</Dest>
    </String>
    <String List="1">
      <EDID>USKPMiningDepletedGeodeMessage</EDID>
      <REC>MESG:DESC</REC>
      <Source>This geode vein is depleted.</Source>
      <Dest>この晶石の鉱脈は枯渇している。</Dest>
    </String>
    <String List="1">
      <EDID>USKPRemoveUnwantedVisualsMessage</EDID>
      <REC>MESG:DESC</REC>
      <Source>Unwanted Visuals Removed</Source>
      <Dest>不要な視覚効果が除去された</Dest>
    </String>
    <String List="1">
      <EDID>USKPWeaponRackNoCrossBowMESSAGE</EDID>
      <REC>MESG:DESC</REC>
      <Source>You cannot place a crossbow on this rack.</Source>
      <Dest>この棚にクロスボウを設置することはできません。</Dest>
    </String>
    <String List="1">
      <EDID>USKPWeaponRackWeaponDisallowedMESSAGE</EDID>
      <REC>MESG:DESC</REC>
      <Source>You cannot place this weapon on a rack.</Source>
      <Dest>この棚に武器を設置することはできません。</Dest>
    </String>
    <String List="1">
      <EDID>USKWrongStaffMessage</EDID>
      <REC>MESG:DESC</REC>
      <Source>You cannot put this staff in this display case.</Source>
      <Dest>この展示箱に杖を設置することはできません。</Dest>
    </String>
    <String List="1">
      <EDID>DA11CorpseofVerulusMessage</EDID>
      <REC>MESG:DESC</REC>
      <Source>Brother Verulus&apos; still warm body lies before you.</Source>
      <Dest>まだ温かいヴェルラス修道士の死体が目の前に横たわっている。</Dest>
    </String>
    <String List="1">
      <EDID>ValthumeUrnMessage</EDID>
      <REC>MESG:DESC</REC>
      <Source>Which part would you like to place?</Source>
      <Dest>どの部分にしますか？</Dest>
    </String>
    <String List="1">
      <EDID>MQpathToHHShrineText01</EDID>
      <REC>MESG:DESC</REC>
      <Source>EMBLEM I

Before the birth of Men, the Dragons ruled all Mundus

Their word was the Voice, and they spoke only for True Needs

For the Voice could blot out the sky and flood the land</Source>
      <Dest>標章I

人間の誕生以前は、ドラゴンがムンダス全土を支配していた。

彼らの言葉は声だったが、本当に必要な時しか話す事はなかった。

なぜなら声には空を覆い隠し、洪水を起こす力があったからだ。</Dest>
    </String>
    <String List="1">
      <EDID>MQpathToHHShrineText09</EDID>
      <REC>MESG:DESC</REC>
      <Source>EMBLEM IX

For years all silent, the Greybeards spoke one name

Tiber Septim, stripling then, was summoned to Hrothgar

They blessed and named him Dovahkiin</Source>
      <Dest>標章IX

長い静寂の後、グレイビアードがある名前を口にした

タイバー・セプティム、その頃まだ青年だった彼がハイ・フロスガーに呼ばれた

彼は祝福され、ドヴァーキンと名付けられた</Dest>
    </String>
    <String List="1">
      <EDID>MQpathToHHShrineText10</EDID>
      <REC>MESG:DESC</REC>
      <Source>EMBLEM X

