Scriptname zzzDisench001 extends ObjectReference  

ObjectReference property Object1 auto

function OnActivate(ObjectReference akActionRef)

	if akActionRef == game.GetPlayer() as ObjectReference
		utility.Wait(2 as Float)
		Object1.Activate(game.GetPlayer() as ObjectReference, false)
		debug.SendAnimationEvent(game.GetPlayer() as ObjectReference, "IdleChairExitStart")
	endIf
endFunction