Scriptname zzzBladesBlessingShrine extends ObjectReference  

Event OnActivate(ObjectReference akActionRef)
	if game.GetPlayer().HasSpell(BladesBlessingAbility) == false
		DLC2StoneActivateSound.play(self)
		Game.GetPlayer().AddSpell(BladesBlessingAbility, true)
		DLC2SacredStoneSpell.Cast(akActionRef)
	else
		DLC2StandingStoneNotReadyMsg.Show()
	endif
EndEvent

GlobalVariable Property BladesBlessingTimer Auto
GlobalVariable Property GameDaysPassed Auto
Perk Property BladesBlessing Auto
Float Property fTimer Auto
Spell Property BladesBlessingAbility Auto

Message Property DLC2StandingStoneNotReadyMsg  Auto  

SPELL Property DLC2SacredStoneSpell  Auto

Sound Property DLC2StoneActivateSound  Auto