The Voice is worship

Follow the Inner Path

Speak only in True Need</Source>
      <Dest>標章X

声は祈りである

内に秘められた道をたどれ

本当に必要な時にのみ言葉を発せよ</Dest>
    </String>
    <String List="1">
      <EDID>FrostBreathShout</EDID>
      <REC>SHOU:DESC</REC>
      <Source>Your breath is winter, your Thu&apos;um a blizzard.</Source>
      <Dest>息は冬に、スゥームは氷の嵐となる。</Dest>
    </String>
    <String List="2">
      <EDID>[0001362F]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I can&apos;t believe you did that. You people are monsters!</Source>
      <Dest>そんなことをしたなんて信じられない。お前ら、怪物だな！</Dest>
    </String>
    <String List="2">
      <EDID>[0001362F]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>You demand payment for protection and you can&apos;t even protect yourselves.</Source>
      <Dest>保護の支払いを要求してるくせに、自分らの身さえ守れてないじゃないか</Dest>
    </String>
    <String List="2">
      <EDID>[0001362F]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Take your coin and tell Brynjolf to leave us alone.</Source>
      <Dest>このゴールドを持って、ブリニョルフに関わらないでくれと伝えてくれ</Dest>
    </String>
    <String List="2">
      <EDID>[00013E02]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ro... Da!</Source>
      <Dest>ロ…　ダ！</Dest>
    </String>
    <String List="2">
      <EDID>[0010F4ED]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ro... Da!</Source>
      <Dest>ロ…　ダ！</Dest>
    </String>
    <String List="2">
      <EDID>[0010F4EE]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ro... Da!</Source>
      <Dest>ロ…　ダ！</Dest>
    </String>
    <String List="2">
      <EDID>[0010F4EF]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ro... Da!</Source>
      <Dest>ロ…　ダ！</Dest>
    </String>
    <String List="2">
      <EDID>[0010F4F0]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ro... Da!</Source>
      <Dest>ロ…　ダ！</Dest>
    </String>
    <String List="2">
      <EDID>[000684FC]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ru... Maar!</Source>
      <Dest>ルー…　マール！</Dest>
    </String>
    <String List="2">
      <EDID>[0010F4F1]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ru... Maar!</Source>
      <Dest>ルー…　マール！</Dest>
    </String>
    <String List="2">
      <EDID>[0010F4F2]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ru... Maar!</Source>
      <Dest>ルー…　マール！</Dest>
    </String>
    <String List="2">
      <EDID>[0010F4F3]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ru... Maar!</Source>
      <Dest>ルー…　マール！</Dest>
    </String>
    <String List="2">
      <EDID>[0010F4F4]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ru... Maar!</Source>
      <Dest>ルー…　マール！</Dest>
    </String>
    <String List="2">
      <EDID>[000684FD]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Zii... Gron!</Source>
      <Dest>ジー…　グロン！</Dest>
    </String>
    <String List="2">
      <EDID>[000684FE]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Grah... Dun!</Source>
      <Dest>グラー…　デュン！</Dest>
    </String>
    <String List="2">
      <EDID>[000684FF]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Vah... Koor!</Source>
      <Dest>ヴァー…　コール！</Dest>
    </String>
    <String List="2">
      <EDID>[00068500]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Bah... Qo!</Source>
      <Dest>バハ…　クオ！</Dest>
    </String>
    <String List="2">
      <EDID>[00068501]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Zah... Frul!</Source>
      <Dest>ザハ…　フルル！</Dest>
    </String>
    <String List="2">
      <EDID>[00068503]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Kaal... Zoor!</Source>
      <Dest>ケール…　ゾール！</Dest>
    </String>
    <String List="2">
      <EDID>[00068504]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ah... Viing!</Source>
      <Dest>アー…　ヴィーング！</Dest>
    </String>
    <String List="2">
      <EDID>[00068505]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Mir... Tah!</Source>
      <Dest>ミル…　ター！</Dest>
    </String>
    <String List="2">
      <EDID>[00068506]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Lun... Aus!</Source>
      <Dest>ルン…　アウス！</Dest>
    </String>
    <String List="2">
      <EDID>[00068526]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Lo... Sah!</Source>
      <Dest>ロー…　サハ！</Dest>
    </String>
    <String List="2">
      <EDID>[00068528]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Drem... Ov!</Source>
      <Dest>ドレム…　オヴ！</Dest>
    </String>
    <String List="2">
      <EDID>[00068529]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Slen... Nus!</Source>
      <Dest>スレン…　ナス！</Dest>
    </String>
    <String List="2">
      <EDID>[0010F4F5]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Slen... Nus!</Source>
      <Dest>スレン…　ナス！</Dest>
    </String>
    <String List="2">
      <EDID>[0010F4F6]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Slen... Nus!</Source>
      <Dest>スレン…　ナス！</Dest>
    </String>
    <String List="2">
      <EDID>[0010F4F7]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Slen... Nus!</Source>
      <Dest>スレン…　ナス！</Dest>
    </String>
    <String List="2">
      <EDID>[0010F4F8]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Slen... Nus!</Source>
      <Dest>スレン…　ナス！</Dest>
    </String>
    <String List="2">
      <EDID>[000686FB]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Yah... Nir!</Source>
      <Dest>ヤハ…　ニール！</Dest>
    </String>
    <String List="2">
      <EDID>[00068732]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Mey... Gut!</Source>
      <Dest>メイ…　グト！</Dest>
    </String>
    <String List="2">
      <EDID>[00048AC5]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Klo... Ul!</Source>
      <Dest>クロ…　ウル！</Dest>
    </String>
    <String List="2">
      <EDID>[000445E8]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Nah... Kest!</Source>
      <Dest>ナー…　ケスト！</Dest>
    </String>
    <String List="2">
      <EDID>[0009CD3D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Haal... Viik!</Source>
      <Dest>ハール…　ヴィーク！</Dest>
    </String>
    <String List="2">
      <EDID>[0010F4F9]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Haal... Viik!</Source>
      <Dest>ハール…　ヴィーク！</Dest>
    </String>
    <String List="2">
      <EDID>[0010F4FA]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Haal... Viik!</Source>
      <Dest>ハール…　ヴィーク！</Dest>
    </String>
    <String List="2">
      <EDID>[0010F4FB]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Haal... Viik!</Source>
      <Dest>ハール…　ヴィーク！</Dest>
    </String>
    <String List="2">
      <EDID>[0010F4FC]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Haal... Viik!</Source>
      <Dest>ハール…　ヴィーク！</Dest>
    </String>
    <String List="2">
      <EDID>[0005D16A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Toor... Shul!</Source>
      <Dest>トール…　シュル！</Dest>
    </String>
    <String List="2">
      <EDID>[00029928]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Toor... Shul!</Source>
      <Dest>トール…　シュル！</Dest>
    </String>
    <String List="2">
      <EDID>[0010F4FD]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Toor... Shul!</Source>
      <Dest>トール…　シュル！</Dest>
    </String>
    <String List="2">
      <EDID>[0010F4FE]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Toor... Shul!</Source>
      <Dest>トール…　シュル！</Dest>
    </String>
    <String List="2">
      <EDID>[0010F4FF]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Toor... Shul!</Source>
      <Dest>トール…　シュル！</Dest>
    </String>
    <String List="2">
      <EDID>[000683B1]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Krii...</Source>
      <Dest>クリル…</Dest>
    </String>
    <String List="2">
      <EDID>[000854D7]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Agh! Filthy n&apos;wah!</Source>
      <Dest>うっ！　汚らわしい！</Dest>
    </String>
    <String List="2">
      <EDID>[000B8A27]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Die, little elf!</Source>
      <Dest>死ね、エルフ！</Dest>
    </String>
    <String List="2">
      <EDID>[000494FA]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Die, you son of a...</Source>
      <Dest>死ね、この野郎…</Dest>
    </String>
    <String List="2">
      <EDID>[000B8A28]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Die, n&apos;wah!</Source>
      <Dest>死ね、クソ野郎！</Dest>
    </String>
    <String List="2">
      <EDID>[00096846]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;ll... kill you!</Source>
      <Dest>この手で…　殺してやる！</Dest>
    </String>
    <String List="2">
      <EDID>[00087936]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>What do you want, little elf?</Source>
      <Dest>何の用だ、小さなエルフ</Dest>
    </String>
    <String List="2">
      <EDID>[00087937]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Speak, elf.</Source>
      <Dest>話せ、エルフ</Dest>
    </String>
    <String List="2">
      <EDID>[00087938]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>What do you want, cat?</Source>
      <Dest>何の用だ、ネコ</Dest>
    </String>
    <String List="2">
      <EDID>[00087939]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>What do you want, lizard?</Source>
      <Dest>何の用だ、トカゲ</Dest>
    </String>
    <String List="2">
      <EDID>[0008793A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>What do you want, Imperial?</Source>
      <Dest>何の用だ、インペリアル</Dest>
    </String>
    <String List="2">
      <EDID>[000A9577]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Y... Yes?</Source>
      <Dest>は…　はい？</Dest>
    </String>
    <String List="2">
      <EDID>[00043AD9]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Khajiit.</Source>
      <Dest>カジート</Dest>
    </String>
    <String List="2">
      <EDID>[00043ADA]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Breton.</Source>
      <Dest>ブレトン</Dest>
    </String>
    <String List="2">
      <EDID>[00043ADB]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Imperial.</Source>
      <Dest>インペリアル</Dest>
    </String>
    <String List="2">
      <EDID>[00043ADC]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Redguard.</Source>
      <Dest>レッドガード</Dest>
    </String>
    <String List="2">
      <EDID>[00043ADD]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Nord.</Source>
      <Dest>ノルド</Dest>
    </String>
    <String List="2">
      <EDID>[00043ADE]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Argonian.</Source>
      <Dest>アルゴニアン</Dest>
    </String>
    <String List="2">
      <EDID>[00050C9B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Folks been hearing some strange stuff coming from the Aretino place. Chanting. Talk is, little Aventus is trying to contact the Dark Brotherhood...</Source>
      <Dest>アレティノの家から奇妙なものが聞こえてくるって、みんな言っているわ。何か唱えているの。話によると、可哀相なアベンタスが闇の一党と連絡を取ろうとしているとか</Dest>
    </String>
    <String List="2">
      <EDID>[00050C9D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I was walking by the old Aretino Residence, heard the little boy, Aventus. He was chanting. It was the Black Sacrament, I tell ya.</Source>
      <Dest>古いアレティノの家の近くを歩いていた時に、アベンタスとかいう小さな子供の声が聞こえてきた。歌っていたんだ。あれは黒き聖餐だった。間違いない</Dest>
    </String>
    <String List="2">
      <EDID>[00050C9E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Hear about that little Imperial boy, Aventus Aretino? The stupid whelp is trying to contact the Dark Brotherhood...</Source>
      <Dest>インペリアルのアベンタス・アレティノの話を聞いたか？　あの間抜けな若造め、闇の一党に接触しようとしてるらしい…</Dest>
    </String>
    <String List="2">
      <EDID>[000153BA]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Nobody trusts those mages, way up north in their College. Gods only know what they do up there.</Source>
      <Dest>北の大学にいる魔術師どもの事は誰も信用しちゃいない。奴らが何をしてるのかは、誰にも分からない</Dest>
    </String>
    <String List="2">
      <EDID>[0001546C]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>With the Emperor&apos;s arrival in Skyrim now a certainty, the Imperial Legion will need to begin its preparations immediately.</Source>
      <Dest>皇帝がスカイリムに到着する事がはっきりした今、帝国軍はただちに準備を始めなければならなくなるわ</Dest>
    </String>
    <String List="2">
      <EDID>[0001546C]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Security is being handled by a man named Voltus Agallon. His job is to travel throughout Skyrim, and ensure each city is prepared for Mede&apos;s visit.</Source>
      <Dest>警備はヴォルタス・アガロンという男が担当しているわ。彼の任務は、スカイリム中を旅して、ミードの訪問を前に各都市の用意を万全にする事よ</Dest>
    </String>
    <String List="2">
      <EDID>[0001546C]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>You must find and kill Voltus Agallon. Doing so will disrupt security sufficiently that we will be able to, eventually, get to the Emperor.</Source>
      <Dest>ヴォルタス・アガロンを見つけ出して殺しなさい。そうして警備を混乱させれば、なんとか皇帝に近づく事ができるはずよ</Dest>
    </String>
    <String List="2">
      <EDID>[00016AD2]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You did? Maybe that&apos;s why I&apos;m so sleepy now.</Source>
      <Dest>本当？ だから今こんなに眠いのかしら</Dest>
    </String>
    <String List="2">
      <EDID>[00017286]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>What do I do to deserve such hatred? You give people good food at good prices, and all they do is insult you.</Source>
      <Dest>どうしてこんなに憎まれなきゃならない？　質の良い食料を良心的な値段で売って、返ってくるのは侮辱だけだなんて</Dest>
    </String>
    <String List="2">
      <EDID>[0001726C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ugh. You&apos;re the most disgusting merchant I&apos;ve ever seen. The guards should take you away.</Source>
      <Dest>ううっ、あなたは今まで見た中で一番最低の商人ね。衛兵に連れて行かれればいいのに</Dest>
    </String>
    <String List="2">
      <EDID>[0001725C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You there, pretty lady. You need some fresh meat for your family? Just look at the blood coming from this cut...</Source>
      <Dest>そこのベッピンさん。家族に新鮮なお肉はいかがかね？　この切り身から滴り落ちる血を見てごらんよ…</Dest>
    </String>
    <String List="2">
      <EDID>[00017C74]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Oh, stop apologizing. It makes you look like an idiot. Learn to talk back a bit, girl! Why, when I was in the temple...</Source>
      <Dest>ねえ、そんなに謝ってばかりは止めて。バカみたいに見えるわよ。少しは言い返すことを覚えなさい！　そうよ、昔、聖堂にいたころは…</Dest>
    </String>
    <String List="2">
      <EDID>[00017C50]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Oh, I know, Thonar. Only a madwoman would ever betray the Silver-Blood family.</Source>
      <Dest>分かってるよ、ソーナー。よっぽど無謀でない限り、シルバーブラッド家を裏切るような女はいない</Dest>
    </String>
    <String List="2">
      <EDID>[00017C8C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Don&apos;t you worry Rhiada. If any Forsworn come knocking on our door, Nana will let you know...</Source>
      <Dest>心配しないで、リアダ。フォースウォーンが来て、ドアをたたいたら、ナナが知らせてくれるから</Dest>
    </String>
    <String List="2">
      <EDID>[00017C91]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Yes, child. Nana Ildene has taken care of the Silver-Bloods for many years...</Source>
      <Dest>そうだよ。ナナ・イルデーンは長い間シルバーブラッドの面倒を見てきたんだ</Dest>
    </String>
    <String List="2">
      <EDID>DialogueCarriageWoah</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Whoa!</Source>
      <Dest>おっと！</Dest>
    </String>
    <String List="2">
      <EDID>[000DD752]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Lots of lawless folk around here. Foreigners, mostly. No offense.</Source>
      <Dest>この辺りには無法者が大勢いる。たいていはよそ者さ。おっと、他意はないよ</Dest>
    </String>
    <String List="2">
      <EDID>[000DD754]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ever taken a swim in the Ilinalta? Take care you don&apos;t get nipped if you do. Folk say it&apos;s teeming with slaughterfish. Who knows what else.</Source>
      <Dest>イリナルタで泳いだ事は？　あそこで泳ぐ時には齧られないように気をつけなよ。何しろスローターフィッシュがうようよしてるらしいからな。他にも何がいるか分かったもんじゃない</Dest>
    </String>
    <String List="2">
      <EDID>[000DD759]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Orc town nearby. Between you and me, we should have had them out years ago.</Source>
      <Dest>オークの町が近くにある。ここだけの話だが、何年も前に奴らを追い出すべきだったんだ</Dest>
    </String>
    <String List="2">
      <EDID>[000DE14B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Between the cliff and Snapleg Cave there, I hate this stretch of road. There&apos;s an evil air up here. Get along, horse.</Source>
      <Dest>断崖絶壁と脚折り洞窟に挟まれたこの道は、どうも好きになれない。どうも邪悪な気配を感じるんだ。さあ進め</Dest>
    </String>
    <String List="2">
      <EDID>[000DE14C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>What&apos;s your sign? I was born under the Steed, as luck would have it. Really ought to visit my doomstone sometime. It&apos;s fairly near here.</Source>
      <Dest>おたく、何の星の生まれだい？　俺は運良く駿馬座なんだ。いつかその運命の碑石を見にいくといい。ここからすぐ近くにあるんだ</Dest>
    </String>
    <String List="2">
      <EDID>[000DE14D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You can see Azura&apos;s Shrine for miles on a clear day. You people did a good job with that, I&apos;ll say it to anybody.</Source>
      <Dest>晴れた日には何キロも先のアズラの祠が見える。あんたらの仕事にしちゃ上出来だよ。お世辞じゃないぜ</Dest>
    </String>
    <String List="2">
      <EDID>[000DE14E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Say what you will about the dark elves, but they did a proper job with Azura&apos;s Shrine. Can see it for miles on a clear day.</Source>
      <Dest>他の事はどうあれ、アズラの祠に関しちゃダークエルフは立派な仕事をしたよ。晴れた日には数キロ離れていても見えるんだから</Dest>
    </String>
    <String List="2">
      <EDID>[000DE14F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Thalmor got their embassy up that way. If I had my way, the lot of those yellowback elves would wake up in a box back to Summerset tomorrow.</Source>
      <Dest>この先にはサルモールの大使館がある。俺なら、あそこにいる黄色背のエルフどもを明日、サマーセットに箱詰めで送り返してやるんだがな</Dest>
    </String>
    <String List="2">
      <EDID>[000DE150]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;m not asking, but if you happen to be the type, I hear that Kilkreath Ruin is a shrine to Meridia. You know. Daedra worship.</Source>
      <Dest>余計なお世話かも知らんがね、キルクリースの遺跡はメルディアに献じられた祠だそうだ。例の、デイドラ信仰ってやつさ</Dest>
    </String>
    <String List="2">
      <EDID>[00017F2F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>So Mikael, what&apos;ll it be tonight, hmm? Something upbeat? A Breton jig maybe?</Source>
      <Dest>ねえミカエル、今夜は何にする？　陽気な感じ？　それともブレトンのダンス？</Dest>
    </String>
    <String List="2">
      <EDID>[00029E0F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Gaius Maro still lives. I&apos;m surprised. I had assumed you were more... competent.</Source>
      <Dest>ガイアス・マロがまだ生きていたとはね。驚いたわ。あなたはもっと…　優秀だと思っていたのに</Dest>
    </String>
    <String List="2">
      <EDID>[00019459]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I see... Well, the Legion will still be here when you change your mind. Rikke believes in you and I&apos;m starting to see why.</Source>
      <Dest>なるほど…　まあ気が変わったら言ってくれ。帝国軍は逃げないからな。リッケは信頼しているようだが、私にもその理由が分かり始めたよ</Dest>
    </String>
    <String List="2">
      <EDID>[00019459]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Consider this. What greater glory than to serve the Emperor and his citizens here in Skyrim, in these days of greatest need?</Source>
      <Dest>こういう風に考えてみたらどうだ。こんな難局の時代に、皇帝と民に仕える以上の名誉がこのスカイリムにあるか？</Dest>
    </String>
    <String List="2">
      <EDID>[0001951D]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Ah. Expecting free information, eh? Help me deal with business first, then we&apos;ll see how I can help you.</Source>
      <Dest>無料で情報がほしいってか？　仕事を手伝ってくれたら、俺も手伝ってやれるかも知れないぞ</Dest>
    </String>
    <String List="2">
      <EDID>[0001951D]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Besides, you look like your pockets are a little light on coin, am I right?</Source>
      <Dest>それに、お前の懐もすこし軽いと見た。違うか？</Dest>
    </String>
    <String List="2">
      <EDID>[0001A305]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I was only trying to help you, you know!</Source>
      <Dest>ただ力になりたかっただけなんだ！</Dest>
    </String>
    <String List="2">
      <EDID>[0001A305]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I hope The Caller turns you inside out!</Source>
      <Dest>召喚者にメチャクチャにされちまえばいいのに！</Dest>
    </String>
    <String List="2">
      <EDID>[00019F7A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>All right, yes, I see your point. Make the necessary arrangements.</Source>
      <Dest>いいだろう、そうだな、言いたいことは分かった。必要な手配をしてくれ</Dest>
    </String>
    <String List="2">
      <EDID>[00019F6E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Hmm? Oh, well... To be honest, I was thinking of Nazeem. The gap between us seems to be widening. He is just so... self-absorbed.</Source>
      <Dest>うん？　ああ…　正直に言うと、ナゼームのことを考えていたの。私達、溝がどんどん広がっていくわ。彼は自分のことしか考えていないし…</Dest>
    </String>
    <String List="2">
      <EDID>[0001AACA]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Now, if you&apos;re going to get those thieves, you should head to Bleak Falls Barrow, northwest of town.</Source>
      <Dest>ところで盗賊を追うなら、町の北西にあるブリーク・フォール墓地へ向かうべきだ</Dest>
    </String>
    <String List="2">
      <EDID>[0001B225]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>(Laughter)</Source>
      <Dest>&lt;笑い声&gt;</Dest>
    </String>
    <String List="2">
      <EDID>[0001B220]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>(Laughter)</Source>
      <Dest>&lt;笑い声&gt;</Dest>
    </String>
    <String List="2">
      <EDID>[00080C23]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Quickly, what do you want?</Source>
      <Dest>早くしろ、何が望みだ？</Dest>
    </String>
    <String List="2">
      <EDID>[0001BB99]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Pelagius III.</Source>
      <Dest>ペラギウス3世</Dest>
    </String>
    <String List="2">
      <EDID>[0001BB99]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Now surely even you know about Pelagius&apos; decree? On his deathbed - oh, and this was inspired - he forbade... death! That&apos;s right! Death! Outlawed!</Source>
      <Dest>おそらくお前もペラギウスの宣告の事は知っているな？　死の床で…　ああ、思い出したぞ。奴は禁止したのだ…　死を！　そうだ！　死が違法になったのだ！</Dest>
    </String>
    <String List="2">
      <EDID>[0001BBE8]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Oh... Oh how marvelous. Just delicious. It is everything I had hoped it would be. It... I...</Source>
      <Dest>ああ、なんて素晴らしい。実に美味だ。望んだすべてが実現した。これで…</Dest>
    </String>
    <String List="2">
      <EDID>[0001BC8F]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Ulfric&apos;s right-hand man, Galmar Stone-Fist, has located what he believes is the final resting place of the Jagged Crown.</Source>
      <Dest>ウルフリックの右腕石拳のガルマルが、尖った王冠があると信じている場所が分かったわ</Dest>
    </String>
    <String List="2">
      <EDID>[0001BC8F]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>We&apos;re going to make sure he doesn&apos;t get his hands on it.</Source>
      <Dest>それを、あいつに取られないようにするの</Dest>
    </String>
    <String List="2">
      <EDID>[0001BC8F]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>The rest of my men are already assembling outside Korvanjund. I&apos;ll meet you there as soon as I finish up here.</Source>
      <Dest>残りの部下はすでにコルバンヤンド周辺に集まってるわ。ここが片付いたらすぐ行くから、あっちで落ち合いましょう</Dest>
    </String>
    <String List="2">
      <EDID>[0001BFC2]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I know, I know... Wars to fight, dragons to confront, guild business to conduct. Geesh!</Source>
      <Dest>分かってるよ…　戦争にドラゴン退治、ギルドの仕事もあるだろうしな</Dest>
    </String>
    <String List="2">
      <EDID>[0001BFC3]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>My master and I had a... a bit of a falling out. We got into an argument and it got rather... heated.</Source>
      <Dest>マスターと喧嘩しちまったのさ。つい口論になって少し…　熱くなりすぎてね</Dest>
    </String>
    <String List="2">
      <EDID>[0001BFC3]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>He&apos;s kicked me out until I find someone who can settle our disagreement. That&apos;s where you come in.</Source>
      <Dest>この口論を仲裁してくれる誰かを見つけろ、って追い出されちまった。そこにお前さんがやってきた次第だ</Dest>
    </String>
    <String List="2">
      <EDID>[0001C0E6]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>And no doubt you are one of them, huh? Leave me alone!</Source>
      <Dest>疑いなく、お前もその仲間なんだろう。ほっといてくれ！</Dest>
    </String>
    <String List="2">
      <EDID>[0001C0EF]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>It was a cold day. The end of Frostfall is nearly winter in the Jerall Mountains.</Source>
      <Dest>寒い日だった。降霜の月の終わりは、ジェラール山脈ではもう冬だ</Dest>
    </String>
    <String List="2">
      <EDID>[0001C0EF]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>We heard the news at Cloud Ruler by courier, riding hard from the Imperial City.</Source>
      <Dest>曇王の神殿で、帝都から大急ぎで馬を走らせてきた配達人から知らせを聞いた</Dest>
    </String>
    <String List="2">
      <EDID>[0001C0EF]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>30th of Frostfall, 171. Thirty years ago. The Great War started that day.</Source>
      <Dest>171年降霜の月30日、30年前だ。大戦はまさにその日に始まった</Dest>
    </String>
    <String List="2">
      <EDID>[0001C0EF]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>The Thalmor ambassador delivered his ultimatum to the Emperor Titus Mede: the head of every Blades agent within the Aldmeri Dominion.</Source>
      <Dest>サルモール大使が、皇帝タイタス・ミードに最後通牒を届けた。それは、アルドメリ自治領内にいたブレイズの密偵全員の首だった</Dest>
    </String>
    <String List="2">
      <EDID>[0001C0EF]</EDID>
      <REC id="4">INFO:NAM1</REC>
      <Source>I knew, that day, that it was truly the beginning of the end.</Source>
      <Dest>あの日が本当に終わりの始まりだと分かっていた</Dest>
    </String>
    <String List="2">
      <EDID>[0006DEAF]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Please. Come in. Mustn&apos;t talk in the Ratway.</Source>
      <Dest>どうぞ中に入って。ラットウェイで喋ってはいけない</Dest>
    </String>
    <String List="2">
      <EDID>[0001C4D2]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Hrmph. You&apos;re no fun at all. Guess I&apos;ll have to make my own fun elsewhere.</Source>
      <Dest>はーん、本当につまらない奴だな。どこかで楽しい事を見つけてくるしかないか</Dest>
    </String>
    <String List="2">
      <EDID>[0001C4D2]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>And with the pup back, I&apos;ll be restored to my full power. There&apos;s a whole world just waiting for me!</Source>
      <Dest>あの犬が俺に戻ったら、完全な力を取り戻す事ができるんだ。世界中の人々が俺を待っているんだよ！</Dest>
    </String>
    <String List="2">
      <EDID>[0001BFC0]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Skyrim is now host to giant, flying lizards and two-legged cat-men... and you&apos;re surprised by me? Yeah. I just talked. And am continuing to do so.</Source>
      <Dest>今やスカイリムは巨人や空飛ぶトカゲ、二本足の猫男だのの巣窟だというのに…　何を驚く事がある？　ああ、喋ったとも。黙るつもりもないがな</Dest>
    </String>
    <String List="2">
      <EDID>[0001C4D9]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Yeah, I think you&apos;ll be just what I need. </Source>
      <Dest>そう、お前さんの力が必要なんだ</Dest>
    </String>
    <String List="2">
      <EDID>[0001C5C4]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>That&apos;s not for you to decide, soldier.</Source>
      <Dest>それはお前が決める事ではない</Dest>
    </String>
    <String List="2">
      <EDID>[0001C5C4]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I wouldn&apos;t have sent you in the first place if it wasn&apos;t going to be worth it. Now then...</Source>
      <Dest>やるだけの価値があるから送り込んだんだ。さて…</Dest>
    </String>
    <String List="2">
      <EDID>[0001C5ED]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I&apos;ve been looking for a way to appease Hircine. </Source>
      <Dest>俺はハーシーンの怒りを鎮める方法を探してきた</Dest>
    </String>
    <String List="2">
      <EDID>[0001C5ED]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>There is a certain beast in these lands. Large, majestic. </Source>
      <Dest>この地方にはある種の獣がいる。大きくて、堂々とした奴だ</Dest>
    </String>
    <String List="2">
      <EDID>[0001C5ED]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>It&apos;s said that Hircine will commune with whoever slays it. I tracked it into these woods, but then I had my... accident with the child.</Source>
      <Dest>そいつを葬った者は、ハーシーンの声が聞けると言われている。俺はそいつを追って森に入ったんだが、そこで例の子供と…　出くわしてしまった</Dest>
    </String>
    <String List="2">
      <EDID>[0001C5ED]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>I want to beg his forgiveness. Give him back the ring. But while I&apos;m stuck in here, the beast wanders free.</Source>
      <Dest>許しを乞いたいんだ。指輪を返してきてくれ。だが、俺がここに閉じ込められている限り、あの獣は野放しのままだ</Dest>
    </String>
    <String List="2">
      <EDID>[0001C677]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I&apos;ll bring everything we have on them, but it&apos;s not much.</Source>
      <Dest>それに関しては我々が持っているすべてを授けよう。だが、あまり大した量ではない</Dest>
    </String>
    <String List="2">
      <EDID>[0001C677]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>So don&apos;t get your hopes up. It&apos;s mostly lies, leavened with rumor and conjecture.</Source>
      <Dest>だから期待はしないでくれ。ユーモアや憶測はなかなか面白くて退屈しないが、ほとんどは嘘だ</Dest>
    </String>
    <String List="2">
      <EDID>[000E4A35]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Oh, but the Dwemer had more than even Septimus expected.</Source>
      <Dest>そうか、だがドゥーマーはこのセプティマスの予測を超えていた</Dest>
    </String>
    <String List="2">
      <EDID>[000E4A35]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>This will take time to decryptify. Be on your way, and Septimus will find you if he has further need.</Source>
      <Dest>これは解読に時間がかかる。行くがいい。必要がある時はセプティマスがお前を見つけるだろう</Dest>
    </String>
    <String List="2">
      <EDID>[0001CEDF]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>One of the quickest ways to make some coin in Skyrim is to clear out some of the wealthier homes of their valuables.</Source>
      <Dest>スカイリムでごく手早く金を稼ぐ方法のひとつは、裕福な家から金目の物をかっさらってくる事だ</Dest>
    </String>
    <String List="2">
      <EDID>[0001CEDF]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>If you&apos;re interested, I could point out a good place that could use a little housecleaning.</Source>
      <Dest>興味があるなら手頃な物件を紹介してやるよ</Dest>
    </String>
    <String List="2">
      <EDID>[0001CEDF]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>What do you say?</Source>
      <Dest>どうだ？</Dest>
    </String>
    <String List="2">
      <EDID>[0001CEEB]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Good timing. The people in this home recently got one of your fellow Guild mates sent to jail. How about you make them pay for it?</Source>
      <Dest>いい時に来た。ある家の住人が最近ギルドの同胞を牢獄送りにしたんだよ。せっかくだからその保釈金を払わせてやるってのはどうかな？</Dest>
    </String>
    <String List="2">
      <EDID>[0001CDAB]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>There&apos;s an axe. An incredibly powerful axe. An axe powerful enough for me to have quite a bit of fun, indeed.</Source>
      <Dest>斧だよ、非常に強力な力が宿っている斧。俺が手にしても十分に満足できる程に強い斧だ</Dest>
    </String>
    <String List="2">
      <EDID>[0001CDAB]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>If you bring it to me, I&apos;ll grant you my boon. No strings attached. No messy surprises. At least, not for you.</Source>
      <Dest>それを持って来てくれれば、お前の願いを叶えてやろう。無条件でな。突拍子もない悪ふざけもなしだ。まあ、少なくともお前にはな</Dest>
    </String>
    <String List="2">
      <EDID>[0001CDAB]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>As I recall, it&apos;s resting in Rimerock Burrow. Barbas can lead you right to it. Little mutt might even earn his place back at my side.</Source>
      <Dest>確か、ライムロック窟に眠っているはずだ。バルバスが先導してくれるだろう。あのイヌっころめ、俺から力を奪う気でいるかも知れないな</Dest>
    </String>
    <String List="2">
      <EDID>[0001CDAC]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>As much as I hate to say it, you&apos;re almost as powerful as I am right now. But that&apos;s just because half of my power resides in that mutt, Barbas.</Source>
      <Dest>こんな事は言いたくないが、今のお前は俺とほぼ同等の力を持っている。俺の力が半分、あのイヌっころのバルバスに奪われたせいだがな</Dest>
    </String>
    <String List="2">
      <EDID>[0001CDAC]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Hey, come to think of it, I know of a win-win situation for both of us.</Source>
      <Dest>そういえば、俺達がお互いに得する話があるんだが</Dest>
    </String>
    <String List="2">
      <EDID>[0001DA36]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Don&apos;t tell me - Sibbi and Louis Letrush? Well, Sibbi is in jail and Letrush is certainly welcome to try. My hired help is more than a match for him.</Source>
      <Dest>さては…　シビとルイス・レットラッシュでしょう？　まあシビは牢の中ですしレットラッシュならきっと喜んでやるでしょうね。私がやるとすれば、もっと上手に事を運びますが</Dest>
    </String>
    <String List="2">
      <EDID>[0001DA33]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ah, that&apos;s a real shame. You would&apos;ve fit the bill nicely.</Source>
      <Dest>残念だな。あんたにうってつけの仕事なんだが</Dest>
    </String>
    <String List="2">
      <EDID>[0001DD00]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I... I don&apos;t know, it wasn&apos;t me. I swear!</Source>
      <Dest>し、知らん、俺じゃない。誓うよ！</Dest>
    </String>
    <String List="2">
      <EDID>[0001DCF2]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Am I going to have to beat it out of you? Is that what you want?</Source>
      <Dest>手荒なことをしなきゃ口を割らないつもりか？　そうしてほしいのか？</Dest>
    </String>
    <String List="2">
      <EDID>[0001E1AB]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ha! Heard of &apos;em? I&apos;ve been captaining a crew of &apos;em for well on nine years now. What&apos;s it to you?</Source>
      <Dest>はは！　聞いたことがあるかって？　奴らの船長を務めて、もう9年になる。それが何だ？</Dest>
    </String>
    <String List="2">
      <EDID>[0001E66F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;m not sure what just happened, but I assure you I will get to the bottom of it.</Source>
      <Dest>いま何が起こったのか、よくは分からんが、必ず突き止めてみせるぞ</Dest>
    </String>
    <String List="2">
      <EDID>[0001E678]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I am not &quot;up to&quot; anything. I apologize if I have offended you in any way.</Source>
      <Dest>何も「企んで」などいない。気分を害したというのなら謝る</Dest>
    </String>
    <String List="2">
      <EDID>[0001F3A3]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Excellent! Sorry it didn&apos;t work out. I know how excited you were for the wedding.</Source>
      <Dest>ありがとう！　お役に立てなくて残念だわ。結婚式をあれほど楽しみにしてたのにね</Dest>
    </String>
    <String List="2">
      <EDID>[0001F3A3]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>You kept saying it would be a huge ceremony at Morvunskar. You said you even had some magic staff that would handle all of the guests.</Source>
      <Dest>モルブンスカーでは盛大な式を挙げるって何度も言ってたわね。招待客全員に効果のある魔法の杖を使うとも</Dest>
    </String>
    <String List="2">
      <EDID>[0001F3A4]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>How could you forget? It was the sweetest story I ever heard.</Source>
      <Dest>忘れたの？　今まで聞いた中で一番素敵な話だったわ</Dest>
    </String>
    <String List="2">
      <EDID>[0001F3A4]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>You met at the full moon, under the biggest tree in Witchmist Grove, surrounded by fireflies. It was straight out of a storybook.</Source>
      <Dest>満月の日に、ホタルの光につつまれながら、ウィッチミスト・グローブの一番大きな木の下で出会ったのでしょう。まるで夢の世界ね</Dest>
    </String>
    <String List="2">
      <EDID>[0001F33A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Aretino? Why that little bastard! You tell him I&apos;m coming for him! And when I find him, it&apos;ll be the beating of his miserable life!</Source>
      <Dest>アレティノですって？　あのろくでなし！　覚悟しとけと伝えて。見つけたら、ひどい目に遭わせてやる！</Dest>
    </String>
    <String List="2">
      <EDID>[0001F342]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>It worked! I knew you&apos;d come, I just knew it! </Source>
      <Dest>成功だ！　来てくれると思ってた、やっぱりだ！</Dest>
    </String>
    <String List="2">
      <EDID>[0001F342]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I did the Black Sacrament, over and over. With the body, and the... things. And then you came! An assassin from the Dark Brotherhood!</Source>
      <Dest>黒き聖餐をしたんだ、何度も何度も。死体と…　あれを使って。そうしたら来てくれた！　闇の一党の暗殺者だ！</Dest>
    </String>
    <String List="2">
      <EDID>[0001F37E]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Let&apos;s be honest, here. I don&apos;t always think my decisions through. But you... you&apos;re going places.</Source>
      <Dest>正直に言うと、いつも深くは考えたりしない。だが…　旅をしとるんだろう？</Dest>
    </String>
    <String List="2">
      <EDID>[0001F37E]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Maybe a little influence from your old uncle Sanguine could help adjust your course a bit...</Source>
      <Dest>お前のおじであるサングインからの影響が、進むべき道をわずかに修正する助けになるかも知れんな…</Dest>
    </String>
    <String List="2">
      <EDID>[0001F5C0]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Tell you what. You release me, and I promise my associates will not hunt you down like an animal and butcher you in the street. It is a win-win.</Source>
      <Dest>こうしよう。逃がしてくれたら、仲間達がお前を動物のように狩って路上で殺すような事はしないと約束する。これはお互いにとっていい話だ</Dest>
    </String>
    <String List="2">
      <EDID>[0001E631]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Taken care of that layabout Deekus, yet? Or does the idea of killing a fellow Argonian make your scales crawl?</Source>
      <Dest>あの怠け者のディーカスは始末したか？　それとも仲間のアルゴニアンを殺すのはやはり気が引けるのか？</Dest>
    </String>
    <String List="2">
      <EDID>[0001E632]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>No new boots? Does this mean the Argonian is still alive?</Source>
      <Dest>ブーツが新しくなっていないな？　という事は、あのアルゴニアンはまだ生きてるのか？</Dest>
    </String>
    <String List="2">
      <EDID>[0001E633]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You smell like dead cat. Can I assume Ma&apos;randru-jo has been taken care of?</Source>
      <Dest>死んだ猫のような臭いがするな。という事は、マランドゥル・ジョーは始末したんだな？</Dest>
    </String>
    <String List="2">
      <EDID>[0001E634]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>How went your encounter with Ma&apos;randru-jo? Back in Hammerfell, I always loved watching two cats rip each other to shreds...</Source>
      <Dest>マランドゥル・ジョーとのご対面はどうだった？　ハンマーフェルにいた頃は、猫のケンカを見るのが好きだったな。お互いがズタズタになるまで…</Dest>
    </String>
    <String List="2">
      <EDID>[0001E636]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ah, back from Fort Greymoor. The old servant has been put out of her misery, I hope?</Source>
      <Dest>ああ、グレイムーア砦から戻ってきたのか。あの老いぼれ使用人は、人生の悲劇から救われたんだな？</Dest>
    </String>
    <String List="2">
      <EDID>[0003AA7E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Listener. It&apos;s an honor to stand before you.</Source>
      <Dest>聞こえし者。御前に立つことが出来て光栄です</Dest>
    </String>
    <String List="2">
      <EDID>[000371AA]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ah, now I understand. This is about my father&apos;s hidden cache, isn&apos;t it? The dowry for my wedding.</Source>
      <Dest>ああ、分かったわ。これは父の隠し財産に関係あるんでしょ。私の結婚持参金なのよ</Dest>
    </String>
    <String List="2">
      <EDID>[000371C6]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I just... can&apos;t take the pain. Not a second longer.</Source>
      <Dest>痛みに…　耐えられない。これ以上は無理だ</Dest>
    </String>
    <String List="2">
      <EDID>[0010A2C2]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Listener, please... if Cicero is going to be a part of this Sanctuary, I&apos;ll accept that. But can&apos;t you do something about the... dancing?</Source>
      <Dest>聞こえし者よ、頼む…　シセロがこの聖域の一部になるのなら、それは受け入れよう。だがあのダンスについては…　なんとかならないか？</Dest>
    </String>
    <String List="2">
      <EDID>[0001F7A2]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Well, I can&apos;t just tell that to any skeever that washes up. </Source>
      <Dest>さあ、皿洗いのスキーヴァーには教えられないな</Dest>
    </String>
    <String List="2">
      <EDID>[0001F7A2]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>From the look of you, I&apos;m guessing you&apos;re more looking to cause some trouble for the Horkers.</Source>
      <Dest>顔つきから見て、お前はホーカーに面倒をもたらしそうだ</Dest>
    </String>
    <String List="2">
      <EDID>[0008EC38]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Magic is for the weak. Elves, I mean. They keep to that College in Winterhold. They know their place.</Source>
      <Dest>魔法は弱者達、つまりエルフ達の物よ。彼らはウィンターホールド大学に閉じこもっている。身の程をわきまえてるのね</Dest>
    </String>
    <String List="2">
      <EDID>[0008EC38]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Of course there is Farengar. He might be the Jarl&apos;s wizard, but at least he&apos;s a Nord.</Source>
      <Dest>もちろんファレンガーはそこよ。彼は首長のウィザードかも知れないけど、少なくともノルドではあるわ</Dest>
    </String>
    <String List="2">
      <EDID>[0008EC39]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Pfft, I should&apos;ve guessed as much. Your kind sticks to that College in Winterhold, as well they should.</Source>
      <Dest>あら、気づくべきだったわ。あなたの種族はウィンターホールド大学から離れない。当然よね</Dest>
    </String>
    <String List="2">
      <EDID>[0008EC39]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>You&apos;d never think to learn from a Nord like the Jarl&apos;s wizard.</Source>
      <Dest>首長のウィザードであるノルドから学ぼうなんて思わないでしょ</Dest>
    </String>
    <String List="2">
      <EDID>[0008EC3C]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I&apos;ve got no interest in magic users. No use for their kind at all. They&apos;re way up north in Winterhold, and that&apos;s fine with me.</Source>
      <Dest>魔法の使い手にはまったく興味はない。あの類のものは、まったく役に立たないからな。ウィンターホールドのはるか北方にいるが、俺にとってはありがたい話だ</Dest>
    </String>
    <String List="2">
      <EDID>[0008EC3C]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I don&apos;t even like our Jarl havin&apos; a court wizard.</Source>
      <Dest>首長が王宮魔術師を擁していることさえ、気に入らない</Dest>
    </String>
    <String List="2">
      <EDID>[0008EC44]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Seen enough magic in my day to know to stay away from it. I&apos;d stay away from the Jarl&apos;s wizard in Dawnstar too. </Source>
      <Dest>若いころに十分なほど魔法を見てきた。近づかない方が身のためだと学んだよ。ドーンスターにいる首長のウィザードにも近づかないようにするな、俺なら</Dest>
    </String>
    <String List="2">
      <EDID>[0008EC44]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>If you want to be a damn fool, go to the College in Winterhold instead.</Source>
      <Dest>そんなに大ばか者になりたいなら、ウィンターホールド大学に行けばいいだろう</Dest>
    </String>
    <String List="2">
      <EDID>[0001F81E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The Magelight spell is useful to any mage, not just those specializing in Alteration. Can you cast one on the seal on the ground?</Source>
      <Dest>灯明の呪文は、変成魔法を専門とする者だけでなく、どんな魔術師にとっても便利なものです。地面の上に向かって放てますか？</Dest>
    </String>
    <String List="2">
      <EDID>dunEldergleamT03Shared02</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Oh, I don&apos;t believe those rumors, my friend. Besides, who would ever want to harm such beauty?</Source>
      <Dest>そんなうわさは信じないわ。それに、一体誰がこんなに美しい物を傷つけたいなんて思う？</Dest>
    </String>
    <String List="2">
      <EDID>[0001FD63]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Mama, can we talk? You know, about papa?</Source>
      <Dest>ママ、今話せる？　パパのこと、知ってる？</Dest>
    </String>
    <String List="2">
      <EDID>[0001FD3F]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>(Sigh) I was part of the gang in the ruins here. Friend of mine went crazy and stole the boss&apos; sword. They blamed me for it.</Source>
      <Dest>この廃墟にいる連中の仲間だったの。友人のひとりが気の迷いからボスの剣を盗んで、私が責められたってわけ</Dest>
    </String>
    <String List="2">
      <EDID>[0001FD3F]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Look, I&apos;m done here. Mop the floor with these idiots for all I care. Just get out of my way.</Source>
      <Dest>もうここに用はないわ。その間抜けどもを叩きのめそうと、どうでもいいのよ。どいてちょうだい</Dest>
    </String>
    <String List="2">
      <EDID>DB09AstridGoToSolitudeTopic</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Go now to Castle Dour in Solitude. Present the Gourmet&apos;s Writ of Passage to the officer in charge, Commander Maro. I&apos;m sure you remember him.</Source>
      <Dest>ソリチュードのドール城へと向かってほしいの。美食家の通行証を、担当者のマロ指揮官に渡して。彼の事は覚えているわよね</Dest>
    </String>
    <String List="2">
      <EDID>DBCiceroEndgameShared</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Oh yes, it is Cicero! You were a fool to spare me. What, did you think I would be grateful? Cicero should be Listener! Not you! Now you will die!</Source>
      <Dest>そう、シセロさ！　私を生かすとは、お前も馬鹿だな！　何だい、私が感謝しているとでも思ったかい？　聞こえし者になるべきなのはお前じゃない、このシセロだ！　お前は死ぬのだ！</Dest>
    </String>
    <String List="2">
      <EDID>DBCiceroEndgameShared</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>...</Source>
      <Dest>…</Dest>
    </String>
    <String List="2">
      <EDID>DBCiceroEndgameShared</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Ahhh... gotcha! Oh, Listener, you should see the look on your face! Ha ha ha ha ha ha ha!</Source>
      <Dest>おっ…　騙されたね！　ハハハハハ！　今の表情をお前自身に見せてあげたいよ、聞こえし者！</Dest>
    </String>
    <String List="2">
      <EDID>DBCiceroEndgameShared</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>Oh, Cicero has returned! Not to kill the kind Listener, but to serve, until one of us dies horribly, in service to our Mother! Best friends forever!</Source>
      <Dest>ああ、シセロはいま戻ったよ！　優しき聞こえし者を殺すためではなく、我らが母に仕えて片方が酷い死に方をするまで、聞こえし者に従うためにね！　ずっと親友同士さ！</Dest>
    </String>
    <String List="2">
      <EDID>DBCiceroEndgameShared</EDID>
      <REC id="4">INFO:NAM1</REC>
      <Source>In the meantime, I&apos;ll make myself at home in the Sanctuary. I&apos;m sure Mother needs... tending. </Source>
      <Dest>とりあえずは聖域でくつろいでいるよ。母の…　面倒を見ないといけないだろうしね</Dest>
    </String>
    <String List="2">
      <EDID>[00020016]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Half of Skyrim knows. Old hag gets butchered in her own orphanage? Things like that tend to get around.</Source>
      <Dest>そんな事、もうスカイリムの半数が知ってるわ。老女が孤児院で殺されたなんて話はすぐに広まるものよ</Dest>
    </String>
    <String List="2">
      <EDID>[00020016]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Oh, but don&apos;t misunderstand. I&apos;m not criticizing. It was a good kill. Old crone had it coming. And you saved a group of urchins, to boot. </Source>
      <Dest>誤解しないで、批判しているわけではないの。あの老女の死は自業自得よ。それにあなたは子供達を助けた</Dest>
    </String>
    <String List="2">
      <EDID>[00020016]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>But there is a slight... mmm... problem.</Source>
      <Dest>でも少しだけ…　問題があるわ</Dest>
    </String>
    <String List="2">
      <EDID>[000205C0]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Well, yes. Two of them. But you&apos;re reaching the end of what I have available.</Source>
      <Dest>うむ、そうだな。2つある。しかし、そろそろ提供できる仕事がなくなるな</Dest>
    </String>
    <String List="2">
      <EDID>[000205C0]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Your targets are a Dark Elf wizard named Maluril, in the dwarven ruin of Mzinchaleft. And Helvard, the housecarl of Falkreath.</Source>
      <Dest>標的はダークエルフのウィザードで、名前はマルリルだ。ムジンチャレフトにあるドワーフの遺跡にいる。もうひとりはヘルヴァルドというファルクリースの私兵だ</Dest>
    </String>
    <String List="2">
      <EDID>[000205C0]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Kill these two, and I&apos;ll have one last contract to give you. I&apos;m just finalizing some details now.</Source>
      <Dest>この2人を殺してほしい。それが終わったら残りは1つ。現在準備中だ</Dest>
    </String>
    <String List="2">
      <EDID>[00020434]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Don&apos;t worry, my friend, I&apos;ll spare you the facetious quip about killing a defenseless old woman.</Source>
      <Dest>案ずるな。無防備な老女を殺したからと言って、ふざけて皮肉など言ったりしないよ</Dest>
    </String>
    <String List="2">
      <EDID>[00020434]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Infiltrating an occupied military fort and making it out in one piece is nothing to joke about. Well done.</Source>
      <Dest>敵が占領する砦に侵入して無事帰還するのは大仕事だからな。よくやった</Dest>
    </String>
    <String List="2">
      <EDID>[00020434]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Your payment for services rendered.</Source>
      <Dest>報酬を受け取ってくれ</Dest>
    </String>
    <String List="2">
      <EDID>[00021E8C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;m sorry, you&apos;re going to have to leave. Tell Brynjolf he&apos;ll just have to make do without my coin.</Source>
      <Dest>悪いな、もう行ってくれ。ブリニョルフに、こっちの金なしで支払えと伝えてくれ</Dest>
    </String>
    <String List="2">
      <EDID>[000209BD]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Oh, fine. Have my boon and be done with it. Got more interesting deals to make, anyway.</Source>
      <Dest>まあいい。願いを叶えるのをやめるだけだ。それよりも、俺には魅力的な取引があるんだ</Dest>
    </String>
    <String List="2">
      <EDID>[000C0BC2]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Good. Wait until I start the distraction, then show me what you&apos;re made of.</Source>
      <Dest>よし。俺が騒ぎを起こすまで待って、何ができるのかを見せてみろ</Dest>
    </String>
    <String List="2">
      <EDID>[00020B8A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Please hurry, I only have a few bottles left!</Source>
      <Dest>どうぞお急ぎ下さい、残りはほんの数本となっています！</Dest>
    </String>
    <String List="2">
      <EDID>[00020B93]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>My sources must remain a secret for their own protection, but I can promise you that the contents are genuine.</Source>
      <Dest>私の情報源の正体は身の安全のため明かせませんが、この中身が本物であると保証いたします！</Dest>
    </String>
    <String List="2">
      <EDID>[00020B93]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>One sip of the elixir and your wishes will be granted. Great wealth, everlasting life or perhaps limitless power could be yours!</Source>
      <Dest>この霊薬を一口飲めば、あなたの願いは叶います！　大金、永遠の命、もしくは底なき権力が、あなたのものになるかも知れません！</Dest>
    </String>
    <String List="2">
      <EDID>[00020AD6]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Well, that was a simple misunderstanding, but this item is the real thing.</Source>
      <Dest>それは小さな勘違いだったが、この品は本物だ</Dest>
    </String>
    <String List="2">
      <EDID>[00020AD6]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Lads and lasses I give you, Falmerblood Elixir!</Source>
      <Dest>お坊ちゃま方、お嬢さま方、ここに御座いますはファルメル万能血液薬！</Dest>
    </String>
    <String List="2">
      <EDID>[000214E4]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Now why would I want to talk to you?</Source>
      <Dest>あなたと話す事なんてありませんよ</Dest>
    </String>
    <String List="2">
      <EDID>[000214DF]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Something you need, you miserable wretch?</Source>
      <Dest>惨めな嫌われ者め、何か用か？</Dest>
    </String>
    <String List="2">
      <EDID>[000214E5]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Good to see you. Finally someone useful is around.</Source>
      <Dest>会えて嬉しいよ。やっと使える奴が来てくれたか</Dest>
    </String>
    <String List="2">
      <EDID>[000214F9]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Good to have you by my side, friend. I need reliable people around.</Source>
      <Dest>お前が味方で良かったよ。信頼できる人間が身近に必要だからな</Dest>
    </String>
    <String List="2">
      <EDID>[0002150C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You&apos;ve been a good friend to me. That means something.</Source>
      <Dest>あんたはいい友達だった。それが大切な事だ</Dest>
    </String>
    <String List="2">
      <EDID>[00021617]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You. What do you want?</Source>
      <Dest>あなた…　何の用ですか？</Dest>
    </String>
    <String List="2">
      <EDID>[0002162B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You! You&apos;re gonna hurt me again aren&apos;t you? Just stay away.</Source>
      <Dest>あなた！　また私を傷つけに来たのね？　来ないで</Dest>
    </String>
    <String List="2">
      <EDID>[0002164A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>My favorite drinking buddy. Let&apos;s get some mead.</Source>
      <Dest>いい飲み仲間だ。ハチミツ酒を飲もう</Dest>
    </String>
    <String List="2">
      <EDID>[00021F77]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Every time I think of you, I imagine a saber cat closing its claws around your face.</Source>
      <Dest>思い出すたびに、セイバーキャットがあなたの顔に爪を立てるところを想像してたわ</Dest>
    </String>
    <String List="2">
      <EDID>[0002255F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>What do you want? Aren&apos;t your hands coated with enough blood?</Source>
      <Dest>何が望みだ？　その手はもう十分に血で染まっているんじゃないのか？</Dest>
    </String>
    <String List="2">
      <EDID>[000225CD]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>May your next fight bring you victory, friend.</Source>
      <Dest>今度の戦いでは勝利がもたらされん事を</Dest>
    </String>
    <String List="2">
      <EDID>[0002255A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>For your crimes, may Malacath boil your blood and grind your bones.</Source>
      <Dest>罪の報いとして、マラキャスによって身を焼かれ、骨をすり潰されるがいい</Dest>
    </String>
    <String List="2">
      <EDID>[000225CE]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>May your weapons be sharp and your prey fresh.</Source>
      <Dest>武器は鋭く、獲物は新鮮であれ</Dest>
    </String>
    <String List="2">
      <EDID>[000225D6]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Khajiit wishes for you to go away. You have done us too much harm.</Source>
      <Dest>カジートは厄介払いしたい。お前のせいで大損害をこうむった</Dest>
    </String>
    <String List="2">
      <EDID>[000225DD]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>These sands are cold, but Khajiit feels warmness from your presence.</Source>
      <Dest>ここの砂は冷たいが、お前がいるとカジートは暖かく感じるよ</Dest>
    </String>
    <String List="2">
      <EDID>[000225D2]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Its scent is foul, unclean. Hurtful.</Source>
      <Dest>不潔な、いやな匂い。体に悪いわ</Dest>
    </String>
    <String List="2">
      <EDID>[000225E0]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Speak. Khajiit will listen until all the sugars in the world turn sour.</Source>
      <Dest>話して。カジートは世界中の砂糖が酸っぱくなるまで話を聞くわよ</Dest>
    </String>
    <String List="2">
      <EDID>[000225E3]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>It fills us with rage. What harm does it bring to us now?</Source>
      <Dest>怒りに満ちあふれているな。今度はどんな災いをもたらすというのだ？</Dest>
    </String>
    <String List="2">
      <EDID>[000225EB]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ours is to smile at your passing, friend.</Source>
      <Dest>喜んで後に続こう、友よ</Dest>
    </String>
    <String List="2">
      <EDID>[000225E5]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>It annoys us. What does it want to take from us now?</Source>
      <Dest>困ったわね。今度は何がほしいって言うのよ？</Dest>
    </String>
    <String List="2">
      <EDID>[000225F0]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>It is our most favored company.</Source>
      <Dest>一番支持されてる会社よ</Dest>
    </String>
    <String List="2">
      <EDID>[0002EA74]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>We don&apos;t get many visitors through here, unless they&apos;re headed up to High Hrothgar of course.</Source>
      <Dest>ここを通る旅人は少ない。もちろん、ハイ・フロスガーに行く連中は別だ</Dest>
    </String>
    <String List="2">
      <EDID>[0002120A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I can&apos;t believe Fastred ran off to Riften with that... that bastard.</Source>
      <Dest>ファストレッドがリフテンに逃げたなんて信じられない。しかもあんな…　ろくでなしと一緒に</Dest>
    </String>
    <String List="2">
      <EDID>[000DA74B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You a pilgrim or just passing through?</Source>
      <Dest>巡礼者か？　それともただの通りすがりか？</Dest>
    </String>
    <String List="2">
      <EDID>[000DA766]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Watch yourself on High Hrothgar, I hear wolves prowl the steps.</Source>
      <Dest>ハイ・フロスガーでは注意することだ。あの階段にはオオカミが出没するらしい</Dest>
    </String>
    <String List="2">
      <EDID>[00021214]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I hope Fastred&apos;s doing well in Riften. I miss her.</Source>
      <Dest>ファストレッドがリフテンで元気だといいですが。さびしいです</Dest>
    </String>
    <String List="2">
      <EDID>[000DA767]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Better not be here to stir up any trouble.</Source>
      <Dest>ここでは揉め事を起こさない方が身のためですよ</Dest>
    </String>
    <String List="2">
      <EDID>[0002121A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I can&apos;t imagine how exciting it must be to journey from place to place. You&apos;re so lucky!</Source>
      <Dest>いろんな場所を旅するなんて、想像しただけでワクワクしちゃう！　あなたは幸運ね！</Dest>
    </String>
    <String List="2">
      <EDID>[00021222]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Oh Reyda! Reyda! You live among the clouds now, dear Reyda!</Source>
      <Dest>ああ、レイダ！　レイダ！　今は空の彼方にいるのか、レイダ！</Dest>
    </String>
    <String List="2">
      <EDID>[00021225]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Is it absolutely necessary for you to bother me right now?</Source>
      <Dest>本当に今邪魔をする必要があるのか？</Dest>
    </String>
    <String List="2">
      <EDID>[000DA770]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ah, good to see you again! How&apos;d that delivery go?</Source>
      <Dest>戻ってきたか！　無事に運び終えたのか？</Dest>
    </String>
    <String List="2">
      <EDID>[00021808]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Is Hert his sister or his wife? Or both?</Source>
      <Dest>ハートは彼の妹か妻か？　それとも両方か？</Dest>
    </String>
    <String List="2">
      <EDID>[0002180C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Hert keeps giving me this look. I don&apos;t know if she wants me or if she wants to eat me.</Source>
      <Dest>ハートにこの格好をさせられている。好きなのか、食べたいのかは分からないが</Dest>
    </String>
    <String List="2">
      <EDID>[0002180F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Just my luck, stuck in the sticks with this crazy old woman.</Source>
      <Dest>変わり者の老夫人とこんな辺ぴな土地に縛りつけられるなんて身の不運だ</Dest>
    </String>
    <String List="2">
      <EDID>[00021811]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I grew up hearing songs about Eyldi the Bear! She wrestled a storm out of the sky!</Source>
      <Dest>クマのエイルディの歌を聞いて育った。彼女は空からやってきた嵐と戦ったんだ！</Dest>
    </String>
    <String List="2">
      <EDID>[0002126C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>If it weren&apos;t for Michel, I&apos;d probably be dead in a Markarth gutter by now.</Source>
      <Dest>ミッシェルがいなかったら、自分はマルカルスの片隅で死んでただろう</Dest>
    </String>
    <String List="2">
      <EDID>[0002126D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Got a loving wife, a healthy son and a patch of land to call my own. What more could a man ask for?</Source>
      <Dest>愛する妻、元気な息子、それに自分の土地がある。これ以上のものが望めるか？</Dest>
    </String>
    <String List="2">
      <EDID>[00021272]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Pa says I&apos;m too young to fight in the war, but I can still help by patrolling the town.</Source>
      <Dest>パパが、戦争に行って戦うにはまだ早いって言うんだ。でも町をパトロールすれば僕だって役に立てるよ</Dest>
    </String>
    <String List="2">
      <EDID>[00021274]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Have you met Lucky? He&apos;s my pet goat, and he helps me patrol the town.</Source>
      <Dest>ラッキーに会わなかった？　ペットのヤギなんだけど、町のパトロールを手伝ってくれているんだ</Dest>
    </String>
    <String List="2">
      <EDID>[00021279]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Working hard gives a man reason for drinking hard! Well, that and putting up with a wife like mine.</Source>
      <Dest>キリキリ働けばガンガン飲める！　そうすりゃ俺んとこのみたいな女房にも耐えられるってわけだ</Dest>
    </String>
    <String List="2">
      <EDID>[0002127A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Money&apos;s been tight since the mill burned down. My wife won&apos;t let me forget it.</Source>
      <Dest>工場が焼けてから資金繰りは厳しいよ。女房はいつもそればっかり言うんだ</Dest>
    </String>
    <String List="2">
      <EDID>[0002127F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Where is that lazy man?</Source>
      <Dest>あの怠け者はどこだい？</Dest>
    </String>
    <String List="2">
      <EDID>[00021282]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Did my worthless husband send you?</Source>
      <Dest>うちの旦那のお使いで来たのかい？</Dest>
    </String>
    <String List="2">
      <EDID>[00021288]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>If you want anything in this life, you gotta take it. Just not from me.</Source>
      <Dest>ほしいものがあるなら、奪え。ただし、よそを当たれ</Dest>
    </String>
    <String List="2">
      <EDID>[00021290]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Poor Horgeir. Everyone in town knows about his wife&apos;s affair but him. Probably better if he doesn&apos;t know.</Source>
      <Dest>気の毒なホルジェール。奥さんの事は、この町で彼以外全員が知っています。知らない方が幸せでしょうね</Dest>
    </String>
    <String List="2">
      <EDID>[0002129C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Mind you don&apos;t cross Tassius. He&apos;s in charge around here.</Source>
      <Dest>タシウスとは関わるな。奴はこの辺全部を仕切っている</Dest>
    </String>
    <String List="2">
      <EDID>[000212D2]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Thank you. That bastard got exactly what he deserved.</Source>
      <Dest>ありがとう。アイツにはふさわしい罰ね</Dest>
    </String>
    <String List="2">
      <EDID>[000212D2]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>And... I heard about Nilsine. You have more than fulfilled your part of the bargain. Please, take this - as payment, and a symbol of my affection.</Source>
      <Dest>それと…　ニルシンのこと聞いたわ。取り決め以上のことをしてくれたのね。報酬にこれを受け取って。感謝のしるしよ</Dest>
    </String>
    <String List="2">
      <EDID>[000212D2]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>I&apos;ll never forget you.</Source>
      <Dest>この恩は忘れないわ</Dest>
    </String>
    <String List="2">
      <EDID>[00058FD0]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>What?</Source>
      <Dest>何？</Dest>
    </String>
    <String List="2">
      <EDID>[00058FD0]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Alain is... is dead?</Source>
      <Dest>アラインが…　死んだ？</Dest>
    </String>
    <String List="2">
      <EDID>[00058FD0]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>I... I&apos;m grateful. I... It&apos;s just this... this isn&apos;t at all how I imagined things would play out. There was Alain, but I was considering more, and...</Source>
      <Dest>そう…　嬉しいわ。ただ…　こんな展開はまったく想像していなかったけど。アラインには、その、もっと何というか…</Dest>
    </String>
    <String List="2">
      <EDID>[00058FD0]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>Ah, well. Dead is dead. Right? My thanks to you, assassin. Here&apos;s the gold I was going to pay for the job. You earned it, after all.</Source>
      <Dest>まあいいわ。本当に死んだんでしょう？　ありがとう。このゴールドは、支払おうと思っていた報酬よ。これであなたのものってわけね</Dest>
    </String>
    <String List="2">
      <EDID>[000479F5]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>It&apos;s a wonderful house, my love. If you don&apos;t mind, I&apos;m going to start a small store. Something to do whenever you&apos;re on the road.</Source>
      <Dest>すてきな家だな。よかったら、小さな店を始めてもいいかな？　君が出かけている間に、やりたいんだ</Dest>
    </String>
    <String List="2">
      <EDID>[000CCD5A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You have quite a house. I&apos;m thinking of setting up a small store here. Sell odds and ends.</Source>
      <Dest>すごい家を持っているな。ここで小さなお店をやろうと思う。雑貨を売ろう</Dest>
    </String>
    <String List="2">
      <EDID>[000CCD5B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Strange house, but strong. Solid. I think I&apos;ll open a store. A task to tend to whenever you&apos;re away.</Source>
      <Dest>変わった家だが頑丈でしっかりしているな。店を開こうと思っている。お前が留守の時もやる事があるように</Dest>
    </String>
    <String List="2">
      <EDID>[000CCD5C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>This house of yours is wondrous, at least to these eyes. I&apos;ve thought about starting a store. Something to do here when you&apos;re out.</Source>
      <Dest>お前の家は素敵だ。実は店を開きたいとずっと思ってたんだ。お前が出かけてる間に、ここでやりたい</Dest>
    </String>
    <String List="2">
      <EDID>[000CCD5D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>This house is huge. I&apos;ll be tripping my feet all over this place. Hey, I think I&apos;ll start a little business here. Something to do, you know?</Source>
      <Dest>この家はでかい。そこら中でつまずいて転びそうだ。なら、ここでビジネスを始めてみよう。どうせ暇だしな</Dest>
    </String>
    <String List="2">
      <EDID>[000CCD5E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;ve seen bigger houses, but it&apos;s yours, so I like it. Now, I think I need something to do if you&apos;re ever away, so I&apos;ll be opening a store.</Source>
      <Dest>大きな家ならいくらでもあるけど、お前の家が一番好きだな。お前が家を空けている間は、店でもやろう</Dest>
    </String>
    <String List="2">
      <EDID>[000CCD5F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>A good house. You chose well. I don&apos;t like sitting still, so I&apos;ve decided to open a store. Buy and sell whatever is needed.</Source>
      <Dest>いい家だ。見る目があるな。じっとしてるのは好きじゃないから、店を始めよう。何でも売り買いできる店だ</Dest>
    </String>
    <String List="2">
      <EDID>[000231CB]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Mauhulakh&apos;s aunts. You know... the way they&apos;re around him all the time.</Source>
      <Dest>マウフラクの叔母達だ。ほら…　四六時中、彼の周りにまとわりついている感じがさ</Dest>
    </String>
    <String List="2">
      <EDID>[00078742]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Look, everything was all just a misunderstanding. I didn&apos;t mean to tell Brynjolf to go jump off the pier. You&apos;ll tell him I&apos;m sorry, yes?</Source>
      <Dest>ねえ、すべてまったくの誤解だったの。ブリニョルフに桟橋から飛び降りろなんて言うつもりはなかったわ。悪かったと思ってるって彼に伝えて？</Dest>
    </String>
    <String List="2">
      <EDID>[00078742]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Take this. Every single coin I owe is there, I swear it.</Source>
      <Dest>持って行って。借りてた分はこれだけ。本当よ</Dest>
    </String>
    <String List="2">
      <EDID>[000E482E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;ve already told that buffoon that I&apos;m not paying you people a single coin!</Source>
      <Dest>あの馬鹿に1ゴールドだって払うもんですか。言ったはずよ！</Dest>
    </String>
    <String List="2">
      <EDID>[000215B5]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Then I need your help and there isn&apos;t anyone else I can trust here in the city.</Source>
      <Dest>なら助けて下さい。この街で信用できる人は一人もいないんです</Dest>
    </String>
    <String List="2">
      <EDID>[0002166F]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I&apos;ve been following him for months now. Well, not actually following. Trying to find him.</Source>
      <Dest>もう何ヶ月も追いかけているわ。えっと、正確には追いかけているじゃないわね。見つけようとしている</Dest>
    </String>
    <String List="2">
      <EDID>[0002166F]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>The guards won&apos;t help. The people won&apos;t help. I&apos;m the only one who thinks he can be caught.</Source>
      <Dest>衛兵は助けにならない。みんなも助けにならない。あいつを捕まえられるって考えているのは私だけ</Dest>
    </String>
    <String List="2">
      <EDID>[0002166D]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Uf. Have you been talking to Viola Giordano? She posts those all over the city, and someone keeps taking them down.</Source>
      <Dest>ヴィオラ・ジョルダノとは話したか？　彼女がその話を街のあちこちに貼って回って、誰かが片っ端からはがしている</Dest>
    </String>
    <String List="2">
      <EDID>[0002166D]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Ask her about it if you want an earful.</Source>
      <Dest>彼女に聞けば、うんざりするほど教えてくれる</Dest>
    </String>
    <String List="2">
      <EDID>[000216A0]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Look here. There&apos;s something strange about this cabinet.</Source>
      <Dest>見て。このキャビネット何か変だわ</Dest>
    </String>
    <String List="2">
      <EDID>[000217E0]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Oh, no. I hadn&apos;t heard from Gorm for a while, so I&apos;d hoped he&apos;d given up his little scheme.</Source>
      <Dest>何て事だ。ゴルムからの手紙は久しぶりだ。小さな企みをあきらめていればいいんだが</Dest>
    </String>
    <String List="2">
      <EDID>[000217E0]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>The last time we&apos;d discussed this issue was before this damnable war broke out. Things were different then.</Source>
      <Dest>この件に関して最後に話をしたのは、このひどい戦争が始まる前だった。それから状況は変わってしまった</Dest>
    </String>
    <String List="2">
      <EDID>[000217E0]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Now, what&apos;s he&apos;s asking, it&apos;s just impossible. Even if it worked, the questions and accusations it would cause...</Source>
      <Dest>彼の頼みは、不可能な話だ。仮にうまくいったとしても、疑問や非難が巻き起こるだろう…</Dest>
    </String>
    <String List="2">
      <EDID>[000217E0]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>Well, I&apos;ll take it under advisement. Thank you.</Source>
      <Dest>まあ、よく考えてみよう。ありがとう</Dest>
    </String>
    <String List="2">
      <EDID>[000217EC]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>There is a... a problem, yes.</Source>
      <Dest>問題…　といえば問題だな</Dest>
    </String>
    <String List="2">
      <EDID>[000217EC]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I&apos;m worried about Idgrod, and I don&apos;t know what to do.</Source>
      <Dest>イドグロッドのことが心配なんだ。どうしていいのか分からない</Dest>
    </String>
    <String List="2">
      <EDID>[00021813]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>It is none of your concern, I assure you. Just... forget that you ever saw me here.</Source>
      <Dest>お前には関係ない、それは確かだ。ただ…　ここで私を見たことは忘れろ</Dest>
    </String>
    <String List="2">
      <EDID>[000230D5]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Well, someone has to provide around here.</Source>
      <Dest>さて、この辺で誰かが準備をしなくてはな</Dest>
    </String>
    <String List="2">
      <EDID>[00022919]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;m proud of you for helping to provide for us.</Source>
      <Dest>家族を助けてくれる事を誇りに思っている</Dest>
    </String>
    <String List="2">
      <EDID>[00022FCF]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Perhaps it&apos;s a sign of their love for you. They don&apos;t want to see you with unworthy mates.</Source>
      <Dest>要するにあれは彼らの愛情表現なんだろう。お前が不釣り合いな仲間と一緒にいるのを見たくないのさ</Dest>
    </String>
    <String List="2">
      <EDID>[00021E7F]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Petty threats and fist waving are not going to sway me. You people are all talk, and everyone knows it!</Source>
      <Dest>つまらん脅しをしようが拳を振り回そうが、俺には効かないぞ。お前らみたいな奴らは口先ばっかりだ、みんな知ってることだ！</Dest>
    </String>
    <String List="2">
      <EDID>[00021E7F]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>You demand payment for protection and you can&apos;t even protect yourselves!</Source>
      <Dest>保護の支払いを要求してるくせに、自分らの身さえ守れてないじゃないか！</Dest>
    </String>
    <String List="2">
      <EDID>[000223D2]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>This giant... It&apos;s not the only thing in Fallowstone Cave. Getting to it isn&apos;t going to be easy.</Source>
      <Dest>この巨人…　ファロウストーン洞窟の問題はそれだけではない。巨人の元へたどり着く事さえ一筋縄ではない</Dest>
    </String>
    <String List="2">
      <EDID>[000223D2]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>You&apos;re going to clear a path to the giant, so I can conserve my strength. I&apos;ll make sure you&apos;re paid for it.</Source>
      <Dest>巨人までの道を切り開くんだ。そうすれば私は力を温存できる。報酬は保証する</Dest>
    </String>
    <String List="2">
      <EDID>[000223D2]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>So you meet me at Fallowstone Cave, and I&apos;ll get this over with. I can have my tribe back, and you can... You can leave us alone.</Source>
      <Dest>ファロウストーン洞窟で落ち合って、この件の肩をつけてしまおう。私は部族を取り戻せるし、お前は…　我々から手を引く事ができる</Dest>
    </String>
    <String List="2">
      <EDID>[00022395]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>So it will be. Malacath has spoken, Yamarz. Your path is clear.</Source>
      <Dest>それでは、そのように。ヤマーズよ、マラキャスはお話し下さった。進むべき道ははっきりしている</Dest>
    </String>
    <String List="2">
      <EDID>[0002243A]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>She... she said that? She said those words... to you?  &quot;Darkness rises when silence dies&quot;?</Source>
      <Dest>彼女…　彼女がお前に…　そう言ったのか？　“沈黙の死す時、闇は昇る”と？</Dest>
    </String>
    <String List="2">
      <EDID>[0002243A]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>But those are the words. The Binding Words. Written in the Keeping Tomes. The signal so I would know. Mother&apos;s only way of talking to sweet Cicero...</Source>
      <Dest>だがそれが言葉だ。呪縛の言葉。遵守の書に書かれていたもの。私が分かるための兆し。母が愛するシセロに話す、ただ一つの方法…</Dest>
    </String>
    <String List="2">
      <EDID>[0002243A]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Then... it&apos;s true! She&apos;s back! Our Lady is back! She has chosen a Listener! She has chosen you! Ha ha ha! All hail the Listener!</Source>
      <Dest>では…　真実なんだね！　彼女が戻った！　夜母が戻ったんだ！　そして聞こえし者を選んだ！　お前を選んだのだ！　ハハハ！　偉大な聞こえし者に栄光あれ！</Dest>
    </String>
    <String List="2">
      <EDID>[000225BB]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Sometimes, when she goes to her room to work or sleep, I slip out for a bit.</Source>
      <Dest>彼女が時々仕事や寝るために部屋に入ったら、ちょっとだけ抜け出すんだ。</Dest>
    </String>
    <String List="2">
      <EDID>[000225BB]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>A boy&apos;s gotta make a livin&apos;, right?</Source>
      <Dest>男なら自分で稼がないと、でしょ？</Dest>
    </String>
    <String List="2">
      <EDID>[0002319F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>It&apos;s filthy in there! Dirt everywhere, and it looks like the dogs have had the run of the place.</Source>
      <Dest>中は不潔だ！　どこもかしこも泥だらけだし、イヌだらけじゃないか</Dest>
    </String>
    <String List="2">
      <EDID>[0002328D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Well, I wasn&apos;t wanting to get anyone in trouble, sir. Just wanting to get the new planting started, is all.</Source>
      <Dest>誰にもご迷惑はおかけしません。ただ、次の種蒔きを始めたいだけなんです</Dest>
    </String>
    <String List="2">
      <EDID>[00023995]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>This is a place for warriors, new blood. What brings you here?</Source>
      <Dest>ここは戦士のための場所だ、新入り。何の目的でここに来た？</Dest>
    </String>
    <String List="2">
      <EDID>[000BFCBE]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Vilkas said you&apos;re the new Kodlak. I don&apos;t know what that means, but you seem honorable, so that&apos;s good.</Source>
      <Dest>ヴィルカスはあんたを新しいコドラクだって言ってた。意味は分からんが、あんたは高潔そうでいいな</Dest>
    </String>
    <String List="2">
      <EDID>[00023A13]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Skjor says that I have the strength of Ysgramor, and my brother has his smarts. </Source>
      <Dest>スコールに言わせると、俺にはイスグラモルの力があり、兄弟にはイスグラモルの知性があるんだとさ</Dest>
    </String>
    <String List="2">
      <EDID>[00023A03]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You&apos;re new here. I don&apos;t trust the new.</Source>
      <Dest>新顔だな。知らない奴は信用できない</Dest>
    </String>
    <String List="2">
      <EDID>[00023E3D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Are you thinking you&apos;re better than me? I crawled west out of the wasteland, so show some respect.</Source>
      <Dest>自分の方が優れているとでも？　荒れ果てた地を西へと抜けてきたんだ。少しは敬意を払ってくれ</Dest>
    </String>
    <String List="2">
      <EDID>[00023E3E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>We are all Ashlanders now, brother. Good to find another family that cares where they came from, eh?</Source>
      <Dest>今や我々は皆アシュランダーだよ、兄弟。出身地を大事にしてくれる新たな家族を見つけられるのは素晴らしい、そうだろ？</Dest>
    </String>
    <String List="2">
      <EDID>[00023E47]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I was the newest Companion, until you came along. I guess that&apos;s okay. Just means I can show you the ropes!</Source>
      <Dest>あなたが来るまでは私が一番の新入りだった。別に気にしないで。コツを教えてあげるわ</Dest>
    </String>
    <String List="2">
      <EDID>[000BFCB7]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You might make a decent Companion yet.</Source>
      <Dest>一人前の同胞になれるかも知れないな</Dest>
    </String>
    <String List="2">
      <EDID>[000957F8]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>No... Not again!</Source>
      <Dest>やめろ…　もうたくさんだ！</Dest>
    </String>
    <String List="2">
      <EDID>[00095812]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>No more... No more!</Source>
      <Dest>やめろ…　やめてくれ！</Dest>
    </String>
    <String List="2">
      <EDID>[00095813]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Don&apos;t kill me... I don&apos;t want to die!</Source>
      <Dest>殺さないでくれ…　死にたくない！</Dest>
    </String>
    <String List="2">
      <EDID>[00095815]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Call that a... a swing?</Source>
      <Dest>それでも攻撃の…　つもり…　か？</Dest>
    </String>
    <String List="2">
      <EDID>[00095839]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You&apos;ll pay for this...</Source>
      <Dest>必ず…　報いが訪れるぞ…</Dest>
    </String>
    <String List="2">
      <EDID>[00022EEB]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>No more... No more... I submit, Molag Bal. I submit!</Source>
      <Dest>やめてくれ…　やめてくれ…　降参だ、モラグ・バル。降参だ！</Dest>
    </String>
    <String List="2">
      <EDID>[0002E3D0]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>By the gods, when I get out of here you&apos;re dead! Did you hear me? Dead!</Source>
      <Dest>神々の名にかけて、私がいなくなったらお前たちは死んじまうんだ！　いいかい！　死ぬんだよ！</Dest>
    </String>
    <String List="2">
      <EDID>[0002E3E6]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You will let me go. I know you will. This is all just part of the game we play...</Source>
      <Dest>お前さんはきっと逃がしてくれる。分かってるんだ。これはゲームの一部に過ぎない…</Dest>
    </String>
    <String List="2">
      <EDID>[00022F34]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Of course. And you&apos;ve repaid your debt, in full. Here&apos;s the key to the shack. But why stop here? I say we take our relationship to the next level. </Source>
      <Dest>もちろんよ。これで借りはすべてなし。これが小屋の鍵よ。でもこれで関係はおしまい？　そんなのもったいないわ</Dest>
    </String>
    <String List="2">
      <EDID>[00022F34]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I would like to officially extend to you an invitation to join my Family. The Dark Brotherhood.</Source>
      <Dest>私の家族の一員として、あなたを正式に迎え入れたいわ。闇の一党へ</Dest>
    </String>
    <String List="2">
      <EDID>[00022F34]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>In the southwest reaches of Skyrim, in the Pine Forest, you&apos;ll find the entrance to our Sanctuary. It&apos;s just beneath the road, hidden from view.</Source>
      <Dest>スカイリムの南西のパイン・フォレストに、聖域への入り口があるわ。街道の真下の、人目に付かないところにね</Dest>
    </String>
    <String List="2">
      <EDID>[00022F34]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>When questioned by the Black Door, answer with the correct passphrase: &quot;Silence, my brother.&quot; Then you&apos;re in. And your new life begins.</Source>
      <Dest>黒い扉のところで、この暗号を使って。“沈黙せよ、我が同胞”これで中に入れるわ。あなたの新しい人生の始まりよ</Dest>
    </String>
    <String List="2">
      <EDID>[00022F34]</EDID>
      <REC id="4">INFO:NAM1</REC>
      <Source>I&apos;ll see you at home.</Source>
      <Dest>それじゃ、我が家で会いましょう</Dest>
    </String>
    <String List="2">
      <EDID>[00023B6A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>That&apos;s quite an accusation. I assume you have proof?</Source>
      <Dest>重大な告発だな。証拠はあるんだろうな？</Dest>
    </String>
    <String List="2">
      <EDID>[0002425D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ainethach is in charge of Karthwasten. You should bother him.</Source>
      <Dest>カースワステンはアイネサックが仕切ってるの。話なら彼にして</Dest>
    </String>
    <String List="2">
      <EDID>[000622D0]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ainethach is dead, but that doesn&apos;t mean we can stop working.</Source>
      <Dest>アイネサックは死んだが、だからと言って仕事を放り出すわけにはいかない</Dest>
    </String>
    <String List="2">
      <EDID>[00024246]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Not many Nords would work for a Reachman, but Ainethach is a good man.</Source>
      <Dest>リーチの民のために働こうっていうノルドは多くないが、アイネサックはいい奴だ</Dest>
    </String>
    <String List="2">
      <EDID>[000622D1]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Sanuarach Mine is open again. How am I supposed to handle all this work?</Source>
      <Dest>サヌアラッチ鉱山が再開したんだ。こんなにどうやってこなせっていうんだ？</Dest>
    </String>
    <String List="2">
      <EDID>[0008308B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Don&apos;t have anything to say to you, stranger.</Source>
      <Dest>よそ者に話すことなんかない</Dest>
    </String>
    <String List="2">
      <EDID>[00024E6B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Right. Well. If you have some kind of official business with the Jarl, I&apos;m afraid now is not the time. Go on then. Off with you.</Source>
      <Dest>そうか。ただ首長と公式の話があるとしても、悪いが今は無理だ。さあ、帰れ</Dest>
    </String>
    <String List="2">
      <EDID>[00024E5C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Who are you? Why are you here? Leave this place. I have much work to conduct...</Source>
      <Dest>何者だ？　なぜここにいる？　立ち去れ。こちらはやるべき事が山積みなんだ…</Dest>
    </String>
    <String List="2">
      <EDID>[00024137]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>But I have more rooms to clean. Fort Greymoor is quite large, and rather filthy if I do say.</Source>
      <Dest>でもまだまだ掃除する部屋があるんだよ。こう言っては何だが、グレイムーア砦はすごくでかい上にかなり汚いんだ</Dest>
    </String>
    <String List="2">
      <EDID>[00024E58]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>And why would you be looking for me, hmm? I am not sure I appreciate your presence here. Friend.</Source>
      <Dest>だが、なぜマランドゥル・ジョーを探していた？　お前が現れた事をありがたく思うべきかどうか、決めかねているんだが</Dest>
    </String>
    <String List="2">
      <EDID>[0002412F]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Hmm... All right... How about this?</Source>
      <Dest>ふーむ…　そうだな…　これはどうだ？</Dest>
    </String>
    <String List="2">
      <EDID>[0002412F]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Shadows creep, and... and phantoms leap! A man&apos;s got... he&apos;s got scared. And the demons dared! To um... visit upon him all which they feared!</Source>
      <Dest>影が這い上がり…　幽霊が忍び寄り！　男は…　彼は震え上がり、そして悪魔が現れり！　彼を…　彼を訪れり、それを誰もが恐れり！</Dest>
    </String>
    <String List="2">
      <EDID>[0002412F]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Brilliant, I know. It&apos;s a gift.</Source>
      <Dest>最高だ、分かっているよ。神からのギフトだ</Dest>
    </String>
    <String List="2">
      <EDID>[00024136]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ha! Oh, that&apos;s a good one, friend. Killing Lurbuk... I mean, can you imagine something so ludicrous? Depriving the world of my unique talents?</Source>
      <Dest>ハ！　それは傑作だな、友よ。ルーブクを抹殺するとな…　つまりはだ、そんな馬鹿げた事想像できるか？　私のたぐいまれな才能をこの世界から奪ってしまうだと？</Dest>
    </String>
    <String List="2">
      <EDID>[00024126]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The Wood Elf may run a stall in the city, but he retreats to the plains outside Whiterun to hunt. Kill him there, and no one will bear witness...</Source>
      <Dest>ウッドエルフは街中に売店を出している事もあるが、彼はホワイトラン周辺の平原にこもって狩りをしている。そこで殺せば、目撃者はいない…</Dest>
    </String>
    <String List="2">
      <EDID>[00025EDF]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>All the wood furniture in this inn is rotten to the core. Do you know why that is, Kleppr?</Source>
      <Dest>うちの宿屋の家具は、全部芯まで腐ってるのよ。どうしてそうだか知ってる、クレップル？</Dest>
    </String>
    <String List="2">
      <EDID>[00025ED7]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>It&apos;s rotten because the wood is cheap and it&apos;s soaked with ale! Now we&apos;ll have to replace all the furniture before bugs set in.</Source>
      <Dest>安物の木にエールをかけたから、腐ったのよ！　これで、虫が付く前に家具を全部買い換えなくちゃならなくなったわ</Dest>
    </String>
    <String List="2">
      <EDID>[0002C6D7]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Assur says his pa says the College makes lots of bad things happen, but the mages I&apos;ve seen look nice.</Source>
      <Dest>アッシュールのパパは、大学のせいでたくさん悪いことが起きたって言ってるそうよ。でも魔術師はかっこよかったな</Dest>
    </String>
    <String List="2">
      <EDID>[000E0CFF]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>How come you&apos;re in Winterhold? My pa says people like you are the reason no one lives here anymore.</Source>
      <Dest>一体どうしてウィンターホールドにいるの？　パパが、ここに誰も住まなくなったのは、あなたみたいな人のせいだって言ってるよ</Dest>
    </String>
    <String List="2">
      <EDID>[0002C6DB]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>We don&apos;t get many people like you visiting Winterhold. Usually it&apos;s elves.</Source>
      <Dest>珍しいね。ウィンターホールドに来るのは、エルフがほとんどなんだ</Dest>
    </String>
    <String List="2">
      <EDID>[00029D0A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Don&apos;t worry about Nelacar. He has a permanent room here at the inn, but he keeps to himself and he doesn&apos;t cause any trouble.</Source>
      <Dest>ネラカーの事は心配いらない。ここの宿にずっと部屋を借りてるけど、人づきあいはしないし、面倒はいっさい起こさないから</Dest>
    </String>
    <String List="2">
      <EDID>[000350F0]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I do what&apos;s necessary so we can get by. Have to, since I can&apos;t count on my brother for anything.</Source>
      <Dest>生きていくのに必要な事をするだけよ。兄弟には何も頼れないから、そうしなきゃならないの</Dest>
    </String>
    <String List="2">
      <EDID>[00065712]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Things are easier now that I don&apos;t have to worry about Ranmir anymore.</Source>
      <Dest>もうランミルの事を心配しなくていいから楽になったわ</Dest>
    </String>
    <String List="2">
      <EDID>[00065713]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I still can&apos;t believe you were able to help Ranmir pull himself together.</Source>
      <Dest>あなたがランミルを立ち直らせたなんて、まだ信じられないわ</Dest>
    </String>
    <String List="2">
      <EDID>[00065714]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Without all our money going to drink, I can afford to expand my selection a bit.</Source>
      <Dest>お金が全部お酒に化けなかったら、品揃えをいくらか充実させられるわ</Dest>
    </String>
    <String List="2">
      <EDID>[00029FE9]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>If you&apos;re looking for Ranmir, he&apos;s either passed out in bed, or working on winding up that way.</Source>
      <Dest>ランミルを探してるのならベッドで酔いつぶれてるか、そうなるべく頑張ってるでしょうね</Dest>
    </String>
    <String List="2">
      <EDID>[00029FFE]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>My brother&apos;s a good-for-nothing drunk. We&apos;d have lost the house by now if it were up to him.</Source>
      <Dest>兄弟は役立たずの飲んだくれ。任せておいたら今頃家を失ってるわ</Dest>
    </String>
    <String List="2">
      <EDID>[00029FFF]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Just because we live in the middle of nowhere doesn&apos;t give Ranmir the right to drink himself into oblivion.</Source>
      <Dest>へんぴなところに住んでるからランミルは意識をなくすまで飲まないで済んでるのよ</Dest>
    </String>
    <String List="2">
      <EDID>[0002A000]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ranmir has no problem drinking himself under the table, so I have to be the one to make ends meet.</Source>
      <Dest>ランミルは酔いつぶれてばっかりだから、私がうまくやりくりしなきゃならないの</Dest>
    </String>
    <String List="2">
      <EDID>[0002450E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Azura? Gods, it&apos;s all finally coming back to haunt me.</Source>
      <Dest>アズラだと？　クソ、ついにこの時が来たか。またつきまとうつもりだろう</Dest>
    </String>
    <String List="2">
      <EDID>[0002461F]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Oh no, I&apos;m not talking about that. I&apos;m not being blamed for saying something out of place. Again.</Source>
      <Dest>だめだめ、その話はしないわ。場違いな話をしたと責められるのはもうごめん。二度とごめんよ</Dest>
    </String>
    <String List="2">
      <EDID>[0002461F]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>If you want to know, ask Nelacar. He&apos;s staying at the Frozen Hearth. He knows the whole sad story.</Source>
      <Dest>知りたければネラカーに聞いて。フローズン・ハースに泊まっているから。悲しいお話を全部知っているわ</Dest>
    </String>
    <String List="2">
      <EDID>[00024528]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Have you seen that Shrine of Azura? They say the Dark Elves built it after they fled from Morrowind. Sight to see.</Source>
      <Dest>アズラの祠について聞いた事はあるか？　噂では、ダークエルフがモロウウィンドから逃げた後に作ったそうだ。名所になっている</Dest>
    </String>
    <String List="2">
      <EDID>[00024698]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>That&apos;s a sensible lad. Now fetch me a drink.</Source>
      <Dest>これは分別のある若者だ。俺に飲み物を取ってきてくれ</Dest>
    </String>
    <String List="2">
      <EDID>[000246B4]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Well, I&apos;m proud of both of you. I haven&apos;t been so busy since those nobles from Solitude came into the city three years ago.</Source>
      <Dest>あなた達二人を誇りに思うわ。三年前にソリチュードの貴族達が街へやってきてから、こんなに忙しいのは初めてよ</Dest>
    </String>
    <String List="2">
      <EDID>[00025EC5]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Endon, dear, please don&apos;t... Save your frustrations for work.</Source>
      <Dest>エンドン、お願い…　いらいらするのは仕事だけにしてちょうだい</Dest>
    </String>
    <String List="2">
      <EDID>[00025D35]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Bothela, I have a question...</Source>
      <Dest>ボテラ、聞きたい事があるの…</Dest>
    </String>
    <String List="2">
      <EDID>[0002467A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I was actually just wondering if you had any family...</Source>
      <Dest>家族はいるのかどうかと思って…</Dest>
    </String>
    <String List="2">
      <EDID>[00024733]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Oh. Oh, I see...</Source>
      <Dest>ああ、そうかい…</Dest>
    </String>
    <String List="2">
      <EDID>[00025EC0]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;m sorry. You don&apos;t have to tell me if you don&apos;t...</Source>
      <Dest>ごめんなさい。話さなくてもいいのよ…</Dest>
    </String>
    <String List="2">
      <EDID>[0002466A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Not to mention the rebels completely control Windhelm and all of Eastmarch Hold.</Source>
      <Dest>反乱軍がウィンドヘルムとイーストマーチ全土を完全に支配してるのは言うまでもないわね</Dest>
    </String>
    <String List="2">
      <EDID>[00024625]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Raerek, how is the Reach faring against this Forsworn menace?</Source>
      <Dest>ラエレク、フォースウォーンの脅威に対して、リーチはどうしている？</Dest>
    </String>
    <String List="2">
      <EDID>[00025D25]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>And what do Legion soldiers know about the hills of the Reach and the caves that make up those hills? The Forsworn can hide and ambush every assault.</Source>
      <Dest>帝国軍にリーチの丘について何が分かるんだ？　山腹の洞窟は？　フォースウォーン達は山のあちこちに潜み、兵を待ち伏せできるんだ</Dest>
    </String>
    <String List="2">
      <EDID>[0002463C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Cowards, both of you. My father would not sit idly back and wait while evil men take over his lands. We&apos;re done discussing this for now.</Source>
      <Dest>両方とも弱虫だ。父なら、怯えて何もせず、ただ悪人が我が領土を奪うのを見ているような事はしない。話はこれで終わりだ</Dest>
    </String>
    <String List="2">
      <EDID>[0002471D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I have a few very detailed missives from border patrols, beginning with Fifth Irregulars&apos; reports on the movements of...</Source>
      <Dest>国境巡視隊から詳細な信書が届いている。まずは第5不正規部隊による報告書で…</Dest>
    </String>
    <String List="2">
      <EDID>[000253B8]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Oh, Talos&apos;s breath, Reburrus. Skip ahead to the good part.</Source>
      <Dest>おお、タロスの吐息にかけて、レベルスじゃないか。要点を言ってくれ</Dest>
    </String>
    <String List="2">
      <EDID>[0002465A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>What does that mean Reburrus? Are we winning or aren&apos;t we?</Source>
      <Dest>どういう意味だ、レベルス？　俺達は勝ってるのか、そうじゃないのか？</Dest>
    </String>
    <String List="2">
      <EDID>[000253B5]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I... I&apos;m sorry. I just, well, the forge gets so hot and I thought that...</Source>
      <Dest>す…　すまない。ただ、ええと、鍛冶場がすごく暑くて、それでちょっと…</Dest>
    </String>
    <String List="2">
      <EDID>[0002471F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Uncle Calcelmo...</Source>
      <Dest>カルセルモおじさん…</Dest>
    </String>
    <String List="2">
      <EDID>[00025EE6]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Stop bothering me, Aicantar!</Source>
      <Dest>アイカンターよ、邪魔をするな！</Dest>
    </String>
    <String List="2">
      <EDID>[00024675]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Next season, nephew. Next season for sure...</Source>
      <Dest>次の機会にだ、甥よ。次の機会にこそだ…</Dest>
    </String>
    <String List="2">
      <EDID>[000246A0]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Now now, brother. He&apos;s just being his usual gloomy self, he didn&apos;t mean it. He&apos;s just being silly again.</Source>
      <Dest>まあまあ。彼はいつもと同じように陰気なだけで、本気じゃないわよ。ふざけているだけでしょう</Dest>
    </String>
    <String List="2">
      <EDID>DarkDeekusThreatShared</EDID>
      <REC>INFO:NAM1</REC>
      <Source>What? Why? I don&apos;t understand... I&apos;ve done nothing to wrong you. Please, mercy! </Source>
      <Dest>何？　どうして？　どういう事なんだ…　何も悪い事はしていないぞ。頼む、助けてくれ！</Dest>
    </String>
    <String List="2">
      <EDID>[00105587]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Argh!</Source>
      <Dest>あーっ！</Dest>
    </String>
    <String List="2">
      <EDID>[00025CFF]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>No... Not again!</Source>
      <Dest>やめろ…　もうたくさんだ！</Dest>
    </String>
    <String List="2">
      <EDID>[000DEFE2]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>No more... No more!</Source>
      <Dest>やめろ…　やめてくれ！</Dest>
    </String>
    <String List="2">
      <EDID>[000DEFE3]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Don&apos;t kill me... I don&apos;t want to die!</Source>
      <Dest>殺さないでくれ…　死にたくない！</Dest>
    </String>
    <String List="2">
      <EDID>[000DEFE6]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You... You&apos;ll pay for this...</Source>
      <Dest>お前…　この償いは…　させてやる…</Dest>
    </String>
    <String List="2">
      <EDID>[000479B1]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Hmph, yeah I did. That Wood Elf s&apos;wit... he&apos;s a lot smarter than I expected.</Source>
      <Dest>フン、ああそうだよ。あの狡賢いウッドエルフめ…　思ってたよりずっと頭の切れる奴だった</Dest>
    </String>
    <String List="2">
      <EDID>[000479B1]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Can you believe that fetcher had more than tripled the guard? There must be eight of them in there.</Source>
      <Dest>あの野郎、衛兵を3倍以上に増やしてたんだ。信じられるか？　8人はいたはずだな</Dest>
    </String>
    <String List="2">
      <EDID>[000479B1]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>It was like he was daring us to come and get him.</Source>
      <Dest>来れるもんなら来てみやがれと言わんばかりの布陣だったよ</Dest>
    </String>
    <String List="2">
      <EDID>[00025D71]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Goldenglow Estate is a bee farm; they raise the wretched little things for honey. It&apos;s owned by some smart-mouth Wood Elf named Aringoth.</Source>
      <Dest>ゴールデングロウ農園は養蜂場だ。あの小さな厄介者共を、ハチミツの為に育ててるのさ。アリンゴスという名前の口の達者なウッドエルフが所有している</Dest>
    </String>
    <String List="2">
      <EDID>[00025D71]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>We need you to teach him a lesson by burning down three of the estate&apos;s hives and clearing out the safe in the main house.</Source>
      <Dest>養蜂場のハチの巣を3つ燃やし、主屋の金庫を空にして、奴に身の程を知らせてやれ</Dest>
    </String>
    <String List="2">
      <EDID>[00025E58]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I&apos;ve been noting a pattern to when the killings happen. </Source>
      <Dest>殺人が発生する時間のパターンを記録してきた</Dest>
    </String>
    <String List="2">
      <EDID>[00025E58]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Now that we know they&apos;re tied in to some sort of necromantic ritual, I think I know when the next might occur.</Source>
      <Dest>殺人がなんらかの死霊術の儀式に関わっている事が掴めた。次の事件がいつ起こるか分かると思う</Dest>
    </String>
    <String List="2">
      <EDID>[00025E58]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Let&apos;s see. From a Loredas of Last Seed until a Middas of Hearthfire... it will happen soon. Very soon.</Source>
      <Dest>さて、ラスト・シードのロレダスからハースファイアのミダスまで… まもなく起こるはずだ。すぐにでもな</Dest>
    </String>
    <String List="2">
      <EDID>[00025E58]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>Keep watch in the Stone Quarter tomorrow night. That&apos;s almost certainly where the killer will strike next.</Source>
      <Dest>明日の晩石地区に張り込むんだ。殺人犯が次にそこで凶行に及ぶのはまず間違いない</Dest>
    </String>
    <String List="2">
      <EDID>[00025E4F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Eehh... Calixto and his books are often confused about such matters. It happens to the best of us. </Source>
      <Dest>ふむ…　カリクストとその著作はその種の事で誤解されがちだ。よくある事だ</Dest>
    </String>
    <String List="2">
      <EDID>[00025E61]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I know it well. Or at least, I&apos;ve heard of it. I would wager that carving once depicted a skull.</Source>
      <Dest>よく知っている。いや、聞いた事はある。その彫刻はかつては頭蓋骨であった事は保証してもいい</Dest>
    </String>
    <String List="2">
      <EDID>[00025E61]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>That is the Necromancer&apos;s Amulet, of legend. </Source>
      <Dest>それが死霊術師のアミュレットだ。伝説のな</Dest>
    </String>
    <String List="2">
      <EDID>[00025E61]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>It appears you were at least half-right. There is necromancy at the heart of this.</Source>
      <Dest>お前の読みの半分は当たっていたわけだ。事件の核心には死霊術が関わっている</Dest>
    </String>
    <String List="2">
      <EDID>[050022EE]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>My what, now? I&apos;ve never kept a journal, I can assure you.</Source>
      <Dest>私のなんだと？　日記などつけた事もない、誓ってもいい</Dest>
    </String>
    <String List="2">
      <EDID>[00025E5A]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>My what, now? I&apos;ve never kept a journal, I can assure you.</Source>
      <Dest>私のなんだと？　日記などつけた事もない、誓ってもいい</Dest>
    </String>
    <String List="2">
      <EDID>[00025E5A]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>What exactly did this amulet look like?</Source>
      <Dest>そのアミュレットとはどんなものだ？</Dest>
    </String>
    <String List="2">
      <EDID>[00025E56]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Necromancy? I am a member of the College of Winterhold, in good standing!</Source>
      <Dest>死霊術？　いいか若いの、私はウィンターホールド大学の名士だぞ！</Dest>
    </String>
    <String List="2">
      <EDID>[00025E56]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>They haven&apos;t allowed necromancy for hundreds of years! </Source>
      <Dest>ギルドでは死霊術を何百年も禁じてきたのだ！</Dest>
    </String>
    <String List="2">
      <EDID>[000E4C93]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>More of those things? Bah. Viola Giordano&apos;s been putting them all around the city.</Source>
      <Dest>これだけじゃない。くそ。ヴィオラ・ジョルダノは、これを街中に貼りつけてる</Dest>
    </String>
    <String List="2">
      <EDID>[000E4C93]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Frankly, whoever keeps taking them down should get a medal.</Source>
      <Dest>正直言って、こいつらを全部はがして回るだけで勲章ものだよ</Dest>
    </String>
    <String List="2">
      <EDID>[000E4C95]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Oh, Friga Shatter-Shield&apos;s old place? </Source>
      <Dest>フリガ・シャッター・シールドの古い家か？</Dest>
    </String>
    <String List="2">
      <EDID>[000E4C95]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Well, since she&apos;s not using it anymore, the Jarl might just let you have it, if you have the money. And if he likes you.</Source>
      <Dest>さて、彼女はもう使っていないから、首長が譲ってくれるだろう。金さえ払えば。それから、気に入られたらな</Dest>
    </String>
    <String List="2">
      <EDID>[000E4C95]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Or you could head over to the family and see if they&apos;ll let you in. But I wouldn&apos;t want to do that myself. Bad luck over there.</Source>
      <Dest>もしくは、家族に会いに行って、中に入れてほしいと頼んでもいいだろう。だが、自分だったら行かないな。縁起が悪い場所なんだよ</Dest>
    </String>
    <String List="2">
      <EDID>[000E4C99]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Hmm. Doesn&apos;t mean anything to me. Got an unusual shine to it, though.</Source>
      <Dest>そそられるような物でもないな。何やら妙な輝きがあるようだが</Dest>
    </String>
    <String List="2">
      <EDID>[000E4C99]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I&apos;d take it to Calixto. He&apos;s got a good eye for pieces like that.</Source>
      <Dest>カリクストのところに行くといい。こういうものの鑑定に長けている</Dest>
    </String>
    <String List="2">
      <EDID>[000E4CC2]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Looks like something one of the Dark Elves would wear. Ask Revyn Sadri, he probably sold whatever it used to be.</Source>
      <Dest>ダークエルフが着そうな代物だな。レヴィン・サドリに聞いてみろ。それが何だったにせよ、多分彼が売ったんだろう</Dest>
    </String>
    <String List="2">
      <EDID>[000E4CC4]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Nothing anybody I know would wear. Maybe ask one of the Dark Elves, they usually have some kind of rag falling off of them.</Source>
      <Dest>人であれ物であれ、こんなものは着ないわね。ダークエルフに聞いてみたらどう？　こんな風なボロを落として行くわよ</Dest>
    </String>
    <String List="2">
      <EDID>[000E4CC4]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>The one who sells things, what&apos;s his name. Oh, yes! Revyn Sadri. Maybe he&apos;ll know something.</Source>
      <Dest>物売りの、名前なんだっけ。そうそう！　レヴィン・サドリ。あの人なら何か知っているかも知れないわよ</Dest>
    </String>
    <String List="2">
      <EDID>[00025E4A]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I don&apos;t want to believe it. Wuunferth has been a trusted friend to Ulfric for many years.</Source>
      <Dest>信じたくないな。ウーンファースは、何年も前からウルフリックにとって信頼できる友だった</Dest>
    </String>
    <String List="2">
      <EDID>[00025E4A]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>It pains me to see that the whispers had truth to them. </Source>
      <Dest>噂話が本当だと知るのは、心が痛むよ</Dest>
    </String>
    <String List="2">
      <EDID>[00025E4A]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Wuunferth shall be apprehended. I thank you for your diligence in getting to the bottom of this matter.</Source>
      <Dest>ウーンファースは逮捕されるだろう。真相を明らかにしてくれた事に感謝する</Dest>
    </String>
    <String List="2">
      <EDID>[00025E4A]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>The streets of Windhelm are now safe. </Source>
      <Dest>これでウィンドヘルムの街並みに平和が戻るな</Dest>
    </String>
    <String List="2">
      <EDID>[05020D62]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Well, come back when you have some more evidence. I think you&apos;re on the trail, though.</Source>
      <Dest>そうか、何か証拠が見つかったら戻ってこい。お前は真実に近づきつつあるようだ</Dest>
    </String>
    <String List="2">
      <EDID>[00025E54]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Wuunferth. There have been rumors swirling about him for years. As long as I can remember.</Source>
      <Dest>ウーンファースね。彼については昔から噂が絶えないの。私が思い出せる限りずっとよ</Dest>
    </String>
    <String List="2">
      <EDID>[00025E54]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>But he&apos;s a dangerous man. That&apos;s why they call him &quot;the Unliving.&quot; I wouldn&apos;t approach him directly.</Source>
      <Dest>危険な男ね。だから「死せる者」って呼ばれているわ。私なら直接会いに行かないわ</Dest>
    </String>
    <String List="2">
      <EDID>[00025E54]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>This information needs to go straight to the steward. He&apos;ll listen to you. </Source>
      <Dest>この話は直接、執政にした方が良いわ。あなたの言う事なら耳を傾けるはず</Dest>
    </String>
    <String List="2">
      <EDID>[00025E50]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Suit yourself. It&apos;s only of value to collectors, though. Good luck finding anyone else who will appraise it that highly!</Source>
      <Dest>好きにするがよい。これは収集家にしか価値が分からないのだ。他にこの価値が分かるものはおるまい</Dest>
    </String>
    <String List="2">
      <EDID>[00025E55]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Wuunferth? Bah. It&apos;s purely ceremonial, and he has no use for it.</Source>
      <Dest>ウーンファースだと？　いいや、これは儀式に使うものだ。彼は必要としていない</Dest>
    </String>
    <String List="2">
      <EDID>[00025E55]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Besides, I wouldn&apos;t want to be the one to give it to him. Gives me the creeps. They say he dabbles in necromancy.</Source>
      <Dest>それに、私は奴に与えたくない。虫唾が走る…　噂では、奴は死霊術師だそうだな</Dest>
    </String>
    <String List="2">
      <EDID>[00025E60]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Wonderful. This will be a splendid addition to my private collection.</Source>
      <Dest>実に素晴らしい。私の収集品にさらなる値打ち物が加わった！</Dest>
    </String>
    <String List="2">
      <EDID>[00025E65]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Let me see... ah, yes. This is the Wheelstone. It&apos;s an heirloom symbol of the power of Windhelm. </Source>
      <Dest>どれどれ…　ああ。これは舵の石だな。ウィンドヘルムの後継者によって受け継がれた力の象徴だ</Dest>
    </String>
    <String List="2">
      <EDID>[00025E65]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Traditionally it&apos;s carried by the court mage.</Source>
      <Dest>伝統的には、王宮魔術師によって受け継がれる</Dest>
    </String>
    <String List="2">
      <EDID>[00025E65]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>I would... eh... be interested in acquiring it. If you&apos;re willing to part with it, that is.</Source>
      <Dest>もし…　手放しても構わないのなら、買い受けてもいいが…</Dest>
    </String>
    <String List="2">
      <EDID>[00025E65]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>For a piece like that, I could pay... 500 gold?</Source>
      <Dest>このような品なら、500ゴールドでどうだ？</Dest>
    </String>
    <String List="2">
      <EDID>[00025E66]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The Wheelstone? Have you decided to sell it, yet?</Source>
      <Dest>舵の石だと？　もう売る気になったか？</Dest>
    </String>
    <String List="2">
      <EDID>[00025E4E]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I&apos;ve never seen anything like it. I would take this to Calixto at the House of Curiosities. He has a good eye for strange trinkets.</Source>
      <Dest>見たことがない。骨董品の館にいるカリクストのところに持って行こう。珍しい装身具の目利きだ</Dest>
    </String>
    <String List="2">
      <EDID>[00025E4E]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Might even give you a bit of gold for it.</Source>
      <Dest>ゴールドがもらえるかも知れない</Dest>
    </String>
    <String List="2">
      <EDID>[00025E5B]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I&apos;ve been trying to put those up around the city, to warn people. Have them keep their eyes open.</Source>
      <Dest>それ、街中に貼ってまわっているの。みんなに用心してもらおうと思って。注意して見張るように呼びかけているの</Dest>
    </String>
    <String List="2">
      <EDID>[00025E5B]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>But someone keeps taking them down.</Source>
      <Dest>だけど、誰かが端からはがしちゃう</Dest>
    </String>
    <String List="2">
      <EDID>[00025E5B]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>You say you found it in Hjerim? Friga&apos;s old place? Let&apos;s go have a look around there.</Source>
      <Dest>今、ヒジェリムで見つけたって言った？　フリガの故郷の？行って探してみましょう</Dest>
    </String>
    <String List="2">
      <EDID>[00025E5B]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>I&apos;ve got a feeling about this one.</Source>
      <Dest>なんだか予感がするのよ</Dest>
    </String>
    <String List="2">
      <EDID>[00025E48]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Look, friend, if you think you can do better than the legion of guards, be my guest. </Source>
      <Dest>お前が大勢の衛兵よりも役に立つのなら、喜んで歓迎する</Dest>
    </String>
    <String List="2">
      <EDID>[00025E48]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>You&apos;ll need to talk to the steward, though. We can&apos;t just let anyone go around claiming to be on official business.</Source>
      <Dest>執政とは話す必要がある。公務だからって、誰かれ構わず歩き回らせるわけにはいかない</Dest>
    </String>
    <String List="2">
      <EDID>[00025E48]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>If he&apos;s willing, then we&apos;ll talk.</Source>
      <Dest>まずは彼に話を通してくれ</Dest>
    </String>
    <String List="2">
      <EDID>[0007749A]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Do they? How delightful!</Source>
      <Dest>本当に？　うれしい！</Dest>
    </String>
    <String List="2">
      <EDID>[0007749A]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I&apos;m lucky to have a man that is so devoted to me.</Source>
      <Dest>私に尽くしてくれる人がいてラッキーだわ</Dest>
    </String>
    <String List="2">
      <EDID>[00064964]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Hroggar&apos;s house fire? Well, he lost his wife and daughter in the blaze.</Source>
      <Dest>フロガーの家の火事ね？　奥さんと娘さんが焼け死んだの</Dest>
    </String>
    <String List="2">
      <EDID>[00064964]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>My people believe it to be cursed now. Who am I to gainsay them?</Source>
      <Dest>みんな今じゃあ呪いのせいだと信じてる。それを否定する気はないよ</Dest>
    </String>
    <String List="2">
      <EDID>[00025F6D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Hey! What are you doing in here?</Source>
      <Dest>おい！　ここで何をしているんだ？</Dest>
    </String>
    <String List="2">
      <EDID>[00025F6E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Get out of here or I will call the guards!</Source>
      <Dest>出ていかないと衛兵を呼ぶぞ！</Dest>
    </String>
    <String List="2">
      <EDID>[00025F6F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>That&apos;s it! You are leaving, right now.</Source>
      <Dest>そこまでだ！　出ていけ、今すぐに</Dest>
    </String>
    <String List="2">
      <EDID>[00025F70]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You look new. I&apos;m new, too. I think we could be friends.</Source>
      <Dest>お前、新入りだろ。俺もなんだよ。仲良くなれそうだな</Dest>
    </String>
    <String List="2">
      <EDID>[000D6C55]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>If you&apos;re looking for opportunities to make some coin, well... I&apos;m your man.</Source>
      <Dest>金を稼ぐために仕事を探してるんだったら、そうだな…　俺に任せてくれ</Dest>
    </String>
    <String List="2">
      <EDID>[000D6C56]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Everyone needs work, right? I have good work for you.</Source>
      <Dest>誰だって仕事が必要だろ？　いい仕事を紹介してやろう</Dest>
    </String>
    <String List="2">
      <EDID>[000E768D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I believe you know what needs to be done. Something about putting out a fire?</Source>
      <Dest>すべき事は分かっているはずだ。例えば火を消し止めるとか…</Dest>
    </String>
    <String List="2">
      <EDID>[000263B7]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Then it&apos;s true what they said? I&apos;m touched by the gods?</Source>
      <Dest>それじゃあ、あの人達が言ったことは本当だったの？　私は神の手に触れられたの？</Dest>
    </String>
    <String List="2">
      <EDID>[000B7865]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I thought Enmon had a little girl, but I haven&apos;t seen her in a while.</Source>
      <Dest>エンモンのところに幼い娘がいたと思うんだけど、しばらく見かけてないな</Dest>
    </String>
    <String List="2">
      <EDID>[000263D7]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Thank you for bringing this to my attention.</Source>
      <Dest>この件を教えてくれて礼を言う</Dest>
    </String>
    <String List="2">
      <EDID>[000263D7]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Tolfdir normally looks after your little group, yes?</Source>
      <Dest>お前の小グループの面倒を普段見ているのは、トルフディルか？</Dest>
    </String>
    <String List="2">
      <EDID>[000263D7]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Since he&apos;s apparently occupied, and I will need to see this discovery for myself, I think perhaps you should begin researching the subject.</Source>
      <Dest>見たところ彼は忙しそうだし、自分はこの目でその発見を確かめなきゃならない。この件について調査を始めてくれると助かる</Dest>
    </String>
    <String List="2">
      <EDID>[000263D7]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>Speak with Urag in the Arcanaeum. See if he&apos;s aware of anything that matches your discovery.</Source>
      <Dest>アルケイナエウムのウラッグと話してみろ。彼がこの発見と合致する何かを気づいていないか、確認するんだ</Dest>
    </String>
    <String List="2">
      <EDID>[000263D7]</EDID>
      <REC id="4">INFO:NAM1</REC>
      <Source>And... good work. The next time you find yourself exploring Nordic ruins, perhaps this will be helpful.</Source>
      <Dest>それから…　よくやった。次にノルドの遺跡を探検する事になったら、おそらくこれが役立つだろう</Dest>
    </String>
    <String List="2">
      <EDID>[0002673B]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>You might be able to trap him there, exactly.</Source>
      <Dest>その通り。そこに奴を捕らえる事ができるかもしれん</Dest>
    </String>
    <String List="2">
      <EDID>[0002673B]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>You&apos;d require the Jarl&apos;s cooperation, of course. That might not be so easy to come by.</Source>
      <Dest>もちろん、それには首長の協力が必要になるが。そう簡単ではないだろうな</Dest>
    </String>
    <String List="2">
      <EDID>[0002673B]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>You must trust in the rightness of your cause, and the strength of your Voice.</Source>
      <Dest>己の目的の正しさを信じ、己の声の力強さを信じよ</Dest>
    </String>
    <String List="2">
      <EDID>[00020F93]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Time to cleanse the Empire of its filth.</Source>
      <Dest>帝国から汚れし物を排除するべき時だな</Dest>
    </String>
    <String List="2">
      <EDID>[00060C8A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Then suffer the Emperor&apos;s wrath.</Source>
      <Dest>ならば、皇帝の憤怒を味わうがいい</Dest>
    </String>
    <String List="2">
      <EDID>[0002C168]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Skyrim has no use for your kind.</Source>
      <Dest>お前のような存在はスカイリムに必要ない</Dest>
    </String>
    <String List="2">
      <EDID>[00060C8B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Then let me speed your passage to Sovngarde!</Source>
      <Dest>すぐにソブンガルデへ送ってやろう！</Dest>
    </String>
    <String List="2">
      <EDID>[000267E2]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Then pay with your blood!</Source>
      <Dest>ならば、その血で償ってもらう</Dest>
    </String>
    <String List="2">
      <EDID>[00060C8C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>That can be arranged.</Source>
      <Dest>そうしてやろう</Dest>
    </String>
    <String List="2">
      <EDID>[0002C169]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>So be it.</Source>
      <Dest>好きにしろ</Dest>
    </String>
    <String List="2">
      <EDID>[00026A71]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>She... really? Well, that&apos;s I... I wouldn&apos;t have dreamed. Of course, we need her in Markarth, then. I&apos;ll come with you.</Source>
      <Dest>え…　本当か？　それは…　夢にも思わなかった。もちろん、彼女はマルカルスにいるべきだ。一緒に行くよ</Dest>
    </String>
    <String List="2">
      <EDID>[000CD880]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;m looking forward to our wedding. You and me...</Source>
      <Dest>俺達の結婚式が待ち遠しいな</Dest>
    </String>
    <String List="2">
      <EDID>[00026E30]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ha ha ha ha! Yeah, sure I did. It was one of my best pranks yet, father.</Source>
      <Dest>あははは！　そう、僕だよ。今までの中で最高のいたずらなんだ、父さん</Dest>
    </String>
    <String List="2">
      <EDID>[00026E32]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Tell me, son. Any truth to these stories I&apos;ve been hearing? About you gluing a cow&apos;s udders shut? You really do something like that?</Source>
      <Dest>話してくれ、息子よ。牛の乳房を接着剤で閉じたとか何とか聞いたが本当か？　本当にそんなことをしたのか？</Dest>
    </String>
    <String List="2">
      <EDID>[00026E10]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Let me guess. You&apos;d rather play &quot;Daedra and Battlemages&quot; with Orgnar. Or go fishing, or catch frogs...</Source>
      <Dest>当ててみましょうか。オルドナーと一緒に「デイドラと魔闘士」ごっこをするか、釣りに行くか、カエルを捕まえに行きたいんでしょう…</Dest>
    </String>
    <String List="2">
      <EDID>[00026E26]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Okay, okay. Just trying to make this place a little less... boring.</Source>
      <Dest>ええ、分かったから。この場所をもう少し…　楽しめる場所にしてみましょう</Dest>
    </String>
    <String List="2">
      <EDID>[00026E16]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Well, I was thinking... we should. We could stock all kinds of specialty items. You know, cater to some of our more... &quot;eclectic&quot; customers.</Source>
      <Dest>その、考えていたの…　特別な品物を色々と揃えた方がいいって。そうすればもっと…　「幅広い」お客に満足してもらえるわ</Dest>
    </String>
    <String List="2">
      <EDID>[00026E17]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Hmmm... Well, maybe we could go on some sort of trip. Take the wares on the road. Get some new customers.</Source>
      <Dest>うーん…　そうね、少し遠出してみたらどうかしら？　商品を外で売るのよ。新しいお客を取り込むためにね</Dest>
    </String>
    <String List="2">
      <EDID>[00055A00]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You a fighting gal? How about a little bet?</Source>
      <Dest>お前戦士か？　賭けしてみねえか？</Dest>
    </String>
    <String List="2">
      <EDID>[00040399]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You. You a Dark Elf lover? Get out of our city, you filthy piece of trash.</Source>
      <Dest>貴様、ダークエルフびいきか？　この街から出ていけ、この薄汚いゴミクズめ</Dest>
    </String>
    <String List="2">
      <EDID>[0004039B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You damn gray-skin. Go back to Morrowind!</Source>
      <Dest>忌々しい灰色ネズミめ。モロウウィンドに帰れ！</Dest>
    </String>
    <String List="2">
      <EDID>[00026F4B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>(bark)</Source>
      <Dest>ワン！</Dest>
    </String>
    <String List="2">
      <EDID>[00026FE6]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>(woof)</Source>
      <Dest>ワォーン！</Dest>
    </String>
    <String List="2">
      <EDID>[000E36E1]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Do you still need me for something?</Source>
      <Dest>まだ何かさせたいの？</Dest>
    </String>
    <String List="2">
      <EDID>[000DE50E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Yes, Thane. What is it?</Source>
      <Dest>はい、従士。何ですか？</Dest>
    </String>
    <String List="2">
      <EDID>[05006597]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>That&apos;s not going to happen.</Source>
      <Dest>そいつはあり得んな</Dest>
    </String>
    <String List="2">
      <EDID>[050036CC]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Anything else?</Source>
      <Dest>他に何か？</Dest>
    </String>
    <String List="2">
      <EDID>[00026EB5]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>The dawn surely opens upon you, child. You must bear its light that all may see. </Source>
      <Dest>夜明けはきっと訪れるわ。みんなに見えるよう、その光を運ぶのはあなたなのよ</Dest>
    </String>
    <String List="2">
      <EDID>[00026EB5]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Mara has reflected an image to me. At the foot of the throat and the young woman... almost a girl... her fickle love must resolve itself.</Source>
      <Dest>マーラは私にひとつのイメージを示してくださったわ。若い女性…　少女といってもいいくらい…　彼女の気まぐれな愛は変わらなければ</Dest>
    </String>
    <String List="2">
      <EDID>[00026EB5]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>The village of Ivarstead. The woman, Fastred. </Source>
      <Dest>イヴァルステッドの村。女性の名はファストレッド</Dest>
    </String>
    <String List="2">
      <EDID>[00026EB5]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>This is the prayer heard by the goddess and relayed to her servants. Return when she has seen her path.</Source>
      <Dest>女神はこの祈りを聞き、お付きの者に話を伝えたわ。彼女が自分の進むべき道を悟ったら、ここに戻っていらっしゃい</Dest>
    </String>
    <String List="2">
      <EDID>[00026EB5]</EDID>
      <REC id="4">INFO:NAM1</REC>
      <Source>I will entreat Mara on your behalf.</Source>
      <Dest>あなたのために、マーラにお願いしてみましょう</Dest>
    </String>
    <String List="2">
      <EDID>[00026ED7]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>This is... more than I could have hoped for. Have you really done this for me?</Source>
      <Dest>これは…　思っていた以上だ…　ここに書いてあることは本当なのか</Dest>
    </String>
    <String List="2">
      <EDID>[00026ED7]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I have to see her. Please, excuse me.</Source>
      <Dest>彼女に会いに行かなければ…　失礼する</Dest>
    </String>
    <String List="2">
      <EDID>[0004EEEC]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Hmmm. I don&apos;t think you&apos;ve got enough to cover my expenses with Silver-Bloods, much less convince me to give my words away.</Source>
      <Dest>ふーむ。シルバーブラッドに払った金に見合うとは言えないな。まして、詩を譲ってやるのにはな</Dest>
    </String>
    <String List="2">
      <EDID>[00026EED]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I was beginning to lose faith that any help would come.</Source>
      <Dest>もう助けなど来ないのかと思い始めていたところだ</Dest>
    </String>
    <String List="2">
      <EDID>[00026EED]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Ah... You see... I&apos;ve been thinking about Faleen quite a bit. You know Faleen?</Source>
      <Dest>いや…　最近ファリーンのことを良く考えていたのでな…　ファリーンのことは知っているのか</Dest>
    </String>
    <String List="2">
      <EDID>[050036CB]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>That&apos;s not going to happen.</Source>
      <Dest>そいつはあり得んな</Dest>
    </String>
    <String List="2">
      <EDID>[050036CD]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Right away.</Source>
      <Dest>ただちに</Dest>
    </String>
    <String List="2">
      <EDID>[000DE50F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Yes, my Thane?</Source>
      <Dest>はい、従士閣下？</Dest>
    </String>
    <String List="2">
      <EDID>[050036CA]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>What did you need?</Source>
      <Dest>何か用か？</Dest>
    </String>
    <String List="2">
      <EDID>[00026F55]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>On top of the Throat of the World is a patch of snow that&apos;s never melted.</Source>
      <Dest>世界のノドの天辺には決して溶けない雪がある</Dest>
    </String>
    <String List="2">
      <EDID>[00026F55]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>They say the Greybeards taught it to ignore the sun, and the heat simply washes over it.</Source>
      <Dest>日の光を無視する事をグレイビアードが教え込んだせいで、熱を寄せつけないそうだ</Dest>
    </String>
    <String List="2">
      <EDID>[00026F55]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>The original Phial was made from this snow. We&apos;ll only need a small bit for the repairs.</Source>
      <Dest>元の小瓶はこの雪で作られていた。直すにはほんの少しあればいい</Dest>
    </String>
    <String List="2">
      <EDID>[0002AB93]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Looking for my husband Nazeem? Check the Jarl&apos;s backside. That&apos;s usually where he stuffs himself these days.</Source>
      <Dest>私の夫を探しているって？　ナゼームを？　首長の後ろを見てみて。彼ったら最近いつもそこでたらふく食べているのよ</Dest>
    </String>
    <String List="2">
      <EDID>[000CDD6A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I work for Belethor, at the general goods store.</Source>
      <Dest>ベレソアのところで働いてるんだ。雑貨屋だよ</Dest>
    </String>
    <String List="2">
      <EDID>[000CDD6B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Come by Belethor&apos;s shop, at the market. I&apos;m sure we&apos;ve got something you need.</Source>
      <Dest>市場のベレソアの店に寄ってくれ。いいものがあるからさ</Dest>
    </String>
    <String List="2">
      <EDID>[000CDD6C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Don&apos;t mean to be rude, but I&apos;m too busy to talk right now.</Source>
      <Dest>失礼だが、今は忙しくて話すどころじゃないんだよ</Dest>
    </String>
    <String List="2">
      <EDID>[000A7254]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>My brother Jon had the right of it - join the Bards College and avoid this pointless war. Too bad he died before he had the chance.</Source>
      <Dest>私の兄弟のジョンは、吟遊詩人の大学に入って、この無意味な戦争を避ける権利があったの。その機会を得る前に死んでしまったけど</Dest>
    </String>
    <String List="2">
      <EDID>[0008F145]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Chops and steaks fit for a Jarl! Come and see my selection of the finest-quality meats!</Source>
      <Dest>チョップとステーキはほっぺたが落ちるほどうまいよ！　よりすぐりの最高級肉を見てってくれ！</Dest>
    </String>
    <String List="2">
      <EDID>[000284A8]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You should try the venison. It&apos;s delicious.</Source>
      <Dest>鹿肉を食べてみるといい。うまいぞ</Dest>
    </String>
    <String List="2">
      <EDID>[000284A9]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Shhh. You&apos;ll scare the deer.</Source>
      <Dest>しー。鹿を怖がらせちまう</Dest>
    </String>
    <String List="2">
      <EDID>[000284AA]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Oh! You startled me. I wasn&apos;t expecting company out here.</Source>
      <Dest>おい、ビックリさせるなよ！　ここに人がいるなんて思わなかったぜ</Dest>
    </String>
    <String List="2">
      <EDID>[00028473]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Maybe a hardy Nord like you doesn&apos;t need a cure-all. Hmm? What about an invisibility potion?</Source>
      <Dest>あなたのような丈夫なノルドには、万能薬なんて必要ないかもね。姿を消す薬なんてどう？</Dest>
    </String>
    <String List="2">
      <EDID>[0002707C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I might just be a servant among lords, but don&apos;t think for a moment I don&apos;t take my duties as seriously as the Jarl himself takes his!</Source>
      <Dest>お偉方の使用人にすぎない身だが、自分の仕事に真剣に取り組んでいるのは、首長にも劣らないよ</Dest>
    </String>
    <String List="2">
      <EDID>[000C246D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>This here is Dragonsreach, an&apos; it&apos;s my task to see it looks fit for a Jarl, night an&apos; day.</Source>
      <Dest>ここにあるのがドラゴンズリーチだ。それを首長のためにいつでも用意しておくのが私の仕事だよ</Dest>
    </String>
    <String List="2">
      <EDID>[0002707D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Got a lot of steel to shape.</Source>
      <Dest>材料の鋼が大量にある</Dest>
    </String>
    <String List="2">
      <EDID>[000A7255]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I... I miss our son terribly, especially since Eorlund died. Thorald... he went missing, fighting the Imperials.</Source>
      <Dest>エオルンドもあの世に行ってしまったし、息子に会いたくて仕方ないよ…　ソラルドは帝国軍との戦闘中、行方不明になったんだ</Dest>
    </String>
    <String List="2">
      <EDID>[00028481]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I don&apos;t get much time off from the tavern, but I enjoy it when I do.</Source>
      <Dest>酒場からあまり長く離れてはいられないけど、楽しんでいるの</Dest>
    </String>
    <String List="2">
      <EDID>[000284AB]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ah, hello my Nord friend. In the market for some hunting supplies?</Source>
      <Dest>やあ、ノルドの友よ。市場へは狩猟用品を買いに？</Dest>
    </String>
    <String List="2">
      <EDID>[000CD07A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ah, hello my Argonian friend. In the market for some hunting supplies?</Source>
      <Dest>やあ、アルゴニアンの友よ。市場へは狩猟用品を買いに？</Dest>
    </String>
    <String List="2">
      <EDID>[000CD07B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ah, hello my Khajiit friend. In the market for some hunting supplies?</Source>
      <Dest>やあ、カジートの友よ。市場へは狩猟用品を買いに？</Dest>
    </String>
    <String List="2">
      <EDID>[000CD07C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ah, kinsman. How my heart soars to look upon a brother Bosmer. Please, how can I serve your hunting needs?</Source>
      <Dest>おや、同族じゃないか。同志ボズマーに会えて天にも昇る気持ちだ。狩猟用品でお役に立てるなら、何なりと</Dest>
    </String>
    <String List="2">
      <EDID>[000CD07D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ah... How my heart soars to look upon a sister Bosmer. Please, how can I serve your hunting needs?</Source>
      <Dest>ああ…　同志ボズマーに会えて天にも昇る気持ちだ。狩猟用品でお役に立てるなら、何なりと</Dest>
    </String>
    <String List="2">
      <EDID>[000264CC]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>My bloodin&apos; days might be over, but my son Idolaf is out there fightin&apos; for Skyrim! Fightin&apos; for the Empire! Ha!</Source>
      <Dest>流血の日々は過ぎ去った。息子のイドラフはスカイリムのために戦っている！　帝国のために戦うだと！　ハ！</Dest>
    </String>
    <String List="2">
      <EDID>[0002A79C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Well met, kinsman.</Source>
      <Dest>よく来たな、我が仲間よ</Dest>
    </String>
    <String List="2">
      <EDID>[000CD07F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Well met, traveler.</Source>
      <Dest>よく来たな、旅人よ</Dest>
    </String>
    <String List="2">
      <EDID>[0002A79F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>It&apos;s my desire to enter the Bards College. My parents are hesitant, but I pray they let me attend.</Source>
      <Dest>吟遊詩人の大学に入るのが夢だ。両親は嫌がっているが、行かせてくれるといいんだが</Dest>
    </String>
    <String List="2">
      <EDID>[0002A7A0]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>All I want is to escape from this madness. And if Olfina can come with me, all the better. But I&apos;ve probably said too much.</Source>
      <Dest>この狂乱から逃げ出すことだけが望みだ。オルフィナが一緒に来てくれたら、もっといい。だが、それは望みすぎだな</Dest>
    </String>
    <String List="2">
      <EDID>[0002C615]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>By Sithis, but you are a persistent one. Haven&apos;t I told you enough?</Source>
      <Dest>本当にあんたもしつこいね。これだけ言っても分からないのかい？</Dest>
    </String>
    <String List="2">
      <EDID>[0002A7A9]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Come to Olava for a reading, did you? Sorry, pup, but I&apos;m not quite in the mood.</Source>
      <Dest>占いのためオラヴァに会いに来たんだね。あいにくだけど、今は気分が乗らないんだ</Dest>
    </String>
    <String List="2">
      <EDID>[0002A7AA]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Oh, I tell the future, all right. When I feel up to the task, that is. But I&apos;m afraid my energies haven&apos;t quite peaked yet today.</Source>
      <Dest>その気にさえなれば、確かに未来を占う事はできる。でも今日は力が最高潮に達してないんだ</Dest>
    </String>
    <String List="2">
      <EDID>[0002A7AB]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Maybe some other time I&apos;ll reveal your destiny, hmm? Tea leaves, palm reading, crystal scrying... Oooh! Maybe trepanning? Ha ha ha ha. </Source>
      <Dest>また別の機会にあんたの運勢を見てあげるよ。お茶占い、手相占い、水晶占い…　そうだ！　“頭蓋穿孔”なんてのもあるよ。ハハハ</Dest>
    </String>
    <String List="2">
      <EDID>[0002A7B1]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I work with my mother, to sell fruits and vegetables. It&apos;s fun most days, but hard work.</Source>
      <Dest>お母さんと一緒に働いてるんだ。果物や野菜を売るのよ。だいたいいつも楽しいけど、大変な仕事よ</Dest>
    </String>
    <String List="2">
      <EDID>[0002A7C0]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Once I&apos;ve made enough money trading with the Khajiit caravans, I&apos;m going to buy the Bannered Mare from Hulda.</Source>
      <Dest>カジート・キャラバンとの取引で十分なお金を貯めたら、フルダからバナード・メアを買うつもりよ</Dest>
    </String>
    <String List="2">
      <EDID>[000D27F0]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I import books whenever I can. Most Nord works are too bawdy and violent for my tastes.</Source>
      <Dest>本はできるだけ輸入しています。ノルドの本はたいてい、私には下品で暴力的すぎるので</Dest>
    </String>
    <String List="2">
      <EDID>[0002A7DA]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>That Heimskr&apos;s crazy. Him and his talk o&apos; Talos. Wish he&apos;d just shut up.</Source>
      <Dest>あのヘイムスカーはイカれてる。あいつも、タロスの話もだ。黙らせてやりたいよ</Dest>
    </String>
    <String List="2">
      <EDID>[0002A7E2]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>These are trying times for us all, I know. Many come to the Temple of Kynareth to pray, and I assist them as best as I&apos;m able.</Source>
      <Dest>私達みんなにとって試練の時なの。多くの人々がキナレス聖堂に祈りにやってきます。私はそれをできる限りお手伝いするだけ</Dest>
    </String>
    <String List="2">
      <EDID>[0002A7E7]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Do you like horses? You should visit the stables. I own them, you see. And our stock is excellent.</Source>
      <Dest>馬は好きかい？　馬屋へ行くといい。私が所有してるんだが、立派なおりがあるよ</Dest>
    </String>
    <String List="2">
      <EDID>[0002AB8F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Do you get to the Cloud District very often? Oh, what am I saying - of course you don&apos;t.</Source>
      <Dest>雲地区には頻繁に行くのか？　おっと、バカな質問だったな。もちろん、行かないに決まってる</Dest>
    </String>
    <String List="2">
      <EDID>[0002AB9A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Got some good pieces out here, if you&apos;re looking to buy. More inside.</Source>
      <Dest>何か買いたいなら、いい品が揃ってるわよ。中にもたくさんあるわ</Dest>
    </String>
    <String List="2">
      <EDID>[0002AB9B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I don&apos;t claim to be the best blacksmith in Whiterun. Eorlund Gray-Mane&apos;s got that honor. Man&apos;s steel is legendary. All I ask is a fair chance.</Source>
      <Dest>ホワイトランきっての鍛冶屋は、私じゃなくてエオルンド・グレイ・メーンよ。彼の刃は伝説的よ。私はチャンスさえもらえれば、それで十分なの</Dest>
    </String>
    <String List="2">
      <EDID>[000A7259]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I don&apos;t claim to be the best blacksmith in Whiterun. Eorlund Gray-Mane was that and more, but now he&apos;s dead. All I ask is a fair chance.</Source>
      <Dest>ホワイトランきっての鍛冶屋は、私じゃなくてエオルンド・グレイ・メーンだったけど、死んでしまったわ。私はチャンスさえもらえれば、それで十分なの</Dest>
    </String>
    <String List="2">
      <EDID>[0002AB9D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I help my father in more ways than people realize.</Source>
      <Dest>知られてる以上に、私がいろんな面で父を助けてるの</Dest>
    </String>
    <String List="2">
      <EDID>[0002AB9E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You think all the council my father provides the Jarl is his alone? Hmph. Let&apos;s just say I advise the advisor, and leave it at that.</Source>
      <Dest>父が首長に与える助言はすべて、自分ひとりの考えだと思う？　ふん。助言者に助言しているのは私ってわけ。これ以上は言わないでおくわ</Dest>
    </String>
    <String List="2">
      <EDID>[00055DFC]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I serve Jarl Balgruuf as steward.</Source>
      <Dest>バールグルーフ首長の執政をやっている</Dest>
    </String>
    <String List="2">
      <EDID>[000918E1]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Commander Caius walks around Dragonsreach like a preening rooster. I could do his job blindfolded...</Source>
      <Dest>カウイス指揮官は、身づくろいをする雄鶏のようにドラゴンズリーチの周りを歩いている。目をつぶっていてもできる仕事だ…</Dest>
    </String>
    <String List="2">
      <EDID>[0002ABC9]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Come to gawk at the Dark Elf?</Source>
      <Dest>ダークエルフがそんなに珍しいか？</Dest>
    </String>
    <String List="2">
      <EDID>[0002ABCA]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Well look at us. Like two gray specks in the snow.</Source>
      <Dest>見てみろよ。まるで雪景色に浮かぶふたつの黒いシミだ</Dest>
    </String>
    <String List="2">
      <EDID>[000DA63D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Looking to do some hunting? Avoid Brittleshin Pass to the southwest.</Source>
      <Dest>狩りをしたいのか？　ブリトルシン峠は避けろ。ここの南西だ</Dest>
    </String>
    <String List="2">
      <EDID>[000D27F1]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Stormcloaks, Imperials, dragons. Ain&apos;t no matter to me what I kill. Let them come.</Source>
      <Dest>ストームクローク、インペリアル、ドラゴン。誰が相手でも構わない。来い</Dest>
    </String>
    <String List="2">
      <EDID>[0002BDF1]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You look tired, friend. The Bannered Mare has beds for rent.</Source>
      <Dest>疲れてるみたいだな。バナード・メアでベッドを借りられるぞ</Dest>
    </String>
    <String List="2">
      <EDID>[0502F6AB]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You... you know the Whispering Lady, don&apos;t you. I can tell.</Source>
      <Dest>“囁きの女”のこと、知ってるんでしょ？　分かってるんだ</Dest>
    </String>
    <String List="2">
      <EDID>[0502F6AC]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Kind of nice being in on the secret, isn&apos;t it?</Source>
      <Dest>秘密を知っているっていうのも、なかなかいいよね</Dest>
    </String>
    <String List="2">
      <EDID>[0502F6AD]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Another wanderer, here to lick my father&apos;s boots. Good job.</Source>
      <Dest>放浪者がまたひとり、父さんの機嫌を取りにきたぞ。やったね</Dest>
    </String>
    <String List="2">
      <EDID>[0502F6AE]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The only grown-ups who talk to me are the kind I don&apos;t want talking to me.</Source>
      <Dest>話しかけてきてほしくない大人に限って話しかけてくるんだから</Dest>
    </String>
    <String List="2">
      <EDID>[0502F6AF]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Have I done something to make you bother me?</Source>
      <Dest>僕が何かしたから意地悪をするの？</Dest>
    </String>
    <String List="2">
      <EDID>[0502F6B0]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Father says I&apos;m too young to train with a sword, so I practice with my fists!</Source>
      <Dest>父さんが剣の訓練はまだ早いって言うんだ。だからパンチの練習をしてるんだよ</Dest>
    </String>
    <String List="2">
      <EDID>[0502F6B1]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Hope this war lasts long enough that I get to fight in it. Battle! Glory!</Source>
      <Dest>僕が戦えるようになるまで、この戦争が長く続くといいな。勝利！　栄光！</Dest>
    </String>
    <String List="2">
      <EDID>[0502F6B2]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You&apos;re not from around here. I bet you&apos;re here to help with the war!</Source>
      <Dest>この辺りの人じゃないね。戦争の手助けに来たんでしょ！</Dest>
    </String>
    <String List="2">
      <EDID>[0502F6B3]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>One of the new servants? Remember that I like my meat rare.</Source>
      <Dest>新しい召使い？　肉はレアが好きなの。覚えておいて</Dest>
    </String>
    <String List="2">
      <EDID>[0502F6B4]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Absurd that you can&apos;t get good sweet rolls in this skeeverhole of a city.</Source>
      <Dest>このスキーヴァーの巣穴でおいしいスイート・ロールが手に入らないなんて、バカらしい</Dest>
    </String>
    <String List="2">
      <EDID>[0502F6B5]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Blasted war. I was due a new dress from Solitude, but it will never get here.</Source>
      <Dest>いまいましい戦争。ソリチュードから新しいドレスが手に入ることになっていたのに、もう絶対に届かないわ</Dest>
    </String>
    <String List="2">
      <EDID>[0002725E]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Somewhere up north, in the ice fields.</Source>
      <Dest>北の氷原のどこかだ</Dest>
    </String>
    <String List="2">
      <EDID>[0002725E]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>He said he found some old Dwemer artifact, but... well, that was years ago.</Source>
      <Dest>ある古のドゥーマーの秘宝を見つけたと言っていたが… それもずっと昔の事だ</Dest>
    </String>
    <String List="2">
      <EDID>[0002725E]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Haven&apos;t heard from him since. </Source>
      <Dest>それからというもの彼から音沙汰がないんだ</Dest>
    </String>
    <String List="2">
      <EDID>[00027492]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>The smoke woke me up. I was hot and I was scared, so I hid.</Source>
      <Dest>煙で目が覚めたの。熱くて、怖くて、だから隠れたの</Dest>
    </String>
    <String List="2">
      <EDID>[00027492]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Then it got cold and dark. I&apos;m not scared anymore.</Source>
      <Dest>そうしたら、寒くなって、暗くなったんだ。もう怖くないの</Dest>
    </String>
    <String List="2">
      <EDID>[00027492]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>But I&apos;m lonely. Will you play with me?</Source>
      <Dest>でもさみしい。一緒に遊んでくれる？</Dest>
    </String>
    <String List="2">
      <EDID>[000365EE]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Like I said. It got hot and smoky. Now it&apos;s cold and quiet.</Source>
      <Dest>話したとおりよ。すごく熱くなって、煙でいっぱいになった。今は寒くて静かだわ</Dest>
    </String>
    <String List="2">
      <EDID>[000365EE]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I wish someone would find me.</Source>
      <Dest>誰か、私を見つけてくれないかな</Dest>
    </String>
    <String List="2">
      <EDID>[000E0C9E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I won&apos;t let you hurt Alva!</Source>
      <Dest>お前にアルバは傷つけさせない！</Dest>
    </String>
    <String List="2">
      <EDID>[00027567]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>No one here does.</Source>
      <Dest>はい、ここの者は誰も</Dest>
    </String>
    <String List="2">
      <EDID>[00027567]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>The Synod seemed convinced it was somewhere in Skyrim. They inquired about the ruins of Mzulft, but that&apos;s all I remember.</Source>
      <Dest>サイノッドはスカイリムのどこかにあると確信しているようでした。ムズルフトの遺跡について聞かれましたが、覚えているのはそれだけです</Dest>
    </String>
    <String List="2">
      <EDID>[00027567]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>It sounded like they were heading there, though they were rather secretive about why.</Source>
      <Dest>口ぶりからすると、そこに向かうつもりだが理由は知られたくない、という感じでしたから</Dest>
    </String>
    <String List="2">
      <EDID>[00027567]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>I suppose if you&apos;re intent on looking for the Staff, there&apos;s a chance they might be in Mzulft yet. Just don&apos;t expect them to be cooperative.</Source>
      <Dest>あなたも杖を探すつもりなら、ムズルフトに行けば彼らがまだいるかも知れません。ただし協力は期待しない方がいいですよ</Dest>
    </String>
    <String List="2">
      <EDID>[00027575]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>And how do you know of this?</Source>
      <Dest>それがどうして分かる？</Dest>
    </String>
    <String List="2">
      <EDID>TGLarcenyInitial</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Well, well. I was looking for this little beauty.</Source>
      <Dest>これは、これは。この小さくて美しいのを探していたんだよ</Dest>
    </String>
    <String List="2">
      <EDID>TGLarcenyInitial</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>If you happen across any other unusual trinkets like this, be sure to bring them to me. I promise it&apos;ll be worth the effort.</Source>
      <Dest>もしこのような凝った作りの小物を見つけたら、必ず届けてくれ。礼は弾む</Dest>
    </String>
    <String List="2">
      <EDID>[00027F5B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>There&apos;s no time. We got to get you out of here! Come on, let&apos;s go!</Source>
      <Dest>時間がない。ここを出るんだ！　さあ、行こう！</Dest>
    </String>
    <String List="2">
      <EDID>[00027F66]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Unngh... Uhhh...</Source>
      <Dest>ああ…　うう…</Dest>
    </String>
    <String List="2">
      <EDID>[00027F53]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>That&apos;s privileged information. Now move along.</Source>
      <Dest>それは極秘情報だ。さあ立ち去れ</Dest>
    </String>
    <String List="2">
      <EDID>[00027F52]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>You what?</Source>
      <Dest>何だって？</Dest>
    </String>
    <String List="2">
      <EDID>[00027F52]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Oh no. No, no, no, no. This can&apos;t be happening.</Source>
      <Dest>ああ、駄目だ、駄目だ。そんなばかな</Dest>
    </String>
    <String List="2">
      <EDID>[00027F52]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Please, you can&apos;t tell anyone. It must remain a secret! I&apos;ll do whatever you want.</Source>
      <Dest>お願いだ、誰にも言わないでくれ。これは秘密にしておかなければならないのだ！　何でも望みを聞くから</Dest>
    </String>
    <String List="2">
      <EDID>[00027F5A]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Because they&apos;ve got Thorald locked away somewhere, and if they find me here, I&apos;ll disappear too!</Source>
      <Dest>奴らはソラルドをどこかに閉じ込めてる。だからここに居ることがバレたら、俺も消されるんだ！</Dest>
    </String>
    <String List="2">
      <EDID>[00027F5A]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I am not going to let that happen!</Source>
      <Dest>そうはいくもんか！</Dest>
    </String>
    <String List="2">
      <EDID>[000284EF]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Any resident of Solitude can tell you, she was the deadliest person ever to come out of Skyrim.</Source>
      <Dest>ソリチュードの住人なら誰もがこう言うだろう。彼女はスカイリムが生んだ最も危険な人物だった、ってね</Dest>
    </String>
    <String List="2">
      <EDID>[000284EF]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Queen of Solitude, granddaughter of Emperor Uriel Septim II. Five hundred years ago, her fight for succession nearly tore the Empire apart.</Source>
      <Dest>500年前のソリチュードの女王であり、ユリエル・セプティム皇帝2世の孫娘だ。彼女の皇位継承のための戦いによって、帝国はほとんどバラバラになった</Dest>
    </String>
    <String List="2">
      <EDID>[000284EF]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>After twenty years of fighting, she had raised armies of the dead, led by vampire generals. If she returns to power, nobody could stop her.</Source>
      <Dest>戦いから20年経って、彼女は吸血鬼の将軍が率いる死者の軍隊を招集した。彼女がまた権力に返り咲いたら、誰にも止めることはできないだろう</Dest>
    </String>
    <String List="2">
      <EDID>[000D8DEC]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>If anyone sneaks up on us, I&apos;ll smell them coming. Or I might not. We will see.</Source>
      <Dest>誰かが忍び寄れば匂いで分かる。たぶんな</Dest>
    </String>
    <String List="2">
      <EDID>[000D8DED]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You are taking us somewhere warm, I trust?</Source>
      <Dest>どこか暖かい所に連れていってくれるんだろうな？</Dest>
    </String>
    <String List="2">
      <EDID>[00028707]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>You&apos;ve done a great thing, today. It doesn&apos;t matter who you support in the war; Potema would have been a blight on the land for both sides.</Source>
      <Dest>今日はよくやってくれた。戦争でどちらを支持するかは関係なく、ポテマの件は両者にとってこの土地を破壊するような惨事になっていたかも知れない</Dest>
    </String>
    <String List="2">
      <EDID>[00028707]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Without you this would have been a disaster. I should have paid more heed to Varnius&apos; warnings. I won&apos;t make that mistake again.</Source>
      <Dest>お前がいなければ惨事になっていた。ヴァルニウスの警告にもっと注意を払うべきだったな。同じ間違いは二度としない</Dest>
    </String>
    <String List="2">
      <EDID>TGRDelvinDecline08</EDID>
      <REC>INFO:NAM1</REC>
      <Source>And here I thought you was a master criminal. Guess I was wrong.</Source>
      <Dest>お前の事を大悪人かと思っていたが、どうやら思い違いだったようだ</Dest>
    </String>
    <String List="2">
      <EDID>TGRAcceptGuildMasterDelvin01</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Yeah, all-righty. Good luck out there, boss.</Source>
      <Dest>分かった。健闘を祈っているよ、ボス</Dest>
    </String>
    <String List="2">
      <EDID>TGRAcceptDelvin05</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Keep this up and you&apos;ll be rich enough to retire before you know it. Good luck.</Source>
      <Dest>この調子で頑張れば、あっという間にこの仕事から足を洗えるくらいの金持ちになれるぞ</Dest>
    </String>
    <String List="2">
      <EDID>TGDoneItemGuildMasterDelvin03</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I hardly noticed you was gone. Got your share of the spoils right here, boss.</Source>
      <Dest>どこかへ行っていたとはほとんど気がつかなかった。これが戦利品の分け前だ、ボス</Dest>
    </String>
    <String List="2">
      <EDID>TGDoneItemDelvin03</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ooh, nicely done. Here&apos;s your share.</Source>
      <Dest>上出来だ。さあ、分け前だぞ</Dest>
    </String>
    <String List="2">
      <EDID>[00028A07]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Oh, yes. Thank you. I&apos;ll get to work on this right away.</Source>
      <Dest>おお、そうか。ありがとう。すぐに取り掛かるとしよう</Dest>
    </String>
    <String List="2">
      <EDID>[0003DD2C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Well, there&apos;s more enchanting to be done. You can acquire whatever it is and bring it back here, and I&apos;ll take care of it.</Source>
      <Dest>他にも付呪を施さねばならん。なんであれ、それを持ち帰ってもらえるか。あとは私がやる</Dest>
    </String>
    <String List="2">
      <EDID>[00028D79]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>The castle is old. Lots of places nobody&apos;s been in a long while.</Source>
      <Dest>お城は古いんだ。長い間、誰も立ち入っていない場所がたくさんある</Dest>
    </String>
    <String List="2">
      <EDID>[00028D79]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Places where you can overhear things. See things.</Source>
      <Dest>そこでは色々な事が聞こえたり、見えたりする</Dest>
    </String>
    <String List="2">
      <EDID>[00028D79]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>And the Whispering Lady.</Source>
      <Dest>それと、囁きの女もね</Dest>
    </String>
    <String List="2">
      <EDID>[000DC249]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The Stormcloaks are here. In force. Get down to the front line. This is it. We must hold the city. Now move it!</Source>
      <Dest>ストームクロークが山ほど来た。前線に行け。ついにこの時が来たぞ。街を守るんだ。急げ！</Dest>
    </String>
    <String List="2">
      <EDID>[0002953B]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>She began to spend a lot of time with Alva. Yet just a week before, she despised her.</Source>
      <Dest>だんだん、アルバと過ごす時間が多くなっていった。でもいなくなるちょうど一週間前に、彼女のことを傷つけたんだ</Dest>
    </String>
    <String List="2">
      <EDID>[0002953B]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>In fact, the night she disappeared, she was supposed to meet Alva.</Source>
      <Dest>実際、彼女がいなくなった夜、アルバと会うことになっていた</Dest>
    </String>
    <String List="2">
      <EDID>[0002953B]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Alva told me later that she never showed up. I never got to tell her goodbye.</Source>
      <Dest>彼女は待ち合わせに現れなかった、とアルバから後で聞いた。彼女にちゃんとお別れも言えなかった</Dest>
    </String>
    <String List="2">
      <EDID>[00029C17]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>In the old tales, Nord heroes would use the power of their Voice to Shout down the gates of cities and strike down their enemies.</Source>
      <Dest>昔話では、ノルドの英雄は、“シャウト”の声の力を使って街の門を突破し、敵を打ち倒していたんだ</Dest>
    </String>
    <String List="2">
      <EDID>[00029C17]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>But only the Greybeards study the Way of the Voice any more. If you can Shout... you need to talk to them.</Source>
      <Dest>だけど、今も声の道を研究しているのはグレイビアードだけだからな。君が“シャウト”を使えるなら…　彼らと話さなければ</Dest>
    </String>
    <String List="2">
      <EDID>[00029C24]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Old Nord folk tales always talk about Shouting their enemies to pieces. I always thought it was just a myth.</Source>
      <Dest>ノルドの昔話には決まって、叫び声で敵をバラバラにする話が出てくる。そんなのただのおとぎ話だと聞くたびに思ったもんだ</Dest>
    </String>
    <String List="2">
      <EDID>[00029C24]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>If you think you might be able to do that kind of thing, the Legion could certainly use your help.</Source>
      <Dest>そんな事ができるんなら、帝国軍がぜひともその力を利用したがるだろうな</Dest>
    </String>
    <String List="2">
      <EDID>[00029C24]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Go talk to the Greybeards, see what they can tell you.</Source>
      <Dest>グレイビアードの所に行ってみな。何か聞けるかも知れない</Dest>
    </String>
    <String List="2">
      <EDID>[00029C0B]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>They live in seclusion on the slopes of the Throat of the World, the great mountain of Skyrim.</Source>
      <Dest>彼らはスカイリムにある巨大な山、世界のノドの斜面に隠れ住んでいる</Dest>
    </String>
    <String List="2">
      <EDID>[00029C0B]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>They are masters of the Way of the Voice. If you really are Dragonborn, they&apos;re the ones who can teach you how to use your power.</Source>
      <Dest>彼らは声の道を会得している。お前が本当にドラゴンボーンなら、その力の使い方を教えてくれるだろう</Dest>
    </String>
    <String List="2">
      <EDID>[00029A94]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Not yet, no. But perhaps an intrepid person such as yourself could help with that?</Source>
      <Dest>いや、まだない。だが、君みたいな恐れ知らずが手を貸してくれれば、どうにかなる</Dest>
    </String>
    <String List="2">
      <EDID>[00029A94]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>They have a Dark Elf who oversees their operations. Suvaris Atheron. </Source>
      <Dest>連中の作業はダークエルフが監督している。スヴァリス・アセロンだ</Dest>
    </String>
    <String List="2">
      <EDID>[00029A94]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>She&apos;s meticulous to a fault, and keeps a logbook with every transaction she makes.</Source>
      <Dest>失敗にうるさく、すべての取引を記録簿に記録してるんだ</Dest>
    </String>
    <String List="2">
      <EDID>[00029A94]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>If it were to somehow end up in my hands, I wouldn&apos;t argue. </Source>
      <Dest>それが手に入れば言うことなしだ</Dest>
    </String>
    <String List="2">
      <EDID>[00029A99]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Let me know when you&apos;ve learned more about the pirates.</Source>
      <Dest>海賊についてもっと情報が分かったら知らせてくれ</Dest>
    </String>
    <String List="2">
      <EDID>[00029A9A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>She&apos;s probably the one you ought to talk to.</Source>
      <Dest>おそらく彼女と話すべきだろう</Dest>
    </String>
    <String List="2">
      <EDID>[00097264]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Give those pirates what for! </Source>
      <Dest>あの海賊どもを懲らしめてやれ！</Dest>
    </String>
    <String List="2">
      <EDID>[00029A9B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>We&apos;re so grateful for your help.</Source>
      <Dest>助けてもらってとても感謝してるよ</Dest>
    </String>
    <String List="2">
      <EDID>[00029AA2]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>You think Alva... but that means...</Source>
      <Dest>お前はアルバが…　でもだとしたら…</Dest>
    </String>
    <String List="2">
      <EDID>[00029AA2]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Ye gods! You think Alva is a vampire?</Source>
      <Dest>とんでもない！　アルバが吸血鬼だと思ってるのか？</Dest>
    </String>
    <String List="2">
      <EDID>CWAcceptMissionYESImperial7</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Good. Make it happen, soldier.</Source>
      <Dest>よし。やってみろ</Dest>
    </String>
    <String List="2">
      <EDID>CWSuccessRescuePOWImperial</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You made it! I&apos;m impressed. It was a gamble, but it turned out well.</Source>
      <Dest>やったな！　すごいぞ。危険な賭けだったけど、結果的にうまくいったな</Dest>
    </String>
    <String List="2">
      <EDID>CWSoldierSharedWaitingDefendImperial2</EDID>
      <REC>INFO:NAM1</REC>
      <Source>If those rebels think they can best us, they have another thing coming.</Source>
      <Dest>反乱軍の奴ら、勝てると思ってるなら大間違いだ</Dest>
    </String>
    <String List="2">
      <EDID>CWMission03DetailsSons</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>My scouts tell me the inns at Dragon Bridge and Rorikstead are frequent stops for Imperial runners.</Source>
      <Dest>斥候隊によれば、ドラゴン・ブリッジとロリクステッドの宿屋には、帝国軍の使者がよく立ち寄る</Dest>
    </String>
    <String List="2">
      <EDID>CWMission03DetailsSons</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Set an ambush on the road between, or camp one of the inns.</Source>
      <Dest>その間にある道で奇襲を仕掛けろ。もしくは、どちらかの宿に泊れ</Dest>
    </String>
    <String List="2">
      <EDID>CWMission03DetailsSons</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Bring me whatever he&apos;s carrying, and I&apos;ll send you to Morthal with something convincing but full of lies.</Source>
      <Dest>奴が持っているものを奪ってこい。その後、一見本物だが嘘だらけの書類をモーサルに届けてもらう</Dest>
    </String>
    <String List="2">
      <EDID>CWMission03DetailsImperialNEW</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>The Nightgate and Candlehearth inns are frequent stops for Stormcloak runners.</Source>
      <Dest>ストームクロークの伝令は“ナイトゲート”と“キャンドルハース”という宿を頻繁に利用してる</Dest>
    </String>
    <String List="2">
      <EDID>CWMission03DetailsImperialNEW</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>See if you can&apos;t &quot;convince&quot; one of the innkeepers to help you.</Source>
      <Dest>どちらかの宿の主を「説得」して、協力してもらうんだ</Dest>
    </String>
    <String List="2">
      <EDID>CWMission03DetailsImperialNEW</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>One way or another, get me those documents.</Source>
      <Dest>どうにかして、あの書類を手に入れてほしい</Dest>
    </String>
    <String List="2">
      <EDID>CWMission03DetailsImperialNEW</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>But don&apos;t do anything rash if you go to Windhelm.</Source>
      <Dest>でもウィンドヘルムに行ったら軽率な事はするな</Dest>
    </String>
    <String List="2">
      <EDID>CWMission03DetailsSonsNEW</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>The inns at Dragon Bridge and Rorikstead are frequent stops for Imperial runners.</Source>
      <Dest>ドラゴン・ブリッジとロリクステッドの宿屋には、帝国軍の使者がよく立ち寄る</Dest>
    </String>
    <String List="2">
      <EDID>CWMission03DetailsSonsNEW</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>See if you can&apos;t &quot;convince&quot; one of those innkeepers to help you.</Source>
      <Dest>どちらかの宿の主を“説得”して、協力してもらうんだ</Dest>
    </String>
    <String List="2">
      <EDID>CWMission03DetailsSonsNEW</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>One way or another, get me those documents.</Source>
      <Dest>どうにかして、あの書類を手に入れてほしい</Dest>
    </String>
    <String List="2">
      <EDID>CWMission03DetailsSonsB</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>The inns at Dragon Bridge and Solitude are frequent stops for Imperial runners.</Source>
      <Dest>ドラゴン・ブリッジとソリチュードの宿屋には、帝国軍の使者がよく立ち寄る</Dest>
    </String>
    <String List="2">
      <EDID>CWMission03DetailsSonsB</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>See if you can&apos;t &quot;convince&quot; one of those innkeepers to help you.</Source>
      <Dest>どちらかの宿の主を“説得”して、協力してもらうんだ</Dest>
    </String>
    <String List="2">
      <EDID>CWMission03DetailsSonsB</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>One way or another, get me those documents.</Source>
      <Dest>どうにかして、あの書類を手に入れてほしい</Dest>
    </String>
    <String List="2">
      <EDID>CWFriendHello5</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I have to admit. This is more fun than I thought it&apos;d be.</Source>
      <Dest>認めるよ。思っていたよりも楽しいな</Dest>
    </String>
    <String List="2">
      <EDID>CWFriendHelloRalof5</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ever wonder if maybe we should call a truce with the Imperials and join forces for just a little while to take care of some of these dragons?</Source>
      <Dest>ドラゴンを倒す間、しばらく帝国軍と休戦して手を組む、そんなことを考えたことがあるか？</Dest>
    </String>
    <String List="2">
      <EDID>CWFriendHelloHadvar5</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ever wonder if maybe we should call a truce with the Stormcloaks, join forces for just a little while, and take care of some of these dragons?</Source>
      <Dest>ストームクロークに休戦協定を呼びかけて、あのドラゴン達を何とかする間だけでも手を結ぶべきだと思った事はないか？</Dest>
    </String>
    <String List="2">
      <EDID>[000D4043]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ysmir&apos;s beard!</Source>
      <Dest>イスミールの髭にかけて！</Dest>
    </String>
    <String List="2">
      <EDID>[000D3E99]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Put that down, you mangy cat!</Source>
      <Dest>それを下ろせ、薄汚いネコめ！</Dest>
    </String>
    <String List="2">
      <EDID>[000D403F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>By Ysmir, a thief!</Source>
      <Dest>なんてこった！　泥棒だ！</Dest>
    </String>
    <String List="2">
      <EDID>[000D3E9A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You thieving little elf!</Source>
      <Dest>この泥棒エルフめ！</Dest>
    </String>
    <String List="2">
      <EDID>[000D4040]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You dirty, filching lizard!</Source>
      <Dest>薄汚いコソ泥め！</Dest>
    </String>
    <String List="2">
      <EDID>[000D4041]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>What are you doing, s&apos;wit?</Source>
      <Dest>何をやってるんだ？</Dest>
    </String>
    <String List="2">
      <EDID>[0002A734]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Today is a good day to die.</Source>
      <Dest>今日は命日にもってこいだ</Dest>
    </String>
    <String List="2">
      <EDID>[0002A735]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Fight well, and I&apos;ll make sure your corpse is not dishonored.</Source>
      <Dest>善戦したら、屍は丁重に扱ってやろう</Dest>
    </String>
    <String List="2">
      <EDID>[0002A737]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Huh. Okay. We&apos;ll test your mettle another day.</Source>
      <Dest>ふん、よかろう。またの機会に根性を試してやる</Dest>
    </String>
    <String List="2">
      <EDID>[0002A738]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Typical outlander weakling. But your gold will strengthen our clan.</Source>
      <Dest>典型的なよそ者の弱虫だ。だがそのゴールドがあれば我々の部族を強化できる</Dest>
    </String>
    <String List="2">
      <EDID>[0002A739]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Then your poverty is my reward. Kill or be killed!</Source>
      <Dest>ではその貧しさに報いてやるか。殺すか殺されるかだ！</Dest>
    </String>
    <String List="2">
      <EDID>[00091828]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>What are we going to do? How... how do we save the College?</Source>
      <Dest>これからどうするの？　どうやって大学を救うの？</Dest>
    </String>
    <String List="2">
      <EDID>[000A1A5D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>We need to find out what Ancano is up to.</Source>
      <Dest>アンカノが何を企んでいるのか突きとめなければ</Dest>
    </String>
    <String List="2">
      <EDID>[000E355B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>J&apos;zargo has heard of the Staff of Magnus. Once you are done with it, perhaps you will allow J&apos;zargo to... borrow it?</Source>
      <Dest>マグナスの杖の事ならジェイ・ザルゴも聞いたことがある。用済みになったら、ひょっとしてジェイ・ザルゴが…　借りてもいいだろうか？</Dest>
    </String>
    <String List="2">
      <EDID>[000C5174]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Is it true? One of the Psijics was here in the College?</Source>
      <Dest>本当なの？　サイジックのひとりがこの大学に？</Dest>
    </String>
    <String List="2">
      <EDID>[000C5175]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>No one&apos;s heard from the Psijic Order in so many years. Hard to believe one would just suddenly show up here.</Source>
      <Dest>サイジック会の話はもうずいぶん長い間聞いてないな。それが突然ここに現れるなんて信じられない</Dest>
    </String>
    <String List="2">
      <EDID>[000C5176]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>J&apos;zargo regrets there was no chance to speak with the Psijic Monk.</Source>
      <Dest>サイジック僧兵と話す機会のなかった事が、ジェイ・ザルゴには悔やまれる</Dest>
    </String>
    <String List="2">
      <EDID>[0002AC67]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You! You&apos;ll help me! You help people, right? That&apos;s what you do?</Source>
      <Dest>あんた！　助けてくれ！　あんたは人助けをしてるんだろ？　そうだろ？</Dest>
    </String>
    <String List="2">
      <EDID>[0002ACC6]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ah, that is good to hear, then.</Source>
      <Dest>ああ…　それを聞けてよかったよ</Dest>
    </String>
    <String List="2">
      <EDID>[0002ACC7]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>But... what of Yamarz?</Source>
      <Dest>しかし…　ヤマーズはどうした？</Dest>
    </String>
    <String List="2">
      <EDID>[0002ACC7]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I see. He did not survive. He... he died well?</Source>
      <Dest>そうか。だめだったか。彼は…　彼は安らかに逝ったのか？</Dest>
    </String>
    <String List="2">
      <EDID>[0002B019]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I beg your pardon?</Source>
      <Dest>何だと？</Dest>
    </String>
    <String List="2">
      <EDID>[0002B36F]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I said not anymore. Orthorn stole a number of books when he ran off to Fellglow Keep to join those summoners. Some kind of peace offering.</Source>
      <Dest>もうないと言ったはずだ。オーソーンが召喚師達に加わるためフェルグロウ砦に逃げた時、たくさんの書物を持ち逃げしたんだ。平和的な贈り物としてな</Dest>
    </String>
    <String List="2">
      <EDID>[0002B36F]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I think one of those volumes may have had some relevant information. If you want them, you&apos;ll have to talk to Orthorn.</Source>
      <Dest>関係する情報の記載された巻があったかも知れない。知りたければ、オーソーンと話してくれ</Dest>
    </String>
    <String List="2">
      <EDID>[0002B8AC]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Reeaaaallllyyyy?</Source>
      <Dest>本当かあああ！？</Dest>
    </String>
    <String List="2">
      <EDID>[0002B8AC]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Ooh, ooh, what kind of message? A song? A summons? Wait, I know! A death threat written on the back of an Argonian concubine! Those are my favorites.</Source>
      <Dest>ふむふむ、早く教えてくれ。唱歌か？　召喚か？　待て、分かったぞ！　アルゴニアンの愛人の背中に書かれた脅迫文か！　あれはいいな</Dest>
    </String>
    <String List="2">
      <EDID>[0002B8AC]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Well? Spit it out, mortal. I haven&apos;t got an eternity!</Source>
      <Dest>どうだ？　定命の者よ、早く言ってくれ。私の時間は無限じゃないんだぞ！</Dest>
    </String>
    <String List="2">
      <EDID>[0002B8AC]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>Actually... I do. Little joke.</Source>
      <Dest>本当は…　無限だ。ちょっとしたジョークだな</Dest>
    </String>
    <String List="2">
      <EDID>[0002B8AC]</EDID>
      <REC id="4">INFO:NAM1</REC>
      <Source>But seriously. What&apos;s the message?</Source>
      <Dest>冗談はさておき、早く教えてくれ</Dest>
    </String>
    <String List="2">
      <EDID>[0002B8B8]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I have a saying - I&apos;m not going to feel what you have to like. Or something like that. </Source>
      <Dest>こんなことわざを知ってるぞ。人の好みは知りようもなし。まあ、そんな感じのやつだ</Dest>
    </String>
    <String List="2">
      <EDID>[000D76EB]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Is it just me or is it getting saner and saner these days?</Source>
      <Dest>最近すべてがまともになりつつあるような気がするんだが？</Dest>
    </String>
    <String List="2">
      <EDID>[000D76EC]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Pelagius stopped by and mentioned he hated you. Or I mentioned he hated you and he agreed.</Source>
      <Dest>ペラギウスが立ち寄ってお前の事が嫌いだと言っていたぞ。私からそう言わせたのかも知れんがな</Dest>
    </String>
    <String List="2">
      <EDID>[000D76ED]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I hope you&apos;re having a good time. Actually, I hope I&apos;m having a good time. I could care less about you.</Source>
      <Dest>お前が楽しく過ごせるといいな。いや、お前ではなく私がだ。お前より自分が大事だからな</Dest>
    </String>
    <String List="2">
      <EDID>[000D76EE]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I see you&apos;ve been minding your own business. So how is the mind business?</Source>
      <Dest>仕事に精を出しているようだな。それとも出しているのはクソの方か？</Dest>
    </String>
    <String List="2">
      <EDID>[0002BD04]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Please, take pity on an old madman!</Source>
      <Dest>このイカれた年寄りを哀れんでおくれよ！</Dest>
    </String>
    <String List="2">
      <EDID>[0002BD05]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Who among you can help me?</Source>
      <Dest>誰が俺を助けてくれる？</Dest>
    </String>
    <String List="2">
      <EDID>[0002B8BF]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Well... I suppose in that case, it&apos;s okay to let you in. But only briefly. Be careful, and come right back!</Source>
      <Dest>そう…　そういう事情なら仕方ないわ。少しだけ入れてあげる。気をつけてね。それと、すぐに戻ってきて！</Dest>
    </String>
    <String List="2">
      <EDID>[0002B8BE]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>If you really want to... Just be careful of the ghost! He snuck up on me once and scared me sick. It took a week for me to feel better...</Source>
      <Dest>どうしてもと言うなら…　ただ、亡霊には気をつけて！　一度、突然現れたことがありますが…　あまりの恐怖に、一週間はおびえていました</Dest>
    </String>
    <String List="2">
      <EDID>[0002B8B2]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Last I saw him, he was visiting a friend in the Blue Palace. But no one as mundane as the Jarl. No, no... such people are below him.</Source>
      <Dest>最後にお会いした時、あの方はブルー・パレスの友人を訪ねていた。だが、あの首長ほど俗物的な者などいやしない。いや…　比べるのもバカバカしい</Dest>
    </String>
    <String List="2">
      <EDID>[0002B8B2]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>No, he went into the forbidden wing of the palace, to speak with an old friend. Said it had been ages since they had last had tea.</Source>
      <Dest>あの方は宮殿の立入禁止となっている棟に入り、古い友人と話をした。最後に二人がお茶を飲んでから何年も経つそうだ</Dest>
    </String>
    <String List="2">
      <EDID>[0002B8B2]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Oh and you&apos;ll need the hip bone... it&apos;s very important. No entering Pelagius&apos; Wing without that.</Source>
      <Dest>ああ、それから、寛骨を手に入れてくれ…　大切な物だ。あれがないとペラギウスの羽には入れない</Dest>
    </String>
    <String List="2">
      <EDID>[0002BA7B]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I&apos;m going to keep this short &apos;cause we&apos;ve got a lot to do.</Source>
      <Dest>やる事がたくさんあるから、手短に話すぞ</Dest>
    </String>
    <String List="2">
      <EDID>[0002BA7B]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Honningbrew&apos;s owner, Sabjorn, is about to hold a tasting for Whiterun&apos;s captain of the guard and we&apos;re going to poison the mead.</Source>
      <Dest>ホニングブリューの所有者、サビョルンはホワイトラン衛兵長のために試飲会を開こうとしている。俺達はハチミツ酒に毒を盛るつもりだ</Dest>
    </String>
    <String List="2">
      <EDID>[0002BCFA]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Yaaawwwwnn...</Source>
      <Dest>ふわああああ…</Dest>
    </String>
    <String List="2">
      <EDID>[0002BCFA]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Oh, pardon me. Were you saying something? I do apologize, it&apos;s just that I find myself suddenly and irrevocably...</Source>
      <Dest>ああ、失礼。何か言ったか？ 悪いな。突然我に返ってみると、無性に…</Dest>
    </String>
    <String List="2">
      <EDID>[0002BCFA]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Bored!</Source>
      <Dest>退屈だ！</Dest>
    </String>
    <String List="2">
      <EDID>[0002BCFA]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>I mean, really. Here you stand, before Sheogorath himself, Daedric Prince of Madness, and all you deem fit to do is... deliver a message? How sad.</Source>
      <Dest>本当さ。お前は狂乱のデイドラの王子、シェオゴラスの前に立っているのに、ただの…　伝令役だと？　嘆かわしいな</Dest>
    </String>
    <String List="2">
      <EDID>[0002BCFF]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Oh, no no no! No mistake at all. What you made was a choice. Granted, not a very wise choice, but these things happen. Ah, the folly of youth...</Source>
      <Dest>いやいや！　そんな事はない。お前はある選択をしたのだ。確かに賢い選択ではなかったが、そういう事はよくある。若気の至りというやつだよ…</Dest>
    </String>
    <String List="2">
      <EDID>[0002BCFF]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>You know, you remind me of myself at a young age. All I cared about was riding Narwhals and sleeping in honeycombs and drinking babies&apos; tears...</Source>
      <Dest>お前を見ていると自分の若い頃を思い出すよ。イッカクを乗り回したりハチの巣で眠ったりソレイロリアの汁を飲んだり…　そんな事ばかりしていたからな</Dest>
    </String>
    <String List="2">
      <EDID>[0002BCFF]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Word of advice if you ride a Narwhal. Mind the pointy end.</Source>
      <Dest>イッカクに乗るならひとつ忠告だ。角には気をつけろ</Dest>
    </String>
    <String List="2">
      <EDID>[0002BCFF]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>Ah, but there I go, waxing poetic about my misspent youth. Now where were we? Ah yes. You&apos;re the mortal messenger. And I am...? </Source>
      <Dest>ああ、無駄に過ごした青春をまた吟じてしまった。さて、何の話だったかな？　ああ、そうだ。お前は伝令だったな。そして私は…</Dest>
    </String>
    <String List="2">
      <EDID>[0002BCFF]</EDID>
      <REC id="4">INFO:NAM1</REC>
      <Source>Honestly. Have you any idea?</Source>
      <Dest>正直に言うが、何か心当たりはないか？</Dest>
    </String>
    <String List="2">
      <EDID>[0002BCFD]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Oh, you just don&apos;t understand. Without him, I am not free! Without him, I am doomed! All of his empire shall fall into chaos...</Source>
      <Dest>ああ、全く分かっていない。あの方がいなければ、この自由もない！　破滅するしかないんだ！　あの方の束ねる帝国も混乱に陥るだろう…</Dest>
    </String>
    <String List="2">
      <EDID>[000DD06D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>It was you who convinced the Jarl to trap that dragon in the keep. And by Ysmir, it actually worked.</Source>
      <Dest>砦にドラゴンを捕らえるよう、首長を説得したらしいな。イスミールにかけて、まさか本当に成功するはな</Dest>
    </String>
    <String List="2">
      <EDID>[000DD084]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>We just received word that somebody tried to kill the Emperor! Turned out just to be his double, but can you imagine if he had succeeded?</Source>
      <Dest>誰かが皇帝を殺そうとしたって知らせを聞いたところだ。影武者だったそうだが、もし本当に成功していたらどうなっていたんだ？</Dest>
    </String>
    <String List="2">
      <EDID>[000DD085]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>They&apos;re saying the Dark Brotherhood has been destroyed. Wiped off the face of Tamriel. But that&apos;s not entirely true... is it?</Source>
      <Dest>闇の一党が壊滅させられたとみんな言ってる。タムリエルから一掃されたとな。しかし、すべて事実というわけじゃないんだろう？</Dest>
    </String>
    <String List="2">
      <EDID>[000DD08C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>They say the College has been snooping around Saarthal. Mages in a burial crypt. No good can come of that...</Source>
      <Dest>大学がサールザルの周囲をコソコソ嗅ぎ回っているらしい。魔術師達は墓地さ。ろくな事にはならないだろう</Dest>
    </String>
    <String List="2">
      <EDID>[000DD092]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>By Shor, is that... is that Azura&apos;s Star? How did you come to possess such a rare treasure?</Source>
      <Dest>ショールにかけて…　それはアズラの星か？　どうやってそんな希少な宝を手に入れた？</Dest>
    </String>
    <String List="2">
      <EDID>[000DD093]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Who did you have to kill to get that blade?</Source>
      <Dest>その刀剣を手に入れるのに、一体誰を殺したんだ？</Dest>
    </String>
    <String List="2">
      <EDID>[000C7F5F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>That is one... big hammer.</Source>
      <Dest>ずいぶん…　大きな鎚だな</Dest>
    </String>
    <String List="2">
      <EDID>[000DD094]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>That mace... get it away from me. Get it away...</Source>
      <Dest>そのメイス…　近づけるな。あっちにやってくれ…</Dest>
    </String>
    <String List="2">
      <EDID>[000C7F60]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Your shield... Dwarf-make, is it not? But yet it seems so much... more.</Source>
      <Dest>お前の盾は、ドワーフ製じゃないか？　しかし…　それ以上の物に見える</Dest>
    </String>
    <String List="2">
      <EDID>[000D2AED]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>That hammer... Why that&apos;s Aegisbane, heirloom of Clan Shatter-Shield! Last I heard, it was stolen by a couple of swindlers. Alain and... Muiri. Yeah.</Source>
      <Dest>その鎚は…　シャッター・シールド家の家宝、エイジスベイン！　2人組の詐欺師に盗まれたと聞いたぞ。たしかアラインと…　ムイリとか</Dest>
    </String>
    <String List="2">
      <EDID>[000C7F61]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>What a foul and unnatural weapon you wield. Never have I seen its like.</Source>
      <Dest>なんて汚らわしくて奇怪な武器なんだ。そんな物は見た事がない</Dest>
    </String>
    <String List="2">
      <EDID>[000DD095]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ugh. Your breath is foul. What&apos;ve you been eating?</Source>
      <Dest>うえっ。お前の息はくさいな。何を食べているんだ？</Dest>
    </String>
    <String List="2">
      <EDID>[000DD09C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Uch. Been tending your hounds? You smell like a wet dog.</Source>
      <Dest>猟犬の世話でもしていたのか？　濡れたイヌのにおいがするぞ</Dest>
    </String>
    <String List="2">
      <EDID>[000E7B98]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Sheathe those claws, Khajiit...</Source>
      <Dest>爪を引っ込めてろ、カジート</Dest>
    </String>
    <String List="2">
      <EDID>[000DD0B3]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>This truce with the Stormcloaks won&apos;t last a fortnight. Bloody savages will kill us while we sleep.</Source>
      <Dest>ストームクロークとの休戦協定なんて2週間も持たないだろう。あの残虐な乱暴者達は私達の寝込みを襲うさ</Dest>
    </String>
    <String List="2">
      <EDID>[000DD0BC]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>For a dragon to attack Kynesgrove... Why? Why there? Is no place safe?</Source>
      <Dest>ドラゴンがカイネスグローブを襲ったとか…　なぜそこなんだ？　安全な場所はないのか？</Dest>
    </String>
    <String List="2">
      <EDID>[000DD0BF]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I have to wonder... what does the Dragonborn do once he&apos;s been summoned by the Greybeards? Can the Thu&apos;um be taught, like any skill?</Source>
      <Dest>不思議なのは、グレイビアードに召喚されたドラゴンボーンは何をするのかって事だな。スゥームも他の技能のように学習できるのか？</Dest>
    </String>
    <String List="2">
      <EDID>[000DD0CE]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The Emperor of Tamriel. Dead. These are dark times, my friend. Dark times, indeed...</Source>
      <Dest>タムリエルの皇帝が死んだ。暗い時代。本当に暗い時代だ</Dest>
    </String>
    <String List="2">
      <EDID>[000DD0DF]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Now I remember - you&apos;re that new member of the Companions. So you, what - fetch the mead?</Source>
      <Dest>思い出した、お前は同胞団の新メンバーだな。じゃあ、ええと、ハチミツ酒でもどうだ？</Dest>
    </String>
    <String List="2">
      <EDID>[000DD0E1]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Is that... fur? Coming out of your ears?</Source>
      <Dest>それは毛皮か？　耳から出ているのか？</Dest>
    </String>
    <String List="2">
      <EDID>[000DD0E3]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I find your wolfish grin... unsettling.</Source>
      <Dest>お前が歯をむき出す表情…　不安になるな</Dest>
    </String>
    <String List="2">
      <EDID>[000AC12A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Stay out of trouble, Argonian.</Source>
      <Dest>面倒を起こすなよ、アルゴニアン</Dest>
    </String>
    <String List="2">
      <EDID>[000E0FA6]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>What is it, Argonian?</Source>
      <Dest>何だ、アルゴニアン</Dest>
    </String>
    <String List="2">
      <EDID>[000D27E5]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Stay out of trouble, lizard.</Source>
      <Dest>面倒は避けろよ、トカゲ</Dest>
    </String>
    <String List="2">
      <EDID>[000D27E6]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Staying out of trouble, kinsman?</Source>
      <Dest>同族か？　面倒は避けろよ</Dest>
    </String>
    <String List="2">
      <EDID>[000E0FA7]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>How can I help a brother Nord?</Source>
      <Dest>同じノルドのために、何かできることはあるか？</Dest>
    </String>
    <String List="2">
      <EDID>[000D33A7]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Stay out of trouble, Nord.</Source>
      <Dest>面倒は避けろよ、ノルド</Dest>
    </String>
    <String List="2">
      <EDID>[000D27E7]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Don&apos;t cross me, Elf.</Source>
      <Dest>邪魔するなよ、エルフ</Dest>
    </String>
    <String List="2">
      <EDID>[000D27E8]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Stay out of trouble, Elf.</Source>
      <Dest>面倒は避けろよ、エルフ</Dest>
    </String>
    <String List="2">
      <EDID>[000E0FA8]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>What is it, Elf?</Source>
      <Dest>何だ、エルフ</Dest>
    </String>
    <String List="2">
      <EDID>[000D27E9]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Stay out of trouble, Khajiit.</Source>
      <Dest>面倒は避けろよ、カジート</Dest>
    </String>
    <String List="2">
      <EDID>[000E0FA9]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>What is it, Khajiit?</Source>
      <Dest>何だ、カジート</Dest>
    </String>
    <String List="2">
      <EDID>[000E0FAA]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>What do you want... cat?</Source>
      <Dest>何がほしい、ネコ</Dest>
    </String>
    <String List="2">
      <EDID>[000D27EA]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Stay out of trouble, Redguard.</Source>
      <Dest>面倒は避けろよ、レッドガード</Dest>
    </String>
    <String List="2">
      <EDID>[000E0FAB]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>What is it, Redguard?</Source>
      <Dest>何だ、レッドガード</Dest>
    </String>
    <String List="2">
      <EDID>[000D27EB]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Stay out of trouble, Imperial.</Source>
      <Dest>面倒は避けろよ、インペリアル</Dest>
    </String>
    <String List="2">
      <EDID>[000E0FAC]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>What is it, Imperial?</Source>
      <Dest>何だ、インペリアル</Dest>
    </String>
    <String List="2">
      <EDID>[000D27EC]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Stay out of trouble, Orc.</Source>
      <Dest>面倒は避けろよ、オーク</Dest>
    </String>
    <String List="2">
      <EDID>[000E0FAD]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>What is it, Orc?</Source>
      <Dest>何だ、オーク</Dest>
    </String>
    <String List="2">
      <EDID>[000D2AEF]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ah, Aegisbane. Sigil of Clan Shatter-Shield. But didn&apos;t that get stolen a while back? Hmph. Must be rememberin&apos; wrong.</Source>
      <Dest>エイジスベインか。シャッター・シールド家の印だな。しかし、そいつは盗まれたんじゃなかったか？　記憶違いかな</Dest>
    </String>
    <String List="2">
      <EDID>[000D5E98]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You come talking to me wearing Imperial armor? You got stew for brains?</Source>
      <Dest>帝国軍の鎧を着て話しかけるなんてな。どうかしてるんじゃないか？</Dest>
    </String>
    <String List="2">
      <EDID>[000D5E9B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>For your sake, I hope you took that armor from a dead Imperial scout...</Source>
      <Dest>その鎧、死んだ帝国軍の斥候から取ったのならいいんだが</Dest>
    </String>
    <String List="2">
      <EDID>[000D5E9F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>That armor... it&apos;s like nothing I&apos;ve ever seen. Like forged midnight...</Source>
      <Dest>こんな鎧…　今まで見たこともない。まるで鍛造した暗黒の…</Dest>
    </String>
    <String List="2">
      <EDID>[000C7F66]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>No... get that accursed mace away from me...</Source>
      <Dest>やめろ…　その呪われたメイスを近づけるな…</Dest>
    </String>
    <String List="2">
      <EDID>[000D5EB8]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Lightly armored means light on your feet. Smart.</Source>
      <Dest>軽装はそれだけ移動速度が速い。賢いな</Dest>
    </String>
    <String List="2">
      <EDID>[000D5EC0]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Don&apos;t think you can barter with me like one of those damned shopkeepers.</Source>
      <Dest>交渉できるなんて思うなよ。あのいやな店主達とは違う</Dest>
    </String>
    <String List="2">
      <EDID>[000D5EC8]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The gods gave you two hands, and you use them both for your weapon. I can respect that.</Source>
      <Dest>神々がくれた2本の手、その両方を使って武器を操る。尊敬に値するな</Dest>
    </String>
    <String List="2">
      <EDID>[000D5EC9]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You&apos;re like me, eh? Don&apos;t fancy those clunky two-handed weapons.</Source>
      <Dest>お前は私に似ている。不格好な両手武器は気に入らないんだろう</Dest>
    </String>
    <String List="2">
      <EDID>[000D5EB2]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I fear the night. Because the werewolves and vampires don&apos;t.</Source>
      <Dest>夜が怖いんだ。ウェアウルフや吸血鬼が出るからな</Dest>
    </String>
    <String List="2">
      <EDID>[000E0FAE]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Bit late to be wandering around, isn&apos;t it?</Source>
      <Dest>歩き回るには遅い時間じゃないか？</Dest>
    </String>
    <String List="2">
      <EDID>[000E0FAF]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Only burglars and vampires creep around after dark. So which are you?</Source>
      <Dest>日没後に忍び歩くのは泥棒か吸血鬼だけだ。お前はどっちだ？</Dest>
    </String>
    <String List="2">
      <EDID>[000E0FB0]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You hear that? I swear, there&apos;s something out there. In the dark.</Source>
      <Dest>聞こえたか？　確かに何かがいる。あの暗がりの中だ</Dest>
    </String>
    <String List="2">
      <EDID>[0002BE11]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Could sure use a warm bed right about now...</Source>
      <Dest>暖かいベッドが今すぐに必要だ</Dest>
    </String>
    <String List="2">
      <EDID>[0002094A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Just a few more hours and I can crawl under some furs...</Source>
      <Dest>あと数時間もすれば暖かい毛皮に潜り込める</Dest>
    </String>
    <String List="2">
      <EDID>[000E0FB2]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You&apos;re the one that lives in Breezehome, right? Fine place. Almost bought it myself.</Source>
      <Dest>ブリーズホームに住んでいる人か。いい家だな、もう少しで買いそうだった</Dest>
    </String>
    <String List="2">
      <EDID>[000E0FB4]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Don&apos;t think you&apos;ll get special treatment just because you have a house in the city...</Source>
      <Dest>この街に家があるってだけで、特別待遇を受けられると思うなよ</Dest>
    </String>
    <String List="2">
      <EDID>[000E0FB6]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You own Proudspire Manor, hmm? Beautiful house. At least from the outside.</Source>
      <Dest>お前がプラウドスパイヤー邸の所有者か？　きれいな家だな、外から見ただけだが</Dest>
    </String>
    <String List="2">
      <EDID>[000E0FB8]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Smart thing you did, buying Honeyside. Nice place, and why pay for an inn?</Source>
      <Dest>ハニーサイドはいい買い物だ。いい家だし、宿屋にお金を払う必要もないだろう？</Dest>
    </String>
    <String List="2">
      <EDID>[000E0FBA]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>So you bought Vlindrel Hall, eh? Wish I could afford a house that nice.</Source>
      <Dest>ヴリンドリルの間を買ったのか？　あんな素敵な家を買えたらいいんだが</Dest>
    </String>
    <String List="2">
      <EDID>[0002094D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>They say Ulfric Stormcloak murdered the High King... with his voice! Shouted him apart!</Source>
      <Dest>ウルフリック・ストームクロークが上級王を殺したらしい…　しかも、声で！　叫んでばらばらにしたとさ</Dest>
    </String>
    <String List="2">
      <EDID>[0002BDE0]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The Companions? In Jorrvaskr? They&apos;re recruiting new members, from what I hear.</Source>
      <Dest>ジョルバスクルの“仲間”については？　新しいメンバーを募集してるって聞いたわ</Dest>
    </String>
    <String List="2">
      <EDID>[0002BE58]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I had just come into Falkreath. They needed some help working the mill, and I thought that would be something safe. Something I could do.</Source>
      <Dest>たまたまファルクリースにやってきた。製材所で働き手を募集してたんで、なんとか勤まりそうだと思ったんだ。自分にもできる仕事だって</Dest>
    </String>
    <String List="2">
      <EDID>[0002BE58]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>When I saw the little girl, I was just... I could feel it coming on. I could taste the... I needed to hunt.</Source>
      <Dest>あの幼い少女を見たとき、俺の体に…　何かが走った。味を想像し…　狩りをしなくちゃならなかった</Dest>
    </String>
    <String List="2">
      <EDID>[0002BE58]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>But this pitiful, limited body wasn&apos;t meant for hunting. Slow. No claws. Weak, mashing teeth for chewing cud.</Source>
      <Dest>だが、この貧弱な体は狩りには向いていなかった。動きは鈍く、鋭い爪もない。肉を引き裂くための牙もないときてる</Dest>
    </String>
    <String List="2">
      <EDID>[0002BE58]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>I held in my rage as long as I could, but it boiled inside of me.</Source>
      <Dest>俺は懸命に衝動を抑えていた。だが、それは身の内でふつふつと煮えたぎっていった</Dest>
    </String>
    <String List="2">
      <EDID>[0002BE58]</EDID>
      <REC id="4">INFO:NAM1</REC>
      <Source>She looked so fragile. Helpless prey. And then...</Source>
      <Dest>あの娘はとても華奢で、恰好の獲物に見えた。そしてとうとう…</Dest>
    </String>
    <String List="2">
      <EDID>[0002BE58]</EDID>
      <REC id="5">INFO:NAM1</REC>
      <Source>I... I feel terrible about what happened. About what I did. It would probably be best for everyone if I just went away.</Source>
      <Dest>俺は…　自分のしたことが恐ろしい。たぶん、俺なんか消えた方が皆のためなんだ</Dest>
    </String>
    <String List="2">
      <EDID>[0002BE77]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You take care of yourself now. And if you ever find yourself up in New Sheoth, do look me up. We can share a strawberry torte. Ta ta!</Source>
      <Dest>元気でな。ニュー・シェオスに寄る事があったら、私を訪ねてくれ。イチゴのトルテをごちそうするぞ。一期一会のトゥルットゥー！</Dest>
    </String>
    <String List="2">
      <EDID>[0002BE7B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>As for you, my little mortal minion... Feel free to keep the Wabbajack. As a symbol of my... Oh, just take the damn thing.</Source>
      <Dest>小さき者よ、お前に関しては…　ワバジャックはお前に授けよう。私からの…　まあとにかく、そいつを好きに使うがいい</Dest>
    </String>
    <String List="2">
      <EDID>[000D3BA1]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I don&apos;t appreciate loiterers, if that&apos;s what you&apos;re here to do.</Source>
      <Dest>この辺をうろつかれると困るんだ</Dest>
    </String>
    <String List="2">
      <EDID>[000D3BA2]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I hope you have coin to spend, and you&apos;re not just here to gawk at my goods.</Source>
      <Dest>品物をじろじろ見てるだけじゃなくて、金を使う気はあるんだろうな</Dest>
    </String>
    <String List="2">
      <EDID>[0002C0B4]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Cookware, knives and other goods for the home, all at reasonable prices!</Source>
      <Dest>調理器具、包丁、その他家庭用品、お安くなっていますよ！</Dest>
    </String>
    <String List="2">
      <EDID>[0002C0BE]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Assorted wares and tools you just can&apos;t live without! Come and see for yourself!</Source>
      <Dest>生活必需品を取りそろえています。ぜひご覧になっていって！</Dest>
    </String>
    <String List="2">
      <EDID>[0002C0BF]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Buying and selling a wide range of assorted goods! The best selection in Windhelm!</Source>
      <Dest>ウィンドヘルムで最高の品揃えですよ！</Dest>
    </String>
    <String List="2">
      <EDID>[0003EE34]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>We don&apos;t want your kind here, Dark Elves!</Source>
      <Dest>目障りなんだよ、ダークエルフどもめ！</Dest>
    </String>
    <String List="2">
      <EDID>[0003EE41]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You like living in this filthy slum, Dark Elves? Maybe you should go back to Morrowind, where you belong!</Source>
      <Dest>そんなにこの薄汚いゴミ溜めに住みたいか？　ええ、ダークエルフ？　故郷のモロウウィンドに帰っちまえ！</Dest>
    </String>
    <String List="2">
      <EDID>[0002BFB6]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>And you&apos;re right, at least as far as I&apos;m concerned.</Source>
      <Dest>その通りだ。少なくとも俺はそう信じるね</Dest>
    </String>
    <String List="2">
      <EDID>[0002BFB6]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Don&apos;t let Ulfric or some of these other short-sighted Nords bother you. Most of us are happy to welcome newcomers.</Source>
      <Dest>ウルフリックや他の了見の狭いノルド人達にわずらわされるんじゃないぞ。我々のほとんどは新しい者を喜んで歓迎しているんだから</Dest>
    </String>
    <String List="2">
      <EDID>[0002BFB8]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>That&apos;s just what Ulfric wants you to think.</Source>
      <Dest>それこそ、ウルフリックが持たせようとしている考え方なんだ</Dest>
    </String>
    <String List="2">
      <EDID>[0002BFB8]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>If that&apos;s what you really believe, then you&apos;re a fool. Never had much patience for fools, myself.</Source>
      <Dest>本当にそう信じているなら、お前は馬鹿だ。俺自身、馬鹿には辛抱強くない性質なんでね</Dest>
    </String>
    <String List="2">
      <EDID>[0002BFB9]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Good. Too many Nords in this town have been listening to Ulfric&apos;s narrow-minded words.</Source>
      <Dest>それはよかった。この町に住むあまりにも多くのノルドが、ウルフリックの偏狭な言葉を真に受けている</Dest>
    </String>
    <String List="2">
      <EDID>[0002BFB9]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>He&apos;s tough, loyal to his men and a good leader, but if you&apos;re not a Nord, Ulfric will never trust you.</Source>
      <Dest>彼は強いし、自分の部下には忠実で、良い指導者だが、ノルド人でなければ、ウルフリックは絶対に信用しないからね</Dest>
    </String>
    <String List="2">
      <EDID>[0002BFBA]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Is that so? You ought to join the Stormcloaks, if you haven&apos;t already.</Source>
      <Dest>そうか？　それならストームクロークへ入るべきだな。まだ入っていなければ</Dest>
    </String>
    <String List="2">
      <EDID>[0002BFBA]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Seems to me they&apos;re a bunch of narrow-minded bigots, just like you.</Source>
      <Dest>あいつらも了見の狭い頑固者の集まりのようだから。お前のようにね</Dest>
    </String>
    <String List="2">
      <EDID>[0002BFBA]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Meantime, you best steer clear of me.</Source>
      <Dest>さしあたり、俺には近づかないのが身のためだ</Dest>
    </String>
    <String List="2">
      <EDID>[000D7855]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Sometimes we just like to remind a city that we mean business, so we hit &apos;em hard. Just steal whatever we can until we&apos;ve made an impression.</Source>
      <Dest>たまには我々が真剣だという事を思い出させるために、街に大きな打撃を受けてもらう。強い印象を与えるまで手当たり次第に盗みを働くぞ</Dest>
    </String>
    <String List="2">
      <EDID>[000D7855]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Simple right? Almost. The catch is, it doesn&apos;t count if anyone sees you take it. The message needs to be clear; we work in the shadows.</Source>
      <Dest>簡単だろう？　だが我々が影に紛れて任務を行う上で、明るみにしている事がある。誰かにお前の盗みの現場を見られたら、手柄は無効になるという事だ</Dest>
    </String>
    <String List="2">
      <EDID>[000D7855]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Steal from anywhere in the hold, and you even get to keep everythin&apos; you stole. So, you in?</Source>
      <Dest>そこら中で盗みを働くんだ。お前が盗んだものはすべて自分のものにしていい。どうだ、やるか？</Dest>
    </String>
    <String List="2">
      <EDID>[0002C256]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Even though the Phial was damaged, I still think your efforts deserve reward.</Source>
      <Dest>小瓶に傷はついたが、これは報酬に値する仕事だよ</Dest>
    </String>
    <String List="2">
      <EDID>[0002C256]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Now, if you&apos;ll pardon me, I&apos;m going to tend to Nurelion. I can make his final days a bit less painful. </Source>
      <Dest>ヌレリオンの世話をしに行くから、失礼するよ。人生最期の日々を、少し楽にしてあげたいんだ</Dest>
    </String>
    <String List="2">
      <EDID>[0002C255]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Thank the gods. I&apos;ll get to work on the Phial straight away.</Source>
      <Dest>ありがたい。すぐ小瓶に取りかかるよ</Dest>
    </String>
    <String List="2">
      <EDID>[0002C304]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Shh... Uncle, please. Keep your voice down. I&apos;m fine. But we should go inside to talk.</Source>
      <Dest>シー…　頼むよおじさん。静かにしてくれ。俺は大丈夫だから。とにかく、話は中でしよう</Dest>
    </String>
    <String List="2">
      <EDID>[0002C357]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You&apos;re my... friend...</Source>
      <Dest>と…　友達だろう…</Dest>
    </String>
    <String List="2">
      <EDID>[00035FE0]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>If you value your well-being, you will offer an apology...</Source>
      <Dest>無事に暮らしたかったら、謝る事ね</Dest>
    </String>
    <String List="2">
      <EDID>[00035FED]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Then you are a fool, and will die for it.</Source>
      <Dest>愚か者だったとはな。なら死ぬがいい</Dest>
    </String>
    <String List="2">
      <EDID>[00035F8F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>That wasn&apos;t so hard, now was it?</Source>
      <Dest>それほど難しい事じゃなかったろう？</Dest>
    </String>
    <String List="2">
      <EDID>[00035F96]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Here&apos;s the situation. You attacked my family. So now you&apos;re going to apologize... or I&apos;m going to kill you. I hope we understand each other...</Source>
      <Dest>こういう事だ。お前は俺の一族を攻撃した。今から謝るんだ…　さもないと殺すぞ。言いたいことは分かったな…</Dest>
    </String>
    <String List="2">
      <EDID>[0002C6A7]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>See, that wasn&apos;t so difficult, was it?</Source>
      <Dest>そら、簡単な事だろう？</Dest>
    </String>
    <String List="2">
      <EDID>[0004FA10]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>The what of what? No. No idea.</Source>
      <Dest>何の何だって？　いや、聞いた事もない</Dest>
    </String>
    <String List="2">
      <EDID>[0004FA10]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>If it is important, maybe Tolfdir knows. He seems to know a lot.</Source>
      <Dest>もしそれが重要な事なら、トルフディルが知っているだろう。彼は物知りだから</Dest>
    </String>
    <String List="2">
      <EDID>[0010272C]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Has Tolfdir been telling stories again? I thought I made it quite clear that this was a subject inappropriate for conversation.</Source>
      <Dest>トルフディルはまたその話を蒸し返したのか？　世間話に持ち出すような事柄ではないとあれだけ釘を刺しておいたものを</Dest>
    </String>
    <String List="2">
      <EDID>[0010272C]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Please, don&apos;t allow him to continue to discuss the subject.</Source>
      <Dest>今後はその件に触れようとしても相手にしないでやってくれ</Dest>
    </String>
    <String List="2">
      <EDID>[0002D5C2]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Oh, I know it! You keep working hard, like you&apos;ve been doing, and you could be the greatest blacksmith Skyrim has ever seen.</Source>
      <Dest>ああ、やっぱりな！　これまでのように今後も一生懸命働き続ければ、スカイリムに現れたこともないほど優れた鍛冶屋になれるよ</Dest>
    </String>
    <String List="2">
      <EDID>[000D7845]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Every now and again, we like to remind the shopkeepers that we&apos;re in charge.</Source>
      <Dest>時たま、商店主達にここを仕切ってるのが誰なのかを思い出させてやる必要があるんだよ</Dest>
    </String>
    <String List="2">
      <EDID>[000D7845]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>If that means breaking into their strongboxes and stealing something valuable from them, then so be it.</Source>
      <Dest>金庫を破って貴重品を盗み出してやらないと分からないってんなら、そうしてやるまでだ</Dest>
    </String>
    <String List="2">
      <EDID>[000D7845]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Feel like doing a bit of shopping... the Guild way?</Source>
      <Dest>ちょいと買い物してくるって感じだな…　ギルド流のやり方で</Dest>
    </String>
    <String List="2">
      <EDID>[0002DCA2]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>You would do that? It&apos;s good to know there are some people out there who are willing to help an old man.</Source>
      <Dest>やってくれるのか？　老いぼれに手を貸してくれる人がいるとはうれしい事だ</Dest>
    </String>
    <String List="2">
      <EDID>[0002DCA2]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>It&apos;s buried with its maker, Curalmil, in a long forsaken cave to the west of here.</Source>
      <Dest>あれは製作者のクラルミルとともに埋葬されている。西にある見捨てられた洞窟の中だ</Dest>
    </String>
    <String List="2">
      <EDID>[0002DCA2]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Curalmil was a crafty one, even in death. You would need the skills of a master alchemist to reach its resting place.</Source>
      <Dest>クラルミルは狡猾な男だった。死後もそれは変わらん。錬金術に練達していなければ奴の墓所にはたどりつけん</Dest>
    </String>
    <String List="2">
      <EDID>[0002DCA2]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>Luckily for you, I&apos;ve already made the mixture. Here, take it.</Source>
      <Dest>ついているな、私がもう混合物を調合しておいた。さあ、持って行け</Dest>
    </String>
    <String List="2">
      <EDID>[0002DCA2]</EDID>
      <REC id="4">INFO:NAM1</REC>
      <Source>Please... don&apos;t dally. I&apos;ve wasted enough time arguing with my useless assistant here.</Source>
      <Dest>頼む…　急いでくれ。この役立たずの助手との口論で時間を無駄にしてしまった</Dest>
    </String>
    <String List="2">
      <EDID>[0002DD27]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Alva? Huh. Didn&apos;t think she had it in her.</Source>
      <Dest>アルバ？　彼女が人殺しをするとは思えないね</Dest>
    </String>
    <String List="2">
      <EDID>[0002F189]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>We&apos;ve got all the miners we need, so I hope you&apos;re not here looking for work.</Source>
      <Dest>鉱山労働者なら足りてるわ。仕事探しに来たんじゃないといいけど</Dest>
    </String>
    <String List="2">
      <EDID>[000E0D33]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>We left Sirgar in charge back at Stonehills. I hope that wasn&apos;t a mistake.</Source>
      <Dest>ストーンヒルズは、シルガルに任せた。間違いでないといいんだが</Dest>
    </String>
    <String List="2">
      <EDID>[0002F1AA]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Stonehills&apos; warmth is a welcome change in this cold, bleak land.</Source>
      <Dest>ストーンヒルズの暖かさは、この絶望の大地の寒さを忘れさせてくれる</Dest>
    </String>
    <String List="2">
      <EDID>[0002F1AB]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Teeba-Ei the hatchling never imagined working a mine in this cold place. Greater things were dreamt of.</Source>
      <Dest>幼いティーバ・エイは、この冷たい大地の鉱山で働かなければならなくなるなんて、夢にも思わなかった。もっと大きな夢を抱いていたのに</Dest>
    </String>
    <String List="2">
      <EDID>[00068366]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>This is not where Teeba-Ei was meant to live out the rest of his days.</Source>
      <Dest>ここはティーバ・エイが一生を過ごすべき場所ではない</Dest>
    </String>
    <String List="2">
      <EDID>[00042E34]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The fair Jonna does me a great courtesy by allowing me to entertain the guests of her noble establishment.</Source>
      <Dest>美しいジョナはとても親切で、貴族階級の来客を接待させてくれるんだ</Dest>
    </String>
    <String List="2">
      <EDID>[00042E3A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ignore the Orc. He pays, so I let him stay.</Source>
      <Dest>あのオークの事は気にしないで。お金はもらっていますから</Dest>
    </String>
    <String List="2">
      <EDID>[000604F0]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;ve tried to explain to Lurbuk that his &quot;singin&apos;&quot; is gonna get his throat cut.</Source>
      <Dest>ルーブクには、彼の“歌”がいつか命取りになることを説明しようとしました</Dest>
    </String>
    <String List="2">
      <EDID>[00042E53]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>It&apos;s Falion. He... he did it. I don&apos;t know what it was, but he did it.</Source>
      <Dest>ファリオンだよ。彼がやったんだ。何かは知らないけど、彼がやったんだよ</Dest>
    </String>
    <String List="2">
      <EDID>[000604F2]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Some say the swamp took her. Part of me wishes it were that simple.</Source>
      <Dest>泥沼にのまれたという話もある。それほど単純なら、まだいいんだが</Dest>
    </String>
    <String List="2">
      <EDID>[00042E5A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Papa says that I shouldn&apos;t keep waiting. Why not? Mama has to come home some time.</Source>
      <Dest>パパが、いつまでも待っていちゃいけないって言うんだ。どうしてだめなの？　ママはいつか帰ってくるはずだよ</Dest>
    </String>
    <String List="2">
      <EDID>[000DBA2D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Well, aren&apos;t you the handsome one. You and I should spend some time together.</Source>
      <Dest>あら、ハンサムじゃない。私と楽しいひとときを過ごしましょうよ</Dest>
    </String>
    <String List="2">
      <EDID>[000DBA2E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Well, aren&apos;t you the pretty one. I bet all the men chase after you.</Source>
      <Dest>あら、かわいいじゃない。きっと男どもみんなに追いかけられるわよ</Dest>
    </String>
    <String List="2">
      <EDID>[00042ECC]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I just try and do my job, and not think about what&apos;s happened. Try to find what happiness I can.</Source>
      <Dest>自分は仕事をこなすだけだ。過去の事は考えないようにしている。これからの幸せを見つけるんだ</Dest>
    </String>
    <String List="2">
      <EDID>[00042ECE]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You are new to Morthal. We&apos;ve not spoken before. This is interesting.</Source>
      <Dest>モーサルでは見かけない顔だな。話した事もない。興味深いな</Dest>
    </String>
    <String List="2">
      <EDID>[00042ED0]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Morthal is a troubled place, and it&apos;s my duty to see it rest in peace.</Source>
      <Dest>モーサルは問題の多い場所でな。それを鎮めるのが俺の役目だ</Dest>
    </String>
    <String List="2">
      <EDID>[0004437A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Jorgen and I both work hard, all the time. Morthal is important to both of us.</Source>
      <Dest>ヨルゲンと私はいつもよく働くのよ。モーサルはお互いにとって大切な場所だから</Dest>
    </String>
    <String List="2">
      <EDID>[000E4A0E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The spiders put you through the wringer?</Source>
      <Dest>クモに巣から逃がしてもらったのか？</Dest>
    </String>
    <String List="2">
      <EDID>[000E4A15]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Takes a lot of strength to swing a pickaxe, know what I mean?</Source>
      <Dest>力を振り絞ってつるはしを振る、どうだ分かるか？</Dest>
    </String>
    <String List="2">
      <EDID>[000CD611]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Married. It doesn&apos;t feel like I thought it would, but I&apos;m happy. Where should we live? You could stay with me...</Source>
      <Dest>結婚したんだな。想像とは違うけど幸せだ。どこに住んだらいいだろうな？　一緒に暮らしてほしい…</Dest>
    </String>
    <String List="2">
      <EDID>[000CD60C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I guess we have our entire lives together, now. Where should we live? You could stay with me...</Source>
      <Dest>ずっと一緒に過ごすんだな。どこに住んだらいいだろうか？　俺の所でもいいが…</Dest>
    </String>
    <String List="2">
      <EDID>[0002E187]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Mmm... Spiced Wine for ya? It&apos;s a family recipe.</Source>
      <Dest>うーん… スパイス入りワインはいかが？　一族伝統のレシピですよ</Dest>
    </String>
    <String List="2">
      <EDID>[0002F813]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Wanderer like you needs a little fire in the veins. Some Spiced Wine?</Source>
      <Dest>あなたのような放浪者には活力がいるでしょう。スパイス入りワインは？</Dest>
    </String>
    <String List="2">
      <EDID>[0002F815]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Being old&apos;s not so bad. Daughter keeps me fed, and my working days are done.</Source>
      <Dest>歳を食うってのも悪いもんじゃない。娘が食わせてくれるし、仕事に追われる日々も終わった</Dest>
    </String>
    <String List="2">
      <EDID>[000D7891]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ahh... It&apos;s good to be away from the forge for a bit.</Source>
      <Dest>ああ… 炉から少し離れるのは、いいことだ</Dest>
    </String>
    <String List="2">
      <EDID>[0002F7EB]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;ve got some salmon to sell.</Source>
      <Dest>サケを売るよ</Dest>
    </String>
    <String List="2">
      <EDID>[0002F7ED]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I don&apos;t wanna talk.</Source>
      <Dest>おしゃべりなんかしたくない…</Dest>
    </String>
    <String List="2">
      <EDID>[000C0FB0]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Mother says I shouldn&apos;t talk to people...</Source>
      <Dest>お母さんが、人と話しちゃだめだって…</Dest>
    </String>
    <String List="2">
      <EDID>[000E8BD1]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ah, welcome to Angela&apos;s Aromatics. Can I help you with some herbal needs?</Source>
      <Dest>アンジェラのアロマショップへようこそ。どんなハーブをお探しかい？</Dest>
    </String>
    <String List="2">
      <EDID>[000C1D51]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Beirand said you got here just before the execution. Must have been a lovely first sight.</Source>
      <Dest>処刑の直前に着いたってベイランドから聞いたわ。いきなり素敵な光景を目にしたってわけね</Dest>
    </String>
    <String List="2">
      <EDID>[000C1D56]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I get to help mother with the shop. I used to help papa too... &apos;til I tried to use the forge...</Source>
      <Dest>ママの店の手伝いをしなきゃ。パパの手伝いもしていたんだけど…　僕が鋳造器具を使おうとするまではね</Dest>
    </String>
    <String List="2">
      <EDID>[000C7C1F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>If you&apos;re heading to the Blue Palace, you might want to rethink that outfit.</Source>
      <Dest>ブルー・パレスに行くなら、その服はちょっと考えた方がいいかもね</Dest>
    </String>
    <String List="2">
      <EDID>[000C7C21]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Hmm... If you ever want to replace those old rags, stop by Radiant Raiment.</Source>
      <Dest>ふーむ… そのボロを新調したいなら、レディアント装具店に立ち寄ってみて</Dest>
    </String>
    <String List="2">
      <EDID>[0002E163]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Why, hello! Here to buy? If you have to ask the price, you might be in the wrong store.</Source>
      <Dest>こんにちは！　お買い物にいらしたの？　値段を聞きたいなら、よそのお店に行ってね</Dest>
    </String>
    <String List="2">
      <EDID>[0002E169]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Oh, let me just drop everything to help you. I don&apos;t mind. Really.</Source>
      <Dest>ああ、全部キャンセルしてお手伝いするわ。いいの、気にしてないから。本当よ</Dest>
    </String>
    <String List="2">
      <EDID>[000C1D57]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I can help with purchases, but if you&apos;ve come to talk, see my sister. She&apos;s the one who gets on with people. It&apos;s her one virtue, really.</Source>
      <Dest>お買い物なら私がお手伝いするけど、話をしに来たのなら姉妹に会って。人と接するのが上手だから。そこが姉妹の取り柄なの</Dest>
    </String>
    <String List="2">
      <EDID>[0002F7F8]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>If you ask me, this damned rebellion can&apos;t end soon enough. I had to end my tour of Skyrim&apos;s courts. Too dangerous to travel.</Source>
      <Dest>この反乱はすぐに終わりそうにないわ。スカイリムの宮廷ツアーは打ち切らないと。旅をするのは危険すぎる</Dest>
    </String>
    <String List="2">
      <EDID>[0002F7F9]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>To be honest, I simply can&apos;t stand some of my students. Only Aia shows true potential for greatness. The rest are just wasting my time.</Source>
      <Dest>正直に言って、我慢ならない弟子もいるわ。才能の真のきらめきを感じるのはアイアだけ。他の者は私にとって時間の無駄よ</Dest>
    </String>
    <String List="2">
      <EDID>[0002F801]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Lisette&apos;s a fine lass, but when I join the Legion, she&apos;s not the type to wait for my return.</Source>
      <Dest>リセッテはいい娘だが、もし帝国軍に入ったら、帰還するまで待ってはくれないだろう</Dest>
    </String>
    <String List="2">
      <EDID>[0002E180]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Lady Ateia says my voice is second only to hers. But she&apos;s selling me short.</Source>
      <Dest>私の声はアテイアに次いで2番目の声だってアテイア様は言うのよ。軽く見られているわ</Dest>
    </String>
    <String List="2">
      <EDID>[000B2DB2]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I can&apos;t understand why Jorn would want to join the Imperial Legion. Soldiers only appreciate one thing, and it isn&apos;t music.</Source>
      <Dest>なんでジョーンが帝国軍に参加したいのか理解できないわ。兵士が称賛することは一つだけで、それは音楽じゃないもの</Dest>
    </String>
    <String List="2">
      <EDID>[0002F804]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You&apos;re new here, right? Welcome to the Bards College. It&apos;s like a... a musical museum.</Source>
      <Dest>新顔ね？　吟遊詩人の大学にようこそ。ここは、そうね…　音楽の博物館みたいな場所よ</Dest>
    </String>
    <String List="2">
      <EDID>[00036D34]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;m so glad you got back from Olaf&apos;s Tomb okay. They gave you a tougher task than they gave me.</Source>
      <Dest>無事にオラフ王の墓から戻ったみたいね。嬉しいわ。お互い、厄介な仕事を与えられたものね</Dest>
    </String>
    <String List="2">
      <EDID>[000D7892]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I think Bryling&apos;s the one you want to talk to. I&apos;m mostly just here to scare away the riff-raff.</Source>
      <Dest>ブライリングと話をするといい。私の主な仕事は、くだらん連中を追い払う事だ</Dest>
    </String>
    <String List="2">
      <EDID>[0002F81A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>An apple to keep you healthy? A tomato to keep you strong? Surely you need one or the other...</Source>
      <Dest>リンゴ一個で健康になる。トマト一個で力が湧く。買って行くのがお薦めだよ…</Dest>
    </String>
    <String List="2">
      <EDID>[000C1D5B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You get around, right? If you come across any Stormcloaks... gut one for me, huh? They did the same to my brother in Whiterun.</Source>
      <Dest>あちこちに行くんでしょ？　ストームクロークに出会ったら…　はらわたをえぐってやって。あいつら、ホワイトランにいる兄弟をそういう目にあわせたの</Dest>
    </String>
    <String List="2">
      <EDID>[0002E191]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Jarls come and Jarls go, but a good cook stays for a lifetime. And I&apos;m a very, very good cook.</Source>
      <Dest>首長は変わって行くが、いい料理人は一生残る。私はとても優れた料理人だ</Dest>
    </String>
    <String List="2">
      <EDID>[0002F828]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Everyone knows General Tullius wields the real power in Solitude. Elisif? Ah, she&apos;s a figurehead. A puppet.</Source>
      <Dest>テュリウス将軍がソリチュードの実権を握っていることはみんな知っている。エリシフは看板で、あやつり人形だ</Dest>
    </String>
    <String List="2">
      <EDID>[000DD614]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Somethin&apos; just ain&apos;t right about that Sybille. You know, I&apos;ve never seen her eat a thing? That can&apos;t be natural.</Source>
      <Dest>シビルは、どこか様子が変だ。彼女が何か食べるのを見たことがない。不自然だろう</Dest>
    </String>
    <String List="2">
      <EDID>[000C7C6A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Someday, I&apos;ll be a gallant heroine. You make it look so... appealing.</Source>
      <Dest>いつか勇敢な英雄になるの。あなたを見てると…　それが待ちきれないわ</Dest>
    </String>
    <String List="2">
      <EDID>[000C1D69]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>It&apos;s only a matter of time before Ahtar&apos;s blade finds my neck...</Source>
      <Dest>アハタルの刃が私の首を切り落とすのも時間の問題ね</Dest>
    </String>
    <String List="2">
      <EDID>[000C1D6A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You wouldn&apos;t know it, but before my family got killed, I was the luckiest man in Skyrim.</Source>
      <Dest>言っても分からんだろうが、家族が殺される前は、スカイリムで一番幸せな男だったんだ</Dest>
    </String>
    <String List="2">
      <EDID>[000302E0]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Come in, come in! I was just about to take a break.</Source>
      <Dest>入ってこい！　ちょうど休憩するところだ</Dest>
    </String>
    <String List="2">
      <EDID>[000302E3]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Out here at work, Hjorunn treats me like an equal. Better than most in town.</Source>
      <Dest>ここの仕事場では、ジョルンはまるで対等の立場かのように扱ってくれる。町中のたいていの人よりいいよ</Dest>
    </String>
    <String List="2">
      <EDID>[000302E4]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Any day is a good one, as long as I don&apos;t have to go into town. But some days, Hjorunn&apos;s too drunk...</Source>
      <Dest>いつだって素晴らしい日さ。町の中に行かなくていいならな。だが、ジョルンがひどく酔うと…</Dest>
    </String>
    <String List="2">
      <EDID>[000C1D6D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Any day is a good one, as long as I don&apos;t have to go into town. But with Hjorunn gone...</Source>
      <Dest>いつだって素晴らしい日さ。町の中に行かなくていいならな。だが、ジョルンがいないと…</Dest>
    </String>
    <String List="2">
      <EDID>[000AF495]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I hear Adonato Leotelli is staying up in Windhelm. I&apos;ve read a few of his works. Be good to meet him someday.</Source>
      <Dest>アドナト・レオテッリがウィンドヘルムに滞在しているらしい。彼の著書はいくつか読んでいる。いつか会いたいものだ</Dest>
    </String>
    <String List="2">
      <EDID>[000E769D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You look a little sturdier than most of the popinjays around here.</Source>
      <Dest>お前はここらの見栄っ張りよりはいくらかたくましいようだな</Dest>
    </String>
    <String List="2">
      <EDID>[000AF4D3]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>From ship&apos;s captain to lowly crewman... ugh, I suppose I deserve it after wasting all my coin on gambling and women.</Source>
      <Dest>船の船長から下っ端の乗組員まで…　金を全部ギャンブルと女につぎ込んだんだから、これは当然の報いだろうな</Dest>
    </String>
    <String List="2">
      <EDID>[000AF4DA]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I hail from Cyrodiil, but after a... a misunderstanding with the law, I needed a swift change of scenery.</Source>
      <Dest>シロディールの出身なんだが…　法律をちと勘違いしちまって、すぐに居場所を変える必要があったんだ</Dest>
    </String>
    <String List="2">
      <EDID>[000D90CC]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Been up to the Blue Palace? It&apos;s a sight to see. Even if it is filled with fops...</Source>
      <Dest>ブルー・パレスにいたのか？　壮観だろうな、いるのは気取り屋ばかりでも</Dest>
    </String>
    <String List="2">
      <EDID>[000D90ED]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>We couldn&apos;t have taken this city without you, sir.</Source>
      <Dest>あなたなしではこの街を落とせなかったでしょう</Dest>
    </String>
    <String List="2">
      <EDID>[000D9169]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>We couldn&apos;t have taken this city without you, ma&apos;am.</Source>
      <Dest>あなたなしではこの街を落とせなかったでしょう</Dest>
    </String>
    <String List="2">
      <EDID>[000D9174]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Everything&apos;s in order.</Source>
      <Dest>万事整っている</Dest>
    </String>
    <String List="2">
      <EDID>[000D91CF]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Solitude is as glorious as they said it was. Nothing like Falkreath where I grew up.</Source>
      <Dest>ソリチュードはかつて言われていたように輝かしい。育ったファルクリースとはまったく違う</Dest>
    </String>
    <String List="2">
      <EDID>[0002F82C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Got lots of things to take care of. What do you need?</Source>
      <Dest>忙しいんですよ。何か用ですか？</Dest>
    </String>
    <String List="2">
      <EDID>[0002E2D6]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Let me make this plain and simple. No more jobs until you pay Vex. Now get to it.</Source>
      <Dest>平たく言えば、お前がヴェックスへの支払いを済ますまで仕事はない</Dest>
    </String>
    <String List="2">
      <EDID>[000EA2B7]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Aren&apos;t you supposed to be in Markarth? Finish that job and we&apos;ll talk about more.</Source>
      <Dest>マルカルスにいるはずじゃなかったか？　仕事を終えたらその時また話をしよう</Dest>
    </String>
    <String List="2">
      <EDID>[0009DD5B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Slow down, you have that special request in Windhelm to finish first. After that&apos;s done, I&apos;ll send you some more jobs.</Source>
      <Dest>落ち着け。ウィンドヘルムの特殊任務が優先だ。それが完了したら、別の仕事を紹介しよう</Dest>
    </String>
    <String List="2">
      <EDID>[0009DD5C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Before I&apos;m goin&apos; to give you any more work, you need to finish that job in Solitude.</Source>
      <Dest>新しい仕事を与える前に、ソリチュードの任務を完了しろ</Dest>
    </String>
    <String List="2">
      <EDID>[0009DD5D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I want you to finish that job in Whiterun first. Then we&apos;ll talk about more work.</Source>
      <Dest>ホワイトランでの任務を完了してくれ。その後で新しい仕事の話をしよう</Dest>
    </String>
    <String List="2">
      <EDID>[000DE40D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>&apos;Bout time. Brynjolf&apos;s been getting&apos; on to me about money.</Source>
      <Dest>ようやくだな。ブリニョルフは金について私を責めているんだ</Dest>
    </String>
    <String List="2">
      <EDID>[0002E2DB]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I think you should finish that special assignment Delvin gave you, then we&apos;ll talk.</Source>
      <Dest>デルビンから請け負った特別な仕事を先に片づけてくるのが筋じゃないか。その後なら相談に乗ってやるよ</Dest>
    </String>
    <String List="2">
      <EDID>[0002E34D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Argh. That doesn&apos;t go anywhere.</Source>
      <Dest>うーん、どこにもつながっていない</Dest>
    </String>
    <String List="2">
      <EDID>[0002E524]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Well, the giants took care of him, and you took care of the giants. Two problems solved at once.</Source>
      <Dest>奴の面倒は巨人達が見てくれた。そして巨人達の面倒はお前が見たというわけだ。一石二鳥だな</Dest>
    </String>
    <String List="2">
      <EDID>[0002E525]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>But, you took care of him and the giants. Two problems solved at once.</Source>
      <Dest>だが、お前は奴と巨人達のどちらの面倒も見てくれたな。一石二鳥というわけだ</Dest>
    </String>
    <String List="2">
      <EDID>[0002E6DF]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Roggi and I do the work around here. My wife and brats just sit around on their brains wasting time.</Source>
      <Dest>ロッジと一緒に仕事をしている。妻と子供達は、何もしないで座っているだけだ</Dest>
    </String>
    <String List="2">
      <EDID>[0002E6E0]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>My wife is a good woman, but every man needs a little variety, you know?</Source>
      <Dest>妻はできた女だ。でも、誰だって気分を変えたいものだろう？</Dest>
    </String>
    <String List="2">
      <EDID>[000749B9]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>There&apos;s too much of an obsession these days with knives and arrows. You could kill someone just as easily with a well-placed spell.</Source>
      <Dest>最近はナイフや弓がもてはやされすぎだ。人を始末するなら、とぎすまされた呪文だってひけをとらない</Dest>
    </String>
    <String List="2">
      <EDID>[0002EA6D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Me, I&apos;ve been part of the Dark Brotherhood from the day I first hatched. I am Shadowscale, you see. Born under the sign of the Shadow.</Source>
      <Dest>自分は、生まれた時からずっと闇の一党にいた。シャドウスケールなんだよ。影の星の下に生まれたのだ</Dest>
    </String>
    <String List="2">
      <EDID>[000E26FC]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Need something?</Source>
      <Dest>何か用か？</Dest>
    </String>
    <String List="2">
      <EDID>[0002EC59]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Now, don&apos;t you let Rogatus cause you any bother.</Source>
      <Dest>ほら、ロガタスの事なんか気にしないでいいよ</Dest>
    </String>
    <String List="2">
      <EDID>[0005E9AC]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>My husband just gets cranky when he doesn&apos;t get enough sleep.</Source>
      <Dest>夫は睡眠不足だと、すぐ機嫌が悪くなるんだ</Dest>
    </String>
    <String List="2">
      <EDID>[0002EC5B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Our son Leontius moved to Old Hroldan nearly 30 years ago. Oh, I still miss him.</Source>
      <Dest>息子のレオンティウスがオールド・フロルダンに移り住んで30年近くたつけど、ああ、今でも会いたくてたまらないよ</Dest>
    </String>
    <String List="2">
      <EDID>[0002EC5A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Rogatus and I have been married for over 50 years. He&apos;s always been a bit of a grouch.</Source>
      <Dest>ロガタスと結婚してもう50年になるけど、あの人はいつも何かと不平を言ってる</Dest>
    </String>
    <String List="2">
      <EDID>[0005E9AD]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Oh, I&apos;ve lived through rebellion, Forsworn, undead, witches, wizards, hagravens, and marriage.</Source>
      <Dest>ああ、私は反乱、フォースウォーン、アンデッド、魔女にウィザード、ハグレイヴン、それに結婚を生き抜いてきた</Dest>
    </String>
    <String List="2">
      <EDID>[0002EC54]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;ve been farming this bit of land all my life.</Source>
      <Dest>私は生まれてからずっとこの土地を耕してきた</Dest>
    </String>
    <String List="2">
      <EDID>[0002ED61]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I just don&apos;t understand what kind of man does that.</Source>
      <Dest>なぜあんな事ができるのか、本当に理解に苦しむよ</Dest>
    </String>
    <String List="2">
      <EDID>[0002F1E6]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Oh... this place looks dangerous.</Source>
      <Dest>ああ…　ここは危険ね</Dest>
    </String>
    <String List="2">
      <EDID>[0006D1EF]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You have the ability, but you need to learn discipline if you wish to fulfill your potential.</Source>
      <Dest>お前に能力はあるが、能力のすべてを引き出すには自制心を身に付けねばならん</Dest>
    </String>
    <String List="2">
      <EDID>[00030096]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Pretty quiet out here on the farm. My wife and I kind of like the solitude.</Source>
      <Dest>この農場はとても静かでね。家内も私もこの静けさが気に入ってるんだ</Dest>
    </String>
    <String List="2">
      <EDID>[00030097]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Vulwulf has been quite generous to let me take care of their farm considering I am not part of their family.</Source>
      <Dest>ヴルウルフはとにかく気前がいい。親戚でもないこんな自分に農場を任せてくれてるんだから</Dest>
    </String>
    <String List="2">
      <EDID>[00037DFF]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>My husband and I were just recently married.</Source>
      <Dest>夫とはつい最近結婚したの</Dest>
    </String>
    <String List="2">
      <EDID>[00037E01]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>This was the first door in Skyrim I knocked upon, and little did I know my future husband would be answering the door.</Source>
      <Dest>スカイリムに来て初めてノックした扉がここだった。まさか扉を開けた人が将来夫になるとは夢にも思っていなかったわ</Dest>
    </String>
    <String List="2">
      <EDID>[00037E03]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Addvild&apos;s made me a happy woman. I wouldn&apos;t want to be with anyone else in the world.</Source>
      <Dest>アドヴィルドのおかげで幸せになれた。他の人と一緒になりたいなんて思わない</Dest>
    </String>
    <String List="2">
      <EDID>[000300F1]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>What&apos;s your trouble? That Argonian telling tales again?</Source>
      <Dest>一体何？　またアルゴニアンが話を聞かせているの？</Dest>
    </String>
    <String List="2">
      <EDID>[000300FF]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>A traveler? I&apos;ll bet you&apos;ve seen some sights. We should swap tales sometime.</Source>
      <Dest>旅の人？　色々見てきたでしょう。いつか情報を交換しなきゃね</Dest>
    </String>
    <String List="2">
      <EDID>[00030100]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>There&apos;s a gorgeous tree that grows right up through a cave to the north of here.</Source>
      <Dest>すごい木があるわ。洞窟を突き破って北に向けて生えているの</Dest>
    </String>
    <String List="2">
      <EDID>[00030269]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Sorry. I just can&apos;t sit back and watch them treat us like a resource. This is our home!</Source>
      <Dest>すまない。連中にただの資源として扱われているのを黙って見てはいられない。ここは俺達の故郷なんだ！</Dest>
    </String>
    <String List="2">
      <EDID>[00030259]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>That doesn&apos;t matter. All it would take is a stray wolf or a bandit crossing your path... I can&apos;t bear to lose you after everything we&apos;ve done.</Source>
      <Dest>それは問題じゃない。はぐれオオカミや山賊に途中で出くわしたらお終いだ。これだけの事をした後に、お前を失うのは耐えられない</Dest>
    </String>
    <String List="2">
      <EDID>[00030262]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Now that you&apos;ve brought Dravin&apos;s bow back, he&apos;s back to his crabby old self. For better or for worse, I still thank you.</Source>
      <Dest>ドラヴィンの弓を取り戻してくれたから、昔みたいに気難しい彼に戻るわ。それがいいか悪いかはともかく、ありがとね</Dest>
    </String>
    <String List="2">
      <EDID>[0006B99A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>After we were robbed, Dravin&apos;s become more bitter than ever. He hates this place.</Source>
      <Dest>略奪に遭った後、ドラヴィンはいつにも増して冷酷になったわ。彼はここが嫌いなのよ</Dest>
    </String>
    <String List="2">
      <EDID>[00030264]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You&apos;ll have to forgive my husband&apos;s manners. He&apos;s not used to pleasantries.</Source>
      <Dest>夫の態度を大目に見てやってね。冗談に慣れていないのよ</Dest>
    </String>
    <String List="2">
      <EDID>[00030265]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The war&apos;s been hard on the farm and hard on Dravin. We don&apos;t know what to expect from one day to the next.</Source>
      <Dest>あの戦争は農園にとってもドラヴィンにとっても過酷だったわ。毎日何が起こるか分からなかったもの</Dest>
    </String>
    <String List="2">
      <EDID>[00030266]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Someday, I hope we can get away from here... perhaps move back to Morrowind. This isn&apos;t at all what we expected.</Source>
      <Dest>いつか、ここを離れられるといいのだけど…　できる事なら、モロウウィンドに戻りたいわ。こんな事、少しも想像してなかった</Dest>
    </String>
    <String List="2">
      <EDID>[000302A1]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>That&apos;s because there is nothing to tell. He left us to fend for ourselves and that&apos;s all you need to know.</Source>
      <Dest>話す事なんてないじゃない。彼は私達を捨てたの。あなたが知る必要があるのはそれだけよ</Dest>
    </String>
    <String List="2">
      <EDID>[000303D9]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>This place is boring. Nothing but the same thing every day. (Sigh)</Source>
      <Dest>この場所は退屈ね。毎日同じことしか起こらないわ、ハア</Dest>
    </String>
    <String List="2">
      <EDID>[000316F8]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Divines&apos; sake, Skald. Who do you think we&apos;re threatening with our old war wounds? We&apos;re not soldiers, anymore.</Source>
      <Dest>やめて、スカルド。戦争の古傷を理由に誰を脅してるか分かっているの？　私達はもう兵士じゃないのよ</Dest>
    </String>
    <String List="2">
      <EDID>[000318B2]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>No. Even Ranmir can only drink so much.</Source>
      <Dest>いいえ。ランミルですらそれほど飲めないわ</Dest>
    </String>
    <String List="2">
      <EDID>[00032783]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Now you have my Oghma Infinium. It contains the knowledge of the ages as revealed to Xarxes, my loyal servant.</Source>
      <Dest>さて、私のオグマ・インフィニウムを入手したな。忠実なる召使いのザルクセスにも明かしたとおり、時代の知識が詰まっている</Dest>
    </String>
    <String List="2">
      <EDID>[00032783]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>For hundreds of years it&apos;s been shut away from the world. Septimus was a useful tool for unleashing it.</Source>
      <Dest>これは何百年もの間、世界から遠ざけられてきた。解放にあたって、セプティマスが道具として役に立った</Dest>
    </String>
    <String List="2">
      <EDID>[00032783]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Now it is in your hands. Let us work wonders together...</Source>
      <Dest>今はお前の手の中だ。共に奇跡をもたらそう…</Dest>
    </String>
    <String List="2">
      <EDID>[00032781]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>What is this... it&apos;s... it&apos;s just a book?! I can see. The world beyond burns in my mind. It&apos;s marvelous...</Source>
      <Dest>何だこれは…　これは…　ただの本か！？　そうか。超越した世界は心の中で燃えるのだ。素晴らしい…</Dest>
    </String>
    <String List="2">
      <EDID>MQ106DelphineGiveHorn</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I am not your enemy. I already gave you the horn. I&apos;m actually trying to help you. I just need you to hear me out.</Source>
      <Dest>私はあなたの敵じゃない。角笛は渡したわ。あなたを助けようとしているのよ。私の話を聞いて</Dest>
    </String>
    <String List="2">
      <EDID>[0005799E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The rebels have agreed to cease hostilities until we hash out this treaty. Suffice it to say, I&apos;m not holding my breath.</Source>
      <Dest>この協定がまとまるまで、反乱者達は戦闘行為を止める事に同意した。まあ、あまり期待はしていないと言うにとどめておこう</Dest>
    </String>
    <String List="2">
      <EDID>[00023608]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Let&apos;s listen to Enthir&apos;s translation before we decide what to do.</Source>
      <Dest>エンシルが翻訳をしてくれるわ、それを聞いてからどうするか考えましょう</Dest>
    </String>
    <String List="2">
      <EDID>[00032DF3]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>How interesting. It appears Gallus&apos; history has repeated itself.</Source>
      <Dest>面白いね。ガルスの辿った歴史の繰り返しだよ</Dest>
    </String>
    <String List="2">
      <EDID>[00032DF3]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Karliah has provided me the means to be rid of you, and this ancient tomb becomes your final resting place.</Source>
      <Dest>カーリアはお前を始末する手段を提供してくれた。この古代の墓にお前も入るんだよ</Dest>
    </String>
    <String List="2">
      <EDID>[00032DF3]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>But do you know what intrigues me the most? The fact that this was all possible because of you.</Source>
      <Dest>でも、一番面白い事は何だと思う？　こういう展開になったのは、全部お前のおかげなんだ</Dest>
    </String>
    <String List="2">
      <EDID>[000C7CCE]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>That makes twenty-three.</Source>
      <Dest>これで23体目だ</Dest>
    </String>
    <String List="2">
      <EDID>[0006F95F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You should see my forge-wife, Shuftharz, if you need weapons or armor.</Source>
      <Dest>武器や鎧が必要なら、鍛冶夫人のシャフトハーズに会え</Dest>
    </String>
    <String List="2">
      <EDID>[0006F960]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>My mother, Sharamph, knows many remedies you may wish to take with you.</Source>
      <Dest>母親のシャランフは、手元にあると安心な治療薬を色々知っている</Dest>
    </String>
    <String List="2">
      <EDID>[00033101]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Our chief is strong. That is all that matters.</Source>
      <Dest>我々の族長が強くある事、それが何より重要だ</Dest>
    </String>
    <String List="2">
      <EDID>[000606F3]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You should see my mother, Sharamph, if you need a cure or a poison.</Source>
      <Dest>薬や毒が必要なら、私の母のシャランフに会うといい</Dest>
    </String>
    <String List="2">
      <EDID>[0006F97B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Shuftharz can forge you some armor, outlander.</Source>
      <Dest>シャフトハーズならお前の鎧を鍛えてくれるだろう</Dest>
    </String>
    <String List="2">
      <EDID>[00033105]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Larak is strong, but he has much to prove as chief.</Source>
      <Dest>ララックは強い。だが、族長としての資質をもっと示さなくてはな</Dest>
    </String>
    <String List="2">
      <EDID>[0006F98E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The forge is strong and so is our chief, Larak. I&apos;m content.</Source>
      <Dest>鍛冶場も族長のララックも優秀だ。満足している</Dest>
    </String>
    <String List="2">
      <EDID>[00033109]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>My son, Olur, learns the forge well. His work brings me pride.</Source>
      <Dest>息子のオルーは鍛冶の覚えがいい。あの子の作品は私の誇りだ</Dest>
    </String>
    <String List="2">
      <EDID>[00033110]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I work in the forge and the mines. Mother says it pleases her and our people.</Source>
      <Dest>鍛冶と採掘をやっている。母は自分も民も喜んでいると言っている</Dest>
    </String>
    <String List="2">
      <EDID>[000606F5]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Mother tells me to shape metal with focus and strength.</Source>
      <Dest>金属は集中力と強さでもって成形するものだと、母親に言われているんだ</Dest>
    </String>
    <String List="2">
      <EDID>[00033610]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Patience, my son. The hunter does not welcome the blood of his prey, he waits for it.</Source>
      <Dest>我慢しろ、若いの。狩りの日は獲物の血を求めるものではない。ただ待つのだ</Dest>
    </String>
    <String List="2">
      <EDID>[00033645]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>It&apos;s a fine day to work the mines.</Source>
      <Dest>今日は鉱山で働くにはもってこいの日和だ</Dest>
    </String>
    <String List="2">
      <EDID>[0006C818]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You need steel? Speak to my forge-wife, Gharol.</Source>
      <Dest>鋼鉄が必要なら、鍛冶夫人のガロルに話せ</Dest>
    </String>
    <String List="2">
      <EDID>[0006C819]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Need a poison for your hunting? My mother, Murbul, knows several.</Source>
      <Dest>狩りに使う毒が必要か？　母のマーバルが色々知っているぞ</Dest>
    </String>
    <String List="2">
      <EDID>[000C503C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I am Burguk&apos;s mother and wise woman to our tribe, outlander.</Source>
      <Dest>私はバルグックの母にして一族の賢女だ、よそ者よ</Dest>
    </String>
    <String List="2">
      <EDID>[0003362A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Murbul knows many poisons and cures if you need them.</Source>
      <Dest>もし必要なら、マーバルが色々な毒や薬を知っているぞ</Dest>
    </String>
    <String List="2">
      <EDID>[0006C81D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You should see Gharol if you&apos;re looking for a blade or armor.</Source>
      <Dest>剣や鎧を探しているなら、ガロルに会うといい</Dest>
    </String>
    <String List="2">
      <EDID>[000606F1]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Burguk is a fine chief. He brings strength and wealth to the stronghold.</Source>
      <Dest>バルグックは立派な族長だ。要塞に強さと豊かさをもたらした</Dest>
    </String>
    <String List="2">
      <EDID>[000C5046]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;m Burguk&apos;s forge-wife. I shape all the steel for the stronghold.</Source>
      <Dest>私はバルグックの鍛冶夫人だ。要塞の武器はすべて私が作り上げている</Dest>
    </String>
    <String List="2">
      <EDID>[00033632]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I am Burguk&apos;s favored wife. He knows my beauty should be praised.</Source>
      <Dest>私はバルグックのお気に入りの妻だ。バルグックは私の美しさが称えられるべきだと分かっている</Dest>
    </String>
    <String List="2">
      <EDID>[00033633]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Arob and Gharol eye me with envy. They don&apos;t know how to please their chief.</Source>
      <Dest>アロブとガロルは私を妬んでいる。2人ともどうすれば族長に気に入ってもらえるか分からないのだ</Dest>
    </String>
    <String List="2">
      <EDID>[00033634]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Umurn and Nagrub will be held as weak next to the son I one day will bear for my chief.</Source>
      <Dest>ユマーンとナグラブは、いつか私が産む族長の跡取り息子のそばでへつらう、典型的な弱者になるだろう</Dest>
    </String>
    <String List="2">
      <EDID>[00033636]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I work the forge, with my mother Gharol. We mine our own ore and shape our own metal.</Source>
      <Dest>母親のガロルと鍛冶をしている。自ら所有している鉱石を採掘し、金属を加工している</Dest>
    </String>
    <String List="2">
      <EDID>[000C78B6]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>One day, I must fight my brother Nagrub for chiefdom. It will not be easy.</Source>
      <Dest>いつか兄弟のナグラブと族長の座を巡って戦わなくてはいけない。大変な戦いになるだろう</Dest>
    </String>
    <String List="2">
      <EDID>[0003363A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I help my mother Arob with the hunt. We bring much meat and skins to the stronghold.</Source>
      <Dest>母親のアロブの狩りを手伝っている。たくさんの肉と皮を要塞に届けている</Dest>
    </String>
    <String List="2">
      <EDID>[0003363B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Brother Umurn is a strong warrior. I look forward to fighting him for chiefdom one day.</Source>
      <Dest>兄弟のユマーンは屈強な戦士だ。族長を巡って戦う日が待ち遠しいよ</Dest>
    </String>
    <String List="2">
      <EDID>[0003363C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>One day, I intend to be chief. I will fight my father and my brother for it, as is tradition.</Source>
      <Dest>いつかは族長になろうと思っている。そのためには伝統として父親と兄弟と戦わねばならない</Dest>
    </String>
    <String List="2">
      <EDID>[0003363E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Sorry, outlander, but this old Orc cannot help you. Burguk is the chief here.</Source>
      <Dest>すまない、よそ者よ。この老いぼれオークは助けになれない。バルグックはここの族長だ</Dest>
    </String>
    <String List="2">
      <EDID>[0003363F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I don&apos;t know how Ghorbash has so much spirit. He should act his age.</Source>
      <Dest>どうしてゴーバッシュがあんなに元気かは、私にも分からない。まったく、年相応に振舞うべきだよ</Dest>
    </String>
    <String List="2">
      <EDID>[000340B6]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Sure I am. We got some furs and tree branches; paint them white and then tie them to Stump. Instant Frostbite Spider!</Source>
      <Dest>そうだよ。毛皮と木の枝を白く塗って、スタンプに結びつけるんだ。即席のフロストバイト・スパイダーさ！</Dest>
    </String>
    <String List="2">
      <EDID>[000167E2]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>But really. A horker, some twine, three Wood Elves, and a hatchet? Points for creativity, if nothing else.</Source>
      <Dest>でも本当だ。ホーカーを1つ、糸を少し、ウッドエルフが3人、それと斧を1つ？　他の事はともかく、創造性はあるっていう証拠だ</Dest>
    </String>
    <String List="2">
      <EDID>[00034B35]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>There&apos;s no greater honor than to serve. If you&apos;re serious about enlisting, speak to Legate Rikke in Castle Dour.</Source>
      <Dest>兵役につく以上の名誉はない。真剣に入隊を考えているならドール城のリッケ特使に話をしろ</Dest>
    </String>
    <String List="2">
      <EDID>[00034B3B]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I told her. I told her the Imperial Army would kill her. That this was a war of Jarls and Imperial generals and we had no part in it.</Source>
      <Dest>だから言ったんだ。帝国軍に殺されてしまうって。首長達と帝国の将軍達との戦いで、私らが関わるものじゃないって</Dest>
    </String>
    <String List="2">
      <EDID>[00034B3B]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>She just wouldn&apos;t hear it.</Source>
      <Dest>あの子は全く耳を貸さなかった</Dest>
    </String>
    <String List="2">
      <EDID>[00034B3B]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>It was brave of you to come to me with this. I can&apos;t thank you for it, not for this, but you have done me a service.</Source>
      <Dest>わざわざ知らせに来てくれるとは勇敢だね。さすがに感謝する気にはなれないが、よく伝えてくれたね</Dest>
    </String>
    <String List="2">
      <EDID>[00034B33]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Her daughter was sent to Whiterun, the skirmishes there have been violent. The Whiterun Legate, he needed to know the Stormcloak positions.</Source>
      <Dest>彼女の娘がホワイトランに送られた折、小競り合いが勃発した。ホワイトランの特使は、ストームクロークの位置を知る必要があった</Dest>
    </String>
    <String List="2">
      <EDID>[00034B33]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>He sent out a party to scout the area. They happened upon a large force... I&apos;m told none of them made it back.</Source>
      <Dest>彼は捜索のために斥候隊を送り出した。隊は大規模な軍に出くわして…　誰も戻ってこなかったらしい</Dest>
    </String>
    <String List="2">
      <EDID>[00034B33]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Private Morrard... Angela&apos;s daughter was in that scouting party. She needs to be told.</Source>
      <Dest>兵士のモラードは…　アンジェラの娘は、その斥候隊にいた。彼女については以上だ</Dest>
    </String>
    <String List="2">
      <EDID>[00034B39]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Yes, sir. Although I&apos;m not sure you&apos;ll be happy to know.</Source>
      <Dest>分かりましたよ、望むような結果だとは思えませんがね</Dest>
    </String>
    <String List="2">
      <EDID>[05076FA7]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Yes, ma&apos;am. Although I&apos;m not sure you&apos;ll be happy to know.</Source>
      <Dest>分かりましたよ、望むような結果だとは思えませんがね</Dest>
    </String>
    <String List="2">
      <EDID>[000C7B9A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;m afraid that kind of thing doesn&apos;t work on captains in the Imperial Army.</Source>
      <Dest>残念だが、帝国軍の隊長にそんな手は通用しない</Dest>
    </String>
    <String List="2">
      <EDID>[0006D26C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Hmph. Been a while since I&apos;ve actually cleaved someone in two. Forgot how hard it was to get the scimitar back out.</Source>
      <Dest>ふむ。久し振りに誰かを真っ二つにしたな。シミターを死体から抜き取る難しさも忘れていた</Dest>
    </String>
    <String List="2">
      <EDID>[00034CF7]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>When I become wolf, I am treachery incarnate. And then, then... there is no one who can stand between the hunter and his prey.</Source>
      <Dest>オオカミになれば、背信の化身へと変わる。それに…　狩人と獲物の間に割って入る事は、誰にもできない</Dest>
    </String>
    <String List="2">
      <EDID>[00034CFA]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Was a simple matter, really, when one has mastered the art of camouflage. Scale becomes stone, becomes shadow. Then... death.</Source>
      <Dest>卓越した偽装技術を体得している俺には、本当に楽勝だったぜ。鱗は岩となり、闇に紛れ、そして…　死をもたらす</Dest>
    </String>
    <String List="2">
      <EDID>[00034C46]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Oh, I have a necklace that would look lovely on you, or on a... special someone.</Source>
      <Dest>ああ、あなたにも、特別な誰かさんにも似合いそうな首飾りがありますよ</Dest>
    </String>
    <String List="2">
      <EDID>[0007ACE6]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Hey you. Yeah, you. Fresh meat for your stomach?</Source>
      <Dest>おいあんた。あんただよ。新鮮な肉は要らんかね？</Dest>
    </String>
    <String List="2">
      <EDID>[000355A0]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;m Thongvor&apos;s steward now. Every coin in this city is ours.</Source>
      <Dest>今はソーンヴァーの執政だ。この街にある金はすべて我々が握っている</Dest>
    </String>
    <String List="2">
      <EDID>[0007ACF3]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>We&apos;ll be sending generous resources to Ulfric. As much as the Reach can bleed.</Source>
      <Dest>ウルフリックには惜しみなく支援を送る予定だ。リーチが出せる限りのな</Dest>
    </String>
    <String List="2">
      <EDID>[0007ACF6]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Taxes. I love taxes.</Source>
      <Dest>税金。なんていい響きだ</Dest>
    </String>
    <String List="2">
      <EDID>[0007ACF7]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Out of my way, kinsman.</Source>
      <Dest>おい同族、道を空けろ</Dest>
    </String>
    <String List="2">
      <EDID>[00055A11]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Out of my way, outsider.</Source>
      <Dest>道を空けろ、よそ者</Dest>
    </String>
    <String List="2">
      <EDID>[0003977A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I love hearing Ogmund sing at the inn. He&apos;s a true skald.</Source>
      <Dest>宿屋でオグマンドの歌を聞くのが好きなの。彼こそ真のスカルドよ</Dest>
    </String>
    <String List="2">
      <EDID>[00035EF3]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You come right to me if you find an unwashed floor or a lumpy bed.</Source>
      <Dest>床が掃除してなかったり、ベッドが整えられてなかったら、あたしに言いに来てよ</Dest>
    </String>
    <String List="2">
      <EDID>[00035EF5]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Isn&apos;t my son Hreinn such a good worker? Not like his father at all...</Source>
      <Dest>息子のフレインは働き者だろ？　父親と全く違うよ…</Dest>
    </String>
    <String List="2">
      <EDID>[0003626D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>A little bit of old Reach magic can cure whatever ills you...</Source>
      <Dest>リーチの魔法を少し使えば、あんたがどんな病気になっても治せるよ</Dest>
    </String>
    <String List="2">
      <EDID>[000368F0]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You speak to Igmund. Son of Hrolfdir. Jarl of Markarth.</Source>
      <Dest>イグマンドと話せ。ホルフディルの息子で、マルカルスの首長だ</Dest>
    </String>
    <String List="2">
      <EDID>[0003690C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;m afraid to touch half the things we keep in the tower.</Source>
      <Dest>塔に置いてある物の半分は、怖くて触れない</Dest>
    </String>
    <String List="2">
      <EDID>[000D66B6]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Don&apos;t know anyone here who doesn&apos;t have Rattles or Ataxia.</Source>
      <Dest>ここは、運動不全症や音害症の人達ばっかりですよ</Dest>
    </String>
    <String List="2">
      <EDID>[000DA648]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>There&apos;s a small skeever den just east of the city, at Reachwater Rock.</Source>
      <Dest>街のすぐ東のリーチウォーターロックには、スキーヴァーの小さな巣がある</Dest>
    </String>
    <String List="2">
      <EDID>[00034C84]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>But, I&apos;ve got the key to the Sabre cage! Look!</Source>
      <Dest>だが、サーベルの檻の鍵を持っている！　見ろ！</Dest>
    </String>
    <String List="2">
      <EDID>[00035FB2]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>What a man will do for a few coins...</Source>
      <Dest>チッ。はした金のためにやることかね…</Dest>
    </String>
    <String List="2">
      <EDID>[00035FB3]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>What a woman will do for a few coins...</Source>
      <Dest>チッ。はした金のためにやることかね…</Dest>
    </String>
    <String List="2">
      <EDID>[00047CA7]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>We ought dig a big hole, throw all them Dark Elves and Argonians in it, and let &apos;em tear each other to pieces.</Source>
      <Dest>そんなにこの薄汚いゴミ溜めに住みたいか？　ええ、ダークエルフ？　故郷のモロウウィンドに帰っちまえ！</Dest>
    </String>
    <String List="2">
      <EDID>[00047CA9]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The Gray Quarter&apos;s a disgrace. Them Dark Elves live like animals.</Source>
      <Dest>灰色地区はこの街の恥部だ。ダークエルフの連中はまるで獣のような暮らしを送っている</Dest>
    </String>
    <String List="2">
      <EDID>[00047CAA]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Can&apos;t see why we let them Dark Elves live inside the walls. We should kick &apos;em out like we did to the scalebacks.</Source>
      <Dest>なぜダークエルフどもを壁の内側に住まわせとくのか理解に苦しむ。うろこ背負いの奴らと同じように、城壁の外に追い出すべきなんだ</Dest>
    </String>
    <String List="2">
      <EDID>[00034FA3]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Spare a coin for an old woman, milord?</Source>
      <Dest>年寄りにお恵みを、旦那様</Dest>
    </String>
    <String List="2">
      <EDID>[00034FA8]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Looking for shipping? We always offer better service than the East Empire Company.</Source>
      <Dest>運送会社を探してるの？　うちは常に東帝都社以上のサービスを提供してるわ</Dest>
    </String>
    <String List="2">
      <EDID>[00034FAA]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You hear about the Shatter-Shield girl? Oh, it&apos;s a tragedy.</Source>
      <Dest>シャッター・シールドっていう女の子の事を聞いた？　あれは悲劇よ</Dest>
    </String>
    <String List="2">
      <EDID>[00034FAC]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Come see me in the marketplace tomorrow. You won&apos;t find better prices in all of Eastmarch.</Source>
      <Dest>明日、市場に会いに来て。イーストマーチでこれ以上安いのはないわよ</Dest>
    </String>
    <String List="2">
      <EDID>[00034FAD]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I don&apos;t haggle. If you want a lower price, look elsewhere.</Source>
      <Dest>値切るのはなし。もっと安いのがいいならよそに行って</Dest>
    </String>
    <String List="2">
      <EDID>[00034FB3]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ugh. I&apos;ll need to bathe thoroughly to get this stench off me. </Source>
      <Dest>うわ、お風呂に入らなきゃこの匂い取れないわ</Dest>
    </String>
    <String List="2">
      <EDID>[00034FBF]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Another Dark Elf. Just what Windhelm needs.</Source>
      <Dest>またダークエルフよ。ウィンドヘルムにはいらないのに</Dest>
    </String>
    <String List="2">
      <EDID>[00034FC0]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Maybe you should just move along.</Source>
      <Dest>もう立ち去った方が良いわ</Dest>
    </String>
    <String List="2">
      <EDID>[00034FC1]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>This here&apos;s Candlehearth Hall. Great room&apos;s upstairs, an&apos; there&apos;s a bed for rent on the ground floor.</Source>
      <Dest>ここがキャンドルハース・ホール。大広間は上の階、泊まれるベッドは下の階</Dest>
    </String>
    <String List="2">
      <EDID>[00034FC2]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Mind you don&apos;t get fresh with Susanna. She plays the flirt, but it&apos;s just to get good tips.</Source>
      <Dest>いい？　スザンナと馴れ馴れしくしない事。あの人は誘ってくるけど、チップがほしいだけだから</Dest>
    </String>
    <String List="2">
      <EDID>[0006A874]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Those Dark Elf refugees will take over the city if we aren&apos;t careful.</Source>
      <Dest>気をつけていないと、あのダークエルフの避難民達に街を乗っ取られてしまう</Dest>
    </String>
    <String List="2">
      <EDID>[00034FC8]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>How can Elda hate the Dark Elves when she knows so little about them?</Source>
      <Dest>エルダはダークエルフのことをほとんど知らないのに、どうしてあんなに嫌いなのかしら？</Dest>
    </String>
    <String List="2">
      <EDID>[00034FCF]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I couldn&apos;t ask for a better teacher than Oengul.</Source>
      <Dest>オエンガル以上に素晴らしい教師なんて望めないわ</Dest>
    </String>
    <String List="2">
      <EDID>[00094186]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I wish the Nords, Argonians and Dark Elves in Windhelm got along better.</Source>
      <Dest>ノルドとアルゴニアン、そしてダークエルフがウィンドヘルムで仲良く暮らせれば一番だ</Dest>
    </String>
    <String List="2">
      <EDID>[00034FD6]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Look, we don&apos;t have much love for your kind down here. Probably best if you just left.</Source>
      <Dest>いいか、ここではあんたみたいなのはあまり歓迎されない。立ち去った方がいいだろう</Dest>
    </String>
    <String List="2">
      <EDID>[00034FD7]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Haven&apos;t seen you here before, egg brother. Welcome!</Source>
      <Dest>あんた、この辺は初めてかい？　よく来たね！</Dest>
    </String>
    <String List="2">
      <EDID>[00035F43]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Haven&apos;t seen you here before, egg sister. Welcome!</Source>
      <Dest>おじょうさんこの辺は初めてかい？　よく来たね！</Dest>
    </String>
    <String List="2">
      <EDID>[00034FD9]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Huh? What&apos;s that now? Leave me alone.</Source>
      <Dest>はあ？　今度は何だ？　ほっといてくれないか</Dest>
    </String>
    <String List="2">
      <EDID>[00034FE1]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I made my fortune as a sea captain, but now I&apos;m retired.</Source>
      <Dest>かつては船長をしていたが、もう引退した</Dest>
    </String>
    <String List="2">
      <EDID>[00034FE6]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The Stormcloaks are finding victory across the land.</Source>
      <Dest>ストームクロークは、大陸中で勝利している</Dest>
    </String>
    <String List="2">
      <EDID>[0002DDE6]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Rumor holds that that Aretino boy brought an assassin here. Sounds like nonsense to me.</Source>
      <Dest>なんでも、アレティノ家の坊やが暗殺者を招き入れたとか。まったく馬鹿げた噂だよ</Dest>
    </String>
    <String List="2">
      <EDID>[00034FF7]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I still can&apos;t believe Isabelle&apos;s gone. She was such a helpful young lass.</Source>
      <Dest>イザベラが死んだなんて、まだ信じられない。とても役に立つ娘だったのに</Dest>
    </String>
    <String List="2">
      <EDID>[00034FFA]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Oh splendid, another Nord.</Source>
      <Dest>まったく、またノルドか</Dest>
    </String>
    <String List="2">
      <EDID>[0002C0C4]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Come slumming to the Gray Quarter, have you?</Source>
      <Dest>灰色地区に観光にでも来たのか、ああ？</Dest>
    </String>
    <String List="2">
      <EDID>[00034FFB]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Welcome, brother. Please, enjoy yourself.</Source>
      <Dest>ようこそ。どうか楽しんでいってくれ</Dest>
    </String>
    <String List="2">
      <EDID>[00034FFC]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Welcome, sister. Please, enjoy yourself.</Source>
      <Dest>ようこそ。どうか楽しんでいってくれ</Dest>
    </String>
    <String List="2">
      <EDID>[00035004]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Brond&apos;s one of the most savage fighters I&apos;ve ever seen...</Source>
      <Dest>ブロンドほど残忍な戦士は、そうはいない…</Dest>
    </String>
    <String List="2">
      <EDID>[00035009]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I have a lot of respect for Ambarys Rendar, but his views are a little extreme.</Source>
      <Dest>アムバリス・レンダーは大いに尊敬するが、考えが極端すぎる</Dest>
    </String>
    <String List="2">
      <EDID>[0003500F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Can&apos;t believe Ulfric&apos;s gone. If not for Hermir, I&apos;d have left the city by now.</Source>
      <Dest>ウルフリックがいないなんて信じられない。ヘルミールがいなかったら、街を去るところだ</Dest>
    </String>
    <String List="2">
      <EDID>[00035012]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>With my swords in their hands, Ulfric&apos;s men will send those Legion dogs running.</Source>
      <Dest>私の剣をウルフリックの部下達が持てば、帝国軍どもは逃げていくだろう</Dest>
    </String>
    <String List="2">
      <EDID>[00035015]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>My father says we need to just get on with our lives. Like it&apos;s that easy.</Source>
      <Dest>父は何とか生活できればそれでいいって言ってる。ほんと気楽よね</Dest>
    </String>
    <String List="2">
      <EDID>[00094196]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The Dark Elves and Argonians won&apos;t soon forget Ulfric&apos;s prejudice, but I&apos;m doing what I can to repair that rift.</Source>
      <Dest>ダークエルフとアルゴニアンは、ウルフリックの差別を忘れない。だが、その亀裂を修復する努力をしたい</Dest>
    </String>
    <String List="2">
      <EDID>[0003502A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Welcome to the House of Curiosities! I offer a brief tour for a few coins, or you can simply browse at your leisure.</Source>
      <Dest>骨董品の館へようこそ！　ゴールド少々で案内しながら解説をしてあげられるが、好きなように見てまわっても結構だ</Dest>
    </String>
    <String List="2">
      <EDID>[00035031]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Name&apos;s Nils. I&apos;m the cook up at Candlehearth Hall.</Source>
      <Dest>名前はナイルズ…　キャンドルハース・ホールの料理人だ</Dest>
    </String>
    <String List="2">
      <EDID>[00094199]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I thought the Gray Quarter would be a haven for my kind. I was wrong.</Source>
      <Dest>俺のような者にとって、灰色地区は安息の地になると思っていた。間違っていたよ</Dest>
    </String>
    <String List="2">
      <EDID>[00039CD9]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The Cornerclub&apos;s been filling up at night lately. I&apos;ll bet Elda up at Candlehearth is jealous.</Source>
      <Dest>コーナークラブは最近、夜になると満杯だ。キャンドルハースのエルダは羨ましいだろう</Dest>
    </String>
    <String List="2">
      <EDID>[000A344D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;m a sailor on the Northwind. We&apos;re laying over in Windhelm for a while.</Source>
      <Dest>私はノースウインドの船乗りよ。ウィンドヘルムにしばらく寄っていくわ</Dest>
    </String>
    <String List="2">
      <EDID>[000DD69B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Too many Dark Elves in Windhelm complain about the way we&apos;re treated. What good does complaining do?</Source>
      <Dest>ウィンドヘルムのダークエルフの中には、扱いが悪いとこぼす連中が多すぎる。愚痴を言って何になる？</Dest>
    </String>
    <String List="2">
      <EDID>[000DA66F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;ve no problem with your kind, Orc. But that stronghold you&apos;ve got in the southeast? Narzulbur? It&apos;s an affront to my people.</Source>
      <Dest>お前のようなオークを嫌ってるわけじゃない、オーク。しかし南東のお前達の要塞、ナルズルブールだったか？　あれは侮辱だ</Dest>
    </String>
    <String List="2">
      <EDID>[000DA670]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;ve no problem with Orcs. But that stronghold they&apos;ve got in the southeast? Narzulbur? It&apos;s an affront to my people.</Source>
      <Dest>オークを嫌ってるわけじゃない。だけど南東の要塞、ナルズルブールだったか？　あれは侮辱だ</Dest>
    </String>
    <String List="2">
      <EDID>[000350E0]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Oh, I like that! Very good, very good! Creative!</Source>
      <Dest>ああ、いいね！　すごくいい、すごくいいよ！　独創的だ！</Dest>
    </String>
    <String List="2">
      <EDID>[000350E0]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>But killing me would be a mistake! Oh yes. You would displease our mother, hmm? For she&apos;s your mother too, isn&apos;t she... Listener?</Source>
      <Dest>だけど私を殺すのは間違いだ！　そう、我らの母を怒らせたくないだろう、ね？　お前にとっても彼女は母なんだ。そうだろ…　聞こえし者？</Dest>
    </String>
    <String List="2">
      <EDID>[000350E0]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Walk away! Let poor Cicero live! Tell the pretender Astrid that you did the job! Stabbed, strangled, drowned poor Cicero! One little itty bitty lie!</Source>
      <Dest>止めるんだ！　哀れなシセロを生かしてくれ！　あの不当なアストリッドに仕事はやったって伝えてくれよ！　哀れなシセロを刺して、絞めて、溺れさせたって！　ほんの小さな嘘だろう！</Dest>
    </String>
    <String List="2">
      <EDID>[0003602E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Despite the shame, this one cannot help but stare.</Source>
      <Dest>恥知らずな行為だが、つい目を奪われてしまうな</Dest>
    </String>
    <String List="2">
      <EDID>[0003602F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Whoa! By Ysmir&apos;s beard! I didn&apos;t know it was gonna be a party!</Source>
      <Dest>イスミールの髭にかけて！　宴会があるなんて知らなかったよ！</Dest>
    </String>
    <String List="2">
      <EDID>[0003523C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Guess we can&apos;t afford to miss that much work, can we? Oh well...</Source>
      <Dest>それほど多くの仕事を取り逃す手はないようだな？　そうだな…</Dest>
    </String>
    <String List="2">
      <EDID>[0003523D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>True enough, you cur. Back to work, I suppose...</Source>
      <Dest>確かにその通りだ、臆病者め。仕事に戻ればいいさ…</Dest>
    </String>
    <String List="2">
      <EDID>[00035237]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Hjorunn, the last time you tried anything, your fist broke on my head!</Source>
      <Dest>ジョルンよ、前回試した時は、お前の拳で頭を割られたんだぞ！</Dest>
    </String>
    <String List="2">
      <EDID>[00035238]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Just as long as you don&apos;t breathe on me, Hjorunn. I&apos;ll be out for hours.</Source>
      <Dest>ジョルン、お前が私の悪口を言わないなら、数時間外出してくる</Dest>
    </String>
    <String List="2">
      <EDID>[00035240]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>What did you say? I ought to break off one of those tusks and use it as my drinking horn!</Source>
      <Dest>何だって？　あの牙のひとつを折り取って、酒飲み用の器にしてやるぞ！</Dest>
    </String>
    <String List="2">
      <EDID>[00035241]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Don&apos;t make me defend the honor of my mead! It&apos;s been my friend a lot longer than you have!</Source>
      <Dest>ハチミツ酒の名誉を俺に弁護させないでくれ！　お前よりずっと前から、こいつは俺の友だったんだから！</Dest>
    </String>
    <String List="2">
      <EDID>[00035239]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I have to work twice as hard because you drink up all our profits.</Source>
      <Dest>お前が儲けをすべて酒につぎ込むから、2倍も働かなくてはいけない</Dest>
    </String>
    <String List="2">
      <EDID>[0003523A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Can you pay attention to work for once, instead of your mug?</Source>
      <Dest>一度でいいから酒の事は忘れて、仕事に精を出してくれないか？</Dest>
    </String>
    <String List="2">
      <EDID>[00035235]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Kharag, take a break and drink with me! Those trees aren&apos;t going anywhere!</Source>
      <Dest>カラグ、休憩して一緒に飲もうじゃないか！　木はどこにも逃げやしないよ！</Dest>
    </String>
    <String List="2">
      <EDID>[00035236]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Why so glum, my ugly friend? Did we run out of mead?</Source>
      <Dest>どうしてそんなにむっつりしてるんだ、不気味な我が友よ？　ハチミツ酒が切れてしまったか？</Dest>
    </String>
    <String List="2">
      <EDID>[00036359]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>What? You&apos;re... can it really be true? Dragonborn?</Source>
      <Dest>何だと？　お前が…　ドラゴンボーンだと？　そんな事が本当にあり得るのか？</Dest>
    </String>
    <String List="2">
      <EDID>[00036359]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Then... then there is hope! The gods have not abandoned us! We must... we must...</Source>
      <Dest>それなら…それなら希望はある！　神々は我々を見捨ててはいなかった！　我々は必ずや…　絶対に…</Dest>
    </String>
    <String List="2">
      <EDID>[000352DF]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Glad to see you finally came to your senses. Ready to make some coin?</Source>
      <Dest>ようやく理解してくれたか。稼ぐ準備はいいか？</Dest>
    </String>
    <String List="2">
      <EDID>[00020B95]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Bah. My organization&apos;s been having a run of bad luck, but I suppose that&apos;s just how it goes.</Source>
      <Dest>まったく、俺の組織では不運が続いていてな。それも仕方ないんだろう</Dest>
    </String>
    <String List="2">
      <EDID>[00020B95]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>But never mind that, even though you fouled up the job, I still think you&apos;ve got the spark I&apos;m looking for.</Source>
      <Dest>だがそれはどうでもいい。仕事は台なしにしちまったが、お前には期待できる点があると思っている</Dest>
    </String>
    <String List="2">
      <EDID>[00020B95]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>There&apos;s plenty of gold out there for the taking... if you&apos;re up to the challenge.</Source>
      <Dest>もしやる気があるなら…　世の中には盗られるのを待っている金が山ほどある</Dest>
    </String>
    <String List="2">
      <EDID>[0003586A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;m not playing with you, Kayd! You play mean!</Source>
      <Dest>あなたと遊んでるんじゃないのよ、ケイド！　いたずらして！</Dest>
    </String>
    <String List="2">
      <EDID>[0003586B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Father says I shouldn&apos;t play with you anymore.</Source>
      <Dest>お父さんが、もうあなたと遊んじゃだめだって言うの</Dest>
    </String>
    <String List="2">
      <EDID>[00035868]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Can&apos;t catch me!</Source>
      <Dest>捕まるもんですか！</Dest>
    </String>
    <String List="2">
      <EDID>[00035869]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Aww, I&apos;m hungry! Can we get some food, instead?</Source>
      <Dest>あーあ、お腹すいた！ 代わりに何か食べ物がほしいな</Dest>
    </String>
    <String List="2">
      <EDID>[00035860]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Tag! You&apos;re it!</Source>
      <Dest>タッチ！　鬼だよ！</Dest>
    </String>
    <String List="2">
      <EDID>[00035861]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;m bored! Let&apos;s play a game!</Source>
      <Dest>退屈だよ！　ゲームしよう！</Dest>
    </String>
    <String List="2">
      <EDID>[000358A7]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Pantea, perhaps you should attend to your students, and leave the politics to me.</Source>
      <Dest>パンテア、政治は私に任せて、生徒の世話をするべきだろう</Dest>
    </String>
    <String List="2">
      <EDID>[000358A8]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>That is precisely why we remain neutral. Ours is to tell tales of empires, not to make or break them.</Source>
      <Dest>だからこそ中立を保つのだ。われわれの務めは帝国の物語を伝える事であり、影響を与える事ではない</Dest>
    </String>
    <String List="2">
      <EDID>[00035894]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Aia, please be quiet. Viarmo and I are discussing matters of national politics.</Source>
      <Dest>アイア、黙っていて。ヴィアルモと政治の話をしているんだから</Dest>
    </String>
    <String List="2">
      <EDID>[00035895]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Aia, this is a delicate matter. Why don&apos;t you review your lessons and be silent for a while.</Source>
      <Dest>アイア、これは難しい問題なの。黙って、レッスンのおさらいでもしてなさい</Dest>
    </String>
    <String List="2">
      <EDID>[00035875]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>But I&apos;m sure those Skyrim dogs would stand down if the keepers of the tales showed their patriotism!</Source>
      <Dest>でも、物語の番人達が忠誠心を見せたら、スカイリムのイヌどもは引き下がると思うわ</Dest>
    </String>
    <String List="2">
      <EDID>[00035876]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Maybe if we stopped singing about their silly Nord heroes, the rebels would stop making such a fuss!</Source>
      <Dest>もしも、つまらないノルドの英雄の歌を歌うのを止めたら、反逆者達はこんなに騒ぐのをやめるかもね！</Dest>
    </String>
    <String List="2">
      <EDID>[00035892]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Lady Ateia, it is the official position of the college to remain neutral in all political affairs. We cannot risk our history by choosing sides.</Source>
      <Dest>アテイア、大学は政治に対して中立の立場を公式に保っている。どちらかを選んで、伝統を破る訳にはいかない</Dest>
    </String>
    <String List="2">
      <EDID>[00035893]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Now, now, our duty is to record the great tales of history, not to pick sides in them. Best to stay out of the warfare, I feel.</Source>
      <Dest>さあさあ、歴史の偉大な物語を記録するのが私達の務めだ。どちらかを選ぶ事ではない。戦争には関わらないのが一番だ</Dest>
    </String>
    <String List="2">
      <EDID>[0003587F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Viarmo, the college really must take a stand on the war!</Source>
      <Dest>ヴィアルモ、大学は戦争に対する態度をはっきりさせないとだめよ！</Dest>
    </String>
    <String List="2">
      <EDID>[00035880]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Viarmo, don&apos;t you think it&apos;s time that the Bards College officially declared support for the Empire?</Source>
      <Dest>ヴィアルモ、吟遊詩人の大学は帝国を支持すると公式発表発表する時期だと思わない？</Dest>
    </String>
    <String List="2">
      <EDID>[000358AC]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You heard the man! Drink and be merry!</Source>
      <Dest>聞いたでしょう！　飲んで楽しくやりましょ！</Dest>
    </String>
    <String List="2">
      <EDID>[000358AD]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Let&apos;s hear it for our kind benefactor!</Source>
      <Dest>親切な恩人に拍手しましょう！</Dest>
    </String>
    <String List="2">
      <EDID>[00035890]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>A round for all of my friends!</Source>
      <Dest>友達全員におごりだ！</Dest>
    </String>
    <String List="2">
      <EDID>[00035891]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Another round, on me!</Source>
      <Dest>次は俺の番だ！</Dest>
    </String>
    <String List="2">
      <EDID>[00035877]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>That&apos;s it! I&apos;m not retiring, ever! End of discussion!</Source>
      <Dest>そうだ！　引退などせん！　話はこれで終わりだ！</Dest>
    </String>
    <String List="2">
      <EDID>[00035878]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Well, you see, that&apos;s a little complicated, and... you know what? Never mind. Guess I&apos;m not retiring anytime soon.</Source>
      <Dest>その、分かるか、少し複雑なんだ。それに…　まあいい。すぐに引退するつもりはない</Dest>
    </String>
    <String List="2">
      <EDID>[0003586C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Oh, brother...</Source>
      <Dest>おお…</Dest>
    </String>
    <String List="2">
      <EDID>[0003586D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Hah!</Source>
      <Dest>はは！</Dest>
    </String>
    <String List="2">
      <EDID>[00035873]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>What about &quot;Auntie Faida&quot; in Dragon Bridge? She runs a bar, and you said she&apos;s one of your favorite girls!</Source>
      <Dest>ドラゴン・ブリッジの“ファイダ叔母さん”はどう？　バーをやってるし、あなた好きだって言ってたじゃない！</Dest>
    </String>
    <String List="2">
      <EDID>[00035874]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>But you always say you want more girls in the bar to begin with!</Source>
      <Dest>でも、とりあえずバーにはもっと女の子がいた方がいいって、いつも言うじゃない！</Dest>
    </String>
    <String List="2">
      <EDID>[00035883]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Hah! A girl running a bar? Don&apos;t be ridiculous, Minette!</Source>
      <Dest>ハ！　娘が酒場をやるって？　馬鹿を言うな、ミネット！</Dest>
    </String>
    <String List="2">
      <EDID>[00035872]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Why not let me run the Skeever? I already know lots about it!</Source>
      <Dest>どうしてスキーヴァーを追いかけさせてくれないの？　奴らのことは良く知ってるわ！</Dest>
    </String>
    <String List="2">
      <EDID>[0003589D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Bring the Black-Briar 195 Berry-Blend. It should be at its peak right now, and if it doesn&apos;t get served soon, it&apos;ll only go bad.</Source>
      <Dest>ブラック・ブライア195ベリー・ブレンドをお願い。今一番いい時期なんだけど、すぐに出さないとダメになっちゃうの</Dest>
    </String>
    <String List="2">
      <EDID>[00035862]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Just bring any of them, lad! Can&apos;t risk thirsty customers without mead to drink, even for a second!</Source>
      <Dest>いいから持ってこい！　喉が渇いたお客に、一秒たりともハチミツ酒を切らすな！</Dest>
    </String>
    <String List="2">
      <EDID>[00035863]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Any of them! Just hurry up! No time for a debate when customers are thirsty!</Source>
      <Dest>何でもいい！　とにかく急げ！　お客の喉がかわいてるのに論議してるヒマなはない！</Dest>
    </String>
    <String List="2">
      <EDID>[00035B40]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>The Imperials are not going to leave us alone. They still have camps in the hills. </Source>
      <Dest>帝国軍は我々を放ってはおかないだろう。山の中にはまだ野営地もある</Dest>
    </String>
    <String List="2">
      <EDID>[00035B40]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>They&apos;ll continue to strike out at us, whenever and wherever they can.</Source>
      <Dest>準備ができれば攻撃を仕掛けてくるぞ</Dest>
    </String>
    <String List="2">
      <EDID>[00035B12]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>There is much to do, and I need every able-bodied man and woman committed to rebuilding Skyrim.</Source>
      <Dest>なすべきことは山のようにある。男女を問わず壮健な者は皆、全力でスカイリムの復興にあたってもらいたい</Dest>
    </String>
    <String List="2">
      <EDID>[00035B12]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>A great darkness is growing, and soon we will be called to fight it, on these shores or abroad. </Source>
      <Dest>巨大な闇が勢いを増しつつある。スカイリムであろうとスカイリムの外であろうと、すぐに戦いがあるだろう</Dest>
    </String>
    <String List="2">
      <EDID>[00035B12]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>The Aldmeri Dominion may have defeated the Empire, but it has not defeated Skyrim!</Source>
      <Dest>アルドメリ自治領は帝国を打ち負かしたかも知れないが、スカイリムは屈しなかった！</Dest>
    </String>
    <String List="2">
      <EDID>[00035DA3]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Yes, what about the Lady Elisif? </Source>
      <Dest>エリシフが何ほどの者か？</Dest>
    </String>
    <String List="2">
      <EDID>[00035DA3]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Will she put aside her personal hatred for me, and her misplaced love for the Emperor and his coin, so that the suffering of our people will end? </Source>
      <Dest>民の苦しみを終わらせるため、私に対する個人的な憎しみや、皇帝とその財力に対する間違った愛を捨てられるのか？</Dest>
    </String>
    <String List="2">
      <EDID>[00035DA3]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Will she acknowledge that it is we Nords who will determine Skyrim&apos;s future? </Source>
      <Dest>我らノルドこそがスカイリムの未来を決めるのだと認めるか？</Dest>
    </String>
    <String List="2">
      <EDID>[00035DA3]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>Will she swear fealty to me, so all may know that we are at peace, and a new day has dawned? </Source>
      <Dest>私に忠誠を誓い、皆に心の平穏と新時代の夜明けを分からせてくれると？</Dest>
    </String>
    <String List="2">
      <EDID>[00035DF3]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>It was you who fought your kin who didn&apos;t understand our cause, who weren&apos;t willing to pay the price for our freedom. </Source>
      <Dest>大義を解さず、すすんで自由の代償を払おうとしない一族と戦ったのは汝ら自身である</Dest>
    </String>
    <String List="2">
      <EDID>[00035BA5]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I am indeed Ulfric Stormcloak, and at my side the man known as Stormblade, and the world knows as the Dragonborn.</Source>
      <Dest>私は確かにウルフリック・ストームクロークだ。嵐の刃と知られ、世にはドラゴンボーンとして名高い者も共にある</Dest>
    </String>
    <String List="2">
      <EDID>[00035FFB]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;m going to get it right now and wear it. Many thanks!</Source>
      <Dest>早速身につける事にするよ。本当にありがとう！</Dest>
    </String>
    <String List="2">
      <EDID>[00035FAB]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>If you&apos;re not going to use that armor you dropped... do you mind if I take it?</Source>
      <Dest>落とした鎧を使わないって言うんなら…　もらえないかな？</Dest>
    </String>
    <String List="2">
      <EDID>WISharedNakedFemaleElfHaughty</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Really? We aren&apos;t interested in seeing all that. Remove yourself until you are properly attired!</Source>
      <Dest>そういうのは興味ないの。ちゃんと服を着てから出てきなさい！</Dest>
    </String>
    <String List="2">
      <EDID>WISharedNakedMaleCommoner</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ought to put on some clothes. Bound to upset some people...</Source>
      <Dest>何か着た方がいい。きっと腰を抜かす人もいるぞ</Dest>
    </String>
    <String List="2">
      <EDID>WISharedNakedMaleSlyCynical</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Hey. The way you walk around at home is your own business. When you&apos;re at home...</Source>
      <Dest>家の中でどんな格好をしていようと勝手だ。家の中ではな…</Dest>
    </String>
    <String List="2">
      <EDID>WISharedFire1MaleElfHaughty</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I do hope you know what you&apos;re doing with those flames. It would be quite a shame if something caught fire.</Source>
      <Dest>その炎で何がしたいのか、ちゃんと分かってるならいいけどな。何かに引火させるのは勘弁してくれ</Dest>
    </String>
    <String List="2">
      <EDID>WISharedThanks1MaleElfHaughty</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Fine. Please accept this token of my gratitude.</Source>
      <Dest>良かった。感謝の印としてこれを受け取ってくれ</Dest>
    </String>
    <String List="2">
      <EDID>WISharedThanks1MaleOrc</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Very good. But you&apos;ve created a debt between us. Here. Take this. We&apos;re even now.</Source>
      <Dest>見事だった。だが、おかげで借りができてしまったな。さあ、受け取ってくれ。これで貸し借りなしだ</Dest>
    </String>
    <String List="2">
      <EDID>WISharedShadyBusinessFollowUp1FemaleCommander</EDID>
      <REC>INFO:NAM1</REC>
      <Source>This is the last time we speak of this.</Source>
      <Dest>このことを話すのはこれが最後よ</Dest>
    </String>
    <String List="2">
      <EDID>WISharedConcerned1FemaleArgonian</EDID>
      <REC>INFO:NAM1</REC>
      <Source>What the...?</Source>
      <Dest>一体、何…？</Dest>
    </String>
    <String List="2">
      <EDID>WISharedConcerned1MaleCommander</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Mind your tricks, wizard.</Source>
      <Dest>やめておけ、ウィザード</Dest>
    </String>
    <String List="2">
      <EDID>WISharedConcerned1MaleDarkElf</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Crazy n&apos;wah - you trying to get someone killed?</Source>
      <Dest>イカれたよそ者め、死にたいのか？</Dest>
    </String>
    <String List="2">
      <EDID>WISharedDistraught1FemaleNord</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Get out of here... I&apos;m in no mood to talk...</Source>
      <Dest>あっちへ行って。話す気分じゃないの</Dest>
    </String>
    <String List="2">
      <EDID>WISharedDistraught1FemaleShrill</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Not now. I&apos;m... I&apos;m too upset to talk.</Source>
      <Dest>今は駄目だ。ひどく気が動転していて話ができない</Dest>
    </String>
    <String List="2">
      <EDID>WISharedDistraught1FemaleSultry</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;m too upset to talk...</Source>
      <Dest>今は話なんてできないわ…</Dest>
    </String>
    <String List="2">
      <EDID>WISharedDistraught1MaleYoungEager</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Look... Now is not a good time...</Source>
      <Dest>いいか…　今はそんな時じゃ…</Dest>
    </String>
    <String List="2">
      <EDID>[0005F5B1]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Look around, see if you see anything unusual. Any sign of the mound being disturbed. Anything.</Source>
      <Dest>何かおかしなところがないか見て。塚に何かしらの細工の跡が残っていないか、よく探して</Dest>
    </String>
    <String List="2">
      <EDID>[000C8197]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Tolfdir is Master Wizard. Certainly didn&apos;t anticipate that.</Source>
      <Dest>トルフディルがマスターウィザードとは。まさに想定外だわ</Dest>
    </String>
    <String List="2">
      <EDID>[000C81F6]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I wonder if the College&apos;s reputation will ever recover from our adventures.</Source>
      <Dest>この冒険で大学は評判を上げるんじゃないかな</Dest>
    </String>
    <String List="2">
      <EDID>[000C82AF]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Skyrim could not be more different from Elsweyr. But magic... Magic is the same no matter where you go.</Source>
      <Dest>スカイリムはエルスウェーアとまるで違う。でも魔法は…　魔法はどこに行こうが変わらない</Dest>
    </String>
    <String List="2">
      <EDID>[00037ED3]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>If he could, Savos would float the entire College above Skyrim, for all the Nords to see.</Source>
      <Dest>できる事なら、サボスは大学全体をスカイリムに浮かべてノルドに見せつけてやるだろう</Dest>
    </String>
    <String List="2">
      <EDID>[0003629E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Whenever I get out of here, I&apos;m going to kill a Nord.</Source>
      <Dest>ここから出たら、ノルドを血祭りにあげてやる</Dest>
    </String>
    <String List="2">
      <EDID>[00036357]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Oh, yes! The prophecies make clear the signs that will precede the end times. One by one, I&apos;ve seen them fulfilled.</Source>
      <Dest>ああ、そのとおりだ！　預言は、世界の終末の前に現れる兆候をはっきりと示している。それがひとつずつ実現されて来た</Dest>
    </String>
    <String List="2">
      <EDID>[00036356]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Dragons, pah. They can be killed. The Blades killed many in their early days as dragon slayers.</Source>
      <Dest>ドラゴンではない。奴らを殺す事は可能だ。ブレイズは初期にドラゴンスレイヤーとして多くを殺していた</Dest>
    </String>
    <String List="2">
      <EDID>[00036356]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>No, the dragons are merely the final portent of the End of Days.</Source>
      <Dest>いいや、ドラゴンは世界の終わりの最後の先触れでしかない</Dest>
    </String>
    <String List="2">
      <EDID>[0003676F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>And? I&apos;ve seen Jarls come and go. This one only became Jarl because her husband died. She&apos;ll be replaced in a matter of months.</Source>
      <Dest>それで？　首長なら何人も見てきたわ。今の人は夫が死んだから首長になっただけ。どうせ数ヶ月と持たずに首よ</Dest>
    </String>
    <String List="2">
      <EDID>[0003673C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The news is the same as it&apos;s been for the rest of the war, your grace. Our borders are secure, but at the cost of the guards of our towns and roads.</Source>
      <Dest>戦争に関するニュースは、これまでと変わりありません。国境の安全は確保されているものの、町や道路に立つ衛兵という代償があってのこと</Dest>
    </String>
    <String List="2">
      <EDID>[00036719]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>What are you going to do after you graduate? I&apos;m thinking of joining the Legion. I hear they&apos;re looking for skalds. Just think. Me - a war bard.</Source>
      <Dest>卒業後はどうするつもりだ？　俺は帝国軍に入ろうかと思ってるんだ。スカルドを探してるって聞いたからね。考えてみろ。俺が…　戦争吟遊詩人だ</Dest>
    </String>
    <String List="2">
      <EDID>[0003673E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Passably. Aia is my star pupil. None of the others can hold a candle to her. Especially not that wretched Illdi.</Source>
      <Dest>まあまあね。いちばん優秀な生徒はアイアよ。他の人達とは比べものにならない。特にあのイルディは悲惨よ</Dest>
    </String>
    <String List="2">
      <EDID>[00036798]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Patience, Illdi. We study the heroes of the past so we can have a better understanding of the heroes of today... and tomorrow.</Source>
      <Dest>辛抱が大切だ、イルディ。過去の英雄を研究するのは、現代…　それに将来の英雄をよりよく理解するためだ</Dest>
    </String>
    <String List="2">
      <EDID>[000367A4]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Yes sir, Professor Gemane! It&apos;s a war epic about Hoag Merkiller&apos;s last stand!</Source>
      <Dest>はい、ゲマネ教授！　ホアグ・メルキラーの最後の戦いに関する戦争叙事詩です！</Dest>
    </String>
    <String List="2">
      <EDID>[000367A5]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Must it be written? Poetry is so dull when it isn&apos;t set to music.</Source>
      <Dest>書かなくちゃだめですか？　音楽のない詩はとっても退屈です</Dest>
    </String>
    <String List="2">
      <EDID>[000367A6]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Why do we always focus on retelling the old stories? There are so many new stories being made, right now...</Source>
      <Dest>どうしていつも古い物語ばかりもてはやされるのかしら？　新しい物語もたくさん作られているのに。今だって…</Dest>
    </String>
    <String List="2">
      <EDID>[00036715]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Indeed I have, sir. Elven weapons for their armies, sir. Elven material, but poor workmanship, like most of what we get from them.</Source>
      <Dest>ええ、ありますよ。エルフの軍のための武器です。エルフの素材でできていますが、作りはお粗末でひどいものです。連中から受け取るのはそんな物ばかりですよ</Dest>
    </String>
    <String List="2">
      <EDID>[0003677D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Profits continue to rise, the warehouse continues to bring in good revenues, and rent on your stores in the Well is acceptable.</Source>
      <Dest>利益も、倉庫からの収益も上がる一方ですからね。井戸にあるあなたの店の賃貸料も問題ないでしょう</Dest>
    </String>
    <String List="2">
      <EDID>[00036756]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Falk, you shouldn&apos;t have come. You know what&apos;d happen if people would find out about us.</Source>
      <Dest>ファルク、来るべきじゃなかったわね。人々が私達のことを知ったら、どうなるか分かるでしょう</Dest>
    </String>
    <String List="2">
      <EDID>[00036754]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Come now. You&apos;ll want to show up in Sovngarde refreshed. You got an eternity of merrymakin&apos; ahead of you.</Source>
      <Dest>さあ来い。元気な姿をソブンガルデで見せたくなるだろう。終わらないどんちゃん騒ぎが待ってるぞ</Dest>
    </String>
    <String List="2">
      <EDID>[00036755]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Guess the headsman&apos;s been busy with all of your friends. Ha ha ha ha ha!</Source>
      <Dest>死刑執行人はあんたの友達の首を切るのに忙しいだろうよ。ははは！</Dest>
    </String>
    <String List="2">
      <EDID>[0003679D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Sir, half of the orders appear to be missing.</Source>
      <Dest>部隊の約半数が行方不明になっています</Dest>
    </String>
    <String List="2">
      <EDID>[0003674C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Sir, this is costing lives of both Imperial loyalists and Skyrim citizens alike. And it&apos;s winning the rebels support where they had none before.</Source>
      <Dest>帝国の支持者とスカイリム市民双方に、犠牲が出ています。これでは反乱軍の勢力が増すばかりです</Dest>
    </String>
    <String List="2">
      <EDID>[00036768]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Good. And while you&apos;re at it, perhaps you could sew your mouth shut when our fine customers are within earshot, hrm?</Source>
      <Dest>いいじゃない。それから、仕事中にお客さんがそばにいる時は口も縫い合わせておくといいわ</Dest>
    </String>
    <String List="2">
      <EDID>[0003671E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Sister dear, could you try sewing these sleeves a little tighter? We can&apos;t have our customers looking sloppy because of your work.</Source>
      <Dest>ねえ、この袖もう少し細くできない？　あなたのせいで、お客さんがだらしない格好に見えたらまずいわ</Dest>
    </String>
    <String List="2">
      <EDID>[00036717]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Fihada, where did you learn to make bows so well?</Source>
      <Dest>フィハダ、弓が上手だがどこで習ったんだ？</Dest>
    </String>
    <String List="2">
      <EDID>[000368E0]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Yeah, that was a shame.</Source>
      <Dest>あれは本当に残念だった</Dest>
    </String>
    <String List="2">
      <EDID>[000368E0]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>But now Alva takes care of me and I take care of her.</Source>
      <Dest>今はアルバと協力してやっている</Dest>
    </String>
    <String List="2">
      <EDID>[00036A2F]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Three in fact. They&apos;re my own recipe. Brought them over here from my days as a bartender in Gideon.</Source>
      <Dest>実は、3つある。すべてオリジナルレシピだ。ギデオンでバーテンダーをやってた頃に考え出したものだ</Dest>
    </String>
    <String List="2">
      <EDID>[00036A2F]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>First is the &quot;Velvet Lechance&quot; which is a mixture of blackberry, honey, spiced wine and a touch of nightshade... perfectly safe, I assure you.</Source>
      <Dest>まず最初は、“ベルベット・レカンス”。ブラックベリーと蜂蜜を加えて、スパイス入りワインと少量のベラドンナを効かせた一品だ…　大丈夫、飲んでも平気だよ</Dest>
    </String>
    <String List="2">
      <EDID>[00036A2F]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Second, we have the &quot;White-Gold Tower&quot; which is heavy cream with a layer of blended mead, lavender and dragon&apos;s tongue on top.</Source>
      <Dest>2品目は、“ホワイトゴールド・タワー”。ブレンドしたハチミツ酒に濃厚なクリームをフロートして、ラベンダーとリュウノシタを添えた一品だ</Dest>
    </String>
    <String List="2">
      <EDID>[00036A2F]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>Last, and only for the bravest of souls, we have the &quot;Cliff Racer&quot; which is Firebrand Wine, Cyrodilic Brandy, Flin and Sujamma.</Source>
      <Dest>最後は勇者のための一杯、「クリフ・レーサー」だ。ファイアブランド・ワインとサイロディーリック・ブランデー、そしてフリンとスジャンマを合わせた一品だ</Dest>
    </String>
    <String List="2">
      <EDID>[0003705A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>For someone called the &quot;Listener,&quot; you do an awful lot of shouting...</Source>
      <Dest>ここだけの話、“聞こえし者”と呼ばれる割には、ずいぶんと叫んで回ってるよね…</Dest>
    </String>
    <String List="2">
      <EDID>[0003798A]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>She&apos;s the Master Wizard here. Arch-Mage Aren may be in charge, but Mirabelle runs the place.</Source>
      <Dest>ここのマスターウィザードですよ。アークメイジのアレンが責任者ですが、実際に運営しているのはミラベルです</Dest>
    </String>
    <String List="2">
      <EDID>[0003798A]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>You&apos;d do well to remember that.</Source>
      <Dest>覚えておいた方が良いだろうな</Dest>
    </String>
    <String List="2">
      <EDID>[00037B53]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Ha ha ha ha! Yes indeed! Hail the Imperial Legion! Hail the Stormcloaks! Hail Solitude and the Eight Divines!</Source>
      <Dest>あはは！　ええ、帝国軍ばんざい！　ストームクロークばんざい！　ソリチュードと八大神ばんざい！</Dest>
    </String>
    <String List="2">
      <EDID>[00037B53]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>On this glorious day, we honor everyone! Ha ha ha ha!</Source>
      <Dest>この輝かしき日に、皆さんの栄誉を称えます！　あはは！</Dest>
    </String>
    <String List="2">
      <EDID>[00037B45]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>What an amazing day this has been. I hope you&apos;ve been enjoying the festivities. I&apos;m... I&apos;m just so overwhelmed. Such kindness... for me.</Source>
      <Dest>すばらしい一日だったわ。楽しんでいただけたかしら。胸が一杯なの…　私のためにこんなによくしてくれて…</Dest>
    </String>
    <String List="2">
      <EDID>[00037B5E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Well aren&apos;t you a pretty thing? Should my new bride be worried? He he he he.</Source>
      <Dest>いや実に美しい！　新妻が穏やかでないかもな。へへへ</Dest>
    </String>
    <String List="2">
      <EDID>[000750B0]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I... I must speak to Delphine at once. There&apos;s no time to lose.</Source>
      <Dest>すぐにデルフィンと話す必要がある。猶予はないんだ</Dest>
    </String>
    <String List="2">
      <EDID>MQ203DelphineAlduinNotGettingWeaker</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Alduin isn&apos;t getting any weaker while we stand around here gawking at the architecture.</Source>
      <Dest>ここに突っ立って建物を眺めていても、アルドゥインを倒せないわ</Dest>
    </String>
    <String List="2">
      <EDID>[00037BBE]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Well, this changes everything, of course. There&apos;s no time to lose. We must locate... let me show you. I know I had it here, somewhere...</Source>
      <Dest>もちろん、この事はすべてを変えてしまう。猶予はない。場所を特定しないと…　見せてあげよう。ここに持ってきている、どこにしまったかな…</Dest>
    </String>
    <String List="2">
      <EDID>[00037BC4]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Delphine! I... it&apos;s good to see you. It&apos;s been a long time.</Source>
      <Dest>デルフィン！　私は…　会えてうれしいよ。ずいぶん…　久しぶりだな</Dest>
    </String>
    <String List="2">
      <EDID>[00037D6B]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Better question would be &quot;what did he leave?&quot;</Source>
      <Dest>むしろ「何を置いていった？」と聞くべきだろうな</Dest>
    </String>
    <String List="2">
      <EDID>[00037D6B]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Mercer took everything. Even all of our plans are gone.</Source>
      <Dest>メルセルの奴、何もかも持っていきやがったんだ。計画書もすべてな</Dest>
    </String>
    <String List="2">
      <EDID>[000C0514]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Hold your thoughts until after we untangle this mess.</Source>
      <Dest>ゴタゴタが解決するまで少し待ってくれ</Dest>
    </String>
    <String List="2">
      <EDID>[000C0515]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Need to stay focused in case Frey comes back. Make it fast.</Source>
      <Dest>フレイが戻ってきた時に備えて気を散らしたくない。手短に頼むよ</Dest>
    </String>
    <String List="2">
      <EDID>[00072AFE]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Can&apos;t talk... I&apos;m outta&apos; here.</Source>
      <Dest>話してる暇は…　ここから逃げないと</Dest>
    </String>
    <String List="2">
      <EDID>[0010327D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Look at that Dark Elf whore... strutting around like she&apos;s innocent. I&apos;ll cut her open from gullet to groin!</Source>
      <Dest>あのダークエルフの商売女を見てよ…　うぶなフリして、気取って歩いてる。上の穴から下の穴まで切り裂いてやる！</Dest>
    </String>
    <String List="2">
      <EDID>[00037DF7]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>My sweet Leanara, I will never let anything happen to us. I promise.</Source>
      <Dest>愛しいレアノラ、決して悪い事は起こらない。約束するよ</Dest>
    </String>
    <String List="2">
      <EDID>[000382B9]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Wh- no... I... Oh, by the Eight, fine. But only to the edge of town!</Source>
      <Dest>ふう、いや…　八大神にかけて、よかった。だが、まだ町のはずれとは！</Dest>
    </String>
    <String List="2">
      <EDID>[00038281]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Are you a fool? Look at the bodies around you. Even if you&apos;re blind, surely you can smell the blood. </Source>
      <Dest>何を言っているの？　周りの死体の山をごらんなさい。たとえ目が見えなくたって血のにおいで分かるわ</Dest>
    </String>
    <String List="2">
      <EDID>[0003856B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Hello, captain! Can you spare a moment? I heard something the other day I wanted to share with you.</Source>
      <Dest>こんにちは、キャプテン！　ちょっとお時間いいでしょうか？　お耳に入れておいた方が良い話を聞いたんです</Dest>
    </String>
    <String List="2">
      <EDID>[00038567]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Viola, Dark Elves sleep just like the rest of us.</Source>
      <Dest>ヴィオラ、ダークエルフも同じように眠るんだ</Dest>
    </String>
    <String List="2">
      <EDID>[00038573]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Do you think those Dark Elves had anything to do with the murders? The attacks all happened at night, after all.</Source>
      <Dest>殺人にダークエルフ達が関係していると思う？　だってほら、襲撃はいつでも夜だったわけでしょ</Dest>
    </String>
    <String List="2">
      <EDID>[00038732]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Come to gawk at the Dark Elf?</Source>
      <Dest>ダークエルフがそんなに珍しいか？</Dest>
    </String>
    <String List="2">
      <EDID>[00038733]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Well look at us. Like two gray specks in the snow.</Source>
      <Dest>見てみろよ。まるで雪景色に浮かぶふたつの黒いシミだ</Dest>
    </String>
    <String List="2">
      <EDID>[00038744]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>That fool son of mine, Erik, wants to be an adventurer. He&apos;s a good-natured lad, but he&apos;s got no idea how dangerous the world really is.</Source>
      <Dest>あの馬鹿息子のエリクが、冒険に出たいと言って聞かないんだ。気立ての良い子だが、この世界が実はどれほど危険か、まったく分かっちゃいない</Dest>
    </String>
    <String List="2">
      <EDID>[00038ADF]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Then perhaps you care to explain why you are standing so close to a dead body with your weapon drawn?</Source>
      <Dest>それじゃ、武器を手に持って死体のそばに立っている理由を、説明したくて仕方ないんじゃないか？</Dest>
    </String>
    <String List="2">
      <EDID>[00038C6D]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>There&apos;s just one more target before we strike out at the Emperor.</Source>
      <Dest>皇帝を襲う前に、もうひとり別の標的がいるわ</Dest>
    </String>
    <String List="2">
      <EDID>[00038C6D]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Have you by chance heard of the &quot;Gourmet&quot;? Read his cookbook? It&apos;s become quite a phenomenon.</Source>
      <Dest>“美食家”について聞いた事はあるかしら？　彼のレシピ本を読んだ事は？　ものすごい人気よ</Dest>
    </String>
    <String List="2">
      <EDID>[00038C6D]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>The Gourmet is scheduled to cook for the Emperor at a special dinner. You&apos;ll kill him, steal his Writ of Passage, and assume the role of master chef.</Source>
      <Dest>この美食家は皇帝の晩餐で腕をふるう事になっているわ。彼を殺して通行証を盗み、料理長のふりをするのよ</Dest>
    </String>
    <String List="2">
      <EDID>[00038C6D]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>Festus has been spearheading this part of the assassination plan. He&apos;s close to uncovering the identity of the Gourmet. You should report to him.</Source>
      <Dest>フェスタスが暗殺計画のこの部分の指揮を執っているわ。この美食家の正体を暴こうとしているところよ。彼のところへ行って</Dest>
    </String>
    <String List="2">
      <EDID>[0007A4AF]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Dovahkiin.</Source>
      <Dest>ドヴァーキン</Dest>
    </String>
    <String List="2">
      <EDID>[0003962C]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Uh yeah, we did have a bit of a... a break-in. But we still have plenty to sell. Robbers were only after one thing.</Source>
      <Dest>ああ、確かに多少の…　窃盗があった。だが売るものは、まだたくさんある。盗賊は一つのものだけを狙っていた</Dest>
    </String>
    <String List="2">
      <EDID>[0003962C]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>An ornament, solid gold. In the shape of a dragon&apos;s claw.</Source>
      <Dest>装飾品だ、純金のな。ドラゴンの爪の形をしている</Dest>
    </String>
    <String List="2">
      <EDID>dunHillgrundsTombSharedAuntQuestion</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>(Sigh) I&apos;m not proud of it. I&apos;m terrified of that place and Aunt Agna knows it.</Source>
      <Dest>はあ…　誇りには思わない。その場所は恐ろしい。アグナには気づかれている</Dest>
    </String>
    <String List="2">
      <EDID>dunHillgrundsTombSharedAuntQuestion</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>My Da locked me in there in a drunken rage when he left us... three days in there eating the offerings left for our dead before Aunt Agna found me.</Source>
      <Dest>酔って荒れた父に、そこに閉じ込められた。そして彼は去った…　アグナに見つかるまでは、死者に供えられた物を食べて3日過ごした</Dest>
    </String>
    <String List="2">
      <EDID>[00039CBE]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I see you are eager to carry the light.</Source>
      <Dest>光を運びたくてたまらないのね</Dest>
    </String>
    <String List="2">
      <EDID>[00039CBE]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>As you venture, Mara fills my mind ever more with visions of love in peril.</Source>
      <Dest>あなたが危険を冒すほど、女神マーラは苦境における愛の在り方というものを考えさせてくださるの</Dest>
    </String>
    <String List="2">
      <EDID>[00039CBE]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Embers lie nestled in stone, needing only fuel to bloom a flame that will warm all around them.</Source>
      <Dest>残火は石の中に眠っている。刺激するだけで炎となって燃え上がり、辺り一面が暖かくなるわ</Dest>
    </String>
    <String List="2">
      <EDID>[00039CBE]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>Go to Markarth. There you&apos;ll find Calcelmo, wise, acid, and reclusive. Help him to emerge and state his intentions.</Source>
      <Dest>マルカルスでカルセルモに会って。賢くも厳しい方で、隠遁生活を送っているの。彼が人前に出て自分の意思を伝えられるよう力を貸してあげて</Dest>
    </String>
    <String List="2">
      <EDID>[00039CBE]</EDID>
      <REC id="4">INFO:NAM1</REC>
      <Source>This is the prayer heard by the goddess and relayed to her servants.</Source>
      <Dest>女神はこの祈りを聞き、お付きの者に話を伝えました</Dest>
    </String>
    <String List="2">
      <EDID>[0005DE00]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ugh. Do the Falmer also have no sense of smell? This place reeks!</Source>
      <Dest>うぐ。ファルメルには嗅覚ってものがないのか？　酷い臭いだな、ここは！</Dest>
    </String>
    <String List="2">
      <EDID>[00039F19]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I knew he was telling the truth. I can always tell.</Source>
      <Dest>奴は本当のことしか言わない。それは確かだ</Dest>
    </String>
    <String List="2">
      <EDID>[00039F11]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>You&apos;d like to come downstairs with me, is that it, Gissur?</Source>
      <Dest>一緒に下へ降りてほしいのか？　そういう事か、ギシュール？</Dest>
    </String>
    <String List="2">
      <EDID>[00039F11]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Shall we loose his bonds and put you in a cell together? You can ask him anything you&apos;d like, and see how he answers.</Source>
      <Dest>奴の拘束具をゆるめてから、同じ独房に押し込めてやろうか？　奴に何を聞いてもいいぞ。どんな返答をするか見物だな</Dest>
    </String>
    <String List="2">
      <EDID>[00039F0F]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Everyone talks, in the end.</Source>
      <Dest>誰もが話す、結局はな</Dest>
    </String>
    <String List="2">
      <EDID>[00039F0F]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Now, I have work to do. Leave me to it, if ever you want to see the rest of your payment.</Source>
      <Dest>さて、仕事があるんだ。報酬の残りがほしいのなら、邪魔はしないでくれ</Dest>
    </String>
    <String List="2">
      <EDID>[00039F59]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Not here. Let me speak at my home, where we can be alone, unwatched.</Source>
      <Dest>ここでは駄目だ。私の家で話そう。二人きりになれて、誰にも見られずにすむ</Dest>
    </String>
    <String List="2">
      <EDID>[000ABCB4]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>It can&apos;t be traced back to me, can it? Was there lots of crying? I hope so.</Source>
      <Dest>こっちの事はバレないだろうな？　ずいぶん泣き叫んだか？　いい気味だ</Dest>
    </String>
    <String List="2">
      <EDID>[00052249]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Yeah, got this note.</Source>
      <Dest>ああ、これだ</Dest>
    </String>
    <String List="2">
      <EDID>[00039F80]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I have a letter here from Quintus Navale in Windhelm. He said it was urgent.</Source>
      <Dest>ウィンドヘルムのクインタス・ナバレからの手紙だ。緊急だそうだ</Dest>
    </String>
    <String List="2">
      <EDID>[0003DF64]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;ve got a letter and a lot of gold. Something about it being your... oh, inheritance? Oh, and... sorry for your loss.</Source>
      <Dest>手紙を1通とゴールドをたんまり受け取った。相続に関する事かな？　ああ…　相続分を減らしてしまったんなら悪いね</Dest>
    </String>
    <String List="2">
      <EDID>[00023EE1]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>A letter... not sure who from. He wouldn&apos;t say. Just that he was a friend of yours.</Source>
      <Dest>手紙…　差出人は知らない。言わなかったんだ。ただ、友達だって</Dest>
    </String>
    <String List="2">
      <EDID>[00071440]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I have a letter here for you.</Source>
      <Dest>手紙だ</Dest>
    </String>
    <String List="2">
      <EDID>[000A0E9E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>A note from someone named Calcelmo, in Markarth.</Source>
      <Dest>マルカルスのカルセルモとかいう人からの手紙だ</Dest>
    </String>
    <String List="2">
      <EDID>[000D906C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>It&apos;s from... Falk Firebeard at the Blue Palace? You&apos;ve got friends in high places.</Source>
      <Dest>差出人は…　ブルー・パレスのファルク・ファイアビアード？　立派な知り合いがいるんだな</Dest>
    </String>
    <String List="2">
      <EDID>[00094D80]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>There&apos;s a new museum opening up in Dawnstar. The owner is asking me to hand out invitations to travelers.</Source>
      <Dest>ドーンスターに新しい博物館が開くんだ。館主に頼まれて、旅人に招待状を渡してるんだよ</Dest>
    </String>
    <String List="2">
      <EDID>[03003DE5]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Here&apos;s a letter from the Jarl&apos;s steward. Looks like official business.</Source>
      <Dest>首長の執政から届いた手紙だ。どうも公用らしい</Dest>
    </String>
    <String List="2">
      <EDID>[03003DE6]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>There&apos;s a new lady in charge of the Orphanage in Riften. She asked me to hand out these notices to everyone I met.</Source>
      <Dest>リフテンの孤児院の責任者に新しい女性が就いてね。このビラを会う人みんなに配ってくれと言われてるんだ</Dest>
    </String>
    <String List="2">
      <EDID>[0301770F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ah, a letter from the Jarl! Moving up in the world, eh?</Source>
      <Dest>首長からの手紙だって！ 世界中を旅して回ってるんだね？</Dest>
    </String>
    <String List="2">
      <EDID>[04036603]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Got this from a pretty excited looking Dark Elf around Raven Rock. He said it was important I got it to you as soon as I could.</Source>
      <Dest>レイヴン・ロック近くで興奮した感じのダークエルフに渡された。できるだけ早く渡すようにと念を押されたよ</Dest>
    </String>
    <String List="2">
      <EDID>[0003A16E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>That Dark Elf wants to go on ahead, let him. Better than us risking our necks.</Source>
      <Dest>あのダークエルフ、先に行きたがってるぜ。好きにさせろ。俺達の首を危険にさらすよりはマシだ</Dest>
    </String>
    <String List="2">
      <EDID>[0003A6A1]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>He is? I... I&apos;m not sure how to feel about that. Perhaps it&apos;s for the better.</Source>
      <Dest>そうなのですか？　なんと言って良いのか分からないわ。いい方向に向かうのかもしれませんね</Dest>
    </String>
    <String List="2">
      <EDID>[0003A91D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Of course! I understand completely. You just put us in a room, and I&apos;ll do all the talking. No worries at all.</Source>
      <Dest>もちろんだ！　十分理解してる。部屋に案内してくれればいい。話す方は任せろ。心配無用だ</Dest>
    </String>
    <String List="2">
      <EDID>[0003A8EB]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;ll consider it. Many of the people I deal with here are... secretive. You know how it is.</Source>
      <Dest>考えてみるわ。私が会ってる人って大体…　口が固いのよ。分かるでしょ</Dest>
    </String>
    <String List="2">
      <EDID>[0003A8F2]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Well, I&apos;ll want to meet them the next time they&apos;re around. Maybe you can give an introduction.</Source>
      <Dest>その、今度その人達が来たら、せひ会ってみたいな。紹介してくれるか？</Dest>
    </String>
    <String List="2">
      <EDID>[0003A8CC]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>What&apos;s new with that Nord family? Have they given you one of those helmets with the horns on them yet?</Source>
      <Dest>あのノルドの一家に最近変わった事は？　もうあの角つき兜を連中からもらったか？</Dest>
    </String>
    <String List="2">
      <EDID>[0003A942]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Be very careful with that. It sounds as though it may be the Death Ring of Dro&apos;farahn. A ring of the most dangerous sort.</Source>
      <Dest>くれぐれも気をつけてくれ。それは、もしかしたら「ドロファラーンの死の指輪」かも知れない。もっとも危険な指輪の一つだ</Dest>
    </String>
    <String List="2">
      <EDID>[0003A937]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The Dark Elves are uneasy. There&apos;s a killer on the streets. And Viola Giordano won&apos;t leave me alone.</Source>
      <Dest>ダークエルフは手強い。殺人の犯人も捕まっていない。加えてヴィオラ・ジョルダノの事も放ってはおけない</Dest>
    </String>
    <String List="2">
      <EDID>[0003A8C5]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Let me know if you hear anything more substantial.</Source>
      <Dest>もっとこう、確固とした物音を聞いたら知らせてくれないか？</Dest>
    </String>
    <String List="2">
      <EDID>[0003A8CA]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Blasted Dark Elves. I don&apos;t suppose you could tell them that I presently have larger concerns? Such as all of Skyrim?</Source>
      <Dest>いまいましいダークエルフめ。奴らに言って聞かせても無駄だろうが、私にはもっと大きな心配事があるのだ。例えばスカイリム全土のような、な</Dest>
    </String>
    <String List="2">
      <EDID>[0003A90A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Carry on, Jorleif. And loosen yourself a bit.</Source>
      <Dest>続けろヨルレイフ。待て、少し力を抜いたらどうだ</Dest>
    </String>
    <String List="2">
      <EDID>[0003A8B8]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>What&apos;s the current spirit among the Dark Elves?</Source>
      <Dest>ダークエルフの現在の精霊は何だ？</Dest>
    </String>
    <String List="2">
      <EDID>[0003A90E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Jorleif, I&apos;ve been receiving complaints about this Giordano woman.</Source>
      <Dest>ヨルレイフ、このジョルダノなる女に関する不平を受け取っている</Dest>
    </String>
    <String List="2">
      <EDID>[0003A94E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>My sister and I both work for the Nords. Our brother is ashamed of us, but at least we can afford to eat.</Source>
      <Dest>姉妹と俺はノルドのために働いてる。兄弟はその事を恥じているが、少なくとも食べてはいけるんだ</Dest>
    </String>
    <String List="2">
      <EDID>[0003A950]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Well, every now and then someone from the city comes by. Think they aren&apos;t used to seeing a Nord working for a Dark Elf.</Source>
      <Dest>ええ、時々街から人が来ますが、ダークエルフのために働くノルドを見るのは珍しいようですね</Dest>
    </String>
    <String List="2">
      <EDID>[0003A951]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Better to work in the cold than the heat, I say. Though some sun would be nice.</Source>
      <Dest>寒い中で働く方が、暑いよりましですよ。もちろん、少しは陽がさせばいいですけどね</Dest>
    </String>
    <String List="2">
      <EDID>[0003A922]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;ve read the entrails many times, but can&apos;t fathom why Mauhulakh&apos;s wives keep finding tragedy.</Source>
      <Dest>何度も中を読んだが、なぜマウフラクの妻達が絶えず悲劇に見舞われるのか見当もつかない</Dest>
    </String>
    <String List="2">
      <EDID>[0003A923]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Urog and Dushnamub were such lovely children. I held them as they watched their mothers die after birth. They know me best, now.</Source>
      <Dest>ウログもダシュナムブもそれは可愛い子供達だった。実の母親がそれぞれ出産後に死んだ時、私はあの子達を抱き締めてやった。今では一番の仲良しだ</Dest>
    </String>
    <String List="2">
      <EDID>[0003A924]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Mauhulakh was such a darling boy. Until he got older and started having opinions.</Source>
      <Dest>マウフラクはそれは可愛い男の子だったよ。大きくなって自分の意見なんてものを持つようになるまではね</Dest>
    </String>
    <String List="2">
      <EDID>[0003A925]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Yatul and I tend to dote on Mauhulakh. You know how aunts can be with their favorite nephew.</Source>
      <Dest>ヤツールと私はマウフラクを溺愛している。可愛い甥っ子に叔母がどう接するか分かるだろう？</Dest>
    </String>
    <String List="2">
      <EDID>[0003A926]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Mauhulakh. He wants to be a leader but spends too much time moping over women. Bolar and I should be all he needs.</Source>
      <Dest>マウフラク。族長になりたいくせに女にうつつを抜かしてばかりいる。ボラーと私だけで十分のはずだ</Dest>
    </String>
    <String List="2">
      <EDID>[0003A928]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I know I sound abrasive. It&apos;s just that I love Mauhulakh so much I want us to be happy together.</Source>
      <Dest>聞き苦しいのは分かっている。ただ本当にマウフラクを愛しているからこそ、共に幸せでありたいのだ</Dest>
    </String>
    <String List="2">
      <EDID>[0003A929]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>My brother keeps trying to spin these fantasies to me about my aunts and our father. He&apos;s crazy.</Source>
      <Dest>私の兄弟が、父と叔母達についてのくだらない噂を私に吹き込もうとしている。どうかしているよ</Dest>
    </String>
    <String List="2">
      <EDID>[0003A92A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Yatul&apos;s been teaching me to hunt. I&apos;m still learning, but she&apos;s the best teacher I could have.</Source>
      <Dest>ヤツールに狩りを教えてもらっている。まだ半人前だが、彼女以上の師匠は得られないだろう</Dest>
    </String>
    <String List="2">
      <EDID>[0003A92B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Sometimes I wonder if my aunts are right about my father -- he does seem weak.</Source>
      <Dest>時々、父に関して叔母達が正しいのか疑問に思う。父が弱く思えるのだ</Dest>
    </String>
    <String List="2">
      <EDID>[0003A92C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>New to Narzulbur? If you&apos;re smart, you&apos;ll keep moving. There&apos;s a wicked shadow over this place.</Source>
      <Dest>ナルズルブールは初めてか？　もしお前が賢いのなら、動きを止めないことだ。ここには危険な密偵がいる</Dest>
    </String>
    <String List="2">
      <EDID>[0003A92D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Haven&apos;t you seen how my aunts act with my father? It&apos;s beyond strange. </Source>
      <Dest>私の叔母達と父親がいかに行動をともにしているか見ていないのか？　奇妙なんてものじゃないよ</Dest>
    </String>
    <String List="2">
      <EDID>[0003A92E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I never knew my mother, but I doubt she even acted as affectionate with my father as Yatul and Bolar do.</Source>
      <Dest>母親を知らないんだ。でもヤツールとボラーのようには父親に愛情を持って接したとは思えない</Dest>
    </String>
    <String List="2">
      <EDID>[0003A92F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>My sister is blind. I told her she shouldn&apos;t spend so much time with Yatul, but she won&apos;t listen. Thinks she&apos;s nice.</Source>
      <Dest>私の姉妹は分別がなくて。あまり長い時間ヤツールと一緒にいてはいけないと言っているのだが、耳を貸そうとしない。彼女は優しいという事にしておこうか</Dest>
    </String>
    <String List="2">
      <EDID>[0003A930]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Gadba and me came to work the mine. The plan is to get rich and then go back to Largashbur and take over!</Source>
      <Dest>ガドバと一緒に鉱山で働くためにやって来た。金持ちになってラーガシュブールに戻り、支配権を得てやろうって計画だ</Dest>
    </String>
    <String List="2">
      <EDID>[0003A933]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Mul is the smart one. I go where he tells me.</Source>
      <Dest>ムルは頭のいい奴だ。彼が指示するところに行く</Dest>
    </String>
    <String List="2">
      <EDID>[0003A934]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Mining is tough, but Mul says the money is good so we mine.</Source>
      <Dest>採掘は骨の折れる仕事だが、ムルは報酬がいいと言っている。だから掘っているんだ</Dest>
    </String>
    <String List="2">
      <EDID>[0003A935]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>When we go back to Largashbur we&apos;ll be kings. I like Narzulbur, but don&apos;t tell Mul.</Source>
      <Dest>ラーガシュブールに戻ったら、我々は王になる。ナルズルブールは気に入っているんだがね。ムルには言わないでくれよ</Dest>
    </String>
    <String List="2">
      <EDID>[0003AF61]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Anything that confirms that Thorald isn&apos;t dead, but is being held captive. I know those Battle-Borns have it.</Source>
      <Dest>ソラルドが生きていて、ただ捕まってるだけだって証拠なら何でもいい。バトル・ボーンの連中が持ってるはずだ</Dest>
    </String>
    <String List="2">
      <EDID>[0003AF61]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>They&apos;d be hiding it, of course. Wouldn&apos;t want it to get out that they&apos;ve been lying this whole time.</Source>
      <Dest>もちろん、連中はそれを隠してる。それがバレないよう、ずっと嘘をついてるんだ</Dest>
    </String>
    <String List="2">
      <EDID>[0003AF61]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>But you might be able to butter &apos;em up enough to lower their guard.</Source>
      <Dest>だが、機嫌を取れば警戒を緩めるかも知れない</Dest>
    </String>
    <String List="2">
      <EDID>[0003AF79]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I never thought I&apos;d see another friendly face again.</Source>
      <Dest>味方の顔をまた見られるとは思わなかった</Dest>
    </String>
    <String List="2">
      <EDID>[0003AF79]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>We need to get to safety as soon as possible. Let&apos;s move.</Source>
      <Dest>一刻も早く安全な場所に行きたい。出発しよう</Dest>
    </String>
    <String List="2">
      <EDID>[0003B66D]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I don&apos;t believe so. But I&apos;ll be able to instruct you further after you&apos;ve returned from the chamber. It depends on what you learn.</Source>
      <Dest>ないわ。あなたが部屋から戻ったら、さらに指示を与える事はできるはずよ。あなたの得る情報によってね</Dest>
    </String>
    <String List="2">
      <EDID>[0003B66D]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>And make haste! You must be in place before Cicero and his... ally arrive! They could be planning another meeting any time!</Source>
      <Dest>急いで！　シセロと彼の…　協力者が到着する前にその場にいなければいけないわ。いつ待ち合わせをしているのか分からないのだから</Dest>
    </String>
    <String List="2">
      <EDID>[0003B66C]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Isn&apos;t it obvious? As the Night Mother&apos;s Keeper, he believes he&apos;s entitled to rule of this Sanctuary.</Source>
      <Dest>分かりきった事じゃないかしら？　夜母を守りし者として、彼はこの聖域を統率する資格があるわ</Dest>
    </String>
    <String List="2">
      <EDID>[0003B66C]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Cicero will cite our independence as the need to revert to the Old Ways. He&apos;ll claim we&apos;re undisciplined, unruly. Heretical, even.</Source>
      <Dest>シセロは、私達の独立について、古き習わしへの回帰の必要性を引き合いにするでしょうね。私達の事を、行儀が悪くて乱暴で、異端だとも言うでしょう</Dest>
    </String>
    <String List="2">
      <EDID>[0003B66C]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Ironically, the Night Mother could prove to be just as much a victim. The queen in a fool&apos;s twisted game of chess.</Source>
      <Dest>皮肉な事に、夜母も同じく被害者だったのかも知れないわ。イカれたチェスゲームのクイーンの駒だった、って事</Dest>
    </String>
    <String List="2">
      <EDID>[0003C38D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Horik and I have lived here ever since I retired. He&apos;s a good soldier.</Source>
      <Dest>ホリックと私は、私の退役以来ここに住んでるの。いい軍人よ</Dest>
    </String>
    <String List="2">
      <EDID>[0005A309]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Most of the guards in Dawnstar carry swords from this very smithy.</Source>
      <Dest>ドーンスターの衛兵の多くは、この鍛冶場で鍛造した剣を使っている</Dest>
    </String>
    <String List="2">
      <EDID>[00090E16]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Sorry if my father seems a bit distracted. A lot&apos;s happened.</Source>
      <Dest>ごめんなさい、色々あって父は少し取り乱しているの</Dest>
    </String>
    <String List="2">
      <EDID>[0003C3C3]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;m sorry. My mind was just somewhere else. Do you need a room? Drink?</Source>
      <Dest>これは失礼。少々ぼんやりしてて…　部屋を探してるのかね？　酒はいかがかな？</Dest>
    </String>
    <String List="2">
      <EDID>[000A355A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Cap&apos;n Wayfinder&apos;s as green as seaweed, but he&apos;s learnin&apos;.</Source>
      <Dest>ウェイファインダー船長は海藻みたいに青臭いが、努力はしている</Dest>
    </String>
    <String List="2">
      <EDID>[000A355B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I don&apos;t like taking orders from a boy, but I need the gold.</Source>
      <Dest>若僧から指図されるのなんてまっぴらだが、金が必要なんだ</Dest>
    </String>
    <String List="2">
      <EDID>[000A355C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I could run this ship better than that boy who calls himself a captain. Maybe one day I&apos;ll do something about it.</Source>
      <Dest>船長などと名乗っているあの若僧よりも、この船を上手く動かす事ができる。いつかどうにかしてやるさ</Dest>
    </String>
    <String List="2">
      <EDID>[000A355D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The captain inherited the Sea Squall from his mother when she died. Maybe I can inherit the ship if he dies...</Source>
      <Dest>あの船長は死んだ母親からシー・スコールを引き継いだのさ。奴が死んだら、この船を引き継ぐ事ができるかもな…</Dest>
    </String>
    <String List="2">
      <EDID>[000A355E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Not a day goes by that I don&apos;t think about finding a new ship. I guess it&apos;s just easier to stay put.</Source>
      <Dest>新しい船を見つけようと考えない日はない。留まっている方が楽だろうけどな</Dest>
    </String>
    <String List="2">
      <EDID>[00090E17]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You should talk to Rustleif. Get some proper steel.</Source>
      <Dest>ラストリーフと話せ。ちゃんとした剣を手に入れるんだ</Dest>
    </String>
    <String List="2">
      <EDID>[00090E18]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Old lady Frida is a grouch, but she sure can whip up a cure for the Rattles fast.</Source>
      <Dest>フリダおばあさんは気むずかし屋だが、音害症が早く治る治療薬を作れる</Dest>
    </String>
    <String List="2">
      <EDID>[00090E22]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Plenty of quicksilver to dig.</Source>
      <Dest>大量の鉱石を採掘しないと</Dest>
    </String>
    <String List="2">
      <EDID>[0003BCA2]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Well... there is a guy like that. He&apos;s paid good money for nobody to know he&apos;s down here, but I guess I can tell you.</Source>
      <Dest>うむ、そういう感じの男はいる。誰にもここにいることが知られないよう、かなりの金を払っているんだ。だが、教えてやってもいいだろう</Dest>
    </String>
    <String List="2">
      <EDID>[0003BB7E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>And what do you do? Hmm? Nothing! Not... not that I&apos;m angry! No, never! Cicero understands. Heh. Cicero always understands! And obeys!</Source>
      <Dest>だが貴女は何をしてくれた？　何一つない！　も…　もちろん怒ってなどいないよ！　絶対にない！　シセロは分かっているよ。へへ。シセロはいつでも分かってる！　いつだって従うよ！</Dest>
    </String>
    <String List="2">
      <EDID>[0003BB7A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>What about you? Hmm? Have you... have you spoken to anyone? No... No, of course not. I do the talking, the stalking, the seeing and the saying!</Source>
      <Dest>貴女はどうなのですか？　貴女は…　誰かに話されたのですか？　いや…　いや、もちろんないですとも。話して、尾けて、見て喋るのは私の役目！</Dest>
    </String>
    <String List="2">
      <EDID>MQ201DelphineThatWillHaveToDo</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I guess that will have to do. You should pass for a real guest, at least until you open your mouth.</Source>
      <Dest>そうするしかなさそうね。招待客になりすますことはできるはずよ、口さえ開かなければね</Dest>
    </String>
    <String List="2">
      <EDID>MQ201DelphineThatWillHaveToDo</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Ready to board the carriage to the embassy?</Source>
      <Dest>大使館行きの馬車に乗る準備はできた？</Dest>
    </String>
    <String List="2">
      <EDID>MQ201DelphineReturnGear</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You made it out alive, at least. Your gear is safe in my room, as promised.</Source>
      <Dest>とりあえず生きては帰ってきたわね。装備は部屋にあるわ、約束したとおりよ</Dest>
    </String>
    <String List="2">
      <EDID>[0003BCE6]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Yes, um... So it would seem. Well, I won&apos;t waste your time. I would like to arrange a contract. Several, actually.</Source>
      <Dest>ああ、その…　そのようだな。では君の時間を無駄にはしない。契約を交わしたいのだ。複数の仕事をね</Dest>
    </String>
    <String List="2">
      <EDID>[0003BCE6]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I daresay, the work I&apos;m offering has more significance than anything your organization has experienced in, well, centuries.</Source>
      <Dest>君の組織がこの数世紀で経験したものよりも、はるかに重要だと思う仕事を依頼したい</Dest>
    </String>
    <String List="2">
      <EDID>[0001C0E7]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Oh, how reassuring! Most likely you&apos;re with the Thalmor or this is just a trick to get me to open the door, huh?</Source>
      <Dest>ああ、なんて力強い！　おそらくサルモールと一緒なんだろう。そしてこれは扉を開けさせるための罠なのだな！</Dest>
    </String>
    <String List="2">
      <EDID>[0003BDC8]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Yamarz charged me with keeping outsiders away from Largashbur. Would you have me disobey him?</Source>
      <Dest>私はよそ者をラーガシュブールに入れないよう、ヤマーズから任されている。彼の命令に背けと言うのか？</Dest>
    </String>
    <String List="2">
      <EDID>[0003CDB9]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>We are poised for glory, Jod. The Empire will never take Dawnstar while every last man, woman, and child here draws breath!</Source>
      <Dest>勝利は間近だぞ、ジョッド。帝国は決してドーンスターを占領できん。この地にひとりでも男、女、そして子供が生きている限りはな！</Dest>
    </String>
    <String List="2">
      <EDID>[000E68A0]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Sorry, lass... I&apos;ve got important things to do. We&apos;ll speak another time.</Source>
      <Dest>すまんな、小娘…　大事な用がある。また別の機会に話そう</Dest>
    </String>
    <String List="2">
      <EDID>[000E68B8]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Sorry, lad... I&apos;ve got important things to do. We&apos;ll speak another time.</Source>
      <Dest>すまんな、小僧…　大事な用がある。また別の機会に話そう</Dest>
    </String>
    <String List="2">
      <EDID>[000E68B9]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;m busy right now, lass. We can talk later.</Source>
      <Dest>今忙しいんだ、小娘。また後で話そう</Dest>
    </String>
    <String List="2">
      <EDID>[000E68BC]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;m busy right now, lad. We can talk later.</Source>
      <Dest>今忙しいんだ、小僧。また後で話そう</Dest>
    </String>
    <String List="2">
      <EDID>[0003D6D5]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Still have quite a good bit of jobs available, if you&apos;re looking for some extra coin.</Source>
      <Dest>もう少し小遣いを稼ぎたいなら、おいしい仕事はまだたくさんある</Dest>
    </String>
    <String List="2">
      <EDID>[0003D6D9]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Talk to me again when you&apos;ve proven yourself to Brynjolf.</Source>
      <Dest>ブリニョルフに自分の実力を証明してから話しに来てくれ</Dest>
    </String>
    <String List="2">
      <EDID>[0003D6EC]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>They don&apos;t call me the Ember-Master for nothing. What do you need?</Source>
      <Dest>エンバー・マスターって呼び名は伊達じゃない。何がいるんだ？</Dest>
    </String>
    <String List="2">
      <EDID>[0003D6EA]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Looking for the best smith in Skyrim? You found him.</Source>
      <Dest>スカイリムで最高の鍛冶屋は、目の前にいるぞ</Dest>
    </String>
    <String List="2">
      <EDID>[0003D6EB]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Need your weapon repaired? Or could I interest you in a new one?</Source>
      <Dest>武器を修復したいのか？　それとも新しいのがほしいのか？</Dest>
    </String>
    <String List="2">
      <EDID>[0003D6F5]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;ve got all sorts of weapons for the discerning marksman. What can I get you?</Source>
      <Dest>射手の力量に合わせて、あらゆる種類の武器を取り揃えてるよ。何をお求めかな？</Dest>
    </String>
    <String List="2">
      <EDID>[000E50AE]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>If you&apos;re wondering why they call me Vipir the Fleet, watch me outrun the town guard sometime.</Source>
      <Dest>早業のバイパーって呼び名の理由を知りたかったら、町の衛兵を追い越すところを見てろ</Dest>
    </String>
    <String List="2">
      <EDID>[0003D6F7]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;ve been part of this Guild for as long as Mercer&apos;s been Guild Master.</Source>
      <Dest>メルセルがギルドマスターになってから、ずっとこのギルドの一員だ</Dest>
    </String>
    <String List="2">
      <EDID>[000E50D4]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Hey, hey. I want to talk to you... now.</Source>
      <Dest>おい、お前に話がある…　今すぐにだ</Dest>
    </String>
    <String List="2">
      <EDID>[000E50DD]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Used to run with a bandit clan in the Pale. Turns out I didn&apos;t like them and they didn&apos;t like me, so we parted ways.</Source>
      <Dest>前はペイルで山賊団と一緒に行動してたんだ。だけど、お互い気に入らなくて、今は別々だけどな</Dest>
    </String>
    <String List="2">
      <EDID>[000E50EC]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Have no idea what my birth name really is, and frankly I don&apos;t care.</Source>
      <Dest>生まれた時の本当の名前は分からないが、正直、どうでもいいんだ</Dest>
    </String>
    <String List="2">
      <EDID>[000E50EF]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Brynjolf actually caught me trying to pick his pocket in the market. If he was anyone else, I would have gotten away with it.</Source>
      <Dest>実は、市場でブリニョルフからスリを働こうとしてバレてしまったんだ。彼じゃなかったら、気づかれなかったろうにな</Dest>
    </String>
    <String List="2">
      <EDID>[0003D705]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Our Guild Master graces me with a visit. What can I do for you?</Source>
      <Dest>ギルドマスターのご来臨を賜り光栄、ってね。何の用だい？</Dest>
    </String>
    <String List="2">
      <EDID>[0003D706]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Back with good news, I trust?</Source>
      <Dest>吉報を待ってる</Dest>
    </String>
    <String List="2">
      <EDID>[0003CF3B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>So, feeling loose? How about you run a job for me?</Source>
      <Dest>手持ちぶさた？　なら仕事を頼まれてくれるか？</Dest>
    </String>
    <String List="2">
      <EDID>[000E1780]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I have no business with you.</Source>
      <Dest>あんたに用はないね</Dest>
    </String>
    <String List="2">
      <EDID>[0003D70C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I have no business with you.</Source>
      <Dest>あんたに用はないね</Dest>
    </String>
    <String List="2">
      <EDID>[0003D6CB]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Whatever you&apos;re selling, I&apos;m not buying.</Source>
      <Dest>何を持ってこようが、買うつもりはないぞ</Dest>
    </String>
    <String List="2">
      <EDID>[0003D155]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>What? After all this, I can&apos;t even see him? </Source>
      <Dest>何だって？　ここまで来て、会えないのかい？</Dest>
    </String>
    <String List="2">
      <EDID>[0003D155]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>How... how do I know you&apos;re telling me the truth, and not just what I want to hear?</Source>
      <Dest>じゃあどうしてあんたの話が事実だと分かるんだい？　何か証拠でもあるのかい？</Dest>
    </String>
    <String List="2">
      <EDID>[0003D1EF]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>This is the bridge out of town. The path up the mountain to the northwest leads to Bleak Falls Barrow.</Source>
      <Dest>町の外につながる橋よ。北西方向に山を登ると、ブリーク・フォール墓地に着くわ</Dest>
    </String>
    <String List="2">
      <EDID>[0003D1EF]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I guess I should get back to my brother. He&apos;ll throw a fit if I take too long. Such a child...</Source>
      <Dest>私は兄弟の所に戻った方がよさそうね。待たされると腹を立てるの。ほんと子供なんだから…</Dest>
    </String>
    <String List="2">
      <EDID>[0003D1D2]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>It&apos;ll do you good! Maybe you could visit Irgnir or Fruki on your way out? I&apos;ve seen them looking at you when they come in for drinks...</Source>
      <Dest>いい事があるはずよ！　途中でイルグニールやフルーキを訪ねてみたら？　あの人達、飲みに来た時に父さんを見てたわ…</Dest>
    </String>
    <String List="2">
      <EDID>[0003D1DA]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>If this is about battle magic, forget it. I&apos;ve told every Jarl I&apos;ve served under that I won&apos;t...</Source>
      <Dest>戦闘魔法の話なら結構です。今まで仕えた首長全員に言いました、私はもう…</Dest>
    </String>
    <String List="2">
      <EDID>[0003D1DE]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;m sorry, Legate. I didn&apos;t want to imply anything about your ability to lead. You&apos;re a hero to the Empire, and I...</Source>
      <Dest>特使、すまない。指揮する能力について何か言ったわけじゃないんだ。帝国にとってあなたは英雄だ。そして、私に…</Dest>
    </String>
    <String List="2">
      <EDID>[0003D1C7]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;ve told you before, Skald, I have no interest in taking sides in this war. I&apos;ve no desire to be killed.</Source>
      <Dest>スカルド、この戦争ではどちら側にもつく気はないと言ったでしょう。殺されるのはごめんです</Dest>
    </String>
    <String List="2">
      <EDID>[0003D1FD]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>A servant? Enlisting in the Stormcloaks? Ah, Bulfrek, that&apos;s why I like having you about. Ah, you&apos;re always good for a laugh.</Source>
      <Dest>召使いが？　ストームクロークに入隊するだと？　ううむ、バルフレック。だからお前をそばにおいておきたいんだ。お前はいつも笑わせてくれる</Dest>
    </String>
    <String List="2">
      <EDID>[0003DAAF]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>If I wanted to hear a tall tale, I&apos;d read a children&apos;s storybook. Get some better stories, Vipir.</Source>
      <Dest>そんな夢のような話が聞きたかったら、子供向けの本でも読めばいい。もっといい話を持ってこいよ、バイパー</Dest>
    </String>
    <String List="2">
      <EDID>[0003DABF]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Well, I see your wounds have healed, but your pride still needs some time.</Source>
      <Dest>身体の傷は治っているが、誇りの方はまだ少し時間がかかりそうだな</Dest>
    </String>
    <String List="2">
      <EDID>[0003DAC1]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Oh my... umm... well, you won&apos;t let Mercer hear about this will you? Ahem.</Source>
      <Dest>何という…　ううむ。この話をメルセルの耳に入れるつもりはないな？　ふん</Dest>
    </String>
    <String List="2">
      <EDID>[0003DA88]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Oh, really? Well then... how can we make that happen?</Source>
      <Dest>なんと、本当か？それなら… どうやって実行する？</Dest>
    </String>
    <String List="2">
      <EDID>[0003DD28]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>It means so much to us to have the claw back where it belongs. Thank you!</Source>
      <Dest>この爪があるべき場所に戻るのは、私達にとってとても大切な事なの。ありがとう！</Dest>
    </String>
    <String List="2">
      <EDID>[0008AFA0]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Thanks for bringing the claw back.</Source>
      <Dest>爪を取り戻してくれてありがとう</Dest>
    </String>
    <String List="2">
      <EDID>[0003E24B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Unf!</Source>
      <Dest>うぐっ！</Dest>
    </String>
    <String List="2">
      <EDID>[0003E9A1]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Grrh!</Source>
      <Dest>ぐあっ！</Dest>
    </String>
    <String List="2">
      <EDID>[0003E9A2]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Nnh!</Source>
      <Dest>フン！</Dest>
    </String>
    <String List="2">
      <EDID>[000537CA]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>By the love of the Nine, what is it with you sycophants and hangers on? The Jarl is busy! And so am I, for that matter.</Source>
      <Dest>九大神の慈愛に誓って、一体何だというんだ？　このおべっか使いめ！　首長は忙しいんだ！　この私もな</Dest>
    </String>
    <String List="2">
      <EDID>[0003ECA6]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>But I insist, and with good reason.</Source>
      <Dest>だが譲れん。正当な理由もある</Dest>
    </String>
    <String List="2">
      <EDID>[0003ECA6]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Malthyr told me you&apos;ve been speaking to Ulfric about our situation. He said you&apos;re going to help us.</Source>
      <Dest>マルシルによれば、お前はウルフリックと我々の状況について話をしたとか。お前が我々に手を貸してくれるらしいな</Dest>
    </String>
    <String List="2">
      <EDID>[0003ECA6]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>So few Nords have ever offered to help us, a discount is the least I can do.</Source>
      <Dest>これまで手を差し伸べてくるノルドはほとんどいなかった。自分にできるのは割引きくらいのものだ</Dest>
    </String>
    <String List="2">
      <EDID>[0003ED96]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Friend Brunwulf, how good to see you!</Source>
      <Dest>ブランウルフ、会えて嬉しいよ！</Dest>
    </String>
    <String List="2">
      <EDID>[0003ED96]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>If you see anything you like, just let me know and I&apos;ll be glad to offer you a discount.</Source>
      <Dest>気に行ったものがあれば何なりと言ってくれ。喜んで安くするよ</Dest>
    </String>
    <String List="2">
      <EDID>[0003EBE0]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;ve been meaning to speak to you, Niranye. Rumor is, you&apos;ve got ties to the Thieves Guild.</Source>
      <Dest>ニラナイ、話がしたいと思ってたんだ。噂じゃ、盗賊ギルドに入ったそうだな</Dest>
    </String>
    <String List="2">
      <EDID>[0003ECAA]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>My little Friga loved to cook, but she was terrible at it. Then one day, out of nowhere, she made the most amazing leek soup.</Source>
      <Dest>かわいいフリガは、料理が好きだったが、腕はひどかった。それがある日突然、素晴らしい味のリーキスープを作った</Dest>
    </String>
    <String List="2">
      <EDID>[0003ECAA]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>She watched while we ate it, and when she saw how much we loved it, she was so... so proud...</Source>
      <Dest>おいしそうに食べる姿を見て、彼女はとても…　誇らしげだった…</Dest>
    </String>
    <String List="2">
      <EDID>[0003EBE1]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Well, I&apos;ve heard awful stories about these Thalmor, and how they&apos;re rounding up everyone who still worships Talos.</Source>
      <Dest>サルモールの事は、ひどい話を聞いたことがあるわ。まだタロスを崇拝している人達を一網打尽にするやり方とかも</Dest>
    </String>
    <String List="2">
      <EDID>[0003EBE1]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>The interrogations are quite merciless, from what I&apos;ve heard. </Source>
      <Dest>ひどい尋問をするそうよ</Dest>
    </String>
    <String List="2">
      <EDID>[0003EBE1]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>I fear for you and your husband, should the Thalmor come here. But perhaps there&apos;s a way I can help. </Source>
      <Dest>サルモールがここに来たら、あなたもご主人も危ないわ。でも、なんとか助けてあげられると思う</Dest>
    </String>
    <String List="2">
      <EDID>[000D938D]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>What&apos;s this? Some kind of code? &quot;Need as much iron ore as you can dig up...&quot;</Source>
      <Dest>なんだこりゃ？　暗号かなにかか？　「掘り出せるだけの鉄の鉱石がいる…」</Dest>
    </String>
    <String List="2">
      <EDID>[000D938D]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>He&apos;s not spying, but it&apos;s clear the Empire is making Lod smith up more swords and armor for them.</Source>
      <Dest>スパイをしてたわけじゃないが、帝国がロッドに剣と鎧を増産させている事は確かだ</Dest>
    </String>
    <String List="2">
      <EDID>[000D938D]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Good work. Take this.</Source>
      <Dest>よくやった。受け取ってくれ</Dest>
    </String>
    <String List="2">
      <EDID>[000D9390]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Well not against me, against all of Falkreath. Those Imperial bastards are spying on every one of us.</Source>
      <Dest>私に対してではない。ファルクリース全体に対してだ。帝国のイヌどもが我々ひとりひとりを見張っているのだ</Dest>
    </String>
    <String List="2">
      <EDID>[000D9390]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Last night I saw Lod the blacksmith writing a letter. Probably sending word to Solitude and General Tullius.</Source>
      <Dest>昨日の晩、鍛冶屋のロッドが手紙を書いているのを見かけた。たぶんソリチュードとテュリウス将軍に報告してるんだろう</Dest>
    </String>
    <String List="2">
      <EDID>[000D9390]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Are you loyal to Skyrim? Break into Lod&apos;s house and get that letter.</Source>
      <Dest>お前はスカイリムの味方か？　ロッドの家に忍び込んで手紙を取ってこい</Dest>
    </String>
    <String List="2">
      <EDID>[000A9B5C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Whoa... watch it!</Source>
      <Dest>おい！　危ないだろ！？</Dest>
    </String>
    <String List="2">
      <EDID>[0003F881]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>If you wish to stand alone, so be it. If you wish for our help, you will answer my question.</Source>
      <Dest>もし独りで立つのが望みであれば、それも良いだろう。だが我々の助けが欲しければ、私の問いに答えよ</Dest>
    </String>
    <String List="2">
      <EDID>[0005073C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Watch it!</Source>
      <Dest>危ない！</Dest>
    </String>
    <String List="2">
      <EDID>[000A93BC]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ouch! Hey!</Source>
      <Dest>ああ！　ちょっと！</Dest>
    </String>
    <String List="2">
      <EDID>[000A9B51]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Hey!</Source>
      <Dest>さあ！</Dest>
    </String>
    <String List="2">
      <EDID>[0005073E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Oh.</Source>
      <Dest>ああ</Dest>
    </String>
    <String List="2">
      <EDID>[000A9B52]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>What the?</Source>
      <Dest>何だ？</Dest>
    </String>
    <String List="2">
      <EDID>[0003EEFB]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Whoops.</Source>
      <Dest>おっと！</Dest>
    </String>
    <String List="2">
      <EDID>[000A93BD]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Mind yourself.</Source>
      <Dest>気をつけろよ</Dest>
    </String>
    <String List="2">
      <EDID>[0003EEFD]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>What&apos;s the hurry?</Source>
      <Dest>何を急いでる？</Dest>
    </String>
    <String List="2">
      <EDID>[000A9B53]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Oaf.</Source>
      <Dest>グズ</Dest>
    </String>
    <String List="2">
      <EDID>[000A9B54]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Whoa!</Source>
      <Dest>おっと！</Dest>
    </String>
    <String List="2">
      <EDID>[000A9B55]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Excuse me.</Source>
      <Dest>ごめんよ</Dest>
    </String>
    <String List="2">
      <EDID>[000A9B56]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Uh, sorry.</Source>
      <Dest>あ、すまない</Dest>
    </String>
    <String List="2">
      <EDID>[000A9B57]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Mind the way.</Source>
      <Dest>気をつけて歩け</Dest>
    </String>
    <String List="2">
      <EDID>[000A9B58]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Careful!</Source>
      <Dest>気をつけろ！</Dest>
    </String>
    <String List="2">
      <EDID>[0004000C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Hey, don&apos;t say that too loud. You don&apos;t want it getting back to him.</Source>
      <Dest>大きな声で言うなよ。耳に入ったらまずいだろ</Dest>
    </String>
    <String List="2">
      <EDID>[00068F29]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Oh dear. Darkwater Crossing needs medicines for its miners.</Source>
      <Dest>おやおや。ダークウォーター・クロッシングは鉱山労働者用に薬が必要なのか？</Dest>
    </String>
    <String List="2">
      <EDID>[00068F29]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I&apos;ll see about getting this order filled right away. Here, a few septims for you.</Source>
      <Dest>すぐ注文に応じるように検討するよ。数ゴールドだが受け取ってくれ</Dest>
    </String>
    <String List="2">
      <EDID>[0007043E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You&apos;re sure? When you see Giraud, ask for a tip. I&apos;m sure he&apos;ll be in a good mood after reading this.</Source>
      <Dest>本当かい？　ギルアドに会ったら、チップをねだるといい。これを読んだら必ず上機嫌になるから</Dest>
    </String>
    <String List="2">
      <EDID>[00070435]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I write drama, friend. The legends and history of Skyrim made to excite and inspire.</Source>
      <Dest>ドラマだよ。心躍り、気持ちが奮い立つようなスカイリムの伝説や歴史さ</Dest>
    </String>
    <String List="2">
      <EDID>[00070435]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Poor Giraud Gemane at the Bards College has been waiting for my latest work, &quot;Olaf and the Dragon,&quot; for weeks now. Roads are a mess.</Source>
      <Dest>申し訳ない事に、吟遊詩人大学の哀れなギルアド・ゲマネがもう何週間も最新作の「オラフとドラゴン」を待っている。道がめちゃくちゃになっててね</Dest>
    </String>
    <String List="2">
      <EDID>[00040389]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>It&apos;s not that easy. She&apos;d go to the Jarl if she knew I was even remotely involved. You have to get it to her some other way.</Source>
      <Dest>そう簡単にはいかない。間接的に関与した事が彼女に知れれば、必ず首長に報告するだろう。別の方法で彼女の手に渡るようにしなければならない</Dest>
    </String>
    <String List="2">
      <EDID>[00040389]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Look, it&apos;s dangerous, but if you sneak the ring into her house. Put it in a dresser or something. I will make it worth your while.</Source>
      <Dest>危険なのは承知だが、彼女の家にこっそり指輪を置いてくるんだ。化粧台か何かに入れればいい。礼はしよう</Dest>
    </String>
    <String List="2">
      <EDID>[00040359]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Of course nothing in here is stolen. Only a careless, shameful, idiotic fetcher would do something as stupid as to buy pilfered goods...</Source>
      <Dest>もちろんどれも盗品じゃない。盗品を買うようなバカな真似をするのは、軽率でマヌケな密輸業者くらいのもんだからな…</Dest>
    </String>
    <String List="2">
      <EDID>[00040359]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Oh by Azura, I&apos;ve made a terrible mistake. I bought a gold ring, and Viola Giordano has been missing a ring that looks just like it.</Source>
      <Dest>ただ、アズラにかけて打ち明けるが、ひどい過ちを犯してしまったかも知れない。金の指輪を買ったものの、ヴィオラ・ジョルダノがそっくりの指輪をなくしたらしい</Dest>
    </String>
    <String List="2">
      <EDID>[000422C9]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Is there something I can do for you?</Source>
      <Dest>何かお役に立てることはありますか？</Dest>
    </String>
    <String List="2">
      <EDID>[000422CF]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Be brief Imperial, there&apos;s only so long I can stand being downwind of your stench.</Source>
      <Dest>帝国軍よ、すぐに終わりだ。お前達の悪臭に耐えるのは、もうたくさんだ</Dest>
    </String>
    <String List="2">
      <EDID>[000422D2]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ah! A fellow Nord! I trust you&apos;re bringing the fight to the Empire?</Source>
      <Dest>ああ！　仲間のノルドか！　帝国に戦いを挑むんだろう？</Dest>
    </String>
    <String List="2">
      <EDID>[000532F8]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You look like you could use a drink. What do you say to some cheap mead?</Source>
      <Dest>酒は嫌いじゃないだろう？　安いハチミツ酒なんかどうだ？</Dest>
    </String>
    <String List="2">
      <EDID>[000422FD]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;m selling the best mead in town for cheap. Interested?</Source>
      <Dest>町一番のハチミツ酒を安く売っているんだ。興味あるのか？</Dest>
    </String>
    <String List="2">
      <EDID>[00042306]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Trees... they&apos;re beautiful here. Reminds me of autumn at home.</Source>
      <Dest>木か…　美しいなあ。ふるさとの秋を思い出すよ</Dest>
    </String>
    <String List="2">
      <EDID>[0004230C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Hello. Welcome to the Pawned Prawn.</Source>
      <Dest>プローン質屋へようこそ</Dest>
    </String>
    <String List="2">
      <EDID>[000D82C7]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>If there&apos;s anything you need, I&apos;d be glad to help you.</Source>
      <Dest>何か必要な時は、お手伝いしますわ</Dest>
    </String>
    <String List="2">
      <EDID>[00083866]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>If you&apos;re looking for anything to sell for a fair price, I run the Pawned Prawn over by the market.</Source>
      <Dest>正当な値段で買い物がしたいなら、市場のところでプローン質屋を経営している</Dest>
    </String>
    <String List="2">
      <EDID>[00042323]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Sibbi and Ingun are being groomed to run the family business one day as well.</Source>
      <Dest>シビとインガンも、一族の事業を将来引き継ぐための教育を受けている</Dest>
    </String>
    <String List="2">
      <EDID>[00064988]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Pleased to meet you, I&apos;m a priestess at the Temple of Mara.</Source>
      <Dest>お会いできてうれしいわ。私がマーラの聖堂の司祭です</Dest>
    </String>
    <String List="2">
      <EDID>[00042374]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Welcome to Riften, traveler. I hope the road fared well for you.</Source>
      <Dest>旅の人、リフテンへようこそ。旅は順調だったかしら</Dest>
    </String>
    <String List="2">
      <EDID>[00042381]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Come to gloat, have we? To poke fun at the Jarl&apos;s youngest son?</Source>
      <Dest>満足だろ？　首長の末息子をからかってさ</Dest>
    </String>
    <String List="2">
      <EDID>[00042392]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The only reason I stopped fighting was a plea from Laila, otherwise I would have fought to the death.</Source>
      <Dest>戦いをやめた唯一の理由は、ライラに命じられたからだ。さもなければ、死ぬまで戦っていただろう</Dest>
    </String>
    <String List="2">
      <EDID>[000423A0]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I used to live at the orphanage here in Riften. Grelod said my ma and my da left me there when I was a baby... they didn&apos;t want me.</Source>
      <Dest>自分はリフテンの孤児院育ちでね。グレロッドが言うには、まだ赤ん坊の頃に捨てられたそうなんだ…　要らない子供だったらしい</Dest>
    </String>
    <String List="2">
      <EDID>[000423A4]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Welcome back! Good to see you again.</Source>
      <Dest>お帰りなさい。また会えてうれしいわ</Dest>
    </String>
    <String List="2">
      <EDID>[00083AA2]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ah, you&apos;re back. What have you discovered?</Source>
      <Dest>ああ戻ったのね。何を見つけたの？</Dest>
    </String>
    <String List="2">
      <EDID>[00083AA4]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You&apos;re a stranger here too, huh?</Source>
      <Dest>あなたもよそから来たのね？</Dest>
    </String>
    <String List="2">
      <EDID>[000423AA]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;ve never seen Mjoll this upset about anything. The city really gets to her.</Source>
      <Dest>ムジョルがこんな風に動揺するのは見たことがない。この街の様子がよほどこたえたんだな</Dest>
    </String>
    <String List="2">
      <EDID>[000423AC]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Mjoll&apos;s brought me nothing but safety and peace of mind... and some lessons with the blade.</Source>
      <Dest>ムジョルは何より安全と心の平和を与えてくれる。それと、刀剣の使い方も教えてくれるんだ</Dest>
    </String>
    <String List="2">
      <EDID>[000423AF]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You here for lessons like Ingun? Or did you wish to buy something?</Source>
      <Dest>インガンのように弟子入りにきたのか？　それとも買い物か？</Dest>
    </String>
    <String List="2">
      <EDID>[000423B6]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I apologize in advance for my husband&apos;s crankiness; I promise you he means well.</Source>
      <Dest>夫は気難しい人だけど、よろしく頼むよ。別に悪気はないんだよ</Dest>
    </String>
    <String List="2">
      <EDID>[000423BD]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Are you scared of death? I am. I hear everything just stops... forever. It all just goes away, but you don&apos;t realize it. I don&apos;t want to die.</Source>
      <Dest>死ぬのが恐い？　私は恐いわ。すべてが永遠に止まってしまうなんて…　何もかも消えてしまうのに、それさえ気がつかないって。死にたくない</Dest>
    </String>
    <String List="2">
      <EDID>[00044BD9]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>So, you&apos;re Brynjolf&apos;s new protege, eh? Don&apos;t look like much to me.</Source>
      <Dest>ブリニョルフの新しい子分か？　大した奴じゃなさそうだ</Dest>
    </String>
    <String List="2">
      <EDID>[00044BE4]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Even if you&apos;re one of us, you better not make trouble.</Source>
      <Dest>いくら仲間とはいえ、面倒事は起こすなよ</Dest>
    </String>
    <String List="2">
      <EDID>[00044BE5]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I don&apos;t care if you&apos;re best buddies with the Guild Master. I&apos;ll still smash in your skull if you try anything.</Source>
      <Dest>ギルドマスターの親友だとかは関係ない。おかしな真似をしようとしたら頭をかち割ってやる</Dest>
    </String>
    <String List="2">
      <EDID>[00044BE6]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The last person that made trouble for Vekel ended up floating in the canal... catch my drift?</Source>
      <Dest>最後にヴェケルと揉め事を起こした奴は、運河に浮かぶ羽目になった…　どういう事か分かるな？</Dest>
    </String>
    <String List="2">
      <EDID>[000C1E02]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>If it&apos;s horses you want, you&apos;ll want to speak to Hofgrir. I&apos;m afraid I&apos;m in too much trouble to help you.</Source>
      <Dest>馬がほしいなら、馬小屋にいるホフグリルに聞いてみな。悪いけど、こっちは手を貸すどころじゃないんでね</Dest>
    </String>
    <String List="2">
      <EDID>[000B881F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Welcome to the cozy little family. I&apos;m one of the lookouts for the Guild. I watch Delvin&apos;s back.</Source>
      <Dest>小さな我が家へようこそ。私はギルドの見張り番の一人で、デルビンの警護をしています</Dest>
    </String>
    <String List="2">
      <EDID>[000DA659]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>A pleasure, thane.</Source>
      <Dest>従士よ、喜んで</Dest>
    </String>
    <String List="2">
      <EDID>[000E156E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I hope you&apos;re finding the city in proper order, thane.</Source>
      <Dest>従士、お前がこの街を正しく理解してくれている事を願おう</Dest>
    </String>
    <String List="2">
      <EDID>[00065C69]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I trust the day&apos;s found you well, thane.</Source>
      <Dest>お元気でしたか、従士</Dest>
    </String>
    <String List="2">
      <EDID>[00065C6A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>How do you do, thane?</Source>
      <Dest>お元気ですか、従士</Dest>
    </String>
    <String List="2">
      <EDID>[000AD80B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Careful. Riften&apos;s not the safest place for a nighttime stroll.</Source>
      <Dest>気をつけろ。リフテンの夜の散歩は、あまり安全だとは言えない</Dest>
    </String>
    <String List="2">
      <EDID>[0004104A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Awful damn cold up here. And only the guests are allowed inside. Damn foreigners and their inhospitable ways.</Source>
      <Dest>まったく、ここの寒さときたらどうだ。しかも中に入れるのは招待客だけ。これだから思いやりのないよそ者どもは嫌いなんだ</Dest>
    </String>
    <String List="2">
      <EDID>[0004106F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>What are you out here talking to me for? Party&apos;s inside.</Source>
      <Dest>こんなところで何の話かね？　宴は中でやってるよ</Dest>
    </String>
    <String List="2">
      <EDID>[000410DC]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Don&apos;t worry about Malborn. He&apos;s not a dangerous character like you, but he hates the Thalmor at least as much as I do.</Source>
      <Dest>マルボーンのことは心配いらないわ。彼はあなたのように強面ではないけれど、私と同じでサルモールを心底嫌ってる</Dest>
    </String>
    <String List="2">
      <EDID>[000410DC]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>He&apos;s a Wood Elf - the Thalmor wiped out his family back in Valenwood during one of their purges that we never hear about.</Source>
      <Dest>彼はウッドエルフよ。サルモールは、彼の一家をヴァレンウッドで皆殺しにしたの。そんな粛清のことも人々には知らされていないわ</Dest>
    </String>
    <String List="2">
      <EDID>[000410DC]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Luckily they don&apos;t know who he really is, or he wouldn&apos;t be serving drinks at the Ambassador&apos;s parties.</Source>
      <Dest>幸運にも、奴らは彼の正体を知らない。そうでなければ、大使の晩餐会で給仕なんてできっこないわ</Dest>
    </String>
    <String List="2">
      <EDID>[000410D7]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>They&apos;re the High Elves that rule the Aldmeri Dominion. Sworn enemies of the Empire and everything it stands for.</Source>
      <Dest>アルドメリ自治領を統治するハイエルフよ。帝国、そして帝国の味方すべてを目の敵にしてる</Dest>
    </String>
    <String List="2">
      <EDID>[000410D7]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Thirty years ago, they invaded the Empire and came close to destroying it. They smashed the Blades in the process.</Source>
      <Dest>30年前、奴らは帝国に侵攻し、もうすぐで帝国を滅ぼすというところまでいったわ。ブレイズが叩きつぶされたのはそのときよ</Dest>
    </String>
    <String List="2">
      <EDID>[000410D7]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Since then, they&apos;ve been working to weaken the Empire any way they can.</Source>
      <Dest>それ以来、奴らはありとあらゆる方法で帝国を弱体化させようとしているの</Dest>
    </String>
    <String List="2">
      <EDID>[000410FA]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>They&apos;re the rulers of the Aldmeri Dominion - what used to be the Imperial provinces of Summerset Isle and Valenwood.</Source>
      <Dest>彼らはアルドメリ自治領の支配者なの。かつて帝国地域だったサマーセット島とヴァレンウッド地方だったところよ</Dest>
    </String>
    <String List="2">
      <EDID>[000410FA]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>The Thalmor take the arrogance of High Elves to the extreme - they believe they are the rightful rulers of all of Tamriel.</Source>
      <Dest>サルモールでは、ハイエルフの傲慢さが極限まで発揮されている。奴らは、自分達こそがタムリエル全土の正当な支配者だと信じているの</Dest>
    </String>
    <String List="2">
      <EDID>[000410FA]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>For a century or more, the Thalmor had been picking away at the Empire. Valenwood was the first, then the province of Elsweyr.</Source>
      <Dest>1世紀もの間、サルモールは帝国の領地に穴を開けてきた。まずヴァレンウッド、そしてエルスウェーア地方を奪い取ったわ</Dest>
    </String>
    <String List="2">
      <EDID>[000410FA]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>But even the Blades didn&apos;t see the Great War coming. We underestimated the Thalmor, and they destroyed us.</Source>
      <Dest>ブレイズも、まさか大戦になるとは思ってもみなかった。サルモールを見くびっていたのよ。だから奴らにつぶされた</Dest>
    </String>
    <String List="2">
      <EDID>[0004146A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I have told Idgrod of your concerns. She&apos;ll look after you all. Please, go about your business.</Source>
      <Dest>イドグロッドにお前の不安を話しておいた。彼女に任せておけ。今は、自分の仕事に戻ってろ</Dest>
    </String>
    <String List="2">
      <EDID>[00041E2D]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Your kindness will never be forgotten.</Source>
      <Dest>この親切は決して忘れないわ</Dest>
    </String>
    <String List="2">
      <EDID>[00041E2D]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Here, take this. It&apos;s all I can offer you for what you&apos;ve given me.</Source>
      <Dest>さあ、これを受け取って。お礼にあげられるのはこれだけよ</Dest>
    </String>
    <String List="2">
      <EDID>[00041E40]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I have no idea what you&apos;re talking about. I&apos;d never sleep with anyone besides my wife.</Source>
      <Dest>何を言っているか分からない。妻以外の女性とは決して寝たりしない</Dest>
    </String>
    <String List="2">
      <EDID>[00041F10]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Were the Greybeards any help? Did they know anything about the Shout used against Alduin?</Source>
      <Dest>グレイビアードは何か教えてくれた？　アルドゥインに対して使われたシャウトについて、何か知っている？</Dest>
    </String>
    <String List="2">
      <EDID>[0004218E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You&apos;d better quiet down before you end up there. Then I&apos;d have to work the forge.</Source>
      <Dest>あそこで生涯を終えたくなければ、落ち着きなさいよ。でないと、私が鍛冶をやるはめになる</Dest>
    </String>
    <String List="2">
      <EDID>[0004217B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Why do they need me to do this? We use magic, not weapons.</Source>
      <Dest>なぜこんな事をする必要が？　使うのは魔法で、武器じゃない</Dest>
    </String>
    <String List="2">
      <EDID>[0008790D]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>New in town? Oh, you&apos;re lucky. Dreams aren&apos;t affecting travelers.</Source>
      <Dest>見ない顔だね？　あんたは運がいいよ。旅人は悪夢を見ないようだからね</Dest>
    </String>
    <String List="2">
      <EDID>[0008790D]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Everyone else though... They&apos;re horrible. Imagine dying over and over again in your dreams night after night.</Source>
      <Dest>でも他のみんなが…　ぞっとするよ。毎晩のように夢の中で繰り返し繰り返し死ぬのを想像してごらん</Dest>
    </String>
    <String List="2">
      <EDID>[0008790D]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>They say a priest of Mara is visiting the Windpeak Inn. Says the Divines will take care of everything. We&apos;ll see about that.</Source>
      <Dest>噂じゃマーラの司祭が宿屋ウィンドピークに来るらしい。司祭は神々がすべてを取り仕切ると言ってる。事実かは今に分かるさ</Dest>
    </String>
    <String List="2">
      <EDID>[000BF46A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ah, indeed. Well there&apos;s a pretty puzzle. Not the kind of thing you&apos;ll find in your local bookshop. I&apos;m sure you&apos;ll manage, though.</Source>
      <Dest>そうだな… 実に厄介だ。本屋で見つかるようなものではない。お前ならその任務は大丈夫だとは思うが</Dest>
    </String>
    <String List="2">
      <EDID>[00043D2A]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Let&apos;s see. Last time I used the Dwemer Spoon was at my dear friend Boti&apos;s house in Ivarstead... Fellstar Farm I believe it&apos;s called.</Source>
      <Dest>えーと。最後にドゥーマー攪拌匙を使ったのは、イヴァルステッドに住んでいる友人ボティの家だったわ…　たしかフェルスター農場って名前だった</Dest>
    </String>
    <String List="2">
      <EDID>[00043D2A]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>The orichalcum ingot should still be at Winterhold at the Frozen Hearth Inn. I don&apos;t know why I didn&apos;t just take it with me.</Source>
      <Dest>オリハルコンのインゴットはウィンターホールドの宿屋「フローズン・ハース」。なぜそこに忘れて行ったのかは覚えてないわ</Dest>
    </String>
    <String List="2">
      <EDID>[00043D2A]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>And last is the soul gem. I left that one in Windhelm at the White Phial alchemy shop. It was a good trade too. Ah well.</Source>
      <Dest>それから極大魂石だけど、ウィンドヘルムのホワイトファイアルって錬金術のお店に置いてきた。あれは良い取引だったわ</Dest>
    </String>
    <String List="2">
      <EDID>[00043DE3]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>A shame. Perhaps another time then.</Source>
      <Dest>残念だわ。じゃ、またの機会にね</Dest>
    </String>
    <String List="2">
      <EDID>[00043DE4]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Excellent. I can&apos;t wait.</Source>
      <Dest>うれしい。待ち遠しいわ</Dest>
    </String>
    <String List="2">
      <EDID>[00043DE4]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Well... why are you still standing here? Oh, right. You need to know where they are! That would help.</Source>
      <Dest>それで…　なぜまだここに立っているの？　ああ、場所を教えなきゃね！</Dest>
    </String>
    <String List="2">
      <EDID>[00043DE5]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>As you can imagine, I tend to forget things often. Leave things around. I really must learn to put these things away.</Source>
      <Dest>私はよくものを忘れるのよ。想像つくでしょう。こんなに散らかしているし。ちゃんと片づける習慣をつけなきゃだめね</Dest>
    </String>
    <String List="2">
      <EDID>[00043DE5]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>What I need is my Dwemer Stirring Spoon, my Orichalcum Ingot and my Grand Soul Gem. In fact, I could use them immediately.</Source>
      <Dest>お願いしたいのは、私のドゥーマー攪拌匙、オリハルコンのインゴット、それから極大魂石。実は今すぐにでも使いたいのよ</Dest>
    </String>
    <String List="2">
      <EDID>[00043DE5]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Bring those items back to me and I&apos;ll be happy to experiment on you. No, no... that isn&apos;t right. I&apos;d be happy to reward you.</Source>
      <Dest>この3つを取り戻してくれたら、喜んであなたに生体実験を…　それはまずいわね。喜んでお礼をさせていただくわ</Dest>
    </String>
    <String List="2">
      <EDID>[00043D08]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I had a look at that boneyard the other day, Vantus. The one to the northwest.</Source>
      <Dest>この間、あの墓場を見てきたわ、ヴァンタス。北西部のあそこね</Dest>
    </String>
    <String List="2">
      <EDID>[05007786]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You need something talk to my husband. Vantus Loreius. Or just Loreius, if it&apos;s all the same to you.</Source>
      <Dest>夫に話してちょうだい。ヴァンタス・ロレイウスっていうの。ロレイウスだけでも通じるわよ</Dest>
    </String>
    <String List="2">
      <EDID>[05007787]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You don&apos;t want to go up to that farmhouse, citizen. It&apos;s a terrible sight. The farmer and his wife, slaughtered in the night. So many knife wounds...</Source>
      <Dest>あの農家には行かない方がいいぞ、市民よ。ひどい光景だ。農夫とその妻が晩に殺害されたんだ。いくつもの刺し傷があってな…</Dest>
    </String>
    <String List="2">
      <EDID>[00043DE2]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Yes, I could use some help with that. An assistant perhaps? No, no, no. Maybe a familiar. No, too messy.</Source>
      <Dest>ええ、その件で…　手伝ってほしいの。助手みたいな感じでね。ああ、いや…　もっと親しい人のほうがいいかな？　いや、余計面倒ね</Dest>
    </String>
    <String List="2">
      <EDID>[00043DE2]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Well, at any rate, organization is not my strong suit. Not at all. I need as much help as I can get.</Source>
      <Dest>まあとにかく、連携とかって少し不得意で…　いや…　ほんとは全くダメなの。手助けはいくらでもして欲しいんだけどね</Dest>
    </String>
    <String List="2">
      <EDID>[00043DE2]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>In fact, if you could retrieve a few things for me, I could start on my next set of experiments.</Source>
      <Dest>もし例のものをわずかでも回収してくれたら、それだけで次の実験を始められるのは事実よ</Dest>
    </String>
    <String List="2">
      <EDID>[00043D2B]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>You don&apos;t have to, because it&apos;s utter nonsense. It&apos;s never going to work.</Source>
      <Dest>理解する必要はないわ。まったく無意味な実験だから。うまくいくわけがないわ</Dest>
    </String>
    <String List="2">
      <EDID>[00043D2B]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>No, no, no. What I need to do is reverse that. Draw the harmonic energy into the reagent and then apply it with the proper incantation.</Source>
      <Dest>ううん、そうじゃなくて、逆の事をしなきゃならないの。つまり調和エネルギーを試薬に取りこみ、適切な呪文と共に利用するってこと</Dest>
    </String>
    <String List="2">
      <EDID>[00043D2B]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>What was I thinking? It would never work that first way. Why didn&apos;t you tell me?</Source>
      <Dest>何を考えていたのかしら？　最初の方法は絶対にうまくいかないわ。どうして教えてくれなかったの？</Dest>
    </String>
    <String List="2">
      <EDID>[00043D29]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Yes. Perhaps one day I&apos;ll be able to make the journey, but for now I need to tend to the dead.</Source>
      <Dest>ええ。いつか私も旅に出られると思う。でも、今は亡くなった人のお世話をするわ</Dest>
    </String>
    <String List="2">
      <EDID>[00043DF3]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I&apos;d like to make the journey to the Hall of the Dead in Whiterun and give my ceremonial dagger to Andurs, the caretaker.</Source>
      <Dest>ホワイトランの死者の間に行き、私の儀式用短剣を管理人のアンドルスに渡したい</Dest>
    </String>
    <String List="2">
      <EDID>[00043DF3]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I believe once it&apos;s interred with my father&apos;s remains, I&apos;ll be at peace with his memory.</Source>
      <Dest>父の遺品と共に埋葬されたら、私も気持ちが休まるわ</Dest>
    </String>
    <String List="2">
      <EDID>[00043DE6]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>My father was a Priest of Arkay. All my life was spent around the dead, being forced to learn the proper burial rituals and prayers.</Source>
      <Dest>父はアーケイの司祭だった。私は生まれたときから死者のそばで過ごし、埋葬の儀式や祈りを学ばされた</Dest>
    </String>
    <String List="2">
      <EDID>[00043DE6]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I never had any friends; who&apos;d want to spend time with &quot;the weird little girl who hangs around dead people?&quot;</Source>
      <Dest>友だちもできないわ。「死人のそばをうろうろしている変な子」と一緒に過ごしたい人なんているわけないでしょう？</Dest>
    </String>
    <String List="2">
      <EDID>[00043DE6]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>So I grew up with a miserable trade. This is all I know how to do... prepare and inter the deceased.</Source>
      <Dest>だから、惨めな仕事をしながら大人になったの。私が覚えたのは、死者を埋葬するやり方だけよ…</Dest>
    </String>
    <String List="2">
      <EDID>[00044372]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>No, I&apos;m sorry. I&apos;ll just... I&apos;ll know if I find it. Does that make sense?</Source>
      <Dest>いいえ、ごめんなさい。ただ…　見つけたら分かるはず。理解してもらえるかしら？</Dest>
    </String>
    <String List="2">
      <EDID>[000443E5]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Oh alright.  Well, I&apos;ll be here for a bit if you change your mind.</Source>
      <Dest>あらそう。でも気が変わるかも知れないし、しばらくここにいるわね</Dest>
    </String>
    <String List="2">
      <EDID>[000443E4]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You can have anything except the scroll, of course.</Source>
      <Dest>巻物以外なら何でも持っていって</Dest>
    </String>
    <String List="2">
      <EDID>[000443E6]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>If Vokun is as powerful as I think, I may need a little help um... dealing... with him.</Source>
      <Dest>ヴォクンが私の考えるように強大なら、彼を相手にするにはちょっとした助けが必要なの</Dest>
    </String>
    <String List="2">
      <EDID>[000443E7]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;m Anska. Are you here to help?</Source>
      <Dest>私はアンスカ。手を貸しに来たの？</Dest>
    </String>
    <String List="2">
      <EDID>[00044437]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>That&apos;s right, at least according to them scholars. Stonework&apos;s clearly not Nord, that much is for sure.</Source>
      <Dest>その通り。少なくとも学者連中はそう言ってる。石造建築はどう見てもノルド流じゃない。それだけは確かさ</Dest>
    </String>
    <String List="2">
      <EDID>[00044437]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Old Elven fella named Calcelmo up in Understone Keep&apos;s the one you want to talk to for more about that. Wrote all those books.</Source>
      <Dest>もっと詳しく知りたければ、アンダーストーン砦にいるカルセルモという名の老エルフを訪ねるといい。色々な本を書いている御仁だ</Dest>
    </String>
    <String List="2">
      <EDID>[00044683]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I cannot thank you enough for all of the help.</Source>
      <Dest>あなたには感謝してもし切れないくらいよ</Dest>
    </String>
    <String List="2">
      <EDID>[0004480C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;m thinking of composing a song about you, Jonna. Would you prefer I proclaim your beauty, your strength, your...</Source>
      <Dest>お前のために歌を作ろうと思っているんだ、ジョナ。どんな歌がいい？　君の美貌、それとも強さ、それとも…</Dest>
    </String>
    <String List="2">
      <EDID>[00044831]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Oh, I shouldn&apos;t be surprised if they come &apos;round. And if you&apos;re never seen or heard from again.</Source>
      <Dest>彼らがまた来て、もうあなたのことを見たり聞いたりしなくなったとしても、べつに驚かないわ</Dest>
    </String>
    <String List="2">
      <EDID>[0004480F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Good, good. Concentration is paramount when dealing with magical forces.</Source>
      <Dest>いいぞ。魔法の力を扱うには、集中が最も重要だ</Dest>
    </String>
    <String List="2">
      <EDID>[0004481C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>That&apos;s enough.</Source>
      <Dest>もうたくさんだ</Dest>
    </String>
    <String List="2">
      <EDID>[00044D0D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;ll tell you one thing, if you don&apos;t make peace with them soon you may get a walkout on your hands. Then we&apos;ll both be in trouble.</Source>
      <Dest>言っとくけど、もし奴らとすぐに和解しなければ、自分から降りる事になるのよ。そうなったら二人とも大変な状況に陥るわ</Dest>
    </String>
    <String List="2">
      <EDID>[00045311]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I couldn&apos;t ask you to undertake such a treacherous journey, it would be a fool&apos;s errand.</Source>
      <Dest>そんな危険な旅を引き受けてもらうわけにはいかないわ。無駄足を踏むだけよ</Dest>
    </String>
    <String List="2">
      <EDID>[00045311]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>But I see that spark in your eye and I know better than to warn you away.</Source>
      <Dest>だけどその目の輝きを見ると、警告しても意味がないようね</Dest>
    </String>
    <String List="2">
      <EDID>[00045311]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Grimsever rests within the Dwemer ruin of Mzinchaleft. Tread carefully, friend... those same ruins almost took my life.</Source>
      <Dest>グリムシーバーはムジンチャレフトのドゥーマーの廃墟にある。気をつけて進んで。あの廃墟で危うく死にかけたわ</Dest>
    </String>
    <String List="2">
      <EDID>[000453DB]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>It&apos;s been difficult. I&apos;ve taken the burdens of this city&apos;s problems upon myself and I keep running into impossible obstacles.</Source>
      <Dest>難しい仕事よ。この街の問題を引き受けてきたけど、途方もない壁にぶつかってばかりよ</Dest>
    </String>
    <String List="2">
      <EDID>[000453DB]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Corruption, lies and deceit are the order of the day here.</Source>
      <Dest>汚職、嘘、詐欺。これがここの日常なの</Dest>
    </String>
    <String List="2">
      <EDID>[000453DB]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>If it wasn&apos;t for Aerin, the young man who saved my life, I think I&apos;d already have given up long ago.</Source>
      <Dest>私の命を救ってくれたアエリンという若者がいなければ、とっくの昔にあきらめていたでしょう</Dest>
    </String>
    <String List="2">
      <EDID>[000453F3]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ain&apos;t used to strangers here in Riverwood.</Source>
      <Dest>リバーウッドでは、みんなよそ者に慣れていないのよ</Dest>
    </String>
    <String List="2">
      <EDID>[00045415]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Some day Camilla will know my affections. Some day...</Source>
      <Dest>カミラはいつかこの気持ちを分かってくれる。いつかね…</Dest>
    </String>
    <String List="2">
      <EDID>[00045438]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Did I see you talking to Sven? Maybe not. Maybe... nevermind. But I would stay away from him if I were you.</Source>
      <Dest>スヴェンと話してたのはお前か？　違うような…　まあいい、気にしないでくれ。でも彼には近づかない方がいい</Dest>
    </String>
    <String List="2">
      <EDID>[00045436]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Greetings, sister Elf. Good to see a familiar face so far from home.</Source>
      <Dest>エルフの姉妹よ、こんにちは。故郷から遠く離れて馴染みの顔に会えるとはね</Dest>
    </String>
    <String List="2">
      <EDID>[00045437]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Greetings, brother Elf. Good to see a familiar face so far from home.</Source>
      <Dest>エルフの兄弟よ、こんにちは。故郷から遠く離れて馴染みの顔に会えるとはうれしいよ</Dest>
    </String>
    <String List="2">
      <EDID>[00045442]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Need a room, talk to Delphine.</Source>
      <Dest>部屋が必要なら、デルフィンと話せ</Dest>
    </String>
    <String List="2">
      <EDID>[00045447]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You like Skeever liver? No? Tough luck.</Source>
      <Dest>スキーヴァーのレバーは好きか？　嫌い？　それは残念だ</Dest>
    </String>
    <String List="2">
      <EDID>[00045457]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You&apos;re a strapping young man. Don&apos;t be a stranger.</Source>
      <Dest>若くて立派な体をしてるわね。ぜひまた来てね</Dest>
    </String>
    <String List="2">
      <EDID>[0004546B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Iron or steel is what you need. Leave that fancy Elven stuff to the Elves.</Source>
      <Dest>鉄か鋼が必要だ。高価なエルフのものはエルフに任せておけ</Dest>
    </String>
    <String List="2">
      <EDID>[0004546C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Iron and steel mostly. I might even have some of your fancy Elven pieces lying around somewhere...</Source>
      <Dest>大半は鉄か鋼だ。そこらに高価なエルフの品もあるかもしれん…</Dest>
    </String>
    <String List="2">
      <EDID>[00045481]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>What happened to my Skyrim? Everywhere you look, cats, lizards and elves. It&apos;s sickening.</Source>
      <Dest>スカイリムに何が起こったんだい？　そこらじゅう病に犯されたネコやトカゲやエルフだらけだ</Dest>
    </String>
    <String List="2">
      <EDID>MQ301EsbernTroveOfLostLore</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>An unguessed trove of lost lore... but the important thing is that the Blades recorded many of the names of dragons they slew.</Source>
      <Dest>思いも寄らないほどの膨大な失われた伝説…　だが重要なのは、ブレイズが自ら倒したドラゴンの名前の多くを記録していたという事だ</Dest>
    </String>
    <String List="2">
      <EDID>MQ301EsbernTroveOfLostLore</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Cross-referencing this with Delphine&apos;s map of dragon burial sites, I believe I&apos;ve identified one of the dragons that Alduin has raised up.</Source>
      <Dest>これとデルフィンのドラゴンの埋葬地を記した地図を参照して、アルドゥインが育てたドラゴンを特定できたと信じている</Dest>
    </String>
    <String List="2">
      <EDID>[00046214]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Yes, because a worthless City Orc is just what we&apos;ve been waiting for. Finally, we&apos;re saved!</Source>
      <Dest>そうだろう。我々は取るに足らない街のオークを待ち望んでいたのだからな。助かったぞ！</Dest>
    </String>
    <String List="2">
      <EDID>[000D9DC0]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Oh, of course! Because Malacath would take pity on us if only a useless outsider would lend us a hand.</Source>
      <Dest>ああ、そうだろうさ！　役立たずのよそ者でさえ手を差し伸べてくれるなら、マラキャスが我々を哀れんでくれるだろう</Dest>
    </String>
    <String List="2">
      <EDID>[000D3DE6]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Skyrim belongs to the Nords!</Source>
      <Dest>スカイリムはノルドのものだ！</Dest>
    </String>
    <String List="2">
      <EDID>[0006D948]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You&apos;re a disgrace to your own kind!</Source>
      <Dest>お前は種族の恥だ！</Dest>
    </String>
    <String List="2">
      <EDID>[000D674B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You call yourself a Nord?</Source>
      <Dest>お前、自分がノルドだって言うのか？</Dest>
    </String>
    <String List="2">
      <EDID>[0006D949]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Your kind has no place here!</Source>
      <Dest>お前みたいな奴のいる場所じゃない！</Dest>
    </String>
    <String List="2">
      <EDID>[0006D94A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You should&apos;ve stayed in your precious forests, elf!</Source>
      <Dest>大事な森にいるべきだったな、エルフ！</Dest>
    </String>
    <String List="2">
      <EDID>[0006D94B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Die, you Orc filth!</Source>
      <Dest>死ね、薄汚いオークめ！</Dest>
    </String>
    <String List="2">
      <EDID>[0006D94C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;m gonna wear that tail as a belt!</Source>
      <Dest>その尻尾をベルトに使ってやる！</Dest>
    </String>
    <String List="2">
      <EDID>[0006D94D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You&apos;ll make a fine rug, cat!</Source>
      <Dest>その毛を上等なじゅうたんにしてやろう！</Dest>
    </String>
    <String List="2">
      <EDID>[000B8A04]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You remind me of my cousin&apos;s cat. Killed that, too!</Source>
      <Dest>お前を見て、いとこの猫を思い出したよ。その猫も殺されたがな</Dest>
    </String>
    <String List="2">
      <EDID>[000494A3]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You won&apos;t leave Skyrim alive!</Source>
      <Dest>生きてスカイリムを出られないぞ！</Dest>
    </String>
    <String List="2">
      <EDID>[00047350]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You... must... die.</Source>
      <Dest>お前は…　必ず…　死ぬ</Dest>
    </String>
    <String List="2">
      <EDID>[000473A2]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Must... kill.</Source>
      <Dest>さあ…　死ね</Dest>
    </String>
    <String List="2">
      <EDID>[000473A8]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Free... again.</Source>
      <Dest>また…　自由に</Dest>
    </String>
    <String List="2">
      <EDID>[00046AF6]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Sorry, my lady. I&apos;ve been looking but I&apos;m convinced Saerlund truly believes what he is saying.</Source>
      <Dest>すみません、奥様。サエルンドは自分が見たものを本当に信じていると言うと思います</Dest>
    </String>
    <String List="2">
      <EDID>[00046AAB]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;ll look forward to it then.</Source>
      <Dest>じゃ、楽しみにしているわ</Dest>
    </String>
    <String List="2">
      <EDID>[00046ACE]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Excellent, then there&apos;s no need to devote any resources to stopping it. Thank you, Anuriel. That will be all.</Source>
      <Dest>最高ね。だったらもう止めるために資源を投入することもないわ。ありがとう、アヌリエル。もう大丈夫よ</Dest>
    </String>
    <String List="2">
      <EDID>[00046A92]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Oh, I&apos;m so sorry. I&apos;m certain Bersi would be happy to lend you a few septims.</Source>
      <Dest>ああ、ごめんなさい。ベルシなら喜んで何ゴールドか貸してくれるわよ</Dest>
    </String>
    <String List="2">
      <EDID>[00046A8F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Lady Mjoll, if you lost a gold ring anywhere in this city, I&apos;m afraid it&apos;s likely never to be seen again. I&apos;m sorry.</Source>
      <Dest>ムジョル夫人、この街で金の指輪を失くされたのだとしたら、残念ですが、2度と見つかる事はないでしょう</Dest>
    </String>
    <String List="2">
      <EDID>[00046ABA]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Hey, Svana... I hear you like Dark Elves. Perhaps I could show you what a real Dark Elf can do to you.</Source>
      <Dest>やあ、スヴァナ…　ダークエルフが好きらしいな。本物のダークエルフがどんな事をするか教えてやろう</Dest>
    </String>
    <String List="2">
      <EDID>[00046B18]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Aunt Haelga... why demean yourself with these people you barely know? They show no real love for you.</Source>
      <Dest>ヘルガおばさん、なぜ…　ほとんど知りもしない人達と自分を辱めるような事を？　本当に愛してくれてる人なんていないのに</Dest>
    </String>
    <String List="2">
      <EDID>[00046ADA]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>It would please me if he&apos;d take up arms and fight to save his homeland. Is that too much to ask my own son?</Source>
      <Dest>彼が武器を手に取って、故郷を救うために戦ってくれたら、そりゃうれしいだろう。自分の息子に対して、これは高望みしすぎか？</Dest>
    </String>
    <String List="2">
      <EDID>[00046A9A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Yes, yes, I know. I just wish to show them that there&apos;s more to life than drowning your sorrows in a goblet of mead.</Source>
      <Dest>ああ、分かっている。悲しみをハチミツ酒に浸すだけが人生でない事を彼らに示したい</Dest>
    </String>
    <String List="2">
      <EDID>[00046D76]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Oh, don&apos;t you &quot;dear&quot; me! I had a bowl of Vampire Dust on my worktable not an hour ago and after you swept in there it&apos;s gone!</Source>
      <Dest>「あなた」じゃない！　作業台に吸血鬼の遺灰を置いてあったのはほんの1時間前だぞ。お前が掃除をしたあとになくなっていたんだ！</Dest>
    </String>
    <String List="2">
      <EDID>[00046D6B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>(Sigh) What is it now, dear?</Source>
      <Dest>はぁ。今度は何だい？</Dest>
    </String>
    <String List="2">
      <EDID>[00046D7B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Very well. You&apos;re lucky Maramal has placed me in a very forgiving mood.</Source>
      <Dest>まあ、いいだろう。今はマラマルのおかげで機嫌がいい。幸運だったな</Dest>
    </String>
    <String List="2">
      <EDID>[00046D94]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>(Sigh)</Source>
      <Dest>はぁ</Dest>
    </String>
    <String List="2">
      <EDID>[00065C24]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Not at all. It&apos;s good to be put in your place once in a while.</Source>
      <Dest>気にするな。たまにはそっちの立場になってみるのも悪くない</Dest>
    </String>
    <String List="2">
      <EDID>[00065C24]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I guess I shouldn&apos;t boast so much... it gets expensive!</Source>
      <Dest>あまり強気な事を言える立場じゃないが…　これは高くつくぞ！</Dest>
    </String>
    <String List="2">
      <EDID>[000C0B77]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>You&apos;re no liar. Best fight I&apos;ve had in years. There you are.</Source>
      <Dest>嘘じゃなかったわね。素晴らしい戦いだったわ。さあ、どうぞ</Dest>
    </String>
    <String List="2">
      <EDID>[000C0B77]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>If you ever need another blade at your side, just ask. Wouldn&apos;t mind seeing how you handle a few trolls.</Source>
      <Dest>また剣が必要になったら言ってちょうだい。トロールを翻弄する所を見るのは大歓迎よ</Dest>
    </String>
    <String List="2">
      <EDID>[00094088]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>You&apos;re a real fighter. I like that.</Source>
      <Dest>本物の戦士だな。気に入ったよ</Dest>
    </String>
    <String List="2">
      <EDID>[00094088]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>You ever need my steel by your side, you just ask.</Source>
      <Dest>剣がほしくなったら、いつでも声をかけてくれ</Dest>
    </String>
    <String List="2">
      <EDID>[00040398]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>My axe is yours, outlander. Just say the word.</Source>
      <Dest>私の斧はお前のものだ、よそ者よ。何でも遠慮なく言ってくれ</Dest>
    </String>
    <String List="2">
      <EDID>[0006FAB8]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>That you have. Here.</Source>
      <Dest>取り分だ、さあ</Dest>
    </String>
    <String List="2">
      <EDID>[0006FAB9]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Fair fight. Here you are.</Source>
      <Dest>分かったよ。受け取れ</Dest>
    </String>
    <String List="2">
      <EDID>[000B8627]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Fine. The hilt is in the chest inside my house. Here are the keys. Take that damn thing and go.</Source>
      <Dest>いいだろう。柄は家の中の宝箱にある。これが鍵だ。アレを持って消えてくれ</Dest>
    </String>
    <String List="2">
      <EDID>[00055A0E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Yeah. Here.</Source>
      <Dest>分かったよ。ほら</Dest>
    </String>
    <String List="2">
      <EDID>[000CA202]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Yeah, yeah. Go on in.</Source>
      <Dest>さあ、中へ</Dest>
    </String>
    <String List="2">
      <EDID>[000DF1D6]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Here. I hope you choke on it.</Source>
      <Dest>そらよ。吸い過ぎでくたばっちまえ</Dest>
    </String>
    <String List="2">
      <EDID>[000DF1D7]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You win. On my honor, Carlotta won&apos;t have to worry about me ever again.</Source>
      <Dest>負けたよ。名誉に誓って、カルロッタはもう心配しなくていい</Dest>
    </String>
    <String List="2">
      <EDID>[00068F59]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I get your point. Tell Iddra I&apos;m sorry for being so stubborn about the coin.</Source>
      <Dest>言いたいことは分かったよ。金のことで意地を張って悪かったとイドラに伝えてくれ</Dest>
    </String>
    <String List="2">
      <EDID>[00094089]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You got me, fair and square. Tell Haran I&apos;ll pay.</Source>
      <Dest>よく分かった。払うから、そうハランに伝えてくれ</Dest>
    </String>
    <String List="2">
      <EDID>[0003F05D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I yield. By the honor of Clan Shatter-Shield, the Argonians will be paid as much as any other worker.</Source>
      <Dest>もちろんだ。シャッター・シールド家に誓って、すべてのアルゴニアンに他と同じ給料を払おう</Dest>
    </String>
    <String List="2">
      <EDID>[000D66CB]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I was sent by Nepos the Nose. The old man hands out the orders.</Source>
      <Dest>鼻利きネポスに送り込まれたんだ。あの爺さんが命令を下してる</Dest>
    </String>
    <String List="2">
      <EDID>[000D66CB]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>He told me to make sure you didn&apos;t get in the way. That&apos;s all I know, I swear!</Source>
      <Dest>あんたに邪魔をさせないよう言われたんだ。知ってるのはそれだけだ、誓うよ！</Dest>
    </String>
    <String List="2">
      <EDID>[000CA203]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>All right. Tell the old man his debts are settled.</Source>
      <Dest>よし、借金はなくなったと、老人に伝えろ</Dest>
    </String>
    <String List="2">
      <EDID>[0006FABA]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>All right. I&apos;ll lay off him. Just leave.</Source>
      <Dest>分かったから。彼を仕事から外す。さあもう行ってくれ</Dest>
    </String>
    <String List="2">
      <EDID>[00027F60]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Please, anything you can do to help me find my Thorald...</Source>
      <Dest>頼むよ、息子のソラルドを探すのを手伝っておくれ</Dest>
    </String>
    <String List="2">
      <EDID>[000483D8]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Only those whose Voice is strong can find the path. We will teach you a Shout to open the way to Paarthurnax.</Source>
      <Dest>声の強き者だけが道を見つけられる。パーサーナックスへの道を開けるシャウトを教えよう</Dest>
    </String>
    <String List="2">
      <EDID>[000483EF]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Okay, I think this door should lead to the main burial chamber where Vals is holed up. Let&apos;s get in there and put an end to this.</Source>
      <Dest>よし、この扉がヴァルズの隠れている主埋葬室につながってるはずだ。さあ、中に入って終わらせようぜ</Dest>
    </String>
    <String List="2">
      <EDID>[000483EC]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>(Sigh) Fine, take whatever you want, so long as you help me get rid of Vals.</Source>
      <Dest>はあ…　分かったよ、ヴァルズを始末する助けをしてくれるなら、なんでも好きなものを持っていけ</Dest>
    </String>
    <String List="2">
      <EDID>MS13LucanGiveClaw01</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>You found it? Ha ha ha. There it is. Strange... it seems smaller than I remember. Funny thing, huh?</Source>
      <Dest>見つけたのか？　ハッハッハ。言ったとおりだ。変だな…　思っていたより小さいようだ。おかしなものだな</Dest>
    </String>
    <String List="2">
      <EDID>MS13LucanGiveClaw01</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I&apos;m going to put this back where it belongs. I&apos;ll... I&apos;ll never forget this. You&apos;ve done a great thing for me and my sister.</Source>
      <Dest>これは、あるべき場所に戻すつもりだ。決して忘れないよ。俺と姉妹のためにすごい事をやってくれた</Dest>
    </String>
    <String List="2">
      <EDID>MS13LucanGiveClaw02</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Thanks. I... I guess this was the least you could do after what happened to Camilla.</Source>
      <Dest>どうも。カミラの事があった後だからな、これくらいしてくれてもいいだろう</Dest>
    </String>
    <String List="2">
      <EDID>[00048C8F]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>What? The Emperor? But I... I...</Source>
      <Dest>何だって？　皇帝が？　だが私は…</Dest>
    </String>
    <String List="2">
      <EDID>[00048C8F]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Oh. Oh, by the gods, no. No, no you can&apos;t do this. You can&apos;t!</Source>
      <Dest>ああ、何という事だ。神の思し召しか。やめてくれ、そんな仕打ちはあんまりだ。やめろ！</Dest>
    </String>
    <String List="2">
      <EDID>[00048F03]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Aam? Serve you...? No. Ni tiid. If and when you defeat Alduin, I will reconsider.</Source>
      <Dest>アーム・・・従えだと？　いや。ニ、ティード。お前がアルドゥインを倒したなら、その時には考えよう</Dest>
    </String>
    <String List="2">
      <EDID>[00048F03]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Hmm... krosis. There is one... detail about Skuldafn I neglected to mention.</Source>
      <Dest>ふむ…　クロシス。スクルダフンについて…　一つ…　言い忘れた事がある</Dest>
    </String>
    <String List="2">
      <EDID>[00048F05]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Unslaad krosis. Innumerable pardons. I digress.</Source>
      <Dest>ウンスラード、クロシス。すまぬ。つい話がそれた</Dest>
    </String>
    <String List="2">
      <EDID>[00048F05]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>He has traveled to Sovngarde to regain his strength, devouring the sillesejoor... the souls of the mortal dead. A privilege he jealously guards...</Source>
      <Dest>奴は力を取り戻すために、ソブンガルデへと向かった。シレセジョール…　死んだ定命の者達の魂を喰らうためにな。奴はそれをひた隠しにしているが…</Dest>
    </String>
    <String List="2">
      <EDID>[00048F05]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>His door to Sovngarde is at Skuldafn, one of his ancient fanes high in the eastern mountains.</Source>
      <Dest>ソブンガルデへの扉は、東方の山地高くにそびえる古代神殿のひとつ、スクルダフンにある</Dest>
    </String>
    <String List="2">
      <EDID>[00048F05]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>Mindoraan, pah ok middovahhe lahvraan til. I surely do not need to warn you that all his remaining strength is marshaled there.</Source>
      <Dest>ミンドラーン、パー、オク、ミッドヴァッヘ、ラーヴラーン、ティル。奴が残る力のすべてをそこに集めていることは、言うまでもない</Dest>
    </String>
    <String List="2">
      <EDID>[00048F05]</EDID>
      <REC id="4">INFO:NAM1</REC>
      <Source>Zu&apos;u lost ofan hin laan... now that I have answered your question, you will allow me to go free?</Source>
      <Dest>ズーウ、ロスト、オファン、ヒン、ラーン…　これで質問には答えた。もう行ってもいいか？</Dest>
    </String>
    <String List="2">
      <EDID>[00048F09]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Zok frini grind ko grah drun viiki, Dovahkiin.</Source>
      <Dest>ゾック、フリニ、グリンド、コ、グラー、ドルン、ヴィーキ、ドヴァーキン</Dest>
    </String>
    <String List="2">
      <EDID>[00048F09]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Ah. I forget. You do not have the dovah speech.</Source>
      <Dest>ああ、忘れていた。ドヴァーの言葉を使えないのだったな</Dest>
    </String>
    <String List="2">
      <EDID>[00048F09]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>My... eagerness to meet you in battle was my... undoing, Dovahkiin. I salute your, hmm, low cunning in devising such a grahmindol - stratagem.</Source>
      <Dest>私が…　戦場でお前と戦いたいと願ったのは…　過ちだったよ、ドヴァーキン。お前の…　うむ…　卑怯ではないグラーミンドル…　戦略に敬意を表する</Dest>
    </String>
    <String List="2">
      <EDID>[00086CC3]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The council was your idea, eh? So tell us, what do you think Riften is worth?</Source>
      <Dest>この会議はお前の主導だろう？　言ってみよ、リフテンの価値をどう見る？</Dest>
    </String>
    <String List="2">
      <EDID>[0004B46F]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I... I didn&apos;t want to, but she attacked to try and keep me from leaving.</Source>
      <Dest>殺すつもりはなかったの。でも、私を行かせまいと襲いかかってきたのよ</Dest>
    </String>
    <String List="2">
      <EDID>[0004B46F]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I can&apos;t be a part of this place any more! The things we do here - evil, evil things. No more!</Source>
      <Dest>もうここにはいられない！　ここで私達がやっているのは悪事ばかりよ。もうたくさん！</Dest>
    </String>
    <String List="2">
      <EDID>[0004B706]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Yes, lad, you&apos;ve been raised into the Companions, I hear.</Source>
      <Dest>その通りだよ、若いの。“同胞団”に入ったらしいな</Dest>
    </String>
    <String List="2">
      <EDID>[0004B706]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I can fashion whatever kind of weapon you want. Finest forge in Skyrim, right here before you.</Source>
      <Dest>ほしい武器は、何でも用意できる。ここにあるのはスカイリムで最高の鋳造器具だ</Dest>
    </String>
    <String List="2">
      <EDID>[05076A44]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Yes, lass, you&apos;ve been raised into the Companions, I hear.</Source>
      <Dest>その通りだよ、若いの。「同胞団」に入ったらしいな</Dest>
    </String>
    <String List="2">
      <EDID>[05076A44]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I can fashion whatever kind of weapon you want. Finest forge in Skyrim, right here before you.</Source>
      <Dest>ほしい武器は、何でも用意できる。ここにあるのはスカイリムで最高の鋳造器具だ</Dest>
    </String>
    <String List="2">
      <EDID>[0301612E]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Ah, it&apos;s you. Yes, well, now we&apos;ll see if the stories about you are true.</Source>
      <Dest>ああ、君がそうか。では噂どおりの人物かどうか、ちょっと確かめようじゃないか</Dest>
    </String>
    <String List="2">
      <EDID>[0301612E]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>There&apos;s a group of bandits in my Hold that I... may have had a few discreet dealings with.</Source>
      <Dest>この地には山賊がいる。私は彼らと… 何度か秘密の取引をしていたんだがね</Dest>
    </String>
    <String List="2">
      <EDID>[0301612E]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>The cut they were giving me was good at first, but now, now it&apos;s time to clean things up. Go and take care of it.</Source>
      <Dest>当初は私の取り分も悪くなかったが、そろそろ清算したくなったのだよ。君が片づけてくれないか</Dest>
    </String>
    <String List="2">
      <EDID>[00090DF7]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>You&apos;ve proven reliable. There&apos;s a group of bandits in my Hold that I... may have had a few discreet dealings with.</Source>
      <Dest>優秀なのは分かった。ここに山賊グループがいる…　実は、奴らと密かに取引をしていた</Dest>
    </String>
    <String List="2">
      <EDID>[00090DF7]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>The cut they were giving me was good at first, but now it&apos;s time to clean things up. Go and take care of it.</Source>
      <Dest>当初は私の取り分も悪くなかったが、そろそろ清算したくなったのだよ。君が片づけてくれないか</Dest>
    </String>
    <String List="2">
      <EDID>[00086CA9]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Fair enough. I thought you might be able to see past your Imperial loyalties in the interest of peace, but I guess not. Still...</Source>
      <Dest>結構。平和のために帝国に対するかつての忠誠を見直せると思ったが、どうも違うようだ。それでも…</Dest>
    </String>
    <String List="2">
      <EDID>MQ302UlfricMadSonsLosing</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>If you think this war is nearly won, you&apos;re as deluded as your Emperor when he signed away our freedom to the Thalmor.</Source>
      <Dest>近い内にこの戦争に勝つと思っているなら、サルモールに我らの自由を売り渡した皇帝なみの勘違いだ</Dest>
    </String>
    <String List="2">
      <EDID>MQ302UlfricMadSonsLosing</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>You can trample us underfoot, but we will rise again!</Source>
      <Dest>貴様らに土足で踏みにじられても、我らは再び立ちあがる！</Dest>
    </String>
    <String List="2">
      <EDID>MQ302TulliusTryingToWinAWar</EDID>
      <REC>INFO:NAM1</REC>
      <Source>That&apos;s what comes of trying to win a war with a bare handful of Legions. If the Emperor would just give me the reinforcements I&apos;ve requested!</Source>
      <Dest>少ない戦力で戦いに勝とうとするとこうなるんだ。要求した増援を皇帝が認めてくれていればな！</Dest>
    </String>
    <String List="2">
      <EDID>MQ302ArngeirWaiting3</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Why delay? Please, take your seat so that we can begin.</Source>
      <Dest>何を手間取っている？　始めたい。席についてくれ</Dest>
    </String>
    <String List="2">
      <EDID>[0004B996]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>In exchange for Markarth, the source of most of Skyrim&apos;s silver? Hardly.</Source>
      <Dest>スカイリムの銀の主要産地であるマルカルスと交換だって？　有り得ない</Dest>
    </String>
    <String List="2">
      <EDID>[0004B996]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Riften seems like a better choice to me. Well-fortified, easily resupplied from across Lake Honrich. Plus all the mead we can drink.</Source>
      <Dest>リフテンの方がいい。守りも堅いし、ホンリッヒ湖があるから補給もしやすい。それにハチミツ酒も飲み放題だ</Dest>
    </String>
    <String List="2">
      <EDID>[0004BA2A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Do you hear that, Tullius? The blood of the innocent cries out for wergild.</Source>
      <Dest>聞いたかテュリウス？　咎なき者の血が贖罪を求めて叫んでいるぞ</Dest>
    </String>
    <String List="2">
      <EDID>[0004BA38]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ulfric will allow Imperial troops to enter Winterhold. Kraldar will replace Korir as Jarl.</Source>
      <Dest>ウルフリックは帝国兵がウィンターホールドへ入る事を許可する。首長はコリールに代わり、クラルダーが務める</Dest>
    </String>
    <String List="2">
      <EDID>[0004BA56]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Imperial troops will withdraw from Winterhold, and Korir will return as Jarl.</Source>
      <Dest>帝国兵はウィンターホールドより撤退し、コリールが首長として復帰する</Dest>
    </String>
    <String List="2">
      <EDID>[0004BA5F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You know as well as I do that we can&apos;t hand over Riften on these terms.</Source>
      <Dest>お互いに分かっていよう。この条件でリフテンを引き渡すことはできぬ</Dest>
    </String>
    <String List="2">
      <EDID>[0004BA51]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>We want Imperial forces to withdraw from Winterhold.</Source>
      <Dest>帝国軍をウィンターホールドから引き上げてもらいたい</Dest>
    </String>
    <String List="2">
      <EDID>[0004BCEF]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I know all the good spots! You don&apos;t stand a chance!</Source>
      <Dest>良い場所は全部知ってるんだから！　君に勝ち目はないよ！</Dest>
    </String>
    <String List="2">
      <EDID>[0004BCEF]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>You stand right there and count to 10. No peeking. Ready? Okay go!</Source>
      <Dest>そこに立って10数えて。のぞいたらだめよ。いい？ よし、始め！</Dest>
    </String>
    <String List="2">
      <EDID>[0004BCB9]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Of course! I&apos;m sorry. One giant&apos;s toe. There.</Source>
      <Dest>は、はい！　すみません、巨人のつま先ですね</Dest>
    </String>
    <String List="2">
      <EDID>[0004BCB9]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>What, um... What next?</Source>
      <Dest>あの…　次は何ですか？</Dest>
    </String>
    <String List="2">
      <EDID>[0004BCBB]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>A Septim? As in... a gold coin? Really?</Source>
      <Dest>セプティム金貨？　つまり…　ゴールドを？　本気ですか？</Dest>
    </String>
    <String List="2">
      <EDID>[0004BCBB]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Ah, I see now. That would give the Potage le Magnifique a slightly metallic - but delicious - aftertaste. Simply brilliant.</Source>
      <Dest>なるほど。これが“ポタージュ・ル・マグニフィーク”に、かすかに金属っぽい、しかし芳醇なあと味をもたらすわけですね。絶妙です</Dest>
    </String>
    <String List="2">
      <EDID>[0004BCBB]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>I have to say, the stew seems done. Add anything else, and we may dilute the distinct flavors. So, uh... is that it?</Source>
      <Dest>シチューはできあがったようですね。何かを足すと、独特の風味が薄まってしまうかも…　これでいいですか？</Dest>
    </String>
    <String List="2">
      <EDID>[0004BCA3]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Ooookay... Um... Let me see. Thistle? Yes, let&apos;s try that. Just a sprig or two...</Source>
      <Dest>ええと…　そうだ、シッスルはどうですか？　入れてみましょう。ほんの1、2本…</Dest>
    </String>
    <String List="2">
      <EDID>[0004BCA3]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>All right. What next then?</Source>
      <Dest>入れました。次は何を？</Dest>
    </String>
    <String List="2">
      <EDID>[0004BC9E]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>My choice, then? Um, very well. I think we should add some Chaurus eggs. For additional flavor.</Source>
      <Dest>私が決めるんですか？　では、シャウラスの卵はどうでしょう。風味を加えるために</Dest>
    </String>
    <String List="2">
      <EDID>[0004BC9E]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>All right. What next, then?</Source>
      <Dest>入れました。次は何を？</Dest>
    </String>
    <String List="2">
      <EDID>[0004BCAD]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Ah, of course. I suspected as much.</Source>
      <Dest>そうですよね。そう来ると思いました</Dest>
    </String>
    <String List="2">
      <EDID>[0004BCAD]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>All right. What next, then?</Source>
      <Dest>入れました。次は何を？</Dest>
    </String>
    <String List="2">
      <EDID>[0004BC9B]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Oh, I get it. This is a test, right? You want to see how well I know the Potage le Magnifique.</Source>
      <Dest>分かりました。私がどれだけ“ポタージュ・ル・マグニフィーク”に詳しいか、試しているんですね？</Dest>
    </String>
    <String List="2">
      <EDID>[0004BC9B]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Well then, I think a pinch of frost salts should do the trick, right?</Source>
      <Dest>では、氷の塩鉱石をひとつまみ入れてみましょうか</Dest>
    </String>
    <String List="2">
      <EDID>[0004BC9B]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Now what?</Source>
      <Dest>次はどうします？</Dest>
    </String>
    <String List="2">
      <EDID>[0004BCA5]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Ooohh... how decadent. I never would have guessed it.</Source>
      <Dest>ああ…　なんて退廃的な。思いもよりませんでした</Dest>
    </String>
    <String List="2">
      <EDID>[0004BCA5]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>What next?</Source>
      <Dest>次は何を？</Dest>
    </String>
    <String List="2">
      <EDID>[0004BCA8]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Oh! Yes, but of course. Ahem.</Source>
      <Dest>ええ、もちろん！　コホン…</Dest>
    </String>
    <String List="2">
      <EDID>[0004BCA8]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>The Emperor has requested your signature dish - the Potage le Magnifique. I&apos;ve taken the liberty of getting it started.</Source>
      <Dest>皇帝のリクエストはあなたの特別料理、“ポタージュ・ル・マグニフィーク”です。僭越ながら、料理を始めさせていただきます</Dest>
    </String>
    <String List="2">
      <EDID>[0004BCA8]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>But the cookbook only says so much, and everyone makes the Potage differently. I would be honored if we could make it... the Gourmet&apos;s special way.</Source>
      <Dest>しかし料理本の情報は限られていますし、人によってポタージュの作り方も違います。本日は、美食家の特別レシピで作らせていただきます</Dest>
    </String>
    <String List="2">
      <EDID>[0004BCA8]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>The base broth is already boiled. We can get started right now. So, uh... which ingredient should I add next?</Source>
      <Dest>スープベースは沸かしてあります。すぐに始めましょう。さて…　まずはどの材料を入れますか？</Dest>
    </String>
    <String List="2">
      <EDID>[0004BCAE]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You... you&apos;re an Argonian! Where did you learn to cook like that? Surely not in Black Marsh. Why even the...</Source>
      <Dest>あ、あなたはアルゴニアン！　こんな料理をどこで学んだんですか？　ブラック・マーシュのはずはないし。しかも…</Dest>
    </String>
    <String List="2">
      <EDID>[0004BCBE]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I... Well, I just can&apos;t believe the Gourmet is a Dark Elf. How difficult it must have been for you in Morrowind. The food there is...</Source>
      <Dest>美食家がダークエルフだなんて…　信じられません。モロウウィンドでは大変な苦労があったでしょう。あそこの食べ物ときたら…</Dest>
    </String>
    <String List="2">
      <EDID>[0004BCA7]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I guessed right! I always imagined the great Gourmet was a Wood Elf. You see, only someone with a knowledge of woodland herbs could combine...</Source>
      <Dest>やっぱり！　偉大な美食家はウッドエルフだろうと、ずっと思っていました。ウッドランドのハーブに詳しくなければ、こんな組み合わせは…</Dest>
    </String>
    <String List="2">
      <EDID>[0004BC9D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You&apos;re a High Elf! Oh... I never would have guessed it. So many of your recipes are clearly aimed at the common folk. It just seems...</Source>
      <Dest>ハイエルフだったんですか！　思いもよりませんでした。明らかに一般人に向けたレシピが多いので。なんというか…</Dest>
    </String>
    <String List="2">
      <EDID>[0004BCC1]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>It&apos;s just... Well... you&apos;re an Orc! Ha ha ha! If the people of the Empire only knew! I mean, now I understand your need for secrecy. Most would...</Source>
      <Dest>まさか…　オークだったなんて！　あはは、もし帝国の人達が知ったら！　秘密にする理由が分かりましたよ。ほとんどの人はきっと…</Dest>
    </String>
    <String List="2">
      <EDID>[0004BCBD]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Well, I just never expected the Gourmet to be a Breton. It almost seems too obvious. Some of the greatest cooks have been Bretons, and...</Source>
      <Dest>美食家がブレトンだとは思いもしませんでした。あまりに当然すぎる気がして。偉大なコックの中には、何人もブレトンがいましたし…</Dest>
    </String>
    <String List="2">
      <EDID>[0004BCB8]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Hmm. You&apos;re a Nord! I never would have guessed it! But where in the world did you learn to cook like that? Here in Skyrim? Or maybe somewhere less...</Source>
      <Dest>ノルドだったんですか！　思いもよりませんでした。こんな料理を、一体どこで学んだんですか？　ここスカイリムで？　それか、もっと…</Dest>
    </String>
    <String List="2">
      <EDID>[0004BCA1]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Well, I&apos;m just surprised the Gourmet is a Redguard. I had you pegged for a Wood Elf, honestly. You know, because of your use of...</Source>
      <Dest>まあ、美食家がレッドガードだったなんて驚きです。実は、ウッドエルフじゃないかとにらんでいたんですよ。だって、材料の使い方が…</Dest>
    </String>
    <String List="2">
      <EDID>[0004BCAB]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Well, I don&apos;t mean to seem disappointed, but... I just never figured the Gourmet was an Imperial. I had dreamed of something more exotic, maybe...</Source>
      <Dest>落胆したわけではありませんが、まさか美食家が帝国人だとは思いませんでした。もっと異国的なイメージだったので。たとえば…</Dest>
    </String>
    <String List="2">
      <EDID>[0004BCB1]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>The... Gourmet?</Source>
      <Dest>び…　美食家様？</Dest>
    </String>
    <String List="2">
      <EDID>[0004BCB1]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Oh! Finally! When I heard the Gourmet was being brought in to cook for the Emperor, I could hardly believe it.</Source>
      <Dest>ああ、やっぱり！　美食家が皇帝のお料理を作るためにいらっしゃるとは聞いていましたが、とても信じられませんでした</Dest>
    </String>
    <String List="2">
      <EDID>[0004BCB1]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>It&apos;s just... </Source>
      <Dest>まさに…</Dest>
    </String>
    <String List="2">
      <EDID>[0004BCBC]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>What&apos;s this now?</Source>
      <Dest>今度は何だ？</Dest>
    </String>
    <String List="2">
      <EDID>[0004BCBC]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>...order of his eminence... ...possessor of these papers... the &quot;Gourmet&quot;...</Source>
      <Dest>猊下命令…　この書類の所有者…　“美食家”…</Dest>
    </String>
    <String List="2">
      <EDID>[0004BCBC]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>By Azura. The Gourmet!</Source>
      <Dest>アズラにかけて！　美食家！</Dest>
    </String>
    <String List="2">
      <EDID>[0004BCBC]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>I... I&apos;m sorry! Your clothes... of course... I should have realized!  </Source>
      <Dest>す、すいません！　そんな格好だとは…　まさか…　気づくべきでした！</Dest>
    </String>
    <String List="2">
      <EDID>[0004BCBC]</EDID>
      <REC id="4">INFO:NAM1</REC>
      <Source>Please, excuse my ignorance. Gianna, the castle chef, has been eagerly awaiting your arrival. You should proceed to the kitchens straight away.</Source>
      <Dest>失礼をお許し下さい。城の料理長であるジアーナがあなたの到着を今か今かと待っております。どうか台所へお進み下さい</Dest>
    </String>
    <String List="2">
      <EDID>[0001BBE7]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>What&apos;s this now?</Source>
      <Dest>今度は何だ？</Dest>
    </String>
    <String List="2">
      <EDID>[0001BBE7]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>...order of his eminence... ...possessor of these papers... the &quot;Gourmet&quot;...</Source>
      <Dest>猊下命令…　この書類の所有者…　“美食家”…</Dest>
    </String>
    <String List="2">
      <EDID>[0001BBE7]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>By Azura. The Gourmet!</Source>
      <Dest>アズラにかけて！　美食家！</Dest>
    </String>
    <String List="2">
      <EDID>[0001BBE7]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>I... I&apos;m sorry! I didn&apos;t realize! We had no idea who to expect, you understand. You&apos;re not dressed as I would have suspected...</Source>
      <Dest>す、すいません！　知らなかったんです！　まさかそんな方が来るなんて、分かるでしょう？　そんな格好をしているとは思いも寄らなかったもので…</Dest>
    </String>
    <String List="2">
      <EDID>[0001BBE7]</EDID>
      <REC id="4">INFO:NAM1</REC>
      <Source>But please, don&apos;t let me keep you. Proceed to the kitchens straight away. Gianna, the castle chef, has been eagerly awaiting your arrival.</Source>
      <Dest>どうか、こんな所でなく、台所へとお進み下さい。城の料理長であるジアーナが、あなたの到着を今か今かと待っております</Dest>
    </String>
    <String List="2">
      <EDID>[0004BE73]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Well, I&apos;m sure that will be comforting to your comrades that gave their lives for the territory you just handed to Ulfric.</Source>
      <Dest>お前の仲間達にその言葉を聞かせてやりたいよ。ウルフリックに気前よく手渡した領土のために、彼らは命を捨てたんだ</Dest>
    </String>
    <String List="2">
      <EDID>[000D23B1]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Got a bad feeling.</Source>
      <Dest>なんだろ悪い予感がする</Dest>
    </String>
    <String List="2">
      <EDID>[000DBE4D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>What a sight...</Source>
      <Dest>なんて眺めなの…</Dest>
    </String>
    <String List="2">
      <EDID>[000BCCCE]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>By the Hist, what a sight...</Source>
      <Dest>何なんだ、これは…</Dest>
    </String>
    <String List="2">
      <EDID>[000D2369]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>That&apos;s... that&apos;s... wow.</Source>
      <Dest>それは…　実に…　すごいな</Dest>
    </String>
    <String List="2">
      <EDID>[000BCCD2]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Wow. Would you look at that?</Source>
      <Dest>ワオ。あれを見てみろ</Dest>
    </String>
    <String List="2">
      <EDID>[000D238C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>We have found a cave. I don&apos;t think there are warm fires and friendly faces inside.</Source>
      <Dest>洞窟を見つけたんだ。だが、中に暖かい火があるとも友好的な連中がいるとも思えない</Dest>
    </String>
    <String List="2">
      <EDID>[000D23A2]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ah, look. It&apos;s the entrance to a dwarven city. I&apos;ve heard stories...</Source>
      <Dest>ねえ見て。ドワーフの都市の入口よ。こんな話を聞いたことがあるの…</Dest>
    </String>
    <String List="2">
      <EDID>[0004C2B4]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>The Agent of Strife can send forth a tendril of pure darkness into the heart of another, causing great injury to them.</Source>
      <Dest>諍いの使徒は純粋な闇の触手を相手の心臓に突き込んで、深傷を与える力を持つ</Dest>
    </String>
    <String List="2">
      <EDID>[0004C2B4]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>At the same time, this tether will bolster the agent&apos;s own life force, making him stronger.</Source>
      <Dest>触手は同時に使い手に生気を送りこみ、力を強くしてくれるの</Dest>
    </String>
    <String List="2">
      <EDID>[0004C2B5]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>The Agent of Subterfuge utilizes shadow to cloud the judgement of those around him.</Source>
      <Dest>惑わしの使徒は影の力で周りの者の判断を曇らせる</Dest>
    </String>
    <String List="2">
      <EDID>[0004C2B5]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>By weaving the darkness to their will, this agent can manipulate others into fighting for the Nightingale for a limited time.</Source>
      <Dest>闇の糸を忍びこませて他人を操り、一時的に自分の代わりに戦わせる事ができるわ</Dest>
    </String>
    <String List="2">
      <EDID>[0004C2B6]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>The Agent of Stealth is the master of remaining unseen. They are able to manipulate the darkness and use it to their advantage.</Source>
      <Dest>隠術の使徒は隠密行動の達人よ。暗闇を操って姿を隠す力がある</Dest>
    </String>
    <String List="2">
      <EDID>[0004C2B6]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>On moonlit nights or in darkened rooms, this agent literally becomes invisible.</Source>
      <Dest>月夜や暗い部屋の中で姿を見分けるのはまず不可能になるわね</Dest>
    </String>
    <String List="2">
      <EDID>[0004C435]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>No. She said my part was over. That my fate had moved beyond the Twilight, and I was on my own.</Source>
      <Dest>ええ。私の役目は終わったのだと、アズラは言ったわ。運命は黄昏の向こうへと去り、私はこうして1人になったの</Dest>
    </String>
    <String List="2">
      <EDID>[0004C435]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I will tend Azura&apos;s shrine when you do not need me. I still have my duties, but for the first time I feel... alone.</Source>
      <Dest>あなたのご用がなければ、アズラの祠の番をするつもりよ。まだ責務があるもの。でも、初めて孤独を感じているわ</Dest>
    </String>
    <String List="2">
      <EDID>[0004C485]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>She finally decided to return it to her father. Bless her heart.</Source>
      <Dest>ようやく父に返すことを決めたのだな。彼女を祝福しよう</Dest>
    </String>
    <String List="2">
      <EDID>[0004C485]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I will make sure this finds its way to his tomb as soon as possible. Thank you for bringing it, my child.</Source>
      <Dest>一刻も早く、彼の墓に戻すことにしよう。届けてくれてありがとう</Dest>
    </String>
    <String List="2">
      <EDID>[0004C487]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>A Priest of Arkay is entrusted with a ceremonial dagger once they&apos;ve completed their training.</Source>
      <Dest>アーケイの司祭は修行を終えると、儀式用の短剣を託されるの</Dest>
    </String>
    <String List="2">
      <EDID>[0004C487]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>It&apos;s usually given by the head priest who sanctified the ritual. In my case, the head priest happened to be my father.</Source>
      <Dest>普通は儀式を認可する司祭長が与えるのだけど、私の場合、司祭長がたまたま父だったのよ</Dest>
    </String>
    <String List="2">
      <EDID>[0004C487]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>The thing is, I never wanted to follow in his footsteps... In some ways I still don&apos;t.</Source>
      <Dest>本当のことを言うと、父の跡を継ぎたくなかった…　ある意味では今もそう</Dest>
    </String>
    <String List="2">
      <EDID>MQ201MalbornAssassinSummary</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I was trying to get to Morrowind. The Dunmer don&apos;t care much for the Thalmor and I figured I&apos;d be safe there. As safe as anywhere, that is.</Source>
      <Dest>モロウウィンドに行く予定だったんだ。ダンマーはサルモールと折り合いが悪く、そこならどこよりも安全だと思ったからだ</Dest>
    </String>
    <String List="2">
      <EDID>MQ201MalbornAssassinSummary</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>But there&apos;s a Khajiit hanging around the main gate. I didn&apos;t like the way he was looking at me.</Source>
      <Dest>だが、ひとりのカジートが中央門辺りをうろついていた。奴のこちらを見る目にゾッとしたんだ</Dest>
    </String>
    <String List="2">
      <EDID>MQ201MalbornAssassinSummary</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>I&apos;m sure he&apos;s Thalmor. Just waiting for me to leave so he can follow me and kill me in a lonely place.</Source>
      <Dest>あの男はサルモールに違いない。こちらが出発するのを待って、あとをつけ、ひと気のない場所で殺すつもりだ</Dest>
    </String>
    <String List="2">
      <EDID>[0004C58C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You&apos;d be saving my life. Again. I know I probably seemed ungrateful... I&apos;ve just been so scared. Expecting a knife at my throat at any minute.</Source>
      <Dest>また命を救ってくれるのか？　恩義を感じてないように見えるだろうが…　今にもナイフを突き立てられるのではないかと、ただ怯えているだけだ</Dest>
    </String>
    <String List="2">
      <EDID>[0004CBA8]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I was trying to get to Morrowind. The Dunmer don&apos;t care much for the Thalmor and I figured I&apos;d be safe there. As safe as anywhere, that is.</Source>
      <Dest>モロウウィンドに行く予定だったんだ。ダンマーはサルモールと折り合いが悪く、そこならどこよりも安全だと思ったからだ</Dest>
    </String>
    <String List="2">
      <EDID>[0004CBA8]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>But there&apos;s a Khajiit hanging around the main gate. I didn&apos;t like the way he was looking at me.</Source>
      <Dest>だが、ひとりのカジートが中央門辺りをうろついていた。奴のこちらを見る目にゾッとしたんだ</Dest>
    </String>
    <String List="2">
      <EDID>[0004CBA8]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>I&apos;m sure he&apos;s Thalmor. Just waiting for me to leave so he can follow me and kill me in a lonely place.</Source>
      <Dest>あの男はサルモールに違いない。こちらが出発するのを待って、あとをつけ、ひと気のない場所で殺すつもりだ</Dest>
    </String>
    <String List="2">
      <EDID>[0004CBAE]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I was trying to get to Morrowind. The Dunmer don&apos;t care much for the Thalmor and I figured I&apos;d be safe there. As safe as anywhere, that is.</Source>
      <Dest>モロウウィンドに行く予定だったんだ。ダンマーはサルモールと折り合いが悪く、そこならどこよりも安全だと思ったからだ</Dest>
    </String>
    <String List="2">
      <EDID>[0004CBAE]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>But there&apos;s a Khajiit hanging around the main gate. I didn&apos;t like the way he was looking at me.</Source>
      <Dest>だが、ひとりのカジートが中央門辺りをうろついていた。奴のこちらを見る目にゾッとしたんだ</Dest>
    </String>
    <String List="2">
      <EDID>[0004CBAE]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>I&apos;m sure he&apos;s Thalmor. Just waiting for me to leave so he can follow me and kill me in a lonely place.</Source>
      <Dest>あの男はサルモールに違いない。こちらが出発するのを待って、あとをつけ、ひと気のない場所で殺すつもりだ</Dest>
    </String>
    <String List="2">
      <EDID>[0004C593]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Madame Ambassador, I am so sorry to interrupt...</Source>
      <Dest>大使夫人、お邪魔します…</Dest>
    </String>
    <String List="2">
      <EDID>[0004C5A2]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Sovngarde saraan!</Source>
      <Dest>ソブンガルデ、サラーン！</Dest>
    </String>
    <String List="2">
      <EDID>[00016949]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Daanik Kendov!</Source>
      <Dest>ダーニク、ケンドヴ！</Dest>
    </String>
    <String List="2">
      <EDID>[0001695D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Unslaad Krosis!</Source>
      <Dest>ウンスラード、クロシス！</Dest>
    </String>
    <String List="2">
      <EDID>[0001695E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ha ha ha ha ha ha ha ha!</Source>
      <Dest>ハーッハッハッハ！</Dest>
    </String>
    <String List="2">
      <EDID>[0004D609]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Looks like nobody here knows what happened yet. Come on. Gerdur&apos;s probably working in her lumber mill.</Source>
      <Dest>ここの人はまだ誰も何が起きたか知らないようだな。さあ。ジャルデュルはたぶん彼女の製材所で働いてるよ</Dest>
    </String>
    <String List="2">
      <EDID>[0004D6C2]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Ssshhh... Please. There is much... I have to say. And... not much time...</Source>
      <Dest>お願い…　聞いて。話さなければならない事はたくさんある…　でも時間がないの…</Dest>
    </String>
    <String List="2">
      <EDID>[0004D6C2]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I&apos;m sorry. So very sorry. The Penitus Oculatus... Maro... He said that by giving you to them, he would leave the Dark Brotherhood alone. Forever.</Source>
      <Dest>ごめんなさい…　本当にすまないと思ってるわ。ペニトゥス・オクラトゥス…　マロが…　あなたを奴らに引き渡せば闇の一党をそっとしておいてやると言ったの…　これからずっと</Dest>
    </String>
    <String List="2">
      <EDID>[0004D6C2]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Oh by Sithis, I was such a fool. All of this... it&apos;s all my fault. You are the best of us, and I nearly killed you... as I&apos;ve killed everyone else...</Source>
      <Dest>ああシシスよ、私は救いようのない馬鹿だったわ。すべて…　私の責任よ。誰よりも優秀なあなたを殺してしまうところだった…　他の者達と同じように…</Dest>
    </String>
    <String List="2">
      <EDID>[0004D6C0]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Alive... You&apos;re alive... Thank Sithis...</Source>
      <Dest>生きていたのね…　生きてた…　ああシシスよ…</Dest>
    </String>
    <String List="2">
      <EDID>[000D8E5F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Kust is responsible for the cemetery here in Falkreath, I take care of the Shrine.</Source>
      <Dest>クストはファルクリースにて墓地を、私は祠の管理をしている</Dest>
    </String>
    <String List="2">
      <EDID>[0004D785]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The number of graves in this cemetery never decreases.</Source>
      <Dest>この墓地の墓の数は決して減らない</Dest>
    </String>
    <String List="2">
      <EDID>[0004DCBB]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Indara and I like to keep to ourselves and run our farm. </Source>
      <Dest>他の者とは関わらずに、インダラと2人で農場を経営しているんだ</Dest>
    </String>
    <String List="2">
      <EDID>[0004DCBE]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Runil has been a true friend to my wife and I in our time of need. </Source>
      <Dest>ルニルは私達夫婦が困っている時、本当の友達でいてくれた</Dest>
    </String>
    <String List="2">
      <EDID>[0004DCBC]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>My wife, Indara, has a gift with animals. It makes her a better farmer than anyone I&apos;ve ever seen.</Source>
      <Dest>家内のインダラは動物を扱う才能に恵まれていてね。あれほど農場に向いている者は見たことがないくらいだ</Dest>
    </String>
    <String List="2">
      <EDID>[0004DCBD]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>This war isn&apos;t needed. Imperials like my wife can be hard to handle, but we Nords could work with them. I should know.  </Source>
      <Dest>こんな戦争は必要ない。家内のようなインペリアルは扱いにくい時もあるが、それでも我々ノルドは彼らとうまくやっていける。私には分かるんだ</Dest>
    </String>
    <String List="2">
      <EDID>[0004DCC2]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>My husband Mathies and I tend Corpselight Farm.</Source>
      <Dest>夫のマシエスと一緒にコープスライト農園で働いています</Dest>
    </String>
    <String List="2">
      <EDID>[0004DCC5]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Mathies is a kind and wise man. The Nords could use more like him. So could the Imperials.</Source>
      <Dest>マシアスは優しく賢い人です。ノルドはもっと彼のような人を使うべきです。帝国人もです</Dest>
    </String>
    <String List="2">
      <EDID>[0004DE93]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>A hearty welcome to Falkreath! All of Skyrim&apos;s true sons are welcome here!</Source>
      <Dest>ようこそファルクリースへ！　スカイリムの真の子供達なら大歓迎だ！</Dest>
    </String>
    <String List="2">
      <EDID>[0004DE94]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Stay out of my way, boot.</Source>
      <Dest>トカゲめ、邪魔をするなよ</Dest>
    </String>
    <String List="2">
      <EDID>[0004DE98]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I can&apos;t believe we let provincials like you wander Skyrim.</Source>
      <Dest>お前のような野暮な者が、スカイリムの中をうろつくとは信じられない</Dest>
    </String>
    <String List="2">
      <EDID>[0004DE9A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You&apos;ll find my brother Solaf and I are the only true Nords in Falkreath.</Source>
      <Dest>ファルクリースで唯一本物のノルドは、ソラフと私の兄弟だけだ</Dest>
    </String>
    <String List="2">
      <EDID>[0004DE9E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Well met. Unlike my brother, I&apos;ve no dislike of strangers. Met lots of &apos;em while I was a Stormcloak.</Source>
      <Dest>やあ。兄弟と違って、俺は知らない奴だからって嫌いやしない。ストームクロークでも大勢の奴に会ったしな</Dest>
    </String>
    <String List="2">
      <EDID>[0004DE9F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Don&apos;t mind Bolund. He&apos;s young and gets riled easily.</Source>
      <Dest>気にするな、ボルンド。こいつは若くて怒りっぽいんだ</Dest>
    </String>
    <String List="2">
      <EDID>[000D83EE]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;ve half a mind to ask if you&apos;ll take me on one of your adventures, but I can&apos;t just leave Valga on her own.</Source>
      <Dest>冒険に連れて行ってくれないか聞こうと思っていたんだけど、ヴァルガを一人でおいては行けないの</Dest>
    </String>
    <String List="2">
      <EDID>[0004E28E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Try not to judge Falkreath too harshly, visitor -- the war has been hard on us.</Source>
      <Dest>ファルクリースにあまり厳しい目を向けないで下さい。みんな戦争で辛い目にあっているんです</Dest>
    </String>
    <String List="2">
      <EDID>[0004E295]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I was Jarl once, but I was encouraged to step down when I took sides with the Stormcloaks. It was an Imperial plot, I tell you!</Source>
      <Dest>私はかつて首長の地位にあった。しかし身を引くように勧められたのだ。ストームクロークの肩を持った時にな。帝国の陰謀に違いない！</Dest>
    </String>
    <String List="2">
      <EDID>[0004E29D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Falkreath&apos;s cemetery reminds us that war is not new here.</Source>
      <Dest>ファルクリースの儀式は、この地で戦争があった事を思い出させてくれる</Dest>
    </String>
    <String List="2">
      <EDID>[0004E2A1]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;m the Steward here. I serve under Jarl Siddgeir and Jarl Dengeir before him.</Source>
      <Dest>私がここの執政よ。シドゲイル首長に仕えているの。その前はデンジェール首長に仕えていたわ</Dest>
    </String>
    <String List="2">
      <EDID>[0004E2A4]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Siddgeir can sometimes act too quickly, but he does listen to Helvard and I.</Source>
      <Dest>シドゲイルはろくに話も聞かずに行動する時もあるけれど、ヘルヴァルドと私の話はちゃんと聞くわ</Dest>
    </String>
    <String List="2">
      <EDID>[0004E2A8]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Bolund speaks much about the war and the Stormcloaks, but he knows who provides.</Source>
      <Dest>ボルンドは戦争とストームクロークについてよく話すが、奴はそれをもたらしてる正体を分かってるのさ</Dest>
    </String>
    <String List="2">
      <EDID>[0004E2AC]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>There are opportunities everywhere. Why don&apos;t you go find them?</Source>
      <Dest>そこら中にチャンスが転がってる。なぜ探しに行かない？</Dest>
    </String>
    <String List="2">
      <EDID>[000CEFD4]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Kust is responsible for the cemetery here in Falkreath, I take care of the Shrine.</Source>
      <Dest>クストはファルクリースにて墓地を、私は祠の管理をしている</Dest>
    </String>
    <String List="2">
      <EDID>[000CEFDE]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Indara and I like to keep to ourselves and run our farm. </Source>
      <Dest>他の者とは関わらずに、インダラと2人で農場を経営しているんだ</Dest>
    </String>
    <String List="2">
      <EDID>[000CEFDF]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>My wife, Indara, has a gift with animals. It makes her a better farmer than anyone I&apos;ve ever seen.</Source>
      <Dest>家内のインダラは動物を扱う才能に恵まれていてね。あれほど農場に向いている者は見たことがないくらいだ</Dest>
    </String>
    <String List="2">
      <EDID>[000CEFE0]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Runil has been a true friend to my wife and I in our time of need. </Source>
      <Dest>ルニルは私達夫婦が困っている時、本当の友達でいてくれた</Dest>
    </String>
    <String List="2">
      <EDID>[000CEFE1]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>This war isn&apos;t needed. Imperials like my wife can be hard to handle, but we Nords could work with them. I should know.  </Source>
      <Dest>こんな戦争は必要ない。家内のようなインペリアルは扱いにくい時もあるが、それでも我々ノルドは彼らとうまくやっていける。私には分かるんだ</Dest>
    </String>
    <String List="2">
      <EDID>[000CEFE3]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>My husband Mathies and I tend Corpselight Farm.</Source>
      <Dest>夫のマシエスと一緒にコープスライト農園で働いています</Dest>
    </String>
    <String List="2">
      <EDID>[000CEFE5]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Mathies is a kind and wise man. The Nords could use more like him. So could the Imperials.</Source>
      <Dest>マシアスは優しく賢い人です。ノルドはもっと彼のような人を使うべきです。帝国人もです</Dest>
    </String>
    <String List="2">
      <EDID>[000CEFEE]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>A hearty welcome to Falkreath! All of Skyrim&apos;s true sons are welcome here!</Source>
      <Dest>ようこそファルクリースへ！　スカイリムの真の子供達なら大歓迎だ！</Dest>
    </String>
    <String List="2">
      <EDID>[000CEFEF]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Stay out of my way, boot.</Source>
      <Dest>トカゲめ、邪魔をするなよ</Dest>
    </String>
    <String List="2">
      <EDID>[000CEFF0]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I can&apos;t believe we let provincials like you wander Skyrim.</Source>
      <Dest>お前のような野暮な者が、スカイリムの中をうろつくとは信じられない</Dest>
    </String>
    <String List="2">
      <EDID>[000CEFF1]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>That Valga Vinicia is a gossip and a troublemaker.</Source>
      <Dest>あのヴァルガ・ヴィニシアは、噂好きの厄介者だ</Dest>
    </String>
    <String List="2">
      <EDID>[000CEFF2]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You&apos;ll find my brother Solaf and I are the only true Nords in Falkreath.</Source>
      <Dest>ファルクリースで唯一本物のノルドは、ソラフと私の兄弟だけだ</Dest>
    </String>
    <String List="2">
      <EDID>[000CEFF4]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Don&apos;t mind Bolund. He&apos;s young and gets riled easily.</Source>
      <Dest>気にするな、ボルンド。こいつは若くて怒りっぽいんだ</Dest>
    </String>
    <String List="2">
      <EDID>[000CF001]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Be mindful. My maid Tekla has been known to pass information to Siddgeir.</Source>
      <Dest>気をつけるのだ。侍女のテクラはシドゲイルに情報を流している</Dest>
    </String>
    <String List="2">
      <EDID>[000CF006]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Nenya&apos;s history of service is impeccable. She truly is the Steward of Falkreath.</Source>
      <Dest>ネンヤのこれまでの貢献には目を見張るものがある。彼女こそファルクリースの真の執政だ</Dest>
    </String>
    <String List="2">
      <EDID>[000CF007]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Falkreath&apos;s cemetery reminds each of us that war is not new here.</Source>
      <Dest>ファルクリースの儀式は、この地で戦争があった事を思い出させてくれる</Dest>
    </String>
    <String List="2">
      <EDID>[000CF009]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Dengeir was a good Jarl in his day. Even if his day has passed.</Source>
      <Dest>デンジェールは若い頃、素晴らしい首長だった。もう昔の話だがな</Dest>
    </String>
    <String List="2">
      <EDID>[000CF00A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;m the Steward here. I serve under Jarl Siddgeir and Jarl Dengeir before him.</Source>
      <Dest>私がここの執政よ。シドゲイル首長に仕えているの。その前はデンジェール首長に仕えていたわ</Dest>
    </String>
    <String List="2">
      <EDID>[000CF00B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Siddgeir can sometimes act too quickly, but he does listen to Helvard and I.</Source>
      <Dest>シドゲイルはろくに話も聞かずに行動する時もあるけれど、ヘルヴァルドと私の話はちゃんと聞くわ</Dest>
    </String>
    <String List="2">
      <EDID>[000CF00D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Stand aside. I don&apos;t need to speak to you.</Source>
      <Dest>そこをどけ。話す事はない</Dest>
    </String>
    <String List="2">
      <EDID>[000CF00E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Bolund speaks much about the war and the Stormcloaks, but he knows who provides.</Source>
      <Dest>ボルンドは戦争とストームクロークについてよく話すが、奴はそれをもたらしてる正体を分かってるのさ</Dest>
    </String>
    <String List="2">
      <EDID>[000CF010]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>There are opportunities everywhere. Why don&apos;t you go find them?</Source>
      <Dest>そこら中にチャンスが転がってる。なぜ探しに行かない？</Dest>
    </String>
    <String List="2">
      <EDID>[0004DBBE]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Nocturnal&apos;s whim is the greatest mystery to everyone. There have been volumes written on the subject.</Source>
      <Dest>ノクターナルの気まぐれは誰にとっても大いなる謎。それを題材に書かれた本は一冊や二冊じゃないわ</Dest>
    </String>
    <String List="2">
      <EDID>[0004DBBE]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Does she exact payment when we die? When we suffer, does she revel in our misery? No one knows.</Source>
      <Dest>死んでも代価は取り立てられるのか？　人間を翻弄して楽しいのか？　それは誰にも分かりはしない</Dest>
    </String>
    <String List="2">
      <EDID>[0004DBBE]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>The return certainly seems worth the risk though.</Source>
      <Dest>でも、代価が危険に見合ったものであるのは確かね</Dest>
    </String>
    <String List="2">
      <EDID>[0004E9BB]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I saw it fair when first I trod this long-sought path. The pain and fear vanished, dreamlike, and a vision beckoned...</Source>
      <Dest>この念願の道を初めて歩いた時、はっきりと見えた。痛みと恐れは消え、夢のような光景だった…</Dest>
    </String>
    <String List="2">
      <EDID>[0004E9BB]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Shor&apos;s hall, shimmering across the clouded vale. But quenched was hope by the shrouding mist - my mind is darkened. </Source>
      <Dest>ショールの間は、曇った谷を越えてかすかに輝いている。だが、これを覆い隠す霧によって希望は消された。心が暗くなる</Dest>
    </String>
    <String List="2">
      <EDID>[0004E9BB]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>I&apos;ve lost the way and wander blindly.</Source>
      <Dest>私は道に迷い、やみくもに歩き回った</Dest>
    </String>
    <String List="2">
      <EDID>[0004E9BB]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>Hurry! Before Alduin your life devours bring word to Shor&apos;s hall of our hard fate!</Source>
      <Dest>急げ！　アルドゥインに命をむさぼり食われる前に、厳しい運命をショールの間に伝えるんだ！</Dest>
    </String>
    <String List="2">
      <EDID>[0004E9B6]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Turn back, traveler! Terror waits within this mist.</Source>
      <Dest>引き返せ、旅人よ！　この霧の中には恐ろしいものが待っている</Dest>
    </String>
    <String List="2">
      <EDID>[0004E9B6]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Many have braved the shadowed vale, but vain is all courage against the peril that guards the way.</Source>
      <Dest>多くの者が陰に覆われたこの谷に踏み入ったが、この道の危険に対して、勇気はすべて無益だ</Dest>
    </String>
    <String List="2">
      <EDID>[0004EC47]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I want to be an adventurer like you, but my father says I can&apos;t.</Source>
      <Dest>あなたみたいな冒険者になりたいのに、父は無理だと言うんです</Dest>
    </String>
    <String List="2">
      <EDID>[0004EC47]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>He says he needs me to stay here and work the farm, and even if he did let me be an adventurer, we couldn&apos;t afford to buy armor.</Source>
      <Dest>父は、僕がここに暮らして農場で働く事を望んでる。それにもし冒険者になるのを許されても、鎧を買う金はありません</Dest>
    </String>
    <String List="2">
      <EDID>[0004EC47]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>His name&apos;s Mralki, and he&apos;s the innkeeper here. I hope you can change his mind.</Source>
      <Dest>父の名前はムラルキと言って、宿屋をやっています。あなたが父の気持ちを変えられるといいんですが</Dest>
    </String>
    <String List="2">
      <EDID>[0004FBF2]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Your perseverance will only lead to disappointment.</Source>
      <Dest>忍耐は失望へと変わるだけだ</Dest>
    </String>
    <String List="2">
      <EDID>[0004FD3E]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>You seek that which all who wield magic seek. Knowledge.</Source>
      <Dest>お前の探し物は、魔法使いすべてがほしがるものだ。すなわち知識</Dest>
    </String>
    <String List="2">
      <EDID>[0004FD3E]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>You shall find this: Knowledge will corrupt. It will destroy. It will consume.</Source>
      <Dest>お前にも分かるだろう。知識は腐敗する。そして破壊と荒廃の源となる</Dest>
    </String>
    <String List="2">
      <EDID>[0004FD3E]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>You seek meaning, shelter in knowledge. You will not find it.</Source>
      <Dest>お前は意味と救いを知識に求める。とどのつまり、見つからない</Dest>
    </String>
    <String List="2">
      <EDID>[0004FD3E]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>The Thalmor sought the same thing, and it shall lead to his end as it has so many others.</Source>
      <Dest>サルモールも同じものを探した。それは彼にとっても、他の多くの者達にとっても、終わりの始まり</Dest>
    </String>
    <String List="2">
      <EDID>[0004FD6A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>All right. Had I known this deal would bring me this much trouble, I never would have accepted the gold.</Source>
      <Dest>分かったよ。あの取引がこんな厄介事になるって知ってたら、金なんて受け取らなかっただろうさ</Dest>
    </String>
    <String List="2">
      <EDID>[000504C6]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>This will require stealth and discretion. The Jarl&apos;s guards won&apos;t take kindly to anyone rummaging through her steward&apos;s private quarters.</Source>
      <Dest>隠密と思慮深さが要求される。首長の衛兵が、執政の私室を引っ掻き回す者を快く思うはずがない</Dest>
    </String>
    <String List="2">
      <EDID>[0005092F]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>So. You&apos;re an Imperial spy... Interesting...</Source>
      <Dest>あなた、帝国のスパイなのね…　ふうん…</Dest>
    </String>
    <String List="2">
      <EDID>[0005092F]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I have no strong love for the Stormcloaks, but I can&apos;t say I&apos;m all that fond of the Empire, either.</Source>
      <Dest>特にストームクロークが好きってわけじゃないけれど、帝国が大好きとも言えないわ</Dest>
    </String>
    <String List="2">
      <EDID>[0005092F]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>This war of yours makes it difficult for a resourceful woman to advance her interests.</Source>
      <Dest>あなた達の戦争のおかげで、才能ある女が儲けるのは難しくなっているの</Dest>
    </String>
    <String List="2">
      <EDID>[0005092F]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>Perhaps we can find a way for both of us to prosper from this unfortunate discovery?</Source>
      <Dest>残念な発見だけど、ここからお互いうまくやっていく方法を見つけられるんじゃない？</Dest>
    </String>
    <String List="2">
      <EDID>[00050AD8]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Look, in case you hadn&apos;t noticed, these aren&apos;t the glory days of the Guild.</Source>
      <Dest>なあ、もし気づいてないなら教えてやるが、今はもうギルドの時代じゃないんだぜ</Dest>
    </String>
    <String List="2">
      <EDID>[00050AD8]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>We&apos;ve lost more clients in the last decade than I&apos;d care to count, but Maven&apos;s stuck with us throughout the entire ordeal.</Source>
      <Dest>ここ10年間で嫌というほど客を失ったよ。でもその苦しい時期の間、メイビンはずっと味方でいてくれたんだ</Dest>
    </String>
    <String List="2">
      <EDID>[00050AD8]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>I&apos;ll be damned if I&apos;m going to lose her to... well, to whatever they are.</Source>
      <Dest>彼女を奪われるなんて、ありえないね…　誰の手にも渡したくない</Dest>
    </String>
    <String List="2">
      <EDID>[00050C9A]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>She got sick, last winter, when the snows came. And she just... she never got better. Not all year. One night she fell asleep and... never woke up.</Source>
      <Dest>去年の冬、雪が降った頃に病気になったんだ。それからずっと…　よくならなくて。1年もしないうちに、ある晩眠ったまま…　ずっと起きてくれなかった</Dest>
    </String>
    <String List="2">
      <EDID>[00050C9A]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>So now I&apos;m all alone. And the Jarl said I have to go to Honorhall Orphanage. It&apos;s not fair!</Source>
      <Dest>それで僕はひとりぼっちだ。首長はオナーホール孤児院に行けって。こんなのひどいよ！</Dest>
    </String>
    <String List="2">
      <EDID>[00051402]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Thank you again for resolving my... problem.</Source>
      <Dest>もう一度お礼を言わせて。私の…　問題を解決してくれて</Dest>
    </String>
    <String List="2">
      <EDID>[000DA67F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I can&apos;t help you, friend. Talk to Hadring, the innkeeper.</Source>
      <Dest>助けにはなれない、友よ。宿の主人のハドリングに会うといい</Dest>
    </String>
    <String List="2">
      <EDID>[0005179C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The stores are running low. We&apos;ll need to water down the milk again. Besides, we don&apos;t want the little darlings getting fat.</Source>
      <Dest>食料の蓄えが底をつきそうだ。またミルクを水で薄めなきゃ。どうせガキどもを太らせたくないし</Dest>
    </String>
    <String List="2">
      <EDID>[0005195B]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I am Tsun, shield-thane to Shor.</Source>
      <Dest>我こそはツン、ショールの“盾の従士”</Dest>
    </String>
    <String List="2">
      <EDID>[0005195B]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>The Whalebone Bridge he bade me guard and winnow all those souls whose heroic end sent them here, to Shor&apos;s lofty hall.</Source>
      <Dest>彼の命によりこの鯨骨の橋を守り、勇敢なる死によってこの場に辿りついたすべての魂を選り分けて</Dest>
    </String>
    <String List="2">
      <EDID>[0005195B]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Where welcome, well-earned, awaits those I judge fit to join that fellowship of honor.</Source>
      <Dest>栄誉ある一員に加わる価値を勝ち取ったその力を、認められた魂を待ち受けるショールの高き間へと導く者</Dest>
    </String>
    <String List="2">
      <EDID>[00051ACA]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I just don&apos;t know that it&apos;s right for us to be in here like this, picking through the ruins.</Source>
      <Dest>こんな風にここに入って、廃墟を調べ回ることが正しいのかどうか分からないんだ</Dest>
    </String>
    <String List="2">
      <EDID>[00051AD6]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Oh, right. That whole thing with the elves. Well, it all worked out in the end, did it not?</Source>
      <Dest>ああ、そうとも。エルフとの事全部さ。まあ、結局は何もかも丸くおさまったじゃないか</Dest>
    </String>
    <String List="2">
      <EDID>[00051AC2]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Are you excited to see what&apos;s in there? This is important to you Nords, is it not?</Source>
      <Dest>中に何があるか、そんなに知りたいのか？　これはお前達ノルドにとって重要な事なんだな？</Dest>
    </String>
    <String List="2">
      <EDID>[00051AD7]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>What do you think we will find in there?</Source>
      <Dest>中で何が見つかると思うんだ？</Dest>
    </String>
    <String List="2">
      <EDID>[0004011B]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>You found what?</Source>
      <Dest>何を見つけたって？</Dest>
    </String>
    <String List="2">
      <EDID>[0004011B]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Hmm. Well now. This is all very fascinating, but I don&apos;t recall asking you to touch anything in here.</Source>
      <Dest>ふーむ。よし。かなりいい物だが、ここの物に触っていいと言った覚えはないぞ</Dest>
    </String>
    <String List="2">
      <EDID>[0004011B]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>I suppose you&apos;d better show that to Tolfdir nonetheless. And please, ask before tampering with anything else.</Source>
      <Dest>とはいえ、トルフディルに見せた方がいいだろう。それから、頼むから他の物をいじる時はまず声をかけてくれ</Dest>
    </String>
    <String List="2">
      <EDID>[000524D6]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>What?</Source>
      <Dest>何？</Dest>
    </String>
    <String List="2">
      <EDID>[000524D6]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Well... this seems to be in order. Very well, follow me.</Source>
      <Dest>ふむ…　確かにそのようだ。いいだろう、ついてこい</Dest>
    </String>
    <String List="2">
      <EDID>[000524D5]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>The Thalmor? Do you have any idea what you&apos;re asking?</Source>
      <Dest>サルモールの事か？　自分が何を言っているのか分かってるのか？</Dest>
    </String>
    <String List="2">
      <EDID>[000524D5]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I can only imagine the headaches this is going to cause...</Source>
      <Dest>そんな事をしたらまた頭痛の種が増えるだけだが…</Dest>
    </String>
    <String List="2">
      <EDID>[000524D5]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Here, take this. Assuming they even honor it, you should be able to get your prisoner out.</Source>
      <Dest>ほら、これを持って行け。連中がそれに敬意を表するなら、囚人を出す事もできるはずだ</Dest>
    </String>
    <String List="2">
      <EDID>[000524D4]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>The Thalmor? Do you have any idea what you&apos;re asking?</Source>
      <Dest>サルモールの事か？　自分が何を言っているのか分かってるのか？</Dest>
    </String>
    <String List="2">
      <EDID>[000524D4]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I&apos;m sorry, that&apos;s just not possible. It would cause far too many problems.</Source>
      <Dest>悪いが、それは無理だ。そんな事をしたら大問題だ</Dest>
    </String>
    <String List="2">
      <EDID>[000524D3]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Are you joking?</Source>
      <Dest>何かの冗談か？</Dest>
    </String>
    <String List="2">
      <EDID>[000524D3]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Even if we had a prisoner by that name, the only way he&apos;d be released is by order of the Imperial Legion.</Source>
      <Dest>そういう名の囚人がいたとしても、帝国軍からの命令がなければ拘束を解く事はできない</Dest>
    </String>
    <String List="2">
      <EDID>[000524D3]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Now I suggest you turn around and go back the way you came.</Source>
      <Dest>さあ、おとなしく立ち去って帰るがいい</Dest>
    </String>
    <String List="2">
      <EDID>[000524D2]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Are you joking?</Source>
      <Dest>何かの冗談か？</Dest>
    </String>
    <String List="2">
      <EDID>[000524D2]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Even if we had a prisoner by that name, the only way he&apos;d be released is by order of the Imperial Legion.</Source>
      <Dest>そういう名の囚人がいたとしても、帝国軍からの命令がなければ拘束を解く事はできない</Dest>
    </String>
    <String List="2">
      <EDID>[000524D2]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Now I suggest you turn around and go back the way you came.</Source>
      <Dest>さあ、おとなしく立ち去って帰るがいい</Dest>
    </String>
    <String List="2">
      <EDID>[000532EE]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I have no desire to seek religion.</Source>
      <Dest>信仰を求めてるわけじゃないの</Dest>
    </String>
    <String List="2">
      <EDID>[00053065]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Ah yes, quite an amusing anecdote actually. I caught him trying to break into my laboratory.</Source>
      <Dest>ああ、それが何とも愉快な話でな。研究所に押し入ろうとしているところを捕まえたんだ</Dest>
    </String>
    <String List="2">
      <EDID>[00053065]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I was about to show him the error of his ways when he made a curiously astute comment about my research notes.</Source>
      <Dest>彼の誤った行動について説教しようとしたところ、私の調査書を見て妙に鋭い意見を言ってな</Dest>
    </String>
    <String List="2">
      <EDID>[00053065]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>I was astounded and in turn it led to a conversation. Who&apos;d have imagined it would lead to such a strong friendship?</Source>
      <Dest>私はびっくりして、そこから会話が始まった。あれほど強い友情が生まれるなんて誰が思っただろう？</Dest>
    </String>
    <String List="2">
      <EDID>[00053064]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I&apos;m afraid not. There are preparations to make and Gallus&apos; remains to lay to rest.</Source>
      <Dest>だめよ。あいにく色々とやるべき準備があるし、ガルスの遺体も葬ってあげないと</Dest>
    </String>
    <String List="2">
      <EDID>[00053064]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I promise to join you there as soon as I can.</Source>
      <Dest>約束するわ。なるべく早く追いつくから</Dest>
    </String>
    <String List="2">
      <EDID>[00053407]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Gods, not again...</Source>
      <Dest>神よ、もうたくさんだ…</Dest>
    </String>
    <String List="2">
      <EDID>[00053325]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You&apos;re our favorite kind of traveler, then. The market area is just inside the gate.</Source>
      <Dest>それなら、お前は歓迎される類の旅人だ。市場ならゲートのすぐなかにある</Dest>
    </String>
    <String List="2">
      <EDID>[000534EE]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>&quot;Olaf gave orders, Winterhold disguises. An attack on Solitude total destruction to follow.&quot;</Source>
      <Dest>“オラフは命令を下し、ウィンターホールドは姿を偽った。ソリチュードへの攻撃の後、徹底的な破壊が続いた”</Dest>
    </String>
    <String List="2">
      <EDID>[000534EE]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>&quot;His men dressed up and then went out to fight, but they reversed Olaf&apos;s orders much to Winterhold&apos;s sorrow.&quot;</Source>
      <Dest>“部下は着飾って戦いに臨んだが、ウィンターホールドにとって無念極まりない事に、オラフの命令を覆した”</Dest>
    </String>
    <String List="2">
      <EDID>[000C7B3F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>It is. We train the bards you hear throughout the land. Viarmo is the head of the college and in charge of admissions.</Source>
      <Dest>そうだ。全土から集まった吟遊詩人がここで訓練をしている。大学長のヴィアルモが入学選考を担当している</Dest>
    </String>
    <String List="2">
      <EDID>[000C7B5C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Only in that I&apos;m a graduate. I work here at the Winking Skeever. I would highly recommend it though. Talk to Viarmo if you&apos;re interested.</Source>
      <Dest>卒業生という意味ではね。ウィンキング・スキーヴァーで働いてるの。でも、大学はいい所よ。興味があったらヴィアルモに話をしてみて</Dest>
    </String>
    <String List="2">
      <EDID>[000C7B5D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Only in that I&apos;m a graduate. I work over at the Winking Skeever. I would highly recommend it though. Talk to Viarmo if you&apos;re interested.</Source>
      <Dest>卒業生という意味ではね。ウィンキング・スキーヴァーで働いてるの。でも、大学はいい所よ。興味があったらヴィアルモに話をしてみて</Dest>
    </String>
    <String List="2">
      <EDID>[000534F2]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;m a bard, trained at the Bards College in Solitude. Wanderers like you should think about applying.</Source>
      <Dest>ソリチュードの吟遊詩人の大学で学んだ吟遊詩人さ。あんたみたいな放浪者は、入学を考えてみるといい</Dest>
    </String>
    <String List="2">
      <EDID>[000534F3]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;m a bard, from the Bards College here in Solitude. Wanderers like you should think about applying.</Source>
      <Dest>吟遊詩人さ。ソリチュードにある吟遊詩人の大学を卒業したんだ。あんたみたいな放浪者は、入学を考えてみるといい</Dest>
    </String>
    <String List="2">
      <EDID>[000BB964]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>At the Bards College in Solitude. They train bards and skalds like myself.</Source>
      <Dest>ソリチュードにある吟遊詩人の大学だよ。吟遊詩人なんかを育成している学校さ</Dest>
    </String>
    <String List="2">
      <EDID>[000BB964]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>If you go there, talk to Viarmo. He&apos;s the headmaster.</Source>
      <Dest>あそこに行ったらヴィアルモに話すといい。校長だ</Dest>
    </String>
    <String List="2">
      <EDID>[00053A51]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Ah. You must mean that one over there. He is not one of us.</Source>
      <Dest>ああ。あそこにいる奴の事だな。あいつは仲間なんかじゃない</Dest>
    </String>
    <String List="2">
      <EDID>[00053A51]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Thalmor filth, eh? Giving all Khajiit a bad name.</Source>
      <Dest>サルモールの屑の？　カジートの面汚しめ</Dest>
    </String>
    <String List="2">
      <EDID>[00054146]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Well... yes. I mean, all of the gold didn&apos;t come from me. I have a silent partner that helped me with the finances.</Source>
      <Dest>ああ…　まあな。金を全部出資したわけじゃない。匿名の出資者の援助を受けた</Dest>
    </String>
    <String List="2">
      <EDID>[0005413D]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Are you kidding me? Look at this place.</Source>
      <Dest>何だって？　この場所の有り様を見てみろ</Dest>
    </String>
    <String List="2">
      <EDID>[0005413D]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I&apos;m supposed to be holding a tasting of the new Honningbrew Reserve for the captain of the guard.</Source>
      <Dest>衛兵長のために、ホニングブリュー・リザーブの新酒の試飲会を開く予定なんだ</Dest>
    </String>
    <String List="2">
      <EDID>[0005413D]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>If he sees the meadery in this state, I&apos;ll be ruined.</Source>
      <Dest>ハチミツ酒醸造所のこの有り様を見られたら、もうお終いだ</Dest>
    </String>
    <String List="2">
      <EDID>[00054140]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Once Sabjorn is out of the way, Maven has plans for the place. One way or another, we don&apos;t want the pests coming back.</Source>
      <Dest>サビョルンが片づいたら、メイビンはこの場所を獲得する計画だ。いずれにせよ、害虫が戻ってきては困る</Dest>
    </String>
    <String List="2">
      <EDID>[00054140]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Consider it just more of the dirty work. I did my part getting them in there, now you need to clear them out.</Source>
      <Dest>さらなる汚れ仕事だと思え。俺は中に送り込んで役目を果たした。今度はお前が一掃する番だ</Dest>
    </String>
    <String List="2">
      <EDID>[00055042]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Please hurry. The captain of the guard isn&apos;t patient when it comes to tasting time.</Source>
      <Dest>急いでくれ。試飲となると衛兵長はせっかちになるんだ</Dest>
    </String>
    <String List="2">
      <EDID>[000EA5B6]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>One more time in case I wasn&apos;t clear. You butcher this job and you will be sorry.</Source>
      <Dest>まだ分からないようですからもう一度だけ言いましょうか。お前はこの仕事をだいなしにしておきながら、謝るだけで済ませようとしているのです</Dest>
    </String>
    <String List="2">
      <EDID>[00054772]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>There&apos;s some trouble in Falkreath. There&apos;s always some kind of trouble down there, but now it&apos;s come to a head.</Source>
      <Dest>ファルクリースで問題が起きているらしい。あそこでは何かと問題が絶えないが、いよいよ手に負えなくなったようだ</Dest>
    </String>
    <String List="2">
      <EDID>[00054775]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>There&apos;s some trouble in the Pale. We need you to go in and clear out an enemy stronghold.</Source>
      <Dest>ペイルで問題が起きているらしい。要塞に乗り込んで敵を始末する必要がある</Dest>
    </String>
    <String List="2">
      <EDID>[00054776]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>There&apos;s always some sort of trouble in the Reach, but a local warlord has raised the stakes. We have to handle the situation.</Source>
      <Dest>リーチではいつも何かしら問題が起きているが、今度は将軍が関わっているらしい。何とかしなくてはならない</Dest>
    </String>
    <String List="2">
      <EDID>[000549D2]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Why are you standing here then?</Source>
      <Dest>ではなぜ、ここに突っ立ってる？</Dest>
    </String>
    <String List="2">
      <EDID>[000549D2]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I&apos;ve told the captain of the guard we&apos;ll have the meadery cleared for the tasting and he could be here any minute.</Source>
      <Dest>試飲のため、ハチミツ酒醸造所を片付けておくと衛兵長に伝えてある。この瞬間にも到着するかも知れないんだ</Dest>
    </String>
    <String List="2">
      <EDID>[00054C88]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Yeah, I was lucky though. After Vex tore the guy to pieces, she gave me a potion. If she hadn&apos;t have been there...</Source>
      <Dest>ああ、俺はツイてたんだ。ヴェックスは奴をズタズタにすると、俺に薬をくれた。もし彼女がいなかったら…</Dest>
    </String>
    <String List="2">
      <EDID>[00054C88]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Anyway, after I got back to the Guild, I decided to start calling myself Twice-Killed.</Source>
      <Dest>とにかく俺はギルドに戻った後、“二度殺された”と名乗るようになった</Dest>
    </String>
    <String List="2">
      <EDID>[00054F89]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Strange. According to history Solitude attacked Winterhold, but this seemed to be saying Olaf reacted. What do we say happened?</Source>
      <Dest>奇妙だな。歴史によると、ソリチュードはウィンターホールドを攻撃したが、これはオラフが反撃したと言っているようだ。何が起こったと？</Dest>
    </String>
    <String List="2">
      <EDID>[000550CD]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Hmph. We&apos;d be better off without the Silver-Bloods. They send their brute, Yngvar, to shake some coins from me every few days.</Source>
      <Dest>はあ、シルバーブラッドがいなければ、生活がもっと楽なのに。やつらは人でなしのイングヴァーを2、3日おきによこしては、ゴールドを巻き上げるんだ</Dest>
    </String>
    <String List="2">
      <EDID>[000550CD]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>And Betrid Silver-Blood is always asking for more potions to fuel Thonar&apos;s &quot;ambitions.&quot; Gives him a temper fiercer than any bear.</Source>
      <Dest>それにベトリッド・シルバーブラッドはソーナーの“野望”を刺激する薬をよこせといつも言ってくる。あれを飲むとどんなクマよりも凶暴になるからね</Dest>
    </String>
    <String List="2">
      <EDID>[000550E9]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>You... you did? He has?</Source>
      <Dest>そ…　そうなの？　してくれたのかい？</Dest>
    </String>
    <String List="2">
      <EDID>[000550E9]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Oh stranger! You have made Cicero so happy! So jubilant and ecstatic! But more! Even more! My mother thanks you!</Source>
      <Dest>ああ、見知らぬ人よ！　あなたのおかげでシセロは大喜びだ！　そしてもっと！　更にもっと！　私の母も感謝しているよ！</Dest>
    </String>
    <String List="2">
      <EDID>[000550E9]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Here, here. For your troubles! Shiny, clinky gold! A few coins for your kind deed! And thank you! Thank you again.</Source>
      <Dest>ほらほら。面倒をかけたお礼だよ。ぴかりぴかりのちゃりちゃりな金貨！　あなたの心優しい働きに対する金貨を数枚だ！　ありがとう！　そしてありがとう！</Dest>
    </String>
    <String List="2">
      <EDID>[00055788]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>If you must know, I was practicing in the yard when the guard I was sparring with feinted when I specifically told him to duck!</Source>
      <Dest>知りたいと言うなら教えるが、庭で剣の練習をしていたんだ。練習相手の衛兵には、身をかがめろとはっきり命令したのに、フェイントをかけてきた！</Dest>
    </String>
    <String List="2">
      <EDID>[00055788]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>My blade bit right into the stonework next to the keep and needed serious repairs. Thankfully our smith Balimund works wonders.</Source>
      <Dest>剣は砦の隣にあった石細工に突き刺さり、相当の修理が必要になった。ありがたい事に、鍛冶屋のバリマンドは驚くほど腕がいい</Dest>
    </String>
    <String List="2">
      <EDID>[00055788]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>In fact, if you&apos;d fetch my blade from him I&apos;d be most appreciative.</Source>
      <Dest>そこでだ、鍛冶屋に行って剣を取ってきてほしい</Dest>
    </String>
    <String List="2">
      <EDID>[0005586E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>By long tradition, the elder speaks first.</Source>
      <Dest>長年の伝統により、まず年長者から話すのだ</Dest>
    </String>
    <String List="2">
      <EDID>[0005586A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Aaah... yes! Sossedov los mul. The dragonblood runs strong in you. It is long since I had the pleasure of speech with one of my own kind.</Source>
      <Dest>ああ…　まさに！　ソッセドヴ、ロス、ムル。お前の中に竜の血脈が強く流れている。同じ種族の者と話したのは随分と久しぶりだ</Dest>
    </String>
    <String List="2">
      <EDID>[00055989]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Now, show me what you can do. Greet me not as mortal, but as dovah!</Source>
      <Dest>その力を見せてもらおう。定命の者ではなくドヴァーとして迎えよ！</Dest>
    </String>
    <String List="2">
      <EDID>[000BBEAB]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Now, show me what you can do. Greet me not as Elf, but as dovah!</Source>
      <Dest>その力を見せてもらおう。エルフではなくドヴァーとして迎えよ！</Dest>
    </String>
    <String List="2">
      <EDID>[000BBEAC]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Now, show me what you can do. Greet me not as Orc, but as dovah!</Source>
      <Dest>その力を見せてもらおう。オークではなくドヴァーとして迎えよ！</Dest>
    </String>
    <String List="2">
      <EDID>[000BBEAD]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Now, show me what you can do. Greet me not as Khajiit, but as dovah!</Source>
      <Dest>その力を見せてもらおう。カジートではなくドヴァーとして迎えよ！</Dest>
    </String>
    <String List="2">
      <EDID>[000BBEAE]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Now, show me what you can do. Greet me not as Argonian, but as dovah!</Source>
      <Dest>その力を見せてもらおう。アルゴニアンではなくドヴァーとして迎えよ！</Dest>
    </String>
    <String List="2">
      <EDID>[000559DC]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Come, Dovahkiin. Nin Yol. Strike me with the fire of your Thu&apos;um.</Source>
      <Dest>来い、ドヴァーキン。ニン、ヨル。そのスゥームの炎で私を打て</Dest>
    </String>
    <String List="2">
      <EDID>[000559DD]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Why do you delay? Are you Dovahkiin or not?</Source>
      <Dest>なぜ遅れた？　それでもドヴァーキンか？</Dest>
    </String>
    <String List="2">
      <EDID>[000559DE]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Do not be afraid. Faasnu. Let me feel the power of your Thu&apos;um.</Source>
      <Dest>恐れるな。ファースヌ。お前のスゥームを感じさせてほしい</Dest>
    </String>
    <String List="2">
      <EDID>[000559FF]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>We&apos;re not fighting we&apos;re just... Why don&apos;t I get you something to eat? Mama and papa will talk later.</Source>
      <Dest>ケンカしているんじゃないんだ、ただ…　何か食べるかい？　ママとパパは後で話す</Dest>
    </String>
    <String List="2">
      <EDID>[000559B8]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You want to give up now? Out of fear? Is that what we&apos;re gonna teach our daughter?</Source>
      <Dest>もう諦めるの？　怖いから？　娘にそんな姿を見せたいの？</Dest>
    </String>
    <String List="2">
      <EDID>[00055A0A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;m sorry, Ghorza. I just... flinch, and uh...</Source>
      <Dest>すまない、ゴーザ。少し…　おじけづいてしまって。それで、ああ…</Dest>
    </String>
    <String List="2">
      <EDID>[00055973]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Then you&apos;re talking to the wrong man. You want that elf in the keep. Calcelmo.</Source>
      <Dest>それなら尋ねる相手が違う。砦のエルフに聞け。カルセルモだ</Dest>
    </String>
    <String List="2">
      <EDID>[00055973]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>The only thing I&apos;ll tell you about Markarth is to stay out of our business. We have enough around here without some outsider causing trouble. </Source>
      <Dest>マルカルスについてたった1つ言えるのは、関わるなという事だ。よそ者にまで面倒を起こされてはたまらない</Dest>
    </String>
    <String List="2">
      <EDID>[00055A02]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Why are you bothering me, kinsman?</Source>
      <Dest>同族の者よ、なぜ面倒をかける？</Dest>
    </String>
    <String List="2">
      <EDID>[000D6CC4]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>The Battle-Borns. The Emperor&apos;s biggest boot-lickers here in Whiterun.</Source>
      <Dest>それはバトル・ボーンだからだ。ホワイトランで一番皇帝にへつらってる連中だよ</Dest>
    </String>
    <String List="2">
      <EDID>[000D6CC4]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Their connections to the Empire and the Legion are well-known. When Thorald didn&apos;t return home, there was no question in my mind.</Source>
      <Dest>奴らが帝国軍とつながってる事はよく知られている。ソラルドが帰ってこないとなると、疑問の余地はない</Dest>
    </String>
    <String List="2">
      <EDID>[000D6CC4]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>They knew Thorald supported the Stormcloaks, knew he was gonna aid them in battle. Made sure he didn&apos;t come back.</Source>
      <Dest>ソラルドがストームクロークに力を貸していた事は奴らも知ってる。そのために戦地に赴いた事も。連中はアイツが戻ってこれないようにしたんだ</Dest>
    </String>
    <String List="2">
      <EDID>[000D6CC4]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>Locked him up someplace to get back at my family. I&apos;m sure of it.</Source>
      <Dest>俺達一族に復讐するため、どこかに閉じ込めたに違いない</Dest>
    </String>
    <String List="2">
      <EDID>[00055A9F]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Then we show them Gallus&apos; journal and hope for the best.</Source>
      <Dest>その時はガルスの日記を見せて、うまく行くよう祈るしかないわね</Dest>
    </String>
    <String List="2">
      <EDID>[00055A9F]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Remember, we have proof and all he&apos;s got is his word.</Source>
      <Dest>なんといっても、こちらには証拠があるわ。一方あいつには口先だけよ</Dest>
    </String>
    <String List="2">
      <EDID>[00055AA3]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Are you finished with your other business and ready to face the Guild?</Source>
      <Dest>他の用事は片付いた？　ギルドと対決する覚悟はいい？</Dest>
    </String>
    <String List="2">
      <EDID>[00055AE8]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>There&apos;s only one way to find out if what the lass says is true. Delvin, I&apos;ll need you to open the vault.</Source>
      <Dest>このお嬢の言っている事が本当かどうかを調べる方法は一つしかない。デルビン、貯蔵庫を開けてくれ</Dest>
    </String>
    <String List="2">
      <EDID>[00055AD6]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>No, it... can&apos;t be.</Source>
      <Dest>そ…　そんな馬鹿な</Dest>
    </String>
    <String List="2">
      <EDID>[00055ADC]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I have Gallus&apos; journal. I think you&apos;ll find its contents disturbing.</Source>
      <Dest>ガルスの日記を持っているわよ。あなたにとっては都合の悪い内容もあるでしょうね</Dest>
    </String>
    <String List="2">
      <EDID>[00055CDF]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>He&apos;s my son. I just... I feel it in my heart. Oh, you&apos;d understand if you had children.</Source>
      <Dest>息子だもの…　とにかく心で感じるんだ。あんたも親だったら、きっと分かるよ</Dest>
    </String>
    <String List="2">
      <EDID>[00055DFB]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>If the gods are merciful, they&apos;ve found a safe place to hide in the city.</Source>
      <Dest>神々に慈悲があるなら、街の中でどこか安全な隠れ場所を見つけてるさ</Dest>
    </String>
    <String List="2">
      <EDID>[00055DFB]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I hope Vignar doesn&apos;t find them. He&apos;ll ask a king&apos;s ransom, I&apos;m sure.</Source>
      <Dest>ヴィグナーに見つかっていないことを願うよ。巨額の身代金を要求してくるだろうからな</Dest>
    </String>
    <String List="2">
      <EDID>[00055DF2]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I&apos;m sure my brother Vignar is, since they made him Jarl after throwing Balgruuf out.</Source>
      <Dest>兄弟のヴィグナーはそうだろう。バルグルーフを追い出した後、首長にしてもらったからな</Dest>
    </String>
    <String List="2">
      <EDID>[00055DF2]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Comes the end of the day, Imperials and Stormcloaks ain&apos;t that much different.</Source>
      <Dest>結局のところ、帝国軍もストームクロークも大して変わらないんだ</Dest>
    </String>
    <String List="2">
      <EDID>[00055DF2]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Both sides want to tell you how you should live your life. Guess I&apos;d rather hear it from a real Nord than some Emperor down south. </Source>
      <Dest>どちらも、生き方に口を出したいと思っている。南のどこかにいる皇帝よりも、本物のノルドから話を聞きたいよ</Dest>
    </String>
    <String List="2">
      <EDID>[000E1593]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I grew up in the Pale. This land was my home for most of my life... and for a Dunmer, that&apos;s quite a statement, I assure you.</Source>
      <Dest>ペイルで育ったんだ。人生の大部分を過ごした家みたいな場所だ…　ダンマーがそんな事言うのは、恐れ多いかもな</Dest>
    </String>
    <String List="2">
      <EDID>[000E15AC]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I heard Riften&apos;s home to the worst Skyrim has to offer. I hope we don&apos;t run into any trouble while we&apos;re here.</Source>
      <Dest>リフテンはスカイリムの中でも最悪の場所だと聞いた事がある。ここにいる間に、厄介事に巻き込まれない事を祈ろう</Dest>
    </String>
    <String List="2">
      <EDID>[000E1648]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;ve seen my share of black magic; that&apos;s all in the past now.</Source>
      <Dest>黒魔術はそれなりに色々と経験してきた。しかしそれも今や過去の話だ</Dest>
    </String>
    <String List="2">
      <EDID>[000E168A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I don&apos;t know what persuaded you to assist me when we met in Dawnstar, but I&apos;m glad you did.</Source>
      <Dest>ドーンスターで出会った時、なぜ協力してくれる気になったのかは知らない。けど、とにかく感謝しているんだ</Dest>
    </String>
    <String List="2">
      <EDID>[000E168B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;ve done a lot of... questionable things in my life. Serving Vaermina was a horrible mistake, and I hope Mara will forgive me one day.</Source>
      <Dest>これまでの人生で…　数多くの愚行に手を染めてきた。ヴァーミルナに仕えた事は、ひどい過ちだったんだ。いつの日か、マーラがお許し下さる事を願っている</Dest>
    </String>
    <String List="2">
      <EDID>[000E168C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I was recruited as an acolyte of Vaermina as a young elf. I had no real childhood to speak of... we weren&apos;t permitted to socialize.</Source>
      <Dest>若いエルフのひとりとして、ヴァーミルナの待者に採用されたんだ。言及できるような子供時代は送らなかったよ…　社会との接触が許されていなかったからな</Dest>
    </String>
    <String List="2">
      <EDID>[000E168D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I always felt a great deal of guilt running from Nightcaller Temple and leaving my friends to die. I&apos;ll never forgive myself for that.</Source>
      <Dest>ナイトコーラー聖堂から逃げ出して、友人達を置き去りにして死なせた事に、大きな罪悪感をずっと感じてきた。決して自分を許す事はないだろう</Dest>
    </String>
    <String List="2">
      <EDID>[000E168E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>After running from Nightcaller Temple, I wandered Skyrim for years, until I was taken in by a priest of Mara who lived in Morthal.</Source>
      <Dest>ナイトコーラー聖堂から逃げ出した後、何年もスカイリムをさまよったあげく、モーサルに住むマーラの司祭に拾われたんだ</Dest>
    </String>
    <String List="2">
      <EDID>[000E168F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Finding Mara was the greatest moment of my life. I&apos;ll never forget the warmth that spread through my heart when we embraced.</Source>
      <Dest>マーラに出会った事は、人生最大の喜びだった。抱擁を交わした時に、この心に広がった温もりは決して忘れないだろう</Dest>
    </String>
    <String List="2">
      <EDID>[000E1690]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>It was a bit difficult to come to the ways of Mara at first, but my fellow priests were kind and quite patient with me.</Source>
      <Dest>マーラの教えに馴染むのは、最初こそ難しかった。けれども仲間の司祭達は優しく、非常に辛抱強く接してくれた</Dest>
    </String>
    <String List="2">
      <EDID>[000E1691]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;ve never admitted this before, but I&apos;ve killed more than I care to admit. I&apos;ll just leave it at that.</Source>
      <Dest>これまで人に話した事はなかったが、口に出すのもはばかられるほど多くの者を殺してきた。忘れ去りたい記憶なんだ</Dest>
    </String>
    <String List="2">
      <EDID>[000E1692]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>My parents are long dead, but they lived wonderful lives... I have no sad stories to tell about them. Perhaps one day I&apos;ll visit their resting place.</Source>
      <Dest>両親はずいぶん昔に死んだ。しかし2人は素敵な人生を過ごしたんだ…　語る際には悲しい話なんてひとつもない。多分いつの日か、両親が眠る場所を訪れるつもりだよ</Dest>
    </String>
    <String List="2">
      <EDID>[000E1693]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;ve been enjoying this journey with you. Not for the wealth we&apos;ve accumulated, but just being able to carry Mara&apos;s will to every corner of Skyrim.</Source>
      <Dest>一緒に旅を続ける事ができて楽しかった。たくさんの富を手に入れたからではなく、マーラの意志をスカイリムの隅々にまで伝ることができたからだ</Dest>
    </String>
    <String List="2">
      <EDID>[000E1694]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>It&apos;s wonderful to be able to sleep soundly, don&apos;t you think?</Source>
      <Dest>ぐっすりと眠れるのは、なんて素晴らしい事なんだ！　そう思わないか？</Dest>
    </String>
    <String List="2">
      <EDID>[000E169B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>This is the first time I&apos;ve set foot in Windhelm. What a dreary place.</Source>
      <Dest>ウィンドヘルムに来たのは、これが初めてよ。かなり荒涼とした場所ね</Dest>
    </String>
    <String List="2">
      <EDID>[000E16A4]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Many have fallen in this crypt. The draugr show no mercy.</Source>
      <Dest>この墓地で大勢が死んだの。ドラウグルは無慈悲だわ</Dest>
    </String>
    <String List="2">
      <EDID>[000E16A5]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ugh, draugr. They reek of decay.</Source>
      <Dest>ドラウグルね。奴らは死も恐れない</Dest>
    </String>
    <String List="2">
      <EDID>[000E16AB]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I fought more than my share of bandits in places like this.</Source>
      <Dest>こういう場所で、手に負えないぐらい山賊が出てきたら厄介ね</Dest>
    </String>
    <String List="2">
      <EDID>[000E16AF]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The dwarves were masters at subterranean construction... these ruins show only a fraction of their capabilities.</Source>
      <Dest>ドワーフは地下建築の達人だった。この廃墟で見られるのは、彼らの才能のほんの一部に過ぎないの</Dest>
    </String>
    <String List="2">
      <EDID>[000E16C4]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>As we walk these stone passages, we delve into the very bones of the earth.</Source>
      <Dest>石でできた道を進むのは、大地の骨へと踏み込んでいるに等しいわ</Dest>
    </String>
    <String List="2">
      <EDID>[000284F8]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>There is an unnatural chill in the air. Some evil power is at work in this place.</Source>
      <Dest>不自然な冷気が漂ってるわ。この場所に邪悪な力が働いているのよ</Dest>
    </String>
    <String List="2">
      <EDID>[000284FE]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I do not envy those creatures that make a home in such a cold, dark place as this.</Source>
      <Dest>故郷をこんなに寒くて暗いところに変えてしまう生物なんて、あやかりたくもないわ</Dest>
    </String>
    <String List="2">
      <EDID>[00028504]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Careful. Our footsteps will echo in every chamber and tunnel.</Source>
      <Dest>気をつけて。足音はすべての部屋や坑道に響くの</Dest>
    </String>
    <String List="2">
      <EDID>[00028505]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>By the Nine, I&apos;d pay good money for a pint of ale to warm my bones!</Source>
      <Dest>九大神にかけて、骨まであっためてくれる1杯のエールに大金を払っても構わんね！</Dest>
    </String>
    <String List="2">
      <EDID>[00028506]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Curse this chill! I should have dressed more warmly.</Source>
      <Dest>なんて寒さだ！　もっとしっかり着込んでくりゃ良かったよ</Dest>
    </String>
    <String List="2">
      <EDID>[00028507]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>If this cold numbs my fingers any worse, I&apos;ll scarcely be able to hold a weapon.</Source>
      <Dest>これ以上指がかじかんだら、武器を持つ事もできやしない</Dest>
    </String>
    <String List="2">
      <EDID>[00028509]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Gods, I&apos;d hate to lose my footing in a place like this. A fall on this stony floor will break bones. </Source>
      <Dest>神よ、こんな所で足を滑らせたりしませんように。こんな石の床の上で転んだら骨が折れる</Dest>
    </String>
    <String List="2">
      <EDID>[0002850D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Take extra care you don&apos;t hit your head on a low-hanging bit of stone.</Source>
      <Dest>垂れ下がった岩に頭をぶつけないように注意しろ</Dest>
    </String>
    <String List="2">
      <EDID>[0002850F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Mind your step. I think I spied a patch of ice on the floor.</Source>
      <Dest>足元に注意しろ、床に氷が張っている</Dest>
    </String>
    <String List="2">
      <EDID>[00028545]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Don&apos;t go stopping for a nap. If you fall asleep in this place, you&apos;ll never wake up.</Source>
      <Dest>うたた寝なんかしようと考えるな。ここで眠りでもしたら、死ぬぞ</Dest>
    </String>
    <String List="2">
      <EDID>[00028547]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Are you sure you can find your way? It would be easy to get lost in here.</Source>
      <Dest>本当に道が分かるのか？　ここでは簡単に道に迷うぞ</Dest>
    </String>
    <String List="2">
      <EDID>[00028549]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>This cold is unbearable. It&apos;s all I can do not to shiver until my teeth rattle.</Source>
      <Dest>この寒さは我慢できない。歯がガタガタ言わないようにするのが精一杯だ</Dest>
    </String>
    <String List="2">
      <EDID>[00028552]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Would it be foolish to stop for a while and light a fire? I suppose it would.</Source>
      <Dest>ちょっと休んで焚き火にあたるのは馬鹿げてるか？　そうかもな</Dest>
    </String>
    <String List="2">
      <EDID>[00028555]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Gods willing, we&apos;ll find a chest full of gold in one of these chambers.</Source>
      <Dest>神の思し召しだ。この部屋のどこかに金貨がぎっしり詰まった箱があるだろう</Dest>
    </String>
    <String List="2">
      <EDID>[0002856E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>At times like this, I truly appreciate the joys of a warm fire and a stiff drink.</Source>
      <Dest>こんな時は、暖かい火と強い酒の有難さがよく分かる</Dest>
    </String>
    <String List="2">
      <EDID>[00028570]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>There are strange echoes in these caves. Keep your eyes open.</Source>
      <Dest>この洞窟は、反響が変だ。注意しろよ</Dest>
    </String>
    <String List="2">
      <EDID>[00028573]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>If a man can&apos;t feel at home in a freezing cave, then he isn&apos;t truly a Nord.</Source>
      <Dest>凍えるような洞窟で落ち着けないなら、本物のノルドじゃないな</Dest>
    </String>
    <String List="2">
      <EDID>[0002857B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I have to admit, I admire your courage. Most folk in Skyrim wouldn&apos;t go near a place like this.</Source>
      <Dest>その勇気は認めるよ。スカイリムの連中のほとんどは、こんなところに近づかない</Dest>
    </String>
    <String List="2">
      <EDID>[0002857E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>When I was a boy, my friends and I used to play &quot;seek the wumpus&quot; in caves much like this.</Source>
      <Dest>子供の頃には、こんな洞窟で友達と“ワンプス探し”で遊んだよ</Dest>
    </String>
    <String List="2">
      <EDID>[000CD830]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Caves sounded more exciting in the bard&apos;s songs.</Source>
      <Dest>吟遊詩人の歌では洞窟がさらに刺激的に思えるな</Dest>
    </String>
    <String List="2">
      <EDID>[000CD831]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>It&apos;s kind of dark in here.</Source>
      <Dest>ここはちょっと暗いな</Dest>
    </String>
    <String List="2">
      <EDID>[000CD832]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>How deep is this cave?</Source>
      <Dest>この洞窟はどこまで続いてるんだ？</Dest>
    </String>
    <String List="2">
      <EDID>[000CD833]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>It feels like a whole mountain of rock is above us.</Source>
      <Dest>岩山がまるごと頭の上にあるみたいだ</Dest>
    </String>
    <String List="2">
      <EDID>[0002857F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>In a mine, the poor man labors to find precious stones that only the rich man can afford.</Source>
      <Dest>鉱山では貧しい労働者達が、豊かな人しか買えない宝石を探しているの</Dest>
    </String>
    <String List="2">
      <EDID>[00028580]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I wonder how many poor souls have lost their lives working these tunnels.</Source>
      <Dest>この坑道で命を落とした哀れな魂は、一体どれくらいいるのかしら</Dest>
    </String>
    <String List="2">
      <EDID>[00028581]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>These earthen passages do not agree with me. I already miss the wind and sky.</Source>
      <Dest>土ばかりの道は私に向いていないわ。もう外の空と風が恋しくなってる</Dest>
    </String>
    <String List="2">
      <EDID>[00028582]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The fewer of these mines we venture into, the happier I&apos;ll be.</Source>
      <Dest>入らなくちゃいけない鉱山が少なければ少ないほど嬉しいんだけど</Dest>
    </String>
    <String List="2">
      <EDID>[00028583]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The cloying air in this place is almost unbearable.</Source>
      <Dest>ここの空気にはうんざりだ、もう我慢できない</Dest>
    </String>
    <String List="2">
      <EDID>[000BC17E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>By the gods, let this mine be small so we can be done with it quickly.</Source>
      <Dest>神よ、この鉱山が狭くて、さっさと仕事を済ませる事ができますように</Dest>
    </String>
    <String List="2">
      <EDID>[00028586]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>My nose and mouth are so full of dust, I can hardly breathe.</Source>
      <Dest>鼻も口も埃でいっぱいだ。息もできやしない</Dest>
    </String>
    <String List="2">
      <EDID>[00028587]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Wouldn&apos;t it be something if we found a vein of gold?</Source>
      <Dest>金脈でも見つけたら、すごい事になるのにな</Dest>
    </String>
    <String List="2">
      <EDID>[00028588]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>It would be easy for someone -- or something -- to sneak up on us down here.</Source>
      <Dest>ここじゃ、誰かが…　それとも何かが、こっそり近づいてきても気づかないな</Dest>
    </String>
    <String List="2">
      <EDID>[00028589]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Are you sure you wouldn&apos;t rather explore, say, a nice tavern?</Source>
      <Dest>しゃれた酒場を見つける方がよくはないか？</Dest>
    </String>
    <String List="2">
      <EDID>[0002858A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Let&apos;s try not to make too much noise. I&apos;ve heard that cave-ins can start that way.</Source>
      <Dest>あまり音を立てないようにしよう。それが原因で崩落が起きることもあるらしい</Dest>
    </String>
    <String List="2">
      <EDID>[0002858B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I wonder what they were mining down here.</Source>
      <Dest>こんな地底で何を掘り出していたんだろう？</Dest>
    </String>
    <String List="2">
      <EDID>[0002858C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Let&apos;s hope the miners didn&apos;t unearth anything besides precious stones, if you take my meaning.</Source>
      <Dest>宝石以外にここの労働者が掘り当てた物は何もなかったと願おう。どういう意味か分かるだろう？</Dest>
    </String>
    <String List="2">
      <EDID>[0002858D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Not for all the gold in Skyrim would I spend my life working in these tunnels.</Source>
      <Dest>スカイリムの金貨全部もらっても、こんなところで働いて一生過ごす気にはなれない</Dest>
    </String>
    <String List="2">
      <EDID>[0002858E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;ve heard that miners sometimes die from poisonous gases trapped beneath the ground.</Source>
      <Dest>地下に溜まった毒ガスで鉱山労働者が死ぬ事もあるらしい</Dest>
    </String>
    <String List="2">
      <EDID>[0002858F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;m already looking forward to getting back above ground.</Source>
      <Dest>そろそろ地上に戻りたくてたまらない</Dest>
    </String>
    <String List="2">
      <EDID>[00028590]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You know what I miss the most right now? Fresh air.</Source>
      <Dest>今一番恋しいものが分かるか？　新鮮な空気だ</Dest>
    </String>
    <String List="2">
      <EDID>[00028591]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>It takes uncommon strength to work the mines in Skyrim. The earth here is cold and hard, like the heart of a Nord.</Source>
      <Dest>スカイリムの鉱山で働くには、特殊な力が必要だ。ここの土は冷たくて固い。ノルドの心臓のようだ</Dest>
    </String>
    <String List="2">
      <EDID>[00028592]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>There&apos;s an old maid&apos;s tale that says our ancestors dug these mines with their bare hands.</Source>
      <Dest>老人から聞いた昔の物語によれば、我々の祖先はこの鉱山を素手で掘っていたそうだ</Dest>
    </String>
    <String List="2">
      <EDID>[00028593]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;ve half a mind to grab a pickaxe and start digging. Never know what you might find.</Source>
      <Dest>つるはしを持って掘ってみようか。何が出るかは分からない</Dest>
    </String>
    <String List="2">
      <EDID>[00028579]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>It seems warmer down here than it was outside.</Source>
      <Dest>外よりは、ここの方が暖かそうだな</Dest>
    </String>
    <String List="2">
      <EDID>[000CD834]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Hard to believe people actually have to work in places like this.</Source>
      <Dest>こんなところで実際に働かなきゃならないなんて嘘みたいだ</Dest>
    </String>
    <String List="2">
      <EDID>[000CD835]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Wonder what they mine from these walls.</Source>
      <Dest>ここの壁から何を採掘してるんだろう</Dest>
    </String>
    <String List="2">
      <EDID>[000CD836]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;ll take a sword or mace over a pickaxe any day.</Source>
      <Dest>つるはしより断然剣かメイスを選ぶな</Dest>
    </String>
    <String List="2">
      <EDID>[000CD837]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Do you think we&apos;ll find gold nuggets in here?</Source>
      <Dest>ここに金塊があると思うか？</Dest>
    </String>
    <String List="2">
      <EDID>[00028585]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>It is strange to think that these chambers were once home to the ancient Nords.</Source>
      <Dest>こういう部屋が古代のノルドの故郷だったと考えるのは変ね</Dest>
    </String>
    <String List="2">
      <EDID>[000346F6]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I feel the eyes of angry spirits upon us. We are not welcome here.</Source>
      <Dest>怒れる亡霊に見られている気がするわ。歓迎されていないのよ</Dest>
    </String>
    <String List="2">
      <EDID>[000346F7]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Few would dare to trespass in these ruins. What you lack in wisdom, you make up for in courage.</Source>
      <Dest>遺跡に立ち入ろうなんて人は珍しいわ。足りない知恵を、度胸で誤魔化しているのかしら</Dest>
    </String>
    <String List="2">
      <EDID>[000346F8]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Do not ask me to take treasures from this place. I will not risk the anger of the dead.</Source>
      <Dest>ここから宝を持ち出そうなんて言わないで。死者を怒らせたくはないの</Dest>
    </String>
    <String List="2">
      <EDID>[000346F9]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>They say ruins like these are filled with treasure. Of course, they&apos;re filled with traps, too.</Source>
      <Dest>普通、こういう廃墟にはお宝がいっぱいある。もちろん、罠もいっぱいってわけだ</Dest>
    </String>
    <String List="2">
      <EDID>[000346FA]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I could have sworn I heard something right behind us.</Source>
      <Dest>後ろで何か物音がしたぞ</Dest>
    </String>
    <String List="2">
      <EDID>[000346FB]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;ll bet some of these artifacts would fetch a good price. I hope they&apos;re not cursed.</Source>
      <Dest>こういう品にはいい値がつくんだよな。呪われてなけりゃいいが</Dest>
    </String>
    <String List="2">
      <EDID>[000346FC]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I wonder what the ancient Nords did in these ruins. Unspeakable sacrifices, maybe?</Source>
      <Dest>ここで、昔のノルド達は何をしてたんだろうな。生贄でも捧げてたのか？</Dest>
    </String>
    <String List="2">
      <EDID>[000346FD]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>If these ruins frighten you, take comfort in the knowledge that I am here.</Source>
      <Dest>この廃墟が恐ろしくても、俺が一緒にここにいる事で慰めになるだろう？</Dest>
    </String>
    <String List="2">
      <EDID>[000346FE]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Do try not to set off any traps, will you?</Source>
      <Dest>罠に引っかからないようにしろ</Dest>
    </String>
    <String List="2">
      <EDID>[000346FF]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I suppose you intend to carry off every item of value in these ruins?</Source>
      <Dest>この廃墟にある金目の物を全部運び出すつもりか？</Dest>
    </String>
    <String List="2">
      <EDID>[00034700]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>These ruins might be interesting if I wasn&apos;t already an expert on Nordic history.</Source>
      <Dest>この廃墟はノルドの歴史家でなくても、かなり興味深いものだ</Dest>
    </String>
    <String List="2">
      <EDID>[00034701]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Remember to check behind you every once in a while. Who knows what might try to sneak up on us.</Source>
      <Dest>時々は背後を確認した方がいい。後ろから忍び寄ってくる奴がいるかも知れない</Dest>
    </String>
    <String List="2">
      <EDID>[00034702]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Keep your eyes open for traps. Old ruins like this are usually filled with them.</Source>
      <Dest>罠に気をつけろ。この種の廃墟にはいっぱい仕掛けられてるからな</Dest>
    </String>
    <String List="2">
      <EDID>[00034703]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The ancient Nords were a savage people, but they built some remarkable crypts and temples.</Source>
      <Dest>古代のノルドは野蛮だったが、立派な墓所や聖堂を建てた</Dest>
    </String>
    <String List="2">
      <EDID>[00034704]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>There&apos;s a lot of history in a place like that. I&apos;ll bet these walls could tell some amazing stories.</Source>
      <Dest>そういう場所には大変な歴史がある。ここにある壁にもきっと驚くべき物語が隠されているはずだ</Dest>
    </String>
    <String List="2">
      <EDID>[00034705]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Look at this craftsmanship! These old halls fill some folk with dread, but as a Nord, they fill me with pride.</Source>
      <Dest>この職人技を見てくれ！　この古い穴を怖がる連中もいるだろうが、ノルドは誇りを感じる</Dest>
    </String>
    <String List="2">
      <EDID>[00034706]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>We&apos;re bound to find some gold in these ruins, but out of respect, let&apos;s leave a few coins for the dead.</Source>
      <Dest>この廃墟で金を見つけなければならないが、敬意を持って死者のために少し残していこう</Dest>
    </String>
    <String List="2">
      <EDID>[00034707]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>It&apos;s strange to think that some of my own ancestors might be buried in here.</Source>
      <Dest>我々の祖先がここに葬られていると思うと、変な気分だ</Dest>
    </String>
    <String List="2">
      <EDID>[00034708]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Plunder these ruins at your peril, friend. The spirits of the dead won&apos;t look kindly upon it.</Source>
      <Dest>危機が迫ったら、この廃墟のものを漁れ。死者の魂は見逃してくれる</Dest>
    </String>
    <String List="2">
      <EDID>[000CD838]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Never knew a place could be so ancient. I bet it&apos;s over a thousand years old.</Source>
      <Dest>こんなに古い場所は見たことがない。1000年以上前のものだぞ</Dest>
    </String>
    <String List="2">
      <EDID>[000CD839]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Wonder if any of my ancestors ever walked these halls?</Source>
      <Dest>うちの先祖もこの広間を歩いたのかな</Dest>
    </String>
    <String List="2">
      <EDID>[000CD83A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Everything in here seems to be about death. Burial urns, crypts, funeral shrouds. It&apos;s a bit depressing.</Source>
      <Dest>ここにあるのはすべて死にまつわるものみたいだな。埋葬壷、墓地、埋葬布。少しばかり気が滅入る</Dest>
    </String>
    <String List="2">
      <EDID>[000CD83B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I wonder what the ancient Nords used this place for?</Source>
      <Dest>古代ノルドはこの場所を何に使っていたんだろう</Dest>
    </String>
    <String List="2">
      <EDID>[00034717]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The Dwemer who built this place were sometimes called Dwarves, but history records that they were no shorter than humans.</Source>
      <Dest>ここを造ったドゥーマーはドワーフと呼ばれる事もあるけど、歴史書には人間より背が低かったと記されているわ</Dest>
    </String>
    <String List="2">
      <EDID>[00034719]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>There are scholars in Cyrodiil who have dedicated their lives to solving the mystery of the Dwemers&apos; disappearance.</Source>
      <Dest>シロディールに、ドゥーマー消滅の謎の解明に生涯をささげた学者達がいたの</Dest>
    </String>
    <String List="2">
      <EDID>[0003471F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>It is remarkable that so many of these ancient Dwemer creations still function.</Source>
      <Dest>古代のドゥーマーの創造物の多くがまだ機能しているなんて、すごい事よ</Dest>
    </String>
    <String List="2">
      <EDID>[00034721]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>There are those who believe that the entire Dwemer race will one day return just as suddenly as it vanished.</Source>
      <Dest>ドゥーマー族の全員がいつか戻ってくると信じている人もいるわ。消えた時と同じように、突然にね</Dest>
    </String>
    <String List="2">
      <EDID>[00034723]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>What good is a sword or an axe against an enemy made of brass and steel?</Source>
      <Dest>真鍮と鋼でできてる敵に、剣や斧が何の役に立つ？</Dest>
    </String>
    <String List="2">
      <EDID>[00034725]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>It&apos;s unnatural, building all these machines. If you ask me, the Dwemer got what they deserved.</Source>
      <Dest>こんな機械を作るなんて異常だ。ドゥーマーは当然の報いを受けたってわけだ</Dest>
    </String>
    <String List="2">
      <EDID>[0003473C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I don&apos;t like fighting these Dwemer creations. Where&apos;s the fun in killing something that doesn&apos;t even bleed?</Source>
      <Dest>ドゥーマーの作った機械と戦うのはゴメンだね。血も流さない相手を倒して、何が面白い？</Dest>
    </String>
    <String List="2">
      <EDID>[0003473D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Watch out for the hot steam vents down here. They&apos;ll burn you worse than fire.</Source>
      <Dest>高熱の蒸気には気をつけろよ。火よりひどいヤケドを負うからな</Dest>
    </String>
    <String List="2">
      <EDID>[00034744]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Had they placed their faith in magic instead of machinery, the Dwemer might still be around.</Source>
      <Dest>彼らが機械よりも魔法を信頼していたら、ドゥーマーは今も生き残っていただろう</Dest>
    </String>
    <String List="2">
      <EDID>[00034785]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>A living Dwemer was once discovered in Morrowind. Can you imagine it, being the last surviving member of your race?</Source>
      <Dest>生きたドゥーマーがモロウウィンドで発見された事がある。種族の最後の生き残りになるなんて想像できるか？</Dest>
    </String>
    <String List="2">
      <EDID>[00034798]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I should bring some of these Dwemer artifacts to the Arcane University in Cyrodiil for study.</Source>
      <Dest>ドゥーマーの秘法を幾つかシロディールにあるアルケイン大学に持ち込んで研究してもらおう</Dest>
    </String>
    <String List="2">
      <EDID>[0003479B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I wonder what keeps these machines working so long after their masters disappeared.</Source>
      <Dest>これらの機械は、所有者がいなくなった後も長い間作動している。なぜなんだ？</Dest>
    </String>
    <String List="2">
      <EDID>[0003479E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The Dwemer created so many wondrous machines, and yet nobody ever followed in their footsteps. Why is that, I wonder?</Source>
      <Dest>ドゥーマーは驚異的な機械を数多く作り出したが、誰も先例に倣おうとはしない。なぜだろうな</Dest>
    </String>
    <String List="2">
      <EDID>[0003479F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Among other things, the Dwemer were expert trap-makers. Watch the floor for tripwires and false plates.</Source>
      <Dest>特にドゥーマーは、罠作りを得意としていた。床にはトリップワイヤーや偽の床板があるから注意しろ</Dest>
    </String>
    <String List="2">
      <EDID>[000347B1]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;ve half a mind to dismantle one of these Dwemer machines. I&apos;d like to see how it works.</Source>
      <Dest>ドゥーマーの機械のひとつを分解して、どう作動するか見てみたい気もする</Dest>
    </String>
    <String List="2">
      <EDID>[000347B4]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I suppose the warmth in this place comes from all the hot steam vents.</Source>
      <Dest>ここの暖かい空気は熱い蒸気口から来ているようだ</Dest>
    </String>
    <String List="2">
      <EDID>[000347B7]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Scholars say the Dwemer were an advanced culture. Ha! The Nords outlasted their entire race. So much for being advanced.</Source>
      <Dest>学者達は、ドゥーマーの文明は高度だったと言っている。はっ！　彼らよりも、ノルドの方が長く生き延びた。高度な文明なんてそんなものだ</Dest>
    </String>
    <String List="2">
      <EDID>[000347B8]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I wonder why the Dwemer came to Skyrim. Why did they build this place? I suppose we&apos;ll never know.</Source>
      <Dest>どうしてドゥーマーはスカイリムに来て、こんなところを作った？　永遠に分からないだろう</Dest>
    </String>
    <String List="2">
      <EDID>[000347CB]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Do these steel walls and strange Dwemer devices make you uneasy? Perhaps it&apos;s just me.</Source>
      <Dest>この鉄の壁とドゥーマーの妙な機械を、変に思うか？　自分だけかな</Dest>
    </String>
    <String List="2">
      <EDID>[000347E5]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;ve heard that you can sell Dwemer artifacts on the black market down in Cyrodiil. They fetch a handsome price, too.</Source>
      <Dest>シロディールの闇市で、ドゥーマーの秘宝を売ることができるらしいな。高い値をつけてくれるらしい</Dest>
    </String>
    <String List="2">
      <EDID>[000CD83C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>This place is amazing! It&apos;s hard to believe that mortal hands built them.</Source>
      <Dest>すごいぞ、こりゃ！　定命の者が築いたものとは思えない</Dest>
    </String>
    <String List="2">
      <EDID>[000CD83D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>What do you think these devices were for?</Source>
      <Dest>こいつはなんのために使うものだったのかな？</Dest>
    </String>
    <String List="2">
      <EDID>[000CD83E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The stories don&apos;t say why the dwarves disappeared. I wonder if their machines turned on them.</Source>
      <Dest>ドワーフが消えてしまった理由は物語に語られていない。あるいは、自分達が作った機械にやられたのかもな</Dest>
    </String>
    <String List="2">
      <EDID>[000CD83F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>It&apos;s amazing this place is so well preserved. There isn&apos;t even a hint of rust.</Source>
      <Dest>驚くほど保存状態がいいな。わずかなサビすら見あたらない</Dest>
    </String>
    <String List="2">
      <EDID>[000347E6]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>So many shadowy corners to strike from! I could learn to like this place.</Source>
      <Dest>待ち伏せされそうな暗がりがとても多いわ！　こういう場所、好きになってきたかも</Dest>
    </String>
    <String List="2">
      <EDID>[000347EA]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Silence will serve us well in this place. Let us take our foes by surprise.</Source>
      <Dest>ここでは静けさが味方してくれる。敵の不意を突くわよ</Dest>
    </String>
    <String List="2">
      <EDID>[000347EB]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Be wary for traps. If you spy one, try to get an enemy to trigger it.</Source>
      <Dest>ワナに気をつけて。見つけたら、敵を使って作動させるのよ</Dest>
    </String>
    <String List="2">
      <EDID>[000347EC]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I can see the battle-lust in your eyes. Doom will surely come to any who cross your path.</Source>
      <Dest>戦いたいって目をしてるわ。邪魔する者は全員死ぬってわけね</Dest>
    </String>
    <String List="2">
      <EDID>[000347ED]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>If it wasn&apos;t for all the dangers in here, this place could almost be cozy.</Source>
      <Dest>これで危険が一切なけりゃ、ここは快適な場所だろうな</Dest>
    </String>
    <String List="2">
      <EDID>[000347EE]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>When I was a child, I dreamed about having a fort like this all to myself.</Source>
      <Dest>子供の頃、自分だけのこんな砦がほしいって思ってたよ</Dest>
    </String>
    <String List="2">
      <EDID>[000347EF]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I wonder if we&apos;ll come across some bandits who&apos;ve just finished roasting a rabbit on a spit. Maybe they&apos;ll have a keg of ale, too.</Source>
      <Dest>串刺しのウサギをあぶり終えたばっかりの山賊にでも出くわさないもんかな。きっとそいつらはエールの樽も持ってるぞ</Dest>
    </String>
    <String List="2">
      <EDID>[000347F0]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>If my ma could see me now, she&apos;d scold me good. She&apos;d tell me I should know better than to go poking around in abandoned forts.</Source>
      <Dest>母親に会ったら、そりゃ叱られるだろうな。廃墟になった砦なんかうろうろせず、他にやる事があるだろうってさ</Dest>
    </String>
    <String List="2">
      <EDID>[000347F1]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>This smell of dank earth and worm-eaten wood is going to make me lose my last meal.</Source>
      <Dest>湿った土と虫食い木材の臭気のせいで、最後に食った物を吐きそうだ</Dest>
    </String>
    <String List="2">
      <EDID>[000347F3]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>How pathetic, being forced to eke out a miserable existence in a place like this.</Source>
      <Dest>こんな場所で惨めな人生を送るとは、何て哀れだろうな</Dest>
    </String>
    <String List="2">
      <EDID>[000347F4]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Just look at this place. Is this what passes for a fort in Skyrim?</Source>
      <Dest>周りを見てみろ。これがスカイリムの砦といえるか？</Dest>
    </String>
    <String List="2">
      <EDID>[000347F5]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The sooner we can get out of this filth-pit, the better.</Source>
      <Dest>こんなゴミ溜めから出るのは、早ければ早い方がいい</Dest>
    </String>
    <String List="2">
      <EDID>[000347F6]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>These timber supports are rotted through. It&apos;s a wonder this place is still standing.</Source>
      <Dest>木の支柱は中まで腐ってる。崩れ落ちないのが不思議なくらいだ</Dest>
    </String>
    <String List="2">
      <EDID>[000347F7]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Check every crate, chest and barrel you see. Who knows, maybe a few of them have something valuable inside.</Source>
      <Dest>木箱、宝箱、樽は全部調べろ。何か価値ある物が入っているかも知れない</Dest>
    </String>
    <String List="2">
      <EDID>[000347F8]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Did you bring a torch? These old forts can get pretty dark inside.</Source>
      <Dest>たいまつは持ってきたか？　古い砦の中はかなり暗いからな</Dest>
    </String>
    <String List="2">
      <EDID>[000347F9]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>There are forts like this all over Skyrim. The Imperials abandoned most of them a long time ago.</Source>
      <Dest>スカイリムにはこうした砦がたくさんある。多くは帝国軍がずいぶん昔に放棄したものだ</Dest>
    </String>
    <String List="2">
      <EDID>[000347FB]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Just look at this place. I&apos;ve seen better workmanship from Nord children only ten winters old.</Source>
      <Dest>この場所を見てみろ。10歳のノルドの子供だって、もっといい腕だ</Dest>
    </String>
    <String List="2">
      <EDID>[000347FD]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>So this is what passes for Imperial craftsmanship? Try not to sneeze, or you might bring the whole fort down.</Source>
      <Dest>帝国では、これでも職人と言えるんだな。くしゃみでもしたら、全部崩れ落ちるぞ</Dest>
    </String>
    <String List="2">
      <EDID>[00034802]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>What is that stench? Rotting wood, perhaps? That can&apos;t be good.</Source>
      <Dest>ひどい悪臭だ。木が腐っているのか？　こいつはまずいな</Dest>
    </String>
    <String List="2">
      <EDID>[00034803]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You&apos;d have to be pretty desperate to want to make a home in this dank hole.</Source>
      <Dest>このジメジメした穴に住む奴は、よっぽど追いつめられた奴だろうな</Dest>
    </String>
    <String List="2">
      <EDID>[000CD840]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The Jarls never want to pay to keep their forts. They just keep slipping further into ruin.</Source>
      <Dest>首長は砦を守るために金を払ったりしない。ただ、遺跡の奥深く身を潜めるのさ</Dest>
    </String>
    <String List="2">
      <EDID>[000CD841]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I wonder what great battles were fought here?</Source>
      <Dest>ものすごい戦いだったんだろうな</Dest>
    </String>
    <String List="2">
      <EDID>[000CD842]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Do you think Tiber Septim ever fought here?</Source>
      <Dest>なあ、タイバー・セプティムもここで戦ったと思うか？</Dest>
    </String>
    <String List="2">
      <EDID>[000CD843]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I can see why they built the fort here. A small force could control most of the nearby land.</Source>
      <Dest>なぜ砦が築かれたか分かるよ。規模の小さな軍隊が周辺諸国のほとんどを掌握できたんだ</Dest>
    </String>
    <String List="2">
      <EDID>[00034806]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Outlaws and brigands are the lowest of the low. They prey on their own countrymen for profit.</Source>
      <Dest>無法者や強盗は、最低中の最低の連中だ。利益のためなら、仲間にだって襲いかかる</Dest>
    </String>
    <String List="2">
      <EDID>[00034805]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I hope that when I die, I don&apos;t end up as a shambling corpse.</Source>
      <Dest>死んだ時に、歩く死体になるのはごめんだな</Dest>
    </String>
    <String List="2">
      <EDID>[0003E2DB]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The Forsworn are as wild as wolves. Practice those old magics, so some folk say.</Source>
      <Dest>フォースウォーンは、狼みたいに凶暴だ。古いマジカを使うらしい</Dest>
    </String>
    <String List="2">
      <EDID>[000CD844]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Wizards. Why is it always wizards?</Source>
      <Dest>ウィザードだ。何でいつもいるんだ？</Dest>
    </String>
    <String List="2">
      <EDID>[00034809]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>It isn&apos;t just your blood that a vampire wants, it&apos;s your mortal soul.</Source>
      <Dest>吸血鬼がほしいのは血だけじゃない。定命の者の魂もだ</Dest>
    </String>
    <String List="2">
      <EDID>[0003480A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Fighting draugr is as much about controlling your fear as anything else.</Source>
      <Dest>ドラウグルと戦うのは、自らの恐怖心を抑えるのと同じだな</Dest>
    </String>
    <String List="2">
      <EDID>[000CD845]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Most bandits are cowards. These seem to be braver than most.</Source>
      <Dest>山賊どもの多くは臆病者だ。こいつらはずいぶん勇敢らしい</Dest>
    </String>
    <String List="2">
      <EDID>[0003480F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>These wizards are mad beyond reason. They understand only violence.</Source>
      <Dest>ウィザードどもはイカれてる。暴力しか頭にない</Dest>
    </String>
    <String List="2">
      <EDID>[0003E2E3]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>There is no greater madness than those who seek to become vampires. That&apos;s a dark bargain if there ever was one.</Source>
      <Dest>吸血鬼たらんとする者以上にイカれた者はいまい。いたとしたら驚きだ</Dest>
    </String>
    <String List="2">
      <EDID>[0003482B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You can easily break a blade on the metal skin of a Dwemer construct.</Source>
      <Dest>ドゥーマーが生み出した鉄の皮膚は、剣の刃でもたやすくこぼれる</Dest>
    </String>
    <String List="2">
      <EDID>[000CD846]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I hate bandits and thieves. Men like these raid our town every year.</Source>
      <Dest>山賊や盗賊は嫌いだ。ああいう連中が毎年町を荒らしていく</Dest>
    </String>
    <String List="2">
      <EDID>[000CD847]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I hope that when I die, I don&apos;t end up as a shambling corpse.</Source>
      <Dest>死んだ時に、歩く死体になるのはごめんだな</Dest>
    </String>
    <String List="2">
      <EDID>[000CD848]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The Forsworn are strange men. They fight to reclaim Markarth, but they live like savages.</Source>
      <Dest>フォースウォーンはおかしな連中だよ。マルカルスを取り戻そうと戦ってはいるが、生活はまるで野蛮人だからな</Dest>
    </String>
    <String List="2">
      <EDID>[000CD849]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I don&apos;t like wizards and their spells. Give me an axe any day.</Source>
      <Dest>ウィザードも呪文もごめんだ。斧がありゃいいのさ</Dest>
    </String>
    <String List="2">
      <EDID>[000CD84A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>These walking devices are strange yet amazing. What magic powers them?</Source>
      <Dest>この歩行装置は奇妙な感じだがすごいよ。どんな魔法で動いてるんだ？</Dest>
    </String>
    <String List="2">
      <EDID>[0003E301]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;d rather fight bandits than draugr. At least bandits know when to stay dead.</Source>
      <Dest>戦うならドラウグルより山賊の方がましだな。山賊は、ちゃんと死んでくれるからな</Dest>
    </String>
    <String List="2">
      <EDID>[000CD84B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Taken alone, the draugr aren&apos;t so fearsome. They&apos;re far more deadly in greater numbers.</Source>
      <Dest>放っておけ、ドラウグルはそう恐ろしいもんじゃない。数が多けりゃ別だがな</Dest>
    </String>
    <String List="2">
      <EDID>[000CD84C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>These Forsworn are just savages. They live in caves and ruins when civilized folk build towns and cities.</Source>
      <Dest>フォースウォーンは単に野蛮な連中だ。文明人が町や都市を作る中、洞窟や廃墟に住んでやがる</Dest>
    </String>
    <String List="2">
      <EDID>[0003E311]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You can&apos;t argue with these mages. They&apos;ll attack you on sight.</Source>
      <Dest>魔術師に話は通じない。こっちを見るなり、攻撃してくるぞ</Dest>
    </String>
    <String List="2">
      <EDID>[0003E31B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>It probably took some Dwemer craftsman a year to build one of those things.</Source>
      <Dest>こんな物を作るには、ドゥーマーの職人を何人か使っても1年はかかるだろう</Dest>
    </String>
    <String List="2">
      <EDID>[0003E31E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>There may be no enemy more foul than a walking corpse.</Source>
      <Dest>歩く死体以上に不愉快な敵はいないでしょうね</Dest>
    </String>
    <String List="2">
      <EDID>[000CD84D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I thought about becoming a bandit. I decided I preferred clean clothes and fresh mead.</Source>
      <Dest>山賊になろうかとも思ったわ。清潔な服と新鮮なハチミツ酒が欲しくてね</Dest>
    </String>
    <String List="2">
      <EDID>[0003E321]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>These ruins and their mechanical inhabitants are all that remain of the Dwemer.</Source>
      <Dest>遺跡も機械の住人も、すべてドゥーマーが残したものよ</Dest>
    </String>
    <String List="2">
      <EDID>[0003E322]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>It&apos;s said that the Forsworn make dark pacts with the Hagravens, and that is why they can use magic.</Source>
      <Dest>フォースウォーンはハグレイヴンと闇の契約を結んだそうよ。だから魔法を使えるのね</Dest>
    </String>
    <String List="2">
      <EDID>[0003E323]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>There is no adversary more deadly than a vampire. They are as cruel as they are cunning.</Source>
      <Dest>吸血鬼以上に危険な相手はいないわ。奴らは残酷なだけじゃなくて、ずる賢くもあるから</Dest>
    </String>
    <String List="2">
      <EDID>[0003E324]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Bandits are desperate men. They have nothing to lose, and they fight like it.</Source>
      <Dest>山賊達は荒くれ者だ。危険を冒しても失うものがない。戦い方を見れば分かる</Dest>
    </String>
    <String List="2">
      <EDID>[0003E325]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>What some call devotion to the dark arts, I call foolishness.</Source>
      <Dest>闇の技巧への執念と呼ぶ者もいるが、愚行と言うべきだな</Dest>
    </String>
    <String List="2">
      <EDID>[000CD84E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>These Forsworn don&apos;t even have the decency to dress right.</Source>
      <Dest>奴らフォースウォーンには身づくろいをする慎みがない</Dest>
    </String>
    <String List="2">
      <EDID>[000CD84F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Draugr are slow and clumsy. Hardly a challenge for a man like me.</Source>
      <Dest>ドラウグルは動きが鈍く要領が悪い。たいした敵じゃないな</Dest>
    </String>
    <String List="2">
      <EDID>[0003E327]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I would find the Dwemers&apos; mechanical guardians fascinating if they didn&apos;t try to kill everything on sight.</Source>
      <Dest>ドゥーマーが生み出した機械のガーディアンは、見境なく襲ってきさえしなければ魅力的だ</Dest>
    </String>
    <String List="2">
      <EDID>[000CD850]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Don&apos;t get too far ahead.</Source>
      <Dest>あんまり先に行かないでくれ</Dest>
    </String>
    <String List="2">
      <EDID>[00055FAB]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Look, you already have been told you&apos;re not allowed here. Turn around and go back the way you came.</Source>
      <Dest>いいか、ここには立ち入り禁止だと言われたはずだ。向きを変えてさっさと立ち去れ</Dest>
    </String>
    <String List="2">
      <EDID>[00055FC4]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Look, before I help you track Mercer down, I need to know what you learned from Karliah. I mean everything.</Source>
      <Dest>いいか。メルセルを追跡してもらう前に、お前がカーリアから聞いた事を教えてもらう必要がある。聞いた事すべてだ</Dest>
    </String>
    <String List="2">
      <EDID>[0007EB32]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I&apos;ve already said too much.</Source>
      <Dest>口が滑ったようだ</Dest>
    </String>
    <String List="2">
      <EDID>[0007EB32]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I gave you what you came in here for, now go. Leave me in peace.</Source>
      <Dest>望みのものはくれてやったろう？　さあ行け。もう放っておいてくれ</Dest>
    </String>
    <String List="2">
      <EDID>[00056551]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Yes, yes. It is an ancient and ruined city. Built by the Dwemer. The dwarf folk. It is nearby, but I&apos;d stay clear. People say it is quite dangerous.</Source>
      <Dest>ええ、もちろん。古代の廃都よ。ドワーフのドゥーマーが作ったの。この近くだけど、寄りつきたくないわ。とても危険な場所らしいの</Dest>
    </String>
    <String List="2">
      <EDID>[000565F6]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The way out is right there! Run, damn it!</Source>
      <Dest>出口はここよ！　走って！</Dest>
    </String>
    <String List="2">
      <EDID>[00056606]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I did not come all the way here just to walk out empty-handed.</Source>
      <Dest>はるばるここまで来て、手ぶらで帰るわけにはいかないわ</Dest>
    </String>
    <String List="2">
      <EDID>[000565F1]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I can&apos;t hold these things! We need to leave!</Source>
      <Dest>もう待たないわ！　行きましょ！</Dest>
    </String>
    <String List="2">
      <EDID>[00056603]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I have the Lexicon! Where&apos;s the podium?</Source>
      <Dest>辞典はここにあるわ！　演壇はどこ？</Dest>
    </String>
    <String List="2">
      <EDID>[00056609]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Aaaaaaaaaaa...</Source>
      <Dest>ぐああああああああああ…</Dest>
    </String>
    <String List="2">
      <EDID>[00056602]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I told you we should&apos;ve hired a thief.</Source>
      <Dest>盗賊を雇うべきだって言ったじゃない</Dest>
    </String>
    <String List="2">
      <EDID>[000565F9]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Avanchnzel is waiting.</Source>
      <Dest>アバンチンゼルが待っているぞ</Dest>
    </String>
    <String List="2">
      <EDID>[00056AF1]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>My name is Stig Salt-Plank, one of the captains of the Blood Horkers.</Source>
      <Dest>名前はスティグ・ソルト・プランク、ブラッド・ホーカースの船長の一人だ</Dest>
    </String>
    <String List="2">
      <EDID>[00056B27]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You didn&apos;t know? That was Ulfric Stormcloak and his top lieutenants.</Source>
      <Dest>知らなかったのか？　ウルフリック・ストームクロークとその側近達だ</Dest>
    </String>
    <String List="2">
      <EDID>[00056B26]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>So did I! If the damn Stormcloaks somehow found one, or woke it up... the war might be about to take an ugly turn.</Source>
      <Dest>同感だよ。もしストームクロークが見つけたか目覚めさせたかしたのなら、戦局は悪い方へと向かうかもな</Dest>
    </String>
    <String List="2">
      <EDID>[00056B26]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Hard to believe it was just a coincidence, that the first dragon anyone&apos;s seen for centuries attacks just as Ulfric was about to be executed.</Source>
      <Dest>ただの偶然とは思えないんだ。何世紀もの間、誰も見た事がなかったドラゴンが、ウルフリックが処刑されようとしたその時に攻撃してくるなんて</Dest>
    </String>
    <String List="2">
      <EDID>[00057F7F]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I am! I am! But not just my mother. Our mother, hmm? The Night Mother! Oh yes!</Source>
      <Dest>そう！　そうだよ！　だけど私だけの母じゃない。私達の母だ、そうだろう？　そう、夜母さ！　そうなんだよ！</Dest>
    </String>
    <String List="2">
      <EDID>[00057F7F]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>And you helped me! You helped poor Cicero! You talked to Loreius and got him to fix my wheel!</Source>
      <Dest>そして私を助けてくれた！　哀れなシセロを助けてくれた！　ロレイウスと話をして、私の車輪を直すようにしてくれた！</Dest>
    </String>
    <String List="2">
      <EDID>[00057F7F]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Oh, you may have pleased me, but you have surely pleased the Night Mother. And our mother, she will never forget.</Source>
      <Dest>ああ、お前は私を喜ばせてくれたが、もちろん夜母も喜んだはずだ。我らの母は、絶対に忘れないだろう</Dest>
    </String>
    <String List="2">
      <EDID>[00057F80]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I am! I am! But not just my mother. Our mother, hmm? The Night Mother! Oh yes!</Source>
      <Dest>そう！　そうだよ！　だけど私だけの母じゃない。私達の母だ、そうだろう？　そう、夜母さ！　そうなんだよ！</Dest>
    </String>
    <String List="2">
      <EDID>[00057F80]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Oh, but you didn&apos;t help poor Cicero! You helped the stupid farmer! Stupid Loreius! Oh, the guard said cruel things about us. Untrue things...</Source>
      <Dest>ああ、だけど君は哀れなシセロを助けてくれずに！　あの馬鹿な農民を助けてしまった！　あの馬鹿ロレイウス！　ああ、あの衛兵は私達の事を酷く言っていた。本当じゃない事を…</Dest>
    </String>
    <String List="2">
      <EDID>[00057F83]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Oh, no time to talk now, my friend. No time. Our mistress needs tending. Keeping.</Source>
      <Dest>今は話している時間がないんだ、私の友よ。時間がない。私達の女神の面倒を見て、守らなければならないよ</Dest>
    </String>
    <String List="2">
      <EDID>[00057FB2]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>No, don&apos;t go!</Source>
      <Dest>待て、行くな！</Dest>
    </String>
    <String List="2">
      <EDID>[000D9DBC]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>No, don&apos;t go! You may not be one of our tribe, but you&apos;re an Orc nonetheless!</Source>
      <Dest>待て、行くな！　お前は一族の者ではないかも知れないが、それでもオークには違いないだろう！</Dest>
    </String>
    <String List="2">
      <EDID>[000582D9]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>That&apos;s what I&apos;ve spent my twilight years trying to find out.</Source>
      <Dest>年を取ってからは、ずっとその答えを探し続けていた</Dest>
    </String>
    <String List="2">
      <EDID>[000582D9]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>And now I&apos;ve found the answer. The witches&apos; magic ensnared us, and only their magic can release us. </Source>
      <Dest>そしてついにその答えを見つけた。我々がこうなったのは魔女達のせいだ。そして我々を救えるのも奴らの魔法の力だけなんだ</Dest>
    </String>
    <String List="2">
      <EDID>[000582D9]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>They won&apos;t give it willingly, but we can extract their foul powers by force. </Source>
      <Dest>進んで解放はしないだろうが、無理やりその力を引き出す事はできよう</Dest>
    </String>
    <String List="2">
      <EDID>[000582D9]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>I want you to seek them out. Go to their coven in the wilderness. Strike them down as a true warrior of the wild. </Source>
      <Dest>魔女達を探してくれ。荒野にある奴らの結社へ行って、真の戦士の力を見せつけてやってほしい</Dest>
    </String>
    <String List="2">
      <EDID>[000582D9]</EDID>
      <REC id="4">INFO:NAM1</REC>
      <Source>And bring me their heads. The seat of their abilities. From there, we may begin to undo centuries of impurity.</Source>
      <Dest>そして奴らの首を持ってくるんだ。魔法の力の源だよ。首があれば、数世紀に渡る我々の不幸な運命に終止符を打てるだろう</Dest>
    </String>
    <String List="2">
      <EDID>[000582EC]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Mind you, it&apos;s no business of mine what each Companion does in the name of honor. </Source>
      <Dest>よく聞け、“同胞団”の各々が名誉にかけて何かをするなら、いちいちそれに干渉するつもりはない</Dest>
    </String>
    <String List="2">
      <EDID>[000582EC]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>But this sneaking around. It does not befit warriors of your standing. Aela knows better, and so should you.</Source>
      <Dest>だがこれはちょっと別だ。君のような気高い者にはふさわしくない行為だよ。アエラにも君にも、もっと分別というものがあるはずだ</Dest>
    </String>
    <String List="2">
      <EDID>[00058656]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Get yourself kitted out with what you need. Welcome to the fight!</Source>
      <Dest>戦いに備えて装備を整えろ。戦争だ！</Dest>
    </String>
    <String List="2">
      <EDID>[000587F6]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>From the moment you were struck with my poisoned arrow at Snow Veil Sanctum, my path changed its course.</Source>
      <Dest>雪帷の聖域で毒矢を射る相手を違えたあの時から、運命が変わってしまったのよ</Dest>
    </String>
    <String List="2">
      <EDID>[000587F6]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Perhaps I couldn&apos;t bring Mercer back alive, but together, we were able to clear my name and to put Gallus&apos; memory to rest.</Source>
      <Dest>どの道、メルセルを生きたまま連れ戻す事はできなかったでしょうけど、こうして汚名をすすいでガルスの無念も晴らす事ができた</Dest>
    </String>
    <String List="2">
      <EDID>[000587F6]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>I&apos;d always intended Mercer&apos;s fate to ultimately be decided by the Guild, and it seems they&apos;ve spoken.</Source>
      <Dest>最初からメルセルの処分はギルドの決定にまかせるつもりだったし、裁きは下ったようね</Dest>
    </String>
    <String List="2">
      <EDID>[000587F9]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Just outside of Riften, beyond the southeast gate is a small path cut up the mountainside.</Source>
      <Dest>リフテンの外れ、南東門を出てすぐのところに、山腹を切り開いた細い脇道があるわ</Dest>
    </String>
    <String List="2">
      <EDID>[000587F9]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>At the end of that path is a clearing and an old standing stone. I&apos;d ask you both to meet me there.</Source>
      <Dest>その道をたどっていくと、古い大立石のある空き地に出る。そこで待ち合わせましょう。2人とも来てちょうだい</Dest>
    </String>
    <String List="2">
      <EDID>[00058C47]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>It&apos;s a curse! It has to be! I... I&apos;ve got to get out of this town.</Source>
      <Dest>呪いよ、間違いない！　この町から逃げ出さなくては</Dest>
    </String>
    <String List="2">
      <EDID>[00058ECE]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Lady Nocturnal, we accept your terms. We dedicate ourselves to you as both your avengers and your sentinels.</Source>
      <Dest>ノクターナル様、我らはすべての条件に従います。御身の復讐者にして衛士となりてお仕えもうしあげます</Dest>
    </String>
    <String List="2">
      <EDID>[00058ECE]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>We will honor our agreement in this life and the next, until your conditions have been met.</Source>
      <Dest>この契約を今生においても来世においても、すべての条件が果たされるまで遂行いたします</Dest>
    </String>
    <String List="2">
      <EDID>[00058F85]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Damn him - that old bear was right! Did you run into any trouble?</Source>
      <Dest>なんてことだ、年老いた熊は正しかった！　何か面倒な事に巻き込まれなかったか？</Dest>
    </String>
    <String List="2">
      <EDID>[00059636]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Yes, I know. As does Astrid. You have done well, and have earned both your reward, and a bonus, as I have mentioned.</Source>
      <Dest>ええ、知っているわ。アストリッドも知っているわよ。あなたは良くやってくれたから、前に話したように報酬とボーナスの両方をあげるわ</Dest>
    </String>
    <String List="2">
      <EDID>[00059636]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>But you should know that we have a more pressing matter to deal with.</Source>
      <Dest>でも、もっと緊急の対処すべき問題がある事を、知っておいてもらわなきゃいけないわ</Dest>
    </String>
    <String List="2">
      <EDID>[00059636]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>It&apos;s... Cicero. There&apos;s been an incident. You should proceed into the Sanctuary. I&apos;ll let Astrid explain.</Source>
      <Dest>シセロの奴よ。事件があったの。聖域まで行ってもらわなきゃならないわ。説明はアストリッドにさせるから</Dest>
    </String>
    <String List="2">
      <EDID>[00074DB1]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Why are you here? Killing Gaius Maro is but the first step in your contract - you must also plant the incriminating letter on his body...</Source>
      <Dest>どうしてここにいるの？　ガイアス・マロを殺すのが任務の第一段階よ。彼の死体に、告発の手紙を仕込みなさい…</Dest>
    </String>
    <String List="2">
      <EDID>[000596F5]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You&apos;re the one with the Staff, my boy.</Source>
      <Dest>杖を持っているのはお前だ</Dest>
    </String>
    <String List="2">
      <EDID>[000596F6]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You&apos;re the one with the Staff, my dear.</Source>
      <Dest>杖を持っているのはお前だ</Dest>
    </String>
    <String List="2">
      <EDID>[0005A0C0]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Good. After I open the gate, please stand on the circle.</Source>
      <Dest>それは何より。門が開いたら、円の中に立ってちょうだい</Dest>
    </String>
    <String List="2">
      <EDID>[0005A6B1]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>You&apos;re not short of guts, are you? What&apos;s your game?</Source>
      <Dest>肝っ玉の小さい輩とも思えんが、何を企んでいる？</Dest>
    </String>
    <String List="2">
      <EDID>[0005A6B1]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Why would Tullius waste resources getting the crown only to give it to me? Poisoned perhaps? No. He&apos;s not that cunning.</Source>
      <Dest>王冠が私の手に渡るだけだというのに、なぜテュリウスは無駄な労力を使う？　…毒か？　いや、奴はそれほど狡賢くはない</Dest>
    </String>
    <String List="2">
      <EDID>[0005A6B1]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Alright. I believe you. You aren&apos;t the first to turn away from the Empire in disgust.</Source>
      <Dest>よろしい。信じよう。帝国を嫌うがゆえの寝返りは初めてでないからな</Dest>
    </String>
    <String List="2">
      <EDID>[0005A6B1]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>But remember - you&apos;re one of us now, forever. Whatever Imperial loyalties you may have had... that&apos;s all in the past, forgotten.</Source>
      <Dest>だが覚えておけ、これよりお前は永久に我らの同志！　かつてどれほど帝国に忠誠を誓おうとも、すべては過去の事…　一切忘れてもらう</Dest>
    </String>
    <String List="2">
      <EDID>[0005A6B1]</EDID>
      <REC id="4">INFO:NAM1</REC>
      <Source>Now, to prove yourself to me, I have a task for you. Take my axe, and deliver it to the Jarl of Whiterun.</Source>
      <Dest>まずは身の証を立ててもらうために、仕事を用意した。この斧をホワイトランの首長に届けてほしい</Dest>
    </String>
    <String List="2">
      <EDID>[0005B04D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Forgive me. It&apos;s a term I haven&apos;t used in some time. While most in Tamriel call my kind Argonian, we prefer the term Saxhleel.</Source>
      <Dest>すまない。それはしばらく使っていなかった呼び名だ。タムリエルではよく我々の種族をアルゴニアンと呼んでいたが、我々はサクスリールという呼び名を好んでいる</Dest>
    </String>
    <String List="2">
      <EDID>[0005B062]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Forgive me. It&apos;s a term I haven&apos;t used in some time. While most in Tamriel would call us Argonian, we prefer the term Saxhleel.</Source>
      <Dest>すまない。それはしばらく使っていなかった言葉だ。タムリエルではよく我々の種族をアルゴニアンと呼ぶが、我々はサクスリールという呼び名を好んでいる</Dest>
    </String>
    <String List="2">
      <EDID>[0005B2B9]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Thank you, marsh-friend.</Source>
      <Dest>ありがとう、友よ</Dest>
    </String>
    <String List="2">
      <EDID>[0005B2CF]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Thank you, land-strider.</Source>
      <Dest>ありがとう、旅のお方</Dest>
    </String>
    <String List="2">
      <EDID>[0005AFE3]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I do. Sadly, I&apos;m one of the few traditional Saxhleel Jewelers that remains in Tamriel; it&apos;s becoming a lost art.</Source>
      <Dest>ああ。俺はタムリエルに残っている、数少ないサクスリールの伝統的な宝石職人だ。だが悲しい事に、こうした伝統の技術は失われつつある</Dest>
    </String>
    <String List="2">
      <EDID>[0005AFE3]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Only trouble is gathering materials has become hazardous. The roads to the mines and to the other cities are thick with bandits... and worse.</Source>
      <Dest>問題なのは、材料の採取に危険が伴うようになってきた事だ。鉱山や他の街へと通じる道には、山賊が大勢待ち構えている…　悪くなる一方なんだ</Dest>
    </String>
    <String List="2">
      <EDID>[0005AFE3]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Would you be interested in gathering some materials for me? I&apos;d certainly be happy to compensate you.</Source>
      <Dest>材料を集めてきていただけないだろうか？　もちろん、十分にお礼はさせていだだくよ</Dest>
    </String>
    <String List="2">
      <EDID>[0005AFFE]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The job pays well, so I hope I can make arrangements soon. We really could use the gold.</Source>
      <Dest>いい稼ぎになるから、すぐに取り決めができるといいんだけどね。本当にお金が必要なんだ</Dest>
    </String>
    <String List="2">
      <EDID>[0005B0D4]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Oh! No, I didn&apos;t mean it that way. Elgrim can barely put on his own shoes let alone have the energy to pursue a young girl.</Source>
      <Dest>とんでもない！　そんな意味で言ったんじゃないよ。エルグリムには若い女を追いかける気力もなけりゃ、自分で靴を履くことだってままならないよ</Dest>
    </String>
    <String List="2">
      <EDID>[0005B0D4]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>He&apos;s been gushing about how talented Ingun is at alchemy. He&apos;d never say it to her face; that&apos;s not his way.</Source>
      <Dest>あいつは、インガンがいかに錬金術の才に秀でているかをしゃべり立てているが、本人に直接言ったことはない。それはあいつの流儀じゃない</Dest>
    </String>
    <String List="2">
      <EDID>[0005B0D4]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>I just think Elgrim&apos;s taken it upon himself to mentor the young thing so he focuses a lot of attention on her.</Source>
      <Dest>エルグリムはあの若い女の指導を引き受けたに過ぎないさ。だからやたらと気にかけるんだよ</Dest>
    </String>
    <String List="2">
      <EDID>[0005B17F]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I know how to mix a few basic potions, but I&apos;m nowhere near as skilled as a master alchemist.</Source>
      <Dest>基本の薬の混ぜ方は知っているが、錬金術の達人のような腕は持ってないよ</Dest>
    </String>
    <String List="2">
      <EDID>[0005B17F]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I&apos;ve picked up a few tricks by reading the tomes scattered all over the shop, but I don&apos;t have the knack to pull off half of the formulas.</Source>
      <Dest>店の本をあれこれ読んで作り方をいくつか覚えたが、実際には途中までしか作れないんだ</Dest>
    </String>
    <String List="2">
      <EDID>[0005B253]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Oh, got a bit of interest in your boss do you?</Source>
      <Dest>おや、ボスに興味があるのかい？</Dest>
    </String>
    <String List="2">
      <EDID>[0005B27B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You should quit working in the eastern mine. Leigelf&apos;s no good to work for.</Source>
      <Dest>東部鉱山で働くのはやめた方がいい。レイゲルフのためなんてまっぴらだ</Dest>
    </String>
    <String List="2">
      <EDID>[0005B264]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Thoring, do you remember the time when that wolf pack came clamoring into town?</Source>
      <Dest>ソーリング、あのオオカミの群れが町にやって来てほえ立てていたのを覚えてるかい？</Dest>
    </String>
    <String List="2">
      <EDID>[0005B26C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Frida, you aren&apos;t saying...</Source>
      <Dest>フリーダ、それってまさか…</Dest>
    </String>
    <String List="2">
      <EDID>[0005B3CC]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The sooner we end this rebellion, the sooner I&apos;ll be able to sleep at night.</Source>
      <Dest>この反乱を早く終わらせれば、夜眠れるようになる日も早く来るわ</Dest>
    </String>
    <String List="2">
      <EDID>[0005B3CD]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ulfric... what have you done my old friend?</Source>
      <Dest>ウルフリック…　何をやらかしたの？</Dest>
    </String>
    <String List="2">
      <EDID>[0005B3CE]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Stormcloaks... even the name of their rebellion stinks of Ulfric&apos;s vanity. He wants to be king. That&apos;s all this is about. One man&apos;s ambition.</Source>
      <Dest>ストームクローク…　ウルフリックご自慢の反乱軍は、名前もお粗末ね。王の座に就きたいのよ。ただそれだけのこと。ひとりの人間の野心よ</Dest>
    </String>
    <String List="2">
      <EDID>[0005B3CF]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I don&apos;t fight for the glory of the Empire, nor do I glory in the death of my kinsmen. I fight to bring peace and order to my homeland.</Source>
      <Dest>帝国の栄光のために戦うわけじゃないし、血縁者の死を誇りに思ったりもしないわ。故郷に平和と秩序をもたらすために戦うの</Dest>
    </String>
    <String List="2">
      <EDID>[0005B3D0]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Damnit! Why can&apos;t Ulfric see he&apos;s tearing Skyrim to pieces?</Source>
      <Dest>ああもう！　ウルフリックは自分がスカイリムを分断してるとどうして分からないの？</Dest>
    </String>
    <String List="2">
      <EDID>[0005B3D3]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>When we destroy the rebellion, perhaps the Thalmor will call off their damned inquisitions. It&apos;s just making things worse.</Source>
      <Dest>反乱軍を倒せば、サルモールはあのいまいましい審理をやめるかも知れないわ。あんなの事態を悪化させるだけ</Dest>
    </String>
    <String List="2">
      <EDID>[0005B407]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Sometimes I wonder if Ulfric understands what I&apos;m dealing with out here.</Source>
      <Dest>ウルフリックに、私のしている事を理解してもらえればと思う時もある</Dest>
    </String>
    <String List="2">
      <EDID>[0005B416]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>What will Skyrim have become if her children submitted to tyranny?</Source>
      <Dest>人々が圧政を認めたら、スカイリムの未来はどうなる？</Dest>
    </String>
    <String List="2">
      <EDID>[0005B418]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The Empire would have us become their slaves as they have become slaves to the Thalmor. I will not live as a slave, nor will I die as one.</Source>
      <Dest>帝国は我々を奴隷にしようとしていた、奴らがサルモールの奴隷となったように。奴隷として生きるくらいなら、私は死を選ぶ</Dest>
    </String>
    <String List="2">
      <EDID>[0005B41A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The Empire is weak. That is why we fight them. Skyrim must be ruled by the strong.</Source>
      <Dest>帝国は弱体化している。だから奴らと戦うのだ。スカイリムは弱者に従うつもりはない</Dest>
    </String>
    <String List="2">
      <EDID>[0005B41D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>When we have reclaimed our homeland from the Imperials, we will take the fight to the Thalmor. They are the true enemy. Make no mistake.</Source>
      <Dest>帝国軍から故郷を取り戻したら、サルモールと戦う。本当に倒すべき敵は奴らだ</Dest>
    </String>
    <String List="2">
      <EDID>[0005B41E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>If there was someone else Ulfric could trust with all this planning nonsense, I would be out there breaking heads with the rest of you.</Source>
      <Dest>ウルフリック以外にこの計画を馬鹿にする奴がいたら、まとめて頭を叩き割ってやる</Dest>
    </String>
    <String List="2">
      <EDID>[0008324C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The Empire is man&apos;s last bastion. If Ulfric wasn&apos;t blinded by lust for power, he&apos;d see we are on the same side.</Source>
      <Dest>帝国は人々の最後の砦だ。ウルフリックが権力への欲望に目がくらんでなければ、俺達が味方だって分かったはずだ</Dest>
    </String>
    <String List="2">
      <EDID>[0008324D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Were the Stormcloaks to prevail in dismantling Imperial rule in Skyrim, who would be her protector? No. We will crush this rebellion. We must.</Source>
      <Dest>ストームクロークがスカイリムにおける帝国の統治を破壊したら、誰がスカイリムを守る？　駄目だ。反乱軍を倒さなくては。絶対に</Dest>
    </String>
    <String List="2">
      <EDID>[0008324E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ulfric would expunge from Skyrim citizens whose only crime was to be born of a non-Nordic woman. That is unacceptable to free men everywhere.</Source>
      <Dest>ウルフリックは、ノルドの女から生まれてこなかったスカイリム市民を粛清するつもりだ。男どもが至る所に解放されるなんて冗談じゃない</Dest>
    </String>
    <String List="2">
      <EDID>[00083251]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>We stand out here in the cold, as brothers, warmed by the knowledge that we fight for the rights of every free citizen of the Empire.</Source>
      <Dest>兄弟としてこの極寒の地に立つ俺達を暖めてくれるのは、帝国の自由市民の権利のために戦うという自覚だけだ</Dest>
    </String>
    <String List="2">
      <EDID>[00083258]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The Empire would have us become slaves to the Thalmor. We are not slaves. We are men. Free men who will slay anyone who begs to differ.</Source>
      <Dest>帝国は我々を、サルモールの奴隷にするつもりだ。我々は奴隷ではない。自由な人間だ。自由を奪うなら、誰であろうと息の根を止める</Dest>
    </String>
    <String List="2">
      <EDID>[00083259]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>It was anger that brought each of us here, but it is love that keeps us fighting.</Source>
      <Dest>我々をここへ導いたのは怒りだが、戦い続ける理由は愛だ</Dest>
    </String>
    <String List="2">
      <EDID>[0008325C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>My hatred for the Empire is bested only by love for my countrymen.</Source>
      <Dest>帝国への怒りを最も強めるのは、我が国の民への愛だ</Dest>
    </String>
    <String List="2">
      <EDID>[0008325D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The Emperor would turn Skyrim into a puppet of the Dominion. I for one would not care to dance for the amusement of those foul elves.</Source>
      <Dest>皇帝は、スカイリムを自治領の操り人形にしようとしている。あの下品なエルフ共の楽しみのために、ぶざまなダンスを踊るつもりなどない</Dest>
    </String>
    <String List="2">
      <EDID>[0002095B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;ll fight the entire Legion myself if they dare show their faces here.</Source>
      <Dest>ここへ現れる勇気があるのなら、全帝国軍と戦ってやるんだが</Dest>
    </String>
    <String List="2">
      <EDID>[00020958]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Legion soldiers gleam like fresh-fallen snow and clank like a kitchen. They head this way, we&apos;ll know it.</Source>
      <Dest>帝国軍の兵士達は新雪のようにキラキラしているし、台所のようにガチャガチャうるさい。奴らはこの道を進んでいる。今に分かるさ</Dest>
    </String>
    <String List="2">
      <EDID>[00020956]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I long to be out there, with my brothers, waging war against the Empire.</Source>
      <Dest>早く同志達と共に帝国と戦いたいものだ</Dest>
    </String>
    <String List="2">
      <EDID>[0002094F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Keep an eye out for Stormcloak spies.</Source>
      <Dest>ストームクロークの密偵に注意しろ</Dest>
    </String>
    <String List="2">
      <EDID>[00044666]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Been so long since I killed a Stormcloak, my sword arm&apos;s getting flabby.</Source>
      <Dest>ストームクロークを1人殺してからずいぶん経つ。腕がなまったかな</Dest>
    </String>
    <String List="2">
      <EDID>[0002094E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Stay alert. Never know when those Stormcloak dogs might charge.</Source>
      <Dest>油断するな。ストームクロークのイヌどもがいつ襲ってくるか分からない</Dest>
    </String>
    <String List="2">
      <EDID>[0005B490]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Buy it? This? An Elder Council amulet?</Source>
      <Dest>買うかって？　この元老院のアミュレットを？</Dest>
    </String>
    <String List="2">
      <EDID>[0005B490]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Oh yes. Oh yes, indeed. </Source>
      <Dest>ああ、もちろんだとも</Dest>
    </String>
    <String List="2">
      <EDID>[0005B490]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Uh, wait just one moment...</Source>
      <Dest>少し待ってくれ…</Dest>
    </String>
    <String List="2">
      <EDID>[0005B490]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>Here... is a letter of credit. Usable, by Astrid only, for any service or item I can provide. As per our standard arrangement.</Source>
      <Dest>さあ、信用状だ。これを使えるのは、アストリッドだけだ。都合をつけられるものならどんなサービスでも道具でも使ってくれて構わん。我々の合意としてな</Dest>
    </String>
    <String List="2">
      <EDID>[0005B490]</EDID>
      <REC id="4">INFO:NAM1</REC>
      <Source>You bring that back to your lovely mistress. With my regards.</Source>
      <Dest>かわいい女主人にそれを渡すんだ。よろしく伝えてくれ</Dest>
    </String>
    <String List="2">
      <EDID>[0005B492]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Let&apos;s see...</Source>
      <Dest>どれどれ…</Dest>
    </String>
    <String List="2">
      <EDID>[0005B492]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Where oh where did you get this? No, don&apos;t answer - I don&apos;t want to know.</Source>
      <Dest>どこで、どこでこれを？　いや、答えないでくれ…　やっぱり知りたくない</Dest>
    </String>
    <String List="2">
      <EDID>[0005B492]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>This is an amulet of the Emperor&apos;s Elder Council. Specially crafted for each member. Worth a small fortune. Ain&apos;t somethin&apos; you&apos;d give up lightly.</Source>
      <Dest>これは皇帝の元老院の一員のために特注で作られたアミュレットだ。ひと財産ほどの価値がある。簡単にあきらめられるものではない</Dest>
    </String>
    <String List="2">
      <EDID>[0005B492]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>Look, it ain&apos;t my business to tell the Dark Brotherhood its business, but if you killed a member of the Elder Council, you&apos;d better belie-</Source>
      <Dest>いいか、闇の一党へその仕事について伝えるのは私の役目ではない。だが、元老院の一員を殺してくれるなら、信じるべき…</Dest>
    </String>
    <String List="2">
      <EDID>[0005B494]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Oh. Oh I see.</Source>
      <Dest>おお、なるほど</Dest>
    </String>
    <String List="2">
      <EDID>[0005B494]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Well, you&apos;re makin&apos; friends all over, ain&apos;t ya?</Source>
      <Dest>それにしても、随分と顔が広いもんだな？</Dest>
    </String>
    <String List="2">
      <EDID>[0005B494]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>So, uh... how is Astrid doin&apos; these days? Tell her to stop by some time. We can have a drink. Catch up.</Source>
      <Dest>それで、あの…　アストリッドは最近元気かい？　たまには顔を出すように伝えてくれよ。近況報告がてら一杯やろうって</Dest>
    </String>
    <String List="2">
      <EDID>[0005B494]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>Ah, but business! Of course. What kind of business?</Source>
      <Dest>おっと、仕事の話！　そうだった。それでどんな案件だ？</Dest>
    </String>
    <String List="2">
      <EDID>[0005C622]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ah, the bard-to-be. Did Viarmo send you?</Source>
      <Dest>ああ、未来の吟遊詩人か。ヴィアルモに言われて来たのか？</Dest>
    </String>
    <String List="2">
      <EDID>[0007A50B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>If that&apos;s what you want. Come find me at the College if you change your mind.</Source>
      <Dest>そう言うならそうしよう。気が変わったら大学に来てくれ</Dest>
    </String>
    <String List="2">
      <EDID>[0417A50B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;d best get back to Master Neloth then. No telling what&apos;s happened since I&apos;ve been gone.</Source>
      <Dest>ならばマスター・ネロスの元に戻る事にします。あそこを離れてから何がどうなっているか、分かりませんので</Dest>
    </String>
    <String List="2">
      <EDID>[000E26F8]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You&apos;ll be all right on your own? Then I&apos;ll see you back at the College.</Source>
      <Dest>ひとりで大丈夫なの？　じゃあ、また大学で会いましょう</Dest>
    </String>
    <String List="2">
      <EDID>[000E26F9]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Really? J&apos;zargo was having such fun. Ah, well. Back to the College then.</Source>
      <Dest>本当かい？　ジェイ・ザルゴはとても楽しかったのに。でも分かった。大学に帰るよ</Dest>
    </String>
    <String List="2">
      <EDID>[000E155A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I understand. We must all follow our own paths. If you wish to find me again, I&apos;ll be in Nightcaller Temple.</Source>
      <Dest>分かった。それぞれ自分の道を歩むべきだな。また会いたくなったら、ナイトコーラー聖堂に来てくれ</Dest>
    </String>
    <String List="2">
      <EDID>[000E2702]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Such a shame. I thought we were getting along so well. I&apos;ll head back to Riften if you should have second thoughts.</Source>
      <Dest>残念ね。私達とってもうまくやれてると思ってたんだけど。私はリフテンに戻るわ。気が変わったら来てちょうだい</Dest>
    </String>
    <String List="2">
      <EDID>[050709C0]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>If that&apos;s what you want. I&apos;ll head back home if you need me.</Source>
      <Dest>そう言うなら戻っているよ。用があったら来てくれ</Dest>
    </String>
    <String List="2">
      <EDID>[050709C1]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You&apos;ll be all right on your own? I&apos;ll head back home if you need me.</Source>
      <Dest>ひとりで大丈夫なの？　じゃあ戻っているわ。用があったら来て</Dest>
    </String>
    <String List="2">
      <EDID>[050709C2]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Really? J&apos;zargo was having such fun. Ah, well. Back home is where you will find me.</Source>
      <Dest>本当かい？　ジェイ・ザルゴはとても楽しかったのに。じゃあ、元いた場所に帰るよ。また来てくれ</Dest>
    </String>
    <String List="2">
      <EDID>[050709C3]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I understand. We must all follow our own paths. I&apos;m heading home if you need me.</Source>
      <Dest>分かった。それぞれ自分の道を歩むべきだな。ならば戻っていよう。用があったら来てくれ</Dest>
    </String>
    <String List="2">
      <EDID>[050709C4]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Such a shame. I thought we were getting along so well. If you change your mind, you know where to find me.</Source>
      <Dest>残念ね。私達とってもうまくやれてると思ってたんだけど。気が変わったら、私のところに来て</Dest>
    </String>
    <String List="2">
      <EDID>[000F11B2]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Well, it&apos;s been fun. I guess I&apos;ll head back to Rorikstead.</Source>
      <Dest>そうか、楽しかったよ。それじゃあ、ロリクステッドに戻るかな</Dest>
    </String>
    <String List="2">
      <EDID>[050709C5]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Well, it&apos;s been fun. I&apos;ll head back home if you need me.</Source>
      <Dest>そうか、楽しかったよ。なら戻っているよ。用があったら来てくれ</Dest>
    </String>
    <String List="2">
      <EDID>[000D8DD1]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Then back home is where you will find me.</Source>
      <Dest>じゃあ、元いた場所に帰るよ</Dest>
    </String>
    <String List="2">
      <EDID>[0005C835]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>What is this? The elf playing at treachery? Shocking.</Source>
      <Dest>何だいこれは？　あのエルフの工作か？　ひどいな</Dest>
    </String>
    <String List="2">
      <EDID>[0005C835]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>As if I would write this dribble. How about we play a bit of a turnabout with Faendal?</Source>
      <Dest>誰がこんな戯言を書くもんか。ファエンダルにやり返してやらないか？</Dest>
    </String>
    <String List="2">
      <EDID>[0005C835]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Here. I had to use simple words, but this letter should convince Camilla it&apos;s from him.</Source>
      <Dest>ほら。簡単な言葉を使ったけど、これを読めばカミラは奴からの手紙だと思うだろう</Dest>
    </String>
    <String List="2">
      <EDID>[0005C833]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Another poem, I bet. He does know how to make a girl blush.</Source>
      <Dest>きっと新しい詩ね。彼は女の子の頬を染めさせる方法を心得ているの</Dest>
    </String>
    <String List="2">
      <EDID>[0005C833]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>What&apos;s this? If that oaf thinks all I&apos;m going to do is stay in that filthy house of his and clean, I&apos;ll...</Source>
      <Dest>これは何？　もしあの間抜けが自分の汚い家を本気で掃除してもらえる気でいるなら、こっちだって…</Dest>
    </String>
    <String List="2">
      <EDID>[0005C833]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>You can tell Sven that he already has a mother. I&apos;m not speaking to him anymore.</Source>
      <Dest>スヴェンに母親なら別にいるはずと伝えて。もう話もしたくないの</Dest>
    </String>
    <String List="2">
      <EDID>[0005C9FF]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I met several of your kind during my studies of life-extending magics. I even considered becoming a vampire myself.</Source>
      <Dest>延命魔法を学んでいた時、お前の同類に会った。吸血鬼になろうと考えたくらいだ</Dest>
    </String>
    <String List="2">
      <EDID>[0005C9FF]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>In the end, vampirism would endanger my ward Agni which would defeat the intended purpose.</Source>
      <Dest>結局、吸血症はアグニの守護を危険にさらす事になり、本来の目的にそぐわなかった</Dest>
    </String>
    <String List="2">
      <EDID>[0005CA00]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>It is possible. I know of a ritual but have never performed it. It requires a filled black soul gem. You will need to kill someone.</Source>
      <Dest>可能だ。儀式については知っているが、経験はない。満たされた黒魂石が必要だ。それには、誰かを殺さねばならない</Dest>
    </String>
    <String List="2">
      <EDID>[0005CA00]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>When you have a gem and have filled it return to me and I will perform the ritual. I will bring life to your dead body, vampire.</Source>
      <Dest>石を手に入れ、満たしたら戻ってこい。儀式を行おう。お前の亡骸に命を吹き込んでやる、吸血鬼よ</Dest>
    </String>
    <String List="2">
      <EDID>[0005CC6D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I am, Jarl. I wish to present King Olaf&apos;s verse from the Poetic Edda. Recovered this very day from the Bard&apos;s Tomb.</Source>
      <Dest>そうだ、首長。エッダ詩歌集のオラフ王の詩歌を進呈したい。まさに今日、吟遊詩人の墓から回収されたものだ</Dest>
    </String>
    <String List="2">
      <EDID>[0008AFA1]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>You could? I&apos;ve got some coin coming in from my last shipment. It&apos;s yours if you bring my claw back.</Source>
      <Dest>本当か？　最新の積み荷に金貨が入っている予定だ。爪を取り戻してくれたらやろう</Dest>
    </String>
    <String List="2">
      <EDID>[0008AFA1]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>If you&apos;re going after those thieves, you should head to Bleak Falls Barrow, northwest of town.</Source>
      <Dest>盗賊を追うなら、町の北西にあるブリーク・フォール墓地へ向かってくれ</Dest>
    </String>
    <String List="2">
      <EDID>[00048A7C]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Oh really? Well, I&apos;m not going to hold my breath.</Source>
      <Dest>本当に？　まあ、あまり期待しないで待つ事にするわ</Dest>
    </String>
    <String List="2">
      <EDID>[00048A7C]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>The thieves are up in Bleak Falls Barrow, northwest of town. I&apos;d take you there, but with Lucan gone, I&apos;m busy with the store.</Source>
      <Dest>盗賊はブリーク・フォール墓地にいるわ。この町の北西にあるの。案内したいけれど、ルーカンがいなくなってからは店の事で忙しくて</Dest>
    </String>
    <String List="2">
      <EDID>[0005DD51]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>We&apos;d better go make sure that bastard is really dead. Collect us a trophy or something to bring back to Balgruuf.</Source>
      <Dest>あの偽物が本当に死んだか、確かめに行った方がよさそうね。戦利品を集めてバルグルーフに持ち帰るわよ</Dest>
    </String>
    <String List="2">
      <EDID>[0005DD9B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You&apos;ve found the vessels. I was worried that I had sent you to your death.</Source>
      <Dest>器を見つけてきたな。死なせてしまったのではないかと心配していたんだ</Dest>
    </String>
    <String List="2">
      <EDID>[0005DD9D]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I have been holding him here. While he regains strength, however, I am fading. </Source>
      <Dest>奴をここで拘束している。だが奴が力を回復したら、俺は消えてしまうだろう</Dest>
    </String>
    <String List="2">
      <EDID>[0005DD9D]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>By now I can barely contain his power, much less defeat him if he awakens. But with the help of a living champion, I may be able to succeed.</Source>
      <Dest>今となっては奴の力を封じ込めるのがやっとで、奴が目を覚ましたらとても太刀打ちできない。だが、生きている勇者の助けがあれば、うまくやれるかも知れないんだ</Dest>
    </String>
    <String List="2">
      <EDID>[0005EE45]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>If you think I&apos;d make a move like that without asking Maven, you&apos;re out of your mind. Doing that would be a fatal mistake.</Source>
      <Dest>メイビンに確認もせずにそんな行動を取るつもりなら、頭がどうかしてるぞ。そんな事をすれば、致命的な間違いを犯す事になる</Dest>
    </String>
    <String List="2">
      <EDID>[0005EB13]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>This is the bridge out of town. The path up the mountain to the northwest leads to Bleak Falls Barrow.</Source>
      <Dest>町の外につながる橋よ。北西方向に山を登ると、ブリーク・フォール墓地に着くわ</Dest>
    </String>
    <String List="2">
      <EDID>[0005EB13]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I guess I should get back to my brother. He&apos;ll throw a fit if I take too long. Such a child...</Source>
      <Dest>私は兄弟の所に戻った方がよさそうね。待たされると腹を立てるの。ほんと子供なんだから…</Dest>
    </String>
    <String List="2">
      <EDID>[0005EDAA]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>That old place? I could care less about it. It&apos;s you I want, Bolli.</Source>
      <Dest>故郷？　そんなもの、どうでもいいわ。ほしいのはボリー、あなたよ</Dest>
    </String>
    <String List="2">
      <EDID>[0005EE42]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I told you, I... I can&apos;t just pick up and leave. I have my wife, my business... not to mention you have the Bunkhouse.</Source>
      <Dest>言ったように、ただ荷をまとめて去るわけにはいかない。こっちには妻がいるし、事業もある…　それにお前には宿舎がある</Dest>
    </String>
    <String List="2">
      <EDID>[0005F3FB]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Damn it. What were they doing there? Imperial spies are everywhere. Never forget that... I trust you gave them a thrashing? Now then...</Source>
      <Dest>全く！　奴らは何をしていたのだ！　帝国の密偵は至る所に潜んでいるな。決して忘れるな…　奴らは片付けたんだな？　さて…</Dest>
    </String>
    <String List="2">
      <EDID>[0005EE3F]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Didn&apos;t you hear the thundering sound as you returned to Whiterun?</Source>
      <Dest>ホワイトランに戻ってくる時に、雷鳴を聞かなかったのか？</Dest>
    </String>
    <String List="2">
      <EDID>[0005EE3F]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>That was the voice of the Greybeards, summoning you to High Hrothgar!</Source>
      <Dest>あれはグレイビアードの声、お前をハイ・フロスガーに召喚しているのだ！</Dest>
    </String>
    <String List="2">
      <EDID>[0005EE3F]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>This hasn&apos;t happened in... centuries, at least. Not since Tiber Septim himself was summoned when he was still Talos of Atmora!</Source>
      <Dest>こんな事は…　少なくとも、この数世紀で初めてだ。タイバー・セプティム自身が、まだアトモーラのタロスだった頃に召喚されて以来だぞ！</Dest>
    </String>
    <String List="2">
      <EDID>MQ104DragonDovahkiin</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Dovahkiin? No!!</Source>
      <Dest>ドヴァーキン？　止めろ！！</Dest>
    </String>
    <String List="2">
      <EDID>[0005F8E5]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Thanks for the bushel of apples, Marise. Ah, they&apos;re wonderful. How did you keep them so fresh?</Source>
      <Dest>たくさんのリンゴをありがとう、マライズ。すごくおいしそう。どうやってあれほど新鮮に保つの？</Dest>
    </String>
    <String List="2">
      <EDID>[0005F970]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Perhaps they moved on to greener pastures. Whatever the reason, let&apos;s be glad they&apos;re scarce.</Source>
      <Dest>もっと緑の濃い牧場に移動したのかも。理由が何であれ、数が少ないことを喜びましょう</Dest>
    </String>
    <String List="2">
      <EDID>[0005F83E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Dinya, about that incense you requested? It&apos;s not arriving anytime soon. The Khajiit caravans are having tough times getting through.</Source>
      <Dest>ディンヤ、注文していた例の香料についてだが、あれはしばらく届きそうにない。カジート・キャラバンが道中で苦労してるらしい</Dest>
    </String>
    <String List="2">
      <EDID>[0005F702]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>The Thalmor ambassador, Elenwen, regularly throws parties where the rich and connected cozy up to the Thalmor.</Source>
      <Dest>サルモール大使エレンウェンは、定期的に晩餐会を主催してるわ。金と人脈がサルモールにすり寄る機会よ</Dest>
    </String>
    <String List="2">
      <EDID>[0005F702]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I can get you into one of those parties. Once you&apos;re inside the Embassy, you can get away and find Elenwen&apos;s secret files.</Source>
      <Dest>晩餐会にあなたを紛れ込ませるわ。大使館の中に入ったら、晩餐会を抜け出して、エレンウェンの機密書類を探して</Dest>
    </String>
    <String List="2">
      <EDID>[0005F702]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>I have a contact inside the Embassy. He&apos;s not up for this kind of high-risk mission, but he can help you.</Source>
      <Dest>大使館内には私の情報提供者がいる。彼は危険な任務には手を出さないけれど、手助けにはなるはずよ</Dest>
    </String>
    <String List="2">
      <EDID>[0005F702]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>His name is Malborn. Wood elf, plenty of reason to hate the Thalmor. You can trust him.</Source>
      <Dest>彼の名はマルボーン。ウッドエルフで、サルモールを心底嫌ってる。信用していいわ</Dest>
    </String>
    <String List="2">
      <EDID>[0005F702]</EDID>
      <REC id="4">INFO:NAM1</REC>
      <Source>I&apos;ll get word for him to meet you in Solitude, at the Winking Skeever -- you know it?</Source>
      <Dest>ソリチュードであなたに会うよう伝えておくわ。場所はウィンキング・スキーヴァーよ。分かる？</Dest>
    </String>
    <String List="2">
      <EDID>[0005F702]</EDID>
      <REC id="5">INFO:NAM1</REC>
      <Source>While you&apos;re doing that, I&apos;ll work on getting you an invitation to Elenwen&apos;s little party.</Source>
      <Dest>その間に、私はあなたのためにエレンウェンの晩餐会への招待状を用意しておくわ</Dest>
    </String>
    <String List="2">
      <EDID>[0005F702]</EDID>
      <REC id="6">INFO:NAM1</REC>
      <Source>Meet me at the Solitude stables after you&apos;ve arranged things with Malborn. Any questions?</Source>
      <Dest>マルボーンと手はずを整えたら、ソリチュードの馬屋で会いましょう。質問は？</Dest>
    </String>
    <String List="2">
      <EDID>[00060022]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Oh, thank you! Divines bless your kind heart.</Source>
      <Dest>おお、ありがとう！　心優しいお前に神々の恵みがありますように</Dest>
    </String>
    <String List="2">
      <EDID>[000D8DBE]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I will shoulder some of your burden.</Source>
      <Dest>重荷をいくらか引き受けよう</Dest>
    </String>
    <String List="2">
      <EDID>[0006075A]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>They started the Great War. Nearly destroyed the Imperial City. Then the Emperor took the coward&apos;s way out and surrendered.</Source>
      <Dest>奴らが大戦を始めたんだ。帝都はほぼ壊滅状態になった。そこで、皇帝が腰抜けの道を選び、降参したってわけさ</Dest>
    </String>
    <String List="2">
      <EDID>[0006075A]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Now the Elves dictate everything we do, and they don&apos;t want us acknowledging a &quot;mere human&quot; like Talos as the god he is.</Source>
      <Dest>今やエルフが俺達のすることすべてを仕切っている。奴らは、タロスのような“単なる人間”を神のようにあがめるのが気に入らないんだと</Dest>
    </String>
    <String List="2">
      <EDID>[000607D5]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>He founded the Empire, and now they&apos;ve turned their back on him. To appease the Elves. Elves! Do the Elves rule Skyrim, or do the Nords?</Source>
      <Dest>彼が帝国を建設したのに、今や皆、彼に背を向けている。それもエルフをなだめるためだ。エルフのためだって！　スカイリムを支配しているのはエルフか、それともノルドか？</Dest>
    </String>
    <String List="2">
      <EDID>[0006064E]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>There&apos;s a war on and you don&apos;t know what I&apos;m talking about? The Empire is destroying everything Skyrim stands for. Honor. Pride. Mighty Talos.</Source>
      <Dest>今戦争が起こっているのに、俺が何の話をしているか分からないだと？　帝国はスカイリムが象徴するものすべてを破壊しているんだ。名誉、プライド、無敵のタロス、すべてをな</Dest>
    </String>
    <String List="2">
      <EDID>[0006064E]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Jarl Igmund can refuse to see me all he wants. The Silver-Blood family will be heard.</Source>
      <Dest>イグマンド首長は好きなだけ俺との面会を拒否できるが、シルバーブラッド家の意見となれば聞き入れられるだろう</Dest>
    </String>
    <String List="2">
      <EDID>[000606F0]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I won&apos;t be married to some weak-willed Orc chieftain. I&apos;d sooner join the Legion.</Source>
      <Dest>私は意志の弱いオークの族長と結婚する気などない。近いうちに軍に入る</Dest>
    </String>
    <String List="2">
      <EDID>[0006097D]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Pretty simple. Break into a house, grab a specific item and get out before they realize what&apos;s going on.</Source>
      <Dest>ちょろいもんだよ。家に押し入る。標的の品をつかむ。住人に気づかれる前にずらかる。な、簡単だろ？</Dest>
    </String>
    <String List="2">
      <EDID>[0006097D]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>The catch is you can&apos;t kill anyone who lives there or you forfeit the payment.</Source>
      <Dest>問題は現場の住人を誰ひとり殺しちゃいけないって事だ。掟破りには科料を課すよ</Dest>
    </String>
    <String List="2">
      <EDID>[0006097D]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>You ready for some good old-fashioned burglary?</Source>
      <Dest>いっちょやってみるか？　昔ながらの強奪仕事だ</Dest>
    </String>
    <String List="2">
      <EDID>[0006134C]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>We tunneled into an old Nordic crypt. The whole place is crawling with draugr.</Source>
      <Dest>坑道をノルドの古い地下墓地まで掘り抜いちまったんだ。今やあそこはドラウグルの巣窟さ</Dest>
    </String>
    <String List="2">
      <EDID>[0006134C]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>We&apos;re not mining up any ore with those undead around, so I wouldn&apos;t go down there if I were you.</Source>
      <Dest>あんなアンデッドがうようよしてたんじゃ、とても採鉱どころじゃない。俺ならあんな所には行かないね</Dest>
    </String>
    <String List="2">
      <EDID>[00061347]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Whoa, there. I don&apos;t know where you&apos;re going, but stay out of that mine. It isn&apos;t safe.</Source>
      <Dest>ちょっと待て。どこに行くつもりか知らないが、鉱山には近づかないことだ。あそこは危ない</Dest>
    </String>
    <String List="2">
      <EDID>[0006138D]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>When a client needs us to eliminate another, we don&apos;t operate like the Dark Brotherhood. We find alternate means to get them out of the way.</Source>
      <Dest>時に誰かを始末してくれという困った依頼が来るんだが、あたしらは闇の一党と違う。標的を厄介払いするに留める、別の方法を採っているんだ</Dest>
    </String>
    <String List="2">
      <EDID>[0006138D]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>We send you to plant some phony evidence in the mark&apos;s house, and then tip off the town guard... the rest takes care of itself.</Source>
      <Dest>うちの者を潜入させて標的の家に偽の証拠品を仕込み、町の衛兵に密告する…　後はおまかせだ</Dest>
    </String>
    <String List="2">
      <EDID>[0006138D]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Sound like you can handle it?</Source>
      <Dest>あんたにもやれそうな気がしてきただろ？</Dest>
    </String>
    <String List="2">
      <EDID>[0006183D]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Most of the establishments in Skyrim keep their transactions recorded within business ledgers.</Source>
      <Dest>スカイリムの大部分の店は商売台帳に取引記録を残している</Dest>
    </String>
    <String List="2">
      <EDID>[0006183D]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Your job will be to change the numbers in those books so the shortfalls from our other jobs look legit.</Source>
      <Dest>その帳簿の数字をいじるのがお前の仕事になる。我々の別の仕事で生じた不足額もこれでまともに見えるというわけだ</Dest>
    </String>
    <String List="2">
      <EDID>[0006183D]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Feel like doing a bit of writin&apos;?</Source>
      <Dest>少し書いてみたくなっただろう？</Dest>
    </String>
    <String List="2">
      <EDID>[00061843]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Got a personal request from Brynjolf on this numbers job. He says we may hit &apos;em hard later, and he wants to prep their books. Help us out?</Source>
      <Dest>数字をいじる仕事をブリニョルフから個人的に依頼された。奴らに大きな打撃を与えられるかも知れないと言っていた。帳簿を準備してほしいそうだ。一緒にやるか？</Dest>
    </String>
    <String List="2">
      <EDID>[00061844]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>These marks keep their ledgers all neat and tidy, but they&apos;re ripe for some change, if you know what I mean. Take it?</Source>
      <Dest>獲物達は、すべての台帳を几帳面に整理整頓している。台帳もちょっとした変化を求めているようだ。意味は分かるな。やってみるか？</Dest>
    </String>
    <String List="2">
      <EDID>[000618E7]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>There are all sorts of people wandering around carryin&apos; their valuables on their person... just waitin&apos; for someone like you to pick their pocket.</Source>
      <Dest>いろんな人々が貴重品を身につけながら、ぶらぶらうろついている…　まるでお前みたいな奴がスリをするのを待っているかのようにな</Dest>
    </String>
    <String List="2">
      <EDID>[000618E7]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>So, you in for a little fishin&apos;?</Source>
      <Dest>どうする、少しスってみるか？</Dest>
    </String>
    <String List="2">
      <EDID>[000618EC]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Brynjolf wants this mark&apos;s head on a pike, but we&apos;ll settle for what the bastard&apos;s carryin&apos; instead. Can I count on you? </Source>
      <Dest>ブリニョルフはこの獲物の首を槍の先に突き刺したいと言っているが、我々は代わりにこのごろつきの所持品をいただく事でよしとしよう。頼んでいいか？</Dest>
    </String>
    <String List="2">
      <EDID>[000648F1]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I saw Caius... that dragon just grabbed him and... I don&apos;t know how I made it out of there...</Source>
      <Dest>カイウスだ…　あのドラゴンが奴を掴んで…　どうやって逃げてこられたのか分からない…</Dest>
    </String>
    <String List="2">
      <EDID>[000648F4]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>A dragon... First in a thousand years...</Source>
      <Dest>ドラゴン…　数千年ぶりだな…</Dest>
    </String>
    <String List="2">
      <EDID>[000648FA]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You were with us on the carts, weren&apos;t you? Not your lucky day, huh?</Source>
      <Dest>一緒に荷馬車に乗ってたでしょ？　ツイてなかったわね</Dest>
    </String>
    <String List="2">
      <EDID>[0006490A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The others will have to find another way out.</Source>
      <Dest>他の連中は、別の出口を見つけないとな</Dest>
    </String>
    <String List="2">
      <EDID>[00061FC1]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Yes! How did you get this? Never mind. Here, it&apos;s not much, but it&apos;s something.</Source>
      <Dest>そうだ！　どこで見つけたんだ？　いや、まあいい。ほら、大した金額ではないが心ばかりのお礼だ</Dest>
    </String>
    <String List="2">
      <EDID>[00061FC1]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I&apos;m going to track down that thief and murder him!</Source>
      <Dest>あの泥棒を見つけて殺してやる！</Dest>
    </String>
    <String List="2">
      <EDID>[00062D7B]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I told you, I know everything about the castle.</Source>
      <Dest>言ったでしょ、お城のことは何でも知っているんだ</Dest>
    </String>
    <String List="2">
      <EDID>[00062D7B]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>For some reason that door is special. Only two people can open it, Balgruuf and Farengar, the court wizard.</Source>
      <Dest>何か訳があって、この扉は特別なんだ。ここを開けられるのは、王宮魔術師のバルグルーフとファレンガーの2人だけだよ</Dest>
    </String>
    <String List="2">
      <EDID>[00062D7B]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>How you get it from them, is up to you. Nobody would notice if Farengar went missing, I promise you.</Source>
      <Dest>方法は任せるよ。ファレンガーが行方不明になっても、誰も気づかないはずだ</Dest>
    </String>
    <String List="2">
      <EDID>[00062F4D]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Yeah, it was stupid of me.</Source>
      <Dest>ええ、私が馬鹿だったの</Dest>
    </String>
    <String List="2">
      <EDID>[00062F4D]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I shouldn&apos;t have believed the story and just refused the trade. But I didn&apos;t, and now I&apos;m stuck with this worthless junk.</Source>
      <Dest>あんな話を信じないで、取引を断ればよかった。でも、そうしなかった。それでこの価値もないガラクタを抱えてるの</Dest>
    </String>
    <String List="2">
      <EDID>[00063ED1]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>(Sigh)</Source>
      <Dest>はぁ</Dest>
    </String>
    <String List="2">
      <EDID>[00063834]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>That won&apos;t be the last we hear from the Silver-Bloods, but at least we can get back to work.</Source>
      <Dest>シルバーブラッドから接触があるのはこれで最後ではないだろうが、少なくとも仕事に戻れるよ</Dest>
    </String>
    <String List="2">
      <EDID>[00063834]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Thank you. You&apos;ve done a good thing for me and my workers. Here. This is for you.</Source>
      <Dest>ありがとう。おかげで皆助かったよ。これを受け取っておいてくれ</Dest>
    </String>
    <String List="2">
      <EDID>[00063E45]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>(Sigh) Yes, as usual. I&apos;ll be there.</Source>
      <Dest>そう、いつもと同じ。向こうにいるわ</Dest>
    </String>
    <String List="2">
      <EDID>[00063AB1]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Well, what I meant to say was... I love having an Orc here in the barracks. They&apos;re so... pleasant.</Source>
      <Dest>俺が言いたかったのは…　オークが兵舎に住むのは歓迎するってことだ。それはそれは…　愉快な連中だからな</Dest>
    </String>
    <String List="2">
      <EDID>[00063AB5]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>We&apos;re doomed. The mine is going to stay closed, and we&apos;ll be carted off to Cidhna Mine as slaves.</Source>
      <Dest>運命は決まっている。この鉱山が二度と開くことはなく、俺達はシドナ鉱山に奴隷として送られる</Dest>
    </String>
    <String List="2">
      <EDID>[00063EDE]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Yes, I heard. I think all of Skyrim knows by now.</Source>
      <Dest>ああ、聞いたよ。今頃、スカイリムの全員が知ってるだろうさ</Dest>
    </String>
    <String List="2">
      <EDID>[00063E44]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>One of them came in and demanded payment. Bersi tried to tell them no; stood up to them, but...</Source>
      <Dest>連中のうち一人がやってきて、支払いを迫ったの。ベルシは立ちはだかって、断ろうとしたんだけど…</Dest>
    </String>
    <String List="2">
      <EDID>[0006416C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>But aren&apos;t you even the least bit nervous? After everything that&apos;s happened?</Source>
      <Dest>本当にまったく全然恐くないのですか？　これだけのことが起こった後でも？</Dest>
    </String>
    <String List="2">
      <EDID>[00064785]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>It&apos;s a religious matter. The Thalmor do not recognize Talos as a god. He was only a man, and does not deserve a place in our pantheon.</Source>
      <Dest>信仰の問題だ。サルモールはタロスを神として認めてはいない。奴はただの人間だった。我々のパンテオンにふさわしい存在ではない</Dest>
    </String>
    <String List="2">
      <EDID>[00064785]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>The Empire has agreed to accept our beliefs, and its citizens have a responsibility to cease their heretical worship.</Source>
      <Dest>帝国は我々の信仰を認めた。だから帝国の民には異端の信仰を排除する責任があるのだ</Dest>
    </String>
    <String List="2">
      <EDID>[00064785]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>You&apos;re awfully inquisitive, aren&apos;t you? I like that. Perhaps you&apos;d care to solve a little problem I&apos;m having?</Source>
      <Dest>それにしても随分と熱心に聞いてくるな？　気に入ったぞ。どうだ、今抱えている問題の解決に手を貸してはもらえないか？</Dest>
    </String>
    <String List="2">
      <EDID>[000649F7]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>You kiddin&apos;? My brother Dirge works in their hideout.</Source>
      <Dest>ふざけてるのか？　兄弟のディルジが奴らのアジトで働いてる</Dest>
    </String>
    <String List="2">
      <EDID>[000649F7]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I used to run with them myself, but took a job with Maven after they started hittin&apos; a rough patch.</Source>
      <Dest>前は俺も奴らと一緒だったが、奴らに不運が続いた頃にメイビンから仕事をもらったんだ</Dest>
    </String>
    <String List="2">
      <EDID>[000649F7]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>If you want to get in on that action, find Brynjolf in the marketplace. I&apos;m sure he could use someone like you.</Source>
      <Dest>仲間に入りたいなら、市場でブリニョルフを探せ。あんたみたいな奴は使ってくれるだろうよ</Dest>
    </String>
    <String List="2">
      <EDID>[00064B5E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Nothing to say? Fine, but I&apos;m watching you.</Source>
      <Dest>答えない気ね？いいわ、目を離さないから</Dest>
    </String>
    <String List="2">
      <EDID>[00064EA7]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>What?</Source>
      <Dest>何？</Dest>
    </String>
    <String List="2">
      <EDID>[00064EA7]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Don&apos;t you... don&apos;t you say that name to me.</Source>
      <Dest>その名前を…　口にするな</Dest>
    </String>
    <String List="2">
      <EDID>[00064EA7]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Don&apos;t you dare. Ever.</Source>
      <Dest>絶対にだ。いいな</Dest>
    </String>
    <String List="2">
      <EDID>[00064E90]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Like I told you, last time I saw her she was headed for Hob&apos;s Fall Cave. No idea what happened to her.</Source>
      <Dest>何度も言わせないで。ホブスフォール洞窟の方に行くのを見たのが最後よ。何があったかなんて知るもんか</Dest>
    </String>
    <String List="2">
      <EDID>[00064EA6]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>She came through a while ago, wanted to know where she could get her hands on something valuable. Anything, really.</Source>
      <Dest>うちにやってきたのは最近だ。何でもいいから、金目の物がありそうなのはどこかって聞かれてさ</Dest>
    </String>
    <String List="2">
      <EDID>[00064EA6]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I told her it was a bad idea, that she wasn&apos;t cut out for what&apos;d be necessary, but she wouldn&apos;t hear it.</Source>
      <Dest>考え直しなよ、あんたこの稼業には向いてないって…　そう忠告してやったけど、聞く耳を持ちやしなかった</Dest>
    </String>
    <String List="2">
      <EDID>[00064EA6]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>So I gave her some advice, pointed her towards Hob&apos;s Fall Cave and that was that.</Source>
      <Dest>しょうがないからホブスフォール洞窟の方を指して少々入れ知恵してやったら、それっきりだね</Dest>
    </String>
    <String List="2">
      <EDID>[00064EA3]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Who&apos;s asking?</Source>
      <Dest>そういうあんたは何者だ？</Dest>
    </String>
    <String List="2">
      <EDID>[00064E9B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Oh, he was a different person. Happy, outgoing... like anyone who&apos;s in love.</Source>
      <Dest>そりゃあ、まるで別人だよ。幸せそうで、人付き合いがよくて…　恋に落ちてる者は皆そうだろう？</Dest>
    </String>
    <String List="2">
      <EDID>[00064EA0]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Well, not exactly.</Source>
      <Dest>いや、間に合ってるよ</Dest>
    </String>
    <String List="2">
      <EDID>[00064EA0]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Listen, we&apos;re friends, right?</Source>
      <Dest>なあ、我々は友達だろう？</Dest>
    </String>
    <String List="2">
      <EDID>[00064EA0]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>I wonder if I could ask a favor of you.</Source>
      <Dest>ひとつ頼まれてくれないかと思ってね</Dest>
    </String>
    <String List="2">
      <EDID>[000653F8]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Can&apos;t blame you for having better things to do than to help some farmer you don&apos;t know.</Source>
      <Dest>あなたを責めたりはしませんよ。よく知らない農民を助けるよりも大事な用があるくらいで</Dest>
    </String>
    <String List="2">
      <EDID>[000653F9]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I can&apos;t thank you enough, friend. I hope you&apos;ll come back to Rorikstead soon and pay me a visit.</Source>
      <Dest>感謝してもしきれません、友よ。近いうちにまたロリクステッドに来て、僕を訪ねて下さいね</Dest>
    </String>
    <String List="2">
      <EDID>[000653F9]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Maybe we can swap stories about our adventures over a mug of ale at the inn!</Source>
      <Dest>宿屋でエールを飲みながら、互いの冒険の話でもしましょう</Dest>
    </String>
    <String List="2">
      <EDID>[000658F8]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Enough! </Source>
      <Dest>もういいだろう！</Dest>
    </String>
    <String List="2">
      <EDID>[000658F8]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>You are traitors and will die traitors&apos; deaths. Stand down and face public execution, or advance and face summary execution by my hands.</Source>
      <Dest>貴様らは裏切り者だ。そして裏切り者にふさわしい死に方をするのだ。降伏して公開処刑を受けろ。進軍するなら私の手による簡易処刑を覚悟しろよ</Dest>
    </String>
    <String List="2">
      <EDID>[000658F8]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>It matters little to me. Either way, I&apos;ll be sending your heads back to Cyrodiil.</Source>
      <Dest>私はどっちでもいいぞ。どちらにしろ貴様らの首はシロディールに送り返す事になるからな</Dest>
    </String>
    <String List="2">
      <EDID>[00065AF7]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Ah ah ah. Not so fast, there&apos;s a matter of residence to be discussed.</Source>
      <Dest>そう慌ててはなりませんよ、まだ住居の問題が残っているのですから</Dest>
    </String>
    <String List="2">
      <EDID>[00065AF7]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>In order to have the title bestowed upon you, you need to purchase a house within Riften.</Source>
      <Dest>件の称号を受ける者は、リフテンに家を構えなければならない決まりなのです</Dest>
    </String>
    <String List="2">
      <EDID>[00065AF7]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>And by the Eight, aren&apos;t you fortunate that my steward has just the place for you to buy.</Source>
      <Dest>8時までは幸い、うちの執政が手頃な値段の物件をとりおいてくれています</Dest>
    </String>
    <String List="2">
      <EDID>[00065AF7]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>After the place is yours, come back to me and we&apos;ll deal with the rest of the nonsense.</Source>
      <Dest>家を手に入れたら戻ってくるのです、残りの段取りを片づけてしまいますから</Dest>
    </String>
    <String List="2">
      <EDID>[00065AE6]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I should be the one thanking you. You&apos;ve solved more problems in the short time you&apos;ve been here than anyone in my court has their entire careers.</Source>
      <Dest>お礼を言うのはこっちの方よ。ここに来てからの短い間に、部下が生涯をかけてもできないくらい多くの問題を解決してくれたわ</Dest>
    </String>
    <String List="2">
      <EDID>[00065AE6]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>You&apos;ve been a beacon of hope in these dark times for my people and I will never forget it.</Source>
      <Dest>この苦しい時に人々の希望の灯となってくれた事は、決して忘れないわ</Dest>
    </String>
    <String List="2">
      <EDID>[00065AE6]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Therefore, by my authority as Jarl, I pronounce you Thane of Riften and award you all the benefits befitting your station. Congratulations.</Source>
      <Dest>だから、首長の権限でリフテンの従士になったと公式に宣言して、その立場にふさわしい恩恵をすべて授けるわ。おめでとう</Dest>
    </String>
    <String List="2">
      <EDID>[00065C22]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Suit yourself. I&apos;m always here.</Source>
      <Dest>好きにしろ。いつでもここにいるからな</Dest>
    </String>
    <String List="2">
      <EDID>[00065C23]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Here we go!</Source>
      <Dest>行くぞ！</Dest>
    </String>
    <String List="2">
      <EDID>[00065C25]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Sure, I don&apos;t mind taking some more of your gold.</Source>
      <Dest>もちろんいいぞ、もっと金を巻き上げてやる</Dest>
    </String>
    <String List="2">
      <EDID>[00065C25]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Just let me know when you&apos;re ready.</Source>
      <Dest>準備ができたら言ってくれ</Dest>
    </String>
    <String List="2">
      <EDID>[00065C26]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;ll fight you again, but not until you have the gold to back up your bet.</Source>
      <Dest>再戦は受けるが、賭け金を貯めてからだな</Dest>
    </String>
    <String List="2">
      <EDID>[00065C2A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Well come back when you earn some more so I can take it from you!</Source>
      <Dest>もうちょっと金を稼いでからまた来いよ。全部もらってやるからさ！</Dest>
    </String>
    <String List="2">
      <EDID>[00065C2F]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Bah, I&apos;m not afraid of anything out here. Walls are just a weakling&apos;s hiding spot.</Source>
      <Dest>フン、恐れる事など何もないさ。壁なんてのは弱虫の隠れる場所だよ</Dest>
    </String>
    <String List="2">
      <EDID>[00065C2F]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Not me, I&apos;m no weakling. In fact, I bet I&apos;ve got the strongest arms in all of Skyrim.</Source>
      <Dest>俺は弱虫じゃない。実際、スカイリムで最も屈強なのは俺に違いないだろう</Dest>
    </String>
    <String List="2">
      <EDID>[00065C70]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>The fiercest of the remaining rebels will continue to harass us, but by and large, the people here desire peace.</Source>
      <Dest>反乱者の残党の中でも、強硬派は我々を困らせるだろう。だがほとんどの者達は平和を望んでいる</Dest>
    </String>
    <String List="2">
      <EDID>[00065C70]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>What I&apos;m not so sure about is the peace we&apos;ve made with the Thalmor. But we&apos;ll keep that between the two of us, alright?</Source>
      <Dest>不安なのは、サルモールと結んだ平和協定の事だ。だがその件は2人の秘密にしておこう。いいな？</Dest>
    </String>
    <String List="2">
      <EDID>[00065C79]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>No, I suspect Skyrim to be my home for many years.</Source>
      <Dest>いや。スカイリムには長く落ち着くことになりそうだ</Dest>
    </String>
    <String List="2">
      <EDID>[00065C79]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I can&apos;t say I&apos;ll ever get used to the damn cold, or understand these Nords... but, I&apos;ve come to respect them.</Source>
      <Dest>寒さに慣れる事はなさそうだし、ノルド達の事も理解できそうにないが…　それなりの敬意は表しているよ</Dest>
    </String>
    <String List="2">
      <EDID>[00065C79]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>The harshness of Skyrim has a way of carving a man down to his true self.</Source>
      <Dest>スカイリムの厳しい環境は、自分を磨いて真価を発揮させてくれる</Dest>
    </String>
    <String List="2">
      <EDID>[00065C7C]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Heh. Ulfric&apos;s put me in charge of keeping an eye on the new Jarls. You know, make sure they&apos;re generally following orders.</Source>
      <Dest>新しい首長達の監視を、ウルフリックに任されたんだ。連中がちゃんと命令に従うようにな</Dest>
    </String>
    <String List="2">
      <EDID>[00065C7C]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Can&apos;t say I&apos;m looking forward to that. But, I will also be training men and women for their new armies.</Source>
      <Dest>それが楽しい仕事かどうかは分からない。だが他に、新しい軍のための人材を鍛える仕事もある</Dest>
    </String>
    <String List="2">
      <EDID>[00065C7C]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>The Empire might send over a few Legionnaires to make sure we&apos;re serious, and of course, we&apos;ll be taking the fight to the elves soon enough.</Source>
      <Dest>帝国はこちらの様子を探るために、軍を送り込んでくるかも知れない。もちろん、エルフ達との戦いも、すぐに始めるつもりでいる</Dest>
    </String>
    <String List="2">
      <EDID>[00065C7C]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>We&apos;ll need trained, disciplined and creative warriors ready for all that.</Source>
      <Dest>そのためには、訓練された優秀な戦士達を育てなければならないのだ</Dest>
    </String>
    <String List="2">
      <EDID>[00065C74]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Ulfric is dead and his army destroyed. There&apos;s not much more I could ask of you. The gods, however, I suspect, may have plans for you elsewhere.</Source>
      <Dest>ウルフリックは死に奴の軍隊は壊滅した。頼む事はもうあまりない。でも、神々がどこかで計画を練っているかも知れないな</Dest>
    </String>
    <String List="2">
      <EDID>[00065C74]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>That said, Stormcloak true believers are still operating out of hidden military camps in the hills. If you encounter any on your travels, kill them.</Source>
      <Dest>そうは言ったが、ストームクローク達は丘陵地帯の秘密基地を根城に今でも活動中だ。旅の途中で奴らに出会ったら、殺せ</Dest>
    </String>
    <String List="2">
      <EDID>[00065C74]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>With luck, they&apos;ll soon lose heart and return to their homes and families. If not, we&apos;ll be forced to put them all to the sword.</Source>
      <Dest>連中が怖気づいて故郷の家族のもとへ戻ってくれたら幸運だ。そうでなければ、全員斬り殺す羽目になるがな</Dest>
    </String>
    <String List="2">
      <EDID>[00065C77]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>No. I trust you&apos;ll do more good out there in the world, wherever you damn well please to go. You are a true son of Skyrim. You&apos;ll know what to do.</Source>
      <Dest>もはやない。お前ならきっと、行く先々の人達の助けになってやれるはずだ。真なるスカイリムの息子として、やるべき事をやればよかろう</Dest>
    </String>
    <String List="2">
      <EDID>[00065C77]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>To begin with, killing any Legionnaire you find out in the wilderness. I&apos;ve reports they&apos;ve hidden military camps out there.</Source>
      <Dest>まずは、荒野に隠れている帝国軍を皆殺しにするんだ。奴らの野営地が隠されているという報告があった</Dest>
    </String>
    <String List="2">
      <EDID>[00065C78]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>No. I trust you&apos;ll do more good out there in the world, wherever you damn well please to go. You&apos;re a true daughter of Skyrim and&apos;ll know what to do.</Source>
      <Dest>もはやない。お前ならきっと、行く先々の人達の助けになってやれるはずだ。真なるスカイリムの娘として、やるべき事をやればよかろう</Dest>
    </String>
    <String List="2">
      <EDID>[00065C78]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>To begin with, killing any Legionnaire you find out in the wilderness. I&apos;ve reports they&apos;ve hidden military camps out there.</Source>
      <Dest>まずは、荒野に隠れている帝国軍を皆殺しにするんだ。奴らの野営地が隠されているという報告があった</Dest>
    </String>
    <String List="2">
      <EDID>[0006624B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Do you think the Forsworn will come here? I mean, if they attacked Kolskeggr...</Source>
      <Dest>フォースウォーンがここに来ると思う？　コルスケッガーを攻撃してくるかしら…</Dest>
    </String>
    <String List="2">
      <EDID>[000C082A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Hmm? Did you say snakes? Where? I hate them, always slithering the way they do... what? Are they on me?</Source>
      <Dest>何だと？　蛇だって？　どこだ？　あいつらの動き方には、ゾッとすんだ…　何だって？　俺の上に？</Dest>
    </String>
    <String List="2">
      <EDID>[000C041E]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Hey, Razelan, remember when you told me I&apos;d never amount to anything?</Source>
      <Dest>おいラゼラン。大物にはなれないってお前に言われた時の事を覚えてるか？</Dest>
    </String>
    <String List="2">
      <EDID>[000C041E]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Well, I don&apos;t think you should say things like that about the Ambassador!</Source>
      <Dest>そうだな、大使に関してもっと何とかすべきだろうな！</Dest>
    </String>
    <String List="2">
      <EDID>[000C081F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I trust you don&apos;t presume on our friendship? I&apos;m a Jarl, after all. I wouldn&apos;t want to appear foolish in front of these people.</Source>
      <Dest>友情に甘えてるわけではなかろう？　何だかんだ言っても、私は首長だ。皆の面前でバカな真似はできない</Dest>
    </String>
    <String List="2">
      <EDID>[0006696E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>No offense, of course.</Source>
      <Dest>悪気はないよ。もちろん</Dest>
    </String>
    <String List="2">
      <EDID>[00066973]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>New here too, eh? It&apos;s good to see another Nord. I feared I&apos;d be the only one.</Source>
      <Dest>あんたも初めてかい？　ノルドに会えてうれしいよ。自分だけだと思ってた</Dest>
    </String>
    <String List="2">
      <EDID>[00066973]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Almost doesn&apos;t feel like Skyrim, being so far away from the rest of the world here.</Source>
      <Dest>スカイリムにいる気はしないな。他の世界とあまりにもかけ離れてて</Dest>
    </String>
    <String List="2">
      <EDID>[00066974]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>New here too, eh? I&apos;d hoped I wouldn&apos;t be the only Nord, but I should&apos;ve known better.</Source>
      <Dest>あんたも初めてかい？　自分だけかと思ってたから、嬉しいよ</Dest>
    </String>
    <String List="2">
      <EDID>[000C5C16]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Still eager to please. This is good. Skjor might be right about you.</Source>
      <Dest>やる気なのね。いい事だわ。スコールの見込みは正しかったみたい</Dest>
    </String>
    <String List="2">
      <EDID>[000C5C16]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>He has something special planned for you. Better talk to him.</Source>
      <Dest>彼は、あなた向けに何か考えがあるみたい。話してきたら？</Dest>
    </String>
    <String List="2">
      <EDID>[000676F1]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>(Sigh) Everyone isn&apos;t as short as you are... what good are these boards to someone of the proper height!?</Source>
      <Dest>はあ。みんながあなたほど背が低いわけじゃないのよ…　普通の背丈の人に、この板が何の役に立つの？</Dest>
    </String>
    <String List="2">
      <EDID>[000676EA]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>That&apos;s none of your business and I would appreciate if you wouldn&apos;t mention it again.</Source>
      <Dest>余計なお世話だ。二度とその事は口にしないでほしい</Dest>
    </String>
    <String List="2">
      <EDID>[00067715]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>We&apos;re behind again. I need to catch another two bushels by week&apos;s end if I&apos;m going to make another delivery.</Source>
      <Dest>また遅れてるぞ。次の配達をするには、週末までに2ブッシェル用意してもらわないといけない</Dest>
    </String>
    <String List="2">
      <EDID>[000676F8]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>There&apos;s much more to worry about in life than a bit of a temper, my friend.</Source>
      <Dest>友よ、人生にはもっと大切なことがある。まあ、落ち着け</Dest>
    </String>
    <String List="2">
      <EDID>[000676DD]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Oh, you&apos;re sweet. Umm... I&apos;m just not ready for that sort of thing right now. I&apos;m... I&apos;m sorry.</Source>
      <Dest>優しいのね。ただ、今はそういう気持ちになれないの。ごめんなさい</Dest>
    </String>
    <String List="2">
      <EDID>[0006770D]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Klimmek brings food supplies up to them once every few weeks when the weather permits it.</Source>
      <Dest>天気が良ければ数週間に1度、クリメクが彼らに食料を届けている</Dest>
    </String>
    <String List="2">
      <EDID>[0006770D]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Other than that, they seem like a quiet lot. Don&apos;t really know too much about them.</Source>
      <Dest>他には特に変わった事はない。実はあまりよく知らないしな</Dest>
    </String>
    <String List="2">
      <EDID>[00067711]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>They call it the path to the monastery of the 7,000 Steps. Can you imagine?</Source>
      <Dest>修道院に通じる道は七千階段と呼ばれてるんだ。想像できるかい？</Dest>
    </String>
    <String List="2">
      <EDID>[00067711]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I&apos;m not certain if I could even make it to the top without collapsing from exhaustion.</Source>
      <Dest>疲労困憊してぶっ倒れずに、上までたどり着くのは難しいだろうな</Dest>
    </String>
    <String List="2">
      <EDID>[00067712]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>The Greybeards are a strange bunch.</Source>
      <Dest>グレイビアードは、変わった連中よ</Dest>
    </String>
    <String List="2">
      <EDID>[00067712]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I heard they live their entire life without uttering a single word; can you even imagine?</Source>
      <Dest>生涯にわたって、一言も声を発する事がないと聞いたわ。想像できる？</Dest>
    </String>
    <String List="2">
      <EDID>[00067EE3]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>What else do you want from me? I&apos;ve already told you everything. Listen, if you let me go I can take you to Riften, show you where...</Source>
      <Dest>これ以上どうしろと？　もう洗いざらい話したんだ。なあ、自由にしてくれたらリフテンまで案内するよ。実はそこに…</Dest>
    </String>
    <String List="2">
      <EDID>[00067ECA]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I don&apos;t know his name. Like I&apos;ve told already a hundred...</Source>
      <Dest>名前は知らない。もう何度も言った通り…</Dest>
    </String>
    <String List="2">
      <EDID>[00067EC5]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>No, wait! I was just... catching my breath... why wouldn&apos;t I tell you again? I... I don&apos;t even know anything...</Source>
      <Dest>いや、待ってくれ！　ちょっと…　ひと休みしてただけさ…　さっきも言ったろう？　何も知らないんだ…</Dest>
    </String>
    <String List="2">
      <EDID>[00067ECB]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Don&apos;t presume our friendship. My first loyalty is to the Thalmor, as you well know.</Source>
      <Dest>あまり我々の信頼関係を過信するな。知っての通り、自分が一番の忠誠を誓っているのはサルモールだ</Dest>
    </String>
    <String List="2">
      <EDID>[000681BE]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Ah, indeed I do! Indeed I do!</Source>
      <Dest>フフ、もちろんだとも！　当然だ！</Dest>
    </String>
    <String List="2">
      <EDID>[000681BE]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>In my, um, investigations, I came upon this. It&apos;s a copy of the Gourmet&apos;s cookbook. Oh, but not just any copy. It&apos;s signed you see!</Source>
      <Dest>私の、その、調査で分かったことがある。ここに美食家の料理本がある。だが、これはただの本ではない。サインつきだ、見ろ！</Dest>
    </String>
    <String List="2">
      <EDID>[000681BE]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Seems to be a message from the Gourmet to one Anton Virane. I&apos;ve tracked Virane to the keep in Markarth. It would seem he&apos;s the cook.</Source>
      <Dest>美食家からアントン・ヴィレインへのメッセージが書かれているようだ。ヴィレインがマルカルスの要塞にいるのを突き止めた。この男はコックらしい</Dest>
    </String>
    <String List="2">
      <EDID>[000E7798]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Congratulations on getting the festival restored.</Source>
      <Dest>お祭りが復活しておめでとう</Dest>
    </String>
    <String List="2">
      <EDID>[0006839D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Never mind, I&apos;m dead already...</Source>
      <Dest>気にするな。自分は死んだも同然…</Dest>
    </String>
    <String List="2">
      <EDID>[00068518]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>So... we&apos;re done?</Source>
      <Dest>それじゃ…　もういいかな？</Dest>
    </String>
    <String List="2">
      <EDID>[00068517]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>No. Oh, please no...</Source>
      <Dest>やめてくれ。ああ、お願いだから…</Dest>
    </String>
    <String List="2">
      <EDID>[0006851A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Okay. All right. Wonderful. You&apos;re welcome! I&apos;ll just be on my way, then...</Source>
      <Dest>ああ、そうか。そいつは助かる。どういたしまして！　それじゃ、失礼するよ</Dest>
    </String>
    <String List="2">
      <EDID>[00068516]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>The Dark Brotherhood?</Source>
      <Dest>闇の一党？</Dest>
    </String>
    <String List="2">
      <EDID>[00068516]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Now... now wait a minute. Let&apos;s not get hasty. I mean, surely my friend wouldn&apos;t want me to endanger my own life. Right?</Source>
      <Dest>ちょ…　ちょっと待ってくれ。落ち着けって。友達だろ？　こっちの命を危険にさらすような事はしないよな。そうだろ？</Dest>
    </String>
    <String List="2">
      <EDID>[00068516]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Look, his name is Balagog gro-Nolob. He&apos;s an Orc! The Gourmet&apos;s an Orc! He&apos;s staying at the Nightgate Inn. That&apos;s all I know!</Source>
      <Dest>いいか、そいつの名前はバラゴグ・グロ・ノロブ。オークだ！　オークの美食家だよ！　ナイトゲートに泊まってる。知ってるのはそれだけだ！</Dest>
    </String>
    <String List="2">
      <EDID>[00068516]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>Now... now you&apos;ll let me go. Right?</Source>
      <Dest>さあ…　これでもう、行っていいだろ？</Dest>
    </String>
    <String List="2">
      <EDID>[0006894E]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>It&apos;s been an honor to serve you, brother.</Source>
      <Dest>仕える事ができて光栄だった、兄弟</Dest>
    </String>
    <String List="2">
      <EDID>[0006894E]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Remember our lessons from the sword masters of Alcaire? Let me show you a few things you may have forgotten before we leave Hroldan.</Source>
      <Dest>剣の達人アルカイアの稽古を覚えているか？　忘れているかも知れないな。フロルダンを出る前に、少し見せてやろうか</Dest>
    </String>
    <String List="2">
      <EDID>[00068942]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>A sword? I remember a legend that Tiber Septim had attacked one of the enemy camps before he came to Old Hroldan. It could be there.</Source>
      <Dest>剣？　タイバー・セプティムがオールド・フロルダンより前に、敵の野営地を攻撃したと伝えられています。そこにあるかもしれません</Dest>
    </String>
    <String List="2">
      <EDID>[00068942]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I&apos;ll mark it down on your map.</Source>
      <Dest>地図に印をつけておきますよ</Dest>
    </String>
    <String List="2">
      <EDID>[00068943]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>There&apos;s a... ghost. Just wandering around my inn like it owned the place.</Source>
      <Dest>亡霊が…　まるで自分の家みたいに、私の宿をうろつきまわっています</Dest>
    </String>
    <String List="2">
      <EDID>[00068944]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Yes. I&apos;ve heard stories that Old Hroldan was haunted, but no one&apos;s seen a ghost here since the Great War.</Source>
      <Dest>ええ。オールド・フロルダンが取りつかれていたという話は聞いたことがあります。でも大戦以来、ここで亡霊を見た者はいません</Dest>
    </String>
    <String List="2">
      <EDID>[00068944]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>He&apos;s from the battle, I just know it. He&apos;s one of Tiber Septim&apos;s soldiers... back from the dead.</Source>
      <Dest>彼は戦場から来たんです。そう感じました。死から蘇った、タイバー・セプティムの兵士の一人だと…</Dest>
    </String>
    <String List="2">
      <EDID>[00068B7B]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Good, good. And you&apos;ve got the Writ of Passage, too, I see. So there&apos;s that.</Source>
      <Dest>よしよし。通行証も手に入れているな。それはよしとしよう</Dest>
    </String>
    <String List="2">
      <EDID>[00068B7B]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I also received word from Markarth. It would seem Anton Virane has suffered an untimely fate, as well. Good.</Source>
      <Dest>マルカルスからのウワサを聞いた。アントン・ヴィレインは不慮の死を迎えたらしいな。これも良しだ</Dest>
    </String>
    <String List="2">
      <EDID>[00068B7B]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>But unfortunately, that inn is abuzz with the news of somebody killing one of their guests! What, hiding the body was too much for you to handle?</Source>
      <Dest>だが惜しむらくは、宿屋では客が殺された話で持ちきりだ！　死体を片付けるのはお前には手に余るとでも言うのか？</Dest>
    </String>
    <String List="2">
      <EDID>[00068B7B]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>Bah! Useless. Here&apos;s your gold. Now go see Astrid. The time to move against the Emperor has finally come. Sithis help us all.</Source>
      <Dest>フン！　役たたずめ。ほら報酬だ。アストリッドのところへ行け。皇帝に矛を向けるときがついにきた。シシスよ我らにご加護を</Dest>
    </String>
    <String List="2">
      <EDID>[00068B71]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Oh, you&apos;re back. Ready to try again, are we? Let&apos;s start from the top. You were sent to kill the Gourmet. And he is...</Source>
      <Dest>おお、戻ってきたか。次の準備はできてるな？　もう1度おさらいだ。お前は美食家を始末する命を受けた。でヤツは…</Dest>
    </String>
    <String List="2">
      <EDID>[00068CEE]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Off with ya then. I got work to do.</Source>
      <Dest>それならどいてくれないか。仕事の邪魔だ</Dest>
    </String>
    <String List="2">
      <EDID>[0009B79F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>That would be a fair price. When you&apos;ve got it, come and see me.</Source>
      <Dest>いいだろう。金ができたら来てくれ</Dest>
    </String>
    <String List="2">
      <EDID>[0009B7A0]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Wow! I didn&apos;t think I could get that for her. I mean, sure!</Source>
      <Dest>へえ！　まさかそんなにもらえるとは！　もちろんいいよ！</Dest>
    </String>
    <String List="2">
      <EDID>[000983ED]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Not today. You should have come by earlier. Wait, didn&apos;t I sell the last one to you?</Source>
      <Dest>今日は駄目だ。もっと早く来ないと。待てよ、最後のを買った人じゃないか？</Dest>
    </String>
    <String List="2">
      <EDID>[0006958D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Yeah. I&apos;m sure he&apos;s doing well there.</Source>
      <Dest>ええ、彼はきっとあそこでうまくやっているわ</Dest>
    </String>
    <String List="2">
      <EDID>[00069F27]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>You must be new to Skyrim, or you would already know who I am. I have a stake in most anything of importance in Solitude.</Source>
      <Dest>スカイリムに来たばかりのようだな。そうでなければ俺を知らないはずがない。ソリチュードで重要とされるもののほとんどに出資しているからな</Dest>
    </String>
    <String List="2">
      <EDID>[00069F27]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I feel that it&apos;s time to put aside the grievances of the past, and let peace and prosperity flourish between the Empire and the Aldmeri Dominion.</Source>
      <Dest>過去の不満は忘れ、帝国とアルドメリ自治領の間に平和と繁栄がもたらされる時が来たと感じている</Dest>
    </String>
    <String List="2">
      <EDID>[00069F27]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>I try to do my little part. Besides, just between you and me, it&apos;s making me pots of money, hahaha.</Source>
      <Dest>俺はわずかながら、その手助けをしているつもりだ。それにここだけの話だが、ガッポリもうけさせてもらってるよ。ハッハッハ</Dest>
    </String>
    <String List="2">
      <EDID>[00069F23]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Um, thank you, sir. Was there anything else I could do for you?</Source>
      <Dest>ありがとうございます。他にご用はありませんか？</Dest>
    </String>
    <String List="2">
      <EDID>[000E16EF]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I trust that this is just the beginning of a long and mutually beneficial relationship.</Source>
      <Dest>長きにわたり互いに有益となるよい関係の始まりとなればうれしいですわ</Dest>
    </String>
    <String List="2">
      <EDID>[0006A034]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>If you&apos;re getting involved in this, that would be where you&apos;d start looking.</Source>
      <Dest>この件に関わるというなら、その点から始めるんだな</Dest>
    </String>
    <String List="2">
      <EDID>[0006A034]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Why is this suddenly so important, anyway?</Source>
      <Dest>それにしても、なぜ突然これが重要視される？</Dest>
    </String>
    <String List="2">
      <EDID>[0006A053]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Last I&apos;d heard, he was crossing the border from Morrowind into the Rift.</Source>
      <Dest>最後に聞いたところでは、モロウウィンドの境界を越えてリフトに入るという話だった</Dest>
    </String>
    <String List="2">
      <EDID>[0006A033]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I don&apos;t know, I don&apos;t know!</Source>
      <Dest>さあ、さっぱり分からない！</Dest>
    </String>
    <String List="2">
      <EDID>[0006A033]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I&apos;ve already agreed to pay him quite handsomely for the... well, the item in question.</Source>
      <Dest>こちらからは既に…　例の物に大金を払うと言ってある</Dest>
    </String>
    <String List="2">
      <EDID>[0006A033]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Just... do whatever it takes to get him to stop lording this over me.</Source>
      <Dest>とにかく…　奴の態度を変えてくれれば、どんな方法でも構わない</Dest>
    </String>
    <String List="2">
      <EDID>[0006A04E]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Wonderful, just wonderful! I knew I could count on you!</Source>
      <Dest>それは非常に助かる！　あんたならやってくれると思ってたよ！</Dest>
    </String>
    <String List="2">
      <EDID>[0006A04E]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Now this spell is not for defending yourself, but it&apos;s just right for heating the Convector. At least three seconds&apos; burn is necessary.</Source>
      <Dest>この呪文は身を守るためのものではない。単に暖房器を熱するためのものだ。最低でも3秒は燃やす必要がある</Dest>
    </String>
    <String List="2">
      <EDID>[0006A04E]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Just place the soul gem inside, and heat the Convector. At least three seconds. You&apos;ll almost certainly need to find multiple Convectors.</Source>
      <Dest>魂石を中に入れて、暖房器を熱する。最低3秒だ。ほぼ間違いなく、暖房器はいくつか見つけてきてもらわねばならないだろう</Dest>
    </String>
    <String List="2">
      <EDID>[0006A04E]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>I suspect it may be due to the nature of the soul gem versus the crystals this was intended for. Destroys the equipment in the process.</Source>
      <Dest>これは魂石とクリスタルの性質によって発生する意図的な仕様だと思われる。装置が途中で壊れてしまうんだ</Dest>
    </String>
    <String List="2">
      <EDID>[0006A04E]</EDID>
      <REC id="4">INFO:NAM1</REC>
      <Source>But, ahh... it&apos;s effective. Three times, and the crystal should be ready for the next step. Isn&apos;t this exciting?</Source>
      <Dest>だが、その…　効果はある。3度繰り返せば、クリスタルは次の段階に進める状態となる。すごいだろう？</Dest>
    </String>
    <String List="2">
      <EDID>[0006A03C]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Well, yes. I mean, no. That is, it might, but I&apos;m not completely sure. I&apos;m no tonal architect, I&apos;ve only read their writings. Scraps, really.</Source>
      <Dest>ああ、そうだな。はっきりとは断言できないが、多分駄目だ。自分は色彩の設計者じゃないし、ただ彼らの記録を読んだだけなんだ。単なるガラクタだよ</Dest>
    </String>
    <String List="2">
      <EDID>[0006A03C]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>The soul gem by itself isn&apos;t enough, you see. It needs to be altered, purified. The dwarves had machines for this sort of thing.</Source>
      <Dest>魂石があるだけじゃ駄目なんだよ。石を変化させ、浄化してやらなきゃいけない。ドワーフはそういう事のできる機械を持ってたんだ</Dest>
    </String>
    <String List="2">
      <EDID>[0006A03C]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>I&apos;ve attempted to build my own, based on designs and using parts you helped to provide. My very own Dwarven Convector.</Source>
      <Dest>あんたのおかげで手に入った設計図だの部品だのを基に、自分で作ってはみた。自作のドワーフの暖房器だ</Dest>
    </String>
    <String List="2">
      <EDID>[0006A03C]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>It worked, but not fully. And the uhh... The device was destroyed in the process.</Source>
      <Dest>それが動く事は動いたが、完璧じゃなかった。それに、その…　途中で壊れてしまったんだ</Dest>
    </String>
    <String List="2">
      <EDID>[0006A081]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Without boring you with the, uhh, details, I&apos;m attempting to re-create the circumstances of the event.</Source>
      <Dest>詳しく説明しても分からんだろうから、どんな事象なのか再現してみようと思う</Dest>
    </String>
    <String List="2">
      <EDID>[0006A081]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>The dwarves were very clever, tapping into and drawing power from the Heart of Lorkhan itself.</Source>
      <Dest>ドワーフはとても賢かった。ロルカーンの心臓そのものから、力を引き出そうとしたんだからな</Dest>
    </String>
    <String List="2">
      <EDID>[0006A081]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Lacking the heart of a dead god myself, I was attempting to substitute a rather specific soul gem. The uhh, one you helped me acquire.</Source>
      <Dest>こちらには死んだ神の心臓はないため、特別な魂石で代用しようと思ったんだ。それで、例のアレを手に入れるのに協力してもらったわけだ</Dest>
    </String>
    <String List="2">
      <EDID>[0006A032]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Look, it&apos;s all very simple.</Source>
      <Dest>なあに、簡単な事だよ</Dest>
    </String>
    <String List="2">
      <EDID>[0006A032]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>The Dwemer, they were uhh, masters of magic in a way we can&apos;t even begin to conceive of.</Source>
      <Dest>ドゥーマーは、その、想像もできないくらい優れた魔法の使い手なんだ</Dest>
    </String>
    <String List="2">
      <EDID>[0006A032]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Their greatest achievement, however, has also been their greatest, shall we say... mystery.</Source>
      <Dest>だが同時に、彼らの最も偉大な功績は、いわゆるその、偉大な…　ミステリーなんだ</Dest>
    </String>
    <String List="2">
      <EDID>[0006A044]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Oh dear.</Source>
      <Dest>なんという事だ</Dest>
    </String>
    <String List="2">
      <EDID>[0006A044]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>He&apos;s so afraid to talk to me he&apos;s sending you to do it? I should&apos;ve expected as much.</Source>
      <Dest>私と話すことを恐れて、お前をよこしたのか？　予期していたとおりだな</Dest>
    </String>
    <String List="2">
      <EDID>[0006A044]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>I&apos;m afraid you&apos;ve been a little misinformed. I have something of mine that I was going to sell to Arniel.</Source>
      <Dest>残念ながら、少し誤解があるようだな。これは自分の持ち物だ。アーニエルに売ろうとしていたがな</Dest>
    </String>
    <String List="2">
      <EDID>[0006A056]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Ah, that&apos;s excellent news. This will be most helpful in furthering my research.</Source>
      <Dest>ああ、それはいい知らせだ。これで研究をさらに進められる</Dest>
    </String>
    <String List="2">
      <EDID>[0006A056]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I&apos;m afraid I can&apos;t offer you much right now, but please take this. And perhaps, if this is all successful...</Source>
      <Dest>今はそんなには払えないんだが、これを受け取ってくれ。そして、もしこれが成功したら…</Dest>
    </String>
    <String List="2">
      <EDID>[0006A056]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Well, let&apos;s not get ahead of ourselves. It&apos;s too early to be getting excited. Still, this is most encouraging.</Source>
      <Dest>まあ、先走るのはよしておこう。興奮するのはまだ早い。だが、とても励みになるのは確かだな</Dest>
    </String>
    <String List="2">
      <EDID>[0006A056]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>Thank you again. If I require anything else, I shall be sure and let you know.</Source>
      <Dest>改めて礼を言うよ。また何か必要になったら、ぜひ頼まれてくれ</Dest>
    </String>
    <String List="2">
      <EDID>[0006A057]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I simply need more pieces of Dwemer equipment to study. It&apos;s nothing dangerous... at least, not necessarily.</Source>
      <Dest>調べたいドゥーマーの装置が他にもあるんだ。決して危険はない…　少なくとも、普通ならばな</Dest>
    </String>
    <String List="2">
      <EDID>[0006A057]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>And please, let&apos;s just... Let&apos;s keep this between us.</Source>
      <Dest>それと…　これは、ここだけの秘密にしといてくれ</Dest>
    </String>
    <String List="2">
      <EDID>[0006A082]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>But... I can&apos;t help but notice that you&apos;re doing quite well for yourself, rising through the ranks and all.</Source>
      <Dest>しかし…　あんた、ずいぶん成功してるみたいだな。立派になったもんだ</Dest>
    </String>
    <String List="2">
      <EDID>[0006A082]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>It may not be &quot;official&quot;, but there is, uhh, a project I&apos;ve been working on.</Source>
      <Dest>これは「公務」じゃないが、その、個人的なプロジェクトの一環なんだ</Dest>
    </String>
    <String List="2">
      <EDID>[0006A082]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>I wonder if perhaps you could assist with it.</Source>
      <Dest>手伝ってもらえないか？</Dest>
    </String>
    <String List="2">
      <EDID>[0006A3DC]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Oh it&apos;s true, I&apos;m afraid. Cicero was a little whirlwind, slashing this way and that. It would have been funny, if he weren&apos;t trying to murder us all.</Source>
      <Dest>残念だが、本当の事だ。シセロはあちこちで波風を立てた。奴が我々全員を抹殺しようとしなければ不思議なくらいだ</Dest>
    </String>
    <String List="2">
      <EDID>[0006A775]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Think so, huh? Maybe you&apos;d like to put some septims behind that boast.</Source>
      <Dest>それがお前の考えか？　そのホラ話の間に、金でも隠したいんだろう</Dest>
    </String>
    <String List="2">
      <EDID>[0006A77B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;ve been cracking rock ever since I&apos;ve been able to hold a pickaxe and I&apos;m telling you, this mine is drying up.</Source>
      <Dest>つるはしを持てるようになってからというもの、ずっと岩を砕いてきたんだ。だからよく聞け、この鉱山は枯渇しつつある</Dest>
    </String>
    <String List="2">
      <EDID>[0006A7A8]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Mark my words, this war will be over in a matter of months. Once Ulfric sees the full might of the Empire, I&apos;m sure he&apos;ll come to his senses.</Source>
      <Dest>覚えておけ、戦争は数ヶ月で終わる。帝国の本気を見れば、ウルフリックも冷静になるだろう</Dest>
    </String>
    <String List="2">
      <EDID>[0006A8CD]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Good to hear.</Source>
      <Dest>それがいい</Dest>
    </String>
    <String List="2">
      <EDID>[0006A886]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>You&apos;re joking, right? Those bone-walkers will tear you limb from limb.</Source>
      <Dest>冗談だろ？　あの歩く骸骨どもに八つ裂きにされちまうぞ</Dest>
    </String>
    <String List="2">
      <EDID>[0006A886]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>But if you want to get yourself killed, go ahead.</Source>
      <Dest>でも、死にたいなら止めやしない</Dest>
    </String>
    <String List="2">
      <EDID>[000A9B4E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You are not welcome here. Go.</Source>
      <Dest>ここでは歓迎されない。失せろ</Dest>
    </String>
    <String List="2">
      <EDID>[0006B137]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>This Imperial armor is damn heavy.</Source>
      <Dest>この帝国軍の鎧は、やたらに重いな</Dest>
    </String>
    <String List="2">
      <EDID>[0006F180]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Who are you? Intruder!</Source>
      <Dest>何者だ？　侵入者め！</Dest>
    </String>
    <String List="2">
      <EDID>[00015F50]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>What? Raise the alarm!</Source>
      <Dest>何だ？　警報を鳴らせ！</Dest>
    </String>
    <String List="2">
      <EDID>[00015F51]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Raise the alarm! We&apos;ve been infiltrated!</Source>
      <Dest>警報を鳴らせ！　侵入者がいるぞ！</Dest>
    </String>
    <String List="2">
      <EDID>[0006B1E7]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Seems a bit short to me.</Source>
      <Dest>少し短すぎるかな</Dest>
    </String>
    <String List="2">
      <EDID>[0006B1E8]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Wait, is that a tail?</Source>
      <Dest>待て、それは尻尾か？</Dest>
    </String>
    <String List="2">
      <EDID>[0006B543]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>What? No! No, you don&apos;t understand! There... there&apos;s been some kind of mistake! I... Aggghhh!</Source>
      <Dest>ええ？　違う、あなたは分かってない！　何かの間違いだ！　私は…　うわああ！</Dest>
    </String>
    <String List="2">
      <EDID>[0006BC30]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I hope you&apos;ve got some coin.</Source>
      <Dest>コインを持っているのかな</Dest>
    </String>
    <String List="2">
      <EDID>[0006BC31]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>All right, let&apos;s not overdo it.</Source>
      <Dest>ああ、やり過ぎないようにするさ</Dest>
    </String>
    <String List="2">
      <EDID>[0006BC31]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Meet me at my quarters.</Source>
      <Dest>部屋で会おう</Dest>
    </String>
    <String List="2">
      <EDID>[05017652]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>She becomes a full-fledged member of the Bards College. Please welcome our newest Bard!</Source>
      <Dest>彼女は吟遊詩人の大学の正式な一員となった。新入りの吟遊詩人を温かく迎えて頂きたい</Dest>
    </String>
    <String List="2">
      <EDID>[0006C3D6]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Two hundred years ago, I would have lain down my life for the Unholy Matron. But that age has long since passed. Astrid is my matron now.</Source>
      <Dest>200年前だったら、「不浄なる母」に命を捧げるところね。でもそんな時代はとっくに終わった。今はアストリッドが母親代わりなの</Dest>
    </String>
    <String List="2">
      <EDID>[0006C3E2]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Hmph. I like to say I was born with a wand in my hand. Well, not literally - you can see how painful that would have been for mother.</Source>
      <Dest>ふん。私は杖を手に生まれてきたといえる。まあ、文字通りの意味ではないが。そうだったら母親が大変だったろう</Dest>
    </String>
    <String List="2">
      <EDID>[0006C3E2]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>But I was a prodigy! Casting simple spells by one, completing complex incantations by three. Resurrecting corpses by seven! Ha!</Source>
      <Dest>だが私は神童だった！　1歳のときには簡単な魔法が使え、3歳のころには複雑な呪文も唱えられた。7歳のころには死者もよみがえらせたのだ！　ハ！</Dest>
    </String>
    <String List="2">
      <EDID>[0006C3E2]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>When I was thirteen I accidentally burned down the family home. Bit of lightning gone awry. Ah, but soon after I mastered my gifts. Completely.</Source>
      <Dest>15のとき、誤って生家を焼いてしまった。稲妻の狙いがわずかにくるったのだ。ああ、だがまもなく自らの天分を把握できるようになった。完全にな</Dest>
    </String>
    <String List="2">
      <EDID>[0006C3E2]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>I went on to teach at the College - left after two years. Too simple. Too safe. None of them truly understood the glory of the Destruction school... </Source>
      <Dest>大学で教鞭を取るようになったのだが、2年で職を辞した。簡単すぎた。安全すぎたのだ。1人として破壊魔法の偉大さを理解できるものはおらなんだ</Dest>
    </String>
    <String List="2">
      <EDID>[0006C3E5]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Ah, well, I&apos;m Redguard, as I&apos;m sure you&apos;ve noticed. Though not like most of my kind you&apos;ll find in Skyrim, that&apos;s for damned sure.</Source>
      <Dest>ふむ…　私はレッドガードだ。見たら分かるだろう。でもスカイリムにいる他のレッドガード達とは違う。そいつは確かだ</Dest>
    </String>
    <String List="2">
      <EDID>[0006C3E5]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I am a child of Hammerfell, born of the sands of the mighty Alik&apos;r. In that great desert, blood is a shade of crimson I can scarce describe.</Source>
      <Dest>私はハンマーフェルの子供なんだ。強きアリクルの砂から生まれた。あの広大な砂漠では、血は深紅の色合いを持つ。その色を言い表すのはほとんど不可能だ</Dest>
    </String>
    <String List="2">
      <EDID>[0006C3E5]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>My past is long and storied, and not altogether proud. But the Dark Brotherhood saved me from myself. And I have never looked back.</Source>
      <Dest>私の過去は長くて物語に富んでいるが、必ずしも誇らしいものではない。しかし闇の一党が私を自身から救ってくれた。以来過去は振り返らないようにしている</Dest>
    </String>
    <String List="2">
      <EDID>[0008CDA5]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Ah, well, I&apos;m Redguard, as I&apos;m sure you&apos;ve noticed. Though not like you. Hmph. No, definitely not like you.</Source>
      <Dest>ふむ…　私はレッドガードだ。見たら分かるだろう。でもお前とは違う。まったく違うと言っていい</Dest>
    </String>
    <String List="2">
      <EDID>[0008CDA5]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I am a child of Hammerfell, born of the sands of the mighty Alik&apos;r. In that great desert, blood is a shade of crimson I can scarce describe.</Source>
      <Dest>私はハンマーフェルの子供なんだ。強きアリクルの砂から生まれた。あの広大な砂漠では、血は深紅の色合いを持つ。その色を言い表すのはほとんど不可能だ</Dest>
    </String>
    <String List="2">
      <EDID>[0008CDA5]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>My past is long and storied, and not altogether proud. But the Dark Brotherhood saved me from myself. And I have never looked back.</Source>
      <Dest>私の過去は長くて物語に富んでいるが、必ずしも誇らしいものではない。しかし闇の一党が私を自身から救ってくれた。以来過去は振り返らないようにしている</Dest>
    </String>
    <String List="2">
      <EDID>[0006C3EE]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>You&apos;re being sent to meet with a contact directly, is that correct? What a most unusual occurrence. Astrid usually performs this duty herself.</Source>
      <Dest>直接交渉するために送られてきたってのは本当なの？　これは異常事態ね。いつもなら、こういう仕事はアストリッド本人がやるんだけど</Dest>
    </String>
    <String List="2">
      <EDID>[0006C3EE]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I can only assume she wants to test the full breadth of your abilities. So be polite, and professional, and represent us well.</Source>
      <Dest>あなたのあらゆる能力を試すためとしか思えないわ。だから、礼儀正しく、専門家らしくして、しっかりと代表を務めなさい</Dest>
    </String>
    <String List="2">
      <EDID>[0006C3FA]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>So you&apos;re the Listener, eh? Well that hardly seems fair. You just got here. The Night Mother should have spoken to me. Any idiot could see that.</Source>
      <Dest>聞こえし者というのはお前か、フム。ひどく不公平な話ではないか。ここにきたばかりというのに。夜母も私にいってくれればよかったのに。誰の目にも明白ではないか</Dest>
    </String>
    <String List="2">
      <EDID>[0006C3FA]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>But, I will serve gladly, as that&apos;s my lot in life. Now let&apos;s see. Volunruud. Well, that&apos;s an old crypt, infested with Draugr. So plan accordingly.</Source>
      <Dest>だが、喜んで力を貸そう。それが私の宿命だ。さて、そうだな、ヴォルンルードか。古びた墓場で、ドラウグルがひしめいている。それを踏まえて計画を立てろ</Dest>
    </String>
    <String List="2">
      <EDID>[0006C400]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Ah, killing her will be easy. She&apos;ll be so happy, she&apos;ll never see it coming. I should know, I killed a bride once.</Source>
      <Dest>ああ、あの女を殺すのはたやすい。幸せのあまり、勘付きもしまい。私には分かる。私も花嫁を始末したことがある</Dest>
    </String>
    <String List="2">
      <EDID>[0006C400]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>It was our honeymoon. Tepid, I said! The bathwater should be tepid! Lukewarm is not tepid! Close, maybe, but there is a difference! Stupid cow.</Source>
      <Dest>ハネムーンのときだ。あたたかく！　と言いつけておいたのだ。風呂の湯はあたたかくなければならん！　あたたかいのとぬるいのは違う！　その差は微妙かもしれんが、違いがあるのだ！　バカ女め</Dest>
    </String>
    <String List="2">
      <EDID>[0006D275]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>What an honor, the assassination of an Emperor. And all because you are the Listener, favored by the Night Mother, anointed by Sithis.</Source>
      <Dest>皇帝の暗殺なんて、光栄な事じゃないの。これもすべて、あなたが聞こえし者で、夜母のお気に入りで、シシスによって選ばれているからよ</Dest>
    </String>
    <String List="2">
      <EDID>[0006D275]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I&apos;m so very happy for you. If not a bit... envious.</Source>
      <Dest>とても嬉しく思っているのよ。ちょっとした嫉妬とまでは行かないけど</Dest>
    </String>
    <String List="2">
      <EDID>[0006C85C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I have nothing to say to you.</Source>
      <Dest>話す事なんてない</Dest>
    </String>
    <String List="2">
      <EDID>[0006C992]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You... you should probably put that away before you knock something over.</Source>
      <Dest>何かをひっくり返さないうちに、それをしまった方がいい</Dest>
    </String>
    <String List="2">
      <EDID>[0006C99F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Unless you&apos;re here to sell that weapon of yours, why don&apos;t you put it away?</Source>
      <Dest>その武器を売りに来たのでないなら、しまったらどうだ</Dest>
    </String>
    <String List="2">
      <EDID>[0006C9AB]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Might want to put away that weapon... unless you plan on using it.</Source>
      <Dest>その武器をしまってくれないかしら。使う気がないのならね</Dest>
    </String>
    <String List="2">
      <EDID>[0006C9B9]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Uh. Hey. That weapon there is just for show. Right? I... I mean, you aren&apos;t going to hurt me or anything... right?</Source>
      <Dest>おっ、おい。その武器は見せかけだろ？　怪我をさせたり、物を壊したり…　しないよな？</Dest>
    </String>
    <String List="2">
      <EDID>[0006C9C3]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Walk into the wrong place with your weapon drawn? You might not walk out again...</Source>
      <Dest>武器を抜いたまま、こんな場違いなところに来るとはな。もうここから出られないかもしれんぞ…</Dest>
    </String>
    <String List="2">
      <EDID>[0006C9C5]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Nice weapon you&apos;ve got there. Care to put it away?</Source>
      <Dest>いい武器だな。しまっておいてくれないか？</Dest>
    </String>
    <String List="2">
      <EDID>[000B7860]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>There are many valuable artifacts all through the temple.</Source>
      <Dest>聖堂のいたる所に、貴重な秘宝がいくつもあるんです</Dest>
    </String>
    <String List="2">
      <EDID>[0006CD10]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>If you really think you can manage...</Source>
      <Dest>ほんとにうまくやれると思ってるんなら…</Dest>
    </String>
    <String List="2">
      <EDID>[0006CD10]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I mean, I hate to leave now and find out later you met some horrible fate at the hands of The Caller.</Source>
      <Dest>要は、今ひとりでここを逃げ出して、あんたが召喚者にひどい目に遭ったと後で知るのは嫌なんだ</Dest>
    </String>
    <String List="2">
      <EDID>[0006CD10]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>But if you insist, I suppose I&apos;ll be on my way. Thank you, and good luck.</Source>
      <Dest>けどあんたがそう言うんなら、俺は俺の道を行くよ。ありがとう、幸運を祈るよ</Dest>
    </String>
    <String List="2">
      <EDID>[0006D481]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Do I look like a merchant to you? You&apos;re going to have to take that up with Vex in the Thieves Guild.</Source>
      <Dest>俺が商人に見えるか？　盗賊ギルドのヴェックスにでも見てもらえ</Dest>
    </String>
    <String List="2">
      <EDID>[0006D481]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Get in good with them and you&apos;ll find her.</Source>
      <Dest>奴らに気に入られれば、彼女を見つけられるかもな</Dest>
    </String>
    <String List="2">
      <EDID>[0006DE95]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>If you require assistance with summoning techniques, please let me know.</Source>
      <Dest>召喚の事で手助けが必要なら、言ってくれ</Dest>
    </String>
    <String List="2">
      <EDID>[0006DE95]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>If you would, please also contain your summons to the College grounds. The locals do not need to be agitated further by Atronachs roaming their town.</Source>
      <Dest>もし召喚を行うなら、大学の敷地内だけにしてほしい。精霊が町をうろつき、人々をさらに動揺させることは避けたいからな</Dest>
    </String>
    <String List="2">
      <EDID>[0006DE95]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>The summoning of undead is even less advisable outside the College.</Source>
      <Dest>大学外でのアンデッドの召喚は、さらに控えてもらいたい</Dest>
    </String>
    <String List="2">
      <EDID>[0006DEC3]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>A mage is only as good as what he knows. I try to make sure as much knowledge is available as possible.</Source>
      <Dest>魔術師の優劣は知識で決まる。できる限りの知識を手に入れられるよう頑張っているのだ</Dest>
    </String>
    <String List="2">
      <EDID>[0006DEC3]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>We&apos;ve been keeping this collection since the Second Era. Books have come and gone during that time, but it&apos;s mostly intact.</Source>
      <Dest>我々は第二紀から蔵書を守ってきている。その時代に書物は転々としたが、幸い大半は無傷ですんだ</Dest>
    </String>
    <String List="2">
      <EDID>[0006DFB8]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>You are now in the Arcanaeum, of which I am in charge. It might as well be my own little plane of Oblivion.</Source>
      <Dest>ここは私が管轄しているアルケイナエウムだ。私自身の小さなオブリビオンの次元、という方が適切かな</Dest>
    </String>
    <String List="2">
      <EDID>[0006DFB8]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Disrupt my Arcanaeum, and I will have you torn apart by angry Atronachs.</Source>
      <Dest>アルケイナエウムを台無しにしてみろ。怒りの精霊に八つ裂きにさせるからな</Dest>
    </String>
    <String List="2">
      <EDID>[0006DFB8]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Now, do you require assistance?</Source>
      <Dest>さて、助けが必要なのかね？</Dest>
    </String>
    <String List="2">
      <EDID>[0006E00A]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Well... No. Not really. Not directly, I mean.</Source>
      <Dest>その…　いえ。そうではありません。その、直接的には…</Dest>
    </String>
    <String List="2">
      <EDID>[0006E00A]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>But I know things are being said behind my back. Conversations cease when I enter rooms.</Source>
      <Dest>しかし、見えない所で何かを言われているのは知っています。部屋に入ると会話が途絶えてしまうので</Dest>
    </String>
    <String List="2">
      <EDID>[0006E00A]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>I&apos;m quite aware of what&apos;s going on here, and I will not stand for it!</Source>
      <Dest>ここで何が進行しているかは、非常によく分かっていますし、見逃すつもりもありません！</Dest>
    </String>
    <String List="2">
      <EDID>dunForelhostSharedInfo03</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I should warn you, Forelhost is quite haunted, but I&apos;m sure you can handle it. Return to me here once you&apos;ve obtained the mask.</Source>
      <Dest>言っておくが、フォーレルホストには亡霊がうようよいる。だが、お前なら大丈夫だろう。仮面を手に入れたら、すぐここに戻ってこい</Dest>
    </String>
    <String List="2">
      <EDID>dunForelhostSharedInfoForelhost</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>It seems that after the strength of the Cult was broken in the Dragon War a last contingent came here to create a stronghold and regroup.</Source>
      <Dest>竜戦争で教団の力が弱った後、要塞を築き、再編成するために最後の派遣部隊が来たようだ</Dest>
    </String>
    <String List="2">
      <EDID>dunForelhostSharedInfoForelhost</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>King Harald&apos;s forces crushed stragglers here during the First Era and it has been haunted ever since, but the specifics of the siege are unclear.</Source>
      <Dest>第一紀の間、ハラルド王の軍はここで敗残兵を壊滅させた。それ以来、ここは亡霊に取りつかれているが、包囲攻撃の詳細は不明なままだ</Dest>
    </String>
    <String List="2">
      <EDID>WIChangeLocation03Shared5</EDID>
      <REC>INFO:NAM1</REC>
      <Source>This is a magic duel. Ma-gic. You know, with spells?</Source>
      <Dest>これは魔法対決なんだ。つまり、呪文のかけ合いだよ</Dest>
    </String>
    <String List="2">
      <EDID>[0006E017]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I won&apos;t take no for an answer!</Source>
      <Dest>問答無用！</Dest>
    </String>
    <String List="2">
      <EDID>[0006E261]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Oh ya, very good. Very good. My it is dark down here. Oh, but you are so beautiful. Such a lovely smile. Your teeth! No! Aggghh!!</Source>
      <Dest>そうだ、すごくいいぞ。わしのはほら、黒ずんでいてな。ああ、でも君はとても美しい。なんとかわいらしい笑顔。その歯…　その歯！　違う！　ああああ！！</Dest>
    </String>
    <String List="2">
      <EDID>[000E1373]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Haven&apos;t you been paying attention to anything I&apos;ve said? Only you can finally defeat Alduin and avert the end of the world!</Source>
      <Dest>人の話を聞いていなかったのか？　アルドゥインにとどめを刺し世界を守れるのは、ただひとりお前だけだ！</Dest>
    </String>
    <String List="2">
      <EDID>[000E1373]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>If we can just find out what Shout the Nord heroes used, you may have a chance.</Source>
      <Dest>もしノルドの英雄が使っていたシャウトが何か分かれば、勝算はあるかも知れない</Dest>
    </String>
    <String List="2">
      <EDID>[000E1373]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Or not. There&apos;s no guarantee with prophecy. Merely hope.</Source>
      <Dest>だが、その逆もしかり。預言では保証していない。ただ祈ろう</Dest>
    </String>
    <String List="2">
      <EDID>[0006EBDD]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Hasn&apos;t she told you? We were both Blades, back when that still meant something.</Source>
      <Dest>彼女から聞いていないのか？　我々は二人とも、まだブレイズが重要な役割を果たしていたころの一員だ</Dest>
    </String>
    <String List="2">
      <EDID>[0006EBDD]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Now we are just fellow fugitives from the Thalmor. I didn&apos;t know she was still alive, but I&apos;m not surprised. She was a survivor.</Source>
      <Dest>今ではサルモールから追われているただの逃亡者さ。彼女がまだ生きているかは分からないが、そうであっても不思議ではない。彼女は生き残りだからな</Dest>
    </String>
    <String List="2">
      <EDID>[0006F003]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>When I find my daughter, it will be thanks to you.</Source>
      <Dest>娘をみつけることができたら、あなたのおかげだわ</Dest>
    </String>
    <String List="2">
      <EDID>[000AB81C]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Look at that edge. Still sharp.</Source>
      <Dest>この刃を見ろよ。まだ先が鋭いぜ</Dest>
    </String>
    <String List="2">
      <EDID>[000AB81C]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I&apos;ll present this to the Jarl later. As for you, let me show you some smithing techniques.</Source>
      <Dest>あとで首長に見せるよ。お前には、いくつか鍛造の技を伝授させてくれ</Dest>
    </String>
    <String List="2">
      <EDID>[00070492]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>So many things lost...</Source>
      <Dest>いろんな物を失ってしまった…</Dest>
    </String>
    <String List="2">
      <EDID>[00070437]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I was the finest scout in the Legion, once. Tracked down all the places in the wilds that were causing people trouble.</Source>
      <Dest>自分はかつて、軍で一番の斥候だった。問題を起こす輩がいれば、荒野をどこまでも追跡していったものだ</Dest>
    </String>
    <String List="2">
      <EDID>[00070437]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Lost my helmet in one of the old caves. My pretty, pretty helmet. Life just got worse after that. Kept losing things. So many things...</Source>
      <Dest>兜をなくしたのは古い洞窟の中だ。大事な大事な兜だったんだ。あれからツキがない。いろんな物を失った。数え切れないほどに…</Dest>
    </String>
    <String List="2">
      <EDID>[00068F3F]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>That&apos;s right. I used to explore all over. I&apos;m the one who originally found the mine Darkwater Crossing was built around.</Source>
      <Dest>そうよ。昔はあちこち探険して回ったものだわ。ダークウォーター・クロッシング鉱山を見つけたのは私なのよ</Dest>
    </String>
    <String List="2">
      <EDID>[00068F3F]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I was actually scouting a bit the other day, old times sake. Spied a brigand heading back to his camp.</Source>
      <Dest>この間はちょっと偵察をしていたわ。過去を懐かしんでね。盗賊が野営地に戻るのをこっそり見張っていたのよ</Dest>
    </String>
    <String List="2">
      <EDID>[00068F3F]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Up for a little hunting? My husband is being a sad stick, so I can&apos;t go myself.</Source>
      <Dest>ちょっと狩りに行かない？　夫は狩りがだめなのよ。ひとりじゃ行けないし</Dest>
    </String>
    <String List="2">
      <EDID>[0002E3CE]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Noooo...</Source>
      <Dest>ああ…</Dest>
    </String>
    <String List="2">
      <EDID>[000A7270]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;m gettin&apos; too old for this!</Source>
      <Dest>年を取り過ぎたか</Dest>
    </String>
    <String List="2">
      <EDID>[0006F817]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Me? I&apos;m Burguk&apos;s brother. I came back after serving many years in the Legion.</Source>
      <Dest>私か？　私はバルグックの兄弟だ。帝国軍に何年間も仕えて、そして戻ってきたのさ</Dest>
    </String>
    <String List="2">
      <EDID>[0006F817]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>By then, Burguk had already become chief, and he welcomed me home as family, not as rival as is tradition.</Source>
      <Dest>その時までにバルグックは族長に出世していたんだが、私をしきたりのようにライバルとしてではなく、家族として家に迎え入れてくれたんだ</Dest>
    </String>
    <String List="2">
      <EDID>[0006F6BC]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Last week a scholar came to us. He said he knew where we could find another fragment of Wuuthrad.</Source>
      <Dest>先週、学者と名乗る輩がやって来た。そいつはなんと、ウースラドの別のカケラがある場所を知ってると言う</Dest>
    </String>
    <String List="2">
      <EDID>[0006F6BC]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>He seemed a fool to me, but if he&apos;s right, the honor of the Companions demand that we seek it out.</Source>
      <Dest>馬鹿な野郎にしか見えなかったが、もしそいつの言っていることが正しければ、同胞団の栄誉にかけて、見つけださなきゃならない</Dest>
    </String>
    <String List="2">
      <EDID>[0006F999]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Good. I&apos;ll spread the word that you&apos;ve made reparations. Now let&apos;s forget the past and get back to business...</Source>
      <Dest>よろしい。償いをしたという事を皆に伝えておこう。では過去を忘れて仕事に戻ろうか…</Dest>
    </String>
    <String List="2">
      <EDID>[0006F99A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Excellent. Now we can get back to business. I think it&apos;s best we just forget this ever happened and move on, hmm?</Source>
      <Dest>素晴らしい。これでお互い仕事に戻れるな。この件は記憶から抹消して先に進むべきだ、な？</Dest>
    </String>
    <String List="2">
      <EDID>[000D5C3B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Looks like Cicero&apos;s not the only one to go a little crazy from time to time. Eh, Listener? You should talk to Nazir, work this whole mess out.</Source>
      <Dest>どうやら時々イカれるのはシセロだけではないようだね、聞こえし者よ？　ナジルと話して、問題を解決するべきだ</Dest>
    </String>
    <String List="2">
      <EDID>[00070212]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Oooooh... weeeeoooooo...</Source>
      <Dest>ヒュー…　ドロドロドロ…</Dest>
    </String>
    <String List="2">
      <EDID>[000BFA05]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Bless you, friend. You&apos;ve renewed my hope.</Source>
      <Dest>神のご加護を。あなたのおかげで希望を取り戻せたわ</Dest>
    </String>
    <String List="2">
      <EDID>[000BFA05]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Before I came into Zenithar&apos;s calling, I confess I was a thief. But I learned a few things in my time that might help you survive. Let me show you.</Source>
      <Dest>本当の事を言うと、ゼニタールの声を聞くまでは盗賊をしていたの。その頃に覚えた事が、あなたの人生の役に立つかも知れない。教えてあげる</Dest>
    </String>
    <String List="2">
      <EDID>[000711FC]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>If there was any justice in this world, I&apos;d just get this over with and die peacefully.</Source>
      <Dest>この世に正義があるのなら、これを乗り越えて安らかに死にたいわ</Dest>
    </String>
    <String List="2">
      <EDID>[00071200]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You listen to me. I&apos;d be careful wagging that pretty little tongue at me like that, otherwise I may just have to cut it off.</Source>
      <Dest>いいか、あんな風にべラベラとしゃべらないよう注意する事だ。でなければ切り落としてやる</Dest>
    </String>
    <String List="2">
      <EDID>[000711E1]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>It&apos;s surprising the Council is allowing a Nord to rule Riften under the Imperial flag. That can&apos;t be their first choice.</Source>
      <Dest>会議が帝国の旗の下にノルドのリフテン統治を許可したのは驚きだったよ。苦渋の決断だろうな</Dest>
    </String>
    <String List="2">
      <EDID>[000711D1]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Yes, milady. Sorry, milady. They will be completed.</Source>
      <Dest>はい、奥様。すみません、奥様。全部揃えます</Dest>
    </String>
    <String List="2">
      <EDID>[00071768]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Delvin, you have no shame. I&apos;ll get you the rest like I said. I want that hammer.</Source>
      <Dest>デルビン、この恥知らずめ。言った通り、残りは持ってくる。あのハンマーがほしいんだ</Dest>
    </String>
    <String List="2">
      <EDID>[0007176E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Yeah, funny about that. The price was a hundred higher than I expected.</Source>
      <Dest>ああ、それが笑える事に、思っていた値段よりも100倍も高かったんだ</Dest>
    </String>
    <String List="2">
      <EDID>[00071767]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You did? Thanks. I&apos;ll get you the rest of your coin by tomorrow.</Source>
      <Dest>そうなのか？　感謝する。残りの金は明日までに用意するよ</Dest>
    </String>
    <String List="2">
      <EDID>[00071772]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>They ain&apos;t my boys. Do I look like the leadin&apos; type?</Source>
      <Dest>彼らは私の子分ではない。先頭に立つような人間に見えるか？</Dest>
    </String>
    <String List="2">
      <EDID>[00071763]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You need to tell your boys to play nice, Delvin. Almost threw two of &apos;em into the well last night.</Source>
      <Dest>奴らにおとなしくしてるよう言ってやれ、デルビン。昨夜、2人くらい井戸に投げ込む所だったぞ</Dest>
    </String>
    <String List="2">
      <EDID>[00081DE3]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Wuuthrad is a relic of Ysgramor. Through that weapon, we trace our line straight to the first harbinger of mankind in this land.</Source>
      <Dest>ウースラドはイスグラモルの遺物だ。あの武器を使えば、我々はこの地における最初の人類の導き手を辿ることができる</Dest>
    </String>
    <String List="2">
      <EDID>[00081DE3]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>What fragments we have are displayed in honor, but we always seek more.</Source>
      <Dest>我々が所有するカケラは誇らしく飾られている。しかし、我々は常に残りを探し求めている</Dest>
    </String>
    <String List="2">
      <EDID>[00072659]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Many battles have been fought here over the centuries. Graves were dug and monuments built, and the town grew around these.</Source>
      <Dest>何世紀にもわたり、ここでは数々の戦闘が繰り広げられたわ。墓が掘られ、記念碑が作られ、やがて周辺に町ができていったのよ</Dest>
    </String>
    <String List="2">
      <EDID>[00072659]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>In time, Falkreath came to be known as the heroes&apos; graveyard. Many noble Jarls and renowned warriors asked to be buried here.</Source>
      <Dest>やがてファルクリースは英雄達の墓場として知られるようになった。高貴な首長や有名な戦士達が、死んだらここに埋めてくれと言うほどにね</Dest>
    </String>
    <String List="2">
      <EDID>[00072659]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Falkreath&apos;s reputation has faded somewhat, but the graves remain, reminding us of the one inevitable truth of life.</Source>
      <Dest>ファルクリースの名声はちょっと色褪せたけれど、墓地は残っている。人はいずれ死ぬという事実を思い出させてくれるの</Dest>
    </String>
    <String List="2">
      <EDID>[0007265A]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>It was Dengeir who made me a steward, long ago when he was young.</Source>
      <Dest>私を執政にしたのはデンジェールよ。もうずっと前、彼が若かった時にね</Dest>
    </String>
    <String List="2">
      <EDID>[0007265A]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>When Dengeir&apos;s health began to fail, young Siddgeir was appointed Jarl in his stead. It was simpler just to keep me as steward.</Source>
      <Dest>デンジェールが病気がちになって、若いシドジェールが代わりに首長に任命された。私を執政としておく方が楽だったのよ</Dest>
    </String>
    <String List="2">
      <EDID>[0007265A]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Siddgeir has no interest in running his hold, and so leaves such matters to me. As for my part, I do my best to see that folk are treated fairly.</Source>
      <Dest>シドジェールは要塞の管理にまったく関心がなくて、私に任せていたの。私は人々が公平に扱われるよう全力を尽くしているわ</Dest>
    </String>
    <String List="2">
      <EDID>[0007265B]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Difficult? I&apos;m a Jarl. I eat the most succulent meat, drink the finest ale and hunt with the best hounds in the hold.</Source>
      <Dest>大変だって？　こっちは首長だ。肉汁したたる肉を食べ、最高級のビールを飲み、犬舎でトップクラスの猟犬を使って狩りをする</Dest>
    </String>
    <String List="2">
      <EDID>[0007265B]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Meanwhile, my very capable steward sees to the needs of the smallfolk and ensures that my hold runs smoothly.</Source>
      <Dest>その間、とびきり優秀な執政が平民の要求を聞き、ここの運営がスムーズに運ぶようにしている</Dest>
    </String>
    <String List="2">
      <EDID>[0007265B]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Being a Jarl could hardly be simpler. You should try it sometime.</Source>
      <Dest>首長の暮らしはこの上なく簡単だ。いつか試してみるといい</Dest>
    </String>
    <String List="2">
      <EDID>[0007266D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Karliah always was a nimble minx... slipping past these draugr must have been child&apos;s play for her.</Source>
      <Dest>カーリアは風みたいな奴だったからな…　このドラウグルどもをやり過ごすのは、彼女にとっては朝飯前のはずだ</Dest>
    </String>
    <String List="2">
      <EDID>[0007276C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Oh... I see. Well then, let me just say that it&apos;s been an honor serving under you Commander Maro.</Source>
      <Dest>なるほど…　そうですか。指揮官殿、あなたの下で働けた事、たいへん誇りに思っております</Dest>
    </String>
    <String List="2">
      <EDID>[00072767]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Hmph. Now there&apos;s an excellent question. An excellent question, indeed. Truth is, as soon as the Emperor sets sail, I&apos;m resigning my position.</Source>
      <Dest>さて、素晴らしい疑問がここにある。これは実に素晴らしい疑問だ。皇帝が船出を行ってすぐに、私は職位を辞することにしよう</Dest>
    </String>
    <String List="2">
      <EDID>[00072B18]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I don&apos;t want to talk about it.</Source>
      <Dest>そのことはもう話したくない</Dest>
    </String>
    <String List="2">
      <EDID>[000729F2]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Hmm...</Source>
      <Dest>ふむ…</Dest>
    </String>
    <String List="2">
      <EDID>[00072B00]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>That pig? Oh, I have info on him. More than you care to know.</Source>
      <Dest>あの豚野郎か？　ああ、情報ならあるよ。あんたが知りたいと思う以上にな</Dest>
    </String>
    <String List="2">
      <EDID>[00072AFA]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Hmph. That&apos;d be Vald. A real piece of work, that one.</Source>
      <Dest>ふん、そいつはヴァルドだ。下らねえ野郎さ、あいつは</Dest>
    </String>
    <String List="2">
      <EDID>[00072AFA]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Mercer&apos;s holding something over his head, keeping him loyal.</Source>
      <Dest>メルセルはあいつを従順にするために、何かをしているはずだ</Dest>
    </String>
    <String List="2">
      <EDID>[00072AFA]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Talk to Vex. She used to know him very well... if you catch my meaning.</Source>
      <Dest>ヴェックスと話せ。あいつの事は、彼女が良く知っている…　意味は分かるだろう</Dest>
    </String>
    <String List="2">
      <EDID>[00072C6A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Yes, of course you are right. Still, I would give much for even a few grains of moon sugar.</Source>
      <Dest>ええ、もちろんあなたの言う通りよ。でも、ほんの何粒かでもムーンシュガーが手に入るなら、うんと支払うわ</Dest>
    </String>
    <String List="2">
      <EDID>[00072C81]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>My bones ache for the moon sugar. It has been too long since I tasted it.</Source>
      <Dest>体がムーンシュガーを求めているのよ。もうだいぶ前に味わったきりなの</Dest>
    </String>
    <String List="2">
      <EDID>[000CD86C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Try again? You and me? Fine, but I got my eyes on you.</Source>
      <Dest>やり直すのか？　2人で？　いいだろう。だが、ずっと目を離さねえからな</Dest>
    </String>
    <String List="2">
      <EDID>[000CD86E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>All right, we&apos;ll start again, but watch yourself.</Source>
      <Dest>いいだろう、やり直そう。でも次はないぞ</Dest>
    </String>
    <String List="2">
      <EDID>[000746D5]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ahhhhh...</Source>
      <Dest>うわああああ…</Dest>
    </String>
    <String List="2">
      <EDID>[00074712]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Hhhhuuuuuhhh...</Source>
      <Dest>ふおおおおああああ…</Dest>
    </String>
    <String List="2">
      <EDID>[0003706F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Uhh... thank you...</Source>
      <Dest>ううっ…　ありがとう…</Dest>
    </String>
    <String List="2">
      <EDID>BardSongsDrinkingSong02Verse1</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Oh! There once was a hero named Ragnar the Red, who came riding to Whiterun from ole Rorikstead!</Source>
      <Dest>あぁ、かつての英雄、赤のラグナル。ロリクステッドから馬を駆ってやって来た</Dest>
    </String>
    <String List="2">
      <EDID>[00074790]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>May they journey forth together in this life and in the next, in prosperity and poverty, and in joy and hardship.</Source>
      <Dest>神の子らが、この世と次の世を通じて、富める時も乏しき時も、また喜びと苦難をも共にすることを念ずる</Dest>
    </String>
    <String List="2">
      <EDID>[00074A3F]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Really? Now that is interesting...</Source>
      <Dest>本当に？　面白くなってきましたね…</Dest>
    </String>
    <String List="2">
      <EDID>[00074A3F]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Then you should know that Louis and I have a certain... history.</Source>
      <Dest>ルイスと私の間に一種の…　事情があるのは分かりましたね</Dest>
    </String>
    <String List="2">
      <EDID>[00074A3F]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Tell you what. Go along with his plans for now. I&apos;ll keep an eye on you both and when the time is right, I&apos;ll settle accounts with Louis.</Source>
      <Dest>こうしましょう。しばらくは彼の計画に乗ったふりをするのです。お前達2人に監視をつけ、頃合いを見て、私がルイスと決着をつけます</Dest>
    </String>
    <String List="2">
      <EDID>RelationshipMarriagePriest01</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Typically, love in Skyrim is as earnest as the people who live here. Life is hard and short, so there is little room for long courtship.</Source>
      <Dest>概してスカイリムにおける愛は、その民と同じように真摯なのだ。人生はつらく短く、そのため長く交際を重ねている余裕などない</Dest>
    </String>
    <String List="2">
      <EDID>RelationshipMarriagePriest01</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>A person who is looking for a spouse simply wears an Amulet of Mara about the neck, showing they are available.</Source>
      <Dest>伴侶を求める者は単にマーラのアミュレットを首につけて、用意があることを示す</Dest>
    </String>
    <String List="2">
      <EDID>RelationshipMarriagePriest01</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>When another person shows interest, and the two agree to be together, one of them comes to the Temple and we arrange a ceremony.</Source>
      <Dest>関心を示す者がいて、その2人が結ばれる事に同意するなら、一方がこの聖堂に参り、我々が儀式を手配する</Dest>
    </String>
    <String List="2">
      <EDID>[00074DE6]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Yes. If you were ready, of course. Are you familiar with how marriage works in Skyrim?</Source>
      <Dest>そうだ。無論、二人の準備があればだが。スカイリムでの結婚とはどんなものか知っているか？</Dest>
    </String>
    <String List="2">
      <EDID>[000CDA13]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>What are you, some kind of tease? Stendarr&apos;s Mercy...</Source>
      <Dest>何だって？　からかってるのか？　ステンダールの慈愛を…</Dest>
    </String>
    <String List="2">
      <EDID>[0002CD25]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>(bark)</Source>
      <Dest>ワン！</Dest>
    </String>
    <String List="2">
      <EDID>[050036C9]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Looks like you already have someone with you. If you want me to come along, you&apos;ll have to ask them to leave.</Source>
      <Dest>すでに仲間を連れているようだな。私を仲間に加えたいなら、先に彼らと別れてこい</Dest>
    </String>
    <String List="2">
      <EDID>[05006598]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Lead the way.</Source>
      <Dest>いいだろう</Dest>
    </String>
    <String List="2">
      <EDID>[0004C470]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Are you sure? All right. I&apos;ll keep guard here.</Source>
      <Dest>本当に？　分かった、ここで見張っていよう</Dest>
    </String>
    <String List="2">
      <EDID>[0005C83C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>(growl)</Source>
      <Dest>ウゥーッ…</Dest>
    </String>
    <String List="2">
      <EDID>[000D8E19]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Head on, then. I will keep an eye out.</Source>
      <Dest>じゃあ行ってくれ。見張ってるから</Dest>
    </String>
    <String List="2">
      <EDID>[0007537E]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Oh, by the Divines is it that obvious? I swear, if my Gunnar was alive to see me now.</Source>
      <Dest>そんなにすぐ分かる？　ああ、グンナールが生きて戻ってきてくれさえすれば…</Dest>
    </String>
    <String List="2">
      <EDID>[0007537E]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>This store would finally be on its feet if I hadn&apos;t lost my last shipment to the Forsworn attacks. A specially-made Dibella statuette.</Source>
      <Dest>フォースウォーンの攻撃で前回の荷がなくならなければ、この店も立ち直れていたのよ。特製の小さなディベラ像だったの</Dest>
    </String>
    <String List="2">
      <EDID>[0007537E]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>You aren&apos;t for hire, are you? A sellsword? I&apos;ll pay you if you can recover that statuette from the Forsworn.</Source>
      <Dest>仕事を受けてくれない？　傭兵なんでしょう？　フォースウォーンから像を取り返してくれたらお金を出すわ</Dest>
    </String>
    <String List="2">
      <EDID>[0007538E]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>My family came here centuries ago. We made a good living smithing the silver that flows through the city.</Source>
      <Dest>私達家族がここへ来たのは、何世紀も前のことです。街中を流通する銀を鍛冶して、豊かな暮らしを送っていました</Dest>
    </String>
    <String List="2">
      <EDID>[0007538E]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>But you probably wanted to know about the fancy carvings and stonework, didn&apos;t you? Travelers always do.</Source>
      <Dest>でも、あなたはきっと精巧な彫刻や石細工のことを知りたいんじゃありませんか？　旅行者はみんなそうですから</Dest>
    </String>
    <String List="2">
      <EDID>[0007538E]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Here, I have a delivery I need to make to Calcelmo. Why don&apos;t you take it to him? He knows the history of Markarth better than anyone.</Source>
      <Dest>これはカルセルモへの配達物です。届けて頂けませんか？　マルカルスの歴史に、誰よりも詳しい人ですよ</Dest>
    </String>
    <String List="2">
      <EDID>[000753C9]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>In fact, keep it. I must have used up the magic in the staff or something. It&apos;s just a dumb stick of wood now. </Source>
      <Dest>よければ持っていくといい。その杖だかなんだかに宿っていた魔法は枯れてしまったらしい。今じゃ棒きれだ</Dest>
    </String>
    <String List="2">
      <EDID>WE31Explain</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>See, my grandfather was a wizard. My father wouldn&apos;t talk about him much. But I found some of his things in the attic. Including this staff.</Source>
      <Dest>祖父がウィザードでね。父は祖父のことをあまり話してくれなかった。でも、屋根裏で遺品をいくつか見つけたんだ。この杖もその中にあったものさ</Dest>
    </String>
    <String List="2">
      <EDID>WE31Explain</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>After that I thought I was turning into a wizard too, because dead things near me would come to life again for a while.</Source>
      <Dest>自分もウィザードになるんだと思ったのはそれからさ。というのも、自分のそばにある死骸がしばらくの間生き返ったりしたからなんだ</Dest>
    </String>
    <String List="2">
      <EDID>WE31Explain</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>I even went to the College of Winterhold. But they just laughed at me. The magic is in the staff, not in me they said.</Source>
      <Dest>ウィンターホールド大学の門を叩きもしたよ。けど、笑われただけだった。魔法は杖に宿ってるだけで、お前に宿ってるわけじゃないってね</Dest>
    </String>
    <String List="2">
      <EDID>[000753C1]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Oh... hello there. I didn&apos;t notice you come up. I was focusing my magicka.</Source>
      <Dest>や…　やあ。気づかなかったよ。マジカに夢中だったもんで</Dest>
    </String>
    <String List="2">
      <EDID>[000753C1]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Or at least, I thought I was. I don&apos;t really know what I&apos;m doing.</Source>
      <Dest>少なくとも、自分ではそう思ってた。正直、自分でも何をしてるのかよく分からないんだ</Dest>
    </String>
    <String List="2">
      <EDID>[00075CA2]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Under the authority of Mara, the Divine of Love, I declare this couple to be wed.</Source>
      <Dest>愛の神マーラの名において、2人の婚姻をここに認める</Dest>
    </String>
    <String List="2">
      <EDID>[00075CA2]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I present the two of you with these matching rings, blessed by Mara&apos;s divine grace. May they protect each of you in your new life together.</Source>
      <Dest>2人には、マーラの神聖なる愛の祝福を受けた揃いの指輪を授けよう。2人の新たな生活において互いを護ってくれるであろう</Dest>
    </String>
    <String List="2">
      <EDID>[00075D2D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Well, I think your betrothed might feel otherwise. The two of you will need to work this out before the temple will marry you.</Source>
      <Dest>婚約者は違った考えを持っているのでは？　聖堂で2人の婚礼を行う前によく相談されるがいい</Dest>
    </String>
    <String List="2">
      <EDID>[00075CAB]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>It&apos;s our wedding day. I feel like all of Skyrim is focused on just the two of us.</Source>
      <Dest>今日は結婚式だ。スカイリム全体が、俺達二人を見つめてるみたいだ</Dest>
    </String>
    <String List="2">
      <EDID>[000CCBB1]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>This is a fine wedding. And to think, it&apos;s for us.</Source>
      <Dest>素晴らしい結婚式だ。我々のための</Dest>
    </String>
    <String List="2">
      <EDID>[000CCBB2]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>This ceremony is so different from an Orc marriage. Less blood.</Source>
      <Dest>オークの結婚の儀式とはずいぶん違うな。血生臭さがない</Dest>
    </String>
    <String List="2">
      <EDID>[000CCBB3]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I never would have dreamed I would be getting married in the Temple of Mara.</Source>
      <Dest>マーラの聖堂で結婚式を挙げるなんて夢にも思わなかった</Dest>
    </String>
    <String List="2">
      <EDID>[000CCBB4]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Weddings always make me cry. What am I supposed to do now that I&apos;m the one getting married?</Source>
      <Dest>結婚式じゃ、いつも涙が出ちまう。今や自分が結婚するなんて、どうすりゃいいんだ？</Dest>
    </String>
    <String List="2">
      <EDID>[000CCBB5]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>It&apos;s a simple ceremony, but it&apos;ll do. You&apos;re here. That&apos;s enough.</Source>
      <Dest>簡単な式で十分。お前がいれば、それでいい</Dest>
    </String>
    <String List="2">
      <EDID>[000CCBB6]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Who would have thought I would be getting married?</Source>
      <Dest>自分が結婚するなんて想像もできなかった</Dest>
    </String>
    <String List="2">
      <EDID>[00075CAC]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>How could you? Just go.</Source>
      <Dest>よくもまあ。どこかに行ってくれ</Dest>
    </String>
    <String List="2">
      <EDID>[000CCBB7]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I don&apos;t want to see you ever again.</Source>
      <Dest>もう二度と会いたくない</Dest>
    </String>
    <String List="2">
      <EDID>[000CCBB9]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Get away from me. Liar!</Source>
      <Dest>近づくな、この嘘つきめ！</Dest>
    </String>
    <String List="2">
      <EDID>[000CCBBC]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You should leave. Now.</Source>
      <Dest>消え失せろ</Dest>
    </String>
    <String List="2">
      <EDID>[000CCBCD]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Get out. Leave me alone!</Source>
      <Dest>出ていけ。放っといてくれ！</Dest>
    </String>
    <String List="2">
      <EDID>[000CCBD0]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You&apos;re abandoning me? Me? I never want to see you ever again.</Source>
      <Dest>俺を捨てるのか？　もう二度と、顔も見たくないな</Dest>
    </String>
    <String List="2">
      <EDID>[000CCBD5]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Get out of my sight.</Source>
      <Dest>消え失せろ</Dest>
    </String>
    <String List="2">
      <EDID>[00075CAE]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Get out.</Source>
      <Dest>出て行け</Dest>
    </String>
    <String List="2">
      <EDID>[0501657A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>What? Why did you do that?</Source>
      <Dest>なぜ… こんな事をしたの？</Dest>
    </String>
    <String List="2">
      <EDID>[0501657B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>This is great! I almost can&apos;t believe it.</Source>
      <Dest>すごい！　ああ、とても信じられないよ！</Dest>
    </String>
    <String List="2">
      <EDID>[00067E83]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Congratulations on your wedding. I&apos;m so happy for both of you.</Source>
      <Dest>結婚おめでとう。二人の門出を祝福するよ</Dest>
    </String>
    <String List="2">
      <EDID>[00067E84]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Just leave.</Source>
      <Dest>出て行ってくれ</Dest>
    </String>
    <String List="2">
      <EDID>[00076F4A]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Laelette! She&apos;s dead!</Source>
      <Dest>ラレッテ！　死んでる！</Dest>
    </String>
    <String List="2">
      <EDID>[00076F4A]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Ysmir&apos;s beard! She&apos;s... she&apos;s a vampire!</Source>
      <Dest>イスミールの髭にかけて！　か、彼女は…　吸血鬼だ！</Dest>
    </String>
    <String List="2">
      <EDID>[00077265]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>We believe that your efforts should be directed towards dealing with the aftermath, but we cannot predict what that will be.</Source>
      <Dest>お前には事後の収拾に力を注いでもらわねばならないと考えている。だが、何が起こるかは想像もつかない</Dest>
    </String>
    <String List="2">
      <EDID>[0007726A]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>As you may have learned, this object... the Eye... is immensely powerful.</Source>
      <Dest>すでに分かっているとは思うが、あの目は…　強大な力を持っている</Dest>
    </String>
    <String List="2">
      <EDID>[0007726A]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>The world is not ready for it. If it remains here, it will be misused.</Source>
      <Dest>この世界はアレを使いこなす準備ができていない。ここに置いておけば、悪用されるだろう</Dest>
    </String>
    <String List="2">
      <EDID>[0007726A]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Indeed, many in the Order believe it has already... Rather, something will happen soon, something that cannot be avoided.</Source>
      <Dest>事実、会の多くの者は既に…　いや、まもなく何かが起きると考えている。避ける事のできない何かが</Dest>
    </String>
    <String List="2">
      <EDID>[00077268]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>You must understand, the Psijic Order does not typically... intervene directly in events.</Source>
      <Dest>サイジック会は通常…　問題には直接介入しない。それは理解してほしい</Dest>
    </String>
    <String List="2">
      <EDID>[00077268]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>My presence here will be seen as an affront to some within the Order. As soon as we have finished, I will be leaving your College.</Source>
      <Dest>自分がここにいる事を、会の一部の者は反逆行為とみなすだろう。そのため、成すべき事を終えたら、すぐに大学を離れるつもりだ</Dest>
    </String>
    <String List="2">
      <EDID>[00077268]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>I&apos;m all too aware that my arrival has aroused suspicion, especially in Ancano, your Thalmor associate.</Source>
      <Dest>ここに来た事で疑念を生んでしまった事は十分承知している。特にお前のサルモールの仲間、アンカノにとっては</Dest>
    </String>
    <String List="2">
      <EDID>[00077268]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>Nevertheless, my Order will not act directly. You must take it upon yourself to do so.</Source>
      <Dest>それでも、会が直接行動を取る事はない。つまり、お前が何とかしなければならないという事だ</Dest>
    </String>
    <String List="2">
      <EDID>[0007735F]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Ah. You&apos;re learning, Dragonborn. Doing nothing can be the wisest choice, although strangely often the most difficult.</Source>
      <Dest>お前も学んでいるようだな、ドラゴンボーンよ。時には何もしない事が最善の選択であり、不思議と最も難しい事でもあるのだ</Dest>
    </String>
    <String List="2">
      <EDID>[0007735F]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I trust that you will make the right choice, in the end. Listen to the Voice that Kynareth has placed within you, and your path will be clear.</Source>
      <Dest>お前が最後に正しい選択をするのだと信じよう。キナレスより与えられた声を聞いていれば、お前の道は開けよう</Dest>
    </String>
    <String List="2">
      <EDID>[00077357]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>The same could be said for any of us, could it not? Are you so guiltless as to stand in judgment upon Paarthurnax?</Source>
      <Dest>ならばそれはこの場の誰でも同じだろう？　お前はパーサーナックスを裁けるほど罪なき者なのか？</Dest>
    </String>
    <String List="2">
      <EDID>[00077357]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Listen to your inner Voice before acting. Do not allow the Blades to bully you into something you will later regret.</Source>
      <Dest>行動より先に、己の内なる声を聞け。のちに後悔するような事を、ブレイズに無理やりさせられぬようにせよ</Dest>
    </String>
    <String List="2">
      <EDID>[00077357]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>After all, repentance is something you deny to Paarthurnax by meting out your so-called justice.</Source>
      <Dest>パーサーナックスは後悔もできなかったのだから。お前が正義とやらを実行したおかげでな</Dest>
    </String>
    <String List="2">
      <EDID>[00077C29]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Because you are such a very nice Orc?</Source>
      <Dest>あんたがとても親切なオークだから…　とか？</Dest>
    </String>
    <String List="2">
      <EDID>[00077C26]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Because, because you are such a nice Breton, yes!</Source>
      <Dest>それはほら、あんたがとっても親切なブレトンだからさ、そうだろ！</Dest>
    </String>
    <String List="2">
      <EDID>[00077F65]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I don&apos;t want to hear another word about what you&apos;re learning from the Argonian! It&apos;s high time you learned to be a Nord, too!</Source>
      <Dest>あなたがアルゴニアンから何を教わってるかなんて、もう一言だって聞きたくないの！　ノルドとは何かを学ぶべきよ！</Dest>
    </String>
    <String List="2">
      <EDID>[00077F61]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>And Derkeethus thinks that we should go there.</Source>
      <Dest>それで、デルキーサスは行くべきだと思ってるの</Dest>
    </String>
    <String List="2">
      <EDID>[00078B12]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Oh... yes... um... thank you. Here you go. Some gold for your assistance, and your discretion.</Source>
      <Dest>おお、それはそれは…　手助けと思慮に感謝する。さあ、謝礼を受け取ってくれ</Dest>
    </String>
    <String List="2">
      <EDID>[050528F7]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Oh. I, uh... So... accept this as payment.</Source>
      <Dest>ああ、その…　それじゃあ…　これを報酬として受け取ってくれ</Dest>
    </String>
    <String List="2">
      <EDID>[00078B41]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Master Borri will teach you &quot;Kest&quot; - &quot;Tempest&quot; - the third word of Whirlwind Sprint.</Source>
      <Dest>ボッリ師が旋風の疾走の3つ目の言葉、「嵐」を意味する「ケスト」を教えてくれる</Dest>
    </String>
    <String List="2">
      <EDID>[00078F3E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I wouldn&apos;t worry about that. Derkeethus is a good man. I trust him.</Source>
      <Dest>それについては心配していない。デルキーサスは大した人物だ。信用している</Dest>
    </String>
    <String List="2">
      <EDID>[00078F44]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>She hardly ever mentions anything else.</Source>
      <Dest>彼女は他の事をめったに口にしない</Dest>
    </String>
    <String List="2">
      <EDID>[00078F3B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Sondas, does Hrefna ever mention your friend to you?</Source>
      <Dest>ソンダス、今までレフナからあなたの友人の話を聞いた事は？</Dest>
    </String>
    <String List="2">
      <EDID>[00085FBD]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Come on, what are you trying to do? Insult me?</Source>
      <Dest>一体、何の真似だ？　侮辱する気か？</Dest>
    </String>
    <String List="2">
      <EDID>[0007CD31]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>About time you got here.</Source>
      <Dest>やっと来たか</Dest>
    </String>
    <String List="2">
      <EDID>[0007CD31]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I&apos;m not accustomed to dealing with people who are unreliable. That&apos;s why I asked Delvin to send me his best.</Source>
      <Dest>信用できない者と取引する習慣はない。だからデルビンに最も優秀な者をよこすよう頼んだんだ</Dest>
    </String>
    <String List="2">
      <EDID>[0007D42C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ah yes, yes. We must think. He must have some means of travelling to and from Sovngarde. But no tale tells where that might be.</Source>
      <Dest>分かっている。考えなくてはならない。ソブンガルデまで往復する方法を見つける必要があるのだが、どの話にも記されていないのだ</Dest>
    </String>
    <String List="2">
      <EDID>[0007D42A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Yes, exactly! But most people don&apos;t know that it was originally built to hold a captive dragon - hence its name.</Source>
      <Dest>そのとおり！　名前の由来どおり、もともとは捕らえたドラゴンを閉じ込めて置くために建てられた。その事はあまり知られていないがな</Dest>
    </String>
    <String List="2">
      <EDID>[0007D427]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Very true! I wonder... do you know the Jarl&apos;s palace in Whiterun?</Source>
      <Dest>確かにそうだ！　どうだろう…　ホワイトランの首長の宮殿がどこか知っているか？</Dest>
    </String>
    <String List="2">
      <EDID>[0007D674]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>It pains me to see this locket... to be reminded of Fjotli once more, but I&apos;m glad it&apos;s back where it belongs.</Source>
      <Dest>このロケットを見るのは辛い。またフョトリのことを思い出してしまうからね。だが、これが手元に帰ったのは何よりだ</Dest>
    </String>
    <String List="2">
      <EDID>[0007D674]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Tell Delvin that if he still desires to have my support for the Thieves Guild in Windhelm, he&apos;s got it.</Source>
      <Dest>デルビンに伝えてくれ。もしまだ盗賊ギルドがウィンドヘルムでこちらの協力を必要としているなら、手を貸すにやぶさかでないと</Dest>
    </String>
    <String List="2">
      <EDID>[0007D677]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Let&apos;s just say I&apos;m a firm believer in an eye for an eye and leave it at that.</Source>
      <Dest>私は“目には目を”の思想を堅く信奉しているとだけ言っておこう</Dest>
    </String>
    <String List="2">
      <EDID>[0007D677]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>He fancied himself a thief in some sort of new Guild forming around here. Gave me some valuable information before... well, you know.</Source>
      <Dest>奴はこの辺りに新しくできかかっている、一種のギルドに所属する盗賊だと公言していた。以前、奴から有益な情報をもらったこともある…　まあ、分かると思うが</Dest>
    </String>
    <String List="2">
      <EDID>[0007DE91]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Look, I... I...</Source>
      <Dest>じ、自分は…</Dest>
    </String>
    <String List="2">
      <EDID>[0007DE91]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Yes. You&apos;re right. You&apos;re right. Feller might be nutters, might not. But fact is, he needs help. I turn him away, what kind of a man am I, hmm?</Source>
      <Dest>その通りだな。フェラーが変わり者だろうが何だろうが、助けを必要としている。それを無下にしていいはずがあろうか！</Dest>
    </String>
    <String List="2">
      <EDID>[0007DE91]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Look, um... Thanks. And I&apos;m sorry for my unneighborly reaction. If you talk to Cicero, you be sure to tell him I&apos;ll be down to help soon.</Source>
      <Dest>さて…　礼を言わせてくれ。これまでの態度は謝罪しよう。シセロに会ったら、すぐに行くと伝えてくれ</Dest>
    </String>
    <String List="2">
      <EDID>[0007EAAB]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>It was the Falmer, wasn&apos;t it? Curse them! They&apos;ve ruined everything!</Source>
      <Dest>ファルメルの仕業だな？　呪われちまえ！　奴らのせいで何もかもメチャクチャだ！</Dest>
    </String>
    <String List="2">
      <EDID>[0007EAAB]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>If Gavros is gone, there is no hope. He was supposed to return with the crystal... Without that, all our efforts are wasted.</Source>
      <Dest>ガヴロスが死んだなら、もう望みはない。クリスタルを持って帰ってくるはずだったんだからな…　あれがなきゃ、今までの努力は全部無駄だ</Dest>
    </String>
    <String List="2">
      <EDID>[0007EAAB]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>And you. If you&apos;re here for treasure, or wisdom, or anything, I&apos;m afraid you&apos;ve wasted your time.</Source>
      <Dest>それにあんたもだ。宝やら知恵やらを狙って来たんなら、悪いが時間の無駄さ</Dest>
    </String>
    <String List="2">
      <EDID>[0007EB22]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Aringoth sold Goldenglow? What&apos;s that idiot thinking?</Source>
      <Dest>アリンゴスがゴールデングロウを売っただと？　あの馬鹿め、何を考えている？</Dest>
    </String>
    <String List="2">
      <EDID>[0007EB22]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>He has no idea the extent of Maven&apos;s fury when she&apos;s been cut out of a deal, but I&apos;m certain he&apos;ll find out.</Source>
      <Dest>取引から外されたと知った時のメイビンの怒りがどれほどのものになるか、奴には分からんのだろうな。まあ、近い内に知る事になるだろうが</Dest>
    </String>
    <String List="2">
      <EDID>[0007EB22]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>If only the parchment had the buyer&apos;s name instead of this odd symbol. Any idea what that might be?</Source>
      <Dest>この羊皮紙に書かれているのが、変な記号じゃなくて買主の名前だったならいいんだが。この記号の意味は分かるか？</Dest>
    </String>
    <String List="2">
      <EDID>[0007EC37]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Oh, there&apos;s a chill in the air. Ysmir&apos;s beard, it gets colder in here every day.</Source>
      <Dest>空気が冷える。イスミールの髭にかけて、日に日に寒くなっていくな</Dest>
    </String>
    <String List="2">
      <EDID>[0007EC10]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>It&apos;s all true, I swear it. You can hear it when it&apos;s done. I&apos;ll just need a year or two to smooth the rough edges.</Source>
      <Dest>全部本当のことだ。仕上がったら聞かせてあげるよ。ただ、でこぼこな感じをなくして滑らかに流れるようにするため、一、二年必要なんだ</Dest>
    </String>
    <String List="2">
      <EDID>[0007EBDE]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Braith. I... I&apos;ve come to tell you that I&apos;m not afraid of you anymore.</Source>
      <Dest>ブレイス。僕…　もう君なんか怖くないって言いにきたんだ</Dest>
    </String>
    <String List="2">
      <EDID>[0007EC4E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ten septims tomorrow, baby Battle-Born. Or I&apos;ll bloody your nose and your lip.</Source>
      <Dest>明日なら10ゴールドよ、バトル・ボーンさん。でないと鼻と口から血が出ることになるわよ</Dest>
    </String>
    <String List="2">
      <EDID>[0007EC26]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Nonsense. That&apos;s just an excuse for you to avoid working, and &quot;commune with the greenwood like our fathers of old&quot; and blah blah blah.</Source>
      <Dest>バカげている。そんなの働かないで「祖先達のように緑林と心を通わせる」とか何とかって事の口実にすぎない</Dest>
    </String>
    <String List="2">
      <EDID>[0007EBFB]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;ve been thinking of hunting out beyond the boundaries of Whiterun Hold.</Source>
      <Dest>ホワイトラン要塞の境界線の向こうに狩りに出ようかと思ってるんだ</Dest>
    </String>
    <String List="2">
      <EDID>[0007EBD6]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Everyone in this city is so on edge. I could use some good news, Skulvar.</Source>
      <Dest>この街の誰もがイラついている。何かいいニュースはないかい、スカルヴァー？</Dest>
    </String>
    <String List="2">
      <EDID>[0007EBE3]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;m just no good at this. You said it yourself. Gods, I... I don&apos;t even like horses. And if it&apos;s true what they&apos;re saying about dragons...</Source>
      <Dest>僕には向いてないんだ。自分でそう言ったじゃないか。ああ、馬が好きでさえない。それにもし、ドラゴンの噂が本当だとしたら…</Dest>
    </String>
    <String List="2">
      <EDID>[0007EC0C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Listen, father. I&apos;ve been thinking...</Source>
      <Dest>聞いてよ、父さん。ずっと考えてたんだ…</Dest>
    </String>
    <String List="2">
      <EDID>[0007F267]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You&apos;ve got no sense of humor, you know that? Why don&apos;t you pick up where you left off with &quot;The Real Barenziah?&quot;</Source>
      <Dest>お前にはユーモアのセンスが必要なんだよ。「本物のバレンジア」でやめたところを、また始めたらどうだい？</Dest>
    </String>
    <String List="2">
      <EDID>[0007F3F7]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You there. We&apos;re looking for someone in Whiterun, and will pay good money for information.</Source>
      <Dest>そこの者、我々はホワイトランで人を探している。情報にはたっぷりと礼をしよう</Dest>
    </String>
    <String List="2">
      <EDID>[000806A0]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Bows and arrows for the mighty huntsman.</Source>
      <Dest>一人前の狩人にふさわしい弓と矢だ</Dest>
    </String>
    <String List="2">
      <EDID>[000A9638]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>An archer, eh? I&apos;ve got just what you need.</Source>
      <Dest>射手かい？　ああ、ちょうどいいのがあるよ</Dest>
    </String>
    <String List="2">
      <EDID>[000806A4]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Oh, a bit of this and a bit of that.</Source>
      <Dest>まあ、色々とね</Dest>
    </String>
    <String List="2">
      <EDID>[000A963D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Trinkets, odds and ends, that sort of thing.</Source>
      <Dest>装身具、雑貨、そんな感じのものだ</Dest>
    </String>
    <String List="2">
      <EDID>[000A963E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Some may call this junk. Me, I call them treasures.</Source>
      <Dest>がらくただって言う人もいるけど、俺は宝物って呼んでる</Dest>
    </String>
    <String List="2">
      <EDID>[0007F6BC]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Take a look.</Source>
      <Dest>ちょっと見てくれ</Dest>
    </String>
    <String List="2">
      <EDID>[00080108]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>What?</Source>
      <Dest>何？</Dest>
    </String>
    <String List="2">
      <EDID>[00080108]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Are you... are you sure? The Staff is there?</Source>
      <Dest>それは…　本当なんですか？　杖はそこに？</Dest>
    </String>
    <String List="2">
      <EDID>[00080108]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>That can&apos;t be a coincidence.</Source>
      <Dest>偶然の一致とは到底思えませんね</Dest>
    </String>
    <String List="2">
      <EDID>[00081C7F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Then I&apos;ll wait.</Source>
      <Dest>では、待ちましょう</Dest>
    </String>
    <String List="2">
      <EDID>[00081DDF]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Wuuthrad was the blade held by Ysgramor when he cut through the elven hordes that once swarmed this land.</Source>
      <Dest>ウースラドとは、イスグラモルがかつてこの地に押し寄せてきたエルフの大群を駆逐した時の武器だ</Dest>
    </String>
    <String List="2">
      <EDID>[00081DDF]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>He made it safe for our kind.</Source>
      <Dest>我々の種族には危険のないように作られている</Dest>
    </String>
    <String List="2">
      <EDID>[00055D77]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Wuuthrad was the blade held by Ysgramor when he came back from Atmora.</Source>
      <Dest>ウースラドとは、イスグラモルがアトモーラから戻った時に持っていた武器だ</Dest>
    </String>
    <String List="2">
      <EDID>[00055D77]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>An axe of great vengeance. Each fragment is precious.</Source>
      <Dest>復讐の念に満ちた斧。それぞれのカケラが非常に貴重なものだ</Dest>
    </String>
    <String List="2">
      <EDID>[05018117]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>You disappoint me. I expected someone from outside Riften to be different, but I see corruption&apos;s reach holds little regard for boundaries.</Source>
      <Dest>がっかりね。リフテンの外から来た人なら違うと思っていたけど。腐敗は街の中も外も同じということかしら</Dest>
    </String>
    <String List="2">
      <EDID>[05018117]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Enjoy the city. It will suit you well.</Source>
      <Dest>街を楽しんで。あなたにはお似合いよ</Dest>
    </String>
    <String List="2">
      <EDID>[00083A90]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>That&apos;s a shame. Too many people in Riften share your view and look where it&apos;s getting them.</Source>
      <Dest>それは残念だわ。リフテンでは、あまりに多くの人々がそう考えてる。その考えが目を背けさせている</Dest>
    </String>
    <String List="2">
      <EDID>[00083A90]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>It&apos;s going to take more than just myself and Aerin to help this city... it has to want to help itself first.</Source>
      <Dest>この街を救うには私とアエリンの力だけでは足りないわ。街そのものが救いを望まなければならない</Dest>
    </String>
    <String List="2">
      <EDID>[00084055]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I know this place will eventually kill us. I have come to accept that. But I will always regret the day I introduced you to Orchendor.</Source>
      <Dest>ここにいたら、いずれ私達も死ぬ。その点は諦めたけれど、あなたをオーチェンドールに紹介した日の事だけは悔やんでも悔やみきれない</Dest>
    </String>
    <String List="2">
      <EDID>[00084798]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Uncivilized, pelt-wearing axe-draggers. It&apos;s a wonder they don&apos;t still live in a cave like those ancestors they keep boasting about.</Source>
      <Dest>野蛮で、生革をまとい、斧をひきずってる連中だ。なぜご自慢のご先祖様同様に洞窟へ住んでいないのか不思議なくらいだ</Dest>
    </String>
    <String List="2">
      <EDID>[00084798]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>It&apos;s true. Vignar Gray-Mane and his lot are one of Whiterun&apos;s oldest and, depending on who you ask, most respected clans. I don&apos;t dispute that.</Source>
      <Dest>確かにヴィグナー・グレイ・メーンとその仲間達はホワイトランの古顔だ。最も名誉ある一族でもある。それに異論はない</Dest>
    </String>
    <String List="2">
      <EDID>[00084798]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>But it&apos;s one thing to take pride in your lineage, and another to cling blindly to the past. What they call honor and tradition, I call ignorance.</Source>
      <Dest>祖先を誇る事と、むやみに過去にこだわる事は別物だ。奴らのいう名誉と伝統は、私に言わせればただの無知だ</Dest>
    </String>
    <String List="2">
      <EDID>[00084848]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Look around you. The Flagon, the Guild... it&apos;s all fallin&apos; apart.</Source>
      <Dest>周りを見てみろ。フラゴンもギルドも…　何もかもがばらばらだ</Dest>
    </String>
    <String List="2">
      <EDID>[00084848]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>A few decades ago, this place was as busy as the Imperial City. Now, you&apos;ll be lucky if you don&apos;t trip over a skeever instead.</Source>
      <Dest>20年から30年前までは、ここは帝都と同じくらい賑やかだった。今では汚らしい奴らにつまずかない方が珍しい</Dest>
    </String>
    <String List="2">
      <EDID>[00084845]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Brynjolf, eh? Lemme guess. He plucked you off the street and dropped you into the thick of things without tellin&apos; you which way is up. Am I right?</Source>
      <Dest>ブリニョルフだって？　当ててみようか？　彼は通りからお前を引っ張って、何も言わずに事のまっただ中に放り込んだんだろう？　違うか？</Dest>
    </String>
    <String List="2">
      <EDID>[00084849]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Who knows. Old Delvin thinks it&apos;s some kind of a curse. I think he&apos;s crazy.</Source>
      <Dest>さあね。デルビンの爺が言うには、呪いだか何だかのせいらしいけど。イカれてる奴を真に受けてもね</Dest>
    </String>
    <String List="2">
      <EDID>[00084849]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>If you want my opinion, I&apos;d say it&apos;s just plain old bad luck.</Source>
      <Dest>言わせてもらえりゃ、ただ運が悪いってだけさ</Dest>
    </String>
    <String List="2">
      <EDID>[000848EC]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Before we begin, I want to make two things perfectly clear.</Source>
      <Dest>始める前に、2つほどはっきりさせときたい事がある</Dest>
    </String>
    <String List="2">
      <EDID>[000848EC]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>One, I&apos;m the best infiltrator this rathole of a Guild&apos;s got, so if you think you&apos;re here to replace me, you&apos;re dead wrong.</Source>
      <Dest>まず、あたしはこの鼠穴同然のギルドで最も優秀な盗賊だって事。もし取って代わろうと思って来たんなら、とんだ見当違いってね</Dest>
    </String>
    <String List="2">
      <EDID>[000848EC]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>And two, you follow my lead and do exactly as I say... no questions, no excuses.</Source>
      <Dest>そして、あたしが指示したら言われたとおり正確にやる事…　質問はなし、言い訳もなしだ</Dest>
    </String>
    <String List="2">
      <EDID>[000854F4]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Thank you. I&apos;m still at the beginning of my lessons but Inge... Dean Six Fingers... says I&apos;m quite good with the flute.</Source>
      <Dest>ありがとう。まだ習い始めたばかりなの。でも、インゲ…　ディーンは…　フルートの演奏が上手だって言ってくれるの</Dest>
    </String>
    <String List="2">
      <EDID>[000854F2]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I shouldn&apos;t be. Mama says if I do, people are going to ask about uncle Roggvir.</Source>
      <Dest>言っちゃだめなんだ。もし言ったらみんながロッグヴィル叔父さんのことを聞いてくるって、ママが言うの</Dest>
    </String>
    <String List="2">
      <EDID>[000854F2]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Maybe if I don&apos;t talk, they won&apos;t either.</Source>
      <Dest>私が話さなければ、きっとみんなも話さない</Dest>
    </String>
    <String List="2">
      <EDID>[000C1A3C]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I shouldn&apos;t be. Everyone wants to ask me about mama and uncle Roggvir.</Source>
      <Dest>言っちゃだめなの。みんな、ママやロッグヴィル叔父さんのことを聞きたがるけど</Dest>
    </String>
    <String List="2">
      <EDID>[000C1A3C]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Maybe if I don&apos;t talk, they won&apos;t either.</Source>
      <Dest>私が話さなければ、きっとみんなも話さない</Dest>
    </String>
    <String List="2">
      <EDID>[000854F8]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Aye, but I&apos;ll be here in Solitude for longer still. Fihada&apos;s skill as a fletcher drew me to this place. I wanted to learn.</Source>
      <Dest>ああ、だがソリチュードにはまだいるつもりだ。フィハダの矢を作る腕前に惹かれてここに来たんだ。学びたいんだよ</Dest>
    </String>
    <String List="2">
      <EDID>[000854F8]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>And there is still much of Skyrim I wish to see. I hear there is a city, Wind-Helm, that is nearly white with... What do you call it? Ah yeah! Snow.</Source>
      <Dest>それに、スカイリムにはまだまだ見たいところがあるんだ。ウィンドヘルムって街があるらしいな。真っ白な…　何だっけ、ああそう、雪！　そいつで覆われてるって聞く</Dest>
    </String>
    <String List="2">
      <EDID>[000854F8]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>And far to the west lies a ruin. Volskygge. Inside, there is said to be a wall, black as night. And it speaks! In the ancient Dragon tongue!</Source>
      <Dest>ずっと西の方には廃墟がある。ヴォルスキーグだ。中には真っ黒な壁があって、何とそいつがしゃべるんだ！　古代の竜の言葉で！</Dest>
    </String>
    <String List="2">
      <EDID>[000854F8]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>There are wonders in this place I never dreamed imaginable.</Source>
      <Dest>俺には想像もつかなかった不思議が、ここにはいっぱいだ</Dest>
    </String>
    <String List="2">
      <EDID>[000C1A46]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Yes. My older brother. He was a bit of a fop, really.</Source>
      <Dest>ええ、私の兄です。少し気どった人でしたわ</Dest>
    </String>
    <String List="2">
      <EDID>[000C1A46]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>And truth be told, since Torygg&apos;s death, he had no real power in the court. But still... he didn&apos;t deserve to die.</Source>
      <Dest>トリグの死以降、彼が宮廷での実権を持たなかったのは事実です。だからと言って…　死ななくてもよかったのに</Dest>
    </String>
    <String List="2">
      <EDID>[000854FA]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Then you didn&apos;t know Roggvir, and you have no idea what it means to be a Nord of Skyrim!</Source>
      <Dest>あなたはロッグヴィルを知らないし、スカイリムのノルドであることの意味もご存知ないのでしょうね！</Dest>
    </String>
    <String List="2">
      <EDID>[000854FA]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>He did the honorable thing, even when he knew it would cost him everything.</Source>
      <Dest>彼は名誉ある行動をとったんです。そのためにすべてを失うと分かっていても…</Dest>
    </String>
    <String List="2">
      <EDID>[000854FA]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>My brother was the best man in Solitude.</Source>
      <Dest>彼は、ソリチュードで一番すばらしい人でした</Dest>
    </String>
    <String List="2">
      <EDID>[00084F5D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Keep the cold at bay with our Spiced Wine!</Source>
      <Dest>スパイス入りワインで寒さを撃退しましょう！</Dest>
    </String>
    <String List="2">
      <EDID>[00084F5E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Spiced Wine, the taste of home and hearth!</Source>
      <Dest>家庭の味、スパイス入りワイン！</Dest>
    </String>
    <String List="2">
      <EDID>[000C1ACE]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You won&apos;t get anything out of me, you filthy sons o&apos; horkers.</Source>
      <Dest>絶対に何もしゃべらないわ。汚らわしいホーカーの子め</Dest>
    </String>
    <String List="2">
      <EDID>[000302D8]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I stand with the Stormcloaks. You Imperial dogs will never break my will. Never!</Source>
      <Dest>ストームクロークと共にあれ。お前達帝国のイヌなんかに負けるものか。絶対に！</Dest>
    </String>
    <String List="2">
      <EDID>[0008497C]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I have my ways, but it&apos;s not easy these days.</Source>
      <Dest>自前のルートはあるんだけど、この頃は大変ね</Dest>
    </String>
    <String List="2">
      <EDID>[0008497C]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>The Blackblood Marauders have been plundering ships off the coast. A lot of people been hurt by their foolishness.</Source>
      <Dest>ブラック・ブラッド略奪団が沖で船を襲ってるの。あの馬鹿どものせいで、たくさんの人がひどい目にあっているのよ</Dest>
    </String>
    <String List="2">
      <EDID>[000C1A9D]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>It&apos;s been easier lately.</Source>
      <Dest>少し楽になってきたわ</Dest>
    </String>
    <String List="2">
      <EDID>[000C1A9D]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>The Blackblood Marauders haven&apos;t been here since the Icerunner attack, so my shipments have been more regular.</Source>
      <Dest>アイスランナーの攻撃以来、ブラック・ブラッド略奪団が姿を現していないから。荷が定期的に入るようになったわ</Dest>
    </String>
    <String List="2">
      <EDID>[00084983]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Oh, very brisk. When the snow sets in, even the hardiest Nord needs some Spiced Wine to warm the blood.</Source>
      <Dest>好調ですよ。雪が降り始めれば、どれだけ寒さに強いノルドでもスパイス入りワインで体を温めたくなりますからね</Dest>
    </String>
    <String List="2">
      <EDID>[000C0E02]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>It&apos;s never been an issue. People say you helped with the problems at Wolfskull Cave.</Source>
      <Dest>問題になった事はないわ。みんなは、ウルフスカル洞窟であなたが助けてくれたって言ってるけど</Dest>
    </String>
    <String List="2">
      <EDID>[000C0E02]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I applaud anyone who assists the court.</Source>
      <Dest>誰か宮廷を手伝ってくれる人がいたら大歓迎するんだけど</Dest>
    </String>
    <String List="2">
      <EDID>[000C0E01]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I suppose I would, but you&apos;re the only one who gets that greeting.</Source>
      <Dest>だと思うけど、歓迎されるのはあなたひとりね</Dest>
    </String>
    <String List="2">
      <EDID>[00084D06]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>It&apos;s a school that teaches music, poetry, that sort of thing. Most bards in Skyrim have been to the college at some point.</Source>
      <Dest>音楽や詩なんかを教える学校だ。スカイリムにいる吟遊詩人のほとんどは、いずれかの段階でその大学に行っているよ</Dest>
    </String>
    <String List="2">
      <EDID>[00084D06]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>If you&apos;re thinking of applying, talk to Viarmo in Solitude.</Source>
      <Dest>申し込む気なら、ソリチュードのヴィアルモに相談するといい</Dest>
    </String>
    <String List="2">
      <EDID>[00096798]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Foolish human. Your time is at its end!</Source>
      <Dest>愚かな人間ども。お前達はもう終わりだ！</Dest>
    </String>
    <String List="2">
      <EDID>[0009679E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Time for you humans to learn your place!</Source>
      <Dest>いい加減、身の程をわきまえろ！</Dest>
    </String>
    <String List="2">
      <EDID>[0009679F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Soon, all Nords will be thralls to the Thalmor!</Source>
      <Dest>じきにノルドは全員サルモールの奴隷になる！</Dest>
    </String>
    <String List="2">
      <EDID>[000967A0]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Nord beast! Both your life and lands are now forfeit!</Source>
      <Dest>ノルドのケダモノ！　命も土地も没収してやる！</Dest>
    </String>
    <String List="2">
      <EDID>[00086868]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>If it were up to you, the Dragonborn would sit dreaming on this mountain doing nothing!</Source>
      <Dest>あなたに決められることなら、ドラゴンボーンはこの山にこもって何もせず夢でも見ているでしょうよ！</Dest>
    </String>
    <String List="2">
      <EDID>[00086CA4]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Peace? I doubt it. They may put their weapons down for a moment, but only to gather strength for the next bloodletting.</Source>
      <Dest>和平？　無理だろうな。たとえ一時は武器を降ろしても、次の流血のために力を蓄えているにすぎぬ</Dest>
    </String>
    <String List="2">
      <EDID>[00086CA4]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>They are not yet tired of war. Far from it. Do you know the ancient Nord word for war? &quot;Season Unending&quot;... and so it has proved.</Source>
      <Dest>彼らはいまだ戦に飽きておらん。少しもだ。古代ノルド語で戦争を何と言うか知っているか？　「終わりなき季節」…　どうやらその通りのようだ</Dest>
    </String>
    <String List="2">
      <EDID>[00086EDD]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>But I accept the Dragonborn&apos;s invitation to this council, and I at least will negotiate in good faith.</Source>
      <Dest>いや、ドラゴンボーンの招待を受け、会議へ出よう。少なくとも私は誠意を持って交渉に臨むつもりだ</Dest>
    </String>
    <String List="2">
      <EDID>[00087159]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>There&apos;d better be. I didn&apos;t come all this way to leave empty-handed.</Source>
      <Dest>ここまで来て手ぶらで帰るわけにはいきません</Dest>
    </String>
    <String List="2">
      <EDID>[0008715A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>There must be a way to activate these doors deeper in the ruins. Here, take this key. It should open the doors on either side of the chamber.</Source>
      <Dest>廃墟の奥深くにある扉を作動させる方法があるはずです。この鍵を持って行きなさい。この部屋のどちらか側の扉を開けられるはずです</Dest>
    </String>
    <String List="2">
      <EDID>[000875D8]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Jarl Balgruuf, I assume you are familiar with the Dragonborn&apos;s plan?</Source>
      <Dest>バールグルフ首長、貴方はドラゴンボーンの考えをご存知だと思うが？</Dest>
    </String>
    <String List="2">
      <EDID>[00087643]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>We want an Imperial candidate as Jarl of Winterhold.</Source>
      <Dest>帝国の候補者にウィンターホールドの首長としての地位を要求する</Dest>
    </String>
    <String List="2">
      <EDID>[000875FB]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You know as well as I do that we can&apos;t hand over Markarth on these terms.</Source>
      <Dest>こんな条件ではマルカルスを渡せない。それぐらいは分かっているはずだ</Dest>
    </String>
    <String List="2">
      <EDID>[00087948]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Treasure, you say?</Source>
      <Dest>宝物だって？</Dest>
    </String>
    <String List="2">
      <EDID>[00087948]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I suppose the Jarl won&apos;t mind if I&apos;m gone for a little while. Lead on.</Source>
      <Dest>少し席を外しても首長は気にしないだろう。指揮してくれ</Dest>
    </String>
    <String List="2">
      <EDID>[0008798C]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>You... you have? Already?</Source>
      <Dest>まさか…　本当に？</Dest>
    </String>
    <String List="2">
      <EDID>[0008798C]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Well, J&apos;zargo is surprised. And pleased! There is a real competition here. This is good.</Source>
      <Dest>いや、ジェイ・ザルゴは驚いたよ。それに嬉しくもある！　それでこそ競争になるからね。めでたいことだよ</Dest>
    </String>
    <String List="2">
      <EDID>[00087B6F]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>The Dawnstar Sanctuary? Is that where you lot are holing up? Ah... Tell you what. It&apos;ll cost you - a lot - but I can help you out.</Source>
      <Dest>ドーンスターの聖域だって？　今はそこに身を潜めているのか？　ふーむ…　いいか、とにかく膨大な費用になる。でも何とかしてやろう</Dest>
    </String>
    <String List="2">
      <EDID>[00087B6F]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>What exactly are we talking about here?</Source>
      <Dest>どう改装したいかを話してくれないか？</Dest>
    </String>
    <String List="2">
      <EDID>[00098B61]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Tell me what you need, and I&apos;ll get my people on it.</Source>
      <Dest>何が必要か言ってくれ。うちの者どもに取りかからせるから</Dest>
    </String>
    <String List="2">
      <EDID>[00098B62]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;m afraid that&apos;s it, my friend. I&apos;ve done all I can. I hope the place is at least livable now. And, uh, good luck with your... murders.</Source>
      <Dest>残念ながらここまでだ、友よ。やれる事は全部やった。せめてその場所が住みやすくなってくれるといいが。幸運を祈っているよ、その…　殺しのね</Dest>
    </String>
    <String List="2">
      <EDID>[00088960]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I was Dengeir&apos;s personal guard for years. I risked my hide more than once to protect him.</Source>
      <Dest>デンギエールの身辺警護役を何年も務めた。命がけで守ったことも一度や二度じゃない</Dest>
    </String>
    <String List="2">
      <EDID>[00088960]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Why would I do that? For money? Because I swore an oath? No, it was because he was a good man and a true friend.</Source>
      <Dest>なぜだと思う？　金のため？　それとも宣誓したから？　違う。彼が良い奴で、真の友達だからだ</Dest>
    </String>
    <String List="2">
      <EDID>[00088960]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>A true Nord places loyalty and honor above all else. </Source>
      <Dest>生粋のノルドは忠誠と名誉を何よりも重んじる</Dest>
    </String>
    <String List="2">
      <EDID>[0008893E]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I know it&apos;s a bit strange. Not exactly a name to bring comfort to the sick and ailing who come to buy a poultice or salve.</Source>
      <Dest>ちょっと変わってるでしょ。湿布や軟膏を買いにきた病人が、ほっとするような名前じゃないわね</Dest>
    </String>
    <String List="2">
      <EDID>[0008893E]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>But what you must understand about Falkreath is that our town is defined, for better or worse, by the large and ancient cemetery here.</Source>
      <Dest>でも、ファルクリースはこういう所だと思っておいた方がいいわ。この町の一番の特徴は、良くも悪くも大きな墓地なのよ</Dest>
    </String>
    <String List="2">
      <EDID>[0008893E]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>That&apos;s why the inn is called Dead Man&apos;s Drink, the farm is called Corpselight Farm, and so on. I suppose it&apos;s sort of a running joke.</Source>
      <Dest>だから宿屋が“死んだ男の飲物”で、農場が“死体の光”って意味の名前だったりするの。まあ、よくある冗談ってやつね</Dest>
    </String>
    <String List="2">
      <EDID>[0008994B]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I don&apos;t dare return to Whiterun. But my mother... she&apos;ll need some consolation.</Source>
      <Dest>ホワイトランに戻る気はない。だが母には…　安らぎが必要だ</Dest>
    </String>
    <String List="2">
      <EDID>[0008994B]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Tell her... tell her to suffer the winter&apos;s cold wind, for it bears aloft next summer&apos;s seeds. She&apos;ll understand.</Source>
      <Dest>彼女に伝えてくれ…　“冬の寒気に耐えるものが、夏に空高く種を飛ばす”と。伝えてくれれば分かる</Dest>
    </String>
    <String List="2">
      <EDID>[0008994B]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Though I shall mourn my brother, I thank you, friend. You&apos;ve given me my life back.</Source>
      <Dest>弟は悲しむだろうが、感謝する。おかげで人生が救われたよ</Dest>
    </String>
    <String List="2">
      <EDID>[0008994A]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I cannot stay. Not here, not in Whiterun. It likely won&apos;t be safe for Avulstein, either.</Source>
      <Dest>ここにも、ホワイトランにも留まれない。どちらも安全とは言えない。アヴルスタインにとってもな</Dest>
    </String>
    <String List="2">
      <EDID>[0008994A]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Our best hope now is to fall in with the ranks of the Stormcloaks.</Source>
      <Dest>ストームクロークの隊列に出会う事を願うしかない</Dest>
    </String>
    <String List="2">
      <EDID>[0008994A]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>But would you do me a favor? Tell my mother to suffer the winter&apos;s cold wind, for it bears aloft next summer&apos;s seeds. She&apos;ll know what it means.</Source>
      <Dest>だが、頼みがある。“冬の寒気に耐えるものが、夏に空高く種を飛ばす”と母に伝えてくれ。伝えてくれれば分かる</Dest>
    </String>
    <String List="2">
      <EDID>[0008994A]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>I thank you again, friend. You&apos;ve given me my life back.</Source>
      <Dest>ありがとう。おかげで人生が救われたよ</Dest>
    </String>
    <String List="2">
      <EDID>[00089983]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ah, a wanderer, yes? No? Pilgrim, perhaps? You have come to commune with Peryite, Taskmaster and blighted Lord, yes?</Source>
      <Dest>おお、放浪者だね？　違う？　じゃあ巡礼か？　「親方」にして悪疫の王、ペライトの神託を授かりに来たのかね？</Dest>
    </String>
    <String List="2">
      <EDID>[00089BA5]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I understand. Now, let me take a good look at this. Over here, please.</Source>
      <Dest>分かるよ。さあ、よく見せてくれ。こっちへ来い</Dest>
    </String>
    <String List="2">
      <EDID>[0008A19A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Huh? What is it?</Source>
      <Dest>ん？　何だ？</Dest>
    </String>
    <String List="2">
      <EDID>[0008B5D7]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Faralda. Don&apos;t act like she didn&apos;t say anything. I know her, and I know what she&apos;s been up to.</Source>
      <Dest>ファラルダよ。彼女から何も聞かなかったようなふりをしないで。彼女の事も、彼女がやろうとしてきた事も知ってるんだから</Dest>
    </String>
    <String List="2">
      <EDID>[0008B5EA]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Mutual advantage! Any fool can see that.</Source>
      <Dest>お互いの利益のためさ！　どんなバカだって分かるだろう</Dest>
    </String>
    <String List="2">
      <EDID>[0008B5EA]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>For centuries, we have benefited from the Empire&apos;s protection, and prosperous trade with the south.</Source>
      <Dest>何百年間にもわたり、我々は帝国の保護、そして南部との貿易の繁栄により恩恵を受けてきた</Dest>
    </String>
    <String List="2">
      <EDID>[0008B5EA]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>In exchange, the people of Cyrodiil sleep peacefully, knowing their northern border is guarded by the fiercest warriors in all Tamriel.</Source>
      <Dest>それと引き換えにシロディールの人々は、タムリエル全土で最も猛々しい戦士によって北方の境界が監視されていることを知りながら、安心して眠りにつける</Dest>
    </String>
    <String List="2">
      <EDID>[0008B6D8]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>We got the mill up and running before we found out that the big stand of trees on the hill was sacred.</Source>
      <Dest>私達は、丘の上の大きな木々が神聖なものだと分かる前に、工場を建てて仕事を始めてしまったんです</Dest>
    </String>
    <String List="2">
      <EDID>[0008B6D8]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Now we can&apos;t cut them, and we can&apos;t afford to buy another mill somewhere else. </Source>
      <Dest>今では木を切ることもできません。どこか他の場所に別の工場を買うお金もないんです</Dest>
    </String>
    <String List="2">
      <EDID>[0008B6D8]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>So we scrounge whatever we can from around the tundra. </Source>
      <Dest>だから、ツンドラから手に入るものを掻き集めています</Dest>
    </String>
    <String List="2">
      <EDID>[0008B6DA]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Those falls... dangerous place. Derkeethus thought he could find some good fish in the pools. </Source>
      <Dest>あの滝は…　危険な場所だ。デルキーサスによると、あそこではなかなかの大物が釣れるらしいが</Dest>
    </String>
    <String List="2">
      <EDID>[0008B6DA]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Haven&apos;t heard from him in a long while. </Source>
      <Dest>そういえば奴とはしばらく会っていないな</Dest>
    </String>
    <String List="2">
      <EDID>[0008BBCD]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Aventus Aretino? He only lived here for a while. I think his mother got sick and died or something. Anyway, he&apos;s gone now. He ran away.</Source>
      <Dest>アベンタス・アレティノのこと？　少しの間しかここにはいなかったよ。母親が病気になったとか亡くなったとか、そんなことだったと思うけど。今はもういないよ。逃げ出したんだ</Dest>
    </String>
    <String List="2">
      <EDID>[0008BBCD]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>But Samuel told me he&apos;s back home in Windhelm, and is doing some kind of dark ritual. He&apos;s trying to summon some killers to come get old Grelod.</Source>
      <Dest>でもサミュエルが言うには、ウィンドヘルムに帰って、何か闇の儀式をしているらしい。グレロッドを殺すための人殺しを呼び出そうとしてるんだってさ</Dest>
    </String>
    <String List="2">
      <EDID>[00016CA8]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Aventus Aretino? He only lived here for a while. I think his mother got sick and died or something. Anyway, he&apos;s gone now. He ran away.</Source>
      <Dest>アベンタス・アレティノのこと？　少しの間しかここにはいなかったよ。母親が病気になったとか亡くなったとか、そんなことだったと思うけど。今はもういないよ。逃げ出したんだ</Dest>
    </String>
    <String List="2">
      <EDID>[00016CA8]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>But Samuel told me he&apos;s back home in Windhelm, and did some kind of dark ritual. He summoned killers to murder old Grelod. He&apos;s saved us all.</Source>
      <Dest>でもサミュエルが言うには、ウィンドヘルムに帰って、何か闇の儀式を行ったらしい。人殺しを呼び出してグレロッドばあさんを殺したんだって。僕らを助けてくれたんだ</Dest>
    </String>
    <String List="2">
      <EDID>[0008CACF]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>We have lived in Skyrim since before the Nords came. Our way is simple, all work to make the tribe strong.</Source>
      <Dest>我々はノルドがやって来る前からスカイリムで暮らしてきた。誰もがひたすら一族の力を強くするために尽くしている</Dest>
    </String>
    <String List="2">
      <EDID>[0008CACF]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Only the bravest are allowed to lead, and to marry. A great chief is able to attract many wives and raise bold children.</Source>
      <Dest>その中で最も優れた勇者だけが一族を導き、結婚する事ができる。偉大な族長は多くの妻を娶り、勇敢な子供達を育てるのだ</Dest>
    </String>
    <String List="2">
      <EDID>[0008CACF]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Wise women like myself are mothers of chieftains. We guide the tribe and advise our kin on what is most pleasing to Malacath.</Source>
      <Dest>族長達を産んだ女が私のような賢女だ。一族を導き、どんな事をすればマラキャスがお喜びになるのか、一族に助言を与えるのさ</Dest>
    </String>
    <String List="2">
      <EDID>[0008CBE3]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Oh. Thank you! Thank you! I&apos;ll never speak of this to anyone, I promise!</Source>
      <Dest>ああ、ありがとう！　ありがとう！　このことは絶対に誰にも言わないよ、約束する！</Dest>
    </String>
    <String List="2">
      <EDID>[0008CBED]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Please! Please release me! Cut my bonds!</Source>
      <Dest>お願いだ！　解放してくれ！　縄を解いてくれ！</Dest>
    </String>
    <String List="2">
      <EDID>[0008F179]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Crystal... gone...</Source>
      <Dest>クリスタルが…　ない…</Dest>
    </String>
    <String List="2">
      <EDID>[0008F1AD]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Damn! This place is coming down! Quick, get the Skeleton Key and the Eye and let&apos;s get out of here!</Source>
      <Dest>いけない！　崩れるわ！　「不壊のピック」と「目」を回収して、さっさと脱出しましょう！</Dest>
    </String>
    <String List="2">
      <EDID>[00092458]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Oh, the Hagraven feather and so on. You can throw all those out. You see...</Source>
      <Dest>おお、ハグレイヴンの羽、その他色々だな。出して見せてくれ。どれどれ…</Dest>
    </String>
    <String List="2">
      <EDID>[000DF036]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>No one is sure of the cause. Some believe the eruption of Red Mountain had far-reaching consequences that were only felt years later.</Source>
      <Dest>特定はされていない。レッドマウンテンの噴火がはるか遠くにまで因果関係をもたらし、何年も経ってから影響が出たと言う者もいる</Dest>
    </String>
    <String List="2">
      <EDID>[000DF036]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I know there are some who have blamed the College, said that we were responsible. I assure you this is not the case.</Source>
      <Dest>この大学に責任があると言う者もいるらしいが、絶対にそんな事はない</Dest>
    </String>
    <String List="2">
      <EDID>[00090295]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Sorry, fresh out. Maybe next time.</Source>
      <Dest>悪いな、ちょうど切らしたところだ。また来てくれ</Dest>
    </String>
    <String List="2">
      <EDID>[00090296]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Absolutely. Did you still want to buy one?</Source>
      <Dest>もちろんだ。まだほしいのか？</Dest>
    </String>
    <String List="2">
      <EDID>[00090297]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Nothing but the best. Black-Briar Mead... fresh from the vat.</Source>
      <Dest>最高級品だ。ブラック・ブライアのハチミツ酒。樽から汲みたての品だ</Dest>
    </String>
    <String List="2">
      <EDID>[00090297]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Best of all, you don&apos;t have to pay the ridiculous prices Maven charges. So what do you say to that?</Source>
      <Dest>最高なのは、夫人が設定した法外な金額をここでは支払う必要がないって事さ。すごいだろう？</Dest>
    </String>
    <String List="2">
      <EDID>[00090298]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Riften&apos;s biggest exports used to be fishing and honey, until the Black-Briar family moved in. Now the meadery is the biggest game in town.</Source>
      <Dest>ブラック・ブライア家がやって来るまでは、リフテンで最大の輸出品は水産物とハチミツだった。今じゃハチミツ酒醸造所が町一番の産業よ</Dest>
    </String>
    <String List="2">
      <EDID>[00083A96]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The Thieves Guild has been pushing hard to regain a foothold in this city. Rumor has it they&apos;re falling apart from the inside.</Source>
      <Dest>盗賊ギルドはこの街で再び足場を固めようと、懸命になってる。でも噂じゃ内部は崩壊寸前らしいわ</Dest>
    </String>
    <String List="2">
      <EDID>[00090299]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The city guard has been tearing Riften apart looking for the source of our skooma problem. I&apos;d hate to be in their shoes if they get discovered.</Source>
      <Dest>市警隊はスクゥーマの問題の出所探しで、リフテンを分裂させてしまっている。奴らが見つかったら、同じ立場にはなりたくないわね</Dest>
    </String>
    <String List="2">
      <EDID>[0009029A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Sibbi Black-Briar is furious that his ex-lover tried to murder him. He&apos;s leaving no stone unturned searching for her.</Source>
      <Dest>シビ・ブラック・ブライアは元恋人が自分を殺そうとした事でカンカンよ。草の根分けても女を捜すつもりね</Dest>
    </String>
    <String List="2">
      <EDID>[0009029B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Mjoll the Lioness used to adventure across Skyrim before she settled down in Riften. I hear it all ended when she lost her enchanted blade.</Source>
      <Dest>雌ライオンのムジョルは，リフテンに住み着く前、スカイリムをずっと放浪していた。魔法の剣を失くしてから、きっぱり旅をやめたそうよ</Dest>
    </String>
    <String List="2">
      <EDID>[0009029C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Crime is at an all-time high in this city thanks to the Thieves Guild. Don&apos;t we have enough problems with the war going on?</Source>
      <Dest>盗賊ギルドのせいで、この街の犯罪件数は過去最高よ。戦争だけでも十分大変なのに</Dest>
    </String>
    <String List="2">
      <EDID>[0009029D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>If Maven Black-Briar keeps raising prices on mead, I&apos;ll have to resort to watering it down just to make ends meet.</Source>
      <Dest>メイビン・ブラック・ブライアがハチミツ酒の価格を上げ続けるなら、採算を合わせるために水で薄めざるを得なくなるわ</Dest>
    </String>
    <String List="2">
      <EDID>[0009029E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>If it&apos;s true that the dragons have returned, what will it mean for all of us? Is this how it all ends?</Source>
      <Dest>本当にドラゴン達が戻って来たのなら、私達はみんなどうなるの？　どんな結末を迎えるの？</Dest>
    </String>
    <String List="2">
      <EDID>[000CDD69]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Shop at Belethor&apos;s for the best prices and selection. He pays me to say that.</Source>
      <Dest>ベレソアの店は安くていいものが揃ってるよ。こう言うために雇われてるんだ</Dest>
    </String>
    <String List="2">
      <EDID>[000904B7]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You take care of yourself now.</Source>
      <Dest>じゃあ、気をつけるんだよ</Dest>
    </String>
    <String List="2">
      <EDID>[000904C6]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Next time, come see me at my shop. I&apos;ve got some things you&apos;ll just love.</Source>
      <Dest>今度は店に来てくれ。絶対に気に入りそうなものがたくさんある</Dest>
    </String>
    <String List="2">
      <EDID>[000904E8]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Goodbye. And if you happen to see Mikael, tell him I was asking about him...</Source>
      <Dest>さようなら。もしもミカエルに会ったら、彼のことを尋ねていたと伝えて…</Dest>
    </String>
    <String List="2">
      <EDID>[000904FC]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>If there&apos;s nothing else, I really do have important matters to tend to.</Source>
      <Dest>他に用がなければ、とても大事な仕事が控えているので</Dest>
    </String>
    <String List="2">
      <EDID>[000904FD]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>If you run into my husband Nazeem, remind him that he&apos;s not married to himself.</Source>
      <Dest>夫のナゼームにもし会ったら、結婚は相手あってのことだって教えてやって</Dest>
    </String>
    <String List="2">
      <EDID>[000904FF]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You know, if you&apos;ve got the aptitude, you should join the Mages College in Winterhold...</Source>
      <Dest>才能があるなら、ウィンターホールドにある魔術師大学に入るといいかもな…</Dest>
    </String>
    <String List="2">
      <EDID>[00090502]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Don&apos;t forget to check inside the shop if you need anything.</Source>
      <Dest>何か必要なものがあったら、店の中も見て行ってちょうだい</Dest>
    </String>
    <String List="2">
      <EDID>[000905A7]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>No? Well, then she hasn&apos;t gotten to you yet. But she will. And don&apos;t you believe a word of it.</Source>
      <Dest>分からない？　じゃあ、彼女はまだあなたに接触していないのね。でも、これからするはずだわ。ひと言だって信じちゃ駄目よ</Dest>
    </String>
    <String List="2">
      <EDID>[00090CFC]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>How the tree came to grow there is a bit of a mystery...</Source>
      <Dest>あの木がどうやって成長したかは謎に包まれてる…</Dest>
    </String>
    <String List="2">
      <EDID>[00090CFC]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Some say that when Vvardenfell erupted, a piece was blown to the middle of Skyrim and from the crater grew the tree.</Source>
      <Dest>一説によると、ヴァーデンフェルで噴火があった時に、かけらがスカイリムの中心に吹き飛ばされ、そのクレーターで木が成長したらしいわ</Dest>
    </String>
    <String List="2">
      <EDID>[00090CFC]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>I&apos;ve also heard that it was a spore that fell from an island floating in the sky, but that just sounds like nonsense.</Source>
      <Dest>他には、空に浮かぶ島から胞子が落ちてきたという説もあるけど、それはばかげた話にしか聞こえないわね</Dest>
    </String>
    <String List="2">
      <EDID>[00090CFC]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>All I know is that the sap makes you feel as healthy as a cave troll, but slow as a drunk horker. And that it fetches good coin.</Source>
      <Dest>分かってるのは、この樹液には洞窟のトロールのように元気にさせ、酔っぱらったホーカーみたいにのろまにさせる効果があるって事くらいね。それと、いいお金にもなる</Dest>
    </String>
    <String List="2">
      <EDID>[00090DFC]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>That I am. My father left it to me after he died in the Great War against the Elves.</Source>
      <Dest>そうよ。エルフ達との大戦で死んだ父が遺してくれたの</Dest>
    </String>
    <String List="2">
      <EDID>[00090DFC]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I don&apos;t care what&apos;s going on in the world. Rebellion. Dragons awakening. The mill is enough trouble for me to worry about.</Source>
      <Dest>世界で何が起きようと知った事じゃないの。反乱が起ころうとドラゴンが目覚めようとね。心配は製粉所の事だけで十分</Dest>
    </String>
    <String List="2">
      <EDID>[00090DEB]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>My mother taught me. She was a Bard, from the college in Solitude.</Source>
      <Dest>吟遊詩人だった母が教えてくれたの。ソリチュードの大学にいたわ</Dest>
    </String>
    <String List="2">
      <EDID>[00090DEB]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I hear they accept most people who apply, if you&apos;re ever interested.</Source>
      <Dest>興味があるの？　あそこは志望者の大半を受け入れるそうよ</Dest>
    </String>
    <String List="2">
      <EDID>[00090DED]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Drowning your troubles in mead? A lot of folks are doing that these days. You&apos;ll want the Windpeak Inn.</Source>
      <Dest>ハチミツ酒でうさ晴らし？　この辺じゃ最近そういう人ばかりよ。宿屋のウィンドピークに行くといいわ</Dest>
    </String>
    <String List="2">
      <EDID>[00090DED]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>As for work, you could try to catch Skald in a good mood, but your best bet would be working in the mines. They&apos;re on opposite ends of town.</Source>
      <Dest>仕事だったら、スカルドのご機嫌を伺ってみるのがいいかも知れないわ。でも一番確実なのは鉱山労働ね。鉱山は町の両端にあるわよ</Dest>
    </String>
    <String List="2">
      <EDID>[00090DF3]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Skald supports Ulfric&apos;s rebellion, and he doesn&apos;t like having a couple of old Legionnaires living in his town.</Source>
      <Dest>スカルドはウルフリックの反乱を支持していて、帝国軍の兵士だった者が何人かいるだけで気に食わないのよ</Dest>
    </String>
    <String List="2">
      <EDID>[00090DF3]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>He&apos;s a fool. A dragon has attacked Helgen. Dawnstar needs the Empire now more than ever.</Source>
      <Dest>彼は馬鹿だわ。ドラゴンがヘルゲンを襲ったのよ。ドーンスターが今ほど帝国を必要としたことはないのに</Dest>
    </String>
    <String List="2">
      <EDID>[00090EEF]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Give &apos;em the dogs, boys!</Source>
      <Dest>野郎ども、イヌを放て！</Dest>
    </String>
    <String List="2">
      <EDID>[000917BC]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I mentioned how the Star is a soul gem, only it never gets depleted. There&apos;s another rule the artifact follows.</Source>
      <Dest>決して劣化しない状態の場合に限り、星が魂石となる事は話したろう？　秘宝には、守られるべきルールがもうひとつあるんだ</Dest>
    </String>
    <String List="2">
      <EDID>[000917BC]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>You can only store white souls in the Star, belonging to the lesser creatures. Azura&apos;s magic won&apos;t allow black souls to enter it.</Source>
      <Dest>星には、下等な生物に宿る白き魂だけしか入れない。アズラの魔法のせいで、黒き魂は入る事ができないんだ</Dest>
    </String>
    <String List="2">
      <EDID>[000917BC]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>As a mortal, Malyn&apos;s soul was black, so part of his work was breaking past Azura&apos;s rules. He was close before... well, I already told you.</Source>
      <Dest>メイリンは定命の者であるため、魂は黒い。彼の研究は、アズラのルールを打ち破る事だった。成功まであと少しだったが…　あとは既に話した通りだ</Dest>
    </String>
    <String List="2">
      <EDID>[0002464A]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>It was a few years ago. A few of the mages got overconfident and were exiled. They had no talent, anyway.</Source>
      <Dest>数年前のことよ。自信過剰になった魔術師が、何人か追放されたの。才能なんてない人達だったから</Dest>
    </String>
    <String List="2">
      <EDID>[0002464A]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I hear one of them, Nelacar, still hangs around the Frozen Hearth. Guess he has nowhere else to go, poor thing.</Source>
      <Dest>そのうちの一人、ネラカーはまだフローズン・ハースにいるそうよ。他に行く場所もないんでしょうね。かわいそうに</Dest>
    </String>
    <String List="2">
      <EDID>[00024657]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Oh, no, I&apos;m not falling for that one again. Next thing you know, I&apos;m getting yelled at for saying something inappropriate.</Source>
      <Dest>だめだめ。その手にはもう乗らないわよ。釣られたら最後、何かいけない事を言ってしまって怒鳴られるはめになるんだから</Dest>
    </String>
    <String List="2">
      <EDID>[00024657]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>If you&apos;re so curious, talk to Nelacar, in the Frozen Hearth. He can tell you the whole sad story.</Source>
      <Dest>そんなに興味があるんだったら、フローズン・ハースにいるネラカーと話しなさいよ。悲しいお話を全部話してくれるわ</Dest>
    </String>
    <String List="2">
      <EDID>[000917BA]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>The mages are up in the College. You can ask them, if they&apos;ll let you in.</Source>
      <Dest>魔術師なら大学にいる。彼らに聞くといい。中に入れたらだけどな</Dest>
    </String>
    <String List="2">
      <EDID>[000917BA]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Then again, Nelacar might know. He&apos;s an old-timer from the College, but he has a room here.</Source>
      <Dest>待てよ、ネラカーなら知ってるかも知れない。大学の古株だが、ここに下宿してるんだ</Dest>
    </String>
    <String List="2">
      <EDID>[0002452C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Did you say an &quot;elf&quot; and &quot;stars&quot;? I hope you don&apos;t know what you&apos;re asking.</Source>
      <Dest>“エルフ”に“星”と言ったの？　ああ、あなたは何も知らないんでしょうね…</Dest>
    </String>
    <String List="2">
      <EDID>[00024578]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>&quot;An elf that studies stars&quot;? Where did you hear about that?</Source>
      <Dest>“星を研究するエルフ”？　どこでそんな話を？</Dest>
    </String>
    <String List="2">
      <EDID>[0002457A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Studies stars you say? Why, there hasn&apos;t been a mage doing anything related to stars since... Oh...</Source>
      <Dest>星を学ぶだと？　占星術を使える魔術師などしばらくいなかった…</Dest>
    </String>
    <String List="2">
      <EDID>[0002457D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Why specifically stars? Wait, you aren&apos;t referring to... No, there&apos;s no way you would know about that.</Source>
      <Dest>なぜ、星の事を？　待って、まさかあの話を…　いいえ、あなたが知っているはずはないわね</Dest>
    </String>
    <String List="2">
      <EDID>[0002458E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I know plenty of spells that produce light, but stars? Hmm. There was that problem a few years ago, but that couldn&apos;t be related.</Source>
      <Dest>光を生み出す呪文は数々知っているが、さて、星はどうだろう？　フム、数年前にも同じ問題があったが、おそらく無関係だろうな</Dest>
    </String>
    <String List="2">
      <EDID>[00024591]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Stars? You wouldn&apos;t be referring to that incident a few years ago? I still say that exile was far too harsh.</Source>
      <Dest>星？　数年前のあの出来事について言ってるのか？　あの時の追放は厳しすぎたな</Dest>
    </String>
    <String List="2">
      <EDID>[00024592]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Why would anyone bother to study stars? Well, unless you&apos;re talking about that artifact that got all those... dimwits thrown out.</Source>
      <Dest>わざわざ星の研究なんかする人がいるかしら？　そうね、あの馬鹿どもが投げ出した…　秘宝の話をしているのなら別だけど</Dest>
    </String>
    <String List="2">
      <EDID>[00024594]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Studies stars? I remember the last time the word &quot;stars&quot; was flown through the Hall of the Elements. Bad things had happened.</Source>
      <Dest>星を研究してる？　かつて“星”という言葉が元素の間で交わされていたことを覚えているよ。災厄が続いたのだ</Dest>
    </String>
    <String List="2">
      <EDID>[00091942]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I&apos;ve been poring over the plans you brought us, and I&apos;m convinced the Eyes of the Falmer are in the dwarven ruins at Irkngthand.</Source>
      <Dest>お前が持ってきた計画を隅々まで眺めた。ファルメルの目はドワーフの遺跡、イルクンサンドにあるのは間違いない</Dest>
    </String>
    <String List="2">
      <EDID>[00091942]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Karliah and I will meet you there. Prepare yourself, lad. This will be a fight to remember!</Source>
      <Dest>俺とカーリアはそこで合流する。覚悟しとけよ、小僧。こいつは記憶に残る戦いになりそうだ！</Dest>
    </String>
    <String List="2">
      <EDID>[000D7D66]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I&apos;ve been poring over the plans you brought us, and I&apos;m convinced the Eyes of the Falmer are in the dwarven ruins at Irkngthand.</Source>
      <Dest>お前が持ってきた計画を隅々まで眺めた。ファルメルの目はドワーフの遺跡、イルクンサンドにあるのは間違いない</Dest>
    </String>
    <String List="2">
      <EDID>[000D7D66]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Karliah and I will meet you there. Prepare yourself, lass. This will be a fight to remember!</Source>
      <Dest>俺とカーリアはそこで合流する。覚悟しとけよ、小娘。こいつは記憶に残る戦いになりそうだ！</Dest>
    </String>
    <String List="2">
      <EDID>[00091949]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Karliah and I had a long discussion before you arrived here.</Source>
      <Dest>お前が到着する前に、俺とカーリアで長い間話してたんだ</Dest>
    </String>
    <String List="2">
      <EDID>[00091949]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Thanks to your efforts, the Guild&apos;s been restored to its full strength and you&apos;ve exposed the traitor in our midst.</Source>
      <Dest>お前の働きのおかげで、ギルドは今までの力を取り戻し、俺達の中にいる裏切り者を暴いてくれた</Dest>
    </String>
    <String List="2">
      <EDID>[00091949]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>As a result, we both feel that you&apos;d make an excellent replacement for Mercer as leader of the Thieves Guild.</Source>
      <Dest>だから俺もあいつも、お前ならメルセルに代わって、盗賊ギルドの優秀な指導者になれると考えたんだ</Dest>
    </String>
    <String List="2">
      <EDID>[00091AE3]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>These fissures and cracks aren&apos;t encouraging. Malyn obviously was growing more desperate once he left the College.</Source>
      <Dest>この亀裂やひび割れはマズイな。メイリンは大学を去ってから、明らかに過激になっていたようだ</Dest>
    </String>
    <String List="2">
      <EDID>[00092332]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Yes. Ever since my mother died a few winters ago. I play songs and help with the drinks when I have the time.</Source>
      <Dest>ええ。何年か前に母が亡くなって以来ね。時間があれば、歌を歌ったり、飲み物を用意したりしてる</Dest>
    </String>
    <String List="2">
      <EDID>[0009234E]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>If you could call it that. The Jarl can make all the demands in the world, I&apos;m not setting one foot on that battlefield.</Source>
      <Dest>あなたがそう呼ぶのなら。首長が世界中にどんな要求を通そうと、私は一歩も戦場に足を踏み入れるつもりはありません</Dest>
    </String>
    <String List="2">
      <EDID>[0009234E]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I fought in the Great War. I cut enough young lives short, I&apos;m not going to do it again.</Source>
      <Dest>私は大戦で戦い、多くの若者の命を奪った。もうたくさんです</Dest>
    </String>
    <String List="2">
      <EDID>[00092464]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Do you ever get tired of the long days on the farm, Mathies?</Source>
      <Dest>農場の長い一日に飽き飽きすることはない？　マシアス</Dest>
    </String>
    <String List="2">
      <EDID>[00092A25]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Nnnnooowwwwwww...</Source>
      <Dest>やめろー！</Dest>
    </String>
    <String List="2">
      <EDID>[00092A5E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You better give me five septims right now, or I&apos;m gonna bloody your nose...</Source>
      <Dest>今すぐ5ゴールド渡さないと、鼻血を出すことになるわよ…</Dest>
    </String>
    <String List="2">
      <EDID>[00092CD5]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You monster! I&apos;ll kill you for this!</Source>
      <Dest>この悪魔め！　殺してやる！</Dest>
    </String>
    <String List="2">
      <EDID>[00092CC7]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>What? My Fjola would never...</Source>
      <Dest>何だって？　フオラはそんな事をするような…</Dest>
    </String>
    <String List="2">
      <EDID>[00092CD0]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Take my wedding band. Stuhn only knows why I kept it this long. He&apos;ll recognize it. Tell him whatever you think will convince him to leave.</Source>
      <Dest>結婚指輪を持って行って。どうしてずっと持っていたかはストゥーンのみぞ知る、ね。彼が見れば分かるわ。何でもいいから、去ってくれそうな事を言ってやってよ</Dest>
    </String>
    <String List="2">
      <EDID>[00092CD0]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>The ring itself is worth a few bits. Keep it as thanks for cutting off the last vestige of an unwanted fate.</Source>
      <Dest>指輪にも多少価値があるわ。望ましくない巡り合わせの名残を断ち切ってくれたお礼に取っておいて</Dest>
    </String>
    <String List="2">
      <EDID>[00092CC4]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Christer? He&apos;s here?</Source>
      <Dest>クリスターがここに？</Dest>
    </String>
    <String List="2">
      <EDID>[00092CC3]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Fjola? How do you know that name?</Source>
      <Dest>フオラ？　なぜその名を知ってるの？</Dest>
    </String>
    <String List="2">
      <EDID>[00092CD1]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Until you can find out whether Fjola is here there&apos;s nothing I care to discuss.</Source>
      <Dest>フオラがここにいたかどうか確かめてくるまでは、話す気分にはなれない</Dest>
    </String>
    <String List="2">
      <EDID>[00092CCF]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>One of the guards dropped this key while I hid. I wager it&apos;ll come in handy for you. Please hurry!</Source>
      <Dest>隠れてる間に、見張りが鍵を落として行ったんだ。きっと役に立つだろう。急いでくれ！</Dest>
    </String>
    <String List="2">
      <EDID>[00092CBF]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;m sorry, I just... you&apos;re right. Let me explain.</Source>
      <Dest>すまない。ただ…　いや、あんたの言う通りだ。説明するよ</Dest>
    </String>
    <String List="2">
      <EDID>[00092CDB]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>It&apos;s my wife, Fjola! I think she&apos;s being held in this tower.</Source>
      <Dest>女房のフオラだ！　この塔に捕まってるんだろう</Dest>
    </String>
    <String List="2">
      <EDID>[00092E11]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Precisely. But it&apos;s not as simple as enchanting Malyn away. He&apos;s put up barriers. Souls are only allowed in, not out.</Source>
      <Dest>その通りだ。しかし、ただ単にメイリンを魔術で追い払えばいいわけじゃない。彼は障壁を張っている。入れるが、出る事はできない障壁だ</Dest>
    </String>
    <String List="2">
      <EDID>[00092E11]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>If we were to... somehow... send a soul inside the Star. One that was ready to overpower Malyn from the inside...</Source>
      <Dest>もし…　どうにかして星の中に魂を送り込む事ができれば…　しかも、内部でメイリンを凌駕する事のできる魂を…</Dest>
    </String>
    <String List="2">
      <EDID>[00093130]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Let them come! I have no fear, for Talos is my ally and I am his prophet. His word is upon my lips, his voice in my throat.</Source>
      <Dest>来るなら来い！　何も恐れることはない、なぜならタロスは私の味方であり、私は彼の預言者だ。彼の言葉は私の口に、彼の声は私の喉にある</Dest>
    </String>
    <String List="2">
      <EDID>[00093133]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>If I said that was a tedious question, would you be smart enough to know what I meant? Probably not.</Source>
      <Dest>つまらない質問だと言ったら、その意味が分かってもらえるかな？　そうとは言えないな</Dest>
    </String>
    <String List="2">
      <EDID>[00093133]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>As long as I&apos;m left alone to pursue my research, I don&apos;t care who gives the orders.</Source>
      <Dest>自分の研究に没頭できる限り、誰が命令を下すかは問題じゃない</Dest>
    </String>
    <String List="2">
      <EDID>[00093133]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Now, I&apos;m a busy man and your pointless questions are boring me terribly. Good day. </Source>
      <Dest>さて、自分は忙しい身だ。意味のない質問にも飽きてきた。失礼させてもらおう</Dest>
    </String>
    <String List="2">
      <EDID>[0500080A]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>If I said that was a tedious question, would you be smart enough to know what I meant? Probably not.</Source>
      <Dest>つまらない質問だと言ったら、その意味が分かってもらえるかな？　そうとは言えないな</Dest>
    </String>
    <String List="2">
      <EDID>[0500080A]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>As long as I&apos;m left alone to pursue my research, I don&apos;t care who gives the orders.</Source>
      <Dest>自分の研究に没頭できる限り、誰が命令を下すかは問題じゃない</Dest>
    </String>
    <String List="2">
      <EDID>[0500080A]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Now, I&apos;m a busy man and your pointless questions are boring me terribly. Good day. </Source>
      <Dest>さて、自分は忙しい身だ。意味のない質問にも飽きてきた。失礼させてもらおう</Dest>
    </String>
    <String List="2">
      <EDID>[00093136]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Take your pick. Dragons, Stormcloak assassins, ambitious and unscrupulous nobles... Sometimes I think his own children want him dead.</Source>
      <Dest>好きなのを選んで。ドラゴン、ストームクロークの暗殺者、野望を抱いた恥知らずな貴族…　時には、彼の子供達だって彼の死を願ってるんじゃないかって気がするわ</Dest>
    </String>
    <String List="2">
      <EDID>[00093136]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>And those are just the physical threats. Assaults on his sanity are another matter entirely.</Source>
      <Dest>まあ、これは単に物理的な危険ね。精神的な攻撃は全く別問題だわ</Dest>
    </String>
    <String List="2">
      <EDID>[00093136]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Every day, he deals with obsequious functionaries and incompetent bureaucrats. Sadly, I&apos;m not allowed to eliminate them.</Source>
      <Dest>毎日、媚びへつらう役人と無能な官僚を相手にしているんだもの。残念ながら、クビにしてやる権限は持ち合わせていないし</Dest>
    </String>
    <String List="2">
      <EDID>[00093136]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>Well, not yet, anyway.</Source>
      <Dest>まあ、とにかく、今のところはね</Dest>
    </String>
    <String List="2">
      <EDID>[00093129]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I am charged with protecting the Jarl from any and all threats.</Source>
      <Dest>あらゆる危険から首長を守るのが務めよ</Dest>
    </String>
    <String List="2">
      <EDID>[00093129]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Powerful men have many enemies. More so, in times of strife. So you can imagine the dangers.</Source>
      <Dest>強い男には敵が多いものだわ。争いが起きている時はなおさらね。危険だって事はあなたにも分かるでしょう</Dest>
    </String>
    <String List="2">
      <EDID>[00093129]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Oh yes, there have been attempts on the Jarl&apos;s life. More than one would-be assassin has met his end at the tip of my blade.</Source>
      <Dest>そう、首長は命を狙われてきたわ。暗殺者をこの剣で2人は仕留めたわね</Dest>
    </String>
    <String List="2">
      <EDID>[0009312A]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Balgruuf and I share a battle bond. We met as youths, and forged our friendship in the fires of war.</Source>
      <Dest>バルグルーフとは戦いという絆で結ばれているの。若い時に出会って、戦火の中で友情を育んだわ</Dest>
    </String>
    <String List="2">
      <EDID>[0009312A]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>When he became Jarl, I insisted on serving as his protector. He had no cause to argue.</Source>
      <Dest>彼が首長になった時に、守護者にしてくれって頼み込んだの。断る理由なんて彼にはなかったわ</Dest>
    </String>
    <String List="2">
      <EDID>[0009312A]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Gods, you are curious. Almost... dangerously so.</Source>
      <Dest>まあ、好奇心が強いって事ね。それも危険なほどに</Dest>
    </String>
    <String List="2">
      <EDID>[0009312D]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Ulfric Stormcloak&apos;s head on a pike.</Source>
      <Dest>ウルフリック・ストームクロークの頭を槍に突き刺せば終わるんじゃないか</Dest>
    </String>
    <String List="2">
      <EDID>[0009312D]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Do you think Ulfric really cares about Skyrim&apos;s independence, or the welfare of its people? I promise you, he doesn&apos;t.</Source>
      <Dest>ウルフリックが本当に、スカイリムの独立や人々の幸福を願っていると思うか？　誓ってもいい、そんなことを願ってるはずがない</Dest>
    </String>
    <String List="2">
      <EDID>[0009312D]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>He&apos;s nothing more than a barbarian renegade, whose lust for power has cost the lives of countless innocents.</Source>
      <Dest>あいつは野蛮な裏切り者でしかないんだ。そいつの権力への欲望のせいで、無数の罪のない人々の命が犠牲にされている</Dest>
    </String>
    <String List="2">
      <EDID>[000935B9]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>One day when you and I are on the Circle, we could change how things are run around here.</Source>
      <Dest>いつかサークルに入ったら、ここでのやり方を変えてやろう</Dest>
    </String>
    <String List="2">
      <EDID>[00093577]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;m imagining you&apos;re just standing your ground and letting them tire themselves out.</Source>
      <Dest>ただそこに突っ立って、連中が疲れ果てるのを待ってるのかと思っていたよ</Dest>
    </String>
    <String List="2">
      <EDID>[00093582]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Well, you can either get better with a bow or try to learn from me. </Source>
      <Dest>そうだな、弓の腕をもっと上げるか、俺から学ぼうとするかのどちらかだ</Dest>
    </String>
    <String List="2">
      <EDID>[000935C3]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>This is not the military, son. There are no ranks. </Source>
      <Dest>軍隊などここには存在しないよ、若いの。だから階級もないんだ</Dest>
    </String>
    <String List="2">
      <EDID>[000935D0]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>If you want to lead this pack when I&apos;m gone, you&apos;ll have to see farther. Look closer.</Source>
      <Dest>私の後を継いでこの集団を率いるつもりなら、もっと物事を深く見なければならん。じっくりとな</Dest>
    </String>
    <String List="2">
      <EDID>[0009358C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Just have them focus on the calm in the battle. Control the rage, do not let it control you.</Source>
      <Dest>彼らには戦いの中で冷静でいられるように叩き込んでほしい。怒りを制御し、逆に振り回されてはならないのだ</Dest>
    </String>
    <String List="2">
      <EDID>[0009356B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>That&apos;s why it&apos;s best not to mistake foolhardiness for bravery.</Source>
      <Dest>だからこそ、無謀と勇気を取り違えてはいけないのだ</Dest>
    </String>
    <String List="2">
      <EDID>[000935C2]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;m sorry. I didn&apos;t mean to snap. It&apos;s just... these hunters. We&apos;re all on edge.</Source>
      <Dest>嫌な言い方をして悪かったわ。ただ…　この狩人達。みな苛立ってるのよ</Dest>
    </String>
    <String List="2">
      <EDID>[0009360E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Good. We&apos;ll take a short break, and then move on to wide-area destruction spells.</Source>
      <Dest>いいだろう、少し休憩しよう。それから広範囲を破壊できる呪文に移る</Dest>
    </String>
    <String List="2">
      <EDID>[0009374F]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Yeah, if you&apos;re interested then I&apos;ll give you the book for free. If you like it you can come back later and I&apos;ll have other stuff.</Source>
      <Dest>そうさ。興味があるなら無料で進呈するよ。気に入ったらまた来てくれよ。何か違う品を用意しとくから</Dest>
    </String>
    <String List="2">
      <EDID>[0009374F]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I mean, it don&apos;t cost me anything to let you have one and the dead won&apos;t notice their stuff missing. heh.</Source>
      <Dest>つまり、それをあげたからってこっちに損はないし、死人は持ち物がなくなったって気づきやしないってことさ</Dest>
    </String>
    <String List="2">
      <EDID>[00093779]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Easy there. The numbness will pass. Just don&apos;t strain yourself.</Source>
      <Dest>楽にしていろ。そのうち麻痺はなくなる。とにかく、体の力を抜け</Dest>
    </String>
    <String List="2">
      <EDID>[00093779]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>We&apos;ve done it. The Star has been cut off from Azura, and Malyn&apos;s soul finally has some measure of peace, even if it is non-existence.</Source>
      <Dest>やったぞ。星がアズラから切り離された。これでメイリンの魂も少しは安らかに眠れるだろう。たとえもはや存在していなくても</Dest>
    </String>
    <String List="2">
      <EDID>[00093A72]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>My family is everything to me.  Clear the fort and on top of the posted reward, you can have whatever items you&apos;d like.</Source>
      <Dest>俺にとって家族はすべてだ。この要塞から悪人を一掃してくれたら、掲示していた報酬に加えて、なんでも好きなアイテムをやるよ</Dest>
    </String>
    <String List="2">
      <EDID>[0009403E]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Nothing. I&apos;m busy, and I don&apos;t like being bothered unless I&apos;m expecting something from you.</Source>
      <Dest>何でもないわ。忙しいし、期待もしていない。人から邪魔されたくないの</Dest>
    </String>
    <String List="2">
      <EDID>[0009403E]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Oh, don&apos;t give me that look. Fine. I suppose I can find some menial task to set your mind on. Hmm...</Source>
      <Dest>あら、そんな目で見ないでよ。いいわよ。あなたが好きそうなつまらない仕事があるんだけど。うーん…</Dest>
    </String>
    <String List="2">
      <EDID>[0009403E]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>We have something of a vampire problem. Bodies have been found with blood drained. I know of a den nearby you can wipe out as a precaution.</Source>
      <Dest>いわゆるその、吸血鬼問題よ。血を抜かれた死体が見つかっているのよ。用心のために一掃しておいた方がいい洞穴があるわ</Dest>
    </String>
    <String List="2">
      <EDID>[0009403D]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Winterhold has lost much of its history, and with that much of its power. I aim to change that.</Source>
      <Dest>ウィンターホールドは歴史の大部分を失ってしまった。そして、同時に権力の大部分も失った。それを変えるつもりだ</Dest>
    </String>
    <String List="2">
      <EDID>[0009403D]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I&apos;ve heard rumors of the resting place of the Helm of Winterhold, the very same helm that Jarl Hanse wore in the First Era.</Source>
      <Dest>ウィンターホールドの兜が眠る地に関する噂を耳にした。第一紀に、ハンセ首長がかぶっていた兜だ</Dest>
    </String>
    <String List="2">
      <EDID>[0009403D]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Hanse was in line to be High King of Skyrim, you know. Having that might get the ear of the other holds and give me some authority.</Source>
      <Dest>ハンセはスカイリム上級王になることになっていた人物だからな。これさえあれば、他の要塞の注意をひき、少しは権威を得られるだろう</Dest>
    </String>
    <String List="2">
      <EDID>[0009414A]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>That&apos;s the first bit of good news I&apos;ve had since I set sail a year ago.</Source>
      <Dest>1年前に出航して以来、ようやくいい知らせを聞いたよ</Dest>
    </String>
    <String List="2">
      <EDID>[0009414A]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Here&apos;s your cut.</Source>
      <Dest>これが分け前だ</Dest>
    </String>
    <String List="2">
      <EDID>[0009414C]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Sailors are what happened to them. They got drunk and ended up losing the merchandise in some cave.</Source>
      <Dest>船乗りどもさ。連中が酔っ払ってどっかの洞窟で品物をなくしちまったんだ</Dest>
    </String>
    <String List="2">
      <EDID>[0009414C]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>If you&apos;re not afraid of a little exploring, I&apos;ll pay good gold to get those salts.</Source>
      <Dest>探検するのが怖くないなら、塩を取ってきてくれれば礼を弾むよ</Dest>
    </String>
    <String List="2">
      <EDID>[000946F0]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>A fateful errand. No few have chafed to face the Worm since first he set his soul-snare here at Sovngarde&apos;s threshold.</Source>
      <Dest>なんたる任務か。彼の者がソブンガルデとの境であるこの地に魂の殻を残して以来、多くの者があの虫と向き合わんとして苛立ちを募らせてきたのだ</Dest>
    </String>
    <String List="2">
      <EDID>[000946F0]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>But Shor restrained our wrathful onslaught - perhaps, deep-counseled, your doom he foresaw.</Source>
      <Dest>しかしショールは、深い考えあっての事か、汝が運命を予見してか、皆の募る怒りを抑えてきた</Dest>
    </String>
    <String List="2">
      <EDID>[000946F6]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>From Adrianne? </Source>
      <Dest>エイドリアンから？</Dest>
    </String>
    <String List="2">
      <EDID>[000946F6]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Ah, this must be that weapon for the Jarl. Poor girl, so eager to prove herself. I&apos;ll present it to Balgruuf when his mood is... agreeable.</Source>
      <Dest>ああ、これは首長に渡す武器に違いない。かわいそうに、よほど自分を認めてほしいのだろう。バルグルーフの機嫌が…　マシな時に渡すとしよう</Dest>
    </String>
    <String List="2">
      <EDID>[000946F6]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Thank you. Please, take these few coins, for services rendered.</Source>
      <Dest>ありがとう。これは礼だ、少ないが受け取ってくれ</Dest>
    </String>
    <String List="2">
      <EDID>[00098223]</EDID>
      <REC>INFO:NAM1</REC>
      <Source> </Source>
      <Dest> </Dest>
    </String>
    <String List="2">
      <EDID>[00098224]</EDID>
      <REC>INFO:NAM1</REC>
      <Source> </Source>
      <Dest> </Dest>
    </String>
    <String List="2">
      <EDID>[00098225]</EDID>
      <REC>INFO:NAM1</REC>
      <Source> </Source>
      <Dest> </Dest>
    </String>
    <String List="2">
      <EDID>[00098226]</EDID>
      <REC>INFO:NAM1</REC>
      <Source> </Source>
      <Dest> </Dest>
    </String>
    <String List="2">
      <EDID>[00098227]</EDID>
      <REC>INFO:NAM1</REC>
      <Source> </Source>
      <Dest> </Dest>
    </String>
    <String List="2">
      <EDID>[00098228]</EDID>
      <REC>INFO:NAM1</REC>
      <Source> </Source>
      <Dest> </Dest>
    </String>
    <String List="2">
      <EDID>[000949C3]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Goodness, no!</Source>
      <Dest>そんなまさか！</Dest>
    </String>
    <String List="2">
      <EDID>[000949C3]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>They&apos;re simply scholars, they mean no one harm. I&apos;ve had... several conversations with Arch-Mage Aren over the years.</Source>
      <Dest>彼らは単なる学者達だし、誰も傷つけようなんて思っていない。俺はアークメイジのアレンとここ数年…　何度か言葉を交わしたことがあるが</Dest>
    </String>
    <String List="2">
      <EDID>[000949C3]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Oh, he&apos;s perfectly polite, if a bit guarded.</Source>
      <Dest>非常に礼儀正しい奴だ。少し警戒しすぎなところはあるがな</Dest>
    </String>
    <String List="2">
      <EDID>[000949C5]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>You may have noticed the College, just to the north there. Very prestigious place. Mages from all over Tamriel traveled here to seek knowledge.</Source>
      <Dest>ちょうど北方に大学があるのに気付いたかな。非常に名声のある場所でね。タムリエル中の魔術師が知識を求めてここまでやってくるんだ</Dest>
    </String>
    <String List="2">
      <EDID>[000949C5]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>After the Oblivion Crisis was over, many felt that magic users were to blame. Elves, to be specific. It created a great deal of tension.</Source>
      <Dest>オブリビオンの動乱が一段落した後、魔法の使い手、特にエルフが責めを負うべきだと多くの人々が感じたんだ。これによって緊張が高まった</Dest>
    </String>
    <String List="2">
      <EDID>[000949C5]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>A good many Dark Elves were driven from the city, and people became... uncomfortable with the presence of the College.</Source>
      <Dest>かなり多くのダークエルフが街から追放され、人々は…　その大学の存在を不快に思い始めたんだ</Dest>
    </String>
    <String List="2">
      <EDID>[00094C5C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>This must be their hive. We&apos;ll have to keep silent if you want to avoid drawing their attention.</Source>
      <Dest>きっとここは奴らの巣なのね。音を立てないように動かないと、よけいな注意を引いてしまいそう</Dest>
    </String>
    <String List="2">
      <EDID>[00094C5D]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>The only reason he&apos;d do that would be to block pursuit. It must be Mercer.</Source>
      <Dest>足止めが目的としか思えないわ。メルセルの仕業にまちがいない</Dest>
    </String>
    <String List="2">
      <EDID>[00094C5D]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>We&apos;ll have to find another way around.</Source>
      <Dest>迂回できる道を探さないといけないようね</Dest>
    </String>
    <String List="2">
      <EDID>[00094E33]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>My Amulet of Arkay. It&apos;s the source of my divine powers and also a sacred badge of office.</Source>
      <Dest>アーケイのアミュレットだ。神聖な力の源であり、役職を示す聖なる印なのだが</Dest>
    </String>
    <String List="2">
      <EDID>[00094E33]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I misplaced it in the catacombs. I&apos;d look for it, but I have been hearing noises down there. I fear the dead have become... restless.</Source>
      <Dest>地下墓地に置き忘れてしまってな。捜そうと思ったが、そこから物音が聞こえてくるんだ。死者が…　落ち着きを失っている恐れがある</Dest>
    </String>
    <String List="2">
      <EDID>[00094E33]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Without that amulet, I&apos;m powerless to confront them. Would you be willing to search for it?</Source>
      <Dest>アミュレットがないと、立ち向かう力を得られない。捜しに行ってくれるか？</Dest>
    </String>
    <String List="2">
      <EDID>[00095E7F]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>No need to get hasty. I... I was just testing you. You can go on ahead.</Source>
      <Dest>そうあわてるなって。ただ…　あんたを試しただけなんだ。通っていいぞ</Dest>
    </String>
    <String List="2">
      <EDID>[00095E7F]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Let &apos;em go, Hewnon. All clear.</Source>
      <Dest>通してやれ、ヒューノン。問題なしだ</Dest>
    </String>
    <String List="2">
      <EDID>BardSongsLute04</EDID>
      <REC>INFO:NAM1</REC>
      <Source> </Source>
      <Dest> </Dest>
    </String>
    <String List="2">
      <EDID>[0009654F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Your eminence, my scrying has suggested nothing in the area. Dragon Bridge is under Imperial control. This is likely superstitious nonsense.</Source>
      <Dest>猊下、水晶占いによると、ここには何もないようです。ドラゴン・ブリッジは帝国の統制下にあります。これは迷信の戯言のように思われます</Dest>
    </String>
    <String List="2">
      <EDID>[00096D15]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I have much to thank you for, little one. When you die, I will raise you and you can take your place by my side.</Source>
      <Dest>感謝すべきことが山ほどあるわ。あなたが死んだら甦らせて、私のそばに置いてあげる</Dest>
    </String>
    <String List="2">
      <EDID>[0009739C]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Our master craftsman are nothing compared to the perfection of the Daedra. Look how it shines.</Source>
      <Dest>デイドラの完璧さに比べたら、ここの熟練職人なんて足元にも及ばない。見てみろ、この輝きを</Dest>
    </String>
    <String List="2">
      <EDID>[0009739C]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Here&apos;s your gold, as promised.</Source>
      <Dest>さあ、約束した金だ</Dest>
    </String>
    <String List="2">
      <EDID>[000973A4]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Look at them. The legendary sharpness of a Daedric weapon. Marvelous.</Source>
      <Dest>見てみろ。デイドラの武器特有の伝説的な鋭さを。実に素晴らしい</Dest>
    </String>
    <String List="2">
      <EDID>[000973A4]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>And here&apos;s your payment for the shards.</Source>
      <Dest>それと、これは破片の支払い分だ</Dest>
    </String>
    <String List="2">
      <EDID>[0009759F]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>The circles at the base of the Ebonmere imbue you with powers befitting a Nightingale Agent.</Source>
      <Dest>エボンメアにある魔法円は、ナイチンゲールの使徒としてふさわしい力を授けてくれる</Dest>
    </String>
    <String List="2">
      <EDID>[0009759F]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>The crescent moon represents the Agent of Stealth, the half moon for the Agent of Subterfuge and the full moon for the Agent of Strife.</Source>
      <Dest>三日月は“隠術の使徒”の象徴で、半月は“惑わしの使徒”、そして満月が“諍いの使徒”を表しているわ</Dest>
    </String>
    <String List="2">
      <EDID>[00097FCC]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Aye, you&apos;ve got a point there.</Source>
      <Dest>ああ、それもそうだな</Dest>
    </String>
    <String List="2">
      <EDID>[000AC040]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>We now fight our way to Castle Dour to cut the head off the Legion itself!</Source>
      <Dest>ドール城まで突破して、帝国軍の息の根を止めるんだ！</Dest>
    </String>
    <String List="2">
      <EDID>[000AC040]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>And in that moment, the gods will look down and see Skyrim as she was meant to be. Full of Nords who are mighty, powerful, and free!</Source>
      <Dest>その瞬間、神々はあるべき姿に戻ったスカイリムをご覧になるだろう。強く、たくましく、自由なノルドであふれているスカイリムを！</Dest>
    </String>
    <String List="2">
      <EDID>[00098792]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Gods... You two head inside and get some rest. I&apos;ll send word to the Jarl.</Source>
      <Dest>ああ大変だ…　お前達二人は中に入って少し休め。俺は首長に伝言してくる</Dest>
    </String>
    <String List="2">
      <EDID>[00098B68]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Heh. Chamber fit for a king and all that, right? No problem. Give ya a big bed, decorate the room real nice, maybe even throw in a few extra baubles.</Source>
      <Dest>へー。王でもなんでもござれの部屋だね？　任せてくれ。大きなベッドをつけて、内装も最高に素敵にしよう。安物の宝石を使ってもいいかも知れない</Dest>
    </String>
    <String List="2">
      <EDID>[00098B5E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Yeah, we can do that. I&apos;m thinking a sewer grate on the outskirts of Dawnstar. Leads to a tunnel, then inside. You&apos;ll be in or out, quick as a coney.</Source>
      <Dest>ああ、承知した。ドーンスターのはずれにある下水管の格子を考えている。そこからトンネルに通じて、中に入れる。アナウサギのように素早く出入りができるぞ</Dest>
    </String>
    <String List="2">
      <EDID>[00098B5C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Aha! Now that&apos;s the Dark Brotherhood I know and love. This for business or pleasure? Ah, what&apos;s it matter? Right, I&apos;ll see that it gets done.</Source>
      <Dest>ほう。それでこそ闇の一党だ。それは仕事用か、それとも個人的趣味で？　まあ、そんな事はどうでもいいか？　どうやら決まりのようだ</Dest>
    </String>
    <String List="2">
      <EDID>[00098B66]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Yeah, that&apos;ll come in handy. An alchemy station, maybe a little garden with some choice plants. All right, consider it done.</Source>
      <Dest>何かと便利だろう？　錬金術の拠点、選りすぐりの植物が生えた小さな庭園もね。結構、早速取り掛かるとしよう</Dest>
    </String>
    <String List="2">
      <EDID>[00098B63]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Banners, huh? Trying to pretty the place up? All right, you got it.</Source>
      <Dest>旗だな？　おしゃれに飾り立てるのかい？　結構、承知した</Dest>
    </String>
    <String List="2">
      <EDID>[000E863E]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>You freed Svaknir, a fool of a poet, but an honest enemy who has earned my respect.</Source>
      <Dest>スヴァクニールを解放したのだな。あれは愚かな詩人だが、正直なところは敵ながら尊敬に値する</Dest>
    </String>
    <String List="2">
      <EDID>[000E863E]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Sadly, he&apos;s now lost in the soul-snaring mist - defeat Alduin, and his doom avert - I hope to greet him in this hall as a friend.</Source>
      <Dest>悲しいかな、あの男はいま魂を絡めとる霧の中で迷っている…　アルドゥインを倒し、破滅から救ってやってくれ…　友としてこの広間で再会できるよう祈る</Dest>
    </String>
    <String List="2">
      <EDID>[000F1A37]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>No gloom can hold my heart for long in Shor&apos;s blessed hall, where no shadows lie.</Source>
      <Dest>ショールの聖なる広間では、いかなる影も落ちる事なく、いかなる憂鬱も我が心を長くはとらえぬ</Dest>
    </String>
    <String List="2">
      <EDID>[000F1A3A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>By Shor&apos;s command we curb our wrath, so we feast and sing, &apos;til the final doom.</Source>
      <Dest>ショールの命令で怒りは抑えねばならぬ。そこで饗宴を開きながら世界の終末を待っているのだ</Dest>
    </String>
    <String List="2">
      <EDID>[00098D54]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Delphine? How do you...? Well, this is just a trick to get me to open the door, huh? I told you to go away!</Source>
      <Dest>デルフィンが私の助けを必要だって？ お前はデルフィンをあまり知らないな。そんな話を信用すると思うか？ さあ出て行け！</Dest>
    </String>
    <String List="2">
      <EDID>[00098E4C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Aye, we can get that for ya. We just finished the timber for those catapults.</Source>
      <Dest>ああ、手に入れられるよ。投石器向けに製材の処理が終わったところだから</Dest>
    </String>
    <String List="2">
      <EDID>[000991D3]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Funny coming from a woman whose breath smells like she just kissed a draugr.</Source>
      <Dest>ドラウグルとキスでもしたかのような息をする女の口から、冗談が聞けるとはな</Dest>
    </String>
    <String List="2">
      <EDID>[00099C59]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Everyone, please. I&apos;m doing what I can to end these nightmares.</Source>
      <Dest>みんな、頼む。この悪夢を終わらせるために、できるだけの事はしよう</Dest>
    </String>
    <String List="2">
      <EDID>[00099C59]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>In the meantime, all I ask is you remain strong and put your trust in Lady Mara. </Source>
      <Dest>悪夢の中で皆に願うのは、気持ちを強く持って、聖女マーラを強く信じ続けてほしいという事だけだ</Dest>
    </String>
    <String List="2">
      <EDID>[00099D18]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Welcome to the Imperial Legion, soldier.</Source>
      <Dest>これで君も帝国軍の一員だな</Dest>
    </String>
    <String List="2">
      <EDID>[00099D18]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Just remember, we take care of our own. Once you&apos;re in the Legion, you&apos;re in it for life.</Source>
      <Dest>覚えておいてほしい。我々は自分の面倒は自分で見る。帝国軍に入れば、命がけで面倒を見ることになる</Dest>
    </String>
    <String List="2">
      <EDID>[00099D18]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Speak to Beirand, he&apos;s normally out by the forge. He&apos;ll get you outfitted.</Source>
      <Dest>ベイランドに会ってくれ。通常は鍛冶に精を出している。装備の事は彼に任せろ</Dest>
    </String>
    <String List="2">
      <EDID>[00099D18]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>Now, if I&apos;m not mistaken, Legate Rikke has a special assignment for you.</Source>
      <Dest>さて、記憶が確かなら、リッケ軍団長が特別な任務を用意しているはずだ</Dest>
    </String>
    <String List="2">
      <EDID>[0009B01C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Now, clear your mind and breathe deeply. Good concentration is very important for spell casting.</Source>
      <Dest>さて、深呼吸をして意識を集中させて…　集中力は魔法をかける時にとても大事だ</Dest>
    </String>
    <String List="2">
      <EDID>[0009B018]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>It&apos;s too fine a day to dwell on such things. Let&apos;s get back to work and forget about wars and orphans for a while.</Source>
      <Dest>良い天気なのに、そんな事くよくよ考えているなんてもったいないわ。戦争や孤児の事はひとまず忘れて、仕事をしましょう</Dest>
    </String>
    <String List="2">
      <EDID>[0009B024]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I know where this is going, son. As I&apos;ve said many a time, the world is a dangerous place. You&apos;re much safer here at the farm, with me.</Source>
      <Dest>何の話かは分かっている。何度も言ってるように、この世界は危険なんだ。一緒にこの農場にいた方がずっと安全だ</Dest>
    </String>
    <String List="2">
      <EDID>[0009B9CD]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Before we enter, I must warn you about the dangers that could be lurking within.</Source>
      <Dest>入る前に、中に潜んでいるかも知れない危険について警告しておく</Dest>
    </String>
    <String List="2">
      <EDID>[0009B9CD]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Years ago, this temple was raided by an Orc war party seeking revenge... they were being plagued by nightmares just like the people of Dawnstar.</Source>
      <Dest>何年も前、この聖堂は復讐に燃えるオークの戦闘集団に襲撃された…　連中はまるで、ドーンスターの人々のように悪夢に苛まれていたんだ</Dest>
    </String>
    <String List="2">
      <EDID>[0009BB37]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I need to lay down. I&apos;ll just be a minute...</Source>
      <Dest>横になりたい。すぐに戻るよ…</Dest>
    </String>
    <String List="2">
      <EDID>[0009BB39]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;ve been invited to dinner... I&apos;m so hungry...</Source>
      <Dest>食事に招かれたんだ…　ああ、腹が減った…</Dest>
    </String>
    <String List="2">
      <EDID>[0009BB8F]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>He... he gave me something just a little while ago.</Source>
      <Dest>あの人…　あの人がつい最近くれた物があるんです</Dest>
    </String>
    <String List="2">
      <EDID>[0009BB8F]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>He told me it was from Labyrinthian, and that I would know what to do with it when the time came.</Source>
      <Dest>ラビリンシアンにあった物で、使い方は時が来れば分かるだろう、と言っていました</Dest>
    </String>
    <String List="2">
      <EDID>[0009BB8F]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>I think... I think he meant this for you, then. I&apos;m not sure why, but there was something very personal about it for him.</Source>
      <Dest>たぶん…　あなたに渡してくれという意味だったのでしょう。なんとなくですが、あの人にとっては大きな意味を持つ品のようでした</Dest>
    </String>
    <String List="2">
      <EDID>[0009BB8F]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>I think you should take this amulet. It belonged to Savos, but I think it would do you the most good now.</Source>
      <Dest>それと、このアミュレットも持って行って下さい。元々はサボスのものでしたが、今はあなたの役に立つかと思います</Dest>
    </String>
    <String List="2">
      <EDID>[0009BB8F]</EDID>
      <REC id="4">INFO:NAM1</REC>
      <Source>Take it, and get out of here. Bring back that staff before Ancano brings the whole College down around us.</Source>
      <Dest>これを持って、すぐに行って。アンカノが大学を完全に破壊してしまう前に、杖を持ち帰ってきて下さい</Dest>
    </String>
    <String List="2">
      <EDID>[0009BB8D]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>You were told to find it, weren&apos;t you?</Source>
      <Dest>見つけろと言われたのでしょう？</Dest>
    </String>
    <String List="2">
      <EDID>[0009BB8D]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>If the stories about the Staff are true, if it really can absorb a tremendous amount of power, maybe we can break through Ancano&apos;s magic.</Source>
      <Dest>もし伝説が真実で、杖が本当に莫大な力を吸収できるのなら、アンカノの魔法を打ち破れるかも知れないのです</Dest>
    </String>
    <String List="2">
      <EDID>[0009BE4B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Home again, home again! I&apos;ll return to the Night Mother straightaway!</Source>
      <Dest>再び帰る、帰るんだ！　直ぐにでも夜母の下へ戻るよ！</Dest>
    </String>
    <String List="2">
      <EDID>[0003AA78]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Oh, of course. Mother needs me, after all.</Source>
      <Dest>ああ、もちろんだ。第一、母が私を必要としているからね</Dest>
    </String>
    <String List="2">
      <EDID>[0003AA79]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I will return to the Dawnstar Sanctuary immediately, Listener.</Source>
      <Dest>ドーンスターの聖域へすぐに戻るとしよう、聞こえし者よ</Dest>
    </String>
    <String List="2">
      <EDID>[0003AA7A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Yes, Listener. I&apos;ll be here if you need me.</Source>
      <Dest>了解だ、聞こえし者よ。必要な時は、いつでも呼んでくれ</Dest>
    </String>
    <String List="2">
      <EDID>[0003AA7B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Yes, Listener. I&apos;ll return to the Dawnstar Sanctuary without delay.</Source>
      <Dest>はい、聞こえし者。すぐにドーンスターの聖域に戻ります</Dest>
    </String>
    <String List="2">
      <EDID>[0003AA7C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Of course. But if you need me, just give the order.</Source>
      <Dest>御意。必要であれば、ご命令下さい</Dest>
    </String>
    <String List="2">
      <EDID>[0009BE4A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Yes, Listener! I will remain in this very spot until you tell me otherwise. Spiders could eat my face off and faithful Cicero would not move an inch!</Source>
      <Dest>もちろんだよ、聞こえし者！　私は言われるまでこの場所に居よう。たとえ顔が蜘蛛に食われてなくなろうとも、信頼に足るこのシセロは一歩も動かぬことだろう！</Dest>
    </String>
    <String List="2">
      <EDID>[0003AA6E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Yes, Listener. I won&apos;t move unless you give the word.</Source>
      <Dest>分かった、聞こえし者よ。命令がない限りは動くまい</Dest>
    </String>
    <String List="2">
      <EDID>[0003AA6F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;ll remain in this location until ordered otherwise.</Source>
      <Dest>他のご命令があるまで、この場所にいます</Dest>
    </String>
    <String List="2">
      <EDID>[0009BE4C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Oh yes, Cicero and the Listener! On the hunt!</Source>
      <Dest>そう、シセロと聞こえし者！　狩りへと赴こうぞ！</Dest>
    </String>
    <String List="2">
      <EDID>[0003AA74]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Off we go.</Source>
      <Dest>いざゆかん</Dest>
    </String>
    <String List="2">
      <EDID>[00037A02]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I am honored to be chosen.</Source>
      <Dest>選ばれて光栄だ</Dest>
    </String>
    <String List="2">
      <EDID>[0003AA76]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Lead on, Listener.</Source>
      <Dest>導いてくれ、聞こえし者よ</Dest>
    </String>
    <String List="2">
      <EDID>[00037A1C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I am yours, Listener.</Source>
      <Dest>おおせのままに、聞こえし者よ</Dest>
    </String>
    <String List="2">
      <EDID>[0003AA77]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Yes, Listener.</Source>
      <Dest>はい、聞こえし者</Dest>
    </String>
    <String List="2">
      <EDID>[0009C217]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Hmm. You once told me you did not believe in destiny.</Source>
      <Dest>運命など信じないと言っていたがな</Dest>
    </String>
    <String List="2">
      <EDID>[0009C21A]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Indeed. Alduin wahlaan daanii.</Source>
      <Dest>確かに。アルドゥイン、ワーラーン、ダーニー</Dest>
    </String>
    <String List="2">
      <EDID>[0009C21A]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>His doom was written when he claimed for himself the lordship that properly belonged to Bormahu - our father Akatosh.</Source>
      <Dest>本来ならボルマフ、つまり父アカトシュが持つはずの支配権を求めたとき、彼の運命は決まったのだ</Dest>
    </String>
    <String List="2">
      <EDID>[0009C219]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You did what was necessary. Alduin had flown far from the path of right action in his pahlok - in the arrogance of his power.</Source>
      <Dest>お前は正しい事をしたのだ。アルドゥインはパーロック――　権力に驕り、正しき道から大きく外れてしまったのだから</Dest>
    </String>
    <String List="2">
      <EDID>[0009C891]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Think he worked down at the smelter. Lot of laborers there are sympathetic to the Forsworn.</Source>
      <Dest>溶鉱炉で働いてた奴だ。あそこの労働者の中にはフォースウォーンのシンパが大勢いるからね</Dest>
    </String>
    <String List="2">
      <EDID>[0009C891]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>They promise people they&apos;ll kill off all the Nords that rule over the Reach. Nothing but murderers and saboteurs.</Source>
      <Dest>奴らはリーチを支配しているノルドを一掃すると公言している。人を殺して破壊をもたらすだけの連中だよ</Dest>
    </String>
    <String List="2">
      <EDID>[0009C89B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;m sorry. I don&apos;t think I can bear to sell anything right now.</Source>
      <Dest>すみません。今は何か売るような気分じゃないんです</Dest>
    </String>
    <String List="2">
      <EDID>[0009CCCB]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>No... no, that is all. Now... now please. I find myself very weary all of a sudden.</Source>
      <Dest>いや…　それで終わりだ。さあ、もう勘弁してくれ。急に疲れが出てきた</Dest>
    </String>
    <String List="2">
      <EDID>[0009D9DB]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Long have you slept the dreamless sleep of death, Potema. No longer. Hear us Wolf Queen! We summon you!</Source>
      <Dest>長きにわたり深遠なる死の眠りについていたポテマよ、目覚めの時だ。我らが声に応えよ、狼の女王！　汝を召還する！</Dest>
    </String>
    <String List="2">
      <EDID>[0009D9E6]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>As our voices summon you, the blood of the innocent binds you Wolf Queen! </Source>
      <Dest>汝を我らの声により召還し、清き者の血が汝を縛る。狼の女王よ！</Dest>
    </String>
    <String List="2">
      <EDID>[0009D9DF]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>What did you do in Wolfskull Cave?!</Source>
      <Dest>ウルフスカル洞窟で何をしたのですか？</Dest>
    </String>
    <String List="2">
      <EDID>[0009DD58]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>We actually got a request from one of the most powerful families in Whiterun, the Battle-Borns.</Source>
      <Dest>実はホワイトランで相当な権力を持つバトル・ボーン家のひとりから依頼が入った</Dest>
    </String>
    <String List="2">
      <EDID>[0009DD58]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Make your way up there and look for Olfrid. He says he&apos;s got a matter that requires a delicate touch, and I suggested you for the job.</Source>
      <Dest>現地に行き、オルフリッドを探せ。彼曰く、細心の注意を要する問題が浮上したらしい。それでこの仕事はお前にどうだろうと思ったんだ</Dest>
    </String>
    <String List="2">
      <EDID>[0009DD58]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Don&apos;t make me the fool and let me down, all right?</Source>
      <Dest>恥をかかせるなよ、分かったか？</Dest>
    </String>
    <String List="2">
      <EDID>[0009DD59]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I want you to head out to Markarth and speak to Endon. He&apos;s a silversmith... he has some kind of shop there.</Source>
      <Dest>マルカルスへ行き、エンドンと話せ。彼は銀細工師で…　ある種の店をそこで営んでいる</Dest>
    </String>
    <String List="2">
      <EDID>[0009DD59]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>His father was a good friend of the Guild back in the day, and we could really use his family&apos;s influence back on our side.</Source>
      <Dest>昔の話だが、彼の父親はギルドと懇意にしていた。我々としては、その一族の影響力をまた使えるかも知れないぞ</Dest>
    </String>
    <String List="2">
      <EDID>[0009DD56]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Well, it appears your actions are startin&apos; to make waves out there. People are talkin&apos; about the Guild again.</Source>
      <Dest>ふむ、どうやらお前の行動が波風を立てているようだ。民がまたギルドの話をしだした</Dest>
    </String>
    <String List="2">
      <EDID>[0009DD56]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>In fact, I just got a special job request in. I haven&apos;t gotten anythin&apos; like that in years.</Source>
      <Dest>実はちょうど特殊任務が舞い込んできたところだ。こんなのここ数年なかったよ</Dest>
    </String>
    <String List="2">
      <EDID>[0009DD55]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I&apos;ve got another special request and they specifically asked for you.</Source>
      <Dest>もうひとつ特殊任務があるが、彼らはお前を指名してきた</Dest>
    </String>
    <String List="2">
      <EDID>[0009DD55]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>You&apos;re makin&apos; a name for yourself, that&apos;s for sure. But more important, you&apos;re makin&apos; a name for the Guild. Keep it up.</Source>
      <Dest>名を上げているな、間違いない。だがもっと重要なのはギルドの評判も上がっている事だ。その調子で頼むよ</Dest>
    </String>
    <String List="2">
      <EDID>[0009DD54]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I don&apos;t know what you&apos;re made of, but I&apos;ve never seen anyone tackle this many jobs without endin&apos; up dead or in jail.</Source>
      <Dest>どういう体をしているのか分からんが、これほど多くの仕事を、死ぬ事も投獄される事もなくやり遂げた奴は一度も見た事がない</Dest>
    </String>
    <String List="2">
      <EDID>[0009DD54]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>We&apos;ve got half of Skyrim back under our wing and the coin&apos;s startin&apos; to flow.</Source>
      <Dest>スカイリムの半分は我々の庇護下に取り戻した。それに金貨も流れ込み始めている</Dest>
    </String>
    <String List="2">
      <EDID>[0009DD54]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Now, if you&apos;re ready, I got another special job for you.</Source>
      <Dest>準備が整っているなら、特殊任務を用意してある</Dest>
    </String>
    <String List="2">
      <EDID>[0009DD53]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Well, I never thought I&apos;d see the Guild this way ever again. The place is growin&apos; into what it used to be when Gallus was runnin&apos; the show.</Source>
      <Dest>ギルドが再び息を吹き返すなんて考えてもいなかった。この場所はガルスが取り仕切っていた頃のギルドに戻っているよ</Dest>
    </String>
    <String List="2">
      <EDID>[0009DD53]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Contacts are springin&apos; up all over and I&apos;ve got young footpads beatin&apos; down the door to join up.</Source>
      <Dest>取引先はうなぎ登りに増えている。それに、ギルドへ加わりたいとドアを打ち破った若い追いはぎもいたんだ</Dest>
    </String>
    <String List="2">
      <EDID>[0009DD53]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>I got one last special request of you. Finish this one and all of Skyrim&apos;s ours for the takin&apos;.</Source>
      <Dest>最後の特殊任務だ。これが片づいたら、スカイリムのすべてを我々のものにできる</Dest>
    </String>
    <String List="2">
      <EDID>[0009DD6E]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Success means the Guild is getting stronger. We&apos;ve picked up another merchant and a new recruit.</Source>
      <Dest>今度の成功でギルドにさらなる強さがもたらされた。商人がもうひとり、それから新入りがやってきたぞ</Dest>
    </String>
    <String List="2">
      <EDID>[0009DD6E]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Bein&apos; a thief is like a second skin for you, ain&apos;t it? Never seen anythin&apos; like it.</Source>
      <Dest>なるべくして盗賊になったという感じだな？　こんなのを見たのは初めてだ</Dest>
    </String>
    <String List="2">
      <EDID>[0009DD6E]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>If you don&apos;t watch out, you might even earn Vex&apos;s respect. Now that&apos;d be something, eh?</Source>
      <Dest>見てなかったら言ってやるが、ヴェックスさえも尊敬していたぞ。すごい話じゃないか？</Dest>
    </String>
    <String List="2">
      <EDID>[0009DD70]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I think you&apos;ll find that the Guild is beginnin&apos; to grow. We&apos;ve had a merchant move into the space right outside the Flagon.</Source>
      <Dest>ギルドが成長しているのが分かると思う。商人をフラゴンのすぐ外に移ってこさせた</Dest>
    </String>
    <String List="2">
      <EDID>[0009DD70]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>It&apos;s nice to shake off the cobwebs and get things rollin&apos; again. Keep this up and I can see a bounty headed our way.</Source>
      <Dest>クモの巣を振り払って活動を再開できるのがうれしいよ。この調子を維持すれば、金もどんどん入ってくるさ</Dest>
    </String>
    <String List="2">
      <EDID>[0009DD68]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I hear Endon&apos;s quite pleased to have his merchandise back.</Source>
      <Dest>商品を取り戻す事ができて、エンドンは喜んでいるそうだ</Dest>
    </String>
    <String List="2">
      <EDID>[0009DD68]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>He&apos;s a powerful ally in Markarth. Should help the Guild regain a foothold in the west.</Source>
      <Dest>彼はマルカルスの有力な協力者だ。ギルドが西の地で足場を取り戻すのに一役買ってくれるだろう</Dest>
    </String>
    <String List="2">
      <EDID>[0009DD6B]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Torsten was gratified the death of his daughter was avenged and the heirloom was returned.</Source>
      <Dest>トルステンは娘の死の復讐を果たせ、家宝も取り戻せたと満足している</Dest>
    </String>
    <String List="2">
      <EDID>[0009DD6B]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>At this very moment, he&apos;s layin&apos; the groundwork for the Guild to reestablish itself in Windhelm.</Source>
      <Dest>この瞬間にも、ウィンドヘルムのギルドが再建できるように下準備を整えているところだ</Dest>
    </String>
    <String List="2">
      <EDID>[0009DD6B]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Burnin&apos; that banner was a nice touch, too. Should send a clear message to the Summerset Shadows that we&apos;re a force to be reckoned with.</Source>
      <Dest>あの旗を燃やしたのもダメ押しになった。我々が無視し得ない存在であるとサマーセット・シャドウズにはっきりと知らしめられたはずだ</Dest>
    </String>
    <String List="2">
      <EDID>[0009DD6C]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Torsten was gratified the death of his daughter was avenged and the heirloom was returned.</Source>
      <Dest>トルステンは娘の死の復讐を果たせ、家宝も取り戻せたと満足している</Dest>
    </String>
    <String List="2">
      <EDID>[0009DD6C]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>At this very moment, he&apos;s layin&apos; the groundwork for the Guild to reestablish itself in Windhelm.</Source>
      <Dest>この瞬間にも、ウィンドヘルムのギルドが再建できるように下準備を整えているところだ</Dest>
    </String>
    <String List="2">
      <EDID>[0009DD6C]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>I wished you could have sent more of a message to those Summerset Shadows upstarts, but hopefully they&apos;ll stay out of our business.</Source>
      <Dest>成り上がりのサマーセット・シャドウズにもっとそういうメッセージを送りたかったところだが。まあ、奴らが邪魔してこない事を祈ろう</Dest>
    </String>
    <String List="2">
      <EDID>[0009DD6A]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Erikur assures me that Captain Volf will spend pretty much the rest of his life clapped in irons.</Source>
      <Dest>エリクールは、ヴォルフ船長が足かせをはめたまま残りの人生を送ると約束している</Dest>
    </String>
    <String List="2">
      <EDID>[0009DD6A]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Best of all, he&apos;s also pledged to open doors for us in Solitude and to get things rollin&apos; again.</Source>
      <Dest>最大の収穫は、ソリチュードへの出入りと、活動の再開を彼が約束してくれた事だ</Dest>
    </String>
    <String List="2">
      <EDID>[0009DD69]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Olfrid sent ahead his compliments. Looks like his friend Arn is soon to be released thanks to his brand new identity.</Source>
      <Dest>オルフリッドからもう感謝の言葉が送られてきた。どうやら彼が新しく得た身分のおかげで、親友のアーンが間もなく釈放されるようだ</Dest>
    </String>
    <String List="2">
      <EDID>[0009DD69]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>More importantly, he&apos;s pledged the full support of the Battle-Born clan to the Thieves Guild.</Source>
      <Dest>それはさておき、バトル・ボーンが盗賊ギルドを全面的に支援すると約束してくれたぞ</Dest>
    </String>
    <String List="2">
      <EDID>[0009DEA3]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Fool! Don&apos;t you get it? I live in the shadow of death every day. A knife in every doorway, a nocked arrow on every rooftop!</Source>
      <Dest>馬鹿め！　分からんのか？　日々死と隣り合わせに生きてるんだ。戸口をくぐるたびにナイフが閃き、雨露をしのごうと思えば屋根に矢が突き刺さるんだぞ！</Dest>
    </String>
    <String List="2">
      <EDID>[0009DEA3]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>If one of my enemies would not pay to have me killed, I would take it as a personal insult.</Source>
      <Dest>敵が刺客を差し向けているんでなければ、個人的な侮辱と受け取ってるところだ</Dest>
    </String>
    <String List="2">
      <EDID>[0009DEA5]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Please! I don&apos;t know! I mean, I&apos;m a soldier. I&apos;ve killed people. When I was ordered to. Maybe there was some times... some times I got carried away?</Source>
      <Dest>頼む！　何も知らないんだ！　というか、俺は兵士だ。人を殺したことはある。そう命令されたからだ。もしかしたら、ちょっと…　調子に乗りすぎた時もあったかも知れないが</Dest>
    </String>
    <String List="2">
      <EDID>[0009DEA5]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>But war is war. Right? Nobody could blame me for that. Could they?</Source>
      <Dest>でも戦争だぞ？　誰もそのことで俺を責めることはできない。そうだろ？</Dest>
    </String>
    <String List="2">
      <EDID>[0009DEA1]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I&apos;m a woman living in Skyrim with six children and no husband. I don&apos;t have the time or the patience to be &quot;nice.&quot;</Source>
      <Dest>私は女よ。スカイリムに住んでいて、子供は6人、亭主はいない。愛想良くするだけのゆとりも辛抱もないわ</Dest>
    </String>
    <String List="2">
      <EDID>[0009DEA1]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Do some people look down on me? Have I made some enemies? You&apos;re damn right.</Source>
      <Dest>周りから見下されてる？　敵を作ってしまった？　その通りよ</Dest>
    </String>
    <String List="2">
      <EDID>[0009DEA2]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Okay, well... I guess it&apos;s possible. I&apos;ve been selling my sword arm for years now. Killed a lot of people. Could be someone wanted revenge.</Source>
      <Dest>分かったよ、そうだな…　話せると思う。何年間も傭兵をやってきたからな。多くの人を殺した。復讐を狙う奴がいてもおかしくない</Dest>
    </String>
    <String List="2">
      <EDID>[0009DEA2]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>But... but you&apos;re not going to kill me. Right?</Source>
      <Dest>でも…　俺を殺すつもりじゃないよな。そうだろ？</Dest>
    </String>
    <String List="2">
      <EDID>[0009DFB4]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I knew you had it in you. After all, finding the Stones was no easy feat.</Source>
      <Dest>あんたならやれると思ってたよ。あの宝石を見つけてきただけでも大したもんだったからな</Dest>
    </String>
    <String List="2">
      <EDID>[0009DFB4]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Well, I&apos;m not one to welch on a deal, so here&apos;s your reward. Hope you put it to good use. I know I have.</Source>
      <Dest>もちろん、支払いを踏み倒したりはしないさ。報酬を受けとりなよ。あたしを見習って、賢く使うんだぞ</Dest>
    </String>
    <String List="2">
      <EDID>[0009DFB5]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Look, I only buy things I can turn around quickly for a profit. And no one wants these stones unless they have the whole set.</Source>
      <Dest>いいかい、あたしは手っ取り早く金になる品しか買わない。こういう石は全部揃ってないと買い手がつかないもんなんだ</Dest>
    </String>
    <String List="2">
      <EDID>[0009DFB5]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Tell you what, if you find the rest of them, talk to me again. Otherwise, keep it. Maybe it&apos;ll bring you luck.</Source>
      <Dest>そんなわけだから、こうしよう。残りの石を全部見つけたら、改めて商談に乗る。じゃなきゃ、お守り代わりにでも持っとくんだな</Dest>
    </String>
    <String List="2">
      <EDID>[0009E008]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Excellent! These things do have a way of working out when people take action. I&apos;ll sanctify the remains. </Source>
      <Dest>素晴らしい！　上手く行くときは行くものだ…　私がその遺体を浄化しよう</Dest>
    </String>
    <String List="2">
      <EDID>[0009E00F]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Take this payment - the Jarl would thank you, but she very much wants to keep Potema&apos;s return quiet.</Source>
      <Dest>この報酬を受け取ってくれ。首長もお礼を言いたいだろうが、このポテマ再来の件は内密にしておきたいと考えておられる</Dest>
    </String>
    <String List="2">
      <EDID>[0009E00F]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Make no mistake, we consider you a protector of Solitude.</Source>
      <Dest>間違いなく、お前こそがソリチュードを守ったのだ</Dest>
    </String>
    <String List="2">
      <EDID>[0009E010]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Take this payment - the Jarl would thank you, but she very much wants to keep Potema&apos;s return quiet. </Source>
      <Dest>この報酬を受け取ってくれ。首長もお礼を言いたいだろうが、このポテマ再来の件は内密にしておきたいと考えておられる</Dest>
    </String>
    <String List="2">
      <EDID>[0009E010]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Make no mistake, we consider you a protector of Solitude.</Source>
      <Dest>間違いなく、お前こそがソリチュードを守ったのだ</Dest>
    </String>
    <String List="2">
      <EDID>[0009E0B3]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;ll put it plainly. You can claim your sword, or you can keep your wife. If you set foot outside that gate, I won&apos;t be here when you return.</Source>
      <Dest>はっきりさせましょう。剣を取るか、妻を取るか。あなたが門を一歩出たら、戻って来た時に私はもういませんよ</Dest>
    </String>
    <String List="2">
      <EDID>[0009E0DD]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Wait... I...</Source>
      <Dest>おい…　待てって…</Dest>
    </String>
    <String List="2">
      <EDID>[0009F157]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Oh, very well. Here&apos;s half. You&apos;ll get the rest when the job&apos;s done.</Source>
      <Dest>そりゃ結構。半分受け取れ。仕事が済んだら残りを渡そう</Dest>
    </String>
    <String List="2">
      <EDID>[0009F79E]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>You are, are you?</Source>
      <Dest>あんたが？</Dest>
    </String>
    <String List="2">
      <EDID>[0009F79E]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Savos wouldn&apos;t even grant us an audience when we came to you, but now you come here expecting something from me?</Source>
      <Dest>あんたの所を訪れた時、サボスは会わせてもくれなかった。でも今は、何か聞きたい事があるんだろう？</Dest>
    </String>
    <String List="2">
      <EDID>[0009F79E]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>I don&apos;t much like this, I&apos;ll tell you. But you saved my skin, so maybe I could overlook the past for now.</Source>
      <Dest>気乗りはしない、正直な。けどあんたには助けられた恩がある。過去は水に流そう</Dest>
    </String>
    <String List="2">
      <EDID>[0009F79E]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>Come on, I&apos;ll explain on the way.</Source>
      <Dest>行こう、道々話すとしよう</Dest>
    </String>
    <String List="2">
      <EDID>[0009F7E5]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>The, uh, Emperor thanks you... Now shove off!</Source>
      <Dest>何だっけ、と、皇帝は感謝している…　さあ、とっとと消え失せろ</Dest>
    </String>
    <String List="2">
      <EDID>[0009F7E5]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Uh, rather, have a nice day, citizen.</Source>
      <Dest>っと、良い一日を、市民よ</Dest>
    </String>
    <String List="2">
      <EDID>[0009F7E6]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>You there! Uh... citizen. This area is off limits.</Source>
      <Dest>ここにいたのか！　ええと…　市民よ。この地域は立入禁止だぞ</Dest>
    </String>
    <String List="2">
      <EDID>[0009F7E6]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>You&apos;re interfering with Imperial business. Yeah, so you&apos;ll have to pay us a fine... say, 100 gold. Pay up, citizen.</Source>
      <Dest>帝国の公務の邪魔をしたからには、罰金を支払ってもらう…　100ゴールドだ。さあ払え、市民よ</Dest>
    </String>
    <String List="2">
      <EDID>[000A0CDC]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I knew when you walked into the Hall of the Dead that you were special.</Source>
      <Dest>あなたが死者の間に歩み入った時から、特別だと知っていましたよ</Dest>
    </String>
    <String List="2">
      <EDID>[000A0CDC]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>And here you are. Champion of Namira. Keeper of her ring. You&apos;re everything I hoped you&apos;d be.</Source>
      <Dest>ここであなたに会えるとはな。ナミラの勇者、指輪を持つものよ。あなたは我が願いそのものです</Dest>
    </String>
    <String List="2">
      <EDID>[000A0E98]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Hold on, there. I suppose, in the uh, interest of research I... I can spare a few more coins. Double and a half its value. That&apos;s all I can muster.</Source>
      <Dest>まあ、待て…　け、研究に必要なのだから、もう少し金を弾んでもよかろう…　価値の二倍と半を出そう。それでありったけの金だ</Dest>
    </String>
    <String List="2">
      <EDID>[000A0E9C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Well... I suppose important research is worth every coin. All right. You have yourself a deal. How&apos;s double and a half its value in trade?</Source>
      <Dest>た、確かに重要な研究は金を使う価値がある…　いいだろう。取引成立だ。二倍と半分の価値の金をやろう</Dest>
    </String>
    <String List="2">
      <EDID>[000A0E9B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You are? Very good... may I see it?</Source>
      <Dest>本当か？　ぜひ見せてくれないか</Dest>
    </String>
    <String List="2">
      <EDID>[000A17E5]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>None of that matters to me. Until someone takes a Dunmer, I&apos;ll let Windhelm deal with its own problems.</Source>
      <Dest>自分には関係のない話だ。誰かがダンマーを殺さない限り、ウィンドヘルムでの問題は自分達で対処させるまでだ</Dest>
    </String>
    <String List="2">
      <EDID>[000A1929]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Like anyone, a crisis will push them towards devotion. I&apos;ve been seeing a lot of the Shatter-Shields, since they lost their daughter. </Source>
      <Dest>危機は人々を信仰へと駆り立てます。娘を失って以来、シャッター・シールドをよく見かけるようになりました</Dest>
    </String>
    <String List="2">
      <EDID>[000A1929]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Hillevi Cruel-Sea comes in a lot, but I haven&apos;t seen her husband here in years. </Source>
      <Dest>ヒレヴィ・クルエル・シーもよく来ますが、夫の方はしばらく目にしません</Dest>
    </String>
    <String List="2">
      <EDID>[000A1929]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Ulfric prays for strength. I speak to Captain Lonely-Gale, but he doesn&apos;t spend much time here. Too busy. </Source>
      <Dest>ウルフリックは力を祈願しています。ロンリー・ゲイル船長とは話しますが、忙しすぎてここにはあまりいません</Dest>
    </String>
    <String List="2">
      <EDID>[000A17E4]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>If you&apos;re looking to pass the time, you can give Calixto a few septims and gawk at whatever oddity he&apos;s come across lately.</Source>
      <Dest>時間つぶしをしたいなら、カリクストに少し金を渡して、最近起きた面白い話を聞くといい</Dest>
    </String>
    <String List="2">
      <EDID>[000A17E4]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>If you&apos;re need of goods, there&apos;s a market. If it&apos;s a soft bed and a hot meal you&apos;re after, there&apos;s Candlehearth Hall.</Source>
      <Dest>何かほしいものがあるなら、市場がある。柔らかいベッドと暖かい食事がほしいなら、キャンドルハース・ホールに行け</Dest>
    </String>
    <String List="2">
      <EDID>[000A193B]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>There&apos;s an author named Adonato staying at the inn. He&apos;s published a few works of historical fiction.</Source>
      <Dest>アドナトという作家が、宿にいる。歴史小説を何冊か出版している男だ</Dest>
    </String>
    <String List="2">
      <EDID>[000A193B]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>The clans Shatter-Shield and Cruel-Sea see most of the gold that passes through the city.</Source>
      <Dest>シャッター・シールドとクルーエル・シーの家は、街の富のほとんどに関わっている</Dest>
    </String>
    <String List="2">
      <EDID>[000A193B]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>And obviously you have Ulfric, the Jarl and future High King. </Source>
      <Dest>首長であり、未来の上級王であるウルフリックは、当然知っているな</Dest>
    </String>
    <String List="2">
      <EDID>[000A193B]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>Oh, and that busybody Viola Giordano. She&apos;s got her nose in everyone&apos;s business, which I guess is one way of being prominent.</Source>
      <Dest>ヴィオラ・ジョルダノもいる。誰の事にも忙しく首を突っ込むが、それも重要な役割といえるだろう</Dest>
    </String>
    <String List="2">
      <EDID>[05058EDD]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>There&apos;s an author named Adonato staying at the inn. He&apos;s published a few works of historical fiction.</Source>
      <Dest>アドナトという作家が、宿にいる。歴史小説を何冊か出版している男だ</Dest>
    </String>
    <String List="2">
      <EDID>[05058EDD]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>The clans Shatter-Shield and Cruel-Sea see most of the gold that passes through the city.</Source>
      <Dest>シャッター・シールドとクルーエル・シーの家は、街の富のほとんどに関わっている</Dest>
    </String>
    <String List="2">
      <EDID>[05058EDD]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Oh, and that busybody Viola Giordano. She&apos;s got her nose in everyone&apos;s business, which I guess is one way of being prominent.</Source>
      <Dest>ヴィオラ・ジョルダノもいる。誰の事にも忙しく首を突っ込むが、それも重要な役割といえるだろう</Dest>
    </String>
    <String List="2">
      <EDID>[000A17CB]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Terrible shame, that. Seems we have a killer on the loose here in Windhelm.</Source>
      <Dest>恐ろしい事だ。ここウィンドヘルムのどこかに殺人者がいるんだ</Dest>
    </String>
    <String List="2">
      <EDID>[000A17CB]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>He&apos;s claimed three victims that I know of, though maybe there&apos;s more that haven&apos;t been found yet.</Source>
      <Dest>顔見知りが3人殺された。まだ見つかっていない犠牲者もいるだろう</Dest>
    </String>
    <String List="2">
      <EDID>[000A17CB]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>All lovely ladies, too. Let&apos;s hope the guards find that demon soon, and introduce him to the headman&apos;s axe.</Source>
      <Dest>みんな美しい女性だった。衛兵が悪魔を早く見つけ出して、死刑執行人のもとに運ばれる事を祈ろう</Dest>
    </String>
    <String List="2">
      <EDID>[000A29A8]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Are you daft? I told you not kill any of them. How much clearer do you need me to be?</Source>
      <Dest>耳が遠くなったか？　俺は誰も殺すなと言ったはずだ。どれだけはっきり言わなきゃならねえんだ？</Dest>
    </String>
    <String List="2">
      <EDID>[000A29A8]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>How about the gold? Did you remember to bring it or was that too difficult an instruction as well?</Source>
      <Dest>金はどうした？　それぐらいは持ってきたんだろうな。それとも説明が難しすぎて忘れちまったか？</Dest>
    </String>
    <String List="2">
      <EDID>[000E0B8A]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I&apos;d like to offer you a place in my court, as a Thane. It&apos;s mainly an honorary title, but there are a few perks.</Source>
      <Dest>我が宮廷における従士の地位を提供しよう。箔付けの意味合いが大きいものの、多少は特権もある</Dest>
    </String>
    <String List="2">
      <EDID>[000E0B8A]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Now, by law and tradition, I can only grant this title to one who is known throughout Eastmarch, and who owns property in Windhelm.</Source>
      <Dest>法と慣例に基づき、この称号はイーストマーチに広く名が知られ、ウィンドヘルムに地所を持つ者のみに授けられる</Dest>
    </String>
    <String List="2">
      <EDID>[000E0B8A]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>If you do good works for the people and purchase a home from my steward, I&apos;ll name you my Thane.</Source>
      <Dest>民のために善く働き、我が執政から家を買った時に、お前を従士に任じよう</Dest>
    </String>
    <String List="2">
      <EDID>[000A2CBF]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Oh. No, no, no. Don&apos;t you understand? Guilt, innocence, right, wrong... Irrelevant. What matters is I ordered you to kill someone, and you obeyed.</Source>
      <Dest>やめなさい。分からないの？　罪悪感、潔白、善悪…　そんなものは無意味よ。重要なのは、私があなたに命令し、あなたは従ったという事</Dest>
    </String>
    <String List="2">
      <EDID>[000A2CD7]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Spare a coin for a fellow who&apos;s down on his luck?</Source>
      <Dest>運の悪い俺に、金を恵んじゃくれねえか？</Dest>
    </String>
    <String List="2">
      <EDID>[000A3126]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Recently, a woman was found... naked and shivering along the road to Dawnstar.</Source>
      <Dest>最近のことだが、女性がドーンスターの道沿いで発見されたんだ…　裸で震えているところをな</Dest>
    </String>
    <String List="2">
      <EDID>[000A3126]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>The only information the guard could get from her were tales of strange experiments and Arondil scribbling in his journals.</Source>
      <Dest>衛兵がその女から聞き出せた情報はただ、奇妙な実験の話と日記に走り書きをするアロンディルのことだけだった</Dest>
    </String>
    <String List="2">
      <EDID>[000A3127]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Only rumors. He used to have a home in Dawnstar until they burned it down.</Source>
      <Dest>噂だけなら。かつてはドーンスターに家があったらしい。あいにくその家は全焼したそうだが</Dest>
    </String>
    <String List="2">
      <EDID>[000A3127]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>The people say he was doing unspeakable experiments on reanimation... rituals only a necromancer would perform.</Source>
      <Dest>どうやら、口にするのも恐ろしい蘇りの…　儀式の実験をしていたらしい。死霊術師しか行わないようなやつをな</Dest>
    </String>
    <String List="2">
      <EDID>[000A3127]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>After he made for Yngvild, he was never heard from again.</Source>
      <Dest>ユングビルドに移った後、消息を絶ったんだ</Dest>
    </String>
    <String List="2">
      <EDID>[000A3122]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Then we have a deal.</Source>
      <Dest>取引成立だな</Dest>
    </String>
    <String List="2">
      <EDID>[000A3122]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>In his later years, Arondil moved into some ice caves known as Yngvild. He preferred the solitude in which to perform his, um... experiments.</Source>
      <Dest>晩年、アロンディルはユングビルドとかいう氷の洞窟に移り住んだ。独りを好み、そこでその…　実験をしていたんだ</Dest>
    </String>
    <String List="2">
      <EDID>[000A3123]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I&apos;m told they&apos;re the ravings of a madman... a wizard named Arondil and his peculiar cravings.</Source>
      <Dest>イカれた男のたわごとだとか言ってたな…　アロンディルという名のウィザードとそいつの奇妙な渇望だそうだ</Dest>
    </String>
    <String List="2">
      <EDID>[000A3123]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>It&apos;s said to be spread across four volumes and very hard to come by. My client is offering quite a reward for them, which I&apos;d split with you.</Source>
      <Dest>全部で4巻あり、非常に手に入れにくいものらしい。客は結構な報酬を出すと言っているから、山分けするぞ</Dest>
    </String>
    <String List="2">
      <EDID>[000A3E96]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Skjor and Aela like to tease me, but they&apos;re good people.</Source>
      <Dest>スコールとアエラにはよくからかわれるが、いい連中だよ</Dest>
    </String>
    <String List="2">
      <EDID>[000A3E96]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>They challenge us to be our best.</Source>
      <Dest>彼らは常に最善を尽くすよう求めてくる</Dest>
    </String>
    <String List="2">
      <EDID>[000A3E64]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Whoa, ease up there. We&apos;re rough, but there&apos;s no need to kill a Shield-Brother over a dispute. </Source>
      <Dest>まあ落ち着きなさい。幾らなんでも、言い争いの末に盾の兄弟を殺すなんてやり過ぎよ</Dest>
    </String>
    <String List="2">
      <EDID>[000A3E64]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I like your fire, though. You&apos;ll make a fierce Companion. Let us hunt together sometime.</Source>
      <Dest>その野心は気に入ったわ。凶暴な同胞団になりそうね。いつか一緒に狩りに行きましょう</Dest>
    </String>
    <String List="2">
      <EDID>[000A3E8D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ah, yes. I heard you gave him quite the thrashing.</Source>
      <Dest>ええ。派手にぶちのめしたって聞いたわよ</Dest>
    </String>
    <String List="2">
      <EDID>[000CC83F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Of course. How are you in battle, boy?</Source>
      <Dest>もちろん、戦いは得意なんだろう？　ひよっこ</Dest>
    </String>
    <String List="2">
      <EDID>[000A3E73]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Of course. How are you in battle, girl?</Source>
      <Dest>もちろん、戦いは得意なんだろう？　お嬢さん</Dest>
    </String>
    <String List="2">
      <EDID>[000A3F89]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;ve never heard of Tiber Septim killing any dragons.</Source>
      <Dest>タイバー・セプティムがドラゴンを殺したなんて聞いていない</Dest>
    </String>
    <String List="2">
      <EDID>[000A4031]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You have all helped to make this a truly extraordinary wedding. All of my dreams have come true. So thank you. Thank you all.</Source>
      <Dest>皆さんのおかげで、本当にすばらしい結婚式になりました。夢がすべて叶いました。ありがとう。本当にありがとう</Dest>
    </String>
    <String List="2">
      <EDID>[000D5634]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>My husband Asgeir and I thank you for coming to our reception. We thank you for sharing the love we have for each other.</Source>
      <Dest>披露宴に来て下さって、夫エスジールと共にお礼を申し上げるわ。この愛をみなさんと分かち合えて本当にうれしいわ</Dest>
    </String>
    <String List="2">
      <EDID>[000E82B1]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Safe travels, landstrider.</Source>
      <Dest>良い旅を</Dest>
    </String>
    <String List="2">
      <EDID>[000E82B2]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Good journey, marsh-friend.</Source>
      <Dest>良い旅を</Dest>
    </String>
    <String List="2">
      <EDID>[00036A48]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Imperial bastard.</Source>
      <Dest>帝国軍の奴らめ</Dest>
    </String>
    <String List="2">
      <EDID>[00036A7E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Farewell, kinsman.</Source>
      <Dest>またな、我が仲間よ</Dest>
    </String>
    <String List="2">
      <EDID>[00043DE9]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;d ask you to maintain civility while you&apos;re here.</Source>
      <Dest>ここにいる間は礼儀を忘れないでもらいたいわ</Dest>
    </String>
    <String List="2">
      <EDID>[000A4E80]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I daresay you&apos;ve learned all I can teach you.</Source>
      <Dest>教えられる限りのことはすべて学んだと言えるでしょう</Dest>
    </String>
    <String List="2">
      <EDID>[000A4E80]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>But... that doesn&apos;t mean there isn&apos;t more out there.</Source>
      <Dest>でも…　外の世界には、まだまだ学ぶことがあるはずです</Dest>
    </String>
    <String List="2">
      <EDID>[000A56E2]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Noooooooo!</Source>
      <Dest>やめろー！</Dest>
    </String>
    <String List="2">
      <EDID>[000A6389]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I would be fine if they didn&apos;t. Have you seen their eyes? They don&apos;t have any! Gross.</Source>
      <Dest>何もされないなら別に構わないのだが。奴らの目を見た事があるか？　何もないんだ！　気持ちが悪い</Dest>
    </String>
    <String List="2">
      <EDID>CWTulliusReachWant</EDID>
      <REC>INFO:NAM1</REC>
      <Source>We need to stem the flow of silver to the rebellion. Until we retake the Reach, the Stormcloaks will plunder its mines to fund further violence.</Source>
      <Dest>反乱軍への銀の流れを止めなければ。リーチを奪還しないと、ストームクロークは鉱山を略奪し続けるだろう。それが奴らの暴力の資金源になる</Dest>
    </String>
    <String List="2">
      <EDID>CWTulliusRiftHave</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Taking control of the Rift was a great victory. Ulfric must be rather nervous with us so close to his doorstep.</Source>
      <Dest>リフトの支配権を奪ったのは、大勝利と言っていいだろう。我々の存在を身近に感じて、ウルフリックの奴は気が気でないはずだ</Dest>
    </String>
    <String List="2">
      <EDID>[000A7039]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Am I! Free food and wine, and nobody is trying to throw me in the dungeon. I wish they did weddings here every day.</Source>
      <Dest>もちろんだとも！　ただで飲み食いしても、地下牢に入れられる事はない。毎日が結婚式だったらいいのに</Dest>
    </String>
    <String List="2">
      <EDID>[000A703D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The best. Vittoria&apos;s a good woman. Any man should be so lucky. I know my father is not happy about me marrying an Imperial, but that is his problem.</Source>
      <Dest>最高だ。ヴィットリアは素晴らしい女性だ。男なら誰もが幸運に感じるだろう。自分がインペリアルと結婚した事に父が不満なのは知っているが、そんなのは問題じゃない</Dest>
    </String>
    <String List="2">
      <EDID>[000A703E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I most certainly am not. I&apos;ve lost my daughter to a Nord beast, and my nephew Titus is too busy playing Emperor to even show up.</Source>
      <Dest>全然だね。娘はノルドのけだものに奪われたばかりだし、おいのタイタスは皇帝の役目を果たすのに大忙しで、顔を見せにも来ない</Dest>
    </String>
    <String List="2">
      <EDID>[000A7B2F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>There is an empty home in the city, but there was some... unpleasantness recently. I&apos;m afraid it&apos;s not available just yet.</Source>
      <Dest>街に空き家はあるんだが、ちょっと…　最近良くない事件があったものでね。悪いが住むのはまだ無理だよ</Dest>
    </String>
    <String List="2">
      <EDID>[000A8457]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Where is the one who was asking about the fugitive hiding in the Ratway?</Source>
      <Dest>ラットウェイに隠れているという逃亡者について嗅ぎ回っていた奴はどこだ？</Dest>
    </String>
    <String List="2">
      <EDID>[000A84FF]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Fine, but I&apos;ve locked the door, so don&apos;t think you&apos;re getting in there without me.</Source>
      <Dest>いいよ、でも扉の鍵を閉めたから、俺がいないとそこには入れないと思うけど</Dest>
    </String>
    <String List="2">
      <EDID>[000A8500]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>No offense, I mean... I&apos;m sure you aren&apos;t into any of that kind of stuff.</Source>
      <Dest>悪く取らないでくれよ、君はこんな類の問題に首を突っ込んだことなんてないだろうから</Dest>
    </String>
    <String List="2">
      <EDID>[000A8500]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>My aunt went in after him, but she hasn&apos;t come out yet and I&apos;m afraid to go in by myself.</Source>
      <Dest>叔母があいつの後に続いて入っていったんだけど、まだ出てこないんだ。ひとりで入るのは怖くて</Dest>
    </String>
    <String List="2">
      <EDID>[000A8501]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>My aunt went in after him, but she hasn&apos;t come out yet and I don&apos;t think I can take him by myself.</Source>
      <Dest>叔母があいつの後に続いて入っていったんだけど、まだ出てこないんだ。俺ひとりではあいつをやっつけられないと思うし</Dest>
    </String>
    <String List="2">
      <EDID>[000A84FD]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Vals Veran. My family has never really seen eye to eye with him and he has finally gone off the deep end.</Source>
      <Dest>ヴァルズ・ヴェランだ。俺の家族はこいつとはうまくいったためしがなくてね。そうしたらついに、前後の見境をなくしやがった</Dest>
    </String>
    <String List="2">
      <EDID>[000A84FD]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>He&apos;s gone in to defile our family tomb by using our ancestors for his filthy Dark Elf necromancy.</Source>
      <Dest>けがらわしいダークエルフの死霊術のためにうちの祖先を使って、家族の墓を汚したんだ</Dest>
    </String>
    <String List="2">
      <EDID>[000AD0D1]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>It will keep its hands to itself, yes?</Source>
      <Dest>自分の心配をしてればいいのよ。でしょ？</Dest>
    </String>
    <String List="2">
      <EDID>[000ABC80]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Fancy robes. You a wizard or something?</Source>
      <Dest>いいローブだ。ウィザードなのか？</Dest>
    </String>
    <String List="2">
      <EDID>[000A8D7A]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>The only thing I heard is a rumor that a boy named Aventus Aretino, in Windhelm, has been attempting to contact the Dark Brotherhood.</Source>
      <Dest>ウィンドヘルムのアベンタス・アレティノって名前の少年が、闇の一党に接触しようとしたって噂は聞いたな</Dest>
    </String>
    <String List="2">
      <EDID>[000A8D7A]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>He used to live here in Riften at the Orphanage on the other side of town, but I think he ran away. Can&apos;t say I blame him.</Source>
      <Dest>そいつはリフテンの向こう側にある孤児院で暮らしてたんだが、逃げ出したらしい。まあ、気持ちは分かるよ</Dest>
    </String>
    <String List="2">
      <EDID>[000A92DC]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>What a... fine idea, my Jarl. However, I would suggest we wait until... the war has ended.</Source>
      <Dest>素晴らしい…　お考えです、首長。ですが、戦争が終わるまで待った方がいいのではないでしょうか</Dest>
    </String>
    <String List="2">
      <EDID>[000A92DC]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>After all, the General needs his soldiers out in the field, fighting battles against the Stormcloaks.</Source>
      <Dest>結局のところ、将軍にはストームクロークとの戦いのために、戦場に出る兵士が必要でしょうから</Dest>
    </String>
    <String List="2">
      <EDID>[000A937D]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>There&apos;s no need for an apology, and you&apos;re right about the war.</Source>
      <Dest>謝罪の必要はないし、戦争に関しては間違っていない</Dest>
    </String>
    <String List="2">
      <EDID>[000A937D]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Perhaps this is a matter best discussed with the general in person.</Source>
      <Dest>おそらくは、将軍と個人的に議論するのが一番いい</Dest>
    </String>
    <String List="2">
      <EDID>[000A938C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Hold your tongue, wizard, or you&apos;re likely to lose it.</Source>
      <Dest>黙ってろ、ウィザード。さもなければその舌を引っこ抜くぞ</Dest>
    </String>
    <String List="2">
      <EDID>[000A9593]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>That Dark Elf is about to be a dead elf.</Source>
      <Dest>あのダークエルフの命もここまでだ</Dest>
    </String>
    <String List="2">
      <EDID>[000AA0AF]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Be careful, Mjoll. The Thieves Guild has Maven Black-Briar at its back.</Source>
      <Dest>ムジョル、気をつけて。盗賊ギルドの背後にはメイビン・ブラック・ブライアがついてる</Dest>
    </String>
    <String List="2">
      <EDID>[000AA0AF]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>One snap of her fingers, and you could end up in Riften Jail... or worse.</Source>
      <Dest>彼女がちょいと指を鳴らせば、リフテン監獄行き…　いや、もっとひどい目にあうかも知れない</Dest>
    </String>
    <String List="2">
      <EDID>[000AA78C]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Well, that&apos;s it. Sorry if it isn&apos;t the ceremony you were hoping for, but we&apos;re not exactly known for throwing our coin around.</Source>
      <Dest>ま、こんな所だな。お前の考えていた儀式と違っていたら済まんが、俺達も金遣いが荒いって訳じゃないんでね</Dest>
    </String>
    <String List="2">
      <EDID>[000AA78C]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>After we&apos;re done, head over to Tonilia and she&apos;ll set you up with your Guild Master Armor.</Source>
      <Dest>これが済んだら、トニリアのところに行ってこい。ギルドマスターの鎧を仕立ててくれる</Dest>
    </String>
    <String List="2">
      <EDID>[000AA78C]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Oh, and one last thing. Here, I want you to take this. It&apos;s sort of a tradition around here.</Source>
      <Dest>ああ、それからもう一つ。これを持って行ってくれ。ちょっとした伝統みたいなもんだ</Dest>
    </String>
    <String List="2">
      <EDID>[000AAECC]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>There&apos;s no way out. There&apos;s no way out...</Source>
      <Dest>逃げられない。逃げられやしない…</Dest>
    </String>
    <String List="2">
      <EDID>[000AD232]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You keep your distance with that magic.</Source>
      <Dest>魔法はやめた方がいいわ</Dest>
    </String>
    <String List="2">
      <EDID>[000AD387]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You&apos;d better be careful with that magic, if you know what&apos;s good for you.</Source>
      <Dest>自分のためを思うなら、呪文は慎重に使うべきだ</Dest>
    </String>
    <String List="2">
      <EDID>[000AB840]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;d appreciate it if you don&apos;t bother my wife, Tova. She&apos;s still in mourning.</Source>
      <Dest>妻のトヴァは放っておいてくれ。まだ悲しんでるんだ</Dest>
    </String>
    <String List="2">
      <EDID>[000ABAE6]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I... I&apos;m fading away!</Source>
      <Dest>あれ…　消えていってる！</Dest>
    </String>
    <String List="2">
      <EDID>[000ABAF3]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;m... I&apos;m invisible!</Source>
      <Dest>身体が…　見えないわ！</Dest>
    </String>
    <String List="2">
      <EDID>[000ABB04]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>What the... I&apos;m invisible!</Source>
      <Dest>なんで…　透明になってる！</Dest>
    </String>
    <String List="2">
      <EDID>[000ABB06]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>What did you do! I&apos;m... I&apos;m see through! This better not be permanent. You can&apos;t just go around making women invisible like this!</Source>
      <Dest>何をしたの！　私…　私が、透けてる！　ずっとこのまんまって事はないわよね。女を透明にして廻るなんて、許せない！</Dest>
    </String>
    <String List="2">
      <EDID>[000ABCFF]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Hah. I feel better now.</Source>
      <Dest>ああ、回復したわ</Dest>
    </String>
    <String List="2">
      <EDID>[000ABD03]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Huh? What... oh! That felt nice.</Source>
      <Dest>うん？　何を…　ああ！　気持ちいい</Dest>
    </String>
    <String List="2">
      <EDID>[000ABD04]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>What... hey! That felt good.</Source>
      <Dest>何だって…　おい！　こいつはすごい</Dest>
    </String>
    <String List="2">
      <EDID>[000ABD09]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Suddenly, I... I feel much better.</Source>
      <Dest>急に元気になった気がする</Dest>
    </String>
    <String List="2">
      <EDID>[000A8A7D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ahh! Please! Don&apos;t hurt me!</Source>
      <Dest>ああ、頼む！　やめてくれ！</Dest>
    </String>
    <String List="2">
      <EDID>[000AD3B6]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;ll call upon my suppliers this very evening and arrange to double my orders.</Source>
      <Dest>今晩のうちに納入業者のところに行って、注文を倍にしてくるよ</Dest>
    </String>
    <String List="2">
      <EDID>[000B1FE0]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>May prosperity bless us both!</Source>
      <Dest>お互いに繁盛しますように！</Dest>
    </String>
    <String List="2">
      <EDID>[000AC94C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Oh? Well, I won&apos;t turn down your money.</Source>
      <Dest>そうなのか？　まあ、金を断るなんてことはない</Dest>
    </String>
    <String List="2">
      <EDID>[000AC94D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>By helping me, you&apos;re helping the good folk of Whiterun. How could I say no to that?</Source>
      <Dest>私を助けてるということは、ホワイトランの善良な人達を助ける事よ。お断りなんてできないわ</Dest>
    </String>
    <String List="2">
      <EDID>[000AC94F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;ll take your money, but I make no promises of a large return on your investment. These are troubled times, after all.</Source>
      <Dest>金は受け取るが、投資に対する大きな見返りは約束できないぞ。結局のところ、今は不安な時代だからな</Dest>
    </String>
    <String List="2">
      <EDID>[000AC955]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Splendid! With the extra coin, I&apos;ll be able to purchase twice the volume in supplies that I normally do.</Source>
      <Dest>それは結構だね！　そのゴールドがあれば仕入れをいつもの倍にできる</Dest>
    </String>
    <String List="2">
      <EDID>[000AD3C8]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;ve been looking to expand the business, and your investment will certainly help with that. I accept!</Source>
      <Dest>ずっと事業を拡大したいと思ってきたから、投資してくれると本当に助かるのよ。歓迎するわ！</Dest>
    </String>
    <String List="2">
      <EDID>[000AD3CC]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Such an investment will mean that I can take better care of my family, as well as my customers.</Source>
      <Dest>そんな投資があれば、家族や客に対して、今以上のサービスができることになるな</Dest>
    </String>
    <String List="2">
      <EDID>[000AD3CE]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>An investment, is it? Alright, I&apos;m sure I can put the extra money to good use.</Source>
      <Dest>投資ですか？　いいでしょう、余分なお金は必ず有効に活用しますよ</Dest>
    </String>
    <String List="2">
      <EDID>[000AE684]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Splendid! I&apos;ve been looking for a new investor. Now it seems my search is over.</Source>
      <Dest>素晴らしいわ！　新しい投資家を捜していたの。これで捜索も終わりね</Dest>
    </String>
    <String List="2">
      <EDID>[000AE686]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Come to see the hag with an offering of coin, then? So be it. I accept your investment.</Source>
      <Dest>出資金を持ってばあさんのところにおいで。そうしたら投資させてあげるよ</Dest>
    </String>
    <String List="2">
      <EDID>[000AF645]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Of course you want to invest in my business. I&apos;m the finest blacksmith in all Skyrim.</Source>
      <Dest>そりゃ当然、俺の仕事に投資したいだろうよ。なんたって、スカイリムで一番の鍛冶屋だからな</Dest>
    </String>
    <String List="2">
      <EDID>[000AF64A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>How kind. At my age, I&apos;ve certainly learned how to spend wisely.</Source>
      <Dest>本当にありがたい。この歳になると、お金の賢い使い方はよく分かってるからね</Dest>
    </String>
    <String List="2">
      <EDID>[000B1FE1]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You want to give me money? Just like that? Fine, but I intend to earn that investment. I don&apos;t need handouts.</Source>
      <Dest>私にお金をやりたいって、それだけなのね？　いいわ、でもきちんと投資として頂くわ。施しは受けないの</Dest>
    </String>
    <String List="2">
      <EDID>[000B1FE4]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ah yes, good idea. Best to let a professional businessman handle that money for you.</Source>
      <Dest>その通りだ、いい考えだ。本業の商人にその金をまかせた方がいい</Dest>
    </String>
    <String List="2">
      <EDID>[000B1FE6]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You make an interesting offer. Very well, I&apos;m sure that I can put the extra coin to good use.</Source>
      <Dest>面白い話だ。いいだろう。少しばかり金を出資してやろう</Dest>
    </String>
    <String List="2">
      <EDID>[000B1FE9]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>An investment? Very well, I don&apos;t see why not.</Source>
      <Dest>投資？　素晴らしいわ。喜んで</Dest>
    </String>
    <String List="2">
      <EDID>[000AD040]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Whatever you did, it worked. Let&apos;s see what those old Blades left in our way.</Source>
      <Dest>何をしたのか分からないけど、上手くいったわ。ブレイズの先達たちが何を残してるのか楽しみね</Dest>
    </String>
    <String List="2">
      <EDID>[000AD08E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I do miss that helmet...</Source>
      <Dest>あの兜が恋しいよ…</Dest>
    </String>
    <String List="2">
      <EDID>[000AD080]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Come back as soon as you have the helm.</Source>
      <Dest>兜を手に入れたら戻ってこい</Dest>
    </String>
    <String List="2">
      <EDID>[000AD86E]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>The people of Morthal would much rather weave their own horrid tales about my life than simply ask me for the truth.</Source>
      <Dest>モーサルの人々は真実を尋ねるより、他人について忌まわしい物語を作り上げる方が好きなのだ</Dest>
    </String>
    <String List="2">
      <EDID>[000AD86E]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>If they choose to fear me in their ignorance, that&apos;s their choice. But it will not change what is true.</Source>
      <Dest>無知なまま私を恐れることを選ぶなら、それは仕方ない。だが、それでも真実は変わらない</Dest>
    </String>
    <String List="2">
      <EDID>[000ADD12]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>This is what I&apos;ve been trying to explain. It&apos;s in the Sky Haven Temple, an ancient Blades sanctuary, hidden deep in the crags of the Reach.</Source>
      <Dest>その事を説明しようとしているのだ。リーチの岩山の奥深くに隠されたブレイズの聖域、スカイ・ヘイヴン聖堂</Dest>
    </String>
    <String List="2">
      <EDID>[000ADD12]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>That&apos;s where we&apos;ll find Alduin&apos;s Wall.</Source>
      <Dest>アルドゥインの壁はそこにある</Dest>
    </String>
    <String List="2">
      <EDID>[000ADE6A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You know, now that I think of it, that sounds fair. Just shove off before the others notice.</Source>
      <Dest>考えてみたら、それがフェアってものだね。誰も気づかないうちに行きな</Dest>
    </String>
    <String List="2">
      <EDID>[000ADE6B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ha! Tough talk for someone who&apos;s about to have their guts spilled.</Source>
      <Dest>おや！　はらわたをまき散らされるってのに強気だね</Dest>
    </String>
    <String List="2">
      <EDID>[000ADE64]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Wise move. Now get out of here ya goat licker, before I decide the toll&apos;s gone up.</Source>
      <Dest>賢明だね。じゃ、行きな。ぐずぐずしてたら料金を値上げするよ</Dest>
    </String>
    <String List="2">
      <EDID>[000AE905]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Cure? Hah. You&apos;re sounding like the old man.</Source>
      <Dest>治療薬？　あのじいさんみたいな言い方ね</Dest>
    </String>
    <String List="2">
      <EDID>[000AE905]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I... I shouldn&apos;t say that.</Source>
      <Dest>それは…　言えないわ</Dest>
    </String>
    <String List="2">
      <EDID>[000AE905]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>I love Kodlak. I respect and follow him. But he&apos;s wrong on this. It&apos;s no curse. We&apos;re made into the greatest hunters in the land.</Source>
      <Dest>コドラクのことは好きだし尊敬もしているわ。でも、この件に関しては間違ってる。これは呪いなんかじゃない。私達は国一番の狩人なの</Dest>
    </String>
    <String List="2">
      <EDID>[000AE905]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>If he&apos;s worried about some mead-swilling afterlife in Sovngarde, he&apos;s free to pursue it. I&apos;ll take the glories of the hunt right here.</Source>
      <Dest>もし彼が、ソブンガルデで飲んだくれる来世が気になるなら、好きなだけ追い求めればいいのよ。狩りの栄光は私がいただくわ</Dest>
    </String>
    <String List="2">
      <EDID>[000AE76B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>It&apos;s a matter of time before the Jarl is coming to me asking for money. This mine is going to make me... I mean us, rich.</Source>
      <Dest>首長が金を求めにくるのも、時間の問題だ。この鉱山のおかげで、私は…　私達は金持ちになる</Dest>
    </String>
    <String List="2">
      <EDID>[000AE76D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You are welcome to look around, of course, but understand that this place belongs to me.</Source>
      <Dest>見て回りたければ、好きにしてくれ。だが、ここが誰のものかは忘れるな</Dest>
    </String>
    <String List="2">
      <EDID>[000AE76E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Thorgar says we&apos;ll find rocks soon, the kind worth gold.</Source>
      <Dest>ソールガーはすぐに岩を見つけるだろうって言ってた。そいつは金と同じ価値があるらしい</Dest>
    </String>
    <String List="2">
      <EDID>[000AE76F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;m the best at breaking up rocks. Thorgar says so.</Source>
      <Dest>岩を壊すのは俺が一番うまい。ソールガーが言うにはな</Dest>
    </String>
    <String List="2">
      <EDID>[000AE770]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>It&apos;s cold in the mine, but Thorgar really needs me, so I stay.</Source>
      <Dest>鉱山の中は寒いが、ソールガーに必要とされてるから、ここにいるんだ</Dest>
    </String>
    <String List="2">
      <EDID>[000AE774]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>We were supposed to be rich by now, you know. Thorgar insisted we&apos;d be swimming in gold.</Source>
      <Dest>今頃は金持ちになっているはずだったんだ。ソールガーなんか、金のプールで泳ぐんだと言ってたっけ</Dest>
    </String>
    <String List="2">
      <EDID>[000D051D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Excuse me, I&apos;m trying to watch a traitor to the Emperor lose his head.</Source>
      <Dest>悪いけど、皇帝への裏切り者が取り乱す様を見物したいの</Dest>
    </String>
    <String List="2">
      <EDID>[000AF0E6]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Do you?</Source>
      <Dest>本当か？</Dest>
    </String>
    <String List="2">
      <EDID>[000AF0E6]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>It is true there are some here who have spent years studying the accumulated knowledge of the scrolls.</Source>
      <Dest>確かにここには、書に蓄積された知識の研究に、幾年も費やしている者達がいます</Dest>
    </String>
    <String List="2">
      <EDID>[000AF0E6]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>But what you seek does not come easily, and can destroy those without a strong will.</Source>
      <Dest>しかし、入手は難しく、強い意志を持たない者を破滅させることもあるのです</Dest>
    </String>
    <String List="2">
      <EDID>[000B810F]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>It would seem that the College has what you seek. The question now is what can you offer the College?</Source>
      <Dest>あなたの探している物は大学にあるようね。それじゃ、あなたは大学に何を与えてくれるの？</Dest>
    </String>
    <String List="2">
      <EDID>[000B810F]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Not just anyone is allowed inside. Those wishing to enter must show some degree of skill with magic.</Source>
      <Dest>誰でも入れるというわけではないわ。入学を望む者には、ある程度の魔法のスキルを見せてもらわないとね</Dest>
    </String>
    <String List="2">
      <EDID>[000B810F]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>A small test, if you will.</Source>
      <Dest>ちょっとしたテストのようなものよ</Dest>
    </String>
    <String List="2">
      <EDID>[000AF258]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Rlyehhhgh!</Source>
      <Dest>リャーハー！</Dest>
    </String>
    <String List="2">
      <EDID>[000AF482]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Hmmm... A question I am all too familiar with. One my very Thanes ask often.</Source>
      <Dest>そうねえ…　その質問は聞きなれてるわ。従士達によく尋ねられるの</Dest>
    </String>
    <String List="2">
      <EDID>[000AF482]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>They worry that Tullius is so focused on the war, that he risks forgetting what&apos;s best for our people.</Source>
      <Dest>彼らは、テュリウス将軍が戦争にばかり気を取られ、民にとって何が最善なのかを忘れやしないかと心配している</Dest>
    </String>
    <String List="2">
      <EDID>[000AF482]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>The real irony is that, while General Tullius is certainly no Nord, the people of Skyrim would be lost without him.</Source>
      <Dest>本当に皮肉なのは、明らかにノルドではないテュリウス将軍がいなければ、スカイリムの人々は生きていけないという事ね</Dest>
    </String>
    <String List="2">
      <EDID>[000AF482]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>Trust is always difficult, especially for my people. Yet we must trust in Tullius&apos; leadership. For what other choice do we have?</Source>
      <Dest>信頼というのは、常に難しいことよ。特に民にとってはね。でも、テュリウス将軍の指導力を信じるしかない。他にどんな選択肢があるの？</Dest>
    </String>
    <String List="2">
      <EDID>[000C1ABA]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>That&apos;s the real question, isn&apos;t it? No one can deny Elisif has a legitimate claim to become High Queen of Skyrim...</Source>
      <Dest>それが現実的な問題だな。スカイリムの上級女王になるというエリシフの主張を否定できる者はいない</Dest>
    </String>
    <String List="2">
      <EDID>[000AF6B5]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>One night Ranmir was in here like always, drinking himself to death.</Source>
      <Dest>ある晩、ランミルはいつものようにここでひどく飲んだくれていました</Dest>
    </String>
    <String List="2">
      <EDID>[000AF6B5]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>When I told him there was no more Honningbrew, that he&apos;d drank all of it, he got angry.</Source>
      <Dest>ランミルがホニングブリューを飲みつくして、もう一滴もないと言ったら怒りだして</Dest>
    </String>
    <String List="2">
      <EDID>[000AF6B5]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>He ranted at me, how I didn&apos;t know what he&apos;s been through, how Isabelle broke his heart when she ran off with some thief named Vex...</Source>
      <Dest>自分がどんな思いをしてきたか、イサベルがヴェックスとかいう盗賊の元に走ってどんなに傷ついたか、わめき散らしました</Dest>
    </String>
    <String List="2">
      <EDID>[000AF6B5]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>He said he&apos;d even gone to Riften to try and find the bastard. I think maybe he was hoping they&apos;d just kill him, and that&apos;d be the end of it.</Source>
      <Dest>憎い男を探して、ランミルはリフテンにまで行ったそうです。いっそ見つかって殺されたら、楽になれると思ったのでしょう</Dest>
    </String>
    <String List="2">
      <EDID>[000AF6B5]</EDID>
      <REC id="4">INFO:NAM1</REC>
      <Source>Dagur never heard any of this, and I chose to keep it to myself. I&apos;m only telling you so you don&apos;t get into trouble.</Source>
      <Dest>ダグールにはこの話はせず、秘密にしていました。あなたに話すのは、面倒に巻き込まれてほしくないからです</Dest>
    </String>
    <String List="2">
      <EDID>[000AF6B5]</EDID>
      <REC id="5">INFO:NAM1</REC>
      <Source>Riften and thieves means trouble. Just leave it alone.</Source>
      <Dest>リフテンと盗賊はトラブルの元。関わってはいけません</Dest>
    </String>
    <String List="2">
      <EDID>[000B0213]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Umm... No, my Jarl. I&apos;m afraid there isn&apos;t.</Source>
      <Dest>い、いえ…　首長、残念ながら…</Dest>
    </String>
    <String List="2">
      <EDID>[000B038E]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>It&apos;s all here. Well, congratulations. You&apos;re one of us again.</Source>
      <Dest>これで全部だ。じゃあ、ご苦労さん。あんたは晴れて復帰できるってわけだ</Dest>
    </String>
    <String List="2">
      <EDID>[000B038E]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Next time you decide to pull a stunt like that, just remember how much it hurt to give this away.</Source>
      <Dest>今度ああいう真似をしたくなったら、このツケ払うのにどれだけ苦労したか思い出すこった</Dest>
    </String>
    <String List="2">
      <EDID>[000B0398]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>You&apos;ve done it now, whelp. You broke the rules and now you&apos;re knee deep in it.</Source>
      <Dest>やっちまったな。お前は掟を破り、そして今や泥沼状態だ</Dest>
    </String>
    <String List="2">
      <EDID>[000B0398]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>That means you&apos;re out. No jobs, no payouts... no nothing.</Source>
      <Dest>お前は追放って事だ。仕事もなけりゃ、分け前もない。何もかもだ</Dest>
    </String>
    <String List="2">
      <EDID>[000B0398]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>You want to get back into our graces, you need to talk to Vex. She&apos;ll set you straight.</Source>
      <Dest>俺達の許しがほしけりゃ、ヴェックスと話すんだな。あいつならお前を正してくれるだろうよ</Dest>
    </String>
    <String List="2">
      <EDID>[000B039A]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Are you crazy? What were you thinkin&apos;? You can&apos;t just go around doin&apos; things the way you please!</Source>
      <Dest>イカれてるのか？　何を考えていたんだ？　自分の好きなやり方でやればいいってものじゃないぞ！</Dest>
    </String>
    <String List="2">
      <EDID>[000B039A]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Now we have to kick you out until things cool down. Can&apos;t give you any jobs or payouts for goods.</Source>
      <Dest>ほとぼりが冷めるまでは、お前を追い出さなくてはならない。その間は仕事も商品代金の支払もできない</Dest>
    </String>
    <String List="2">
      <EDID>[000B039A]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Go talk to Vex. She&apos;ll tell you the whys and hows if you want to get back in.</Source>
      <Dest>ヴェックスと話しに行け。彼女なら理由を教えてくれるだろう。戻りたいならその方法だって教えてくれる</Dest>
    </String>
    <String List="2">
      <EDID>[000B0BC2]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I used to dream of it. In the dream, I was standing... someplace high up... a tower, or a mountain.</Source>
      <Dest>その夢は昔よく見た。夢の中では、塔か山の…　どこかすごく高い場所で立っていた</Dest>
    </String>
    <String List="2">
      <EDID>[000B0BC2]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>It was always just before dawn. The whole world was in darkness.</Source>
      <Dest>それはいつもちょうど夜明け前で、闇が世界を包んでいた</Dest>
    </String>
    <String List="2">
      <EDID>[000B1231]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Another wanderer, here to lick my father&apos;s boots. Good job.</Source>
      <Dest>放浪者がまたひとり、父さんの機嫌を取りにきたぞ。やったね</Dest>
    </String>
    <String List="2">
      <EDID>[000B1232]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The only grown-ups who talk to me are the kind I don&apos;t want talking to me.</Source>
      <Dest>話しかけてきてほしくない大人に限って話しかけてくるんだから</Dest>
    </String>
    <String List="2">
      <EDID>[000B1233]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Have I done something to make you bother me?</Source>
      <Dest>僕が何かしたから意地悪をするの？</Dest>
    </String>
    <String List="2">
      <EDID>[000B1234]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You... you know the Whispering Lady, don&apos;t you? I can tell.</Source>
      <Dest>「囁きの女」のこと、知ってるんでしょ？　分かってるんだ</Dest>
    </String>
    <String List="2">
      <EDID>[000B1236]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You&apos;re going to end up helping me. I know it.</Source>
      <Dest>最後には助けてくれるんだよね。分かってるんだから</Dest>
    </String>
    <String List="2">
      <EDID>[000B1239]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Kind of nice being in on the secret, isn&apos;t it?</Source>
      <Dest>秘密を知っているっていうのも、なかなかいいよね</Dest>
    </String>
    <String List="2">
      <EDID>[000B1240]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Father says I&apos;m too young to train with a sword, so I practice with my fists!</Source>
      <Dest>父さんが剣の訓練はまだ早いって言うんだ。だからパンチの練習をしてるんだよ</Dest>
    </String>
    <String List="2">
      <EDID>[000B1241]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Hope this war lasts long enough that I get to fight in it. Battle! Glory!</Source>
      <Dest>僕が戦えるようになるまで、この戦争が長く続くといいな。勝利！　栄光！</Dest>
    </String>
    <String List="2">
      <EDID>[000B1243]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You&apos;re not from around here. I bet you&apos;re here to help with the war!</Source>
      <Dest>この辺りの人じゃないね。戦争の手助けに来たんでしょ！</Dest>
    </String>
    <String List="2">
      <EDID>[000B124D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>One of the new servants? Remember that I like my meat rare.</Source>
      <Dest>新しい召使い？　肉はレアが好きなの。覚えておいて</Dest>
    </String>
    <String List="2">
      <EDID>[000B124E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Absurd that you can&apos;t get good sweet rolls in this skeeverhole of a city.</Source>
      <Dest>このスキーヴァーの巣穴でおいしいスイート・ロールが手に入らないなんて、バカらしい</Dest>
    </String>
    <String List="2">
      <EDID>[000B124F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Where is papa? I want to ride Karinda now!</Source>
      <Dest>パパはどこ？　カリンダに乗りたいの、今すぐ！</Dest>
    </String>
    <String List="2">
      <EDID>[000B1250]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Blasted war. I was due a new dress from Solitude, but it will never get here.</Source>
      <Dest>いまいましい戦争。ソリチュードから新しいドレスが手に入ることになっていたのに、もう絶対に届かないわ</Dest>
    </String>
    <String List="2">
      <EDID>[000B191D]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>They&apos;re at Mistwatch. Here, let me show you on your map...</Source>
      <Dest>奴らはミストウォッチにいます。地図で場所を教えましょう</Dest>
    </String>
    <String List="2">
      <EDID>[000B191D]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>If you can stop them, you&apos;ll be a true hero!</Source>
      <Dest>山賊を阻止してくれたら、本当の英雄です！</Dest>
    </String>
    <String List="2">
      <EDID>[000B296B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Oh, we&apos;re a small meadery, but growing quickly. Sabjorn&apos;s only been running this place for a short time now and look at it.</Source>
      <Dest>ここは小さなハチミツ酒醸造所だが、どんどん大きくなってる。サビョルンがここを始めてからまだ間もないが、まあ見てくれ</Dest>
    </String>
    <String List="2">
      <EDID>[000B2DDE]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Suddenly, I feel like I can take on the world.</Source>
      <Dest>なんだか急に、世界を手に入れられるような気分になってきたわ</Dest>
    </String>
    <String List="2">
      <EDID>[000B2DE5]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Hmm. Everyone seems so insignificant now.</Source>
      <Dest>ふん。なんだかみんな地味に見えるわね</Dest>
    </String>
    <String List="2">
      <EDID>[000B3162]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Maybe the order has something to do with the symbols up there.</Source>
      <Dest>順番はあそこのシンボルに関係があるのかも</Dest>
    </String>
    <String List="2">
      <EDID>[000B3160]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>This looks like some sort of lever puzzle. We&apos;ll have to figure out the correct order to flip them.</Source>
      <Dest>これはレバーのパズルみたいね。レバーを動かす順番を解明しないと</Dest>
    </String>
    <String List="2">
      <EDID>[000B3164]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>An alchemy lab, it could be in here. It&apos;s worth a look.</Source>
      <Dest>錬金器具はこの中かもね。見る価値があるわ</Dest>
    </String>
    <String List="2">
      <EDID>[000E89F2]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Things are looking up around here, lass.</Source>
      <Dest>ここら辺りもましになってきたよ</Dest>
    </String>
    <String List="2">
      <EDID>[000B322D]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>You have gone beyond my teachings, which is quite a feat. I did not think it possible.</Source>
      <Dest>もう教える事は何もない。驚くべき成長だ。想像以上だよ</Dest>
    </String>
    <String List="2">
      <EDID>[000B322D]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>But there is always more to learn. I believe you are ready for the next step.</Source>
      <Dest>ただ、常に学ぶべき事はある。次の段階に進む準備はいいな？</Dest>
    </String>
    <String List="2">
      <EDID>[0003F892]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>No. I cannot teach it to you, because I do not know it.</Source>
      <Dest>それはできない。私には分からないからな</Dest>
    </String>
    <String List="2">
      <EDID>[000B3E2E]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I&apos;m glad they finally believed me. About the assassin I mean. It&apos;s been so hard since my Torygg passed. No one takes me seriously.</Source>
      <Dest>ようやく信じてもらえて嬉しいわ。つまり、暗殺者の事を。トリグが死んでから、とてもつらかった。誰も真剣に聞いてくれないから</Dest>
    </String>
    <String List="2">
      <EDID>[000B3E2E]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>So how&apos;s this work exactly? Do you just kind of stand there on the lookout? That&apos;s what Bolgeir does. Well, he sort of looms more than stands.</Source>
      <Dest>実際のところ、どうするの？　あそこに立って見張っているだけ？　それならボルゲールと一緒ね。彼の場合、そびえ立っているという感じだけど</Dest>
    </String>
    <String List="2">
      <EDID>[000B3E2E]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Bolgeir&apos;s loyal, but even he doesn&apos;t do what I ask. Case in point, this whole assassin thing. Well at least I have you now.</Source>
      <Dest>ボルゲールは忠実だけれど、彼でさえ命令に耳を貸さなかった。いい例が、この暗殺者の件ね。少なくとも、今はあなたがいる</Dest>
    </String>
    <String List="2">
      <EDID>[000B3E2E]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>Look at me ramble... Well, I guess I&apos;ll go about my business sulking in here. You can stand over there in the corner watching for assassins.</Source>
      <Dest>私はここで自分のすべきことをするわ。あなたは向こうの角に立って、暗殺者を見張っていて</Dest>
    </String>
    <String List="2">
      <EDID>[000B4586]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>There it is! On the table.</Source>
      <Dest>あったわ！　テーブルの上よ</Dest>
    </String>
    <String List="2">
      <EDID>[000B45F2]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>That&apos;s Vokun, the guardian of the scroll. It must be just past him.</Source>
      <Dest>巻物の守護者、ヴォクンよ。巻物はこのすぐ先にあるはずだわ</Dest>
    </String>
    <String List="2">
      <EDID>[000B45F1]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Oh, let me look. This is a very exciting moment for me.</Source>
      <Dest>見てみましょう。わくわくする瞬間だわ</Dest>
    </String>
    <String List="2">
      <EDID>[000B48F9]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Help! Assassin!</Source>
      <Dest>助けて！　暗殺者よ！</Dest>
    </String>
    <String List="2">
      <EDID>[000B48F6]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I suppose so. But believe me. Only us servants have a key like that, and it&apos;s a very expensive looking lock. Really, I wouldn&apos;t worry about it.</Source>
      <Dest>ええ、いいですよ。こんな高そうな鍵を持たされているのは、私達召使いだけです。本当に、心配はいりませんよ</Dest>
    </String>
    <String List="2">
      <EDID>[000B48F6]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Here. Take a look for yourself. But give it back soon. It&apos;s almost time for milady&apos;s medicine.</Source>
      <Dest>どうぞご覧なさい。でも、すぐに返して下さいよ。もうじきお薬の時間ですから</Dest>
    </String>
    <String List="2">
      <EDID>[000B5551]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Good riddance. Let&apos;s move on, the scroll must be in the next room.</Source>
      <Dest>せいせいしたわ。進みましょう、巻物は次の部屋にあるはずよ</Dest>
    </String>
    <String List="2">
      <EDID>WEThalmorDialogueOutOfMyWay</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Now, get out of my way.</Source>
      <Dest>さあ、どけ</Dest>
    </String>
    <String List="2">
      <EDID>[000B5F77]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Yes, the Staff. Interesting...</Source>
      <Dest>ああ、杖か。興味深いが…</Dest>
    </String>
    <String List="2">
      <EDID>[000B5F9D]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>The Eye of Magnus?</Source>
      <Dest>マグナスの目？</Dest>
    </String>
    <String List="2">
      <EDID>[000B5F9D]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Well, I suppose if that means what I think it does...</Source>
      <Dest>ほう、それがこっちの考えてるものと同じなら…</Dest>
    </String>
    <String List="2">
      <EDID>[000B5F9D]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Well, that&apos;s interesting...</Source>
      <Dest>こいつは興味深い…</Dest>
    </String>
    <String List="2">
      <EDID>[000B5FAC]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You have something at your College, don&apos;t you? Something immensely powerful. Beyond anything I&apos;ve anticipated. What is it?</Source>
      <Dest>大学に何かあるんだな？　想像すら超える、途方もなく力のある物が。それは一体何だ？</Dest>
    </String>
    <String List="2">
      <EDID>[000B714E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Yes! The path is clear!</Source>
      <Dest>やった！　通れるようになりました！</Dest>
    </String>
    <String List="2">
      <EDID>[000B7153]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Only one more door left. Hurry up.</Source>
      <Dest>扉はあと一枚ですよ。急いで</Dest>
    </String>
    <String List="2">
      <EDID>[000B72FA]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Tonilia, can I offer you some friendly advice?</Source>
      <Dest>なあトリニア、友人として忠告させてもらってもいいか？</Dest>
    </String>
    <String List="2">
      <EDID>[000B72FB]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Nothing Vulwulf... cheers.</Source>
      <Dest>なんでもありませんよ、ヴルウルフ…　ありがとう</Dest>
    </String>
    <String List="2">
      <EDID>[000B776E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;m sorry, but I can&apos;t let that happen.</Source>
      <Dest>悪いけどそうはさせないわよ</Dest>
    </String>
    <String List="2">
      <EDID>[000B776F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Hmm, it&apos;s encrypted. It&apos;ll take a while to figure this out.</Source>
      <Dest>うーん、暗号化されてる。解くには時間がかかるわね</Dest>
    </String>
    <String List="2">
      <EDID>[000B776C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Some old priest buried here long ago. I&apos;ve been searching for his tomb for a few years now.</Source>
      <Dest>はるか昔、老いた司祭がここに埋められたの。彼の墓をもう何年も探しているのよ</Dest>
    </String>
    <String List="2">
      <EDID>[000B811F]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Dragonborn?</Source>
      <Dest>ドラゴンボーン？</Dest>
    </String>
    <String List="2">
      <EDID>[000B811F]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>It&apos;s been so long since we&apos;ve had any contact with the Greybeards. Do you really have the Voice?</Source>
      <Dest>グレイビアードと交流があったのは、もうだいぶ前の話です。本当に声を持っているのですか？</Dest>
    </String>
    <String List="2">
      <EDID>[000B811F]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>I would be most impressed to see that.</Source>
      <Dest>ぜひ拝見したいですね</Dest>
    </String>
    <String List="2">
      <EDID>[000B8162]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>A Nightingale? Oh, I had no idea. My apologies.</Source>
      <Dest>ナイチンゲール？　なんと、そうとは知らず、申し訳ない</Dest>
    </String>
    <String List="2">
      <EDID>[000B8166]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Of course! I&apos;ve seen you at the Flagon. My mistake.</Source>
      <Dest>とんでもない！ そういえばあんたフラゴンにいたっけか。すまなかった</Dest>
    </String>
    <String List="2">
      <EDID>[000B815A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>No, I guess not. Well, get out of here before I change my mind.</Source>
      <Dest>ううむ、そうは見えないな。じゃあ気が変わらないうちにとっとと消えな</Dest>
    </String>
    <String List="2">
      <EDID>[000B8164]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Well. I, uh, can see you&apos;re not one to be trifled with. Let this be a warning to you!</Source>
      <Dest>分かった。いや、その、ほんの冗談のつもりだったんだ、悪かった。用心しろって忠告だと思ってくれ！</Dest>
    </String>
    <String List="2">
      <EDID>[000B8167]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Then I guess that&apos;s your last request, fool!</Source>
      <Dest>じゃあ望みどおりそうしてやろう！</Dest>
    </String>
    <String List="2">
      <EDID>[000B815E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>All right, hand over your valuables, or I&apos;ll gut you like a fish.</Source>
      <Dest>さあて、金目の物を出しな、さもなきゃ魚みたいにはらわたかっさばいてやる</Dest>
    </String>
    <String List="2">
      <EDID>[000B8161]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Hail, Nightingale! Luck has shined down on me and made me a rich man. Here is your cut, as promised.</Source>
      <Dest>やあ、ナイチンゲール！　ツキが回ってきたおかげで金持ちになれたよ。約束どおり、分け前を受けとってくれ</Dest>
    </String>
    <String List="2">
      <EDID>[000B815F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Hail, brother! I saw you walking there and thought you might need this.</Source>
      <Dest>よう、兄弟！　歩いてるのを見かけたんで、ひょっとしたらこれが入り用かと思ってさ</Dest>
    </String>
    <String List="2">
      <EDID>[000B8160]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Hail, sister! I saw you walking there and thought you could use this.</Source>
      <Dest>よう！　歩いてるのを見かけたんで、ひょっとしたらこれが入り用かと思ってさ</Dest>
    </String>
    <String List="2">
      <EDID>[000B8384]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>There were three of us. Myself, Gallus and Mercer. We were an anonymous splinter of the Thieves Guild in Riften.</Source>
      <Dest>私達3人組で仕事をしてたの。私とガルスとメルセルの3人よ。リフテンの盗賊ギルドの名もなき分派としてね</Dest>
    </String>
    <String List="2">
      <EDID>[000B8384]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Perhaps I&apos;ll tell you more about it later. Right now, you need to head for Winterhold with the journal and get the translation.</Source>
      <Dest>そのうち詳しく話してあげるわ。とりあえず、ウィンターホールドに行って、日記を翻訳してもらってきてちょうだい</Dest>
    </String>
    <String List="2">
      <EDID>[000B8384]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Here, take these as well, they may prove useful for your journey.</Source>
      <Dest>ほら、これも持っていって、道中役に立つかも知れない</Dest>
    </String>
    <String List="2">
      <EDID>[000B8386]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Enthir... Gallus&apos; friend at the College of Winterhold. Of course...</Source>
      <Dest>エンシルっていう、ガルスの親友がウィンターホールド大学にいるわ。そうね、彼なら…</Dest>
    </String>
    <String List="2">
      <EDID>[000B8386]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>The only outsider Gallus trusted with the knowledge of his Nightingale identity.</Source>
      <Dest>ガルスが信頼していた唯一の部外者なの。“ナイチンゲール”の一員だった事も知ってるわ</Dest>
    </String>
    <String List="2">
      <EDID>[000B838A]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>My purpose in using Snow Veil Sanctum to ambush Mercer wasn&apos;t simply for irony&apos;s sake.</Source>
      <Dest>メルセルを待ち伏せする場所に“雪帷の聖域”を選んだのは、ただの皮肉じゃないの</Dest>
    </String>
    <String List="2">
      <EDID>[000B838A]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Before both of you arrived, I recovered a journal from Gallus&apos; remains. I suspect the information we need is written inside.</Source>
      <Dest>あなた達が来る前に、ガルスの遺体から日記を回収しておいた。何か手がかりが書いてあるかも</Dest>
    </String>
    <String List="2">
      <EDID>[000B838D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Mercer must be brought before the Guild to answer for what he&apos;s done. He needs to pay for Gallus&apos; murder.</Source>
      <Dest>ギルドに連行して、しでかした事の報いを受けさせるためよ。ガルス殺しの罪は償ってもらうわ</Dest>
    </String>
    <String List="2">
      <EDID>[000B838B]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>The Guild was thrown into disarray. Several stepped up and tried to claim Gallus&apos; former position as Guild Master.</Source>
      <Dest>ギルドはバラバラになってしまった。何人かが名乗り出て、ガルスのギルドマスターの地位を継ぐ事を目論んでな</Dest>
    </String>
    <String List="2">
      <EDID>[000B838B]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Sides quickly formed behind these men and the Ratway became a bloodbath.</Source>
      <Dest>そいつらの間ですぐに派閥ができて、ラットウェイは血の海になったよ</Dest>
    </String>
    <String List="2">
      <EDID>[000B8394]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Don&apos;t you walk away from me!</Source>
      <Dest>逃がすか！</Dest>
    </String>
    <String List="2">
      <EDID>[000B83BD]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>You may have seen the open grave in our graveyard. Most of the townsfolk think it&apos;s the work of a corpse thief.</Source>
      <Dest>墓場が荒らされていたのは見たろう。町の者は死体泥棒の仕業だと思っている</Dest>
    </String>
    <String List="2">
      <EDID>[000B83BD]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>The truth is less pleasant. It is...was, the grave of Vighar, my own ancestor, dead for centuries now.</Source>
      <Dest>本当はもっとまずい状況だ。あれは…　ヴィグハールの墓で、我が祖先だ。何百年も前の人だ</Dest>
    </String>
    <String List="2">
      <EDID>[000B83BD]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>He is also a vampire. My family is entrusted with keeping him buried, but recently someone stole the wardstone, and Vighar escaped.</Source>
      <Dest>奴は吸血鬼でもあった。我が一族の役目は奴を墓に留めておく事だったが、最近何者かがワードストーンを盗み出し、ヴィグハールが脱出した</Dest>
    </String>
    <String List="2">
      <EDID>[000B83BE]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Destroy Vighar, my long dead vampire ancestor. Have you changed your mind?</Source>
      <Dest>我が吸血鬼の祖先ヴィグハールを倒すのだ。気が変わったのか？</Dest>
    </String>
    <String List="2">
      <EDID>[000B83BF]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You were helpful before. I have need of your help again, if you&apos;re willing.</Source>
      <Dest>前に手伝ってくれたな。できればまた手伝ってほしいんだ</Dest>
    </String>
    <String List="2">
      <EDID>[000B85B5]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>It is the Champion of Namira! I was just about to eat. Here, you should have the first bite.</Source>
      <Dest>これはナミラの勇者じゃないか！　今ちょうど始めるところだった。ほら、最初をやるよ</Dest>
    </String>
    <String List="2">
      <EDID>[000B85B6]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>In the mountains to the northeast. I&apos;ll mark it on your map.</Source>
      <Dest>北東にある山の中だ。地図に印をつけてやろう</Dest>
    </String>
    <String List="2">
      <EDID>[000B862B]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Guess I should have known. Maven and Sibbi have been at odds ever since she had him tossed into jail.</Source>
      <Dest>そうか、どうして気づかなかったんだろうな。メイビンがシビを投獄して以来、二人には確執があるんだよ</Dest>
    </String>
    <String List="2">
      <EDID>[000B862B]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Look, if I were you, I&apos;d proceed carefully. Crossing Maven is one of the first things you learn not to do when you&apos;re down here.</Source>
      <Dest>いいか、私なら慎重に事を進めるだろう。ここではメイビンに逆らう事はタブーのひとつなんだ</Dest>
    </String>
    <String List="2">
      <EDID>[000B862B]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>As far as the Guild&apos;s concerned this is between Sibbi and Maven, so we&apos;re going to officially stay out of it.</Source>
      <Dest>ギルドとしては、これはシビとメイビンの問題だから、表向きは干渉しない方向でいく</Dest>
    </String>
    <String List="2">
      <EDID>[000D6C42]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Heh. So Sibbi finally got the nerve to bare his teeth, eh?</Source>
      <Dest>じゃあシビの奴がようやく牙を剥く勇気を出したって訳か？</Dest>
    </String>
    <String List="2">
      <EDID>[000D6C42]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Look, this sounds like a family matter and I don&apos;t want the Guild in the middle of it. You do what you want.</Source>
      <Dest>いいか、これは一族の問題のようだし、ギルドは関わりたくない。お前の好きなようにしろ</Dest>
    </String>
    <String List="2">
      <EDID>[000D6C42]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Just don&apos;t expect us at your back when Maven has your head on the executioner&apos;s block.</Source>
      <Dest>だが、メイビンがお前の首を死刑台に差し出せと言ってきたら、俺達が助けに来る事はないと思えよ</Dest>
    </String>
    <String List="2">
      <EDID>[000B873F]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Not enough to bother with it. Arch-Mage Aren&apos;s approach to these things is just to let them sort themselves out.</Source>
      <Dest>それくらいでは問題にならない。アークメイジのアレンは、そういう事は自然に正常へと戻ればいいという姿勢だ</Dest>
    </String>
    <String List="2">
      <EDID>[000B873F]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Although now it looks like you&apos;ll be doing the sorting. Good luck with that.</Source>
      <Dest>今ではお前が戻してくれるようだが。幸運を祈る</Dest>
    </String>
    <String List="2">
      <EDID>[000B876B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Time to die, hero!</Source>
      <Dest>ヒーロー気取りか。死にな！</Dest>
    </String>
    <String List="2">
      <EDID>[000B876C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Go ahead, try and fight back!</Source>
      <Dest>さあ、どうした。やり返してみろ！</Dest>
    </String>
    <String List="2">
      <EDID>[0009655D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Die already so I can take your stuff!</Source>
      <Dest>死ね。身ぐるみ剥がしてやる！</Dest>
    </String>
    <String List="2">
      <EDID>[00096587]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Whatcha gonna do? Huh? Whatcha gonna do?</Source>
      <Dest>ほらほら、どうする？　さあ、どうする！</Dest>
    </String>
    <String List="2">
      <EDID>[00096588]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Gonna split your belly like an old woman&apos;s purse!</Source>
      <Dest>婆さんの財布みたいに、腹をビリビリにかっさばいてやる！</Dest>
    </String>
    <String List="2">
      <EDID>[00096589]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Gonna rip you... open!</Source>
      <Dest>真っ二つにしてやる！</Dest>
    </String>
    <String List="2">
      <EDID>[000966AB]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Nord... dog!</Source>
      <Dest>ノルド…　イヌめ！</Dest>
    </String>
    <String List="2">
      <EDID>[000966AE]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Filthy... barbarian!</Source>
      <Dest>汚らわしい…　蛮族め！</Dest>
    </String>
    <String List="2">
      <EDID>[000966B0]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You are no true Elf!</Source>
      <Dest>お前は本当のエルフじゃない！</Dest>
    </String>
    <String List="2">
      <EDID>[00096710]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Pathetic human!</Source>
      <Dest>惨めな人間ども！</Dest>
    </String>
    <String List="2">
      <EDID>[00096711]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Suffering to all mankind!</Source>
      <Dest>すべての人間どもに災いを！</Dest>
    </String>
    <String List="2">
      <EDID>[00096712]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Disgusting... beast!</Source>
      <Dest>不愉快な…　ケダモノめ！</Dest>
    </String>
    <String List="2">
      <EDID>[000B8812]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Well, if you like I&apos;d be happy to take over the operation for you. Take the source off your hands.</Source>
      <Dest>よかったら、喜んでその任務を引き継ごう。情報源を教えてくれ</Dest>
    </String>
    <String List="2">
      <EDID>[000B881D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ah, just got lucky is all. Bumped into someone who knew someone else. The rest just writes itself.</Source>
      <Dest>運が良かっただけですよ。ばったり出会った人が誰かの知り合いだった。あとは成り行きです</Dest>
    </String>
    <String List="2">
      <EDID>[000B89DE]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Hear my Thu&apos;um! Feel it in your bones. Match it, if you are Dovahkiin!</Source>
      <Dest>我がスゥームを聞け！　その骨で感じろ！　ドヴァーキンならば立ち向かって見せよ！</Dest>
    </String>
    <String List="2">
      <EDID>[000B89E0]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>A gift, Dovahkiin. Yol. Understand Fire as the dov do.</Source>
      <Dest>これを与えよう、ドヴァーキン。ヨルだ。ドヴのように炎を理解しろ</Dest>
    </String>
    <String List="2">
      <EDID>[000B89E1]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>A gift, Dovahkiin. Toor. Understand Inferno as the dov do.</Source>
      <Dest>これを与えよう、ドヴァーキン。トールだ。ドヴのように猛火を理解しろ</Dest>
    </String>
    <String List="2">
      <EDID>[000B89E4]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>A gift, Dovahkiin. Shul. Understand Sun as the dov do.</Source>
      <Dest>これを与えよう、ドヴァーキン。シュルだ。ドヴのように太陽を理解しろ</Dest>
    </String>
    <String List="2">
      <EDID>[000B8C96]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>All right, that&apos;s far enough. You know how this works - toll here is 100 gold.</Source>
      <Dest>よし、そのくらいにしておけ。これで分かっただろ。ここの通行料は100ゴールドだってな</Dest>
    </String>
    <String List="2">
      <EDID>[000B8CF5]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Make them bleed.</Source>
      <Dest>血祭りにあげてやりなさい</Dest>
    </String>
    <String List="2">
      <EDID>[000B8EBC]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I oppose tyranny. I oppose those who tell me how to live, what to think, and what to believe.</Source>
      <Dest>独裁には反対だ。生き方や考え方、信じるものまでを他人に決められるのはごめんだ</Dest>
    </String>
    <String List="2">
      <EDID>[000B8EBC]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I&apos;m a man. Skyrim is man&apos;s homeland. That is a fact. A fact I&apos;m proud of. There is no shame in that. Read your history.</Source>
      <Dest>俺はノルドの男だ。そしてスカイリムはノルドの故郷なのだ。俺はそのスカイリムの男に生まれた事を誇りと思っている。我々の歴史に、恥じる事など一切ないとな</Dest>
    </String>
    <String List="2">
      <EDID>[000B90D8]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>No, how did you find me? Just give me more time, I... I can pay Maven back!</Source>
      <Dest>まさか、どうしてここが分かった？　もう少し待ってくれ。メイビンにはちゃんと金を返す！</Dest>
    </String>
    <String List="2">
      <EDID>[000B9115]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Hello there, fellow traveler. One itinerant minstrel and wandering wastrel, at your service.</Source>
      <Dest>やあ、旅人。放浪の詩人と放浪のろくでなしに、何でも言ってくれ</Dest>
    </String>
    <String List="2">
      <EDID>[000B9243]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;m not going anywhere. Now back off before I do something drastic.</Source>
      <Dest>どこにも行きません。私が手荒なことをする前に帰りなさい</Dest>
    </String>
    <String List="2">
      <EDID>[000B9CF9]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>M&apos;aiq&apos;s father was also called M&apos;aiq. As was M&apos;aiq&apos;s father&apos;s father. At least, that is what his father said.</Source>
      <Dest>ムアイクの父親はやはりムアイクと呼ばれていた。ムアイクの父親の父親もそうさ。少なくとも、ムアイクの父親はそう言ってた</Dest>
    </String>
    <String List="2">
      <EDID>[000B9D09]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>M&apos;aiq is always in search of calipers, yet he finds none. Where could they have gone?</Source>
      <Dest>ムアイクはずっとはさみ尺を探しているのに、見つからない。一体どこに行ってしまったんだろう？</Dest>
    </String>
    <String List="2">
      <EDID>[000BA084]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The people of Skyrim are more open-minded about certain things than people in other places.</Source>
      <Dest>スカイリムの人々はいくつかの物事に限って、他の地域の人々よりも開放的なんだ</Dest>
    </String>
    <String List="2">
      <EDID>[000B9D02]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>M&apos;aiq knows much, and tells some. M&apos;aiq knows many things others do not. </Source>
      <Dest>ムアイクは多くを知り、いくらか語る。ムアイクは他の誰も知らない事をたくさん知っている</Dest>
    </String>
    <String List="2">
      <EDID>[000BA1D9]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Wabbajack, Wabbajack, Wabbajack, Wabbajack.</Source>
      <Dest>ワバジャック、ワバジャック、ワバジャック、ワバジャック</Dest>
    </String>
    <String List="2">
      <EDID>[000BA1DB]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The master has gone, but Dervenin will find him. Dervenin should not have gone.</Source>
      <Dest>マスターは行ってしまったがデルヴェニンが見つけるだろう。だがデルヴェニンは行くべきじゃなかった</Dest>
    </String>
    <String List="2">
      <EDID>[000BA294]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Yes, I would say their culture quite possibly rivaled our own.</Source>
      <Dest>ああ、彼らの文化は恐らく私達のものに匹敵していただろう</Dest>
    </String>
    <String List="2">
      <EDID>[000BA2FB]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Don&apos;t look at me. I didn&apos;t kill her. I was just... making sure the body got buried.</Source>
      <Dest>何でもねえよ。俺が殺したんじゃない。だがほら…　遺体をちゃんと埋めようと思って</Dest>
    </String>
    <String List="2">
      <EDID>[000BA30D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Why? Why do you pursue me?</Source>
      <Dest>なぜ？　どうしてつけ回すの？</Dest>
    </String>
    <String List="2">
      <EDID>DialogueOrcHuntersHello1</EDID>
      <REC>INFO:NAM1</REC>
      <Source>We won&apos;t return empty-handed.</Source>
      <Dest>手ぶらでは帰れないな</Dest>
    </String>
    <String List="2">
      <EDID>[000BA55C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Hey, stop by my stall in the market sometime.</Source>
      <Dest>市場に来た時は、私の店に寄って下さいね</Dest>
    </String>
    <String List="2">
      <EDID>[000BA588]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Now, is lavender an herb or a poison? Hmm...</Source>
      <Dest>ええと、ラベンダーはハーブか毒か。んん…</Dest>
    </String>
    <String List="2">
      <EDID>[000BABE2]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Gerdur&apos;s family first settled here as woodcutters a few generations ago.</Source>
      <Dest>ジャルデュル一家がここに木こりとして移住してきたのは、二、三世代前のことだ</Dest>
    </String>
    <String List="2">
      <EDID>[000BABE2]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>She and Hod run the mill. I make a decent living sharpening axes and fixing the sawmill.</Source>
      <Dest>彼女とホッドはこの工場を経営している。俺は斧を研いだり製材所の調整をしたりして、それなりに暮らしてるよ</Dest>
    </String>
    <String List="2">
      <EDID>[000BB962]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I think I have a few old spell books laying about. If you want more, you&apos;ll have to go to the College of Winterhold.</Source>
      <Dest>古い呪文書が何冊か置いてあるはずだ。もっと必要なら、ウィンターホールド大学へ行け</Dest>
    </String>
    <String List="2">
      <EDID>[000BBA8D]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>You do not remember the Daedric Lord of the Orcs? The keeper of the Sworn Oath and the Bloody Curse?</Source>
      <Dest>放蕩を司るデイドラの王を忘れたのか？　結ばれし誓いと忌まわしき呪いの守り人を？</Dest>
    </String>
    <String List="2">
      <EDID>[000BBA8D]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>We live by his code and follow his teachings. Spend some time with the wise woman and you&apos;ll remember.</Source>
      <Dest>我々は彼の定めた規則に沿って暮らし、その教えに従っている。しばらく賢女と一緒に過ごせば、思い出すだろう</Dest>
    </String>
    <String List="2">
      <EDID>[000BBA91]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>We admire your fighting spirit, Orc-Kin. You&apos;ll fit right in here. Come inside.</Source>
      <Dest>ハッ。見上げた闘志だな、オークの仲間よ。まさしくここにふさわしい。中へ入れ</Dest>
    </String>
    <String List="2">
      <EDID>[000BBA8F]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>This is our stronghold. Here, we are free to live as Malacath intended, away from the prying eyes of the Nords.</Source>
      <Dest>ここは我々の要塞だ。ここではマラキャスが目指したように、ノルドの干渉を受けず自由に生きられる</Dest>
    </String>
    <String List="2">
      <EDID>[000BBA8F]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>You must have been away from your kind for a long time to forget. Come, speak to the chief and the wise woman and remember.</Source>
      <Dest>思い出せないほど長い間、一族から離れていたようだな。来い。族長や賢女と話せば思い出すだろう</Dest>
    </String>
    <String List="2">
      <EDID>[000BBB2B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Welcome, child of Malacath. Your kin bid you welcome to our stronghold.</Source>
      <Dest>ようこそ、マラキャスの子よ。我々の要塞は同胞としてそなたを歓迎する</Dest>
    </String>
    <String List="2">
      <EDID>[000BBCB3]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Thanks for the help. The Reach has been crawling with Forsworn lately. </Source>
      <Dest>助かりました。最近リーチはフォースウォーンだらけで…</Dest>
    </String>
    <String List="2">
      <EDID>[000BBCB3]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>It&apos;s a wonder people can get anywhere around here. Maybe I&apos;ll avoid this entire hold for a while. That said... I do have a few things to sell.</Source>
      <Dest>このあたりを人々が歩き回れるのが不思議です。しばらくはこの地域全体を避けるべきかも。しかし、売り物を持っていますのでね</Dest>
    </String>
    <String List="2">
      <EDID>[000BBEAA]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Hmm. How to explain in your tongue? The dov have words for such things that joorre do not.</Source>
      <Dest>うーむ。お前達の言葉で何と説明したものか？　ドヴにはそれを表す言葉があるのだが、ジョーレにはない</Dest>
    </String>
    <String List="2">
      <EDID>[000BBEAA]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>It is an... artifact from outside time. It does not exist, but it has always existed. Rah wahlaan. They are... hmm... fragments of creation. </Source>
      <Dest>それは…　時を超えた秘宝なのだ。存在しないが、常に存在するもの。ラー、ワーラーン。つまり…　うむ…　創造のかけらなのだ</Dest>
    </String>
    <String List="2">
      <EDID>[000BBEAA]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>The Kelle... Elder Scrolls, as you name them, they have often been used for prophecy. Yes, your prophecy comes from an Elder Scroll.</Source>
      <Dest>ケッレ…　お前達の言う“星霜の書”の数々は、預言書として用いられている。そう、お前の予言は、ある星霜の書の中にあるものだ</Dest>
    </String>
    <String List="2">
      <EDID>[000BBEAA]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>But this is only a small part of their power. Zofaas suleyk.</Source>
      <Dest>しかしそれは、備わっている力の一部だ。ゾファース、スレイク</Dest>
    </String>
    <String List="2">
      <EDID>[000BC2C3]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>For now, perhaps. But I&apos;ve heard disturbing rumors that they&apos;re marshaling their strength.</Source>
      <Dest>たぶん、今はな。だが、兵を配置しているという悪い噂を聞いた</Dest>
    </String>
    <String List="2">
      <EDID>[000BC2C3]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I suspect the treaty that ended the war was just a tactic to buy time so the Thalmor can rebuild their armies.</Source>
      <Dest>戦争を終わらせた協定は、サルモールが軍を再度まとめる時間を稼ぐための、単なる戦法なのかも知れない</Dest>
    </String>
    <String List="2">
      <EDID>[000BC2C3]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>I hope I&apos;m wrong. I&apos;m not sure the Empire can afford another war.</Source>
      <Dest>思い過ごしである事を祈る。帝国に、もう一度戦争をする力があるとは思えないからな</Dest>
    </String>
    <String List="2">
      <EDID>[000BC212]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I&apos;ve known her long enough to appreciate her excellent taste in food and wine.</Source>
      <Dest>食べ物とワインの好みが素晴らしい事くらいは知ってる。その程度のつき合いさ</Dest>
    </String>
    <String List="2">
      <EDID>[000BC212]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>And also long enough to respect her importance to Skyrim. She plays a vital role in rooting out the forbidden worship of Talos.</Source>
      <Dest>それに、スカイリムにとって重要な人物だと尊敬もしている。禁じられているタロスの崇拝の撲滅に重要な役割を果たしているからな</Dest>
    </String>
    <String List="2">
      <EDID>[000BC212]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>As far as I&apos;m concerned, those Talos worshippers get what they deserve. All they do is cause problems for me and the other Jarls.</Source>
      <Dest>タロスの崇拝者にとっちゃ、自業自得なんだ。他の首長ともども、多大な迷惑を被ってきたからな</Dest>
    </String>
    <String List="2">
      <EDID>[000BC2CE]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Why, thank you. You are most courteous.</Source>
      <Dest>まあ、ありがとう。本当に礼儀をわきまえた方ね</Dest>
    </String>
    <String List="2">
      <EDID>[000BC2CE]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I admit, I&apos;m surprised to see you here. Normally these parties are reserved for the Jarls and business leaders of Skyrim.</Source>
      <Dest>確かに、ここで会えるなんて驚きね。普通、このようなパーティーは、首長達やスカイリムの実業家達のためのものだから</Dest>
    </String>
    <String List="2">
      <EDID>[000BC2CE]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Elenwen must be very fond of you.</Source>
      <Dest>エレンウェンは、あなたがとてもお気に入りなのね</Dest>
    </String>
    <String List="2">
      <EDID>[000BC179]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I beg your pardon?</Source>
      <Dest>何だと？</Dest>
    </String>
    <String List="2">
      <EDID>[000BC179]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>You must have me mistaken for someone else. I am Elisif, widow of High King Torygg and Jarl of Solitude.</Source>
      <Dest>どなたかと間違えてるのでは？　私はエリシフ、今は亡き上級王トリグの妻でソリチュードの首長よ</Dest>
    </String>
    <String List="2">
      <EDID>[000BC179]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Lucky for you, I possess a forgiving nature and I&apos;m not easily insulted.</Source>
      <Dest>運がいいわね。私は寛大な性格だし、すぐに気を悪くしない方なの</Dest>
    </String>
    <String List="2">
      <EDID>[000BC17F]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Very much so, yes.</Source>
      <Dest>ええ、とても</Dest>
    </String>
    <String List="2">
      <EDID>[000BC17F]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Elenwen&apos;s parties are always so elegant. She really has impeccable taste.</Source>
      <Dest>エレンウェンのパーティーはいつも素晴らしいわ。彼女の趣味は非の打ちどころがないの</Dest>
    </String>
    <String List="2">
      <EDID>[000BC17F]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>My only regret is that she doesn&apos;t host them more often.</Source>
      <Dest>唯一残念なのは、そんな頻繁に開かれない事ね</Dest>
    </String>
    <String List="2">
      <EDID>[000BC1BB]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Have you tried the wine? It&apos;s better than anything in the Blue Palace.</Source>
      <Dest>ワインを飲んでみた？　ブルー・パレスで出されるものより美味しいのよ</Dest>
    </String>
    <String List="2">
      <EDID>[000BC224]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Oh, hello there. I didn&apos;t expect to see you here.</Source>
      <Dest>おお、元気かい。ここで会えるとは思わなかった</Dest>
    </String>
    <String List="2">
      <EDID>[000BC224]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Yes, I am indeed. Elenwen always serves the best wine at her parties. The food is excellent as well.</Source>
      <Dest>ああ、もちろん。エレンウェンはパーティーにいつも最高のワインを出す。食い物もうまい</Dest>
    </String>
    <String List="2">
      <EDID>[000BC224]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Though I confess, being surrounded by so many wealthy and important people makes me feel more than a little nervous.</Source>
      <Dest>だが正直、金持ちで位の高い連中に囲まれて、落ち着かないったらないな</Dest>
    </String>
    <String List="2">
      <EDID>[000BC24D]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I am the Steward of Whiterun. I serve Jarl Balgruuf in Dragonsreach.</Source>
      <Dest>ホワイトランの執政をしている。ドラゴンズリーチのバルグルーフ首長にお仕えしているんだ</Dest>
    </String>
    <String List="2">
      <EDID>[000BC24D]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Truth be told, I&apos;d be more comfortable if I were back there. I get nervous in the company of so many worthies.</Source>
      <Dest>実を言うと、早く帰りたいんだ。お偉いさん達に囲まれてると、神経を使うからな</Dest>
    </String>
    <String List="2">
      <EDID>[000BC181]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>A delicate question, to be sure. I&apos;m the Emperor&apos;s cousin, and the Empire has little love for the Thalmor.</Source>
      <Dest>きわどい質問ね。私は皇帝のいとこなの。皇帝はサルモールをほとんど愛していない</Dest>
    </String>
    <String List="2">
      <EDID>[000BC181]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>On the other hand, the Thalmor have considerable funds and are looking to expand their shipping.</Source>
      <Dest>サルモールの方は資金が相当あって、海運業を拡大しようとしているの</Dest>
    </String>
    <String List="2">
      <EDID>[000BC181]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>I haven&apos;t signed any deals yet, but I&apos;m sure my cousin would want a cut if I do. What better way to soothe his wounded pride? </Source>
      <Dest>まだなんの契約も結んでいないけれど、契約したらいとこが分け前を欲しがるのは目に見えているわ。彼の傷ついたプライドを癒すのに、何かいい方法はないかしら？</Dest>
    </String>
    <String List="2">
      <EDID>[000BC197]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I&apos;ve spent most of my life as a trader. I&apos;ve got a stake in several shipping ventures across Tamriel, mostly imports and exports.</Source>
      <Dest>人生のほとんどを貿易に捧げてきた。海を渡って、何度もタムリエルへ行った。財のほとんどは貿易で得たものだ</Dest>
    </String>
    <String List="2">
      <EDID>[000BC197]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I made a lot of friends in a lot of ports, and the Thalmor approach me with a generous offer.</Source>
      <Dest>たくさんの港で、たくさん友人を作ってね。その後、サルモールからいい仕事の誘いを受けたんだ</Dest>
    </String>
    <String List="2">
      <EDID>[000BC197]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>I give them access to my business associates, and they keep my coffers full.</Source>
      <Dest>仕事仲間を紹介する代わりに、報酬を受け取ったってわけだ</Dest>
    </String>
    <String List="2">
      <EDID>[000BC21D]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Quite often, yes. The only thing I enjoy more than luxury is sharing that luxury with those who can appreciate it.</Source>
      <Dest>ええ、しばしば。ぜいたくな品々以上に私が楽しみにしているものといえば、違いの分かる皆様とその品々を共有することなのです</Dest>
    </String>
    <String List="2">
      <EDID>[000BC21D]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>But I also enjoy learning the latest gossip and hearing the most intriguing rumors.</Source>
      <Dest>しかし、最新のうわさ話や、好奇心をそそる風評を聞くのも楽しいものです</Dest>
    </String>
    <String List="2">
      <EDID>[000BDB4D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>With a master of magic at your side, you&apos;ll have nothing to fear.</Source>
      <Dest>魔法を極めし者が側についた今、何も恐れるものはないぞ</Dest>
    </String>
    <String List="2">
      <EDID>[000BCC86]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>That&apos;s a fair price. My blade is yours.</Source>
      <Dest>それで構わない。力になろう</Dest>
    </String>
    <String List="2">
      <EDID>[000BDFB1]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>My blade is sharp and I thirst for battle. Onward, then! </Source>
      <Dest>刃は研ぎ澄まされ、戦いに飢えている。先に進もう！</Dest>
    </String>
    <String List="2">
      <EDID>[0001A1CD]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You have chosen wisely. Lead on, and I shall follow.</Source>
      <Dest>賢い選択ね。案内してちょうだい。ついていくから</Dest>
    </String>
    <String List="2">
      <EDID>[0001A1CF]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>What dangers and wonders shall we discover in the frozen wastes? I can hardly wait to find out!</Source>
      <Dest>この凍ったくずの中にどんな危険や奇跡を発見するだろう？　解明が待ちきれない！</Dest>
    </String>
    <String List="2">
      <EDID>[000653F1]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Lead the way!</Source>
      <Dest>先導してくれ！</Dest>
    </String>
    <String List="2">
      <EDID>[000BD157]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Ulfric? The Jarl of Windhelm? You&apos;re the leader of the rebellion.</Source>
      <Dest>ウルフリック？　ウィンドヘルムの首長の？　あんたは反乱軍の指導者なのか</Dest>
    </String>
    <String List="2">
      <EDID>[000BD157]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>But if they&apos;ve captured you... Oh gods, where are they taking us?</Source>
      <Dest>だけどあんたが捕まったら…　なんてこった、俺達はどこへ連れて行かれるんだ？</Dest>
    </String>
    <String List="2">
      <EDID>[000BD700]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You could say that. I own the place.</Source>
      <Dest>そうとも言える。主人だからな</Dest>
    </String>
    <String List="2">
      <EDID>[000BD707]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Oh, if you&apos;re looking for a good attitude go see the bards. They&apos;ll fake it for you if nothing else.</Source>
      <Dest>立派な態度を見たければ、吟遊詩人に会いに行きなさい。うわべだけでもそうしてくれますから</Dest>
    </String>
    <String List="2">
      <EDID>[000BD70C]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Let&apos;s just say that the headsman&apos;s axe may not be the worst way for a Solitude Jail prisoner to die. </Source>
      <Dest>執行人に首を落とされるのは、ソリチュード監獄の囚人にとって、最悪の死に方ではないという事だ</Dest>
    </String>
    <String List="2">
      <EDID>[000BD70C]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Look at that. I&apos;ve told you to watch your tongue and mine is waggling. I&apos;ve said enough.</Source>
      <Dest>あれを見ろ。お前には言葉を慎むように言ったが、自分がしゃべり過ぎたようだ。もう十分だろう</Dest>
    </String>
    <String List="2">
      <EDID>[000DD60B]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>No. That honor is Sybille Stentor&apos;s. A smart woman steers clear of Stentor.</Source>
      <Dest>違う。その名誉はシビル・ステントールのものだ。賢明なる者は、ステントールとの関わり合いを避ける</Dest>
    </String>
    <String List="2">
      <EDID>[000DD60B]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>And keeps herself out of the dungeon when she&apos;s having a bad day...</Source>
      <Dest>そして彼女の機嫌が悪い時は、あのダンジョンに近づかないようにする</Dest>
    </String>
    <String List="2">
      <EDID>[000BD714]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Where the dragon attacked? </Source>
      <Dest>ドラゴンに襲われたっていうのはどこだ？</Dest>
    </String>
    <String List="2">
      <EDID>[000BD714]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>We&apos;ve heard rumors of death and... and fire from the skies. But no real news.</Source>
      <Dest>空から死と…　炎が降ってきたという噂を聞いた。だが本当のところは分からない</Dest>
    </String>
    <String List="2">
      <EDID>[000BD719]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Then like Roggvir, you have a Nord&apos;s heart. It&apos;s hard for many of the people here to understand.</Source>
      <Dest>あなたもロッグヴィルと同じ、ノルドの心を持っているんですね。ここの人々の多くは理解できませんが</Dest>
    </String>
    <String List="2">
      <EDID>[000BD719]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I think Aldis understands. I don&apos;t think I could have stayed here if anyone else had...</Source>
      <Dest>アルディスは理解してくれます。他の誰かだったら、ここには残れなかった…</Dest>
    </String>
    <String List="2">
      <EDID>[000BD719]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>I... I think I need to be done talking for the moment.</Source>
      <Dest>もう…　しばらく話すのはやめましょう</Dest>
    </String>
    <String List="2">
      <EDID>[000BD6FB]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Then you didn&apos;t know Roggvir, and you have no idea what it means to be a Nord of Skyrim!</Source>
      <Dest>あなたはロッグヴィルを知らないし、スカイリムのノルドであることの意味もご存知ないのでしょうね！</Dest>
    </String>
    <String List="2">
      <EDID>[000BD6FB]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>He did the honorable thing, even when he knew it would cost him everything.</Source>
      <Dest>彼は名誉ある行動をとったんです。そのためにすべてを失うと分かっていても…</Dest>
    </String>
    <String List="2">
      <EDID>[000BD6FB]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>My brother was the best man in Solitude.</Source>
      <Dest>彼は、ソリチュードで一番すばらしい人でした</Dest>
    </String>
    <String List="2">
      <EDID>[000BD6FD]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Roggvir. He opened a gate and they executed him for it.</Source>
      <Dest>ロッグヴィルは…　門を開けた罰として処刑されたのです</Dest>
    </String>
    <String List="2">
      <EDID>[000BD6FD]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>He opened a gate and the wrong man rode out of it. If that man hadn&apos;t been Ulfric Stormcloak. If Ulfric hadn&apos;t killed High King Torygg...</Source>
      <Dest>門を開けて、出てきたのがウルフリック・ストームクロークでさえなければ。ウルフリックが上級王トリグを殺さなければ…</Dest>
    </String>
    <String List="2">
      <EDID>[000BD6FD]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>But it was Ulfric. And he did kill the High King, in honorable combat. My brother refused to allow the Imperials to take revenge for the deed.</Source>
      <Dest>でも、それはウルフリックでした。そして、名誉の戦いで上級王を殺したのです。私の兄弟は帝国人に復讐させることを許しませんでした</Dest>
    </String>
    <String List="2">
      <EDID>[000BD6FD]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>So now he&apos;s dead.</Source>
      <Dest>だから彼は死んだのです</Dest>
    </String>
    <String List="2">
      <EDID>[000BD702]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Then like Roggvir, you&apos;re a Nord at heart. It&apos;s hard for many of the people here to understand.</Source>
      <Dest>ではロッグヴィルと同じ、ノルドの心を持っているんですね。ここの人々の多くは理解してくれませんが</Dest>
    </String>
    <String List="2">
      <EDID>[000BD702]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I think Aldis understands. I don&apos;t think I could have stayed here if anyone else had...</Source>
      <Dest>アルディスは理解してくれます。他の誰かだったら、ここには残れなかった…</Dest>
    </String>
    <String List="2">
      <EDID>[000BD702]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>I... I think I need to stop talking now...</Source>
      <Dest>もう…　この話はやめましょう…</Dest>
    </String>
    <String List="2">
      <EDID>[000BD70A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Oh, wow. I knew it. I knew they were real! I have to remember to tell papa.</Source>
      <Dest>わあ！　やっぱり。本当にいるって信じてたんだから！　パパに教えなくちゃ</Dest>
    </String>
    <String List="2">
      <EDID>[000BD70E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Really? Was it big? Did it breathe fire?</Source>
      <Dest>本当？　それって大きかった？　火を吐いた？</Dest>
    </String>
    <String List="2">
      <EDID>[000BD711]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Dragon?</Source>
      <Dest>ドラゴンだ！</Dest>
    </String>
    <String List="2">
      <EDID>[000BD715]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Can any man hope to be ready for a dragon?</Source>
      <Dest>ドラゴンへの備えを万全にできるとでも？</Dest>
    </String>
    <String List="2">
      <EDID>[000BD715]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I can but hone their skills and harden their hearts. The rest is up to the gods.</Source>
      <Dest>まあ腕を磨き、心を鍛えるくらいはできる。後は神のみぞ知る事だ</Dest>
    </String>
    <String List="2">
      <EDID>[000BD6FE]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You mean Roggvir. Yes. I made an appeal to Captain Aldis. He allowed Roggvir to have a proper Nord burial, as is the custom in Solitude.</Source>
      <Dest>ロッグヴィルのことか？　私がアルディス隊長に頼み込んだ結果、ロッグヴィルをソリチュードの習慣に従ってノルド式にきちんと葬式を挙げることが許されたのだ</Dest>
    </String>
    <String List="2">
      <EDID>[000BD712]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>You really don&apos;t know?</Source>
      <Dest>本当に知らないのですか？</Dest>
    </String>
    <String List="2">
      <EDID>[000BD712]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>He lets Ulfric Stormcloak escape Solitude. Ulfric rides in, murders the High King and Roggvir lets him ride right back out.</Source>
      <Dest>ウルフリック・ストームクロークをソリチュードから逃がしたのです。彼が乗り込んできて上級王を殺した後、ロッグヴィルは行かせてしまったのです</Dest>
    </String>
    <String List="2">
      <EDID>[000BEB55]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I must return my attention to Elisif. If I were to lose another Jarl while I was... distracted...</Source>
      <Dest>エリシフに注意を戻さなければ。注意がそれた隙に首長を失うような事は…　もうごめんだ</Dest>
    </String>
    <String List="2">
      <EDID>[000BEDF4]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Uh, I guess I should be getting back to work. It was more fun talking, though.</Source>
      <Dest>そろそろ仕事に戻ります。お話できて楽しかった</Dest>
    </String>
    <String List="2">
      <EDID>[000BEE01]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Tell these horkers to set me free.</Source>
      <Dest>ホーカーどもに解放してくれるように言って</Dest>
    </String>
    <String List="2">
      <EDID>[000BEE10]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The Temple of Divines is always open for worshippers.</Source>
      <Dest>神々の聖堂の扉は崇拝者のためにいつも開かれているわ</Dest>
    </String>
    <String List="2">
      <EDID>[000BEE1B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I really need to get back to planning my wedding.</Source>
      <Dest>結婚式のプラン作りに戻らなきゃ…</Dest>
    </String>
    <String List="2">
      <EDID>[000BFAEB]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>May your sword feast on Stormcloak flesh.</Source>
      <Dest>お前の剣にストームクロークの肉を食わせてやるといい</Dest>
    </String>
    <String List="2">
      <EDID>[000BDFB3]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Sellswords are common in Skyrim, but you&apos;ll find precious few as stout and as strong as I am.</Source>
      <Dest>スカイリムじゃ傭兵は珍しくない。だが、俺ほど腕っ節の強い奴はそうそういない</Dest>
    </String>
    <String List="2">
      <EDID>[0001A18D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Versatility is the key to survival. Hire me, and you&apos;ll be well-prepared to face threats both magical and mundane.</Source>
      <Dest>生き残るには、万能さが肝心だ。雇ってくれれば、魔法に関しても通常の戦闘でも、危機に対処できる</Dest>
    </String>
    <String List="2">
      <EDID>[000BD736]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>If you change your mind, seek me out here.</Source>
      <Dest>気が変わったら。ここにいるから探してくれ</Dest>
    </String>
    <String List="2">
      <EDID>[000B9147]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;ve got a message for you from Louis Letrush. This is for double-crossing him.</Source>
      <Dest>ルイス・レットラッシュから伝言を預かっている。これは彼を裏切るものだ</Dest>
    </String>
    <String List="2">
      <EDID>[000BD744]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Here, I&apos;ll show you on your map so you can stay away. Please, if you can help me, let me know or get out of my way so I can try to find a priest.</Source>
      <Dest>避けて行けるよう、地図に書く。どうか助けてくれ。助けないなら、司祭を探しに行くのでそこをどいてくれ</Dest>
    </String>
    <String List="2">
      <EDID>[000BD770]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>As steward, I serve as an intermediary between the Jarl and her subjects.</Source>
      <Dest>私は執政として、首長と臣民の仲介役を務めているの</Dest>
    </String>
    <String List="2">
      <EDID>[000BD770]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I also handle the less important and day-to-day policies that affect daily life in Riften.</Source>
      <Dest>それから、もう少し地味な、リフテンでの日常生活に影響するような政策も私が担当しているの</Dest>
    </String>
    <String List="2">
      <EDID>[000BD770]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Lately I&apos;ve had my hands full suppressing these ridiculous accusations of corruption in the keep.</Source>
      <Dest>最近は、汚職がどうとかって言うばかげた非難を抑え込むのに苦労したわ</Dest>
    </String>
    <String List="2">
      <EDID>[000BD771]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I&apos;m not certain what business it is of yours, but I&apos;m moth... I mean Jarl Maven&apos;s steward.</Source>
      <Dest>どんな用だか知らないが、我こそが…　首長メイビンの執政だ</Dest>
    </String>
    <String List="2">
      <EDID>[000BD771]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I run the prisons in Riften, keep the riff-raff from robbing the good folk of this city and have the drunks tossed into the lake.</Source>
      <Dest>リフテンで牢獄を運営し、クズどもが街の善良な住民を襲わないようにしたり、酔っ払いを湖に投げ込ませたりしている</Dest>
    </String>
    <String List="2">
      <EDID>[000BECE8]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>And I have no more time for talking. Go speak with Kesh if you&apos;re so curious.</Source>
      <Dest>もう話している時間はない。興味があればケッシュに聞いてくれ</Dest>
    </String>
    <String List="2">
      <EDID>[000BF06C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The Gray Quarter in Windhelm is little better than a slum. It&apos;s shameful that the Dark Elves are made to live that way.</Source>
      <Dest>ウィンドヘルムの灰色地区はスラム街と大差ない。ダークエルフ達があんな生活をさせられるなんてひどいよ</Dest>
    </String>
    <String List="2">
      <EDID>[000BF448]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>She... she didn&apos;t make it.</Source>
      <Dest>か、彼女は…　だめだったようだ…</Dest>
    </String>
    <String List="2">
      <EDID>[000BF448]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>When it was clear we were going to have to fall back, she stayed behind and made sure the rest of us were all right.</Source>
      <Dest>撤退しなければならないことがはっきりした時、彼女は他の者を先に撤退させ、一人そこに残ったのだ</Dest>
    </String>
    <String List="2">
      <EDID>[000BF4BB]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The Word calls you. Go to it.</Source>
      <Dest>“言葉”が呼んでいる。そこに向かうがいい</Dest>
    </String>
    <String List="2">
      <EDID>[000BF4BC]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Why do you intrude here, if not for tinvaak?</Source>
      <Dest>ティンヴァークのためでないなら、なぜ入り込んだ？</Dest>
    </String>
    <String List="2">
      <EDID>[000BF4BD]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I have spoken. The Rotmulaag waits.</Source>
      <Dest>話は済んだ。ロトムラーグが待っている</Dest>
    </String>
    <String List="2">
      <EDID>[000BFAE0]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Food, experience and a roof over my head in the finest city in Skyrim.</Source>
      <Dest>食事、体験、そしてスカイリム最高の街での暮らしだ</Dest>
    </String>
    <String List="2">
      <EDID>[000BFAE0]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>If money&apos;s all you hold dear, then you end up like Jaree-Ra. A plague on the city.</Source>
      <Dest>金しか頭にないと結局ジャリー・ラみたいになっちまう。街の疫病神だ</Dest>
    </String>
    <String List="2">
      <EDID>[000BFB73]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Well, can&apos;t say I was a great father the first time around. Now that he&apos;s here it&apos;s like a second chance. He&apos;s a good lad.</Source>
      <Dest>最初の子供の時にいい父親だったとはいえん。今あの子がきて、やり直すチャンスを与えてくれた。あの子はいい子だ</Dest>
    </String>
    <String List="2">
      <EDID>[000C02D5]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Nonsense. If Balgruuf falls, someone will take his place, for better or worse. In the meantime, we have a war to win. And win it we must.</Source>
      <Dest>無意味だ。バルグルーフが失脚しても、良くも悪くも、誰かが代わりに収まるだけだ。差し当たりは、勝たねばならない戦いがある。勝利が必要なのだ</Dest>
    </String>
    <String List="2">
      <EDID>[000C02D3]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Have you met Rorik? He owns these lands, and it&apos;s from him that our village gets its name. We&apos;ve been friends for many years now.</Source>
      <Dest>ロリクにはもう会ったのか？　このあたりの土地は彼のもので、この村の名前も彼の名前をとってつけられたのだ。長い間親しくしている</Dest>
    </String>
    <String List="2">
      <EDID>[000C02D3]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Rorik fought for the Empire in the Great War. He was gravely wounded, and so was brought before me. I was a healer then, you see.</Source>
      <Dest>ロリクはあの大戦で帝国のために戦った。瀕死の傷を負った彼が、当時治癒師だった私の元に連れて来られた、というわけだ</Dest>
    </String>
    <String List="2">
      <EDID>[000C02D3]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>We were as close as kinsmen, and when Rorik returned home I came with him. I am happy to spend my twilight years here with my good friend.</Source>
      <Dest>私達は家族同然に親しかった。だから、彼が故郷に帰るとき私も一緒に行くことにしたのだ。晩年を良い友人と共に過ごせて私はとても幸せだ</Dest>
    </String>
    <String List="2">
      <EDID>[000C02D6]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Not yet, anyway, though it certainly could.</Source>
      <Dest>いや、まだだ。今はな。だが、そうなる可能性はある</Dest>
    </String>
    <String List="2">
      <EDID>[000C02D6]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>With most of the hold&apos;s fighting men committed to the war, there are fewer swords to keep the roads safe from brigands and wild beasts.</Source>
      <Dest>要塞にいる多くの戦闘員が戦争に駆り出されて、山賊や野獣から街を守る者が少なくなっている</Dest>
    </String>
    <String List="2">
      <EDID>[000C02D6]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>And of course, as the war drags on and supplies run low, our ample fields and stores of food will make a tempting target for desperate men.</Source>
      <Dest>もちろん、戦争が長引き軍需品が不足し始めると、我が社の潤沢な農園や食料品店が、我を忘れた者達の格好の標的となるだろう</Dest>
    </String>
    <String List="2">
      <EDID>[000C02D6]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>The best we can hope for: a swift end to the conflict. The longer the war goes on, the worse it will be for all of us, I&apos;m afraid.</Source>
      <Dest>この戦いが早急に終結する事を祈るしかない。戦いが続けば続くほど、誰にとってもろくな事にはならないからな</Dest>
    </String>
    <String List="2">
      <EDID>[000C02DC]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Yes, that&apos;s right. Look around you. Most of the lands you see are mine.</Source>
      <Dest>そう、その通りだ。周りを見渡してみろ。これらの土地をすべて所有している</Dest>
    </String>
    <String List="2">
      <EDID>[000C02DC]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Most of this I purchased while my comrades were fighting in the south, helping the Empire against the Aldmeri Dominion.</Source>
      <Dest>この大半は、同志がアルドメリ自治領に対抗する帝国に手を貸して、南で戦ってる間に購入したものだ</Dest>
    </String>
    <String List="2">
      <EDID>[000C02DC]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Back then, nothing would grow here and so the land was worthless. Now, thanks to the hard work and the gods&apos; blessings, our farms prosper.</Source>
      <Dest>当時は、この地では何も育たず価値がなかった。今は、重労働と神の祝福で、農園として栄えている</Dest>
    </String>
    <String List="2">
      <EDID>[000C04B6]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I don&apos;t know how ya&apos; talked Maven into letting me go, and I don&apos;t care.</Source>
      <Dest>どうやってメイビンを説き伏せたのか知らんが、そんなことはどうでもいい</Dest>
    </String>
    <String List="2">
      <EDID>[000C04B6]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>You did something for me, I&apos;m gonna do something for you. Here, take the key to Mercer&apos;s house. Won&apos;t need it any more.</Source>
      <Dest>恩義を受けたからには返さないとな。さあ、これはメルセルの家の鍵だ。自分にはもう必要ない</Dest>
    </String>
    <String List="2">
      <EDID>[000C04AA]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Really? I wrote that off a long time ago.</Source>
      <Dest>本当ですか？　もうずいぶん昔にあきらめていたのですが</Dest>
    </String>
    <String List="2">
      <EDID>[000C04AA]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Well, I suppose I need to fulfill my end of the bargain.</Source>
      <Dest>よろしい、こちらも約束を果たさねばならないようですね</Dest>
    </String>
    <String List="2">
      <EDID>[000C04AA]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Give this document to Vald. It frees him from the debt, but I never want to see him in Riften again.</Source>
      <Dest>この書類をヴァルドに渡すのです。それで負債は帳消しとなります。ただし、あの男は二度とリフテンに顔を見せてはなりません</Dest>
    </String>
    <String List="2">
      <EDID>[05007225]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Really? I wrote that off a long time ago.</Source>
      <Dest>本当ですか？　もうずいぶん昔にあきらめていたのですが</Dest>
    </String>
    <String List="2">
      <EDID>[05007225]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Well, I suppose I need to fulfill my end of the bargain.</Source>
      <Dest>よろしい、こちらも約束を果たさねばならないようですね</Dest>
    </String>
    <String List="2">
      <EDID>[000C04B3]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Do what he says, Vex. This ain&apos;t helpin&apos; right now.</Source>
      <Dest>言われたとおりにするのだ、ヴェックス。ためにならんぞ</Dest>
    </String>
    <String List="2">
      <EDID>[000C0506]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Ah. No, that was not supposed to happen.</Source>
      <Dest>いや、違う。そうはなってなかった</Dest>
    </String>
    <String List="2">
      <EDID>[000C0506]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>But J&apos;zargo is pleased to see that you are here, and not in pieces!</Source>
      <Dest>でも…　ジェイ・ザルゴはお前が無事と分かって嬉しい。五体満足でいてくれて！</Dest>
    </String>
    <String List="2">
      <EDID>[000C0506]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>You are a good friend to have done this. J&apos;zargo will not forget it.</Source>
      <Dest>こんな事までしてくれるなんて、お前は良き友だ。ジェイ・ザルゴはこの恩を忘れない</Dest>
    </String>
    <String List="2">
      <EDID>[000C04ED]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>There! Now, I...</Source>
      <Dest>そこよ！　それじゃあ…</Dest>
    </String>
    <String List="2">
      <EDID>[000C0697]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Well, it&apos;s a great big festival put on by the bards, every year. They burn an effigy of old King Olaf. It&apos;s quite a bit of fun.</Source>
      <Dest>毎年、吟遊詩人達の主催で行われる盛大な祭ですよ。オラフ王の彫像を燃やすんです。それは楽しいですよ</Dest>
    </String>
    <String List="2">
      <EDID>[000C0697]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>The bards give out Spiced Wine during the festival, so they put in a big order. And then, for weeks after, demand is so high, I can barely keep up.</Source>
      <Dest>祭の間は吟遊詩人達がスパイス入りワインをふるまうので、大量の注文があります。何週間も注文が続いて、追いつくのがやっとですよ</Dest>
    </String>
    <String List="2">
      <EDID>[000C0697]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>But with the death of High King Torygg, the Festival has been declared &quot;in poor taste.&quot; So it looks like it won&apos;t happen this year.</Source>
      <Dest>ですが、上級王トリグの死に伴い、祭は“悪趣味”だと宣告されました。今年はもう開催されないでしょうね</Dest>
    </String>
    <String List="2">
      <EDID>[000C06DE]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Have you lost all sense? We are short on guards as it is!</Source>
      <Dest>イカれたか？　そうでなくても見張りが不足しているんだぞ！</Dest>
    </String>
    <String List="2">
      <EDID>[000C06DE]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>If we lose half our men, the Dark Brotherhood and Thieves Guild will have the run of the city. The Stormcloaks will be the least of our worries!</Source>
      <Dest>仲間の半分を失えば、闇の一党と盗賊ギルドがこの街の主導権を握るだろう。ストームクロークなど心配事のうちに入らなくなるぞ！</Dest>
    </String>
    <String List="2">
      <EDID>[000C06DE]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>The answer is no, I tell you! Now stop pestering me with your war-mongering!</Source>
      <Dest>答えはノーだ、言ってるだろう！　戦争の押し売りで俺を困らせるのはやめてくれ</Dest>
    </String>
    <String List="2">
      <EDID>[000C06DB]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>If we send half our guards to aid the Legions, just for a few days, it could tip the scales in the Empire&apos;s favor.</Source>
      <Dest>ほんの数日間、衛兵の半分を帝国軍の援軍に送ったら、戦況は帝国に有利になるだろう</Dest>
    </String>
    <String List="2">
      <EDID>[000C06DB]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>The Companions can help protect the city, and the Emperor will be in our debt.</Source>
      <Dest>“同胞団”は街を守る手助けができる。皇帝に貸しを作る事ができるんだ</Dest>
    </String>
    <String List="2">
      <EDID>[000C07AC]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Halt!</Source>
      <Dest>止まれ！</Dest>
    </String>
    <String List="2">
      <EDID>[000C07AD]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You have no business here, so keep walking.</Source>
      <Dest>ここに用はないはずだ。そのまま立ち去れ</Dest>
    </String>
    <String List="2">
      <EDID>[000C1A49]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;ve got to get out of here.</Source>
      <Dest>ここから出なくちゃならない</Dest>
    </String>
    <String List="2">
      <EDID>[000C0838]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I hope I get into the Bards College one day.</Source>
      <Dest>いつか吟遊詩人の大学に入学したいと思っているの</Dest>
    </String>
    <String List="2">
      <EDID>[000C0846]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Well, I really would like to make sure I&apos;ve corrected what happened last time.</Source>
      <Dest>その、前回のような事はないと約束するわ</Dest>
    </String>
    <String List="2">
      <EDID>[000C0846]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Please give me a chance to try again.</Source>
      <Dest>もう一度挑戦させてほしいの</Dest>
    </String>
    <String List="2">
      <EDID>[000C0BC0]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Ulfric only cares about one thing... Ulfric. He&apos;s ordained himself the future High King of Skyrim and steps on anyone that gets in his way.</Source>
      <Dest>ウルフリックが大事にするのは…　自分だけだ。未来のスカイリム上級王になるため、邪魔する者は誰でも容赦しないんだ</Dest>
    </String>
    <String List="2">
      <EDID>[000C0BC0]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>He&apos;s begun a rebellion against those that wish to eradicate the worship of Talos and uses it as his rallying cry.</Source>
      <Dest>奴はタロス崇拝の根絶を願う者達に対する抵抗運動を始め、それをスローガンとして利用している</Dest>
    </String>
    <String List="2">
      <EDID>[000C0BC0]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>His cause may be true, but the man is a lie... all he holds in his heart is lust for the throne.</Source>
      <Dest>大義は正しいかも知れないが、奴自身は嘘だ…　胸の内にあるのは王座への欲望だけなんだ</Dest>
    </String>
    <String List="2">
      <EDID>[000C0BC1]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Because I did something not a soul in this bloodstained house of war has the backbone to do... dared to speak my mind.</Source>
      <Dest>この血塗られた迫害の地にいる連中の誰一人としてやらない事をあえてしてしまったからさ…　本音を言ったんだ</Dest>
    </String>
    <String List="2">
      <EDID>[000C0BC1]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I dared speak of the Empire and the lies that have been spread by Ulfric, the leader of the Stormcloaks.</Source>
      <Dest>帝国の話をしたんだ。それと、ストームクロークのリーダーであるウルフリックが広めた嘘について</Dest>
    </String>
    <String List="2">
      <EDID>[000C0BC1]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Now my mother&apos;s stripped me of my heritage and incarcerated me here like a common criminal and my brother has all but disowned me.</Source>
      <Dest>おかげで母親から遺産を奪われて常習犯罪者みたいにここに投獄され、兄弟とは完全に縁を切られてしまった</Dest>
    </String>
    <String List="2">
      <EDID>[000C0BC1]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>Be wary what you say around here, friend. You&apos;ll find not all take kindly to &quot;insurrection.&quot;</Source>
      <Dest>ここでは口に気をつけた方がいい。誰もが“反乱”を受け入れるわけじゃないからな</Dest>
    </String>
    <String List="2">
      <EDID>[000C0BC3]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Can you believe that fool had the audacity to speak of his love for the Empire in the plaza?</Source>
      <Dest>あのバカは大胆にも、帝国への愛を広場で語ったんだ。信じられるか？</Dest>
    </String>
    <String List="2">
      <EDID>[000C0BC3]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>He expects us to drop our defenses and greet them with open arms... to dialogue with them rather than defend our homeland by spilling their blood.</Source>
      <Dest>アイツは武器を下ろし、両手を広げて奴らを歓迎すべきだと考えている。奴らと戦って祖国を守るのではなく、話し合うべきだと</Dest>
    </String>
    <String List="2">
      <EDID>[000C0BC3]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>He&apos;s a traitor, plain and simple. Had I been sitting on the throne, he&apos;d be hanging from the gallows for his sympathies towards the Empire.</Source>
      <Dest>単純明白、あいつは裏切り者だ。俺が王だったら、帝国に加担した罪で絞首刑にしている</Dest>
    </String>
    <String List="2">
      <EDID>[000C0BBF]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Every day the threat of exile from Riften draws closer for myself and my family.</Source>
      <Dest>リフテンから追放される脅威が我が身と家族に毎日近づいている</Dest>
    </String>
    <String List="2">
      <EDID>[000C0BBF]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Who knows how many spies the Empire has sent into our midst already. We&apos;re at war. This isn&apos;t the time for hospitality.</Source>
      <Dest>既にどれほどのスパイが帝国から送り込まれた事か。戦争中なんだ。もてなしを期待しても無駄だ</Dest>
    </String>
    <String List="2">
      <EDID>[000C0BBF]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Thank goodness mother is keeping a level head about everything. If my brother Saerlund had his way, we&apos;d be flying Imperial colors by now.</Source>
      <Dest>ありがたい事に、母は物事を冷静に見てくれている。兄弟のサエルンドが好き勝手にしていたら、今頃は帝国の旗を振ってるだろうな</Dest>
    </String>
    <String List="2">
      <EDID>[000C0F18]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Only when you&apos;re around. The rest of these fools I can do without.</Source>
      <Dest>あなたがそばにいる時だけね。他の馬鹿どもはいらないわ</Dest>
    </String>
    <String List="2">
      <EDID>[000C0FD3]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>No. That was an ugly affair. High King Torygg&apos;s death has turned the whole town on its head.</Source>
      <Dest>いいえ。あれはいやな事件だったわ。上級王トリグの死によって町全体ががらりと変わってしまった</Dest>
    </String>
    <String List="2">
      <EDID>[000C0FD3]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Between you and me? He wasn&apos;t even that good a king. All of those rambling speeches about the Empire this, and the Empire that...</Source>
      <Dest>ここだけの話よ。彼はそんなに良い王ではなかったの。帝国のあれやこれやについて、長ったらしい演説ばかりして…</Dest>
    </String>
    <String List="2">
      <EDID>[000C0E05]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You should look into joining. They could use every hand they can get.</Source>
      <Dest>お前も参加してみたらどうだ。利用できるならどんな手も借りたいぐらいだろうから</Dest>
    </String>
    <String List="2">
      <EDID>[000C0E06]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>But I&apos;m not telling you anything you don&apos;t already know.</Source>
      <Dest>だが、俺の話はすでに知っていることばかりだろう</Dest>
    </String>
    <String List="2">
      <EDID>[000C1ACF]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>There&apos;s still Imperial camps to be cleaned up, as you know. And that takes arms and armor.</Source>
      <Dest>知ってると思うが、今もまだ帝国軍の野営地の片付けが残ってるからな。これには武器と鎧が必要だ</Dest>
    </String>
    <String List="2">
      <EDID>[000C178C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Leave me out of your intrigues, Hrongar. If you have something to say to the Jarl, say it with your own tongue.</Source>
      <Dest>そっちの企みに巻き込むのはやめてくれ、フロンガル。首長に言いたい事があるのなら、自分で言うがいい</Dest>
    </String>
    <String List="2">
      <EDID>[000C191F]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Orchendor? Kesh knew him. He is an Overseer. Shepherd. Gathers the Afflicted, contains the festering wound.</Source>
      <Dest>ケッシュは知ってるとも。オーチェンドールは監督官、つまり羊飼いみたいなものさ。「感染者」を集め、膿み爛れる傷を封じ込めてるんだ</Dest>
    </String>
    <String List="2">
      <EDID>[000C191F]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Orchendor and his Afflicted are meant to stand ready, awaiting Peryite&apos;s command to cover the world with his Blessing.</Source>
      <Dest>オーチェンドールと“感染者”の目的は、来たるべき時に備える事だ。ペライトの号令一下、その祝福で世界を覆い尽くす時を待ち受けてる</Dest>
    </String>
    <String List="2">
      <EDID>[000C1A16]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Movarth will taste your blood!</Source>
      <Dest>モヴァルスにお前の血を捧げてやる！</Dest>
    </String>
    <String List="2">
      <EDID>[000C1A19]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You will be my blood offering to Movarth!</Source>
      <Dest>お前の血をモヴァルスへの貢ぎ物にしてやる！</Dest>
    </String>
    <String List="2">
      <EDID>[000C1A3B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>My father owned it until he... passed on.</Source>
      <Dest>親父が主人だったんだ…　死ぬまではな</Dest>
    </String>
    <String List="2">
      <EDID>[000C1A3A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Well... okay. My father owns the Winking Skeever. But it&apos;s the family business, so it&apos;ll be mine when he kicks off.</Source>
      <Dest>ええと…　いいか。ウィンキング・スキーヴァーの主人は親父だ。これは家業だから、親父が死んだら俺のものになるのさ</Dest>
    </String>
    <String List="2">
      <EDID>[000C1E01]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Not half as sorry as I am.</Source>
      <Dest>いいよ。悪いのはこっちだ</Dest>
    </String>
    <String List="2">
      <EDID>[000C1DFF]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I don&apos;t have any business with you, so get out of my face.</Source>
      <Dest>あんたに用はないから、そこから消えてちょうだい</Dest>
    </String>
    <String List="2">
      <EDID>[000C1E4D]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>You&apos;re not very good at this, are you?</Source>
      <Dest>こうしたことが苦手のようだな</Dest>
    </String>
    <String List="2">
      <EDID>[000C1E4D]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Look, I traded a staff to someone and found out later that was a bad idea. So, I&apos;d like the staff back. Understand now?</Source>
      <Dest>いいか、私はある人物に杖を譲り、後になって失敗だったと気づいた。だから、杖を取り戻したいのだ。これで分かったか？</Dest>
    </String>
    <String List="2">
      <EDID>[000E0C39]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Yes, I thought we&apos;d gotten past that bit already.</Source>
      <Dest>そうだ、その話はもう済んだと思ったがな</Dest>
    </String>
    <String List="2">
      <EDID>[000E0C39]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Onmund&apos;s amulet in exchange for my staff.</Source>
      <Dest>オンマンドのアミュレットと私の杖を交換する</Dest>
    </String>
    <String List="2">
      <EDID>[000C1E48]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I told you, it&apos;s from my family.</Source>
      <Dest>言ったろう。それは一族のものなんだ</Dest>
    </String>
    <String List="2">
      <EDID>[000C1E48]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I don&apos;t... I know they&apos;ve always disapproved of what I wanted in life, to learn magic instead of becoming a farmer, or a hunter.</Source>
      <Dest>家族は…　自分の人生の目標を決して認めてくれなかった。農民や狩人になるのではなく、魔法を学びたかったんだよ</Dest>
    </String>
    <String List="2">
      <EDID>[000C1E48]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>But no matter how poorly they may have treated me, they&apos;re still my family. I didn&apos;t consider that until after I made the trade.</Source>
      <Dest>だがどんなにひどい扱いを受けようと、家族は家族だ。あの取引をするまで、考えてもみなかったが</Dest>
    </String>
    <String List="2">
      <EDID>[000C1F78]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I may be Dark Elf by birth, but I was raised Argonian.</Source>
      <Dest>ダークエルフとして生まれたが、アルゴニアンの手で育てられたんだ</Dest>
    </String>
    <String List="2">
      <EDID>[000C1F78]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Through reasons I&apos;m still trying to discover, I ended up orphaned then taken in by a kindly Argonian family in Black Marsh. </Source>
      <Dest>今でも理由を調べているんだが、どういうわけか孤児になったらしい。その後、ブラック・マーシュに住む親切なアルゴニアンの一家に引き取られたんだ</Dest>
    </String>
    <String List="2">
      <EDID>[000C1F78]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>I hope one day to find out what happened to me... how I ended up like that.</Source>
      <Dest>かつて自分の身に何が起こったのか、いつか明らかにしたいと思っているよ</Dest>
    </String>
    <String List="2">
      <EDID>[000C1F75]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>It&apos;s Riften&apos;s name for the sewers beneath our feet. Absolutely disgusting!</Source>
      <Dest>地下を走る下水道のリフテンでの呼び名よ。全く、気持ち悪いったらないわ！</Dest>
    </String>
    <String List="2">
      <EDID>[000C1F75]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>If you fancy keeping your purse filled with gold and your head on your shoulders, I&apos;d stay out of those awful tunnels.</Source>
      <Dest>まあ、財布にお金がたっぷりあって、分別がある人間だったら、こんなひどいトンネルにはいないんだけどね</Dest>
    </String>
    <String List="2">
      <EDID>[000C4448]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Disgusting. Ruined sewers filled with goodness knows what.</Source>
      <Dest>危険に満ち溢れた、不潔で荒廃した下水道の事さ</Dest>
    </String>
    <String List="2">
      <EDID>[000C4448]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>There&apos;s an entrance down by the canal, but I&apos;d highly advise you to stay out of there... it&apos;s the Thieves Guild&apos;s territory.</Source>
      <Dest>運河の近くに入口がある。忠告しておくが、あそこには近づかない方がいい…　盗賊ギルドの縄張りになっている</Dest>
    </String>
    <String List="2">
      <EDID>[000C44A4]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>There are ruined sewer tunnels beneath the city. The only way I know how to get in there is through a door off of the canal.</Source>
      <Dest>街の地下に、廃墟になった下水道トンネルがあります。そこへたどり着くには、私の知る限り運河からの扉を通るしかありません</Dest>
    </String>
    <String List="2">
      <EDID>[000C44A4]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>If I were you, I&apos;d keep my feet dry and stay up here.</Source>
      <Dest>私だったら行ってみたいとは思いませんね</Dest>
    </String>
    <String List="2">
      <EDID>[000C99EA]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>It&apos;s our name for the old sewers that run under the city.</Source>
      <Dest>街の下を走っている古い下水道の名前だ</Dest>
    </String>
    <String List="2">
      <EDID>[000C99EA]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>It used to be a huge system hundreds of years ago, but it fell into decay, just like the rest of Riften.</Source>
      <Dest>数百年前には巨大な構造だったが、リフテンの他の部分と同様、それも廃れてしまった</Dest>
    </String>
    <String List="2">
      <EDID>[000C99EA]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>The Guild stocks the place full of thugs that aren&apos;t good enough to join, so watch yourself if you venture down there.</Source>
      <Dest>ギルドのせいでこの場所は、あまり付き合うにはよろしくない悪漢のたまり場になってしまった。だから、そこに行くなら気をつけろよ</Dest>
    </String>
    <String List="2">
      <EDID>[000C1F70]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>They live below the streets in the Ratway like dirty animals. And trust me, they&apos;re no better than the vermin that slink out of there for scraps.</Source>
      <Dest>通りの地下、ラットウェイに住んでるわ。汚い動物みたいにね。真面目な話、ゴミを求めてこっそりここを出ていく害獣も同然よ</Dest>
    </String>
    <String List="2">
      <EDID>[000C1F70]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>They make it difficult for decent people to earn a living. Of course, not many decent people live here in the first place.</Source>
      <Dest>彼らはまともな人達の稼ぎを邪魔しているの。もちろん、まともな人で、初めからここで生活しているような人はあんまりいないけどね</Dest>
    </String>
    <String List="2">
      <EDID>[000C442D]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>We&apos;re all eager to see them brought to justice. Maven Black-Briar has assured me that they&apos;re being dealt with appropriately. </Source>
      <Dest>奴らが裁きにかけられる日が待ち遠しいわ。メイビン・ブラック・ブライアは、しかるべき対応をとってるって断言したけど</Dest>
    </String>
    <String List="2">
      <EDID>[000C442D]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>As one of our city&apos;s most influential citizens, she&apos;s taken it upon herself to oversee their incarceration.</Source>
      <Dest>この街で最も影響力のある市民として、彼女は奴らを投獄する全責任を引き受けたのよ</Dest>
    </String>
    <String List="2">
      <EDID>[000C442D]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Sadly, they&apos;re proving elusive but I have confidence that Maven won&apos;t give up until this city has been rid of them all.</Source>
      <Dest>残念ながら、巧みに姿をくらませてるわ。メイビンは、奴らを街から追い出すまであきらめないはず。私には分かるの</Dest>
    </String>
    <String List="2">
      <EDID>[000C442F]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>They&apos;re vermin... garbage. They&apos;re exactly what makes this city such a horrible place to live.</Source>
      <Dest>奴らは害虫…　正真正銘のクズだよ。間違いなく奴らのせいで、この街は住むに耐えない場所になってしまった</Dest>
    </String>
    <String List="2">
      <EDID>[000C442F]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>How appropriate they should live in the Ratway with the rest of the trash.</Source>
      <Dest>ラットウェイでゴミにまみれて暮らすのがお似合いの奴らだよ</Dest>
    </String>
    <String List="2">
      <EDID>[000C99EC]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>They&apos;d stop at nothing to take your last bit of food if that&apos;s all you had.</Source>
      <Dest>他人の食べ物を一つ残らず奪うためなら、手段を選ばない連中ですよ</Dest>
    </String>
    <String List="2">
      <EDID>[000C99EC]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>The Ratway&apos;s too good a place for that scum.</Source>
      <Dest>奴らには、ラットウェイですら上等すぎます</Dest>
    </String>
    <String List="2">
      <EDID>[000C2462]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>In the very oldest tales, back from when there were still dragons in Skyrim, the Dragonborn would slay dragons and steal their power.</Source>
      <Dest>最も古い昔話は、まだスカイリムにドラゴンがいた頃まで遡る。ドラゴンボーンはドラゴンを倒し、その力を得ていたんだ</Dest>
    </String>
    <String List="2">
      <EDID>[000C2462]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>That&apos;s what you did, isn&apos;t it? Absorbed the dragon&apos;s power?</Source>
      <Dest>そうなんだろう？　ドラゴンの力を吸収したんだろう？</Dest>
    </String>
    <String List="2">
      <EDID>[000C2469]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Oh, yes. Hunting is my great passion.</Source>
      <Dest>ああそうだ。狩りに目がなくてな</Dest>
    </String>
    <String List="2">
      <EDID>[000C2469]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>That&apos;s why my brother and I opened a shop to sell hunting supplies. It&apos;s the Drunken Huntsman, down by the main gate.</Source>
      <Dest>だから兄弟と一緒に狩猟用品を売る店を始めたんだ。中央門の脇にある酔いどれハンツマンだ</Dest>
    </String>
    <String List="2">
      <EDID>[000C2469]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>He tends the store, and I&apos;ve got this stall.</Source>
      <Dest>店は兄弟に任せて、こっちはこの売店担当だ</Dest>
    </String>
    <String List="2">
      <EDID>[000C246A]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Yes, I hear that question often.</Source>
      <Dest>ああ、その質問はよくされるよ</Dest>
    </String>
    <String List="2">
      <EDID>[000C246A]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>My brother Anoriath and I came up with it one night after consuming... rather too much mead.</Source>
      <Dest>ハチミツ酒を飲み過ぎたある晩、兄弟のアノリアスと考えついた名前だ</Dest>
    </String>
    <String List="2">
      <EDID>[000C246A]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>After our drinks, we went out for a moonlight hunt. We got separated, and in his drunken state my brother mistook me for a deer.</Source>
      <Dest>飲んだ後、月夜の狩りに出掛けた。そしてはぐれてしまった後、酔っていたアイツに鹿と間違われたんだ</Dest>
    </String>
    <String List="2">
      <EDID>[000C246A]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>He shot an arrow that pierced my... well, rump. After such a memorable adventure, we knew we had the name for our shop.</Source>
      <Dest>アイツの放った矢は…　俺の尻にあたった。そんな忘れられない出来事の後、店の名前にしようと決めたんだ</Dest>
    </String>
    <String List="2">
      <EDID>[000C2468]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Adrianne. At her forge, just outside.</Source>
      <Dest>エイドリアンだ。彼女の鍛冶屋は街外れにある</Dest>
    </String>
    <String List="2">
      <EDID>[000C2468]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Place is named after her. &quot;Warmaiden&apos;s.&quot; It&apos;s a childhood nickname, given by her father. What I hear, she was playing with swords even back then.</Source>
      <Dest>そこは彼女にちなんで、“戦乙女の炉”と呼ばれている。子供の頃、父親に付けてもらったあだ名らしい。聞いた話だと、その頃から剣で遊んでたそうだ</Dest>
    </String>
    <String List="2">
      <EDID>[000C2468]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Anyway, our wares are strong and the prices fair. What else matters?</Source>
      <Dest>何にせよ、うちの商品は丈夫で価格は適正だ。他に何か問題でも？</Dest>
    </String>
    <String List="2">
      <EDID>[000A724C]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Since Adrianne&apos;s death, I&apos;ve had to buy them from the Khajiit caravans.</Source>
      <Dest>エイドリアンが死んだせいで、カジート・キャラバンから買わなきゃならなくなった</Dest>
    </String>
    <String List="2">
      <EDID>[000A724C]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Tried making some myself, but I&apos;m no good with the forge and anvil.</Source>
      <Dest>自分でも作ってはみたが、鍛冶も金床も俺の手には負えなかった</Dest>
    </String>
    <String List="2">
      <EDID>[000A724C]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Anyway, our wares are strong and the prices fair. What else matters?</Source>
      <Dest>何にせよ、うちの商品は丈夫で価格は適正だ。他に何か問題でも？</Dest>
    </String>
    <String List="2">
      <EDID>[000C25B2]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;ll take you down too. I&apos;m not splitting this horde with anyone.</Source>
      <Dest>覚悟しやがれ。誰ともこいつを分けるつもりはない</Dest>
    </String>
    <String List="2">
      <EDID>[000C25B3]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You&apos;ll pay for stealing from me you eyeless freak!</Source>
      <Dest>俺から盗みを働いた事を後悔させてやる、このクソ野郎が！</Dest>
    </String>
    <String List="2">
      <EDID>[000C277C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The Staff! Use it on the Eye!</Source>
      <Dest>杖を！　目に使え！</Dest>
    </String>
    <String List="2">
      <EDID>[000C28CB]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>There&apos;s only one way to find out. Try to Shout... that would prove it.</Source>
      <Dest>確かめる方法がある。叫んでみろ…　それが証明だ</Dest>
    </String>
    <String List="2">
      <EDID>[000C28CB]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>According to the old legends, only the Dragonborn can Shout without training, the way the dragons do.</Source>
      <Dest>古い伝説によれば、鍛錬せずドラゴンのように叫べるのは、ドラゴンボーンだけだ</Dest>
    </String>
    <String List="2">
      <EDID>[000C28C8]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>There&apos;s only one way to find out. Try to Shout...</Source>
      <Dest>確かめる方法はひとつだ。叫んでみろ…</Dest>
    </String>
    <String List="2">
      <EDID>[000C28C8]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>According to the old legends, only the Dragonborn can Shout without training, the way the dragons do.</Source>
      <Dest>古い伝説によれば、鍛錬せずドラゴンのように叫べるのは、ドラゴンボーンだけだ</Dest>
    </String>
    <String List="2">
      <EDID>[000C2D07]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Embrace order and hard truth, mortal. Goodbye.</Source>
      <Dest>厳しい現実と命令を受け入れるのだ。さらばだ、定命の者よ</Dest>
    </String>
    <String List="2">
      <EDID>[000C3490]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Yep. I just have one question for you.</Source>
      <Dest>そうだ。ひとつだけ聞きたい事がある</Dest>
    </String>
    <String List="2">
      <EDID>[000C3490]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Light, medium, or heavy?</Source>
      <Dest>軽装、重装、もしくは中装、どれにする？</Dest>
    </String>
    <String List="2">
      <EDID>[000C3472]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>True, he&apos;s a dangerous and bloodthirsty man, but he&apos;s also a Nord that honors our traditions.</Source>
      <Dest>ああ、彼は危険で血に飢えた男だが、ノルドでもある。我々の伝統には敬意を払っている</Dest>
    </String>
    <String List="2">
      <EDID>[000C3472]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Keep your wits about you and you won&apos;t be harmed.</Source>
      <Dest>落ち着いて行動すれば、危害を加えられることはないさ</Dest>
    </String>
    <String List="2">
      <EDID>[000C3472]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>And then get back here. Because if Ulfric isn&apos;t bluffing, I&apos;ll need every able body to defend Whiterun.</Source>
      <Dest>終わったらここに戻ってこい。ウルフリックの言うことがはったりじゃなければ、ホワイトランを守るために一人でも多く有能な者が要るからな</Dest>
    </String>
    <String List="2">
      <EDID>[000C3471]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Not at all. That was as much a test of your abilities as it was your resolve.</Source>
      <Dest>違う。これは能力だけではなく決意の固さを知る試練でもあるのだ</Dest>
    </String>
    <String List="2">
      <EDID>[000C3471]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I wasn&apos;t sure your heart was in it. But you&apos;ve proven me wrong. And I respect that.</Source>
      <Dest>決意が本物かどうかを知りたかった。そしてお前は見事にそれを証し立てたのだ</Dest>
    </String>
    <String List="2">
      <EDID>[000C3471]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Now, if we&apos;re done being sentimental, it&apos;s time for you to take the Oath.</Source>
      <Dest>感情的になるのはこれくらいにして、次は誓いを立ててもらおう</Dest>
    </String>
    <String List="2">
      <EDID>[000C3475]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>My father, the great Bear of Eastmarch, died during my imprisonment after the Markarth Incident.</Source>
      <Dest>我が父、“イーストマーチの巨グマ”はマルカルス事件の後、私が投獄されている間に亡くなった</Dest>
    </String>
    <String List="2">
      <EDID>[000C3475]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I, his only son, forced to deliver his eulogy via a letter I had smuggled out of prison. Such is the love of Titus Mede for his subjects.</Source>
      <Dest>唯一の息子である私は、追悼文さえ牢屋から密かに出す手紙に潜ませねばならなかった。タイタス・ミードの臣民に対する愛とはそういうものだ</Dest>
    </String>
    <String List="2">
      <EDID>[000C3475]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>When finally set free, I returned to Windhelm, and was greeted by a city in mourning, at one with my own grief and anger.</Source>
      <Dest>自由を得てウィンドヘルムに帰ると、悲嘆に暮れる街が私を出迎えた。私自身の嘆きと怒りも街と共にあった</Dest>
    </String>
    <String List="2">
      <EDID>[000C3475]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>Clamoring in angry voices, calling out for justice, for war, they sat me on the throne.</Source>
      <Dest>そして民衆の怒りの声が、正義を、戦いを求める叫びが、私を首長につかせたのだ</Dest>
    </String>
    <String List="2">
      <EDID>[000C3475]</EDID>
      <REC id="4">INFO:NAM1</REC>
      <Source>The Throne of Ysgramor! The throne of my father... I only hope I can prove worthy of that honor.</Source>
      <Dest>このイスグラモルの玉座、父のいた場所にな…　後はただ、私がその栄誉に値することを願うのみだ</Dest>
    </String>
    <String List="2">
      <EDID>[000C347A]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>There hasn&apos;t been a true High King in Skyrim for generations.</Source>
      <Dest>幾世代もの間、スカイリムに真の上級王が立つことはなかった</Dest>
    </String>
    <String List="2">
      <EDID>[000C347A]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>For too long he&apos;s been hand-picked by the Emperor, and given emphatic nods by milk-drinking Jarls addicted to Imperial coin.</Source>
      <Dest>あまりにも長すぎたのだ。上級王が皇帝の都合で選ばれ、帝国の富に溺れた乳臭い首長どもの強固な支持を受けていた時期がな</Dest>
    </String>
    <String List="2">
      <EDID>[000C347A]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>It&apos;s time we had a real High King. One of our own making.</Source>
      <Dest>今こそ我ら自身の手で、本物の王を戴く時だ</Dest>
    </String>
    <String List="2">
      <EDID>[000C347E]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I challenged him in the traditional way, and he accepted. There were many witnesses. No &quot;murder&quot; was committed.</Source>
      <Dest>私は伝統に則ったやり方で挑戦し、奴はそれを受けた。証人は大勢いる。“殺人”などなかったのだよ</Dest>
    </String>
    <String List="2">
      <EDID>[000C347E]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>True, he didn&apos;t stand a chance against me.</Source>
      <Dest>実際、私が相手では勝ち目はなかったがね</Dest>
    </String>
    <String List="2">
      <EDID>[000C347E]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>But that was precisely the point! He was a puppet-king of the Empire, not a High King of Skyrim.</Source>
      <Dest>だがそこがまさに核心だ！　奴は帝国の操り人形であり、スカイリムの上級王ではないよ</Dest>
    </String>
    <String List="2">
      <EDID>[000C347E]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>His father before him perhaps, but not Torygg. </Source>
      <Dest>あるいは奴の父親なら…　だが、トリグは違う</Dest>
    </String>
    <String List="2">
      <EDID>[000C347E]</EDID>
      <REC id="4">INFO:NAM1</REC>
      <Source>He was too privileged and too foolish, more interested in entertaining his queen than ruling his country.</Source>
      <Dest>奴は特権に恵まれ過ぎ、愚か過ぎた。国を治めることよりも、女王を楽しませることで頭が一杯だったのだ</Dest>
    </String>
    <String List="2">
      <EDID>[000C348C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ulfric Stormcloak&apos;s head rolling away from his lifeless body.</Source>
      <Dest>ウルフリック・ストームクロークの首が奴の死体から転がり落ちる事さ</Dest>
    </String>
    <String List="2">
      <EDID>[000C348E]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>First we&apos;ll kick the Thalmor and their bloody Imperial puppets out of the country. Then we will rebuild Skyrim into the land she once was.</Source>
      <Dest>まずはサルモールと奴らの操り人形どもを国から追い出す。そしてスカイリムに、かつての栄光を取り戻すのだ</Dest>
    </String>
    <String List="2">
      <EDID>[000C348E]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>When we are done with that, we will take our army to the Dominion, and show those pointy-eared bastards not every man is fit to be their slave.</Source>
      <Dest>それが終わったら自治領に兵を進め、耳の尖った愚かな連中に、人間が奴らの奴隷ではない事を思い知らせてやるつもりだ</Dest>
    </String>
    <String List="2">
      <EDID>[000C369A]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Her name&apos;s Olda. If you&apos;ve met her, then you probably already know what I&apos;m talking about.</Source>
      <Dest>妻の名前はオルダだ。会った事があるなら、俺の言ってる事が分かるだろうさ</Dest>
    </String>
    <String List="2">
      <EDID>[000C369A]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I swear that woman is the most spiteful shrew in all Skyrim. I think there&apos;s a chunk of ice where her heart ought to be.</Source>
      <Dest>あの女はスカイリムで一番性悪で口うるさい。心臓があるはずの場所に氷のかたまりが入ってるに違いないよ</Dest>
    </String>
    <String List="2">
      <EDID>[000A724F]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Try the new innkeeper at the Bannered Mare. It&apos;s just up the road, near the market.</Source>
      <Dest>バナード・メアに行け。新しい主人に話すといい。道沿いに少し進み、市場のすぐそばだ</Dest>
    </String>
    <String List="2">
      <EDID>[000A724F]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>You should check in at Dragonsreach, too. There&apos;s so much going on these days, the Jarl or his Steward might have need of help.</Source>
      <Dest>ドラゴンズリーチも当たってみるといい。最近色々と起きてるから、首長か執政が人手を必要としてるかも知れない</Dest>
    </String>
    <String List="2">
      <EDID>[000C3A02]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Now it&apos;s your turn.</Source>
      <Dest>今度はお前の番だ</Dest>
    </String>
    <String List="2">
      <EDID>[000C3A38]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Maven Black-Briar is the owner of the largest and most profitable business in all Skyrim, the Black-Briar Meadery.</Source>
      <Dest>メイビン・ブラック・ブライアはスカイリム最大でいちばん利益を上げているブラック・ブライアのハチミツ酒醸造所のオーナーよ</Dest>
    </String>
    <String List="2">
      <EDID>[000C3A38]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>We&apos;re pleased to have her in Riften. She brings stability, opportunities for employment and strategic value to our city.</Source>
      <Dest>彼女がリフテンに来てくれてよかったわ。この街に安定、雇用機会、そして戦略的価値をもたらしてくれるんだから</Dest>
    </String>
    <String List="2">
      <EDID>[00063E5E]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Maven Black-Briar, the matriarch of the family, represents everything that&apos;s wrong with this city.</Source>
      <Dest>家長のメイビン・ブラック・ブライアは、この街の悪徳の象徴よ</Dest>
    </String>
    <String List="2">
      <EDID>[00063E5E]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>She&apos;s bribed countless officials, has friends back in the Imperial City and freely associates with the Thieves Guild.</Source>
      <Dest>何人もの役人を買収して、帝都にも友人がいる。盗賊ギルドともつながりがあるの</Dest>
    </String>
    <String List="2">
      <EDID>[00063E5E]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>I&apos;ve tried everything I can to protect Riften&apos;s citizens from her family, but to no avail.</Source>
      <Dest>あの一族からリフテンの人々を守ろうと頑張ってきたけど、無理だったわ</Dest>
    </String>
    <String List="2">
      <EDID>[000C3A31]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>There are those that believe the Jarl does nothing for this city... that it&apos;s corrupt and run by the Black-Briar family.</Source>
      <Dest>首長は街のために何もしていないって信じている人達がいるの…　汚職がはびこって、ブラック・ブライア家が牛耳っているって</Dest>
    </String>
    <String List="2">
      <EDID>[000C3A31]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I can assure you that this is entirely false. We are fully in control of everything.</Source>
      <Dest>ちっともそんなことないのよ。町はきちんと治められているんだから</Dest>
    </String>
    <String List="2">
      <EDID>[000C41DB]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>You can get a room at the Bee and Barb, but mind your coin purse -- it&apos;s no secret the Thieves Guild makes its home here.</Source>
      <Dest>ビー・アンド・バルブで部屋を取れるが、財布を盗まれないように注意しなよ。盗賊ギルドがあそこを根城にしてることは公然の秘密だからな</Dest>
    </String>
    <String List="2">
      <EDID>[000C41DB]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Oh, and if you meet Maven Black-Briar, stay on her good side. This is her city, and nobody else&apos;s.</Source>
      <Dest>それから、メイビン・ブラック・ブライアと会ったら、くれぐれも敵に回さないことだ。この街は他の誰でもなく、彼女のものだからな</Dest>
    </String>
    <String List="2">
      <EDID>[000C41D4]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Well, I know the Companions make their home here. Their mead hall, Jorrvaskr, is the oldest building in the city.</Source>
      <Dest>そうだな、この街は同胞団の本拠になっている。彼らの酒場“ジョルバスクル”は、この街で一番古い建物なんだ</Dest>
    </String>
    <String List="2">
      <EDID>[000C41D4]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Oh, and there&apos;s a nasty feud between two families called the Gray-Manes and the Battle-Borns. You&apos;ll want to be careful there.</Source>
      <Dest>ああ、それから、グレイ・メーン家とバトル・ボーン家は犬猿の仲だ。彼らに関わるときには気をつけた方がいい</Dest>
    </String>
    <String List="2">
      <EDID>[000C41D4]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>The rest you can find out by asking the townsfolk. I&apos;d start with the barkeep at the Bannered Mare, or the castle steward.</Source>
      <Dest>あとは町の連中に聞くといい。手始めにバナード・メアの亭主か城の執政を当たるのがいいだろう</Dest>
    </String>
    <String List="2">
      <EDID>[000C41FC]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>All right, all right. You&apos;re mean when you&apos;re sober.</Source>
      <Dest>分かったってば。シラフのときのことね</Dest>
    </String>
    <String List="2">
      <EDID>[000C41FC]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>You said the ceremony was going to be in Morvunskar. You said your friend Sam was going to be your best man.</Source>
      <Dest>式はモルブンスカーで挙げると言ってた。友人のサムが付添人になるとも</Dest>
    </String>
    <String List="2">
      <EDID>[000C41FD]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You think you can bully me. I grew up with five brothers. Go... get... my... ring.</Source>
      <Dest>脅しが通用すると思ってるの？　男兄弟5人の中で育ったのよ。さあ…　指輪を…　持ってきて</Dest>
    </String>
    <String List="2">
      <EDID>[000C4203]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I&apos;m sure your bride-to-be will tell you when and where the ceremony will be.</Source>
      <Dest>花嫁になる人に聞けば、式が行われる場所を教えてくれるはずよ</Dest>
    </String>
    <String List="2">
      <EDID>[000C4203]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>If she still wants to marry you when you tell her you can&apos;t afford the ring.</Source>
      <Dest>指輪を買うお金がないと伝えて、それでも彼女がまだ結婚を望むならだけど</Dest>
    </String>
    <String List="2">
      <EDID>[000C4208]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Decided to go through with it then? I knew you couldn&apos;t have forgotten about your fiancee. You spoke of her so glowingly.</Source>
      <Dest>つまり、最後までやり遂げると？　やっぱり婚約者のことが忘れられなかったのね。とても熱心に話していたもの</Dest>
    </String>
    <String List="2">
      <EDID>[000C4208]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I don&apos;t know much about Morvunskar but it sounded like a lovely place for the ceremony. Congratulations.</Source>
      <Dest>モルブンスカーのことはよく知らないけれど、式にぴったりの素敵な場所みたいね。おめでとう</Dest>
    </String>
    <String List="2">
      <EDID>[000C4209]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I think I would prefer my ring back. I put a lot of time into making it and you just gave it away as a joke.</Source>
      <Dest>できれば指輪を返して。作るのにとても時間がかかったのに、面白半分に渡すなんて</Dest>
    </String>
    <String List="2">
      <EDID>[000C41FE]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Okay, okay. Most of what you said didn&apos;t make sense but you left a note. The only bit I could read said &quot;after repaying Ysolda in Whiterun.&quot;</Source>
      <Dest>分かった分かった。言ってることの大半は意味不明だったけど、メモを残していったよ。読み取れたのは、「ホワイトランでイソルダに借りを返してから」って所だけだったけど</Dest>
    </String>
    <String List="2">
      <EDID>[000C41FE]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>That&apos;s all I know.</Source>
      <Dest>知ってることはそれで全部さ</Dest>
    </String>
    <String List="2">
      <EDID>[000C4206]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I suppose that makes sense. You didn&apos;t mention a Sam and nothing you said about the staff made sense.</Source>
      <Dest>なるほど、そういうことか。サムとかいう御仁についちゃ、あんたは一言も言わなかったし、杖の話は支離滅裂だったからな</Dest>
    </String>
    <String List="2">
      <EDID>[000C4206]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>You left a note but it was mostly gibberish, the only bit I could make out was &quot;after repaying Ysolda in Whiterun.&quot;</Source>
      <Dest>あんたはメモを残していったけど、ほとんど意味不明さ。どうにか分かったのは、“ホワイトランでイソルダに借りを返してから”って所だけだよ</Dest>
    </String>
    <String List="2">
      <EDID>[000C4200]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Well, we can always use contributions.</Source>
      <Dest>まあ、寄付ならいつでも歓迎するわ</Dest>
    </String>
    <String List="2">
      <EDID>[000C4200]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>You were ranting when you got here, but most of it was slurred. You did say something about Rorikstead. Maybe you should take a look there.</Source>
      <Dest>ここへ来た時は大声でわめいていたけど、ほとんど意味不明だったわ。何だかロリクステッドについて言っていたけど。心当たりはある？</Dest>
    </String>
    <String List="2">
      <EDID>[000C41FB]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Well, you were deep in your cups when you got here.</Source>
      <Dest>まあ、ここに来た時はすっかり泥酔していたわね</Dest>
    </String>
    <String List="2">
      <EDID>[000C41FB]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>You were ranting but most of it was slurred. You said something about Rorikstead.</Source>
      <Dest>大声でわめいていたけど、ほとんどは意味不明。ロリクステッドがどうとか言っていたわね</Dest>
    </String>
    <String List="2">
      <EDID>[000C43AE]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Meyz nu Ysmir, Dovahsebrom. Dahmaan daar rok.</Source>
      <Dest>メイズ、ヌ、イスミール、ドヴァースブロム。ダーマーン、ダー、ロック</Dest>
    </String>
    <String List="2">
      <EDID>[000C443D]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I haven&apos;t seen so much celebrating in years. Mercer is dead, we have a new Guild Master and things are finally looking up.</Source>
      <Dest>ここ数年、あまり良い事はない。メルセルが死んで、新しいギルドマスターになってから、ようやく物事が上向き始めたくらいだ</Dest>
    </String>
    <String List="2">
      <EDID>[000C443D]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I only hope we can restore the Guild to its former glory after all the damage that&apos;s been done.</Source>
      <Dest>このようなダメージを受けた後でも、ギルドを以前の栄光の姿に再建できることを願うばかりだ</Dest>
    </String>
    <String List="2">
      <EDID>[000C4425]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I&apos;ve been adventuring across Tamriel since I was a fresh-faced young woman barely able to swing a blade.</Source>
      <Dest>私はろくに剣も振るえない小娘の頃から、タムリエルをあちこち冒険してきたのよ</Dest>
    </String>
    <String List="2">
      <EDID>[000C4425]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>My travels have taken me from High Rock to Valenwood, Elsweyr to Morrowind and all points in between.</Source>
      <Dest>ハイロックからヴァレンウッド、エルスウェーアからモロウウィンド、それにその間の至る所を旅したわ</Dest>
    </String>
    <String List="2">
      <EDID>[000C4426]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Well, the moisture in the air is better for the ingredients. It isn&apos;t every day that you get your hands on fresh nirnroot or painted troll fat.</Source>
      <Dest>湿った空気が素材によいのだ。毎日新鮮なニルンルートやペインテッド・トロールの脂肪が手に入るわけではないからな</Dest>
    </String>
    <String List="2">
      <EDID>[000C4426]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>It also makes it easier to gather water when the canal is right out the front door.</Source>
      <Dest>それに水を汲むのにも便利だ。運河が家のすぐ前を流れてるんだから</Dest>
    </String>
    <String List="2">
      <EDID>[000C4426]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Besides, I also prefer the quiet. I didn&apos;t open this business for browsing. Come in, buy what you need and get out.</Source>
      <Dest>それと、静かなのが好きなんだ。冷やかしのためにこの店を開けてるわけじゃないんだ。中に入って、買うものを買ったら出ていってくれ</Dest>
    </String>
    <String List="2">
      <EDID>[000C442A]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Lady Maven could buy or sell anyone in Skyrim. I wouldn&apos;t be surprised if she&apos;s the one pulling the strings around this city.</Source>
      <Dest>メイビン夫人は、スカイリムの人間となら誰とでも取引している。実は街全体を掌握しているとしても、全然不思議じゃないね</Dest>
    </String>
    <String List="2">
      <EDID>[000C442A]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>She&apos;s always welcome in Mistveil Keep and between you and me, I&apos;m pretty sure she even has some pretty influential friends within the Empire.</Source>
      <Dest>ミストヴェイル砦でもいつも歓迎を受けている。ここだけの話、色々な帝国の要人達とも繋がりがあるらしい</Dest>
    </String>
    <String List="2">
      <EDID>[000C442A]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>I&apos;d also warn you not to cross her. She employs quite a few... troubleshooters to take care of messy problems.</Source>
      <Dest>メイビン夫人に盾突く気ならやめておけ。かなり多くの者を雇って…　様々な問題の対処に当たらせているからな</Dest>
    </String>
    <String List="2">
      <EDID>[000C4424]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>While I feel Ulfric&apos;s cause is just, my concern is for the people of the Rift.</Source>
      <Dest>ウルフリックの大義はもっともだと思うけど、リフトの人々の事が心配だわ</Dest>
    </String>
    <String List="2">
      <EDID>[000C4424]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>How can they continue to lead their already meager lives with dark clouds looming overhead?</Source>
      <Dest>ただでさえ生活が貧しいのに、頭上に暗雲が立ち込める状態で暮らすなんてあんまりじゃない？</Dest>
    </String>
    <String List="2">
      <EDID>[000C4424]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>My heart goes out to them. If only our coffers were deeper, I could protect them as they were my own family.</Source>
      <Dest>彼らには同情を禁じ得ないわ。財源に余裕があれば、自分の家族同様に守ってやれるのに</Dest>
    </String>
    <String List="2">
      <EDID>[000C44A2]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Wealth is my business. Help me out and I can add to yours. Would you like a taste?</Source>
      <Dest>金を稼ぐのが俺の仕事だ。手伝いをしてくれれば、お前の懐にも足してやろう。試してみるか？</Dest>
    </String>
    <String List="2">
      <EDID>[000C4B17]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Glad Orthus was able to find someone competent to help out.</Source>
      <Dest>助けになってくれル者をオルサスが見つけられてよかったわ</Dest>
    </String>
    <String List="2">
      <EDID>[000C4B18]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You handled yourself pretty well back at Japhet&apos;s Folly. We&apos;ll remember that.</Source>
      <Dest>ジャフェット・フォリーでは上手くやったわね。忘れないわ</Dest>
    </String>
    <String List="2">
      <EDID>[000C4DFE]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Other people just make things complex. Out here, Hern and I can get everything we need from the occasional traveler.</Source>
      <Dest>他人は物事をややこしくするだけ。ここではハーンも私も、たまに来る旅人から必要なものを何でも手に入れられるわ</Dest>
    </String>
    <String List="2">
      <EDID>[000C4DFB]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>We have guests as often as we can, but there aren&apos;t a lot of travelers these days. The war keeps people off the roads.</Source>
      <Dest>来客は可能な限り迎えるけれど、最近はそんなに多くないわね。戦争のせいよ</Dest>
    </String>
    <String List="2">
      <EDID>[000C513F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ayleid, Dwemer, Daedric... not even Falmer. None of them are a match. Quite curious indeed.</Source>
      <Dest>アイレイド、ドゥーマー、デイドラ…　ファルメルでさえもない。どの種族も合致しない。実に興味深い</Dest>
    </String>
    <String List="2">
      <EDID>[000C5219]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>There is indeed much that we know that you do not. That does not mean that you are ready to understand it.</Source>
      <Dest>まだ我らが知り、お前が知らぬ事も多い。だがそれを理解する準備はできているはずだ</Dest>
    </String>
    <String List="2">
      <EDID>[000C5219]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Do not let your easy mastery of the Voice tempt you into the arrogance of power; that has been the downfall of many Dragonborn before you.</Source>
      <Dest>だが声の容易な体得に酔い、以前にいた多くのドラゴンボーンが貶められたように、力によって傲慢に陥ってはならんぞ</Dest>
    </String>
    <String List="2">
      <EDID>[000C593E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Degaine the beggar got himself kicked out of the Temple of Dibella. Caused quite the ruckus.</Source>
      <Dest>物乞いのディゲインはディベラ聖堂から追い出された。おかげで大騒ぎだ</Dest>
    </String>
    <String List="2">
      <EDID>[000CD587]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Here you are. I added a little mead into the recipe. I think it tastes better. Let me know what you think tomorrow, and I&apos;ll make another one.</Source>
      <Dest>さあどうぞ。少しハチミツ酒を加えといた。この方がうまいはずだ。明日感想を聞かせてくれ。また新しく作ってみっからよ</Dest>
    </String>
    <String List="2">
      <EDID>[000C64ED]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Use Dragonrend! It&apos;s the only chance to defeat him!</Source>
      <Dest>ドラゴンレンドを使え！　奴を倒すにはそれしかない！</Dest>
    </String>
    <String List="2">
      <EDID>[000C72DD]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I don&apos;t talk to people who drink that Black-Briar drench. </Source>
      <Dest>ブラック・ブライアの水薬なんぞ飲む連中と話をするつもりはない</Dest>
    </String>
    <String List="2">
      <EDID>[000C72DF]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ha! Too true, my friend. Too true...</Source>
      <Dest>はっはっは！　そうとも、そうだとも…</Dest>
    </String>
    <String List="2">
      <EDID>[000C72D5]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ha ha! I&apos;d rather have two bottles of mead than two wenches, friend.</Source>
      <Dest>俺なら、2人の女より2本のハチミツ酒を取るね</Dest>
    </String>
    <String List="2">
      <EDID>[000C72E3]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Black-Briar Mead? What are you trying to do? Poison me?</Source>
      <Dest>ブラック・ブライアのハチミツ酒だと？　何が狙いだ？　俺に毒でも盛る気か？</Dest>
    </String>
    <String List="2">
      <EDID>[000C72D8]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Black-Briar? How dare you shove that swill in my face. I&apos;d rather drink mammoth drool!</Source>
      <Dest>ブラック・ブライアだと？　よくもそんな安酒、俺の前に突き出してくれたな。マンモスのヨダレでも飲んだ方がマシだ！</Dest>
    </String>
    <String List="2">
      <EDID>[000C72E1]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ah, nothing like fine spirits to help raise your... well, your spirits! </Source>
      <Dest>はは、上質なお酒ほどやる気を高めてくれるものはないからな！</Dest>
    </String>
    <String List="2">
      <EDID>[000CB264]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Good to see you. Come on in.</Source>
      <Dest>よく来たな。さあ入ってくれ</Dest>
    </String>
    <String List="2">
      <EDID>[000C7B08]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Aren&apos;t you a sight for sore eyes.</Source>
      <Dest>よく来たな</Dest>
    </String>
    <String List="2">
      <EDID>[000C7B09]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Hello friend. Make yourself at home.</Source>
      <Dest>いらっしゃい。ゆっくりしていってくれ</Dest>
    </String>
    <String List="2">
      <EDID>[000C7917]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Can I help you?</Source>
      <Dest>何の用だ？</Dest>
    </String>
    <String List="2">
      <EDID>[000C7B0A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You lost?</Source>
      <Dest>迷子か？</Dest>
    </String>
    <String List="2">
      <EDID>[000C7B0B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I trust you&apos;re not planning any trouble. What can I do for you, friend?</Source>
      <Dest>面倒を起こす気はないな。何か用か？</Dest>
    </String>
    <String List="2">
      <EDID>[000D6CCB]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>If you&apos;re here to purchase, I have many spells available. Do come in.</Source>
      <Dest>買い物が目的なら、呪文の在庫は豊富にある。中へどうぞ</Dest>
    </String>
    <String List="2">
      <EDID>[000D6CCC]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Welcome, welcome. There are many things here that cannot be found elsewhere.</Source>
      <Dest>いらっしゃい。ほかでは見つからないものがたくさんあるよ</Dest>
    </String>
    <String List="2">
      <EDID>[000D6CCD]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ah. Good to have a customer! You need food or drink, you say the word.</Source>
      <Dest>ようこそ！　食べ物でも飲み物でも、遠慮なく言って下さい</Dest>
    </String>
    <String List="2">
      <EDID>[00065C50]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ah good, back for some more Black-Briar Mead, eh?</Source>
      <Dest>おお、ブラック・ブライアのハチミツ酒をもっと飲みたいのか？</Dest>
    </String>
    <String List="2">
      <EDID>[000C7CB9]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>You&apos;re really going to the Blue Palace? That presents an opportunity.</Source>
      <Dest>本当にブルー・パレスへ行くつもりなのね？　これはチャンスだわ</Dest>
    </String>
    <String List="2">
      <EDID>[000C7CB9]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>If you are willing to wear one of Radiant Raiment&apos;s outfits and speak to the Jarl, I would not only pay you but let you keep the outfit.</Source>
      <Dest>もしもレディアント装具店の服を着て首長と話してくれるなら、報酬を出すし、着ていった服もそのまま貸してあげる</Dest>
    </String>
    <String List="2">
      <EDID>[000C7B7B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Um, excuse me. Could I buy two leeks?</Source>
      <Dest>ええと、すみません。リーキを二本もらえますか？</Dest>
    </String>
    <String List="2">
      <EDID>[000C7B9B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Generally, if you want rumors, you should talk to Corpulus. That said... I did see a visitor pass through on his way to the Blue Palace.</Source>
      <Dest>もし噂が聞きたいならコルプルスに話しかけるといいわ。そういえば…　ブルー・パレスに向かう人を一人見かけたの</Dest>
    </String>
    <String List="2">
      <EDID>[000C7CC9]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ah, you and everyone else. Word is it may not happen this year though.</Source>
      <Dest>あなたも、他のみんなもね。今年はないって噂だけど</Dest>
    </String>
    <String List="2">
      <EDID>[000C7AC0]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I think I may wait until the Burning of King Olaf to have a Spiced Wine.</Source>
      <Dest>オラフ王の焚刑まで、スパイス入りワインは我慢するよ</Dest>
    </String>
    <String List="2">
      <EDID>[000C7B00]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>It&apos;s too bad the Burning of King Olaf was called off this year. I think some of the younger bards would have really gotten a kick out of it.</Source>
      <Dest>今年オラフ王の焚刑が中止になったのは残念だわ。若手の首長の中には大喜びする人もいるだろうに</Dest>
    </String>
    <String List="2">
      <EDID>[000C7B9C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Absolutely not. I prefer to be near enough to come visit, but free to come and go as I please.</Source>
      <Dest>とんでもないわ。遊びに行ける距離だとうれしいけれど、行き来するのは私の勝手よ</Dest>
    </String>
    <String List="2">
      <EDID>[000C7BAF]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>One apple. Since the Blackbloods were dispatched I&apos;ve had good luck getting shipments.</Source>
      <Dest>りんご。ブラック・ブラッドがやられてから荷がずっと楽に手に入るわ</Dest>
    </String>
    <String List="2">
      <EDID>[000C7CC8]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Your selection looks very delicious. I&apos;ll take an apple.</Source>
      <Dest>うまそうなのが揃ってるな。リンゴをもらおう</Dest>
    </String>
    <String List="2">
      <EDID>[000C7B65]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>No, no. Well, sometimes, but that&apos;s not the problem.</Source>
      <Dest>いいえ。そういうこともあるけど、問題はそれじゃないの</Dest>
    </String>
    <String List="2">
      <EDID>[000C7B65]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I just often don&apos;t have much to do, so I tend to... try things out. They don&apos;t usually work, but I try.</Source>
      <Dest>暇な事が多いから…　色々と試してしまうの。大抵はうまくいかないけど、ついね</Dest>
    </String>
    <String List="2">
      <EDID>[000C7B65]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Next thing I know, I&apos;ve used up most of my stock.</Source>
      <Dest>そして気がつくと、在庫をほとんど使ってしまってるの</Dest>
    </String>
    <String List="2">
      <EDID>[000C7D37]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Thanks so much. I&apos;ll return to temple. Here&apos;s something for your time and effort.</Source>
      <Dest>どうもありがとう。聖堂へ戻ります。時間と労力をかけてくれたお礼です</Dest>
    </String>
    <String List="2">
      <EDID>[000C7D3F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Why did you... nevermind, it&apos;s a sign. I&apos;ll return to temple. Here&apos;s something for your help.</Source>
      <Dest>なぜあなたが…　いえ、これでいいのです。聖堂へ戻ります。これは手伝っていただいたお礼です</Dest>
    </String>
    <String List="2">
      <EDID>[000C7D41]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Well, I wish it were that simple.</Source>
      <Dest>それほど単純な問題ならいいのですが</Dest>
    </String>
    <String List="2">
      <EDID>[000C7D41]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Maybe it is. Look, I want to go back but I won&apos;t feel right in there without a tie to Talos.</Source>
      <Dest>そうですね。戻りたいのですが、タロスとのつながりがないことが気にかかるのです</Dest>
    </String>
    <String List="2">
      <EDID>[000C7D41]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>My brother Roggvir wore a symbol of Talos. He kept it hidden on his person. If I had that...</Source>
      <Dest>私の兄弟のロッグヴィルは、タロスのシンボルをひそかに身につけていました。あれさえあれば…</Dest>
    </String>
    <String List="2">
      <EDID>[000C7D41]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>I can&apos;t go near his body. Would you get it back for me?</Source>
      <Dest>彼の体には近づけないのです。私の代わりに取り返してきてもらえませんか？</Dest>
    </String>
    <String List="2">
      <EDID>[000C7D36]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Thanks. Papa talks about it some. Mum doesn&apos;t say much since Uncle Roggvir died. She doesn&apos;t even go to temple anymore.</Source>
      <Dest>ありがとう。パパは少し話してくれるけど、ママはロッグヴィル叔父さんが死んでからあまり話さないの。聖堂にだって行かなくなったのよ</Dest>
    </String>
    <String List="2">
      <EDID>[000C7D36]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I wish she would. At least that way she&apos;d have people to talk to.</Source>
      <Dest>行ってくれたらいいのにな。せめて話し相手ができるように</Dest>
    </String>
    <String List="2">
      <EDID>[000C7F48]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You like everyone, Jorn. You&apos;ll make a good court bard some day.</Source>
      <Dest>ジョーン、あなたはみんなのことが好きなのね。いつか立派な王宮吟遊詩人になるわ</Dest>
    </String>
    <String List="2">
      <EDID>[000C7F4A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I like you, Una. You&apos;ve got presence.</Source>
      <Dest>君が好きだ、ウナ。君には存在感がある</Dest>
    </String>
    <String List="2">
      <EDID>[000C7F38]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;m pleased when the palace is clean, I&apos;m pleased when the beds are made on time, I&apos;m pleased when Erdi isn&apos;t around.</Source>
      <Dest>宮殿が清潔で、ベッドが時間通り整えられていて、しかもエルディがいないと気分がいいわ</Dest>
    </String>
    <String List="2">
      <EDID>[000C7F39]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You&apos;re a hard woman to please, Una.</Source>
      <Dest>気むずかしい人ね、ウナ</Dest>
    </String>
    <String List="2">
      <EDID>[000C7F40]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;ve heard stranger things are eaten over at the Temple of the Divines.</Source>
      <Dest>変な話と言えば、神々の聖堂の上でよそ者が食べられたとか…</Dest>
    </String>
    <String List="2">
      <EDID>[000C7F43]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Well, you never can tell.</Source>
      <Dest>どうなることやら</Dest>
    </String>
    <String List="2">
      <EDID>[000C7FC3]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Been about eight years now. I used to be a mercenary, but one trip to Ravenscar Hollow cured me of that.</Source>
      <Dest>かれこれ8年になるかな。以前は傭兵稼業で生計を立ててたが、レイヴンスカー・ホロウに行ったのがきっかけで足を洗ったんだ</Dest>
    </String>
    <String List="2">
      <EDID>[000C7FC3]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>There&apos;s hagravens in that cave with talons like daggers. They&apos;ll open your bowels quick as you wink if you let &apos;em get close.</Source>
      <Dest>あの洞窟にはダガーみたいな鉤爪を持ったハグレイヴンの群れが巣食っていてな。油断すると一瞬でハラワタを引き裂かれちまう</Dest>
    </String>
    <String List="2">
      <EDID>[000C7FC3]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Creature like that&apos;ll make a man think long and hard about what he wants out of life.</Source>
      <Dest>あんな生き物に出会ったら、誰しも人生の意味について真剣に考えざるを得なくなるってものさ</Dest>
    </String>
    <String List="2">
      <EDID>[000C8201]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Back in 42 I was stationed in Hammerfell, on leave in Sentinel, trying to track down some refugee relatives who had fled persecution in Alinor.</Source>
      <Dest>自分はハンマーフェルに配属されていた。センチネルでの休暇中に、アリノールでの迫害から逃げて避難民となった親戚の行方を捜していたんだ</Dest>
    </String>
    <String List="2">
      <EDID>[000C8201]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Suddenly an explosion of magic in the refugee quarter. Thalmor mages were attacking the Altmer dissidents who were resisting with magic of their own.</Source>
      <Dest>すると突然、避難民区域で魔法による爆発があった。サルモールの魔術師が攻撃を仕掛け、アルトマーの反体制派が自らの魔法で抵抗していたんだ</Dest>
    </String>
    <String List="2">
      <EDID>[000C8201]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>I ran to the scene with other Legionnaires who were stationed there, but the entire quarter was a smoking ruin by the time we arrived.</Source>
      <Dest>同じくその地に配属されていた帝国軍兵と共に、現場へと向かった。しかし、我々が到着したころにはその地区全体が煙を上げ、廃墟と化していた</Dest>
    </String>
    <String List="2">
      <EDID>[000C8201]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>Everyone was dead. Wholesale slaughter. The Dominion, not content with killing dissidents at home, came to Hammerfell to finish the job.</Source>
      <Dest>皆死んでいた。大量虐殺ってやつさ。そして自治領は家にいた反体制派を殺すだけでは飽き足らず、任務を完遂するためハンマーフェルにやってきた</Dest>
    </String>
    <String List="2">
      <EDID>[000C8201]</EDID>
      <REC id="4">INFO:NAM1</REC>
      <Source>We&apos;re supposedly at peace now. But I put in to be stationed here to keep an eye on the Thalmor. I&apos;ve a feeling they&apos;re behind this unrest in Skyrim.</Source>
      <Dest>今は平和だってことになってる。だが、俺はサルモールを監視する目的でここに配属された。スカイリムの混乱の裏で、奴らが糸を引いているに違いない</Dest>
    </String>
    <String List="2">
      <EDID>[000C8204]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>The life of a soldier is full of hardship. That&apos;s nothing.</Source>
      <Dest>兵士としての人生は苦難に満ちている。そういうものだ</Dest>
    </String>
    <String List="2">
      <EDID>[000C8204]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>But they send the Legion to places that&apos;ve gotten too bad to be settled without violence. What&apos;s hard is seeing good people warped by evil.</Source>
      <Dest>しかし連中は武力なしでは抑えきれないほどすさんだ場所へと帝国軍を送り込む。何が辛いって、善良な人々が悪魔に蹂躙されるのを見ることさ</Dest>
    </String>
    <String List="2">
      <EDID>[000C8204]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>And I&apos;ve seen the face of evil. It was in the air above Sentinel on the Night of Green Fire.</Source>
      <Dest>そして、その悪魔のツラを見たんだ。緑炎の夜に、センチネルの上空にいた</Dest>
    </String>
    <String List="2">
      <EDID>[000C822A]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Pfft. I&apos;m the oldest woman in Dawnstar. Was here when Skald the Elder was Skald the Younger.</Source>
      <Dest>ふん。ドーンスターで一番長生きしてる女さ。長老スカルドがまだ若かった頃からここにいるよ</Dest>
    </String>
    <String List="2">
      <EDID>[000C822A]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>He&apos;s a fool, if you haven&apos;t met him already. Thinks Ulfric Stormcloak is invincible and spits dragon fire.</Source>
      <Dest>もう会ったかもしれんがね、あいつは馬鹿だ。ウルフリック・ストームクロークは無敵で、おならでドラゴンブレスを吹くと思ってるんだ</Dest>
    </String>
    <String List="2">
      <EDID>[000C822A]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>The people here look to Brina Merilis when they need things settled. Real firebrand going up. Wasn&apos;t surprised when she joined the Legion.</Source>
      <Dest>ここの住民は、何か起きるとブリナ・メリリスに頼る。大した扇動者だったよ。彼女が帝国軍に加わったと聞いて、意外だとは思わなかったね</Dest>
    </String>
    <String List="2">
      <EDID>[000C8278]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Whatever I don&apos;t already know. </Source>
      <Dest>まだ知らないものなら何でもだ</Dest>
    </String>
    <String List="2">
      <EDID>[000C8278]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Power is the crux of this world. There&apos;s always more of it to be had, if you look in the right places.</Source>
      <Dest>力はこの世の鍵だ。いくらだって身につけられるのだ、探し方さえ知っていればな</Dest>
    </String>
    <String List="2">
      <EDID>[000C8271]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>No, but then I don&apos;t have much need for Ulfric.</Source>
      <Dest>いいや、だが私だってウルフリックに用がない</Dest>
    </String>
    <String List="2">
      <EDID>[000C8271]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>We both leave well enough alone.</Source>
      <Dest>お互いに干渉しないのだ</Dest>
    </String>
    <String List="2">
      <EDID>[000C826D]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Grew up here. Cold as Atmora, but that just grows the beards thicker!</Source>
      <Dest>ここで育った。アトモーラのように寒いが、それだけ髭が濃くなろうというもの！</Dest>
    </String>
    <String List="2">
      <EDID>[000C826D]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Lot of history in these walls. We&apos;re trying to make some more. It&apos;s a lucky time to be alive.</Source>
      <Dest>この壁には、色々歴史がある。もっと歴史を刻みたい。この時代を生きられて幸運だ</Dest>
    </String>
    <String List="2">
      <EDID>[000C8270]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I don&apos;t see these troubles as business. This is a labor of honor. </Source>
      <Dest>このような問題を商売だなんて思っていない。これは名誉ある労働だ</Dest>
    </String>
    <String List="2">
      <EDID>[000C8270]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>To bring Ulfric his rightful glory, I would hammer a thousand shields.</Source>
      <Dest>ウルフリックにふさわしい栄光を彼にもたらすためなら、何千の盾でも作るさ</Dest>
    </String>
    <String List="2">
      <EDID>[000C8270]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Shor&apos;s bones, I might just have to!</Source>
      <Dest>ショールの骨にかけて、やるしかないじゃないか！</Dest>
    </String>
    <String List="2">
      <EDID>[000C8283]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Did you see the candle above the fire upstairs?</Source>
      <Dest>2階の火床の上にあるキャンドルは見た？</Dest>
    </String>
    <String List="2">
      <EDID>[000C8283]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>It was lit one hundred and sixty-three years ago, back when this building was the home of a grand warrior named Vundheim.</Source>
      <Dest>あれは163年前に灯されたものなの。その頃この建物はヴンドヘイムという大戦士の家でね</Dest>
    </String>
    <String List="2">
      <EDID>[000C8283]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>When word came that he&apos;d fallen, his son Deroct lit the candle in his honor. Nobody knows why it still burns.</Source>
      <Dest>彼が戦死したという知らせが来た時、息子デロクトが栄誉を称えてキャンドルを灯した。なぜ今も燃え続けているのかは誰にも分からない</Dest>
    </String>
    <String List="2">
      <EDID>[0002DD28]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>So it&apos;s true. The traitorous bitch! Morthal owes you a debt.</Source>
      <Dest>じゃあ本当なんだね。あの裏切り者め！　この借りは返さなきゃ</Dest>
    </String>
    <String List="2">
      <EDID>[0002DD28]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Here. You were promised a reward for solving the crime, but I need one more favor from you.</Source>
      <Dest>この事件を解決すればあんたには報酬が約束されているが、もう1つ頼みを聞いてもらいたいんだ</Dest>
    </String>
    <String List="2">
      <EDID>[0002DD28]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Morthal is still in danger. The journal mentions Movarth, a master vampire I thought was destroyed a century ago.</Source>
      <Dest>モーサルはまだ危険だ。日記には吸血鬼の長、モヴァルスの事が書いてある。たしか前世紀に亡くなったはずだが</Dest>
    </String>
    <String List="2">
      <EDID>[0002DD28]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>I&apos;ll gather together some able-bodied warriors to clean out Movarth&apos;s Lair. They&apos;ll be waiting outside for you to lead them.</Source>
      <Dest>腕の立つ戦士を集めてモヴァルスの隠れ家を一掃させるわ。外で待たせておくから、指揮をとってちょうだい</Dest>
    </String>
    <String List="2">
      <EDID>[00016AD4]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>By Ysgramor&apos;s axe! It&apos;s true. Morthal owes you a debt.</Source>
      <Dest>なんですって！　本当だわ。モーサルはあなたに借りができたわね</Dest>
    </String>
    <String List="2">
      <EDID>[00016AD4]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Here is your reward for solving the murder, but I have another request.</Source>
      <Dest>殺人事件の解決に対する報酬よ。でも、あと1つお願いがあるの</Dest>
    </String>
    <String List="2">
      <EDID>[00016AD4]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Unfortunately, Morthal is still in danger. The journal mentions Movarth, a powerful master vampire that I had assumed was destroyed.</Source>
      <Dest>残念だけど、モーサルは危機を脱していない。とうに死んだはずの吸血鬼の長、モヴァルスの事が日記に書かれてるの</Dest>
    </String>
    <String List="2">
      <EDID>[00016AD4]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>I&apos;ll gather together some able-bodied warriors to clean out Movarth&apos;s Lair. They&apos;ll be waiting outside for you to lead them.</Source>
      <Dest>腕の立つ戦士を集めてモヴァルスの隠れ家を一掃させるわ。外で待たせておくから、指揮をとってちょうだい</Dest>
    </String>
    <String List="2">
      <EDID>[000C9836]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Good luck with that Ice Wraith.</Source>
      <Dest>氷の生霊によろしくな</Dest>
    </String>
    <String List="2">
      <EDID>[000C9A08]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Yes. I hope this will be enough to maintain order.</Source>
      <Dest>ふむ、これで秩序を保てるといいのだが…</Dest>
    </String>
    <String List="2">
      <EDID>[000C9A08]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Once again, your suspension is lifted. Please, try and control yourself.</Source>
      <Dest>今一度、お前の停学は解かれた。くれぐれも自制するように</Dest>
    </String>
    <String List="2">
      <EDID>[000C9AD2]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Get out of my face.</Source>
      <Dest>失せろ</Dest>
    </String>
    <String List="2">
      <EDID>[000C9AD3]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Watch out some gray-skin doesn&apos;t pick your pocket.</Source>
      <Dest>灰色ネズミに財布をすられないよう気をつけろよ</Dest>
    </String>
    <String List="2">
      <EDID>[000C9ADA]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Blessings of Talos be upon you.</Source>
      <Dest>タロスの祝福あれ</Dest>
    </String>
    <String List="2">
      <EDID>[000C9ADB]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Too few remember to honor Talos. Do not be one of those.</Source>
      <Dest>タロスの行いを称える人はあまりに少なくなりました。あなたは、そうならないで下さい</Dest>
    </String>
    <String List="2">
      <EDID>[000C9AE7]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>If you&apos;ve need of weapons or armor, come back and see Oengul.</Source>
      <Dest>もし武器や… 鎧が必要になったらここに戻って、オエンガルに会うといいわ</Dest>
    </String>
    <String List="2">
      <EDID>[000C9AE8]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>May the earth beneath your feet be always soft.</Source>
      <Dest>この道が歩きやすくありますように</Dest>
    </String>
    <String List="2">
      <EDID>[000C9AE9]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I hope we will speak again soon, marsh-friend.</Source>
      <Dest>また近いうちに話ができればいいな</Dest>
    </String>
    <String List="2">
      <EDID>[000C9AEA]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Trust me, marsh-friend, you do not want to live in this city.</Source>
      <Dest>本当さ。この街には住まない方がいい</Dest>
    </String>
    <String List="2">
      <EDID>[000C9AEB]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I would not complain if you returned with some Skooma. </Source>
      <Dest>スクゥーマを返してくれれば、何も文句はない</Dest>
    </String>
    <String List="2">
      <EDID>[000C9AEF]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>If you&apos;ll excuse me, I must return to my duties.</Source>
      <Dest>失礼して、仕事に戻らせてもらおう</Dest>
    </String>
    <String List="2">
      <EDID>[000CD901]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>A strong sword-arm wins battles, but a keen mind wins wars.</Source>
      <Dest>戦闘で勝利をもたらすのは剣をふるう逞しい腕だが、戦争に勝つのは優れた頭脳だ</Dest>
    </String>
    <String List="2">
      <EDID>[000CD902]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Safe journeys, sword-brother.</Source>
      <Dest>いい旅をしろよ、戦友</Dest>
    </String>
    <String List="2">
      <EDID>[05010C71]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Safe journeys, sword-sister.</Source>
      <Dest>いい旅をしろよ、戦友</Dest>
    </String>
    <String List="2">
      <EDID>[000CD90E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Keep on your guard. This city can be a little rough for those such as us.</Source>
      <Dest>警戒しろよ。俺達のような者にとって、街は少し物騒かも知れない</Dest>
    </String>
    <String List="2">
      <EDID>[000CD90F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>It was a pleasure.</Source>
      <Dest>楽しかったよ</Dest>
    </String>
    <String List="2">
      <EDID>[000C9B7F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The last one was a warm up.</Source>
      <Dest>さっきのは準備運動だ</Dest>
    </String>
    <String List="2">
      <EDID>[000C9B7D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Vittoria is practically glowing.</Source>
      <Dest>ヴィットリアは、まさに燦然と輝いているわ</Dest>
    </String>
    <String List="2">
      <EDID>[000C9B80]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>It should be quite the affair. Nice to have something happy in the midst of the war.</Source>
      <Dest>すばらしい出来事よ。戦争のさなかに幸せな事があるっていいわ</Dest>
    </String>
    <String List="2">
      <EDID>[000C9B86]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Not too bad. A few of the guests from the upcoming wedding have placed orders.</Source>
      <Dest>悪くないわね。今度の結婚式に来る客から注文がきてるわ</Dest>
    </String>
    <String List="2">
      <EDID>[000C9B8A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Are your sales going well?</Source>
      <Dest>繁盛している？</Dest>
    </String>
    <String List="2">
      <EDID>[000C9B77]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Do you know I look forward to the Burning of King Olaf each year just because of the fire?</Source>
      <Dest>毎年、オラフ王の焚刑を楽しみにしているの。なぜか分かる？　あの炎がいいのよね</Dest>
    </String>
    <String List="2">
      <EDID>[000C9B83]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ah, a few bottles of Spiced Wine should hit the spot.</Source>
      <Dest>スパイス入りワインが数本あれば十分だろう</Dest>
    </String>
    <String List="2">
      <EDID>[000C9B89]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Oh, no thank you. I&apos;m still feeling sick from the festival.</Source>
      <Dest>いや、けっこう。祭りのせいでまだ気分が悪いんだ</Dest>
    </String>
    <String List="2">
      <EDID>[000C9B8D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>A bottle of Spiced Wine for ya, Ataf?</Source>
      <Dest>アタフ、スパイス入りワインを一本でいい？</Dest>
    </String>
    <String List="2">
      <EDID>[000C9B78]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;ll take a bottle of Spiced Wine.</Source>
      <Dest>スパイス入りワインを一本頼む</Dest>
    </String>
    <String List="2">
      <EDID>[000C9F15]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Oh, well, it&apos;s just... I never imagined the Gourmet was a Khajiit. You know, because of all the fur, and the potential for getting hair in the...</Source>
      <Dest>まさか…　美食家がカジートだとは想像もしませんでした。だって、その毛皮では…　お料理に毛が入ったりしませんか？</Dest>
    </String>
    <String List="2">
      <EDID>[000CE6F0]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You&apos;re short on coin.</Source>
      <Dest>ゴールドが足りないぞ</Dest>
    </String>
    <String List="2">
      <EDID>[00040397]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Don&apos;t like it? Too bad. This is our city. Ours!</Source>
      <Dest>気に食わない？　そりゃあいにくだな。ここは俺達の街だ。俺達のな！</Dest>
    </String>
    <String List="2">
      <EDID>[00040397]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Don&apos;t think I can take you? One hundred septims say I can punch you back where you came from.</Source>
      <Dest>俺とやろうってのか？　100ゴールド賭けてもいい。ぶっ飛ばして返り討ちにしてやる</Dest>
    </String>
    <String List="2">
      <EDID>[000554DA]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The only thing I understand is you bothering me.</Source>
      <Dest>理解したのは、お前が私の首を絞めているって事だけだ</Dest>
    </String>
    <String List="2">
      <EDID>[000CA1F7]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>That bard Mikael is begging for a dagger up against his throat, the way he goes on about me.</Source>
      <Dest>吟遊詩人のミカエルが、どうも喉に短剣を刺してもらいたいみたいなの。そういう態度なのよ</Dest>
    </String>
    <String List="2">
      <EDID>[000CA1F7]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I heard him boasting at the Bannered Mare, saying he&apos;ll &quot;conquer me as a true Nord conquers any harsh beast.&quot; Hmph.</Source>
      <Dest>彼は私を口説き落とすってバナード・メアで吹聴しているそうよ。「生粋のノルドはどんな獣も屈服できる」んですって。ふん</Dest>
    </String>
    <String List="2">
      <EDID>[00055367]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>He&apos;s a damn tyrant. Always being goaded by the Silver-Bloods to get more work out of us.</Source>
      <Dest>奴はひどい暴君だ。シルバーブラッドにせっつかれるまま、どんどん人使いが荒くなってる</Dest>
    </String>
    <String List="2">
      <EDID>[00055367]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>They pay us next to nothing. We get beaten if we make a mistake, and where are our kind Nord rulers? What are they doing? Typical.</Source>
      <Dest>労賃なんて雀の涙さ。ヘマをすれば殴られる。ああ、慈悲深いノルドの領主達はどこで何をしてるんだ？</Dest>
    </String>
    <String List="2">
      <EDID>[0009408C]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Ahh. It&apos;s amazing how much you can learn from a book.</Source>
      <Dest>1冊の本から驚くほどたくさんの事が学べるのよ</Dest>
    </String>
    <String List="2">
      <EDID>[0009408C]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Here. Let me show you some of the things the temple healers taught me about potions.</Source>
      <Dest>いい、聖堂の治癒師が教えてくれた薬の知識を少しお見せするわ</Dest>
    </String>
    <String List="2">
      <EDID>[00094094]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Be glad you&apos;re not training under me with that mouth of yours.</Source>
      <Dest>口の悪い奴だな。お前を訓練せずに済むのは助かるよ</Dest>
    </String>
    <String List="2">
      <EDID>[000AB85A]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Our little girl died recently. I&apos;ve been shouldering my days with a strong mead, but nothing gives my Tova peace.</Source>
      <Dest>下の娘が死んだばかりなんだ。自分は強いハチミツ酒を飲んで紛らわしてるが、トヴァの心を晴らす方法がない</Dest>
    </String>
    <String List="2">
      <EDID>[000AB85A]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I&apos;ve been looking for an Amulet of Arkay to remind my wife that our child is with the gods now, but I can&apos;t find one.</Source>
      <Dest>娘は神のもとに召されたと妻に分かってほしくて、アーケイのアミュレットを探しているんだが、まだ見つからない</Dest>
    </String>
    <String List="2">
      <EDID>[000CA644]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Dovahkiin, your Voice is no match for mine!</Source>
      <Dest>ドヴァーキン、お前の「声」など及ばない！</Dest>
    </String>
    <String List="2">
      <EDID>[000CAB7A]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>It wasn&apos;t my fault! I told them over and over that it was an accident!</Source>
      <Dest>私のせいじゃないわ！　あれは事故だって何度も言ったのに！</Dest>
    </String>
    <String List="2">
      <EDID>[000CAB7A]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>They wanted me to prove my worth, so they threw me up against a young whelp of a lad, hardly old enough to grow his first chin-hairs.</Source>
      <Dest>実力を証明してみせろって、若造を相手に戦わせようとしたのよ。アゴのうぶ毛さえ生えてない程度の相手よ</Dest>
    </String>
    <String List="2">
      <EDID>[000CAB7A]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>I guess they thought a woman wasn&apos;t strong enough to hurt him. I didn&apos;t mean for him to die! Why would I want that? I just... I just lost control.</Source>
      <Dest>女の私が太刀打ちできるわけないと思ってたみたいね。殺す気はなかったのよ！　そんなの当然でしょう？　ただ…　我を忘れただけ</Dest>
    </String>
    <String List="2">
      <EDID>[000CAB7E]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>About the same as everyone else. They&apos;re the cat-folk of Elsweyr. Great warriors, good traders.</Source>
      <Dest>皆が知っている事よ。彼らはエルスウェーアの猫族よ。勇敢な戦士で、有能な商人なの</Dest>
    </String>
    <String List="2">
      <EDID>[000CAB7E]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>The way I hear it, Elsweyr ain&apos;t nothing like Skyrim. It&apos;s got tropical forests and dusty badlands. It sounds awful!</Source>
      <Dest>聞いた話では、エルスウェーアはスカイリムとはまったく違うらしいわ。熱帯林と埃だらけの荒れ地だとか。たまんないわね！</Dest>
    </String>
    <String List="2">
      <EDID>[000CADE1]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>(Sigh)</Source>
      <Dest>はぁ</Dest>
    </String>
    <String List="2">
      <EDID>[000CADE3]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>This isn&apos;t over. I catch you sending one letter to General Tullius, I&apos;ll have you both executed.</Source>
      <Dest>覚えとけ。テュリウス将軍に手紙を書いているのを見つけたら、2人とも処刑してやる</Dest>
    </String>
    <String List="2">
      <EDID>[000CB1B7]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>In honor of your service in battle, I am hereby granting you permission to purchase property in Whiterun. Talk to my steward if you&apos;re interested.</Source>
      <Dest>お前の戦場での働きに敬意を表し、ホワイトランに土地を買う権利を与えよう。興味があるなら、執政に話してくれ</Dest>
    </String>
    <String List="2">
      <EDID>[000CB1B8]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>In honor of your service in battle, I am hereby granting you permission to purchase property in Markarth. Talk to my steward if you&apos;re interested.</Source>
      <Dest>戦いでの活躍を称えて、マルカルスに土地を買う権利を与えよう。興味があるなら、執政に話してくれ</Dest>
    </String>
    <String List="2">
      <EDID>[000CB1B9]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>In honor of your service in battle, I am hereby granting you permission to purchase property in Riften. Talk to my steward if you&apos;re interested.</Source>
      <Dest>戦場における働きを称え、ここにリフテンの不動産を購入する許可を与えましょう。興味があるなら、執政に訊ねることです</Dest>
    </String>
    <String List="2">
      <EDID>[000CB1BA]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>In honor of your service in battle, I am hereby granting you permission to purchase property in Windhelm. Talk to my steward if you&apos;re interested.</Source>
      <Dest>戦いでの活躍を称えて、ウィンドヘルムに土地を買う権利を与えよう。興味があるなら、執政に話してくれ</Dest>
    </String>
    <String List="2">
      <EDID>[000CB26A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Begone from here! Get out of this orphanage! Help! Somebody help me!</Source>
      <Dest>出て行け！　この孤児院から出て行け！　誰か助けてくれ！</Dest>
    </String>
    <String List="2">
      <EDID>[000CBAAE]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Don&apos;t even get me started on that lot.</Source>
      <Dest>そんな連中の話をさせないでくれ</Dest>
    </String>
    <String List="2">
      <EDID>[000CBAAE]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>They put on airs like they&apos;re somethin&apos; special. Oh sure, they&apos;ve got money, but they ain&apos;t got a shred of honor between &apos;em.</Source>
      <Dest>自分達が何か特別な存在であるかのように振る舞ってる。確かに金は持ってるが、これっぽっちも尊敬されてない</Dest>
    </String>
    <String List="2">
      <EDID>[000CBAAE]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Gray-Mane. Now that&apos;s a name fills you with pride. We&apos;ve got roots in Whiterun. We&apos;ve got history.</Source>
      <Dest>グレイ・メーン。その名を聞くと誇らしい気持ちで胸がいっぱいになる。私達はホワイトランにルーツを持つ、歴史ある一族なのだ</Dest>
    </String>
    <String List="2">
      <EDID>[000CC374]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Okay, let&apos;s see what you can do.</Source>
      <Dest>じゃあ実力を見せて</Dest>
    </String>
    <String List="2">
      <EDID>[000CC374]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Remember to stay within the boundaries and only use the practice arrows. I have some if you don&apos;t have any.</Source>
      <Dest>境界を出ず、練習用の矢を使うのを忘れないでね。持ってなければあるから</Dest>
    </String>
    <String List="2">
      <EDID>[000CC374]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Aim for the middle target.</Source>
      <Dest>真ん中の的を狙って</Dest>
    </String>
    <String List="2">
      <EDID>[000CC776]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Well, aren&apos;t you a strange one.</Source>
      <Dest>あら、まったく変な人ね</Dest>
    </String>
    <String List="2">
      <EDID>[000CC778]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Do not forsake your heart, child, for it may one day come to surprise you.</Source>
      <Dest>自分の心を見捨ててはだめよ。いつか、あなた自身の心に驚かされる日が訪れるでしょう</Dest>
    </String>
    <String List="2">
      <EDID>[000CC778]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Mara will always accept you into her arms, should you seek to return to her fold.</Source>
      <Dest>あなたがマーラの腕の中に戻ろうとする限り、彼女はいつでも迎え入れてくれますよ</Dest>
    </String>
    <String List="2">
      <EDID>[000CC970]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I am the Keeper of the Vigil here in Skyrim. We bring Stendarr&apos;s Mercy to the innocent and His Justice to the Daedra.</Source>
      <Dest>私はスカイリムの不寝番よ。私達は「ステンダールの慈愛」を無実の人々に、「神の正義」をデイドラにもたらすの</Dest>
    </String>
    <String List="2">
      <EDID>[000CD075]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Ha! The most important question of all, that one.</Source>
      <Dest>ハハ！　それは何よりも一番重要な問題だな</Dest>
    </String>
    <String List="2">
      <EDID>[000CD075]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>You&apos;ll want the Bannered Mare. See old Hulda, she&apos;ll keep you swimmin&apos; in mead.</Source>
      <Dest>バナード・メアに行ってみたらいい。フルダばあさんに会えば、ハチミツ酒を浴びるほど飲めるよ</Dest>
    </String>
    <String List="2">
      <EDID>[000CD075]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>But mind the bard, Mikael. Poncy little milk drinker, that one.</Source>
      <Dest>だけど吟遊詩人のミカエルには気をつけろ。気取ったガキがいたら、そいつだ</Dest>
    </String>
    <String List="2">
      <EDID>[000A724A]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Ha! The most important question of all, that one.</Source>
      <Dest>ハハ！　それは何よりも一番重要な問題だな</Dest>
    </String>
    <String List="2">
      <EDID>[000A724A]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>You&apos;ll want the Bannered Mare. See Mikael, he&apos;ll keep you swimmin&apos; in mead.</Source>
      <Dest>バナード・メアに行ってみたらいい。ミカエルに会えば、ハチミツ酒を浴びるほど飲めるよ</Dest>
    </String>
    <String List="2">
      <EDID>[000CD072]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Ain&apos;t sure if they&apos;re takin&apos; on new members, but you should talk to the Companions. They&apos;re over in their hall, Jorrvaskr.</Source>
      <Dest>新しいメンバーを採用しているのかどうか分からないが、“同胞団”に話を聞いてみるといい。彼らの広間、ジョルバスクルにいる</Dest>
    </String>
    <String List="2">
      <EDID>[000CD072]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>If by &quot;work&quot; you mean &quot;testing your steel in bloody battle.&quot;</Source>
      <Dest>“仕事”というのが“残虐な戦闘で自分の剣を試してみる”という意味ならだが</Dest>
    </String>
    <String List="2">
      <EDID>[000CD077]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Ah, so it&apos;s gold you&apos;re after, then? </Source>
      <Dest>なるほど、では金を探しに？</Dest>
    </String>
    <String List="2">
      <EDID>[000CD077]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>You need only ask about it. Plenty o&apos; folk in Whiterun with too much fat and gold to be bothered doing anything for themselves.</Source>
      <Dest>ただ聞いてみればいい。ホワイトランには困るくらいの脂肪と金を持っている奴がたくさんいて、自分のことを何でもやらせているから</Dest>
    </String>
    <String List="2">
      <EDID>[000CD078]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Well met, kinsman. What brings you to Whiterun?</Source>
      <Dest>ごきげんよう、同族よ。ホワイトランには何のご用ですか？</Dest>
    </String>
    <String List="2">
      <EDID>[000CD079]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Well met, traveler. What brings you to Whiterun?</Source>
      <Dest>ごきげんよう、旅の方。ホワイトランには何のご用ですか？</Dest>
    </String>
    <String List="2">
      <EDID>[000CD10A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You won&apos;t. The Jarl has ordered a life sentence for you. Get comfortable in the dark, &apos;cause you&apos;ll never see the sun again.</Source>
      <Dest>その時は来ない。首長はお前に終身刑を言い渡した。せいぜい暗闇に慣れる事だな。二度と太陽を見ることはできないのだから</Dest>
    </String>
    <String List="2">
      <EDID>[000CD119]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Maybe you&apos;re right. I guess I just didn&apos;t want anyone to think I couldn&apos;t handle one lass.</Source>
      <Dest>言うとおりかもな。女一人だって扱えない奴だと思われたくなかっただけなんだ</Dest>
    </String>
    <String List="2">
      <EDID>[000CD119]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>On my honor, I won&apos;t bother Carlotta ever again.</Source>
      <Dest>名誉にかけて、カルロッタにもう迷惑はかけないよ</Dest>
    </String>
    <String List="2">
      <EDID>[00068F6D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>A debt is a debt.</Source>
      <Dest>借金は借金だ</Dest>
    </String>
    <String List="2">
      <EDID>[0010756B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Next, the Dark Elf!</Source>
      <Dest>次、そこのダークエルフ！</Dest>
    </String>
    <String List="2">
      <EDID>[0010756C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Next, the High Elf!</Source>
      <Dest>次、そこのハイエルフ！</Dest>
    </String>
    <String List="2">
      <EDID>[00107571]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Next, the Wood Elf!</Source>
      <Dest>次、そこのウッドエルフ！</Dest>
    </String>
    <String List="2">
      <EDID>[000CD672]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>As we commend your souls to Aetherius, blessings of the Eight Divines upon you, for you are the salt and earth of Nirn, our beloved...</Source>
      <Dest>エセリウスへ送らるる汝らの魂に、八大神の慈悲あらん事を、汝らはニルンの地の塩なれば、我らの愛する…</Dest>
    </String>
    <String List="2">
      <EDID>[000CDEC6]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>It was difficult at first. The Nords of this city are, at best, suspicious of outsiders.</Source>
      <Dest>初めは辛かったわ。所詮、この街のノルドは、よそ者に対して疑り深いから</Dest>
    </String>
    <String List="2">
      <EDID>[000CDEC6]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>But in time, I made the right friends and proved myself useful enough that they don&apos;t give me trouble anymore. </Source>
      <Dest>でも、そのうちにちゃんとした友達ができて、自分は十分役立つんだって証明する事ができたの。そうしたら、もう面倒事はなくなったわ</Dest>
    </String>
    <String List="2">
      <EDID>[000CDEC6]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>The Dark Elves are too proud and naive to understand the way things truly are, and so they continue to dwell in that slum.</Source>
      <Dest>ダークエルフは、物事を正確に理解するにはプライドが高すぎるし、純真すぎるのよ。だからこのスラムに暮らし続けているの</Dest>
    </String>
    <String List="2">
      <EDID>[000CDEC7]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I&apos;m a Dark Elf and I live in Windhelm, so yes, I live in the Gray Quarter.</Source>
      <Dest>俺はダークエルフで、ウィンドヘルムに住んでいる。つまり、答えはイエスだ</Dest>
    </String>
    <String List="2">
      <EDID>[000CDEC7]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>You must be new around here, or you&apos;d know they don&apos;t let my kind live anywhere outside that slum.</Source>
      <Dest>ここらは初めてか？　でなけりゃ、俺達があのゴミ溜め以外には住めない事を知っているはずだ</Dest>
    </String>
    <String List="2">
      <EDID>[000CE25D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Name&apos;s Angi and if you try anything stupid, I won&apos;t hesitate to put an arrow in your head.</Source>
      <Dest>私はアンジー。何か馬鹿な事したら遠慮なくその頭に矢をぶち込むわよ</Dest>
    </String>
    <String List="2">
      <EDID>[000CE6EF]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>There&apos;s a whole college up in Solitude where they teach the arts. Song. Lute-playing. Poetry.</Source>
      <Dest>ソリチュードには芸術を教える大きな大学がある。歌。リュート演奏。詩</Dest>
    </String>
    <String List="2">
      <EDID>[000CE6EF]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I studied there myself. Had to leave over a misunderstanding with a headmistress. Well, more a misunderstanding with her husband.</Source>
      <Dest>そこで学んだんだ。女性校長との間で誤解があって辞めたけどな。というよりむしろ彼女の旦那との誤解だけど</Dest>
    </String>
    <String List="2">
      <EDID>[000CED95]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Hmm. This one doesn&apos;t look too difficult.</Source>
      <Dest>こいつはそんなに難しくなさそうだ</Dest>
    </String>
    <String List="2">
      <EDID>[05500D62]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Hey!</Source>
      <Dest>おい！</Dest>
    </String>
    <String List="2">
      <EDID>[000CEFC0]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Done. Now move along, before you get me in trouble.</Source>
      <Dest>これでよし。さあ、面倒をかける前に行け</Dest>
    </String>
    <String List="2">
      <EDID>[000CEFD3]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Only inside the gates. Much of Falkreath Hold is wilderness and there&apos;s plenty of trouble to be had.</Source>
      <Dest>城壁の内側はね。ファルクリース要塞の大部分は未開の原野だ。外では厄介事が絶えないのさ</Dest>
    </String>
    <String List="2">
      <EDID>[000CF2D6]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Ha. Another milk drinker crying about their effort.</Source>
      <Dest>自分の苦労を泣いて訴える駄々っ子ね</Dest>
    </String>
    <String List="2">
      <EDID>[000CF2D6]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Glory only awaits those who triumph. </Source>
      <Dest>栄光は勝利者だけのもの</Dest>
    </String>
    <String List="2">
      <EDID>[000CF2D6]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>And as Companions, our glory must always be hard-fought.</Source>
      <Dest>そして同胞団にとって、激しく戦ってこその栄光なの</Dest>
    </String>
    <String List="2">
      <EDID>[000CF90F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Who knows? The cat was crazy. She was a fool to trust him.</Source>
      <Dest>さあね。あの女はどうかしてた。奴を信用して馬鹿を見たんだよ</Dest>
    </String>
    <String List="2">
      <EDID>[000CF909]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>But... stealing the boss&apos;s sword? Did he have a death wish?</Source>
      <Dest>でも…　ボスの剣を盗むって？　彼、死にたいのかしら？</Dest>
    </String>
    <String List="2">
      <EDID>[000D031B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Okay, your turn. Try and hit the target way in the back, far behind the other three. Remember to take your time and make your shot count.</Source>
      <Dest>あなたの番よ。他の3つの的より遠くにある的に当ててみて。慌てないで、確実に射るのよ</Dest>
    </String>
    <String List="2">
      <EDID>[000D0521]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I don&apos;t think he would have wanted your absolution, Rorlund. He worshipped Talos.</Source>
      <Dest>あんたから罪の赦しが欲しかったわけじゃないと思うわ、ローランド。あいつはタロスを信仰していたのよ</Dest>
    </String>
    <String List="2">
      <EDID>[000D0556]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Jarl Elisif the Fair. Poor woman. Losing her husband and king like that. It was a dark day for us all.</Source>
      <Dest>公平なエリシフ首長だ。不幸な女性さ。夫である王をあのように亡くして。皆にとって暗い日だった</Dest>
    </String>
    <String List="2">
      <EDID>[000D0556]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Damn, that reminds me, I have a delivery to make to her steward, Falk Firebeard. He ordered a special bottle of Stros M&apos;Kai Rum.</Source>
      <Dest>クソ、それで思い出した、彼女の執政ファルク・ファイアビアードに届け物があるんだ。ストロス・エムカイのラム酒の特別品を注文されている</Dest>
    </String>
    <String List="2">
      <EDID>[000D0551]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>He said he loved me...</Source>
      <Dest>彼は愛していると言ったわ…</Dest>
    </String>
    <String List="2">
      <EDID>[000DE45C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Hey, Dark Elf. Get up! Come on, the gods won&apos;t give us another chance!</Source>
      <Dest>ダークエルフ、起きろ！　いくら神でもそう何度もチャンスはくれないぜ！</Dest>
    </String>
    <String List="2">
      <EDID>[000DE460]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Hey, High Elf. Get up! Come on, the gods won&apos;t give us another chance!</Source>
      <Dest>ハイエルフ。起きろ！　いくら神でもそう何度もチャンスはくれないぜ！</Dest>
    </String>
    <String List="2">
      <EDID>[000DE461]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Hey, Wood Elf. Get up! Come on, the gods won&apos;t give us another chance!</Source>
      <Dest>ウッドエルフ。起きろ！　いくら神でもそう何度もチャンスはくれないぜ！</Dest>
    </String>
    <String List="2">
      <EDID>[000D05B2]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Yeah, he&apos;s after Ra&apos;jirr - never seen him so angry.</Source>
      <Dest>ああ。彼はラジールを追ってる。あんなに怒ったところは見たことがない</Dest>
    </String>
    <String List="2">
      <EDID>[000D05AF]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Kyr&apos;s orders. Nobody goes in or out until he gets back. Or the boss will skin you as soon as he&apos;s done with Ra&apos;jirr.</Source>
      <Dest>カイルからの命令だ。ボスが戻って来るまで誰も中に入れず、外に出すな。さもなければ、ラジールのように酷い目に遭うと思え</Dest>
    </String>
    <String List="2">
      <EDID>[000D1202]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Chops and steaks fit for a Jarl! Come and see my selection of the finest-quality meats!</Source>
      <Dest>チョップとステーキはほっぺたが落ちるほどうまいよ！　よりすぐりの最高級肉を見てってくれ！</Dest>
    </String>
    <String List="2">
      <EDID>[000D143C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>If that must be, then it will. And why should I be any different? So many lives already lost. What&apos;s one more?</Source>
      <Dest>避けられない事なら仕方ないわ。私だって例外じゃない。すでに数多くの命が失われたのよ。もうひとつくらい何だって言うの？</Dest>
    </String>
    <String List="2">
      <EDID>[000D142F]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>The Empire is weak, obsolete. Look at how far we&apos;ve come; with so little.</Source>
      <Dest>帝国は脆弱だ。過去の遺物だ。見てみるがいい。我らがわずかな力で、どれほど遠くまで来れたか</Dest>
    </String>
    <String List="2">
      <EDID>[000D142F]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>When we&apos;re done rooting out Imperial influence here at home, then we will take our war to the Aldmeri Dominion.</Source>
      <Dest>故国から帝国の影響力を一掃した後は、アルドメリ自治領と戦を交えることになろう</Dest>
    </String>
    <String List="2">
      <EDID>[000D1441]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You&apos;re wrong, Ulfric. We need the Empire. Without it Skyrim will assuredly fall to the Dominion.</Source>
      <Dest>あなたは間違ってるわ、ウルフリック。帝国は必要よ。でないとスカイリムは自治領のものになってしまう</Dest>
    </String>
    <String List="2">
      <EDID>[000D180D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I... I&apos;m not familiar with the Twilight Sepulcher. What is it? What... what&apos;s Mercer Frey done?</Source>
      <Dest>黄昏の墓所の事はよく知らない。一体何なんだ？　メルセル・フレイは何をした？</Dest>
    </String>
    <String List="2">
      <EDID>[000D197B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Welcome to Whiterun, friend. Go right on in. </Source>
      <Dest>ホワイトランへようこそ、友よ。さあさあ中へ</Dest>
    </String>
    <String List="2">
      <EDID>[000D1981]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Fine, but we&apos;ll be keeping an eye on you.</Source>
      <Dest>なるほど、だが念のため監視を付けさせてもらうぞ</Dest>
    </String>
    <String List="2">
      <EDID>[000D1D57]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>No, I&apos;m not. Looks like we&apos;ve got something in common, then.</Source>
      <Dest>いや、違う。お互い共通点がありそうだな</Dest>
    </String>
    <String List="2">
      <EDID>[000D1D58]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Hmph. No, friend, that I&apos;m not. But I get along with your kind well enough.</Source>
      <Dest>いいや、違うよ。でも、あんたみたいなのとは馬が合いそうだ</Dest>
    </String>
    <String List="2">
      <EDID>[000D1D59]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ha! And neither are you, eh? Good to see another Redguard. I like to think we bring a little heat to this frozen wasteland.</Source>
      <Dest>おや！　お前も違うんじゃないか？　レッドガードに会えてうれしいよ。お互い凍りついたこの土地を少しは熱くできるといいな</Dest>
    </String>
    <String List="2">
      <EDID>[000D1E14]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Hmm. Good point.</Source>
      <Dest>いい所を付いている</Dest>
    </String>
    <String List="2">
      <EDID>[000D23CB]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Spoken like a true Nord. I&apos;ll stand beside you, Dragonborn.</Source>
      <Dest>本物のノルドのような口ぶりだな。お前とともに戦うよ、ドラゴンボーン</Dest>
    </String>
    <String List="2">
      <EDID>[000D2446]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>No Nord could have said it better! I&apos;ll stand beside you, Dragonborn.</Source>
      <Dest>どんなノルドにも勝るうまい言い方だったな。お前とともに戦うよ、ドラゴンボーン</Dest>
    </String>
    <String List="2">
      <EDID>[000D27DB]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Well, seems like you have a bit of gold left in your pockets, don&apos;t you, my friend? Mmm, yes...</Source>
      <Dest>おや、お前の財布に金が少しあまってるみたいだな。そうだろ、友よ？　ふーむ、そうか…</Dest>
    </String>
    <String List="2">
      <EDID>[000D2A4E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Solitude&apos;s famous for its Bards College. Worth a visit if you&apos;ve never been. Some of them can sing just as pretty as a lark.</Source>
      <Dest>ソリチュードは吟遊詩人の大学があることで有名なんだ。一度は足を運ぶ価値があるかもな。ヒバリのように美しく歌える者達もいる</Dest>
    </String>
    <String List="2">
      <EDID>[000D2A4F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You&apos;ll want to watch out for the Forsworn if you do any traveling around the Reach. Bloodthirsty bastards, them.</Source>
      <Dest>リーチを旅するなら、フォースウォーンには気をつけろよ。連中は血に飢えたケダモノだ</Dest>
    </String>
    <String List="2">
      <EDID>[000DFB20]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>If you don&apos;t mind a piece of advice, stay out of trouble in Markarth. They&apos;ll toss you in the Cidhna Mine, and you&apos;ll never get out.</Source>
      <Dest>余計なお世話かも知れないけど、マルカルスじゃ面倒事に近づかないことだ。ヘタするとシドナ鉱山に放り込まれ、二度と出てこれなくなるぞ</Dest>
    </String>
    <String List="2">
      <EDID>[000DFB22]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You might run into some of them lizard-folk in Riften. Quite a few of them work the docks there, not sure why. They like swimming in the lake, maybe.</Source>
      <Dest>リフテンじゃ例のトカゲ族に出くわすかも知れないよ。港では大勢働いてるからね。理由は定かじゃないんだが、たぶん湖で泳ぐのが好きなんだろう</Dest>
    </String>
    <String List="2">
      <EDID>[000DFB23]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You&apos;ll find Windhelm&apos;s full of Dark Elves. The kind from Morrowind, you know. Not that I have anything against them, long as they keep to themselves.</Source>
      <Dest>ウィンドヘルムにはダークエルフがあふれてる。モロウウィンドから来た種族さ。連中に反感はないよ、大人しくしてくれてさえいればな</Dest>
    </String>
    <String List="2">
      <EDID>[000D2A50]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Oh, there once was a hero named Ragnar the Red, who came riding to Whiterun from ole Rorikstead!</Source>
      <Dest>あぁ、かつての英雄、赤のラグナル。ロリクステッドから馬を駆ってやって来た</Dest>
    </String>
    <String List="2">
      <EDID>[000DFB24]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You ever met one of them cats? - kah-jeet, I think they call themselves. I hear there&apos;s whole countries full of them down south.</Source>
      <Dest>例の猫族に出会ったことは？　確か自分達のことをカジートって呼んでる連中さ。なんでも、南の方には彼らだけの国があるそうだ</Dest>
    </String>
    <String List="2">
      <EDID>[000D2A52]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Whoa! Steady, old girl.</Source>
      <Dest>まて！どうどう</Dest>
    </String>
    <String List="2">
      <EDID>[000DFB25]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>It&apos;s almost getting downright hot now.</Source>
      <Dest>じきにかんかん照りになるぞ、こりゃ</Dest>
    </String>
    <String List="2">
      <EDID>[000D2ABB]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Hmm. These fruits and vegetables are disappointing, Carlotta.</Source>
      <Dest>カルロッタ、ここの果物と野菜にはがっかりだ</Dest>
    </String>
    <String List="2">
      <EDID>[000D2BB8]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Release... me.</Source>
      <Dest>解放…　してくれ…</Dest>
    </String>
    <String List="2">
      <EDID>[000D2C10]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>It&apos;s only right seein&apos; as you&apos;re the important lumberman.</Source>
      <Dest>大層な厄介者だと見るしかねえようだな</Dest>
    </String>
    <String List="2">
      <EDID>[000D2BEE]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Aye, it can. Wouldn&apos;t want them any bigger though.</Source>
      <Dest>ああ、できる。でも、これ以上大きくはしない方がいいだろう</Dest>
    </String>
    <String List="2">
      <EDID>[000D2C12]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Aye, it is. I suppose it won&apos;t hurt the girl to eat it this once.</Source>
      <Dest>ああ、そうだ。今回だけこれを食べてもこの子の害にはならないだろう</Dest>
    </String>
    <String List="2">
      <EDID>[000D2C92]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>This isn&apos;t over!</Source>
      <Dest>覚えておけ！</Dest>
    </String>
    <String List="2">
      <EDID>[000D2C9C]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Has the whole city lost their brains?</Source>
      <Dest>街中が正気を失ったのか？</Dest>
    </String>
    <String List="2">
      <EDID>[000D2C9C]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I&apos;ve been scrying and auguring to find the murderer myself!</Source>
      <Dest>私も水晶や占いで殺人者を探しているんだ！</Dest>
    </String>
    <String List="2">
      <EDID>[000D2C7E]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>You&apos;re under arrest, for the Murder of Susanna of Candlehearth Hall. And Friga Shatter-Shield. And all the rest. </Source>
      <Dest>お前を逮捕する。キャンドルハース・ホールのスザンナ、フリガ・シャッター・シールド、その他の者すべてを殺害した罪だ</Dest>
    </String>
    <String List="2">
      <EDID>[000D2C7E]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>We are wise to your scheming, you coward.</Source>
      <Dest>お前の企みは見抜いていた、臆病者め</Dest>
    </String>
    <String List="2">
      <EDID>[000D33AB]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I don&apos;t think so.</Source>
      <Dest>お断りだ</Dest>
    </String>
    <String List="2">
      <EDID>[000D33BE]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Sure, how about I get Dirge to knock you over your head and dump you into the cistern?</Source>
      <Dest>ディルジに頼んで、頭をぶん殴ってため池に突き落としてもらおうか？</Dest>
    </String>
    <String List="2">
      <EDID>[000D33BE]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Look, I&apos;ve been in this business a long time and I&apos;ve seen all types. You can play it tough, or you can play it smart... whatever.</Source>
      <Dest>この商売を長くやっていると、色々な人間と会うもんさ。強気に出たり、利口に立ち回ろうとしたり…　そりゃあ色々とね</Dest>
    </String>
    <String List="2">
      <EDID>[000D33BE]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>At the end of the day you&apos;ll find that all we care about down here is how much gold you can make us.</Source>
      <Dest>結局大事なのは、どれだけ稼げるかってことさね。あんたにもいずれ分かる</Dest>
    </String>
    <String List="2">
      <EDID>[000D33C0]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>So, you&apos;re the new recruit, huh?</Source>
      <Dest>あんたが新入りかい</Dest>
    </String>
    <String List="2">
      <EDID>[000D33C0]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Well, looks like you and I are going to have to get very well acquainted.</Source>
      <Dest>これからは、お互いによく知り合わないといけないね</Dest>
    </String>
    <String List="2">
      <EDID>[000D39AC]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Ah, I forget you&apos;re new to Skyrim. Jarl Elisif, I should say, although only because she was married to Jarl Torygg when he was murdered.</Source>
      <Dest>ああ、あんたはスカイリムに来たばかりだったな。正式にはエリシフ首長と呼ぶべきだが、それもトリグ首長が殺された時に妻だったからというだけだ</Dest>
    </String>
    <String List="2">
      <EDID>[000D39AC]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Ulfric murdered Torygg, you know. Walked right into his palace in Solitude and killed him. Shouted him to death, if you believe the stories.</Source>
      <Dest>ウルフリックがトリグを殺害したのさ。ソリチュードの宮殿にスタスタ入っていって殺したんだ。“シャウト”で殺したらしいぜ、信じるかどうかは分からんが</Dest>
    </String>
    <String List="2">
      <EDID>[000D39AC]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>That&apos;s what started this whole war. The Empire couldn&apos;t ignore that. Once the Jarls start killing each other, we&apos;re back to the bad old days.</Source>
      <Dest>それがこの戦争の発端さ。帝国がそれを無視するわけにはいかないだろう。首長同士が互いに殺し合いを始めたら、古き悪しき時代に逆戻りさ</Dest>
    </String>
    <String List="2">
      <EDID>[000D3B9E]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Windhelm is one of the oldest human cities in all of Tamriel. In fact, it was the capital of the First Empire, which was founded by Ysgramor.</Source>
      <Dest>ウィンドヘルムは、タムリエルで最も歴史ある人間の街だ。事実、イスグラモルが建設した、最初の帝国の首都だった</Dest>
    </String>
    <String List="2">
      <EDID>[000D3B9E]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>The Palace of the Kings in which you now stand is one of the last buildings that remain from that era.</Source>
      <Dest>今お前が立っているのは、王達の宮殿だ。かの時代から残っている、最後の建物だよ</Dest>
    </String>
    <String List="2">
      <EDID>[000D3B9E]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Long ago, the Empire used the city to garrison troops who guarded the passes to Morrowind.</Source>
      <Dest>遠い昔、帝国はモロウウィンドへ続く道を守る兵士の駐屯地として、この街を使った</Dest>
    </String>
    <String List="2">
      <EDID>[000D3B9E]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>And now, thanks to you, the city is back under the Empire&apos;s banner.</Source>
      <Dest>そして今、お前のおかげでこの街は帝国の旗の下に戻ったのだ</Dest>
    </String>
    <String List="2">
      <EDID>[000D3C5A]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Think you&apos;ve got the mettle, eh?</Source>
      <Dest>根性はすわっている方か？</Dest>
    </String>
    <String List="2">
      <EDID>[000D3C5A]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Honestly, the Legion can use all the able bodies it can muster. We have our hands full. A dead king, a rebellion, and now dragons? Skyrim&apos;s a mess.</Source>
      <Dest>正直なところ、帝国軍は全く人手が足りていない状況だ。我々も手いっぱいでな。死んだ王、反乱、さらには新たなドラゴン。スカイリムは混乱状態だ</Dest>
    </String>
    <String List="2">
      <EDID>[000D3C5A]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>If you&apos;re serious, make your way to Solitude. Our headquarters is Castle Dour. You&apos;ll find General Tullius there, commanding our forces in Skyrim.</Source>
      <Dest>本気で考えているのなら、ソリチュードへ向かえ。帝国軍の本部がドール城にある。我が軍を統括する、テュリウス将軍がそこにいる</Dest>
    </String>
    <String List="2">
      <EDID>[000D3C5A]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>But talk to Legate Rikke. She handles the local recruiting.</Source>
      <Dest>しかし、話はリッケ特使を通せ。彼女が現地採用の担当だからな</Dest>
    </String>
    <String List="2">
      <EDID>[000FBA67]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Think you&apos;ve got the mettle, eh?</Source>
      <Dest>根性はすわっている方か？</Dest>
    </String>
    <String List="2">
      <EDID>[000FBA67]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Honestly, the Legion can use all the able bodies it can muster. We have our hands full. A dead king, a rebellion, and now dragons? Skyrim&apos;s a mess.</Source>
      <Dest>正直なところ、帝国軍は全く人手が足りていない状況だ。我々も手いっぱいでな。死んだ王、反乱、さらには新たなドラゴン。スカイリムは混乱状態だ</Dest>
    </String>
    <String List="2">
      <EDID>[000FBA67]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>If you&apos;re serious, you&apos;re in the right place. Our headquarters is in Castle Dour. Here you&apos;ll find General Tullius, commanding our forces in Skyrim.</Source>
      <Dest>本気なら、ここはそのための場所だ。帝国軍の本部はこのドール城にある。我が軍を統括する、テュリウス将軍もこの城にいらっしゃる</Dest>
    </String>
    <String List="2">
      <EDID>[000FBA67]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>But talk to Legate Rikke. She handles the local recruiting.</Source>
      <Dest>しかし、話はリッケ特使を通せ。彼女が現地採用の担当だからな</Dest>
    </String>
    <String List="2">
      <EDID>[00040F75]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Be careful. They&apos;re faster than you think.</Source>
      <Dest>用心するんだ。奴らは想像以上に動きが速いぞ</Dest>
    </String>
    <String List="2">
      <EDID>[000D4FBE]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Whoa, whoa. Calm down. Let&apos;s just think about this for a moment.</Source>
      <Dest>わわっ。落ち着いて。ねえ、ちょっと待ってよ</Dest>
    </String>
    <String List="2">
      <EDID>[000D4FBE]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>(Sigh) You win. Tell Shadr he can forget the debt.</Source>
      <Dest>はあ。負けたわ。シャドルに借金は忘れていいって伝えて</Dest>
    </String>
    <String List="2">
      <EDID>[000D4FB8]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>All right, all right! Take it easy. No idea why you&apos;d care about a stranger so much, but this isn&apos;t worth a fight.</Source>
      <Dest>分かった、分かった！　落ち着いてよ。どうして赤の他人をそこまで気にかけるのか分からないけど、喧嘩するようなことじゃないわね</Dest>
    </String>
    <String List="2">
      <EDID>[000D4FB8]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Tell Shadr I&apos;m forgetting about his debt.</Source>
      <Dest>シャドルに借金は忘れてやるって伝えて</Dest>
    </String>
    <String List="2">
      <EDID>[000D4FBF]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Don&apos;t know why you&apos;d help a stranger like that, but a septim&apos;s a septim... don&apos;t care where it comes from.</Source>
      <Dest>どうして赤の他人を助けてやるのか分からないけど、お金はお金ね。出所は関係ないわ</Dest>
    </String>
    <String List="2">
      <EDID>[000D4FBF]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>You can tell Shadr his debt&apos;s been paid.</Source>
      <Dest>シャドルに借金は支払い済みだと言ってやって</Dest>
    </String>
    <String List="2">
      <EDID>[000D4FC2]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>All right, all right. I guess I made enough from his shipment. No need to waste any more time threatening a stable hand.</Source>
      <Dest>分かった、分かった。彼の船荷のおかげで十分儲けさせてもらった。厩務員なんか脅しているのは時間の無駄ね</Dest>
    </String>
    <String List="2">
      <EDID>[000D4FC2]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Tell Shadr he doesn&apos;t owe me anything.</Source>
      <Dest>シャドルに借金はチャラだと伝えて</Dest>
    </String>
    <String List="2">
      <EDID>[000D50C6]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Ah, no mere brute mercenary, but a thinker - perhaps even a scholar?</Source>
      <Dest>おや、単なる脳なしの傭兵ではなく、考える頭があるようだな…　学者にでもなるつもりか？</Dest>
    </String>
    <String List="2">
      <EDID>[000D50C6]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>You see, when the stories of dragons began to circulate, many dismissed them as mere fantasies, rumors. Impossibilities.</Source>
      <Dest>ドラゴンの話が広まり始めると、多くの者が空想、噂、虚言として退けた</Dest>
    </String>
    <String List="2">
      <EDID>[000D50C6]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>One sure mark of a fool is to dismiss anything that falls outside his experience as being impossible.</Source>
      <Dest>自らの経験を超えたものは起こり得ないとして退けるのは、まさに馬鹿のする事だ</Dest>
    </String>
    <String List="2">
      <EDID>[000D50C6]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>But I began to search for information about dragons - where had they gone all those years ago? And where were they coming from?</Source>
      <Dest>だが、自分はドラゴンの情報の探索を始めた…　その大昔、どこに消え去ったのか？　またどこから来たのか？</Dest>
    </String>
    <String List="2">
      <EDID>[000D5138]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>The ancients built many of the fortresses that dot the landscape of Skyrim.</Source>
      <Dest>古代人はスカイリムのあちこちに、たくさんの砦を作ったの</Dest>
    </String>
    <String List="2">
      <EDID>[000D5138]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Sadly, most have fallen into disrepair. And nearly all have been overrun with bandits or other vagabonds. </Source>
      <Dest>悲しいけど、ほとんどが廃墟になっているわ。そして、山賊と放浪者のたまり場になってしまった</Dest>
    </String>
    <String List="2">
      <EDID>[000D5138]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Fort Hraggstad is one of the few that remains mostly intact. </Source>
      <Dest>ほぼ無傷で残った数少ないうちのひとつが、フラーグスタート砦よ</Dest>
    </String>
    <String List="2">
      <EDID>[000D5138]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>We&apos;re going to install a garrison there, but first, you&apos;re going to clean out the bandits that have moved in.</Source>
      <Dest>これから駐留部隊を配備するんだけど、まずは住みついた山賊を追い出さないとね</Dest>
    </String>
    <String List="2">
      <EDID>[000D513C]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I&apos;m sending you to clear out Fort Hraggstad. If you survive, you&apos;ll pass.</Source>
      <Dest>フラーグスタート砦を一掃してきてもらうわ。生きて帰れたら合格よ</Dest>
    </String>
    <String List="2">
      <EDID>[000D513C]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>If you die, then I&apos;ll have no further use for your corpse.</Source>
      <Dest>もし死んで帰ってきたら、あなたに用はないわ</Dest>
    </String>
    <String List="2">
      <EDID>[000D514F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Are you ready to test yourself at Fort Hraggstad?</Source>
      <Dest>フラーグスタート砦で試練を受ける準備はできた？</Dest>
    </String>
    <String List="2">
      <EDID>[000D5150]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Hmm. I suppose that&apos;s true. Fine.</Source>
      <Dest>どうやらそのようだな。よろしい</Dest>
    </String>
    <String List="2">
      <EDID>[000D5150]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Why don&apos;t you have a chat with Legate Rikke?</Source>
      <Dest>リッケ特使と話をしてくれるか？</Dest>
    </String>
    <String List="2">
      <EDID>[000D5154]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Have we? </Source>
      <Dest>本当か？</Dest>
    </String>
    <String List="2">
      <EDID>[000D5154]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Oh. Oh, of course.</Source>
      <Dest>ああ、そうだったな</Dest>
    </String>
    <String List="2">
      <EDID>[000D5154]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>You were at Helgen! </Source>
      <Dest>お前はヘルゲンにいたな！</Dest>
    </String>
    <String List="2">
      <EDID>[000D5145]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Are my men now giving free reign to anyone who wanders into the castle?</Source>
      <Dest>ああ、部下達は城をうろうろする連中を好きにさせてるのか？</Dest>
    </String>
    <String List="2">
      <EDID>[000D5145]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Do you have some reason to be here, citizen?</Source>
      <Dest>ここにいる理由はもうないだろう？</Dest>
    </String>
    <String List="2">
      <EDID>[000D5146]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Hmm. There something I can do for you? Perhaps direct you to the nearest prison...</Source>
      <Dest>何かできる事はあるか？　一番近くの牢屋まで案内しようか？</Dest>
    </String>
    <String List="2">
      <EDID>[000D5EE0]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The Stone-Fist&apos;s no fool. He&apos;s found the Crown. But we&apos;ll get to it first.</Source>
      <Dest>ストーンフィストは抜けめない。もう王冠を見つけたのよ。でもこっちが先にいただくわ</Dest>
    </String>
    <String List="2">
      <EDID>[000D61DB]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Indirectly. The Trinity is usually selected from the ranks of the Guild, although its existence is a closely-guarded secret.</Source>
      <Dest>間接的にはね。三人衆はふつうギルドの構成員から選ばれるのだけど、その存在は極秘にされている</Dest>
    </String>
    <String List="2">
      <EDID>[000D61DA]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Whoa there, lass. I appreciate the armor, but becoming a Nightingale? That was never discussed.</Source>
      <Dest>ちょっと待ってくれ、お嬢。鎧は有り難いが、ナイチンゲールになるだって？　そいつは話と違うぞ</Dest>
    </String>
    <String List="2">
      <EDID>[000D660F]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>A legendary crown, dating back to King Harald&apos;s time, or before. A powerful relic of a golden age, long since passed.</Source>
      <Dest>ハラルド王の時代か、それ以前に作られた伝説の王冠よ。ずっと昔からある、黄金時代の強力な遺物なの</Dest>
    </String>
    <String List="2">
      <EDID>[000D660F]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Legend has it that the crown is made from the bones and teeth of ancient dragons, and is said to increase the power of the wearer.</Source>
      <Dest>伝説によると、あの王冠は古代の竜の骨と歯でできてるの。身に付けた者の力を増大させるって話よ</Dest>
    </String>
    <String List="2">
      <EDID>[000D660F]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Whatever the truth, if Ulfric gets his hands on it, it would be a powerful symbol around which to rally support for his cause.</Source>
      <Dest>真実がどうあれ、もしウルフリックがあれを手に入れたら、彼の主張を支持する人々にとって強力なシンボルになるわ</Dest>
    </String>
    <String List="2">
      <EDID>[000D66BD]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>What? By the gods, Betrid...</Source>
      <Dest>何？　ベトリッド…</Dest>
    </String>
    <String List="2">
      <EDID>[000D668D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;m afraid he&apos;s asked not to be disturbed. He has important business.</Source>
      <Dest>申し訳ないけれど、彼には邪魔をしないよう言われているの。重要な仕事を抱えているから</Dest>
    </String>
    <String List="2">
      <EDID>[000D668C]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>It&apos;s where you go when you can&apos;t afford a room anywhere else. About the time they opened the mines, someone got the idea to throw beds in here.</Source>
      <Dest>他に住む場所を持てない奴らが行く所だ。鉱山が開かれた時、誰かがベッドを置く事を思いついた</Dest>
    </String>
    <String List="2">
      <EDID>[000D668C]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Laborers. The sick. The lame. We&apos;re all here.</Source>
      <Dest>労働者に、病人に、弱者。そういった連中がここにいる</Dest>
    </String>
    <String List="2">
      <EDID>[000D6684]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Every other day, seems one of the laborers runs off to the hills saying he&apos;ll join the Forsworn.</Source>
      <Dest>フォースウォーンに加わると言って、毎日労働者がこの丘を離れて行くようだ</Dest>
    </String>
    <String List="2">
      <EDID>[000D6684]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>You don&apos;t like the Nords? Fine. But pledging your whole life to killing them? That&apos;s just dumb.</Source>
      <Dest>ノルドが気にくわないのか？　結構。だがな、ノルドを殺す事に自分の一生を捧げるのか？　そんなのは馬鹿げている</Dest>
    </String>
    <String List="2">
      <EDID>[000D66C9]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Hold on there. I just remembered something. The last time we handed out pay.</Source>
      <Dest>待ってくれ。ちょうど思い出したかも知れない。前回、報酬を配った時の事だ</Dest>
    </String>
    <String List="2">
      <EDID>[000D66C9]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Little extra slip of paper for Weylin. Took it right to his room.</Source>
      <Dest>ウェイリン宛の小さな紙切れがあった。彼はそれを持ってまっすぐ部屋に向かった</Dest>
    </String>
    <String List="2">
      <EDID>[000D669C]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>For that amount, I can. Fine. I did notice something odd the last time we handed out the pay.</Source>
      <Dest>その額であればもちろん。よし。前回報酬を配った時に、奇妙なものを見た</Dest>
    </String>
    <String List="2">
      <EDID>[000D669C]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Little extra slip of paper for Weylin. Took it right to his room after he got it.</Source>
      <Dest>ウェイリン宛の小さな紙切れだ。彼はそれを受け取ると、まっすぐ自室に向かって行った</Dest>
    </String>
    <String List="2">
      <EDID>[000D66B1]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Was is that obvious? Damn. I must be losing my touch.</Source>
      <Dest>そんなにはっきり分かる？　ああ、私も腕が落ちたものね</Dest>
    </String>
    <String List="2">
      <EDID>[000D69E1]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>It&apos;s the peace treaty that ended the war with the Elves of the Aldmeri Dominion.</Source>
      <Dest>アルドメリ自治領のエルフ達との戦いを終わらせた、平和協定です</Dest>
    </String>
    <String List="2">
      <EDID>[000D69E1]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>The Dominion recognized the heresy of proclaiming Talos a god. Talos was a great man, and a great Emperor... but that does not make him a god.</Source>
      <Dest>自治領はタロスを神とする事への異論を認めました。タロスは偉大な人物であり、偉大な皇帝である。だがそれにより神になれるわけではないと</Dest>
    </String>
    <String List="2">
      <EDID>[000D69E1]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>No matter how much the Stormcloaks may wish it were so.</Source>
      <Dest>どんなにストームクローク達が望んでもです</Dest>
    </String>
    <String List="2">
      <EDID>[000D69E4]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Hmm? Ah, yes. That once held the shrine to Talos. But the worship of Talos was banned by the White-Gold Concordat, some time ago.</Source>
      <Dest>あら？　ああ、かつてはタロスの祠があったのです。でも前に、白金協定によってタロス崇拝は禁じられてしまいました</Dest>
    </String>
    <String List="2">
      <EDID>[000D69D4]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;m afraid you&apos;re bargaining without the metal to back it up.</Source>
      <Dest>話をつけるも何も、ゴールドを持っていないじゃない</Dest>
    </String>
    <String List="2">
      <EDID>[000D69DB]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I suppose I could make an exception. I do like her Spiced Wine.</Source>
      <Dest>特別扱いにしてもいいわ。彼女が作るスパイス入りワインが好きなのよ</Dest>
    </String>
    <String List="2">
      <EDID>[000D69DB]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Fine, tell Evette San her shipment will be brought up to Solitude shortly.</Source>
      <Dest>いいわ。荷は間もなくソリチュードに運ばれるってエヴェット・サンに伝えて</Dest>
    </String>
    <String List="2">
      <EDID>[000D69E6]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ah yes. If she wants to pay the two thousand gold tariff then we&apos;ll be all set.</Source>
      <Dest>ああ、そうね。関税の2000ゴールドを払うつもりなら、用意しておくわ</Dest>
    </String>
    <String List="2">
      <EDID>[000D69D5]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;ve got a shipment of spices the East Empire Company is holding up. I need someone to convince them to release it.</Source>
      <Dest>スパイスの積み荷を、東帝都社が引き止めているんです。誰か、荷を下ろすよう説得してくれませんか</Dest>
    </String>
    <String List="2">
      <EDID>[000D69DE]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Late one-seventy-one.</Source>
      <Dest>171年後期です</Dest>
    </String>
    <String List="2">
      <EDID>[000D6C59]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Th... thank you, my Jarl. Thank you.</Source>
      <Dest>あ…　ありがとう、首長様。ありがとう</Dest>
    </String>
    <String List="2">
      <EDID>[000D6C5E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You should see me when you get bored, stranger.</Source>
      <Dest>退屈になったら会いに来てくれ、よそ者さん</Dest>
    </String>
    <String List="2">
      <EDID>[000D6CC2]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>No, nor do I expect to. Would be too dangerous for now.</Source>
      <Dest>いいや、期待してもいないよ。今は危険すぎる</Dest>
    </String>
    <String List="2">
      <EDID>[000D6CC2]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>It&apos;s enough for me to know that he&apos;s out there somewhere, and not locked up like some animal in a cage.</Source>
      <Dest>彼が動物のようにおりに閉じ込められず、どこかで無事にいると分かっているだけで十分だよ</Dest>
    </String>
    <String List="2">
      <EDID>[000D6CC9]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>More bad blood between the houses. Fralia is convinced our family is somehow at fault for the loss of their son.</Source>
      <Dest>家同士のわだかまりだよ。フラリアは、俺達一族のせいで息子が死んだと信じてる</Dest>
    </String>
    <String List="2">
      <EDID>[000D6CC9]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>There&apos;s no reasoning with these people anymore.</Source>
      <Dest>もはや彼らに論理的な話は通じない</Dest>
    </String>
    <String List="2">
      <EDID>[000D7246]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Whatever I can to put my family here back to rest.</Source>
      <Dest>家族を安らかな眠りに戻すためにできることなら何でも</Dest>
    </String>
    <String List="2">
      <EDID>[000D7246]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>After that? Probably just stick around here. Saw some good game on my way here, and I&apos;d like to stay close for a while.</Source>
      <Dest>その後？　たぶんこの辺でぶらぶらしてると思う。ここに来るまでに面白そうなものを見かけたし、しばらくここにいたい</Dest>
    </String>
    <String List="2">
      <EDID>[000D7620]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Gods, I&apos;ve lost count of the days. It feels like an age has passed.</Source>
      <Dest>もう何日なのか忘れたよ。1年は経ったような気がする</Dest>
    </String>
    <String List="2">
      <EDID>[000D7620]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I wish I could believe that I&apos;d have held out forever against their torture, but I can&apos;t be so sure.</Source>
      <Dest>奴らの拷問へ永遠に耐えられればいいんだが、そこまでの自信はなかったよ</Dest>
    </String>
    <String List="2">
      <EDID>[000D7620]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Now thanks to you, I needn&apos;t worry anymore.</Source>
      <Dest>もう心配はなくなった。感謝する</Dest>
    </String>
    <String List="2">
      <EDID>[000D7621]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I&apos;m not sure. At first they accused me of being a Stormcloak, a secret Talos worshipper...</Source>
      <Dest>分からない。最初は、密かにタロスを信仰するストームクロークである事を責められた…</Dest>
    </String>
    <String List="2">
      <EDID>[000D7621]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>They wanted a confession. To what it didn&apos;t matter, they simply wanted me to admit to something.</Source>
      <Dest>彼らは自白を求めた。何のためかはともかく、何かを認めるように望んでいた</Dest>
    </String>
    <String List="2">
      <EDID>[000D7621]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>I think they wanted to break me. Use me as a way to get to the rest of the Gray-Mane family.</Source>
      <Dest>彼らは、私を壊したかったんだろう。他のグレイ・メーンにつながる道として使うためにな</Dest>
    </String>
    <String List="2">
      <EDID>[000D7621]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>I gave them no such pleasure.</Source>
      <Dest>奴らの思い通りにはさせなかったよ</Dest>
    </String>
    <String List="2">
      <EDID>[000D766F]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Well, you may have a point. It&apos;s getting difficult to even move troops around without attracting a dragon attack.</Source>
      <Dest>正しいな。最近では軍を動かす度にドラゴンの攻撃を受ける有り様だ</Dest>
    </String>
    <String List="2">
      <EDID>[000D766F]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>By all accounts the Stormcloaks are suffering just as badly. Even Ulfric might see the sense of a truce under these conditions.</Source>
      <Dest>ストームクロークもかなり被害を受けているようだ。ウルフリックのような奴でも、この状況下では休戦協定を結ぶかも知れん</Dest>
    </String>
    <String List="2">
      <EDID>[000D771D]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Linwe is holed up in a place called Uttering Hills Cave. He&apos;s got his entire Guild there, so be careful.</Source>
      <Dest>リンウェはアターリング・ヒルズ洞窟っていうところに潜んでるわ。そこからギルドの全員と連絡を取ってるから、気をつけてね</Dest>
    </String>
    <String List="2">
      <EDID>[000D771D]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>After you&apos;re done with all this, come back anytime, and I&apos;ll... I&apos;ll make good on my end of the bargain.</Source>
      <Dest>全部終わったら、いつでもいいから戻ってきて。そうしたら、ちゃんと約束を果たすわ</Dest>
    </String>
    <String List="2">
      <EDID>[000D773A]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>How dare you!</Source>
      <Dest>よくもまあ！</Dest>
    </String>
    <String List="2">
      <EDID>[000D773A]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>You&apos;re accusing me of taking part in such a... such a... heinous act? I should have you arrested for even suggesting such a thing!</Source>
      <Dest>訴えようっていうの？　そんな…　そんな忌まわしい事に、私が関わったですって？　まさにそんな事を言い出した罪で、あなたを捕まえるべきだったわ！</Dest>
    </String>
    <String List="2">
      <EDID>[000D77E1]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I don&apos;t know. Rumor has it she was murdered... butchered by a madman. I really try and stay out of such things.</Source>
      <Dest>知らないわ。うわさでは殺されたって話だけど…　イカれた男にバラバラにされたってね。そういう事に巻き込まれないよう、本当に気をつけてるわ</Dest>
    </String>
    <String List="2">
      <EDID>[000D77E1]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Torsten might think Linwe or myself are responsible for Fjotli&apos;s death, but I can assure you nothing could be further from the truth.</Source>
      <Dest>トルステンは、リンウェか私がフョトリの死に関わってるって思ってるかも知れないけど、まるで見当違いだって断言できるわ</Dest>
    </String>
    <String List="2">
      <EDID>[000D7934]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ha! You&apos;ve done it! Got to admit, I wasn&apos;t sure you could pull it off. But you&apos;ve definitely earned your pay.</Source>
      <Dest>うまくいったか！　正直、無理だと思っていたが、見事にやり遂げてくれたな</Dest>
    </String>
    <String List="2">
      <EDID>[000E7517]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Let&apos;s make the exchange.</Source>
      <Dest>さっそく交換といこう</Dest>
    </String>
    <String List="2">
      <EDID>[000E75ED]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I see you, but I don&apos;t see Frost. Come back when you have the horse with you.</Source>
      <Dest>フロストはどこだ？　馬を手に入れたらまた来てくれ</Dest>
    </String>
    <String List="2">
      <EDID>[000D7933]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Oh, it&apos;s smart to demand something up front. Some gold now and some when I have my dog. Here&apos;s the meat.</Source>
      <Dest>ああ、前金を要求するとは賢いな。じゃあ先にいくらか渡しとくよ。残りは犬を連れてきてくれたら払おう。さあ、この肉を使うといい</Dest>
    </String>
    <String List="2">
      <EDID>[000D7D6F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Gunnar, take care of the boy. I have to find General Tullius and join their defense.</Source>
      <Dest>グンナール、そいつの事を頼む。俺はテュリウス将軍を見つけて守備に加わらないと</Dest>
    </String>
    <String List="2">
      <EDID>[000D82C6]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I wish Elgrim had spent more time tutoring me than that Ingun girl.</Source>
      <Dest>エルグリムが、あのインガンって娘より私にもっと時間をかけて教えてくれたらよかったのに</Dest>
    </String>
    <String List="2">
      <EDID>[000D8308]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Vampire! Burn it!</Source>
      <Dest>吸血鬼だ！　焼き殺せ！</Dest>
    </String>
    <String List="2">
      <EDID>[000D8309]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Vampire! To arms!</Source>
      <Dest>吸血鬼だ！　戦闘準備！</Dest>
    </String>
    <String List="2">
      <EDID>[000D830A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Burn it! Burn the vampire!</Source>
      <Dest>焼け！　吸血鬼を燃やせ！</Dest>
    </String>
    <String List="2">
      <EDID>[000D830B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Vampire!</Source>
      <Dest>吸血鬼め！</Dest>
    </String>
    <String List="2">
      <EDID>[000D83E6]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>It is Ri&apos;saad who owns the three trading caravans that travel the roads of Skyrim.</Source>
      <Dest>リサードだよ。スカイリムの街道を旅する3つの貿易キャラバンのオーナーさ</Dest>
    </String>
    <String List="2">
      <EDID>[000D83E6]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Long ago, I was an orphan on the streets of Corinthe. I stowed away aboard a trade ship that brought me here. It was Ri&apos;saad who found me.</Source>
      <Dest>昔はみなしごだった。コリンスで路上生活を送ってたんだ。商船にこっそり乗り込んで、たどり着いたのがここさ。そしてリサードが拾ってくれた</Dest>
    </String>
    <String List="2">
      <EDID>[000D83E6]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>He provided the funds to start this caravan, and put me in charge of it. I owe him more than I could ever hope to repay.</Source>
      <Dest>リサードはこのキャラバンの資金を出してくれたし、責任者にも据えてくれた。リサードには足を向けて寝られないよ</Dest>
    </String>
    <String List="2">
      <EDID>[000D83EB]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>He hired the others and paid for my goods. I am allowed to run the caravan, but I pay Ri&apos;saad a percentage of my profits.</Source>
      <Dest>リサードの仕事だから、他の連中を雇ってるし、商品の仕入れ代金も出してるんだ。このキャラバンを任されてはいるけど、利益の何割かはリサードに納めなきゃならないしね</Dest>
    </String>
    <String List="2">
      <EDID>[000D83EB]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I say this without bitterness, for it was Ri&apos;saad who saved me from a life of servitude aboard a trading ship.</Source>
      <Dest>もちろん、それが気に入らないってわけじゃないよ。商船での下働きから救ってくれたのはリサードなんだからさ</Dest>
    </String>
    <String List="2">
      <EDID>[000D83EB]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>I am grateful to have the life that I do now. It is a far cry from my days as an orphan on the streets of Corinthe.</Source>
      <Dest>今みたいな毎日を過ごせている事に感謝してるんだ。コリンスで身寄りもないまま路上生活をしてたころに比べたら、それこそ雲泥の違いだからね</Dest>
    </String>
    <String List="2">
      <EDID>[000D83E4]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>The Khajiit hail from a distant land called Elsweyr, bordered on the north by Cyrodiil and the south by the glistening blue waters of the sea.</Source>
      <Dest>カジートの故郷はエルスウェーアと呼ばれる砂漠地方だよ。北はシロディールに国境を接し、南は青くきらめく海に縁取られた国だ</Dest>
    </String>
    <String List="2">
      <EDID>[000D83E4]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Elsweyr is an arid land of deserts and rocky canyons, where the sun shines warmly, always.</Source>
      <Dest>エルスウェーアは砂漠と岩がちな渓谷が広がる乾いた国で、暖かい陽光がいつも燦々と降り注いでるんだ</Dest>
    </String>
    <String List="2">
      <EDID>[000D83E4]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>There are cities so ancient, the sands have swallowed them whole. But now I will say no more, for I miss my home greatly.</Source>
      <Dest>古い都がいくつも砂に埋もれていて…　いや、これ以上はやめとくよ。里ごころがついちゃまずい</Dest>
    </String>
    <String List="2">
      <EDID>[000D8412]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You were given this gift by the gods for a reason. It is up to you to determine how best to use it.</Source>
      <Dest>理由があって神々より恩恵を授かったのだ。どう扱うかは、お前次第だ</Dest>
    </String>
    <String List="2">
      <EDID>[000D93A0]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Oh really? Hmm... this looks like someone from Staubin&apos;s little group. A brave scholar, but not very wise...</Source>
      <Dest>本当か？　これはどうやらストウビンの一団の誰かのもののようだ。勇敢だが、あまり賢くはないようだな…</Dest>
    </String>
    <String List="2">
      <EDID>[000D93A0]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>If you find Staubin, it would be good to see any notes he may have collected. I doubt you&apos;ll find him alive, though.</Source>
      <Dest>もしストウビンを見かけたら、彼の持っているメモを見せてもらうが良い。おそらく生きて見つかることはないだろうが…</Dest>
    </String>
    <String List="2">
      <EDID>[000D87D6]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Some of these Nords will come up with any excuse to despise us.</Source>
      <Dest>ダークエルフを侮辱しようとして、ノルドの誰かがでっち上げた口実よ</Dest>
    </String>
    <String List="2">
      <EDID>[000D87D6]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>And it isn&apos;t just the Dark Elves they hate -- they make a target of the Argonians as well.</Source>
      <Dest>ノルドはダークエルフを嫌っているだけじゃないわ。彼らはアルゴニアンも標的にしてるの</Dest>
    </String>
    <String List="2">
      <EDID>[000D87D6]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>In fact, just about anyone who isn&apos;t a Nord is fair game for their bullying.</Source>
      <Dest>実際のところは、ノルド以外のほとんど誰もがノルドの餌食になってるけどね</Dest>
    </String>
    <String List="2">
      <EDID>[00108030]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You should wait until nightfall before trying to sneak in. Talos preserve you.</Source>
      <Dest>潜入するつもりなら夜を待った方がいい。タロスの御加護があらんことを</Dest>
    </String>
    <String List="2">
      <EDID>[000D880B]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Business is absolutely booming, my friend.</Source>
      <Dest>商売は大いに繁盛してるよ</Dest>
    </String>
    <String List="2">
      <EDID>[000D880B]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I&apos;ve taken to hiring a few extra men of my own just to keep up with all the shipments.</Source>
      <Dest>男達を余分に雇って、積荷を手伝わせている所さ</Dest>
    </String>
    <String List="2">
      <EDID>[000D880B]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Old Delvin certainly takes care of his own, doesn&apos;t he?</Source>
      <Dest>老デルビン、商売の腕は確かってわけだな</Dest>
    </String>
    <String List="2">
      <EDID>[000D8814]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Crossing the Guild was a bad idea. I&apos;ll buy goods from you after you&apos;ve settled your accounts.</Source>
      <Dest>ギルドを裏切るなんて、馬鹿な考えだった。品物を買い取るのは、勘定を払ってもらってからだ</Dest>
    </String>
    <String List="2">
      <EDID>[000D8817]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Brought me more than some Firebrand Wine, I trust?</Source>
      <Dest>もっとファイアブランド・ワインを持って来てくれと頼んだよな？</Dest>
    </String>
    <String List="2">
      <EDID>[000D881F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>So, did Karliah send you again or are you here on your own this time?</Source>
      <Dest>またカーリアがよこしたのか？　それとも今回は自分から来たのか？</Dest>
    </String>
    <String List="2">
      <EDID>[000D8823]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Let&apos;s see what you have for me today. Something simple to turn around for a profit, I trust?</Source>
      <Dest>今日は何をもってきてくれたのかしら。何かお金になるものでしょうね</Dest>
    </String>
    <String List="2">
      <EDID>[000DEAF9]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Glad you&apos;re here. I&apos;ve been looking for some more merchandise to buy. Have lots of orders to fill and my clients don&apos;t like to wait.</Source>
      <Dest>いいところに来たな。もっと仕入れの商品を探していたんだ。注文が殺到してるし、顧客は待たされるのを嫌う</Dest>
    </String>
    <String List="2">
      <EDID>[000D8B6F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>So, Irileth tells me you came from the Western Watchtower?</Source>
      <Dest>ところで、君は西の監視塔から来たとイリレスに聞いたが</Dest>
    </String>
    <String List="2">
      <EDID>[000D8BEE]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Thanks again for your help.</Source>
      <Dest>助けてくれて本当にありがとう</Dest>
    </String>
    <String List="2">
      <EDID>[000D8E34]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Ah, Moon Sugar. I could smell it on you. I am pleased with this offer, and accept.</Source>
      <Dest>おお、ムーンシュガーか。香りで分かる。例のありがたい申し出だが、受ける事にしよう</Dest>
    </String>
    <String List="2">
      <EDID>[000D8E34]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Take my word to the leaders of your guild and tell them we look forward to a prosperous and profitable future.</Source>
      <Dest>ギルドの幹部連中によろしく伝えてくれ。豊かで実り多き未来を心待ちにしていると</Dest>
    </String>
    <String List="2">
      <EDID>[000D8E34]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>If you happen upon any of our caravans in your travels, we&apos;d also be more than willing to pay you a fair sum for any of your stolen goods.</Source>
      <Dest>それと、道中で他のキャラバンと行き合ったら声をかけてくれ。どんな盗品もまっとうな値で引き取らせてもらうから</Dest>
    </String>
    <String List="2">
      <EDID>[000D8E37]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Yes, I&apos;ve heard the Guild is rising back to power. An alliance would be most beneficial to both parties.</Source>
      <Dest>ああ、あのギルドが勢力を盛り返している事は聞いている。手を組めばお互いの利益になるだろう</Dest>
    </String>
    <String List="2">
      <EDID>[000D8E37]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I will consider the offer, but I&apos;ll have to discuss it with the other caravans.</Source>
      <Dest>提案は考えてみるが、他のキャラバンと相談してみなければ</Dest>
    </String>
    <String List="2">
      <EDID>[000D8E6F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Mark my words, I&apos;ll be Jarl again someday!</Source>
      <Dest>覚えておけ、いつか首長に返り咲いて見せる！</Dest>
    </String>
    <String List="2">
      <EDID>[000D8E72]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Don&apos;t judge Dengeir too harshly. He&apos;s old, but he means well.</Source>
      <Dest>デンジェールをあまり責めないで。年寄りだし、良かれと思ってやっているのよ</Dest>
    </String>
    <String List="2">
      <EDID>[000D8E76]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Keep a song in your heart to ward off the gloom.</Source>
      <Dest>心に歌を。憂鬱な気分を吹き飛ばせ</Dest>
    </String>
    <String List="2">
      <EDID>[000D9391]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>There it is. Ah... Home...</Source>
      <Dest>見つかったのか。ああ…　故郷よ…</Dest>
    </String>
    <String List="2">
      <EDID>[000D9391]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>If you ever need the skills of a Khajiit warrior by your side, I would be honored to travel with you.</Source>
      <Dest>もし腕のいいカジート戦士の護衛が必要になったら言ってくれ。喜んで同行するよ</Dest>
    </String>
    <String List="2">
      <EDID>[000D9391]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Until then, here. This is for you, in thanks.</Source>
      <Dest>では、ひとまずお別れだ。これは感謝のしるしにとっておいてくれ</Dest>
    </String>
    <String List="2">
      <EDID>[000D9389]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>You are kind to offer. We believe the bandits are part of a group headquartered here.</Source>
      <Dest>ご親切にどうも。あの山賊はたぶんこの辺りに根城を構えている奴らの一味だと思う</Dest>
    </String>
    <String List="2">
      <EDID>[000D9389]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Be careful. I miss my amulet, but a life cannot be replaced as easily.</Source>
      <Dest>無理はするなよ。アミュレットは惜しいが、命と違って取り替えが利くんだから</Dest>
    </String>
    <String List="2">
      <EDID>[000D93E3]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Apparently, Larina told him some story about the flute being able to make the dead dance.</Source>
      <Dest>ラリナは死者を踊らせるフルートの話を彼にしたみたい</Dest>
    </String>
    <String List="2">
      <EDID>[000D93E3]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>It&apos;s just a flute. A really old and valuable flute, but just a flute.</Source>
      <Dest>ただのフルートよ。とても古くて貴重なものだけど、フルートに変わりはないわ</Dest>
    </String>
    <String List="2">
      <EDID>[000D93DB]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>That damn fool! I should wring her neck!</Source>
      <Dest>あのばか！　首輪をつけてやろうかしら</Dest>
    </String>
    <String List="2">
      <EDID>[000D93DD]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>What? You did? Oh sweet Divines! You did!</Source>
      <Dest>えっ！　あんたが？　そりゃすごい！</Dest>
    </String>
    <String List="2">
      <EDID>[000D93DD]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>There is no way I can pay you what this lute is worth. But I can teach you a few tricks I&apos;ve learned over the years.</Source>
      <Dest>このリュートに見合うだけの金を払うのは無理だけど、長年学んできたことを色々と教えてあげるわ</Dest>
    </String>
    <String List="2">
      <EDID>[000D94DC]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Your chief Talos hunter?</Source>
      <Dest>タロス狩りの長か？</Dest>
    </String>
    <String List="2">
      <EDID>[000D9B5B]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Have you ever seen what a bear does to the trees? They jump on their hind legs and scratch them to bits... marking their territory or something.</Source>
      <Dest>クマが木に何をするか知っていますか？　後ろ脚で飛びかかって、めちゃめちゃに引っ掻くんです…　なわばりの印か何かにね</Dest>
    </String>
    <String List="2">
      <EDID>[000D9B5B]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>It&apos;s getting to the point where I have to scour Skyrim for untouched trees at the right size. Costs me too much time and money.</Source>
      <Dest>ちょうどいい大きさで手つかずの木をスカイリム中で捜し回るしかなくなるでしょう。時間も金もかかりすぎますよ</Dest>
    </String>
    <String List="2">
      <EDID>[000D9B52]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Are you kidding? Those damn things will drive me right out of business!</Source>
      <Dest>当然でしょう？　忌々しいクマのせいで、仕事にならないんですから！</Dest>
    </String>
    <String List="2">
      <EDID>[000D9B52]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Tell you what. Bring me ten of their pelts from anywhere in Skyrim. I&apos;ll gladly pay you for thinning out the herd.</Source>
      <Dest>そうだわ。スカイリムのどこでもいいので、クマの皮を10枚取ってきて下さい。クマの数が減れば喜んで報酬を払いますよ</Dest>
    </String>
    <String List="2">
      <EDID>[000D9B54]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Reyda! You saw Reyda? Did you tell her Narfi cries? Did you tell her Narfi never said goodbye like mother and father?</Source>
      <Dest>レイダ！　レイダを見たのか？　ナルフィが泣いていると伝えてくれたか？　まだお別れを言っていないと伝えたのか？</Dest>
    </String>
    <String List="2">
      <EDID>[000D9B57]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>He&apos;s harmless. He&apos;s been in a state ever since his sister Reyda disappeared over a year ago.</Source>
      <Dest>害はない奴だ。姉妹のレイダが一年以上前にいなくなってから、ずっとあの調子なんだ</Dest>
    </String>
    <String List="2">
      <EDID>[000D9B57]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>He just keeps to himself in what&apos;s left of his folks&apos; farmhouse across the river.</Source>
      <Dest>川の向こうにある、家族の家に残ったものの中に閉じこもっているだけなのさ</Dest>
    </String>
    <String List="2">
      <EDID>[000D9DBF]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Weeks? Longer? Feels like an age has gone by. I haven&apos;t slept in so long.</Source>
      <Dest>数週間？　いや、もっとか？　とにかくずいぶんと長い時間のように感じる。もう長い間まともに寝てないのだから</Dest>
    </String>
    <String List="2">
      <EDID>[000D9DB8]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You do not know of Malacath? He is the keeper of oaths, the master of curses.</Source>
      <Dest>マラキャスを知らないのか？　誓いの守り人、呪いの達人だ</Dest>
    </String>
    <String List="2">
      <EDID>[000D9DB9]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You are an Orc, but do not know of Malacath, our master and yours?</Source>
      <Dest>お前はオークのくせに、マラキャスを知らないのか？　我々、そしてお前達の師だぞ？</Dest>
    </String>
    <String List="2">
      <EDID>[000DA18A]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I would be honored. Beyond honored to have such a thing here at the College.</Source>
      <Dest>光栄な事だ。そのような代物をこの大学が所有できるなんて、名誉以外の何ものでもない</Dest>
    </String>
    <String List="2">
      <EDID>[000DA18A]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>This opens up entire new realms of research for us. Oh, if only Septimus were here to see this!</Source>
      <Dest>全く新しい研究の扉を我々に開いてくれる。ああ、セプティマスに見せてやりたかった！</Dest>
    </String>
    <String List="2">
      <EDID>[000DA18A]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Thank you. Please, take this. It can&apos;t quite compare to an Elder Scroll, but still. You will be remembered for generations for this.</Source>
      <Dest>感謝している。どうかこれを受け取ってほしい。星霜の書とは比べるのもおこがましいが、私の気持ちだ。お前の事は後世まで語り継がれるだろう</Dest>
    </String>
    <String List="2">
      <EDID>[000DA18B]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Wait. Are you... are you serious?</Source>
      <Dest>待ってくれ。お前は…　本気なのか？</Dest>
    </String>
    <String List="2">
      <EDID>[000DA18B]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>You have an Elder Scroll? You?</Source>
      <Dest>星霜の書を持っているのか？　お前が？</Dest>
    </String>
    <String List="2">
      <EDID>[050602B3]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I would be honored to have such a thing here at the College.</Source>
      <Dest>この大学がそのような代物を迎えるのは光栄な事だ</Dest>
    </String>
    <String List="2">
      <EDID>[050602B3]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Take this. It can&apos;t quite compare to an Elder Scroll, but still.</Source>
      <Dest>どうかこれを受け取ってほしい。星霜の書とは比べるのもおこがましいが、私の気持ちだ</Dest>
    </String>
    <String List="2">
      <EDID>[000DA685]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Well he doesn&apos;t like company, I can tell you that much. Just wants to be left alone. But no... that&apos;s not really it.</Source>
      <Dest>人嫌いだというのは確かなようだ。人と交わりたがらないのだ。だが違うな…　それは偽装だろう</Dest>
    </String>
    <String List="2">
      <EDID>[000DA685]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>It&apos;s like... he wants to talk. He likes people and all. But he stays separate, because he&apos;s supposed to.</Source>
      <Dest>おそらく…　人と話がしたいのだ。人も好きなのだ。だが人との交わりを絶たねばならぬ、そう言う決まりだからな</Dest>
    </String>
    <String List="2">
      <EDID>[000DA685]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>It&apos;s kind of sad, really.</Source>
      <Dest>哀れな話だな、実に</Dest>
    </String>
    <String List="2">
      <EDID>[000DA678]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Him? Oh... Ah, name&apos;s Balablob or Malaclob, one of them funny Orc names. Talks real good, though. Not a savage at all.</Source>
      <Dest>あいつか？　バラブロブだかマラクロブだか、ちょっと変わったオークの名前だったと思うが。でも口は達者な奴だ。まったく無作法なところもないし</Dest>
    </String>
    <String List="2">
      <EDID>[000DA678]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Said he&apos;s a writer. Don&apos;t know what kind of job that is, but it must earn him some pretty coin. He&apos;s paid up for the next few months.</Source>
      <Dest>作家だとか言ってたな。それがどんな仕事だか知らないが、かなりのゴールドを稼げるに違いない。数カ月先まで支払ってくれてるからな</Dest>
    </String>
    <String List="2">
      <EDID>[000DA678]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>He mostly just hangs about. Goes down to the lake, sometimes samples the stores of wine in the cellar. Man can do whatever he pleases, far as I care.</Source>
      <Dest>普段はぶらぶらしてることが多い。湖に行ったり、ときどきワインセラーにある市販のワインを味見したり。見てる限りでは、何でも好きなことをやってるようだ</Dest>
    </String>
    <String List="2">
      <EDID>[000DAAFF]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Well, time to gather more supplies I guess.</Source>
      <Dest>もっと多くの食料を集めないと</Dest>
    </String>
    <String List="2">
      <EDID>[000DA705]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Really? Well, that would be kind of you.</Source>
      <Dest>本当か？　それはありがたい</Dest>
    </String>
    <String List="2">
      <EDID>[000DA705]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Here, take this bag of supplies. At the top of the steps you&apos;ll see the offering chest. Just leave the bag inside and you&apos;re done.</Source>
      <Dest>この袋に供物が入ってる。階段を上りきると奉納箱があって、袋を箱の中に入れれば終わりだ</Dest>
    </String>
    <String List="2">
      <EDID>[000DAB44]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>It means resting your haunches in Whiterun more than I&apos;d care to, for one.</Source>
      <Dest>ホワイトランで腰を落ち着ける事よ。個人的には、私もそうしたいくらいだわ</Dest>
    </String>
    <String List="2">
      <EDID>[000DAB44]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>But when it comes time to draw blood, there&apos;s no one in Skyrim I&apos;d rather have at my back.</Source>
      <Dest>でも戦いのさ中に背中を任せられるような者は、スカイリムにはいないのよ</Dest>
    </String>
    <String List="2">
      <EDID>[000DAB44]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>It means waking up every day knowing that you could die, and having to earn your life by clawing for every breath.</Source>
      <Dest>毎朝、死ぬかも知れないと思いながら目を覚まして、必死に呼吸するたびに、生きてる自分を実感するの</Dest>
    </String>
    <String List="2">
      <EDID>[000DAB44]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>I don&apos;t know how those cozy lords manage to drag themselves out of bed every day. Why bother if you&apos;re not living?</Source>
      <Dest>のうのうと暮らしている領主達は、毎朝どうやって目を覚ますんでしょうね。生きていないのなら、起きる必要もないじゃない？</Dest>
    </String>
    <String List="2">
      <EDID>[000DAB2F]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Like most of our band, I found this family after losing my own.</Source>
      <Dest>自分の家族を失って新しい居場所がほしかったんだ。仲間達はほとんどみんなそうだ</Dest>
    </String>
    <String List="2">
      <EDID>[000DAB2F]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I traveled the length and breadth of this land, learning all I could of the sword and the axe.</Source>
      <Dest>私はこの世界を隅から隅まで旅して、戦いに関してあらゆる事を学んできた</Dest>
    </String>
    <String List="2">
      <EDID>[000DAB2F]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>I was just a boy, but I had the fire of a man in my heart. Eventually, my body caught up to my spirit.</Source>
      <Dest>ただのひよっこだったが、情熱だけは一人前だった。やがて体は心に追いついたよ</Dest>
    </String>
    <String List="2">
      <EDID>[000DAB2F]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>My predecessor, Askar, found me in Hammerfell. I was serving as a bodyguard for some weak-necked lord out there.</Source>
      <Dest>私の前任者であるアスカーが、ハンマーフェルで拾ってくれたんだ。そこで腰抜けな貴族の用心棒をやっていてな</Dest>
    </String>
    <String List="2">
      <EDID>[000DAB2F]</EDID>
      <REC id="4">INFO:NAM1</REC>
      <Source>He brought me back here, and I realized... that I was actually coming home.</Source>
      <Dest>アスカーがここに連れて来てくれた。そして…　ここが自分の家だと気づいたんだ</Dest>
    </String>
    <String List="2">
      <EDID>[000DAB2F]</EDID>
      <REC id="5">INFO:NAM1</REC>
      <Source>I work to bring honor to this family, and to the family that I lost. For my mother, my father, and my grandfather. For all my Shield-Siblings.</Source>
      <Dest>ここにいる家族と失った家族。その両方に名誉をもたらすのが私の仕事だ。父、母、そして祖父…　すべての盾の同志のために働いてるよ</Dest>
    </String>
    <String List="2">
      <EDID>[000DAB27]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>None of our business. There&apos;s no honor to be had in the squabbling of Jarls.</Source>
      <Dest>そんなの知ったこっちゃない。首長どもの小競り合いに、名誉もへったくれもないからな</Dest>
    </String>
    <String List="2">
      <EDID>[000DAB28]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Kodlak says not to worry about it. I worry that a bunch of snowberries are out there earning glory while we stay out of it.</Source>
      <Dest>コドラクはそんなこと気にするなと言ってるわ。私が心配なのは、私達が傍観している間に、馬鹿どもが戦功を上げてしまうって事よ</Dest>
    </String>
    <String List="2">
      <EDID>[000DAB28]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>But I will follow the old man&apos;s lead. As ever.</Source>
      <Dest>でも、あのじいさんの指示に従うわ。これまで通りに</Dest>
    </String>
    <String List="2">
      <EDID>[000DB36A]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Summoning an unbound Dremora is not like other Conjuration spells. It will not simply do your bidding.</Source>
      <Dest>解放されたドレモラの召喚は、他の召喚呪文とは異なる。ただ縛りつけるだけではだめだ</Dest>
    </String>
    <String List="2">
      <EDID>[000DB36A]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>You must first prove you are in control.</Source>
      <Dest>まずは、自分が主人であることを証明しなければならない</Dest>
    </String>
    <String List="2">
      <EDID>[000DB36A]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Here is the spell you need. Go to the top of the Hall of Attainment; I have prepared a place for you there.</Source>
      <Dest>必要な呪文はこれだ。達成の間の頂上に向かえ。そこに場所を用意してある</Dest>
    </String>
    <String List="2">
      <EDID>[000DB371]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Lob will one day take my place, and bring honor to our tribe as I have.</Source>
      <Dest>いつかロブが後を継いで、私がしてきたように一族へ栄誉をもたらすだろう</Dest>
    </String>
    <String List="2">
      <EDID>[000DB378]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Largashbur will not soon forget what you have done. We have a second chance thanks to you.</Source>
      <Dest>ラーガシュブールはお前がしてくれた事をずっと忘れない。お前のおかげでやり直す事ができたのだ</Dest>
    </String>
    <String List="2">
      <EDID>[000DB37D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I am honored to have been chosen to lead. But I know that being picked by Malacath does not mean I am ready.</Source>
      <Dest>指導者に選ばれた事を光栄に思っている。しかしマラキャスは、私にその準備ができているから選んだわけではない。それは分かっている</Dest>
    </String>
    <String List="2">
      <EDID>[000DB380]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Atub is wise beyond her years. I take her advice seriously, and you should as well.</Source>
      <Dest>アタブは年の割に聡明だ。彼女のアドバイスは真剣に受け止めている。お前もそうすべきだ</Dest>
    </String>
    <String List="2">
      <EDID>[000DB381]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I am... surprised that Gularzob was named chief.</Source>
      <Dest>まさか…　グラーゾブが族長に任命されるなんて</Dest>
    </String>
    <String List="2">
      <EDID>[000DB383]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I will serve Gularzob as best I can, even though I am his elder.</Source>
      <Dest>私の方が年配者だが、一生懸命グラーゾブに仕えるつもりだ</Dest>
    </String>
    <String List="2">
      <EDID>[000DB83D]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Ah, you want protection? I can get you what you need.</Source>
      <Dest>身を守りたいのか？　ならいいのがあるぜ</Dest>
    </String>
    <String List="2">
      <EDID>[000DB83D]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Maybe you could do something for me, first? Duach has a bottle of Skooma. Finest distilled Moon Sugar. I&apos;m shaking just thinking about it.</Source>
      <Dest>だが、まずはこっちの頼みを聞いてくれないか？　デュアチがスクゥーマを一瓶持ってる。蒸留した最高のムーンシュガーだ。考えただけで震えが来ちまう</Dest>
    </String>
    <String List="2">
      <EDID>[000DB844]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>One day, the Forsworn will paint the walls of Markarth in your kinsmen&apos;s blood. Best you not be there on that day, Nord.</Source>
      <Dest>いつかフォースウォーンがマルカルスの壁をお前の種族の血で染めるだろう。その場に居合わせない事を祈ってろ、ノルドめ</Dest>
    </String>
    <String List="2">
      <EDID>[000DB9F5]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ooh! Listener! Ooh! That tickles!</Source>
      <Dest>おわ！　聞こえし者！　くすぐったいよ！</Dest>
    </String>
    <String List="2">
      <EDID>[000DBA10]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You tempt me mightily, Alva. But I wouldn&apos;t cuckold another man, even a murderer like Hroggar.</Source>
      <Dest>あんたの誘惑は強烈だな、アルバ。だが他の男の女を寝取るつもりはない、ましてフロガーみたいな殺人者なんかのな</Dest>
    </String>
    <String List="2">
      <EDID>[000DBA4C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;ll tear your heart out first!</Source>
      <Dest>その前に、貴様の心臓を引き裂いてくれる！</Dest>
    </String>
    <String List="2">
      <EDID>[000DC240]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Not long. They&apos;re hiding in the countryside.</Source>
      <Dest>長くはない。辺境の地に隠れている</Dest>
    </String>
    <String List="2">
      <EDID>[000DC24C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>If you prefer, I can take my men and leave...</Source>
      <Dest>望むなら兵士らと共に立ち去るが…</Dest>
    </String>
    <String List="2">
      <EDID>[000DC258]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Damnit. Where did they get catapults? The city walls are already falling apart as it is.</Source>
      <Dest>くそ。投石器なんてどこで手に入れやがった？　街の壁はすでに崩れかけている</Dest>
    </String>
    <String List="2">
      <EDID>[000DC24F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You&apos;ll be doing whatever Rikke tells you to do, and I expect you to find creative ways to disrupt the Stormcloaks along the way.</Source>
      <Dest>リッケの言う事にすべて従ってくれ。それと同時に、ストームクロークを分裂させる賢い方法を見つけてほしい</Dest>
    </String>
    <String List="2">
      <EDID>[000E7256]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Hurry over to our military camp tucked away in the Reach. Ulfric&apos;s been enjoying those silver mines for far too long.</Source>
      <Dest>リーチにある秘密基地へ急いで向かってくれ。あの銀の鉱山をこれ以上ウルフリックの手に渡してはおけん</Dest>
    </String>
    <String List="2">
      <EDID>[000E7256]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>And, soldier. You better help me win back Markarth, or die trying. It was your brilliant strategy to give it over to the rebels in the first place.</Source>
      <Dest>それから、マルカルスの奪還作戦を手伝ってくれるか。嫌とは言えないはずだ。反乱軍の手に渡ったのはお前の見事な戦略のおかげだからな</Dest>
    </String>
    <String List="2">
      <EDID>[00065C8A]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>You&apos;ve little time to glory in your accomplishments.</Source>
      <Dest>栄光に浸っている時間はほとんどないぞ</Dest>
    </String>
    <String List="2">
      <EDID>[00065C8A]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>We&apos;re gathering our final assault on Windhelm. Report to our camp in Eastmarch.</Source>
      <Dest>ウィンドヘルムへの最後の攻撃に備えて我が軍は集結中だ。イーストマーチの野営地へ出向いてくれ</Dest>
    </String>
    <String List="2">
      <EDID>[000DC28F]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Fresh food. No wood rot on the furniture. Someone&apos;s been here. Recently.</Source>
      <Dest>新鮮な食べ物がある。家具の木材は腐っていない。誰かがここにいた。つい最近までな</Dest>
    </String>
    <String List="2">
      <EDID>[000DC28F]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>But the people I asked say no one enters or leaves...</Source>
      <Dest>しかし、誰に聞いても人が出入りしているのは見たことがないという…</Dest>
    </String>
    <String List="2">
      <EDID>[000DD047]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Off to Bleak Falls Barrow with you. The Jarl is not a patient man. Neither am I, come to think of it.</Source>
      <Dest>ブリーク・フォール墓地へ向かえ。首長は気が短い。人の事は言えないがな</Dest>
    </String>
    <String List="2">
      <EDID>[000DD048]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I don&apos;t know if you&apos;ve heard, but Jarl Balgruuf said my work is a priority. Which means you should be on your way.</Source>
      <Dest>聞いたかどうか知らんが、バルグルーフ首長はこの研究が最優先だと言っていた。つまり、お前に行けという事だ</Dest>
    </String>
    <String List="2">
      <EDID>[000DD653]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Your sigil stone. Lord Dagon... is less than pleased at its loss.</Source>
      <Dest>ご命令の印石はこちらに。デイゴン卿は…　その石を失くしたことにお怒りのご様子</Dest>
    </String>
    <String List="2">
      <EDID>[000DD651]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I submit. What is your bidding, master?</Source>
      <Dest>わ…　分かった、従おう。ご命令を、我が主よ</Dest>
    </String>
    <String List="2">
      <EDID>[000DD68E]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>His name is Torsten Cruel-Sea. He&apos;s really rich, &apos;cause he owns a farm called Hollyfrost.</Source>
      <Dest>トルステン・クルーエル・シーって言うんだ。ホリーフロストっていう農園を持っていて、すごくお金持ちなんだよ</Dest>
    </String>
    <String List="2">
      <EDID>[000DD68E]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>He told me once that he wanted me to grow up and be a sailor, &apos;cause that&apos;s where all our family names come from.</Source>
      <Dest>大きくなったら船乗りになるんだぞって言われたことがあった。それが家族の名前の由来だからね</Dest>
    </String>
    <String List="2">
      <EDID>[000DD68E]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>But I don&apos;t want to be a sailor or a farmer. I want to be a warrior! The strongest one ever!</Source>
      <Dest>でも船乗りや農民にはなりたくない。僕は戦士になりたいんだ！　これまでで最強のね！</Dest>
    </String>
    <String List="2">
      <EDID>[000DD68F]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>His name was Torsten Cruel-Sea. He was really rich, &apos;cause he owned a whole farm called Hollyfrost.</Source>
      <Dest>トルステン・クルーエル・シーって言うんだ。ホリーフロストっていう農園を持ってて、すごくお金持ちだったんだよ</Dest>
    </String>
    <String List="2">
      <EDID>[000DD68F]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>He told me once that he wanted me to grow up and be a sailor, &apos;cause that&apos;s where all our family names come from.</Source>
      <Dest>大きくなったら船乗りになるんだぞって言われたことがあった。それが家族の名前の由来だからね</Dest>
    </String>
    <String List="2">
      <EDID>[000DD68F]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>But I don&apos;t want to be a sailor or a farmer. I want to be a warrior! The strongest one ever!</Source>
      <Dest>でも船乗りや農民にはなりたくない。僕は戦士になりたいんだ！　これまでで最強のね！</Dest>
    </String>
    <String List="2">
      <EDID>[000DD695]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Do you hate the Dark Elves? Are you here to bully us and tell us to leave?</Source>
      <Dest>ダークエルフが嫌いなの？　ダークエルフを痛めつけて追い出すためにやってきたってわけ？</Dest>
    </String>
    <String List="2">
      <EDID>[000E0C89]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>An ancient city, Markarth. Built by the Dwemer, the dwarves of old. To think, an entire race... eradicated. Not even I can take credit for that feat.</Source>
      <Dest>古代都市、マルカルスは古き時代のドワーフ、ドゥーマーによって築かれた。確か、すべてが…　絶滅したはず。もちろんその偉業は私の手柄ではないぞ</Dest>
    </String>
    <String List="2">
      <EDID>[000DDCDA]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>All hail the savior of the Dark Brotherhood! All hail the Listener!</Source>
      <Dest>闇の一党の救世主を称えよ！　聞こえし者を称えよ！</Dest>
    </String>
    <String List="2">
      <EDID>[0007E8A5]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>UUggghhhh...</Source>
      <Dest>うう…</Dest>
    </String>
    <String List="2">
      <EDID>[0007E8A8]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>UUggghhhh...</Source>
      <Dest>うう…</Dest>
    </String>
    <String List="2">
      <EDID>[0007E8AA]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>UUggghhhh...</Source>
      <Dest>うう…</Dest>
    </String>
    <String List="2">
      <EDID>[0007E8AE]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>UUggghhhh...</Source>
      <Dest>うう…</Dest>
    </String>
    <String List="2">
      <EDID>[000DE1A0]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Damn right. Just like all true sons of Skyrim should.</Source>
      <Dest>もちろんだ。まことのスカイリムの民であるなら誰もがそうすべきだ</Dest>
    </String>
    <String List="2">
      <EDID>[000DE43C]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Mine? Oh no, the stone is yours. I simply need to borrow it for a moment...</Source>
      <Dest>いや、これはお前のだ。一時的に借りるに過ぎない…</Dest>
    </String>
    <String List="2">
      <EDID>[000DE43C]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Now, let&apos;s see what there is to see.</Source>
      <Dest>さて、何が見えるかな</Dest>
    </String>
    <String List="2">
      <EDID>[000DE432]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The dagger...? By Akatosh, they didn&apos;t even wrap it correctly.</Source>
      <Dest>ダガーだって…？　アカトシュにかけて、しっかり包装すらしていなかったのか？</Dest>
    </String>
    <String List="2">
      <EDID>[000DE436]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>It worked, then? Let me see!</Source>
      <Dest>じゃあ、うまくいったんだな？　見せてくれ！</Dest>
    </String>
    <String List="2">
      <EDID>[000DE436]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Goodness, that&apos;s it, isn&apos;t it?!</Source>
      <Dest>おお、それだ、それだよ！</Dest>
    </String>
    <String List="2">
      <EDID>[000DE436]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Yes! It&apos;s not perfect, but it&apos;s a close enough approximation that it should certainly suffice for initial tests!</Source>
      <Dest>よし！　完璧とは言えないが、最初の実験をするのには十分だろう</Dest>
    </String>
    <String List="2">
      <EDID>[000DE436]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>You&apos;ve done excellent work here. Truly excellent. There&apos;s only one thing missing now, and that should be arriving shortly.</Source>
      <Dest>よくやってくれた。実に素晴らしい。足りない物がひとつあるが、それもすぐに届くだろう</Dest>
    </String>
    <String List="2">
      <EDID>[000DE436]</EDID>
      <REC id="4">INFO:NAM1</REC>
      <Source>I&apos;ll begin preparations. Thank you again so much for this.</Source>
      <Dest>では準備に取り掛かるとしよう。本当にありがとう</Dest>
    </String>
    <String List="2">
      <EDID>[000DE4EB]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The Empire will pay appropriate compensation for the massacre at Half-Moon Mill.</Source>
      <Dest>帝国はハーフムーン工場での虐殺に対して補償を行う</Dest>
    </String>
    <String List="2">
      <EDID>[000DEC69]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>You drove them off? By yourself?</Source>
      <Dest>奴らを追い払ったのか？　たったひとりで？</Dest>
    </String>
    <String List="2">
      <EDID>[000DEC69]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Thank you! We&apos;ll head back to work, right away. Take this, it&apos;s the least I can do.</Source>
      <Dest>ありがとう。すぐに仕事に戻るとしよう。これを受け取ってくれ。せめてもの気持ちだ</Dest>
    </String>
    <String List="2">
      <EDID>[000DEC89]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Go. Your very presence sickens me.</Source>
      <Dest>消えろ。お前がいるだけで気分が悪くなる</Dest>
    </String>
    <String List="2">
      <EDID>[000DEC92]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Filthy Nord. In time, your entire race will be eradicated.</Source>
      <Dest>汚らわしいノルド。お前の種族はいずれ撲滅される</Dest>
    </String>
    <String List="2">
      <EDID>[000DEC93]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The Justiciars know your face. And we elves have long memories...</Source>
      <Dest>司法高官はあんたの顔を知っているし、俺達エルフは記憶力抜群だからな…</Dest>
    </String>
    <String List="2">
      <EDID>[000DECA0]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Back to the swamp with you, Argonian. Lest I carve you into boots.</Source>
      <Dest>沼に戻れ、アルゴニアン。でないと切り刻んでブーツにするぞ</Dest>
    </String>
    <String List="2">
      <EDID>[000DECA1]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Crawl back into whatever pit spawned you, Orc.</Source>
      <Dest>自分の穴に戻れ、オーク</Dest>
    </String>
    <String List="2">
      <EDID>[000DECA5]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Slink away now, little Khajiit, with your tail between your legs.</Source>
      <Dest>尻尾を股にはさんで失せろ、カジート</Dest>
    </String>
    <String List="2">
      <EDID>[000DECB1]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Flee from my sight, Dunmer, or I&apos;ll have you shipped back to Vvardenfell in a crate.</Source>
      <Dest>視界から消えろ、ダンマー。でないと木箱に入れてヴァーデンフェルに送り返すぞ</Dest>
    </String>
    <String List="2">
      <EDID>[000DECB8]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Pathetic excuse for an elf...</Source>
      <Dest>エルフにしちゃ情けない言い訳だな…</Dest>
    </String>
    <String List="2">
      <EDID>[000DECC3]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You are a disgrace to the Altmer. I should kill you on general principle.</Source>
      <Dest>アルトマーの面汚しめ。本当ならお前を殺すべきなんだからな</Dest>
    </String>
    <String List="2">
      <EDID>[000DECE2]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Reason, reason, reason. Your kind and their reasons.</Source>
      <Dest>動機、動機、動機…　それはそっちの理由だろうに</Dest>
    </String>
    <String List="2">
      <EDID>[000DEE6B]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>The Dark Mistress? She sent you? Oh wait... wait. Molag Bal&apos;s altar. Of course. </Source>
      <Dest>闇の女王が？　あの女の命だと？　待てよ、モラグ・バルの祭壇か。なるほど</Dest>
    </String>
    <String List="2">
      <EDID>[000DEE6B]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I have to get to Markarth at once. Cut me loose.</Source>
      <Dest>今すぐマルカルスに向かわねば。縄を解け</Dest>
    </String>
    <String List="2">
      <EDID>[000DEE76]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Well, you think it&apos;s money I need? I&apos;m a prisoner, not a beggar.</Source>
      <Dest>私が金をほしがると思うか？　私は囚人だ、物乞いじゃない</Dest>
    </String>
    <String List="2">
      <EDID>[000DEE8A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>No problem.</Source>
      <Dest>分かった</Dest>
    </String>
    <String List="2">
      <EDID>[000DBAFA]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Keep your scales on.</Source>
      <Dest>何をしている</Dest>
    </String>
    <String List="2">
      <EDID>[000DBAFB]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Too lazy to give &apos;em a drink yourself? Oaf.</Source>
      <Dest>お客さんに飲み物も持ってこれないの？　グズ！</Dest>
    </String>
    <String List="2">
      <EDID>[0005536C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Yes, mum!</Source>
      <Dest>はい、ただ今！</Dest>
    </String>
    <String List="2">
      <EDID>[000DEE8B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Yes, sir!</Source>
      <Dest>ハッ！</Dest>
    </String>
    <String List="2">
      <EDID>[000DEE87]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Lynly, would you mind taking care of the customer please?</Source>
      <Dest>リンリー、こちらのお客様をお世話してくれるか？</Dest>
    </String>
    <String List="2">
      <EDID>[000DBAF8]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Hey, Talen... get off your lazy tail and take care of the customer!</Source>
      <Dest>こら、タレン、怠けた尻尾をどかしてお客様の相手をしなさい</Dest>
    </String>
    <String List="2">
      <EDID>[000DBAF9]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Frabbi, our customer needs a drink!</Source>
      <Dest>フラッビ、お客様に飲み物を！</Dest>
    </String>
    <String List="2">
      <EDID>[000552BB]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Saadia, wake up dear!</Source>
      <Dest>サーディア、ぼんやりするな！</Dest>
    </String>
    <String List="2">
      <EDID>[000C7B0E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Come on in. We got warm food, warm drinks, and warm beds.</Source>
      <Dest>さあ入って。温かい食べ物に、温かい飲み物、それに快適なベッドが用意してありますよ</Dest>
    </String>
    <String List="2">
      <EDID>[000DF023]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>There is something you could do for me. For all of us here.</Source>
      <Dest>お前には、皆のためにできる事がある</Dest>
    </String>
    <String List="2">
      <EDID>[000DF04C]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Thanks to Maven Black-Briar, we still have some pull in Riften. But get arrested in Whiterun and you&apos;ll be tossed right into the prisons.</Source>
      <Dest>メイビン・ブラック・ブライアのおかげで、リフテンにはまだコネがある。でもな、ホワイトランでは逮捕されたら、監獄へ直行だ</Dest>
    </String>
    <String List="2">
      <EDID>[000DF04C]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>If we gain the confidence of someone very influential who lives there by doing a unique job for them, we&apos;d be able to have some leverage there too.</Source>
      <Dest>もし、そこの実力者のために特殊任務をこなして信頼を得られたら、勢力を拡大できる</Dest>
    </String>
    <String List="2">
      <EDID>[000DF04C]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>The only way we get that special job is by doin&apos; smaller ones in those cities until we catch their ear... then they&apos;ll contact me and we&apos;re off.</Source>
      <Dest>特殊任務の依頼を受けるには、その街のもっと小さな仕事から手をつけるしかない。彼らが我々の事を耳にするまでな…　向こうから接触してくるから、そうなったらこっちのものだよ</Dest>
    </String>
    <String List="2">
      <EDID>[000DF1CE]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>You want to talk to the King in Rags? Fine. But first you got to pay the toll.</Source>
      <Dest>ぼろを纏った王と話をしたいだと？　結構。だがまずは通行料を払ってもらう</Dest>
    </String>
    <String List="2">
      <EDID>[000DF1CE]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>How about you get me a shiv? Not that I need one, but it&apos;s nice to have one in case I need to do some &quot;shaving.&quot; Ha ha.</Source>
      <Dest>ナイフをくれるってのはどうだ？　必要ではないが、万が一、髭をそる時には大いに役に立つ。ハハ</Dest>
    </String>
    <String List="2">
      <EDID>[00025D50]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ready to pay the toll? One shiv.</Source>
      <Dest>通行料は用意しているか？　ナイフ1本だ</Dest>
    </String>
    <String List="2">
      <EDID>[000DF1CF]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Same thing we do with all the other natives who want to change things around here.</Source>
      <Dest>この辺りを変えたがってる民にするのと同じ事だよ</Dest>
    </String>
    <String List="2">
      <EDID>[000DF1CF]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>We had a nice little deal going between Thonar and Madanach until you and Eltrys started snooping around.</Source>
      <Dest>お前とエルトリスが詮索を始めるまで、ソーナーやマダナックと悪くない取引をしていたんだ</Dest>
    </String>
    <String List="2">
      <EDID>[000DF1CF]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Well, you wanted to find the man responsible for those killings? You&apos;ll have plenty of time with the King in Rags when you&apos;re in Cidhna Mine.</Source>
      <Dest>一連の殺人に関与した奴を見つけたかったんだろう？　シドナ鉱山に行けば、好きなだけぼろを纏った王と話ができるぞ</Dest>
    </String>
    <String List="2">
      <EDID>[000DF1D4]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>We have a nice arrangement in this city, and we&apos;re not letting you get in the way.</Source>
      <Dest>この街ではいい取り決めができていてな。お前に邪魔はさせない</Dest>
    </String>
    <String List="2">
      <EDID>[000DF1D4]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>You have a problem with that? Take it up with Madanach. I&apos;m sure the King in Rags and his Forsworn would love to meet you.</Source>
      <Dest>それに、文句があるならマダナックと話すがいい。ぼろを纏った王とフォースウォーンはお前に会いたがるだろう</Dest>
    </String>
    <String List="2">
      <EDID>[000DF1D4]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Now you&apos;re coming with us. It&apos;s a life sentence in Cidhna Mine for you.</Source>
      <Dest>さあ一緒に来い。シドナ鉱山で終身刑だ</Dest>
    </String>
    <String List="2">
      <EDID>[000DF8C9]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>*Gasp* Finally, someone came!... I...</Source>
      <Dest>*息をのむ*ついに、誰か来た！　あ…</Dest>
    </String>
    <String List="2">
      <EDID>[000DF8C9]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>*coughs* The cat... *gasp* Ra&apos;jirr... ambushed me. He&apos;s trying to take the sword back! I... can&apos;t... *gasp*</Source>
      <Dest>*咳をする*あの猫…　*息をのむ*ラジールに…　襲われた。あの剣を取り戻そうとしている！　そ、そんな訳に…　*息をのむ*</Dest>
    </String>
    <String List="2">
      <EDID>[000DFB16]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The Stormcloaks will pay appropriate compensation for the massacre at Half-Moon Mill.</Source>
      <Dest>ストームクロークはハーフムーン工場での虐殺に対して補償を行う</Dest>
    </String>
    <String List="2">
      <EDID>[000E0B92]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>They&apos;re taking it by wagon to Solitude. If you hurry, you&apos;ll catch them before they get far.</Source>
      <Dest>荷馬車でソリチュードに運ばれていったよ。急げばまだ追いつけるかも知れない</Dest>
    </String>
    <String List="2">
      <EDID>[000E0B92]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>It&apos;ll be a fairly slow moving caravan. The shipment&apos;s quite heavy, and guarded by many men.</Source>
      <Dest>キャラバンはかなり進むのが遅いはずだ。積荷はとても重いし、護衛が大勢ついているからな</Dest>
    </String>
    <String List="2">
      <EDID>[000E0B92]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Now, let&apos;s pretend that we never had this discussion.</Source>
      <Dest>この話はなかったことにしてくれ</Dest>
    </String>
    <String List="2">
      <EDID>MGLResto03</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Anyone suggesting that Restoration is better left to the priests of the temple, I think, is forgetting a few things.</Source>
      <Dest>回復魔法は聖堂の神官にまかせておけばいいと言う者は、私に言わせれば、いくつかの点を見過ごしています</Dest>
    </String>
    <String List="2">
      <EDID>MGLShalidor06</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The few of his works that have been recovered suggest that he had an understanding of magic and the world that few have ever achieved.</Source>
      <Dest>他にもいつくかの彼の作品が発見されているが、それによれば彼は魔法を熟知しており、余人のほとんどが到達した事のない世界を認識しているという事が分かる</Dest>
    </String>
    <String List="2">
      <EDID>MGLShalidor10</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Is it possible that somehow it contributed to his work? Perhaps allowed him to live multiple lifetimes in a short span of time?</Source>
      <Dest>この意味通りの何らかの仕掛けが、彼の作品の特性そのものを表していたという可能性は考えられないだろうか？　短い間に何度も生まれ変われるとか？</Dest>
    </String>
    <String List="2">
      <EDID>MGLShalidor12</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The College is always searching for more of Shalidor&apos;s writings in an attempt to understand both our knowledge of the man, and magic in general.</Source>
      <Dest>大学はより多くのシャリドールの著作を探している。彼の作品を研究する事で、人間の知識と魔法全般の知識を深めようとしているのだ</Dest>
    </String>
    <String List="2">
      <EDID>MGLPolicy03</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Atronachs have a tendency to frighten the locals. Undead... well, I don&apos;t even think it needs to be said.</Source>
      <Dest>精霊達は街の者を怖がらせてしまう。アンデッド…　については言う必要もないだろう</Dest>
    </String>
    <String List="2">
      <EDID>MGLPolicy11</EDID>
      <REC>INFO:NAM1</REC>
      <Source>While Drevis appreciates the spell casting skill that went into somehow cramming several hundred apples into his pillow...</Source>
      <Dest>一方でドレビスは、枕に数百個のリンゴをなぜか詰め込んでしまう呪文の技術的価値を認めてもいた…</Dest>
    </String>
    <String List="2">
      <EDID>[000E0CA9]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Suddenly, I don&apos;t feel like fighting.</Source>
      <Dest>急に戦いたくなくなったな</Dest>
    </String>
    <String List="2">
      <EDID>[000E0CF7]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Lacking the heart of a dead god, I&apos;m substituting the crystal you helped craft in its place.</Source>
      <Dest>死んだ神の心臓はないから、あんたに作るのを手伝ってもらったクリスタルで代用する</Dest>
    </String>
    <String List="2">
      <EDID>[000E0D49]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I don&apos;t know really. The blacksmith is offering a reward for a dog he saw on the road. I was hoping you&apos;d seen it.</Source>
      <Dest>よくは知らない。鍛冶屋が道で見たイヌに賞金をかけた。お前が見ていればと思ったんだが</Dest>
    </String>
    <String List="2">
      <EDID>[000E0D4B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ah, well. The blacksmith is offering a reward for a dog he saw on the road. I was hoping you&apos;d seen it.</Source>
      <Dest>ほう。鍛冶屋が道で見たイヌに賞金をかけたんだ。お前が見ていればと思ったんだが</Dest>
    </String>
    <String List="2">
      <EDID>[000E0D46]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Did you see a dog out there?</Source>
      <Dest>外でイヌを見たか？</Dest>
    </String>
    <String List="2">
      <EDID>[000E0DA0]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Well, well. Look at you. Your kinsmen have turned you into an animal, Nord. A wild beast caged up and left to go mad.</Source>
      <Dest>これはこれは。何て顔だ。身内のせいで野獣に変貌させられたな、ノルドよ。檻に入れられ、イカれちまった野獣だ</Dest>
    </String>
    <String List="2">
      <EDID>MQ103FarengarGiveBleakFallsObjective</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I, uh, learned of a certain stone tablet said to be housed in Bleak Falls Barrow - a &quot;Dragonstone,&quot; said to contain a map of dragon burial sites.</Source>
      <Dest>前に、ある石板がブリーク・フォール墓地にあると言う事実を知った。ドラゴンの埋葬地の地図が書かれてあるという「ドラゴンストーン」だ</Dest>
    </String>
    <String List="2">
      <EDID>MQ103FarengarGiveBleakFallsObjective</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Go to Bleak Falls Barrow, find this tablet - no doubt interred in the main chamber - and bring it to me. Simplicity itself.</Source>
      <Dest>ブリーク・フォール墓地に行き、その石板を見つけてきてくれ。間違いなく中央の間にあるはずだ。それを届けてくれればいい。簡単だろう？</Dest>
    </String>
    <String List="2">
      <EDID>[000E0EEB]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Wasn&apos;t by choice, I can tell you that.</Source>
      <Dest>好きでそうしたんじゃないのよ</Dest>
    </String>
    <String List="2">
      <EDID>[000E0EEB]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Options were in short supply. Ranmir and I grew up here, and nearly any money I make, he drinks away.</Source>
      <Dest>他に選択肢がなかったの。私とランミルはここで育ったけど、お金を稼いでも彼がお酒で使っちゃう</Dest>
    </String>
    <String List="2">
      <EDID>[000E0EEB]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Without the coin to pack up and leave, I decided to take to trading.</Source>
      <Dest>荷物をまとめて出ていくお金もなくて、商売を始めたの</Dest>
    </String>
    <String List="2">
      <EDID>[000E1082]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>These priests weren&apos;t a threat to the Skeleton Key or the conduit to Nocturnal&apos;s realm, so they were tolerated.</Source>
      <Dest>不壊のピックやノクターナルの領土への通路には手を出さないから、まあ大目に見られてるってわけ</Dest>
    </String>
    <String List="2">
      <EDID>[000E1082]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>One of their ceremonies involved the Pilgrim&apos;s Path, a so called &quot;test of worthiness.&quot;</Source>
      <Dest>連中が考案した儀式のひとつが巡礼の道を使う“試練”とやらでね</Dest>
    </String>
    <String List="2">
      <EDID>[000E1082]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>If a pilgrim was able to complete the path, it was said that they would live forever in twilight. What that means is anyone&apos;s guess.</Source>
      <Dest>巡礼の道を歩き通す事ができたら、その者は影の一人になるというのよ。どういう意味かなんて誰にも分かりっこないわ</Dest>
    </String>
    <String List="2">
      <EDID>[000E14DD]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Splendid! If you&apos;ll just follow me, I&apos;ll tell you tales and show you wonders such as you&apos;ve never seen.</Source>
      <Dest>良いとも！　一緒に来てくれ…　見たこともないような品を紹介し、話を聞かせよう</Dest>
    </String>
    <String List="2">
      <EDID>[000E14F0]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Indeed I did! For a few septims, I&apos;ll tell you about some of the most interesting curiosities in my collection.</Source>
      <Dest>いかにも！　少々のゴールドで、コレクションの中で一番面白い品について解説しよう</Dest>
    </String>
    <String List="2">
      <EDID>[000E14CC]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>My sister and I inherited a modest sum of money. We decided to travel and seek out whatever adventures we could find.</Source>
      <Dest>私と妹はいくらかの金を相続した。その金を持って、私達はありとあらゆる冒険を求めて旅に出たのだ</Dest>
    </String>
    <String List="2">
      <EDID>[000E14CC]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>As we journeyed across Tamriel, we encountered tales of exotic and wondrous artifacts. We decided to collect as many as we could.</Source>
      <Dest>タムリエルを進む途中、魅力的で不思議な骨董品の噂を聞いた私達は、ひとつでも多くの品を集めることにしたのだよ</Dest>
    </String>
    <String List="2">
      <EDID>[000E14CC]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>My sister passed away some years ago, so I settled down here and opened the House of Curiosities.</Source>
      <Dest>妹は何年か前に亡くなってしまったが、私は…　ここに落ち着き骨董品の館を開くことにした</Dest>
    </String>
    <String List="2">
      <EDID>[000E14CC]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>I think she would be happy to know that our collection has brought smiles to faces both young and old.</Source>
      <Dest>私達が集めた品が老若問わず多くの人を幸せにしていると知ったら、妹もきっと喜ぶだろう</Dest>
    </String>
    <String List="2">
      <EDID>[000E14CF]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Well, the Stormcloak guards drink a lot more than the Imperials did, so I&apos;ve been making more money lately.</Source>
      <Dest>ストームクロークの衛兵は帝国人よりたくさん飲むの。だから最近はずっと稼げてる</Dest>
    </String>
    <String List="2">
      <EDID>[000E14CF]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>On the other hand, they&apos;re a violent bunch. Every night a fight breaks out and I end up with a smashed chair or broken table.</Source>
      <Dest>だけど乱暴な連中だからね。毎晩けんかが始まって、最後にはつぶれた椅子だの壊れたテーブルだのが残るの</Dest>
    </String>
    <String List="2">
      <EDID>[000E14CF]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>So, not much has changed, really.</Source>
      <Dest>だからそう変わっちゃないのよ</Dest>
    </String>
    <String List="2">
      <EDID>[000E14DA]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Yes, I was hired to protect the others as we walk the roads of Skyrim.</Source>
      <Dest>いかにも、スカイリムの街道をゆく旅人達の護衛として雇われていた</Dest>
    </String>
    <String List="2">
      <EDID>[000E14DA]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>It is a thankless task and I would rather be back home in Elsweyr, but I have little choice.</Source>
      <Dest>報われない仕事だよ。いっそエルスウェーアに里帰りしたいが、えり好みできる身でもない</Dest>
    </String>
    <String List="2">
      <EDID>[000E14DA]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Ahkari freed me from a prison in Cyrodiil, and now I must repay my debt to her.</Source>
      <Dest>アハカリのおかげでシロディールの監獄から出られたのはいいが、今度はその借金を返さねばならなくてね</Dest>
    </String>
    <String List="2">
      <EDID>[000E14DA]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>A word of advice, my friend --  do not mix gambling and drink. Taken together, they will empty your pockets of every septim. </Source>
      <Dest>ひとこと忠告だ、友よ…　賭け事と酒を一緒にやってはいけない。二つが合わさると、ポケットから有り金残らず吸い出されてしまうぞ</Dest>
    </String>
    <String List="2">
      <EDID>[000E1525]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The torture room. Gods, I wish we didn&apos;t need these...</Source>
      <Dest>拷問部屋か。おお、こんな物のお世話にはなりたくないな…</Dest>
    </String>
    <String List="2">
      <EDID>[000E162F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Then come for me, &quot;son of Skyrim.&quot; Come for me!</Source>
      <Dest>それならかかって来い、“スカイリムの息子”よ。かかって来い！</Dest>
    </String>
    <String List="2">
      <EDID>[000E1630]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Then come for me, &quot;daughter of Skyrim.&quot; Come for me!</Source>
      <Dest>それならかかって来い、“スカイリムの娘”よ。かかって来い！</Dest>
    </String>
    <String List="2">
      <EDID>[000E1632]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You&apos;re one of us now, you see? A slave. The boot of your kinsmen stepping on your throat. Maybe if you understood that, I could help you.</Source>
      <Dest>お前はもう私達と同じだ、分かるか？　奴隷さ。ノルドに喉を踏みつけられている。それが理解できるなら、力になれるかも知れん</Dest>
    </String>
    <String List="2">
      <EDID>[000E1627]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Do I? What about you? What right did you have to meddle in my affairs? Kill my people? Was it worth it? Your truth?</Source>
      <Dest>私が？　お前はどうだ？　何の権利があって干渉した？　仲間を殺した？　その価値はあったか？　お前の真実は？</Dest>
    </String>
    <String List="2">
      <EDID>[000E16E6]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>One of my main duties is to foster a better understanding between the Aldmeri Dominion and the people of Skyrim.</Source>
      <Dest>主な仕事は、アルドメリ自治領とスカイリムの人々の間の相互理解を促進することです</Dest>
    </String>
    <String List="2">
      <EDID>[000E16E6]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I also oversee the activities of the Thalmor Justiciars throughout Skyrim, although this has been most unfortunately disrupted by the war.</Source>
      <Dest>スカイリム全土におけるサルモール司法高官の活動を監督してもいます。ただし、戦争により中断されてしまいましたが</Dest>
    </String>
    <String List="2">
      <EDID>[000E1704]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Skuldafn fen kos dinok.</Source>
      <Dest>スクルダフン、フェン、コス、ディノク</Dest>
    </String>
    <String List="2">
      <EDID>[000E1705]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Alduin saraan hin sil ko Sovngarde!</Source>
      <Dest>アルドゥイン、サラーン、ヒン、シル、コ、ソブンガルデ！</Dest>
    </String>
    <String List="2">
      <EDID>[000E1706]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Het siiv nunon dinok.</Source>
      <Dest>ヘット、シーヴ、ヌノン、ディノク</Dest>
    </String>
    <String List="2">
      <EDID>[000E1707]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Boziik, Dovahkiin. Nuz mey.</Source>
      <Dest>ボジーク、ドヴァーキン。ヌズ、メイ</Dest>
    </String>
    <String List="2">
      <EDID>[000E1791]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Imagine hearing a story like that, over and over. Each time a different family. Each time a different injustice.</Source>
      <Dest>そういう話を何度も聞かされる身になってみろ。毎回、違う一族と別の不正が登場する</Dest>
    </String>
    <String List="2">
      <EDID>[000E1791]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Your meddling above ground reminded me of how removed I&apos;ve been from the struggle. My men and I should be in the hills, fighting.</Source>
      <Dest>お前のおせっかいのおかげで、いかに戦いから離れていたか気づいたよ。俺と仲間は山地で戦っているべきなんだ</Dest>
    </String>
    <String List="2">
      <EDID>[000E17B1]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Did you? So Ulag didn&apos;t make it past those giants then? More&apos;s the pity.</Source>
      <Dest>そうなの？　じゃあ、ウラグはこれを巨人達に渡せなかったのね？　余計に気の毒ね</Dest>
    </String>
    <String List="2">
      <EDID>[000E17B1]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>If you found any of the sap, I&apos;d be willing to pay you the same cut I offered him. Better price than you are likely to find otherwise.</Source>
      <Dest>もしも樹液を見つけたら、彼に提示したのと同じ金額を支払うわ。他ではこんなに出してくれないでしょうね</Dest>
    </String>
    <String List="2">
      <EDID>[000E1B22]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>You mistake me. I&apos;m not saying no - just wondering about your intentions.</Source>
      <Dest>勘違いするな。断わろうとしているわけじゃない。ただ、お前の意図を知りたいだけだ</Dest>
    </String>
    <String List="2">
      <EDID>[000E1B22]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>We&apos;re not looking for sellswords. The Stormcloaks need dedicated men and women who&apos;re devoted to the cause and willing to die for it.</Source>
      <Dest>傭兵を探している訳じゃない。ストームクロークは、大義のために己を捧げられる者を求めているんだ</Dest>
    </String>
    <String List="2">
      <EDID>[000E1B2D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>But first, tell me. Why&apos;s an Elf want to fight for Skyrim?</Source>
      <Dest>しかし、まず教えてくれ。エルフのくせに、なぜスカイリムのために戦おうとする？</Dest>
    </String>
    <String List="2">
      <EDID>[000E1B2E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>But first, tell me. Why&apos;s a cat want to fight for Skyrim?</Source>
      <Dest>しかし、まず教えてくれ。なぜ猫が、スカイリムのために戦おうとする？</Dest>
    </String>
    <String List="2">
      <EDID>[000E1B2F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>But first, tell me. Why&apos;s a lizard want to fight for Skyrim?</Source>
      <Dest>しかし、まず教えてくれ。なぜトカゲが、スカイリムのために戦おうとする？</Dest>
    </String>
    <String List="2">
      <EDID>[000E1B30]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>But first, tell me. Why&apos;s an Orc want to fight for Skyrim?</Source>
      <Dest>しかし、まず教えてくれ。なぜオークが、スカイリムのために戦おうとする？</Dest>
    </String>
    <String List="2">
      <EDID>[000E1B31]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>But first, tell me. Why&apos;s a Redguard want to fight for Skyrim?</Source>
      <Dest>しかし、まず教えてくれ。なぜレッドガードが、スカイリムのために戦おうとする？</Dest>
    </String>
    <String List="2">
      <EDID>[000E1B32]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>But first, tell me. Why&apos;s a Breton want to fight for Skyrim?</Source>
      <Dest>しかし、まず教えてくれ。なぜブレトンが、スカイリムのために戦おうとする？</Dest>
    </String>
    <String List="2">
      <EDID>[000E1B08]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Are you ready for Serpentstone Island?</Source>
      <Dest>蛇石の島に行く準備はできたか？</Dest>
    </String>
    <String List="2">
      <EDID>[000E1B0B]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Only the foolish or the courageous approach a Jarl without summons...</Source>
      <Dest>呼ばれてもいないのに首長へ近づくのは愚か者か勇者だけだぞ…</Dest>
    </String>
    <String List="2">
      <EDID>[000E1B0B]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Do I know you?</Source>
      <Dest>どこかで会ったか？</Dest>
    </String>
    <String List="2">
      <EDID>[000E1B0C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>As you can see, I have much that requires my attention. If you&apos;re inclined to gab, there are some nice prison guards you may like to meet...</Source>
      <Dest>見てのとおり、目を配るべき事柄が無数にあってな。どうしてもおしゃべりがしたければ、親切な看守達が相手になってくれるぞ…</Dest>
    </String>
    <String List="2">
      <EDID>[000E1AE4]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I fight for the men I&apos;ve held in my arms, dying on foreign soil.</Source>
      <Dest>私は戦う。我が手にすべてを委ね、異邦の地で倒れて行った人々のために</Dest>
    </String>
    <String List="2">
      <EDID>[000E1AE4]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I fight for their wives and children, whose names I heard whispered in their last breaths.</Source>
      <Dest>私は戦う。彼らの口より最後の吐息とともに漏れ聞こえた妻子の名のために</Dest>
    </String>
    <String List="2">
      <EDID>[000E1AE2]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I still say you should take them all out like you did dead King Torygg.</Source>
      <Dest>死んだトリグ王の時のように、奴らを皆殺しにすべきだ</Dest>
    </String>
    <String List="2">
      <EDID>[000BFA07]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>We have not fared well outside our native Black Marsh, but we&apos;re determined to make the best of things.</Source>
      <Dest>故郷のブラック・マーシュを出てから、私達は不当な扱いを受け続けてきたけど、それでも負けずにがんばろうと決めたの</Dest>
    </String>
    <String List="2">
      <EDID>[000BFA07]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I began praying to Zenithar, the god of wealth, to bring us some fortune, but thieves made off with my sacred amulet almost as soon as I bought it.</Source>
      <Dest>そこで富をもたらしてくれるよう、繁栄の神であるゼニタールに祈りを捧げる事にしたんだけど、買ったばかりの聖なるアミュレットが盗賊に盗まれてしまったの</Dest>
    </String>
    <String List="2">
      <EDID>[000E3004]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>The simplest way to put it is &quot;knowledge,&quot; but there&apos;s nothing simple about an Elder Scroll.</Source>
      <Dest>最も平たく言うなら“知識”だ。だがな、星霜の書はそう簡単に言い表せる代物ではない</Dest>
    </String>
    <String List="2">
      <EDID>[000E3004]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>It&apos;s a reflection of all possible futures and all possible pasts.</Source>
      <Dest>書にはこれから起こりうる未来のすべてと、過去に起こったすべてが記されているのだ</Dest>
    </String>
    <String List="2">
      <EDID>[000E3004]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Each reader sees different reflections through different lenses, and may come away with a different reading.</Source>
      <Dest>読む者はそれぞれが異なるレンズを通し、それぞれが異なるものを見る事になる。それゆえに様々な感想を持つ可能性もあるわけだ</Dest>
    </String>
    <String List="2">
      <EDID>[000E3004]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>But at the same time, all of it is true. Even the falsehoods. Especially the falsehoods.</Source>
      <Dest>しかし同時にそのすべては真実である。それが偽りでも、だ。偽りの上に立った真実とも言えるだろう</Dest>
    </String>
    <String List="2">
      <EDID>[000E3036]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>There is always work for the Companions. But there is a more personal task before me.</Source>
      <Dest>同胞団がやるべき仕事は常にある。しかし、個人的にやるべき仕事があってな</Dest>
    </String>
    <String List="2">
      <EDID>[000E2FFC]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>That&apos;s the kind of thing Kodlak used to say. And he was right. But still, I&apos;d like to see for myself.</Source>
      <Dest>コドラクも同じような事を言っていた。確かにその通りだ。だが、それでもこの目で見てみたい</Dest>
    </String>
    <String List="2">
      <EDID>[000E3080]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>That definitely matches the description of the totem from Skjor&apos;s old book. Let&apos;s get it to the Underforge.</Source>
      <Dest>スコールの古文書にある、トーテムの説明と完全に一致するわ。アンダーフォージに持って行きましょう</Dest>
    </String>
    <String List="2">
      <EDID>[000E3082]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>That&apos;s it! That&apos;s the second Totem. Quickly, let&apos;s put it back with the other one.</Source>
      <Dest>それよ！　それが2つ目のトーテムだわ。さあ、もう1つと一緒に元に戻しましょう</Dest>
    </String>
    <String List="2">
      <EDID>[000E3083]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>At last... the final Totem is ours. Let&apos;s go complete our set.</Source>
      <Dest>とうとう…　最後のトーテムが手に入ったわ。さあ、揃えてみましょう</Dest>
    </String>
    <String List="2">
      <EDID>[000E2D25]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Have you not heard that ancient verse?</Source>
      <Dest>言い伝えを聞いた事はないか？</Dest>
    </String>
    <String List="2">
      <EDID>[000E2D25]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>&quot;Maw unleashing razor snow, Of dragons from the blue brought down, Births the walking winter&apos;s woe, The High King in his Jagged Crown.&quot; </Source>
      <Dest>「吹雪を吐き出す青きドラゴンを制し、ここに凍れる冬を往くは、尖った王冠を頂きし上級王なり」</Dest>
    </String>
    <String List="2">
      <EDID>[000E2D25]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Going way back to King Harald&apos;s time or even before, the High King always wore the Jagged Crown. It was the symbol of his might and power. </Source>
      <Dest>ハラルド王より前の時代、上級王は常に尖った王冠を被っていた。それは力と権力の象徴だった</Dest>
    </String>
    <String List="2">
      <EDID>[000E2D25]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>The crown is made from the bones and teeth of ancient dragons, and it is said to contain a portion of the power of  every king who has worn it. </Source>
      <Dest>王冠は古竜の骨と歯から作られていて、身に着けた王達の力がすべて宿っていると言われている</Dest>
    </String>
    <String List="2">
      <EDID>[000E2D25]</EDID>
      <REC id="4">INFO:NAM1</REC>
      <Source>True or not, who would dare deny Ulfric&apos;s claim, when the legendary Jagged Crown sits upon his brow?</Source>
      <Dest>この話が本当かどうかは分からない。しかし、伝説の尖った王冠がウルフリックの頭上にある時、誰が彼の主張を否定しようか？</Dest>
    </String>
    <String List="2">
      <EDID>[000E2D08]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>It will be there. You&apos;ll see.</Source>
      <Dest>そこにある。すぐに分かるさ</Dest>
    </String>
    <String List="2">
      <EDID>[000E2D24]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>It exists. And it will be the symbol of the righteousness of our cause. Think about it.</Source>
      <Dest>存在する。そして我々が正しい事を証明するシンボルになるはずだ</Dest>
    </String>
    <String List="2">
      <EDID>[000E2D24]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>The Jagged Crown! It heralds back to a time before jarls and moots.</Source>
      <Dest>それが尖った王冠だ！　首長やムートより、さらに前の時代の物だ</Dest>
    </String>
    <String List="2">
      <EDID>[000E2D24]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Back to the time when a king was a king because his enemies fell before him, and his people rose because they loved him. </Source>
      <Dest>王が敵を自分の前にひざまずかせ、人々から愛される、絶対的な権力を誇っていた頃のな</Dest>
    </String>
    <String List="2">
      <EDID>[000E2D24]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>Skyrim needs that king. You will be that king, Ulfric. You must be. </Source>
      <Dest>スカイリムにも、そういった王が必要なのだ。そして、それはお前であるべきだよ、ウルフリック</Dest>
    </String>
    <String List="2">
      <EDID>[000E2D23]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>And damn the Moot! </Source>
      <Dest>それに、ムートどもめ！</Dest>
    </String>
    <String List="2">
      <EDID>[000E2D23]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>We should risk letting those milk drinkers put Torygg&apos;s woman on the throne? She&apos;ll hand Skyrim over to the elves on a silver plate.</Source>
      <Dest>ガキどもがトリグの女を玉座に乗せる危険を冒せと言うのか？　彼女はスカイリムを銀の皿に載せてエルフに渡してしまうぞ</Dest>
    </String>
    <String List="2">
      <EDID>[000E30B1]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>The braggarts in the Reach always claim that no prisoner escapes their mine.</Source>
      <Dest>リーチの自信過剰な連中は、囚人が鉱山から逃げ出すことは絶対にないと日頃から豪語している</Dest>
    </String>
    <String List="2">
      <EDID>[000E30B1]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>What you don&apos;t hear about are the ones who break off from their escorts on the way to Markarth.</Source>
      <Dest>しかし、マルカルスへ向かう途中に監視の隙をついて逃亡した連中がいるんだ</Dest>
    </String>
    <String List="2">
      <EDID>[000E3E73]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Is it that obvious? (Sigh) I&apos;ve got my hands full here.</Source>
      <Dest>分かります？　はあ。もう手一杯なんです</Dest>
    </String>
    <String List="2">
      <EDID>[000E3E73]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Between the farm chores, cultivating my supply of nirnroot and keeping a tight rein on my sister Aduri, there&apos;s little time for rest.</Source>
      <Dest>農場の用事をして、自分のためにニルンルートを育てて、アデュリをしっかり見張って…　もうそれだけで終わってしまいそう</Dest>
    </String>
    <String List="2">
      <EDID>[000E32F7]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I had quite the mentor. He taught me everything he knew about the nirnroot and its strange properties.</Source>
      <Dest>私には素晴らしい先生がいました。ニルンルートのことやその不思議な性質について、知っていることをすべて教えてくれました</Dest>
    </String>
    <String List="2">
      <EDID>[000E32F7]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I haven&apos;t seen him in many years. I wonder what became of him...</Source>
      <Dest>もう何年も会っていません。彼はどうしているのか…</Dest>
    </String>
    <String List="2">
      <EDID>[000E3537]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>As I recall, Yisra was trying to improve flame cloak spells to better work in Skyrim&apos;s harsh environment.</Source>
      <Dest>そういえば、スカイリムの過酷な環境でより効果が出るよう、イスラは火炎マントの呪文を改良しようとしていた</Dest>
    </String>
    <String List="2">
      <EDID>[000E3537]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Ilas-tei was practicing Illusion spells. She was having trouble with the calm spells, I believe, but only ever worked with skeevers.</Source>
      <Dest>イラス・テイは幻惑の呪文を練習していた。鎮静の呪文に難があったみたいだが、スキーヴァー相手にしか効果がなかったようだ</Dest>
    </String>
    <String List="2">
      <EDID>[000E3537]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>And then there&apos;s Borvir and Rundi. Twins, though they rarely agreed on anything.</Source>
      <Dest>それからボルビルとルンディ。双子だが、いつも意見が衝突していた</Dest>
    </String>
    <String List="2">
      <EDID>[000E3537]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>Those two boys were obsessed with mead. Convinced they could concoct something to compete with Honningbrew.</Source>
      <Dest>あの2人の少年はハチミツ酒の事で頭がいっぱいだ。ホニングブリューに張り合えるものを作れると信じてやまなかった</Dest>
    </String>
    <String List="2">
      <EDID>[000E3537]</EDID>
      <REC id="4">INFO:NAM1</REC>
      <Source>Something about using frost magic to chill the mead for a certain period of time. I felt it was a waste, but the Arch-Mage let them proceed.</Source>
      <Dest>凍結魔法を使って一定期間ハチミツ酒を冷やすとかなんとか。時間の無駄だと思っていたが、アークメイジは許可を出したらしい</Dest>
    </String>
    <String List="2">
      <EDID>[000E353B]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I don&apos;t know, not for sure.</Source>
      <Dest>何だかは分からない</Dest>
    </String>
    <String List="2">
      <EDID>[000E353B]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>But perhaps the Staff can absorb some of the energy coming out of the Eye, weaken it. Allow us to get close to Ancano.</Source>
      <Dest>もしかしたらその杖は目から出るエネルギーを吸収し、弱らせることができるのかも知れない。アンカノの近くに行って見よう</Dest>
    </String>
    <String List="2">
      <EDID>[000E35FA]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Madanach has been found to be the true murderer of Markarth. On behalf of the city, I apologize for your wrongful imprisonment.</Source>
      <Dest>マダナックは、マルカルスでの殺人事件の真犯人だった。街を代表して、冤罪で投獄した事を謝罪する</Dest>
    </String>
    <String List="2">
      <EDID>[000E3603]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Oh, it&apos;s you! Sorry to hear about your imprisonment. I&apos;m sure the guards didn&apos;t mean to throw you in jail.</Source>
      <Dest>おお、お前か！　投獄された件は気の毒だったな。衛兵もそのつもりはなかったに違いない</Dest>
    </String>
    <String List="2">
      <EDID>[000E36B9]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;m sorry, I&apos;ve come too far to lose it now.</Source>
      <Dest>悪いんだけど、ここまで来て失うわけにはいかないの</Dest>
    </String>
    <String List="2">
      <EDID>[000E36BC]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Can I have it? It&apos;s worthless to you, but I can pay.</Source>
      <Dest>それをくれない？　あなたの役には立たないわよ。お金なら払うから</Dest>
    </String>
    <String List="2">
      <EDID>[000E36BD]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Could it really be? This is what I&apos;ve been looking for.</Source>
      <Dest>本当なの？これをずっと探していたのよ</Dest>
    </String>
    <String List="2">
      <EDID>[000E67F6]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You want this one to become a Blade? You sure?</Source>
      <Dest>この者をブレイズにしたいですって？　本気なの？</Dest>
    </String>
    <String List="2">
      <EDID>[000E38C5]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>If you find anyone you think would make a good recruit, I can certainly take a look at them.</Source>
      <Dest>もしあなたがよさそうな人材を知っているというなら、会ってみるつもりはあるわ</Dest>
    </String>
    <String List="2">
      <EDID>[000E38C5]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Remember though, being a Blade is a lifelong commitment. Their loyalty has to be with us once they&apos;re in.</Source>
      <Dest>でも覚えておいて。ブレイズに加わるということは一生にわたる誓約よ。一員となったら、私達に忠誠を誓わなければならない</Dest>
    </String>
    <String List="2">
      <EDID>[000E38C1]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>The Thalmor hunted us down, remember? It wasn&apos;t exactly great for recruitment.</Source>
      <Dest>サルモールに追われていたのよ、忘れたの？　人材を募集するどころではなかったの</Dest>
    </String>
    <String List="2">
      <EDID>[000E38C1]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>But we have a headquarters of a sort now. We will rebuild the Blades. Someday.</Source>
      <Dest>でも今は拠点のようなものもある。ブレイズを立て直すわ。いつの日かね</Dest>
    </String>
    <String List="2">
      <EDID>[00085507]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I think I can teach you a thing or two.</Source>
      <Dest>あなたに少し教えてあげられると思う</Dest>
    </String>
    <String List="2">
      <EDID>[00085506]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I think I can teach you a thing or two.</Source>
      <Dest>あなたに少し教えてあげられると思う</Dest>
    </String>
    <String List="2">
      <EDID>[000BD7E2]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>It&apos;s as rewarding as it is dangerous. Let&apos;s see what I can show you.</Source>
      <Dest>危険だけど、それだけ得られるものも多いわ。さて、何を教えられるかしら</Dest>
    </String>
    <String List="2">
      <EDID>[000E3A3C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;ll show you what I can about protecting yourself.</Source>
      <Dest>身を守るためにできる事を教えてあげよう</Dest>
    </String>
    <String List="2">
      <EDID>[000ADA2C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Use it right, and you won&apos;t feel a thing.</Source>
      <Dest>正しく扱えば造作もない事だ</Dest>
    </String>
    <String List="2">
      <EDID>[000E3A3F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>All right, but if you get arrested don&apos;t blame it on me.</Source>
      <Dest>いいぜ、ただし捕まっても責任はとらねえからな</Dest>
    </String>
    <String List="2">
      <EDID>[000ADA42]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>All right, but if you get arrested do not blame it on me.</Source>
      <Dest>いいぜ、ただし捕まっても責任はとらねえからな</Dest>
    </String>
    <String List="2">
      <EDID>[000B8128]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Your power over others shall be great, like mine.</Source>
      <Dest>他者を支配する力は偉大でなければならない。私自身のようにな</Dest>
    </String>
    <String List="2">
      <EDID>[000ADA70]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Up to no good, are we? I&apos;ll teach you, but it&apos;ll cost you.</Source>
      <Dest>良からぬことをする訳か。教えるが、タダじゃないぞ</Dest>
    </String>
    <String List="2">
      <EDID>[000E3A42]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Up to no good, are we? I&apos;ll teach you, but it&apos;ll cost you.</Source>
      <Dest>良からぬことをする訳か。教えるが、タダじゃないぞ</Dest>
    </String>
    <String List="2">
      <EDID>[000E3A45]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Stick with me, and they&apos;ll never even know you&apos;re there.</Source>
      <Dest>私から離れるな。そうすれば存在すら気づかれる事はない</Dest>
    </String>
    <String List="2">
      <EDID>[000ADB15]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>They&apos;ll never see you coming.</Source>
      <Dest>誰にも見つからなくなるわ</Dest>
    </String>
    <String List="2">
      <EDID>[000ADAED]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I can show you a few things, but anyone asks, and my name never comes up. Understand?</Source>
      <Dest>いくつか教えてやれる事はあるが、誰から教わったか誰にも言うなよ。分かったか？</Dest>
    </String>
    <String List="2">
      <EDID>[000E3A3D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I shall explain to you the mysteries of the outer realms.</Source>
      <Dest>外界の神秘について説明してやろう</Dest>
    </String>
    <String List="2">
      <EDID>[000E3A37]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I can certainly share a bit of what I know.</Source>
      <Dest>少しだけなら知っている事を教えてあげよう</Dest>
    </String>
    <String List="2">
      <EDID>[00085508]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I can certainly share a bit of what I know.</Source>
      <Dest>少しだけなら知っている事を教えてあげよう</Dest>
    </String>
    <String List="2">
      <EDID>[000E3A38]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You wish to learn from the best, eh? So be it.</Source>
      <Dest>その道の第一人者から学びたいと？　いいだろう</Dest>
    </String>
    <String List="2">
      <EDID>[000B5FAD]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I can. It might save your life.</Source>
      <Dest>分かった。命を救うかも知れないからな</Dest>
    </String>
    <String List="2">
      <EDID>[000ADA18]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I can. It might save your life.</Source>
      <Dest>分かった。命を救うかも知れないからな</Dest>
    </String>
    <String List="2">
      <EDID>[000E3A47]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>It&apos;s all in the swing. Let me show you.</Source>
      <Dest>肝心なのは振り方だ。見せてやろう</Dest>
    </String>
    <String List="2">
      <EDID>[000ADB1E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>It&apos;s all in the swing. Let me show you.</Source>
      <Dest>肝心なのは振り方だ。見せてやろう</Dest>
    </String>
    <String List="2">
      <EDID>[000E3A39]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You deal with powerful forces. Take care they do not overwhelm you.</Source>
      <Dest>強い力を扱うことになる。圧倒されないよう注意しろ</Dest>
    </String>
    <String List="2">
      <EDID>[000ADA19]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;ll teach you some of what I know, but be careful.</Source>
      <Dest>知っている事の一部をお教えしよう。だが、気をつけよ</Dest>
    </String>
    <String List="2">
      <EDID>[000ADA1B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;ll teach you some of what I know, but be careful.</Source>
      <Dest>知っている事の一部をお教えしよう。だが、気をつけよ</Dest>
    </String>
    <String List="2">
      <EDID>[000E3A3A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I can teach you, but I won&apos;t be held responsible for what you do with the knowledge.</Source>
      <Dest>教えることは出来ますが、あなたがそれを使って何をするのかまでは責任を持てません</Dest>
    </String>
    <String List="2">
      <EDID>[00066978]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I can teach you, but I won&apos;t be held responsible for what you do with the knowledge.</Source>
      <Dest>教えることは出来ますが、あなたがそれを使って何をするのかまでは責任を持てません</Dest>
    </String>
    <String List="2">
      <EDID>[000B8127]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Mind what - or who - you practice this on.</Source>
      <Dest>使う相手、または物を選ぶんだぞ</Dest>
    </String>
    <String List="2">
      <EDID>[000ADA1C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You&apos;ve come to the right place. I&apos;d be happy to teach you.</Source>
      <Dest>ここに来たのは正解だ。喜んで教えよう</Dest>
    </String>
    <String List="2">
      <EDID>[000E3A3B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You&apos;ve come to the right place. I&apos;d be happy to teach you.</Source>
      <Dest>ここに来たのは正解だ。喜んで教えよう</Dest>
    </String>
    <String List="2">
      <EDID>[000E3A3E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;ll teach you how to use it effectively, and keep you quick on your feet.</Source>
      <Dest>効果的な使い方と、すばやく動く方法を伝授しよう</Dest>
    </String>
    <String List="2">
      <EDID>[000ADA3C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;ll teach you how to use it effectively, and keep you quick on your feet.</Source>
      <Dest>効果的な使い方と、すばやく動く方法を伝授しよう</Dest>
    </String>
    <String List="2">
      <EDID>[000B833B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You&apos;ll be able to run circles around those big, slow brutes in Heavy Armor.</Source>
      <Dest>重装鎧を着たのろまな連中の周りを、素早く走り回れるようになるだろう</Dest>
    </String>
    <String List="2">
      <EDID>[000E3A40]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;ll show you what I know.</Source>
      <Dest>自分に教えられることなら</Dest>
    </String>
    <String List="2">
      <EDID>[000ADA51]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;ll show you what I know.</Source>
      <Dest>自分に教えられることなら</Dest>
    </String>
    <String List="2">
      <EDID>[000ADA60]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;ll show you what I know.</Source>
      <Dest>自分に教えられることなら</Dest>
    </String>
    <String List="2">
      <EDID>[000ADA6C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I can teach you a few things.</Source>
      <Dest>少しだけ教えてやろう</Dest>
    </String>
    <String List="2">
      <EDID>[000B5FB0]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I can teach you a few things.</Source>
      <Dest>少しだけ教えてやろう</Dest>
    </String>
    <String List="2">
      <EDID>[000E3A41]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You&apos;ll never compare to me, but I can try to teach you anyway.</Source>
      <Dest>格が違いすぎるが、いずれにせよ教えてみよう</Dest>
    </String>
    <String List="2">
      <EDID>[000E3A43]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;ll gladly share my knowledge with you.</Source>
      <Dest>私の知っている事なら喜んで教えるわ</Dest>
    </String>
    <String List="2">
      <EDID>[000ADA96]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;ll gladly share my knowledge with you.</Source>
      <Dest>私の知っている事なら喜んで教えるわ</Dest>
    </String>
    <String List="2">
      <EDID>[000C278A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;ll gladly share my knowledge with you.</Source>
      <Dest>私の知っている事なら喜んで教えるわ</Dest>
    </String>
    <String List="2">
      <EDID>[000E3A44]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>It&apos;s an honorable craft. I&apos;ll show you what I can.</Source>
      <Dest>名誉ある技術だ。私の腕前を見せてやろう</Dest>
    </String>
    <String List="2">
      <EDID>[000AED3A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You wish to do what I do? Very well.</Source>
      <Dest>真似をしたいのか？　いいだろう</Dest>
    </String>
    <String List="2">
      <EDID>[000ADA99]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>It&apos;s an honorable craft. I&apos;ll show you what I can.</Source>
      <Dest>名誉ある技術だ。私の腕前を見せてやろう</Dest>
    </String>
    <String List="2">
      <EDID>[000E3A46]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Well, you&apos;ve come to the right place.</Source>
      <Dest>それなら、うってつけの場所に来たな</Dest>
    </String>
    <String List="2">
      <EDID>[000ADB16]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Well, you&apos;ve come to the right place.</Source>
      <Dest>それなら、うってつけの場所に来たな</Dest>
    </String>
    <String List="2">
      <EDID>[000ADB1C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Well, you&apos;ve come to the right place.</Source>
      <Dest>それなら、うってつけの場所に来たな</Dest>
    </String>
    <String List="2">
      <EDID>[000B833C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Well, you&apos;ve come to the right place.</Source>
      <Dest>それなら、うってつけの場所に来たな</Dest>
    </String>
    <String List="2">
      <EDID>[000E3DCD]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Well, first an&apos; foremost there&apos;s repairs to make an&apos; wounds to heal. Folks are depending on us getting the city back in working order.</Source>
      <Dest>うむ、まず何より先に、直すべきものを直し、癒すべき傷を癒す。民衆は我らがこの街の機能を取り戻す事を期待している</Dest>
    </String>
    <String List="2">
      <EDID>[000E3DCD]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Once things settle down, I&apos;ll be lookin&apos; to recruit more guards for the city, then shore up our stores of food an&apos; water.</Source>
      <Dest>落ち着いたら、街の衛兵を増やし、商店に食料と水を配るつもりだ</Dest>
    </String>
    <String List="2">
      <EDID>[000E3DCD]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>The Empire might try an&apos; take the city back, or worse, we&apos;ll get a visit from a dragon. We&apos;ve got to be ready for both.</Source>
      <Dest>帝国は街を奪い返そうとするかも知れん。それどころかドラゴンに襲われるかも知れない。その両者に備えねばならん</Dest>
    </String>
    <String List="2">
      <EDID>[000E3DD0]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Aye, we used to be fast friends, though it was long ago.</Source>
      <Dest>ああ、かつてはよき友だったのにな。はるか昔の事だがな</Dest>
    </String>
    <String List="2">
      <EDID>[000E3DD0]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>We were two of the city&apos;s oldest an&apos; most-respected clans, an&apos; we could trace our histories all the way back to Ysgramor&apos;s companions.</Source>
      <Dest>我らはこの街で最古の、もっとも由緒正しき一族で、その歴史はイスグラモルの仲間にまでさかのぼる事ができる</Dest>
    </String>
    <String List="2">
      <EDID>[000E3DD0]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>But then Olfrid got rich an&apos; decided he an&apos; his kin were too good for us simple, backwards Nord folk.</Source>
      <Dest>だがオルフリッドが成り上がると、その一族とともに我らを単細胞で泥臭いノルド人として見下し始めた</Dest>
    </String>
    <String List="2">
      <EDID>[000E3DD0]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>When the troubles began, he took the Empire&apos;s side. We haven&apos;t spoken much since then.</Source>
      <Dest>もめごとが起こると奴は帝国の肩をもった。以来ほとんど口をきいておらん</Dest>
    </String>
    <String List="2">
      <EDID>[000E3E7C]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>With just myself and one child, it&apos;s damn near impossible.</Source>
      <Dest>子供と2人だけでは不可能に近いわ</Dest>
    </String>
    <String List="2">
      <EDID>[000E3E7C]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>With Leifnarr gone, it&apos;s really put me in a terrible bind. I&apos;m having trouble making ends meet.</Source>
      <Dest>リーフナーがいなくなって本当に厳しい状況になったの。やりくりに苦労してるわ</Dest>
    </String>
    <String List="2">
      <EDID>[000E3E7C]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>At this rate, we won&apos;t last more than a few more seasons at best. Then I&apos;ll just have to sell the old place.</Source>
      <Dest>このままだと、あと何度か季節を越したら廃業ね。そうなったら愛着のある場所を売らなきゃならないわ</Dest>
    </String>
    <String List="2">
      <EDID>[0006BBA2]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>No, it can&apos;t be... oh my... and all this time, I was thinking he&apos;d been unfaithful to me. I feel so stupid.</Source>
      <Dest>ウソ、そんな…　今までずっと、彼に裏切られたんだと思ってたのに。馬鹿な話ね</Dest>
    </String>
    <String List="2">
      <EDID>[0006BBA8]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>He said he was going east towards the border of Morrowind to trade some of our grain to some folks at Broken Helm Hollow.</Source>
      <Dest>モロウウィンドの国境を目指して東へ向かい、ブロークン・ヘルム・ホロウで穀物の取引をすると言ってたの</Dest>
    </String>
    <String List="2">
      <EDID>[0006BBA8]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I waited and waited, and he never came back. Probably shacked up with some elven whore. Good riddance to him I say.</Source>
      <Dest>ずっと待ったけど、彼は帰ってこなかった。エルフの商売女のとこにでも行ったのね。いい厄介払いができたわ</Dest>
    </String>
    <String List="2">
      <EDID>[0006BBA8]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>If I only knew where he was, I&apos;d sure give him a piece of my mind.</Source>
      <Dest>もし居場所が分かったら、一言文句を言ってやらなくちゃ</Dest>
    </String>
    <String List="2">
      <EDID>[000E3E11]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Are you kidding me? We&apos;re all alone out here except for a few guards who couldn&apos;t give a damn about us.</Source>
      <Dest>そんなこと聞くまでもないだろう？　ここには俺達しかいない。衛兵どもはこっちに目もくれようとしないからな</Dest>
    </String>
    <String List="2">
      <EDID>[000E3E11]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>We make easy pickings for thieves looking to steal everything we worked so hard for.</Source>
      <Dest>人が懸命に働いた結晶を全部かすめ取ろうとする盗賊どもから見れば、格好の標的なのさ</Dest>
    </String>
    <String List="2">
      <EDID>[000E3E11]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Not only did they take my bow, but they took all of our coin as well. Nothing&apos;s sacred to these people.</Source>
      <Dest>弓だけでなく、金も全部取っていきやがった。奴らに敬う気持ちなんて一切ないんだ</Dest>
    </String>
    <String List="2">
      <EDID>[000E3E6E]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I don&apos;t know how you got it back, and I don&apos;t want to know. Frankly, I don&apos;t even care... I&apos;m just so glad to see it again.</Source>
      <Dest>どうやって取り戻したのかは知らないし、知りたくもない。正直、どうだっていい…　手元に戻ってきただけでうれしいよ</Dest>
    </String>
    <String List="2">
      <EDID>[000E3E6E]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Here, this is all I can afford to give you as compensation. Hope it&apos;s enough.</Source>
      <Dest>さあ、これが今できる限りのお礼だ。これで十分だといいんだが…</Dest>
    </String>
    <String List="2">
      <EDID>[000E3E72]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>That&apos;s it! That&apos;s my bow!</Source>
      <Dest>それは！　私の弓だ！</Dest>
    </String>
    <String List="2">
      <EDID>[000E3E74]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Fine. I&apos;ll wait until someone else with a little more courage comes along.</Source>
      <Dest>分かった。もう少し勇敢な者が現れるのを待つ事にするよ</Dest>
    </String>
    <String List="2">
      <EDID>[000E3E78]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Thanks. It will be nice to have it back... means a lot to me.</Source>
      <Dest>ありがとう。取り戻してくれたら助かるよ。大事な物なんだ</Dest>
    </String>
    <String List="2">
      <EDID>[0006B997]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>A few days ago, some thieves from Riften broke in here and stole it! Can you imagine? Took the only thing of value we had.</Source>
      <Dest>何日か前、リフテンから来た盗賊どもに押し入られて、アレを盗まれてしまった。信じられるか？　唯一持っていた大事な物だったのに</Dest>
    </String>
    <String List="2">
      <EDID>[0006B997]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>If you have the guts to head into the Ratway and get my bow back, I&apos;ll pay you what I can.</Source>
      <Dest>もしラットウェイに乗り込んであの弓を取り返してきてくれたら、できる限りのお礼はするつもりだ</Dest>
    </String>
    <String List="2">
      <EDID>[000E3F5A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Now everyone... get back to work.</Source>
      <Dest>さあ全員、仕事に戻れ</Dest>
    </String>
    <String List="2">
      <EDID>[000E409E]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>You&apos;re certain we&apos;re ready?</Source>
      <Dest>本当に準備ができていると思うか？</Dest>
    </String>
    <String List="2">
      <EDID>[000E409E]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Whiterun&apos;s army will no doubt be bolstered with Legionnaires. And those walls around Whiterun are old, but they still stand.</Source>
      <Dest>ホワイトランの軍勢は帝国軍によって増強されている。街を囲む外壁にしても、古いがまだ持ちこたえよう</Dest>
    </String>
    <String List="2">
      <EDID>[000E49E5]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Ah, yes... seems he sent back my satchel stuffed with letters. I look forward to reading them.</Source>
      <Dest>あら…　かばんは父の手紙でいっぱいみたいね。読むのが楽しみだわ</Dest>
    </String>
    <String List="2">
      <EDID>[000E49E5]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I appreciate the delivery, here... I want you to have this. I insist.</Source>
      <Dest>届けてくれて感謝してるわ。これなんだけど…　ぜひ受け取ってほしいの</Dest>
    </String>
    <String List="2">
      <EDID>[000E48FB]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I had a bad fall in the mine when I was bringing some food to the men.</Source>
      <Dest>食料を届ける途中、鉱山でひどく転んでしまったの</Dest>
    </String>
    <String List="2">
      <EDID>[000E48FB]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I was pretty bad off for a while, but a priest of Mara was passing through on his way to Dawnstar and healed me to the best of his abilities.</Source>
      <Dest>しばらくひどい状態だったけど、マーラの司祭がドーンスターに向かう途中で通りかかって、必死で治癒してくれたわ</Dest>
    </String>
    <String List="2">
      <EDID>[000E48FB]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>I&apos;m still pretty sore and I can&apos;t really walk too far without having to rest for a while.</Source>
      <Dest>まだかなり痛むから、しばらく安静にしてないと遠くまでは歩けそうもないの</Dest>
    </String>
    <String List="2">
      <EDID>[000E49E2]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>They&apos;re as useless as a fifth wheel on a wagon. Gave me some sort of line about &quot;keeping an eye out for enemy soldiers.&quot;</Source>
      <Dest>あんな奴ら、まったくの役立たずだよ。「敵兵に注意しておきます」とかなんとかお決まりのセリフを言ってたけどな</Dest>
    </String>
    <String List="2">
      <EDID>[000E49E2]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>What&apos;s the point in protecting this place if the mine&apos;s completely useless? Idiots.</Source>
      <Dest>この鉱山がまったく使い物にならなくなったら、ここを守って何になるっていうんだ。馬鹿だよ</Dest>
    </String>
    <String List="2">
      <EDID>[0006A702]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>One day we were cracking rocks in the deepest part of the mine and the next day they were all over the place.</Source>
      <Dest>ある日の事だ。我々は鉱山の最も奥深い場所で岩を砕いていた。次の日になると、奴らがそこらにはびこっていたんだ</Dest>
    </String>
    <String List="2">
      <EDID>[0006A702]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I&apos;d give my eye teeth if it meant getting those damn spiders out of the mine!</Source>
      <Dest>鉱山からあの忌々しいスパイダーを立ち退かせられるなら、どんな事だって厭わない！</Dest>
    </String>
    <String List="2">
      <EDID>[000E4A3A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I think her mother, Tova, has the key.</Source>
      <Dest>鍵なら母親のトヴァが持っているはずだ</Dest>
    </String>
    <String List="2">
      <EDID>[000E4A3B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Her mother would have had the key, but she... that family is cursed, I tell you.</Source>
      <Dest>鍵なら彼女の母親が持っているはずだ。しかし…　あの一族は呪われている気がする</Dest>
    </String>
    <String List="2">
      <EDID>DA04SeptimusHelp</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Extraordinary. I see it now.</Source>
      <Dest>途方もないものだ。今分かった</Dest>
    </String>
    <String List="2">
      <EDID>DA04SeptimusHelp</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>The sealing structure interlocks in the tiniest fractals.</Source>
      <Dest>封印構造が最小の非整数次元に組み込まれている</Dest>
    </String>
    <String List="2">
      <EDID>DA04SeptimusHelp</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Dwemer blood can loose the hooks, but none alive remain to bear it.</Source>
      <Dest>ドゥーマーの血なら留め金を緩める事ができる、その血を持つ者はいない。みな死んだのだから</Dest>
    </String>
    <String List="2">
      <EDID>DA04SeptimusHelp</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>A panoply of their brethren could gather to form a facsimile. A trick. Something they did not anticipate, no, not even them.</Source>
      <Dest>エルフ族の血を一揃い集められれば、複製を作ることは可能だ。ごまかしだよ。彼らには予測できなかった事だ。彼らでさえもな</Dest>
    </String>
    <String List="2">
      <EDID>DA04SeptimusHelp</EDID>
      <REC id="4">INFO:NAM1</REC>
      <Source>The blood of Altmer, Bosmer, Dunmer, Falmer, and Orsimer. The elves still living provide the key.</Source>
      <Dest>アルトマー、ボズマー、ダンマー、ファルメル、オーシマー。彼らの血が必要だ。今でも生きているエルフ達が鍵なのだよ</Dest>
    </String>
    <String List="2">
      <EDID>DA04SeptimusHelp</EDID>
      <REC id="5">INFO:NAM1</REC>
      <Source>Bear you hence this extractor. It will drink the fresh blood of elves. Come when its set is complete.</Source>
      <Dest>この抽出器を持って行け。エルフの新鮮な血を集めるのだ。すべて集まったら戻ってこい</Dest>
    </String>
    <String List="2">
      <EDID>[000E4D69]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Well, after I fled Morrowind during the eruption, I made my way here... my family had purchased this farm and it&apos;s all we had left.</Source>
      <Dest>私は大噴火のときに、モロウウィンドから避難してここへやって来たんです…　一族でこの農場を買っておいたのですが、それが残された唯一の財産になってしまいました</Dest>
    </String>
    <String List="2">
      <EDID>[000E4D69]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Years later, Sinderion simply showed up at our doorstep asking to stay for a while... said he was going to do field research.</Source>
      <Dest>それから何年もたって、シンデリオンが急に訪ねてきて、野外調査をするからしばらく滞在させてくれと言って…</Dest>
    </String>
    <String List="2">
      <EDID>[000E4D69]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>He stayed with us for decades... became an uncle of sorts to Aduri.</Source>
      <Dest>それから何十年もいっしょに暮らしました…　アデュリにとっては伯父のような存在でした</Dest>
    </String>
    <String List="2">
      <EDID>[000E4D60]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Yes. He was an absolute genius when it came to the nirnroot.</Source>
      <Dest>ええ。ニルンルートのことについては天才というしかありませんでした</Dest>
    </String>
    <String List="2">
      <EDID>[000E4D60]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Sinderion made it his life&apos;s work, developing all sorts of interesting concoctions.</Source>
      <Dest>シンデリオンはこれをライフワークにしていて、あらゆる種類の興味深い調合薬を作り出していました</Dest>
    </String>
    <String List="2">
      <EDID>[000E4D64]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>One day, these beautiful plants will make us famous and we can finally move off this farm... thanks to Sinderion.</Source>
      <Dest>いつかこの素晴らしい植物が私達を有名にしてくれるわ。そうしたら、ようやくこの農場から離れられる…　ありがとう、シンデリオン</Dest>
    </String>
    <String List="2">
      <EDID>[000E4D6A]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Thank you.</Source>
      <Dest>ありがとう</Dest>
    </String>
    <String List="2">
      <EDID>[000E4D6A]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>You&apos;ve done alchemy a great service by helping to complete Sinderion&apos;s work.</Source>
      <Dest>シンデリオンの仕事を完成させる手助けをしたことで、あなたは錬金術に非常に大きな貢献をしました</Dest>
    </String>
    <String List="2">
      <EDID>[000E4D6A]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>I&apos;d like to give you this tome... it&apos;s one of Sinderion&apos;s greatest works. I believe you&apos;ve more than earned it.</Source>
      <Dest>この巻物を差し上げましょう…　これはシンデリオンの偉大な研究の一つです。これに値する十分な働きをしたと思います</Dest>
    </String>
    <String List="2">
      <EDID>[000E509B]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I should hope so. The Dark Brotherhood is also known to place contracts on those who associate with the Morag Tong as well.</Source>
      <Dest>そう願うよ。闇の一党は、モラグ・トングと関係している者も暗殺の対象にする事で有名だからな</Dest>
    </String>
    <String List="2">
      <EDID>[000E509B]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>So, unless you wish a visit from one of their own, I&apos;d suggest you follow your own advice and keep your mouth shut.</Source>
      <Dest>つまり、連中からのご訪問でも望んでいない限りは、今言ったように、そっちも黙っているのが賢明だぞ</Dest>
    </String>
    <String List="2">
      <EDID>[000E50A3]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Have you taken leave of your senses?</Source>
      <Dest>自分が何を言ってるか、分かってるのか？</Dest>
    </String>
    <String List="2">
      <EDID>[000E50A3]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>If the Dark Brotherhood discovered I had been with the Morag Tong, they would come after me with a vengeance.</Source>
      <Dest>モラグ・トングにいた事が闇の一党に知れたら、報復として狙われるに決まっている</Dest>
    </String>
    <String List="2">
      <EDID>[000E50A3]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Better to stay out of sight and ply my trade with the Thieves Guild than risk a contract on my head.</Source>
      <Dest>自分の命を危険にさらすよりも、目立たないようにしながら盗賊ギルドとの仕事に励んでいる方がいいのさ</Dest>
    </String>
    <String List="2">
      <EDID>[000E5070]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Morrowind of course. Any Dunmer worth their weight in ash would tell you the same.</Source>
      <Dest>モロウウィンドに決まってるだろ。あの役立たずのダンマーの連中も、同じ事を言うだろうさ</Dest>
    </String>
    <String List="2">
      <EDID>[000E5070]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I used to be a member of the Morag Tong.</Source>
      <Dest>以前はモラグ・トングのメンバーだった</Dest>
    </String>
    <String List="2">
      <EDID>[000E5079]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Perhaps. They could be nonsense... inane scribbles done by someone in idle boredom.</Source>
      <Dest>そうだな。誰かが遊び半分で刻んだいたずら書きかも知れない</Dest>
    </String>
    <String List="2">
      <EDID>[000E5079]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>But if not... if they actually mean something, they might tell me where I am from... what ship I was on. Everything.</Source>
      <Dest>だが…　もし何か意味があるなら、自分の出自…　乗っていた船など、色々な事が分かるかも知れない</Dest>
    </String>
    <String List="2">
      <EDID>[000E57A8]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Don&apos;t forget you&apos;re representin&apos; the Guild. Don&apos;t do anythin&apos; stupid.</Source>
      <Dest>ギルドの代表だという事を忘れるな。馬鹿な真似はするんじゃないぞ</Dest>
    </String>
    <String List="2">
      <EDID>[000E57FC]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The only way this guild&apos;s going to continue to grow is by takin&apos; extra work.</Source>
      <Dest>このギルドが絶えず繁栄する唯一の方法は、追加任務を受ける事だ</Dest>
    </String>
    <String List="2">
      <EDID>[000E66D8]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Look how you sniffed out my little scheme at the North Gate. You knew it was a shakedown and you called him on it. That&apos;s what I&apos;m talking about.</Source>
      <Dest>北門で俺のちょっとした企みを嗅ぎ取っただろう。それが只のゆすりだと気付いて、あいつに歯向かった。そういうのを期待していたんだ</Dest>
    </String>
    <String List="2">
      <EDID>[000E66D2]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>All right, keep your voice down... you want everyone to hear you? I&apos;ll let you in, just let me unlock the gate.</Source>
      <Dest>分かったよ、大きな声を出さないでくれ…　みんなに聞かれたいのか？　通してやるから、その門の鍵を開けさせてくれ</Dest>
    </String>
    <String List="2">
      <EDID>[000E66CB]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>It&apos;s been a pleasure doing business with you. Let me open the gate and you can head into the city.</Source>
      <Dest>取引ができて光栄だ。さあ、門を開けるよ、街へ向かえるようにな</Dest>
    </String>
    <String List="2">
      <EDID>[000E67D0]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>What... what&apos;s happening... I can&apos;t stop myself.</Source>
      <Dest>な…　何なんだ…　自分が止められん</Dest>
    </String>
    <String List="2">
      <EDID>[000E6C46]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>We come to this moment carried by the sacrifices and courage of our fellows. Those who have fallen. Those still bearing the shields to our right.</Source>
      <Dest>同胞の勇気と犠牲に、地に倒れ伏してなお正義のために盾を構え続けている者達に支えられ、我らはこの時を迎えた</Dest>
    </String>
    <String List="2">
      <EDID>GenericWounded1</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Uuuuhhhnnnn... aaarrrghhh...</Source>
      <Dest>うううー…　あああー…</Dest>
    </String>
    <String List="2">
      <EDID>GenericWoundedSoldierVoicetypes2</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Aaaahhhhhrrrr... the pain, somebody, stop... the pain...</Source>
      <Dest>ああ…　痛い、誰か…　痛みを止めてくれ…</Dest>
    </String>
    <String List="2">
      <EDID>[0504A638]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Just one bottle per customer. Except for the woman who saved the festival. Here&apos;s a couple of bottles for you.</Source>
      <Dest>1人につきボトル1本まで。でも、祭を救ってくれた人は特別ですよ。さあ、2ー3本どうぞ</Dest>
    </String>
    <String List="2">
      <EDID>[000E73F9]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Just one bottle per customer. Except for the man who saved the festival. Here&apos;s a couple of bottles for you.</Source>
      <Dest>1人につきボトル1本まで。でも、祭を救ってくれた人は特別ですよ。さあ、2ー3本どうぞ</Dest>
    </String>
    <String List="2">
      <EDID>[000E768F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I said &quot;a free meat pie&quot;. As in one. Here&apos;s yours.</Source>
      <Dest>無料のミートパイ一つと言った。一切れだ。そら</Dest>
    </String>
    <String List="2">
      <EDID>[000E779D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Now, you try it Aia.</Source>
      <Dest>さあ、やってごらん、アイア</Dest>
    </String>
    <String List="2">
      <EDID>DA03BarbasConvinceShared</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Oh wait a second, there... there&apos;s another option here.</Source>
      <Dest>待った、別の手がある</Dest>
    </String>
    <String List="2">
      <EDID>[000E7693]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>One of Clavicus&apos;s little jests. A wizard named Sebastian Lort had a daughter who worshipped Hircine.</Source>
      <Dest>いつものクラヴィカスの悪ふざけだよ。セバスチャン・ロートというウィザードにハーシーン信者の娘がいたんだが</Dest>
    </String>
    <String List="2">
      <EDID>[000E7693]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>When the daughter became a werewolf it drove Sebastian over the edge. He couldn&apos;t stand to see his little girl take on such a bestial form.</Source>
      <Dest>その娘がウェアウルフになるのを見て、セバスチャンは正気を失っちまった。愛する娘が獣へと姿を変えたのが、見るに堪えなかったんだな</Dest>
    </String>
    <String List="2">
      <EDID>[000E7693]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>The wizard wished for the ability to end his daughter&apos;s curse.</Source>
      <Dest>あのウィザードは娘の呪いを絶つ力を求め…</Dest>
    </String>
    <String List="2">
      <EDID>[000E7693]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>Clavicus gave him an axe.</Source>
      <Dest>そして、クラヴィカスが斧を与えた…　ってわけだ</Dest>
    </String>
    <String List="2">
      <EDID>[000E728E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>No, but my husband Torygg would want a proper burial and this is the way Nords are buried in Skyrim.</Source>
      <Dest>いいえ。でも、夫のトリグは適切に埋葬される事を望んでいた。スカイリムでは、こうやってノルドは埋葬されるの</Dest>
    </String>
    <String List="2">
      <EDID>[000E73B5]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Falk told me what you did for us at Wolfskull Cave. He says you&apos;re someone we can trust.</Source>
      <Dest>ウルフスカル洞窟では力を貸してくれたとファルクに聞いたわ。あなたは信頼できる人物だとも</Dest>
    </String>
    <String List="2">
      <EDID>[000E73B5]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>As you may know, Talos worship is outlawed in the Empire.</Source>
      <Dest>知っての通り、帝国ではタロス崇拝が禁止されている</Dest>
    </String>
    <String List="2">
      <EDID>[000E73B5]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>When we buried my husband, I made offerings to all the gods... except Talos.</Source>
      <Dest>夫を埋葬する際、すべての神々に供物を捧げたわ…　タロス以外には</Dest>
    </String>
    <String List="2">
      <EDID>[000E73B5]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>I would like you to take an item of his, a warhorn handed down from his father, and place it at a Shrine of Talos.</Source>
      <Dest>夫はある品を父親から受け継いだの。戦いで使用する角笛よ。それをタロスの祠に置いてきてほしいの</Dest>
    </String>
    <String List="2">
      <EDID>[000E73B7]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Yes, when we buried my husband, I wasn&apos;t able to make an offering to Talos.</Source>
      <Dest>ええ。夫を埋葬した時、タロスに供物を捧げる事ができなかったの</Dest>
    </String>
    <String List="2">
      <EDID>[000E73B7]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I was hoping you would take something of his, a warhorn handed down from his father, and place it at a Shrine of Talos.</Source>
      <Dest>夫はある品を父親から受け継いだの。戦いで使用する角笛よ。それをタロスの祠に置いてきてもらえたらと思ったの</Dest>
    </String>
    <String List="2">
      <EDID>[000E77CA]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>It&apos;s not that simple. Ulfric wants Skyrim for the Nords. He doesn&apos;t trust what he calls outsiders.</Source>
      <Dest>そんなに簡単なことじゃない。ウルフリックがスカイリムを支配しようとしているのはノルドのためだ。彼はいわゆるよそ者を信用していない</Dest>
    </String>
    <String List="2">
      <EDID>[000E7833]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Make love like a sabre cat or crush your enemies to dust like a giant! Only a mere 20 gold coins and all this could be yours!</Source>
      <Dest>サーベルキャットのように愛し合い、巨人の如く敵を叩き潰そう！　金貨たった20枚で、すべての力は貴方の物！</Dest>
    </String>
    <String List="2">
      <EDID>[000E7B99]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>By all I hold sacred... that&apos;s a Shout! Like the Greybeards on their mountain!</Source>
      <Dest>何てことだ…　あれはシャウト！　グレイビアードが山で使っているものだ！</Dest>
    </String>
    <String List="2">
      <EDID>[000E7EA5]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Maybe you&apos;re not so soft, after all. Now you&apos;re ready for a real challenge.</Source>
      <Dest>お前はそれほど軟弱ではなかったようだな。今こそ真の試練の始まりだ</Dest>
    </String>
    <String List="2">
      <EDID>[000E7EA5]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I&apos;ll anoint you with the symbol of the Bear, the Sabre Cat and the Mammoth. Tread carefully, these are mighty beasts.</Source>
      <Dest>ベアとサーベルキャットとマンモスのシンボルを授けよう。気をつけるのだ。敵は強大だぞ</Dest>
    </String>
    <String List="2">
      <EDID>[00087911]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Kyne&apos;s guardian troll awaits you. Complete this trial and you&apos;ll have proven yourself a true hunter.</Source>
      <Dest>カイネのガーディアン・トロールが待ちうけている。この試練を果たせばお前は真のハンターだ</Dest>
    </String>
    <String List="2">
      <EDID>[000E899F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You&apos;re either the bravest person I&apos;ve ever met, or the biggest fool.</Source>
      <Dest>あなたは、今まで出会った中で最高に勇敢な人間よ。でなきゃ、最高の馬鹿だわ</Dest>
    </String>
    <String List="2">
      <EDID>[000E8994]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>May Kynareth guard you while you pass through her realm!</Source>
      <Dest>キナレスがお導き下さいますよう！</Dest>
    </String>
    <String List="2">
      <EDID>[000E89E1]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Take a good look around you! Have you ever see the Guild in such a prosperous state?</Source>
      <Dest>周りを見てみろよ！　ギルドがここまで豊かになったのを見た事あるか？</Dest>
    </String>
    <String List="2">
      <EDID>[000E89E1]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>With Mercer Frey gone and our influence present in all of Skyrim&apos;s cities, the Guild&apos;s accumulating wealth faster than we can spend it.</Source>
      <Dest>メルセル・フレイが消えて、俺達の影響力がスカイリム全土の都市へ行き渡っているおかげで、ギルドには使い切るよりも早く金財が集まっているんだ</Dest>
    </String>
    <String List="2">
      <EDID>[000E89E1]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>I couldn&apos;t be more proud to be part of the Thieves Guild, or of its new Guild Master.</Source>
      <Dest>盗賊ギルドの一員である事も、新しいギルドマスターの事も、これ以上ないくらい誇らしいよ</Dest>
    </String>
    <String List="2">
      <EDID>[000E89E2]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Take a good look around you! Have you ever see the Guild in such a prosperous state?</Source>
      <Dest>周りを見てみろよ！　ギルドがここまで豊かになったのを見た事あるか？</Dest>
    </String>
    <String List="2">
      <EDID>[000E89E2]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>With Mercer Frey gone and our influence spreading across Skyrim, the Guild&apos;s earned a new level of respect it hasn&apos;t seen in decades.</Source>
      <Dest>メルセル・フレイが消えて、俺達の影響力もスカイリム中に広がっているおかげで、このギルドは数十年来経験した事のない程の尊敬を集めてる</Dest>
    </String>
    <String List="2">
      <EDID>[000E89E2]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>I couldn&apos;t be more proud to be part of the Thieves Guild, or of its new Guild Master.</Source>
      <Dest>盗賊ギルドの一員である事も、新しいギルドマスターの事も、これ以上ないくらい誇らしいよ</Dest>
    </String>
    <String List="2">
      <EDID>[000E8A06]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Now go and make us some coin, lad!</Source>
      <Dest>俺達のために稼いでくれよ！</Dest>
    </String>
    <String List="2">
      <EDID>[000E8A07]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Now go and make us some coin, lass!</Source>
      <Dest>俺達のために稼いでくれよ！</Dest>
    </String>
    <String List="2">
      <EDID>[000E8BC3]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Now wait a minute... No need to do anything drastic. Look, keep the horse, all right? Then we all walk away happy...</Source>
      <Dest>ちょっと待ってくれ…　短気を起こすんじゃない。そうだ、馬はあげよう。な？　そうすれば円満に別れられる…</Dest>
    </String>
    <String List="2">
      <EDID>[000E8BCE]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Sure - take advantage of the guy in jail. Okay, fine. I can make the deal sweeter.</Source>
      <Dest>なるほど、獄中の男の弱みにつけ込むか。分かった、いいだろう。もっとうまい条件を出してやる</Dest>
    </String>
    <String List="2">
      <EDID>[000E8BCE]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I obviously don&apos;t have anything here, but... there&apos;s a hidden stash in the lodge. And I did manage to hold on to the key...</Source>
      <Dest>当然ながら、こんなところには何もないが…　ロッジに隠されたお宝がある。鍵だけは何とか持ち続けているんだ…</Dest>
    </String>
    <String List="2">
      <EDID>[000E8BCE]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Take it.</Source>
      <Dest>受け取れ</Dest>
    </String>
    <String List="2">
      <EDID>[000E8BCC]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>My daughter, Fura, was assigned to Whiterun after she joined the Imperial army. I was hoping you might have met her.</Source>
      <Dest>娘のフーラは帝国軍に参加してからホワイトランに配属された。あんたが娘に会っているんじゃないかって期待してたのさ</Dest>
    </String>
    <String List="2">
      <EDID>[000E8BCC]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I haven&apos;t heard from her lately. I&apos;ve tried talking to Captain Aldis, but he hasn&apos;t been any help.</Source>
      <Dest>最近は彼女から便りがないんだ。アルディス隊長と話してみたが、何の助けにもならなかった</Dest>
    </String>
    <String List="2">
      <EDID>[000E8BC5]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Wonderful. I hadn&apos;t really hoped to run in to someone who&apos;d been there.</Source>
      <Dest>本当かい？　そこに行った事のある人間にまさか会えるとは思ってなかったよ</Dest>
    </String>
    <String List="2">
      <EDID>[000EA477]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You were ranting when you got here, but most of it was slurred. You did say something about Rorikstead. Maybe you should take a look there.</Source>
      <Dest>ここへ来た時は大声でわめいていたけど、ほとんど意味不明だったわ。何だかロリクステッドについて言っていたけど。心当たりはある？</Dest>
    </String>
    <String List="2">
      <EDID>[000EA634]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Yes, well. After the unfortunate incident that occurred, I think it best if we just move on.</Source>
      <Dest>ああ、まあ…　あの残念な事件があってから、先へ進むのが一番だと思ってな</Dest>
    </String>
    <String List="2">
      <EDID>[000ED359]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Zu&apos;u unslaad! Zu&apos;u nis oblaan!</Source>
      <Dest>ズーウ、ウンスラード！　ズーウ、ニス、オブラーン！</Dest>
    </String>
    <String List="2">
      <EDID>[000EF97D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Not many Wood Elves would choose to come alone to Skyrim.</Source>
      <Dest>スカイリムにひとりで来ようというウッドエルフはそう多くないぞ</Dest>
    </String>
    <String List="2">
      <EDID>[000EF981]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You&apos;re not with the Thalmor Embassy, are you High Elf? No, that can&apos;t be right...</Source>
      <Dest>サルモール大使館の者ではないんだろう、ハイエルフ？　待てよ、そんなはずは…</Dest>
    </String>
    <String List="2">
      <EDID>[000EF982]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Another refugee? Gods really have abandoned your people, Dark Elf.</Source>
      <Dest>また避難民か？　神々はお前達種族を見捨てたようだな、ダークエルフよ</Dest>
    </String>
    <String List="2">
      <EDID>[000F1B29]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You what? But how could you run out? J&apos;zargo gave you more than enough. Bah, just forget J&apos;zargo ever asked for your help.</Source>
      <Dest>何だと？　一体どんな遣い方をしたんだ？　ジェイ・ザルゴは予備も含めてたっぷり渡したはずだ。ぐむむ…　もういい、ジェイ・ザルゴがお前に頼んだのが過ちだった</Dest>
    </String>
    <String List="2">
      <EDID>[000F1C7D]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>You&apos;ve shown yourself mighty, both in Voice and deed. In order to defeat Alduin, you have gained mastery of dreadful weapons.</Source>
      <Dest>お前はその声と行いの両方で、強さを見せてくれたな。アルドゥインを倒すために、強力な武器にも熟達したのだろう</Dest>
    </String>
    <String List="2">
      <EDID>[000F1C7D]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Now it is up to you to decide what to do with your power and skill.</Source>
      <Dest>その力と技をどうするか、決めるのは自分自身だ</Dest>
    </String>
    <String List="2">
      <EDID>[000F1C7D]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Will you be a hero whose name is remembered in song throughout the ages?</Source>
      <Dest>時代を超えてその名を歌い継がれるような英雄になるか</Dest>
    </String>
    <String List="2">
      <EDID>[000F1C7D]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>Or will your name be a curse to future generations?</Source>
      <Dest>それとも、未来の者達にとって忌むべきものとなるか</Dest>
    </String>
    <String List="2">
      <EDID>[000F1C7D]</EDID>
      <REC id="4">INFO:NAM1</REC>
      <Source>Or will you merely fade from history, unremembered?</Source>
      <Dest>あるいは歴史から消え、その名も忘れ去られるか</Dest>
    </String>
    <String List="2">
      <EDID>[000F1C7D]</EDID>
      <REC id="5">INFO:NAM1</REC>
      <Source>Let the Way of the Voice be your guide, and the path of wisdom will be clear to you. Breath and focus, Dragonborn. Your future lies before you.</Source>
      <Dest>声の道が導くままに進めば、智の道も明らかとなるだろう。呼吸し、集中せよ、ドラゴンボーン。未来は目の前に広がっている</Dest>
    </String>
    <String List="2">
      <EDID>[000F1C71]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Does this mean... it is done? Is Alduin truly defeated?</Source>
      <Dest>それはつまり…　終わったと？　アルドゥインは本当に敗れたのか？</Dest>
    </String>
    <String List="2">
      <EDID>[000F23B4]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>What? Did... you need something?</Source>
      <Dest>何？　何か…　必要だった？</Dest>
    </String>
    <String List="2">
      <EDID>[000F23B5]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I have nothing to say to you. Just... leave me alone.</Source>
      <Dest>あなたに話すことはないわ。放っておいて…</Dest>
    </String>
    <String List="2">
      <EDID>[000F6271]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>As a matter of fact, there are. Have you ever heard of Shalidor?</Source>
      <Dest>実を言うとあるんだ。シャリドールについて聞いた事はないか？</Dest>
    </String>
    <String List="2">
      <EDID>[000F6271]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Immensely powerful mage, back in the First Era. Had an understanding of magic few have ever matched.</Source>
      <Dest>第一紀のきわめて強大な魔術師だ。彼の魔法の知識に太刀打ちできる者はほとんどいなかった</Dest>
    </String>
    <String List="2">
      <EDID>[000F6271]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>He holed himself up in Labyrinthian, and devoted all of his time to research and study. Wrote more than you would imagine possible.</Source>
      <Dest>ラビリンシアンにこもって、研究にすべてを捧げた。そしてお前が想像できるよりもはるかに多くの書を残したのだ</Dest>
    </String>
    <String List="2">
      <EDID>[000F6271]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>Since then, his writings have been scattered all over Skyrim, but are little use to anyone who can&apos;t translate them. I&apos;m one of the few who can.</Source>
      <Dest>以来、彼の著作はスカイリム中に散らばっているが、翻訳できない者にとっては何の役にも立たない。だが私は、それができる数少ない者のひとりだ</Dest>
    </String>
    <String List="2">
      <EDID>[000F6272]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;m always trying to find more of Shalidor&apos;s writings.</Source>
      <Dest>常にシャリドールの著作を探しているよ</Dest>
    </String>
    <String List="2">
      <EDID>[000F66EE]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>(woof)</Source>
      <Dest>ワォーン！</Dest>
    </String>
    <String List="2">
      <EDID>[000F66F0]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>(bark)</Source>
      <Dest>ワン！</Dest>
    </String>
    <String List="2">
      <EDID>[000F66F1]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>(woof)</Source>
      <Dest>ワォーン！</Dest>
    </String>
    <String List="2">
      <EDID>[000F66EF]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>(bark)</Source>
      <Dest>ワン！</Dest>
    </String>
    <String List="2">
      <EDID>[000F8A7E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You have quite the bounty on your head in the Rift. You pay me, and I see that your name is cleared. </Source>
      <Dest>リフトじゃお前の首に結構な賞金額がかかってるんだ。払ってくれるんなら、手配が取り消されるように計らってやるぜ</Dest>
    </String>
    <String List="2">
      <EDID>[000F8A73]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You have quite the bounty on your head in the Reach. You pay me, and I see that your name is cleared. </Source>
      <Dest>リーチじゃお前の首に結構な賞金額がかかってるんだ。払ってくれるんなら、手配が取り消されるように計らってやるぜ</Dest>
    </String>
    <String List="2">
      <EDID>[000F8A74]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You have quite the bounty on your head in the Pale. You pay me, and I see that your name is cleared. </Source>
      <Dest>ペイルじゃお前の首に結構な賞金額がかかってるんだ。払ってくれるんなら、手配が取り消されるように計らってやるぜ</Dest>
    </String>
    <String List="2">
      <EDID>[00101AE5]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Damn you Stormcloaks. Skyrim was fine until you came along. Empire was nice and lazy.</Source>
      <Dest>ストームクロークめ。お前らがくるまでスカイリムは良い土地だった。帝国はいい感じにくつろげる場所だったんだ</Dest>
    </String>
    <String List="2">
      <EDID>[00101AE5]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>If they hadn&apos;t been looking for you, I could&apos;ve stolen that horse and been halfway to Hammerfell.</Source>
      <Dest>連中がお前を探してるんじゃなかったら、とっくにあの馬をかっぱらってハンマーフェルへとおさらばしてたさ</Dest>
    </String>
    <String List="2">
      <EDID>[00103224]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>This is a notorious bandit hideout. But it&apos;s also the shortest way to Kynesgrove, so... we may have to kill a few bandits.</Source>
      <Dest>悪名高い山賊の隠れ家よ。だけどカイネスグローブへの一番の近道でもあるの。だから、何人か山賊を殺す必要があるかも知れないわ</Dest>
    </String>
    <String List="2">
      <EDID>[00103225]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>We&apos;ll cross the White River and follow it to Windhelm. Then we can swing south to Kynesgrove.</Source>
      <Dest>ホワイト川を渡って、川沿いにウィンドヘルムまで行くの。そこから南下すればカイネスグローブよ</Dest>
    </String>
    <String List="2">
      <EDID>[001035B8]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Well, I suppose he wouldn&apos;t mind...</Source>
      <Dest>まあ、彼は気にせんだろうしな…</Dest>
    </String>
    <String List="2">
      <EDID>[001035B8]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>It was all before my time, you understand. I&apos;ve heard the stories, the same as anyone else.</Source>
      <Dest>すべて私が生まれるより前の事だ。私もみんなと同じようにうわさを聞かされてきた</Dest>
    </String>
    <String List="2">
      <EDID>[001035B8]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>He was a brilliant student, an accomplished wizard. Delved into magic in a way none had seen before.</Source>
      <Dest>彼は優れた学生で、熟練したウィザードだった。それまで誰も見た事がないような方法で魔法を探求していたんだ</Dest>
    </String>
    <String List="2">
      <EDID>[001035B8]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>But, I think, he became too focused on just how much power he could acquire. That&apos;s what led to the accident.</Source>
      <Dest>だがおそらく彼は、できるだけ大きな力を得ることのみに集中してしまった。それが事故につながったのだろう</Dest>
    </String>
    <String List="2">
      <EDID>[001041A4]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Let&apos;s see here...</Source>
      <Dest>ちょっと待ってくれよ…</Dest>
    </String>
    <String List="2">
      <EDID>[00104F23]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You&apos;ve been a worthy patron. Shall I join you once more, free of charge?</Source>
      <Dest>あなたは素晴らしいお客だったわ。もう一度、今度は無料でご一緒しましょうか</Dest>
    </String>
    <String List="2">
      <EDID>[00104F24]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I could really use some more experience in the field. I&apos;d be happy to join you again, and it won&apos;t cost a thing.</Source>
      <Dest>戦場でもっと経験を積めるといいんだが。また同行させてもらえればうれしいよ。金はいらないから</Dest>
    </String>
    <String List="2">
      <EDID>[00104F25]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Back for more? Since we had so much fun the last time, I&apos;ll join you free of charge.</Source>
      <Dest>手が要るか？　こないだの仕事はすこぶる愉快だったから、今回はタダで付き合ってやるよ</Dest>
    </String>
    <String List="2">
      <EDID>[00104F26]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>If you still need my blade, I&apos;ll join you. I want to make sure you get your money&apos;s worth.</Source>
      <Dest>助太刀が必要なら、俺が同行してやろう。報酬分の働きをしない奴をつかませちゃ気の毒だからな</Dest>
    </String>
    <String List="2">
      <EDID>[00104F27]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Since you paid my fee recently, I suppose it&apos;s only fair that I join you once more.</Source>
      <Dest>こないだ金を払ってくれたばかりだし、今回も料金の内って事で付き合ってやるよ</Dest>
    </String>
    <String List="2">
      <EDID>[00104F28]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;m bored. What do you say we go smash a few heads in? This one&apos;s on me.</Source>
      <Dest>退屈だ。誰かぶん殴りに行かないか？　これはおごるから</Dest>
    </String>
    <String List="2">
      <EDID>[00104F20]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Good, I could use the exercise. Haha!</Source>
      <Dest>いいね、運動なら望むところだ。ハハ！</Dest>
    </String>
    <String List="2">
      <EDID>[00105D0B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Who said anything about trouble? Now get out of my face.</Source>
      <Dest>誰がそんな話をした？　さっさと消え失せろ</Dest>
    </String>
    <String List="2">
      <EDID>[00106012]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You want to pay me to do my job? Fine. I&apos;ll mark the location on your map.</Source>
      <Dest>お金を出してまでこの仕事をやりたいのか？　いいだろう。その地図に印を付けてやる</Dest>
    </String>
    <String List="2">
      <EDID>[00106013]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>All right, all right! No need to get violent. We&apos;re on the same side.</Source>
      <Dest>分かった。そういきり立たなくてもいいだろう、お互い敵じゃないんだ</Dest>
    </String>
    <String List="2">
      <EDID>[00106013]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I&apos;ll mark it on your map. This one&apos;s on you. </Source>
      <Dest>地図に印を付けてやる。これで貸し一つだ</Dest>
    </String>
    <String List="2">
      <EDID>[00106015]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>If you really want to do my job for me... Here, I&apos;ll mark the location on your map.</Source>
      <Dest>本当に頼んでいいのか？　では、その地図に印を付けよう</Dest>
    </String>
    <String List="2">
      <EDID>[00106639]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I have nothing to say to you. Now move along, or I&apos;ll order my guard to attack.</Source>
      <Dest>お前と話す事などない。分かったら立ち去れ。さもないと痛い目に遭うぞ</Dest>
    </String>
    <String List="2">
      <EDID>[00106A45]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Thanks. You take care of yourself now.</Source>
      <Dest>どうも。あんたも達者でな</Dest>
    </String>
    <String List="2">
      <EDID>[001074C1]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>That&apos;s right. </Source>
      <Dest>そうか</Dest>
    </String>
    <String List="2">
      <EDID>MQ101DragonAttackStormcloak4Shared02</EDID>
      <REC>INFO:NAM1</REC>
      <Source>We&apos;ll have to carry this one on our backs...</Source>
      <Dest>こいつは背負って運ばなきゃだめだな…</Dest>
    </String>
    <String List="2">
      <EDID>MQ101DragonAttackStormcloak4Shared03</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Another second out there with the dragon, and they&apos;d both be dead...</Source>
      <Dest>あと1秒でもドラゴンから逃げ遅れていたら、2人とも死んでいただろう…</Dest>
    </String>
    <String List="2">
      <EDID>[001097B1]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>By bringing down my other hunters, you turned the chase inside out.</Source>
      <Dest>他の私の狩人をしとめる事で、お前は追跡における立場をひっくり返した</Dest>
    </String>
    <String List="2">
      <EDID>[001097B1]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>And they were no base prey.</Source>
      <Dest>そして、彼らは下等な獲物ではなかったのだ</Dest>
    </String>
    <String List="2">
      <EDID>[001097B1]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>You continue to amuse and impress. Go forth, with my blessing.</Source>
      <Dest>楽しませ、感銘を与え続けろ。さあ行け、私の加護と共に</Dest>
    </String>
    <String List="2">
      <EDID>[001097AE]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Well met again, hunter.</Source>
      <Dest>また会ったな、狩人よ</Dest>
    </String>
    <String List="2">
      <EDID>[0010AA18]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>You know, since Kodlak&apos;s funeral the Skyforge feels more... awake.</Source>
      <Dest>コドラクの葬儀以来、スカイフォージが何というか…　目覚めてきた感じがする</Dest>
    </String>
    <String List="2">
      <EDID>[0010AA18]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>It&apos;s always been said that the souls of the heroes of old are what give Skyforge Steel its strength.</Source>
      <Dest>昔からの言い伝えでは、スカイフォージの鋼が強靱なのは、いにしえの英霊達の力添えだという</Dest>
    </String>
    <String List="2">
      <EDID>[0010AA18]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>But I think the forge knows the greatness of Kodlak&apos;s soul. I can&apos;t really explain, but it feels like it&apos;s... young.</Source>
      <Dest>だがたぶん、鋳造器具は偉大なコドラクの魂に触れたんだ。どうもうまく言葉にできないが…　若返ったように感じるんだよ</Dest>
    </String>
    <String List="2">
      <EDID>[0010AA18]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>I&apos;ll wager it could now forge metal the likes of which hasn&apos;t been seen since eras long forgotten.</Source>
      <Dest>賭けてもいいが、今あそこで金属を鍛えたら、長いこと誰も見た事がなかったような作品になるだろう</Dest>
    </String>
    <String List="2">
      <EDID>[0010AA18]</EDID>
      <REC id="4">INFO:NAM1</REC>
      <Source>I&apos;m eager to try.</Source>
      <Dest>試してみたくてたまらないよ</Dest>
    </String>
    <String List="2">
      <EDID>[0010EEA5]</EDID>
      <REC>INFO:NAM1</REC>
      <Source> </Source>
      <Dest> </Dest>
    </String>
    <String List="2">
      <EDID>[0010F18D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source> </Source>
      <Dest> </Dest>
    </String>
    <String List="2">
      <EDID>[0010F18E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source> </Source>
      <Dest> </Dest>
    </String>
    <String List="2">
      <EDID>[02002B0A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You must help me find my Arvak. He doesn&apos;t deserve to be in a place like this!</Source>
      <Dest>アルヴァクを探すのを手伝ってくれ。こんな所に居させたくないんだ！</Dest>
    </String>
    <String List="2">
      <EDID>[02002F60]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>A vampire?</Source>
      <Dest>吸血鬼だと？</Dest>
    </String>
    <String List="2">
      <EDID>[02002F60]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I see. Now that would explain much.</Source>
      <Dest>なるほど。それで説明がついた</Dest>
    </String>
    <String List="2">
      <EDID>[02002F60]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Deep inside, it brings me joy that the Betrayed weren&apos;t to blame for what happened here.</Source>
      <Dest>内心、ここで起こった事が裏切られし者の仕業ではないと知って嬉しいのだ</Dest>
    </String>
    <String List="2">
      <EDID>[02003BA2]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Then you will be prey, like all mortals. I will spare your life this once, but you will be banished from this hall.</Source>
      <Dest>ならばお前は他の定命の者同様、獲物に過ぎん。今度だけは見逃してやるが、この殿堂からは追放とする</Dest>
    </String>
    <String List="2">
      <EDID>[02003C25]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Get the ingredients in that vessel and let me know when you&apos;re ready.</Source>
      <Dest>材料を器に入れて、準備ができましたらお知らせになって</Dest>
    </String>
    <String List="2">
      <EDID>[02003C28]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Yes? What did you need?</Source>
      <Dest>はい？ 何が必要ですの？</Dest>
    </String>
    <String List="2">
      <EDID>[0200C61A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Trust me. I lived here a very long time and I know every nook and cranny.</Source>
      <Dest>お任せあれ。長い間住んでいましたからここの事なら隅から隅まで知っていますの</Dest>
    </String>
    <String List="2">
      <EDID>[02003D0F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Yes. Master.</Source>
      <Dest>はい… ご主人様…</Dest>
    </String>
    <String List="2">
      <EDID>[02003D74]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I don&apos;t know, maybe. Won&apos;t know until we get him out of here.</Source>
      <Dest>そうかも知れない。奴をあそこから追い出すまで確かな事は言えないよ</Dest>
    </String>
    <String List="2">
      <EDID>[02003FC3]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I don&apos;t know how you do it, getting them into that pen and putting armor on them. It&apos;s a very special relationship, clearly.</Source>
      <Dest>あいつらをどうやって小屋に集めて、防具を着けさせるんだ？ 特別な関係を結んでる事は確かだな</Dest>
    </String>
    <String List="2">
      <EDID>[02003FC8]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>If you can manage that, the Dawnguard may still have use for you.</Source>
      <Dest>君がその件に対処できたら、ドーンガードは君をまだ見捨てないかも知れない</Dest>
    </String>
    <String List="2">
      <EDID>[02003FD8]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I&apos;m sorry, I don&apos;t feel comfortable giving them to you.</Source>
      <Dest>ごめんなさい、これらをあなたに与える気にはなれないの</Dest>
    </String>
    <String List="2">
      <EDID>[02003FD8]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I understand what you did for my family, but the prophecy never sat well with me, and I don&apos;t want to be a part of it. I&apos;m sorry.</Source>
      <Dest>私の家族のためにしてくれた事は承知よ。でもお告げには決して納得いかないし、かかわりたくもない。ごめんなさいね</Dest>
    </String>
    <String List="2">
      <EDID>[02004216]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Congratulations, friend. You&apos;ve won a well-deserved victory here.</Source>
      <Dest>おめでとう、尽力の甲斐ある勝利だったな</Dest>
    </String>
    <String List="2">
      <EDID>[02004216]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>The people of Skyrim owe you a great deal, whether they know it or not.</Source>
      <Dest>知ってか知らいでか、スカイリムの民に大きな貸しを作ったな</Dest>
    </String>
    <String List="2">
      <EDID>[02004216]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Shall we continue the fight?</Source>
      <Dest>これからも戦いを続けようじゃないか</Dest>
    </String>
    <String List="2">
      <EDID>[02004215]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I knew you had it in you! Arkay wasn&apos;t so sure. Between you and me, I think he didn&apos;t expect you to make it.</Source>
      <Dest>やってくれると思ってたよ！ アーケイは信じてなかったけどな。ここだけの話、彼はあんたには期待してなかったんだ</Dest>
    </String>
    <String List="2">
      <EDID>[02004215]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>But not me! I knew it all along!</Source>
      <Dest>だが、俺は違う！ ずっと信じていた！</Dest>
    </String>
    <String List="2">
      <EDID>[02004259]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>(Growl)</Source>
      <Dest>ウゥーッ…</Dest>
    </String>
    <String List="2">
      <EDID>[0200425A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>(Bark)</Source>
      <Dest>ワン！</Dest>
    </String>
    <String List="2">
      <EDID>[0200425D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>(Bark)</Source>
      <Dest>ワン！</Dest>
    </String>
    <String List="2">
      <EDID>[0200425E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>(Whine)</Source>
      <Dest>クゥーン…</Dest>
    </String>
    <String List="2">
      <EDID>[02004258]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>(Whine)</Source>
      <Dest>クゥーン…</Dest>
    </String>
    <String List="2">
      <EDID>[02004A40]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Oh, I&apos;m sorry. I didn&apos;t mean to bring up a bad memory.</Source>
      <Dest>ああ、ごめんなさい。嫌な事を思い出させるつもりはありませんでしたの</Dest>
    </String>
    <String List="2">
      <EDID>[02015E10]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>While there&apos;s one less trouble maker to keep an eye on, you could have been more discreet in your approach to the problem.</Source>
      <Dest>監視するべき厄介者が一人減ったとはいえ、もっと用心深く問題へ取り組むべきだったな</Dest>
    </String>
    <String List="2">
      <EDID>[02015E10]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I had thought better of you.</Source>
      <Dest>お前を認めていたんだが</Dest>
    </String>
    <String List="2">
      <EDID>[05002F9A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I sense the power of the ancient blood in your veins. It has made you strong.</Source>
      <Dest>古き血の力が体をめぐっているのが分かる。力を得ているようだな</Dest>
    </String>
    <String List="2">
      <EDID>[05002F9B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I have kept my end of the bargain, now I expect you to keep yours.</Source>
      <Dest>私は約束を果たした、今度はお前の番だ</Dest>
    </String>
    <String List="2">
      <EDID>[05002F9C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Do as I command, and you will reap the rewards. Defy me, and I can offer you only pain and suffering.</Source>
      <Dest>命じた通りにやればほうびをとらそう。抗うならば、やれるのは苦痛と苦悶だけだ</Dest>
    </String>
    <String List="2">
      <EDID>[02010D84]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Present yourself to Lord Harkon at once.</Source>
      <Dest>今すぐハルコン卿に会いに行け</Dest>
    </String>
    <String List="2">
      <EDID>[02018B1D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I am at your service, as always.</Source>
      <Dest>いつもどおり、ご用があれば何なりと</Dest>
    </String>
    <String List="2">
      <EDID>[02004DE8]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Remember your place, and you&apos;ll be taken care of.</Source>
      <Dest>自分の立場をわきまえれば、相手をしてもらえるだろう</Dest>
    </String>
    <String List="2">
      <EDID>[02003248]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>It is an honor to serve Harkon, is it not?</Source>
      <Dest>ハルコンに仕えるのは名誉な事だろう？</Dest>
    </String>
    <String List="2">
      <EDID>[02004DE6]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You realize it&apos;s not really necessary to take on that form here.</Source>
      <Dest>ここではその姿になる必要はないぞ</Dest>
    </String>
    <String List="2">
      <EDID>[02018B1E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I hope you find Lord Harkon&apos;s court to your liking.</Source>
      <Dest>ハルコン卿の宮廷を気に入ってもらえるといいね</Dest>
    </String>
    <String List="2">
      <EDID>[02010D85]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You would dare address me?</Source>
      <Dest>誰に口を利いている？</Dest>
    </String>
    <String List="2">
      <EDID>[02018B20]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Don&apos;t get in my way, and I won&apos;t tear your arms off. Simple, isn&apos;t it?</Source>
      <Dest>邪魔をしなければ両腕を引き千切らないでやる。簡単だろう？</Dest>
    </String>
    <String List="2">
      <EDID>[02004DE9]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You realize that doesn&apos;t impress anyone here.</Source>
      <Dest>そんな事では誰も何とも思わないぞ</Dest>
    </String>
    <String List="2">
      <EDID>[02018B22]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You&apos;ve gone from a between-meal snack to the darling of the court. Impressive.</Source>
      <Dest>間食用のつまみから、宮廷の寵愛を集める立場にまでなったか。大したものだ</Dest>
    </String>
    <String List="2">
      <EDID>[02018B21]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>So you found the Moth Priest. Let&apos;s see you find the rest of the Elder Scrolls all on your own.</Source>
      <Dest>聖蚕の僧侶を見つけたか。残りの星霜の書も自力で集められるのか？</Dest>
    </String>
    <String List="2">
      <EDID>[02004DEC]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I don&apos;t converse with my meals.</Source>
      <Dest>自分の食べ物とは話さないわ</Dest>
    </String>
    <String List="2">
      <EDID>[02003249]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Let someone else rule. I just want to kill and feed.</Source>
      <Dest>支配は他の誰かに任せるわ。私はただ殺して食べたいだけ</Dest>
    </String>
    <String List="2">
      <EDID>[02018B24]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Parading around in that form won&apos;t do you any good here.</Source>
      <Dest>ここをその姿で練り歩くのは何の得にもならないわよ</Dest>
    </String>
    <String List="2">
      <EDID>[020128A3]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Seems you&apos;re the court favorite. At least, for the moment.</Source>
      <Dest>宮廷のごひいきのようね。少なくとも当分は</Dest>
    </String>
    <String List="2">
      <EDID>[02004DEF]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Present yourself to Lord Harkon at once.</Source>
      <Dest>今すぐハルコン卿に会いに行け</Dest>
    </String>
    <String List="2">
      <EDID>[020128A4]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;m sure Lord Harkon is grateful you&apos;ve returned his daughter.</Source>
      <Dest>娘を連れ戻してきてもらって、ハルコン卿は感謝している事だろう</Dest>
    </String>
    <String List="2">
      <EDID>[02004DF2]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You disrespect our Lord by speaking to me instead of him.</Source>
      <Dest>彼ではなく私に話しかけるのは、我らが主への冒とくよ</Dest>
    </String>
    <String List="2">
      <EDID>[0200324A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Once saw Harkon rip a man in half. He&apos;s powerful like you wouldn&apos;t believe.</Source>
      <Dest>ハルコンが男を真っ二つにするのを見た事がある。信じられないほど強いのよ</Dest>
    </String>
    <String List="2">
      <EDID>[02018B28]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>It&apos;s difficult to have a conversation with you like that. Would you mind changing back?</Source>
      <Dest>その様子では話しづらいわ。元に戻ってくれない？</Dest>
    </String>
    <String List="2">
      <EDID>[02019CA1]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Lord Harkon has searched for his daughter for so long. He must be very grateful.</Source>
      <Dest>ハルコン卿はずっと長い間娘さんを捜してきた。本当に感謝しているでしょうね</Dest>
    </String>
    <String List="2">
      <EDID>[020128A5]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>All this talk of Elder Scrolls and Auriel&apos;s Bow... Lord Harkon&apos;s ambition truly is great.</Source>
      <Dest>星霜の書とアーリエルの弓の色々な話… ハルコン卿の大志は本当に偉大よ</Dest>
    </String>
    <String List="2">
      <EDID>[02015C7A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Don&apos;t speak to me, meat.</Source>
      <Dest>気安く話しかけないでくれ</Dest>
    </String>
    <String List="2">
      <EDID>[020128A6]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Can we really trust the words of this Moth Priest? What if he&apos;s just lying to save his worthless skin?</Source>
      <Dest>その聖蚕の僧侶とやらの言葉を信じていいのか？ 自分の身かわいさに出まかせを言っているとしたら？</Dest>
    </String>
    <String List="2">
      <EDID>[02015C7C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>No, no. You must speak with Lord Harkon, not me!</Source>
      <Dest>違う違う。話す相手はハルコン卿だ、僕じゃない！</Dest>
    </String>
    <String List="2">
      <EDID>[02018B2B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>If there&apos;s any way I can be of service, please let me know.</Source>
      <Dest>何か役に立てる事があったら、是非教えてくれよ</Dest>
    </String>
    <String List="2">
      <EDID>[02018B2C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I hope you&apos;re not trying to lord your abilities over me.</Source>
      <Dest>あんたが威張りん坊じゃないといいけど</Dest>
    </String>
    <String List="2">
      <EDID>[020128A7]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Lord Harkon will finally have his wish... to see the prophecy fulfilled. Then we will all benefit.</Source>
      <Dest>いずれハルコン卿の望みが叶い、予言が成就する。そうなればみんなが得をするんだ</Dest>
    </String>
    <String List="2">
      <EDID>[02015C80]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Look at you, wandering around causing trouble. Precious.</Source>
      <Dest>すごいじゃないか。あちこちで面倒を起こしてるんだな。素晴らしい</Dest>
    </String>
    <String List="2">
      <EDID>[020128A8]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>First Serana, now you find a Moth Priest. I&apos;m sure Lord Harkon is very pleased with you... for now.</Source>
      <Dest>セラーナの次は聖蚕の僧侶か。ハルコン卿はきっと君の事がお気に入りだな… 今のところは</Dest>
    </String>
    <String List="2">
      <EDID>[020139B1]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Mind yourself.</Source>
      <Dest>気をつけろよ</Dest>
    </String>
    <String List="2">
      <EDID>[020139B3]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Bother someone else.</Source>
      <Dest>他の誰かのところへ行きなよ</Dest>
    </String>
    <String List="2">
      <EDID>[02015C83]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>My Lord.</Source>
      <Dest>ご主人様</Dest>
    </String>
    <String List="2">
      <EDID>[0200324B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>My Lady.</Source>
      <Dest>お嬢様</Dest>
    </String>
    <String List="2">
      <EDID>[02015C84]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Well met, sister.</Source>
      <Dest>ようこそ、同志よ</Dest>
    </String>
    <String List="2">
      <EDID>USLEEPEditedOnPurpose</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Hello there.</Source>
      <Dest>やあ、こんにちは</Dest>
    </String>
    <String List="2">
      <EDID>USLEEPEditedOnPurposeDUPLICATE001</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Do you need something?</Source>
      <Dest>何か必要なものでも？</Dest>
    </String>
    <String List="2">
      <EDID>[02011E44]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I leave politics to others. I serve the lord of the castle.</Source>
      <Dest>権力闘争には興味がないの。私が仕えるのはあくまでもこの城の主よ</Dest>
    </String>
    <String List="2">
      <EDID>USLEEPEditedOnPurposeDUPLICATE002</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I have everything I need right here.</Source>
      <Dest>ここにいればなんの不足もないわ</Dest>
    </String>
    <String List="2">
      <EDID>USLEEPEditedOnPurposeDUPLICATE003</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Find your own thrall. This one&apos;s mine.</Source>
      <Dest>他をあたって。これは私の従徒よ</Dest>
    </String>
    <String List="2">
      <EDID>USLEEPEditedOnPurposeDUPLICATE004</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Leave me in peace.</Source>
      <Dest>ほっといてちょうだい</Dest>
    </String>
    <String List="2">
      <EDID>USLEEPEditedOnPurposeDUPLICATE005</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;m a loyal servant of the lord of the castle, nothing more.</Source>
      <Dest>俺は城主の忠実なしもべだ。それ以上の者じゃない</Dest>
    </String>
    <String List="2">
      <EDID>USLEEPEditedOnPurposeDUPLICATE006</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Sit down and enjoy yourself.</Source>
      <Dest>まあ掛けてくつろいでくれ</Dest>
    </String>
    <String List="2">
      <EDID>USLEEPEditedOnPurposeDUPLICATE007</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The feast never ends here in Castle Volkihar.</Source>
      <Dest>ここヴォルキハル城では日夜宴が催されている</Dest>
    </String>
    <String List="2">
      <EDID>USLEEPEditedOnPurposeDUPLICATE008</EDID>
      <REC>INFO:NAM1</REC>
      <Source>There&apos;s plenty for all.</Source>
      <Dest>不自由などない</Dest>
    </String>
    <String List="2">
      <EDID>[02004DD9]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Oh, I see. Why, I just assumed he&apos;d sent for both of us. How awkward for you.</Source>
      <Dest>なるほど。何故に我々両方を呼びつけたものかと。あいにくだったな</Dest>
    </String>
    <String List="2">
      <EDID>[02004DDD]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>What? Wha... what meeting? I wasn&apos;t informed of any such thing!</Source>
      <Dest>何？ 会合だって？ そんな話はまったく聞いてないぞ！</Dest>
    </String>
    <String List="2">
      <EDID>[02004DE1]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Surprised you weren&apos;t at the last meeting with our Lord, Vingalmo. Too busy plotting to overthrow him to show up? Hmm?</Source>
      <Dest>王との前回の会合にいなかったとは意外だな、ヴィンガルモ。謀反をくわだてるのに忙しくて、出られなかったのか？</Dest>
    </String>
    <String List="2">
      <EDID>[0200503F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;ll see you when I&apos;m done. For now, I just need to do this.</Source>
      <Dest>終わったらすぐ行きますわ。今はこれを済ませてしまいたいの</Dest>
    </String>
    <String List="2">
      <EDID>[02002F1A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Sorine needs help with her project to improve our crossbows. And if that doesn&apos;t interest you...</Source>
      <Dest>ソリーヌがクロスボウの改良を手伝ってくれる人を探してる。それに興味がないなら…</Dest>
    </String>
    <String List="2">
      <EDID>[02015E1A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Speak with Sorine. She has something for you.</Source>
      <Dest>ソリーヌに聞けば、何かあるだろう</Dest>
    </String>
    <String List="2">
      <EDID>[020050B1]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I had hoped you would have chosen a higher profile target. But the deed is done, and its effect secured.</Source>
      <Dest>もっと人目につく標的を選べばよかったのに。でも済んだ事を言ってもしょうがない。それに成功は約束されてるしな</Dest>
    </String>
    <String List="2">
      <EDID>[020050B3]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>The Dawnguard have increased their operations and have been aggressively recruiting.</Source>
      <Dest>ドーンガードはその活動範囲を広げ、積極的に構成員を募集している</Dest>
    </String>
    <String List="2">
      <EDID>[020050B3]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>We need to put a damper on their efforts and give those troublemakers something to worry about other than harassing our interests.</Source>
      <Dest>奴らの努力に水を差さねばならん。あの厄介者達に悩みの種を植えつけて、我々の利益を害するのをやめさせるんだ</Dest>
    </String>
    <String List="2">
      <EDID>[020050B3]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>You are to make a public show of murdering someone. Do it in the streets for all to see. The higher the profile the better.</Source>
      <Dest>君には公衆の面前で誰かを殺してほしい。みんなの目がある大通りでやるんだ。目立てば目立つほど望ましい</Dest>
    </String>
    <String List="2">
      <EDID>[020050B3]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>Make it seem you are a member of the Dawnguard, thus sowing confusion among the herd. Wear this armor and plant this note on the victim.</Source>
      <Dest>ドーンガードのメンバーになりすまし、大衆を混乱させるんだ。この鎧を着て、それからこのメモを犠牲者の死体に仕込んでおけ</Dest>
    </String>
    <String List="2">
      <EDID>[0201473C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The potency of the Blood Chalice is beginning to wane. We must infuse it with more power if we are to keep its fullest effects.</Source>
      <Dest>血の聖杯の効果が薄れ始めている。効果を最大限にするには、もっと力の源を注がなければ</Dest>
    </String>
    <String List="2">
      <EDID>[02005870]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I must have failed. Harkon&apos;s found a way to decipher the prophecy, hasn&apos;t he?</Source>
      <Dest>失敗したに違いないわ。ハルコンはお告げの解読方法を見つけたのね</Dest>
    </String>
    <String List="2">
      <EDID>[0200838D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Look at the sky. What kind of place is this?</Source>
      <Dest>空をご覧になって。ここは一体どういう場所なの？</Dest>
    </String>
    <String List="2">
      <EDID>[020058C5]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I see... I... I understand. Thank you.</Source>
      <Dest>ああ… 分かった。ありがとう</Dest>
    </String>
    <String List="2">
      <EDID>[020058C7]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I... I feel... different. What happened?</Source>
      <Dest>違う… 感じがする。何が起きた？</Dest>
    </String>
    <String List="2">
      <EDID>[020058BD]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>May I strongly suggest that you make a visit to this spouse of yours and &quot;invite&quot; her to the family by offering her Harkon&apos;s Gift.</Source>
      <Dest>君の伴侶を訪問して、彼女を家族に“招待”する事を強く勧めるよ。ハルコンの贈り物を彼女に捧げるんだ</Dest>
    </String>
    <String List="2">
      <EDID>[020058BD]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>It is the greatest token we can bestow upon those we love and wish to see protected.</Source>
      <Dest>我々が愛し守るべき者達に捧げられる最高の贈り物をね</Dest>
    </String>
    <String List="2">
      <EDID>[020058BD]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Put her mind at rest, allay her fear through vampiric seduction and when she is in a pliant condition, embrace her and bite her on the neck.</Source>
      <Dest>彼女の心を落ち着かせて、吸血鬼の誘惑でその恐れを鎮める。そして彼女が従順になったら、抱きしめて首筋に噛みつけばいい</Dest>
    </String>
    <String List="2">
      <EDID>[020058BD]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>Nature will take care of the rest.</Source>
      <Dest>その後は自然の成り行きに任せるんだ</Dest>
    </String>
    <String List="2">
      <EDID>DLC1VQElderShared03</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>It involves carefully removing the bark from a Canticle Tree, which will in turn attract Ancestor Moths to you.</Source>
      <Dest>それにはカンティクルの木から樹皮を慎重にはがす作業が含まれる。そうする事によって聖蚕が集まってくるんだ</Dest>
    </String>
    <String List="2">
      <EDID>DLC1VQElderShared03</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Once enough of the moths are following, they&apos;ll provide you with the second sight needed to decipher the scrolls.</Source>
      <Dest>聖蚕が十分集まれば、書の解読に必要な第二の視覚を身につける事ができる</Dest>
    </String>
    <String List="2">
      <EDID>[02005D93]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I&apos;m afraid in my haste to read the first scroll, I neglected the time I needed to prepare. The failure is purely mine to bear.</Source>
      <Dest>最初の書を早く読みたくて、ちゃんとした準備を怠ったのです。自業自得ですよ</Dest>
    </String>
    <String List="2">
      <EDID>[02005D93]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>As you can see from my bandages, it&apos;s not that I am unwilling, it&apos;s that I am physically unable.</Source>
      <Dest>この包帯を見ればお分かりだと思いますが、やりたくないのではなくできない体なんです</Dest>
    </String>
    <String List="2">
      <EDID>[02005D95]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I&apos;m afraid I won&apos;t be able to help you with the scrolls any longer, milord.</Source>
      <Dest>旦那様、書の件に関してはもうお手伝いできそうにありません</Dest>
    </String>
    <String List="2">
      <EDID>[02005D95]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Please, do not be angry with me.</Source>
      <Dest>お怒りにならないで下さい</Dest>
    </String>
    <String List="2">
      <EDID>[02019922]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I&apos;m afraid I won&apos;t be able to help you with the scrolls any longer, milady.</Source>
      <Dest>奥様、書の件に関してはもうお手伝いできそうにありません</Dest>
    </String>
    <String List="2">
      <EDID>[02019922]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Please, do not be angry with me.</Source>
      <Dest>お怒りにならないで下さい</Dest>
    </String>
    <String List="2">
      <EDID>[02005DA5]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>No, there is another way. The question is, how much are you willing to risk to find Auriel&apos;s Bow?</Source>
      <Dest>いや、他にも方法はある。問題は、アーリエルの弓を見つけるために君がどれだけの危険を冒せるかだ</Dest>
    </String>
    <String List="2">
      <EDID>[02005D91]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>No. It will have to run its course, and there&apos;s always the chance I may never recover.</Source>
      <Dest>いや、運命には逆らえないだろう。それに回復不能になるのは常にありうる話だ</Dest>
    </String>
    <String List="2">
      <EDID>[02005D97]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>It&apos;s my fault. In my haste to read the first scroll, I neglected the careful preparation required.</Source>
      <Dest>失敗したんだよ。最初の書を早く読みたくて、ちゃんとした準備を怠ったんだ</Dest>
    </String>
    <String List="2">
      <EDID>[02005D97]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I thought I&apos;d be able to allay the after effects, but I was wrong. Now I am paying for it.</Source>
      <Dest>後遺症を和らげる事ができると思ったが、それは間違いだった。自業自得だよ</Dest>
    </String>
    <String List="2">
      <EDID>[02005E44]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>He&apos;s holed up with a group of bandits.</Source>
      <Dest>山賊の一団と共に立てこもっている</Dest>
    </String>
    <String List="2">
      <EDID>[02005E45]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>He&apos;s holed up with a group of necromancers.</Source>
      <Dest>死霊術師の一団と共に立てこもっている</Dest>
    </String>
    <String List="2">
      <EDID>[02006533]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>We usually feed on our visitors, but perhaps we&apos;ll make an exception in your case.</Source>
      <Dest>大抵の訪問者は糧とするのだが、お前の場合は例外としてやってもいいかも知れんな</Dest>
    </String>
    <String List="2">
      <EDID>[02019077]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>After so many centuries, I feared the Elder Scroll and my daughter were lost to me.</Source>
      <Dest>何百年もの時が過ぎ、私は星霜の書と娘は二度と戻って来ないのではないかと恐れた</Dest>
    </String>
    <String List="2">
      <EDID>[02019078]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You have brought my daughter back safely, and for that I am grateful.</Source>
      <Dest>娘を無事に連れ戻してくれた事には感謝している</Dest>
    </String>
    <String List="2">
      <EDID>[02006949]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You don&apos;t scare me. Let&apos;s go.</Source>
      <Dest>脅しは必要ない。行こう</Dest>
    </String>
    <String List="2">
      <EDID>[0201909E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I am not afraid of you!</Source>
      <Dest>お前なんか怖くないぞ！</Dest>
    </String>
    <String List="2">
      <EDID>[02008865]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ah, you are here. Good.</Source>
      <Dest>おお、来たのか。よいぞ</Dest>
    </String>
    <String List="2">
      <EDID>[02008866]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Well done! Somehow I knew it would be you who found our moth priest.</Source>
      <Dest>上出来だ。聖蚕の僧侶を見つけるのはお前だろうと、何故か確信があったのだ</Dest>
    </String>
    <String List="2">
      <EDID>[02002F1B]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I want to add some punch to our crossbow capabilities; done all I can on my own. I need a little inspiration.</Source>
      <Dest>クロスボウの威力を改良したいんだけど、思いつく事は全部試してしまったの。何か新しいアイデアがほしいのよ</Dest>
    </String>
    <String List="2">
      <EDID>[02002F1B]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I&apos;ve always been fascinated with Dwemer artifacts. I take them apart, poke around in their guts, and try to figure things out - with mixed results.</Source>
      <Dest>ドゥーマーの造った物には、いつも驚かされるわ。分解して、中の部品をいじり回して調べるんだけど、うまく理解できる事ばかりじゃないの</Dest>
    </String>
    <String List="2">
      <EDID>[02002F1B]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>But as luck would have it, I&apos;ve tracked down the location of some actual Dwemer diagram drawings!</Source>
      <Dest>でも、ツイてる事に、ドゥーマーの描いた設計図そのものがある場所を突き止めたの！</Dest>
    </String>
    <String List="2">
      <EDID>[02002F1B]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>So, if you&apos;d be a dear and collect those plans for me?</Source>
      <Dest>その図面を持ってきてもらえたら、助かるんだけど？</Dest>
    </String>
    <String List="2">
      <EDID>[0200F36E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>What have you done to yourself? I cannot work with you in this state, night-walker.</Source>
      <Dest>自分に何をしたの？ この状態では取り扱えないわよ、ナイトウォーカー</Dest>
    </String>
    <String List="2">
      <EDID>[020076F0]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Oh, Serana. If you&apos;d only open your eyes.</Source>
      <Dest>ああ、セラーナ。どうか目を覚まして</Dest>
    </String>
    <String List="2">
      <EDID>[020076F0]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>The moment your father discovers your role in the prophecy, that he needs your blood, you&apos;ll be in terrible danger.</Source>
      <Dest>あなたの父がお告げの中のあなたの役割に、あなたの血が必要な事に気づいた瞬間に、恐ろしい危険にさらされるのよ</Dest>
    </String>
    <String List="2">
      <EDID>[0200FAB6]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>This stranger may call himself a vampire, but he knows nothing of our struggle. Why should I entrust you to him?</Source>
      <Dest>このよそ者が吸血鬼を名乗ったとしても、私達の苦悩を何一つ知らないのよ。どうしてあなたを任せられる？</Dest>
    </String>
    <String List="2">
      <EDID>[02018604]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>This stranger may call herself a vampire, but she knows nothing of our struggle. Why should I entrust you to her?</Source>
      <Dest>このよそ者が吸血鬼を名乗ったとしても、私達の苦悩を何一つ知らないのよ。どうしてあなたを任せられる？</Dest>
    </String>
    <String List="2">
      <EDID>[02007B82]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I will set out at once, then.</Source>
      <Dest>直ちに出発します</Dest>
    </String>
    <String List="2">
      <EDID>[02007C34]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Help!</Source>
      <Dest>助けて！</Dest>
    </String>
    <String List="2">
      <EDID>[02007C35]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>My love! I knew you&apos;d come for me! I just knew it!</Source>
      <Dest>愛しの君よ！ やっぱり来てくれたな！ 思った通りだ！</Dest>
    </String>
    <String List="2">
      <EDID>[02007C36]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You came for me? How did you know? I thought I was going to die in here. Thank you!</Source>
      <Dest>助けに来てくれたのか？ なぜ分かったんだ？ ここで死ぬと思ったよ。ありがとう！</Dest>
    </String>
    <String List="2">
      <EDID>[02008406]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>You must understand; he&apos;s no longer the man I married all that time ago.</Source>
      <Dest>彼はもう、私がずっと昔に結婚した男ではない事を理解してちょうだい</Dest>
    </String>
    <String List="2">
      <EDID>[02008406]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>He&apos;s obsessed... insane. Everyone around him fears him as they would a rabid dog.</Source>
      <Dest>彼は取りつかれて… 正気を失っているわ。周囲の皆が、狂犬を恐れるように彼を恐れている</Dest>
    </String>
    <String List="2">
      <EDID>[02008406]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>For all of this to end, he must die.</Source>
      <Dest>このすべてを終えるには、彼が死ぬしかない</Dest>
    </String>
    <String List="2">
      <EDID>[020083FF]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Like Serana, I am a Daughter of Coldharbour, a vampire offspring of Molag Bal.</Source>
      <Dest>セラーナと同じく、私もコールドハーバーの娘。モラグ・バルの吸血鬼の子孫よ</Dest>
    </String>
    <String List="2">
      <EDID>[020083FF]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>My presence in Tamriel would simply double the risk that Harkon could complete the prophecy.</Source>
      <Dest>私がタムリエルに存在すれば、ハルコンがお告げを実現する危険を倍増するだけ</Dest>
    </String>
    <String List="2">
      <EDID>[02008479]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Ah. Been working more on his secret hideout, has he? It&apos;ll be interesting to see how much progress he&apos;s made.</Source>
      <Dest>ああ、ずっと秘密の隠れ家で仕事してたのね？ どれだけ進んだか、見るのが楽しみだわ</Dest>
    </String>
    <String List="2">
      <EDID>[02008479]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I&apos;ll finish up here and head in that direction as soon as I can. See you there.</Source>
      <Dest>できるだけ早くここを終らせて、そっちへ向かうわ。後で会いましょう</Dest>
    </String>
    <String List="2">
      <EDID>[0200846F]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I... Well, that&apos;s actually something I never would have anticipated. Interesting.</Source>
      <Dest>うーん… それは少しも予想していなかったわ。興味深いわね</Dest>
    </String>
    <String List="2">
      <EDID>[0200846F]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I&apos;m not sure what they would do with one, but in this case Isran is probably correct in thinking it isn&apos;t good.</Source>
      <Dest>彼らがどうするつもりか知らないけど、この場合はイスランが正しいと思う。つまり、良くないって事</Dest>
    </String>
    <String List="2">
      <EDID>[02008476]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>You haven&apos;t seen a sack full of dwarven gyros lying around, have you? I&apos;d swear I left it right here.</Source>
      <Dest>この辺りに、ドゥーマーのジャイロが入った袋はなかった？ 確かにここに置いたんだけど</Dest>
    </String>
    <String List="2">
      <EDID>[02008476]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Do you think mudcrabs might&apos;ve taken it? I saw one the other day... Wouldn&apos;t be surprised if it followed me here.</Source>
      <Dest>マッドクラブに取られたのかしら？ この前、見かけたから… あの時、ここまでついて来たのかも知れないわ</Dest>
    </String>
    <String List="2">
      <EDID>[02008476]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Well just look around, will you?</Source>
      <Dest>ちょっと、辺りを見てきてくれない？</Dest>
    </String>
    <String List="2">
      <EDID>[02008863]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ah, yes, the Elder Scroll! I admit, I am looking forward to this.</Source>
      <Dest>ああ、星霜の書ですね！ 正直言って、とても楽しみですよ</Dest>
    </String>
    <String List="2">
      <EDID>[020193F1]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>For two weeks I&apos;ve tracked that bear, and now I find that you&apos;ve killed it on your own.</Source>
      <Dest>あのクマを2週間も追っていたんだが、1人で仕留めてしまったのか</Dest>
    </String>
    <String List="2">
      <EDID>[020193F1]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I&apos;m not sure whether that makes you brave or foolish. What brings you here?</Source>
      <Dest>勇敢なのか向こう見ずなのか分からんな。ここにはどうして？</Dest>
    </String>
    <String List="2">
      <EDID>[020088F7]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Don&apos;t know how well I&apos;d have managed by myself. You have my thanks.</Source>
      <Dest>自力ではどうなるか分からなかった。ありがたい</Dest>
    </String>
    <String List="2">
      <EDID>[020088F7]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>You&apos;ve helped me, so I suppose the least I can do is find out what Isran wants. He&apos;s still at that fort near Stendarr&apos;s Beacon, I assume?</Source>
      <Dest>助けてもらったわけだし、イスランの望みを確かめるくらいはお安いご用だ。まだステンダールの灯の近くの砦にいるのだろうか？</Dest>
    </String>
    <String List="2">
      <EDID>DLC1VQ03ScrollReading1</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Now, if everyone will please be quiet, I must concentrate.</Source>
      <Dest>みんな静かにしてくれるかな… 集中したいんだ</Dest>
    </String>
    <String List="2">
      <EDID>DLC1VQ03ScrollReading1</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I see a vision before me, an image of a great bow. I know this weapon! It is Auriel&apos;s Bow!</Source>
      <Dest>見えるぞ… 巨大な弓が見える。この武器には見覚えがあるぞ！ アーリエルの弓だ！</Dest>
    </String>
    <String List="2">
      <EDID>DLC1VQ03ScrollReading1</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Now a voice whispers, saying &quot;Among the night&apos;s children, a dread lord will rise.&quot;</Source>
      <Dest>声がささやく… 「夜の子供達の中から、ドレッド・ロードが現れる」</Dest>
    </String>
    <String List="2">
      <EDID>DLC1VQ03ScrollReading1</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>In an age of strife, when dragons return to the realm of men, darkness will mingle with light and the night and the day will be as one.</Source>
      <Dest>戦いの時代、ドラゴン達が人間の国に舞い戻る時、闇と光が混ざり、夜と昼はひとつになる</Dest>
    </String>
    <String List="2">
      <EDID>[02014349]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Haran manages the inn in Winterhold. A forsaken place under the shadow of the College. She will help us keep an eye on the mages.</Source>
      <Dest>ハランはウィンターホールドで宿屋を営んでいる。大学の近くにある廃れたところだ。彼女が魔術師達を監視するのを手伝ってくれるだろう</Dest>
    </String>
    <String List="2">
      <EDID>[0201434A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Valindor of Riften has his ears in places that we&apos;d love to listen in. Joining our family should increase our possibilities in the south.</Source>
      <Dest>リフテンのヴァリンドルは我々のいい耳になってくれるぞ。仲間に加えれば南での活動の可能性が広がる</Dest>
    </String>
    <String List="2">
      <EDID>[02014738]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>My best beloved! I never knew the night held such vibrant color, or that the air vibrated so. And at times, it&apos;s as if the very shadows whisper.</Source>
      <Dest>最愛の人よ！ 夜がこれほどまでに鮮やかな色を秘め、大気がこうも活き活きとしているなんて！ そして時には、影そのものがささやきかけてくるかのよう…</Dest>
    </String>
    <String List="2">
      <EDID>[02014738]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>It is a cherished gift you have given me. To see the world this way, through your eyes. It will only bring us closer.</Source>
      <Dest>この恩恵は実に大切なもので、こうして愛する人と同じ目で世界を見つめられることで、我々の距離はさらに縮まることでしょう…</Dest>
    </String>
    <String List="2">
      <EDID>[0200B677]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I&apos;d... rather not get into that with you. If that&apos;s all right. </Source>
      <Dest>それは… できれば触れたくありませんわ。お分かり頂けて？</Dest>
    </String>
    <String List="2">
      <EDID>[0200B677]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I&apos;m sorry, it&apos;s not that... it&apos;s just that I don&apos;t know who I can trust yet.</Source>
      <Dest>ごめんなさい、他意はございませんの… 誰を信用していいのか、分からないのです</Dest>
    </String>
    <String List="2">
      <EDID>[0200B677]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Let&apos;s get to my home, and I&apos;ll have a better sense of where we all stand.</Source>
      <Dest>家に着けば、我々がどういう状況にいるのかがもう少し分かるはずですわ</Dest>
    </String>
    <String List="2">
      <EDID>[0200C70B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Feel the last word of Soul Tearing within yourself: &quot;Zol&quot; - the unlife that results when a soul is imprisoned in dead flesh.</Source>
      <Dest>ソウル・ティアリングの最後の一語、“ゾル”を感じよ。魂が死した肉体に幽閉された時に生じる、不死の事だ</Dest>
    </String>
    <String List="2">
      <EDID>[0200C70C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Hear now the second word of Soul Tearing: &quot;Vaaz&quot;- meaning to tear your enemy&apos;s soul from its living vessel.</Source>
      <Dest>ソウル・ティアリングの2つめの一語、“ヴァーズ”を聞くがいい。敵の魂をその生ける器から引き裂く事を意味する</Dest>
    </String>
    <String List="2">
      <EDID>[0200C70D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>As promised, I now teach you the first word of Soul Tearing: &quot;Rii&quot; - the essence of your enemy&apos;s life force.</Source>
      <Dest>約束どおり、ソウル・ティアリングの最初の一語、“リィ”を教えよう。敵の命の粋を意味する</Dest>
    </String>
    <String List="2">
      <EDID>[0200C705]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You have kept your side of the bargain, now let me fulfill mine.</Source>
      <Dest>そなたは約束を守ってくれた。今度は我の番だ</Dest>
    </String>
    <String List="2">
      <EDID>[0200C706]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I can feel my strength returning each time I am set free from that prison!</Source>
      <Dest>あの監獄から解き放たれるたびに、力が戻ってくるのが分かる！</Dest>
    </String>
    <String List="2">
      <EDID>[0200C707]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ah! The free air of Vus at long last!</Source>
      <Dest>ああ、ヴスの自由な空気よ！ 待ちかねたぞ！</Dest>
    </String>
    <String List="2">
      <EDID>[0200C708]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I rejoice in my freedom, if only for a moment.</Source>
      <Dest>一瞬とはいえ、この自由を喜ぶとしよう</Dest>
    </String>
    <String List="2">
      <EDID>[0200C709]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The skies of Keizaal are mine again!</Source>
      <Dest>ケイザールの空は再び我がものとなった！</Dest>
    </String>
    <String List="2">
      <EDID>[0200C70A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You give me freedom from the enslavement of the Ideal Masters. Thank you.</Source>
      <Dest>アイディール・マスターどもの束縛から自由を得る事ができた。ありがたい</Dest>
    </String>
    <String List="2">
      <EDID>[0200CCCA]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Hmmm. Not bad. We&apos;d better hope that&apos;s good enough. Mistakes with these kind of portals can be... gruesome.</Source>
      <Dest>あらまあ、悪くないですわね。それで事足りると願いたいですわ。こういった転移門で手違いをしてしまうと… それはおぞましい結果になる事がございますのよ</Dest>
    </String>
    <String List="2">
      <EDID>[0200CCCA]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Anyway, enough of that. Let&apos;s get started.</Source>
      <Dest>とにかく、そろそろ始めましょう</Dest>
    </String>
    <String List="2">
      <EDID>[0200CE01]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Depends on who you ask. Some say Molag Bal himself gave these rings to ancient powerful vampire lords. Some say that is just a myth.</Source>
      <Dest>聞く相手によるね。モラグ・バルが大昔の有力な吸血鬼の王達に自らこの指輪を授けたという話もある。ただの神話にすぎないという人もいる</Dest>
    </String>
    <String List="2">
      <EDID>[0200CE01]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Harkon himself disbelieved in their existence, though perhaps he felt slighted they were not already in his possession and only feigns indifference.</Source>
      <Dest>ハルコン自身はその存在を疑ってるよ。でも多分、彼は指輪が自分のものではない事が気に食わないんだ。だから無関心を装ってるのさ</Dest>
    </String>
    <String List="2">
      <EDID>[0200D3EB]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Yes, you&apos;re right. I&apos;m sorry. I just didn&apos;t expect anyone to care how I felt about her. Thank you.</Source>
      <Dest>ええ… その通りですわね。ごめんなさい。わたしの母に対する想いを気にしてくれる方がいらっしゃるなんて。ありがとう</Dest>
    </String>
    <String List="2">
      <EDID>[0200D3EB]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Are we ready then?</Source>
      <Dest>さあ、用意はよろしくて？</Dest>
    </String>
    <String List="2">
      <EDID>[0200D3D9]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>She wasn&apos;t, always. But I think you&apos;re right.</Source>
      <Dest>昔は違いましたのよ。でもその通りかも知れませんわね</Dest>
    </String>
    <String List="2">
      <EDID>[0200D3D9]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>She was practically smirking as we left home. Almost like she was proud of herself. </Source>
      <Dest>わたし達が家を出る時、母はにやついているようにさえ見えた。勝ち誇ったかのようでしたわ</Dest>
    </String>
    <String List="2">
      <EDID>[0200D3D9]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Like she didn&apos;t just want to stop my father... she wanted to stick it to him, too.</Source>
      <Dest>父を止めるだけでは飽き足りず、思い知らせてやりたかったかのような…</Dest>
    </String>
    <String List="2">
      <EDID>[0200D67D]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>The blood of a vampire... Auriel&apos;s Bow...</Source>
      <Dest>吸血鬼の血… アーリエルの弓…</Dest>
    </String>
    <String List="2">
      <EDID>[0200D67D]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>It was you? You created that prophecy?</Source>
      <Dest>あれは… あなたでしたの？ あなたがあの予言を創り出したと？</Dest>
    </String>
    <String List="2">
      <EDID>[0200D7DE]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;ve never been in those tunnels before, but I&apos;d bet they&apos;d run right under the courtyard and into the tower ruins.</Source>
      <Dest>このトンネルには入った事がありませんけど、中庭の下を通って塔の廃墟に通じている事は賭けてもよくてよ</Dest>
    </String>
    <String List="2">
      <EDID>[0200D7E6]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>This used to lead into the castle&apos;s great hall. Looks like my father had it sealed up.</Source>
      <Dest>以前ここは城の大広間に通じておりましたのよ。どうやら父が封印したようですわね</Dest>
    </String>
    <String List="2">
      <EDID>[0200D7E0]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Before my father became obsessed with the prophecy, my mother and I spent quite a bit of time together.</Source>
      <Dest>父が予言にとりつかれる前は、わたしと母は一緒にいる事が多かった</Dest>
    </String>
    <String List="2">
      <EDID>[0200D7E0]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>She was very fond of her alchemical garden in the castle courtyard. She taught me quite a bit about cultivating quality reagents.</Source>
      <Dest>母はお城の中庭にある錬金術用の庭園がとても好きでしたわ。わたしに質のいい試薬の作り方を色々教えてくれましたのよ</Dest>
    </String>
    <String List="2">
      <EDID>[0200D886]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I had no idea her laboratory even existed.</Source>
      <Dest>研究所があったなんて存じませんでしたわ</Dest>
    </String>
    <String List="2">
      <EDID>[0200D886]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>She had an alchemy setup in her drawing room, but nothing that even comes close to what&apos;s here.</Source>
      <Dest>客間に錬金術の道具を置いてはいましたけれど、ここにあるものとは比較になりませんのよ</Dest>
    </String>
    <String List="2">
      <EDID>[0200D8F2]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Don&apos;t worry, I think we can make a Dawnguard out of you. Here, take this crossbow. Let&apos;s see how you shoot.</Source>
      <Dest>大丈夫だ。我々が君を立派なドーンガードにしてやろう。ほら、このクロスボウでちょっと腕前を見せてくれ</Dest>
    </String>
    <String List="2">
      <EDID>[0200D8FF]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>My weapon? I mostly just use my pa&apos;s axe, when wolves are attacking the goats or something.</Source>
      <Dest>武器？ 親父の斧だよ。ヤギが狼に襲われた時なんかに使うぐらいさ</Dest>
    </String>
    <String List="2">
      <EDID>[0200D8F0]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>You&apos;re not paying attention then. Like almost everyone else around here.</Source>
      <Dest>まわりを見ていないんだな。ここらにいる連中はほとんどがそうだが</Dest>
    </String>
    <String List="2">
      <EDID>[0200D8F0]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Haven&apos;t you heard that the Hall of the Vigilants was destroyed by vampires? They never took the threat seriously, and now they&apos;ve paid the price.</Source>
      <Dest>番人の間が吸血鬼達に壊滅させられた話は聞いてないのか？ 奴らの脅威を甘く見ていた代償が高くついたな</Dest>
    </String>
    <String List="2">
      <EDID>[0200F70E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Something has shifted in the moons, brother.</Source>
      <Dest>月の中で何かが変わったわ、同志よ</Dest>
    </String>
    <String List="2">
      <EDID>[0200F70F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Something has shifted in the moons, sister.</Source>
      <Dest>月の中で何かが変わったわ、同志よ</Dest>
    </String>
    <String List="2">
      <EDID>[0200F7C8]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Fine, fine! I can&apos;t afford to forget about this work, though. Some very interesting applications.</Source>
      <Dest>分かった、分かったわよ！ 正直この仕事を放り出すわけにはいかないんだけどね。とても興味深い実験なのよ</Dest>
    </String>
    <String List="2">
      <EDID>[0200F7C8]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Now, where is it I&apos;m supposed to be going?</Source>
      <Dest>それで、どこに向かえばいいのかしら？</Dest>
    </String>
    <String List="2">
      <EDID>[0200F7C9]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;m sorry, but I&apos;m not about to do that without at least a single gyro to show for my efforts.</Source>
      <Dest>悪いけど、見返りのジャイロが1つもないなら、引き受けるわけにはいかないわ</Dest>
    </String>
    <String List="2">
      <EDID>[0200F818]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Thank you! It&apos;s not much, but this will help a great deal with some things I&apos;ve been researching.</Source>
      <Dest>ありがとう！ 量は少なくても、ある研究には大いに役立つものなのよ</Dest>
    </String>
    <String List="2">
      <EDID>[0200F818]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Now, where is it Isran expects me to go?</Source>
      <Dest>さて、イスランは私にどこに行けと？</Dest>
    </String>
    <String List="2">
      <EDID>[0200F819]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Well, then I&apos;m very sorry, but I can&apos;t just walk away from this project yet.</Source>
      <Dest>そう、じゃあ残念だけど、まだここで仕事を続けなくちゃ</Dest>
    </String>
    <String List="2">
      <EDID>DLC1VQ01IntroIsranStartQuest</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Tolan was telling me about some cave the Vigilants were poking around in. Seemed to think it was related to these recent vampire attacks.</Source>
      <Dest>番人達がある洞窟を探ってたとトランが言っていたな。最近の吸血鬼の攻撃とそこの関連性を調べていたらしい</Dest>
    </String>
    <String List="2">
      <EDID>[0201156F]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Remember that Harkon is not to be trusted. No matter what he promises, he&apos;ll deceive you in order to get what he wants.</Source>
      <Dest>ハルコンは信頼できないという事を覚えておいて。彼が何を約束しようと、望むものを得るためにはあなたを欺くわ</Dest>
    </String>
    <String List="2">
      <EDID>[0201156F]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>And promise me you&apos;ll keep my daughter safe. She&apos;s the only thing of value I have left.</Source>
      <Dest>そして娘の安全を守ると約束して。私に残された価値あるものは彼女だけなの</Dest>
    </String>
    <String List="2">
      <EDID>[0201195B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;m sure Nazir&apos;s cooking is great and all, but my appetites are a little more... discerning. </Source>
      <Dest>ナジルの料理は確かに申し分ないわ、でも私はもう少し… 舌が肥えているの</Dest>
    </String>
    <String List="2">
      <EDID>[020126D4]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Back, huh? Well, the price is still 4,000 coins.</Source>
      <Dest>戻ったのか？ 値段は変わらず4000ゴールドだ</Dest>
    </String>
    <String List="2">
      <EDID>[02012F4F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Thank you! You are too kind.</Source>
      <Dest>ありがとう！ 君は優しい人だね</Dest>
    </String>
    <String List="2">
      <EDID>[02012F52]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I&apos;d very much like to have those scrolls. Someday I may be able to return them to their rightful place in the Imperial City.</Source>
      <Dest>星霜の書を是非とも授かりたいね。帝都の本来あるべき場所にそれを戻す日もいつか来るだろう</Dest>
    </String>
    <String List="2">
      <EDID>[02012F52]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>How would you feel about turning them over to me?</Source>
      <Dest>書を私に授けるというのはどうかな？</Dest>
    </String>
    <String List="2">
      <EDID>[02012F53]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Yes, certainly. Are you willing to let me have them?</Source>
      <Dest>ああ、もちろんだよ。私が授かってもいいのかな？</Dest>
    </String>
    <String List="2">
      <EDID>[02012F4D]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Of course they did. I never doubted for a moment.</Source>
      <Dest>もちろんだよ。それに関しては一瞬たりとも疑った事はない</Dest>
    </String>
    <String List="2">
      <EDID>[02012F4D]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>If I may ask, what will you do with them now?</Source>
      <Dest>それをどうするつもりか、教えてもらってもいいかな？</Dest>
    </String>
    <String List="2">
      <EDID>[02012F8A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>My apologies. I shall not trouble you with it again.</Source>
      <Dest>すまなかった。二度とこの件では煩わせない</Dest>
    </String>
    <String List="2">
      <EDID>[02012F8B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Then I think I shall see to the repairs. Thank you for your time.</Source>
      <Dest>では修理を手配しよう。手間を取らせたな</Dest>
    </String>
    <String List="2">
      <EDID>[02012F8C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>It would be my pleasure.</Source>
      <Dest>喜んで</Dest>
    </String>
    <String List="2">
      <EDID>[02013FFF]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>&quot;Savior of Morrowind.&quot; Hm, that&apos;s good but it sounds too narrow of scope...</Source>
      <Dest>「モロウウィンドの生存者」。うーん、響きは悪くないが、少し範囲が狭すぎやしないかね…</Dest>
    </String>
    <String List="2">
      <EDID>[02014003]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Did I start with my ride on the prison ship, or... or was it before that?</Source>
      <Dest>冒頭は護送船に乗るところからだったか、その前だったかな？</Dest>
    </String>
    <String List="2">
      <EDID>[02014004]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>&quot;And without any regard for my safety, I fearlessly charged the enemy!&quot; No, much too dramatic...</Source>
      <Dest>「そして、身の危険も顧みず、恐れる事なく敵に立ち向かう！」 いや、ドラマチックすぎるかな…</Dest>
    </String>
    <String List="2">
      <EDID>[0201403A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Well... so long as you don&apos;t tell anyone. Here, take it and slip into a booth before someone notices.</Source>
      <Dest>いいけど… 内緒だからね。ほら、これを持って、他の人に見られないうちに部屋に入って</Dest>
    </String>
    <String List="2">
      <EDID>[0201635B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Wha - who... you&apos;re that one from Helgen. Barely made it out of there myself. I hurt my back and I - I just need something for the pain.</Source>
      <Dest>あんたは… ヘルゲンから来た例の人だな。あそこから何とか抜け出せたけど、背中を痛めてね… 痛み止めがほしいんだよ</Dest>
    </String>
    <String List="2">
      <EDID>[0201635F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I once paid 3000 gold for this fungus that grows in giants&apos; armpits. Couldn&apos;t stand up for days, but no where as good as this stuff.</Source>
      <Dest>前に、巨人の脇の下に生えるというキノコに3000ゴールド払いましたよ。何日も立ち上がれなくなった上に、味もこれの足元には及びませんでした</Dest>
    </String>
    <String List="2">
      <EDID>[02016360]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>If my friends could try this Redwater Skooma, they might finally understand why I like slumming it with you commoners.</Source>
      <Dest>友人連中にこのレッドウォーター・スクゥーマを味見させられれば、私があなた達と共にこうして遊ぶ理由を分かってもらえるのですが…</Dest>
    </String>
    <String List="2">
      <EDID>[02014173]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Hey, where are you going? I need those pages!</Source>
      <Dest>おい、どこへ行くんだ。その原稿が必要なんだ！</Dest>
    </String>
    <String List="2">
      <EDID>[02014177]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Leaving, huh? Good. Maybe I can get some work done.</Source>
      <Dest>行くのか？ そうか。これでやっと仕事に集中できるよ</Dest>
    </String>
    <String List="2">
      <EDID>[02014158]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Yes. I&apos;m speaking of the cliff racer of course. Wretched things.</Source>
      <Dest>そう。言うまでもなく、クリフ・レーサーの事だ。忌々しい連中だったな</Dest>
    </String>
    <String List="2">
      <EDID>[02014158]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>They used to criss-cross the skies over Morrowind like vermin. Nasty flying creatures with a habit of sneaking up on the unwary.</Source>
      <Dest>奴らは害虫のようにモロウウィンドの空を飛びまわり、不用心な人を襲う事で忌み嫌われていた</Dest>
    </String>
    <String List="2">
      <EDID>[0201429B]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Now that the first volume&apos;s complete, there&apos;s not much left to do but begin work on the second.</Source>
      <Dest>第一巻が完成した今、次にする事は第二巻の執筆しかないだろうが</Dest>
    </String>
    <String List="2">
      <EDID>[0201429B]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>There are plenty of other adventures I&apos;ve had over the years, but you&apos;ll just have to read my next work to find out.</Source>
      <Dest>他にも多くの冒険を経験しているけど、その話が知りたければ次の作品を読むといいんじゃないかな</Dest>
    </String>
    <String List="2">
      <EDID>[020142DE]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>You contracted a disease, perhaps, but you are no true vampire.</Source>
      <Dest>疾病にはかかったかも知れんが、真の吸血鬼ではないな</Dest>
    </String>
    <String List="2">
      <EDID>[020142DE]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Accept my gift and I promise that you will learn the difference.</Source>
      <Dest>我が贈り物を受け取れば、その差が分かると保証しよう</Dest>
    </String>
    <String List="2">
      <EDID>[020142DE]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Refuse me, and I will banish you from this castle. I will spare your life this once, but after that, you are prey.</Source>
      <Dest>断ればこの城からお前を追放する。今回ばかりは見逃してやるが、その後は獲物とみなす</Dest>
    </String>
    <String List="2">
      <EDID>[02014BB3]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>No answer? Then I&apos;ll take it from your corpse!</Source>
      <Dest>答えないのか？ ならお前の死体から奪ってやる！</Dest>
    </String>
    <String List="2">
      <EDID>[02014BA8]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Then I&apos;ll take it from your corpse! Kill him!</Source>
      <Dest>ならお前の死体から奪ってやる！ 奴の望みを絶て！</Dest>
    </String>
    <String List="2">
      <EDID>[02014BA9]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Then I&apos;ll take it from your corpse! Kill her!</Source>
      <Dest>ならお前の死体から奪ってやる！ 奴の望みを絶て！</Dest>
    </String>
    <String List="2">
      <EDID>[02014BB0]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Guards! Kill him!</Source>
      <Dest>傭兵ども！ 奴の頭をねじ切れ！</Dest>
    </String>
    <String List="2">
      <EDID>[02014BB1]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Guards! Kill her!</Source>
      <Dest>傭兵ども！ 奴の頭をねじ切れ！</Dest>
    </String>
    <String List="2">
      <EDID>[02014C46]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>No, and if you&apos;re smart you won&apos;t either. I know he&apos;s one of your kind and all, but he&apos;s only looking out for himself.</Source>
      <Dest>いいや。お前も同族だからと言って、信用しない方がいい。奴は自分の事しか考えていないからな</Dest>
    </String>
    <String List="2">
      <EDID>[02014C46]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>You think you&apos;re best of friends, until you find his fangs in your neck.</Source>
      <Dest>親友かと思い込んでいたら首筋に牙を突き立てられている、といったところだ</Dest>
    </String>
    <String List="2">
      <EDID>[02012DC0]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;ll bring you down!</Source>
      <Dest>叩きのめしますわ！</Dest>
    </String>
    <String List="2">
      <EDID>[02012DC1]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Get it on the ground!</Source>
      <Dest>それを地面に置きなさい！</Dest>
    </String>
    <String List="2">
      <EDID>[02012DC2]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Kill the beast!</Source>
      <Dest>あいつを殺して下さい！</Dest>
    </String>
    <String List="2">
      <EDID>[02012DC3]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Get it now while we can!</Source>
      <Dest>今のうちに手に入れて下さい！</Dest>
    </String>
    <String List="2">
      <EDID>[02015012]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Arkay says bandits. Oh, wait... no, he says bandits.</Source>
      <Dest>アーケイは山賊だと言っている。待てよ… いや、やっぱり山賊だ</Dest>
    </String>
    <String List="2">
      <EDID>[0201500C]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>&quot;A powerful warhammer imbued with magic that places warding runes on the ground to obliterate its wielder&apos;s foes.&quot;</Source>
      <Dest>「魔法で満たされた強力な戦鎚。地面に防御のルーンを描く事により、持つ者の敵を撃破する」</Dest>
    </String>
    <String List="2">
      <EDID>[0201500C]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Hmm. Sounds useful.</Source>
      <Dest>ふむ、役に立ちそうだな</Dest>
    </String>
    <String List="2">
      <EDID>[0201500D]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>A magical shield that when blocked with, surrounds its wielder with a holy aura that harms the undead.</Source>
      <Dest>持つ者を聖なるオーラで覆い、それに触れたアンデッドにダメージを与える魔法の盾</Dest>
    </String>
    <String List="2">
      <EDID>[0201500D]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Might come in handy.</Source>
      <Dest>役立ちそうだ</Dest>
    </String>
    <String List="2">
      <EDID>[0201500E]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>An axe imbued with magic fueled by the destruction of the unholy. With every victorious blow against an undead creature, its power grows.</Source>
      <Dest>この斧にかけられた魔法は、邪悪なものを破壊する事でその強さを増す。アンデッドに打撃を加えるたびに、斧は強くなっていく</Dest>
    </String>
    <String List="2">
      <EDID>[0201500E]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Arkay warns its baneful charge abates with each dawn. Something to keep in mind, I suppose.</Source>
      <Dest>アーケイからの注意だが、高まった攻撃力は夜明けと共に元に戻る。これは覚えておいた方がいいな</Dest>
    </String>
    <String List="2">
      <EDID>[0201500F]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I&apos;ve been poring over some of the tomes left here in the keep. Interesting stories, indeed.</Source>
      <Dest>この書庫に残されていた書物をひっくり返して調べてみた。非常に興味深い話だったよ</Dest>
    </String>
    <String List="2">
      <EDID>[0201500F]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Seems the previous incarnation of the Dawnguard had, at one time, some interesting toys.</Source>
      <Dest>かつてのドーンガードの死霊術では、面白いオモチャが作り出されたようだ</Dest>
    </String>
    <String List="2">
      <EDID>[0201500F]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Arkay and I think it could be a great advantage for us. You should look into retrieving it.</Source>
      <Dest>アーケイも言っているが、我々の戦力として利用できそうだ。それを手に入れるべきだ</Dest>
    </String>
    <String List="2">
      <EDID>[02012FE9]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>All right. I&apos;ll meet you back at the castle.</Source>
      <Dest>分かりましたわ。城に戻りましたら、またお会いしましょう</Dest>
    </String>
    <String List="2">
      <EDID>[02012EB9]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>All right. I&apos;ll meet you at Darkfall Cave.</Source>
      <Dest>そうですわね。ダークフォール洞窟でお会いしましょう</Dest>
    </String>
    <String List="2">
      <EDID>[02012EBA]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>All right. I&apos;ll meet you at the glade.</Source>
      <Dest>そうですわね。湿地でお会いしましょう</Dest>
    </String>
    <String List="2">
      <EDID>[020150DC]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>You know, an important member of society. Someone attached to the Jarl&apos;s court, a merchant, a bard, a priest, someone with stature.</Source>
      <Dest>まあ、社会的に重要な人物だな。首長の宮廷の関係者とか、商人、吟遊詩人、司祭などの社会的地位のある者がいい</Dest>
    </String>
    <String List="2">
      <EDID>[020150DC]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>That will make them all the more upset to have one of their citizens slain, and under such flimsy pretense.</Source>
      <Dest>そうすれば仲間を殺された事に対する市民の怒りは倍増する。見え透いた手だがうまくいくだろう</Dest>
    </String>
    <String List="2">
      <EDID>[02015744]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Settle down. No need for threats. Lead the way. But I&apos;m warning you, I&apos;m not afraid to fight you if I have to.</Source>
      <Dest>落ち着け。脅す必要なんてない。先に行け。ただし、警告しておく。必要があればいつでも戦うぞ</Dest>
    </String>
    <String List="2">
      <EDID>[02015737]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Monster? What monster? Don&apos;t know what your game is, but I&apos;ll humor for a moment.</Source>
      <Dest>怪物？ 怪物って？ 何の話か知らないけど、今は付き合ってやるよ</Dest>
    </String>
    <String List="2">
      <EDID>[02015737]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Lead the way. Take me to this &quot;monster&quot; of yours.</Source>
      <Dest>案内してちょうだい。その“怪物”のところへ</Dest>
    </String>
    <String List="2">
      <EDID>[02015737]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>But I&apos;m warning you, do anything funny, and you&apos;ll regret it.</Source>
      <Dest>ただし、警告しておく。変な真似をしたら、後悔することになるぞ</Dest>
    </String>
    <String List="2">
      <EDID>[02015739]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Fine. If it will get you to leave me alone. Lead the way.</Source>
      <Dest>分かったよ。それで放っておいてくれるならな。先導してくれ</Dest>
    </String>
    <String List="2">
      <EDID>[0201577C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>With a sky like that, something bad is coming.</Source>
      <Dest>あの空の様子では、何か悪い事が訪れるな</Dest>
    </String>
    <String List="2">
      <EDID>[0201577D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Watch yourself. The sky is a bad omen.</Source>
      <Dest>気をつけて。空が不吉だ</Dest>
    </String>
    <String List="2">
      <EDID>[0201577E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The sky is all wrong. What&apos;s happening?</Source>
      <Dest>空がおかしいわ。何が起きているの？</Dest>
    </String>
    <String List="2">
      <EDID>[0201577F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>W...Where&apos;s the sun?</Source>
      <Dest>太陽は… どこ？</Dest>
    </String>
    <String List="2">
      <EDID>[02015780]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Look at the sky!</Source>
      <Dest>空を見て！</Dest>
    </String>
    <String List="2">
      <EDID>[02015781]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>It&apos;s daytime... Why is it so dark outside?</Source>
      <Dest>まだ昼間なのに… どうして外が暗い？</Dest>
    </String>
    <String List="2">
      <EDID>[02015782]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The sky is so dark. What does it mean?</Source>
      <Dest>空がこんなに暗いわ。どういう意味なの？</Dest>
    </String>
    <String List="2">
      <EDID>[02015783]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I can&apos;t see the sun. Where did it go?</Source>
      <Dest>太陽が見えない。どこへ行った？</Dest>
    </String>
    <String List="2">
      <EDID>[02015784]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The sun&apos;s gone dark. What could be happening now?</Source>
      <Dest>太陽が暗くなった。一体何が起こっている？</Dest>
    </String>
    <String List="2">
      <EDID>[02015785]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Dragons weren&apos;t enough. Now we&apos;ve lost the sun too?</Source>
      <Dest>ドラゴンだけでは飽き足らず、今度は太陽まで失うと？</Dest>
    </String>
    <String List="2">
      <EDID>[02015786]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>What&apos;s wrong with the sky?</Source>
      <Dest>空はどうしてしまったんだ？</Dest>
    </String>
    <String List="2">
      <EDID>[02015787]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Where did the sun go?</Source>
      <Dest>太陽はどこへ行ったの？</Dest>
    </String>
    <String List="2">
      <EDID>[02015788]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The sky shouldn&apos;t look like that...</Source>
      <Dest>空の様子がおかしい…</Dest>
    </String>
    <String List="2">
      <EDID>[02015789]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Why does the sky look like that?</Source>
      <Dest>なぜ空があんな風に？</Dest>
    </String>
    <String List="2">
      <EDID>[0201578A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>This weather seems all wrong to me.</Source>
      <Dest>この天気はまったくおかしいな</Dest>
    </String>
    <String List="2">
      <EDID>[0201578B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>By the Divines, what happened to the sky?</Source>
      <Dest>ああ、神々よ、空はどうなってしまったんだ？</Dest>
    </String>
    <String List="2">
      <EDID>[0201578C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Look at the sky... the Divines must be angry with us!</Source>
      <Dest>空を見て… 神々が私達に怒っているに違いないわ！</Dest>
    </String>
    <String List="2">
      <EDID>[0201578D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>What foul magic could put the sun out?</Source>
      <Dest>どんな卑劣な魔法を使えば太陽を消せるんだ？</Dest>
    </String>
    <String List="2">
      <EDID>[0201578E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The sun... it&apos;s gone!</Source>
      <Dest>太陽が… 消えてる！</Dest>
    </String>
    <String List="2">
      <EDID>[0201578F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>What&apos;s going on? Where did the sun go?</Source>
      <Dest>どうなってる？ 太陽はどこだ？</Dest>
    </String>
    <String List="2">
      <EDID>[02015790]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The day is dark as night! What&apos;s happening?</Source>
      <Dest>昼が夜みたいに暗い！ 何が起きているんだ？</Dest>
    </String>
    <String List="2">
      <EDID>[02015791]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The sun is gone! We&apos;re all doomed!</Source>
      <Dest>太陽が消えた！ 皆破滅だ！</Dest>
    </String>
    <String List="2">
      <EDID>[02015792]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>By the Eight... look at the sky!</Source>
      <Dest>八大神よ… 空を見ろ！</Dest>
    </String>
    <String List="2">
      <EDID>[02015793]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Why is it so dark?</Source>
      <Dest>なぜこんなに暗いんだ？</Dest>
    </String>
    <String List="2">
      <EDID>[02015A0E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>No matter how long I&apos;ve been here, I still never get used to this place.</Source>
      <Dest>どれだけ長くここにいようと、決してこの場所には慣れないわ</Dest>
    </String>
    <String List="2">
      <EDID>[02015A94]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Fine, don&apos;t worry about it. When we get in, you won&apos;t have to babysit me any more.</Source>
      <Dest>いいですわ、気にしないで。いったん中に入れば、わたしの事を手取り足取り気にかけなくてもよろしいですから</Dest>
    </String>
    <String List="2">
      <EDID>[02015A95]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Excuse me? I told you we should go to my family&apos;s home. </Source>
      <Dest>もし？ わたしの家族の住処を目指すべきだとお伝えしましたわよね？</Dest>
    </String>
    <String List="2">
      <EDID>[02015A95]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Maybe you&apos;re finally ready to listen to me.</Source>
      <Dest>ようやく耳を貸す気になったのかしら</Dest>
    </String>
    <String List="2">
      <EDID>[02015C23]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>They shouldn&apos;t be that hard to find. Shelves, tables... they should be easy to find. She wouldn&apos;t have hidden them.</Source>
      <Dest>そんなに苦労するはずはありませんわ。棚やテーブルを探せば簡単に見つかると思いますの。母は隠さなかったでしょうから</Dest>
    </String>
    <String List="2">
      <EDID>[02015C24]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I remember she used to keep a small journal. See if you can dig it up.</Source>
      <Dest>そういえば母は小さな日記をつけておりましたわ。見つかりますかしら</Dest>
    </String>
    <String List="2">
      <EDID>[05002F9D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Can you feel the power of the ancient blood coursing through your veins?</Source>
      <Dest>古き血が体を駆けめぐるのを感じるか？</Dest>
    </String>
    <String List="2">
      <EDID>[05002F9E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Remember, you are no mere vampire. You are something far greater.</Source>
      <Dest>自分がただの吸血鬼ではなく、はるかに上位の存在である事を忘れるな</Dest>
    </String>
    <String List="2">
      <EDID>[05002F9F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Do not forget the price of your new power. I expect your complete obedience.</Source>
      <Dest>この新たな力の代償を忘れるなよ。お前の完全なる忠誠を要求する</Dest>
    </String>
    <String List="2">
      <EDID>[02015CDE]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Well, if I were a betting woman, I&apos;d say it&apos;s a scraper of some sort.</Source>
      <Dest>憶測でも構わないのでしたら、多分それはヘラか何かのようなものでしたわ</Dest>
    </String>
    <String List="2">
      <EDID>[02015CDE]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Mother had something similar back home when she was tending the courtyard gardens to scrape moss and fungus off the trees.</Source>
      <Dest>うちに似たようなものがありましたわね。母が中庭の庭園でコケやキノコを木からはがすのに使っておりましたの</Dest>
    </String>
    <String List="2">
      <EDID>[02015CDE]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>That one&apos;s far nicer though... almost ceremonial.</Source>
      <Dest>あれはもっと素敵でしたけど… 何かの儀式とかにも使えそうでしたわ</Dest>
    </String>
    <String List="2">
      <EDID>[02017F6B]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Well, if I were a betting woman, I&apos;d say it&apos;s a scraper of some sort.</Source>
      <Dest>憶測でも構わないのでしたら、多分それはヘラか何かのようなものでしたわ</Dest>
    </String>
    <String List="2">
      <EDID>[02017F6B]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Mother had something similar back home when she was tending the courtyard gardens to scrape moss and fungus off the trees.</Source>
      <Dest>うちに似たようなものがありましたわね。母が中庭の庭園でコケやキノコを木からはがすのに使っておりましたの</Dest>
    </String>
    <String List="2">
      <EDID>[02017F6B]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>That one&apos;s far nicer though... almost ceremonial.</Source>
      <Dest>あれはもっと素敵でしたけど… 何かの儀式とかにも使えそうでしたわ</Dest>
    </String>
    <String List="2">
      <EDID>[02015CF2]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Oh, look at you. What&apos;ve you done? You&apos;ve gone and got yourself turned into one of them.</Source>
      <Dest>なんてザマだ。何をやったんだ？ 吸血鬼殺しが吸血鬼になったわけか</Dest>
    </String>
    <String List="2">
      <EDID>[02015CF2]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Well Arkay isn&apos;t going to intervene... not here, and not now. Best point yourself towards Morthal, find a man named Falion.</Source>
      <Dest>アーケイは手を出すつもりはない… 今、ここではな。モーサルへ向かって、そこでファリオンという男を探すといい</Dest>
    </String>
    <String List="2">
      <EDID>[02015CF2]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>He can help you. Go now, please, before you lose control of yourself.</Source>
      <Dest>彼が力になってくれるはずだ。早く行ってくれ。理性が残ってるうちに</Dest>
    </String>
    <String List="2">
      <EDID>[02015FA4]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Are you okay? Almost thought I lost you there... you went as white as the snow.</Source>
      <Dest>大丈夫ですの？ あそこであなたが死んでしまうのかと思いましてよ… 雪みたいに白くなってしまったものですから</Dest>
    </String>
    <String List="2">
      <EDID>[0201604A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Did you know I visited Elsweyr once? What a strange and wondrous place.</Source>
      <Dest>エルスウェーアに行ったことがあるって話したか？ 奇妙で驚くほど凄い所だったな</Dest>
    </String>
    <String List="2">
      <EDID>[02016058]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I wonder if the fire is still burning in the Imperial City...</Source>
      <Dest>帝都の火はまだ燃えてるのかしら？</Dest>
    </String>
    <String List="2">
      <EDID>[02016939]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>You&apos;re mortal! What are you doing here like that?</Source>
      <Dest>あんた定命の者かい？ こんな所で何をやってるんだ？</Dest>
    </String>
    <String List="2">
      <EDID>[02016939]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Go to Lord Harkon at once, beg him to turn you back. You&apos;re dead if you don&apos;t.</Source>
      <Dest>すぐにハルコン卿のもとへ行って、戻してもらうよう頼んできなさい。さもなければ死ぬわよ</Dest>
    </String>
    <String List="2">
      <EDID>[02018C6D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Of course. Why did I suppose differently? Fine, tell me what you know.</Source>
      <Dest>もちろんだ。考えてる事は同じだな。いいだろう、君が知ってる事を教えてくれ</Dest>
    </String>
    <String List="2">
      <EDID>[02019092]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>If the Moth Priest has guards, show them no mercy.</Source>
      <Dest>聖蚕の僧侶が護衛を連れている場合、護衛には容赦するな</Dest>
    </String>
    <String List="2">
      <EDID>[02019095]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Go, then, and do not forget who is your master.</Source>
      <Dest>さあ行くがいい。くれぐれも誰が主君であるのかを忘れるなよ</Dest>
    </String>
    <String List="2">
      <EDID>[02019075]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>With my guidance you will become a deadly instrument, striking terror into the hearts of mortals wherever you tread.</Source>
      <Dest>私の導きのもとでお前は驚異的な存在となり、行く先々で定命の者達の心を恐怖に陥れる事だろう</Dest>
    </String>
    <String List="2">
      <EDID>[02019075]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Now, listen to my words and do as I instruct.</Source>
      <Dest>さあ、私の言葉を聞き、言う通りにするがいい</Dest>
    </String>
    <String List="2">
      <EDID>[02019928]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Does the air feel... heavy down here? I&apos;m a little woozy, but it might just be from waking up.</Source>
      <Dest>ここの空気… 重く感じませんこと？ 少し頭がぼんやりいたしますわ、寝起きだからかも知れませんけれど</Dest>
    </String>
    <String List="2">
      <EDID>[02019929]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>It&apos;ll be good to get outside and breathe again. I haven&apos;t missed the sunlight, but I do miss fresh air.</Source>
      <Dest>また外に出て深呼吸できたらいいでしょうね。陽の光は恋しくなくとも、新鮮な空気は恋しいですわ</Dest>
    </String>
    <String List="2">
      <EDID>[02004B2B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>This must be that beautiful Skyrim weather I&apos;ve always heard about.</Source>
      <Dest>これが噂に聞くスカイリムの美しい空ですのね</Dest>
    </String>
    <String List="2">
      <EDID>[020191FC]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>You know, I&apos;ve asked myself the same thing.</Source>
      <Dest>同じ内容の自問をした事がありますわよ</Dest>
    </String>
    <String List="2">
      <EDID>[020191FC]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I hoped that if he saw me, he might feel something again.</Source>
      <Dest>わたしの姿を目にすれば、もう一度何かを感じてくれるかも知れないと</Dest>
    </String>
    <String List="2">
      <EDID>[020191FC]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>But I guess I don&apos;t really factor in at this point.</Source>
      <Dest>けれども今となってはわたしの事など、どうでもよくなっているみたいですわね</Dest>
    </String>
    <String List="2">
      <EDID>[020191F9]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I don&apos;t even think he sees me as his daughter anymore. I&apos;m just... a means to an end.</Source>
      <Dest>父はもうわたしの事を娘とは思っておりませんわ。わたしはただの… 道具にすぎませんのよ</Dest>
    </String>
    <String List="2">
      <EDID>[02019307]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Leave no vampire in one piece!</Source>
      <Dest>吸血鬼は八つ裂きだ！</Dest>
    </String>
    <String List="2">
      <EDID>[02019935]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Good. That should slow them down.</Source>
      <Dest>上出来よ。これで彼らは失速するはず</Dest>
    </String>
    <String List="2">
      <EDID>[02019935]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>But, we haven&apos;t gotten rid of them completely. A body can rattle around confused long after its head&apos;s been severed.</Source>
      <Dest>でも、彼らを完全に始末してはいない。死体は首を切られた後も長い間混乱を引き延ばせるものよ</Dest>
    </String>
    <String List="2">
      <EDID>[02019936]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Good.</Source>
      <Dest>構わん</Dest>
    </String>
    <String List="2">
      <EDID>[02019936]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Killing their leaders should discourage them from an out and out war with us.</Source>
      <Dest>奴らのリーダー達を殺せば、我らとの全面戦争は思いとどまるはずだ</Dest>
    </String>
    <String List="2">
      <EDID>[02019937]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Good.</Source>
      <Dest>構わん</Dest>
    </String>
    <String List="2">
      <EDID>[02019937]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Kill their leaders. That should put a stop to a full out war.</Source>
      <Dest>彼らのリーダー達を殺して。それで全面戦争は阻止できるはずよ</Dest>
    </String>
    <String List="2">
      <EDID>[02019F8A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>There&apos;s nowhere to run. And I&apos;m certainly not moving in with my mother, if that&apos;s what you&apos;re implying.</Source>
      <Dest>逃げる場所などありませんわ。それに母と一緒に引っ越してこいと言いたいのでしたら、それは無理な話ですわね</Dest>
    </String>
    <String List="2">
      <EDID>[0201A25A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I knew you&apos;d be victorious.</Source>
      <Dest>あんたなら勝つと分かってたよ</Dest>
    </String>
    <String List="2">
      <EDID>[0201A3D9]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Well, well. I haven&apos;t seen one of these beauties in a long time. A rare find in the original Falmer language.</Source>
      <Dest>これはこれは。目にするのはずいぶん久しぶりだな、この種の掘り出し物は。ファルメルの原語で書かれた、珍しい一品だ</Dest>
    </String>
    <String List="2">
      <EDID>[0201A3D9]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>You&apos;re damn right I&apos;m interested. Question is, are you selling?</Source>
      <Dest>興味は大ありだとも。問題は、売ってくれるかどうかで</Dest>
    </String>
    <String List="2">
      <EDID>[0201A8B9]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>While I doubt we&apos;ll ever be truly rid of vampires in Skyrim, you&apos;ve certainly made it a much safer place for now.</Source>
      <Dest>スカイリムからすべての吸血鬼を駆逐できるとは思えないけど、今までの活躍でかなり危険は減ったと思うわ</Dest>
    </String>
    <String List="2">
      <EDID>[0201A8B9]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I&apos;m proud of what we&apos;ve managed to accomplish.</Source>
      <Dest>これは偉大な行いよ。誇りに思うわ</Dest>
    </String>
    <String List="2">
      <EDID>[0201A8B9]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Let&apos;s get back to work.</Source>
      <Dest>さあ、仕事に戻りましょう</Dest>
    </String>
    <String List="2">
      <EDID>[0201A92D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You are welcome here... for now.</Source>
      <Dest>歓迎しよう… 今のところはな</Dest>
    </String>
    <String List="2">
      <EDID>[0201A930]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Revel in your new powers, but do not forget who gave them to you.</Source>
      <Dest>新たな力を堪能するがいい。だが、誰にもらったものかを忘れるな</Dest>
    </String>
    <String List="2">
      <EDID>[0201A981]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Deciphering one of the Elder Scrolls is nothing like reading a simple book. There is quite a bit of ritual and concentration required.</Source>
      <Dest>星霜の書の解読は単なる本読みとは大違いだ。非常に儀式的なものだし、集中力も必要とする</Dest>
    </String>
    <String List="2">
      <EDID>[0201A981]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>It can take months or even years to complete a single scroll and even then, months to recover.</Source>
      <Dest>書を1冊読み終えるのに数ヶ月、時には数年かかるんだよ。しかもその後の回復にさらに数ヶ月を要する</Dest>
    </String>
    <String List="2">
      <EDID>[0201A976]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Sadly, yes. It is the inevitable fate we agree to pursue when reading the Elder Scrolls.</Source>
      <Dest>残念ながらそうだ。星霜の書を読むならば、目にした運命そのものをたどる事を覚悟しなければならない</Dest>
    </String>
    <String List="2">
      <EDID>[0201A976]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>It generally does not occur until a Moth Priest is in his latter years, but in my case I simply was not preparing myself properly.</Source>
      <Dest>それが聖蚕の僧侶の身に起こるのは通常晩年だが、私の場合は準備を怠ってしまったんだよ</Dest>
    </String>
    <String List="2">
      <EDID>[0201A977]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>You&apos;ve come this far, and you&apos;ve found several Elder Scrolls.</Source>
      <Dest>君はここまでたどり着いて、星霜の書をいくつか発見した</Dest>
    </String>
    <String List="2">
      <EDID>[0201A977]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Whether you believe it or not, the scrolls have a mind of their own. If they did not want you to find them, they would not allow it.</Source>
      <Dest>信じられないかも知れないが、書には意思があるんだよ。君が発見者になれたのは、書がそれを望んだからだ</Dest>
    </String>
    <String List="2">
      <EDID>[0201A977]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Because of this, I strongly believe you were meant to hear the ancestral chorus. Only one way to find out.</Source>
      <Dest>つまり君は先人のコーラスを聞く運命にあるというわけだ。それが真理を得る唯一の方法だよ</Dest>
    </String>
    <String List="2">
      <EDID>[0201A97D]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Well, as I am sure you&apos;ve figured out by now, it&apos;s no mere coincidence that we&apos;re named &quot;Moth Priests.&quot;</Source>
      <Dest>もうお分かりだと思うが、我々が「聖蚕の僧侶」と呼ばれてるのにはちゃんとした理由がある</Dest>
    </String>
    <String List="2">
      <EDID>[0201A97D]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>The voice of the Ancestor Moth has always been an integral part of reading the Elder Scrolls.</Source>
      <Dest>星霜の書を読む時は、聖蚕の声に耳を傾ける事が常に重要だ</Dest>
    </String>
    <String List="2">
      <EDID>[0201AA68]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>(Growl)</Source>
      <Dest>ウゥーッ…</Dest>
    </String>
    <String List="2">
      <EDID>[0201AA69]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>(Growl)</Source>
      <Dest>ウゥーッ…</Dest>
    </String>
    <String List="2">
      <EDID>[020043B2]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>(Growl)</Source>
      <Dest>ウゥーッ…</Dest>
    </String>
    <String List="2">
      <EDID>[0201AA6A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>(Bark)</Source>
      <Dest>ワン！</Dest>
    </String>
    <String List="2">
      <EDID>[0201AA6B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>(Bark)</Source>
      <Dest>ワン！</Dest>
    </String>
    <String List="2">
      <EDID>[0200439C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>(Whine)</Source>
      <Dest>クゥーン…</Dest>
    </String>
    <String List="2">
      <EDID>[0201AA6E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>(Bark)</Source>
      <Dest>ワン！</Dest>
    </String>
    <String List="2">
      <EDID>[0201AA6F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>(Bark)</Source>
      <Dest>ワン！</Dest>
    </String>
    <String List="2">
      <EDID>[0201AA65]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>(Whine)</Source>
      <Dest>クゥーン…</Dest>
    </String>
    <String List="2">
      <EDID>[0200E7AC]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>(Whine)</Source>
      <Dest>クゥーン…</Dest>
    </String>
    <String List="2">
      <EDID>BYOHHouseBanditAttack2NoMoney</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Well, if you don&apos;t have any money, what are we standing here talking about?</Source>
      <Dest>お金がないなら、話をしても無駄じゃない？</Dest>
    </String>
    <String List="2">
      <EDID>[03000895]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Well, if you don&apos;t have any money, what are we standing here talking about?</Source>
      <Dest>お金がないなら、話をしても無駄じゃない？</Dest>
    </String>
    <String List="2">
      <EDID>[03000896]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Well, if you don&apos;t have any money, what are we standing here talking about?</Source>
      <Dest>お金がないなら、話をしても無駄じゃない？</Dest>
    </String>
    <String List="2">
      <EDID>[030008A1]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Gotta talk to the chief. Rochelle.</Source>
      <Dest>族長のロシェルと話すべきよ</Dest>
    </String>
    <String List="2">
      <EDID>[03008781]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I like it here. The tree in the park is so pretty!</Source>
      <Dest>ここは好きよ。公園の木がとてもきれい！</Dest>
    </String>
    <String List="2">
      <EDID>RelationshipAdoption_HowreKids_ArrogantWindhelm</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Hmph. This city&apos;s crawling with filth. It&apos;s everything I can do to keep the children safe.</Source>
      <Dest>ふん。この街は悪党がうようよしているわ。子供達を守るのが精一杯よ</Dest>
    </String>
    <String List="2">
      <EDID>RelationshipAdoption_HowreKids_NeutralWhiterun</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Just fine. Whiterun is a lovely city, and there are so many other children here - they all love playing together.</Source>
      <Dest>元気にしてるわ。ホワイトランは素敵な街ね。子供も多くて、一緒に遊べるから楽しそうよ</Dest>
    </String>
    <String List="2">
      <EDID>RelationshipAdoption_HowreKids_NordWhiterun</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Couldn&apos;t be better. Whiterun is perfect for a child - great weather, plenty of space, friends to play with. What more could you want?</Source>
      <Dest>最高よ。ホワイトランは子供に最適だわ… 素晴らしい天候、十分な広さ、一緒に遊ぶ友達。これ以上何を望めるかしら？</Dest>
    </String>
    <String List="2">
      <EDID>RelationshipAdoption_HowreKids_OrcRiften</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Hmph. This city&apos;s crawling with thieves. Cowards. Kid could learn some bad habit here.</Source>
      <Dest>ふん、この街は臆病な盗人だらけだな。子供が妙なマネを覚えないといいが</Dest>
    </String>
    <String List="2">
      <EDID>RelationshipAdoptable_Intro_BoyBoth</EDID>
      <REC>INFO:NAM1</REC>
      <Source>My... my parents died, not too long ago. I don&apos;t know what to do...</Source>
      <Dest>両親は… 死んだんだ、少し前に。どうすればいいか分からないよ…</Dest>
    </String>
    <String List="2">
      <EDID>RelationshipAdoptable_Intro_BoyMotherOnly</EDID>
      <REC>INFO:NAM1</REC>
      <Source>My ma died, and... I don&apos;t know what to do...</Source>
      <Dest>ママが死んで… どうすればいいか分からない…</Dest>
    </String>
    <String List="2">
      <EDID>RelationshipAdoptable_Adopt_DadDaughter</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Yea! Thanks, mister - um, Papa! I promise, I&apos;ll be the best daughter ever!</Source>
      <Dest>やった！ ありがとう、お兄さん… いえ、パパ！ 必ず、最高の娘になるわ！</Dest>
    </String>
    <String List="2">
      <EDID>[03003E1F]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Name&apos;s Samuel. Never met my parents. Grelod said my mother worked here at the Orphanage, but she died when I was born.</Source>
      <Dest>名前はサミュエル。両親に会った事はないよ。母親はこの孤児院で働いていて僕を産んだ時に死んだってグレロッドに聞いた</Dest>
    </String>
    <String List="2">
      <EDID>[03003E1F]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Constance and the others are nice enough, but, I want to have a real family.</Source>
      <Dest>コンスタンスと他の皆は十分親切だけど… 本当の家族がほしいんだ</Dest>
    </String>
    <String List="2">
      <EDID>RelationshipAdoptableOrphanage_OccupationReject</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>What? What kind of joke is this?</Source>
      <Dest>何？ これは何の冗談なの？</Dest>
    </String>
    <String List="2">
      <EDID>RelationshipAdoptableOrphanage_OccupationReject</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Look, don&apos;t waste my time. Come back when you&apos;re ready to discuss this for real.</Source>
      <Dest>いい？ 私の時間を無駄にしないで。真剣に話す準備ができた時にまた来て下さい</Dest>
    </String>
    <String List="2">
      <EDID>[03014102]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Are you here to adopt someone?</Source>
      <Dest>養子を探しに来たの？</Dest>
    </String>
    <String List="2">
      <EDID>BYOHRelationshipAdoptableUrchins_SofieParents</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>They&apos;re... they&apos;re dead. My mama died when I was little. I... I don&apos;t remember her very well.</Source>
      <Dest>二人とも… 死んだの。ママは私が小さい頃に死んで… あまり覚えていないわ</Dest>
    </String>
    <String List="2">
      <EDID>BYOHRelationshipAdoptableUrchins_SofieParents</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>My father was a Stormcloak soldier. One day, he left and... didn&apos;t come back.</Source>
      <Dest>パパはストームクロークの兵士だったの。ある日、出発したまま… 帰らなかった</Dest>
    </String>
    <String List="2">
      <EDID>BYOHRelationshipAdoptableUrchins_SofieParents</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>I&apos;m all alone. I... I try to sell flowers so I can buy food. It&apos;s not much but... what else can I do?</Source>
      <Dest>私は一人ぼっち… 食べ物を買うためにお花を売っているの。わずかだけど… 他に何もできない</Dest>
    </String>
    <String List="2">
      <EDID>[0300BE03]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Excellent. We&apos;re glad to have you as a landowner in Hjaalmarch. Here&apos;s the title to your steading.</Source>
      <Dest>素晴らしい。君がハイヤルマーチの地主になってくれてうれしいよ。これが建物の権利書だ</Dest>
    </String>
    <String List="2">
      <EDID>[0300BE03]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>If you don&apos;t mind getting your feet wet, your best bet is to head north past the mill. The odd tomb or two along the way won&apos;t bother you.</Source>
      <Dest>足が濡れても構わないなら、工場を越えて北に向かうといい。途中に変なお墓がひとつやふたつあっても気にしないでくれ</Dest>
    </String>
    <String List="2">
      <EDID>[0300BE03]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>The land is on the coast, across from the Karth delta from Solitude. An inspiring location, as you&apos;ll see.</Source>
      <Dest>土地はソリチュードからカースデルタを渡って反対側の海岸沿いにある。見れば分かるけど、素晴らしいところだよ</Dest>
    </String>
    <String List="2">
      <EDID>[0301410B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I have a home again. A family. I almost can&apos;t believe it.</Source>
      <Dest>また… 私には家があるのね。家族が。信じられないぐらいよ</Dest>
    </String>
    <String List="2">
      <EDID>[03014107]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I&apos;m sure the Khajiit would have one - their toys are the best!</Source>
      <Dest>きっとカジートなら持ってる… 最高のおもちゃをね！</Dest>
    </String>
    <String List="2">
      <EDID>[03014107]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>For clothes... there&apos;s a tailor&apos;s shop in Solitude. I&apos;m sure they&apos;d have lots to choose from.</Source>
      <Dest>服は… ソリチュードに仕立屋があるよ。きっとあそこならたくさんの中から選べる</Dest>
    </String>
    <String List="2">
      <EDID>[0301612C]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>You know what? I like you. You&apos;re not afraid to get your hands dirty.</Source>
      <Dest>いい事を教えよう。君の事は好きだ。自分の手を汚すのもいとわないからね</Dest>
    </String>
    <String List="2">
      <EDID>[0301612C]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I hereby grant you permission to purchase property in Falkreath Hold. Talk to my steward if you&apos;re interested.</Source>
      <Dest>ファルクリースの土地を購入する許可を与えよう。買い物がしたかったら私の執事と話をしてくれ</Dest>
    </String>
    <String List="2">
      <EDID>[03017710]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Hmph. Well suit yourself. I can&apos;t promise someone else won&apos;t buy it in the meantime, though.</Source>
      <Dest>ふん、そうかい。そうこうしてるうちに別の誰かが買ってかないとは限らんからな</Dest>
    </String>
    <String List="2">
      <EDID>[0301770A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Well that&apos;s unfortunate. Maybe I misjudged you.</Source>
      <Dest>それは残念だ。見込みがはずれたか</Dest>
    </String>
    <String List="2">
      <EDID>[03000C31]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>No, I&apos;m sorry. But there is land, available to you for purchase.</Source>
      <Dest>いいえ、あいにく。ですが売り地ならあります</Dest>
    </String>
    <String List="2">
      <EDID>[0301770C]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Land? Ah, yes. The Heljarchen estate. I thought of you immediately when it became available.</Source>
      <Dest>土地？ ああヘリヤーケン邸の事か。あれが出てきた時にまっさきにあんたの事を考えたよ</Dest>
    </String>
    <String List="2">
      <EDID>[0301770C]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>It&apos;s in the south of the Pale, near Giants&apos; Gap. Just the spot for someone like you to establish a steading.</Source>
      <Dest>ペイルの南、巨人の峡谷の近くにある。あんたみたいなのが足がかりを構えるにはちょうどいい場所だ</Dest>
    </String>
    <String List="2">
      <EDID>[0301770D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Oh sorry, no houses for sale in Dawnstar right now. But... I could sell you land in the hold where you could build your own house.</Source>
      <Dest>あいにくドーンスター内での売り家はないが、家を建てられそうな土地なら売ってやれる</Dest>
    </String>
    <String List="2">
      <EDID>[0403A310]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Thank you for rescuing me from Highpoint Tower.</Source>
      <Dest>ハイポイント塔から助け出してくれてありがとう</Dest>
    </String>
    <String List="2">
      <EDID>[0401BCFC]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Where is that lazy steward of mine? Varona! Oh no, wait. She&apos;s dead. Drovas!</Source>
      <Dest>怠け者の執事はどこ行った？ ヴァローナ！ 待てよ、死んだんだった。ドロヴァス！</Dest>
    </String>
    <String List="2">
      <EDID>[0401CDD6]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Give me a moment. I still have flashbacks from when Master Neloth changed you.</Source>
      <Dest>ちょっと時間を下さい。マスター・ネロスがあなたを変えた時の光景をつい思い出してしまって…</Dest>
    </String>
    <String List="2">
      <EDID>[04036A61]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>One day I will inherit his power. It will all be mine. Mark my words.</Source>
      <Dest>いつか彼の力を受け継いでみせます。残らず自分のものにします。断言してもいい</Dest>
    </String>
    <String List="2">
      <EDID>[0401F8E1]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I heard you paid my debt to Mogrul. I don&apos;t know how I can ever repay you.</Source>
      <Dest>モグルルに俺の借金を払ってくれたんだって？ どうやってこの恩に報いたらいいか！</Dest>
    </String>
    <String List="2">
      <EDID>[04039FC5]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>It was fascinating to watch those tentacles grow out of your eyes.</Source>
      <Dest>目から触手が生えてくるのを見守るのはなかなか興味深かったぞ</Dest>
    </String>
    <String List="2">
      <EDID>[04028B32]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Miraak was a formidable opponent. I wonder what he would have been like as my apprentice?</Source>
      <Dest>ミラークは恐ろしいほどの強敵だった。弟子としてとったらどんな具合だったろうか？</Dest>
    </String>
    <String List="2">
      <EDID>[04018431]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Uh... you mean leave Raven Rock? For good? To go work for a crazed Telvanni wizard?</Source>
      <Dest>つまり… レイヴン・ロックを去れと？ 永遠に？ テルヴァンニのイカれた魔法使いに仕えるために？</Dest>
    </String>
    <String List="2">
      <EDID>[04018431]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Sure. Just let me get me things.</Source>
      <Dest>そうか。荷物をまとめよう</Dest>
    </String>
    <String List="2">
      <EDID>[04018431]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>On second thought, nevermind. I can get new stuff.</Source>
      <Dest>良く考えると、まあいいか。足りない物は買えばいい</Dest>
    </String>
    <String List="2">
      <EDID>[04019586]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Don&apos;t be ridiculous. Who would run this place?</Source>
      <Dest>バカな事を言うな。誰がここを取り仕切るんだ？</Dest>
    </String>
    <String List="2">
      <EDID>[04019586]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Ask around at The Retching Netch.</Source>
      <Dest>レッチング・ネッチで訊いてみるんだな</Dest>
    </String>
    <String List="2">
      <EDID>[04019586]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Someone there might be crazy enough, or drunk enough, to do it.</Source>
      <Dest>あそこなら、そんな事をするほどイカれた奴か、酔っ払った奴がいるだろう</Dest>
    </String>
    <String List="2">
      <EDID>[0401958B]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Nah. I don&apos;t think so.</Source>
      <Dest>いいや、そうは思わない</Dest>
    </String>
    <String List="2">
      <EDID>[0401958B]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Anyway, I don&apos;t think he&apos;d take on anyone that isn&apos;t a Dunmer.</Source>
      <Dest>いずれにせよ、奴さんがダンマー以外の者を雇うとは思えないな</Dest>
    </String>
    <String List="2">
      <EDID>[040200B6]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Varona goes to Raven Rock all the time. I&apos;m sure she&apos;s fine.</Source>
      <Dest>ヴァローナはしょっちゅうレイヴン・ロックに出掛けてるんだ。きっと大丈夫さ</Dest>
    </String>
    <String List="2">
      <EDID>[0403668A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;d been waking up every morning with my hands scrapped and raw and now I know why. I appreciate what you&apos;ve done for me.</Source>
      <Dest>毎朝起きると、なぜか手の皮がすりむけていたんだが、これで理由が分かったよ。君には本当に感謝している</Dest>
    </String>
    <String List="2">
      <EDID>[04018EFD]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Welcome to Raven Rock, traveler. Could I interest you in any fine ash-grown foods?</Source>
      <Dest>レイヴン・ロックへようこそ、旅の人。灰土で育った新鮮な作物はいかがかな？</Dest>
    </String>
    <String List="2">
      <EDID>[04018F0C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Don&apos;t pity me. And don&apos;t look at me like that. I know what I am.</Source>
      <Dest>同情は結構。そんな目で見るのも止めて。自分が何なのかぐらい分かってる</Dest>
    </String>
    <String List="2">
      <EDID>[04018F0D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I could swing a pickaxe better than any man in the mines. Made thousands of coins. Now it&apos;s all gone.</Source>
      <Dest>鉱山じゃどの男よりつるはしを振るうのが上手かったのに。お金だって山のように稼いだのに。今やすべて消えちまった</Dest>
    </String>
    <String List="2">
      <EDID>[04018F0E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>How are you supposed to live when your only means of trade is yanked out from under you?</Source>
      <Dest>唯一の商売の手段を足元からぐいと引き抜かれて、どうやって生きて行くっていうの？</Dest>
    </String>
    <String List="2">
      <EDID>[04018AD3]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Traveling beyond The Bulwark will be much safer as a result of your victory at Fort Frostmoth. Many thanks.</Source>
      <Dest>フロストモス砦で勝利を収めた結果、ブルワーク以遠への旅路が格段に安全になるだろう。ありがたい事だ</Dest>
    </String>
    <String List="2">
      <EDID>[04018ADE]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Most exiled Dark Elves call Vvardenfell their home. I call Raven Rock our home... may it last a thousand years.</Source>
      <Dest>国を離れたダークエルフの大半はヴァーデンフェルを故郷と呼んでいる。私にとっての故郷はレイヴン・ロックだ… 千年後も栄えていますように</Dest>
    </String>
    <String List="2">
      <EDID>[04018AFC]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Want to buy anything, or just laugh at our misfortunes?</Source>
      <Dest>買いたいものがあるのか？ それとも不幸を笑いたいだけか？</Dest>
    </String>
    <String List="2">
      <EDID>[04018AFD]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;d be on the first ship off this island if I had the coin. What a waste.</Source>
      <Dest>私にその金があったら、最初の船でこの島を出て行くね。何たる無駄遣いだ</Dest>
    </String>
    <String List="2">
      <EDID>[04018AFE]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Yeah, so. What can I get you? Got everything from potions to pitchforks.</Source>
      <Dest>ああ、で、何をお探しかな？ 薬から熊手まで何でも揃ってるよ</Dest>
    </String>
    <String List="2">
      <EDID>[04018AFF]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>If you&apos;re looking to buy, then I&apos;m looking to sell.</Source>
      <Dest>そっちに買う気があるんなら、こっちも売る気になるんだがね</Dest>
    </String>
    <String List="2">
      <EDID>[04018B00]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>What if Miraak decides to make us do something else next... like kill someone we love? Oh, I can&apos;t bear the thought!</Source>
      <Dest>ミラークが何か他の事を私達にさせようとしたらどうなるの… たとえば愛する人を殺すとか。ああ、考えるのも嫌だわ！</Dest>
    </String>
    <String List="2">
      <EDID>[04018B01]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Miserable... just miserable. Oh, I hate this place.</Source>
      <Dest>みじめね… ただただみじめだわ。ああ、こんなとこ大嫌い</Dest>
    </String>
    <String List="2">
      <EDID>[040247A2]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You stuck in Raven Rock too? Horrible isn&apos;t it?</Source>
      <Dest>あなたもレイヴン・ロックから出られないの？ 最悪ね</Dest>
    </String>
    <String List="2">
      <EDID>[04018B0D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Maybe I won&apos;t live as long as the Dark Elves, but at least I didn&apos;t abandon my home.</Source>
      <Dest>ダークエルフほどには長生きしないかもしれんが、故郷を捨てなかった事だけは誇りに思う</Dest>
    </String>
    <String List="2">
      <EDID>[0402B987]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>We have all sorts of authentic Dark Elf food and drink here. Geldis spares no expense.</Source>
      <Dest>この店で出されるダークエルフ料理と酒はどれも本物さ。ゲルディスはそういった点には金を惜しまないんだ</Dest>
    </String>
    <String List="2">
      <EDID>[0402B990]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I can tell you don&apos;t like me. Well guess what? I don&apos;t give a damn.</Source>
      <Dest>俺の事が嫌いなのは分かる。だがこれっぽっちも気にならん</Dest>
    </String>
    <String List="2">
      <EDID>[04032287]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I work for Mogrul. You got a problem, you talk to him.</Source>
      <Dest>私はモグルルの部下だ。不満があるなら、彼に直接言え</Dest>
    </String>
    <String List="2">
      <EDID>[04032288]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Mogrul doesn&apos;t lend coin to outlanders. Look somewhere else.</Source>
      <Dest>モグルルはよそ者に金を貸さない。他で借りるんだな</Dest>
    </String>
    <String List="2">
      <EDID>[0401956F]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Ildari? Then it was my own fault. She was my apprentice before Talvas.</Source>
      <Dest>イルダリだと？ ならば私の責任だ。タルヴァスの前に私の弟子だった</Dest>
    </String>
    <String List="2">
      <EDID>[0401956F]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>She volunteered for one of my experiments involving heart stones.</Source>
      <Dest>ハートストーンに関連した実験の1つに際し、被験者に志願してくれたのだ</Dest>
    </String>
    <String List="2">
      <EDID>[0401956F]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>It was quite annoying when she died.</Source>
      <Dest>死んでしまったのは非常に不都合だった</Dest>
    </String>
    <String List="2">
      <EDID>[04020EFA]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Really? When this is over, you&apos;ll have to tell me about it.</Source>
      <Dest>本当か？ この件が片づいたら聞かせてほしいものだ</Dest>
    </String>
    <String List="2">
      <EDID>[0401956D]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Not yet. That may come later. But first I need to identify the culprit.</Source>
      <Dest>まだだ。改めて指示するかもしれんが、まずは相手を特定しなければ</Dest>
    </String>
    <String List="2">
      <EDID>[0401956D]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I&apos;ve enchanted this ring to find the source of the attacks. Here, take it.</Source>
      <Dest>この指輪に付呪を施し、襲撃の元凶が分かるようにした。渡しておこう</Dest>
    </String>
    <String List="2">
      <EDID>[04019580]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Pay him? Why?</Source>
      <Dest>金を払えだと？ なぜ？</Dest>
    </String>
    <String List="2">
      <EDID>[04019580]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I mean, I don&apos;t have the money.</Source>
      <Dest>だって、金も持ってないのに？</Dest>
    </String>
    <String List="2">
      <EDID>[04019580]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Well, I might soon. Neloth does pay well.</Source>
      <Dest>まあ、じきに手に入るがね。ネロスは気前がいいんだ</Dest>
    </String>
    <String List="2">
      <EDID>[04019580]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>But the important thing is, I don&apos;t have it.</Source>
      <Dest>とにかく重要なのは、今は金がないって事だ</Dest>
    </String>
    <String List="2">
      <EDID>[04019580]</EDID>
      <REC id="4">INFO:NAM1</REC>
      <Source>In fact, it&apos;s not likely I&apos;ll ever have it. Expenses you know.</Source>
      <Dest>というか、給料なんてもらえるのかな。色々経費が掛かっているはずだ</Dest>
    </String>
    <String List="2">
      <EDID>[04019580]</EDID>
      <REC id="5">INFO:NAM1</REC>
      <Source>Sorry about the thugs and Mogrul and everything.</Source>
      <Dest>ごろつきの事もモグルルの事も、心から同情するよ</Dest>
    </String>
    <String List="2">
      <EDID>[04019595]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Skooma! Lovely skooma. But I&apos;d sooner give it up than go work for Neloth.</Source>
      <Dest>スクゥーマだわ！ きれいなスクゥーマね。でもネロスのために働くぐらいなら諦めるわ</Dest>
    </String>
    <String List="2">
      <EDID>[04019595]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>That Dunmer is crazy!</Source>
      <Dest>あのダンマーはどうかしてるわ！</Dest>
    </String>
    <String List="2">
      <EDID>[0401956E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Patience is for fools. When you&apos;re tired of looking over your shoulder, you&apos;ll pay me.</Source>
      <Dest>辛抱なんてのは馬鹿のする事だ。背中を気にするのに疲れたら、さっさと払うんだな</Dest>
    </String>
    <String List="2">
      <EDID>[04019576]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Take your best shot, fetcher!</Source>
      <Dest>やってみろ、使いっ走りが！</Dest>
    </String>
    <String List="2">
      <EDID>[04019576]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>But if you draw on me, the guards will put a bounty on your head, not mine.</Source>
      <Dest>そっちから仕掛けたら、賞金首になるのは俺じゃなくて、お前の方だ</Dest>
    </String>
    <String List="2">
      <EDID>[04019581]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>See, that wasn&apos;t so hard, now was it?</Source>
      <Dest>ほら、その気になりゃどうって事ないだろう？</Dest>
    </String>
    <String List="2">
      <EDID>[04019581]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Now get outta here.</Source>
      <Dest>分かったらさっさと消えろ</Dest>
    </String>
    <String List="2">
      <EDID>[04019584]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Drovas Relvi owes me 1000 septims.</Source>
      <Dest>ドロヴァス・レルヴィは俺から1000ゴールドの借金をしている</Dest>
    </String>
    <String List="2">
      <EDID>[04019584]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>At least he did until you set him up with that Telvanni wizard. Now he&apos;s untouchable.</Source>
      <Dest>少なくとも、お前が奴をテルヴァンニのウィザードの所に送るまではそうだった。これじゃ手が出せない</Dest>
    </String>
    <String List="2">
      <EDID>[04019584]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>The way I figure it, it&apos;s your fault he can&apos;t pay me. So I guess I&apos;m going to have to collect it from you.</Source>
      <Dest>俺に言わせりゃ、あいつが金を返さないのはお前のせいだ。だからお前から巻き上げるしかなさそうだ</Dest>
    </String>
    <String List="2">
      <EDID>[04019578]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Seems you&apos;ve inherited a situation.</Source>
      <Dest>お前は、引き継いだようだな</Dest>
    </String>
    <String List="2">
      <EDID>[040198CE]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Aren&apos;t you pleased to be keeping busy?</Source>
      <Dest>繁盛してるのに嬉しくないのか？</Dest>
    </String>
    <String List="2">
      <EDID>[040198C4]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>There&apos;s no reason to burden you with my troubles.</Source>
      <Dest>ここで愚痴を言うのも馬鹿げてる</Dest>
    </String>
    <String List="2">
      <EDID>[040198C4]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>How about I just settle for some mazte and we&apos;ll forget I mentioned it.</Source>
      <Dest>マッツェを頼むから、今言ったことは忘れてくれ</Dest>
    </String>
    <String List="2">
      <EDID>[040198E1]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>We no longer use that name for them. They have reclaimed their identity and no longer represent the patronage of the false Tribunal.</Source>
      <Dest>もはやその呼び名は使わん。彼らは自分達の存在を取り戻し、もはや偽りのトリビュナルの守護者ではないからだ</Dest>
    </String>
    <String List="2">
      <EDID>[040198E1]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>You&apos;ll do well to remember that next time, Attendant.</Source>
      <Dest>次からはそれを忘れないことだな、従者よ</Dest>
    </String>
    <String List="2">
      <EDID>[040198BE]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Of course I&apos;m certain.</Source>
      <Dest>もちろんだとも</Dest>
    </String>
    <String List="2">
      <EDID>[040198BE]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I wished to bless the tombs with the monthly invocation, but I couldn&apos;t get the doors open.</Source>
      <Dest>この月の祈りを墓に捧げたいと思ったのだが、扉が開かんのだ</Dest>
    </String>
    <String List="2">
      <EDID>[04019B1E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I want to be a great hunter like Wulf. I practice stalking prey on the rabbits and foxes in the woods.</Source>
      <Dest>ウルフみたいな凄い狩人になりたいの。森の中で、ウサギやキツネを相手にして、獲物の後をつける練習をしてるのよ</Dest>
    </String>
    <String List="2">
      <EDID>[04019B47]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The Dark Elves of Raven Rock keep to their city, and we Skaal keep to our village.</Source>
      <Dest>レイヴン・ロックのダークエルフは彼らの街にとどまり、私達スコールは私達の村にとどまる</Dest>
    </String>
    <String List="2">
      <EDID>[04019BFC]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>We&apos;ve got our eyes on you, scale-skin.</Source>
      <Dest>見張ってるからな、鱗野郎</Dest>
    </String>
    <String List="2">
      <EDID>[04019BFD]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Why you&apos;d leave your homeland behind to venture here is beyond me, but suit yourself, Nord.</Source>
      <Dest>故郷を捨ててこの地へ来る理由がさっぱり分からないが… 勝手にするがいいさ、ノルド</Dest>
    </String>
    <String List="2">
      <EDID>[04019C0D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>If you find the time, couldn&apos;t hurt to pay your respects at the Temple.</Source>
      <Dest>たまには聖堂で祈りを捧げたって、損はしないぞ</Dest>
    </String>
    <String List="2">
      <EDID>[04019C1B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Squatting isn&apos;t tolerated in the abandoned buildings. If you need a place to stay, head to the Cornerclub.</Source>
      <Dest>廃屋での寝泊りは厳禁だ。泊まる場所が必要なら、コーナークラブへ行ってみろ</Dest>
    </String>
    <String List="2">
      <EDID>[04031D6C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Watch yourself, lizard.</Source>
      <Dest>気をつけろ、トカゲ野郎</Dest>
    </String>
    <String List="2">
      <EDID>[04031D6D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Watch yourself, cat.</Source>
      <Dest>気をつけろ、ネコ野郎</Dest>
    </String>
    <String List="2">
      <EDID>[04019BE0]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Understandable, considering the differences between us.</Source>
      <Dest>立場が違うんだ。そう思われることもあるだろう</Dest>
    </String>
    <String List="2">
      <EDID>[04019BEB]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I don&apos;t know what you&apos;re playing at, Glover... but something about you just doesn&apos;t add up.</Source>
      <Dest>グローヴァー、何をやっているのかは知らんが… お前の行動は何か妙だ</Dest>
    </String>
    <String List="2">
      <EDID>[04038966]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>If there&apos;s one thing I can&apos;t stand, it&apos;s shoddy construction. Glad not to be working on that... thing any more.</Source>
      <Dest>一つ我慢できない物があるとしたら、それは手抜き建築だ。もうあんな物を扱わずにすむのは、うれしいよ</Dest>
    </String>
    <String List="2">
      <EDID>[0401A505]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>A new batch of the Ashfire should be ready for bottling soon, unless the Rieklings used it for bathwater.</Source>
      <Dest>アッシュファイアの次の分がもうすぐ瓶詰め可能になるはずだ、リークリングが水浴びに使ってなければだが</Dest>
    </String>
    <String List="2">
      <EDID>[0401AAA3]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Three taproots soaked in the headwaters of the Harstrad River.</Source>
      <Dest>ハーストラド川の源流に浸した3本の主根だよ</Dest>
    </String>
    <String List="2">
      <EDID>[0401AAA3]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I&apos;m an old woman. I can&apos;t possibly make that trip. It&apos;s way too dangerous.</Source>
      <Dest>この年寄りにそんな旅は到底無理だよ。いくらなんでも危険過ぎる</Dest>
    </String>
    <String List="2">
      <EDID>[0401AAA3]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>If you get some taproots, I&apos;ll pay you to dip them in the headwaters and bring them to me.</Source>
      <Dest>もし主根が手に入ったら、源流に浸して持ってきてくれたらお礼をするよ</Dest>
    </String>
    <String List="2">
      <EDID>[0401B630]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Say, how would you like to advance the art of magic?</Source>
      <Dest>そうだ、お前は魔術の進歩に貢献してみたいとは思わないかね？</Dest>
    </String>
    <String List="2">
      <EDID>[0401B631]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Oh, nothing too dangerous.</Source>
      <Dest>いや、そこまで危険なものではないぞ</Dest>
    </String>
    <String List="2">
      <EDID>[0401B631]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>It should provide an additional spectral tether from your own lifespark to the aedric realm.</Source>
      <Dest>お前の命の火とエドラの領界とを繋ぐ、霊的な鎖が得られるはずだ</Dest>
    </String>
    <String List="2">
      <EDID>[0401B631]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>You would experience it as a sort of... increased vigor. You would fight longer, feel stronger, that sort of thing.</Source>
      <Dest>体感としては、活力が高まった感覚になるはずだ。より長く戦い、力がみなぎるなど、そんなところだ</Dest>
    </String>
    <String List="2">
      <EDID>[0401B631]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>At least I think it will. Probably. Almost certainly. Of course, you never can tell.</Source>
      <Dest>少なくとも予想ではそのはずだ。多分。きっと。無論、断定はできないがな</Dest>
    </String>
    <String List="2">
      <EDID>[0401B632]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Excellent!</Source>
      <Dest>素晴らしい！</Dest>
    </String>
    <String List="2">
      <EDID>[0401B632]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I&apos;ll just make a copy for myself. It&apos;s far too dangerous to carry the real book around.</Source>
      <Dest>複製したものを手元に置いておくとしよう。原書を持ち歩くのはあまりにも危険だ</Dest>
    </String>
    <String List="2">
      <EDID>[0401B632]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Of course, you can handle yourself. Of course you can. Of course.</Source>
      <Dest>無論、お前なら問題ないだろう。大丈夫だろうさ、きっと</Dest>
    </String>
    <String List="2">
      <EDID>[0401B632]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>Now, take this for your efforts, and we&apos;ll call the matter closed.</Source>
      <Dest>見返りとしてこれを渡して、本件は終わりとしよう</Dest>
    </String>
    <String List="2">
      <EDID>[0401BB9A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Or... that the Dwemer&apos;s servitors continued to try to preserve the city after their creators&apos; disappearance.</Source>
      <Dest>あるいはドゥーマーの従者達が、創造者達の消えた後も街を保全しようとしていたのかも知れない</Dest>
    </String>
    <String List="2">
      <EDID>[04020727]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Now that the boilers are working, it should be simple to release the book from its protective case.</Source>
      <Dest>ボイラーが作動したので、本を簡単に保護ケースから取り出せるはずだ</Dest>
    </String>
    <String List="2">
      <EDID>[04020729]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>We have the cubes we need to start the boilers. Let&apos;s not waste any more time.</Source>
      <Dest>ボイラーの稼動に必要なキューブはある。時間を浪費している場合じゃない</Dest>
    </String>
    <String List="2">
      <EDID>[0401BB9E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The Dwemer of Nchardak appear to have been fond of these control pedestals. Luckily, I found a cube to operate it inside on my last visit.</Source>
      <Dest>チャルダックのドゥーマーは、制御用の台座を好んでいたようだ。幸い、前に行った時に制御用のキューブを見つけた</Dest>
    </String>
    <String List="2">
      <EDID>[0401BCF7]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Perhaps later. For now I have a slightly more personal request.</Source>
      <Dest>また後で頼むかもしれん。今は、それよりも若干私的なお願いがある</Dest>
    </String>
    <String List="2">
      <EDID>[0401BCF7]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>You see, I&apos;m a collector. Of staffs. Magical staffs. In particular, those made by Azra Nightwielder. </Source>
      <Dest>私は収集家なのだ。杖、それも魔法の杖のな。とりわけアズラ・ナイトウィールダーの手によるもののだ</Dest>
    </String>
    <String List="2">
      <EDID>[0401BCF7]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Through some divinations, I believe I&apos;ve located one. If you retrieve it, I&apos;ll give you a staff of my own making.</Source>
      <Dest>魔法的な調査により、そのうち1本のありかを特定できたようだ。回収してもらえれば、お礼に私が作った杖を渡してやろう</Dest>
    </String>
    <String List="2">
      <EDID>[0401BCF7]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>Nightwielder&apos;s creations don&apos;t really hold up in comparison to what can be made today, but they have a sentimental value for me. You understand?</Source>
      <Dest>アズラ・ナイトウィールダーの作品は今日作れるものには今一つ及ばないものの、私にとっては思い入れのあるものなのだ。分かるな？</Dest>
    </String>
    <String List="2">
      <EDID>[0401BE30]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Well, that gives me a lot to think about. I need to get back to Tel Mithryn. I have some ideas about how to locate more of these Black Books...</Source>
      <Dest>そうなると、考えることが色々あるな。テル・ミスリンに戻らなければ。黒の書の残りを見つける方法について、考えが浮かんだ</Dest>
    </String>
    <String List="2">
      <EDID>[0401BFC6]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Hmm. I think I could talk the Councilor into paying you, and I could use an extra pair of hands.</Source>
      <Dest>ふむ。評議員殿に話せば謝礼を出してくれるかもな。人手が1人増えるのはありがたい</Dest>
    </String>
    <String List="2">
      <EDID>[0401C057]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>The connecting soul thread is knotted three times, once for the heart, once for the spirit, and once for the body.</Source>
      <Dest>魂を繋ぐひもには3つの結び目がある。1つは心臓、1つは精神、そして1つは肉体だ</Dest>
    </String>
    <String List="2">
      <EDID>[0401C057]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>The knot gives the connection a strength that may be the key that I&apos;ve been looking for.</Source>
      <Dest>結び目は繋ぎ目に、探していた鍵となりうる力を与えている</Dest>
    </String>
    <String List="2">
      <EDID>[0401C04B]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Oh have you? Well, let me just extract those memories and I&apos;ll see if you found anything useful.</Source>
      <Dest>おお、そうか。ならば記憶を抽出して、何か役立ちそうな事が分かったか確かめるとしよう</Dest>
    </String>
    <String List="2">
      <EDID>[0401C04B]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I promise that any unrelated memories I run across will be kept in the strictest of confidences.</Source>
      <Dest>ついでに見えてしまった関連のない記憶については、厳然たる守秘を約束しておこう…</Dest>
    </String>
    <String List="2">
      <EDID>[0401C04B]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Here, you deserve a bit of a reward for your efforts... that was a lengthy trip for you, I&apos;m sure!</Source>
      <Dest>これを受け取るといい。手間の見返りだ。かなりの長旅になっただろう？</Dest>
    </String>
    <String List="2">
      <EDID>[0401C052]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Well, I&apos;m hoping to do something similar... if I could connect a living being to the forces of the Red Mountain well... that would be formidable.</Source>
      <Dest>似たような事を実現させようと目論んでいる。生けるものをレッドマウンテンに秘められた力に繋げる事ができたら… 素晴らしい結果が得られるだろう</Dest>
    </String>
    <String List="2">
      <EDID>[0401C052]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I&apos;ve done some experiments in this area, but, well, my test subjects are far too fragile.</Source>
      <Dest>この領域の実験はいくつか試したが、被検者らがどうにも繊細すぎてな…</Dest>
    </String>
    <String List="2">
      <EDID>[0401C052]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>I&apos;m hoping to learn some of the Briarheart techniques, their methods.</Source>
      <Dest>ブライアハートの技や手法のいくつかを学べればと思っている</Dest>
    </String>
    <String List="2">
      <EDID>[0401C052]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>I would venture out myself, but long voyages are dangerous and risks are precisely what people like you are for.</Source>
      <Dest>自分で出かけたいところだが、長旅は危険だし、危険なことはお前のような人種に任せるに限るからな</Dest>
    </String>
    <String List="2">
      <EDID>[0401C056]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>They are fierce warriors of the Forsworn tribes.</Source>
      <Dest>フォースウォーンは勇猛な戦士だ</Dest>
    </String>
    <String List="2">
      <EDID>[0401C056]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>They actually remove their own hearts, and replace them with large briar seeds. It puts their lifesparks in direct connection to the natural forces.</Source>
      <Dest>彼らは自分達の心臓を除去し、代わりに大型のブライアの種を埋め込む。命の火を自然の力に直接繋げる事ができるのだ</Dest>
    </String>
    <String List="2">
      <EDID>[0401C056]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>I need you to examine one of them. Just investigate as much as you can.</Source>
      <Dest>彼らの1人を調べてみてほしい。可能な限り詳しくな</Dest>
    </String>
    <String List="2">
      <EDID>[0401C056]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>I&apos;m going to put this memory trace spell on you, so you won&apos;t have to worry about taking notes. I doubt you could know what was important anyway.</Source>
      <Dest>記憶把握の呪文をかけておくので、覚え書き等はとらなくてもいい。何が重要かを判断できるとも思えないしな</Dest>
    </String>
    <String List="2">
      <EDID>[0401C0A5]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>No. Not yet. I have watched your progress through my realm with... growing interest.</Source>
      <Dest>待て、まだだ。お前が我が領界を歩むのを見ていて…興味が沸いてきたのだ</Dest>
    </String>
    <String List="2">
      <EDID>[0401C0A5]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>You are following in the footsteps of my servant Miraak. Like him, you are Dragonborn, and seek the power that is your birthright.</Source>
      <Dest>お前は我が手下であるミラークの足取りを追っている。お前は彼同様にドラゴンボーンであり、生得の力を追い求めている</Dest>
    </String>
    <String List="2">
      <EDID>[0401C098]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Miraak served me well, and he was rewarded. I can grant you the same power as he wields, but all knowledge has its price.</Source>
      <Dest>ミラークは私に忠実に仕え、見返りを得た。お前にならあやつと同じ力を与えてやれるが、どんな知識にも代償が必要だ</Dest>
    </String>
    <String List="2">
      <EDID>[0401CB5F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Send her back where she came from.</Source>
      <Dest>元来た場所に送り返せ</Dest>
    </String>
    <String List="2">
      <EDID>[0401CDD4]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I suppose I do. It&apos;s too bad it wore off so quickly though.</Source>
      <Dest>かも知れないな。効果がすぐに消えてしまったのは残念だが</Dest>
    </String>
    <String List="2">
      <EDID>[0401CDD4]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Unfortunately, you don&apos;t appear to be suffering from any side effects.</Source>
      <Dest>あいにく副作用が何も出ていないようだしな</Dest>
    </String>
    <String List="2">
      <EDID>[0401CDD4]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Anyway, take this for your time.</Source>
      <Dest>とにかく、手間賃を渡しておこう</Dest>
    </String>
    <String List="2">
      <EDID>[040248D5]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>By the All-Maker, I... I hope you are here to release me.</Source>
      <Dest>おお、ついに救世主が現れたと願おう</Dest>
    </String>
    <String List="2">
      <EDID>[0401D968]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I need a witness and, well, you see the kind of horker-brains I deal with around here. What do you say?</Source>
      <Dest>証人が必要なの。それに、この辺りで相手にしているホーカー頭の奴らを見たでしょう。どう思う？</Dest>
    </String>
    <String List="2">
      <EDID>[0401D95F]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>With tenacity and numbers. It didn&apos;t help that we&apos;d grown a little too comfortable up there.</Source>
      <Dest>執念と数で。私達は慢心してしまっていた</Dest>
    </String>
    <String List="2">
      <EDID>[0401D95F]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Too much mead. Too many stories. Too few battles.</Source>
      <Dest>多すぎるハチミツ酒。多すぎる物語。少なすぎる戦い</Dest>
    </String>
    <String List="2">
      <EDID>[0401D966]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>But I see that new leader&apos;s coming is yet far off in the distant horizon.</Source>
      <Dest>だが、新しいリーダーが現れるのははるか遠い未来だ</Dest>
    </String>
    <String List="2">
      <EDID>[0401D9A6]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>You ducked out of the middle of a conversation with old Mora himself? Mighty impertinent of you!</Source>
      <Dest>ハルメアス・モラ自身との対話の途中で中座したのか？ ずいぶん無作法な奴だな！</Dest>
    </String>
    <String List="2">
      <EDID>[0401D9A6]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>And, since you need secrets that Hermaeus Mora knows, it seems like a rather foolish thing to do, but I&apos;m sure you know best.</Source>
      <Dest>ハルメアス・モラしか知らない秘密を知りたいのだとすれば、賢明な判断には思えないが、まあ考えがあるのだろう</Dest>
    </String>
    <String List="2">
      <EDID>[0401DFB7]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Ah. Ancient lore, handed down from shaman to shaman since the All-Maker first gave Solstheim to the Skaal.</Source>
      <Dest>全創造主がソルスセイムをスコールに与えて以来、呪術師から呪術師へと伝えられてきた古代の伝承だ</Dest>
    </String>
    <String List="2">
      <EDID>[0401DFB7]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>How to talk to the wind, how to listen to the earth - these are our secrets. Nothing of power or mastery.</Source>
      <Dest>風との話しかた、大地の声の聞きかた。それが我らの秘密だ。力や熟練に関連したものではない</Dest>
    </String>
    <String List="2">
      <EDID>[0401E160]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Enchanted ice as hard as iron and as cold as death. Stalhrim can be forged into deadly weapons, but the art is known only to the smiths of the Skaal.</Source>
      <Dest>鉄のように硬く死のように冷たい、魔法の氷だ。鍛えれば強力な武器になるが、その秘術を知っているのはスコールの鍛冶屋だけだ</Dest>
    </String>
    <String List="2">
      <EDID>[0401EEA4]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Hmm. Excellent question. </Source>
      <Dest>ふむ、いい質問だな</Dest>
    </String>
    <String List="2">
      <EDID>[0401EEA4]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Once word gets out, there will be a lot of people to choose from.</Source>
      <Dest>募集の旨が広まれば、候補は大勢出てくるだろう</Dest>
    </String>
    <String List="2">
      <EDID>[0401EEA4]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Someone with a brilliant mind and a robust physique that is blindly obedient would be ideal.</Source>
      <Dest>聡明な頭と屈強な肉体をもち、何も疑わずに従順であれば理想的だな</Dest>
    </String>
    <String List="2">
      <EDID>[0401EEA4]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>Oh, and they need to know how to brew tea. Ulves always waters it down.</Source>
      <Dest>それから、茶の入れ方は熟知していないとな。ウルヴスはいつも水で薄めてしまう</Dest>
    </String>
    <String List="2">
      <EDID>[0401EEAB]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Obviously not, or you would have a cup of tea in your hands.</Source>
      <Dest>分かっている。でなければ茶を持って来ているはずだからな</Dest>
    </String>
    <String List="2">
      <EDID>[0401EEAB]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I suppose you want to be asked nicely. Very well.</Source>
      <Dest>頼み方の問題だと言いたいのだろう？ よかろう…</Dest>
    </String>
    <String List="2">
      <EDID>[0401EEAB]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Please, oh hero of Skyrim. Please find Varona. I shall be ever so grateful.</Source>
      <Dest>お願いだ、スカイリムの英雄よ。ヴァローナを探し出してもらいたい。一生感謝する</Dest>
    </String>
    <String List="2">
      <EDID>[0401F12C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Uh, it&apos;s a bit dried up, but it&apos;ll do. Here.</Source>
      <Dest>ああ、少し乾燥してるけど、使えそうだね。はい、これ</Dest>
    </String>
    <String List="2">
      <EDID>[0401F12F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Not bad for an amateur? Take this.</Source>
      <Dest>素人にしてはまずまずじゃないかい？ これをお取り</Dest>
    </String>
    <String List="2">
      <EDID>[0401F2C8]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>If you have evidence and it places your life in peril, I would expect you to do whatever you must to keep yourself alive.</Source>
      <Dest>もし証拠を持っていて、その事で命の危険にさらされるのであれば、生き延びるために必要な行動をとるだろう？</Dest>
    </String>
    <String List="2">
      <EDID>[0401F2C8]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Here, this key should open the front door of the manor in case they&apos;ve locked it. Good luck.</Source>
      <Dest>この鍵を渡しておこう。正面玄関が施錠されている場合、これで開くはずだ。幸運を祈る</Dest>
    </String>
    <String List="2">
      <EDID>[0401F2CE]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>People have mentioned it&apos;s a bit odd about how close in age Mirri appears to be to her father, but that&apos;s hardly a cause for alarm.</Source>
      <Dest>ミッリが父親と歳が近そうに見える点を奇妙だとする声もあるが、警戒するほどの事ではないだろう</Dest>
    </String>
    <String List="2">
      <EDID>[0401F2CE]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Just make sure you find solid evidence. If I accuse them without it, I&apos;ll be the laughing-stock of the colony.</Source>
      <Dest>いずれにせよ、確固たる証拠を見つけてほしい。証拠無しで告発しようものなら、私は町中の笑い者にされてしまう</Dest>
    </String>
    <String List="2">
      <EDID>[0401F2EC]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I presume the same thing you&apos;re doing... leaving an offering for the departed.</Source>
      <Dest>あなたと同じじゃないかしら… 死者に捧げ物をしに来たのよ</Dest>
    </String>
    <String List="2">
      <EDID>[0401F2EC]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Nice to see a fellow Dunmer following the traditional customs.</Source>
      <Dest>同じダンマーが古くからのしきたりに従っているのを見るのは良いものね</Dest>
    </String>
    <String List="2">
      <EDID>[0401F2ED]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I presume the same thing you&apos;re doing... leaving an offering for the departed.</Source>
      <Dest>あなたと同じじゃないかしら… 死者に捧げ物をしに来たのよ</Dest>
    </String>
    <String List="2">
      <EDID>[0401F2ED]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Forgive my surprise, it&apos;s just that I wouldn&apos;t expect that sort of behavior from someone who isn&apos;t Dunmer.</Source>
      <Dest>驚いたりして悪かったわ。ダンマー以外の者がそんな事をするなんて、意外だっただけなのよ</Dest>
    </String>
    <String List="2">
      <EDID>[0401F2F0]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Hlaalu deserved every bit of hatred they received once the Empire released its grasp on Morrowind.</Source>
      <Dest>帝国がモロウウィンドを手放した時にフラールへ向けられた憎しみは、まさしく自業自得だった</Dest>
    </String>
    <String List="2">
      <EDID>[0401F2F0]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Having past ties to the Empire immediately turned them into the scapegoat for the Dunmer people&apos;s suffering.</Source>
      <Dest>帝国とのかつての繋がりゆえ、ダンマーの民はすぐに奴らを苦しみの元凶と見なすようになった</Dest>
    </String>
    <String List="2">
      <EDID>[0401F2CC]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Most of my contacts live leagues away from Solstheim.</Source>
      <Dest>情報源のほとんどはソルスセイムから何リーグもの距離に住んでいる</Dest>
    </String>
    <String List="2">
      <EDID>[0401F2CC]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Sending the occasional message back and forth is all we can manage, and sometimes takes months or more to arrive.</Source>
      <Dest>たまに伝言を送り合うのが精一杯で、それも届くのに数ヵ月以上かかる事もある</Dest>
    </String>
    <String List="2">
      <EDID>[0401F2CC]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>However, any information we can glean in times like this, I consider vital to House Redoran&apos;s survival.</Source>
      <Dest>とはいえ、このような時はどんなに断片的な情報でも、レドラン家の存続にとって不可欠だと私は考えている</Dest>
    </String>
    <String List="2">
      <EDID>[0401F2D7]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Before you dismiss this entirely, I was hoping you might be able to lend a hand by investigating on the Councilor&apos;s behalf.</Source>
      <Dest>他人事と片づける前に、評議員のために捜査に協力してもらえないかと思ってな</Dest>
    </String>
    <String List="2">
      <EDID>[0401F2C7]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Now that&apos;s just ridiculous!</Source>
      <Dest>何を言っているのだ！</Dest>
    </String>
    <String List="2">
      <EDID>[0401F2C7]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>As Second Councilor, it&apos;s my responsibility to protect Councilor Morvayn from harm.</Source>
      <Dest>評議員補佐として、私にはモーヴァイン評議員を危害から守る責任がある</Dest>
    </String>
    <String List="2">
      <EDID>[0401F2D4]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>As Second Councilor, it&apos;s my responsibility to explore the possibility of any threat, no matter how paranoid it might seem.</Source>
      <Dest>評議員補佐である以上、私は疑心暗鬼であろうとなかろうと、脅威となりうる可能性はすべて追求する責務がある</Dest>
    </String>
    <String List="2">
      <EDID>[0401F2E9]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The Ulen Family of House Hlaalu, a rival Great House, has placed a deathmark on the Councilor&apos;s head.</Source>
      <Dest>敵対している大家、フラール家のウレン一族が、評議員の暗殺を手配している</Dest>
    </String>
    <String List="2">
      <EDID>[0401F8D4]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I don&apos;t want to see any of you get hurt.</Source>
      <Dest>誰も痛い目にあってほしくない</Dest>
    </String>
    <String List="2">
      <EDID>[0401F8D4]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Oh, could you get me an extra blanket? I think I might need it.</Source>
      <Dest>ああ、もう一枚毛布を取ってくれ。多分必要になる</Dest>
    </String>
    <String List="2">
      <EDID>[0401F8C2]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Varona, get some canis root tea.</Source>
      <Dest>ヴァローナ、カニスの根の茶を持ってきてくれ</Dest>
    </String>
    <String List="2">
      <EDID>[0401F8C2]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Oh, and remind Elynea that she needs to fix my tower.</Source>
      <Dest>ああ、それからエリネアに、私の塔を修理するよう言っておいてくれ</Dest>
    </String>
    <String List="2">
      <EDID>[0401F8C2]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>That chamber has been withered for too long.</Source>
      <Dest>あの部屋は長いこと荒れ果てたままだからな</Dest>
    </String>
    <String List="2">
      <EDID>[0401F8C6]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Well you&apos;ll just have to wait. Last time I brought his meal up late he asked if I wanted to be part of one of his experiments.</Source>
      <Dest>待ってもらうしかないな。前に食事を持っていくのが遅れたら、実験台にならないかって誘われたんだぞ</Dest>
    </String>
    <String List="2">
      <EDID>[0401F8DC]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>So you&apos;ve told me a hundred times. But didn&apos;t you also tell me the Telvanni lands were green and lush?</Source>
      <Dest>それは100回も聞いたわ。でもテルヴァンニの土地は青々と茂ってるとも言ってなかった？</Dest>
    </String>
    <String List="2">
      <EDID>[0401F8C4]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;m sick of all this ash. I know Dunmer aren&apos;t supposed to mind the ash, but I hate it.</Source>
      <Dest>この灰にはうんざりよ。ダンマーは灰を気にしないんだろうけど、私は嫌いだわ</Dest>
    </String>
    <String List="2">
      <EDID>[0401F8CB]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Soon. Be patient. Ulves is still making his list. And of course Master Neloth keeps adding to his.</Source>
      <Dest>すぐよ。辛抱して。ウルヴスはリストを作成中、マスター・ネロスもリストを増やしてる</Dest>
    </String>
    <String List="2">
      <EDID>[0401F8CB]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>With all the ash spawn on the road these days, I&apos;m not leaving until the trip is worth it.</Source>
      <Dest>最近は街道にアッシュスポーンがあふれているのよ。リスクに見合わないようなら、出発できないわ</Dest>
    </String>
    <String List="2">
      <EDID>[0401F8CF]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Are you going to Raven Rock soon? I need something.</Source>
      <Dest>すぐレイヴン・ロックに行くの？ 必要なものがあるのだけれど</Dest>
    </String>
    <String List="2">
      <EDID>[0401F8D3]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Talvas is Master Neloth&apos;s apprentice. If you&apos;re interested in spells, he might be willing to sell you some.</Source>
      <Dest>タルヴァスはマスター・ネロスの見習いよ。呪文に興味があるなら、売ってくれるかも知れないわ</Dest>
    </String>
    <String List="2">
      <EDID>[0401F8D3]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Elynea is our alchemist. She specializes in mushrooms and other types of fungus.</Source>
      <Dest>エリネアは錬金術師よ。マッシュルームと、他のキノコ類を専門にしているわ</Dest>
    </String>
    <String List="2">
      <EDID>[0401F8D3]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Ulves runs the kitchens.</Source>
      <Dest>ウルヴスはキッチン担当よ</Dest>
    </String>
    <String List="2">
      <EDID>[0402A8F4]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Miraak has forced me to serve him too long. Nahkriin saraan lingrah. Let us destroy him together.</Source>
      <Dest>もう長い間、ミラークに従わされてきた。ナークリーン、サラーン、リングラー。共に奴を滅ぼそう</Dest>
    </String>
    <String List="2">
      <EDID>[0401FE09]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>You strong! All tribe-kin stronger with you.</Source>
      <Dest>おまえつよい！ おまえいる、どうぞくなかま、みんなつよく、もっとなる</Dest>
    </String>
    <String List="2">
      <EDID>[0401FE09]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>But... maybe you too strong.</Source>
      <Dest>でも… おまえつよすぎる、もしかして</Dest>
    </String>
    <String List="2">
      <EDID>[0401FE09]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Too strong, want to be chief.</Source>
      <Dest>つよすぎて、おかしらなりたがる</Dest>
    </String>
    <String List="2">
      <EDID>[0401FE0E]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Good redgrass. Later, we burn. Now, final task.</Source>
      <Dest>あかくさ、いい。あとでもやす。つぎ、さいごのやること</Dest>
    </String>
    <String List="2">
      <EDID>[0401FE0E]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Then, you tribe-kin.</Source>
      <Dest>それでおまえ、どうぞくなかま</Dest>
    </String>
    <String List="2">
      <EDID>[0401FF51]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I&apos;m not sure, but it is fascinating, isn&apos;t it?</Source>
      <Dest>はっきりとは分からないが、面白いとは思わないか？</Dest>
    </String>
    <String List="2">
      <EDID>[0401FF51]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Perhaps it has some relation to what&apos;s going on here. Quite unexpected.</Source>
      <Dest>ここで起こっている事に何らかの関連があるのかもな。予想していなかった</Dest>
    </String>
    <String List="2">
      <EDID>[0401FF51]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>I&apos;m afraid I can&apos;t give you any answers, but there are ruins of an ancient temple of Miraak&apos;s toward the center of the island.</Source>
      <Dest>答えは教えてやれない。だが、ミラークの古びた聖堂は島の中央寄りにある</Dest>
    </String>
    <String List="2">
      <EDID>[0401FF51]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>If I were you, I&apos;d look there.</Source>
      <Dest>そこを調べてみるといい</Dest>
    </String>
    <String List="2">
      <EDID>[040200B4]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>There are more and more of those things showing up around here lately.</Source>
      <Dest>最近こやつらが現れる頻度が増えて来ている</Dest>
    </String>
    <String List="2">
      <EDID>[040200B4]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Oh, I suppose you&apos;ll have to find me a new steward.</Source>
      <Dest>ああ、新しい執事を探してもらう必要がありそうだな</Dest>
    </String>
    <String List="2">
      <EDID>[040200B4]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Try Raven Rock. They are in awe of me there. I&apos;m sure almost anyone would be willing to serve me.</Source>
      <Dest>レイヴン・ロックを当たってみるといい。住民が私に畏敬の念を抱いている。誰に聞いても私に仕えたがるはずだ</Dest>
    </String>
    <String List="2">
      <EDID>[0402067B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Yes, but don&apos;t tell Master Neloth. I&apos;d have to give him your payment.</Source>
      <Dest>ああ、でもマスター・ネロスには内緒にしてくれないと、謝礼を彼に渡す事になってしまう</Dest>
    </String>
    <String List="2">
      <EDID>[04020722]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>These must be the &quot;Great Workshops of Nchardak&quot;. Impressive even in ruins.</Source>
      <Dest>ここが“チャルダックの大工房”に違いない。遺跡になっても素晴らしいな</Dest>
    </String>
    <String List="2">
      <EDID>[04020722]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>In the city&apos;s days of glory, it was reputed to be able to assemble a complete automaton in a single day.</Source>
      <Dest>この街の絶頂期には、完全なオートマトンを1日で組み上げたと言われている</Dest>
    </String>
    <String List="2">
      <EDID>[04020722]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Much of the Dwemer&apos;s army at the Battle of Red Mountain must have come from here.</Source>
      <Dest>レッドマウンテンの戦いにおけるドゥーマーの軍勢は、ここから来たに違いない</Dest>
    </String>
    <String List="2">
      <EDID>[0402659A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Only Storn can reveal the secrets you ask about.</Source>
      <Dest>お訊ねの秘密を明かす事ができるのはストルンだけよ</Dest>
    </String>
    <String List="2">
      <EDID>[04020988]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Very good. By my count, we&apos;ve found a total of four cubes. I have one you forgot to pick up. I hope you didn&apos;t leave any others lying around.</Source>
      <Dest>いいぞ。これで4つすべてのキューブが揃ったわけだ。私はお前が拾い忘れた1つを取った。置き忘れはないだろうな？</Dest>
    </String>
    <String List="2">
      <EDID>[04020A0D]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Gratian kept a journal of notes about his discoveries. If you can find his... remains, I&apos;m hoping it will help.</Source>
      <Dest>グラティアンは探索の成果を日記に記録していた。彼の… 亡骸を見つけられれば、手がかりになるのではないかと願っている</Dest>
    </String>
    <String List="2">
      <EDID>[04020A0D]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Here&apos;s everything I have. The letter, the key. Please, do this for me so I can finally regain the respect that I&apos;ve lost.</Source>
      <Dest>手元にあるものを渡しておこう。手紙と、鍵だ。どうか頼まれてくれないか、私が失った尊厳を取り戻せるように</Dest>
    </String>
    <String List="2">
      <EDID>[04020A19]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The East Empire Company called it &quot;a terrible accident,&quot; claiming that he was lost in a rockfall, but I know better.</Source>
      <Dest>東帝都社は「大いなる悲劇」と称し、落盤で死んだと主張したが、私はだまされない</Dest>
    </String>
    <String List="2">
      <EDID>[04020A1A]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I just wanted to remind that codger; you can&apos;t just go around taking things from other people.</Source>
      <Dest>俺はただ、あの老いぼれに、他人の物を勝手に盗っちゃダメだって注意してやりたかったのさ</Dest>
    </String>
    <String List="2">
      <EDID>[04020A1A]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Now that you&apos;ve delivered the message, I&apos;m satisfied.</Source>
      <Dest>こうしてお前がそれを伝えてくれた。それで満足だよ</Dest>
    </String>
    <String List="2">
      <EDID>[04020A1A]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Besides, that pickaxe hasn&apos;t done me any good in years. Maybe you can put it to good use.</Source>
      <Dest>それに、そのつるはしは長年無用の長物だった。お前なら良い使い道を見つけられるかも知れない</Dest>
    </String>
    <String List="2">
      <EDID>[04020A16]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>So you finally tracked down old Crescius, eh? Quite a character, isn&apos;t he?</Source>
      <Dest>じゃあ、ようやくクレシウス爺さんを見つけたのか？ かなりの変人だろ</Dest>
    </String>
    <String List="2">
      <EDID>[04020A16]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Tell you what. Since you went through all the trouble of finding it for me and all, you keep it.</Source>
      <Dest>こうしよう。俺のために散々手間かけて探し出してくれたんだ、そいつはお前が持っててくれ</Dest>
    </String>
    <String List="2">
      <EDID>[04020EAD]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Well? What happened?</Source>
      <Dest>で、どうなった？</Dest>
    </String>
    <String List="2">
      <EDID>[04020FB8]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>What?! Oh! Ooooohhhhhh nooooooooooo!!!!!</Source>
      <Dest>何だ！？ ああ！ああああ、いやああああああ！！</Dest>
    </String>
    <String List="2">
      <EDID>[04020FB9]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>It... it&apos;s working, I... I&apos;m flying! I&apos;m really flying! Hahahaha!</Source>
      <Dest>やった、飛んでる！ 本当に飛んでる！ はははは！</Dest>
    </String>
    <String List="2">
      <EDID>[040214C0]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>True, but I think that Edla would be hurt if you didn&apos;t give her the chance to trade for it first.</Source>
      <Dest>その通りだが、交易する機会を奪ったらエドラはがっかりするだろうな</Dest>
    </String>
    <String List="2">
      <EDID>[040214C0]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>You know how happy it makes her to play the village peddler.</Source>
      <Dest>彼女が村の行商人の役割をどれだけ楽しみにしてるか知ってるだろ</Dest>
    </String>
    <String List="2">
      <EDID>[040214F2]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>With the cubes I retrieved, we should have a total of five. I hope you haven&apos;t left more scattered about.</Source>
      <Dest>私が外したキューブを合わせれば、我々は5つ持っていることになる。どこかに残していなければな</Dest>
    </String>
    <String List="2">
      <EDID>[04023FCA]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Ah, this is bonemold armor... quite impressive, wouldn&apos;t you say?</Source>
      <Dest>骨削の鎧か。なかなか見事なものだろう？</Dest>
    </String>
    <String List="2">
      <EDID>[04023FCA]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>It&apos;s fashioned from actual bone that&apos;s been reinforced with a resin-like material and then shaped to form the armor plating.</Source>
      <Dest>本物の骨を樹脂のようなもので補強し、板状の鎧に加工したものだ</Dest>
    </String>
    <String List="2">
      <EDID>[04023FCA]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>It might appear brittle, but I&apos;d wager it could stop the blow of a weapon better than iron or steel.</Source>
      <Dest>もろそうに見えるかも知れないが、鉄や鋼鉄以上の武器でも止められる公算が高い</Dest>
    </String>
    <String List="2">
      <EDID>[04023FCF]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Regardless, I hope to return there someday... which doesn&apos;t seem likely given my husband&apos;s commitment to Councilor Morvayn.</Source>
      <Dest>いずれにしても、いつかあそこに帰りたいわ… 夫のモーヴァイン評議員への傾倒ぶりを見ると、望みは薄そうだけどね</Dest>
    </String>
    <String List="2">
      <EDID>[04023FDB]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Adril and I lived in Blacklight, the capital city of Morrowind.</Source>
      <Dest>エイドリルと私はブラックライトに住んでいたの。モロウウィンドの首都よ</Dest>
    </String>
    <String List="2">
      <EDID>[04023FDB]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>House Redoran has improved Blacklight substantially over the last thousand years... its grandeur rivals that of Mournhold itself.</Source>
      <Dest>この千年の間に、ブラックライトはレドラン家の力で相当進歩したわ… その壮大さはモーンホールドにも引けを取らないほどよ</Dest>
    </String>
    <String List="2">
      <EDID>[04023FDB]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>The Rootspire where the Council of Great Houses meet is something to behold.</Source>
      <Dest>大家評議会が開かれるルートスパイアはちょっとした見物ね</Dest>
    </String>
    <String List="2">
      <EDID>[04023FDE]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I&apos;m the wife of a Second Councilor and certain things are expected of me.</Source>
      <Dest>私は評議員補佐の妻よ。ある種のものを期待される立場なの</Dest>
    </String>
    <String List="2">
      <EDID>[04023FDE]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>The most important thing is that I stand by Adril, no matter how I feel. And I intend to do that until we get off this miserable rock.</Source>
      <Dest>一番大事なのは、エイドリルの味方でいるという事。どんな思いを抱いていようとね。そしてこの悲惨な岩を出るまでは、そうするつもりでいるわ</Dest>
    </String>
    <String List="2">
      <EDID>[04023FD4]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I&apos;ve known the Councilor since we were both quite young. We rose the ranks in House Redoran together.</Source>
      <Dest>評議員とはお互い若い頃からの知り合いだ。レドラン家では肩を並べるように出世したよ</Dest>
    </String>
    <String List="2">
      <EDID>[04023FD4]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>When word arrived in Blacklight that the Councilor&apos;s father had passed, I was asked to sail to Raven Rock with him as his second.</Source>
      <Dest>ブラックライトに評議員の父上が亡くなられたとの報が届いた時、彼の補佐役として船でレイヴン・ロックに向かうよう頼まれた</Dest>
    </String>
    <String List="2">
      <EDID>[04023FD4]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>It meant passing on better opportunities at home, but I didn&apos;t want to leave his side.</Source>
      <Dest>故郷での出世を諦める事になったが、彼のそばを離れたくはなかった</Dest>
    </String>
    <String List="2">
      <EDID>[04023FD1]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Well, there&apos;s a small enclave of Nords to the north in Skaal Village. They pretty much keep to themselves, and we both like it that way.</Source>
      <Dest>北のスコール村には少人数のノルドが住みついてはいるが。こちらとはほとんど関わろうとしないし、双方にとってその方が好都合だ</Dest>
    </String>
    <String List="2">
      <EDID>[04023FD1]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Then there&apos;s Tel Mithryn to the east. The Telvanni live out there... sort of a strange lot, but since we&apos;re both from Morrowind, we get along.</Source>
      <Dest>あとは東にあるテル・ミスリンだ。テルヴァンニらが住んでいる。どこか奇妙な連中ではあるが、同じモロウウィンド出身のよしみで関係は良好だ</Dest>
    </String>
    <String List="2">
      <EDID>[04023FD1]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Other than that, Solstheim is crawling with bandits and Rieklings, but that&apos;s to be expected living in the frontier like this.</Source>
      <Dest>ソルスセイムはそれら以外にも山賊やリークリングだらけだが、辺境に住むとなればそんなものだろう</Dest>
    </String>
    <String List="2">
      <EDID>[04023FDF]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Hmm. Pity that one of our own people doesn&apos;t fully grasp our ways.</Source>
      <Dest>ふむ。同族に我々のやり方を理解しない者がいるとは、残念だ</Dest>
    </String>
    <String List="2">
      <EDID>[04023FE0]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Yes, I imagine it would to someone not of our people.</Source>
      <Dest>他の種族にそう見えてしまうのは無理のない事だ</Dest>
    </String>
    <String List="2">
      <EDID>[040240EF]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Maybe... I can&apos;t help but think of some sort of temple on the island. Why would that be?</Source>
      <Dest>おそらく… この島にある聖堂のような物が思い浮かぶの。一体なぜかしら？</Dest>
    </String>
    <String List="2">
      <EDID>[040240F0]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I just can&apos;t be sure. I... I don&apos;t like talking about this.</Source>
      <Dest>どうしてもはっきり分からないの。この… この話はしたくないわ</Dest>
    </String>
    <String List="2">
      <EDID>[040240F2]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>It&apos;s difficult... Something about it doesn&apos;t feel right. A... a temple, here on the island. That&apos;s all I can recall.</Source>
      <Dest>難しいわ… 何かがしっくりこない。聖堂… この島にある。思い出せるのはそれだけよ</Dest>
    </String>
    <String List="2">
      <EDID>[04026ACA]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I don&apos;t think so. I&apos;m not... The... the name has something to do with the... Earth Stone, I think. But I&apos;m not sure what.</Source>
      <Dest>私はよく知らんのだ… 大地の岩に関連のある名前だと思ったが、具体的な事は分からない</Dest>
    </String>
    <String List="2">
      <EDID>[040240D7]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Oh, why do I recognize that name? It sounds so familiar... Did I have a dream about someone named Miraak?</Source>
      <Dest>なぜか聞き覚えのある名前だ… 以前、ミラークという人物の夢を見たのだろうか？</Dest>
    </String>
    <String List="2">
      <EDID>[040240E1]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I think I maybe had a dream about someone with that name...</Source>
      <Dest>そういう名前の誰かの夢を見たのかも知れんな…</Dest>
    </String>
    <String List="2">
      <EDID>[040240E6]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Uh, I might know someone. Or maybe not. I can&apos;t remember...</Source>
      <Dest>うう、知っているような、知らないような。思い出せない…</Dest>
    </String>
    <String List="2">
      <EDID>[040240E8]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I... I&apos;m unsure. I swear I know the name, but I cannot place it.</Source>
      <Dest>…よく分からない。聞き覚えのある名前なのだが、思い出せない</Dest>
    </String>
    <String List="2">
      <EDID>[04038963]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You ever tried hunting with no sleep under you? It wasn&apos;t pretty. Now I can rest properly; it should all be going better.</Source>
      <Dest>寝不足で狩りをしてみた事はある？ さんざんだったわ。今ではちゃんと休めるから、もっとうまくいくはずよ</Dest>
    </String>
    <String List="2">
      <EDID>[04024115]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Just warming up a bit here, before I head out and take some revenge on those Rieklings.</Source>
      <Dest>少し肩慣らししているの、あのリークリングどもへの報復に向かう前にね</Dest>
    </String>
    <String List="2">
      <EDID>[04024561]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>And you will sell them to me? I suppose I&apos;ll have to give you the map first?</Source>
      <Dest>それを私に売るというのか？では先に地図を渡さねばなるまいな？</Dest>
    </String>
    <String List="2">
      <EDID>[04024798]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>After we left Morrowind, we found ourselves in Skyrim.</Source>
      <Dest>モロウウィンドを去った後、私達はスカイリムに入った</Dest>
    </String>
    <String List="2">
      <EDID>[04024798]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>We wandered around a bit and ended up in Morthal where we took up temporary residence with Lami, the town&apos;s alchemist.</Source>
      <Dest>少し歩き回って、モーサルに行き着いたわ。そこで一時的に、街の錬金術師のラミと一緒に住んだの</Dest>
    </String>
    <String List="2">
      <EDID>[04024798]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>I was fascinated by her work, and over a period of a few years she taught me quite a bit.</Source>
      <Dest>彼女の研究に魅了されたわ。そして数年間にわたり、多くの事を教わった</Dest>
    </String>
    <String List="2">
      <EDID>[0402A70A]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Well you know it as well as I do. Raven Rock Mine wasn&apos;t empty at all... it&apos;s still rich in ebony ore.</Source>
      <Dest>わかりきった事だ。レイヴン・ロック鉱山は底を突いてなどいなかった… 今でも黒檀の鉱石が豊富に埋まってる</Dest>
    </String>
    <String List="2">
      <EDID>[0402A70A]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I come from three generations of miners, and I couldn&apos;t get anyone to believe me.</Source>
      <Dest>うちは3代に渡って鉱山で働いてきた。なのに誰も信じちゃくれなかった</Dest>
    </String>
    <String List="2">
      <EDID>[0402A70A]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Well we showed them, didn&apos;t we!</Source>
      <Dest>だがそんな連中に思い知らせてやれたよな！</Dest>
    </String>
    <String List="2">
      <EDID>[0402477F]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Solstheim is still rich in ebony ore. I know there&apos;s more down there... I can smell it.</Source>
      <Dest>ソルスセイムはまだ黒檀の鉱石がたっぷりある。まだ埋まっているのが分かる… 匂いがするのだよ</Dest>
    </String>
    <String List="2">
      <EDID>[0402477F]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I come from three generations of miners, and I&apos;m telling you that the East Empire Company was wrong.</Source>
      <Dest>うちは3代に渡って鉱山で働いてきた。東帝都社の見立ては間違っている</Dest>
    </String>
    <String List="2">
      <EDID>[0402477F]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>They just didn&apos;t want to spend the coin trying to find it.</Source>
      <Dest>鉱脈を探すのに金を使いたくなかっただけだ</Dest>
    </String>
    <String List="2">
      <EDID>[04024785]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I had a friend over there, a Dark Elf named Vanryth... a very talented armorsmith.</Source>
      <Dest>向こうに友人がいたんだ。ダークエルフで、名前はヴァンリス… 腕利きの鎧職人だった</Dest>
    </String>
    <String List="2">
      <EDID>[04024785]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Spent a lot of time with the guy swapping smithing techniques. Learned a heck of a lot, including how to repair bonemold.</Source>
      <Dest>そいつと互いに技術を教え合いながら、よく一緒に過ごしたもんさ。骨削の鎧の修理も含め、沢山の事を学んだよ</Dest>
    </String>
    <String List="2">
      <EDID>[04024785]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>After he moved on to greener pastures, I decided to pack up, move out here and put those lessons to the test. Been here ever since.</Source>
      <Dest>奴がもっと条件の良い場所へ移ったところで、俺も荷物をまとめて、ここへ来て授業の成果を試してみようと思ったんだ。その時からずっとこっちにいる</Dest>
    </String>
    <String List="2">
      <EDID>[0402479E]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>We lived in a settlement perhaps a league from the border of Black Marsh, the homeland of the Argonians. </Source>
      <Dest>私達は、アルゴニアンの故郷、ブラック・マーシュとの境界から5キロほど離れた集落で暮らしていたの</Dest>
    </String>
    <String List="2">
      <EDID>[0402479E]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Even though the Argonian invasion ended a long time ago, there are still a few scale-skin clans that live within our borders.</Source>
      <Dest>アルゴニアンの侵略は遠い昔に終わったけど、今も鱗の一族が境界のこちら側で暮らしているのよ</Dest>
    </String>
    <String List="2">
      <EDID>[0402479E]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>To put it simply, they attacked our settlement and slaughtered almost everyone. It was horrible.</Source>
      <Dest>簡単に言うと、そいつらが私達の集落を襲って、ほぼ皆殺しにしたの。酷いものだったわ</Dest>
    </String>
    <String List="2">
      <EDID>[04024792]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>The question you should be asking is &quot;what don&apos;t I sell here&quot; because I have pretty much any supplies you might need.</Source>
      <Dest>“ここで売っていないものは何か”と訊ねるべきだね。なぜならうちでは必要とするような品はほぼ何でも取り揃えているからだ</Dest>
    </String>
    <String List="2">
      <EDID>[04024792]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>If it&apos;s not a weapon, potion or armor, then it&apos;s likely that I have it.</Source>
      <Dest>武器や薬、鎧以外のものであれば、まず大方は揃うはずだ</Dest>
    </String>
    <String List="2">
      <EDID>[040247A5]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Bad? What if I told you that you&apos;re the first person that&apos;s even considered looking at my wares today?</Source>
      <Dest>悪い？ 今日うちの品物を見る事を検討した人間は、あんたが初めてだと言ったらどうする？</Dest>
    </String>
    <String List="2">
      <EDID>[040247A5]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I&apos;ve half a mind to contact my friends at the East Empire Company and see if they need an extra hand in Windhelm.</Source>
      <Dest>よっぽど東帝都社の友人達に連絡して、ウィンドヘルムで人手を必要としていないか訊ねてみようと思ったよ</Dest>
    </String>
    <String List="2">
      <EDID>[04024CA4]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You&apos;re going to pay, outlander.</Source>
      <Dest>報いを受けろ、よそ者</Dest>
    </String>
    <String List="2">
      <EDID>[04026210]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You&apos;ll regret crossing me, outlander.</Source>
      <Dest>この裏切りは高くつくぞ、よそ者</Dest>
    </String>
    <String List="2">
      <EDID>[04026212]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Those boots&apos;ll look mighty fine on me.</Source>
      <Dest>そのブーツ、俺の足にぴったりだな</Dest>
    </String>
    <String List="2">
      <EDID>[04026206]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Time to die, outlander!</Source>
      <Dest>死ぬ時間だ、よそ者！</Dest>
    </String>
    <String List="2">
      <EDID>[04026209]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Die, outlander!</Source>
      <Dest>死ね、よそ者！</Dest>
    </String>
    <String List="2">
      <EDID>[04024DCB]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ah, wonderful. Anything to keep the spirits up.</Source>
      <Dest>素晴らしい。気分を高めてくれるものは、何でも歓迎だ</Dest>
    </String>
    <String List="2">
      <EDID>[04024DD2]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Well, that sounds lovely. Thank you.</Source>
      <Dest>それは素敵ね。ありがとう</Dest>
    </String>
    <String List="2">
      <EDID>[04024DD9]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The day I refuse sujamma from Geldis is the day I sprout wings and fly off this rock.</Source>
      <Dest>翼が生えて飛び立ったりしない限り、私はゲルディスからのスジャンマを断らないわ</Dest>
    </String>
    <String List="2">
      <EDID>[04024DDA]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>There&apos;s nothing finer than Dark Elf sujamma... like nectar it is.</Source>
      <Dest>ダークエルフのスジャンマほどの絶品はない… まるで蜜のようだ</Dest>
    </String>
    <String List="2">
      <EDID>[04024DBC]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Heh, I suppose they might. Ah well.</Source>
      <Dest>まあ、それもそうだな</Dest>
    </String>
    <String List="2">
      <EDID>[04024F9A]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Trust me, I&apos;ve seen my share of hardcases, and she&apos;s doing this to herself for no reason.</Source>
      <Dest>信じてくれ。私もそれなりに辛い経験をしてきたが、彼女が自分を追い込む理由は何もない</Dest>
    </String>
    <String List="2">
      <EDID>[04024F9A]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>She could be someone again, if she was given the chance.</Source>
      <Dest>チャンスさえ与えてやれば、立ち直れるはずなんだ</Dest>
    </String>
    <String List="2">
      <EDID>[04024F93]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I suppose you&apos;re right. If she wants to spend her life at the bottom of an ale mug, it&apos;s her choice.</Source>
      <Dest>そうかもしれんな。ビアジョッキの底で一生を送ることになったとしても、それは彼女の選んだことだ</Dest>
    </String>
    <String List="2">
      <EDID>[04024F93]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Tell her she&apos;s welcome back anytime.</Source>
      <Dest>彼女にいつでも戻って来いと伝えてくれ</Dest>
    </String>
    <String List="2">
      <EDID>[04024F99]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>It&apos;s an amulet that was made exclusively for the East Empire Company.</Source>
      <Dest>東帝都社のためだけに作られたアミュレットさ</Dest>
    </String>
    <String List="2">
      <EDID>[04024F99]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>They gave them to their workers as an incentive at one point... a kind of reward for extra effort.</Source>
      <Dest>一時期賞与として社員に配られていたんだ… 特別に頑張った褒美のようなものだな</Dest>
    </String>
    <String List="2">
      <EDID>[04024F99]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>They&apos;re no longer being made, so they&apos;ve become a collectible. I&apos;d love to get my hands on a few of them.</Source>
      <Dest>今はもう作られていないから、コレクターの垂ぜんの的でね。私も是非いくつか手に入れたいと思っている</Dest>
    </String>
    <String List="2">
      <EDID>[040251DC]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Well, your stomach isn&apos;t my problem. We&apos;ll act when I say we do and not before.</Source>
      <Dest>ええ、あなたの腹具合は私の問題じゃないわ。私が行くと言ったら始めるのよ。その前はだめ</Dest>
    </String>
    <String List="2">
      <EDID>[04025213]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I thought I made myself clear the first time.</Source>
      <Dest>最初に明示したつもりだったが…</Dest>
    </String>
    <String List="2">
      <EDID>[04025213]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>The boilers in the Great Hall provide steam to the reading room upstairs, which we need in order to open the book&apos;s protective case.</Source>
      <Dest>大広間に複数あるボイラーは上の階の閲覧室に蒸気を送るためのものだ。それがないと本の保護ケースが開かない</Dest>
    </String>
    <String List="2">
      <EDID>[04025213]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>We need a total of five cubes - one to operate the pump in the Great Hall, the other four to activate the boilers.</Source>
      <Dest>合計で5個のキューブが必要だ。大広間にあるポンプを動かすのに1個、残り4個はボイラーを作動させるのに使う</Dest>
    </String>
    <String List="2">
      <EDID>[04025740]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Hm, I wonder if I should have brought more torches?</Source>
      <Dest>たいまつをもっと持って来るべきだっただろうか？</Dest>
    </String>
    <String List="2">
      <EDID>[04025739]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I wonder how long it took the ancient Nords to build this tomb?</Source>
      <Dest>古代ノルド達はこの墓を作るのにどれくらい時間をかけたのだろう？</Dest>
    </String>
    <String List="2">
      <EDID>[04025746]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I can&apos;t help but wonder if this place has some connection to the history of the Skaal?</Source>
      <Dest>ついつい、この場所がスコールの歴史と繋がりがあるのではないかと考えてしまうな</Dest>
    </String>
    <String List="2">
      <EDID>[040257A7]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Are you serious? How... how did she take it?</Source>
      <Dest>冗談だろう？ それで… 彼女はどう受け止めたんだ？</Dest>
    </String>
    <String List="2">
      <EDID>[040257E4]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Fethis, they don&apos;t care about us. If they did, we wouldn&apos;t be standing ankle-deep in ash trying to sell a few meager trinkets to survive.</Source>
      <Dest>フェシス、彼らはこっちなんて気にしてないのよ。気にしていたら、私達は膝まで灰に埋まりながら、生きるために小さな宝石を売ってないわ</Dest>
    </String>
    <String List="2">
      <EDID>[040257E4]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>They just send you those promises to keep you off their backs... you must know this.</Source>
      <Dest>彼らは約束をさせて、あなたを遠ざけたいだけなのよ… 分かって</Dest>
    </String>
    <String List="2">
      <EDID>[04034F8E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Remember, we are watching you.</Source>
      <Dest>忘れるな、我々が見ている事を</Dest>
    </String>
    <String List="2">
      <EDID>[04025A65]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Alright, let&apos;s see what we have next.</Source>
      <Dest>了解、次は何だろうな</Dest>
    </String>
    <String List="2">
      <EDID>[04025A6E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Now, let&apos;s see if we can find the other half of that claw.</Source>
      <Dest>さあ、その爪の半分で何が分かるかな</Dest>
    </String>
    <String List="2">
      <EDID>[04025A60]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I wonder if this fire pit has anything to do with the riddle?</Source>
      <Dest>この炉が謎かけに関係しているかも知れない</Dest>
    </String>
    <String List="2">
      <EDID>[04025A68]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>&quot;A sacrifice will bring you closer to that which you seek.&quot; I wonder what it means?</Source>
      <Dest>生贄は探し求めるものに近づける。一体どういう意味なんだ</Dest>
    </String>
    <String List="2">
      <EDID>[04025C8A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Aha! Here&apos;s another of those dragon language inscriptions! I wonder what it says?</Source>
      <Dest>ははあ！ ドラゴン語の碑文がまたあったぞ！ 何て書いてあるのかな</Dest>
    </String>
    <String List="2">
      <EDID>[04026217]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>...retire some day... get myself a place on the mainland...</Source>
      <Dest>…いつか引退して… 本土に家を買うんだ…</Dest>
    </String>
    <String List="2">
      <EDID>[04026551]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I wish I could tell you. </Source>
      <Dest>うまく話せればいいがな</Dest>
    </String>
    <String List="2">
      <EDID>[04026551]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>He had a wild gleam in his eye, more so than most.</Source>
      <Dest>彼の目には、普通の者より荒々しい光が宿っていた</Dest>
    </String>
    <String List="2">
      <EDID>[04026551]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>In my darkest times, I fear he fell in among the werebears of the glacier.</Source>
      <Dest>最悪、氷河のウェアベアに仲間入りしたのかもしれないとすら思うよ</Dest>
    </String>
    <String List="2">
      <EDID>[040265DC]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The second one mentions the night sky, and the moon.</Source>
      <Dest>次は夜空と月について触れている</Dest>
    </String>
    <String List="2">
      <EDID>[040265D7]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>There must be hundreds of years of history etched in these walls. Too bad they seem too damaged to read.</Source>
      <Dest>何百年もの歴史が壁に刻まれているんだろう。残念だが、読み解くには傷みすぎている</Dest>
    </String>
    <String List="2">
      <EDID>[04026AE2]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Let me see that.</Source>
      <Dest>見せてくれ</Dest>
    </String>
    <String List="2">
      <EDID>[04026AE2]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Judging from these writings, General Carius is under the impression that the fort was still active as it was 200 years ago.</Source>
      <Dest>この内容から判断するに、カリアス将軍は要塞が200年前のままの状態だと思い込んでいたようだな</Dest>
    </String>
    <String List="2">
      <EDID>[04026AE2]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>What turned him into one of the undead appears to remain a mystery for now.</Source>
      <Dest>彼がどうして不死の存在となったのかは謎のままだが…</Dest>
    </String>
    <String List="2">
      <EDID>[040271E0]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Word&apos;s reached us that the dragons have returned. I wonder if we&apos;ll see them on Solstheim?</Source>
      <Dest>ドラゴンが戻ってきたって噂だが、ソルスセイムでも見られるかな？</Dest>
    </String>
    <String List="2">
      <EDID>[040271E2]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Nothing specific, but I&apos;m hearing rumblings of assassins living amongst us. I think they intend to target Councilor Morvayn, but I can&apos;t be certain.</Source>
      <Dest>特にないが、町に潜伏する暗殺者どもの不穏な動きは耳に入ってくる。奴らの標的はモーヴァイン評議員だと思うが、確信は持てない</Dest>
    </String>
    <String List="2">
      <EDID>[0402BAC2]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The Redoran Guard have spotted a pack of werewolves in the mountains. The hunters up on Frostmoon Crag might know more.</Source>
      <Dest>レドランの衛兵が山でウェアウルフの群れを見つけた。フロストムーンの断崖のハンター達が詳しい話を知っているはずだ</Dest>
    </String>
    <String List="2">
      <EDID>[0403A29B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Heard that Rieklings got a hold of Thirsk Mead Hall. Forced the Nords who lived there to move to a camp nearby.</Source>
      <Dest>聞いた話じゃ、リークリングがシルスク広間を乗っ取ったとか。あそこに住んでたノルド達は仕方なく、近くのキャンプへ移ったそうだ</Dest>
    </String>
    <String List="2">
      <EDID>[040271F4]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Uh... yeah. That sounds good. Half. I think that&apos;ll work.</Source>
      <Dest>えー… そうだな。悪い話じゃない。半額か。それで手を打とう</Dest>
    </String>
    <String List="2">
      <EDID>[0402728C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Father, you must not do this. That book is... wrong. Evil. Against everything you have taught me my whole life.</Source>
      <Dest>父さん、やめて。この本は… 間違ってるわ。邪悪よ。これまで私に教えてくれたこと、すべてに反してるわ</Dest>
    </String>
    <String List="2">
      <EDID>[0402753D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>What is happening? You must stop it!</Source>
      <Dest>何が起こってるの？ 止めて！</Dest>
    </String>
    <String List="2">
      <EDID>[04027540]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Go. My father sacrificed himself so you could destroy Miraak and lift his master&apos;s shadow from the land.</Source>
      <Dest>行って。父さんが犠牲になったのは、あなたがミラークを倒し、彼のマスターの影をこの地から消し去るためよ</Dest>
    </String>
    <String List="2">
      <EDID>[04027542]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You... liar... gah! I... I won&apos;t... I won&apos;t... Not... not for you...</Source>
      <Dest>貴様… 嘘を… ぐうっ！ 貴様になど… 貴様になど…</Dest>
    </String>
    <String List="2">
      <EDID>[040275B2]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Of course! I don&apos;t even want to hear the word &quot;barrow&quot; again. Ever.</Source>
      <Dest>当然だ！ “墓地”なんて言葉は二度と聞きたくない。一生御免だよ</Dest>
    </String>
    <String List="2">
      <EDID>[040275B2]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I&apos;ll go to Raven Rock and you... you won&apos;t mention this to anyone. If you see me there, just... give a nod and I&apos;ll lend you a hand if you need it.</Source>
      <Dest>私はレイヴン・ロックへ戻るが… この事は二人だけの秘密だ。町で私を見かけたら… そっとうなずいてくれ。君の力になる</Dest>
    </String>
    <String List="2">
      <EDID>[040275B2]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>It&apos;s... it&apos;s the least I can do. Just... keep this quiet.</Source>
      <Dest>私にできるのはそれくらいだ。とにかく… 他言は無用だぞ</Dest>
    </String>
    <String List="2">
      <EDID>[04027586]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I... I don&apos;t remember. Ever since I got here to... to Kolbjorn... I&apos;ve heard whispers. Voices. Thoughts. Imaginings.</Source>
      <Dest>お… 思い出せない。ここコルビョルンへ来てからずっと… 囁き声が聞こえる。雑念が浮かび、幻覚が見える</Dest>
    </String>
    <String List="2">
      <EDID>[04027586]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>They&apos;ve only gotten louder since I&apos;ve stayed. Pounding, driving. A couple of times I blacked out. It was...</Source>
      <Dest>その声は日に日に大きくなっていく。ズシンズシンと迫ってくる。何度か気も失った。あれはそう…</Dest>
    </String>
    <String List="2">
      <EDID>[04027586]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>It was just before the draugr woke up.</Source>
      <Dest>ドラウグルが目覚める直前だった</Dest>
    </String>
    <String List="2">
      <EDID>[040275A0]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Well, perhaps there&apos;s some hope for us yet.</Source>
      <Dest>いいぞ。ならまだ望みはありそうだ</Dest>
    </String>
    <String List="2">
      <EDID>[040275A0]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Now, I have to go recruit some more miners... it won&apos;t be easy, seeing as none of their friends came back from the first attempt.</Source>
      <Dest>今からもう何人か鉱山労働者を雇ってくる… 彼らの仲間が誰一人として生還していないから、なかなか難しいだろうな</Dest>
    </String>
    <String List="2">
      <EDID>[040275A0]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>We&apos;ll have to sweeten the pot a bit, this time. I think I&apos;ll need... say, two thousand septims to hire replacements.</Source>
      <Dest>だから今回は報酬にちょいと色を付ける。そうだな… 補充の鉱山労働者を雇うのに、しめて2000ゴールドってところか</Dest>
    </String>
    <String List="2">
      <EDID>[04027596]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Don&apos;t insult me. You don&apos;t have nearly enough for this to be worth my time, or yours.</Source>
      <Dest>人をバカにするな。それっぽっちの金じゃ、私とお前のどちらにとっても時間のムダでしかない</Dest>
    </String>
    <String List="2">
      <EDID>[040275A4]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You&apos;ve wasted enough of my time already. Just... just let me be.</Source>
      <Dest>これ以上、私の時間を無駄にするな。もう、ほっといてくれ</Dest>
    </String>
    <String List="2">
      <EDID>[04027A10]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The secrets. They&apos;re in my head. I can&apos;t get them out.</Source>
      <Dest>秘密。それはこの頭の中にある。取り出せない</Dest>
    </String>
    <String List="2">
      <EDID>[04027EA9]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>We should check these rooms for supplies before going forth.</Source>
      <Dest>先へ進む前に、この辺りの部屋で使えそうな物を探しましょう</Dest>
    </String>
    <String List="2">
      <EDID>[04028123]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Take your time. I shall follow you when you are ready.</Source>
      <Dest>ごゆっくり。準備ができたら、ついて行くわ</Dest>
    </String>
    <String List="2">
      <EDID>DLC2RR01Shared01</EDID>
      <REC>INFO:NAM1</REC>
      <Source>There&apos;s an intruder in the fort! Repel the invader immediately!</Source>
      <Dest>砦に侵入者がいる！ 直ちに追い返せ！</Dest>
    </String>
    <String List="2">
      <EDID>[04028709]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You will stop... whatever that was - so that the evil does not swallow the Skaal like it did Storn?</Source>
      <Dest>止めて… それが何であれ… その邪悪がストルンのようにスコールを飲み込まないように</Dest>
    </String>
    <String List="2">
      <EDID>[0402870D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I don&apos;t understand. I... I thought the village was safe. What are we going to do now?</Source>
      <Dest>分からない。村は安全だと思ってた。これからどうすれば？</Dest>
    </String>
    <String List="2">
      <EDID>[04029279]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Since the Severin family... or whoever they were... turned out to be criminals, their property is now forfeit.</Source>
      <Dest>その正体はさておき、セヴェリン家は罪人と分かったので、その財産を没収した</Dest>
    </String>
    <String List="2">
      <EDID>[04029279]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>As Councilor, I hereby award you Severin Manor and everything contained within.</Source>
      <Dest>評議員の権限において、セヴェリン邸とその中にある全部のものの権利を与える</Dest>
    </String>
    <String List="2">
      <EDID>[04029279]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>You&apos;ve earned your citizenship here, and I hope you&apos;ll consider staying with us as a member of our community.</Source>
      <Dest>君にこの町の市民権を認める。今後も住民の一員となってほしい</Dest>
    </String>
    <String List="2">
      <EDID>[04029271]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>They did it to gain our confidence, Councilor. They had us all fooled.</Source>
      <Dest>我々の信用を得るためです、評議員。我々全員を欺いていたんです</Dest>
    </String>
    <String List="2">
      <EDID>[04029271]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I should have been more vigilant. I&apos;m sorry.</Source>
      <Dest>もう少し警戒するべきでした。申し訳ありません</Dest>
    </String>
    <String List="2">
      <EDID>[040295DE]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Patience, we&apos;re almost there.</Source>
      <Dest>我慢しろ、もうすぐだ</Dest>
    </String>
    <String List="2">
      <EDID>[04031C8A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Follow me and I&apos;ll take you to the Councilor so you can speak to him yourself.</Source>
      <Dest>評議員の所に案内しよう。直接話すがいい</Dest>
    </String>
    <String List="2">
      <EDID>[040295D7]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Be careful, if the Severins have betrayed us, then they&apos;ll be well-armed.</Source>
      <Dest>用心しろ。セヴェリン家が裏切ったのであれば、強力な武装をしているはずだ</Dest>
    </String>
    <String List="2">
      <EDID>[040295E4]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Thank you for coming.</Source>
      <Dest>歓迎しよう</Dest>
    </String>
    <String List="2">
      <EDID>[040295E4]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>After everything you&apos;ve already done for Raven Rock, I hate to ask for more, but I can&apos;t risk Councilor Morvayn being killed.</Source>
      <Dest>レイヴン・ロックのためにこれだけしてもらっておきながら、さらに依頼をするのは心苦しい。だがモーヴァイン評議員を死なせるわけにはいかない</Dest>
    </String>
    <String List="2">
      <EDID>[040295DA]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>All he wanted me to do is track you down and send you to him.</Source>
      <Dest>探し出して呼び戻すようにしか言われていない</Dest>
    </String>
    <String List="2">
      <EDID>[040295DA]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Look, this is important... even more important than wiping out the ash spawn.</Source>
      <Dest>重要な話なのは確かだ。アッシュスポーンの根絶以上にな</Dest>
    </String>
    <String List="2">
      <EDID>[040295DA]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Please, go speak to the Second Councilor as soon as possible.</Source>
      <Dest>できるだけ早く評議員補佐に会いに行ってもらいたい</Dest>
    </String>
    <String List="2">
      <EDID>[040297CF]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>They&apos;re mine. The spiders are mine to control!</Source>
      <Dest>私の物よ。クモは私の思い通りに動くの！</Dest>
    </String>
    <String List="2">
      <EDID>[0402A8F5]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Hermaeus Mora is laughing at us, you know.</Source>
      <Dest>ハルメアス・モラが我々を笑っているだろうな</Dest>
    </String>
    <String List="2">
      <EDID>[0402A8F6]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Fate decreed that you had to die so that I could win my freedom.</Source>
      <Dest>私が自由を勝ち取れるように、お前が死ぬ事になる。運命はそう宣告したのだ</Dest>
    </String>
    <String List="2">
      <EDID>[0402A8F7]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Felling Alduin was a mighty deed, and I thank you for it. He would have proved troublesome to me.</Source>
      <Dest>アルドゥインを倒したのはなかなかの偉業だ。感謝している。厄介な相手になりかねなかった</Dest>
    </String>
    <String List="2">
      <EDID>[0402A8F8]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>They wanted to use me to deal with Alduin - Hakon and the rest. I chose otherwise.</Source>
      <Dest>ハコンらは私を使ってアルドゥインに対処しようとした。私は別の道を選んだ</Dest>
    </String>
    <String List="2">
      <EDID>[0402A8F9]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You fight valiantly against fate, but I am stronger here.</Source>
      <Dest>運命を相手に勇猛な戦いぶりだが、分は私にある</Dest>
    </String>
    <String List="2">
      <EDID>[0402A8FA]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I know things that the Greybeards will never teach you.</Source>
      <Dest>グレイビアードらが決してお前に教えようとしない事も、私は知っている</Dest>
    </String>
    <String List="2">
      <EDID>[0402A8FB]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>This cannot be. I am master of my own fate!</Source>
      <Dest>こんなはずはない。私は自らの運命を手にしたはずだ！</Dest>
    </String>
    <String List="2">
      <EDID>[0402A8FC]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Beware. Hermaeus Mora will betray you as he has me.</Source>
      <Dest>肝に銘じておけ。ハルメアス・モラはお前をだますだろう、私をだましたように</Dest>
    </String>
    <String List="2">
      <EDID>[0402A8FD]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I am done being Hermaeus Mora&apos;s pawn.</Source>
      <Dest>私はもう、ハルメアス・モラの手駒ではない</Dest>
    </String>
    <String List="2">
      <EDID>[0402A8FE]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>This is the only way, Dragonborn. The only way I can be free.</Source>
      <Dest>これしかないのだ、ドラゴンボーンよ。私が自由を得るには</Dest>
    </String>
    <String List="2">
      <EDID>[0402A8FF]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You could have been mighty, if fate had decreed otherwise.</Source>
      <Dest>運命が異なれば、お前も強大になれただろうに</Dest>
    </String>
    <String List="2">
      <EDID>[0402A900]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>So, you use my own Shout against me. You learn quickly.</Source>
      <Dest>私のシャウトを使ってくるとは。学ぶのが早いのだな</Dest>
    </String>
    <String List="2">
      <EDID>[0402A901]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You are strong. Stronger than I believed possible.</Source>
      <Dest>お前は強い。まさかここまでとは</Dest>
    </String>
    <String List="2">
      <EDID>[0402A902]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The Greybeards taught you well.</Source>
      <Dest>グレイビアードの導きは適切だったようだな</Dest>
    </String>
    <String List="2">
      <EDID>[0402A903]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I always knew you were weak-minded, Sahrotaar.</Source>
      <Dest>お前の精神のもろさは昔から分かっていた事だ、サーロタール</Dest>
    </String>
    <String List="2">
      <EDID>[0402A904]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Join the Last Dragonborn in his destruction.</Source>
      <Dest>最後のドラゴンボーンと共に破滅するがいい</Dest>
    </String>
    <String List="2">
      <EDID>[0402A905]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Join the Last Dragonborn in her destruction.</Source>
      <Dest>最後のドラゴンボーンと共に破滅するがいい</Dest>
    </String>
    <String List="2">
      <EDID>[0402A906]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I thought you were stronger than this, Kruziikrel.</Source>
      <Dest>お前はこの程度なのか、クルジークレル</Dest>
    </String>
    <String List="2">
      <EDID>[0402A907]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>So easily you betray me, after all these years.</Source>
      <Dest>長年を経ても、こうも簡単に裏切るとは</Dest>
    </String>
    <String List="2">
      <EDID>[0402BC50]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Zu&apos;u ni zaamiil, Miraak! I am free from your service!</Source>
      <Dest>ズーウ、ニ、ザーミール、ミラーク！ お前の支配下から解放されたぞ！</Dest>
    </String>
    <String List="2">
      <EDID>[0402BC51]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The Dovahkiin has freed me! Now you will pay for my years of slavery!</Source>
      <Dest>ドヴァーキンが我を解放した！ 長年の隷属の報いを受けるがいい！</Dest>
    </String>
    <String List="2">
      <EDID>[0402BC52]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Vobalaam in! Dovahkiin los nu thuri!</Source>
      <Dest>ヴォバラーム、イン！ ドヴァーキン、ロス、ヌ、スリ！</Dest>
    </String>
    <String List="2">
      <EDID>[0402BC53]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Nahkriin fah zaamhus!</Source>
      <Dest>ナークリーン、ファハ、ザームフス！</Dest>
    </String>
    <String List="2">
      <EDID>[0402BC54]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You will never enslave me again, Miraak.</Source>
      <Dest>二度とお前の支配下には落ちんぞ、ミラーク</Dest>
    </String>
    <String List="2">
      <EDID>[0402BC55]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Thu&apos;um se Dovahkiin inhus, Miraak. Hin suleyksejun oblaan.</Source>
      <Dest>スゥーム、セ、ドヴァーキン、インフス、ミラーク。ヒン、スレイクセジュン、オブラーン</Dest>
    </String>
    <String List="2">
      <EDID>[0402A575]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Much of what was known has been lost to the ages. He was Dragonborn, and yet he served the dragons.</Source>
      <Dest>かつては知られていた事も、時の流れの中で埋もれてしまっている。彼はドラゴンボーンでありながら、ドラゴンに仕えたという</Dest>
    </String>
    <String List="2">
      <EDID>[0402A575]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>A priest in their order, highly esteemed and very powerful.</Source>
      <Dest>彼らを信仰する司祭であり、人望も厚く、強大であったとか</Dest>
    </String>
    <String List="2">
      <EDID>[0402A575]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Then he turned against them, becoming something they feared. He was defeated long ago, but it seems he was never really destroyed.</Source>
      <Dest>だがある時彼は竜族に反旗を翻し、恐れられた。はるか昔に倒されてはしまったが、完全に滅せられてはいなかったようだ</Dest>
    </String>
    <String List="2">
      <EDID>[0402AD1F]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Well, before he ran off, he was talking some nonsense about trying to fence goods to the Rieklings at Castle Karstaag.</Source>
      <Dest>それだが、奴は逃げる前に、カースターグ城のリークリングに盗品を売るとか何とか抜かしてやがったんだ</Dest>
    </String>
    <String List="2">
      <EDID>[0402AD1F]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I told him he was crazy to even think about talking to those vicious little buggers, but he wouldn&apos;t listen.</Source>
      <Dest>あの狂暴で小さな野郎どもと話をするだなんて、考えるだけでもどうかしてると言ったが、聞きやしなかったね</Dest>
    </String>
    <String List="2">
      <EDID>[0402AD1F]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>I&apos;d bet a fat purse of coin that he&apos;s either dead or hiding out up there.</Source>
      <Dest>分厚い財布を賭けても良いが、もう死んでるか、あそこに隠れてるかだろうな</Dest>
    </String>
    <String List="2">
      <EDID>[0402AD24]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Good to hear.</Source>
      <Dest>それがいい</Dest>
    </String>
    <String List="2">
      <EDID>[0402AD24]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Damn layabout never even bothers to send his own flesh and blood a letter saying how he&apos;s doing. Can you imagine?</Source>
      <Dest>あの不精者め、肉親に近況を知らせる手紙1つ書く事すら面倒だってんだからよ。想像できるか？</Dest>
    </String>
    <String List="2">
      <EDID>[0402AD24]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Anyway, I suppose you&apos;re looking for work. Well, I got bad news. This place is dryer than a damn bone.</Source>
      <Dest>それはさておき、仕事を探してるんだろ。残念なお知らせだが、ここは干上がっているぜ</Dest>
    </String>
    <String List="2">
      <EDID>[0402B6FE]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Surprised you&apos;ve never heard of it.</Source>
      <Dest>聞いた事がないとは驚いたな</Dest>
    </String>
    <String List="2">
      <EDID>[0402B6FE]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>It&apos;s an island northeast of here. Has a small Dark Elf town called Raven Rock and a handful of Nords living in Skaal Village.</Source>
      <Dest>ここから北東の島だ。レイヴン・ロックという小さなダークエルフの町と、わずかなノルドが住むスコール村がある</Dest>
    </String>
    <String List="2">
      <EDID>[0402B6FE]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>People don&apos;t usually sail over there unless they have a particular reason. It can be a pretty rough place.</Source>
      <Dest>具体的な理由がない限り、普通はあそこへ行く人はいない。かなり厳しい場所だ</Dest>
    </String>
    <String List="2">
      <EDID>[0402BAD3]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>As shaman of Skaal Village, I serve as both a guide and a healer, as well as a keeper of traditions.</Source>
      <Dest>スコール村の呪術師である私は導き手であり、癒し手であり、伝統の守り手でもある</Dest>
    </String>
    <String List="2">
      <EDID>[0402BAD3]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I also remind the Skaal to live as one with nature and to honor the will of the All-Maker, so that we will be worthy to join him in death.</Source>
      <Dest>私はまた、スコールの者達に自然と共に生き、全創造主の意志を尊び、死してその元に召されるにふさわしい生き方を奨励している</Dest>
    </String>
    <String List="2">
      <EDID>[0402BAD8]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Hmm. You&apos;re right. I suppose the others can get by without me for awhile.</Source>
      <Dest>そうね。他の皆も、しばらくの間なら私なしでやっていけるかも知れないわ</Dest>
    </String>
    <String List="2">
      <EDID>[0402BAD8]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Very well, if you need my help, seek me out here in the village.</Source>
      <Dest>分かったわ。私の助けが必要になったら、村にいるから見つけて</Dest>
    </String>
    <String List="2">
      <EDID>[040286FB]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>My thuri Miraak is the only true Dovahkiin.</Source>
      <Dest>我がスリ、ミラークこそが唯一にして真のドヴァーキンだ</Dest>
    </String>
    <String List="2">
      <EDID>[040286FC]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Krin mey. You are a fool to challenge Miraak. His thu&apos;um is supreme.</Source>
      <Dest>クリン、メイ。ミラークに刃向かうとは愚かな。彼のスゥームは至高のものだ</Dest>
    </String>
    <String List="2">
      <EDID>[040286FD]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Your death has been foretold.</Source>
      <Dest>お前の死は決まったようなものだ</Dest>
    </String>
    <String List="2">
      <EDID>[040286FE]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Aam uv dir. Those that will not serve Miraak must die.</Source>
      <Dest>アーム、ウヴ、ディル。ミラークに仕えぬ者は死ぬまでだ</Dest>
    </String>
    <String List="2">
      <EDID>[04028701]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Now we will see whose thu&apos;um is the stronger!</Source>
      <Dest>どちらのスゥームが強いか、確かめるとしよう！</Dest>
    </String>
    <String List="2">
      <EDID>[04028702]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You are strong, Dovahkiin. Rinik mul. But not strong enough.</Source>
      <Dest>お前は強大だ、ドヴァーキン。リニック、ムル。だがそれでも及びはしない</Dest>
    </String>
    <String List="2">
      <EDID>[0402BC61]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>If you&apos;ve got something to sell, I&apos;m willing to buy. Why don&apos;t we see what kind of deal we can make?</Source>
      <Dest>売りたいものがあるなら、喜んで買い取るぞ。さっそく商談に入ろうか</Dest>
    </String>
    <String List="2">
      <EDID>[0402BF0C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>That? It&apos;s a... Well, it&apos;s a shrine... for something. I&apos;m not sure what.</Source>
      <Dest>あれは… 何かの祠だけど、詳しい事は分からない</Dest>
    </String>
    <String List="2">
      <EDID>[04032797]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The Earth Stone, and... Well, it&apos;s a shrine that... Hmm. I can&apos;t recall.</Source>
      <Dest>大地の岩、そして… あれは祠で… んん、思い出せない</Dest>
    </String>
    <String List="2">
      <EDID>[040327A6]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I thought I remembered, but now I&apos;m not so sure. Is it important, or did I imagine that?</Source>
      <Dest>以前は憶えてたはずだが、今となっては怪しいな。大事なもんか？ 俺がそう思い込んでるだけか？</Dest>
    </String>
    <String List="2">
      <EDID>[0402BF36]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Yes. There are six sacred Stones - Wind, Water, Earth, Beast, Sun, and Tree. Through them the Oneness of the land is maintained.</Source>
      <Dest>そうだ。聖なる岩は全部で6つある。風、水、大地、獣、太陽、樹だ。それらを通じて大地は一つたりえているのだ</Dest>
    </String>
    <String List="2">
      <EDID>[0402BF36]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Frea saw that the Tree Stone now stands imprisoned in Miraak&apos;s new temple. I doubt that you can free it until his power is broken.</Source>
      <Dest>フリアによると樹の岩はミラークの新しい聖堂内に封じられているそうだ。彼の影響を取り払わない限り、解放は無理だろう</Dest>
    </String>
    <String List="2">
      <EDID>[0402BF36]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>But you may be able to cleanse the other Stones. Even if this does not stop Miraak, it surely will delay his return.</Source>
      <Dest>だが他の岩は浄化できるかもしれん。それによりミラークを止める事はできずとも、帰還を遅らせる事はできるだろう</Dest>
    </String>
    <String List="2">
      <EDID>[0402C035]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>How can you have Dunmer blood in your veins and have no knowledge of Blacklight?</Source>
      <Dest>ダンマーの血が流れているのにブラックライトの街を知らないなんて！</Dest>
    </String>
    <String List="2">
      <EDID>[0402C036]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Your ignorance of our homeland doesn&apos;t surprise me.</Source>
      <Dest>我々の故郷を知らないのも、別に驚く事ではない</Dest>
    </String>
    <String List="2">
      <EDID>[0402C03E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I have to get back home.</Source>
      <Dest>うちへ帰らなきゃ</Dest>
    </String>
    <String List="2">
      <EDID>[0402C03F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I can&apos;t talk now. I must get back to the village.</Source>
      <Dest>今は話せないの。村に帰らなきゃ</Dest>
    </String>
    <String List="2">
      <EDID>[0402C05A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Relief and gratitude.</Source>
      <Dest>安らぎと感謝を</Dest>
    </String>
    <String List="2">
      <EDID>[0402C089]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Good. I&apos;ve been itching for a fight.</Source>
      <Dest>よかろう。ちょうど戦いに飢えていたところだ</Dest>
    </String>
    <String List="2">
      <EDID>[0402C08A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>If death is what you seek... I&apos;ll be happy to oblige!</Source>
      <Dest>そこまで言うなら… 望みどおり死ね！</Dest>
    </String>
    <String List="2">
      <EDID>[0402C08B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Then in House Redoran&apos;s name, you&apos;ll get your wish!</Source>
      <Dest>では、レドラン家の名の下に殺してやる！</Dest>
    </String>
    <String List="2">
      <EDID>[0402C08C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Solstheim has no use for your kind!</Source>
      <Dest>ソルスセイムにお前のような者は必要ない！</Dest>
    </String>
    <String List="2">
      <EDID>[0402C0DD]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>(snort)</Source>
      <Dest>(鼻息)</Dest>
    </String>
    <String List="2">
      <EDID>[0402C0DE]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>(snort)</Source>
      <Dest>(鼻息)</Dest>
    </String>
    <String List="2">
      <EDID>[0402C1E6]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>This is Dusty. I personally trained her from a larva. Feels like a lifetime ago now.</Source>
      <Dest>これはダスティだ。幼虫の時から、私が手塩にかけて訓練した。なんだか大昔のような気がするがな</Dest>
    </String>
    <String List="2">
      <EDID>[0402C1E6]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>She hasn&apos;t been in traveling condition for quite a while now. I&apos;ve tried to let her go off on her own, but she insists on staying here.</Source>
      <Dest>今の彼女はもう旅をできる状態にない。好きなところへ行けと言ってるんだが、ここを離れようとしないのだ</Dest>
    </String>
    <String List="2">
      <EDID>[0402C429]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Not sure. I was told it was an old Imperial farm that was wiped out by the eruption of the Red Mountain.</Source>
      <Dest>分からない。昔は帝国の農場だったが、レッドマウンテンの噴火で全滅してしまったと聞いた</Dest>
    </String>
    <String List="2">
      <EDID>[0402C429]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Not certain who lived there... it was already a pile of rubble when I arrived in Raven Rock.</Source>
      <Dest>誰が住んでいたのかはよく分からない。レイヴン・ロックに来た時には、既に瓦礫の山と化していた</Dest>
    </String>
    <String List="2">
      <EDID>[0402C8A5]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Ah, well, I suppose she&apos;ll always be that fiesty little girl I used to know.</Source>
      <Dest>そうか、どうもあのわがままな少女の印象が抜けなくてな</Dest>
    </String>
    <String List="2">
      <EDID>[0402C8A5]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Of course, when you reach my age, you&apos;ll find the word &quot;young&quot; is a very relative term.</Source>
      <Dest>こんな歳になっちまうと、若さなんてものはとても相対的な呼称になってくるんだよ</Dest>
    </String>
    <String List="2">
      <EDID>[04038ABE]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>This was a foolish mistake, outsider.</Source>
      <Dest>愚かな過ちを犯したわね</Dest>
    </String>
    <String List="2">
      <EDID>[04035C10]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You have left me no choice.</Source>
      <Dest>あなたが他の選択肢を奪ったのよ</Dest>
    </String>
    <String List="2">
      <EDID>[04031C82]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>The Ulen family being a part of House Hlaalu didn&apos;t matter.</Source>
      <Dest>ウレン一族がフラール家に属している点は問題ではなかった</Dest>
    </String>
    <String List="2">
      <EDID>[04031C82]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>It&apos;s Dunmer&apos;s tradition for the ashes of the deceased to be placed in an ancestral tomb.</Source>
      <Dest>ダンマーの伝統で、亡くなった者の遺灰は先祖代々の墓に埋葬される事になっている</Dest>
    </String>
    <String List="2">
      <EDID>[04031C82]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Valin Ulen and his son&apos;s remains were both laid to rest there because that&apos;s what he&apos;d requested.</Source>
      <Dest>ヴァリン・ウレンと息子の遺灰は、本人の希望どおりあの場所に安置されたのだ</Dest>
    </String>
    <String List="2">
      <EDID>[0402BA22]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Unnnhhhh... it hurts...</Source>
      <Dest>ううううううう… 痛い…</Dest>
    </String>
    <String List="2">
      <EDID>[040320DC]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Oh, believe me... I&apos;d be on the first ship off this miserable island if I could.</Source>
      <Dest>できる事なら最初に出る船でこの陰気な島を離れたいわ… 本気でね</Dest>
    </String>
    <String List="2">
      <EDID>[040320DC]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>But I&apos;m not sure I could do that to my father. I think it would break his heart.</Source>
      <Dest>でも父さんにそんな仕打ちができるかどうか。そんな事をしたらきっと悲しむわ</Dest>
    </String>
    <String List="2">
      <EDID>[040320DC]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>We&apos;ve already lost my mother, I don&apos;t want to leave him alone.</Source>
      <Dest>母さんもいなくなってしまったのに、父さんを1人残して行くなんて嫌よ</Dest>
    </String>
    <String List="2">
      <EDID>[04032D1B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Maa...</Source>
      <Dest>マアア…</Dest>
    </String>
    <String List="2">
      <EDID>[04033C60]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I think I&apos;m going to pretend that never happened.</Source>
      <Dest>何もなかったことにしようと思います</Dest>
    </String>
    <String List="2">
      <EDID>[04033C5F]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Hmm. From the way they are waving about, I&apos;m assuming they aren&apos;t under your control.</Source>
      <Dest>ふむ。動きを見ていると、どうやらお前の意志で動いているようだな</Dest>
    </String>
    <String List="2">
      <EDID>[04033C5F]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>And I see now that your tongue is also...well, it&apos;s probably best if I don&apos;t say. Uh, don&apos;t bother trying to scream though.</Source>
      <Dest>そしてどうやら、今度はお前の舌も… いや、そう言う他ない。叫びたいなら叫んでみたまえ</Dest>
    </String>
    <String List="2">
      <EDID>[04033CE6]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You have done little beyond killing a few dragons.</Source>
      <Dest>ドラゴンを何匹か倒しただけではないか</Dest>
    </String>
    <String List="2">
      <EDID>[04033CE7]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You have defeated dragons, yes, but still...</Source>
      <Dest>ドラゴンを倒したようだが、まだまだだ…</Dest>
    </String>
    <String List="2">
      <EDID>[04033CE8]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You have slain a great many dragons, I see. And yet...</Source>
      <Dest>偉大なドラゴン達を何匹も倒したようだな。だが…</Dest>
    </String>
    <String List="2">
      <EDID>[04033CF7]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>My husband is Second Councilor, so I certainly have the means to reward you if you find my folio.</Source>
      <Dest>夫は評議員補佐なの。フォリオが見つかった時のお礼は、ちゃんと用意できるわよ</Dest>
    </String>
    <String List="2">
      <EDID>[04033CF9]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You look able to venture outside of town. Perhaps you could help me recover something precious that was lost?</Source>
      <Dest>あなたなら、町の外へ出ても大丈夫そうね。大切なものをなくしてしまったんだけど、取り戻すのを手伝ってくれない？</Dest>
    </String>
    <String List="2">
      <EDID>[04033CFD]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Bralsa may be welcome here again, but I still expect her to pay her way like everyone else.</Source>
      <Dest>ブラルサが来るのはよしとするが、私は今も、彼女が皆のように自活する事を期待しているんだよ</Dest>
    </String>
    <String List="2">
      <EDID>[040347F2]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Why don&apos;t you say that even louder, so the entire town can hear you, idiot.</Source>
      <Dest>町中に聞こえるくらいの大きな声で言ったらどうだ、アホが</Dest>
    </String>
    <String List="2">
      <EDID>[040347F2]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Just give them to me and put it on my account.</Source>
      <Dest>とにかくよこして、例の場所に納めろ</Dest>
    </String>
    <String List="2">
      <EDID>[040347F1]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>That isn&apos;t my problem. I was clear when I loaned Garyn the money that I wanted it back by first harvest.</Source>
      <Dest>知ったこっちゃない。ガーリンに金を貸した時、初収穫の日までに返せとはっきり言ったよ</Dest>
    </String>
    <String List="2">
      <EDID>[04034BFD]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I am embarrassed to admit that it was my fault.</Source>
      <Dest>恥ずかしながら僕のせいなんだ</Dest>
    </String>
    <String List="2">
      <EDID>[04034BFD]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Master Neloth refused to teach me the Ash Guardian spell, so I read his spell book on my own and learned it.</Source>
      <Dest>マスター・ネロスがアッシュ・ガーディアンの呪文を教えてくれなかったので、勝手に呪文書を読んで憶えたんだ</Dest>
    </String>
    <String List="2">
      <EDID>[04034BFD]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Something went wrong when I cast it. The creature is attacking everything in sight.</Source>
      <Dest>でも唱えたら何かがおかしくなり、手当たり次第に襲い始めてしまった</Dest>
    </String>
    <String List="2">
      <EDID>[04034F86]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Bralsa&apos;s been nice enough to show me how to swing a pickaxe. She&apos;s an old hat when it comes to digging up ebony.</Source>
      <Dest>ブラルサは親切にも、私につるはしの振り方を教えてくれた。黒檀を掘るって話になると、彼女は古いやり方にこだわるんだ</Dest>
    </String>
    <String List="2">
      <EDID>[04034F86]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I may not be an expert at it yet, but it&apos;s good to be back at work and have some coin in my pockets.</Source>
      <Dest>私は特に腕が立つわけじゃないが、仕事に戻れたのはよかったと思う。金も稼げるしな</Dest>
    </String>
    <String List="2">
      <EDID>[04034F87]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>With the mines open, Raven Rock has become a significant colony of the Dunmer people again.</Source>
      <Dest>鉱山が稼働して、レイヴン・ロックは再びダンマーの民の一大居住地となった</Dest>
    </String>
    <String List="2">
      <EDID>[04034F87]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I&apos;ve been able to convince my superiors at House Redoran to send me the resources that they&apos;ve been denying, now that we&apos;re deemed more important.</Source>
      <Dest>レドラン家の上司を説得して、以前は回してもらえなかった物資が提供されるようになった</Dest>
    </String>
    <String List="2">
      <EDID>[04034F87]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Soon, we&apos;ll have a steady supply of workers and materials to keep things going for years to come.</Source>
      <Dest>近日中に作業員や資材の補充が追いつき、今後何年にも渡って安定が得られるはずだ</Dest>
    </String>
    <String List="2">
      <EDID>[0403A12B]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>The, uh... lab is too small. Also, I need the ashy soil.</Source>
      <Dest>研究所は… 狭いし、灰が混ざった土も必要だから</Dest>
    </String>
    <String List="2">
      <EDID>[0403A12B]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Master Neloth told me to practice this spell while he&apos;s away.</Source>
      <Dest>マスター・ネロスから、留守中にこの呪文を練習するようにと言われてる</Dest>
    </String>
    <String List="2">
      <EDID>[0403A12B]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>No need to tell him about it when he gets back. He knows all about this.</Source>
      <Dest>このことはお戻りになっても報告する必要はない。すべてご存知だ</Dest>
    </String>
    <String List="2">
      <EDID>[04035536]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>If you must know, I am trying to get this Ash Guardian spell to work.</Source>
      <Dest>別に言う必要もないが、アッシュ・ガーディアンの呪文を試しているんだ</Dest>
    </String>
    <String List="2">
      <EDID>[04035536]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Now let me concentrate.</Source>
      <Dest>だから、集中させてくれ</Dest>
    </String>
    <String List="2">
      <EDID>[04035536]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Besides, shouldn&apos;t you be worrying about the damage to the tower?</Source>
      <Dest>そんなことより、塔の破損を心配したらどうだ？</Dest>
    </String>
    <String List="2">
      <EDID>[04035648]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Yes. I&apos;m trying to summon an Ash Guardian.</Source>
      <Dest>ああ、アッシュ・ガーディアンを召喚しようとしてるんだ</Dest>
    </String>
    <String List="2">
      <EDID>[04035648]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I&apos;m just having trouble deciphering Master Neloth&apos;s handwriting.</Source>
      <Dest>マスター・ネロスの手書きなもんで、読み取るのに手間取ってるだけだ</Dest>
    </String>
    <String List="2">
      <EDID>[04035648]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>I... I don&apos;t mean to be rude, but I need to concentrate.</Source>
      <Dest>失礼だけど、集中したいんだ</Dest>
    </String>
    <String List="2">
      <EDID>DLC2DRRGjalundMQIntroCultists</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>It&apos;s hard to explain... I remember those people with the masks coming on board, then...</Source>
      <Dest>説明が難しいが… あの仮面の奴らが乗り込んだのを覚えている。そして…</Dest>
    </String>
    <String List="2">
      <EDID>DLC2DRRGjalundMQIntroCultists</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>The next thing I remember, I was here and they were gone. That&apos;s not right, losing whole days like that.</Source>
      <Dest>気付いた時には自分がここにいて、奴らがいなくなっていた。おかしいぞ… こんなに長いこと記憶がないなんて…</Dest>
    </String>
    <String List="2">
      <EDID>[04035A0A]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>I do not recognize this statuary. We passed by a few of them earlier, but they are becoming more frequent as we get further in.</Source>
      <Dest>この彫像は何なのかしら。前にもあったけど、奥へ進むに連れて数が増えているわ</Dest>
    </String>
    <String List="2">
      <EDID>[04035A0A]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Hmm. I do not like this place. It almost looks as if these statues will come to life at any moment.</Source>
      <Dest>ここは嫌な感じがする。彫像が今にも動き出しそうなんだもの</Dest>
    </String>
    <String List="2">
      <EDID>[04035E1F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>We mean you no harm, but... be on your way.</Source>
      <Dest>悪気はないけれど… 出て行って</Dest>
    </String>
    <String List="2">
      <EDID>[0403611F]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Ha! He wouldn&apos;t be fit to be my apprentice.</Source>
      <Dest>ふん、あいつでは私の見習いにすらならん</Dest>
    </String>
    <String List="2">
      <EDID>[0403611F]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Of course he does have a knack for wards that would be handy to learn.</Source>
      <Dest>無論、シールドの類いは得意としているようだが。知っていれば役立つだろうな</Dest>
    </String>
    <String List="2">
      <EDID>[0403611F]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>If you see him, let him know that I might be willing to take him on as my apprentice. For a price of course.</Source>
      <Dest>もし会う事があったら、見習いにしてやらんでもないと伝えてくれ。謝礼はもちろんもらうがな</Dest>
    </String>
    <String List="2">
      <EDID>[0402067E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>This is Master Neloth&apos;s tower. He&apos;s a Telvanni Wizard.</Source>
      <Dest>ここはテルヴァンニのウィザード、マスター・ネロスの塔だ</Dest>
    </String>
    <String List="2">
      <EDID>[040365E5]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Amazing to think they built this so long ago; still it survives.</Source>
      <Dest>はるか昔にこんなものを作って、しかもまだ残っているなんて</Dest>
    </String>
    <String List="2">
      <EDID>[040373FD]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ah, so you are able to resist the effect by exerting your will. Fascinating!</Source>
      <Dest>おお、するとお前は、意志の力で抵抗しているのか。素晴らしい！</Dest>
    </String>
    <String List="2">
      <EDID>[040374DE]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I suppose that depends. Are you willing to be an experimental subject?</Source>
      <Dest>場合によるな。実験の被験者になる気はあるか？</Dest>
    </String>
    <String List="2">
      <EDID>[04038541]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Thank you. Whatever your other reasons for acting, you have done the Skaal a great service. We will not forget what you have done.</Source>
      <Dest>ありがとう。他にどんな理由があったにせよ、あなたはスコールに大いに尽くしてくれた。私達はあなたがしてくれた事を忘れないわ</Dest>
    </String>
    <String List="2">
      <EDID>[04038544]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Oh, it is clearly not associated with the same power that has overtaken the island.</Source>
      <Dest>島を席巻している存在とは関連がないのが明らかだからだ</Dest>
    </String>
    <String List="2">
      <EDID>[04038544]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>And I&apos;m not talking about Hermaeus Mora. These Black Books are all his, of course.</Source>
      <Dest>ハルメアス・モラの事ではない。黒の書はもちろんすべて彼のものだからな</Dest>
    </String>
    <String List="2">
      <EDID>[04038544]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>No, what you&apos;re looking for is a specific book. Presumably because Miraak&apos;s power derives from it.</Source>
      <Dest>お前が探すべきは、ある特定の一冊なのだ。ミラークの力の由来となっていると思われるものだ</Dest>
    </String>
    <String List="2">
      <EDID>[04038555]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Looks like you already have someone with you. If you want me to come along, you&apos;ll have to ask them to leave.</Source>
      <Dest>すでに仲間を連れているようだな。私を仲間に加えたいなら、先に彼らと別れてこい</Dest>
    </String>
    <String List="2">
      <EDID>[0402BA0E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Nooo...</Source>
      <Dest>ぬあ、あ…</Dest>
    </String>
    <String List="2">
      <EDID>[04038A6C]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Who? Oh him. Well, I assume you killed him. Or Hermaeus Mora turned on him when you looked like the winning bet. Or a bit of both.</Source>
      <Dest>んん？ ああ、彼か。大方殺してしまったのだろう？ もしくはお前が勝ちそうに見えた時点でハルメアス・モラが見限ったか。あるいはその両方か</Dest>
    </String>
    <String List="2">
      <EDID>[04038A6C]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Miraak&apos;s influence has vanished from Solstheim. So I assumed you handled things. Why, did something interesting happen?</Source>
      <Dest>ソルスセイムからミラークの影響が消え去ったので、お前が決着をつけたのだと踏んだのだ。まさか意外な展開にでもなったのか？</Dest>
    </String>
    <String List="2">
      <EDID>[04038B4F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>So this is the fabled College of Winterhold. Amazing.</Source>
      <Dest>ほう、これが伝説のウィンターホールド大学か。すごいな</Dest>
    </String>
    <String List="2">
      <EDID>[04038B50]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I hope we don&apos;t bump into any Forsworn around here. I heard they&apos;re as wild as a pack of beasts.</Source>
      <Dest>ここでフォースウォーンと鉢合わせるのは御免だぞ。奴らは野獣の群れのようにどう猛だと聞く</Dest>
    </String>
    <String List="2">
      <EDID>[04038B51]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The Pale reminds me of the northern part of Solstheim... rife with freezing cold weather and full of unfriendly creatures.</Source>
      <Dest>ペイルはソルスセイムの北部に似ているな… 凍てつく寒さに、情け容赦ない怪物達…</Dest>
    </String>
    <String List="2">
      <EDID>[04038B52]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I can&apos;t believe how carelessly the dead are buried here. I can&apos;t imagine my body just rotting away like that.</Source>
      <Dest>ここまでいいかげんな埋葬はあり得ない… 自分の死体がこんなふうに腐っていくなんて、考えたくもない</Dest>
    </String>
    <String List="2">
      <EDID>[04038B53]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Whiterun... the pride of Skyrim. Doesn&apos;t look like much to me. Now Blacklight on the other hand, that&apos;s a proper city.</Source>
      <Dest>ホワイトラン… スカイリムの誇りか。私にはそうは見えんがね。ブラックライトは立派な街だが</Dest>
    </String>
    <String List="2">
      <EDID>[04038B54]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I lived in the Gray Quarter of Windhelm for years... it&apos;s a wretched place full of bitter Dunmer. Let&apos;s be done here quickly.</Source>
      <Dest>私は長年ウィンドヘルムの灰色地区に住んでいた… 嫌味なダンマーどもがたむろするひどい場所さ。さっさと用を済ませて、ここを出よう</Dest>
    </String>
    <String List="2">
      <EDID>[04038B55]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Can you imagine what Markarth must have looked like when the dwarves were living here? I can&apos;t even begin to imagine.</Source>
      <Dest>ドワーフが暮らしていた頃のマルカルスはどんな風だったんだろうな？ 想像もつかないよ</Dest>
    </String>
    <String List="2">
      <EDID>[04038B56]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Solitude... home to the East Empire Company, the heartless bastards.</Source>
      <Dest>ソリチュード… 血も涙もないハイエナども、東帝都社の本部か</Dest>
    </String>
    <String List="2">
      <EDID>[04038B57]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>So this is Riften. Glover Mallory told me a good deal about the place. It looks exactly as I&apos;d pictured.</Source>
      <Dest>いやあ、ここがリフテンか。グローヴァー・マロリーから色々と聞いてたが、想像した通りの街だよ</Dest>
    </String>
    <String List="2">
      <EDID>[04038B58]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You may want to be careful down here... the Thieves Guild makes the Ratway its home.</Source>
      <Dest>ここでは気をつけた方がいい… ラットウェイは盗賊ギルドの本拠地だからな</Dest>
    </String>
    <String List="2">
      <EDID>[04038B59]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Dawnstar is full of struggling miners. Sounds a lot like a certain town in Solstheim, eh?</Source>
      <Dest>ドーンスターは貧困にあえぐ鉱山労働者で一杯だ。ソルスセイムのどこかの町とそっくりじゃないか？</Dest>
    </String>
    <String List="2">
      <EDID>[04038B5A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ugh, what a wretched place. Who would build a town in the middle of a swamp?</Source>
      <Dest>うっ、なんてひどい場所だ。沼の真ん中に町を建てるなんて、何を考えてるんだ？</Dest>
    </String>
    <String List="2">
      <EDID>[04038B5B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Riverwood looks peaceful. If I had to settle in Skyrim, this might be the place I&apos;d choose.</Source>
      <Dest>リバーウッドは平和に見える。スカイリムに引っ越すとしたら、この町を選ぶかもな</Dest>
    </String>
    <String List="2">
      <EDID>[04038B5C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Vampires are wretched beings. Feeding off others the way they do... it&apos;s disgusting.</Source>
      <Dest>吸血鬼は唾棄すべき存在だ。他人を食い物にするやり方にはヘドが出るよ</Dest>
    </String>
    <String List="2">
      <EDID>[04038B5D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Warlocks practice all sorts of foul sorcery. We should proceed with caution.</Source>
      <Dest>ウォーロックは黒魔術のエキスパートだ。用心して進もう</Dest>
    </String>
    <String List="2">
      <EDID>[04038B5E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Careful, it looks like something&apos;s lived here recently.</Source>
      <Dest>用心しろ、最近まで誰かがここに住んでいたようだ</Dest>
    </String>
    <String List="2">
      <EDID>[04038B5F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Damn bandits are worse than the vermin that infest the ash wastes back home.</Source>
      <Dest>山賊どもめ。故郷の灰の荒野にはびこるバケモノよりタチが悪い</Dest>
    </String>
    <String List="2">
      <EDID>[04038B60]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Dragons, eh? Good, I was looking for a challenge.</Source>
      <Dest>ドラゴンだって？ そいつは腕試しに最適じゃないか</Dest>
    </String>
    <String List="2">
      <EDID>[04038B61]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>There are restless dead about... I suggest we proceed with caution.</Source>
      <Dest>この辺りは死者が徘徊している… 用心して進んだ方がいい</Dest>
    </String>
    <String List="2">
      <EDID>[04038B62]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Despite the foul beings that infest this place, I&apos;m certain we&apos;ll find plenty of wealth to make it worth our time.</Source>
      <Dest>邪悪な生き物の巣窟ではあるが、苦労に見合うだけの富はたっぷり得られそうだな</Dest>
    </String>
    <String List="2">
      <EDID>[04038B63]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The dwarves were a clever race. I wonder what happened to them?</Source>
      <Dest>ドワーフ達は賢い種族だった。彼らに何が起きたのだろうな？</Dest>
    </String>
    <String List="2">
      <EDID>[04038B64]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>To think the Falmer are loosely related to the Dunmer sends shivers down my spine.</Source>
      <Dest>ファルメルがダンマーの遠縁だなんて、考えただけでゾッとするよ</Dest>
    </String>
    <String List="2">
      <EDID>[04038B65]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Not much of a farm. How do they expect to grow anything in this ash-free soil?</Source>
      <Dest>これで農場とは笑わせる。この灰のない大地で、一体何が育つっていうんだ？</Dest>
    </String>
    <String List="2">
      <EDID>[04038B66]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The Forsworn are little more than beasts. They won&apos;t listen to reason, so prepare for the worst.</Source>
      <Dest>フォースウォーンは獣と同じで、聞く耳を持たない。だから一瞬たりとも油断は禁物だ</Dest>
    </String>
    <String List="2">
      <EDID>[04038B67]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Ugh, the stench. We must be nearing a giant&apos;s home.</Source>
      <Dest>ぐっ、ひどい臭いだ。巨人の家は近いぞ</Dest>
    </String>
    <String List="2">
      <EDID>[04038B68]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Becoming a hagraven requires a sacrifice to their foul deity. Show them no mercy before we become one of the victims.</Source>
      <Dest>ハグレイヴンになるには、邪神に生贄を捧げなければならない。生け贄になりたくなければ、容赦するな</Dest>
    </String>
    <String List="2">
      <EDID>[04038B69]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I never fancied becoming a miner... didn&apos;t want to spend the rest of my days cracking rocks.</Source>
      <Dest>鉱山労働者になって楽しかった事は一度もない… 残りの人生も石を削って過ごすなんてまっぴらだよ</Dest>
    </String>
    <String List="2">
      <EDID>[04038B6A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I was briefly in the employ of an orc warrior once. I had to quit because he refused to bathe. Disgusting.</Source>
      <Dest>一時オークの戦士に雇われてた事があるが、すぐに辞めたよ。彼らは風呂に入らないから、臭くてたまらんのだ</Dest>
    </String>
    <String List="2">
      <EDID>[04038B6B]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Nice place you have here. I never knew you were so wealthy.</Source>
      <Dest>いい家を持ってるじゃないか。意外と裕福だったんだな</Dest>
    </String>
    <String List="2">
      <EDID>[04038B6C]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I wonder how many souls were lost when this ship met its fate.</Source>
      <Dest>この船が沈没した時、何人の魂が道に迷った事だろうな</Dest>
    </String>
    <String List="2">
      <EDID>[04038B6D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Spriggan are loathsome creatures. They summon some of the most benign beings of the forest and bend them to their will.</Source>
      <Dest>スプリガンは卑劣なバケモノだ。奴らは心優しい森の生物達を召喚して、手足のように操る</Dest>
    </String>
    <String List="2">
      <EDID>[04038B6E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>What would possess someone to give their allegiance to Hircine, only to see their free will taken from them like this?</Source>
      <Dest>ハーシーンに忠誠を誓うなんてどうかしてるぞ。最後にはこうして自由意思を奪い取られるだけじゃないか？</Dest>
    </String>
    <String List="2">
      <EDID>[0403A33E]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Anytime you want to head for Skyrim, I&apos;m right with you. I&apos;ve spent enough time on Solstheim to last a lifetime.</Source>
      <Dest>お前がスカイリムに行く時は、一緒に連れて行ってくれ。ソルスセイムではもう十分すぎるほどの時間を過ごしたからな</Dest>
    </String>
    <String List="2">
      <EDID>[0403A33F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Hope we don&apos;t run into too many ash spawn out here.</Source>
      <Dest>アッシュスポーンの群れには出くわしたくないものだな</Dest>
    </String>
    <String List="2">
      <EDID>[0403A340]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;m not sure why House Redoran is so insistent on maintaining Solstheim. Seems like more trouble than it&apos;s worth.</Source>
      <Dest>レドラン家がソルスセイムに固執する理由がよく分からない。労多くして益が少ない気がするが</Dest>
    </String>
    <String List="2">
      <EDID>[0403A341]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>With the ash from Red Mountain covering half the island, it&apos;s astonishing how much Solstheim reminds me of home.</Source>
      <Dest>レッドマウンテンの火山灰が島の半分を覆ってるのに、ソルスセイムが故郷を思い起こさせるのは驚きだ</Dest>
    </String>
    <String List="2">
      <EDID>[0403A342]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>How can the Skaal stand it up here? It&apos;s freezing!</Source>
      <Dest>スコールの民はよくこんな場所で生きているな、死ぬほど寒いぞ！</Dest>
    </String>
    <String List="2">
      <EDID>[0403A343]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>The Telvanni are amazing. Look what they&apos;ve grown from the ash... have you ever seen anything like it?</Source>
      <Dest>テルヴァンニ家は本当にすごい。あれが灰から育てたものだなんて… あんなの見た事があるか？</Dest>
    </String>
    <String List="2">
      <EDID>[0403A344]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;ve called Raven Rock my home for a number of years. Azura knows why... it&apos;s a mess.</Source>
      <Dest>レイヴン・ロックはもう何年もの間、私にとっての故郷さ。ホントにまあ… ひどいところだがね</Dest>
    </String>
    <String List="2">
      <EDID>[0403A345]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Seems like things are looking up in Raven Rock now that the mine&apos;s open. It&apos;s a nice change.</Source>
      <Dest>鉱山が再開して、レイヴン・ロックにも活気が戻ってきたようだ。こういった変化なら歓迎だよ</Dest>
    </String>
    <String List="2">
      <EDID>[04038B6F]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;m glad that I&apos;m finally traveling with someone who seems competent. My last patron was killed trying to tackle an entire fort of bandits alone.</Source>
      <Dest>ようやく腕の立ちそうな仲間ができてほっとしてる。この前の雇い主は、1人で山賊の砦に挑んで殺されたからな</Dest>
    </String>
    <String List="2">
      <EDID>[04038B70]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I grew up in the city of Blacklight in Morrowind. If you ever get the chance, you should visit there... it&apos;s spectacular.</Source>
      <Dest>私はモロウウィンドの都市ブラックライトで生まれ育った。機会があれば一度訪れてみるといい… 実に壮麗な街だぞ</Dest>
    </String>
    <String List="2">
      <EDID>[04038B71]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I don&apos;t know why I decided to make my way to Solstheim to seek my fortune. I should have stayed at home.</Source>
      <Dest>なんでまた、ソルスセイムで一旗揚げようと思ったんだろうな。故郷を出るんじゃなかったよ</Dest>
    </String>
    <String List="2">
      <EDID>[04038B72]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You like my chitin armor? It was specially crafted for me by Grendis Rolovo... one of the finest master armorsmiths in Morrowind.</Source>
      <Dest>キチンの鎧が気になるのか？ モロウウィンドで最高の腕を持つ鎧職人グレンディス・ロロヴォの特注品だぞ</Dest>
    </String>
    <String List="2">
      <EDID>[04038B73]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>All this walking... I wish there was a silt strider around here.</Source>
      <Dest>この辺にシルトストライダーがいれば、移動もラクなのにな…</Dest>
    </String>
    <String List="2">
      <EDID>[04038B74]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I wonder what became of Saint Jiub? I met him once, you know.</Source>
      <Dest>聖ジウブはどうなったろうな？ 彼には一度、会った事がある</Dest>
    </String>
    <String List="2">
      <EDID>[04038B75]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Our journey&apos;s been quite rewarding so far. Hopefully, you won&apos;t mind sharing the spoils.</Source>
      <Dest>今のところはとても実りある旅になっている。戦利品も平等に分けてもらえると嬉しいんだがな</Dest>
    </String>
    <String List="2">
      <EDID>[04038FB7]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>To tell you the truth, I&apos;ve been a little distracted. I&apos;ve got this... idea.</Source>
      <Dest>正直なところ、少し気が散っているの。ちょっと… 考えがあって</Dest>
    </String>
    <String List="2">
      <EDID>[04038FB7]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I want to make a reminder. So we never forget what happened the last time we got soft.</Source>
      <Dest>最後に自分達が甘くなった時に起きた事を決して忘れないように、思い出させる物を作りたいの</Dest>
    </String>
    <String List="2">
      <EDID>[04038FB7]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>I want to ring the whole hall with their little spears. Mocking us, from the past. Making us work harder. Fight better.</Source>
      <Dest>広間全体を彼らの小さな槍で取り囲みたい。過去からあざ笑い、私達をもっと精進させ、より強く戦わせるように</Dest>
    </String>
    <String List="2">
      <EDID>[04038FB7]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>The only problem is, I&apos;m going to need a lot of spears. A lot. So, if you could find a bunch of them for me, that would make it easier.</Source>
      <Dest>唯一の問題は、たくさんの槍が必要になる事。たくさんよ。だから、できるだけ見つけてきてくれたら助かるわ</Dest>
    </String>
    <String List="2">
      <EDID>[04038FB9]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Cleaning out the forge was the easy part. But those blasted Rieklings made off with most of my materials.</Source>
      <Dest>鋳造器具の清掃は簡単だった。だがあのいまいましいリークリングにほとんどの材料が盗まれた</Dest>
    </String>
    <String List="2">
      <EDID>[04038FB9]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>And I can&apos;t forge air. </Source>
      <Dest>空気は鍛造できない</Dest>
    </String>
    <String List="2">
      <EDID>[04038FB9]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>You tend to wander around, don&apos;t you? If you come across any stalhrim or ebony in your travels, bring them back to old Halbarn. Help each other out.</Source>
      <Dest>お前、色々と渡り歩いているんだろう？ もし旅の途中でスタルリムや黒檀を見つけたら、このハルバーンのところへ持ち帰ってきてくれ。互いに助け合おう</Dest>
    </String>
    <String List="2">
      <EDID>[04039206]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>We Skaal do not fear death. We know we will return to the All-Maker and be born anew.</Source>
      <Dest>私達スコールは死を恐れない。全創造主の御許へ還り、新しく生まれ変わると知っているからよ</Dest>
    </String>
    <String List="2">
      <EDID>[04039206]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Life never truly ends. Death is just a passage from one form to the next.</Source>
      <Dest>魂に真の終わりはないわ。死は次へと移り変わる時の、単なる通過点よ</Dest>
    </String>
    <String List="2">
      <EDID>[04039207]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>We are bound to this land, like a great pine with roots that run as deep as the tree is tall.</Source>
      <Dest>私達はこの土地と一体なの。大きな松の木と同じで、高さと同じくらい地中深くに根を下ろしている</Dest>
    </String>
    <String List="2">
      <EDID>[04039207]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I know it must seem strange to you, but for us, the thought of leaving our village is equally strange.</Source>
      <Dest>不思議に思えるだろうけど、私達には村を離れるという発想も同じくらい不思議に思えるわ</Dest>
    </String>
    <String List="2">
      <EDID>[04039207]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>The land and the Skaal are one. There is no other way to say it.</Source>
      <Dest>この土地とスコールはひとつなの。そうとしか言えないわね</Dest>
    </String>
    <String List="2">
      <EDID>[04039211]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>She died when I was very young.</Source>
      <Dest>私がとても幼い頃に亡くなったわ</Dest>
    </String>
    <String List="2">
      <EDID>[04039211]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>She was caught in a terrible snowstorm while returning home from gathering firewood.</Source>
      <Dest>薪を集めに出掛けた帰り道で、酷い吹雪に見舞われたの</Dest>
    </String>
    <String List="2">
      <EDID>[04039211]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>You must understand that, for the Skaal, life is a constant hardship. We take nothing for granted. We cannot afford to.</Source>
      <Dest>スコールにとって、人生は苦難の連続だって事を理解しておいてね。私達は何ひとつおろそかにはしない。そんな余裕がないのよ</Dest>
    </String>
    <String List="2">
      <EDID>[04039211]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>Between the wolves, the weather and the threats in the south, even a simple task like gathering wood for the fire can turn deadly in an instant.</Source>
      <Dest>オオカミと、悪天候と、南の脅威の狭間で暮らしていると、薪集めのような単純な仕事があっという間に命がけの仕事に変わってしまうの</Dest>
    </String>
    <String List="2">
      <EDID>[04039256]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Long story, but I don&apos;t see the harm in sharing it with you.</Source>
      <Dest>長い話になるが、お前に話しても害はないか…</Dest>
    </String>
    <String List="2">
      <EDID>[04039256]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>My last patron was a true Nord. He was dressed in animal skins, had tattoos on his face... a real traditional type, if you know what I mean.</Source>
      <Dest>私の前回の雇い主は本物のノルドだった。動物の皮を身にまとい、顔には刺青をして… まさに昔ながらのノルドというかな</Dest>
    </String>
    <String List="2">
      <EDID>[04039256]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>He had an insatiable bloodlust and was extremely stubborn... one of the toughest employers I&apos;ve ever had.</Source>
      <Dest>彼は血に飢えていた。その欲望たるや底なしで、しかも究極の頑固者だった… あれほど厄介な雇い主は初めてだったよ</Dest>
    </String>
    <String List="2">
      <EDID>[04039719]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>I&apos;m not chasing that map. It&apos;s a fool&apos;s errand. I&apos;m done. Leave me alone.</Source>
      <Dest>あの地図に興味はない。無駄骨だ。もういいな。放っておいてくれ</Dest>
    </String>
    <String List="2">
      <EDID>[040397C3]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>It used to be one of the richest ebony mines in Morrowind, but it dried out years ago.</Source>
      <Dest>かつてはモロウウィンドでも有数の黒檀の採掘量を誇っていたが、何年も前に底を尽いてしまった</Dest>
    </String>
    <String List="2">
      <EDID>[040397C3]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Now, we&apos;re barely holding out here. Without the mine, Raven Rock doesn&apos;t feel like it can last much longer.</Source>
      <Dest>今や食いつなぐのがやっとの状況だ。鉱山なしではレイヴン・ロックも長くはもちそうにない</Dest>
    </String>
    <String List="2">
      <EDID>[04039A66]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>The giant air-floaters from the Dark Elf lands. Only the brave dare to hunt them, only the strong survive them.</Source>
      <Dest>ダークエルフの土地から来た、巨大な浮遊生物だ。勇敢な者だけが狩りに挑み、強者だけが生き残る</Dest>
    </String>
    <String List="2">
      <EDID>[04039A66]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>Come. Test yourself against the beast with us. We all will share in the glory of the hunt!</Source>
      <Dest>来い。一緒に野獣相手に腕試しをするんだ。狩りの栄光を皆で分かち合おう！</Dest>
    </String>
    <String List="2">
      <EDID>[04039DCF]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Surprised you&apos;ve never heard of it.</Source>
      <Dest>聞いた事がないとは驚いたな</Dest>
    </String>
    <String List="2">
      <EDID>[04039DCF]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>It&apos;s an island northeast of here. Has a small Dark Elf town called Raven Rock and a handful of Nords living in Skaal Village.</Source>
      <Dest>ここから北東の島だ。レイヴン・ロックという小さなダークエルフの町と、わずかなノルドが住むスコール村がある</Dest>
    </String>
    <String List="2">
      <EDID>[04039DCF]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>But I&apos;m not going back there. There&apos;s something wrong about that place.</Source>
      <Dest>だがあそこへは戻らん。あの場所は何かがおかしいんだ</Dest>
    </String>
    <String List="2">
      <EDID>[04039FBF]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>You are too young to remember the Nerevarine. Defeated Dagoth Ur and saved us all from the blight.</Source>
      <Dest>お前の歳ではネレバリンは記憶にあるまい。ダゴス・ウルを倒し、皆を救ってくれた</Dest>
    </String>
    <String List="2">
      <EDID>[04039FC2]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>There is the big island of Vvardenfell, and the coastal mainland.</Source>
      <Dest>大型の島であるヴァーデンフェル、そして本土の沿岸部がある</Dest>
    </String>
    <String List="2">
      <EDID>[04039FC2]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>House Telvanni has its properties on Vvardenfell. I&apos;ve never been to the mainland myself.</Source>
      <Dest>テルヴァンニ家の資産はヴァーデンフェルにある。私自身は本土に足を踏み入れた事はない</Dest>
    </String>
    <String List="2">
      <EDID>[04039FC4]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>It&apos;s the homeland of the Dunmer. The lesser races call us Dark Elves.</Source>
      <Dest>ダンマーの故郷だ。下級種族は我々をダークエルフと呼びたがる</Dest>
    </String>
    <String List="2">
      <EDID>[04039FC4]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>We built great works there, like Vivec and Ald&apos;ruhn. Many of them are destroyed now, either by Red Mountain or the Argonian invasion.</Source>
      <Dest>我々はそこにヴィベクやアルドルーンのような偉大なる足跡を残した。レッドマウンテン、もしくはアルゴニアンの侵略により、その多くが破壊されてしまったが</Dest>
    </String>
    <String List="2">
      <EDID>[0403A30A]</EDID>
      <REC>INFO:NAM1</REC>
      <Source>Oh, you better get used to this, Drovas. This isn&apos;t that unusual for Tel Mithryn.</Source>
      <Dest>そろそろ慣れた方がいい、ドロヴァス。テル・ミスリンではよくあることだ</Dest>
    </String>
    <String List="2">
      <EDID>[0403A2F4]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Unearthly screams?</Source>
      <Dest>この世のものではない叫び声だって？</Dest>
    </String>
    <String List="2">
      <EDID>[0403A2F4]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>What have I gotten myself into?</Source>
      <Dest>何てことに首を突っ込んじまったんだ</Dest>
    </String>
    <String List="2">
      <EDID>[0504806D]</EDID>
      <REC>INFO:NAM1</REC>
      <Source> </Source>
      <Dest> </Dest>
    </String>
    <String List="2">
      <EDID>[001035B9]</EDID>
      <REC id="0">INFO:NAM1</REC>
      <Source>Do you remember what I first told you, about how not being able to control magic could destroy you?</Source>
      <Dest>初めに言った事を覚えているか？　魔法を操れなければ己を滅ぼしてしまうことを</Dest>
    </String>
    <String List="2">
      <EDID>[001035B9]</EDID>
      <REC id="1">INFO:NAM1</REC>
      <Source>I didn&apos;t simply mean it could kill you. The Augur&apos;s accident is another very real type of a life destroyed.</Source>
      <Dest>単に命を落とすという意味ではないんだ。予言者の事故はまさに、破壊された生命のひとつの形なのだよ</Dest>
    </String>
    <String List="2">
      <EDID>[001035B9]</EDID>
      <REC id="2">INFO:NAM1</REC>
      <Source>Well, it&apos;s been described as an accident. I can&apos;t imagine it was intentional.</Source>
      <Dest>あれは事故だと言われている。意図的なものだとは思えない</Dest>
    </String>
    <String List="2">
      <EDID>[001035B9]</EDID>
      <REC id="3">INFO:NAM1</REC>
      <Source>Something must&apos;ve gone wrong, and he ended up in the state he&apos;s in now, fused to the energies that flow through the College.</Source>
      <Dest>何らかの誤りがあって、彼は今のような状態になってしまったに違いない。大学に流れるエネルギーに融合してしまったんだ</Dest>
    </String>
    <String List="2">
      <EDID>[001035B9]</EDID>
      <REC id="4">INFO:NAM1</REC>
      <Source>I&apos;ve never felt it appropriate to ask him about it, about how that must feel. Or, I suppose, if he can feel at all.</Source>
      <Dest>彼に事件の事や気分をたずねるのはどうかと思っていた。それに、彼は今でも感じる事ができるんだろうか</Dest>
    </String>
  </Content>
</SSTXMLRessources>